DM Kent Wednesday February 27th, 2008 11:31:18 PM
Vorelle's best recollection leaves Priscilla's home near the town of Abud in the northern forest near the lake, but as Priscilla's house is mobile, she is right in that it really could be anywhere. And more often than not when someone is actually searching for it it usually has a way of not being where you want it to be.
Val gloomily points out that the darker way leading into the forest is likely to be their path through the forest and Vauhwyt agrees ut seems to be a relatively upbeat mood about it and starts playing her flute. Moments later Mookine begins to sing and just about everyone cringes at the crawking song.
As the group settles into where they are going to be ordered in their march, The woods looms over and around them. This forest still seems to be pretty much first growth with trees easily several hundred years old filling the woods with their dark shadows.
There is almost a constant whirring sound moving through the woods as if there is an undertone of a light whisper or perhaps a light steady breathing. It is soft and nearly hypnotic as is the rhythmic swayign of the mossy beards and smaller saplings along the path. Every now and again you hear the soft flapping of wings but never do you actually see the birds. The air is heavy and dry feeling and there is a great sense of age and sleepiness that assaults you as you walk along the path that leads deeper into the woods.
It is after almost an hours walk through this mildly oppressive atmosphere that you realize that the path you were following has changed and somehow you are heading back the way you came or somehow the sun has changed positions or something even stranger has occurred.
survival rolls DC 25 or Knowledge arcana DC 28 If successful Highlight to display spoiler: { The area you are walking through is not natural and is somehow under somesort of magical influence.}
Lorth d20=13 d20=8 d20+1=17 d20+1=10 Thursday February 28th, 2008 7:29:16 AM
"Apollo, I'm not going anywhere till everyone is ready, I just thought the center path was probably the one we should take."
When Apollo gives the commands Lorth thinks,I guess Apollo is this groups tactician and leader, much like Bralin was in my last group of friends...
Lorth walks through the forest at whatever spot in the parade of people that he is assigned to. He keeps his eyes open and tries to spot the birds that he keeps hearing...
Olyn d20+6=25 d20+7=24 Thursday February 28th, 2008 10:29:54 AM
Interjects his thoughts. Um, Appolo, perhaps as a Clergyman I should be somewhere in the middle instead of pulling up the rear. Like our friend Malgant says, I should be someplace where I can do the most good instead of being hindered by position.
Whoa, does anyone else feel that? Its like something is taking control of our surroundings.
(Survival 25, Knowledge:Arcana 24)
Bart Thursday February 28th, 2008 12:13:07 PM
If that house is mobile how doe find it? Cant we use a signal using a big horn or bell something like that? Can someone describe me priscella or her house, i will use this item (bart points at a spyglass) to find her or her home.
(using the wayfinder artefact)
Vorelle and Champ d20+17=20 d20+15=31 d20+15=22 Thursday February 28th, 2008 2:54:24 PM
Vorelle isn't sure why [Survival 20], but she feels uneasy in the forest. She keeps Champ close by her side, and keeps an eye out for trouble.
[Spot 31, Listen 22]
She looks a little surprised at Bart's question. "It w-w-walks on f-f-feet," she explains. Surely, she thinks, that's enough of a description to go on.
Vauhwyt Thursday February 28th, 2008 3:11:33 PM
::keeps on walking and playing::
"We've stumbled together pretty well so farr. Maybe if we stumble around some more, fate will find us!"
Aztyr d20+5=19 Thursday February 28th, 2008 4:07:26 PM
Aztyr is caught up in watching the changing forest to really notice much else, other than staying in place in the marching order. She did notice that she somehow got shuffled to the rear and started to keep track behind as well....
Appolo d20+10=13 d20+8=15 Thursday February 28th, 2008 8:08:11 PM
Appolo moves along with the others"My friends i'm not trying to be bossy or anything just organized.I just feel it's important to have our rangers out front when moving through a forrest and I forgot about the keeping the forrest awake thing.So go ahead and sing.I'm just so used to moving like a ghost wwift and silent.I also feel it's important to keep our magic users vlose to the center both arcane and divine,That's all.Olyn thought you were a Ranger sorry I'll take the rear guard" Appolo is quite relaxed and happy but seems to be ever on guard.
Spot 13 Listen 15
Val d20+7=26 Thursday February 28th, 2008 9:46:11 PM
Val stops over next to a tree, sitting on her heels. Her fingers sift through the soil, letting it slide between them. Val gazes upward, her one gold, one green eye looking up.
"Malgant can you feel the presence of evil around us? There is something unnaural about these woods."
ooc: survival check 26
DM Kent d4=3 Thursday February 28th, 2008 11:12:58 PM
Olyn and Val realize that they have somehow wandered into an alive area of the forest where the trees and plants are actually to some degreee sentient and mobile and have shifted to make the path they were recently travelling, vanish and be replaced by another one heading elsewhere, while appearing to be the same path. Their main recognition came from the fact that suddenly the wind blown moss was suddenly blowing the opposite way than before and the moss on the trees had shifter 180 degrees.
Bart pulls out the wayfinder and begins to try and use it though he is not certain of his attempted target. Whether due to the Woods' magical properties or some other influence the trance comes upon him very suddenly and he is almost immediately being whipped along an ethereal path that first takes him directly north and then suddenly stops him dead in his flight and shoves him back into his body and full awareness.
The abruptness of the stoppage nearly drops him to his knees and he does physically sag for a moment before cathing himself as the penalty for the artifacts use is imposed upon him. Loss of 3 points constitution, will be recovered at a rate of 1 point per day.
As Bart fully regains his composure you all realize that the Forest has actually moved in closer around you and that you are now standing in what appears to be a small clearing, with no apparent path leading out of it.
Malgant d20+7=21 d20+6=26 Friday February 29th, 2008 1:22:01 AM
" I cannot feel anything, Lorth, How about you?" LOoking around, Malgant does become aware of how close the trees are growing, and that their path has all but disappeared. Malgant begins to feel uneasy since it seems that the woods are becoming hostile, yet he does not want to provoke the woods which drawing his greatsword cetainly would do. " I do however think that a more defensive posture might be a good idea. Stay near me so that I am able to better protect you all. I am thinking of something like a ring, facing out with me on the inside. If need be I will be able to fight over your heads." As he finishes speaking Malgant does a few things. In Tauric he speaks the words Guard me to cause his shield to detach from its position on his back and take up a guard position in front of him. He also speaks a short prayer to Domi using his granted powers to grow to Huge size so that more of his friends can be close to him.
OOC Activate my animated shield, cast enlarge person on myself and prepare to use my Take Under Wing ability at the first sign of an attack. Spot 21 LIsten 26 (natural 20)
Vauhwyt and Mookie d20+4=13 d100=24 d100=100 Friday February 29th, 2008 5:54:24 AM
Vauhwyt smiles and does not worry. Maybe the feeling of well-being that the forest inspires in Mookie is spilling into her, too.
She says to Malgant, "Hey big boy! Don't worry. I think this is all part of the master plan!"
She casts Reduce Person on herself, and Shield (spell fail checks are A-OK), and plays her flute. (Perform 13)
Mookie caws, "Boss, thats what you said just before you blew up that magic item you were fiddling with that time!"
Vauhwyt answers, grinning, "Hush up, Mookie!"
Vauhwyt keeps looking around and wondering what will happen next.
Appolo d20+10=21 d20+8=20 Friday February 29th, 2008 10:24:04 AM
Appolo looks around"Ok folks be cool form up on Malgant.Looks like the forrest has moved and cut us off.Just don't aggravate it yet.Be prepared though we may have to cut our way out of here.Mookie take flight show yourself,let the forrest know we're friendly.Vauhwyt play your flute"
Spot 21 Listen 20
Vorelle d20+17=28 Friday February 29th, 2008 11:46:50 AM
Still unsure what's going on, Vorelle continues to study the forest for clues [Survival 28]. She stays close to the others, her hands ready to pull out her bow or axes if needed.
Olyn Friday February 29th, 2008 12:29:25 PM
Takes up position to the right of Vauhwyt, but in a non hostile posture. But internally prepares for any encounter.
Aztyr Friday February 29th, 2008 1:29:23 PM
Aztyr moves to the middle of opening, not likeing the woods, and thier movement around them. She was definatly more at home in the wide open. "What are we going do?"
Spells Left:
Level 0 : 6 Level 1 : 7 Level 2 : 7 Level 3 : 5
Level 0 Prestidigitation, Detect Magic, Read Magic, Touch of Fatigue, Dancing Lights, Message, Detect Poison Level 1 Magic Missle, Protection from Evil, Ray of Enfeeblement, Shield, True Strike Level 2 Melf's Acid Arrow, Invisibility, Flaming Sphere Level 3 Fly, Fireball
Val Friday February 29th, 2008 3:11:03 PM
Val reaches back and pulls a longbow out of her quiver's side pocket. Then she draws an arrow, notching it. Val pulls the string back but does not release.
"These trees are an abomination to the natural order. Gargul may wish for their demise. Though if they intrude any more I shall defend myself accordingly."
Malgant Friday February 29th, 2008 4:45:16 PM
" My impression was that the forest was getting a feel for what kind of people we are Vauhwyt. I am not overly alarmed, yet. I just want to be sure that all of you can be close to me (within 5 feet) in case that the forest decides that we mean it harm. Being bigger just means there is more of me to be close to." To Val's comment he says " I am not so sure that they are an abomination Val. Look at it this way, these plants are further evolved than most plants you or I may be used to. That means they can think and decide what to do for themselves, just like people. That can either work for us or against us just like it would go if they were people. If we offend them they may become hostile. If they decide we are not a threat and just want to pass through, Like we actually were planning, then they can draw back and let us pass." Malgant holds off on any further spellcasting for the moment, allowing the forest to decide what they are up to and how it will react. His hands are empty, but he stands ready to pull his greatsword and invoke Domi's power to protect the rest of them should the forest decide they are to be attacked.
Appolo d20+2=17 Friday February 29th, 2008 6:12:24 PM
"Val put the bow away please.We can't fight the whole forrest and shouldn't when there isn't a need.Let's not provoke it."Appolo says.
Appolo then steps forward toward the trees"Hello.We are looking fora witch named Pricisla.We mean no harm to this forrest or any of it's creatures.Couls also be she is waiting for us.We come concerninga evil that threatens this region and wish to pass in peace.We even havea black bird named Mookie traveling with us.Mookie please show yourself."
Mookie Friday February 29th, 2008 7:52:06 PM
The raven caws, "What!? I'm still here! I've been here! Right Boss?"
He caws louder, "HEY FOREST! THESE ARE MY PALS! BE GOOD TO THEM PLEASE!"
"How was that, Boss? And they say I don't know how to make nice like."
Dm Kent Friday February 29th, 2008 10:45:16 PM
As you all form up on Malgant and Mookie is called for and makes sure his presence is known and heard about, Vorelle, Olyn and Val realize what it is they weren't quite recognizing as they watch 8 15 foot tall beings, treants, separate themselves from the forest and move in toward you. As they doo the space they were in is quickly filled in by what appear to be regular moving trees.
At just about 15 feet away they stop in front of you and appear to be looking down at you all.
One that looks like an Oak tree speaks.
"Sssoooo, thisss is whaaaawt waasss caaaalled. Theeessss aawwwre theee onssssse? They doo nawt looook lahk muwwwwch tooo meeeee. They loook fraillll ahnd wwweeeak."
From around you in the trees that encircle the clearing you hear a definite rustling and creaking from the trees.
Bart Saturday March 1st, 2008 2:11:19 AM
Bart feels weak and seeing the talking trees he knows it was a wrong time to use the wayfinder why jasnt he thinked about it yesterday. Stupid. He knows its the wrong time to ask for a restauretion spell and he keeps his mouth shut and he waits to tell the others that they have to go north to meet Prescilla. There will be time to do that after they dealt with the treants, fight and death or help and survival
Vauhwyt and Mookie Saturday March 1st, 2008 6:35:02 AM
Truly, Vauhwyt has shown no fear, but only delight since setting foot in the wood. Not only is immunity to fear a class feature for the Avenger, but she has nothing but fond memories of this forest.
So when her laughter rings out, it is not filled with mockery or scorn, but with glad amusement.
"Oh, good tree-friends," the liontaur laughs, "We may not look like much, but we will surprise you! Please, do send us to our friend Priscilla, for we have come to help."
She pauses and tries to remember the omens.
"We are answering the wood's call to fight evil in your cause. We'll do the job through fire and water and storms. We'll get the fire skull to help us and we'll find the sword that was lost."
"That's what the oracle said, and that's why we're herre." A touch of accent in her voice shows that maybe she is just the littlest bit nervous.
"Good job, Boss," says Mookie.
"Thanks!" murmurs Vauhwyt.
Olyn Saturday March 1st, 2008 12:08:12 PM
What my big friend here says is true, we have been summoned here to assist.
Vorelle Saturday March 1st, 2008 10:06:51 PM
Vorelle stays alert, but lets the others do the talking.
Val Sunday March 2nd, 2008 9:53:19 PM
She eases the string back but leaves the arrow notched. Val didn't know how strong trees were but she was guessing very.
"We aren't here to harm the forest. We are here to unravel the mystery of our summons. To the purpose we were brought to this place."
Lorth Monday March 3rd, 2008 7:48:09 AM
Lorth arches a eyebrow at Val, when she muses about Gargul's will. But then he turns back to face the trees, concentrating, his hand comes to his temple and he looks lost in thought. (Detect evil 60' paladin ability) When the trees speak he continues to concentrate, he shows no reaction to their discussion.
Appolo d20+10=23 Monday March 3rd, 2008 10:30:10 AM
Appolo smiles and moves towards the Oak"Yes as we have stated we come as friends and wish to speak with Priscila the Witch.On a matter that concerns this forrest as well as the rest of the region.Yes we are the ones.Please can you take us to Priscila or perhaps have her come here.We can wait."He smilea guenuine friendly smile.He is not afraid and rather relaxed,calm and cool.
Aztyr Monday March 3rd, 2008 10:56:57 AM
Aztyr keeps looking around as the trees are surrounding them, she remains quiet, but her fingers keep flexing.
Bart Monday March 3rd, 2008 1:56:59 PM
yes we are here to help, we where "guided" to here by a dream. I hope u can show us the way she must be somewhere to the north
DM Kent Tuesday March 4th, 2008 5:53:04 PM
The Oak seems to take the lead now and does all the talking though the other two seem to be listening very carefully and watching each of you closely.
Lorth feels no evil emanating from those within the clearing and general area.
"Sssso yoouuuss want to sssseeeee Misssssstressss Prissssscccccillllaaa. Hmmmmm? Perhapsssss thaaaaat would be mossssst wissse in thissssss casssse. Weee however caaaan nawwwt tayyyke youuuu, nooowwr doessss anyone caaawwwwwl her to theeemm. Sssssshe isssss whooo aaand whaaaawt sssshe isssss and naaaawthing willl chaaaange thaaawt."
He stops for a moment and leans toward his companions for a moment and there is the sound of light breeze that passes between them and then a joint "Hruuummppphh!" emanates from them all in unison.
"Weeee wiiiill let youuuuu pawsssss and journey noowwwwrthwaaaaard for twoooo dayssss wheeeeeeere youuuuu ssssshouuuuld faaaahnd hheeeeer."
As he says this you notice the trees around you begin to move and suddenly there is a path visible across the clearing from you that not only wasn't there before, but surely wasn;t there even before the path you had been on disappeared.
"Faaawwllow thiiisssss paaaaath aaawntiilll the sssssilver laaaahhight isssssss haahigh, then the pahhhhth ssssshould be cleeeear to ssssseeeeeeee."
Malgant Tuesday March 4th, 2008 6:36:31 PM
Malgant nods at the treants and says" Thank you, we will stay on your path. Your guidance is appreciated." He then sets off following the path northward, setting a mild pace that the rest should easily be able to match.
Val Tuesday March 4th, 2008 10:20:07 PM
Val returns her arrow to her quiver but keeps her bow in hand. She glances to the trees one last time before following Malgant.
ooc: why are we listed under challenge games when this is a career game?
Vorelle d20+15=23 d20+15=19 d20+15=19 Tuesday March 4th, 2008 11:38:33 PM
"Th-th-th-thank you," Vorelle manages as the group starts to move. Talking isn't her strong suit, but it won't do to anger these trees. Or whatever they are.
As the group moves, Vorelle stays alert to the forest around her, especially the sights and sounds.
[Survival 23, Listen 19, Spot 19]
Vauhwyt and Mookie Wednesday March 5th, 2008 7:02:43 AM
The liontaur bows deeply, and feels priviliged to have met these incredible tree-folk.
