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New Beginnings


DM Bob and Carla 
Sunday April 13th, 2008 11:44:51 PM

High overhead the false sky of Floating City's Fence level lightens from darkest flint to dove gray. As a finger of pale golden light cuts diagonally overhead the tangy scent of Turtle Lake is carried across the cargo area by the docks. A sudden gust travels down Sailors Fork and is channelled down a side alley where it rips a handbill from off the signboard in front of The Brass Toad Tavern. The parchment comes to rest against a curb on Rogues Alley. Like others posted throughout the 6 levels of the city it reads:

Attention all Woldians of the age of consent!

The Stonehelm Mining and Exploration Company seeks interested parties to join them in a new and exciting venture. The 'Company' has successfully petitioned for the rights to establish a new settlement in the uncharted lands for the purposes of mineral exploitation and commerce.
Join us in establishing the new settlement of Bryn Baraz and in so doing; share in the fortunes of this once in a lifetime opportunity. Land, commercial enterprises, and opportunities for personal advancement are available. Minimum two-year commitment required! Lodgings provided!
All interested parties shall make their interests known at the kiosks located dockside on Fence Level on the third Friday of the month. Departure for the new settlement will take place no later than the last Friday of said month.


The light overhead intensifies, and there are noises that signify the start of the day: hammers and saws from construction, a clanging bell from Pier Row signifying the arrival or departure of a ferry. A thickset man, pipe clenched between his teeth pulls a two wheeled cart behind him. Ropes knotted carefully over the tarp hide the contents, but the side of the cart reveals neat lettering, identifying the man as Cairn Cunnane-- Blacksmith. The man and his cart rumble down the cobblestones towards the cargo area.

(Handbills have been posted on notice boards, fences, and storefronts across Floating City. A few notices have made their way to other larger communities on the continent of Yrth such as Plateau City, Dirt City, and even as far away as Isumbre in Zarthmoor. As the circle of life moves towards the time of rebirth, the deadline for application to be a part of the settlement that will be "Bryn Baraz" is at hand." Those who are interested, if not already in the Floating City, are arriving via Turtle Ferry or teleport at one of the terminals on the Fence Level and making their way towards the tented pavilions set up on Pier Row by 'Stonehelm Mining and Exploration Company'.)



Caelnin Corrail 
Monday April 14th, 2008 12:53:44 AM

In a simple green and brown traveler's outfit, Caelnin comes up and looks at the tented pavilions that have appeared in front of him. Walking towards the pavilion, Caelnin asks his mule "Hmmm. This looks like the place, don't it Vilria?" He double checks the handbill that he found on the notice board of his home town, nods and heads off towards one of the Kiosk's that he sees in front of the tent.

Vilria lets out a kind of sigh. She seems happy that her trip is almost over.

Jet Stormway  d20+3=23
Monday April 14th, 2008 8:50:59 AM

The large human found his notice on the out skirts of Plateau City, where he has been ministering to those in need of holy enlightenment.

He is fully aware of the danger involved in such a mission and relishes the opportunity to advance the good gods of the Wold in new and exotic locations.

He catches the Turtle ferry and heads to a new destination to try his fortunes.

Upon arriving, he grabs himself a drink of ale before heading to the kiosk to sign up for the dangerous mission. In doing so, he watches for others with the bravery and tenacity that is necessary with such an adventure.

Spot: 23 (Natural 20. I hope that's a good omen)

Beren Greenleaf (Beren)  d20+10=25
Monday April 14th, 2008 12:31:32 PM

At the appointed time. At the appointed place. Now to wait.

A shadowy figure, dressed in browns and greens with a mottled cloak of the same colors, and a bow and quiver on his back, arrives on the turtle ferry. His height, build, and hair, which is peeking from under the hood of his cloak, mark him for what he is--an elf, but his face is covered by a mask-like cloth, hiding his facial features. He makes his way through the crowd to the pavilions for the mining company. Once there, he finds a place out of the way, and sits down on the ground, and waits.

Spot 25

Fatine  d20+4=22 d20+4=12
Monday April 14th, 2008 12:58:26 PM

Amid a few distressed murmurs, a short, waifish woman approaches the kiosk. She has a solid, wiry frame, though she is not at all muscular. She wears long skirts, with countless folds and pockets, along with a simple swath of fabric tied around her chest. A loose, netted shawl hangs low from her arms and over her hindquarters. Pouches and purses dangle from a loose-fitting belt tied over her hips, along with a set of glass daggers. Also tied to the belt are a number of wooden and cloth dolls of varying shapes and sizes.

The woman has jet black hair. It may have been long once, though now it is a knotted mess of beaded braids and dreadlocks. It looks to have seen a bath something around the last Cataclysm. Maybe even a few days before that.

Notwithstanding the hair, she is probably a very attractive woman, though her unique decorations somewhat ruin the appearance. Nose, eyebrows, ears, lip andneck are all pierced with silver hoops and golden spikes. Her left arm has a word crudely tattooed on it (though with good eyes can see it reads 'Eldrineda'). A pair of greenish-brown ears tied to a leather thong hang from her right arm, and a necklace of unidentifiable teeth hangs low around her neck.

She turns to a man in a fine suit of livery who makes a comment as she passes, hissing at him and caressing one of the dolls at her waist.

As she enters the tent, you see she has a pair of large dogs following close behind her: one a sleek grey-black, the other a clean, crisp white.

A black bird screeches loudly, "caw, caw!" as it tries to fly into the tent. Turning, she lets it land on her arm, then bending close, seems to have a rather drawn out conversation with the bird. Finally, she shakes her head and waggles a finger at it, tossing it back outside again.

Turning, she looks around, surveying the scene.

Spot: 22
Losten: 12

Alexi Komonov 
Monday April 14th, 2008 9:14:25 PM

Two years! Alexi had had plenty of time to think about that. But two years wasn't all that long he told himself. His three years in the Fist went pretty fast, considering. Getting his dad to speak to him again, now that would take a long time.

So as Alexi maneuvered his horse, laden with gear, through the narrow streets he pondered how it would be like working again. Surely a merchant or miner in this new Bryn Baraz would be in need of guards. But if not, he would strike out on his own.

His thoughts were suddenly interrupted by the jostling of his warhorse by a huge cart, pulled by a thick set man, pipe between his teeth. They glared at each other for a moment, but Alexi, always rather polite, stepped his horse into a side ally, the man, seeing the coat-of-arms of the Mailed Fist emblazoned on his breastplate decided to let things be and moved on.

Having paused a moment, Alexi caught the eye of another passerby, "Excuse me, sir, can you direct me to the docks on Fence Level?"

The peasant hurriedly gave some directions, rather vague, but good enough that Alexi eventually found the the place and the docks. Finding the kiosks from there was easy. There were a lot of them. And a lot of people too!

Alexi felt he hadn't been in this much chaos since, well since, well, that was war. This was just mayhem.

Did he really have to do this? Yeah, he had too. When he had decided that his career would not be in the Fist he wasn't left with much options to make a name for himself worthy of his father's support. Now, at least, he would vanish into obscurity or come back somebody.

Dismounting, although it would be easier to part the crowed while mounted, he made his way to a kiosk and looked for a Stonehelm representative in order to sign up.

Alexi Komonov 
Monday April 14th, 2008 9:24:52 PM

OOC: Obviously I should have looked at the map of Floating City before I posted. DOH!

DM Bob and Carla 
Monday April 14th, 2008 11:46:45 PM

The smith spares a sideways glance at the mercenary who moves to let him pass. Arriving at his destination he beckons to a loitering youth and points to his cart. Placing a copper in the youth's hand, he says, "there's a silver in'it for ye, if'n you mind the cart." The youth tugs at his cap, as he nods. Crossing his arms across his chest the youth leans proprietarily against the cart. Similar scenes take place as street urchins of the 'Big Float' volunteer to mind animals, carts, and wagons that would not be able to navigate the kiosks inside the pavilions set up by Stonehelm Mining and Exploration Company. As the queue forms, Cairn Cunnane casts a quick backwards glance at the cart containing all his worldly possessions, then squares his shoulders and faces his future.

Jet Stormway catches sight of the quickly forming queue and knows that if he doesn't get into the line, it will be a very long wait indeed before he learns anything new about this venture of the dwarves mining company.

Vilria's eyes rest hopefully on the watering trough near which a dozen beasts are loosely tied. A small dark-eyed girl approaches Caelnin shyly. "I'll look after your pretty horsey, if you'd like me too?" she volunteers. "My brudder's showed me how to brush a horsey's coat to make it shine." The elf knows his mule won't make it inside the pavilion, and he could move more easily through the crowd if he was alone.

Used to stares from the curious, the witch Fatine takes a place near the front of the queue, but which kiosk should she visit first?

A confident Alexi orients himself in the mayhem. He notes the crowd steers a wide berth around him.

Biding his time, Beren chooses to observe the goings on from a dark corner.

At the head of the queue a harried looking gnome consults a parchment as he directs the applicants. "The carpenter's kiosk is over there" he squeaks, waving his hand vaguely to the right, and a young man is admitted past two burly guards who flank the gnome. Cairn is directed to the left, where a crimson flag emblazoned with hammer, anvil, and sword distinguishes the spot for blacksmiths and weapons masters. Another man is directed to the place where farmers can register. A stout woman in an extravagant hat causes a commotion as she negotiates admittance of herself and her six 'daughters'. Those with acute hearing discern she aspires to the establishment of a boarding house to be maintained by her daughters and herself for the purpose of meeting the needs of the single male labourers in need of domestic comforts.

Folks are dispatched right and left to register where appropriate. "You wish to minister to body and soul?" asks the gnome, "security and law? The constabulary is over there," he hooks a thumb over his shoulder, "can you cook" he asks a buxom maid, peering over half-moon glasses, "over there," and the guards part to admit the lass. A tall elf garbed in crimson robes approaches the gnome. Hard on his heels a human male, and half orc female. He whispers in the ear of the gnome, who looks up and addresses the pair. "Can you handle a team?" The half-orc nods her head in the affirmative, and the man responds, "Yup! Sure can." The duo is waved through ahead of the next applicant.



Caelnin Corrail  d20+7=20 d20+7=9
Tuesday April 15th, 2008 2:21:15 AM

Caelnin looks down on the little girl as she asks him if she could take care of his horse. Kneeling as best as he can in the crowded area Caelnin says "Your offer is kind little girl. If you make Vilria's old coat as shiny as you can, I'll give you an extra silver. Just be gentle with her, okay?"

Letting the little girl pat Vilria as they walk over to the water trough, Caelnin tells the little girl "It's such a busy place, isn't it, little girl. Just be very careful as I don't want either of you getting hurt." Caelnin grabs the rope out of the Pack Saddle and ties his mule like the rest of the other beasts. (Use rope, Take 10: 16) Caelnin hands over 2 copper pieces to the little girl. "Remember to make the coat as shiny as possible for me. I'll give you the rest later, ok?"

Caelnin sighs, "Is this the new beginning that I was looking for? It wouldn't hurt I guess. It will open my mind up to new materials for my bows.... Hopefully..." The little girl doesn't listen; she is too busy staring in Vilria's big, brown eyes.

Once the girl gets started, Caelnin pats Vilria's head and moves off into the busy pavilion, looking and listening for anything that will guide him towards the right kiosk. (Spot = 20 ; Listen = 9)

On the outside, Vilria is enjoying the pampering that she is getting. For the first few minutes that she is with the little girl, being able to take a rest while drinking some water. She is enjoying it.



Beren 
Tuesday April 15th, 2008 9:39:46 AM

Beren sits in the shadows and watches as the events unfold. The gnome seems to be the one at least nominally in charge. He waits until the line goes down and then joins the queue. When his turn comes up, he steps forward to the table, and speaks in a soft voice.

"I'm good in the forest."

Once told where to go, he will make another comment.

"I need to pick up a few things. I'll be back soon."

He then leaves to purchase a few items, and retrieve his horse from where it is stabled.

OOC--Should have played that better on the first post. Updated Character Sheet coming soon. :o)


Jet 
Tuesday April 15th, 2008 10:42:38 AM

"I have many talents, but dispatching evil is the one I enjoy most." The tall human tells the gnome as he takes a drink of ale from his skin. "I can also provide sermons to those that do not have a representative to their favored deity, but that's no where near as fun or profitable as the first."

Jet swaggers to the appropriate kiosk and seeing the witch, gives her a wink and a nod at her comely features. His cleaning habits are not much better then hers and minus the piercing's, she is far more handsome then he.

But is it arrogance or confidence that this human carries is uncertain. Perhaps it is both. He wears a white tabard with what appears to be an evenly distributed pie chart upon it. The first piece at what would be 1 O'clock bears the symbol of Alemi, the second sits at 3 O'clock bears the symbol of Pantheon, the third sits at 5 O'clock bears the symbol of Domi, the fourth sits at 7 O'clock bears the symbol of Ffloy, the fifth sits at 9 O'clock bears the symbol of Flower, the sixth sits at 11 O'clock bears the symbol of Gargul.

He is obviously proud to be a pure cleric to all the good gods of the Wold and boldly displays that fact.

As he get's into the proper line, he opens his mouth and belches with abandon, neither covering his large maw or appearing to care what others think about it.



Anrete Nanoc  d20+3=16 d20+3=11
Tuesday April 15th, 2008 10:44:50 AM

Leading an ugly copper-coated steppe pony, a hooded traveler in greys and brown alights from the ferry. And beneath his hood, his yellow-tinted eyes were scanning around as if searching for some unknown object or person. Then abruptly the youth threw back his hood and smile before whispering, "I laugh because I can."

Standing only over 5 feet and a half, the stranger is not exceptionally large, but there is both power and grace in his movement. Striding over to an old wooden bulletin board near the dockside, an armored fist emerges from within the traveler's cape and rips off an yellowed parchment, Attention all Woldians of the age of consent!. And without a word, he leads his battle geared mare towards pavilions set up on Pier Row by 'Stonehelm Mining and Exploration Company'.

~

Listen 16
Spot 11

Fatine 
Tuesday April 15th, 2008 1:55:56 PM

The short woman waits in the line, absent-mindedly petting one of her dogs as she mumbles to herself. She fails to notice the cleric's gaze, but as his belch echoes around the tent, she gives a start, then laughs. Bending to the white dog, she whispers something in its ear.

When she reaches the gnome, she looks him up and down and says, "I take care o' dee tings dat go bump in dee night, little man. Send me where ye please."

Her hand drifts to one of the dolls at her belt and she lifts it up. "Dis one looks a bit like ye, no?" she asks the gnome with a smile on her face.

Alexi  d20+1=10
Tuesday April 15th, 2008 10:28:20 PM

Alexi ignores the looks as he moves through the crowd. At first he thinks it is because they recognize the emblem of the Mailed Fist, but he soon notices that all other large animals were left outside the crowd. So maybe it's the inconvenience of the large horse in their midts that is giving him the odd looks.

Alexi backs out with many "Excuse me"s and is soon beset by street urchins beging to take care of his horse while he takes care of his business in the kiosks. He listens to each one and picks out one that seems more to his liking, big for his age and strong looking, enough to be able to handle such a big horse (sense motive = 10). The saddle and horse both have the emblem of the Fist, and he makes that clear to the boy.

Securing his lance in its saddle holdster he says, "Take care of him well. And remember, the Fist take care of their own. So if you are of a mind to join the Fist, you would have a family of several thousand loyal brothers and sisters." His point had two edges he hoped the youth would understand.

Then with a smile he hands a silver coin to him and asks him, "Which one of these tents is for strong warriors looking for adventure?"

The youth points to a tent with a large banner and a sign 'Constbulary', "I think that one, sir".

Alexi nods at him and struts off to the tent, backpack over shoulder, curious to see if there would be other ex-Fist members on this venture as well.

DM Bob and Carla 
Tuesday April 15th, 2008 10:38:50 PM

The appeal of an opportunity of a lifetime appears to outweigh the idea of a two year commitment and hints at danger in the uncharted lands. The line doesn't get shorter, it grows wider and longer as folks intent on a new beginning line up. The thin elf in the crimson cloak remains at the front of the queue and assists the gnome in directing the applicants.

Figuring he better make his move, Beren emerges from the shadows. The slender ranger is able to slip into line behind the witch and noisy cleric and a few others.

The street urchin holds a small apple to the Valeria's mouth, and the mule gently picks up the fruit with soft lips. It sighs contentedly as it is lead to the trough, and soon forgets any travail as the little girl begins to brush her coat. Caelnin focuses on the task at hand and gets into line.

