DM Kent Monday April 21st, 2008 10:46:41 PM
Once reassembled on the ground and with a new animal joining them of a sudden, the group heads off toward the town of Abderus the morning is warming quickly and it looks like it is going to be a glorius day.
The walk through the trees and assorted shrubs Please roll, Knowledge plants, Knowledge nature, Survival, or something similar DC 18 please is easy and goes by quite fast and almost before you realize it you see the outskirts of a medium sized town.
If you passed the Skill check Highlight to display spoiler: { you realize that something is wrong with the plants, tres and shrubs you are walking by. They all seem to have brownish yellow spots of varying sizes on the leaves. Even the grass is a bit brownish and perhaps a bit brittle even though you know it has rained recently}
Vorelle d20+15=20 d20+11=19 Tuesday April 22nd, 2008 12:34:26 AM
It is easy to see that Vorelle enjoys the short walk through the forest. She is visibly more relaxed, her shoulders no longer hunch, her gaze is directed around her rather than down at the ground.
As the group approaches the town, Vorelle notices something odd about the plants [Survival 20, Knowledge Nature 19]. Gently, she pulls a brown-spotted leaf into the light to show the others. "A-a-acid?" she hazards. "I-i-is there r-r-really a-acid here?"
Bart Tuesday April 22nd, 2008 1:29:04 AM
What do u see Vorelle, is there something wrong? You know we used acid to kill the Ga'al tree.
Lorth d20+1=18 Tuesday April 22nd, 2008 7:43:26 AM
Lorth is totally oblivious to some of his friends reactions to him summoning Tobiasz, to him it is natural. He lets Tobiasz set his own pace as long as he keeps up with the rest of the party. As they move through the forest Lorth notices that some of the plants look sickly, but he dismisses it, not knowing enough about greenery to be alarmed.
Val d20+7=23 d20+5=20 Tuesday April 22nd, 2008 2:26:23 PM
"Good catch Vorelle." She said and smiled at the girl.
"This is wrong." Val said as she crouched down, resting her weight on the balls of her feet. "These brownish yellow spots aren't natural." She adds and picks up a leaf. "I think the acid is creeping into the soil. If we don't stop this the entire forest will die."
Val Tuesday April 22nd, 2008 2:27:05 PM
OOC: Survival roll 23, knowledge- nature 20
Malgant Tuesday April 22nd, 2008 4:52:33 PM
Watching the forest more for threats than for the condition of the trees, Malgant does not notice the spots until the others start to comment on the plants. Hearing Val's comment he wonders aloud," Do you think that'll make the forest more friendly while we cross it or am I hoping for too much?" The time he spent with Bralin takes over as they near the town. Malgant looks around him, noting landmarks in the town and in the path between here and there. Then he speaks to the others." If the followers of Ga'al really do seek to do you harm then traveling with me will surely draw their attention to you. A priest of Domi may pass through their town, but a ten foot tall Minotaur priest of Domi will draw a few stares as he does so. If something happens fall back to this spot as a meeting place. I pray that nothing does happen, but Domi teaches that fear is created by the fearful rather than imposed on one from the outside. I do not fear anything they may attempt to do to me, or to any of the rest of you because I know that Domi will grant me the strength to walk out of town under my own power, and to defend any of you so that you may do the same. That said, don't provoke anything. If they are foolish enough to start a fight we will surely finish it."
Aztyr (58/58 hp, 21 AC and Jynx (29 hp, 18 AC) d20+5=6 Tuesday April 22nd, 2008 5:44:09 PM
Aztyr is almost happy to have solid ground under her paws again. She'd spent almost 2 months on a ship, during which she'd had the vision calling her to that Inn. And now she'd traveled in what had to be a magical contraption of some sort. Just following along, and some what daydreaming, she never even noticed the spotted plants until the others made a big deal about them. She looked at them and shruged, she had never seen that type of damage on anything at home, so she just left it to those who seemed to know more about it. But when Malgant started talking about the town ahead, and that they might want to attack him because he believed in Domi, she really started paying attention. "No worries Malgant, if they decide that we are to be attacked, they will find that we are not as weak as they might think. I may not start something, but I will see it finished."
Appolo Tuesday April 22nd, 2008 11:20:34 PM
Appolo walks along relaxed.He does notice the color after Vorelle and Val point things out to him"Yes I would gues so perhaps that is why they call this place Acid."He walks along once things turn to talk of G'aal."Don't worry about them.They're easy enough to deal with.I've been killing preists of G'aal for as long as I can remember."
Bart Wednesday April 23rd, 2008 12:07:59 PM
Malgant dont worry my friend our comrade Nezamil is a priest of Domi as well he was a dwarf, but he surely didnt looked like one he was verry tall for a dwarf. I think he was around yr size. SWo we did draw a lot of ateention. We destroyed their main temple and most of their priest in the captital. The "tree"that provided their hartseeds was destroyed too. I hope other forces, like the Jack of Pirates and the King, in Aisuldur can do their thing so their control in these lands will be gone, no more hartseedings and only true believers and not controlled followers.
Vauhwyt Wednesday April 23rd, 2008 1:07:47 PM
Vauhwyt keeps alert and quiet. She is new to this place, and wants to learn more. She looks at the leaves with interest.
DM Kent Wednesday April 23rd, 2008 5:43:35 PM
There is little problem entering the town, the gate guard barely even looks at them as they approach and pas through the wide open gates.
The town however is quite subdued and not as bustling as you might expect at this time of day. The market is open but many of the stalls are empty and their is absolutely nothing or noone near the well which is usually the premier market spot. People look tired and drawn, some even have slight pink spots on the exposed parts of their body.
Just inside the gate is an inn with a stables and a corral. The sign above the door states that the inn is called the Watering Hole, but someone has marked through the word Watering.
Malgant Wednesday April 23rd, 2008 7:28:07 PM
Looking around as they enter the town Malgant can feel despair hanging from the towns people. The problems that Vorelle and Val noted in the surrounding plants has obviously affected the towns crops. Stalls that should hold farmers and grocers are not present and what IS for sale is of poor quality. The spots on the people solidify the happenings in the Taur's mind. " We are needed here. It would seem that he troubles you saw in the plants are not limited to wild plants. It seems that the cultivated crops are failing too. And the splotches on the townsfolk look suspiciously like burns. I think we may want an extra cloak or two. I think that getting caught in a rain shower here may hurt more than a very long day being spattered by embers from a forge." The Minotaur heads for the tavern, hoping to possibly hear some of the goings on in the town, either to confirm or deny his suspicions.
OOC If we pass or can see a clothing merchant try and get some kind of cloak in my size, something protective like Leather or hide might be good.
Bart Thursday April 24th, 2008 6:07:37 AM
Hmmm this is not good, not gooad at all, something very strange is going on here. Bart approaches a stall "Hi I'm new in town, I see very few people at the market, i was wondering why, I see a lot of people ar depressed. The trees in the surrounding of this town didnt looked good either. It looks like something evil has hit this town. Can you tell me more?
Val Thursday April 24th, 2008 7:01:07 AM
As they really see how bad things truly are, the weight of the problem begins to press down on her shoulders. There was nobody else that could help these people. This was too remote a place. If they weren't called, Val would have never come here.
"We have to help these people. Plus I'm worried about Blackbird Forest. If the acid spreads, the forest may go mad."
Lorth Thursday April 24th, 2008 8:40:07 AM
Lorth dismounts when they enter the village, leading Tobiasz by the reins. He tries to get a good look at one of the townsfolks, skin condition, to decide if it looks like a disease or just acid burns. He makes his way over to "The Hole" with Malgant. Outside the tavern he leaves Tobiasz near the hitching post but doesn't tie him up.
Vauhwyt Thursday April 24th, 2008 12:21:35 PM
"I'm a city girl," says Vauhwyt. "This leaf stuff is weird to me. Vorelle, what do you think? Maybe we need a druid."
In the town, the liontaur sees that folk are scarce, some are marked, and the water is bad. "Maybe there is sickness herre," she says. "You healers, why not try to heal someone?"
She goes with Mal to the tavern.
Aztyr (58/58 hp, 21 AC and Jynx (29 hp, 18 AC) Thursday April 24th, 2008 1:26:26 PM
"I may not be a city girl like you Vauhwyt, but coming from the plains isn't much help either. Getting a closer look at those spots may not be possible for strangers like us though. I expect from what you said before, that some of our group will be blaimed for this, if what was said earlier is the truth. So, be carefull whom you let see you, at least those who've been here before. The three of us, Mal, Vauhwyt and myself should garner most of the attention, seeing as we are Taurs and sort of stand out." Aztyr hopes her fears are nothing but worrying, but is deathly afraid her new friends, or at least some of them are going to be blaimed for this...
Vorelle d20+12=28 Thursday April 24th, 2008 4:13:15 PM
"A d-d-druid c-c-could help," Vorelle answers Vauhwyt. "B-but we d-d-don't h-have one."
She, too, looks at the people on the streets. She tries to ascertain what might be wrong, without staring too much.
Malgant Thursday April 24th, 2008 4:42:23 PM
"If I thought that a few simple healing spells could make the difference here Vauhwyt I would expend all that Domi has granted me today to heal them. But I don't think that is why we are passing through here. I think that this is to drive home the point of how important what the Prophecy has tasked us to do is. Like Val said, it appears that no one is going to help out here if not us. Also like she said if the forest starts to suffer this damage, these burns, it will probably stay awake. It may start to dream in the daytime, like a sleep deprived person might do. From the stories you all have related about what happens when the forest dreams I don't think I want to be around when it daydreams. Blackbird Forest is a living, sentient and thinking being, just like you or I. Think how terrible having acid on your skin all the time would be. Val is right. It would drive the forest mad in a very short amount of time. I am afraid that we do not have any time to waste in dealing with this threat."
Appolo Thursday April 24th, 2008 9:08:07 PM
Appolo walks silently looking the town over and listening to his friends."Yep.We need to find the source of this problem and eliminate.Once that is done.Then things will begin to improve.Let's get some rooms and asks a few questions."
DM Kent Thursday April 24th, 2008 11:32:19 PM
The spots do indeed seem to be very mild irritation burns, nothing serious individually but taken as a whole, who's to say.
As Bart approaches one of the stalls that seems to sell blankets and cloaks, there is a moment of energy from the seller until Bart starts asking his questions and then the merchant's shoulders slump and he looks near defeated but mumbles and answer or to to his questions.
"Didn't appear to be much a problem several years ago. Jess some simple spots on the plants, a few dead fish, sheep giving still birth, that sort of thing happens you know, but it been gotten worse til just about nuthing grows no more and even the rain burns."
Malgant and Lorth head over to the "Hole" and seem to hesitate before going in waiting to see if the rest of the party is going to join them or not. Moments later Vauhwyt and Vorelle join them.