"Thank you, noble guardians of the wood," she says. "Your kindness makes my heart glad. I have not seen your like in my short life, but I am happy that now I have."
"Laying it on a bit thick, there, huh Boss?" caws Mookie.
Normally Vauhwyt would throttle the bird and stuff him into her belt pouch, but seeing as this forest seems to like black birds, maybe that is not such a good idea. So she just ignores him and says to the ents, "And if you would like to give us a message, we would be glad to deliver it to Priscilla."
Appolo Wednesday March 5th, 2008 10:28:14 AM
Appolo says thanks and moves quickly down the path"Ok folks make some noise and stay on the path.North bound ,two days.Moonlight.Vorrel Valanthe would you two mind taking the lead agaib.It would be much appreciated."
Lorth Wednesday March 5th, 2008 10:30:56 AM
Lorth concentrates harder on the immediate area, it seems he is having a problem with his connection to Gargul. He slowly kneels to the ground, and starts a prayer to calm himself. (Detect evil again).
Bart Wednesday March 5th, 2008 1:23:57 PM
North then but that was the way wayfinder told me al ready.
Aztyr Wednesday March 5th, 2008 3:45:24 PM
"Thank you Ancient ones for your help." Aztyr says as she follows the rest out of the clearing.
Vauhwyt d20+4=14 Wednesday March 5th, 2008 5:41:49 PM
As she starts walking, Vauhwyt continues to play her flute.
Perform 14.
Mookie is quiet for a change.
DM Kent Wednesday March 5th, 2008 8:45:55 PM
Lorth still feels no evil emanating from those within the clearing and general area as they take to the path, in fact the sense of the area generally feels rather neutral.
The path seems to be a lot smoother and even a bit wider and surprisingly there do not appar to be the number of branches and brambles impeding you ways like before. It is almost as if it is now letting you pass unmolested.
After a bit of walking Vorelle hears some shuffling and rustling from behind, and turns back to see what is making the noise where she finds that the path they are walking on is closing up behind them as they pass.
The morning and early afternoon pass without any incidents and the the party is making good progress though Vauhwyt is getting a bit tired of playing. The evening fast approaches and it is soon obvious to all that the moons will be full tonight.
The ath appears to continue straight northward though it also continues to close back up behind you as you move forward.
Malgant Wednesday March 5th, 2008 11:10:15 PM
As the day draws on Malgant asks the group what they should do to keep the woods awake while they sleep. " Do we have a plan for sleeping tonight? I certainly do not want to become lost in time, but the plan I have isn't terribly fun. Probably won't be fun for the rest of you either. We didn't stop for wind chimes or anything that will make noise unaided. If Vauhwyt doesn't mind, I could try and learn to play the flute tonight. Since I have pretty much no musical talent I can assure you that the woods will remain awake. Sadly the rest of you may find it hard to sleep too. I can compensate for the fatigue I will feel in the morning with the prayers I asked for this morning. Do we have any other options?"
Bart Thursday March 6th, 2008 3:06:50 AM
A very strange forrest with even stranger creatures. I dont play any music, but does the sounds of blades clinging together as well? I can train some of you in some fighting techniques.
By the way is there someone who can cast a restoration spell on me? I dont feel so well.
Vauhwyt and Mookie Thursday March 6th, 2008 6:44:33 AM
Vauhwyt hears Bart's plea for a Lesser Restoration. She looks around, looking for Olyn ...
"Oh dearr," she says, her accent betraying her concern. "It seems we have lost Olyn again."
She looks at the rest of her new friends.
Aztyr is an arcanist, like herself. Vorelle is a ranger, but not the kind who casts spells. Appolo said he was a "pirate and thief," and he called Bart a "pirate and fighter." No one to cast Lesser Restoration so far.
Val is the kind of ranger who casts spells. Lorth, a paladin, can too. And Malgant is a full-fledged cleric -- the only one in the party now, it seems.
"Sorry, Bart," Vauhwyt says to the weakened warrior.
Mookie caws with laughter. "Week-end Warrior! The Boss thinks you're a Week-end Warrior!"
"HUSH, Mookie!" chides Vauhwyt. "Anyway, maybe Malgant or Lorth or Val can help you."
"Maybe we should get a wand of Lesser Restoration for the party."
It is true that Vauhwyt -- no trained performer -- is getting tired of playing. "My lips hurt!" she complains.
"At least you HAVE lips!" says Mookie.
"Anyway," the liontaur continues, ignoring the bird, "my understanding is that anyone can sing, and the more the merrierr, so to speak. Just do something simple, like 'Row Row Row Your Boat.' Anyone can sing that!"
"Whoever is on watch at night should sing. That way we'll keep the forest awake through the dark hours."
"Come on, you all! Don't be shy! Really, we DON'T want the forest to go to sleep! So open your mouths and sing!"
Lorth Thursday March 6th, 2008 7:18:55 AM
Lorth follows along taking in all the strangeness of the forest.
When asked to sing, he cants a prayer of Garguls,
God send death end misery Preaching Gargul's ministry Pray for faith and shatter sin Down on your knees It is your time to die
Death is over due Nothing can save you It's Garguls symphony Taking life from you Is all I wanna do The desire of Gargul This is what lives inside me...
Vauhwyt and Mookie Thursday March 6th, 2008 8:18:14 AM
Vauhwyt leans over to whisper to Vorelle, "That's a gloomy song. I always like that other Gargul hymn better. What was it called, Mookie?"
"The Circle of Life, Boss!" says Mookie. "You were humming it for weeks."
"Oh yeah. Well, that one was much sweeterr," says Vauhwyt.
"You just liked it because of the Lion King," says Mookie. "You like all that cat stuff."
"I'm sure I don't know what you're talking about," says Vauhwyt.
Val Thursday March 6th, 2008 10:31:42 AM
"We should take watch in pairs. I'll sit up with Malgant. Lucky I slip into reverie instead of sleeping. The singing shouldn't bother me much. We need to find a magical singing box. I remember a few elvish songs from when I was a child but singing all night long? That will be tough."
Appolo Thursday March 6th, 2008 11:39:38 AM
Appolo looks around"Ok folks.We need to keep moving through the night.They said the trail would be easier with the moonlight.So I thinkwe should press on.No one said this would be easy.So let's just keep moving forward.We'll rest when we reach Prisicla's place."Appolo the moves forward singing rather loudlya bawdy dirty pirate song with more thena few choice words about drinking and woman.He can be more then clearly heard as follows the path by the silvery moonlight.
Vorelle Thursday March 6th, 2008 12:55:27 PM
"I-I ag-gree with A-Appollo," says Vorelle softly. "W-we sh-should k-k-keep m-moving."
She turns and casts a meaningful eye at the path behind her, being covered up by the forest.
"I-it m-m-might n-not st-st-stop for us," she adds.
Bart Thursday March 6th, 2008 4:42:17 PM
Hmm i could use a rest, maybe we can set up camp for a few hours let's say we march until midnight and leave at 4 before sunset
Kent Thursday March 6th, 2008 10:14:46 PM
As folks eat their evening meal discussion breaks out as there seems to be some disagreement about whether to set up camp here or keep going. The sky is clear and appears like it is likely to stay that way, and with the two moons full casting their silvery light walking should be little problem, though it is darker under the trees. Then there is the fact that at least one of your party is not in his best shape for some reason.
Whta will the final decision be.
Will they stay? or Will they Go?
Aztyr Thursday March 6th, 2008 10:22:47 PM
"I believe the Trees said we would find the path under the moonlight. I'm not sure what's ailing our friend who used whatever that device was, but if the trees said moonlight, I don't think we should go against what they told us to do." Aztyr has voiced her opinion, but will do whatever the group decides....
Vauhwyt Thursday March 6th, 2008 10:28:25 PM
"They said to follow this path until the silver light is high. So we should walk until the moon is high, then camp, I think."
"They said it was two days travel. We need to rest at least once in that time."
Malgant d4+1=3 Thursday March 6th, 2008 10:52:01 PM
At Bart's mention of discomfort, Malgant looks closely at him. "What did this to you Bart? Come here, I can restore you to health, and remove the tiredness from you as well." Malgant begins to pray in a low deep voice in Tauric. (cast lesser restoration on Bart restoring 3 con)" As for whether or not to camp I think Appolo, Vorelle and Aztyr have it right. We have no passive method of keeping the forest awake while we rest so pushing on through the night and following the instructions of the trees sounds like a good plan to me. It will tax us, I will not be able to make all of you feel rested in the morning, but I will bestow that prayer on those that I can. Lorth and Olyn, would you be able to assist me with that when the morning comes?" Prayers memorized 0 Level( 6) detect magic x2 read magic light purify food and drink mending
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic protection from energy water breathing
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
Lorth Friday March 7th, 2008 8:02:37 AM
"Yes Malgant, in the morning I can take care of one person for you." Lorth says, marching on.
(OOC: Lorth will ask Gargul for one Lesser, Resoration, if the party chooses to march all night. Also if the party marches all night Lorth summons Tobiasz the next morning.)
Appolo Friday March 7th, 2008 3:43:38 PM
Appolo keeps moving down the path singing loudlymhis pirate song about the high seas drinking fighting and women.
Bart Saturday March 8th, 2008 3:41:06 AM
Thank you makgant, It was this spyglass that caused it, it is a very special one, not only can you look to it to get a better view of a object in the distance you can also wish to see something and then your mind will go there and see it. I used it to determine the direction we have to go to finf Prescilla. But when u used it in this way you get very tired after the use. I have to think about it and next time i want to use it warn me that i must choose the right time not at the start of a long march but before that.
Well if we have to follow the moon light path we will march, i feel better now let's go!
Vorelle and Champ Saturday March 8th, 2008 4:36:14 AM
Vorelle, too, keeps moving. "I m-m-may not n-n-need any m-m-magic," she says. She knows from experience that she can keep going past the point where most would be too tired to continue. [OOC: Rangers get Endurance as a bonus feat]
Champ is still friendly and curious, but even his natural exuberance is a little dimmed by the overwhelming forest. He stays close by Vorelle's side, occasionally growling when a tree moves close by.
DM Kent Saturday March 8th, 2008 8:03:30 AM
The march goes ever onward and traveling through this woods at night is not very pleasant. First there areall the odd looking disembodied glowing eyes that are to be seen at varying levels of the forest and canopy. Even stranger is when those with dark vision also see nothing but the eyes.
Then there are the sounds. The soft background whirring and wooshing is still there but those have now been joined by a soft painful sounding human-like moan and interspersed terrifying screams. About every ten minutes or so everything goes absolutely still and a great sense of lethargy sweeps over you. Moon high can't coe fast enough for you and just as you realize the moon is full, your path ends.
No longer do you have fairly open sky above you letting in the moonlight. Now everything is very dark with just bits of dappling seeping through the thick canopy of branches and leaves above you.
Gone also are all those sounds you had gotten so used to hearing. It is absoluetly silent. There is not even the sound of an insect chirping. It is absoluelty unnatural.
The air is also suddenly warmer as that small breeze that had been accompanying you is gone as well. The only sounds you hear are those of your making and they now sound extremely harsh to your ears, grating on the nerves and sound terribly out of place. Will DC 22 or slowly stop singing and making any noise and try listening to hear anything in the forest.
It is almost as if all the life in the forest and surrounding Wold has vanished leaving only yourselves in a desolate landscape.
Malgant d20+9=13 Saturday March 8th, 2008 8:56:15 AM
Malgant falls silent Listening intently for some sound in the unnatural stillness. He extends his sense i=of hearing as far as it will go. He craves the light his sword would shed. He knows it would bring him a measure of comfort that has nohing to do with the fact that he was armed. But the sword actually burns now, rather than just shedding the light of a fire, and he feels that the trees would not take this as a good thing. Knowing that Domi lends strength to the resolute, Malgant tightens down on the fear rolling in his belly and takes a few steps closer to Lorth, knowing that the paladin's faith in Gargul will sustain Lorth, and may even strengthen his faith to see this through.
Appolo d20+6=22 Saturday March 8th, 2008 12:58:37 PM
Appolo stops fora second ,lightsa torch"Ok folkks keep moving and keep singing the forrest is trying to rock us to sleep.Let's go."He walks around singing songs making things up and loudly encouraging his group to move forward.
Aztyr d20+5=7 Saturday March 8th, 2008 2:19:17 PM
Aztyr suddenly stops and tries hard to hear something that she thought was ment for her to hear, she closes her eyes to get a better listen...
Vauhwyt and Mookie d20+13=24 d20+11=23 d20+4=24 d20+1=11 Sunday March 9th, 2008 1:11:12 PM
Vauhwyt's will Save (including bonus against mental attacks) is +13; Mookie's is +11. Both Vauhwyt and her familiar are unaffected.
But feeling the mental pressure, and hearing others fall silent, Vauhwyt resolves to so something about that. "Sing Mookie," she commands her raven friend. She then casts Prestidigitation so that a tinkling of fey-like chimes will follow her around for an hour. Finally, she lifts her flute to her lips and plays like she has never played before in her life! Perform check is a natural 20! a 24 total!
Mookie too makes music, lifting his "voice" in song: Perform check an 11. His caws are not TOO disturbing to the ear!
Bart d20+9=11 Sunday March 9th, 2008 2:08:09 PM
Bart wants to stop and listen, a strange forrest indeed.
Vorelle and Champ d20+4=15 d20+2=7 Sunday March 9th, 2008 9:50:55 PM
Vorelle likes being in the forest--usually--but this place is creepy. Never much of a talker, Vorelle is now utterly silent,
Champ, too, is quiet, which is more unusual. He won't leave Vorelle's side now, padding quietly along, nearly under her feet.
Lorth d20+8=12 Monday March 10th, 2008 8:04:53 AM
(OOC: Is the silent forest a fear effect? Lorth immune to fear. He also gives everyone within 10' a +4 morale bonus to fear effects.)
Lorth stops to listen for any sounds of the forest. "This is quite unnatural, the Culverwood was never even this quiet.", he states. Lorth draws his sword, which glows bright. "Silence in the forest is a bad thing, it usually signals the arrival of a large predator."
DM Kent(ooc: No, it is not a fear effect)
Val d20+7=21 Monday March 10th, 2008 8:44:59 AM
"Quiet. Something is wrong. I almost heard it before. We have to listen closely." Val hisses. She moves over toward the edge of the path, turning her head to listen to the darkness.
DM Kent Monday March 10th, 2008 8:43:00 PM
Malgant, Val, Lorth, Vorelle, Bart, and Aztyr, all stop and seem to be listening carefully to something,Highlight to display spoiler: { you all hear the most enchanting singing that you have ever heard. It is so full of life and freedom That you feel compelled to find its source. } that neither Apollo or Vauhwyt can hear and then begin moving off into the trees.
Apollo, Vauhwyt and Mookie beging singing louder and more raucously than before trying to counter whatever is happening.
Malgant, Val, Lorth, Vorelle, Bart, and Aztyr roll will save Dc 21 with a +3 bonus
If you pass then you stop moving into the trees and come to your senses wondering what is going on. Highlight to display spoiler: { you remember the music but not the complusion}
Those who fail continue into the trees Highlight to display spoiler: {the music is even more insistant now and it seems as though it is being sung by a number of children just ahead a bit through the trees.}
Malgant d20+12=25 Monday March 10th, 2008 9:34:52 PM
(will save is 25 with the +3 , nice singing guys ) Malgant hears the most joyful and vital singing he has ever heard. Leaving the others for a moment he begins to wansder off the path, drawing out his sword to better see the singer. A large flaming greatsword leaps out into his hands, illuminating the night. Then he can hear Vauhwyt playing a shrill but bueatiful tune on her flute, and Mookie, cawing in accompanyment. Their song bring him back to his senses and he sees that he was not the only one headed off the path. Acting quickly Malgant gets among the other enchanted group members and intones a prayer that it seems Domi knew would be handy to him today. Suddenly the whole area is plunged into silence.
OOC cast silence on a silver piece hoping to catch as many of the party in it as possible, hopefully negating the song's effects on them.
Vorelle and Champ d20+7=10 d20+5=18 Monday March 10th, 2008 11:18:52 PM
Vorelle smiles a little as she hears the sweet singing. She moves off through the trees, seeking the source of the enchanting sound. Behind her, she is vageuly aware that Vauhwyt and Mookie are making a racket, but she does her best to tune it out. The wonderful singing in the forest is all that matters. Surely something that sounds so sweet and pure will help her and her friends! [Will save 10]
Champ, too, is utterly entranced, and trots eagerly at his friend's side. [Will save 18]
Val d20+7=8 Monday March 10th, 2008 11:32:02 PM
Val holds her bow though no arrows are notched. She forgets about everything else as the singing flows through her. The most wonderful melody she has ever heard. So peaceful. So perfect. Without giving it a second thought Val moves through the woods with a rangers efficiency as the need to find the source is all consuming.
