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Hero's Welcome
Homecoming


DM Kathy 
Tuesday May 13th, 2008 11:03:40 PM

From various parts of the Wold, adventurers are traveling to Cinnamon Valley. They are reasonably successful, so far--meaning that they have adventured for several months and nothing has eaten them yet. They are not yet heroes. But the people of Cinnamon Valley hope they will become heroes, and soon. They have need of some heroes.

The adventurers are coming because they have been summoned--not by "adventurers wanted" advertisements, or mysterious visions, or royal command. Rather, they have been summoned by letters from home. From relatives--or those standing in the stead of relatives. The missives vary in wording, in length, in style, but all say essentially the same thing: Come home. You are needed.

So they come, traveling through the chill of very early spring. The snow is not yet melted from most of the roads, days are still short--and yet they travel, because they have been urgently summoned. Some travel together and some alone, but all feel the need for haste. Something is wrong.

At last, they reach Cinnamon Valley, and they place they intend to stay. Perhaps it is their childhood home. Perhaps it is an inn, chosen in preference. All are greeted by loved ones they have not seen in weeks (at least).

[Please post something of your character's homecoming. You can describe your travel, where you are staying, and how your family or adopted family greeted your arrival. You do not all have to be in the same place yet.]

Kiel Longarm 
Wednesday May 14th, 2008 12:27:31 AM

One day, while out with my friend and teacher, a small robin appears. Landing on his shoulder the feathered creature leans in close to his ear and as I lean in close to see if it talks or chirps, yup, chirping, my teacher nods and chirps back. After handing it some bread my friend turns tome saying: Your training is over, you are needed at home. Haste is of the importance. So, without delay, I saddle Phoenix, cinch up my equipment and wrap my cloak tightly around me for warmth, hood secured up, saying my goodbyes to my master and then, spuring my heels into Phoenix's ribs, head off to the farm.

Stopping only long enough to rest the horse, fill my belly with rations, and to stretch my legs, I make good time coming home.

Normally, I would stop at the general store to buy some candy for my brothers and sisters I, with the urgency in my teachers' voice, head straight to the farm. Not even letting Phoenix come to a complete stop I bound off him to the ground, walking quickly to the farmhouse, and without fanfaire I enter the house asking: What's happening?

Axara AC: 17 HP 18/18 
Wednesday May 14th, 2008 9:53:29 AM

Axara was cleaning up the mess from the last patron who had too much ale and could not hold it. "What a life for a sorceress! Cleaning up vomit! Killing rodents! Making Noble beds! I wish my idea of setting up an identifying shop would have worked. Anyway, this the price to pay for being responsible for the poor girl death

Suddenly the door opens and a thin man, covered in dust enters the inn. He looks around and asks "Is there an Axara here from Cinnamon Valley? I have a message from her".

Axara nodded and approach the man. He gave her a scroll and went to the bar to quench his thirst. She opens the scroll. "Axara, I hope this letter finds you in good health and spirit. You are needed at home urgently. We miss you. Mom and Dad"

Axara looks at the man, a simple courier. "I wonder who wrote things as Mom and Dad are both illiterate farmers. It could be a trap but at this point who cares. I cannot keep cleaning up vomit for the rest of my life. Not with all this magic in me. It is time to come out of retirements, Axara and show again the world what you can do!"

A smile shows up on her face but fade quite fast. She approaches the innkeeper and tells him that she has to leave immediately and needs her payment. The fat man smiles, gives her the money she earned and tries to get a good bye kiss for Axara. She pushes him back and slaps him. "Men!

She starts her journey back to her childhood farm and all her memories of being different and teased come back to haunt her. "I will probably be the only one child less and husband less. As usual I will be the ugly duckling, the one who does not care about the season and the crops and the cows getting pregnant. I guess this is another way to pay back for that girl's death. But I will pretend. I will make my entrance as Axara the Mysterious Sorcerer."

When she is seeing distance of the farm, Axara put on her beautiful magician looking black robe with shinning stone incrusted in it and white lace on the collar and sleeves. She covers her head with the hood and her face is not visible. She grabs her quarter staff and slowly walks toward the farm. A few children that were playing see her and runs inside to their mothers. A woman comes out of the kitchen, a bloody cleaver knife in her hand and asks "What do you what stranger?"

Axara smiles and respond "Is that how you great the prodigal child Sister?" Axara then pulls back her hood to show her face. Her sister is shocked by the beautiful and charismatic standing in front of her. She looks little like the little girl that left with that magician a few years ago. "Is .. Is .. Is that you Axara?"
Axara smiles noticing the wrinkles on her sister face and the few extra pounds she has around her waist. "It is me, Melinda. I came home. Mom and Dad FINALLY need me."

(Italics tag fixed by Al.)

Rollo[AC:21 HP:29/29] 
Wednesday May 14th, 2008 12:09:55 PM

Rollo opened his eyes, a cloud passing overhead reminded him of a rabbit. He took a minute to watch the celestial bunny float through the sky until it shape dissipated and ended up looking like some sort of fish.

Sitting up in the soft grass he took in his surroundings.

Odd, this isn't my house., Rollo thought in a matter of someone who had discovered their shoes to be untied.

Rising to his feet he stretched his back, apparently he had been laying in that spot for sometime and in full armor. Not something he tended to do, due to the aches it caused.

Eberyon must have some purpose for me here, but what could it .... PIE!

The scent was as equal parts familiar and intoxicating, so what chance did Rollo have to resist it allure -- The answer: none.

The gnome traced the smell through the thin tree line, and emerged near a small cottage, in the window of which sat a rack of pies cooling in the breeze. Still enchanted by the aromatics he completely missed the sign hanging next to the door which read, "Pim's Pies", as he knocked.

If he had noticed he wouldn't have been surprised when the young scarlet haired gnome answered the door, his youngest sister Pim.

"Rollo?" The young gnome barely out of her thirties didn't wait for an answer and locked a mighty squeeze on her brother with a squeal.

"Pim?", Rollo was a tad more confused than usual. When he left Pim was barely twenty.How long has he been gone? Why was he back now? When was she going to offer him a piece of pie? Does she have boysenberry?

He knew the answers would come in time. Oh, she talking again.

"I can't believe you got my message!"

Dang, more questions. Let's move on to answers.

"Message?"

"I did just like you told me to, I went to the glen and left it under the third stone from the Oak, just like you said." Pim smiled proudly having followed her older brother's instructions to the letter. "Oh... and I didn't forget to leave the raspberries."

raspberries? Thistle.

It was creeping back. He remembered that Pim;s youthful nature, having been a youth and all, at the time of his departure made her a little more accepting of his new vocation. This is why when he left he asked Thistle, the fey whose life he saved one faithful night, to keep an eye out for a message from the young girl. She apparently had a good memory for instructions. This began to explain why he was brought back home.

But what did the message say? Wait I can ask that.

"What did the message say?"

"You didn't read it?" Pim looked puzzled.

"Umm...not as such."

"It just said 'We need you home'." Pim's eye line shifted. "Lodo!"

Rollo's interest peaked at the mention of his older brother's name.

"Look whose back! It's Rollo!"

"Hey Lodo!" Rollo smiled and waved.

The portly gnome dropped the bundle of wood he was carrying, an expression of shock and horror crossing his face just before he turn 180 and rushed back down the path.

"That was odd. You'd think he saw a ghost."

"Well, the rest of the family did write you off for dead." Pim's kinda mumbled this bit, but brought it around to say, "but I never did!"

Rollo shrugged; he would deal with that later, but now onto more important matters. "So any chance I can get one of those pies?"

"Sure thing." Pim and Rollo entered the cottage. "Notice the tins. All Rollo Nimbus originals."

Rollo looked at the wall an array of boring tin pans blended with a series of more fashionable than functional tins. His conversion illustrated in pie tin form.

"So what flavor?" Pim held up a serving knife.


Sebastian CharSheet 
Wednesday May 14th, 2008 12:22:38 PM

Sebastian rapier flashes brightly as it clashes with his foe's rapier. The two combatants blades dance back and forth in precisely timed movements clanking and whirling thought the air, Sebatian speaks clearly and confidently "I shall end your traitorous ways once and for all upon the point of my sword Sir Baron of Rotting Ham!" Another fellow enterer the building excitedly coming down the steps "Sebastian! You have a message from Lilly! She finally wrote you back." Loosing all concentration, Sebastian's sword misses its mark and nicks his sparing partner's neck. Looking embarsed, "oh dear, I'm so sorry about that. Why don't we take a break from rehearsal while you go take care of that cut. Sorry again." Turning to the new comer, "A message from Lilly! Let me see."

Sebastian, quickly open the letter reading through it "... a-huh, ... a-huh ...". Having finished the message, Sebastian looks up "I must leave immediately, Lilly needs me!" Surprised he friend interrupts, "What now? The play starts in three days! Your going to drop everything for some pretty skirt. Are you mad?" Sebastian looks up "Yes, mad with love! The mind has no reason when one's hart is on fire!" The man can only snort and shake his head as Sebastian hurriedly exit the theater.

A few weeks later, Sebastion dressed in clean well keep Explores outfit with sturdy boots, leather breeches, a frilly long sleeve shirt, vest, cloak and gloves, The bard approaches a ramshackle pig farm on the out skits of what passes for the town. Knocking on the door, he takes he hat with a long feather in his hand "Mother? Father? are you in? I'm home for a bit." His mom throws open the door to give him a big hug, "You home! Your father is still out collecting manure, he'll be glade to see you. My my, don't you look fancy just like a real adventure from one of those stories or your. Well don't just stand there grab a bucket it time to feed the pigs. I suppose you'll be heading off to the tavern after dinner."



Zeph [AC17 HP25/25] 
Wednesday May 14th, 2008 5:59:58 PM

Zeph received the letter from his step-father, Marko Clemso the Leather Tanner of Jarlwolf, and headed out immediately, leaving New Ellenia. He attached himself to a traveling caravan that was heading to Cinnamon Valley, serving as a guard against bandits in exchange for food and free travel. Zeph took the several-day-long ride to read a new spellbook that he swiped from a clumsy Mage in Plateau City. It was a largely uneventful trip except one rag-tag bandit ambush outside of Dirt City, where he took the opportunity to practice his newest weapon: a warhammer.

Zeph arrives in Jarlwolf, the city-town at the center of Cinnamon Valley, where he spent 7 years of his youth. The open-air market was not going on and the people did not seem as happy as he remembered. A few people stare at him as he walks buy. " Well, I guess I do look intimidating with this dark cloak and all. "
It had been four years since Zeph left, and he only came back and visited once before. Zeph hops off the caravan and walks into town. He stops for a second to view the old Standing Stones he used to stare at as a kid, and he thinks briefly of an Elf with pale green eyes he used to know. He knocks on the back door to the Tannery, where his step-father lives. The stout and burly man answers the door.

"Yer here," Marko said in a gruff voice, "I din' think ye'd come."
"I only let a few things distract me... I suppose home is one of them," Zeph replied
"Yeah yeah, I know. Yer parent's killers n' all. Well, I'm glad yer here Zeph... ye look good," Marko said as he looked at Zeph as a worried father would look at a long-lost son. "Ye know, I don' approve of yer thirst for revenge, it can only lead to death," Marko said somberly.
Zeph looked down, slightly ashamed of his inability to forget the past. Then, retaking his stubborn attitude, he replied, "You told me that when I was 16 when I left Jarlwolf, and you told me that at 18 when I visited you last. Now I'm 20, and I'm still searching- what makes you think I will listen to you now?" Zeph said defiantly.
Marko looked as worried as ever, "Well, nothin' I suppose. But, ther' is somethin' more importn' now, you can pick up your search after. Come in boy, we have things ta discuss," Marko said as he opened the door and beckoned Zeph inside.

The Tannery smelled just like he remembered... like a Tannery. Zeph almost felt as if he was home again.

Selemar 
Wednesday May 14th, 2008 7:51:56 PM

"it's a bit farther than I told you, true, but soon we'll be at Alatariel's. You haven't met my sister yet, but I assure you, she will see that you are fed. You've come all this way with me, so please travel the rest of the way."
The friendly words of the young elf were polite, but there was no mistaking the tone. He expected to be obeyed. You didn't need to be fluent in elvish to recognize that. The listener, in fact, didn't speak a word of elvish, but very few wolves do. he reluctantly walked away from the scent of a rabbit, following as usual.
"Much better. You'll need to stay near me, so some farmer doesn't think you're after his sheep. men rarely recognize when a wolf is friendly. perhaps we'll need to get you a ribbon, so they know better than to harm you. At leas until they learn to recognize you."
Selemar had been suggesting the wolf wear a bow for days, but it seemed the wolf still had no opinion on the subject.
"So, this is the land where I first began to study the ways of the druids. In fact, a few of these trees were planted by my sister and I when we were younger. They were smaller then, of course. This was long before you were born. See that tree over there? I remember planting it, about 16 years ago. You're not looking, are you?"
The wolf refused to look. Perhaps he would have looked if he understood the request, but maybe not. He was sometimes spiteful that way.
"I will remember that the next time you bring me a dead bird to look at. I bet if I had a badger it would look. or a bird. A bear would look at it, and probably climb it. You'll learn to pay attention when I teach you things, or I'll get a bear."
The wolf stopped paying attention, and let the elf talk for a while. It tended to spend more time talking than hunting, though to it's credit, it sometimes shot arrows into delicious things and let the wolf eat some. The wolf regained interest when a human called out to them.
"So, you remember me! I'd say you were Tadur, but he's just a boy hardly big enough to leave his mother's side, and certainly not someone who'd have a beard and stand so much taller than me! It's good to see you lad!"
It turned out that Tadur was big enough to leave his mother's side, and in fact was the father of a little boy himself. The family followed the teachings of the druids, and Tadur shyly asked the druid to visit his home later to see the young child. In the meantime, he volunteered to take the elf to his sister's home, which was in the woods not too far from Magpie's crossing.
They walked on for a ways, with the human updating the elf about the whereabouts of many of his childhood friends, while the wolf ignored both. A short while later, they arrived at the home of Alatariel.

OOC note: finished the character, and altered the background very slightly, adding a sibling.

Owain 
Wednesday May 14th, 2008 9:19:30 PM

KLANG!

KLANG!

Again and again the armor smith's hammer fell against the large breastplate with resounding force. The mighty half-orc wielding the large hammer stopped at last and studied the armor with a practiced eye. He had been working for many hours on the various pieces of armor which were currently arranged neatly around him in the small smithy. The huge half-orc nodded with satisfaction and held the breastplate up, turning it from side to side.

His mind drifted back to yesterday's battle. He had been working with the small group of knights for many days, tracking the band of bug bears that had been raiding the near by area. At last, they had caught up with the vile creatures and engaged them. The battle had been fierce, but they had prevailed. The mighty half-orc had even single handedly defeated the huge orge that had been the bug bears' war leader.

It was on that ogre's enchanted armor that he was now working. It was the only treasure he had taken as his own. The rest he had given to the local temple, as his code dictated.

"Owain!" a breathless voice came from behind the huge half-orc. "Owain ... there is a message for you!"

The paladin turned around quickly and looked down at the young stable boy.

"A message?" Owain's deep voice boomed, "From who?"

"A cleric from the temple," the boy said hurriedly, looking up at the huge warrior. "Your temple ... in Cinnamon Valley. They need to return home right away!"

Owain stared at the young boy for a moment, digesting the words.

"I leave at first light," the massive half-orc said with a decisive nod. Narrowing his brows, Owain began to gather up the various pieces of his new armor.

A week later, Owain arrived at the temple. Dismounting from his sturdy warhorse, the paladin adjusted the large great sword sheathed at his side and began walking toward the temple's main entrance. It had been many years' since he had last been home to see the clerics that had raised him.

He only wished his return was under better circumstances. He said a silent prayer to the Gods as he walked toward the temple.

Owain approached the temple doors and pushed them open ...


Chaldorl [Ac 17 HP 23/23] 
Wednesday May 14th, 2008 9:24:46 PM

Life on the road is never boring. I have lived here as long as I can remember roaming the dark forests and open plains of the land. Martian and his family are all the family I have known. Nights in a roadside inn or under the open sky I welcome equally. But on this night I welcome nothing. My master lays sick and probably dyeing and I have a letter for him that he can't read. So will take up the request form his family...my family and go back to the valley to help them.

Walk for a twenty count then run for a twenty count. A man can cover more ground then a horse moving this way. Sleeping when I can find a place to, eating on the run. Finally stumbling into the yard of my families farm and ranch. Up the front step to knock on the old door.

DM Kathy 
Wednesday May 14th, 2008 10:36:23 PM

You arrive in Cinnamon Valley safely, but have little time to enjoy (or otherwise experience) your homes and your loved ones. Your relatives all have the same basic information: Something was found at the Thrupp place. Something bad. So bad it's got the Pitchfork Council worried. You're to meet with Madam Dulcet tomorrow evening.

All of you know the Pitchfork Council, of course. The 13-member council rules Cinnamon Valley--as much as anbody or anything can be said to rule such a scattered and disparate group of people. It is made up from representatives of all folk in the Valley, and meets regularly in Jarlwolf.

Most of you have at least heard of Dulcet, an accomplished witch and one of the members of the Council. Those of you who grew up near Witchspawn or Jarlswolf may have met her. Some of you have perhaps heard that Dulcet was recently transformed into a cat by an enemy mage, but is now somewhat recovered.

A few of you may know or have heard of the Thrupps, an old and prosperous farming family with holdings on the Magpie Crossing road.

Hearing the news (and the summons), you make your way to Madam Dulcet's house in time for the meeting the following evening. For some of you, this means rising at first light and traveling all day. For others, it means sauntering across the street after dinner.

A servant admits you to the house and leads you to a large and well-furnished parlor. Already seated in the parlor is an older human woman wearing dark robes and an air of authority. Seated on her left is a human man in his forties, with thinning hair and a face that would be very pleasant if it did not look so worried.

"Good evening," the woman says. "Thank you for coming. I am Dulcet of the Pitchfork Council, and this gentleman is Ghelard Thrupp. Please, won't you be seated? And introduce yourselves?"

[Please remember to include a physical description with your introduction, so we can all "see" you.]

Kiel Longarm 
Thursday May 15th, 2008 1:55:51 AM

Leaving Phoenix tied up outside, with his pack and weaponry in their places secured on the faithful steed, Kiel knocks on the door. He drops the hood of his cloak upon entering the lady's home and nods to the familiar faces he recognizes, maybe not by name, but by association in school or at town meetings or at the market.
When offered, this average height, brown haired, blue eyed man, obvious of the nature warrior variety by the colors of his clothing, takes a seat across from the worried man.

When asked to introduce himself, he responds: I am Kiel Longarm.

He says nothing else, seemingly the quiet type.

Axara AC: 17 HP 18/18 
Thursday May 15th, 2008 9:21:15 AM

Axara enters the farm and all the childhood memories are rushing to her mind. The early ones are good but the later ones are worse as she started to show her "gift" and she was "different". She stands in the kitchen, looking at her mother working by the wood oven. Melinda follows behind her, hushing the scare children.

"Mom, I am back are you requested. It is good to be home. I missed you and Dad so much. Is he here?"

Her mother looks at her and a sad smile covers her face "You know your father. He does not have much use for a daughter that cannot milk a cow or bring him a son in law that can help on the fields or have plenty of grandchildren to help with the farm."

The rejection hits Axara in the face harder than the blade of the orc that nearly killed her. Her face turns harsh and love disappears from her eyes.

"So what do you need me for?"

Her mother explains the situation and the meeting with Madam Dulcet.

Keeping all her love for her mother inside her, Axara just nods and covers her face with her hood and turns around. Her face is now not visible, which helps her cover the tears flowing down her cheeks.

As she is about to leave the farm, her mother yells "Axara, wait." She rushes to the sorceress and give her a huge hug. Then she pulls a bag of honey covered almonds from her apron. "Here. Your favorites."

Axara takes the bag and nods again, incapable of talking as a big block forms in her throat. She hugs her mother back and leaves the farm. She can hear the children asking who that mysterious person was and her mother responds "This is your famous aunt Axara. One day you will be proud to be her nephews and nieces as I am to be her mother. She is mentally the strongest woman I have ever known. And when she decides to settle down, she will have so many rich suitors; your grand father will see the errors of his way."

Axara is glad to be out of house as her mother's words make her sobs loudly.

The following day, she arrives at Madam Dulcet's house. A servant leads her into the parlor. She walks slowly, the sound of her quarterstaff hitting the floor resonating in the hallways. Although she has a thin frame (5'2" 109#), she projects a larger presence in the room. She sees the woman and the man and nods to both of them. Then she slowly removes her hood, exposing her gorgeous and charismatic face as a sign of peace. Her black hair melts with the blackness of the robe and her blue eyes are like shinning jewels in her face.

She puts a polite smile on her face and says "I am Axara. I have been told that you have a problem and that my unique talents could be used in resolving it." There no emotions in her voice, just a business tone. The pain from the meeting with her mother are still too strong for Axara to express any emotions in public.

Edited by Al for tag problems.

Sebastian CharSheet 
Thursday May 15th, 2008 11:22:40 AM

Stopping outside of Madam Dulcet's house, the youthful Sebastian casts a quick spell to clean the road dust off his cloths in order to make the best impression before entering. The brown hair and blue eyed Sebastian is dressed the part of an adventure with an Explorer's outfit sturdy boots, leather breeches, frilly sleeve shirt with vest gloves and a cloak. There seems to be a plethora of pockets stuffed with much of his gear, food stuff and other items. On top he even has a wide-brimmed hat with a long feather sticking out of it. Strapped to his off hand is a well made darkwood Buckler and below that is a Rapier and dagger snug in their sheaths. Underneath his shirt can occasionally be seen peeking out from the cuffs and collar is an extremely light chain shirt made from very fine mithral links. Hooked to his belt is a light crossbow in easy reach.

Upon entering the room, Sebastian take his feathered hat in hand and bows deeply to lady Dulcet and her companion. "Greetings my lady Dulcet and Sir Thrupp, I Sebastian Virgil Cyrus am here to offer my services to you in the valley's time of need. You may know my father Master Cyrus he works in the valley in the capacity as Public Sanitation in charge of street pre-compost removal? No? Well no matter." Sebastian bows again as the takes Madam's Dulcet's hand and lightly kisses it before stepping back to take a seat.

As Sebastian goes to sit down his rapier catches on the fabric of the chair causing a ripping sound as it tears a hole in the fabric. embarrassed, Sebastian jumps back up "Terribly sorry about that, that doesn't normally happen, I hope it can be mended.." as Sebastian is turning around to look at the damaged chair his crossbow bumps the side table knocking a few nick knacks over. Looking more embarrassed "Oh dear, I hope nothing was damaged. I am so sorry about that." Quickly picking up the toppled items and carefully taking a seat on the damaged chair, Sebastian tries to look nonchalant hoping that no one noticed his antics.

Trying to desperately to change the focus in the room, Sebastian turns to the attractive Axara to make small talk while waiting for the others "So, madam will your husband be joining us for this adventure?" He absent mindedly brushes his small mustache as chats trying to act as if he didn't just make a fool of himself in front of everyone.



Rollo[AC:21 HP:29/29] 
Thursday May 15th, 2008 12:09:50 PM

Rollo finished off the remainder of his pie; Pim had been explaining the situation while he did so. Something about a farm equipment board, and something found on a farm.

The words were getting a bit jumbled in his head like they do from time to time, but such is the way of concepts always shifting and wandering off. It's the lack of tangible forms that does it really. I mean what is a word with out the clothing of letters?

huh? Oh right she's talking again.

"...Mom and Dad said that we shouldn't get involved. You know how they are, but I said to them 'Listen, you may be able to ignore the human's problems, but I have to deal with them. A good lot, that bunch over there, and I wasn't going to sit idly by when they need our help."

I don't recall her talking so much, when I was here.

"...Granted I'm not much in the way of help, which is why I called you. There is a meeting over at Madam Dulcet's house. I can give you directions if you like. " Pim paused looking over at Rollo whose wandering attention was apparent on his face. "That is if you are interested in helping."

Rollo looked over at Pim with a grin. "Of course I'll help."

What am I helping with? Stopping evil I assume. Oh well, I'll figure it out.

Pim smiled back scribbling down a rough map, "You better hurry then, the meeting will be starting soon."

"Mind if I take one...urm two for the road?", Rollo indicated the pie rack.

"Of course."

Rollo grabbed a pair of pies and the map, and headed out, "Thanks sis."

The journey to Madam Dulcet's was uneventful, the occasional odd stare, an intriguing patch of crab grass, a rabbit, the usual.

When he arrived at the door the servant gave Rollo an intense interrogation, but once he realized it wasn't a joke he allowed the gnome to pass.

"Hey everyone I brought pie." Rollo entered dressed in an assortment of kitchenware fashioned into a suit of plate armor a permanent grin on his face(see sheet for character sketch), and a pie in each hand.

"Good evening," the woman says. "Thank you for coming. I am Dulcet of the Pitchfork Council, and this gentleman is Ghelard Thrupp. Please, won't you be seated? And introduce yourselves?"

Rollo handed the pies to the servant, but not before extracting a slice for himself. "Why don't you cut a slice for yourself as well, very tasty"

Finding a seat he looked around at those who arrived before him and announced himself. "Rollo Nimbus."

Owain Owain 
Thursday May 15th, 2008 5:01:12 PM


Owain entered, his bright armor clinking slightly as he moved. He looked around the room at the eclectic group of people gathered so far and nodded, shifting the large great sword sheathed at his belt.

He was a huge, hulking figure of a man, standing more than 7 feet tall with a massive, powerful frame and pronounced Half-Orc features.

Offsetting his imposing and intimidating presence, however, were his kind, intelligent eyes and an almost palpable sense of honor, wisdom and kindness.

"I am Owain, Paladin and follower of the forces of Good in the world," the mighty half-orc said has a deep, commanding voice. "I offer my sword, my heart and my faith to whatever cause I have been sent here to discuss."

Crossing his huge tree truck sized arms across his wide chest, the half-orc calmly stood and waited.

OOC: I tried the character sheet link for the first time ... hopefully it worked!




Zeph [AC17 HP25/25] 
Thursday May 15th, 2008 5:04:03 PM

"Well, there is a bit of a problem at a farm near Magpie Crossin'," Marko said, "Ye need to go speak to Madam Dulcet, its urgent." Marko had a grim look on his face.

"Right then, I'll leave at first light... you need help making anything here in the Tannery? It's been a while since I skinned an animal or dyed some leather." Zeph said almost apologetically.

"Err - well - actually, I been workin' on a lil' sumtin' for ye, Zeph... It may be a while since I get ta see ye again." Marko said, looking as worried as ever.

I wonder if he thinks I will return at all. This sounds dangerous. Well, I'm not throwing my life away yet. I'm not committing to anything without a sound plan of action. Zeph thought

"Here, boy," Marko said, handing him a small box. "To hold yer... tools..."

It was a finely crafted dark brown leather belt with several sheaths attached, each designed for a different weapon. There was a clear place to put a rapier, dagger, short sword, and several multi-purpose hooks and loops to attach pouches.

"Thanks, Marko... I really appreciate it." Zeph said meekly. He sometimes feels that he was lucky to have two very good father figures in his life. But then, when Zeph thinks of that, he remembers how his first father was taken from him and recedes into his brooding nature.

Zeph leaves at first light and arrives in the evening, being escorted into the dining room by a servant.

Zeph takes a long look at each person sitting at the table, studying their facial expressions and demeanors, trying to get an impression of each one. He makes particular note of the large Half-Orc and the Gnome wearing pots and pans and wonders why such a hodgepodge of people have been gathered. Zeph also gets lost in the blue eyes of Axara as she talks.

I wonder what that pie tastes like Zeph thinks.

When it becomes his turn to introduce himself and everyone stares at him, he stands, only 2inches shorter than Kiel, looking equally fit. His cloak is not over his head and everyone can see his black wavy hair and green eyes. His skin is slightly tan and his features are rather sharp for a human, almost as if he could be a Half-Elf, and he is cleanly shaven. His clothing is dark, black and brown, and arranged so no one can see his underlying Mithril shirt. Engraved leather bracers adorn his arms and a Shining Mithril Buckler is strapped to his left fore-arm. A rapier, dagger, warhammer, and several pouches are attached to his finely-crafted belt.

"My name is Zeph Illidian, step-son of Marko Clemso the leather Tanner of Jarlwolf. I'm-er-looking forward to meeting everyone here," he said in a slightly awkward manner. "I am also looking forward to hearing as to why we are here," Zeph said, regaining his focus and serious demeanor.


Owain 
Thursday May 15th, 2008 5:05:01 PM


Sorry for the second post ...

I noticed a few typos in my post above. Is there any way to edit once you have posted? I was in a hurry and didn't re read or spell check before I hit submit!

Thanks!!!

Chaldorl [Ac 17 HP 23/23] 
Thursday May 15th, 2008 6:40:05 PM

I love this place, the children, the simple work the love of my family. The road has none of these things but it still calls to me. After most of a days work and playing with my nieces and nephews I wash up for the meeting with Madam Dulcet. Braiding my white hair back into place. The mottled grey green monks robes and sandals come next. My weapons and gear come last, I look at the fathers and mothers of the children I had played with and see in them the children they were. I don't know what the problem is but I won't let it hurt them never them.

The walk to Madam Dulcets is calming and pleasant. Upon entering I squint my silver eyes to avoid the light from the entry way. At 5'7" 105 I'm slight slip in the room without opening the door all the way. "My name is Chaldorl and I'm here to do what ever I can to help.

Selemar 
Thursday May 15th, 2008 9:34:50 PM

The slender dark haired elf glides into the room. He's shorter than most, apart from the gnome, but is hard to miss, as he's accompanied by a large wolf with a fresh looking blue ribbon around it's neck. The elf looks around with curiosity and mild amusement written on his face. His smile looks wooden for a moment as he takes in the monk and paladin, but seem quite delighted to see the sorceress, and seeing the gnome seems to be the highpoint of his day so far. The wolf doesn't seem to much care

"My greetings. I am Selemar. It's a pleasure to meet you all. He's Lango. He's likely the friendliest wolf you will meet, but is a wolf. He might not bite. Speaking of bites, is that boysenberry pie perchance?"

DM Kathy 
Thursday May 15th, 2008 11:56:34 PM

Dulcet smiles at each of you as you are introduced.

"I know Carl Longarm by reputation," she says to Kiel. "I know his adopted son will be a worthy man."

"Axara, welcome," she says. "You seem skilled in the arcane arts, so I know you will be an asset to us all."

She seems a bit bewildered by Sebastian's theatrical entrance. "Er...yes, yes, I believe I have seen your father about town," she manages at last. "It is good to meet you, Sebastian."

Oddly, she seems to take Rollo's even stranger entrance in stride. Perhaps she is becoming used to you. "Rollo," she nods at him. "Your sister has spoken well of you. Are these her pies? Thank you for bringing them." She gives the servant a little frown and gesture, and he quietly rolls away the tea-cart with elegant refreshements already laid out, and begins cutting pies instead.

"I have heard much of you, Owain," Dulcet says. "If even half of it is true, we are in safe hands indeed."

"Zeph, it is good to see you again," she says with a smile. "Dear me! You were a schoolboy but yesterday. I know you will do us proud."

"Thank you for coming, Chaldorl," Dulcet says. "I know life in the Valley can be hard for dark elves, and we appreciate very much that you're willing to help."

"Selemar," she says cordially, "and Lango. Thank you for coming."

When everybody has been seated, and served a piece of pie, she begins.

"We have asked for adventurers because we have need of assistance. An ancient item of great power--and great evil--has been discovered in our very midst." She nods to the man sitting beside her. "Master Thrupp, suppose you tell us what happened."

Ghelard looks nervously around at you all. "Well..." he says, clearly not knowing where to begin. "Well, it all started with the engagement, I suppose. My youngest brother, found the right lady at last. Well, the thing of it is, Da and Mum have the big cottage, with the uncles, and my other brother and his family have the sun wing, and my eldest and his wife are in the little cottage, and---"

Apparantly sensing that his domestic arrangements aren't exactly riveting to his audience, he breaks off and continues. "So we decided to build another addition onto the house. Knock through the north wall of the little library and convert it into a kind of vesty-bull. So, we had to move the books, you see." He glances around, as if anxious that this point be understood.

"So we were packin' them up, and there's this little screen, been in the northeast corner since I was a boy, at least. We always thought, you know, that it was flush with the wall. Never bothered much with it. But we pull it out of the way, and bless me if there wasn't a wee little bookshelf back there. Terribly old thing, with room for only a few books. And...well, this book was on it." His expression is decidedly troubled now.

"Nasty thing," he continues. "I didn't like the sight of it, so we put it by. Were going to ask about it later. Well. Well...." He seems unable to continue.

"A few days later," Dulcet says quietly, "Ghelard's youngest son, apparantly drawn to the book, took it out of the house and to a nearby grove. Then, following one of the rituals described in the book, he found a couple of barn cats and--" she breaks off as Ghelard chokes back a sob. "I don't suppose you need to hear the specifics," she concludes. "It was a ghastly scene. The boy has been taken to the temple, where it is hoped that the evil taint can somehow be removed from him.

"I have had time to research the book since Ghelard came to me," she continues. "I believe it to be one of the few surviving copies of the Vaaphyn Codex, a legendary tome of horrific rituals. The rituals are said to grant the supplicant with great powers, such as long life, but at a terrible price.

"Worse, the very pages of the codex are laced with enchantments of enticement and command, such that merely being in proximity of the book can be enough to make one want to open and read it. And merely opening and reading it can make one want to perform the rituals inside. That, sadly, is what happened to young Dener.

"The Pitchfork council has agreed that the book must be destroyed. But such a powerful item cannot simply be tossed on a fire. Strong magicks are required if the destruction is to be total. That is what I am presently researching.

"But as I pursue my research, we need to be sure the codex itself is safe. And that is why we wish to call upon you. We need you to guard the codex and keep it safe until it can be destroyed. Will you do this?"

Kiel Longarm 
Friday May 16th, 2008 1:10:39 AM

It sounds to me that this item has such power that shouldn't a member of the Dragon consortium be summoned? Not saying we wouldn't do our best to do as you ask, but still, it seems like a fools errand of our ( motions to everyone summoned to the meeting ) caliber to be sought to guard this powerful item.



Zeph [AC17 HP25/25] 
Friday May 16th, 2008 1:29:30 AM

A Gnome and an Elf with their heads in the clouds. A depressed Woodsman, and an Arcanist of some sort with apparent deep-seeded emotional issues. A clumsy musician. A way-too-serious Half-Orc and a Drow that "just wants to help people."..... What in the Numerous Hells have I gotten myself into here?...... Maybe I shouldn't be so pessimistic, I guess I'll fit in just fine with this motley crew... Zeph thinks as each person is addressed by Lady Dulcet.

After hearing Lady Dulcet speak, Zeph's mind is flooded with questions and uncertainties.

"Ok, I guess I'll ask questions too, because I have a lot of them," Zeph says curiously, then he notices everyone is staring at him. "I apologize, but I'm not the kind of person to accept a task blindly," Zeph quickly says, trying to justify his need to question, obviously embarrassed.

"First of all, Madam Dulcet, with all due respect, why are 8 individuals such as ourselves needed for guard duty?..... I mean, are we expecting something to happen?" Zeph asks pointedly.

"Secondly, this book. If we do succeed in our job, how can we be sure that the Pitchfork Counsel will destroy it? Again, with all due respect and I don't mean to accuse anyone... but with an item of such great power, there are many people who may want to utilize it for their own means," Zeph asks a bit timidly, afraid of reprisal from the honored woman. Amidst the gush of questions, he can't help but think, Maybe I should learn to trust politicians.... maybe...

"And lastly, sorry for the questions, but where is the book?"

Zeph stops to breathe for the first time in his questions. He feels a bit ashamed to speak out like he did, but his curiosity and excitement got the better of him.

Then, it hits Zeph and his eyes open wide suddenly. "Oh yeah, and I do accept the job... I think," Zeph says, thinking hard about the possible consequences of his decision.

Owain half-orc paladin 
Friday May 16th, 2008 7:32:51 AM

Owain listens to Madam Dulcet carefully, his eyes narrowing at the mention of the horrific Vaaphyn Codex.

"There is an old proverb ... Evil, looked for is always found. Evil, unchecked always grows." the paladin says thoughtfully. "I have dedicated my life to the defeat and destruction of evil in whatever form it may take. Although this tome may not be something I can destroy through force of arms, it is something that must be destroyed none the less."

The huge half-orc's head tilts slightly as a thought occurs to him.

"Madam," Owain says, turning to the seated woman, "if what you say is true and this evil book can compel those around it do act against their will, what is to prevent the same thing from happening to any of us when we are near it?"





Rollo[AC:21 HP:29/29] 
Friday May 16th, 2008 10:51:39 AM

Rollo sucked the pie filling from his fingers listening to the story of the farmer and the book. The book was clearly evil, he knew this from the number of times evil was said by those around him.

Well, evil must be stopped.

"Why not put the book back in the wall, bury it, or something? Seems the evil functions on an out of sight out of mind mentality or Ghelard here would have been a slobbering worshiper of the underworld long time ago. Should be easy keep an eye on till we figure out how to destroy it. Hopefully the news of it's discovery hasn't traveled too far.... Did you make these chairs?"

Rollo admired the chair. "Extremely comfortable."

Seeing as it may be necessary here are my spells that I prepared for the day.
0
Mending x 2
Detect Magic
Light

1st
Elfvision
Sanctuary
Shield of Faith
Bless

2nd
Faerie Fire
Calm Emotions
Hold Person


Selemar 
Friday May 16th, 2008 11:06:21 AM

"Such things must be dealt with, and I think the sooner we handle it, the better. Are you aware of how such a thing may be destroyed safely? I think the Council is wise to get many guards. If one of us is corrupted, it is likely the rest will not be. We can guard it and each other."

Axara AC: 17 HP 18/18 
Friday May 16th, 2008 11:10:57 AM

Axara looks at Sebastian and replies "Do I look like I need a husband?" She gives his the sexiest and most inviting smile and look she ever given before turning her expression in one of coldness and disdain. She shakes her head and turns away from him.

She smiles as she sees the gnome, salivating at the idea of eating pies until her conscience take over "You really do not need the extra calories, do you?"

She is impressed by the half-orc, which is even taller sitting than she is standing. She is a little uneasy at the surface dark elf because she still does not know how to differentiate from a drow and a dark surface elf. She is a little taken away by the elf and his wolf. How pretentious to bring such an animal in one's home? The other men do not really register with her.

She is the last one to sit, holding her quarter staff between her crossed arms. She has moved the hood from her robe back on, covering her hair. Her shinny blue eyes are glowing ever more than ever.

