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Xenia  d20+16=21 ; d20+16=20 ;
Thursday May 22nd, 2008 4:45:35 PM


*jink*

*dodge*

Twice, the plucky rogue veers, avoiding the lightning strikes at the very last moment, arriving back completely unscathed.

"Nothin' on the other side." (At least I assume so, Cayzle, as you mentioned nothing about the spot and listen checks.) "Clear to go. 'Xcept for the lightning. That's some pretty mean stuff up there. I know our guys can take a strike or two. But, I'm not sure about the rest."

"We need someone strong on both ends to hold the rope down. Less we got pitons. Anybody got pitons?" (Would Pitons be part of a climbing kit? If so, Xenia will hammer one home.)

"I'll go back across and watch the tunnel. I can dodge the lightning. 'Can almost see it coming before it starts."

Rolls and Actions
Reflex 21 & 20 (No damage from Evasion.)

Active Effects: Fly 47/50 rnds, Blinking 5/7 rounds

Expended: Winged Boots 1/3

DM Cayzle 
Thursday May 22nd, 2008 4:53:34 PM

Yup, nothing else of note on the other side.

Wynn [AC=26; HP=75] 
d20+6=14 ; d20+11=29 ;
Thursday May 22nd, 2008 8:34:20 PM

Wynn takes a quick rummage through his pack, but as he suspected, there are no pitons. I can always use this fly potion to get someone across, but I cannot protect anyone from the storm." Wynn offers the potion to Syr if he wishes to escort the young lad across the chasm.

When it is Wynn's turn to cross he nimbly makes his way from outcrop to outcrop [Balance=14] and dodges any lightning [Reflex=29; rink of blinking activated to take 1/4 damage?]


Harley 
Thursday May 22nd, 2008 9:20:10 PM

Harley finds Angus and Belkior. "I think you guys can handle the ghost. I will travel back to the group as they may need a healer even though I am not as good at that as Belkior."

"Take care my new friends and be safe."

Harley will teleport abck to the tower an try to find a way in.

Xenia (2nd Post) 
Friday May 23rd, 2008 8:57:57 AM

"Did I hear someone say sump'in 'bout a metal rod?" the rogue says upon her return.

"I got a crowbar. That might work. Don't know how you'd set it, but I could fly it out to wherever you needed it."

Theodore & Macaw (see invisibility) 
Friday May 23rd, 2008 9:11:13 AM

Theodore shakes his head as he looks again out over the lightning riddled chasm. "Well, I'd be halfway towards the bottom before I'm halfway towards the other side. I'm just going to blip over there. I can take three others with me."

He motions for Manfrey to come stand by him. "Two more."

Spells Active:
See Invisibility: Permanent

Xenia (3nd Post) 
Friday May 23rd, 2008 9:16:09 AM


Xenia eyes the assembled group and her gaze rests upon her ex-dwarven companion.

"Um, considering all the climbing and dodging and zipping that's gonna have to happen out there ... maybe you better take Bralin too."

(OoC: Anyone else amongst the pilgrims who looks like they might also be slow or encumbered?)

Bralin 
Friday May 23rd, 2008 10:14:13 AM

Bralin's sour look continues, as Xenia points out his obvious lack of mobility. The dwarf pulls out a potion and hands it to the priestess. "Flying potion" he tells her.

Looking back to Xenia, he says with certainty, "Once I am across, If ye can get the iron bar over to those pillars [points to I22], I can summon aid to set it."

With that, he joins Theo.

Jumping Jacks! (DM Cayzle) 
Friday May 23rd, 2008 12:42:48 PM


Wynn chooses to hop from "island" to "island.

It is a DC11 Jump check to hop across a five foot gap. DC21 to hop a 10 foot gap. Don't worry about diagonals. The very first jump is at DC6 or 11 because you can get a running start. These DCs include a +1 circumstance mod for rain and slipperiness.

If you fail a jump check by less than 5, you don't clear the distance, but you can make a DC 15 Reflex save to grab the far edge of the gap. You end your movement grasping the far edge. Getting up then requires a DC 15 Climb check.

When you land, make a Reflex DC save vs lightning bolt. Damage is 3d10 -- you can roll your own damage as you hop. If you are dangling and you fail your save vs lightning, then make another climb dc 10 check or fall.

Keep in mind the MAP! The way I figure it, the path requiring the fewest jumps is this:

O10-O13 - DC11 with running start.
O13-O15 - DC11
Then walk to O17
O17-R20 - DC21
R20-P22 - DC11
Either P22-O24 and O24-O26 - TWO DC11 checks
OR R23-P26 ONE DC21 check.

That's either 5 or 6 saves vs lightning.

Note that you cannot take 10 or 20.

If Wynn still wants to try it, get rolling!

Xenia offers to hold a crowbar and fly it somewhere. But how to ground it?

Theo expects to use dimensional magic to get across. He offers to take three with him. Two plus Manfrey.

Xenia thinks Theo should take the stalwarty Bralin. But the dwarf has a fly potion. Bralin tells Xenia he has a way to help ground the crowbar/rod.

Manfrey says, "How can I be a hero if everyone keeps treating me like a baby! Let me jump! You can, um, tie a rope on me or something."

Marjery answers, "You'll do what's right and that's that!" She does not seem to have convinced him, judging by the boy's defiant look.

========

Outside the Tower, Harley appears. A gang of electric dwarves comes up to him. One hops up and says, "Hey!" Another hops and says "Ho!" They start alternating their hopping and greetings among themselves: "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!"

They pause for a breath and then continue. "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!" "Hey!" "Ho!"

Wynn [AC=26; HP=75] 
Friday May 23rd, 2008 7:24:04 PM

The bard readies to leap from pillar to pillar and then thinks the better of it. One of the gaps looks a little to far for him and he rethinks the situation.

Xenia 
Saturday May 24th, 2008 7:59:35 PM


"Yeah, okay, Bralin. Someone hold the rope."

Xenia darts back out into the chasm, trailing the rope behind her. She follows the direction of the armored dwarve's pointed finger to the column of rock standing off to the side.

Once there, she quickly draws out the crowbar and drops it on the surface of the column before darting away again to the far ledge.

"All set!" she calls. "Someone come over to help anchor this end."

Active Effects: Fly 45/50 rnds, Blinking 3/7 rounds

Expended: Winged Boots 1/3

Syr 
Sunday May 25th, 2008 8:10:01 PM

Seeing Wynn begin to make the trek across, the elf unwinds his rope and begins making a harness on the first pilgrim telling him, "Just untie it once you get across and we'll go with the next person." Calling out to those ahead, "I'll anchor the base and hold the safety rope in case anyone slips. Softer to the dwarf, "Bralin, once you finish your rod planting, do you want to join me on the safety rope just in case someone slips?" Syr loops the rope a couple times around his own waist and makes room for the dwarf in front of him.

(OOC: I'm assuming we can take 20 to tie the harness?)

Bralin 
Monday May 26th, 2008 9:11:50 AM

Bralin gets a puzzled look at Syr's request.
"I'm to hold the opposite side," he notes.

The dwarf points to one of the pilgrims, whoever looks least capable.
"Join us," he says.
Then he looks to Theo.
"We are ready."

Theodore & Macaw (see invisibility) 
Tuesday May 27th, 2008 9:18:28 AM

"Manfrey, stop being so difficult," Theodore scolds the youth. "Part of being a hero means knowing your limits. I know that I could not make it over this. Neither can you, at this moment. Maybe after a few years of training this obstacle will be no problem for you. But for now, you would die if you tried. Come with me and Bralin and I'll zip us over to the other side."

If Manfrey agress, Theodore will take him, Bralin, and Marjery to the other side of the chasm via Dimension Door.

Spells Active:
See Invisibility: Permanent

Spanning the Gap (DM Cayzle)  d4-1=0
Tuesday May 27th, 2008 10:52:51 AM


Wynn reconsiders hopping across.

Theo blips himself, Bralin, Marjery, and Manfrey across the chasm.

Xenia sets the crowbar off to one side lying on top of a pillar. From a very limited Web crawl, it seems to your DM that a potential lightning rod placed protrudently above the targets it is intended to protect would be most effective. This placement seems to fail that test. So I arbitrarily rule that the crowbar as currently dropped results in a 10 percent "miss chance" for any lightning strikes. Better refinement can increase that to a 50 percent miss chance.

To place the crowbar, Xenia must brave the storm again. Bit no bolts come near her.

Syr makes a rope harness for a pilgrim.

Bralin gets ready to grab onto the end of the rope, holding fast.

How do you get the rope to bridge the gap?



Wynn [AC=26; HP=75] 
Tuesday May 27th, 2008 6:33:27 PM

With a sigh, the bard quaffs his last potion of Fly. While waiting for the magic to take affect, he looks around for someone to ferry across.

Hopefully his Ring of Blinking will reduce the chance that he and his charge will get hit.

Wynn [AC=26; HP=75] 
Tuesday May 27th, 2008 6:34:02 PM

With a sigh, the bard quaffs his last potion of Fly. While waiting for the magic to take affect, he looks around for someone, a pilgrim, to ferry across.

Hopefully his Ring of Blinking will reduce the chance that he and his charge will get hit.

Xenia 
Tuesday May 27th, 2008 8:44:52 PM



"Don't look like the crowbar is doing much good over there," the girl rogue observes from behind the crew holding the rope on the far side of the gap. "I think maybe it needs to go up high."

"Can you, you know, Theo, maybe magic it up some way?" she asks.

"I'm gonna go back out there and help 'em across." Xenia flies back across to the first pilgrim hanging in the harness.

"Alright. See that big gap out there? The one in the middle? Well, this is how we're gonna do this, you're gonna just step off. Alright? Don't worry, the harness is connected to the rope. You're gonna just hang, and I'll push you over to the other side."

"Alright? You alright with this? 'Kay? Lets go."

Active Effects: Fly 45?/50 rnds

Expended: Winged Boots 1/3

Syr 
Wednesday May 28th, 2008 6:38:48 AM

Bracing himself, Syr anchors the near side as the pilgrims begin to make their way across. "Hey Xenia, can you take one end of the rope over to Bralin while I hold this end? We'll be get these folks across in no time."

Xenia 
Wednesday May 28th, 2008 7:43:49 AM


Xenia to Syr: I did that post before last.

Theodore & Macaw (see invisibility)  d20=11 ;
Wednesday May 28th, 2008 10:49:05 AM

"I don't have anything prepared at the moment," Theodore hollers over the thunder in answer to Xenia.

He then looks to Bralin. "Are you tying that rope off somewhere?" The wizard glances around at his immediate surroundings, looking for something that could anchor the rope.

If nothing, Theodore motions to Manfrey and Marjery. "Here's your first chance to be a hero, Manfrey. Help us to grab ahold of this rope and hold it taut for the others to come across." The young mage steps up behind Bralin and grabs a part of the rope, adding what little strength he can. (Strength check 11)

Spells Active:
See Invisibility: Permanent

Bralin 
Wednesday May 28th, 2008 11:36:17 AM

"One moment," Bralin tells the mage.

The dwarf casts a spell, causing a small earth elemental to appear upon the pillar where Xenia placed the crowbar.
[Summon Monster III]

In a deep, echoing rumble, he calls out to it.
[Terran Highlight to display spoiler: { Grab the iron and descend into the stone, so that it is embedded upright in the top of the pillar. Embed one third within the stone.}

Bralin then grabs the rope, and ties a loop, which he steps into.
"I have no means but myself to anchor the rope, " he tells Theo.

Harley 
Thursday May 29th, 2008 9:16:58 AM

Harley eyes the singing dwarves. He doesn't think he will get much help from them. So for the time being he ignores them. He makes his way over to the tower and tries to find a way into the building.

If he cannot find a way in, he will cast locate object and see if he can triangulate on his flail he gave to Syr.

Sparking the Gap (DM Cayzle)  d4-1=2 (how many bolts); d100=82 ; d100=3 (rod deflects? 1-40=Y); d4-1=0 (how many bolts); d4-1=0 (how many bolts); d4-1=1 (how many bolts); d100=44 (rod deflects? 1-40=Y); d20+2=4 (Simon's save); 3d10=18 (Simon's Damage)
Friday May 30th, 2008 12:01:10 PM


REMEMBER! All Lightning saves are Reflex saves at DC14 for 3d10 or half (damage further modified by evasion, blink, etc). If you fail, roll your own damage.

Bralin summons an earth elemental to hold the crowbar upright and anchor it into solid rock. [OOC: Kudos on a good idea.]

Bralin, Theo, Marjery, and Manfrey brace themselves to hold the ropes that Xenia brought over.

