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Harley (AC 28; HPs 85/85)  d20+10=15 ;
Saturday September 27th, 2008 2:26:01 PM

Harley had no intention of shaking this Jonas person's hand, even before Xenia pointed out that he is infected with the undead disease. Even though Harley cannot see the start of the disease in the man's hand, he trusts Xenia's ever watchful eyes. Harley didn't know Jonas except through the stories told by his companions. The man's actions confirms that he is a person not to be trusted and perhaps to be eliminated once the undead problem is solved.

Harley leans over and says softly to Belkior, "We should try at all costs not to come in contact with Florin. Even though he is immune to the disease he still may be able to spread it."

Harley keeps his flail and shield at ready.

Spot 15

Location: ? with Flail in right hand and buckler and rod in left hand.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic
Ring of Counter-spells: Greater Dispel Magic
Resist Energy Fire: 108+/110 minutes
Align Weapon Good: 9+/11 minutes
Light: 108+/110 minutes
Fly: 20+/22 minutes

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light * & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object, Aid, Align Weapon *, Consecrate, Resist Energy x2 * & Silence
3rd Level (7): Fly *, Magic Vestment x2, Invisibility Purge, Magic Circle Evil & Searing Light x2
4th Level (5): Dimension Door, Divine Power x2, Greater Magic Weapon & Death Ward
5th Level (4): Teleport, Righteous Might, Spell Resistance & QUICKENED Divine Favor
6th Level (3): Blade Barrier, Greater Dispel Magic & QUICKENED Shield of Faith

Metamagic Rod Usage:
Extend (1-3): 1/3; Extend (1-6): 0/3

Syr HP 142 AC 36/35 
Sunday September 28th, 2008 11:21:46 AM

Seeing this most hated figure brings back a flood of memories of Gordo and Mother Flauset. The elf grits his teeth at each word Jonas speaks and looks around the room assessing the situation.

The Diviner's Tale (DM Cayzle) 
Monday September 29th, 2008 11:53:39 PM


Xenia stops anyone from touching Jonas, who grins at Xenia's reaction.

Florin looks at himself but sees no sign of infection. Of course, at this early stage he may be an asymptomatic carrier ... but for now he thinks he has not been infected.

Belkior and Wynn keep alert. Harley whispers to Belkior that maybe no one should touch Florin!

Syr knows Jonas, and the scoundrel's words sets his teeth grating. But he controls himself.

Seeing that he will get no more rise out of the group, Jonas elaborates.

"The undercrats have been pushed out of the areas that allow the most control over the city. With what we retain, we have tried to monitor and control. But those who control the infected area are trying things and discovering how things work. They could destroy the city that way ... would have, but we interfered."

"The Undercrat for Divination has more to report."

He rings a bell, and an elderly undercrat enters. The diviner reveals that a death cult is behind the disease; he knows they are holed up in the machine rooms and they seem to be able to exert control over the undead plague victims, at least those nearby.

The diviner has one more clue: "In dreams I have heard a sound that frightens me." He looks at you, and you see that he has heavy white cataracts. "It is a drumming, a pounding, a ceaseless relentless rhythm." He beats a rhythm crudely on his leg -- two beats close together, then a gap, then two beats, then a gap, and so on.

"What it means I don't know."

Xenia (AC29, 68/68HP) 
Tuesday September 30th, 2008 11:25:49 AM


"So ... " Xenia lolls near Wynn's side, taking things in as they come. "I'm thinking we need to break this Death Cult, right? Break the Death Cult, save the city."

"'Kay, I say, what we need is more knowing of what we're up against. Who are these Death Cult folks? Are they from the Undercity? What's their history? Who are the major players? Do they worship Gargul? I mean, what is a Death Cult anyway? What's the fascination for 'em?"

"Know your enemy and all, you know?"

"Oh, and the Machine Rooms. Could we get a map? And tell us anything about the place that's different or special. Anything delicate that you don't want destroyed?"

Active Effects: Barkskin CL15 (150m), Hide from Undead (120m), Fly (5/5min)

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 2/3, Bag of Tricks 2/10

Wynn [AC=26; HP=75/75] 
Tuesday September 30th, 2008 6:29:05 PM

Wynn's mind races back to memories of a death cult that was bent on reviving an ancient god named Ahtmalanto. Could the rythmic drumming be the heart beat of this same god? How might he have been awakened when his tomb was still guarded by the cursed spider folk of the surrounding forerst?

"Er.. yes, break up this cult? Any idea what the sound might be?" the bard asks aloud.

Harley (AC 28; HPs 85/85) 
Tuesday September 30th, 2008 8:57:18 PM

"Can't you just starve them out? How are they able to get supplies? Are they undead also?"

"Outside of learning the controls to destroy the city, what else could they do if they found out how to run the machines?"

Harley wonders what kind of traps they will run into if this cult is willing to a fixed spot.

Harley keeps his flail and shield at ready.

Location: ? with Flail in right hand and buckler and rod in left hand.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic
Ring of Counter-spells: Greater Dispel Magic
Resist Energy Fire: 108+/110 minutes
Align Weapon Good: 9+/11 minutes
Light: 108+/110 minutes
Fly: 20+/22 minutes

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light * & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object, Aid, Align Weapon *, Consecrate, Resist Energy x2 * & Silence
3rd Level (7): Fly *, Magic Vestment x2, Invisibility Purge, Magic Circle Evil & Searing Light x2
4th Level (5): Dimension Door, Divine Power x2, Greater Magic Weapon & Death Ward
5th Level (4): Teleport, Righteous Might, Spell Resistance & QUICKENED Divine Favor
6th Level (3): Blade Barrier, Greater Dispel Magic & QUICKENED Shield of Faith

Metamagic Rod Usage:
Extend (1-3): 1/3; Extend (1-6): 0/3


Belkior - (AC 24 (26 vs. evil); HP 91) - Magic Circle vs. Evil, Purifying Aura 
Tuesday September 30th, 2008 9:54:23 PM

The halfling cleric cannot think of anything else to ask the undercrat. Belkior does wonder, however, if either he or Harley have asked their deities about this plague.

"Harley, when we get a chance, we should ask our deities for guidance. I, for one, need to ask whether the infected people who have become undead can be cured. That makes a big difference, for me, concerning how I would combat them."

"But I don't know if we will have time to rest."

Florin Jadenth AC:23 HP:89/134  d20+3=4 ; d20+3=12 ;
Tuesday September 30th, 2008 10:24:48 PM

Florin sits and lists to what is said around him while thinking over things. He really can think of little to add in at the moment so he just stays quiet and listens for now.

Florin does keep his eyes open on things and ears open to the best of his ability anyway.

(Spot:4 Listen:12)

Xenia (AC29, 68/68HP) 
Wednesday October 1st, 2008 6:58:48 AM


OoC: Pssst, Florin. Might be interesting to scan everyone for evil.

Syr HP 142 AC 36/35 
Wednesday October 1st, 2008 9:17:56 AM

Syr shakes his head at the halfling. "Probably a bit too rushed for time for a quick nap." ignoring Jonas totally, he grins at Belkior. He then resumes glaring at Jonas until he produces a map.



More To Know (DM Cayzle) 
Wednesday October 1st, 2008 5:08:15 PM


Xenia asks a slew of questions. She wants more info on what the party faces.

-- Who are these Death Cult folks? Unknown.

-- Are they from the Undercity? Also unknown.

-- What's their history? The Undercity was overrun by a horde of these undead, who were contained only at great cost. But they had infected many undercrats and guards, and the disease spread to the Trash Level before anyone realized what was going on.

-- Who are the major players? Do they worship Gargul? Unknown, but Gargul hates undead, it is well known.

-- I mean, what is a Death Cult anyway? What's the fascination for 'em? The diviner says that in his vision, he saw the undead creatures bowing before an open grave. The grave was filled with blood. Something horrible -- like a god -- was rising from the grave. That's why he called it a death cult.

-- Oh, and the Machine Rooms. Could we get a map? There are no maps of the undercity. Never. By ancient law and tradition. Noting about the undercity is ever written down, for fear that secrets might escape.

-- Anything delicate that you don't want destroyed? The magical engines are near indestructible. Just don't go disintegrating stuff, and please be careful not to put any machines in an antimagic zone.

Wynn wonders if it could be an old cult god of whom he knows. He thinks the sound is like a beating heart. If anyone makes a Know Religion check 15 or a Bard Lore check 20, then Highlight to display spoiler: {You recall that sometimes Ga'al is represented as a beating heart. But is that a red herring?}

Harley asks about supplies and traps. Jonas smiles. Traps there are, and plenty. It is only with the mechanical magic defenses that the undead were halted. In the area controlled by the death cult, there are traps that could spout fire, or lop off heads, or seal off an area and fill the chamber with acid. All kinds of things like that. But his understanding is that the cultists or undead have not learned how to operate these machines yet. At least, not many.

Jonas gives you each a scarab to put in a pocket. So long as you hold it, the automatic defenses should ignore you. PLEASE do not lose them, and they MUST be returned.

Jonas also adds that while the undead in the Trash Level are cunning and savage, they are not planners beyond a mob mentality. The undead in the occupied zone, however, show signs of intelligent guidance, so be wary.

Belkior asks about taking a rest and praying for guidance. Jonas says that each day, more undercrats and Trashlings succumb and become undead. But better for a few to die than for you to be unprepared -- that's a choice for you to make. He adds that the cult is learning more each day about how to operate the mechanisms; so far the undercrats have been able to counter these fumbling attempts to take control. If you want to rest until morning in safety, you will be shown to quarters.

Florin keeps alert. He notes that the diviner is also keeping very alert and is on guard.

Syr also wants a map. Jonas says that he will have one of the undercrats meet with you to give you directions on the way to go, and on possible targets. He mentions that there is a main control room, an engine room, and a few other possible targets. Jonas asks if you would like a guide to acompany you?


Xenia (AC29, 68/68HP) 
Wednesday October 1st, 2008 6:25:31 PM


"Hellooooo. Jonas? You in there?" The girl rogue plants her hands on her hips and fire an incredulous look at the former Anvil Heart leader. "You thinking? Or your brain already starting to rot out?"

"You got this super secret place where nothing is written down for fear that stuff will get out. *But* all these fake deaders somehow manage to get in to your super secret place and you're not even worried about how they heard about you?"

"Don'cha wanna at least capture a couple of 'em alive to find out? Don'cha even wanna find out how they got in? Have you sent someone 'round to all of the ways in to find out which one they came through or if they came through any of them at all?"

Xenia rolls her eyes and throws up her hands.

"Good thing you called us. Now, you got a place nearby these Machine Rooms where we can set up as a base camp? Someplace near the Rooms, but clear of deaders?"

"I'm thinking we should rest, guys," she turns to the Shields. "I wanna take a quick sneak peak, today first. Then tomorrow we can go in."

Active Effects: Barkskin CL15 (150m), Hide from Undead (120m), Fly (5/5min)

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 2/3, Bag of Tricks 2/10

Florin Jadenth AC:23 HP:89/134  d20+3=8 ; d20+5=22 ;
Wednesday October 1st, 2008 10:05:54 PM

(OOC:Thanks for the suggestion Al. Gotten so use to not useing that ability since seem like 99% of the time nothing radiates evil.)

Active effects:
Cloak of Displacement (minor: 20% miss chance)
Aura of Courage (Immune to fear and +4 morale bonus to everyone in 10ft against fear effects.)
Divine Health (Immune to diseases, even super natural ones)
Life Shield+2 (Bonus to AC vs Undead)

Florin listens to what is said and closes his eyes for a moment, calling on his ability to detect evil before looking around once more to see what he may notice. He does watch the Diviner is staying rather alert also and wonders why. Could the man have more info then he is giveing? or is he just weary.

Florin decides to ask the Diviner a question decideing to see what happens, "Sir if I may I was wondering something. In your visions did you get any decent look at these death cult people? Could you tell if there were human or anything else? Maybe even a sense of something. I mean I've heard evil clerics can control undead and I guess some magic users can too. Did you notice holy symbols, anything that might give a clue of what they were." (Gather Info:8

(Knowledge Religion:22)

Florin doesn't like the idea of going up against a unknown enemy, he thinks from the sounds that this death cult is most likely clerics since he isn't sure if a magic user could be immune or have away of keeping the disease at bay, surely the people controling the undead aren't dead or infected themselves but then maube so, some undead do have the power to control underlings. Florin shakes his head and looks to Belkior and the others before voiceing his opinions now, "If I personally had to guess then this cult is being lead by a cleric most likely or a powerful undead. There are few things that can control other undead as underlings. I figure magic users could like they contol their summoned monsters and evil clerics can. I know that vampires can control some undead to do their will also. A magic user though wouldn't be immune or have a way to keep him or her self from being infected though inless the person is nuts that is controlling them I don't see that as being possible. There are alot of ifs here that I don't like."

After a moments thought Florin does add in, "Ga'al's holy symbol can be a beating heart also so that also gives me a thought that clerics are behind this but I just am not sure. They are extreme enough to use heart seeds from my understanding but would they go as far as to spread a disease. The infection and the look of it does look alot like vines or something, maybe it is some new type of heart seed?" Florin frowns and looks towards the other Shields, "It makes sense in alot of ways. I mean, you guys helped some people from Ga'al before, didn't his priests issue orders that were obeyed through the heart seeds? An from the sounds it was mainly those close to his priests that obeyed." Florin frowns now wondering if any of his thoughts might be right, what if these people were trying to resurrect Ga'al or something or raise some other fiend as bad or worse...Florin tries to remember also in his studies if there was anyone like Ga'al, a follower, a deity, underling, etc.

