This Never Happened Before (DM/Al) Monday June 11th, 2007 10:20:50 PM
The scuffle continues on the floor. Arrows shriek through the air trailing orange flame and holy light. A blossom of fire speaks of Randall's presence down behind the edge of the Raised Level.
"WAH! What's going ... " Peerimus stuffs the ring back into his haversack. Rising up over the edge of the altar, he begins raking things to himself.
Then Peerimus is bathed in light as each of the Five Artifacts again pulses with the purest white light.
For each and every one of the Children of Chaos existence becomes an endless expanse of infinite and infinitely changing color. But there is a oneness to the confusion. When all is a tulmut, all is the same. Through the chaos is the connection. Each to each other. Each other to others still. Stretching out and out. Expanding and spreading, returning to spread further and further and ...
+++++++++++++++++++++++++++++++++
The gentle sound of waking birds. The pale, welcoming translucent light that comes to eyes cracked ever so slightly to the new morning. Bones ache with the deep and comforting presence that comes with long acquaintance. Each pain whispers its story, many times told. Muscles complain with familiar voices at being prodded into movement.
But such is old age.
Peerimus Wakes (DM/Al) Monday June 11th, 2007 10:21:33 PM
Peerimus awakes to the familiar sound of his bubbling brook. The glade outside Heranmar had been the constant home, even as it changed through every season of the past fifty years.
"Shhhhh, don't wake him too suddenly." It's the voice of the girl, Ashahn. "Yorrick wakes a bit cranky in the mornings lately."
And certainly, she was right. She had a way with animals, that one did. Especially Yorrick, even as cantankerous as he had become in his old age, he doted upon the girl. It was clear that young Ashahn had a bond with the bear as well, as she seemed to with the very woods around her.
She would be first to lay a hand upon the head of the sleeping bear. Then the others would follow. The children of Heranmar, come again today, to play in the woods of the Old Druid. They had begun coming here a few years after the City Wall had come down. No need for it with Peerimus and Yorrick as protectors. The druid knew that the others were similarly occupied, across the continent. It had been years since he had seen them. The elfish-ranger, the rash monk, and the priest of the strange Northern deity, and the man turned dwarf who had returned to the Elennian Peninsula on the Northern Continent.
A good reminder. The ship bearing Firn'gaer back from the North should be docking today. He would have to into town today and meet it. Peerimus rises. The Mother and Father have been good to him, but still the pain of age slows his movements. A glance out the window reveals the same dark clouds that had arrived two days hence. Strange. And he had sworn that the weather would come clear and sunny for at least the next week or so.
Attempting to contact Niobe again would have to wait. Gathering the cadre back together after the Great Migration had sundered the lands has been slow. Those in touch with the Land have been shy since then. Never the easiest to contact even before then. But the boat would be here soon. Best get ready to meet it.
Firn'gaer Wakes (DM/Al) Monday June 11th, 2007 10:23:08 PM
The creaking rhythm of the ship, the tang of salt spray as they cut through the water. Ah well, at least it's safer than the Teleport that had landed him in frozen Ice Vein so many many years ago. How many ocean trips had this been? Seven? Ten? More within the last fifty years? Odd that he had lost count. You'd think memory should get better with age not worse.
This time, at least, there was a mission. The Great Schism had destroyed the Guild on the Southern Continent. Last time he had been to Hook City the ruins of the Star Mage Tower had still been under quarantine. After seven years smoke had still risen from the blackened remains and it had still been deemed too dangerous to approach. But now the Guild from Plateau City had deemed it time to re-establish a presence. And who was it who had the greatest experience in the South? The least they could have done would have been to provide a little more comfort for the journey.
First thing, though, would be to visit Peerimus in his glade outside of Heranmar. That is, if he was not already waiting upon the docks when the ship arrives.
The gnomish wizard looks up at the curious clouds, dark and rainless. They had appeared three days into the journey and had not abated since. Odd sort of weather. Even for the sea.
Vinder Wakes (DM/Al) Monday June 11th, 2007 10:23:35 PM Who are you? You don't belong here. You understand? You don't belong here.
The voice is familiar.
Get them out. They need to get out. They need to find themselves. Help them. Will you?
Vinder awakens from the dream to the creak of wood and the sound of splashing waves. The suface underneath him rolls gently. A ship. He is on a ship. The sky above is gray. But this isn't where they just were. It was a Crypt. Somewhere. Now this.
Standing at the rail is an old gnome. He looks like the gnome that the group he was with found in the passageway somewhere in the Crypt, but this one is much older. Vinder looks down at his hands. They're the same hands they've always been. He feels his face. The same. He's not older. What was that gnome's name? Firn'gaer? Could this be Firn'gaer? There's tattoo on the back of this one's hand. It looks like a mirror with three legs on it.
The thought causes Vinder to turn his own hand over and check his own tattoo. It's changed back, and become the same broken pinwheel that hit had been for most of his life.
What's going on? And what was that voice?
Trace Wakes (DM/Al) Monday June 11th, 2007 10:24:00 PM
"Trace!" Her voice. How many years had it been since he had taken her to wife? She had been there in the midst of the field of battle, the last battle of the Elf-Dwarf War that had split the lands asunder in the Great Migration. It was hard not to take one's eyes from her then. It is possibly more so now. Alissa Everspring, the love of his life, and one of the few that he has ever met in his long elfish life who was better with a bow than he. Today there is a different timbre to her voice. Trace turns to find her face flushed with excitement as she makes her way towards him across the web of bridges that span the mighty trees that make up their elfish town.
"Fair winds, oh Honored Defender of our elfish woods." She flashes an impish grin. "I'm not sure that our child will be able to work her way out of the shadow of the reputation you made during the Dwarfish War, but each branch will grow in its own direction." A sparkle touches her eyes.
"Yes, my love. That's right. I am with child."
Durgan Wakes (DM/Al) Monday June 11th, 2007 10:24:26 PM I don't know you? You don't belong here either. You understand? You don't belong here.
Something about this voice. Where's he heard it?
Get them out. They need to get out. They need to find themselves. Help them. Will you?
Green leaves and brown bark greet Durgan's eyes as he opens them to the day. That, and a fifty foot drop to the forest floor below. The dwarf rises from a platform grown from the very tree itself. Bridges span the dizzying heights between the trees. Elves go about their business throughout. Where is this? They were in the underground crypt fighting those undead!
Voices come from nearby. It's that elf with the bow. Trace. He's speaking to a she-elf. Attractive. As elves go. Trace looks older, more mature. As he raises his hand, Durgan spies the tattoo. It's a fork with long prongs.
The thought causes Durgan to turn his own hand over and check his own tattoo. It's changed back, and become the same broken pinwheel that hit had been for most of his life.
What's going on? And where in Moradin's Forge had he heard that voice before?
Savin Wakes (DM/Al) Monday June 11th, 2007 10:24:58 PM
Savin wakes up next to Reena. Today is another one of those days that feels of wrongness, though for all of the numerous days that have been like this since the Children of Chaos had gone their separate ways, he cannot put his finger on just what might be wrong about it.
Rising up upon one elbow, he looks down upon her sleeping face. The woman has aged well. Her face still shows strong lines, despite the many wrinkles. And though her skin is spotted with age, the tone of her muscles is still firm. Though she's left the fighting to others, there's still plenty of work for a good, experienced caravaneer. Especially with the lands shifted after the Great Migration.
Down below, the sound of a shifting chair comes from below. Their son, once again come in after a night out with his friends.
Savin rises without waking Reena and pads into the Common Room. The Inn had done well over the years. The location near the docks of Hook City was idea. It had been a good purchase in many ways. And it had been good for the City to have him here. Especially when the Star Mages went to war with each other.
Severian sits with his chair tipped back, feet up on a table, a thing he's learned, no doubt, from his deadbeat friends. The boy, no, a young man now, quickly takes his feet back down upon seeing Savin enter the room. Then he rolls his eyes and turns away. He reaches out to the mug -a mug so early in the morning?- and a gold flashes upon his hand. A ring. A ring with a red stone, that to Savin's eye could be nothing but a ruby. How could he have gotten such a thing? It must be worth at least seventy five to a hundred gold pieces.
Randall Wakes (DM/Al) Monday June 11th, 2007 10:25:30 PM Hey you two. Your not from here. You understand? You don't belong here.
There's a tantalizing familiarity to the sound of this voice. Where's he heard it?
Get them out. They need to get out. They need to find themselves. Help them. Will you?
Randall wakes up in what can be nothing other than the common room of an inn. His bottom feels numb, as though he'd been sleeping on the hard chair all night. Small movements on his shoulder tell the wizard that Fluffykins is still with him.
Across the room a young man quickly brings his feet off the top of his table and sets all four legs of his chair upon the floor. The act draws Randall's eye to the cause, an older man with a look of disapproval upon his face. Wait. That's the one that he had met in the ... In the Crypt ... which is no longer here ...
Savin. That was his name. But he looks so much older. Randall raises his hands to check his own age and notes that that tattoo he's grown up with all his life has changed back, and become the same broken pinwheel that hit had been for most of his life. The thought remembers him to the fact that the others in the group had shared similar tattoos and he eyes the hand of the older man who might be Savin. It's there alright. But his is shaped like a pendant. Or, an Amulet.
What's going on? And where he heard that voice before?
Quinn Wakes (DM/Al) Monday June 11th, 2007 10:26:03 PM
The voices of the workers calling to each other come through the window from down the street. There is the sharp clink of steel against stone. Quinn deMarco wakes to the reminders of his great work. The Temple of Gargul is nearing its completion. It would have been done years ago. Funds had not been a problem, especially with the establishment of shipping route to the Northern Continent twenty-five years ago. They love Gargul up there.
If those Star Mages hadn't been so blasted irresponsible with their war. Releasing power like that was bound to have its consequences. You wouldn't find a mage alive today who wouldn't deny that it was the Great Schism that cracked open the Rift and unleashed the hoards of Undead upon Threshold. Even Firn'gaer hemmed and hawed about it.
From outside the window comes a tremendous crash. Quinn rises. Even without the armor it's getting difficult to get up and down the stairs. It remembers him to the time his leg became cursed. Thank Gargul he had fixed that as soon as the group had returned from Koshe Marr. As Quinn from the front door a young man comes rushing up. Lester. Yes. Willow's son, the cleric reminds himself.
"Quinn, Sir, we've had another accident, Sir. A block from the upper reaches of one of the buttresses. He shakes his head in disbelief. I don't know how it could have come loose, Sir. It's a wonder no one was hurt.
Kazak Wakes (DM/Al) Monday June 11th, 2007 10:26:25 PM I don't know you? You don't belong here. You understand? You don't belong here.
Go away, Voice. Where'd you come from? Where's he heard it before?
Get them out. They need to get out. They need to find themselves. Help them. Will you?
Kazak wakes up atop a pile of cut and quarried stone. The sky above is open, not the blessed quiet of the caverns. Where'd the undead go? What is this place?
Across the cobbled street are two humans, one young and one old. Come to think of it now, the old one looks familiar. Who else would have two crazy tattoos on his face, one under each eye? That would be the one called Quinn. The one with the vampire father. But this one is much older. What's going on?
The thought of tattoos draws Kazak's eye to the man's hand. Sure enough. He's got that tattoo as well. The dwarf lifts his own hand only to notice that it's changed back, becoming the same broken pinwheel that hit had been for most of his life. He looks at the old Quinn human again. His is different. It's a Circle now.
What's going on? Where's Durgan? And where had he heard that voice before?
JimF/Quinn Tuesday June 12th, 2007 8:34:43 AM
Hi Al,
I am confused as what you want us to do? Are we retired? Do you want us to roll new characters?
DM/Al - OoC Tuesday June 12th, 2007 8:57:30 AM
Good question, Quinn. And I'm sure the others are asking similar questions so I'll post this to the board rather than answer your email. But, as you emailed and cc'ed with Savin and Kazak's addresses, I'll use your characters as examples.
Ask yourself: From reading all of the details, does everything feel right?
For Quinn and Savin, I've presented you with your own problems. There are leads in your posts. Act in the character presented to you in your post. If you're described as 50 years older, then act 50 years older. Follow the clues. The story will unfold.
Kazak, you have a different problem. You might have noticed that you're on the outside of all of this. Being on the outside, you have your own agenda to pursue. There are clues in your post as well.
Read the posts intended for each other as well. Though you can't respond to their information, reading the other posts should give you and idea of the pattern to things.
If you're still confused, please email me.
-----------------------------
Al, Do we have any recent knowledge of the battle we just left? Is Quinn dismayed that he did not get a chance to kill his father? Is QUinn higher in level and that is why he is building the temple? Does Quinn feel those 9th level summoning spells rolling around his brain?
JimF
++++++++++++++++++++
If you don't know, then ask those questions IC. --Al
Vinder Tuesday June 12th, 2007 11:26:36 AM
Vinder looks about at this new landscape. He massages his eyeballs and looks again.
What happened? He covers his face with his hands, blocking out the external distractions so he can think.
He had been fighting just a moment ago. Fighting! I was fighting my friends!
The visualiztion of him stabbing Kazak made his heart lurch. And then a magically enlarged Savin had tackled him, and he and the two Dwarves started hitting him. Vinder felt the anger and growled low in his throat. Yeah, he had stabbed Kazak with his blade and had probably needed to be taken out, but it was still a fight, and Vinder was a fighter.
He struggled to push all that away. I'm not fighting, anymore, he thought. Maybe they knocked me out and I wound up here.
Removing his hands from his face, he looks at Firn'gaer. He looks older. I couldn't have been out for that long. And I haven't aged. He looks at himself again just to make sure.
Shaking his head, he finally begins to move towards the gnome. Maybe he knows what's going on.
"Firn'gaer? It's Vinder. Where are we? What's going on?"
Peerimus Druid of Heranmar Tuesday June 12th, 2007 11:49:27 AM
Peerimus wrinkles his nose at the clouds in the distance, something gnawing at the back of his mind. The girls' giggle as Yorrick assaults her with a tongue completely drops the thought and splashes his face with a smile. Peerimus reflected a bit as he watched her, she was indeed very special to Mother and Father and not for the first time did he speculate to more than human blood running through her small veins. The wood would be well kept in her hands when he finally laid down from his toiling to rest. The wood grew well with the acres he had added, but enough of that he had a small walk to town this day to see an old friend. Peerimus moved into the sun and stretched out a hand, "I could use a helping hand Lythian." He cooed to a red tailed hawk in a nearby oak. The thought of the clouds had returned and he was not so old to dismiss such things lightly. Perhaps more ill of the Star Mages folly was heading this way. The hawk's head bobbed at Peerimus spoke to him, "Would you mind after breakfast a brief flight towards those clouds to see what you can see?" The hawk seemed to shrug, twisted its head about for a moment and then nodded. Peerimus smiled, "Thank you." The awakened and magically protected avian then took flight and Peerimus picked up his staff. His back was a bit tight, yes Father and Mother had been very kind to him and were it not for their blessings he wondered if he would be still walking anywhere really. Goodness perhaps Yorrick is starting to wear off on him, crotchety indeed.
"I am going into town to meet an old friend of ours. I am not sure when I shall be back, but it will not be too long." Peerimus started down the well groomed trail, reaching up for an apple as be passed beneath a fruit filled tree. The branch descended of its own accord to greet the druids hand and then he was away.
Quinn Tuesday June 12th, 2007 1:27:40 PM
Quinn's thoughts are slow to catch up, Willow had a son? When did Willow get married? as Quinn tries to puzzle out his new surroundings.
Quinn tenses as he thoughts race quickly back to his memories of the Koshe Mar and hi body rebels. "What happened to my youth? I will feel that tomorrow? What became of the abomination that was my father?" Quinn muses as he relaxes, but only alittle.