Overall there seems to be little life or energy in the town and in the 20 minutes you have been here not one single person has gone to the town well.
Val Friday April 25th, 2008 7:36:14 AM
"You taurs worry too much. Everybody things I'm a dark elf. They are more afraid of me than they are of you."
Val walks over to the well and leans over to see if there is even any water there. SHe finds it amazing that these people have lasted so long. But she doesn't see any hope in them. The struggle to survive is almost lost. In another few months this village would probably be abandonded or completely wiped out.
Lorth Friday April 25th, 2008 9:08:02 AM
Lorth goes into the "Hole".
Bart Friday April 25th, 2008 1:27:53 PM
Thank you Sir. By the way what is the cost of one of those blankets. I want a water thight one. Any idea who or what is behind all this?
After the conversation and the deal is done Bart goes to the Wxxxr Hole the meet his friends
Aztyr (58/58 hp, 21 AC and Jynx (29 hp, 18 AC) Friday April 25th, 2008 2:00:38 PM
Aztyr looks around for a few minutes before she also decides to follow the others into The Hole. She reaches down and feels the satchel on her side, and makes sure Jynx is still sleeping, his favorite past time, and has been ever since she befriended him a few years before. She just shakes her head and mumbles a bit. <b>"He is too lazy...."
Vorelle Friday April 25th, 2008 3:52:04 PM Just like Dirt City. Vorelle's expression is sorrowful as she looks around, seeing the commong folk suffering for reasons they can't change, or even fully understand.
She squares her shoulders and heads resolutely to the public house. The people need help, and Vorelle is determined not to let them down.
Vauhwyt Friday April 25th, 2008 3:56:10 PM
The liontaur enters the tavern, thinking that maybe some answers are within.
Malgant Friday April 25th, 2008 7:36:28 PM
Malgant watches the others, and thinks for a few moments. The group will not be able to carry enough water with them to drink, even if they were able to get clean water here. He will need somwe kind of tub so that he can ask Domi to provide water for them on the road. There were other things he wanted to do before retiring for the day. It was still early enough to do them, once he had a room. Malgant had also heard Val's reassurance that they were safe and that the 'taurs' wee needlessly worrying about safety. As long as he could worry about things like their safety and never have his fears realized Malgant would be happy. He watched Val go to the well for a look, and listened to Bart as he purchased goods from the merchant he was talking to. Malgant waited in the doorway where he could get to any of his friends should something happen. He didn't think the townspeople meant them any harm, but he wouldn't take any chances.
Appolo Monday April 28th, 2008 11:02:54 AM
Appolo "Come let's get inside.Geta couple of rooms snd figure out what we're going to do."He says as heads into the "Hole"
DM Kent Monday April 28th, 2008 7:23:19 PM
Weell sir yes This one here is as heavy and as waterproof as you like, not that it will help you keep the water around here off of you for very long. But If you want it it is 1 gold, 1 silver, he states the price almost apologetically.
Val looks in the well as Bart finishes up his purchase and definitely sees what looks like plenty of water at the bottom of the well.
Most of the others make their way past Malgant and into the Watering Hole.
Inside the lighting is quite dim and there are very few people inside and those that are are queit and off on there own. There is no conversation going on and even the musiciam who is playing seems to be trying to keep things quiet.
There are about 15 table in the place and a large horseshoe shaped bar at the rear where two other doors are located in the rear wall.
On the left side are where there obviously were throwing lanes and a few sand pits, but they have been roped off and don't appear to have been used for a while. To the right is another door which apparently leads to the inns rooms for lease.
Behind the bar, there is a very gray looking man who looks up as you enter, but says nothing.
Malgant Monday April 28th, 2008 11:23:01 PM
Malgant's heart is broken by the merchant Bart is purchasing from. The man knows the price is high, but has little means to support himself with this blight going on. Malgant looks around the rest of the square, noting the few merchants and their despondent looks. In his training he had learned to do what you can. A good day at the market may mean the difference for some of these merchants, and that is a place where Malgant can help. Sticking his head inside the bar, he calls out to the others, " I am going to pick up some provisions, fruit and a few other items. I'll be along shortly." With that Malgant begins to roam the depleted marketplace. He tries to get a cloak from the merchant Bart had bought from, along the same lines as Bart's. He then goes from stall to stall buying up some fruit, some vegetables, meat if it is available, and a large metal(preferably) tub, that will hold a good quantity of water. He pays what is asked, only haggling if the price is outrageous under even these circumstances. He does not look for rotten food, but does not shy away from the acid tainted food. He tries to get something from each merchant.
Malgant knows that money cannot buy happiness, but he hopes that he can raise the spirits of at least some of the town's inhabitants. He also knows that he has just made it known that he has money and may later find himself with a lump on his head if he strays too far from his more streetwise companions. The risk is worth it. He may be able to help one family escape from here or to last out the blight until it can be dealt with. The food will not go to waste, since a purify spell should make it safe to eat.
His purchases made, he returns to the Inn and his friends, arms loaded with his new items.
OOC Tally up Malgant's relief effort and let me know the damages.
Lorth Tuesday April 29th, 2008 8:24:48 AM
Lorth waits for all his companions to gather in the inn...
Vorelle Tuesday April 29th, 2008 10:39:19 AM
In the inn, Vorelle chooses a table at random and continues looking about while she seats herself. She waits for her companions to finish their business and come inside.
Appolo d20+10=23 d20+8=24 d20+8=25 d20+8=13 Tuesday April 29th, 2008 12:32:19 PM
Appolo walks up to the bartender"Hello my friend.Good day to you.My friends and I would like rooms for the night.food to eat wine and ale to drink.We'll be right over there at the table bring enough for ten people."He says witha smile while pointing out the table were Vorelle is at.He then puts 3 gold on the bar casually with out drawing to much attention.
Appolo turns and looks over the room thoroughly.Looking and listening.
Spot 23 Listen 24 OOC:Please ignore the last 2 rolls.Mistakes
Aztyr (58/58 hp, 21 AC and Jynx (29 hp, 18 AC) Tuesday April 29th, 2008 2:32:04 PM
Aztyr enters the Inn, and is somewhat disapointed, it has no where near the quality of the one where they all met, but then she remembers the look of the town outside and puts on a smile, happy to at least be inside. Heading to the table that the others seem to be gathering at, she removes a chair and makes herself comfortable as she lowers her lower body into a prone position, leaving her upper body about where a normal human's would be if seated in a chair. One thing she does remember to do is wrap her tail tightly to herself, people might step around her hind legs, but they just might be careless enough to step on the tail, and that would irritate her. "Things look terrible outside, and we are still only at the edge of where we need to travel to, I'm afraid we are going to see much worse as we proceed...." She helps herself to a drink as it arrives.
Vauhwyt d20+4=18 Tuesday April 29th, 2008 3:08:32 PM
Vauhwyt looks around. These people are hurting. Their wills have been sapped. They have no energy or vim.
"Who has done this?" she wonders. "Who has hurt these folk so badly?"
She figures the minstrel may know. Bards always seem to have tales to tell. She walks up to the musician when he takes a break from his music, and offers him a few gold coins as a thanks. She asks him if he would drink with her and her friends, and maybe tell a story.
She asks what trouble has befallen this place. How did things get the way they are here?
Diplomacy (untrained) 18
DM Kent Tuesday April 29th, 2008 9:49:15 PM
Malgant makes his rounds while the others find seats in the inn.
Malgant manages to purchase a decent cloak, 4 clay mugs and a pitcher, 1# of sharp cheese, 1# of sausages and 2 # of sour red grapes for a total of 4 gp, 2sp 6 cp.
The inkeeper raises his eye broows at Apollo 3 gold and looks at him closely, "Well that will cover the drinks and 4 meals. If you want food for ten and drinks that will be a total of 6 gold. Rooms I've got, but how many do you want? Rooms have 2 sets of bunks and run 5 silver a bed extra pallet in the room runs 3 silver. So if you want two rooms with an extra pallet in each then that will be 2 gold 1 silver per room.
Apollo gets the overall sense of dispair oozing off of the few patrons in the place, and while business obviously isn't real good right now, the inn itself is very clean and orderly. The tables and chairs as ewll as the benches are well made and not cheap the bar actually has stone plates set into the wood making it look quite nice.
Malgant Tuesday April 29th, 2008 10:42:13 PM
Malgant steps through the door with his purchases in his arms and steps up next to Appolo. He makes himself sound enthusiastic, and for the moment he is. Each of the merchants were happy to have someone look at their wares, and each of them had actual quality goods. Even the small amount of happiness he could see on each of their faces as he made his purchases was a stark contrast to the gloom that had clouded the marketplace a few moments ago. Stepping up to the bar Malgant catches the last part of the exchange over rooms and looks to the innkeeper. " I would like to rent one of your rooms for myself, sir. I am, well kind of big and I don't want to end up sharing a room tonight. I would also like to get a meal for myself and my friends for the evening. Hearing your room rates as I walked up I think this should cover the things I have asked for. Use the rest as a tab in case some of us drink more than we should." Malgant places three platinum coins on the bar. " If that is satisfactory, I would like to go to my room and put my purchases away. Do you require anything else from me good sir?" Malgant can not help but think about last night caught in the cramped insides of Priscilla's horse/house. For one night he would very much like to be able to stretch out and not feel the walls and ceiling closing in on him while he sleeps. He looks expectantly at the innkeeper.
Val Tuesday April 29th, 2008 11:28:48 PM
Val tries to stay out of sight as the others wander about town. She wonders why they didn't leave when things got bad but figured that by the time they realised how bad it was it was too late. Val knows that things are bad and while she feels a connection to nature, Val wishes there was a druid around they could talk to.
Vauhwyt and Mookie Wednesday April 30th, 2008 8:17:34 AM
Vauhwyt continues to chat with the silent singer.
"Look, I'm sorry to interrupt, but I would love to talk with you about the troubles in this town."
Mookie caws, "Jeezum Crow! Cat's got your tongue? Well, do you, boss? Give this guy his tongue back so he can talk to us."
The raven keeps on chattering and flutters as Vauhwyt tries to get a grip. "Come on, if this cat has your tongue, then you have to please the cat! How about a bowl of milk? A ball of yarn? A bit of catnip? Be nice to the Boss and she'll give you your tongue back."
Vauhwyt finally grabs Mookie and stifles him. "Jancassis's jugular! What are you talking about! Cut it out!"
She turns to the still unspeaking minstrel. "I'm sorry. please continue. What were you saying?"
Lorth Wednesday April 30th, 2008 8:36:39 AM
Lorth approaches the innkeeper, "How much to stay in the common room?" Lorth pays whatever the innkeeper asks for the common room, then finds himself a table, to sit and have some food.
Vorelle Wednesday April 30th, 2008 2:14:37 PM
Vorelle doesn't have much formal education, but she knows how to count and add. Sort of. The innkeeper's explanations and prices are coming pretty fast, though. Hesitantly, she pulls out her purse. "D-d-do w-we n-need m-m-more?" she asks.