Aztyr d20+8=27 Tuesday March 11th, 2008 12:08:16 AM
Aztyr is listening hard to something, takes a step towards the trees and then something seems to break the spell.... She comes to her senses and looks around, if anyone is still headed for the trees she will grab one of them, whomever is closest.
Bart d20+12=21 Tuesday March 11th, 2008 2:00:41 AM
He guys did you hear some singing? It stopped for now
Vauhwyt d20+13=18 d20+13=18 d4=3 Tuesday March 11th, 2008 6:23:53 AM
If the Silence fails to stop the effect, Vauhwyt will grab Vorelle and tackle her.
Touch Attack hits AC18 -- maybe a hit if she is flat-footed and lacking a dex bonus?
Grapple check -- beats Grapple DC18. Vauhwyt is not using her spikes, so inflicts only 3 hp nonlethal damage if she succeeds.
(I'm assuming that the silence affects Vauhwyt too. If not, she sings as well).
Lorth d20+11=29 Tuesday March 11th, 2008 11:03:35 AM
Lorth begins to walk into the forest then shakes his head and comes to his senses. "Some sort of music..." then everything goes silent. Lorth blinks, looks around then moves towards Malgant. If anyone tackles anyone else, he helps out.
Appolo Tuesday March 11th, 2008 1:53:36 PM
Appolo quickly gets infront of those heading of the path and deeper into the forrest.He will forcibly herd them back in line'Listen to me not the forrest.It's trying to trick you.Rember whyw e're here.Stay to gether."
DM Kent Tuesday March 11th, 2008 9:52:28 PM
With the additional noise, Malgant, Lorth, Aztyr and Bart slip the control of the song. Then interestingly enough the area goes totally silent, so that Apollo's, Vauhwyt's and Mookie's songs as well as their spoken pleas are no longer audible.
Vorelle, Champ and Val continue trying to go deeper into the forest evenresisting those trying to stop them.
Vauhwyt charges into Vorelle trying to tackle her DC 18 (Vorelle is flatfooted). As Vauhwyt hits her Vorelle gets to make another will save +5. Dc 21 breaks the spell. Failure means you are struggling against Vauhwyt to continue.
Azytr and Apollo move to block and hold Val back allowing her another will save at +5. Dc 21 breaks the spell. Failure means you are struggling against Apollo and Aztyr to continue.
Val d20+12=31 Tuesday March 11th, 2008 10:58:32 PM
Val starts struggling against them only to stop with a puzzled look on her face. "Wha...what's going on?" She asks.
ooc: will save 31
Malgant d20+13=14 Tuesday March 11th, 2008 11:42:01 PM Well that didn't work Thinks Malgant. Seeing Val come to her senses, Malgant drops his sword and moves to the only member not restrained...Champ. Gods I hope he doesn't decide to bite me. is the next thought to run through the taur's head. This thought is forgotton as Malgant's arms close around thin air as he misses grabbing Champ.
OOC Well I rolled a nice litle 1 trying to grab Champ....so I miss. I resolved the touch as if I were charging since I figured I would have to move to catch him so I will get no follow up try. Is Orlyn with us? I asked him something about a week ago and got no response. Is he here? Is he gone? Is he in someones pocket? I ask because he hasn't saved either and if he is running off into the woods my actions would be to stop him before Champ. Sorry, people before animals 8(.
Vorelle and Champ d20+9=22 d20+13=29 Tuesday March 11th, 2008 11:53:18 PM
Vauhwyt's tackle catches Vorelle off guard. She resists only for a moment, then shakes her head as if shaking off a dream. [Will save 22]
Looking around, she sees her beloved Champ still enthralled by the music, still heading into the forest. "Ch-Champ!" she cries. "Come b-back!" [Handle Animal 29]
Lorth d20+15=19 Wednesday March 12th, 2008 8:00:23 AM
Seeing everyone but Champ mostly in control of their actions, Lorth tries to restrain champ. He moves quickly to him and tries to physically hamper his movement. (Made a grapple check: 19)
Aztyr Wednesday March 12th, 2008 3:26:51 PM
Aztyr looks around then says, "I take it, that is the reason we need to keep making noise?" She asks anyone willing to answer her.
Appolo Wednesday March 12th, 2008 3:39:50 PM
Appolo looks around and is not able to hear anything.He just raises his hand and indicates that he can't hear anything.He then tries to direct evetone back on to the path and in the direction they were heading.He silently curses the silence.
Vauhwyt Wednesday March 12th, 2008 4:11:47 PM
Vauhwyt is glad that all her comrades have shaken off the effect.
She is a little bit ashamed of her secret thought, and she does not let it show on her face ... Well, if Vorelle's dog runs away, maybe we can get a Black Owl or a Black Hawk for her next animal friend.
Feeling guilty, she joins Lorth in trying to catch the dog.
DM Kent Thursday March 13th, 2008 6:53:40 AM
(OOC. Orlyn was Tim's PC, yes? Tim has withdrawn from the Wold apparently permanently. As he hadn't really interacted more than 2 days I simply didn't feel the need to write him out, as he never was really in. Sorry if that made anything difficult for any of you.)
In the magical silence provided by Malgant's coin, there is frustration over being heard and understood, but in short shrift all the party members and Champ are soon aware of their surroundings. The group did not wander too far, so they are still aware of where they are and quickly make their way back to where they had moved from.
Back where the trail ended there is just enough light filtering through the trees that once you look for it you cas see what appears to be a game trail, heading off in the correct direction. Gon it seems is the nice smooth branch and bramble free path you had been provided.
The main decision now is whether you take a break now that it is moon high and you have found your next path or whether you continue moving all night.
Vauhwyt and Mookie Thursday March 13th, 2008 11:22:38 AM
Vauhwyt shrugs. 'Well, we have two days of travel, so it is either rest now or rest laterr. I can go either way."
Lorth Thursday March 13th, 2008 12:04:40 PM
After helping to stop Champ, Lorth moves out of the silence area so that he may hear his companions discourse.
Bart Thursday March 13th, 2008 4:35:09 PM
lets continue follow the moons path it says in the riddle or not?
Vorelle Thursday March 13th, 2008 4:49:47 PM
Conscious of the close call they both just had, Vorelle kneels to give Champ a big hug. She glances uneasily at the forest around them.
"I-I th-th-think w-we should k-k-keep m-m-m-moving," she says.
Malgant Thursday March 13th, 2008 4:52:14 PM
Once everyone is back together Malgant dismisses the silence spell. It didn't really work out the way he had hoped it would, but all this enchanted by a living wood was all new to him. He decided that he didn't like the Blackbird woods, not nearly as nice a place as the Culverwood. Listening to his companions, now that he can hear them, the topic of resting now or later comes up. Knowing that it is probably too late in the night to recover the silence spell he just cast in his morning prayers Malgant weighs in with his opinion. " As Vauhwyt said it matters little to me when we rest. I do not need to rest to regain most of my prayers in the morning, though likely it is too late to regain that silence spell. Once I have prayed I will also be able to dispel my tiredness from continuing on through the night. The prophecy mentioned following the path by the silver orb, so I'd say press on. "
Appolo Thursday March 13th, 2008 7:25:18 PM
Appolo says"Let's keep moving.I don't like the thought of stopping in this forrest at night.Seems it's magic is more powerful at night then in the day.If we have to we can finda place to rest in the morning.Once the sun is up."
DM Kent Thursday March 13th, 2008 10:11:30 PM
The group gets back together and heads off down the new path but the going is much slower as the ground underfoot is no longer root and bramble free nor is the path nearly as wide allowing only two to walk side by side. Midnight has passed and the early morning hours are quiet and sleepy though through the various singing and conversation the group manages to remain awake.
It is nearing 4 in the morning and it is truly dark as the moons are sinking into the horizon, when up ahead the path seems to vanish.
Val Friday March 14th, 2008 4:25:54 AM
Val feels the fatigue that comes when she forgoes reverie. Though she finds the strength to push on (woohoo endurance feat). She moves forward a little more. With every step her foot lands free of brambles and roots, moving swiftly thought the hazards (woodland stride).
"Let's press on til we find Priscilla. Perhaps inside her moving hut we can rest."
Lorth Friday March 14th, 2008 10:20:04 AM
Lorth is tired but he follows his companions, plodding along. He hopes soon they reach their destination.
Vauhwyt Friday March 14th, 2008 11:42:30 AM
"Wait a minute! There is no more path! It disappeared when the moons set! You guys think we should wander off on our own! No way!"
"Besides, we are getting sleepy. We need to get rest, setting watches, and the ones on watch have to keep singing."
Aztyr Friday March 14th, 2008 1:29:32 PM
"Ummm... I believe it said we could travel but the silver orbs, they are now setting, so I would think it was unsafe to travel...."
Vorelle Friday March 14th, 2008 4:06:29 PM
Vorelle peers into the dim forest and sighs a little, realizing that her eyes are as adjusted to the dark as they're going to get. Not for the first time, she wishes she had an elf's ability to really see in such faint light.
She cannot make out a trail. And if Val cannot either....
"V-V-Val?" she asks. "D-d-d-do you s-s-see our p-p-path?"
Malgant Friday March 14th, 2008 4:16:28 PM
" I will take the first watch, that way I may perform my devotions to Domi in the early morning before I take my rest. How many will we put on each watch, and to you suppose the roots and brambles will allow us to rest or will they continue to cause us grief?" He pauses, then to Lorth says " Even though we will get some rest Lorth I think it is advisable to still have some restorations available in case we need them. I will pray for some and whatever you can add will be welcome."
Bart Saturday March 15th, 2008 3:04:16 AM
Do we still have to make sound to keep us safe from the forrest? I will take watch as well, 2 at a time is enough but let us overlap the watchtime each of us 2 hours, after 1 hour one is relieved of its task and so on, i will take the first shift for 3 hours.
DM kent 3d4(1+3+3)+3=10 3d4(3+3+1)+3=10 3d4(1+4+3)+3=11 d20+15=33 d20+15=16 d20+15=31 3d4(2+1+2)+3=8 Saturday March 15th, 2008 12:58:54 PM
As Val and Vorelle move forward to search for the missing path, they realize that it isn't gone it has just been well covered by what appears to be black, grey and green webbing of some sort.
Then as you each begin to look around, you realize that most of the trees along side the path are also webbed, hence the additional darkness you were experiencing.
It is also about this time that you realize that the grasses and vines and shrubs around you seem to be becoming animated and trying to entagle you all.
entangle: Reflex DC 18 or become entangled If entangled must make strength or escape artist check DC 20 to escape. Those not entangled or who have broken free are limited to 1/2 movement.
Almost at the same time 12 bolts of magic energy come streaking into the area from above, three each striking Malgant, Vauhwyt, Aztyr, and Vorelle.
In addition, Apollo, Bart and Lorth suddenly find themselves targets of very sticky nets-like webs.
Apollo - AC 33 finds himself wrapped in the sticky mess, barely able to move.
Escape artist DC 26 or strength DC 26 to break free
Bart finds himself targeted as well but manages to avoid the net. AC 16
Lorth however, like Apollo, finds himself all wrapped up. AC 31, Escape artist DC 26 or strength DC 26 to break free
Spot DC 24 to see your attackers
(ooc: OK all, we are in combat. Please start having your Google docs link live in your name field.)
(ooc2: Combat map will be sent Monday, depending on who sees what.)
Aztyr d20+9=12 d20+2=18 d100=1 Saturday March 15th, 2008 10:42:23 PM
Aztyr finds herself surprised as she gets entangled from the ground, and pelted with magic missiles from another direction. Her first reaction is to cast a spell to keep the second suprise from happening again. (casts Shield- fails)
Vorelle [AC 24; HP 75/86] d20+12=23 d20+15=20 d20+23=43 Sunday March 16th, 2008 2:27:00 AM
Looking at the webs, Vorelle gets the feeling that they've stumbled into a trap. Then the missiles hit her and remove all doubt.
She easily avoids the entangling plants [Reflex save 23], and peers once more into the gloom. She sees no sign of their foes [Spot 20].
She decides to return the favor, and hides herself as best she can, making a guess at where the opponents are. [Hide 43]
Vauhwyt (AC19, HP75 of 85) and Mookie (AC15, HP42) (20% miss chance, concealed) d20+13=25 d20+2=18 d20+17=23 d20+25=32 d20+23=32 d20+2=7 Sunday March 16th, 2008 7:07:59 AM
Vauhwyt's reflex save is a 25, so she dodges the entangling plants. She looks around, but fails to see the attackers [OOC Spot +2 means she needed a nat 20].
As a free action, Vauhwyt takes a quick look into the Realm of Shadows (within 60 feet) to see if there are any ethereal creatures around. Maybe phase spiders.
Then the grim avenger herself slips partway into the Realm, hiding. "Hang on, Mookie!" she whispers. Her concentration check to do so is a 23 -- no problem. Now hiding, her hide check is a 32.
The darkwalking liontaur moves 20 feet northeast, at half speed. She tries to be quiet while moving: Move Silent also 32.
Darkwalking conceals Vauhwyt, also protecting her with a 20% miss chance.
And she listens as she walks. [Listen check 7]
RESOURCES
Spells per day: 6 - 7 - 7 - 4
0 of 6 zero level spells cast 0 of 7 first level spells cast 0 of 7 second level spells cast 0 of 4 third level spells cast
Darkwalk 1 round of 20 per day
Val AC 26, HP 112/ 112 d20+8=26 d20+9=26 Sunday March 16th, 2008 9:40:18 PM
Val's nimble feet dance around as she avoids the moving webs and vines. She instinctively draws an arrow, pulling the bowstring taut. She looks up, her keep elven eyes scanning the darkened tree tops though for her it was as bright as daylight.
ooc: spot check 26, reflex save 26
Lorth Monday March 17th, 2008 7:51:29 AM
Lorth waits in his webbed prison, hopefully someone will free him soon as it is impossible for him to free himself. (OOC: It is impossible for Lorth to make either a 26 str or escape artist check) He tries to look out from between the webs to see what is assaulting them, but he sees nothing. (Another impossible check.)
Cayzle OOC to Lorth Monday March 17th, 2008 10:33:31 AM
David, you still might roll a 20! That might do it! Might as well try!
Appolo d20+15=33 d20+10=24 Monday March 17th, 2008 11:56:18 AM
Appolo easily dances out of the webs and bushes.He spins around looking for the attackers and his comrades.Seeing his attackers and Lorth trapped in webbing he moves quickly to Lorth's aid."lorth hang on I'll cut you free.Drawing his blades he slices into the wwbbing,holding his friend.He is careful to cut just the webs not Lorth.He then activate his boots of Speed Hasting his movement.
Calling out"Vauhwyt help Aztyr.Val Vorrel seek and destroy work together."He then points in the direction of the enemy they are over there.I'll jion you as soon as I free our Palidin freind here."
Spot 24 Escape artist 33+10 for armour od Slippereness.=43
OOC: Lorth d20+5=9 d20+1=13 Monday March 17th, 2008 2:36:49 PM
Cayzle, is that a Wold home rule? D&D rules state that a 20 in a skill check does not indicate success.
OOC Cayzle Monday March 17th, 2008 3:26:14 PM
Yup! Check it out!
"We add to that the rule that all rolled 1's automatically miss and all 20's always hit, on skills, saves, any roll of a one fails and any roll of a 20 succeeds."
But let your DM be the final arbiter of this rule. Sometimes it is silly to say a 20 always works. If your 18th level rogue shadowdancer with a hide check of 60 tries to slip through an armed encampment of 100 first level kobolds, will five percent of the soldiers notice him anyway by rolling 20s? Let your DM be your guide.
Bart ac 34 hp 105 d10=10 d20+12=21 d20+4=7 Monday March 17th, 2008 3:31:11 PM
Bart avoids the vines and activates his boots of speed, and his glove of storing he looks around to see the enemies but he doesnt see them instead he fights defensively
74/82 hp AC 22 entangled Malgant d20+7=15 d20+8=10 d20+7=25 Monday March 17th, 2008 4:14:36 PM
Malgant sees he trees and bushes come alive and is caught up in their grasp(reflex 15) . Calling on Domi's power he feels his muscles bulge with divine strength but to no avail as he is still stuck fast( free action activate strength domain power, +10 str. str check of 10). Looking around he sees his foes(spot 25). Pointing Malgant tries to point his unentangled companions in the right direction. " They are over there. I'll deal with the plants in a moment, concentrate on the webbed people. Fire may set them free." Prayers memorized 0 Level( 6) detect magic x2 read magic light purify food and drink mending
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic protection from energy water breathing
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
X denotes spells already cast ooc MM amage taken, entangled
DM Kent (Round 1) Monday March 17th, 2008 9:54:25 PM
Activating their boots, Bart and Apollo are now able to move at their normal rate of speed, while Vauhwyt, Val and Vorelle are moving at 1/2 speed. Aztyr is entangled by the plants, but manages to absorb the missiles aimed at her and Lorth is currently tangled in a web net, as is Malgant.
