DM Kent Wednesday February 27th, 2008 11:31:18 PM
Vorelle's best recollection leaves Priscilla's home near the town of Abud in the northern forest near the lake, but as Priscilla's house is mobile, she is right in that it really could be anywhere. And more often than not when someone is actually searching for it it usually has a way of not being where you want it to be.
Val gloomily points out that the darker way leading into the forest is likely to be their path through the forest and Vauhwyt agrees ut seems to be a relatively upbeat mood about it and starts playing her flute. Moments later Mookine begins to sing and just about everyone cringes at the crawking song.
As the group settles into where they are going to be ordered in their march, The woods looms over and around them. This forest still seems to be pretty much first growth with trees easily several hundred years old filling the woods with their dark shadows.
There is almost a constant whirring sound moving through the woods as if there is an undertone of a light whisper or perhaps a light steady breathing. It is soft and nearly hypnotic as is the rhythmic swayign of the mossy beards and smaller saplings along the path. Every now and again you hear the soft flapping of wings but never do you actually see the birds. The air is heavy and dry feeling and there is a great sense of age and sleepiness that assaults you as you walk along the path that leads deeper into the woods.
It is after almost an hours walk through this mildly oppressive atmosphere that you realize that the path you were following has changed and somehow you are heading back the way you came or somehow the sun has changed positions or something even stranger has occurred.
survival rolls DC 25 or Knowledge arcana DC 28 If successful Highlight to display spoiler: { The area you are walking through is not natural and is somehow under somesort of magical influence.}
Lorth d20=13 d20=8 d20+1=17 d20+1=10 Thursday February 28th, 2008 7:29:16 AM
"Apollo, I'm not going anywhere till everyone is ready, I just thought the center path was probably the one we should take."
When Apollo gives the commands Lorth thinks,I guess Apollo is this groups tactician and leader, much like Bralin was in my last group of friends...
Lorth walks through the forest at whatever spot in the parade of people that he is assigned to. He keeps his eyes open and tries to spot the birds that he keeps hearing...
Olyn d20+6=25 d20+7=24 Thursday February 28th, 2008 10:29:54 AM
Interjects his thoughts. Um, Appolo, perhaps as a Clergyman I should be somewhere in the middle instead of pulling up the rear. Like our friend Malgant says, I should be someplace where I can do the most good instead of being hindered by position.
Whoa, does anyone else feel that? Its like something is taking control of our surroundings.
(Survival 25, Knowledge:Arcana 24)
Bart Thursday February 28th, 2008 12:13:07 PM
If that house is mobile how doe find it? Cant we use a signal using a big horn or bell something like that? Can someone describe me priscella or her house, i will use this item (bart points at a spyglass) to find her or her home.
(using the wayfinder artefact)
Vorelle and Champ d20+17=20 d20+15=31 d20+15=22 Thursday February 28th, 2008 2:54:24 PM
Vorelle isn't sure why [Survival 20], but she feels uneasy in the forest. She keeps Champ close by her side, and keeps an eye out for trouble.
[Spot 31, Listen 22]
She looks a little surprised at Bart's question. "It w-w-walks on f-f-feet," she explains. Surely, she thinks, that's enough of a description to go on.
Vauhwyt Thursday February 28th, 2008 3:11:33 PM
::keeps on walking and playing::
"We've stumbled together pretty well so farr. Maybe if we stumble around some more, fate will find us!"
Aztyr d20+5=19 Thursday February 28th, 2008 4:07:26 PM
Aztyr is caught up in watching the changing forest to really notice much else, other than staying in place in the marching order. She did notice that she somehow got shuffled to the rear and started to keep track behind as well....
Appolo d20+10=13 d20+8=15 Thursday February 28th, 2008 8:08:11 PM
Appolo moves along with the others"My friends i'm not trying to be bossy or anything just organized.I just feel it's important to have our rangers out front when moving through a forrest and I forgot about the keeping the forrest awake thing.So go ahead and sing.I'm just so used to moving like a ghost wwift and silent.I also feel it's important to keep our magic users vlose to the center both arcane and divine,That's all.Olyn thought you were a Ranger sorry I'll take the rear guard" Appolo is quite relaxed and happy but seems to be ever on guard.
Spot 13 Listen 15
Val d20+7=26 Thursday February 28th, 2008 9:46:11 PM
Val stops over next to a tree, sitting on her heels. Her fingers sift through the soil, letting it slide between them. Val gazes upward, her one gold, one green eye looking up.
"Malgant can you feel the presence of evil around us? There is something unnaural about these woods."
ooc: survival check 26
DM Kent d4=3 Thursday February 28th, 2008 11:12:58 PM
Olyn and Val realize that they have somehow wandered into an alive area of the forest where the trees and plants are actually to some degreee sentient and mobile and have shifted to make the path they were recently travelling, vanish and be replaced by another one heading elsewhere, while appearing to be the same path. Their main recognition came from the fact that suddenly the wind blown moss was suddenly blowing the opposite way than before and the moss on the trees had shifter 180 degrees.
Bart pulls out the wayfinder and begins to try and use it though he is not certain of his attempted target. Whether due to the Woods' magical properties or some other influence the trance comes upon him very suddenly and he is almost immediately being whipped along an ethereal path that first takes him directly north and then suddenly stops him dead in his flight and shoves him back into his body and full awareness.
The abruptness of the stoppage nearly drops him to his knees and he does physically sag for a moment before cathing himself as the penalty for the artifacts use is imposed upon him. Loss of 3 points constitution, will be recovered at a rate of 1 point per day.
As Bart fully regains his composure you all realize that the Forest has actually moved in closer around you and that you are now standing in what appears to be a small clearing, with no apparent path leading out of it.
Malgant d20+7=21 d20+6=26 Friday February 29th, 2008 1:22:01 AM
" I cannot feel anything, Lorth, How about you?" LOoking around, Malgant does become aware of how close the trees are growing, and that their path has all but disappeared. Malgant begins to feel uneasy since it seems that the woods are becoming hostile, yet he does not want to provoke the woods which drawing his greatsword cetainly would do. " I do however think that a more defensive posture might be a good idea. Stay near me so that I am able to better protect you all. I am thinking of something like a ring, facing out with me on the inside. If need be I will be able to fight over your heads." As he finishes speaking Malgant does a few things. In Tauric he speaks the words Guard me to cause his shield to detach from its position on his back and take up a guard position in front of him. He also speaks a short prayer to Domi using his granted powers to grow to Huge size so that more of his friends can be close to him.
OOC Activate my animated shield, cast enlarge person on myself and prepare to use my Take Under Wing ability at the first sign of an attack. Spot 21 LIsten 26 (natural 20)
Vauhwyt and Mookie d20+4=13 d100=24 d100=100 Friday February 29th, 2008 5:54:24 AM
Vauhwyt smiles and does not worry. Maybe the feeling of well-being that the forest inspires in Mookie is spilling into her, too.
She says to Malgant, "Hey big boy! Don't worry. I think this is all part of the master plan!"
She casts Reduce Person on herself, and Shield (spell fail checks are A-OK), and plays her flute. (Perform 13)
Mookie caws, "Boss, thats what you said just before you blew up that magic item you were fiddling with that time!"
Vauhwyt answers, grinning, "Hush up, Mookie!"
Vauhwyt keeps looking around and wondering what will happen next.
Appolo d20+10=21 d20+8=20 Friday February 29th, 2008 10:24:04 AM
Appolo looks around"Ok folks be cool form up on Malgant.Looks like the forrest has moved and cut us off.Just don't aggravate it yet.Be prepared though we may have to cut our way out of here.Mookie take flight show yourself,let the forrest know we're friendly.Vauhwyt play your flute"
Spot 21 Listen 20
Vorelle d20+17=28 Friday February 29th, 2008 11:46:50 AM
Still unsure what's going on, Vorelle continues to study the forest for clues [Survival 28]. She stays close to the others, her hands ready to pull out her bow or axes if needed.
Olyn Friday February 29th, 2008 12:29:25 PM
Takes up position to the right of Vauhwyt, but in a non hostile posture. But internally prepares for any encounter.
Aztyr Friday February 29th, 2008 1:29:23 PM
Aztyr moves to the middle of opening, not likeing the woods, and thier movement around them. She was definatly more at home in the wide open. "What are we going do?"
Spells Left:
Level 0 : 6 Level 1 : 7 Level 2 : 7 Level 3 : 5
Level 0 Prestidigitation, Detect Magic, Read Magic, Touch of Fatigue, Dancing Lights, Message, Detect Poison Level 1 Magic Missle, Protection from Evil, Ray of Enfeeblement, Shield, True Strike Level 2 Melf's Acid Arrow, Invisibility, Flaming Sphere Level 3 Fly, Fireball
Val Friday February 29th, 2008 3:11:03 PM
Val reaches back and pulls a longbow out of her quiver's side pocket. Then she draws an arrow, notching it. Val pulls the string back but does not release.
"These trees are an abomination to the natural order. Gargul may wish for their demise. Though if they intrude any more I shall defend myself accordingly."
Malgant Friday February 29th, 2008 4:45:16 PM
" My impression was that the forest was getting a feel for what kind of people we are Vauhwyt. I am not overly alarmed, yet. I just want to be sure that all of you can be close to me (within 5 feet) in case that the forest decides that we mean it harm. Being bigger just means there is more of me to be close to." To Val's comment he says " I am not so sure that they are an abomination Val. Look at it this way, these plants are further evolved than most plants you or I may be used to. That means they can think and decide what to do for themselves, just like people. That can either work for us or against us just like it would go if they were people. If we offend them they may become hostile. If they decide we are not a threat and just want to pass through, Like we actually were planning, then they can draw back and let us pass." Malgant holds off on any further spellcasting for the moment, allowing the forest to decide what they are up to and how it will react. His hands are empty, but he stands ready to pull his greatsword and invoke Domi's power to protect the rest of them should the forest decide they are to be attacked.
Appolo d20+2=17 Friday February 29th, 2008 6:12:24 PM
"Val put the bow away please.We can't fight the whole forrest and shouldn't when there isn't a need.Let's not provoke it."Appolo says.
Appolo then steps forward toward the trees"Hello.We are looking fora witch named Pricisla.We mean no harm to this forrest or any of it's creatures.Couls also be she is waiting for us.We come concerninga evil that threatens this region and wish to pass in peace.We even havea black bird named Mookie traveling with us.Mookie please show yourself."
Mookie Friday February 29th, 2008 7:52:06 PM
The raven caws, "What!? I'm still here! I've been here! Right Boss?"