Quinn focus's on his spells inventory and lists them off one by one, If I am older, I should have been granted more gifts from Gurgul to further his works, Quinn thinks to himself again.
Quinn finally focues on the boy "Take be to the problems my son, lets see if a wall of stone can help." Quinn reaches back into his memory to find if he has any wall of stone spells memoried and any summon monster IX spells as an earth elemental of huge size could also help.
Kazak Tuesday June 12th, 2007 6:24:04 PM
Waking up Kazak lays still ......listening for nearby sounds......slowly sitting up he looks about.....his steel grey eyes cast about taking stock of his surroundings.....the dwarf slowly gathers his thoughts......" where's Durgan?.....he must be about somewhere....his dutyful brother......rock solid pillar of strength......" ponders Kazak
As Kazak peers skyward....."ah a beautiful day.....blue sky above ...solid stone underfoot"
slowly the 4'1" dwarf's attention foucus's on the duo across the cobbled street "hmm....he looks familar." moments pass as Kazak study's the two......his eyes settle on the old man's tattoo's ......Kazak eyes shift back and forth between the older Quinn's tattoo's and his own....."they should be the same.....they were once......his is completed.....mine is still broken.....wonder what that means ??....guess my journey is still an open road"
Thoughts cross the dwarfs mind as he ponders the differrence " the voice .....who's voice ???....i've heard it before.....haven't i ??...why don't i belong ??....i don't understand .."
Soaking up the sun's warmth for several more moments....." well i better get moving...cuz if Durgan catches me just sunbathing he'll kick me for sure " mutters Kazak
Slowly rising to his feet....Kazak dusts himself off and slowly approaches the older Quinn and the young boy
" Excuse me sir .....you look familar....and old friend possibly.....your name wouldn't be Quinn by any chance would it ??"
"I'm Kazak of the Stonewall clan ...i awoke across yonder.....i'm unsure of me where abouts.....and how i got here.....i'm hoping you can be of help is this matter .
Savin Tuesday June 12th, 2007 8:23:45 PM
Savin feels a strange itch. Something is not right. He stares down at his callused hands and sees back into the distance past. His hands were stained with blood. Whose blood? It was in an inn like this one. In a darkened hallway...why does this memory plague him? He has seen much blood over his career.
He looks up distracted by his son. "Where have you been? When I was your age, I was already out helping people. Not drinking my life away. Put that mug down and help clean this place up!"
Savin looks down at his hands again. They are still strong but he again remembers the blood. A flash of a memory comes to him. Reena's blood. Why are his hands stained in his wife's blood? Why does he remember her dying when she is upstairs in their bed? What is going on?
Randall and Fluffy Tuesday June 12th, 2007 9:17:27 PM
{ DANG! Not again! This is getting tiresome... and severely cutting into my profit margin. Fluff, you awake girl? }
:: Randall grasps the side of the bed and squeezes it, testing his strength. Randall then looks around for his gear. His haversack and his staff in particular. He feels at his waist for his spell component pouches and his dagger. ::
{ Well, I wonder if this is real or not... Fluff? What do you think? }
"Well boys, how long have I been out for? "
DM/Al-OoC Tuesday June 12th, 2007 9:46:57 PM
6 out of 9 posts. And I've just arrived at the hotel after a day of driving. There's a reception for the conference downstairs. I'll get something to eat and then try to get a post in.
Working on this laptop is going to be a challenge in typing.
Firn'gaer & Rufus Tuesday June 12th, 2007 10:09:36 PM
Firn'gaer looks up at the darkened sky and his mind is drawn back to what was only moments ago.
The crypt and the last piece of the Chaos Items
Is this a side effect of all the items being brought together or is the old wizard just going mad from age. It could be a vision from the Crones. That was always one of their tricks.
Firn'gaer continues to ponder the possibilities, but mostly he just looks up and out over the water. He takes out his pipe and light a bit of his favorite tobacco.
"Rufus these days have been quiet. Even with the travel over the water back and forth from the lands in the north I have always enjoyed this journey."
I just wish it was warmer. You how my arthritis acts up in the cold.
"That I do, but I do try to forget. I wonder how Peerimus is doing these days. It's been a while since our last visit south."
I want to see Savin.
"I know, I know. Reena gives you some sweet breads. That's why."
Not true...okay, maybe.
"Thought so."
The two watch the waves and water and enjoy the open waves both knowing that despite their greatest hope, that this is real, they feel that at any moment they will find themselves someplace much less hospitable.
Durgan Tuesday June 12th, 2007 10:36:48 PM
Durgan shakes his head as he awakens. "More durned magic. I told them no good would come of it. What happened to the good old days of smashin' orcs? Brother is that you?" Durgan hears a voice but his brother is nowhere to be seen and the only ones present were those elves. Was that Trace? What happened to the crypt? Durned magic. Who was the voice?
Durgan gets up and walks over to the elf couple. "Trace, is that you boy? Where are we and what happened ta the crypt. And when by Moradin's great beard did ye find time ta find a wife and have kids?"
Trace Tuesday June 12th, 2007 11:06:38 PM
Trace is brought out of a blank stare when he hears a womans voice, his wife. Oh how beautifull she is and his memories of them together flood into his mind like a movie. "Hello dear......wha , wah... a girl, a child..thats wonderfull", a bit of dread and wonder that is sitting on Trace is quickly swept away by the situation as the thought of a daughter on the way by his ......beautifull wife.
Trace is then turned again when the voice of another is upon him, again memoires flood into his mind, this time it is Durgan. The dread tries to creap back in but Trace brushes it away with the site of his friend and all he can do it tell him the wonderfull news of his expected daughter. His pride and joy of the moment sweeps him away.
Peerimus, Firn'gaer and Vinder Together (DM/Al) Wednesday June 13th, 2007 12:24:11 AM
The children wave and call farewell as Peerimus leaves the grove. Ashahn is the last to return to play, watching until the old druid disappears behind a bend in the trail. The white buildings of Heranmar still shine, despite the overcast. Best move the town ever made, taking down that wall. A few townsfolk, tiny figures in the distance, raise their hands in greeting as they recognize the old druid. Peerimus walks across the grassy sward and crosses the road on his way down toward the docks. A glance up into the sky reveals no sign of the hawk. But, it would take it some time, of course, to fly as high as the clouds and then return. Peerimus notes that the apple has a soft and infirm feel. It's skin has a flat unhealthy texture.
The shoreline draws near as Vinder gathers himself and Firn'gaer, pondering past, present and what might be, converses with his very aged rat familiar. The white washed buildings of a town draw closer and closer, the goal of the dark ship, the docks. It's a place that Vinder has never seen before. Small for a town, but clean, pleasant and appealing. To Firn'gaer, returning to Heranmar is like coming home. There on the docks waits a figure dressed in white. He raises his hand. Peerimus.
Vinder speaks to Firn'gaer, but the old gnome, so wrapped up in his own thoughts, appears not to hear.
Wake them. They have us. You can see. Help them find the way.
Vinder hears the voice again. This time he's awake for it. The voice, it sounds like ... it sounds like that voice from the brass circle that Peerimus brought out during the fight in the crypt.
Trace and Durgan Together (DM/Al) Wednesday June 13th, 2007 12:24:43 AM
Trace turns from his radiant wife at the sound of a familiar voice. It's Durgan. All through the Elf-Dwarf wars they had fought side by side, halting conflicts when they could, sometimes hunted by their own people, one side or the other. Trace greets his friend and gives him the good news. No doubt he is here in response to the message. The creature that has been stalking the elfish town in the treetops is still at large. Another partially eaten body had been found just this morning.
The elf Trace had looked at Durgan with a strange stary eyed gaze. Well, possibly not so strange given the news of the unborn elf-child. But then he goes on as though they'd been friends forever rather than having just met in a crypt full of undead. What's with that anyway?
Wake them. They have us. You can see. Help them find the way.
Durgan hears the voice again. This time he's awake for it. The voice, it sounds like ... it sounds like that voice from the brass circle that Peerimus brought out during the fight in the crypt.
Savin and Randall Together (DM/Al) Wednesday June 13th, 2007 12:25:21 AM
"Pooch the morning, Da. If I don't dunk the wissy, I'll pain the nog for the rest of the day." The boy drains the rest of the mug then pushes it away with an unsteady hand. Young people today. Sometimes you'd barely think they were speaking Common. "You know what they say about you Da? Spider and Remmy and them? They say you're filthy with the goppie. So why we live here? High smelling rich, they say you are. But you put me and Ma down here on the Docks?"
There's the creak of stairs and a soft sigh.
"Do as your father says, Severian." It's Reena's voice, and there she stands upon the stairs.
Then another voice from across the room the man says something about being out.
Randall tests his strength and finds the effects of the Shadow's touch now apparently gone. All his gear appears to be intact as well.
{ I don't know, Randall. It looks pretty real to me. Sounds real. Smells real. Everything. }
Outside the window, Randall sees the familiar skyline of Hook City. Except ... where is the Star Mage's tower? It's not there.
Wake them. They have us. You can see. Help them find the way.
Randall hears the voice again. This time he's awake for it. The voice, it sounds like ... it sounds like that voice from the brass circle that Peerimus brought out during the fight in the crypt.
Quinn and Kazak Together (DM/Al) Wednesday June 13th, 2007 12:26:00 AM
Quinn tries to piece together memories of the past fifty years. It's a jumble of weddings and births. Deaths too. His power and wisdom had grown over the years. Perhaps a spell would fix this damage to the temple. It is so close to completion. But spells would have to wait for the morning's prayers to Gargul. Young Lester points, and Quinn raises his eyes to the mighty edifice that he's spent years raising. The Temple of Gargul. Four spires skewer the skies with a fifth in the middle. Flying buttresses of quarried stone support the solid walls that rise five stories into the air. Magnificent.
And there at the foot of the wall, shattered wood from crushed tiers of scaffolding with an block of stone as long as his arm lying in the middle. If anyone had been beneath at the time, they would surely be dead. And up above, the perfect square cut outline of the niche from which the stone had come. Even with Quinn's weak old eyes, the square hole is plain. How does a thing mortared in with its other stone bretheren suddenly slide out and fall to the ground? Another mysterious accident.
"Some are saying the Temple may be cursed," Lester says as though reading Quinn's thoughts.
Then a voice comes from nearby. It's an armored dwarf, and he offers to help.
"This is Master Quinn deMarco to whom our Lord Gargul entrusts the protection of the entire Southern Lands," the boy replies to Kazak with pride in his voice. Looking up at the place from which the large block of stone had fallen, Kazak's stone trained eye cannot imagine anything short of an earthquake that would cause the block to drop out of such a clean cut hole.
Wake them. They have us. You can see. Help them find the way.
Kazak hears the voice again. This time he's awake for it. The voice, it sounds like ... it sounds like that voice from the brass circle that Peerimus brought out during the fight in the crypt.
Peerimus Druid of Heranmar Wednesday June 13th, 2007 9:44:29 AM
Peerimus smiles and raises his hand, the boat was docking, but it would be another few minutes to be secured and that old codger Rufus won't be letting Firn`gaer get off until the ship is. The smile fades again and the druid looks down at the apple. Another thing that simply was not right and was there a young man standing near the old wizard on deck? Again the druids eyes are drawn up to the clouds the hairs on his neck rising. A sour look comes over his face. He felt old, far older than his memory of old Peln recalled. The druid patriarch of his commune so many years distant.
Peerimus moves across the dock and lines up with the boarding plank. Blast if that other man did not look familiar, but then over 50 years of adventures and travels across the south. So many faces, so many fallen friends and families. They did tend to jumble and take on the malaissed hue of familiarity even where one did not exist.
"Firn`gaer, my dearest friend." he greets the gnome with a great smile and the old spark of life and mischief leaps back into his eyes. "Too long, far too long I'm afraid. Come Yorrick will want to see you as will Mischief, Scuttle and Oak."
Vinder the Hilt Wednesday June 13th, 2007 10:49:07 AM
Vinder's brow furrows at Firn'gaer's inability to notice him.
Old fart! he thinks. Can't hardly hear, anymore.
As he reaches to jostle the elderly gnome, he sees the town come into view and another old man, this time much taller, on shore waving to the boat.
Vinder raised his hand to his eys. Is that Peerimus?
Shaking his head, he turns back to Firn'gaer, his frustrations now replaced by confusion. Pssssh! This is weird.
He touches Firn'gaer on his shoulder and nudges him lightly. "Hey! Old man! It's me, Vinder! What the heck's going on? Where are we?"
Durgan Wednesday June 13th, 2007 4:28:17 PM
As Trace and his...wife? celebrate the addition to their family, Durgan's mind reels. Foul chaos magic. That's what it is. But now what? The elf is obviously out of his wits. Maybe dwarf sensibility will help.
"Trace, mebbe ye are out of yer mind or surely I am. But it was not but a few moments hence when we were fighting Quinn's vampire father in the crypt. Do ye remember? Look at me axe, there's still crud on it from the undead creatures, I haven't even had a chance ta clean it yet. Ye don't know me very long, but rest assured I am fond of keeping me weapons clean and cared for."
Quinn Wednesday June 13th, 2007 4:46:09 PM
Quinn looks up at the temple of Gargul and marvels and then at the fallen stone block and he calls out "Where are the stone masons to tell me how this happened and how to prevent it from ever happening again."
Quinn smiles at Lester "You are a good boy. Your mother must be so proud of you." The old cleric ruffles the boys hair.
Quinn thinks to himself, it is time to try Garguls graces to help this situation, and Quinn summons the largest earth elemental he can to assist in moving the stone block to assess an damage under it and behind it.
Kazak Wednesday June 13th, 2007 7:37:56 PM
Following Quinn's gaze up towards the hole the fallen stonework left "Quinn .....i've worked stone all me life and that block fallen like that is unnatural.....it should never have come down.....there is magic afoot.....some powerful magic has ahold of you and the others.....remember them ?...."
"Listen to me my friend ....this never happened " as Kazak sweeps his arm wide and points to their surroundings "the artifacts of chaos have warped time......this is all an illusion......you must wake from it.....think deep....real deep.....ask your self.....is this real???.....how have you aged but not me ??......answer the voice thats in the back of your mind .....you know the voice .....search for it....awaken from this magical hold.....ask Gargul to help guide you back to where you were before"
"Remember we were just in the crypt.....your father was there.....remember???.....he was caged.....he is still there.....he is waiting for you !!!!!"
"This has never happened !!!!" shouts Kazak
Randall and Fluff. Wednesday June 13th, 2007 8:03:08 PM
:: Randall takes his staff and flings his haversack over his shoulder. ::
" Savin?... Any idea what we're doing here? What happened to the others? "
{ Fluffykins, take flight around the city and let me know what you see. And stay discreet. }
:: and Fluffy does. ::
Savin Wednesday June 13th, 2007 8:34:37 PM
Savin listens to his son and his fists clench in frustration. He starts to stride towards him to administer some education when Randall starts talking to him.
"Randall, What are you doing here? When did you arrive. Let me introduce you to my family!"
Savin introduces his family and pauses wondering on events. Its seems that his whole life has flashed before him. Nagging questions keep popping up. What happened to the Children of Chaos? When did he get married?
"What do you mean what are we doing here? I live here? I retired from adventuring years ago and now run this inn."
Randall illegal second Wednesday June 13th, 2007 9:07:47 PM
" Savin... we were just fighting a host of undeads.. including Quinn's father. Peerimus touched some chaos artifact of some sort.. lights flashed and I woke up here. "
Trace Wednesday June 13th, 2007 10:48:13 PM
Trace thinks for a moment and then looks around the area as if to asure himself from strange feelings. "Durgan, are you ok, that was years ago, although I dont rember exactly how we got out of that crypt, but we obviously did. Just look around, this dosent look anthing like what we were in.
