Time Passes - DM Donna Tuesday December 5th, 2006 3:00:43 AM DM OOC: Once again I must apologize for the late post--Real Life keeps interfering with my intentions. That...and what's the name of the captain for the Gossamer Wing? She's supposed to be available to the Chosen for their trip, but I forgot her name...
Two days seem to fly by.
Gecktar gets to work on those items that he had prioritized earlier.
Brahmah does, indeed, get to spend more time with the ever-hungry Heyoo, who is easily teachable thanks to the honeybuns of the Keep's kitchen staff. DM OOC: you may consider that Heyoo definitely learns "heel", "sit", "stay" and "lie down". His "fetch" still needs work, as he tends to get distracted by anything that looks/smells/hints of being like food.
Utilizing the knowledge imparted by the old blind wemic and the maps that the Taurs managed to hang onto, the Chosen confirm that they must get to the village of Fffiffft in order to find more clues to where the Black Sword may be.
They also learn that they can secure passage to Wemic Island on the Gossamer Wing.
DM OOC: I really do need to bone up on my Taur lore--I forgot how long the journey from Bridge Island to Wemic Island is supposed to take! I will consult with the Wemic Authority on this (via email, please, Cayzle!) Meanwhile, if there is anything specific you want to make sure that you do bring along or do during the sea voyage, post now or forever hold your peace!
Winterglade Tuesday December 5th, 2006 5:04:59 AM
Winterglade spends the best part of these two days working on his Cloak project [at the rate of 8 hours per cloak, it should be enough time to make four, given that he doesn't have to sleep that much? Please let me know if this is not the case]. When he is not working he is busy being restless and worrying about the upcoming sea voyage.
"Bleck, another ship. We definitely got to get ourselves some travel magic."
Flat-top Tuesday December 5th, 2006 5:06:55 AM
"Ahhh! To be on the Gossmare Wing again, Captain! What do you want me to fix? anything from metal to nets? I'm ready to work!" Flat-top takes off his armor, turns to Winterglade asking, "Are you going to be alright in the Cabin, I don't have any more Sea Weads for your Stomack! Sorry."
Flat-top turns to Jack Stornghoof and Mushust "Are you two going to hide with sea sickness or Help out up here?? The Girls really need our help!"
Brahmah Tuesday December 5th, 2006 7:38:12 AM
(Captain Lira and I believe her firstmate is Yonanda(a minotaur female) or something of that nature.)
Brahmah picks up some fresh mint for journey, knowing the wemics' stomachs tend to get disgruntled.
The ranger greets all the female crew members he sees and spends an hour catching up with the firstmate. He introduces his new bear and reassures the ladies that his former eagle is safe, after recieving several upsetting looks aboout her absence.
Hearing Glade's statement of travel magic, the ranger states his opinion. "Travel magic is unnatural, that is why we were given ships."
Zeoll Tuesday December 5th, 2006 1:48:13 PM
The liontaur is very happy to be under way. While he is travelling, he asks his pal Gecktar to help him put the final touches on his cloak, which is looking more and more complete.
Hooray! After 1 year and four months, Zeoll is poised on the brink of finishing his cloak!
[OOC: e-mailed Donna.]
Aboard the Gossamer Wing - DM Donna Tuesday December 5th, 2006 9:56:29 PM
Those who have been aboard the Gossamer Wing before can see that the ship's been improved a mite since the last time the party journeyed aboard her: the rigging seems to have reworked--updated, if you will--so that it most likely is even more efficient than it had been originally.
The sturdy yet feminine form of Yonanda looms at the top of the gangplank when the party approaches. She grins (or, at least, bares her teeth in your general direction), and her booming voice confirms that she is, indeed, greeting you.
"Welcome aboard, Chosen of Domi!" Yonanda says, reaching out to help any who need it to make the transition over that slight hump between gangplank and deck. "We have quarters set aside for your use...and our windmage tells us that the weather patterns will hold so that our journey to Wemic Island should take eight or nine days! Hurry aboard, though--the tide waits for no Taur!"
Heyoo is a cause for some concern, but Yonanda assures Brahmah that, if he can keep the bear from pooping in the wrong places, then there should be no cause for alarm.
"The best place for him to...ah...do his business would be amidships--" Yonanda says, snorting as she calculates, "--at least that way, 'twould be easiest for us to use the mops to push the...um...load off the decks and into the sea..." Her ears twitch, as this a subject she's not too comfortable speaking about, either because Brahmah is a male or simply because he's one of the well-known Chosen.
DM OOC: the trip will take about nine days. Again, if there are projects that your PC needs to get done, they'll have that time to do them. Should any of those projects result in the manufacture of something that isn't yet on your (or any other) PC's character sheet, you MUST send me an email stating the item (or items) to be added to your PC's sheet. Please do that as soon as possible.
Winterglade Wednesday December 6th, 2006 2:01:13 AM
"Unnatural? What about that ring you have been talking to Gecktar about, you didn't seem to have problems with that? How is being fed by magic less unnatural than letting magic move you about, hmm?"
"Nine days on ship? Oh just kill me now."
With a sad expression on his face Winterglade goes for his last run for the week [standard selection of spells for the voyage, but Endure Elements over all 1st level slots and over three 2nd level slots (leaving Remove Paralysis), and Water Walk over all 3rd level spells]. Then, like a convict on his way to the gallows, he climbs onboard.
During the voyage he is seldom seen on the deck, preferring to stay deep down in the hold where the heaving of the ship is less felt. There he continues his needlework, until he eventually runs out of materials [should be plenty of time to make 8 Cloaks of Comfort].
Gecktar Wednesday December 6th, 2006 4:05:35 AM "It is always a pleasure to share a trip with you and your team Yonanda" says Gecktar while boarding the ship and answering the welcome of the firstmate.
Gecktar takes place in the quarters they where allocated. "I will be happy to help you Zeoll, and for sure ending the work on the cloak is a good news"
Gecktar has ended his work on the warhammer and will proceed by ending the ring for Brahmah. During the trip he will create a new ring for his own use, enhance his shield, create a wand and begin to work of holy vestments.
(OOC: two days necessary to end the work for Brahmah's ring, three days of work for his own sustenance ring, one day of work on his shield and one day of work on the new wand. I will email you all details)
Flat-top Wednesday December 6th, 2006 5:25:28 AM
Flat-top smiles at Yonanda, "Sorry to say that that bear will be taking most of our Captain time! He'll be buzy training Heyou. So I will miss the wrestling matches. But we have another Minotaur! his Name is Musulin?" Flat-top smiles as he points out the new Chosen Musilin.
Brahmah Wednesday December 6th, 2006 12:06:32 PM
"Glade, I see your point. But the ring will likely going save me from dying an unnatural death due to being poisoned. Travel magic is useful in its own right, but if we can get there by boat, I'm more comfortable. As you would be via teleport or ether travel. When we acquire it, I'll use it, though unwillingly. I certainly don't think Vargas is traveling by ship. He's got that mage ***** doing his bidding." With the last statement, he cracks his knuckles. "Glade, you will have to explain to me why travel magic is safer than ships." He smiles.
He prepares two Speak with Animals and Summon Nature's Ally 2.
Zeoll Wednesday December 6th, 2006 3:21:47 PM
The liontaur is grateful for Gecktar's help. "My frriend, you have been a true pal, and I will not soon forrget your incrredible kindnesss. Thank you!"
That takes seven days. With the last two, Zeoll makes his Smooth Talking Shades, first popularized by the famous Renik of Windhorn Hamlet.
Jack Stronghooves Wednesday December 6th, 2006 5:05:02 PM
Jack boards the ship
Goes down to where he will be staying buts down his stuff and goes up to the top to look at ocean and smell the fresh air
Jack has a stone look but his eyes are burning hunger for the adventure that is about to take place.
"For the good of all Taurs and You DOMI" Jack says into the wind loud only for him and Domi to hear
Sailing, Sailing, Over the Bounding Main - DM Donna Thursday December 7th, 2006 12:58:50 AM DM OOC: the items listed from the last time that I posted are allowed to be created. Please send me your updated Character Sheets so that your PCs may have the items incorporated officially before they actually follow whatever clues they find in Fffiffft.
Amazingly enough, the trip to Wemic Island is fairly uneventful--although Heyoo seems to have finally learned the complexity of "fetch" and, apparently, the joys of being housebroken (or is that shipbroken?)
Yonanda is assigned (more or less) to make sure that the Chosen get to complete their particular tasks without being bothered by the rest of the crew. She also takes the time (should they be willing) to pal around a bit with the minotaurs of the party.
Mosushi ponders exactly how to get Flat-top to remember his name. Hmmm...perhaps the newcomer will change his name to something easier for the centaur to remember?
All of the Chosen keep busy (even Winterglade, in spite of not being able to run in his preferred manner) and soon the cry from the crow's nest is heard:
"Land ho..!"
Wemic Island slowly but surely looms ever-larger on the horizon--this part of the island featuring rocky/sandy beaches and a mist-covered mountain range as a backdrop to the village nestled on the coast: Fffiffft, whose gross village product consists of seafood, shell craft items and harvesting jungle products from the tropical forest that lies nearby.
The Gossamer Wing docks at one of the piers. Yonanda calls to the Chosen:
"Come see--I think there's a welcoming committee..."
Her voice, however, has more than a little trepidation in it, for--at the end of the dock that is closest to the village--six beefy wemics stand with spears in hand, staring at the group of mixed taurs.
None of them are smiling.
Everyone in the party must roll a Spot check versus DC15 in order to pick out the leader for the group--a male with a head/mane of dark brown hair who appears just a little more muscular...and grim...than the other five wemics.
Winterglade d20+4=8 Thursday December 7th, 2006 5:05:59 AM
[Spot 8]
"Uh, travel magic carries its risks, Captain, but nothing even remotely as grim as the trials the last shipwreck has put us through."
The centaur has been eagerly awaiting the chance to set his hooves on firm ground and have a run once again. His saddlebags have been packed long before the ship dropped the anchor. He did not expect a welcoming commitee at the pier.
"Uh oh, this calls for group effort. Maybe Zeoll will talk to them and Winterglade will try to shut up for a few minutes."
Gecktar d20+5=15 Thursday December 7th, 2006 5:16:49 AM
After two days of work during the trip, Gecktar looks for Brahmah. "Here you are" he says while handing a shining band of gold "Will you dare put it around you finger" he says smiling.
As soon as he has finished the ring for Brahmah he will work on other items for himself.
As he hears the cry from the Crow nest, Gecktar stops his work. Coming coming on the deck he looks at the now visible Island. Looking at the spot Yonanda show them he sees the welcoming comitee.
"Zeoll, I think we are going to need all your talents..."
(OOC: Donna did you received my mail ? I have a failure delivery message...)
DM OOC: no, I did not. Feel free to post on this board--just remember to check off the "Private to DMs" box above the "Submit" button.
Flat-top d20+6=17 Thursday December 7th, 2006 6:06:27 AM
Flat-top is busy with one of the Nets, when he hears the the cry of land. He goes to the rail, he will stand between Jack and Musuhi,"Excuse Me! Please Musuhi! Can i get in here?" Flat-top takes a look at the six wemick, "Oh the Terrible Six are here to greet us, the cute one who think he's the leader is in the middle! Zeoll! It look like this is a job for your Golden Tongue!"
Flat-top will see that nothing happens to Zeoll. But will ask Brahmah, "Captain! can Heyou, Feck a good scare into those Liontaurs??"
DC Check - 17 (made it)
Brahmah d20+13=27 Thursday December 7th, 2006 12:01:01 PM
Smiling, Brahmah thanks Gecktar for his haste in creating the ring. Puts it on and then grabs for food for him and Heyoo. (Must wear the ring a week before functioning.)
When land is spotted, the ranger gather his gear and the bear for landfall.
"Land Chosen. Gather your gear."
He thanks the crew of ladies and readies to depart, pack slumped on one shoulder, ready for whatever awaits them.
(Spot 27)
Jack Stronghooves d20+2=19 Thursday December 7th, 2006 5:49:16 PM
Jack Gathers his stuff and is ready to go with rhino hide and all
When Flat top again says Mosushi wrong he looks at flat top and says with a smile "Its Mosushi"
When Jack sees the Party he puts his hand on his Great Axe and looks at the chosens leader with a look of "What the Heck do we Do?"
And MAKes his spot check!
Zeoll d20+21=39 Thursday December 7th, 2006 5:54:48 PM
Zeoll smiles shyly at his friends and their expectations. But he tries not to disappoint. He does not spot the leader of the native wemics (Spot 14 darn).
As the ship docks, Zeoll sings a traditional hymn, alternating stanzas in Wemic and Tauric. (Perform 35)
The grasslands call our spirits home But we are exiled here at sea We fear we'll never see the plains Where once we roamed so far and free.
But Tomi gives us courage, pray To long for home but still to know This island is a home to us For home is where we long to go.
The liontaur druid/bard steps forward to greet the wemics at the dock. "My brrothers," he says in his native tongue, "My soul is glad to see my own kind after so long away. I am Zeoll, of Clan Aene, who has been chosen for Tomi's service. On behalf my company, I offer you glad greetings! Well met!"
Diplomacy 39
Flat-top AC 24 - 95/95hp Friday December 8th, 2006 6:58:01 AM
Doing what his Captain (Brahmah) Told them to do, He gets his armor on, then grabs his Shield and +2 Mornong-star.
Flat-top answers Jack Stronghooves "Sorry! about the miss pronoubcing his Name, I Have trouble with my "S"es, But right now I'n getting ready to fight those Kitty Cats!"
Toros d20=10 Friday December 8th, 2006 7:02:25 AM
Would not Zeoll's wonderful melody be good enough to arise the deads from the grave yards, or gather the animals from the wine yards, let alone it would shake Toros from out of his silence for the last a couple of weeks!?...
The liontaur bard/barbarian/cleric joins in the hymn of the wemic liontaur bard/druid with his barely visible performance. (d20, 10 Aid Another, giving Zeoll +2 in his perform / diplomacy check)
OOC: Finally, I am back! Hope I have not missed much, and you are all well!!
Brahmah Friday December 8th, 2006 11:33:06 AM
"I will miss your ship Captain, like always!" Says the minotaur. "May the wind be at your back."
The Not-So-Welcoming Committee - DM Donna Friday December 8th, 2006 4:40:01 PM
The half-dozen wemics at the end of the dock still do not smile, but Zeoll's hymn and greeting at least give the Taurs the feeling that the stoic group is now not quite as...grim, as they otherwise may have originally been.
The dark-maned wemic steps forward.
"Zeoll of Clan Aene," he announces in a rumbly voice, "Hissta of Clan Plainstrider bids you welcome and commands your presence at her fire. We are to be your...escort. You are permitted to bring the lesser Taurs with you." If the rest of the Chosen weren't sure before, the dark-maned wemic's look encompasses the centaurs and minotaurs of the group as he says "lesser Taurs".
DM OOC: I'll be posting at least once more over the weekend to make up for accidentally skipping a day of posting.
Jack Stronghooves Friday December 8th, 2006 4:55:15 PM
Jack Nods to Flat-Top "Thats all right you'll get it"
When the Taurs Say "lesser Taur" Jacks face turns pale and Although he would very much like to punch that Taur in the face for being so dumb all he does is smile and hold on to his great ax till his hands hurt.
Then Jack waits, new to the group he just wants to follow there lead
Zeoll d20+15=28 Friday December 8th, 2006 9:56:38 PM
Zeoll smiles and thanks the wemics for their welcome. "We would be honored to follow your lead," he tells them.
For the benefit of any of the Chosen who do not speak wemic, Zeoll translates into Tauric. He adds, "Come, frriends. Let's talk with this chief and see what we can see. I'm sure that our gentle and powerful ways will win us the rrespect we deserrve."
With these words, Zeoll uses emphasis and body language to pass a secret message (per Bluff skill description) to his friends (Bluff check 28): Please be gracious and do not jump when they provoke you! Be patient and wise!
"Lead on," Zeoll says to the wemics.
Winterglade Saturday December 9th, 2006 3:18:39 AM
"Yes, they are the very embodiment of hospitality, aren't they. Still, their home, their rules. Winterglade just hopes he will be able to go for a run soon or he is going to go insane."
"Uh, Flat-top? What's with the battle gear?"
Flat-top Saturday December 9th, 2006 5:04:45 AM
With out taking his eyes off, the Big Wemicks, Flat-top replies to Winterglade's Question. "This MorningStar around my neck is no longer a weapon, it's a relick. It is the weapon that Domi himself gave me, oh! so long ago. The one MorningStar (+2) that I fight with is on my belt.
Now If I should go for either weapon on my back or at my side, that! My Friend meanes I'm Going into a Fight!"
Escorted Along - DM Donna Saturday December 9th, 2006 7:05:06 PM
The wemics in the "escort" seem to be mildly disappointed when none of the Chosen rise to the obvious bait. They turn smartly and fall into a loose formation around the group--it's quite clear that the Fffiffft wemics mean for the newcomers to keep their distance from the "regular citizens" of the village.
The wemic village is fairly typical for a mostly-permanent location by the sea: many of the dwellings seem to be made with wooden walls of a bamboo-like wood and roofs of thatched grasses. The wemics that pass by the parade the two groups make glance curiously at the Chosen, especially at the centaurs and minotaurs of the group. One cub (couldn't have been more than three years old) toddles speedily towards Jack with wide eyes and a grin of utter delight, his little hands reaching up as though silently asking the centaur to lift him up--but the youngster is all but tackled by an anxious female (his mother, no doubt) and she hustles him off.
Well, at least not ALL of the village wemics are intimidated by the alien Taurs.
Soon the Chosen are brought to a large building and ushered within. Inside the large, clear area they see a liontaur on a dais. The wemic wears a burgundy robe with wide white stripes at the wrists. Seashells are braided into the waist-length hair and a carved staff is held in one hand.
"Chief Hissta, we have brought the intruders as you have commanded." the lead wemic says, bowing low. Hissta nods and then eyes Zeoll with some disdain.
"How is it that a member of the once-noble Clan Aene comes to consort with lesser Taurs..?" she asks in a voice that expresses much displeasure. "And why should they be allowed to set foot on wemic soil instead of being killed..?"
Winterglade Sunday December 10th, 2006 4:26:35 AM
Winterglade suppresses the feelings of impatience and wounded pride and decides it is best to let Zeoll handle the situation. He just sighs and folds his arms on his chest.
First time I run into a fruitcake this early before Winter Solstice.
Flat-top Sunday December 10th, 2006 5:51:50 AM
Flat-top whispers to Winterglade and Jack Stronghoof, "EASY! Genteltaurs! Look where we are? were in a round building Much like a barrel! and those big Weimics all have bow and arrows?? Just like shooting fish! Don't you could just feel those arrows hiting you? The child out side recognised us centaurs as a pony rides! I and a few other Chosen use to do for the children.Let's see what Zeoll can do?"
Flat-top stands there with the other minotaurs and centaurs.
Jack Stronghooves Sunday December 10th, 2006 3:28:20 PM
Jack Looks at the child when he comes up to him and smiles at it, when the mother runs up and takes the child away he turns white again hand grading on his great Axe
When Flat top talks to him he nods but does not remove his hand from his Great Axe
"So you guys always this popular?
Gecktar Monday December 11th, 2006 3:26:47 AM
Gecktar inwardly smiles at the sight of the young wemic. Definitely their cause isn't lost. It is all matter of indoctrination, and this clan seems to be a good example of what can be done.
A light appears in the cloudy sky of their trip, and this is not the comment of 'leat Taurs' made by one or another that will change this. They will have to fight centuries of brain washing. It will take time and efforts, their pride should certainly suffer, but all is here they will be welcome in the futur.
Posting Reports for Monday December 11th, 2006 6:02:55 AM
Game # 7 The Chosen of Domi For the week of Dec 4,2006
Flat-top Monday December 11th, 2006 6:10:06 AM
Flat-top answers Jack, "Don't blame the Kitten, He only want a ride on my back! You see when I was here last and not in a fight, I gave the little one a ride on my Back. So if some of the children here come to you and raises their arms to you. They only want to ride on your back.Poor little things! They don't understand! Yet."
Zeoll d20+21=29 Monday December 11th, 2006 6:21:09 AM
Zeoll bows and says to the wemic leader, "Generrous chief, You have ourr thanks forr yourr welcome. I am glad to be grreeted by you in my home land."
Zeoll intoduces himself and his friends.
"Let me answer your questions, oh Chief Hissta. How was it that I have some to call these Taurs my brrotherrs? Firrst it was because Tomi called us all to serrve him. But next it was because I have seen their strrengths, and togetherr we have accomplished things that I could not do alone. Then at last, it was because I call them all my frriends."
"And why should they be allowed to stand on this land, ourr native soil? Because we have come on a holy quest, to stop an evil minotaurr frrom taking an ancient rrelic of grreat powerr. If he gains it, many lives will be lost, for he follows the Sick God. If we get it beforre him, we will be able to defeat him."
Zeoll elaborates on these themes. He emphasizes Domi's teaching that all Taurs are his children. He also makes it clear that under his respect and patience is an iron core of determination.
Diplomacy 29
Zeoll looks to his friends, and hopes they will pitch in with their own answers.
Jack Stronghooves Monday December 11th, 2006 3:00:38 PM
Jack answers Flat top "I understand, I was kinda hurt by the mother rushing her child away from me like I was a Evil Creature that is why I may have looked odd to you"
When Zeoll starts to talk Jack will not speak till spoken to or the others speak. Now he just sits and waits, hand on his Great Axe.
DM OOC: edited as per the request of Jack's player.
Brahmah Monday December 11th, 2006 7:33:39 PM
Brahmah holds his tongue with the escort, but can't help being 'diplomatic' when Hissta addresses the rest of the Chosen as if they do not exist. "The next taur that refers to Domi's Chosen as LESSER will find out what lesser really means.
Now, with that said, I'm Brahmah, Leader of the Chosen and I respectfully ask that you at least address us kindly. I care not for your inferior's statements, but someone of your stature should speak with a little more respect and distintion. It is a pleasure to meet you." He bows and shuts up.
Jack Stronghooves Monday December 11th, 2006 11:17:17 PM
With Brahmah 's little speech Jack guesses he's next
Jack Bows still a hand on his Great Axe
"And I am Jack Stronghooves,(Jack looks at the chosen Jack is not Familiar to speaking and now is at a loss for words) uh... member of the Chosen"
(OOC can i post again I kinda dont get how we post so if not you can just delete this, oh and thanks DM for the edit
Parlay - DM Donna d20=2 d20=8 Tuesday December 12th, 2006 12:44:00 AM
Zeoll's words obviously make the matriarch of the village think...however, being a matriarch, it's hard to see what she's thinking.
Brahmah's word obviously make the matriarch think again--and the thunderclouds on her face are quite obvious.
"Never have I been subjected to such abuse--and from a member of a lesser subspecies!" she practically roars.
"If anyone is guilty of abuse, my chief," a low voice says from one side of the wide hut, "It is you."
"WHAT?" now Hissta whirls and faces the speaker, a relatively young male wemic who pads forward with a staff in hand and a mildly rebuking expression on his face.
"A hostess doesn't belittle her guests," the young wemic points out, "Yet snipes and insults have been heaped upon your visitors, first by your guard and now by you, my chief. Such behavior shames the line of Plainstrider."
"I dare..." answers the male, "...because I am shaman to the village, as was my father before me. Both he and I told you of Tomi's will, but you cling to the old ways of thinking."
"Wemics are the superior taur!" insists the chief.
"Wemics are part of a whole--all taurs are equal!" counters the cleric.
"You're too young to understand!"
"But my father told you the same thing..." the shaman points out, "...and you claimed he was too old and feeble--you can't have it both ways. Tomi has spoken. Wemics, centaurs and minotaurs are equal...and now they are here seeking the blade of legend, the Black Sword. Whatever else they may be to you, you must concede that we cannot allow that artifact to fall into the hands of a follower of Marteaus!"
Hissta glares at the young cleric, but then nods her head in concession.
"You are...right, Rory." she says the words as though each one is dragged from her. "Even we here in Fffiffft have heard of the evil that Vargas is willing to do in the name of that god. Very well...we give our permission for these Taurs to remain on the Plainstrider territory for as long as they need to accomplish their mission." Hissta waves a dismissive hand.
"I have spoken. You are dismissed." With this, the chief turns and leaves, muttering something about being pushed around by a cub who barely has a mane to speak of...
Rory the Shaman - DM Donna Tuesday December 12th, 2006 1:09:43 AM
The young wemic (truly he is barely out of adolescence) turns to Brahmah, holding out a hand.
"Please accept my apologies, Brahmah, Chosen of Tomi," he says sincerely, "Hissta was raised with the highest of opinions for Plainstriders first, wemics second and everyone else as a very distant third. I am Rory, shaman of Fffiffft...how can I help you in your quest..?"
Winterglade Tuesday December 12th, 2006 5:30:51 AM
Something has been nabbing at Winterglade's inner thoughts, but he couldn't put his finger on it until after the exchange between Brahmah and Rory was finished. And then - yes, that was it!
"Rory, shaman of Fffiffft, Winterglade of the Windwalker tribe greets you. Your offer of help is most welcome, but please tell us first what makes you sure we are not in league with Vargas ourselves?"
Hmm, let's see if the lad is too trusting, very cunning, or merely playing for time.
Zeoll Tuesday December 12th, 2006 7:07:58 AM
Zeoll holds his tongue at first, to see the response to Winterglade's excellent question. But after a moment, Zeoll has a question of his own. "What do you know of Varrgas? Has he been nearr? Tell us of the onbject of our quest -- whatever you know will help us very much."
Gecktar Tuesday December 12th, 2006 8:33:40 AM
Gecktar bows before the young shaman. "I'm pleased to see a thinking Taur able to decipher the true words of Domi."
"It's been a long time since I've seen a shaman or a priest having true faith in Domi."
"I'm sure you're having hard time here to spread the words of Domi and I congratulate you for your stubbornness and you courage."
"That said I let you give an answer to the question that my fellows asked."
Brahmah Tuesday December 12th, 2006 12:02:20 PM
"You are welcome Rory, to join our quest." He glances at the matriarch, then back. "We'll talk some more Rory, about you traveling with us... but for the time being..." He returns to his conversation with Hissta, still remaining seated, undonted by her verbous words.
"Aw, yes, Vargas. Finally a Greater threat than the lesser species, wouldn't you say?! Vargas needs to be stopped." He looks Hissta in the eye. "We are actually in pursuit of that Filth." He clangs his buckler; symbol of Domi crushing Marteaus.
Flat-top Tuesday December 12th, 2006 5:56:10 PM
Flat-top smiles at the young Shawman, "You Know, I like you as soon as I set my eyes on you. There's something about you that has the touch of Tomi! I can almost see it in your eyes."
Flat-top tell Jack, "I like this young Shawman! His eyes remind me of the time that Domi called me to his services."
Jack Stronghooves Tuesday December 12th, 2006 6:13:19 PM
Jack Gives the Shawman a look up and down
Then says to Flat Top "Hmm... sure, but is it truth or an act my friend truth or an act?"
With that Jack Looks at the Shawman again and says "Welcome, and thank you for your help I am very greatful"
Then Jack Walks over to the leader and Stands behind him with a hand on his Great Axe
DM Donna Wednesday December 13th, 2006 12:58:09 AM DM OOC to Bramah: Hissta left the building already; Bramah can't make his point to her as she is no longer there.
Rory smiles at Winterglade's question.
"Friend Winterglade, the evil minotaur's behavior towards people who have something he wants is as infamous as Vargas himself: if you had been in league with Vargas, you would not have attempted to placate my chief and her guard, but beaten them into submission...or, at least, Vargas would have 'proven' the superiority of Marteaus over Tomi by casting some sickness magic over our tribe." The young shaman returns Gecktar's bow.
"Tomi's word is easy to spread," he says with a sigh, "But not so easy to make grow in the hearts of those who refuse to truly embrace his word. Still, there is hope...many of the young are teachable."
Rory actually blushes at Flat-top's approval, and then frowns thoughtfully at Jack's caution.
"You say that you seek the Black Sword of the Veiled Queen...the legends about her are old and hard to recall. Have you any specific clues about where to start your search..?"
DM OOC #2: I will remind the players once again--if you haven't sent me the very latest CS of your character with the new cloak and/or any other items that Gecktar & company have constructed for various members of the party, those items will NOT be available to your PC until I actually get the updated sheet.
Winterglade Wednesday December 13th, 2006 2:23:35 AM
Winterglade decides not to speak at this time, but he has his copy of the map ready to demonstrate should others refer to it.
Flat-top Wednesday December 13th, 2006 4:36:55 AM
Flat-top stand ready for Brahmah Orders, But is still standing next to Winterglade. He whispers to his friend "Glade! you still have the MAP Don't You??" Flat-top questions his memory.
OCC: To DM Donna - Did I send you my up dated Flat-top file?? I don't remember?? I better look at my notes??
Brahmah Wednesday December 13th, 2006 12:13:55 PM
The ranger shrugs off the old kitty and stands. "Well, I believe we have overstayed our welcome Chosen." The minotaur looks at Rory. "We have been betrayed recently by those we thought would be friends." His face is grim. "Don't take this the wrong way friend, but step out of line and I will put you down." Then with a smirk, either sinester or impish, its hard to tell, Brahmah says, "Chosen, lets move out. We will do our planning on the road, away from prying ears. No maps out yet. Say nothing while we remain here." He steps out of the tent first, bear in tow.
(I will have a PC sheet and some additional stuff to you ASAP dear DM. Also, how long might it take to train the bear to use battle armor? :))
Jack Stronghooves Wednesday December 13th, 2006 5:09:03 PM
When Jack Hears Brahmah warn the Shawman He nods and says "And I will help" With that jack waits till Brahmah is gone then leaves behind him he dosent like this place they are not acting as Domi Would like and he feels that his feelings at the moment wouldnt be what Domi likes either
Exit - DM Donna Thursday December 14th, 2006 12:50:32 AM
Rory's eyes widen but he then bows his head to acknowledge Brahmah's orders.
"I will do whatever it takes to prove that I am a faithful servant of Tomi," he assures the group, "And I will offer advice and assistance to make sure you are successful in your appointed quest." The shaman follows the group out of the building.
"If you would accept my hospitality, Chosen Ones, I would offer my own hut for your use." Rory says humbly.
Jack Stronghooves Thursday December 14th, 2006 1:01:09 AM
Jack Looks at the leader of thosen and nods his head no when the Shawman offers his hut
"Well Captian?"
Winterglade Thursday December 14th, 2006 5:49:44 AM
"Captain, you are letting your emotions cloud your judgement. Unless we learn more about our goal here there is nothing to base our planning on."
"Winterglade for one would like to talk to the shaman and shall accept his invitation. If you insist he will give his word not to disclose anything that hasn't been said before. He can later catch up with you on the way."
Flat-top Thursday December 14th, 2006 7:01:22 AM
Flat-top let the rest of the Chosen leave, He stand at the entrance, he'll speak to Rory "Come Follow Me! I'll watch for your safty." Flat-top walk out the entrance, hoping that the Sharman is behind him.
Brahmah Thursday December 14th, 2006 7:39:20 AM
Brahmah smiles at all the youth around him saying he is being emotional and the like, then the ragner turns to Flat-top. "I'll have to tell them about me having to kill the High Priest of Domi Raakis for his involvement with Marteaus and for his dishonorable acts that day! Calling for a Kayleb was the only way, and even then he cheated to the end." He laughs. "Marteaus clergy or anyone who associates with The Master of Filth should be put down."
Zeoll Thursday December 14th, 2006 10:35:49 AM
Zeoll thanks the young shaman. "You arre a new but trrue frriend," he says simply.
But Zeoll is eager to be on the way. He would rather not spend the night unless it is already late in the day.
Gecktar Thursday December 14th, 2006 2:40:54 PM
Gecktar understand the reaction of Brahmah. During all these years of close vinicity he has learned much about each Chosen. He knows that Brahmah has had his content of betrayal. Gecktar just thinks about the lack of diplomacy of his Captain. But he is a warrior not a diplomat, and he is harsh as his life has been.
"Your offer is kind and I think we could accept it" he says to the shaman while turning to Brahmah to get his approval.
Toros Thursday December 14th, 2006 8:46:50 PM
After all these times away from home, there is need of time for adjustment. In the meantime Toros assumes the role of a bystander, however grateful to be together with his friends at home.
OOC: Sorry that it takes a bit more to return to normal life, even if the busiest times are over there have been lots of left untouched to catch up with.
Also, the information of Toros in the player roster is correct, and I will send the updated CS ASAP.
Flat-top Friday December 15th, 2006 6:59:37 AM
Once out side Flat-top call out "Alright! Kittens! Who wants a ride on a Centaur's Back?" Flat-top waits for the little Kittens to line up for rides.
DM Donna Saturday December 16th, 2006 12:05:42 AM
My apologies. I had posted yesterday, but apparently there was a glitch in my network connection.
I will post twice over the weekend to make up for it.
Accepting an Invitation - DM Donna Saturday December 16th, 2006 12:17:43 AM
"If you wish me to follow you, then I shall." Rory agrees, bowing to Brahmah and clearly allowing the minotaur to lead the way to...wherever it is that Bramah has in mind.
Everyone in the village hears Flat-top's invitation and many of the young wemics clamor for it--but most of them are countermanded (or even forcibly restrained) from coming up to the centaur.
But not all of them. Two precocious youngsters bound up to the large centaur, each of them declaring "ME! ME!!!" in the wemic tongue. Clearly they are brother and sister--likely even twins--as they look a lot like each other. They introduce themselves as Mika and Moki...and they're small enough to both ride on Flat-top should the fighter wish it.
Flat-top Saturday December 16th, 2006 5:44:20 AM
"Alright! Two Brave soles!" Flat-top tells the little kitten, "I'll take both of you on my Back. Now Ladies first, the The big Lointaur will hold on to his Sister. There! Away we go!"
Flat-top give the kittens a ride, but only as far as their Mother will let them.
Zeoll d20+20=33 Saturday December 16th, 2006 5:58:15 AM
Zeoll feels the urgency of the quest, and one part of him wants to head off right away. But the sight of Flat-top with the cubs melts his resolve, and as he smiles, he murmurs in his native tongue, "Well, a little delay won't hurt. Surely Tomi himself would stop to play with these little ones."
The liontaur asks for Tomi's blessing [casts Guidance]. Zeoll then takes out his drum and plays while Flat-top gives kids a ride. He hopes to make the unfriendly adults in earshot remember feast days and celebrations, when everyone is as eager as these cubs to play and have fun. The bard's hands strike the drumskin in a lively rhythym as he sings.
Perform 33
Winterglade Saturday December 16th, 2006 6:58:06 AM
Winterglade rises his eyes to high heavens.
Then he finds Brahmah and quietly says: "Captain, if we show disrespect to the shaman by forcing him to run behind us like a stray dog we will undercut his authority and Hissta's opinion might prevail next time there is an argument. And the next time there is an argument might be when we are coming back with the sword."
Then the centaur returns to shaman. "Seems that others have created a diversion. Let us use this as an opportunity to retreat to a more private place."
Once those who wish to counsel with Rory are in his cottage, Winterglade will politely ask a few questions. What interests him most is the lay of the land around this part of the island. Are there any specific landmarks? Something that could be seen by someone standing on the shore even though it was a few days of travel away? Does the shaman know any odd bits of knowledge related to the sword and its ancient wielder? Would he have any idea as to who would know more? Do the local tales tell where the resting place of the blade might be? Has anybody been recently asking around about it? Does Rory think that the emergence of this artifact might stir any weimics to trying to claim it for their own? Do legends tell anything about how one would go about destroying it?
Winterglade then asks if Rory would submit to a test of Detect Evil. "This is a rude request, Winterglade knows, but given the circumstances we can't afford to take chances."
Should the shaman agree and check as non-evil, and should Brahmah allow it, Winterglade will show him the copy of the map and recite the verse that was on the original, hoping that it might give Rory an idea of where the sword might be hidden.
Jack Stronghooves Saturday December 16th, 2006 1:12:41 PM
Jack Looks at his Pack leader Brahmah when Flat Top and Zeoll Start their Playing around and Says to him
"It seems to me Captain that when I came to the Keep not to long ago and told you that what I was looking for "THE EVIL SWORD" was to be found, and that It was very important that we find it, that you did not take me seriously, I am not trying to be rude, but what they are doing is something that we should do at another time not this time, We NEED to go, or Captain we might be to late and this will be Flat tops Last time as a riding toy............
Jack is looking right into the Brahmah's Eyes
Flat-top Sunday December 17th, 2006 6:32:08 AM
Flat-top is beside himself on how to handle the Twins on his back?? Then he gets an idea!
Flat-top trots in a semi circle, Back to their mother telling them "Don't mind Center Stronghoof, He is sad that no kittens did not want to ride on his back. So next time you see us, Ask Him for ride on his back!" he tell them with a smile. "Good-by for now My Little Ones." He tells them.
Trotting back to Jack "Please never crush the faith these Little ones have in us, or they'll turn out to be a leader like the one we just left behind!"
Jack Stronghooves Sunday December 17th, 2006 1:09:17 PM
OOC : I Didnt Know Flat top could hear he was kinda far away I thought From Jack And Brhmahs but if I am wrong then oh well So... Uh did he really hear because Jack I dont think would just have said that loud just loud enough for Brahmah he dosent want to be rude worry people or make a problem.
???????????
What to do? - DM Donna Sunday December 17th, 2006 10:24:28 PM
Rory bows his head at Winterglade's questions.
"Well do I know that evil may disguise itself in a very clever fashion." the young cleric says. "It can be as hard to discern as ignorance can be easy to spot...however, since I know this is important to not just yourselves, but--ultimately--Fffiffft and even the Wold itself...I willingly submit myself to whatever test that you may wish to conduct."
He then turns to Brahmah.
"You must be on your way as soon as you can--but I must also urge you to be wise enough to be sure of your ultimate destination. So far, it seems to me that you have arrived here with only the vaguest idea that this is where you must be. Have you any specific clues as to where you must go from here? If you do, I offer my services to help you prepare for the next part of your journey."
Meanwhile, Flat-top finishes his business with the twins. Their mother, though watchful of her children, doesn't seem to share the attitude of the majority when it comes to the Chosen.
"My mate fetched me forth from the east." she tells Flat-top. "I am not so hidebound by old prejudices as some I may name." She looks pointedly at her little ones. "Well..? What do you say when someone is kind to you..?"
"Sank you! Sank you!" the youngsters say in a semi-lisp, bouncing up and down. Then Moki smacks one of his sister's haunches.
"You're IT!" he hollers exuberantly and then bounds away with a grin.
"Am NOT!" Mika cries and then chases after him, shrieking with laughter.
Winterglade Monday December 18th, 2006 4:18:51 AM
"Yes, but let's not discuss that here, in the open, where we can be easily seen and spied upon. Winterglade believes we should accept your invitation, he already said it twice, but alas, the decision is not in his hands."
The centaur folds his arms on his chest. "Winterglade is quite done with speaking. Might we move on? There seem to be two options right now: go talk with Rory the shaman or leave the village. Winterglade will go talk to the shaman. Who will come with him?"
Flat-top Monday December 18th, 2006 5:37:56 AM
Flat-top waves to the twins, he tell the mother "You have nothing to worry about with those two kittens, They have a courious mind! that will help then in the futur! Now I must be off! Good day My Lady!"
Flat-top returns to the chosen trots up to the Chosen, "I heard every word! Well almost every word, A fighter must develope a sharp hearing."
Flat-top will go with the young Sharman.
Posting Reports for Monday December 18th, 2006 5:48:15 AM
Game # 7 The Chosen of Domi For the week of Dec 11,2006
Name-----MTWTF DM Donna-XXXXO Brahmah--XXXXO Gilles---XXOXX Musushi <not in play as of yet, DM has his info. Flat-top-XXXXXSS WntGlade-XXXXOS Jack H---2XXXOS Zeol-----XXOXOS Toros----XOXXX NPC Rory-->XXX<played by DM Donna
Adm Ceil - The Best game around!!
Gecktar Monday December 18th, 2006 3:35:35 PM "Let's go to your hut. As said Glade, we should be away from malovelant ears or eyes."
Gecktar will follow Rory if he leads them into his home.
DM Donna Monday December 18th, 2006 10:58:26 PM
Waiting for people to post...
Jack Stronghooves Monday December 18th, 2006 11:16:19 PM
Still waiting for the Captains response
Brahmah Tuesday December 19th, 2006 3:47:41 PM
(Sorry for not posting sooner, but I live in Western Washington where we have had a major windstorm and power outage since the 15th.)
"I only know what the powers that be tell us. We felt we needed to be here and I listen to my divine advisors." He looks at Zeoll.
Flat-top Tuesday December 19th, 2006 5:37:11 PM
Taking his Fighting Morning Star fron his belt, He tell the others "Now let's get down to business!!"
DM Donna Wednesday December 20th, 2006 1:17:58 AM
STILL waiting for people to post. 8(
Flat-top Wednesday December 20th, 2006 4:17:43 AM
Flat-top eases his way to Brahmah's bear, then pats him on the head. 'Pat' 'Pat' Then wait for a friendly responce??
To his Captain "I see you trained him well!"
Winterglade Wednesday December 20th, 2006 6:32:09 AM
Winterglade waits, his fingers nervously tapping on his chest.
Brahmah Wednesday December 20th, 2006 1:06:16 PM
"Heyoo is still young and that makes him somewhat easier to train I think."
Stayin' at the Shaman's - DM Donna Thursday December 21st, 2006 12:59:31 AM
The prevailing sensibility is for the Taurs to accompany young Rory, Shaman to the village of Fffiffft, to his abode, and so the group follows the cleric of Domi to a humble but sturdy hut that sits on the eastern edge of the settlement. From the hut floats the sweet notes of some wind instrument.
"Sashia! We have guests!" Rory calls out as you all approach and then enter the hut. The space within holds everyone comfortably. A female wemic with a long flute made from a thick, bamboo-like stalk looks at you all with curious green eyes.
"Leptine will likely complain about having to 'feed the masses' on short notice again," she says to Rory, however she smiles as she nods to all the Chosen, "But I caught several mangan today, so there's enough meat to feed everyone, even that..." Her voice trails off and her eyes widen as her gaze falls on Heyoo.
"Bear???" she says in a slightly squeaky voice. "Is that a real bear?"
(The bear, by the way, has accepted Flat-top's "pat-pat" with very good grace. No doubt he recalls all the berries and sweets that Flat-top was kind enough to give him when Heyoo first hooked up with Brahmah.)
DM OOC: a mangan is a large "sports" fish--akin to swordfish.
Winterglade Thursday December 21st, 2006 4:13:20 AM
When the meal is brought Winterglade stands up, offers thanks to the Brawler for the plentiful food that is about to be consumed and for the generosity of their host, and then does a Detect Poison.
"Sorry." - he looks apologetically at the host. "Bad experiences from the past made it a permament part of our dining etiquette when eating out, Winterglade is afraid."
Then he repeats the questions that he has been thinking about on the way to the hut.
- Are there any prominent landmarks in this part of the island? Something that could be seen by someone standing on the shore even though it was a few days of travel away? - Does the shaman know any odd bits of knowledge related to the sword and its ancient wielder? - Would he have any idea as to who would know more? - Do the local tales tell where the resting place of the blade might be? - Has anybody been recently asking around about it? - Does Rory think that the emergence of this artifact might stir any weimics to trying to claim it for their own? - Do legends tell anything about how one would go about destroying it?
"Others have questions of their own, Winterglade is sure."
His hand rests on the pocket holding the copy of the map, and his eyebrow is raised in question as he looks at the rest of the group.
Flat-top Thursday December 21st, 2006 4:53:06 AM
Flat-top look at the fish, then hold IT out to Winterglade to see if IT's poison, "I'm soory to do this also! Bot One large belly ache, teaches you a BIG lesson."
Now if the fish is not poisoned, then He'll give Brahmah part of the fish with his bear. (Just to keep the bear happy!!)
Brahmah Thursday December 21st, 2006 8:12:05 AM
Brahmah watches as Glade detects for poison and if safe Brahmah will indulge. However, if there is question, Brahmah will simply dive into the large store of bear food. "I have a quetion. How can such a powerful artifact have stayed secret so long but suddenly come to light when evil finally seeks it? Odd thing I think. Its almost like we are being diverted from the real problem. Almost like a decoy of sorts."
Jack Stronghooves Thursday December 21st, 2006 6:01:05 PM
Jack eats thanks ans is silent
The jack says to Brahmah "Yes Brahmah I agree I was about to say Why shouldnt we just catch the bad guys then the sword?"
Zeoll Thursday December 21st, 2006 8:19:23 PM
The liontaur flinches when he hears others of the Chosen question the very essence of the quest. He speaks to the Chosen very softly.
"As forr me," he says, "the god Garrgul himself enjoined me to seek this sworrd, so I am bound by my oath, no matterr what."
"But even morre, we arre in a rrace to get to the Sworrd beforre the enemy. Arre we strrong enough to take Varrgas if we found him? I do not know. But I know that if he gets the sworrd beforre us, ourr quest becomes nigh impossible."
Then, speaking more openly, Zeoll thanks the hosts. "You arre most kind to sharre yourr home and meal with us. We will trry to do honorr to yourr hospitality."
Zeoll looks at his fellow Chosen when he says that, and you don't need to see his Bluff check to know that he is warning his friends to be on best behaviour.
Discussions - DM Donna Friday December 22nd, 2006 12:18:11 AM DM OOC: Please note that my previous post only had Sashia teasing Rory for bringing unannounced guests home without telling "Leptine" (probably the one who's cooking)--there is no meal out yet. Only one very surprised female wemic who's asking if Heyoo is a "real bear?")
Rory turns and addresses each of Winterglade's as best he can:
- Are there any prominent landmarks in this part of the island? Something that could be seen by someone standing on the shore even though it was a few days of travel away? "The only landmarks that I know of are the mountains...the Farplume Mountain range."
- Does the shaman know any odd bits of knowledge related to the sword and its ancient wielder? "No, I don't."
- Would he have any idea as to who would know more? "There is a clan of wemics who live between the village and the mountains...they are the Sunsetters, and they claim to be descended from the last known possessor of the Black Sword, the Veiled Queen. Most likely they may have something to help you in your search."
- Do the local tales tell where the resting place of the blade might be? "Again, I don't know of any other stories other than the teaching rhyme... As the Daystar sleeps As the Farplume weeps Amidst the peaks of same The Nightblade lies As the lover cries Forevermore her name."
- Has anybody been recently asking around about it? "No...but if your fears about Vargas are true, the village will be on its guard about him arriving here."
- Does Rory think that the emergence of this artifact might stir any weimics to trying to claim it for their own? "Well...it may be possible that the Sunsetter clan may wish to claim the Sword by right of lineage should you actually recover it...but you would have to ask them about that. Nobody else has ever thought the Sword to be anything but a relic of ancient times that must surely be nothing but a pile of rust by now."
- Do legends tell anything about how one would go about destroying it? "The Sword has always been assumed to have disappeared, along with the Veiled Queen herself. I have never heard of any specific way to destroy the Sword."
As Rory answers the questions, Sashia draws carefully closer to Heyoo, staring intently at the animal.
Winterglade Friday December 22nd, 2006 3:49:21 AM
"Hmm, that's a start. The Sunsetters, you say? Do they take kindly to guests?"
"Farplume? Would that be a volcano of some sort? Winterglade thinks that we are finally getting somewhere. How would one go about travelling to their settlement?"
Might be worth our while to take a look at the landscape from the cliffs of the shore first. Maybe we'll see that glittering landmark that the map mentions.
Flat-top Friday December 22nd, 2006 4:24:29 AM
Flat-top Smiles Back at Shashia's flank "Hmmm! she's pretty! I wonder if she can dance??"
Then his mind turn back to the poem. "I agree with Winterglade, Farplum is a Volcano, As Farplum Weeps mudst be the lava flowing. SO do you think that throwing the Black Sword into the Lava would melt away??"
Zeoll d20+10=17 d20+10=25 Friday December 22nd, 2006 10:28:34 AM
"Excellent questions, Glade! Good thinking, Flat-top!" Zeoll is happy to be in the company of his clever friends.
"I'm glad you had that idea, Flat-top! I figurred we would have to get an admantine hammerr and bang on it!"
Zeoll reassures Sashia that the bear is friendly. He introduces himself to Heyoo, if Brahmah does not mind, and if that goes well, introduces the ursine to their wemic hostess.
Wild Empathy Checks: 17 and 25.
Brahmah Friday December 22nd, 2006 5:12:25 PM
"I like the idea of seeing the Sunsetters. What is their opinion on other taurs or on Domi?"
Jack Stronghooves Friday December 22nd, 2006 6:41:57 PM
Jack sits there and listens
Winterglade [2nd post] Saturday December 23rd, 2006 4:10:21 AM
"We better look back all the time, though. Last thing we want to do is lead Vargas right to it."
Brahmah Saturday December 23rd, 2006 6:56:00 AM
"Glade, we are always looking over our shoulders."
More Answers - DM Donna Saturday December 23rd, 2006 2:06:36 PM
"The Sunsetter clan are about typical for the Fffiffft area," Rory says, "The elder ones are especially proud of wemic culture, but those who aren't as aged have more open minds."
"And the Farplume Mountains are named after a river that runs through them," Sashia chimes in, "At one point, the river goes from near the top of one peak to the bottom of a chasm--there, it is called Farplume Falls. It's quite spectacular, but extremely hard to reach, as the falls are in the heart of the range."
"Not to mention the old stories of the lost souls from the Veiled Queen's guard." Rory adds. "Tales about how 'the guard is gonna getcha!' if you venture into the mountains abound."
Zeoll introduces Heyoo to Sashia, and the female wemic tentatively scratches the bear behind his ears. Heyoo accepts the petting, his nose working a bit--it's clear that he can scent cooking fish SOMEwhere nearby.
"At this time, the official matriarch of the Sunsetters is Purrrta, but she's extremely old. Her daughter Meowri would be the person to talk to about any information about the Veiled Queen or the possible location of the Black Sword. She is a devoted follower of Tomi...but I don't know of her personal feelings towards non-wemics."
DM OOC: we are entering the last week of the year, and the holidays that are usually associated with it doubtless will mean either more time than usual to post, or a lot less time (heh heh). I will check the board every day and post when there are posts from the majority of the group. Hopefully that will, indeed, be the usual daily schedule, but no worries if the pace slows down a bit--it is the holiday season, after all. Happy Holidays, everyone!
Zeoll d20+10=20 Saturday December 23rd, 2006 11:49:39 PM
The liontaur grins. "Rory [as a wemic name, it does not need extra Rs!], you have been so helpful! Surely Tomi blessed us when he sent you ourr way."
But Zeoll wants to be sure. After all the Mad Doctor just taught the Chosen not to be too trusting. So Zeoll concentrates on Rory as they speak. He uses his Sense Motive skill to make sure that Rory really does want to help, that he is not under some influence, and that he is as good as he seems.
Sense Motive Check 20.
Winterglade Sunday December 24th, 2006 4:27:55 AM
"Yes, you were very patient with us. May the Brawler always stride alongside you."
"Winterglade will excuse himself for an hour now, yes? He hasn't had the opportunity to pound the ground with his hooves for more than a week! So, if our hosts allow?..."
Unless there is objection from the members of the tribe, Winterglade goes for a run alongside the coast. While there he takes an opportunity to examine the horizon for any landmarks that might fit the phrase from the map. ["Glittering" was it, I believe? Standard selection of spells.]
Posting Reports for Monday December 25th, 2006 7:29:15 AM
Game # 7 the Chosen of Domi For the week of Dec 18,2006
Name-----MTWTF DM Donna-XXXXXS Brahmah--*XXXXS *Big Snow Storm. Giles----XOXOO Masushi--+++++ *DM has his data. Flat-top-XXXXX W.Glade--XOXXXSS Jack SH..XOOXXS Zeoll....OOOXXS Toros....OOOOO Don't know why? something to do with Second Life??
Adm Ceil - Well got to go now, my daughter is here!!
Brahmah Monday December 25th, 2006 3:01:01 PM
"The Sunsetters sound like th enext best idea and Zeoll, you lead the way while in the Sunsetters territory. I wouldn't want to offend." He says semi-waspishly and semi-seriously.
[OOC: I go out for surgery on the 5th and will likely be incognito for a couple of days until I get mobile. I will post prior to the surgery, but I will not post for a couple of days.]
DM Donna - OOC Monday December 25th, 2006 5:32:16 PM Merry Christmas, everyone!
Flat-top Tuesday December 26th, 2006 6:54:55 AM
Flat-top has had Cookies from all his friends, for this Holiday. So it would make me happy if all of you Taurs, would take a handful! Please!!
"Heyou Here are some honey stones cookie for you!!" pleades Flat-top.
DM Donna - OOC Tuesday December 26th, 2006 6:47:43 PM
Just one more (different) PC to post for a majority...
Gecktar Wednesday December 27th, 2006 3:10:20 AM "Maybe we should go as soon as possible to the Sunsetters tribe. Just wait for the meal they are preparing for us then, proceed to move as soon as possible."
Gecktar turns to Rory, "You definately give us a great help. How much time will it take to reach the Sunsetters tribe ?"
(OOC : back from real-life events (job is taking much of my time) but ready to go on holydays. Don't know if I will be able to post regulary...)
DM OOC: no worries about posting regularly...post when you can. This particular edict is in effect until January 2nd, 2007.
Flat-top Wednesday December 27th, 2006 4:46:05 AM
"Yes Your Right, Gecktar! The sooner the better!" Replies Flat-top.
Making Plans - DM Donna Thursday December 28th, 2006 9:31:13 PM
"I am a cleric of Tomi," Rory replies to Zeoll, "As such, the Brawler granted me visions of your arrival along with the distinct impression that I must aid you...I follow his wishes and my instincts about your true motives."
Meanwhile, Flat-top's introduction of honey-flavored treats to Heyoo makes the bear very much more amenable to having his head scratched by the pretty Sashia.
DM OOC: Winterglade posted: Winterglade goes for a run alongside the coast. While there he takes an opportunity to examine the horizon for any landmarks that might fit the phrase from the map. ["Glittering" was it, I believe? Standard selection of spells.]
As I wasn't the DM who originally gave you the map description, I'd appreciate an explanation as to what the group actually seems to have found on the map in question..?
Rory turns to Brahmah:
"Again, Commander Brahmah, please accept my apologies for my chief's behavior...she has archaic views and clings tenaciously to them. My father tried to counsel her to be a bit more open about our Tauric kin from other islands, but Hissta can be headstrong. I can assure you that not everyone of Fffiffft reflects her views."
The young shaman sees that Sashia is still intrigued with Heyoo and smiles indulgently.
"We will have the midday meal here, if you would be so kind," Rory says, "Then travel to the Sunsetters' clan site. It is a trek of perhaps a bit more than an hour. If you'll excuse me, though, I must inform Leptine that there will be more than just two people to feed..." The male wemic moves to the back of the hut and pushes aside a large hide that hangs on the wall, revealing a doorway to the rear yard. Everyone can hear him speak to someone about the revised number of guests for supper.
Rory returns, chuckling and bringing with him the clinging scent of herbed, roasted fish.
"Leptine has smartly informed me that, since I have a habit of inviting 'just about everyone' to lunch, she has already made enough fish for us!" he informs the party. "She will be serving as soon as your friend, Winterglade, returns from his run."
Winterglade Friday December 29th, 2006 3:15:12 AM
Winterglade, unaware that his absence is delaying the supper, is having a rare moment of pure joy and delight. It is something you can't really understand unless you are a steppe centaur that has been trapped in a cargo hold of a ship for over a week. He is running as fast as his legs can carry him, leaving behind a lingering trail of dust. As he runs his eyes turn every now and then to the horizon and the mysterious phrase that has been inscribed all around the old map comes back to his head:
"...strides to the edge of the sea-cliff. At dusk birds tell the story in darkening boughs...ridden for days to find the rock...flashes in sunset...red waves recall the blaze of that great forge where old gods are smelted down and new ones raised...he can wield the sword until the end...slash the sky in fury, scorch in afternoon..."
[Winterglade comes back to Rory's place in about an hour.]
Running Revelations - DM Donna Friday December 29th, 2006 6:48:39 PM
Winterglade--his head cleared from the refreshing run--ponders the map inscription, concluding that that the phrasing must refer to where/when the sword was actually created, as opposed to where the sword was located in the present day.
Gecktar Saturday December 30th, 2006 1:58:29 AM "Mmm, one hour trek, you said. Much less than I first imagined. Fine ! Waiting for Glade leaves some time. Do you have a sanctified altar near this place. I would like to take some time to tank Domi for the help he gave us."
He turns to the other and add
"Don't worry. I will come back before Glade so the meal will not be delayed once more."
Winterglade Saturday December 30th, 2006 3:41:33 AM
After about an hour Winterglade is back, his sides steaming from the effort of the run.
"Whaaa, that was nice. What did Winterglade miss?"
Zeoll Saturday December 30th, 2006 8:04:49 AM
Zeoll's spirit is lifted by the news that Rory has seen visions sent by Domi. "Praise Tomi!" he exclaims. "Herre we have prroof -- not that prroof was needed, but prroof nonetheless -- that Grreat Tomi continues to look out forr us, prrotecting us and giving us courrage."
He uses the time before the meal to clean up, to pray, and to offer his help in the preparations.
Brahmah Saturday December 30th, 2006 10:48:29 AM
Brahmah smiles at Rory. "Understood."
Flat-top Monday January 1st, 2007 8:35:10 AM
As Flat-top pats Heyou head, now that he is getting usto the Bear. "I wonder if you would hurt me if we wrestle??".
Flat-top looks up to his Captain, "You know we could have fun playing with him if he was not so young??"
Brahmah Monday January 1st, 2007 11:55:31 AM
"Um, yeah, I just found him. I don't think wrestling is a good idea."
Catching Up - DM Donna Monday January 1st, 2007 8:09:51 PM
Rory is happy to show Gektar to the large hut next door--it is clearly dedicated to the worship of Domi, with a simple but lovingly-tended altar and plenty of room for a large congregation of four-footed worshippers to gather.
Heyoo is snuffling up the cookies (and whatever other treats he can beg off Flat-top) and is not interested in wrestling at all.
Just after Winterglade asks his question, the flap covering the rear doorway of the hut is pushed open.
"Good! You're all here!" an elder female wemic says, eyeing the full group. "Well, don't just STAND there--set up the serving table! I'll be right back with the food!" She leaves but returns with a pair of large platters piled high with delicious-smelling fish. Rory and Sashia hurriedly assemble a trestle table that's about large enough for everyone to gather around.
The roasted fish is joined by bowls of tubers, roots and bread. Rory asks Domi's blessings over the feast, and Sashia deftly begins passing out the oversized plates that the Chosen may park their food upon.
Heyoo (who was a little too big to sit AT the table) hovers hopefully behind and sort of between Brahmah and Flat-top, loudly snuffling the air (especially whenever the roast mangan is passed between diners.) However, the bear is otherwise circumspect about the others having their meal first.
Winterglade Tuesday January 2nd, 2007 3:37:03 AM
After the uncomfortable but necessary business of Detect Poison is taken care of Winterglade partakes in the meal, politely praising their hosts for their hospitality. His mind is wandering, however, for he is already thinking about the sword and what guardians its resting place might have acquired over the ages.
Flat-top Tuesday January 2nd, 2007 4:48:40 AM
Flat-top who is not a big flesh eather, Eats about half of his fish and slides the other half to Heyou when Brahmah is not looking. But will eat his salad, then goes back for more, all the while the bear is pushing Flat-top rump for more of the sweet cakes.
Flat-top is learning a valued lesson "Never Feed a Bear While your still at the Table!"
Zeoll Tuesday January 2nd, 2007 7:42:01 AM
Zeoll helps as best he can with setting up, then digs in with relish.
"Ahh, home cooking! This brrings me back!" he tells his friends. He is clearly enjoying his first taste of wemic cuisine back on home turf.
After dinner, he offers to sing a hymn of thanks to Domi for the hospitality the Chosen have been shown.
Moshushi Tuesday January 2nd, 2007 11:18:04 AM
Moshushi feels a little bad that he hasn't done a thing to help set up, so he''ll eat and offer to help clean up.
"Good idea Zeoll."
OOC: Took a while. My new Year's resolution is to post stuff. I believe I've been tagging along all the time doing nothing. if wrong, ignore me.
My heroic tale begins with me doing the dishes.
Gecktar Tuesday January 2nd, 2007 3:29:31 PM
Gecktar prays for a while to Domi an thanks him for the help He sent to the Chosen.
A moment later he comes back to Rory's hut and helps setting the table if help is still needed.
"Thank you for this good looking meal !" he says while taking place around the table.
Brahmah Tuesday January 2nd, 2007 5:44:16 PM
Brahmah only eats from the fresh stores he brought from the Keep and decides that maybe Heyoo should too.
The leader of the Chosen nods at Mo. "What are you having?"
(Welcome aboard Mo!)
More Briefing - DM Donna Wednesday January 3rd, 2007 12:53:41 AM
The Detect Poison detects no poison in the food, and so everyone is free to eat heartily.
Heyoo is appreciative of the fish...and any extra honey cookies that Flat-top feels like giving him.
Leptine thanks Mosushi for his help--she will wash the dishes if he will clear off the table, please.
Bramah notices that while Rory is glib during the meal, his refusal to partake of the food the cleric offered has upset Sashia a bit. She disappears with Leptine to wash the dishes.
"Thank you, Zeoll, the hymn was well done!" Rory says to his fellow wemic. "Now...unless you have more questions for me...I will lead you to the clan site of the Sunsetters."
Flat-top Wednesday January 3rd, 2007 6:42:13 AM
Flat-top's hands are sticky, So he'll follow Shasha in the kitchen so he can wash his hands. When tat is done, he returns to the Party, "I hope I have not miss anything? My hands were sticky!"
Winterglade Wednesday January 3rd, 2007 9:37:23 AM
Winterglade bows to their host. "Winterglade wishes he could say you are welcome to pay a return visit to the Centaur Isle, but, times being what they are, all he has to offer is his gratitude and his prayers."
"No more questions come to Winterglade's mind right now. He is ready to continue our journey as soon as you are."
[Hi there Moshushi!]
Zeoll Wednesday January 3rd, 2007 2:26:44 PM
Zeoll is eager to get going.
"Thank you, Rory, and let us be on ourr way!"
DM Donna - OOC Wednesday January 3rd, 2007 4:20:38 PM
Apparently my email program is doing strange things to the messages I'm getting. As a result, I must ask each and every player to email me with the following information:
Your real name Your character's name, class(es) and level(s) Your PC's character sheet
I must have these as soon as possible, as the party is heading into a potential combat situation. If I don't have these from you at least before Monday, January 8th, then your PC will not be able to participate in combat (should combat actually arise.)
Gecktar Wednesday January 3rd, 2007 4:33:08 PM "Thank you for this sonptuous meal." he says.
After the meal he readies himself for the trip to the Sunsetters Tribe.
Winterglade Thursday January 4th, 2007 4:51:45 AM
Winterglade stretches. There are a few <cracks> and <snaps>. The centaur looks surprised.
"Too much time onboard a ship. Either that, or Winterglade starts getting old."
Flat-top Thursday January 4th, 2007 5:15:14 AM
With suprise, Flat-top turns to Winterglade?? A Centaur getting old??" Flat-top starts to check his pockets for a poting of anti ageing?? But soon discovers that he has no pockets.
Brahmah Thursday January 4th, 2007 1:07:04 PM
The minotaur is silent and decides to the tuck into the meal that was made for the Chosen.
Zeoll d20+19=29 Thursday January 4th, 2007 5:11:59 PM
On the road, Zeoll plays his drum and sings a hymn to lift the spirits of his friends. (Perform 29)
Thanks a lot Thanks forr the sun and the sky Thanks a lot Thanks forr the clouds so high
Thanks a lot Thanks forr the moon-lit night Thanks a lot Thanks forr the starrs so brright
Thanks for the animals Thanks forr the land Thaks forr the people everrywherre Thanks a lot Thanks forr all I've got Thanks forr all I've got
(And thanks to Raffi for the song!)
Heading off into the Sunset(ters') - DM Donna Friday January 5th, 2007 12:58:00 AM
After bidding Sashia and Leptine farewell, young Rory leads the Chosen out of Fffiffft, heading east and a bit north at a brisk pace.
"Purrrta is the clan mother." he explains as you all go. "However, she is quite aged, and rather forgetful. Her daughter Meowri is truly the acting matriarch. Purrrta is a lot like Hissta--very prideful about wemickind. However, we need only make our bows to her and then Meowri will show us to where we may speak with her."
Indeed, after about an hour of trotting along, a neat palisade meets the eyes of the Chosen. Rory approaches its only visible gate, calling out who he is and that he has guests who need to see the clan matriarch. A pair of strapping young male wemics open the gate and wave the party through to an open courtyard. Waiting there is a female wemic, just past middle-age perhaps, with dark brown hair and a friendly smile.
"You honor Clan Sunsetter with your presence, cleric of Tomi!" she greets Rory with a nod, then turns curious brown eyes to the rest of the party.
"I thank you, Meowri." Rory replies. "These are the Chosen of Tomi..." He introduces each of you in turn. The female wemic bows her head.
"We must appear before Mother." she says. "Follow me--I'll make it as brief as possible. Her health and her state of mind must not be taxed by excitement."
The party is led into a simple building that appears to be made of woven giant reeds and some kind of sandy plaster. Meowri leads you through a large dining hall and into a room that has what appears to be a large, low couch under a sizeable window/opening--but then you realize it isn't a couch at all...it's another female wemic, her four paws curled up under her, lying more or less against the wall so that she is soaking up the sunlight streaming into the room.
This new female is old, her hair mostly gray (although there are sandy streaks in it here and there) and her face lined with age. Her head is nodding as she naps in the warm sunlight.
"Mother." Meowri says softly, padding quietly forward and gently placing a hand on one of the elder wemic's shoulders. "Mother...Cleric Rory has some visitors who wish to pay their respects." The other wemic's eyes blink open and her head turns towards you--now the undeniable blood bond between mother and daughter is quite clear: they have the same tawny shade of brown in their eyes, and the elder female's features--wrinkled as they may be--clearly mirror Meowri's.
"Hmm? What's that? The cleric? Respect?" she asks in a voice quavering with decades of time. Then the matriarch focuses on the group. "Oh, ho! Captured some raiders from the other isles, eh?" She cackles.