He caws louder, "HEY FOREST! THESE ARE MY PALS! BE GOOD TO THEM PLEASE!"
"How was that, Boss? And they say I don't know how to make nice like."
Dm Kent Friday February 29th, 2008 10:45:16 PM
As you all form up on Malgant and Mookie is called for and makes sure his presence is known and heard about, Vorelle, Olyn and Val realize what it is they weren't quite recognizing as they watch 8 15 foot tall beings, treants, separate themselves from the forest and move in toward you. As they doo the space they were in is quickly filled in by what appear to be regular moving trees.
At just about 15 feet away they stop in front of you and appear to be looking down at you all.
One that looks like an Oak tree speaks.
"Sssoooo, thisss is whaaaawt waasss caaaalled. Theeessss aawwwre theee onssssse? They doo nawt looook lahk muwwwwch tooo meeeee. They loook fraillll ahnd wwweeeak."
From around you in the trees that encircle the clearing you hear a definite rustling and creaking from the trees.
Bart Saturday March 1st, 2008 2:11:19 AM
Bart feels weak and seeing the talking trees he knows it was a wrong time to use the wayfinder why jasnt he thinked about it yesterday. Stupid. He knows its the wrong time to ask for a restauretion spell and he keeps his mouth shut and he waits to tell the others that they have to go north to meet Prescilla. There will be time to do that after they dealt with the treants, fight and death or help and survival
Vauhwyt and Mookie Saturday March 1st, 2008 6:35:02 AM
Truly, Vauhwyt has shown no fear, but only delight since setting foot in the wood. Not only is immunity to fear a class feature for the Avenger, but she has nothing but fond memories of this forest.
So when her laughter rings out, it is not filled with mockery or scorn, but with glad amusement.
"Oh, good tree-friends," the liontaur laughs, "We may not look like much, but we will surprise you! Please, do send us to our friend Priscilla, for we have come to help."
She pauses and tries to remember the omens.
"We are answering the wood's call to fight evil in your cause. We'll do the job through fire and water and storms. We'll get the fire skull to help us and we'll find the sword that was lost."
"That's what the oracle said, and that's why we're herre." A touch of accent in her voice shows that maybe she is just the littlest bit nervous.
"Good job, Boss," says Mookie.
"Thanks!" murmurs Vauhwyt.
Olyn Saturday March 1st, 2008 12:08:12 PM
What my big friend here says is true, we have been summoned here to assist.
Vorelle Saturday March 1st, 2008 10:06:51 PM
Vorelle stays alert, but lets the others do the talking.
Val Sunday March 2nd, 2008 9:53:19 PM
She eases the string back but leaves the arrow notched. Val didn't know how strong trees were but she was guessing very.
"We aren't here to harm the forest. We are here to unravel the mystery of our summons. To the purpose we were brought to this place."
Lorth Monday March 3rd, 2008 7:48:09 AM
Lorth arches a eyebrow at Val, when she muses about Gargul's will. But then he turns back to face the trees, concentrating, his hand comes to his temple and he looks lost in thought. (Detect evil 60' paladin ability) When the trees speak he continues to concentrate, he shows no reaction to their discussion.
Appolo d20+10=23 Monday March 3rd, 2008 10:30:10 AM
Appolo smiles and moves towards the Oak"Yes as we have stated we come as friends and wish to speak with Priscila the Witch.On a matter that concerns this forrest as well as the rest of the region.Yes we are the ones.Please can you take us to Priscila or perhaps have her come here.We can wait."He smilea guenuine friendly smile.He is not afraid and rather relaxed,calm and cool.
Aztyr Monday March 3rd, 2008 10:56:57 AM
Aztyr keeps looking around as the trees are surrounding them, she remains quiet, but her fingers keep flexing.
Bart Monday March 3rd, 2008 1:56:59 PM
yes we are here to help, we where "guided" to here by a dream. I hope u can show us the way she must be somewhere to the north
DM Kent Tuesday March 4th, 2008 5:53:04 PM
The Oak seems to take the lead now and does all the talking though the other two seem to be listening very carefully and watching each of you closely.
Lorth feels no evil emanating from those within the clearing and general area.
"Sssso yoouuuss want to sssseeeee Misssssstressss Prissssscccccillllaaa. Hmmmmm? Perhapsssss thaaaaat would be mossssst wissse in thissssss casssse. Weee however caaaan nawwwt tayyyke youuuu, nooowwr doessss anyone caaawwwwwl her to theeemm. Sssssshe isssss whooo aaand whaaaawt sssshe isssss and naaaawthing willl chaaaange thaaawt."
He stops for a moment and leans toward his companions for a moment and there is the sound of light breeze that passes between them and then a joint "Hruuummppphh!" emanates from them all in unison.
"Weeee wiiiill let youuuuu pawsssss and journey noowwwwrthwaaaaard for twoooo dayssss wheeeeeeere youuuuu ssssshouuuuld faaaahnd hheeeeer."
As he says this you notice the trees around you begin to move and suddenly there is a path visible across the clearing from you that not only wasn't there before, but surely wasn;t there even before the path you had been on disappeared.
"Faaawwllow thiiisssss paaaaath aaawntiilll the sssssilver laaaahhight isssssss haahigh, then the pahhhhth ssssshould be cleeeear to ssssseeeeeeee."
Malgant Tuesday March 4th, 2008 6:36:31 PM
Malgant nods at the treants and says" Thank you, we will stay on your path. Your guidance is appreciated." He then sets off following the path northward, setting a mild pace that the rest should easily be able to match.
Val Tuesday March 4th, 2008 10:20:07 PM
Val returns her arrow to her quiver but keeps her bow in hand. She glances to the trees one last time before following Malgant.
ooc: why are we listed under challenge games when this is a career game?
Vorelle d20+15=23 d20+15=19 d20+15=19 Tuesday March 4th, 2008 11:38:33 PM
"Th-th-th-thank you," Vorelle manages as the group starts to move. Talking isn't her strong suit, but it won't do to anger these trees. Or whatever they are.
As the group moves, Vorelle stays alert to the forest around her, especially the sights and sounds.
[Survival 23, Listen 19, Spot 19]
Vauhwyt and Mookie Wednesday March 5th, 2008 7:02:43 AM
The liontaur bows deeply, and feels priviliged to have met these incredible tree-folk.
"Thank you, noble guardians of the wood," she says. "Your kindness makes my heart glad. I have not seen your like in my short life, but I am happy that now I have."
"Laying it on a bit thick, there, huh Boss?" caws Mookie.
Normally Vauhwyt would throttle the bird and stuff him into her belt pouch, but seeing as this forest seems to like black birds, maybe that is not such a good idea. So she just ignores him and says to the ents, "And if you would like to give us a message, we would be glad to deliver it to Priscilla."
Appolo Wednesday March 5th, 2008 10:28:14 AM
Appolo says thanks and moves quickly down the path"Ok folks make some noise and stay on the path.North bound ,two days.Moonlight.Vorrel Valanthe would you two mind taking the lead agaib.It would be much appreciated."
Lorth Wednesday March 5th, 2008 10:30:56 AM
Lorth concentrates harder on the immediate area, it seems he is having a problem with his connection to Gargul. He slowly kneels to the ground, and starts a prayer to calm himself. (Detect evil again).
Bart Wednesday March 5th, 2008 1:23:57 PM
North then but that was the way wayfinder told me al ready.
Aztyr Wednesday March 5th, 2008 3:45:24 PM
"Thank you Ancient ones for your help." Aztyr says as she follows the rest out of the clearing.
Vauhwyt d20+4=14 Wednesday March 5th, 2008 5:41:49 PM
As she starts walking, Vauhwyt continues to play her flute.
Perform 14.
Mookie is quiet for a change.
DM Kent Wednesday March 5th, 2008 8:45:55 PM
Lorth still feels no evil emanating from those within the clearing and general area as they take to the path, in fact the sense of the area generally feels rather neutral.
The path seems to be a lot smoother and even a bit wider and surprisingly there do not appar to be the number of branches and brambles impeding you ways like before. It is almost as if it is now letting you pass unmolested.
After a bit of walking Vorelle hears some shuffling and rustling from behind, and turns back to see what is making the noise where she finds that the path they are walking on is closing up behind them as they pass.
The morning and early afternoon pass without any incidents and the the party is making good progress though Vauhwyt is getting a bit tired of playing. The evening fast approaches and it is soon obvious to all that the moons will be full tonight.
The ath appears to continue straight northward though it also continues to close back up behind you as you move forward.
Malgant Wednesday March 5th, 2008 11:10:15 PM
As the day draws on Malgant asks the group what they should do to keep the woods awake while they sleep. " Do we have a plan for sleeping tonight? I certainly do not want to become lost in time, but the plan I have isn't terribly fun. Probably won't be fun for the rest of you either. We didn't stop for wind chimes or anything that will make noise unaided. If Vauhwyt doesn't mind, I could try and learn to play the flute tonight. Since I have pretty much no musical talent I can assure you that the woods will remain awake. Sadly the rest of you may find it hard to sleep too. I can compensate for the fatigue I will feel in the morning with the prayers I asked for this morning. Do we have any other options?"
Bart Thursday March 6th, 2008 3:06:50 AM
A very strange forrest with even stranger creatures. I dont play any music, but does the sounds of blades clinging together as well? I can train some of you in some fighting techniques.
By the way is there someone who can cast a restoration spell on me? I dont feel so well.
Vauhwyt and Mookie Thursday March 6th, 2008 6:44:33 AM
Vauhwyt hears Bart's plea for a Lesser Restoration. She looks around, looking for Olyn ...
"Oh dearr," she says, her accent betraying her concern. "It seems we have lost Olyn again."
She looks at the rest of her new friends.
Aztyr is an arcanist, like herself. Vorelle is a ranger, but not the kind who casts spells. Appolo said he was a "pirate and thief," and he called Bart a "pirate and fighter." No one to cast Lesser Restoration so far.
Val is the kind of ranger who casts spells. Lorth, a paladin, can too. And Malgant is a full-fledged cleric -- the only one in the party now, it seems.
"Sorry, Bart," Vauhwyt says to the weakened warrior.
Mookie caws with laughter. "Week-end Warrior! The Boss thinks you're a Week-end Warrior!"
"HUSH, Mookie!" chides Vauhwyt. "Anyway, maybe Malgant or Lorth or Val can help you."
"Maybe we should get a wand of Lesser Restoration for the party."