The gnome scratches his head at Fatine's cryptic words, then he spots her cauldron. "Straight ahead to the third kiosk," he says as he lets her through. Fatine can see a pennant with the image of a cauldron over a fire, overtop of which there are two crossed spoons!

Jet is an easier assignment for the gnome. The cleric is directed to the kiosk for healers. "Better hurry, as there aren't many openings."

Caelnin catches snatches of conversation, and understands that there will be less than 200 individuals selected for the venture. As he waits his turn in line, he catches glimpses of the parchment the gnome is holding. He can make out some of the numbers and words: farmers-75, trades-60, security-30, and services-15. "Go see Security," he volunteers, "if that doesn't work out, they can redirect you."

As Fatine, Jet, and Caelnin make their way into the pavilion they hear the gnome say, ". Don't worry about supplies. The caravan doesn't leave for a week, and then there's the signing bonus if you're hired."

Turning to the next applicant, the gnome gets a face full of Alexi's Mailed Fist ensignia. As the administrators eyes grow round, the demeanor of the guards flanking him change, and they take up hostile stances. The robed elf signals the human fighter to step off to one side, in order to have a word...

Beren must bide his time as the administrators deal with the fellow in front of him.

Meanwhile, Anrete arrives, and takes in the chaos. He must find someone to look after his pony so he can register!


Caelnin  d20+7=14
Wednesday April 16th, 2008 2:07:11 AM

Caelnin nods and thanks the gnome (in gnome) and heads off in the direction that the gnome showed him. When Caelnin reaches the Kiosk, he notices all the mediocre shortbows and longbows in the crowd. Caelnin thinks "Where did some of these people get their bows from? They don't look very good..." While waiting, he studies the bow of the person that is in front of him, seeing if it was new or has been used a lot, just to pass some time. (Appraise (+2 Craft (Bowyer): 14)

He nervously looks at the kiosk in front of him. The person there seems to be a tough guy, someone that you wouldn't want to bump into at the Giggling Ghost. He mutters to himself "What do I have to say? Hopefully he will let me in... Hopefully..."

While thinking about what to say to him, the person behind the kiosk shouts out "Next! I don't have all day!" Caelnin is still in his own world, thinking deeply about what he is about to say to the brute. "That means you, elfy-boy!"

Caelnin wakes up from his daydream and looks back over the line to see that everyone is staring at him, many of them looking annoyed. Caelnin walks over to the kiosk, and the man behind the counter says "What's your name and what is your primary weapon. Quick!"

"Aaahh... I'm Caelnin Corrail, and I am truly skilled with a bow. Um... Don't like going into hand-to-hand combat, but doesn't mean that I won't if the time comes... And I make my own weapons; I'd rather know that I stuffed up, than get angry at the person that made me my weapon that falls apart in the heat of battle... Anyway, my weapons tend to work for me anyway, knowing how they are made makes them easier to use, I find...."

Caelnin watches the man write down some notes on his paper.

Hopefully I told him the right things...

--------------------

Outside, Vilria is having the time of her life, except for the times that the girl that is taking care of her is trying to undo the knots in her tail. Ouch.

Beren 
Wednesday April 16th, 2008 9:40:50 AM

Beren hears the gnome and his associate say that there will be time to pick up items later, so instead he simply retrieves his horse and gear from the stable where he had left them, and returns to the pavilion.

He doesn't have much money, but a silver piece or two won't break him, so he too motions to one of the street children to hold his horse. Besides, he knows that Red will not let anyone lead him away from Beren, nor will he allow another rider, unless Beren confirms it.

He passes two silver coins to the one that responds, and in a soft voice, from behind his mask, he says,

"His name is Red."


Jet 
Wednesday April 16th, 2008 12:04:41 PM

Jet stands idle, glad he didn't wear his armor to this informal gathering of misfits and social outcasts. He looks around at some of the other priests or "healers" in line and sighs out loud. Some of them limit themselves to a single god and devoted only to one belief. How absurd that must be. He ponders what he's getting himself into.

When he steps up to the person he needs to talk with, he takes a long gulp from his skin and quite plainly adds, "If your planning on holing me up in some building in the middle of nowhere, I want in another line." His tone is matter of fact and without emotion. He intends to find adventure, let these other priests deal with the home sick and heart broken.


Fatine 
Wednesday April 16th, 2008 4:34:45 PM

The woman looks askance at the kiosk indicated by the gnome, and stays put. "You be misunderstandin' Fatine, little one. I no like dee cookin'."

"I toy with dee minds and souls of your enemies, so dey cannot toy with your wee body. Maybe you give Fatine a more important job den a cook, hmm?"

She waits patiently by the gnome, looking around at the other kiosks.

Alexi 
Wednesday April 16th, 2008 6:08:35 PM

Alexi thought he had skipped a long and unecessary line by going straight to the 'Constabulary' but when he got there they just stood glaring at him.

Then a gruf man behind the counter rumbled, "Ye gotta get permission first!" and continued to stare while pointing to the long line in front of a gnome at a kiosk several over.

Alexi shrugged then nodded and strode off to the back of the line. He tried to be carefull not to bump anyone with his arsenal of weapons but that was unnecessary, everyone pretty much gave him plenty of room.

Then, finally up front, he was about to anounce his profession when the whole kiosk seemed to darken dramatically. An elf motioned him asside and Alexi exclaimed "Wha..., What's wrong?" then shrugged again and moved to join the elf.



Anrete Nanoc 
Wednesday April 16th, 2008 10:59:19 PM

Unimpressed by the chaos before him, Anrete shrugs as he makes his way towards the queue, his war pony in heel.

"Make way! Make way! How can a good warhorse sign up if you don't give some space! That's discrimination!"

And on cue, Copper rears up and neighes!

DM Bob and Carla 
Thursday April 17th, 2008 12:05:01 AM

The recruiters for the Stonehelm venture are overwhelmed. For every available spot on the recruitment list, there are 5 or more hopeful applicants.

Caelnin, Jet, and Fatine have made it past the administrators and into the pavilion, but the witch hesitates. You don't cook?" squeaks the gnome, incredulous, "and you want something 'more important'!" The pitch of the gnome's voice goes up a notch. "If cooking is not to your liking, go see the Herbalist. Maybe he needs an assistant." Fatine is waved through towards the kiosk marked 'Services' and will have to negotiate the place on her own.

Beren has found a willing youth and leaves Red in trustworthy hands. He faces the gnome. "Good in the forest," repeats the admission officer, "can you work with wood? We have 15 spots in 'trades' for people who understand wood." Absentmindedly he waves the masked elf through.

Inside the pavilion there are many kiosks, each one labelled with a flag bearing an image that signifies the skills being sought by the Stonehelm Corp. The largest is for Miners, and the second largest is flagged for Farmers. Under a large banner for trades, are smaller stations for Wood work, Stone work, Crafts, and Culinary. The kiosk marked Services is the smallest, but has several people stationed behind the information booth. Security is at the far end, with a large roped off space extending over one of the docks, likely for tryouts.

Jet stands to one side of the 'Services' kiosks where a cleric not much older than himself responds to his enquiry. "Actually, you look like just the kind of guy we want," he says as he grins widely. "Sure, you'll have to minister to folks in the community, and do a service every now and then, but we need someone who's not afraid to go out with the Security guys when they do scouting missions. Someone's got to fix 'em up, eh? You up for that?" The young cleric pushes a contract forward for Jet's signature.

Rejected, the fellow in front of Caelnin stomps off muttering, "Wimmin! Can't figger'm for soldiers!" He knocks the sharpshooters shoulder, but is swallowed by folks lining up at the kiosk. Caelnin anticipates hostility, but the Security kiosk is all efficiency. In front of him are 3 individuals cloaked in the crimson of the Stonehelm Corp. A middle aged woman magiker, a human fighter a little past his prime, and a middle aged half-elf. The half-elf beckons to Caelnin, "the bow!" and holds out his hands, while the elder man asks, "how do you feel about other races? Can you work with dwarves? What about half-orcs?"

******

"Look," says the elf to Alexi, "I Swear to Serve the Fist, Live for the Fist, Die for the Fist," that's your credo, right?" He scrutinizes the fighter's face. "Your association with that organization would guarantee your skills are those we seek for Security, but your motives?" The tall elf leaves the question hanging in the air as he studies the young Alexi. "Would you put your life on the line and guard the wagon train to Bryn Baraz?? " The elf continues, "and once there could you keep the peace in the community?" "You Pay, We Fight, that's another thing. But can you do more? Be more?" The elf waits for Alexi to reveal why he should be considered as an applicant for the community.

Anrete tries to negotiate the line-up with Copper in tow. Folks back away when the beast rears up, but the guards flanking the admissions officers, and a few other on security detail around the perimeter of the space respond. The newcomer realizes that he will better navigate the gauntlet of application if he leaves his mount outside.

Caelnin Corrail 
Thursday April 17th, 2008 12:55:14 AM

(OOC: Was I moving a bit too fast... Sorry if I was... Let me rectify)

Caelnin gets confused by the whole mess that he had gotten himself into. Once the wanna-be soldier bumps him hard in the shoulder, Caelnin's mind comes back to the real world and gets him mind over the questions that the security people have asked him.

When the half-elf puts his hands out and asks for the bow, Caelnin hesitates, but hands the half-elf his bow. "Be careful with it. It took me about 5 months to make. People like me have a lot of time on their hands... Has nice pull, enough for me anyway..."

Caelnin then turns his head to the Human, somewhat older than the brute that he though was going to be up there. Thinking about the questions that the human is asking, Caelnin replies "Well, Dwarves are great at crafting weapons, so I really don't mind them. Unless they start to put me down is when they get on my nerves. Half-orcs... Hmmm... A bit on the brutish side, but every ranged combatant needs a melee capable fighter to keep enemies far away from them so they can shoot from a very far distance. The main people that I have a slight problem is with people that wield a bow unprofessionally. Bows are works of art, and in the wrong hands the beauty is wasted."

Caelnin then looks at the woman. "Sorry, I don't have any magical abilities."


Fatine  d20+3=19
Thursday April 17th, 2008 8:11:27 AM

Fatine looks at the gnome for a moment. "Herbalism!" she exclaims.

"Now ye be tinkin' straighter, little one. Dat be good enough for now. Jus' like workin' fer Mistress, it be."

She strides off toward the Services kiosk, chattering away at no one in particular. As if on command, the pair of dogs pad quietly behind her, eyeing the crowd.

She negotiates the crowd with ease, moving lithely between the men and women. When she is finally able to reach the front of the kiosk, she surveys the administrators and says, "I be Fatine. Dat wee little man says I come here." Pointing at the small cauldron tied to the back of one of the dogs, then at the potions hanging from her belt, she continues, "I tink I will be useful."

DM Highlight to display spoiler: {She isn't specifically saying she can make potions, but one could easily think she is implying it. She can't brew potions until next level. So if you decide a bluff check is needed here, I rolled above, got 19. If it is not needed, please just ignore the roll.}

MIkal 
Thursday April 17th, 2008 9:26:25 AM

Mikal rushes down towards the Docks. He curses himself out loud.
"Damn! Why were there so many people to heal on the way! If I would have just.... no no no, don't go down that path boy, everyone diserves healing weither you have the time or not!"

Continuing to rush, dodging people as he makes his way to the building they're holding the signups in.

He finally makes it, with nothing short of a miracle, and goes inside to find the place packed with hopefuls.

Mikal makes his way to the back of the placement line, panting in his clerics vestments. After a moment he composes himself and stands tall. His holy symbol seems to stand out like a beacon hanging arround his neck.

OOC: He brought nothing but his cleric's robes, and his holy symbol... because the docks district can be quite thievish and he's lost a few items before.

Jet 
Thursday April 17th, 2008 2:15:45 PM

"That's what I'm talking about", he replies to the man with a broad smile. He eagerly begins to sign whatever form he is handed, then stops himself to read some of the print. "What about loot?" he asks before he continues to sign. "IF something attacks me and I kill it, I get to keep what it had, right, or is the company expecting a share of whatever is dumb enough to attack whatever group I am with?"

Jet continues to hold up whatever line he is in, taking his time to insure that his two year stint is to his best advantage.

Alexi 
Thursday April 17th, 2008 9:22:52 PM

Alexi smiles at the elf as he replies, "See here, Sir, once a Fist, always a Fist. They are my brothers and sisters, and I served my time well. But I decided to leave the Fist TO do more, BE more!"

Then he sighs, "In times of war, promotions come quick as one has the opportunity to prove oneself, but in times of relative peace, one becomes stagnant. Perhaps one day I'll return to the Fist, but I signed up for three years there and was good for my word and work. I sign up for two years here and I'm good for the same. Do you have my sword and lance or not?"

Anrete Nanoc 
Thursday April 17th, 2008 11:39:23 PM

"Discrimination I say!", Anrete complains as he fails to force his way through. Searching about for a "safe" place, the youth with dead eyes smiles before leading his pony to an isolated corner. Ignoring the multitudes of little boys and girls, Anrete draws forth a javelin from Copper's saddle. Finding a suitable spot, he plunges the weapon onto the ground and give Copper a command, Guard!

Just as he about to head back towards the queue, Anrete toss a couple of copper coins toward a nearby beggar kid, "Make sure no one get hurt, she bites."

DM Bob and Carla 
Friday April 18th, 2008 12:07:19 AM

At the back of the line...

Mikal tries to still his beating heart as he queues up with the other candidates. Due to overwhelming response to the advertisement there are many more applicants than openings and the line has become very wide and very long. Guards in the now familiar crimson of the Stonehelm Corp. create a gauntlet for the line of hopefuls. Suddenly there is a commotion in front of the cleric, and the line-up sways and heaves. A red-faced man goes down clutching at his chest. "Is there a cleric in the house!" yells a guard as he and his companion move towards the stricken individual.

Anrete arrives at the line just as chaos errupts.

Inside the pavilion...

"So you don't like being lectured to!" says the admissions officer to Alexi. The fighter made an impression, however. Not only is he admitted into the pavilion, he is escorted to the kiosk marked 'Security'. A human fighter a little past his prime, and a middle aged half-elf are busy interviewing a copper haired elf with improbably long arms. They seem to be admiring the elf's bow. "Magda," the admissions officer addresses the middle aged woman magiker. Pointing to Alexi he continues, "I think this fellow has potential." The woman stands, as the administrator bows and leaves. "Follow me," she says, "try-outs are over here." She leads the ex-Fist to the roped off area, and asks, "and your weapon of choice is?"

The man looks disparagingly at Caelnin, when he answers, "your thinkin' is kind of narrow," he admonishes. "Yea know yea be signin' on to protect a community of miners and farmers and other folks hopin' to start a settlement." The man eyes the sharp featured elf, "we got over 100 dwarven miners workin' up there, an' all number of races hired on to farm, an' help build the community." The younger man speaks. "Give him a chance," he says. "We've had a lot of big toughs apply, but not many like him. Not many with his talent, anyway." With a sigh, he hands the bow back to Caelnin. The older man's face remains grim, but his light eyes twinkle, "get on with ye' then. Follow that'un for a try out." He hooks his thumb over his shoulder indicating the fighter trailing after the woman magiker. "Get 'em to set up some targets for ye," he calls after the Sharpshooter.

Fatine finds herself in proximity to the coarse cleric with the colourful tunic, however her business lies elsewhere. The witch addresses the medium sized half-elf of indeterminate age at the end of the table. The herbalist has one hand on the lid of a wooden case with panes of glass along the side and top. He is busy poking at the soil inside, and only lifts his head from his work when Fatine addresses him. Intelligent blue eyes take in the exotic woman, and her equipage. "I believe you are right," he says in a soft measured voice. "Stonehelm Corp. will only allow me one assistant. I need someone who is flexible and multi-talented, and who can work with little or no supervision. The work will be hard, but very rewarding. Also, I need someone who can start right away. I'm Tarketh Clearwood, by the way."

(OOC: Excellent use of bluff, BTW!-DM Carla)

"The deal is you get a 500GP credit for gear from Stonehelm Corp. and a share in the venture," the cleric tells Jet. "You finish your 2 years, you keep the gear, and the share is yours. The venture does well, you cash out big. The venture does poorly..." the young cleric shrugs his shoulders. "You check out before your 2 years are up, that is if you don't get killed first" he whispers conspiratorially "you forfeit your share and the gear." The young man puts his hand on the unsigned sheet of paper in front of Jet and starts to draw it away "Don't know if there's much swag laying around up there, but what you find, you keep, 'cept what comes out of the mine."

Beren is overwhelmed by all that he sees and hears, and doesn't know which kiosk to visit first.