"Cleric Rory, may I present Matriarch Purrrta." Meowri says loudly, while Rory makes a great show of bowing before the elder wemic. Meowri, however, while her mother is coyly interacting with the shaman, shakes her head at the Chosen, indicating that they should just let Purrrta speak as she will.
"Well, well...what are you waiting for?" Purrrta says to the party. "Make your bows and then go to wherever it is that Hissta has doubtless assigned you as slave labor...the old hussy." Both Rory and Meowri exchange amused glances and then look at the Chosen to see what it is you all choose to do now.
DM Donna - OOC Friday January 5th, 2007 1:21:07 AM
So far, I have character sheets for Gecktar, Winterglade, Flat-top, Brahmah & Zeoll. I need the others, please.
I also need for everyone to follow the directions carefully when you email me: in the email, please state your name, your character's name, their race, class and level, BESIDES giving me your character sheet.
Thank you.
Winterglade Friday January 5th, 2007 3:14:59 AM
Winterglade bows politely as ordered. Then he whispers: "This might not be the person we hoped to talk with. Let's get it over with as soon as possible and find someone who can help us, yes?"
Gecktar Friday January 5th, 2007 4:05:32 AM
As commanded, and as diplomacy asks, Gecktar bows forgiving the old wemic for her words. She is definately at the door of her life and live in an ancien world that has nothing to do with the actual world.
Brahmah Friday January 5th, 2007 6:19:50 AM
The wemic is a damn sight nicer than the last... but the slave comment!
Brahmah has learned, or is learning, to stay his tongue in 'diplomatic' situations.
He bows in kind and says nothing unless addressed directly. Though, Zeoll, the diplomat, should speak on behalf of the Chosen should the situation present itself.
He is ever vigilant however, his hands rarely stray far from his hilts.
(OOC: I have surgery in 4 hours, so I will be out for a couple of days and will not be posting.)
Flat-top Friday January 5th, 2007 7:03:33 AM
With a bowed head Flat-top Bows to the old Lady, Thinking that she was a beautiful Weimic when younger, Then then he laces is fingers torether (as if the were tied) and slowly trots off to the next room.
He whispers to Jack "Make her think that we are slaves, She'll never know the differance".
Zeoll d20+21=41 Friday January 5th, 2007 10:30:24 AM
Zeoll bows low and says to the elder wemic matriarch in wemic, "Respected Mother, thank you for your welcome here. Tomi's blessing on you and your house." Zeoll says a few more gentle words of thanks and honor to Purrrta and her people. He bows to Meowri and then backs away with the other Chosen.
Diplomacy 41! Nat 20!
Jack Stronghooves Friday January 5th, 2007 3:57:12 PM
When Jack Hears his silent buddy Moshushi talk in the hut two days ago he jumps in surprise and yells-
"He spoke! He spoke! Hey buddy! He hasn't talked since I met him! Well hello friend!"
On the trip to the small clan Jack is silent and thinking ready for what might have to come.
When the Wemic then Flat top say things about slaves his face turns red. He is not happy but he does somewhat of a bow or maybe a head-nod when asked to bow but he whispers to his friend Flat-Top with his hand on his Great Axe
"I would die before I ever even pretended to be a slave"
Then he is silent standing between Brahmah and Flat-Top hand on his Great Axe
Moshushi Friday January 5th, 2007 4:13:39 PM
Mosushi has found the cat that had his tongue.
he bows, then attempts to lead the (most-likley) stronger Jack into the other room. No force will be used, just gentle steering.
Whispers "no one heere is our enemy, and she is not well. Please, friend."
OOC: character sheet and other info will be on it's way tonight. Thanks for the welcome all. Good luck Brahmah)
Conference This Way - DM Donna Friday January 5th, 2007 10:26:22 PM
Purrrta practically preens from all the perceived respect and attention...then promptly nods off again. Meowri silently motions for the party to follow her and leads the way out of the sunroom and into another room--this one looks to be used for an office.
"I want to thank you for showing respect and compassion for my mother." the female wemic tells you all. "Her years as a strong and wise matriarch entitle her to that--and she also thrives on the attention. Now...what is it that you would ask of me?" Meowri looks expectantly at the members of the party.
Jack Stronghooves Friday January 5th, 2007 11:20:24 PM
Jack Looks at Moshushi and whispers back
" I understand this my friend, but you are asking me to do something that I cant do, when you were quiet all that time I stuck by you not asking why but trusting that you would come around and I always respected that about you. You should not ask this of me friend.... but I will try to do anything you may ask my friend the best I can, but not this I am sorry"
Jack then turns his face from his normal cold stone face to the rare smile so little have see and says
"But now that I have you talking maybe we should work on your strength your arms are much to skinny to be guiding me along as your slave."
Then jack is silent and stone again knowing his place between the other fighters of the group hoping his silent skinny friend is not far from his protection.
Winterglade Saturday January 6th, 2007 3:55:45 AM
"We have been brought here by our quest to oppose Vargas the Mad. We believe he is very interested in certain powerful artifact rumored to be hidden in this region. Should he ever get his hands on it the Islands will be thrown into chaos." - Winterglade starts, and then looks at others to continue.
Flat-top Saturday January 6th, 2007 6:12:54 AM
Flat-top tells Jack Stronghooves, "What is wrong in pleasing the Monach? She think that she is in charged and now we'll be getting our infomation from her daughter. Deplomacy is to make the Old One Happy in her late Age! That was all we needed to do! Now we get our infomation, then be on our way to DO Our Business. If you know what I mean??"
Brahmah Saturday January 6th, 2007 8:31:09 AM
"We seek a Black Sword so that Vargas and the Dark One will not reign death and further division on our great taur race." Then he silences himself once more, overting his eyes as a slave might do.
Jack Stronghooves Saturday January 6th, 2007 2:27:17 PM
Jack rolls his eyes and then trys to stand however it is the other two fighters of the group are standing his face down in shame and its not acting
Flat-top Sunday January 7th, 2007 5:32:36 AM
Flat-top whispers to Jack Stronghoves, "Good Actor! Jack! and the old one is asleep by now."
Posting Reports for Monday January 8th, 2007 5:35:37 AM
Game #7 The Chosen of Domi For the week of Jan 1,2007
Name-----MTWTF DM Donna-XXXXXS Brahmah--XXOXXS Gecthar--OXXOX Moshishi-OXOOX Flat-top-XXXXXSS Wntr.Glade-OXXXXS Jack StrH-OOOO2S Zeoll----OXXXX Toros----OOOOO<3rd. week of no post.
Adm Ceil - I see one problem.
Brahmah Monday January 8th, 2007 6:07:26 AM
It goes through Brahmah's head that perhaps he should have stayed quiet.
(OOC: Initial out-patient surgery went well, but now there are developing complications. Low grade fever and some increasing pain which are common for this particular procedure. Will keep you informed.)
Gecktar d20+6=18 Monday January 8th, 2007 3:26:37 PM
Gecktar follows Purrrta in the other room, bowing a last time before the ancient matriach before leaving.
Now all has been said he adds
"We have been said that your tribe descend directly from the Veiled Queen the last known to wield the sword. Maybe you have information about it. We also know that the Vargas the fool servant of the dark god is looking for it. And wielding it he will have great powers to spread death and chaos. In this we want to stop him."
(OOC diplomacy roll 18)
Flat-top Monday January 8th, 2007 6:15:54 PM
This centaur will be Petting Heyou, But listerning to every word that being said.
Clearing the Air - DM Donna Tuesday January 9th, 2007 12:49:53 AM
Meowri shakes her head when she sees how the Chosen are acting now that they are away from her napping mother.
"No, no, you are my honored guests." she tells the party emphatically. "Thank you for allowing my mother her delusions, but Clan Sunsetter doesn't hold with the views of being 'superior' to other Taurs. You need not act as though you are subservient in any way." She turns to the young shaman with you. "Please, Rory...you must have some reason to be here..?"
"It is as friend Winterglade, friend Brahmah and friend Gektar have stated, Meowri: they seek the location of the legendary Black Blade of the Veiled Queen before Vargas can try to claim it...and since your clan is supposed to be of her blood..." Rory's voice trailed off and he shrugged.
"Ahhh...you believe that there may be something in our own history that can lead you to it before the Mad One can get his paws on it..?" Meowri says, tilting her head. Rory nods.
"Hmmm." the de-facto-matriarch hums in a contemplative manner, obviously thinking about something very hard. "The bloodline claims are just that--claims. We have no tapestries to bolster the claims...but..." Now the canny female looks at Brahmah directly, "...there are the rhymes. You know of the Far Plume rhyme, yes?"
"They were told of that one already, yes." Rory agrees.
"There is another one...how did it go..?" Meowri scratches one of her ears as she concentrates. Then her brown eyes open wide and she nods.
"Oh, yes--I remember it now..." she says, "It goes like this:
Names and places Veiled faces Many sins to atone Questions asked About the masked The answers found in stone"
Flat-top Tuesday January 9th, 2007 7:21:04 AM
Listens to the poem but cannot make heads or tails of it. "Zeoll! your a Bard Can you decypher that Poem??" Flat-top as Zeoll.
Winterglade Tuesday January 9th, 2007 8:06:53 AM
Winterglade's tail weaves left and right in a hypnotic fashion, obvious sign that the centaur is deep in thought. Finally he speaks:
"If there is any hidden meaning in the verse that can be understood without detailed knowledge of the region then Winterglade has failed to grasp it."
"Winterglade believes that the stone the verse refers to might indicate some sort of ancient place of signifficance to your tribe. Does any such spot come to your mind, Meowri of the Sunsetters? A monument? A stone atop a burial mound? An altar? An old place of worship? A site somewhere in the Farplume range perhaps? Or maybe a small stone, a stone that is an old heirloom of your people?"
Mosushi Tuesday January 9th, 2007 11:45:07 AM
"perhaps it's redundant, but who are the masked? We may need to know the question before we understand the answer..."
OOC: Did my sheet arrive? My e-mail seems to work fine, except for not sending messages.
DM OOC: I received character sheets from everyone except Toros' player.
Brahmah Tuesday January 9th, 2007 12:35:39 PM
'Names and places Veiled faces Many sins to atone Questions asked About the masked The answers found in stone?'
Repeats the ranger...
"Veiled faces... could refer to a cliff face veiled in vines or fog. Many sins to atone... could refer to taurs as a whole. The masked... hmmm.... The answers found in stone... could be anything, from a stone talisman to a mountain."
He thinks for a moment. "Maybe the rhyme refers to a mausoleum or sarcophagus. It is a veil of stone that masks the answers and it is often a sin to enter one after it is sealed. You might have to atone for doing so. Is there a hidden cave with a large stone rolled in front of it nearby?" He pauses. "Is your honored Queen buried nearby?" He asks grimly.
(Donna, can you please repeat the story of the Veiled Queen?)
Zeoll Tuesday January 9th, 2007 4:53:40 PM
Zeoll cocks his head and concentrates. He tries to derive some meaning from the traditional verse ...
[More later after I have had a chance to ponder!]
Jack Stronghooves Tuesday January 9th, 2007 8:39:02 PM
Jack stands there head still down in shame
"Yeah, I cant think of anything right now sounds like a bunch words to me"
Recap for Everybody - DM Donna Wednesday January 10th, 2007 12:40:26 AM
"I have to admit to never truly understanding the rhyme myself." Meowri tells the party. "I only just remember it because of the Sunsetter clan claiming to have the blood of the Veiled Queen running in our veins."
"Let's see if we can compare everything that we know so far..." Rory adds. "In the ancient days of the taur, there was a wemic rogue named Lachaera who loved a priestess not of his caste. She returned his love, but honored the ways of her tribe and never consummated the feelings they had for each other, instead becoming a shaman of her tribe. In an effort to win the right to mate with her, Lachaera left the island and returned with a weapon that he claimed would help the tribe become the most powerful on the island...a blade of the darkest dark.
The tribe accepted the weapon and, with it, came the rise of the Veiled Queen--the priestess whom Lachaera loved. The tribe dominated the island for generations until, for reasons unknown, the Veiled Queen and her followers faded from the tapestry of time. Some stories say she died from a broken heart after the disappearance of Lachaera soon after her rise to power...other tales claim that she fulfilled her destiny to Tomi...or Domi, if you will...and was spirited to the Lands of Rest by the god himself.
Judging from the description of this Black Sword and its effects, however, I happen to think that the sword itself had a hand in the fate of the Veiled Queen, for often it is that weapons of power develop a will if its own--and anything that has been involved in the murders of countless thousands of people cannot have pure motives..."
DM OOC: yes, it's a cut-and-paste from the bard's tale...so sue me!
"Now, the first rhyme is a teaching rhyme that practically everyone on Wemic Island knows..." Meowri says.
"As the Daystar sleeps As the Farplume weeps Amidst the peaks of same The Nightblade lies As the lover cries Forevermore her name."
She nods, and then recites the lesser-known rhyme once more:
"Names and places Veiled faces Many sins to atone Questions asked About the masked The answers found in stone."
She shrugs.
"I am not good at riddles," she admits, "But I do know that both of the rhymes are supposed to refer specifically to the Veiled Queen. After receiving the sword, the entire wemic culture rose to great heights of accomplishment. It was at this time that all the clans were united under her rule, and the art of preserving history through the weaving of tapestries was created."
"In fact," Rory recalls, "I seem to remember my father saying that some of the bards and shamans he studied with claim that tapestry recording was supposed to be even more sophisticated--there was even a form of picto-glyph writing that was supposed to have existed then...only the Veiled Queen's court got so corrupted that, when the Queen finally disappeared, the art of reading and writing those picto-glyphs was lost to us, and only tapestries or sometimes cave paintings remained."
"Now...the first rhyme specifically mentions the Farplume Falls." Meowri says. "That part of the river is located on one of the highest peaks of the Farplume Range...but it would have been an ideal place for a stronghold for the Veiled Queen. Problem with that, though, is that the only way for you to get there is to climb the mountain--and I don't mean 'climb' as in walking up a sloping trail...I mean 'climb' as in break out the pitons and climbing ropes. Another obstacle you'd have to prepare for is...well, the Farplume Range is host to many creatures that don't like wemics infringing on their home territory...you'd have to make sure you're prepared to meet them."
Winterglade Wednesday January 10th, 2007 3:48:42 AM
"Hmm-hmm. That's a start. We definitely should check that place out. Winterglade will have no problem ascending to the top if the winds are not too severe - after all he is a Windwalker. As for the rest of you, Winterglade has power over stone and could make a series of hand and footholds for you, make the climb easy, at least for minotaurs. But these powers won't be at his call until tomorrow."
"These tapestries and cave paintings you mention... Are there any left? These might be worth looking at, give us a hint of what to expect."
Gecktar Wednesday January 10th, 2007 4:17:02 AM "Yes, it seems that our next step would lead us to the volcano."
"As Glade I can have at my disposal a spells that could help if the wind isn't to hard. But it has relatively short duration, about an hour or so. Still they could help. And about the powers that allow us to shape the stone they could ne benficial at the begining but at last I think it si ice that we will have to shape..."
"I must also know if there is some one that doesn't have protection against hot or cold weather to be able to memorize prayers for their protection"
(OOC: Brahmah I remember now that you offered us a tatoo a while ago. Did Gecktar received it, because Gecktar asked for a Endure Element tatoo if I remember well.)
Flat-top Wednesday January 10th, 2007 5:47:33 AM
Flat-top is thinking about the poems, "I'm not much on riddles but it sounds to me as a long climb to the top. And we all know that centaurs have a hard time climbing. Now here is what I thinks, She is in a Crypt with the Sword." At this point Flat-top shivers, "for a moment there, I felt as if hooves were running over my grave?? But Winterglade I hope you can help me make it to the top??"
Jack Stronghooves Wednesday January 10th, 2007 6:26:59 PM
Jack looks at the group
"Like Flat-Top pointed out us Centaurs arent very good at climbing."
"Also I dont have anything that gives me protection from hot or cold"
"But I really dont get the poem"
Brainstorming - DM Donna Thursday January 11th, 2007 12:44:40 AM
"It's hard for us to see what the meaning behind either of the rhymes may be." Rory points out. "We are living hundreds upon hundreds of years after the Veiled Queen's reign. They provide clues, but only if we can deduce them correctly." He nods his shaggy head Meowri's way.
"I believe that Meowri is correct--the Farplume rhyme hints at where the Veiled Queen's seat of power was once located. Perhaps if you can discover it, the meaning of the second rhyme can become clear."
"You are the honored guests of Clan Sunsetter." Meowri insists. "I would offer you the hospitality of my guest huts if you would take up the invitation. I must tell you, though--Mother sits at the head of the banquet table, and she might think the non-wemics to be servants."
Winterglade Thursday January 11th, 2007 4:27:45 AM
"Winterglade has thirteen Cloaks of Comfort. He can lend one to each of you who doesn't have one. He can take one other taur with him to the air."
"We are grateful for your offer of shelter. It seems we will have to rest and prepare ourselves for the trek to the volcano. How long does it take to get from here to the Farplume?"
Flat-top Thursday January 11th, 2007 6:13:42 AM
"Hmmm! I have a Cloak of Comfort but cannot fly with it. I have three tattoos A protection from evil, on one shoulder. Cure Moderate Wounds, on the other shoulder and Light on my chest! but no Flying. I think I need a potion of flying! Tell me do you have a way station to the Catacombs?? So I can get me some?" Said Flat-top as he scratches his head.
Zeoll Thursday January 11th, 2007 3:09:08 PM
The druid/bard speculates and guesses. Maybe the party should go to the waterfall called the Farplume Falls, then wait for night (when daystar sleeps) and listen for the sound of weeping. Or of someone calling for the ancient queen. When we get there, maybe I can call water and earth elementals to scout the falls and the rock places behind it.
He is eager to set out as soon as practical.
Brahmah Thursday January 11th, 2007 4:07:14 PM
"The Farplume Falls makes sense to me!" Says the minotaur excitedly. "It certainly is a start Glade." "Flying isn't out of the question and spider climbing isn't either. I think, before setting out, we should all re-supply for this. I for one want to get my hands on one of those nice spider cloaks." He looks at Flat-top. "I think the centaurs should too."
"Unless the Sunsetters could supply us with these items, a bunch of those cloaks would be handy. We would, of course, return them or later compensate them. Could the Sunsetters fund this expedition? I think that the knowledge the Chosen return with would be priceless. If we return at all."
(Sorry about lack of post yesterday. This year has been a pain so far.)
Demographics 101 - DM Donna Thursday January 11th, 2007 11:37:20 PM
Rory and Meowri exchange glances.
"Fffiffft is a small village, Chosen Ones," Rory explains, looking a bit embarrassed, "If you wish to visit the famed Catacombs...you will have to journey to a larger town. You can follow the coast in your ship--go north slightly and then east to the trading town of Midport..."
"Or you can trek directly east from here to Nexus, which is an inland trading center." Meowri offers. "Sailing will take you about eight days or so to go to Midport and back again...following the trade route to Nexus will take about the same amount of time...depending on the weather."
"I'm not sure it would be wise for you to delay your search for the artifact." Rory says gravely. "Especially if you know that Vargas is after it, too."
Jack Stronghooves Friday January 12th, 2007 1:20:19 AM
Jack looks at the group and says
"Well If we cant get the It supplys I will take up Wintergades offer of flying or windwalking ro what ever with him and i think I have enough to pay you for a cloak but its up to all you"
Winterglade Friday January 12th, 2007 3:47:58 AM
"More than a week? We don't have that much time. Maybe we should just go as far as our legs can take us, and once we can see what the situation looks like we can prepare appropriate magic."
Gecktar Friday January 12th, 2007 4:45:00 AM "I think we shouldn't delay our trip to the Farplume peaks. If Vargas doesn't know our position he knows that he is in a hurry. And he will not delay his reseaches."
"Even if we progress slowly, we will progress whatever. I think it is wiser to continue and not delay for a so long time."
Flat-top Friday January 12th, 2007 5:39:59 AM
"I like the though of a spidercloak or a few spiderclimb. But most of all I like Gectar idea of delaying the trip! I don't know how I'm going up there, But I'll give it my best!"
Mosushi Friday January 12th, 2007 1:23:48 PM
"perhaps the riddle will become clearer as we draw closer. As far as reachig the peaks, if we can not climb them, that is perhaps less important than stopping Vargas from climbing them first. I agree then, we should go soon. Once there, flying or climbing like spiders seems easy enough."
OOC: Since there are dangerous beasties ahead, I plan on preparing ray of enfeeblement instead of charm person and fireball instead of protection from energy for a while.
Brahmah Friday January 12th, 2007 6:21:08 PM
Brahmah is disappointed. "Your right of course, we must hurry. The fact is we have no time. I just don't like the thought that we will have to worry about monsters and gravity. Falling off a cliff is not a good thing."
Zeoll Friday January 12th, 2007 7:25:59 PM
Zeoll wants no delay.
"Come my frriends! We have morre prressing business than shopping!"
Another Idea - DM Donna Sunday January 14th, 2007 9:54:33 PM
"There are some amongst my clan who know how to climb mountains..." Meowri offers, "...if you would allow me to summon them, I'm sure that they can outfit themselves to help you in but a few hours..?"
Winterglade Monday January 15th, 2007 4:42:26 AM
Winterglade seems to ponder something. "Exactly how high a climb would you say we are talking about here? A few hundred feet? Or is it much higher?"
"Let's pool our resources, yes? Winterglade can take himself and one more by air. That's two. For the rest, well, for the bipeds among us at least, he can make a ladder of handholds and footholds in the stone."
[Donna, I'm thinking of using Stone Shape to create a series of indentations in the rock face. My spell would affect 17 cubic feet of stone. Counting 8 holds per 1 cubic feet it gives 136 handholds total. Spacing one handhold every 2 ft one casting should make a ladder 250ft long. What would be your estimate on a DC of such a climb?]
Flat-top Monday January 15th, 2007 7:00:21 AM
"That's a woderful idea, Winterglade! But that Leaves one to climb. I'm tetting you the next tattoo I buy will be Fly! Thhen I will never worry again about climbing!" Flat-top relates on Winterglades good deed.
This shows that Centayrs are not all Killers! but a good potion of spider climb would also do the trick.
Gecktar Monday January 15th, 2007 7:56:44 AM "Yes ! It is a good idea. Proficient climber will help in our trip." says Gecktar.
We will have to be careful about the one that will come with us. Some divination will be needed. he thinks
Posting Reports for Monday January 15th, 2007 8:08:54 AM
Game # 7 The Chosen of Domi For the week of Jan 8,2007
Adm Ceil-*went missing for the 3rd. week in arow, but finally I received a E-mail today (monday Jan15th) from Tunc. He would like a Sub untill he comes back?? DM your choice! I rceived his (Toros) Character File (Wiitch has not been updated??)
Zeoll d20+10=11 d20+10=22 d20+10=16 d20+10=23 Monday January 15th, 2007 11:24:37 AM
Zeoll suggests that if the climb is tomorrow, he can prepare two spider climb spells, each of which will last for an hour.
He asks Meowri how much climbing there may be.
The liontaur welcomes the helpers, and he will make a point of talking with them at length tonight to get to know them.
Sense Motive checks: 11 (nat 1), 22, 16, 23
Mosushi Monday January 15th, 2007 4:43:24 PM
Moshushi volunteers that he has a couple of scroll os spider climb and can also prepare some fly spells. If the climb is tomorrow, he'll prepare 2 fly spells, but notes we need to reach the farplume first
Brahmah Monday January 15th, 2007 10:40:29 PM
"Yes, guides would be nice."
(What does Mosushi do? what is his class again?)
DM OOC: Mosushi is a Ranger/Wizard/Eldritch Knight.
How Big IS a Mountain? - DM Donna Tuesday January 16th, 2007 12:28:10 AM
Meowri thinks hard.
"I'm not the best person to ask about whether your spells will help with climbing the mountain." she admits. "I shall summon my kin who know for sure and they may answer your questions. Excuse me for a moment..."
Meowri leaves for a few moments and then returns with a strapping wemic in tow (he looks to be fairly mature.)
"This is my cousin, Fosdik." she says. "He is fearless when it comes to scaling peaks. He can likely answer your questions."
The tawny wemic listens to the different proposals using this spell or that, nodding as the toes of his right front paw patiently drum on the floor. Finally, after a few moments of contemplation, he has this to say:
"The trek from here to the Farplume Falls will take about five days of work. Most of this will be simply making sure that we have our pitons in place and ropes well in hand--the slope of the mountain is considered to be steep for our kind, but it isn't without natural footholds..." Here he nods at the minotaurs and centaurs, "...or, in your cases, hoofholds. There IS a stretch of smooth, rocky slope where that Stone Shape spell will be very handy for everyone, especially our hooved friends. Normally, without such magic, it would take us wemics about seven days or so to get to the Falls." He looks at the party.
"Shall I fetch my brother? We can help you get to the Falls, if that's your wish? All we would like in return is but 20gp per day..?"
Winterglade Tuesday January 16th, 2007 3:39:32 AM
"Five days?"
"Looks like this trek will take much longer than Winterglade expected. Yes, bringing along help and local guides sounds like a good idea."
"Does everybody have provisions for ten days of travel?"
"When can we depart?"
Flat-top Tuesday January 16th, 2007 8:50:47 AM
"I'm with you Brother Winterglade I'll pay for the first day, Here's 20 Gp." Flat-top hand over the coins, then scratches his head- +Scratch+. Then ask that for the trip up?? od just for the day? and the both of you??"
Flat-top thaes another up the cliff!! "WOW!"
Gecktar Tuesday January 16th, 2007 3:16:18 PM
Gecktar asks for fresh food, vegeteble and fruits. He will spend 50 gold pieces to get enough food for several meals for the entire group.
He sore the fresh maels in his handy haversack that contain much more than it seems.
"Take some rations, but I have sufficient food for each of us for almost 6 days. This will be fresh meals so, perfect for such trip where we will need all our strength."
"In case of trouble I'm still able to create some food, but if nourishing it is not very tasteful."
"Water will not be a problem too."
OOC : a common meal is 3 sp. 8 persons to feed gives 2,4gp per meal. 50 gp gives 20 meals for a little more than 6 days (3 meals a day) of fresh food. Assuming each meal has a weight of 2lbs the entire handy haversack will be full. Purify food and drink and create water rule !!!
Brahmah Tuesday January 16th, 2007 6:46:39 PM
"Fetch what and who is needed. The Chosen will pay what is needed for all provisions and to retain our guides."
"I have 40 in gold on me and 50 feet of silk rope for this cause. You are welcome to the lot. I have commissions at the Catacombs that I can sigh over to the village too."
He heaves a clump of coiled rope and his coin from his gear.
"Should we consider climbing unarmored?"
Zeoll Tuesday January 16th, 2007 7:03:44 PM
"My arrmorr is light and will not hinderr me, I think," says Zeoll. He is glad to see that the group's arrangements for provsions and climbing gear are going so well.
He asks about the possibility of buying better climbing gear here. [OOC to Donna -- can we buy the PHB gear that gives a +2 on climb checks? I'm thinking about the 80 gp climbers kit on page 128 and 130 of the PHB.]
Jack Stronghooves Tuesday January 16th, 2007 11:16:23 PM
Jack looks around and says
" I will do whatever is asked of me and give what need be, I will also climb if I must although for me" Jack looks at his hooves "I would much rather fly or something"
Arrangements - DM Donna Wednesday January 17th, 2007 1:22:10 AM
Fosdik bows.
"Now, now...my brother and I can take care of all the normal equipment and provisions that will be needed. This is included in the fee I named." he says, then nods to Zeoll. "There are a couple of different smiths in Fffiffft that have the deluxe equipment if you wish to purchase it."
DM OOC: my apologies for the "late" post...it's technically still not quite midnight in my time zone. ;D
Flat-top Wednesday January 17th, 2007 6:33:24 AM
"What do you Mean taking our armor OFF? Climb rock and hoof holds naked?? We could really get hurt!!" Flat-top takes another look at the rocks formation.
Flat-top turns to Toros, "Your a wemic! You go first!" he tell Toros.
Toros (Ceil) d20+5=24 Wednesday January 17th, 2007 6:36:21 AM
Toros Smiles, tells the group, "Alright I'll go first, if it pleases you!". Toros will try to climb first.
Climb 24 (the lucky Weimic)
Winterglade Wednesday January 17th, 2007 7:23:17 AM
"Don't count Winterglade when you calculate food supply. He makes his own arrangements."
"Twenty gold per day, about ten days of travel... 200 gold total. This means everybody should chip in 25 gp for the guides, yes? Here is Winterglade's share."
The centaur hands over 25 gold coins.
Brahmah Wednesday January 17th, 2007 4:04:06 PM
"The deluxe equipment would seem to have its place here. We need all the help we can get."
Gecktar Wednesday January 17th, 2007 4:43:53 PM
Gecktar also hands the money for their guides. "It would be nice to have deluxe equipment.
Deal! - DM Donna Thursday January 18th, 2007 12:51:25 AM
Fosdik grins at Toros & Flat-top's enthusiasm.
"No, no--you don't have to climb yet!" he says. "Save it for when we actually get to the mountains!" Then he turns to the others.
"If it is the deluxe equipment you wish," Fosdik says, "Then you should go back to the village proper and seek the two shops--one is a smith named...eh, Smythe. The second is a supplier named Zurg. Between them, they may have enough Climber Kits so that you can outfit your group." The wemic bows.
"You should spend the rest of today preparing, then, and come back here to the clansite so that Shmooey and I can guide you to the mountains and help you climb them We will be happy to accept half our fee then...the rest to be paid when we get back to Fffiffft."
Winterglade Thursday January 18th, 2007 4:51:12 AM
"Hmm, we better be in the open come tomorrow morning. Winterglade won't have much opportunity to clear his head once we are on the trail and will have to ration his powers over the next ten days."
Flat-top d20+15=30 Thursday January 18th, 2007 4:53:04 AM
Flat-top tells Fosdic "Toros and I were just practing to clinb by going up this wall!" The center look to Toros "You can let me down now and we'll go to the Smithie and the Supplier!"
Flat-top jumps out of the hands of Toros, landing on his hooves.
Toros (ceil) Thursday January 18th, 2007 4:58:25 AM
Toros while holding Flat-top hooves listens to what Fosdic was telling then. As flat-top jumps off his hands, He looks strait in the center's eyes "This is the last time I give you a Leg-up for a wall! Now let's go to the Smity and the supplier."
Zeoll Thursday January 18th, 2007 11:07:22 AM
Zeoll spends his time visiting the shop and getting a climbers kit. If anyone else wants to go shopping -- or do anything else in town -- Zeoll will go with, because he thinks no centaur or minotaur should be wandering around alone.
DM Donna Thursday January 18th, 2007 11:50:50 AM
OOC to party: as stated, Fffiffft is a little too small for an outlet of the Catacombs to be located here, but you can buy any standard, non-magical items that are listed in the PHB. Be warned, if you want anything that is masterwork, it's likely to be limited in number. Some items may not be in the village. (An example would be a battering ram--there just isn't much call for one in Fffiffft.)
Brahmah Thursday January 18th, 2007 6:50:38 PM
"Lots of rope, pitons and if possible, extra rations. We don't know if hunting is good in the hills."
Winterglade Friday January 19th, 2007 3:00:23 AM
"Since our guides claim all the standard equipment is included in the price, Winterglade has no shopping to do. He is ready to leave when you are."
Flat-top Friday January 19th, 2007 7:06:16 AM
Flat-top tells Winterglade, "Well just for Ha! Ha's! I think I'll go see these Merchants. I think this is going to be intresting??"
Off Flat-top goes.
Zeoll Friday January 19th, 2007 4:04:40 PM
Zeoll buys climbing gear, an extra cloak (in case it is cold) and some extra rations. He sleeps well with the group (at Meowri's?) ... singing for his supper, maybe.
THe next day he helps shepherd the group to head off with Fosdik and Shmooey.
Mosushi Friday January 19th, 2007 4:34:03 PM
I'll toss 25 gold into the pot.
"flat Top, mind if I join you?"
Assuming it's ok, I'll follow along.
Brahmah Friday January 19th, 2007 7:24:51 PM
*Sigh*
Shopping Trip - DM Donna Saturday January 20th, 2007 12:26:15 AM
Back in Fffiffft, the two different shops named by Fosdik manage to have the special Climber's Kit Zeoll had asked about. Fortunately, there is enough for each of the Chosen to get a kit--everyone who buys one must post that they do so (and please remember to deduct the 80gp for getting the kit.)
Any other regular items may be purchased (don't forget to deduct for the cost of those, too.)
As nobody elected to take Meowri up on her dinner invitation, the party doesn't need to pretend they are servants/slaves at the Sunsetters dinner.
Last chance to post any particular purchases and/or preparations for the mountain-climbing expedition, which starts on Monday.
Winterglade Saturday January 20th, 2007 4:23:57 AM
Winterglade makes sure that the guides have a climbing harness that will fit him. Once that is done he retires for the night, spending it standing in some quiet corner outdoors, gazing at stars and thinking.
Flat-top Saturday January 20th, 2007 6:47:50 AM
Flat-top along with Mosushi and Toros Go get their Kits, Flat-top will try his on to make sure that it fit right and nothing will get pinch! "I'll take this one!" and pays for it."
"How about you Mosushi? Find any thing that fits you?" the centaur ask.
"Toro! I like that one on you! fits nice." he tell Toros.
Toros (sub Ceil) Saturday January 20th, 2007 6:50:57 AM
As Toros tries the kit on, "I think I'll get this one! It feel right in the shoulders!" Replying tho Flat-top question.
Gecktar Monday January 22nd, 2007 3:27:55 AM
Gecktar too purchases a climbing kit. "these should be of great use as I'm not a climber at all. And this armor is cumbersome and will not help. Maybe should I drop it here and recover it later... But I'm not sure...
Oh and I will take this rope. 50 feet will be sufficient. Yes the silk rope" he says to the shopkeeper. "Here are 90 golp pieces for the equipment"
Posting Reports for Monday January 22nd, 2007 7:03:41 AM
Game # 7 The Chosen Of Domi for the week of Jan 15, 2007
Name-----MTWTF Brahmah--XXXXX Gecthar--OXXOO Mosushi--MoooF Flat-top-XXXXXS Jack S---OXOOO Wintergld-XXXXOXS Zeoll----XXOXX Toros*----OOXXXS *Sub by Ceil.
Adm Ceil - Problems are solved>
Flat-top Monday January 22nd, 2007 7:06:36 AM
Flat-top takes out his Taur size mirror, "Yep! I'll Take this harness and a silk rope! Toros Did you get the Spider climb Potion?"
Toros (Sub by Ceil) Monday January 22nd, 2007 7:09:11 AM
"Yes! I have them right here! This harness are wonderful, but why do I have to get the Harness if you have spider climb Potion??" Toros ask Flat-top.
Back at the Village - DM Donna Monday January 22nd, 2007 8:27:40 AM
"...because we don't have any potions in stock." the shopowner(s) interrupt the dialogue between Flat-top and Toros. "Thank you for your business, though."
All of the Chosen are able to get the Climbing Kits from the places in the village (as well as the silk rope that was also mentioned.)
DM OOC: another post will be made later today to deal with starting off on the Chosen's mountain climbing adventure!
Brahmah Monday January 22nd, 2007 2:49:16 PM
Brahmah will happily be the groups mule for rope and kits for the trip... unless Heyoo is willing to heft a saddlebag or two.
Zeoll Monday January 22nd, 2007 4:00:38 PM
Zeoll makes his purchases (kit, rations, rope ... subtracting 100 gp from PC sheet.
He preps two Spider Climbs instead of his usual 2nd level druid spells.
And he is ready to set off.
Mosushi Monday January 22nd, 2007 4:11:18 PM
"this one seems to fit. I'm not sure I'll need it, but it's a bit of a walk back if I do."
Forks over money, tries not to think about what is was like to be a younger, healthier wemic
Are We There Yet..?
Ain't No Mountain High Enough - DM Donna Monday January 22nd, 2007 11:44:54 PM
The Chosen get all the normal supplies that they need and prepare for the next day.
When the morning light just begins to touch the sky, the Chosen find themselves at the Sunsetter clansite. Waiting for them are two wemics, obviously related thanks to similar dark brown coloring on their mane-like heads and the tufts of their tails.
"This is my brother, Shmooey," Fosdik introduces his sibling. Where Fosdick is a bit taller, Shmooey is the more broad of the two. Both of the brothers quickly make sure that all the Chosen are properly in their harnesses and that the packs of supplies are distributed amongst the group. They lead the party across the plains at a good trot, coming upon the foot of the peak they intend to climb.
The Sunsetter brothers demonstrate their technique and strategy, climbing a bit and then sinking pitons into the rocky surface of the mountain, then securing the rope that the party members will use to scale the slope.
Each member of the party must roll a d20 five times. (Try not to get a 1 on any of the rolls! ;D)
Brahmah d20=5 d20=1 d20=20 d20=12 d20=8 Tuesday January 23rd, 2007 4:23:07 AM
(Are the ropes knotted?)
Brahmah greets the brother and begins the climb.
(Seems I rolled a 1. But I also rolled a 20 :).)
Flat-top d20=17 d20=9 d20=16 d20=18 d20=18 Tuesday January 23rd, 2007 6:24:46 AM
"I'll Go first! Toro. Try yo help yourself by putting you paws on these metal Clips" advise Flat-top to Toros. As he himself climbs (??)
Toros d20=10 d20=15 d20=19 d20=8 d20=12 Tuesday January 23rd, 2007 6:26:45 AM
Toros watches Flat-top go up. but then it was his turn, "OK! Here goes!" Up he starts to climb.
Gecktar d20=10 d20=3 d20=18 d20=10 d20=16 Tuesday January 23rd, 2007 6:31:02 AM
Gecktar prays in the morning to refresh his memory and get new spells. He let the two brothers check his gear and ready his package.
"Now it time for climbing isn't it ?"
Winterglade Tuesday January 23rd, 2007 7:11:24 AM
Winterglade appears at the assembly freshly from his run. The centaur suspects there will be no place for him to replenish his spellpower anywhere on the mountain, so he tries to prepare for all possible dangers to come [standard spell selection, but Air Walk twice and Stone Shape thrice].
Winterglade is not particularily enthusiastic about having his movement limited for the next five days, but he saves whining for later and grabs a firm hold on the rope.
[I will Take10 on Climb checks, please. My result is 8, should be enough to climb a rope with a wall to brace against (DC5). If the rolls are for something else please roll for me.]
DM OOC: you need to give me 5 rolls from d20, please.
Zeoll 5d20(2+9+14+5+14)=44 Tuesday January 23rd, 2007 11:46:17 AM
Zeoll thinks about using his spider climb spells, but he decides to save them for emergencies. Those only give him an hour each anyway, extended.
His 5 d20 rolls are 2, 9, 14, 5, and 14.
DM Donna Tuesday January 23rd, 2007 11:07:08 PM
I still need those rolls for Winterglade.
Jack Stronghooves 5d20(1+18+15+17+14)=65 Tuesday January 23rd, 2007 11:30:11 PM
Jack get ahold on some rope and goes away at it
Winterglade d20=1 d20=2 d20=3 d20=16 d20=15 Wednesday January 24th, 2007 3:25:56 AM
[Here they are. Sorry for holding up the game.]
Flat-top Wednesday January 24th, 2007 5:21:11 AM
Flat-top Grab the rope and ties it to his harness. UP He Goes!!
OOC: Will peak in and post again later in the day (if I think about it??)
Toros (Sub by Ceil) Wednesday January 24th, 2007 5:22:58 AM
Toros watches Flat-top tie the end of the rope to his harness, "That's a good idea! I think I'll do that too!"
Brahmah Wednesday January 24th, 2007 10:47:35 AM
Brahmah hangs on.
Gecktar Wednesday January 24th, 2007 1:11:53 PM "Take care" he says to those following him. "This stone is moving and should roll under you feet or hooves if you walk on it"
Climb Every Mountain - DM Donna Thursday January 25th, 2007 12:53:05 AM
The Sunsetter brothers are very good at what they do, aiding the other Taurs in the party's ascent of the foothills of the range. Unfortunately, Brahmah, Jack, Zeoll and Winterglade need all the help they can get, as their combined gracelessness slow up the climb considerably.
"At this rate," Fosdik reports a bit ruefully, "The climb up will take seven days instead of five..."
However, the party breaches the hills and continues on into the higher reaches of the mountains proper. The only one who doesn't need the ropes is Heyoo, who happily "gallumphs" along as the Chosen laboriously scale the mountain. The entire group makes grateful use of Winterglade's casting of Stone Shape along one particularly steep plane of stone.
On Day 5 of the climb, Shmooey helps the last of the Chosen up from the latest angle conquered by the mountain-climbing group. Everyone can see that they are now on a relatively level part of this mountain. After a quick meal, Fosdik leads the expedition ever northward, through thick forest that is blanketed most of the time with mists of clouds that turn to rain every now and then.
Everyone in the party must make a Survival check versus DC25, the result of which will be announced...that is, if anyone actually makes the check.
Winterglade d20+6=26 Thursday January 25th, 2007 4:47:05 AM
[Survival 26]
Winterglade is glad to actually be able to walk on level ground for a while.
"Mountain climbing will never be one of Winterglade's favourite passtimes, no, but he actually prefers that to sailing."
Zeoll d20+13=31 Thursday January 25th, 2007 6:42:57 AM
Zeoll is keenly in tune with the natural surroundings. He is exited to be high up on the hills.
Survival 31.
Fla-top d20+4=20 Thursday January 25th, 2007 9:48:20 AM
OOC: Miss your DC check - 20
Flat-top is hungry, and will eat on the run. but he will tell Zeol how graceful he was.
Toros (sub by Ceil) d20+3=20 Thursday January 25th, 2007 9:54:37 AM
OOC: DC roll for Toros is 20
"HEY! Watch it Flat-top! You almost hit me with that lose rock!!" Yells Toros at Flat-top (who is over head!.
An echo can be heard " Sorreeeeeeee!"
Brahmah d20+14=28 Thursday January 25th, 2007 10:53:37 AM
Brahmah looks on with a little pride as his young bear friend makes the climb effortlessly. "Good job Heyoo."
(Survival 28, +2 if avoiding hazards, +2 if tracking (additional +4 tracking centaurs/+2 for humans))
Early into the climb, Brahmah would have checked the weather and prepared for it accordingly. (Sorry it wasn't mentioned earlier) Day One, he uses the cloak of Comfort given to him by Glade. The rest of the week, he will prepare Speak with Animals x2 and Protection from Energy (cold).
Gecktar d20+4=8 Thursday January 25th, 2007 12:15:54 PM
Geckatr is very uncomfortable during the climb and isn't at ease when they arrive at this level.
Discovery! - DM Donna Friday January 26th, 2007 12:11:33 AM
Thanks to the sharp eyes of many of the Chosen, the party discovers a mostly overgrown foot trail that leads along the slope. Centuries of use compacted and eroded the soil such that centuries more of abandonment has still been inadequate to completely obscure it.
"Wow...I never noticed that before." Fosdik admits. Shmooey's shrug indicates that neither did he.
The party follows the track up the hill and is able to look down upon the valley below--and quite a sight it is:
A rope bridge that is who-knows-how-old crosses a chasm that drops away many hundreds of feet to a river far below. At the northern end of the chasm are the magnificent Farplume Falls. It's obvious that it's been many, many years since anyone has come this way, and the bridge looks to be in serious disrepair.
The members of the party need to roll Spot checks versus DC25 and tell me what their PCs intend to do now.
Winterglade d20+4=5 Friday January 26th, 2007 3:21:38 AM
[Spot 5]
Winterglade walks up to the end of the bridge and looks at it sceptically. "It was probably designed to carry the weight of a fuzball, but us centaurs could easily break it."
He grabs one of the ropes and, just to see if the bridge is worth anything anymore, shakes it violently to see if anything will fall off.
Then he takes a look at the chasm. How wide exactly is it in its narrowest place?
Flat-top d20+6=20 Friday January 26th, 2007 7:39:29 AM
{spot 20}
Flat-top does not likr the look of the rope bridge, but will ask Winterglade "In what shape are the ropes??"
Toros d20+5=25 Friday January 26th, 2007 7:44:01 AM
[spot 25 a natural 20)
Toros takes a good look at the bridge, then speaks almost to himself "I wonder if those wooden planks are just an alusion??"
Brahmah d20+13=21 Friday January 26th, 2007 9:32:31 AM
Spot 21
Taking one look at the bridge, even the least experienced climber would not to fate wit this crossing place. "Uh, yeah. I think I'll just save the trouble and jump right into the river right now." He chuckles, "Is there anywhere else?!" He asks the guides.
The ranger makes a sudden grab for his bear who seemed quite willing to cross but was grabbed by his scruff before he could. With a snort and *THUMPHF*, the young bear slumps to the ground, awaiting punishment. Much to his surprise, however, Brahmah hands him a chunk of... something, that he happily yums up in a hurry.
Mosushi d20=8 Friday January 26th, 2007 2:03:08 PM
(Spot 14. This Wemic may need glasses)
"We could try to cross, but all things considered, I would rather live. Perhaps someone could flay acroos and ferry us?"
Looks at his spindly little arms, then some of the bigger group members, then back at the arms.
Gecktar d20+4=10 Friday January 26th, 2007 3:12:09 PM
Gecktar take a look at the path they just discovered. "I like this. This passage has been made by taurs... Let's see where we are going"
Later approaching the bridge. Gecktar fill uneasy.
"Maybe we should rely on our powers Glade.
We have to take a rope to secure the path. Maybe two. I will cross the bridge and inspect it to see if it is secure."
"Do we have a rope long enough to cross the gap ?"
Zeoll d20+10=13 Friday January 26th, 2007 4:17:25 PM
Zeoll tries to figure out the width of the ravine. He also tries to figure out how deep it is.
He keeps his eyes open -- Spot check 13 -- but sees nothing special.
"With a spiderr climb, one could climb down, acrross, and then back up, maybe? I have two prrepped."
He asks Mosushi, "Frriend, can yourr magic shrrink a perrson? A small taurr would not weigh enough to wrreck the brridge, I think."
Toros - Tunc Saturday January 27th, 2007 2:53:55 AM
Dear All, sorry for not being able to post earlier, real life issues, but I am all right.
Ceil, thanks a lot for subbing Toros. I would be grateful, if you could continue until I come back. Hope you enjoy it.
The peak time of my real life issues is over. Still, I guess it will take a bit more to normalize, however, I should be able to resume posting within 1-2 weeks. Then, I hope, as soon as possible, I will be able to provide some more satisfactory explanation and return to regular posting.
Take care, Tunc/Toros
Sure, I 'll do it. BUT is Tunc safe in my hands??
Flat-top Saturday January 27th, 2007 8:21:37 AM
"Shrink A Taur?? Why did I not Think of that one?" Flat-top tells himself. Then to answer the question of the rope "Oh! Yes I have a rope, a silk rope 100 feet long? I think?"
Dimensional Math - DM Donna Sunday January 28th, 2007 12:15:00 PM
Fosdik points out that, while using a Spider Climb might be nice, the bottom of the valley below is almost a mile down. The bridge is approximately one hundred-fifty feet long.
Suddenly Toros points to something on the other side.
"Hey...what's that over there?" he asks. At first, nobody can discern what he's pointing to, since the forest growth is all over the landscape. However, now that Toros is pointing it out, one part of the other side of the chasm looks to be a large mound--one could almost say it resembles a vegetation-covered pyramid of sorts.
And it's definitely on the other side of the chasm.
Everyone in the party must make another Spot check versus DC12.
Brahmah d20+13=25 Sunday January 28th, 2007 6:46:25 PM
Spot 25
*Sigh*
"One Chosen at a time I think. I'll go first. I'll make sure the other side is safe. Then follow me, lightest taurs to the heaviest. That way if the bridge collapses, more Chosen would be across." He grimaces. "Sorry."
Winterglade d20+4=11 Monday January 29th, 2007 3:06:29 AM
[Spot 11]
[What kind of large pyramid are we talking about here, exactly? Large as in a building or large as in a shambling mound?]
"Captain, get that rope and tie it to your belt. Winterglade will do the same with the other end and walk the air beside you. Then we will repeat that with everyone else. Hopefully, if the bridge fails, Winterglade will still be able to haul you to the other side."
[If others agree to this strategy Winterglade will use up one Air Walk.]
Flat-top d20+6=16 Monday January 29th, 2007 4:58:52 AM
"That's all right With Me!" Flat-top tell Winterglade "As long as you hold my Hand!" as he crosses one hoff at a time. He's also Looking Down
Spot check 16
Toros d20+5=9 Monday January 29th, 2007 5:01:58 AM
Toros Does the same, but he a little dizzy.
Spot Check 9
Posting Report for Monday January 29th, 2007 5:10:43 AM
Game # 7 The Chisen of Domi. For the week of Jan 22,2007
Name+++++MTWTF DM Donna-XXXXX Brahmah--XXXXX Gunthar--XXXXX Mosushi--XOOOX Flat-top-XXXXXS Jack S---OXOOO* Wintergld-OXXXX Zeoll----XXOXX Toros----XXXXXS*sub by Ceil
Adm Ceil *A up and comming problem??
Cayzle d20+10=26 Monday January 29th, 2007 6:42:14 AM
Spot 26. Zeoll peers closely over at that pyramid.
If he sees no threat, he'll cross when his time comes, with a rope tied around his waist, after Glade gets to the other side and secures a rope there.
If he sees a threat, he'll cast an extended Summon Nature's Ally II to call a dire bat. That's a two round casting time.
Moshushi d20=20 Monday January 29th, 2007 2:19:01 PM
Sweet. Spot is 26, with a natural 20.
Assuming I see nothing wrong, I'll wait to cross, while mentally reviewing Fly and what he knows of swimming.
Brahmah Monday January 29th, 2007 2:48:06 PM
Securing Heyoo with Flat-top, the minotaur prepares to head across. "Wish me Warrd's Luck?" He thinks about the coins in his pack with Warrd's face on both sides. Oh boy. He heads for the bridge after tying the rope to his waist with multiple knots.
Gecktar d20+4=16 Monday January 29th, 2007 4:13:05 PM
Gecktar approves the solution given by Glade.
"I hope you will be able to sustain it while walking on the air. I'd never try this..."
(OOC lol Ceil, you're killing me !!! :) :) :) I think you never spell Gecktar's name correctly in any of you numerous report. I think Gecktar has now dozens of possible names !!! lol)
Crossing Over (Subbing Cayzle) Tuesday January 30th, 2007 7:09:36 AM
[OOC: DM Donna has had a loss in the family. I'm sure all our thoughts and prayers are with her and Ceil. I'm stepping in for a little while to keep the action going.]
The Chosen look carefully at the bridge and conclude that it could support the weight of a single taur safely. That means only one person can cross at a time, unless anyone has some other bright idea.
Brahmah and Winterglade test this strategy, with a rope on Brahmah and Winterglade Airwalking next to him. That works, and now those two are on the other side.
Flat-top Tuesday January 30th, 2007 7:48:05 AM
Not liking what hes about to say next, swallows the to Winterglade, Alright! Let's hold hands" The he slowly clops along to the other side.
PS Please forgive I'm on medication, It's called To Take Mother off the Wall Medicin.
Toros (sub by Ceil) Tuesday January 30th, 2007 7:52:25 AM
Toros watchis the two centaurs making their way across. "HE! HA! HA! TEE! HEE!" When Flat-top tell very funny Weimic, that he was next. "What do you mean I'm Next??"
Winterglade Tuesday January 30th, 2007 8:26:53 AM
Winterglade holds Flat-top's hand and, for added security, his collar, too.
"All right, let's get this crossing over with."
[How tall is that pyramid? Taller than trees?]
Brahmah d20+13=29 d20+12=26 Tuesday January 30th, 2007 9:04:57 AM
The minotaur stares at the pyramid/ziggarat structure and is suspicious, as always, at the odd site. He draws his swords and waits for the others to cross. He is on guard.
(Is there an obvious walking path from the bridge to the structure? If so, he watches that area carefully.)
Mosushi Tuesday January 30th, 2007 3:06:36 PM
Ya know, I think we skipped an obvious step.
"Fosdik, Shmooey, do either of you know what those pyramids are? Or who might have built them?"
Gecktar Tuesday January 30th, 2007 3:47:13 PM
Gecktar wait for his turn and cross the bridge to close the distance between him and his captain.
(OOC will be unable to post for two days)
Zeoll Tuesday January 30th, 2007 9:52:58 PM
Zeoll crosses when it is his turn.
Fla-top Wednesday January 31st, 2007 6:57:42 AM
Flat-top wait for the rest of the party to catch up. But he watches Toros cross!.
OOC: My daughter's funeral is tomorow, please excuse me from posting.
Toros (sub by Ceil) Wednesday January 31st, 2007 7:04:23 AM
If ever a Liontaur could tip toe across a unsafe bridge, Toros did just that. When he had cross to the other side, he tell all "See! Weimics can do this all by himself!"
But unknown to Toros, Winterglade was holding on to toro's tail! (winterglade has a little smile on his face.)
The Danger Below! (Sub Cayzle) Wednesday January 31st, 2007 7:29:23 AM
The vegetation-covered pyramid is big -- building size. Maybe the biggest building you have yet seen on this Isle. But it is hard to tell, given the mists that shroud it.
The chasm is about 50 to 100 feet wide, but is only 40 feet wide at the narrowest place, where the bridge is.
When Brahmah crosses, it is clear that the bridge is in very bad shape. The minotaur's feet break through the rotten wood planks several times, and Glade's able assistance is invaluable. With the bridge in clear disrepair, the next person to cross will have to make some checks (unless you can think of some way to make the crossing safer!
Every person who wants to cross, make a Dex check vs DC18 to keep your balance. If you fail that, Str DC14 to catch yourself. If you fail by 2, Winterglade will catch you. If you fail both checks by more than 2, you fall!
For now, Flat-top, Gecktar, Toros, and the guides are the LAST people to cross. That let's them off the hook for posting for the next day or two. That leaves Mosushi, Jack (if he posts), and Zeoll to cross now. Brahmah is on the other side already (though he damaged the bridge in crossing, it was safe enough for one trip). Winterglade is in the air.
As the crossing continues, everybody please make listen and spot checks vs DC30. If you make it, then Please Highlight to display spoiler: {You detect some movement in the underbrush on the other side of the chasm.}
Winterglade Wednesday January 31st, 2007 10:00:07 AM
[No chance to make the Listen/Spot check.]
"Hmm, looks unsafe. Looks like another job for Winterglade."
The centaur kneels by the cliffside and puts his hand on the rock. His eyes closed in concentration, he begins to whisper an old prayer. The cliff under his hand starts to ebb and throb, as if liquid, and then a stone arc shoots out and spans the chasm right next to the bridge.
"There. It should serve the future visitors, too."
[I'm thinking of using Stone Shape to create an arc-like bridge. Winterglade can affect 17 cubic feet with a single casting. This should allow him to make the arc's cross-section an inverted triangle that is one foot wide and more than a half foot high. The arc would be slightly convex (I calculated its length as 50ft ) to help distribute the weight of walkers evenly. This way everyone would have a one foot wide stone surface to walk on, with the ropes of the bridge nearby to hold with hand, and with Winterglade assisting with the rope.]
[Air Walk 70 min]
Brahmah d20+13=30 Wednesday January 31st, 2007 11:55:32 AM
(Spot 30!)
JUST detecting the movements, Brahmah tightens his grip on his swords, preparing for a fight. He looks down at his bear. "I wish I had time to train you before this! You could flush out whatever that is."
"Friends, movement, prepare yourselves!" He says in Tauric and in a normal tone.
Jack Stronghooves d20=4 d20+12=23 Wednesday January 31st, 2007 7:00:59 PM
Jack looks at the others and if its his turn will go on
Fails his first save Made his 2nd
Is that all?
OOC:(I cant tell you guys how sorry I am to miss posting here I really enjoy playing very much, but I had my Grandfather pass away a few weeks back I got another job and School and girlfriend have been taking up the gap between, Im sorry i didnt tell you I couldnt post for a week or too. I will be a everyday poster from now on and im very sorry)
Zeoll d20+2=10 d20=1 d20=16 Thursday February 1st, 2007 6:21:43 AM
Zeoll is very nervous about the crossing. He is not the most graceful of liontaurs. He ties a rope to himself and then to a tree so that if he falls, maybe he'll only slam into the side of the chasm 30 feet down instead of falling hundreds of feet to his death.
Then he summons an air elemental (extended SNAII) to help him navigate the bridge. He will instruct the elemental in its native tongue to also help Jack and Mosushi and anyone else who is crossing.
He makes sure everyone understands what he is doing so that there are no surprises.
Rolls: Dex/Balance check: 10 fails! Str/Grab check: 1 fails! Reroll with Hero Point: 16 makes it! Woot!
Stuff used:
level 2 druid spell one of three metamagic charges one of three hero points.
Brahmah Thursday February 1st, 2007 6:25:51 AM
"Movement."
Flat-top d20+6=15 Thursday February 1st, 2007 6:43:10 AM
Spot/listen - 15 failed.
Flat-top react to Brahmah's warning, He strains to listen or try to see any kink of movement. Flat-top slowly takes his morningstar from his belt.
Flat-top whispers "I anything comes our way, He'll get a mouthfull of my morning star!"
Toros (Sub by Ceil) Thursday February 1st, 2007 6:49:50 AM
Toros is still nervous, so he start to look around, asking "Where! Where!"
At the same time taken a hold of his morningstar.
The Fight at the Chasm - Round 1 (Sub Cayzle) Thursday February 1st, 2007 7:54:25 AM
The stone support gives a +2 on crossing checks. So does having Glade at your elbow. So does the air elemental. That's a total +6 on checks.
Jack makes his crossing. Even with the help, he stumbles but catches himself. He makes it across.
Zeoll crosses and stumbles too. For a moment it looks like he is about to fall, but with a heroic efort he catches himself He can move off the bridge with no further checks next round.
Also next round, ONE person can try to cross. Dex DC18, Str DC14, and you get a +6 on checks (if Glade spends the round helping you. Otherwise only +4).
Brahmah sees three giant lizards! He takes a step forward. His bear is with him. The lizards are as big as Brahmah, with huge jaws full of sharp teeth. They are on two legs and look kind of like mini-T-Rexes!
Friends, we are in combat. Try to post every day. If you do not post, you do nothing. Here is a map of the battlefield.
Winterglade AC17 HP61(61) Thursday February 1st, 2007 9:22:11 AM
Winterglade, seeing that Zeoll should make it by himself after all, runs over to Toros [move action: move to H8-I9] and invokes the power of his patron, granting Toros the ability to tread on air [standard action: cast Air Walk on Toros. It will last 70 min.].
"Toros, go! Try to keep them alive! Winterglade'll be right with you!"
"Move it, people!" - the centaur points to the bridge. "Sword fodder first! Toros, can you help the next one across?"
[Air Walk: about 1h]
Sub Cayzle OOC Thursday February 1st, 2007 10:48:17 AM
Friends, note that the each square on the map can be labelled with a letter and number. For example, Brahmah is at W8 -- going by a character's top-leftmost corner unless otherwise specified. If you do not give your coordinate location, then you have no reason to complain when I guesstimate it for you!
Mosushi d20=15 d20=20 d20=11 Thursday February 1st, 2007 1:11:20 PM
Balance was 18, so I'm across and out of the way. (didn't make the listen of spot, but it seems pretty obvious by now.) I'll head to about T14 and draw a wand of summon monster, which I think uses up my turn.
Jack Stronghooves AC 17 HP82 d20+13=30 d6=1 d6=2 d6=4 2d6(6+1)=7 Thursday February 1st, 2007 5:36:10 PM
Jack quick draws his Great Axe and Charges Lizard three
my first roll which was a to hit was a 30! and if i hit i do
my axe damage is 3D6+9= at 16 My rhino hide damage on a charge is 2D6= 7 for a total of
23 Damage
(OOC: Forgive me if i do this wrong I have never faught on here so far, dang that was bad damage lol!)
Gecktar Friday February 2nd, 2007 5:29:34 AM
Gecktar moves to close Flat-Top (D10) then touch him and pray for the help of his Patron. His hand suddenly glows blue and the aura propagate all around Flat-Top to diseaper an instant later. "Now go Flat-Top ! You can cross the chasm as Glade do it. Don't fear about falling and bring some help to Brahmah and Jack"
[OOC : Cast Air Walk on Flat-Top (70min)]
Flat-top d20+6=21 d20+6=19 Friday February 2nd, 2007 6:40:00 AM
OOC; DC check - 21 - DC Str Check 19
Flat-top feel light as a cloud, he look at the Morning Star (+2) in his hand. but he see nothing. In a full gallop Flat-top runs accross The bridge and will head for Lizard #3
Toros(sub by Ceil) Friday February 2nd, 2007 6:44:43 AM
Toros Listens to Gecthar, "Thank you I'll do my Best!" Now runs accross the Bridge.
OOC: I though Fla-top and Toros was alredy across? So We'll cross again!
Zeoll (AC 17, HP 43, Inspire Courage) d20+15=29 Friday February 2nd, 2007 8:01:46 AM
Zeoll finishes crossing (move to S8). He tells his Air Elemental to help anyone who is crossing. Then he sings an inspirational song:
Oh, Domi, grrant us fearrlessness! As we fight in this wilderrness!
Perform 29 -- "Well," thinks Zeoll, "the lyrics are kind of lame, but the melody works very nicely!"
OOC: Everyone gets +1 to hit and damage due to being inspired.
Air elemental: Round 3 of 6.
Brahmah d20+7=8 Friday February 2nd, 2007 11:04:20 AM
Brahmah casts Speak with Animals. Looking at Heyoo he says, "Stay back, avoid them." And to the dinosaurs, the ranger says, "As for you bloaks, I know your looking for food, but we'll leave a bad taste in you mouth friends. We want no trouble. Go! Now!" Brahmah doesn't blink or make any violent acts toward the beasts, he just stares them down. "There are more of us than you. Step off. My herd is bigger!" (Wild Empathy 8, nat 1,(plus or minus whichever bonuses or penalties) miserable attempt, but I had to try. Trying figure out what their plan is but I'm pretty sure I know. :))
(Speak with Animals x2* and Protection from Energy (cold).)
Lizards vs Chosen! (Sub Cayzle) d20+10=11 d20+10=12 d20+5=9 d20+5=25 d20+5=7 d20+5=15 d4+2=3 (Jack is scratched) d20+10=17 d20+10=15 d20+5=15 d20+5=18 d20+5=16 (all attacks miss Toros!) d20+10=13 d20+10=21 2d6(6+6)+5=17 d20+5=21 d4+2=4 d20+5=22 d4+2=6 d20+5=19 d8+2=8 (attacks on Brahmah) Friday February 2nd, 2007 11:34:52 AM
OOC Notes:
1) It takes two move points to walk five feet on the bridge.
2) Friends, I do not have your PC sheets, so it is REALLY IMPORTANT that you post your current hp, ac, and other relevant stats every single post! Look at Winterglade, Zeoll, and Jack for good examples! PLEASE make this a priority! Oh! I DO have Toros's PC sheet! He has AC23 and 70 hp.
THE CHOSEN
Winterglade airwalks to H8 and casts Air Walk on Toros.
Mosushi wants to cross but Zeoll is in the way. He must wait for Zeoll to move first (uses delay action).
Jack charges to 14AD and attacks with his axe! Note that minotaurs, unlike the four-footed taurs, have a 10-foot natural reach, so Jack does not need to move closer to Lizard 3. Jack's charging attack hits for a hefty 23 hp damage. [OOC: Jack, you're doing fine!]
Gecktar moves to D10 and casts Air Walk on Flat-top.
Flat-top heads off across the chasm, air walking easily. He gallops up next to jack, but he cannot attack this round.
Toros, also air walking, follows Flat-top, but he takes a more careful double move.
Zeoll can only make it to Q9 with a single move. Zeoll sings his inspirational song.
Mosushi, right behind him, gracefully makes it over the bridge and to its edge -- and draws a wand as he moves.
Brahmah casts Speak with Animals, tells his bear to back off, and tries to calm the attacking dinosaurs. Unfortunately, the minotaur's lack of experience with the big reptiles is telling, and he fails to deter their attack.
THE DINOSAURS
Lizard 3 takes a five foot step forward and rips at Jack with the talons on his feet, his foreclaws, and his toothy bite! Ohmigosh! Rolls of 1, 2, 4, and 10 all miss, and a nat 20 fails to crit! Wardd, god of luck, has smiled on this Chosen of Domi for now! Jack is scratched for a mere 3 hp damage!
Lizard 1 races toward Toros and pounces! Toros is AC23 and has 70 hp. The dinosaur makes five attacks, and he is even luckier than Jack! Not a single blow lands on Toros!
Lizard 2 pounces on Brahmah. Five more attacks (AND I do not know Brahmah's AC!): AC13 is a miss; AC21 hits for 17; AC21 for 4; AC22 for 6; and AC19 for 8. Brahmah, please post which ones hit and total damage!
Mosushi (ac 14 hp 32) d20=7 4d6(5+3+6+2)=16 Friday February 2nd, 2007 12:59:09 PM
Mosushi wait until Zeoll moves (assuming he does, then move up five feet (Q10) and scorch Dinosaur #2
Scorching Ray hits a touch ac of 12(with modifiers for shooting into melee and bardic assistance). I will be very embarassed if I completely miss the broad side of a dinosaur. If successful, it's 17 points of fire damage (no save.)
"Begone, lest I continue with the smiting."
I need to find a better battlecry
Jack Stronghooves AC 17 HP79 d20+13=21 3d6(6+2+3)+9=20 d20+8=10 3d6(4+6+5)+9=24 Friday February 2nd, 2007 11:50:40 PM
Jack Yells "By the Strength Of Domi and all Taurs you will Die!" In a loud snarl!
And Slams his Great Axe against the lizard thing twice more
(I do Two Attacks, first hit is 21, if that hits I do 20 dmg My 2nd hit is 10, if that hits I do 24 dmg for a total of 44 Dmg with both
Winterglade AC17 HP61(61) Saturday February 3rd, 2007 7:21:42 AM
Winterglade looks back and is relieved to find the Chosen holding up the front quite well. He looks back at the two guides:
"Watch the rear, yes? Shout out if you see something."
The centaur moves over the chasm and readies himself to provide healing [double move to W14].