After Madam Dulcet explains the "mission", a certain disdain appears on her face. "Great! Now my job will be to baby sit an evil book. What a failure of an adventurer I am becoming!" She gets up and paces as she talks. She also took a couple of rose petals from one of the many pockets in her robe and plays with them as she speaks. "Madam Dulcet, you have assembled quite a powerful group for this book. May be the combination of these various men power combine with my humble skills could destroy it. Another solution would be to bring this evil book to a holy temple of a good god to have its servants destroy it. If you rather just have us baby-sit it, it is fine with me but I need to know what you are offering us for your effort."
She bows, put the rose petals back in her robe pocket and sits down.



Sebastian CharSheet 
Saturday May 17th, 2008 11:24:47 AM

Responding to Axara reply, "ugh... Ye....Ugh I mean NO! It just that young who are as pretty as you are usually married by your age, unless they have some probl.... Ugh .... Oh I think Lady Dulcet is about to explain things. We can talk later."

After Madam Dulcet and Master Thrupp explains about the book, Sebastian looks thoughtful for a few moments as everyone else replies. Some volunteering right away, some wondering why their needed, other asking for compensation. After a moment Sebastian speaks up, "Could you be over reacting a bit? As the gnome with the delicious pies did point out the book has sat for what appears to be two are three generations without causing harm. If you feel you need such an extraordinary group to guard the book, I will be glade to make myself available. I'm sure you will more than adequately compensate us for our time in the endeavor. I was wondering how long do you expect your present research into how to destroy the book is expected to take?"

(OOC: DM please see earlier private post. thanks.)

Selemar 
Saturday May 17th, 2008 12:49:26 PM

I guess Selemar should also have spells

0- cure minor wounds, detect magic, light, guidance

1- charm animal, calm animals, speak with animals

2- Flaming Sphere, animal messenger

This is not his normal adventuring selection.

Chaldorl [Ac 17 HP 23/23] 
Saturday May 17th, 2008 3:20:40 PM

Chaldorl did not take a chair upon entering but chose instead to sit on his heels with his quarterstaff propped against his shoulder. He listens intently to what is said.

"If the council believes this tome to be dangerous then I think we should as well. I pledge my services to the council until such time as the book is destroyed or otherwise disposed of."

DM Kathy 
Sunday May 18th, 2008 8:58:43 PM

Ghelard looks a little overwhelmed at the flood of questions, suggestions, and reactions, but Dulcet takes it all in with smiling calm.

"At this time, I don't think the item is powerful enough to involve the Dragons," she tells Kiel. "True, it can have very unpleasant consequenses for any who get near it, but it is not, presently, a threat to the entire Wold. I believe that, with help, you all can meet this challenge."

"Yes, Zeph," she says. "We are expecting something to happen. When the Thrupps first discovered the book, they mentioned it to friends and neighbors. And Dener's unfortunate actions are known to a few people outside his family. We have advised everyone that secrecy is the best course to follow for now, but many people have alredy been told of the book's discoverery. We must anticipate that word of the find has gotten out, possibly even beyond the Valley. There are many in the Wold who seek power, and who do not care overmuch if the source of that power bears an evil taint. Even now, there may be those seeking the Codex for their own ends. You must keep them from it."

"As to whether the Council will really destroy the Codex, you have my word on that. I believe most of you know my reputation; I hope my word will suffice."

"That is a very good question, Owain," she says. "And we do not fully know the answer." With a nod to Rollo and Sebastian, she continues, "It may be that a person must be aware of the book's existance, and its location, in order for its magicks to work on them. That the Thrupps were unaffected because they were unaware of the Codex. Unfortunately, even if true, that doesn't help us much because we all know about it. Hiding it again may or may not help us. I fear, however, that it will in no way dissade anyone who has already decided to take it for their own."

"I did some crude tests, and it seems that lead greatly diminishes the book's influence, in much the same way that it blocks detection spells. I have therefore had a lead-lined box specially created to hold the Codex until it can be destroyed. The box was just finished earlier today, and the Codex now rests within it, elsewhere in this house."

"At present," she replies to Selemar and Araxa, "I do not know how the Codex is to be destroyed. Nor do the Temples, who have their own representative on the Council. We are looking into the matter. I'm not sure how long it will take," she tells Sebastian. "Weeks, probably, but with luck no longer than that. We need to destroy it as quickly as possible."

"Payment," she says, apparantly a little surprised by Araxa's question. "Yes. Well, I hadn't given it much thought. I suppose the Council could arrange for a stipend, though. What say you to 50 gold per week?"

Sebastian Highlight to display spoiler: {You have heard tales of such books, though you have never heard a specific name. They are said to be pretty bad, but also to grant great power to those ruthless enough to use them. In one of your plays, the bad guy had a book kind of like this. Although his was bound in human skin and written with the blood of the damned, and as far as you know, this one isn't.}

Axara AC: 17 HP 18/18 
Monday May 19th, 2008 9:53:06 AM

Axara ignores Sebastian's replies, staying focused on the matter at hand. "Here we go again? What is wrong with her? She is gorgeous and well endowed? Why isn't she popping kids left and right? He is cute but clumsy and not very tactful. Figures. He probably expressed what the others are thinking. Except for the gnome. Only gnomes know what gnomes think.

She listens to Madam Dulcet with her piercing blue eyes focusing on the witch. When the lady is done, she moves her hood a little more around her face, making it half hidden. She puts her arm on the chair armrest, puts her hands together and rests her chin on them, as if meditating. After a few moments, she puts her both hands on her quarter staff and speaks "This is a strange request indeed. You talk of powerful evil yet it is not powerful enough to involve the Dragons. Yet no one knows how to destroy it. Yet you feel it is safe in a lead coffin. Yet you hired 8 powerful adventurers just to baby sit. You are either over careful or there is more to the story that you are willing to tell us. Regardless, I accept the challenge. At worst, it will be baby sitting a lead box. At best, it will be having fun with the ones trying to get their hands on the curse book."
She stops and caresses the lace on her robe sleeves "and 50 gold pieces will be adequate. Barely but I am doing this to protect my family farm."

" I protect the farm, Father. Not because I expect you to appreciate it but because of Mother and my sisters and brothers and my nieces and nephews. May be this is why I was born different and may be finally, you will see that I do not have to give you grandchildren and milk cows to help you."


Sebastian CharSheet 
Monday May 19th, 2008 12:49:23 PM

Sebastian listens as Lady Dulcet answers the questions put to her. He looks concern when she mentions she mentions unpleasant consequences to those near the book. He starts to pale a little when she states that she is expecting something to happen and hiding it again won't stop anyone who has already decided to take it.

Sebastian relaxes a little as she mentions lead diminishes the book's influence, until she also mentions the codex is in within the house.

Nervous, Sebastian wonders what he has gotten into until Dulcet mentions the stipend. Speaking excitedly at first, "Fifty gold a week? That muc.... Uh, Yes, yes that will be adequate. A few weeks you say." He finished in a controlled calm voice.

Sebastian reflects on the others reactions. The pretty but touchy Axara seems to think there is more than is being said. Also, she thinks risking life and limb is fun? Sebastian shutter at the thought.

Rubbing his mustache, Sebastian recalls what he knows of magic books like the Codex. It's not much more helpful that what Dulcet has already said, however recalling the play "I know of one occasion, where this bad dud had a book bound in human skin and written with the blood of the damned! He used it to summon demons which the hero Heracles had to battle. Eventually the dud and his book fell into pit that was an opening to hell. After the play, one fellow complained to me that my demon illusions looked like bunny rabbits compared to the real thing. Sheesh! Everyone's a critic; it's not like he could have seen a real demon and lived to complain about it."

Getting back to the subject, Sebastian continues "So, what's the plan? Do you want us the guard the book here in your house, or should we move it to some out of the way place? If they can't find us then we stay safe. Err... The book remains safe."


Kiel Longarm 
Monday May 19th, 2008 7:27:24 PM

Absently rubbing the 2 gold rings on his left hand, Kiel listens to the replies of the others. Watching. Gauging their reactions and studying each of his new companions to be.
A quick smirk comes to his face when he eyes the vain Sorceress
Stops to study the Dark Elf a little longer than the others
Nods to the Elf with the wolf
Has an amusing grin with the Gnome, thinking he will be a joy to have in the group
Looks at the rest with wonder. As in if / how everyone will mesh into a cohesive unit.

But says nothing, only to nod to the Lady when she replies to his question regarding the Dragon Consortium.

Owain half-orc paladin 
Monday May 19th, 2008 8:56:23 PM


The half-orc listens carefully, his thick brows narrowing from time to time as he considers.

"50 gold pieces is more than fair, Lady" Owain rumbles to Dulcet with a slight nod of his large head. "Please send my share to my temple. The clerics there will see to it that the money is put to good use."

The paladin absent-mindedly fingers the golden holy symbol around his neck as he absorbs everything.

"When we are finished here, I would like to see this book for myself. Is anyone guarding currently or is it unattended?" Owain scratched his chin thoughtful before continuing. "I would also like to consult the clerics of my temple -- they are very wise on matters such as this. Perhaps they can offer some additional insight on this Codex."


Rollo[AC:21 HP:29/29] 
Monday May 19th, 2008 9:33:40 PM

Rollo was a bit confused by the money talk. The fey really had no concept of money.

Good is good, and bad is bad, and good stops bad and that is the way it is? What does it mean when good is only good when gold is involved? Are you good? Maybe you are only good if you have gold in that case? I guess I should make sure my companions have gold if that is the case, wouldn't want to be surround by a group of not good people.

"Umm...could we potential get a bit of the gold up front? Just one will do." The gnome looked around at the gold pouches of his companions.


Zeph [AC17 HP25/25] 
Monday May 19th, 2008 10:37:13 PM

" I like this group. We are all so different. "

" Well, a job is a job, and it pays more than honest work, yet less than dishonest work. I'll give it a try. " Zeph says with a slight wink and smile to Lady Dulcet.

Regaining his seriousness, " My thoughts are similar to the Half-Orc's, Owain was it? I fear that whomever may be guarding it now could already be in trouble, and I would like to take a look at it with him. I could write to a Wizard or two that I met in Plateau City to see what they think about it - perhaps they could do some more research into the book that Sebastian mentioned as well. Also, would it also be too much to hire a Diviner to keep watch on the book and anything or anyone who could possibly threaten it? And lastly... is there anything you are not telling us? " Zeph says with a raised eyebrow.

DM Kathy 
Monday May 19th, 2008 10:39:18 PM

Dulcet frowns a little at Axara's speech, but merely replies: "Thank you, my dear. It is very good of you."

"We haven't yet decided on a location," she replies to Sebastian. "Here in town, you would be close to help if you needed it. On the other hand, you would be easier to find, if someone came looking for the Codex. Perhaps someplace in the country would be better. We can discuss the details a bit more later."

She looks askance at Rollo, as if trying to figure out if he is kidding. "I can have your gold for you in the morning," she says at last. "In the meantime, I invite you all to spend the night here in the manor. I know some of you would have a long journey back to where you are staying, and night has already fallen."

She smiles at Owain and Zeph. "And, now that you all--or at least most of you--have ageed to help, I do agree it's time you had a look at this thing. We can--what's wrong?"

This last is said to the servant, who has just come into the room looking pale and shaken. "I--" he gasps. "Madam Dulcet! The library! The book! It--it's gone!"

Axara AC: 17 HP 18/18 
Tuesday May 20th, 2008 11:07:11 AM

Axara realizes that Madam Dulcet is not really fond of her. "I guess she won't invite me to the harvest festival. Axara, what a great entrance. The cute but clumsy one thinks you are mental case. The others think you are a vain and pompous person. You got to work on your brooding mysterious magician look. What you do right now REALLY does not work at projecting that image."

When she hears the servant statement, she gets up of her chair to quickly and her robe split, giving Sebastian a furtive glance at her slender and greatly shape legs. She covers herself quickly and she puts the hood to cover her face to mask the very red blushing covering her face.

She grabs her quarter staff and waits for the strong fighters to likely rush the place where the Codex was being held.

Trying to use a calm, collected and commanding voice, she says among the commotion. "Please try not to touch anything. I can check to see if magic has been used."


Sebastian CharSheet 
Tuesday May 20th, 2008 11:39:09 AM

Listing to other comments, Sebastion responds to Rollo's curious comment about gold and good, patting his pocket, I'm good, I have gold, but Rollo you have an interesting theory. Perhaps the reason bad people seek gold is be good? Only It must take more gold for some people to be good than others? That must by why temples are always asking for more gold! I must write my old mentor Tredwell at once and tell him your theory about gold making people good. I'm sure he would find it most interesting!"

After the servant comes in informing us about the missing book, Sebastion looks confused for a moment as he stutters "What d-do you mean gone? Someone should go and see the thief is still here!" The bard looks around to see who's going to volunteer to go look.


Rollo[AC:21 HP:29/29] 
Tuesday May 20th, 2008 12:18:43 PM

Rollo jumped to his feet at the news, and bolted for the door that the servant entered through.

There would be time for the what, who, whens, but now may be the only chance to head off whatever evil is absconding with the book. The library has to be this way.


Zeph [AC17 HP25/25]  d20=11 ;
Tuesday May 20th, 2008 6:08:25 PM

" Here we go. Like this was unexpected. (sarcasm ends) " Zeph thinks.

" Woah, wait, did Lady Dulcet even say that it is in the library ? " Zeph tries to yell out before Rollo gets out of ear-shout. " Where is it? I agree with Rollo, maybe we can catch the thief if we hurry.

"If someone stole the Tome, then either he/she is extremely good at sneaking around or is under an Invisibility spell. Hey, Owain, I heard a long time ago that Paladins can find evil creatures and items fast, quick, and in a hurry. You should come with us to search for this yakle. I think a combo of detecting evil and Axara's detecting magic plus me knowing what to look for with thieves should be enough to flush him out. I'll also search for any traps the thief may have left behind for us on the way. " Zeph explains quickly as he follows Rollo, while drawing his longbow and an arrow.

(Search to detect traps = 1d20=11+9(skill)= 20.)

(OOC: Hey Sebastian, I am pretty sure that Rollo meant to think those thoughts about gold and good. Unless you can read thoughts, I don't see how you responded to them.)

Kiel Longarm  d20+7=15 ; d20+3=11 ; d20+7=22 ;
Tuesday May 20th, 2008 7:15:45 PM

Not totally suprised to hear that the book has been stolen.

Seeing everyone jump up and rushing the library, Kiel, motioning to Selemar, calmly walks out the front door. Grabbing his melee weapon off his horse he cautiously makes his way around the house to where the library would be, then starts looking for clues of someone(s).

Survival (Track): 15
Search: 11
Spot: 22



Sebastian OOC: 
Tuesday May 20th, 2008 7:52:58 PM

(OOC: No Sebastian is no mind reader. Granted the text is in italics and doesn't have quotes around it, but there are are no text clues such as "Mulling it over in his mind", "Thinking to himself", or "Yelling out loud the following". I apologized if I miss read Rollo's intended posting.)

Rollo[AC:21 HP:29/29] 
Tuesday May 20th, 2008 8:26:27 PM

(OOC: was sticking to the convention of italics as thought, and " " to indicate dialogue. To prevent further confusion I will put all dialog in bold.)

Owain half-orc paladin 
Tuesday May 20th, 2008 8:37:54 PM

Owain's eyes widen at the revelation and the resulting flurry of activity.

"Lady," the paladin exclaims, turning quickly to Dulcet as his hand drifts to the hilt of his large sword, "where exactly was the book being kept!? Please take us there!"

Owain begins to move in whatever direction Dulcet indicates. As he does, he reaches out with his mind and searches for any mystical sign of the vile book or the thieves (Detect Evil at will, per spell)

Selemar  d20=6 ; d20=4 ; d20=6 ;
Tuesday May 20th, 2008 8:47:18 PM

Selemar's eyes widen at the news the book has disappeared, but otherwise he seems unfazed.

They tell the village they found an item of great evil. Someone is bound to want it, and realize that others will work to destroy it.

With everyone running into the library in a panic, it's hard to miss the human calmly walking out the front door

{if i were the thief, I'd walk out in the confusion. I'd also work to make sure that no one noticed. i would not seek to call anyone with me. So, it seems likely he's of a mind that the culprit has quit the premises. Likely right. And he's either flown off, or may have left a trail. So, there's an easy choice in front of us. We stand about in a panic, or we hunt. [/i]

Selemar rises, and heads out the door, following the human, and noting that he seems comfortable in the outdoors. he begins looking about for anything out of the ordinary while commanding (listen 11, spot 12) while instructing the wolf to find a trail (survival 12).

"Kiel, do you see anything? Don't go far, for out quarry may be near."

An Early Start


DM Kathy 
Tuesday May 20th, 2008 11:34:52 PM

At the announcement of the theft, there is a sudden flood of questions and burst of activity. Axara, Rollo, and Zeph run from the room to find the library. They are all somewhat hampered by the fact that none of them knows where it is. The servant, following anxiously, calls out directions.

The library is not far from the parlor where you had been sitting. It is on the ground floor of the house. You get an impression of many tall bookshelves, interspersed with a few tables and chairs. One one of the tables, a lead-lined box stands open. Nearby, curtains flutter at an open window. It is far too early in the year to want opened windows, especially at night. The room is decidedly chilly.

Zeph detects no traps.

Kiel and Selemar head for the front door, in the hope of working around to the library from the outside and picking up the thief's trail. They have the same handicap as the others, though; they don't know exactly where they're going. It takes them several minutes to find the library--recognizable because they recognize the people standing around inside it. Selemar's wolf has not yet found a trail, but you have only now located the correct place to start looking.

Sebastian hesitates, looking about him to see who will pursue the thief. The answer seems to be "everybody."

Owain, rather than rushing off, asks his hostess to lead the way. This Lady Dulcet does, albeit at a more decorous pace.

Following her, Sebastian and Owain can both see that she has the tail of a cat, protruding from the back of her voluminous robes. It twitches as she moves. It was not visible while she was seated in the parlor, but it is obvious now. Apparantly, the rumors you heard were true, and she has not fully recovered from her transformation.

Owain detects no evil within 60 feet.

Kiel Longarm 
Wednesday May 21st, 2008 12:36:53 AM

-- see previous post for Track, Search, Spot rolls --



Rollo[AC:21 HP:29/29]  d20+5=24 ; d20+3=20 ; d20+2=5 ;
Wednesday May 21st, 2008 12:58:19 AM

Rollo didn't even stop in the library as soon as he saw the open window he was through it without hesitation.

This evil shall not escape.

Rollo hunted for any sign of the thief.

(Listen check: 24; Spot Check 20; Search Check: 5)

Axara [AC: 17 HP 18/18] 
Wednesday May 21st, 2008 9:26:33 AM


Axara sees the majority of the group rush in all directions without a clue of where and what to look for.

"Wow! Talking about incompetence! Madam Dulcet must think she has assembled the biggest group of incompetent adventurers in the history of Cinnamon Valley."

When the Witch enters the library, Axara says. "Madam Dulcet, with our permission I would like to cast a spell which would detect any magic activity or items in the area. If I do that, I will glow because of my magick so it would make sense for everyone to stay out of the room.

"I wonder what kind of magical and powerful artifact she has!"

OOC: If Madam Dulcet agrees, Axara will cast Detect Magic.

Edited by Al at player request.


Kiel Longarm 
Wednesday May 21st, 2008 10:07:55 AM

As soon as Kiel sees the gnome crowling out through the window he motions him to stop.

You'll ruin any and all tracks, should their be any, left by the culprit(s). So please, let Selemar and I do our investigation(s) out here.

Turning to Selemar.
What is your companions name again? Perhaps with his nose and my eyes we can find any clues out here as to where the perpetrators might have gone off to.

Edited by Al per player request.

Sebastian CharSheet 
Wednesday May 21st, 2008 12:28:14 PM

Seeing everyone jump up and leave, Sebastian realizes worriedly he's going to be left behind alone, "Uh, ... wait for me." jumping up he follows Lady Dulcet and Owain to the library. Catching sight of the tail, blinks in surprise, but doesn't have time to make comments.

Sebastian is impressed by the size of Lady Dulcet's library. He stands amassed for a few moments, until the activity of the others brings him back to the empty box on the table.

With everyone else looking and searching, Sebastion tries to make himself useful by casting a spell enabling him to see magic auras. He stand in one place and slowly turns around in a circle check for magic auras within the library while mumbling to himself "Now if I was a book where would I hide..."

[Cast detect magic 3min - search the library using the spell.]

Spells used: 2-zero Level, 0-frist Level.




Selemar 
Wednesday May 21st, 2008 5:22:26 PM

ooc: previous post has my terrible rolls

"His name is Lango, and WATCH IT!!!" he yelps as the gnome dives past him.

If we don't find a trail quickly, then we'll need to get some people and search. By then, the thief will probably have gone to ground. Unless someone saw him, and will tell me of it. Hopefully the gnome hasn't scared anyone away with the kitchenware he has on.

Selemar is going to look around for any animals. owls, racoons, anything that might have been nearby that hasn't run yet.

Zeph [AC17 HP25/25]  d20+9=28 ; d20+4=15 ; d20+5=19 ;
Wednesday May 21st, 2008 5:51:21 PM


" Well, with a wolf to sniff them out and a Ranger to track, if there is a trail, we will find it. Another reason I like this crew. " Zeph thinks to himself.

Once Zeph arrives in the library, on Rollo's heels and following the servant's directions, he searches (28) the area thoroughly, looking for any clues a thief may have left behind. He stops to search the lead box particularly, and any area around it. His eyes scan the floor, the bookshelves, desks, and finally the window for any possible trace.

C'mon, a scrap of clothing, a footprint, a smudge. Anything. I hope that Gnome didn't jump the gun and ruin the crime scene already. Zeph thinks to himself.

(Search = 28
Listen = 15
Spot = 19)


Zeph [AC17 HP25/25] (second post, sorry) 
Wednesday May 21st, 2008 7:37:05 PM

I would also like to add that Zeph examines the ceiling as well as the rest of the room... just in case.

" Hey, we should start questioning the servants and the staff. Also, can anyone cast a detect invisible spell? The thief may still be here. If no one can do that, then get a sack of flour from the kitchen and we can spread it all over in attempts to find any invisible peoples. " Zeph says

(OOC: can anyone give me Al's email so I can email him edits so I dont have to make a second post next time?)

Owain half-orc paladin 
Wednesday May 21st, 2008 9:51:16 PM

The huge paladin takes a deep breath as he enters the library. The chaotic situation, with people trying to climb out windows, shouting to each other, is hardly the order Owain preferred.

He moves into the room, glancing around quickly. As he does, he again reaches out with his mind, searching for any signs of evil still in the room (Detect Evil at will, per spell)

"Lady," the half-orc's deep, booming voice carrying easily over the commotion, "please show me exactly where the Codex was last being kept and, if it is not the same place, where it was originally found!"

DM Kathy 
Wednesday May 21st, 2008 11:43:56 PM

Much to the astonishment of everyone present, Rollo takes one look at the library and immediately dives out of the window in a clatter of pots and pans. The trackers do not seem to appreciate his willingness to help, and call for him to stop.

It is quite dark outside, being a cloudy night in very early spring. Light spills from the library window, but is quickly swallowed by the darkness. Those with darkvision can, of course, see perfectly well outside. Those with low-light vision can see well enough near the window, but lose detail as they get farther from it. Those with no special vision must stay quite near the window to see anything at all.

Kiel searches, but can find no trail. Selemar begins looking about for any creatures that may have witnessed something. [Selemar, please make a Search or Spot check. Also, if Lango will be helping to track, I need a Survival roll for him.]

Inside the room, Axara asks polietly if she may cast a spell. "Of course, my dear, and if you--" Dulcet begins, only to be interrupted by the sounds of Sebastian casting. Dulcet smiles a little. "It seems your friend is ahead of both of us," she murmurs.

Sebastian detects 10 magic auras in the room.

Owain detects no evil within 60 feet. "The Codex was kept here," Dulcet replies, moving to the opened box. "Inside this box, which was completed earlier today. It was found, as I have said, at the Thrupp home, which is some three miles down the road toward Magpie Crossing."

Zeph begins searching the room for any signs of the thief. He finds nothing inside the room, but when he moves to the window, he does see some marks on the outer wall which may have been made by climbing gear. He also suggests spreading flour about.

"Let's leave the flour in the kitchen, Zeph," Dulcet says. "A moment, if you please." She casts a spell (DC 17 Spellcraft Highlight to display spoiler: {See Invisibility}), and after a moment announces that there is no invisible person lurking in the room.

Rollo[AC:21 HP:29/29] 
Thursday May 22nd, 2008 1:00:25 AM

Rollo lands, but does not see or hear any sign of the thief.

Well, he's quick, or maybe he didn't just leave. I need to talk to that servant guy.

With a shrug the gnome leaves the trackers to do their thing and heads back into the house seeking out the servant who reported the theft.

When he locates the servant he asks, "So, did you see the thief, or just notice the book was gone?"

Rollo looked him over for bruises, or injury.

"I'm guessing it was your job to guard it? Cause Dulcet looks pretty smart, and being smart she would have had someone watching the book of ultimate evil that everybody in town knew about and evil doers were actively seeking. I mean yes we were brought in to watch the book, but someone had to be watching it. To not would be hubris. So, who did this?"

Zeph [AC17 HP25/25] (second post, sorry)  d20+5=16 ;
Thursday May 22nd, 2008 1:10:02 AM

" Hey everyone, I found marks that look like they could be made by climbing gear. " Zeph says.

" But this is odd, since the library is on the ground floor. Perhaps we should look up, rather than down. " Zeph explains.

(OOC: If I see the marks going up, I will try to follow them. If they are not going to the next floors, then I will do something else)

Event A: If I see the marks going up:
Zeph begins to take out his climbing kit and gets suited up.

I've played this game before- chasing a thief. The town guard in Plateau City got stuff stolen from them on a daily basis. It was always my job to track them down.

" I think I will go the hard way, by climbing and following the trail upwards until I find what window the thief entered, if that is OK with you guys. Maybe some of yall should run to the roof and some of yall should run to the next floors up while others question the servants. " Zeph says as he climbs out the window and starts to plan his ascent. " That is, unless you guys have another suggestion? Zeph says politely, also looking at Lady Dulcet.

A Fly spell would be useful indeed... I wonder if I should use a grappling hook. Zeph thinks as he looks up. (OOC: I'm not sure how big the building is)

Event B: If I don't see marks going up:
" Then it must have been a small person if they needed climbing gear to just get through the window on the ground floor. " Zeph says perplexed.

(Climb check = 16)

Axara [AC: 17 HP 18/18] 
Thursday May 22nd, 2008 8:13:58 AM

Axara rolls her eyes when Sebastian performs the spell she planned to do. "Does he understand that arcanists, especially powerful ones might not want to have their magical items exposed? Another bright one.
She looks towards Madam dulcet with a "I am sorry about them"kind of look and asks "Madam, did you have any kind of special arcane protection for the box. Also, .." she lowers her voice "do you vouch for anyone in your household?"

Selemar  d20=3 ; d20=3 ;
Thursday May 22nd, 2008 9:19:50 AM

The dice don't want me to find anything apparently

Spot 11 (selemar)
Survival 9 (lango)

"I see nothing Kiel. Do you? I begin to fear that by the time we find a trail, the thief will be beyond our reach"

Sebastian CharSheet  d20+9=18 ; d20+9=24 ; d20+9=28 ; d20+9=12 ; d20+9=20 ; d20+9=11 ; d20+9=15 ; d20+9=11 ; d20+9=25 ; d20+9=12 ;
Thursday May 22nd, 2008 12:02:18 PM

With his mind working on studying the magic auras, Sebastian is oblivious to Axara's and Dulcets comments and/or questioning looks.

The curious bard concentrate on trying to interpret and identify the aura's strength, school of magic and what object or area it is associated with. Treating it like a game, he calls them out with glee any which he can successfully identify. "Their's one on the what-you-call-it... Uh... It's a ... wait don't tell me it's a of the school of...."

[Spellcraft checks in parenthesis] As he studies each aura he makes the following partial comments: (18) "maybe a", (24) "that an easy one", (28) "even easier", (12) "difficult one", (20) "easy", (11) "ugh hard one", (15) "almost", (11) "no clue", (25) "easy one", (12) "Ugh don't known that one"

Obviously feeling proud of his effort, Sebastian wipes a bead of sweat from his brow looking around to see if anyone recognizes his fine bit of work too.


Owain half-orc paladin 
Thursday May 22nd, 2008 9:34:45 PM

Owain makes his way toward the empty box that had held the Codex, trying as he does to keep an eye on the various and chaotic activity through out the library.

Once he has made his way to the box, he investigates it carefully.

Chaldorl [Ac 17 HP 23/23]  d20+5=10 ; d20+3=12 ;
Thursday May 22nd, 2008 10:19:23 PM

After going outside (listen check to see I hear anything untoward) Climb check to go up the to the roof and see if anybodies up there. Unless he finds some thing he will stay quiet.

DM Kathy 
Thursday May 22nd, 2008 11:58:41 PM

At the window, Zeph sees piton marks below the window, but nothing on the wall above. He is puzzling over why a thief would need climbing equipment to reach a ground-floor window when Rollo tries to re-enter through the window. From the outside, the bottom sill is about chest-high on a human man, which puts it over Rollo's head. It is only with much straining, heaving, and clanking that the gnome is able to gain entry.

Perhaps the theif was of a similar size.

Once inside, Rollo begins questioning the servant. "I'm not really sure what I saw, or heard," the man replies. "I was going through the house, locking up for the night, when something from the library caught my attention. A sound? I don't think so, but I couldn't say, you know, exactly what it was. Something was amiss, though, and I went to see. As I entered, I thought I saw movement over near the window, but that could have just been the curtains. I saw immediately, though, that the box was open and the book was gone."

"Nobody was watching the book," he adds.

"Everyone in my household has been here for years," Dulcet replies to Axara. "If they did not run off with the valuables when I was a cat and could do nothing to stop them, I doubt they'd agree to help some evil power claim an evil book. You may question them, of course."

"The box had no arcane protection," she says, "but as you can see it has a very fine lock." She pulls a small key from her pocket. "And this is the only key."

Investigating the box, Owain can see that the lock is indeed first-rate. Faint scratches on the hasp suggest that the lock was picked--as does the fact that the lock was opened, not broken, and Dulcet has the only key. The rest of the box is quite plain, but very well-made. It is wood, lined with lead. The hinges open smoothly and the joins are flawless.

Sebastian, meanwhile, is playing "Name That Aura." However, when Dulcet casts her spell, there are 11 auras in the room. And when Rollo climbs back through the window, there are 14. Sebastian realizes that he's trying to hit a moving target.

However, he can see that Axara has two faint Conjuration auras on her. Dulcet has two strong auras that Sebastian can't identify. After she casts her spell, she also has a faint Divination about her. The room as a whole has a moderate Abjuration aura. Zeph and Owain each have a faint Conjuration aura. Two more auras inside a nearby drawer register as faint Abjuration and something Sebastian can't identify.

Chaldorl goes outside and listens, but can discern nothing over the sound of Rollo climbing back through the window. Chaldorl climbs up onto the roof, but still hears nothing out of the ordinary.

Selemar and Lango are stymied for the moment, but perhaps Zeph can be of some assistance.

Axara [AC: 17 HP 18/18] 
Friday May 23rd, 2008 9:50:50 AM

Axara tries to analyze the situation as fast as she can and hopes to convince the group that she is more that a pretty face and body who can do magic tricks.

"From what we have gathered so far, it seems that an excellent rogue, likely a halfling, has done the job. This would explain the marks outside and how the complex lock was picked. This is probably an excellent rogue for hire that was hired by the person who wants the book. I wonder if these kinds of skills are common in Cinnamon Valley. If there is a thief guild, may be they did the job. Do we have any contact in that milieu?"

She looks a Madam Dulcet and the other adventurers to see if they concur with her analysis.


Sebastian CharSheet  d20+9=16 ;
Friday May 23rd, 2008 11:47:44 AM

[spellcraft check: 16 trying to id the spell Dulcet cast before.]

Ignoring the auras on the people, Sebastian decides to concentrate on the room aura, could it be the spell Dulcet just cast? While watching Owain inspect the box, Sebastian ask Dulcet, "Lady Dulcet, the room has a moderate aura of Abjuration about it, would that have been from the spell you used or is their some other magic you know about on the room?" The bard notes the size of the box and estimates the size of the book they are looking for.

Sebastian listens as Axara, puts forth her theory nodding as she speaks, he comments afterwards, "Or maybe that what they want you to think? Would not an excellent rogue know to hide his tracks or to disguise them to through off anyone from his trail? Couldn't a thief of average size have planted the marks outside to make it look like the thief was short? Therefore everyone would be looking for a short thief and the real thief would be safe. QED We should be looking a tall thief!" Sebastian finishes with a smug look on his face for out thinking the imagined tall thief.

Turning to the pretty Axara, Sebastian consoles her with genuine compassion, "Don't feel bad your theory was sound; you just didn't take the sneakiness of the thief in to account. You'll know better next time." Then suddenly seeing something on the shelf behind Axara, Sebastian squeals "Oh a book of poetry!" The bard pulls the book off the shelf and starts flipping through its pages.



Rollo[AC:21 HP:29/29] 
Friday May 23rd, 2008 12:01:20 PM

Just a lock. This makes no sense. Dulcet is either simple, or setting us up. The gnome approaches the older woman.

I mean a thief could have just taken the box and picked it at his leisure, granted this thief must have had skills. Potentially a locksmith, I wonder where she got the lock from? The creator of the lock would definitely be able to bypass it with little effort. Perhaps we should question the local locksmiths.

The gnome popped back out of his thoughts for a second.

"Hi" a grin still plastered on his face. 'Sorry to interrupt." Rollo glances over at Axara for a cue that he isn't, and then continues.

"This is a real noodle scratcher. First off how old are you? Human's age so quickly. I would peg you at 300, but that would just make you a suspect with the number of obvious holes in your plan for keeping the book safe. Is there a reason you picked this room to store it?

Rollo looks around the room at all the books. "Did you just want it to be with its friends. Perhaps these good books would put it on the right path? Hmm...Not actually a bad idea, but there was one flaw.. Peer pressure works both ways, maybe these "good" books helped it escape. You trust your servants, but how much do you trust these books? I mean it makes sense the evil book couldn't pick the lock from the inside. It had to have had help."

Rollo heads off to examine the book shelves noting every book that is out of order.


Zeph [AC17 HP25/25] Human Rogue  d20+4=17 ; d20+5=7 ; d20+9=17 ; d20+4=23 ;
Friday May 23rd, 2008 12:33:28 PM

(OOC: I rolled a listen and spot earlier. listen was 15 and spot was 19. But I will roll again. Also, don't forget Rollo's excellent rolls in the beginning.)

After listening to Rollo, Sebastian, and Axara speak, Zeph is a little taken aback.

" Um, Sebastian. Don't shoot down Axara's theory too fast, it is still rather probable. Although it is still possible that a person is trying to fool us, I guess. But you are right, if a Thief was well-trained enough to get in here and get the book, then he may have been good enough to hide his tracks. Although hiding tracks is always secondary to getting out of the place with the loot. " Zeph says as he looks about, both outside and inside the room.

" I would also not put magic out of the equation. It is possible to teleport in, steal the book, make it look like a thief broke in, and then teleport out.... And no, there are no local Thieves Guilds in Cinnamon Valley (23 knowledge), it would have been an outside job. BUT that leaves the question: how did the info of the book being found spread so quickly? " Zeph says, a bit puzzled.

" Hey, Sebastian, don't be afraid to question Lady Dulcet about any odd auras that you notice around the room, in drawers or whatever. Anything can serve as a clue. "

" Found anything of interest guys? A thief should have left a smell or a footprint. " Zeph says to Kiel and Selemar

I wonder why Lady Dulcet didn't guard the book better. I mean, a window, a small lock, and a metal box in a library, left unattended? That is just way too fishy... Zeph thinks

(Listen = 17.
Spot = 7.
Search = 17 (my first was 28).
Knowledge Local (or any other that could be helpful) = 23)

Kiel Longarm 
Friday May 23rd, 2008 1:31:48 PM

Looking through the window, hearing everything being said, Kiel pipes up:

It seems to me Miss that for something as valuable, as powerful as that book is, you, and this council, has done very little in the way of protection. In a room with no magical protection, with just a lead box and a fine lock to protect it. With no guards put on it. Now you are going to expect us to find who stole it, who has it, reaquire it and if we don't its our heads that will roll, not yours. Seems to me you shafted us into a no win situation.

Kiel looks utterly disgusted at the whole situation

Owain half-orc paladin 
Friday May 23rd, 2008 4:41:05 PM

Owain stares at the odd little gnome, narrowing his eyes in confusion.

Shaking his head as if to dismiss the gnome's strange behavior, Owain turns to the the ranger.

"I understand your frustration Kiel," the paladin says diplomatically, "but perhaps right now it would be best if we all concentrate on the situation we find ourselves in and, more importantly, how we should proceed."

Owan turns and addresses the group, scratching his chin thoughtfully.

"It does seem as though this theft was done by traditional means," the paladin says, his deep voice rumbling in his barrel chest, "although some sort of magic could have been used as well."

The huge half-orc looks even more thoughtful.

"Perhaps it would make sense if we split up for a short time ... a few hours at most, and looked into this turn of events in out own way, as we had considered doing back in the other room. I can speak to the clerics of my old temple, for instance, about this vile book. Perhaps those of you with more street knowledge can try to dig something up. Our more magic oriented companions can research whatever they feel appropriate. We could meet back here in a few hours, report our findings and then decide on a course of action. If nothing else, I think it would be wise for someone to check out the Thrupp house where the book was originally found."



Selemar  d20=2 ;
Friday May 23rd, 2008 5:23:12 PM

Selemar walks into the room, quietly speaking to the wolf

"...and you ignored my trees. I don't intend to criticize you, but I may need a bear."

are they serious? they believe she summoned us here in order to pretend to steal something that she already had? What is the purpose of such dumbshow? Has the gnome taken charge?

"Lady Dulcet, the egg is out of the shell, and can't be put back. What do you suggest we do to recover it?"

Selemar spot 8
the wolf renounces the dice, and gets a 15 for survival (looking for a scent) by taking 10. He seems to feel smug about it.

DM Kathy 
Monday May 26th, 2008 11:26:00 AM

"Thieving skills are not common in this area," Dulcet replies to Axara. "There is no organized group of thieves or rogues that I'm aware of. Of course, such a group would hardly advertise its precense. Still, I don't think a thief would make a very good living in Cinnamon Valley--let alone a group of thieves."

"Oh, that," Dulcet says when Sebastian asks about the Abjuration spell. "A little spell of my own invention to keep the dust off."

Then the questions--and accusations--about the protection of the book begin to fly, particularly from Rollo and Kiel. "I think you have misunderstood something," Dulcet says. Is that a hint of impatience creeping into her voice? "The book was not here for long-term storage. As I have said, the box was finished earlier today. I knew I had this meeting with you in the evening, at which point I planned to hand the book over to you. It was in this room for a matter of hours." She shuts the box to show what it looks like from the outside. "To anyone who does not know what this box is, it looks perfectly ordinary." She gestures about the room. "A thief would have to know where to look." Following her gesture, you realize she has a point. A thief looking for a book would have quite a search. For one thing, there are many shelves full of books. There are other boxes resting on other tables that might contain a book. Some of the tables have drawers, which could also contain books. "I believed that, for a matter of a few hours, having the Codex in a well-lit, occupied house, hidden where a thief would have to search for it, was sufficient. Certainly if I had hired militia to guard it I would have been drawing attention to the library, which I did not want."