Caelnin 
Friday April 18th, 2008 12:51:51 AM

Once he gets his bow back, he says to the Human "I may be narrow minded, but once told to protect, protect I will. I never back down from good orders given to me, even if I don't like them." Caelnin then walks off towards the Magicker and the fighter that wasn't in front of him, but somehow ended up there.

To the woman, Caelnin says "I was told to ask you if you could put up some targets, so I can shoot them down, or something to that effect. I will be glad to help if need be..." he then acknowledges the Fighter and says "Maybe he might be able to help, if he wants to."

While waiting for some movement, Caelnin tries and talks to the fighter. Knowing that he might be important or gifted (or both) as he skipped the line, he thinks that trying to make friends may be a good idea. "Hello. I'm Caelnin Corrail. How long have you been waiting?"



Beren 
Friday April 18th, 2008 9:36:12 AM

Beren stops the first official looking person he can see, and asks,

"Excuse me, where should i go to sign up for security?"

He will continue to seek direction untill he finds the right Kiosk, where he will present himself.

Jet 
Friday April 18th, 2008 10:47:08 AM

With a stern look, he pulls the papers away from the priest that attempts to take them, "Don't go getting all impatient there."

he looks them over once more, satisfied he can keep as a share whatever is found outside of the normal work. he takes the pen and signs his name with a flourish.

"Now what?" He asks with some enthusiasm before emptying what ale is left in his skin.

Anrete Nanoc 
Friday April 18th, 2008 2:40:42 PM

Troubles never ends, it seems.
First my horse, they would deny.
Then a man, in pain to cry.
Troubles never ends, it seems.

A sigh, a time, for me, I guess.
Trouble troubles never end.


With shrug, Anrete glances around for some poor sod who has a look of a healer - there must be some around here!

And without a word, the gangly youth just grab and roughly drag his victim towards the man.

"Make way, I say! This good fellow is here to help."



Mikal  d20+7=27
Friday April 18th, 2008 4:37:53 PM

Mikal looks at the man and shouts

"I'm a cleric!"

Rushing over to the man in front of him he kneels down and motions for everyone to stay back.

"Let's see here." He checks the man's pulse and breathing.

"This isin't good." He looks for the nearest official looking person. "You! Bring me two pints of water quickly!"

He continues to check the man to find out what is wrong with him.

OOC: Shizzam 27 to Heal check.Nat 20 at that. Further details please DMs =D

Alexi 
Friday April 18th, 2008 10:22:14 PM

"Oh, I've had plenty of lecturing," Alexi casually replies back. "And I didn't make sergeant for not listening either."

Following his guide to the 'Security' kiosk he is relieved to see he's bypassing quite a lot of applicants. It was difficult to take everything in. So many strange, bizzar, and weird people mingling around was enough to make one dizzy.

However Alexi focused on his guide and soon came to the 'Security' kiosk where he was promptly passed to a lady. As the admissions officer turns to leave, Alexi thanks the man, then follows the lady as she leads him to a makeshift arena.

"And your weapon of choice is?" she asks.

"Longsword and charger," he promptly replies, adding "I'm a cavalryman, but one must fight afoot oftentimes too. Since there is no jousting arena here, you'll just have to take my word for my horsemanship."

About his person Alexi carried a longsword, flail, dagger, handaxe, and short composite bow. He adjusted his shield then drew his longsword. Looking into the roped off area he was about to ask, "What next?" when someone interrupted, asking about shooting targets.

"Caelnin, Caelnin, such a hard name to pronounce. Did I get it right? Alexi is my name. I think I'm suppose to fight something in this ring. Is that right, Magda?"


Fatine 
Sunday April 20th, 2008 12:33:48 PM

Fatine flashes Tarketh a wide, toothy grin. "I tink dat be me, Master. I be Fatine: mystic, spiritualist, and . . . herbalist. I do dee best work wit'out supervisin'. You say dee word, Fatine gets dee job done."

Looking at her dogs, she continues, "'Course, dese here puppies, and me no-good bird, be comin' along as well, dat be okay? If so, ye found yerself dee best assistant in dis here city.

Plus, I do good at keepin' ye safe and sound. Ain't none o' dese here fools" - her hand sweeps the tent - "gonna bother Darketh, hear?"

With another smile, she spits on the palm of her hand and extends her arm expectantly toward Tarketh.

DM Bob and Carla 
Sunday April 20th, 2008 9:31:54 PM

At the back of the line...

The cleric of Alemi rushes to the aid of the stricken man. Mikal demonstrates uncanny ability as he stabilises the victim, identifying that the blood supply to the man's heart has been interrupted resulting in oxygen shortage to the brain. Recognizing the urgency of the case, he signal's the guards as he administers first aid. Meanwhile, Anrete grabs the nearest likely candidate. "M-m-me? I don't know nothin' 'bout fixin' folk?" the fellow replies. Regardless, the rogue and the fellow he has drafted find themselves in proximity to the stricken man when the guards arrive, and are conscripted as stretcher bearers after the guards improvise with a blanket and two lances. With the guards leading the way at the front of the stretcher, Anrete and his recruit follow in the rear, each holding the end of a lance, while Mikal trots beside the victim, and monitors his condition.

The guards navigate the crowd, and are waved past the admissions officer into the pavilion. The party arrives in front of a white tent marked with the motifs of Alemi and Gargul where they are greeted by clerics who relieve them of their burden. "You done good," volunteers one of the guards, nodding to Mikal, Anrete, and the fellow drafted by Anrete, "now be off with yea."

The guards head back towards the entry area and the long line-up, while the three volunteers find themselves inside the pavilion with the different recruiting kiosks in front of them. Anrete's conscript nods his adieu and heads towards the kiosk designated for farmers.

At the Services kiosk...

Tarketh Clearwood clasps Fatine's hand. With a nod to her dogs he says, "as long as they don't go burying their bones in the physic garden, Herbalist's Assistant it is," he says. "A formality," he adds, as he forwards the contract for the witch's signature. Handing Fatine a voucher, he continues, "Now I'd suggest you go see the paymaster about your 500GP credit for gear from Stonehelm Corp. Put your order in now, and it will be delivered prior to our departure."

The grinning cleric collects the contract signed by Jet, and hands the man a voucher. "See the paymaster about your 500GP credit for gear from Stonehelm Corp. Put your order in now, and it will be available prior to our departure. Tell'em to have it delivered to the healer's wagons, then you be there yourself, next week Friday morning sharp!"

At the Security kiosk...

Beren makes it through the initial interview, and finds himself behind Caelnin, and Alexi, heading towards a long wide dock that stretches out over the water of the lake. When the fighter identifies himself as a cavalryman, the woman who is leading them asks, "you are adept with animals then? Would you be able to handle a wagon and team?"

At the end of the dock a half dozen conventional targets of concentric circles have been set up. "We'll start with a test of ranged weapons first. Please make 3 attempts each." Beren, Caelnin and Alexi each find themselves toeing the line about 60ft from a target at the end of the dock. (20=bullseye, 14-19(inclusive) first ring, 8-13(inclusive) second ring, 2-7(inclusive) third ring, 1=misses target. Weapons used in attempt can be retrieved with the exception of those that miss the target, and thus disappear into the waters of the lake.)

Alexi  d20+3=17 d20+3=19 d20+3=13
Sunday April 20th, 2008 11:49:20 PM

Alexi nearly chokes at the question about handling a wagon and team. Somehow he manages to blurt out, "Yes, I do have some skill in handling animals," and something to the effect that he could manage a wagon if needed.

He takes is place on the dock facing the tarkets and takes a deep breath. Eyeing the targets and plunks three arrows into them.

Short Comp bow - range 70ft.
Rolls 17, 19, 13.

"Handle a wagon my ****," he muters.

Caelnin  d20+7=26 d20+7=26 d20+7=12 d20+7=26 d100=14
Monday April 21st, 2008 12:49:38 AM

Watching Alexi take out his bow, Caelnin intently watches him shoot his arrows, all hitting somewhat near the bulls-eye, almost with his second shot.

Caelnin then says to Alexi "Good job, for someone that looks like a hand-to-hand combatist..."

While walking up to the mark for his shots, Caelnin stands and thinks He really shouldn't have a bow... I expect a good bulls-eye from a good bowman. Don't know why he has one though.

Once Caelnin gets there, he goes through all his thoughts. Nock the arrow here for almost perfect results. Pull string this far back for ideal power. My bow was made just for my personal use, so I should be perfect for me. Steady, steady... NOW! He shoots off the first arrow, and as he expected, it hit the middle. (AR:26) The next arrow hits the bullseye, and Caelnin re-thinks his next shot (AR:26) He lets go of the the shot and it hits the second ring (AR:12)...
What's wrong with me... I can do better

"Your turn is over now, please step down" Caelnin hears a female voice and he just focuses with his eyes closed and he shoots, angry at himself. (AR: 26 Concealment:14) Happy with that result, he steps down.

"You don't have to count the last shot if you wish"

Caelnin (OOC) 
Monday April 21st, 2008 1:38:35 AM

The last shot was at the target (with eyes closed)... Just to make myself clearer...

Anrete Nanoc 
Monday April 21st, 2008 5:12:59 AM

"Lucky day, huh?", Anrete comments dryly as he glance at the queue he has just left behind. Giving the cleric a visual look through, the battlescarred lad chuckles before heading over to where the warriors are gathered.

"Anrete Nanoc, cartographer scout with a mean horse at your service! I am pretty handy in a fight too."

Beren  d20+6=23 d20+6=16 d20+6=24
Monday April 21st, 2008 9:29:20 AM

Beren finds himself with two others showing his skill with a bow. Three shots is not much to prove your worth, but so be it.

He fires his three in quick succession, two of the arrows finding the center, with the third just outside into the 1st ring.

He says nothing more, but smiles behind his mask
as one of the others fires an extra shot with his eyes closed.

Jet  d20+3=5
Monday April 21st, 2008 10:44:05 AM

Jet is oblivious to Fatine calling other people "fools". He leaves the tent and heads to the closest tavern for a fine beer and relaxation.

He looks around for a comely lass that is willing to sit upon his lap and get comfortable with him that evening.

Listen: 5


Jet Second Post 
Monday April 21st, 2008 10:50:24 AM

On his way to the tavern, he stops and collects his advanced payment. Passing forward his voucher with a grin.

(ooc: This was a part of the 2000 gold, correct?)

(Answer: No! The 500 GP value voucher is a signing bonus for securing a spot on the venture. You do *not* get cash value, however. You must redeem the voucher for items to be supplied by Stonehelm Corp. Pick wisely! There's not much shopping in Bryn Baraz!)



Mikal 
Monday April 21st, 2008 5:42:40 PM

Mikal finds himself standing there blinking. Once again a job well done, he lets himself bask in the warmth of healing someone.

That feeling is why he remains a cleric. The guard, interrupting his warm reflection with "Now begone with ye."

Mikal stands there inside the pavilion, wondering to himself what to do now. He turns to walk to the back of the line like an honorable man, when a child starts tugging on his robe.

He smiles as he crouches to listen to the child's question. "Candy!" the child enthusiastically says as Mikal reaches into one of the pockets on his robe and hands the child a piece of candy.

He pats the child's head and gets up to walk away, when he's ambushed by more children! Oh no the horror, what ever will he do! He only has so much candy!

Fatine 
Monday April 21st, 2008 8:27:39 PM

Fatine smiles at Tarketh as she withdraws her hand, then bends and signs her name in a flowing script.

Grabbing the voucher, Fatine waves to Tarketh as she walks off. "I see you soon, Master Darketh. Dis be a good deal ye make!"

With that, she strides out of the pavilion, her dogs following close at her heel. When she reaches the open air again, she raises an arm and a black crow alights on her wrist. Bringing it close, she immediately launches into an unheard tirade, waggling her finger at the crow while it cawsangrily at her.

DM Highlight to display spoiler: {She heads for the paymaster, if she can locate him/her.}

Alexi 
Monday April 21st, 2008 9:41:46 PM

Alexi nods at Caelnin and smiles, happy at the result, and replies, "I was trained in foot combat first, then archery, then cavaly. In the Fist, you get training in many forms of combat to see where you fit best. I'm a good archer, but lucky much of the time. I found my specialty upon a horse. I won't ever brag about my archery, and I've been unhorsed often times as well. With humility you gain strength."

Alexi's words ring truer than expected as Caelnin plunks one bullseye after another, followed by a shot with his eyes closed.

"You must be a Sharpshooter," he complements Caelnin. "I've seen shooting like this. The Fist has many regiments of just Sharpshooters. Always good to have them around. I hope we both get selected."

His attention being on Caelnin, Alexi had not noticed a green and brown clad masked person also stepping up to the archery range. Now, with two arrows in the bullseye as well, Alexi wondered if he was also a Sharpshooter.

"Well done too," he compliments the greenone. "Do you two know each other? My name is Alexi."

As Alexi speaks to the greenone he notices the features of an elf. 'Explains the good shooting,' he mused.


DM Bob and Carla 
Monday April 21st, 2008 11:47:40 PM

The rush of saving a life leaves the healer dazed and a little confused. Mikal stands at the center of the recruiting fair under the enormous Stonehelm Corp. pavilion. Kiosks on either side draw hopefuls looking for employment and a new beginning in The Uncharted Lands. As the cleric of Alemi takes in the enormity of the undertaking, he is surrounded by half a dozen little people. He turns out his pockets and crouches down for the 'children', only to come face to face with a little man of ruddy complexion with curling dark hair, and bright dark eyes. "I didn't say 'candy', you ninny!" the little man says, "I said 'can-you-see' where farmers go! Haven't you ever seen a Halfling before?"

"Oi! I think its over there, Jarvis!" calls another, and the swarm of little farmers is gone.

Anrete uses the diversion to volunteer his services. The recruiters at the 'Security' kiosk check out his weapons approvingly, then lead him to the dock to demonstrate his skill. Anrete please make 3 attempts at 60ft from a target at the end of the dock. (20=bullseye, 14-19(inclusive) first ring, 8-13(inclusive) second ring, 2-7(inclusive) third ring, 1=misses target. Weapons used in attempt can be retrieved with the exception of those that miss the target, and thus disappear into the waters of the lake.)

Nearby Caelnin, Beren and Alexi size each other up. A few words are exchanged between them, and then Alexi is introduced to his sparing partner. 5ft. 8in. and a solid 190lbs., his frame is well muscled and lean. Fierce dark eyes glare out from beneath solid black eyebrows. A thick black moustache extends across the upper lip and droops into chops that curl under a square chin. Dark hair is clipped into a short Mohawk. The soldier is armed with a longsword in his right hand, a small spiked shield over his left. Pointing to a rack of weapons, Alexi is directed to choose one. "They are blunted, so I'll only leave a nasty red welt on your pretty white..." Alexi (Please post AC and use your normal attack and damage stats.)

Meanwhile Caelnin and Beren undergo further questioning by the recruiters. "You are obviously skilled with a bow, but what else can you do? What are your weapon proficiencies? Do you know magicks? Manage animals?" Contracts are thrust at them. "Sign here."

Having signed on the dotted line, Jet and Fatine go looking for the paymaster. The fighter/cleric locates a refreshment booth along the way, and after fortifying himself, prepares for his next undertaking. The paymaster's booth is a revelation for the newest recruits to the Stonehelm Corp. venture, and gives them an idea as to the size and scope of the mission. Behind the booth is an enormous chart where the names of successful recruits magically appear simultaneous with their signing of the contract. 120 spots under 'Mining' are already full. 'Farming' is closed as well, with 75 recruits. 'Trades' is nearly full, with a few spots in 'Crafts' and 'Culinary' still open. Only 6 spots of 30 remain in 'Security' and 4 under 'Services', 2 of those saved for clerics. "NEXT! Calls one of the paymaster's clerks beckoning for someone to step forward.


Anrete  d20+4=16 d20+4=14 d20+2=16
Tuesday April 22nd, 2008 12:39:19 AM

With a cocky smile, Anrete retrieves a flimsy looking stick from his quiver and begins stringing his shortbow - a simple device comprising of just a stick and a bowstring.

"Well I stole this from some goblins, I hope it works. Here goes!"

Holding his little bow in his gauntleted hand, Anrete draws a steel-tipped arrow from the quiver and launches two missiles in rapid succession - both hitting the 1st ring.

"Not bad! Not bad!"

And still giving his mocking grin, the jaundiced youth with blood red eyes suddenly draws his javelin and hurl it towards the target. The javelin hits with a loud thud, its steel tipped point embedded deeply onto the 1st ring.

"Haha! Gotcha!"

Turning back to the recruiter, Anrete shrugs, "So good fellow, do I pass or not?"