Belkior - (AC 24 (26 vs. evil); HP 91) - Magic Circle vs. Evil, Purifying Aura 
Wednesday October 1st, 2008 10:06:40 PM

The halfling cleric agrees with Xenia's statements. Belkior offers to put what protective spells he can on Xenia before her scouting run.

"Okay, what questions should we ask?"

Wynn [AC=26; HP=75/75]  d20+12=16 ;
Thursday October 2nd, 2008 1:14:48 AM

Thump, thump, pause, --thump, thump, pause--we will, we will, ...nah, it wouldn't be that obvious! the bard thinks, lost for a minute and zoning out of the discussion as he is caught up in his own thoughts. The idea of their old nemesis completely evades him (Bardic Knowledge=16) until Florin goes off about Ga'al. Hadn't they already sorted that out?

Remembering that the dark half-elf at his side can likely read his thoughs, Wynn thinks another, I need a drink.

Harley (AC 28; HPs 85/85)  d20+7=20 ;
Thursday October 2nd, 2008 7:58:53 AM

Knowledge Religion 20

Harley nods his head in agreement as members of the group bring up the connection between Gaal and the beating heart sound.

"I can also cast some protection spells on you Xenia for your scouting trip."

"Belkior, you and I should put our heads together and come up with a spell list for tomorrow."

Location: ? with Flail in right hand and buckler and rod in left hand.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic
Ring of Counter-spells: Greater Dispel Magic
Resist Energy Fire: 105+/110 minutes
Align Weapon Good: 6+/11 minutes
Light: 105+/110 minutes
Fly: 17+/22 minutes

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light * & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object, Aid, Align Weapon *, Consecrate, Resist Energy x2 * & Silence
3rd Level (7): Fly *, Magic Vestment x2, Invisibility Purge, Magic Circle Evil & Searing Light x2
4th Level (5): Dimension Door, Divine Power x2, Greater Magic Weapon & Death Ward
5th Level (4): Teleport, Righteous Might, Spell Resistance & QUICKENED Divine Favor
6th Level (3): Blade Barrier, Greater Dispel Magic & QUICKENED Shield of Faith

Metamagic Rod Usage:
Extend (1-3): 1/3; Extend (1-6): 0/3


Xenia (AC29, 68/68HP) - 2nd Post 
Thursday October 2nd, 2008 9:27:10 AM


"No drinks, Hon. Gotta stay sharp," the rogue thinks back to her very special guy. "I got a bad feeling 'bout this."

"I bet there's lots of hard and complexiflated magic ways for someone to find out about the Undercity and then get lots of these deaders down here. But I can think of one really easy way. They got a traitor down here."

"I mean, think about it. How did the Underlord, who's supposed to be the most pertected guy down here, get the Deader Disease so quick? And who's boss of the Undercity now? It's Jonas!"


Active Effects: Barkskin CL15 (150m), Hide from Undead (120m), Fly (5/5min)

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 2/3, Bag of Tricks 2/10

Syr HP 142 AC 36/35 
Thursday October 2nd, 2008 6:49:35 PM

Syr shakes his head oblvious to the others in the room besides the Shields, "Guys, I hate to disagree with everyone but isn't TIME of the utmost importance now? What's going to happen to Florin's friends, that nice old couple, if we take another day?" He chops down with his hand to emphasize the point, "Granted, I've been known to leap before looking before so I really think we should proceed with utmost caution but I really fear there may be consequences to waiting. I'm one for going forward... but slowly."



Apologies (DM Cayzle) 
Friday October 3rd, 2008 4:44:36 PM

Friends, I apologize. Real life issues (my Dad's cancer, etc) have cut into my time this week. And unfortunately Carl has been too busy as well. I'll post right now, and I will try my best to get five DM posts in next week.

Ga'al's Fingerprints (DM Cayzle) 
Friday October 3rd, 2008 5:04:01 PM


Xenia questions Jonas's common sense and incuriosity. He sneers in response. "Yes, I was intending to ask the enemy about that myself. That's my next priority after not dying."

"Yes," he continues, "We can set you up for a spying mission while your friends rest nearby. You'll be wandering almost aimlessly, though, since I can't imagine how you would bring a guide with you on a spy run, and you would be alone were you to face detection, device, or danger. No problem for a smart girl like you, right?"

Florin questions the diviner, who remembers the undead he saw trying to use the machinery of the Float were mostly dressed in rags, and that the cultists who were directing the undead wore red robes with full hoods and masks. That reminds Florin of the vestments that some priests of Ga'al use.

This clicks with Florin's thoughts on Ga'al's beating heart symbol, and the heartseeds. [OOC: Please accept a 350 xp award for cleverness! Well done.]

Belkior gets ready to cast some spells on Xenia in case she goes off on her own. Harley will do the same.

Wynn thinks about what Florin says, and suspects he may be right.

The party consensus seems to be to let Xenia scout, and then rest until morning. But Syr voices a note of urgency. Can the party afford to wait?

Jonas smirks and rings a chime he had in his pocket. "I see you remain a model of efficient planning," he says. Another undercrat enters, likely summoned by the chime. Jonas finishes, "Here, Darples here will tend to you. Well, whatever you decide, do it right! As much as I really hate to admit it, I'm counting on you. Gods help me. And the city is counting on you too."

He turns away, muttering, "We're doomed. Time to write my will out."

[OOC: DM's points to ponder. Will Xenia go out on her own? If so, let's handle that fast off board, with a summary posted. What prep spells will you cast? Or will you listen to Syr and go now?"]

Xenia (AC29, 68/68HP) - 2nd Post 
Friday October 3rd, 2008 9:36:21 PM


"Yeah, right. Child-Killer-Jonas." The rogue spits the words from her mouth. "Just give us our guide to take us to the same place. We can decide what to do once we get there. Once we see more o' what's out there."

"Someplace where you're not around sucking up all of the good air."

Active Effects: Barkskin CL15 (150m), Hide from Undead (120m), Fly (5/5min)

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 2/3, Bag of Tricks 2/10

Florin Jadenth AC:23 HP:89/134 
Friday October 3rd, 2008 11:41:03 PM

Active effects:
Cloak of Displacement (minor: 20% miss chance)
Aura of Courage (Immune to fear and +4 morale bonus to everyone in 10ft against fear effects.)
Divine Health (Immune to diseases, even super natural ones)
Life Shield+2 (Bonus to AC vs Undead)

Florin looks to Syr and nods at his comment, "I agree with moveing but also realize it is best to be prepared also. However that is the choice of the group."

Florin stands and looks to Xenia, "Going alone doesn't sound like a good idea. You may need the power you use to fly at another time considering this situation. I would offer to go scouting with you but seeing as how I'm slower and more noticeable."

Florin is ready to move out when the group is, he looks to Belkior, "If my guess is right I hope you and the rest of us are ready to put foot to some evil cleric's butts."

1st: Cure light wounds, Bless
2nd: Bull's strength
3rd: Cure moderate wounds

Belkior - (AC 24 (26 vs. evil); HP 91) - Magic Circle vs. Evil, Purifying Aura 
Saturday October 4th, 2008 9:50:36 PM

The halfling cleric will cast any protective spells that he has available and that Xenia requests. If there are evil cleric about, then Death Ward may be a good choice.

OOC (DM Cayzle) 
Sunday October 5th, 2008 8:28:36 AM

Guys, please DO come to agreement. Rest and go in the morning? Or go right now? Is Xenia going a-scouting? Answers, please.

Xenia (AC29, 68/68HP) - 2nd Post 
Sunday October 5th, 2008 9:38:32 AM


Xenia's waiting for the guide to take us to this safe place near the Machine Rooms before discussing this. She's decided not to talk about this in front of Jonas, for reasons that should be pretty clear by now.

Darples (DM Cayzle) 
Sunday October 5th, 2008 12:38:43 PM


The undercrat named Darples, a slight fellow who does not say much, brings you all to a 15 by 15 room, once a storeroom, and there are still shelves stocked with tools and jars of oil. There are cots set up too.

"I'll be outside if you need anything," says Darples.

Xenia (AC29, 68/68HP) - 2nd Post 
Sunday October 5th, 2008 1:46:31 PM


Xenia puffs a breath out of her cheeks as the door closes behind the Darples guy.

"You know, I didn't want to say this in front of any of them Undercrats, but I think they got a traitor here. I mean, how else do you figure someone put these Deaders down here so easy? How's someone even gonna find out about this place when they don't write nothing down on paper? They even wanna take out *our* memories after, you know? I think it's Jonas," the dark rogue shrugs, "but it could be anybody."

"And I know you wanna go in now, Syr. And I know there are a lotta people dying and getting turned out there while we wait. But also think of what'll happen if we fail? The Overlord said we were their last hope. As much as we wanna save the people in danger, we also gotta save the city, and that means not dying."

"That also goes for scouting. Yeah, it might be dangerous. And thanks for thinking of me, Florin. But if we can get a peek at what might be ahead, the places to go and the places *not* to go, we stand a much better chance of saving everyone. This is something I can do while you're resting. I can bring back knowing that can help you ask your gods what sort of spells you might need. And you know I'm careful. I'm not gonna take any chances."

"So what you say? I go out, I come back, and tomorrow we go in? Tomorrow, I'll even have three more chances to fly again. What do you think?"

OoC: If all are agreed, Xenia will proceed as follows.

1) Ask for a Status spell. Death Ward would be nice too. If there's an Invisibility spell in the group, that would be nice too.

2) Ask Darple to describe directions from the safe room to the Machine Rooms. Also ask for a basic description of the Machine Rooms and where he things it would be best to explore. And ask about any traps that he knows about.

3) Hide and Move Silently; Spot and Listen to the Machine Rooms.

4) In the Machine Rooms use the following procedures

i) At intersections, draw a small arrow on the wall indicating areas already explored.
ii) Before entering doors, activate Blinking. Hide, blink head through door and then back out to take a look/listen.

iii) Active searching for traps.

iv) Continually report back to Wynn the things that she sees.

v) And, against all rules, when she returns, Xenia will do her best to draw a map of her scouting run.

Question: How high are the ceilings in here? What time of day do we figure it is now?


Wynn [AC=26; HP=75/75] 
Sunday October 5th, 2008 5:26:15 PM

Wynn listens to Xenia's reasoning and nods his head in agreement. "I'll cast invisibility on you Xenia if you're ready, but this potion of hide from undead may be of more use. The bard profers the potion and waits for the rogue's agreement before casting his spell.



Belkior - (AC 24 (26 vs. evil); HP 91) - Magic Circle vs. Evil, Purifying Aura 
Sunday October 5th, 2008 9:35:08 PM

The halfling cleric listens to Xenia's statements and agrees with her decision to scout now. Belkior prepares to cast some spells on the rogue. But first, he casts another spell to check things within this room.

Belkior casts Detect Magic to determine if there is any magic in the room beyond that carried by his companions. He takes the time to scan the room.

"Here you go, Xenia. I didn't memorize a Status spell, but I can provide the Death Ward. And a cast Hide from Undead that will offer more protection. As well, a Protection from Evil{/i]. How about [i]Dispel Evil, in case you are making a really quick scout ... say, less than 13 rounds."

Belkior will cast all of the above spells, including the Dispel Evil if Xenia wants it.

Spells
0th (DC 16) - Detect Magic(2), Detect Poison, Read Magic, Resistance
1st (DC 17) - Bless(2), Command, Hide from Undead, Sanctuary(2) (D - Protection from Evil)
2nd (DC 18) - Bear's Endurance, Hold Person, Lesser Restoration(2), Silence(2) (D - Aid)
3rd (DC 19) - Prayer, Remove Disease(4) (D - Magic Circle vs. Evil*)
4th (DC 20) - Death Ward*, Restoration(2) (D - Holy Smite)
5th (DC 21) - Summon Monster V*, Wall of Stone (D - Dispel Evil)
6th (DC 22) - Heal(2) (D - Heal)
* = used

Xenia (AC29, 68/68HP) - 2nd Post 
Monday October 6th, 2008 6:11:25 AM


OoC: Xenia will take everything suggested by Belkior except for Dispel Evil. She explains that she'll likely be gone for much longer than that.

Harley (AC 28; HPs 85/85) 
Monday October 6th, 2008 9:26:34 AM

Harley will cast any of these spells on Xenia that she wants:

Shield of Faith (11 minutes)
Detect Evil (110 minutes)
Invisibility Purge (11 minutes)
Death Ward (11 minutes)

Harley hands Xenia something personal so he can track her down with a Locate Object spell if need be.

Syr HP 142 AC 36/35 
Monday October 6th, 2008 10:43:57 AM

Syr frowns but goes along with the rest of the group. Once at the room, he looks around with interest grabbing a couple jars of oil and placing them in his pouch, "Never know when these might come in handy." As Xenia is about to leave, he smiles at her, "Be careful out there girl?" Following her outside of the room, he stops at the doorway calling back over his shoulder, "Get some rest guys, I'll take the first watch."

Xenia (AC29, 68/68HP) - 2nd Post 
Monday October 6th, 2008 11:11:10 AM


OoC: Xenia accept's Harley's object. She'll take the Detect Evil spell, but when told that it will take concentration to maintain, says something to the effect that a lot of the tasks that she'll need to perform in order to find her way and remain hidden, will probably disrupt her concentration fairly quickly.