Owain suggests splitting up to pursue various avenues. "If you feel that's the best course," says Dulcet, "then of course you should pursue it. On the other hand, all indications seem to be that the thief is but moments ahead of you. If you can find his trail, it might be best to try to catch him right away."

Meanwhile, Zeph, hanging out of the window, spots a faint indendation in the ground that could be a bootprint. He points it out to Selemar, and Lango is able to pick up a scent. He begins to follow, yipping impatiently for his friend to join him.

Selemar 
Monday May 26th, 2008 9:47:17 PM

"Follow the wolf. He seems to have the scent."

Selemar begins following the wolf, keeping him close.

Rollo[AC:21 HP:29/29] 
Monday May 26th, 2008 9:54:57 PM

Rollo selected a list of prime suspects from the various books before him, as the witch explained her lack of good judgment.

Red books seemed to be the most likely to turn traitor, but the yellow ones tend to be cowardly and would be more susceptible to the threats of the evil book.

Zeph's cry about boot prints and the sound of the wolf's indicating a potential path drew him from his pondering.

"Did you say bootprints?",Rollo inquired.

A book with feet? And the ability to fashion boots for itself? Fascinating.

Rollo rushes over to join the druid and his furry friend.

"Lead the way to this most amazing book. Boots! Can you believe it?"


Axara [AC: 17 HP 18/18] 
Tuesday May 27th, 2008 9:29:32 AM

Axara says nothing when her "companions" question Madam Dulcet's strategy and methodology. As the testosterone driven males go after the thief, the sorceress waits and says in a soft voice to the Witch.
"Madam Dulcet, I want to apologize for my companions questioning your wisdom or intelligence. A library is obviously the best place to hide a book. Your plan was excellent and did not work because of what I believe is inside information. The thief KNEW that the book will be in the library in the box. Now, in addition to you and Sir Thrupp, who else was aware that the book will be here tonight, in the box in the library?"

She does a small head bow as she stops speaking.

After hearing Madam Dulcet's answer, she will try her best to catch the strong and long legged men that are already following the thief.


Kiel Longarm  d20+4=13 ; d20+3=22 ; d20+7=23 ;
Tuesday May 27th, 2008 12:19:04 PM

Still standing at the window, Kiel listens to the last of the conversations, (listen check 13) then, after everyone, including the Sorceress leaves, Kiel starts following the trail from the rear, after retrieving his bow and quiver from Phoenix .

Following behind Axara, arrow knocked, two-bladed sword strapped to his back, keeping an eye out for trouble, he says to her: Do not ever apologize to someone about something I say, if I ever think I am in the wrong, I am man enough to do it myself .

(search 22)
(spot 23)



Sebastian CharSheet 
Tuesday May 27th, 2008 1:47:20 PM

Sebastian listens to Zeph's comments about Axara's theory and then his suggestion to inquire further about the magic he found coming from the drawers. Before he can reply, Lady Dulcet dismisses the magic in the room on a special anti-dust spell.

The bard looks interested and a little perplexed "You use Abjuration magic to keep dust away? You must have quite a problem with dust, to require such a strong magical barrier or banishment magic." Sebastian shrugs as he puts the book of poems back and runs he finger over the top of the book case to see how well the spell keep the dust away.

Sebastian is about to say more when he is distracted by Zeph points out some tracks to Selemar and his wolf. With lady Dulcet suggesting they follow the trail, Sebastian glances about to see what the others do. He doesn't want to be the first out, but neither does he want to be left behind. He follows the majority of the group, checking to make sure his crossbow is cocked.

If everyone follows the trail he calls the any stragglers, "Hurry up you guys!"



Zeph [AC17 HP25/25] Human Rogue  d20=6 ;
Tuesday May 27th, 2008 5:43:59 PM

" Well, Lady Dulcet, if the book was available to be stolen for only a few hours, then the Thief must have either been really lucky, or the Thief knew exactly when to steal the book. This means that the Thief must have known about our meeting (Which disturbs me greatly). They also must have known exactly where to look, since it looks so inconspicuous. It may be a good idea for us to gather information from anyone who you are very close to, someone who could have known this information, such as Axara suggests. But let's do that after we try to chase down the Thief. " Zeph says, staring at the Wolf, waiting for it to move.

(Sense motive check on Lady Dulcet's Dust-cleaner spell , I thought it might be more than that. = 6)

Selemar  d20=12 ;
Tuesday May 27th, 2008 6:24:54 PM

17 for the wolf's survival roll.

(I seem to be the only one posting yesterday, so toady's post is very brief. Most of the post will consist of explanations about it's brevity and facial expressions)

Selemar looks at the eager gnome with a look that combines amusement and horror until he sees more coming. He then relaxes a bit.

Owain half-orc paladin 
Tuesday May 27th, 2008 9:44:23 PM

Owain nods, seeing the wisdom in attempting to track the thief.

Hurrying across the library, the large half-orc struggles to move his massive frame through the open window. Once he is finally through, the paladin draws his large great sword and follows the group, guarding the rear and scanning with a keep eye for anything out of the ordinary.

DM Kathy 
Tuesday May 27th, 2008 11:24:47 PM

Some of you still have questions for Dulcet, but her replies will have to wait. Lango has the scent now, and is eagerly following it, with Selemar by his side. Rollo clanks along behind the ranger, with Zeph and Sebastian behind him. Axara and Kiel linger for a bit, as Kiel has something to say, but they, too, follow. Owain brings up the rear. Chaldorl has dropped out of sight for the time being.

[OOC: That's the best marching order I could discern from your posted actions. If you'd like to change your position, of course you can.]

Lango continues to follow the scent confidently, and now that you are away from the well-lit house, light is becoming an issue for those of you without darkvision.

[OOC: I either need a light source or a whole bunch of reflex saves. :) ]

Rollo[AC:21 HP:29/29] 
Wednesday May 28th, 2008 12:28:54 AM

Rollo notices the light getting dim, so he draws his hook hammer and casts light upon it.

May Eberyon illuminate our path. That's better.


Axara [AC: 17 HP 18/18] 
Wednesday May 28th, 2008 9:35:44 AM

As she follows the trackers, Kiel lectures Axara. She suddenly turns around and pull her hood down. Giving him the friendliest smile he has even seen, she says "Trust me Sir Warrior, I really believe that you are MAN enough ..." she pauses and winks at him as she accentuate the word "man" " ..... to admit when you are wrong. The only issue is that strong warriors like you usually realize they are wrong when it is too late. I cannot tell you the right way to slaughter a monster. But I know a thing or two on diplomacy and how to treat and speak with powerful elders. I leave the fighting to you; try to leave the diplomacy to me if you can."

She winks again and smiles at him as she put her hood back on, covering her entire face. She tries to follow the wolf but it is getting very dark so she pulls a strange looking torch. She lights it and it provide light but no heat and do not seem to burn.

Axara follows the group, knowing that she is basically useless at the moment.

(OOC: Axara is using her ever burning torch).


Sebastian CharSheet 
Wednesday May 28th, 2008 11:57:34 AM

(OOC: Did Sebastian find any dust from last post?)

Following along with the others, Sebastian peers fretfully into the dark. He is about to summon some light when thankful the clanging gnome ahead and the sharp tong lass behind the bard provide some light. Still the light doesn't go far enough for Sebastian liking, nervously he starts to recite a some lyrics

A hunting we will go, a hunting we will go,
Heigh ho, the dairy-o, a hunting we will go!
A hunting we will go, a hunting we will go,
We'll catch a scent and follow it through a fence,
And then we'll let it go!


Though childish as it is, Sebastian voice give is a reassuring and emboldening quality that inspires courage in everyone within hearing. (OOC: +1 morale bonus on saving throws against charms and fear effects and +1 morale bonus on attack and damage.)

[Bardic Music - Inspire Courage]

Rollo[AC:21 HP:29/29] 
Wednesday May 28th, 2008 12:09:39 PM

The gnome whistles along with Sebastian's little ditty.

This is a fine hunting party.

Kiel Longarm AC17 HP26 *Moral Bonus +1 saves VS Charms and fear, +1 atk and dam  d20+4=10 ; d20+4=15 ; d20+3=18 ; d20+7=10 ; d20+7=16 ;
Wednesday May 28th, 2008 3:42:24 PM

addressing Axara:
You may think your looks will charm anyone you talk to but not everyone is fooled nor attracted by them. You havent shown me diplomacy, you have shown me you are a spoiled little girl who is used to using her looks to get whatever she wants from whoever she is talking to. Until now.

Then, ignoring any replies she may have, Kiel returns to the hunt .

Listen: 10
Search: 18
Spot: 10
Survival(track): 16

**disregard 2nd d20+4 roll**



Selemar  d20=13 ; d20=12 ; d20=9 ;
Wednesday May 28th, 2008 5:17:46 PM

"thank you Rollo. Lango, wait for the rest. "

Trying to go slow enough that the others can catch up, but not so slow that the quarry escapes.

Listen 18
Spot 20
Survival (wolf) 14 (should I keep rolling that?)

Zeph [AC17 HP25/25] Human Rogue +1vsCharm/Fear. +1Atk and Dmg.  d20+4=15 ; d20+5=6 ; d20+9=18 ; d20+7=9 ; d20+7=15 ;
Wednesday May 28th, 2008 7:19:50 PM

Zeph smiles to himself as he listens to the conversation between Axara and Kiel behind him.
Well, she can do the talking if she wants, as long as she lets me do the thinking. Not a single observation that was not already obvious has come out of her mouth yet... A small thief, duh. Zeph thinks to himself.

Zeph stays within either the light of Rollo's hammer in front of him, or of Axara's torch behind him. He searches for any signs of life as he walks, with his LongBow out and strung at the ready.

" I'm not sure if singing is the best option right now Sebastian. Perhaps if we are hunting a criminal, we should do so quietly. I don't mean to be testy, feel free to sing your inspiring song when a battle breaks out though. " Zeph says slightly apologetically, not wanting to hurt the Bard's feelings, for it was a really good song.

Zeph attempts to remain hidden in the shadows of the trees as he stays in the middle of the group.

(Listen = 15
Spot = 6
Search = 18
Move Silently = 9
Hide = 15)

Owain half-orc paladin 
Wednesday May 28th, 2008 7:40:55 PM

Owain follows the group, sword drawn, his eyes seeing easily in the darkness. He pauses and winces slightly as Rollo illuminates the area with his magical light. After a moment, when the half-orc's eyes adjust to the light, he continues walking.

Frowning at the ranger and sorceress ahead of him, Owain listens to their low conversation.

"Perhaps this conversation might be better conducted at a later time," the huge warrior growls, "such as when we are not on the trail of a thief and trying to remain alert for danger."

Owain suddenly slows his walk and glances around warily.

"Speaking of remaining alert for trouble," he says slowly, still looking around, "what happened to the drow?"


DM Kathy 
Wednesday May 28th, 2008 11:13:25 PM

As you set out, Rollo casts a Light spell and Araxa pulls out an Everburning Torch, so you have light to see by. You begin your trek through the chilly night.

When the evening began, of course, you were on your way to a meeting. Some of you may not be dressed for an extended trek through the darkened countrtyside. Some of you, of course, are always prepared for something like this.

It is very early in the spring, so the night is cold. Not so cold, perhaps, as in the dead of winter, but cold enough to be unpleasant for anyone not dressed for it. The thief's trail leads you cross-country, with all the attendant hazards of uneven footing and unexpected tree-branches.

Sebastian tries to help by singing--an effort not entirely appreciated by his companions. [By the way, you found no dust in the library.]

After the first mile or so, Rollo's spell winks out, but Araxa's torch still provides light for those who want it.

Between them, Lango and Kiel easily keep you on the thief's trail. Kiel's expert eye can tell that you are catching up. After another couple of miles, he tells you that you are getting very close indeed.

Spot check DC 15 Highlight to display spoiler: {About 200 feet ahead of you, you see the tiniest flicker of light. It is gone almost before you can register its presence.}

Axara [AC: 17 HP 18/18] 
Thursday May 29th, 2008 10:43:49 AM

Axara listens to Kiel but says nothing back to him.
"spoiled little girl? Could he be denser and farther away from the truth? I knew that a lot of adventurers are long on muscles but short on brain but I did not expect to meet that many. I guess I should have known that I do not meet the profile of the welcoming wench or the damsel in distress which male adventurers seem to feed on. The way they were talking to Madam Dulcet is quite obvious that they are testosterone driven and cannot fathom women of power who are not relying on their muscles or swords to gain their power. But that is my choice to be with them. I could go back to the farm and pretend I am farmer's wife material or try to find out why I was given these powers. It is obvious that it is not to find a mate in the adventuring community."

She cringes when she hears Sebastian's lyrics but somewhat, the song makes her feel better about herself. "He may be cowardly and clumsy and has no poetic talents but he is cute in his own way."

She shivers a little as she is not dressed for a night hunt and the torch does not provide any heat.

When Owain mentions the missing drow, she suddenly gets tense. She whispers to the half-orc "Sir Paladin, do you think that the drow has something to do with it? Could he be a spy? Or a potential decoy? I cannot tell a good drow from an evil drow? With their darkvision, they have a clear advantage right now, if somehow drows are behind this."

When Kiel indicates they are closing in, she smiles under her hood "Could it be that simple? Or are the muscles boys walking into a trap?"


Sebastian CharSheet  d20-1=14 ;
Thursday May 29th, 2008 10:55:04 AM

Sebastian continues to follow behind Selemar and Rollo. Peering this way and that with his light crossbow in one hand and buckler in the other.

Zeph suggest Sebastian's singing might not be best saved for actual battle. The bard looks confused for a moment then blurts out with a chuckle, as he replies to Zeph "Was I sing that out loud? You know, sometimes when I get nervous I sing to myself. I guess I was just so tense, I didn't realize I was actual singing it. Sorry, I'm not use to running around in the dark after some thief with a magic tome, that could very well summon daemons from the N plane. I suppose you've done this lots of times? ...." As Sebastian talks he absentmindedly waves his crossbow around occasionally it ends up pointing at Zeph.

After Rollo's spell winks out, Sebastian pulls his cloak a bit tighter about himself, "Maybe we should return to town and wait for morning? It's a bit chilly and dark. You know it dangerous out here and the tracks could be leading us to a trap in the dark. ...." Sebastian continues to chat nervously as he peers into the dark. He has no intention of leaving the safety of the group.

Without thinking about it, Sebastian hikes closer to Araxa and her magical torch light, "You know that torch of your is very useful. If I had thought we would be trudging through the forest at night, I might have had the good sense to get one for myself. ...."

Distracted by his talking and nervous about the dark, Sebastian fails to notice anything out of the ordinary. (spot 14)



Rollo[AC:21 HP:29/29]  d20+3=12 ;
Thursday May 29th, 2008 11:28:40 AM

As the gnomes light winks out he looks to the druid.

"Looks like Eberyon believes stealth is necessary at this point."

And he is totally oblivious to anything that may be spotted.

(I'm assuming Axara's torch is supplying enough light for lowlight vision to function adequately)



Kiel Longarm AC17 HP26  d20+7=17 ; d20+8=12 ; d20+8=10 ; d20+4=20 ; d20+3=23 ; d20+7=10 ; d20+7=23 ;
Thursday May 29th, 2008 12:09:10 PM

Move to the front of the pack. Signals for everyone to stop. Then kneeling next to Selemar and his friend, Kiel examines the tracks.
*Spot:17*
In a hushed tone Kiel confers with Selemar
I know you saw that flicker of light ahead. Was plain as day for someone(s) of our nature. Why don't you swing to our left, in an arcing pattern, I will do the same to our right and we meet in the middle, say, 300 yards straight ahead. We'll let the others go up the middle as a distraction and box him in.

After conferring with the Druid, Kiel turns and goes back to the others, motioning them to gather and explains the situation.
Our quarry is ahead by a couple hundred yards (points to where he saw the light, explaining that fact). Selemar and I are going to swing to the left and right while the rest of you continue straight ahead. If the plan works out we'll have him boxed in. I know what you are going to say Owain, that we shouldn't split up our forces, but in this instance it is a necessity.

Without waiting for any discussion, Kiel signals to Selemar to go (left flank) and then Kiel heads off to the right, attempting to blend in to the surroundings the way a Ranger can as he arcs towards where he saw the flicker.
Hide:12
M.S.:10
Listen:20
Search:23
Spot:10
Survival(track):23

Edited per player - Al

Owain half-orc paladin 
Thursday May 29th, 2008 8:13:54 PM

Owain scowls thoughtfully as the sorceress speaks.

"I have not made up my mind yet regarding the drow," the paladin says. "My instinct is to mistrust him becaise he is drow, but I have been judged poorly in the past, simply because of what I am and not who I am ... so I have reserved my judgment for now ..."

The huge half-orc's eyes narrow darkly.

"However, the fact that this drow has disappeared does not speak well for him."

Owain approaches the group huddled up ahead.

"Although I do believe in honor in combat, woodsman," the paladin says quietly to Kiel, "I also understand the need for stealth from time to time. Besides, we do not even know if whoever, or whatever, is up ahead is the thief or even an enemy at all. It could be nothing more than someone out for an evening stroll. I agree with your plan."

Owain watches as the two split up and move into the darkness. He waits for a few moments to give them time and then turns to the remaining group.

"Let's go," he says quietly.

Zeph [AC17 HP25/25] Human Rogue +1vsCharm/Fear. +1Atk and Dmg.  d20+9=20 ; d20+4=15 ; d20+5=20 ; d20+7=20 ; d20+7=18 ;
Thursday May 29th, 2008 10:48:45 PM

I wonder how Kiel plans to sneak up on the fire without either tripping over a log, or lighting a torch himself thus giving away his position. He is Human after all, and it is dark. Zeph thinks to himself.

" That is a good plan Kiel. But I do not know how well Selemar can remain hidden. Perhaps I should go in his stead? Or perhaps accompany him? " Zeph tries to suggests to Kiel before he sets off.

Oh well, perhaps it is better that I help guide the main group for now, serving as a spotter. Zeph thinks (If I couldn't catch Kiel before he took off.)

Zeph then follows Owain's lead, constantly trying to remain in the shadows and searching for any sign of life. His longbow is drawn and an arrow is notched at the ready.

(Search = 20
Listen = 15
Spot = 20
Move silent = 20
Hide = 18)

DM Kathy 
Friday May 30th, 2008 12:30:33 AM

Most of the party is blissfully unaware of anything but the dark night surrounding you. Kiel and Zeph, however, both see a faint glimmer of light in the distance, and immediately begin making plans for trapping the thief.

Accordingly, you split into three groups, with Kiel circling one way, Zeph and Selemar circling the other, and Owain leading the rest of the group straight at the target.

You begin converging on the spot--an action easier for some than for others since not everyone saw the light.

As you get close, everyone make a Spot check. Those with darkvision get a +5 circumstance bonus; those with low-light vision get +2. Spot DC 25 Highlight to display spoiler: {You spot a small figure crouched beneath a bush just ahead.}

Rollo[AC:21 HP:29/29]  d20+3=13 ;
Friday May 30th, 2008 2:27:54 AM

Rollo looks towards the area indicated by the spotters as they approach.

"You say someone is over there? I don't see anything. Come out come out wherever you are.'

Rollo casts Faerie fire on the area where the others are pointing to illuminate anyone there.


Axara [AC: 17 HP 18/18]  d20-1=2 ;
Friday May 30th, 2008 9:07:59 AM

As Sebastian walks closer to her, Axara says in a dead pan tone of voice "Lord Sebastian, you might not want to stay to close to me. After all, you do not want your reputation soiled by hanging to close to a dumb spoil useless brat."

She follows the group, completely unaware of what is in front of them. She uses her quarter staff as support as night hunting is not something she is used or good at it. At least she is providing light, which makes the group a nice little target.

Spot: 1d20-1: 2 (dice love me)


Sebastian CharSheet 
Friday May 30th, 2008 10:42:09 AM

When the ranger Kiel stops the group and explains his plan, Sebastian groans to himself, then mutters "I could stay here and provide cover? Or maybe not" as he looks around at the dark he would be left alone in.

Sweating despite the cold, Sebastian follows behind the Paladin half-orc and the Cleric gnome, keeping quite for once. The bard peers into the dark unable to see anything beyond the light of Axara's magic torch.

When Axara echoes back Kiel's words, Sebastian looks lost for a moment "Pardon? Where do you get the silly idea that your are a dumb spoiled useless brat? No wander your not married yet. Just like Lilly keeps telling me, you just need more self-confidence! After all your pretty and ... hum ...uh.. prepared! Yes prepared, you had a torch which none of us had the forethought to bring. We would be fumbling around in the dark if not for you. You are definitely not useless." He gives a quick smile to the pretty lass, while wondering again why he is roaming around in then dark chasing a book thief. Sticking close to Axara, Sebastian holds his crossbow in one hand and his darkwood buckler ready in the other.


Selemar  d20=11 ; d20=18 ; d20=13 ; d20=10 ; d20=8 ; d20=20 ; d20=8 ;
Friday May 30th, 2008 5:28:34 PM

So, it is time to see whether they are up to the task. They talk a lot. Hopefully, they know what they're doing...
It's about time someone noticed the drow's absence. I doubt the wisdom of one who seeks a drow to guard a corrupting book. They're entire race is corrupt. Still, I doubt this is him, since he wouldn't need a light. Though he may be near by...


"Ok Kiel. Zeph, I'll follow you."

Listen 16
Spot 29 (woot woot)
Hide 14
Move Silently 11
Survival (wolf) 13
Hide (wolf) 22
Move Silently (wolf) 11

Whispers "Zeph. Someone lurking" Points towards the bush.

He'll ready an action. Assuming someone is loud enough for him to hear the group come close, if he sees the little figure move to attack, he will call out a warning as soon as he moves.

Zeph [AC17 HP25/25] Human Rogue +1vsCharm/Fear. +1Atk and Dmg.  d20+5=20 ;
Friday May 30th, 2008 9:38:53 PM

(Spot was a 20, but I assume that with Selemar pointing it out to me, I can see it. Pointing it out has to be worth at least +5modifier.)

" Ok Selemar. Perhaps we should sneak up and capture him, you have any spells that could keep him still? Entangle or something? I think I will try to sneak him with my sap perhaps. " Zeph whispers to Selemar as he inches closer to the spot Selemar pointed out.

I hope Kiel surprises him at the same time I get to him Zeph thinks

(My Hide was 18 and my move silent was 20 from before)



Owain half-orc paladin  d20=8 ;
Saturday May 31st, 2008 2:49:42 PM

Owain begins to walk slowly but purposefully, glancing from side to side occasionally for hints of unwelcome activity.

"Keep your eyes open and be alert," the paladin whispers to the others following him, this is a good place to set up an ambush. We could be walking into a trap ..."

The half-orc tries to peer into the darkness ahead. Even with his orcish eye sight, he can discern nothing out of the ordinary up ahead (Spot check: d20=8 +2 wis +5 dark vision =15).

As he walks, the paladin continually reaches out with the power of his faith, probing the darkness around him for any signs of evil (Detect Evil, 60')

Zeph [AC17 HP25/25] Human Rogue (second post)  d20+9=24 ;
Saturday May 31st, 2008 11:51:37 PM

Search for traps = 24

DM Kathy 
Sunday June 1st, 2008 11:45:19 PM

Axara, Sebastian, Owain, and Kiel see nothing as you approach the area. Selemar, however, spots a small figure crouched beneath a bush, and points it out. Zeph cannot quite see the figure, but knows the general area it's in.

Then Rollo, acting on Selemar's information, fills the area with Faerie Fire. The small figure crouched under the bush is now completely visible.

Realizing that she is now lit up, the halfling woman bolts to her feet and takes off running.

Rollo[AC:21 HP:29/29] 
Monday June 2nd, 2008 1:00:52 AM

"Ah! There it is. Oh it's a young woman. Excuse me. Miss?

She's running? That's a bit rude.

Rollo Casts Hold Person on the halfling as it attempts to run off.



Kiel Longarm AC17 HP26  d20+6=26 ;
Monday June 2nd, 2008 8:15:13 AM

Seeing the halfling light up, then realizing the jig is up and takes off running, Kiel decides to attempt to halt her before lethal force is required.

Takes aim with his bow, Kiel places a shot directly in front of her, by 5 feet. hit ac26, nat.20

That was not a miss m'lady, the next shot will be in your heart. Cease and desist, put your hands on your head and get down on your knees. You are out numbered and surrounded.



Axara [AC: 17 HP 18/18] 
Monday June 2nd, 2008 10:42:28 AM

In a very serious tone, Axara replies to Sebastian.
"Well, Sir Sebastian, thank you for this enlighting comment. I need more self-confidence. This is really a great advice. I will look if I can find a spell or a potion that will give me some. That was helpful. I don't want to be a gossiper but who is that Lilly of yours yuo mention? Is she Mrs. Sebastian?"

Suddenly the action explodes and Rollo highlight the hafling woman.
"too easy"
Axara first reaction is that it is too simple: a single thief, easily found. Life has never been that simple for her.
"I will let the fighters fight but will unleash arcane magic if she does not obey."
The sorcess stops walking and start remembering the exact arcane words required for her magic. She has her hand ready to do the proper sign to unleash the fury of her energy based attack.

OOC: Axara will wait for the halfling woman reaction. If she ignores Kiel's warning and try running away, she will cast a Magic Missile spell on the woman (Assuming that the halfling is within spell distance).

Sebastian [AC:16, hp:17]CharSheet 
Monday June 2nd, 2008 2:04:09 PM

Sebastian smiles as Axara seemingly accepts his advice, "Urr, .. Potion or spell ... I don't know it seems that self-confidence is a quality best developed from within, but I could be wrong. Lilly? Oh no we aren't married. Not yet anyway, we are engaged. In a way, I'm here because of her. She's the one that has encouraged me to take up the adventure's life, I lover her very much and would do anything for my sweet and beautiful Lilly." Sebastian sighs just thinking about her.

Abruptly the Halfling female, bolts and runs. Rollo paint her with magic light and then cast a holding spell as the ranger fires a warning shot as well as demand to stop. Sebastian watches in dismay as his group converges on the little Halfling with the threat of violence. The bard calls out in apprehension, "Please stop, before anyone gets hurt. We only want the book back!"


Selemar  d20=8 ; d6=1 ;
Monday June 2nd, 2008 5:42:59 PM

it appears she is caught. Hopefully, she has the book

Selemar joins the group in converging on her, ass uming she stops running when Rollo casts Hold person. if she's running away with the evil book, I heroically shoot her in the back.

hits ac 14 for 1 point of damage, again only if she's still running. Which most likely means I don't shoot her at all. What sort of hero shoots a fleeing woman in the back anyway?

Selemar's spell's again
0- cure minor wounds, detect magic, light, guidance

1- charm animal, calm animals, speak with animals

2- Flaming Sphere, animal messenger

Owain half-orc paladin 
Monday June 2nd, 2008 7:01:20 PM

Owain winces and averts his eyes for a moment as the area around he small figure up ahead flares with magical light. Turning his head from side to side, he quickly tries to take in the rush of activity that seems to erupt as a result. The paladin's eyes narrow as the ranger plants his well aimed arrow in the ground directly in front of the mysterious figure.

Tightening his grip on the hilt of his huge great sword, Owain quickens his pace and hurries toward th epicenter of all the sudden activity ...

DM Kathy  d20=18 ;
Monday June 2nd, 2008 10:53:04 PM

The halfling breaks cover and begins to run. Rollo, thinking quickly, casts a Hold Person spell. The thief, however, seems to shrug it off. [Will save 18]

Sebastian calls for the thief to stop, and Kiel fires a warning shot into the ground ahead of her. Axara and Selemar stand ready with deadlier attacks.

Maybe it is all of this, or maybe it is Owain's commanding presence as he strides toward her, but for whatever reason, the thief yields. Flinging her hands over her head, she calls, "Alright, alright! I'm stopping already! Yondalla's Corset, you guys don't do things by halves, do you?"

Now that you can see her clearly, you note that the thief is a young halfling woman with dark hair and eyes. She is wearing dark clothing, blackened leather armor, and soft-soled boots.

Kiel Longarm AC17 HP26 
Monday June 2nd, 2008 11:56:11 PM

Keeping his bow trained on the Halfling, Kiel calls out to the group in general:
check the shrub she was hiding in for anything she may have left there
and Keep your eyes out in case she was to meet someone(s), we dont need to be caught flatfooted.

To the Halfling:
Do as you're told and you won't be hurt. Now, drop to your knees and keep your hands on your head.



Axara [AC: 17 HP 18/18]  d20+9=11 ; d20+5=24 ;
Tuesday June 3rd, 2008 9:42:10 AM

Axara approaches the kneeling thief and make sure the light from her torch is right in the halfling eyes, hoping to make her a haunting mysterious figure in a mystical robe.

"You have figured it you, these guys are for real and they have no love lost for thieves. Usually they take a few fingers or a full hands and I don't blame them. People in your profession are nothing more than a nuisance. Now, make be I can try to convince them to keep you in one piece. It will be hard but I will try my best. But you need to help me. First item is to give the book back. Second item is to tell us everything about who hired you, how much they paid you and where were you supposed to make the delivery of the stolen good. Any information regarding your employer is useful."

She stops and takes a step back "If you feel like playing tricks or lying, I don't really care. I always enjoy watching a thief trying to make a living without fingers or a hand."

Her tone of voice is harsh and full of mockery.

Bluff: 1d20+9 = 11 (just great)
Intimidate: 1d20+5 = 24 (much better)

OOC: Not sure what you wanted me to roll. Diplomacy is also 1d20+5


Sebastian [AC:16, hp:17]CharSheet 
Tuesday June 3rd, 2008 11:08:36 AM

Relived that she surrendered before his group shot her in the back, Sebastian lets out a sigh of relief as he catches up with the others.

Sebastian starts to get squeamish as Ranger orders her to kneel down and sorceress lass start to talk about the guy's chopping her fingers off. Looking a little pale, Sebastian speaks up "Uh...I'll search the shrub. Over there." Casting a simple spell, the bard creates four floating torch lights that flood the shrub area with illumination. Sebastian will take his time looking for anything the thief may have dropped or hid. (take 20 on Search +3 )

[cast Dancing Lights duration 3 min. Spells Used: 3/3 0-level, 0/2 1-level.]


Rollo[AC:21 HP:29/29]  d20+8=9 ;
Tuesday June 3rd, 2008 11:57:22 AM

The thief was still moving.

Bizarre. That should have worked, unless.... OF COURSE. He had asked Eberyon to stop a person, when clearly we are dealing with a book that has obviously taken the form of a Halfling. I am so dense sometimes.

The gnome strolled up to the interrogators watching on with a grin.

After Axara's threats sink in Rollo speaks up.

"As interesting as a thief with no hands would be, I do not think that it is much of a threat to a book. Isn't that right?" The gnome gives a knowing smile and wink to the Halfling. "Now I understand that you were put up to this, and sure when someone older comes along and tells you what he wants you to do is right it is difficult to argue. But we aren't concerned with you so much as the book that put you up to this. So help us out, and we will make sure they go easy on you. I'm sure Madam Dulcet and your friends in the library are worried sick about you. So what do you say? Will you help us out?

[Diplomacy roll :9 (OOC: Apparently digital dice hate me.)]

Zeph [AC17 HP25/25] Human Rogue (second post)  d20+9=12 ; d20+5=17 ; d20+7=21 ; d20+7=18 ; d20+4=15 ;
Tuesday June 3rd, 2008 6:15:04 PM

Being that Zeph is probably fairly close to the Halfling (since I was trying to get closer to the Halfling when Kiel shot the first arrow) , and probably fairly well hidden, he decides he should stay hidden just in case there is an ambush of some sorts. He also examines the area around the Halfling and the group of adventurers to check for any anomalies. His Longbow is drawn and ready.

Zeph is positioned just so he could hear the conversation Axara is holding, just outside the Faerie Fire spell, under some brush or something.

Just answer the question, there is no need for you to get hurt. Zeph thinks to himself.

(Search = 12 {or 29 if I can take 20 in this amount of time}
Spot = 17
Listen = 15
Hide = 21
Move Silently = 18)

(OOC: can we take 20 on search checks? If so, I would like to do that if the time permits)


Selemar  d20+5=11 ; d20+8=28 ;
Tuesday June 3rd, 2008 6:46:10 PM

Selemar believes that the group can handle a 3 foot tall woman without his assistance, and moves a little away to keep an eye open for other people in the woods.

listen 11
spot 28 (natural 20. I wouldn't like to be trying to hide from him)

Owain half-orc paladin 
Tuesday June 3rd, 2008 8:51:34 PM

Owain approaches the small woman, sword still drawn, though lowered slightly.

As he approaches, he glances sidelong at the mysterious sorceress. Although her threats of dismembering the halfling are troubling, the paladin decides to let them go.

The huge half-orc then glances in the other direction at the odd gnome.

What in the name of all the Powers of Good is he talking about??? Owain wonders. Does he seriously think this thief is a ... book???

Shaking his head slightly, Owain turns his gaze back to the the halfling and tries to determine if the book could possibly be hidden on her somehow. As he studies her, he searches her soul for any signs of evil intent (Detect Evil, 60')

"You speak the name of Yondalla," he booms, looking down at her. "The Gods do not take kindly to their names being invoked by thieves. We tracked you from that house back there ... the same house that just had something of value stolen. It is very plain to us that you are the one that stole it, or you at the very least were involved."

The muscular half-orc leans down so his face is closer to the halfling's. He stares at her intently, his eyes deep and dark.

"Your response, as well as your actions, during the next few moments," he says, his voice a deep rumble now, "will have a great impact on how you are treated as a result of this crime. Now ... tell us everything."

Kiel Longarm AC17 HP26 
Tuesday June 3rd, 2008 9:02:02 PM

ooc

Owain,
The gnome was thinking that thought about the halfling being the book, he did not say it to be heard, like you, his thoughts are in italics .

everyone keep a look out for that common mistake.

ADM BigTim

Edited by Al per Player request.

DM Kathy 
Tuesday June 3rd, 2008 11:39:15 PM

When the halfling stops, Kiel also orders her to kneel.

"What for?" she retorts. "Aren't I short enough for you already?" But she drops down to one knee.

Meanwhile, Sebastian searches under the bush, with the aid of his Dancing Lights. Zeph searches a wider area, keeping an eye out for trouble.

[OOC answers to a couple of questions: you cannot take 20 to Spot. You can take 20 to Search; it takes about 2 minutes per 5-foot square.]

Selemar concentrates on watching for trouble. He is alert to every nuance of the countryside, but sees nothing but nocturnal creatures.

Rollo's rambling questions seem only to confuse the woman. "Friends back at the---what?" She jerks her head at the gnome, addressing the rest of the group in general. "Has he been drinking?"

Axara and Owain, however, speak more to the point, and apparantly impress the thief. "Hey," she says. "Look now. No need to go chopping body parts. You got me. I'm not going to deny it. That kind of money, it was worth a shot, you know?"

She jerks her head again, this time indicating the backpack lying next to her on the ground. "Book's in there. I could reach in and get it, only sometimes it makes people a mite itchy when somebody like me goes reaching into a bag for something."

"Now, as to the rest," she continues, "I can tell you who told me about the book, and where I was to deliver it, and how much I expected to receive. And in return," she looks apprehensively at Axara. "No chopping! All my body parts stay attached. Agreed?"

Owain half-orc paladin 
Wednesday June 4th, 2008 8:03:11 AM


OOC

Kiel, thanks for the input. However, Owain was responding the the words Rollo actually spoke in the last paragraph, not the thoughts expressed earlier in the post. I actually do understand that italics tend to, among other things, represent thoughts. Quotes indicate speech.

Thanks again though, for your help.

--edited by Kathy at player's request

Axara [AC: 17 HP 18/18] 
Wednesday June 4th, 2008 10:28:07 AM

The sorceress walks to the backpack and grabs it
"Sir Owain, please try to control yourself and not chop her finger immediately. May be the woman will stop speaking in riddle and tells us what we want to know. "

Holding the backpack, Axara asks "Any of you familiar with traps? I do not want to open it and risk triggering something. By the way, do not touch the book for any reason! "

She goes back to the Halfling woman and put the ever burning torch close to her eyes, forcing the thief to look down or close her eyes.

"You tell us, who told you about the book and the case, who hired you to steal it, how much you were supposed to get for stealing it and where and to whom you were supposed to deliver it. Speak once and the truth or the half-orc here will use your fingers as toothpicks. "

She looks at Owain and winks at him to indicate she is bluffing.

OOC: Let me know if you need new rolls

Sebastian [AC:16, hp:17]CharSheet  d20+3=7 ;
Wednesday June 4th, 2008 10:49:31 AM

Sebastian continues to search the area, not wanting to see anyone lose their fingers. The floating torches continue to provide illumination for the bard.

(best so far: search 7).

Kiel Longarm AC17 HP26  d20+6=9 ;
Wednesday June 4th, 2008 12:30:05 PM

Disregard, forgot what I was going to do. 8)



Selemar 
Wednesday June 4th, 2008 4:45:46 PM

Selemar is still watching the area, but also keeping an eye on the sorceress.

she isn't really going to kill her, is she?

ooc: The inside of Rollo's head seems to be an odd spot to visit.

Zeph [AC17 HP25/25] Human Rogue (second post)  d20+9=19 ;
Wednesday June 4th, 2008 5:21:28 PM

Yea. I will inspect it for traps, but I just want to remain hidden just a bit longer. I'm still worried that there may be some sort of trick to this. Zeph thinks to himself

Zeph searches the backpack and the area around the Halfling as well as he can from a distance, as he inches ever closer, still hidden in the brush. (I suppose Zeph is about 15 feet away or so.)

Just pump her for information for a little while longer, this is fishy. Zeph thinks

(Search = 19 (unless I can take 20 in this instance, then it would be 29)
Hide, Spot, Move Silent all from before)

(OOC: I think Rollo is a very well thought-out character. His personality reflects his time spent in the Fae Wild. Kind of like a child who has never seen the world outside of story books, then is thrust into the thick of it. It is enjoyable that he is in the group.)

(Also OOC: If you guys want me to come out of hiding so I can search the backpack, just say so, and I will.)

Rollo[AC:21 HP:29/29] 
Wednesday June 4th, 2008 6:03:39 PM

(ooc: Thank you for the compliment Zeph.)

Rollo chuckles at the comment about his drinking.

"Yes, everyday. But I'm sure you don't have to." He examines the halfling with pure facination. " Marvelous."

Axara comments about traps and such on the backpack.