[Air Walk: about 1h]
Brahmah (hps 99/105(Diehard), AC 22) d20+14=16 d20+13=22 d20+9=29 d20+9=17 d20+10=16 2d4(3+2)+7=12 d6+4=9 2d4(1+4)+7=12 2d4(3+2)+7=12 d6+4=5 Saturday February 3rd, 2007 6:08:23 PM
(ACK! Sorry Donna. I know better too!)
Active Effects: Zeolls Inspiration Speak with Animals
Diplomacy, who needs it? The minotaur just took a bit of damage (6 damage)
Lizard #2 will have to take one for the team and be food for the others.
Brahmah strikes out with all due haste at #2, ripping the dino a new one. (hits AC 17, 23, 30(18threat) and 17 for 13, 10, 13(26 if crit) and 6 damage... total may vary, 72 potetial damage)
"Zeoll, can you create an image and cause these buggers to run off the cliff? Can anyone do that?"
Flat-top AC 22/ hp 102 / Inspired / Air walking Sunday February 4th, 2007 9:17:45 AM
As Flat top is galoping on air, gettinf closer to his enermy, He yells at Jack "See if you can hit his teeth!.
Flat-top is spinning his Morning Star (+2) because the next round He'll be attacking the Lizard!
Toros (ac 23 / 70hp / Inspired / Air Walking - Sub by Ceil) d20+7=26 d20+7=24 d8+4=7 d8+4=12 Sunday February 4th, 2007 9:29:35 AM
Toros takes out two Spears and as he is traveling by Air Walk. He'll will throw the two Spears at the Lizard #1.
Attack #1 Javelin - ac 27 / damages 7hp. Attack #2 Javelin - ac 24 ? Damages 12hp.
Gecktar (AC 20 / HP 66 / Inspired) d20+10=28 d8+2=8 Monday February 5th, 2007 4:40:09 AM
Gecktar now draws his shield and calls for the power of his Patron. A transluscent warhammer glows near the lizard 1 and with a violent swing hit the creature (hit AC28 damage 8 no damage reduction)
[Cast spiritual weapon on lizard 1]
Posting Report for Monday February 5th, 2007 5:36:50 AM
Game # 7 The Chosen of Domi For the week of Jan 29,2007
Name------MTWTF DM Donna--XOOOO <Had a funeral in the Family> DM Cayzle-OXXXX <Sub for DM Donna> Barhmah---XXXXXS Gecktar---XXOOF <I hope I spelled his name right this time??> Mosusie----XXPXX Flat-top---XXXXXS Wintergld--XXXOXS Jack Stnghf-OOXOX Zeoll------XXX2X Toros------XXXXXS<Sub by Ceil>
Adm Ceil - A very good week!/
Zeoll (AC 17, HP 43, Inspire Courage) d20+8=19 d4+1=5 d20+8=24 3d6(3+4+5)+2=14 Monday February 5th, 2007 11:55:11 AM
Since no one is trying to cross the bridge, Zeoll will direct his Air elemental to attack a lizard. The air elemental moves to AA10 with its 100 ft move and perfect flight. With flanking and inspire courage, it slams into Lizard Two, hitting AC19 for 5 hp damage.
Zeoll, still singing, moves to Lizard 2 and attacks. The Air Elemental gives him a +2 flanking bonus. Zeoll hits AC24 for 14 damage.
Brahmah Monday February 5th, 2007 12:49:57 PM
The minotaur prepares for further attacks.
Mosushi (ac 14 hp 32) d20=8 2d4(3+1)=4 Monday February 5th, 2007 12:50:00 PM
Move another 5 feet forward.
I'm optimistic so far, but alarmed by the absence of fire beetles biting big lizards. Luckily, I can remedy that. Put another way, summoning monster (using wand), putting it right by lizard #1. The beetle can bite vaguely in it's direction, hitting an ac 12 (I think. 9+1 from bard, +2 for flanking, if applicable). In the unlikely event he succeeded, he does 4.
Progress against the Lizards (Sub Cayzle) d4=3 d2=2 d2=2 [Secret DM rolls] d20+10=24 (hit) d20+10=30 d20+10=30 (crit) d20+5=16 (miss) d20+5=18 (hit) d20+5=19 (hit) 2d8(7+3)+5=15 2d8(6+6)+5=17 2d8(1+6)+5=12 (two claws (one a crit) hit Jack for 44) d4+2=5 (claw for 5) 2d6(3+2)+2=7 (bite for 7) Monday February 5th, 2007 1:26:45 PM
[OOC: The dinosaurs are AC16. They have a touch AC of 10.]
Mosushi delays as he waits for Zeoll to move.
Jack takes two huge chunks out of Lizard 3 as he swings that great ax of his. [Inflicts 44 damage, total 67]
Winterglade moves to W14.
Brahmah slices his target (Lizard 2) with four telling blows. [Jay, I'm adding your damages as 13+10+26+6 = 55 total. I don't know why you think it is 72. Please correct me if I am wrong.]
Flat-top does his best to encourage Jack. Ceil! You can attack RIGHT NOW! Go ahead and roll an extra attack next round to make up for the miscommunication. Sorry! I'll apply the extra attack to tomorrow's post.
Toros backs up five feet and throws two spears. He inflicts 19 hp damage to Lizard 1.
Gecktar attacks Lizard 1 with a spiritual hammer. It inflicts 8 damage.
Zeoll and his air elemental come up to help Brahmah with Lizard 2. Together, they inflict 19 hp damage to Lizard 2.
[OOC: Mosushi, I have two sets of orders for you: the scorching ray and the summoned beetles. I'm using the ray now and I'll use the beetle tomorrow, unless you post otherwise before I do. In general, please give only one set of orders betwwen DM posts ... or if you do, state that the second set replaces the first set.]
Mosushi scorches Lizard 2 for 17 hp fire damage, aiming right between Zeoll and Brahmah! And he kills it! As it dies, it cries a hideous plea of pain!
THE DINOSAURS
Lizard 1, disengaged from combat, attacked by magic, and very close to the magic fire, turns tail and runs away into the jungle, wailing in dismay.
Lizard 2 is dead.
Lizard 3, enraged, wounded, and fixated on killing Jack, attacks again. This time it is the lizard that lucks out! Jack is raked for 44, scratched for 5, and bit for 7. That's 56 damage total!
Dino Status: AC16 (10 touch) Lizard 3 has lost 67 hp. Lizard 2 has lost 91 hp -- DEAD. Lizard 1 has lost 27 hp.
Zeoll (AC 17, HP 43, Inspire Courage) Monday February 5th, 2007 2:11:04 PM
Zeoll, still singing, shrugs at his leader, as if to say, "No Need For Illusions!"
He delays to see if the last one goes down.
Gecktar (AC 20 / HP 66 / Inspired) d20+10=27 d8+2=9 Monday February 5th, 2007 3:19:24 PM
[OOC YES !!! you get it Ceil :)]
Gecktar directs his force hammer against the last creature. Once more it swings on the lizard and inflict some damage (hit AC 27 damage 9)
Spiritual weapon 2/7
Jack Stronghooves AC 17 HP 23 d20+13=21 3d6(5+2+4)+9=20 d20+8=11 Monday February 5th, 2007 3:36:31 PM
Jack is in such a battle fury with anger that he dosent even flinch with pain (ok maybe a little) And Yells with his last 2 large Swings! GRAWWWWWWWWW!
Brahmah (hps 99/105(Diehard), AC 22) d20+7=24 Monday February 5th, 2007 6:15:00 PM
(OOC: My bad, I added all the #s in the string. Oops. Thanks for catching it.)
Active Effects: Zeolls Inspiration Speak with Animals
"Stop attacking it, back off, they're only hungry. Now they have food."
He turns and speaks to the remaining lizard. "Here, eat your friend. He looks plump." (Wild Empathy 24)
"Chosen, Flat-top, Jack, back off. Save your energy. Fall back to the group. It won't attack while its wounded and when numbers are against it."
Winterglade AC17 HP61(61) 3d8(2+2+2)+7=13 Tuesday February 6th, 2007 2:21:17 AM
Winterglade runs over to Jack [move action: move to AB14] and, putting hand on his shoulder, channels divine energies into his wounds [standard action: cast CSW over Stone Shape: heals 13 damage]. The centaur winces, displeased with himself.
"Sigh. Winterglade's magic is not strong today."
[Air Walk: about 1h]
Two Down, One Fled (Sub Cayzle) Tuesday February 6th, 2007 11:08:22 AM
The Spiritual Hammer and Jack's Ax hit the remaining lizard hard! As it falls top the earth, Brahmah asks the group to back off. Too late! Two bloody bodies lie before you. Another is running away, fast -- you can still faintly hear its cries as it runs.
Winterglade offers some curing.
Please make a Listen check in your next post.
Brahmah Tuesday February 6th, 2007 1:20:29 PM
"Alright friends, clean that blood off. We don't want to be tracked again. Be thorough."
Mosushi d20=4 Tuesday February 6th, 2007 2:58:41 PM
Listen 10 (the die may have 20 sides, but I only like the first 5 or so)
"Names and places Veiled faces Many sins to atone Questions asked About the masked The answers found in stone" (emphasis on the last line)
looks meaningfully at the stones masked by the jungle.
Gecktar Tuesday February 6th, 2007 3:15:33 PM
Gecktar asks his fellows "Hey ! Glade, Toros and Flat-Top. Would you please give me a hand to cross the bridge."
Gecktar will try to cross the bridge with the help of his friends.
Flat-top Tuesday February 6th, 2007 5:54:37 PM
Flat-top is out of breath, But will go to Gecktar aid, "Come on Toros! Let's help Gectar, Beside The Captain said to back off!".
The both of them go to help their friend.
Toros <Sub Ceil> Tuesday February 6th, 2007 5:57:26 PM
Toros follows Flat-top, "I wonder if there's more of those in the forest?"
Toros give another look back.
Jack Stronghooves Wednesday February 7th, 2007 2:12:55 AM
Jack looks at WinterGalde and say "thank you brother" as his hind legs go down in a mock sit, Then Jack looks at Brahmah with a calm glance "I from the very begining have followed you without question and respected the athority that you hold here (jack looks at his bite mark and flinches) in this group, But (jack puts his great Axe away) when I am getting bit at and cut in half (jack points to his massive claw marks) I will not stop till the foe has either one stoped attacking me, two said stop and I will too, and three runs away, not when I am getting killed."
Winterglade d8+5=10 d8+5=6 d8+5=6 d8+5=7 d8+5=12 Wednesday February 7th, 2007 4:49:13 AM
Winterglade moves between the party, healing those who are wounded [5xCLW on Jack, heals 41 damage, 6xCMiW on Brahmah, heals 6 damage].
"Will that do? Yes? Then Winterglade is off to help our guides across."
Zeoll Wednesday February 7th, 2007 7:05:28 AM
Zeoll tells his air elemental, in its last rounds of existence here on this plane, to help Gecktar and the guides across.
He asks if anyone wants to track these things back to their lairs. Who knows what they might find that way.
Finally, he says that it seems a shame to let so much meat go to waste.
Flat-top Wednesday February 7th, 2007 7:50:07 AM
Flat-top look into the path "Alright WHO goes first??"
Toros<sub Ceil> Wednesday February 7th, 2007 7:53:19 AM
Toros takes a long look at Flat-top... Then answers him "Not ME!"
Just When You Thought It Was Safe ... (Sub Cayzle) d20+9=18 d20+9=18 Wednesday February 7th, 2007 11:41:23 AM
Toros gets a chill down his back when he wonders aloud if there are any more of those in the jungle.
Meanwhile, it takes three rounds to get Gecktar and the two guides across the bridge. With Toros and Winterglade helping, plus the stone reinforcement, the Dex Check vs DC18 and the Str Check vs DC 14 gets a +6 on rolls. (Zeoll's Air Elemental pops out of existence before it can help.)
Fosdik (Str12, Dex16): Makes it over gracefully.
Shmooey (Str10, Dex16): Makes it over gracefully.
Both seem a little nervous about it though!
Gecktar, please make your own rolls!
Any other actions during these three rounds (Toros and Winterglade are clearly occupied)?
Then, you feel a slight vibration, as if a huge block of stone had fallen onto the earth a long way off.
Then again.
Then again.
If you make a Listen check vs DC15, Please Highlight to display spoiler: {You hear a deep angry roar from a ways off. And getting closer.}
Brahmah Wednesday February 7th, 2007 11:51:08 AM
Active Effects: Speak with Animals
"Jack, I have not chastized you in anyway for defending yourself, that is what you were doing. I will never ask a Chosen to put themselves in harms way before doing the same myself! I will always put myself in harms way BEFORE another Chosen, so do not assume anything my young friend."
The minotaur gives the young taur a stern but understanding look, then turns to Flat-top and Toros. "I'll go first. I just wish we had Kale here to scout! I miss that minotaur!"
"Glade, thanks for the healing. I will wait for our guides. They will be in the middle of the group as we proceed up the path. Unless there are any better ideas? Flat-top can take the read flank."
Still able to speak with Heyoo, "Friend, go to the forest, look for beasts, and return to tell us. Can you do that?" Sure the bear is still too young to grasp the concept, Brahmah hopes for the best. "Be safe."
Donna/Cayzle, How far in is the ziggirat/pyramid?
To the LaPlante family, my sympathies.
Brahmah d20+12=15 d20+14=28 d20+14=22 d20+13=26 d20+6=26 Wednesday February 7th, 2007 12:05:06 PM
(Shoot! Cayle was posting while I was... I will add this.)
Listen of 15. "Time to go Chosen. Lets move. Perhaps staying OFF the path."
Survival 30 to avoid natural hazards, 24 to track a smaller game path used by smaller creatures, Spot 26, Knowledge Nature 26 (natural 20) to notice a slightly overgrown path which might be safer.
Jack Stronghooves d20+2=16 Wednesday February 7th, 2007 12:43:20 PM
Jack thanks wintergalde for healing him! Jack then in the three rounds will smile a rare smile and say "good brother" to the Captin and draw his axe and wait behind the captin for a order or two along with a listen check ( I made it)
Mosushi d20=2 Wednesday February 7th, 2007 4:49:56 PM
Moshushi looks at the flash fried lizard and wonders how edible they are. Presumably, they eat something besides taurs, so he's going to look for tracks of other critters, trying to get an idea of what sort of things might be around.
Continuing my lucky streak, the survival roll is 8. If this is soft earth and their are elephants nearby, Mosh is all over it.
Gecktar d20+6=19 d20+6=21 d20+4=8 Thursday February 8th, 2007 3:14:10 AM
Gecktar easily cross the chasm with the help of his friends. "Thank you taurs."
"That seems to be a savage jungle. I guess what kind of other surprises we will find."
[Dex check 19, Str check 21, Listen 8]
Winterglade d20+4=18 Thursday February 8th, 2007 3:56:13 AM
[Listen 18] "Uh oh. We are going to have a company soon."
<Ka-click.> Winterglade locks his shield in place.
[Not sure if Winterglade had a chance to fully heal Brahmah and Jack as he intended? If not, he will try to do that now, starting with Jack. It will take him 9 rounds.]
Zeoll (AC 17, HP 43) d20+3=13 d20+17=26 Thursday February 8th, 2007 7:14:56 AM
Zeoll does not hear anything, but those vibrations and Winterglade's words have made him worried. He too thinks that something is about to come out of the jungle.
He says to the Chosen and especially Brahmah, "If therre is something coming, let me trry to fascinate it. That will give us fourr rrounds to prreparre or flee. Do not make any offensive action while I am singing!"
He readies a bardic fascinate to be used as soon as he can see the thing (or things) and it is within range (90 ft). Perform Check 26.
STUFF USED
1 second level bard spell. 1 bard music
Flat-top d20+4=13 d20+4=13 d20+5=16 d20+6=19 Thursday February 8th, 2007 7:30:18 AM
Flat-top takes his cue from Winterglade, I'm With you, Glade!" as he takes his own Shield from his back, onto his arm. Now braces himself for What ever show up.
Dex Check - 13 Str Check - 14 Listen Check - 16
Toros <sub Ceil> d20+4=12 d20+4=22 d20+6=26 Thursday February 8th, 2007 7:47:40 AM
Toros listens and Yell at Everybody "There's something Big and angry COMING OUT WAY!!" With fast thinking, toros takes his Magic Missels Wand from hos belt and readies himself.
Brahmah (hps105(Diehard), AC 22) Thursday February 8th, 2007 8:09:11 AM
(Brahmah is full on hit points.)
Brahmah acknowledges Glade and Zeoll. "I'm feeling fine, friend." Turning to his advisor, Zeoll, "Of course, than you for the warning. And if necessary I will have my Entangle tattoo to deal with things too. I only have a protection from cold and a speak with animals prepared. I also have a handful of scrolls too. I can't remember which spells though." He smiles.
Then thinking for a moment, "Glade, have you a pass without trace prepared? Does anyone? I should have thought about it."
Mama Lizard (Sub Cayzle) (Round 10) d20+10=21 (mama fails will save) Thursday February 8th, 2007 11:21:12 AM
First, let me spell out exactly how time has flown by!
Rounds 8-9 (also Feb 7) -- Curing, look at bodies, hear vibrations.
Round 10 (Feb 8 TODAY) -- Mama Lizard spotted.
THEREFORE NOTE: Glade, you have not had time to cast 5 CLWs on Jack nor 6 CMiW on Brahmah! Glade, please reconsider your healing spells cast in rounds 8 and 9! Brahmah and Jack, please pay close attention so that your current hit point scores are accurate!
AND NOW THE TURN~
Brahmah takes a coupl;e steps onto the path, and asks his bear to scout the woods. But the bear has no time to go far when the Mama Lizard appears!
Jack follows Brahmah.
Mosushi looks at the bodies and for tracks. He sees some clearly! They head off in the direction from which the Mama Lizard is just now arriving!
Gecktar wonders what else the jungle holds. It takes only a moment to get an answer ... it holds an angry Mama Lizard!
Winterglade readies for combat (Please feel free to specify the spells you cast in rounds 8, 9, and 10).
Zeoll, like Winterglade, suspects that danger is about to arrive. The bard readies a Fascinate.
Flat-top also braces for a fight.
Toros is ready with his Magic Missile wand.
THEN the Mama Lizard pokes her head over the scrubby trees and looks down on you! Zeoll's readied Fascinate kicks in, and the Huge Animal cocks her head to listen!
The Mama Lizard is Fascinated. If the party does anything aggressive or threatening, including moving toward her, the Mama Lizard will break free of the effect. If the party does nothing aggressive, the Mama will listen for four rounds.
Feel free to NOW post four rounds of actions! Give your actions in order so that if the Fascinate is broken, I'll know what you did first.
Brahmah (hps 105(Diehard), AC 22) Thursday February 8th, 2007 2:53:12 PM
"Do nothing to upset Zeoll's spell. Keep moving. Heyoo, come here."
Brahmah will move at top speed, toward the pyramid, for four rounds.
"Get to the structure! We'll be able to climb or get inside it. Move, move."
"Heyoo."
From here on Brahmah moves without speaking.
Moshushi Thursday February 8th, 2007 5:05:25 PM
OOC:I'd like the DM to help me out with something. Moshushi knows more about magic in the Wold than his player does. As i understand it, casting spells on the lizard would break the fascination, but not if someone else was targeted, particularly if it has no obvious effect, right? Also, I don't believe that casting a spell on a bard disrupts his singing, correct? It's really mostly a question about the DM, I think.
If Mosh is unsure of himself, or knows that my interpretation is wrong, and he sees Brahmah running, he follows.
If Mosh knows the answers are yes, then: Moshushi sees everyone starting to run away from the big lizard and Zeoll standing there singing, and he feels bad for him, as he'll be eaten. "Let me allow you to fly," he'll say, touching Zeoll and casting Fly. he'll then run after the rest of the group
Jack Stronghooves AC 17 HP 23? or what? Thursday February 8th, 2007 8:38:33 PM
(I dont know what my health is at and that kinda is whats going to make my move so.......) I will either wait with Galde for 4 rounds and be healed and if thats not going to happen I will first wait for Zeoll is done singing anf moshushi is done singing then follow after protecting the flank
Sub DM Cayzle Extra Thursday February 8th, 2007 10:32:14 PM
Mosushi, the rules for Bardic Fascinate say that "Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the target, automatically breaks the effect." My personal interpretation is that if you turn your back, so to speak, and cast a buff or heal on a willing friend, the fascinate will be unbroken. Fair warning: Another DM might disagree. But for this fight, you can cast the spell on Zeoll with no ill effect on the fascinate.
Jack, regarding those heals, why don't you repost after Glade. I'll delay my DM post for you to do so, up to midnight Friday night Wold time.
Gecktar Friday February 9th, 2007 3:12:45 AM
Gecktar, surprised by the coming of the great lizard, lokks at Zeoll when he begin his chant.
Listening to his captain he agrees and rushes after him to close the pyramid and try to get some cover.
Winterglade Friday February 9th, 2007 4:33:59 AM
[Let's clarify the healing first:
1. It seems there was no time to heal Brahmah. He still has 6 damage. 2. In rounds 5,6,7,8,9 Winterglade was helping three people across, but I hope there was enough time left for him to cast CLW two times on Jack. 3. In the first three rounds of fascination Winterglade turns his back on the lizard and finishes off the healing of Jack - three more CLW, so all spells inclusive Jack was healed for a total of 54 points.]
[Last round of fascination:]
"You all get out of sight! Winterglade'll try to draw it away from us!"
Winterglade starts to walk up in the air until he finishes near the treetop [AE3]. He does his best to estimate the reach of the jaws and claws of the beast, then adds a good 15ft to it, and that's the height he would like to be at.
Once it is obvious the bardic effect has expired and the lizard will start to look for blood the centaur will do his best to draw its attention to himself - whistling, shouting, shaking the branches of the tree, breaking off some of them and throwing it at the lizard.
Should that work he is going to draw the lizard away from the party to the North, along the chasm, staying out of it's reach all the time, and once the group has put a good distance between themselves and the thing he will leave it on one side of the chasm and circle back to find the group.
Flat-top Ac 22 106 / 106 hp Friday February 9th, 2007 7:26:59 AM
Flat-top seeing that the Captain is running towards the pyramids "Oh! Well! The Captain say's run, then I run."
Flat-top will run at top speed, trying very hard to be behind Brahmah to protect his back. If there's any trees or low rock in the pathway. He'll jump over them all the way.
Toros <sub Ceil> Friday February 9th, 2007 7:39:07 AM
Toros sees Flat-top running into the jungle, but he cannot move with out danger, he's too close to the lizard!!
He figures if he crosses to (AE/18) he would be in a better spot? then He might have a better chance running in this jungle. (Still holding the Magic Wand)
Brahmah (hps 105(Diehard), AC 22) Friday February 9th, 2007 9:26:02 AM
"Flat-top I said to take up the rear."
He continues to move.
Moshushi Friday February 9th, 2007 10:42:56 AM
neat. Going with the cast Fly on Zeoll and run away plan
Zeoll Friday February 9th, 2007 2:07:42 PM
Zeoll may be singing, but he is well aware of what is going on around him. He hears Mosushi cast a Fly spell on him and then run off. He hears Winterglade's plan. He bets the two NPC guides have also run off following the party. By the end of the fourth round, no one is left near the huge lizard except himself, Glade, and Jack.
Zeoll is especially alarmed that although he can fly and although Glade is already in the air, Jack is going to be left alone on the ground with the monster.
When Zeoll finishes his song, he turns to Jack. "Jack, take this invisibility spell and hustle out of herre!" Then Zeoll casts Invisibility on Jack and flies 30 feet up into the air.
STUFF USED
1 second level bard spell. 1 second level druid spell. 2 bard musics.
Run Away! Run Away! (Sub Cayzle) d20+42=47 (jump check) d100=78 d100=93 d100=59 d100=42 d100=22 (miss chance) d20+10=29 d20+10=24 d20+5=20 2d6(3+3)+5=11 2d6(3+2)+5=10 d4+2=3 Friday February 9th, 2007 2:34:49 PM
Brahmah, Gecktar, Flat-top, Toros, and the two guides back away, then run, down the path toward the vegetation-encrusted pyramid in the distance. Mosushi is right behind them.
Winterglade cures Jack, then airwalks up, out of reach of the huge lizard. He is ready to make a distraction.
Jack gets cured, then waits for Zeoll to finish so that he can protect him as he flees.
Zeoll finishes his song, then casts Invisibility on Jack and rises 30 feet up into the air.
The Mama Lizard shakes her head after the music ends, then sniffs. She moves over to the bodies of her two dead children. Her third, wounded baby, the one that ran away, follows behind her, you now see, making a pathetic mewling noise.
The Mama smells some more. She smells the taurs. The liontaur 30 feet off the ground. The centaur over her head and to the side. The minotaur at ground level. She growls, and then lets loose a howl of grief and rage. It looks like she is about to attack!
Winterglade's readied action kicks in. He starts yelling and waving. He throws down some leaves and branches at the monster.
The monster attacks Winterglade! The centaur is 15 feet out of reach, but the monster has a Jump modifier of +42! She makes a running jump at Winterglade, snapping with her mighty jaws. Her jump check is a 47, high enough to propel her 12 feet up into the air -- Winterglade feels the heat of her breath on his fetlocks, but she is just short of biting range!
The wounded young is emboldened by his mama's example, ane he has the same scent ability. He smells Jack, and tries to pounce on the invisible minotaur.
Jack, as the young lizard comes at you, you are entitled to take an Attack of Opportunity as it closes. But if you take it, your invisibility will be gone, and you will be visible to both Mama and young lizard. I'll assume you'll forego the AoO, but if you want to take it, roll those bones!
The young lizard attacks Jack! The last two attacks miss due to the miss chance granted by Invisibility. The other three attacks connect! Jack, take 24 hp damage.
STATUS AT END ROUND 15:
Mosushi, Brahmah, Flat-top, Toros, Gecktar, and the two guides are about 4.5 rounds away, running at minotaur speed. (Mosushi started a round behind, but liontaurs are fast, so he has since caught up.) Call that at least 500 feet on the path, and well out of sight. They hear the Mama Lizard roar, but that's it. The pyramid is another minute or two travel away.
Winterglade is 15 feet over the mama lizard. Zeoll is about 30 feet away and 30 feet in the air. Jack is about 30 feet away and on the ground, but invisible. The young lizard is next to him.
Actions?
Winterglade AC22 HP61(61) Friday February 9th, 2007 5:14:12 PM
Winterglade starts sweating bullets. This was entirely too close for comfort. If the lizard grabs him he's dead.
The centaur's legs start shaking. This he'll have to play out very carefully.
Winterglade backs away from the lizard at his current height, still whistling and shouting and trying to keep it's attention - though his mouth is growing dry very fast [move action: move West].
His attention is concentrated entirely on the big lizard. As soon as (if?) it jumps at him again, he will run to the side [readied action: move out of the path of the jump to the North].
[Air Walk: about 1h]
Jack Stronghooves Friday February 9th, 2007 9:53:44 PM
Jack really hates to do this but He starts to sprint in the direction of his leader (He runs very fast with his horseshoes of speed!)
Flat-top Ac 22 - 106/ 106 hp Saturday February 10th, 2007 7:13:22 AM
Flat-top will listen to his Captain orders, "OK! Will Do!" he yells back at Brahmah.
He'll will slow down his speed (from 50 feet to 40 feet Per round) Letting the rest of the Taurs pass him. Once the taurs are pass hin he'll will resume his matural speed.
Toros <sub Ceil> Saturday February 10th, 2007 7:26:55 AM
Toros run for his Life, Still holding his Wand of Magic Missels, "Puff" "Puff" Breathing hard all the way, Trying very hard to catch the group or even getting ahead of them.
Brahmah (hps 105(Diehard), AC 22) Sunday February 11th, 2007 11:11:25 AM
Continues moving unless he reaches the pyramid, then he will climb or looks for an enterance.
Gecktar Monday February 12th, 2007 3:46:58 AM
Gecktar continues rushing to close the pyramid.
I hope other aren't in dire situation... Why did they stay there instead of rushing with us... he thinks to himself.
Brahmah (hps 105(Diehard), AC 22) Monday February 12th, 2007 6:48:12 AM
The ranger is extremely tense running from the lizard, but killing an entire family wasn't his idea of proper. The Chosen DID invade their home then we go and kill her babies. Sigh.
Posting Reports for Monday February 12th, 2007 7:15:34 AM
Game # 7 The Chosen of Domi For the week of Feb 5,2007
Name-----MTWTF DMCayzle-XXXXX <sub for Donna> DM Donna-OOOOO <will be back soon> Brahmah--2X2XXS Gecltar--X2XXX Mosushi--XXXXX Flat-top-OXXXXS <Made a Opps!on monday> WinterGld-OXXXX Jack S.--XX2XX Zeoll----XXXXX Toros----OXXXXS <Sub Ceil>
Adm Ceil - This story is a Cliff Hanger! I wonder if a Taur will get Killed??
Flat-top Monday February 12th, 2007 7:22:15 AM
Flat-top slowes his pace again, (by 30 feet this round) So that Toros can catch up with the rest of the group.
He still has the Morning Star+2, in his hand and his shield on his arm. "Hurry!Toros!" but does not shout it out. But wanting to suprise Big Mama if she should run this way.
Toros <Sub Ceil> Monday February 12th, 2007 7:26:10 AM
Toros runs as fast as he can, hoping to out run Big Mama If she should spot him, He tell himself 'I though we Lointaurs could run fast?? "Puff" "Puff" Maybe I out of shape??'
He run another 50 feet.
Zeoll Monday February 12th, 2007 10:38:49 AM
Zeoll does his best to fly away from the huge dinosaur. He tries to rejoin the main group.
STUFF USED
1 second level bard spell. 1 second level druid spell. 2 bard musics. 1 metamagic rod use.
Getting Away With It (Sub Cayzle) Monday February 12th, 2007 10:43:00 AM
Winterglade gets ready to leap away should the mama lizard attack.
Jack runs off, away from the wounded youngling.
Zeoll follows Jack, flying out of reach.
Toros, Brahmah, Gecktar, and (presumably) Mosushi all continue to head for the pyramid. It is getting closer!
Flat-top takes the rearguard as the group heads for the old ruin.
The mama lizard does leap at Glade, but the centaur's preparedness saves him. Glade, Zeoll, and Jack all manage to evade the beasts and (should they so desire) rejoin the group.
Winterglade Monday February 12th, 2007 10:52:38 AM
The centaur leads the beast away from the group for half a minute, then crosses the chasm and circles around to join the party. He arrives shortly after Zeoll and Jack (if they try to catch up, too). He's visibly shaken.
"Char's Temper! Winterglade just knows nights will be that much more fun now that the mental image of that maw is with him to keep him company."
"There must be more of them, you know, if they breed. Probably at least five adults if the population is to keep from degenerating. Winterglade wonders what they eat?"
Moshushi Monday February 12th, 2007 1:01:12 PM
Moshushi is a simple guy, who likes simple plans. Currently, he favors the "run away from the huge lizard" plan. He'll run along with the group, heading towards the big, hopefully lizard-free pyramid. He's keeping an ear cocked for cries of help, or the sound of taurs being devoured, which will alter the plan
Jack Stronghooves Monday February 12th, 2007 8:52:16 PM
Jack will slow his pace when he gets to the group with a slap on Zeolls back saying
"Thank you brother you may have saved my life and i am greatful.....HAHa Good battle eh!"...."Jjust wish we wouldnt have run away"......
Jack is in a good mood he has just done the one thing he knows the best, its been all he has done since a little taur and he hasnt had a good battle in quiet some time.
Into the Secret Valley
Still Running... DM Donna Tuesday February 13th, 2007 2:15:12 AM
The Chosen of Domi put as much distance between themselves and the monstrous lizard-like creature that had been trying to make a meal out of them. They keep up their pace for some time and come to a conclusion:
That jungle-covered pyramid-thing they'd seen from the other side of the bridge was farther away than they'd thought...and it was a good deal bigger than it had appeared from their original perspective.
It is late morning by the time they reach the foot of the structure, and now that they are at the actual site, they see that it isn't a pyramid, but a ziggurat--a step-pyramid--that has carvings in the worn stone that it is built from.
The ziggurat is at least four hundred feet tall and about two hundred feet (or so) on each side of its base (there are four sides to the base.)
Gecktar d20+8=20 d20+5=6 d20+2=19 Tuesday February 13th, 2007 3:13:40 AM "What a great monument" says Gecktar "Anyone has knowledge about the civilization that built this ziggurat."
"Only advanced civilization could have built this. I don't even realize what science of architecture is needed for such feats. Or magical, but it could not be less than direct divine power."
Gecktar seems very impressed by the monument and try to find by what means it have been constructed
Winterglade Tuesday February 13th, 2007 3:41:45 AM
Now that there is time Winterglade heals Brahmah as he intended to earlier [6xCMiW heals 6 points of damage].
Looking up at the stone construction he tilts his head to the side.
"Whoa, this very steep. Were Winterglade's powers still active he would circle around it and see what is on the top, but the way things are it will take him half a day if he needs to climb it."
"Maybe we should circle it and take a look around?"
Toros <sub Ceil> Tuesday February 13th, 2007 7:32:38 AM
As Toros arivies ahead of Flat-top, He scratches his head and ask "Is this what they call a ziggurat?? Odd looking I'd say!"
Flat-Top Tuesday February 13th, 2007 7:38:10 AM
Flat-top is covering the backs of the Chosens, for the first time turns to see the building. "A Ziggurat? is a monument?? Sounds like a rodent to me??" he tells Toros as he will still look out for those Lizards.
Zeoll d20+8=9 Tuesday February 13th, 2007 1:20:24 PM
Zeoll tries to remember any mention of this place in ancient wemic lore. Bard Lore check: 9 (nat one). Zeoll recalls nothing at all!
Brahmah (hps 105(Diehard), AC 22) d20+16=34 d20+4=19 d20+1=10 d20+13=26 d20+12=17 d20+8=14 d20+16=35 Tuesday February 13th, 2007 1:41:58 PM
"Yes, super. Lets see if there are any carvings which will tell a story of this place. We really should inspect it first. See if anyone else has been here recently."
He takes off his cloak of comfort and retrieves his +2 cloak. He will don it as soon as he can.
"Heyoo, will you look around a bit. Tell me if there are others like us nearby."
"I look for tracks or signs of habitation. I need someone examining the ruins for religous significance. We also need a perimeter search and a taur stationed above the pyramid to keep an eagle eye on the surroundings... I wish Pah'caw was still here."
"Heyoo! Stop eating and look around you big lug! Come here." When the bear shows up at his side he casts his remaining Speak with Animals, SHARING with Heyoo.
(Survival tracks 34 +2 for humans, +4 for centaurs, Search 19, Knowledge High Woldian 10, Spot 26, Listen 17... and Wild Empathy just in case Heyoo does something goofy 14)
Any writing he finds he will touch so that his Helm isn't confused. Hopefully the Helm he has will help decipher any writing on the ziggurat. He will push away, though VERY carefully, any foliage obscuring possible writing or entrances.
"Watch out for assassin vines and pincher plants in this enviroment folks, they are like around. Watch out for vipers and cave spiders as well as giant insects that may have taken refuge in the hollows of the stone! The place is suited for such things. Tread carefully." (Survival to avoid natural hazards, 35)
Remaining Affects and Such: Second level spell: Protection from Energy cold Brahmah's Entangle Tattoo, 3/day, unused Brahmah's Guidance Tattoo, 4/day, unused
Active Spells: Speak with Animals: self and Heyoo. Helm of Comprehend Languages.
Moshushi d20=2 d20=7 d20=4 Tuesday February 13th, 2007 1:59:07 PM
Moshushi starts poking around, staying nearby, looking for anything of note:
Search 10, Knowledge Arcana 20, Knowledge Religion 11. One day, I will roll in the double digits
Tunc / Toros Tuesday February 13th, 2007 11:42:32 PM
Dear All,
Great game and story so far, thanks a lot for keeping the Taurs alive. If my character survives and deserves to get some experience points, at least half of it should be Ceil's.
Sorry to extend my return once again, but hope this will be the last one. I am slowly catching up with going on all over, and what I have been mostly doing and been extending in my real life is going to be finished by the middle of March. To be more specifically I will be busy again for the next two weeks but for the following two weeks I will have more time. Then, I should return to normal as usual.
Hope to catch with the Chosen soon and good luck for the rest of the module!
Cheers, Tunc/Toros
Pyramid Scheme - DM Donna Wednesday February 14th, 2007 2:08:25 AM
Heyoo shuffles off into the nearby underbrush, snuffling and searching, very much on the lookout for other Taurs...as well as other hungry T-Rexes and the like.
Brahmah (and anyone else who looks closer at the great stone blocks that make up the ziggurat see that there are, indeed, carvings in the stone. The clinging vegetation makes it hard to see most of it, though. It is obvious, however, that the carvings tell a story, and even have symbols or pictographs that accompany them.
Thanks to his Helm, the leader of the Chosen soon comes to realize something rather amazing:
Ancient Wemics had apparently used to have a form of hieroglyphic writing...and the friezes in the stone along with the pictographs that accompany them begin to tell a story that unfolds as a set of steps winds its way up the sides of the primitive pyramid.
Winterglade Wednesday February 14th, 2007 3:37:35 AM
"The answers found in stone, yes? Good call, Captain. Let's see what it says."
Winterglade is right behind Brahmah, climbing the pyramid and reading the story.
Flat-top Wednesday February 14th, 2007 7:39:22 AM
Flat-top is still watching for the Lizards. As he was listening "Pictures in the stone tell a story?? How can that be?" He ask Toros.
Toros <sub Ceil> d20=17 d20+2=15 Wednesday February 14th, 2007 7:46:27 AM
Toros goes to one of the stone step, Looks at the pictures, the goes back to Flat-top "It's true! there's pictures in the stone steps!"
Decipher Script - 17 Gather Information - 15
Brahmah Wednesday February 14th, 2007 2:08:10 PM
Brahmah will 'read' the story out loud as he sees it unfold. "Glade, Zeoll, I suggest you both draw some of these figures and so we might take them back to the Fffiftt village, should they divulge anything new for the old story of teh Queen. I will peel away some foliage where I can." He begins pulling plants free, apologizing for disturbing any animals, insects or reptiles displaced by his activity. He tries not to destroy any vegetation while doing this. "It really is too bad... wait, is there a way to create an identical image of this script on paper? Or would you be able to duplicate it in an image later?" He asks the arcanists in the group.
Zeoll Wednesday February 14th, 2007 2:50:22 PM
Zeoll doesn't really have the skill to transcribe the symbols, since he is illiterate. But he does think that making a copy is a good idea.
He thinks about the riddles and rhymes he has heard. "Winterglade, maybe these are the 'answers found in stone.' I hope so."
He wishes he were experienced enough to be able to ask the stones to actually speak. Eventually he will do that.
Jack Stronghooves Wednesday February 14th, 2007 9:08:43 PM
Jack Scans and protects his taur brothers while they do this stone work
Gecktar Thursday February 15th, 2007 3:42:46 AM
Gecktar listen to the words Brahmah is able to comprenhend, trying to remember what he has learned during his studies of the ways of Domi.
"I have some parchment and inkpen for those willing to copy the signs. I myself have no talent for painting or drawing..."
It's the Story of a Lovely Lady - DM Donna Thursday February 15th, 2007 4:18:58 AM
Brahmah and Toros begin piecing together the carvings in the stone:
The friezes tell the story of how a magical sword ended up in the hands of a beautiful young wemic priestess, Motina, born of the Sunsetter clan. How the beautiful priestess became more and more enamored with her own power and beauty. How her suitor, the provider of the sword, eventually passed away. One frieze shows the priestess, now a mature liontaur, donning a large crown with a visor like piece that covers her face. Ever after in the depictions, she is seen with the crown, growing ever more powerful as the ruler of her people.
Though it is Brahmah who reads the majority of the tales shown by the carvings as the entire party ascends the steps cut into the sides of the ziggurat, it is Toros who manages to figure out that the dozens of tableaus span many generations, yet the wemic priestess' rule continues. War, destruction, disease and despair overtake the reign of the Veiled Queen, yet she still remains despite the passage of time.
Winterglade Thursday February 15th, 2007 8:31:14 AM
"A divine spellcaster hundreds of years old who achieved longevity, probably through undeath. The word we are looking for here is a lich, yes? Oh, this has epic written all over it. Let's all pray that this story has a happy ending, like maybe her being cast down to the lowest pits of hells. Otherwise this will quickly turn into a <do not approach without a Holy Devastator sword> quest."
Flat-top Thursday February 15th, 2007 10:52:18 AM
has arrived with the rest of his mates. "Alright! Captain ! I'll climb behind all the others."
Toros <sub Ceil> Thursday February 15th, 2007 11:00:08 AM
Toros is with the captain, trying to make sence of the tablets, "WoW! These stone tablets are really old, But let's look on the other stones." sair Totos as he moves along with Brahmah.
Brahmah Thursday February 15th, 2007 11:59:39 AM
"Epic is right. Fact is, the next chapter of the story won't be finished until we have the sword. We don't want the pages blackened by Vargas and the Diseased One. Lets find a door or something. Heyoo!?"
Moshushi Thursday February 15th, 2007 3:06:58 PM
"perhaps a lich, or perhaps she lives because of the helm? That might be good news. or worse news. Either way, the song said 'Names and places Veiled faces Many sins to atone Questions asked About the masked The answers found in stone'
She has a veiled face and is masked, and there seems to be plenty of sins. I do wish it said the answer was found on the stones, not in. The outside seems to ahve many qustions, and few answers
Jack Stronghooves Thursday February 15th, 2007 6:31:38 PM
Jack Looks at Moshushi "No worries friend I got my trusted ax" Jack pats his ax
Still Climbing - DM Donna d6=4 Friday February 16th, 2007 1:44:55 AM
The Chosen--although they are climbing stairs that are scaled to the size and abilities of wemics, find the going a bit slow, mostly because of the vegetation that has overgrown the structure...it's a case of climb a few yards, clear a few bushels, climb another few yard, clear another few bushels, etc.
However, when Brahmah calls to Heyoo, the young black bear quite eagerly comes gallumphing up the cleared steps, almost barreling over the others in his haste to reach the ranger's side. (Everyone has to roll Reflex saves versus DC10 or be knocked down by the anxious bear. Natural ones on the die mean the unfortunate Taur not only falls onto the steps, but takes a bit of a tumble down one level, suffering 4hp damage and a considerably bent ego.)
Heyoo skids to a halt by Brahmah, the ursine eyeing the minotaur hopefully. Brahmah gets the definite feeling that the barely-adult bear has a snack on his mind.
Winterglade d20+6=9 Friday February 16th, 2007 2:28:03 AM
[Ref save 9]
"Ouch! This animal will turn out to be a Firekindler's Gift, Winterglade just knows it."
The centaur picks himself up from the ground.
"Where were we?"
Flat-top d20+11=12 Friday February 16th, 2007 4:16:10 AM
Flat-top braces himself at the tumble of Winterglade, "Did the bear bump you off the steps??" He ask with a little smile.
Looking you to Brahmah, "Captain! I hate to tell you this, BUT I have Heyoo's sweets in my back pack. So if you send him down? Tell everybody first?"
Flat-top will help Winterglade up on his hooves.
Reflex check - 12
Brahmah Friday February 16th, 2007 12:14:49 PM
"HEYOO! Tread more carefully!"
"Sorry Glade."
"No treat for you this time friend. Be more careful."
Zeoll d20+4=9 d20+10=28 Friday February 16th, 2007 1:47:54 PM
[Don't have my PC sheet at hand, but Zeoll should be a +4 from bard levels and a +1 from Druid levels, no dex, for a total +4 on the save.]
Zeoll gets knocked down! Then he laughs and tells the bear to take it easy. Wild Empathy 28.
Then more seriously, Zeoll adds, "Lorrd Garrgul told me that this sworrd was verry verry evil. I just prray that we can rresist its corrruption long enough to destrroy it."
Gecktar d20+2=6 Friday February 16th, 2007 3:53:29 PM
Gecktar is right in the path of the bear and when it rushes tumble on the step he comes from.
Hey beast ! whatch your way !
... More later
If the sword is such a powerful artefact, we could have some trouble to destroy it. And it may lead us on a full quest to do this...
Do we know where it was forged ?
Jack Stronghooves d20+4=10 Friday February 16th, 2007 5:37:49 PM
Jack jumps out the way
Hmph!
Toros <Sub Ceil> d20+4=13 Saturday February 17th, 2007 6:12:26 AM
Dex Check - 13
Toros steps out of the way as Heyoo run to his master, "Centaur! I'm Glad that this Liontaur had not gone up yet!"
Brahmah Saturday February 17th, 2007 6:47:38 AM
The Captain glares at Gecktar for chastizing his friend. "I've already told him he was bad."
Posting Reports for Monday February 19th, 2007 7:30:32 AM
Game # 7 The Chosen of Domi For the week of Feb 12,2007
NAME-----MTWTF DM Donna-OXXXX Brahmah--XXXXXS Gecthar--XXOXX Mosushi--XXOXO Flat-top-XXXXX Wintergld-XXXXX Jack StrnH-XOXXX Zeoll----XXXOX Toros----XXXXX->Sub by Ceil
Adm Ceil- They are getting up in this story, very intresting.
Flat-top Monday February 19th, 2007 7:33:33 AM
Flat-top is still the last in line and now starting to go up the first marble slab.
OOC: Sorry nothing to play off on.
Toros<sub by Ceil> Monday February 19th, 2007 7:36:53 AM
Toros is just ahead of the centaur, looking up "I wonder how high these thing go?" He wonders to himself??
Brahmah Monday February 19th, 2007 10:07:32 AM
The minotaur looks at Toros. "It looks a couple of hundred feet tall."
Life Gets Interesting - DM Donna d20=14 Monday February 19th, 2007 1:09:41 PM
Heyoo makes a sound that is (if you'll pardon the paradox) sheepishly apologetic and tries to play on Brahmah's pity with a doleful, slightly hungry look.
Brahmah can tell that the bear is still trying to get some munchies, however.
Meanwhile: scaling the receding tiers of the vegetation-covered shrine, searching for hints all the while, the party eventually finds a hidden entrance mid-way up the western side...hidden, that is, by centuries-old growth of plants and vines.
The choice is clear at the moment: follow the outer stairs up...or see what the newly-discovered entrance may lead to.
Moshushi d20=14 Monday February 19th, 2007 1:26:57 PM
Reflex save 17. Moshushi doesn't fall down, and is happy about that
"I'm sure we'll want to go in, but perhaps we should look around the outside first. it certainly appears no one has been here for a while, but we can'tbe certain yet."
Brahmah Monday February 19th, 2007 1:47:26 PM
"Heyoo, find a door into this rock and you'll get a treat."
Winterglade Tuesday February 20th, 2007 4:42:10 AM
"Winterglade agrees with Moshushi." - says the centaur without taking his eyes off the carvings. "Reading the story to the end might prepare us better for what we find inside. It might in fact be needed to understand what we'll see in there. So, since Vargas isn't exactly breathing on our necks, let's see how the story ends while the sun is still up, yes?"
Toros<Ceil> d20+6=19 Tuesday February 20th, 2007 5:52:24 AM
Listens - 19
Toros hears that this pyramid and steps are about 200 ft. tall, "WoW!" But also hears about the reward promised by Brahmah, got to tell Flat-top, "Flat-top! Brace yourself! I think the bear will be wanting a treat, Soon!"
Flat-top d20+6=18 Tuesday February 20th, 2007 5:56:21 AM
Listen -18
Flat-top who is last in line, also hears the Captain, "Oh! Great! Atleast I'm last in line and not far from the ground!"
Zeoll Tuesday February 20th, 2007 7:14:58 AM
If those with tracking ability say that no one has been here for a long long time before us, then Zeoll thinks there is no danger in taking a little time to gather information.
"Let's continue up to make surre that we do not miss anything."
Zeoll asks if the story-markings say anything about this entrance. Do those old glyphs continue here? Do they say anything new?
Brahmah Tuesday February 20th, 2007 11:23:35 AM
"Don't be so sure. Vargas is smarter than I would like to think. Marteuas wouldn't set him on such a task if he was a moron." He looks over his shoulder at the horizon. "Fact is, he might of already been here and gone. He might be inside. We don't know."
He goes back to analizing the glyph's story.
Gecktar Tuesday February 20th, 2007 2:39:41 PM "You're right Glade. Maybe learning the story will give us clues about what we will discover inside."
"But do not underestimate our enemy... He has many tricks in his bag."
Flat-top d20+6=20 d20+7=18 Wednesday February 21st, 2007 5:40:26 AM
Flat-top who is the last one going up, But watching and listening the scenery for trouble! The centaur tell Toros, "You read those what you call its, if you can make sebce of them. I'll cover your back! OK??".
Listens - 20
Spotting - 18
Toros<Sub Ceil> d20+4=20 d20=19 d20+2=17 Wednesday February 21st, 2007 5:53:20 AM
Seeing that he(Toros) was next to last in line to go up, he will attemp to make sence of them as he assends up ward. To Flat-top, he tell him "If you hear anything or spot anything? Let me be the first to hear from you!"
Now Toros will Consentrate so as try to Deciphter the glips on the Stones.
Cosentration - 20
Deciphter - 19 (Wow almost got a natural twenty??)
Hather Infomation - 17
Moshushi d20=18 Wednesday February 21st, 2007 12:25:31 PM
Hearing Brahmah's concerns, Moshushi will look for tracks, trying to see if any other bipeds have bene nearby. 24 for survival (and he does have track). A long shot, but I have nothing else to post at the moment, and hate making people type little O's saying I didn't post
Brahmah Wednesday February 21st, 2007 12:29:38 PM
(When Brahmah tracked earlier, there was no mention of seeing anything, Moshushi. FYI. But it is good to be thorough! :))
Brahmah keeps up his pace and reading the story.
Zeoll d20+13=21 Wednesday February 21st, 2007 1:56:05 PM
Zeoll tries to help Mosushi: Survival Aid Another roll of 21 adds two to his roll. At the same time, he beats a rhythm on his drum that helps his friend concentrate -- Inspire Competence adds another +2. So Mosushi's 24 is now a 28.
Split Decision - DM Donna Thursday February 22nd, 2007 2:49:38 AM DM OOC: my apologies...my schedule means I am now working second shift and it keeps throwing my timing off.
Heyoo--following Brahmah's directive--disappears into the newly-discovered entrance.
All the checks and careful observations made by various party members reveal that nobody but the Chosen has been in this area for a very long time...decades, if not longer.
The party climbs the outside of the ziggurat, continuing to read the story of the empire created by the Veiled Queen:
The Queen is featured prominently, always wearing the shielded headdress...always bearing the Black Sword. Her triumphs are many: she leads the way while invading enemy tribes, slaying many and enslaving more; she repels an attack of hellhounds and demons; she demands tribute from bipedal beings who come to the island in great ships. Many are her accomplishments, and yet many of her own people suffer even as her empire grows.
Suddenly the steps stop--the party is at the very top of the ziggurat, where there is a half-finished statue of a female wemic...it is missing its head.
Flat-top Thursday February 22nd, 2007 4:39:04 AM
Flat-top braces for the cold nose of Heyoo?? BUT No Bear!?? The center looks up?? No Bear??
Flat-top Tell Toros "Heyoo found an entrance!! Toros. Let's Hurry" Up they go and into a entrance, Flat-top is looking at the pictures on the walls. "WoW! Look at this!!"
Toros Thursday February 22nd, 2007 4:44:37 AM
Toros is busy looking at the story of the Vailed Queen, When Flat-top interupes his work. Toros looks up and sure enough NO BEAR!
Toros hurries uo to the entrance! He slowly enters looking at the walls, THEN at the statue?? "Well! Lookie! Here!" He tells all??
Winterglade d20+1=10 Thursday February 22nd, 2007 5:16:30 AM
"Interesting."
A moment of silence.
"Well, the story was inconclusive."
Winterglade slowly walks around the statue, examining it closely [Search 10].
"Think a secret passage might open when we place the missing head here?"
"Maybe not. Sometimes an unfinished statue is just an unfinished statue. Shall we go see if the bear is still alive, now?"
Zeoll Thursday February 22nd, 2007 10:05:45 AM
Zeoll looks carefully at the statue. Is it carrying a sword? If so, he'll look closely at it.
Then, if no one objects, Zeoll will cast his remaining second level spell: An extended small earth elemental. Speaking to the elemental in its native tongue, he asks it to move into the stone of the pyramid-top, looking for secret doors, hollows, secret compartments, and chambers that are close by. He has to be back within five rounds so that he can spend his sixth round telling Zeoll what he found.
While the elemental looks around, Zeoll asks the guides if they have ever been here, or have any light to shed.
The Chosen must be pretty high up in the air here, right? Zeoll takes a good look around, looking for outbuildings, patterns, or other signs that are easily visible from the air.
Zeoll tells Winterglade that his idea is a good one. "The idea of putting the head back on to gain entrry is cleverr, Glade. Let's look at the neck stump to see if therre is any mechanism orr sign that a head might fit on therre."
Zeoll also casts Detect Magic, unless someone else wants to, on the statue and area.
"Glade, do you want to check to see if it is evil?"
"Brrahmah, rrememberr how you werre generrously offerring to help make some tattoos? I'm thinking about Crreate Waterr and Detect Evil."
Brahmah Thursday February 22nd, 2007 11:30:23 AM
"Now is not the time for thinking about tattoos. We need to all be thinking clearly. Besides, the adventure on the island from hell relieved me of my inks for such a tat."
He then begins looking at the scuffed moss and lichen where his bear had been, then enters the hidden door if possible.
Gecktar Thursday February 22nd, 2007 12:41:04 PM
Gecktar contemplate the surrounding, looking around as a threatcould emerge from the forest.
"Is it magical ?" does he asks Zeoll, "let me see if its evil..."
He mutters strange words and his eyes flashes an instant. He turns to look at he statue.
[OOC cast detect evil]
Jack Stronghooves Friday February 23rd, 2007 1:10:18 AM
Jack Stands up high with the rest lookinf, scanning for another group and watching his party do there thing he will wait for everyone to go inside before he moves in his eyes still scanning the grounds for any sign og movement
Searching the Area - DM Donna Friday February 23rd, 2007 1:54:41 AM
Heyoo is a level or three below the Chosen, scraping at the vegetation that keeps most of an almost-open plateau of sorts from the party's sight.
Meanwhile, at the top of the ziggurat, the Chosen poke around. Anyone making an Intelligence check versus DC12 (you can add any bonuses your PC may have involving stonework or sculpting) can tell that the statue (as well as this very upper level of the structure) was interrupted before it got finished--and that the head was deliberately knocked off the rest of the work. There is no sign of the head here on this level of the ziggurat.
Both the Detect Evil and the Detect Magic spells reveal nothing.
Everyone's Spot and/or Search checks reveal nothing as well.
Zeoll's earth elemental slips seamlessly into the stone and will be a little bit before it returns.
Winterglade Friday February 23rd, 2007 4:47:19 AM
"Yes, Winterglade does want to see if it is evil. Unfortunately, he can't. He doesn't have enough power left in him."
[After the search is complete:]
"Well, looks like regular ornamentation to Winterglade. We are not even sure if this is a temple of some kind or a tomb."
[Looking down:]
"Captain, wait. If this is a tomb it might be a trap city. Is anyone good at searching and finding such things? If so, please go first!"
"Otherwise Winterglade says we let the bear go in front of us."
Despite all his talking the centaur follows Brahmah inside, ready to heal should need be.
Flat-top d20=17 Friday February 23rd, 2007 7:42:59 AM
Finally Flat-top enters last, "Captain! Dd you know where you Bear is at?? Well He's a few levels lower scratching at something?? Must be very intresting, because I passed him with his Goodies, and he paid no attention to me!"
Flat-top goes to the Statue and rubbing his hand over it. Talking to the statue "I wish you were made of metal, cold metal I can understand! But Not stone. Sorry! I cannot help here!"
Int Check - 17
Totos <Sub Ceil> d20=13 Friday February 23rd, 2007 8:01:25 AM
Toros who enterted ahead of flat-top, He move lightly around on his cat paws, trying to Appraise every thing in sight, but every thing is so old that he cannot come up with anything wourth a sceond though!! "I wish I could do more, The Black Sword is not here!"
Int Check - 13
OOC: DM Donna - Do you want Toros Magic Spells of the day?? He can have three of them??
Jack Stronghooves Friday February 23rd, 2007 11:05:55 AM
Jack is doing the same as the last post.
Brahmah (AC 22, Hps 105, Helm of Comprehend Languages & Read Magic ), Heyoo (AC 16, Hps 45) d20-1=7 Friday February 23rd, 2007 12:13:37 PM
Due to his semi-empathic link, Brahmah has a clue where he may have gone in, so he falls back and does just that while the others are looking into other things. He thinks to the bear not to go too far in. This cave is dangerous, be careful.
(Int 7, therefore Brahmah is blissfully clueless to pretty much anything)
Moshushi Friday February 23rd, 2007 12:24:14 PM
Time for Moshushi's soon to be famous dancing rock trick. Using the Hand of the Mage, he's going to push a small stone ahead of the group, hoping it might set off any traps
Clarification - DM Donna Saturday February 24th, 2007 2:20:50 AM
The party is at the top of the ziggurat, where there is only an open plateau and an unfinished, headless statue of a female wemic.
The Detect spells have revealed nothing.
All Searches, Spots and/or Listens have revealed nothing.
Heyoo's path hasn't led him to a "cave"...it was a sort of short hallway that led to another plateau of the ziggurat--one that is several levels lower than the top of the ziggurat--where the bear is now scraping and munching at some of the vines that had been obscuring the level a bit. Brahmah's link to his animal companion notifies him that Heyoo is now happily consuming berry-laden plants...and that there seems to be some more female wemics carved into the stone where he's at.
Yummmmm! The berries are very good...!
Winterglade Saturday February 24th, 2007 4:07:15 AM
[Oh, I thought it was an entrance to the inside of the ziggurat. All clear now.]
Winterglade, who is following Brahmah, notices the unusual behavior of the bear.
"Looks like he found the next chapter. Let's go take a look."
Flat-top Saturday February 24th, 2007 7:54:23 AM
Flat-top is looking at the sceenery, when Winterglade braks in to his though!. "What a beautiful place. What!! The bear is down on a lower level?? Oh! that's why he not borthering me! Well let's go see what Heyou got himself into?? It's got to be food!! But I just want to see. Coming Toros?." The Centour leave to go down to see what the bear is up to.
Toros Saturday February 24th, 2007 7:58:18 AM
Toros is paying almost no attention to Flat-top, but he does answer him almot automacly "No! I'm staying here for a little while longer!" He comtinues to examanig the statue, he find it (Statue) very intresting.
Brahmah Sunday February 25th, 2007 3:13:33 PM
The Captain nods to Glade and moves to the bears location to read the next chapter.
Bear-ly Noticeable - DM Donna Monday February 26th, 2007 2:29:27 AM
The party descends back down to where Heyoo's entrance is, and enter the covered mini-tunnel. When they get to the end, they see the black bear tearing off another berry-laden vine from what appears to be a huge doorframe, complete with doors and doorknockers carved into the stone. The portal is flanked by two large, bipedal leonine figures that stand 12 feet tall each and have inlaid red glass for their eyes. Clearly this is merely bas-relief, however...not a real door. At least, it doesn't look like it from where the party is standing...about 100 feet away.
Heyoo sits to one side of the leftmost figure, using both paws to hold his vine as he slurps off the reddish-purple berries from it. He is very happy at the moment.
Gecktar Monday February 26th, 2007 3:22:09 AM
Gecktar comes close to the apparent door to examine it. He take his hammer and gives light hits on the door to see if there is a space behind.
Posting Reports For Monday February 26th, 2007 6:37:14 AM
Game # 7 The Chosen of Domi. For the wek of Feb 19,2007
Adm Ceil - Good but could be better, Except for those who had to shouvel Snow.
Flat-top and Toros<sub Ceil> Monday February 26th, 2007 6:43:46 AM
Flat-top and Toros are the last Taurs to enter the tunnel. They stand there with Mouth open?? Both speak at the same time "BOY! LOOK AT THOSE PUPPIES!!"
Toros ask Flat-top, "I wonder if those eyes are Rubies?"
Flat-top answers, "I don't know and not intrested!"
Winterglade Monday February 26th, 2007 8:45:27 AM
[Quietly:] "Rubies or not, it would be bad style to try to pull them out. Our guides might object, too."
The centaur cautiously approaches the door.
"So far we have very little in way of answers. We'll have to explore inside - if there is inside to explore, that is."
"Winterglade has no power in him left to detect magic."
"We need to search this area carefully, but Winterglade is not good at it."
Zeoll Monday February 26th, 2007 10:21:36 AM
Zeoll won't leave the summit until his elemental returns, or seven rounds after the spell was cast, whichever comes first. He wants to hear the elemental's report.
After that he catches up with the party.
DM OOC: aaaack! Forgot about the elemental! LOL
The elemental does return, stating that there are rooms within that are large enough for the taurs to go through. The rooms are not occupied by anything alive that is larger than a bat or a rat. If asked, it didn't see anything that resembled a sword...but it only went down and explored the uppermost two levels before needing to return before time ran out.
Zeoll Monday February 26th, 2007 2:06:20 PM
Most important ... Zeoll assumes that the elemental found no way to enter these rooms from the top of the pyramid? How much stone/earth would one have to remove to get to one of the chambers from above?
To DM Donna, Highlight to display spoiler: {PS: Sorry to be investigating from the "wrong direction." feel free to indicate that it would be impractical to enter from above!}
Brahmah Monday February 26th, 2007 7:40:47 PM
"Leave the structure as is! No mucking with things. This is a holy place of sorts!" The minotaur grows dark in the face when he thinks someone is stealing from the wemic's holy shrine.
"Is that a two-legged wemic? How intersting." He is ammused and slightly delighted at that figure. (Assuming he has seen it.)
Suddenly...! - DM Donna Tuesday February 27th, 2007 2:18:16 AM
The earth elemental apologizes to Zeoll--there is no entrance at the very top of the ziggurat...the stones are all sealed together. No doorway or secret entrance at the top at all.
Then the elemental crumbles away.
Gecktar strides forward, still not seeing any indication that the carving of the doorway is anything but semi-3D bas-relief.
However...
Suddenly, when Gecktar is within 50 feet of the "doorway", the eyes of the bipedal cat-figures flare with a ruby light and a voice booms out in the Wemic tongue:
(those who can understand Wemic) Highlight to display spoiler: {"Only ye who know the true name of their ruler may pass unmolested!"}
Gecktar Tuesday February 27th, 2007 3:25:14 AM
Gecktar stops immediately whenthe eyes begin to glow, ready to face some threat. He listen to the obscure words of the statues but didn't understand anything.
"They don't seems welcoming me." he says to the other Chosen "Did anyone of you understand what it said ?"
Gecktar don't move closer waiting for other Chosen to explain him what was said. He still keeps his hammer in his hand ready to face a fight.
Winterglade Tuesday February 27th, 2007 9:14:55 AM
"How strange. Winterglade doesn't speak this language, but he doesn't think it's <make yourself at home> either."
Flat-top & Toros<sub Ceil> Tuesday February 27th, 2007 9:35:23 AM
Flat-top has heard the voice, "What's? That?" ask the center. Then look at Toros (who is some what glassy eyed!
"Yes! I understand!" Replies Toros, "It's Old Weimic, But I understand! It Said 'Only ye who knows the true name of their ruler may pass unmolested' and I cannot tell if it's a male or a female voice."
Moshushi Tuesday February 27th, 2007 11:29:31 AM
"Curious. the statues don't seem to mind the bear. Or perhaps he knows the true name of his ruler? I would suspect 'Motina' is the answer it seeks, but wonder if that is her true name..."
Zeoll Tuesday February 27th, 2007 11:51:11 AM
Zeoll comes up from behind. He reports that his elemental friend found chambers in the structure, but no entrance from the top.
When he hears what the statues said, he agrees with Mosushi. "Yourr memorry is good, my frreind! Do you want to speak the name to the guardians? If not, I will do it."
"Oh, and if you want to state herr full name, maybe it would be betterr to say, 'Herr Majesty the Veiled Queen, Motina, prriestess of the Sunsetterr Clan, beloved of Lachaerra, and wielderr of the Black Sworrd.' "
"Of course, it would be best to say that in wemic, in which case it would sound like this:
Her Majesty the Veiled Queen, Motina, priestess of the Sunsetter Clan, beloved of Lachaera, and wielder of the Black Sword.
Brahmah, Helm of Languages Tuesday February 27th, 2007 1:35:50 PM
Seeing the sudden reaction to the booming voice, Brahmah scratches his head for a moment, then, as if a lantern going on above his head, he touches a nearby Chosen, a wemic. He should hear the voice clearly.
"Oh dear." He looks at Zeoll.
"All the wemics please enter first. As well as those who can speak it."
"I, unfortunately, maybe able to understand things using this helm, it does not impart the ability to speak it." It seems clear, that unless a way can be found, he's not entering. He suggests that if he tries, or that anyone else tries, to say her name in Tauric (for those who can't speak Wemic), it might be exceptable to the stone guardian.
"Be ready with the healing. Step away. I'm trying something." He steps forward after the wemic have entered, says, in Tauric. "Her Majesty the Veiled Queen, Motina, priestess of the Sunsetter Clan, beloved of Lachaera, and wielder of the Black Sword." He hopes the experiment a success.
Jack Stronghooves Tuesday February 27th, 2007 5:42:35 PM
Jack waits Ax now ready in hand in the back not moving not talking just waiting to defend his buddies
Whew! - DM Donna Wednesday February 28th, 2007 1:05:28 AM
When Zeoll makes his announcement out loud, the eyes of the two guardian statues flare up even brighter...and then the magic light in them fades.
Gecktar is still about fifty feet or so from the door--but all is now silent except for the occasional call of a jungle creature.
Zeoll Wednesday February 28th, 2007 5:57:17 AM
"I think we can go past now," says Zeoll.
Winterglade Wednesday February 28th, 2007 6:58:30 AM
"Yes, but where to? Winterglade was hoping a door would open. Maybe we need to find the doorknob ourselves."
Toros<sub Ceil> and Flat-top Wednesday February 28th, 2007 8:06:03 AM
Toros advances to the centaniel guards, watching them, the passes them, then stands next to Zeoll, "See I's safe!"
Flat-top watches Toros actions, But not quite convinced, the centaur tell Toros, "The Captain said that I'm in the read! I'll be with you in a minute!" Flat-top will go last.