Also, note on last Fly spell in boots. If presented by an obstacle that she cannot pass on foot, Xenia will assess whether it is possible or not to fly over it. If it is possible, she'll do so, but time her foray to return within the 5 minute limit of flight.

Hopefully those answer all of the questions necessary to resolve the scouting in a summary. If you need anything else, please post here or email me.

Florin Jadenth AC:23 HP:89/134 
Monday October 6th, 2008 10:06:45 PM

Florin nods and waits then, not complaining about Xenia going but he does look to Syr, "Right now I suppose it would be a good idea to be ready over rushing." Florin shrugs not sure himself.

Florin gets ready to relax abit and closes his eyes while waiting and seeing what happens from here, thinking over what has been learned and said so far. Florin does glance at Xenia and nods, "I don't trust Jonas either but not sure if he has anything to do with this current problem. I don't think he is stupid enough to start or help a disease spread that looks like it's uncontrolable."

A Scouting Expedition (DM Cayzle) 
Wednesday October 8th, 2008 5:25:36 PM


Xenia first asks Darples for some guidance. He shakes his head and says, "It is hopeless."

"The twists and turns are bad enough, but what with the moving walls, the doors that become walls, the floors that become ceilings, it is impossible to tell anyone how to go. "Right" and "left" lose their meaning."

"Your best guides are your ears and nose. Listen for the rumble of the machines. As you get closer, you will hear them. There is no way to mistake them. When you are close enough, you will hear nothing else, not someone shouting an inch from your ear."

"And if you smell an odd sweet smell, like honey mixed with pee, that is another sign that you are close."

He warns that using chalk or string will not help if doors lock behind you or walls shift. Maybe Xenia has an answer for that, one that she does not share with him?

The scouting expedition goes something like this, if the DM may be allowed a higher level of abstraction.

Xenia is shown to a guarded portal. It opens to a small, four feet by four feet conduit. Darples makes sure that Xenia has her scarab. From there the shadow dancer moves from conduit to conduit, to chamber to passageway, to room and to shaft (the lattermost with rungs for climbing).

To remain aware of where you have been, you must make a Wis check vs DC15 every 10 minutes or end up lost. If you have five or more ranks in Survival, you get a +2 bonus. If you have some way to help you keep track, you may get another bonus. Using chalk to mark the way gives you a +1, for example.

Very soon, like a minute in, Xenia begins to hear the thrumming of distant engines.

How far in does Xenia move? Give me your first few checks for getting lost. What do you do if you see an undead? If you see some creature that is not undead? Any other strategies for not getting lost? Goals? Etc?

NOTE WELL! The Entire Party CAN contribute, thanks to the mental connection between Wynn and Xenia. I'm assuming that Wynn tells all that Xenia thinks to him.

Belkior - (AC 24 (26 vs. evil); HP 91) - Magic Circle vs. Evil, Purifying Aura 
Wednesday October 8th, 2008 10:53:05 PM

The halfling cleric watches Wynn as the bard receives information over his link with Xenia.

"Wynn! Tell Xenia to relay her route back to us ... things like 'right - left - straight - doorway', you know. If she doesn't have a way to mark her path, that is. And, maybe, describe what she sees. If nothing else, we can right it down as you relate it to us."

Florin Jadenth AC:23 HP:89/134 
Thursday October 9th, 2008 12:30:46 AM

Florin sits back and waits with the others, trying to rest abit while waiting also.

Florin does mention, "Maybe my skill it tracking and such can be of some help out there when we all move out." He also looks to Belkior, "I'm going to get abit of sleep, make sure I'm awake in alittle while please."

Harley (AC 28; HPs 85/85) 
Thursday October 9th, 2008 1:07:07 PM

"At least we can track her with my located object spell if she becomes lost."

"Darples are you going to lead us tomorrow?"

Xenia (AC29, 68/68HP)  d20+2=16 ; d20+2=6 ; d20+2=14 ; d20+2=19 ;
Thursday October 9th, 2008 3:58:30 PM

Xenia's mind buzzes as she relays her every movement to Wynn. The Undercity is alien and confusing. Behind her, she drags a continual line of chalk on the floor behind her. At every major turn, she leaves a spot of Light upon the wall with her Wand. Echoes of her final words to the Shields reverberate within her head.

"The idea is to bring down the invaders. These Red Ga'alies, right? They're supposed to be around the Machine Rooms. "Soon as I find 'em and get a good scope on what they're like, I'm coming back."

Questions Answered
How far in does Xenia move?
Al: Depends on how bad things get.

Give me your first few checks for getting lost.
Al: Done.

What do you do if you see an undead? If you see some creature that is not undead?
Al: Avoid and observe. If discovered, escape and return. Use last Fly from boots if necessary.

Any other strategies for not getting lost? Goals? Etc?
Al: Mentioned in post.

Rolls and Actions
Wisdom: 17, 7, 15, 20 (forgot the +1 for the chalk)

Active Effects: Barkskin CL15 (150m), Hide from Undead (120m), Invisibility (11m)

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 2/3, Bag of Tricks 2/10

Syr HP 142 AC 36/35  d20+9=21 ;
Thursday October 9th, 2008 5:26:44 PM

Before leaving their staging room, Syr hears the ominous words about walls shifting and doors locking behind her. Standing guard outside he mutters to himself, "if anyone of us is self-sufficient, it's her."

Xenia (AC29, 68/68HP) 
Friday October 10th, 2008 7:44:23 AM

OoC: Further clarification of goals.

Overall goal is to observe and catalog the obstacles in the way to completing the mission. These would include the shifting walls and such.

1) Observe shifting walls. Try to count how many times they shift within the time Xenia is out. Hope to observe one in the process and see how it happens. If there are any warning signs of a shift.

2) Any groups or individuals of any kind. Observe. Try to figure out what they are and what they do. Also guess as to how far they might roam. Transmit descriptions to the others so they can try to figure this out as well.

3) Map out general layout of the area.

4) Transmit everything back so that, even if Xenia should die or be lost, the information gets back to the Shields.

OOC (DM Cayzle) 
Friday October 10th, 2008 8:34:01 PM

Gosh this has been a bad week. I really want to apologize. I'g grappling with my Dad and his upcoming lung cancer surgery. We are putting on a family reunion this weekend, before his operation.

Anyway, I want to be upfront with news so no one is in the dark. Carl has bowed out as co-DM due to his own real life worries. We have lost Kent as a DM, and we are closing the Chosen of Domi and Fort Silence games. I was a player in the Chosen, so I am cutting down to one PC only for now. Hopefully that will give me more time to do justice to this game.

Thanks for your understanding.

PS: Working on a turn now.

PPS: Jerry wants the Assistant DM of each game to make a real post each week with an attendance report like we used to do. This will help keep us better on track (especially me!) on a good posting schedule.

You are in a maze of twisty little passages, all alike (DM Cayzle) 
Saturday October 11th, 2008 6:00:38 AM


Xenia sets out. Belkior wants her to relay how she moves (for example, left ... right ... straight ...), and the rogue obliges as best she can ( ... two steps up ... twisting around ,,, through a hatch ... down ten feet ...) and at first the rogue manages to keep track of where she is. ( ... over the pit (which interrupts her chalk line) ... through this one-way door (she finds out that it is a one-way door later) ... into a small chamber (that descends maybe 20 feet after she enters it) ... duck under that big conduit ...)

A couple times, Xenia finds that she crosses her own path, and sees one of her chalk lines, or a light. So she is going in circles, to a degree at least. But she seems to be able to figure out where she is going (Getting lost check 16 is A-OK).

Xenia gets closer to the machine rooms. She sees an undead turning a corner. To the extent that she can judge, it is moving with deep intent, rather than with the unrestrained fury of the fiends Florin fought. It takes maybe 20 minutes of travel, and Xenia gets to a zone where the thrumming of the machines is very loud. Surely the machine rooms lie right behind this door., she guesses.

Meanwhile Harley gets ready to locate her via magic if necessary.

Per the instructions above, Xenia blinks though the door and takes a peek. She sees that the machines still lie ahead! This is just a corridor -- but there is activity here! There are several undead pushing a heavy stone block. And more ...

As she blinks, Xenia enters the Realm of Shadows, and as expected, is able to pass through the door, which becomes grey and permeable to her as she is blinking. But in the Realm of Shadows, that block the undead are moving (with great effort) is not grey -- it glows! And each of the undead is attached to a cord -- a cord that she can see only when she is blinking into the Shadowlands.

The cords all lead off deeper into the undercity, towards the thrumming sound.

And, Xenia discovers, some walls and doors are solid on both planes. Especially the ceilings and floors, and what appear to be weight-bearing posts and columns. Also some of those conduits.

But this is disorienting, to say the least. and Xenia realizes that she has gotten somewhat lost (check 6 is not so good). Syr communicates his faith in Xenia's ability to get out of messes. Florin has gone to take a nap. Xenia has probably just lost her bearings for a moment.

Certainly, she can press on toward the sound of the machine. Or she can head the opposite way, and hope to follow her chalk marks back. She has learned something already ... but is it enough?

Xenia (AC29, 68/68HP) 
Saturday October 11th, 2008 10:55:26 AM


OoC: Those rolls should have been 17 and 7 rather than 16 and 6. I forgot to include the +1 you allowed for using the chalk so I added them later. In addition to looking at the numbers in the dice roller, you'll probably need to look at the Rolls and Action section that I include at the bottom of most posts.

BIC:

"Still haven't found the Red Guys yet, Wynn," Xenia thinks back to her guy after relaying all that she's found so far. "Looks like things change from here on. The place looks bigger. The deaders seem to know where they're going."

"I'm gonna follow these glowing rope things and see where they lead. I can move faster than the deaders pushing their block, and I'll use the ropes to lead me back out if I find anything."

"What do the others make of this weird glowy stuff? What do they think the deaders are up to?"


Question: Looks like it's all been narrow tubes and shafts up to this point. Possibly single file type narrow. But the statement that several undead are pushing a block in the direction of the thrumming sound indicates that things open up from here on out. Especially if the undead expect to push the block all the way to the thrumming sound, as it appears they might be.

So, would it be safe for this player to assume that Xenia sees a distinct change in architecture here? From narrow confines to a more open plan?

Rolls and Actions
Wisdom: 17, 7, 15, 20 (forgot the +1 for the chalk)

Active Effects: Barkskin CL15 (150m), Hide from Undead (120m), Invisibility (11m)

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 2/3, Bag of Tricks 2/10

Cayzle (DM Cayzle) 
Sunday October 12th, 2008 12:29:26 AM

Yes, Xenia does think that as she gets closer in, she is approaching the machinery room. It is opening up some. Less access hatchy and more roomy. However, this is also where she has lost her way. If she tries to retrace her steps, maybe she will find her way back. If she goes forward, she may likely become completely disoriented.

Syr HP 142 AC 36/35 
Sunday October 12th, 2008 11:55:34 PM

Unable to hear Wynn relaying the messages, Syr stands guard patiently outside the door and trusts the others to make the best decision.

Florin Jadenth AC:23 HP:89/134 
Monday October 13th, 2008 1:05:53 AM

Florin continues to try and relax while Xenia is out scouting. At the moment he lays trust in his companions and figures Xenia should beable to make it back. However he does try to keep a ear open to things just incase.

Wynn [AC=26; HP=75/75] 
Monday October 13th, 2008 6:58:19 PM

Wynn reports on Xenia's progress as she travels through the labyrinth of tunnels, crawlways and passages of the undercity. He makes notations as best he can on the back page of his journal, trying to create a map of her movements. Periodically he asks the rogue to identify how far she has travelled and to describe any particular features of the space she is in. When she describes the glowing connections, he asks the others if they might be either a source of sustenance for the undead, or a connection back to a central authority that gives them direction. "Do you suppose that the fact they are visible when Xenia blinks means that the undead are being controlled by some being in the ethereal realm?" he asks the group.

Harley (AC 28; HPs 85/85) 
Monday October 13th, 2008 7:42:46 PM

Harley listens to Wynn as he reports Xenia's progress. He thinks of the pecularities when she blinks, but remains silent as he cannot think of any explanation.


Belkior - (AC 24 (26 vs. evil); HP 91) - Magic Circle vs. Evil, Purifying Aura  d20+15=35 ;
Monday October 13th, 2008 9:19:05 PM

The halfling cleric listens to the updates provided by Wynn. Belkior wracks his brains to figure out why the undead might have such a strong connection to the Shadowlands.

Knowledge Religion = 35 (natural 20)



Cayzle (DM Cayzle) 
Monday October 13th, 2008 9:54:03 PM

Please check out the Loot N Booty for announcements. Among them, that we will be returning to weekly attendance reports on this board. Check out the LnB for a great example.

Monday's post to follow RSN.

Thnks!

Deeper into Danger (DM Cayzle) 
Tuesday October 14th, 2008 12:38:41 AM

Xenia relays what she has discovered so far. The undead are linked by cords to something deeper in -- something that is linked in the Realm of Shadows.

She cannot resist risking losing her way to find out more.

Syr remains alert but does not hear what is going on. Florin, while not as alert, still keeps an ear open.

Wynn speculates that the undead are controlled by an "ethereal" source -- using the archaic term for the real of shadows that few understand or comprehend. The bard knows that it refers to the stuff of shadows.

Harley has no answers. Belkior ponders his divine lore, and says that the Realm of Shadows is Gargul's realm, and he hates undead with a passion. So something, some creature or power, is infringing on Gargul's domain here. And if Gargul finds out, watch out! Who would dare to make such a blatent infringement? The Sons of Dread might pull a stunt like this, and they honored Marteus, god of disease, when he was just a cult god. But in hindsight, no, Marteus keeps the Sons on a short leash since Gargul joined Marteus, and didn't Belkior hear a rumor about the Sons being involved in something else recently?