Appolo Wednesday April 30th, 2008 3:18:23 PM
Appolo smiles at the man"Ok I'll need four roms.So here's 20 more coins for the food and rooms,SO perhaps you can tell me what's happened to this town I've seen graveyards more cheerful and ful of life then this place."Appolo speeaks quietly and is careful when he hands the coins over.He also gives the man alook that says that is all he's going to get for now.
DM kent Wednesday April 30th, 2008 11:12:34 PM
The innkeeper looks momentarily overwhelmed by the number of people trying to pay him all for the same thing and with different sums of money and finally throws his hands in the air and looks at Apollo, Vorelle and Lorth. That, umm person, signifying Malgant who is heading toward the room h was directed to, just paid for your rooms and meals. I will have your meals wine and ale out momentarily.
Vauhwyt approaches the musician who ignores the taur and bird for a moment as he finishes up his piece and then looks Vauhwyt in the eye. Well that is the question isn't it? I tell you what for a drink and something to eat I will tell you what I know.
Vorelle and Champ d20+15=24 Thursday May 1st, 2008 3:56:45 PM
Vorelle settles back at the table. While she waits for the innkeeper to bring their food, she scans the room for anything unusual or noteworthy.
[Spot 24]
Under the table, Champ noses about for new and interesting smells.
Bart Thursday May 1st, 2008 4:15:09 PM
Bart enters the inn and orders some wine, not his usual drink but he isnt sure the beer is good around here, it is made of water he thinks
Vauhwyt Thursday May 1st, 2008 6:46:59 PM
The liontaur smiles, invites the bard to sit with the party, and tell the tale.
Malgant Thursday May 1st, 2008 7:01:56 PM
Once in his room, Malgant looks the place over, and then stows his new goods away in his Haversack. When he is dome he heads back out to the common room and finding a study bench, sis with his friends.
Val Thursday May 1st, 2008 7:12:18 PM
As Malgant leaves his room Val is waiting outside the door. She says nothing but her smile is sultry. Val runs her fingers across his chest and slips into his room. After everything thats been going on she could use some quiet time to unwind.
"Handsome let's you and me have a quiet chat."
Aztyr Thursday May 1st, 2008 7:16:03 PM
Aztyr just continues to relax at the table and helps herself to food as it arrives.
Malgant Thursday May 1st, 2008 11:09:22 PM
Malgant meets Val as he steps back into the hallway. Not sure what she wants, he turns and follows her back into his room. He sets his pack back down on the bed and asks, " What did you need to talk about? Is it the town? They seem so depressed, yet they stay here and keep trying to survive. We have to do something for them."
Lorth Friday May 2nd, 2008 10:37:31 AM
Lorth continues to sit at a table. He waits to be served then politely asks for a hot meal and some sort of tea.
Appolo Friday May 2nd, 2008 11:23:09 AM
Appolo just luaghs as the other pay for more food drink abd lodging.He yells after the Inn keeper"Ok that five rooms and plenty of food then keep it coming."He the heads back over to their table and has as eat.
Vauhwyt and Mookie Sunday May 4th, 2008 9:18:13 AM
Vauhwyt hopes that the minstrel will have a good story. She eats and drinks as soon as the food gets to the table.
Walter ooc Monday May 5th, 2008 7:20:25 PM
anybody know the DM status? Maybe a computer problem or something?
DM Kent Monday May 5th, 2008 8:37:28 PM
The musician signals the Inn Keeper that he is taking a break and is soon sitting with the group at their table nibbling and sipping some wine. Both wine and beer are a bit more acidic than you might expect but not in a harmful way. Beer is a bit more bitter and and has a stronger after tang and the red wine is very sharp and full of tannins.
After refilling his mug the musician looks around at the group members.
" So, you would like to here a story would you?"
As he begins to speak the timbre of his voice changes a bit and becomes much more rich and interesting to listen to. In fact you felt drawn to lean in a bit toward him as to not miss a single word he is saying.
About three years ago at the full moon a stranger arrived in Acid. Even the Ga'alian priests showed obeisance to her and let her pass without even the smallest bit of interuption of her path, or her activities. She stood nearly 7ft tall Tall, long limbed and curvaceous, and appeared imposingly clad in black leather, her black hair tightly braided and hanging down her back. Her expression was always solemn, her eyes cold seemed to look into and through you. There was a sharp snap in the air that was followed by a sudden, painful sting on the flesh, if you approached within 20 feet of her without her request, whiched announced the presence of the invisible whip she always carries. She spent three days in Acid and then walked out on to Blackbird lake and vanished. Since that time the water has been turning to acid and the fates have been unkind to those who try travel or try to ply their trade upon the lake.
Lorth Tuesday May 6th, 2008 7:14:12 AM
Lorth moves over to the table where the musician is telling his tale so he can listen. He makes no comment on the giant woman or her whip, having no idea if she would be anything other than a giant woman.
Vauhwyt d20+17=36 ; Tuesday May 6th, 2008 11:22:31 AM
"I know that lady," Vauhwyt whispers. "Oh, I know her well. If you folk here have earned her wrath, then maybe would be better for you to flee away."
"Excuse me," says Vauhwyt. "I need a moment of privacy." She fades into the shadows (using Partial Darkwalk) and exits (Spot check 44 needed to see where she goes -- forgot to add the +8 to hide darkwalking to the check above).
The liontaur steps out to find a private place -- an alley, etc. She says a quiet prayer to one of her two divine patrons. "Lady of the Dark, please help me to be guided by your will." Then she casts a spell with no component, in the hope of divine inspiration.
Afterward, she returns to the group and tell her comrades what she has learned.
Vorelle Tuesday May 6th, 2008 1:55:26 PM
Vorelle listens to the tale with a troubled frown, then regards Vauhwyt's actions with the beginnings of alarm. It is very unlike her liontaur friend to back down from a challenge. Who could this mysterious woman be?
Val Tuesday May 6th, 2008 3:04:12 PM
"I bet the woman was a dragon in human form. The invisible whip could have been an invisible tail. At any rate at least we know who to look for."
Appolo Tuesday May 6th, 2008 3:14:39 PM
Appolo listens to the story with interest and watches Vaughwyt's reaction"Tall goodlooking woman in black leather witha whip.Sounds like my kind of chick.Hopefully we'll meet.Then I can ask her to dance.I like to dance.."Looking over to Val"I don't think so my dear.Considering our Vaughwyt's reaction and what little I know about dragon's.Ifa dragon hada bone to pick with these people.It would be picking it's teeth with thier bones by now."
Turning back to the Bard"Good Sir do you have anymore to tell us about this situation.Like why do people stay?"
Malgant d20+5=24 ; Tuesday May 6th, 2008 5:12:40 PM
Malgant goes as pale as his black hide will allow as he listens to the musician's tale. He looks at Vauhwyt, just before she disappears and keeps his own council until she returns. When she does he asks her a simple question. " Vauhwyt, that description fits perfectly the description of the mortal form of Jancassis, doesn't it. Priscillia is lucky to have lived through her divination at all, isn't she? "
OOC knowledge religion 24, 1 point shy of a natural 20. I figured that might be enough for a ' man of the cloth' to recognize the description. If it isn't just delete the post.
Vauhwyt and Mookie Tuesday May 6th, 2008 8:03:14 PM
After Vauhwyt returns from her prayer and spell, she agrees with Malgant. "Yes, my friend, I think that the woman was an avatarr, or messengerr, or avenger of our Lady of Vengeance." The liontaur's accent reveals her nervousness.
"Buck up, Boss," squawks Mookie. "You're scaring the natives here."
Vauhwyt looks sheepish. "Well, yes, considering that I am a servant of the Lady myself, we can hope to be all right."
Then Vauhwyt reveals the result of her spell casting, if any.
Malgant Tuesday May 6th, 2008 10:07:52 PM
"So someone, wronged someone and performed a rite to call her justice down on the offender? Thats what I would read into this. Would this...do you think we could encourage her to stop this blight if we got the wrong righted? Does it work like that?"
DM Kent Tuesday May 6th, 2008 10:14:34 PM
Vauhwyt takes a move outside after she hears what the musician has to say about the woman and is more than a bit bothered. Her spell, however as she used no material component for the spell, in order to find out a more general victim, she gets NO response or answer at all, other than a vague sense of unease and a glimpse of an eight legged woman.
The rest of the evening passes without incident and soon the inn is empty as the last patrons leave and the party makes their way to their rooms for a good night sleeep.
****
The morning breaks too quickly for some and it appears to be shaping up for an extremely hot day.
Lorth Wednesday May 7th, 2008 9:11:21 AM
Lorth looks with interest while his friends discuss the avatar. "I agree with Malgant, perhaps we could help her bring justice to whoever needed it, we should seek her out to talk."
Vorelle Wednesday May 7th, 2008 11:40:28 AM
Vorelle looks a little more hopeful at Maglant's words. Righting wrongs is something she feels capable of doing.
The next morning, she dresses for warm weather, but leaves her magical cloak on. Hopefully, it is light enough not to bother her.
She finds her friends in the common room. "V-V-Val and I m-m-may b-be able to t-t-t-track this w-woman. I-if w-w-we could f-f-find a st-st-starting point."
Vauhwyt Wednesday May 7th, 2008 12:03:18 PM
The liontaur looks ar Vorelle in amazement. "But, but Vorelle! It was three years ago! And she was some god-creature! Do you really think you can track her? Wowsy!"
Vauhwyt tells the group that she does believe the lady in the bard's tale had something to do with Jancassis, the lady of revenge. But she does not know if it is Jancassis who called the group together.
"I have to tell you all, that if the Power that called us is opposed to the Dark Lady, then I shall surely oppose it."
Aztyr Wednesday May 7th, 2008 2:43:04 PM
"I have had a thought about this, and who or what may have called for this being to bring justice. You have all said that the Forrest is sentinent, what if the forrest somehow summoned her to stop the spread of people into it. Unbenounced to the forrest, the justice used was the calling of the dragons and the start of this poisonous rain, causing even more damage to the forrest. Making it more and more angry until who knows what will happen..." Aztyr orders food for the group expecting that the group still had credit here, and a good meal was a fine way to start the day.