Moshushi Wednesday February 28th, 2007 10:55:39 AM
Moshushi joins Toros and Zeoll, hoping for the best.
Brahmah Wednesday February 28th, 2007 12:51:27 PM
"Um, no Toros, I prefer to enter first."
"Thank you Zeoll, you saved tails I think."
Zeoll Wednesday February 28th, 2007 3:09:25 PM
"Thanks, Brrahmah, but I just filled in the details. It was Moshushi who rrememberred herr name."
Gecktar Wednesday February 28th, 2007 3:12:04 PM
Gecktar waits for his captain because he asked to be the first coming close to the doors. He then follows him closely.
Jack Wednesday February 28th, 2007 8:36:13 PM
Jack follows in the rear with flat top
Suddenly (again)...! - DM Donna 3d6(5+2+2)=9 Thursday March 1st, 2007 2:18:30 AM
Toros passes Gecktar, approaching the the guardian statues. Just as he walks to the 25-foot (or so) around area directly in front of the door, the floor falls away beneath him!
Toros must roll a Reflex save versus DC25. A successful save means that Toros can leap away to safety (to the side or backwards.) Failing means that Toros will fall down a 30-foot-deep pit, taking 9hp damage.
Winterglade Thursday March 1st, 2007 3:09:14 AM
Winterglade walks up to the pit and looks into it (possibly at Toros). Then he turns to the rest of the party.
"See? What Winterglade told you just a moment before? Trap city. But does anyone ever listen to him and his mighty wisdom?"
If Toros is down there Winterglade will fetch some climbing ropes and assist others in helping him out.
Flat-top & Toros<Sub Ceil> d20+11=29 d20+5=13 Thursday March 1st, 2007 5:05:28 AM
Toros Follows Gecthar, looking and listening! When he hears a faint 'click'! Toros jumps out of the way, rolling on the other side. He'll look intto the pit asking,"Gecthar!! Are you alright??".
Flat-top rushes to the Edge of the pit, stand beside Winterglade, Yells down to Gecthar "ARE YOU HURT?? CAN YOU GRAB WINTERGLADE ROPE?? OR ARE YOU TOO HURT TO MAKE IT BY YOURSELF??"
Zeoll Thursday March 1st, 2007 10:02:07 AM
"I sure wish we had good old Kale with us. Does anyone have any ability to find trraps? I surre don't."
Zeoll will help haul Gecktar out of the pit.
"We're lucky there were no poisoned spikes at the bottom of that one."
Gecktar Thursday March 1st, 2007 11:51:02 AM
Gecktar gently taps the shoulder of Toros. "I'm fine my friend, I was just behind you."
"And you are you OK ?"
He turns to Zeoll "You're right Zeoll, I think we had great need of him in this pyramid"
Brahmah d20+6=21 Thursday March 1st, 2007 12:55:33 PM
Shaking his head, the middle aged minotaur looks into the pit. "While your down there, think about the destruction you wrought upon this ancient structure with looking where you were going. Tread lightly." At that, he leans down, braces himself on a secure stone, grabbing the rope, and attempts to help Toros up. (lifting heavy load, dragging with assistance, 21 Str check, as an assist check)
"The bear is far lighter than most of us. He weights about 500 pounds, a third as much as us. A quarter of the centaurs weight."
"By Domi I wish Kale was here. Can anyone detect traps today? Hey, can we summon a creature to set off traps ahead of us?"
Moshushi Thursday March 1st, 2007 2:34:23 PM
"better than a creature." holds up a rock, and makes it float, then has it start skittering around on the floor (hand of the mage giving endless mage hand effect)
"it's small, but might set off some traps."
Narrow Escape...Wide Pit - DM Donna Friday March 2nd, 2007 3:06:06 AM
Seeing as how Toros rolled a 29 for his Reflex save, Toros did, indeed, jump clear just as the trap doors fell open.
Gecktar correctly pointed out that he had not advanced, but was well behind Toros when the trap was sprung, and so did not have to roll a Reflex save.
Flat-top, however, may need glasses and/or a hearing aid, as he is screaming at the top of his lungs into the thirty-foot-deep pit...at the bottom of which are the mummified remains of hundreds (if not thousands) of snakes. ;D
Nobody fell in and nobody got hurt...but there are two VERY interesting developments now:
1. The bas-relief doors seem to have transformed into real doors...apparently this is the way into the pyramid.
2. The double door are about fifteen feet or so wide...and the pit directly in front of them has a square opening that is about twenty-five feet on each side--so how can the party get INTO the pyramid with no floor in front of the door?
Winterglade Friday March 2nd, 2007 3:28:07 AM
"Bummer. Now what?"
"If we could get the doors open we could haul a tree log here to serve as a bridge. But Winterglade's magic has long worn off."
Flat-top & Toros <Sub Ceil> Friday March 2nd, 2007 5:32:36 AM
Flat-top is looking down the pit, when he feel a tap on hid shoulder. He spins around and there standing there is Toros?? "Yiiips!" As he almost jumps out of his hide.
Toros tap the center on the shoulder, tell him "Flat-top! I'm a weimic! I can easely jump across this pit! Also How do we get to the DOORS??"
Flat-top look into the pit again, "Then Who Is That Down There?"
Moshushi Friday March 2nd, 2007 10:02:41 AM
Mosh will stop playing with the rock and try using mage hand on the ddor. I assume that the amount of force needed to lift a 5 lb object will not suffice to open the big stone door, but don't see it hurting.
"i could cast 'open' on it, but would have to wait until tomorrow. Or I can fling a monkey at the door to see if it will open it."
shrugs
Brahmah Friday March 2nd, 2007 10:59:01 AM
(how do the doors open?)
The minotaur looks at the doors. "Can't catch a break!" He scratches his head. "Maybe we can build a platform using some of these loose stones or some dead trees. Or we can kill many lizard beasts and fill the hole then walk across?"
"Lets build a platform without killing trees."
"I remember watching a sailor friend use a globe of force to board another ship. Walked straight across."
Zeoll Friday March 2nd, 2007 1:20:06 PM
"Why can't we climb down, walk acrross the bottom of the pit, then climb back up and out? Who has some skill at climbing?"
"I used up both my second level spells, but tomorrrow I could have two spiderr climbs."
OOC: Donna, today we walked into mountains, crossed the rope bridge, fought the dinosaurs, came here, climbed up, then back to here. What time is it? Maybe we *should* think about camping for the night?
OOC: What's the DC to climb down the pit and then back up on the other side?
DM OOC Saturday March 3rd, 2007 1:41:48 AM
Well...the trip up into the mountains took a few days (almost a week.) Thought I wrote that.
The chasm crossing and the t-rex encounter were all in the same day...but I must concede that climbing up and around the ziggurat likely took a lot of time, so it is most logical that it is nearing dusk and time to make camp.
The pit has smooth, vertical walls, and was constructed to keep whatever fell into it inside. It is easily DC35 to try to safely scale the walls.
Flat -top and Toros <Ceil> Saturday March 3rd, 2007 7:44:03 AM
Flat-top rubs his chest (Not thinking that he has a tattoo of light), So he light up, "OOOPS! But I'm hungry! I need a snack!"
Toros looking at the doors, then into the pit, "Oh! How I wish I had a fly spell or Mage Hamd! Oh Well! nice to wish But Now to action! Come on Flat-top let's go finf some dead trees."
Both Toros and Flat-top (all Lith up) goes to find log or trees, Like Brahmah want then to do.
Brahmah Saturday March 3rd, 2007 10:59:43 AM
"Turn off the light Flat-top, would you want Vargas to see us through the trees? There is still light enough for foraging."
Winterglade Sunday March 4th, 2007 3:37:13 AM
"Maybe instead of climbing to the door we can ascend the pyramid until we are directly over it and lower somebody to try to open it? We have the climbing ropes..."
Flat-top and Toros <Ceil> Sunday March 4th, 2007 8:30:58 AM
Flat-top answers the Captain, "OK! (rubbing the Tattoo again) I can't even scratch an itch!".
Toros turns to Winterglade, "You know Glade! I wisk I could Have thought of that! That's the Perfick answer!! Let some body down from above, unlock the door if we have to, Open the doors. Every body can be let down by ropes. WE'LL BE IN IN NO TIME! I like it!"
Brahmah Sunday March 4th, 2007 2:46:11 PM
"Wind walk might work too. Or levitate."
Making Plans - DM Donna Monday March 5th, 2007 1:07:31 AM
Heyoo is still sitting to one side of the yawning pit, happily munching on the berries.
The doors have handles, and the doors appear to be hinged so that they must swing into the building (away from the pit.)
If anyone is going to climb above and rappel down to the door, they must be proficient enough to roll a Climb check versus DC28.
The sun continues to get lower in the sky.
Zeoll Monday March 5th, 2007 5:02:56 AM
Zeoll once again votes in favor of making camp. "In the morrning, I'll cast Spiderr Climb on someone who can go acrross with rropes."
"We DO have rropes that will bearr a Taurr, rright?"
Posting Reports For Monday March 5th, 2007 6:43:19 AM
Game # 7 The Chosen of Domi For the week of Feb 26,2007
Name-----MTWTF DM Donna--XXXXXS Brahmah---XXXXXSS Gecthor---XXXXO Mosushi---OXXXX Flat-top--XXXXXS Wintergld-XXXXXSS Jack Strh-OXXOO *This is the second week of slow posting? Zeoll-----XXXXX Toros-----XXXXXSS *Sub by Ceil
Adm Ceil - All are posting on tome, except Dan for some reason??
Flat-top & Toros,<Sub Ceil> Monday March 5th, 2007 6:59:10 AM
Flat-top looks into his back pack for some rope. He turn his Saddle bags for the darn thing. Nothing there?? "I know I have some rope??" He turn his saddle bags up side down?? Nothing?? "It's not Here! Somebody never return it??"
Toros tell the centaur, "Calm down, Flat-top! I have some! And Yes! It will hold... Err! All of you," But deep inside of his mind("I Hope!")
Winterglade Monday March 5th, 2007 8:12:16 AM
Winterglade considers taking a morning run in these woods. Mental image: Winterglade running for his life, chased by a herd of megaraptors with napkins around their necks.
"Eh, camping or not, Winterglade is stuck with whatever power he's got left, which is not much. We might as well camp."
Moshushi Monday March 5th, 2007 10:27:29 AM
"maybe we can combine ideas? Lower one of us down to open the door, then put a log across. I think walking acros a log sounds easier than climbing, particularly with a rope across."
How high up are we? Is it a big chre to haul up a log?
Brahmah Monday March 5th, 2007 2:58:33 PM
"There also might be an entrance in the pit. A secret door. Does anyone have a Reduce spell that might be able to shrink the door or maybe a rock to mud to fill the pit?"
Brahmah takes a look around, aparently trying to figure something out. (Looking for running space.) (25 ft from the edge of the pit to the door (which has no sill?) What is the minimum necessary distance required for a flying tackle of the door from nearly 25 feet away... 25 foot long jump, requires a DC 25, at least 20 feet start space, if there is no running start DC doubles to 50) Is there at least 20ft straight line to the door? Is it sloped?
Jack Monday March 5th, 2007 5:56:40 PM
"Maybe we can jump it?" Jack looks around at his group members...."Maybe?"
Making Plans Again - DM Donna Tuesday March 6th, 2007 1:29:24 AM
Brahmah's brain turns over the possibilities:
There is, indeed, at least 50 feet between where the short corridor ends and that pit begins.
The doorway doesn't have a sill that extends appreciably beyond the front plane of the doors.
The flying tackle idea might work--but there is practically nothing to hang onto unless the doors are opened...which can't be done unless you go up to the doors...which can't be done unless you can breech that pit...which is proving mighty hard to do with the materials at hand.
So far.
Please state who will be on which of the four watches during the night hours when the party camps.
Winterglade Tuesday March 6th, 2007 3:56:02 AM
"Winterglade will let his mind wander during the first watch. He can watch over you during the rest of the night."
Flat-top-Top & Toros d20+6=24 d20+6=9 d20+5=21 d20+5=14 Tuesday March 6th, 2007 5:12:09 AM
Flat-top Will stand the second watch with Toros (Who cannot seem to be sleepy at the monent?)
Flat-top has his Morning star in hand as he stand guard, singing in a low voice "She'll be comming around the Mountain, when She Comes!" But listening and spoting any where.
Listening - 24 Spoting - 9
He hears better than seeing thing in the night.
Toros has both his hands over his ears, because of the singing centaur, but tries very hard to listen and Spoting around.
Spoting - 21 Listening - 14
Gecktar Tuesday March 6th, 2007 9:47:26 AM "I still have a spell that will allow one of us to cross the pit. But only one."
"I don't think this spell would allow one to carry other on his back..."
"But if it could be of any help..."
Gecktar is still thinking when he says "STOP ! I realise that I have a spell that would help to shape the stone as we need. Let me shape a bridge on this pit"
Gecktar kneels near the pit and put his hand on the stone muttering strange words. As he recites his prayer a bridge of stone is crossing the pit.
After finished Gecktar stands up and look at his work.
(OOC casting stone shape to create a bridge of stone over the pit.)
Moshushi d20=14 d20=9 d20=14 d20=9 d20=1 Tuesday March 6th, 2007 10:24:53 AM
Moshushi volunterrs for watch #4 (assuming we get that far.)
Spot 20 Listen 15
He'll admire Gektar's new bridge and make oohing and aahing sounds.
Having some suspicions about the day ahead, a few spells may need swapping. Message will be replaced by open/close, Charm person will be replaced by comprehend languages, and fireball and dispel magic are the 3rd level choices du jour.
(my computer is running really slow, so I hit the dice button a few too many times)
Brahmah d20+12=23 d20+13=22 Tuesday March 6th, 2007 11:22:13 AM
"Lets make camp here on the facade of this building."
Zeoll d20+10=12 Tuesday March 6th, 2007 2:23:44 PM
The liontaur takes his early morning watch. He tries to keep alert:
Spot 12.
In the morning, he prepares his spells: Level 0: Guidancex2, Cure Minor Wounds x2 Level 1: Charm Animal, Obsc Mist, Cure Light Wounds Level 2: Spider Climb x2
Jack d20+2=9 Wednesday March 7th, 2007 12:32:44 AM
Jack stands watch over his group not letting anything near them
Spot 9
A Bridge At Last - DM Donna Wednesday March 7th, 2007 1:32:34 AM
Gecktar's thinking creates a fixed stone plane that spans the pit! Hooray!
(DM OOC: in case it hasn't been explained before (slap me if I'm presuming): the Woldian night is twelve hours long, and there are four watches during the night so that no one PC has to intrude on their sleep for more than three hours at a time, hence there are four watches during the night: first (early evening), second (late evening), third (late night) and fourth (early morning.) Plan accordingly and let me know if you want to do anything special during your PC's watch and/or down time.)
Winterglade Wednesday March 7th, 2007 3:39:39 AM
Winterglade stands still, his arms folded on his chest, gazing at stars. This is how he spends most of the night (aside from his watch). He just wishes the pyramid wouldn't obstruct half of the night sky.
Flat-top and Toros<>Sub Ceil<> Wednesday March 7th, 2007 7:43:45 AM
Fla-top sing as the sun set in the late evening, ~Oh!~~What~~A~~Beautiful~~Sunset~ as they stand watch.
Toros listens to the centaur song, but tells him "I think you dance better than you sing! Flat-top!"
"I know! I sing to Keep Sharp Tooth Away!" answers Flat-top.
Moshushi Wednesday March 7th, 2007 12:31:20 PM
I seem to have gotten ahead. So, I'll now be watching and listening in the early morn with jack Spot 20 Listen 15
And that's when the spell swapping goes on.
Brahmah Wednesday March 7th, 2007 1:53:03 PM
"Lets camp in the tunnel and go no further than about 20 feet. Sleep in tight quarters for the night."
In the morning Brahmah prepares spells.
Prepared Spells: Alarm x2, Protection from Energy earth
In the morning, after everyone has entered the building, he will cast Alarm using his Rod of Lesser Extend to double duration, centered on the passage in which they entered. He will set it for a mental alarm. (Is duration based on caster level or ranger level for rangers? On total ranger level right? If so, with the Rod, the duration is 18 hours.)
Zeoll Wednesday March 7th, 2007 4:33:58 PM
Zeoll is happy to see the bridge form. "Good work Gecktarr!" he says.
"A nimble perrson should go overr firrst with a rrope. If that can be affixed to the farr side, it will act as a "rrailing" forr the otherrs."
"Also, maybe we should open the doorr beforre we ALL trry to crross!"
The party's lack of a dedicated rogue is increasingly troubling to Zeoll, by the way, and as he tells anyone who seems to chare this concern.
====
Cayzle OOC to Jay: "At 4th level and higher, his caster level is one-half his ranger level."
Jack Wednesday March 7th, 2007 5:59:57 PM
Jack takes his watch with Moshushi and while the little one is in his spell book Jack sits and looks around as to make sure not a thing happens to his group of brothers.
Morning at Last - DM Donna d20=12 d20=16 d20=3 d20=4 Thursday March 8th, 2007 1:43:37 AM
The night goes by without a visit from Sharp Tooth (at least Flat-top's singing seems to be good for something. ;D)...and morning dawns clear and bright with the telltale sounds of jungle creatures chittering and Heyoo getting a head start on the berries that are still in the area.
Everyone is rested and refreshed, and anyone who wanted to replenish their spells has done so.
The bridge and the double doors await.
Winterglade Thursday March 8th, 2007 3:13:07 AM
Winterglade gives the door a dirty look.
"If that" - he points to the pit - "was an entrée, then Winterglade has lost his appetite for the main course."
The centaur gets ready to enter the structure. He will walk some 20 ft behind the one taking point.
Gecktar Thursday March 8th, 2007 3:43:11 AM
After eating a little meal, Gecktar prepares himself and come close from the door. He stops side by side of Glade.
"Let see what awaits us inside..." he tells to Glade
The to all Chosen "Who volunters to open the doors ?"
Flat-top and Toros <sub Ceil> Thursday March 8th, 2007 6:55:46 AM
Flat-top tell Toros "You go first! I'll follow you!"
Toros tell the centaur, "No! you go First! Your the Fighter!"
Flat-top replies wit a strong hint hot steam, "NO! You go first, the Captain told ME to protect the REAR!"
Toros starting to raise his voice, "Alright! You Sissy Hoof! I'll Go First! Then Toros start to cross the stone bridge.
Brahmah d20+4=16 d20+13=21 d20+14=27 Thursday March 8th, 2007 9:41:51 AM
"Flat-top, I only told you to take the rear so no one has to slip on road apples!" The taur laughs. "Anyway, I'll get the door.... stand back."
Is there any clear hint from the stories about what sorts of traps or divertions, or whatever, that lay ahead of intruders?
"Prepare healing." He ties a rope to his waist and hands one end to whoever takes it. "Wrap around a secure stone or something and hold on." He moves to open the doors. (Search 16, Spot 21, Survival 27 base roll, +2 to avoid 'natural' hazards such a wrong footfall etc.) Brahmah plays with the idea of casting Protection earth on himself but doesn't. "Yeah Zeoll, Kale would be a nice return to this group."
Prepared Spells: Alarm x2, Protection from Energy earth
(Thanks Cayzle, I thought it was another simantics thing. I've been off my game lately.)
Zeoll d20+2=10 Thursday March 8th, 2007 9:57:00 AM
Zeoll is glad to see Flat-top and Brahmah take the lead with the door. He helps secure the ropes as best he can (Aid Another gives a +2 on Rope Use, barely). And he braces himself in case anyone falls.
Jack Thursday March 8th, 2007 4:44:54 PM
Jack wait till its his turn
Moshushi Thursday March 8th, 2007 6:06:23 PM
Mosh is a big fan of watching people open doors from a nearby location. He'll practice making an everburning torch fly nearby (hand of the mage), in case anyone would like a bouncing light to go ahead of the group.
Mosly just watching and waiting.
This Way In - DM Donna Friday March 9th, 2007 1:36:39 AM
The group arranges itself and starts forward with Brahmah leading the way. Zeoll can find nothing for him to tie the rope to except himself. As soon as the party is within fifty feet of the door, the bipedal female wemic-inspired figures roar out their challenge once more.
Since it worked last time, the party responds with their same answer (thanks to Zeoll's phrasing.) The guardians to either side of the doors subside and Brahmah very carefully crosses the bridge and goes up to the doors, which remain very real and very shut...but only because he is busy Searching and Spotting.
Nothing unusual comes to light, however. Brahmah must make a Strength check vs DC15 to open the doors.
Upon opening the doors, the two stone portals swing into a twenty-foot wide corridor that goes about thirty feet forward before turning to the left (or west on a map.)
It's dark inside. And dusty.
Winterglade Friday March 9th, 2007 5:41:07 AM
"Dusty" - comes Winterglade's voice from behind - "Check for footprints and let's continue on."
Flat-top and Toros<Ceil> d20+5=19 d20+5=18 d20+6=18 d20+6=8 Friday March 9th, 2007 7:19:09 AM
Toros who is ahead of Flat-top, enters first, It's dark in here, and dusty. I cannot see a thing!"
Flat-top enters behind Toros, rob his chest, this time is for the light Tattoo, "I hope this will help?"
Toros answers "Yes! Thank-You!"
Toros will listen (19) and with the light he'll try to spot (18) for anything Odd.
Flat-top will do more or less the same thing, He listens at (18) and will try to Spot (8) on the ground (He see nothing but road apples!)
Moshushi d20=7 Friday March 9th, 2007 10:38:40 AM
Moshushi sends his torch floating up front, but doesn't bother psuhing to the front. I'm guessing he's too far back in thegroup to spot, so he'll just listen (13) to the sounds of taurs walking into a cave.
Brahmah (Helm of Languages, Alarm at door) d20+6=20 d20+6=15 Friday March 9th, 2007 11:17:50 AM
Str 20
The minotaur looks at the floor. "Did anyone think about preparing Pass without Trace!"
He closes the door. (Str 15) It gets caught about half way swining it back but he shoves once more and it clangs shut. "No one pass this point until we have to leave." He casts Alarm at a point where opening the door will set off the Alarm spell. He uses the Lesser Rod of Extend. The Alarm is set for a mental alert, not audible.
"Watch where you step. Moshushi, keep that torch in front of the group. Flat-top, light up our rear so we don't get a surprise. Anyone else with ideas, I'd like to hear'm."
Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
JAck Friday March 9th, 2007 6:21:50 PM
Jack stay in the mid section of the group ax out and ready for anything listening to his leader and moving on the way
Zeoll chuckles as the two stone doors swing open. "My frriends, I have hearrd about situations like this beforre, but neverr in my adventurring days have I been on one of these ... how they say ... dungeon crrawls!"
"Well I forr one do not feel verry safe crrossing this new-made brridge without rrailings!" The liontaur casts his Spider Climb spell on himself so that he can walk with more confidence.
Once over the bridge and through the doors, Zeoll walks on the wall and then onto the ceiling. "I feel much morre securre walking up herre!" he declares.
He keeps a sharp eye open, hoping to see any danger before it surprised the group: Spot check 24.
Bard spells 0 of 3 Level 0 spells used 0 of 4 Level 1 spells used 0 of 2 Level 2 spells used 0 of 4 bard musics used
0 of 3 metamgic rod charges used
Gecktar Sunday March 11th, 2007 6:18:53 PM
Gecktar puts on his shield and takes his hammer in his hand.
"I hope we just not find a traps any corner. Does anyone has skill in this domain."
Secrets of the Ancient Wemics
Entering the Pyramid - DM Donna Monday March 12th, 2007 2:37:01 AM
Brahmah opens the doors.
The very close inspection by the cautious Taurs reveals no footprints--nothing has come through these doors in countless years.
The party carefully files into the hallway and follows the corridor around to the bend, seeing that it opens up (immediately after the turn) onto the Antechamber: the room itself is not all that large...about 30 feet square, but the ceiling on the room is about 20 feet up---so there is a cave-like feeling as the party advances. The only light that illuminates the place is the light provided by Mosushi. Obviously advancing down into the depths of the pyramid will require something to light your way.
There is another set of stairs at the opposite side of the room. They are wide enough for the Taurs to walk two abreast.
Winterglade Monday March 12th, 2007 5:01:04 AM
Winterglade is still walking some 20 ft behind the ones taking lead. Clip-clop go his hooves on the stones.
"If Winterglade was buliding this he would have put a falling block of granite over there."
Flat-top and Toeos<sub Ceil> d20+5=10 Monday March 12th, 2007 8:15:02 AM
Flat-top who is in the read of the Party, He is all light up and casting light by way of his tattoo on his chest. "Can You see anything?" he ask Toros.
Toros answers "A little bit! There seems to have a tall ceiling ahead!"
Flat-top ask "Any Traps?"
Toros answers "Not that I can See!" (Spoting - 10)
Posting Report for Monday March 12th, 2007 8:22:37 AM
Game # 7 The Chosen of Domi For the week of March 5,2007
Adm Ceil - Very good posting, a few misses, but it was a cold weather week!
Brahmah (Helm of Languages, Alarm at door) Monday March 12th, 2007 10:05:08 AM
"Alright Chosen, what next? I want to move further in."
Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration, cast upon entering pyramid)
Moshushi Monday March 12th, 2007 4:15:07 PM
"In we go! Let's hope those who built this do not think like Winterglade"
eyes ceiling cautiously
Zeoll (AC17, HP43) Spider Climb (30 minutes) d20+10=21 Monday March 12th, 2007 4:17:04 PM
Zeoll uses his spider climb to take the high road. He walks upside down on the ceiling as the group continues down the corridor. He tries to keep very alert:
Bard spells 0 of 3 Level 0 spells used 0 of 4 Level 1 spells used 0 of 2 Level 2 spells used 0 of 4 bard musics used
0 of 3 metamgic rod charges used
Gecktar Monday March 12th, 2007 5:07:29 PM
Gecktar stay in the middle of the group. "I just hope that the one that build this building was not inspired as you are Glade.
It would be very sad to be under such a granite block"
Jack Monday March 12th, 2007 9:13:41 PM
"Well Captian uh I guess I'll follow you, jack follows group"
Going Down - DM Donna Tuesday March 13th, 2007 2:26:09 AM
After descending a flight of wide steps down about thirty feet or so, the next room to reveal itself to the party is a lot like the previous one, only bigger...but before the party can do more than register this fact, a voice booms out from directly in front of them in the tongue of the ancient Wemic:
All who understand the ancient Wemic language, Highlight to display spoiler: {"All hail the Veiled Queen, eternal ruler of the true taurs of the Wold!!!" }
Everyone who can must roll a Spellcraft check versus DC15.
The room is about 35 or 40 feet square, with its ceiling about 25 feet or so tall. The friezes on the walls here are also heavily damaged--clearly by mechanical means (a.k.a. clubs, maces and/or hammers), as opposed to mold or ivy growing on the walls. The smashed remnants of what may have been chairs or chaises of some sort are scattered about what used to be beautifully-tiled floors (which have also seemed to have suffered the wrath of people rather than time.)
There is another stairway that leads down--it's wide enough to allow the party to walk two abreast.
Winterglade d20+13=17 Tuesday March 13th, 2007 5:27:07 AM
[Spellcraft 17]
The centaur whispers: "Look at all that damage. Winterglade is thinking happy thoughts, like maybe a pair of iron golems."
Flat-top & Toros d20=16 d20=19 Tuesday March 13th, 2007 8:47:34 AM
Flat-top Spellcraft Check - 16
Toros Spellcraft Check - 19
Flat-top enter the room, trying very hard not to nake noise with his Hooves. In side the room He hears avoice, "What that??" The first thing he does is look up. "Gee! I'm begining to think like Winterglade!"
Toros Enters the room, look up?? While answering the centaur's question "That's a magic voice Hailing the Veiled Queen! Now remember She's Dead!"
Zeoll d20+8=24 Tuesday March 13th, 2007 10:19:37 AM
The liontaur confirms what Flat-top says. He looks around and tries to see a clue that would relate to the history of this place (Bard Lore 24!).
Zeoll has no ranks in spellcraft.
He thinks it is a shame that all this beauty should have been created for a tyrant, but also a shame that it has been destroyed.
Moshushi d20=6 Tuesday March 13th, 2007 11:52:59 AM
spellcraft 21
"eternal ruler? That's a little too optimistic. She's probably been dead for centuries, right?"
"right?"
"She is dead, right?"
Brahmah Tuesday March 13th, 2007 2:06:45 PM
"Or undead." He says, drawing his swords for good measure.
Jack Tuesday March 13th, 2007 6:23:18 PM
"Undead or dead dead Im not going to let anything happen to you brother" jack says to Moshushi "I have this" Jack Raises his great Axe to his chest
Checkin' Stuff Out - DM Donna Wednesday March 14th, 2007 2:20:27 AM
Winterglade and Mosushi both come to the conclusion that the voice announcing the Veiled Queen as "the eternal ruler of all true taurs!" is simply a permanent Magic Mouth spell that was likely put there many, many, many years ago.
Toros and Flat-top roll a natural 20 in "Delusions of Grandeur", as neither of them have ranks in Spellcraft.
(DM OOC: note to self: have at least half a dozen iron golems attack Winterglade as a reward for his optimistic thinking...)
So far, however, other than the spell effect, there is nothing else in the room...except the stairs that lead even further down into the pyramid.
Gecktar d20+9=18 Wednesday March 14th, 2007 4:11:40 AM
Gecktar realizes that the uncomprehensible voice is coming from a spell that have been put here.
"All we can see are signs of great civilization, even if this was for honoring a despot."
Gecktar proceed further into the pyramid
Winterglade Wednesday March 14th, 2007 6:16:23 AM
Winterglade continues raising the morale of the group.
"Strange building. Winterglade wonders what purpose did it serve? A temple, maybe? Why this room was ruined but the sculpting outside was left intact? Something got loose in this room? A rampant demon perhaps? Think it's still trapped in here? If so, it must be very hungry. Let's go down and take a look, yes?"
Flat-top and Toros Wednesday March 14th, 2007 7:27:41 AM
Both Flat-top and Toros Looks at each other, and together they ask Brahmah " UNDEAD?? UNDEAD??"
Flat-top (who is trying very hard not to make noise with his hoves knuckles on,) "Oh! My Gosh! Undead and she has the Black Swords??"
Toros tell the Centaur, "Just keep thinking that She's Dead! And Cannot Hurt You!" But under his breast, he tell himself 'I hope!'
Flat-top tells Toros as they go down more steps, "I can hear you!"
Zeoll d20+10=27 Wednesday March 14th, 2007 10:47:24 AM
Zeoll laughs at Glade's "morale-boosting."
"Don't worrry, my frriend, demons prreferr beef, as I underrstand it, so you and I can rrun while it grrabs the minotaurrs."
The liontaur continues down the stairs, still walking on the ceiling and keeping alert.
Spot 27!
Moshushi Wednesday March 14th, 2007 11:21:39 AM
"This seems to be just an old spell. There's no real reason to assume anyone or anything is down here other than stones and dust. I'm sure we have nothing to fear."
OOC: let us all take a moment to mourn Moshushi, who has certainly doomed himself.
Brahmah (Helm of Languages, Alarm at door) [AC 22, HPS 105] Wednesday March 14th, 2007 12:01:18 PM
The taur side glances at Zeoll and smirks. "Beef heh?" He snickers. "Come on. Lets keep looking."
When the reach a major crossroads, he will cast Alarm again.
Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Another Room! - DM Donna Thursday March 15th, 2007 2:36:20 AM
The party advances downwards, pressing deeper into the pyramid, down into the next room.
The ceiling here is still about 25 feet up. The room is almost a perfect square (the floor area measures about fifty feet on each side)...except that there is a large alcove that is built into one wall. The alcove houses a statue that one could assume was of a wemic female--only the statue seems to have suffered a fate similar to those that the wall friezes of the previous rooms: one foreleg stands (seemingly by itself), with only two rear paws left in their original places. The rest of the statue was long ago knocked onto its side--into the rear of the alcove--one of the upraised arms lies at an odd angle, while the other, partially-lowered arm is also broken, but its forearm is likely in many more pieces amongst the dust in the area. The female wemic's head is nowhere to be found...at least, not in recognizable pieces.
Suddenly there is a flapping noise that comes from the north wall. Everyone must roll a Spot check versus DC15.
Flat-top and Toros <Sub Ceil> d20+5=8 d20+6=20 Thursday March 15th, 2007 4:05:08 AM
Flat-top tells Toros, "Hold it for a second. I hear something! See! Comming from over there!" Pointing north.
Toros look this east and that west, "I don't hear or see anything??"
Toros Spot Check 8
Flat-top Spot Check 20
Winterglade d20+4=20 Thursday March 15th, 2007 4:27:30 AM
Winterglade was about to approach the statue but he caught something by the corner of his eye -
[Spot 20]
Brahmah (Helm of Languages, Alarm at door) [AC 22, HPS 105] d20+13=25 Thursday March 15th, 2007 12:49:14 PM
Spot 25
Brahmah holds there for a moment, not really liking the feel of the room. "Heyoo, where are you? Get over here pal. Stick close. Heel."
"Its almost as if someone was looking inside these statues for something and then defacing them deliberately."
Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Gecktar d20+4=6 Thursday March 15th, 2007 1:54:39 PM
Gecktar turn his head in the direction where comes the strange sound but he doesn't see anything...
He is still ready to defend his life.
Moshushi d20=15 Thursday March 15th, 2007 3:24:13 PM
Spot 21
Moshushi looks around. he too is still ready to defend Gecktar's life. And His. And eveyone else's
Zeoll d20+10=13 Thursday March 15th, 2007 3:39:17 PM
Zeoll does not see anything. He is too busy looking at the statue upside down from the alcove's ceiling.
"Maybe the forrearrm held a sworrd." He tries to imagine the statue when it was whole ... would the broken arm have been holding something? Maybe a weapon?
Spotting Things - DM Donna Friday March 16th, 2007 2:00:12 AM
Those who made the Spot check see a rat dart out from beneath the torn, worn tapestry that is only hanging by one corner on one of the walls.
Zeoll's perusal of the remains of the statue show that the right hand of the statue did, indeed, hold a sword, as the pommel of the weapon is still in her hand...however, it was obviously part of the statue itself.
There is still another set of stairs that leads down...
Winterglade d20+1=7 Friday March 16th, 2007 4:42:20 AM
"This room gives Winterglade a strange feeling. Let's search it thoroughly, yes? Look behind the tapestries, too? If there are rats here there is another way inside. There is nothing here for them to eat."
Winterglade tries to help with the search, but it doesn't go very well [7 on Aid Another, failed].
[I suggest we Take20 searching this room. Please tell me somebody has Search as a class skill and took ranks in it.]
Flat-top and Toros Friday March 16th, 2007 7:42:29 AM
Toro jump aside' taking a good look "OH! It's just a big rat!"
"Hmmm!" Flat-top turns to see the rat scutter away, "Yes! A Big Rat? Let's look behind the tapestry for that rat hole! Before we go down those stairs. I'd feel much better if I saw that rat hole before I turn my back?"
Toros replies "Yes! So would I."
Moshushi d20=11 Friday March 16th, 2007 10:23:09 AM
Search 19
Makes sense. Big cats should do well searching for big rats.
"hopefully, nothing bigger than a fewrats down here."
Brahmah (Helm of Languages, Alarm at door) [AC 22, HPS 105] Friday March 16th, 2007 11:11:25 AM
"What back there?" Pointing to the tapestry. He moves over to it and pulls it aside using his Falchion.
Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Gecktar Friday March 16th, 2007 3:54:39 PM
Gecktar begin to move closer from the next stairs. But stops when Brahmah looks behind the tapestry, in case something appears...
Zeoll d20+10=17 Friday March 16th, 2007 4:41:48 PM
Zeoll tries to be alert in case any foes arrive. Spot 17.
He too wonders out loud what it is the rats live on down here.
Posting Report for Monday March 19th, 2007 9:25:10 AM
Game # 7 The Chosen of Domi For the week of March 12,2007
Name-----MTWTF DM Donna-XXXXX Bramah---XXXXX Gecthar--XOXXX Mosushi--XXXXX Flat-top-XXXXX Wintergld-XXXXX Jack StrnH-XXOOO*< A NO NO! Zeoll----XXXXX Toros----XXXXX<Sub by Ceil
Adm Ceil - Very good posting Except for Dan?? PS. When is Tunc comming back again??
Toros - Tunc Monday March 19th, 2007 11:55:33 AM
Hello everyone, I am ready to resume my posting, finally! Just need some warming and catching up, as I am done with my real life stuff (passed my preliminary defense for academic work). Thank you very much indeed for your patience and understanding. It is good to be coming back. And Ceil, I owe you a big time, even now do not know how to thank.... Cheers, Tunc-Toros
Searching the Area (again) - DM Donna Monday March 19th, 2007 12:38:06 PM
The Chosen very carefully search the room.
The only items in here are the broken furniture, the shattered statue, the tattered tapestry, and the vandalized mosaic on the floor.
Conclusion: somebody with serious issues with authority must have wrecked the place.
Poking around the tapestry reveals that, underneath the bulk of it--on the floor--there is (more accurately now: was) a rat's nest...that is now empty.
And the stairs down still remain.
Zeoll Monday March 19th, 2007 1:24:00 PM
"Well, let's keep going down, my frriends!"
The liontaur remains on the ceiling as he walks down.
Brahmah Monday March 19th, 2007 4:34:00 PM
"Down it is then." Swords still out, the minotaur descends.
Flat-top Monday March 19th, 2007 6:17:51 PM
OOC: Tunc Reward>>Chocolats!!
Flat-top follows up th read with Toros "Come on Wemic! Down the stairs we go!" Clop Clop down the stairs.
DM OOC: Chocolates? Did I hear someone say "chocolates"???
Yet Another Room - DM Donna Tuesday March 20th, 2007 2:53:26 AM
The friezes in this room--easily 80 feet square--don't seem to be as damaged as the previous areas. Perhaps that's due to the fact that you are now deeper into the pyramid--further into the lair of the ex-monarch of ancient wemic-kind.
One practically-intact frieze depicts a handsome but sad liontaur leaving the presence of a regal female as she apparently banishes him via an outstretched, pointing hand. Though it is obvious that the male doesn't wish to go, you cannot tell the feelings of the female, as she is wearing the visored tiara from the previous friezes. The furniture here is also damaged, but there is a tabletop that is largely intact, although only one side is held up by legs--the other side is on the floor.
There is still another staircase that leads down.
Winterglade d20+1=16 Tuesday March 20th, 2007 5:41:38 AM
"Let us take a look around and proceed downstairs."
Winterglade examines the tabletop [Search 16].
Toros Tuesday March 20th, 2007 6:38:25 AM
"Right, Flat-top I am right behind." While following the lead, the wemic checks his pockets, as if looking for something, perhaps a black & white chocolate bar?!
OOC: Waoww, it has been a looong time that I have not posted, I have really missed it! I can feel the each typing of letters and then construction of words and finally sentences one by one.
As if I have not typed for a long time - even if I have been typing and typing, sitting in front of keyboard and screen mostly recently.
Typing in character for posting as a Woldian Chosen is different...
Oh, and the chocolates...
Flat-top d20+6=20 Tuesday March 20th, 2007 7:44:34 AM
"Toros Puy Away That Chocolat! You know how Females LOVE chocolets??" Flat-top look around. "That beaten and smash statue will come to life for some chocolet!" Flat-top look around to see anything different??
I f he sees nothing then he'll follow at the end of the Party.
Spot - 20
Brahmah Tuesday March 20th, 2007 12:12:40 PM
"Glad you could make it Toros."
"Lets keep going down. Um, we really should keep track of direction and time please."
Brahmah will cast his last alarm when they have been in the building for 5 hours.
(How long have we been in the pyramid?)
Moshushi Tuesday March 20th, 2007 12:57:07 PM
"wonder who he is. Any ideas?"
Gecktar Tuesday March 20th, 2007 1:47:32 PM
Gecktar too is thinking that they should continue. So he progresses down the stairs.
Zeoll d20+19=24 Tuesday March 20th, 2007 3:02:11 PM
[OOC: Welcome back, Tunc! We missed you! Hope you are here to stay!]
Zeoll is fascinated by the picture of the departing lover. If only he could speak ... the things he could say to shed light on this story.
Zeoll asks the group to pause for just a minute. The bard walks down from the ceiling and stands next to the mural of the sad liontaur. He takes out his drum and sings (first in wemic, then in tauric) to the image of the exiled liontaur ...
[OOC: I'm adding some bold text to show how Zeoll emphasizes the rhythm.]
Lachaera, oh, where have you gone far away? And what news have you of the queen that you left? For if we could meet you, then what would you say? And why were you banished alone and bereft?
Perform 24
Zeoll touches the mural, and stands for a moment as if expecting an answer. If there is none, he joins the group in continuing down the stairs, as before.
Actions Resolved - DM Donna Wednesday March 21st, 2007 2:30:44 AM
Winterglade's examination of the tabletop reveals that it was an excellently-crafted table...no more than that seems evident.
Flat-top spots nothing...although he does notice that Toros' attempts to find chocolate seem to have made him a friend--Heyoo has shambled over to the wemic and is eyeing him hopefully.
Brahmah estimates that the group has been exploring the interior of the ziggurat for about two hours...maybe two and a half hours at most.
Zeoll's performance sounds very good, given the echoey features of the large stone room. There is no other audience than the Chosen, though.
Gecktar--foolishly perhaps?--goes down the stairs all by himself.
Gecktar Highlight to display spoiler: { In your next post, please state what your light source is, since (as far as I can tell) Mosushi is the only Taur who bothered to have one and his is still upstairs with him. If you can satisfactorily tell me about a legitimate lightsource, then please make two Spot checks...the first versus DC18 and the second versus DC30.}
Gecktar d20+4=20 d20+4=15 Wednesday March 21st, 2007 4:29:07 AM
(OOC : my bad, kept on my character sheet that Minotaurs have darkvision... But that seems to not be the case.)
Realizing that when he closes the stair he needs some light, Gecktar whispers a prayer to Domi, asking Him to bring some light in this dark area.
(Spot check 20 second spot check 15 Cast light spell on his shield)
Flat-top Wednesday March 21st, 2007 6:28:54 AM
Flat-top stands close to Zeoll, because he's the only sorce of light(Remember the Tattoo on his chest) when the bard sing his song.
But to Toros the center tell him, "Look! Toros! Heyou knows that you heve some Sweeets! Now You'll never get rid of him!"
Flat-top will leave his light on for as long as the party need it.
Winterglade Wednesday March 21st, 2007 7:54:10 AM
"Well, the legend says the queen had a lover before she became what she became. Then eventually he left her, though the legend is vague about the reasons of the parting."
Winterglade shrugs and nods at Moshushi.
"The relief depicts her dismissing him, but gods alone know what really happened that day. Maybe this is just what she wanted people to remember."
Winterglade continues down the stairs after Gecktar.
Zeoll Wednesday March 21st, 2007 2:11:54 PM
The liontaur urges the group to keep going down!
"We have to stick togetherr! Gechtarr just left!"
Zeoll hurries after his friend.
Brahmah Wednesday March 21st, 2007 2:15:16 PM
Brahmah shrugs. "She likely killed him or had him killed... dismissed, since power is alluring, perhaps it was the only 'love' she needed. Shall we keep delving?"
Moshushi Wednesday March 21st, 2007 5:05:59 PM
"i'm not sure it's bad to have a power mad woman exile you. Far worse things could happen."
Heads down the way gecktar went, accompanied by the bobbing torch.
Toros Wednesday March 21st, 2007 8:40:19 PM
Toros gives the sweets he finds in his left pocket to his new friend, keeping the ones in the right for later. While Heyoo enjoys a sweetest chocolate, the wemic focuses on the task on hand and stays close to others - with a smile on his face.
OOC: I am here to stay with you, not that easy to get rid of me :)
Everyone in the Room - DM Donna Thursday March 22nd, 2007 2:37:41 AM DM OOC: sorry, Gecktar, I missed the darkvision (doh!)--however, the Light spell will aid in the Spot check that you did make.
Gecktar looks around the chamber he has descended to:
The ceilings now are about thirty feet tall; this room is, again, eighty feet on each side. The friezes are untouched and depict what appears to be tribute ceremonies in which the Veiled Queen is accepting various treasures from the four corners of her vast empire--wagonloads of craftgoods, succulent meats and fruits, seafood and (of course) jewelry made of gold, silver and gems of all kinds. Many different wemics bow and scrape before the Queen as they present their tribute.
There is dust covering not only the plushly-upholstered benches that ring the walls, but also on the floor itself, scattered across which are the remnants of broken armor and sundered weapons.
In the middle of one wall, two massive stone doors block the way forward, each is ornately carved with ancient symbols and pictographs.
Beneath the dust that coats the floor (and thanks to Gecktar's Light, he sees a particular, rather familiar pattern to the mosaic tiles on the floor of this room.
Gecktar hears his comrades hurrying down the flight of stairs to join him at the foot of the steps.
Everyone joining Gecktar must make two Spot checks--the first on versus DC18 and the second versus DC30.
Winterglade d20+4=8 d20+4=16 Thursday March 22nd, 2007 7:06:20 AM
[Spot 8 and 16]
Winterglade stops to take a look at the mosaic on the floor.
"Another door. Better search the surroundings before somebody touches it."
Brahmah (Helm, 1st Alarm 2.5hours) d20+13=32 d20+13=22 d20+12=31 Thursday March 22nd, 2007 7:42:48 AM
(Spots 32, 22 and a Listen 31, if dealing with a centaur +4 to Spot/Listens, if human +2)
The minotaur squints and is unable to determine much about the art work, but his Helm is still active, so he hopes it helps.
Flat-top d20+6=20 d20+6=23 Thursday March 22nd, 2007 9:22:25 AM
Spot 20 (made it) and 23 (Miss)
Flat-top enters last (All lite up) and look around "Ahhh-Chooo!! Look at all this dust around here! Even the armoe and weapons are almost covered with the dust!! Must have had a big battle in here??"
Flat-top is too far back to see what Gethar is doing.
Mosushi d20=13 d20=19 Thursday March 22nd, 2007 10:48:29 AM
Spot 18 & 24, so a success and a miss
"there are more wemics on these walls than I have ever seen anywhere in my life"
Zeoll d20+10=11 d20+10=23 Thursday March 22nd, 2007 4:50:42 PM
Spot 11 misses the first check with a nat 1. Spot 23 does not come close to the Spot 30 needed!
Zeoll enters the room on the ceiling. The heights are getting high, and he hopes he won;t get in trouble! He looks around but sees little (failed spot checks).
Gecktar Thursday March 22nd, 2007 4:51:42 PM
Gecktar hearing his friends behind him stops an instant to wait for them.
Aware of the presence of Glade near him he says "Do you thing these are tracks of a fight ?" showing the armors and sundered weapons.
Spotting Things (Again) - DM Donna Friday March 23rd, 2007 1:17:15 PM
The rest of the Taurs with Gecktar join him in the huge, dusty, yet magnificent room. The friezes are grand, and they show how powerful the Veiled Queen and her court must have been in their heyday.
The Spot check that everyone made means that everybody in the group sees something very familiar in the mosaic pattern on the floor--a design that looks to be depicting something specific, but the dust obscures much of it. To be sure of whatever the pattern may be, the dust would have to be swept away.
However, Brahmah and his helm have a very easy time of reading the pictograph writings on the walls...(Brahmah and anyone else making a successful Decipher Script check versus DC20)Highlight to display spoiler: {All who enter the presence of Her Magnificent Majesty Motina must publically swear their fealty!}
Winterglade Friday March 23rd, 2007 2:33:16 PM
"Looks more like trash to Winterglade, Gecktar. Look at what's left of this breastplate." - the centaur moves the rusty remains away with his hoof. "Nobody could have survived a blow that did that much damage. Why clean up body but leave weapons and armor?"
"Something about the floor strikes Winterglade as oddly familiar. Shall we take a closer look?"
The centaur takes out his winter blanket and uses it to sweep away the dust. <Cough cough> "Bleck. Later Winterglade will have to summon something to wash up the blanky for him."
Brahmah (Helm, 1st Alarm 2.5hours) Friday March 23rd, 2007 5:29:25 PM
"Aw. We have to swear fealty to the her Majesty. I want to assume Her Majesty is OUT for the day, but...." He trails off, smiling. "I swear fealty to Her Magnificent Majesty Motina..." He pauses and lowers his voice. "... only if it gets us further into this pit. I serve Domi and no one else."
Zeoll Friday March 23rd, 2007 9:32:39 PM
The liontaur is getting nervous and contemplates casting invisibility. But not yet.
He looks down from his vantage point at the design on the floor, and tries to make out what it is.
He asks Brahmah, what is he talking about. We have to declare ourselves loyal to the queen to pass this point?
Flat-top Saturday March 24th, 2007 9:04:46 AM
OOC: Sorry was under the weather yesterday.
Flat-top look around and kicks a shield and a helnet. Then he hears some thing odd comimg from the Captain??
"Hmmmm! that's strange? The Captain is loyal to Domi, He must see something that we back here, Cannot see yet!" So standing strait, Flat top will repeat what ever Brahmah said. "I swear fealty to Her Magnificent Montina" But it leaves a bad tase in his mouth. So to himself he ask forgiveness from Domi.
Gecktar Monday March 26th, 2007 3:22:02 AM
Turns to Brahmah when he swears fealty to the Queen and waits for him to answer Zeoll's question.
Wemic Decorating 101 - DM Donna Monday March 26th, 2007 3:30:13 AM
The dust that Winterglade stirs up settles again, but in the corners of the room instead of its original resting place.
The mosaic design on the floor is actually a large map of Wemic Isle, done in amazing detail, with a golden star in the northwestern, mountainous region that the group is now located at. No doubt the star was to indicate where the Veiled Queen's ziggurat now stands.
Heyoo sneezes and sits down, since he doesn't smell anything edible around here.
Toros d20=3 d20=7 Monday March 26th, 2007 4:33:52 AM
Toros moves his eyes around the surrounding decorations (consecutive spot checks 8, 12). Even if Toros does not recognize anything particular at once, what he notices about the mosaic pattern seems intriguing for the curious cat. He turns around the mosaic pattern to find out something familiar, without disturbing the dust over the pattern and anythingelse.
The golden star in the northwest gives enough hint that this design could be a map, or simply something that shows location. Then the mosaic design reveals itself, as if the pieces of a jigsaw puzzle are all put into their proper places in a big frame.
Toros looks at the Wemic Isle before him, and feels an irresistable urge to sweep away the dust that covers the beauty of this masterpiece.
Posting Reports For Monday March 26th, 2007 7:07:22 AM
Game # 7 The chosen of Domi For the week of March 19,2007
Name-----MTWTF DM Donna-XXXXX Brahmah--XXXXX Gecthar--OXXXO Mosuski--OXXXO Flat-top-XXXXOS Wintergld-OXXXX Jack StrongH-OOOOO *First week of total no post. Zeoll----XXXXX Toros----XXXOO ? I'm watching You?
Adm Ceil - Dan Patterson (Jack StrongHooves) has a AOL e-mail address, My E-mail keep kicking back to me, I don't know if he is still with us.
Flat-top Monday March 26th, 2007 7:09:59 AM
Flat top goes over to Heyou and scraches the bear's hear, "Sooy! I don't have any more Sweets for you. I know your getting board."
Moshushi d20=19 Monday March 26th, 2007 10:43:13 AM
decipher Script 26. Huzzah for literacy!
"hmm, I wonder if we need to swear fealty if we are not going to actually see her?
I swear my loyalty to the true eternal ruler of the Wemic people."
Silently hopes that nothing is reading his thoughts, or analyzing closely who Moshushi sees as the true ruler of his people.
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 105] Monday March 26th, 2007 12:22:53 PM
"Sorry Zeoll, this place is making me nervous. I really don't swearing loyalty to someone of dubious nature, let alone someone who wielded the Black sword. Evil or not, I have a bad feeling about this. Something tells me that I'm not coming out of this pyramid alive. I just have a feeling." He swears loyalty agian to the lady, though in his heart Domi is the most important thing. The mission is a close second.
Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Winterglade Monday March 26th, 2007 1:43:28 PM
Winterglade stands still watching the map on the floor.
"Now this is one extravagant piece of art. You should get something similar laid out in your home castle just to impress the visitors."
"What now? Swear fealty to the Queen? Winterglade doesn't think so. He already promised it to Brawler until such time as the Brawler has no further use of him. Winterglade says let's break down the door instead."
Lip Service, Anyone? - DM Donna Tuesday March 27th, 2007 2:18:01 AM
The mosaic map is a true work of art--it must have taken the artisans who laid it out a massive amount of time and effort to make the map so beautiful and faithful to the geography of the island. It is absolutely amazing.
For everyone swearing their fealty, nothing else seems to happen.
For everyone not swearing their fealty...nothing else seems to happen.
The next move is up to the party.
Gecktar Tuesday March 27th, 2007 3:39:01 AM
"Swearing fealty to the Veiled Queen is impossible for me. My faith is to Domi. And he has not relieved me from his service".
"Now let's see what could be behind these doors..."
Gecktar close the massive doors.
Gecktar errata Tuesday March 27th, 2007 3:40:11 AM
Gecktar closes the massives doors (get closer)
Zeoll Tuesday March 27th, 2007 6:42:25 AM
[OOC: Sorry for missing a post. Baby has been sick.]
Zeoll has not sworn, and is willing to go without. He urges his friends forward.
Zeoll tries to reassure his friend, Brahmah. "Fearr not, Captain! If you do not exit this place alive, then you will have a pleasant soujourrn in the Lands of Rrest until we brring you back. And we won't make you wait therre as long as I did."
The liontaur goes on to recommend a few of his favorite eating and drinking establishments in Domi's region of the afterlife.
Flat-top Tuesday March 27th, 2007 7:55:12 AM
Flat-top ask the party who is in the back if there's enough light coming from his body?? Then froget to swear loyalty to the statue, But follows the othars.
Mosushi Tuesday March 27th, 2007 12:12:05 PM
With a pretty map and not much else happening, Mosushi looks on the map for our current location, to see if there's a little ziggurat.
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 105] Tuesday March 27th, 2007 12:13:02 PM
He smiles at Zeoll. "Anyone have the key to this door?" He looks at Glade. "I'm with you! Break it down! Then mend it of course."
Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Winterglade Tuesday March 27th, 2007 4:28:02 PM
"Eh, heheh, the thing is, when Winterglade said we he meant the muscules of the party. Winterglade likes to think of himself more as the brain, see? So, why don't one of you hornheads reach into your backpack and pull out some kind of instrument of brutal destruction? Winterglade is sure you've brought enough to arm a heavy infantry company; no door can stand against that for long."
Toros Tuesday March 27th, 2007 11:02:58 PM
Not worrying much about to whom he should be faithfull the most, Toros chooses to follow the apparent actions of the most faithfulls among the Chosen.
the pieces of mosaic map still amaze, making the wemic wonder what comes next in this maze
Surprise! - DM Donna d4=1 Wednesday March 28th, 2007 2:38:55 AM
As the party concentrates on going through the huge doors, the room suddenly fills with the sound of tile cracking and breaking apart:
From either side of the doors, a total of four figures literally tear themselves out of the wall and surge towards the Chosen, wailing in the ancient wemic tongue:
(all those who understand Wemic)...Highlight to display spoiler: {"For the transgressions of the few, everyone shall suffer! Death to all who would betray their queen!!!"}
There are two of these large figures to the right of the double doors, and two to the left. They smell of death and decay, and look like wizened wemics of old...with murder in their eyes as they advance on the Chosen. This wholly unexpected attack by purely unholy creatures means that everyone in the room must roll a Will save versus DC15 or be paralyzed with fear for 1 round.
DM OOC: we'll keep it relatively simple: facing the wizened wemics, numbers 1 and 2 are on the left side of the party and numbers 3 and 4 are on the right side of the party. You are all considered to be within hand-to-hand range of each other. Retreating straight back won't provoke any attacks of opportunity from any of your foes. You'll be attacking versus AC20. Good luck.
Toros d20=3 Wednesday March 28th, 2007 8:35:01 AM
Toros is caught simply unprepared and paralyzed with fear, smelling the death and decay that comes from the wizened wemics. (will save: 9)
Zeoll (AC17, HP43) Spider Climb (20 minutes) Wednesday March 28th, 2007 1:19:52 PM
Zeoll uses his metamagic rod to help him spontaneously cast Summon Nature's Ally II. It will take him two full rounds to cast, and the ally will appear on the third round of battle.
Meanwhile, Zeoll is glad he is on the ceiling out of reach! No need to cast defensively!
Bard spells 0 of 3 Level 0 spells used 0 of 4 Level 1 spells used 0 of 2 Level 2 spells used 0 of 4 bard musics used
1 of 3 metamgic rod charges used
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 105] d20+7=11 d20+7=21 d20+14=31 d20+14=25 d20+13=30 d20+13=32 d20+9=11 d20+10=28 d20+10=28 2d4(4+1)+7=12 2d6(2+5)+8=15 Wednesday March 28th, 2007 2:16:12 PM
"Oh ****." Says the former sailor. "Move! Chosen. Tactical positions. Let Flat-top forward! We'll make a push into the room!"
Having the lead, Brahmah may take the brunt of the assault. (FAILED SAVE, 11, HERO POINT FOR REROLL, SAVED 21) Brahmah must hold the front line.
Brahmah doesn't move, having had his swords drawn, the minotaur makes his first attacks on #1. (hits AC 31(threat 25), 30(threat 32,), 11 and 28(threat), of course no crits on undead!!, for a total of 27 damage only... if you need crits let me know Donna :) Both are slashing weapons and magical for purposes of DR.)
Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Moshushi (AC 14, 11 ff, HP32) d20=5 Wednesday March 28th, 2007 2:36:07 PM
Will save 9
Zeoll d20+11=30 Wednesday March 28th, 2007 3:33:01 PM
Wowsy! Totally forgot my will save! Rolled a 30. No problem!
Flat-top d20+3=16 d20+14=28 2d6(4+5)+8=17 2d6(6+6)+8=20 Wednesday March 28th, 2007 7:15:07 PM
Flat-top make his way to be almost next to the captain, "Well! Well! Well! What Do We Have here??" Flat-top takes his Morning Star from his belt (The +2 Morning Star)) "What are your names Dum and Dummer??" he tells them as he approches the two brutes.
Attack on one brut AC 28 - Damages 20 hp.
OOC to DM: I think that's all I can do in this round. But may be i can get One Attack in being not too far from the frount??
Brahmah manages to strike at Wizened Wemic #1, inflicting damage, but the minotaur notices something rather dismaying: the blows are not doing the damage they ought to be doing. Brahmah, please make a Concentration check versus DC25.
These emaciated, dry wemics are a LOT tougher than they look!
Mosushi is too scared to move!
Flat-top attacks Wizened Wemic #2 (DM OOC: Flat-top didn't state which one he was going after so I randomly rolled for it,) and finds that his blow, too, doesn't seem to be as effective as it normally would be had he been facing a living foe.
Zeoll begins his casting--2 rounds to go.
Heyoo charges forward, clawing and biting at one of the lower legs of Wizened Wemic #3. (DM OOC: Again, nobody stated anything for the bear, so I rolled to see which foe got bit at.) The bear's mouth closes on the left front leg of his opponent, and Heyoo begins to try to rip the undead thing's leg off.
WW1 strikes at Brahmah, the blows hit AC14 & AC10--missing Brahmah.
WW2 strikes at Flat-top, the blows hit AC15 & AC12, so they both miss the centaur as well.
WW3 strikes at Heyoo, striking AC28 and AC14. The first blow slams the bear away a good twenty feet, inflicting 13hpd on the young ursine.
WW4 strikes at Gecktar (who failed his saving throw by not posting), its two flailing fists smacking solidly into the minotaur (one hit AC25 and the other AC27) for a bone-crunching 26hpd total!
Both Heyoo and Gecktar must roll Fortitude saves versus DC16 on the next round. DM OOC: I'll expect Brahmah to roll for Heyoo.
Toros and Mosushi feel enough of the horror drain away from them to actually take some action next round.
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 105] Heyoo (AC 16, hps 45) d20+4=22 d20+14=34 d20+13=31 d20+9=21 d20+10=13 2d4(4+4)+7=15 2d4(2+3)+7=12 d6+4=7 d20+9=10 d20+8=20 d20+8=16 d20+3=22 d4+5=9 d6+3=4 Thursday March 29th, 2007 5:50:26 AM
(Sorry about Heyoo, I am still used to other players playing the companions. :))
Brahmah staggers a bit. (Concentration, no way can I make a DC25, 22 close)
He strikes out again at #1. (hits AC 34, 31, 21 and miss, for 15, 12 and 7 for 34 damage total)
Seeing the blow his bear friend took, he empathically thinks, 'Go, these foes are dangerous. Your not trained for them.'
Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration) ---------------------- Heyoo roars as the blow strikes true. (Failed save) (If he is still able to attack, hitting twice, for 9 claw and 4 bite damage on #3.)
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 105] Heyoo (AC 16, hps 32-45) Thursday March 29th, 2007 5:51:28 AM
Oops forgot to damage Heyoo! -13 from 45
{ That's +32 HP for the bear, Dear }
Zeoll Thursday March 29th, 2007 6:00:13 AM
Continues casting from the safety of the ceiling!
Flat-top AC 21/ 106 hp d20+14=30 d20+14=32 2d6(5+4)+8=17 2d6(3+2)+8=13 Thursday March 29th, 2007 6:38:12 AM
now after his charge, Flat-top faces WW2. He will swing twice (back and forth) But will not use his hoves just yet! Want to see how much damage he has Done??
Attack #1 - Ac 30 - Damages 17 hp
attack #2 - Ac 32 - Damages 13 hp
Gecktar AC 20 HP 40/66 d20+8=16 d20=16 2d6(1+3)+7=11 Thursday March 29th, 2007 8:11:07 AM
Gecktar first paralyzed by the terror of that emanated from the dried wemics react soon and handle his holy symbol showing it to the face of the creature.
"Foul creatures, get back to dust ! You're dead and your claim for this life is denied by the Great Domi !"
OOC: fort save 17 (it is not +8 but +9), turn undead : max HD 9 ; turned HD 11 (so 9)
Winterglade AC22 HP61 d20+3=13 2d6(2+1)+8=11 Thursday March 29th, 2007 8:17:31 AM
Winterglade shakes off the fear that clouded his mind [sorry for missing the previous round, folks!].
The centaur gracefully jumps away from the foes nearby [5ft step away from the enemies].
<Shhlt-ka-click> goes his shield as he straps it to his forearm [move action - put on shield].
Finally Winterglade grabs the amulet hanging on his chest and invokes the power of his patron. There is a flash of white light as the holy energies are released [turning undead: turns up to 11 hd of undead; the strongest that can be turned is 8 hd].
Mosushi d20=14 d6=1 Thursday March 29th, 2007 11:40:13 AM
'Evil dead things! She is not our queen! I'll disrupt you good"
21 to hit with a touch attack. Disrupt undead does 1 point of damage. Mosh looks at his finger in disgust, feeling utterly let down. takes a step back
Toros d8=8 d8=2 Friday March 30th, 2007 2:40:05 AM
The wemic gets his healing wand and heals Gecktar, the mostly wounded, for 13 hps
Brahmah and Heyoo Friday March 30th, 2007 12:21:00 PM
The pair waits as the seconds tick past.
Flat-top Friday March 30th, 2007 7:59:13 PM
Flat=top changes to his trusty Bastard sword. " Now let's see how well I do now??"
Brahmah OOC Saturday March 31st, 2007 9:37:53 AM
Okay friends, we're in combat and there were only two player posts Friday. What gives?! It makes the DM's life alotr easier!
In the third round of battle, Zeoll's summoned ally, a crocodile, appears on the other side of a wizened wemic ... depending on which one is still standing. Zeoll places the croc so that it is flanking with a Chosen who is under attack.
Zeoll begins to sing a song to boost the group's morale. Everyone gets a +1 bonus to attack and damage!
The crocodile attacks a flanked wizened wemic. It gains a +2 flanking and +1 inspire courage. It hits AC17 -- a miss!
Round 1 of 6 for the croc.
CROC STATS Hit Dice: 3d8+9 (22 hp) Speed: 20 ft. (4 squares), swim 30 ft. Armor Class: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14 Base Attack/Grapple: +2/+6 Attack: Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6) Full Attack: Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6) Space/Reach: 5 ft./5 ft. Special Attacks: Improved grab Special Qualities: Hold breath, low-light vision Saves: Fort +6, Ref +4, Will +2 Abilities: Str 19, Dex 12, Con 17, Int 1, Wis 12, Cha 2 Skills: Hide +7*, Listen +4, Spot +4, Swim +12 Feats: Alertness, Skill Focus (Hide)
Ge d20+11=27 d20+5=17 7d6(2+4+5+2+1+2+1)=17 7d8(6+8+2+7+1+6+5)=35 Sunday April 1st, 2007 4:24:38 AM
Gecktar once more calls for the power of Domi. He targets a wemic with his warhammer and a ray of light emanates from it.
(CAst searing light defensively (Concentrate 27) ranged touch attack 17 damage 17 or 35 if vunerable to light)
Round 2 - DM Donna d6=5 d20+9=27 d20+9=12 d8+8=15 d20+9=16 d20+9=18 d20+9=28 d20+9=23 d8+8=15 d8+8=14 d20+9=22 d20+9=14 d8+8=10 d8+8=12 Monday April 2nd, 2007 4:11:48 AM DM OOC: so sorry about not posting on Friday...I confused my days & posting times again.)
Bramah--in the heat of battling for his life against WW1--gets the distinct feeling that there ought to be something that he should be recognizing, but his concentration is centered on attacking his foe, and so that feeling quickly passes.
Bramah's attack on WW1 does a total of 17hpd.
Heyoo's attack on WW3 does a total of 7hpd.
Zeoll's spellcasting is complete! He begins to sing a song of inspiration!
A crocodile appears behind WW2.
Flat-top's attack on WW2 does a total of 15hpd.
Both Gecktar and Winterglade's attempt at turning the wemic mummies don't seem to have any effect...unless it's make the wizened wemics angrier.
Mosushi's touch attack does 1hpd to one of the wizened wemics...only none of us know which one, since Mosushi didn't say which of the four targets he was attacking.
Toros heals Gecktar for 13hp.
