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The Missing Bard


DM Kathy 
Wednesday September 10th, 2008 11:37:02 PM

All of you are from the area, so all of you are familiar with the Witchspawn stones, a circle of standing stones about a day's travel west of Jarlwolf. Many of you have probably been there.

Zeph, puzzling over the clues, remembers that some powerful druids leave no tracks when they walk. But...a bard kidnapped by druids?

Hmark suggests simply following the tracks, but Selemar seems to favor paying the ransom.

Axara finds it odd that no mention was made of the book, something Rollo also picks up on.

Kiel is pretty sure the tracks you are following are the same ones you've been following since you left the inn. It's possible that they belong to another humanoid man....but they did lead here, to this ransom note. Seems like an odd coincidence.

Kiel tries to continue following the tracks away from the tree, but he seems to be having some trouble. Perhaps he could get some assistance?

Rollo[AC:21 HP:29/29] 
Thursday September 11th, 2008 12:23:59 AM

[ooc; I actually noted that the book was mentioned. quoting the ransom note: "They say for my safe return and that of the book, "]

Selemar  d20+5=19 ;
Thursday September 11th, 2008 9:34:19 AM

Lango seems to be doing good. 19 to track.

"let's go to the stones and see what's there. Assuming that's where the tracks go."

Rollo[AC:21 HP:29/29] 
Thursday September 11th, 2008 9:52:47 AM

"I agree, we should follow the tracks, and if we end up at the stones then the note wasn't lying, and if we end up somewhere else then that will be interesting too."

Axara [AC: 17 HP 18/18] 
Thursday September 11th, 2008 11:43:10 AM

Axara is taken back by the coldness of Kiel's statement "I thought I was a cold person but he beats me head and shoulder. I wonder what kind of horrors he has been exposed to to dry his heart so much.

Let's go to the stones. I propose that we arrive sooner that the note requested to set up our own ambush.

Axara will walk in the usual marching order.

OOC: I misread the note and did not see it mentioned the book. Rollo did mention it.

Kiel [AC:18 - HP:26/26]  d20+4=6 ; d20+3=23 ; d20+7=21 ; d20+7=12 ;
Thursday September 11th, 2008 12:39:27 PM

Continues to follow the tracks, along with the Wolf.

Listen: 6
Search: 23
Survival(track): 21
Spot: 12

Hmark 
Thursday September 11th, 2008 1:30:35 PM

Hmark also thinks following the tracks makes sense. He continues acting as rear-guard for the group.

Zeph AC17 HP23  d20+7=13 ; d20+7=24 ; d20+5=15 ; d20+4=8 ;
Thursday September 11th, 2008 6:16:52 PM

"Also, Druids have been known to walk and never leave a trail... but why would Druids want an evil book? And why would they want money of all things?" Zeph says, rather perplexed.

" I think I should stay on the outskirts of the group and attempt to remain invisible... just incase something were to happen at least one of us can surprise them... I will also keep an eye out for ambushes." Zeph says as he begins to step away from the group and into any cover he can find, attempting to remain hidden and silent.

Druids? I haven't seen them since... four years ago... Zeph thinks as flashes of pale green eyes again race into his mind for a second, only to be put into the back of his thoughts.

(Hide = 13 Move silent = 24
Spot = 15
Listen = 8)

DM Kathy 
Friday September 12th, 2008 1:04:50 AM

Axara proposes heading straight for the stones. Selemar concurs...if that's where the tracks lead.

The rest of the group, though, wants to follow the tracks. If they lead to the stones, fine; and if not--well, you'll handle that when and if you have to.

Accordingly, Kiel continues tracking, with Lango's help. The tracks lead back the way you came--not surprising, really, because the road is that way. Kiel is pretty sure at this point that the tracks were made by Sebastian. He still sees no sign of anyone walking with the bard.

The tracks lead to a narrow lane between two fenced yards. There, they seem to pause for a bit, standing in one spot for a while, or moving just small amounts. Then, they continue heading in the direction of the inn, and the road.

You follow the tracks to the inn-yard, and there you lose them for a time. The yard is well-traveled, and some of the tracks crossing and re-crossing are Sebastian's (from when he first arrived, and from when he set out on his walk).

It takes you some time to puzzle out, but eventually you can see that the tracks you are following lead back to the inn. Try as you might, you are unable to pick up another trail from there.

Axara [AC: 17 HP 18/18] 
Friday September 12th, 2008 9:16:18 AM

Axara is completely puzzled by the behavior of the missing bard. "Well, it is looking like the bard does not have all his senses and the case of an abduction is now less plausible. He seems to have walked back toward the inn. I propose we throughly search the inn and if we find no sign of him, heads to the stone. Unless someone has a better idea."

Selemar 
Friday September 12th, 2008 9:16:29 AM

"it seems we may have no choice but to be at the stones. Hopefully, we can get the book back. Hopefully, the bard is ok. There's too little we know now."

Rollo[AC:21 HP:29/29] 
Friday September 12th, 2008 12:50:24 PM

"Well lets aim towards to stones and see if we pick up the bards tracks again. As for an ambush, I think the basic principle is that the enemy does not know where you are, and since we are going to a destination they set the odds are in the favor of us being the ambushed."

Rollo checks his mighty hook hammer and heads off.

Hmark 
Friday September 12th, 2008 7:25:33 PM

Hmark frowns. "Shouldn't we take another look around the inn first?" he asks. "Maybe he just circled around while we were messin' about. If you want, I'll take a quick look-see, and catch up on horseback."

With that, the brown haired, brown eyed lad jogs into the inn, intent on circling through the common rooms and the bard's room one more time.

Kiel [AC:18 - HP:26/26]  d20+4=10 ; d20+3=6 ; d20+7=11 ; d20+7=24 ;
Friday September 12th, 2008 9:51:45 PM

Points to his nose when Hmark makes his point, then proceeds to search the Inn and Stables, from top to bottom. Starting with the stables.

Listen: 10
Search: 6
Spot: 11
Survival(track): 24


Zeph AC17 HP23  d20+9=11 ; d20+5=16 ;
Sunday September 14th, 2008 3:38:41 PM

"Maybe we should search the inn again. But I really think we will find something interesting at the stones." Zeph says as he follows the group.

(Search = 11
Spot = 16)

DM Kathy 
Sunday September 14th, 2008 10:52:55 PM

Selemar and Rollo suggest moving on immediately to the stones.

The others, however, would like to search the inn first.

Zeph and Hmark start in the common room; Kiel begins in the stables. You move through, checking quickly or searching methodically as you prefer. You find no additional signs of Sebastian. His cloak, gloves, and other items are still in his room (unless somebody picked them up). You find nothing else new.

The serving-girl glances up at you from time to time, but is apparantly still sulking from this morning's tiff with her mother. She offers no comment on your activities.

Kiel [AC:18 - HP:26/26] 
Monday September 15th, 2008 12:11:04 AM

Kiel waits for an opportune time, catching the serving-girl off alone. Walking up he says: ok, spit it out. what do you know?

Axara [AC: 17 HP 18/18] 
Monday September 15th, 2008 12:44:25 PM

Axara waits outside with the rest of the group and will go with the other to the stone when the group decides to do so.

Rollo[AC:21 HP:29/29]  d20+8=13 ;
Monday September 15th, 2008 1:54:00 PM

Rollo wanders into the Inn hearing Kiel's exclamation, and attempts to play a bit of the good cop to Kiel's statement.

Diplomacy: 13

If the serving girl is still unmoving on her helpfulness, Rollo will wander back outside and wait for the group to move on.

Zeph AC17 HP23  d20+3=7 ; d20+6=9 ;
Monday September 15th, 2008 8:52:04 PM

Zeph decides to grab all of Sebastian's things in his room, figuring the Bard would enjoy having them back once he is found.

Woah there slick. Maybe we shouldn't jump to conclusions? We have yet to explore the Witchspawn Stones. Zeph thinks.

Zeph looks at the serving girl, expecting her to be surprised and frightened by Kiel. "Look, we lost our friend and we need to find him or we are in big trouble. Any information would be helpful." Zeph says.

DM Kathy 
Monday September 15th, 2008 11:29:18 PM

Kiel decides to question the servant girl, and he isn't especially gentle about asking.

"What do I--about what?" she replies, indignant. "All I know is that Mum rousted me a good hour before my time this morning, looking for that bard. As if I'd take him to my bed with my sisters in the room! I haven't seen him, and I don't know where he is!"

Zeph and Rollo try a softer approach. "Look," she says. "Look, I'm real sorry you can't find him. I hope nothing bad's happened to him. He seems like a real nice fellow. I liked his playing and all. But I don't know where he went. I really don't." She pauses, thinking. "Have you talked to Mum? Or Chessy or Bim? They might have seen something; I don't know."

[You know from staying here that Chessy is the stable-lass and Bim is the youngster who fetches and carries.]

Kiel [AC:18 - HP:26/26]  d20+3=17 ; d3=2 ; d20+3=14 ; d20+3=16 ;
Tuesday September 16th, 2008 1:10:38 AM

On advice from the serving girl, Kiel then proceeds to question the others, first Chessy, then Bim and then finally the Mother. Away from each other so the looks from the others will not cause lies or deceit. (should there be any)
Asking when did they last seen him. Was he acting strangely and if so how so. Was he seen in the company of any strangers. When he left the inn, which direction was he last seen going.

Sense Motive: 17(Chessy), 14(Bim), 16(Mother)

Axara [AC: 17 HP 18/18] 
Tuesday September 16th, 2008 10:51:18 AM

Fully aware how badly her intimidation attempt went with the thief, Axara decides to stay out of the questioning duty and waits outside.

Hmark 
Tuesday September 16th, 2008 3:39:33 PM

With the bard nowhere to be found, Hmark is out of options. He retreats back to the group and is ready to head on to the Witchspawn Stones.

Rollo[AC:21 HP:29/29] 
Tuesday September 16th, 2008 4:29:30 PM

Waits to head to the stones.