Xenia returns to the group of pilgrims to help the next one over. On that return trip, two lightning bolts flash at her. Are they negated by the rod? One is! The other requires a save.

On the other side, the pilgrims hold the rope secure.

The first pilgrim -- a fighter, by her arms and armor -- goes across first to test the idea. First she takes off and stows her chain mail. "It just slows me down," she says.

She starts across, with Xenia and Wynn both flying at her elbows to lend a hand. Between the flying helpers, the harness, and the rope, there is no danger of falling. But the danger from lightning remains (albeit mitigated by the improvised lightning rod).

Luck is with this Pilgrim, or maybe Boydos, and no bolts flash down close by during the transit!

On the way back, Xenia and Wynn also encounter no bolts.

Second Pilgrim (of eight): one bolt! The pilgrim, an unarmed man carrying only a backpack, fails his save and suffers 18 points of damage! Instant death! -11 hit points!

Marjery cries out, "Simon! No!" she gasps. "Why didn't I cast Resist Lightning before I got over here?" She immediately casts the spell on Manfrey.

Do you wish to continue this strategy? What will you do for the last one or two pilgrims left holding the rope on the original side of the chasm?

(By the way, Wynn and Xenia have to save vs the bolt that killed Simon, too. You can roll your own damage, though, if needed.)

==========

Harley enters the Tower of Boydos through the same break in the base of the tower. It is not closed. It brings him into a series of misty corridors. Soon he is quite lost. But his locate spell gives him a sense that his friends are within range. Or at least, that his flail is!

Apology and Announcement! (DM Cayzle) 
Friday May 30th, 2008 12:04:47 PM

Friends, I apologize for the poor posting. Real life has been harsh to me. But I have good news for the Wold, for the game, and for me! Carl has agreed to co-DM this game, and with his addition, the DM quality and both meet and exceed the best I could have hoped for alone.

We are still working out the nature of the sharing of the role, but I am sure only good things will come of it.

Many thanks to Carl for his enthusiasm and efforts, both in the past for the Wold in general, and in the future for this game in particular!

By the way, I will post as soon as there are enough posts to move the game along later today or Saturday. At least we'll get three DM posts out of this poor week, I hope.

Xenia 
Friday May 30th, 2008 12:35:17 PM


OoC: Yeah, Carl!

Theodore & Macaw (see invisibility)  d20=3 ;
Saturday May 31st, 2008 3:26:32 PM

Theodore continues to hold the rope. (Strength check 3) He lets out a remorseful cry when the pilgrim is struck and killed by the lightning. He grits his teeth and tries to hold on even tighter.

Macaw silently sits behind the group watching the dilemma unfold.

Spells Active:
See Invisibility: Permanent

Bralin 
Saturday May 31st, 2008 4:23:02 PM

The dwarf's face clouds when the pilgrim is struck by the lightning. But Bralin cannot think of any alternatives. He continues to play anchor.

Xenia  d20+16=28 ; d20+16=20 ;
Sunday June 1st, 2008 9:16:10 AM


The flash clears once again from Xenia's eyes, blinding white dying to spots of blue before the chasm, death and tragedy, returns to her eyes.

"Oh. Poor guy." But no poorer than the thousands who died in the Big Float when the Crying Woods attacked. Or the poor girl, sucked of her life, on the road to the plantation outside of Plateau City. Or Gordo. Or Lang. People die. Can you take on the responsibility for that? Feel the pain for them all? For everyone?

"STOP! The crowbar's not working." She looks skyward. "I'm gonna go higher. Draw the lightning to me. I think I can dodge almost all of it."

She reaches back for a scroll. The haversack knows which one. They she flies to Bralin.

"Cast this on me," the rogue says over the claps of thunder. "It'll pertect me some from the lightning."

"When I get into place, GO!" she shouts across to the people still on the other side. Then, with the spell in place, Xenia draws her shortsword. Blade of dark steel raised on high, she flies up into the teeth of the lightning. 40 feet up above in the center of the chasm, she holds her blade up to catch the bolts.

"GO! Don't leave me here for long!"

Rolls and Actions
Reflex 1 28
Reflex 2 20

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m)

Expended: Winged Boots 1/3

Wynn [AC=26; HP=6875]  d20+11=27 ; 3d10=13 ;
Sunday June 1st, 2008 1:27:14 PM

Wynn manages to avoid the majority of the lightning bolt's damaging effects [ reflex=27, 1/2 damage further mitigated by blinking = 7hp damage].

Rather than risk the slower and decidedly more treacherous rope crossing, Wynn returns to the pilgrims and offers to carry one across. "Hurry" he encourages a pilgrim, "she can't dodge those bolts forever."

Active Spells / Effects
Fly 28 rounds
Blink - ring

Carl 
Monday June 2nd, 2008 8:37:27 AM

-Lurking-

Hi guys, looking forward to joining in. Thanks for having me!



Syr 
Monday June 2nd, 2008 9:30:30 AM

Syr's face sinks as he watches the pilgrim take a bolt. "Muttering to himself, "Boydos is a fickle god." Seeing Xenia rise above it all to deflect the lightning, he quickly urges the other pilgrims on. When Wynn appears, Syr tells him, "Tell Xenia not to worry about me, I'll take my chances with the rope and speed." Once everyone is across, he ties the pilgrim's chainmail to one end and gets ready to jump across.

Bralin - 2nd post 
Monday June 2nd, 2008 9:43:30 AM

Bralin wraps the rope around himself to prevent if from falling, and then casts the spell off the scroll onto Xenia.

Harley 
Monday June 2nd, 2008 12:48:42 PM

Harley lets the locate magic move him towards his flail. He gets his regular flail and shield ready in case he is attacked.

Human Lightning Rod (DM Cayzle) 
Tuesday June 3rd, 2008 12:45:59 AM

This is the Monday DM Post.

Xenia asks Bralin to read her a scroll. He does so. Then Xenia bravely steps up -- or flies up! -- to take the brunt of the lightning.

If she chooses to be a target and to make her evasion-fortified Reflex saves as normal, then for any given bolt that would hit a pilgrim, there is a 60% chance that the bolt will hit Xenia rather than the target.

If she chooses to make her saves normally but to give up her evasive save for half, then there is a 80% chance the bolt will hit Xenia rather than a Pilgrim.

If she chooses to give up her saves totally and deliberately fail her save, then it is clear that she will take the bolt 100% of the time.

Wynn continues to help the Pilgrims across, taking a more active roll.

Syr is ready to be the last across.

=====

Looking for his flail, Harley finds that the misty corridor reveals a door. From behind the door comes the sound of heavy snoring.

=====

[OOC: I'll post again as soon as I hear from Xenia about the degree to which she wishes to draw the lightning upon herself.]

Xenia 
Tuesday June 3rd, 2008 7:44:03 AM


OoC: 100%

Theodore & Macaw (see invisibility)  d20=8 ;
Tuesday June 3rd, 2008 9:08:17 AM

Theodore gulps as Xenia flies up into the storm, brandishing the crowbar. "Oh boy, I hope she knows what she's doing."

The wizard continues to grip the rope and returns his attention to the next pilgrim coming across. (Strength check 8)

Spells Active:
See Invisibility: Permanent

Bralin 
Tuesday June 3rd, 2008 10:36:15 AM

Having cast the spell, Bralin can do no more than watch the brave rogue fly about in search of lightning bolts.

The dwarf grits his teeth, and clamps onto the rope.
"Make haste!" he calls over to the pilgrims.

Human Lightning Rod, Part Two (DM Cayzle)  7d4-7=13 ; 3d10=21 ; 3d10=19 ; 3d10=22 ; 3d10=19 ; 3d10=14 ; 3d10=14 ; 3d10=24 ; 3d10=13 ; 3d10=18 ; 3d10=15 ; 3d10=11 ; 3d10=11 ; 3d10=15 ; 7d4-7=8 ; 3d10=16 ; 3d10=15 ; 3d10=13 ; 3d10=18 ; 3d10=17 ; 3d10=21 ; 3d10=15 ; 3d10=16 ;
Tuesday June 3rd, 2008 10:42:45 AM

This is a supplemental DM post.

There are seven pilgrims still needing an escort That's seven return trips alone for Wynn, by the way ... we'll deal with that after.

Note that Xenia herself can fly back down for healing if she needs it, an option that may already have occurred to her.

Of the seven trips with pilgrims, there are a total of 13 bolts of lightning. Damages, after subtracting 20 points of electrical damage from each bolt, are 1, 0, 2, 0, 0, 0, 4, 0, 0, 0, 0, 0, and 0. Total damage is 7!

Xenia, please confirm that the spell had a caster level of 7-12?

Now, as for Wynn, perhaps Xenia would like to protect him too on his return trips? That's another 8 bolts for total 0, 0, 0, 1, 0, and 0 damage. TOTAL damage from lightning: 8 hp!

Now EVERYONE is across! Manfrey is standing there gaping. "That ... that ... was incredible! You are a hero!"

Then he reflects for a moment. "Why didn't you do that for Simon?"

[OOC: Very well played, Xenia! Please accept a hero point for that!]

The corridor extends on into the mists.

Xenia 
Tuesday June 3rd, 2008 4:31:49 PM


"He ... he-r-r-r-ro. Schmu-mu-mu ... Schmero." Or so it sounds like the rogue mutters under her breath as she lands behind the last pilgrim on the far ledge. Her legs, nerveless, begin to buckle, and she avoids a fall to the floor of the corridor only by willing her flight to hold her up.

"I didn't know, Manfrey," she replies. "It's 'cause I didn't know." She shakes her head and drifts toward Wynn. It would be so nice to just curl up with Wynn, to let him cuddle her and make it all go away. But when the cuddling ended ... they would still be here.

"You can't always know what's the right thing to do from the beginning, Manny. A lotta times you don't know how dangerous something is. You don't know how much of something you can take and so you don't know how much you can risk. All you can do is make your best guess."

"Sometimes, if you guess wrong, then folks die."

"Lets go. I want outta here. I want snacks. I want a comfy bed. I want a bath. And I want shopping."

With those words and a determined face, she floats off in the direction of the mist, hoping that the flying spell doesn't give out before the strength returns to her legs again.

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m)

Expended: Winged Boots 1/3, Scroll of Resist Energy CL7

OoC: The scroll was indeed for Level 7/20pts protection from electricity. Thanks for the point.

Harley (AC 28; HPs 85/85)  d20+10=21 ; d20+10=23 ;
Tuesday June 3rd, 2008 7:46:17 PM

Harley listens at the door for any more sounds (listen 21).

He then quietly opens the door and looks in (spot 23).

Location: ? with Flail in right hand and buckler and rod in left hand.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object, Aid, Align Weapon, Consecrate, Resist Energy x2 & Silence
3rd Level (7): Fly, Magic Vestment x2, Dispel Magic, Invisibility Purge, Magic Circle Evil & Searing Light
4th Level (5): Dimension Door, Divine Power x2, Greater Magic Weapon & Spell Immunity
5th Level (4): Teleport *, Righteous Might, Spell Resistance & QUICKENED Divine Favor
6th Level (3): Blade Barrier, Greater Dispel Magic & QUICKENED Shield of Faith

Metamagic Rod Usage:
Extend (1-3): 0/3; Extend (1-6): 0/3


Syr  d20+14=28 ; d20+14=25 ; d20+14=16 ; d20+14=20 ; d20+14=27 ; d20+6=22 ;
Wednesday June 4th, 2008 12:24:15 AM

Watching everyone across, Syr takes the end of the rope and proceeds across himself. Easily clearing the 1st two jumps, he stumbles on his way to the third. With a last ditch effort his hand catches the edge of the block (missed the DC21 by 5 if I figure it correctly). and pulls himself up (Str check 22). Finally, he rejoins the rest of the group with a smile. (OOC: let me know if he needs any reflex saves).

Watching Xenia suffer, he pats her on the back lightly, "Nice work, you did what you thought was right."

"Manfrey, is there anything you want to do for your fallen pilgrim? Interesting conversation you may want to have with Boydos... If not, we'd best be moving."

Theodore & Macaw (see invisibility)  d20+5=6 ; d20+5=10 ;
Wednesday June 4th, 2008 9:21:36 AM

Theodore is glad that everyone else made it safely across. "That's a relief."

He releases the rope and flexes his hands, now scraped and bruised from rope and fingernails.

Peering down the corridor, Theodore squints trying to make out what the next obstacle might be. (Spot 6) Macaw flaps back up to the wizard's noggin. "Do you see anything, Macaw?"

The bird glances down the passage. (Macaw Spot 10) "Clouds. Lots of clouds."