(yes nat 20 does indeeed auto save)
From Malgant and Val come directions of where your attackers are and it appears as though currently they are all in the trees above you.
Apollo moves to cut Lorth free and reralizes it will take a bit of work to do it well enough for Lorth to be able to escape as his blades seem not to be cutting the material very easily. (1 more round of cutting)
Val loads up her bow and locates her first target, as bart arms himself and readise his defenses.
Vauhwyt sees no one in the realm of shadow and decides that making herself a bit harder to find might be a good thing.
Vorelle too tries to hide herself though she finds it a bit harder to do on the exposed path.
There now seems to be quite a bit of chittering and even some human like sounds coming from above all around as if plans are being firmed up and or made. There is quite a bit of movement and in moments you can all see your opponents, though all of them are at least 30 feet above you.
As you stare at your new foes, your eyes aren't quite sure of what they are telling you. Some of the beasts seem to be nothing more than 150 pound 5-7 foot wide spiders (4), while yet others seems to have the likeness of dwarves and humans dangling from threads in the trees (4), while the last four seem to be kind of a mix of the two, with features of both.
(Map on the way by email, but I will try and remember how to link it here as well.)
Val AC 26, HP 112/ 112 d20+11=30 d8+5=9 d6=3 d8+5=11 d6=3 d8+5=10 d6=5 Monday March 17th, 2008 10:48:59 PM
"Gargul guide my hand so I do not permanently damage the forest." Val says in elvish. She wonders how they walked into an ambush when the forest was alive. When the trees move how do you know where the trail will be. Val releases the tension on her bowstring and draws two more arrows, for a total of 3. She pulls the three arrows back turning her aim to Hy2. She releases the bow sending three flaming arrows at the strange creature.
ooc: a manyshot attack. 3 arrows with one roll, -6 to hit. Hit ac 30. 1st arrow 9 normal and 3 fire. 2nd arrow 11 normal and 3 fire. 3rd 10 normal and 5 fire.
arrows shot: 3 arrows hit: 3? arrows missed:
Vorelle [AC 24; HP 75/86] d20+12=25 d20+14=25 d20+14=25 d20+9=29 d20+9=18 d8+1=7 d8+1=6 d8+1=2 d8+1=5 d8+1=2 Monday March 17th, 2008 11:34:21 PM
Vorelle continues to elude the clinging plants [Reflex save 25].
Once she has some targets, her bow is in her hands almost as soon as she thinks of it [Quick Draw feat]. She immediately snaps three shots at the closest target.
[Start shooting at S4; switch to S1 if that target drops. Hit AC 25 for 7 damage; hit AC 25 for 6 damage; hit AC 29 (critical threat; confirmed to AC 18) for 2 damage, or 9 damage if it's a critical hit.]
[Also, unless somebody cast Enlarge when I wasn't looking, Vorelle should be medium-sized on the map. :) ]
[Also, as much as I hate letting player knowledge infringe on character knowledge, those of us with Favored Enemies would like to know the creature type. :) It makes the math easier. ]
74/82 hp AC 22 entangled Malgant d20+15=22 d20+10=22 Tuesday March 18th, 2008 12:25:32 AM
OOC I was entangled by the spell not webs. In your post you did no mention me being targeted by webs. Also I should be large. IC Still wrangling with the plants Malgant knows he needs his companions free and able to act. Calling upon Domi's power he targets the entangle effect and attempts to dispel it( concentration 22 to cast while entangled, caster level check of 22 as well). He then draws forth his Greatsword hoping to shed some light on their attackers and help the others see them.
Lorth d20+5=13 Tuesday March 18th, 2008 7:19:40 AM
Lorth again tries to free himself...
Vauhwyt (AC23, HP75 of 85) and Mookie (AC19, HP42) (20% miss chance, concealed) d20+25=45 d20+23=40 Tuesday March 18th, 2008 12:51:57 PM
Vauhwyt casts Shield and moves 20 feet north while hiding (skill check 45) and moving silently (skill check 40). She is still Darkwalking (20% miss chance).
RESOURCES
Spells per day: 6 - 7 - 7 - 4
0 of 6 zero level spells cast 1 of 7 first level spells cast 0 of 7 second level spells cast 0 of 4 third level spells cast
Darkwalk 2 rounds of 20 per day
Aztyr (58/58 hp, 21 AC and Jynx (29 hp, 18 AC) d20+16=31 d100=30 Tuesday March 18th, 2008 2:02:53 PM
Aztyr doesn't even bother trying to unentangle herself, she just tries once again to cast a Shield spell. This time she concentraits and the spell successfully comes into existance (increasing AC by 4)
Appolo Hasted Tuesday March 18th, 2008 6:39:52 PM
Appolo looks around"Great we're surrounded.Analyzing his opponents.Spiders and half spiders.Ok folks set this forrest on fire The soiders really won't like that."He then goes back to using his swords to cut Lorth free."Keep your head on swivel and watch each others backs."
Appolo Ac 34 {Hasted} Hp88/88
Bart d20+19=21 d10+11=19 Wednesday March 19th, 2008 2:05:46 AM
Bart activates his ring of levitatation and treis to reach and attack S1 (ac 21 miss? for 19)
DM Kent d100=12 d20+15=33 d20+15=22 d20+13=24 2d6(1+6)=7 d6=4 d20+15=16 d20+15=32 d100=92 3d4(3+2+3)+3=11 3d4(2+2+3)+3=10 Wednesday March 19th, 2008 5:59:14 AM
Val lets loose with one shot and sends three arrows streaking into Hy2 and drops it to the ground, though it still sesm to be twitching some.
Vorelle to sends three arrows streaking toward her target, though in a more conventional way and also connects three times though perhaps not quite as effectively as her opponent remains active and manacng.
Malgant casts a dispel magic into the area apparently effected by the entangle spell and is rewarded by a cessation of plant hostilities.
Between Apollo's cutting and Lorth's struggles Lorth is soon free from the webs, and Apollo tries sending out some direction to his companions.
Vauhwyt continues he moving north but only makes it about 8 feet when she runs into a barrier of webbed trees.
With the plant action stopped Aztyr is able to get her spell cast and feels a bit better about things.
Bart activates his ring of levitation (standard action) and moves slowly upward 20 feet leaving himself 10 feet shy of S2.
********
S1 snses something moving below it and sends a web streaking toward the movement but doesn't manage to ensnare Vauhwyt. (miss percent 12)
S2 moves down to close with Bart sending a web his way as it moves, wrapping up the fighter in a sticky webbed net.
AC 33 - Strength check DC 26 or escape artist DC 26 to break free
S3 also sends down another web streaking downward as it moves closer to Aztyr, wrapping Aztry up like a large silkworm.
AC 22 -Strength check DC 26 or escape artist DC 26 to break free
S4 more than a bit irritated at becoming a pin cushion drops the remainder of the distance between itself and Vorelle and sinks its fangs inot her shoulder. AC 24 - for 7 points and Vorelle feels something burning enter her blood stream. Fort DC 18, or lose 4 points strength.
Hu1 and Hu2 drop to the ground on the path behind you and start making their way toward Apollo and Lorth. Both Hu2 and Hu1 appear to be dwarves of all things, one of which is even carrying an ax. Hy3 is right behind them. (OOC: The green dots on the markers mean they are on the ground)
Hy 1 and Hy 4 send webnets streaking toward and Lorth and Apollo missing Lorth AC 16 but wrapping Apollo up AC 32. (OOC: Chris your sheets link does not appear to be working.)
Hu3 seends some magic missiles streaking toward Vauhwyt apparently not impressed with her hiding at all (miss % 92) 11 point
Hu4 sends another roud of magiv missiles streraking toward Malgant as well.10 points
Creatures are based on Aranea for purposes of favored enemy.
They are AC 19
Lorth Wednesday March 19th, 2008 8:40:38 AM
Lorth draws his sword and calls upon Gargul to protect him. (Cast protection from evil, +2 AC and saves) He keeps his back to Apollo, hoping that the man can once again free himself from the webs.
64/82 hp AC 22 entangled Malgant 10d6(5+4+1+4+5+3+4+3+6+5)=40 Wednesday March 19th, 2008 10:38:04 AM
" Fine, we tried being nice and passing through without hurting anything. You want it rough forest, you got it." Malgant looks around himself and notes the largest concentration of opponents. He instantly agrees with Appolo that fire will not make them happy, and calls on Domi to show his power in a column of flames. He is not disappointed.( Flamestrike centered on the junction of E,F/5,6. Should hit HU1, HU2,HY1,HY3 and HY4. save DC18 for half damage 20 fire, 20 holy) Prayers memorized 0 Level( 6) detect magic x2 read magic light purify food and drink mending
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic X protection from energy water breathing
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
X denotes spells already cast OOC I am assuming that the squares are 5x5. If thats right I am bigger. I take up 4 5x5 squares.
Aztyr (58/58 hp, 25 AC and Jynx (29 hp, 18 AC) d20+1=8 d20+2=10 Wednesday March 19th, 2008 1:27:36 PM
Aztyr having just gotten free of the entangle prepares to cast another spell when a web like mass engulfs her. She attempts to escape.... Failing miserably she mumbles something in her native language that would make most people blush.....
Vauhwyt (AC23, HP75 of 85) and Mookie (AC19, HP42) (20% miss chance, concealed) d100=91 d100=43 d20+39=47 d20+20=29 Wednesday March 19th, 2008 3:32:30 PM
Last round I forgot to roll for arcane spell failure: a 91 is fine. [OOC: Kent, hope that's okay].
Vauhwyt flinches as the magic missiles streak toward her, but then is releived when her Shield spell negates them entirely [OOC: Kent, hope that's okay].
Vauhwyt casts Jump (Arcane fail check 43 is fine). Abandoning all effort at stealth (but still Darkwalking), she backs up, then runs and tries to jump over the webs.
Her Jump check, at +39, is a 47. That should get her over an obstacle that's 11.75 feet high. She is still Darkwalking (20% miss chance).
She shouts as she jumps: "By the Lady of Spiders, who I serve! Stop this fight now! Your poison and your magic cannot stop me! Do not awaken the anger of an Avenger of Jancassis!
If it's relevant, Vauhwyt's Intimidate check, at +20, is a 29.
RESOURCES
Spells per day: 6 - 7 - 7 - 4
0 of 6 zero level spells cast 2 of 7 first level spells cast 0 of 7 second level spells cast 0 of 4 third level spells cast
Darkwalk 2 rounds of 20 per day
ValAC 26, HP 112/ 112 d20+15=25 d20+15=22 d20+10=20 d20+5=15 d8+5=11 d6=6 d8+5=12 d6=6 d8+5=9 d6=3 Wednesday March 19th, 2008 6:04:41 PM
Val turns her bow to HY1. "Gargul I send another soul for judgement." She whispers in elvish. Instead of three at once, Val fires off four arrows as fast as she can draw them. Each arrow bursting into flame in mid flight.
ooc: virus forced me to reformat the hard drive. If not for the google doc page I would have lost my sheet. Could somebody link the formula to create the wold hyperlink again?
rapid fire- 1st attack ac 25 for 11 normal and 6 fire. 2nd attack- ac 22 for 12 normal and 6 fire. 3rd attack ac 20 for 9 normal and 3 fire. 4th attack missed.
arrows shot: 7 arrows hit: 6 arrows missed: 1
Vorelle [AC 24; HP 68/86] d20+10=15 d20+10=25 d20+14=20 d20+14=28 d20+9=28 d20+9=16 d6+3=8 d6+3=7 d6+3=6 d6+3=8 Wednesday March 19th, 2008 9:39:50 PM
Vorelle feels the poison surging through her veins and for a moment it seems she will succumb to the weakness. But she rallies and recovers. [Fort save 15; used a Hero Point to re-roll it; new Fort save 25]
Since her foe is on top of her, she drops her bow, yanks out her handaxes, and goes hand-to-hand.
[Swing at S4. Hit AC 20 for 8 damage; hit AC 28 for 7 damage; hit AC 28 for 6 damage; hit AC 16 for 8 damage.]
Appolo d20+25=34 d20+18=27 d20+18=24 d20+17=35 d10+6=12 d8+6=10 12d6(2+4+1+6+1+5+3+5+2+1+1+3)=34 Wednesday March 19th, 2008 10:48:48 PM
Appolo easily escapes the web {Escape Artist 34}.looks at Lorth"Ok my friend.You take the thousand on the right I'll take the thousand on the left.Lets go to work."With that said Appolo activates his ring of invisibility and disappears from view moving quickly to flank S3 and back stab it.
Bart d20+4=9 Thursday March 20th, 2008 3:32:38 AM
Bart tries to break free, he doesnt succeed. knowing he is a sitting duck he lowers himslef back to the ground
Vorelle addendum Thursday March 20th, 2008 4:49:49 PM
[OOC - Doggone it, I still did my damage wrong. Vorelle is +4 against Magical Beasts. Please add 2 to each damage roll. I'll get it right next time, I promise. :) ]
Malgant Thursday March 20th, 2008 10:58:16 PM
waiting on GM post
Lorth Friday March 21st, 2008 7:40:09 AM
Also waiting on GM post.
DM Kent d20+9=21 d20+9=26 d20+9=19 d20+9=21 d20+9=18 d100=21 40d20(8+19+16+5+11+4+17+7+12+15+20+16+15+10+19+3+6+14+17+8+3+1+4+17+9+11+17+5+16+13+3+15+4+3+14+17+19+6+12+9)=440 3d4(4+3+1)=8 d20+13=32 2d6(5+6)=11 d6=3 d20+13=24 2d6(5+6)=11 d6=2 2d6(2+5)=7 d20+13=30 d6=5 d20+13=23 2d6(6+2)=8 d6=6 d20+13=27 d8=3 d20+15=19 6d6(6+5+2+1+1+1)=16 Friday March 21st, 2008 9:12:36 AM
(ooc: Sorry all I had a small emergency last night and was at the hospital from 5 - 2. Evrything is all right but scary.)
Lorth cast a spell and doesn't feel like anything is any different at this time, as nothing is registering as evil to the spell.
Malgant casts his flame strke and suddenly there is a lot more light in the place than you may have wanted as several trees upper branches begin burning and the fire begins to spread quickly via the network of webs and webbing that become more easily seen now. The five targeted opponents while definitely smouldering some do not seem to have taken all of the fire damage and move forward with loud hisses and some choice sylvan words.
Aztyr tries to escape her bounds but finds she is trussed quite well and now there is the fire to worry about as it spreads along the webs toward her.
Vauhwyt backs up a bit and puts forth a mighty leap into the darker FOREST, nearly taking her head off on any number of lower branches and managing to acquire several scratches, scrapes and bruises in the process. Breathing a bit more easily and begining to make new plans, she hears a rustling in the leaves around her and looking down she finds herself not so pleased to realize that she has landed in what appears to be serving as a nursery, as nearly 40 much smaller versions of the Aranea come swarming at her looking for a meal.
Val is having a good day with her bow and takes advantage of Malgant's flame strike targeting and dropping two of those who come out of it and then sending her last arrow into Hu4 as well.
Having avided the web Apollo turns himself invisible and begins making his way through the fire and upward into the tree to make it to where he can effectively attack S3 manages to just make it and get in his blows, sending black ichor splashing around and covering him from head to toe.
Vorelle drops her bow and whips out her hand axes and make short work of her foe as it drops to the ground twitching.
Bart feeling like a net of cargo hanging in the middle of a battlezone decides the safer thing is to retreat to the ground and work at escaping there. as he gets to the ground he realizes that safety is relative as the fires racing through the webs are quickly encroaching on him as well.