Zeph AC17 HP23  d20+1=19 ;
Tuesday September 16th, 2008 11:02:03 PM

(gather information = 19)

Zeph will gather information along with Kiel.

" Look, we wont know for sure what happened unless we go to the stones. It could be any number of things when magic is involved. " Zeph says to Kiel, thinking about the powers he read that Enchantment magic can have over people.

DM Kathy 
Tuesday September 16th, 2008 11:32:30 PM

You talk to the rest of the staff, but they have even less information to give you. The mother and the younger daughters all turned in well before Sebastian went for his walk, leaving the serving-girl there to tidy up and close everything.

You watch carefully for any signs of deception, but detect none.

Reluctantly, you leave the inn and begin making your way toward the stones. For a while, your road takes you toward Jarlwolf, the same road you came up as you began your journey. In the afternoon, you reach the spot where the bandits ambushed you, and where you left three of them, bound and unconscious, beside the road.

Looking at the spot now, you see two dead bodies.

Axara [AC: 17 HP 18/18] 
Wednesday September 17th, 2008 9:11:01 AM

Axara approches the body without showing emotions. She will look to see if these bodies are the ones of the bandits they left and if she can guess the death causes.

Rollo[AC:21 HP:29/29] 
Wednesday September 17th, 2008 11:27:07 AM

Continues on.

Such is the fate of those who choose he dark path.


Hmark 
Wednesday September 17th, 2008 3:39:17 PM

"The one that woke up first killed the other two?!?" Hmark wonders aloud. "Nice friends."

The archer stops to inspect the bodies, observing that Rollo simply walks on.
Wow. That's cold

"Um, should we move 'em or something? Seems kinda unhealthy to let 'em rot on the road, you think?"

Kiel [AC:18 - HP:26/26]  d20+3=8 ; d20+7=26 ; d20+4=11 ; d20+7=18 ;
Wednesday September 17th, 2008 4:21:08 PM

Kiel cautiously approaches the 2 bound bandits, checking to see how they died.
Search: 8

Then, after determining (or not determining) their passing, Kiel will look for tracks that would suggest who or what killed them and in what direction they took off and how long ago they left.
Survival(track): 26

Then he informs the group as to his findings.

*Still in standard operating mode in lieu of ambushes*
Listen: 4
Spot: 18



DM Kathy 
Thursday September 18th, 2008 12:55:40 AM

You approach the bodies and examine them more closely.

[OOC: The bodies are a short distance off the road, not lying on the road. This is where you left the bandits.]

Rollo is inclined to chalk it up as the consequence of a life of lawlessness, and move on. Hmark, on the other hand, speculates that one of them killed the other two. He asks about possibly disposing of the bodies.

You recall leaving two men and one woman tied here. The bodies are badly decomposed, and animals have gotten to them as well, but you think there is one man and one woman. They seem to have very little in the way of gear or clothing--even less than you left them with.

[OOC: Determining the cause of death will take a Heal check.]

Kiel [AC:18 - HP:26/26]  d20+1=15 ;
Thursday September 18th, 2008 2:15:43 AM

Heal check then 15

Axara [AC: 17 HP 18/18]  d20=17 ;
Thursday September 18th, 2008 11:39:31 AM

Axara tries to identify the cause of death.

Untrained heal check = 1d20 + 0 = 17

Rollo[AC:21 HP:29/29] 
Thursday September 18th, 2008 12:19:03 PM

Rollo notices that the others have all stopped to examine their handy work.

]A bit morbid. Usually when you leave people to die you don't comeback to admire your work so.

Rollo waits for the group to get their fill, and will head off when they do.



Rollo[AC:21 HP:29/29] 
Thursday September 18th, 2008 12:19:33 PM

(ooc: meant to be italics, tag error)

(fixed it. Glenn)

Hmark 
Thursday September 18th, 2008 2:56:19 PM

"Never mind," Hmark counters his own suggestion as he gets close enough to see what's left of the bodies.

He moves away from the corpses, and back onto the road. The young man stands there, watching Axara and Kiel, with a somewhat disheartened look on his face.

"Maybe tying them up was a bad idea," he mumbles to himself.

Zeph AC17 HP23  d20=10 ; d20+9=21 ; d20+4=19 ;
Thursday September 18th, 2008 4:38:15 PM

(heal check = 10, Seach check = 21, Knowledge local = 19)

Zeph approaches the corpses with the rest of the group.
"For some reason I remember leaving them here alive." Zeph says as he looks at the decomposed bodies.

Zeph will then look for tracks and clues as to who or what has been in the area. If there were a group of other bandits or orcs, maybe they left a campfire. If it was an animal, then maybe some droppings.

But after that, Zeph will return to the road, figuring it best to get on the move to save Sebastian.

[i]Who in the world would know about the book and only want 500gold? And then they dont even leave tracks! How odd[i] Zeph thinks to himself while trying to remember anything from his childhood.


DM Kathy 
Friday September 19th, 2008 3:01:29 AM

You take a closer look at the bodies. Kiel, Axara, and Zeph are all able to see that the two people were killed by blows to the head with something heavy; probably a rock or tree branch.

Zeph looks for clues or tracks, but it has been over a week, and it has rained several times. You can't be sure what happened here; other than you left three live bandits here, and have returned to find two dead ones. Assuming, of course, that these are two of the bandits; they could be somebody else entirely.

Rollo, having no interest in the proceedings, patiently waits for the rest to finish. Hmark returns to the road, obviously troubled by what he has seen.

In their searching around, however, Zeph and Kiel note something odd. Back near the inn, you were able to find and follow Sebastian's tracks. Now, however, you don't see any tracks that you think belong to him.

Of course, the road is well-traveled. It's possible that you just aren't able to pick his tracks out from the rest.

Axara [AC: 17 HP 18/18] 
Friday September 19th, 2008 9:36:04 AM

Axara returns to the trail thinking "What an awful way to die, bludgeoned to death. I hope that it is indeed the bandits. Well this is how thug lifes usualy end ..."

When Zeph and Kiel mentions the loss of the track of the bard, she shakes her head. "Could the fool still be around the inn, hiding in his delirium? May be the abduction is a big fat lie. what do the wiser members of the group think?"

Hmark 
Friday September 19th, 2008 4:05:27 PM

Perfectly aware that he is not one of the "wiser members of the group", Hmark is very tempted just to keep his trap shut. However, he does feel compelled to point out,

"We looked over that inn pretty good, and found squat. An' now we're stuck halfway. We gotta either go back or go forward."
The man shrugs helplessly. "An' I ain't got any idea which is better. Keep going, I guess. We already know where he isn't."

Rollo[AC:21 HP:29/29] 
Sunday September 21st, 2008 11:40:56 AM

"We have either been tricked, or we haven't, but since we have no evidence to either outcome we might as well flip a coin and let it decide what our course of action be. If he was hiding at the inn he is probably gone by now, us having left. So, why not go see the stones, at the least it'll be a something to look at other than corpses."

Kiel [AC:18 - HP:26/26] 
Sunday September 21st, 2008 6:57:27 PM

Well, guess there is no other choice. Off to the stones.

Zeph AC17 HP23  d20+5=11 ; d4=2 ; d20+4=20 ; d20+7=14 ; d20+7=9 ;
Sunday September 21st, 2008 8:59:31 PM

"yep yep. I feel comfortable with the thoroughness of our search at the inn. I think I will attempt to remain hidden as we reach the stones. " Zeph says.

(spot = 11
listen = 20
Hide = 14
Move silent = 9)

DM Kathy 
Sunday September 21st, 2008 9:35:58 PM

You have your doubts, but at this point all you can do is continue on to the stones. You set out on the road once again. You travel all day, turning from the Jarlwolf road to travel toward the stones.

The sun is setting when you at last arrive at the standing stones. They are an impressive sight in the waning light, their shadows reaching out across the ground toward you. When you reach them, however, you find no bard, no message, and no sign that he has ever been there.

Axara [AC: 17 HP 18/18] 
Sunday September 21st, 2008 11:50:53 PM

Axara grabs her pretty face in despair "The bard was never here .... he is gone ... the book is gone ..... we are probably the most pathetic adventuring group in the realm ...... How could we be so stupid? We let the object of our mission unguarded and in the hand of the member most easily swayed by compliment after me. I think we should go back to dulcet and fire ourselves. I feel completely useless."

She sits on the stone and starts crying of rage and anger, biting her finger.

Rollo[AC:21 HP:29/29] 
Monday September 22nd, 2008 1:59:52 AM

Rollo sits back and enjoys the view of the stones.

"How about we just sit and wait till Sebastian uses the book to do whatever it does. It'll probably make it easier to locate it. Besides guarding a book isn't so heroic, but vanquishing a demon horde, or zombie invasion now that's heroic. Why didn't we think of that before. "

Selemar 
Monday September 22nd, 2008 11:10:27 AM

Gives Rollo a worried look.

"I'm not too worried yet. If Sebastian is corrupted by the book, that doesn't mean he'll be able to elude us forever. We'll find him before he can destroy much. If someone has him, we'll just have to find them. "

Kiel [AC:18 - HP:26/26] 
Monday September 22nd, 2008 11:27:12 AM

If all she is ever going to do is complain how inept she is, and cry, why in Gargul's realm did she ever become an adventurer. Shape up woman or get out. Kiel thinks.
And Rollo, maybe he's under the influence cuz man has he become weird. Kiel also thinks.

Not wanting to just sit on his hind~end and wait, Kiel begins a methodical search of the area, starting in the Witchstones and gradually working his way out, to about 50 yards. Searching for any clue of Sebastian OR someone else who was here recently. (since we have time, going to take 20 on the whole search)
Survival(track): 27, Search: 23, Spot: 27, Listen: 24
Survival(track): 27, Search: 23, Spot: 27, Listen: 24
Survival(track): 27, Search: 23, Spot: 27, Listen: 24
Survival(track): 27, Search: 23, Spot: 27, Listen: 24
Survival(track): 27, Search: 23, Spot: 27, Listen: 24

*Need me to "roll" more Kathy, just cut and paste the rolls as many times as you see fit. LoL*


Zeph AC17 HP23  d20+9=23 ; d20+4=20 ;
Monday September 22nd, 2008 12:32:23 PM

Zeph attempts to help Kiel search the premises to the best of his ability while he tries to reason it out-loud to himself.