Peerimus, Firn'gaer, and Vinder (DM/Al) Wednesday June 13th, 2007 11:03:59 PM
The ship pulls into dock and inconspicuous deck hands slide the gang plank out and make it fast. Firn'gaer appears lost in thought. Resurrecting and reforming the Guild would take a great deal of work. But it's important work. The Guild could do much good, beginning with a remapping of the continent, now that the Great Migration had shuffled the Lands about once again.
Vinder notes the aged figure dressed in white waving from the docks. The man wears the same stripes upon his face that Peerimus did, painted in bluish clay.
Despite the unsettling feel of things, Peerimus waves to the gnome and calls a cheery greeting. There's a young man at Firn'gaer's side. He's shouting at the gnome as Firn'gaer dreams old gnomish dreams. The name Vinder rings a bell. Memories tug at both Peerimus and Firn'gaer. They're compelling.
Off the dock a fish slides through the water on its side. It slows to a stop, then remains, floating, without movement. From out of the sky, the hawk returns from the clouds. Landing in a flutter of ruffled feathers, it skitters to a stop upon the wood planks of the dock. Head thrust forward and tail straight out, it looks up at Peerimus. Agitated, it shifts from foot to foot, foot to foot. The eyes are wild and mad.
Where are we? Is that what the young man had said? There's something about the question. Something. But there is something wrong here as well. And so much to do. Thinking of it would detract. Thinking of it would mean pulling away from the land and from the sacred trust of the Guild.
Trace and Durgan (DM/Al) Wednesday June 13th, 2007 11:04:34 PM
"Hello, Durgan," the elfish woman greets the dwarf. "Thank you for coming. I know you don't sleep well in the trees. But it means that much more to me that you would come. And I know that Trace values your help in this."
"If we stayed in the trees we would be alright. But even we must light upon the ground sometimes. That's when we have died. Each of the townsfolk we've found has had such a look of horror upon their faces. And we've heard shrieks in the night."
Alissa gives a puzzled look as Durgan brandishes his axe and begins speaking of crypts and vampires. But to Trace, the words bring back memories. The thought is compelling. But to look around is to know this beautiful reality. And to think of it would mean leaving his beautiful wife. It would mean leaving his yet to be born baby girl. It would mean leaving them in this time of danger, when mysterious creatures stalked the elfish town, bringing horrible death in the night.
Savin and Randall (DM/Al) Wednesday June 13th, 2007 11:05:07 PM
The little dragon flies from Randall's shoulder and out the door.
{ It's Hook City, Randall. Pretty much. Ooooh. The St ... }
The voice is silent for but a moment.
{ Sorry, flew out of range. The Tower! The Guild Tower! It's just a dark hole. And they've built a wall around it. What happened? }
Savin introduces his family to Randall as the wizard approaches. The woman, his wife, introduces herself as Reena. Despite her age, the tone of her muscles is still firm. Her hair, though white at the sides, is still largely an attractive shade of red. A handsome woman, tanned and athletic for the advanced age of possibly seventy or eighty. The young man, on the other man, seems more interested in Randall's familiar. He follows Fluffy with an appraising eye.
"I'm so sorry," Reena takes her husband's arm, "if I had known a friend of Savin's was coming I would have offered you a room. Did you sleep in that chair all night?"
"Severian, would you prepare a room for your father's friend ... Randall? The one with the view of the river, please."
"Sure, Ma," the young man answers, responding much better to his mother than his father. "You knew Da during his ... adventuring days?" The question is asked as the young man backs toward his task, and it holds a genuine curiosity mixed with a fascination reserved for Bardic tales of glory.
At heart, he's a good boy. And yet, so much can come from the Wold to poison and warp the good in a person. You can beat a monster with your bare hands until it flees from the plane of the Wold. But how can you save a boy from himself?
What's this that Randall said? What are we doing here? Randall knows of the time when he and the others went into Koshe Marr. But how? Something rings a bell. It's compelling. But would take him from his family. It would take from him love, life and existence itself. Especially now when his son needs a guiding hand.
Quinn and Kazak (DM/Al) Wednesday June 13th, 2007 11:05:39 PM
From his previous day's store of spells, Quinn summons an Earth Elemental. It's huge, and easily manages to move the block out of the way. As far as assessing the damage, however, the Cleric of Gargul may be better served to ask the dwarf at his side than the Elemental. Elementals are notoriously untalkative. And besides, in all these years, Quinn has never had the need to learn Terran.
And sure enough, the dwarf speaks up. Crazy things, about chaos warping time. He knows about the first foray to Koshe Marr, in which they had encountered the vampire that had taken his father's body. In fact, there is a familiarity about this dwarf. Something compelling. And now he's ranting. But to pursue that something would require that he, Quinn, be detracted from his great work. The Temple, it's so near completion. And now, it seems that there may even be something that threatens it. An attack from an unknown quarter. Could it be true? His temple, the Glory Built to Gargul is cursed? How could he find the source of this curse and route it from this holy place?
DM/Al - OoC Wednesday June 13th, 2007 11:13:41 PM
Apologies. I may very well miss tomorrows post. I'll be leaving this conference late in the afternoon and most likely driving four or five hours to return home.
If I have time, I'll post. But don't be surprised if I don't.
BTW, I want to say that you're all doing a stellar job of roleplaying. I love reading your posts.
Quinn Wednesday June 13th, 2007 11:28:32 PM
Quinn is pleased when the elemental moves the huge block of granite, but his eyes fail him "Lester is there any more damage down there that needs fixing?"
Quinn finally takes notice of the dwarf carrying on next to him "Brother are you part of the work crew? You look familiar? I once fought my father, did you mention my father, in a crypt, but I was only with that dwarf, or was it two, for an hour or so. Those two, or was it one, had potential. What is your name brother? The dwarf I knew or were they plural, were bound by chaos like I was or is."
Quinn looks back up at the great spires. "What is the root of the problem. It may be time to commune or maybe a new concecration. Lester please take me back to my room, I need to reflect. How is your mother doing?"
Quinn instructs the Elemental where to place the granite block and then looks back down at the dwarf "Brother builder, how best can we use Garguls gift to aid the construction of the temple?"
Peerimus Druid of Heranmar Thursday June 14th, 2007 6:01:34 PM
Peerimus watches the fish and as it floats his smile fades and all but disappears as the hawk returns. Something was very wrong here. "Something is very wrong here Firn`gaer."
Looking at the younger man, "Vinder you said your name was? Why does that sound familiar? Who ARE you?"
Peerimus's eyes flash, he may be the cause of this and if so he would soon regret bringing such evil and disharmony to these shores. HIS Shores of Heranmar. His mind reaches out Father, what is going on? Mother? The land did not feel right and nor did the creatures within it.
Vinder the Hilt Thursday June 14th, 2007 6:04:40 PM
Vinder makes a disgusted noise as he moves away from the useless gnome and down the gangplank.
"Peerimus? It's you, right? It's me, Vinder. What's going on? This doesn't seem right. We were just fighting a bunch of deaders and suddenly we're here. It's not RIGHT!" At this moment, he's almost right in Peerimus' face, hands gesticulating wildly.
Firn'gaer Thursday June 14th, 2007 7:09:53 PM
"Vinder..." He says as Vinder leaves to walk down the towards the peer. "I know your name and recognize your face, but the Vinder I met for a brief time is much older than you are. It cannot be more than mere coincidence. Are you a son of his?"
"I know, my old friend. The dark sky is an omen of the dark times we, but a moment ago left though it feels a life time away." He says to his old friend. "Time, though, has a way of playing tricks on the mind. I would pass it off as a moment of senility, but there has been an ominous feeling since I left. It is disturbing."
Randall Thursday June 14th, 2007 8:55:14 PM
:: Randall walks up to Savin and places a hand on his new friend's shoulder. ::
" This isn't right Saving. This isn't where we should be. Do you hear his voice too? It sounds like that voice from the brass circle that Peerimus brought out during the fight in the crypt. It says... 'Wake them. They have us. You can see. Help them find the way.' Do you know what that means my friend? "
Savin Thursday June 14th, 2007 9:08:07 PM
Savin looks at Randall and shakes his head. "The voice from the ring? Faraday? Haven't seen her for years. What ever happened to that ring? Strange I remember questing for the 5 items but not sure whatever happened."
Savin turns towards Randall and says, "You hear it? I don't hear anything. I am not asleep. I don't need to be awakened? Are you implyintg I am under a spell?"
Kazak Thursday June 14th, 2007 9:15:14 PM
Sshaking his at Quinn " No i'm not part of the work detail and yes we have met before "
"I'm Kazak Stonewall ....the other dwarf was me brother Durgan......as for being bound by chaos....we both are ...see me tattoo " as Kazak shows his broken pinwheel tattoo " you have one just like it"
"Aas for the battle with your father.....that battle still rages.....he is held in a cage of force.....waiting for you......waiting for your redemption"
"Heh....how can something that isn't built be repaired ???......call upon your god Gargul......ask him for help in seeing thru this powerful illusion.....ask him to guide you back to the crypt to vanquish your father "
"This has not happened " growls Kazak
Durgan Thursday June 14th, 2007 9:24:29 PM
Durgan shakes his head. Frustrated. That's what he is. There is obviously something strange going on here and the elf doesn't see it. He sits down hard and ponders ways to bring the elf around. Then he smiles.
"Hey Trace, remember the good old days when we used to spar?" Durgan makes a fist, smacks it into his other hand and then smiles again as he approaches the elf.
Trace and Shadow Friday June 15th, 2007 11:01:53 PM
Trace looks at Durgan strangly and then takes a step back, not sure what he is even talking about, we never spared, or did we, Trace is searching his memore and is finding gaps when he thinks back. "Why cant I rember?" Trace says aloud.
Durgan Saturday June 16th, 2007 10:44:38 PM
"Think hard. Undead. Vampires. A battle with evil and we found the chaos artifacts ye had been lookin' fer. Then a flash of light and I find meself here a few moments later and ye have been here longer? It's just an illusion. Hold still I'm going to knock some sense back into ye. It won't hurt I promise..."
Peerimus, Firn'gaer, and Vinder Who's Reality (DM/Al) Sunday June 17th, 2007 12:22:32 PM
The young man is passionate. Vinder, his name. He speaks of things not being right. But, then again, he's not speaking of the same things that Peerimus sees. Firn'gaer remembers, but the memory does not balance upon the scales with reality and so there must be a rational explanation. The wizard is used to working with memory. Memory can call forth magic. And magic is the orderly application of the Laws of Arcana. And yet, behind the very solid and rational workings of the Arcane Principles, there is the philosophical conundrum: If the Laws of Arcana shape the ways of magic, where did the Laws of Arcana come from in the first place? Does the same conundrum underlie memory? Do we remember thing because they were real? Or were they real because we remember them? What is reality? Who is more real? The man dreaming that he is a butterfly? Or the butterfly dreaming that he is a man dreaming that he is a butterfly?
A young man of some thirty years approaches up the dock. He distinguishes himself from the rest of the sailors and dock workers by his manner of dress. Though plain enough, the man's clothing is clean and well kept. Most telling, however, is the pouch at his belt. Without a doubt, it holds the myriad components necessary for the casting of spells.
"Firn'gaer Gyddyn?" the man's smile is warm and genuine. "My name is Evan Sstemn. I'm here to guide you back to Hook City. I think you met my father once. At least he used to speak of you. It's nice to finally meet you. Even nicer to have you here to lead the Guild back to respectability at last."
Evan Sstemn takes in Peerimus by stature and garb.
"You must be Peerimus, the druid of Heranmar. I'm very pleased to meet another legend from the Great Migration Tales. Shame about the tomato blight. Though I'm sure you're doing something about it even now. Can't help but come through the market without hearing someone complaining about it, though."
Evan gives Vinder a questioning look, and it brings things back around to previous thoughts. Doesn't seem right. Something not right. There is certainly truth to that. But what does he mean by fighting deaders?
There is certainly work to do here. The Star Mage Guild would require much work before it would become an organization again, let along the same organization that it once was with their headquarters in the magnificent Guild Tower at Hook City. And there is the mystery in Heranmar. Something is not right with the order of Nature here, and it bodes ill.
"They need ... to find themselves ... the voices is faint in Vinder's ears. Or is it an echo within his mind? "Without them ... we're lost. I'm lost. Don't know ... where ... I ... am ... " The voice grows fainter and fainter. Then it stops.
Trace and Durgan Who's Reality (DM/Al) Sunday June 17th, 2007 12:22:54 PM
Confrontation beneath the spreading boughs of giant trees. Doubt walks through Trace's mind. He searches his memory, but it's so hard. Does everyone remember everything, though? With perfect clarity? What did he have for lunch the day before? Does one always remember such things?
To Durgan, it's a straight forward problem. That calls for a straight forward solution. But as he rises, his intent clear from the meaty smack of fist in palm, a low growl rises from nearby. Shadow has not aged as well as Trace. White hairs streak her dark fur. Her movements are slower, but she's larger and still clearly a dangerous animal. Then another dangerous animal steps between elf and dwarf: Alissa.
"Durgan," her voice is the iron fist in the velvet glove, "don't you think there's enough bad blood between elf and dwarf without rough housing on the public walkways?" she warns. "Besides, I asked you here for ... I haven't discussed this with Trace yet. I wanted it to be a surprise. But I can't see how he would disagree." She flashes a smile at her husband, and to Trace it's the most beautiful think in the Wold. "I'd like you to be godfather to our child."
"You don't have to answer now. You sound as though you have important things to talk about as it is. Why don't you tell us what this is all about? Undead? Vampires? Chaos? Does this have anything to do with the creature that's been stalking the town?"
Durgan looks about. If this is an illusion, it's as real as reality gets. Perfect in look, sound, feel, and even smell.
And Trace, even with his doubts, the gaps in memory, cannot deny the feelings that he has within his breast. His love for his wife and for the unborn baby girl. Those are real. If this is an illusion, as Durgan has claimed, then to wake up would be to abandon it all. He would have to abandon Alissa, his child, the entire village. And, he would have to abandon them at a time of danger, when an unknown creature stalked the woods, taking down elves one by one. And what is reality? Who is more real? The man dreaming that he is a butterfly? Or the butterfly dreaming that he is a man dreaming that he is a butterfly?
"They need ... to find themselves ... the voices is faint in Durgan's ears. Or is it an echo within his mind? "Without them ... we're lost. I'm lost. Don't know ... where ... I ... am ... " The voice grows fainter and fainter. Then it stops.
Quinn and Kazak Who's Reality (DM/Al) Sunday June 17th, 2007 12:23:19 PM
Quinn looks at his own tattoo as Kazak lifts his hand to show his. They're different. Kazak's is a broken pinwheel, whereas Quinn's is a solid circle colored in brass. It's been that way for so long, though Quinn deMarco remembers when his too used to be a broken pinwheel.
"Mother is fine, Prelate deMarco. Though I think it still hard on her, not knowing whether father is still alive or not. It has been seven years since the Battle of the Rift, but I think she still holds out hope."
How strange. The pictures that paint upon the canvas of memory when people speak of things. Do we remember them because they were real? Or were they real because we remember them? What is reality? Who is more real? The man dreaming that he is a butterfly? Or the butterfly dreaming that he is a man dreaming that he is a butterfly?
"The stonework upon the Temple is largely finished, Prelate," Lester replies as he helps Quinn back into the house. "Replacing the block would be the work of no more than a day or two. But ... " the young man's voice is hesitant, " ... the faith of the people is not so easily mended. Many speak of a curse. If we could only discover the source behind the mysterious accidents, Prelate deMarco."