Wizened Wemic #1 attacks Brahmah; one attack hits AC27 for 15hpd (second attack misses Bramah's AC); Brahmah needs to roll a Fort Save versus DC16
WW2 attacks Flat-top; the centaur's battle acumen is dazzling to witness...none of the mummy's blows land on Flat-top.
WW3 ignores the bear gnawing on one of its paws, instead directing its flailing arms at Winterglade; both fists connect with the centaur (hits AC28 & AC23) doing 15hpd and 14hpd damage respectively! Winterglade must make two Fort Saves versus DC16
WW4 attacks Gecktar hitting AC22 for 10hpd and AC14 for 12hpd.
***** Zeoll: the post you made Saturday may stand if you wish or you may post something different.
Gecktar: the post you made Sunday may stand if you wish or you may post something different.
Everybody: please remember to post your PC's AC, Remaining HP/Original HP, and any spell or magic items affecting your PC in the Post Name space.
Gecktar AC20 HP43/66 Monday April 2nd, 2007 5:33:18 AM
Gecktar once more calls for the power of Domi. He targets a wemic with his warhammer and a ray of light emanates from it.
(Cast searing light defensively (Concentrate 27) ranged touch attack 17 damage 17 or 35 if vunerable to light)
Winterglade AC22 HP32(61) d20+7=18 d20+7=27 2d6(2+6)+7=15 Monday April 2nd, 2007 7:05:52 AM
[Fort saves 18 and 27, whew.]
Winterglade staggers, his head spinning from the blows. The centaur is not amused. Not in the least. The prospect of caring for four or five members of the party suffering from mummy rot is not something he is particularily looking forward to.
Looking around he tries to estimate who is most badly wounded. Finally he moves up to Gecktar and channels some healing into his wounds [casts CMW over Zone of Truth healing 15 damage].
"How about a tactical withdrawal, Captain? They don't look very fast! We can come back with fire and burn them out! Or Zeoll can shoot them with a bow from ceiling! What are they going to do to stop us, barricade the door?"
[Question #1: what kind of action is it to activate a seal?
Question #2: Rules say you can use a tower shield to give you a total cover from opponent, but as a tradeoff you must give up your attacks. What kind of action would it be in your interpretation of the rules to use the shield in such way? If it is possible to use the shield in such way and cast a spell then Winterglade is going to give himself this round a total cover from his attackers.
Donna, I know I'm trying to add to your workload, but a map in this combat would be very useful. Right now we don't have a way to setup flanking, and worse yet, they can whack into us with a full attack action no matter what we do. When I decide to heal someone I don't know if I can reach them without provoking an AoO and if the casting itself needs to be on defensive in order to avoid another AoO. Also, could you please list for us how much damage has been done so far to each of the opponents? It's something each of us could piece together by himself by scanning all the posts, but since you already have all the info at your fingertips... Thanks, M.]
Posting Reports for Monday April 2nd, 2007 7:56:17 AM
Game # 7 The Chosen of Domi For the week of March 26,2007
Name-----MTWTF DM Donna--XXXXO Brahmah---2XX2XS Gecthar---XXOXOS* Two Missing Posts? Mosishi---OXXXO* Two Missing Posts? Flat-top--XXXXX Winterglade-XXOXO* Two missing Posts? Zeoll-----OX2XOS* Two missing Posts? Toros-----XXXXC Jack Stronghioof-OOOOO** this is Dan's Second of not posting, and no answer from E-Mails??
Adm Ceil - Now to go play for this week.
Flat-top (ac 21/ 106 hp) d20+14=23 d20+9=27 2d6(4+5)+4=13 2d6(3+4)+4=11 d20+10=26 d20+10=21 d4+3=7 d4+3=4 Monday April 2nd, 2007 8:20:09 AM
This time Flat top has his +2 bastar Sword, He attacks WW2with a back and forth strikes. Then to suprise the dear ww2, he'll will rise on his read legs and attack with his Hoof knuckles +1, "NOW! Crumble Like a piece of Oat Meal Bread??"
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 90/105] Heyoo (AC 16, hps 32/45) d20+12=18 d20+14=19 d20+15=29 d20+10=13 d20+11=19 2d4(1+4)+8=13 Monday April 2nd, 2007 12:10:07 PM
(Fort 18, saved) "Glade, you withdraw and heal. We stand our ground." The taur attacks #1 again. (hits ACmiss, miss, hit, miss, for 13 damage, slashing and magical) Brahmah looks at his swords and literally laughs at them. "Bloody pieces of steel." He bears done and prepares again. "Heyoo, protect Glade as he recovers! Follow him away."
Heyoo simply moves from the combat zone and snorts at the wemic Glade as if to say, 'Move it'.
------------------------ Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Inspired by Zeoll. (+1at/+1dam)
Toros (AC 23, hp 70) d8=6 d8=5 Monday April 2nd, 2007 1:21:04 PM
Inspired, and Holding the healing wand on his left hand, Toros heals Winterglade for 14 hps.
Zeoll Monday April 2nd, 2007 3:45:37 PM
Zeoll inspires courage and orders his summoned croc to attack as soon as he can. (Prior post is fine.)
Moshushi (AC 14, HP32) d20=15 d6=6 d6=1 d6=3 d6=4 Monday April 2nd, 2007 4:54:31 PM
Ooops. Um, I'll go with #3, the one with the bear.
Speaking of #3 and the bear in peril, that big dead wemic is in sore need of a scorching ray, and lucky for him, Moshushi has a spare one.
24 hits for the ranged touch attack I'm guessing, for 11 points of damage
Moshushi will draw his magic missile wand and hope for the best
Time Stands Still - DM Donna Tuesday April 3rd, 2007 2:51:17 AM
Mosushi's player has asked some pertinent questions. Time will be frozen for the battle until I get the answers to #1 and #2. As for number three...I am sending out a diagram/map so that you can tell the relative positions for the mummies versus the Chosen. I tried to make the map to the (roughly) proper scale. I hope it helps.
DM Request to Players: please clearly state which of the Wizened Wemics your PC is attacking, even when it is "obvious"...for example, Gecktar's attack for Round 3 did not clearly state he was attacking WW4, so I could be a real jerk of a DM and say that Gecktar is actually firing off his Ray of Light at WW1 and give WW4 an AoO...but I'm not--this time. Always say whom it is you're attacking. I have enough work to do as it is. Thanks.
Flat-top (AC 21/106HP) Tuesday April 3rd, 2007 5:43:16 AM
FROZEN IN TIME; Flat-top is in the act of swinging his +2Bastard Sword, aiming at his enermy WW# 2. (With a snarl on his face!)
OOC to dm Donna; Easy Girl! Here!! Have some chocolat fudge>)
Brahmah Tuesday April 3rd, 2007 7:38:45 AM
SPELL EFFECT: TIME STOP!
The minotaur is halted in mid-swing as a most powerful sorcerer appears and stops time dead.
Mosushi (AC 14, HP32) Tuesday April 3rd, 2007 9:12:52 AM
Shame we're underground, or this time could be used to smell the roses. "Take time to smell the mummy" doesn't have the same ring
Zeoll Tuesday April 3rd, 2007 11:20:36 AM
::laaaaaaaa::
(Caught in mid note!)
OOC: New Web comic is up at last!
Winterglade AC22 HP46(61) Tuesday April 3rd, 2007 12:44:42 PM
[Sorry to have stopped the game! And thanks for the map, Donna! You can make an ad-hoc ruling for both #1 and #2 if you like so that we can continue. Later we can figure out how it is going to work in the future.]
Gecktar AC20 HP43/66 Tuesday April 3rd, 2007 3:28:57 PM
Gecktar feels unconfortable experienceing such power full spell as time stop. But he aims at WW4 and hopes his ray will it one day.
Toros (AC 23, hp 70/70) d8=3 d8=6 Tuesday April 3rd, 2007 7:28:11 PM
Safe from the frontier Toros touches Heyoo, the friendly bear and heals his most unbearable wounds with his wand (12 hps)
Round 3 - DM Donna d20+9=13 d20+9=15 d20+9=20 d20+9=19 d20+9=18 d20+9=13 d20+9=25 d20+9=18 d8+8=16 Wednesday April 4th, 2007 3:30:32 AM
Time starts up again, and the nastiness of the battle almost has the perspective of the Chosen appear to be in slow motion...but that is obviously simply a Cheap Special Effect (like in a Sam Peckinpaw film ;D)
Gecktar aims his Searing Light at WW4...and misses.
Winterglade heals up Gecktar for 15hp.
Flat-top gives WW2 a centaur-styled smackdown, but the heavy blows from both sword and hoof seem to be only half-effective.
One of Brahmah's blows strikes WW1, but it, too, isn't as damaging as the ranger would prefer.
Heyoo does his bear-ly best to cover Winterglade.
Toros heals Winterglade for 14hp.
Mosushi aims his Scorching Ray at WW3--and the beam strikes true, sizzling the dried wemic with an effectiveness that seems to be twice as much as he believed could be!
Due to the DM's "time stop", Toros gets to heal up Heyoo for 12hp.
WW1 pummels at Brahmah, missing both times (he hit AC13 and AC15.)
WW2 pounds away at Flat-top, showing himself to be every bit as accurate as WW1 (he hit AC20 and AC19, which both miss Flat-top.)
WW3 flails at Winterglade before he can act on Brahmah's order to withdraw, but its apparent that the blind panic evoked by Mosushi's ultra-effective fire attack has rattled the undead thing--both blows miss by a mile (he hit AC18 and AC13.)
WW4 grimly strikes at Gecktar, one blow connecting with a solid thud (hits AC25 for 16hpd) and the other whistling past one of Gecktar's ears (hits AC18.)
Answering Questions OOC - DM Donna Wednesday April 4th, 2007 3:38:27 AM
Question #1: unless otherwise stated by the Seal description, activating a Seal takes one Standard Action.
Question #2: yes, Winterglade can cower behind his tower shield, but his defensive position will be such that he will always be the last to take action in the round--meaning that everyone else's posts in the group would take effect before his would...as well as all of the actions for the monsters the Chosen are currently facing.
And, soooo sorry to disappoint you, but you will have to carefully read my graphic descriptions of how well the various attacks and/or tactics effect the monsters in order to deduce if a particular action or tactic is effective. I'm deliberately leaving you guessing as to what the exact damage is to each mummy.
These are tough monsters! Stop whining and keep kicking butt!
Winterglade AC22 HP46(61) d20+3=7 Wednesday April 4th, 2007 4:51:18 AM
"Mosushi, step back, you are vulnerable! Winterglade will hold the line for now!"
The centaur decides to try to channel the holy power once again. Unfortunately, his focus is not what it used to be [turning undead, turning check 7].
Afraid that if he hides behind his shield the mummy will go against Mosushi, the cleric does not use it to hide completely, instead bracing for another serving of mummy's fists.
"What a Full Moon's Feast! Toros, can you replace Winterglade here? He doesn't fight, he just heals!"
Flat-top AC21/ 106hp d20+14=17 d20+14=15 Wednesday April 4th, 2007 7:07:07 AM
Flat-top listens to Winterglade and start to back up from WW# 2, the notices that he has a circle mark of chocolat fudge around his mouth??
As he is slowly backing towards the battle line, He ask the Bear "Did you do give me some fudge a few minuts ago??" But swinging his sword back and forth to keep the mommifide Wemick at bay!.
Gecktar AC20 HP42 d20+10=11 d20+5=7 Wednesday April 4th, 2007 8:47:42 AM
OOC searing light is ranged touch attack. Did Gecktar really missed a touch AC 17 ?
Gecktar lift his hammer and slams the creature with it but realises he definitively lack some training.
(Hit AC 11 natural 1 and AC 7 natural 2. What wonderfull rolls)
Zeoll (AC17, HP43) (Inspire Courage, Spider Climb, Invisible) d20+9=17 Wednesday April 4th, 2007 9:58:26 AM
Zeoll casts Invisibility on himself and then walks down the wall. He wants to end up next to his croc, flanking wizened wemic #3, But maybe he cannot travel that far in just 40 feet?
As Zeoll moves, he draws his two-handed sword.
Zeoll's Croc takes his second bite at WW#2, gaining a flanking bonus to do so. Note that the Croc, and everyone else, gets a +1/+1 from being inspired! The Croc rolls a 17! He only needs to roll an unmodified 9, but this is his second MISS in a row! Dumb Croc!
Ongoing effects:
Spider climb - 20 min of 10 used Croc - 2 rounds of 6 used Inspire Courage - 1 rounds of 5 used Invisibility - 1 round of 40 used
Bard spells 0 of 3 Level 0 spells used 0 of 4 Level 1 spells used 1 of 2 Level 2 spells used 1 of 4 bard musics used
1 of 3 metamgic rod charges used
CROC STATS Hit Dice: 3d8+9 (22 hp) Speed: 20 ft. (4 squares), swim 30 ft. Armor Class: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14 Base Attack/Grapple: +2/+6 Attack: Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6) Full Attack: Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6) Space/Reach: 5 ft./5 ft. Special Attacks: Improved grab Special Qualities: Hold breath, low-light vision Saves: Fort +6, Ref +4, Will +2 Abilities: Str 19, Dex 12, Con 17, Int 1, Wis 12, Cha 2 Skills: Hide +7*, Listen +4, Spot +4, Swim +12 Feats: Alertness, Skill Focus (Hide)
Mosushi (AC 14, HP32) d20=16 4d6(1+6+6+5)=18 Wednesday April 4th, 2007 10:06:11 AM
"Flee, evil thing, or the flames will consume you!"
It looks like Moshushi is far enough away that he doesn't need to fear attacks of opportunity, though he does need to fear being attacked by undead wemics. He'll move over by Zeoll, and fire another scorching ray at #3. 24 to hit with a ranged touch attack (I learned how to roll in the double digits) for 19 points of damage. Huzzah!.
Inspired for +1 to attack & damage
Toros (AC 23, hp 70/70) Wednesday April 4th, 2007 11:58:02 AM
"I am on my way, Glade!" responses Toros to the call of his friend. The wemic draws his weapon, replacing Winterglade on the front line.
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 90/105] Heyoo (AC 16, hps 44/45) d20+14=16 d20+15=22 d20+10=26 d20+11=13 Wednesday April 4th, 2007 12:06:44 PM
The minotaur strikes again, doing a bit better. (hit twice, for ) ------------------------ Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Inspired by Zeoll. (+1at/+1dam)
Brahmah (Helm of Languages, Alarm Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 90/105] Heyoo (AC 16, hps 44/45)at door 3 hours) [AC 22, HPS 90/105] Heyoo (AC 16, hps 44/45) d20+14=16 d20+15=22 d20+10=26 d20+11=13 2d4(2+1)+8=11 d6+5=9 Wednesday April 4th, 2007 12:07:40 PM
The minotaur strikes again, doing a bit better. (hit twice, for 11 and 9 damage, slashing/magic) ------------------------ Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Inspired by Zeoll. (+1at/+1dam)
Round 4 - DM Donna d20+9=11 d20+9=24 d8+8=12 d20+9=11 d20+9=23 d8+8=12 d20+9=24 d20+9=29 d8+8=15 d8+8=10 d20+9=26 d20+9=29 d8+8=16 d8+8=16 Thursday April 5th, 2007 3:18:24 AM
Winterglade continues to make the mummies mad at him (turning undead didn't work at all.)
Flat-top's attacks miss WW2.
Gecktar's blows miss WW4...although, now that he's in a better position to see, it appears that his Searing Light did, indeed, do normal damage. (DM OOC: my apologies...the mummies' AC versus Touch Attacks is only supposed to be 10, but the write-up only had their regular AC in it.)
Zeoll makes his way across the ceiling (invisibly!), making it all the way to the spot just before the double doors. He can get to his intended position next round.
Elton the plucky croc misses his attack. Apparently he hasn't come full circle in life just yet.
Toros and Winterglade trade places.
Bramah hits WW1 twice, the blows appearing to be only half what they should be.
WW1 punches back at Brahmah, a roundhouse right to the head connecting in a quite solid blow (hits AC24). Brahmah is hit for 12hpd and must make a Fort save versus DC16.
WW2 strikes out at Flat-top, one of his blows connecting (hits AC23) for 12hpd. Flat-top must make a Fort save versus DC16.
WW3 swings at Toros, connecting both times! (hits AC24 and AC29 for a total of 25hpd.)
WW4 hits at Gecktar; both blows strike true (hits AC26 and AC29 for 32hpd.)
DM OOC: there is a diagram of the end of Round 4 in the mail to the players.
Winterglade AC22 HP46(61) 2d8(1+7)+7=15 d8=4 Thursday April 5th, 2007 4:06:35 AM
Winterglade runs over to Gecktar [move action, places himself next to him (and to the left of him) but 5 ft away from the mummy] and spends some of his rapidly diminishing stockpile of positive energy [standard action, CMW over Silence, heals Gecktar for 18 damage].
"Char's Temper, Brahmah! Look what's going on! Does somebody have to die before we pull back!?"
Zeoll (AC17, HP43) (Inspire Courage, Spider Climb, Invisible) d20+5=15 d20+11=24 d8+7=13 d20+7=8 Thursday April 5th, 2007 6:22:52 AM
Zeoll moves over to Croc Elton's left, so that he is flanking Wizened Wemic #3, giving the bear a +2 on attacks.
He does not attack, so that his invisibility remains on, but Zeoll does shout encouragement to his croc, offering pointers and distracting the mummy -- that's an Aid Another attempt, for which Zeoll rolls a 15. That's enough to give his Croc a +2.
The croc attacks for the third time! He rolls a 24! A hit! The croc does 13 damage and he gets a free grab with his powerful croc jaws! The Inspired Elton has a +7 grapple modifier, and he rolls a nat 1! No grab for him this round!
Ongoing effects:
Spider climb - 20 min of 10 used Croc - 3 rounds of 6 used Inspire Courage - 2 rounds of 5 used Invisibility - 2 round of 40 used
Bard spells 0 of 3 Level 0 spells used 0 of 4 Level 1 spells used 1 of 2 Level 2 spells used 1 of 4 bard musics used
1 of 3 metamgic rod charges used
CROC STATS Hit Dice: 3d8+9 (22 hp) Speed: 20 ft. (4 squares), swim 30 ft. Armor Class: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14 Base Attack/Grapple: +2/+6 Attack: Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6) Full Attack: Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6) Space/Reach: 5 ft./5 ft. Special Attacks: Improved grab Special Qualities: Hold breath, low-light vision Saves: Fort +6, Ref +4, Will +2 Abilities: Str 19, Dex 12, Con 17, Int 1, Wis 12, Cha 2 Skills: Hide +7*, Listen +4, Spot +4, Swim +12 Feats: Alertness, Skill Focus (Hide)
Flat-top AC 21/ 94 hp d20+14=33 d20+9=23 d20+10=20 d20+10=26 2d8(2+2)+6=10 2d8(7+2)+6=15 2d8(4+7)+6=17 d4+3=7 d4+3=5 Thursday April 5th, 2007 7:09:17 AM
Flat-top is a little disapionted in himself, will swing his +2 Bastard sword again and will use his hoove attack (with the Magic horse Knuckkles +1). The center answers "Winterglade " Not If I Can Help It!!"
Attach Bastard Sword AC 33 (Critical hit) - damages 10+15=25 hp
Attack Basted sword AC 23 - damage 17 hp
Right hoove attack AC 20?? - damage 7 hp
Left Hoove attack AC 26 - damages 5 hp
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 78/105] Heyoo (AC 16, hps 44/45) d20+14=21 d20+15=24 d20+10=22 d20+11=16 2d4(4+2)+8=14 2d4(2+1)+8=11 d6+5=10 Thursday April 5th, 2007 7:30:48 AM
"If you need to regroup to heal, fall back on your own, we will hold the line Glade! Heyoo, didn't I say fall back with him!" He glances at the bear. The ranger smirks at the fact that in the first major combat, Heyoo is helping someone else.... a true Chosen of Domi warrior.
Heyoo grunts once more and moves back to form a rallying point for any taur willing to do so.
Brahmah strikes at #1 again, he is unmoving and holkding the line with the others.
(hits three times for 14, 10 and 11 damage, slashing/magic) ----------------------- Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Inspired by Zeoll. (+1at/+1dam)
Toros (AC 29 (+6 total defense), hp 45/70) Thursday April 5th, 2007 10:48:12 AM
In order not to become another dead wemic Toros chooses to defend himself, while holding the line and helping Heyoo to flank.
Mosushi (AC 14, HP32) d6=1 Thursday April 5th, 2007 11:32:08 AM
" By Tomi, these things are tough!"
Magic missile for 2to #3. I miss my scorching rays.
Inspired (+1 to attack and damage)
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 78/105] Heyoo (AC 16, hps 44/45) Second Post Thursday April 5th, 2007 5:39:42 PM
"By Domi its good to see you in the fight Mosushi! Keep it up!"
Round 5 - DM Donna d20+9=29 d20+9=12 d8+8=14 d20+9=14 d20+9=11 d20+9=12 d20+9=13 d20+9=15 d20+9=21 Friday April 6th, 2007 2:35:18 AM
Winterglade heals up Gecktar for 18hp.
Zeoll reaches his intended destination and is now on the floor with the others.
Elton chomps down on WW2 (even though there was no mention that he was specifically targeting that one {hint!} in the post,) doing some damage.
Even though Flat-top has been missing his blows of late, he truly comes through by striking WW2 with all four of his attacks! There's still the feeling that smacking these mummies around physically just isn't as effective as it normally would be, though...(DM OOC: no crits versus Undead.)
Bramah's blows to WW1 do some damage.
Heyoo reluctantly withdraws to take his place between Winterglade and Mosushi.
Toros defends himself!
Mosushi fires off a missile at WW3, hitting it for 2 whole hit points!!!
WW1 continues to battle the leader of the Chosen, one of blows smacking solidly into the minotaur. (Hits AC29 for 14hpd; Brahmah must roll a Fort save versus DC16.)
WW2 punches at Flat-top, missing both times thanks to the chomping Elton on one of its rear legs...looks like someone's saved Flat-top's life tonight!
WW3 strikes at Winterglade, missing both times!
WW4 strikes at Toros the Defender, missing both times!
DM OOC: please remember to roll your Fort saves when called upon--AND post the result in your post. Thank you.
Winterglade AC22 HP46(61) 2d8(8+3)+7=18 Friday April 6th, 2007 3:07:18 AM
Winterglade runs over to Flat-top [move action, move to the right of Flat-top, but 5 ft away from #2] and restores some health to him [standard action, casting CMW over Remove Paralysis, heals 18 damage on Flat-top]. The centaur bites his lip, quickly looking around. It is a miracle that so far nobody seems to have been affected by the dreaded mummy rot!
Toros (AC 29 (+6 total defense), hp 45/70) Friday April 6th, 2007 4:54:59 AM
Toros keeps busy the wemic mummy, holding the area if not the line
Flat-top AC21/112hp d20+14=31 d20+9=22 d20+10=27 d20+10=13 2d6(2+6)+8=16 d4+3=7 Friday April 6th, 2007 8:14:31 AM
Flat-top "Thank you! Glade, These things are as tough as Granit?? Oh! Look who is helping me!! Zeoll's Gator Aid."
Flat-top swing at WW#2 again Hitting AC31 (hit I hope) Damages 16hp, Then a back swing Hitting the walking statue AC 22 - (I think this one is a miss?) Also flat-top will try to chip off what ever holding the ww2 up, Hoof attack aAC27 - (a hit i hope) damages 7hp ,Second Hoof attack AC13 - Miss.
[Marcin OOC] Friday April 6th, 2007 8:25:48 AM
[Aww, I misread the caption and thought Flat-top was down to 21 hps! The healing should have gone to Toros. Sorry Tunc, will try to get to you next round.]
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 64/105] Heyoo (AC 16, hps 44/45) d20+12=15 d20+12=18 d20+14=29 d20+15=18 d20+10=16 d20+11=13 2d4(3+2)+8=13 Friday April 6th, 2007 11:00:42 AM
(Failed save initially. Used Hero Point to Make the Save successfully!)
The ranger stays on his current target. "Glade, I need some healing."
(hits ONCE!!! Grrr... 13 damage)
The taur roars in frusteration. "**** swords!" ------------------------ Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Inspired by Zeoll. (+1at/+1dam)
Mosushi (AC 14, HP32) Friday April 6th, 2007 12:10:36 PM
I'm tired of doing one or two points per round. New approach
Moshushi draw his wand of web and shoot somewhere behind 4, catching the mummy, but not Gektar. Mummy needs a reflex save to avoid being entangled, or can make a strength check o break free for his next action.
"Let's see if we can eliminate one or two. if it breaks free, try to set the web on fire!"
Gecktar AC20 HP 28/66 d20+7=18 4d8(2+3+4+8)+7=24 Friday April 6th, 2007 12:52:45 PM
(Aaarrrg sorry to miss last post !!!)
Gecktar concentrates and his hand glow blue of positive energy. He strikes #4 hoping that this energy will disrupt the undead
touch attack AC 18 damage 24 will save DC18 for half spontaneously cast CCW instead of Air Walk
Bard spells 0 of 3 Level 0 spells used 0 of 4 Level 1 spells used 1 of 2 Level 2 spells used 1 of 4 bard musics used
1 of 3 metamgic rod charges used
CROC STATS Hit Dice: 3d8+9 (22 hp) Speed: 20 ft. (4 squares), swim 30 ft. Armor Class: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14 Base Attack/Grapple: +2/+6 Attack: Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6) Full Attack: Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6) Space/Reach: 5 ft./5 ft. Special Attacks: Improved grab Special Qualities: Hold breath, low-light vision Saves: Fort +6, Ref +4, Will +2 Abilities: Str 19, Dex 12, Con 17, Int 1, Wis 12, Cha 2 Skills: Hide +7*, Listen +4, Spot +4, Swim +12 Feats: Alertness, Skill Focus (Hide)
Brahmah Saturday April 7th, 2007 10:06:45 AM
"Gecktar, fall back and heal. Then start healing the others. When your done there, try turning these SOB's!" Says the wounded taur. "Heyoo will watch over you." The bear just sits, sniffing drops of blood on the ground around him.
Round 6 - DM Donna d20+4=19 2d6(1+5)+8=14 d20+3=23 d20+8=17 d20+9=22 d20+9=27 d8+8=9 d8+8=16 d20+9=28 d20+9=11 d8+8=15 d20+9=26 d20+9=23 d20+9=16 d20+9=26 d8+8=11 Monday April 9th, 2007 3:36:44 AM
Winterglade heals Flat-top for 18hp...and uses his knowledge of healing to recall something rather important (OOC: made 19 for a Heal check): it takes 24 hours for Mummy Rot to incubate in a victim's body.
Toros continues to totally defend himself.
Both of Flat-top's blows strike WW2, although they only appear to be halfway effective.
Brahmah's single blow to WW1 is as effective as Flat-top's was.
Mosushi might consider getting spectacles, as WW4 dodges the Web quite easily. (OOC: WW4 made his Reflex save with a natural 20 for a total of 23.)
Gecktar's touch attack does full damage!
Zeoll idly wonders if, the next time he summons an animal, he might try for a Honky Cat rather than a crocodile...
WW1 throws two punches at Brahmah; both of them are direct hits! (OOC: hits AC22 and AC27 for 9hpd and 16hpd respectively; Brahmah must roll two Fort Saves versus DC16.)
WW2 strikes at Flat-top, in spite of looking more than a little hacked-up by now; one blow hits Flat-top squarely on one shoulder! (OOC: hits AC28 for 15hpd; Flat-top must make a Fort Save versus DC16.)
WW3 whales away at Toros, missing by a mile both times!
WW4 gets his revenge by smacking into Gecktar with one of his fists. (OOC: hits AC26 for 11hpd; Gecktar must roll a Fort Save versus DC16.)
Winterglade AC22 HP46(61) 2d8(4+5)+7=16 Monday April 9th, 2007 4:22:30 AM
Winterglade looks at Brahmah, and then glances at Gecktar, who is in much worse shape.
"Be right with you Captain. You are second in line."
Winterglade runs over to Gecktar [move action, move to the left of Gecktar and 5 ft away from the mummy] and invokes his powers yet again [standard action, cast CMW over Lesser Restoration, heals 16 damage].
"This is it" - the centaur exclaims sadly - "Winterglade is all out of healing. It's just wands from now on."
[Jay, next round I need to draw a wand, so I won't be able to move further than 5 ft if I want to heal. If you stay put I'll reach you in round 8. If you move over to me - next round.]
Gecktar AC20 HP17/66 d20+9=13 4d8(2+8+5+2)+7=24 Monday April 9th, 2007 5:19:07 AM
fort save 13
Gecktar retreats making a step back (5 feet step), then calls for the power of his god to heal himself
cast CCW spontaneously by spending death ward healing 24hp
[Marcin OOC] Monday April 9th, 2007 6:49:24 AM
[I didn't specify whom I was healing. It was Gecktar (whom Winterglade moved up to).]
Posting Report For Monday April 9th, 2007 7:13:37 AM
Game # 7 The Chosen of Domi For the wee of April 2,2007
Flat-top - ac 21/ 110 hp d20+9=28 d20+14=30 d20+9=26 d20+10=21 d20+10=23 2d8(5+8)+6=19 2d8(8+6)+6=20 Monday April 9th, 2007 7:31:55 AM
OOC: 28 Made my Fort check.
Now Flat-top is getting mad, "Your going Down! Even if I have to die trying!!!" He swing with his bastard sword Back and forth (Swing #1 AC30 - Damages 19 hp. Second swing AC 26 - Damages 20 hp) Flat-top will again rise on his hind hooves to strick the enermy ( Right hoof AC 19 - Damages ?? - Second Hoof AC 20 - Damages ??)
Mosushi (AC 14, HP32) Monday April 9th, 2007 9:19:03 AM
It's kind of hard to gauge distance on the map. Are #3 &4 within 20 feet of each other? I'll try webbing both. My plan is perfect, apart from not working (Reflex save 13 to avoid web)
Zeoll (AC17, HP43) (Inspire Courage, Spider Climb, Invisible) d20+5=19 d20+11=26 d20+6=11 d8+6=9 Monday April 9th, 2007 10:59:23 AM
Zeoll and Elton again try the same thing again!
Zeoll's roll to aid another: a 19 works.
Croc's roll to bite, at +5: a 26 HITS!!
Now Elton's Free Grapple check: an 11 -- not good enough.
Bite Damage: 9 hp damage to WW2.
Ongoing effects:
Spider climb - 20 min of 10 used Croc - 5 rounds of 6 used Inspire Courage - 4 rounds of 5 used Invisibility - 3 rounds of 40 used
Bard spells 0 of 3 Level 0 spells used 0 of 4 Level 1 spells used 1 of 2 Level 2 spells used 1 of 4 bard musics used
1 of 3 metamgic rod charges used
CROC STATS Hit Dice: 3d8+9 (22 hp) Speed: 20 ft. (4 squares), swim 30 ft. Armor Class: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14 Base Attack/Grapple: +2/+6 Attack: Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6) Full Attack: Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6) Space/Reach: 5 ft./5 ft. Special Attacks: Improved grab Special Qualities: Hold breath, low-light vision Saves: Fort +6, Ref +4, Will +2 Abilities: Str 19, Dex 12, Con 17, Int 1, Wis 12, Cha 2 Skills: Hide +7*, Listen +4, Spot +4, Swim +12 Feats: Alertness, Skill Focus (Hide)
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 39/105] Heyoo (AC 16, hps 44/45) d20+15=20 d20+14=21 d20+10=29 d20+11=25 2d4(2+1)+8=11 2d4(3+3)+8=14 d6+5=7 d6+5=7 Monday April 9th, 2007 12:02:04 PM
Looking very bad and bloody now, well over half dead. Where was a support healer when you need one? His orders/suggestions go unheard. Everyone is doing there own thing, which is alright in most cases, but this is combat. "Mosushi, please assist me with this one. Gecktar, fall back and heal yourself! Heyoo, protect Gecktar's retreat! SOMEONE LISTEN TO ME!"
Brahmah fights. literally, for his life. (All four hit, for 11, 7, 14 and 7 damage) Alot more satisfied with this attack, the minotaur takes a 5ft step back. ------------------------ Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Inspired by Zeoll. (+1at/+1dam)
Heyoo d20+9=15 Monday April 9th, 2007 12:03:48 PM
The bear aids Gecktar's tactical retreat. (Success, +2 to AC)
Brahmah (Sheesh!) d20+12=13 d20+12=13 d20+12=22 Monday April 9th, 2007 12:05:19 PM
Brahmah's saves... failed one, saved one, used Hero Point.
Give me the bad news :)
Toros (AC 29 (+6 total defense), hp 45/70) Monday April 9th, 2007 9:32:34 PM
"Guys, first-aid, heal yourselves and others in need. All here, I can hold!"
Toros tells other Chosen and Glade while figthing on defend
Round 7 - DM Donna d20+3=20 d20+3=14 d20+9=29 d20+9=23 d8+8=10 d8+8=11 d20+9=13 d20+9=23 d8+8=10 d20+9=11 d20+9=28 d20+9=18 d20+9=20 Tuesday April 10th, 2007 3:16:30 AM
Winterglade heals Gecktar for 16hp.
Gecktar has failed one Fort Save; he heals himself for 24hp.
Flat-top's sword strikes WW2 twice, and one of his hooves crunches solidly into the mummy as well. (OOC: you have Flat-top's sheet, YOU roll the damage that one of the hooves does. Hurry up--you never know when that extra few hit points can help these tough things to fall over dead.)
Mosushi aims his Web wand and fires...both Wizened Wemics dodge the newest bunch of sticky stuff to grace the immediate area. [i](OOC: Reflex Saves were 20 and 14.)
Zeoll successfully Aids his plucky croc, who manages to bite WW2, even if Elton doesn't get to grapple. Can you feel the love tonight?
Brahmah (in spite of a failed Fort Save) lays the smackdown on WW1, pummeling the mummy severely about the head and shoulders.
Heyoo successfully Aids Gecktar's retreat...in spite of briefly wondering that maybe it would be a good idea to let Gecktar get whacked--that way Heyoo could get Gecktar's share of the food..? Nawww...
Toros is totally defensive (still).
WW1 follows Brahmah, stepping up to the minotaur and provoking not only an Attack of Opportunity from the ranger, but also from Flat-top as well. If he isn't destroyed, the next two blows aimed at Brahmah hit AC29 and AC23 for 10hpd and 11hpd respectively; Brahmah must roll two more Fort Saves versus DC16. Both Brahmah and Flat-top must resolve their AoO's before this officially happens.
WW2 tries to hit Flat-top again, with only one blow actually striking (hits AC23 for 10hpd.) Flat-top must roll a Fort Save versus DC16.
WW3 battles the defensive Toros; both blows miss!
WW4 steps towards the retreating Gecktar; this provokes an Attack of Opportunity from both Heyoo and Gecktar. Both blows miss Gecktar, thanks to Heyoo's successful Aid to the minotaur. Both Heyoo and Gecktar must resolve their AoO's before any of their other actions for Round 8 take place.
Winterglade AC22 HP46(61) Tuesday April 10th, 2007 5:02:33 AM
[Actions happen after AoOs but before everyone else acts.]
Winterglade pulls out a wand of CMW from his pocket [move action (?)] and steps closer to Brahmah [5ft step to SW].
"Move over here, Captain. Healing's on the way."
[Standard action: ready action. Winterglade will take this action after Brahmah acts:
1. If Brahmah ends up within reach of Winterglade (and it looks as if a 5ft step would be enough for him) he will heal him with the wand for 2d8+3 - Jay please roll healing.
2. If Brahmah does not move over to Winterglade he will attempt to turn undead instead. Donna please make this roll if needed, Winterglade's turning check is at +3, cleric level 7.]
Gecktar AC20 HP57/66 d20+10=29 2d6(5+4)+4=13 3d8(8+7+1)+7=23 Tuesday April 10th, 2007 5:12:20 AM
AoO hit AC29 damage 13 (adamantite and magic, best of blufgeonng and piercing) Once more Gecktar get back (5 feet step) and tries to heal Brahmah (cast CSW instead of Magic circle healing 23hp)
Flat-top AC 21/ 100HP d20+8=18 d4+5=8 d20+4=19 d20+14=29 d20+9=24 d8+4=12 d8+4=11 Tuesday April 10th, 2007 6:31:31 AM
Fort save 18 - Damages (From Hoof (Attack) damages 8 HP. Strenth Check 19 (to push Brahmah aside) WW2 Attack 29 - damages 12. WW! Attack 24 - Damages 11. OOC to DM; And yes I know that flat-top has slided inbetween the two statues.
For once in his Lifetime, He's going to to push Brahmah back, so he can get Healed.
He slides inbetween the two Statue (WW1 &WW2). He will attack ww2 with his bastard sword ( Attack 29 - Damages 12 HP), then back swing on WW1 (Attack 24 - Damages 11 Hp).
Since he's in between the two Statues, He cannot use his hooves attack. "Come on Die will YOU!!" he yells at then.
Zeoll (AC17, HP43) (Inspire Courage, Spider Climb, Invisible) d20+9=15 d8+3=6 Tuesday April 10th, 2007 8:08:12 AM
Elton tries one last time! Zeoll is not aiding him.
Croc's roll to bite, at +3: a 15 misses! The unlucky croc disappears back to his next gig at the great nightclub in the sky. That spell is over.
Zeoll, meanwhile, has heard Brahmah's call for healing. The liontaur moves over to the far side of Brahmah, at the minotaur's left. Since he is invisible and thus has total concealment, Zeoll provokes no attacks of opportunity, so he is not afraid to walk past the mummies.
At Brahmah's side, Zeoll casts his light curing spell. Brahmah regains 6 hp. Zeoll murmurs, "Sorrry brrotherr. Best I could do."
Ongoing effects:
Spider climb - 20 min of 10 used Croc - 6 rounds of 6 used GONE Inspire Courage - 5 rounds of 5 used [WILL BE GONE AT THE START OF ZEOLL'S NEXT TURN.] Invisibility - 4 rounds of 40 used
Bard spells 0 of 3 Level 0 spells used 0 of 4 Level 1 spells used 1 of 2 Level 2 spells used 1 of 4 bard musics used
1 of 3 metamgic rod charges used
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 24/105] Heyoo (AC 16, hps 44/45) d20+16=28 2d4(3+2)+8=13 d20+15=21 d20+14=16 d20+10=11 d20+11=25 d20+9=26 d4+6=7 d20+6=8 d20+12=20 d20+12=25 Tuesday April 10th, 2007 11:58:54 AM
(Saves 20 and 25)
AoO hits AC 28, for 13 damage.
Strength check versus Flat-top, 8. Failed.
If the mummy survives, Brahmah will continue to wale on it. (hitting twice 21 and 25, minimum of 10 and 6 damage)
If the mummy 'dies' again, Brahmah will move to Winterglade for healing and then move on to help Gecktar.
"TOROS SWING AT THING! DON'T SIT THERE LIKE A ROAD APPLE!! HIT THE DAMN THING. THATS AN ORDER. YOU CAN DO IT!"
"Better than nothing Zeoll. Thanks."
----------------- Heyoo AoO swipes HITTING the mummy! (7 damage) ------------------------ Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Inspired by Zeoll. (+1at/+1dam)
Mosushi (AC 14, HP32) d20=3 Tuesday April 10th, 2007 2:43:53 PM
Mosushi is tired of missing, so he summons a dog behind #1, who can do the missing for him (8 to hit, with inspiration, flanking and any other bonus I can think of).
Mosushi moves behind Brahmah, if there's room.
"I'll do what I can, but don't want to hit allies."
Mosushi (AC 14, HP32) d20=3 Tuesday April 10th, 2007 2:47:07 PM
Forgot the dog stats. Normal celestial dog is ac 15, 6 hp, speed 40, saves Fort +4, Ref +5, Will +1, Str 13, Dex 17, Con 15, Int 3, Wis 12, Cha 6, Jump +7, Listen +5, Spot +5, Survival +1. I will call him Huckleberry.
Toros (AC 23, hp 45/70) d20=15 d20=8 d8=4 d8=2 Tuesday April 10th, 2007 7:58:05 PM
Now it is time... Toros's bastard sword swings and strikes once (hit AC 22, damage 10)
Round 8 - DM Donna 2d8(7+5)+3=15 d20+9=15 d20+9=10 d20+9=11 d20+9=10 Wednesday April 11th, 2007 3:13:42 AM
Flat-top's hoof strike in the previous round seems to have a peculiar delayed-reaction effect on WW2...the mummy suddenly shudders and collapses, turning into a pile of dust and dry bones!
Brahmah's and Flat-top's AoO's do some damage, and the rest of Flat-top's regular attacks for the round finish off WW1...another pile of dust and bones joins the first one on the floor!
Gecktar & Heyoo get their licks in on WW4, doing some damage.
Between's Flat-top's actions and Winterglade's maneuvering, Brahmah is in position for Winterglade to heal him for 15hp! (DM OOC: I rolled it, since I didn't see it included in Brahmah's post.)
Gecktar takes his 5-foot-step, but the distance between him and Brahmah is too great for Gecktar to go and heal him. Gecktar may cast the Cure spell on himself or on Toros instead.
Zeoll squeezes into the area and heals Brahmah for another 6hp.
Mosushi--seeing that WW1 is dead (again)--places the summoned Celestial Dog so that it flanks WW4 in opposition to Heyoo. Both Huck and Heyoo will get a Flanking bonus next round.
Toros finally smacks WW3 for some damage.
WW3 seems so startled that Toros has decided to strike back that it rattles the mummy into missing both strikes at the technically-no-longer-defensive Taur.
WW4 directs its rage at Heyoo, but the bear deftly dodges the fists aimed his way.
Gecktar AC20 HP57/66 3d8(2+2+8)+15=27 Wednesday April 11th, 2007 4:11:07 AM
Gecktar heals Toros instead of Brahmah last round. So Toros, you get +23hp
Gecktar now moves to close Brahmah while taking his wand. He activates it touching his Captain. (heal 27hp)
Winterglade AC22 HP46(61) 2d8(8+5)+3=16 Wednesday April 11th, 2007 4:14:11 AM
Winterglade steps up to the left of Toros and, with a sigh, touches him with the wand he holds in his hand [healing Toros for 16 hp].
"There goes."
Flat-top (AC 21/100HP) d8=7 Wednesday April 11th, 2007 5:56:42 AM
Flat-top watches the crumbling of the enermy statues, then he turn to Brahmah and his angry eyes.
Flat-top will put his hand on brahmah's sholder (Using one of his tattoos, cure him of 7 hp of damages) "Sorry! Captain! I had to push you. Punish Me Later! Right Now I have to help Toros."
Flat-top will start to mak his way to help Toros. "Oh! That was a good hit! A bastard sword will do it every time!! Now keep in mind that I'll comming around you to help!"
Flat-top will start his way around. Hoping not to bump into too many Taurs??
Cure Brahmah wounds of 7hp.
Zeoll (AC17, HP43) (Inspire Courage, Spider Climb, Invisible) Wednesday April 11th, 2007 6:31:30 AM
Seeing as his bardic music has expired, Zeoll renews it with another battle hymn to Domi -- Standard Action, Inspire Courage.
Meanwhile, he maneuvers so that next round he can charge one of the remaining mummies from the rear. (DM, please position Zeoll as best as you see fit.)
Mosushi (AC 14, HP32) d20=2 d6=3 Wednesday April 11th, 2007 10:04:21 AM
Shooting #4 with a magic missile for 3
Huckleberry misses by more than last time. One round left to redeem himself, before he disappears in a cloud of celestial shame
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 61/105] Heyoo (AC 16, hps 44/45) d20+17=21 2d4(4+1)+8=13 Wednesday April 11th, 2007 12:46:26 PM
(Has Brahmah's door alarm sounded yet? Can he still tell if it is active or that its been deactivated?)
"Good job Toros! Thanks my friends, now back to work."
The ranger moves in toward Gecktar, only likely to get one swing it at 4. (hits, for 13 damage.) ------------------------ Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (8 hour duration)
Inspired by Zeoll, new rounds. (+1at/+1dam)
Toros (AC 23, hp 70/70) d20=14 d8=7 d8=8 Wednesday April 11th, 2007 8:18:46 PM
Healed and replenished, the wemic pursues what wants his bastard sword (hit AC 21 + possible flanking, damage 19)
Round 9 - DM Donna d20+4=14 d20+9=16 d20+9=17 d20+9=17 d20+9=19 Thursday April 12th, 2007 2:49:10 AM
Gecktar healed Toros in the last round for 23hp.
Gecktar moves and heals Brahmah for 27hp.
Winterglade heals Toros for 16hp.
Flat-top heals Brahmah for 7hp before moving into position to aid Toros.
Zeoll sees that there is not nearly enough room for him to charge either of the mummies from behind (there IS those two Webs in the way, however he does move into position so that he's behind WW4.
Mosushi's Magic Missile strikes WW4 for three whole hit points!
Brahmah finally remembers that he has an Alarm spell he's trying to keep track of, but the threat of the remaining mummies is such that he can't be sure if the tingling he's experiencing is either his spider sense for danger or the spell going off. (DM OOC: rolled a Concentration check for Brahmah versus DC20...he only got a 14.) He moves in front of WW4 and strikes true for some damage.
Both Zeoll and Brahmah will have Flanking bonuses on WW4 next round.
Heyoo wonders if the dried skin of the mummies would make a tasty jerky for him to snack on..?
Toros hits WW3, doing some damage.
WW3 strikes at Toros, missing both times. It seems that Toros fighting back is very intimidating to the mummy.
WW4 changes its intended target from Heyoo to Brahmah, swinging wildly, but the blows go wide!
Winterglade AC22 HP46(61) 2d8(7+6)+3=16 Thursday April 12th, 2007 2:53:51 AM
Winterglade moves up to Brahmah and taps him with party's healing wand [healing 16 damage].
"How much longer, Winterglade wonders?"
Flat-top (AC21/ 100 HP) d20+14=18 d20+9=27 2d6(3+5)+8=16 d20+10=25 d20+10=16 d4+3=6 Thursday April 12th, 2007 6:14:02 AM
Flat-top is flanking (right side of WW3)"Watch Out For My Swings, Toros! These thingd cannot have too much life left??"
Flat-top Attacks with his Bastard Sword (Attack AC 18 Miss - Attack AC 27 - Damages 16 hp). Now he has enought room for his hooved, so up he goes and strikes a the statue, one hoof connects (Attack AC 25 - Damages 6 hp - attack AC 16 Missed) "I must be getting tired?" He tell Toros.
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 77/105] Heyoo (AC 16, hps 44/45) d20+17=37 d20+16=29 d20+12=16 d20+11=21 2d4(2+1)+8=11 d6+5=6 d6+5=8 d20+4=19 d20+9=26 d20+9=21 d20+4=24 d4+6=7 d4+6=9 d6+4=9 Thursday April 12th, 2007 8:41:09 AM
(Had wrong addition on his fourth attack all this time! Sheesh. Been fixed!)
Number 4. (three hits, for 11, 6 and 8 damage)
"Good work team. Courage and we will succeed."
(Concentration for Alarm, 19, almost there.) ------------------------------------------- Heyoo tries his best to hit #4 too. (Full round of attacks, ALL THREE HIT!! for 7, 9, and 9 damage) The bear looks at Brahmah so he can get a treat. ------------------------------------------- Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (3/8 hour duration)
Inspired by Zeoll, new rounds. (+1at/+1dam)
Zeoll (AC17, HP43) (Singing to Inspire Courage, Spider Climb) d20+10=17 d20+2=10 d20+2=9 Thursday April 12th, 2007 9:58:48 AM
Still singing his battle hymn, Zeoll attacks the mummy that he and Brahmah are fighting. If Brahmah has killed it, then he takes a five-foot step and attacks the other one.
Zeoll gets a +2 to hit by flanking, a +2 from being invisible, a +1 inspired, and the mummy loses its dex bonus, if any, so it might have a lower than otherwise AC.
Zeoll swings his blessed greatsword: He hits AC17. A miss!
He also lashes out with two paws: two more misses.
Ongoing effects:
Spider climb - 21 min of 10 used Inspire Courage - ongoing
Bard spells 0 of 3 Level 0 spells used 0 of 4 Level 1 spells used 1 of 2 Level 2 spells used 1 of 4 bard musics used
1 of 3 metamgic rod charges used
Mosushi (AC 14, HP32) d20=15 d4=2 d6=2 Thursday April 12th, 2007 10:31:42 AM
Huckleberry gets a 20 to hit. Since it's his last round, he'll smite for 5 points of damage total. MOshushi will call out "good dog" before he poofs away.
Another magic missile for 3 points, also to #4. Nickling and diming evil to death.
Toros (AC 26 (+3 defensive fight), hp 70/70) d20=6 Thursday April 12th, 2007 9:03:29 PM
Swinging defensively on the flanks, Toros tells Flat-top "it is all yours!" (Attack Miss)
Round 10 - DM Donna d20+9=14 d20+9=27 d8+8=9 d20+9=20 d20+9=14 Friday April 13th, 2007 3:10:42 AM
Winterglade heals Brahmah for 16hp...well may he wonder how long this whole battle will last...mayhap the Chosen will themselves wither away from the effort..?
Flat-top hits two times out of four, doing a bit of damage to WW3, who isn't looking very good now.
Brahmah and Heyoo double-team WW4, who appears to be on his last (what's-left-of-his) legs.
Mosushi and Huckleberry do maximum damage before the Celestial Dog winks out of the Wold.
Toros, unfortunately, misses whichever mummy he swung at.
Gecktar makes a nice lawn ornament.
WW3 swings at Toros, striking once (hits AC27 for 9hpd; Toros must make a Fort Save versus DC16.)
WW4 tries to fight back against Brahmah, but misses both times.
Winterglade AC22 HP46(61) d20+3=18 Friday April 13th, 2007 6:41:34 AM
Winterglade is already worrying about the after-effects of the fight. Ominous thought passes through his mind. Oh, there is going to be withering away quite soon, but not from the effort...
Looking around he does not see anyone gravely wounded, so he decides to try channeling holy power one more time.
[Turning undead: turns up to 9hd. Didn't work for Gecktar a few turns ago so a failure I guess.]
Flat-top AC 21/100hp d20+14=30 d20+9=10 d20+14=31 d20+14=25 2d6(4+4)+6=14 d20+10=28 d20+10=24 d4+3=7 d4+3=7 Friday April 13th, 2007 7:11:11 AM
Flat-top tell Toros, "Friend Toros! Your looking a little pail around the eyes, maybe you should back up slowly, while he's consentrating on me?"
Flat-top swing his bastard sword again, froward then back hand. Then using his hooves to pound the enermy into dust. He is bleeding a little, but that only makes him madder.
Bastard Sword +1 - Attack ac 30 hit - Second swing 10 miss - Damages 14 hp.
Hoof Attacks AC 28 & AC 24 - Damages 7+7=14 hp.
Total damages on eneermy are 14+7+7=28 hp total.
Gecktar AC20 hp57/66 d20+9=17 2d8(2+4)+7=13 Friday April 13th, 2007 11:26:25 AM
(Sorry unable to catch an internet connection yesterday !)
Gecktar channels positive energy through his hand and tries to touch WW2. (touch attack AC17 damage 13 will save DC 16 for half)
(Spontaneously cast CMW instead of Silence)
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 77/105] Heyoo (AC 16, hps 44/45) d20+17=21 d20+16=18 d20+12=21 d20+11=25 Friday April 13th, 2007 11:50:13 AM
Brahmah is disgusted by the Chosen's performance as a whole, even with himself, but that will have to wait! (Attacks #4 again, hits three times, for ) ------------------------------------------- Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (3/8 hour duration)
Inspired by Zeoll, new rounds. (+1at/+1dam)
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 77/105] Heyoo (AC 16, hps 44/45) d20+17=21 d20+16=18 d20+12=21 d20+11=25 2d4(2+3)+8=13 2d4(3+1)+8=12 d6+5=7 d20+9=12 d20+9=20 d20+9=13 d20+4=22 d4+6=10 d6+4=10 Friday April 13th, 2007 11:52:46 AM
Brahmah is disgusted by the Chosen's performance as a whole, even with himself, but that will have to wait! (Attacks #4 again, hits three times, for 13, 12 and 7 damage) ------------------------------------------- Heyoo attacks, hits twice, 10 and 10 damage. (rolled one too many +9s, disregard) ------------------------------------------- Prepared Spells: Alarm x2*, Protection from Energy earth
Spells Active: Alarm (3/8 hour duration)
Inspired by Zeoll, new rounds. (+1at/+1dam)
Mosushi (AC 14, HP32) d6=5 Friday April 13th, 2007 12:31:05 PM
If 4 is looking bad, time to take out #3. Time for devastating magics. Too bad I'm stuck with area effects or magic missiles.
Magic missile hits #3 for 6, with inspiration
Zeoll (AC17, HP43) (Singing to Inspire Courage, Spider Climb) d20+8=13 d20+2=15 d20+2=5 Friday April 13th, 2007 2:43:41 PM
Zeoll tries again. He swings his sword: A miss! His two paws: Two more misses!
Zeoll is certainly no warrior!
Ongoing effects:
Spider climb - 21 min of 10 used Inspire Courage - ongoing
Bard spells 0 of 3 Level 0 spells used 0 of 4 Level 1 spells used 1 of 2 Level 2 spells used 1 of 4 bard musics used
1 of 3 metamgic rod charges used
Gecktar errata Saturday April 14th, 2007 11:41:01 AM
of course I mean WW3 not WW2
Toros (AC 23, hp 70/70) d20=11 d20=11 d8=5 d8=7 Sunday April 15th, 2007 10:31:09 AM
(Made the Fortitude save)
"I am all right Flattop, let me help! After finishing this together, you buy me a beer!?"
Once more, inspired Toros attacks, flanking, hitting AC 20, damage 17 hps
Toros Sunday April 15th, 2007 10:32:16 AM
hps 61/70
Round 11 - DM Donna d20+8=24 Monday April 16th, 2007 2:37:36 AM
Winterglade draws the ire of the two mummies in the room with his fruitless attempt to turn them once again.
Flat-top manages to hit WW3 two times out of three, doing some damage.
Gecktar's touch attack has no effect on a pile of dust and bone fragments on the ground, but it does half-way effect WW3.
Three of Bramah's attacks manage to pulverize WW into dust and bones rattling around on the floor.
Mosushi's magic missile plows into WW3 for full damage.
Zeoll misses (he missed last round, too, sorry!)...but he still has a song in his heart.
Toros strikes a mighty blow--shattering the last evil mummy lord to pieces!
The battle is over, and now that it is, Brahmah suddenly realizes--to his horror--that the alarm bells going off in his head for the last 11 rounds has been hisAlarm Spell!
Winterglade HP46(61) Monday April 16th, 2007 5:07:01 AM
Winterglade moves over to examine those wounded by the mummies. He rises his eyebrow in surprise. Then he walks over to the piles of dust and shifts them a bit with his hoof.
"We were lucky. These were created in the third era. Were they made half an era later the malady they carry would have started eating away at your lifeforces just about now. It would have been resistant to any attempts to end it, too. You would have had an estimated livespan of two to three days."
"Even the weaker disease is nasty, though. Gecktar, Winterglade is afraid curing it will be entirely up to you. With the big reptiles prowling around he won't have a chance to run and restore his energies until we come back to Ffft."
"In the meantime" - Winterglade pulls out the lesser wand of healing - "maybe we should patch ourselves back to strength. If anyone has any free healing to spare go ahead and cast it. Winterglade will finish off healing with the wand."
[DM, is there enough time for us to do healing, or are we still counting time in rounds?]
[Everyone check damage, please. Winterglade is 46(61). It might be best to use free healing first, and only then burn charges from the wand. Who failed saves?]
The centaur approaches Brahmah, taps him on the shoulder, and asks: "Winterglade has trouble understanding hornhead batte tactics. So far he noticed it can be summarized as <get'em!>. Please tell Winterglade, what was the advantage of accepting the fight here, on their terms, instead of, say, luring them to the pit at the entrance and fighting them over the bridge one at a time?"
Flat-top Monday April 16th, 2007 5:12:30 AM
Flat-top watching the statue crumble, look back to Toros "What do you mean BEER?? Beer are for Dwarf! Now a good tankard of Ale will hit the spot! You gor it next we go to the G&G.
"What the matter Captain? You seem to be hearing bells??" ask Flat-top.
(Flat-top only need 6hp of healing, thanks Winterglade)
Posting Reports for Monday April 16th, 2007 5:24:37 AM
Game # 7 Tha Chosen of Domi. For The week of April 9,2007
Adm Ceil - Oh! What a game we have here, we almost got our tails clip in this battle.
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 77/105] Heyoo (AC 16, hps 44/45) Monday April 16th, 2007 6:47:51 AM
"Not now Glade! We have company!" The minotaur turns away from the doors. "Defensive spells. Healing. We stand again. We have been followed."
The captain then turns back to the doors and the Chosen. "We must get inside before whoever it is reaches this point. Our battle will have been heard."
Brahmah moves to open the doors. He decides now is a good time for explainations, he may not get another chance. "Flat-top and myself are our main offensive fighters. Our support, the spellcasters help to heal and defend us. But the two or three of us with fighting experience must hold the line so that the rest are not killed. That was a nearly perfect set up in this tunnel, but tactics would have been different in an open field or on a ship. With combat, its a gut thing, you have to follow how you feel in the instant. Over-thinking a situation can often get you killed." He looks at Glade, "Had one of you ran, or I fell or fled, there would be several dead Chosen here, me included. I didn't say 'get em', I said hold the line. Why? Because if they had surrounded one of us, that Chosen might be dead now. We become a living wall of blades and hooves. We can Aid one another in that formation."
"As for your plan to lure them to the pit, if you might realize now, we would have been caught between the pit and the mummies. Not a bad plan in and of itself..." He trails off.
"But now, I fear we have bigger fish to fry. The intruders have passed the pit and my Alarm spell was activated a couple of minutes ago. We have an hour, maybe less, before we are fighting again I fear. Do any of us have a Pass without Trace or something that can erase the chaos of the battle?" Brahmah wishes he have bought those scrolls or the dust.
Brahmah additional Monday April 16th, 2007 7:11:33 AM
Brahmah failed one save.
Mosushi Monday April 16th, 2007 10:50:11 AM
"If we are being followed, perhaps we should prepare an ambush. We know the route they will take to get here, and can choose a spot we like. Preferably one allowing a fireball. If we are indeed followed bya foe, as seems likely."
Winterglade [additional] Monday April 16th, 2007 11:48:40 AM
Winterglade's mouth drops open.
"You had a fireball and didn't cast it at the mummies?"
Brahmah Monday April 16th, 2007 11:57:46 AM
"Who had a fireball?" Asks the captain. "I would taken a blast up the tail the get rid of those. But now at least if we have a fireball, we can use it on these potential enemies." He looks back down the tunnel.
Zeoll (AC17, HP43) (Spider Climb) Monday April 16th, 2007 4:45:54 PM
OOC: Perhaps a refresher on the room's description would be helpful:
The ceilings now are about thirty feet tall; this room is, again, eighty feet on each side. The friezes are untouched and depict what appears to be tribute ceremonies in which the Veiled Queen is accepting various treasures from the four corners of her vast empire--wagonloads of craftgoods, succulent meats and fruits, seafood and (of course) jewelry made of gold, silver and gems of all kinds. Many different wemics bow and scrape before the Queen as they present their tribute.
There is dust covering not only the plushly-upholstered benches that ring the walls, but also on the floor itself, scattered across which are the remnants of broken armor and sundered weapons.
In the middle of one wall, two massive stone doors block the way forward, each is ornately carved with ancient symbols and pictographs.
Beneath the dust that coats the floor (and thanks to Gecktar's Light, he sees a particular, rather familiar pattern to the mosaic tiles on the floor of this room. It is a large map of Wemic Isle, done in amazing detail, with a golden star in the northwestern, mountainous region that the group is now located at. No doubt the star was to indicate where the Veiled Queen's ziggurat now stands. The mosaic map is a true work of art--it must have taken the artisans who laid it out a massive amount of time and effort to make the map so beautiful and faithful to the geography of the island. It is absolutely amazing.
"The dangerr of opening the doorr is that we may be in anotherr fight when ourr enemies catch us frrom behind. We should at least considerr setting up ourr encounter herre."
"These benches might be useful in prroviding coverr."
Zeoll looks at where the mummies crashed out of the walls. Are there niches there? Could a Taur fit in there? Is there anything inside there?
He also looks at the mummies corpses. Did they have anything on them? Zeoll casts a Detect Magic to look at the mummies and the niches, as well as the doors.
Zeoll offers an idea to his friends: If I can get a little bit of time, I can tarrget fourr of the enemy with Charrm spells. My magic is harrd to rresist (DC20 Will saves). I also have a Suggestion spell. Togetherr, these maight give us a grreat advantage beforre a fight."
"If we can charrm Varrgas himself -- forr surrely that is who is behind us -- then that would be a grreat advantage."
"One option would be for me to charrm and suggest, and if they take, then talk with the enemy on my own. I could convince them that I am a turrncoat. (As once I trruly was, as they prrobably know.) That could get me some crrucial inforrmation. I could even bluff my way into convincing them that they should fall back and wait outside forr you to rreurrn, then ambush the parrty. That would give you the time you need to get the sworrd firrst."
"If only I had a simple illusion -- of a wall, say -- to hide behind while I cast my spells. And maybe some auditorry illusions or otherr sounds to coverr the sound of my spell casting. Mosushi, do you have anything like that?"
"Or I could hide on the ceiling and cast frrom therre. That would worrk forr a spell orr two. But I would need some coverr. Maybe in these niches, if they werre then blocked by the benches?"
"I might also use my Obscurring Mist, but I have to be able to see them to cast the Charrms."
Bard spells 1 of 3 Level 0 spells used (detect magic) 0 of 4 Level 1 spells used 1 of 2 Level 2 spells used (invisibility) 2 of 4 bard musics used
1 of 3 metamagic rod charges used
Gecktar d8+1=9 d8+1=7 d8+1=6 d8+1=3 d8+1=5 Monday April 16th, 2007 5:11:37 PM
OOC: Failed one save too
Gecktar retrieves a wand he has made and gently taps Winterglade two times (healing 16hp). He turns to Brahmah following him and gives him three healing (healing 14hp)
He looks around to see if anyone else needs more healing. But Brahmah and himself seem the most affected.
"I agree with you Zeoll. Opening the door may bring us to a more potent foe. I have in mind that the Lady could easily be a lich. If we face her and the probable emisaries of Vargas, even Vargas himself, we would be in dire situation."
Toros (AC 23, hp 61/70) Tuesday April 17th, 2007 12:42:58 AM
Toros struggles to move from one source of imminent danger to another upcoming one, listening silently the suggestions.
Aftermath - DM Donna Tuesday April 17th, 2007 2:36:47 AM DM OOC: after going over the posts for Rounds 1 through 11, I have counted up the following:
Brahmah, Heyoo, and Gecktar failed at least one Fort Save each.
Gecktar failed to even roll for a Fort Save five times out of the six times that he was hit by a mummy.
Toros failed to even roll for a Fort Save two times out of the three that he was hit by a mummy.
Flat-top failed to roll a Fort Save once (the very first time a mummy hit him, if I read the posts correctly.)
Out of fairness to the others who DID roll their Fort Saves, I would ask Gecktar, Toros and Flat-top to please roll their missed rolls in their next posts.)
The Chosen discuss tactics as Brahmah estimates a possible time of arrival of whomever...or whatever...may have tripped the Alarm spell.
Zeoll examines the walls that the mummies ripped themselves out of--there are four wemic-sized spaces in the wall, but they are rather tight fits for the living Taurs. They wouldn't make roomy hiding places.
Winterglade again contemplates the known nature of mummy rot: the first symptoms of the Constitution-draining disease will show 24 hours after contraction, unless the disease is cured.
Fla-top d20+9=25 Tuesday April 17th, 2007 5:36:14 AM
OOC; The Missing Fort Check - 25.
Flat-top listens to the conversation that going on!! That is untill he heard his Captain saying "an hour before we fight again!"
Flat-top turns facing the stairs, goes into his pouch, takes out his wet stone and starts to sharpen his Bastard Sword. He's getting ready to fihght again. . . .
Winterglade d8+1=9 d8+1=7 d8+1=5 Tuesday April 17th, 2007 5:50:12 AM
Winterglade complements Gecktar's healing by using party's lesser wand. He taps Brahmah and Toros [healing Brahmah for 16 and Toros for 5].
"What did you find, Zeoll? No magic loot, huh?"
"If it's really a lich then Winterglade would like to write down his will before going through these doors. But what would a lich be doing locked up in a ziggurat for hundreds of years? Winterglade hopes her soul departed for good. She didn't strike Winterglade as someone who would be content to just surf the astral plane for an epoch or two."
"Maybe it's our guides that set off the Alarm?" - Winterglade wonders, but there isn't much hope in his voice. "If not, then they are probably dead. Winterglade is not looking forward to delivering these news to Ffft."
"Do you really have a fireball ready, Mosushi? Winterglade can make the Captain immune to it. We let the hornhead take a point, and when the enemies swarm around him you can fry them en masse. Just let Winterglade know you have this spell so that he doesn't waste what remains of his magic."
Gecktar d20+9=13 d20+9=19 d20+9=19 d20+9=26 d20+9=14 Tuesday April 17th, 2007 7:46:20 AM
(OOC failed two other saves...)
Gecktar take the time he has to prepare for a possible upcoming battle.
He mutters a prayers to Domi and a flash of blue light emanates from him to disapear just after.
(Cast Bull strength)
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 77/105] Heyoo (AC 16, hps 44/45) Tuesday April 17th, 2007 10:23:09 AM
"Zeoll and Glade both have great ideas. I'll just wait here while my horns rot off from the mummy rot thing." The captain looks at the remains of the mummy wrappings and the cubby which they broke out of. "A false wall is a brilliant idea. But I think that mage that was with Vargas was pretty smart. They'll know what we are capable of. Although..." He looks at the newest group members. "I don't think he knows of Mo, Jack, or Glade. Does anyone have Meld with Stone? Or Stone Shape? Maybe we can force our ways into the stone to hide or to move through the stones." --------------------------- Resources: Metamagic Rod of Extend, Lesser (unused today) Toros' Lesser Philter - Shield x3 Detect Poison x5 scrolls Bear's Endurance Scroll Antitoxin x5
Prepared Spells: Alarm x2*, Protection from Energy acid
Spells Active: Alarm (8 hour duration)
Inspired by Zeoll. (+1at/+1dam)
Mosushi Tuesday April 17th, 2007 12:37:45 PM
"fireball is ready. If someone is not affected by flames, it's an option. Otherwise, we will all be cooked. Sadly, no illusions."