Malgant Wednesday May 7th, 2008 4:26:35 PM
Malgant appears a bit later than normal to perform his morning sword rites. He has not put on his armor yet and is dressed in simple loose clothing. He seems happier than any of you have seen him since you have met. On his way to the courtyard he stops to speak to Lorth. " Will you call Tobiaz today Lorth? It looks as if it will be warm, and I will prepare a spell for him as well as for us to keep the heat from being crippling in our armor. Most of the others should be lightly enough armored to not feel the heat like we will." When Lorth answers Malgant steps out into the courtyard and begins his morning prayers. The movements are slow at first and seem effortless, even though the sword must weigh almost twenty pounds. As the prayers progress the movements become faster, Yet Malgant still appears to show no signs of stress from the exertion. When his prayers are complete, he returns to the Inn and eats a hearty breakfast of whatever the innkeeper has prepared for his guests. He also settles the bill with the innkeeper, leaving a good tip for the man's prompt service at short notice yesterday. He then returns to his room and retrieves his gear, appearing fully armored a short time later. Malgant steps over to Lorth and asks him if he would receive Domi's blessing to lessen the burden of his heavy armor in the warm day. If Lorth consents he casts Endure Elements on him. If Lorth calls Tobiaz, Malgant will place the same spell on the horse. Ready for the trail, Malgant looks at his companions and seems eager to be on their way. OOC endure elements on Lorth, Malgant and Tobiaz spells prepared on character sheet
DM Kent Wednesday May 7th, 2008 9:53:22 PM
Praying, and breakfast over the group makes its way back to the edge of town planning on continuing their way to Acid. The trees and plants all seem to be showing signs of long term acid poisoning even to the point where several new species of plants no normally found in this area seem to be beginning to flourish. About 10 am or so the party comes across a large patch of yellowed ground about twelve feet oblong and slightly raised about 6 inches above the level of the ground.
Spot 18, knowledge nature 20
Highlight to display spoiler: { the large yellow area is recognized as a large Ochre Jelly and is moving very slowly though it apears to have changed direction slightly toward you since you arrived. This is a creature not normal to these parts and is a lover of acidic areas.}
Val d20+8=18 ; d20+5=13 ; Wednesday May 7th, 2008 10:37:12 PM
Val narrows her eyes at the yellowed ground. It was hard to see but it kinda stood out. Still she wasn't sure what it was. "Look there infront of us. The yellowed ground. Oblong and slightly raised. What is it?"
ooc: spot check 18, knowledge nature 13
Malgant d20+7=10 ; Thursday May 8th, 2008 12:06:23 AM
"I dunno, just looks like ground to me, then again it all looks the same to me. Do you think its dangerous?" Malgant stops and tries to see what Val sees, bu either she is much beter atuned to the terain or he has lost his sight to he morning sun.
ooc Spot 10.....what ground?
Aztyr d20+5=17 ; Thursday May 8th, 2008 12:30:53 AM
Aztyr sees the area, but don't recognize it at all. "We had demon dogs back home, but that don't even look like a rotted one of them, I have no idea what cause that lumpy area." Since they were stopped momentarily, she takes a drink from her warer bag, they had been walking a couple hours already.
Vorelle d20+15=29 ; d20+11=28 ; Thursday May 8th, 2008 1:19:42 AM
Vorelle signals her friends to keep well away from the yellowed ground. "I-it's an ooze," she tells them. "V-very d-d-dangerous."
[Spot 29, Knowledge Nature 28]
Vauhwyt Thursday May 8th, 2008 1:53:33 PM
The liontaur waits for Vorelle to take a look. "Good eye, Vorelle," she exclaims when the ooze is pointed out. "Maybe you CAN follow a three-year-old trail!"
She suggests a detour around the ooze and then continuing to Acid. "I bet that's where we will find some answers," she says.
Appolo Thursday May 8th, 2008 6:52:29 PM
Appolo wakes eats and heads out with the others.When the ooze is spotted,he looks it over froma distance"Y eah I think going around that thing would be best."
Malgant Thursday May 8th, 2008 9:10:24 PM
Malgant looks around him, they are out in the woods at least a couple hours from town, but he decides to ask anyway. " They can move, can't they? Not fast or anything, but if it got near the town and someone was walking along oblivious like I was, well it could hurt or kill them. Is there some way we can get rid of it. The people of the town have had enough hardship already, what is a child were to get tangled up with it?" Malgant looks torn. He knows that they need to keep moving so that they can get to Acid and see about solving the prophecy, but he also knows that sometimes people just don't pay attention to their surroundings and this critter could seriously hurt someone. He looks to the others for guidance, since he has no idea how to combat something like this.
DM Kent d20+12=28 ; d3=1 ; d20+12=25 ; d3=2 ; d20+12=32 ; d3=1 ; d20+12=21 ; d3=1 ; d20+12=23 ; 2d6+7=12 ; 2d6+7=9 ; 2d6+7=16 ; 2d6+7=17 ; d20+12=25 ; d20+12=14 ; d20+12=13 ; 2d6+7=12 ; 2d6+7=15 ; d3=1 ; 2d6+7=15 ; d20+12=32 ; d20+12=26 ; 2d6+7=14 ; 2d6+7=15 ; Thursday May 8th, 2008 10:28:38 PM
Malgant looks for some guidance on destroying the ooze, but from the look of things it is highly unlikely that it would make it to the town any time soon as it is moving the oppisite direction and at a pace of about 5' per round.
At the others urging he reluctantly moves around it and joins the others on their trek toward Acid.
About two hours later it is closing in on noon and the plant life is looking much worse here. As far as you can tell you are about half way to Aectes. The path has widened a bit and things have gotten quite sandy with pine trees now the predominat live tree, when from all round you there is a major disturbance in the ground and soil is soon flying everywhere as these butt ugly large monsters come charging upward from the ground trying to grab one of you.
Malgant AC 28 for 12 points + 4 points acid damage if it hits. Apollo AC 25 for 9 points +4 points acid damage if hit Vauhwyt AC 32 Crit threat AC 21 for 16 points + 4 points acid damage- If crit and additional 21 points. Vorelle AC 23 for 12 points + 4 points acid damage if hit Val AC 25 for 15 points + 4 points acid damage if hit Aztyr AC 32 crit threat Ac 26 14 points + 4 points acid damage - if crit 19 additional points Lorth AC 13 miss Bart Ac AC14miss
As the dust and sand settles you each find yourselves in combat with a beast that looks like a huge 10 ft long 800 pound, brownish, segmented, chitinous worm with six slender legs each ending in a sharp claw. It has glistening black eyes two antenae and huge dripping mandibles.
Vauhwyt (AC19, 49 of 85 hp) and Mookie (AC15, 42 hp) d20+13=18 ; d20+12=32 ; d8+1=5 ; d100=70 ; Friday May 9th, 2008 12:04:14 AM
Badly wounded, Vauhwyt tumbles backwards out of reach (Tumble 18). As she moves, she grabs her spiked chain. Then she casts Alter Self on Mookie -- arcane spell failure 70% is A-OK -- changing him into a monkey.
Monkey Mookie wastes no time in pulling out a wand of Cure Light Wounds and triggering it. UMD 32 is a success. The spell cures Vauwhyt 5 hp.
Resources used:
1 of 50 CLW charges used.
0 of 6 0 level spells cast 0 of 7 1st level spells cast 1 of 7 2nd level spells cast 0 of 4 3rd level spells cast
Aztyr (21/58 hp, 21 AC and Jynx (29 hp, 18 AC) d100=95 ; 7d6=27 ; Friday May 9th, 2008 5:00:47 AM
Aztyr looks on in horror as she was gashed and her blood splatters all over. She limps slowly away trying to get some space to use as safety, not that a creature slightly larger than herself couldn't catch her right now. She may be wounded, but she does have a reaction, and it isn't a pleasant one at that. She aims for a spot about 20 feet behind the front of the creature, points her finger, and a small firey sphere flys to the spot she was aiming and and when it hits, her displeasure is known by everyone now. Yup, her initial reaction was to cast a fireball.
Since no map was supplies, assuming that creature is one side of group and can be caught in area without getting party as well.
(Passed Arcane failure, damage 27, reflex save for half) Spells Per Day
AC 28 HP 68/84 Malgant Friday May 9th, 2008 6:36:02 AM
Malgant is hit and slammed around as the creature erupts from the earth. A quick assessment of the group shows that while Vauhwyt has Mookie to keep her alive, Azyter has no such aid, calling on the power of his shield to protect him Malgant steps between the worm and Azyter, drawing his greatsword as he goes.
ooc activate animated shield declare interpose on Aztyr (protector ability)
Lorth d20+18=22 ; 2d8+10=16 ; d8+5=9 ; Friday May 9th, 2008 7:51:03 AM
(OOC: Sorry I missed yesterday, for some reason the wold took my posting access away. I'm assuming Lorth is riding Tobiasz)
Lorth rears Tobiasz and turns him toward the monster, lowering his lance as he charges. (Hit AC: 22, DM: 25) He continues charging past the creature for another 40' or so then turns Tobiasz around to set up for another pass. (Spirited charge, ride by attack)
Vorelle [AC 24; HP 70/86] d20+14=30 ; d20+14=30 ; d20+9=13 ; d20+9=24 ; d6=6 ; d6=5 ; d6=5 ; d6=1 ; Friday May 9th, 2008 9:10:21 AM
Vorelle gasps as she is attacked out of nowhere. [I assume we were flat-footed at the time of the attack?]
Quick as thought, her axes are in her hands [Quick Draw feat]. She wades into combat, chopping at the strange creature.
[Hit AC 30, 30, 13, and 24. Damage is 7,6,6,2 if the creature is not a Magical Beast. Damage is 11,10,10,6 if the creature is a Magical Beast.]
Appolo Ac30 Hp88/66 Haste +4 Invisibi Friday May 9th, 2008 11:04:23 AM
Appolo dances clear of the giant insect creature"Watchout this thing uses acid."As he watchjes his comrades counter attack.Appolo clicks on his boots of speed and his ring of invisibility and circle the creature.Looking fora vulnerable spot to attack.He durses silently.Thinking now they have to fighta pitched battle. before we're ready.
Val AC 26, HP 112/ 112 d20+17=30 ; d8+5=10 ; d6=4 ; Friday May 9th, 2008 7:16:01 PM
Val leaps out of the way, narrowly avoiding harm. Moving back away from the creature Val pulls an arrow and quickly fires it off.
"Does everybody have their wits about them? Anybody seriously hurt?"
ooc: hit ac 30 for 10 normal and 4 fire.
Aztyr Friday May 9th, 2008 7:50:19 PM
(2nd post) Responding to Val's question, "I think I'm worse than I thought I was, there's alot more blood on the ground than I thought there was a moment ago...."
AC 28 HP 68/84 Malgant Friday May 9th, 2008 7:51:20 PM
" Azyter was nearly disemboweled, but I can defend her I think. Just put this....thing down. I am really beginning to dislike this wood."
DM Kent d20+5=11 ; d20+5=23 ; d20+17=37 ; d20+12=30 ; d20+7=26 ; d20+17=31 ; d20+12=24 ; d20+7=14 ; d10+11=19 ; d3=1 ; d10+11=19 ; d10+11=13 ; d10+11=20 ; d10+11=17 ; 6d4+6=28 ; 6d4+6=21 ; 6d4+6=19 ; 6d4+6=21 ; 6d4+6=23 ; 6d4+6=24 ; Friday May 9th, 2008 9:16:02 PM
Our heoes gather their wits, draw their weapons and as they bleed on the ground begin their terrible response to their suprise attack.