And yet, what the dwarf says ... What Kazak says ... To accept the words as truth would mean to abandon this great work. It would mean abandoning it at a point where it most needs him. The young man's touch as helps Quinn back into the house, it is as real as anything ever has been. The feeling of pride, the feeling of conviction, the feeling of righteousness within Quinn's breast has never been more real. To accept Kazak's words would be to cast that away.
"They need ... to find themselves ... the voices is faint in Kazak's ears. Or is it an echo within his mind? "Without them ... we're lost. I'm lost. Don't know ... where ... I ... am ... " The voice grows fainter and fainter. Then it stops.
Savin and Randall Who's Reality (DM/Al) Sunday June 17th, 2007 12:23:40 PM
Faraday. Old memories. Funny how old memories seem to fade. They fall away leaving gaps. What happened then? You'd think that you'd remember. But that's life sometimes.
Savin looks at Reena. Each line on her face is a memory for him, some good, some not so good, but they are memories that they both share. That's what makes life worthwhile. It's what you have after every triumph and every defeat, the memory. Whether it's the last second, the last hour, or the last fifty years, the things you remember are what make life real for you. As the master used to say, oh so many years ago: Which is more real? The man dreaming that he is a butterfly? Or the butterfly dreaming that he is a man dreaming that he is a butterfly? Funny that after so many years of pondering the question, and answer finally comes at last. If only his old master were here to hear the answer that he had come up with. The one that is more real, is the one that he wishes to be. In his mind, Savin chuckles with the hope that this answer might have tied his master in as many knots as the question had originally tied Savin himself.
"I don't hear anything either." Reena's green eyes meet Savin's, and in them is the silent communication that two people develop over many years together. It's not difficult to read the questions. Is this man alright? What is he talking about? What does he mean? "Why don't I fetch something to break the fast. Something simple. Bread and cheese. Fruit if I can find some. You call out if you think of anything else." Again the silent communication, and it's very plain to Savin what she means with the last statement. There are weapons in the kitchen.
The sounds of footsteps come from up the stairs, footsteps and rapid movement. Severian is very clearly making up the room in a rush, and it doesn't take a superior intellect to guess that he is doing so in hopes of getting back down quickly to stories of his father's mysterious past. The boyish curiosity brings back images of younger years, and his son the way he was. The way he possibly still is underneath the crust of rebellion and bad influence.
They're his family, and to even entertain the thought that he is under the kind of spell that Randall is implying is to deny their existence. They're real. His feelings for them are real. And yet, at the same time, there is the image of blood. His own hands. Covered in blood.
"They need ... to find themselves ... the voices is faint in Randall's ears. Or is it an echo within his mind? "Without them ... we're lost. I'm lost. Don't know ... where ... I ... am ... " The voice grows fainter and fainter. Then it stops.
Vinder the Hilt Monday June 18th, 2007 10:05:48 AM
Vinder pauses for a moment and steps away from Peerimus and Firn'gaer. Closing his eyes, he rubs his temples in a calming motion.
Think a moment. They both believe this is real. Maybe it is. Maybe you're the one who's mixed up. Why wouldn't this be more believable than wrestling with a bunch of strangers and undead in some gloomy building?
He opens his eyes and looks at the pair before him, now joined by another who wants to take the gnome to Hook City. I guess that tells me where I am.
He finally replies to Peerimus, albeit in a more controlled manner. "Yes, my name is Vinder. I've only known you for a few hours. At least, I think I've only known you for a short while. You're really old now, so I don't know. But I was with you and Firn'gaer," he nods at the gnome. "Savin, Quinn, Trace, Randall, Kazak, and Durgan." He ticks the names off on his fingers.
"We were in a tomb, or something, looking for a shroud. And at the same time, we were fighting Quinn's father, a vampire. You had pulled out a brass ring or something that you were talking to and then grabbed the shroud and POOF! Now we're here." Vinder throws his arms in the air for effect.
"But you guys are old and I'm not. And I don't know what's going on but something's telling me it's not right. I think you guys are confused. This isn't real and you need to snap out of it!"
Peerimus Druid of Heranmar Monday June 18th, 2007 4:51:52 PM
Vinder starts to get into the old mans face and Peerimus instantly dismisses him as the possible cause of what is going on about him. No this Vinder was not a problem in that way. Peerimus looks back up to the clouds, "Senility old Friend?" Peerimus smiles, but has a far off look. "Our time is not yet over and we are not so old as to no longer serve." Looking to Vinder he holds his hand up, "You will step back.", his voice cut with age but carries an aura of power and certainty.
He looks to the new mage, Evan and nods, "I will tell you to pause a moment as well." Tomato blight, a poor apple, the fish, my friend Lythian now struck seemingly mad and I can not remeber specifics on much of anything.
"Firn`gaer, can you recall detail of anything of signifigance of these past 50 years. I know I awakened Lythian there." he gestures to the hawk hopping about, "But can not remember specifically doing it. Nor the creation of the grove, the fall to Star Guild in Hook City. I recall the events as if i read them on historic record. Not lived through them and caused there fruition."
Vinder delivers a greater explanation. The Shroud, the artifacts, Faraday. His memory could not recal precisely what had become of those things either. They must have gone to the place that was not a place, but did they destroy Chaos, did they use the Shroud. Peerimus's mind begins to further rebel against him, was he in some sort of spell, some grand Dream? Or was Vinder the true problem. He would find the answers to his questions.
Looking to Vinder and Firn`Gaer, "We will go to Trace. I can find him and take us there quickly. To my grove where I can scry him and then we will step there."
Savin Monday June 18th, 2007 5:41:11 PM
Savin stares down at his hand once again seeing the blood and then looks at his wife. "I am sorry. This isn't right. I wish it was but I don't think I am supposed to be here. You died and I don't remember how you came back. I think this is a fantasy, a wonderful fantasy but not real in any case."
Savin turns away and Randall can see the tears in the monk's eyes. "Randall, take me where you will. Take me to Faraday. Take me back to the battle."
Quinn Monday June 18th, 2007 5:59:47 PM
Quinn feels comfort in Lester's words about Willow, even if it is hinted with a touch of saddness. It is good to hear from those you know. It feels even better to be called Prelate. Prelate has such a nice ring to it.
Quinn looks down on the Dwarf again "Brother Kazak is it. I had a broken pinwheel at one time, a long time ago. Why has your mark not advanced? How long have you been marked? But more importantly, do you have insight into possible curses that can be put on stone structures?"
Quinn, with the help of Lester, sits in his favorite easy chair. "Some hot tea would be nice Lester and see what Brother Kazak could use to easy his mind."
Quinn motions for Kazak to take a seat "Please tell me brother, how the battle in Koshe Mar ended."
Firn'gaer Monday June 18th, 2007 6:05:35 PM
Firn'gaer pauses at Peerimus's question. "Hmm...no...no, I can't. I feels like the memories of the events are there, as if highlights of the past 50 years. No I can't the small details."
Vinder tells his tale. "I do remember those things, but we ended that so long ago." He looks up as if think of something. "Though, I can't remember the destroyer nor the battle with it."
This time he places a hand on his chin and stroking his longer and more white beard he tries to pull from memory details that may illuminate the issue.
"You say that all of the artifacts were brought together before this happened." He says waving a hand around. "That event could have started events which will bring us to the nexus in which we encounter the Destroyer. If I remember correctly the Farasay doesn't actually transport us when used, but instead places us to a point where we could or would meet with our desired destination. If that is the case, it is possible that when all the artifacts were brought in close proximity that there was a slight fracture in this nexus jumping and that some of us were shunted to similar nexus but at different times almost as if there are infinite possibilities that are created by a single action in the past. Peerimus and I are at one of those future possibilites and you, Vinder my friend, arrived at a different possibility, or probability, in the same place, but a different time. Is this making sense?" He pauses from his thought. "Doesn't matter, I'm sure that if what you say is true then that is what is happening. Either way, let's visit Trace."
The conclusion is based on a conversation with Faraday about how he works.
Randall Monday June 18th, 2007 7:57:51 PM
" I was kinda hopeing that you would know where to go next.... I was at the battle, then I was here sleeping on your chair. And what happened to the Star Mage's tower? "
Randall looks outwards for a second....
" There... did you here that? Faraday... he says 'They need ... to find themselves ... Without them ... we're lost. I'm lost. Don't know ... where ... I ... am ... ' .... the voice is gone again.... "
" Dang it! Savin, what of the others? Do you know where they are? "
Trace and Shadow Monday June 18th, 2007 9:22:20 PM
Trace continues to think about the situation some more but can not seperate all the details being thrown at him.
Yet another one of his countrymen has died recently by somthing that has invaded the woods and now a wonderfull news of a daughter on the ways and then a sudden fear that this threat in the area poses to his lovly wife and soon to be daughter.
Now his friend Durgan is talking of a long ago battle as if it was just happening. Trace throws up his hands, "wait, just wait a minute. Durgan I have never doubted you sanity but now is not a time. While your here, please help me stand the wall tonight while I search for this new threat to my village and then you can tell me about this battle that is happening.
Trace tells Durgan to prepare for the night as he does and tells him he will meet him back here latter. Trace takes this time to take a nap with his wife and prepares his daily spells.
"in the house" ""Trace turns to his wife and kisses her on the stomach, and then looks into her eyes, what the heck do you think Durgan is talking about?" Trace talks a bit and then falls asleep.
Savinn illegal post Monday June 18th, 2007 9:40:28 PM
Savin answers the question with a yes and a no. "I know where they are in this reality but we aren't sure if this is even real. For all I know, they could be invisible sitting next to us and someone is playing games with our heads."
Savin and Randall Choice Made (DM/Al) Monday June 18th, 2007 10:03:31 PM
"Savin?" There is a look of confusion on Reena's face. The look that knows that a bad thing is coming, no matter how much one wishes to deny it.
"ALL DONE, DA!" There's a clatter from the stairs and Severian comes flying back down the stairs, taking three steps at a time.
Then the Wold blinks. Chaos reins as the ground once again becomes an infinite and infinitely expanse of changing color and the sky runs with rainbow hues.
*crash* *clatter* *bang* Severian stumbles at the bottom of the stairs and tumbles into first one chair and then another.
"Savin!" Reena is at the boy's side in the beat of a heart. "Savin! What's happening?" There is fear in her voice. "Savi ... "
Chaos blinks again. The Wold is gone.
And when it returns, the sky is gray. The grass is green. To one side the sea stretches to the horizon and to the other a town of whitewashed buildings bustles with activity. A ship is moored at the dock, and standing just off the gangplank are four figures. One of the four is Vinder. Both Savin and Randall recognize the young man from the Crypt. Two of the four are aged, white of hair, though still straight of back. A gnome and a human, they look as though they might be Peerimus and Firn'gaer. That, or their grandfathers.
From behind Savin and Randall comes high silvery laughter. Six children break from a stand of trees. When they don't laugh they screaming in mock fear, and behind them follows an enormous silver-backed grizzly bear.
Peerimus, Firn'gaer and Vinder Conjecture and Decision Making (DM/Al) Monday June 18th, 2007 10:03:54 PM
The man named Evan Sstemn watches with intensity of concentration as Vinder makes his appeal followed by the rational conjectures of first Peerimus and then Firn'gaer. Suddenly he bursts into a joyous laughter.
"Gods of the Northern Lands! You're questioning the nature of reality." The look on his face is nothing short of utter amazement. "Calm as tea at two, you question the nature of ... well, Everything!" Once again he bursts into a laugh. "All my life I've wanted to find myself in the midst of such adventures of which I've always heard. Adventures that transcend even the mysteries of the arcane. Grand Master Gyddyn, I cannot help but think that your arrival will return the Star Mages Guild to its former glory."
Then the smile fades from his face to be replaced by a look of thought.
"But ... " The look of thought turns to a frown. " ... if as you say, existence for you is not as it should be ... then ... what of us? I remember my life. Many things I remember with perfect clarity. I know your stories, both of you. If you deny your memories and your existence, then what does that say of mine?"
Cries and laughter from the Grove draw attention across the sward to the north of town. The children, lead by Ashahn pelt from the woods with Yorrick hot on their heels. Two figures stand on the grass in between. One of them looks like Savin. But this one, this one is young enough that he could be Savin's son.
Quinn and Kazak A Comfortable Study (DM/Al) Monday June 18th, 2007 10:04:17 PM
"Certainly, Prelate." The young man takes the dwarf's request and then leaves the two in the comfortable confines of Quinn's study. Now, possibly, something might be done toward getting to the bottom of whatever might afflicting the Temple of Gargul. Perhaps it is providence that delivered this dwarf to his doorstep. They may then, at least, rule out reasons of poor masonry. If there is foul magic at work, however, a personal investigation might be warranted.
Trace and Durgan Waiting For The Night (DM/Al) Monday June 18th, 2007 10:04:41 PM
"He cares, A'mael," Alyssa replies in a languid voice, thick in the way the voice can be in the time before sleep comes. "You know his way. He is gruff on the outside, but in his heart he is the kindest of souls."
"I had not asked you before. What do you think? Of having Durgan as the godfather of our child?"
Night comes soon, though possibly not soon enough for Durgan, forced to wait the day out in the treetops. But the sun sinks in the west and shadows grow long. Comes the time to prepare to hunt the hunter, descend to the forest floor to kill the stalking beast.
Shadow, the old leopard, remains home. Alyssa as well, though she walks the sky bridges that span the trees. Her hands hold an elfish bow as she patrols above.
Down below, Trace and Durgan walk the night. Very little starlight penetrates down this far, but enough for both elf and dwarf to see by.
Durgan Monday June 18th, 2007 10:12:25 PM
"Guh..Guh..Guh..Godfather?" Durgan stammers out the word. Here he was, he barely knew Trace for more than a day and now he was being asked to be Godfather to his child. "Umm..of course I accept miss Alissa. It is a great honor fer a dwarf ta be godparent to a wee elf child. I reckon it'll be sung about by the local bards fer ages to come."
Durgan sighs and looks around. Looks real enough. Sights, sounds, even smells real. But sumthin aint right. That voice in his head. "I don't know where ye are either ye durned voice. How can I convince the elf this aint real when I'm not even sure it aint real?"
Posting Report For: Monday June 18th, 2007 10:51:10 PM
Game #4 Children of Chaos For the week of June 11, 2007
Dweezil sat on a ledge high in his master's laboratory. Sitting with his hands propping up his chin and his elbows resting on the ledge, Dweezil watched while his master tore apart the lab. He was apoplectic with rage. Dweezil had returned to report that the Children of Chaos had succeeded in their mission to unite the chaos artifacts but had promptly disappeared. Dweezil had only had two hours to taunt the vampire still in the forcecage before his master summoned him home. The magic journal lay quiet on the ledge, the quill not writing anything until given a new assignment. Dweezil sighed with boredom and then watched, fascinated at the barrage of language and spells being thrown about the place. His master had tried in vain to locate the adventurers with magic, but all efforts had failed. An impressive feat actually, considering the power of his master. Dweezil wondered what would happen if the necromancer ever managed to get his hands on the artifacts himself. Dweezil smiled then, thinking evil, chaotic thoughts.
Vinder the Hilt Tuesday June 19th, 2007 10:39:35 AM
Vinder slowly shakes his head when Evan speaks.
Shrugging, "All I know is what I feel. And I feel that this isn't real."
He sighs and seems to calm a bit. Apparently, Peerimus and Firn'gaer weren't satisfied with his reasoning and needed to figure things out on their own.
Stubborn, he thought. Just like a pair of old men.
Vinder suddenly smiles and chuckles softly. And then he notices two others who look familiar. Shielding his eyes with his right hand, he squints at them.
"Hey...Hey!" he hollers to the pair, waving his left arm. "It's Savin and Randall!" he says to the three he's currently stanindg with. "Right there! Look!" He points towards the monk and wizard with his right and waves them over with his left. "Over here, guys! Over here!"