It is true that Vauhwyt -- no trained performer -- is getting tired of playing. "My lips hurt!" she complains.
"At least you HAVE lips!" says Mookie.
"Anyway," the liontaur continues, ignoring the bird, "my understanding is that anyone can sing, and the more the merrierr, so to speak. Just do something simple, like 'Row Row Row Your Boat.' Anyone can sing that!"
"Whoever is on watch at night should sing. That way we'll keep the forest awake through the dark hours."
"Come on, you all! Don't be shy! Really, we DON'T want the forest to go to sleep! So open your mouths and sing!"
Lorth Thursday March 6th, 2008 7:18:55 AM
Lorth follows along taking in all the strangeness of the forest.
When asked to sing, he cants a prayer of Garguls,
God send death end misery Preaching Gargul's ministry Pray for faith and shatter sin Down on your knees It is your time to die
Death is over due Nothing can save you It's Garguls symphony Taking life from you Is all I wanna do The desire of Gargul This is what lives inside me...
Vauhwyt and Mookie Thursday March 6th, 2008 8:18:14 AM
Vauhwyt leans over to whisper to Vorelle, "That's a gloomy song. I always like that other Gargul hymn better. What was it called, Mookie?"
"The Circle of Life, Boss!" says Mookie. "You were humming it for weeks."
"Oh yeah. Well, that one was much sweeterr," says Vauhwyt.
"You just liked it because of the Lion King," says Mookie. "You like all that cat stuff."
"I'm sure I don't know what you're talking about," says Vauhwyt.
Val Thursday March 6th, 2008 10:31:42 AM
"We should take watch in pairs. I'll sit up with Malgant. Lucky I slip into reverie instead of sleeping. The singing shouldn't bother me much. We need to find a magical singing box. I remember a few elvish songs from when I was a child but singing all night long? That will be tough."
Appolo Thursday March 6th, 2008 11:39:38 AM
Appolo looks around"Ok folks.We need to keep moving through the night.They said the trail would be easier with the moonlight.So I thinkwe should press on.No one said this would be easy.So let's just keep moving forward.We'll rest when we reach Prisicla's place."Appolo the moves forward singing rather loudlya bawdy dirty pirate song with more thena few choice words about drinking and woman.He can be more then clearly heard as follows the path by the silvery moonlight.
Vorelle Thursday March 6th, 2008 12:55:27 PM
"I-I ag-gree with A-Appollo," says Vorelle softly. "W-we sh-should k-k-keep m-moving."
She turns and casts a meaningful eye at the path behind her, being covered up by the forest.
"I-it m-m-might n-not st-st-stop for us," she adds.
Bart Thursday March 6th, 2008 4:42:17 PM
Hmm i could use a rest, maybe we can set up camp for a few hours let's say we march until midnight and leave at 4 before sunset
Kent Thursday March 6th, 2008 10:14:46 PM
As folks eat their evening meal discussion breaks out as there seems to be some disagreement about whether to set up camp here or keep going. The sky is clear and appears like it is likely to stay that way, and with the two moons full casting their silvery light walking should be little problem, though it is darker under the trees. Then there is the fact that at least one of your party is not in his best shape for some reason.
Whta will the final decision be.
Will they stay? or Will they Go?
Aztyr Thursday March 6th, 2008 10:22:47 PM
"I believe the Trees said we would find the path under the moonlight. I'm not sure what's ailing our friend who used whatever that device was, but if the trees said moonlight, I don't think we should go against what they told us to do." Aztyr has voiced her opinion, but will do whatever the group decides....
Vauhwyt Thursday March 6th, 2008 10:28:25 PM
"They said to follow this path until the silver light is high. So we should walk until the moon is high, then camp, I think."
"They said it was two days travel. We need to rest at least once in that time."
Malgant d4+1=3 Thursday March 6th, 2008 10:52:01 PM
At Bart's mention of discomfort, Malgant looks closely at him. "What did this to you Bart? Come here, I can restore you to health, and remove the tiredness from you as well." Malgant begins to pray in a low deep voice in Tauric. (cast lesser restoration on Bart restoring 3 con)" As for whether or not to camp I think Appolo, Vorelle and Aztyr have it right. We have no passive method of keeping the forest awake while we rest so pushing on through the night and following the instructions of the trees sounds like a good plan to me. It will tax us, I will not be able to make all of you feel rested in the morning, but I will bestow that prayer on those that I can. Lorth and Olyn, would you be able to assist me with that when the morning comes?" Prayers memorized 0 Level( 6) detect magic x2 read magic light purify food and drink mending
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic protection from energy water breathing
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
Lorth Friday March 7th, 2008 8:02:37 AM
"Yes Malgant, in the morning I can take care of one person for you." Lorth says, marching on.
(OOC: Lorth will ask Gargul for one Lesser, Resoration, if the party chooses to march all night. Also if the party marches all night Lorth summons Tobiasz the next morning.)
Appolo Friday March 7th, 2008 3:43:38 PM
Appolo keeps moving down the path singing loudlymhis pirate song about the high seas drinking fighting and women.
Bart Saturday March 8th, 2008 3:41:06 AM
Thank you makgant, It was this spyglass that caused it, it is a very special one, not only can you look to it to get a better view of a object in the distance you can also wish to see something and then your mind will go there and see it. I used it to determine the direction we have to go to finf Prescilla. But when u used it in this way you get very tired after the use. I have to think about it and next time i want to use it warn me that i must choose the right time not at the start of a long march but before that.
Well if we have to follow the moon light path we will march, i feel better now let's go!
Vorelle and Champ Saturday March 8th, 2008 4:36:14 AM
Vorelle, too, keeps moving. "I m-m-may not n-n-need any m-m-magic," she says. She knows from experience that she can keep going past the point where most would be too tired to continue. [OOC: Rangers get Endurance as a bonus feat]
Champ is still friendly and curious, but even his natural exuberance is a little dimmed by the overwhelming forest. He stays close by Vorelle's side, occasionally growling when a tree moves close by.
DM Kent Saturday March 8th, 2008 8:03:30 AM
The march goes ever onward and traveling through this woods at night is not very pleasant. First there areall the odd looking disembodied glowing eyes that are to be seen at varying levels of the forest and canopy. Even stranger is when those with dark vision also see nothing but the eyes.
Then there are the sounds. The soft background whirring and wooshing is still there but those have now been joined by a soft painful sounding human-like moan and interspersed terrifying screams. About every ten minutes or so everything goes absolutely still and a great sense of lethargy sweeps over you. Moon high can't coe fast enough for you and just as you realize the moon is full, your path ends.
No longer do you have fairly open sky above you letting in the moonlight. Now everything is very dark with just bits of dappling seeping through the thick canopy of branches and leaves above you.
Gone also are all those sounds you had gotten so used to hearing. It is absoluetly silent. There is not even the sound of an insect chirping. It is absoluelty unnatural.
The air is also suddenly warmer as that small breeze that had been accompanying you is gone as well. The only sounds you hear are those of your making and they now sound extremely harsh to your ears, grating on the nerves and sound terribly out of place. Will DC 22 or slowly stop singing and making any noise and try listening to hear anything in the forest.
It is almost as if all the life in the forest and surrounding Wold has vanished leaving only yourselves in a desolate landscape.
Malgant d20+9=13 Saturday March 8th, 2008 8:56:15 AM
Malgant falls silent Listening intently for some sound in the unnatural stillness. He extends his sense i=of hearing as far as it will go. He craves the light his sword would shed. He knows it would bring him a measure of comfort that has nohing to do with the fact that he was armed. But the sword actually burns now, rather than just shedding the light of a fire, and he feels that the trees would not take this as a good thing. Knowing that Domi lends strength to the resolute, Malgant tightens down on the fear rolling in his belly and takes a few steps closer to Lorth, knowing that the paladin's faith in Gargul will sustain Lorth, and may even strengthen his faith to see this through.
Appolo d20+6=22 Saturday March 8th, 2008 12:58:37 PM
Appolo stops fora second ,lightsa torch"Ok folkks keep moving and keep singing the forrest is trying to rock us to sleep.Let's go."He walks around singing songs making things up and loudly encouraging his group to move forward.
Aztyr d20+5=7 Saturday March 8th, 2008 2:19:17 PM
Aztyr suddenly stops and tries hard to hear something that she thought was ment for her to hear, she closes her eyes to get a better listen...
Vauhwyt and Mookie d20+13=24 d20+11=23 d20+4=24 d20+1=11 Sunday March 9th, 2008 1:11:12 PM
Vauhwyt's will Save (including bonus against mental attacks) is +13; Mookie's is +11. Both Vauhwyt and her familiar are unaffected.
But feeling the mental pressure, and hearing others fall silent, Vauhwyt resolves to so something about that. "Sing Mookie," she commands her raven friend. She then casts Prestidigitation so that a tinkling of fey-like chimes will follow her around for an hour. Finally, she lifts her flute to her lips and plays like she has never played before in her life! Perform check is a natural 20! a 24 total!
Mookie too makes music, lifting his "voice" in song: Perform check an 11. His caws are not TOO disturbing to the ear!
Bart d20+9=11 Sunday March 9th, 2008 2:08:09 PM
Bart wants to stop and listen, a strange forrest indeed.
Vorelle and Champ d20+4=15 d20+2=7 Sunday March 9th, 2008 9:50:55 PM
Vorelle likes being in the forest--usually--but this place is creepy. Never much of a talker, Vorelle is now utterly silent,
Champ, too, is quiet, which is more unusual. He won't leave Vorelle's side now, padding quietly along, nearly under her feet.
Lorth d20+8=12 Monday March 10th, 2008 8:04:53 AM
(OOC: Is the silent forest a fear effect? Lorth immune to fear. He also gives everyone within 10' a +4 morale bonus to fear effects.)
Lorth stops to listen for any sounds of the forest. "This is quite unnatural, the Culverwood was never even this quiet.", he states. Lorth draws his sword, which glows bright. "Silence in the forest is a bad thing, it usually signals the arrival of a large predator."
DM Kent(ooc: No, it is not a fear effect)
Val d20+7=21 Monday March 10th, 2008 8:44:59 AM
"Quiet. Something is wrong. I almost heard it before. We have to listen closely." Val hisses. She moves over toward the edge of the path, turning her head to listen to the darkness.
DM Kent Monday March 10th, 2008 8:43:00 PM
Malgant, Val, Lorth, Vorelle, Bart, and Aztyr, all stop and seem to be listening carefully to something,Highlight to display spoiler: { you all hear the most enchanting singing that you have ever heard. It is so full of life and freedom That you feel compelled to find its source. } that neither Apollo or Vauhwyt can hear and then begin moving off into the trees.