Maybe if Belkior coudl get a closer look at those cords, he could guess better.

Florin might remind the group that he had deduced it was Ga'al for sure. But what does Ga'al have to do with the Shadows? Nothing, that anyone can recall. Maybe this is a new strategy for the God of Domination.

Now Xenia follows the cords. They all head toward the same central place. To follow them means a lot of blinking -- through barriers and to see the cords that she seeks to follow. The party could not come this way.

The chambers get bigger. There are more undead. Xenia sees some of the cultists. They are dressed in Red, with Red hoods, robes, and masks. They do not have cords. They seem to be operating machinery, or reading old tomes, mostly.

Finally Xenia catches a glimpse of another room, a large room with a high ceiling, filled with machines. At the center is a console, and slightly off to one side, something wide and flat. A summoning circle? a pool?

But Xenia has not entered. To do so might be extremely dangerous. Does she want to enter the very heart of the problem, alone? What if she is detected? Maybe Dominated? Is it worth the risk? Who knows what alarms or guardians are within, maybe alert?

[OOC: Last chance to back out! Just sayin' is all!]

Xenia (AC29, 68/68HP) 
Tuesday October 14th, 2008 10:27:05 AM


Looks to be a glowy sort of pool, Wynn. Probs a portal of some kind. Ask Darples if they had a glowy pool in this place a'fore. I think this may be how all these deaders got in here in the first place.

I'm coming back, now. Don't know if we'll be finding a cure for any of this deadness stuff here, though. I think we'll be having to go through the portal.


The dark rogue gives the chamber one final look, then, before pulling out, she finds a nice hidden spot, and leaves the item that Harley had given her. If he can find her by looking for this thing, probs he can find this room same way.

Active Effects: Barkskin CL15 (150m), Hide from Undead (120m), Invisibility (11m)

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 2/3, Bag of Tricks 2/10

Lost in Danger (DM Cayzle) 
Tuesday October 14th, 2008 12:10:04 PM

As Xenia tries to find her way back, she realizes that she really is lost (based on prior rolls). What is her strategy for getting back? Any tricks or ideas up her sleeve? Maybe her friends can recommend something?

[OOC: That last sentence is the DM's way of encouraging everyone to think and post! LOL!]

Xenia (AC29, 68/68HP) 
Tuesday October 14th, 2008 12:22:54 PM


OoC: Prior rolls? Both rolls succeeded,didn't they? 15 and 20 vs DC15.

Lost in Danger OOC (DM Cayzle) 
Tuesday October 14th, 2008 12:52:41 PM

Rolls and Actions
Wisdom: 17, 7, 15, 20 (forgot the +1 for the chalk)


The seven is what did you in.

Xenia (AC29, 68/68HP) 
Tuesday October 14th, 2008 1:22:35 PM

Didn't you use that already?

From your post above:

But this is disorienting, to say the least. and Xenia realizes that she has gotten somewhat lost (check 6 is not so good). Syr communicates his faith in Xenia's ability to get out of messes. Florin has gone to take a nap. Xenia has probably just lost her bearings for a moment.

That is to say, I don't mind getting lost. It was a risk taken. But, I'm not sure the rolls were what would have done it.

Lost in Danger OOC (DM Cayzle) 
Tuesday October 14th, 2008 3:10:51 PM

Yes, and setting off "cross-country," as it were, made you even loster! Following the cord and so much blinking made you disoriented. Now, I was trying to give you the chance to mitigate your being lost without any more prompting from me, so I will stop and merely say that your actions in trying to find your way back could compensate for your losing track of where you are.

Or if you need a hint, no prob, just ask.

Xenia (AC29, 68/68HP) 
Tuesday October 14th, 2008 3:36:30 PM


OoC: Thanks, Cayzle. No prob.

After leaving Harley's item hidden in the high chamber, Xenia heads back, following the glowing ropes back, hopefully, in the direction of the deaders who were pushing the weird block. From there, it might be touch and go to find her way through the tubes and stuff. With luck, she could just find some place safe to curl up until the next day, when the guys would have to come through this way anyway.

On the return trip, Xenia marvels at the walls and stuff that are solid on both planes. Maybe that's the secret to this Teucri stuff, why so little of it got knocked down when the Crying Woods pulled the city over. Maybe it stayed up 'cause it's built on more than one plane.

Florin Jadenth AC:23 HP:89/134 
Tuesday October 14th, 2008 9:45:08 PM

Florin rolls over where he is resting and looks to the others before sighing abit and speaking up, "I still personally think this has something to do with Ga'al."

Florin thinks before looks towards Belkior, "Belkior, with my tracking skill and your wisdom we probably could make our way out there fairly well."

Looking to Wynn, Florin speaks to him, "Tell Xenia if she gets lost to just find a place and we'll go for her. Syr is ready to go as am I and I would suppose most of the others." Florin glances to whoever is leading the group now and looks to that person, wanting them to just give the signal on moveing out, "Everyone should be fairly fresh yet. Any combat spells and such the group is carrying should be okay. Not to mention can we really afford getting a full nights rest? The prophet's comments worry me, if these guys are raiseing some type of demon or god then how much longer do they have before it will happen? This problem has been going on for awhile now which means these guys have had alot of time to prepare so how close are they."

Florin stands and stretches some before moveing to speak to Darples, "You guys down here have any healing stuff? I could use abit of healing. The group here should conserve the rest of their spells and such."

Rather Darples can help any with Florin's wounds, Florin heads out to look at Syr and speaks to his friend, "I say we head out soon Syr. I just have a gut feeling this is going to go bad if we wait." Florin moves the holy symbol of Domi he wears out and holds it up some as he whispers mainly to himself and watches the symbol, he knows he has no powers to actually get a answer from his god but just the same he does this, wondering if he is being to rash in wanting to move now, "Domi, if I wish you could make my holy symbol move or something to give me a sign if my gut feeling is right or not."

Syr HP 142 AC 36/35 
Wednesday October 15th, 2008 1:35:09 AM

Syr continues his lonely vigil outside the door. He looks down at the chalk line that Xenia started and follows it with his eyes until it fades from sight. Listening through the doorway, he shrugs his shoulders as the others speculate as to the cause of the infection and mumbles to himself, "Worry about the cure, not the source. What is... is."

Scott the Southern 
Wednesday October 15th, 2008 1:43:44 AM

You heard the man, everyone step up the posting please?..

Cayzle XOXOX
Syr XOXOX
Xenia XOXOX
Florin XOXOX
Belkior XOXOX
Wynn XOXOX
Wynn XOXOX

Missing 2 DM posts...


Wynn [AC=26; HP=75/75] 
Wednesday October 15th, 2008 7:43:43 AM

Wynn tries to help Xenia find her way back through the maze by referring to the notes he took as she described her route in. "There should be a large valve stem to your right...it was on your left when you went in."

Two Step Forward, One Steps Back (DM Cayzle) 
Wednesday October 15th, 2008 9:40:38 AM

[OOC: This is the first of two DM posts today.]

Darples knocks on the door and then enters. He carries with him a message. "We just got this from the Overlord. The Lady Solara is commanded to remain here in relative safety, and we are to expect the arrival of two other heros who will help you."

[OOC: With Shegger's departure and with the addition of two players, we need to make a couple adjustments. Apologies for the discontinuity, but such is gaming life! Please welcome Jay, playing Brahmah, and Johnny, playing Morgan. I encourage you all to do yourselves justice in your introductions. Jay, and Johnny, please do the same.]

DM Extra for Brahmah and Morgan (DM Cayzle) 
Wednesday October 15th, 2008 12:14:49 PM


You know of the Crimson Shields, a group of adventurer heroes based in the Float, a magical floating city.

The Overlord of the Float, Alicia, has sent you both to aid them in their most recent task: Rooting out a cult from the Undercity, the secret level of mechanisms that keeps the Float afloat. The cult has advanced in part by spreading a plague that turns victims into undead.

Brahmah comes recommended by the High Priest of Domi. Morgan, e-mail me for details on your connection to this place.

Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126) Heyoo (AC 16, Hps 45)  d8=5 ;
Wednesday October 15th, 2008 4:00:36 PM

(OOC: Cayzle, rolled 11th level hit points here. 5 points. Also waiting on word of the WLA issue. Sheet still in the works. Please note that his attacks are still wrong, but most everything else is updated.)

A massive figure can be seen approaching from behind Darples, looming, dark and foreboding. He lets the messenger pass without incident, then crosses the threshold, stooping a bit to let in his horns and avoid scraping the nice wallpaper.

Some may know him from the Giggling Ghost, the Catacombs or just by reputation for the tattoos which bear his name. It is Brahmah, former leader of the Chosen of Domi.

Clearly a seasoned ranger, he carries a large kukri and a human sized falchion, both prestine and well kept. His bow is unstrung and tucked behind his overstuffed backpack, much less cared for than the blades. His mithril shirt is also very clean, but that could just be the nature of the ore itself. His buckler has a custom engraving of a Holy symbol of Domi smashing the profane symbol of Marteaus.

His wardrobe is not anything special.... cloak, gauntlets, badge, periapt, helmet, three rings (Knowledge High Woldian check to read the third ring's symbol), buckler... no pants or boots.

What does stand out is the striking nature of such an ugly, black haired, middle aged, minotaur. The ranger stands eight feet two inches tall.
Seemingly every inch of his very muscular forearms are scarred, his tail is nothing but a stump and he is entirely missing his left ear.... any healer can tell you these wounds are decades old. Both horns are enscribed with sea or ocean motifs and naked minotaur females. His face bares the signs of age and a tough life. As if they were placed to highlight the his least appealing features, are the dozens of tattoos visible or peaking from under his apparel.

He looks hard around and down at the group, serious expression on his graying face. "I am Brahmah, former leader of the Chosen of Domi. It is my honor to join you on this quest and hopefully stay with you a bit longer. I respect the pecking order and do not wish to come to your group to usurp power from anyone. I will earn the respect I deserve.
Who calls themselves the leader of the Crimson Shields of Hope?"

The bear grunts and sniffs the nearest Crimson member. Brahmah speaks with a smirk (there is warmth there that cuts through the tough exterior), "Um, that's Heyoo, my friend. If you have any sweets or the like, he'll like them and will be your friend forever." The ranger chortles a bit. "Daft bear. Leave'em be. Your going to botch this before even getting started."

OOC: Hello fellow Chose.... uhrm, Crimsons... Shields... what is it wer'e called anyway. I so rarely checked out this game. Anyway, I'm Jay, you've seen me around. This is Brahmah. We're both glad to have a home again.

Please be sure to let me know races and sizes. Its unusual for Brahmah to travel with smaller folks. He will have to adapt. ;)


Harley (AC 28; HPs 85/85) 
Wednesday October 15th, 2008 10:10:57 PM

Harley says a quick goodbye to the sorceress Solara. "Inform the overlord of our progress."

Harley walks up to the reinforcements that the overlord has sent to take Solara's place. He looks over the minotaur, noting the armor, weapons and battle scars. A fighter. He will be of use before this battle is done. Harley looks at Morgan, but cannot tell what the man's abilities are at first glance. Hopefully he has arcane magic to replace the lady Solara.

"Greetings Brahmah and Morgan. I am Harley. We are waiting for our companion to return from a scouting mission. With her information we will prepare to strike at the heart of this evil in the morning. These undead aren't like anything that we have seen before. They are fast, strong and smart. On top of that if they touch you, you turn into one of them. So far we have kept our distance and let our paladin fight them. He seems to be protected from their disease. If we are lucky we can stop the spreading and hopefully find a cure for the infected."

As always, Harley keeps his flail and shield at ready.

OOC -- Harley is taller than average human with a lean, muscular build. When adventuring he wears a finely made suit of Full Plate armor and has a matching Buckler strapped to his left arm. When he is not using it, Harley has a non-descript Flail strapped to his belt. His buckler has a flail drawn on it and upon closer examination the shape of his holy symbol is also a flail.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic
Ring of Counter-spells: Greater Dispel Magic
Resist Energy Fire: ?/110 minutes
Align Weapon Good: ?/11 minutes
Light: ?/110 minutes
Fly: ?/22 minutes

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light * & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object, Aid, Align Weapon *, Consecrate, Resist Energy x2 * & Silence
3rd Level (7): Fly *, Magic Vestment x2, Invisibility Purge, Magic Circle Evil & Searing Light x2
4th Level (5): Dimension Door, Divine Power x2, Greater Magic Weapon & Death Ward
5th Level (4): Teleport, Righteous Might, Spell Resistance & QUICKENED Divine Favor
6th Level (3): Blade Barrier, Greater Dispel Magic & QUICKENED Shield of Faith

Metamagic Rod Usage:
Extend (1-3): 1/3; Extend (1-6): 0/3

Belkior - (AC 24 (26 vs. evil); HP 91) - Magic Circle vs. Evil, Purifying Aura 
Wednesday October 15th, 2008 10:20:47 PM

The halfling cleric looks up ... way up ... at Brahmah when the minotaur enters the room. Belkior is also not experienced with travelling with such large folks.

"Let me introduce myself, Sir Minotaur. I am Belkior Orvisson, Healer and Paragon of Alemi. While my companion takes care of the more martial side of things, I am primarily interested in protecting and healing my companions."