Savin Tuesday June 19th, 2007 11:40:22 AM
Savin feels his wife's cries and his son's crash as the world turns grey. He then finds himself in his young body again and knows that he made the right choice. Somehow they were put into different timelines or their minds were simply being fooled somehow.
"Thanks Randall. I guess you were right. Still the memories of my family were good and I feel the pain in losing them, even if they weren't real."
Savin then sprints over to the other four at an incredibly fast pace and grabs Peerimus by his thin old shoulders. "Peerimus, It isn't real. It is either an illusion or a the gods are playing a cruel trick on us but you aren't really old. Your life isn't almost over. I think the Avatar of Chaos is afraid of us and put us here to keep us from our job. Now wake up and lets get to work!"
Savin then looks at Firn'gaer and points, "You too! Shake it off and stand up. You aren't old."
Durgan Tuesday June 19th, 2007 3:52:09 PM
As they are patrolling, Durgan has an idea.
"Hey Trace, the voice tells me to help you find yerself. Do you remember when we did battle with baddies? How about some target practice? Fire yer bow, and try ta remember how ye fired it years ago."
Peerimus Druid of Heranmar Tuesday June 19th, 2007 4:30:01 PM
Peerimus nods to Firg`gaer and raises an eyebrow to Evan as the man bursts into nlaughter and than falls more serious, "If I follow Firn`gaer that is not precisely so, but I am sure he could explain in far better terms than I." Peerimus turns to head back when Yorrick and the children burst from the wood line. Well there is nothing new in that
His eye than cathes the newcombers as Vinder calls them out. "What in Father's name is Severian doing here? Rash, impulsive and lost. Remind you of anyone Firn`Gaer?" Savin closes quickly and Peerimus takes a step back, Severian had no such talent or skills.
Older memories came back quicker now to the druid. Isn't real? A matter of debate and perhaps a way to pass an afternoon or three with Firg`aer lying beneath Malgthys mighty branches by the river Peerimus does not immediately react to Savin or the rough handling anymore than looking at the man, peering nearly through him. Part of what he said made sense, though both explanations failed his personal tests.
"Points in time and desired destinations Firn`gaer. You well may have captured the point of it. The creation of the grove outside of Heranmar and all that is right here is a personal desire and goal for me. This, this place," Peerimus steps from Savin and casually waves a hand, "all of this IS my desired destination. The end roads of my life and the accomplishing of that which I want to accomplish."
Peerimus looks towards Yorrick, barrelling down upon the youth and then to the hawk and other ill created figments as he was beginning to see them. Some were very much correct, but others fell short. Savin's last words register. The Avatar "Yes that makes sense." A flash of Faraday's voice from his memory surfaces "That's never happened before!" He perhaps had a hand in all this but some such details eluded him. The apple for instance, or perhaps Father and Mother even now tried to shield him from falling ever further away.
Peerimus looks back to Savin, Vinder and Randall and then to Firn'gaer and Evan. Moving to the younger mage Peerimus puts a comforting hand upon his shoulder, "My path will lead here again Evan Sstemn. Right here. Between now and then, I will do my part to see you upon these docks when it does." The druid looks to his friend now, "Savin is right Firn'gaer, we must away as we have an Avatar to battle."
Kazak Tuesday June 19th, 2007 5:07:43 PM
the dwarf smiles as Quinn takes more of an intrest.......when offered tea...." how can i drink what hasn't been made yet ?"
Eyeing the Cleric of Gargul "the battle of Koske mar rages still.....it is unfinshed.....your father is still waiting.....you need to find your way back to him.....find the path"
"remember the voice ??....you remember don't you ???.....the voice....listen to that voice....let it guide you back onto the path .....ask yourself who's voice it is ??"
Randall Tuesday June 19th, 2007 8:27:21 PM
{ Fluff? Where are you girl? }
:: Randall stands back and watches Savin interact with Firn'gaer, Peerimus and Vinder. Not everyone is back together and obviously, not everyone look way they should. ::
" Anyone see Fluffykins? "
Peerimus, Firn'gaer, and Vinder Choice Made (DM/Al) Tuesday June 19th, 2007 10:30:05 PM
Evan the Star Mage wizard starts with surprise as Savin rushes onto the pier.
"Northern gods ... " His voice is hushed with awe. "You're Savin the Fleet. There are images in the memory stones. But you must be seventy or eighty years old." His gaze shifts back to Peerimus and Firn'gaer. The man's hands now are visibly shaking as facts and conjecture fall together in patterns too pat to be ignored.
Randall, watching from a comfortable few feet away, cannot help but notice that the tattoo on the back of the old gnome's hand is in the shape of a hand mirror set atop a tripod. Peerimus, on the other hand, now has a tattoo that looks to be a cloth of some type waving in the wind. Both of these observations add to his earlier one of Savin's tattoo, which now looks like a pendant or amulet upon a chain or thong. Contrast that with Vinder's and his own which are identical to each other, the broken pinwheel.
{ I'm here, Randall } The voice in Randall's head comes with the sound of buzzing wings directly behind his head.
"Do I know you?" The fourth man on the dock addresses Randall. From the looks of the pouch at his belt he is a wizard. His eyes are half glazed, but they are filled with questions none the less. I've ... I've seen you somewhere before. The memory stone archives of Guild members. Randall ... Randall ... Mercurial. That's it. You must be related to Randall Mercurial. He was a member some hundred years ago."
"This just keeps getting better and better." The man's voice is thick with irony. "Listen, we have small lodgings in the Magic City district. Nothing like the resources you have in Plateau City Grand Master Gyddyn, but I think we have a few pretty intelligent people gathered so far. Why don't we make our way there and we can get to the ... "
The Wold blinks as Peerimus chooses duty. The plain is infinite in every direction. Land and sky churn with shifting variations of color and shape.
Then all is darkness. Firn'gaer's eyes adjust after a moment. But even swifter is the feel that Peerimus has for the land. The feel, the smell, they are in one of the Great Forests. Savin and Vinder pick up the nearby sound of voices. With his gnomish vision, Firn'gaer detects movement nearby. Two figures. One is slender and the other stout.
Trace and Durgan Wander the Woods (DM/Al) Tuesday June 19th, 2007 10:30:23 PM
Elf and Dwarf walk the forest floor. Hunting for a deadly beast though they may be, their behavior is neither stealthy nor particularly alert. Perhaps the conversation of the morning plays a part in this. once again Durgan attempts to coax Trace toward his version of reality. For Traces part, he walks in silence, the silence, perhaps, of deep contemplation.
If the pair do not necessarily track down the elf killer, there is all likelihood that it may find them from the noise they make as they patrol the forest. There is movement up ahead! Something roars a challenge. But unlike the cry of the creature, which was described as a high pitched wail, this sounds more like the roar of a bear.
Neither Trace nor Durgan have difficulty seeing in the dark of the forest. Both soon pick out the six figures standing amongst the trees. Five are humanoids and the six appears to be a large grizzly bear.
Quinn and Kazak Think, think, think (DM/Al) Tuesday June 19th, 2007 10:30:41 PM
Tea is brought upon a tray. Despite Kazak's cryptic answer, Lester brings the dwarf an aperitif in a small delicate glass. It smells of spicy mint.
While Quinn sits in quiet contemplation in his comfortable chair, Kazak tries again to coax the old man's memory back to the Nightshade Crypt.
Trace and Shadow Tuesday June 19th, 2007 10:34:48 PM
Trace looks to Durgan, I dont want to fire a shot without having somthing to aim at, all the light and fire, I dont want to scare off this predator. As soon as we find him you see my shot soon enough. My aim has only gotten better with age old friend.
Trace and Shadow Tuesday June 19th, 2007 10:42:06 PM
Trace spots the figures and then the bear, he quickly draws back his bow and readies a shot but will not release untill the figures make an agressive move. Will missfire if not friendly.
Quinn Tuesday June 19th, 2007 11:37:25 PM
Quinn takes a sip of tea and sinks deeper in to his easy chair "Ah, brother Kazak, now find the path is one of Gargul's blessings. Are you a disciple. I see no markings on you, that is besides you Chaos mark. Ours were once the same."
Quinn sets his tea down and starts to twirl his now grey goatee. "I do not remember going grey. You may have a point friend. I do not have a long memory of you. I remember you form the Koshe Mar, but not much else."
Quinn casts bears endurance and then bulls strength on his frail body as he wants no assistance in standing and he struggles none the less to rise. "I think it is time for scrying and consultation, don't you think brother Kazak. Please follow me to the Chapel."
Quinn slowly moves to his chapel and casts Greater scrying to look at the grove of trees outside of Hook City, the place of their departure to the Koshe Mar. Quinn is wondering if there is still a fresh bloodstain on the grass where the young women gave her life for the plane walk fork?
Quinn will also cast commune, trusting his faith in Gargul. "Do I have unfinished business with my Father in the Koshe Mar?"
Vinder the Hilt Wednesday June 20th, 2007 9:21:29 AM
Vinder is relieved when Savin and Randall approach. The monk convinces Peerimus of his misplaced belief in their current surroundings.
Tch! He'll believe him but not me, Vinder thinks, his ego bruised. At least they've come around. Whatever that--
And then the Wold shifts and they are in a forest. Vinder places a hand on the nearest tree to steady his swirling mind, his startled eyes opened wide as he looks for danger.
Seeing the taller figure draw his bow, Vinder quickly steps behind the tree. "I definitely prefered not having an arrow pointed at me."
Peerimus and Yorrick Wednesday June 20th, 2007 3:09:57 PM
Peerimus breathes deeply and opens his arms wide, "Aaahhhhh." He could feel the power of Father and Mother here, the wood was old, very old. Yorrick's eyes too, pick out the figures in the near distance and he gives a low bear "Yeeuunggg" The druid druid opens his eyes wide to let in more light. He knows there are those standing next to him that should have a clear view. "Firn`gaer? Anyone right out there."
Assuming the gnome speaks up
"Trace put that away, Yorrick so dislikes it being shot." He then adds with a bit of a laugh, "Almost as much as I." Moving forward at a casual walk, "It would seem my friend the artifacts created some sort of rift. Perhaps because we got them all together in Koshe Marr and as Faraday said, 'That has never happened before.' The rift flung us far and wide, but thanks to our more recent friends in Vinder Randall and Kazak we are regrouping."
Knowing Trace will be where he was not so long ago, the druid moves up to the elf and looks deeply into his eyes,
"It is not time to be here just yet at the destination. We have a road to walk for sometime still and the Avatar of Chaos to face. Look deep Trace, you're memory is long, do you have any truly vivd memories of the past 70 of so years. Or is it all like a haze upon the lake of morning?"
Firn'gaer Wednesday June 20th, 2007 3:50:17 PM
"Yes, two." He says, "One slender and one stout and a bow aimed in our direction." He says as if unconcerned about the potential missile fire. "Lower your bow, if we'd meant you harm you'd have had it already."
Later conversation -
"It appears, Faraday fouled up or was fouled with. I'd go into a lengthy discussion on probablity and nodes of probability and the mechanics of travel and the multiverse...and...and...Chaos...and...and...how Faraday uses these probability nodes to bring use to a desired location. But I won't. Instead I'll say glad to see you, Trace, and you too." Giving a pointing gesture at Durgan. "Though we've never been formally introduced. I'm Firn'gaer Gyddyn, Mage of the Star Mages Guild. Apparently Grand Master in rank or I will someday I suppose. Who are you?"
Durgan Wednesday June 20th, 2007 4:33:39 PM
"There wasn't much time fer it in the crypt. Name's Durgan Stonewall and pleased to meet ya. Hopefully we wont run inta any swarms anytime soon." Durgan offers his hand for a handshake and gives a sincere dwarven greeting.
Durgan looks back and forth from Peerimus to Trace and says simply, "and they say dwarves are stubborn."
"Anybody seen me brudda?"
Randall Wednesday June 20th, 2007 8:06:54 PM
Previously... The memory stone archives of Guild members. Randall ... Randall ... Mercurial. That's it. You must be related to Randall Mercurial. He was a member some hundred years ago.
" I'm not related to Randall Mercurial Firn'gaer. I AM Randall Mercurial, Master of the Star Mage Guild. I met you and the others in that damned dungeon were we faced those undead hordes. Where shadows drained my strenth and where my force cage spell emprisoned that vampire lord. Remember Firn'gaer. Remember all of you that we don't belong here. "
Randall approches the rest of the group. " We are linked my friends... "
Randall outstretches his hand, letting the others see his Chaos mark.
" By these. "
Kazak Wednesday June 20th, 2007 9:19:05 PM
Smiling at Quiin's remark about the tattoo's differences "they have not changed.....you just cannot see the truth of them "
The ironclad dwarf follows after the high cleric of Gargul " no i'm not a follower of your god Gargul......but if he helps you find your way back before it's to late......maybe we can discuss it " grins Kazak
Taking a seat in the chapel the 4'1" dwarf will observe Quinn at work " listen to the voice ....who's voice is it ??" whispers Kazak
Quinn and Kazak Surprise in the Temple (DM/Al) Wednesday June 20th, 2007 9:38:10 PM
Fortified for the day, Quinn makes his way down the street under his own power. The strength of his god, lends him dignity, and, as heads turn to watch Prelate deMarco, Gargul's voice on the Southern Continent, walk toward his great work, they are inspired.
Workers scramble about the site of the fallen block of stone. Some work to clear away the remains of the broken construction scaffolding. Others work to erect a new one.
The grand doors that front the Temple stand open. Three times as tall as a man, they welcome the faithful. But when Quinn walks through these doors, he knows that there is something amiss. Just under the quiet sanctity of the temple is a feeling, electric and alive. Kazak feels it too.
The Prelate walks up the aisle to the holy font. Staring within, he calls for the image of the grove outside of Hook City. When no image comes, Quinn recalls that the spell cannot be focused upon a place. The sensor must seek to scry upon a person.
Undeterred, Quinn settles into a meditative state to speak to the God. At the completion of the spell, Quinn deMarco feels the touch of Gargul as His Eye turns in the Prelate's direction. From the air all around Quinn and Kazak comes a voice as deep and resonant as the Temple itself.
"No."
The answer is simple and unequivocal. The Eye of Gargul turns to other business, leaving the quiet sanctity of the Temple. The answer is no. And how could it be anything else? To acknowledge what the dwarf is saying would be to deny everything built here in Threshold. His loyal followers who've lived and died in Gargul's name. It would be a lie. Could it be a lie? Would it be a lie? And even if they were, could he give them up?
PHWOOMP!
Fire bursts from the air above the pulpit. A burning ring of fire appears up above, centered in the recess of the apse.
"Hello, Quinn deMarco." Kazak recognizes the voice in an instant. It's the voice that has been speaking to him ever since they had been torn from the Nightshade Crypt. "You may wear the mark. But do you seriously think that you can master me?"
Peerimus, Savin, Firn'gaer, Vinder, Randall, Durgan, and Trace Surprise on the Forest Floor (DM/Al) Wednesday June 20th, 2007 9:39:28 PM
Peerimus. Yorrick is unmistakable. Firn'gaer. And Savin. But ... They are ... so young. The other two. They are familiar. They begin talking, spouting the same themes that Durgan has been hammering at all day. All of them. But how can they be right? What of Alyssa? What of his yet to be born baby girl? The feelings that he has for them? The wars? The Great Migration? All a lie? Could they be a lie? Would they be a lie? And even if they were, could he give them up?
Randall raises his hand, drawing attention to the Mark of Chaos, the broken pinwheel that he shares with Vinder and Durgan. There are marks upon the hands of Peerimus, Savin, and Firn'gaer as well, but theirs are different. A waving cloth, an amulet upon a thong, and a mirror set upon three legs. And upon the back of Trace's hand, when he turns it for all to see is a two pronged fork, its rounded prongs blunted at the ends. Each of the four heroes who fought at the site of the elfish temple upon the lonely plateau in the mountains know the shape. It is the Chime of Xaos.
eeeee ...