Caelnin 
Tuesday April 22nd, 2008 12:55:16 AM

Caelnin replies to Alexi "Thank you and Yes, I am a sharpshooter, but I'm more of a fine crafter of weapons. It just my experience with crafting bows have made be a good shot with the arrows, not the other way around..." He then sees the masked humanoid take a few shots, doing better than him all up. Don't get jealous Caelnin... Just think that you got the same bulls-eyes as him. Don't fret...

Caelnin notices the sharp points underneath the masked one's cloak and notices that he is an elf. Hearing Alexi's question, Caelnin answers "We have not met before, and looks like a fine archer." Caelnin then greets the masked elf "I'm Caelnin Corrail, nice shooting back there."

Noticing Alexi's next challenge, Caelnin says to Alexi "You look the type to have fun in these types of situations, with your training and such. I wish you luck with the big one over there."

When Caelnin becomes barraged with questions, Caelnin answers them on by one.

You are obviously skilled with a bow, but what else can you do?

"Well, I'm a good crafter and take my time so that I can make almost perfect weapons for my customers. I pride myself with making bows that should last an elven life-time. On average, most simple weapons takes up to a week, martial weapons take a bit more than a week, from a few days to a month for the ones that I haven't seen before and it takes it takes me about a month to make a composite longbow or short bow.

I'm also somewhat skilled at sneaking around, thus good as spying missions and reconnaissance. It also helps that I'm an elf, so that I can see things from a distance and search for things that I'm not looking for."

What are your weapon proficiencies?

"My father, Vonfellis, taught me to use many types of bows, and some swordplay with the longsword and rapier. However, I taught myself to use all the basic projectile weapons like the sling and crossbow. I always have a longsword on me just in case."

Do you know magicks? Manage animals?

"No on both counts... My field of specialty doesn't allow for that. I shoot a bow well, yes, but it's because I know the mechanics of a bow, where to nock it for perfect flight, how far to pull back to get the most out of my shot, stuff like that. I'm a crafter by trade, but a bow master whenever the time comes for it."

Once the recruiters thrust the papers at Caelnin, he knows that he did the right things. He reads over it, noting that doing well in the mission means good things happen. It says that the adventure is fraught with danger, but it will open his mind up to different materials for his Vonfellan bow. He quickly signs the document, and looks over towards the dock to see someone throw a javelin at one of the targets, hitting it. Caelnin chuckles with disbelievement and asks the recruiters. "Now, where do I go for the bonus? I might've forgotten to bring in some things from my town..."

(Edited by DM for format only.-DM)



Mikal 
Tuesday April 22nd, 2008 12:57:47 AM

Mikal stands there blinking. "Oh... that was... odd." he says to himself as he thinks he could really use a nice Dwarven stout about now. He looks around and notices the tent with the symbol of Alemi on it. He decides it's as good a place as any to inquire work and goes on in.

Looking around for someone who looked like a recruiting officer, he stood there inside the tent.

OOC: Awwww, that was just mean. Now Mikal thinks he needs his eyesight checked. Way to go me for failing that spot check >>

Fatine 
Tuesday April 22nd, 2008 9:02:32 AM

Ambling along while bickering with the crow, Fatine finally spies the line for the paymaster and steps in near the same cleric.

"If you be gettin' dee burps again, big man, please burp dat way," with a smile on her face, she points to the cleric's other side, and toward an unknowning farmer.

When she reaches the front of the line, she drops her voucher on the counter and looks at the clerk, "Dey tell me I get money for dis. Now, can ye point out dee store for me so I - quit yer fussin' bird, a'fore I cook ye for dinner!" She breaks off her conversation with the clerk as the raven makes its way to her shoulder and begins pecking at her ear. "Caw!" it says in reply.

Beren 
Tuesday April 22nd, 2008 9:34:50 AM

Beren nods his head in answer to the comments on his shooting. In a soft voice, he replies.

"I have spent time in the woods hunting. You both did well. My name is Beren."

He says nothing more until the recruiter starts to fire questions at them. When his turn comes, he says,

"I have been trained to proficiency in all marshal weapons. I am a good tracker, and good in the field as scout. I know animals, but don't use them much, except for my horse. I hope to learn magic soon, but do not use any yet."

He hopes that is sufficient to answer the interviewer's questions. It is the most he has said at one time in weeks. When offered the pen, he signs in small but neat script. He takes the voucher, and turns to Caelnin.

"Where do we spend these?"


Jet Stormway 
Tuesday April 22nd, 2008 11:26:53 AM

The large human, feeling pretty good about himself gets in line next to the witch. She didn't give him a second look when he flirted with her, so he all but ignores her now, until she speaks to him. He looks around to make sure she is indeed speaking to him and with a courtly bow adds, "my apologies M'lady, but bodily functions will occur. Burps are the last thing ye should be concerned with." He flashes her a large smile and stands back up to his full height waiting his turn.

When it's his turn, he hands the man his voucher and points to his name magically inscribed on the board behind him. "Is the company providing us with room and board on this mission? What about frosty adult beverages?"

He waits patiently to determine what he will need to purchase.

Alexi 
Tuesday April 22nd, 2008 11:48:49 PM

The sparring partner reminds Alexi of his drill sergeant. Well, except the hair and moustache. 'So, this is like boot camp again,' he thinks, 'I can do this.'

Alexi nodds at the man and tries several swords for weight, then picks one that feels the most comfortable.

AC: (base_ 10, Dex_ +1, armor_ +5, shield_ +1) = 17
Longsword: To hit: +5 (BAB +2, Str +2, WF +1)

"Yeah, well see." Alexi takes his stance as he learned in the Fist and prepares himself.

Briefly through his mind he wonders, 'Why just me here, how about them?'

DM Bob and Carla  d20+15=23 d8+7=10
Wednesday April 23rd, 2008 12:04:22 AM

"Over here," calls a young cleric, grinning at Mikal, "if you wish to minister to body and soul." The man holds out a hand of greeting to the cleric of Alemi. "How is your knowledge of dwarf anatomy?" The young recruiter gestures to the folks darting this way and that inside the pavilion vying for the last available spots, "then there's this lot."

"Look," he adds before Mikal can respond, "I saw what you did earlier, when that fellow collapsed. You're gifted." Pushing a contract across the table he adds, "the settlement needs you."

Alexi measures up his sparing partner, giving the man the opportunity to strike a bruising blow. (Hit AC 23, 10 pts. dmg.) "The Fists teach you anything about leadership, or only how to follow orders?" the man grunts as he readies to recieve Alexi's attack. (Please roll attack and damage)

Beren, and Caelnin make a two year commitment to provide security for the settlement of Bryn Baraz. Anrete is also offered a contract. The newest recruits of Stonehelm Corp. are handed their credit vouchers and directed to the paymaster. They arrive just as the extroverted cleric and exotic witch make their enquiries.

The paymaster looks where Jet points, and sees that the fighter/cleric has signed on as a healer. "Bryn Baraz is a tent camp. Mayhap they've started on a building or two, but the miners have only been up there a couple of months. You'll be 4 or 6 in a tent at first, with plans for buildings before the first snow: cookhouse, miners' barracks, soldiers' barracks, and temple with a clinic. Some farmers want to build houses for their families. They'll get supplies, but they'll mostly be on their own." The paymaster scratches a grizzled cheek, and continues, "cook will keep you fed on the way up, standard trail fare. Up at the settlement, a cookhouse for the miners, a cook for the soldiers, 'cept when folks are on patrol, dunno' if there's a cook at the mission, but folks who are on their own will get rations. If its not enough you can hunt or see what grows up there." Jet gets the distinct impression that spirits won't be a part of the Stonehelm rations.

"No store, little lady," the paymaster says to Fatine. With a heavy thud, he places a large book on the table. "Catacombs catalogue.* Place your order with me, and you'll have whatever you need delivered to Tarketh's wagon before you leave on Friday."

*(Everything from the PHB, and DMG, and all Woldian specific items as well.)

Anrete Nanoc 
Wednesday April 23rd, 2008 2:39:07 AM

Noticing the warrior cleric and the wild-looking witch, Anrete chuckles. "Hey good fellows, I see you managed to get yourselves an adventure! I'm Anrete Nanoc, Security."

Smiling again at the witch, the youth with old eyes remarks, "I like those ears!"

Turning back to his two elven fellow recruits, Anrete grins and remarks, "Guess we will be seeing each other pretty soon huh? Anrete Nanoc is the name, and an archer I am not!"

~

After getting over with his self-introduction, Anrete soon loses interests in his companions and tries valiantly to attract the attention of the paymaster.

"Anrete Nanoc, Security, reporting for my voucher, sir!"

"And oh by the way, is the feed and stabling for my war mount included in the contract?"

OOC: Mikal is a dwarf?

Caelnin 
Wednesday April 23rd, 2008 3:38:09 AM

"It looks like this is the place, Beren"

"Nice shooting back there, especially with your javelin" Caelnin says to Anrete. "Hmmm... If we are working together, I'll make a nice shortbow to your specifications if you wish." I will not force myself to work with someone that doesn't use the right equiptment

He also notes the witch and the cleric and says to them "So, you must be from the other kiosks. What do you guys do? I'm Caelnin from Security, but also a good weapon crafter at that."

---*Once everyone has finished talking to each other*---

After that, Caelnin then flicks through the Catalogue and says to the paymaster.

"I'm Caelnin Corrail, and was chosen for Security" He then places the voucher on the counter. "May I get a cart, 3 potions of Pass Without Trace and 1 of Reduce Person and 2 thunderstones. If it is no trouble, may the rest in some raw materials for bows, if that is possible?"

(OOC: Can I get raw materials for weapons? It is technically in the PHB, so i'll leave it up to the DM's. Total is 435 gp without raw material worth 65 gp.)

Mikal 
Wednesday April 23rd, 2008 4:31:16 AM

Mikal smiles brightly.

"Well you're in luck, I go where I am needed. Also, I've been wrist deep in dwarves before, so I know how to fix them."

He picks up the contract and reads it over quickly, sigining his name at the bottom.

"I would be more than happy to bring Alemi's light to unknown lands." He remarks as he hands the paper back.

OOC: No I'm human, the cleric was asking me if I knew about dwarf anatomy because it's a dwarven mining company and there's going to be a LOT of dwarves arround. Throw in a few choice cave-ins, missed picaxe swings, and drunken brawls and you need a cleric who knows his stuff *Flex*

Alexi OOC 
Wednesday April 23rd, 2008 6:47:46 AM

OOC: Surely you aren't implying that dwarves are THAT clumsy? :)

Fatine 
Wednesday April 23rd, 2008 8:23:37 AM

Fatine thumbs through the book as a few others arrive and introduce themselves. "I be Fatine," she says, "of dee Gateway Downs. You northlanders may not heard o' dee Downs before.

Replying to Caelnin, she says, "I be an . . . herbalist. Yes, dat is why I was hired." The pause, and a glance at the paymaster, are evident.

When Anrete points out the goblin ears dangling from her arm, she grins. "Dey liked 'em as well, but I took dem anyway. Init dat right, little ones?" She uses a finger to rustle the ears. "Hmm? . . . Oh, dey not in a good mood today, I tink." With another smile, she turns back to the paymaster.

"I tink I need a tent. I like sleepin' alone. And some extra chalk, and needles, and dolls, if we be away from dee city so long. And a horse - not to big, hear? And maybe some extra potions."

She asks for a scrap of paper, and if given one, scrawls out her order.

Catacombs order (w/cost):
tent (10)
2 sewing needles (1)
2 wooden/cloth dolls (1 - estimate)
5 pieces chalk (0.5)
5 candles (0.5)
Light horse (75)
Bit/bridle (2)
Riding saddle (10)
Potions
3x Shield of Faith +2 (150)
1x Protection from Evil (50)
1x Hide from Animals (50)
1x Hide from Undead (50)
1x Pass Without Trace (100)
1x Sanctuary (50)

Total: 500gp

Beren 
Wednesday April 23rd, 2008 9:45:12 AM

Beren will go in search of the vendors who can hopefully supply items that he would like to add to his gear. On finding an appropriate source, he will request the following items:

Vial of antitoxin, an continual Flame spell cast on a stone in a locket ( 110 for spell-40 for locket), a tanglefoot bag, ten tindertwigs, a potion of remove fear, hide from animals, cure light wounds, and endure elements.

(cost in order-- 50 GP, 150 GP, 50 GP, 10 GP, 50 GP, 50 GP, 50 GP, 50 GP= 460 GP)

In response to those who are speaking to him, he simply gives a nod, and says,

"Thank you. I look forward to working with you."

Jet Stormway 
Wednesday April 23rd, 2008 10:42:16 PM

"What?"

"What."

"What!"

Jet looks incredulous at the thought of no spirits on a two year journey.

"I will need a few moments to contemplate this dilemma."

He takes a few steps back from the counter, places his right finger knuckle under his chin, and appears to contemplate the situation.

Jet Second Post (Should have been first) 
Wednesday April 23rd, 2008 10:50:55 PM

When Caelnin introduces himself to Jet. He is greeted with a broad smile, hand shake and a strong slap on the back. "Pleased to meet you and well met my new friend. I am Jet. Jet Stormway. Pure cleric for all the gods of the Wold as well as a fighter for that which is right and good."

Jet takes a long swallow from his recently refilled skin and passes it to Calenin. "May the gods eyes always be upon us and those we are now sworn to protect and minister too."

DM Bob and Carla 
Thursday April 24th, 2008 12:10:33 AM

"Here's your voucher," the grinning recruiter says to Mikal , "go see the paymaster about some extra gear." The cleric of Alemi gets directions and makes his way to the booth.

Fatine, Caelnin, and Baren make their choices. "Good! Good! Especially the horse," he says as he reads the witch's list. "It'd be hard to make the 20 miles a day on foot." Checking the Sharpshooter's list he responds positively, "supplies for crafting. Right! And the cart's a good idea too." Collecting the masked elf's list, he nods, "can never have too many potions. Stonehelme Corp. will stock the clinic, but you never know if they'll have enough, or how long it will take til Tarketh gets the physic garden going."

While Jet worries he may have just signed on to a dry camp, Anrete initiates introductions.


Caelnin 
Thursday April 24th, 2008 6:23:41 AM

Listening to what the paymaster says to Fatine, Caelnin waits till he's finished and then says "30 miles a day? My mule won't be able to carry a cart and all the stuff that I need him to carry! Any horse will have trouble carrying a cart and moving at that speed!" My mule can't even go that fast, unless I push it... What am I to do?

"Is there someone I can talk to about this? I'm just wondering if there will be a slower team that will make to the new settlement. I doubt carts will be able to move that fast, sorry..."

Getting a little bit stressed out, he then takes a quick swig of Jet's skin and gives it back "Strong stuff..."

OOC: DM note...quite correct to be stressed...meant to say 20 miles per day...edited DM post to reflect change

Mikal 
Thursday April 24th, 2008 6:53:17 AM

Mikal makes his way to the paymaster's tent. Writing up a small list of items as he waits in line.

When he reaches the front of it he hands the paymaster a peice of parchment.

OOC: Just a few scrolls, incase both the clerics are put down, we pray for someone with a wisdom score of 12 or higher.

2x Scroll: Cure Moderate Wounds (150gp each)
2x Scroll: Cure Light Wounds (50gp each)

Can I stop spending money now?

Anrete Nanoc 
Thursday April 24th, 2008 9:26:57 AM

Grinning at Caelnin, Anrete replies,"I wouldn't mind a new bow, but just say beforehand, I aren't a rich fellow. In fact, that is why I'm here instead of whoring down at the tavern."

Turning back to the paymaster, the youth swiftly points out a few items from the heavy tome.

~

Mapcase x6 (6 gp)
Darkwood shield (257 gp)
Lance (10 gp)
Cold iron Morningstar (16 gp)
Silvered Armor spike fittings (70 gp)
Cold weather outfit (8 gp)
Entertainer's outfit (3 gp)
Masterwork Entertainer's tools (100 gp) <- I assume it to be the same as MS Musical Instruments, for my Peform(Comedy)
+ 30 gp worth of Cartography materials (which i assume to be ink and canvas?)



Beren  d20+9=24
Thursday April 24th, 2008 9:41:12 AM

His selections made and confirmed, the silent elf moves off to one side, watching the others, and listening to conversations. Information can be as valuable as equipment. He sits down with his bow across his knees, and waits quietly alert.

Listen 24

Fatine 
Thursday April 24th, 2008 10:09:02 AM

Once her order is made, Fatine smiles politely to the others to whom she has been speaking, and walks off. She snaps her fingers twice, and the dogs are back at her heel, following quietly, but with a watchful eye on their surroundings.

The raven flits about her head, alighting on her shoulder, then leaping back into the air again.