Vauhwyt grabs her chain and steps back getting Mookie started on some healing.
Apollo draws his blades as he turns invisible and activates his boots of speed.
Val leaps backward avoiding the attack n her and draws a bead on her opponent #5 connecting solidly with an arrow.
Vorelle wades in chopping like there is no tomorrow and connects three times.
Aztyr steps back bleeding and manages to get off a well placed spell catching two of the beasts (4&5) in her fireball and just avoiding her friends as Malgant steps into shield her and Lorth comes thundering through with his flyby lance attack, which skewers #4 to the ground.
Bart draws his bastard sword and with a glint in his eye begins a methodical attack which ends with three solid hits, two of them critical and leaves behind a bloody mess in front of him.
Opponent AC: 20 ***************
Hearing the dying shrieks of some of their fellow beasts, the remainder, almost as one rear back and let go with streams of acid 5 feet wide and tall and 30 feet long.
#1s stream unerringly comes straight at the invisible Apollo 28 points Reflex DC 18 for half #3s stream catches both Aztyr and Malgant 21 points Relex Dc 18 for half #2s stream catches Vauhwyt and Malgant 19 points Relex Dc 18 for half #8s stream catches Vorelle 21 points Relex Dc 18 for half #5 and 6s streams catch Val 47 points Relex Dc 18 for half
AC 28 HP 49/84 Malgant d20+7=23 ; d20+7=21 ; Saturday May 10th, 2008 1:26:45 AM
Malgant manages to dodge most of the 2 streams of acid that come flying at him. This is bad, bad and getting worse by the minute.
OOC Hi, I need to have access to the map in order to post. Also, knowing how many might have been helpful since we didn't have a map for the first round. Surprise is surprise, but "these butt ugly large monsters", with no other detail or visual is a bit rough when several people are in bad shape from the word go.
Aztyr question..... Saturday May 10th, 2008 1:46:59 AM
in the line above where we took damage it says monsters, but the line below says monster, signifying one... that was a bit confusing to me, I assumed 1 large monster not multiple monsters....
DM Kent Saturday May 10th, 2008 8:00:15 AM
Hmm somehow I thought I had already granted access to everyone, but somehow it did not take. That should be taken care of now.
As for numbers eight people were attacked I made an assumption you would know 1 per person sorry about the confusion.
Though this was the last line in my first combat post.
****As the dust and sand settles you each find yourselves in combat with a beast that looks like a huge 10 ft long 800 pound, brownish, segmented, chitinous worm with six slender legs each ending in a sharp claw. It has glistening black eyes two antenae and huge dripping mandibles.*****
I will do my best to be more specific in the future.
Vauhwyt (AC19, 39 of 85 hp) and Mookie (AC15, 42 hp) both Blinking d20+13=15 ; d20+9=17 ; d20+12=27 ; d8+1=8 ; d20+13=26 ; d100=75 ; Saturday May 10th, 2008 8:34:25 AM
Save vs acid: a natural 2! That's a failure for the full 18!
Is Mookie affected? If he needs a save, then his 17 results in no damage, per improved evasion.
Mookie uses that wand again: UMD 27 means it works! 8 hp more curing to Vauhwyt.
If the monsters have reach, then Vauhwyt will tumble back out of reach -- 8F looks lke a good spot. If they do not have a 10-ft-plus reach, then she will just take a five-foot step back. If needed, Tumble check is a 26.
Then Vauhwyt casts a spell: arcane failure roll of 75 is fine. She casts Blink, shared with Mookie. That gives her foes a 50% miss chance (and herself, a 20% miss chance!)
1 of 50 CLW charges used.
0 of 6 0 level spells cast 0 of 7 1st level spells cast 1 of 7 2nd level spells cast 1 of 4 3rd level spells cast
Cayzle Extra to Kent: Thanks for the map. But please do give Googledoc access to my gmail account - cayzle@gmail.com. Much appreciated!
Val AC 26, HP 65/ 112 d20+9=14 ; d20+15=32 ; d20+15=32 ; d20+10=12 ; d20+5=12 ; d8+5=12 ; d6=1 ; d8+5=6 ; d6=1 ; Saturday May 10th, 2008 12:32:03 PM
Val refuses to cry out as the acid washes over her body. Falling backward, head turned to avoid as much acid as possible, Val draws arrows from her quiver. She fires them off as quickly as she can at #5 hoping for a quick kill. She can't take much more acid.
ooc: reflex save 14. hit ac 32 for 12 normal and 1 fire. hit ac 32 for 6 normal and 1 fire. Miss ac 12 and ac 12.
Vorelle [AC 24; HP 70/86] d20+12=26 ; d20+14=24 ; d20+14=16 ; d20+9=14 ; d20+9=24 ; d6=2 ; d6=5 ; d6=4 ; d6=4 ; Saturday May 10th, 2008 12:47:44 PM
Vorelle manages to duck the acid [Reflex save 26, Evasion]. She hears the cries and curses of her companions behind her and knows that some of them weren't so lucky. There's little she can do about it, though, other than finish "her" monster as quickly as possible.
[Hit AC 24, 16, 14, 24. Damage is 3, 6, 5, 5 if the creature is not a Magical Beast. Damage is 7, 10, 9, 9 if the creature is a Magical Beast. ]
AC 28 HP 49/84 Malgant d8+10=16 ; Saturday May 10th, 2008 1:08:21 PM
OOC Still can't access the map link. dfeest@frontiernet.net is my login, I can see all of the characters fine when I hit their hyperlink for their names. As for the number of attacks, I get more than 1 per round, it has 6 arms,it could get 8 attacks if it tried. Mass CLW for 16 to each person in range, trying to get the most wounded people in range when I move
IC From bad to worse was an understatement. People were getting hit hard in all directions and there was no way for him to get to them all. Moving to the center of his companions he converts one of the most powerful prayers that Domi has has granted him for the day into raw healing light that streaks to his friends around him. It is not as much healing as it would be if he were to tend each of them individually, but it may just peserve them until the last of these creatures were destroyed.
Aztyr (27/58 hp, 21 AC and Jynx (29 hp, 18 AC) d20+9=21 ; d100=23 ; d20+9=15 ; Saturday May 10th, 2008 5:37:08 PM
Aztyr is about ready to keel over in pain when the stream of acid washes over her. She had managed to avoid the main spray, but the splash was enough to make her scream out. Jynx also yowled out in pain as some of the acid splashed into his sleeping pouch. That was when Malgant's healing washed over her and stopped her bleeding and helped stop the pain from the acid. When the healing spell hit them, it also hit Jynx and he stopped squirming and stuck his head out of the pouch to see what was going on. She decided that distance was a good thing, and the fastest way to put distance was to go straight up.... She incants a spell, and then leaps into the air, 60' into the air. (cast fly on self)
Made my reflex save, failed Jynx's, passed spell failure) Spells Per Day
Vauhwyt OOC to Kent and Aztyr Saturday May 10th, 2008 5:52:52 PM
Aztyr, I play Mookie pretty hard. He's there sitting on my back in monkey form making Use Magic Device checks to use a curing wand on me every round. Frankly, he's better than a ring of regeneration. Given the power-gaming I'm putting into play here, I think it is more than fair that Mookie has to make saves vs area effects and even get swung at as the DM sees fit.
But your familiar is not a combat creature. It may well be that you don't have to worry about it. Look at Vorelle's dog. In the Wold, we often assume that lesser bonded friends just keep their heads low during fights.
Ultimately, of course, it is up to Kent. I just would feel bad if your familiar died following Mookie's bad example.
Mookie caws, "Yeah! Just 'cause the Boss wants me to die an acid death doesn't mean you should kill off your pal too!"
AC 28 HP 64/84 Malgant Sunday May 11th, 2008 2:08:04 AM
OOC just to update my HP after the healing spell
AC 23 HP 111/111 Lorth d20+18=36 ; 3d8+15=34 ; Monday May 12th, 2008 7:33:44 AM
Lorth nudges Tobiasz into line with another creature (#2), then urges him into a charge. Nearing the creature he lowers his lance trying to impale it. (Hit AC: 36, DM: 34) He continues to ride past the creature and then sets up for his next charge (End move at 8K).
(OOC: I will be away and not able to post this thursday and friday, Malgant could you be so kind as to post for me?)
Appolo Ac30 HP88/88 Haste +4 d20+18=19 ; d20+18=19 ; d20+14=21 ; d20+14=22 ; d20+14=18 ; d20+14=31 ; d10+6=12 ; d8+6=8 ; d10+6=16 ; Monday May 12th, 2008 11:40:24 AM
Appolo seeing that his invisibility is apparently no use as barely doges the next attack,becomes visible.With his boots of speed he moves quickly to attack #1.Swing four times with his blades.Hitting solidly 3 times.. Reflex save 19 Attack 21 22 18{Miss} 31 Damage 12 8 16=36
Bart ac29 Hp 105/105 Spring attack Power Attack d20+22=27 ; d12+10=17 ; Monday May 12th, 2008 11:44:54 AM
Bart springs forward witha power attack on#5.Slicing into creature once before landing next ot it abd preparing to luanch afull attack next round.
Attack 27 Damage 17
DM Kent d20+12=31; d20+12=19 ; d20+12=18 ; d20+12=23 ; d20+12=28 ; 2d6+7=17 ; d4=2 ; d4=1 ; 2d6+7=15 ; d4=1 ; Monday May 12th, 2008 6:47:25 PM
After getting sprayed with acid Vauhwyt tumbles back out of the way and after getting a bit of healing from Mookie (where is Mookie exactly?) casts a spell and soon both Mookie and Vauhwyt begin to blink in and out of sight.
Val lets fly with three more arrows and is rewarded by watching the first two strike home. #5 doesn't look at all well now.
Vorelle continues to go toe to toe and gets two solid shots in but her opponent is still quite hearty.
Malgant moves a bit and casts a mass healing spell that sends forth some healing to his friends. (everyone receives 16 points healing)
Lorth charges and plays pin the beast to the forest floor some more and watches as Bart finishes him off.
Aztyr takes the safer course and casts a fly spell and moves upward and out of reach of the critters.
Apollo darts around and attacks his opponent hacking into it several times.
Bart springs forward and chops into #2 and connects dropping the beast in its tracks.
***********
anyone hit with acid last round takes an additional 1 point of acid damage this round
#1 continues to try and attack Apollo but misses dreadfully. AC 19 #3 moves forward 5 feet and attacks Apollo from the rear and catches him with a good pincer chomp AC 31 17 points and 2 points acid and Apollo finds himself grabbed solidly -- Opposed Grapple Check 21.