The keening begins low. It resonates through the darkness of the forest floor, and seems to come from all directions at once.
eeeee ...
A rustling comes from the trees above. Thut T-THUD The sound of a massive body striking the boles of the trees up above. One then then next then another. Circling.
eeeeeEEEEEEEE ...
Vinder HP 95/102 AC 22 (two weapon defense) Thursday June 21st, 2007 9:46:16 AM
At the bizarre sound overhead, Vinder quickly draws his two knives, one glows a frosty blue, the other blazes with a weak flame.
With his back against the tree, he looks above into the canopy. "Looks like we have company, gents."
Savin Thursday June 21st, 2007 12:39:28 PM
Savin prepares himself for combat, shaking out his spiked chain and looks up into the trees waiting to see what appears.
Quinn Thursday June 21st, 2007 1:51:13 PM
Quinn always feels tranquil as he enters the TEmple of Gargul.
Quinn is disturbed that he made such a mistake with his greater scrying, but then again he is getting old, now why does that phase seem wrong on so many levels, the Prelate asks himself.
The commune is much more sucessful and he looks down on Kazak "Apparently, what you are rambling about has nothing to do with the Koshe Mar."
When the circle of fire appears over his head, Quinn will comment "Now that is new. Maybe this has something to due with the curse people are talking about or maybe it is you brother Kazak. Brother do you have anything to do with the floating ring of arrogant speaking fire?"
Quinn looks up at the ring of fire "You have me at a disadvanage. You know my name, but I do not know yours or even what you are. Please explain yourself or just leave the temple of Gargul."
Quinn will move into the Forbindance spell under the great eye of Gargul and wait for a response.
Quinn prepares his Banishment spell, but holds off for now.
Peerimus and Yorrick Thursday June 21st, 2007 6:00:10 PM
Peerimus looks up briefly and then back to Trace, he was the key here. As Peerimus and Firn`gaer had made thier world and gone to a point of logical decisions, so has Trace. Now the elf was trying to hold onto this place or perhaps the Avatar was adding the distraction, it mattered little to Peerimus.
The druid moves to be nearly nose to nose with the elf, "Trace this is not where we need to be now, someday perhaps, but not now. We need to get back, get Quinn and Durgan and face the Avatar. He is winning."
Kazak Thursday June 21st, 2007 7:43:14 PM
Kazak's eyes widen as the ring of fire bursts overhead
The 4'1" dwarf looks down at his own mark of chaos as the voice echo's in the temple .......rubbing it lightly " well a few ansers would suffice " mumbles Kazak as he ponders the broken pinwheel tattoo
:: Activitating his ring, Randall turns invisible. :: He then moves 30 feet away from the noise. ::
Durgan Thursday June 21st, 2007 9:48:11 PM
"Hey elf, my offer ta knock some sense inta ye still stands. Listen to Peerimus. If ye want te help yer wife and child then we need ye with us now."
"And...I accept. I will be godfather to an elven child. But not now. A hunnerd years from now. If I'm gonna be a godparent, then I need ta get ta know ye first. A hunnerd years oughta do."
Quinn and Kazak Devil's Own (DM/Al) Thursday June 21st, 2007 10:12:52 PM
The Forbiddance spell, placed here long ago, provides a comfort as Quinn steps within. Up above, the flaming Circle booms in a voice that fills the Temple.
"YOU WANT TO KNOW MY NAME? YOU SPUTUM SUCKING FLESH WORM!" A deep raucous laughter rolls from the Circle. "help! help!" Another voice, Faraday's voice, heard by both Quinn and Kazak comes right on the heels of the other deep and deeply disturbing voice.
"STEP OUT OF trapped YOUR MAGIC SHELL. in here ... " The voices blend. Overlapping and underlapping.
"I'LL TEAR OFF in you YOUR TALLY AND you and me MAKE YOU USE IT you are me FOR A NOSE! i am you BET YOUR DWARVEN so strong BUGGER BUDDY all of you WOULD LOVE THAT! so many of you HAW!HAW!HAW!HAW!HAW! so strong ...
"YOU THINK YOU'RE THE MASTER OF ME?!? master me I'M THE DEVIL BHALKAZOR! master us I'LL SHAKE YOUR HOUSE DOWN!"
The Temple shudders, and Kazak's stone trained eye picks out a large block of stone working its way out of the wall at the rear of the apse. There's little question who's been sabotaging the Temple construction.
"Prelate deMarco! Quinn!" Voices call from outside. *BANG* The great double doors slam shut with a sound loud as a thunder crack. The calls continue from outside. There come the thud of fists against the stout wooden door.
Still the voices continue in tandem, as though neither hears what the other is saying.
"BUILD A FILTHY TEMPLE ON MY LAND, WILL YOU? I DEFY YOUR LIMP WRISTED WHORESON GOD! I'LL FLAY YOUR FOLLOWERS! THEY'LL BOW DOWN AND WORSHIP MEEEE! EVERY SICK DISGUSTING WISH OF MINE WILL BE THEIRS TO PERFORM!"
"All the power flows through you. Ask Noxy. I bet he can see it. From all over the Wold. You're what's different. It took me so long to see it. So long ... "
Peerimus, Savin, Firn'gaer, Vinder, Randall, Durgan, and Trace Strange Creatures (DM/Al) Thursday June 21st, 2007 10:13:13 PM
*THUUUU* The sound comes from directly above. Cones of the pine, twigs and soft needles rain down from above. Then the sound of crackling bark as something moves down the giant trunk of the tree, descending from above.
The beast is huge. Even against the backdrop of the giant tree. Descends comes head down, gripping the bark in great razor claws. It's body is that of giant sloth, but the head ... The head is a monstrosity from another world. Shaped as an elongated U with eyes at the top of each prong it turns its head, this way and that, taking in the creatures below. The bony protrusion below its chin counters the movement of the eye-horns. Then, still many feet up above, the creature opens a round mouth ringed with pointed teeth, and a sonic cry blasts downward.
Had they been lesser beings, the heroes grouped below would have been stunned, frozen to immobility, blood possibly leaking from ear and nose. As it is, the cry rings in the ears of all.
Then another cry rings out in the night. There is a whoop from the direction of the elfish town and an blaze of light streaks up to strike the creature with a meaty *thuk*. The creature bounds back up the bole of the tree, running as swiftly across the vertical surface as a normal creature would across the horizontal.
The sound of footsteps draws near, running along the forest floor. Alyssa appears, bow in hand.
"Trace! Trace." She runs to her husband and embraces him. "Was that the creature?" Then, she looks at the people with Trace and Durgan. A look of puzzlement overcomes her. Then she turns from one to the next.
"Peerimus of Heranmar. Savin, the Swift. You must be Firn'gaer Gyddyn, from the Northern Continent." She looks at Trace. "But this can't be."
Trace and Shadow Thursday June 21st, 2007 10:47:06 PM
Trace at first dosent even know where to start, with Peerimus and the rest showing up and the things they are saying, wild crazy things, Trace begins to search his memories when the blast from the creature rains down upon him. He thinks to ready a spell of resist energy and then thinks what Peerimus is saying to him about how they are not supposed to be her. Trace starts to put more thought into it but then Alyssa darts in and from then on the only thing Trace can think about is the safty of his wife and soon to be child. "Alyssa, what are you doing, you should be in and Safe, you cant afford to protect anymore, our child? Trace puts Alyssa between him and his friends to shield her. I would hate to think what could have happened if that monster directed that blast at you instead of us. Quicly lets make our way back to the hut, I dont think he will be hunting anymore tonight,
Trace turns to the others, "come friends, lets go to my hut, there we can talk about why yall have come to visit, we will have a pavlar. I dont know why but I feel stronger whith you here.
Quinn d20+8=16 d20+10=22 Thursday June 21st, 2007 11:36:04 PM
Now Quinn is more than annoyed. Quinn is also worried about the effect of age on his memories as he searches out the farthest reaches of his brain for devils name.
Knowledge arcane 16 Knowledge religon 22
Either way this ring of fire is defiling the house of Gargul.
Quinn casts his Banishment spell at the ring of fire. "Be gone foul Devil. I had enough of that blasfemous talk from my Mother and Father and I will stand it from you, especially in Gargul's temple."
Quinn ponders why there are so many voices in his head.
"Be ready Brother Kazak, there is evil afoot, a cloven foot." Quinn steals a quick glance at Kazak to make sure he seems real as there are too many strange things happening.
Firn'gaer Friday June 22nd, 2007 8:47:26 AM
"At your service, ma'am." He says with a polite nod." Trace is right, we should withdraw and decide on a course of action.
Firn'gaer looks down at the symbol on his hand and as if talking to it. "Faraday, you need to take us to the Destroyer. Pull us back to the same reality so we can put an end to this. I know you can do it."
Vinder the Hilt Friday June 22nd, 2007 10:09:37 AM
Sensing that danger has fled for the moment, Vinder resheathes his blades and steps from behind the tree.
Trace? He peers at the elf and his wife. Hmm. So it is. I guess we have to convince him, too. I hardly ever spoke to the guy. Think I'll let the others do the talking.
It irks Vinder more than a little to step back and let Peerimus and Firn'gaer argue the point. He was used to making things happen by his own convictions. Being in a group was a change that needed getting used to.
Can't help it, now. My path is theirs as long as I'm trapped in their fantasy.
Vinder accepts Trace's invitation to accompany him to his house, walking along lost in his own conundrums.
Durgan Friday June 22nd, 2007 4:24:06 PM
"Hold. We are not going anywhere. Trace, you need to tell her. It is not your time. You must leave her behind to save her. The evil awaits, and the longer you delay, the worse it will get."
Durgan steps in front of Trace, blocking his way.
Randall Friday June 22nd, 2007 9:12:30 PM
The mage reappears....
" Well then... Thanks me lady... however gentlemen, I do believe that this is still not where we belong. I think it's time to move on again? "
Savin Saturday June 23rd, 2007 8:37:28 AM
Savin is losing his patience. "Trace you idiot! I thought I was an old man with a wife and child too. It is hard but you have to give it up. Someday this might be yours if that is what the fates decree but right now we have to go scatter the Avatar of fate!
Savin calms down and says, "Trace I knew someone was lying to me because my wife was Reena. She was killed by that assassin while collecting the artifacts. We have them all now and this is the Avatar's way of striking at us first. He is playing with our minds. I know it is hard but you have to trust us, just like we trust you not to shoot us with that bow of yours. Now either make your decision that you are with us or we will have to leave and fight the Avatar alone."
Peerimus, Savin, Firn'gaer, Vinder, Randall, Durgan, and Trace - Alyssa (DM/Al) d20+17=30 Saturday June 23rd, 2007 9:03:07 PM
"Durgan?!?" There's confusion on Alyssa's face. She turns from one figure to the next, figures of legend. But they all look so young.
"And you ... " *SMAK!* Caught Flat Footed, Savin takes a stinging palm across the side of his face. "Don't you dare talk to my husband that way. I don't care *who* you are." The slim elfish woman goes toe to toe with Savin. A full head shorter than the monk, her anger makes her appear twice her size. "I'm sure that what you have to say is important. But you're in Dremorian Woods now, and you will show respect for its guardian."
She spends a moment to ensure that her point has been understood, and then Alyssa steps back. The concern and confusion return to her face. Again she looks at Peerimus and Firn'gaer, then back to Savin.
"What's happening, Trace? What they're saying. It sounds crazy. But I know what I see. And I also know that there are things that happen the Wold that can't be explained."
"I'm afraid, Trace. I don't want to lose you." Her face is strong, and yet dearly feminine. It is her green eyes that show the fear.
"I'm sorry about your wife." The words come out angry, as though in an attempt to drive away the fear. "I'm sorry. Savin. I think, she would have understood," she says, misunderstanding Savin's words. "I'd like to think that we all do. Women who find ourselves with men of destiny."
"I love you Trace." She throws her arms around him. Then she looks up into his face. "But I understand if you must go. I will wait for you. No matter how long it takes. We'll stay up nights under the stars, our daughter and I. And I will tell her stories about her brave father. She will know you, Trace. She'll know her father."
Then Alyssa tears herself away and runs off into the night.
Quinn and Kazak - Seduction (DM/Al) Saturday June 23rd, 2007 9:03:29 PM "HAHAHAHAHAHAHAHA!"
"*YOU* ARE TRYING TO BANISH *ME*?" Again the self proclaimed Devil laughs and the unholy glee booms within the Temple.
All those years since Koshe Marr. How many times has Quinn deMarco reminded himself to study the various Planes. Had he acted upon his own counsel he might remember a thing or two about the Devil Bhalkazor. But, as it is, he does not.
"THIS IS *MY* LAND, LITTLE HOLY MAN. I'VE BEEN HERE FOR MORE CENTURIES THAN YOU HAVE APPENDAGES FOR ME TO PLUCK FROM YOUR BODY." The voice then becomes sly. "BUT, THEN AGAIN, YOU *WANT* ME TO HURT YOU. DON'T YOU? ADMIT IT. ADMIT IT TO YOURSELF IF NOT TO ME. IT'S THE ONLY THING THAT MAKES YOU STILL FEEL ALIVE! ISN'T IT? IT'S THE PAIN. THE PAIN THAT YOU INFLICT ON OTHERS AS WELL AS THE PAIN YOU FEEL YOURSELF. YOU LOVE IT LIKE A WARM GLOVE."
"ISN'T THAT RIGHT, LITTLE DWARF?" the Devil speaks to Kazak. "I'M RIGHT. AREN'T I?"
"COME CLOSER, QUINN DEMARCO. COME CLOSER AND I'LL GIVE YOU WHAT YOU CRAVE. I'LL FULFILL EVERY WISH YOU'VE EVER HAD."
Faint. Growing faint and far away. The voice speaks into Kazak's ear, becoming so small as the voice of the Devil grows strong.
"Don't let him talk to the Devil," says the voice. "Tell him to talk to me."
Trace and Shadow Saturday June 23rd, 2007 10:36:15 PM
Trace shocked and awed by the reaction of Savin and then Alyssa. Trace is not sure of how to react to the situation. Trace then speaks after a moment of reflection, "Ok, say this is not our time, then we must defeate what ever this is your talking about to get back here." Lets go now and fullfill the path so that I may oneday rejoin my wife and soon to be daughter. Trace straightens up and calls for Shadow to join him as he waits for Peermius to retake his lead as he allways does in their previous battles. "Ok, lets go, lets deal with the avatar."
Vinder the Hilt Sunday June 24th, 2007 11:25:18 AM
Vinder is more than a little relieved when Trace decides to disbelieve his current situation.
Uh-oh! Is the Wold gonna spin again?!
Vinder looks about nervously before grabbing hold of a tree.
Peerimus and Yorrick Sunday June 24th, 2007 7:51:52 PM
Peerimus makes no move as Alyssa comes at, squares of and then smacks Savin. The druid stands in disconnected silence, unsure of what the future will bring and already bound to help a mage as of yet unborn come to stand upon the docks of Heranmar, Peerimus can do nothing but look at teh elven woman. His soul cries, for while she may wait, she may also never see Trace again or become a mother.
It is something the druid decides to keep to himself. Trace steps forward and Peerimus nods. "First we must retrieve Quinn and Durgan's brave brother."
Firn'gaer Monday June 25th, 2007 9:11:34 AM
Firn'gaer remains quiet as Alyssa confronts Savin. The wizard understands how difficult this is for Trace. even more so as he has to leave a wife and child he may never see again.