Zeoll Tuesday April 17th, 2007 10:09:23 PM
Zeoll ponders the timing. "Brrahmah, you rreally think we have an hourr? Maybe we should prress on in the hope of finding a betterr place to make ourr ambush. At the least, we could take these benches and use them to barrricade the doorr. They would have to brreak thrrough the doorr to get to us, and while they do that I could be charrming them."
Zeoll thinks that Gecktar's spell will run out before they get here, so we might as well make use of it by pressing forward.
If a few of us could hide in these niches, they could come out and attack from the rear if a fight breaks out. We need some way to hide the niches, though.
Zeoll is thinking out loud.
What if we go back and get that tapestry. We open this door and deal with whatever is behind them. Then we close the doors so that there is just a crack. Use the benches to block the door so that a crack is all it can be opened.
I am on the other side of the door on the ceiling. Two fighters are in this room in niches behind a couple benches propped up. The other niches are covered by the tapestry.
When the enemy enters this room, I start casting charm through the crack. I'll have 90% cover, and they will hear me casting. Almost surely they will start to break through the door. I keep casting, hopefully charming one or two. We also make a distraction, maybe using mage hand or some such to make the tapestry move. That will distract them more. The moving tapestry will distract them from the people hiding in the niches. With any luck, what with the door to break through, the tapestry distraction, and so on, I'll get off my 4 charms and then the suggestion. We'll be able to negotiate from a position of strength with half or more of them on our side and with us flanking them fore and aft.
We could try to bluff a number of things. That they should leave. That we should team up to get the sword and then decide later. That they should convert to good. Who knows what we might improvise. That we can buy them off. All that would be a distraction until we can get the upper hand.
Thoughts?
Toros (AC 23, hp 61/70) d20+12=23 d20+12=28 Wednesday April 18th, 2007 12:18:47 AM
Toros slowly recovers from the fight and responds to the comments of other Chosen
"Zeoll, I have a couple of Illusion scrolls, Would some ghost sound or ventriloquism help?"
(fortitute saves 23 & 28, and only 9 hps down)
Zeoll Wednesday April 18th, 2007 12:50:17 AM
"Ventrriloquism and Ghost Sound would be grreat! If therre arre severral places with the sound of spells being cast, they won't know wherre the rreal casterr is!"
"We could put up the Tapestrry as a distrraction on the otherr side of the rroom, put fourr of us in the niches, and use a simple illusion of a wall to coverr the open niches."
"Mage hand to move the Tapestrry. Maybe a conjurred crreaturre as a distrraction. All that should give me the fourr orr five rrounds I need to pull it off."
Making More Plans - DM Donna Wednesday April 18th, 2007 2:18:13 AM DM OOC: thank you, everyone, for rolling those Fort saves again.
The Chosen begin to plan, with very good suggestions and interesting tactics. (To clarify, the hollowed-out sections of the walls would be located on either side of the stone doors that lead to who-knows-where.)
It feels as the Fates themselves are holding their breath to see what the definitive outcome of the planning will be...
Winterglade Wednesday April 18th, 2007 5:53:12 AM
Winterglade moves over to Brahmah and puts his hand on his shoulder. A wave of heat like from a furnace passes through his fingers [Spell Immunity: Fireball on Brahmah. Will last 70 minutes].
"There Captain, all fireproof. And don't worry about the horns, you'll look better without them."
"Looks like we are as ready as we are going to be. Winterglade is going to open the big doors now."
The centaur looks around. If nobody yells "Don't!" He is going to move over to the big double doors-
"You better stand back, there might be another trap."
-and push them open.
Zeoll Wednesday April 18th, 2007 6:47:31 AM
Zeoll has another thought in the moments BEFORE the door is opened ...
Let's just say Zeoll manages to charm three or four of the enemy AND makes a successful suggestion that the two groups work together. Then Zeoll comes up with a reason that the combined group should split up again -- Zeoll and all the charmed ones should go to the entrance of the pyramid, and the rest stay together. As soon as Zeoll and the charmed ones are gone, the rest of the party attacks the ones who are left. Later, Zeoll brings them back and the party takes care of that half.
Flat-top Wednesday April 18th, 2007 7:38:38 AM
Flat-top listens to every body's plans, But Winterglade opens the door???
He'll move sideways to see what behind the Door and what just show up coming down the stairs ( taking no chances )
Gecktar Wednesday April 18th, 2007 11:41:23 AM "Good idea Zeoll. But we have no certitude that your spells will work. Nor the reaction of those you aren't charming. But I thing that we best face them now than no one knows when."
"If they have evils intends... Then facing them while prepared is better than having them running in our back..."
"Everything done is not to be done..."
Once again Gecktar call for the divine power of Domi to protect him
(OOC cast magic vestment on the shield 7h duration)
Moshushi Wednesday April 18th, 2007 11:46:31 AM
"Summoning creatures as a distraction isn't a problem. i can also make someone invisible, but only one. If we can get a bunch together, I'm sure i can web them. I think mummies mmight have some sort of resistance to webs. Webs also burn well when hit by fireballs. "
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 97/105, Immune to Fireball] Heyoo (AC 16, hps 44/45) Wednesday April 18th, 2007 12:46:07 PM
To Zeoll, "I was being optimistic. I think we have significantly less than an hour if it is the Dark One's minions or whatever they are calling themselves now."
Brahmah listens to all the suggestions, still curious why several taurs think the last battle could have been better. But he doesn't bring it up now. "Immune to only Fireball. Good enough for me. I'll play bait then."
"I think we should take our chances, open the doors and make our stand inside. Barricades good. Using the crack to charm great. Webs as they enter this hall."
"There is no place to run Gecktar. I will never suggest running if I think the fight can be won. I may also call for a tactical withdrawl, but Chosen don't run."
Brahmah additional Wednesday April 18th, 2007 12:48:20 PM
"I also have no spells that may help in combat."
"If anyone would like to use my spell extension rod, feel free to borrow it!"
Prepared Spells: Alarm x2*, Protection from Energy acid
Spells Active: Alarm (8 hour duration)
Brahmah Wednesday April 18th, 2007 12:49:32 PM
oops... rod was used once today to cast the Alarm spell.
Zeoll Wednesday April 18th, 2007 1:30:13 PM
Waits to see what is behind the door before planning further.
Gecktar - addon Wednesday April 18th, 2007 3:21:57 PM "Just to rectify, priests of Domi doesn't run captain. But their foes could run after them..."
Toros (AC 23, hp 61/70) Wednesday April 18th, 2007 10:31:12 PM
"Silent image for a wall illusion and mage hand to move the tapestry, I can cast if you want but no druid spells to affect stone..."
Winterglade Thursday April 19th, 2007 2:44:42 AM
[Sorry for an early post, won't be able to post later today!]
"You have Invisibility, too? This is great, we can send someone up front to see what is coming to get us. But first let's see what is behind door #1."
"Just for the record, Winterglade does not have problems with running away. Brawler demands courage from him, but also ability to distinguish courage from stupid pride. Winterglade will not throw his life away if it serves no purpose."
The Chamber of the Veiled Queen
What's Behind Door #1 - DM Donna Thursday April 19th, 2007 4:27:12 AM
The Chosen consult with each other and compare strategies...then Winterglade pushes the double stone doors wide open (the doors open into the new room revealed.)
This room is a vast circular chamber with a domed ceiling, about 100 feet in diameter, with the ceiling reaching a good 40 feet high at its uppermost point. In the center, sits a circular stone platform some 30 feet in radius. It is surrounded by a moat filled with viscous black liquid that smells about as nasty as it looks.
The moat is 20 feet across and separates the center platform from the outer edge of the room which is comprised of a 50 foot wide ring of smooth finished stone. The walls are lined with torches that have long ago burned out. An ornate throne (well, for wemics, it would be a throne, as it is an ornately carved chaise-like piece of furniture) sits atop the central platform and a body appears to be positioned on the throne. It doesn't move...yet.
All the characters entering the room may make a Search check vs DC20; those who make the check Highlight to display spoiler: { Your successful search reveals a trigger / lever to one side of the double doors. Anyone attempting to move the lever must make a Strength check versus DC15 to successfully push it up (as it is now in the "down" position.)}
Flat-top (Ac21/101hp) d20+3=18 Thursday April 19th, 2007 4:33:29 AM "Don't worru Winterglade, I have your back! Just let me know what's behind the Door!" he wishpers to Glade.
When Glade tellFlat-top that the door is open. That when Flat-top will turns and enters the Room (Last to enter), "Wow! What a Tomb" as he look around, "what that Black stuff in the circle??"
But the center stay's near the door. (Protecting the rear of the party.)
OOC: Check 18 miss seeing the lever.
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 77/105] Heyoo (AC 16, hps 44/45) d20+4=12 Thursday April 19th, 2007 5:41:43 AM Remember friends, make sure your posting your hit points and AC.
(Search 12)
Brahmah looks around and is actually bored in about a minute with this room. "Don't touch the ooz."
He looks at the ooze and tries to figure out if its tar, like what is used in ship repairs or if its one of those ooze monsters he use to hear about.
Then he notices the body. "Ah. Not good." He whispers the next words. "I think the Queen hasn't been out much." He points to the corpse on the throne dias.
Brahmah additional Thursday April 19th, 2007 5:42:23 AM
Brahmah hit points should read 97
Zeoll (AC17, HP43) (Spider Climb) Thursday April 19th, 2007 9:45:25 AM
Zeoll urges everyone to hold and advance no further. "We should get a few benches frrom the otherr rroom to barr the doorr frrom the inside. We don't want anyone getting to us frrom the rrearr while we arre inside this chamberr.
Bard spells 0 of 3 Level 0 spells used 0 of 4 Level 1 spells used 1 of 2 Level 2 spells used 1 of 4 bard musics used
1 of 3 metamgic rod charges used
Mosushi (AC 14, HP32) d20=7 Thursday April 19th, 2007 11:04:27 AM
Search 15
"i do not like the looks of this place. Perhaps we should withdraw for now?" Eyes throne suspiciously.
Gecktar (AC21 HP57/66) Thursday April 19th, 2007 3:37:21 PM
Gecktar helps Zeoll to gather benches to block the door behind them.
Winterglade Friday April 20th, 2007 2:45:04 AM
"Let's not wake her up, yes? Not yet, at least?"
"Somebody should get an extended invisibility and go see who entered the tomb. Winterglade would do it, only he couldn't tell Vargas from any other hornhead. He will go if nobody else wants to."
[No search check, sorry. I don't have my PC sheet at hand.]
Toros (AC 23, hp 61/70) Friday April 20th, 2007 2:51:02 AM
"You are right Glade, someone should do that. I can volunteer for this..."
Circular Motion - DM Donna Friday April 20th, 2007 3:55:41 AM
The Chosen open the doors to the circular room beyond and find it very dark and silent.
Other than being black, very stinky and kind of viscous-looking, Brahmah can't tell much about the substance within the moat. He figures he'll have to either touch it or find something to poke into the liquid to test its resistance, etc.
Tactics continue to be discussed.
DM OOC: I'm emailing the players a diagram to give them a very rough idea of the room layout.
Flat-top (AC 21/ 101HP) d20+2=19 Friday April 20th, 2007 6:58:43 AM
Flat-top enters the room, hit his chest (for some light) where his tatoo id etche. "oK! Now we have some light!"
He look around (Serching 19) "Captain could that be old blood?? A whole lot of Blood?? like a lot of seekers of the Black Sword?? or alot of other intruders?? BLOOD?" And finaly "How are we going to cross that Moat??"
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 97/105, Immune to Fireball] Heyoo (AC 16, hps 44/45) Friday April 20th, 2007 11:52:48 AM
The minotaur agrees with Zeoll and grabs two benches. He says quietly, "I'm willing to bet that the sword, if its still her, is at the bottom of that ooze junk." He looks at is with disgust. "No wonder it hasn't been found." Then he looks at the body. "Chances are we will have to do a riddle thing, or fight it or both or neither. We could just ask her for the sword. Where's Alemi when you need him?" He says, thinking about the ooze, the mummy rot and how it would be nice to have the God of healing and cures here.
"Heyoo, stay away from the black goo."
He moves into the hall way where the mummy fight took place, casts his last Alarm spell at the closest intersection of halls to the doors of the chamber and moves back to the room.
Prepared Spells: Alarm x2**, Protection from Energy acid
Spells Active: Alarm (8 hour duration)
Mosushi (AC 14, HP32) Friday April 20th, 2007 11:53:02 AM
"Toros, if you wish to be invisible, just say the word.Would e rather wait here or in the last room?"
Brahmah additional Friday April 20th, 2007 11:55:24 AM
OOC The second Alarm is only a 4 hour duration.
Gecktar enters the last room and tries to discern what is in the center of the room. He tries to identify the sword near the throne.
Zeoll's 12-Step Plan Friday April 20th, 2007 9:07:07 PM
Zeoll notes that so far there has been no threat from the body or the moat. "I suggest that we stay herre nearr the doorr and avoid the moat and body forr now. Let's tackle the coming enemy firrst, then the moat."
The liontaur suggests the following plan:
1) Four Chosen hide in the four mummy niches in the Outer Room. Zeoll suggests Toros, Mosushi, Brahmah, and himself.
2) The Chosen also set up the Tapestry in the Outer Room, away from the niches. They put one or two mummy bodies behind the Tapestry. Another mummy body is propped on a bench about ten feet in front of Zeoll's niche -- maybe it will seem like the sound of Zeoll's casting is coming from that body (with help from Ghost Sounds) -- especially if Mosushi is moving its hands with the Mage Hand.
[Aside: Zeoll cannot help chuckling a little at the idea of setting up the mummy corpses and using Mage Hand to make them move. But he cautions his friends not to laugh when the enemy is here.]
3) The rest of the Chosen wait in the Moat Room. The doors are 95% closed, and braced that way with the benches. That way Glade and Gecktar can peek out and cast spells with 90% cover if need be. Zeoll gives them his mirror so they can peek without being exposed. Flat-top stays with them in case there is trouble from inside the room.
4) When the second Alarm goes off, the Toros casts Ghost Sound, Ventriloqism, and some illusion. The illusion is that the original walls are in place so that no one can see that the Taurs are in the mummy niches. The ghost sound and ventriloquism are to provide cover so that when Zeoll casts his spells, it is very hard to tell where the real spell casting is coming from. The ventriloquism makes the sound of spell casting from behind the curtain.
5) Mosushi uses Mage Hand to make the curtains rustle just a little. Also to make the mummy corpse's hands move if the enemy pushes aside the curtain. Maybe he can also modify the illusion to enhance the bluff? Like maybe the mummy's eyes can glow?
6) Hopefully this will get Zeoll enough time to cast four Charm Persons and a Suggestion. Meanwhile, Glade and Gecktar are buffing Flat-top and themselves, and maybe casting Summons.
7) Zeoll dashes out of the niche and calls out, "Help! Help, my frriends! Please follow me and help! My life is in dangerr!" That's the Suggstion spell. Then he runs out. Hopefully three to five of the enemy will follow him. He will flee all the way out of the pyramid. Hopefully if his way is blocked, he can get by on the walls/ceiling.
8) Maybe while Zeoll is jumping out and shouting, Glade, Flat-top and Gecktar can be moving the benches and opening the door. This will make Domi's own racket. Maybe Zeoll will shout, "The queen awakens! Help! She has the sworrd! Help, my frriends! Follow me!" This may get the charmed more interested in helping Zeoll, and the non-charmed more interested in seeing the sword. THIS IS REALLY IMPORTANT! NO ATTACKS ON THE ENEMY UNTIL STEP NINE!!!
9) The rest of the Chosen ready attacks to cast on the enemy AFTER the charmed ones follow Zeoll. The Chosen defeat the ones who stay behind. Zeoll urges that the enemy not be killed if possible, since shedding our brothers' blood is the last thing we need. But we will kill those we have to, of course. With any luck we'll have surprise. Maybe at this stage, Bramah can step out behind the charmed ones to block the non-charmed inside the room, and then Mosushi can let loose with the fireball.
10) Zeoll leads his charmed friends away. Outside the pyramid he sucks them dry of any info he can get. The Charms will last less than a day, so he can't keep them charmed indefinately. Then he slips away and hides at the top of the pyramid.
11) The rest of the Chosen all have to be very alert, because the charmed ones may end up coming back to attack you!
12) After all the enemy are taken care of, Zeoll rejoins the Chosen and we all take care of the Moat Room and the object of the Quest.
That's the plan! Thoughts? Comments? Suggestions?
Zeoll also asks Mosushi to try not to damage the beautiful mural of Wemic Isle that is on the floor. It is a true work of art, possible valuable if the Chosen can find a way to move or sell it, and a crime to damage anyway if it can be avoided. Maybe he can center his fireball 21 feet up so that it ends a foot off the ground.
[OOC: The worst part of the plan is that Zeoll will miss the big fight! That's maybe a week or two or three of not posting for Zeoll. Oh well. But I think it is worth it if we can divide the enemy and fight only half of them at a time.]
Winterglade Saturday April 21st, 2007 2:13:45 AM
"That is one devious plan. Unfortunately, Winterglade won't be contributing much to the fight. He has just one enlarging spell left and one protective magic. After that it's going to be just healing from the wands from him."
"Winterglade still thinks we should send someone invisible up front to see what is coming at us. Come, Mosushi. Borrow the rod from Captain and give Winterglade an Extended Invisibility. He is going up the corridor to take a look."
Assuming Winterglade receives the spell, he will make a tiny mark of anvil on his chest [activating Protective Ward on himself] and start moving in the direction the party is expecting the threat to come from. He leaves both party's wands of healing behind him, just in case.
[The invisibility would last about 14 minutes, yes? My hope is it would be enough time to bump into whatever is coming our way. He is progressing slowly Taking10 on Move Silently and Listen. His shield is stored so that its armor check penalty doesn't apply. Once he hears or sees somebody he is going to observe them for a short time (about a minute), preferably from cover, i.e. from behind a corner, and then head back to the party. If Invisibility expires and he haven't bumped into anything he will head back.]
[Marcin] Saturday April 21st, 2007 2:16:54 AM
[Umm, actually make it Take10 on Move Silently only and roll Listen normally.]
Brahmah Sunday April 22nd, 2007 9:36:55 AM
"Okay Glade, here." Handing the rod to him so that he can make a extended invisibility. (second charge expended for the day) "Take it with you just in case you need to cast again. But spare the last charge if at all possible."
Still Planning - DM Donna Monday April 23rd, 2007 3:56:41 AM
The Chosen communicate with each other, making suggestions and counter-suggestions (non-magical ones to each other, of course) and discussing theories.
They have yet to agree to exactly what they will all be doing.
(DM OOC to Brahmah: when/where was that other Alarm spell cast? I only remember one being cast on the area that led into the uppermost level of the ziggurat.)
Posting Reports for Monday April 23rd, 2007 7:35:37 AM
Game # 7 The Chosen of Domi For the week of Aprit 16,2007
Winterglade Monday April 23rd, 2007 7:47:09 AM
"Ah, but the rod will stay behind. Winterglade doesn't have means to make himself invisible. He was counting on Mosushi for that."
The centaur hands the rod to Mosushi, unstraps his shield, and shakes his mane, preparing mentally for the scouting run. His fingers are drumming on his chest betraying nervousness.
"Ready when you are, Mosushi."
Brahmah Monday April 23rd, 2007 9:28:22 AM
The Captain looks on, curious of Glade's skills in this department. "Don't move beyond the first intersection without stating the password 'Kayleb'. My mental alarm will go off if you don't and we will think it is an enemy and we don't want that mistake."
Mosushi Monday April 23rd, 2007 10:08:09 AM
takes rod
"good luck Glade. May Tomi go with you." Casts extended invisibility
"Captain, he could use the alarm to summon us if needed. Just a thought."
Brahmah Monday April 23rd, 2007 2:31:52 PM
"The spell doesn't work quite like that Mo. Sorry. Good thought though, keep 'em coming."
Gecktar Monday April 23rd, 2007 3:21:13 PM 3Zeoll you got good ideas but I think there are too many uncertainty. Imagine they could resist the spells you cast... You will be totally exposed..."
"Separating the Chosen is too dangerous. I think Brahmah will agree with me... But I may be wrong."
"Let's wait for Glade return."
Brahmah Monday April 23rd, 2007 3:27:49 PM
"Do we have an invisibility sphere in our arsonal today?"
Flat-top Monday April 23rd, 2007 5:05:17 PM
"Right now! I wish I was invisable! "Boy I could get them in one Big suprised! Chuckle Flat-top.
Zeoll Monday April 23rd, 2007 5:51:29 PM
Zeoll wishes Glade luck and tells him to come back at the first sign of trouble.
Zeoll reassures his friend, Gecktar. "It's a DC20 Will save, and I won't tarrget any obvious casterrs. I bet I get at least two fighterr types. Don't worrry about me, frriend!"
"Look, in the last battle, I lurrked on the ceiling and then crrept arround invisibly. I'm not a warrriorr. I'm not a battlemage. This gives me a chance to be herroic, too, forr once. Please let me take the rrisk!"
"Besides, I can tell if my tarrget fails a save. I won't do it unless I snarre two at least."
"Plus rrememberr my trrump carrd. They corrrupted me once beforre. I can convince them that I still am a bad guy. That's an edge we should use."
Zeoll still thinks his plan is worth a try. He looks to the Captain of the Chosen for approval. Zeoll has no Invisibility Sphere. He has one Invisibility, but he was planning to use the slot for a Suggestion.
Toros Monday April 23rd, 2007 8:43:44 PM
"This sounds like a sound plan, Zeoll I know how you can do wonders!"
"Thanks Mosushi. Guess Glade better go. Good luck to you Glade!"
Toros also turns to Brahmah and other Chosen to get their final ideas.
Just Before Winterglade Goes for A Walk... DM Donna Tuesday April 24th, 2007 2:18:56 AM
Details: only one of the mummies is still intact enough to use as a (more or less) whole mannequin--the other three are piles of bone bits and dust.
Now that Mosushi has cast the Extended Invisibility spell on Winterglade, Winterglade has fifteen minutes to do his invisible scouting.
And Brahmah still hasn't definitively said "yes" to Zeoll's 12 steps (unless the DM--in her work-induced insanity--has missed that in his posts, too..?)
Winterglade Tuesday April 24th, 2007 5:13:21 AM
"Yes, you all agree on something while Winterglade is away. Get ready to act quick if you hear him running back."
Winterglade does not really know how far away are the intruders, but hopes that his knowledge of the route will allow him to reach them before the Invisibility runs out.
He will advance (bypassing Captain's Alarm with the password) starting to move silently after about two minutes. He is not very good at it [Take10 for a total of 12] but hopes that he is going to catch sound and/or light before he is noticed and that distance between him and the other group will act in his favor [please roll Listen and Spot checks for me, both are at +4. Boy do we need a rogue].
Once he becomes aware that the opponents are close to him he will start to peek from behind a corner (if there is one), and, after observing them for about a minute or so, will try to quietly come back. If he is discovered he will run back to the party.
Flat-top d20+7=14 Tuesday April 24th, 2007 7:02:27 AM
Flat-top listens intently for the hoove beat of Winterglade, Is he coming back? or is he pushing on? Will Flat-top soon find out??
Return to this spot tomorow! To find out??
Flat-top listen at 14??
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 97/105, Immune to Fireball] Heyoo (AC 16, hps 44/45) Tuesday April 24th, 2007 11:55:37 AM
"How long does this immunity to Fireball last. I'm afraid it might have been wasted."
"All good ideas as always Zeoll, with one minor problem... we don't know WHEN or IF that body will wake. It may end up being a bad situation. Charmed or not, I think the enemy may momentarily ally with us anyway if she wakes. OR! If it is Vargas, she may ally with Dark One's Lackies and make our day REALLY bad. She may even HAND Vargas the sword."
"So, is anyone going to touch the ooze?" He smiles. Then a thought occurs to him.
"Hey, if this ooze is harmless, perhaps we can use it as a type of barrier in the hall beyond the doors."
"Speaking of barriers, by chance, did anyone prepare a dimesional anchor or something to keep Vargas from teleporting and escaping once he has his hands on the sword?"
(Cayzle, I seem to remember something about the mummies falling to dust and the cubbies in which they burst from aren't large enough to hide Chosen. Did I miss an errata to a post?)
Prepared Spells: Alarm x2**, Protection from Energy acid
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference)
Brahmah additional Tuesday April 24th, 2007 11:58:31 AM
"I really think we should see whats in this room we might be able to use to our advantage, like someone said a second ago. I think the ooze isn't too nasty." He says looking at it and debating on diving in. :)
Zeoll Tuesday April 24th, 2007 12:36:29 PM
[OOC to Brahmah -- Donna said a Taur could squeeze into a mummy niche if needed. I figured we could use the squeezing rules:
Squeezing In some cases, you may have to squeeze into or through an area that isn't as wide as the space you take up. You can squeeze through or into a space that is at least half as wide as your normal space. Each move into or through a narrow space counts as if it were 2 squares, and while squeezed in a narrow space you take a -4 penalty on attack rolls and a -4 penalty to AC.
Donna also said that one mummy was intact enough to use as a mannequin!]
==========
Zeoll understands Brahmah's hesitation. "On one hand, the Queen may awaken at the worrst possible time, so we should tackle that now. On the otherr hand, the enemy coming frrom behind may hit us when afterr we arre weakened by the Queen, orr even as we arre fighting the Queen. It is a gamble eitherr way."
"I think it is betterr to let the Queen lie and hope she does not awaken. But that decision is yourrs, Captain Brrahmah."
Gecktar Tuesday April 24th, 2007 4:14:03 PM "If we are going to ambush those following us, I think it's better to close the door and let everything as it is in this room. The figt should take place in the chamber of the mummies."
"I fear that if we shed blood in the Queen's chamber she may wake up from her sleep..."
Zeoll Tuesday April 24th, 2007 6:16:59 PM
"But we can only hide fourr people in the mummy chamberr. The other thrree can wait in the Queen's chamberr and then dash out once the fight starrts."
Mosushi Tuesday April 24th, 2007 7:49:37 PM
"I'll wait in the room with the Queen, provided I have company. I think we can agree she would need a fireball, yes?"
Toros (AC 23, hp 61/70) Tuesday April 24th, 2007 10:33:44 PM
"Ok, so what should I do now according to the plan" asks Toros, ready to take action according to suggestion...
Zeoll Tuesday April 24th, 2007 10:37:30 PM
"Mosushi, I need you to use Mage Hand on the mummequin and the currtain, and to firreball the enemy when Brrahmah steps into theirr midst afterr I flee. I was hoping you'd hide in a niche, and Glade, Gecktarr, and Flat-top would wait behind the doorr. I need Torros to cast the illusion and Brrahmah to stand in the doorrway afterr I lead the charrmed ones out."
"Can you cast me a Mage Hand when the time comes?"
"Torros, you hide in a niche, and when we get the worrd frrom Glade or Brrahmah, you cast Ventrriloquism, Ghost Sound, and your illusion."
"The ventriloquism will make it seem like someone is casting from behind the currtain. The ghost sound will mask my own casting. The illusion will make it seem like the wall is whole, so that us fourr squeezed in the niches will be hidden. Yourr illusion will also make the mummequin's eyes glow. hopefully to distrract frrom me casting."
Zeoll sets up the curtain, the bench with the mummequin, and squeezes himself into his niche.
Still Prepping - DM Donna Wednesday April 25th, 2007 3:26:38 AM
The niches will certainly qualify as "squeezing" for the live Taurs who want to use the spaces.
So far, only ten minutes (max) of the Protection spell have been used.
The ooze in the "moat" seems to fascinate Brahmah...but who will be foolish--er, ah...I mean, brave--enough to touch it (or even dive in..?)
So...the plan seems to be try to have Zeoll use Charm & Suggestion, then have Brahmah be "bait" and then Fireball Vargus' party..?
Special Post for Winterglade's eyes only to follow...
For Winterglade's Eyes Only - DM Donna d20=1 Wednesday April 25th, 2007 3:50:13 AM
Winterglade...Highlight to display spoiler: {Winterglade travels back, going up one flight of steps and emerging into the room just as he hears the clatter/thud of approaching hooves. Into the room comes six Taurs.
The first is a powerfully built minotaur with close cropped white hair. He wears black clothes and his armor is also black although it appears to weep a green gangrenous slime, as do his helm and shield.
The next is a rather scuffy-looking male wemic with shaggy dark blonde hair and snaggled teeth wearing studded leather armor and a dark green (almost black) cloak. He practically slinks into the room.
Those two are followed into the room by a pair of centaur females who appear to be reversed-mirror-images of each other: one is blonde with white flanks and is wearing a black cloak, while the other is raven-haired with black flanks and wearing a white cloak. Their faces and blue eyes are otherwise identical. (Think of them as the "Betty and Veronica" of the centaur race...that is, if you know anything at all about Archie Comics. ;D)
Following the twin centaurs is a wemic--a russett-haired female wearing half-plate armor, bearing a large shield and a mace...and wearing the unholy symbol of Marteus.
Last, but not least, is another minotaur...a dark brown minotaur with iron rings in both ears and his nose; wearing a breastplate, and carrying a shield and a bastard sword.
The entire party looks as though they've survived a fight with...something, as they all have that look most adventurers get when they've just gotten finished healing themselves up from having a combat with a particularly tough foe.
The blonde centaur speaks up:
"I still can't believe you were stupid enough to hit poor Hardwen with that Acid Arrow, Bilia! You killed him instantly!"
"Shut up, Jilia!" the raven-maned centaur snaps. "We wouldn't have had to fight those stupid statues if Thalis or Lynka had told us the answer to their challenge!"
"Blame Lynka." the male wemic pipes up. "I don't read at all."
"I would have been able to heal up Hardwen if Ivanius hadn't blocked my way." the female wemic defends herself. The brown minotaur just grunts.
"Shut up, all of you!" snaps the black-armored minotaur. "We want to take those goody-two-hooves by surprise!"
It appears that nobody in this party heard Winterglade at all--mostly because of the 1 I rolled for their Listen check...not even Thalis' skill at Listening was good enough to overcome the 12 Winterglade rolled for Moving Silently.}
Winterglade Wednesday April 25th, 2007 4:10:17 AM
[Fireball Immunity lasts 70 minutes.]
[DM Highlight to display spoiler: {Winterglade has seen quite enough. He starts to withdraw, quietly at first, then increasing speed as the distance between him and the advancing group increases [still Taking10 on Move Silently and hoping for all those modifiers to aid me: -1 per 10 ft of distance (not sure what the distance is right now, but I hope it's large). Maybe even -5 to their Listen because they are distracted by an argument]. If Winterglade manages to come back undetected, good. If he is heard he will drop into an all-out run. In this case he still hopes to come back to the group a good minute before the enemies, unless they want to spread out and leave slower moving members behind.
Could I have a time check on my Invisibility, please? How much of it is remainig?}]
Flat-top d20=18 Wednesday April 25th, 2007 6:40:13 AM
Flat-top prances around, waiting for Winterglade to come back?? Flat-top has a gold coin in his hand, and is fliping it into the air. "Come on Glade! Get back here, I hate being here with the Queen's Corpes! OOops??"
At this point, Flat-top fails to catch the coin. The coin drops and rolls over the edge of the moat, into the black stuff??.
Flat-top will go to the edge and will try (with his sword) to see how deep it is. If it is not too deep He'll try to graple the coin with his hand.
Occ: I don't know the stats on grapleing??. So I rolled a 18
Gecktar d8+1=7 d8+1=9 Wednesday April 25th, 2007 12:42:21 PM
Gecktar comes near Flat-Top in the Queen's chamber. He uses his wand to further heal himself.
Brahmah (Helm of Languages, Alarm at door 3 hours) [AC 22, HPS 97/105, Immune to Fireball 70 mins] Heyoo (AC 16, hps 44/45) Wednesday April 25th, 2007 12:44:34 PM
"Okay, we'll go with Zeoll's plan. close the door most of the way. Glade is still out there in the hall. Turn out the light sources after preparations are made. I like the idea of having an illusion of a wall just infront of the niches. Maybe they will decide to turn around. I think I'll hide in a niche. I don't know. I think I just want to attack them all at once." He grins. "Hey. If you have another immunity from spell thing prepared, I'd like a hold person or confusion immunity too. Or even a doom or bestow curse immunity."
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid 40 mins
Mosushi Wednesday April 25th, 2007 5:36:13 PM
Into the niche goes the wemic
"the mage hand is ready."
practices fluttering curtains to pass the time. Not much else to do in a niche
Toros d8=7 Wednesday April 25th, 2007 9:24:46 PM
"Understood"
Before going to his niche Toros heals himself with CLW wand, then waits silently in his hidden place
Imminent Arrival - DM Donna d20=7 Thursday April 26th, 2007 3:42:36 AM
The Chosen decide to stick to Zeoll's proposed plan. OOC: I will emailing the PC's a diagram of the layout of the two rooms--please indicate where each PC (and Heyoo) will be.
Winterglade suddenly appears in the entrance to the map room (that's the room with the two Webs in it). He got back to the rest of the group just in time, it seems.
Note to Brahmah: your Immunity to Fireball is now about 25 minutes old, max.
Flat-top sees his coin land flat upon the black, stinky stuff in the moat. It seems to stay there for a moment before sinking into the liquid. Nothing appeared to happen to the coin other than it sinking from sight.
The centaur finds that probing for the bottom of the moat with a sword confirms that the blade doesn't hit bottom. Drawing the sword out of the black ooze leaves the blade thickly coated with the evil-smelling brew.
If Flat-top really, really wants his gold coin back, he'll have to go diving for it...and he still can't tell how deep the moat is.
Brahmah (Helm of Languages) [AC 22+4, HPS 97/105, Immune to Fireball 70 mins, Pro from Acid, Shield] Heyoo (AC 16, hps 44/45) d20+2=12 d20-2=5 d20-2=13 Thursday April 26th, 2007 5:12:03 AM
"Glade, whats up? What did you see?" Whispers the Captain. Seeing the look in Glades eyes, its almost obvious to Brahmah whatever is moving up the hall isn't something the Chosen needed just now.
"Positions everyone! Now! Lights out. We're going with Zeoll's 12 Step Program." He says in a croaking whisper.
"Heyoo, move to the rear of the chamber and stay out of sight. Find a place to hide and huddle into a ball. Stay in a dark spot. If there is debris there, us it as cover." (Hide 12)
Brahmah drinks a Shield Philter and prepares. (standard action) He moves to the niche furtherest from the door on the right. He shimmies as far into the niche as possible, covering himse;f in dirt rags and other refuse the mummies left behind. (Hide 5, using Hero point to improve roll, Hide 13)(move action) Hiding was never Brahmah's thing, it seemed dishonorable, but it some ways, this is a warranted situation.
Brahmah does not draw his swords within the niche as they might glint in any light source.
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (3 hours of 8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid 40 mins Shield via a Philter
Brahmah Thursday April 26th, 2007 5:14:20 AM
The Captain suggests to Flat-top not to make offerings to the evil looking ooze. :)
Winterglade Thursday April 26th, 2007 6:17:39 AM
Winterglade does not look pleased.
"It's Vargas all right. With him are a furball rogue of some kind, a pair of centaurs that are, by Winterglade's best guess, a cleric and a spell lobber of some kind. And a wemic cleric. And a hornhead barbarian, if you excuse the redundancy. They have just finished fighting the statues at the entrance. They know we are here and want to surprise us."
Winterglade picks up the wands he left behind and straps on his shield with a <ka-click>. He positions himself, as agreed, behind the doors. The doors should not be wide open by the way - Winterglade pushes them so that they are just cracked open.
[Winterglade is just behind the left half of the doors, not visible from the mummy chamber. In one hand he has his shield, in the other the stronger wand of healing. The weaker wand is in his pocket.]
Gecktar HP66 + 7 temp AC21 Thursday April 26th, 2007 6:23:32 AM
Gecktar seeing Glade returning prepares himself for the upcoming fight
(Cast divine power)
Active seplls - magic vestment on shield (6h30) - divine power (7min)
Gecktar position Thursday April 26th, 2007 6:25:04 AM
Gecktar is in the Queen's chamber with the door almost closed.
Flat-top d20+6=26 (natural 20) d20+4=22 d20+4=20 d20+4=20 Thursday April 26th, 2007 7:20:57 AM
Flat-top not willing to let go of his (now sinking) Gold Coin, tells the Captain, "I work hard for that gold coin!" THEM jumps into the black goo.
He fells around for that coin, then make it to the side of this moat, pulls himself out of the moat.
Not this Black dripping Center is on the other side (the island) with the body AND the Black sword.
Jump - 26
Swim - 22
Survival - 20
(Sorry I hit the button twice.)
Brahmah (post errata) Thursday April 26th, 2007 1:54:52 PM
Watching in horror as Flat-top jumps in, he holds to see any adverse effects.
"This wasn't the time for that you road apple laying centaur! We have a serious issue with Vargas. He's here and you should NOT be acting like a colt!"
Then Brahmah pauses and his brain spins with ideas! ------------------------- DM Only... for nowHighlight to display spoiler: {If there are no noticable ill effects from the ooze, Brahmah will change his action.
If the ooze not bad, he makes a quick change to the plan. "Okay, Chosen, I have decided that the ooze is the BEST hiding place. Use scrolls as breathing tubes and hide on the other side of the island." Brahmah will hand out 4 pages of parchment rolled into tubes. He will keep one for himself and hand one to Flat-top.
Donna, could you post Brahmah's actions from the spoiler within your DM post if you decide too.}
OOC:Ceil Thursday April 26th, 2007 6:15:53 PM
Jay I lpve the way you use salty words,ROFLOL!!!
Mosushi Thursday April 26th, 2007 6:27:39 PM
" "
Not a spoiler. He's just speechless watching Flat Top.
If nothing happens to Flat Top, he's gonna head over to niche #4 and squeeze in, and wonder about that guy.
Zeoll Thursday April 26th, 2007 7:02:42 PM
In his niche already, Zeoll only hopes that Flat-top does not make enough noise to wake the dead.
He thanks Glade for the info. "I'm glad you got back safe, Glade!" he says. "I'll tarrget the rrogue and the barrbarrian. Maybe a casterr if I can."
"Get rready, everrybody!"
Toros (AC 23 hps 69/70) Friday April 27th, 2007 12:21:26 AM
Toros gets his scrolls on hand and readies himself for what is coming.
Uh Oh - DM Donna d20=18 Friday April 27th, 2007 2:22:39 AM
Flat-top's bulk makes the oozy black stuff displace with a dull splatter--the other Taurs in the Queen's chamber are lucky that he didn't splash them.
How lucky?
Flat-top manages to grab his coin and swim over to (and clamber onto) the "island" on the other side...this in spite of the slipperiness of the gunky black oil now clinging to him and making him look like a mostly-black-hided centaur.
The figure in the wemic-styled throne does not move. It appears female and has her arms crossed over her chest, cradling to her body a large sword in a sheath. She wears a helm that has a filigree visor/mask over the face.
Flat-top feels strangely drained...weaker than he did before he got his oil dip.
Flat-top Highlight to display spoiler: { Well, the good news is that you managed to retrieve your gold piece. (I rolled a Grab for Flat-top and got 18. Hooray! The bad news is that you have just lost a level of experience. Make the necessary adjustments to your hit points, combat rolls and saving throws. The worse news is that you need to have Flat-top make a Will Save now versus DC15.}
Winterglade does some quick calculations in his head...Vargas and his party are likely to arrive at the outer room (the map room) in approximately 10 rounds.
Winterglade Friday April 27th, 2007 3:34:15 AM
"Incoming, sixty seconds."
Winterglade does some final preparations by casting a Protection from Energy (Fire) on himself. It seems the group is as ready as they are going to be-
<SPLASH>
The centaur looks back just once and shrugs. Whatever thoughts he has he keeps them to himself.
Zeoll (AC 17, HP 43) Friday April 27th, 2007 6:14:11 AM
Zeoll urges Flat-top to get out of there! He asks Glade and Gecktar to help him out.
He reminds everyone of their jobs.
Mosushi, please use your mage hand to move the curtain and the mummy body on the bench.
Toros, please use your ghost sound and ventriloquism to mask my casting and to make it sound like someone else is casting somewhere else. Cast Ventriloquism first since it lasts longest. Then, last, cast the illusion, since you have to concentrate to make it last.
As soon as I see the enemy, I'll cast Charm Person on the barbarian, the rogue, and others. Then I'll spring out, shouting, and get some of the enemy to follow me.
As soon as I'm out with them, Brahmah leaps out to block the exit as Mosushi fireballs those enemies who are left, including Vargas. Then everybody fights! Except maybe Glade, who keeps invisible in order to roam the battlefield curing.
"Okay! This is it! Prray Domi we can be brrave enough to win!"
Flat-top (Ac 21/ 92hp)Lvl 8 - Xpoints 35,267. d20+3=22(??) d20+3=18 d20=16 Friday April 27th, 2007 7:35:50 AM
Flat-top stands there looking stupid, BUT he see's that he's on the islane with the Queen!
Flat-top feel a little weaker, But he now get's it into his head that his goal is to get the Black Sword.
With great effort he look for a rag or something to wipes his hooves. he turn his head askin the party "Do You guys have a spare rag or some sand??"
Flat-top till try to take a step or two. Hoping for the best.(He is trying to get The Black Sword) Praising herhiness with every step he takes.
Will Check - 22 Dex Check - 18 (on taking a few steptoward the Black Swird) Cha check - 16 (flattery to the Queen)
Mosushi Friday April 27th, 2007 10:44:46 AM
"ready"
Makes the curtain move a bit, just to be ready
Zeoll Friday April 27th, 2007 11:01:27 AM
In the back of his head, Zeoll begins to suspect that, for some reason, he's not sure why, the entire operation is about to go belly up fast. In flames.
He thinks about saving his second level slot for an Invisibility, so he can creep out of the conflagration that's about to erupt.
It's enough to turn a Taur chaotic. :-)
Brahmah (Helm of Languages) [AC 22+4, HPS 97/105, Immune to Fireball 70 mins, Pro from Acid, Shield] Heyoo (AC 16, hps 44/45) yoo (AC 16, hps 44/45) d20-2=15 d20+2=22 d20+12=20 d20+13=17 Friday April 27th, 2007 11:47:38 AM
"Flat-top... oh, nevermind." He pauses, "... you look peeky friend! Are you okay? Okay, stay there with the Queen if you want. Your the last defense. If we look like we're losing and dying, set the oil on fire and dump the sword into it! Or better yet, destroy it!" Says the Captain as he heads for his niche drawing his swords (move action) and retrieving a scroll (move action)[scroll of Bears End]. He hides and is quiet! [Hide check 15, Move Silently 22! Listen 20, Spot 17] {+4 on Spot, Listen versus centaurs}
"Use the rod if you need it for Glade! or Zeoll." He whispers to the group at large.
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid 40 mins Shield via a Philter
Gecktar (AC24 HP66+7temp) Friday April 27th, 2007 3:16:12 PM
Gecktar use one more spell to protect himself.
Cast shield of faith
Active spells - magic vestment 6h30 - divine power 69 rounds - shield of faith 70 rounds
Flat-top (AC21/92hp) Down to Lvl 8 d20=17 Saturday April 28th, 2007 8:12:28 AM
Flat-top aproches the Mummiefied Queen, he speaks to her as if she was alive "Your Highness, There are enermies comming to distroy You, let me hide the sword for you! Then I can protec you better!"
With this said Flat-top (or better known as Blacl-top) will gently take the Black Sword from her lap.
Cha - 17
OOC: This is what happens when you get ahead of the DM Story line, the DM get's mad and slap you back! BUT Black-top Got The Sword! It cost him BUT he got the sword!!
Incoming..! - DM Donna Monday April 30th, 2007 3:33:42 AM
OOC: From this point on, all players must put the following in their Post Name spaces: Character Name (armor class; current hit points/pre-battle hit points; all spell effects). As an example, Flat-top's Post Name space would have in it:
Flat-top (AC21; 91/91hp; -1 Level)
DM POST:
Everyone is making sure that they're in their places...and now the ominous sound of footsteps approaches the map room. Brahmah feels his Alarm spell go off. Vargas and company will soon be entering the room.
There is one more post for the PCs and then the opposing party will come into the map room.
There is a map in the emails for the PCs to show where I believe everyone is located. Post any corrections in your next post, please.
MEANWHILE, ON THE "ISLAND":
For the briefest of moments, Flat-top thought he heard a voice whisper in his head in the Tauric language:
...take me...
Obviously, however, it must have been his imagination.
Flat-top slips and slides a bit, not having been able to remove all the oil from his hooves. He moves carefully towards the still form of the armored figure on the wemic throne. Now that he's close enough, he sees a dessicated, larger-than-average wemic, with longer, sharper teeth, thicker gnarled bones, and leathery dried skin. The wispy remains of a once-golden mane stream from her head, which is crowned by a large golden headdress with a visor-like piece covering the top half of her face. The corpse's arms are clasped around an enormous sword, its naked blade so black that it seems to absorb what light there is from within the room.
Clearly she is no longer alive...not even as an animated undead.
Flat-top reaches for the sword, noting that, should he choose to wrest it from the corpse's grasp, he will have to play tug-of-war with the dried, stiff remains for possession of the blade.
Flat-top Highlight to display spoiler: { if you still choose to grab the blade, you must make a Will Save versus DC30. If Flat-top MAKES the save, then he must roll a Strength check versus DC18 to pull the sword from its current resting place.
If you FAIL the save, then Flat-top actually pulls the sword quite easily from the arms of the corpse...but then you must post that Flat-top stands absolutely still with the sword in his hands until I send you an email explaining what has really happened.}
Winterglade [AC22 HP61(61) Protective Ward, Prot. from Energy(fire):84] Monday April 30th, 2007 3:49:34 AM
Winterglade stands still, quietly waiting for the situation to unfold. He realizes that with no avenue of escape the only options open are win or be all slain.
Zeoll (AC 17, HP 43) Monday April 30th, 2007 5:40:20 AM
In the ten rounds before the fight Zeoll whispers the plan again to his friends so that there will be less confusion: "Wait forr them to come past the middle of the rroom. Then use illusions and mage hand to distrract them as I cast spells. DO NOT ATTACK until I rrun out of the rroom and severral follow me!"
In the last round before the fight Zeoll just says a quiet prayer and hopes Flat-top is okay.
Bard spells 1 of 3 Level 0 spells used (detect magic) 0 of 4 Level 1 spells used 1 of 2 Level 2 spells used (invisibility) 2 of 4 bard musics used
1 of 3 metamagic rod charges used
Cayzle OOC to Glade Monday April 30th, 2007 5:43:04 AM
You're still invisible?
[Marcin OOC] Monday April 30th, 2007 6:08:55 AM
[Given that Donna wrote last week "Winterglade suddenly appears in the entrance to the map room" I assumed the spell expired while I was getting back. Donna?]
Flat-top(AC 21; 91/91 hp;-1 Level) d20+3=20 Monday April 30th, 2007 8:12:18 AM
Flat-top carfully aprovhes the moat, takes out his flints, makes a spark and POOF! the Moat is on Fire! "Now when I leave, I will not grow weaker..." he now approaches the Throne, He seem to hear something?? The wind?? He is now in front of the Queen, she looks quite decayed. He now puts his hand on the sword and pulls, the sword slips from her grasp very easy.
Flat-top stands absolutely still with the sword in his hands...
Failed the save 20
edited as per spoiler instructions by DM Donna
Posting Report for Monday April 30th, 2007 8:18:43 AM
Game # 7 The Chosen of Domi. For the week of April 23,2007
Brahmah (Helm of Languages) [AC 22+4, HPS 97/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance] Heyoo (AC 16, hps 44/45) yoo (AC 16, hps 44/45) Monday April 30th, 2007 9:45:17 AM
Round 1. Tries to get last healing from someone. Round 2. Niche and hide Round 3. Draws weapons and hides them with dust and muck so they don't glint in torch light. He tries to dull his armor's most shiny spots too. Round 4. While in his niche, Brahmah casts his Bear Endurance scroll. Rond 5. He readies his actions for when the die is cast. Waits for Zeoll.
Resources: Metamagic Rod of Extend, Lesser (used twice today) Toros' Lesser Philter - Shield x3-1 Detect Poison x5 scrolls Bear's Endurance Scroll USED Antitoxin x5
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid (40 mins, 48 points) Shield via a Philter Bear's Endurance (scroll, +2 Fort, +18 hit points)
Brahmah (Helm of Languages) [AC 22+4, HPS 115/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance] Heyoo (AC 16, hps 44/45) Monday April 30th, 2007 9:47:36 AM
Editting header. Hit point miscalculation.
Mosushi (ac14, hp 32) Monday April 30th, 2007 2:45:39 PM
Adding to Zeoll's instructions "before closing with foes, try to let me get off the fireball, unless you're immune. After the big explosion, feel free to smash away. I'm more precise with other spells."
Takes out his wands, and waits
Gecktar (AC24, HP66+7 temp, magic vestment, divine power, shield of faith, bless) Monday April 30th, 2007 3:24:19 PM
Gecktar adds one last touch to the spells actually active and prays for Domi to help them during the fight, giving them courage and strength.
OOC Cast bless : everyone gets +1 morale bonus to attack and saves vs fear
Zeoll to Mosushi Monday April 30th, 2007 3:44:55 PM
"Yup, afterr I rrun out of the rroom, and severral of the enemy follow me!"
Brahmah Monday April 30th, 2007 5:08:35 PM
Brahmah feels things are over-planned, but he's not going to shut down the Chosen in such a way as to discourage them this late in the encounter.
Combat is like the wind, it blows where it will and can't be directed without a greater force doing so.
When things get big, they get crowded, when things get crowded, people die.
Toros (AC 23, hp 79/70) + Shield and Shield of Faith, Bless Monday April 30th, 2007 11:00:53 PM
Toros finalizes his preparations casting two protective spells of Shield and Shield of Faith. (+4 Armor, +2 Deflection, 1 min)
The wemic is ready for the encounter.
(sorry for missing the post, hope you do not mind posting two at one time)
The Chosen Ambush Vargas
Fire in the Hole (or, Rather, the Round?) - DM Donna d20=20 d20=1 Tuesday May 1st, 2007 1:22:27 AM DM OOC: all spells cast before this post are considered to be in effect; the first person to post casting a healing spell on Brahmah will have that spell effect him. Anyone after that will not lose the spell or charge, but neither will that magic effect Brahmah.
FWOOSH!!!
The moat goes UP in flames! Heat and light flare up in the room that holds Heyoo, Flat-top, Winterglade and Gecktar! The smoky fire is so intense, that Flat-top can't see out (not that it appears that he's looking at anything other than the sword), nor can Winterglade and Gecktar see in.
Heyoo--frightened out of his mind--instinctively bounds into the northeast corner of the room, huddling down with his nose in the corner, his paws over his eyes and keening for his mama!
DM OOC: yes, Winterglade's Invisibility wore off already.
Into the map room come six more Taurs:
The first is a powerfully built minotaur with close cropped white hair. He wears black clothes and his armor is also black although it appears to weep a green gangrenous slime, as do his helm and shield. He is the red oval marked "V" on the diagram.
The next is another minotaur...a dark brown minotaur with iron rings in both ears and his nose; wearing a breastplate, and carrying a shield and a bastard sword. He is "I" on the diagram.
Those two are followed into the room by a wemic--a russett-haired female wearing half-plate armor, bearing a large shield and a mace...and wearing the unholy symbol of Marteus. She is "L" on the diagram.
Next comes the first of a pair of centaur females who appear to be reversed-mirror-images of each other: one is blonde with white flanks and is wearing a black cloak, while the other is raven-haired with black flanks and wearing a white cloak. Their faces and blue eyes are otherwise identical. (Think of them as the "Betty and Veronica" of the centaur race...that is, if you know anything at all about Archie Comics. ;D) The blonde with the black cloak is "J" on the diagram; the raven-maned centaur female with the white cloak is "B" on the diagram.
Following the twin centaurs is a rather scuffy-looking male wemic with shaggy dark blonde hair and snaggled teeth wearing studded leather armor and a dark green (almost black) cloak. He practically slinks into the room. He is "T" on the diagram.
"What, by the armpit of Marteaus, is that noise???" demands the black-and-green-slime-armored minotaur. (DM OOC: made the listen check for the group; result 20.)
"Maybe it's that goody-two-hooves Brahmah..." snickers "T", "...crying for his mommy..."
"Look! Flames beyond that opening!" cries "L", gesturing with her mace at the gap between the doors. (DM OOC: this group is obviously distracted by Heyoo's keening and the flickering flames, because none of them have noticed the tapestry, the mummequin or the Chosen in the niches...yet. Their collective Spot roll was 1.)
There is a diagram showing where in the room these Taurs have moved. Next Post will be Round 1. It seems that the Chosen have the initiative.
Zeoll (AC 17, HP 43) Tuesday May 1st, 2007 5:53:26 AM
Zeoll stays very still and quiet. The enemy are still too far away for him to affect with his magic.
The liontaur thinks to himself, "That's it, little fishies. Come closer. Closer. I have a nice worm for you."
Then Zeoll really looks at Vargas for the first time. In a flash, it all comes back to him ... the first time Zeoll saw Vargas ... moments after a Domi priest was duped into raising Zeoll from the dead ... right after Marteus had reached into Zeoll's head and corrupted him ...
Zeoll stands before the priest that called him back. The old man looks rather worried about something but is quickly ushered out of the room by a couple of Taurs. The only two left in the room is a minotaur wearing black armor and a scruffy-looking liontaur. The minotaur steps forward and extends his hand. "My master said that you would do a service for us ... one in payment for the punishment that The Chosen laid upon you." You instinctively know that he is meaning your death. You have to concur as he smiles at you, they left you in a place that you did not belong.
The young liontaur steps forward and hands the minotaur a small pouch. The minotaur smiles again as he takes it. "My name is Vargas and this is my trusted friend, Thalin." He hands you the bag and nods at your questioning look. "These will allow you to send the updates that I require about The Chosen." When you peer inside you see several little tokens inside, Quall's Feather Token Bird. There are several of them in there, at least a dozen it appears. "Just dictate the information that you send to me to the bird...whispering in it's ear is good enough and then let it go." With a wave to the liontaur beside him, he sends him outside for a few seconds. "Do be careful though ... they must not catch you."
The liontaur reappears with another Taur with him--a female centaur with blonde hair, blue eyes and a glossy white coat. She smiles at you with big attractive eyes and purrs lightly at Zoell. "Oh he is a cute one isn't he." She steps up close to Zoell, still purring. Vargas clears his throat and she jumps back a little and nods her head. Stepping back further yet she starts the gestures for a spell and then words start to pour from her lips in a strange language. To the right in the room opens a new portal that appears to lead into a mountain range. She steps close to Zoell and gives him a quick kiss on the cheek before retreating out of the room.
Vargas shakes his head and then turns to Zoell. "She is a fiesty one...but you should meet her twin sister." He bursts into laughter that seems sort of strange for this Taur. He comes off as being the kind that finds little joy in the Wold or life. "This will lead you to the area that The Chosen are currently at...be careful and remember your duty." He will watch till you step through the portal and it closes behind you.
[OOC: The above text is a highlight from the story of Zeoll's resurrection, when DM Jim brought Zeoll back into the game.]
Zeoll stares again at Vargas. The green pus is new, but no surprise for a follower of the Sick God. Zeoll remembers how he was forced to betray his friends, sending reports to Vargas. The liontaur shudders, remembering. A firm resolve comes over Zeoll, and he is glad that now at last -- after too long by far -- that this moment has arrived.
Bard spells 1 of 3 Level 0 spells used (detect magic) 0 of 4 Level 1 spells used 1 of 2 Level 2 spells used (invisibility) 2 of 4 bard musics used
1 of 3 metamagic rod charges used
this post edited by DM Donna for the sake of matching the Taurs in it to the Taurs now in Vargas' party.
Flat-top (AC 21/ Hp 92; -1level/cursed) Tuesday May 1st, 2007 7:15:13 AM
Flat-top look around for who ever whispered to him, but no one is there?? Looking back at the Black Sword, he feel a kinship with the Sword.
"I'll proteck you, I'll never let any thing happen to you, Ever!" He puts the sword in his belt, then start to plana way out. "Hmmm! I wonder??" he ask himself.
Winterglade [AC22 HP61(61) Protective Ward, Prot. from Energy(fire):84] Tuesday May 1st, 2007 8:05:26 AM
Winterglade hears the voice of Vargas, but can't see the enemy yet. He glances at the wand of healing in his hand and wishes he had at least some of his spells left... Then the moat behind him catches fire and the centaur curses inaudibly.
What a Full Moon's Feast!
Cayzle OOC Tuesday May 1st, 2007 9:39:04 AM
We DO have Toros's illusion going, right? The one that makes an illusionary wall and hides Brahmah, Mosushi, Toros, and Zeoll from view. Toros said on April 18 that he had scrolls to use for that purpose.
TOROS, if you have not cast that illusion yet, then CAST IT NOW! CAST IT NOW!
Donna, Zeoll would have given this instruction to Toros a few rounds ago. Zeoll would never stand there is plain sight for Vargas to see with no concealment at all.
Brahmah (Helm of Languages) [AC 22+4, HPS 115/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance] Heyoo (AC 16, hps 44/45) Tuesday May 1st, 2007 11:41:28 AM
The minotaur WILLS the Chosen to hold their place. Thinking hard, Hold, HOLD!
He suddenly feels the immense fear in his friend. He send Heyoo a strong mental image of a cool breeze filled meadow, a river running through it.
Resources: Metamagic Rod of Extend, Lesser (used twice today) Toros' Lesser Philter - Shield x3-1 Detect Poison x5 scrolls Bear's Endurance Scroll USED Antitoxin x5
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid (40 mins, 48 points) Shield via a Philter Bear's Endurance (scroll, +2 Fort, +18 hit points)
Toros Tuesday May 1st, 2007 1:07:19 PM
As agreed, Toros casts the illusion, concealing Zeoll and others from výew.
(sorry for the confusion, the time for the illusion spell has come earlier than I have thought)
Mosushi (ac14, hp 32) Tuesday May 1st, 2007 9:06:25 PM
Moshushi is baffled by the sounds and light from the other room, but can't really see what's going on there. Since he can see the others, he'll try to maintain the plan as long as possible.
Flapping away with magehand, and readying that fireball.
Round 1 - DM Donna d20=12 d20=1 5d6(2+2+3+2+3)=12 Wednesday May 2nd, 2007 2:02:49 AM DM OOC: Zeoll, re-read your "recollection" of the previous encounter with Vargas & company, since I've had to re-adjust the "memory" to fit the descriptions of the present group accompanying Vargas.
"Did you hear something...?" Vargas tilts his head as he tries to orient on whatever it was he heard.
"I hear some big baby crying." I the brown minotaur says. As they speak the group advances further into the room.
"That's odd--" L the female wemic says, "--I could have sworn that I'd seen some flames or something in front of us before..."
DM OOC: Heyoo's keening is still being detected by the group's Listen skill, but the illusionary wall means they can't see past the illusion.
"Omigawds..." J the blonde centaur eyes the Webs still standing, "...I, like, am sooooo NOT into spiders!"
"What's that flapping over there???" B the brunette centaur screams, whirling to face the tapestry and pointing the wand in her hand at it. Immediately the tapestry is zapped by a lightning bolt, making it smolder and catch on fire a bit. (OOC: 12hpd from lightning.)
"Way to go, Bilia!" the liontaur T cracks, rolling his eyes.
The entire group advances even further into the room.
Winterglade [AC22 HP61(61) Protective Ward, Prot. from Energy(fire):84] Wednesday May 2nd, 2007 4:55:38 AM
Winterglade stands by, all tense. He wonders if the group will be able to recover the body of Flat-top later on.
Zeoll (AC 17, HP 43) d20+3=14 Wednesday May 2nd, 2007 6:02:59 AM
Zeoll prays hard that Mosushi and Toros will remember their roles. The moment that there is any kind of distraction ... from the Mage Hand making the mummy or the curtain move, or from some sound created by Toros's magic, Zeoll will cast his first Charm Person ... on the fighting minotaur, marked I.
Will save vs Charm Person: DC20.
After casting the spell ... was there any sound to cover Zeoll's casting? If not, then he will have been heard. A lightning bolt will probably be coming his way any second. So if there has been no covering noise, Zeoll creeps creeps creeps as quietly as he can out of the niche and toward the door, squeezing between the real wall and the illusionary wall. (The map shows a gap, and Zeoll will use that.)
If this is necessary, because of the lack of covering noise, then Zeoll's untrained move silent check is a 14.
Bard spells 1 of 3 Level 0 spells used (detect magic) 1 of 4 Level 1 spells used (charm person) 1 of 2 Level 2 spells used (invisibility) 2 of 4 bard musics used
1 of 3 metamagic rod charges used
Flat-top(AC 21/ HP 92;-1 level;/cursed) Wednesday May 2nd, 2007 7:05:24 AM
Flat-top look at the wall of fire, "Hmmm! If I'm going to protect you, You must help me Jump the Wall of Fire!!" With this said, Flat top starts to run in a broad circle, picking up speed to jump the moat.
"Hold It! What are you trying to do?" the voice tells him, "Kill us both?? Fool! wait untill the Flames die down!!"
Flat-top stops and tell himself, "I think I'll wait untill the Flames die down."
Toros (AC 23, hp 69/70) + Shield and Shield of Faith, Bless Wednesday May 2nd, 2007 8:57:16 AM
Together with the illusionary image Toros makes some distracting sounds as if coming from the other side.
Spells cast -Shield -Shield of Faith -Ventriloguism -Silent Image
Gecktar (AC24, HP66+7 temp, magic vestment, divine power, shield of faith, bless) Wednesday May 2nd, 2007 11:57:43 AM
Gecktar stays silent and immobile, looking sometime behind him at the flaming wall, trying to discern Flat-Top.
Brahmah (Helm of Languages) [AC 22+4, HPS 115/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance] Heyoo (AC 16, hps 44/45) Wednesday May 2nd, 2007 12:52:37 PM
Brahmah knows nothing of what is going on in the room other than feeling a since of fear and flames from Heyoo.
The Captain didn't much care for the comment made by Vargas about being a cry baby, but we would soon see who would be crying... we would soon see.
He again gives a feeling of calm to Heyoo and hopes he senses the urgency in Brahmah to remain quiet as there were BAD people about. Be quiet. Be quiet. He thinks, also able to hear the bear and knowing that the minions of Marteaus could also.
Resources: Metamagic Rod of Extend, Lesser (used at least twice today)[with Winterglade] Toros' Lesser Philter - Shield x3-1 Detect Poison x5 scrolls Bear's Endurance Scroll USED Antitoxin x5
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid (40 mins, 48 points) Shield via a Philter Bear's Endurance (scroll, +2 Fort, +18 hit points)
Round 2 - DM Donna d20=1 d20+5=7 d20=17 d20+14=16 d20+9=15 2d6(1+4)+6=11 2d6(2+2)+6=10 d20+1=18 Thursday May 3rd, 2007 4:19:04 AM
The advancing evil-doers don't hear a darn thing! DM OOC: oh, good gracious--it's ANOTHER freakin' "1". The dice seem to hate the DM this time around. Zeoll casts his spell without being heard (most likely because Heyoo's keening--which has, indeed, slacked off a bit by now, thanks to Brahmah's attempts at comforting the rather young bear--still has the conscious attention of Vargas and his group.)
Minotaur I blinks and shakes his head--and completely blows his Will Save with a mere 7 as a result. Zeoll can consider him Charmed.
Vargas finally notices the "casting" mummequin (OOC: got a 17 for his Spot)--the sight of the bizzarre thing seemingly weaving a spell unnerves the minotaur, and he strikes at the thing twice, doing enough damage so that it is hacked to pieces by the evil warrior's blade!
His sudden attack on the mummequin that nobody had noticed up to now prompts J the blonde centaur to let out a scream and then admonish:
"Vargas, just chill, okay? We keep finding stuff that just, like, creeps me out!"
Bilia, the now-named brunette centaur begins to approach the smoldering tapestry.
L continues to squint at the wall that she still can't believe didn't have a gap in it or, at least, a torch or something to explain her momentary glimpse of flames on the wall opposite the entryway to the room.
T ambles over to the west wall of the room.
"There's gotta be a secret door or something around here..." he says, "...no way royalty would have a base of operations with no back door to sneak out if the rabble got roused..." He begins to Search the wall.
Flat-top (AC 21/HP 92; -1 level / Cursed) Thursday May 3rd, 2007 6:42:12 AM
Flat-top holds the Black Sword to his chest, speaking to it as if it was a freind, "Don't worry I'll take good care of you. We'll leave this moat as soon as the flames dies down to a flicker!"
Then a though come to mind, "Hmm where do you want to go after we get out of here?"
Zeoll (AC 17, HP 43) Thursday May 3rd, 2007 7:16:45 AM
Saying a silent prayer of thanks to Domi, Zeoll casts another charm person, this time on the rogue, T. Will Save, DC20.
Bard spells 1 of 3 Level 0 spells used (detect magic) 2 of 4 Level 1 spells used (charm person x2) 1 of 2 Level 2 spells used (invisibility) 2 of 4 bard musics used
1 of 3 metamagic rod charges used
Winterglade [AC22 HP61(61) Protective Ward, Prot. from Energy(fire):84] Thursday May 3rd, 2007 9:41:57 AM
Winterglade holds still.
Hmm, that was an interesting comment. Should we survive we should definitely check for secret passages.
Toros (AC 23, hp 69/70) + Shield and Shield of Faith, Bless Thursday May 3rd, 2007 12:00:41 PM
While the sounds of Ventriloguism continues Toros concentrates on his silent image.
(Finally I did it right, many thanks for your understanding)
Brahmah (Helm of Languages) [AC 22+4, HPS 115/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance] Heyoo (AC 16, hps 44/45) Thursday May 3rd, 2007 1:06:42 PM
The minion searching the walls makes Brahmah nervous, but still, he holds. (Ready to go on a sign from Zeoll)
If the 'searching T' discovers one of the niches full of Chosen, the jig is up. Brahmah will have to alter the plan. :) The Chosen are vulnerable in a niche with no room to move about. But we'll see.