#5 & 6 both attack Val and come away hungry and frustrated. Acs 18 & 23
#8 however has a much more enjoyable time as it takes a huge chunk out of Vorelle's side as it pincers grabs her. AC 28 -- 15 points + 1 point acid damage and an opposed grapple check of 21
AC 28 HP 61/82 Malgant d20+15=26 ; 3d6+5=15 ; d6=4 ; Monday May 12th, 2008 9:50:42 PM
Having gotten some healing to his wounded companions Malgant decides it is time to finish these creatures off. Looking around him he sees both Appolo and Vorelle are grappled by their opponents. WHat catches his eye most though is Val trying to fight off two at a time while covered in acid. With a roar Malgant launches himself across the clearing at one of her opponents (#5, I don't think I can reach #6).
OOC charge #5, hit ac 26 for 15 damage +4 fire. If that puts Malgant close enough to Val at the end of the charge he will declare he as his interpose target. took my periodic damage and fixed my hp, I had the wrong total down (duh)
Aztyr (27/58 hp, 21 AC and Jynx (29 hp, 18 AC) d100=55 ; 7d6=22 ; Monday May 12th, 2008 10:45:33 PM
Aztyr feels much safer at her elevated hieght, and takes just a moment to see who seems to be in the biggest trouble. Malgant charges off towards Val, so her trouble with two is taken care of. That leaves Appolo, who's grabed by one and another behind him... She consideres her options, and even though it may be painful to Appolo, they need to stop the bugs from dragging him under the ground. She once again points her finger, and a small fiery seed erupts from her hand speeding towards the ground. It explodes as it hits, in a burst of fire. (3-E)
Kathy OOC Monday May 12th, 2008 10:58:51 PM
Before I post as Vorelle I wanted to clarify something: Kent didn't seem to roll grapple checks. I thought the defender in a grapple was the one who took 10 under the special Woldian grapple rules? Am I completely misreading them?
Bart ac29 Hp 105/105 Spring attack Power Attack d20+22=31 ; d12+11=15 ; d12+11=17 ; d12+11=19 ; d12+11=16 ; Monday May 12th, 2008 11:02:26 PM
Bart moves to engage#8 and support Vorelle,He charges forward and Spring attacks 38 with another power attack.If can't reach number 8 this round Bart still moves as quickltas possible toward Vorelle.
Attack 31 Damage 15 Please ignore extra rolls
Val AC 26, HP 79/ 112 d20+11=16 ; Monday May 12th, 2008 11:33:39 PM
Val turns toward #6 and fires off 3 arrows with one shot. Unfortunately they all miss wide.
Vauhwyt (AC19, 58 of 85 hp) and Mookie (AC15, 42 hp) Blinking d100=83 d20+14=17 2d6(1+6)+3=10 3d6(6+1+4)=11 d20+12=27 d8+1=4 Tuesday May 13th, 2008 7:30:31 AM
Vauhwyt is healed 16 and then loses 1 to further acid damage. She smiles and shouts, "Thanks for the curre!" Actually, since she is blinking in and out of this plane of existence, it comes out more like, "Thanks for ... curre!"
Vauhwyt moves 35 feet or so to M9, veering around enemy 7, and attacks enemy 8 with her spiked chain. She is at +2 to attack and likely the enemy loses its dex bonus to AC. This is also likely a sneak attack, since Vauhwyt is blinking. Vauhwyt attacks ... and does not blink into the Realm of Shadows at the wrong time (miss chance 83 is A-OK). Her attack hits AC17 -- not her best attack. If the blow lands, then Vauhwyt inflicts 10 hp damage plus 11 more sneak attack damage.
Mookie, clinging to Vauhwyt and sitting on her back, again tries to use the CLW wand. UMD 27 is fine. That's another 4 hp healed for Vauhwyt.
3 of 50 CLW charges used.
0 of 6 0 level spells cast 0 of 7 1st level spells cast 1 of 7 2nd level spells cast 1 of 4 3rd level spells cast
AC 23 HP 111/111 Lorth d20+15=34 ; d20+15=21 ; 5d8+40=63 ; Tuesday May 13th, 2008 7:36:55 AM
(OOC: For some reason I cannot see the map, when I click on it, it says dtamburin@gmail.com does not have access to this document. So bear with me as I try to do this turn with out the map, feel free to changemy posting if needed.)
Lorth sees Val fighting two at a time so he points Tobiasz at the nearest one attacking her and charges it. He lowers his lance early in the charge trying to put more power behind the attack. (Power attack +3, Hit AC: 34, Crit check AC: 21, Confirmed crit, DM: 63) His lance hits the creature with a loud cracking sound and passes right through its body, he yanks it free as he rides past and sets up for another pass. (Continue riding passed the creature for another 20-25' whatever is convenient.)
Vorelle [AC 26; HP 70/86] d20+11=29 ; d20+10=29 ; d20+10=14 ; d20+5=21 ; d20+5=17 ; d6+5=11 ; d6+1=3 ; d6+1=7 ; Tuesday May 13th, 2008 12:40:06 PM
Vorelle feels the healing energy surge into her, but before she can even appreciate the relief, the creature reaches out a claw and wounds her again. The creature tries to snatch her up, but she is able to twist out of its grasp.
Knowing the danger that she is in, Vorelle makes her next attacks more cautiously.
[Grapple check 29, using the standard D&D grapple rules, because I totally don't understand the special Woldian ones. Attack defensively; please note AC is now 26. Hit AC 29, AC 14 (miss), AC 21, AC 17. Damage is 7, 3, 7 if the creature is not a Magical Beast. Damage is 11, 7, 11 if the creature is a Magical Beast.]
DM Kent d4=4 ; d20+12=14 ; Tuesday May 13th, 2008 10:32:38 PM Any hit by acid takes and additional 4 points damage this round.
Vauhwyt moves as quickly as possible and make her way to J8 (squares are 10 feet as posted)
Lorth again charges and truly pins #6 to the ground nearly tearing it in half.
Aztyr lets fly with another fireball crisp frying #1 and damaging #3 causing it to start backing back down its tunnel with a similarly burned Apollo ( Apollo taks fireball damage as he is grappled and can not evade)
Vorelle and Bart both connect with #8 causing significant damage.
*************
# 3 begins backing back dwn its tunnel dragging Apollo with it.
#8 tries a final grab at Vorell but misses and begins to leave. Malgat is just able to reach #5 and finishes it off with his strike.
Val attempts to shoot more arrows and finds herself covered in bug goo as both of her opponents are destroyed.
Aztyr (27/58 hp, 21 AC and Jynx (29 hp, 18 AC) d100=37 ; 4d4+4=16 ; Wednesday May 14th, 2008 12:26:42 AM
Aztyr sees the creature pulling and tugging at Appolo, trying to pull him under. She yells out,"I think it's bad to let them pull you under, and Appolo is being dragged down !" She points her finger once again, this time a stream of four missiles erupts from her. The four missiles hit the beast, without hitting Appolo this time.
AC 28 HP 57/82 Malgant d20+9=22 ; 5d8=21 ; Wednesday May 14th, 2008 12:32:43 AM
Malgant's relief that Val is alright disappears when he hears the explosion of fire behind him. Spinning he sees one charred bug fall to the ground near Appolo while the other keeps dragging his friend down he hole it came from. Judging quickly he sees that Appolo is too far away to enlarge, which might make him too big to drag off so Malgant goes with a riskier plan and calls upon Domi's power to bring forth a shaft of light as bright as the sun. He launches the light beam at the bug, hoping to hit it instead of Appolo.
OOC cast searing light hoping to hit the bug. I can't think of a non biased way to roll who I hit so thats up to you Kent. Ranged touch attack is 22 damage is 21 Yes Lorth I can post for you Thursday and Friday
AC 23 HP 111/111 Lorth d20+16=30 ; Wednesday May 14th, 2008 9:38:19 AM
Lorth moves Tobiasz around and charges off towards Appolo, as he approaches he leaps from the saddle while still retaining his hold on Tobiasz's reins with one hand. (Fast dismount DC 20 (Free action) Made DC: 30) When he hits the ground he grabs out with his other hand trying to get a hold of any part of Appolo that he can. Ordering Tobiasz to begin pulling, he attempts to drag Appolo in the opposite direction of the bugs. (I think this may give him +2 or +4 to his grapple, for assisting, +2 for Lorth, +4 if you add Tobiasz)
Vorelle [AC 26; HP 70/86] d20+12=30 ; d20+12=32 ; d20+12=23 ; d20+7=21 ; d20+7=24 ; d6+1=5 ; d6+1=6 ; d6+1=5 ; d6+1=4 ; d6+1=5 ; 2d6=3 ; 2d6=8 ; 2d6=9 ; 2d6=6 ; Wednesday May 14th, 2008 1:03:27 PM
Vorelle can see that Appollo is in trouble, but she can't get to him without provoking from the monster she now faces. Somehow, she thinks that's a bad idea.
Instead, she sidesteps to flank the creature with Bart, hoping to finish it off in time to help.
[5-foot step to flank. I'm at work and can't access google docs, but it was P-something. P-8? Continue to attack defensively; AC remains 26. Hit AC 30, AC 32 (critical threat, confirmed to AC 23), AC 21, and AC 24. Damage is 5, 11 (crit), 4, 5 if the creature is not a Magical Beast. Damage is 12, 23 (crit), 17, and 15 if the creature is a Magical Beast.]
[OOC: Sorry I misread the map. Since I did not have an attack last round, is it okay to have taken a double move to be next to monster 8?]
Vauhwyt takes 4 hp damage from acid.
Vauhwyt either takes a single move or else a five foot step to attack monster 8. She either gets a full attack or a single swing.
If it is just a single swing, then Vauhwyt's miss chance is a 59, no problem. She swings and hits AC33 if this is her only attack; or AC31 if this is part of a full attack. Her damage is 9 hp plus 14 sneak attack damage.
If this is a full attack, then Vauhwyt also swings her armor spikes (secondary attack) and lashes out with two paws, then finally a second swing of the spiked chain. Miss chances for the four attacks, in order: 40, 61, 29, 34. All four may hit. The attack and damage rolls are:
Armor Spikes: Hit AC21 (rolled 3d20 sorry!) for 6 +12 sneak. Paw 1 : Hit AC26 for 3 + 5 sneak attack damage. Paw 2: Hit AC16 (sorry rolled twice by accident) for 4 + 13 sneak. Second Spiked Chain Attack: Hit AC16 for 14 + 9.
On her back, Mookie waves the wand and speaks the magic word: an 18 fails to activate the wand!
Appolo Ac 30 Hp70/88 Haste+1 d20+16=17 ; d20+16=28 ; d20+7=16 ; Wednesday May 14th, 2008 7:05:54 PM
Appolo struggle against the giant bug and finally manages to slip free of its grip tumbling quickly away from it.Mving witha wuickness and gracefullness that belies his gangly appearence.Looking around"Thanks for the help now let's go finish that other bug and finda place to get some rest."