Belkior is smaller than average halfling wearing a shimmering suit of chainmail covered by a vestment with the symbol of Alemi upon it.

Syr HP 142 AC 36/35 
Thursday October 16th, 2008 12:36:11 AM

The elf drops into a combat ready crouch as he sees the huge figure approaching and snaps his fingers inside the doorway to get the others' attention. As he recognizes the familiar face of Darples, he slowly comes out of the crouch empty handed. He follows the minotaur into the room and stands quietly behind him.

From his spot near the door he eyes the creature up and ... further up. Speaking from just over waist level (4'9") behind the minotaur, he coughs once politely before starting, "As far as leaders go, I really couldn't say that we've had one since Angus left. Florin over there has had his hand in the game before too." He nods in the direction of the paladin, "There are many here who are better field 'generals' or others sharper but I guess I could qualify as much as anybody being the most senior member of our undead hunting party." The elf's appearance seem to contradict his words as even by elven standards, he seems rather young. Smirking up at Brahman, a few twinkles in his ponytailed hair seem to catch the light, "Why? Did you want to thumb wrestle or somethin'?"

He holds his hand out to the minotaur, "Syrdeth Redbow but most of my friends call me Syr. Your well armored back is certainly appreciated. I think Florin was getting tired of all the attention from these dead creatures."

"Hey Wynn, might want to fill Xenia in on our new arrivals?"

With a mischievious glint in his eye in direct contrast to the 'taurs' tone, "As far as you proclaiming yourself a Captain... no offense meant but where are your men? I mean an officer without a squad is kinda like that bow on your shoulder without arrows, right?"

Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126) Heyoo (AC 16, Hps 45) 
Thursday October 16th, 2008 6:24:42 AM

Looking at Harley, Brahmah responds. "Scouting mission... into the Undercity? The high priest said thats where all the mess is we need to clean up."

Backing up to assess Harley (it looks like he is assessing him for battle), the minotaur nearly steps on Belkior. "Oy, sorry there." He gets on one knee, all the better to see the diminutive figure. "You'll take some getting used too, lil' friend. Not too many halflings make it the Taur Isles. A true healer though! Wow, haven't traveled with one in years. I can do some minor healing. Nothing grand." He thinks of the gnome whom tried to whack the Chosen a little while back.

Not even noticing the elf until he speaks, Brahmah jumps to his hooves and his hand is on a hilt before realizing it. "You look alot like another elf I know. You ever make it to the outer shoals of the Taur Isles?" He sounds dangerous now. The minotaur is certain this is the elf who stole his badge and nearly did in all his friends, but isn't about ready to tip his hand, yet. It takes a second to sink in, that this elf isn't carrying a bow.
"Huh, what? Thumb wrestle? No, no. I just thought meeting the leader would show my willingness to follow, regardless of my former status." Then it comes to him, where he's seen THIS elf... no armor, no weapons. "Lian of the Dragons, right? We met in the Catacombs once. You fight along the sides of the Green Dragons."

But at the mention of his men and the title Captain, the taur grows solemn. "Domi saw fit to sunder His Chosen. I haven't had a solid group since then. The WLA grouped people for specific missions and then tore them apart as they saw fit when the missions were complete. As for the title of Captain, it was an Honor the Chosen gave me when I was voted in as leader of the group. In fact I had been field marshall prior to that." He pauses. "But Zeoll was the true brains and diplomat of the group. Had to much trust in people though. Nearly got us killed a couple of times too.
My work with the WLA will certainly earn me the title for real, but I have yet to receive the orders. Perhaps this missions is the one." He tweaks his blue Guardsman badge.

"Captain is an honorary title I will hold in high regard as long as I live." The taurs eyes sparkle with growing tears. "But call me what you wish... avoid using minotaur though. That is not the correct term. I am a taur. Our race will be one again someday. Domi will see to that."

Meanwhile, deep in the Undercity ... (DM Cayzle) 
Thursday October 16th, 2008 7:53:10 AM


The shadowdancer leaves Harley's momento -- a mace or flail, was it? -- tucked in a nook somewhere close by.

Then Xenia, having made her recon, tries to find her way back. She follows the glowing strands that guided her, eventually finding the undead who are still wrestling a square stone toward the central rooms.

From here it is a crap shoot. Can the rogue find the signs she left before, marking in chalk the route she left behind her? Will she see something she recognizes? Xenia, roll a Wisdom check vs DC20. If you make it, you are gold to go back. If not, you hole up and find a broom closet in which to wait for your friends.

Wynn's attentions help Xenia, so please add a +2 to the roll.

...

And back in relative safety, Florin prays to Domi for a sign: Should the party press on now or wait to replenish and gather their strength? Well, the undead hunter's holy symbol stays put, but just then two new heros join the group -- one clearly devoted to Domi. Maybe his opinion would give Florin his sign, were he to ask.

Harley, Belkior, and Syr all step up to greet the new heros, each in his own way.

The Domi worshipper, a powerful minotaur warrior, steps forward and engages the group. He is articulate as well as imposing, and he fills the room, overshadowing the other newcomer for the moment. His bear shuffles forward as well, comparable in size to the large bull-headed ranger as a wardog might be to a human.

[OOC: Extra note to Brahmah and Morgan: If I recall correctly, you both have sailing ship experience in your backgrounds. That might give us a hook to allow you both something in common, and maybe more.]

Xenia (AC29, 68/68HP)  d20+4=18 ;
Thursday October 16th, 2008 10:00:34 AM


It looks like the way to go. There are bits of chalk still on the floor. Things look familiar. Then ... everything all goes south. All the chalk marks dry up, and all the tubes and passageways all look the same.

"Wyyyynnnnn." The slim half-drow rogue calls to her sweetheart and best guy over their telepathic bond. "I think I'm lost. I found this little room. It's got mops and pails and cleaning stuff in it. I'm gonna hole up here till you guys are through resting. We can meet up tomorrow."

"Tell Harley that I left his thing in the room with the Portal. He said he could find me with it, right? So maybe he can find the Portal Room tomorrow by following it too."

"Whazat? A minotaur? Well that's sump'in you don't see every day, isn't it? 'Kay. Find me tomorrow. Love you."


Quietly, the rogue moves each piece of cleaning stuff, positioning the whole so that opening the door will cause a cascade of clattering equipment. Finally, satisfied with her work, she ensures that her flame red hair is tied up securely in her black headscarf. All security measures taken, Xenia curls up in the corner, and settles in for a catnap before meeting up with the Shields on the following morning.

Active Effects: Barkskin CL15 (150m), Hide from Undead (120m), Invisibility (11m)

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 2/3, Bag of Tricks 2/10

Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126) Heyoo (AC 16, Hps 45) 
Thursday October 16th, 2008 10:24:46 AM

"Morgan and I were on a ship captained and ran by WLA members. Sort of a merchant vessle meets taxi for the WLA. Anyway, we worked 'board ship for about a week, did ship related duties and then got these orders. I don't know him well and didn't get time to either, short of the bar fight in Dirt City with a couple thugs who didn't like my badge and the look of Morgan. I made sure they respected the badge before dragging them off for insighting violence. Morgan was so fast, I didn't even see how he dropped the with the knife who was about to stab me. I'd owe him a life debt if he'd actually except it.

Problem with Dirt City are their laws are pretty loose. Its ran by Houses, come to find out. I'm sure those three got off on some technicality.

Anyways...

I still don't know if he is affiliated with the WLA or what." He looks at the silent and aloof Morgan.

Wynn [AC=26; HP=75/75] 
Thursday October 16th, 2008 5:42:01 PM

"Ships be damned" the bard voices his opinion. "They have a nasty habit of sinking when farthest from shore. Course if I hadn't been shipwrecked and found by Bralin's folk, I would have never met up with Syr over there, or Florin or Belkior, or Xenia" The half elf can't help but wonder if this taur will fit through the tunnels and passageways of the undercity." Do you have any magic that allows you to shrink?" he asks.

"Wynn Brightsong" he introduces himself to Bramah and Morgan. "I'm just the minstrel here. Syr and the rest do all the hard work, I just tell it better than they do. Xenia's off scouting, you can meet her tomorrow. The passageways appear to shift behind you in the undercity and currently she finds her route back obscured. We will have to find her tomorrow. "

Wynn is medium height and of slight build like most half-elves, but a careful look reveals a few surprises. There is an athleticism to his movements and what appear to be gills hidden beneath his collar. A longsword hangs at his side, and beneath his cloak and vest lies a well crafted mithril shirt, almost unseen from casual view.



Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126) Heyoo (AC 16, Hps 45) 
Thursday October 16th, 2008 6:18:10 PM

Brahmah looks at Wynn, confused, but intrigued about his views of ships and the ocean. "In a storm, a good captain strays from the shore to avoid rocks and debris being swept just off shore. If you sink in the deep, you've had a good captain." He pauses. "You've only sank the once?" He wonders outloud. "I can count at least three times for me, twice with the Chosen. The last time I got this." He digs around in his pack for something and withdraws a serrated, three inch long tooth. "Dug it out of my thigh after getting back to the ship. Wait, did we sink that time?" He scratches his chin. "Then the time before that, we ended up on an island who's owner wanted to cut us up and study us aberrations." He shrugs, carefully placing the shark tooth back into his pack.

"No, no shrinking things. Why?"

"No one is JUST anything in a group Wynn. You bring music and stories, right? My best friend is a bard and druid. He was far from boring. I haven't seen that seer in about three months though. Besides, just looking at you I can tell your not just the entertainment." He smirks.

Florin Jadenth AC:23 HP:89/134 
Thursday October 16th, 2008 10:34:25 PM

Florin looks to Brahmah and Morgan before speaking to them, "Hello to both of you. I have seen you before Brahmah, neveri magined I would be traveling with you though. I would say I have your back but then I would either have to float or grow taller." Florin smiles as he jokes with Brahmah.

Florin stands 4'11" and wears a well crafted mithril breast plate along with his backpack that holds a pair of quivers and his bow set for his strength. At his waist is his trusty mithril bastardsword, the handle made of pure silver and in the form of a dragon, the wings as it's guard and small ruby chips giveing it a red eyed look. Held in his free hand is his large steel shield that has a large hammer that is smashing down on a anvil, a symbol of Domi.

Florin glances to the others, "I'm ready to head out people. I still do not like waiting, what if they get this demon or god things summoned before we even get there?" Florin is going off of anything Wynn tells the group. (Not sure if Wynn has spoken of the portal or anything so kind of leaveing that out as one of Florin's reasons for wanting to move."

Florin also motions to Brahmah, "I'm sure between Brahmah and my tracking ability we can find Xenia pretty quickly." Florin haveing made note that Brahmah said he was a ranger and figureing Brahmah has tracking skills.

Syr HP 142 AC 36/35 
Friday October 17th, 2008 1:20:11 AM

Syr puts a hand on Florin's shoulder lightly. "I'm with you but we don't need replenishing, why don't we let Belk and Harley decide to rest or not for everyone since they are the most affected."

Syr coughs loudly when he hears Wynn's description of himself, "Cap, don't let our storyteller over there fool you. He's the one that started the fight with the only dragon we've ever met. As far as Lian goes, never met him or want to. Got no use for dragons... The only time we turned to a Dragon group, they stuck us with their butler... Bunch of primadonnas if you ask me."

Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126) Heyoo (AC 16, Hps 45) 
Friday October 17th, 2008 11:05:58 AM

Brahmah looks down at Florin. His neck is starting to hurt, all this tilting and such. But, he'd get used to it. He massages his neck. "I have heard little about mainland adventurers. Of course Dragon groups I heard about a bit, due to prestige, you know." Then looking at Syr. "Well, that Lian guy is VERY NICE and I feel like I know him just from the one conversation I had with him. Anyway, I think Dragons earn the title and of course, some power and fame affects everyone in different ways. Truthfully, the Chosen are very well known in the islands, so well known in fact, we had assassins and hired killers and the like after us all the time. The Diseased One sent his minions our way multiple times."
Turning back to Florin. "If Xenia is human, I can track her very well. If not, I can muttle through. Maybe if you tell me about her boots...." He begins asking about Xenia's walking style and how she carries herself.

Setting Off (DM Cayzle)  d10=2 (secret DM wandering monster check)
Saturday October 18th, 2008 7:21:12 AM


The night passes, but Xenia finds her sleep broken by interruption. Several times, she hears patrols or something passing nearby. Twice, undead poke around in the closet, and she has to hide.

The rest of the party talk, rest, recharge, and plan. The party begins to get familiar with Brahmah, and there's even some good-hearted joking. The other new hero, Morgan, withdraws without saying a word. Maybe he will rejoin you all in the morning.

At dawn -- or close to it, your guts tell you in this windowless place -- you prepare your spells and meet Darples. He asks how you want to proceed. He wants a marching order -- single file -- although he himself should be second so he can show the way without being on point. Also, how will you move? Any magic protections or screens? Hide from Undead? Invisibility? Are you all stealthy or loud?

To Xenia, the preparations seem to take forever, but at least through Wynn she can get a sense of what is going on.

Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126) Heyoo (AC 16, Hps 45) 
Saturday October 18th, 2008 9:06:50 AM

ooc: Cayzle, you haven't let me know about my sheet. Is it okay?

In the morning, the ranger prepares his meager spell list.

"Perhaps we will meet later, Morgan? May the wind be at your back."

"I can take position whereever you need me. I am a great tracker though. I actually don't have too much experience underground."