Spells Active:
See Invisibility: Permanent

Reunion (DM Cayzle)  d4-1=2 ;
Wednesday June 4th, 2008 9:29:06 AM

OOC: This is the Tuesday DM post. Welcome, Justin, back to the game. I need a link to your online PC sheet and that link should be added to the Crimson Shields Woldipedia page, please. Assistant DM Scott can help with that.

Theo and Bralin brace themselves as Xenia's brave deeds keep the pilgrims from harm. Marjery bows and says, "Thank you for helping my people. We are deeply in your debt."

Almost forgotten in the theatrics is Syr, who, last to cross, makes his own way. With all eyes on Xenia, does anyone even notice Syr's stumble and recovery? The crackling rain and lightning have one last chance to do some harm to the party: two lighning bolts strike near Syr as he passes -- requiring two DC14 reflex saves -- you can roll your own 3d10 damage.

Once all are over to the far side, it is time to travel on. A short time of travel brings you through a corridor to an archway. Beyond is a room with a bed and two doors. One of the doors opens.

It is Harley!

And what of the figure on the bed? The sleeper is thrashing and groaning, trapped in a nightmare. And a closer look reveals Florin, still sleeping!

Xenia 
Wednesday June 4th, 2008 12:45:37 PM


"Hey, Harley!" Much steadier on her feet after a bit of a walk. She looks at Florin, sleeping in the last place you'ed expect to find someone who just disappeared while traveling on the road.

"So, Marjie, whyn't you tell us a little about your God Guy, huh? I mean, you got powers from him, right? Means you must understand something of what he's about, yeah? Couldja explain why it is two of our friends show up here like this? Couldja tell us what it is we need to get out of here?"

She throws her hands up in exasperation.

Then the dark girl peers around the new cleric guy, who calls himself Harley. She looks into the door from which he has just stepped. "Hey, Harley ... Where's Angus? And Belkie?" she asks.

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m)

Expended: Winged Boots 1/3, Scroll of Resist Energy CL7

60/68HP

Florin Jadenth 
Wednesday June 4th, 2008 5:06:54 PM

(OOC:Cayzle, is this what your wanting http://docs.google.com/Doc?id=dgzh7gcw_0dxrpggdz I sent a email containing this when I made it up back before I had to leave for awhile, I guess yahoo ate the email though. If you need anything else other then that then let me know.)

Florin wakes in a panic and looks around quickly before blining and looking towards Hatley first and then over towards Xenia and the others, "Wh...how in Domi's name...wheres the undead at..." Florin is quite confused and eyes the places wearily feeling something isn't right.

Trying to make the best of things though even with the odd feeling of something is wrong he smiles to his friends, "Is nice to see you all again. Umm Xenia, why do you look alittle frizzled?" Florin stands and checks his weapons, also checking to see if there is any torn places in him, if what he had seen was a dream then it seemed so real.

Florin believe he sees Bralin with the group also and blinks in abit of shock, "Well, looks like our paths cross again my stout friend. Ivy still laughs about that wedding challegne you gave. I doubt anyone would of stepped up on that one." Florin smiles, no matter the dream he had, he was home again with those he classed as family....well except the strange pilgrim looking people that he didn't know and the missing few group members.

Wynn [AC=26; HP=68/75] 
Wednesday June 4th, 2008 9:44:35 PM

Wynn accompanies Xenia down the corrdor. When he gets a chance to pull her aside he does so..."that was an incredibly brave thing you did back there" he gives her a brief kiss on the lips, "now don't you ever do that again" he whispers in her ear. A quick squeeze and he releases her to greet Harley and the unpredictable Florin.

Syr  d20=3 ; d20=18 ;
Thursday June 5th, 2008 12:57:25 AM

Giving the paladin a punch in the shoulder, "Florin, is this where your wandering took you? To bed? Meanwhile, we've been dodging lightning, undead, and other hazards while you were getting your beauty sleep?"

The elf begins the introductions all around before prodding the others, "No offense Marjery but let's get out of this tower."

(OOC: both bolts missed)

Theodore & Macaw (see invisibility) 
Thursday June 5th, 2008 9:00:13 AM

Theodore is surprised to see Florin and Harley. "Hey, guys! You're not just illusions, are you? This place is pretty weird."

Regardless of their tangibility, Theodore is glad to see them. "We could use all the help we can get."

"Help! We need somebody!" cries Macaw.

Spells Active:
See Invisibility: Permanent

A door for each of you. (DM Cayzle) 
Thursday June 5th, 2008 11:00:33 AM


OOC: This is the Wednesday DM Post! D'Oh!

Harley and Florin make a renewed acquaintance with Syr, Xenia, Wynn, Bralin, and Theo. Marjery introduces herself, as well as the boy, Manfrey, and the seven other pilgrims who remain of her followers.

The chaotic mad coincidence of meeting old friends here is not lost on the party, and the sheer chaos of Boydos, even asleep, can be the only explanation.

Inquiries are made, and Marjery says that she and her people used to be followers of Ga'al. But he died, and their heartseeds died, so they are looking for a new god, one who is not so ... um ... always telling you what to do.

She does not know what is happening, but she knows she wants to meet Boydos, and she has been quietly praying for that. All she can figure is to head onward.

The remaining door in the room opens into a long thin room. The room has 16 doors. Each door has a name on it. a closer look reveals that the names are your own.



Xenia 
Thursday June 5th, 2008 1:03:16 PM


"Ivy's got a lot to learn you, Florin, you know?" Xenia fires the comment back at the paladin's seemingly innocent question. She plants one fist on her hip and shakes a finger at Florin with her other hand. "You just don't go talking about frizzled when a girl's frizzled."

"You repeat these words, and you remember them good, alright?" The rogue's manner becomes solicitous, and she slips into a different voice. "'You look like you've had a hard day, dear. I'll make dinner. Can I draw you a bath?'"

"You got that? 'Hard day.' 'Dinner.' 'Bath.' Alright?"

Later, Xenia puzzles over her own personal door.

"I wonder if these doors are, like, tests, you know? And I wonder if we have to do 'em alone or if we can gang up? I mean, have a small group tackle each door and help each other out. What do you think, guys? How about you, Marj? I mean, as a chosen of Boydos, what does your gut say?"

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m)

Expended: Winged Boots 1/3, Scroll of Resist Energy CL7

60/68HP

Bralin 
Thursday June 5th, 2008 4:28:44 PM

Bralin clasps hands with Florin.

"Well met, my friend," he replies, adding "Tis rare for even dwarfs to accept the challenge. Tis merely a wedding tradition."

At the sight of the doors, Bralin nearly opens the one bearing his name before Xenia makes her suggestion. And a good one, at that.

"Mayhap one of us opens their door," he suggests, then he looks at Syr significantly.

Harley (AC 28; HPs 85/85) 
Thursday June 5th, 2008 7:27:58 PM

Harley smiles when he sees his knew friends. He moves over next to them and answers their questions.

"Belkior, Angus and I went back to the plantation without any trouble. There is however some minor trouble going on their. A ghost has been haunting the building and scaring the children. It appears to be harmless if you leave it alone. Belkior and Angus decided to stay back and try to get to the bottom of the problem."

"I teleported back in the morning and activated my locate object spell. In short, it led me to this room just moments before you entered."

"It is good to be reunited again. What have you found out so far?"

Harley stops talking and looks around the room with all the doors. His smiles goes away once he sees all their names on the doors.

"I guess they were expecting us."

Location: ? with Flail in right hand and buckler and rod in left hand.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object *, Aid, Align Weapon, Consecrate, Resist Energy x2 & Silence
3rd Level (7): Fly, Magic Vestment x2, Dispel Magic, Invisibility Purge, Magic Circle Evil & Searing Light
4th Level (5): Dimension Door, Divine Power x2, Greater Magic Weapon & Spell Immunity
5th Level (4): Teleport *, Righteous Might, Spell Resistance & QUICKENED Divine Favor
6th Level (3): Blade Barrier, Greater Dispel Magic & QUICKENED Shield of Faith

Metamagic Rod Usage:
Extend (1-3): 0/3; Extend (1-6): 0/3


Florin Jadenth  d20+3=9 ; d20+9=13 ; d20+3=23 ;
Thursday June 5th, 2008 9:17:14 PM

Florin smiles as he is spoken to by Xenia and chuckles at her comment about how to speak to a lady, "I'll keep that in mind Xenia. It was abit hard to miss the chance to tease a friend when she has hair kind of standing up." Florin smiles more.

Looking to Bralin he nods, "I figured as much but it was still fun to see."

Florin takes the hit to the shoulder and gives Syr a light shove in return, "Nice to be back and you know, this bed just was calling my name....actually I was checking out a undead rumor and such. I guess I dreamed the final part but I was leading a group of undead hunters and Grims against a army of undead...the undead were followers of Domi and Gargul though and the healers were still healing their wounded...they didn't know they were dead...I and the men fought and fought but the enemy over took us and I'm sure I would of been ripped to pieces but here I am." Florin frowns since this dream seemed so real yet, "I have a bad feeling that it wasn't a dream as much as a vision from Domi. Something isn't right."

Florin looks to Marjery and Manfrey, "Greetings to you and your fellows. My friends here are helping you out and as long as they don't mind me coming along again I offer my sword and shield in you aid. My name is Florin Jadenth, paladin of Domi. Defender of his word and I act as a sword for him against those who try to harm his words or those unable to defend themselves...and as you could probably guess, I also am a undead hunter.:" Florin isn't sure what to make of these new people so keeps a eye on them for the moment to see if there is any noticeable reactions to his words.

(Spot:9 Diplomacy:13 Gather information:23 *nat:20 if this skill will apply*)

At the Doors (DM Cayzle) 
Thursday June 5th, 2008 9:42:40 PM

This is the Thursday DM post, playing catch-up.

Xenia teases Florin, half seriously. She asks Marjery what she thinks about these doors.

The would-be Boydian (Boydoser? Boydite?) says, after a moment's thought, "Here is the first sign that we have made our presence known. Seems to me that we are each intended to pass the door that names us. Probably all at the same time. To do other wise seems against the spirit of the invitation, I think. On the other hand, maybe we are supposed to turn around and go back, or stand on our heads, or change our names, or who knows? Things are crazy in this place."

Bralin thinks that one person should try to open his door ... maybe a person named Syr?

Harley brings the group up to date on recent goings-on at the Orphanage. He seems a little unsettled to find his name here on a door.

Florin too has a tale to tell. And a sword to offer to Marjery. She answers, after a moment, "A paladin of Domi. Ga'al taught us to hate such as you. He saw Domi as his greatest rival. Tell me, is Domi a god of giving orders? Is he a god who commands? Because I have had enough of commands." You sense from her expression that her only regret is that she did not lose her heartseed sooner.

She adds, "But your words are sweet, and your friends have helped us unasked, so if you are like them, I can only offer my thanks for your kindness."

The doors await.

Theodore & Macaw (see invisibility) 
Friday June 6th, 2008 9:44:24 AM

Although Florin and Harley's tale interest Theodore, the wizard finds his attention continually drawn back to his door.

Ah, the Unkown. I feel like we're good friends. Although, you're not always the most consistent friend. I wonder what you offer, today.

One bit of Florin's story does catch Theodore's notice. The battle with the undead.

"We went through a room with those that you speak of. Undead priests watching over the undead wounded," Theodore recounts. "The priests were wearing Alemi holy symbols, though. Not Domi or Gargul."

The curiosity is too much for the young mage and he decides to try his luck one more time. Roll the dice!

He approaches his door and looks up at the writing above it. "I don't see your name anywhere, Macaw. I guess you're coming with me."

Gently placing his hand to the knob, he turns and pushes/pulls the door open.

Spells Active:
See Invisibility: Permanent

Xenia 
Friday June 6th, 2008 3:09:37 PM


"Yeah. Spirit of the invitation ... " The rogue eyes her door with a dubious look. She sighs as Theo reaches for his own door.

"Maybe shouldn'ta oughta have gone into that crack in the wall in the first place. Oh well," she shrugs, "might as well." Xenia opens her door. Before stepping through though, she rushes quickly to Wynn's side. She throws her arms around his neck, kissing him with a fierce passion.

"You come out the other side now, you hear? If you don't, I'm not leaving. I'll stay here looking for you. Till the end of time, if I have to."

Then Xenia breaks away and enters her door.

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m)

Expended: Winged Boots 1/3, Scroll of Resist Energy CL7

60/68HP

Wynn [AC=26; HP=68/75] 
Friday June 6th, 2008 7:26:01 PM

Wynn holds the rogue tight in his arms, accepting her embrace. "I'll wait for you on the other side..." he replies. "I don't know what awaits us, but be careful."

The bard goes to his own door and pauses a moment, waiting until Xenia has entered her door before stepping forward.