****** Vauhwyt literally finds herself swarmed over as 40 - ten inch - 16 inch baby aranea look for their meal of the day. Vauhwyt feels their claws gripping parts of her and then feels 3 bites find their way through her protections Ac 23,23,24 for a total of 8 points
S3 hurting badly from Apollo's surprise attack is breifly pzzled and then sees its blood moving around in the air in front of it and launches itself onto Apollo clamping down on his arm with a fierce bite. AC 32 11 points and fort save DC 18 or lose 3 points of strength
Hu4 rushes toward the imprisoned Aztyr changing into a large spider as it moves and then pounces on his for sinking his teeth into the bound taur AC 24 (Aztyr gets no dex bonus to DC as she is bound) 11 points and fort save DC 18 or lose 2 points of strength
S2 drops onto Bart from above also sinking his teeth into the fighterAC 30 (Bart gets no dex bonus to DC as he is bound) 7 points and fort save DC 18 or lose 5 points of strength
Hy3 and Hu2 charge Lorth and attack with ax and fang. Hy3 leaps forward and sinks his fangs into Lorth's arm. AC 23 for 8 points and Fort save DC 18 or lose 6 points strength[b] At nearly the same time Lorth feels the bite of a blade [b] AC 27 for 3 points
Malgant finds himself the attention of teo human types and a spider from 30 feet above and is pummeled by web and spell.
The webnet misses its mark as the spider moves to avoid the approaching flames AC 19, However he does feel the effects of the two spells as first a lightening blt strikes him 16 points reflex 18 for 8 points and then right behind that he is feeling like he is shrinking. Reduce Person fort save 17 or be reduced 1 size category
The fire is rapidly spreading and beacuse of all the webbing the entire area is nearly surrounded by flames. It will not be long (maybe 2-3 rounds) before burning branches begin to fall from above and the path that you are on is engulfed. Apollo and Vauhwyt are alread currently cut ff from the rest of the party due to the fire.
Creatures are based on Aranea for purposes of favored enemy.
They are AC 19
Vauhwyt (AC23, HP67 of 85) and Mookie (AC19, HP42) (50% miss chance, blinking) d20+17=20 d100=98 d20+13=21 d100=92 d20+12=21 2d6(6+3)+3=12 3d6(1+4+2)=7 Friday March 21st, 2008 10:57:50 AM
At first Vauwhyt is not afraid of the babies. After all, she is immune to spider poison. But those fangs are sharp! Vauhwt decides she really needs to get out of here.
She casts a spell on the defensive: Concentration check 20 is enough to cast her blink. The arcane failure chance is 98 -- A-OK.
Vauhwyt starts Blinking.
She tumbles away from the swarm, blinking, Her Tumble check is 21 to avoid AoOs.
She moves 20 feet to the west, toward Appolo. She draws her spiked chain as she moves, so that if any foes come near, her 10 ft reach may allow her an AoO as the foe comes near.
Possible AoO: Blink miss chance is a 92. Attack hits AC21 for 12 hp damage plus 7 hp sneak attack damage (because while blinking, all attacks are sneak attacks).
RESOURCES
Spells per day: 6 - 7 - 7 - 4
0 of 6 zero level spells cast 2 of 7 first level spells cast 0 of 7 second level spells cast 1 of 4 third level spells cast
Darkwalk 3 rounds of 20 per day
48(68)/82(102) hp AC 30 righteous might (1/10)Malgant d20+7=11 d20+14=32 Friday March 21st, 2008 11:25:48 AM
Malgant fails to dodge the lightning bolt and feels the hair on his body smoulder as it stands on end. He does shrug off the effects of the reduce person spell and remains at full size. Casting around him for a target Malgant realizes he needs to do something about the spellcasters, and soon. Calling out To Domi, The priest grows in size, but not like he had before. His skin thickens, his muscles bulge and his reach increases to the point of possibly being able to now reach the opponents above him. He commands his shield to protect him as well.
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic X protection from energy water breathing
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
5th level (2+1) Domain righteous might X true seeing flame strike X
X denotes spells already cast OOC Cast Rightous Might. Malgant grows to huge size, now fronting 15' on a side. I should also be over 15' tall and I have 15' reach. Hopefully this will allow me to reach the opponents in the trees so that I get AoO when they cast. Malgant gains +8 str, +4 con +4 natural armor and 5/evil DR.
HP: 100/111 AC: 23 Lorth d20+14=20 d20+10=26 d20+5=7 d8+13=20 Friday March 21st, 2008 2:29:58 PM
(Fort, 22) Lorth feels the poison in his veins but quickly shrugs it off, he then moves quickly, (5' move to I5) getting closer to Bart to try and protect him. Swinging with all his might he attacks the thing that is trying to eat Bart (S2) (Power Attack for 7, Hit AC: 26, 7 DM: 20, miss)
Aztyr (58/58 hp, 25 AC and Jynx (29 hp, 18 AC) d100=28 d20+16=34 Friday March 21st, 2008 3:12:47 PM
Aztyr sees she is in a mess, and it's only getting deeper. She decides the best thing to do is get some distance between her the fire and the enemy. She concentraits and casts Fly on herself and includes Jynx in the effect. She takes off staying away from tree limbs and then says, "Jynx see if you can chew this crap off me, I'm getting sick of being tied up."
Val AC 26, HP 112/ 112 d20+15=20 d20+15=29 d20+10=24 d20+5=21 d8+5=10 d6=3 d8+5=13 d6=5 d8+5=8 d6=3 d8+5=7 d6=4 Friday March 21st, 2008 10:52:14 PM
Despite her success with her bow, Val doesn't loose focus. Her eyes narrow, arm never slowing as arrow after arrow is pulled from her quiver. She starts with Hu4, keeping her aim though her eyes scan for the next target with that one falls. Her luscious lips move as if she's speaking but no sounds is heard. The strange if is chanting Gargul's prayer for the departed over and over again.
ooc: rapid fire again for 4 attacks. 1st ac 20 for 10 normal and 3 fire. 2nd ac 29 for 13 normal and 5 fire. 3rd ac 24 for 8 normal and 3 fire. 4th ac 21 for 7 normal and 4 fire. She will start with Hu4 and move to S1 and Hu3 if they keep dropping. Also I need the formula again to create the link in my post. I don't have it and can't find it. Until i get that formula I cannot link my character sheet. Until then I'll just paste the link below.
arrows shot: 11 arrows hit: 10 arrows missed: 1
(link href="whateveryourlinkis"]PC Name[/link) Only uoy use the [] instead of ()at either end
Vorelle [AC 24; HP 68/86] Saturday March 22nd, 2008 3:58:38 AM
Vorelle scoops up her dropped bow and stows it in her quiver as she moves to help the others.
[Move to M-4. Unless there's fire there. :) ]
Bart hp 98/105 d20+14=22 d20+4=13 Saturday March 22nd, 2008 10:20:53 AM
Bart has no side effect from the poison, he tries to break free but no change, he hopes one of his friends can cut him free
Appolo d20+8=23 d20+14=34 d20+14=16 d20+14=26 d20+14=17 d10+6=11 d8+6=11 Monday March 24th, 2008 11:53:45 AM
Appolo shakes off the worst effect of the bite{Fortitude 23} and counters attacks luanching for attacks against the creature as the fire rages around him.He sticks his longsword deep into the enemy while slashing it with his shortsword.
DM Kent Monday March 24th, 2008 10:41:17 PM
Hu4 falls to Val's arrows and stick S1 a couple of times eliciting a screech.
Apollo drops S3 with his attacks and Lorth conects with S2 and drives him odd bart for a moment.
Malgant casts his spell as does Vauhwyt.
Vorelle moves into help her friends. and Bart struggles against his bonds.
Aztyr manages to cast a spell and begins moving upward with Jinx and tries to get her friend to chew the webs.
********
Witht the temperature in the area raising rapidly as the fire spreads through the web filled trees Vauhwyt hears high itch screeching coming from where she just was as the fires reach the fringes of the nest.
As the sounds of those high pitched screeches all of your opponents turn into large spiders and quickly retreat outof the area toward their nest and there endangered children.
The fire's intensity ballons and Val finds herself nearly cut off from the others. No one is sure where either apoolo or Vauhwyt are and as they look around they see nothing but a ring of fire tightening in around them, the furred members of the party are more than a bit worried by this but then again so are the two still bound in extremely flamable webnets.
HP: 100/111 AC: 23 Lorth Tuesday March 25th, 2008 7:12:26 AM
With the retreat of the spider creatures Lorth starts to free Bart from the webs. He does this as quickly as possible then tries to flee the flames with Bart.
Val HP 112/ 112 AC 26 Tuesday March 25th, 2008 9:36:30 AM
Val runs away from the flames that almost engulfed her. Which puts her into the center of the clearing. Seeing that no more spider monsters are left, Val puts her bow back into her quivers enchanted pocket.
"The Spiders are gone but now were going to be roasted alive. Anybody know how were going to get out of this?"
arrows shot: 11 arrows hit: 10 arrows missed: 1
Vorelle [AC 24; hp 68/86] Tuesday March 25th, 2008 10:26:46 AM
Vorelle moves closer to Aztyr and begins cutting the webs away.
[move to K-4]
Vauhwyt (AC23, HP67 of 85) and Mookie (AC19, HP42) (50% miss chance, blinking) d100=98 d20+50=62 Tuesday March 25th, 2008 11:29:03 AM
Vauhwyt casts Expeditious Retreat on herself (98 on spell fail is A-OK).
Then she leaps over the flames to get to her friends. Her Jump check is normally +19, boosted by Jump spell (+20) and Expeditious Retreat (+12) to +51, but the die roller only goes to +50. I'll roll the +50 and then add another +1. That's a 63.
Vauhwyt says, "Get ready to jump on my back, and I'll leap over to safety!"
OOC to DM: It may be that Vauhwyt needs to cancel the blink if she wants to carry others? Depending on the answer and on the rate of advance of the flames, Vauhwyt intends to cast Enlarge person on herself and then carry one or two to safety every other round.
RESOURCES
Spells per day: 6 - 7 - 7 - 4
0 of 6 zero level spells cast 3 of 7 first level spells cast 0 of 7 second level spells cast 1 of 4 third level spells cast
Darkwalk 4 rounds of 20 per day Blink 2 rounds of 7 used
Active Spells:
Shield Jump Expeditious Retreat Blink
Bart d20+3=17 Tuesday March 25th, 2008 12:50:11 PM
Thanks Lorth follow me if we are closedin by the flames we go up using my ring so stay close to me
48(68)/82(102) hp AC 30 righteous might (2/10)Malgant Tuesday March 25th, 2008 7:20:31 PM
Noting that the spiders have fled the combat Malgant looks around to find the smallest part of the ring of fire. He spots it just to the north of his position and , after a short prayer to Domi( Protection from energy:fire) He begins to use his increased strength, and size to clear a path for his friends through the firey trees. Prayers memorized 0 Level( 6) detect magic x2 read magic light purify food and drink mending
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic X protection from energy X water breathing
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
5th level (2+1) Domain righteous might X true seeing flame strike X
X denotes spells already cast OOC If we are still in combat then I can only just get the spell off this turn. If with the departure of the spiders we have left combat rounds I start clearing out the thinnest part of the ring of fire to let the others escape. To me that looks to be toward the top of the map.
Appolo Ac 30 HP77/88 Haste +4 d20+18=35 d20+16=29 Tuesday March 25th, 2008 7:40:25 PM
Appolo looks around,seeing no more enemies and the fires steady advance he decides to rejion the others.He watches as Vauhwyt jumps over the flames.Appolo smiles and move to the other running as fast as he can he moves through the flames.
When he arriveves slightly singed he says"Ok folks time to get the flock out of here."
Tumble 29 Reflex 35 [to move through the flames.}
Aztyr (58/58 hp, 25 AC and Jynx (29 hp, 18 AC) Tuesday March 25th, 2008 9:36:08 PM
Hovering in mid air, Aztyr would be able to carry one person out, but only after Jynx gets the webs chewed off her. When that happens she will start with the smallest left in the fire zone.
DM Kent Tuesday March 25th, 2008 9:57:42 PM
As the fire roars and Vauhwyt prepares to get as many out as possible, Bart is cut free and moments later Aztyr is free as well.
Apollo shows up and and Malgat begins looking for a likely place to break through the fire as Val decides to abandon her previous local for one less toasty.
As this is being done you begin to feel a vibration through the ground that has nothing to do with the fire or trees falling; Kind of a thump thump, thump thump, thump thump, thump thump. And then out of nowhere you are plunged into a sodden smokey mess as the exact area on fire is deluged in a sudden area specific downpour the likes of which you have never seen or heard of before. In mere moments the raging fire that was encroaching upon you and threatening the forest around you is a smouldering miasma of sloppy sooty muck and you are all wet to the bone.
The next thing you notice is the thumping noise has turned more to a schlock schlock, schlock schlock, accompanied by the chiming of many belles and when you look up you see the oddest sight many of you have seen.
In front of you standing amidst the sodden ashes is a large, what can only be described as a wooden horse, covered in black feathers. It's big -- standing about 20ft high! there seems to be a door and windows carved into its belly. Hanging from the head, are sets of wind chimes, which tinkle gently in the breeze and everytime the beast moves. The entire horse-like structure is almost completely covered with black feathers, giving it a very weird appearance. strangest of all is that is definitely mobile.
Lorth Wednesday March 26th, 2008 8:49:39 AM
Lorth cringes when it starts raining, he can almost feel his armor start to rust... However when the flames are quickly extinguished he just chalks it up to the forest defense system. Must be the way the forest puts out lightning fires he muses. At the appearance of the feather covered horse, he again readies himself for combat... "What in Gargul's name is that.", he mutters...
Val Wednesday March 26th, 2008 9:39:34 AM
"Maybe I'm jumping to conclusions Lorth but I think that is what we are looking for. Priscilla's mobile home."
"Please we wish to speak with you." Val calls out.
Vorelle and Champ Wednesday March 26th, 2008 11:46:02 AM
Vorelle welcomes the sudden downpour--the fire had been worrisome, and rain never bothers her much.
Champ is not bothered either, but now the clearing smells faintly of wet dog.
When the strange contraption steps closer, Vorelle pauses in the act of sheathing her handaxes. She stares at it a moment.
"H-h-h-horsefeathers!" she says softly, and snickers.
It's been a long day.
Aztyr and Jynx Wednesday March 26th, 2008 4:04:17 PM
Aztyr was about to grab one of her new friends when it started raining, and it was a curious rain, in that she could see it was only on the fire it was falling. When the creature approached she was thinking, oh no, not again. It was Val's comment that made her think it might not be another attack...
74/82 hp Malgant 3d8(8+6+2)+10=26 d8+5=13 Wednesday March 26th, 2008 5:42:27 PM
" Horsefeathers? So thats what that expression means? I always wondered." Malgant gives a deep chuckle at Vorelle's quiet comment and sheathes his sword and stows away his shield. He returns to his normal large size and stands next to his friends dripping and quietly wishing for a mug of something warm to drink and a cozy fire to warm himself by. Looking around and gauging his surroundings he is pretty sure that those things won't come to pass, so he waits for Priscilla to make her entrance. While he waits he tends to those wounded in the fight. Prayers memorized 0 Level( 6) detect magic x2 read magic light purify food and drink mending
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 X endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic X protection from energy X water breathing X
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
5th level (2+1) Domain righteous might X true seeing flame strike X
X denotes spells already cast
OOC spontaneously use water breathing to cast cure serious wounds on Malgant for 26hp. Use 1 divine favor to cast cure light wounds on Appolo for 13 hp. If you are hurt leave the numbers up after a combat or you don't get healed 8).
Appolo 88/88 Haste Wednesday March 26th, 2008 8:11:56 PM
Appolo is just getting ready to leave,when the downpour occurs.He curse and shakes himself dryas possible just likea dog.Once he is done he looks up at the construct'Studying it fora second."Well folks I think.Pricila's found us.Good Id ea qbout the fire should of done that in the first place."
When Malgant heals him he says "Thank you."
He then steps toward the structure"Hello My name is Appolo.My friends and I are looking fora witch named Priciscila."He smiles while sheathing his sword."We appologize about the forrest,but didn't have much of choice."
Vauhwyt Thursday March 27th, 2008 6:20:37 AM
Vauhwyt starts jumping up and down! She is so excited to see Priscilla's House! But she forgot that she had both a Jump spell and an Exp Retreat spell up -- so her first jump is a little bit high.
"Priscilla! Hello! It's Vauwhyt and Vorelle from Dirt City! And friends!"
Bart Thursday March 27th, 2008 4:17:29 PM
Well the stories are true then the house can walk. Hello can we come in? yells Bart not too loud
Vauhwyt Friday March 28th, 2008 7:42:29 AM
Hopping up, the liontaur knocks.
"Anybody home? Hello!"