Apollo, Vauhwyt and Mookie beging singing louder and more raucously than before trying to counter whatever is happening.
Malgant, Val, Lorth, Vorelle, Bart, and Aztyr roll will save Dc 21 with a +3 bonus
If you pass then you stop moving into the trees and come to your senses wondering what is going on. Highlight to display spoiler: { you remember the music but not the complusion}
Those who fail continue into the trees Highlight to display spoiler: {the music is even more insistant now and it seems as though it is being sung by a number of children just ahead a bit through the trees.}
Malgant d20+12=25 Monday March 10th, 2008 9:34:52 PM
(will save is 25 with the +3 , nice singing guys ) Malgant hears the most joyful and vital singing he has ever heard. Leaving the others for a moment he begins to wansder off the path, drawing out his sword to better see the singer. A large flaming greatsword leaps out into his hands, illuminating the night. Then he can hear Vauhwyt playing a shrill but bueatiful tune on her flute, and Mookie, cawing in accompanyment. Their song bring him back to his senses and he sees that he was not the only one headed off the path. Acting quickly Malgant gets among the other enchanted group members and intones a prayer that it seems Domi knew would be handy to him today. Suddenly the whole area is plunged into silence.
OOC cast silence on a silver piece hoping to catch as many of the party in it as possible, hopefully negating the song's effects on them.
Vorelle and Champ d20+7=10 d20+5=18 Monday March 10th, 2008 11:18:52 PM
Vorelle smiles a little as she hears the sweet singing. She moves off through the trees, seeking the source of the enchanting sound. Behind her, she is vageuly aware that Vauhwyt and Mookie are making a racket, but she does her best to tune it out. The wonderful singing in the forest is all that matters. Surely something that sounds so sweet and pure will help her and her friends! [Will save 10]
Champ, too, is utterly entranced, and trots eagerly at his friend's side. [Will save 18]
Val d20+7=8 Monday March 10th, 2008 11:32:02 PM
Val holds her bow though no arrows are notched. She forgets about everything else as the singing flows through her. The most wonderful melody she has ever heard. So peaceful. So perfect. Without giving it a second thought Val moves through the woods with a rangers efficiency as the need to find the source is all consuming.
Aztyr d20+8=27 Tuesday March 11th, 2008 12:08:16 AM
Aztyr is listening hard to something, takes a step towards the trees and then something seems to break the spell.... She comes to her senses and looks around, if anyone is still headed for the trees she will grab one of them, whomever is closest.
Bart d20+12=21 Tuesday March 11th, 2008 2:00:41 AM
He guys did you hear some singing? It stopped for now
Vauhwyt d20+13=18 d20+13=18 d4=3 Tuesday March 11th, 2008 6:23:53 AM
If the Silence fails to stop the effect, Vauhwyt will grab Vorelle and tackle her.
Touch Attack hits AC18 -- maybe a hit if she is flat-footed and lacking a dex bonus?
Grapple check -- beats Grapple DC18. Vauhwyt is not using her spikes, so inflicts only 3 hp nonlethal damage if she succeeds.
(I'm assuming that the silence affects Vauhwyt too. If not, she sings as well).
Lorth d20+11=29 Tuesday March 11th, 2008 11:03:35 AM
Lorth begins to walk into the forest then shakes his head and comes to his senses. "Some sort of music..." then everything goes silent. Lorth blinks, looks around then moves towards Malgant. If anyone tackles anyone else, he helps out.
Appolo Tuesday March 11th, 2008 1:53:36 PM
Appolo quickly gets infront of those heading of the path and deeper into the forrest.He will forcibly herd them back in line'Listen to me not the forrest.It's trying to trick you.Rember whyw e're here.Stay to gether."
DM Kent Tuesday March 11th, 2008 9:52:28 PM
With the additional noise, Malgant, Lorth, Aztyr and Bart slip the control of the song. Then interestingly enough the area goes totally silent, so that Apollo's, Vauhwyt's and Mookie's songs as well as their spoken pleas are no longer audible.
Vorelle, Champ and Val continue trying to go deeper into the forest evenresisting those trying to stop them.
Vauhwyt charges into Vorelle trying to tackle her DC 18 (Vorelle is flatfooted). As Vauhwyt hits her Vorelle gets to make another will save +5. Dc 21 breaks the spell. Failure means you are struggling against Vauhwyt to continue.
Azytr and Apollo move to block and hold Val back allowing her another will save at +5. Dc 21 breaks the spell. Failure means you are struggling against Apollo and Aztyr to continue.
Val d20+12=31 Tuesday March 11th, 2008 10:58:32 PM
Val starts struggling against them only to stop with a puzzled look on her face. "Wha...what's going on?" She asks.
ooc: will save 31
Malgant d20+13=14 Tuesday March 11th, 2008 11:42:01 PM Well that didn't work Thinks Malgant. Seeing Val come to her senses, Malgant drops his sword and moves to the only member not restrained...Champ. Gods I hope he doesn't decide to bite me. is the next thought to run through the taur's head. This thought is forgotton as Malgant's arms close around thin air as he misses grabbing Champ.
OOC Well I rolled a nice litle 1 trying to grab Champ....so I miss. I resolved the touch as if I were charging since I figured I would have to move to catch him so I will get no follow up try. Is Orlyn with us? I asked him something about a week ago and got no response. Is he here? Is he gone? Is he in someones pocket? I ask because he hasn't saved either and if he is running off into the woods my actions would be to stop him before Champ. Sorry, people before animals 8(.
Vorelle and Champ d20+9=22 d20+13=29 Tuesday March 11th, 2008 11:53:18 PM
Vauhwyt's tackle catches Vorelle off guard. She resists only for a moment, then shakes her head as if shaking off a dream. [Will save 22]
Looking around, she sees her beloved Champ still enthralled by the music, still heading into the forest. "Ch-Champ!" she cries. "Come b-back!" [Handle Animal 29]
Lorth d20+15=19 Wednesday March 12th, 2008 8:00:23 AM
Seeing everyone but Champ mostly in control of their actions, Lorth tries to restrain champ. He moves quickly to him and tries to physically hamper his movement. (Made a grapple check: 19)
Aztyr Wednesday March 12th, 2008 3:26:51 PM
Aztyr looks around then says, "I take it, that is the reason we need to keep making noise?" She asks anyone willing to answer her.
Appolo Wednesday March 12th, 2008 3:39:50 PM
Appolo looks around and is not able to hear anything.He just raises his hand and indicates that he can't hear anything.He then tries to direct evetone back on to the path and in the direction they were heading.He silently curses the silence.
Vauhwyt Wednesday March 12th, 2008 4:11:47 PM
Vauhwyt is glad that all her comrades have shaken off the effect.
She is a little bit ashamed of her secret thought, and she does not let it show on her face ... Well, if Vorelle's dog runs away, maybe we can get a Black Owl or a Black Hawk for her next animal friend.
Feeling guilty, she joins Lorth in trying to catch the dog.
DM Kent Thursday March 13th, 2008 6:53:40 AM
(OOC. Orlyn was Tim's PC, yes? Tim has withdrawn from the Wold apparently permanently. As he hadn't really interacted more than 2 days I simply didn't feel the need to write him out, as he never was really in. Sorry if that made anything difficult for any of you.)
In the magical silence provided by Malgant's coin, there is frustration over being heard and understood, but in short shrift all the party members and Champ are soon aware of their surroundings. The group did not wander too far, so they are still aware of where they are and quickly make their way back to where they had moved from.
Back where the trail ended there is just enough light filtering through the trees that once you look for it you cas see what appears to be a game trail, heading off in the correct direction. Gon it seems is the nice smooth branch and bramble free path you had been provided.
The main decision now is whether you take a break now that it is moon high and you have found your next path or whether you continue moving all night.
Vauhwyt and Mookie Thursday March 13th, 2008 11:22:38 AM
Vauhwyt shrugs. 'Well, we have two days of travel, so it is either rest now or rest laterr. I can go either way."
Lorth Thursday March 13th, 2008 12:04:40 PM
After helping to stop Champ, Lorth moves out of the silence area so that he may hear his companions discourse.
Bart Thursday March 13th, 2008 4:35:09 PM
lets continue follow the moons path it says in the riddle or not?
Vorelle Thursday March 13th, 2008 4:49:47 PM
Conscious of the close call they both just had, Vorelle kneels to give Champ a big hug. She glances uneasily at the forest around them.
"I-I th-th-think w-we should k-k-keep m-m-m-moving," she says.
Malgant Thursday March 13th, 2008 4:52:14 PM
Once everyone is back together Malgant dismisses the silence spell. It didn't really work out the way he had hoped it would, but all this enchanted by a living wood was all new to him. He decided that he didn't like the Blackbird woods, not nearly as nice a place as the Culverwood. Listening to his companions, now that he can hear them, the topic of resting now or later comes up. Knowing that it is probably too late in the night to recover the silence spell he just cast in his morning prayers Malgant weighs in with his opinion. " As Vauhwyt said it matters little to me when we rest. I do not need to rest to regain most of my prayers in the morning, though likely it is too late to regain that silence spell. Once I have prayed I will also be able to dispel my tiredness from continuing on through the night. The prophecy mentioned following the path by the silver orb, so I'd say press on. "
Appolo Thursday March 13th, 2008 7:25:18 PM
Appolo says"Let's keep moving.I don't like the thought of stopping in this forrest at night.Seems it's magic is more powerful at night then in the day.If we have to we can finda place to rest in the morning.Once the sun is up."
DM Kent Thursday March 13th, 2008 10:11:30 PM
The group gets back together and heads off down the new path but the going is much slower as the ground underfoot is no longer root and bramble free nor is the path nearly as wide allowing only two to walk side by side. Midnight has passed and the early morning hours are quiet and sleepy though through the various singing and conversation the group manages to remain awake.
It is nearing 4 in the morning and it is truly dark as the moons are sinking into the horizon, when up ahead the path seems to vanish.
Val Friday March 14th, 2008 4:25:54 AM
Val feels the fatigue that comes when she forgoes reverie. Though she finds the strength to push on (woohoo endurance feat). She moves forward a little more. With every step her foot lands free of brambles and roots, moving swiftly thought the hazards (woodland stride).
"Let's press on til we find Priscilla. Perhaps inside her moving hut we can rest."
Lorth Friday March 14th, 2008 10:20:04 AM
Lorth is tired but he follows his companions, plodding along. He hopes soon they reach their destination.