Traps are sneaky business, requiring sneaky people to undo their sneakery. Problem with sneaky people though is that they are usually being sneaky hence hard to see. Perhaps if there is a sneaky individual sneaking nearby he could use his sneaky skills to uproot and traps sneakally placed on this sneaky person's backpack. Do we know anyone like that? Are there any sneaky people about?"

Kiel Longarm AC17 HP26  d20+6=16 ; d8+3=10 ;
Wednesday June 4th, 2008 8:31:53 PM

Snickers when he hears Rollo but keeps watch on the Halfling.

DM Highlight to display spoiler: { Readies an action. Should the halfling make a break for it or attempt to engage anyone in combat, will shoot her. (hit ac16 for 10 damage) }

DM Kathy 
Wednesday June 4th, 2008 11:52:12 PM

"Who's speaking in riddles?" the halfling replies to Axara, sounding a little hurt. "You're gnome friend's the one not making sense. I, on the other hand, am proposing a perfectly straightforward bargain. And, since I haven't heard anybody agree to it, I don't have much incentive to tell you anything."

Neither Sebastian nor Zeph find anything under the bush. Selemar sees nobody coming. From where Zeph is hiding, he doesn't see any traps on the backpack. Of course, at that distance, he's not likely to.

Owain does not detect the presence of evil.

Kiel stands ready with his bow, but the halfling doesn't move.

"Do we have a bargain?" the woman repeats. "See, if I tell you what I know without a bargain, how do I know you won't chop stuff off anyway? Then I'll have sold out my contact, and I won't have a hand. Or finger. Or whatever. You see my point? If I'm going to lose them anyway, I'd rather not blab everything beforehand."

Rollo[AC:21 HP:29/29]  d20+8=15 ;
Thursday June 5th, 2008 12:46:47 AM

Rollo approaches the book...erm halfling.

"I can assure you on the honor of the Fey King and his court that if you cooperate no one will have any reason to severe any part of your body. I can not make the same claim if you lie, cheat, steal, or otherwise attempt to deceive us."

'And if they try they will have me to reckon with."Rollo looks to his new companions waggling his finger to emphasize his statement.

He turns back to the halfling.

"Now please give us the information we request, for I do not know these people too well, and they may have shorter patience than I give them credit. "

(diplomacy: 15 if required)

Axara [AC: 17 HP 18/18] 
Thursday June 5th, 2008 9:42:03 AM

Axara's tone of voice is still very nonchalant and matter of fact "The way I see it, you speak and keep your fingers or you lose your fingers and speak. Either way you speak. But I find it funny that a thief is asking for a word of honor. Regardless, you have already the gnome word. Isn't if enough?" A faint smile appears on her face.

She walks towards the woman and raises her tone of voice "I told you earlier that I will try to convince these blood thirsty mercenary hired to protect the book to spare you. Unlike you, my word is good and I do not like to repeat it. So here is the deal: you spill out everything you know and you will only face the town justice as a thief. You lie to us and you will face town justice as a crippled thief. You have my word for it."

She turns to Owain "Sir Owain, I think the thief is ready to talk. If she tells the truth, we will deliver her to the town as is. If she lies, she is yours."

She looks at the adventurers visible to the thief "Can someone good with knots tie her? I have some rope if needed.

During all of this, she holds the backpack tight.

OOC: I really like Rollo as a character even if Axara has not interacted with him. I think he is fresh, entertaining and a great concept.
OOC2: I believe the hidden characters should stay hidden until we walk back to town. Then Zeph can inspect the backpack.

Sebastian [AC:16, hp:17]CharSheet  d20+3=5 ;
Thursday June 5th, 2008 10:04:29 AM

Sebastion continues to busy himself with searching (search 5), but sill can't find anything left by the thief. He does look up and around expecting to see another group of "blood thirsty mercenary" that Axara is taking about.

Relieved not to see any blood thirsty mercenaries, it dawns on Sebastian that maybe the pretty lass is fibbing in order to frighten the thief.

Selemar 
Thursday June 5th, 2008 5:09:27 PM

Selemar will keep his eyes peeled still.

"I promise you if you speak truthfully, I will not harm you. I will not cut off your fingers. I will not tear pages from you, if you are, in fact, a book."

OOC: I think Rollo is neat. I still think it's weird inside his head


Zeph [AC17 HP25/25] Human Rogue  d20+9=11 ; d20+4=13 ; d20+5=8 ;
Thursday June 5th, 2008 7:19:03 PM

Zeph is caught between Rollo's hint to come out to search and what he thinks Axara would say if he revealed his position too soon.

Just don't do anything hasty with the book. Don't touch it, but make sure it is in there. Zeph thinks to himself as he carries out his previous actions of hiding, searching and spotting for any attempts at an ambush.

(Search =11
Listen = 13
Spot = 8
Hide = 21
Move silent = 18
Hide and MS are from before)

Kiel Longarm AC17 HP26 
Thursday June 5th, 2008 11:58:54 PM

Continues guard duty.

DM Kathy 
Friday June 6th, 2008 1:33:27 AM

Rollo agrees to the thief's bargain, and she seems cautiously optimistic. "Okay, great, so the crazy guy agrees with me. Anyone else?"

Axara continues to make threats in an attempt to keep the thief honest, and calls for rope. The halfling eyes her warily.

Zeph remains hidden, and still finds nothing untoward. Sebastian also comes up empty.

Selemar and Kiel remain on guard, but the night is quiet.

"All right, here it is," the thief says at last. "See, I wasn't exactly hired for this gig. Nobody said, 'Maisie, I want you to go and do this job.' It was more of a 'whoever brings me this book gets a reward' kind of deal.

"The offer came from a fellow I know in Angel Springs. And when I say I know him, I meen I've seen him around and done a few odd jobs for him. Goes by Rounder. I don't know his real name.

"I didn't have a set delivery place for the book either. I know where Rounder hangs out in the Springs, and I knew I could find him once I had the book. Oh, and it was worth a thousand. Gold. So you can see why I was eager to snag the thing."

Axara [AC: 17 HP 18/18] 
Friday June 6th, 2008 9:01:49 AM

Axara nods at the halfling's words. "That is a good start Maisie but you left me wanting for more. First, we need to know who told where the book was. Second, we want any information about that Rounder you have: what he looks like, where he hangs out, what are his skills, where he got his gold, etc. Tell us all, Maisie."

She still holds the Halfling backpack, waiting for someone to tie Maisie with a rope so they can bring her back to the town.

OOC: Does Axara knows where Angel Spring is?


Sebastian [AC:16, hp:17]CharSheet  d20+3=9 ; d20+4=22 ;
Friday June 6th, 2008 10:10:48 AM

Sebastian continues to listen as he searches (search 9 3rd round of take 20) with the four magical torch lights floating in the air above him. At the mention of Angel Springs, Sebastian pipes up, "Oh, I know! Angel Springs in the Crescent Valley where all the halflings live." the bard says gleefully. (knowledge Geography 22)

Selemar 
Friday June 6th, 2008 10:28:11 AM

Selemar looks at Sebastian somewhat surprised

"Do you know Rounder as well?"

Rollo[AC:21 HP:29/29] 
Friday June 6th, 2008 12:13:12 PM

(ooc: All of our trap finding and rope tying people are currently in hiding)

Rollo looks over at the backpack then back at the halfling.

Not wanting to interrupt the interrogation, he decides to deal with extraction of the book from the bag. He begins gathering tinder and what every wood he can find laying around, once he has gathered a reasonable pile he strikes a tindertwig and starts a small camp fire.

How do you extract an indestructable book from a destructable backpack.

"M'lady." Rollo approaches Axara. I believe I can ascertain whether the book is in the backpack or not. May I?

Rollo extends his hand for the bag.

If Axara hands him the bag: He will threaten to throw the bag on the fire to gauge Maisie's reaction.

Zeph [AC17 HP25/25] Human Rogue  d20=8 ; d20+2=13 ; d20+9=27 ;
Friday June 6th, 2008 2:00:55 PM

(Sense motive to see if Maisy is lying about anything = 8
Use rope =13 bleh (Unless I can take 20)
Search = 27 WOOT)

Zeph, being fed up with indecision decides to come out of hiding to inspect the backpack and tie some ropes. As he walks towards the halfling, he is searching for traps of any sort.

If the Halfling is surprised by his presence, Zeph says, " Don't worry, I'm just one of those bloodthirsty mercenaries. "

Then he examines the backpack that Axara is holding, trying not to look at the book directly, for he fears the possibility of being drawn into its power.

" Hand me some rope and I guess I will give it a try. " Zeph says to Axara, gesturing at the Halfling.

Once he gets done tying (if the Halfling lets him) he says, " Well, I do not think this will hold a professional thief in any instance. "



DM Kathy 
Sunday June 8th, 2008 8:44:52 PM

"Nobody told me where to find the book," Maisie replies to Axara. "That is, Rounder said it was in this place called Jarlwolf, but I came here and found out the rest." She describes Rounder for you, and lists a couple of places in Angel Springs where he can be found.

Sebastian chimes in with some information on Angel Springs. It is indeed in the part of the Wold called Crescent Valley, and its population consists mainly of halflings. It is the largest settlement in Crescent Valley, in much the same way that Jarlwolf is the largest settlement in Cinnamon Valley. And, like Jarlwolf, Angel Springs isn't exactly a "big" place to rival Plateau City or the Floating City or even Rowena.

Rollo has a Cunning Plan for extracting the book, but Zeph steps in to do a proper Rogue-y trap search. He finds no traps on the bag. Inside, you find the book just as Maisie had said you would. You also find her personal gear.

Zeph tries to tie Maisie up. She doesn't resist, but does begin a new phase of negotiations. "So," she says, "now that I've told you what I promised, how's about re-thinking that whole 'turn me over to the authorities' thing? I mean, you have the book back. No harm done. I didn't break anything. I didn't even take anything else, and let me tell you, that lady had some quality stuff. So, really, how much time can they give me? A few months? Is it even worth the effort? How about you just let me go, in the spirit of mutual cooperation and understanding?"

Axara [AC: 17 HP 18/18] 
Monday June 9th, 2008 3:16:44 PM

After Zeph confirms that the book is in the backpack, Axara asks Owain to see if the book is evil. She closes the halfling backpack and keeps it. "No one should touch this book. We will bring it back to Madam Dulcet per our agreement with her.

When Maisie tries to cut a deal, the sorceress smiles " What do we have to gain by letting you go? Nothing. You told us what you know although I am not sure how you knew where exactly the book was so you must be hiding something. Anyway, if we give you a lead, it will only to let our archers do some target practice. And you have seen how accurate they are. You would not be a nice pin cushion. I say we bring you back alive like we promised you. Or ...", she pauses and winks again at Owain, " ..we let the half orc barbarian decides if he brings you back to justice or eat you alive. Your call, Master Owain." She bows to the paladin to contains her smile and walks toward Rollo.

"Master Rollo, that was a great idea. You definitively are cunning and smart, like any envoy of the Fae-King should be. I feel better you are in our group."


Sebastian [AC:16, hp:17]CharSheet  d20+3=15 ;
Monday June 9th, 2008 3:21:31 PM

Sebastian continues his search (search 15), while wondering what they plan to do with the thief and worrying who is going to come after them now that they have the book.

Sebastian mutters musingly to himself, but loud enough for anyone to hear him "Too bad we found the thief and the book, now everyone who wants it will be coming after us. If only we hadn't caught her, then we could have spent a few weeks looking for the book, without having to watch our backs for the next group who is looking to take it from us. Instead they would be wasting their time chasing this Halfling. As it is now, she will be sitting safety in jail back at Jarlwolf while we are fighting off all takers for the book."

Sebastian continues after pausing for a moment, "Too bad we can't let her go with the book and pretend we never caught her."



Rollo[AC:21 HP:29/29] 
Monday June 9th, 2008 10:56:26 PM

Rollo looked to Sebastian.

"Not a bad plan. We were hired to guard the book, not to retrieve it. Why don't we just hold onto it for safe keeping. It is obviously safer that if we give it back to Madame Dulcet. Of course we will need to hire miss Maisie on as an accomplice so that she will not report her failure. We should set out for parts unknown, for if they are unknown to us they will be unknown to our pursuers. Yes this plan of yours is brilliant."

Perhaps a lie to sweeten the pot. What better act of good then to turn an evil thing like a lie into a weapon of the righteous.

Those of you with belongings back in town should retrieve them with word that we have lost the trail, and need to regroup for our pursuit. Tell them of Rounder, and the Crescent Valley. This will be so much fun.

DM Kathy 
Monday June 9th, 2008 11:50:03 PM

Maisie looks from Sebastian to Rollo as if trying to decide if they're serious. "Um...well, yes. Sure. Okay. Let me go, give me back the book, and I won't say a word to anybody. It'll be our little secret."

Rollo[AC:21 HP:29/29] 
Tuesday June 10th, 2008 1:07:33 AM

"You misunderstand. You and the book will be staying with us. It'll be fun."

Axara [AC: 17 HP 18/18] 
Tuesday June 10th, 2008 9:37:41 AM

Axara has an incredulous look on her face when she hears Sebastian and Rollo plans.
she clears her throat and says "Gentlemen, I think that in your good intentions, you are mistaken. May be it is the evil power of the book. We are here to guard the book and eliminate anyone trying to steal it. We got the book back, will put it in a safe place after we deliver" she stops and look at Maisie pointing to the impressive looking half-orc "or kill the thief that took it. Time to go back to town and deliver that scum to the authorities."

Edited per player request. - Al

Sebastian [AC:16, hp:17]CharSheet 
Tuesday June 10th, 2008 10:48:27 AM

"Hun? What idea?..... Uh, I mean Yes. It is a Brilliant idea. (I think?) what did I say?" Sebastian has to think back over what he had just said. Having collected his thoughts, "Uh, we keep the book and pretend we didn't catch miss halfing thief here. She runs and hides for the next few weeks, because if anyone who is looking for the book catchers her, even if she tells the truth they would most likely torture her or worse just to make sure she's not lying to them. We would of course tell Lady Dulcet, but keep looking. After all who is going to try and steal something from us that they don't think we have?" Sebastian says proudly after finishing his twisted bit of logic.

Smiling he looks around to see if the half-orc or the shrew lass is buying into this diversion as well as the others "It could work, but I guess you would rather have all the armed thugs hunting for us that's fine. I'm sure we will all die a heroic death guarding the book with our last drop of blood. If heroic deaths are your cup of tea, I like them in stories, but I'm not sure I want to try one myself."

Sebastian waits to see what the others think.


Zeph [AC17 HP25/25] Human Rogue  d20=14 ;
Tuesday June 10th, 2008 2:32:03 PM

" Well, I do agree with Sebastian on that last note (Get it, note? Bard. hehe) , I don't feel like dying a heroic death quite yet. There are things on my to-do list I want to take care of first. " Zeph says to the group of decision makers standing around him.

This indecision will be the death of me before anything else. Zeph thinks.

"You know. Just like Rollo said, if we turn her in, then people will find out that we have the book. But if we let her go, they will find her and torture her for information about us. If we take her along, then she will probably escape. So, option number 4 would be to kill her and hide the corpse. I know you guys may not like the idea, but maybe it is the option that would keep the book most secure..... although on second thought, any evil-dooers who want the book could just ask Lady Dulcet, thus blowing our cover anyways." Zeph explains.

" Regardless, this poor woman seems doomed. Maybe the jail cell is the best option for her sake. Either way, lets just do something. I can't stand all this waiting around."

(Sense motive on everything that the halfling said = 14)

Rollo[AC:21 HP:29/29](Second post) 
Tuesday June 10th, 2008 2:36:47 PM

(ooc: Not completely clear on the one post a day thing. Can we post twice if it is merely dialogue between players, or are we still restricted? If so I apologize.)

Rollo looked to Axara.

How would we have come under the books influence? You've been holding it the whole....time?"

Is she being overtaken by evil. She has mentioned killing and dismembering the thief several times. What to do? What to do? AH YES!

Rollo pulls out a gold coin and walks over and hands it to Axara.

"Does that help? Are you seeing clearer now?"

Rollo turns to Sebastian. "We will only be hunted by thugs and delivered to a heroic death would be if the thugs think we have the book, which if this plan goes as planned they shouldn't. There is a spy in Madame Dulcet's camp and that spy will be feeding information to potential thieves and will only have the information we give them. Hence the book is on its way to Rounder. We will be long gone before anyone realizes that it isn't."

Kiel Longarm AC17 HP26  d20+2=21 ;
Tuesday June 10th, 2008 4:14:48 PM

Will double check the restraints on the thief. Fixing what the others missed.
(use rope:21)
And resumes a guard posture while everyone else decides our next course of action.

Sebastian [AC:16, hp:17]CharSheet (second Post) 
Tuesday June 10th, 2008 4:42:41 PM

Misunderstanding, Sebastian response in a shocked voice to Zeph and Rollo, "You think Lady Dulcet is a spy? Well in that case we shouldn't tell her that we found the book! Besides she already lost it once. Also, I don't think we should kill the Halfling. Just let her go to take her own chances. If we take her with us she may escape and try to steal the book again, but if we send her on her way then she would have to find us first while taking the risk of being found by any other book hunters."

Zeph [AC17 HP25/25] Human Rogue (second post) 
Tuesday June 10th, 2008 6:59:11 PM


Zeph raises an eyebrow to Sebastian.

"Errr. No, good bard. We do not feel that Lady Dulcet is in anyway a spy. I think we just feel that whatever evil-dooer is looking for this book could easily gain information from either her or her associates. You must realize what servants and cooks are willing to tell when tortured. " Zeph explains to the slightly confused blond.

"Also, the problem with simply letting her go is that she could either attempt to steal it from us again, now that she knows who we are. Or she could inform people that we have the book. I do not want a target painted on my back. We do not know exactly how powerful this book is, and what the evil-folk are willing to do to get it. That puts everyone involved at risk. The less amount of people who know we are in possession of it, the better." Zeph says.

(OOC: I wonder if my previous search check of 27 would have revealed the contents of the Halfling's bag, just for reference.)

Selemar 
Tuesday June 10th, 2008 7:32:22 PM

"i think the gnome and bard may have a good idea. I trust Lady Dulcet, but clearly someone is aware that she has the book, or she (indicates the thief) wouldn't have appeared. If we bring it back there, someone will come for it. We have to stop every attempt to take it, but an evil doer only needs to succeed once."

"At the moment, no one knows where the book is apart from us. If we keep telling others where the book is, then someone is certain to tell the wrong person, and attempts will be made to take it. As things stand now, someone intened on finding the book needs to track down the thief, which is preferable to them tracking down us."

"It is possible that we have gained some time. If the thief is telling the truth, then others want the book. if word gets out it is stolen, we may be able to use the next few days to get rid of it. Bury it. Thropw it in the sea. Take it to a volcano and throw it in. Let Rollo give it to the fey. let's not squander this opportunity."


DM Kathy 
Wednesday June 11th, 2008 12:01:55 AM

You discuss among yourselves the idea of claiming you were unsuccessful in retrieving the book, telling only Dulcet of its recovery. Most of the group seems to support this idea.

What do do with the thief is more problematic. Turn her loose? Take her to the authorities? Kill her outright?

"Hey!" she says indignantly. "I took a book, for the love of Wardd! I had it for maybe five hours. I doubt that's a capital offense. Who are you guys, anyway?"

Kiel stays out of the strategic discussion, but does tie the halfling a little tighter. She does not resist.

Zeph analyzes the halfling's words and demeanor, but she seems to be sincere.

[OOC: multiple role-play posts during discussion is fine. :) ]

[OOC: A Search check of 27 would reveal quite a lot. There were no traps on the bag; if there had been, each trap would have had a Search DC, and you would have found it if you'd beaten the DC. A 27 would find many traps, but isn't a guarantee of success. If you were looking for a specific item the thief had concealed, then your Search check would have been opposed by her Hide check. However, she does not appear to have tried to conceal anything.]

[Clarification: The book was in plain sight in the backpack, sitting on top of her gear. Her gear includes a climber's kit, chalk, a crowbar, several pints of oil, and a change of clothes. Her hooded lantern is on the ground where she dropped it. She also has a belt pouch which you have not yet searched.]

As you discuss the merits of your various plans, it begins to rain. "Wonderful," says the thief. "Say, can somebody put my hood up for me? Be a friend? I'm a little tied up at the moment. Ha!"

Rollo[AC:21 HP:29/29] 
Wednesday June 11th, 2008 12:37:12 AM

(OOC: Clarification on the plan proposal, due to it being different then what the DM posted. I'm not supporting telling Madam Dulcet of the plan. In fact I am in support of telling her we lost the book and are still seeking it if we go back to town at all.)

Sebastian [AC:16, hp:17]CharSheet (second Post)  d20+4=8 ;
Wednesday June 11th, 2008 10:12:39 AM

Sebastian looks up as the rain starts to fall, "Oh great! Ok, does anyone know of a nearby tavern, barn, cave, or abandon abode where we can take shelter?" (knowledge local 8) The bard draws a blank, he's not even sure where they are or which way is back.

Sebastian obliges the thief by lifting her hood over her head, "Looks like your coming with us for now miss. I know some good stories and I like a captive audience." The bard chuckles at his joke, "You get it 'Captive' because your tied up."

Not wanting to stand around it the rain, the bard will follow anyone who know where their going.

Axara [AC: 17 HP 18/18]  d20+5=13 ;
Wednesday June 11th, 2008 10:50:40 AM

Axara looks suddenly a little confused.

"the group has just been formed and it is already splitting apart. Is history repeating itself?

She looks slowly at all the men in the group and tries to use her most diplomatic voice.
"Gentlemen, I think we are mixing a bunch of decisions together and some are driven by fear" (quick look at Sebastian) " while other are driven by .. by ..... a different logic." (quick look at Rollo).
"We are facing 3 decisions. First, tell or not to our employer that we have found the book. I believe that we must tell her because we have been asked to GUARD the book, not find a way to destroy it. Second, what to do with the book? We can give it back to Madam Dulcet or keep it. I believed that Madam Dulcet intended for us to guard the book in a location of our choice. We do NOT have to tell her where but we should get the lead box to prevent its evil from affecting us. Finally, what to do with Maisie? I have no love lost for that thief but I gave her my word that we should not kill her. At least not immediately. I do not think it is wise to bring her with us as we will steal the book again at the first occasion. So we give her to the authority and let justice deal with her."

She stops, hoping to have brought some unity to this broken group.

Diplomacy: 1d20 +5 = 13


Kiel Longarm AC17 HP26 
Wednesday June 11th, 2008 11:03:02 AM

ooc Is mark (Owain) not playing any more too or is he having logging in problems?

Rollo[AC:21 HP:29/29] 
Wednesday June 11th, 2008 11:33:55 AM

Rat...Rat Tat Tat......Tat.... The rain playing on the top of his helmet draws Rollo's attention, but to those not dwelling in the deep end of his mind he merely appears contemplative.

Snapped back Axara's logic statement he decides to chime in. "Okay, the impasse seems that a decision must be made, and we are without leadership. So, let's put it to a raise of hands.

The gnome looks around for agreement. before continuing.

Okay, the problem is I'm using real logic, they need human logic.

The Gnome puffed out his chest and made sure to make his voice deep and pseudo-intellectual being sure to emphasize the big words as he paced back and forth. Several things have been made abundantly clear to us in this very miniscule time frame. The first issue is that thieves desire this Tome. Thing two, someone in Jarwolf, whether Madame Dulcet, her butler, staff, or even some member of the rake assembly.....um Shovel Brigade.....um Pitchfork Bureau. Rollo struggles to remember the proper farm implementation. "Whatever they are called, had information as to the whereabouts of the book and was willing to give said information away, which means as soon as we return with the book we will be just waiting for another book to steal the book, and the next one might not be so charming."

So, at this point the only individuals we can be positive didn't leak the information as to the whereabouts of the book are right here, right now, because until a few minutes ago none of us had the information to give. So, let us guard this secret, for its protection may be enough to prevent further evil, or do you not recall the books power is relative to the knowledge of its presence. If everyone things it is in the crescent valley they will not be pulled by its dark sway. So, it is our duty to be this secret's keeper in order to protect those it would entrance.

I am but a simple country gnome, but even I can see the choice is clear. But the decision is that of the group I vote we keep the book secret, and safe.

Rollo unhooked his thumbs from his suspenders, and realized there was another issue to be dealt with.

As for Maisie, she is as likely to steal the book again whatever we decide to do with her, apart from killing her and I swore an oath to her that that wouldn't happen as long as she told the truth, so I suggest we hire her for her services, she doesn't seem evil merely industrious. If her allegiance can be bought, why not buy it.


Kiel Longarm AC17 HP26 
Wednesday June 11th, 2008 2:59:11 PM

I like this gnome. He has a good head on his small shoulders. Besides, size never has mattered.

I stood here, squatted here, and knelt here listening to everything being said, and of everyone's opinion, Rollo's is the best one to stand out. I think his grasp on the situation is the best course of action for us in regards to this book.
-dramatic pause-
I also think, and gauging almost everyone's reaction, that we need a leader of this troupe and it is my opinion that the best person for this task would be our asteemed colleague, Rollo.

Selemar 
Wednesday June 11th, 2008 4:28:46 PM

....

Axara [AC: 17 HP 18/18] 
Wednesday June 11th, 2008 4:32:26 PM

Axara groams in exasperation "Did you lose your mind or is the book affecting you as you are not use to arcane objects? You want to keep the book and not tell Madam Dulcet? Why? If people think someone has the book, they will find out who has it quite fast, even if we do not tell our employer. And where do you plan to hide this book? Try to burn it like the short one proposed? And hire Maisie? I say we kill the halfling and move on. This is utterly non-sense. I am cold, the rain is ruining my dress and I am hungry. I am going back to Madam Dulcet."

Using her everlasting torch, Axara starts walking back toward the village.

"these guys are crazier than the gnome. I should have them open the book and see what happens to them. Pure insanity! Why do I always end up with losers like these"

Selemar 
Wednesday June 11th, 2008 4:33:35 PM

Interpret the last post as a stunned look directed at Kiel based on his last suggestion

"I'm still inclined to believe that what others do not know, they cannot tell. I think we keep this as quiet as possible. If others wish to tell Madame Dulcet, I have no particular objection, but would not suggest we do so."

"I want the thief with us at ll times, or made silent in a way we can rely upon. " Selemar pulls her hood over her head. "I don't think we need to hurt her, but she attempted to steal an evil book and deliver it to another. She took a risk, and the price she should pay is a loss of her time. let her come with us as we try to find a way to hide this book where none will ever retrieve it."

Rollo[AC:21 HP:29/29][second post) 
Wednesday June 11th, 2008 4:58:09 PM

"Excuse me miss." Looking towards Axara who is starting to walk away. "We have all not voted, so if you leave with the book I shall assume that you are stealing it. So, please wait till we have all voiced our opinions."

The grin never leaving Rollo's face.

Humans, so rash to act. Never thinking it through to the end. Probably explains why they tend not to live past 80.



Zeph [AC17 HP25/25] Human Rogue  d20+9=17 ;
Wednesday June 11th, 2008 5:09:19 PM

"I agree with Kiel, Rollo seems to have the best balance of morals and understanding in this group. And I don't see why Axara thinks that our group is splitting up. Where did you get that from?" Zeph says to the small group, and looking at Axara in the last sentence.

"Yeah, maybe voting is the best way to go about it. I for one think we should keep the Pitchfork Council out of the loop, and maybe just send Lady Dulcet a letter in some manner, telling her what we need her to know of the situation. Our job is to protect the book at all costs after all." Zeph suggests.

Zeph thinks for a moment...

"Hey guys and gals, I just had a terrible thought. If this guy named Rounder found out about the book, then who else may know about it? I got a BAD feeling that perhaps Jarlwolf could be in some serious trouble right now. They may need our help. Regardless of what we decide to do with the Halfling, lets travel back in that direction. We don't know what kind of evil things could have been hired to take this book by force." Zeph suggests

"Well, Rollo, I like the idea of hiring the Halfling to keep her mouth shut about us, but how do we know that she will not lie to us and take off in the night? Coin is persuasive, but not that persuasive. Perhaps the first mistake was giving her your word that she would not be killed." Zeph says in a manner that he tries not to offend Rollo.

Zeph walks up to Maisie, " I'm gonna search your belt and for any other things on you right now."

(Seach check = 17. But I would like to take a 20 if I have time which would =29)

Kiel Longarm AC17 HP26  d20+6=20 ; d8+3=11 ;
Wednesday June 11th, 2008 6:10:51 PM

Directed to Axara as she starts walking off with the book.
You aint going anywhere with that book until such a time this "group" decides on a course of action.

DM ONLY Highlight to display spoiler: { Should Axara decide to keep walking away from the group with the backpack that holds the book in her hands, Kiel will take aim with his bow and shoot the backpack out of her hands.
-*hit ac20 for 11 damage*-
}

Rollo[AC:21 HP:29/29][second post) 
Wednesday June 11th, 2008 9:07:03 PM

"The horrible things that this book will bring is the exact reason we shouldn't go back to Jarwolf. Any evil that comes looking will hear either that a thief stole it, or that we have the book. In both cases the book will not be in Jarwolf, and what ever evil comes a calling will have to find us, and the longer we stand here the sooner that will happen."

Maybe that is too many words.

"Bad people want the book, I would rather they find me than my family. So I intend to get this book as far away from them as possible."

Zeph [AC17 HP25/25] Human Rogue (second post) 
Wednesday June 11th, 2008 10:28:53 PM

" You see Rollo, that is the exact reason we have to go back for now. Just to check and make sure everything is OK. Other evil people may not know that the book is here, with us, they may think it is still in Jarlwolf. But after we make sure everything is OK there, we should take off with the book without telling anyone of our situation... and maybe even spread information that it is no longer in Jarlwolf, but has been stolen by a random thief." Zeph says in attempts to explain why we should check up on the city.

Rollo[AC:21 HP:29/29][second post) 
Wednesday June 11th, 2008 11:32:00 PM

{b]"It has only been a matter of minutes since we left town. The leak still thinks the book has been successfully stolen. If we return we will invalidate that belief. If we fail to return we will be assumed lost, dead, or still on the hunt either way the leak will only have the information that the book has left Jarwolf. If evil has reached the town, then they are on our trail as we speak."[/b]

DM Kathy 
Wednesday June 11th, 2008 11:49:16 PM

As you discuss what is to be done with the book, the council and the thief, words grow heated and passionate.

All of you seem to feel that your mission is best served if the general public believes the book is still missing.

Some of you would like to keep Madam Dulcet in the loop, others would exclude her.

Some of you are advocating killing the thief; others argue that she should be brought with you.

And it seems to have been moved and seconded that Rollo act as group leader.

Zeph searches the halfling's belt pouch, over her indignant protests. He finds a few candle stubs, some coin, flint and steel, a potion, and a set of very incriminating thieves' tools.

Axara, wet, cold, and annoyed, decides she's had enough and begins marching--or rather, squelching--back toward town. Sebastian, also keen to get out of the rain, follows. Zeph seems inclined to follow, worried about what will happen in Jarlwolf.

Kiel calls for them to stop, as no consensus has been reached.

The prisoner looks up at Kiel and Zeph. "Can I stand up now? The ground is getting wet."

[At this point, the DM would like to remind you of a couple of things, because it's been hours for your characters, and days for you. :) Dulcet told you that people had been talking about the find. The Council has since told them to keep it a secret, but the cat was pretty much out of the bag, which is why you were hired. Also, there is a lead-lined box back at Dulcet's which is supposed to mitigate the effects of the book.]

Axara [AC: 17 HP 18/18] 
Thursday June 12th, 2008 7:05:59 AM

Axara looks goes from incredulous to furious!
As Rollo threatens her, she stops in her tracks and turns around "So here is your real face crazy gnome? Ready to attack and ally and save a thief? YOU" and she points to everyone who thinks that Rollo makes sense as a leader, "you are willing to follow someone wearing cooking ware for an armor, who think that Maisie is a book, who was ready to burn to the book and now is ready to kill an ally? Only idiotic fools would follow a crazy delirious leader. You are the biggest group of incompetent mercenaries I have ever associated with and I had my share of losers. You want the cursed book? Here you go."
She opens the backpack, picks up the book and throught it in the group general direction.
"Go fetch retards"
She turns around and keep moving toward the village, her everburning torch in her hand.

Selemar 
Thursday June 12th, 2008 8:58:24 AM

Selemar looks at the thief "She may have a point. The thief may not deserve to die, but we are getting wet. Surely one can be forgiven for cold blooded murder if it's damp. Eh, what do I know? I'm following a mad man."

"Rollo, what would you suggest we do next with the book. Er, the book that was stolen, not Maisie. Though that's an important question as well. Of course, it's possible that young woman will dry off then decide to sell the book's location to Rounder or anyone else interested in such information."

"I have an idea on how the book may be hidden for a time, but I think I'll keep the details until we decide what we're doing, and until it's clear whether anyone else will be leaving."

Kiel Longarm AC17 HP26 
Thursday June 12th, 2008 9:54:10 AM

ooc again. I just scrolled back looking at the last 2 days worth of posts, and I do not see where anyone has threatened to attack an ally.

Axara [AC: 17 HP 18/18] 
Thursday June 12th, 2008 9:59:58 AM

OOC: Rollo said that if Axara kept walking she would be considered as she has STOLEN the book.

Kiel Longarm AC17 HP26 
Thursday June 12th, 2008 10:13:19 AM

I would rather trust my life to someone wearing cookingware for armor than expect a spoiled brat like you to have my back.
-*shakes head*-
We are better off anyways. never liked that ***** anyways

Suck it up. You're not gonna melt by getting a little wet.
-*turning to the thief*-
You stay where you are, you move and motioning to the bow in hand you'll begin taking a dirt nap.

Jarlwolf is a big enough community, it can take care of itself. Not like some "army" is going to come sweeping in and raze the town just for the book. But, some of us do have gear that needs to be retrieved from town if we are going to set off doing what we are going to be doing. By what I am seeing, we all didnt bring everything we need for an extended stay on the road.


Kiel Longarm AC17 HP26 
Thursday June 12th, 2008 10:14:31 AM

ooc yah, and where in that comment does it say anyone would attack you?


Kiel Longarm AC17 HP26 
Thursday June 12th, 2008 10:17:07 AM

ooc if anyone's demeaner was threatening, it surely wasnt Rollo's, it was me. It was me that said you weren't going anywhere with that book.

Axara [AC: 17 HP 18/18] 
Thursday June 12th, 2008 10:31:10 AM

OOC: Ever heard the term implied threat? Axara sees Kiel as a follower of Rollo which is why she addresses Rollo. By pass the administrators and go to the top.

Rollo[AC:21 HP:29/29][second post) 
Thursday June 12th, 2008 10:41:46 AM

(ooc: I'm assuming if everyone knows about my plan to burn the backpack that I did indeed start a fire?)

'Only a fool would follow Crazy Delirious leader?' Rollo ran the statement through his head realizing the problem. She wants to be the leader, but she realizes that her crazy delirium is holding her back from this position. Very sad, such low self esteem.

Rollo laughs with recognition of the problem.

"Ma'am! I think I see your confusion. First off people need to wear clothes. It's not right to walk around naked, no matter what they told you. Second can you prove Maisie isn't a book? And third I was going to burn the backpack, the book is indestructible, that means it will not burn."

Rollo continues to shout after Axara.

"Perhaps it is merely the amount of incompetent mercenaries that you are having difficultly with? Is it that you find difficulty dealing with large groups? I'm sure if you give it time you will adapt. One day you will be a great leader of retards I'm sure of it! Although that term is insulting and you may not want to use it! If you stay I will take you under my wing and teach you proper etiquette and everything! You can be my protege!"

Rollo turns to Maisie.

"It seems she took your backpack."

As Kiel speaks Rollo looks a little confused by the suggestion of gear for the road, in his mind you need more gear for a town than the road. All those coins and such."

"What sort of supplies do you require for the road?"

Axara [AC: 17 HP 18/18] 
Thursday June 12th, 2008 10:58:04 AM

If Axara was not furious out of her mind, the gnome's words would have brought a smile to her face.
She keeps walking back, trying to protect herself from the rain and using her torch not to trip in the darkness while fuming at the situation.

Axara [AC: 17 HP 18/18] 
Thursday June 12th, 2008 11:00:29 AM

OOC: I thought Zeph went through the backpack as he searched it. If he gave it back, yes Axara is a backpack thief. How dare she?

Rollo[AC:21 HP:29/29] 
Thursday June 12th, 2008 11:40:23 AM

ooc: Yes how dare she indeed :)

Sebastian [AC:16, hp:17]CharSheet 
Thursday June 12th, 2008 11:58:42 AM

Pulling his cloak tighter about himself, Sebastian starts to follow Axara since she has the light and is heading somewhere, but then an argument breaks out and Axara's throws the book at the group.

Looking miserable, the bard stops and pulls out a sack using it like a glove he carefully picks up the book up out of the mud treating it like some poisonous snake. He pulls the bag off letting the book ending up in side the sack. He is torn between the two groups, "Look guys, Tredwell's rule #3 'Never split your strength when faced with attack.' We should stick together! The plan to keep the book secret is useless if even one person goes backs and tales, so since it is raining we should all go back to town, turn Maisie over to the locals and prepare for our heroic death guarding the book. Or we can stand in the dark and rain preparing for our heroic death."

Turning to Zeph Sebastian shugs, "I hope Jarlwolf isn't under attack, but I'm not sure what we could do if it was. Like Kiel said 'It can take care of itself.'"

Looking at the group as the discussion fall into using baseless insults and crazy statements, "No one get's my vote for leader, because no one is capable of leading. Now I'm going to follow Axara back to town, because she has a light and knows the way. (I think?)" Looking very nervous and wondering if he is going mad Sebastian continues, "The rest of you lot, can stay here in the dark and rain or you follow along to guard me, because I have the book." Sebastion nervously waits to see if they follow or attack him, before Axara gets too far ahead he will turn and follow her back to Lady Dulcet house.


Rollo[AC:21 HP:29/29] 
Thursday June 12th, 2008 12:53:59 PM

(ooc: says the following at some point whether Sebastian is allowed to take the book, or not)

Rollo is completely confused.

"Perhaps I'm missing something here. Why does everyone keep mentioning not splitting the group before they decide to split off from the group? Secondly, I'm not looking for leadership, just consensus, which requires discussion of option, then we decide together on a course of action. Can everyone stand still with out yelling, pouting, killing, stealing, or insulting the other people present long enough for us to decide on a course of action that we can all agree on?"

Rollo looks around at the others.



Kiel Longarm AC17 HP26 
Thursday June 12th, 2008 2:49:50 PM

Putting up his bow, Kiel walks over to the tied up thief.
Upon arriving he reaches down and lifts the halfling to her feet.

Pushes the thief towards Axara.
Since you figure your way is the best, and it's obvious that you think you are better and smarter than the rest of us, you take care of the captive. This retard can't be trusted to guard such an important capture.