Val Friday March 28th, 2008 1:29:38 PM
Val walks over to Malgant and places one of her small hands on his massive arm. "How are you doing Mal?" She asks and then touches the wound he still has. "Don't forget about yourself. I know its minor but it could get infected in this enviorment. That would require more potent magic to heal."
Appolo Friday March 28th, 2008 8:21:33 PM
"Doesn't look like anyone's home."He then looks over his team"Ok how is everyone doing.Anyone injured?"
Bart Saturday March 29th, 2008 5:46:06 PM
I willhave alook through the window and see if ican see something, i dont believe it walks on its on. Bart activates his ring of levitation and using the trees pulls himself into position to look through a window
William aka Bart Monday March 31st, 2008 2:52:46 AM
is something wrong? didnt got any mail if so
walter Monday March 31st, 2008 6:35:39 AM
not sure. I haven't recieved any e-mails about this.
DM Kent Monday March 31st, 2008 9:41:02 AM
As the group members hail the horsehouse contraption, it is eerily quiet and no immediate response is forthcoming. However as soon Bart makes a move and begins to peer through the window a bunch of the black feathers on the horse's head begin to move and take shape.
Soon standing on the horse's head is a large unkempt looking bird, quite abit larger than and eagle, covered with black feathers from tail to the base of its rather long, mottled pink and bald neck and head. It has beady black eyes and what looks like a very sharp beak.
"Hmmph, I would not continue to spy on my mistress. She will address you when she is ready. Did you really just try and burn down her forest? Oooo are you in trouble now."
"So tell me! Who are you and what want you with my mistress?"
Lorth Monday March 31st, 2008 2:53:22 PM
Lorth eyes the bird warily... although he doesn't speak to it, as he doesn't really know why they want to talk to it's mistress.
Bart Monday March 31st, 2008 3:16:26 PM
I'm sorry im not spying only looking of someone is home. We want to speak with the Mistress of the House. She is our lead in a riddle, maybe she even has requested us here
Aztyr Monday March 31st, 2008 3:58:00 PM
As the Vulture appears, Aztyr flys up even to it. "We did not try to Burn down the forest, we were defending ourselves from those spider like creatures that attacked us."
Vorelle and Champ Monday March 31st, 2008 4:07:24 PM
Vorelle looks up at the black bird. "W-W-W-Warwick?" she asks cautiously.
Champ, meanwhile, is barking his head off. Vorelle hushes him.
74/82 hp Malgant d20-2=18 Monday March 31st, 2008 5:29:22 PM
Having dealt with only one witch before, Malgant is not at all surprised to be speaking to a bird that claims Priscilla to be its Mistress. He knows that a witch's familiar animal has a strong link to the witch herself and he treats the bird as such. "Do not look angrily on them. I set fire to the woods with the holy fire of Domi as I struck down the spider creatures that wished to make a meal of my friends. If there is recompense to be made for that action, then the blame is mine. The witch Priscilla was mentioned in a riddle concerning some strange goings on here at Blackbird Lake. I think that we are the ones called to this place to set what is wrong right and we have come to seek her council. I will repeat you the riddle, as I am sure your mistress can hear my words through your ears as well as she likely can see me through your eyes. It went like this..."
When the water's on fire and death's at the door, look for the heroes called by bones and sword.
From Valley, and Dirt and Heart they roam. By the number of three shall they truly be known.
Three women, six men and three of them Taurs, the wold shall tremble at Gargul's three's roar.
The call for good is never quite gone and always is present when evil is strong.
A call to the wood, will aid in their cause and rest will be welcome for feet and for paws.
Quenched by the fire and etched by water Black is the problem and becomes the squatter.
Through darknesss and fire and water they pass. For storms shall sink those with much lighter mass.
The fiery skull will keep its faith and the sword once lost shall be put to the lathe.
Will heroes prevail it's still to be seen. Failure is likely for those of weak mien.
"We match the discription very accurately, and we have traveled through water that burns as we crossed the lake. we met death right outside the door to your dwelling. The references to fire and water bear an eerie resemblence to the fight as well. We are quite tired on our feet and paws and would very heartily welcome a rest. Will your mistress see us?" Malgant addresses the bird directly as if he spoke to Priscilla herself. He stands tall and openly accepts all blame for the fire. His tone shows remorse for the damage done but none for the fact that he did it to help save his friends. He waits for the witch or her bird to respond. Prayers memorized 0 Level( 6) detect magic x2 read magic light purify food and drink mending
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 X endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic X protection from energy X water breathing X
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
5th level (2+1) Domain righteous might X true seeing flame strike X
X denotes spells already cast
OOC Natural 20 on my diplomacy check. The check total is 18
Appolo d20+10=25 Monday March 31st, 2008 9:36:51 PM
Appolo remains silent and let's the others do the talking whike keepinga sharp eye out for trouble.
Spot 25
Val Monday March 31st, 2008 9:47:34 PM
Val looks up at the familiar and just keeps her mouth shut. This way she doesn't say something stupid which she has done numerous times in the past.
Vauhwyt Monday March 31st, 2008 11:47:08 PM
"Warwick! Warwick! It's us! The heros that Priscilla sent for! We're here to see you!"
"Oh. Sorry about the firre!" Her accent reveals her mortification.
DM Kent Tuesday April 1st, 2008 1:44:40 PM
As Vorelle and then Vauhwyt call out Warrick's name the bird looks quite affronted.
"What? Who dares call out the name of the Wold's most briliant mage of all times?"
Then as Malgant speaks and recites the prophecy, Warrick goes silent for a moment, looks over you all and then cocking his head, as if listening to something, he again speaks.
"Pretty awful that. And your verse speaks of nine not eight. And I am not at all aware where you got the idea to come see my mistress from that bit of drivel."
"And as for the fire there was more than one source, even I can see that and for not meaning to do something you did a fairly good job of it."
Suddenly Warick seems to start squirming as if trying to scratch an itch that he can't quite reach.
"V-V-V-Vorelle, my sweet, do you suppose you could come up here and scrach the back of my neck, it is itching something fierce right now."
At that moment the door in the bottom of the horse opens up and a woman decends down a drop stairwell. She is in hher late thirties perhaps, and she seems to be wearing a robe made up of a multitude of scraps of fabric and feathers, all tied together at her waist by a string. The cloak over her sholders is similarly constructed and hangs nearly to the ground. She has very long red hair streaked with grey and it is currently hanging in three loose braise that are tied of with brightly colored ribbons. She raises he right hand and you notice she is missing two fingers.
As she descends she first looks at Vorelle right in the eye. "That won't be necessary my dear." "Enough Warrick, though not at my behest, they are here because of me, so I will not have you vexing them overly much."
Reaching the ground she steps off away from the last step and the stairway retreats and then the door closes up the house leaving her standing in front of you all, looking each of you over like you were some sort of unique objet d'atres.
74/82 hp Malgant Tuesday April 1st, 2008 4:43:21 PM
Malgant stands tall and waits for her to finish her inspection. When she seems to have had her look at them all he asks( as he is wont to do)some of the questions bouncing around in his head. " Do you know who sent this riddle/ prophecy to us? We had dreams before hearing the words of a pair of firey eyes looking out of the dark and asking if we 'were the ones'. When the words were spoken we fit them pretty close, we have had some members come and go since then. WHat troubles the area and what can we do to help put an end to it.? And can you make the forest stop tripping us up?"
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 X endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic X protection from energy X water breathing X
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
5th level (2+1) Domain righteous might X true seeing flame strike X
X denotes spells already cast
Appolo d20+10=14 d20+10=24 Tuesday April 1st, 2008 8:06:56 PM
Appolo continues to remain silent.just watching and listening.Pricilla can tell he's not sorry about the fire,He is relaxed and calm. As he looks her over.
Listen 14 Spot 24
Vauhwyt and Mookie Tuesday April 1st, 2008 11:48:30 PM
"Wowsy, it is good to see you again, Miss Priscilla!" exclaims Vauhwyt. "We're hoping you can help us get some answers about what is going on."
"And have a visit, too."
Aztyr Wednesday April 2nd, 2008 12:13:45 AM
Aztyr slowly brings herself down to ground level and lets the fly spell fade away. Since Mal is appearently the spokesman, she just remains quiet a few paces away from the horse/house and the woman who emerged from inside it.
Vorelle Wednesday April 2nd, 2008 12:34:56 AM
Vorelle flushes red when Warwick mocks her stutter. She looks down, and her shoulders hunch. But she isn't completely cowed, as she once would have been.
Champ, sensing Vorelle's distress, begins to growl.
When Priscilla arrives on the scene, Vorelle asks her, "W-wh-what were those s-s-spider th-things?"
Lorth Wednesday April 2nd, 2008 7:24:14 AM
Lorth gives Warrick a stern look, there is no reason to mock Vorelle or any of us for that matter. He then decides to ignore the bird for the rest of the time they are here. Looking around quickly he tries to find a dry patch of earth or stump to sit upon while, his friends and Priscilla talk.
Val Wednesday April 2nd, 2008 9:14:00 AM
When Priscilla gets to her, Val holds her arms out and turns in a circle letting Priscilla get a good look.
"I gaurentee you've never seen an elf like me before."
Bart Wednesday April 2nd, 2008 12:46:38 PM
Malgant its not the wuestion who did sent the riddle is it her that requested us here? Goodday lady my name is Albart, Bart for friends former pirate of Jack. I think it is u did bid be and guided me to here. Can u tell me what u r need me for?
DM Kent Wednesday April 2nd, 2008 9:02:12 PM
Having taken a good long look at each of you, Priscilla seems to come to some sort of conclusion.
Stop the forest from tripping you up? As likely to stop the sun from rising you are. As for the Aranea, they are shapeshifting spiders, and in all likelihood you were simply the most readily accessable food source for their young.
Well now, the dreams I knew about as I aided in their facilitation. As for the prophecy, at this time I will just say that I have heard it before.
Hmmmph! No more questions. At least for now. You seem to be who you are supposed to be, so why don't we go inside and get a bit more comfortable and have a conversation and a bit to eat.
74/82 hp Malgant Wednesday April 2nd, 2008 10:07:51 PM
At the mention of food, and rest, Malgant brightens considerably. " If we were what they thought of as food, they need to reassess their strengths. They did not fare so well." Malgant will move with the others and enter the horse/house when Priscilla leads them inside.
1st Level (5+1) Domain enlarge person X comp languages divine favor x2 X endure elements protection from evil
2nd Level( 5+1) Domain Bulls strength shield other hold person remove paralysis silence X lesser restoration x
3rd Level (4+1) Domain Magic vestment searing light dispel magic X protection from energy X water breathing X
4h level (3+1) Domain Divine Power death ward freedom of movement air walk
5th level (2+1) Domain righteous might X true seeing flame strike X
X denotes spells already cast
Lorth Thursday April 3rd, 2008 8:02:04 AM
Lorth follows his friends into the horse statue.
Val Thursday April 3rd, 2008 9:22:18 AM
Val heads into the horse, greatful to be out of the forest. A place she could rest without having to worry about the forest falling asleep.
Appolo Thursday April 3rd, 2008 12:02:05 PM
Appolo smiles at the witch"Yes that would be most appreciated.Thank you.Some food and rest is most welcome."He enters the house.
Aztyr Thursday April 3rd, 2008 1:33:31 PM
Aztyr keeps looking around, as if in wonder, but she is really examining things. The walking house/horse is a bit much, but everything else brings to mind how a shaman's home would look. As they enter, after climbing the stairs, which for her was an adventure in it'self, seeing as they spirialed around, she asked,<b> "Are you a Shaman?"
Bart Thursday April 3rd, 2008 4:01:40 PM
Thank you Priscilla Hmmm i know i was right she did bring us the dreams bart thinks
Vorelle Thursday April 3rd, 2008 6:32:28 PM
Having been in Priscilla's house before, Vorelle is pretty sure she can survive a second experience. She stammers her thanks and begins moving toward the wooden structure, Champ at her heels.
Vauhwyt and Mookie Thursday April 3rd, 2008 7:58:07 PM
Mookie caws, "Get a move on, Boss!"
Vauhwyt jumps up -- again, higher than she intended given the buffs she still has active -- and then enters the strange house.
Bart Saturday April 5th, 2008 2:19:45 PM
I have never been in such a strange house. I have seen a lot of strange things but this house is in my top five
Vauhwyt and Mookie Sunday April 6th, 2008 11:19:15 AM
Mookie laughs. "Stick with us, kid," he caws at Bart, "and we'll show you heaps of wacky stuff! The Boss is a magnet for strange stuff!"
Vauhwyt laughs, too. "I attracted you, Mookie! So I guess you are right."
Kent Monday April 7th, 2008 5:31:46 PM
(Hey Guys and Gals. Sorry about the sudden disappearence. My aunt died suddenly Thursday and I have been (figuratively) picking up familial pieces all weekend and trying to hold things together.)
*********
As Priscilla steps back under the horse's abdomen, the door again opens and the steps come unfolding down. She leads the way as you each head up the steps. As you step upon the first step you feel your whole body tingles for a moment and then suddenly it passes as you step onto the second.
Once inside, even those of you who have been here before aren't all sure what it is you are seeing. Hanging along the walls, as partitions and along the floor and ceiling are a number of hand woven and knotted rugs, hangings and tapestries.
There are a number of old pots and cauldrons also hanging from the walls and cielings. And interspersed along the walls are clumps and bunches of dried or drying herbs. Sown onto and hanging from most of the rugs and any open wall space are nearly a hundred various wind chimes and pipes, each with its own slightly different tone and ring. It is nigh impossible to move through the partitioned rooms without disturbing them, and even Apollo with all his skills is fairly sure he couldn't make it from one end to the other without sounding several of them.
By the time you have all entered and found a seat on any number of cushions, stools or the two benches strewn about the room, The air is full of ringing which momentarily silences once everyone gets settled.
Once everyone is seated , she again looks you each over and then turns to Aztyr.
"No I am not what you call a shaman. I am just a simple witch. But please call me Priscilla and help yourselves to something to eat and drink. I am afraid I only have wine and ale to drink, but they both go very well with fruit, cheese and bread." All of which appears nearly as soon as the words are out of her mouth.
Just as she finishes speaking there is a squawk and a rushing of wings and a cacophany of chimes ringing and soon Warrick the large black and bald vulture is perched on the back of Priscilla's chair.
"So, you are the ones that were called eh? Who would have thought it would have been such a rag-tag crew?" So what exactly brings you to Priscilla?"
Vorelle and Champ d20+11=22 d20+11=26 d20+11=21 d20+11=24 Monday April 7th, 2008 11:06:11 PM
Vorelle settles Champ under a bench, and tries to keep his wagging tail from causing too much commotion. She examines some of the dried and drying herbs on the wall, trying to determine what they are.
[Knowledge: Nature 22, 26, 21, 24]
She lets the others answer Priscilla's questions.
Appolo Monday April 7th, 2008 11:57:00 PM
Appolo comes in and hasa seat.Smiling at Priscilla"Yes some wine and cheese would be nice.You wouldn't mind if we rested up here and got some sleep once we're done with our discussionNow what can you tell us of this dream or vision and any dangers in the area."
Bart Tuesday April 8th, 2008 1:00:46 AM
Bart ignores the vulture Thank you for the ale and bread Priscilla, why did you ordered us and guided us in our "dreams" to this area. And then that riddle i dont like riddles to unclear to me. What are we suspected to do here?
Lorth Tuesday April 8th, 2008 7:25:38 AM
Lorth files himself into Priscilla's home and says nothing when offered food and drink. He stands towards the back of his friends, ignoring the bird's slights and/or attempts at humor.
Aztyr Tuesday April 8th, 2008 12:04:46 PM
"How did you chose whom to send Dreams to? or did you send many dreams, and we were the only to respond?"
74/82 hp Malgant Tuesday April 8th, 2008 5:12:00 PM
Malgant stops at the top of the stairs, a look of mingled horro and resignation covers his face. Why? Why do humans insist on not only living in small homes with barely enough headroom for themselves to stand erect in but then collect all manner of items to hang from the rafters to make the place seem even SMALLER?Malgant sighs, and in oder to make room for those behind him takes a deep breath and begins to CAREFULLY navigate the room. He takes his time and is careful. He brushes thing, he bumps things and he tinkles most of the chimes, but nothing comes crashing down. Once he finds a clear spot,he removes his sword belt from his back and gently lowers himself to the floor. Once seated he lays the blade across his lap. He notes Vorelle's interest in the herbs. He also notices that interest cool when the bird flies in and begins taunting them again. He knows that the bird is likely smarter than he is, due to it's arcane bonding to Priscilla. What he cannot imagine is how she can be so tolerant and gracious to her visitors while the bird seems more interested in ruffling their feathers than in surviving their ire should he hit a nerve. Malgant returns his attention to their host. He waits for her to begin her explanation of their summons and the riddle. He gets the feeling that what they experienced on their way here was not even a small test of their skills compared to the task that Priscilla has in store for them.