Resources: Metamagic Rod of Extend, Lesser (used at least twice today)[with Winterglade] Toros' Lesser Philter - Shield x3-1 Detect Poison x5 scrolls Bear's Endurance Scroll USED Antitoxin x5
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid (40 mins, 48 points) Shield via a Philter Bear's Endurance (scroll, +2 Fort, +18 hit points)
Brahmah/Heyoo additional Thursday May 3rd, 2007 1:08:08 PM
Heyoo still crying away, though alot quieter. The fire is hot and the horse-man is acting odd.
Gecktar (AC24, HP66+7 temp, magic vestment, divine power, shield of faith, bless) Thursday May 3rd, 2007 3:42:51 PM
Gecktar stays still. Not moving an ear...
Mosushi (ac14, hp 32) Thursday May 3rd, 2007 7:38:32 PM
Waiting for Zeoll, and trying to breathe quietly
Winterglade [AC22 HP61(61) Protective Ward, Prot. from Energy(fire):84] Friday May 4th, 2007 4:16:18 AM
Winterglade's eyes are closed. Were it not for his fingers drumming nervously on the air he would appear asleep.
DM Donna Friday May 4th, 2007 4:18:03 AM
...did I remember to send out the Round 2 map?
Flat-top (AC21/ Hp 92; -1 level/ cursed) Friday May 4th, 2007 7:19:43 AM
Flat-top trouts back and forth, wondering wo low is that moat by now? waiting to tru to jump the moat (again, Did not do well last tine)
Flat-top sences a sence of duty coming from the sword. So He ask the sword, "Where do you want to go? When we get on the other side of this moat?"
Flat-top paces back anf forth, looking for some thing? But he does not know What it is yet.
"Hey! I have an idea! I'll throw the mummyfide body into the fire! Maybe She'll put the fire out??"
All the time, he's holding on to the Black Sword>
Cayzle Friday May 4th, 2007 7:27:04 AM
We've gotten two maps with Vargas shown. One with him halfway into the room, another with him three-quarters or so in.
Brahmah Friday May 4th, 2007 9:51:49 AM
Checking in... likely won't post until the weekend.
DM Donna Saturday May 5th, 2007 2:56:15 AM
Sorry...O.T. is kicking my butt...I will post later today or early Sunday.
Round 3 - DM Donna d20+5=13 d20=7 d20=1 d20=13 Sunday May 6th, 2007 7:34:02 PM
Flat-top still finds a friend in the sword, which continues to assure the centaur that the two of them will make an unbeatable team.
The rogue liontaur inspecting the west wall stiffens for a moment, then continues searching for the hidden door he spoke of. DM OOC: bingo! Zeoll has now Charmed two of the group, since T's Will save is only 13.
Vargas tilts his head, intently Listening for something, but Heyoo's keening--in spite of being greatly quieted--seems to be distracting him. He hears only the unseen bear and not Zeoll's casting of his spell.
Minotaur I pokes through the remains of the mummequin, looking puzzled.
"Was this supposed to die so easy?" he asks Vargas, who shrugs in answer. The blonde centaur female J comes up behind them.
"Ewwww." she says, wrinkling her nose.
The wemic cleric L approaches the Webs left behind by Mosushi's wand, her own head tilting as she makes an observation:
"These webs aren't dusty." she points out.
"So?" the blonde centaur asks.
"So...they had to have been spun recently..." the cleric replies. "But...where is the spider if this web is a recent one..?"
The brunette centaur B is poking at the tapestry, unable to find what made it move.
Zeoll (AC 17, HP 43) d20+21=33 Sunday May 6th, 2007 11:46:44 PM
Zeoll hopes that Domi will forgive a little prayer of thanks to Wardd, god of luck, for surely he is helping the Chosen as well!
Zeoll casts his Suggestion spell on Vargas. The Will save for that is DC21. Then he steps out and moves 40 feet into the room toward the exit. He is careful to swerve around any foes so that he does not provoke AoOs.
As he moves, he speaks in his trained bard's voice:
Mighty Varrgas, it is I, Zeoll, yourr spy among the dupes of Domi! I have a message frrom ourr Lorrd Marrteaus! You must wait a moment herre with yourr casterrs! The Queen will brring the sworrd to you. You will become the grreatest Taurr in the Wold!
Then Zeoll speaks to his newly charmed friends. He points to them and calls out:
You and you! Come herre to me now! Stand by my side! By the command of Marrteaus, you must come with me on a special mission! We thrree will go forrth to prreparre the way forr Lorrd Varrgas the Grreat!
Zeoll's Bluff check to sound believable: 33.
PS to DM: The Suggestion spell says that "A very reasonable suggestion causes the save to be made with a penalty (such as -1 or -2)." I'm hoping that that might be the case here.
Zeoll prays that his friends will stay hidden until he is out of the room with the two charmees.
Bard spells 1 of 3 Level 0 spells used (detect magic) 2 of 4 Level 1 spells used (charm person x2) 2 of 2 Level 2 spells used (invisibility, suggestion) 2 of 4 bard musics used
1 of 3 metamagic rod charges used
Round 4 - DM Donna d20+10=11 d20+8=18 Monday May 7th, 2007 2:07:11 AM
Zeoll seems to appear out of thin air, spinning a yarn about how he has managed to fool the Chosen of Domi...and how Vargas is about to be presented with the Black Blade that he has worked all this time to get.
It all seems very reasonable to the blackguard--very reasonable, indeed! DM OOC: I could almost accuse Zeoll's player of messing with the die roller on the site--Vargas has rolled a dire 1 on his Will Save.
"She is?" Vargas says, grinning with delight. "Well, well, well--this is almost as good as beating the crap out of that goody two-hooves, Brahmah!" He follows Zeoll's movement through to the middle of the room, facing the wemic.
Minotaur I and Wemic T both follow the directions of their very Charming friend, Zeoll; they flank the bard now. They face north.
"Let's go on that mission!" the minotaur agrees eagerly. "Perhaps you'll get to backstab somebody, Thalin." He directs this bit to the wemic rogue.
"Perhaps I will, Ivanius." the wemic says with a nod and a not-very-nice show of fangs. "Perhaps I will."
Of the others in the room, only L the female wemic cleric frowns thoughtfully.
"I'm not so sure about this..." she hedges, her grip on her light mace tightening. The cleric is facing the webs that have her mind still working on the puzzle of why they are here and dust-free.
"Oh, come on!" J the blonde centaur rolls her eyes. "It's what we've been planning for all this time--and, besides, Zeoll is, like, soooo cute!" She simpers at the bard as she turns to face him.
"Is there any male you don't find 'cute,' Jilia?" Bilia (the brunette centaur) asks in a rather acid voice as she, too, turns and faces Zeoll.
Winterglade [AC22 HP61(61) Protective Ward, Prot. from Energy(fire):84] Monday May 7th, 2007 4:46:02 AM
Winterglade glances at Gecktar and bites his lip. His tail wags twice.
Zeoll (AC 17, HP 43) Monday May 7th, 2007 5:40:46 AM
Zeoll salutes Vargas. We go, my lorrd, to make things rready! When I see you next, you will be among the grreatest of all the Taurr!
Then Zeoll says to the two flanking him, Come, my frriends! We have a job to do!
Then Zeoll sets off running at 120 feet a round -- a minotaur's running pace. He leads T and I out of the room and out of the pyramid.
Bard spells 1 of 3 Level 0 spells used (detect magic) 2 of 4 Level 1 spells used (charm person x2) 2 of 2 Level 2 spells used (invisibility, suggestion) 2 of 4 bard musics used
1 of 3 metamagic rod charges used
Posting Repotr for Monday May 7th, 2007 7:28:43 AM
Game # 7 The Chosen of Domi fot the week of April 30,2007
Flat-top d20+6=26 Monday May 7th, 2007 7:45:27 AM
OOC: I got a natural 20 WEEEE!!!
Flat-top runs around the Ialand and Jumps the moat (with his eyes clused), feeling the heat all the way across the moat.
He opens his eyes and find himself on the other side with his party. "Wheee! I made it, a little singed (his tail and some part below are a little dark) But he made the jump.
Thank you Pal! We Made It!" he tell the Black Sword.
"Your Welcome! Stupid!" answers the sword," You were safe on the island, at lest untill the flames was going! Now let's get going!"
Gecktar (AC24, HP66+7 temp, magic vestment, divine power, shield of faith, bless) Monday May 7th, 2007 10:38:09 AM
Gecktar looks at Flat-Top his eyes wide open trying to understand what is happening.
He looks now at Winterglade interrogating him with a silent gesture about what they have to do now...
Brahmah (Helm of Languages) [AC 22+4, HPS 115/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance] Heyoo (AC 16, hps 44/45) Monday May 7th, 2007 10:45:43 AM
Brahmah stands ready for the signal, but is growing REALLY tired of Vargas' jabs at the group.
Resources: Metamagic Rod of Extend, Lesser (used at least twice today)[with Winterglade] Toros' Lesser Philter - Shield x3-1 Detect Poison x5 scrolls Bear's Endurance Scroll USED Antitoxin x5
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid (40 mins, 48 points) Shield via a Philter Bear's Endurance (scroll, +2 Fort, +18 hit points)
Zeoll Extra Monday May 7th, 2007 11:19:03 AM
As he runs, Zeoll sings a loud wordless tune, intended to cover any noises of battle that might break out behind him, and so that his friends will know he is safely away when they cannot hear him.
Mosushi (ac14, hp 32) Monday May 7th, 2007 3:20:46 PM
Readying an action. When he can't hear Zeoll anymore, and it seems a reasonable amount of time has gone by, he'll fireball near the center of the room. The map isn' to scale, but I think that would catch every foe, but miss those of us in hiding. He'd aim further if it seems too close to him.
OOC: I just left law for the glamorous world of inner city teaching, so my schedule is hectic. Trying to keep up with the game, as i have my priorities, but if I start missing, I might be looking for a sub for a few weeks. If interested, e-mail hofeizaiAThotmailDOTcom
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Brahmah (Helm of Languages) [AC 22+4, HPS 115/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance] Heyoo (AC 16, hps 44/45) Monday May 7th, 2007 5:04:51 PM
Brahmah understands the move made by Zeoll. The ranger will, if he has a straight charge to Vargas (hopefully the Web is gone and preferrably persons have moved), attack the instant Zeoll is not heard. He will also know how far Zeoll is away when his alarm spells sound.
If charging Vargas means mowing down 'L' or taking an AoO from same, he'll happily take the hit.
Remember friends, Brahmah is to move on Vargas or the group first, THEN Fireball.
Resources: Metamagic Rod of Extend, Lesser (used at least twice today)[with Winterglade] Toros' Lesser Philter - Shield x3-1 Detect Poison x5 scrolls Bear's Endurance Scroll USED Antitoxin x5
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid (40 mins, 48 points) Shield via a Philter Bear's Endurance (scroll, +2 Fort, +18 hit points)
Jay B Monday May 7th, 2007 5:19:33 PM
OOC: Mosushi, I will run you PC if you like.
axemaster1010ATyahooDOTcom
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Toros Tuesday May 8th, 2007 12:42:18 AM
The Wemic still concentrates on his illusion.s, hoping it will not last any longer.
Pardon the DM (again) - DM Donna Tuesday May 8th, 2007 1:03:59 AM
I have to go look up a few things--first, to see what Flat-top's chances for Jumping a twenty-foot wide chasm full of flames whose far edge he technically can't even see because of the flames that are burning from gallons and gallons of oil in the moat. Second, to see when those Webs in the room will disappear on their own.
(said in an Arnold Schwartzeneggar voice): I'll be back..!
Winterglade [AC22 HP61(61) Protective Ward, Prot. from Energy(fire):84] Tuesday May 8th, 2007 2:29:05 AM
Winterglade licks his lips, scratches his head, and sends Gecktar a little smile. He doesn't know what will happen in the next minute either. Once the battle commences the Chosen will have to improvise.
Round 6 - DM Donna 2d8(1+2)=3 d6=6 5d6(1+2+3+1+1)=8 5d6(1+1+2+5+1)=10 d20+12=28 d20+23=31 2d6(6+4)+6=16 d20=6 d20=6 Tuesday May 8th, 2007 5:43:06 AM
Zeoll leads Ivanius (I) and Thalis (T) out of the room. (Zeoll, this puts you at the top of the stairs that leads to the next level up.
Right after the three of them leave, the Webs in the room suddenly disappear.
"That does it!" female wemic L snarls. "Something just isn't right about all of this!" She begins to cast a spell. Those who make a Spellcraft check versus DC17, Highlight to display spoiler: { The cleric is casting Detect Good.}
As if the Chosen's day couldn't get any worse, suddenly there is a VERY loud "ka-KLUNK" noise as Flat-top leaps the fiery moat, landing quite heavily (and loudly!) in front of the partially-open doors that Winterglade and Gecktar are behind.
Everyone in both rooms can hear the loud voices of Flat-top and...the Sword?...speak:
"Thank you Pal! We Made It!"
"Your Welcome! Stupid! You were safe on the island, at least until the flames went out! Now let's get going!"
DM OOC: due to the heat of the fire and the smoke and the very hard landing, Flat-top suffers a total of 9hp damage.
"They're lined up along the wall!!!" warns L the wemic female, clearly pointing to Toros..."There!" ...then to the area that holds Winterglade, Flat-top, and Gecktar..."There!"...and separately to where Mosushi and Brahmah are..."There and there!"
"Who wants their Chosen extra-crispy???" demands blonde centaur J, pointing her wand at the area where Winterglade, Flat-top, and Gecktar are and firing off a Fireball. Flat-top must roll a Reflex save vs DC15 to suffer only half the damage of the massive 8hpd fireball. Gecktar and Winterglade must roll a Reflex save vs DC11 to get half the damage of the 4hpd that manages to reach them.
DM OOC: All right, people--which one of you is messing with the die roller again??? Sheesh!
The brunette centaur B aims her wand in the space between Mosushi and Brahmah and lets fly another Lightning Bolt...both Brahmah and Mosushi get to make a Reflex save vs DC11 to suffer either 3hpd or 5hpd of Lightning damage.
DM OOC: I mean it--stop fooling around with the die roller! This is embarrassing!!!
Vargas is looking angry and stares intently at the wall, his lips moving as he concentrates on disbelieving the illusion of the wall...and completely makes his Will save at 28.
With an angry roar, Vargas lifts his longsword and charges Toros, striking AC31 for 16hpd.
Surprising enough, neither Thalis nor Ivanius seem to hear the lightning crackling, the fireball exploding nor even Vargas's bellow of rage.
Flat-top(AC 21/hp 85-92;-1 level; curse) d20+4=21 Tuesday May 8th, 2007 8:13:21 AM
Flat-top pant for a few second, Look to Winterglade and Gecthar, "OK! I'm a dead Center anyway, I'm going to intice them into coming after me With The Black Sword. Try to get then as they enter. I hop they will be forcusing on the Sword?"
Flat-top moves back a little so the leaders can see him fully, "HEY! ROAD APPLES! See what I got (holding the Black Sword up over his head.) I have Him! and I'm Keeping Him and you cannot stop ME!"
Reflex - 21 Made it!
Winterglade [AC22 HP61(61) Prot. from Energy(fire):82] d20+13=14 d20+13=30 Tuesday May 8th, 2007 10:25:53 AM
[Spellcraft 14]
As the Fireball explodes around Winterglade the Protective Ward on him kicks in shielding him from most of the damage [Ref save 30]. The Protection from Energy absorbs whatever heat managed to penetrate his aura.
Winterglade is surprised to see Flat-top emerge from the inferno alive. The centaur is acting very strange and Winterglade starts to suspect that the sword has taken over his mind.
No matter; the battle is joined and there is a lot to do. Winterglade pushes through the crack in the door and positions himself directly South of Gecktar, on the other side of the door, but still behind the illusionary wall [move action]. Then he gets ready to launch his only remaining useful spell [ready action: cast Enlarge on Brahmah as soon as he leaves his niche].
Brahmah (Helm of Languages) [AC(24) 22+4 shield spell-2 charge, HPS 112/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance] Heyoo (AC 16, hps 44/45) d20+18=31 2d4(1+4)+7=12 d20+10=17 Tuesday May 8th, 2007 10:42:43 AM
Reflex 17, takes 3 damage.
Stepping out of the niche, Brahmah moves to meet Vargas. He makes his way to right near the front of the doors, then charges at Vargas. (Maybe the enlarge will take place before the attack?!?!?) "Vargas, its ME you want you idiot. Can't tell one taur from another. That measly little taur won't satisfy. It ends here Little Man. It won't be so easy this time!"
Charging the Blackguard, Brahmah hits AC 31 for 12 damage.
Resources: Metamagic Rod of Extend, Lesser (used at least twice today)[with Winterglade] Toros' Lesser Philter - Shield x3-1 Detect Poison x5 scrolls Bear's Endurance Scroll USED Antitoxin x5
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid (40 mins, 48 points) Shield via a Philter Bear's Endurance (scroll, +2 Fort, +18 hit points)
Zeoll (AC 17, HP 43) Tuesday May 8th, 2007 12:04:36 PM
Zeoll keeps running for daylight. "Come on, you two! We have a job to do!"
Bard spells 1 of 3 Level 0 spells used (detect magic) 2 of 4 Level 1 spells used (charm person x2) 2 of 2 Level 2 spells used (invisibility, suggestion) 2 of 4 bard musics used
1 of 3 metamagic rod charges used
Gecktar (AC22 (-2 charge), HP65/66, magic vestment, divine power, shield of faith, bless) d20+2=7 d20+18=30 2d6(6+5)+7=18 Tuesday May 8th, 2007 4:02:24 PM
Reflex save failed
Gecktar take a firm grip on his warhammer and charges Vargas trying to inflict him as much damage as he can (hit AC30 damage 18 magic/adamantite)
Mosushi (ac14, hp 29/32) d20=20 5d6(2+3+2+2+3)=12 Tuesday May 8th, 2007 8:44:37 PM
hmm, must try not to fry Gecktar. I'll shoot for the other side and catch as much of them as possible.
Moshushi makes the saving throw easily, and then rolls poorly for the fireball.12 points of damage, with a ref save(dc 17) for half
Toros (AC 23, hp 53/70) + Shield (2 rounds) and Shield of Faith (3 rounds), Bless d20=16 d20=6 Tuesday May 8th, 2007 11:09:16 PM
Toros`s illusions are gone and the wemic has to face the reality with the imminent danger. Benefiting the distraction from Brahmah, the wemic casts his handy silence scroll. Toros hides into the shadows, moving close to the first spellcaster who seems to cast a spell.
(Shadowdancer's hide in plainsight is in effect Hide, 30, silence 22 + Silence spell, 20 ft radius of silence, 50 ft base speed to reach the spellcaster)
Hopefully his silence will prevent the evil spellcasting (ready action against the first spellcaster)
Toros - add. Tuesday May 8th, 2007 11:19:14 PM
And of course Toros`s actions will be determined by Moshusci's fireball as well.
DM Donna Wednesday May 9th, 2007 1:05:20 AM
I need clarification from Toros: you used a Silence scroll...but who or where did you center that spell, please?
Toros - clarification Wednesday May 9th, 2007 1:08:16 AM
Sorry, Toros casts the spell on himself.
Winterglade [AC22 HP61(61) Prot. from Energy(fire):82] Wednesday May 9th, 2007 7:32:33 AM
Winterglade casts his spell on Brahmah as soon as he leaves his niche, so he should complete his charge enlarged.
Flat-top (AC21/HP 85 -92; -1 level; cursed) Wednesday May 9th, 2007 8:07:18 AM
"Come My Friends, We will conquer the Wold! I AM INVINCABLE, NOTHING CAN STOP ME!! HA! HA! HA!" laugh Flat-top. "We Can Make Us All Kings!"
Flat-top is still holding the sword hight in to the air, But not looking where he is moving.
Brahmah (Helm of Languages) [AC(24) 22+4 shield spell-2 charge -2 size, HPS 112/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance, Enlarged] Heyoo (AC 16, hps 44/45) 2d6(5+6)+8=19 Wednesday May 9th, 2007 12:02:34 PM
AC 22 while moving past 'L', but AC 20 upon reaching Vargas? Hmm... okay? Aw well, whatever.
Modified attack damage for size, 19 damage.
Hearing Flat-top, Brahmah thinks, Oh, that can't be good. All the while beating the crap out of Vargas.
Round 7 - DM Donna d20+8=28 d20+5=24 d20+3=6 d20+1=20 d20+18=34 2d6(2+3)+15=20 d20+9=27 2d6(6+5)+6=17 d20+4=23 d6+4=10 5d6(3+2+4+3+2)=14 Thursday May 10th, 2007 4:42:58 AM
"HEY! ROAD APPLES! See what I got..." Flat-top crows at the top of his lungs, holding the Black Sword up over his head. "...I have Him! and I'm Keeping Him and you cannot stop ME!"
Winterglade moves into position and manages to cast his Enlarge spell on the charging Brahmah. DM OOC: Brahmah, remember to post "Enlarge" as one of your spell effects in your post name now.
Brahmah, now Enlarged, strikes true (Vargas' AC is 24), but the ranger could swear that the blackguard's skin is as stone!
Zeoll speeds another 120'feet away, urging Thalis and Ivanius to follow. However, even as he does so, both of the evil taurs stop and turn towards the sounds of battle that they now hear. DM OOC: both of them made Listen checks, Thalis at 28 and Ivanius at 24.
Gecktar gets in a mighty thwack on the black-armored minotaur.
Mosushi's Fireball explodes to engulf the brunette centaur and the wemic cleric. The brunette takes the brunt of the damage (her Reflex save was only 6), while the nimble wemic manages to dodge most of the flames (her Reflex save was 20.)
Toros hears nothing, ending up next to the blonde centaur with that Fireball wand in her hand. They are encased in his Silence spell. DM OOC: don't forget to post the spell effect in Toros's post name.
Flat-top's exuberant yelling can still be heard by everyone else, though:
"Come My Friends, We will conquer the Wold! I AM INVINCIBLE, NOTHING CAN STOP ME!! HA! HA! HA!" laughs Flat-top. "We Can Make Us All Kings!"
Flat-top Highlight to display spoiler: { roll a Will save versus DC30. If you fail, you hear the sword whispering in your head: ...you know...that white centaur is really annoying--I bet he wants to have me all to himself. You're not going to let him take me away from you, are you..? I likeyou...I don't want to be with anyone else... Basically--the sword is trying to get Flat-top to attack/kill Winterglade.}
"You've become a bloated cow." Vargas turns his attention towards the towering Brahmah and strikes out at the other minotaur. The first strike seems to be especially vicious (it's a Smite Good attack!)--it hits AC34 and does 20hpd. The second blow aimed at Brahmah hits AC27 and does 17hpd.
The blonde centaur J takes a 5-foot-step back and appears to wave a careless hand (the one without the wand) in Brahmah's direction. Immediately a coruscating ray of energy strikes the ranger! Everyone with Spellcraft skill, Highlight to display spoiler: {roll versus DC11 to recognize a Ray of Enfeeblement.}
Brahmah Highlight to display spoiler: { Jilia the centaur's Ranged Touch Attack hits AC23...you have just lost 10 points of Strength. Looks like I have my die roller back! Mwuhahahaha!}
Wemic L fixes Mosushi with a smile that is...not nice. She removes a pouch from her belt and casts a spell on it. Mosushi may make a Spellcraft check versus DC12. If you succeed, then Highlight to display spoiler: { Mosushi recognizes that L is casting Silence on the large pouch.}
The brunette centaur B is NOT happy. She points her wand at Mosushi as well, unleashing another Lightning Bolt at him! Mosushi must make a Reflex save to halve the 14hp of electrical damage tossed his way.
Thalis and Ivanius finally recognize the sounds of battle and reverse their course of action, running back towards the map room.
"Come, friend Zeoll!" Thalis urges. "It sounds like the Veiled Queen doesn't wish to give Vargas the sword!" Neither of the evil taurs actually wait for Zeoll to accompany them, however--they run back to the map room.
Winterglade [AC22 HP61(61) Prot. from Energy(fire):82] 2d8(6+6)+3=15 Thursday May 10th, 2007 5:56:57 AM
Winterglade moves up to now enlarged Brahmah and applies some healing from party's wand [heals Brahmah from 15 damage].
Zeoll (AC 17, HP 43) d20+7=10 d20+7=26 Thursday May 10th, 2007 6:08:59 AM
Zeoll sticks as close to his "friends" as he can. He says, in a commanding voice, "Do you want to be parrt of the sacrrifice? You hearr the Test of the Black Sworrd, drrinking blood! I took you frrom that rroom to save you! Follow me now if you want to live! Do not go therre!"
He repeats himself, "Follow me out! Follow me now!"
Per Charm Person, Zeoll makes a Charisma check to get them to do something they would not otherwise do. They have to roll higher Charisma checks to disobey. Zeoll's Charisma check is a 10. He burns one of his three hero points to reroll it. On the reroll it is a 26!
Flat-top (AC 21 / HP 92; -1 level; Cursed) d20+4=18 Thursday May 10th, 2007 7:34:07 AM
OOC; Will Save roll - 18 Missed)
The Black Blade whispers to his now slave," That One(indecating Winterglade) "He wants me!! He want to be King! Kill Him!"
Flat-top look around even though hid hooves are a little slippery, he see Winterglage behind the door, "You" He yells at Winterglane "You! You Want him! You want to kill me! You want to be King! Well I'm going to Kill You First!" Flat-top starts towards Winterglade.
Gecktar (AC24, HP65/66, magic vestment, divine power, shield of faith, bless) d20+14=34 d20+9=25 2d6(2+1)+9=12 2d6(6+3)+9=18 2d6(6+4)+9=19 d20+14=27 2d6(4+1)+9=14 Thursday May 10th, 2007 11:56:09 AM
Gecktar smites the blackguard with all his might and fury praying Domi that his strikes will find their prey.
OOC : full attak with power attack -2 Hey my first critical !!! Hit AC34 Damage 12 confirm AC27 damage 49 + second hit AC25 damage 14 damage magic/adamantite
Brahmah (Helm of Languages) [AC(24) 22+4 shield spell-2 charge -2 size, HPS 112/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance, Enlarged] Heyoo (AC 16, hps 44/45) d20+9=29 d20+9=10 d20+8=10 d20+4=14 d20+3=17 2d6(3+3)+2=8 Thursday May 10th, 2007 12:45:32 PM
Brahmah takes a 5ft step back and with his 15ft reach, attempts to strike feebly at the black guard.
(Hits AC 29(no crit), 10, 14 and 17, for no damage)
Useless.
Brahmah (Helm of Languages) [AC(24) 22+4 shield spell-2 charge -2 size, HPS 90/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance, Enlarged] Heyoo (AC 16, hps 44/45) Thursday May 10th, 2007 12:46:32 PM
Correcting hps.
Brahmah (Helm of Languages) [AC(24) 22+4 shield spell -2 size, HPS 90/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance, Enlarged] Heyoo (AC 16, hps 44/45) Thursday May 10th, 2007 12:47:21 PM
Sigh... correcting charge AC.
Mosushi (ac14, hp 15/32) d20=7 d20=4 d20=9 Thursday May 10th, 2007 5:53:44 PM
made two spellcraft rolls, and have a 12 for the reflex save, which I doubt is good enough. If I made it, let me know, so my hp goes up a bit.
Web for L& B. Reflex save (DC16) to avoid being entangled. http://www.d20srd.org/srd/spells/web.htm
DM OOC: oops...thought I posted that. The Reflex save is DC11, so Mo only suffers 7hp damage.
Toros (AC 23, hp 53/70) + Shield (2 rounds) and Shield of Faith (3 rounds), Bless - Silence d20=1 d20=18 d20=7 Thursday May 10th, 2007 9:02:49 PM
Toros's silence has not effect on the Blonde Centaur J. The wemic decides to try with the other two spellcasters. The shadowdancer momentarily appears near "J" to hit with his unarmed attack but misses (d20 1) and then blends into the shadows again. (hide d20 32, move silently 21 + silence). The taur moves so that the enemy spellcasters stays in his silence thus cannot cast their magic. (I really wonder how J did cast the spell!?)
DM OOC: ever hear of a nifty little Feat in the PHB called "Silent Spell"?
Round 8 - DM Donna d20+5=21 d20+5=11 d20+19=28 d20+1=15 d20+3=9 d20+18=38 d20+18=28 2d6(2+5)+18=25 2d6(6+3)+18=27 d20+9=16 5d6(6+3+3+3+2)=17 d20+4=16 Friday May 11th, 2007 4:25:53 AM
Winterglade heals Brahmah for 15hp.
Both Ivanius and Thalis pause and turn around.
"A test?" Thalis echoes, frowning.
"You know how Marteaus is about tests..." Ivanius reminds the roguish wemic. They both sigh begin to trudge back to meet Zeoll at the foot of the stairs.
DM OOC: both Thalis and Ivanius failed their rolls against Zeoll's Charm, with only 21 and 11 respectively.
Flat-top comes up behind Winterglade, the naked Black Blade in his hands and a decidedly crazed look in his eye...Winterglade is going to have to make a Spot check versus DC15 in order to see that he may have a problem with the piebald centaur, as healing up Brahmah is taking most of his concentration at the moment. If Glade fails, he won't realize that Flat-top is behind him with evil intentions...not without help.
Vargas is literally staggered by Gecktar's mighty blow, but manages not to pass out from the pain of such critical damage! DM OOC: Vargas made his save against losing consciousness with a roll of 28.
Brahmah snorts out gasping breaths, wondering why, by all the Magical Mazes, he's suddenly as weak as a calf...and whiffing blows at his enemy, too..?
Toros moves past Jilia, the blonde centaur, moving to stand close enough to the brunette centaur and the female wemic to engulf them in the range of his Silence spell.
Even though the wemic cleric manages to dodge the wand-fired spell, Mosushi's aim seems to be improving, because he manages to Web the brunette centaur named Bilia. However, because Toros was maneuvering right into the area, Toros must also roll a Reflex save versus DC15 or be entangled in the Web that gets the brunette spellcaster.
Vargas, having suffered massive damage at the hands (and hammer) of Toros, immediately shifts the focus of his attacks from big Brahmah to Gecktar, using another of his Smite Good attacks with his first blow and then just plain regular whacking with his second. The results: the first blow was a confirmed Crit Hit, (struck AC38 and AC28), doing 52hpd in a single blow! The second blow misses Gecktar, but Gecktar must now roll a Fortitude save against the massive damage or fall unconscious (DC 18.)
Jilia the blonde centaur points her wand at Flat-top, the wielder of the Black Blade that Vargas wants sooooooo badly, and fires off a Fireball! Both Flat-top and Winterglade must roll Reflex saves versus DC11 in order to get only half of the damage from the resulting 17hp fire damage that erupts. (Brahmah must make a Reflex save, too, with the same DC...if he fails, the fire does 9hpd, if he makes it, then only 5hpd--but then, Brahmah has that Fire Immunity spell effect going on...)
The female wemic L moves foward five feet and then lobs the pouch at Mosushi, hitting AC16! However, the bag bursts open and a gooey substance covers Mosushi--it's a tanglefoot bag, only a bit smaller than the average...obviously not meant to stick a person in place. However, Mosushi now finds that he cannot hear, thanks to the Silence cast on the pouch before the cleric tossed it. He is also suffering from reduced effects from a Tanglefoot Bag: he has -1 on his attack now and suffers -2 to his Dexterity.
Ivanius and Thalis follow Zeoll from the battle scene, convinced (thanks to the bard's quick thinking and silver tongue) that everything in the map room is just a test that the rest of their party must undergo.
Zeoll (AC 17, HP 43) Friday May 11th, 2007 6:43:55 AM
"Come on, you two! Hurrry!" Zeoll urges his two "friends" to run for the exit with him.
Winterglade [AC22 HP61(61) Prot. from Energy(fire):74] d20+4=18 d20+6=16 2d8(2+4)+3=9 Friday May 11th, 2007 6:48:17 AM
[Spot 18] [Ref save 16]
Winterglade remains calm amidst the flames. His magic still protects him.
Assuming Gecktar does not die from massive damage the centaur moves up to him and uses the wand of healing once again, restoring a measly 9 hit points to him.
If Gecktar dies from massive damage Winterglade will pick up his hammer instead and offer the weapon to Brahmah.
Flat-top (AC21/HP 83/92;-1Level;Cursed) d20+4=21 d20+11=29 d20+6=22 Friday May 11th, 2007 7:32:47 AM
Reflex - 21 Takes (hp of damages.
Flat-top takes a step back, but he will obey the Black Sword request
"Kill Him!" said the Black Sword, Flat-top attack Winterglade!
Attack AC 29 & AC 22 - Damages (Unknown)
Brahmah (Helm of Languages) [AC(24) 22+4 shield spell -2 size, HPS 90/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance, Enlarged] Heyoo (AC 16, hps 44/45) d20+11=28 d20+11=14 d20+10=24 d20+6=21 d20+5=20 2d6(2+6)+2=10 d8+2=8 Friday May 11th, 2007 12:29:12 PM
Not at all clueless why he's weak, he knows the mage behind him had to be the one, so he marks her as '#2' to kill. Flat-top is '#3'.
Brahmah keeps 'listening' for his alarms.
Brahmah flanks with Gecktar, attacking Vargas. (AC 28(14 not crit), 24, 21 and 20, for 10 and 8 damage.)
POINTS OFF VARGAS' STONESKIN, 26.
Brahmah is ready to pick up that hammer.
Resources: Metamagic Rod of Extend, Lesser (used at least twice today)[with Winterglade] Toros' Lesser Philter - Shield x3-1 Detect Poison x5 scrolls Bear's Endurance Scroll USED Antitoxin x5
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid (40 mins, 48 points) Shield via a Philter Bear's Endurance (scroll, +2 Fort, +18 hit points)
Gecktar (AC24, HP22/66, magic vestment, divine power, shield of faith, bless) d20+9=29 d20+14=30 d20+9=24 2d6(5+6)+11=22 2d6(4+1)+11=16 Friday May 11th, 2007 4:07:10 PM
(OOC fort Save 29 vs DC18)
Gecktar lurches under the heavy strike of the blackguard. A veil appears before his eyes.He shakes his head and his vision comes back to normal.
While very wounded he handles his hammer and strikes back Varguas. He has done his duty...
Attack with power attack -4 (divine power +8, strength +3, enhanced strength +3, warhammer +1, weapon focus +1, flanking +2, power attack -4, bless +1, size -1) hit AC30 damage 22, hit AC24 damage 16
Toros(AC 23, hp 53/70), Shield of Faith (1 rounds), Bless - Silence d20=9 d20=15 d8=1 d20=5 d20=20 Friday May 11th, 2007 11:05:21 PM
Toros swiftly gets rid of the web (reflex 20 > 15), connects a swift fist on "B" (hit AC 23, damage 6), and then hides into the shadows and silence one more time (hide 19, move silently 34 + silence). The wemic positions himself to keep L and B, but not any wemic, in silence. (Silent Spell, oh well...)
Toros-correction Friday May 11th, 2007 11:11:55 PM
the wording "but not any wemic" should have been "but not any chosen".
Brahmah Saturday May 12th, 2007 1:33:02 PM
POINTS OFF VARGAS' STONESKIN, 26, BY BRAHMAH. I'm sure more has come off Vargas' Stoneskin than what Brahmah has done. :)
Mosushi (ac15, hp 22/32) silenced d20=13 d20=2 Sunday May 13th, 2007 7:52:16 PM
Mosh will assume the problem with Flat Top resolves itself, as he doesn't hear anything disturbing. Stupid silence spell.
So they want a battle of tanglefoot bags, eh? very unwise. He'll heave one at Blondie, hitting a touch attack of 18.
The description makes it seem Moshushi isn't stuck to the floor. is that correct? Can he tell what her wand is made of? Spot is 8, if he needs one(he may have some goop in his eyes)
He'd yell something insulting, except it would be wasted, as no one can hear him.
Round 9 - DM Donna d10=5 d10=8 d20+8=24 d8+4=6 d4=4 d20+2=20 Monday May 14th, 2007 5:13:07 AM
Zeoll, Ivanius and Thalis continue to move back up through the ziggurat. "What mission is it that Marteaus requires us to carry out?" Thalis asks.
Winterglade manages to heal Gecktar of 9hp.
Flat-top continues his attempts on Winterglade's life--striking the centaur from behind for 5hpd and 8hpd on each respective attack (plus whatever Flat-top's bonuses would be for melee with a bastard sword.)
Between the attacks by Brahmah (weakened though he is) and Gecktar, Vargas slumps to the ground with a bloody snort, eyes rolling into the back of his head.
Toros strikes a defenseless female, which hurts a LOT.
Mosushi gets a bright idea and gets out his tanglefoot bag, and heaves it towards the blonde centaur, who is at least 35 or so feet away. The tanglefoot bag arcs up and out...landing at the periphery of his area of Silence, since regular-sized tanglefoot bags can only travel up to ten feet away. There is now a sticky, gooey mess on the floor about ten feet away from Mosushi.
The blonde centaur female, seeing Vargas go down, frowns and moves over to behind the trapped brunette centaur.
The female wemic turns and, lifting her mace high, smacks it soundly upon Toros's head, as though she can see exactly where he is, striking AC24 for 6hpd. Toros must roll a Fort save vs DC16 or be effected by Contagion: Blinding Sickness. If he fails, he loses 4 STR points and must make two more Fort saves vs. DC16 or become permanently blind.
The brunette centaur attempts to pull free of the Web...and makes it!
Winterglade [AC22 HP48(61) Prot. from Energy(fire):74] 2d8(8+5)+3=16 Monday May 14th, 2007 5:42:40 AM
Winterglade continues healing Gecktar [CMW from wand heals Gecktar for 16 points]. He's never felt so useless in his whole life. The big fight came and caught him without his magic.
Flat-top is not helping his mood, either. The only good news is that Vargas seems to have been slain - either that or is cleverly playing possum.
Flat-top(ac21/hp92;-1 level;Cursed) d20+14=19 d20+9=21 2d8(5+6)+6=17 Monday May 14th, 2007 7:32:37 AM
Flat-top will listen and attack Winterglade again, "Yes Master"
Again he swing the Black Sword Hitting AC 19 & AC 21 - Damages First Attack Miss & Damages Second Attack with Black Sword 17 hp.
OOC: Gee! Guys Make Flat-top drop the Black Sword, then He'll snap out of the curse!! He does not want to kill his own People (Better known as Taurs!)
Posting Report for Monday May 14th, 2007 7:40:53 AM
Game # 7 The chosen of Domi. For the week of May 7,2007
Adm Ceil - Fantaskic Playing.(If I can say so and I did.)
Gecktar (AC22 (-2 charge), HP22/66, magic vestment, divine power, shield of faith, bless) d20+10=13 Monday May 14th, 2007 10:51:24 AM
Gecktar grins when the blackguard fall on the ground. But he instantly realizes that their tactical position is more than dangerous. Once more he grips firmly his hammer and charges 'J' trying to do as much damage as he can.
Zeoll (AC 17, HP 43) d20+21=29 d20+21=22 d20+21=31 d20+7=17 d20+7=11 Monday May 14th, 2007 11:52:10 AM
Zeoll explains the mission as he leads his two new friends out.
"The Black Sworrd hates spell casterrs, and it is likely that none of the casterrs we left in that rroom will surrvive -- at least not the centaurrs. But the Sworrd will want frresh meat! MORRE frresh meat! So we betterr have some!"
Bluff check to make this sound believable: 29. They must roll a higher Sense Motive check to see through the lie.
"Ivanius, you arre a massive brrute, so you get the first job. You can eitherr BE the meat, orr FETCH the meat!" Zeoll laughs an evil laugh. "Therre's a dead giant lizarrd back the way the Dupes of Domi came. You prrobably saw it. Go hack off as much meat as you can carry, and then brring it back! Strrap it to yourr body! Tie it on with ropes! You betterr be staggerring when you get back, for all ourr lives! And run!"
"Thalis, you follow me to the top of the pyrramid!"
"I'm going to sing the hymn of opening and rreveal the Treasurre Chamberr of the Wemic Queen. Then you can climb down silently and starrt brringing out the rriches."
At the top, Zeoll says, "But I warrn you, frriend Thalis, therre's a magic trrap that will heat all the steel you arre wearring -- so hot it will melt! Even the magic! So if you want to avoid death by molten irron, you betterr take off yourr irron gearr firrst."
Bluff check on this whopper: A natural 1! Zeoll uses ANOTHER hero point to reroll: a 31.
The two CAN resist if these are things that they "wouldn't ordinarily do." They get to make Chr checks vs Zeoll's Chr checks. Zeoll's two Chr checks, if needed: 17 and 11. But I hope they won't be needed.
Bard spells 1 of 3 Level 0 spells used (detect magic) 2 of 4 Level 1 spells used (charm person x2) 2 of 2 Level 2 spells used (invisibility, suggestion) 2 of 4 bard musics used
1 of 3 metamagic rod charges used
2 of 3 hero points used
Brahmah (Helm of Languages) [AC(24) 22+4 shield spell -2 size, HPS 90/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance, Enlarged] Heyoo (AC 16, hps 44/45) d20+7=17 Monday May 14th, 2007 12:19:34 PM
Thrilled beyond words that his nemisis is down and out, all good sense leaving him, the combat unseen and unheard, the minotaur reaches into his pack, retrieves the manicles he bought years ago (still shiny new) and clamps on the large chains behind the Blackguard's back, making sure to break a shoulder, wrist or elbow in the process, any bone will do. (Str check 17) He doesn't care if he's dead or unconscious, the ranger is beyond himself. He removes anything of signifance off him (spell pouch, weapons, scrolls, wands, etc.)
On character sheet: -Masterwork Manacles [taur sized, amazing lock, 20ft chain w/locking link](8lbs)
He then stands, turning, to Flat-top, prepared for anything. He stands sentinel over Vargas, making sure no one can rejuvenate the Blackguard. "My friend, that sword is why this mighty taur lays defeated." He points to Vargas. "Evil or not, he was ONCE good and strong. It was Marteus and the mission for that evil sword that caused all this trouble. You have been my friend for years now, a Brother, a comrade. Do NOT make me kill you."
He hopes that by talking, trying to appeal to Flat-top's heart, that he will avoid hurting one of his own. "Winterglade and Gecktar are insignificant. If you want to rule the world with that sword, you will have to go through me friend.
Glade, Gecktar, move away from the sword. You will never be able to wield it. Make yourselves useful and help Toros! The sword is MINE!" He looks into Flat-top's eyes.
Resources: Metamagic Rod of Extend, Lesser (used at least twice today)[with Winterglade] Toros' Lesser Philter - Shield x3-1 Detect Poison x5 scrolls Bear's Endurance Scroll USED Antitoxin x5
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid (40 mins, 48 points) Shield via a Philter Bear's Endurance (scroll, +2 Fort, +18 hit points)
Mosushi (ac15, hp 22/32) Monday May 14th, 2007 5:55:04 PM
D'oh!
I'll try webbing the two centaurs again. If they're next to each other, it might work.
Still can't hear the conversation, but Mosh is getting curious as to why so few are fighting the baddies.
Toros(AC 23, hp 53/70), Bless, Silence (6 rounds) d20=20 d20=19 d20=19 Monday May 14th, 2007 7:30:54 PM
With a final hope of faith Toros dodges the blinding strike. (with shield of faith, which is expiring from now on, AC has been 25. And rolled a 20 for the Fortitude Save, in case!)
Stepping away from the full attack of his opponent, the wemic moves to keep the three enemy spellcasters in silence. He uses shadows and silence for his own defense. (hide, 33, move silently 34 + silence) (AC+6 full defense) OOC:Rolled really good dies this turn, but the curoisity of how that female wemic sees me could be killing!)
Round 10 - DM Donna d20=3 d20=12 d20+3=23 d20+3=20 5d6(6+1+5+5+4)+3=24 Tuesday May 15th, 2007 3:14:32 AM DM OOC: d'oh! Sorry about the range/range increment mix-up as well as the saving throw confusion--I thought the Contagion spell description said that you had to make one save for every 2hp STR damage taken, but that isn't what the text meant. Sigh. Blame it on me not quite reading the PHB closely enough. Read the following, then:
The blonde centaur finds herself ensnared by gooey green gunk of a tanglefoot bag tossed by Mosushi.
The insanely-obsessed Flat-top swings at Winterglade once more, inflicting 17hpd on his fellow Taur!
Gecktar charges very briskly past the blonde centaur.
Ivanius and Thalis both continue to climb out of the ziggurat. By now the trio is just about to enter the uppermost interior level. Neither of them disagree with Zeoll's instructions. (OOC: Ivanius is hopeless with 3 for his Sense Motive, and Thalis isn't much better with only 12.)
Mosushi's aim with that Web wand is less than stellar: there is a Web in front of the two lady Taurs he could see...but both ladies dodged the Web itself this time. (OOC: One rolled a natural 20 and the other one got a total of 20 as well.)
However, because Toros is still lurking about in that very area, using his Hide In Plain Sight skill, he, too, must roll his Reflex save to avoid getting stuck in the newest Web.
The blonde centaur squints, doing some quick calculations in her head, then nods and fires another Fireball, practically at Toros' feet! Her calculations seem to have paid off, for Toros, and Toros alone, is engulfed in the ensuing 24hp fireball that erupts. Toros has to roll a Reflex save versus DC11 to suffer only half damage from the fire.
Meanwhile, it's clear to see what the centaur spellcaster was trying to do: her well-aimed fireball has disintegrated one Web and the other is on fire, soon to be burnt up!
Wemic L and Centaur B move themselves, with B taking J's right hand and then placing her own right hand on L's left arm. The cleric of Marteaus bares her fangs in Toros's face, then touches her unholy symbol...
...and all three of the females disappear.
The only one left to fight inside the ziggurat is the crazed Flat-top.
Toros (AC 23, hp 41/70), Bless, d20=12 d20=6 Tuesday May 15th, 2007 5:13:06 AM
Toros dodges the web and fire with minimum damage. (reflex saves 23 and 17) As the opponents disappear, he dispells the "silence" with a snap. Concentrating on the illusions, shadows and silence, the wemic has not been aware of his surroundings and now sees a crazed Flat-top with shocked eyes. (I still wonder how that cleric of Marteus could see Toros!?)
Winterglade [AC22 HP31(61) Prot. from Energy(fire):74] 2d8(6+2)+3=11 Tuesday May 15th, 2007 5:29:33 AM
[Did the second attack on me really connect? Flat-top rolled 21, I have AC22?]
Winterglade squints sideways at Brahmah. "You just flank him and whack him unconscious or something. Winterglade can hold on for a while."
Louder: "All right, let's see if you can hit Winterglade when he doesn't have his back turned on you!" The centaur faces Flat-top rising his massive shield to intercept blows from the black sword [using tower shield to gain full cover].
Flat-top (AC21 / Hp 92; -1 level; Curses) d20+14=21 d20+9=21 Tuesday May 15th, 2007 6:52:52 AM
Flat top look to Winterglage with empty eyes, listening to a sword, "Yes! Master!"
The sword tell the center "I NEED BLOOD! I NEED MAGIC BLOOD! NOW KILL HIM!" Yells the Black Swird.
"Yes! Master! is Flat top answer.
He attacks again (hit with Ac 21 / AC 21 - Both attacks Clang on Winterglade Shield) But the vibration of the blows, shakes him.
OOC to Marcin Tuesday May 15th, 2007 6:55:10 AM
You lucky Fellow! Just one more hit point and you would have made that Black Sword HAPPY!
But there's always the next round??
Zeoll d20+21=27 d20+7=16 Tuesday May 15th, 2007 7:23:38 AM
When Zeoll gets to the entrance, he sends the minotaur off to fetch meat, and the wemic he leads to the top of the pyramid. Or actually, near the top, but opposite the side that the minotaur went, so that there is no chance for the minotaur to see what is about to transpire.
Zeoll tells the wemic to take off his iron items while Zeoll gets ready to open the treasure vault. Then Zeoll casts detect magic on the wemic and his gear. He pretends to scan the pyramid, while actually scanning the wemic. (Bluff check 27, Chr check, if needed, 16)
Brahmah (Helm of Languages) [AC(24) 22+4 shield spell -2 size, HPS 90/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance, Enlarged] Heyoo (AC 16, hps 44/45) d20+2=8 d20+5=9 d20+4=22 d20+1=14 d20=14 d20+4=15 d8+2=10 Tuesday May 15th, 2007 9:13:04 AM
With obsession of his own, the minotaur makes very sure that Vargas can not access ANY of his equipment. He checks to see if the taur is alive. (Heal check 8, doh!)
(OOC: What type of weapon does Vargas have? Bludgeoning, slashing? etc.)
Brahmah strikes out at Flat-top. (taking -4 to subdue, hitting AC 22 (no confirm with 15) with his large kukri, for 10 subdual damage! miserable performance!)
"KEEP AN EYE ON VARGAS! MAKE SURE THE OTHERS CAN'T GET TO HIM!!"
Resources: Metamagic Rod of Extend, Lesser (used at least twice today)[with Winterglade] Toros' Lesser Philter - Shield x3-1 Detect Poison x5 scrolls Bear's Endurance Scroll USED Antitoxin x5
Prepared Spells: Alarm x2**, Protection from Energy acid*
Spells Active: Alarm (8 hour duration) Alarm #2 (4 hour duration, closest intersection to throne room, BTW Both passwords for the Alarms are Kayleb for future reference) Immune to Fireball 70 mins Protection from Energy acid (40 mins, 48 points) Shield via a Philter Bear's Endurance (scroll, +2 Fort, +18 hit points)
Gecktar (AC20, HP22/66, magic vestment, divine power, shield of faith, bless) Tuesday May 15th, 2007 1:25:42 PM
Gecktar looks at the taurs leaving the area. We will meet once more I guess he thinks to himself.
Gecktar hearing the call of his captain turns to Vargas and closes the fallen blackguard trying to keep some distance between him and Flat-Top.
During his move near Vargas he takes off his shield and draw a wand of healing.
He still has his hammer in hand.
Vargas Fallen!
Round 11 - DM Donna Wednesday May 16th, 2007 1:16:02 AM DM OOC: Unfortunately for Winterglade, that big Black Blade has a few more pluses on it than Flat-top's usual weapons of choice--besides having a (ahem) "magically enhanced attitude" against Good Aligned characters.
Toros stands in shock as he suddenly realizes that Flat-top has apparently gone berserk!
Winterglade gives himself Full Cover thanks to his Tower shield!
The evil Black Sword is clearly trying to get Flat-top to kill Winterglade, screaming for the spellcaster's blood!
Brahmah uses this round to strip off the equipment from Vargas's still form...and that's really all he can do this round--besides make a Heal check that doesn't tell him anything because 8 really is a sucky number. Anyhow, perhaps if Bramah stopped stripping Vargas, he can attack next round.
Gecktar moves closer to Vargas.
MEANWHILE, ON THE UPPER LEVELS OF THE PYRAMID:
Zeoll and his two Charmed Buddies finally make it to the entrance of the ziggurat. Zeoll sees that there are two piles of rubble (and the two statues that had flanked the door are no longer there.) He also sees that there is a mangled minotaur that's at the bottom of the pit.
Ivanius moves off to follow the bard's instructions for getting the meat. Thalis follows Zeoll as he leads the other wemic to the uppermost level on the pyramid's exterior.
It will take Zeoll another round before both wemics are up where that broken statue is, and then Zeoll must also tell me exactly how he's "scanning" Thalis, and what Zeoll is scanning for.
DM OOC: no map this time...everyone who's in the room with Flat-top can try hitting at him...if they want.
Zeoll Wednesday May 16th, 2007 5:09:39 AM
Zeoll says, "Stand herre and wait" to his new friend. Then he will cast detect magic.He concentrates on the spell's area ... a cone 60 feet long and 60 feet wide at the end. He positions himself so that he and the other wemic are on the side of the pyramid away from the direction the minotaur went, 20 feet down from the apex. Zeoll positions himself so that he is scanning the side of the pyramid, the top of the pyramid, and the wemic. He concentrates for three rounds. After the 1st Round, he'll know the presence or absence of magical auras. After the 2nd Round, he'll know the number of different magical auras and the power of the most potent aura. After the 3rd Round, he'll know the strength and location of each aura.
Zeoll hates taking three rounds to do this, but the minotaur needs time to get out of earshot. After 3 rounds, the mino should be 300+ feet away, if he is running like Zeoll told him to.
Winterglade [AC22 HP31(61) Prot. from Energy(fire):74] Wednesday May 16th, 2007 5:44:12 AM
The sword clangs against Winterglade's shield. The armorer who forged it would be proud - how many shields had the honor to be tested by the Black Blade of the Veiled Queen?
Winterglade and Flat-top dance in a slow circle, the first attacking, the second intercepting and deflecting blows [still using shield to gain full cover from Flat-top].
"Winterglade liked you better with your morningstar."
Flat-top (AC 21 82/92;-1 level; Cursed) 2d8(1+3)+14=18 2d8(4+1)+9=14 Wednesday May 16th, 2007 6:26:29 AM
Flat-top (with the glassy eyes) attack Winterglsde again, Flat-top attack him twice (Ac 18 & Ac 14), But both attack clang on winterglade's shield.
"You Fool! I want Blood! His Blood! Kill Him!"yells the sword.
"Yes Master! I will do better!" Answers the glassy Eyed Center.
OOC to DM Donna; My roll buttons are broken or cursed?? they are giving me Low rolls??
Brahmah (Helm of Languages) [AC(24) 22+4 shield spell -2 size, HPS 90/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance, Enlarged] Heyoo (AC 16, hps 44/45) d20+9=21 d20+8=25 d20+8=23 d20+3=13 d20+4=9 2d6(3+5)+3=11 d8+3=10 d8+3=7 Wednesday May 16th, 2007 1:25:46 PM
(Sorry Ceil, I can't afford to try to subdue Flat-top as Brahmah is WEAK! So I will have to hit HARD!)
He stands and attacks Flat-top seeing that nothing he says even enters that mule's head.
(AC 21 and 25(crit 23), for 11 and 17 and as Flat-top IS a centaur he takes 8 more damage for favored enemy... :( sorry!!! 36 damage total)
Gecktar (AC20, HP22/66, magic vestment, divine power, shield of faith, bless) d8+1=4 Wednesday May 16th, 2007 5:21:24 PM
Gecktar tap Glade with his healing wand. and move to flank Flat-Top
(OOC heal 4hp)
Toros (AC 23, hp 41/70), Bless Wednesday May 16th, 2007 9:12:23 PM
Toros comes closer and casts a scroll. The black sword on Flat-top's hand is now "greased". The wemic hopes it will slip away from the hands of Flat-top.
Ups and Downs - DM Donna Thursday May 17th, 2007 1:25:59 AM
UPS: Zeoll is left alone with his friend Thalis, who is happy to stand exactly where Zeoll directs him to. Zeoll starts concentrating...by the end of the round, he can definitely tell that Thalis is carrying magic on him.
DOWNS: Deep inside the ziggurat, Flat-top is still insanely listening to that Sword, which is still insanely insisting that the only good Winterglade is a dead one! Fortunately for Winterglade, Flat-top's mad attacks are mostly all sound and fury, signifying nothing.
Brahmah manages to smack Flat-top for 36hpd, in spite of his weakened condition.
Gecktar heals up Winterglade for 4hp.
Toros gets a bright idea and casts a spell that might actually save the day..!
"ARRRRRRRGH!" screams the Sword. "By all that's unholy--I'm Greased???" Flat-top must roll a Reflex save versus whatever the DC for Toros's spell happens to be... (Toros--kindly post that ASAP.)
Flat-top Highlight to display spoiler: {If you fail that Reflex save, you drop that evil Black Blade. IF you ever drop the blade, you get to make another Will save, this time versus DC15...success means that Flat-top will return to his normal, mucky-stinky-oil-covered self (BOY were you LUCKY you didn't go up in a fireball when you jumped over that flaming moat!)...back to being Good ol' Flat-top. You fail the save, and you're still under the influence of the Sword--which will definitely urge you to pick it up as soon as you can.)}
Mosushi is a wallflower...
Toros - grease Thursday May 17th, 2007 2:59:54 AM
I guess the reflex save is 10 or 11.
Toros - correction Thursday May 17th, 2007 3:45:02 AM
sorry, the reflex save is 10 + spell level + ability modifier, making it 13.
Cayzle OOC Thursday May 17th, 2007 5:55:47 AM
Sorry, Tunc -- if you read it from a scroll, the DC is not as good. See the DMG, page 214 (Saving Throws Against Magic Item Powers): "The DC is 10 + the level of the spell or effect + the ability modifier of the minimum ability scoreneedd to cast that level of spell."
For a Grease cast from a scroll, that means Reflex save 11.
Flat-top, if you make your save, maybe you can use a hero point to try to fail it on the second try!
Winterglade [AC22 HP35(61) Prot. from Energy(fire):74] Thursday May 17th, 2007 6:19:36 AM
"Thanks Gecktar." Winterglade doesn't turn his eyes from the sword. The blade strikes out twice more, like a black lightning, but the centaur's shield is there to protect its owner [still using shield for full cover]. Toros cast his spell.
"Yeah! Try to disarm him! Come on, you are soldiers, you should know such tricks!"
[Ceil, your to-hit rolls might be better if you considered using d20 instead of 2d8.]
[There is an error in the rules that makes it much more efficient to heal up a character when half of his damage is subdual and half normal, so doing some lethal damage to Flat-top might not be such a stupid idea. If anybody has Protection from Evil cast it on Flat-top, it would solve all of our problems right away.]
Flat-top (AC 21 46/92; -1 level; Cursed) d20+4=7 d20+4=20 Thursday May 17th, 2007 7:10:17 AM
OOC: Sorry Winterglade! But I was told to use bastard sword stats, This is what happen when Flat-top put a crimp in my DM daughter Plans for us. Not even her mother can get away with anything!! Now to figer out these rolls.
Reflex - 7 Fail
Willpower - 20 Back to Normal??
Brahmah attacks Flat-top, hitting the centaur a hard blow. Flat-top drops the Black Sword, starts to ben down to retrive the sword, BUT it is covered in grease "Youck!! Who drop the Black Sword? Don't they know that It's a cursed Item? and greasy too!"
Then He takes a good look at himself "I'm covered with this Slime?? Where's the nearest Well??" Flat-top ask his friends. "Oh! The last thing I remember! I was in the moat going to the Queen's thrown!"
Zeoll Thursday May 17th, 2007 10:25:36 AM
Keeps concentrating.
Brahmah (Helm of Languages) [AC(24) 22+4 shield spell -2 size, HPS 90/105(123), Immune to Fireball 70 mins, Pro from Acid, Shield, Bear's Endurance, Enlarged] Heyoo (AC 16, hps 44/45) Thursday May 17th, 2007 12:46:02 PM
Sighing in relief, Brahmah kicks Flat-top in the rump and looks down at the sword. "YOU were carrying it you bonehead! Thats why I just sliced your arm. Sorry by the way. No one touch it! You attacked Glade!!"
"Can someone check Vargas please? I think he's still alive... which is unfortunate. If he's DEAD however, I think we have the meal for those lizards at the bridge." He smiles.
"If he's alive, I think we should return him to the nearest temple of Domi for trial as traitor. Or Alemi to heal his mind."
"But..." Says the Capain hopefully looking at the blackguard's body. "... I frankly hope we killed him."
"As for the sword, perhaps we should return it to the rightful heirs, the Sunsetter tribe. They could destroy it for us."
He looks around at the group, "Now, if we can find a way to carry it without touching it, we can get it out of here before the others return. Besides, I think I'll carry this." He kicks Vargas hard in the face.
He then bends down and continues collecting and packing the blackguards gear, leaving the taur with nothing but a loincloth and remaining dignity to cover him. He even goes as far as to wrap a blindfold and mouth gag on him. By the end of the scene, Vargas is a mere shell of his former self (regardless if he's dead or alive!) "He deserves nothing. He was a trator to Domi and to the rest of his race."
Gecktar (AC20, HP22/66, magic vestment, divine power, shield of faith, bless) d20+9=10 Thursday May 17th, 2007 2:11:01 PM
Gecktar seeing that Flat-Top regains his mind, looks briefly at the black sword then turns back to Vargas, trying to perceive a stream of life (heal check 10)
"We shound'nt forget Zeoll and his two fellows. I'm going to heal those who need it before we proceed further."
Mosushi (ac15, hp 22/32) Thursday May 17th, 2007 6:20:23 PM
"Should we head up and check on Zeoll."
Wanders a ways, tosses silent bag away, then returns tot he group and repeats his question audibly.
OOC: I'll forward the sheet on soon. In a few weeks, more free time should emerge
Toros Friday May 18th, 2007 12:12:16 AM
Toros finally gets some time to rest and heal.
(OOC: Thanks for the info Cayzle!)
No More Fighting! DM Donna Friday May 18th, 2007 2:59:04 AM
INSIDE THE ZIGGURAT:
Finally Flat-top snaps out of it!
The Black Blade falls to the ground, commanding Flat-top to pick it back up again, but the centaur is oblivious to its influence now.
Gecktar (who is likely being VERY careful to not cross the streams) perceives that Vargas is barely alive (OOC: he's at -9hp...and mysteriously stable.)
Everyone is free to do what they feel they must.
OUTSIDE THE ZIGGURAT:
Zeoll's concentration pays off! (OOC: incoming email for Zeoll!)
Thalis frowns, shifting from paw to paw. He's getting a bit antsy, it seems, although he says nothing.
Ivanius is still not there.
Winterglade HP35(61) Friday May 18th, 2007 3:27:20 AM "I frankly hope we killed him."
"He's alive? Better that way. If we really killed him we would be seeing him again really soon. If he was the best the Plagued One could find for this job then he would be definitely worth the effort to raise. But now that he's in our hands you can polymorph him into a snail and keep in a jar for your viewing pleasure for the rest of his life."
"As for the sword, perhaps we should return it to the rightful heirs, the Sunsetter tribe. They could destroy it for us."
"Would they? Winterglade doesn't know, but he is afraid that there would be someone crazy enough to try to master the blade. We can talk about it as we go back."
"Now, if we can find a way to carry it without touching it, we can get it out of here before the others return."
"Winterglade has a half mind to sheathe it in Vargas' butt. He wanted it so badly. Besides, the two seem to be made for each other, what with blade being already greased and Vargas sorely in need of some spine."
<Sigh>
"Looks like Winterglade is the best choice for the bearer of the Black Blade. His mighty wisdom will shield him from its influence, and even if he succumbs to it, he couldn't hit a broad side of a barn with a sword that large."
If nobody objects to that Winterglade pulls out his winter blanket, spreads it on the floor, pushes the blade to the center of it with his dagger without touching the black sword with his hands, and then wraps it up with the blanket and ties the parcel securely among his saddlebags.
The centaur hands the rod back to its owner.
"Agreed. We should completely heal up before we go after our furball."
[Damage check everyone. Donna, is there enough time to use wand of healing multiple times, or are we still counting time by rounds?]
Zeoll d20+21=25 d20+7=25 Friday May 18th, 2007 6:08:39 AM
Zeoll reminds his friend that there is a trap that will melt his iron items into his flesh, so take off all iron right now. Bluff check 25, Chr check 25.
If he forgets, Zeoll reminds him to remove his armor.
Then Zeoll tells him to stand about ten feet from his gear, facing the pyramid. "This is wherre the doorr will be rrevealed. I have to sing it open."
Zeoll stands about 30 feet from the wemic. He starts to sing a song about opening the way and about great rewards. He is actually Inspiring Courage in himself, but the wemic need not know that.
Then, after the wemic has taken off his metal items, Zeoll casts Extended Hideous Laughter on him. The Will Save DC is 20. If it works. then Zeoll will charge the wemic, drawing his sword and striking at him. Zeoll should have eight rounds of attacks on the prone, laughing wemic.
If the spell does not work, Zeoll will try again next round with the same thing. Hopefully the enemy will take time to grab a weapon and move forward. That should spare Zeoll an attack this round. Next round, Zeoll casts the same spell, with the same save.
Flat-top (ac 21/hp 46/92; -1 Level) Friday May 18th, 2007 7:28:27 AM
Flat-top tries to scrape the oilly mud off, "I'm not touching that Thing again! I don't remember what I did, but Winterglade is scared of me, Gethar is looking pale!! Did I do all that?" Comments Flat-top, "I do feel weaker! I hope it does not last!"
OOC to DM Donna: Will Flat-top ever get his lost level back??
Gecktar (AC20, HP22/66, magic vestment, divine power, shield of faith, bless) Friday May 18th, 2007 4:27:50 PM "He is still alive. On the border of death, miraculously. I guess that if we try to move him we could kill him."
"We need bring him before the great priests of Domi for atonment. He was one of us, and should return on this way..."
"Once we get the sword ready, I'm going to give him some little healing. Sufficiently to be able to move him."
Moshushi Friday May 18th, 2007 6:41:38 PM
"Now, if we can find a way to carry it without touching it, we can get it out of here before the others return."
Moshushi will try lifting it with mage hand. if he can, he'll put it in his handy haversack, so it's out of sight.
"let's put you away, so you do no harm. Sound good?"
Flat-top d8+1=7 d8+1=7 Saturday May 19th, 2007 7:12:20 AM
"Wait a minute!" Flat-top remembers, "I have a tatoo of Cure Light Wounds!"
So Flat-Top put one hand on Gecthar's shoutder, with the other hand touches his shoulder with the (CLW) tattooon it, curing Gecthar of 7hp of damages. "Sorry! That's all the magic have, But let me do it again!"
This time Flat-top cureing 7 more hit points ((7+7=14hp)
Occ to DM Donna: Flat-top can Cure Light wounds three time a day. But being a centaur he always keeps one touch of that magic for himself.
Brahmah (Helm of Languages) [AC 22, HPS 90/105, Immune to Fireball 70 mins, Pro from Acid(40mins)] Heyoo (AC 16, hps 44/45) Sunday May 20th, 2007 10:45:15 AM
Brahmah asks Glade. "My friend, my bear is in the chamber. Can you possibly calm him and bring him out? I don't want to leave Vargus." Brahmah kicks him again.
Taking Care of Business - DM Donna d20+5=18 d20+5=16 d20+5=20 Monday May 21st, 2007 12:36:30 AM
Flat-top manages to use his Tattoo so that Gecktar is healed of 14hp.
There is plenty of time to accomplish whatever needs to be done, as there is no fighting and, thus, the time is not being counted off in rounds.
And the party discusses and ponders even as the events topside unfold...