DM ONLY Highlight to display spoiler: { IF and I say IF Axara moves to do something like attacking or killing the thief, nothing in the Wold will stop him from killing her. <side note> Axara's player is making it almost impossible to want to travel with her. I understand everyone has their own style, but Kiel is fixing to go to Dulcet, decline his role as a guard and leave. }



Owain half-orc paladin 
Thursday June 12th, 2008 5:39:08 PM


"ENOUGH!!!"

The huge Half-Orc's deep voice thunders through the cool, rainy night air. He glowers at the various members of the group as they engage in the various arguments and bickering.

"I have listened this in silence for what seems like days!" The Paladin roars angrily. " I have endured threats and implied threats that we would do bodily harm or even kill this thief and listened to all manner or arguments over every aspect of what is a clear cut matter!"

Owain takes a step forward, his great stride covering ground easily.

"This woman," he says, gesturing dismissively at the bound halfling, "is a thief - there is no denying that. Therefore, we will do what the law requires and turn her over to the proper authorities. I follow a strict code of conduct and will not stand by or be a part of such acts. However, because she did tell us what we wanted to know, we can certainly speak favorably on her behalf - perhaps the authorities will be lenient. That is THEIR decision, though, not ours."

Owain turns and looks at the book, his eyes narrowing to a glare.

"As for that," he says, his booming voice lowering slightly, "we were hired to guard it, not hide it or make off with it in secret. We should take it back to the house, return it to the box for safe keeping and then guard it! As for this Rounder character, once we have discussed ALL of this with Dulcet, perhaps we can follow up this lead, most likely taking the book and its' box with us, and track him down. That can be discussed once we have returned to the house."

The massive Paladin stares at the group.

"Now, unless anyone has an objection, someone gather up that theif, put the book back in the backpack for now and let us return to Madame Dulcet."


Rollo[AC:21 HP:29/29] 
Thursday June 12th, 2008 5:47:11 PM

"Um....If you have been listening to the conversation. There are many number of objections, and being loud and bossy does not make you right. Show of hands and lets be done with it."

"Those who believe we should return the book to dulcet?"

Zeph [AC17 HP25/25] Human Rogue  d20+4=5 ; d20+4=14 ;
Thursday June 12th, 2008 5:48:25 PM

Axara is probably just mad that we didn't chose her to lead. Well, I guess she just proved exactly why we would never chose her. Getting all upset and storming off with group possessions is not a quality of a leader. At least Rollo is willing to compromise, and Kiel is willing to take some action to get things done. Zeph thinks to himself as all the arguing and shouting is going on around him.

Zeph turns to Rollo. "Ok, I guess I am alone on wanting to check up on Jarlwolf, maybe we can settle that after we settle Axara's issues. Please don't judge all Humans by this one's hot-hotheadedness. " Zeph says to Rollo, slightly apologetically.

She wishes to be taken seriously and she does not want to be pre-judged because she is a woman, yet she pre-judges Rollo just because he wears Pots and Pans. Why can't people see honesty when it is stairing them in the face? Rollo's greatest asset is his innocents, we need that in this group. Zeph thinks to himself as he walks towards Kiel, Axara, Sebastian, and Maisie (It sounds like they are all in the same location.

"Look, lets not be rash, maybe it's the rain, maybe it's the book. But some of our tempers are getting in the way of logic. This is the reason Elves, Gnomes, Halflings, and Dwarves all distrust Humans.... Let's just take this discussion to an inn somewhere and talk about it over some mead or something. If we split, we only endanger the book. Isn't that why we are all here in the first place??" Zeph says to Axara, Kiel, Sebastian and Maisie.

(Knowledge History = 5
Knowledge Local = 14
I'm trying to remember any inn's or shelters close by. I did grow up in Jarlwolf after all.)


DM Kathy 
Friday June 13th, 2008 1:23:28 AM

Axara, still upset, seems determined to head back to town. Sebastian would like to follow--after all, she has the light. He urges the group to stay together. Selemar claims to have an idea about what to do with the book, and remains neutral on the subject of returning to town.

The bitter, three-cornered argument among Axara, Kiel, and Rollo continues. Owain, recovering himself a bit, tries to call them to order but they are having none of it.

Kiel jerks the prisoner to her feet and shoves her after Axara. The halfling, whose hands are bound, has a hard time keeping her balance and stumbles to her knees. "Take it easy there, Chuckles," she says, climbing back to her feet.

Zeph casts his mind about, thinking about inns, but Cinnamon Valley is lightly populated and doesn't see many travellers. He's pretty sure there isn't an inn closer than Jarlwolf.

By default, the party--or most of the party--begins heading in that direction. It does seem as if a brief stop in Jarlwolf, at least, is in order. Some people have gear they need to retrieve, and the lead-lined box will almost certainly come in handy. It's likely that everyone would benefit from a night's rest.

Maisie the thief stumbles alongside as best she can, but her short legs don't allow her to keep up with the Big Folk, and her bound hands make it difficult for her to keep her balance. She falls more than once.

Axara [AC: 17 HP 18/18] 
Friday June 13th, 2008 7:05:26 AM

Axara continues walking not hearing anything as Rollo's words are reasoning in her furious mind.

She is so engrossed in her thoughts that she has not put the hood of her robe on her head and the rain is splashing her face.

" May be the crazy gnome is right. May be I am the problem. I am the one who does not get along with others. I am the one who wants to have the last words. Why can I be docile and submissive like my mother and my sisters? NO I need a point a view and need to impose on people. I could not get along with my dad, not my boyfriends. I needed to do things my way. And the first adventuring group, well it was different. I followed shutting my mouth although they were doing dumb things and the girl got killed. Yeah, the gnome is right, I am not build to be in a group. I have been with these guys for less than a few hours and I have already polarized the group between the ones that hate me and the ones that tolerate me. I must be destined to live a solitary life like the creep my father sold me to. This is my cursed destiny. Once at the village, I will tell Madam Dulcet that the group is better off without me and resign from my mission. "

As the rain getting hitting her face, it is hard to say is the new wetness on her cheeks is fresh rain or tears.

Zeph [AC17 HP25/25] Human Rogue  d20+5=19 ; d20+3=17 ;
Friday June 13th, 2008 9:20:07 AM

As we walk, Zeph looks on everyone's faces to see what their general demeanor is (SPot = 19). He thinks he notices Axara is upset. Zeph walks up to walk next to her.

"Look, there was a disagreement in the group. It's nothing to get too upset about. Next time there is something like this, we just need to vote on it. And if you are on the side voted down, then ya just gotta suck it up. Disagreements on tactics are not a reason to get upset, I know you are smarter than that, I can see it in you." Zeph says to Axara rather apologetically, trying to diffuse any left over frustration. (Diplomacy = 17)

Thinking he is slightly successful, Zeph takes a lighter tone with the woman. "Besides, this job seems to be very important, don't you feel like you are making a difference in the world? We don't know where that book would be right now if we hadn't tracked it down!" Zeph says, optimistically.

Looking at the poor Halfling, Zeph takes pitty on her. "Hey, Owain. Do ya think you could carry the lass in a manner that she wouldn't swipe any of your coin?"

(SPot = 19
Diplomacy = 17)

(OOC: This is ONE thing I never would have thought I would use skill checks for.)

Selemar 
Friday June 13th, 2008 9:57:08 AM

"I sill think we're better off keeping the book's whereabouts hidden. Turning one thief over to the authorities is less important than keeping this thing safe. Still, we will defer to the group's wisdom in dealing with the book, and the other book that stole it."

Sebastian [AC:16, hp:17]CharSheet 
Friday June 13th, 2008 11:59:03 AM

Sebastian trudges along in the rain with the book laden sack over his sholder, not really wanting to talk to the others. After a bit the bard begins to whistles a tune and not long after that the starts putting some words together as the group walks back.

"Rain drops keep falling on my head,
but doesn't matter, we'll soon be dead."

"A gaggle of brats, Arguing in the rain,
Why is that, because we lost our brain."

"That's why tomorrow should be sunny,
and everyone in armor will be funny."

"If only we can make it back to rest.
Then we'll be ready for a heroic death."


Despite the rain, dark and disagreements, Sebastian seems to be cheered by putting together his little silly song.


Rollo[AC:21 HP:29/29] 
Friday June 13th, 2008 1:41:51 PM

(ooc: I'll take it from that nudge, we are suppose to head back to town)

Apparently being volume is a gauge of competence in human and orc society, perhaps the two races are closer related than I had thought. I should note that for future dealings.

Rollo notices that he is not the only one a half step behind the decision making process. Rollo walks over to the elf doing the math in his head.

"The decision has been made apparently." Rollo notes the group walking away.

It was finally starting to make sense. Why Pim wrote him the letter. Why the situation was so dire. Why they were so quick to violence. Why they lack simple logic. Why they saw stomping their feet and shouting as a reasonable argument.

" Do the math friend elf. Rollo gestured to the party in the distance. "When we were there age we were barely out of diapers. They are toddlers playing with a loaded crossbow, and we were brought here to babysit. Let's not let them shoot themselves, or us for that matter" [/b]

Rollo followed the group.

"I'm just worried we were called too late."

Rollo watched as the halfling crashed to the ground and rushed over.

"I'll watch her, our legs are...." Rollo caught him self already forgetting his lesson, and started again this time with as much volume as he could muster. "I'LL WATCH HER, OUR LEGS ARE ABOUT THE SAME LENGTH!"

Owain half-orc paladin 
Friday June 13th, 2008 1:48:40 PM


Owain stares at the human rouge for many minutes, as if considering his request. After a moment, the huge warrior lets out a sigh and strides over to the stumbling halfling. With a fluid motion not normally seen in one so large and muscle bound, the half-orc bends down, scoops the thief up and tosses her over his shoulder.

His face difficult to read, the large paladin continues walking, his arm now tightly clamped around the bound halfling as if she was nothing more than a small sack of potatoes.


Kiel Longarm AC17 HP26  d20+4=16 ; d20+4=21 ; d20+7=27 ;
Friday June 13th, 2008 3:37:23 PM

Standing back, looking at Rollo when he rebukes those of a non gnome or elvish race.
Clearing his throat, Kiel interjects:
Not everyone here is a child, or childish. And you don't need to yell to make your point get noticed. That's what I like about you Rollo, you're not like the rest. You can get your point across in such a way as not to make the hair stand up on the back of your neck, unlike our half orc friend or that woman who thinks she is the only one who is right about everything. Another reason why I chose the solitude of nature as opposed to that of a farm life.

Will take up rear point on the way back. Being extra alert.

Listen: 16
Knowledge(Geography): 21 -*to make sure we are going the right way back*-
Spot: 27 -*nat.20*-



Zeph [AC17 HP25/25] Human Rogue  d20+4=19 ;
Friday June 13th, 2008 3:58:28 PM

After hearing Rollo's words on the group deciding to return to Jarlwolf (listen = 19), Zeph replies rather soft-spokenly.

"Well Rollo, in truth, the only two that wanted to return the book to Lady Dulcet are Axara and Owain. I feel that we should hold on to the book, keep it secret, and inform Lady Dulcet ONLY... with a message or something. I could even sneak into Dulcet's house and tell her myself if we need to... and maybe steal the lead-box. The second part of my plan is to spread misinformation that the book is still stolen by a random thief, thus diverting the attention off of us. It seems that you, Kiel, and Selemar want to keep the book secret from everyone, including Lady Dulcet. But the truth is, that plan is bunk if just one of us goes to tell her, and it seems we can't control Axara's or Owain's actions in that manner. So I believe we are stuck with either my plan or Axara and Owain's. Do you agree good Gnome?" Zeph explains, trying to find the middle ground in the matter.

"Regardless, it is true that we should put the book's security above everything else- including personal feelings. (eyes Axara ever so slightly) "No one knows how powerful this artifact is. We don't know if some Undead Lich could raise an army of Ghouls if the book fell into the wrong hands. And the worst thing for the Book's security is for us to separate. We can all agree on that, I hope." Zeph says, hoping to make things better to the group, wondering if anyone is actually listening to him.

After his short speeches, Zeph contents himself to keep an ear out while traveling next to Axara and Sebastian.

I guess this should be my duty- hold the group together and advise options. Maybe I should apply for second-in-command?

Axara [AC: 17 HP 18/18] 
Friday June 13th, 2008 9:23:47 PM

Zeph's diplomatic approach towards Axara is somewhat successful. She breaks her rmutism. In a broken voice, she says "Zeph, I know you are trying to be nice to me but you could have done every thing you have done tonight without me. If it was not for angering half of the group, I would have been completely useless. I have never made a positive change in this world and I doubt it is about to start today. Once useless ....." She does not finish the sentence.

When Zeph indicates that splitting might be the worst thing for the group, she looks at him in surprise. Her face is covered with rain and her hair is glued to her face. Her blue eyes are full of sadness as she speaks "Do you really believe I could helpful protecting that book? I believe that if you asked others, they would like nothing more to get rid of me if I promise not to say anything that has transpired tonight." She looks at Kiel with her sad eyes as she says that.

"You can do what ever you think is right with the book. I do not have an opinion to share on that subject. If you have any interest in some of the arcane and you think my 2 copper pieces are worth something, just ask. Other than that, I do not know anything about a book or its thief."

Rollo[AC:21 HP:29/29] 
Saturday June 14th, 2008 8:01:17 PM

Rollo nods to Kiel and Zeph. "I have dealt with very few humans, but as with all things there are exceptions to the norm."

"Zeph I agree a plan is needed, but unfortunately only half of us are willing to discuss having one, and if the mouth decides you should starve it doesn't matter how many berries you pick. The best we can hope is that our enemy shares a similar level of coordination."

Zeph [AC17 HP25/25] Human Rogue 
Sunday June 15th, 2008 12:10:56 AM


Zeph looks at Axara with a sidelong glance. Well, she sure is a bit different than before. Maybe it just takes the right approach. Although I really am no good at talking to women.

Zeph puts his hands on the back of his head like a reclining child as he walks and looks up at what stars he can spot, enjoying the rain on his face. "Well, of course I think you are useful. Do you think any of us here have any arcane ability? If I got the jist of your powers right, I'm guessing that they come to you naturally and not through study, correct? The really really blue eyes kind of give it away... " Zeph says to Axara.

(Zeph pauses a moment and thinks.)

"Hmm, you got it a bit wrong I think. See, I think you are valuable because you have a different opinion than most of us. We need to see a different view on any decision so that we can make the best choice and thus take the best course of action. The only thing you need to work on is specifically how you state your opinion. Just kinda... control your emotions, I guess, and be open to the possibility of losing an argument. See my point?" Zeph says, happy that someone is listening to him ramble.

"Err, sorry I talk to much." Zeph says quickly towards the end, hoping he didn't say the wrong thing.

I wonder if I should advise her to apologize to Kiel... maybe that is pushing it. I'll just shut up now. Zeph thinks.

Axara [AC: 17 HP 18/18] 
Sunday June 15th, 2008 10:00:20 AM

Axara looks at Zeph as more rain falls on her face mixing with her tears. "You really are a gentle man but the gnome can do magic as can the singer. I feel like the 5th wheel of the wagon, make that the 7th."
She turns silent, her shinny blue reflecting the light of the torch in the darkness of the night. "State your opinion and shut up if you are overuled? I grew up that way. My father and brothers would order my mother and sisters around and I will be the only one complaining about it. It never changed anything but I could not keep quiet. I never learn to shut up and accept defeat if I felt I was right. Well I always feel I am right so you can see the problem. Learning to shut out as never been my strong point. I get upset and then say things I later regret. Like the last time I talked to my father. You think by now I would have learned to shut up, especially after being sold like a bad cattle."

She turns silent again, memories and emotions assailling her again and she withdraws emotionally to regain control of her feelings. After a while, she speaks again to Zeph
"you are perceptive. I have zero skilled in learning magic. Even a failure on that point. I know what I know and that is it. No hope to master the possibilities that magic offers. I know a few tricks and this is all I can do. And not even well. Trust me I don't bring much to the table. May be I should have learned to milk cows and make babies, as my father said."

She sighs and finally put on her hood on her head, her blue eyes disappearing in the darkness of the hood.


DM Kathy 
Sunday June 15th, 2008 11:06:21 PM

As the rain continues to fall, you begin making your way back toward Jarlwolf. You fall into a marching order of sorts.

Some of you have things to discuss. Axara proves to be less caustic and more self-doubting than she first appeared. Zeph proves to have a talent for diplomacy.

Zeph, Rollo, and Selemar still have doubts about informing Madam Dulcet of the book's recovery. The tricky part, as Rollo points out, is that if the entire group doesn't agree to this, someone will probably inform her.

Sebastian attempts to lighten the walk with a little song about the rain. Kiel keeps to the back, and keeps an eye out for trouble. Perhaps fortunately for you, the night is quiet.

Owain pauses for a moment, then reluctantly scoops up the thief to carry her. "Oh yeah," she grouses. "This is dignified." A few minutes later, though, in a much different and quieter voice, she says, "Thanks, Tiny."

You march through the sodden countryside. The air is still quite chilly, and you are by now pretty wet. The cold is seeping in, and those of you not warmly dressed begin to feel it in your very bones.

After about an hour of walking, everybody make a Will save, DC 10. If you fail, Highlight to display spoiler: {You feel an overwhelming urge to open up the book and take a look inside. After all, perhaps the key for what to do with it, or even how to destroy it, is contained in the book itself! How can you not look at it? It's the only sensible thing to do! }

[OOC: This next part assumes that only a couple of people failed their saves, and that the others were able to stop them doing anything rash. If that proves not to be the case, we'll back up a bit. :) ]

It is well past midnight when you finally return to Jarlwolf. A town of simple farmers and crafters, it closes down pretty early. The buildings are dark and quiet--with one exception. The windows of Dulcet's manor still glow with light. It appears she is waiting up.

Kiel Longarm AC17 HP26  d20+2=20 ; d20+4=15 ; d20+3=4 ; d20+7=16 ;
Sunday June 15th, 2008 11:49:56 PM

Not a care in the world that its raining, matter of fact, enjoying the cold and wetness, Kiel thinks about all that has happened since coming back in to town.

Eyeing everyone. Gauging their strengths and weaknesses. Stopping momentarily on the woman. Then moving on to the others. Then finally on the halfling over Owain's shoulder. And a slight nod.

Seeing that the Lady's light is still on, a beacon in the dark for safety, or perhaps not. Nothing is for sure anymore.

From the rear, Kiel hisses for the group to stop and motions to regroup.
Perhaps, before we venture further, we should scout the area. Selemar and your friend, with your night visions, maybe you 2 should scout around the house in the chance there might be someone(s) lurking about for us. Zeph, with your keen ears and eyes, maybe stalking the house, seeing if someone inside is planning something other than a warm welcome. Bind the halflings mouth. The rest of us, be wary here. Talk little and if you must, be as quiet as humanly possible (smiles at Rollo when he says humanly).

Will save: 20
Listen: 15
Search: 4 -*nat.1, I suck*-
Spot: 16

Edited per player request. --Al


Zeph [AC17 HP25/25] Human Rogue  d20+2=10 ; d20+9=25 ; d20+7=9 ; d20+7=15 ; d20+4=14 ; d20+5=21 ;
Monday June 16th, 2008 2:37:11 AM

Zeph listens to Kiel's plan of caution closely, liking the idea .

"Ok then, I will sneak about the house and search for any traps on the way. Then I will probably jump in through the library window and look around. I'll also grab the lead box while I'm in there. Then I will either come out and tell yall if the coast is clear... or do yall want to meet me there?"

Zeph waits for the group to finish discussing tactics and then takes off into the night to do what he loves to do.

(Will save = 10. Close
Search = 25
Move Silent = 9
Hide = 15
Listen = 14
Spot = 21)

Axara [AC: 17 HP 18/18]  d20+2=5 ;
Monday June 16th, 2008 8:18:19 AM

Axara stops and looks at Sebastian.
"Do you think I can take a look at the book? I believe that like a lot of arcane items, it contains in itself the source of this destruction. So if I can look at it even just briefly, I will know how to destroy it. Common singer, let grab it."


She tries to open Sebastian's backpack to get the book.

Will Save: 1d20 + 2 = 5

ooc: before you start complaining about Axara, her actions are because she failed the will save.

Kiel Longarm AC17 HP26 
Monday June 16th, 2008 9:35:49 AM

ooc you dont have to explain yourself if ooc's axara, its called roleplaying for a reason. 8)


Axara [AC: 17 HP 18/18] 
Monday June 16th, 2008 9:59:23 AM

OOC: well unless you read the spoiler, you would wonder why she would decide to read to book. As she is the first one to fail the save (of course), I felt the need to explain that it was not HER decision to look at the book. Yeah, considering her brief history with the group, I felt paranoid.

Sebastian CharSheet  d20+2=14 ;
Monday June 16th, 2008 10:30:40 AM

[will save 14]

Having been dressed the part of being an adventurer, Sebastian is only wet on the outside and just a little chilled.

When Axara ask to look at the book and even goes so far to try and open the sack he's carrying it in, "What? Whao there! I don't think that is such a great idea." Sebastian tries and keeps the sack away from her. "Axara, What's wrong with you? Just an hour ago you wanted nothing more than to return the book to Dulcet's? I'm going to have to insist you keep your hands off of my sack, after all I'm an engaged man and Lily wouldn't like other single woman going through my sack."

Sebastian tumbles away from Axara and try to keep out of her reach on the way back to town [Full Defensive AC22 (touch 17)]

As they approach the town the Sebastian jokingly comments, "Well good it doesn't look like the place has been burned to the ground since we left."


Selemar  d20+6=25 ; d20+1=6 ; d20+1=4 ;
Monday June 16th, 2008 3:01:54 PM

As usual, Selemar looks at the gnome with a mixture of amusement and curiosity "They are very big children. And this is no game."

A little bit later, in response to Kiel "We're happy to look ahead. Of course, it will be hard to determine who is a threat, unless we assume all are."

"I'd suggest we put off reading that thing until we're indoors somewhere. Preferably inside a monastery or temple somewhere. or perhaps before we pitch it into the volcano."

Selemar turns and walks off into the woods, scouting ahead a bit. A short while later, there is a sound resembling an elf falling over, followed by a one sided argument about whether the wolf tripped him on purpose

Will save 25
hide 6
move silently 4

Axara [AC: 17 HP 18/18]  d20+2=17 ;
Monday June 16th, 2008 3:58:13 PM

As Sebastian mentions his fiancee and how she will feel about competition with Axara, the sorceress stops trying to look for the book. She looks at Sebastian with a confused look until she shakes her head.
"What am I doing? This is the book fault. It took control of me. It is critical that we put it into a lead box to limit its power. Sebastian, you were brave and smart not to listen to my request. And do not worry about your reputation with your fiancee. I have a lot of default but being a man stealer is not one of them.

She steps far away from Sebastian, still shaken that whe felt to the book's evil influence.

Will save (to exit the control): 1d20 + 2 = 17

Rollo[AC:21 HP:29/29]  d20+6=17 ;
Monday June 16th, 2008 9:37:26 PM

The gnome watches the exchange between Axara and Sebastian.

This book has now convinced humans to help it in it's escape, it must be very persuasive. Really makes me wonder how many allies it will find in town.

Owain half-orc paladin  d20+5=19 ; d20+5=19 ;
Monday June 16th, 2008 10:05:30 PM

Owain glances sidelong at the captive Halfling slung over his shoulder, shaking his head at her attempts at wit. Moments later, however, when she seems genuine in her quite thanks, the kind hearted paladin nods slowly. A small smile even creeps across his wide tusked mouth for an instant at the nickname Tiny. Quickly recovering himself, the huge Half-Orc turns and faces the group.

"I agree that we are in need of the box," Owain rumbles, attempting to remain as silent as he can, "particularly since we have heard that it can influence people against their will." The paladin stares at the human sorceress as he says this, trying to gauge if there is more to her strange actions than simply curiosity.


DM Kathy 
Monday June 16th, 2008 11:46:12 PM

As you walk, Axara suddenly develops a keen interest in the book. Sebastian, however, is wise enough not to let her have it, and over time the strange compulsion subsides. [You don't get a new save, but the compulsion does wear off.]

When you reach town, Kiel suggests scouting Dulcet's manor and possibly making off with the box. Owain agrees that the box would be a good thing to have.

Hearing the suggestion, Zeph moves silently off to scout the situation. Selemar also moves off, considerably less silently. Zeph examines the manor, and it does not appear that Dulcet has trapped her home. As he moves about the ouside of the house, he does occasionally spot a figure moving about inside.

While they search, the rest of the group stands in the rain, and waits.

Kiel Longarm AC17 HP26 
Tuesday June 17th, 2008 12:07:02 AM

ooc in regards to skill checks, there is no bad failures, ie hide in shadows/ move silently. They are opposed rolls, ie listen/ spot. You could roll a 5 on a hide in shadows roll, thinking oh great I failed and post it as a failure, but in all reality the person who tries spotting you could of rolled a 4, hence you succeeded. Just assume in your posts, when doing skill checks, that you succeeded until the DM posts that you dont.

Kiel sits there, waiting for Selemar and Zeph to return from their scouting missions.


Zeph [AC17 HP25/25] Human Rogue 
Tuesday June 17th, 2008 12:33:37 AM


Ok. So basically, Zeph does what he said he would earlier. He sneaks around to the Library window, hops in, swipes the lead box. Then Zeph will take a quick survey of the house. trying to identify any figures he sees moving about. He is particularly looking for any possible hostiles or anything that may be different from what he saw the house to be last time. If he doesn't get caught, he will hop back out the window with the box and meet up with the group to report in. Thus the job of scout.

(OOC: I guess I can use the last rolls since nothing much changed?)

(Will save = 10. Close
Search = 25
Move Silent = 9
Hide = 15
Listen = 14
Spot = 21)

Zeph [AC17 HP25/25] Human Rogue (second post) 
Tuesday June 17th, 2008 12:34:40 AM

Just to clarify. Zeph is taking a survey of the inside of the house particularly.

DM Kathy [supplemental] 
Tuesday June 17th, 2008 1:03:27 AM

Zeph, please roll your checks again. Your initial checks were for approaching the house undetected, and for noticing anything untoward on the exterior. Going in requires a new set of rolls.

You don't need another Will save, though. Not yet. :)

Zeph [AC17 HP25/25] Human Rogue (second post)  d20+9=21 ; d20+5=9 ; d20+4=20 ; d20+7=18 ; d20+7=11 ;
Tuesday June 17th, 2008 2:00:16 AM

(Search = 21
Move Silent = 11
Hide = 18
Listen = 20
Spot = 9)

Axara [AC: 17 HP 18/18] 
Tuesday June 17th, 2008 2:05:39 AM

Axara is pretty restless, pacing left and right and looking at Sebastian. After a while she speaks to no one in particular "I know that some of you do not want to tell Madam Dulcet and you might be a majority thinking. I do not know if it is a rigth decision or not but we need to get the book in the case. And may instead of stealing it, we could ask for it. When we ever find the book. Listen, this is powerful magic, very powerful and if we do not curtain its effect, it will attract monsters and evil people. We need to get the case and I am not sure why we should steal it. Anyway, this is just my opinion, just do what you want. "

She moves farther awy from Sebastian. She looks genuinely concerned by the book and does not seem to notice the rain.

Owain half-orc paladin 
Tuesday June 17th, 2008 8:15:27 AM

The large Half-Orc stands in the rain, still holding the bound thief, and watches as events unfold.

"As I said, no matter what else we do, I think the book needs to be back in that box as soon as possible."

Owain squints slightly, trying to keep the rain out of his small dark eyes.

"I also want to again state that I feel strongly that we need to tell Madam Dulcet about this. She is the one that hired us - we should not treat her as an enemy. Once the others return, let us take a vote and then agree to abide by what the majority decides." Owain adjusts the small weight of the Halfling on his shoulder and lets out a small, unhappy snort. "I would also like to move that we get ourselves in out of this rain ..."

The huge Paladin becomes silent, thinking. After a moment, he turns his gaze to the backpack containing the book. He stares at it intently, considering. Then, inhaling slightly, Owain probes outwardly with the power of his Faith .... (Detect Evil on the book)

OOC I can't believe I didn't do this yet - it's probably a good thing to be sure of though! I was certain that I already did this, but in reading back over previous posts ... apparently not :)

Sebastian CharSheet 
Tuesday June 17th, 2008 10:49:29 AM

Sebastian continues to watch Azara to make sure she doesn't try to make a grab for the book again. "Yes let's get the book under lock and key again."

The bard only shrugs noncommittal about telling Lady Dulcet or not, but when the Half-orc mentions about getting out of the rain Sebastian agrees whole heartedly "Yes, we should get out of this rain. Maybe we should go inside and tell Madam Dulcet. Dry off, maybe have some hot tea and wait for the rain to stop. Yes let's do that!" The bard seems to be rather excited about the idea now.


Selemar 
Tuesday June 17th, 2008 3:22:26 PM

If nothing seems amiss, Selemar wanders back to the group

"...I've never heard of a bear tripping anyone. Wolves, yes, but never bears."

When he's by the others "There are a few people around, but that seems to be expected. I lost track of Zeph, but I assume he knows what he's doing. he's quiet."

"I'd say we keep away for now, until we have a better idea of who might be after the book. It's wet, but the rain won't cut our flesh or break our bones. Those who come for the book might. or we could go back and not let anyone know we have the book. I'd rather not lie to Dulcet, but if it saves us some unnecessary killing and keeps the evil thing from the hands of those who would use it, it seems a small harm. Rollo? Sir Tiny? What do you think?"

Readies an action to run from the paladin if necessary


Rollo[AC:21 HP:29/29] 
Tuesday June 17th, 2008 4:52:01 PM

"A vote is a brilliant idea." Rollo smiled.

"I feel we should let our stealthy friend return with the box as suggested, so we can safely store the book. As far as Dulcet the knowledge of the book and it's whereabouts is dangerous and we should spare her that danger. I do not believe her an enemy, but a potential source for our enemies to find out the books location and our identities. I do not want her telling everyone I have the book, so the big bad evil knows who to ransom for its return."

"I stand by my previous vote, of hiding the book from all except those here. Those who need supplies in town should do so quietly, and if anyone asks tell them we lost the thief, but we have his trail."

Rollo looked around, "That is my vote."



DM Kathy 
Wednesday June 18th, 2008 12:01:19 AM

As you wait for Zeph's return, you discuss what you should do next. Axara and Owain feel that you should tell Dulcet of recent developments. Rollo is opposed to telling her, and Selemar seems to lean in that direction. Sebastian has no strong feeling one way or the other.

Maisie thinks you shouldn't tell anyone, and should let her go so that she can also not tell anyone, but she doesn't get a vote.

Zeph is gone some little time on his scouting mission. Watching the house, he recognizes Dulcet's figure pacing, her cat tail twitching behind her in an agitated manner. He sees a man, too, whom he recognizes as the servant. He also sees a young woman who looks like a maid of some kind.

He creeps up to the library windows, and finds them shut. It takes a while for him to ease one open and slip inside. The box is on the table, right where you last saw it. He picks it up, a bit surprised, perhaps, by its weight. The lead lining is heavy.

He slips out again with (he belives) none the wiser of his little exploit.

He rejoins the group about 30 minutes after he left them. The rain is letting up.

Zeph [AC17 HP25/25] Human Rogue (second post) 
Wednesday June 18th, 2008 9:13:39 AM

Zeph shows up after about 30 minutes.

"Hey guys, nice weather." Zeph says from the shadows as he walks up, lead box in hand.

"Ok, so all I found in there was Lady Dulcet, the Servant who was there last time and a young maid woman. I guess the coast is clear, but if we want to keep the book's location secret, we should ask to speak with Lady Dulcet alone. Those servants can spread information. I vote we tell her about our plan of secrecy, and see where we should go from there. But we should tell her that we will keep everyone else out of the loop, including the Pitchfork Council." Zeph votes.

Selemar 
Wednesday June 18th, 2008 10:57:02 AM

"I agree we should talk to her, but don't think we should tell her we have the book. The fewer people who know where it is, the better. Right now, the book is stolen, and a well informed thief would know not to target us or Lady Dulcet, as we don't have it. I see no reason to enlighten the thieves."

Does Lango (the wolf) get a vote? He'd probably side with the paladin just to spite Selemar.

Sebastian CharSheet 
Wednesday June 18th, 2008 4:52:55 PM

Seeing his hope dry roof over his head start to vanish, Sebastian speaks up "Ok, I'll go tell Lady Dulcet and meet you back here, it would look odd to the servants if we all show up while still supposedly looking for the thief. Now would be a good time for anyone who to get the rest of their gear too. What are we going to do with Maisie? Also, open the box up so we can put the book in it, I think I'm breaking out in rash must be allergic to the book." Sebastian absentmindedly scratches at an imaged itch as he hands the book over. He notes it size and weight, "Can't image something that size being so much trouble."

Sebastian going to talk with Lady Dulcet Highlight to display spoiler: { Sebastian knocks on Lady Dulcets door. Once in he'll ask her servants for a towel to dry off with and a cup of hot tea, in hope of being left alone with Lady Dulcet for few moments. He will quickly tells her everything then explains the plan and stresses the need for her to tell no one, but to pass on the story that they are still tracking the thief. The theory being that the book would be safer if no one knows we have it. He also, asks to borrow another book of similar size and weight, thinking it might come in handily at some point. When the servants return Sebastian coughs, and then continues "We hope to catch up to the thief in a week or two, but I was sent to inform you." Once finished with his tea and has the borrowed book Sebatian will take his leave to meet the others.}



Kiel Longarm AC17 HP26 
Wednesday June 18th, 2008 7:09:16 PM

Seeing that the decision of the book and telling the lady is out of his hands, and that Zeph returns with his findings, Kiel says:
If you need to gather stuff, now is the time to do it. All I need to do is grab my horse, all of my possessions were on it anyways and meet there (points to a tree off to the left about 50 yards from the spot they are now).
And with that said Kiel heads off to find his horse and stuff. First he looks in front of the Lady's house where he left him, Then the stables should Phoenix been moved.

Rollo[AC:21 HP:29/29] 
Wednesday June 18th, 2008 11:09:22 PM

Rollo remains outside the city to guard the book and the box.



Rollo[AC:21 HP:29/29]  d20+4=14 ;
Wednesday June 18th, 2008 11:15:35 PM

"May I see the box? I may be able to reinforce it.'

Rollo examines the structure, hinge points, locking mechanism.

Perhaps there is some way to reinforce the structure, or permanently seal it. Or at least make it less conspicuous. Perhaps a nice flower pattern.

(Craft metalworking: 14)

DM Kathy 
Wednesday June 18th, 2008 11:57:55 PM

Zeph returns with the box, and votes to inform Lady Dulcet. Selemar does not want to tell her, exactly, but does agree that somebody should speak with her.

This is good enough for Sebastian, and, on his own, he sets out for Dulcet's house. Highlight to display spoiler: {You are admitted by the servant, who relieves you of your sodden cloak and escorts you to Dulcet. She smiles when she sees you. "So you did decide to come back after all," she says. "My divinations were unclear on that point. Though it seems that one of you has retrieved the box. Zeph or Selemar would be my guess." She sighs. "I wish I could persuade all of you to accept my hospitality for what remains of the night. It can't be very pleasant out there. Still, even if you do not, I have included a note in the box. I have yet another favor to ask of you, and I hope you will be able to accomplish it while keeping the book safe." She gladly finds a look-alike book for you, an old tome with a cracked leather cover that looks quite properly mysterious. }

Axara's player is on vacation, so she is uncharacteristically silent.

Kiel is impatient to be off, and goes to retrieve his horse. He finds Phoenix still there, although his saddle, saddlebags and gear have been removed and stored in a nearby shed--out of the rain.

Rollo examines the box and finds it quite well-made. When he opens it, he sees a note, folded and sealed, addressed to: Axara, Kiel, Owain, Rollo, Sebastian, Selemar, and Zeph.

When the note is opened, it reads as follows:

My friends,

My divinations tell me that you will likely be successful in retrieving the Codex this evening, but that you may decide not to speak with me afterward. I have therefore taken the liberty of placing this note in the box, in the hope of communicating with you. First, I would like to extend an offer of hospitality for the rest of the night. You have had a difficult evening, and deserve a comfortable rest. If tonight is any indication, I fear that comfortable rests may be scarce for you in the coming weeks.

Second, I would like to ask another favor of you. Tonight's events have demonstrated that word of the find has gotten beyond the boundaries of Cinnamon Valley, as we had feared. It is all the more urgent that the Codex be destroyed as quickly as possible. I will continue to research how this is to be done. There is a book, another book, that I believe may be of great help in my research. It is called the Book of the Guided Way, and there are only a few copies known to exist. One copy was known to be in a nearby monastery, which has since fallen into ruin. I can find no record of the book being taken from the monastery, so I blieve it is still there. I would like your group to journey to this monastery, find the book, and bring it to me. To that end, I have enclosed a map of the route, and a partial map of the ruined monastery.

Look after one another, and keep the book safe. There have been reports of bandits on the road, so take every precaution.

Should you wish to speak to me, or avail yourselves of my hospitality, my door will be open to you for the rest of the night.

--Dulcet


Zeph [AC17 HP25/25] Human Rogue 
Thursday June 19th, 2008 2:02:31 AM

"One more reason to tell the old lady: She already knows! Divination, HA. who woulda thunkit..." Zeph laughs to the group.

"Well. Shall we take a nap in the Mansion? Maybe Sebastian had the right idea all along." Zeph says, still wondering if it is possible to keep the book's current location secret.

Even though Lady Dulcet knows, it is still imperative that the public think a random thief stole the book. Zeph thinks.

Zeph then begins walking to the mansion, seeing the wisdom of Sebastian's ways.

Kiel Longarm AC17 HP26 
Thursday June 19th, 2008 12:11:02 PM

Ok, 1 night in her home. We sleep in shifts like we would outside. In the most defendable part of her house which I would assume would be the library, but this time the windows are locked and curtains drawn. At first light we are gone, to the monastery.

With that said Kiel leads Phoenix to the stables, where he dries him off, brushes him and then, after providing feed, hay and water, places a blanket on him before returning to the house with his belongings.

Once in the house, Kiel will make sure all the doors and windows leading to the library are secured, propping a chair against the door, with the back of said chair(s) lodged under the door handle, closes the curtains, and then, after changing into some dry clothes, and hanging up his wet stuff, rolls out his bedroll and readies for the rest.

as an after thought, Kiel pipes up:
I'll take the last watch .

Sebastian CharSheet 
Thursday June 19th, 2008 3:27:56 PM

When his fellow adventurers start to trickle into Lady Dulcet's, Sebastian with a towel about his neck looks surprised. Putting his cup of hot tea down he stamers, "weren't you guys suppose to for me at the edge of town.... Uh.... I mean Uh... Oh I see you already caught the thief, I see good work." Sebastian tires to motion for the other to stop while pointing out that Lady Dulcet's servants are there. Finally he gives up and shrugs "Sorry, Lady Dulcet it seems the plan to keep it quite isn't going to work."