After a few moments, she disappears into the crowd.

DM Highlight to display spoiler: {Fatine is going to look for somewhere to spend the week waiting to leave. Preferably, she will find somewhere to stay that has some open space so she can train her dogs a bit more. Any inn with a small yard and/or stable works. If she finds something, she stays there for the week and attempts to train them the "defend" trick. I took "heel" and "guard" as the tricks they already knew. Wasn't sure how many you'd want me to take to start, so I didn't want to go past 2. Will be rolling for the new trick once I know if she can find somewhere to train them.}

Jet Stormway 
Thursday April 24th, 2008 3:49:43 PM

Jet continues to think about the situation before he asks a question.

"So, I can bring all the spirits I want, you just won't be providing them, correct?"

DM Bob and Carla 
Thursday April 24th, 2008 11:27:02 PM

Mikal, Caelnin and Anrete complete placement of their orders with the paymaster and hand over their vouchers. Beren sits silently by as the others banter back and forth. Fatine, her immediate future settled, heads back into the center of the city in search of accommodations and a place to work her dogs. She heads towards the central core and access to the different levels of the city. More than one anxious stare is directed towards her and her entourage of canine companions, but none dare interfere with her path. Next to the central ramp sits the Brass Toad Tavern; a small poorly written sign advertizes rooms for rent.

The paymaster finishes with the orders and looks over his glasses at Jet. It is a quizzical look. "I t'aint seen a dwarven encampment yet that doesn't make their own grog. Not as good as that century ale they sometimes bring in, but still plenty decent for the likes o' you and me. I don't reckon it'll be a dry town" he scratches his head, "but if you bring your own, no one will think the less of ya."

Any further discussion with the paymaster is lost on the man as he turns his attention to the next new settler in line, a stonemason by the look of him and the sound of his list of supplies.

The activity within the pavilion itself continues unabated as all manner of trades people, farmers, and the like sign on to the new settlement. Outside the ropes, the crowds begin to disperse, only a few disgruntled onlookers to pass judgement on those inside. Berencatches brief snippets of conversation. "Just as well... be Warrds luck if even half o' them make it that far" grumbles one onlooker. "?"Rest of em'll probably starve over the winter or be eaten by wolves" comes a grim reply.

[OOC: please post how you will pass the week between now and the departure date in your next post]


Mikal 
Friday April 25th, 2008 2:23:56 AM

Mikal makes his way back to the inn he was staying at, tossing his letter of acceptance into his backpack.

Mikal spends the next week healing the sick and checking up with the church to make sure they don't have any special missions for him.

Other than that, he spends his time sitting the common room telling stories of the places he's been and practicing his flute. He's not too good at it yet, but he hopes he will be some day.

Caelnin  d20+10=28
Friday April 25th, 2008 4:08:16 AM

Once his order is set, he turns to Anrete and says "Don't worry about paying me, if that is what you mean. It's not that expensive and I'll just make it for you, just if anyone asks you about the bow, just say that I made it. It will give me something to do during the week. I'll see you guys later, have to find a place to stay."

Once outside the tent, he finds the child looking after Vilria. She seems to be taking a break, but it looks like she has finished with Vilria. "Thank you child, here's your 2 silver that I promised you. You even got the knots out of her tail, I would not have the patience to do that." He hands the money over and starts to make his way to the barracks level. Vilria neighs with delight once back in her master's care.

He finds the Peacock Inn, stables his mule saying to her "Take a nice rest. Big adventure coming up, you better save up your strength." and once his adventuring gear is off and in his room, he heads off to find a place where he can buy some raw materials for a shortbow. After asking a few people in the inn, he finds a shop named "Fairshot's Bowery" and buys some raw materials for himself (10 GP for a shortbow).

During the week, he works on the shortbow (Craft Roll: 28), taking breaks by going to an armory and watching them make some armor. Caelnin figures that if he is able to make armor as well, he can set up a one-stop shop for fighting equipment.

He finishes the bow within the week and spends that last day at the armory, asking questions about armor and how it's made.

(OOC: Maths for crafting shortbow
SP price for a short bow: 300
Rolling for week: 28
DC:12 (Could make the rushing DC, but I'm in no rush :D)
Roll multiplied by DC : 336 (Exceeds SP price)

Money spent for the week:
Common Lodging: 3.5 gp
Good Meals (3 per day): 10.5 gp
Stabling for Vilria: 3.5 gp
Raw Material Cost: 10 gp
Total: 27.5)

Beren  d20+2=3 d20+4=18
Friday April 25th, 2008 9:31:15 AM

After listening for a while, and deciding that he will hear nothing else of major importance, Beren goes in search of an Inn. He would prefer a forest full of trees, but there is a major lack of that in this strange floating city.

He decides that his time will best spent doing something, so he finds as many small pieces of wood that he can, and each on he finds, he sharpens on both ends. Then with string, he begins to bind them together in a criss-cross pattern. Before long, he has a pile of homespun caltrops. They are nothing as good as those to be purchased elsewhere, but serviceable all the same.

The rest of his time is spent checking his gear--sharpening edges, oiling leather, and in general making sure everything is in good order.

Use rope (string)--18 (ignore first roll-wrong modifier :o))

Buzz (ooc) 
Friday April 25th, 2008 10:36:54 AM

ooc: I'm still waiting on two different email replies before I can condense my week.

Anrete Nanoc  d20+7=14 d20+7=22 d20+7=11 d20+7=20 d20+7=11 d20+7=9 d20+7=23 d20+7=24 d20+7=26 d20+7=27 d20+7=27 21d10(2+9+5+8+5+6+1+4+9+1+8+8+1+10+8+9+10+10+7+3+10)=134
Friday April 25th, 2008 12:21:32 PM

Nodding to himself, Anrete makes his way back to his copper-coated steppe pony. "Copper, you are one expensive beast! The innkeeper is demanding a crazy amount for your stabling!"

Shaking his head, the youth roams the city for a suitable performance site. "Now Copper, I've to earn your keep!"

Commanding his pony to guard his javelin, Anrete proceeds to attract some attentions. "Ladies and gentlemen, boys and girls! Introducing Conan Eterna, Adventurer Extraordinary."

"I have travelled far and wide, from enigmatic Dirt City to the mysterious Taur Isles! But today I bring you the secret art of the lost Halflings of Red Hills!"

The youth with his reddish eyes, yellowed complexion and his long ponytail is an exotic sight all by himself. "Conan" begins his performance by a round-off, followed with a back-hand spring and ending with a back-tuck.

Despite his initial fumble on his opening, the dextrous rogue manage to recapture the attention of his audiences by running along one of the crumbling walls of the street and did a wall spin. He then repeats several wall flips to the applauses of the crowd.

"Generous ladies and gentlemen, Conan Eterna would gladly exhibits more of the amazing art of the Lost Halflings of Red Hills. But ah, this workout really bring the thirst in a man.", Anrete grins dryly.

And thus, the nearly penniless youth earn his and his pony's keep for the week.

---------------------------------------------

Day 1: 14->DC20 24->DC22
Day 2: 22->DC20
Day 3: 11->DC20 26->DC22
Day 4: 20->DC20
Day 5: 11->DC20 27->DC22
Day 6: 9 ->DC20 27->DC22
Day 7: 23->DC20

Total take: 134 sp

Stabling: 5x7 = 35 sp
Inn, poor: 5x7 = 35 sp
Meal, common: 3x7 = 21 sp

Total expenses: 91 sp

Net Earnings: 4 gp 3 sp


Anrete Nanoc 
Friday April 25th, 2008 12:35:14 PM

OOC: A typo, my lodging shld be common instead of poor.

Fatine  d20+7=11 d20+3=21
Friday April 25th, 2008 2:08:00 PM

DM Highlight to display spoiler: {Fatine spends the week in and around her inn. She might wander the markets a bit, but mostly she works on training her dogs. It doesn't go very well, they seem to be uncomfortable in the city, and she makes no progress. (Handle Animal 11) In her spare time, she locates whatever books she can dealing with the Uncharted Lands and studies the area. (Gather Info 21)}

Alexi 
Friday April 25th, 2008 9:54:04 PM

Meanwhile, Alexi patiently waits for his sparring partner to make a move.

OOC: didn't forget about Alexi did you? All the good stuff will be all bought up if we don't hurry! :)

Here's my attack and AC numbers again:

AC: (base_ 10, Dex_ +1, armor_ +5, shield_ +1) = 17
Longsword: To hit: (BAB +2, Str +2, WF +1) = +5

(Didn't forget you, but have been waiting for you to roll your attack and dmg rolls for sparring! Your partner has already struck once (see Wednesday post))-DM)


DM Bob & Carla 
Monday April 28th, 2008 7:59:39 AM

The week goes by slowly as each of the adventurers anticipates the coming voyage. Fatine explores the markets for items of interest and finds many of the herbs and other oddities she has seen her 'sisters' use in a variety of concoctions. Her dogs follow her about but the training exercises go poorly. There are however, many weeks of travel ahead and much opportunity for further training.

Anrete ekes out a meagre existence by entertaining the commoners of Floating City and earns just enough for food, lodgings, stabling and the odd jug of ale.

Beren passes the week caring for his equipment and jury-rigging a sac full of wooden caltrops that should be sufficient to hold all but the most earnest opponent at bay.

Caelnin finds accomodations near an armoury where he whiles away the time watching the craftsmen bend and form metal into the various components of armor. His evenings are more than sufficient to complete a bow for his new comrade. The ash he purchased proved supple and strong and the bow will pull cleanly in battle.

Mikal makes his presence known at the local infirmiry where his services are put to good use. There is a steady stream of business from the lower levels of the city where the squalor and filth take their toll on the residents.

Alexi finishes his sparring and is judged competent by the testers. He is offered the same signing bonus as the others and is told to return in a weeks time for departure [OOC sorry Alexi...needed to move things along]

On the morning of the planned departure, the skies are grey and clouds hang low over the lake. A cool wind sends paper and other debris rustling down the alleys. As the adventurer's approach the docks the din of animals and stevedores can be heard from a distance. Crowds of onlookers have gathered to take in the excitement, partially blocking the streets leading to the wharf.

Caelnin  d20+7=19 d20+7=19
Monday April 28th, 2008 8:28:19 AM

Looking at the excited group of people, Caelnin tries to get through them all with Vilria trailing behind. "Excuse me... Sorry... Can I please pass through?... Why didn't I get up earlier? I shouldn't have gone to the tavern with the armor smiths last night... Come on Vilria, don't be frightened. Let's just try and find someone that I know."

Caelnin then looks around, and even over the din, he tries to hear any familiar voice.

(Spot - 19 ; Listen - 19)

Beren  d20+9=17 d20+9=15
Monday April 28th, 2008 9:29:33 AM

Beren arises early the day of departure. His gear had all been prepared the night before, so morning only found him lashing it all in place for the trip.

Once done, made his way to the appointed location, only to find himself one of the first there. He sits quietly near his horse Red until he sees the elven archer Caelnin arrive, then he stands to follow him in. The excellent archer is flambuoyant enough to detract attention away from Beren, which is just what he prefers.

Spot 17, Listen 15

Alexi 
Monday April 28th, 2008 2:31:20 PM

Alexi is pleased to have proven himself capable with his sword and promptly signs the contract. Taking his voucher to the paymaster he heard the end of a conversation between a cleric and some others standing around. It appeared to be related strong drink, the kind humans prefer, as opposed to those the dwarfs relish.
Alexi ponders what to do with the bonus money. He had already taken his savings and purchased all he thought he'd need for the trip. After a moment he said to the paymaster, "I saw an excelent sword at Saburro's that had a perfect ballance. I'll purchase it with my bonus, and a tent, I may not like the sleeping quarters the'll provide," (masterwork longsword 315gp, tent 10gp, 175gp left, he'll keep is old sword as a spare).
Alexi leaves, wondering what to do with the rest of the money. 'It sure would be nice to spend the money to make more money,' he ponders. 'Now what would be an item of great demand at a far out outpost?' He first thinks of the cleric and his desire for strong drink. 'A distillary would be a good investment, but that would require a lot of time and work that I'll not have. So what else?' He muses over what types of people will be there the most. Craftsmen, farmers, miners, and security came to mind. But what he concluded was that an investment in farm and mining equipment would be the best.
He spend the week looking at the various blacksmith shops and mercantile stores until he finds all he needs. All told, he collects 300gp (175gp of the bonus and 125gp of his own, in plows, hoes, pickaxes, and harnesses, and crates them up. He then looks for a farmer who's going on the trip. Alexi offers to pay the farmer to haul the goods.

OOC: I need DM adjudication on this. I don't think there are plows in the PHB but I'd like to think it would be very reasonable to request these items. So what I need to know is how much for a plow, a hoe, a miners pickaxe, and a harness (the old 2nd ed. PHB used to have harness, I think) so I can know how much of each to get. And also if Alexi can find a farmer to hire to take the stuff.

Alexi 
Monday April 28th, 2008 2:54:02 PM

OOC:

(Didn't forget you, but have been waiting for you to roll your attack and dmg rolls for sparring! Your partner has already struck once (see Wednesday post))-DM)

Sorry, somehow I missed that. And here I thought he was just bouncing around waiting for me to take the first strike. :}

Mikal  d20+3=4 d20+3=23
Monday April 28th, 2008 4:26:43 PM

Mikal is up early, tending to his horse and getting everything ready. After placing the essentials into his saddle bags, he leads his horse towards where the meeting point is.

He stands in his full glory today, white robes seeming to accent the polished banded mail. His eyes still hold the look of caring. However there's something else there, a determination to survive and adventure.

Mikal arrives at the docks and waits for further orders from the mining company. His head panning left and right to assess potential dangers.

OOC: Listen 4, Spot 23

Fatine  d20+5=10 d20+4=10
Monday April 28th, 2008 5:56:37 PM

Fatine makes her way into the dock area, looking far less upbeat than a week ago. As before, the pair of silent dogs pad softly behind her, but the black crow sits atop her shoulder, calmly nestling her hair, instead of squawking and flitting about.

In a rather somber or morose mood, Fatine wanders the dock aimlessly, looking for Tarketh.

Spot: 10
Listen: 10

Anrete Nanoc 
Monday April 28th, 2008 9:04:20 PM

Slightly more battered than previously, the wiry youth rides his big headed, wide-bodied war pony towards the gathering area.

Alexi  d20+1=6
Monday April 28th, 2008 10:26:36 PM

Alexi tried to sleep the last night at Floating City but had difficulty. He packed all his things early but the excitement was high and the noise in the street seemed overly loud.

Sleeping fitfully most of the night he finally gave up around the crack of the false dawn. Gathering all his stuff he went to the stables and after half an hour had Lobo saddled up and ready to go.

Breakfast was picked up from a street vendor, some pastry from one and fruit from another. Munching on the fruit he found his way to the docks. Once there he looked for the farmer with his crates (OOC: ommit this part if not approved).

Verifying that everything is in order there, he then looks for the commander of the security forces to see what his orders will be and wich unit he'll be asigend to.

Remembering the two archers he had met on sign-up day, he keeps an eye out for them as well.

Spot= 6.

'These crowds are maddening. How are we to find our place in this mess', he gripes to himself. 'Can't wait 'till were outa here and on the road!'



DM Bob & Carla  d20+6=22 d3=3
Tuesday April 29th, 2008 8:03:09 AM

The adventurers approach the docks and take in the din and clamour of what appears to be little more than chaos. Beren manages to arrive early and waits for Caelnin but by the time he has arrived, they have no choice but to push their way through the throng. Alexi arrives and catches sight of a familiar looking cart with red-rimmed wheels. The crate containing his farm implements is visible on the back of the cart. Fatine scans the docks for Tarketh the herbalist but he is nowhere to be seen. In the middle of this scene stands a figure dressed in the purest of white, his armor gleaming even in the palest of light. He is given a wide birth by most. Perhaps they think him strange, for few would dress so when entering such a dirty environment as the docks, or maybe they think him blessed, for despite the grubby stevedores brushing past, and the horses and carts cramming the dockside, he remains unsullied. And there, in the distance, heads above the rest, Anrete arrives astride his horse. He has the best view of all, and can see a large man with mutton chops near the back of the docks, standing on top of a crate bellowing orders. He is obviously in need of some support if some semblance of order is to be regained.

Street urchins dart in and out of the crowds, looking for a loose purse or an untended parcel. None will venture close to Fatine despite her improved appearance. The armoured cleric is also given wide berth, and few would be able to reach the barbarian astride his steed, but Mikal appears less wary, and his lack of attentiveness is easily spotted. [Please make a spot check vs DC 22 to notice your purse being lifted]


Caelnin  d20=16 d20+7=12
Tuesday April 29th, 2008 9:07:08 AM

Caelnin notices that Beren is following him, and says "Tough Crowd, eh?" and walks towards the suggested meeting place, seeing not much but the back of commoner's heads.