Escape Artist 17 and 28 Used Hero point Tumble 16
OOC:Sorry about the mistake Kent Ialways thought Haste gave a +4 to AC.
Bat Ac 29 HP105/105 Power Attack d20+22=27 ; d20+12=22 ; d20+7=15 ; d20+17=26 ; d12+11=21 ; d8+6=9 ; d12+6=11 ; Wednesday May 14th, 2008 7:16:25 PM
Bart Luanchesa full attack on #8 swinging four times at it,connecting solidly on three of those four.
Attack 27 22 17 Damage 21 9 11=41
Val AC 26, HP 75/ 112 Wednesday May 14th, 2008 7:31:35 PM
With the bugs apparently defeated Val pulls out her waterskin and tries to wash the acid from her body.
DM Kent d4=1 ; d4=1 ; d4=3 ; Wednesday May 14th, 2008 8:12:50 PM One more point of acid damage for anyone who was acid washed. Except for Val who is washing hers off.
Between Bart, Vauhwyt, and Vorelle #8 is pulverized into gooey bug bits.
And between Aztyr and Malgant, Apollo's foe is killed just as Lorth makes a full speed charging leap off of Tobiasz and grabbing hold helps free him from the beast's cleched maw.
Val begins washing off acid.
Standing there breathing hard there seems to be a slight glimmer back down in the tunnel of the beast.
Combat is over.******
It is now early afternoon and if you push you may actually make Acid by nightfall. Or maybe not.
AC 28 HP 56/82 Malgant d8+10=18 ; 2d8+10=12 ; d8+5=7 ; d8+5=11 ; d8+5=11 ; Wednesday May 14th, 2008 9:33:19 PM
His eyes and skin still burning Malgant sees Val's plan and decides it is a good one. He pulls out his own waterskin and starting with his eyes and face begins to wash the acid off. If they can find more water they can refill their skins and have no fear of drinking it. Malgant had the foresight to prepare to purify water, but not create it. Gathering the group around him, Malgant begins to heal their wounds. First with another mass healing spell and then with individual spells to those still wounded. Afterwards Malgant indicates the tunnel and says, " Is that a glow deep down in there?"
OOC mass CLW for 18 to everyone that gathers around, which will be all unless you want to stay hurt, the Minotaur insists. CLW on Aztyr for 11 more CMW on Val for 12 more CLW on Vauhwyt for 7 more CLW on Malgant for 11 more Heals are done in that order in case we are attacked again periodic damage taken, and spells marked off
AC 28 HP 82/82 Malgant d8=3 ; Wednesday May 14th, 2008 9:36:29 PM
OOC oops, ran out of 1st level spells...make Vauhwyt's a CMW add 8 more healing
Val AC 26, HP 93/ 112 Wednesday May 14th, 2008 10:53:46 PM
After Malgant's healing magic, Val is only slightly burned from the acid. Much better than how she was a moment ago. Now that the fighting is over Val looks around to see what arrows she can salvage.
ooc: I believe she has a chance to salvage her 5 missed arrows.
Aztyr (51/58 hp, 21 AC and Jynx (29 hp, 18 AC) Thursday May 15th, 2008 1:21:05 AM
Aztyr lands and follows the lead of washing the acid off, both herself and Jynx. After wards she goes over to the bug she nuked first (killed it with out help I believe, if not, DM please correct me), and carefully cuts out one of the small fangs (tiny sized) and adds it to her totem bag. She will then join the group and see how she can help out, trying to avoid Appolo, for fear he'll be mad at the fireball, she was trying to help....
Appolo Ac 30 HP:88/88 Thursday May 15th, 2008 5:36:04 AM
Appolo washes himself and checks his gear."Ok everyone nice job.Let's get moving.Need to be more carefull .Everyone ok.Anyone still injured."Fully healed after Malgants healing touch.Looking at Aztyr"Nice job with the fireballsThanks."He says with smile.
.
Bart Ac 29 HP;105/105 Thursday May 15th, 2008 5:38:05 AM
Bart washes himself and dust himself of checks his gear,then jions the others"I'm ok.To Acid.No wonder they call it acid,seems alot creatures around here use it as a weapon."
AC 28 HP 82/82 Malgant Thursday May 15th, 2008 6:18:30 AM
OOC Val you were healed for 30, 18 in the mass cure and 12 with the CMW after. Should be at 105 hp.
Vorelle Thursday May 15th, 2008 11:45:06 AM
Maglant's last healing spell completely restores Vorelle. She sheathes her axes and looks about to see if any of her companions need assistance.
"Wh-what w-were those th-things?" she asks.
Val AC 26, HP 105/ 112 Thursday May 15th, 2008 1:10:32 PM
"Giant acid spitting worms. They might have come here from another enviorment, drawn by the acid. Or they might have mutated from the acid. Regardless they are dead now. But I think we should move on because things might come to feed on the corpses."
Aztyr (51/58 hp, 21 AC and Jynx (29 hp, 18 AC) Thursday May 15th, 2008 2:10:59 PM
"Before we move on, I something shiney or glimmering down that last hole as I was landing. It might be something that could tell us more about what these creatures were. And sorry Appolo, it was all I could think of that would hit both of those that were attacking you." She sounds very timid for such a large Taur, but she stands straight as she says it.
Vauhwyt (AC19, 85 of 85 hp) and Mookie (AC15, 42 hp) Blinking d20+17=21 ; d20+23=43 ; Thursday May 15th, 2008 3:11:03 PM
Vauhwyt is quite grateful for the healing. "Thanks!" she exclaims.
She casts a resist energy (acid) to protect her until she has time to clean up.
She wonders where these things came from.
The liontaur says, "Let me scout down this tunnel while my blink still works."
She sneaks down the tunnel, trying to be stealthy: Hide 21, Move Silent 43.
Malgant posting for Lorth Thursday May 15th, 2008 4:59:33 PM
Lorth, untouched by the attacks of the bugs, remounts Tobiaz after he retrieves his lance. He shakes the goo off of the lance and hopes that the acid does not weaken the weapon. He will definitely need to check it when they reach a town or set camp for the night. Remounted, he begins to patrol the perimeter while Malgant tends to the wounded.
DM Kent Thursday May 15th, 2008 9:09:20 PM
At Aztyr's prodding the group waits a moment as Vauhwyt heads down into the tunneled lair of the beast that was trying to grab Apollo and finds that the shiny glowing is occuring from the reflection and refraction of the sunlight striking a substantial pile of coin and gems lying just under a layer of leaves and other detritus.
Let me catch things up this is the end of scene three, so experience for the first three scenes is 2500 exps per PC.
Vauhwyt and Mookie (AC15, 42 hp), Alter Self, both Resist Acid Friday May 16th, 2008 11:03:08 AM
Mookie spies the coins and takes a dive right into the pile! "Woohoo!" the raven in monkey form shouts. "We're rich! We're rich! Made in the shade! Sweet gold and gems! Oh, mama!"
Vauhwyt laughs and helps Mookie put the wealth in a sack. She takes a rough tally as she works, recalling the days when she counted fortunes as a clerk working in the Catacombs. Back then she never thought she would OWN wealth like this.
"Jeezum crow!" says Mookie, "How much do we get each of this? 50-50 on your share, right Boss?"
Vauhwyt also looks around for items, other passages, signs of digging, or tracks for Vorelle to follow. If she sees anything, she'll point it out to her ranger friend. And she checks where the other beasts lay dead.
Finally, she takes a good look at a corpse. If she thinks that one will not exceed 12 cubic feet. great. Maybe she will have to chop one into two or three 12-cubic-feet parts. Then she'll cast Shrink Item once, twice, or thrice ... to take a monster corpse with her.
[OOC: If it helps, a conservative number for people is 1 cubic foot per 50 pounds. So a 250-lb warrior is 5 cubic feet.]
[Kent] Each of the beasts is roughly 10 feet long and about 850 pounds
Malgant posting for Lorth Friday May 16th, 2008 4:14:15 PM
Lorth Listens as Mookie revels in the wealth at the bottom of the hole. He then sets himself to continuing to watch the perimeter for threats.
Val AC 26, HP 105/ 112 Friday May 16th, 2008 10:44:07 PM
Val looks at the coins. "Might I suggest we get the coins and get out of here fast. This looks like their nesting grounds. Those were probably the adults. The young ones would be smaller but there could be considerably more of them."
Malgant Friday May 16th, 2008 11:02:14 PM
" Val, Vorelle, Are these things natural o has the acid mutated them? I can't see an insect growing this large or having acid this potent outside of some wizards wisted experiment. Either way I agree. We want to get back on the road and ,make it to Acid tonight. I don't relish the idea of trying to sleep knowing I may wake up with half my body dissolved by an ooze or in a burrow as food for the young of one of these bugs."
Vorelle and Champ d20+11=14 ; d20+15=25 ; Saturday May 17th, 2008 6:58:37 PM
Champ is very enthused by the digging project, and immediately begins helping. With predictable results.
Vorelle tries to call him away from the hole where the treasure is, while simultaneously thinking about Maglant's question. Between keeping hold of Champ and checking his paws for signs of acid damage, however, she has little attention to devote to the mystery.
[Knowledge Nature 14, Survival 25]
Val AC 26, HP 105/ 112 Saturday May 17th, 2008 10:18:42 PM
Val walks over to Malgant and wraps an arm around his waist. She rests her head against his chest and closes her eyes. She stays there for a moment before opening her eyes and stepping back. It was a moment of peace and comfort. A moment she really needed.
"Maybe but I'm not really sure. I don't know what they are. We'll have to ask some locals."
Malgant Sunday May 18th, 2008 10:09:51 AM
Malgant hogged Val back, Taking a moment of strength and peace from her until the group was ready to move on.
AC 23 HP 111/111 Lorth Monday May 19th, 2008 7:28:21 AM
(OOC: I'm back, thanks Malgant.)
Appolo Monday May 19th, 2008 10:43:44 AM
Appolo looks around then down the whole"OK take what we can then ans let's get moving.We need to make Acid by sundown.Don't want to be cuaght out here at night."
Bart Monday May 19th, 2008 10:44:46 AM
Bart continues to keep alook out for danger.Scanning the area."Yes let's be on our way,"
DM Kent Monday May 19th, 2008 5:20:22 PM
In total after about 30 minutes work you seem to have gatthered right at 1000 pieces of gold and several hand fulls of gems.
The rest of the walk is more of the same withering trees and plants and unusual plants and animals now moving in. And though Vorelle is not exactly sure, she has a pretty good guess that the creatures you just fought were not magical and not native to this area but may have been drawn there by the increased acidity of the area.