Florin Jadenth 
Friday June 6th, 2008 8:53:58 PM

Florin looks to the doors and then the others, blinking some as he is not sure about this whole door thing.

Delaying doing anything with any of them he looks back to Marjery, "Domi doesn't command every movement we make. It is easy actually to take the wrong step sometimes and have to seek forgiveness for such steps. We are free to make our own mistakes. I'm not a priest but Domi is a god of protection and thats why I work for him. I seek to protect those who can't to be their shield when needed and their sword. I guess in some ways you could say I serve Gargul to since I slay undead but I do that also in defense of people and also to bring peace to those dead souls."

Florin looks to the others and sighs as he sees doors being opened and walked through, "Theo, becareful ok? You to Xenia and Wynn. I believe since my little check happened that made me leave that none of you met Ivy yet. I still plan to introduce all of you to her."

Florin rests his hand on the silver dragon handle of his longsword Glimmer as he moves to look at each door till he finds his own. Glancing over at Syr, Florin cracks a smile, "Never thought a simple door could worry me so, you know? You better make it through this too my friend or by the time I find you I might of become a monk myself just to kick you in the butt a few times." Florin grins, joking to his friend.

Florin also looks to Bralin but is sure the sturdy dwarf will be find but none the less he speaks to him, "Well Bralin, whatever these doors hold can't be much worse then we already been through and seen right? I mean, we have seen Koshe' Mar (believe I spelled it right) and the foul creatures there."

Before he delays any longer Florin speaks to the others remaining, "Good luck everyone and see you all on the other side, where ever that is." With this Florin is ready to go and will open his own door ro go.

Through the Doors (DM Cayzle) 
Saturday June 7th, 2008 1:12:13 PM

This is the Friday DM Post!

Brave Theo opens his door!

As he opens it, he hears a voice in his head. "Good! Now enter and close the door behind you, and we will begin."

Past the open door is a mist that does not spill out. It forms a wall into which you must step to pass through.

If you reach in and grope, you will find a floor, and about three feet to either side, a smooth wall. Looks like this door opens into a ten-foot wide corridor.

Xenia and Wynn embrace and exchange words.

Xenia finds the same, as do any who try their door. They too hear the voice in their heads.

Florin hesitates, taking time to talk. But then he too enters.

Will you all step through and shut the doors behind you?

Xenia 
Sunday June 8th, 2008 10:42:05 AM


"Begin, huh? Okay. Yeah. Let's get this over with," Out loud, the rogue replies to the voice within her head. Then she opens the second door and steps in.

Wynn [AC=26; HP=68/75]  d20+6=14 ; d20+7=24 ;
Sunday June 8th, 2008 10:43:14 AM

The bard closes the door behind him and cautiously advances down the corrdidor. "What next?" he thinks to himself. [Spot=14, Listen=24]

Bralin 
Sunday June 8th, 2008 12:14:21 PM

Bralin nods to Florin.
"Aye," he answers.

The dwarf opens 'his' door and steps through, closing it behind him.

Florin Jadenth  d20+3=14 ;
Sunday June 8th, 2008 9:28:57 PM

Florin looks in the room thats beyond the door and sighs abit as he steps into the room beyond it and closes the door behind him, figuring you never know what will happen till you start along.

Florin waits and watches, looking around the room as he tries to decide on what to do or see what happens next.

(Spot:14)

(Cayzle, Carl or Scott: I was wondering, what do I need to do to link my CS to my char's name? I figure I should be doing that like the others. I believe I was told once back before my unexpected leaving of the Wold for abit so I need a memory refresher. Also, is there anything else your guys need? Let me know please.)

Syr 
Monday June 9th, 2008 1:23:41 AM

Seeing Harley, he reaches behind his back and gives the man his flail. "Don't worry, we only used it to tenderize the meat for dinner a few times, Otherwise it's as good as new!"

yr grins at Florin, before reaching to open his own door, "That implies you could actually catch me first?" Shrugging once, he looks at anyone left in the room before calmly stepping through the wall of mist and closing the door behind himself. He looks around says, "Hello, anyone besides me in here. Maybe a guy named Boydos? or at least someone with a key to get out of here?" He reaches back and tests the knob too see if he can get back where he came from.

(OOC: Carl would be the super duper best person to ask as we owe him for alot of the stuff on the Woldipedia site. I use this... with an open bracket at the beginning and a closed bracket at the end.
link href="http://docs.google.com/Doc?id=dfc9pdfr_0hd43c6"]Syr[/link

DM Carl (OOC) 
Monday June 9th, 2008 5:47:18 AM

Yup, what Scott said.

So for Florin it would be link href="http://docs.google.com/View?docid=dgzh7gcw_0dxrpggdz"]Florin[/link

with square brackets at the start and end.

Thanks to the sterling work of John our site designer, that text will remain in your post name field, so you won't have to remember all that fiddly code.

Theodore & Macaw (see invisibility) 
Monday June 9th, 2008 9:38:41 AM

The hairs on the back of Theodore's neck move in response to the mind voice. With wide eyes, the wizard tries to pierce the gloom beyond the door. Unable to see past the mists, he makes up his mind and steps into the room, pulling the door shut behind him.

Macaw hunkers down on top of the wizard's head.

Theodore's head swivels as he moves slowly down the corridor.

Spells Active:
See Invisibility: Permanent

Harley (AC 28; HPs 85/85) 
Monday June 9th, 2008 9:36:48 PM

Harley waits until everyone has gone through their doors. He walks up to his and looks at it. For a few moments. After a quick prayer to the gods he opens the door and walks through.

Florin Jadenth 
Monday June 9th, 2008 10:33:26 PM

Florin had shut the door behind him and stands waiting to see what happens still. He keeps his eyes open for anything. If nothing happens after a couple moments he will begin moving foreward to try and check the place out more.

(Spot roll is on previous post.)

Attacked! (DM Cayzle) 
Tuesday June 10th, 2008 12:13:11 PM

This is the first DM post of the week.

You all step in and close the doors behind you. The mists lift. You are all in a huge room, about 100 feet wide and high. The sky, or ceiling, is overhead ... you cannot tell if you are out of doors or in some vast space.

If you make a spellcraft check vs DC25, then Highlight to display spoiler: {you figure the glass walls are force walls.}

But from the shimmers around you, you also see that you are each in a ten-ft wide and ten-ft high corridor, a kind of glass rectangular tube. At the far end of the tube is a door, and in front of the door is a monster. Each monster has an amulet of some sort around its neck. Or body, for those without necks.

Some of the monsters are tiny, some large. They are strange things indeed, mostly unlike anything you have ever encountered. Each of you has a monster to fight, even the pilgrims. The pilgrims seem mostly to be fighting lesser foes ... flying fish, kobolds, a hedgehog, some small shapeshifting thing.

Here are two maps to give an idea of the set-up.

Initial Map (top half)
Initial Map (lower half)

You hear two voices ring out in unison. "Make it through to your door and out, and you will win! NOW BEGIN!"

Bralin (AC 27, 121/121 hp)  5d4+5=20 ;
Tuesday June 10th, 2008 3:33:29 PM

A challenge by combat? Bralin nods grimly. He accepts.

The dwarf briefly wonders if he could find a way to help the pilgrims, but decides he will have to defeat his own foe first.

He reaches down and pulls...a wand.
Five magic missiles streak across the intervening space to slam unerringly into his foe.
[Wand of Magic Missiles (cl9) - 20 hp damage]

Bralin grins slightly. Let us see if this attack was anticipated.

Spells Prepared:
Highlight to display spoiler: {
(d) = Domain Spell
0 -Detect Magic, Detect Poison, Light, Read Magic, Guidance, Mending
1- Command, Comprehend Languages, Entropic Shield, Magic Weapon, Shield of Faith, Magic Stone (d)
2- Hold Person, Resist Energy (fire), Resist Energy (cold), Resist Energy (electricity), Identify (d)
3 -- Dispel Magic, Magic Vestment, *Summon Monster III
4 -- Freedom of Movement
}


Theodore & Macaw HP 42 AC 17 (mage armor, dodge, see invisibility) 
Tuesday June 10th, 2008 4:43:32 PM

As the mists clear and Theodore sees the stinker on the other side of the hall, he quickly wishes he had someone of stronger arm and stout body to lend him a hand.

He fumbles in his spell pouch and brings forth a small piece of cured leather. (Casts Mage Armor)

I am safe and protected from it all
Whether thief's dagger or the titan's maul


"I'd like to go through that door you're standing in front of. And I'd really like to not have to fight you. I mean, it's not really worth fighting over, is it? It's just a silly little door. Really." This is all shouted because Theodore doesn't quite have the nerve to get much closer for a normal conversation.

Spells Active:
See Invisibility: Permanent

Xenia  d20+22=38 ;
Tuesday June 10th, 2008 7:13:23 PM


"Hi." Still floating in the air, Xenia gives her signature hand wave to the creature at the end of the hall. "I'm Xenia." She takes in the situation around her. All the folks down the way in their glass-ish sorta tubes. All set up so they can watch each other get torn apart by the monsters. Some god. A cruel god. A god who likes to watch others suffer.

"Hope you ain't been waiting long." Drifting down the hall way a bit, she eyes the monster blocking the way, searching for details. (Spot 38) "If I'd known you was waiting, I mighta hurried up, you know." Carefully, she measures the distance between herself and the critter.

The dark rogue whispers to her ring and the blinking starts again. It's hard not to be distracted by what's going on with the others to either side. But she'll need her concentration for what she's about to do. Still, she counts the rows from where she is, trying to memorize who is how many doors away from her.

Position: M16 (25ft move)

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m), Blinking (7/7)

Expended: Winged Boots 1/3, Scroll of Resist Energy CL7

60/68HP

Florin Jadenth AC:23 HP:111/111  d20+3=7 ; d20+3=5 ; d20+3=12 ; d20+3=7 ;
Tuesday June 10th, 2008 9:21:49 PM

Florin frowns as he sees the creature down the hall from him, blocking the door, "I'm afraid your in the way. I would be greatful if you would kindly move." Florin has his bastard sword ready yet and whispers under his breath which causes the blade to crackle with electricity, he also holds the shield that has Domi's symbol on it in his other hand, "I'm afraid if you do not move then I must go through you, this is your only warning."

Florin readies himself and watches the creature to see what moves it might make.

(Dang, lagged on my rolls so ignore the last 2. Spot:7 Listen:5)

Syr AC 31 HP 142 AD3  d20+17=26 ;
Tuesday June 10th, 2008 9:33:23 PM

Syr looks over at Bralin and watches as he attempts to attack the creature in his way. Turning back, he concentrates on the foe down the corridor in front of him. He moves forward cautiously. All the while, he holds out his hands and speaks to the oddity, "You have no reason to fear me. While I do revere Domi, I see no reason why Boydos would wish me harm. Please let me pass and no one will be hurt."

The elf takes a deep breath and looks over to his left to see how the others might be progressing. In particular, he is worried for the pilgrims. Turning back to the creature in front of him, "I am now going to approach you very quickly out of concern for my friends." (Diplomacy 26) To try and save time, the monk sprints down the corridor and finishes next to the door all the while muttering to creature, "Good.... Dog?" over and over.



Harley (AC 28; HPs 85/85)  d20+10=28 ; d20+7=19 ;
Tuesday June 10th, 2008 9:36:53 PM

Harley smiles when the challenge is issued. The smile fades a little when he sees he can only fight the one creature that is in his tube-like structure and cannot help his friends or the pilgrims. He looks closely at the creature in front of him, trying to identify it or any identifying marks or items it has.

Spot 28; Knowledge Religion 19

Harley decides to give himself some time to prepare for the creature. He casts an infrequently used spell, but one that is great for blocking a path. A Blade Barrier springs to life in front of the large creature, blocking its path to Harley.

OOC - Cast Blade Barrier in Ringed Wall form making a circle that basically circles through U18:V19; it will go from side to side and floor to ceiling and the creature will have to go through the wall twice to get to Harley.

Location: H18 with Flail in right hand and buckler and rod in left hand.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic
Blade Barrier: 11/11 minutes

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object *, Aid, Align Weapon, Consecrate, Resist Energy x2 & Silence
3rd Level (7): Fly, Magic Vestment x2, Dispel Magic, Invisibility Purge, Magic Circle Evil & Searing Light
4th Level (5): Dimension Door, Divine Power x2, Greater Magic Weapon & Spell Immunity
5th Level (4): Teleport *, Righteous Might, Spell Resistance & QUICKENED Divine Favor
6th Level (3): Blade Barrier *, Greater Dispel Magic & QUICKENED Shield of Faith

Metamagic Rod Usage:
Extend (1-3): 0/3; Extend (1-6): 0/3

Wynn [AC=26; HP=68/75]  d20+9=20 ; d20+7=10 ; d20+12=22 ;
Tuesday June 10th, 2008 10:14:41 PM

Wynn looks around at the glass walls (Spellcraft=20, fail) "some sort of magic, but what?" he ponders as he squints a little to avoid being distracrted by the shimmering surfaces.