Val Tuesday April 8th, 2008 6:53:03 PM
Val sat down and began stuffing herself with fruit and cheese. She was quite hungry and while the food was conjured with magic it felt real to her stomach.
"The dreams and the prophecy. Some said if anybody knew what it was about it would be you."
Dm Kent Tuesday April 8th, 2008 11:07:19 PM
Vorelle recognizes a number of the drying items, from small branches of Ash, Yew, Hazel, Mallorn to bunches of herbs like Belladona, Bloodroot, Chamomile, Calamint, and Comphrey, to Juniper smudges, Linden leaves and Monkshade. And if she isn't mistaken she spots some Wolfbane, Nightshade and Pellitory in the far corner. There are also an equal number of things that she can't see clearly enough to identify or has no knowledge of herself. All in all it is by far the most complete and varied collection she has ever seen or heard of.
Warrick, That's enough! You have got to stop being so bad tempered during your moult. I am sorry you had a female caller show up unannounced when you were tailless but that's life. It's not their fault. Now be polite or go role in something dead.
Warrick looks contrite and hangs his head as she starts and by the time she has finished he is obviously blushing and very uncomfortable, but he remains by her side stoicly.
Ok then, let's see. Yes, I sent the visions to you, but only because I myself received a vision ver a year ago to do so at this appointed time. As to how you were chosen, again I do not know though I was instructed that the vision would seek out those that it was meant for.
As for the prophecy, or riddle as you call it. I have no foreknowledge about it. I can however perhaps aid in enlightening some parts of it or perhaps I could cast a foretelling or augury for you.
Lorth Wednesday April 9th, 2008 7:36:42 AM
Lorth stands silent, content to wait for explanations.
Bart Wednesday April 9th, 2008 2:37:41 PM
Well Priscilla im no hero in riddles, prophecys amd magic, my strength lies in the sword. I think Malgant can ask u the right questions a
Aztyr Wednesday April 9th, 2008 4:12:50 PM
Aztyr accepts a mug of ale and some of the snacks. She asks no more questions right now, but does pay careful attention, because no mater what Priscilla says, Aztyr believes she is more than a witch. Perhaps after a few questions have been asked and answered, a serious question will come to her to ask of thier host.
Vorelle Wednesday April 9th, 2008 4:56:25 PM
The herbs are interesting, and Vorelle wishes she had longer to study them. There are more pressing matters at hand, though.
Besides, if Champ gets into any of the herbs, Vorelle will be cleaning up dog barf for a month. She moves to sit near her dog and keep an eye on him.
"A f-f-foret-telling would be g-g-g-good," she tells Priscilla. "W-w-we're n-not really s-sure what to d-d-do next."
74/82 hp Malgant Wednesday April 9th, 2008 5:09:54 PM
Malgant is glad for Bart's confidence in him, however other than his own wild interpretation that is based way more on how the prophecy FEELS rather than what it SAYS Mlagant is left without a clue. The description of the group was good, the burning lake and fire and water lines seem to describe the area pretty well. The Death being at the door part is a little shaky. Sure the Arenae could have been bad but in retrospect they were hardly what Malgant would consider death waiting at the door to Priscilla's home. After that though the Prophecy seems to stop making sense to Malgant. Realizing that Bart has now focused their attention on Malgant he struggles to come up with what the group needs to know. Taking a deep breath he plunges ahead. " Well, we would need to know what we have been gathered FOR. Once we know that we can try and formulate some plan to get that done. Do you have any idea why we have been gathered other than you were told to send the dreams at a specific time to draw us to the Inn where the ships maiden could give us this prophecy? Is the reference to the sword literal or is it an analogy to the group of us? All I really get from the wording is what Val mentioned right after the Figurehead spoke. Something big and bad is stirring and it sounds like it is looking for a fight. Someone, somewhere thought that we could give it a run for it's money. Having watched us fight today, caught by surprise, in a strange place, entangled, bound and under fire from several different sources I would say that we work pretty well together. If someone or something Good is looking for help, I think we can lend a hand. I know I will. Can you get us something to go on Priscilla? Can you find us a direction to go in and a goal to achieve in all this?" When he finishes talking Malgant realizes he has had nothing to eat since breakfast and that his stomach is rumbling. Gathering up some os the light fare offered up by their host he begins to eat, watching and listening to Priscilla's response. If she can give them a course to follow, or tell them what needs to be done them they will have to decide how to get it done.
Vauhwyt and Mookie Wednesday April 9th, 2008 9:33:15 PM
Vauhwyt looks around, happy to be here, and glad to let others do the talking.
But the most important issues have yet to be addressed.
"Priscilla, yes, we would be glad for your divinations, of course. But there is something even more important to me. I would like to know your hunch, your gut feeling, your intuition. We seem to be in the hands of an unknown entity, pursuing an unknown agenda, in a direction that is a mystery. I would love to hear your opinion -- is this a benevolent force? What is its motive? Should we fear it? resist it? embrace it? How would you counsel us?"
Mookie caws, "Yeah, and does it pay well?"
"Hush, Mookie!" says Vauhwyt sternly.
Val Wednesday April 9th, 2008 9:55:23 PM
Val moves over and sits next to Vorelle. She smiles at Champ, scratching the dog behind the ear. Val loves animals and is glad to have a dog around. She's been thinking of getting one herself. Val takes Vorelle's hand gently in both of hers.
"Vorelle its okay to relax. Your among friends. If things get tense I'd be happy to listen to anything you might want to get off your chest." She says quietly as to not disturb Priscilla and the others.
DM Kent Wednesday April 9th, 2008 11:02:34 PM
Priscilla listens carefully to those that speak and then says her quick piece.
"All right then if I hear you correctly you are interested in some help in understanding the prophecy, Would not be adverse in my performing a fortelling or augury, and you want my opinon on who or what I think is moving you to do this and what their motivations might be. Is this correct?
Well let's take the easiest stuff first, and break down your prophecy into bits if we can. Now mind you these are only educated guesses, don't necessarily bet your life on my interpretations.
When the water's on fire and death's at the door, look for the heroes called by bones and sword.
From Valley, and Dirt and Heart they roam. By the number of three shall they truly be known.
Three women, six men and three of them Taurs, the wold shall tremble at Gargul's three's roar.
Hmmm, This seems pretty obvious as a call for you all when the water is on fire and things are dying.
call for good is never quite gone and always is present when evil is strong.
A call to the wood, will aid in their cause and rest will be welcome for feet and for paws.
I guess this is what you were referring to when you mentioned that you were told to come to visit me.
Quenched by the fire and etched by water Black is the problem and becomes the squatter.
Through darknesss and fire and water they pass. For storms shall sink those with much lighter mass.
Now this part is a bit trickier and not as clear. Something black is squatting over the water?
The fiery skull will keep its faith and the sword once lost shall be put to the lathe.
Will heroes prevail it's still to be seen. Failure is likely for those of weak mien.
And this piece seesm to say that should you remain strong and prevail you will be rewarded in some way.
So I guess the part that is most worrisome is what is black and squatting?
Now the second thing about who or what and why?
I will honestly say that I do not know. However, I have never sensed any evil in whatever sent me the vision to send you yours. And even with the fiery skull seemingly in charge of things, I get no sense of evil from it or its message. I would probably say that it is a watcher or guardian that was placed long ago by someone and for whatever reason it has been disturbed and needs outside help to fight the evil that is disturbing it.
Now as for the fortelling or augury I will need a little time to prepare and then I will need some input from you as to what sorts of things you want me to focus on or whether you just want me to let the visions flow freely without coaxing.
Aztyr / Blackbird Lake / John / #872 Thursday April 10th, 2008 1:26:25 AM
As Aztyr listened to Priscilla discribe the prophecy, at least her impression of it, a thought poped into her head. When She finished talking, Aztyr spoke up. "I just realized something. That line in the middle is backwards from the way things work. I never noticed it until just now.... Quenched by the fire and etched by water Black is the problem and becomes the squatter. Things are not Quenched by Fire. Quenching something usually means to put it out, Like you quenched the torch, by sticking it into the bucket of water. See? I think it means whatever is Squatting, is Black, hiding in the fire and that water is marking it, or is leaving a mark on it somehow." Aztyr continues to eat the snacks after she speaks...
Lorth Thursday April 10th, 2008 8:08:38 AM
Lorth looks at his companions but stays silent. Attempting to unravel the verses in his head he comes up with nothing that he thinks is worth discussing.
Appolo Thursday April 10th, 2008 11:52:44 AM
Appolo replies'Any help you can give is most appreciated.What we need to know is who sent us the message Who or what we are sopposed to deal with.Where they are.Thank you I hate riddles and mystic vissions.Just tell me where to go what to do who to kill.Keep it simple."
Vorelle Thursday April 10th, 2008 4:43:54 PM
When Val first touches her hand, Vorelle jumps. Embarrassed, she leans down to pat Champ as if he were the one acting anxious.
"I-I'm okay," she says to Val in an undertone.
Vauhwyt Friday April 11th, 2008 1:53:36 PM
The liontaur nods as Priscilla offers her insights. "That makes sense," she says, "And I am very reassured that you sense no evil in these matters, thank you."
"As for a divination, I think we should focus on the lake. And if it would help, we could each offer a lock of hair for the divination."
She offers a small lock of her own hair. And a small black feather from Mookie.
"OW!" caws Mookie. "I was using that!"
Ignoring him, Vauhwyt offers that to Priscilla too.
74/82 hp Malgant Friday April 11th, 2008 4:07:16 PM
" As I see it, the problem we face right now is that we are out of places to go. We have not deciphered any more of the riddle than the part that brought us to you. We lack the knowledge os what to do next, where to go from here. If you need something, anything from us, like the hair that Vauhwyt is offering you then we will comply as best we can. Will the divination that you are going to do require preparation? If it will, might we impose on you for a few hours rest? I don't know about the others, but I am quite tired."
Val Friday April 11th, 2008 4:54:43 PM
"I was just going to ask the same thing. If it wouldn't be to much trouble, I'd like to get out of this armor and get a few hours of reverie." Val said as she raised her arms above her head, stretching.
Dm kent Friday April 11th, 2008 7:05:16 PM
Well I could do a divination, but I was thinking more on the lines of a vision. I would like some time to prepare as there is a cost to me in order to cast this particular spell. And yes a hair or something that is particularly personal to you, to aid with focussing would be helpful and then a couple of specific questions from you might be of aid as well.
So yes feel free to use the rear of the room to unload and rest and I will call you in several hours when I am ready.
Bart Saturday April 12th, 2008 3:35:31 AM
If you think a hair can help to get a better undersanding of our "problem" you can have one. But I agree with Appollo say where we have to go and what we have to deal with and we will try, maybe not to kill as triggerhappy Appollo suggest, but we definitly solve it for now and for ever.
Vorelle Sunday April 13th, 2008 12:06:30 PM
Vorelle, too, will be glad of a chance to rest. She flexes her wounded shoulder, and realizes she'll rest better if she's healed. "C-c-can s-s-somebody c-cast a healing sp-spell?" she asks.
Val Sunday April 13th, 2008 9:42:41 PM
Val gets up and heads into the back room. Since she had her fill of cheese and wine its time to get the boots off that are hurting her feet. First she strips off the fine mithril links that cover her body. The armor was made for her old body so its a bit snug in a couple places. Next Val takes off her boots, sighing as her feet are finally free from the leather confines. Lastly Val removes the clothing she wears under her armor, leaving her temporarily naked, and pulls a fine silk robe from her pack. Val slips the robe on, tying it closed and clearly feeling better. She returns to Priscilla and pulls the gargul holy symbol from around her neck.
"This is the most personal item I have." She says and hands it to her. Then Val returns to the back room where she prepares to slip into reverie.
Aztyr d8+5=8 d8+5=7 Sunday April 13th, 2008 11:36:42 PM
Aztyr is starting to get comfortable when Vorelle asks for some healing. Figuring they are going to rest for a while, she walks over and carefully grabs her shoulder and mumbles a couple words. She repeats the words again. Two waves of healing flow through her shoulder. OOC: 15 points healing total from activating tattoo 2 times IC: "I hope that helps Vorelle, I'm not really a healer." Aztyr then continues to get comfortable. She peels off her armor and the harness carrying her gear. She then lays down and rests....
Vauhwyt and Mookie Monday April 14th, 2008 1:09:30 AM
The liontaur is glad for a little shut eye.
When it is time to think of questions to ask of Priscilla, the ones that come to her head are ...
Where should we go next?
What do we need to do?
How can we help?
Black Thing of prophecy that squats over the water?
Mookie caws and adds, "What do we get for helping out?"
Appolo Monday April 14th, 2008 10:49:01 AM
Appolo eats drinks and relaxes.When Pricila asks for omething personal he hands her a lock of his hair.
He then leans backa gets some shut eye.
74/82 hp Malgant Monday April 14th, 2008 5:19:38 PM
Malgant watches as the others relax and settle in for some rest. His mind knows that it either is, or nearly is sunrise, depending on how long they have actually talked inside this windowless room. The building is so close and small that he finds himself still on edge even sitting down. He begins to emove his armor as he sits there, knowing how he will feel in the morning if he sleeps in it. It takes him quite awhile to get the smaller pieces off and when he finally gets to the breastplate he finds that while seated he is not able to twist around enough to remove it. Sighing he resigns himself to being sore when he wakes up. Before he curls up to sleep, he removes a silver armband from around his right bicep. Handing it to Priscilla he tells her. " this was given to me by a paladin of Domi, one whom I married a few days later to his sweetheart. He was a Protector as well. I think that this has as much of me in it as any lock of hair that I could give you. It embodies my faith, my friendships, and myself. As for a direct question. I would like to know about the black thing that is the problem, the squatter. As far as I can tell this is our opponent. Hopefully knowing of it will provide us a direction in which to go." Once he has done what Priscilla has asked of them he tries to make himself comfortable in the breastplate he cannot remove and get some rest before she performs the divination ritual. He is quite keen to observe that. OOC I will start putting my spell list on my character sheet to try and get rid of the long posts. Since I link the sheet to all of my posts that should save alot of space on the board.
DM Kent Monday April 14th, 2008 10:20:39 PM
Priscilla nods as each thing is handed to her and then watches silently as you all head to the rear of the house for a time of rest.
After several hours of rest and some actual sleep, there is a soft chiming and you awake rather more refreshed that you would have expected. Not only are you wounds all but healed, but you feel as though you have rested a full eight hours and are ravenously hungry again.
Somewhere in the house you can hear a soft chanting that is rising and falling with a rather laborious cadence and a rather halting voice. After a fem more moments the voice comes to a faltering halt and a scream.
Lorth Tuesday April 15th, 2008 9:44:59 AM
Lorth wakes refreshed and is just about to set out his armor for polishing when he is interrupted by a scream. He quickly gains his feet and moves to find out the cause.
Bart Tuesday April 15th, 2008 10:40:36 AM
Bart jumps up, a sword is suddenly popping up in has hands and he runs towards the main room he guesses the noise is comming from there
Vorelle Tuesday April 15th, 2008 11:49:22 AM
"Th-th-thank you," says Vorelle when Aztyr heals her. Her wounds still pain her, but she thinks she can sleep.
And sleep she does, curled contentedly on the floor at the back of Priscilla's strange house. When she awakes, the last of her wounds have healed.
She is putting on her boots when she hears the scream. Grabbing her weapons, she rushes into the front room.
Appolo Tuesday April 15th, 2008 12:09:55 PM
Appolo awakes when he here's the scream,drawing his swords,he moves like lighting toward the sound."Game time folks!"He says loudly.
Aztyr (58/58 hp, 21 AC and Jynx (29 hp, 18 AC) Tuesday April 15th, 2008 3:03:18 PM
Aztyr is up earlier than the rest, she is just sitting there watching the others sleep. She is still learning the quirks of these new friends. The man in alot of armor who spends his early mornings polishing his armor. The Taur who also wears heavy armor and is a holy man, to use that term losely. The other Wemic, with the mouthy crow. and then there are the others who she is still sorting out in her mind. She is listening to the chanting, not really understanding it, but picking out the changing rythims had captivated her. She was lost in the patterns when the scream interupted. Aztyr grabbed her battle harnes and struggled into it as she followed her friends, the smaller ones got to go first.
Vauhwyt and Mookie Tuesday April 15th, 2008 3:05:19 PM
The liontaur wakes at the scream. She casts Alter Self on Mookie (monkey form) and rushes to where the scream came from, following Appolo.