Vauhwyt Friday March 14th, 2008 11:42:30 AM
"Wait a minute! There is no more path! It disappeared when the moons set! You guys think we should wander off on our own! No way!"
"Besides, we are getting sleepy. We need to get rest, setting watches, and the ones on watch have to keep singing."
Aztyr Friday March 14th, 2008 1:29:32 PM
"Ummm... I believe it said we could travel but the silver orbs, they are now setting, so I would think it was unsafe to travel...."
Vorelle Friday March 14th, 2008 4:06:29 PM
Vorelle peers into the dim forest and sighs a little, realizing that her eyes are as adjusted to the dark as they're going to get. Not for the first time, she wishes she had an elf's ability to really see in such faint light.
She cannot make out a trail. And if Val cannot either....
"V-V-Val?" she asks. "D-d-d-do you s-s-see our p-p-path?"
Malgant Friday March 14th, 2008 4:16:28 PM
" I will take the first watch, that way I may perform my devotions to Domi in the early morning before I take my rest. How many will we put on each watch, and to you suppose the roots and brambles will allow us to rest or will they continue to cause us grief?" He pauses, then to Lorth says " Even though we will get some rest Lorth I think it is advisable to still have some restorations available in case we need them. I will pray for some and whatever you can add will be welcome."
Bart Saturday March 15th, 2008 3:04:16 AM
Do we still have to make sound to keep us safe from the forrest? I will take watch as well, 2 at a time is enough but let us overlap the watchtime each of us 2 hours, after 1 hour one is relieved of its task and so on, i will take the first shift for 3 hours.
DM kent 3d4(1+3+3)+3=10 3d4(3+3+1)+3=10 3d4(1+4+3)+3=11 d20+15=33 d20+15=16 d20+15=31 3d4(2+1+2)+3=8 Saturday March 15th, 2008 12:58:54 PM
As Val and Vorelle move forward to search for the missing path, they realize that it isn't gone it has just been well covered by what appears to be black, grey and green webbing of some sort.
Then as you each begin to look around, you realize that most of the trees along side the path are also webbed, hence the additional darkness you were experiencing.
It is also about this time that you realize that the grasses and vines and shrubs around you seem to be becoming animated and trying to entagle you all.
entangle: Reflex DC 18 or become entangled If entangled must make strength or escape artist check DC 20 to escape. Those not entangled or who have broken free are limited to 1/2 movement.
Almost at the same time 12 bolts of magic energy come streaking into the area from above, three each striking Malgant, Vauhwyt, Aztyr, and Vorelle.
In addition, Apollo, Bart and Lorth suddenly find themselves targets of very sticky nets-like webs.
Apollo - AC 33 finds himself wrapped in the sticky mess, barely able to move.
Escape artist DC 26 or strength DC 26 to break free
Bart finds himself targeted as well but manages to avoid the net. AC 16
Lorth however, like Apollo, finds himself all wrapped up. AC 31, Escape artist DC 26 or strength DC 26 to break free
Spot DC 24 to see your attackers
(ooc: OK all, we are in combat. Please start having your Google docs link live in your name field.)
(ooc2: Combat map will be sent Monday, depending on who sees what.)
Aztyr d20+9=12 d20+2=18 d100=1 Saturday March 15th, 2008 10:42:23 PM
Aztyr finds herself surprised as she gets entangled from the ground, and pelted with magic missiles from another direction. Her first reaction is to cast a spell to keep the second suprise from happening again. (casts Shield- fails)
Vorelle [AC 24; HP 75/86] d20+12=23 d20+15=20 d20+23=43 Sunday March 16th, 2008 2:27:00 AM
Looking at the webs, Vorelle gets the feeling that they've stumbled into a trap. Then the missiles hit her and remove all doubt.
She easily avoids the entangling plants [Reflex save 23], and peers once more into the gloom. She sees no sign of their foes [Spot 20].
She decides to return the favor, and hides herself as best she can, making a guess at where the opponents are. [Hide 43]
Vauhwyt (AC19, HP75 of 85) and Mookie (AC15, HP42) (20% miss chance, concealed) d20+13=25 d20+2=18 d20+17=23 d20+25=32 d20+23=32 d20+2=7 Sunday March 16th, 2008 7:07:59 AM
Vauhwyt's reflex save is a 25, so she dodges the entangling plants. She looks around, but fails to see the attackers [OOC Spot +2 means she needed a nat 20].
As a free action, Vauhwyt takes a quick look into the Realm of Shadows (within 60 feet) to see if there are any ethereal creatures around. Maybe phase spiders.
Then the grim avenger herself slips partway into the Realm, hiding. "Hang on, Mookie!" she whispers. Her concentration check to do so is a 23 -- no problem. Now hiding, her hide check is a 32.
The darkwalking liontaur moves 20 feet northeast, at half speed. She tries to be quiet while moving: Move Silent also 32.
Darkwalking conceals Vauhwyt, also protecting her with a 20% miss chance.
And she listens as she walks. [Listen check 7]
RESOURCES
Spells per day: 6 - 7 - 7 - 4
0 of 6 zero level spells cast 0 of 7 first level spells cast 0 of 7 second level spells cast 0 of 4 third level spells cast
Darkwalk 1 round of 20 per day
Val AC 26, HP 112/ 112 d20+8=26 d20+9=26 Sunday March 16th, 2008 9:40:18 PM
Val's nimble feet dance around as she avoids the moving webs and vines. She instinctively draws an arrow, pulling the bowstring taut. She looks up, her keep elven eyes scanning the darkened tree tops though for her it was as bright as daylight.
ooc: spot check 26, reflex save 26
Lorth Monday March 17th, 2008 7:51:29 AM
Lorth waits in his webbed prison, hopefully someone will free him soon as it is impossible for him to free himself. (OOC: It is impossible for Lorth to make either a 26 str or escape artist check) He tries to look out from between the webs to see what is assaulting them, but he sees nothing. (Another impossible check.)
Cayzle OOC to Lorth Monday March 17th, 2008 10:33:31 AM
David, you still might roll a 20! That might do it! Might as well try!
Appolo d20+15=33 d20+10=24 Monday March 17th, 2008 11:56:18 AM
Appolo easily dances out of the webs and bushes.He spins around looking for the attackers and his comrades.Seeing his attackers and Lorth trapped in webbing he moves quickly to Lorth's aid."lorth hang on I'll cut you free.Drawing his blades he slices into the wwbbing,holding his friend.He is careful to cut just the webs not Lorth.He then activate his boots of Speed Hasting his movement.
Calling out"Vauhwyt help Aztyr.Val Vorrel seek and destroy work together."He then points in the direction of the enemy they are over there.I'll jion you as soon as I free our Palidin freind here."
Spot 24 Escape artist 33+10 for armour od Slippereness.=43
OOC: Lorth d20+5=9 d20+1=13 Monday March 17th, 2008 2:36:49 PM
Cayzle, is that a Wold home rule? D&D rules state that a 20 in a skill check does not indicate success.
OOC Cayzle Monday March 17th, 2008 3:26:14 PM
Yup! Check it out!
"We add to that the rule that all rolled 1's automatically miss and all 20's always hit, on skills, saves, any roll of a one fails and any roll of a 20 succeeds."
But let your DM be the final arbiter of this rule. Sometimes it is silly to say a 20 always works. If your 18th level rogue shadowdancer with a hide check of 60 tries to slip through an armed encampment of 100 first level kobolds, will five percent of the soldiers notice him anyway by rolling 20s? Let your DM be your guide.
Bart ac 34 hp 105 d10=10 d20+12=21 d20+4=7 Monday March 17th, 2008 3:31:11 PM
Bart avoids the vines and activates his boots of speed, and his glove of storing he looks around to see the enemies but he doesnt see them instead he fights defensively
74/82 hp AC 22 entangled Malgant d20+7=15 d20+8=10 d20+7=25 Monday March 17th, 2008 4:14:36 PM
Malgant sees he trees and bushes come alive and is caught up in their grasp(reflex 15) . Calling on Domi's power he feels his muscles bulge with divine strength but to no avail as he is still stuck fast( free action activate strength domain power, +10 str. str check of 10). Looking around he sees his foes(spot 25). Pointing Malgant tries to point his unentangled companions in the right direction. " They are over there. I'll deal with the plants in a moment, concentrate on the webbed people. Fire may set them free." Prayers memorized 0 Level( 6) detect magic x2 read magic light purify food and drink mending
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic protection from energy water breathing
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
X denotes spells already cast ooc MM amage taken, entangled
DM Kent (Round 1) Monday March 17th, 2008 9:54:25 PM
Activating their boots, Bart and Apollo are now able to move at their normal rate of speed, while Vauhwyt, Val and Vorelle are moving at 1/2 speed. Aztyr is entangled by the plants, but manages to absorb the missiles aimed at her and Lorth is currently tangled in a web net, as is Malgant.
(yes nat 20 does indeeed auto save)
From Malgant and Val come directions of where your attackers are and it appears as though currently they are all in the trees above you.
Apollo moves to cut Lorth free and reralizes it will take a bit of work to do it well enough for Lorth to be able to escape as his blades seem not to be cutting the material very easily. (1 more round of cutting)
Val loads up her bow and locates her first target, as bart arms himself and readise his defenses.
Vauhwyt sees no one in the realm of shadow and decides that making herself a bit harder to find might be a good thing.
Vorelle too tries to hide herself though she finds it a bit harder to do on the exposed path.
There now seems to be quite a bit of chittering and even some human like sounds coming from above all around as if plans are being firmed up and or made. There is quite a bit of movement and in moments you can all see your opponents, though all of them are at least 30 feet above you.
As you stare at your new foes, your eyes aren't quite sure of what they are telling you. Some of the beasts seem to be nothing more than 150 pound 5-7 foot wide spiders (4), while yet others seems to have the likeness of dwarves and humans dangling from threads in the trees (4), while the last four seem to be kind of a mix of the two, with features of both.
(Map on the way by email, but I will try and remember how to link it here as well.)