"Ok, so, scenario one: Sebastian is hit by temptation from the book and he decides to leave half his possessions in his room and then sends us on a wild-goose chase to throw us off the trail as he goes and tries to complete some crazy ritual? That just sounds... far-fetched." Zeph says to himself and anyone else who is listening as he searches for clues.

"Scenario two: Sebastian really is kidnapped by bandits, whose footprints we can't seem to locate. They know about the book somehow and they only want 500gold for it? I don't know about that either. " Zeph says as he pulls out the note from the tree and begins searching the part of his backpack where he put Sebastian's posessions.

Zeph will compare Sebastian's handwriting on the note to anything he can find in his posessions from his room. He will also look to see if there is any other clue on the paper as to who wrote it or the conditions in which it was written.

(Frogery Check = 20
Search = 23)


Kiel [AC:18 - HP:26/26] 
Monday September 22nd, 2008 2:39:12 PM

ooc LOL frogery check. A frog wrote the note!

Hmark 
Monday September 22nd, 2008 8:45:08 PM

Hmrak cringes a little at Axara's pathetic display, and instead considers Zeph's comments. He holds up three fingers, indicating another scenario.

"Um, how 'bout, the Book is alive, and took over Sebastian. So, the Book essentially wrote the note to get us out of the way so it could make Sebastian go where ever it is it wants to go."

He looks around at the group.
"How'd you find the Book the first time?"

DM Kathy 
Monday September 22nd, 2008 10:24:03 PM

Axara despairs at seeing the deserted circle of stones, and Rollo, perhaps with a bit of irony, suggests just waiting for the evil to manifest.

The rest of the group, however, is more inclined to action.

Zeph takes a moment to examine the note. As far as he can tell, it is Sebastian's normal handwriting, with nothing at all unusual about it.

Hmark asks about how the book was found the first time, and the rest of the party reminds him. [OOC: if anyone needs a refresher, check the game's archives for the DM post from May 15. That should fill in most of the blanks. :) ]

Kiel attempts to track. The newest tracks he finds are a few days old. Following them will be tricky, as you are rapidly losing the light. Do you want to follow the tracks as the sun sets, or do you want to set up camp while you still have some light?

Axara [AC: 17 HP 18/18] 
Monday September 22nd, 2008 10:52:16 PM

Axara stays there silent, as the men are going in circle finding nothing. Finally she starts speaking.
"I have been in a similar situation. My first adventuring group. We were hired to save a merchant daughter from an ogre. We got her out and got careless. The ogre went back and took her. We went back after her but the ogre was ready. We all made it alive except her. That is when I decided to stop adventuring. Until the letter from my mother. And the same scenario is happening. But you do not see it. I have seen the same tension, the same issue. It is happening all over again. Except this time it is an evil book. I need to break the cycle of my failures. "

Selemar 
Tuesday September 23rd, 2008 9:54:32 AM

"if all the tracks are old, it seems he hasn't been here yet. It seems we need to wait. I have nothing more pressing to do."

Lango heads over to the sorceres. Maybe she'll feel better if she can pet a wolf.

Axara [AC: 17 HP 18/18] 
Tuesday September 23rd, 2008 12:00:43 PM

Axara looks at the elf and the wolf. She pets the beast and whispers to its ear "I do not care what Selemar says. You are way better than a bear. I wish I had a companion like you."

Rollo[AC:21 HP:29/29]  d20+5=19 ;
Tuesday September 23rd, 2008 4:23:58 PM

Rollo pulls out the bag of fish bones and his tools and begins to a assemble a tiny set of bone mail as he waits patiently.

(Craft: Armor = 19)

"If Selemar is correct and they haven't been here yet, then we could set up that ambush? That is if they are coming. By the way do we even have 500 gold pieces?"

Kiel [AC:18 - HP:26/26]  d20+3=17 ;
Tuesday September 23rd, 2008 8:20:34 PM

Surveys the area, finding what would be in his opinion the best spot to set up an overwatch.
Knowledge(geography): 17

So, are we just going to all hide and wait or do we have a couple 3 people willing to set up a normal camp, with a fire, to give the kidnapper(s) a false sense of security? I suggest the latter.


Hmark 
Tuesday September 23rd, 2008 9:14:53 PM

At some point, somebody probably tells Hmark how the group came by the book in the first place. The young man's face becomes troubled, as he reiterates part of the story.
"The book makes you want to open it, and then the book makes you want to perform the horrible rituals inside."

He arches his eyebrow at Kiel, his voice dubious. "And now we're supposed to meet "horrible ritual guy" in a sacred grove at midnight. Um, I'm thinking I'd like to hide, actually."

The archer will stick with Kiel, keeping out of sight as possible as the group waits for nightfall.

Axara [AC: 17 HP 18/18] 
Tuesday September 23rd, 2008 9:36:27 PM

In a complete detached way, as if she does care about the outcome, Axara says "I volunteer to be the bait."

DM Kathy 
Tuesday September 23rd, 2008 11:43:32 PM

As the sun sets, Axara relates some of her history, part of what shapes who she is today.

Selemar suggests waiting, and Rollo adds that you might as well set up an ambush, seeing as how you don't have 500 gold pieces anyway.

Kiel suggests a decoy camp, and Axara volunteers to be part of it. Hmark decides he'd rather not.

You discuss, and plan, and arrange, and eventually the decoy camp is set, with the others watching from nearby vantage points. You watch, and you wait.

And nothing happens.

Eventually, the birds begin to sing again in the trees, the eastern sky grows light, and the stars disappear. And nobody has come.

Axara [AC: 17 HP 18/18] 
Wednesday September 24th, 2008 9:57:26 AM

Axara gets up, a doom look on her face. "No one showed up, as I had expected. We went here knowing they were no tracks and of course no one showed up. So it is back to the inn and where ever the bard is, he has at least a day if not more of a lead on us. And the tracks are one day older. Yep, we are doing great! I propose we go back to the inn to find even older tracks leading nowhere .... "

Her face does not show frustration but a certain tireness of the situation as the exact location of the bard seems to be a puzzle the group cannot solve.

Rollo[AC:21 HP:29/29] 
Wednesday September 24th, 2008 11:36:46 AM

Rollo stretches and yawns as he greets the dawn with a wave. He packs up his miniature suit of armor that he had been working on as he played bait.

Hearing Axara's astute analysis of things that have happened he speaks up, with out a hint of malice, or judgement.

"Considering our best trackers could not find anything at the inn to indicate the books whereabouts, and this was our only lead it seems we were directed here by a higher power. Now not all higher powers have the same agenda as we, and he, she, it may be working against us, but none the less a power greater than us led us here and we followed."

"Now if you have some means of magical time reversal then this rehashing of past actions may serve a purpose, in which case let us go back to when we had the book in our possession, slay the bard,because it is easier than destroying the book, toss the tome into a volcano where no one who needs it's power will be able to reach it, and return home to eat mutton and pie.

"So time travel? Yes?No?" The gnome seems genuinely curious, but when the answer comes back no Rollo will ready himself to return to the inn.

Spell Memorized

0
Mending
Detect Magic
Light x 2

1st
Elfvision
Sanctuary
Shield of Faith
Summon Monster I

2nd
Faerie Fire
Zone of Truth
Augury

Selemar 
Wednesday September 24th, 2008 1:52:06 PM

"i'm not sure time travel is an option. Mutton and pie may be at some point."

"I don't see any options. We haven't been able to track the bard. No one seems to have seen him. This is the only clue we had, and I don't think any of us are surprised that nothing was found."

"Perhaps we should head home, to protect it in case the rituals are completed. We can't stop them if we can't find them, but may be able to do some good there."



Hmark 
Wednesday September 24th, 2008 4:42:52 PM

Hmark doesn't trust himself to speak. The archer simply climbs back onto his pony with the intent of heading back to the inn.

Kiel [AC:18 - HP:26/26]  d20+7=18 ;
Wednesday September 24th, 2008 10:47:29 PM

Climbing down from his perch in a tree, Kiel stretches his aching muscles and gives a huge yawn to all to see showing the signs that he did not sleep a wink at all last night. Dejected that the group wasted their time yet again, Kiel heads over to the campfire and warms himself up as best he can, and pulls out a bit of rations for breakfast.
Kiel says absolutely nothing when Rollo rebukes Axara, thinking rightfully so. She needs to quit living in the past and think about the present. Her modus operendi will if anything hurt this group more than help. Perhaps I need to pull her off to the side and have a chat with her......I will do that once we get back to the inn.

When its obvious all are ready to go, Kiel will do a once over of the area in case someone managed to sneak in in the middle of the night without us seeing, and left us a present of tracks.
Survival(track): 18
Then will go with the others and start heading back to the inn.

DM Kathy 
Wednesday September 24th, 2008 11:26:02 PM

Fatigue and disappointment make the morning a difficult one. Selemar suggests returning to Jarlwolf and awaiting the worst, but the rest of you are for returning to the inn and trying once again to pick up the trail.

Accordingly, you set off. At least you have good traveling weather; a gentle spring day complete with singing birds and nodding flowers. No rain has fallen since your stay at the Green Rooster, which is good news for the trackers.

It was a long day getting here from the inn, and it is another long day to return. You again pass the place where the dead bandits lie, and finally reach the Green Rooster near sundown.

"Well, look who's back!" says the stable-lass with a grin. "Let me get your mounts, here--except yours, sir," she adds to Kiel. "I know you're particular. Go on in; there's chicken and dumplings tonight!"

Inside, you find the inn much as you left it yesterday. "Oh, you did come back," says the innkeeper, reaching into your apron pocket. "I wasn't sure...thought perhaps your friend had missed you. Then again, I didn't know you were acquainted with the gentleman." And she hands you a letter, addressed to "Dulcet's Adventuring Party" and sealed with a glob of wax.