Rollo[AC:21 HP:29/29] 
Thursday June 19th, 2008 6:43:57 PM

(ooc: Based upon how the rule goes Rollo will do one of two things.)

Rollo reads the note.

The stars betray us? Pointy spies.

"Are you guys tired already? Oh well, If I'm out voted we will regroup in the morning.

This is going to be a long journey if they tire after two hours.

If the recovery of spells per day requires me to sleep in nature

Rollo will agree to meet up with them in the morning then find a comfy spot under a tree where the rain is not hitting and call it an evening after using his Prestidigitation to dry his clothes.

If spell recovery is merely a matter of doing my morning prayer in the woods

Rollo will agree to go back to the mansion. Dry his clothes using prestidigitation, and take a watch.

Selemar (Adam Subbin') 
Thursday June 19th, 2008 10:49:27 PM

Selemar decides if the group wants to spend the night out of the rain who is he to argue.

DM Kathy 
Friday June 20th, 2008 1:11:12 AM

The fact that Dulcet seems to already know of your success changes things somewhat. Axara, never keen on the whole "stay away from Dulcet" plan, leads the way back to the house.

Dulcet greets you warmly, and offers baths to those who want them, and places to hang your wet things. She does insist on shutting Longo in a shed near the stables, and locks Maisie in an unused storage room, over the halfling's indignant protest.

Sebastian tries to maintain the cover story you agreed on, and Dulcet smoothly backs him up. "I'm glad you caught one of the thieves," she says. "Such a pity the others got away with the Codex! Never mind; I'll cast my divinations again in the morning, and perhaps they will give us another clue."

She watches Kiel's preparations in the library with some bemusement. "You're welcome to sleep in here, Kiel, if you like," she says. "But don't you think you'd be more comfortable in one of the second-floor bedchambers? It might be easier to defend, too, since anybody coming after you would have to find a way to get up there." She lets you do as you like, however.

Rollo does not have to sleep outdoors, although Dulcet has a few covered areas in her garden if that's what he prefers.

Before you retire for the night, Dulcet asks you, "If you read my note, you saw my request. Will you go to the monastery and try to find the Book of the Guided Way?"

She also has an announcement. "I'm told that there is another adventurer, who arrived too late to meet with us earlier. He will be here at first light. I will speak to him to ensure his loyalty, but I hope he will be of some help to you."

Finally, she asks, "what would you have me do with your little thief?"

The rest of the night is blessedly uneventful. At first light, a young human man comes striding up the walk toward Dulcet's manor.

Rollo[AC:21 HP:29/29] 
Friday June 20th, 2008 2:14:39 AM

If she can see the future, why didn't she know the book was going to be stolen? The madam is an enigma.

Rollo takes a shift on watch, and then retires to the garden Dulcet recommended his back having grown accustom to the feel of soft soil.

Rollo admired the various patterns of color through out the beds of flowers as he searched for a suitable patch to lay his bones.

In Sylvan Highlight to display spoiler: {"I intend to lay in this flower bed, so make your presence known,or you may be squashed."}

One can never be to careful.

Rollo layed down and fell fast asleep.

The next day he arose with a stretch and a yawn then set off for his morning rituals.

Venturing into the woods Rollo gathered a collection of berries, shiny pebbles, a few interestingly shaped hunks of bark, and a handful of nuts.

Finding a secluded area out of eye, or ear shot of civilization he arranged his collection in a small shrine of offering to any fey folk that may be nearby.

With the point of his pick he carved the symbol of Eberyon into the ground followed by a sylvan symbol that loosely translates into "Free Lunch."

He then thanked Eberyon for his gifts, and asked that he be granted his power.

Rollo then returned to the mansion.

Spells for the day

0
Mending
Detect Magic
Light x 2

1st
Elfvision
Sanctuary
Shield of Faith
Summon Monster I

2nd
Faerie Fire
Calm Emotions
Hold Person

Hmark 
Friday June 20th, 2008 8:06:51 AM


The man is young, and small for a human - several inches under 6 feet and maybe 170 lbs. His stride is confident as he enters the grounds, but becomes increasingly less so as he approaches the door. He is plain looking - tousled brown hair, brown eyes, moustache and goatee - and dressed plainly enough as well. He carries the ever common backpack, and wears a chainshirt. His is armed with a short sword and a reddish colored recurved longbow. The two full quivers on his backpack mark this as his weapon of choice.

Arriving at the door, the man - well, boy really - knocks tentatively.

"Um," he stammers upon admittance. "I was told Madam Dulcet was seeking soldiers for hire?"

Hmark looks nervously around the large rooms, trying his best to both size up the place while not looking like a farmboy.


Owain half-orc paladin 
Saturday June 21st, 2008 1:57:37 PM

"We thank you for your hospitality, Lady," Owain says with a respectful nod of his head. "I recommend that the constabulary be contacted in the morning to deal with the halfling. However, she did give us information and in return, we promised to speak well on her behalf. Assuming that we will most likely be gone before the authorities arrive, which I suspect will be the case since we will certainly be venturing to the monastery to search for this book, please ask that they take this into account. Perhaps an appropriate, just but lenient punishment would be in order?"

The next morning, Owain awakes with the rising sun and, as he does every morning, prays in silence to the forces of Good.

Later that morning, as the Paladin is downstairs preparing his pack and supplies to leave, he hears the knock at the door and turns his head in curiosity.

Realizing this must be the one Madam Dulcet had spoken of the night before, Owain stands and approaches the young man. Hmark sees that Owain is a huge, hulking figure of a man, standing more 7 feet tall with a massive, powerful frame, pronounced Half-Orcish features and an imposing, intimidating presence. Within the gruff, scarred Half-Orc features however, Hmark also sees kind, intelligent eyes and can almost sense a strong sense of honor, wisdom and kindness that seems to somehow radiate from the huge Half-Orc's very soul.

"I am Owain," the Half-Orc says in a deep, powerful voice, "Paladin and Champion for the forces of Good. Welcome. We certainly can use another warrior in our newly formed group."

"I see you are an archer," Owain says with a slight nod of approval. As he does, he straps on his sowrd belt and adjusts the huge greatsword in the attached scabbard. "Although my Code of Honor forbits me to fight my foes from a distance, I certainly do not discount the importance of a well place arrow from a companion during combat."





Sebastian CharSheet 
Sunday June 22nd, 2008 12:31:17 PM

Sebatian beams when Dulcet smoothly adds to the cover story of other thieves who still have the book, "Yes, yes to bad they got away with the book." The bard takes one of the offered bed bedchambers for his night rest.

The next morning, Sebatian rises refreshed and ready. Dressed in his Explorer's outfit with sturdy boots, leather breeches, a frilly sleeve shirt with a vest, gloves and a cloak. He seems to have a plethora of pockets stuffed with his gear. A wide brimmed hat with a long feather sticking out of it sits atop his head of sandy brown hair blue eyes and a mustache complete his good looks. He has a darkwood buckler and a rapier as well as a light crossbow and occasionally the sparkle of very fine mitral links can be peeking out from his cuffs and collar.

Seeing the new comer, the bard introduces himself to Hmark, "Greetings, I am Sebatian. I take it you are the late adventurer. Oh, .... I don't mean late as in dead, I meant late as in slow. Not that I mean you are slow witedted or something, I meant slow as in sluggish. Oh.... Never mind, welcome one can never have enough armed allies!"

Later as the topic turns to the monastery and what to do with the little thief, Sebastian comments, "A ruin monastery, sounds intriguing hopefully it abandon as well. As for the thief, can you just turn her into a frog or something for a few weeks, until this book stuff is finished?"


DM Kathy 
Sunday June 22nd, 2008 10:44:46 PM

Rollo winds up spending the night in a little herb garden, and returns to the house the next morning smelling of sage and rosemary.

In the morning, a hot, hearty breakfast is set out by yawning servants. There is ham and sausage, fresh bread, cheese, potatoes, and porridge.

When Hmark arrives, Dulcet greets him with a smile. "I'm glad you were able to join us," she says. "I think your group will need all the help you can get." Over breakfast, she fills him in on the events thus far. [Mike K, if you have any questions about anything that's happened in the game so far, please email me. :)]

Owain introduces himself, and pledges the group to complete the monastery quest--a bold move, perhaps, considering the thus-far chaotic nature of the group.

[I realized over the weekend that I haven't really give you the results of you Detect Evils. The book does detect as profoundly evil--not quite bad enough to blind and stun you, but certainly noteworthy. You probably should have seen that when you Detected Evil on first catching the thief. That was my mistake; I was very concerned with conveying that the thief was not evil. I hope that catches us up. :) ]

Sebastian also expresses a wish to go to the monastery, and adds a suggestion about the thief.

"I don't think we need go that far, dear," Dulcet replies. "I'll speak with the Sheriff and see what we can arrange."

Kiel Longarm AC17 HP26 
Monday June 23rd, 2008 12:12:02 AM

When breakfast is served, Kiel is already outside readying his faithful steed. Making sure he's fed and watered. Then, after making sure everything is secured on Phoenix, Kiel walks into the house for a quick bite to eat.
Eyeing the newcomer, once up, then down, stopping at the bow and 2 quivers, noting this new person's weapon of choice, Kiel walks over, hand extended:
I am Kiel. Well met. You're name is Hmark, yes? I believe that is the name I over heard someone say?
-* ooc click on link to character sheet for description *-

-* All equipment from the night before is stored away, packed and ready for adventuring *-


Hmark 
Monday June 23rd, 2008 1:48:22 PM

Hmark looks up at Owain, his eyes taking in the sheer size of the half-orc.
"Uh, yessir," is all he can manage in reply.

Sebastian's greeting earns a confused, "um, OK."

The boy returns Kiel's handshake firmly, looking relieved he's finally met someone 'normal'.
"Well met, Kiel," he returns, adding an appreciative, "Nice sword."

Hmark joins the group for breakfast, and listens attentively to Dulcet's overview. He asks no questions nor makes any suggestions. He just nods and says "Yes ma'am" a lot.

Rollo[AC:21 HP:29/29] 
Monday June 23rd, 2008 3:04:59 PM

Rollo strolls in to see the banquet of food, and proceeds to load a plate with a hearty portion of each offering, and douses it all in a glistening layer of syrup before eating. The gnome savors each bite not allowing a single taste bud to go unactivated.

After he finishes his final bite Rollo gets up and strolls over to the young new comer.

Eberyon must have heard my comparison from the other day and thought this would be amusing. Jokes on him I said crossbow.

"Welcome to our merry little band." Rollo extends his hand.

After various pleasantries were exchanged and all had finished their breakfast. Rollo waited on the front stoop of the mansion and whistled a tune, as the others prepared for the journey to the monastery.



Owain half-orc paladin 
Monday June 23rd, 2008 5:22:40 PM

"I realize that the rest of the group has not awakened and downstairs yet," Owain rummbles, checking his supplies to make sure everything is in order and ready, "but, Lady Dulcet, is there anything more of importance you can tell us about this monastery, or the specific location of the book? For that matter, can you by chance give us some kind of description of this book?"

The mighty Half-Orc nods slightly, confirming his supplies are in order and then crosses his huge arms across his barrel chest.

Owain half-orc paladin 
Monday June 23rd, 2008 5:24:10 PM

OOC:

No problem on the late Detect Evil results Kathy - no harm done! I kind of suspected that was what he would have detected, but it's good to be sure!

Sebastian CharSheet 
Monday June 23rd, 2008 5:28:23 PM

Sebastian servers himself a hearty breakfast from the selection that Dulcet's servants laid out. He inquires between bites, "Lady Dulcet, how far is this ruin and do you think we will need tools or extended supplies?"

Zeph [AC17 HP25/25] Human Rogue 
Monday June 23rd, 2008 6:56:56 PM

Zeph wakes up about the time everyone else is finishing breakfast and getting ready to leave.
He opens his eyes and looks out a window. He immediately gasps and jumps out of bed, realizing what time it must be. He puts on his Mithril Chain Shirt and other clothes hastily, still fastening his well-made belt as he stumbles into the dining room.

"Uh, hey guys," Zeph says, slightly out of breath. "Sorry I woke up late. Um, big night and all... beautiful morning! Zeph says quickly, eying the meal set out for them.

Then his eyes drift over the group and land on the newcomer. He jumps a bit when he sees him.
"Oh. H-hi there. What is your name? I don't think you are a servant by the looks of you." Zeph says, extending his hand politely, still a bit out of breath.

Zeph notes that Hmark is probably about the same age as himself, and Zeph wonders if he has had the same amount of experiences to boot.

After pleasantries, Zeph begins to eat hastily, not wanting to hold up the group. He eyes Axara shortly, wondering if she is still steamed from before.

"Um, Lady Dulcet. I was wondering... would you happen to have an old Spellbook I could borrow? I have been studying some old ones that I -er- acquired. But I want to continue my studies more in-depth during our upcoming adventure."

The Road to Adventure


DM Kathy 
Monday June 23rd, 2008 10:55:30 PM

You have your breakfast and make your preparations. As you do so, Dulcet's efficient servants place packets of bread, cheese, and dried meat on the table, for you to add to your packs.

"I do not know the specific location of the book you seek," Dulcet replies to Owain. "The map of the monastery complex you have with you is a copy of a map made by Harvest Moon of the Swords of Light."

[All of you have heard of the Swords of Light; an adventuring company formerly based in Cinnamon Valley.]

"As you can see on the map," Dulcet continues, "the Swords explored some of the buildings in the complex, but not all of them. They did not find the book--but then again, they weren't looking for it. It stands to reason, though, that the book is most likely in one of the buildings they did not explore."

"I don't have a specific description," she adds. "Most copies of the book had a phoenix on the cover, I believe, but I can't say for sure."

"You will need equipment for exploring a ruin," she replies to Sebastian. "Rope and so on. I assume you have such things in your gear. If you don't, you should be able to pick them up in town before you leave. Which reminds me..." She leaves the room briefly, and returns with eight small pouches. She hands one to each of you. "Fifty gold is, I believe, the amount we agreed on," she says. "As for provisions, please take these packets with you. The will not last your entire journey, of course, but they will supplement your own supplies."

"The monastery is about a four-day ride," she adds. "Longer if you are on foot. I have a few mounts I can lend, although I cannot supply the entire party."

"Witches do not use spellbooks, Zeph," Dulcet says. "I think I have something that might interest you, though." She leaves the room again and returns with a slim volume on magical theory.

"If there are no more questions," she says, "I suggest you start right away. You are, after all, supposed to be still going after the thieves. You wouldn't spend a lot of time dawdling here." She smiles. "I wish you the best. And take care--there are rumors of bandits along the way."

[OOC: You have two maps--the area map with the monastery marked on it, and a map of the monastery compound. I'm not very good with maps. :) I won't be creating the area map, and we will assume that you follow it and do not get lost. I will have a monastery map available when you get there.]

Hmark 
Tuesday June 24th, 2008 3:18:18 PM

Hmark takes Rollo's hand, while looking somewhat bemused at the sight of the gnome's armor. The brown haired man also shakes with Zeph.

Madam Dulcet gets down to business, passing everyone - including him! - a sack of coin. This job is looking good already. Except for that horse part.

Hmark's face drops. "You all got horses?" he asks Kiel, somewhat at a loss. He turns to Dulcet. "I ain't got no horse, ma'am. Guess I need to borrow one."
The man thinks a bit.
"Prolly some rock climbing gear too - rope and pitons and hammers and all. They got that around here?"

After that, the archer is ready to go.

OOC - Should I buy gear throught the Catacombs, or do you want to handle the mundane stuff here?


Sebastian CharSheet 
Tuesday June 24th, 2008 10:14:31 PM

Sebastian's eyes light up when Dulcet's gives him a pouch of 50gp, "The jingle of coins in one pockets is sweet music indeed. Come let us not dally, make quick our purchases and be off to find a book."

DM Kathy 
Tuesday June 24th, 2008 11:05:14 PM

You pack the last of your things and are soon off. Dulcet lends Hmark a pretty sorrel mare called Stardancer. Her tack is worn but servicable, and the horse herself seems biddable enough, if a little spirited.

You stop in town for supplies, and then are on your way.

[OOC: You don't need to go to the Catacombs for mundane supplies; just note them on your character sheet and deduct them from your gold. Also, Dulcet has lent Hmark a light riding horse, riding saddle, bit and bridle, and saddlebags. She has one more light riding horse, and one mule, she can lend to other party members, if they need it.]

[As you set out from town, please give me some idea of a marching order. Also, who is carrying the box with the Codex inside?]

Zeph [AC17 HP25/25] Human Rogue 
Tuesday June 24th, 2008 11:16:14 PM

"Oh wait! I needed a horse too!"

(ooc: can we put this before DM Kathy's last post in the sequence of events?)

Rollo[AC:21 HP:29/29] 
Tuesday June 24th, 2008 11:52:12 PM

"Madame if you don't mind I would like to borrow your mule."

Rollo will go into town and purchase a cart for the Mule.

Anyone who doesn't have a horse can ride in the cart."

Kiel Longarm AC17 HP26 
Wednesday June 25th, 2008 9:39:59 AM

Tosses his pouch to Rollo when he goes to town to buy a cart.
Why dont you purchase some extra supplies for us while you are there, since you are getting a cart. Like rope, extra food for us, extra feed for the horses (ie hay, oats) and anything else that you can think of. Oh, and grab a couple 5 more quivers of arrows for our new archer friend. Please

Kiel leads Phoenix to the grass and lets him graze while he waits for everyone else.

Hmark 
Wednesday June 25th, 2008 11:16:52 AM

Hmark ducks his head at Dulcet's offer, tugging the front of his hair while replying, "Thank you, Ma'am". The man then goes off to the stables to check out the steed.
She gives him an eye, but he's been on a horse or two before, and has no trouble mounting up.

Returning to the group, the 'new archer friend' catches Kiel's request of Rollo.
"Five!?!" he exclaims, surprised. "Just how many bad guys you think we're gonna run into?"

Regardless, Hmark hastily adds his sack to Rollo's buying money.

Pulling up to Owain, he looks around at the group, deciding where he'd best fit during their ride.
"Sir? You want me near the front or the back?" he asks the half-orc.

Left to his own choice, the brown haired lad would prefer to ride about third.


Kiel Longarm AC17 HP26 
Wednesday June 25th, 2008 11:40:59 AM

Smirks at Hmark.
Patting his bow, Kiel pipes in:
You aint the only one with one of those fancy arrow shooters Hmark. The arrows will be for all to use, but mainly for you being you seem to prefer that in combat. I on the other hand don't mind waiding in to combat and getting messy. pats his two-bladed sword strapped on his horse, next to the bow

Zeph [AC17 HP25/25] Human Rogue 
Wednesday June 25th, 2008 7:42:58 PM

Zeph thinks for several minutes on the marching order.

" Ok. So, I think that Kiel and myself should ride in the front - me to look out for traps and Kiel because he is probably best at watching for trails. I bet he could spot Goblin tracks from a mile a way." Zeph suggests first.

Then, after thinking a bit more, "I think that Owain should be close to Axara. Nothing is worse than a spell-caster being caught in melee. I would also like Owain to be around the middle so his sword could respond to any threat the quickest. Perhaps Hmark and his bow somewheres in the middle as well- all the better to shoot anything in a 360degrees radius. Then Rollo and his wagon right behind them. Then Selemar and Lango bringing up the rear, so Lango's nose can pick up anything trying to ambush us from behind. Sound good?" Zeph says to the group.

"And as for the Book... Maybe Rollo and his mule could watch over it since they are around the middle and Rollo seems to be a devout fellow resistant to the Book's charms. I also think that maybe Axara should sit in the wagon, as riding a horse could prove difficult for spell casting I hear. Sebastian could accompany her, since they seem to get along." Zeph says, poring over the new book that Lady Dulcet granted him and pausing on the chapter entitled smugly 'The Impotence of Concentration'.

So there we have it: Me and Kiel side by side. Then Owain and Hmark. Then Rollo and Axara and Sebastian. With Selemar and Lango behind. Zeph thinks to himself, wondering if he jumbled that explanation too much.

Rollo[AC:21 HP:29/29]  d20+8=10 ; d20+8=25 ; d20+8=25 ;
Wednesday June 25th, 2008 9:17:47 PM

Rollo catches the barrage of coins being flung at him.

Quite generous of them, but I must be careful to return them some of their gold lest they turn to evil.

"I shall return with supplies for our journey."

Rollo takes the mule and heads into town seeking out the local merchants to gather what he needs.

And that is:

1 weeks worth of rations for 8 people
2 weeks worth of feed for 6 horses
1 additional mule
1 carrage
5 sets of 20 arrows.

List PriceTotal: 145gp 2sp

Rollo first heads to the weapon merchant to find the arrows for Kiel and Hmark, and attempts to haggle with the shop keep for a better deal. (Diplomacy: 10)

After he has the arrows he heads over to Hnan's, resisting the urge to stop by Sweet's or Puk's he's hot on the trail of a pack of thieves after all.

Rollo barters with Hnancy for a carrage, a mule, and the required feed for the trip (Diplomacy: 25). Once the deal is done Rollo toss the arrows and feed into the carrage, and heads over to the Inge's and hobbs' to get the final item on his list a weeks worth of rations. (Diplomacy: 25)

After loading all the goods up and rigging the mules to the carrage, Rollo sets off for Dulcet Manor, but not before stopping in at Sweets for a little nourishment for the return trip.

(ooc: Not sure what discount I get for the diplomacy checks if any, so will wait for your response before figuring the final bill.)

Owain half-orc paladin 
Wednesday June 25th, 2008 10:01:59 PM

Owain easily mounts his large war horse and listens as plans for their departure begin to come together. He shakes his head in silent wonder when the Gnome returns, cart loaded with supplies.

"I usually prefer to ride in the front, where I can meet any challenger or foe head on," the Paladin growls matter of factly, "but I will ride in the middle if that is what the group prefers. The boy, Hmark, can ride next to me."

Owain's heavy brows furrow as he considers the matter of the box containing the Codex.

"I will of course bow to the wishes of the group, but perhaps it might make more sense if I carry the vile book," he says, his deep voice a low rumble. "I suspect that the Gods of God may grant me strength to stand against its' supposed controlling powers."

OOC: I'm thinking Owain's Paladin powers (divine grace, aura of good etc) might come into play when dealing with the book, so it might make sense that he keep it guarded for now ...

Sebastian CharSheet 
Wednesday June 25th, 2008 10:40:01 PM

Sebatian volunteers to go with Rollo and get supplies. To the list he adds

Crowbar 2gp
2xLantern, hooded 14gp
10xOil 1gp
Pick, miner's 3gp
8xRope, Hempen 50ft 8g
10xSacks 1gp
4xShovels 8gp
2xbundles of Crossbow bolts (light) 2gp
Block and Tackle 5gp
5xbedrolls 0.5gp
2xSunrod 4gp
5x gallon's of Ale 1gp
Iron Pot 0.5gp
And a common flute Musical instrument 5gp

total of 55gp

He puts everything in the cart. He seems happy with the arrangement of him riding in the cart/carriage. He practices with the flute as they travel.



Selemar (Adam Subbing) 
Wednesday June 25th, 2008 10:41:55 PM

Selemar has no issue with the wolf walking, but he doesn't feel it wise that he be the only one traveling on foot, and suggests he rides in the carriage.

Zeph [AC17 HP25/25] Human Rogue 
Wednesday June 25th, 2008 11:06:43 PM

Ok then. Owain is also a good candidate. By the look of him, he would probably be the last to fall if combat broke out. The only thing I fear is the book getting knocked about in his backpack during a fight. It only takes one random Goblin to hop on his back and we have a sticky situation. Zeph thinks to himself.

"Either way is fine Owain I trust you equally as Rollo. And if you want to be in the front then that is fine too. I just thought it would be better if you could respond to an attack from the back equally as well as an attack from the front. We can't assume all enemies will be as honorable as yourself." Zeph says to the impressively intelligent man.

" Oh, sorry Selemar. I thought you had a mount for some reason." Zeph says to the keen Elf.

"Um. I think I will go visit my stepfather over in the Tannery while Rollo and Sebastian do their shopping. I want to talk to him about some stuff." Zeph says with a quick smile and wave.

"I will be back within thirty minutes."



DM Kathy 
Thursday June 26th, 2008 12:18:43 AM

An early start seems less and less likely as you think of more things you need to do before setting out on your journey.

Zeph asks to borrow Dulcet's other horse, a gray gelding called Shadow. He is an older horse, but seems fit and sturdy enough.

Rollo claims the mule, Wintershine, and proposes buying a carriage and supplies. Sebastian also has things to buy, so the two of them go about making purchases. Sebastian is able to find everything on his list. Rollo is unable to find anything so fancy as a carriage in humble Jarlwolf, and has to content himself with a second-hand farm cart.

It is mid-morning before you set out, but you believe yourselves well-prepared for what lies ahead.

Kiel and Zeph ride ahead, scouting and alert for trouble. Owain follows them, close enough to the front to engage an enemy, but near enough to the more vulnerable party members to assist if need be. Rollo follows, driving the wagon. Axara sits beside him, head held high, as if she were riding in a palanquin instead of rattling on a farm-cart. Selemar and Sebastian also ride in the cart, with Selemar taking up a position at the rear. Hmark trails the group, watching for attackers coming from the rear. Longo shadows the party, but unfortunately can't come too near without spooking the animals.

[OOC: That's my best interpretation, please feel free to make changes. :) ]

For the moment Owain carries the box and the book, though that may change depending on events.

You do not have good traveling weather. The sky is thickly overcast and a sullen mist clings to the ground. You have not been on the road a half-hour before it begins to rain again.

Axara [AC: 17 HP 18/18] 
Thursday June 26th, 2008 11:15:56 AM

Axara does not say anything when Madam Dulcet tells the group via the note that she read them like an open book and that the over precautionary approach of the group by trying to cut off Madam dulcet was a failure. She does not say any "I told you so" or rolls her eyes or snickers. It seems that Rollo and Zeph words have made quite an impression on the sorceress.
She is just quiet, happy to have a place to stay away from the rain and a place where she can was and prepare herself.

In the morning at breakfast, she nods politely at Hmark but makes no effort to be either overly friendly or snobbish. She comes out as quiet and potentially shy. She politely thanks Madam Dulcet when taking the gold but she looks very uncomfortable with it. She puts it in her back with some reluctance which is a huge change considering that she was the one worrying about compensation.

She listens to the group and just nod when Zeph mentions that she should ride on the cart. Although she is not too pleased about riding next to Rollo, she says nothing. She covers her head with her hood and stay silent, making it impossible for other to see how she feels or what she thinks.

She is quiet while riding, answering only any question when asked, basically looking like she is brooding or meditating. She is straight up, head high as if she was in a luxurious carriage rather than a farm cart. When the rain starts falling, she tries so cover herself inside the cart if it has a cover. If not, Rollo hears a extremely unlady like curse whispered as the rain wets her robe.


Hmark  d20+2=20 ; d20+2=12 ;
Thursday June 26th, 2008 1:47:35 PM

Hmark finds himself relagated to the back of the column, and he guides his borrowed filly back there. He doesn't mind the spot, as he can reach out and touch someone from just about anywhere.

The rain earns a grimace, and the lad pulls up the hood of his cloak in an attempt to keep it out of his face.

He rides along, trying to decide what he thinks about this group while also casting an occasional eye out for bandits.

[Listen 20
Spot 12]

Sebastian CharSheet  d20+4=5 ; d20+4=11 ; d20+4=10 ; d20+6=9 ;
Thursday June 26th, 2008 3:57:49 PM

Sebastian is happy enough riding in the cart and not having to worry about controlling a silly horse. The bard sits back and plays a few tunes on his new flute to pass the time (performance 5 {nat 1}). Unfortunately , it seems Sebastian will have to spend some time getting use to the new interment as he blow several miss notes and sharp sounds that bear little resemblance to music.

The rain puts an end to Sebastian's flute practice, as he puts the interment away and pulls his cloak about, "This weather is a bad omen. Perhaps we should find someplace to wait it out? Wonder why the monks abandoned there monastery in the first place?" Sebastian try and thinks of any history or bardic knowledge he as of the Monastery (Knowledge: History 11, Local 10, Bardic 9).


Owain half-orc paladin  d20+4=11 ; d20+2=14 ;
Thursday June 26th, 2008 5:09:09 PM

Owain winces slightly at the less than melodious tones emanating from Sebastian's flute.

As he rides, the large half-orc adjusts his pack, with the box and Codex safely inside, and then sighs slightly as the rain begins to fall ... again.

"I do not know if this rain is an omen or not," Owain calls back to the bard, "but I don't know if we want to stop riding so soon after we have started. Perhaps we should ride a bit longer in the hope that the rain will not last long."

The paladin considers Sebastian's question regarding the details of the abandoned monastery, searching his memory to see if he ever heard anything during his time in the temple (Knowledge: Religion d20+4=11)

He also continually scans the road and surroundings, always alert for trouble. (Spot d20+2=14)

Zeph [AC17 HP25/25] Human Rogue  d20+9=14 ; d20+4=5 ; d20+5=19 ; d20+4=5 ; d20+4=11 ;
Thursday June 26th, 2008 5:37:48 PM


Zeph smiles as the rain begins to fall again, preferring it to the overwhelming heat the sun can produce.
He keeps an eye and an ear out for trouble, constantly looking for any ambush-intended traps that may lay ahead for the group.
Zeph tries to remember anything about the area or religion that could possibly clue him into Sebastian's question.

(OOC: I doubt Zeph even heard Sebastian's flute butchery with a Nat 1 =)

(Search = 14
Listen = 5 Nat 1
Spot = 19
Knowledge Local = 5 Nat 1 egad!
Knowledge Religion = 11)

Kiel Longarm AC17 HP26  d20+4=14 ; d20+3=23 ; d20+7=23 ; d20+7=15 ;
Thursday June 26th, 2008 6:54:25 PM

Wrapping his cloak around him to help with the chill in the air from the rain, despite the small respite from last night and this morning. Spurring Phoenix on, once outside the safety of the town, Kiel goes into alert mode. Loosening the bonds holding his weapons peaced, ready for quick action should the need arise.

Hearing a strange and unnatural sound coming from behind him he turns to see the young bard attempting to play the flute. Shaking his head he says only loud enough for the person riding beside him to hear:
Zeph Only Highlight to display spoiler: { That bard is gonna let everyone know we are coming, much less that cart, but this rain should help mask his blundering on that wooden monstrosity. }

Not complaining in the slightest when the rain begins anew, Kiel keeps the party moving forward, stopping only briefly from time to time to jump down and examine any unusual tracks should any be noticeable. Kiel keeps a wary eye not only on the road ahead, but from behind and from anywhere someone(s) could be lurking.

Listen: 14
Search: 23 (nat.20)
Spot: 23
Survival(track): 15

Rollo[AC:21 HP:29/29]  d20+3=15 ; d4=2 ; d20+5=15 ;
Friday June 27th, 2008 12:52:59 AM

Rollo whistles along with Sebastian's flute, and the rain adding the percussion.

"I didn't know human's knew of Troll opera, let alone such an obscure piece."

Discussion of stopping due to rain made Rollo chuckle.

If we only adventure on bright sunny days we will not get much done.

Rollo enjoys the sights of the trail as they roll along.

Spot: 15
Listen: 15
(The d4 was an accident)



DM Kathy 
Friday June 27th, 2008 1:08:19 AM

When the rain begins, Axara looks in vain for shelter. Alas, the cart is not a covered one. There is, however, a quantity of canvas folded up in the back, which she could drape over herself. Then again, the overall effect would be fairly undignified.

Hmark concentrates on keeping his bowstring dry and watching the group's backtrail. He sees nothing, however.

Sebastian attempts to enliven the hours with a little tune, but his performance lacks a certain...something. Rollo attempts to help, but the overall effect proves more irritation than entertainment.

Sebastian, Owain, and Zeph all struggle to recall anything they may have heard of this monastery. They come up blank on its origins, but Sebastian does recall something about the Swords of Light having encountered something in an abandoned monastery a couple of years ago. What was it, though? A dragon? An owlbear? A horde of goblin raiders? He cannot recall.

Zeph and Kiel don't spot anything untoward. Kiel sees tracks, but none that are especially interesting; just the general sign of farmers, farm beasts and farm carts having traversed this road during the past weeks.

Around noon, the rain lets up, the overcast lightens, and you begin to hope for better traveling weather. Then more clouds roll in, and it rains again in the afternoon.

By the time you are ready to camp, it is not actually raining, but the world around you is very wet. So are many of you.

Hmark 
Friday June 27th, 2008 11:07:02 AM

The afternoon wears on, and Hmark rides in the back. He's soaked, his stuff is soaked, Stardancer is soaked - just another day in the valley, he sighs philosophically.

As evening approaches, and the group settles down to camp, the man leads his horse over to Kiel. Figuring the other man has some experience, Hmark follows his lead in removing the horse's equipment, tying it up, feeding it, and rubbing it down.

Once the horse is OK, the brown haired lad sets about to find anything resembling semi-dry firewood.

As the evening wears on, he can't help but inquire of Rollo -
"So, what's with the, uh, unique armor you're wearing?"

Axara [AC: 17 HP 18/18]  d20+2=16 ;
Friday June 27th, 2008 2:13:53 PM

Axara is truely miserable as the rain keep falling, completely socking up her dress and ruining it. She thinks for a second or two about going under the canvas but she knows it would be undignified and she would suffer the snickering of the men.

She sits there, head up high, getting drenched, wishing she was back inside a warm house, enjoying a nice mug of grog.

When the group finally stops for rest, she stands a few seconds to see if one of the men will take her hand and help her come out of the cart. No one does and she climbs down the cart, cursing under her breath.

She looks down at the mud and the wet ground and asks to no one in particular "Are we supposed to sleep on the wet ground? wouldn't be nicer if we found a cave or a place to protect us from the rain and the wetness?"

Axara [AC: 17 HP 18/18] 
Friday June 27th, 2008 2:14:37 PM

OOC: The roll before was a balance roll to see if she felt in the mud. I had a nice little tantrum in mind if she did. :)

Owain half-orc paladin 
Friday June 27th, 2008 2:42:32 PM

Owain dismounts his large warhorse and sets about preparing to camp for the night. He notes with satisfaction that the newcomer, Hmark, has the presence of mind to look for fire wood.

Hopefully the ranger will be able to make a decent fire in these conditions ... the half-orc thinks wryly.

Although used to traveling and making camp in less than ideal conditions is something the huge warrior is very accustomed to, Owain can't help but wonder how many of the others have such experience.

"I recommend that we take watch in groups of two," the paladin says, his voice a low, deep gravel over the falling rain, "that way there is less chance of anyone on watch falling asleep. Each pair can keep watch for two hours and then wake the next pair. Hmark and I can take the first watch."

Once finished with his own things, Owain helps anyone else in need and then, taking out his holy symbol from around his neck, kneels down for evening prayer, eyes calmly closed in silent reverence.

Sebastian CharSheet 
Friday June 27th, 2008 4:20:25 PM

When the cart rolls to a stop, Sabastian a bit damp from the rain gets up from where he was sitting in the cart and waits for Axara to disembark first, wondering why she has paused.

Once off the cart, Sabastian looks around at the camping spot that Kiel, Zeph and Owain picked put, "Here? A bit primitive for my taste. Couldn't we have stop at the last farm we passed? Oh well." Sighing, the bard speaks a magical word or two while making some motion with his hand obviously cast a minor spell (Prestidigitation). Then using his magic, he passes his hand over his cloths from top to bottom causing all the water and dampness to fly off his clothing and person in all directions much like when a dog shakes he fur, leaving himself clean and dry. The whole process takes less than a minute. "That's better. I'll stand last watch."

Having been standing near Axara when he looks up to see that she is now wetter than she was before, "Oh my.. Sorry about that, here let me fix that." Waving his hand near her he cleans the water from her and her garments as well. "Any one else?"

Afterwards continuing to use his magic, he dries the passes out the five bedrolls he purchased earlier keeping one for himself. Offers to light the fire using his minor magic and warms the food that they unpack to eat for dinner.

[cast: Prestidigitation 1hr]





Zeph [AC17 HP25/25] Human Rogue  d20+4=21 ; d4=2 ; d20+5=13 ; d20+9=18 ;
Friday June 27th, 2008 4:27:09 PM

Zeph helps Hmark search for fire wood. He doesn't want any sneak attacks going on while he is around.

(search = 18
Spot = 13
Listen = 21)

Kiel Longarm AC17 HP26  d20+4=15 ; d20+3=17 ; d20+7=15 ; d20+7=24 ;
Friday June 27th, 2008 5:13:29 PM

When a suitable campsite is found, Kiel will scout the immediate area looking for any signs of trouble.
Listen: 15
Search: 17
Spot: 15
Survival(track): 24

Upon returning, He begins to take care of Phoenix. Removing his saddle and wet blanket. Replacing the bit/bridle with a harness and ties him to a tether line. Then, pulling out the saddle bags brushes, curry combs and then wipes down the wet horse, making him as dry as possible. Then, places the full winter/spring coat on his friend. The last thing he does is feed him a scoop of sweet oats and drops a flake of hay at his front feet and hangs a bucket of water from a low branch. (attached by a rope should there not be a branch low enough)
All the while Kiel makes small talk to Hmark, while he tends to his steed as well.
When he sees the other steeds being ignore, Kiel will go and tend to each of them as well.

After that is completed, Kiel will change into somewhat dryer clothing. Placing his wet stuff on the side of the cart. Spying the canvas back there, and hearing Miss Priss asking her question, Kiel Starts making a makeshift tent, using the cart as the floor, and strong branches from the tree or the shovel handles for tent posts. Until, stepping back and having a satisfied look on his face, he walks back to the campfire, where dinner is being prepared, and says:
Your accomodations are ready ma'am. they may not be what you are used to, but it will keep you somewhat dry and less muddy. Plus, afford you a little privacy for changing.

As for my watch. Ill take it with, points his thumb at the girl , Axara.


DM Kathy 
Sunday June 29th, 2008 11:00:20 PM

With Zeph's help, Kiel and Selemar find a place for the group to camp: a relatively dry patch protected by a stand of evergreens. A blackened fire-ring suggests that this site has been used before.

Sebastian casts a minor spell, and is able to use its effects to dry off many of the group's belongings. Hmark and Kiel tend to the horses, and Owain begins setting up a watch, claiming first watch for himself and Hmark.

Sebastian claims last watch, and Kiel declares he will watch with Axara.

[The arrangement will do for this evening, since the sorceress has cast no spells. In general, however, she will want to be on first or last watch, since she needs 8 continuous hours of rest to regain any spells she has cast that day.]

You gather firewood. You find that if you dig into the ground cover, you can find handfuls of dry needles, which you can use to light damp twigs, which will light damp branches. The resulting fire is smoky, but provides welcome heat.

You keep watch through the night, but it is uneventful save for another light shower.

Morning brings a high, light overcast. Your gear is damp, but no longer sodden.

Axara [AC: 17 HP 18/18] 
Monday June 30th, 2008 10:25:13 AM

Axara bites her lips as Sebastian wets her but when he dries her magically, she forces herself to put a smile on her face.
he might be clumsy at time but at least he is trying.
She gives him a courtesy bow when he is all done.