Val AC 26, HP 112/ 112 d20+11=30 d8+5=9 d6=3 d8+5=11 d6=3 d8+5=10 d6=5 Monday March 17th, 2008 10:48:59 PM
"Gargul guide my hand so I do not permanently damage the forest." Val says in elvish. She wonders how they walked into an ambush when the forest was alive. When the trees move how do you know where the trail will be. Val releases the tension on her bowstring and draws two more arrows, for a total of 3. She pulls the three arrows back turning her aim to Hy2. She releases the bow sending three flaming arrows at the strange creature.
ooc: a manyshot attack. 3 arrows with one roll, -6 to hit. Hit ac 30. 1st arrow 9 normal and 3 fire. 2nd arrow 11 normal and 3 fire. 3rd 10 normal and 5 fire.
arrows shot: 3 arrows hit: 3? arrows missed:
Vorelle [AC 24; HP 75/86] d20+12=25 d20+14=25 d20+14=25 d20+9=29 d20+9=18 d8+1=7 d8+1=6 d8+1=2 d8+1=5 d8+1=2 Monday March 17th, 2008 11:34:21 PM
Vorelle continues to elude the clinging plants [Reflex save 25].
Once she has some targets, her bow is in her hands almost as soon as she thinks of it [Quick Draw feat]. She immediately snaps three shots at the closest target.
[Start shooting at S4; switch to S1 if that target drops. Hit AC 25 for 7 damage; hit AC 25 for 6 damage; hit AC 29 (critical threat; confirmed to AC 18) for 2 damage, or 9 damage if it's a critical hit.]
[Also, unless somebody cast Enlarge when I wasn't looking, Vorelle should be medium-sized on the map. :) ]
[Also, as much as I hate letting player knowledge infringe on character knowledge, those of us with Favored Enemies would like to know the creature type. :) It makes the math easier. ]
74/82 hp AC 22 entangled Malgant d20+15=22 d20+10=22 Tuesday March 18th, 2008 12:25:32 AM
OOC I was entangled by the spell not webs. In your post you did no mention me being targeted by webs. Also I should be large. IC Still wrangling with the plants Malgant knows he needs his companions free and able to act. Calling upon Domi's power he targets the entangle effect and attempts to dispel it( concentration 22 to cast while entangled, caster level check of 22 as well). He then draws forth his Greatsword hoping to shed some light on their attackers and help the others see them.
Lorth d20+5=13 Tuesday March 18th, 2008 7:19:40 AM
Lorth again tries to free himself...
Vauhwyt (AC23, HP75 of 85) and Mookie (AC19, HP42) (20% miss chance, concealed) d20+25=45 d20+23=40 Tuesday March 18th, 2008 12:51:57 PM
Vauhwyt casts Shield and moves 20 feet north while hiding (skill check 45) and moving silently (skill check 40). She is still Darkwalking (20% miss chance).
RESOURCES
Spells per day: 6 - 7 - 7 - 4
0 of 6 zero level spells cast 1 of 7 first level spells cast 0 of 7 second level spells cast 0 of 4 third level spells cast
Darkwalk 2 rounds of 20 per day
Aztyr (58/58 hp, 21 AC and Jynx (29 hp, 18 AC) d20+16=31 d100=30 Tuesday March 18th, 2008 2:02:53 PM
Aztyr doesn't even bother trying to unentangle herself, she just tries once again to cast a Shield spell. This time she concentraits and the spell successfully comes into existance (increasing AC by 4)
Appolo Hasted Tuesday March 18th, 2008 6:39:52 PM
Appolo looks around"Great we're surrounded.Analyzing his opponents.Spiders and half spiders.Ok folks set this forrest on fire The soiders really won't like that."He then goes back to using his swords to cut Lorth free."Keep your head on swivel and watch each others backs."
Appolo Ac 34 {Hasted} Hp88/88
Bart d20+19=21 d10+11=19 Wednesday March 19th, 2008 2:05:46 AM
Bart activates his ring of levitatation and treis to reach and attack S1 (ac 21 miss? for 19)
DM Kent d100=12 d20+15=33 d20+15=22 d20+13=24 2d6(1+6)=7 d6=4 d20+15=16 d20+15=32 d100=92 3d4(3+2+3)+3=11 3d4(2+2+3)+3=10 Wednesday March 19th, 2008 5:59:14 AM
Val lets loose with one shot and sends three arrows streaking into Hy2 and drops it to the ground, though it still sesm to be twitching some.
Vorelle to sends three arrows streaking toward her target, though in a more conventional way and also connects three times though perhaps not quite as effectively as her opponent remains active and manacng.
Malgant casts a dispel magic into the area apparently effected by the entangle spell and is rewarded by a cessation of plant hostilities.
Between Apollo's cutting and Lorth's struggles Lorth is soon free from the webs, and Apollo tries sending out some direction to his companions.
Vauhwyt continues he moving north but only makes it about 8 feet when she runs into a barrier of webbed trees.
With the plant action stopped Aztyr is able to get her spell cast and feels a bit better about things.
Bart activates his ring of levitation (standard action) and moves slowly upward 20 feet leaving himself 10 feet shy of S2.
********
S1 snses something moving below it and sends a web streaking toward the movement but doesn't manage to ensnare Vauhwyt. (miss percent 12)
S2 moves down to close with Bart sending a web his way as it moves, wrapping up the fighter in a sticky webbed net.
AC 33 - Strength check DC 26 or escape artist DC 26 to break free
S3 also sends down another web streaking downward as it moves closer to Aztyr, wrapping Aztry up like a large silkworm.
AC 22 -Strength check DC 26 or escape artist DC 26 to break free
S4 more than a bit irritated at becoming a pin cushion drops the remainder of the distance between itself and Vorelle and sinks its fangs inot her shoulder. AC 24 - for 7 points and Vorelle feels something burning enter her blood stream. Fort DC 18, or lose 4 points strength.
Hu1 and Hu2 drop to the ground on the path behind you and start making their way toward Apollo and Lorth. Both Hu2 and Hu1 appear to be dwarves of all things, one of which is even carrying an ax. Hy3 is right behind them. (OOC: The green dots on the markers mean they are on the ground)
Hy 1 and Hy 4 send webnets streaking toward and Lorth and Apollo missing Lorth AC 16 but wrapping Apollo up AC 32. (OOC: Chris your sheets link does not appear to be working.)
Hu3 seends some magic missiles streaking toward Vauhwyt apparently not impressed with her hiding at all (miss % 92) 11 point
Hu4 sends another roud of magiv missiles streraking toward Malgant as well.10 points
Creatures are based on Aranea for purposes of favored enemy.
They are AC 19
Lorth Wednesday March 19th, 2008 8:40:38 AM
Lorth draws his sword and calls upon Gargul to protect him. (Cast protection from evil, +2 AC and saves) He keeps his back to Apollo, hoping that the man can once again free himself from the webs.
64/82 hp AC 22 entangled Malgant 10d6(5+4+1+4+5+3+4+3+6+5)=40 Wednesday March 19th, 2008 10:38:04 AM
" Fine, we tried being nice and passing through without hurting anything. You want it rough forest, you got it." Malgant looks around himself and notes the largest concentration of opponents. He instantly agrees with Appolo that fire will not make them happy, and calls on Domi to show his power in a column of flames. He is not disappointed.( Flamestrike centered on the junction of E,F/5,6. Should hit HU1, HU2,HY1,HY3 and HY4. save DC18 for half damage 20 fire, 20 holy) Prayers memorized 0 Level( 6) detect magic x2 read magic light purify food and drink mending
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic X protection from energy water breathing
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
X denotes spells already cast OOC I am assuming that the squares are 5x5. If thats right I am bigger. I take up 4 5x5 squares.
Aztyr (58/58 hp, 25 AC and Jynx (29 hp, 18 AC) d20+1=8 d20+2=10 Wednesday March 19th, 2008 1:27:36 PM
Aztyr having just gotten free of the entangle prepares to cast another spell when a web like mass engulfs her. She attempts to escape.... Failing miserably she mumbles something in her native language that would make most people blush.....
Vauhwyt (AC23, HP75 of 85) and Mookie (AC19, HP42) (20% miss chance, concealed) d100=91 d100=43 d20+39=47 d20+20=29 Wednesday March 19th, 2008 3:32:30 PM
Last round I forgot to roll for arcane spell failure: a 91 is fine. [OOC: Kent, hope that's okay].
Vauhwyt flinches as the magic missiles streak toward her, but then is releived when her Shield spell negates them entirely [OOC: Kent, hope that's okay].
Vauhwyt casts Jump (Arcane fail check 43 is fine). Abandoning all effort at stealth (but still Darkwalking), she backs up, then runs and tries to jump over the webs.
Her Jump check, at +39, is a 47. That should get her over an obstacle that's 11.75 feet high. She is still Darkwalking (20% miss chance).
She shouts as she jumps: "By the Lady of Spiders, who I serve! Stop this fight now! Your poison and your magic cannot stop me! Do not awaken the anger of an Avenger of Jancassis!
If it's relevant, Vauhwyt's Intimidate check, at +20, is a 29.
RESOURCES
Spells per day: 6 - 7 - 7 - 4
0 of 6 zero level spells cast 2 of 7 first level spells cast 0 of 7 second level spells cast 0 of 4 third level spells cast
Darkwalk 2 rounds of 20 per day
ValAC 26, HP 112/ 112 d20+15=25 d20+15=22 d20+10=20 d20+5=15 d8+5=11 d6=6 d8+5=12 d6=6 d8+5=9 d6=3 Wednesday March 19th, 2008 6:04:41 PM
Val turns her bow to HY1. "Gargul I send another soul for judgement." She whispers in elvish. Instead of three at once, Val fires off four arrows as fast as she can draw them. Each arrow bursting into flame in mid flight.
ooc: virus forced me to reformat the hard drive. If not for the google doc page I would have lost my sheet. Could somebody link the formula to create the wold hyperlink again?
rapid fire- 1st attack ac 25 for 11 normal and 6 fire. 2nd attack- ac 22 for 12 normal and 6 fire. 3rd attack ac 20 for 9 normal and 3 fire. 4th attack missed.
arrows shot: 7 arrows hit: 6 arrows missed: 1
Vorelle [AC 24; HP 68/86] d20+10=15 d20+10=25 d20+14=20 d20+14=28 d20+9=28 d20+9=16 d6+3=8 d6+3=7 d6+3=6 d6+3=8 Wednesday March 19th, 2008 9:39:50 PM
Vorelle feels the poison surging through her veins and for a moment it seems she will succumb to the weakness. But she rallies and recovers. [Fort save 15; used a Hero Point to re-roll it; new Fort save 25]
Since her foe is on top of her, she drops her bow, yanks out her handaxes, and goes hand-to-hand.
[Swing at S4. Hit AC 20 for 8 damage; hit AC 28 for 7 damage; hit AC 28 for 6 damage; hit AC 16 for 8 damage.]