The little creature at the end of the glass tunnel gets his attention. What's with the amulet? he thinks. He tries to remember if he had ever learned about anything like this (Knowledge Arcana=10), but his mind is fuzzy. Is it some kind of enchantment?

Slowly and cautiously he makes his way down the glass corridor. When he is within 90 ft. he will start to sing (Fascinate/Perform=22)

Two roads diverged in a yellow wood,
And sorry I could not travel both
And be one traveler, long I stood
And looked down one as far as I could
To where it bent in the undergrowth;

Then took the other, as just as fair,
And having perhaps the better claim,
Because it was grassy and wanted wear;
Though as for that the passing there
Had worn them really about the same,




Extra! (DM Cayzle) 
Tuesday June 10th, 2008 10:20:22 PM

This is an extra DM Post.

Here is what you see facing you!

Syr - Mystical frog-man - half man, half frog, wearing a mage's robes.
Bralin - Angry ShellGuy - a tiny humanoid turtle who looks pissed off.
Florin - Blue Shimmering ElectroCrab - large in size
Theo - Poison Tentaclawer - a large fellow with three tentacles and an octopi beak
Wynn - Screaming Bone Lizard - some kind of skeletal crustacean reptile undead screaming thing
Xenia - Wall of Water - and you can barely see it bearing down on you because it is transaprent.
Harley - Green DuckMan - QUACK! QUACK!
Manfrey - Dire Rat - eek eek!
Marjery - Weresquirrel - or so you guess from the bushy tail


Xenia 
Tuesday June 10th, 2008 11:09:08 PM


OoC: Even though the Wall of Water is transparent, would Xenia not see the Amulet that it is wearing about it's middle quite clearly?

Cayzle: Why, yes, as well as some shells, bones, and sand embedded in it. That's why the Spot DC to notice it was really not very high.

Duels A-Plenty (Part A) (DM Cayzle)  d20+7=10 (FrogMan save vs his own Web) 10d6(5+5+5+3+6+6+2+4+1+6)=43 (bolt damage vs Florin)
Wednesday June 11th, 2008 5:14:10 PM

This is the second DM post for the week, part A.

Battle is joined!

Syr vs the Mystic FrogMan (AC15, entangled)

Syr is facing a medium size humanoid with frog-like features. He is wearing a traditional mage's robe and hat. He also has a cloak, bracers, a thin sword, a backpack, a quiver, and a small crossbow. Syr tries to be diplomatic while running flat-out right up to the creature. Syr sees that the door has a keyhole, and the amulet around the Frogman's neck is a key. The FrogMan takes a five foot step back (west) so that he is not right next to Syr, then casts a spell: Webs right on top of the FrogMan and engulfing Syr as well. Syr, the reflex save vs Webs is 16. If you fail, you are entangled. Please read the spell description for your limits on movement in the Web.

The FrogMan fails the save against his own Web, and he is entangled and cannot move.

Bralin vs the Angry ShellGuy (AC27)

Bralin is up against a tiny size turtle-man who is weilding a tiny glaive. A very sharp tiny glaive. Bralin uses a wand to hit the creature for 20 hp of magic missle damage. In response, the creature uses a run action to close the gap, ending the round right next to Bralin. He is not more than 2 feet tall, if that, but that glaive gives him a five foot range. The glaive is sparking with energy and is covered with barbs that look painful. The barbs bite into the turtle man's hands too. The creature also has a tiny cloak, bracers, gloves, and his amulet is a little box made of a turtle shell.

Florin vs the Blue ElectroCrab (AC 17)

Florin waits to see what the monster will do. He is facing a large size giant crab, cobalt blue, with crackling electric energy sparking off its shell. He gets his answer as the crab scuttles forward 30 feet and then sparks out a lightning bolt at Florin. Reflex save 14 or please take 10d6 damage (That's 43 or 21, save for half).

Syr, Bralin, and Florin can respond now. Harley, Theo, Wynn, and Xenia, look for Part B of this post later on tonite. A map will be posted later tonite as well.

Florin Jadenth AC:23 HP:90/111  d20+10=17 ;
Thursday June 12th, 2008 12:22:46 AM

Florin frowns as the giant electric crab moves foreward and shoots a lightning bolt at him. See that distance is going to be just as bad from the looks as close enoucntering it, he moves foreward. Florin will also give the command word to make the electric on his bastardsword go since thats not going to be much help in this fight.

(I'm figureing it is to far away to move and attack in the same round.)

Cayzle: Unless you have some enhancement to your move rate, yes, it is. See map below.

Duels A-Plenty (Part B) (DM Cayzle)  4d4+4=14 ;
Thursday June 12th, 2008 12:35:54 AM


Theo vs the Poison Tentacrawler (AC20)

Theo is up against a large, vaguely bipedal figure with tentacles for arms and legs and more. Theo casts mage armor. The creature takes a double move toward Theo, moving 70 feet.

Wynn vs the Screaming Undead Bone Lizard (AC20)

Wynn steps forward to try to fascinate the creature, but it is undead, and thus immune. It moves closer, opening its skeletal jaws to ... scream?

Xenia vs the Wall of Water (AC4)

Xenia activates her Blink ring again. She moves forward a couple dozen feet. She notes that the glass walls extend into the Realm of Shadows. The Wall of Water wiggles 30 feet closer.

Harley vs the Green DuckMan (AC24)

Harley's intuition is that this foe is some kind of Outsider, devoted to Chaos. He creates a Blade Barrier between himself and his foe. The DuckMan moves a little closer for a look, then uses a spell-like ability to cast Empowered Magic Missile on Harley. The damage is 21 hp to Harley.

The other monsters start to close with the Pilgrims.

And the Map!

The map and Xenia's position have been updated.

Bralin (AC 27, 121/121 hp)  d20+17=30 ; d10+10=18 ;
Thursday June 12th, 2008 8:00:10 AM

Bralin evaluates the turtle creature as it approaches - small and fast. This combat is a reversal of the traditional dwarf/giant combat. This god has a sense of irony.

The armored warrior drops the wand [free action], and pulls his axe [move].

Choosing precision over power, Bralin brings the head of his axe sideways across the creature, and then begins to circle around.

[Hit ac 30 for 18 hp damage. 5' step to I5]

Xenia (AC24, 50% Miss Chance; 68/68HP)  d20+17=29 ;
Thursday June 12th, 2008 8:42:06 AM


"Yeah. That's it. Twist just a little bit closer now. A little closer."

"WYNN! I'll see you soon as I can get around!"

... now ...

Arms folded to her sides, the slim dark rogue flies directly at the approaching wall of water. She slows only when the Water Critter draws near, banking into a spiral that slides her neatly through the gap between the north side of the wall of water and the wall of clear wall stuff that surrounds them both. (Tumble 29 to pass through opponent's space.)

Passing by, she shoots for the door.

C'mon, c'mon. Just a little closer.

Then the door is there. And she blinks through it to the other side.

Made it!

++++++++++++++++++++++++++++++++++++++++++++++++

Position: AE16 /Outside Door (120ft move with half speed through rows T-X)

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m), Blinking (6/7)

Expended: Winged Boots 1/3, Scroll of Resist Energy CL7

60/68HP

OoC: You seemed to have missed Xenia's move action last round. She should have been at M16 on the map. I will play her from there, if you don't mind.

Theodore & Macaw HP 42 AC 17 (mage armor, dodge, see invisibility)  d20+20=34 ;
Thursday June 12th, 2008 9:17:11 AM

(Spellcraft check I forgot to do for last post 34)

Theodore crouches as the monster swiftly approaches, intent on battle. He prepares for the monster to attack before blipping out of harm's way and to the end of the hall. (Ready action Dimension Door to go to AD10 just before monster attacks.)

I want a door here, I want a door there
To go from here to there through thinnest air


At the door, Theodore desperately tries to open the portal and escape the nightmare behind him. "Oh boy, Macaw! We're in trouble, now."

Spells Active:
See Invisibility: Permanent
Mage Armor: 10 hours 59 min 9 rounds

Harley (AC 31; HPs 64/85) 
Thursday June 12th, 2008 1:11:41 PM

Harley's smile turns into a grimace as the magic missile spell slams into him. He decides to cast 2 more defensive spells to try and protect himself from the magical duck.

Cast Spell Resistance & Quickened Shield of Faith.

Location: H18 with Flail in right hand and buckler and rod in left hand.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic
Blade Barrier: 10+/11 minutes
Spell Resistance (23): 11/11 minutes
Shield of Faith: 11/11 minutes

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object *, Aid, Align Weapon, Consecrate, Resist Energy x2 & Silence
3rd Level (7): Fly, Magic Vestment x2, Dispel Magic, Invisibility Purge, Magic Circle Evil & Searing Light
4th Level (5): Dimension Door, Divine Power x2, Greater Magic Weapon & Spell Immunity
5th Level (4): Teleport *, Righteous Might, Spell Resistance * & QUICKENED Divine Favor
6th Level (3): Blade Barrier *, Greater Dispel Magic & QUICKENED Shield of Faith *

Metamagic Rod Usage:
Extend (1-3): 0/3; Extend (1-6): 0/3

Syr AC 31 HP 142 AD3  d20+17=19 ; d20+18=26 ; d20+18=35 ; d20+18=19 ; d20+18=29 ; d20+13=29 ; 2d6+7=14 ; 2d6+7=14 ; 3d6+7=19 ; 2d6+7=12 ;
Thursday June 12th, 2008 5:31:26 PM

The elf twists and turns his body with some difficulty to avoid getting caught by the spell (saved with a natural 2, phew). Grunting at the creature, "Are you more frog or spider?" Syr frowns at the door when he spots the 'keyhole'. Turning around to the frogman he moves toward him, "Sorry but it looks like I'll be needing that. Let's just see what we can do." He moves to AC3 and begins pummeling the ensnared creature into unconsciousness. (Attack 26,35,miss,29,29 damage 14,14,19,12=59)



DM Cayzle to Syr 
Thursday June 12th, 2008 7:55:44 PM

Sorry, but the part of your turn that read, "he moves to AC3" -- that's not a simple five foot step. That's a full round's action and a Str check DC15 -- per the Web spell, even if you save, you still have to use a full round action and make a Str check to move. You need to move five feet to attack the FrogMan. To do that, you have to use a full round action and make a DC15 Str check. So you cannot attack this round unless you have a reach of 10 feet or a ranged weapon. Note that if you can attack with reach or a range weapon, the FrogMan's AC is at +4 due to cover provided by the Web.

Or if you have a flame source, you can burn the Webs away.

So try again, my friend.

Wynn [AC=26; HP=68/75]  d20+12=17 ;
Thursday June 12th, 2008 10:05:34 PM

Sensing an imminent attack from the creature, Wynn breaks into song with hope of neutralizing what he imagines will be a sonic affect. [Perform Countersong=17].

Fare thee well, my lovely Xenia,
a thousand times adieu.
We are bound away from the Holy Ground
and the girls we love so true.
We'll sail the salt seas over
and we'll return once more,
And still I live in hope to see
the Holy Ground once more.

You're the girl that I adore,
And still I live in hope to see
the Holy Ground once more.


The singing half-elf draws his sword as he advances on the creature.

New Position =P14

Syr AC 31 HP 142 AB2  d20+7=27 ; d20+18=35 ;
Thursday June 12th, 2008 11:12:31 PM

Syr bulls his way through the web easily to reach the frogman (natural 20) and grabs the smaller creature by the throat (Grapple), "Now why would you want to do that for? I just want to get past and you and your web are slowing me down."

(OOC: I stand corrected, thanks Cayzle and I also appreciated the time it took for a hyperlnk in the DM post. Now if only I would have used it. When I read it, I wasn't sure if I could initiate a grapple but I figured the natural 20 should be good for something.)

DM Cayzle to Syr 
Thursday June 12th, 2008 11:21:06 PM

Well, we're getting there! The thing is, the Web spell says, "Each round devoted to moving allows the creature to make a new Strength check or Escape Artist check. The creature moves 5 feet for each full 5 points by which the check result exceeds 10." And if you devote a round to moving, there is no time left in the round to initiate the grapple. Sorry.