"Oh yes, by the way, I have NOTHING that can help against undead. No scroll. No invisibility. No turning ability." He thinks a moment. "How often do you deal with aberrations in this place? Maybe I should start researching dungeons and the dark places? Dungeons never really came up while I was with the Chosen. Apart from the ziggarat and Black Sword, we rarely delved."

Spell List:
1) Charm Animal, Alarm
2) Speak with Plants x2
3) 0 [Brahmah is at the level to cast 3rds, but has not the aptitude. ;)]

Xenia (AC24, 68/68HP) 
Saturday October 18th, 2008 8:31:06 PM


"G'morning, Hon."

Xenia rouses herself when she feels the first stirrings of Wynn's thoughts. Today they would be preparing to move on the Portal Room. While munching part of a hardtack ration, the rogue recaps the events of the previous day with Wynn, translating the trip into hard numbers by which they might suppose the degree of danger in various places.

"I'm gonna draw a map, Wynn. Dunno if it'll help or not, but maybe knowing the layout might give us an advantage once we break into the Portal Room with all them Red Hood guys.

And so, while waiting for the others to come up through the tubes and shafts, the dark rogue prepares paper, pen and ink and begins drawing a map of the high ceiling room with the strange glowing pool.

Request: Could we have ...

1) the numbers of Red Hooded and Masked figures in the Portal Room?
2) the numbers of other undead in the Portal Room?
3) the time it took Xenia to get from the point at which she saw the undead pushing the block to the Portal Room?
4) the number of undead that she saw as she went from the undead pushing the block to the Portal Room?
5) a map of the Portal Room?

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 2/3, Bag of Tricks 2/10

Syr HP 142 AC 31/30 
Sunday October 19th, 2008 2:43:55 AM

Syr's ears perk up when he hears 'great tracker', but then he shakes his head, "Hey Wynn, since you have Xenia inside your head, it'll probably be best if you lead. Plus, I think you can manage to move more quietly than talk, dark, and horned over here despite his tracking ability. How does Wynn, Darple, Florin, Harley, Brahmah, Belkior, and yours truly sound for an order?. Wynn up front until we reunite with Xenia, plus without Xenia, you are probably one of the quietest. Do you think we'll need the tracker with the chalk line?"

He turns to the spellcasters, "Belk, Harley? What's your thoughts on spells?"

Assuming everyone agrees, he lines up behind the 'taur and says, "Don't think of it as a dungeon, think of it as an extended basement. This places keeps the Floating City afloat. You should be right at home. It's like the basement of a ship."

Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126) Heyoo (AC 16, Hps 45) 
Sunday October 19th, 2008 1:28:09 PM

"Think of it as a keel room... don't know how that can be, but okay." Say the taur shrugging. "So, undead eh? Is there anything else, because the corrupting touch and the chance I'll become one of them?" He smiles. "I mean, is there anything special, like is there a necromancer, lich, cultists, etcetera, controlling the basement?"

Florin Jadenth AC:23 HP:89/134 
Sunday October 19th, 2008 9:45:21 PM

Florin nods his okay with Syr's thoughts on moveing order and will fall into place since the quicker moved on the quicker there.

Florin does take a couple moments to explore the abilities of his hat of disquise, curious of something. Florin tries to take on the appearance of one of the undead, wondering if he can with the magic. It could prove useful or maybe not but knowing the limits of the magic item may come in handy.

Rather the hat allows him to or not Florin will take on his normal form and move out with the others. He is glad thought because his mithril breastplate makes less noise then the heavier armor he use to wear.

(OOC: Not sure, how many hit points would of Florin gained from resting? I will update Florin's hitpoints on next post. Also his abilities and such will be placed on the next one also.)

Morgan Kingsley 
Monday October 20th, 2008 4:45:19 AM

(Ooc for Cayzle: I will update everything with the character except the background story today and pass it on to you - as for equipment I stacked Morgan with "what a sailor might own" and his money will be "kept" for the most part either as gems, jewels or cash. Thereby when I get the hang of everything I can "drop" by the shops and further equip Morgan.)

(Ooc: sorry about "not" joining in from the beginning - I was so unfortunate that my provider went down Friday morning (local time) which is a freak accident. Anyway I will try to make up for it. As for who everyone is I have been through all of your character sheets and tried to keep my self up to date lately thereby getting into the "mood" of the shield.)

Morgan approaches the people wearing a dusky white wool shirt, a pair of shaggy dirt brown pants tugged deep into a pair of leather black boots, as he clears his throat "Pardon my absence - I have a tendency to be a bit overwhelmed by new surroundings. With everything that has happened lately it has been a bit confusing but I do beg your forgiveness". Morgan pushes back his cloak and bows slightly. "Anyway you all have met my travel companion Brahmah, and he has already told you how we got acquainted. Anyway I am Morgan Kingsley, former shipmate of the jet-black raven, you probably never heard about it, all the same since it has not said these waters for a while." Morgan take a deep breath then continue, "I have been sent here by the overlords hand, why is uncertain to me since I by no means carry the reputation you folk do. Nonetheless I hope my trusted blade will be of serve to you" tapping his left side where a curved scabbard is dangling from a huge oversized black belt.


Wynn [AC=26; HP=75/75] 
Monday October 20th, 2008 7:50:44 AM

As Xenia thinks her way through drawing a map, the bard translates the rogue's thought to paper, producing a map of his own. "What with moving walls and the like this may not serve as well as I might hope, but if we hit a wall, I can blink through and see if the trail continues on the other side."

Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126) Heyoo (AC 16, Hps 45) 
Monday October 20th, 2008 1:28:30 PM

"Moving walls? Great! That should keep things interesting."

Morgan Kingsley (AC = N/A , Hps = N/A) 
Monday October 20th, 2008 5:21:24 PM

"How do ya mean moving walls?" gazes suspicious at the minstrel. "Are you trying to tell you us that you let someone out here alone?" "That seem a bit, well bold maybe even foolish if ya ask me, which o'course ya didn't". "Moving Walls..." fondle his lower lip with his right thumb and index finger as his face turns thought full.

Name edited by Al.

Belkior - (AC 24 (26 vs. evil); HP 91) - Magic Circle vs. Evil, Purifying Aura 
Monday October 20th, 2008 11:05:41 PM

The halfling cleric has his divinatory spells prepared. Belkior wishes, though, that he had thought to ask whether spells such as FInd the Path would work to find Xenia.

Role Call- ADM Scott the Southern 
Monday October 20th, 2008 11:13:30 PM

Cayzle OXXXX
Syr OXXXX
Xenia OXOXX
Wynn OXOXX
Florin OXOXX
Harley OOXOO
Belkior OOXOO
Brahmah --XXX

Note: No DM post for Monday and Thu DM post was a few hours early.

That being said, where did the priests go?

Even Deeper (DM Cayzle) 
Monday October 20th, 2008 11:41:43 PM


[OOC to Morgan and Brahmah: We'll hash through final PC sheet details in the next day or three. No worries.]

Brahmah volunteers to track.

Xenia tries to recollect details of her scouting trip:

1) the numbers of Red Hooded and Masked figures in the Portal Room? -- more than a handful, less than three handfuls. Very hard to tell.
2) the numbers of other undead in the Portal Room? -- Maybe three for each hoodie?
3) the time it took Xenia to get from the point at which she saw the undead pushing the block to the Portal Room? -- Using Blink, trying to follow a cord she could only see in the Shadows ... maybe an hour or two.
4) the number of undead that she saw as she went from the undead pushing the block to the Portal Room? Varied quite a bit. Never more than 20.
5) a map of the Portal Room? -- Really, you did not get a good enough look. Probably circular, maybe 50 to 100 feet in diameter, that's about all you guess.


Syr asks Wynn to lead. He suggests Wynn, Darple, Florin, Harley, Brahmah, Belkior, and Syr as an order.

Brahmah asks for info that is not really available.

Florin gains twice his level in hit points resting. He can disguise himself as an undead using the hat, but that will require Disguise checks at +10 on the roll.

Morgan introduces himself and declares that he is at your service.

Wynn mentions mapping. And Blinking.

Belkior is ready to go. Though he still as a question or two.

The party sets out, with the order listed above.

Darples leads you out into a thicket of tight passageways. He listens to what Wynn tells him about Xenia's hiding place. Brahmah is using the Squeeze rules to get through.

The Undercrat leads you on -- in a curvy way, right back to Xenia. The whole party is together.

Where do you want to go? How will you get there? Where does Xenia fit in? Where do you want to go first?

Florin Jadenth AC:23 HP:113/134 
Tuesday October 21st, 2008 12:19:11 AM

Active effects:
Cloak of Displacement (minor: 20% miss chance)
Aura of Courage (Immune to fear and +4 morale bonus to everyone in 10ft against fear effects.)
Divine Health (Immune to diseases, even super natural ones)
Life Shield+2 (Bonus to AC vs Undead)

Florin moves along with the others and stays as silent as he can while moveing along, keeping in mind the abilities of his hat and wishing he had some disquise skill so that he could make better use of it but for now atleast he knows.

Florin will help Brahmah if he has to do any tracking also, doing the aid other bit mainly.

Florin keeps his shield and sword at the ready to since who knows when any of the undead may pop up.

Spells
1st:Bless, Cure light wounds
2nd: Bull's strength
3rd: Cure moderate wounds

Xenia (AC24, 68/68HP)  d20+22=25 ; d20+17=18 ; d20+24=25 ; d20+14=34 ;
Tuesday October 21st, 2008 10:40:15 AM


The Meeting

Shoulda flown up and taken a better look around, the rogue chides herself as she puts up the unused paper and ink. Lesson for next time. Next time maybe take more time. Do a better job.

It isn't too long before the guys arrive. The guys plus two. The minotaur is particularly interesting.

"So that's the beef, huh Wynn?" Xenia thinks to her guy. "Never seen one of them up close."

"Hi, I'm Xenia." The red-headed half-drow gives her signature hand wave. Then, cat curious, she makes a circle around the two newcomers, taking them in with her ever-searching green eyes. Suddenly, those eyes go wide and her hand rises up to cover the round "O" of surprise into which her dark lips have just formed.

The rogue's poise of nonchalance crumbles as she retreats to Wynn's side where she leans in on him, reaching up on her toes to whisper into his ear. "Wynn," she says, forgetting completely for the moment, their telepathic bond, "he *ain't* wearing no pants!"

The Scouting

After describing the room to Darples, Xenia asks whether the Undercrat recognizes the room and whether he can guide them there. Lacking that ...

"Here's my idea. Them deaders were pushing this big block of stuff. It took a few of them to do it, so I figure the block's gotta be heavy. Being heavy, it's gotta leave some sorta mark on the floor. If we can track them marks, I think that'll lead us where we wanna go."

"I'll scout on ahead a good distance so we can stay out of the way of roving deaders."

"Hey, Darples, you got any idea what that block thing was that them deaders were pushing?" she asks.

OoC Note: Xenia will scout at least 100ft ahead of the group, keeping in constant contact with Wynn. If the 1hr time limit of her longstrider spell expires, she'll replenish it as necessary.

Rolls and Actions
UMD Autosuccess (Wand of Longstrider)
Spot 25
Listen 18
Hide 25 (-5 Penalty for full movement)
Move Silently 34 (-5 Penalty for full movement)

Active Effects: Longstrider (1hr)

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 2/3, Bag of Tricks 2/10, Wands: Longstrider 48/50

Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126) Heyoo (AC 16, Hps 45)  d20+21=30 ; d20+23=24 ; d20-2=2 ; d20-2=9 ;
Tuesday October 21st, 2008 12:33:11 PM

"So, I'll go where you need me. Do you need me to track?" He looks at the red headed drow. He is smashed into this little space, very uncomfortable.Drawing swords will be near impossible here. Thinks Brahmah. He doesn't show concern yet. Still have horns though.

(Survival tracking 30, 24 to avoid any natural hazards)

He has never learned to be stealthy and he already knows by the looks of this group, that he is by far the least talented in that respect, however, he is not without reason and attempts silence all the same. However, moving silently when oness horns can't fit the tunnel and the one's weapons scraping the stonework, its quite difficult to remain quiet. (Move Silently 2, Hide 9) With one particularly loud and sharp scrape, he says, quietly, "Sorry! This isn't my thing you know." He grimaces with frustration.

Spell List:
1) Charm Animal, Alarm
2) Speak with Plants x2
3) 0 [Brahmah is at the level to cast 3rds, but has not the aptitude. ;)]


Xenia (AC24, 68/68HP) 
Tuesday October 21st, 2008 12:40:46 PM


OoC: 2nd Post.

"Yeah. That's the idea," Xenia replies to the big Horned Guy. "We need to track where they're dragging them blocks to. See if you can find the tracks. Then we can follow 'em to where they go. Even if they don't lead to the Portal Room, we can at least find out what the deaders are up to."

Role Call- ADM Scott the Southern 
Tuesday October 21st, 2008 9:04:43 PM

The elf greets Xenia with a smile and looks around the broom closest curiously, "nice job Red! Wynn kept us up to date on everything but the snoring."

With everyone around and the group set to deploy again, "Hey guys now that Xenia is back, how about we swap Florin and Wynn as he seems to be the only one with a built in immunity?" He looks at the two in askance. "Also, I am little concerned about getting around this wide load in front of me... Think you can bring up the rear big guy?"

Just as they are about to set off he snaps his fingers as if recalling something. Turning to the two priests, "What's the verdict on spells, anything to help like that undead invis?" He nods to Belkior, "and can you take care of Florin a bit with a heal?"