Val Tuesday April 15th, 2008 6:34:47 PM
Val rises and stretches with a yawn. She was reliving some particularly good memories last night. She ran a hand over her short red gold hair, straightening it the best she could. Yawning again Val walks after the others. No doubt Priscilla got a shocking revelation.
Malgant d20+7=15 d20+6=25 Tuesday April 15th, 2008 7:20:38 PM
Malgant is shocked awake by the scream. Forgetting where he is for a moment he springs up and starts to head for the screams. That was his intention at least, reality had a nasty surprise waiting for him. Malgant sprang up, and promptly slammed his head into a rafter in the cramped horse/house. A brilliant starburst exploded behind his eyes and he crumpled to the floor, his head in agony. Forcefully reminded where he was his next attempt at speed is to scutlle to a semi standing position and head for the scream. He fails to take any weapons with him. Praise Domi for the thick skull plates of Minotars. AS he enters the area where the scream originated, he strains through the throbbing headache to look about him and listen for trouble. OOC Spot 15 Listen 25
DM Kent Tuesday April 15th, 2008 9:51:04 PM
As you all wake to the scream and rush to see what is happening or has happened, there is a large thump and curse, as Malgant cracks his head on a beam.
Once you make your way to what apparently is a work area of sorts containing a very large cauldron, surrounded by the items you gave her, you find that both Warrick and Priscilla are laid out on the floor, at first appearance they both look very dead. There is a little blood flowing from Priscilla's nose and there is no perceptible breathing going on. As you peer in on the scene, you hear a audible gasp and suddenly both Warrick and Priscilla are breathing again but both seem quite unconcious.
Vorelle d20+14=26 Wednesday April 16th, 2008 1:06:01 AM
Seeing the scene before her, Vorelle puts away her weapons and pulls out her healer's kit. She hesitates, uncertain of the abilities of some of her new companions. Both Maglant and Aztyr seemed to have healing abilities, but Maglant just hit his head pretty hard. And Aztyr had said, in so many words, that she was no healer.
Making up her mind, Vorelle moves to assist Maglant, hoping the big taur can shake off his injury.
[Successfully Aid Another to give Maglant +2 to his Heal check]
Appolo Wednesday April 16th, 2008 2:39:26 AM
Appolo stoops down and looks over Pricila and Warrick."Well they're not dead.Lorth,Malgant see what you can do for them."He looks up to see Vorrelle tending to Malgant."Vorelle I think our friends here need your healing talents as well."
Malgant d20+3=9 Wednesday April 16th, 2008 6:15:27 AM
Malgant staggers into the room in a crouch, and sees the witch and her bid on the floor. The first thing he does is say a quick orision and make sure that Priscillia is stable. Seeing Vorelle pull out a healers bag Malgant knows that someone else has thought ahead far more than he has. Crouching down next to her he says," You tend them, try and make sure they are alright. I'll help you." OOC lvl 0 healing spell to stabilize 1 point of healing attempt to help Vorelle rolled 9 so no bonus given.
Lorth Wednesday April 16th, 2008 7:59:41 AM
Lorth stands aside and lets Malgant take over the ministrations, as he is much more skilled. He stands by ready to help out if needed.
Vauhwyt and Mookie d20+12=28 d20+12=19 d20+12=24 d8+1=2 d8+1=6 d8+1=9 Wednesday April 16th, 2008 10:02:47 AM
Mookie looks at the healing attempts and cantrips and caws -- even in monkey form, his voice is harsh like a crow's -- "You guys are lame!" He takes a wand of Cure Light Wounds from Vauhwyt's pack and uses it on both witch and familiar.
UMD rolls to activate: Three tries to use two charges. Healing is 6 hp and 9 hp (using Wold house rule to reroll 1s on cure spells).
"Um, good job, Mookie," says Vauhwyt.
Val Wednesday April 16th, 2008 10:54:09 AM
Since she has no healing skill or ability, Val just stands back and out of the way.
"I guess we can put this into the category of things that probably aren't very good."
Aztyr Wednesday April 16th, 2008 1:37:00 PM
Having stayed back, and being the last to rush forward, Aztyr gets there in time to listen to Mookie, or at least she assumed it was mookie at least be his usual self. She keeps her distance, wanting to be able to see and hear, but also knowing that she's not a mouse and they all will need room to move around.
2nd post Malgant Wednesday April 16th, 2008 4:16:33 PM
His claustrophobia momentarily forgotten and the pain in his head starting to dull down a little Malgant hears Val's comment. " Bad for Priscilla yes, but probably good for us. She either saw, heard or felt something in her vision that did this to her. While it is bad for her, it gives us hope that she now knows the direction we need to take and has some ideas of what we will face. The bad part for us is that is it can do THIS to her in a vision, what can it do to us in the flesh? Now, all we need to do is be able to wake her up so that she can tell us about it."
DM Kent Wednesday April 16th, 2008 8:48:03 PM
Even after Mookie's wand use, bpth Priscilla and Warrick are very slow to come to conciousness and even once aware of her surroundings, Priscilla has a very glazed look in her eyes. While she recovers, there is plenty of time to prepare something to eat for breakfast and Vorelle is pretty sure she saw some chamomille hanging that would make some great restorative tea for Priscilla.
Tea in hand and breakfast served Priscilla soon has some color back and after shooing Warrick outside for some fresh air, she comes to the table and takes a deep long look at each of you as she returns the non consumed items that you lent her.
Well, that was quite interesting and not something that I want to have happen ever again. It seems that you have someone out there who wants to keep you in the dark and may actually move against you as you try and fix what you are to fix. ::Shaking her head to forestall any questions:: Don't ask me who or what, for I don't know. All I got was a a sense of the most vile evil I have ever felt and then I was fighting for my mind and life.
Now to answer some of your questions about what I was seeking for you. There was a definite sense that your next step is in Acid. And then I saw a large expanse of bubbling water with three large rocky islands somewhere in it. So I expect you will be needing to find those Islands or at least one of them. My guess is that they are one of Blackbird lake's Islands, though why the water is bubbling I am not sure. As to your foes on the island they are large and apparently black. I am guessing here, as this is where I was "interupted," but perhaps there is a family of dragons that you need to deal with.
Lorth Thursday April 17th, 2008 8:51:31 AM
While Priscilla recovers, Lorth polishes his armor. The rain from yesterday evening, has put a light rust on it that must be removed. After which he gets dressed and ready to leave.
Vorelle Thursday April 17th, 2008 12:25:01 PM The lake. Vorelle sighs a little as she packs up her healer's kit.
"I d-d-don't l-like b-b-boats," she says to nobody in particular.
Aztyr (58/58 hp, 21 AC and Jynx (29 hp, 18 AC) Thursday April 17th, 2008 2:29:05 PM
Aztyr seeing that the ones who are skilled in healing are taking care of Priscilla, goes back carefully ducking the low cieling beams and grabs her armored shirt. She slips into it, and replaces the harnes and other garmets over it as usual. Making her way back to the group she is in time to hear what the witch learned, as she finishes, Aztyr gets out one word, almost as a stunned question. "Dragons?"
Val Thursday April 17th, 2008 3:00:25 PM
Val yawns and takes her holy symbol back. She slips it around her neck, the symbol resting between her breasts.
"Well if they are dragons I suggest we stop at the catacombs and try to get something to protect ourselves."
Malgant Thursday April 17th, 2008 5:59:08 PM
"Dragons. All the tales I have ever heard involving them speak about solitary dragons and how much havoc a single one can cause. You say that likely we are going to meet a family of them. At least they are intelligent. Maybe they can be reasoned with, though I am pretty skeptical about that." Malgant speaks quietly, as though loud noises or extremes of emotion may cause him a great deal of pain. Listening to the others he hears Vorelle's comment. As he slips the silver armbad back around his arm he says, "Nor do I Vorelle, nor does Lorth I suspect. Heavy armor and boats are not a very good mix, and hooves tend to make for poor swimming. Still if they are on islands in the lake, a boat will probably be needed at some point. I will be outside. I need to make my devotions to Domi and prepare for the trip. Removing my armor was tough in here, I fear donning it will be nigh impossible." With that Malgant slowly turns and attempts to make his way out to where his armor lies. He gathers it up and proceeds outside to perform his sword ritual, and pray to Domi for guidance.
Appolo Thursday April 17th, 2008 8:06:32 PM
Appolo eats breakfast and listens to what Pricila has to say"Dragons.Well we definately have to stop at the catacombs..Islands in the lake well boiling water makes sence then.From what I'ne heard dragons breath fire so they could make the water biol.Interesting.Pricila could you give usa ride to the edge of the forrest back to the ferry dock?"Looking at Malgant"Hold on my friend.Don't go outside without the rest of us."
DM Kent Thursday April 17th, 2008 9:46:15 PM
Priscilla watches preparations and listens to the group thoughts and then chimes in as Apollo asks about hitching a ride.
"Well That might be a bit hard to do as we have been travelling in the opposite direction since I picked you up. We have come quite a long way in the direction toward Acid and If your friend tries to step out of my door he may find that to be a bit more uncomfortable than he can imagine. When we stop in a bit, you shouldn't be more than a day and a half or possibly two from Acid.
2nd post Malgant Thursday April 17th, 2008 11:40:21 PM
"Moving? Strange, I could not feel that we were. Very well, Then I will pray as the scholars do rather than as the battle priests. I had heard stories that different dragons had different breaths. Do you think that the Acid breath of the dragons could have 'infected' he lake to make it boil as Acid would Priscilla? Or, since you call the place 'Acid' has it always been this way and now attracts dragons of it's element?" Malgant crouches away from the others once he finishes talking with Priscilla and sits alone and begins his prayer. They come slowly to him at first, since they are not coupled with the slash and recovery of the sword that has always lent them a cadence in Malgant's mind. He asks Domi for similar spells to the day before, since it seems they will be traveling again. He repeats the prayers a second time, a calming effect flowing through him as the familiar words gain a cadence of their own, different from the slash and thrust of the sword dance. The feeling of being closed in fades a little and the throbing in his head seems to recede. When he finishes praying, Malgant slowly begins to put on his srmor in the cramped surroundings.
Vauhwyt and Mookie Friday April 18th, 2008 7:30:18 AM
[OOC: Sorry to miss a post!]
First, Vauhwyt wants to make sure that Priscilla and Warrick are kay. She is apologetic that the witch's efforts for the party ended with her injury.
Second, Vauhwyt agrees that the party needs to prepare. But is there even a branch of the Catacombs anywhere nearby? She is not sure that a stop at the magic shop is possible.
Finally, she thinks that the party needs much more information before charging into a fight. There are a number of ways she can think of to get more information.
But Blackbird Lake is big. And don't the islands on it float around? How will they find the particular islands they need to get to?
One thought: Dragons have big appetites. Maybe we can find out where they have been hunting. In fact, maybe we can attack when they are separated, either by attacking a lone hunter, or by raiding the islands when one is away on a hunt.
Lorth Friday April 18th, 2008 8:10:21 AM
"Dragons...", Lorth says with disgust. "I've fought offspring of Parnoth's before and it didn't go well for us. As for boats, I could do without them also." He looks his friends over clearly not happy about the development.
Vorelle and Champ Friday April 18th, 2008 3:53:48 PM
Vorelle feeds Champ with bits of dried meat from her pack, and dissuades him from "helping" Maglant with his prayers.
She listens to talk of the Catacombs with an abstracted air. She has no money to spend there, anyway.
Appolo Friday April 18th, 2008 7:59:52 PM
Appolo looks at Pricila"Ok we'll check this Acid place out,then scout the Island." To the others"We need to gather more imformation about this Acid place and those Islands."
Val Saturday April 19th, 2008 7:24:28 AM
"Priscilla do you know of anything that can keep the forest awake? Traveling was rough simply because of the constant need to keep the forest awake."
Bart Saturday April 19th, 2008 11:57:49 AM
Dragons and acid possible green ones spitting acid insyead of fire. Could be interesting Priscilla do you have anything that could protect us against acid?
Who of you can fly? So we can cross the lake? I can use my ring so i can hover in the air but i cant fly someone has to pull or push me.
dm kent Sunday April 20th, 2008 2:40:59 PM
Priscilla seems to gain a bit more color and energy as she takes in a bit of breakfast and the chamomille tea.
As mention of The catacombs is made, she sgakes her head. Don't know as you're gonna be able to do that even though the nearest branch is in Acid. But when the problem happened with all the heartseeds and priests dying and all, things have been a bit up in the air over there. I heard tell it was closed, as there were some that was blaming those that ran and owned the shop as having had a hand in the misfortunes. I suppose though that it may have reopened since I was over that way last.
Hearing Val's question, Priscilla nods her head and then answers. Well this part of the forest is a bit less sleepy than where we were yesterday, but yes I will send each of you with a wind chime to tie to your packs which should be enough to do the trick, of course you will also likely be announcing yourselves to everything around that someone is moving through the woods.
Just about the time where all studying and praying has been completed, Priscilla stops and walks over to near the door of her house. "Ok all this is your stop. You should find that you are about a thirty minute walk north east of Abderas. From there it should take you right at 2 days to get to Acid." Good luck and fare thee well. As you each step down she fastens a wind chime to each of your packs.
Vauhwyt and Mookie Monday April 21st, 2008 7:01:38 AM
Vauhwyt thanks Priscilla, and goes over what the party has to do next. "Go to Acid. Find three islands together, or maybe one island with three parts above water. Deal with a family of dragons, maybe black dragons."
"Surre, no problem!"
She asks Appolo, Val and Bart how Aisildurians will react to seeing a taur. "The one time I met a priest of Ga'al, he called me an animal!"
"Should Aztyr and I be disguised or invisible or something?"
Lorth Monday April 21st, 2008 7:34:24 AM
Lorth gets his things together then disembarks the strange house. Taking a moment to himself Lorth concentrates and calls Tobiasz to his side. While he waits for his friends to assemble, he makes sure Tobiasz's gear is in order then mounts up. He stowes away his sword and takes up his lance.
Val Monday April 21st, 2008 9:08:05 AM
Val laughed softly. "Vauhwyt it doesn't matter if you, Aztyr, and Malgant all use magical disguises to appear human. Bart, Appolo, and myself are at the top of the Ga'al hit list. Ga'al priests are quite annoying, but with everything thats happened recently they should be too busy to worry about us."
Vorelle Monday April 21st, 2008 12:27:18 PM
Vorelle gathers her belongings, and makes sure she has everything before leaving the house.
"Th-th-thank you, P-P-Priscilla," she says.
She watches in astonishment as the mail-clad warrior summons a horse from nowhere! She has never seen such a feat before. She wonders if perhaps the man is a wizard.
Appolo Monday April 21st, 2008 1:55:33 PM
Once they arrive at thier destination,Appolo helps Malgant with his armour,then makes sure everyone gets out of the house and on the ground ok."Thanks fory our help Pricila.We'll be back." Replying to Vauhwyt"Son't worry about it.You see a G'aalian just let it be or kill it.Those are your only two choices.Like Val said Val,Bart and I are at the top of thier hit list."
Aztyr Monday April 21st, 2008 3:16:24 PM
Aztyr thanks Priscilla as she leaves the house and goes down those damnable stairs. She settles her 'battle harness' which is just a set of leather straps that are stitched together to fit her comfortably. "I can do Invisability, but it don't last very long, or at least it never seems to." She is also a bit shocked at the sight of a armored horse just showing up when called for by the man in armor, but tries not to show it.
Malgant Monday April 21st, 2008 4:38:47 PM
Malgant steps over and gently strokes Tobiasz's neck once Lorth has summoned him. It has been a long time since the Minotaur has seen Lorth's friend and he want to be sure the horse remembers him, because he has seen what happens when Lorth charges a foe on Tobiasz's back. Malgant thanks Appolo for the assistance in donning his armor, and he breathes a sigh of relief once they are able to leave the horse/house. At the talk of priests of Ga'al the Minotaur's mood darkens a bit. No doubt from what Val and Appolo have said they will see trouble. He thinks that he will likely be added to that list that the others speak of. No one, not even a God should rule a person's life to the exception of free will. That is what Ga'al demanded of his followers. Oftentimes his followers ended up forcing his will on others, usually children. They would likely not miss a priest of Domi in their midst, especially a ten foot tal Protector. Such was the life of a priest though. Malgant was also fairly certain that the priests would regret starting anything unless they brought alot of friends along for the deed. Finally, before leaving, Malagnt thanks Priscilla for her help and for the wind chime that should save his voice and his ears from having to sing for the rest of the trip.