Vilria starts to grunt, as if she didn't like the predicament that she is in. "Vilria, just stay close and you'll be fine." Also, feeling a bit stressed out, Caelnin starts to push he way through the crowd, thinking If asking nicely doesn't work, let's try something different.

Caelnin then shouts in his loudest voice possible while moving through the crowd "Hey! If you ain't going on the mission, move out of the way! Too bad that you didn't make it, just let the people that did through. You'll have to answer to my mule if you don't; and she is getting angry. Move it!" (Intimidate Check - 16)

Once Caelnin's rant is over, he tries to calm himself, checking to see if there is a response from the crowd in front of him.

(Just in case: Spot - 12)


Beren  d20+9=15 d20+9=27


Tuesday April 29th, 2008 5:13:11 PM

Beren can hear little over the noise of the crowd, (listen 15) so he keeps his eyes open for anything at all (spot 27).



Caelnin is performing just as Beren hoped, and in his attempts to move forward, is opening up the way for Beren. He guides Red to walk just to the left of the archer's mule forcing an even larger hole in the crowd.



Hoping to soon be out of this filthy, cramped city, he nevertheless stays alert, and silent.

OOC--Powers that be. I tried to post this earlier, but it would not go through. I saved dice rolls and post to post later. Thanks :o)

Mikal  d20+3=16
Tuesday April 29th, 2008 6:37:09 PM

Mikal stands there, surveying the crowd. Not really paying any attention to anything at all.

His mind wanders to an old song his brother used to sing, and he starts humming the tune.

Obliviously hummming, even as the thief cuts his purse, runs off, and cackles to himself.

OOC: Spot 16, FAIL. IT's ok, I didn't want that damn gold anaways. >>

Alexi 
Tuesday April 29th, 2008 9:59:54 PM

Alexi is glad to see his farmer friend, Ned. He approaches the cart astride Lobo and greets the farmer.

"Good morning, Ned. I trust things are going as good as can be expected. I'll do my best to stick with your family. For now though, I need to check with the Security Officer and see if he needs my help. We certainly could use some crowd controll. Too bad this muster wasn't planned on shore."

With that, Alexi trots off on Lobo, towering above the crowd, looking for a Security Officer. From his vantage point he notices another riding a horse (Anrete). Alexi recognizes him as one of the ones that was at the shooting gallery at the same time he was there. The one with the puny bow. 'Now what was his name?' Alexi ponders, going over a number of possibilities as he moves his horse through the crowd towards him.

He hails the young man as soon as he gets close enough to be heard above the din.

"Sir!" Alexi shouts. "Have you received any word as to what we are supposed to do? They didn't warn us of this ruckus! Let's stick together, we can accomplish more!"

The young rider sees a heavily armed warrior approach him riding a heavy warhorse in chain bardin. He wears a breastplate with the emblem of the Mailed Fist on the front, with an emblem of a wolf underneath. His steel shield shines with the wolf emblem as well. He sports a lance, longsword, flail, handaxe, dagger, and composite short bow. His helmet has a small wolfhead crest. The pedestrians around him give him plenty of room.

Anrete Nanoc 
Wednesday April 30th, 2008 7:48:03 AM

Giving the white knight a disdaining look, Anrete turns towards the approaching warrior and nods briefly, his eyes cold. Inclining his head slightly to indicate the mutton chop guy, the battered looking mercenary gave a loud bellow before forcing his way through the crowd, ignoring any protests.

Intentionally knocking down a few of the unfortunate crowds, Anrete bares his gleaming axe and bellows loudly, "Silence! No questions!"

Copper rears up as the savage looking fighter bellows again, "I will have silence!"

Glaring at the white knight, Anrete grins wildly, his eyes filled with bloodlust. Copper neighs with excitment.

DM Bob & Carla 
Wednesday April 30th, 2008 7:58:10 AM

Caelnin with Beren in tow, push their way through the crowds. Their mounts part the sea of bodies before them. Alexi joins up with Anrete and between them they also make room to move towards the front. The assembled masses give wide berth to the member of the mailed fist. Mikal, Fatine, and Jet are swallowed up by the crowds.

A loud voice booms out from atop a stack of crates. You! Yes You on the horses! The heavy set man with the mutton chops points directly at Alexi and Anrete. Get some assistance from those other two and form these people and their belongings into two lines. If they can't prove they belong here, get them off the docks! The wagonmaster sweeps his arm across the crowd until it reaches Caelnin and Beren, You two give them a hand!.

Just then a commotion breaks out down by the barges. A horse rears, throwing it's rider into the water, and two stevedores rush to gather in the reins of the frightened beast. The barge heaves up and down in the waves at the foot of the pier.

Caelnin  d20=1
Wednesday April 30th, 2008 8:27:35 AM

"Yes, Sir!"

Noting the unfortunate rider's misfortune gives him a idea to try and scare the people into doing what he wants. Caelnin reasons, 'At least it should scare off some people, hopefully... Less people to ask questions to...

Caelnin then yells again "Anyone who is found to be not part of the mission may be subjected to what the rider over there experienced. (Bluff - 1...) If family members or lovers are sending you off, now's the time to say goodbye. We are almost ready to leave now, we don't need more people that we already have!"

Caelnin then keeps moves towards the group that consists of the mounted Alexi and Anrete.

Beren  d20+2=20
Wednesday April 30th, 2008 9:29:13 AM

Not really liking the attention brought by being chosen to help move out the crowd, Beren obeys the command of his erstwhile employer.

He pulls his staff from amongst his gear, and uses it to lenghtne his arm for attention, and as a threat for obedience if necessary.

In a voice unusually loud for the normally quiet elf, he repeats the orders.

"Everyone who does belong here, start forming a line for orderly loading, everyone else, clear the dock, or end up in the water!"

Intimidate 20

Jet (Back Post) 
Wednesday April 30th, 2008 11:15:51 AM

"Hmmm, I believe I will use my company funds on an Alchemist's lab please."

So he writes his name down and what he desires and heads for the nearest pub with rooms for a week long drinking and wenching fest.

During that time, he also purchases 50 gold in raw materials such as yeast, sugar and other ingrediants necessary for making his own beverages and has them sent to the ship he is to be on, with his name clearly on the crates.

Jet 
Wednesday April 30th, 2008 11:39:05 AM

Early in the morning, only slightly hung over, he dons his suit of banded armor with the armor spikes on them, then covers it with his self designed tabard.

He loads his pack mount with his new alchemists lab as well as a chain shirt for sleeping, and other materials he will not carry on his person or his war horse and heads for the docks.

His steed, Bantom, is ready for war in it's chain barding. It snorts in contempt those that do not move out of it's way as it trots down the street. Jet reigns him in on occassion so those that are slow to move do not get trampled under the steeds hooves.

Once near the ship, he watches the chaos that insues and smiles at the thought of the upcoming adventure.

Fatine  d20+5=6 d20+4=7 d20+3=11
Wednesday April 30th, 2008 6:20:17 PM

Fatine stands on the dock, aimlessly watching the crowd around her. She keeps an eye out for Tarketh [Spot 6, Listen 7], but doesn't try too hard.

Being a bit too short to see much over the crowd, she sighs and removes a long piece of white chalk from one of her pockets. Pushing people out of the way if need be, she draws a circle on the dock with the chalk, about 5 feet in diameter.

Replacing the chalk, she unbuckles her cauldron from one of the dogs' back, places it in the middle of the circle, and tosses a few ingredients into it from another of her pouches. Pouring a bit of water in from her waterskin, she sits down in front of it and hums quietly, glaring at anyone who comes too close.

DM Highlight to display spoiler: {She isn't doing anything. She just tossed some trail rations and a few odds and ends from her spell component pouch in there. She just wants people to think she's up to something weird so they give her enough free space to relax and wait for things to happen. If needed, bluff is 11.}

Alexi  d20+5=25 d20+5=22 d20+5=8
Wednesday April 30th, 2008 7:56:49 PM

Alexi understands Anrete's nod and sees the man on the crates bellowing something that can't be heard from there. He makes his way over, rather easily, and then catches what he's yelling.

Except now he's yelling at him! Ah, orders at last. Anrete is quicker to react but Alexi takes to creating some order with gusto!

He moves his horse parallel with Anrete's and with his lance stretched out just above the crowd's heads, he also bellows, "MAKE A LINE! MAKE A LINE OR THERE WILL BE A FINE! MAKE A LINE OR YOU'LL BE MINE!" and to emphasize his point he bonks (just bonks, not whaks) an unrully pedestrian on the head with his lance.

It occurs to him that he could make good use of his drill sergeant's whistle right about then.

He looks over his shoulder often to see if the line that starts to form also starts to deform and backs Lobo up to straighten it out again with some very terse words!

Intimidate d20+5=25, 22, 8 (ooops, kind chocked here, must have been some biscuit still in his throat, needed some beer). But I think the first roll is a Natural 20 eh?

Mikal 
Wednesday April 30th, 2008 8:36:18 PM

Mikal, noticing how more quickly people are getting through the croud on horse, mounts up on his and attempts to make way.

OOC: Sorry for the short post, I'm not in the best of health today.

DM Bob and Carla  Commoners' Will vs Intimidate d20+1=2 d20+1=10 d20+1=10
Thursday May 1st, 2008 7:31:30 AM

A sharp command, and those signed on to provide security demonstrate that they are equal to the task. Caelnin and Beren benefit from the added height provided by their mounts to shoo folks into line, though the taciturn elf's threat is taken more seriously than his copper haired companion's! Further ahead Alexi and Anrete have a similar affect on the excited mob.

Well wishers fall back as creaking wagons, the occasional mounted rider, and folks on foot weave their way towards the end of the dock and the ferries that will bear them from the Floating City across the lake to the Crying Woods and the start of their journey across land. Animals grow skittish as they approach the ramps leading to the rocking barges resting uneasily on the grey waves of the lake.

Having overslept, Jet still manages to arrive at the docks in time to confirm his supplies and spare gear are safely stored with the medical supplies on the wagons marked for the infirmary.

Tired of being buffeted and abused by the crowd, Mikal settles onto his mount as he ruefully contemplates that a man is more likely to be measured by his fortitude and courage than his purse, in the lands where they are headed.

Fatine creates a little haven for herself as she waits patiently for the wagon of the herbalist. It is hard to see far into the throng, but the witch knows Tarketh will have to pass by her on the way to the ferries. A small child stands at the edge of the chalk circle. As a harried mother swoops down to retrieve the child, the tot points to the steaming cauldron, and asks, "soup?"

Up ahead, at the foot of a ramp, there is some kind of commotion. A wagon packed high with lumbar partially blocks the view.

Spot vs DC 10 Highlight to display spoiler: { to see a young human woman of considerable beauty struggling to get away from a man who is holding her by the wrists and trying to drag her out of the line boarding a ferry.}

Listen vs DC 5 Highlight to display spoiler: { to hear the man say, "Lollena! Come with me. This is foolishness. It is all arranged......our parents.....my wife...." and the young woman respond, "No! Let me go!....don't love you!"}



Caelnin  d20+7=20 d20+7=14
Thursday May 1st, 2008 7:53:55 AM

After everyone has settled, The commotion catches his eye. (Spot - 20 Listen - 14)

"Looks like trouble" Caelnin thinks "Better have a closer look"

Caelnin walks over to the disgruntled couple and asks "What is happening here, Miss?"

Beren  d20+9=20 d20+9=29
Thursday May 1st, 2008 9:43:32 AM

Beren, alert for more trouble now that he has been drafted to keep order, hears the commotion from the couple behind him, and turns to see what is happening.

Following Caelnin once again, the elf comes close to hear the response to the archer's question. From what he heardm it seems as if someone is having second thoughts about an arranged marriage. Humans truly are a strange race.

Spot 20, listen 29 (perfect 20!)

Jet Stormway  d20+3=15 d20+3=15 d20+1=3
Thursday May 1st, 2008 10:48:27 AM

Jet settles into the saddle of his steed, content to watch the proceedings and be the last to board the vessel. He both spots and over hears the commotion that the couple are causing and trots on his mount over to the two. He notices that there are guards their, the two he saw in line just last week for security, but this is more the job of a priest anyway. "In the name of Flower young man, it is better to be blessed to find true love with a woman that wishes to share your company at night, then to have a woman you will force to worship Jacassis and might slit your throat as you sleep after you rape her."

Jet attempts some form of diplomacy, but his slight hang over has obviously clouded his attempts. Either way, he will not allow the man to take her against her will.

Listen: 15
Spot: 15
Dip;omacy: 3

Anrete Nanoc  d20+3=17 d20+3=23 d20=2
Thursday May 1st, 2008 11:12:53 AM

Frowning slightly, Anrete gave a snort before guiding Copper towards the couple. Glaring at the two of them, the badly scarred barbarian indicates untactfully that they should settle their dispute at a corner, and not block the way.

"There will be no disturance on my watch! And watch that hand, before I remove it!",

--------------------------
Spot: 17
Listen: 23
Intimidate: 2

Fatine  d20+5=21 d20+4=6 d20=6 d8=7
Thursday May 1st, 2008 3:04:23 PM

Fatine smiles at the little one, sighing that her ruse was seen through by one so young.

Standing, she dusts off her skirts, then perks up as she sees a man and woman fighting nearby. [spot 21, listen 6; ignore 3rd d20 roll] She watches as a few of the bigger men - some she met last week - try to diffuse the situation, then snaps her fingers and walks toward the scene. The dogs jump up and follow behind.

Approaching, Fatine pulls one of the dolls off her belt and holds it up. Muttering a few words, she twists the head of the cloth doll and points it at the man.

Cast Sleep. Will Save vs. DC 16 or fall into magical slumber.

(If the man resists:)
Fatine stops, looking a bit surprised. Composing herself, she gives a loud "harrummpphhh!" and walks quickly away.

(If the man fails the save:)
Fatine smiles as the man slumps to the ground. Gently taking the woman's hand, she looks around at the men standing by. "Dis be a woman's work. Why not you men get rid o' dat?" she nods to the man sleeping on the dock.

She leads the woman away and asks, "Now, what line do ye be going to?"

Alexi  d20+1=20 d20+1=20 d20+1=14
Thursday May 1st, 2008 7:08:52 PM

Spot d20+1 = 20, Listen d20+1 = 20. Dang! didn't expect that. Figured Alexi would be clear on the other side. Go figure.

Alexi is very pleased at the order their group of Security men have imposed on what appeared a hopeless situation. Things had calmed down so much so that the din had subsided enough for Alexi to catch a comotion.

Edging Lobo around a little to see past an overladen cart he catches the view of a woman and man struggling, the woman trying to go towards the ferry, the man trying to pull her away.

"What a lass," Alexi whistles quietly. Their exasperations at each other clearly ring across the crowds as others quieten down to observe the drama.

Alexi chuckles as he understands the dilema now. He himself would have been set up in an arranged marriage had he been promoted further in the Mailed Fist. His rank as sergeant, though, would not allow a marriage into the higher society his father had aspired him to marry into, so that was that.

'Well, I don't know the laws of Floating City,' he thought, 'so no point in getting involved unless there's a risk of bodily harm. Ah, never mind, looks like our Security is doing a good job over there anyway. Better make sure things stay ship-shape on this side.'

So Alexi goes back to monitoring the line. But since there is some good order there, he can spend time keeping an eye out for criminal elements that tend to hang out in crowds.

Spot d20+1 = 14.

OOC: how do you get the different fonts. Do you do your editing in Word, then cut-paste?

Mikal  d20+3=16 d20+3=4
Thursday May 1st, 2008 8:34:24 PM

Mikal notices the woman out of the corner of his eye. He attempts to hear what they're arguing about but starts to head over on his steed.

He gets there just in time to observe the situation and intervene if needed.

OOC: Basically just before the spell was cast.

DM Bob & Carla  d20+3=17
Thursday May 1st, 2008 11:35:50 PM

The adventurer's converge on the domestic squabble that has erupted on the docks. The young woman struggles to free her arm from the grasp of a well heeled young man. "Let me go!" she rebukes him. "I hardly know you and just because my father thinks you will make a fine husband doesn't mean I do."

The arrival of the party clearly unsettles the young man and he let's go of the woman's arm. He does not however back down. "Lollena is promised to me!" he cries. "Why don't you just mind your own business." He shudders momentarily, as if disturbed by something unseen [Will Save vs Sleep = 17]. "Now stop this foolishness and come with me." he grabs Lollena's arm, again and tries to drag her from the line.