Duels A-Plenty (Round Two) (DM Cayzle)  d20+13=31 ; d20+17=23 [conc checks]; d20+17=20 ; d20+12=20 [2 att on Bralin]; d20+18=33 ; 2d4+6=10 ; 5d6=21 [Crab att and dam vs Florin]; d20+22=25 [grapple check]; 2d6=4 [deaf duration]; 5d6=19 [Shout damage]; d20+8=16 Spell Penetration check;
Friday June 13th, 2008 12:44:24 AM


This is the third DM post for the week.

Syr vs the Mystic FrogMan (AC15, entangled)

Syr pushes his way forward through the Webs, until he is right next to the FrogMage. Moving takes all of Syr's efforts for the round. The creature tries to cast a spell. First, he has to succeed on a DC20 Concentration check to cast because he is entangled. Then, he has to succeed on a DC20 Concentration check to cast on the defensive so that Syr does not get an AoO. The first check is a 31; the other is a 23. The FrogMan casts his Teleport without mishap, and blips away. [OOC: Syr does not know where he went; 20 feet worth of Webs provides total cover. But in fact, he blipped to H2. Syr, feel free to move howsoever you like: Toward the door in order to somehow pass it; or back whence you came in search of the key. Remember that it is a full round action to move through Webs, and the distance you travel is five feet for every five points by which you beat a DC10 Str check.]

Bralin vs the Angry ShellGuy (AC27)

Bralin takes a step, draws his weapon, and hits for 18 hp damage. The ShellGuy has DR2/- and only takes 16 damage. He too steps back, and makes two attacks with a full attack action. They both hit AC20, and so both miss.

Florin vs the Blue ElectroCrab (AC 17)

Florin moves forward to S8, read to fight. Unfortunately, the Crab is too far to charge. The Blue ElectroCrab steps forward ten feet and attacks with a pincer. Florin's metal armor and shield seems to make it easier for the ElectroCrab to attack him. The pincer hits AC33, inflicting 10 physical damage and 21 electrical damage. with a shock.

Also, the crab gets a free grapple attack (Improved Grab). Florin's Grapple DC is 26 (10+BAB+Str). The Crab's Grapple check is a +22. The Crab's grapple check is a 25! Not good enough to grab Florin!

Theo vs the Poison Tentacrawler (AC20)

Theo waits until the tentacle monster gets close, then Dim Doors just past the door to the space beyond it! He is through! He won his match!

Wynn vs the Screaming Undead Bone Lizard (AC20)

Wynn uses his countersong to beat the undead's sound attack. He draws his weapon and advances, singing. The undead thing Shouts at him. Wynn can use his Perform check or his own save against the effect. The Save DC is 20, so the Perform Check 17 does not help. Thus Wynn now has to make a Fort Save vs DC 20. If he fails, he is deafened for four rounds and takes 19 hp sonic damage. If he makes the save, he is not deafened, and takes 9 hp sonic damage.

Xenia vs the Wall of Water (AC4)

Xenia cleverly squeezingly blinks past the Water Wall. She races to the door and Blinks through! She wins! Xenia is through the door!

Harley vs the Green DuckMan (AC24)

Harley quickly casts Spell Resistance and Quickened Shield of Faith. The former gives SR23. The Duck tries another empowered Magic Missile. The duck casts as an 8th level caster, and rolls a 16 -- not enough to break though. He quacks in annoyance.

==========

The other Pilgrims have started to engage their opponents.

And the Map!

==========

OOC to Theo and Xenia: Highlight to display spoiler: {You both end up in the same place -- the doors lead to a grand chamber, like a throne room, with matching thrones. On the thrones are two giant dwarves. One is tall and skinny, with a little goatee. The other is tall and stout, with a full beard, and a smiling face. "Ha! First Round!" shouts the stout one. "Well Done! Pay Up, You Rascal!" The skinny one scowls and hands over two jingling bags.}

Wynn [AC=26; HP=68/75]  d20+6=10 ; d100=14 ;
Friday June 13th, 2008 8:13:38 AM

Wynn shudders under the creatures attack as the blast of sound penetrates his feeble attempts to defend himself. Unable to hear he presses forward to attack. He tries to activate his ring but cannot quite get the words out properly [Failed 20% failure chance].

New Position S14

Bralin (AC 27, 121/121 hp, Resist Energy [elec]) 
Friday June 13th, 2008 8:30:57 AM

The turtle creature wants to keep him from the door. No matter, it wasn't Bralin's intent. The dwarf is more interested in the sparking energy on his opponent's weapon.

Instead of moving forward, Bralin backs up. He drops his axe, sketching a spell and slapping his thigh even as the axe clatters on pavement. The warrior bends down only a little, catching the handle as it rebounds from the floor. In a flash, he is back up, awaiting his foe's attack.

[5' step to H5, drop axe, cast spell, pick up axe]
[Cast Resist Energy (electricity, caster level 7, so absorbs 20 hp electricity per attack]

Spells in effect -
Resist Energy (electricity) [20]

Spells Prepared:
Highlight to display spoiler: {
(d) = Domain Spell
0 -Detect Magic, Detect Poison, Light, Read Magic, Guidance, Mending
1- Command, Comprehend Languages, Entropic Shield, Magic Weapon, Shield of Faith, Magic Stone (d)
2- Hold Person, Resist Energy (fire), Resist Energy (cold), *Resist Energy (electricity), Identify (d)
3 -- Dispel Magic, Magic Vestment, *Summon Monster III
4 -- Freedom of Movement
}

Xenia (AC24, 25 vs Dire Rat, 50% Miss Chance; 68/68HP)  d20+14=16 ; d6=1 ; 5d6=16 ;
Friday June 13th, 2008 10:02:31 AM


The roguish girl spares the briefest of moments for an incredulous face.

The head dwarfish weerdos?

"Theo! C'mon, we gotta get these doors open. And I can tell you, picking the locks is gonna take too long."

"That one's Syr. That one's Bralin. That one's a one of Marj's folks ... " Going down the line, she points at each counting from memory. Burn down the doors or sump'in. I'm gonna go help folks out."

She picks a door to work on herself, and blinks through back through. Down the way stands Manny, with a big nasty looking rat closing in.

"Hold on, Manny!" Drawing her rapier as she goes, the dark rogue shoots down the glass corridor. She dodges away from the snapping teeth as she passes the rat, and plants herself between the boy and his foe.

"C'mon, you. You wanna bit on sum'pin, lets you and me go at it."

++++++++++++++++++++++++++++++++++++++++++++++++

Rolls and Actions
Ignore the rolls above. I mistakenly thought Manny was in the row below Xenia.

Position: N13 (100ft move, take AoO AC vs Dire Rat on AoO is 29 with Mobility.)

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m), Blinking (5/7)

Expended: Winged Boots 1/3, Scroll of Resist Energy CL7

60/68HP

Florin Jadenth AC:23 HP:59/111  d20+17=25 ; d20+12=30 ; d10+6=7 ; d10+6=13 ;
Friday June 13th, 2008 9:50:38 PM

Florin growls lightly under his breath at the blows given by the giant electric crab and is also glad for dropping the electric ability of his sword since he doubt it would harm this creature. Florin swings his bastardsword at the crab to try and return the favor though, feeling the blade sink in with both hits. He just prays this battle doesn't last much longer.

(Can hit AC:25/30 Damage:7/13 for:20)

(OOC:LOL, noticed something after looking over Florin's CS. If he survives this and gets back to town he really has to get some healing items.)

Syr AC 31 HP 142 AB2  d20+7=20 ;
Saturday June 14th, 2008 1:45:41 AM

Puzzled that he was able to reach the little frog quickly but that he still had time to cast a spell he mutters, "Wow! darn little guy must be using that haste spell Angus told me about cause this little web sure didn't keep me from getting to him in time." He looks back at the door to see if the Frogman is behind him. Seeing no one, he presses forward moving 10'.



Duels A-Plenty (Round Three) (DM Cayzle)  d20+17=36 [shellguy att]; d20+17=31 [conf crit]; d6+7=12 ; d6+7=11 ; d6+7=11 ; 2d6=9 ; 2d8=9 damage 1]; d6=3 [viscious]; d20+12=31 [second hit]; 3d6+7=15 [second dam]; d6=3 [viscious]; d20+15=25 [crab pincer]; 2d4+6=9 [dam]; d20+22=29 [grap];
Saturday June 14th, 2008 8:38:24 AM


This is the fourth DM post for the week.

Syr vs the Mystic FrogMan (AC15, entangled)

Syr wonders how the enWebbed FrogMage managed to cast his Teleport spell and get away. The simple answer -- he concentrated! One concentration check let him cast while entangled. A second check let him cast defensively without provoking an attack from Syr. With those two checks, the Teleport spell worked. [OOC: Sorry I did not make that clearer.]

Nonetheless, Syr decids to press on. He moves to Z2, pushing through the Webs by brute Strength.

The Frogman Casts a spell (Shield).

Bralin vs the Angry ShellGuy (AC27)

Bralin takes a step back, casts Electricity Resistance, and readies for an attack. And attacks come! The Tiny TurtleMan's first attack is a crit threat (Nat 19, Improved Critical) that confirms! The creature is using a +1 shocking viscious thunder glaive. The crit means means tripled base damage (+12+11+11) plus viscious damage (+9) plus thunder (sonic) damage (+9). That's 52 hp damage plus a Fort save vs DC14 or be deafened. (I'm ignoring the 1d6 shock damage since it does not apply). The barbs on the Glaive's hilt inflict 3 hp to the ShellGuy.

The creature's second attack hits AC31 for 15 to Bralin, and inflicts another 3 on himself. The ShellGuy has taken a total of 22 hp damage.

Florin vs the Blue ElectroCrab (AC 17)

Florin strikes back, hitting the Crab for 20. The Crab tries to pinch Florin, and it hits AC25 for 9 damage. More to the point, it grabs Florin and manages to get a hold of the paladin with its massive claws. Florin is Grappled and will take pinch damage next round with no need for an attack roll.

Theo

No post from Theo.

Wynn vs the Screaming Undead Bone Lizard (AC20)

[OOC: Per the SRD: "A deafened character cannot hear. She takes a -4 penalty on initiative checks, automatically fails Listen checks, and has a 20% chance of spell failure when casting spells with verbal components." There is no chance of error in item activation due to deafness. Wynn can activate his ring. Please post again.]

Xenia

Xenia seeks to return to help her friends. She shouts to Theo, blips through a door, and moves to interpose herself between Manfred and the Dire Rat approaching him. She ends her turn in front of the boy, weapon drawn.

Harley vs the Green DuckMan (AC24)

No post.

==========

Only for Theo and Xenia: Highlight to display spoiler: {The giant dwarves are both clearly upset that Xenia has returned to a fight. "This comes out of your credit!" the skinny one says to the stout one. "Fine! But maybe we can fix this."

Xenia hears them both address her with the same words: "Dear, come here now and do not interfere with the fighting. Do not worry, no one will get killed." These are essentially suped-up Suggestions. Please make two Will DC24 saves or follow the suggestions!
}

==========

Map to come if/when I get a couple more posts this weekend.

And the OLD Map!

Xenia (AC24, 25 vs Dire Rat, 50% Miss Chance; 68/68HP) 2nd Post 
Saturday June 14th, 2008 10:38:48 AM


Huh? Wha! The girl rogue nearly locks into a freeze as the voices invade her head. Her green eyes move from side to side, taking in the fighting and magicing and other manners of mayhem. Florin in the claws of the giant crab. Bralin cut badly by the tiny turtle guy. A trail of blood leaking from Wynn's ears.

"Ooooooooooooo!!!"

Yeah! 'Kay! A'right! The rogue thinks in reply. The tip of her rapier lowers, and she prepares to rise up and fly back down the magic hallway.

"Here's your chance for a taste of hero'ing, Manny. Think o' this though, and this is just what I think, the real hero'ing part is not the fighting. It's how you think and feel 'bout the fighting after it's done."

++++++++++++++++++++++++++++++++++++++++++++++++

OoC: This is a half post attached to last round's action. Full post will leave pending further player responses. Didn't want to upset the time sync. No Will save necessary.

Rolls and Actions
See above

Position: N13 (100ft move, take AoO AC vs Dire Rat on AoO is 29 with Mobility.)