TOPSIDE:
Zeoll's words make incredible sense to Thalis, and he immediately removes the items he has that have metal on them: his rapier, his daggers, his studded leather armor and a ring he was wearing on one of his fingers.
Thalis has NO skill in Spellcraft, and so he can't tell that Zeoll's songs are to first inspire the Chosen one, and then to ensnare Thalis in a spell.
Unfortunately for Zeoll the spell doesn't take effect.
Tune in tomorrow to see if Zeoll's second attempt will get Thalis to laugh uncontrollably...
Zeoll Monday May 21st, 2007 12:48:16 AM
Like Donna said, Zeoll tries his spell again. If the now-uncharmed wemic is all up in his personal space, Zeoll might have to take a five-foot step back to avoid provoking an AoO.
Winterglade 58(61) d8+1=6 d8+1=5 d8+1=4 d8+1=2 d8+1=8 d8+1=9 d8+1=7 d8+1=7 d8+1=7 d8+1=6 d8+1=4 d8+1=3 d8+1=5 d8+1=7 Monday May 21st, 2007 4:44:51 AM
Winterglade does a round of healing with the lesser party's wand. He burns enough charges to bring the party up to fighting condition.
[Winterglade is healed for 23. Flat-top is healed for 30. Gecktar is healed for 25.]
"Tell Winterglade if you feel you need more healing. We'll need to get a new wand, this one has now less than ten charges on it."
"Winterglade wonders about two things: one, where are Vargas' cohorts that dimension-doored out of here. They can't be too far, that spell doesn't have a long range. We need to be on our guard. Two, what happened to our guides? If they are dead we can forget about warm welcome at Ffft."
"Anyway, we should probably check on Zeoll. Ready to move out?"
[If Mosushi has a way to store the sword in an extradimensional space Winterglade will gladly let him carry it. This way at least the blade won't be able to speak out at the most unappropriate moment.]
[Just an odd thought: maybe the enemy Zeoll is trying to overcome is not neccessarily immediately uncharmed? Sure, he could feel a magic attack on himself, and he definitely will consider himself threatened by it, but does he immediately recoginze Zeoll as the source of the threat? He could think some kind of trap activated?]
Flat-top Monday May 21st, 2007 6:36:46 AM
"Ahhh! Thank-you Glade, that feeels much better!" Flat-top told winterglade and he feel a litte bit of shame of the attack on his friend.
To make up for things, he'll turns to Brahmah, I'll go to gdet your Yahoo for you! I still have some berries and a honey comb left, I'm sure he'll follow me back here in spit of the Fire!"
Flat-top will hopefully go to get the The scared bear, "He has to be hungry by now! He's still young and also want out of this room!" Come on Yahoo, Look some honey! and a few berries, Come on Let's play a game call come and get the Honey"
Flat-top turn and runs alittle ways and throws a few berries down to make the bear follow, "I wonder if this will work on this poor scared bear?"
Posting Reports for Monday May 21st, 2007 6:42:31 AM
Game # 7 The chosen of Domi For the week of May 14,2007
Gecktar (AC20, HP61/66, magic vestment, divine power, shield of faith, bless) d20+5=13 Monday May 21st, 2007 10:06:58 AM
Gecktar was ready to burn some charges of his own wand but Glade was faster.
"Thank you friends for your healing" he says to both Flat-Top and Glade.
"Ready to move"
"I just want to check everything here before leaving."
He goes in the Queen's Chamber and looks around to see if there is anything odd here, mutters a prayer to Domi and scan the area. (spot 13 + detect magic spell).
Brahmah Monday May 21st, 2007 10:56:10 AM
He hefts Vargas onto his shoulders, grabs the Blackguards gear (everything Vargas had, Brahmah is carrying.) If Brahmah is unable to carry both, he decides to carry Vargas and asks Flat-top to carry Vargas' stuff.
"Who has the sword? Glade, you said you'd carry it?" He asks apprehensively.
Mosushi Monday May 21st, 2007 9:48:02 PM
"I have the sword, though I will not be sad to give it away."
Toros Monday May 21st, 2007 11:23:19 PM
Healed and rested enough Toros helps others to deal with businesses at hand.
OOC: Grease has expired after the first round.
More Surprises! - DM Donna Tuesday May 22nd, 2007 3:04:35 AM
Winterglade heals up his fellow Chosen.
Flat-top ventures into the moat room and gets Heyoo to follow him...honey, apparently, is enough to get the bear to ignore the fire in the moat (which is still burning, but it is nowhere near the inferno it was before.
Gecktar sees that the body on the chaise is wearing magic items: the headdress shows a moderate Transmutation aura; the chain mail shows a moderate Abjuration aura.
Brahmah feels that his load has suddenly lightened considerably--Vargas has disappeared!
(DM OOC: before I get angry player email...one of the brunette centaur's magic items was a Friendship Bracelet. Besides...we all know that true nemeses run away in order to fight another day! ;D)
TOPSIDE:
Thalis scowls.
"What do you think you're doing???" he demands, stepping towards Zeoll...and vanishes before Zeoll can cast his spell!
In the distance there is an unmistakeable roar--like that of an angry Tyrannosaurus Rex and a scream...like that of a T-Rex dinner.
All that is left with the bard is that pile of items that the wemic stripped off at Zeoll's charmingly-worded suggestion!
Winterglade Tuesday May 22nd, 2007 4:52:31 AM
"So, Vargas has given you the slip again, eh? Here's an idea. We get a helm of opposite alignment and next time we bump into him, we put it on his bony head until the magic takes hold. Will be much harder for them to set that straight than it would be to raise him from the dead." [credits note: idea by Cayzle]
Winterglade watches with interest as Gecktar performs his detections. Even though he cannot sense what the spell revealed, he can see by Gecktar's concentration that he has found something on the mummified body of the queen.
"Winterglade isn't sure we should take anything else from her. Taking the sword is fighting to save the Isles. Taking anything else is graverobbing."
Flat-top d20+6=25 Tuesday May 22nd, 2007 6:28:39 AM
Spot - 25
Flat-top look for the thing that Brahmah said for himself to pick up? (If they are there Flat-top will do as the Captain ask.) "I'll do it right now, Captain!"
(But if when Vargas disapeard with his things??) Flat-top ask the Captain, "What things??" with a silly look on the centaur face>
Brahmah d20+13=27 d20+12=30 Tuesday May 22nd, 2007 10:50:04 AM
Brahmah swears loadly, shrugs and says, "Well, we will need to sell his items and buy more manicles." The minotaur says. "Should have killed him. Would have made them spend more gold."
"We move on. We have what we came for. The Sword is ours and so is the day, as it should be." He smiles a bitter smile. "Besides, I didn't feel much like lugging his evil carcass around the place anyway."
"Anyone loot anything else from this place? I'd hate to go off empty handed." He looks at the Blackguards gear. (Whats there? Was there another Bracelet of Friends among his goods?! ;))
"They won't likely attack us this day. Lets find Zeoll."
The minotaur, Blackguard loot in hand, moves toward the entrance, though vigilant all the way. Spot27, Listen 30 He is attuned to everything post battle.
Zeoll Tuesday May 22nd, 2007 3:25:05 PM
Zeoll gathers up the gear and then goes to look at the dead body in the pit. Is it there? Anything magic in that pit? Maybe it dropped a magic weapon when it fell in.
Gecktar Tuesday May 22nd, 2007 3:26:35 PM "I'm not sure we should take this, probably not, but the corpse has other magic items. I think we should let them here, but some may argue not"
Gecktar helps every one gathering all their gear and prepare to find back Zeoll.
"We should prepare for another fight as Zeoll has too guys with him."
Checkin' Stuff Out Again (or is that "Still"?) - DM Donna Wednesday May 23rd, 2007 2:12:49 AM
Within the bowels of the ziggurat, Vargas's disappearance does not sit well with the Chosen, but they don't beat themselves up over it...after all, Brahmah DID strip the blackguard down to his leggings and tunic, leaving behind the following magic items (thanks to Gecktar's spell): a magic long sword, a breast plate, a large shield, two rings, a pearl on a silver chain necklace and a cloak. There's also a backpack with a bedroll, two blankets, 3 servings of trail rations and a whetstone--but neither the backpack nor the items in it are magic. The sword, armor (including the helm) and shield all look to be made of adamantine.
Brahmah's vigilance does not turn up anything--or anyone--out to get the party.
Not yet, anyhow.
TOPSIDE:
Zeoll looks down on the body of the minotaur laying on the bodies of mummified snakes. He can see that the great axe lying to one side, as well as the breastplate and the cloak that the late minotaur is wearing are magic.
Winterglade Wednesday May 23rd, 2007 4:11:00 AM
"Winterglade also says we leave other posessions of the dead queen undisturbed. Let's pack up and move on."
Toros Wednesday May 23rd, 2007 4:19:03 AM
The disappearance of what remains from Vargas, if not his equipment is troublesome enough for Toros. The wemic feels the strong urge to find Zeoll and get out of this place. Packing up he follows others and help carry the stuff.
Flat-top Wednesday May 23rd, 2007 7:57:30 AM
Flat-top brings along the bear, but once they passed the door, Hayou runs to his master, sits in frount of him wanting to be petted.
Flat-top enter the room "Here he is and Boy! is he afraid of fire." Flat-top look around then ask Brahmah "Where's the body of Vargas?Did the body disapear? Maybe he's out side?" Flat-top goes pail... "Zoell is out side! Captain can I go to see if Zeoll is alright?"
If the Captain tell him "yes!" then Flat-top will go up the stairs in a hurry.
Gecktar Wednesday May 23rd, 2007 11:53:45 AM
Gecktar take the path back to the exit of the ziggurat, hoping to find Zeoll not too far and in good condition.
Zeoll Wednesday May 23rd, 2007 2:40:50 PM
Zeoll stashes the wemic's loot out of sight (in pockets for the small stuff). Then he finds a spot to sit and hide while watching the pyramid entrance. Will the Chosen come out? Or Vargas and company?
He tries to be ready either way.
Brahmah (Helm of Languages) [AC 22, HPS 90/105, Immune to Fireball 70 mins, Pro from Acid(40mins)] Heyoo (AC 16, hps 44/45) d20+12=17 Wednesday May 23rd, 2007 3:57:48 PM
Being down the passage a ways, Brahmah turns around and says, "Stop talking and get moving." He smiles at the group.
Just before reaching the exit, Brahmah Listens for anything ahead. (Listen 17) The sounds of nature drown out anything significant.
Mosushi Wednesday May 23rd, 2007 7:32:10 PM
Mosushi will tag along with the group, though not too close to Flat Top with his sword problem a few minutes ago
Almost Reunited - DM Donna Thursday May 24th, 2007 1:36:09 AM
Heyoo practically throws himself at Brahmah in his relief to be let out of that hazy, fiery room, acting more like an overgrown puppy than a very young adult bear.
Whomever it is that actually has the Black Sword, please make a Will Save versus DC15, as the Sword is attempting to sweet-talk whomever into actually holding the sword. If you fail...well, like I said, that Sword really wants out. Really.
Zeoll hides outside, hoping that his buddies come out. The other Chosen approach the exit to the ziggurat, hoping Zeoll is okay.
Brahmah doesn't hear anything.
Someone better break the stalemate, or the Chosen may grow old and gray before they're reunited.
Winterglade Thursday May 24th, 2007 3:21:24 AM
Winterglade marches forward. It is not hard to see that he is worried. "Careful now, that was only half of the battle. We still have to deal with those whom Zeoll lured away from the fight."
Then he remembers their guides from Ffft. "Uh, does anybody have a shovel?"
Flat-top Thursday May 24th, 2007 6:11:32 AM
When the Captain said MOVE, Flat-top swishes his tail (Like a propeller?) trying to make his but go faster. "Yes! Sir" Clop - Clop - Clop - Clop! (Four hoves moving fast up the stairs)
Brahmah Thursday May 24th, 2007 9:10:45 AM
Steps into the bright light of the day. Blinking, he looks around to help his eyes readjust.
(I imagine that its like stepping out of a dark movie theater after two and half hours. Arg! :))
Heyoo Thursday May 24th, 2007 1:03:32 PM
Slobbering, he strides out of the cave.
Zeoll Thursday May 24th, 2007 2:32:06 PM
The liontaur stays in place waiting to see who will emerge from the pyramid.
Gecktar Thursday May 24th, 2007 3:13:14 PM
Gecktar goes out searching for traces of Zeoll. "Do you think he is right ?
Brahmah Thursday May 24th, 2007 6:46:44 PM
"Zeoll is the smartest taur I know. He'll be fine."
Zeoll d20+8=18 Thursday May 24th, 2007 8:26:13 PM
Seeing Brahmah step out, Zeoll breathes a sigh of relief and goes to meet his friends. He tells them his story. It is possible that the minotaur warrior will come back carrying meat, or, more likely, he got called back too.
Zeoll mentions that at least they got some loot.
But his real question is about the sword.
"Have you got it? Have you got the Sworrd?"
"You know of courrse, my frriends, ourr next job -- to destrroy it."
Zeoll wonders about any legends or prophecies he might have heard that will help tell the group how to destroy the Black Sword, as Gargul commanded him.
Bard Lore: 18
Brahmah Thursday May 24th, 2007 8:42:46 PM
"We even had Vargas, but he vanished just a few minutes ago. He was still alive."
Toros Thursday May 24th, 2007 11:53:18 PM
With the sword, without Vargas what matters for Toros is all Chosen are safe and reunited. This is something to celebrate!
Waiting on Mosushi - DM Donna Friday May 25th, 2007 2:59:05 AM
The Wold awaits with bated breath, as the sword in Mosushi's haversack whispers inside the spellcaster's mind:
...You could unite the Taurs...all would be as Domi can ever hope for...if only you would free me and bear me in battle...only the strongest can rule the Taurs as one people...I can make you strong...
Mosushi must make a Will save versus DC15 or be swayed by the Sword's wheedling for freedom.
Winterglade Friday May 25th, 2007 4:06:33 AM
"Winterglade thinks we need to prepare for another attack. They might want to strike us again. Vargas might have lost his gear, but they still posess enough spellpower to overcome us if we are caught unprepared, for example while climbing down a cliff."
"Have you seen our guides anywhere, Zeoll?"
Zeoll Friday May 25th, 2007 6:06:36 AM
"The guides? No, I haven't. But I also have not seen any bodies, so that's good. I hope they had the sense to rrun off."
Flat-top d20+6=17 Friday May 25th, 2007 7:02:12 AM
Flat-top ajust his eyes to the light, then look around to see if everybody is together. But whe he look's at Musushi. "Oh! Oh! Mosushi has that funny look on his face."
Brahmah d20+16=32 Friday May 25th, 2007 7:26:50 AM
He slaps himself in the forehead. "The guides!"
"They may be lost in the structure."
He begins to look for wemic tracks exiting the ziggurat and heading into the jungle. (Survival 32)
Gecktar Friday May 25th, 2007 1:21:22 PM "Are you fine Zeoll. What about the other guys ? Did you beat them ?"
"Your plan was very good congratulation. Even if we don't have them all, I think they are going to think twice before the next attack.
And in fact I think we should elaborate another plan... But we have time."
"Let's try to find back our guides..."
Zeoll Friday May 25th, 2007 1:55:30 PM
Zeoll tells Gecktar and his friends how he sent one off on a fool's errand, and how the other one was teleported away. But Zeoll got some loot from him.
Meanwhile, how is Mosushi? Zeoll looks closely at him.
Winterglade Friday May 25th, 2007 3:50:45 PM
Winterglade listens to Zeoll's story.
"That was a good plan. Devious, but good. In the end it probably helped to avoid bloodshed. Why then is Winterglade left with a strange aftertaste, he wonders? All these lies that have been told, most probably... Then again Brawler alone knows what would have happened if we acted in other way. No point to dwell on it now. There is still a long road ahead of us."
And a sea voyage - bleck!
Brahmah Friday May 25th, 2007 6:10:36 PM
Looking at Mo, "He's battle attled. He froze immediately upon seeing Vargas! It may have been some new thing Vargas learned." He looks to the jungle. "By Domi! I'm really not looking forward to anymore battles in the near future. I just want to rest!" He looks at his fresh wound. "This smarts."
Brahmah Saturday May 26th, 2007 4:03:26 PM
"Mosushi, you okay?"
(I'd be playing Mosushi if only his player sent us the sheet! :( )
Brahmah Sunday May 27th, 2007 10:42:08 AM
Looks around, happy to be outside.
Toros Sunday May 27th, 2007 10:59:10 PM
As the Chosen reunites, Toros reflects with a cheering tone:
"Your plan worked almost perfect Zeoll, and it is amazing how you have dealt with these two minions alone.
However, you should have been with us and watched when Brahmah and Gecktar fought with Vargas. Some of the blows were awesome.
I was not so good with all these illusions and fake sounds. Then I and Mosuhi had to play some "silencing" game with the spellcasters, and all worked well at the end.
And he he, you should have seen while Flat-top was chasing after Glade with that black sword and its double blade.
I am telling you it was all crazy, and man we were lucky!
Thanks Gods that everthing ended up well and now we can make jokes and stories about these. A good bard - like you - can make a couple of legendary stories to sing for sure."
Resisting Temptation - DM Donna d20+4=23 Monday May 28th, 2007 4:53:16 AM
Mosushi shudders under the silky whispering in his mind, but (thankfully!) resists the lure of evil and doesn't try to take the sword out of his haversack.
However, he wisely tells his fellow Taurs that the sword is obviously a powerful item of Evil and wants to be wielded once again.
Clearly the Chosen must try to think of some way to keep that from happening.
Mosushi also reminds everyone that the guides up the mountain had remained on the other side of the bridge that had to be crossed. Hopefully that is where they are still--if Vargas and his group didn't find them.
DM OOC: whomsoever may be kind enough to send me an email may receive a copy of Mo's CS from me--sheesh, I didn't even realize that the player wasn't posting.
Posting Report For Monday May 28th, 2007 7:40:55 AM
Game # 7 The Chosen of Domi For the week of May 21, 2007
Flat-top Monday May 28th, 2007 7:49:52 AM
Flat-top get's ready to cross the rickaty bridge again, he also tel the others "I wonder if that big Lizard is still looking for us??"
OOC: DM Donna are we going to get some Experince points for this game? I want to go back up to my level 9 again??
Winterglade Monday May 28th, 2007 8:06:10 AM
[Time check please: what time of day is it?]
The centaur watches Mosushi's haversack with an unpleasant expression on his face. "We can't let it try its tricks again. Imagine somebody falls under its sway while we are climbing down a cliff."
"Hard to say if it can affect just anyone it is near to. The fact that it can influence others while being in an extra-dimensional space is a bit worrying."
"Winterglade says let Heyoo carry it. And let Brahmah keep Heyoo on a strong leash. The sword might have no way to motivate the bear into running off with it. Only it needs to be tied up securely so that an invisible cohort of Vargas can't just run up to us, cut it off, and teleport away with it. Also, come next morning, we should get some Protection from Evil ready, just in case somebody caves in."
Zeoll Monday May 28th, 2007 9:46:48 AM
"No, Glade, I think that giving it to the beast would be a mistake. Please, Brrahmah, let me carrry it. I'll rremove my armorr, and bind my hands. But I am much morre likely to rresist its call than the bearr."
OOC to DM: What was the result of Zeoll's bard lore check for ways to destroy this thing? My first guess would be an admantine magic weapon with more pluses than it has, but that might be hard to find.
Brahmah Monday May 28th, 2007 12:02:42 PM
"Heyoo will not be on a leash or carry that evil item." He looks at the bag.
"Zeoll, Vargas was wearing the manicles I bought when he disappeared. I don't feel right about binding you, especially since the sword seems adverse to spellcasters, it might actually kill you outright."
"I feel that the sword is best kept where it is."
Mosushi [sub Jay B, unless his player wants to post instead] Monday May 28th, 2007 12:03:51 PM
The Eldritch stands there, buzzing in his ears from the evil sword's taunts.
Zeoll Monday May 28th, 2007 2:17:30 PM
"But rright now it is being carrried by Mosushi -- who is also a casterr -- and he is less able to rresist it than me." (Will save +4 vs Will Save +11!)
Gecktar Monday May 28th, 2007 3:05:46 PM "Let us be vigilant. Maybe we should change the wielder as that temptation could be growing every day...
I think this kind of things could be very persuasive, and in the long term able to suggest some really appealing demeanor. If it is intelligent as I think it is, it will learn from each other and try to influence us as a 'good old friend'"
"Let Mo keep it at the moment, maybe we would change tomorrow."
"I will keep an eye on him... As all of you I think..."
Details, Details - DM Donna Tuesday May 29th, 2007 2:22:16 AM
By now, it is clear that the sun is low in the sky--it is late afternoon going on to evening/nighttime.
Zeoll's Bard Lore check is something that he'll be thinking about when the Chosen make camp somewhere.
The Sword in Mosushi's pack sulks.
Experience points and such will be forthcoming.
Winterglade Tuesday May 29th, 2007 5:08:47 AM
"Let's get out of the reptile country before sunset, yes? Winterglade will need a safe place to run tomorrow if he is going to be any help to Gecktar in curing the lot of you from the mummy rot. We should also find our guides if they are still around. Winterglade would like to be on the other side of the bridge before it gets dark!"
Flat-top Tuesday May 29th, 2007 6:47:42 AM
"But It's almost sundown!" Flat-top look around. "Maybe we should stay here for the night?? I'll take first watch. Just as long as I can see that big hungry lizzaed!"
Mosushi [sub Jay] Tuesday May 29th, 2007 12:38:05 PM
The caster agrees heartedly with Zeoll. "Captain, please, I think someone else should carry it. I know the fighters tend toward slower minds... no offense, but a caster, perhaps a cleric type with a stronger mind would be best." He looks at Gecktar. "A solid divine mind might fend off the taunts." He sets down the bag. "No offense Captain, but I really think I want nothing more of this sword." He looks hard at Brahmah.
Brahmah Tuesday May 29th, 2007 12:46:05 PM
Looking at Mo, Brahmah almost smiles, but his expression changes multiple times while Mosushi talks. Its nearly impossible to tell what the taur is thinking. Then, placing his hands on his waist, he grins at the wizard. "Well, well. I think you found you voice my friend! I agree with you. And take no offense at the fact I have a weak mind, but thats why you are here. You have a strong mind, Zeoll has a strong heart, Flat-top has a strong head, the others have strong loyalty and I have a strong body." He winks. "Together, we're almost an unified taur, aren't we?" He smiles again. "That made no sense. Sorry about that. Lets move." He begins moving very rapidly toward the path leading to the bridge and the dinosaurs. "You know, I have a bad feeling. I think Vargas and his group may have destroyed the bridge. I would have, especially if we could teleport out."
Brahmah Tuesday May 29th, 2007 12:48:34 PM
"Oh yeah. Gecktar, if you would, please carry the sword for us. Use Domi's power to with stand the lure. Cast Protection from Evil on your mind or whatever you do."
Zeoll Tuesday May 29th, 2007 3:43:25 PM
"Let's trry to find ourr guides, then camp forr the night. Maybe if we sleep and prray, Domi will give us advice in ourr drreams. But we need to set watches, forr surre!"
Toros Wednesday May 30th, 2007 12:58:02 AM
"OK guys lets go and find our guides before camping. It is getting late..."
Gecktar d20+9=28 Wednesday May 30th, 2007 2:45:19 AM
Gecktar accepts the sword from Mo as their Captain dictates. It don't take it with its bare hands putting it into his blanket.
He eventually put it into his haversack.
(Will save 28)
The Trip Back
Getting to the Guides - DM Donna Wednesday May 30th, 2007 3:04:34 AM
The Chosen quickly quit the ziggurat and traverse the edge of the great chasm (not TOO close to the edge, now, mind you!), passing by what looks like the remains of a minotaur as they quickly skirt the area they recall having faced the baby T-Rexes.
Just as it gets dark, the group crosses back over the bridge (very carefully, I'm sure, as it's STILL old and kind of rickety), to where they are happy to meet up with Fosdik and Shmooey, who report that they had heard the approach of the other Taur party and hid in the jungle rather than attempt to confront them. Both of the wemics are a bit embarrassed that they'd been caught too far away from the foot bridge to try to outrun the evil Taurs and try to warn the Chosen.
Winterglade Wednesday May 30th, 2007 3:25:21 AM
Winterglade is immensely relieved to see the guides alive. "You did the prudent thing. There are other dangers on the far side of the chasm. We had big trouble just passing through, if you tried to cross that land with Vargas on your heels you would have most likely perished."
Sometime later, when the guides are out of the earshot, the cleric brings up another subject.
"We should probably think about how much we are going to tell in Ffft. Some there might not like to see their ancient heritage taken away to be destroyed, and their leader looked like somebody who can be easily swayed."
Flat-top Wednesday May 30th, 2007 5:40:32 AM
"The last time we faced Ffft!" Flat-top look around to see if their guides are out of earshot,"She Just might wat the Black Sword for her self. Then we'll be at the mercy of the Evil Black Sword."
Flay-top gallops on. . . .Looking for berries to keep the Captain's bear happy.
Brahmah d20+2=17 Wednesday May 30th, 2007 1:54:18 PM
When seeing that corpse of the minotaur, Brahmah approaches cautiously and examines it. "What did this?" (untrained heal of 17) "Looks like a jagged gash." He then looks for gear or salvagable equipment.
------------------------
Later, when Winterglade tells his concerns, "Agreed." The look on his face is serious and worried. "Besides, who's to say the Minions of Vargas didn't go to the village too. Maybe to sway the villagers! That is to say, if the village is still in one piece!"
He says with slight worry, "Yeah, camping is a good idea. But I really am concerned about the villagers safety tonight."
Heyoo Wednesday May 30th, 2007 1:55:29 PM
The bear follows Flat-top. Heyoo has more sucess with foraging and is quite ammused at the centaurs attempts.
Zeoll Wednesday May 30th, 2007 4:10:31 PM
These are wise thoughts. Zeoll agrees that there is a danger in bringing the Black Sword to the wemic settlement. "By all means, let us camp herre in the wild, and set watches, and talk about what to do in the morrning -- well away frrom civilization!"
Brahmah Wednesday May 30th, 2007 4:36:14 PM
Away from the guides...
The minotaur scratches his chin in thought. Then smiles. "You know..." He pauses for effect. "...I bet a temple of Alemi would be best for this sword."
He thinks some more. "I'd almost think having them replicate one, a copy, and send us with the replica. That way no one knows the sword is destroyed and it would keep Vargas hunting us and that would distract him from causing harm to others in the Wold, while he's hunting us for the fake. We could even make it radiate evil if necessary. Vargas is focused, obsessed with domination, addicted to evil. By hunting for the Chosen, it would allow us to maintain a hold, of sorts, on Vargas. That would allow us to monitor his progress in other matters. This past year or so he's had us by the tail. Now is our chance to grab his and yank hard." He smiles broadly. "Who would expect that? We're good-two-hooves..." He wobbles his head mockingly. "...after all. How could WE possibly be deceitful?"
Zeoll Wednesday May 30th, 2007 7:18:24 PM
The liontaur shakes his head. "Brrahmah, Captain. Maybe I have not explained it well enough. When I was dead in the Lands of Rrest, Garrgul himself summoned my soul. The prrice forr my rreturrn to the Wold was this: The destrruction of the Black Sworrd. I prray we can destrroy it soon! Maybe tomorrrow! As soon as we possibly can! Therre is no otherr option!"
The liontaur is a little more than somewhat agitated -- clearly this is something he feels very strongly about, and will not be willing to compromise.
Aware that he is raising his voice, Zeoll turns away to compose himself. He involves himself in some busy work -- he detects magic on the loot the party has obtained.
LOOT LIST
From the wemic rogue:
Magic Rapier Highlight to display spoiler: {+1 large rapier of wounding} Three Non-Magic MW Poison Daggers Magic Studded Leather (wemic/centaur shaped) Highlight to display spoiler: {+1} Magic Ring Highlight to display spoiler: {Protection +2}
From the dead minotaur laying on the dead mummy snakes:
Magic Great Axe Magic Breastplate (minotaur-shaped) Magic Cloak
From Vargas:
Adamantine Magic Long Sword Admantine Magic Breast Plate (minotaur-shaped) Admantine Helm (Separate Magic Item?? Or part of Armor??) Admantine Magic Large Shield Magic Ring Number One Magic Ring Number Two Magic Pearl on a Silver Chain Necklace Magic Cloak
Nonmagic backpack with a bedroll, two blankets, 3 servings of trail rations and a whetstone
Toros Thursday May 31st, 2007 2:22:49 AM
"If Zeoll says so, lets destroy the black sword!"
"Flat-top, what exactly happened with you and the that sword..? Can't you remember anything?"
Clarification? - DM Donna Thursday May 31st, 2007 2:25:11 AM
Brahmah can tell that the minotaur parts look like they are (1) what's left after an adult T-Rex eats a minotaur and (2) what's left of the minotaur with the brown hide.
The party's zeal to get back to Ffffift notwithstanding, everyone SHOULD keep in mind that the journey up the mountain took about an entire week to make. If they plan to make it back down the mountain, it's not a good idea to think they could do so safely in just one day--unless they all feel like literally hurling themselves down. Ouch.
Zeoll's detection spell told him that the minotaur at the bottom of the mummified snakes pit had three magic items...I don't recall Zeoll (or anyone else) posting about climbing the thirty or so feet down to go get them, however...unless I missed something..?
Please state who is taking what watch...and the spellcasters may have a chance to post their choices for spells if they wish to do any kind of change-ups.
Winterglade Thursday May 31st, 2007 3:04:52 AM
Winterglade trots a bit away from the camp, puts on the hood of his cloak, and folds his arms on his chest. His mind wanders during the first watch, but after that he is awake and aware, gazing at the dark jungle and the star-filled sky.
In the morning he will risk a run.
Flat-top d20+3=19 Thursday May 31st, 2007 7:14:23 AM
OOC: I just roll for a chanch to make a copy of the black sword - Craft-Armorsmithing 19.
Flat-top look to the Captain, "Captain! have you frogoten that I was a Armorsmith in the Centaur Navy! If you want a copy of that Black Sword, I can do it! All I'll nee is some iron and a forge. And you'll have a copy as soon as i melt some iron oar!""
Zeoll Thursday May 31st, 2007 9:58:24 AM
OOC: Sorry about the items in the pit, Donna. I assumed that Zeoll easily recovered them. If not, how about this ...
Zeoll casts Speak With Animals and Summon Nature's Ally I (a monkey). He tells the monkey to climb down and tie this end of a rope to the items. Zeoll hauls them out.
Zeoll tells the group that he heard the T-Rex roar and thinks that it killed the minotaur that Zeoll sent off in that direction.
Zeoll casts Detect Magic on the remains of the eaten taur. Maybe there is something left ... a ring on a disembodied hand or finger, who knows.
For tomorrow, Zeoll reverts to his standard set of druid spells, per his PC sheet.
Brahmah d20+14=17 d20+14=19 Thursday May 31st, 2007 10:47:54 AM
"Blimey, I forgot completely about Gargul and your mission Zeoll. I'm sorry." He looks horrified. "It'll take a week, if we hurry maybe four days, but the trip back will be long." He remembers finally.
"Well, does everyone have enough food to last, or should I hunt?" The minotaur sheathes his swords, which he had out to cut away overlong branches from the path and, just in case, if they ran into a lizard or Minion.
The ranger takes out his bow, strings it with a new string and looks to the sky. He wonders how the weather will be for the next couple of days. (Survival 17) Unable to determine the weather, he looks to the ground for signs of game, such as elk, or other such animals, but doubt crowds his mind, thinking if there were those kind of animals, the Chosen would have seen them. And if so, the dinosaurs may have relieved the area of them too. So, looking back to the sky, he looks for birds or tree dwelling creatures. (Survival for hunting/foraging 19)
This week was not a good one for the minotaur. His skills aren't up to scratch due, primarily, to the expert, though VERY LUCKY, escape of his arch-nemisis, the discovery of the mind controlling anti-mage Black Sword and the narrow escape of the Chosen from those lizards. Not to say anything for nearly having to kill his good centaur friend because of that sword. "Rroooar!" He roars out of nowhere, mainly from frusteration.
Brahmah ADDITIONAL Thursday May 31st, 2007 10:52:07 AM
"Flat-top, duplicating this sword is, I believe, above your skill. Plus, in order to do this, we'll need a forge with access to magic I think. Thanks for you offer friend."
Gecktar d20+7=10 d20+7=10 d20+7=9 d20+7=23 d20+7=13 Thursday May 31st, 2007 11:46:59 AM
Gecktar takes the last watch and meditates to get back his spells (he only needs two hours of sleep per night)
Answering Brahmah about food "I think some of us don't need food at all, and I could create sufficient food for those needing it. It would be better to spare this time and hurry back to the village instead of hunting."
"I agree with you, I fear villagers could have been oppressed by Vargas and his minions."
In the morning he will begin to try helping those who have contracted the dark curse of the mummy.
Cast remove curse on Brahmah caster level 10 (failed) Cast remove curse on Brahmah caster level 10 (failed) Cast remove curse on Brahmah caster level 9 (failed) Cast remove disease on Brahmah CL23 (success) (rules interpretation should be done. I think he does not suffer from further ability damage, but any healing spell should pass DC20 caster level to have any effect) Cast remove disease on Gecktar CL13 (failed) Gecktar will suffer full effects of the disease...
(OOC I'm cursed with the dice roller) (OOC I think only Heyoo is also affected by the curse)
Brahmah Thursday May 31st, 2007 7:16:30 PM
Brahmah much prefers that any Curse removal be done to the other Chosen and the bear BEFORE Brahmah recieves it.
Toros d20=4 d20=5 Thursday May 31st, 2007 9:37:17 PM
"Oh no Flat-top, one black sword is enough for the Wold" jokes Toros.
Then the wemic uses his Identify spell to determine what one of the unidentified magical items is.
He accompanies Gecktar for the watch.
NO Middle Watches??? - DM Donna Friday June 1st, 2007 3:06:54 AM
Zeoll: hee hee...the DM made you use another spell! ;)
What? The Chosen of Domi are so secure within the dinosaur-infested jungle mountain area that they will have NOBODY on the second or third watches, only on the first and fourth ones???
WOW...some people are brave to the point of foolhardiness...
Flat-top Friday June 1st, 2007 6:06:07 AM
"As you Wish, Captain!" Answers Flat-top,"The one I was to make would not tbe Cursed."
Flat-top is too edgey and cannot sleep, "Captain! I'll Take my turn at middle watch, there's something borthering me and I cannot rest!" Flat-top will take the two middle watch (because he's that restless)
Brahmah Friday June 1st, 2007 6:26:03 AM
"I'll take second watch."
Winterglade Friday June 1st, 2007 6:31:13 AM
A clarification: Winterglade, who doesn't need as much sleep as others, usually dozes off during the first watch, and then is aware during the rest of the night. He will spend this night in the same manner, too.
Brahmah d20+13=15 d20+12=20 Saturday June 2nd, 2007 8:46:14 AM
Watch. (Spot 15, Listen 20)[+2 vs humans, +4 vs centaurs]
Zeoll d20+9=16 d20+11=30 Saturday June 2nd, 2007 11:53:52 AM
OOC: Donna, LOL! Um, was there any result from this: Zeoll casts Detect Magic on the remains of the eaten taur. Maybe there is something left ... a ring on a disembodied hand or finger, who knows.
The bard will take either first or last watch, as is his norm, leaving a full night's rest to regain spells.
Before he goes to sleep, Zeoll says his private usual prayers to Domi and then does something he has never done before. He prays to Gargul, Lord of the Afterlife.
Great Gargul, my friends and I have fulfilled your quest. We have obtained the Black Sword as you enjoined me to do. Now we must destroy it, to complete your quest. Please help guide me in dreams or inspiration - how can we destroy this evil blade?
As he settles in to sleep, Zeoll casts a Guidance spell and thinks back on all his lore and knowledge for any clue that might give some idea about how to destroy the Black Blade.
Bard Lore: 16. Zeoll will use TWO hero points as he fades off to try again: A 30! Woo Hoo! Best use of two hero points ever! Zeoll now has NO hero points.
Brahmah (Helm of Languages) Sunday June 3rd, 2007 12:13:16 PM
Watch is going slowly for Brahmah.
He practices with his blades. Then thinks about spells to prepare for the following day. Takes notes of the days events (the ziggurat, Vargas, the tools used by that group, tactics, etc). Then bored with note taking, continues with sword practice.
Resources: Rod of Lesser Extension 0-3/day Brahmah's Entangle Tattoo, 0-3/day Brahmah's Guidance Tattoo, 0-4/day Helm of Comprehend Languages & Read Magic Cloak of Comfort Toros' Lesser Philter - Shield x2 Detect Poison scroll x5 Bear's Endurance Scroll Three gold coins of Warrd Antitoxin x5 Silk Rope 50' Masterwork large composite longbow (Str+6) Arrow x37
The Next Day - DM Donna Monday June 4th, 2007 1:30:33 AM DM OOC: in answer to Zeoll's hopes for getting something magic off the minotaur remains: sorry, no. T-Rex didn't leave anything truly usuable behind.
INTERLUDE (sort of):
Zeoll finds himself walking through a large, deserted hall. Looking around himself, he recognizes that it is actually the map room that leads to the throne room of the ziggurat. However, instead of looking a bit dusty and unused, the whole place looks like it just finished with a great spring cleaning...surfaces are polished and gleam in the presence of magical light sources.
The bard finds himself drawn into the throne room itself, seeing it as it must have looked in its heyday--everburning torches ringing the room, and the large, imposing figure of the Veiled Queen at the heart of the room, a shining metallic bridge between the door and the throne she is occupying. She lifts a hand, beckoning Zeoll forward. He is filled with dread, but he obeys the summons.
Closer he creeps...closer...closer...
SUDDENLY the Veiled Queen throws back the visor that covers most of her face, revealing an ear-to-ear grin...
...of an imp.
"Hahahahahaha!" the tiny creature laughs at Zeoll's shock at the metamorphosis. "You should see the look on your face! Hee hee hee!" Zeoll has seen this imp before...he was the one whom Gargul kept as a sidekick.
"Yes, yes...it's Gimp!" the imp says, clapping his hands gleefully. "Me glad to see you, too! Boss is busy, busy...but you need answers, and Gimp gets to give them! Yes, yes! So much fun!" The imp dances about in the air, but then turns to look at Zeoll.
"Sorry, sorry...Gimp just loves to be useful! Is fun!" he says. "Now...that Blade be bad, bad! You know that, though--the Boss made that blade, but that be way, waaaaaaay before he be Boss, you know. So Blade be bad...but not Boss-bad. You have to go see the Boss's people. They have the words for you. One of Boss's people is on your island already. Go see! Go see! But don't touch the Blade--bad, bad!"
Zeoll is standing by himself in the middle of the throne-island, adrift in that moat of evil-smelling oil...which suddenly flares up in a conflagration that threatens to overwhelm him...
Zeoll jerks awake. Dawn streaks across the eastern sky.
Anyone who failed their Fort Saves versus the Mummy Rot attacks are now feeling the effects of the disease, unless Winterglade was able to cure them up. (And, yes, Heyoo got tagged and failed one Fort Save, too.)
Winterglade Monday June 4th, 2007 3:37:05 AM
[Doesn't that thing have an incubation period of 24 hours? I hoped we would be easily able to cure everyone in the morning before the disease struck...]
[Is it morning now? Did Winterglade manage to return safely from his run?]
The centaur has been thinking all night about how the blade can be destroyed. Nothing short of Mage's Disjunction came to his mind.
"It would be probably best to check how strong is the magic aura around the thing. If it radiates an artifact-grade magic we will be leaving a lingering aura behind us that will make us easy to track and will persist for days."
Flat-top Monday June 4th, 2007 7:18:18 AM
Flat-top is shakin awake, "HuH! who's there?? Oh! It's You WihterG. I was dreaming about the Black Sword. As we were walking atong the trait, it left black hooves and paws prints every where we went??" Flat--top tell Winterglade, "It was if it left a message to every body to come and fight us. . . all the way!!"
Posting Report for Monday June 4th, 2007 7:25:18 AM
Game # 7 the chosen of Domi For the week of May 28,2007
Name-----MTWTF DM Donna-XXXXX Brahmah--X222XSS Gecthar--XXXXO Mosushi--XXXOO * Jay will Subbing Flat-top-XXXXX WinterG.-XXXXX Zeoll----2X2XOS Toros----OXX2O
Adm Ceil - Good for a bunch of Taurs.
Zeoll Monday June 4th, 2007 2:29:46 PM
Zeoll wakes, and feels at once amused and awed. He beleives that he had a real message from the Lord of Death. He tells his friends that the next step is to find a priest of Gargul somewhere on this island. He hopes that it will not take long.
"We just have to make surre we don't hand the sworrd overr to any of those Rred Garrgulites! Those guys arre bad news."
Zeoll also suggests that we find a case with a lock for the sword. Let one person carry the locked case, and another person, the key.
Gecktar d6=5 d6=3 Monday June 4th, 2007 3:52:51 PM
In the morning, following Brahmah's instructions, he begins healing Heyoo who will not suffer from damage abilities.
Gecktar begins to cough and appears to be very tired. The chain of spells he has cast doesn't help.
(-5 Con and -3 Cha)
Brahmah Monday June 4th, 2007 8:24:46 PM
Gecktar doesn't look good, not well at all.
Back to Fffiffft - DM Donna Tuesday June 5th, 2007 2:07:47 AM
Winterglade has been able to manage to run and clear his head without running into something that wants to eat him for dinner...unless he wants to go looking for trouble..?
Shmooey and Fosdik carefully aid the Chosen down the mountains. It takes a full week for the group to do so, thanks to the Mummy Rot having at least some effect. DM OOC: that means you should have plenty of chances to cast more curative spells, etc. Try it. It might work.
Soon the family compound of the Sunsetter tribe comes into view. Shmooey and Fosdik want to go to their home, although they concede that the party might be better off going to Fffiffft, as the shaman there can probably help out with any of the lingering effects of the Mummy Rot (if any.)
Gecktar d6=6 d6=1 d20+7=20 d4=2 d20=7 d20+7=27 d4=3 d4=4 d20+7=14 d20+7=27 Tuesday June 5th, 2007 3:15:55 AM
(Second day damage -6 Con -1 Cha : he has Con score of 3 and Cha of 7)
Feeling more and more tired, Gecktar is barely able to stands on his feet the second day.
He exercises his will to stay awake and pray Domi. During all his meditation time he memorizes healing spells that will help him and the other to defeat the curse.
Cast remove curse on Brahmah caster level 20 success ! Cast cure disease on Brahmah (he will not suffer anymore damage loss) Cast restoration on Brahmah (heal 2 Con damage) Cast remove curse on self (caster level 14 failure) Cast remove curse on self (caster level 27 success) Cast remove disease on self (no more damage) Cast restoration lesser on self (+3 Con) Cast restoration lesser on self (+4 Con, back to Con 10)
After the many prayers he adresses to Domi, Gecktar seems satisfied with the result. He tells everyone that they will be safe next day or so and nobody will suffer from the curse anymore. He has to free Heyoo from the effect of the curse but the bear is not suffering from ability damage.
(Needs next day to free Heyon from the curse with the casting of two remove curse (CL 14 failure and 27 success))
Gecktar will cast as many lesser restoration as needed on the following days to heal all those needing it.
Winterglade Tuesday June 5th, 2007 4:37:30 AM
The centaur tags along, witnessing Gecktar's battle with the disease. Once again during this expedition he is feeling useless. He can't do anything to aid him, and he is reduced to carrying the gear for those who are weakened by the malady.
Flat-top d8+1=8 Tuesday June 5th, 2007 6:45:22 AM
Flat-top will put one hand on Gecthar shoulder, then touch his heal tattoo. His hand glows as he cures Gecthar of 8hp.
"There! Do you fell a little better now? I can do it again if you want?" smiles this center.
Zeoll Tuesday June 5th, 2007 6:58:09 AM
A trip of a full week gives the Chosen a lot of time to talk before reaching civilization. Zeoll sees this as a great opportunity, and a needed one. He initiates a conversation among the Chosen about their larger mission, their goals, and their plans for the future.
[OOC: I'll be e-mailing everyone later today. I'd like to have an e-mail conversation on these vital topics. I'll post a summary of the e-mail thread on the board later.]
Brahmah Tuesday June 5th, 2007 8:36:12 AM
"I think thats a good idea, the best actually. To Ffftt, Fffitff... to the settlement." Agrees the Captain.
Toros Tuesday June 5th, 2007 8:49:48 PM
Toros feels useless while his friends suffer from the illness and try to help for anything they may need on the way.
The wemic will continue to identify all the unidentified magical items in the mean time. (Dear DM, could you please tell the result of the "Identify" spells of Toros)
The Fffiffft Element - DM Donna Wednesday June 6th, 2007 12:49:31 AM
The party finds itself mostly cured up by the time they reach the village of Fffiffft. Rory the shaman welcomes them back to his humble cottage and insists on the Chosen remaining with him until all of their diseases and after-effects are completely cured up.
He is also quite in awe that the Chose managed to get the Black Sword from the clutches of the Veiled Queen, as well as keeping it from Vargas, too.
DM OOC: I'll be sending Toros an email as soon as I can--I'm in the middle of O.T. week at work...not due to stop until June 9th.
Winterglade Wednesday June 6th, 2007 4:50:17 AM
Winterglade replenishes his spell pool at the first occasion [standard selection of spells, but Protection from Evil in place of Shield of Faith].
"The sword remains an unsolved problem. Was Winterglade Vargas, he would assemble his next attack force with all haste and strike while the blade is still within his reach."
Somewhere on the way Winterglade casts Detect Magic on the dark weapon. He is interested in the magnitude of its aura and schools of magic involved [Take10 on Spellcraft check: 23].
Flat-top Wednesday June 6th, 2007 7:22:05 AM
Flat-top will try to warn Winterglade "Don't Mess with that Sword, Mate! but i know one thing, IT will mess you all up! IT has no mercy! IT want magic blood! So Don't mess with it. I don't waht you to KILL YOURSELF!"
Brahmah (Helm of Languages) Wednesday June 6th, 2007 1:22:26 PM
"Rory, thanks for the praise, but we might appreciate you keeping that quite as long as you can." Says the ranger seriously. "It's just one of those stories that don't need telling, you understand? Just between us right now friend."
"Flat-top is right, you shouldn't Glade, but I must admit, I too am curious about that evil piece of steel."
Spells Prepared: Pass w/o Trace x2, Snare
Resources: Rod of Lesser Extension 0-3/day Brahmah's Entangle Tattoo, 0-3/day Brahmah's Guidance Tattoo, 0-4/day Helm of Comprehend Languages & Read Magic Cloak of Comfort Toros' Lesser Philter - Shield x2 Detect Poison scroll x5 Bear's Endurance Scroll Three gold coins of Warrd Antitoxin x5 Silk Rope 50' Masterwork large composite longbow (Str+6) Arrow x37
Gecktar Wednesday June 6th, 2007 4:14:59 PM
He asks the Chosen about the way to destroy the sword : "Does anyone has any idea of the way to destroy the sword ? Do we know who created it ?"
Gecktar does know any simple way to get ridden of such object. A specially enchanted hammer may have a chance only if blessed by the hand of Domi Himself...
Back in the wemic town, Zeoll hopes that the Chosen can keep a low profile about the Black Sword. He begs Rory to keep mum abut it -- no fuss, please.
But Zeoll has more pressing needs. Evidently Rory knows about Vargas. Did the blackguard come through here? Has he or any of his people been seen here in the last week?
Zeoll also needs to track down the follower of Gargul that he seeks!
Gather Info checks on Vargas: 27, 26 Gather info checks on Gargul followers or other strangers: 31, 14.
Zeoll sees if he can buy a long thin box here, made of wood bound in iron, with a lock. If so, he wants to lock the sword in the box, and give the key to someone else. Any objections?
Magic in the Air - DM Donna Thursday June 7th, 2007 1:37:30 AM
The magic detection spells reveal that the magical stuff gotten from Vargas and his lackeys are fairly typical magic you'd find on armor and swords. (OOC: sorry, no +5 items here...move it along. ;D)
The Black Sword, however, comes up as VERY strong magic, VERY evil in alignment, and VERY VERY old in age. It is most likely the second oldest thing that the Taurs have ever had in their possession (the Heart of Domi being the oldest.) It is very powerful, too...as evidenced by anyone coming near it (within a five-foot radius) needing to make a Will save vs. DC15 or be seized by the need to take possession of the sword.
Zeoll's careful investigation proves that, yes, Vargas did, indeed, pass through the village--only a day or after the Chosen had left to go to the Sunsetter clansite. He and his group came slinking back through about half a day before the Chosen arrived back in Fffiffft...they boarded their ship and set sail immediately. They seemed to be headed north-by-northeast.
Flat-top Thursday June 7th, 2007 6:54:37 AM
"Zeoll! I'll take the key if you'll ever trust me Again??" The Center will make a strip of leader and takes the key, then ties it around his neck, "There! Now they have to go through me to get to the Sword!! They'll be in for a very good fight!"
Zeoll Thursday June 7th, 2007 10:42:54 AM
Zeoll says to Flat-top, with a bitter laugh, "Trrust you? I'm amazed that you all can trrust me -- afterr all, I was once an agent of the Sick God. Of course I trrust you, my frriend. At least, I trrust you will be trrue of hearrt, although maybe not always overrflowing with common sense!"
Zeoll's smile tells Flat-top that he is teasing him a little.
Well, if my best efforts at Gathering Info check did not turn up any Gargul-types, odds are there are none to be found here. Maybe on the eastern side of the island, where the more "civilized" wemics live, the merchants and traders.
Zeoll ponders how to find any Gargulites here on Liontaur Isle.
Well, might as well send out an SOS. Zeoll makes the rounds of the town, making it obvious that he is looking for followers of Gargul. He sings songs, tells jokes and stories, goes (respectfully) to funerals and births.
If all these fail to turn up anything, Zeoll urges the party to start walking.
"Why don't we cirrcumnavigate the isle? We need to find a Garrgulite! We won't find him orr herr at sea! Let's starrt walking!"
Brahmah Thursday June 7th, 2007 11:30:42 AM
"Trust is a very hard thing for me, but it is a funny thing, I trust anyone sent to the Chosen, regardless of previous alliances." The ranger smiles.
"Yes, lets walk."
"Who cares who MADE the sword. They are LONG dead, and GOOD ridance!"
Winterglade Thursday June 7th, 2007 12:00:08 PM
"Winterglade cares. Those capable of making it might have left behind clues about the way of undoing the bloody thing."
"Zeoll, Winterglade has been thinking about that dream of yours you told us about. That creature, Gimp was it's name, yes? It said: one is already on your island. Did it mean this island, or maybe the home island?"
Zeoll Thursday June 7th, 2007 1:35:50 PM
Zeoll clarifies for Brahmah. "No, my frriend. That is the whole point. The makerr of the Black Sworrd is not dead at all! It was Garrgul himself, the God of Death, who made the sworrd! Maybe he was not yet a god when he made it, or maybe he was an evil god then, although he is evil no longerr. But it was he who quested me to unmake the verry sworrd he had made. And now we must find a followerr of his to tell us how to do so."
"The most ancient of tales say that beforre he was a god, Garrgul crreated the rrace of drragons! If he could make drragons, think about how powerrful this sworrd might be!"
Zeoll says to Glade, "Huh! I assumed that he meant Liontaurr Isle, but maybe he meant Brridge Isle! Well, if we do not find any sign of Garrgul, then we can trry therre next. We arre morre likely to find passage nearr the settlements of the merrchant wemics than we arre herre, anyway, so we might as well keep walking."
Brahmah Thursday June 7th, 2007 3:17:33 PM
"I must have missed that part of your tale!"
"Well, we should travel to the Lands of Rest and return it to him? It was his folly, let him fix it. This sword caused death of innocence, how does he feel about this now, I wonder?" He is completely serious and of half a mind to tell Gargul his opinion to the God's face.
Sighing, the minotaur looks at Zeoll, "This was your mission. Was it something to help redeme you of your bad ways, or was it something Gargul wished?"
"Okay, I care not for this sword or its creation, I'm just happy Vargas is shot of it and wish to destroy it. Soon, if possible. Now, even better."
Then the ranger gets a strange look on his face. "What if they were getting this sword so they could cleave the Heart in two?! That would sunder what little we have done for unity... if I were Vargas, thats what I would do." He walks a little faster, shooting glances at the bag which the sword is in.
Zeoll Thursday June 7th, 2007 4:39:43 PM
"Garrgul quested me beforre he would let me leave his rrealm and rreturrn to the Wold. On my way back, afterr that, I was caught by Marteaus, and he made me a perrsonal offerr I could not rrefuse."
The liontaur's voice gets softer and slower as he says this, as if he wishes he did not have to tell the tale. But then he cheers up when he hears Brahmah talk of destroying it.
"Yes, a grreat weight will be lifted off me when this thing is gone."
Another Journey Begins..? - DM Donna Friday June 8th, 2007 1:38:17 AM
Zeoll orders his special lockbox for the sword. It takes two days to create and costs a mere 100gp (but it has a Good lock on it.)
Truly, there are no priests of Gargul here...however, many who may be asked agree that the eastern side of the island is likely to have a visitor who qualifies. The Chosen must go to see that for themselves.
Anyone who had Mummy Rot is cured of the disease and its effects (assuming the group has stayed for the creation of the lockbox.)
Whoever is holding the Black Sword (not literally, now, but whomever has it in their possession) must remember to make that Will save vs DC15 or be persuaded to take possession of the sword (meaning that you want to have it in your hand every chance you get and/or keep it on your person, rather than stowed away.)
Clarify, please...ARE the Chosen going to the east end of the island? It would take as long to sail around the island as it would to trek across it (about five days or so)...assuming that there are no encounters along the way.
Winterglade Friday June 8th, 2007 6:58:50 AM
The centaur chips in on the box (15 gp). "How do we carry it around, then? We could get a pony. Or make some kind of stretcher."
Flat-top Friday June 8th, 2007 8:19:09 AM
Flat-top listens to all the suggestions, then an Idea strikes him, "Does anyof you magic users have a Flying Spell? We could put that spell on th box, tie the box with a rope or ropes so to guide the darn thing as we go to the march?? That way the Black Sword could not influance anybody?"
Flat-top wonders if this will work??
Brahmah Friday June 8th, 2007 10:59:25 AM
Brahmah wants to trek across the island.
"Is the sword's ability to possess something verbal or is it telepathic, because I was thinking that perhaps a Silence spell or something that lasts longer and cuts out sound, might be a good idea."
He looks at the box. "I wonder if a permenant lock spell might not be a good idea. Sorcerers Lock or something like that. And maybe that Sepia Serpent Ward or whatever that is."
Brahmah Friday June 8th, 2007 11:00:08 AM
"Or maybe Alarm!"
Zeoll Friday June 8th, 2007 12:51:54 PM
Zeoll spends 100 gp, plus any other contributions (thanks Glade), and also buys a small cart. He ties a rope on it so it can be pulled from behind.
His idea is that we can lash the sword and box to the cart and pull it behind. Someone will have to stay in the rear just in case!
In that way the group can set off succcessfully.
Winterglade Friday June 8th, 2007 1:07:43 PM
"A Floating Disc would be perfect for the job. But it is not within Winterglade's spheres of power."
Cayzle OOC Friday June 8th, 2007 4:19:50 PM
Hey, Gilles and Tunc! Are you guys getting the e-mail messages about the future of the Chosen? If you have, then please add your thoughts and write back. If not, send me your e-mail addresses at cayzle@cayzle.com.
Posting Reports for Monday June 11th, 2007 8:01:17 AM
Game # 7 The Chosen of Domi For the week of June 4, 2007
Name-----MTWTF DMDonna--XXXXX Brahmah--XXX22S Gecthar--XXXOO Mosushi--OOOOO *Trouble is a coming?? Flat-top-XXXXX Winterglade-XXXX2 Zeoll----XXX22 Toros----OXOOO *Trouble Again??
Adm Ceil.
Flat-top Monday June 11th, 2007 8:04:01 AM
Flat-top looks around, "What a beautiful day! Come on Winterglade! Let's go for a run, this time I'll let you beat me!!" He start to run.
Winterglade Monday June 11th, 2007 8:11:13 AM
The centaur grins. "Excuse Winterglade. He has a humility lesson to teach." He is gone in an instant, leaving behind a small cloud of dust. Soon he and Flat-top vanish from sight.
Zeoll Monday June 11th, 2007 10:46:56 AM
Laughing at the antics of the centaurs, Zeoll continues to pull his sword-wagon by a long-enough rope that the sword cannot influence him. Or if someone else is carrying it, he urges them to use his cart.
Brahmah Monday June 11th, 2007 11:21:18 AM
The ranger shakes his head at the young ones and continues his conversation with Zeoll. "I think we need to work out a few things with tactics. Your plan was good...
But first, this sword business. I want to be well shot of that ruddy blade sooner rather than later. Any word from Domi or Gargul? I'd just as soon chuck off into a volcano... I've heard of a great epic about a ring and some halflings, and something about an evil lord. Seems they chucked into the fires and it was gone." He smiles. "I mean, there has to be a volcano close to this place." He looks around, somewhat sceptically.
"Thinking back to the story you told about our deal with Gargul, I don't remember ANYTHING about instructions about how to destroy it, or even where to go... or even a time of year or whatever..."
"I've been VERY distracted as of late."
Getting it Together - DM Donna Monday June 11th, 2007 1:00:48 PM
The group continues to debate some very good strategic points.
Zeoll's inquiries about a cart lead him to three or four different individuals who have what the villagers call a "harness cart"...it's a small cart that a single wemic (or four-footed Taur) can pull that has a specialized harness attached to the shafts so that the wemic pulling the cart can strap themselves in...like a horse pulling a cart, if you wish to use the analogy.
One of the owners of such a cart is willing to let his go for the trifling price of 25gp.
Zeoll Monday June 11th, 2007 1:14:47 PM
Zeoll tells the group what he has received in the way of guidance. "In a drream, Garrgul's Imp told me to searrch forr a serrvant of Garrgul. He said that the Garrgulite "is on yourr island alrready" ... but did he mean Brridge Island or Wemic Island? Eitherr way, by walking east we can get to the easterrn side of the island, wherre the merrchants tend to dock, and eitherr find the Garrgulite there or set sail for Brridge Island."
Zeoll buys the cart for eiher his own use or for whoever is hauling the sword.
Brahmah Monday June 11th, 2007 2:14:21 PM
"Gormless I'm not, but I have NO clue what that could mean. Your island, as we are here now, could mean Wemic Isle, as you are a wemic as well. Thats what I interpret. But if he meant, you plural, as in the Chosen, I would say Bridge Isle. I think we should stick around here on this island for the time being."
The ranger thinks a moment. "The dream makes it seem as if only one Gargulite could possibly be here. But they roam about everywhere. And are we looking for a Taur or human or what? ...Goblin! Gods are quite vague at times! He wanted you to get this sword, why not tell you straight!" Brahmah is beginning to think that the Gods are far too much trouble.
Brahmah Monday June 11th, 2007 2:16:35 PM
"And we must not give it over to Vargas in disguise either! We must be sure it is a true Gargulite and not an impostor!!
Someone prepare that Truth spell if you can!"
Gecktar Monday June 11th, 2007 3:54:20 PM
OOC : As I said in my email sorry for not posting but RL stabbed me savagely in the back :)
Gecktar begins "Maybe with some rest, I could learn a prayer that will help us. I think I could divine the way to reach this Gargulite. Except if he is protected against divination by his god..."
Toros - Tunc Monday June 11th, 2007 7:32:33 PM
Sorry for not being able to post much last week, I also had / made some difficulties in RL...
Unless I specifically know some email is sent, I hardly ever check my hotmail account recently, using my gmail account instead.
I will catch up with the posts and email communications ASAP.
All Ready to Go..? - DM Donna Tuesday June 12th, 2007 1:54:45 AM
Now that Toros is posting again, I've sent him an email about how his attempts to Detect Magic on the items went.
Everyone gets ready, and unless there are last minute additions/changes to the plan, it seems that the group will be setting off on an overland route to the eastern end of the island from Fffiffft.
Tell me who has the sword (in the box, so far) and who will be standing what watches for the four nights the group will be traveling (four 3-hour tours of duty per night.)
Winterglade Tuesday June 12th, 2007 6:37:57 AM
"Winterglade is ready to go. Sticking around here achieves nothing. Let's move."
Every night the centaur will doze through the first watch and remain awake throughout the rest of the night.
Flat-top Tuesday June 12th, 2007 7:11:56 AM
"Now that's what I call Excersize" Flat-top tell Winter glade, "I want to take the first watch and stay awake for another watch with Winterglade before I nap." then He turns to Zeoll, "As much as I hate that Black Sword I will help you pull the wagon. Two strong shoulders are better than one!"
Brahmah Tuesday June 12th, 2007 12:15:39 PM
Brahmah will suggest a Magic Circle from Evil cast on the box or those who watch the sword. He offers his Rod of Extend Spell to whoever can and is willing to cast it. "It may not last an entire watch, but it should help for a time."
(OOC: Friends, if you are a cleric whose God has Protection as a Domain (and you have chosen to take that domain), please remember your Granted power... ***** You can generate a protective ward as a supernatural ability. Grant someone you touch a resistance bonus equal to your cleric level on his or her next saving throw. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day.
*****
It will also help for a short time.)
Brahmah Tuesday June 12th, 2007 12:16:42 PM
OOC: Ow yeah, its a lesser rod of extend... 3rd level or less.
Zeoll is ready to go! Tuesday June 12th, 2007 9:42:57 PM
Zeoll is glad to be walking next to Flat-top. "We have both felt the influence of darrk forrces on ourr brrains, my frriend! So let us worrk togetherr to destrroy this piece of darrkness!"
Zeoll is looking forward to seeing his homeland, and as the party walks east, he tells stories and legends of wemic people and places past.
Toros Wednesday June 13th, 2007 1:16:14 AM
"Right, lets go!" Toros feels good, while everyone is ready to move and he tries to catch up with others, in spite of all the recent difficulties.
OOC: Dear Donna, thanks for the email, but, Toros has casted Identify, not Detect Magic, in order to identify the unidentified magical items.
DM Tapping Foot - DM Donna Wednesday June 13th, 2007 1:17:14 AM
So far, everyone's ready to go, with Zeoll and Flat-top volunteering to pull that cart with the box that has the sword in it, but only Winterglade and Flat-top have mentioned watches at all.
Keep this up, and I can guarantee that your party will very likely have something nasty and ugly sneak up on you in the middle of the night.
Watches for the trip, please.
NOTE TO TOROS: oh, snap! My bad. Okay, here's the list of items gathered up from Vargas, Thalis and the dead minotaur in the mummy snake pit:
Toros Highlight to display spoiler: { 1 large unholy adamantine longsword, +1 adamantine breast plate w/ SR 13, +1 adamantine heavy steel shield of blinding, Ring of freedom of movement, Ring of Shield Friend, Pearl of Power 2nd lvl, Cloak of resistance +3; +1 large rapier of wounding, 3x mw poison daggers, +1 studded leather, Ring of Protection +2; +1 Greataxe, +1 Breastplate, Cloak of resistance +1. }
Gecktar Wednesday June 13th, 2007 3:28:40 AM
Gecktar will take the second watch. As Glade, he has no need to sleep much, but he must rest and meditate to get back his spells.
OOC : Gecktar has the protection domain and can cast circle magic against evil. An extended version would last 2h20 with his power domain, he will help one watching for 3h20. But only one... I don't know if it is really efficient...
Winterglade Wednesday June 13th, 2007 3:52:17 AM
"Winterglade has a short duration power that protects the mind from evil influence. Should somebody fall to the sword once again it should break its influence over his mind."
Flat-top Wednesday June 13th, 2007 8:13:01 AM
Flat-top will sleep as far away from the box as possible. "No use in taking chances!"
Zeoll Wednesday June 13th, 2007 11:12:52 AM
Zeoll's standard operating proceedure: Sleep the first watches and take the dawn watch.
On the trip, Zeoll preps these druid spells:
Level 0: Guidancex2, Cure Minor Wounds x2 Level 1: Entangle, Speak With Anim, Charm Anim Level 2: Fog Cloud, Tree
Zeoll sleeps each night in Tree form (lasts six hours extended. If he has not yet cast it, he uses the Speak with Animals each night to ask local fauna about news and dangers in the area.
Brahmah (Alarm on box 8 hours) Wednesday June 13th, 2007 1:17:30 PM
Spells in effect: Alarm
"Toros, I saw you cast casting something looking at those items. What are they? What do they do?"
"Is anyone using the rod tonight?"
After his watch, before bedding down, the ranger casts Alarm on the box for when he sleeps. He sets the alarm for an AUDIBLE NOISE (password: Kayleb)[DM ruling please. If the Alarm is cast while everyone is in the area of effect, will it go off immediately? Or will it only go off when something crosses the boundary? :)]
Prepared spells: Alarm x2* and Bears Endurance.
------------------- Heyoo stays close to his minotaur friend and occasionally sniffs the sword box and growls.
The bear will stay close tonight, not venturing away from camp.
Brahmah Wednesday June 13th, 2007 1:18:37 PM
OOC: CORRECTION, Brahmah will cast Alarm BEFORE any watches start.
Brahmah OOC Wednesday June 13th, 2007 4:58:41 PM
OOC: Friends.... make an effort to welcome Adam, new member of the Chosen!
I'm sure if he has access yet, but when he does, make him welcome! :)
Toros Thursday June 14th, 2007 12:26:20 AM
Toros shares the information with the Chosen the magical items identified during their travel.
1 large unholy adamantine longsword, +1 adamantine breast plate w/ SR 13, +1 adamantine heavy steel shield of blinding, Ring of freedom of movement, Ring of Shield Friend, Pearl of Power 2nd lvl, Cloak of resistance +3; +1 large rapier of wounding, 3x mw poison daggers, +1 studded leather, Ring of Protection +2; +1 Greataxe, +1 Breastplate, Cloak of resistance +1.
OOC: Many thanks Donna!
Well come Adam, hope you enjoy!
Gecktar Thursday June 14th, 2007 3:33:41 AM
Gecktar thinks about the ways to protect themselves from the sword. "Casting spells before hand is not the solution I think. If Glade and myself could break the domination the sword could exert by casting some protection spells it could be sufficient. Every watch should have two Chosen and Glade and Gecktar should not be in the same. This way we would always have someone to cast a protective spell."