Lollena looks wide-eyed at those who have responded to her plight, silently imploring them to intercede.

Caelnin 
Friday May 2nd, 2008 3:04:50 AM

Caelnin thinks out the situation at hand. "He obviously loves her... Let's see if this works..."

Caelnin tries to move them off to the side, so that the other people can get on and then tries to make the man listen to him for a moment. "You love her, do you not? And she doesn't believe that you love her..."

He thinks for a moment and says "Let's make a compromise. What if she were to go on this mission, and once the two years are up, she comes back and sees what you have been up to.

Now, Lollena, if he were to adore and love you without seeing or marrying another woman, will you not think that he is deserving of you? And, If you love her so, will you be able to abstain from meeting another woman?"

Fatine  d20+5=13 d20+4=23
Friday May 2nd, 2008 7:19:33 AM

Fatine scowls and walks away quickly, hoping the man didn't notice her. She stalks off, her foul mood returning once again.

Wandering the docks, she again searches for Tarketh's wagon.

Spot 13
Listen 23

Beren  d20+9=17 d20+9=21
Friday May 2nd, 2008 9:29:32 AM

After having found that it is just a domestic squabble, Beren turns his back on the situation, watching for any other trouble in the loading process.

Others are trying to handle things already. There is no need to draw unwanted attention. He does however still keep an ear to escalation of things, incase they get out of hand.

Spot 17, listen 21

Anrete Nanoc  d20=17
Friday May 2nd, 2008 10:20:52 AM

The battle-crazed warrior laughed as he dismounted from his copper-coated mare.

But his laughters soon turned into a beastial snarl as bloodlust roared into his fiery yet ancient eyes. With his razor-sharp tomahawk held loosenly in his hand, Anrete approached the young man and tried to curb his urge to kill.

"No. Kwahamot thirsts for blood! No!", Anrete growled before glaring menancingly at the couple. "Lady Lollena is an employee of the Company. Her contract is binding for two years. I will not permit any interferences." The unbalanced barbarian whispered in a harsh unnatural tone.

Raising his wicked orcish handaxe, Anrete took a step towards the young man, his eyes burning with a cold inhuman fury.

-----------------------------
Intimidate: 17



Anrete Nanoc 
Friday May 2nd, 2008 10:21:55 AM

OOC:
Forgot to add, Anrete was laughing at Caelnin's words.

Jet Stormway  d20+7=26
Friday May 2nd, 2008 10:30:54 AM

"That is correct!" Jet says forcefully to Anretes' words. "If you will not have compassion in the name of Flower, you will obey the law of Pantheon. Release her now, or else!"

He snarls with his last words and edges bantom up next to the man as if allowing the mighty and armored steed to kick the man in the head.

Intimidate: 26

Alexi  d20+1=10 d20=13
Friday May 2nd, 2008 9:47:52 PM

Alexi moves about the lines but his curiosity is strong as he sees various Security people trying to deal with the couple. However he's moved to far away to hear what's being said (listen = 10). When he sees Anrete, handaxe waving in the air, Alexi becomes alarmed.

'Our job isn't to be bulies, we can't just force the lad away by brute force', he quickly surmises. Nudging Lobo back over to the dispute, he catches the last of 'Release her now or else!'.

"HOLD! Everybody, just settle down!" Alexi comes barreling up. As eyes turn to him he continues. "There must be some precedence to this, a situation similar to this to base our judgment. Young man, your name!"

(the man gives his name, I suppose)

"(name), Do you love her or is this a marriage of convenience? If you love her, perhaps you should go with her! Why AREN'T you with her? Does she hate this marriage so much that she is willing to risk an extremely hazardous two year commitement that other strong-willed men cringe at, and ALONE! Will you NOT sign up with her? If not, what will it take to annul the betrothal? What payements have been made to formalize the betrothal. You'll not be a happy man with a woman who hates you. She'll just run off at first chance. I'm willing to to do what it takes to annul this betrothal in a manner both parties can live with. And the Word of the Fist is as good as Gold."

'Not that I have THAT much gold,' Alexi jokes to himself, but hopes the man will come to his senses.

"What is your social satuts (name)? If I made contact with the Mailed Fist, and they pulled some strings, would you be willing to marry UP?"

The Mailed Fist was never into being Matchmaker, but the bait may be too good for the young man to realize this. 'I can but try,' he muses, 'writing a letter to my commanding officer, and ask. And I'll be gone at least two years. If the man hasn't found another woman that will take him by then, he's just a sorry bloke that's better off single.'

Diplomacy d20+0 = 13 (not the best but maybe the Mailed Fist insignia will give a boost. :)

DM Bob & Carla 
Monday May 5th, 2008 8:10:31 AM

Folks - Having difficulty with the site. We will try to post by this evening - sorry for the inconvenience.

Beren  +9=9 ; +9=9 ; d20=1 ; +9=9 ;
Monday May 5th, 2008 9:28:35 AM

OOC--I need to post now to be able to do so today--sorry.

Beren continues to move the crowd along as instructed.

What fools the humans are. Do they not realize that liasons are only temporary? They will only be together at the most a matter of 30-40 years.

He gives his head a little shake, and continues to watch and listen.

OOPS! Dice roller not working.

Jet Stormway 
Monday May 5th, 2008 11:11:49 AM

Jet fumes as his attempt to intimidate the man was likely ruined by the mailed fist. His snarl does not change as his anger is redirected, yet Jet remains silent as he waits to see what the jackal harrassing the girl has to say.

As Alexi continues, he rolls his eyes at the thought of this girls chores being ruined by the typical boyfriend harrassing her at work.



DM Bob and Carla 
Monday May 5th, 2008 9:34:06 PM

Discouraged that the oafish suitor failed to succumb to her magic, Fatine stalks off, her obedient dogs at heel. Unable to see through the wagons, and various travelers on mounts and on foot, she is quite sure she can hear the herbalist's unmistakable elvish voice calling her name.

Beren returns to the job of herding the newly recruited settlers into some semblance of order. He spots a stout woman he had seen the day of the recruiting fair, and her six 'daughters'. The woman had claimed she would be establishing a boarding house to be maintained by her daughters and herself for the purpose of meeting the needs of the single male labourers in need of domestic comforts. The ranger spots what looks like the apparatus for distilling spirits peeking out from under the large tarp covering their wagon.

Though uncultured and brutish, Anrete is however honourable. He persists in his defence of the uncommonly beautiful maid, rightfully referring to her commitment to Stonehelm Corp. "He is right!" she responds, wrenching free of her would-be suitor's grasp. "I have pledged 2 years to the settlement. I am as good a seamstress as any." As his steed paws the ground, Jet adds his support. Caelnin and Alexi attempt a diffuse the situation, the first suggesting that the test of time will reveal true love, the second with an invitation to join the venture and a chance to show his metal and win the love of the maid.

Intimidated by Anrete and Jet, the spurned suitor sneers at Caelnin and Alexi. "I've got a good thing here in the city!" he retorts. "You're a fool to leave, Lollena. You'll not last a fortnight with this lot," he calls as backing way from the guards, he disappears into the crowd

The blonde haired Lollena looks her thanks to her rescuers. "I really must board one of the ferries!" she exclaims anxiously looking about.

(OOC: Due to late posting this week, the 5 posts will be M, T, W, Th, F p.m.-DM Carla)



MIkal  d20+3=5 ; d20+3=23 ;
Monday May 5th, 2008 10:17:35 PM

MIkal nods to himself, observing the goings on between the people and the couple. Not wanting to hang arround any longer than nessicary, he decides to go and find the clerics tent. Spending a good while searching for it.

While Mikal searches, he thinks about what his life would be like if he never joined the church. What if he became a real adventurer, one that dosn't follow anything.

The thought of what he might have been makes him smile.

OOC: Spot 5, Listen 23. He's trying to find the clerics wagon or tent or group or anything that he can join up with and board a ferry.

Caelnin  d20+7=26 ;
Tuesday May 6th, 2008 4:51:01 AM

"Let me help you fair lady. Let's see if I can spot a ferry that isn't full yet. (Spot - 26)" Caelnin says to Lollena.

Not forgetting the the laugh that he received from Anrete, Caelnin takes out the shortbow that he made and says to him "Ahhh... True love is one of the strongest emotions. I just wanted to see if he was willing to stay true to his interest in Lollena. Being such a youth, I knew that he wouldn't be willing to make such a commitment. Anyway, here's the bow that made you. Hope it shoots a little bit better..."

Fatine  d20+5=12 ;
Tuesday May 6th, 2008 7:51:29 AM

Fatine tosses her arm into the air, sending her crow flying. "Darketh!" she calls. "Herbalist!" The crow flits off, squawking loudly. None can be sure whether it cared about the request at all.

Then she closes her eyes and focuses on Tarketh's voice, attempting to discern his location in the mass of people.

Listen: 12

DM Highlight to display spoiler: {Fatine's raven has 14 Int. I have never played a PC with a familiar, so I don't know what that means, or if the thing can help her at all in situations like this.}

Anrete Nanoc  d100=29 ; d20=14 ; d12=9 ; d10=6 ;
Tuesday May 6th, 2008 9:09:10 AM

Trembling slightly from his leashed fury, Anrete turns away from the youth with a great sigh - the bloodlust fading away as swiftly as it had come. With another great laugh, the eccentric outlander strides away.

However, Anrete pauses for awhile when he notices the elven archer presenting his elvish bow. With a semi-puzzled expression, Anrete nods slightly as he ponders.

-----------------------------
OOC: This is what happens when u see new buttons and start clicking...

OOC: What's special with the bow? or is it just a normal shortbow?

Beren  d20+9=18 ; d20+9=19 ;
Tuesday May 6th, 2008 3:22:48 PM

Beren smiles to himself as he sees the distilling equipment in the wagon. This lady and her "daughters" will surely see to the "needs" of the single men.

The loading seems to be going well now, and Beren sees that the conflict with the girl and her erstwhile fiance has been resolved. He continues to aid in the loading until it is his turn to board.

Spot 18, listen 19

Jet Stormway  d20+3=16 ;

Tuesday May 6th, 2008 3:33:26 PM


He holds his position and continues to wait for others to board, keeping an eye out for the man whom would abduct women.
"I think he will be back, and likely with some help." Jet tells the security members.

Jet Stormway 
Tuesday May 6th, 2008 3:34:03 PM

Spot 16

Alexi 
Tuesday May 6th, 2008 10:24:06 PM

OOC: due to a heart renching clicking noise coming from my HD yesterday, I panicked and shut my PC down as best I could. My brain was too involved in trying to figure out how to make a backup that time past and I didn't get around to posting. Unfortunately I can't reach the Wold from work, it's blocked. But I'm on my wife's PC now.

BIC: Alexi stifles a snort as the young man shows his true colors and leaves. It was clear the man wanted Lollena for her beauty, not for love, and would probably treat her as property.

"Good ridance," Alexi exclaims. Then turning to Lollena he offers his help, "My Lady, perhaps your suitor will return, as the cleric here suggested. It would be wise that one of us escort you until we reach the other side. Looks like things are getting in pretty good shape here and I offer my assistance."

Alexi dismounts and introduces himself, taking her hand in the chivalrouse fashion. Slightly bowing and giving a light kiss on her hand he says, "Alexi Komonv at your service, my lady. Let's go find a ferry."

If the lady complies, Alexi will put the lady on Lobo and lead the horse to the ferries, looking for a ferry coordinator. Once on the ferry, Alexi bids her farewell and promises to check up on her during the trip.

Alexi returns to the crowd and continues to maintain order until it is his turn to leave, or something else happens.

DM Bob & Carla 
Tuesday May 6th, 2008 11:42:36 PM

The noise and din of the docks continues unabated as animals are pressed to move onto the barges and stevedores and bargemen scurry about ensuring that loads are secured. The language of the docks is colorful and uncultured.

Mikal searches the docks for signs of a cleric's wagon but the crowds are too thick. Only when he overhears a muttered prayer to Domi seeking guidance does he see a dwarf clad in chain with a thick leather mantle draped over his shoulder. The dwarf is seated on a wooden crate and is looking out over the lake.

Jet watches with a wry smile as Lollena's suitor beats a hasty retreat when challenged to join the excursion and prove his love. The bearded fighter can't help but wonder if that's the last they will see of the well dressed citizen of the Floating City. Alexi expresses the same concern to Lollena and offers to assist the young lady in securing passage on one of the barges. Caelnin helps round up the woman's belongings, and with the former Fist finds an empty space on a barge with several carts and wagons, one of which would appear to contain a great many farm implements.

Anrete examines the bow provided by his new elven comrade. The barbarian's ardour for battle subsides as he turns the finely crafted weapon in his hands.

Fatine wanders the dock area searching for Tarketh and calling his name, but the druid is nowhere to be found. Her raven flies above but only seems bemused by all the activity below [OOC at 2nd level you share an empathic link with your familiar but this really only allows you to understand it's emotional state]. The witch grows frustrated by her inability to search out her mentor, but unasked, a thin man standing by a wagon full of lumber and carpentry equipment pipes up, "if you're looking for the herbalist, he's down by that last barge on the left. Better hurry or you'll miss him. It looks near ready to sail."

Beren continues helping load barges, ensuring that carts and wagons safely negotiate the ramps and gangways leading to each ferry. A bargeman helps direct the loading, ensuring proper distribution of weight aboard the barge. "No! move those over to starboard and make room at the back for the large wagon! Wouldn'a want to tip her out in deep water would we?" He smiles encouragingly at Beren as he calls out instructions.

The work continues for several hours as barges are loaded and slip from port. In time only a pair of barges remain to take the last remaining wagons, carts and settlers across to the Crying Woods. "Right, you lot!" the wagonmaster calls out. "Better get yourself stowed away and ready to cast off, and mind yourself getting aboard, these swells aren't getting any smaller!"

Please make handle animal checks to get your steeds, across the ramps and onto the heaving decks of the barges. Anyone failing versus DC 12 must make a second reflex or balance check versus DC 12 to avoid being thrown off the narrow and now somewhat slippery ramp into the water below.

MIkal  d20+1=11 ; d20+1=11 ; d20+1=14 ;
Wednesday May 7th, 2008 12:53:31 AM

MIkal walks his horse towards the planks. The horse doesn't feel too good about crossing the planks and rears up when the ferry rocks. Mikal attempts to calm his horse, but fails as it rears up further and throws him into the water.

"Help!" Is the only word he can get out before he dips into the water. He goes under, taking a large mouthfull of lake water and nearly coughing. He struggles and swims towards the surface.

OOC: Oh wow, epic fail. So uh yeah, Handle animal 11, fail. Reflex 11, fail. Swim check 14. I'm at your mercy DMs. Course, I'm assuming I'm going to sink like a ROCK with all this equipment and armor on.


Caelnin  d20=20 ;
Wednesday May 7th, 2008 1:15:07 AM

OOC @ Anrete: It is a simple shortbow. A +1 bow will take me about 5 weeks to complete. MW is about 2 months... Gives me a new perspective and a new found appreciation to the weapon smiths of D&D :D

Helping Lollena onto the ship, If there is enough space Caelnin tries to jump onto the barge that she is on. He then slowly leads Vilria onto the barge, making sure that she doesn't fall into the soup. (Handle Animal - Nat 20...) Vilria eagerly complies with Caelnin's commands "That was easier than expected"

Excited about the adventure unfolding, Caelnin can't sit down. He then tries to calm Vilria. "You have never gotten used to being on water, have you. It's alright, Try looking at the horizon. It will make you feel better' Caelnin says to Vilria, and he pats her on the head.

Beren  d20+2=4 ; d20+4=21 ;
Wednesday May 7th, 2008 9:27:58 AM

Beren starts to move across the ramp with Red. His attention is drawn by the previous occupant of the ramp who has just fallen in, and Red rears at just the wrong moment. Luckily the agile elf is able to keep his balance and not join the unfortunate in the water.

He finishes the crossing carefully, but quickly, and then looks for a rope to throw to help the poor individual out. He dares not dive in with his gear on to save the man. Hopefully someone from the ship will see his plight and help. To make sure they at least know, the elf shouts.

"Man overboard!"

Handle animals abysmal 4! Balance check 21

Jet Stormway  d20+1=19 ; d20+5=9 ;
Wednesday May 7th, 2008 10:42:28 AM

jet hears the cry for help before he too gets on a barge. Taking his rope from the horn of his saddle, he throws it to the man overboard, lasso style, in an attempt to get him out using his horses strength.

"Next time, walk your horse across man!" he shouts down as his toss is somewhat successful, he believes.