Harley (AC 28; HPs 85/85) 
Tuesday October 21st, 2008 10:27:28 PM

Harley is glad the Xenia is safely back in the group. He listens to the game plan and takes his place in the marching order. Harley hopes they can find some room so that he can use his spells to his advantage.

As always, Harley keeps his flail and shield at ready.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic
Ring of Counter-spells: Greater Dispel Magic

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object, Aid x2, Align Weapon, Resist Energy x2 & Silence
3rd Level (7): Fly, Magic Vestment x2, Invisibility Purge, Magic Circle Evil & Searing Light x2
4th Level (5): Dimension Door, Divine Power x2, Greater Magic Weapon & Death Ward
5th Level (4): Teleport, Righteous Might, Spell Resistance & QUICKENED Divine Favor
6th Level (3): Blade Barrier, Greater Dispel Magic & QUICKENED Shield of Faith

Metamagic Rod Usage:
Extend (1-3): 0/3; Extend (1-6): 0/3

Wynn [AC=26; HP=75/75] 
Tuesday October 21st, 2008 10:52:36 PM

Wynn does his best to stay out of the minotaurs way as they squeeze through the passageways. 'Do you think if we severed the chords that bind these undead to the ethereal world we could destroy them? Xenia and I could blink in, cut the connection, and blink out." he suggests to Syr and the others.

To the Central Command Room (DM Cayzle) 
Wednesday October 22nd, 2008 12:48:14 AM


The idea of following the block is a good one, and the party sets off. After some contemplation, and after interrogating Xenia about what she saw, Darples exclaims, "Surely the place you describe so vaguely is the Central Command Room. I know how to bring us there, maybe by a safe route."

Wynn contemplates attacking the undead's shadow cords directly. "What would happen then?" he wonders.

Your marching order from front to back, (correct me if I am wrong) is Florin, Darples, Belkior, Wynn, Syr, Harley, Morgan, and Brahmah. Right? Xenia is scouting ahead.

Everybody please make listen and spot checks!

Florin Jadenth AC:23 HP:113/134  d20+3=6 ; d20+3=9 ;
Wednesday October 22nd, 2008 2:19:55 AM

Active effects:
Cloak of Displacement (minor: 20% miss chance)
Aura of Courage (Immune to fear and +4 morale bonus to everyone in 10ft against fear effects.)
Divine Health (Immune to diseases, even super natural ones)
Life Shield+2 (Bonus to AC vs Undead)

Florin moves along with the others and keeps his eyes and ears open the best he can. He knows that it won't be hard to notice the undead since if they spot you first they will come chargeing most likely. With this thought Florin grips his shield and sword abit harder and continues moveing.

Spells
1st:Bless, Cure light wounds
2nd: Bull's strength
3rd: Cure moderate wounds

(Spot:6 Listen:9)

Xenia (AC24, 68/68HP)  d20+22=38 ; d20+17=34 ; d20+24=29 ; d20+14=16 ;
Wednesday October 22nd, 2008 9:01:34 AM


"Not sure what we'd use to cut the silver cords, Wynn. Hey! Do you think that might be what's making them deaders in the first place? Maybe if we cut them silver guys away, the deaders will come back to normal?"

"Hey, Darples, are you infected? Sure would go a long way to finding out how to beat this thing if we saw a silver cord starting up on you or sump'in."

"And remember now, them Red Maskies didn't have silver cords. They looked like magicker types to me. Always reading up on stuff, like Theo does."

After exploring her little theory on the deader disease, Xenia takes up scouting position. Her eyes and ears are peeled. The group is depending on her to keep them from trouble.

Rolls and Actions
Spot 38
Listen 34
Hide 29 (-5 Penalty for full movement)
Move Silently 16 (-5 Penalty for full movement)

Active Effects: Longstrider (1hr)

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 2/3, Bag of Tricks 2/10, Wands: Longstrider 48/50

Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126) Heyoo (AC 16, Hps 45)  d20+17=32 ; d20+16=23 ;
Wednesday October 22nd, 2008 1:59:43 PM

(Spot 32, Listen 23, +4 humans, +4 centaurs and +2 magical beasties)

"You command, I follow." Says Brahmah, who takes the rear (playing cork for the bottleneck ;)). He's entirely aware that this is a really bad place for him. Tight quarters, undead that do nasty things and now having to take the rear after so many years taking the lead... going to take some getting used to. He just hopes he can prove himself.

[OOC: As a logistical point, could Brahmah move more easily by walking on the the wall, would it make moving less confined? Is the tunnel taller than it is wide? I suppose in either case, its still going to be a tight one... nevermind.

OOC: Brahmah may have left Heyoo back at the place where he met the Crimsons, unless thats bad.

Belkior - (AC 24 (26 vs. evil); HP 91) - Magic Circle vs. Evil, Purifying Aura  d20+8=18 ; d20+7=17 ;
Wednesday October 22nd, 2008 9:31:17 PM

The halfling cleric follows along in his assigned place in line. Belkior is is intent on following his companions and listening to the conversation than anything else.
Listen = 18, Spot = 17

Syr Ac 31/30 Hp 142  d20=14 ; d20=10 ;
Wednesday October 22nd, 2008 10:48:04 PM

Syr squeezes around the 'gaur and shakes Mogan's hand "Welcome aboard I'm Syrdeth Redbow." (spot 23 listen 16)

Wynn [AC=26; HP=75/75]  d20+6=20 ; d20+7=23 ;
Wednesday October 22nd, 2008 11:12:34 PM

"I don't know what created them in the first place Xenia, but the way you described the ones with the chords, I wondered if that's how they were controlled. The ones outside weren't so organized. As for cutting the chords, I was just going to use my longsword. If those chords are ethereal, when we blink so are we and we should be able to sever them." Wynn keeps pace near the front of the group and keeps his eyes and ears open for trouble.[Spot=20, Listen=23]

Harley (AC 28; HPs 85/85)  d20+10=29 ; d20+10=11 ;
Wednesday October 22nd, 2008 11:53:05 PM

Harley stays alert. Flail and shield are at ready.

Spot 29

Listen 11

Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126) Heyoo (AC 16, Hps 45) 
Thursday October 23rd, 2008 7:47:54 AM

Brahmah remains vigilant and waits to be asked to do more. Jumping ahead in this organized and tuned group might get them killed. That would be bad.

OOC (DM Cayzle) 
Thursday October 23rd, 2008 11:23:56 AM

Sorry for the delay, folks; first post of a fight always takes longer than I planned.

Morgan Kingsley (AC = 18, Hps = 86/86)  d20+7=27 ; d20+7=17 ;
Thursday October 23rd, 2008 2:20:54 PM

Morgan walks slowly in the back wondering how in gods name anyone would sent out a female to scout for them, but realising that these folk are somewhat locale heroes and therefore who are he to argue with their expertise after all, all he knows is how to get the days to go by a bit faster and dream about tomorrow.

He hardly notice what the others are doing, simply tagging along lost in his own thoughts.

(ooc: having a bit hard time keeping up with everything - I am somewhat paralysed since I can not post from work due to all posts get tripled. Anyway will keep my self updated every evening - bare with me I am trying to find a way to handle the daily routines and get Wold into that routines :P)

Spot: 27 (wow wasnt all that LOST in my own thoughts appearantly
Listen: 17

OOC (DM Cayzle) 
Thursday October 23rd, 2008 7:47:21 PM

Morgan, feel free to post from work; Al or I will delete the extra posts, no problem.

Let me clarify: The party is on the secret lowermost level of a magic floating city. This level has all the magic and machines that keep the city afloat. Somehow, death cultists have invaded this level and taken over most of it. The cultists are spreading a disease that turns victims into undead. The party has entered the part of the level controlled by the cultists, and are headed for what might be the heart of the problem, the main control room. This part of the level seems to consist mostly of narrow accessways and small rooms.

Tunnel Fight (Start) (DM Cayzle) 
Thursday October 23rd, 2008 10:43:23 PM


With Xenia up ahead, two secret doors open, and undead spill out! So far, you see only two undead opponents, but surely others are coming up behind them.

Xenia hears the scrape of the secret doors opening, and she has an immediate sense -- as much through her link with Wynn as through her own senses -- that there is something going on behind her.

Brahmah senses a door opening behind him. Harley, Morgan, Wynn, and Syr are alerted too.

But Belkior and Florin are caught flat-footed and cannot act this round. Darples is taken completely unaware as well.

Now, you know that these creatures are fast -- so they will act before you. What do you plan to do?

And the Map!

OOC NOTES:

The squares marked as Machinery consist of moving pistons, rotating gears and axles, and other supports. You can move through such squares at double cost and you must make an escape artist check vs DC20 to avoid 3d6 damage in so doing. The DC is 24 for large creatures; 16 for small ones. You cannot end your move in Machinery unless you are Tiny or smaller.

Brahmah, it is your choice to have your bear with you or not. As you prefer, but please decide now.

Brahmah, please note that you are under the effect of the squeezing rules:
Squeezing: In some cases, you may have to squeeze into or through an area that isn't as wide as the space you take up. You can squeeze through or into a space that is at least half as wide as your normal space. Each move into or through a narrow space counts as if it were 2 squares, and while squeezed in a narrow space you take a --4 penalty on attack rolls and a --4 penalty to AC. When a Large creature (which normally takes up four squares) squeezes into a space that's one square wide, the creature's miniature figure occupies two squares, centered on the line between the two squares. A creature can squeeze past an opponent while moving but it can't end its movement in an occupied square.

Morgan and Brahmah, look for e-mail about PC sheet details tonight or early tomorrow.

Belkior - (AC 24 (26 vs. evil); HP 91) - Magic Circle vs. Evil, Purifying Aura 
Thursday October 23rd, 2008 11:49:44 PM

The halfling cleric realizes that he and his companions are about to enter into combat. Belkior's first instinct is to protect himself and his companions, so he invokes a Magic Circle against Evil.

OOC - Belkior will choose his spells later and make the rest of his combat post after some other people.

OOC (DM Cayzle) 
Friday October 24th, 2008 12:10:50 AM

Um, sorry Belkior ... you and Florin are flat-footed and surprised. No actions for you this round.

Morgan Kingsley (AC = 18, Hps = 86/86) 
Friday October 24th, 2008 6:13:39 AM

Morgan spins around upon hearing the clicking sounds of the door. Only to be faced with the huge bulk of flesh who squeeze in behind him. Quickly realising there is no way Morgan can get passed the Minotaur, he decides that the way ahead is the only option. Screaming out loud "Move people, move! The living corpses are behind us, we got to get out of here". Trying to keep in control Morgan start to push forward by putting pressure on Syr.

Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126) 
Friday October 24th, 2008 6:47:00 AM

(OOC: Leaving the bear behind.)

Brahmah shimmies to turn around to see what is behind him. Syr, trying to squeeze past might have a hard time, considering that Brahmah is taking up a good portion of the passage. He turns to defend the rear otherwise.
(OOC: To Syr By the sounds of it, Brahmah can't even defend himself much less turn safely, hence the penalty to AC. If allowed by Cayzle, Brahmah will let you by, presumably because you know how to handle these type of undead creatures.)

*grunt, groan, grimace* "Damn horns!"

"Are these the ones that drain you of life and make you like them?!" He attempts to draw blades. "Can anyone cast protection from evil on me, please?"

OOC (DM Cayzle) 
Friday October 24th, 2008 7:14:14 AM

Note that per the rules, you can ALWAYS pass through a friend's space -- even a friendly minotaur's space -- so long as you end your move in an open square. Note that Brahmah is NOT defenseless -- he just takes a -4 on attacks and AC.

Xenia (AC24, 68/68HP)  d20+24=34 d20+14=34
Friday October 24th, 2008 10:31:10 AM


"Deaders? I'm on my way back, Wynn. Warn the guys that if they charge straight ahead, they'll run into some machine stuff that could take a chomp or two out of our new Beefy Guy."

The dark rogue takes a moment to activate her ring, then she slips into shadow and starts along the way back using a different route. The corridors around her begin to flicker in and out of shades of gray.

"Gonna see if we can't cut them silver cord things away from the deaders, Wynn." Links of a spiked chain roll into her hands as she stalks back toward the Shields. "We'll see whether this don't free them up from this disease thing or not."

Rolls and Actions
SA: Activate Ring of Blinking
Hide 34 (-5 for full movement)
MS 34 (-5 for full movement)

Position: AA8 (40ft Move - w/Drawing spiked chain)

Active Effects: Longstrider (1hr), Blinking (7/7r)

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 0/3, Bag of Tricks 2/10, Wands: Longstrider 48/50

Syr Ac 31/30 Hp 142 P4 
Friday October 24th, 2008 10:47:46 AM

Syr jumps in surprise at Morgan's shouts. He frantically peers around those behind him trying to determine the source. "We've got them coming from two points. You, Harley, and Brahman move to stop them at that door behind us AND stop pushing me. Florin, Wynn and I will take the front group." Syr weaves through those in front of him to end at P4. To answer Brahmah's question, "Other than the fact that these things are FAST and pack a mean punch, we aren't sure what they've done although reports indicate that their claws carry the disease."



Xenia (AC24, 68/68HP) 
Friday October 24th, 2008 11:55:00 AM


OoC: How high are the ceilings in here?

OOC (DM Cayzle) 
Friday October 24th, 2008 3:00:01 PM

Ten foot high ceilings. Recall that the floor and ceilings are blink-proof. Also some columns and walls, but none here.

Xenia (AC24, 68/68HP) 
Friday October 24th, 2008 3:21:41 PM


OoC: Is there any visible indication that something is solid on the Ethereal plane? Or can you only know by bumping into it?