The letter reads:

Dear friends.
I apologize for deceiving you and sending you on a false trail of kidnapping bandits, but I do not believe in the destruction of knowledge or books, it can only lead to evil, even if they are dark knowledge. You can't hide from evil by destroying all knowledge of it you must face it head on.

I have a friend who knows someone who can keep the book safe. I trust Lilly's judgment that these people can completely contain the book's evil influence and have only the best of intentions.

Again, I apologize for deceiving you and I hope Lady Dulcet will not hold my actions against you.

Sincerely,

Sebastian the Bard


PS. I am not under any influence and have no desire to see the book used in anyway.

PSS. You should also apologize to the staff of the Green Rooster for questioning so rudely, they are nice people and should be treated with respect.



Kiel [AC:18 - HP:26/26] 
Wednesday September 24th, 2008 11:42:23 PM

Looking up from the letter, looking at the others, redness forming on his cheeks, Kiel says, spittle flying from his lips: Who does he think he is? How dare him think his way is the only way when our families and the families of everyone else is in danger. Oh Domi as my witness, when we find him I am going to rip his heart out and eat it before his eyes close forever!
Turning to the innkeeper, Kiel spouts out: Who gave you that note. What was he riding. When was he here and in what direction did he go?

Kiel's demeanor is obvious of hatred and disgust.

Rollo[AC:21 HP:29/29] 
Thursday September 25th, 2008 1:19:23 AM

Rollo turns to the others in the group"Do not eat the food, or drink at this establishment. It seems to weaken the mind. They did not believe we were acquainted with the bard, even though we arrived with him, dined with him, spent most of the night with him as he played, and then questioned about his whereabouts the following morning. Perhaps they too are under the books influence, and who is Lily? Or is this a joke?"

Rollo laughs deeply truly enjoying the spirit of the joke, "You did have us going. Sebastian you ol' cad, come forth and collect your congratulations on a prank well pulled!

After a moment Rollo looks to the inn keeper the smile still on his face. "Reveal his whereabouts, for he seems not to have a sense of comedic timing.

Still smiling Rollo grips his Hook hammer as his suspicions slide further and further away from humor.

"Please, I'd hate to think you aided in this treachery. Tell us where he is, or share his fate."

Axara [AC: 17 HP 18/18]  d20+5=13 ; d20+5=13 ;
Thursday September 25th, 2008 8:42:55 AM

Axara puts her hand on Kiel's shoulder then on Rollo's. "Gentlemen, please! You cannot treat these women as guilty or part of the bard folly until we have proofs. They have been great host so let's give them the benefits of the doubt."

She approaches the mother and in a begging voice says "I beg you Madam, if you are in anyway connection to the disappearance of the bard, please tell us all you know. We have going on a wild goose chase for too long and some weapons are hungry for blood. Please help us ..... "

Her voice trails off, as if she was containing her tears .....

[hr]

Diplomacy roll on Kiel and Rollo to prevent innocent bloodshed: 1d20+5 = 13
Diplomacy roll on the mother to have her speak: 1d20+5 = 13

same failed roll. So be it!

OOC: Lilly is Sebastian's "fiancee". Not sure the feeling are the same on her side.

Rollo[AC:21 HP:29/29] 
Thursday September 25th, 2008 9:55:55 AM

ooc: Sebastian never mentioned her to Rollo, so out of character I know, in character not so much.


Selemar 
Thursday September 25th, 2008 10:23:04 AM

"Kiel! Rollo!. They are not our enemies. Sebastian...who knows. The question isn't even where he was, but where he's going. Is he really going to see her, or is this a further waste of our time?"


Zeph AC17 HP23 
Thursday September 25th, 2008 2:11:19 PM

(OOC: sorry I havent posted in a couple of days. I had an Organic Chemistry Exam on Weds and my stress level is hitting a peak.)

"Look. It's obvious that Sebastian is falling into a trap. I feel he is a rational man, and his love for his fiancee is blinding him. I'm guessing that someone is holding Lilly hostage and is threatening to hurt her if Sebastian does not procure the book for them. We have to hurry and get there before Sebastian does and hands over the book. I'm not going to let its evil fall into the wrong hands...' Zeph says to the group, with a look of determination on his face.

"Now, where from here? We need clues to where Sebastian could be heading. Anyone know where his Fiancee lives? If not, then we are back to tracking him.. quickly." Zeph says.

If I'm right about someone using Lilly to get the book, then she is in deep trouble... I'm willing to sacrifice her and Sebastian if necessary to complete this mission. I don't know what a Villian will do with that book, and I don't intend to find out. Zeph thinks to himself as he examines the letter from Sebastian.

Hmark 
Thursday September 25th, 2008 5:16:11 PM

Hmark slumps tiredly into a chair, and rubs his face with his hands.

He makes no move take sides in the shouting match between Kiel, Axara, Rollo, and anyone else busy yelling at each other, and all he has to offer Zeph is a shrug.

The exhausted archer is clearly two steps behind on some important elements of this story, and the best he can do at this point is keep out of the pot-stirring.

Kiel [AC:18 - HP:26/26] 
Thursday September 25th, 2008 7:03:10 PM

*ooc My post may be misleading you to some assumptions. When Kiel made his declaration, he was saying it to the group and the air. When he turned to the innkeeper, he didnt yell at them but asked sternly. Not once has he made a threatening move towards anyone nor was he in a shouting match with anyone.

Rollo[AC:21 HP:29/29] 
Thursday September 25th, 2008 9:00:59 PM

ooc: I will clarify as well. Rollo did not raise his voice, except when call for the bard. He was threatening towards the inn keeper however, but there was no yelling.



Axara [AC: 17 HP 18/18] 
Thursday September 25th, 2008 9:09:14 PM

OOC: To clarify, Axara did not yell. quite the opposite, especially when talking to the woman

DM Kathy 
Friday September 26th, 2008 12:16:18 AM

"Well, the note was from the other fellow who stayed here night before last," the innkeeper replies to Kiel. "Foreign, I thought him. He left sometime after you did. Arrived after you, too, which is why I was surprised he knew you." She thinks for a moment. "He was on foot, not riding. I didn't see which way he went."

Unfortunately, no laughing bard appears in response to Rollo's summons. "The bard?" the innkeeper repeats. "Of course, I knew the bard was with your party! Flower's Mercy, do you think me so addle-pated? No, the note is from the other fellow. The foreigner. He said he was a sailor, but I don't think he was. His callouses weren't right. But his gold was good enough, and it's none of my business." With a pointed look at your group, she adds, "Them who travel can be a bit odd."

You put your heads together on the subject of the mysterious Lilly. From what Sebastian said about her, you get the impression that she lives and works in a large city, in some public establishment. The nearest large city is Rowena, and in fact, this very inn is on the Rowena road.

Selemar 
Friday September 26th, 2008 9:12:52 AM

"Do we head to Rowena then? It may be where he has gone..."

Axara [AC: 17 HP 18/18] 
Friday September 26th, 2008 9:27:46 AM

Happy that innocent blood has not been spilled, Axara breathes easily. "Thank you Madam! Can you describe him for us?"

She turns around to the group. "So it seems that the bard was actually abducted by the "Foreigner" who has successfully sent us the wrong way. As Selemar said, time to go find him. Although ,Rowena is a big city and I am not sure that finding Lilly will help us find the package."

She turns around and says "Rollo, Lilly is Sebastina's fiancee. He is madly in love with her but from what he told me, I am sure sure she feels the same way about him. But he is not aware of that."

Hmark 
Friday September 26th, 2008 9:27:49 AM

"Works for me," Hmark answers. He climbs tiredly to his feet.

Kiel [AC:18 - HP:26/26]  d20+7=9 ;
Friday September 26th, 2008 10:35:17 AM

Walks off to the stables, mumbling along the way about goose chases, eating of hearts, and murder.

After tending to Phoenix, then resaddling him, Kiel makes sure all of his equipment is loaded on the steed correctly. Then heads back inside the inn to restock on food if they have some for the road. Then will wait outside, looking for the tracks of this "Foreigner".
Survival(track):27 *takes 20, disregard roll above*

Rollo[AC:21 HP:29/29] 
Friday September 26th, 2008 11:44:45 AM

Rollo releases his grip on his weapon the smile never leaving his face.

"I Apologize for the misunderstanding about your grasp of logic and reasoning, You are a beacon of hope and reassurance of the cognitive abilities of your race."

Rollo turns to his companions."He is only a day ahead and on foot. Those with swift mounts should head off to catch him, or at least slow him down till the others can catch up."


Zeph AC17 HP23  d20+4=5 ; d20+1=8 ;
Friday September 26th, 2008 2:36:26 PM

"What is the man's complexion and build? Human correct? Color of hair? Anything else? Tatoos, earings, notice his eye color? We must find this man because if he wrote a letter and put Sebastian's name on it to fool us, then he can't be up to much good. Madam, believe me when I say that my party and I are doing what is best for all of Cinnamon Valley and maybe even beyond." Zeph says to the woman, trying to console her and get her to help the group with any information that could help out Kiel's tracking.

Either Sebastian was tricked or was kidnapped. Maybe he could have even been forced to write the letters by this man. Either way, we need to catch up. Zeph thinks

Turning to the group, Zeph says, "I'm thinking that maybe this thing about Lilly having a friend who can dispose of the book is just another way to distract us. We have to find tracks."

I'm starting to get annoyed by our party's ability to succeed depending solely on our tracking ability. Give me a good test of my problem-solving ability any day.

(forgery to look at handwriting of letter = 5, nat 1
Diplomacy = 8)

DM Kathy 
Sunday September 28th, 2008 9:34:52 PM

"Well," says the innkeeper, casting her mind back. "Well, he was a bit on the short side," she begins. Glancing around at you, she adds, "a bit shorter than him," pointing to Hmark "with an average build. Blue eyes and a dark mustache. Swarthy complexion, like from being under the sun a lot. Had some kind of outlandish head-covering, brightly patterened, as they do in the South. He claimed to be a sailor, like I said, but he didn't have the callouses for it. Nor for farming, neither." She shakes her head. "No tattoos or scars that I saw."