Afterward, he dismounts and leads his warhorse Bantom and his pack horse Vaya across to their holding pins during the journey.

Bantom resists however, and to avoid falling into the water himself, Jet lets go of the reigns. "Loose horse!" he shouts as he attempts to regain control of his steed.

Rope Use to save Mikal: 19
Handle Animal: 9

Fatine  d20=5 ; d20+25=27 ; d20+7=16 ; d20+7=11 ; d20+7=21 ;
Wednesday May 7th, 2008 12:21:01 PM

[ignore first 2 rolls, they were play rolls that didn't go away]

Throwing a half-smile at the man, Fatine heads for the indicated barge, keeping an eye open for Tarketh.

[spot=9, listen=18; rolled handle animal first and forgot to change the modifier for my next two rolls, but it is spot+5, listen+4]

If she finds him, she offers to help wherever needed. If she doesn't she boards the barge when it is time to leave, hoping to find him later.

Pulling her small horse along, she leads it expertly up the gangway and onto the vessel. [HA=16]

Jet Second Post  d20+1=7 ; d20-8=11 ;
Wednesday May 7th, 2008 4:44:02 PM

OOC: Forgot my own reflex save.

Jet too finds himself in the water with much armor on.

Reflex: 7
Swim: 11 (19 yes)

Anrete  d20+1=14 ; d4=3 ; d20+4=16 ; d20+4=8 ;
Wednesday May 7th, 2008 9:05:04 PM

Nonchalant about the whole process, Anrete lead his sure-footed steppe pony into the barge. Noticing the two splashes before him, the gangly youth shrugs as he dug out his coil of fine silken rope and toss it randomly (odd - that's Mikal) towards the duo.

------------------------
Handle Animal: 14
Rope Use: 16
Strength check: 8

Alexi  d20+1=18 ; d20+5=8 ; d20+1=21 ; d20+5=8 ;
Wednesday May 7th, 2008 9:42:45 PM

Alexi reings up to the line at one of the last barges, tired and ready to get to land. His co-Security workers are in front (OOC: the benefits of only getting to log on 'till late). He dismounts and is busy giving Lobo some attention, an apple, when the disturbing splashing noise catches his attention and the cries for help. Armored men in water is not a casual matter and Alexi quickly retrieves his silk rope from his saddle bag and rushes to the edge of the docks.

Alexi throws the rope in as a second friend gets tossed! "Holy Mermen!" he exclaimes, but Anrete comes to the rescue also.

(Do we need a Rope Use check just to toss a rope? here it is anyway: d20+1 = 18. hmm.. too bad that wasn't my Handle Animal)

Once his friends are securely back on the docks, Alexi will take the hint and spend the few minutes it takes to remove his breastplate, the heaviest and most encumbersome part of his armor. Then, as attempts the crossing, leading Lobo.

Handle Animal d20+5 = 8.

Lobo must have gotten spooked from a cleric's loose horse. Alexi tries to catch himself (d20+1=21). The added mobility of not having a breastplate greatly aids Alexi in keeping his ballance on the narrow, slippery walkway. Alexi attempts to calm Lobo down and get him across again (d20+5=8).

"What th..." Alexi begins, exasperated. 'Lobo knows better than this!' goes through his mind as he once more tries to keep his ballance (d20+1=

Alexi (cont.)  d20+1=8 ; d20+3=18 ;
Wednesday May 7th, 2008 9:49:35 PM

OOC: sorry, got distracted and came back to hit submit before I was finished. Dratted cat!

IC: Refl (d20+1= 8)

This time Alexi finds himself in the water. Sputtering, he works at keeping his head up and looks for a rope.

OOC: he didn't remove all of his armor, just the breasplate, so his armor penalty for swimming won't be as bad. Swim d20+7 - 4? = d20+3 = 18?

"You'd better not be laughing, Lobo!" he sputters.

DM Bob & Carla  d6=1 ; Secret DM roll
Wednesday May 7th, 2008 10:58:43 PM

With barges ready to sail and only a few stragglers left to board, the adventurers finally make for the last barges. Fatine finally locates Tarketh who is strapping down the last of a few crates to metal rings on the decking. The witch manages to escort her horse and the rest of her menagerie aboard just as the bargeman pushes off from shore. Her companions aboard the vessel give her a wide berth. Over her shoulder she catches sight of a rearing horse as it resists being led aboard a barge some 60 feet away. A loud splash followed by heavy cursing indicates that at least one person has slipped from the gangway.

Likewise Caelnin observes the ruckus from aboard the barge he embarked on with Lollena. Vilria calms under his gentle handling.

Two barges moored side by side heave in the swell. They are the last to leave, but their departure is delayed much to the chagrin of the wagonmaster. First Mikal's horse slips on the gangway. Spooked, it rears and tries to back away. The reigns jerk in the cleric's hands and he finds himself pulled off balance and thrown into the water some 5 feet below. Immediately he begins to slip beneath the surface. One of his companions throws him a line, hoping he will be able to seize hold before his armour drags him below the swells [please make a reflex save vs DC 12 to grab the line or sink below the surface]. Beren nearly follows his comrade into the swells when his own steed refuses his commands. The elf manages to keep his footing and bring the horse back under control, but that is all that he can manage at this instant in time. A moment later, Jet is also bumped from the gangway as yet another steed knocks into him as it bolts for the relative safety of the now empty dockyards. Alexi alertly stops at the edge of the quay and tosses a line to the newest swimmer who has somehow managed to keep his head above water.

The wagonmaster is beside himself, he can't decide whether to laugh out loud at the ridiculousness of the scene before him, or berate the adventurer's for the sloppy handling of their animals. In the end he grabs a long pole with a hook on one end, and reaches out to Jet with it. The armored fighter is hauled unceremoniously from the drink.

Once the gangway is cleared, Alexi removes his breastplate and leads his own horse across the gangway. 'Lobo' spins against the former fist leaving no room on the planking for Alexi. A third splash erupts from the water and the wisely unarmoured fighter is able to swim to the edge of the quay and haul himself out of the frigid water. In the meantime, Lobo heads as far from the water as possible, joining the
other horse in the middle of the dockyard.

At this point, only Mikal is in peril, two horses have fled, two adventurers' are soaked and shivering from the cold water, and the wagonmaster's patience is wearing thin.


Fatine 
Thursday May 8th, 2008 8:21:40 AM

Fatine leans on the side of the barge as it leaves port, watching the goings-on back at the dock. Looking at a farmer next to her, she points back and the men in the water and barks a laugh. "Dat be our security! Ye be lucky, big man. Ye got on dee right boat, wit' ol' Fatine." She flashes him a smile, making a few of the pieces of metal adorning her face clink lightly, then walks away.

"Darketh!" she calls. "Let's do some herbalisin'! Fatine need someting to pass dee hours . . . ."

Caelnin  d20+7=14 ; d20+7=15 ;
Thursday May 8th, 2008 8:30:00 AM

Looking over the water fight that the group seems to be having, Caelnin sighs "Some of them can be a bit hopeless at times, can't they. Oh well, hopefully they will become better as time goes on."

Turning away from the quay, he politely asks Lollena to watch over Vilria for a moment, as he looks around the barge for any signs of his item requests. If there is enough room, he patrols the barge, just in case something bad or interesting happens.

(Spot - 14; Listen - 15)

Mikal  d20+1=19 ; d20-4=4 ;
Thursday May 8th, 2008 9:24:40 AM

Mikal reaches for the rope and grabs it! Managing to hang on for dear life as he attempts to climb out of the water.

OOC: I'm assuming a Climb check not a use rope is in order. 4 on climb.... If I sink to the bottom of the lake...

MIkal attempts to climb up, but seems to be hindered by his heavy armor. Hopefully the man on the other end of the rope has enough strength to pull him up!

OOC: Not more than a month into the game and already I'm throwing myself at lakes.... when will it end.

Beren  d20+2=9 ; d20+4=18 ; d20+2=20 ;
Thursday May 8th, 2008 9:40:27 AM

Beren is grateful not to be in the water with the others, but is still busy trying to get Red settled onto the boat, so is unable to help in getting the wet adenturers out of the water. Luckily the ship's captain is alert to the problem, and fishes at least one of them out.

He tries again to get Red on board (HA 9) , and has to make a quick move again to avoid ending up in the water (Reflex 18). Finally, he is able to bring his horse under control (HA20) and clear his portion of the gangway.

Jet Stormway  d20+5=6 ; d20-8=4 ; d20+1=17 ;
Thursday May 8th, 2008 11:10:19 AM

The large fighter priest get to shore and laughs out loud at his embarressment. Then a look of horror appears as he starts looking to see if weapons and items are still in place. Lastly, he grabs his skin and his smile returns as he takes a large gulp, then stands.

"Bantom, Vaya, Stay!" he shouts as he walks over toward them and decides he does not want to chase them around the docks.. "What the hades is wrong with you, eh? You know better then this and I trained you to obey me!"

He leads him back toward the barge again.

Bantom rears again and Jet again lets go of the reigns, this time he is fast enough to avoid the swim again. "Bantom, what in hades is your problem?"

He gently pushes away a man that offers to assist him, "Not with this my friend, now he's challenging me."

Handle animal: 6 (natural 1)
Reflex Save: 17 avoids falling back into water.
Swim: 4 (not necessary)

Anrete Nanoc  d20+6=7 ;
Thursday May 8th, 2008 8:55:46 PM

With a silent roar, Anrete tries to pull the overloaded cleric onboard, his muscles bulging with unnatural tension, and his rust iron eyes gleaming with a beastial fury.

---------------------------
ooc:
good luck mikal!
Anrete rages and gain +4 str
str check: 7

Mikal  d20-4=14 ;
Thursday May 8th, 2008 9:21:42 PM

OOC: Cmon dice gods, hear my plea.... Climb check 14. With assistance, I think that saves me. And if not, hopefully the DM will allow me a little indescresion to not spend another week trying to climb onto a freaking boat.

Mikal, with the help of Anrete, climbs up the rope and rolls over the side onto the deck.

"Thank you..... I would have sunk to the bottom of the lake without your help."

Mikal closes his eyes and tries to catch his breath, before sitting up and looking arround for his horse.

Alexi  d20+5=18 ;
Thursday May 8th, 2008 10:28:30 PM

Alexi sees Mikal's plight and quickly assists Anrete in pulling Mikal out of the water (whether he needs it or not, two's always better than one.)

Once Mikal's flopped on the docks, Alexi will return to Lobo quietly and offer another apple while gently leading the horse back to the barge. When Alexi first came to Floating City, it was a calm day with little commotion, thus Lobo had no problems. But apparently all the crowds and noises had unsettled Lobo a bit. Add the bobbing barge to the equation and he could see why the horse was having troubles. He wasn't sure whether his stomach would appreciate the bobbing either!

Once the commotin around the gangplank has settled Alexi tries again. Trying to keep Lobo's attention on the apple, he starts across.

Handle Animal d20+5=18! (by the way, on my wife's pc at least, the Die Rolls: window numbers are very small and hard to read. Can you make them bigger next upgrade?)

'Yahoooooo!' Alexi explodes quietly as his technique works. Lobo ambles across the gangplank munching on apple and only realizes he's across when it's too late.

Alexi chuckles, then calls across the water, "If you'd like me to help with your horse, let me know!"

Alexi stands ready with rope in hand for the next belly-flopper.

Alexi cont. 
Thursday May 8th, 2008 10:34:52 PM

While Alexi waits, he notices that Caelnin isn't with them. Word has it that he had borded the barge with Lollena.

"What a rascal! So I escort her and find a barge, and HE hops on! I'll have to keep an eye on that one!"

DM Bob & Carla 
Thursday May 8th, 2008 11:08:40 PM

Fatine and Caelnin can do little but watch the uproar near the wharf as their own barge is towed out to deeper water. The witch seeks out Tarketh and the druid reaches into his cloak and pulls out a handful of dried seeds. "Know what these are?" he deposits the seeds in her hand and awaits a response from his new pupil. [Knowledge Nature vs DC 10 Highlight to display spoiler: {to know that they are wild mustard seeds which when ground are used in poultices and salves}]. Caelnin tours the barge he has selected and finds all in order. Judging by the speed of the vessel and the distance to the far shore, he believes he will have to endure only one or two hours aboard the pitching ferry.

Mikal opens his mouth to call out and swallows a lung full of water. An instant before he sinks from sight he manages to reach out for a rope thrown his way. The cleric, in all his armour, is too heavy a load for the slightly built Anrete, who can but hold on to his end. Once the cleric has found his bearings, he manages to pull himself close to the gangway where he is unceremoniously hauled out by Alexi.

Jet manages to round up 'Bantom' but the beast continues to resist all efforts to board. Perhaps the fighter can learn from Alexi's ruse and lure the animal aboard with food. The former Fist catches sight of Caelnin aboard a barge distancing itself from shore and manages a wry smile.

With the last of the adventurer's plucked from the water, the wagonmaster yells out to Jet, "Stop mucking about and get that brute aboard or the both of ye will find yerself swimming to the other side!"

Assuming that the apprehensive horse is finally persuaded to cross the gangway, the two final barges begin their slow, ponderous voyage across the lake.

Fatine  d20+3=5 ; d20+3=16 ;
Friday May 9th, 2008 8:06:31 AM

Finding Tarketh, Fatine is a bit surprised when he thrusts a bunch of seeds in her hand. Handling them for moment, she looks closely at the seeds and frowns.

"Dese are . . . dey are . . . ." Then Fatine begins swaying back and forth a bit.

"Oh, Master Darketh! Fatine cannot even tink straight, wit' dis bouncing barge! I feel . . . someting is . . . I believe I must sit down . . . ."

Knowledge (nature) 5
Bluff 16 (to feign being seasick so as to cover up her lack of knowledge)

Caelnin 
Friday May 9th, 2008 8:32:02 AM

"Nothing interesting happening..." Caelnin states as he had finished circling the barge. He then thanks Lollena for minding Vilria and finds a place to sit, looking out to the distance so that he doesn't get sea sick.



Beren  d20+9=29 ; d3=2 ; d20+9=15 ;
Friday May 9th, 2008 9:21:29 AM

Beren secures Red with the other horses on the barge, then moves back to the gangway to assist if anyone else ends up in the water. The elf stays to one side wrapped in his cloak trying to avoid attention.

Spot natural 20- 29, listen 15 OOC-- Don't know what the D3 was :o) it just rolled it instaed of the second D20.

Jet Stormway 
Friday May 9th, 2008 1:43:36 PM

Jet is not pleased with the antics of his mount, but he is even less pleased with the words of the wagon master. "Tend to your own duties. We'll be aboard when we are aboard." Jet shouts back with impatience. He turns back to Bantom, "hear that? Your going to be a very expensive steak if you continue to act like this my friend."

Finally Jet settles onto the barge with a much calmer Bantom and Vaya. He anticipates a face to face with the wagon master, but is unconcerned about such matters. Nothing a good drink and a few rounds of fisticuffs won't settle when the opportunity presents itself.

Jet just realizes, that's his problem. He hasn't been in a good fist fight in months. He thinks back to his day in the streets when it was nearly an every day occurrence, he would get into one. Those were the days of recklessness and ferocity. Those were also the days of hunger and feeling alone. I guess you can't have one without the other, in any case he thinks to himself as he is reminded of his old mentors words.
Still, a smack in the mouth keeps one in the moment.

Alexi  d20+5=24 ;
Saturday May 10th, 2008 8:58:52 PM

Happy that all are aboard, with their mounts, and none at the bottom of the lake, Alexi settles in. He first finishes removing the rest of his armor so his clothes can dry properly. He then dries his armor off as well so it won't rust. Then he packs it away, figuring he won't need it aboard the barge.

'Once ashore I'm sure to have some time to put it on while things get moving,' he figures.

He then watches as the barge moves forward. He stills his tomach as it lurches (Fortitude d20+5 = 24). After a few moments his stomach settles down and he just enjoys the ride, keeping an eye on the horses and occasionally checking on them. "They can be bratty when in a group", he tells a nerby person. "Nipping here, stomping there."

Mikal 
Sunday May 11th, 2008 5:48:56 PM

OOC: *Sigh* I'd just like to let you guys know, that it's nearly impossible to get sea sick on a lake.... Getting sea sick comes from the waves that happen due to tidal forces, currents, and wind. A lake... has a small bit of water flowing through it, it's only wavy if you have really high winds, or there's powerboats arround.... Just thought I'd tell you guys you're being silly =P /OOC

Mikal secures his horse, and awaits the long journey across the lake. Taking note of the things and people around him. He takes out a cloth and attempts to dry off his armor to keep it from rusting. Taking great care to polish it again.



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