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m), Blinking (5/7)

Expended: Winged Boots 1/3, Scroll of Resist Energy CL7

60/68HP

Wynn [AC=26; HP=68/75]  d100=30 ; d20+14=21 ; d8+5=7 ;
Saturday June 14th, 2008 12:44:10 PM

The only sound the bard can hear is the pounding of blood as it rushes back and forth past the battered membranes of his inner ear. The pounding is out of phase with his blinking (ring activated last round) further compounding his disorientation. Nonetheless, Wynn closes with his adversary and slashes at the creature with his adamantine longsword [%miss for blinking=30/pass, hit AC=21 for 7 dmg]

New position = T14

Florin Jadenth AC:23 HP:50/111  d20+17=30 ; d20+12=15 ; d10+6=15 ; d20+16=24 ;
Sunday June 15th, 2008 2:33:17 AM

(OOC:Cayzle, I'm going to make to posts here a either or. Considering I figure it would be possible Florin's arm might be free for the first one.)

Florin growls out, "You might have me but I'm not going down without a fight you over sized side dish." With this Florin raises his sword to slash at the crab or it's claw. (Can hit AC30/15 Damage:15/miss)

(I didn't add or minus anything from my attach so if that post is useable then add or subtract as needed.)

If Florin's arms are totally pinned then he will do his best to break free, seeing little choice since he has no way of fighting like this. (Grapple:24 *to break free*)

Bralin (AC 27, 54/121 hp, Resist Energy [elec])  d20+19=27 ; d20+17=30 ; d20+12=15 ; d10+10=11 ;
Sunday June 15th, 2008 10:24:54 AM

The glaive hits Bralin with a sonic concussion, which barely even registers due to the pain of the blow.
[Fort 27]

Standing against the wall, he really has no options other than fight. Which he does. The axe flashes once, and again.
[Atk ac 30 for 11 hp damage.
miss ac 15]

Bralin begins circling once more.
['5' step toward the far door]

Harley (AC 34; HPs 86/107) 
Sunday June 15th, 2008 9:26:45 PM

Harley casts Righteous Might Using his Rod of Extend. He moves 15' closer to the duck.

Location: K18 with Flail in right hand and buckler and rod in left hand.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic
Blade Barrier: 10+/11 minutes
Spell Resistance (23): 10+/11 minutes
Shield of Faith: 10+/11 minutes
Righteous Might: 22/22 rounds

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object *, Aid, Align Weapon, Consecrate, Resist Energy x2 & Silence
3rd Level (7): Fly, Magic Vestment x2, Dispel Magic, Invisibility Purge, Magic Circle Evil & Searing Light
4th Level (5): Dimension Door, Divine Power x2, Greater Magic Weapon & Spell Immunity
5th Level (4): Teleport *, Righteous Might *, Spell Resistance * & QUICKENED Divine Favor
6th Level (3): Blade Barrier *, Greater Dispel Magic & QUICKENED Shield of Faith *

Metamagic Rod Usage:
Extend (1-3): 0/3; Extend (1-6): 1/3


Theodore & Macaw HP 42 AC 17 (mage armor, dodge, see invisibility) 
Monday June 16th, 2008 12:30:43 PM

Theodore moves to Florin's door and tries to open it. (Is there a way to open from this side?)

Spells Active:
See Invisibility: Permanent
Mage Armor: 10 hours 59 min 7 rounds

Duels A-Plenty (Round Three-Point-Five) (DM Cayzle)  d100=34 ; d20+8=17 ;
Monday June 16th, 2008 4:55:59 PM

Catching up from last time:

Theo

Theo tries to open a door from the other side, but there is no handle and the door seems magically held.

Wynn vs the Screaming Undead Bone Lizard (AC20)

Wynn advances and attacks, but cannot do more than nick the bones of the skeletal thing. (DR 5/blunt means that 7 hp damage is really 2). The undead lizard thing lunges, but fails to hit due to blinking.

Xenia

Xenia backs off, and then is no longer to be seen in the fighting arena. Now she and Theo are beyond the doors.

Harley vs the Green DuckMan (AC24)

Harley moves closer and casts a spell. The DuckMan tries another Magic Missile (its third and last of the day), but once again fails to penetrate the spell resistance.

==========

Only for Theo and Xenia: Highlight to display spoiler: {The giant dwarves are both clearly upset that Xenia has returned to a fight. "This comes out of your credit!" the skinny one says to the stout one. "Fine! But maybe we can fix this."

Xenia hears them both address her with the same words: "Dear, come here now and do not interfere with the fighting. Do not worry, no one will get killed." These are essentially suped-up Suggestions. Please make two Will DC24 saves or follow the suggestions!
}

==========

Map to come later tonite. I now have Round 4 posts for Florin and Bralin. You two hold off while I get more Round 4 posts from the rest of youse for Round 4.


Syr AC 31 HP 142 AB2  d20+7=12 ;
Monday June 16th, 2008 5:18:21 PM

Syr continues trudging onward through the web looking for the frogman but makes very little progress.

Xenia (AC24, 50% Miss Chance; 60/68HP) 
Monday June 16th, 2008 8:14:41 PM


One last look. One last look at Wynn and the others, fighting for their lives. Faith. Trust. It's hard. To put all that's warm, all you care about, into the hands of a couple of crazy giant dwarfs. Gambling with lives in way more true than any other.

"Hey! So I'm guessing you're Boydos. Am I right?" The rogue's voice rings out across the grand chamber even as she phases through the door. "I mean, that would sure 'splain the weerdos outside your tower here."

"Hey, Theo." She hails the wizard in a softer voice. "They don't want us going back in. They spoke that in my head. They promised that no one would die."

"Think we should trust 'em?"

++++++++++++++++++++++++++++++++++++++++++++++++

Position: AE13

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m), Blinking (4/7)

Expended: Winged Boots 1/3, Scroll of Resist Energy CL7

60/68HP

Theodore & Macaw HP 42 AC 17 (mage armor, dodge, see invisibility) 
Tuesday June 17th, 2008 9:12:05 AM

Theodore turns from the door as Xenia speaks to him. He looks from her to the two dwarves on their thrones and then shrugs.

"I don't know," he says softly. "Chaos isn't really known for being honest. Truth is more of an order thing, in my opinion."

He shakes his head and looks back into the passages where all of his friends are locked, fighting for their...health?

"So what's the point of this all? A test of bravery? A bet?"

Spells Active:
See Invisibility: Permanent
Mage Armor: 10 hours 59 min 6 rounds

Harley (AC 34; HPs 97/118) 
Tuesday June 17th, 2008 9:55:37 AM

Harley casts Divine Power using his Rod of Extend and casts Quickened Divine Favor. He stows his rod away.

He then dismisses the Blade Barrier (is this a free action?).

Location: K18 with Flail in right hand and buckler in left hand.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic
Blade Barrier: 10+/11 minutes
Spell Resistance (23): 10+/11 minutes
Shield of Faith: 10+/11 minutes
Righteous Might: 21/22 rounds
Divine Power: 22/22 rounds
Divine Favor: 10/10 rounds
Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object *, Aid, Align Weapon, Consecrate, Resist Energy x2 & Silence
3rd Level (7): Fly, Magic Vestment x2, Dispel Magic, Invisibility Purge, Magic Circle Evil & Searing Light
4th Level (5): Dimension Door, Divine Power x2 *, Greater Magic Weapon & Spell Immunity
5th Level (4): Teleport *, Righteous Might *, Spell Resistance * & QUICKENED Divine Favor *
6th Level (3): Blade Barrier *, Greater Dispel Magic & QUICKENED Shield of Faith *

Metamagic Rod Usage:
Extend (1-3): 0/3; Extend (1-6): 2/3

Xenia (AC24, 50% Miss Chance; 60/68HP) 
Tuesday June 17th, 2008 10:45:41 AM


"Yeah," the rogue replies. "Probs both, I'm thinking. Not sure whether they're dangerous or not, Theo. Not yet, leastwise. I mean, one of them called me 'Dear' when they was talking in my head."

"Hi, I'm Xenia." She gives her signature hand wave. "Nice to meetcha, Misters Boydos. Um, I was thinking. If no one was going to get killed here, maybe, would it be asking too much to have stuff ready for when the folks get themselves outta there?"

"I mean, I'm thinking in lines of maybe, you know, food? I mean, being gods and all, you know, could you whip up a table full of mixed fruit, maybe some sandwich fixings, and an assortment of beverages?"

+++++++++++++++++++++++++++++++++++

Position: AE13

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m), Blinking (4/7)

Expended: Winged Boots 1/3, Scroll of Resist Energy CL7

60/68HP

Duels A-Plenty (Round Four) (DM Cayzle)  d20+19=31 d20+14=28 3d6(2+1+4)+7=14 3d6(2+1+1)+7=11 2d6(1+6)=7
Tuesday June 17th, 2008 2:35:18 PM


Syr vs the Mystic FrogMan (AC17)

Syr tries to move forward but this round makes little headway. The Mystic Frog casts another spell.

Bralin vs the Angry ShellGuy (AC27)

Bralin continues to fight on, inflicting 11 hp damage and shifting a step. The creature swings back twice, hitting AC31 and 28 for 14 hp and 11 hp, and inflicting 7 more on himself. He has taken a total of 40 hp damage.

Florin vs the Blue ElectroCrab (AC 17)

Florin is grappled. These are his options for things you can do while grappled:

1) Activate a Magic Item.
2) Attack Your Opponent with an unarmed strike, a natural weapon, or light weapon (You take a -4 penalty on such attacks)
3) Cast a Spell.
4) Damage Your Opponent (by wrestling).
5) Draw a Light Weapon as a move action with a successful grapple check.
6) Escape from Grapple with a successful grapple check.
7) Move: You can move half your speed (bringing all others engaged in the grapple with you) by winning an opposed grapple check.
8) Retrieve a Spell Component
9) Pin Your Opponent

For more details, Go Here.

A lot of options require a successful Grapple Check. That means, against this foe, that you have to make a Grapple check vs DC28. The check you make is 1d20 +BAB+Str, which for Florin means 1d20+16.

You cannot attack with your current weapon -- the bastard sword is too big. You can draw your dagger as a move action with a successful grapple check and then attack at -4. Let me know if you want any other info on your options.

Wynn vs the Screaming Undead Bone Lizard (AC20)

WAITING FOR POST

Harley vs the Green DuckMan (AC24)

Harley beefs up with Extended Divine Power and Quickened Divine Favor. To dismiss the blade barrier will require a standard action, per the SRD.

The Duckman seems to be ready for something (readies an action).

Theo and Xenia

Spoiler for Theo and Xenia: Highlight to display spoiler: {Theo asks what the point of all this is. "A test of bravery? A bet?" The dwarves laugh together, and nod. The stout one says, "Yes, indeed! We wager on the outcome of the fights, and very entertaining they are, too!"

Xenia says, "Nice to meetcha, Misters Boydos." and the giant dwarves laugh again. "Oh, I'm not Boydos," says the stout one. "Me neither," says the skinny one. "I'm Jangle," says the stout one, "and this is my brother, Tangle." "Charmed," the skinny one says, ironically.

They seem distracted, as if paying attention to something else.

But the stout one smiles at Xenia's suggestion of food. "Good idea!" He gestures, and a table appears filled with meat and drink.
}

==========

And the Map -- to come after Wynn posts!

Xenia (AC24, 50% Miss Chance; 60/68HP) 
Tuesday June 17th, 2008 8:27:44 PM


Xenia's practiced eye sweeps the tables for the best bits of food. Grabbing up a plate, she begins assembling two sandwiches, one for herself and the other for Wynn.

"I think I heard of you some place 'afore. Can't quite put my finger on where, but your names sound familiar"

"But if you're not, Boydos," she asks, "whatcha doing in his tower?"

+++++++++++++++++++++++++++++++++++

Position: around table

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m), Blinking (4/7)

Expended: Winged Boots 1/3, Scroll of Resist Energy CL7

60/68HP

Wynn [AC=26; HP=68/75]  d20+11=12 ; d100=2 ;
Tuesday June 17th, 2008 11:34:11 PM

Everything is going wrong for the bard. Perhaps it is part of the chaos of passing back and forth through material and etherial planes, or just bad luck. Be that as it may, his attempt to tumble past the creature is unsuccessful and his hit misses.

Tumble=12
Mischance=2

Syr AC 31 HP 142 AA2  d20+7=15 ;
Wednesday June 18th, 2008 12:17:10 AM

Syr continues to make very slow progress and begins grunting his frustrations with each tangled step through the webs.

Harley (AC 34; HPs 97/118) 
Wednesday June 18th, 2008 9:16:13 AM

Harley moves forward 30'.