Rollo suggests splitting up, so that those with fast mounts can catch the wayward bard and mysterious stranger.

Kiel begins once again to look for tracks in the inn-yard. He remembers many of the tracks from yesterday. Here is where Sebastian arrived at the inn. Here is where he left for his walk. Here is where he returned, presumably after leaving the note on the tree. Here are all the tracks made by his companions looking for him.

And here is another set, one Kiel doesn't remember seeing yesterday. Sebastian's step again, heading out of the inn-yard and toward the road. On the road itself, Kiel is able to see a sign here and a sign there, indicating that Sebastian was traveling west, toward Rowena, a direction that the party has not traveled in before.

He sees no tracks, however, that could belong to the foreigner.

[OOC: Just to reiterate, you got to the inn around sundown. You can leave right away if you want to, but the animals have not rested and it will be dark soon.]

Selemar 
Monday September 29th, 2008 9:13:19 AM

"perhaps we leave at sunrise?"

Axara [AC: 17 HP 18/18] 
Monday September 29th, 2008 11:39:38 AM

Axara listens to the innkeeper and Kiel tracking finding. " I believe it is clear to all of us that we need to go after the Foreigner but we need to make sure our mounts are in condition of a pursuit. Given the fact that I am riding in the cart, I fully understand if our fast riders leave first to try to catch him."


Hmark 
Monday September 29th, 2008 1:45:08 PM

Hmark nods in agreement with Selemar. "He ain't gonna walk all night, so no real time lost.
The archer snorts, "'Sides, the way our luck's been goin', we'd probably ride right past the guy in the dark."

"Probably wanna kick out before dawn though. Put us close to him when the sun comes up."

Kiel [AC:18 - HP:26/26]  d20+7=21 ; d20+3=9 ; d20+4=11 ; d20+7=18 ;
Monday September 29th, 2008 2:46:52 PM

Sleeps in the barn near Phoenix.
Gets up before the sun rises. Has all he animals saddled, cart hitched and has the cook prepare something for breakfast that can be eaten on the road.
When Kiel sees people starting to climb into the cart and/or move to their horse(s) he takes off on Phoenix at a quick pace to start tracking Sebastian.
Survival(track): 21
Listen: 11
Search: 9
Spot: 18



Rollo[AC:21 HP:29/29] 
Monday September 29th, 2008 4:19:18 PM

Rollo spends the night in the cart preferring the stars over his head than the roof of an inn. He passes his time before sleep fashioning the tiny fishbone suit of armor, and whistling a tune whose origin is long forgotten.

Rollo is ready to set off as soon as possible.

DM Kathy 
Monday September 29th, 2008 11:35:16 PM

Thinking it over, you decide to spend the night at the Green Rooster. As promised, there is chicken and dumplings for dinner, and the accommodations are as snug and comfortable as you remember. It is difficult to enjoy them, however, with all the uncertainty about Sebastian's current whereabouts.

You rise early, and after a hasty breakfast are ready to depart as the eastern sky is turning orange. Low-lying mist covers the fields, but the road is relatively clear.

[Are you attempting to track, which will slow you up, or are you traveling as fast as you can?]

You travel all day. It is pleasant traveling weather, and the road is becoming busy as merchant caravans begin their spring trading. You pass a couple of small caravans as you travel, and meet one very large one coming the other direction.

In the late afternoon, you pass through a town that has a small inn--an even smaller and humbler affair than the Green Rooster. You can pass the night here, or you can push on for perhaps another hour or two of daylight.

Axara [AC: 17 HP 18/18] 
Tuesday September 30th, 2008 7:18:31 AM

Axara stays in the cart, silent. She looks at the scenery, takes a nap or two, trusting the cart to Rollo's handy hands. She offers no opinion when they see the smaller inn.

Selemar  d20+5=25 ;
Tuesday September 30th, 2008 9:23:19 AM

Sitting in the cart, feeling impatient

The wolf is a tracking machine, with his natural 20. Lango will probably let it go to his head.

Kiel [AC:18 - HP:26/26]  d20+7=27 ; d20+4=22 ; d20+3=11 ; d20+7=11 ;
Tuesday September 30th, 2008 9:44:23 AM

Following the trail.
Survival(track): 27 *nat.20*
(not constantly tracking every second, but every so often, Kathy, like I was taught in the military to do)

Let us continue on, slower mind you so a couple of you can head in to that inn there and gather some information. Axara, didnt you say you used to work in a tavern? Perhaps your "skills" could really help us here. Who else has "special" information gathering skills that could assist her? The rest of us will continue down the road.

As an afterthought, when Axara and whoever else goes on the info trip, he pulls her to the side: Phoenix is a good friend, and faithful companion. Take him with you. When you are done, climb on, and hold on, and have him get back to me lickity split. And take no unecessary chances. I'd hate to lose you....I mean see the group lose you.
Kiel gives Axara the "dont argue with me" look.

Then Kiel continues on foot down the road. (hence the slower pace for the rest of us)

Listen: 22
Search: 11
Spot: 11


Axara [AC: 17 HP 18/18]  d20+9=20 ; d20+5=22 ; d20+5=9 ;
Tuesday September 30th, 2008 11:27:47 AM

Axara looks at Kiel with a surprise look. "Phoenix? You mean it? "

She is flabbergasted because she knows the meaning of a horse to a rider and how particular Kiel has been about the treatment of Phoenix in the stables.

" I will take great care of him " She pets the horse and ties him at the entrance of the small him.

Then she removes her hood to make her face visible, fluff up her hair, losen up the rope to make some clivage visible, make sure her superbly shaped legs are nicely visible through the slitted robe as she walks. Looking as astuning as she can, she enters the tavern and will look for the most vulnerable man (to her charm) in the room.

She will sit at the table and cross her legs to expose them (or lean forward to give a good clivage view if she is at the counter) and will ask her target. "I am looking a gentleman to help me"

Bluff: 1d20+9 = 20
Intimidate: 1d20+ 5 = 22
Diplomacy: 1d20+5 = 9

Hmark 
Tuesday September 30th, 2008 3:18:13 PM

Hmark dismounts at the inn, and follows Axara inside. The archer gives Kiel a knowing half-grin.
Nice, he mouths to the scout.

Once inside, the young man stops, so that Axara can do her...er...information gathering...solo. He instead heads to the innkeeper.
He tosses the man a silver piece. "Ale please."
Once its served up, he follows up with his question, "Have you seen a bard come through here sometime today?"

Rollo[AC:21 HP:29/29] 
Tuesday September 30th, 2008 10:43:27 PM

Rollo continues on with the group.

DM Kathy 
Wednesday October 1st, 2008 12:26:42 AM

Kiel examines the road for tracks every now and again. It is difficult to distinguish individual tracks on the well-traveled road, but he does find a bootprint here and there that he has learned to associate with Sebastian.

Lango, with the advantage of scent, is even surer than Kiel that you are on the right track.

When you reach the little inn, Kiel, Selemar, and Rollo continue on, but at a slower pace.

Axara goes into the inn to see what she can find out. Hmark stays as well, to watch her back. So to speak.

With a few casual moves, Axara soon has the attention of every male in the place. "I can help you, ma'am," says a middle-aged man, grinning foolishly.

"No, me! I can help!" says a youngster of about 19.

The rest of the group continues traveling as the sun sinks lower. You see no other villages coming up, so it is likely you'll need to find a place to camp.

Zeph AC17 HP23  d20+1=8 ; d20+5=19 ; d20+4=17 ;
Wednesday October 1st, 2008 1:11:43 AM



" Hmm. Well, I suppose I will go as well to help gather information." Zeph says as he decides to go with Axara and Hmark.

Instead of getting the men's attention, Zeph will look for more elusive people. Back-stabbers and rogues. They often have the best information.

If Zeph finds someone, he will say something like this:

"Well, we are looking for a couple of men, one with a peculiar hat, like he's from the far south. With a sun-tanned complexion, short, with a black mustache. The second man is a bard with blonde hair and blue eyes. He likes to sing at taverns. Seen either one of these folk?" Zeph says to anyone whome he may find.

Zeph will also keep a lookout in the inn for anyone who may be eyeing him or Axara down.

(Spot = 19
Gather info = 8
Listen = 17)

Axara [AC: 17 HP 18/18] 
Wednesday October 1st, 2008 8:03:04 AM

Axara, noticing that every hot blooded male is focusing on her is about to continue when she notices Hmark and Zeph. "Way to go! 3 people asking the same questions! Kiel's idea got shot down. If anyone know anything, they will know that it is valuable as a lot of people are looking for it."

She decides however to continue her act. Batting her eye lashes and using an ingenue voice, she says "Well, gentlemen, I am lookoing for two associates of mine. They gave me directions but with all these words, it gave me a headache reading the scroll. And now I lost it. So I wonder if you have seem them. We need to be together to do our act. I would be so hapy if you could help me."
She goes on and describe Sebastian and the Foreigner, making a sad face and pouting eyes.

Hmark  d20+2=15 ; d20+2=17 ;
Wednesday October 1st, 2008 3:23:29 PM

With Zeph also in the tavern, Hmark decides to just shut up, drink his ale, and watch the show.

[Listen: 15
Spot: 17]


Kiel [AC:18 - HP:26/26]  d20+4=7 ; d20+3=4 ; d20+7=14 ;
Wednesday October 1st, 2008 11:20:47 PM

Waiting until the stars are more prominent than the waning sunlight, Kiel motions for the group to stop and make camp. After the camp is set up properly Kiel positions himself just outside the campfire light, watching, and waiting for any sight or sound of the returning trio who stayed behind for someinfo gathering.
Listen: 7
Search: 4
Spot: 14



DM Kathy 
Wednesday October 1st, 2008 11:58:21 PM

Kiel calls a halt as the sun goes down, setting up camp in a little dell not too far from the road.