So, Firn'gaer speaks a silent prayer that he and all of the other may still see these dreams of what may come fulfilled.
Quinn Monday June 25th, 2007 11:03:15 AM
Quinn stays in the Forbindannce and taps his foot in annoyance. "You are begining to bore me Devil. Leave this temple or state your piece. I have no time for your drival."
Randall Monday June 25th, 2007 8:15:18 PM
" Savin... we don't belong here..... "
Durgan Monday June 25th, 2007 10:26:38 PM
Durgan stands with his arms crossed on his chest and nods his head. "Its about time Trace, ye are more stubborn than me brother on holy festival days celebrating the forgefather Moradin."
Posting Report For: Wednesday June 27th, 2007 4:29:15 PM
Game #4 Children of Chaos For the week of June 18, 2007
Note:the next two reports are expected to be light due to DM on vacation(have fun Al!)
an excerpt from the journal of Dweezil the imp:
The imp lounged on the wooden beam near the ceiling as he watched his master work. Having given up for the time being on trying to locate the Children of Chaos, his master has decided to occupy himself with creating a new staff. Dweezil watched with interest as one foul ingredient after another went into the alchemical mixture. Then his master cast the days' assortment of spells into the staff. Dweezil listened dreamily to the incantations. He so loved necromantic magic, it was very soothing. Dweezil smiled as he imagined the pain this staff of necromancy would one day inflict upon others. Preferably innocents, they screamed louder. Dweezil drifted off to sleep then, imagining the screams and letting out little chirps of delight in his sleep.
Split or Multiple? (DM/Al) Thursday June 28th, 2007 7:47:57 PM
Trace, with reluctance, agrees to give up his reality, his wife, his unborn child, his place in the elfish community. Vinder grabs a tree for support only to feel the bark beneath his hands turn to something that feels very like his own skin. Even that feeling slides from his grasp as the wooded night forest melts away turning instead to the colors of the rainbow and exploding into a vista of limitless horizon.
" ... talk to me. Make him talk to me ... talk to me ... talk to ... "
Gray stone walls rises into darkness. A temple. A cathedral. Within the space of the apse a ring of fire hovers in the air. That voice. Was it, Faraday?
"STICKS AND STONES! HAHAHAHAHAHAHAHAHAHA! MAKE ME LEAVE, YOU PATHETIC MAN!"
The booming litany of abuse most decidely is not Faraday. Durgan recognizes his brother, Kazak, immediately. But it takes the rest of the group a moment to recognizes the frail figure that stands before the blazing circle, speaking in words of defiance. It is, of course, Quinn.
"WHAT?!! HOW'D YOU GET IN HERE?" the voice from the circle shouts. "PRIVATE PARTY! PRIVATE PARTY!"
"BUT IF YOU REALLY WANT A PIECE OF THIS ... "
Creature's from the abyss appear with the stench of brimstone. Three, seven, nine, eleven. The devils and demons keep coming.
Sorry, no map here, for obvious reasons. Also, I will tell you that your actions this next round could either take you into combat or not depending on what you do.
Randall Mercurial ( And Fluffykins) AC 17, HP 66 Friday June 29th, 2007 11:37:07 AM
Randall grabs his staff and readies himself.
" FRIENDS!!! DO NOTHING!!! THIS IS NO MORE REAL THEN WHERE WE WERE BEFORE!!! KAZAK!! THIS ISN'T REAL!! Quinn!! We don't belong here my friend... "
Vinder the Hilt Friday June 29th, 2007 4:41:44 PM Out of the pot and into the fire!
The sudden arrival of these twisted creatures is frightening. Vinder produces his knives for the second time, today.
"Quinn! This is an illusion and you need to trust that we are real. Cast away this false vision and come with us. Do it now, or we're all in trouble!"
Kazak Friday June 29th, 2007 9:32:54 PM "your wrong!!" shouts Kazak to the demon
Turning to the frail Cleric of Gargul " Quinn....remember the voice from the copper ring.....the one Peerimus has ........think......grab hold of the voice ......listen to it"
Thinking a moment the 4'1" dwarf has a sudden inspiration " Listen to the voice Quinn.....it can help you break the curse !!!......you want the curse broken....right ???.....listen to the voice to break the curse .......to save your temple"
Durgan Friday June 29th, 2007 11:39:06 PM
Durgan moves to stand near to his brother. "Listen to him Quinn. And look around ye. The others were trapped in the spell also. Look at Trace. If a stubborn elf like him could break free, surely a man of faith can do it."
Peerimus Saturday June 30th, 2007 3:21:23 PM
Peerimus strides towards Quinn, the bantering of the demon and the creatures appearing are completely ignored. "Quinn, Faraday needs to talk you cleric." Grabbing him gruffly, he spins Quinn to look at him, "And you will start doing so immediately." his voice is even and almost calm. "Quinn we have not always seen recisely eye to eye, but there are still undead to send to your Gargul and Faraday is the key to your continued success in the matter. Open your mind and talk to him. Let your friends worry about the rest."
Trace and Shadow Sunday July 1st, 2007 4:23:35 PM
Trace stands back not wanting to become another confusing voice in their current situation. Trace waits and hopes they can talk them out like they had to do him.
Quinn d20+18=25 d20+11=20 Sunday July 1st, 2007 11:00:06 PM
Quinn looks at Vinder and thinks, I briefly knew a rouge like him ages ago, but an illusion it is possible. Quinn will try hard to see through the illusion of the flaming devil.
Will save 25
Quinn smiles at Kazak as he yells at the devil, pleased to see the dwarves passion. When kazak talkes of faraday and the voice Quinn will reach out and attempt to hear any other voices.
Listen 20
Then Peerimus grabs him and he slaps at his hands and hopes the forebidance does not harm the druid. "Unhand me brother. How can you say that we did not see eye to eye. I actually only remember you briefly, a matter of day. Days filled will blood and death, we did not have much time to discuss philosophy. I do not that I never grabbed you so, least to in a place you called holy."
Quinn (second illegal post) Tuesday July 3rd, 2007 1:04:35 PM
The events of the day wear on the old man and he crawls under the alter and takes a nap, waiting for something to occur.
Firn'gaer Tuesday July 3rd, 2007 9:34:53 PM
"I wouldn't say it was a total illusion in the complete sense of the meaning. I believe this could be just as real as our original realities. This is a potential possibility of something that may or could have happened or is to happen." He says. "Be that as it may, this is not our reality that we must be in and that is the place and time we must try to get to. So bring your focus away from the now and back to the fight in Koshe Marr. Back to the place where all five of the artifact are and before the bell tolls and the destroyer arrives. Concentrate on that moment."
Posting Report For: Tuesday July 3rd, 2007 11:22:54 PM
Game #4 Children of Chaos For the week of June 25, 2007
The mouse was frightened nearly out of its wits. Dweezil had been toying with it for nearly an hour and the creature had nowhere to hide. Many times, Dweezil had played this game in the Abyss, but usually he had been on the receiving end. He was the predator now, and he enjoyed the rush, the feeling of power. He chased the mouse into one trapped corner after another, sometimes giving it a look at an escape only to block at the last moment. Fear. That was the imp's trade and he was talented at it.
Dweezil waited patiently for his master. There was a new assignment for him and he was anxious. He licked the last remnants of the mouse from his lips as he waited, hoping for something exciting to do. Ever since the Children of Chaos disappeared, life for the poor imp had grown rather dull. Even avoiding his master's foul temper tantrums had lost its' touch. The imp craved excitement, danger, wickedness, and most of all- chaos.
DM/Al - OoC Thursday July 5th, 2007 9:05:50 AM
Once again, apologies for the delay. I should be home again on Friday. I'll have a post up at least by Saturday. Normal operations will resume Monday.
I would request that Jim/Quinn delete his "second illegal post" of Tuesday July 3rd, 2007. I don't think it will reflect very well upon him to future readers of this game.
You will be, btw, going into combat. That is not something that I can easily prepare on the road with four children and two other adults sharing this RV.
DM/Al - To Give You Something Else To Do Thursday July 5th, 2007 9:10:43 PM
Spellcasters: Could I have spell lists before Saturday? Base them on Level 13, please.
Peerimus Friday July 6th, 2007 5:10:41 PM
question on spells I would normally cast in the morning. Greater Shillelagh, endure elements and such. have them up? I am going with yes
Level 0: Create Water x2, Mending, Purify Food and Drink, Read Magic, Detect Magic Level 1: Endure Elements, Faerie Fire, Long strider, Obscuring Mist, Pass without Trace, Produce Flame x2 Level 2: Barkskin x2, Spider Climb, Gust of Wind, Resist Energy x2 Level 3: CMW, Protection from Energy, Neutralize Poison, Sleet Storm, Remove Disease, Daylight Level 4: Flame Strike, Freedom of Movement, Dispel Magic, Ice Storm, Air Walk Level 5: Animal Growth, *Extend Greater Shillelagh, Heighten Poison, Deathward Level 6: Heighten Flame strike, Transport via Plants, Extended Wall of Fire Level 7: Fire Storm, Sunbeam
Brimstone Whiff Combat - Round 1 (DM/Al) d20+7=17 d20+7=24 d20+15=21 d20+15=31 d8+6=9 d6=1 d20+25=34 2d6(6+6)+15=27 d4=3 d4+3=5 Saturday July 7th, 2007 4:40:42 PM
Still unsure as to whether the things that they see are real or illusory, the Children of Chaos ignore the Abyssal entities that appear around them. They choose, instead, to focus upon Quinn.
Quinn listens to the cries of 'Illusion' and exerts his considerable will toward disbelieving. The reality around him does not waver.
The Prelate follows the advice of the dwarf. He listens for another voice. Then just as Peerimus, the famous Druid of Heranmar places hands upon him, Quinn hears the voice of Faraday. Above the mocking boom of the Demon Ring, Faraday's voice seems to come from inside Quinn himself.
" ... alk to me. Don't listen to him. You and me. We're one. Can't you feel it? Talk to me. Don't listen to him. You and me. We ... "
"Quinn? You there? I can feel you. Did you hear me? It's true. Look at your hand. That's me. We're real."
"The one up there. The Demon. Yeah. I suppose he's real too. Your Temple. That's real. And becoming the Prelate of the South. Real. You created it to be real. But now. Now you have to choose. Which reality do you choose?"
+++++++++++++++++++++++++++++++++++++++++
Even as Quinn crawls under the pulpit, listening to the voice inside himself, the Abyssal creatures converge upon their prey. The group is clustered around Quinn at the front stage of the Temple. Stealthy shapes flit between the colums at the sides of the large airy area of worship (B1, B2, B3). Peerimus and Savin recognize these three from their image in the Star Mage's Combat Room. Between the two ranks of benches upon which worshipers would come to pay homage to Gargul stalks a Huge Demonic Spider (BE). Behind the Spider is a Seductive Demonic Female (SU). Two more Winged Females, burning bows in hand, launch themselves into the air, one left and one right (E1, E2). At the back of the benches stands an eight foot tall Bird Thing (VR). Standing on tall legs, it has both wings and claws. Also in the back are two Bony creatures (BD1, BD2). Evil stingers arch over their backs. Lastly is a dark winged creature, Horns protruding from its head (HD). With spiked chain in hand, it launches itself into the air, flying over the benches and toward the group. On its lips is a battle cry full of the most pure joy of slaughter and mayhem.
The Babau, from behind the Cover of the Pillars, point their fingers. Only the Peerimus notices any appreciable difference. He feels his Endure Elements spell slip away.
The Winged Females shoot flaming arrows. Savin dodges one arrow aimed at him. But on the other side, Randall is not so spry. (Randall Take 10hp Damage)
The Horned creature slams its chain against Yorrick's head. The great bear feels the ringing in his skull. (Yorrick take 27hp damage. Fortitude Save vs DC27 or be Stunned for 3 Rounds.)
Following the Spider up the center aisle, the Seductive Female takes a long look at Vinder. Her lip rises into a curve. She raises a hand and crooks her finger. "Come to me, Beautiful Man. I will protect you. You and only you," she says, and the rogue feels compelled to follow. (Vinder, Will Save vs DC21 or be compelled to comply with the Suggestion.)
At the back of the Temple, the Bird creature opens its beak. Where one creature stood before, there are now Five. If you attack VR give me a number between 1 and 5 to determine whether you hit the correct creature on only a mirror image.)
The two Bony creatures both move their hands before leaping straight up into the air, flying above the benches.
=== OOC ===
Note: A successful Knowledge Planes check will get you information on the strengths and weaknesses of your opponents. The Check is Trained Only, and the DC is 15+(your opponent's HD).
There is one exception to this. Both Peerimus and Savin have fought the Babau (B1, B2, and B3) in the Combat Simulation room at the Star Mage Tower. They know everything available from the creature's write up in the Monster Manual.
Enemy Status ============= B1 AC?, SR? /Cover from Pillars adds +4 to AC (Until Peerimus and Savin say something) B2 AC?, SR? /Cover from Pillars adds +4 to AC (Until Peerimus and Savin say something) B3 AC?, SR? /Cover from Pillars adds +4 to AC (Until Peerimus and Savin say something) E1 AC?, SR? E2 AC?, SR? BD1 AC?, SR? BD2 AC?, SR? VR AC?, SR? SU AC?, SR? BE AC?, SR? HD AC?, SR?
General Notes =============
The colored area in the Apse and Pulpit represent *no* significant elevation and cause no Attack or Movement bonuses or penalties.
The Ceiling is 50ft high.
Please try to be as precise as possible with your movements and spell placements. Listing the square you are moving to is a good thing. So too is indicating an *INTERSECTION* when targeting Area spells. If you do not, then I will do my best to interpret your wishes based upon the description in your post. But you have no recourse to change it if it is not what you wish.
Peerimus AC 22 HP 96 Yorrick AC 23 HP 90/117 d20+13=18 Sunday July 8th, 2007 8:57:42 PM
Peerimus maintains his grip on Quinn, "If you are accepting this reality as the present then we have known each other over 50 years cleric, but your mind is right. It has not been that long, only a matter of days." Peerimus catches the tattoo, the ring, Faraday the symbols upon the rest of then start to make sense now. Each of them, the five, have bonded intimitaley with one of the artifacts and Faraday had become one with Quinn.
The spell then assaults him and he feels one of his get stripped away. Yorrick's plantive roar breaks him completely from Quinn. Stubborn priest is going to get us all killed yet.
Peerimus spies the Babau and then glances across the rest of the host. All have that 'from the abyss' sort of look and therefore likely share some abilitites. The most important resistance to common magic. Spells, weapons and energy. Peerimus calls out in a loud voice.
Randall, Firngear, Do what you can to seperate them, let us concentrate on one or two at a time
The chain strikes Yorrick and the great bear rocks back on his heels, shaking his head. "Durgan, Kazan, move up to engage the creature with the chain, He has a long reach and powerful stroke!"