Harley then dismisses the Blade Barrier and prepares to attack the duck

Location: Q18 with Flail in right hand and buckler in left hand.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic
Blade Barrier: 10+/11 minutes
Spell Resistance (23): 10+/11 minutes
Shield of Faith: 10+/11 minutes
Righteous Might: 21/22 rounds
Divine Power: 22/22 rounds
Divine Favor: 10/10 rounds

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object *, Aid, Align Weapon, Consecrate, Resist Energy x2 & Silence
3rd Level (7): Fly, Magic Vestment x2, Dispel Magic, Invisibility Purge, Magic Circle Evil & Searing Light
4th Level (5): Dimension Door, Divine Power x2 *, Greater Magic Weapon & Spell Immunity
5th Level (4): Teleport *, Righteous Might *, Spell Resistance * & QUICKENED Divine Favor *
6th Level (3): Blade Barrier *, Greater Dispel Magic & QUICKENED Shield of Faith *

Metamagic Rod Usage:
Extend (1-3): 0/3; Extend (1-6): 2/3

Theodore & Macaw HP 42 AC 17 (mage armor, dodge, see invisibility) 
Wednesday June 18th, 2008 9:48:39 AM

Theodore decides to hold off on the food and drink for the moment. "What happens when they get out of those tunnels? Are there any more tests ahead?"

Spells Active:
See Invisibility: Permanent
Mage Armor: 10 hours 59 min 5 rounds

Bralin (AC 27, 29/121 hp, Resist Energy [elec])  d20+17=21 ; d20+12=26 ;
Wednesday June 18th, 2008 9:53:35 AM

[OOC - For what its worth, Bralin's done 20, 16, and 9 damage to Rafeal here by himself.]

Bralin grunts at the impact of the turtle's glaive. It appears he has met a better warrior.

The dwarf begins his death song, a deep, bass, montone hum that would echo very nicely if he was in a cavern. As he sings, he attacks again.
[ac 21 and ac 26 - miss and miss]

Florin Jadenth AC:23 HP:50/111  d20+12=26 ; d20+7=15 ; d3+5=7 ;
Wednesday June 18th, 2008 2:02:43 PM

Florin sees little other choice so he releases his hold of his bastardsword, the crab was to strong to break free from easily anyway. After releasing his bastardsword he balls up his fist and begins slugging at the crab, "I hope I give you indegestion you shelled side dish." He almost laughs as he thinks of Syr commenting on him looking like a barbarian a long time back when the group went into that temple like place and ran into the wood creature that hurt Xenia pretty bad till he ran it through with his glaive and shoved it over the side with him too...He wonders if Syr will pick on his about thinking he is a monk now instead.

(Can hit AC:26/15 Damage:7/miss)

Duels A-Plenty (Last Bits of Round Four) (DM Cayzle)  d100=49 ; d100=12 ;
Wednesday June 18th, 2008 3:26:24 PM

Wynn tries to tumble past his foe and fails. That provokes an AoO. The undead lizard just misses as Wynn blinks out at the last moment.

Wynn tries to attack but his own blinking throws him off.

Then the skeletal creature attacks, and that too is a miss.

And the Map!

Duels A-Plenty (OOC Pre-Round Five) (DM Cayzle) 
Wednesday June 18th, 2008 3:28:27 PM

I have Round 5 posts in for Xenia, Syr, Harley, Theo, Bralin, and Florin. Let's see if I can get a post in for Wynn. With luck, I can post the Round Five DM post soon.

Wynn  d100=67 ; d20+14=17 ; d8+5=9 ;
Thursday June 19th, 2008 1:03:30 AM

The bard stabs at the lizard with his adamantine longsword [%miss for blinking=67/pass, hit AC=17 for 9 dmg], then steps back towards the exit without turning his back on the creature.



Duels A-Plenty (Round Five) (DM Cayzle)  d20+19=37 ; 3d6+7=18 ; d20+14=31 ; 3d6+7=11 [2 hits bring Bralin to 0]; d20+22=30 ; 2d4+6=13 [Crab squeezes Florin]; d100=85 ; d20+15=18 [crab misses Wynn]; d20+8=19 ;
Thursday June 19th, 2008 3:23:28 PM


Syr vs the Mystic FrogMan (AC17)

[OOC: Syr was in Z2 in Round 3 (See DM post of 14 June). In Round 4 he moved five feet to Y2, and in Round 5 he moved ten feet to W2. I go into this in detail because your stated position on the map does not match mine. We'll go with mine.]

Syr moves to the edge of the Webs. Next round he can move and act normally. He sees the Mystic FrogMan at the other end of the hall.

The FrogMan tries to delay Syr's approach by putting an Ice Storm in his path. There is no saving throw. If Syr chooses to enter the storm, take 3d6 bludgeoning damage and 2d6 cold damage (you can roll it). Moreover, until the FrogMan's next turn, movement through the Ice Storm is at half speed.

Bralin vs the Angry ShellGuy (AC27)

[OOC: Correction -- the ShellGuy has inflicted 13 hp vicious damage on himself and taken 45 from Bralin for a total of 58 hp damage before round 5. Thanks for helping me get that straight.]

Bralin, expecting the worst, having taken almost 100 hp damage, attacks and misses twice. The tiny raging TurtleMan attacks with that tiny but viscious glaive of his, hitting AC37 for 18, and AC31 for 11 hp. That brings Bralin down to exactly zero! Then Bralin disappears! So does his foe!

Florin vs the Blue ElectroCrab (AC 17)

Round 4: Florin attacks with his fists, hitting once for 7 hp nonlethal damage. The Crab makes a grapple check to crush Florin, rolling a 30 vs Florin's Grapple DC is 26 to do 13 damage.

Round 5: I need actions for Florin for this round and for round 6!

Wynn vs the Screaming Undead Bone Lizard (AC20)

Wynn attacks, inflicting 9 hp damage, but only 4 of that affects the undead thing. Then Wynn backs away toward the exit. The undead thing follows and attacks, but misses.

Harley vs the Green DuckMan (AC24)

The buffed Harley dismisses his spell and moves up, ready for action. The DuckMan tries a lightning bolt -- and his spell penetration check is a 19 -- not enough.

Theo and Xenia

Highlight to display spoiler: {Theo asks if there are any more tests. "Bah!" says the skinny Tangle. "We are not like Marteus, God of Tests! We are just having a little fun, is all. The best part is that I'm thinking you are maybe even real, from outside the Tower."

"There IS no 'outside' the Tower!" shouts Jangle.

"Not that argument again, please," says Tangle.

Xenia asks Jangle and Tangle what they are doing here in Boydos's Tower. Jangle grins, and says, "We're not Boydos, but we know him real well. He's our dad."

Tangle looks at him incredulously. "No we're not! We're creations of his dreaming mind! I thought we agreed on that!"

Jangle chuckles and says, "YOU were all gung ho on the 'avatar' idea, so don't give me that!"

It sounds like they might get into an argument, but then one of them says, "Look!" and they turn to the doors, as if looking through them at the duels going on beyond. "I'll concede him," says Jangle.
}

Spoiler for Bralin, Xenia and Theo: Highlight to display spoiler: {Bralin, you are in a large room furnished with chairs, tables, and two thrones. Two large-size dwarves are sitting on the thrones. There is a feast laid out on the table, and Xenia is making sandwiches. Theo is holding back. The stouter dwarf looks glumly at Bralin and says, "Well, I'm still up by one! and More are coming!}

Other Fights

You probably notice Marjery killing her opponent with a Flame Strike and taking its key. The other Pilgrims are also fighting as best they can. Two others seem victorious, and are headed for the doors. Another is down, and Manfrey seems to be wrestling his rat foe.

And the Map!

Bralin (AC 27, 0/121 hp, Resist Energy [elec]) 
Thursday June 19th, 2008 3:43:52 PM

Bralin is not sure what he expected to find in Gargul's Lands, but Xenia making a sandwich wasn't it.

A very puzzled dwarf wordlessly surveys the rogue, the wizard, the dwarfs on thrones, and finally, just now remembering he'd just been pretty much slaughtered, the condition of his own body.

Xenia (AC24, 50% Miss Chance; 60/68HP) 
Thursday June 19th, 2008 3:58:18 PM


Eyes, cat wide, Xenia freezes. A plate, topped by a half built sandwich, rests upon the palm of one hand. A thin slice of roast beef, hangs, pinched neatly in two fingers of the other.

"Oh. Bralin. It's just you." The rogue lays the slice of roast beef atop the stack. "How'd yer fight go? You were taking on that little guy."

"This is Tangly and Jangly," she sucks the tips of her fingers before jerking a thumb over her shoulder at the two dwarf-like guys on the two thrones for guys like dwarves. "They ... um ... belong to Boydos. I guess. They're the ones who set all this stuff up."

"Hey. That room with all the undead Alemic priests who thought they were still alive, and that chasm with the lightning going off all the time, was that your making too?"

+++++++++++++++++++++++++++++++++++

Position: around table

Active Effects: Fly (45?/50r), Resist Energy-Electricity/20 (70m), Blinking (3/7)

Expended: Winged Boots 1/3, Scroll of Resist Energy CL7

60/68HP

Theodore & Macaw HP 42 AC 17 (mage armor, dodge, see invisibility) 
Thursday June 19th, 2008 4:39:38 PM

Theodore appears happy to have Bralin with them. He pokes the dwarf's shoulder to make sure he's real.

"Are you okay?" he asks. "There's food." The wizard points to the tables groaning with nourishment.

Macaw decides to flit over and have a look. His desired fare doesn't seem to be available as he searches the table, hopping about.

"Worms? Worms?" he calls.

"Well," Theodore continues his conversation with Jangle and Tangle. "If there are no more tests, how much further through this tower do we have to go."

He pauses for a moment and then turns to Xenia. "What are we looking for, anyway? I thought we just wanted to see Marjery and Manfrey safely to the tower. Are we going to see Boydos, himself?"

Spells Active:
See Invisibility: Permanent
Mage Armor: 10 hours 59 min 4 rounds

Harley (AC 34; HPs 97/118) 
Thursday June 19th, 2008 5:39:07 PM

OOC Minor clarification - Harley is large sized now.

OOC Question - Can Harley tell if the duck man has a weapon? Can he tell what the duck man's reach will be?

Cayzle -- Sorry! I'll fix your size next map. The Duck Man has claws on his wing-arm-hands, and a sharp beak.

Harley (AC 39; HPs 97/118)  d20+20=24 ; d20+16=19 ; d20+16=25 ; d20+20=37 ; 2d6+14=16 ;
Thursday June 19th, 2008 10:35:12 PM

Harley moves closer to the duck. He stops 10' away from the creature and with his enlarge size lashes outs with his flail. He strikes cautiously so that he can defend against the duck's counter-attack (combat expertise for 5). Harley aims low on the duck and the chain of his flail wraps around the creature and drags it to the ground. Not wasting any time, Harley continues with his swing and smacks the duck pretty hard.

Touch Attack: 24
Trip Attempt: 25 (use hero point on the 19)
Melee Attack: 37
Damage: 16

Location: U18:V19 with Flail in right hand and buckler and rod in left hand.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic
Blade Barrier: 10+/11 minutes
Spell Resistance (23): 10+/11 minutes
Shield of Faith: 10+/11 minutes
Righteous Might: 20/22 rounds
Divine Power: 21/22 rounds
Divine Favor: 9/10 rounds

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object *, Aid, Align Weapon, Consecrate, Resist Energy x2 & Silence
3rd Level (7): Fly, Magic Vestment x2, Dispel Magic, Invisibility Purge, Magic Circle Evil & Searing Light
4th Level (5): Dimension Door, Divine Power x2 *, Greater Magic Weapon & Spell Immunity
5th Level (4): Teleport *, Righteous Might *, Spell Resistance * & QUICKENED Divine Favor *
6th Level (3): Blade Barrier *, Greater Dispel Magic & QUICKENED Shield of Faith *

Metamagic Rod Usage:
Extend (1-3): 0/3; Extend (1-6): 2/3

Wynn [AC=26; HP=66/75]  d20+11=25 ; d100=1 ; d6=2 ;
Thursday June 19th, 2008 10:54:22 PM

Wynn sees that his path to the door at the far end of the tunnel is unobstructed and makes his way towards it, tumbling away from the shrieking creature if necessary [Tumble=25]. Upon reaching the end, Wynn attempts to blink through the door, only to be repelled [Blink=1 fail, 2 hp damage]

Florin Jadenth AC:23 HP:37/111  d20+12=19 ; d20+7=12 ; d3+5=8 ; d20+12=27 ; d20+7=9 ; d3+5=8 ;
Friday June 20th, 2008 7:06:18 PM

Florin continues trying to hit the crab with his fist as breaking the grapple would be abit useless of a attempt.

(Can hit AC:19/12 Damage:8/miss)

(Florin would of attacked the other round also so attack rolls. Can hit AC:27/9 Damage:8/miss)

(Whhoohooo, if Florin lived long enough he has done like 43 or such points of damage so far. Of course part of it is subdual.)

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