In the inn, the bartender replies to Hmark's query: "Bards? Yes, we get 'em every now and again. The last one was...let me see....just a couple of nights ago. Human fellow, played the flute."

Zeph winds up talking to a tough-looking woman in a leather jerkin--possibly a mercenary soldier or solitary adventurer. "I haven't been in town long," she says, "but I don't remember a tanned man with a black mustache." She thinks for a moment. "There was a blue-eyed bard here, the night I first arrived. He played the flute."

Axara hears much the same tale. Her rapt helpers remember the bard well enough, but, cudgel their brains though they might, they do not remember a foreign fellow.

Axara [AC: 17 HP 18/18] 
Thursday October 2nd, 2008 11:36:45 AM

Axara thanks all the men who tried to "help" her. She gets up and goes to the cutest man in the tavern (if there is such a thing). "Here is a thank you and a preview of our show "
She utters a few arcane words and put a light spell on the man trousers. She bows and leaves the Inn.
she waits for the other two to join her prior to getting up on Phoenix and riding to the camp set up by Kiel.

There she explains that the bard has been seen going this direction but no evidence of the Foreigner. She thanks him for trusting her with Phoenix.

Hmark 
Thursday October 2nd, 2008 2:59:12 PM

"I don't think there is any 'Foriegner'" Hmark confides when the group gets back together. "Sebastian, or the Book, is up to something."

The brown haired lad quickly rolls into his sleeping blankets. After his night watch, he's ready to move out early the next morning.

"If he's still on foot, we oughtta be able to ride him down later today," he predicts as he mounts his borrowed steed.

Zeph AC17 HP23  d20+1=5 ;
Thursday October 2nd, 2008 6:51:22 PM

Zeph looks at the woman and tries to make a charming smile. "Oh, so you did see the flashy Bard? Did you happen to hear him say anything about where he may be heading? Here, let me buy you a drink." Zeph says to the woman, hoping to get some information on where Sebastian may be.

Rollo[AC:21 HP:29/29] 
Thursday October 2nd, 2008 7:45:01 PM

Rollo takes his turn in the rotation, working on the tiny armor whenever he gets a free moment, like a grandmother working on her knitting. In the morning he will set off with the group.

Spell Memorized
Same list just changing Augury to Hold Person

Selemar 
Thursday October 2nd, 2008 10:23:07 PM

I'll loiter at the camp

Kiel [AC:18 - HP:26/26] 
Friday October 3rd, 2008 12:38:14 AM

Is pleased to see the others arrive, holding the reins of Phoenix as Axara dismounts. Listens intently to their tale as he puts his friend to bed, rationing out an extra portion of oats and hay.

After all is set, takes up his position for watch, then sleeps when it's his turn.

Standard Operating Procedure for the morning.

DM Kathy 
Friday October 3rd, 2008 1:08:50 AM

Zeph's contact hadn't actually spoken with the bard, so she doesn't know where he was headed.

[If you ask around the bar, you find that the bard did not mention where he was bound.]

With nothing more to be learned, you re-unite with the rest of the group. You set up your watches, but the night passes uneventfully.

There are a few showers the next morning--nothing to make travelling too uncomfortable, but enough to make tracking more of a challenge. You are fairly certain you are on the right road, however, so you press forward.

About mid-afternoon, you come to the inn where Sebastian stayed two nights ago. Again, the people describe a blue-eyed human with light brown hair, but know nothing of any "foreinger" accompanying him.

You press on for several more hours, determined to catch up. You camp again that night, and set out early the next day. Your perserverence pays off; today you pass two different inns where Sebastian stayed on consecutive nights. You are definitely catching up.

But Rowena is getting closer all the time, and you are not sure you can find him once he reaches the city.

Selemar 
Friday October 3rd, 2008 9:57:23 AM

"maybe we should send the fastest rider ahead. We could tell someone he is a wanted criminal, so hopefully he can't enter Rowena unnoticed. I'd rather he be arrested and we anger the authorities than lose the book."

Kiel [AC:18 - HP:26/26] 
Friday October 3rd, 2008 10:09:54 AM

I say we take small breaks during the day and push on through the night. That way the animals can handle it and we don't over exert ourselves.

Rollo[AC:21 HP:29/29] 
Friday October 3rd, 2008 11:48:26 AM

(ooc: I need some clarification. We were two days behind him after the standing stone incident. We've been traveling by mount and pushing them to their limit. We have just passed two inns where he stayed two consecutive nights. shouldn't we have caught up to him? And wouldn't a muddy trail make it easier to track?)

Rollo look to the group. "We are getting close to a large city, I ask again that someone with a faster steed then bessy here." Indicating the mule. "Ride ahead. If they reach Rowena with out locating the bard they should inform the town guard that we are a band of militia from jarwolf seeking a fugitive from the law and Sebastian and his foreign friend are said fugitives."

Rollo looks to the others [b]"The rest of us should press on at speed as Kiel has suggested, we may not get the beauty sleep some of you may be use to, but if he reaches the city before it will be like finding a speckled grib in a Klumle berry bush."


"Shall we?" Rollo will keep a brisk pace with the mule as they proceed.

Axara [AC: 17 HP 18/18] 
Friday October 3rd, 2008 12:23:16 PM

Axara nods at Kiel's comments "That sounds like a plan. I can get my rest while we move"

Zeph AC17 HP23 
Friday October 3rd, 2008 2:14:06 PM

Zeph looks at Kiel. "Lets you and I ride ahead as fast as we can. I think Shadow and Phoenix can handle it. Maybe Lango can come with, his nose should be useful." Zeph says as he begins to kick up his spurs.

Kiel [AC:18 - HP:26/26]  d20+4=5 ; d20+3=13 ; d20+7=11 ; d20+7=17 ;
Friday October 3rd, 2008 4:11:45 PM

We mustn't divide our forces. Whereas I see Rollo's point in someone riding on ahead, it does no use should that person(s) arrive to find in fact Sebastian has been forced by someone(s). And should that person(s) be detected and captured, that would be someone(s) less the group has in coming to a conclusion to this endeavor.

Now Zeph, You and I can leap frog ahead of the group, keeping an eye out for any sign of Sebastian and/or his captors (assuming he has been) and keep the group on the right path. Not to mention being there in case of trouble, should something arise.

Listen: 5
Search: 13
Spot: 11
Survival(track): 17

Hmark 
Friday October 3rd, 2008 4:59:41 PM

As Zeph and Kiel make plans to ride ahead, Hmark maintains his vigil over the group's backtrail.

The last thing the group needs is yet another suggestion, and "what ifs" just irritate him. So the man remains silent. He looks up at the sky. Perhaps today will be clearer?

Rollo[AC:21 HP:29/29] 
Friday October 3rd, 2008 6:02:54 PM

"Why are we afraid of sending a scout ahead? No one in the inns mentioned Sebastian was with anyone, if he was captured I doubt he would be putting on flute recitals. We are adventurers aren't we? Let's take a logical risk, playing it safe doesn't seem to be working too well. The fate of the world could be at stake."



Kiel [AC:18 - HP:26/26] 
Friday October 3rd, 2008 11:42:48 PM

I nor Zeph are afraid of scouting ahead, but frankly I think it's a bad idea to divide our forces. If you are so hard set on someone going ahead to see, then by all means, go. But in my opinion it's a bad idea.

As an afterthought, Kiel turns back and continues.

And think about this for a second. If this book was as important as everyone says it is, and that the fate of the world is at stake, why send a group of nobodies. Who has no idea of adventuring (as you put it) other than what we've read about or heard tales about in the taverns growing up. Why not ask for a more experienced group of people to do it? The lady back in town really didnt explain that to my satisfaction and since you brought it up, I am going to voice that thought. And back to the point at hand since I feel like voicing my opinion. I think our bard is working alone. By the lack of additional tracks and what we've found out from the other inns, it seems he was using a disguise back at the tavern to set us back a bit. To lead us yet astray by thinking there is someone else, but since there isnt enough proof yet to back up this claim its better to think the worse. (that others are involved) Hence my reasoning that we travel together.

Turning back to saddling Phoenix, Kiel whispers to the horse Better safe than sorry.

Rollo[AC:21 HP:29/29] 
Saturday October 4th, 2008 12:09:06 AM

"If you're on the cart hold on tight!"

Rollo whips the reigns of the mule to send it full speed along with the cart down the trail.


Zeph AC17 HP23  d20+5=16 ; d4=2 ; d20+4=12 ; d20+6=17 ;
Saturday October 4th, 2008 12:47:11 AM

Zeph turns to Kiel and smiles at the irony, "Well. Certainly we shouldn't divide our forces." Zeph says, with a wink, before he kicks Shadow to catch up with Rollo.

HA, who woulda thunkit. The ballsy little guy. Zeph thinks and looks forward to see how Axara is doing on the fast-moving cart.

Then Zeph's mind turns to darker thoughts. Kiel may be right that this book wont bring about the downfall of the world, but it can definitely do some damage to Cinnamon Valley and kill some innocent people. And I don't know what kind of rituals will be in there for any evil villains to exploit.... We shouldn't underestimate the use of magic hear. From what I am learning, a powerful wizard can easily change the memories of a group of individuals, or even walk around invisible. Zeph thinks

(Spot = 16
Listen = 12
Ride = 17)

Axara [AC: 17 HP 18/18] 
Saturday October 4th, 2008 9:42:18 AM

Axara is completely taken by surprise by Rollo's reaction. As the cart starts moving, she hold on to it, nearly falling?
She yells at the priest "Are you out of your clerical mind, priest? you do not have the skills nor the talent to scout or catch anyone. We are weaker divided and you know it. IF you want to go alone, let me go down. I rather be with the group than just with you."

She waits for the gnome's reaction. If he does stop the cart, she will take her time going down to have the riders catch up and see if common sense can be found as it is once again missing from the group. If he ignores her, she will treaten to kill the horse to stop the cart.