Peerimus then steps to H/16 and starts casting [Casting SNA VII]
Level 0: Create Water x2, Mending, Purify Food and Drink, Read Magic, Detect Magic Level 1: Endure Elements, Faerie Fire, Long strider, Obscuring Mist, Pass without Trace, Produce Flame x2 Level 2: Barkskin x2, Spider Climb, Gust of Wind, Resist Energy x2 Level 3: CMW, Protection from Energy, Neutralize Poison, Sleet Storm, Remove Disease, Daylight Level 4: Flame Strike, Freedom of Movement, Dispel Magic, Ice Storm, Air Walk Level 5: Animal Growth, *Extend Greater Shillelagh, Heighten Poison, Deathward Level 6: Heighten Flame strike, Transport via Plants, Extended Wall of Fire Level 7: Fire Storm, Sunbeam
Spell Staff contains Transmute Metal to Wood Active Spell Greater Shillaleagh
Trace and Shadow d20+20=27 d20+20=23 d20+15=24 d20+12=16 d8+5=10 d8+5=11 d8+5=6 d6=2 d6=1 d6=1 2d6(5+6)=11 2d6(1+4)=5 2d6(2+5)=7 Sunday July 8th, 2007 11:09:14 PM
Trace takes notice of the one slinging the chain and fires four arrows in its direction
hit ac 27 10 hps 2 fire 11 holy = 23hps hit ac 23 11 hps 1 fire 05 holy = 17hps hit ac 24 06 hps 1 fire 07 holy = 14hps miss ac 16
total = 54 hps
arrow total (167/178) (109/120 in two efficant quivers) Trace 94/94 AC 14(17) /Touch 6(9)/Flat footed 9(12) Spell List 1st level Resist Energy Resist Energy 2nd Level Barkskin (cast upon self) Catsgrace 3rd Level Summon Natures Aly Summon Natures Aly Shadow 44/44 Armor Class: 20 Touch: 15 Flat-footed: 15
Savin Monday July 9th, 2007 8:39:19 AM
Savin looks over at Quinn and yells, "Your about to meet your God on a very personnal level unless you make the right choice. Come on Quinn! You know this isn't right! Why are you old and I am still young! Wake up you loony old warhorse!
Savin will activate his tattoo enhancing his staff.
DM/Al - Addendum Monday July 9th, 2007 12:49:56 PM
In the heat of battle, Firn'gaer wracks his brain for information that might be used against these Plane-Born creatures. Unfortunately, no details come to him.
(None of these creatures is 4HD or under.)
Quinn Monday July 9th, 2007 3:18:44 PM
Quinn stifles a yawn and looks around his temple and is disgusted "Where are these hordes of hell comming from and why are they in my temple. I must still be dreaming."
Quinn then notices that several of his old friends are not old like him "Very curious?"
As Quinn twirls his goatee he hears Faraday "More curious still? I am really dreaming? Quinn will push away from Peerimus and close his eyes. Quinn will then slowly open then and see if the scene changes.
0 Level (6) (DC: 17)
Light x2 Read magic x2 Detect Magic x2
1st Level (7/1) (DC: 18)
True Strike (d) Hide from Undead x2 Entropic Shield Shield of Faith Divine Favor Comprehend Languages Protection From Evil
2 level (7/1) (DC: 19)
See Invisible (d) Aid Bull Str. Bears Endurance Silence Consecrate Align weapon
Find the path (d) Greater Dispel Magic Summon Monster VI Banishment
7th Level (2/1) (DC:24)
Greater Teleport (d) Holy Word Summon Monster VII
Vinder the Hilt HP 102 AC 26 (Total Defense) d20+12=25 Monday July 9th, 2007 6:56:42 PM
Vinder shakes his head violently. (Will 25) "Sorry, strumpet. Think I'll play hard to get."
He pulls his two knives out, one blazing with fire, the other surrounded by an eerie blue aura.
Durgan AC31 Hp182 Monday July 9th, 2007 7:19:27 PM
"Demons eh? Come brother, let us show them how to flee back to their foul realm." Durgan gets his axe out as he goes.
actions: move to: K14
Randall ( AC 17 HP 53/63) and Fluff (Ac 25 HP 31) Monday July 9th, 2007 8:02:24 PM
Randall casts Stoneskin on himself ( effecting Fluffy ) and then moves ( with Fluffy around his neck, to F10).
==========================================
First level (7): 2- Identify 3- Magic Missile 2- Shield
Kazak Ac 32 Hp 158/158 Monday July 9th, 2007 9:20:47 PM
"Aye peerimus "
The 4'1" dwarf moves forward placing his shield in place as he goes " just like old times eh bro"
Kkeeping stride for stride with Durgan Kazak stops next to him (L-13)......with his free hand he quickly snatches a spear from his quiver and launches it at the beast (HD)
Kazak Ac 32 Hp 158/158 d20+13=18 d8+4=6 Monday July 9th, 2007 9:25:29 PM
His spear arches towards the beast as it flies towards him "taste dat ya vile beast" (d8+4=6 damage if needed)
Quickly drawing his bastard sword from his over the shoulder sheath the red armored dwarf stands with Durgan forming a dwarven wall.
(part two of post , hit the submit button before i finished)
"Dreaming? No, Quinn. This is all real. I think it comes from you. What you want. Or wanted. Or whatever. But it's mixed with the stuff of time and probablity. Something in you made this. Shaped life for you to live in."
The voice of Faraday grows faint, even as the booming voice of the Demon Ring grows stronger.
"You could live here. You made it for yourself. Or you could choose to go back."
Quinn opens his eyes. The battle still rages around him, the battle within his magnificent Temple.
"Choose, Quinn. We'll live together either way."
+++++++++++++++++++++++++++++++++++++++++
Peerimus begins a summoning spell. Yorrick reels from the blow to his head, stunned into immobility.
Trace sends four arrows at the Horned creature, but they all bounce off its flinty hide without a trace of damage.
Savin activates his staff.
Firn'gaer gets more information from direct experience than from his Knowledge of the Planes, as he rains a Storm of Ice down upon three of the creatures. The wizard observes that the Horned creature resists his spell entirely, flying through the Storm without damage. The Seductive Female fails to resist the spell. But her body resists all affects of the cold. The Spider, on the other hand, takes the full brunt of the cold and pounding Ice. The bludgeoning Ice crushes the polished wood benches as well as harming the Abyssal creatures. These hand crafted pews would have to be made again from scratch.
Vinder draws his blades and prepares to defend himself.
Durgan moves to the front of the stage, and prepares to stand his ground.
Randall casts a spell upon himself and Fluffy, then slides between Trace, Shadow and Vinder.
Kazak strolls to Durgan's side. Quick as a wink he Draws a spear and throws it at the Horned creature. Like Trace's arrows, it bounces harmlessly from the pebbly hide.
+++++++++++++++++++++++++++++++++++++++++++
As soon as they spot Randall completing his spell, the three red-skinned creatures slinking behind the pillars point their clawed hands at him (B1, B2, & B3). The mage feels the Stoneskin ripped from him. Fortunately, all three creatures had targeted him. A glance shows that Fluffy is still protected.
The Winged Females continue their rain of arrows as they hover in the sky. One continues to fire at Randall, while the other fires at Peerimus in an attempt to disrupt his spell. (E1 Hit Peerimus AC23, AC28, Damage 11+12+ Fire(2+6) = 31hp, E2 Hit Randall AC32, AC17, Damage 10+9 Fire(5+6) = 30hp) All four arrows find their targets and flames burn the two men in addition to the pain of the sharp arrows. (Peerimus, Two Concentration Checks vs DC23 and DC28. Fail one of them and lose your Summon VII spell.)
Chips of ice burst from Firn'gaer's Storm as the Horned creature punches through, banks, and then lands with a thud near Peerimus and Yorrick. It's chain whips out and strikes Firn'gaer. (Hit AC45 -Crit Threat AC37=Critical), Damage 43hp. Fortitude Save vs DC27 or be Stunned for 1 Round.) It laughs as the chain hits a critical spot with potenitally Stunning results.
The Seductive Female screams as she is repulsed. "I will have my kiss!" She slaps the spider's leg and points in Vinder's direction. Then she raises her arms in an angry gesture and disappears. The Spider turns a baleful eye at Vinder. A jet of sticky web shoots out at him and strikes him Perfectly. Vinder finds himself unable to move. (The web anchors the target in place, allowing no movement. An entangled creature can escape with a DC 24 Escape Artist check or burst the web with a DC 24 Strength check.) Then the Huge Spider moves on dark hairy legs through the Ice Storm and toward the two Dwarven Brothers.
The Bird lets out a screach that echoes within the Temple, then it launches itself over the pews. (If you attack VR give me a number between 1 and 5 to determine whether you hit the correct creature on only a mirror image.)
Both of the Bony creatures at the back of the Temple become invisible. Only Firn'gaer can see them. But will he be stunned?
=== OOC ===
Note: A successful Knowledge Planes check will get you information on the strengths and weaknesses of your opponents. The Check is Trained Only, and the DC is 15+(your opponent's HD).
There is one exception to this. Both Peerimus and Savin have fought the Babau (B1, B2, and B3) in the Combat Simulation room at the Star Mage Tower. They know everything available from the creature's write up in the Monster Manual.
Group Status ============= Randall 53/63 (Stoneskin 130/130, Fluffy Only), Yorrick 90/117 (Stunned 2/3), Firn'gaer 41/84
Enemy Status ============= B1 AC?, SR? /Cover from Pillars adds +4 to AC (Until Peerimus and Savin say something) B2 AC?, SR? /Cover from Pillars adds +4 to AC (Until Peerimus and Savin say something) B3 AC?, SR? /Cover from Pillars adds +4 to AC (Until Peerimus and Savin say something) E1 AC?, SR? E2 AC?, SR? BD1 AC?, SR? BD2 AC?, SR? VR AC?, SR? SU Wounded AC?, SR18, Resistance Cold BE Wounded AC?, SR0 HD AC More than 27, SR More than 21
General Notes =============
The colored area in the Apse and Pulpit represent *no* significant elevation and cause no Attack or Movement bonuses or penalties.
The Ceiling is 50ft high.
Please try to be as precise as possible with your movements and spell placements. Listing the square you are moving to is a good thing. So too is indicating an *INTERSECTION* when targeting Area spells. If you do not, then I will do my best to interpret your wishes based upon the description in your post. But you have no recourse to change it if it is not what you wish.
Trace and Shadow d20+20=33 d20+20=35 d20+15=19 d20+12=17 d8+5=8 d8+5=13 d6=5 d6=6 2d6(2+6)=8 2d6(2+6)=8 Tuesday July 10th, 2007 2:02:48 AM
Trace quickly turns his attention to the arial threat fires four streaks of fire and light to the one that is nearest (e2). Trace yells, "Quickly, in your mind, refuse this state of being, if not for the simple fact that we are out matched and that is not us, this is not us!" Trace's heart seems to race a bit more as he plays out the rounds in this battle in his mind. It does not look too good right now.
hit ac 33 08 hps 5 fire 08 holy = 21hps hit ac 35 13 hps 6 fire 08 holy = 27hps miss ac 19 miss ac 17
total = 48 hps
arrow total (167/178) (109/120 in two efficant quivers) Trace 94/94 AC 14(17) /Touch 6(9)/Flat footed 9(12) Spell List 1st level Resist Energy Resist Energy 2nd Level Barkskin (cast upon self) Catsgrace 3rd Level Summon Natures Aly Summon Natures Aly Shadow 44/44 Armor Class: 20 Touch: 15 Flat-footed: 15
Vinder HP 102/102 AC 27 (total defense, two weapon defense) d20+13=21 Tuesday July 10th, 2007 9:17:02 AM
Vinder attempts to free himself from the strands, but can't quite do so. (Escape artist 21)
He makes a disgusted sound before placing his flaming knife against the webbing to burn it away. (Willing to take fire damage to get out.)
Randall ( AC 17 HP 53/63) and Fluff (Ac 25 HP 31) Tuesday July 10th, 2007 9:23:19 AM
Well that bites.....
{ Fluff... transmit. INVISIBLE Wall of force coming up. Concentrate attacks on the horned chained dude.!! }
And Fluffy does.
ooc> Wall is 30' high by 40' long
int 6/7 e/f to 14/15 m/n First level (7): 2- Identify 3- Magic Missile 2- Shield
Randall Tuesday July 10th, 2007 9:24:23 AM
... and Randall casts the force wall spell....
:-)
Quinn AC19 HP 110 Tuesday July 10th, 2007 10:19:03 AM
Quinn listens more intently to Faraday as he watches his young friends. "Oh to be young again." But the Prelate also looks at Gargul's temple and then the pews are smashed. "Hey, watch out." Quinn yells concerned for the temple.
In a strong voice, Quinn exclaims "I choose to be young and go back." Quinn holds out his arms and waits for somthing to happen.
0 Level (6) (DC: 17)
Light x2 Read magic x2 Detect Magic x2
1st Level (7/1) (DC: 18) True Strike (d) Hide from Undead x2 Entropic Shield Shield of Faith Divine Favor Comprehend Languages Protection From Evil
2 level (7/1) (DC: 19) See Invisible (d) Aid Bull Str. Bears Endurance Silence Consecrate Align weapon
6th Level (3/1) (DC:23) Find the path (d) Greater Dispel Magic Summon Monster VI Banishment
7th Level (2/1) (DC:24) Greater Teleport (d) Holy Word Summon Monster VII
DM/Al - OoC Tuesday July 10th, 2007 11:48:49 AM
Randall: Please place the Force Wall spell on the map for me. Give me a beginning Intersection and an ending Intersection.
If you do not do so by posting time tonight, I will place it for you based on my best assumption of your intentions.
Randall Tuesday July 10th, 2007 12:31:13 PM
int 6/7 e/f to 14/15 m/n
It's in the post Al. Above 1st level spells.
Thanks. Sorry. Got it. --Al
Firn'gaer - AC 15, HP 34/77 [STUNNED] d20+12=25 Tuesday July 10th, 2007 2:56:44 PM
Save DC25 - STUNNED
Firn'gaer is blasted with the spiked chain and reels from the blow barely able to maintain focus, which leaves the gnome at the mercy of the closing opponents.
Active Spells See Invisibility Detect Magic (requires concentration) Read Magic
note:Al's first post back was Saturday. Welcome back Al!
Durgan AC31 Hp182 d20+23=29 d10+10=16 Tuesday July 10th, 2007 4:30:12 PM
"Kazak, hold the middle. Give our boys a chance to set up. I'm goin ter take on Spikey". Durgan moves to intercept the horned creature and takes a swing at him.
actions: move to k14 attack - hit 29 dmg 16
Peerimus AC 22 HP 65/96 Yorrick AC 23 HP 90/117 [Stunned] d20+18=23 d20+18=22 d20+18=30 13d6(1+6+3+1+6+4+3+4+4+6+3+5+1)=47 d20+13=23 d20+13=22 Tuesday July 10th, 2007 6:08:42 PM
The arrows strike and Peerimus' spell falters. Serious Trouble. Peerimus' face is grave as Trace's arrows and now Kazak's axe has missed. The druid notes Trace alters his target, Good and with Randalls Wall of force splitting them, we might make it[/i] It is with that thought that what Randall said then sinks in. Attack the horned creature, but the wall should be directly between... The thought is unfinished, "Where did you put it?"
Peerimus weaves a quick spell and a colum of green and white fire descends to engulf HD and E1. [Def Cast 30 Heighten Flame Strike Reflex DC 23 Dmg 47 SR 23 - 22 intersection 20-21/K-L]
Level 0: Create Water x2, Mending, Purify Food and Drink, Read Magic, Detect Magic Level 1: Endure Elements, Faerie Fire, Long strider, Obscuring Mist, Pass without Trace, Produce Flame x2 Level 2: Barkskin x2, Spider Climb, Gust of Wind, Resist Energy x2 Level 3: CMW, Protection from Energy, Neutralize Poison, Sleet Storm, Remove Disease, Daylight Level 4: Flame Strike, Freedom of Movement, Dispel Magic, Ice Storm, Air Walk Level 5: Animal Growth, *Extend Greater Shillelagh, Heighten Poison, Deathward Level 6: Heighten Flame strike*, Transport via Plants, Extended Wall of Fire Level 7: Fire Storm, Sunbeam*
Spell Staff contains Transmute Metal to Wood Active Spell Greater Shillaleagh
Savin Tuesday July 10th, 2007 9:10:36 PM
Savin points out the demons hiding behind the pillars. He says, "Careful they are Babau. Very sneaky and they can teleport at will."
Savin pulls out a potion of flying and sucks it down.