Not more than an hour more of walking and you come to a moderately sized river. The path or "road if you can call it that leads right to it and up to a mostly stone bridge. As you approach you catch a wiff of the most foul smelling stuff you have ever smelled. The combined odor of dead animals, rotting dead fish and foul rotten eggs fills the air, and hence you lungs as you approach. Crossing over the bridge is nearly enough to make you want to cut off your nose just to rid yourself of the smell, but you make it over the bridge in fine fashion although those in front are feeling the pressure of those following as they move forward rather raidly.
Almost immediately you ffeel and see the difference in the plant life hear as nearly everything you would normally find is dead and has been for some time. There is a lot of new and unusual growth hear and nothing is growing very tall either.
Another hour or so of extremely depressing hiking finds you approaching another river and another bridge. Those of you wearing leather boots are beginning to feel a bit of a tingle in your toes. Those not wearing boots or shoes are definitely showing/feeling the damage from the acid.
The stench here isn't quite as strong here and when you look in the water you see far fewer dead things, almost as if they have been removed. The bridge here is in much worse shape though being made of mostly wood and much of that has apparently been eaten away by the acid. Those having been to Acid before know that there is maybe another 1hr45 minute walk after crossing this bridge.
Spot DC 15Highlight to display spoiler: {You can see that just over 1/2 of the bridge's support pylons are eaten through or just about eaten through, likely making the bridge crossing quite interesting}
Spot DC 22Highlight to display spoiler: {There appears to be a chain draped across the river that hangs about 6 inches and 36 inches above the water 50 to the left of the bridge.}
Val AC 26, HP 105/ 112 d20+8=11 ; Monday May 19th, 2008 6:49:10 PM
Val finds herself in the back of the group as she stopped to look at the soles of her boots. This was not good, not good at all. Where can she find new boots in a place like this? She doesn't even want to think about going barefoot.
"I think we should hurry."
ooc: spot check 11
Malgant d20+7=13 ; Monday May 19th, 2008 7:23:03 PM
" Consider yourself lucky Val," Malgant says when he notices her stopping to check her feet. " You are wearing boots." At this point you notice that neither the minotaur or either of the liontaur are wearing boots since there are no boots made for their kind of feet. Malgant notes the lack of dead things and wonders whee they might have disappeared to. Likely something is eating them, which is NOT a happy thought. " I don't know where all the dead animals and such have gone, there is far less kill off here than I would have thought. Keep your eyes open, it is going somewhere, either dissolving, which means that we are going to need to be careful, or being eaten by something, which means we are going to need to be careful. So lets all be careful shall we."
OOC Spot 13, theres a bridge?
I am assuming that my hooves are showing signs of acid damage, if that is the case, Malgant casts protection from energy, acid, on himself. Unless it is overcome by the periodic damage then it will last 100 minutes.
Vauhwyt and Mookie Monday May 19th, 2008 10:16:29 PM
Vauhwyt stows the gold and a shrunken acid bug corpse.
the liontaur is of course bare of paws. How bad does the acid get? Are we talking damage per round? or per hour? She just cast Energy Resistance at the end of the last fight -- how much later is it? As a sorcerer, she can cast the spell quite a number of times, if need be. And will, to protect her fellow taurs.
Vorelle and Champ d20+15=27 ; Monday May 19th, 2008 10:46:18 PM
Vorelle's boots are magical, so the moment she gets a hint of an inkling that something is wrong with the ground, off they come. She cannot afford to replace them.
Instead, she clomps through the forest in the clogs she normally wears in the muddy sewer tunnels of Dirt City. She is clumsy in them, but at least her boots are safe.
She is even more worried about Champ, and checks his paws often for any sign of injury or discomfort.
At the bridge, she stops the rest of the party. "Th-the b-b-bridge supports are w-w-weak," she says. "Th-they m-may not hold." She points to the left of the bridge, carefully tracing the line of the draped chain with her pointing forefinger. "Th-there's a ch-ch-chain over there," she adds. [Spot 27]
Aztyr (51/58 hp, 21 AC and Jynx (29 hp, 18 AC) d20+5=18 ; Monday May 19th, 2008 11:19:46 PM
"Yeah, that bridge don't look like it's hold one of you Humans, let alone one of us Taurs." Aztyr agrees after shifting a bit at the thought of something burning her feet. Seeing everyone look around at the chain and any other options, She has an idea. "I can make the three of us Taurs fly, and we can carry another accross. the others probably some of you larger people than I. We should be able to cross the river enough times while flying to get everyone accross. That will of course use up the last of my most powerful spells. Appolo won't have to worry about me blowing him up again, at least until tommorow that is." She says teasingly.
Vauhwyt and Mookie Tuesday May 20th, 2008 7:45:02 AM
How far across is it to the other side?
AC 23 HP 111/111 Lorth Tuesday May 20th, 2008 8:06:41 AM
Lorth seems unconcerned about Tobiasz's hooves as the others check their own feet and boots... On hearing his friends concern about the bridge Lorth says, "I can easily ferry across anyone who can sit on Tobiasz's back." Then he proceeds to ride Tobiasz right out onto the river, instead of Tobiasz going into the river as would be normal, the horse floats an inch or two above the surface, his hooves never touching the water. He then rides Tobiasz back to the shore bank, "Who needs a ride?"
Malgant Tuesday May 20th, 2008 4:48:46 PM
Malgant is sure that his mouth is hanging open at Lorth's feat of riding. He has never seen a mount that could do such a thing. With an effort he closes his mouth. " That will solve the problem of crossing for the human sized among our number. Now that Vorelle points it out I see that there is a chain, quite obviously meant to be used by walking on one chain and using the other as a handhold." Malgant looks down at his hooves." Somehow I doubt that balancing on that chain will be very easy for me. Which leave me with wading, or the bridge, which may be wading anyway." Malgant looks a wee bit glum. Normally the differences in his physical make up are not so hard to fit into the world around him. Today just doesn't seem to be his day.
Appolo d20+12=32 ; Tuesday May 20th, 2008 6:48:28 PM
Appolo looks over the bridge and chain carefully.He listens to what the others have to say and studies the river and area around it.After a few momnets he speaks"OK Aztyr you say you can get yourself Vauhwyt and Malgant across.While Vorelle champ and Val ride on your backs.Lorth you can carry Bart on the back of Tobiasz.Me I'll use the chain.OH and no one goes in the river.My gues is that it is made of acid which is why every thing but the rocks and dirt is gone the water and ground around here is most likely saturated completely with the stuff and everyone who has boots on levave them on.I have afeeling the acid content going up the closer we get to Acid."
Appolo Tuesday May 20th, 2008 7:04:52 PM
Appolo reaches out and grabs a bucket froma couple of pixies flying by carrying it.With one hand presenting the bucket and the other holdinga flaming green gnomish,he presents the bucket to Thothia"Here you go.Go ahead loose yourlunch.Heaven knows we've all been there one reason or another."
Appolo sways slightlyas he smiles at Thothia ehilr hsnding her the bucket.
DM Kent Wednesday May 21st, 2008 7:19:29 AM
The river is about 100 yards wide at this point though it looks lt probably widens up river. The damage to shoed feet is none at this moment, the damage to bare feet etc. is now at a rate of 1 pt per hour. Total damage is only at 1 point right now.
The bridge indeed looks nearly impassable, though the chian looks nearly brand new
Plans and spells are discussed as the group is faced with gettign across the river. While there you see several fish plop up to the top of the water and float there.
Apollo seems to have setteld on a plan for the group and lays it out. The question remains will it work and is it actually feasable.
AC 23 HP 111/111 Lorth Wednesday May 21st, 2008 8:38:56 AM
Lorth offers a ride to Bart, by extending his hand to help him mount up. If Bart accepts he ferries him across and drops him off. Lorth will then return for any others that need a ride.
Aztyr (50/58 hp, 21 AC and Jynx (29 hp, 18 AC) Wednesday May 21st, 2008 2:26:48 PM
"I'd like to save some of my more powerful spell casting ability if possible, What I'd like to try is casting Fly on both of the people who can carry the most first, and see if between them they can carry the other across. If they can't then I'll use the last of my most potent magic to fly the third across. Are you both willing to try that?" If they both agree, Aztyr casts fly on the two of them one after the other, and then trys and see if between them, they can haul the third across. If it even looks like it might not work, she will make the last one fly and and get across that way.
(spells cast Fly x 2 or 3 - duration 7 minutes, speed 60) Spells Per Day
resist acid 120 points or 100 min, Bull's strength 10 min AC 26 82/82 Malgant Wednesday May 21st, 2008 7:51:28 PM
Malgant listens to the plan as Appolo lays it out and nods, having assumed most of what he says already. Turning to Aztyr he says, " Save your second spell of flight, I would prefer that you had it ready if we run into trouble. Domi has granted me the prayer of strength today which will allow me to easily carry either you or Vauhwyt across, though not both at once." As he speaks, Malgant walks among the taur and Champ and lightly touches each of them, a small amount of healing power flowing from his hands into them( cure minor woundsx4). "I have healed the damage from the acid here, and I should be able to protect myself with a prayer to Domi but Vauhwyt would you be able to protect yourself, Aztyr and Champ until we make it to Acid? You used the arcane version of the prayer earlier did you not? When you are ready Aztyr I will pray and increase my strength and we can follow Lorth's example and get this trip finished."
OOC Cast cure minor wounds on myself, Aztyr, Vauhwyt and Champ to heal the acid damage. Cast protection from energy acid on myself, granting me 100 minutes or 120 points of acid resistance, whichever comes first When Aztyr and Vauhwyt are ready cast Bulls Strength on myself and have her cast Fly on me and then begin to Immediately ferry Vauhwyt across the river, returning to ferry Aztyr next at my best speed ( 60' /round) Spells updated on my sheet for all of this. BTW for what it's worth I think the chain is a trap.
Appolo/Bart{ Appolo Tattoo of Spider Climb ,Boots of Speed} d20+15=18 ; d20+10=22 ; Wednesday May 21st, 2008 8:41:36 PM
Appolo smiles"Ok we have a plan.Azytyr you use your magic as you see fit.Just as long as we all make it across with out getting our feet wet so to speak.."He points to dead fish now floating in the river to empasize his point."Ok I'm going across."
Appolo then activates his boots of speed and his tattoo of spider climb.He moves to the chain.He quickly begins to use the chain to cross the river as fast as possible.
Balance 18 Climb 22
Bart Looks look at Lorth"Yes I will take you up on that.Thank you."He climbs up on Tobiaz's back with Lorth's help and allows Lorth to transport him to the otherside as Appolo uses the chian.
OOC Sorry about the second post yesterday.Thought I was possting in The Giggling Ghost.
Val AC 26, HP 105/ 112 Wednesday May 21st, 2008 9:42:19 PM
Val takes a deep breath and says a prayer to Gragul. She starts walking across the bridge, going sowly and testing the one infront of her.