DM Kathy - clarification 
Saturday October 4th, 2008 12:00:16 PM

[OOC: You are relying on a wagon for transport, which is a bit faster than going on foot, but not much. You are catching up to Sebastian mostly becuase you are pushing hard to go as far as you can each day.

Today, in the evening, you passed the inn where he stayed last night (which he would have left this morning). That puts you 6-8 hours behind him.

Mud is better for tracks; however, tracks that were left before it started raining would be obscured by the rain.]

Rollo[AC:21 HP:29/29] 
Saturday October 4th, 2008 12:37:27 PM

Rollo sees Zeph charging up from behind as he hears Axara's Threat, he stops the cart.

"You have till Zeph reaches us to get off, then I am off again. I have listened to the well reasoned arguements of the group and have made some of my own. I do not care if the book will only harm tape worms, or bring around the destruction of the universe it is evil and it must be stopped. Dividing our forces to send a scouting party ahead is not dangerous. Scouts are meant not to be seen, and are merely there to relay information back to the group. We have very talented scouts with us, why are we afraid to let them do their job. If we are so frightened of the enemy let us return home."

When Zeph closes the gap whether Axara is off or not he takes off at speed again.

"This plan would have worked better if the others with horses shared your courage. Alas we are saddled with such a slow mount in the wagon that I fear we gain only a minute advantage."

DM Kathy 
Sunday October 5th, 2008 11:04:46 PM

As you near your goal, you discuss how you might best attain it. Should you send scouts ahead? If so, who is going ahead and who is following more slowly? Or should you stick together, travelling all night if you have to, so you can catch Sebastian in force?

Eventally, Rollo settles the question by taking off with the cart. Axara demands to be let down. Hmark also stays behind. Zeph moves ahead with Rollo.

[OOC: Kiel and Selemar, I need to know if you're going ahead with the scouting party or staying behind.]

The scouts:

You may be travelling quickly, but your are not going quietly--or unobtrusively. The cart was never meant to be driven at a canter. It bounces and rattles over the rutted road, throwing its passengers about mercilessly. Other travelers dodge out of the way, hurling curses and threats in your wake.

As the sun sets, you need to decide: do you continue, or do you make camp?

The back party:

Other than the dust being raised by the cart, you have a peaceful and pleasant journey in the waning light of the day.

As the sun sets, you need to decide: do you continue, or do you make camp?

Axara [AC: 17 HP 18/18] 
Monday October 6th, 2008 12:33:39 AM

Axara jumps off the cart as Rollo stops. " Thank you for being understanding gnome. "

She jumps off and watch the gnome start his crazy ride again. She shakes her head and start walking. "Divided we will fall for sure ..."

Zeph AC17 HP23  d20+7=24 ; d20+7=9 ; d20+6=22 ; d20+3=6 ;
Monday October 6th, 2008 1:21:44 AM

Zeph stops when he sees Axara get off the cart that Rollo is driving. He looks at her.

"Look, despite this, we need the gnome. I will talk him into going slow again and I will scout ahead. Hop on." Zeph says to Axara, motioning to the back of the horse. " I'm sure Shadow can hold two riders of moderate weight for a minute."

Zeph will help Axara onto his mount with him if she chooses, then he will chase after Rollo and try to get him to go a bit slower.

When Zeph catches up to Rollo (because I'm sure Shadow can move faster than a donkey and a cart), Zeph will say, "Look, you made a good point by rushing ahead, but I'm afraid its definitely best if I scout ahead alone... or maybe with Kiel if he chooses. But the cart will do nothing but alert any evil-doers to our presence. Here, take Axara back on the cart and go at a trot, I will go on ahead." Zeph says to Rollo, hoping that some logic can break through.

(Move silent = 24
Hide = 9
Ride = 22
diplomacy = 6),


Axara [AC: 17 HP 18/18] 
Monday October 6th, 2008 8:07:06 AM

Axara climbs on Zeph's horse and waits. If Rollo agrees to Zeph idea, she will go back on the cart.

Selemar 
Monday October 6th, 2008 9:49:52 AM

I believe I'm on the cart (no horse), so Selemar goes where the gnome goes.



Rollo[AC:21 HP:29/29] 
Monday October 6th, 2008 11:42:29 AM

Rollo listens to Zeph's suggestion. "A fine a plan as it was minutes ago, let's do it."

The gnome reaches into his bag and pulls out a flask and hands it to zeph, "If you are discovered drink this it will halt the blades of the weak minded for a short time."

Rollo hands the potion of Sanctuary to Zeph.

" At speed you should over take him in a matter of hours, unfortunately I can't say the same for us.' Rollo thinks about the other travelers on the road that they have passed. " If you can disguise yourself that may help. I would recommend not engaging the bard in fact if you see him keep riding with any luck I can convince the others on horseback to ride ahead as well and we can set a trap, but that seems doubtful."

Rollo finds his mind swimming with variables and various outcomes and remembers that Zeph is a skilled individual. I leave it to your judgement, at least you will know that that you can reach the city before him. Do not underestimate the bard, he seems an astute student in the ways of deception. Let us be off."

Rollo has the wagon rolling along at a good speed attempting to keep the ride comfortable, and allowing Lango the opportunity to reestablish the scent of their quarry, and stopping to talk to any travelers they pass on the road.

Hmark 
Monday October 6th, 2008 4:00:42 PM

From the back of the group, Hmark watches Rollo's antics and Axara's reaction with bemusement.

As is his wont, the archer says nothing. He just keeps up with the tail end of the slowest group, and shaks his head slightly.

Kiel [AC:18 - HP:26/26] 
Monday October 6th, 2008 4:40:08 PM

Continues moving as before.

Zeph AC17 HP23  d20+5=7 ;
Monday October 6th, 2008 6:17:02 PM

Zeph nods his head as he takes the potion from Rollo.

Then Zeph makes a b-line for Kiel. "Look. We have to work within the parameters of the group. I don't feel confident in my tracking abilities, so I need you to help me as I ride ahead. If we don't scout ahead, then Rollo will take off on his own again, and as much as I'd hate to admit it, we will need the little guy if we ever face combat again. So, please accompany me to track Sebastian ahead of the group?" Zeph says, pleading for a little cooperation.

Everyone thinks their own idea is best and then whoever disagrees decides to act on his/her own. If this group doesn't see some cooperation, then it could spell the end for our mission. Zeph thinks as he begins to ride ahead, hoping against hope that Kiel will also listen to reason as Rollo did.

DM Kathy 
Tuesday October 7th, 2008 12:25:59 AM

Thinking better of his madcap chase, Rollo slows to a more reasonable pace for the wagon--doubltess to the relief of his passengers, Selemar and Axara. Hmark keeps to his place at the back of the group.

Recognizing the value of an advance scout, Zeph moves off ahead of the party, inviting Kiel to come with him. The ranger, however, is reluctant to split the group.

However you dispose yourselves, you continue to move as the sky darkens. Your animals show increasing reluctance to keep moving, and must be persuaded. [DC 12 Handle Animal check]

The sun sets, the moon rises, and still you keep on. [OOC: Is it your intent to travel all night, or will you be stopping for a brief rest?]

Kiel [AC:18 - HP:26/26] 
Tuesday October 7th, 2008 3:05:43 AM

ooc~Kiel and whoever is with him will be stopping throughout the day and the evening for short breaks, including meal periods. Like I said in a earlier post, so not to tire out the animals and giving us the ability to travel through the night when Sebastian and whoever, if any, is with him.

Selemar 
Tuesday October 7th, 2008 10:42:07 AM

if we're breaking during the day, Selemar will be trancing then. When we stop, he'll cpntonue on ahead on foot.

Axara [AC: 17 HP 18/18] 
Tuesday October 7th, 2008 11:09:18 AM

Axara stops on the cart, trying to get some rest in case they won't get to sleep.

Once she notices the animals are reluctant to move forward, she asks Selemar "Do you sense anything special? It seems that the animals are sensing something they do not like. Danger is ahead is believe. "

Rollo[AC:21 HP:29/29] 
Tuesday October 7th, 2008 11:10:07 AM

(ooc: So were the scouts just running ahead of us then back, so they're going the same speed as the wagon? If that is the case then we are following Kiel's plan. Also have we passed any inns, or other travelers?)

Rollo sees Zeph return from scouting ahead, and realizes that he didn't understand his intention with his plan. oh well.

Rollo continues driving the wagon, till we find something.

Axara [AC: 17 HP 18/18] 
Tuesday October 7th, 2008 3:54:39 PM

(OOC: I am with Rollo here. I am not sure where we stand other than Axara is back on the wagon))

Hmark 
Tuesday October 7th, 2008 4:11:06 PM

Hmark keeps pace at the rear of the main group until darkness closes in, and Stardancer finally just stops.

The man tries scooting forward in the saddle a coulple times, and then gives the filly a whack with his heels, but it doesn't appear to be work.
[No ranks in Handle Animal]

"Um," he calls out hesitantly. "I think Stardancer here is done today. Unless you guys got a way to make her move, we need to call it a night."

Hmark dismounts, and leads the filly off the trail.
"How long til a horse gets it giddyup back?" he wonders aloud. "I can leave as soon as she let's me."

Zeph AC17 HP23  d20+1=6 ; d20+5=21 ; d20+4=8 ; d20+7=15 ; d20+7=15 ;
Tuesday October 7th, 2008 4:32:02 PM

(OOC: when did I say I was coming back this night? I thought the plan was to scout ahead until either Sebastian was found, or I hit the town)

Zeph rides at a brisk trot, examining each traveler as he goes by on the trail, hoping to spot Sebastian. He rides into the night until he can get Shadow to move no more. Zeph figures he is about a quarter of a day ahead of the crew perhaps, since they are moving quite slower than him.

(Handle animal = 6
Spot = 21
listen =8
Hide/move silent = 15)

Rollo[AC:21 HP:29/29] 
Tuesday October 7th, 2008 4:49:40 PM

(ooc: You should be quite further Zeph. Light Horse travels 6 miles to a wagons 2 to a walking persons 1.5. Considering we are 6-8 hours behind him, you should pass Sebastian in less than 3 hours. Whether you see him or not is another matter.)