When Kiel build a makeup cover for Axara, she gives him a gracious nod.
Thank you, kind Sir

She goes under it and decides to get herself more comfortable by taking off the armor. She is just wearing her old robe with a cotton gown under for sleeping.

I forgot what it is like to travel with men only. Luckily, we started on such bad terms that I won't have to worry about unwanted advances or peaking. I guess, there are some advantages about not being able to play with others.

When it times to go to bed, she takes off her robe, wearing only her cotton gown and using water from her waterskin tries to clean herself as much as she can without given herself in spectacle.

When Kiel wakes her up for the guard, she quickly get dressed, happy that she has some kind of cover and does not have to do it in front of all the men. As she stands guard, she whispers to Kiel.
"Because I have not used my magic, I can cut down into my sleeping time, but going forward, I will need my beauty rest so I will take the first or last shift. So this might be the one and last time we guard together.

The morning arrives with more water which does nothing to really help Axara mood. After breakfast, she goes back on the cart, straight back and head up high, as if she was royalty in a golden carriage.


Hmark 
Monday June 30th, 2008 11:38:28 AM

Hmark gets up to take his watch, and sits quietly, thinking.

Gradually, his thoughts drift around to thinking about the good-looking brunette in the nearby makeshift tent.

Man, she's REALLY nice-lookin.
She's also a stuck up princess wannabe.
So? She's REALLY nice-lookin.
And Kiel's making a play for her.
Well maybe, maybe not. Besides, she's REALLY nice-lookin.
And you gotta work with her for...heck, could be months.
NOW you're talking! Yeah, me and her..
And if you get her mad, she'll make your life unbearble.
Might be worth it. She's REALLY nice-lookin.
And Kiel's got that really large, sharp sword.
hrm... Maybe she doesn't like him.
Maybe you should make sure.
Maybe. But, man. She's REALLY nice-lookin.

Morning dawns, and the lad sets about packing his gear and getting breakfast, all the while stealing looks at Axara...and occasionally Kiel. He says very little, as he's somewhat distracted.

When the party moves out, he rides in the back.

Geez, she acts like we're her personal servants or something....
But she IS really nice-lookin....

Axara [AC: 17 HP 18/18] 
Monday June 30th, 2008 3:20:21 PM

As Axara sits on the cart manned by Rollo, she is deep loat in her thoughts as she thinks about her companions on this journey .....
"Kiel ..... leader of men, even if his paranoia some times leads him to the wrong decision. Has no love lost for me but still act like a gentleman. Hard to figure out. would have porbably prefered I stay with Madam Dulcet.
Rollo ..... insane yet falsely naive .... convinced a lot of the group members that is the right leader. He thinks he can be a father figure to me. A complete mystery to me, yet I believe his intentions towards me are pure.
Sebastian .... cowardly and clumsy and seem to like the finer things in life. Look nearly out of place as much as me. He might surprise all of us by his actions when we get tested or he will be the reason we all die. He and only him knows that answer. Seems not to be bothered by me and my mood. An interesting character.
Selemar ... a strange elf with a wolf. Quiet with little interests in me or the rest of the group. An elf. What else to expect?
Owain .. a half-orc paladin. Right and mighty. Will do anything for good, even lead us to our death. He is kind and strong. I wonder how is black and white world wil do when it will meet face to face with the grey I have known all my life. Will he trust to purify me by the sword?
Zeph ... unassuming yet a real leader. Looks for consensus and peace. A voice of reason in this group of strong personality. Good at making logic points. The quiet force of a strong leader. He seems to tolerate me to a certain point and did want me to stay. I wonder if he will regret his choice at some point.
Hmark .... the newest guy. Has not spoken to me. I do not blame him as I have not spoken to him. He looks like a farm boy running away from his destiny, like me. If he finds out I am a farm girl pretending to be a sorceress, he will remind me of the farm hierarchy: hay - Farm girl on top of it - Farm boy on top of her. Unless he is different and does not buy that hierarchy but I cannot take the chance. I am better off playing the Ice Queen, sadly, one of my most common roles. Anyway, he is looking for adventures and surely does not find me interesting or attractive at all.
all of us .. not a band of brothers for sure. Not even a band. A conglomerate of personality, goals and aspirations. I wonder if we will ever gel into something stronger. I would settle for a real group of friends ..... yeah that would be worthwhile .....


suddenly her face is fully illumated by a smile which last for a few second before the drearyness of the day take over.

OCC: had a bit of free time and decided to do a small recap of what is going on inside my little sorceress. Sorry about the second post.

Owain half-orc paladin 
Monday June 30th, 2008 3:52:07 PM

Owain finishes with his evening prayers and then doe whatever he can to help the rest of the group prepare for nightfall. He pays special attention to the Codex in order to insure that it is safely secured and under his protection at all times, awake or asleep.

Later, when everyone in the group is fast asleep, Owain and Hmark take the first watch. Owain stands alert, his back against a tree, his sword drawn an his alert eyes scanning the area. As the time rolls on, the half-orc notices that Hmark, while wide awake, seems to be letting his thoughts drift.

Not quite the ideal way to stand watch ... the paladin thinks with a small, inward smile. A silent attacker would have his throat cut long before his drifting thoughts returned to the here and now.

The next morning, as Owain is packing for the groups departure, he catches Hmark's gaze as it drifts toward the attractive sorceress.

Ahhh, the warrior notices in understanding, that explains much.

Owain makes his way over to the newcomer.

"She is attractive and mysterious, isn't she?" the paladin growls, adjusting the buckle on a pack and being careful not to make eye contact. "Always remember though, that beauty is only as deep as one's skin. What is important is what lies in one's heart."

Owain glances over at Hmark.

"Remember that always," the half-orc rumbles, "and do not let outer beauty sway you into rash actions. Actions such as letting your mind drift while on watch, for instance."

Zeph [AC17 HP25/25] Human Rogue 
Monday June 30th, 2008 7:24:36 PM

(OOC: Well, it seems that Zeph will be on watch with either Rollo, Sebastian, or Selemar. Any one of them are fine with him. SO I will write a few words he would say in any instance. Mostly he likes to ask questions, being always curious.)

Zeph spends most of his time on watch reading his book by the fire and occasionally looking around.
Jeez. I hope that the other guy is more vigilant than me. I just can't stop reading this book! Zeph thinks.

To any of the three:
"So it seems that this book that Lady Dulcet gave me is separated into chapters that discuss the main topics on using magic. Each chapter has some witty title and begins with a short story related to that title. For example, chapter three, The Impotence of Concentration begins with a story about a man who was trying to cast a spell called Ray of Enfeeblement while riding a horse. Apparently, the horse got scared and reared up while he was casting. He maintained his concentration enough to execute the spell, but he lost concentration on the direction of the spell's aim... thus rendering him impotent. How odd. [b]" Zeph says with a chuckle.

IF Sebastian:
[b]"So. I think I overheard you saying to Axara that you are engaged? I'm curious to how a family man came to find himself in this line of work."


IF Selemar:
"You know I envy elves sometimes. Your people always seem to be more at ease than the rest of us, I wish I could do that. I knew an elf once... a few years back. Would you happen to know of the elves that live in Culverwood? There is one named Tina that I would like to speak to again one day.... Oh yeah, and how did a pair like you and Lango ever match up? You guys seem to fight all the time."

IF Rollo:
"Ok, so I have been itching to ask you some questions. You said something about Eberyon earlier when we were looking for the Evil Book. What is that? Also, I have seen you cast some spells and yet you are not impeded by your... armor the way this book that Lady Dulcet gave me says you would be. How do you come by your power?"


Sebastian CharSheet 
Monday June 30th, 2008 10:34:30 PM

Sebastian sleeps soundly and warm, until the early hours of the morning when he is awoken for his watch. Yawning he gets up and stretches and looks around, he puts a bit more wood on the fire.

Chatting with Zeph during the watch he relates some of what's in the book of magic. Sebastian shrugs, "An amusing tale on the importance's of concentration. My mentor had a rule #32 'The importance of concentration is proportional to the danger your in. Nothing focuses the mine like starring death in the face. But, it not recommended as training exercise.' Ah, I still remember the first time, I cast magic. It was purely accidental; luckily I was able to put the fire out before the house burned down. What type of magic do you hope to lean to cast? Perhaps I can give you some pointers?"

Later in the watch Zeph ask about Sebastian engagement, "Yes, I'm engaged to the most wonderfully and talented Lilly. She a sweet girl an I'm luck she's agree to my proposal over all the others, but alas, we are not wealthy enough to marry so she convinced me that a life of an adventurer is the way to wealth. Until then, I keep in touch with her by writing letters. She really enjoys reading about my stories. What about you are you engaged? Someone special?"

Sebatian spend some time writing near morning, while waiting for the rest of the group to getup.



DM Kathy 
Tuesday July 1st, 2008 12:23:06 AM

As you camp, you make various observations. Some of you exchange confidences. Some of you keep your thoughts to yourselves--for now.

There is no rain in the morning--only the high overcast. You make a hasty breakfast and depart, assuming your marching order from before. Today's travel, while still too chilly to be actually pleasant, is considerably better than yesterday's. Rain threatens, but does not fall.

After your noon break, you note that your trail has begun to climb a little. Looking ahead, you see steep, tumbled hills, which pass in and out of sight as you follow the road through light forest.

Spot check, DC 16 Highlight to display spoiler: {About 20 feet ahead, you see a group of people hiding just off the trail. They are clad largely in black and are probably not a welcoming committee.}

Zeph [AC17 HP25/25] Human Rogue  d20+5=22 ; d20+9=25 ; d20+4=17 ; d20+7=19 ; d20+7=16 ; d20+6=24 ; d20+4=15 ; d8=3 ; d6=1 ;
Tuesday July 1st, 2008 1:48:17 AM

Zeph rides his horse in front as the usual marching order dictates. He keeps an observant eye out, always wary of the sneaky things that thieves and cut purses will do for money, once being one himself.

Zeph's eyes widen as he notices something ahead. He raises his hand suddenly to stop the group traveling behind him, then he motions to Kiel next to him. Zeph scans the immediate area in front of the group for traps, snares, and other common things that bandits use.

If we can be the ambushers rather than the ambushees, then we will be much better off.

He tries to tell Kiel what is ahead, without giving away that he knows about the upcoming ambush.

Zeph hops down from his horse once the wagon and everyone comes to a halt and leans over to whisper to Kiel.

"Bandits, could be a dozen or more. I will sneak around and try to catch them off guard. I suggest you follow suit around in a different path. I will tell Owain to prepare for battle and to charge in as soon as he gets the signal from one of us... the signal should be one of our arrows zipping into the group and a sharp sequel, eh?" Zeph adds that last part with a little wink and chuckle to Kiel.

After he is done whispering to Kiel, he walks over to Owain and whispers to him quickly, "Bandits about 20 feet ahead hidden in the bushes. Kiel and I will sneak around and surprise the would-be cutthroats. Tell the others surreptitiously. Charge in sword drawn when you get the signal from us- which will probably be a sharp scream, if you get my drift." Zeph speaks to Owain, smiling.

I know Owain is all about facing enemies honorably... but does he think these guys will return that honor? I just hope he sticks with this plan. Maybe the part about him charging in when he gets the signal will keep him happy. Zeph thinks

Then Zeph walks to the back of the wagon, pretending he has to use the bushes in order to fool the Bandits if they see him (bluff=24). He winks to Rollo, Axara, Sebastian, Selemar, and Hmark as he does his pee-pee dance to the bushes and disappears.

Zeph will sneak about in the shadows, longbow drawn, looking out for traps. Zeph will try to get a good sneak-attack position on the biggest bandit he can spot, no more than 30feet away. He will then wait for Kiel to make his move or something else to screw up.

Combat:
Ready Action: As soon as something goes awry, he hears a battle call, a scream, or otherwise gets a signal from Kiel, Zeph will let his arrow fly, switch to his Warhammer, and try to disappear back into the shadows for his next strike.

(Note that if the enemy is unaware of my presence, if this is a surprise round, or the first round of combat, then they are flat-footed and thus denied their Dex bonus to AC and vulnerable to my sneak attack.)
Attack Roll vs AC = 15
Damage Total(longbow+sneak attack)=4

(Spot = 22
Search = 25
Listen = 17
Hide = 19
Move Silently = 16
Bluff = 24)

Owain half-orc paladin  d20+2=13 ; d20+2=5 ;
Tuesday July 1st, 2008 7:43:17 AM

"I understand," Owain says with a slight nod, "we will be ready."

The half-orc squints slightly, attempting, with little success, to see these ambushers for himself. (Spot check: d20+2=13)

"Oh, and Zeph," the paladin mutters quietly, casting a sharp glance toward the rogue, "no unnecessary killing. We are not common thugs, even if they appear to be."

Owain watches the man move away and then casually but quickly relays the plan to the remaining members of the group, taking care not to give any indication that anything is amiss to the apparent ambushers up ahead.

Once everyone understands, Owain waves his hand broadly and lets his deep voice carry to all in the group, (and, more importantly, to any of the ambushers close enough to hear ...) "Enough rest! We need to get moving if we are to get to our destination by nightfall. Let us be off again!"

With that, Owain spurs his horse forward and leads the group calmly though the trees and up the nearest hill ...

Axara [AC: 17 HP 18/18]  d20-1=17 ;
Tuesday July 1st, 2008 9:25:41 AM

Axara is little surprised as Zeph stops, talks to Owain and then go relieve himself in the bushes. She turns her head by reflex as if wanting to give him some privacy he did not seem to request.
"You would think that after all these adventures I would not react like a prudish little girl. Well, at least he is lucky. All he has to do is stand. None is this squatting between two bushes and keeping your robe and dress up to your waist to avoid disrtying. Yes, being a man has its priviledges.

Owain then addresses the group which confuses axara even more.
"rest? nightfall? what is he talkign about? Is it too much sun on the helmet?"

Then the sorceress, who does not have the best eyes decide to pay attention to what is ahead and to her surprise notices that there is an unwelcoming committee ahead. she takes a deep breath knowing that there will be blood dropped in the upcoming minutes. She concentrates and focuses herself. Energy starts tingling in her hands as her spell is ready to strike within a few seconds.

spot: 1d20 - 1 = 18 -1 = 17

Prepare a magic missile spell to unleash if needed.

Hmark(AC18, 24/24 hp)  d20+2=11 ;
Tuesday July 1st, 2008 11:33:56 AM


Actions such as letting your mind drift while on watch, for instance.

Hmark swallows, and lets out a squeaky "Yes, sir".
Man, was I THAT obvious? he wonders.

The ride starts, and then stops, and then Zeph goes into his dance routine.
"What the hey?" Hmark wonders aloud, totally confused by the bizarre behavior.
[Spot 11]

Once Owain passes back the word of an imminent ambush - but don't give any indication that anything is amiss - the brown haired lad tugs at his goatee.
He'd like to pull his bow out, but there's no reason for him to do so - other than I'm about to get plugged full of arrows. Gritting his teeth, Hmark eases Stardancer forward.

--

[OOC - I'm out till the 9th. Still need a sub]

Sebastian [AC:16, hp:17]CharSheet  d20-1=12 ;
Tuesday July 1st, 2008 12:04:50 PM

After climbing into the cart for the second day of travel, Sebastian takes a nap as the cart bumps along the road. He wakes up when the cart stops, yawning he looks around seeing Zeph chat with Owain then take a leak before disappearing into the brush. The bard is return to his nap when the Half-orc paladin casually relays the plan to them.

Looking worried, Sebastian peers ahead along the road (spot 12) and speaking softly "Are you sure? I don't see anything ahead. I'll volunteer to stay here and guard the book while you check it out? No? ... Well it's was just a suggestion. Well perhaps some minor magic would help."

Sebastian cast a minor spell pointing one finger at each Owain, Kiel, and Hmark. Then whispering the three can hear him clearly, "Can you hear me testing 1,2,3. You should be able to hear my whispers and you can whisper messages back to me without anyone else hearing you. I'll relay messages to the others. It's good for about 130feet. I find it very useful on stage for when someone forgets their lines. Not that I have every forgotten my lines."

Nervously fingering his crossbow at the belt, Sebastian clears his throat as Owain suggest they move on, "Yes how about something to march to?" The bard starts to recite some marching lyrics:

"Oh, the noble Duke of York
He had ten thousand men
He marched them up to the top of the hill and
Marched them down again"

"And when you're up, you're up
And when you're down, you're down
And when you're only half way up
You're neither up nor down!"


Nervous as he is, Sebastian words seem to Inspire Courage everyone. (All allies who can hear gain a +1 morale bonus to saves against charm & fear. +1 morale bonus to attack and damage)

[Action: cast Message spell & start Bardic Music to Inspire Courage.]





Rollo[AC:21 HP:29/29]  d20+3=17 ; d20+8=17 ;
Tuesday July 1st, 2008 12:31:45 PM

(ooc:Sorry about the unexpected days off)

Rollo has spent the last two nights whittling a small statue of a Grig playing a fiddle from an old piece of oak he found while scavenging for fire wood. The trip so far uneventful, Rollo was enjoying the trek thus far.

It wasn't until mid-day three that something interesting happened.

While traveling down the road he noticed a man dressed all in black hiding in the bushes down the path.

He had seen this before. Deep in the fey realms there was a tribe of albino hobgoblin worshipers of a deity known as the ever present shadow. They had many bizarre customs for instance they could only walk towards a light source for fear they would step on the god beneath their feet. But what this current situation reminded Rollo of was the ritual of their high priests who would dress completely in black and set out to serve in their gods sted as shadows of other creatures and objects. But these did not appear to be albino hobgoblins, nor did they seem to have the dedication required to faithfully represent the shadow of a bush. Nope, these were highway men.

The column came to a halt and so Rollo brought the cart to a stop as well.

He watched as those up ahead plotted and schemed.

He was never much for sword play diplomacy and when Zeph made his exit Rollo descended from the cart and headed for the front of the column.

Mustering his most authoritative and diplomatic voice he shouted to those hidden. "In the name of Eberyon, I call on provision 15 of the treaty of the second year, that you send a representative to discuss the purview of this exchange. Refusal will declare your intentions as malice and your lives forfeit. If it is good you seek we can discuss trade or charity. It is through these words that we shall have peace and understanding." (This is the Rollo casting Sanctuary)

Spot: 17
Diplomacy: 17

(ooc: some book keeping clean up: Since I didn't get the carriage, I wouldn't need the extra mule so I only spent 62gp 2sp purchasing my goods. I'm assuming there was no haggling discount for the 25's in diplomacy)


Selemar (Adam Subbin')  d20+3=17 ;
Tuesday July 1st, 2008 12:50:11 PM

Spot: 17

The druid notices the ambush, and he and Lango are on board with the plan.

Oh, god what is the Gnome doing now.

Spells Memorized

0
Cure Minor Wounds
Detect Magic
Guidance
Resistance

1
Summon Nature's Ally I
Magic Fang
Entangle

2
Barkskin
Flaming Sphere


DM Kathy 
Wednesday July 2nd, 2008 12:16:37 AM

As you weave through the forested area, Zeph spots an ambush in the making. He immediately calls a halt, and discreetly spreads the word to the rest of the group.

Hmark pulls out his bow, and Sebastian casts a spell that will let you all communicate more easily. Rollo also casts a spell, to protect him from enemies. Axara readies a spell, and Owain prepares to lead the group into combat.

Some of you had other things you planned to do, but they will have to wait for the moment. The bandits were lying in wait for you, and when you abruptly stopped a scant 20 feet from their position, they realized something was amiss. Before all of your plans are finished, therefore, you are interrupted.

A human man steps out onto the road. He is a rangy, nimble-looking fellow wearing a chain shirt and carrying a longbow. A rapier hangs at his hip.

With him is a half-orc, wearing a chain shirt and an unpleasant grin. He carries a falchion.

Make a spot check, DC 16. Everyone who makes this one, or the last one, Highlight to display spoiler: {You can see at least three more bandits still hiding among the trees.}

"Good afternoon!" the human man calls. He is smiling. "And please put down your weapons. We intend you no harm. We'd just like to relieve you of a little portable wealth, and you'll be on your way. Coin and pretties is all we're after, so you can keep your animals and whatever cargo you're hauling in that wagon."

His smile vanishes. "Or, we could play it the hard way, where we slaughter you and take everything. It's up to you." He pauses, waiting for your response.

Zeph [AC17 HP25/25] Human Rogue 
Wednesday July 2nd, 2008 12:55:42 AM

(OOC:Did I make it into the bushes before the Bandit leader showed up? I will assume so for now, but will fix it if I didn't make it. Can you please specify next time exactly where in my planned actions I am interrupted? =)

Zeph is still in the bushes and trees from his performance, hoping that he is still well-hidden from the bandits. He travels a distance from where he entered the shrubs and stops when he hears the leader talk.

Leader, Half-orc. One, two, three in the trees. Zeph counts to himself.

I will see what the group chooses to do before I take my shot. I think the Leader needs an arrow in him to take him down a peg or two. Maybe Axara can bluff us out of this one. Think they would believe they were surrounded if Kiel and I shot arrows simultaneously? I just hope that Rollo doesn't tell everyone to give up their possessions. They will have to pry my valuables off my dead, cold hands. Zeph thinks to himself as he draws arrow back and takes aim at the Leader.

(OOC: I suppose that the rolls from before still count? Since it was probably just a few moments ago.)

Combat:

Ready Action: If the group decides to fight these heathens, then Zeph will let his arrow fly and try to disappear back into the shadows for his next strike.

(Note that if the enemy is unaware of my presence, if this is a surprise round, or the first round of combat, then they are flat-footed and thus denied their Dex bonus to AC and vulnerable to my sneak attack.)

Attack Roll vs AC = 16 (I added Sebastian's song)
Damage Total(longbow+sneak attack)=5 (Again, Sebastian's song, which was quite nice)

(Spot = 22
Search = 25
Listen = 17
Hide = 19
Move Silently = 16
Bluff = 24)



Axara [AC: 17 HP 18/18]  d20-1=6 ;
Wednesday July 2nd, 2008 11:14:03 AM

"what in the name of the Wold is the gnome doing now? His insanity and lack of understanding of the situation is going to get us killed!

Before Axara can say anything to Rollo, the bandit leader appears, followed by his henchman. The sorceress first reaction is to open her mouth but before she says anything she remembers the scolding she got a couple of night ago and the bickering that followed after she took the lead with Maisie and the book.

"I could try to bluff or intimidate these bandits but Kiel or Rollo would probably not like what I would say and we would be back at square one. I better shut up and go along. After all, since I have shut my mouth, the men have been tolerating me."

She looks around to see if she cannot see more of the bandits but her sight is not the greatest. "So there is at least two and a bunch hidden. Who knows how much? I better be ready.

"Sebastian, can you please take the reins of the cart? Rollo, in his incomprehensible approach has abandoned his position and I need someone to drive the cart if we need to move it. I am not very good at it and I need my hands free for my magic. And please keep singing. It somehow make me feel better about myself. And I do like you by my side. For moral suport."

She then looks toward Hmark at the back, hoping that the farm boy fighter is protecting her back.

The spell is ready, the energy is concentrating in her hand and she is ready to unleash it when the time for talking and negotiating will have passed.

Spot: 1d20 -- 1 = 6


Owain half-orc paladin 
Wednesday July 2nd, 2008 2:20:39 PM

Owain's eyes narrow as the brigands emerge and confront them. Without turning to look behind him at the rest of the group, he slowly raises his hand and signals that they all stop. Patting his warhorse once to keep it calm, the paladin nods.

"We have very little of value," Owain calls out, his deep voice booming, "and we have no intention of giving you what little we do have."

Owain pauses for a moment to make sure his words sink in.

"What's more, I can promise you that if you try and take it by force, at least half of you will die in the attempt," the massive half-orc says with a grim, matter of fact air. "Are any of you ready to die today for a few gold coins? Turn around and leave us ... now or we will defend ourselves, and you will each pay the consequences."



(Edited to remove odd control strings. "&#13;&#10;&#13;&#10;" - glenn)


Sebastian [AC:16, hp:17]CharSheet  d20-1=16 ; d20=1 ;
Wednesday July 2nd, 2008 2:31:36 PM

(Spot check: 16)

Sebastian swallows nervously as human and half-orc step forward making their intention to rob them clear. Spotting some of their companions in the trees, Sebastian whispers to those in the wagon and via the Message spell to Owain, Kiel, and Hmark. "I see three more bandits in the trees."

Taking the carts reins as Axara directed, "Are you sure about this? I don't know how to drive a cart!" Sebastian looks at them and gives them a good flick as he bellows out poem he and planed to recite, but for the bandits so rudely interrupted. (Sebastian has know idea what flicking the reins will do, he's just seen other drivers do it. So it seemed like a good idea. Raw skill roll: 1 (nat 1) )

"Oh, the noble Duke of York
He had ten thousand men
He marched them up to the top of the hill and
Marched them down again"

"And when you're up, you're up
And when you're down, you're down
And when you're only half way up
You're neither up nor down!"


(Inspire Courage everyone. - All allies who can hear gain a +1 morale bonus to saves against charm & fear. +1 morale bonus to attack and damage)




DM Kathy  d20+7=27 ; d20+7=15 ; d8+2=8 ; d20+6=9 ; d20+6=22 ; d8+1=8 ; d20+5=7 ; d20+6=16 ; d8+1=7 ; d20+5=21 ; d8+1=3 ;
Thursday July 3rd, 2008 12:34:27 AM

Owain replies to the bandit leader, and does not indicate any intention of surrendering.

Axara is ready with a spell.

Sebastian uses his bardic ability to inspire courage in his teammates.

The bandit leader sighs a little. "Adventurers. They never learn. Very well, we'll play it your way."

With that, he fires a shot at Owain. It's an excellent shot [critical threat, but does not confirm], and strikes the paladin for 8 damage.

The half-orc seems to go into some kind of fury, and advances on Owain. He swings his falchion, but it's a wild swing that does not connect.

Meanwhile, the bandit archers pop from their hiding places to fire on the group. One fires on Kiel, hitting for 8 damage. Another shoots at...well, it's hard to tell who she was shooting at; her shot is exceptionally poor. A third shoots at Axara, hitting the sorceress for 7 damage. And one targets Sebastian, hitting for 3 damage.

Zeph is not idle as arrows and steel begin to fly. He fires his own shot at the bandit leader, but it bounces harmlessly off the man's chain shirt.

DM Kathy [supplemental] 
Thursday July 3rd, 2008 12:45:28 AM

Here is your combat map.

Good guys are in blue, bad guys are in red. Areas off the road are accessible, but you can't run or charge through them. The dark-green circles are trees, which provide cover. The light-green smudgies are bushes, which provide concealment, but not cover. Moving through bushes costs double; you can't move through trees.

If you have questions, please email me. :)

Zeph [AC17 HP25/25] Human Rogue  d20+2=5 ; d20+4=19 ; d20+7=12 ; d20+7=22 ; d8+2=8 ; d6=1 ;
Thursday July 3rd, 2008 1:26:36 AM

(Initiative = 5)

Crap Crap Crap. Zeph thinks to himself as he winces when he sees his friends get hit by arrows.

Ok, three options here: Option A: I stay hidden and try to peg this leader guy. I stay out of harm's way as long as they don't spot me, but my group will get stuck with more arrows. Option B: I can charge the Falchion-wielder and flank him with Owain. I remain somewhat safe but my group still gets pegged by those three bandits they don't see, and so do I. Option C: I charge the three bandits and get them in melee to make firing arrows oh so difficult for them, thus saving my party... but then they will probably pull out swords and I will be fighting a three-on-one battle that I cannot win... Crap Crap Crap Zeph thinks to himself quickly as he surveys the battle and considers his options.

Well... I always wanted to be reigned in as a hero... Even if it kills me. I have to protect my friends Zeph thinks as he charges through the woods at the three hidden bandits he spotted earlier, still attempting to remain hidden as best he can.

Zeph puts up his LongBow and Pulls out his WarHammer as he runs to the nearest hidden bandit he sees. He takes a swipe at him/her with his hammer, hoping he caught the bandit by surprise. Zeph hits the bandit in the ribcage, happily hearing a crack and feeling a slight bit of pleasure at the pain the bow-wielding thief must be feeling.

Combat:
Move Action: Zeph moves as quickly as he can while still remaining relatively hidden in the trees, hoping that a combination of Speed and Shadows will catch the nearest Arrow-minded hidden bandit off-guard.

(I assume that I will catch him/her off-guard with running through the trees at him, so I guess that will warrant a sneak attack? If not, just subtract the damage.)

Standard Action: Attack=20 (along with Sebastian's song) (I assume I hit)
Damage Total= 10 (With sneak attack and Sebastian's song)

(OOC: In this situation, I don't know if I roll a new hide/move silent, or use the ones from before. I just rolled new ones since it is a new round in combat. I also don't know my relative distance from the hidden bandits. maybe a grid-map will help us out?? Especially since positioning is so important to Rogues)

(Hide = 12
Move Silent = 22)


Zeph [AC17 HP25/25] Human Rogue (second post) 
Thursday July 3rd, 2008 1:29:26 AM

(OOC: oops. I didn't see the combat map up because I didn't click refresh while I was typing my action. Sorry. I didn't know a map was coming)

So Zeph decides to move to bandit 1 and take his action, again, trying to remain as hidden as possible.

(OOC again: So do I start subbing in for Kiel right now?)

Hmark (Alain subbing for Mike)  d20+9=19 ; d20+9=29 ; d8+1=2 ; d8+1=3 ;
Thursday July 3rd, 2008 7:11:42 AM

Hmark is a little surprised when he sees the arrows flying towards his companions. He eyes turns big when he sees an arrow go deep inside Axara's flesh.
"You want to play pin the donkey? Let me show you how it is done!"
He fires one arrow then another one at the nearest bandis (3# I believe). The first shot is ok (19) but the second one is perfect (29 natural 20 - critical), going throw the throat of the bandit. The ex farm boy smiles and get ready to kill more bandit.

damages: Arrow 1: 2; Arrow 2 (critical): 3 x 3 = 9

OOC: If 3 is down before Hmark turn, he will aims the second nearest (4 i believe)

edited to fix Bold tags--Kathy

Axara [AC: 17 HP 11/18]  d100=56 ; d4+1=4 ; d4+1=3 ;
Thursday July 3rd, 2008 7:17:22 AM

Axara lets a scream go as the arrow enters deep into her flesh. She sees her old robe getting stained with blood and she clinch her jaws to control the pain.

"Head! Go for the head. The rest will run away once the head is cut off"
The magical energy bolts gather in her hand she unleashes that toward the human leader. Two separate strings of energy missile hit him.

Spell failure test: 1d100 = 56
Magic Missile towards Human leader: #1: 4hp damages, #2: 3 hp = total 7 hp

DM Kathy [supplemental] 
Thursday July 3rd, 2008 9:21:40 AM

Yes, please start your sub posts now.

Also, Alain, a natural 20 is not an automatic critical hit. You have to roll again to confirm the crit. Roll again with your same attack bonus, and if you hit the bandit's AC, you confirm the critical.

See my DM post--the leader rolled a natural 20 against Owain, but did not confirm.

Sebastian [AC:16, hp:14/17]CharSheet  d20+6=25 ; d8+2=9 ;
Thursday July 3rd, 2008 11:21:06 AM

As the battle starts, Sebastian mumbles nervously to himself "Oh dear". Then when he is hit with an arrow "AH! Ouch!". Picking up his light crossbow, Sebastian points it in the direction of the nearest shooter and pulls the trigger as he continues to recite his lyrics. (target #3, hit ac 25 dam 9 {includes bard song tohit & dam bonus})

" He marched them up to the left
He marched them up to the right
He marched them up to the top of the hill
And oh what a lovely sight

Oh, when you're up you're up
And when you're down you're down
And when you're only half way up
You're neither up nor down!"


(OOC: Inspire Courage everyone. - All allies who can hear gain a +1 morale bonus to saves against charm & fear. +1 morale bonus to attack and damage)

(Don't forget to add 2pt damage to Axara magic missles (one for each missile), and one point to Hmark's attack for the bard song.)



DM Kathy [supplemental] 
Thursday July 3rd, 2008 11:44:42 AM

Bardsong applies to weapon damage, not magic damage. So add to the arrow shot, by all means, but not the magic missiles.

Told you I was a stickler. :)

Axara [AC: 17 HP 11/18]  d20+10=16 ;
Thursday July 3rd, 2008 12:03:11 PM

OOC: Post just for the rolls for Hmark:

Critical Confirm: 16. Not sure if critical.

The first arrow should be 20.
The damages should be 3 for arrow 1 and 4 for arrow 2.

I forgot the bard help.

Owain half-orc paladin AC: 18 HP: 23 (15 currently)  d20+10=17 ; 2d6+6=16 ;
Thursday July 3rd, 2008 2:49:00 PM


Owain roars with pain and rage as the arrow bites into him. One hand firmly holding the reigns of his warhorse, the paladin rips his huge great sword and prepares to charge the leader, only to be blocked by the falchion wielding half-orc.

Letting out a mighty battle cry, Owain swings his sword at the the half-orc blocking his path and feels a satisfying crunch as his blade finds its' target. (Attack roll: d20+10=17 Damage roll: 2d6+6=16)

(I am going to assume (hope :) that 17 hits. If not, obviously please disregard the damage ...)



Kiel Longarm Human Ranger (Addison/Zeph Subbing for BigTim/Kiel)  d20+6=20 ; d8+4=8 ;
Thursday July 3rd, 2008 3:08:42 PM

Kiel sees Owain enter combat with the opposing Half-Orc and sees the opportunity to flank him.

Kiel jumps off of Phoenix and pulls out his Double-Bladed Sword in one swift motion. He then takes a swipe at the offending Half-Orc's backside as Kiel lands on his feet. Kiel takes a healthy chunk of meat off the Half-Orc's backside.

Combat:
Move Action: Gets off horse and moves the 5foot to the square on the other side of the Half-Orc Owain is opposing.
Standard Action: Standard Attack = 22 (With Sebastian and I forgot to add the masterwork weapon bonus.)
Damage = 8

(Note that since only one attack was made, because you can only attack with more than one weapon in a full attack round, it counts as a two-handed weapon rather than dual wielding. Thus the greatness of double-weapons. :)


DM Kathy  d20+9=22 ; 2d4+8=16 ; d20+9=13 ; d20+5=6 ; d20+5=19 ; d8+1=8 ; d20+6=16 ;
Friday July 4th, 2008 1:38:30 AM

Zeph moves to Bandit 1 and attacks. His blade finds its mark, but the bandit did see him coming but no sneak attack. Still, he does some damage.

[OOC: In combat, you would have to make a hide/move silently check each round. If you attempt to move while hiding and moving silently, you move at half speed. In order to hide, you have to have someplace to hide yourself. For example, you cannot now hide from Bandit 1, as you are right in front of him. You could hide from just about everyone else, though.]

Hmark fires twice at Bandit 3, and hits twice, although the tree in between them makes it more difficult. Sebastian has no such impediment, and his crossbow bolt finishes Bandit 3.

Axara pegs the leader with a Magic Missile.

Owain gives the half-orc a face full of greatsword. Kiel also joins the fray, leaping off of Phoenix who promptly departs the field.

The half-orc seems to be going on pure adrenaline, but he stays in the fray. He steps out of his vulnerable position, targeting Kiel] with his next attack. His falchion carves into the ranger [hit AC 22 for 16 damage].

The human leader moves up to flank Kiel, drawing a rapier as he moves. He tries a tricky little maneuver to skewer Kiel, but ends up fooling only himself. [Hit AC 13]

Bandit 4 re-positions herself, then she and Bandit 2 both fire at Owain. One misses badly [natural 1!] but the other one hits for 8 damage.

Bandit 1 has his hands full with Zeph. He steps back, clearly preferring his bow to the sword at his hip. His shot just misses [AC 16].

Here is your combat map. Note that Bandit 3 is dead or dying. That's why he's in gray. Shooting at him at this point would be strategically questionable. :)

Zeph [AC17 HP25/25] Human Rogue  d20+6=25 ; d20+4=24 ; d20+4=9 ; d8+2=7 ; d6=5 ; d8=2 ; d8=7 ;
Friday July 4th, 2008 2:31:14 AM

Zeph is content dealing with bandit 1 for now. He takes a five foot step towards the Bandit whom he is fighting. Then Zeph uses his favorite trick: He swings his WarHammer just enough to nick the Bandit's right hand several times. Then when the bandit moves his left hand to protect his right, Zeph moves in with a sideways step and swings hard at the Bandit's exposed left torso, right under the Bandit's elbow.

I hope the group is doing good too. Zeph thinks

Zeph looks briefly over the bushes at the group when he hears grunts and screams coming from some distance away, extremely worried about his friends.

Combat:
Free Action: 5-foot hop to Bandit 1.
Move-Equivalent Feint(improved feint feat): DC=25(Bluff check, I assume the Bandit wont beat 25)
Standard Action: Standard attack hits AC 25(With Sebastian's song AND Bandit 1 is denied Dex bonus to AC)

(Critical threat confirm = 9. I doubt that hits even with the +4to hit bonus from opponent not wielding a melee weapon, but just incase I rolled two more d8).

Damage= 13 (With sneak attack from Feint and Sebastian's song)
TOTAL damage to Bandit 1 so far= 22 (9 from last round)


Kiel Longarm Human Ranger (Addison/Zeph Subbing for BigTim/Kiel) 8/26 AC 17(18to the Half-Orc, Dodge feat)  d20+5=19 ; d20+5=18 ; d8+3=7 ; d8+3=6 ;
Friday July 4th, 2008 2:50:31 AM

(OOC: I meant to move Kiel to square L-5. Diagonal from Owain, not to the square he is in. But its OK, I will specify next time.)

Kiel winces and grunts in pain as the Half-Orc tears into him, warm blood splattering the dirt road. Kiel sucks up the pain and gets himself back into the fight. He takes a 5 foot hop(to square K-6), slicing the Half-Orc once as he steps, spinning with the Double-Bladed Sword above his head and slicing again as he comes to a halt. Each slice with the blade leaves deep gashes in the Chain-Shirted Half-Orc's chest.

Combat:
Free Action: Five-Foot hop to square K-6.
Full Round Action: Full attack.
Attack1: Hit AC 20 (with Sebastian's song)
Attack 2: Hit AC 19 (with Sebastian's song)
Damage Total: 15
Total Damage to Half-Orc: 16+8+15= 39

(Shouldn't Owain's damage have been 18 total, 2d6+8? Because +5str*1.5=7.Then +1 for Sebastian's song. Also, Kiel's damage for last round should have been 9 total, 1d8+5. Because3str*1.5=4. Then+1 for Sebastian's song. That would bring the total damage to the Opposing Half-Orc to be 42)

(OOC: Where is Rollo and Selemar???!?!?!!!)