Appolo d20+25=34 d20+18=27 d20+18=24 d20+17=35 d10+6=12 d8+6=10 12d6(2+4+1+6+1+5+3+5+2+1+1+3)=34 Wednesday March 19th, 2008 10:48:48 PM
Appolo easily escapes the web {Escape Artist 34}.looks at Lorth"Ok my friend.You take the thousand on the right I'll take the thousand on the left.Lets go to work."With that said Appolo activates his ring of invisibility and disappears from view moving quickly to flank S3 and back stab it.
Bart d20+4=9 Thursday March 20th, 2008 3:32:38 AM
Bart tries to break free, he doesnt succeed. knowing he is a sitting duck he lowers himslef back to the ground
Vorelle addendum Thursday March 20th, 2008 4:49:49 PM
[OOC - Doggone it, I still did my damage wrong. Vorelle is +4 against Magical Beasts. Please add 2 to each damage roll. I'll get it right next time, I promise. :) ]
Malgant Thursday March 20th, 2008 10:58:16 PM
waiting on GM post
Lorth Friday March 21st, 2008 7:40:09 AM
Also waiting on GM post.
DM Kent d20+9=21 d20+9=26 d20+9=19 d20+9=21 d20+9=18 d100=21 40d20(8+19+16+5+11+4+17+7+12+15+20+16+15+10+19+3+6+14+17+8+3+1+4+17+9+11+17+5+16+13+3+15+4+3+14+17+19+6+12+9)=440 3d4(4+3+1)=8 d20+13=32 2d6(5+6)=11 d6=3 d20+13=24 2d6(5+6)=11 d6=2 2d6(2+5)=7 d20+13=30 d6=5 d20+13=23 2d6(6+2)=8 d6=6 d20+13=27 d8=3 d20+15=19 6d6(6+5+2+1+1+1)=16 Friday March 21st, 2008 9:12:36 AM
(ooc: Sorry all I had a small emergency last night and was at the hospital from 5 - 2. Evrything is all right but scary.)
Lorth cast a spell and doesn't feel like anything is any different at this time, as nothing is registering as evil to the spell.
Malgant casts his flame strke and suddenly there is a lot more light in the place than you may have wanted as several trees upper branches begin burning and the fire begins to spread quickly via the network of webs and webbing that become more easily seen now. The five targeted opponents while definitely smouldering some do not seem to have taken all of the fire damage and move forward with loud hisses and some choice sylvan words.
Aztyr tries to escape her bounds but finds she is trussed quite well and now there is the fire to worry about as it spreads along the webs toward her.
Vauhwyt backs up a bit and puts forth a mighty leap into the darker FOREST, nearly taking her head off on any number of lower branches and managing to acquire several scratches, scrapes and bruises in the process. Breathing a bit more easily and begining to make new plans, she hears a rustling in the leaves around her and looking down she finds herself not so pleased to realize that she has landed in what appears to be serving as a nursery, as nearly 40 much smaller versions of the Aranea come swarming at her looking for a meal.
Val is having a good day with her bow and takes advantage of Malgant's flame strike targeting and dropping two of those who come out of it and then sending her last arrow into Hu4 as well.
Having avided the web Apollo turns himself invisible and begins making his way through the fire and upward into the tree to make it to where he can effectively attack S3 manages to just make it and get in his blows, sending black ichor splashing around and covering him from head to toe.
Vorelle drops her bow and whips out her hand axes and make short work of her foe as it drops to the ground twitching.
Bart feeling like a net of cargo hanging in the middle of a battlezone decides the safer thing is to retreat to the ground and work at escaping there. as he gets to the ground he realizes that safety is relative as the fires racing through the webs are quickly encroaching on him as well.
****** Vauhwyt literally finds herself swarmed over as 40 - ten inch - 16 inch baby aranea look for their meal of the day. Vauhwyt feels their claws gripping parts of her and then feels 3 bites find their way through her protections Ac 23,23,24 for a total of 8 points
S3 hurting badly from Apollo's surprise attack is breifly pzzled and then sees its blood moving around in the air in front of it and launches itself onto Apollo clamping down on his arm with a fierce bite. AC 32 11 points and fort save DC 18 or lose 3 points of strength
Hu4 rushes toward the imprisoned Aztyr changing into a large spider as it moves and then pounces on his for sinking his teeth into the bound taur AC 24 (Aztyr gets no dex bonus to DC as she is bound) 11 points and fort save DC 18 or lose 2 points of strength
S2 drops onto Bart from above also sinking his teeth into the fighterAC 30 (Bart gets no dex bonus to DC as he is bound) 7 points and fort save DC 18 or lose 5 points of strength
Hy3 and Hu2 charge Lorth and attack with ax and fang. Hy3 leaps forward and sinks his fangs into Lorth's arm. AC 23 for 8 points and Fort save DC 18 or lose 6 points strength[b] At nearly the same time Lorth feels the bite of a blade [b] AC 27 for 3 points
Malgant finds himself the attention of teo human types and a spider from 30 feet above and is pummeled by web and spell.
The webnet misses its mark as the spider moves to avoid the approaching flames AC 19, However he does feel the effects of the two spells as first a lightening blt strikes him 16 points reflex 18 for 8 points and then right behind that he is feeling like he is shrinking. Reduce Person fort save 17 or be reduced 1 size category
The fire is rapidly spreading and beacuse of all the webbing the entire area is nearly surrounded by flames. It will not be long (maybe 2-3 rounds) before burning branches begin to fall from above and the path that you are on is engulfed. Apollo and Vauhwyt are alread currently cut ff from the rest of the party due to the fire.
Creatures are based on Aranea for purposes of favored enemy.
They are AC 19
Vauhwyt (AC23, HP67 of 85) and Mookie (AC19, HP42) (50% miss chance, blinking) d20+17=20 d100=98 d20+13=21 d100=92 d20+12=21 2d6(6+3)+3=12 3d6(1+4+2)=7 Friday March 21st, 2008 10:57:50 AM
At first Vauwhyt is not afraid of the babies. After all, she is immune to spider poison. But those fangs are sharp! Vauhwt decides she really needs to get out of here.
She casts a spell on the defensive: Concentration check 20 is enough to cast her blink. The arcane failure chance is 98 -- A-OK.
Vauhwyt starts Blinking.
She tumbles away from the swarm, blinking, Her Tumble check is 21 to avoid AoOs.
She moves 20 feet to the west, toward Appolo. She draws her spiked chain as she moves, so that if any foes come near, her 10 ft reach may allow her an AoO as the foe comes near.
Possible AoO: Blink miss chance is a 92. Attack hits AC21 for 12 hp damage plus 7 hp sneak attack damage (because while blinking, all attacks are sneak attacks).
RESOURCES
Spells per day: 6 - 7 - 7 - 4
0 of 6 zero level spells cast 2 of 7 first level spells cast 0 of 7 second level spells cast 1 of 4 third level spells cast
Darkwalk 3 rounds of 20 per day
48(68)/82(102) hp AC 30 righteous might (1/10)Malgant d20+7=11 d20+14=32 Friday March 21st, 2008 11:25:48 AM
Malgant fails to dodge the lightning bolt and feels the hair on his body smoulder as it stands on end. He does shrug off the effects of the reduce person spell and remains at full size. Casting around him for a target Malgant realizes he needs to do something about the spellcasters, and soon. Calling out To Domi, The priest grows in size, but not like he had before. His skin thickens, his muscles bulge and his reach increases to the point of possibly being able to now reach the opponents above him. He commands his shield to protect him as well.
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic X protection from energy water breathing
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
5th level (2+1) Domain righteous might X true seeing flame strike X
X denotes spells already cast OOC Cast Rightous Might. Malgant grows to huge size, now fronting 15' on a side. I should also be over 15' tall and I have 15' reach. Hopefully this will allow me to reach the opponents in the trees so that I get AoO when they cast. Malgant gains +8 str, +4 con +4 natural armor and 5/evil DR.
HP: 100/111 AC: 23 Lorth d20+14=20 d20+10=26 d20+5=7 d8+13=20 Friday March 21st, 2008 2:29:58 PM
(Fort, 22) Lorth feels the poison in his veins but quickly shrugs it off, he then moves quickly, (5' move to I5) getting closer to Bart to try and protect him. Swinging with all his might he attacks the thing that is trying to eat Bart (S2) (Power Attack for 7, Hit AC: 26, 7 DM: 20, miss)
Aztyr (58/58 hp, 25 AC and Jynx (29 hp, 18 AC) d100=28 d20+16=34 Friday March 21st, 2008 3:12:47 PM
Aztyr sees she is in a mess, and it's only getting deeper. She decides the best thing to do is get some distance between her the fire and the enemy. She concentraits and casts Fly on herself and includes Jynx in the effect. She takes off staying away from tree limbs and then says, "Jynx see if you can chew this crap off me, I'm getting sick of being tied up."
Val AC 26, HP 112/ 112 d20+15=20 d20+15=29 d20+10=24 d20+5=21 d8+5=10 d6=3 d8+5=13 d6=5 d8+5=8 d6=3 d8+5=7 d6=4 Friday March 21st, 2008 10:52:14 PM
Despite her success with her bow, Val doesn't loose focus. Her eyes narrow, arm never slowing as arrow after arrow is pulled from her quiver. She starts with Hu4, keeping her aim though her eyes scan for the next target with that one falls. Her luscious lips move as if she's speaking but no sounds is heard. The strange if is chanting Gargul's prayer for the departed over and over again.
ooc: rapid fire again for 4 attacks. 1st ac 20 for 10 normal and 3 fire. 2nd ac 29 for 13 normal and 5 fire. 3rd ac 24 for 8 normal and 3 fire. 4th ac 21 for 7 normal and 4 fire. She will start with Hu4 and move to S1 and Hu3 if they keep dropping. Also I need the formula again to create the link in my post. I don't have it and can't find it. Until i get that formula I cannot link my character sheet. Until then I'll just paste the link below.
arrows shot: 11 arrows hit: 10 arrows missed: 1
(link href="whateveryourlinkis"]PC Name[/link) Only uoy use the [] instead of ()at either end
Vorelle [AC 24; HP 68/86] Saturday March 22nd, 2008 3:58:38 AM
Vorelle scoops up her dropped bow and stows it in her quiver as she moves to help the others.