Kiel [AC:18 - HP:26/26] 
Tuesday October 7th, 2008 4:56:16 PM

(ooc Kathy, with us taking periodic breaks during the day and night, shouldnt the animals be ok at moving? Ive taken my horse on over nighters and never had a problem with him going on as long as he had some breaks along the way. Will wait for your response before I make my post)

DM Kathy 
Wednesday October 8th, 2008 12:27:43 AM

With Zeph scouting ahead, the party travels through the night. Your animals are tired, but with frequent rests, you are able to persuade them to move.

[OOC: Sorry, guys. I keep forgetting that Handle Animal is trained only. I figured it would be more interesting than making Con checks, which is what the PHB mandates.]

You do pass a few travellers around sundown, hurrying on their way. You do not pass anyone after dark, although you do ride by what appears to be an encamped merchant caravan.

Around 3 AM, Zeph finds himself on a part of the road that skirts a little town. There is a lone building on the opposite side of the road, a little past the town. Zeph has almost ridden by when he catches a glimpse of a sign, and realizes that the building is an inn. At this time of night, the place is dark and quiet; no night-lamp burns for late travellers.

Axara [AC: 17 HP 18/18] 
Wednesday October 8th, 2008 9:18:20 AM

As the group travels at night, Axara is passed out from boredom in the back of the cart, drooling and snooring.

Rollo[AC:21 HP:29/29]  d20+8=26 ;
Wednesday October 8th, 2008 11:29:06 AM

Rollo suggests that we take on of our intermittent breaks when we come upon the merchant caravan.

Check out there wares, and find out who is in charge and ask him a few questions.

Diplomacy: 26

"We have had much in the way of deception on our journey and my faith in humanity is wavering, but you seem a person of honor and intergrety, which is why I wish to ask you my questions.

Rollo Casts Zone of Truth

[b]"We are seeking a criminal from Jarwolf, his name is Sebastian, although I think he might be traveling under a different name, or disguise. He fancies himself a bard, and tends to play a flute. We have been tracking him up this road for several nights, and were wondering if you know of his whereabouts, or have passed him in your travels? Perhaps he has taken up lodging with you for the evening?"



Selemar 
Wednesday October 8th, 2008 11:44:15 AM

eavesdropping on the gnome, and trying to look trustworthy

Hmark 
Wednesday October 8th, 2008 2:41:33 PM

Hmark stops his filly up next to the cart, but when he sees what Rollo is doing he backs off. Moving to the opposite side of the road some 45' away, the man dismounts and catches a quick rest break by sitting down on the ground with his back propped up against a tree.

Kiel [AC:18 - HP:26/26] 
Wednesday October 8th, 2008 6:50:11 PM

ditto to Hmarks post

DM Kathy 
Thursday October 9th, 2008 1:04:40 AM

When you reach the caravan, Rollo stops and attempts to question them.

[OOC: Does Rollo consider Sebastian to be a "criminal?" If not, I'll need a Will save against the Zone of Truth. :) ]

"We've got no bards with us," the wagonmaster replies. "We've passed folk on the road, of course. None playing a flute. What does the fellow look like?"

Furnished with a description, one of the teamsters says he remembers passing Sebastian earlier in the day. The others say they do not remember him specifically.

None of the group seems to be lying.

Rollo[AC:21 HP:29/29] 
Thursday October 9th, 2008 1:19:48 AM

(ooc: Yes, Sebastian became a criminal the minute he ran off with the book, but the zone emanates from Rollo, so he should not be considered in the zone.)

Axara [AC: 17 HP 18/18] 
Thursday October 9th, 2008 7:25:40 AM

Axara is missing all the action as she is still asleep.

Selemar 
Thursday October 9th, 2008 2:53:54 PM

Shopping, and not contradicting Rollo

Hmark 
Thursday October 9th, 2008 4:30:49 PM

Hmark rolls his head over to glance at the nearby Kiel. The lad's face registers faint surprise at the outcome of Rollo's activities.

"Well, that went better 'n I thought I would," he allows to the other man.

"Back to work." With a sigh, Hmark pulls himself back up into the saddle, and pushes on down the darkened road.


Zeph AC17 HP23  d20+6=9 ; d4=4 ; d20+7=13 ; d20+7=10 ; d20+5=16 ; d20+4=21 ; d20+1=15 ; d20+1=19 ; d20+9=21 ;
Thursday October 9th, 2008 6:30:56 PM

Zeph sees the inn outside the town.
I would give myself a 50/50 shot that Sebastian is in there. Might as well give Shadow some rest anyways. Zeph thinks to himself as he approaches the inn.

Zeph knocks on the door, with his horse next to him

If someone answers the door, Zeph will put on a smile and say, "Hello. I know it is rather late, but I have been traveling for some time. Could you be so kind as to put me up for the night?" Zeph will say.

If he is given passage into the house, he will accept his key, and while giving the money to the inn-keeper, Zeph will say, "I have been looking for a friend of mine. Blonde hair, blue eyes, plays the flute. Hes a fun character, passes himself as a bard. He told me to meet him around these parts. Would he have happened to drop by here at any time?" Zeph will say, jingling a bit more coin in his purse than the inn-keeper may have thought he had, with a wink.

Based on the information received, Zeph may consider sneaking about the inn during the night, looking in windows and such. Searching for clues as to Sebastian's wareabouts.

(bluff = 9
Diplomacy = 15
Move silent = 10
Hide =13
spot = 16
Listen = 21
Search = 21)

Kiel [AC:18 - HP:26/26] 
Thursday October 9th, 2008 10:32:37 PM

/autofollows Selemar

ooc I am terribly ill. headaches and stomach flu. dont feel like posting anything this second, gonna go to bed. ill see about resuming tomorrow.

DM Kathy 
Friday October 10th, 2008 12:50:04 AM

[OOC: By popular demand, we're speeding things up a bit.]

Zeph knocks to rouse the inn. He has to knock for some time, as the innkeeper and his family are all abed. Finally, the door is opened, and an irritable man in night-cap and robe asks what in blazes Zeph wants. It is not an auspicious beginning.

Zeph turns on the charm, though, and parts with some coin, and eventually the innkeeper lets him in and stomps upstairs to show him a room. "Bard?" he yawns hugely. "Yeah, he's here. Don't go waking him, mind. I don't need a ruckus at this hour. Whatever you have to say can wait until morning." He does not tell you which room Sebastian is in--repeating, if you ask, that whatever you have to say can wait until morning. He then takes himself back to bed, still grumbling.

Zeph doesn't go to sleep right away, but spends some time looking around the inn.

The rest of the group, meanwhile, leaves the merchant caravan and resumes their journey. Resting the animals at intervals, they eventually reach the inn sometime after 4 a.m. It will be dawn in an hour.

Zeph (presumably) intercepts the rest of the group and tells them what he discovered.

Zeph AC17 HP23  d20+7=13 ; d20+7=14 ; d20+5=17 ; d20+8=28 ; d20+9=12 ; d20+5=12 ;
Friday October 10th, 2008 1:15:13 AM

Zeph walks up to the group. "We're getting him tonight. I'm gonna find him and wrangle him out of his bedchamber after stealing the book from under his nose." Zeph says, a bit of anger flaring in his voice.

If the group does not try to stop him, Zeph will look through each window of the Inn to see if he can spot Sebastian.

If Zeph spots him, he will climb through the window and attempt to remain silent while stealing Sebastian's backpack. If the window is locked, Zeph will try to unlock it.

In the event that Zeph cannot spot any clue of Sebastian from a window, then he will count the number of rooms and try his luck with picking a lock or two and taking a quick peek inside to spot Sebastian. (take 20 on lock picking).

(OOC: Heh, why you guys gotta speed things up? I was hoping for a Hero Point nomination for this. Teehee. ];'p j/k, i agree things were getting boring. We need to become close companions through hardship, not trivial problems. )

(Hide = 13
Move Silent =14
Climb = 17
Slight of hand = 28 nat 20! To rumage through Sebastian's things unheard
Open lock = 12, or take 20 if time permits
Spot = 12)


Axara [AC: 17 HP 18/18] 
Friday October 10th, 2008 9:22:56 AM

Axara, all awake, congratulates Zweph. "Job well done, Zeph. I believe we should also post each other in a way that cover all the inn exit. We do not want to miss him.

Selemar 
Friday October 10th, 2008 10:25:53 AM

"Good idea Axara. I'll be there" points, indicating a spot near the road. "we should probably try to let him live, as its likely the book corrupted him. Still, we can't let him leave."


Hmark 
Friday October 10th, 2008 1:48:18 PM

"Guys," Hmark objects. "He doesn't know we're here, we know he's gonna get up and walk down this road toward Rowena like he's done every day for four days now."

The man waves an arm at the tavern, "Why tick off the innkeeper, who's got who knows how many friends and relations in the area when we can just mosey on down that way a couple hundred yards and jump the bard as he walks by?"

But Zeph seems to have his mind made up.

Rolling his eyes, Hmark goes around to the back of the inn and waits for Sebastian to come running out.

Rollo[AC:21 HP:29/29] 
Friday October 10th, 2008 2:23:31 PM

Rollo listens to Zeph's plan, and finds it sound. Worse case Sebastian attempts to escape and we have the exits covered. Selemar's call for restraint confuses Rollo.

How is he any different than those bandits we so happily killed? Because we know his name? Because he has a "good" reason? I'm sure those bandits thought they had a good reason to attack us.

Hearing Hmarks objections Rollo speaks up(figuratively) keeping his voice low so as not to allow his plan to be overheard by the inn's occupants.

"We have him here, with limited exit points. There is enough of us to cover all the exits including having someone further up the road incase we miss him. With any luck we can remain hidden and he will just walk right out the front door, and we catch him no fuss no muss. If anyone has any skills with snares, or traps I would say they should set something up."

Rollo[AC:21 HP:29/29] 
Friday October 10th, 2008 2:25:14 PM

(ooc: Forgot to say - Well said Zeph.)

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