Also, note the edit of Xenia's move above. I've added Hide to it.

OOC (DM Cayzle) 
Friday October 24th, 2008 3:31:06 PM

Yup. Things on the Wold proper (aka, the prime material plane) look shadowy (but not see-thru) to someone in the Realm of Shadows.

In the Realm, usually the only thing that looks really real are yourself, creatures you meet or travel with, and the Woldsblood. But in this case, the Ceiling and Floor are clearly really real in the Shadow Realm as well as in the Wold proper.

If you can make a trained Know (Planes) skill check vs DC20, I'll tell you what lore might have to suggest for other examples of such as this.

Florin Jadenth AC:23 HP:113/134 - Sub/Al 
Friday October 24th, 2008 4:24:00 PM


Active effects:
Cloak of Displacement (minor: 20% miss chance)
Aura of Courage (Immune to fear and +4 morale bonus to everyone in 10ft against fear effects.)
Divine Health (Immune to diseases, even super natural ones)
Life Shield+2 (Bonus to AC vs Undead)

"What?" Florin turns to the shouts of the new man, Morgan, sighting all the way down the line of his fellow Crimson Shields.

"What!!!" The realization comes swiftly enough, and Florin turns his attention to the two corridors in the midst of which he stands. Both represent an avenue of potential danger. Against both he must stand and defend his comrades.

Swift as this realization comes, though ... it comes too late.

Spells
1st:Bless, Cure light wounds
2nd: Bull's strength
3rd: Cure moderate wounds

Wynn [AC=26; HP=75/75]Inspire Courage +2 
Friday October 24th, 2008 11:23:47 PM

Stuck in the middle of the group, and unable to see their agressors, Wynn can only hope to raise the spirits of his comrades. He draws his sword and begins to sing a sea shanty in honor of their newest member and the taur's love for the sea.

Fare thee well, my lovely Dinah,
a thousand times adieu.
We are bound away from the Holy Ground
and the girls we love so true.
We'll sail the salt seas over
and we'll return once more,
And still I live in hope to see
the Holy Ground once more.

Oh...
You're the girl that I adore,
And still I live in hope to see
the Holy Ground once more.


[OOC all allies within hearing distance gain +2 to attack and damage rolls and +2 to saves versus charm and fear from Inspire Courage

Undead Pounce! (End Round 1) (DM Cayzle)  d20+13=32 d20+13=31 d20+15=30 d100=53 d100=35 d100=46 d4+5=7 d4+5=7 d8+10=14 d20+13=20 d20+13=16 d20+15=16
Saturday October 25th, 2008 8:07:50 AM


OOC: Friends, normally you would act, and then the enely would act, and we would go back and forth like that every round. These undead have the special abilities of 1) Always Going First, 2) Can Charge Over Obstacles, and 3) Can Make A Full Attack At The End Of A Charge.

==========

The Enemy Goes First!

At first, you might think these foes are zombies, but they are QUICK! They charge stooped over, hopping around corners and obstacles easily. They wear rags and bits of robes. Their grey skin is laced with thick knotted black veins. Their red eyes glow with purpose and direction. Unlike the ones you encountered before these are not so crazed, sizing you up as they approach. Then they pounce!

One charges Florin, who is taken flat-footed and so does not benefit from his Dex bonus to AC. The attacks on Florin hit AC32, AC31, and AC30! Does his cloak of displacement save him? No, no attacks are avoided. Florin takes 7, 7, and 14, for a total of 28 hp damage.

Another charges Brahmah. Seeing as Brahmah was not surprised, he retains both his Dex bonus to AC and his ability to make attacks of opportunity, which he can put to good use right now, thanks to his natural 10-foot reach.

Brahmah, your AoO will be vs AC18.

Assuming the creature survives the minotaur's AoO, it them attacks Brahmah, hitting AC20, AC16, and AC16 (a nat one). This one must have sent all his luck over to the one that hit Florin! Brahmah emerges unscathed from his first taste of Crimson Shields combat!

Two other undead move up behind these, ready to fight as soon as possible.

And as it turns out, two more head off to try to circle around. Xenis will find those in a moment.

==========

Our Heros Fight Back!

Belkior is surprised, and immediately decides to cast a spell as soon as he gets a chance.

Florin, too, is taken unaware. And he is wounded! Fortunately, his divine resistance to disease saves him from infection.

Darples heads north away from the fray, very concerned about avoiding danger.

Fighting down panic, Morgan indicates that he wants to move forward.

(OOC: You actually have not taken any actions at all. Remember, you CAN move through the space occupied by a friend. It's a five-foot wide corridor, so you can get by. If you do move, tell me the number and letter of the square to which you want to move. The scale is five feet per square.)

Syr orders his friends to move to block the doors, but the undead are too fast for that, and they are already on you!

Syr wants to move to P4, just east of Florin, but doing so will provoke an Attack of Opportunity from undead U1, unless the monk is tumbling. Does Syr keep moving to P4? and if so, how? Will he risk the AoO?

Wynn inspires courage in his friends (I think Xenia is out of range?).

Xenia heads back, taking time to activate her ring of Blinking. When she gets to square AD8, she sees two undead right in front of her. Does she continue on her original route -- right at them? Or does she choose to use her remaining three squares of movement going somewhere else?

[OOC: DM Note -- Harley and Morgan have not yet acted yet. You guys want to do something? The current map shows no movement for those two and partial movement for Syr and Xenia. And I need an AoO from Brahmah vs AC18.]

And the Map!

Florin Jadenth AC:23/AC25 vs Undead; HP:113/134 - Sub/Al  d20+19=24 ; d20+14=28 ; d10+8=14 ; d10+8=16 ;
Saturday October 25th, 2008 9:35:05 AM


Active effects:
Cloak of Displacement (minor: 20% miss chance)
Aura of Courage (Immune to fear and +4 morale bonus to everyone in 10ft against fear effects.)
Divine Health (Immune to diseases, even super natural ones)
Life Shield+2 (Bonus to AC vs Undead)

"Domi be my Shield!" Florin's Mithral hand-and-a-half sword rises and falls. He grits his teeth at the injuries that he has sustained. Pain is transitory and bearable. Injury to those he has sworn to protect and to fight along side, that is not to be tolerated.

Rolls and Actions
Hit U1 AC24, AC28, Damage 14+16 = 30hp

Position: O4 (No move)

Question: Does attacking kitty corner across a corner incur a penalty for cover? For, example, were Syr to attack U1 in the current map positions, would U1 gain +4AC for Cover from the Corner?

Spells
1st:Bless, Cure light wounds
2nd: Bull's strength
3rd: Cure moderate wounds

Xenia (AC24, 68/68HP) 
Saturday October 25th, 2008 9:37:04 AM


OoC: Question: Can Xenia see the same sort of silver cords attached to these undead that she saw coming from the undead who were pushing the block? If so, which way are the cords going?

Morgan Kingsley (AC = 18, Hps = 86/86) 
Saturday October 25th, 2008 9:46:03 AM

(ooc: want to move surely ... in the direction away from these beasts N2 and get my cutlas out as fast as possible).

OOC Answers (DM Cayzle) 
Saturday October 25th, 2008 11:51:27 AM

Yup, attacking around a corner, like Syr might, definitely gives cover. Just like Al said.

And yes, Xenia does see the cords. They are actually dark grey. She only sees them when she blinks into the Realm of Shadows. They lead off toward the east, toward the control room.

Xenia (AC24, 68/68HP) 
Saturday October 25th, 2008 1:41:54 PM


OoC: As Xenia's position, as I defined it last turn was not possible, could I designate an alternate position for her to finish out her move? If so, I would like her to continue north long the corridor after spotting the two approaching undead and end her move, hidden, at AD5.

Is this alright?

OOC Answers (DM Cayzle) 
Saturday October 25th, 2008 2:57:17 PM

Morgan and Xenia, that would be a-ok. I'll post a revised map after I hear from Syr as to where he wants to move.

Harley (AC 28; HPs 85/85)  d20+10=15 ; d20+10=19 ;
Saturday October 25th, 2008 5:57:53 PM

Harley lets Morgan slip by him in the narrow corridor. He stand behind the minotaur to provide magical support.

"Belkior, I will help Brahmah, you help Florin."

Harley casts Magic Circle against Evil. He keeps close to Brahmah so that he falls within the radius of the spell.

Harley keeps his flail and shield at ready.

Spot 15
Listen 19

Location: I4 with Flail in right hand and buckler and rod in left hand.

Active Spells using Karma Bead:
Longstrider (+10 feet movement): 30 hours (extended)
Magic Vestment, Armor +3: 30 hours (extended)
Magic Vestment, Buckler +3: 30 hours (extended)
Gr. Magic Weapon, Flail +3: 30 hours (extended)

Active Spells or Effects:
Ring of Counter-spells: Dispel Magic
Ring of Counter-spells: Greater Dispel Magic
Magic Circle against Evil: 110/110 minutes

Spell List (* for cast spell):
0 Level (6): Create Water, Detect Magic x2, Detect Poison, Light & Read Magic
1st Level (8): Longstrider, Comp. Languages, Detect Evil, Detect Undead, Divine Favor, Obscuring Mist, Protection from Evil & Shield of Faith
2nd Level (7): Locate Object, Aid x2, Align Weapon, Resist Energy x2 & Silence
3rd Level (7): Fly, Magic Vestment x2, Invisibility Purge, Magic Circle Evil * & Searing Light x2
4th Level (5): Dimension Door, Divine Power x2, Greater Magic Weapon & Death Ward
5th Level (4): Teleport, Righteous Might, Spell Resistance & QUICKENED Divine Favor
6th Level (3): Blade Barrier, Greater Dispel Magic & QUICKENED Shield of Faith

Metamagic Rod Usage:
Extend (1-3): 0/3; Extend (1-6): 0/3

Round One Final Notes (DM Cayzle) 
Saturday October 25th, 2008 7:00:09 PM

Harley casts a magic circle and takes a step towards Brahmah so as to ward the minotaur fully.

Xenia passes by the undead and heads north, then hiding. (I'm using the Hide 34 roll from your last full post.)

Syr chooses not to squeeze directly between the undead and Florin. He does not open himself up to an AoO. From where he is, he can duck around the corner to fight it, but it has cover from him, and he from it -- that's a +4 AC bonus.

Morgan backs up and away.

Okay, I think that really brings us to the end of Round One! And the final map!

Xenia (AC24, 68/68HP)  d20+9=24 ; 2d4=2 ;
Saturday October 25th, 2008 7:40:12 PM


"More deaders coming around from the East, Wynn!" Cloaked in shadows, the rogue slips by and becomes a still dark shape just beyond the turn where the infected undead must pass in order to come around in front of the Shields.

"I saw two of 'em. I'm gonna see if anything will cut the silver cord thingies. Gonna try a weapon first. My chain oughta slash it good. If it can be slashed."

Absolutely still, she waits for the deaders to pass. Nerves. This will take nerves. They'll come right up close. Hit and then run. Blink through the wall. Maybe, if you're lucky, they'll follow you. Maybe they'll spend some time wondering where you went. Maybe that will buy the Shields some time. Time to heal. Time to power up.

Rolls and Actions
Pre-Delay Action. Carried over from last round.
Hide 34 (-5 for full movement)
MS 34 (-5 for full movement)

Delay Action until after Deader's pass.

Hit silver cord of last deader in line AC24, Damage 2hp

Position: AB2 (25ft Move)

Active Effects: Longstrider (1hr), Blinking (6/7r)

Expended: Scrolls: Invisibility; Thunderstone 1; Winged Boots 0/3, Bag of Tricks 2/10, Wands: Longstrider 48/50

Syr Ac 35/34 Hp 142 O5  d20+18=27 ; d20+18=37 ; d20+18=34 ; d20+18=26 ; d20+13=25 ; 2d6+7=16 ; 2d6+7=14 ; 3d6+7=15 ; 3d6+7=21 ; 2d6+7=10 ;
Sunday October 26th, 2008 10:19:02 AM

If Florin kills the creature with his attack then Syr will take a 5' step and attack the next one. Otherwise, he finishes off the one in front of him and moves down the corridor to O6 with a series of kicks and punches. (Attack 23,33,30,22,21 I recalled the -4 for cover after I made the rolls Damage 16,14,15,21,10)

Active Spells: Extended Barkskin (Let me know, I don't think 15 hours have passed yet based on our actions taken)

OOC: I assume they are immune to criticals?

OOC: Brahmah, Captain of the Chosen of Domi (AC 25, Hps 126)  d20+18=21 ; 2d4+7=13 ; d20+14=22 ; d20+15=16 ; d20+9=29 ; d20+10=17 ; d20+4=13 ; d20+5=25 ; 2d4+7=12 ; 2d4+7=11 ; d6+5=8 ;
Sunday October 26th, 2008 6:06:00 PM

OOC: Sorry about the delay, schedule is off here at home!!

AoO: with Falchion, hits AC 21 for 13 damage. (this is NOT including any negatives for the 'squeeze rules')

As the one passes, the other behind it approaches rapidly. This time Brahmah is more than ready. (Hits AC 22, 16, 29, 17, 13 and 25 (alas, no crits on Undead), for 12, miss (nat 1), 11, miss, miss, and 8 damage respectively)[this isn't including the negatives for squeeze]]

Not being a great turnout for his first fight with the Crimsons, Brahmah chokes up on his hilts and readies for more.

[OOC: Had Brahmah even drawn his blades, I can't remember.]

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