[Move to M-4. Unless there's fire there. :) ]
Bart hp 98/105 d20+14=22 d20+4=13 Saturday March 22nd, 2008 10:20:53 AM
Bart has no side effect from the poison, he tries to break free but no change, he hopes one of his friends can cut him free
Appolo d20+8=23 d20+14=34 d20+14=16 d20+14=26 d20+14=17 d10+6=11 d8+6=11 Monday March 24th, 2008 11:53:45 AM
Appolo shakes off the worst effect of the bite{Fortitude 23} and counters attacks luanching for attacks against the creature as the fire rages around him.He sticks his longsword deep into the enemy while slashing it with his shortsword.
DM Kent Monday March 24th, 2008 10:41:17 PM
Hu4 falls to Val's arrows and stick S1 a couple of times eliciting a screech.
Apollo drops S3 with his attacks and Lorth conects with S2 and drives him odd bart for a moment.
Malgant casts his spell as does Vauhwyt.
Vorelle moves into help her friends. and Bart struggles against his bonds.
Aztyr manages to cast a spell and begins moving upward with Jinx and tries to get her friend to chew the webs.
********
Witht the temperature in the area raising rapidly as the fire spreads through the web filled trees Vauhwyt hears high itch screeching coming from where she just was as the fires reach the fringes of the nest.
As the sounds of those high pitched screeches all of your opponents turn into large spiders and quickly retreat outof the area toward their nest and there endangered children.
The fire's intensity ballons and Val finds herself nearly cut off from the others. No one is sure where either apoolo or Vauhwyt are and as they look around they see nothing but a ring of fire tightening in around them, the furred members of the party are more than a bit worried by this but then again so are the two still bound in extremely flamable webnets.
HP: 100/111 AC: 23 Lorth Tuesday March 25th, 2008 7:12:26 AM
With the retreat of the spider creatures Lorth starts to free Bart from the webs. He does this as quickly as possible then tries to flee the flames with Bart.
Val HP 112/ 112 AC 26 Tuesday March 25th, 2008 9:36:30 AM
Val runs away from the flames that almost engulfed her. Which puts her into the center of the clearing. Seeing that no more spider monsters are left, Val puts her bow back into her quivers enchanted pocket.
"The Spiders are gone but now were going to be roasted alive. Anybody know how were going to get out of this?"
arrows shot: 11 arrows hit: 10 arrows missed: 1
Vorelle [AC 24; hp 68/86] Tuesday March 25th, 2008 10:26:46 AM
Vorelle moves closer to Aztyr and begins cutting the webs away.
[move to K-4]
Vauhwyt (AC23, HP67 of 85) and Mookie (AC19, HP42) (50% miss chance, blinking) d100=98 d20+50=62 Tuesday March 25th, 2008 11:29:03 AM
Vauhwyt casts Expeditious Retreat on herself (98 on spell fail is A-OK).
Then she leaps over the flames to get to her friends. Her Jump check is normally +19, boosted by Jump spell (+20) and Expeditious Retreat (+12) to +51, but the die roller only goes to +50. I'll roll the +50 and then add another +1. That's a 63.
Vauhwyt says, "Get ready to jump on my back, and I'll leap over to safety!"
OOC to DM: It may be that Vauhwyt needs to cancel the blink if she wants to carry others? Depending on the answer and on the rate of advance of the flames, Vauhwyt intends to cast Enlarge person on herself and then carry one or two to safety every other round.
RESOURCES
Spells per day: 6 - 7 - 7 - 4
0 of 6 zero level spells cast 3 of 7 first level spells cast 0 of 7 second level spells cast 1 of 4 third level spells cast
Darkwalk 4 rounds of 20 per day Blink 2 rounds of 7 used
Active Spells:
Shield Jump Expeditious Retreat Blink
Bart d20+3=17 Tuesday March 25th, 2008 12:50:11 PM
Thanks Lorth follow me if we are closedin by the flames we go up using my ring so stay close to me
48(68)/82(102) hp AC 30 righteous might (2/10)Malgant Tuesday March 25th, 2008 7:20:31 PM
Noting that the spiders have fled the combat Malgant looks around to find the smallest part of the ring of fire. He spots it just to the north of his position and , after a short prayer to Domi( Protection from energy:fire) He begins to use his increased strength, and size to clear a path for his friends through the firey trees. Prayers memorized 0 Level( 6) detect magic x2 read magic light purify food and drink mending
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic X protection from energy X water breathing
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
5th level (2+1) Domain righteous might X true seeing flame strike X
X denotes spells already cast OOC If we are still in combat then I can only just get the spell off this turn. If with the departure of the spiders we have left combat rounds I start clearing out the thinnest part of the ring of fire to let the others escape. To me that looks to be toward the top of the map.
Appolo Ac 30 HP77/88 Haste +4 d20+18=35 d20+16=29 Tuesday March 25th, 2008 7:40:25 PM
Appolo looks around,seeing no more enemies and the fires steady advance he decides to rejion the others.He watches as Vauhwyt jumps over the flames.Appolo smiles and move to the other running as fast as he can he moves through the flames.
When he arriveves slightly singed he says"Ok folks time to get the flock out of here."
Tumble 29 Reflex 35 [to move through the flames.}
Aztyr (58/58 hp, 25 AC and Jynx (29 hp, 18 AC) Tuesday March 25th, 2008 9:36:08 PM
Hovering in mid air, Aztyr would be able to carry one person out, but only after Jynx gets the webs chewed off her. When that happens she will start with the smallest left in the fire zone.
DM Kent Tuesday March 25th, 2008 9:57:42 PM
As the fire roars and Vauhwyt prepares to get as many out as possible, Bart is cut free and moments later Aztyr is free as well.
Apollo shows up and and Malgat begins looking for a likely place to break through the fire as Val decides to abandon her previous local for one less toasty.
As this is being done you begin to feel a vibration through the ground that has nothing to do with the fire or trees falling; Kind of a thump thump, thump thump, thump thump, thump thump. And then out of nowhere you are plunged into a sodden smokey mess as the exact area on fire is deluged in a sudden area specific downpour the likes of which you have never seen or heard of before. In mere moments the raging fire that was encroaching upon you and threatening the forest around you is a smouldering miasma of sloppy sooty muck and you are all wet to the bone.
The next thing you notice is the thumping noise has turned more to a schlock schlock, schlock schlock, accompanied by the chiming of many belles and when you look up you see the oddest sight many of you have seen.
In front of you standing amidst the sodden ashes is a large, what can only be described as a wooden horse, covered in black feathers. It's big -- standing about 20ft high! there seems to be a door and windows carved into its belly. Hanging from the head, are sets of wind chimes, which tinkle gently in the breeze and everytime the beast moves. The entire horse-like structure is almost completely covered with black feathers, giving it a very weird appearance. strangest of all is that is definitely mobile.
Lorth Wednesday March 26th, 2008 8:49:39 AM
Lorth cringes when it starts raining, he can almost feel his armor start to rust... However when the flames are quickly extinguished he just chalks it up to the forest defense system. Must be the way the forest puts out lightning fires he muses. At the appearance of the feather covered horse, he again readies himself for combat... "What in Gargul's name is that.", he mutters...
Val Wednesday March 26th, 2008 9:39:34 AM
"Maybe I'm jumping to conclusions Lorth but I think that is what we are looking for. Priscilla's mobile home."
"Please we wish to speak with you." Val calls out.
Vorelle and Champ Wednesday March 26th, 2008 11:46:02 AM
Vorelle welcomes the sudden downpour--the fire had been worrisome, and rain never bothers her much.
Champ is not bothered either, but now the clearing smells faintly of wet dog.
When the strange contraption steps closer, Vorelle pauses in the act of sheathing her handaxes. She stares at it a moment.
"H-h-h-horsefeathers!" she says softly, and snickers.
It's been a long day.
Aztyr and Jynx Wednesday March 26th, 2008 4:04:17 PM
Aztyr was about to grab one of her new friends when it started raining, and it was a curious rain, in that she could see it was only on the fire it was falling. When the creature approached she was thinking, oh no, not again. It was Val's comment that made her think it might not be another attack...
74/82 hp Malgant 3d8(8+6+2)+10=26 d8+5=13 Wednesday March 26th, 2008 5:42:27 PM
" Horsefeathers? So thats what that expression means? I always wondered." Malgant gives a deep chuckle at Vorelle's quiet comment and sheathes his sword and stows away his shield. He returns to his normal large size and stands next to his friends dripping and quietly wishing for a mug of something warm to drink and a cozy fire to warm himself by. Looking around and gauging his surroundings he is pretty sure that those things won't come to pass, so he waits for Priscilla to make her entrance. While he waits he tends to those wounded in the fight. Prayers memorized 0 Level( 6) detect magic x2 read magic light purify food and drink mending
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 X endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic X protection from energy X water breathing X
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
5th level (2+1) Domain righteous might X true seeing flame strike X
X denotes spells already cast
OOC spontaneously use water breathing to cast cure serious wounds on Malgant for 26hp. Use 1 divine favor to cast cure light wounds on Appolo for 13 hp. If you are hurt leave the numbers up after a combat or you don't get healed 8).
Appolo 88/88 Haste Wednesday March 26th, 2008 8:11:56 PM
Appolo is just getting ready to leave,when the downpour occurs.He curse and shakes himself dryas possible just likea dog.Once he is done he looks up at the construct'Studying it fora second."Well folks I think.Pricila's found us.Good Id ea qbout the fire should of done that in the first place."
When Malgant heals him he says "Thank you."
He then steps toward the structure"Hello My name is Appolo.My friends and I are looking fora witch named Priciscila."He smiles while sheathing his sword."We appologize about the forrest,but didn't have much of choice."
Vauhwyt Thursday March 27th, 2008 6:20:37 AM
Vauhwyt starts jumping up and down! She is so excited to see Priscilla's House! But she forgot that she had both a Jump spell and an Exp Retreat spell up -- so her first jump is a little bit high.
"Priscilla! Hello! It's Vauwhyt and Vorelle from Dirt City! And friends!"
Bart Thursday March 27th, 2008 4:17:29 PM
Well the stories are true then the house can walk. Hello can we come in? yells Bart not too loud
Vauhwyt Friday March 28th, 2008 7:42:29 AM
Hopping up, the liontaur knocks.
"Anybody home? Hello!"
Val Friday March 28th, 2008 1:29:38 PM
Val walks over to Malgant and places one of her small hands on his massive arm. "How are you doing Mal?" She asks and then touches the wound he still has. "Don't forget about yourself. I know its minor but it could get infected in this enviorment. That would require more potent magic to heal."
Appolo Friday March 28th, 2008 8:21:33 PM
"Doesn't look like anyone's home."He then looks over his team"Ok how is everyone doing.Anyone injured?"