Owain half-orc paladin AC: 18 HP: 23 (7 currently)  d20+10=29 ; d20+10=22 ; 2d6+6=16 ; 2d6+6=18 ; 2d6+6=16 ;
Friday July 4th, 2008 7:43:38 PM

Owain grimaces in pain at his newest wound. Glancing down quickly, the paladin sees his own blood flowing freely and knows he is in trouble. With an angry, fang baring snarl, the mighty half-orc presses on.

Still clutching the reigns of his warhorse in his left hand, Owain swings his great sword in a large arc, aiming at the half-orc still blocking his path. His blade connects and bites deeply into his opponent!

Attack roll: d20+10=29, CRIT THREAT 19-20!
Roll to confirm CRIT: d20+10=22
Damage: 2d6+6=16, IF CRIT is confirmed, X2 ... second roll: 2d6+6=18)
TOTAL DAMAGE: 16 (OR 24 if I scored a critical)

OOC: Owain is using his great sword one handed (his other hand is controlling his horse) so he does not get to add 1.5 his strength bonus. If he jumps off his horse, you can bet he will be using it two handed though!

Owain half-orc paladin AC: 18 HP: 23 (7 currently) 
Friday July 4th, 2008 7:46:48 PM

Second post ...

Sorry, I added incorrectly. My previous post should have read:

TOTAL DAMAGE: 16 (OR 34 if I scored a critical)

Sebastian [AC:16, hp:14/17]CharSheet 
Sunday July 6th, 2008 9:43:17 AM

Sebastian cringes when he sees the bandit he hit fall to the ground. Letting his song fall off knowing the effects will linger for a while, the bard jumps off the cart and move up (N7) for a better view of the forth bandit.

Taking a tiny tarts he throws them at the forth bandit while reciting some magic words. "Hey you! Why did the dragon cross the road? To eat the peasant on the other side." (ooc: cast Hideous Laughter Will vs DC13 or collapses into gales of manic laughter, falling prone and taking no actions for 3 rounds.)

Spell in effect:
Message linking Sebastian, Owain, Kiel, and Hmark. Duration 30min.
Inspire Courage: 4 of 5 rounds left.

(OOC: Inspire Courage everyone. - All allies who can hear gain a +1 morale bonus to saves against charm & fear. +1 morale bonus to attack and damage and last for 5 rounds after bard stops sing.)


Rollo[AC:21 HP:29/29] Sanctuary  d20+4=24 ; d4-3=-2 ; d4=2 ; d20+4=6 ;
Sunday July 6th, 2008 4:05:55 PM

(ooc: Sorry real life revved up just as the game did. So, I'm still on the cart, but I cast the spell that I was casting as I walked to the front? Works for me.)

Rollo's mind lost grip on the flow of space and time, and was now standing on the cart starring at the rear of a mule.

He looked around, his wards in peril.

"BIMRIPPLE I BESEECH YOU TO COME TO OUR AID!"

With a Crackle of aetherial energy an electric blue and purple celestrial monkey decends on the bandit leader and with the power of good bites deep into the neck of the human. The foul human now knows why evil fears the bite of Brimripple, lord and champion of the monkey knights of Spirralenn.

Combat Actions

Rollo CastsSummon Monster I
Brimripple (Celestrial Monkey) Smite evil bite Attack Roll:24 (nat. 20)
Brimripple Confirm Crit: 6 (BAH!)
Brimripple Damage: 2(if opponent is evil, oitherwise 1)

(ooc: The additional d4 was a missed click.)


Selemar (Adam Subbin')  d20+3=23 ; d20+3=5 ; d6+1=4 ;
Sunday July 6th, 2008 4:20:36 PM

Selemar waited to see how events would unfold before acting.

"Stand near Lango, and try not to get yourself killed. I have yet to find a bear to replace you."

Lango stands ready despite Selemar's comments he will defend him to the death.

"Children of the woods come to my aid."

With a howl a wolf appears near bandit 4, and immediately rushes up to attack digging it's fangs into the ill tempered human.

Combat actions

Selemar casts Summon Natures Ally I to summon a wolf
Summoned Wolf attack roll against Bandit 4: 23(nat 20)
Confirm Crit: 5 (seriously!)
Damage Roll: 4



Hmark (Alain subbing for Mike)  d20+10=13 ; d20+10=11 ;
Sunday July 6th, 2008 8:21:28 PM

As he sees one bandit falls down, Hmarl smiles and yells!
"1 down, 5 to go!"

He unleashes his arrow onto his next victim, bandit #1. However, his good mood does not last as both arrows misee their mark.

OOC: Sorry Mike, the dice hated me

Axara [AC: 17 HP 11/18]  d20+9=13 ; d4+1=5 ; d4+1=4 ; d100=24 ;
Sunday July 6th, 2008 8:26:45 PM

Axara sees that her magic missiles are doing little damages to the leader but she sees from the corner of her eyes one bandit going down.
She yells at the leader "Are you tied of getting your butts kick by adventurers? Can you sense when you are overmatched? You have already lost a man and we have barely broken a sweat. How dumb are these bandit to follow an idiotic leader like you. I guess they have a death. drop your weapons and we will let you live." (diplomacy: 120 + 9 = 13)

Seeing that her attemtp to stop the fight early failed, Axara unleashed another round of magical energy darts on the leader doing another set of damages on the bandit leader.
"Cut off the head!"

d4 +1 = 5; 1d4+1 = 4 => total 9HP
spell failure: 1d100 = 24.Success

DM Kathy  d20+3=8 ; d20+1=19 ; d20+6=11 ; d20+6=18 ; d8+1=9 ;
Monday July 7th, 2008 12:53:37 AM

Zeph steps up to Bandit 1 and bluffs him out of his shoes. [Sense Motive 8] He doesn't have much time to be embarrassed, though; Zeph's blow skewers him and he drops to the muddy ground.

Kiel edges out of his vulnerable, flanked spot and lays into the half-orc. His two blows drop the mighty bandit, who falls with a look of shock on his face.

Owain sets his sights on the half-orc, but sees Kiel cut him down. He focuses instead on the bandit leader, cutting the man down with a single powerful blow.

Meanwhile, Sebastian tells one of the archers a funny joke. Unfortunately, the woman doesn't see the humor [Will save 19].

Rollo summons a celestial monkey to attack the bandit leader. The leader, however, has already fallen to Owain's sword. Bimripple instead goes for Bandit 2, biting her ankle with celestial ferocity.

Not to be outdone, Selemar summons a wolf to take a bite out of Bandit 4.

Hmark fires at one of the bandits, but misses.

Axara wants to target the leader, but he has already been dropped. Instead, she sends her Magic Missiles flying toward Bandit 2.

Bandit 2 steps back and fires at Bimripple, but her shot goes wide [AC 11]. Bandit 4 steps back and fires at the wolf. Her shot is a little better, and clips the wolf for 9 points.

Here is your combat map.

Rollo[AC:21 HP:29/29] 
Monday July 7th, 2008 2:06:34 AM

(ooc: Shouldn't the bandits be provoking an attack of opportunity when they step out of Melee with the wolf and the Monkey?)

Kiel Longarm Human Ranger (Addison/Zeph Subbing for BigTim/Kiel) 8/26 AC 17 
Monday July 7th, 2008 3:02:48 AM

(OOC: Nay Rollo. The magic of 5-foot hops is that they are free actions that do not provoke attacks of opportunity. The downside is that you can not move any other distances than that 5-foot hop in that round, but you can do other move-equivalent actions such as control a fire-orb spell or feint with the improved feint feat. Thats the same reason that Kiel did not provoke the AoO from the bandit Leader and Half-Orc when he took his 5-foot hop.)

Hmark (Alain subbing for Mike  d20+10=22 ; d20+10=19 ; d8+2=3 ; d8+2=10 ;
Monday July 7th, 2008 9:31:32 AM

Hmark is disapointed by his previous shots. He focuses again and let the arrows fly toward bandit 1.
((1d20+9+1(bard)) = 22 and 19.)
He is much happier with his shot and a wide grim take over his face as he loves to turn ennemmies into pin cushions.
(Damages 1d8+1+1(bard)) = 3 and 10 = 13 total damages)

Axara [AC: 17 HP 11/18]  d4+1=3 ; d4+1=2 ;
Monday July 7th, 2008 9:34:39 AM

Axara is disapointed that she did not get to fall the leader but is surprised that the followers are still fighting and not running away.
She is tired of the fight and wants to tend to her wound.
"Time to end this stupid charade"
She unleashes another round of energy darts from her hand, targetting the last remaining bandit (assuming Hmark took #1 out).
(Magic Missiles Damages: 1d4 + 1 2 times = 3 +2 = 5 hp total)
Spells left: 0 6/6 1 3/6

Sebastian [AC:16, hp:14/17]CharSheet  d20+6=15 ; d8+8=13 ; d8+2=3 ;
Monday July 7th, 2008 5:07:32 PM

(OOC: Sebastian had moved to position N7 on previous turn.)

Sebastian shakes his head as he reloads his crossbow, "Some people just don't have a sense of humor." The bard then points his crossbow at the forth bandit and fires (hit ac 15 {w/+1bard&+1<30' dam 3). Sebastian looks to see if he hit.

(OOC: ignore the second roll. bad adjustment value.)

Spell in effect:
Message linking Sebastian, Owain, Kiel, and Hmark. Duration 30min.
Inspire Courage: 3 of 5 rounds left.

(OOC: Inspire Courage everyone. - All allies who can hear gain a +1 morale bonus to saves against charm & fear. +1 morale bonus to attack and damage and last for 5 rounds after bard stops sing.)


Owain half-orc paladin AC: 18 HP: 23 (7 currently)  d20=13 ; 2d6=8 ;
Monday July 7th, 2008 5:08:28 PM

Owain lets out a roar as he fells the bandit leader, watching in grim satisfaction as the thug crumbles to the dirt.

May the Gods of God have more mercy on you than I did, and certainly more mercy than you desrve ... the paladin thinks before turning to face the remaining bandits.

With a skillful kick of his heels, Owain spurs his war horse over the bandit leader's body and into the trees, charging the bandit fighting the wolf (Bandit 4). His great sword held above his head, the paladin swings his blade downward in a mighty arc.

Attack: d20=13 + 10 = 23
Damage: 2d6=8 + 5 = 13

Zeph Human Rogue 25/25  d20+4=9 ; d8+3=7 ; d20+6=16 ;
Monday July 7th, 2008 7:30:01 PM

Zeph sees Owain slay the bandit leader and Kiel fell the Half-Orc from over the bushes. His eyes widen in a bit of astonishment at Owain's vocal outburst.

I would hope an honorable Paladin would have more... finesse? Zeph thinks to himself.

Zeph moves around the tree to Bandit 2 and sees the Celestial Monkey on the other side of him.

Egad. Is this the type of combat I am to expect in the future? How odd.

Zeph then takes a quick swipe at the Bandit with his Warhammer.

Attack roll: 10 (with Sebastian's song. Could be 14 if the Bandit still has his bow out. Could be 16 if the Monkey Takes a step forward and I get flanking bonus. But I suspect I miss. Just gonna roll damage anyways)
Damage = 7

I wonder if we should hold one of the bandits for questioning about the ruins? Zeph thinks

"You may very well die in this battle my friend. Perhaps I could offer you a better alternative? Lay down your weapon and we will see how we can resolve this matter peacefully." (Bluff=16) Zeph says to Bandit2

Kiel Longarm Human Ranger (Addison/Zeph Subbing for BigTim/Kiel) 8/26 AC 17  d20+6=21 ; d8+4=6 ;
Monday July 7th, 2008 7:33:16 PM

Seeing that Owain has the Bandit who is playing with the Wolf in his sights, Kiel decides to combat Bandit 2 instead.

Kiel walks towards the Bandit and draws his Longbow at the same time. He quickly fires off an arrow aimed for his chest.

Attack Roll: 22
Damage Roll: 6

DM Kathy 
Tuesday July 8th, 2008 12:28:38 AM

Axara sends two more Magic Missiles flying toward Bandit 2. The woman drops.

Sebastian fires a crossbow at Bandit 4, but misses. It doesn't matter, however, because Owain rides up and cuts the woman down.

Zeph finds that there's nobody left to bluff, and Kiel and Hmark hold their attacks.

The battlefield is eerily quiet for a moment; then you hear a light pattering sound.

It's raining agin.

Zeph Human Rogue 25/25  d20+9=13 ;
Tuesday July 8th, 2008 12:58:42 AM

Zeph looks down at the woman with pity as she falls from Axara's missile attacks.

"Do you guys think we could get any useful information from one of them if they are not dead yet?" Zeph says, looking at Rollo, knowing that he may be able to bring one back to consciousness.

"If not then we should take what we can from them, travel a little bit more so that we can put some distance between us and the bodies. Then we should make camp quickly and hidden. I don't want any bandit friends seeking revenge while we sleep." Zeph says to the group.

Zeph then begins searching the remains of the bandits, starting with the woman, then the bandit he slew himself and then to the leader, the half-orc, and the other two. He motions for Axara to follow him with her everburning torch to help provide some extra illumination in the cloudy atmosphere.

He makes particular note of the cleaves and gashes in the Half-Orc and in the leader, knowing whose handy work that must have been.

"Sir Owain and Good Rollo, I do not know the duties you may have to the diseased. But a proper burial may be a bit of a stretch for us considering the wounds you two warriors seem to have received. Also, perhaps someone should help me search these bodies." Zeph says to Owain on his horse and Rollo as he rummages through the pockets and feels for any hidden treasures of the bandits.


Kiel Longarm Human Ranger (Addison/Zeph Subbing for BigTim/Kiel) 8/26 AC 17  d20+3=23 ; d20+7=10 ; d20+7=19 ; d20+7=14 ;
Tuesday July 8th, 2008 1:10:17 AM

Kiel pulls his bowstring back only to see the poor woman fall to the ground. He un-notches his arrow and places it back in his quiver.

He looks at the poor individuals that the group just slain and feels a bit of pity for them. Then he looks up at the rain, quietly.

Kiel follows Zeph and assist him in searching the bodies, knowing that bandits often hide goods. "I doubt that Owain will approve of looting the dead, but the truth is that these guys will never need this stuff, and our need is great." Kiel says lightly to Zeph as they do their rounds.

He looks at the tracks of the bandits, wondering where they could have came from, if there was a bandit camp or not. Then he searches the immediate area for anything else of interest, including dry wood to put on the cart for later.

Then Kiel feels sharp pains in his abdomen and arms, the adrenalin leaving his system, and his clotted blood mixing with the rain and running to the ground. "Indeed, we should rest soon. I will take the... first watch... so that I may get a full nights rest." Kiel says, his eye darting briefly to Axara.

When the watch begins, Kiel will start bandaging himself with scraps of cloth and Salves.

(Search check = Natural 20!
Survival Track = 10
Heal check = 19
Spot = 14, just incase)


Hmark (Alain subbing for Mike) 
Tuesday July 8th, 2008 9:44:16 AM

Hmark does not even have to unleash his deadly arrow as Axara magic and Owain swords kill the remaining bandits.
He puts the arrow back and decides to look for the ones that missed to see if he can recover some of them. After that he will help Zeph into searching the 6 bodies.

Axara [AC: 17 HP 11/18] 
Tuesday July 8th, 2008 9:53:07 AM

Axara smiles as her magic missiles kill the bandit.
"Another group lead to its death because of its leadership. They should have done a better job of sizing us up and realizing they would be biting more than they can chew. Well, at least the road will be slightly more secure. Now gentlemen, if I could ask you for some privacy .. hum .. just do not look my way... thank you ... "
Axara goes next to the cart and sits down. She cuts the arrow sticking in her body in half to be abble to lift her robe and cotton camisole. Her slender and muscular legs (and much more) is clearly visible if any in the group is a peeping Tom.

She takes the broken arrow and bites it. Using her dagger, she extract the arrow from herself, using the technique she learned with the previous group she was in. It is quite painful and she bites the arrow so hard she breaks it.

After that, she pulls her clothes down and forces herself to smile.
"Does any of you have divine healing skills? I could use some of it."

As Zeph and Hmark search the bodies she tells them "If you find anything that looks magical, can you please let me inspect them. I just have a passion for anything arcane."

Finally when everything is set and done, she looks at Kiel "I guess it is you and me on the first watch." She looks at him, thinking of a friendly gesture that Kiel would not interpret like a come-on or a condesending remark but nothing comes to her mind. She just stand there, with a confused look as rain falls on her, drenching her robe, her hair and her gorgeous face.

Edited per player request. --Al

Sebastian [AC:16, hp:14/17]CharSheet  d8+3=9 ;
Tuesday July 8th, 2008 1:20:21 PM

Glancing around this way and that, Sebastian see that all the foes are down or dead. The bard starts to shake, "They tried to kill us! Who do they think they are to stop us on the road in the middle of nowhere and threat our lives? That was very inconsiderate of them, even rude!" The bard puts his crossbow away.

Sebastian winches as he pokes at his minor wound, "Ouch! Let's be done here as soon as we can. Kiel, you a bloody mess! Here let me help. I know a magic incantation, that speeds the healing." The cast a quick spell on the ranger saying a few words and making motions with his fingers. A wound or two on Kiel start to tingle and close (CLW 9pts).

(Spells used: 0th x1, 1st x2 )


Rollo[AC:21 HP:29/29]  2d8+3=18 ;
Tuesday July 8th, 2008 4:27:36 PM

Rollo waves farewell to Bimripple, before he returns home.

Rollo hears the chittering of a small rodent, and realizes it is Axara going on about leadership again. Rollo's grin widens at the thought of Axara as a small vole just as she puts on her fake smile.

"One is not lead to evil, it is a choice we make on our own."

Rollo hops down from the cart and heads over to the paladin.

"The Fey King honors those who protect the weak. May your wounds be minor and your armor never buckle."

Trading Calm Emotions for a Cure Moderate Wounds
(Heals 18 points to Owain), and also casting Mending to repair any damage to his armor.

Owain half-orc paladin AC: 18 HP: 23 
Tuesday July 8th, 2008 9:04:53 PM

Owain nods his head in thanks as Rollo heals him.

"Thank you little one," the paladin says sincerely to the gnome, "I feel a great deal better."

Owain watches as some members of the group search the bodies. While it is true that the paladin holds a certain amount of disdain for the practice, he also realizes the necessity and practicality of such activities at times like this.

"Lady sorceress," the half-orc says, his deep voice a low gravel as he turns to face Axara, "I am far from the healer Rollo is, but if you are in need, I too have some modest divine gifts to heal."

Placing his large hand gently on the beautiful sorceress' head, the huge half-orc says a silent prayer and heals her wounds. (Lay on Hands: 6 points)

DM Kathy 
Wednesday July 9th, 2008 12:27:42 AM

Zeph begins searching the bandits. The first thing he notices is that three of the archers are still alive. The two male archers are in decent shape, but the only female archer still alive clings to life by the thinnest of threads.

Looking at their gear, Zeph notes that the archers had good-quality (i.e., Masterwork) longbows. Their chain shirts are equally good, but their longswords are the ordinary kind that can be purchased in any marketplace. The leader had a very nice chain shirt made of Mithral and a good-quality rapier. His composite longbow is especially hard to pull, and would probably do extra damage for those strong enough to wield it. The half-orc's falchion is of good quality, but his chain shirt and shortbow are ordinary.

Kiel, meanwhile, is looking for the bandits' camp. He soon locates it nearby, and finds a small cache of dry firewood, and a smaller cache of coin and trinkets (total value: 200 gp).

Hmark searches and is able to recover one of his spent arrows.

Axara, showing more grit than some had perhaps credited her with, yanks an arrow out of her own flesh. She also asks about "anything magical", but since nobody has a way of telling whether anything is magical, it's doubtful she'll get any response.

[OOC: Broad hint that somebody ought to pop a Detect Magic :) ]

Then Sebastian heals Kiel, Rollo heals Owain, and Owain heals Axara.

Zeph asks about burying the dead bandits. Kiel is concerned about where the party will pass the night, but it is perhaps a bit early in the day (early afternoon) to worry about that just yet.



Zeph 25/25  d20+3=7 ; d20+4=12 ;
Wednesday July 9th, 2008 1:33:49 AM

Zeph collects the items and, with Kiel's help, drags the alive bandits to the wagon.

Zeph then presents the swords, chain shirts, and other weapons to Axara and the group.

"Ahhh, distribution of loot: the party killer. I have seen many a group argue about such things and fall apart. I hope we are not so trivial. The rule I like the most for distribution is 'Need before Greed', I always say. That means whoever can make best use of a particular item should receive it, no? Then what cannot be used can be sold and the money can be divided up. That is my opinion on the matter anyways." Zeph says to the group as he eyes the Rapier and wonders if the Composite Longbow is suited to his moderate strength.

Perhaps Kiel would make best use of the Chain Shirt if he wishes. Although I am sure that Sebastian, Axara or myself could also use it, he seems to be the one most likely to be in combat. I wonder if it is at all magical. Zeph thinks

Then Zeph looks at the bandits that he and Kiel dragged over.

"Well Owain, you said no unnecessary killings. These three are on the brink of death it seems, especially the poor woman. I am a man of only moderate morals, so I trust your judgment on whether or not we should allow them to die... although without the ring-leader they are but little threat... and they seem to be bleeding badly." Zeph says, feeling pity for the bandits, knowing that he may have very well been in their shoes a long time ago.

"I even volunteer to use one of my personal potions on the poor female bandit if all of your and Rollo's healing ability is used up for the day." Zeph says to Owain, staring at the bleeding woman.

Zeph then looks over at Kiel as he walks back and presents his findings. "Two-hundred divided by eight is twenty-five." Zeph says lightly, hoping he doesn't seem like a know-it-all.

(Diplomacy with the group = 7
Knowledge Mathematics check=12) =p

Axara [AC: 17 HP 17/18] 
Wednesday July 9th, 2008 7:14:19 AM

Axara feels the healing power of Owain curing her and she gives a genuine thanking smile to the Paladin. "Sir Owain you truely are an honor to your order."

After the possessions of the bandits have been brought in, Axara asks the adventurers to stand behind her. Then sheinvokes the magic within her and cast a cone shape ray that will highlight anything of magic nature.

When the fate of the bleeding bandits come up, Axara stays silent. "My moral compass is different than this group as I would have no trouble letting die someone who tried to kill me. But this is not worth a fight. I just hope that they figure out what to do with them if they save them. They will be such an encumbrance....."

Regarding the loot, Axara is straight to the point "I do not want neither armor nor weapon. If nothing is magical, I will take my share in gold of what we sell."

She pockets the 25 gold pieces that she adds to the 50 she receives from Madam Dulcet.

Hmark 
Wednesday July 9th, 2008 9:04:48 AM

Hmark walks up to the unconscious bandits. Looking uncertainly at Rollo and Owain, he asks, "Is there anything we can do to help?" The archer has no clue what that help might be.

Only after the issue of the wounded is dealt with, the brown haired lad will set about replenishing his spent arrows from the quivers of the bandits [restock back to 40].

Way too new to the group to start asking about shares, Hmark merely waits to hear the other's reaction to Zeph and Axara.

Sebastian [AC:16, hp:14/17]CharSheet  d20-1=15 ;
Wednesday July 9th, 2008 1:50:53 PM

Looking a little pale as he gazes upon the dying bandits, Sebastian comments ”Well, I would like to think that if I was bleeding to death. Someone would be kind enough to bind a wound or two.” The bard tears a strip of cloth from one of the dead bandit’s clothes and uses it as a bandage. Not very good at it he tries to bandage the female bandit (heal: first aid 15) surprisingly he manages to stop her from getting worse.

when the subject turn to loot, Sebastian speaks up "I've already got a chain shirt like that. I wouldn't mine carrying the rapier it' of better quality than mine, but then I don't plan on using it often."

Kiel Longarm 15/26 AC17  d20+7=27 ;
Wednesday July 9th, 2008 3:31:09 PM

(heal check = 27. Nat 20! wow Kiel rolls high)

Kiel begins to bandage up the bandits in much the same manner that Sebastian did, only better.

"I can only use the Mithril Shirt if it is magical, as I have one like it as well. As for the Rapier, it's really none of my business, but Zeph is in melee a bit more than Sebastian is... could flip a coin." Kiel says as he uses cloth to wrap the male bandit's broken ribs and tries to stifle the bleeding in the woman.

Then Kiel grabs the Composite Longbow looted from the leader and pulls the string back to see if it is adjusted to the same strength as his own bow (which is +3str).

"Perhaps Axara could identify any magical items in the cart as we move." Kiel says.

Owain half-orc paladin AC: 18 HP: 23 
Wednesday July 9th, 2008 9:41:44 PM

Owain looks thoughtful as he stares at the wounded bandits.

"I agree that we should tend to their wounds and then question them for any information about the road ahead they may have," the half-orc growls. "Then, bind their hands and leave them here. They will free themselves eventually and hopefully, while they are trying to get free, they will think about a new line of work."


DM Kathy 
Thursday July 10th, 2008 12:28:45 AM

Upon consideration, you decide to show mercy to the wounded bandits. You bind their wounds; they remain unconscious, but stable.

Hmark can easily refill his quiver from those of the bandit archers. In fact, he could probably put together a third quiver for himself, if he wanted.

Axara casts Detect Magic. The leader's Mithral chain shirt and the half-orc's falchion both glow with faint auras. A third aura, coming from the leader's backpack, proves to be an Everburning Torch.

Kiel tests the pull of the leader's bow, and finds it a shade easier than his +3 strength bow.

Owain suggests questioning the bandits, but they would have to be made conscious first. Kiel is still anxious to be on the move--but do you want to hold up long enough to question the bandits?

Kiel Longarm 15/26 AC17 
Thursday July 10th, 2008 12:49:38 AM

Kiel hands the Composite Bow to Zeph. "Give it a try." he says, figuring that only either Zeph, Himself, or Owain have the strength necessary to use it.

Kiel then goes to find his horse, Phoenix. He will tend to his horse while the group questions the bandits, not really caring to be a part of such things. Kiel will also accept the magical Mithril Shirt if the group decides he could make best use of it.

I'm sure they can talk the bandits' ears off anyways. Kiel thinks.

(OOC: Sorry if I am not doing a good job roleplaying Kiel in BigTim's absence. I'm trying my best by reading his previous posts and then trying to put myself in Kiel's mindset. I thought Kiel was more of an action-oriented guy rather than a big talker like Zeph is.)

Axara [AC: 17 HP 17/18] 
Thursday July 10th, 2008 1:16:20 AM

Axara looks at the group "I do know the spell to identify magical object but I need a 100 gp pearl to it. I doubt that using 100 GP would do work. I do have a magical mithril chain myself but if the one from the bandit is better, I would not mind trading it. I need all the defense I can have as I am not that sturdy. The magical falchion could be a good addition to one of the warriors. Andsadly, I already have one of the only magical item we found, the everburning torch. I think that Zeph or Kiel should get it."

She goes back on the cart, ready to move and get away from the rain.

Spell: 0 5/6 1 3/6

OOC: Can GP replace a pearl for identifying? I am not sure. If yes, Axara will identify the two items.

Sebastian [AC:16, hp:14/17]CharSheet 
Thursday July 10th, 2008 12:12:05 PM

Sebastian looks longingly at the magical mithral shirt and rapier, ”I suppose it would be best for Kiel to have the magical mithral shirt and for Zeph to make use of the magical rapier. Axara, the magic is fain and probably no better than what you have. Perhaps Kiel can give Hmark his old mithral shirt too? As for the strength bow who ever can use it. Owain, since the Falchion is a two-handed weapon and you are the only one using one do you want to use it? The rest we can throw into the cart. I’ve got extra sacks.” The bard will load what's not taken in sacks and onto the the cart.

Cart Loot List:
4x Mw longbows
4x Mw chain shirts
4x Longswords (normal)
Faint magic Mithral chain shirt --> Kiel?
Mw Rapier --> Zeph?
Composite longbow (Str 12 or 14?)
Faint magic Falchion -- > Owain?
Chain shirt (normal)
Shortbow (normal)
Everburning torch -- > Zeph?
Coin 200gp -- > (everyone: 25gp each)



Zeph Human Rogue 25/25 AC 17 
Thursday July 10th, 2008 2:09:38 PM

Zeph takes the bow from Kiel and pulls it back to see if it matches is moderate strength.

"Well, I would hate to be greedy as it is really not in my nature. But I suppose if I am the person who can make best use of the Rapier, the Bow and the Torch, then that is how it is. Who knows, maybe we will find a magical crossbow next, right?" Zeph says, winking at Sebastian.

Zeph then leans in to Sebastian and whispers, "If you want my share of the gold to make up for this, you can have it. Or we could flip a coin... I call heads."

"Anyways, lets get one of these misguided fools conscious so that we could question them." Zeph says looking at Rollo or Selemar.

(OOC: Isn't it funny how out of 5 humans in this party, that ALL of us use Mithril Chain Shirts?? I hope the DMKathy realizes this.)

Hmark 
Thursday July 10th, 2008 3:43:15 PM

Can never have too many arrows, Hmark thinks to himself as he gathers up a third quiver full and stuff it into his backpack.

The archer's face lights up when Sebastian mentions maybe Kiel could provide a hand-me-down Mithril Chain Shirt.
"That'd be great!" he replies enthusiastically. "I can throw my old one into the pile to sell off."

[OOC - MW Chain Shirt]

Owain half-orc paladin AC: 18 HP: 23 
Thursday July 10th, 2008 6:21:43 PM

The huge half-orc shakes his head.

"My thanks," he says, holding up his hand, "but I have no need for that. I have spent my entire adult life training with the great sword. It is almost a part of me. In fact, my great sword was consecrated on an alter to the Forces of Good during a two day prayer and fast when I became a paladin."

Owain returns his freshly clean weapon to its' scabbard and then crosses his muscular arms across his barrel chest.

"The booty means little to me, beyond it's ability to aid us on our mission."

DM Kathy 
Friday July 11th, 2008 12:48:41 AM

Hmark puts together another quiver and puts it in his backpack.

Axara offers to identify the magic items, but expresses doubts whether it will be worth the expense. [OOC: you do need an actual pearl for the spell]

With some educated guesswork, you figure you have a +1 Mithral chain shirt and a +1 falchion. The composite longbow seems to have a +2 strength pull [minimum strength of 14 to use].

Owain is not interested in the booty, and Axara finds little to interest her in magical arms and armor. The others discuss how best to dispose of everything. Sebastian bundles up everything that isn't of immediate interest and places it in the cart.

Axara [AC: 17 HP 17/18] 
Friday July 11th, 2008 7:14:52 AM

Axara nods at Sebastian "You are probably right Sebastian. This Mithral chain mail has likely the same amount of protective magic as mine. giving it to Kile and given the non magical mithral to Hmark is probably best for the party. Let's sell what we do not need, including the magical falchion back we are in town."

Sitting on the cart, she questions the men "Are we all ready to proceed and go to the monastery ruins?"

She stays there, rubbing every so often the spot where she was hit by the arrow, waiting for the group to start moving again.

Sebastian [AC:16, hp:14/17]CharSheet 
Friday July 11th, 2008 10:17:04 AM

Sebastian brights up at Zeph's comment, "Yea, maybe we will find a magical crossbow or bolts. Or, maybe a magical musical interment! No keep our coin and use the items in good health."

Getting into the cart Sebastian comments, "I don't see any reason to waste healing spells or potions on the bandits to question them espicaly when we still have wounds ourselves. Yes Axara, we can sell the stuff when we get back, plus wherever else we find after we bet back."


Cart Loot List:
Chain shirt (normal)
Shortbow (normal)
4x Longswords (normal)
4x Mw longbows
4x Mw chain shirts
Faint magic +1 Falchion

Dispersed:
Faint magic + 1 Mithral chain shirt --> Kiel
Mw Rapier --> Zeph
Composite longbow (Str 14) -- > Zeph
Everburning torch -- > Zeph
Coin 200gp -- > (everyone: 25gp each)



Kiel Longarm 15/26 AC18 
Friday July 11th, 2008 4:40:16 PM

After Kiel finds his horse, he will begin to take off his current Mithril Shirt and hand it to Hmark. Then he will clean and equip the Mithril Shirt+1.

(OOC: I don't have the ability to edit Kiel's character sheet, but his AC is 18 now)

"If you don't want to question them, then lets go." Kiel says to the group after donning his new armor.

Kiel then begins to mount Phoenix and grunts as he throws his leg over, still obviously wounded.



Hmark 
Friday July 11th, 2008 4:58:26 PM

Hmark grins as he takes the mithril shirt from Kiel.
"Nice," he remarks as he feels the fine mesh.

The lad quickly sloughs off his chain shirt and puts the new one on. He tosses his MW Chain Shirt into the cart with the rest of the loot.

Then he mounts up on Stardancer, and drops to the rear of the column, whistling a happy tune.

Zeph 25/25  d20+2=8 ; d20+2=12 ; d20+9=20 ;
Friday July 11th, 2008 5:03:16 PM

"Thanks Sebastian, you are a true team player." Zeph says to the honest Bard.

Zeph then removes his current Rapier from his belt and replaces it with the Bandit Leader's Masterwork Rapier. Then he removes his bow from his back and replaces it with the Composite Bow +2str.
Zeph walks to the cart and places his old Rapier and Longbow with the others, figuring it is better to go towards group loot.

"Well, I suppose if no one wants to question the bandits, then we should tie them up and leave them on the road, eh?" Zeph says as he pulls out some hempen rope.

Zeph then gathers up the remaining arrows from all the bandits that Hmark did not take and puts them in the wagon with the rest of the mundane weapons and armors.

Finally, Zeph looks for his aging horse, Shadow.

(Use rope = 8. BAH
Kiel's use rope = 12
Search for Shadow = 20)

(OOC: I forgot to roll for Kiel when I was typing his actions)

Owain half-orc paladin AC: 18 HP: 23 
Friday July 11th, 2008 10:35:10 PM

Owain scans the immediate area. Once satisfied that things are in some amount of order, given the recent ambush and resulting battle, he leaps easily onto his warhorse and settles into the military saddle.

"I agree," the half-orc says simply, his deep and raspy voice projecting through the sounds of the rain, "let us be done with these bandits and be on our way. We have important business that we must not be distracted from."

The paladin grabs the reigns of his horse, anxious to be moving out.

DM Kathy 
Sunday July 13th, 2008 11:09:36 PM

You finish dividing the loot and are soon on your way. You decide to leave the living bandits tied up beside the road, to re-think their career choice when they wake up and free themselves.

You travel for a few more hours, continuing to follow the road toward Rowena. It rains off and on all afternoon--short showers that are soon spent. As the afternoon winds to a close, you find yourselves approaching a small village. When you arrive there, you see that it is at a crossroads, where the Rowena road intersects a lesser road (more of a cow-path, really) heading north and south. Consulting your map, you see that you will need to head north on this secondary road to reach the monastery.

You also see immediately that this town has an inn, located right on the crossroads. It is a simply country place, but it will have warm fires, hot food, and dry beds.

Of course, it may also have people who wonder what a group of adventurers is doing in these parts.

Selemar 
Monday July 14th, 2008 8:56:19 AM

Selemar fiddles about a bit with one of the long bows.

"If no one objects, I'd like one of these."

OOC Thanks Adam for subbing

Axara [AC: 17 HP 17/18] 
Monday July 14th, 2008 9:54:36 AM

Axara looks at the smoke coming from the inn chimney and she smiles. "A roof! A warm bed! A warm bad! Privacy of a room. This is such a nice welcome change after all this rain. Being able to sleep to recharge my magic! Take a long bath and let the water purify me! This would be really exquisite!"

"Gentlemen, after the dreary weather we have had on the road and the fight, I would welcome a nice night of rest in an inn." She pauses and looks at Kiel ahead. "However, if the group rather camps in the rain and mud, I will follow the majority."

Sebastian [AC:16, hp:14/17]CharSheet 
Monday July 14th, 2008 11:16:40 AM

Holding his cloak tight to ward off the rain, Sebastian wonders if the three bandits will re-think their career or not. Perhaps some monster will make a snack of them, but then there are the other dead bodies left lying around.

As Selemar fiddles with one of bows from the loot, Sebastian shrugs "I don't think the others mind. Do you need arrows to go with them too?" Party Loot List:

As the Inn comes into sight, Sebastian's eye's light up, "An Inn! A dry bed and a hot meal!"





Zeph 25/25 
Monday July 14th, 2008 2:55:47 PM

(OOC: what about the mundane Longbow and Rapier that I donated to the group loot when I replaced the ones I had with the new ones? Remember, I put them in the cart with the rest of them. Shouldn't I get credit for those? A longbow is 75 and a Rapier is 20 if I remember correctly. Thanks for keeping track of loot list Sebastian.)

Zeph looks at the inn and wonders exactly how secure the book and the group will be in such a place.

Well, I doubt my group members will vote to sleep in the rain anyways, might as well go for it. Zeph thinks

"Well, even though we are staying at an inn, I still think that we should keep at least one person on watch at all times. I fear thieves in the night may strike." Zeph says to the group.

"Also, does anyone have an idea as to what we should say to anyone who asks why a group such as ourselves are in this town? I think we should just say we are passing through... or something." Zeph says.

Axara [AC: 17 HP 17/18] 
Monday July 14th, 2008 4:11:26 PM

"Good question Zeph. Assuming we sleep at the inn, we could simply say we are looking for employment to pick up some rumors. Or simply that as adventurers, we are attracted to ruins. Or just saying it is a stop on the way to Rowena. Keep it simple and dumb."

"They probably all added "like you Axara" at the end of my sentence."

Hmark 
Monday July 14th, 2008 4:45:28 PM

Hmark nods, perhaps a bit too eagerly, in agreement with Axara's suggestion.

"We're just passing through on the way to Rowena," he agrees. And then adds, "and anything beyond that is really none of their business."

DM Kathy 
Tuesday July 15th, 2008 12:33:05 AM

Selemar, upon consideration, decides to take one of the bandits' longbows, trading it for his own.

You consider the security risks, but the lure of those dry beds proves to be irresistable. You head for the inn. Your cover story will be that you are just passing through, and are in no way associated with a book of supreme evil.

The wooden sign out front displays a rooster, in green paint. It doesn't actually say "The Green Rooster," but it's a pretty good indication of the name all the same. As you pull up, the stable-lad runs out to take your horses. Make that stable-lass; on second glance, you see that the barefoot, tousle-headed, merry-faced person is female. "Staying the night, gentles?" she asks, giving Shadow an absent pat. "Go on in, then; I'll look after 'em good. D'you need anything out of the wagon?"

Inside, you find a smallish common-room with low beams and simple wooden tables and benches. A fire glows on the hearth, keeping the place snug. The room is rather crowded just at present, and a tantalizing aroma wafts through the air. Looking around, you see that most of the people in the common-room are dressed as farmers and laborers--likely locals, enjoying a bit of supper after a hard day of spring planting.

You find seats and serving-girl soon appears with a fresh loaf and a crock of butter. Her hair is smooth and her manner rather lady-like, but she still bears a strong family resemblance to the stable-lass. "Dinner all around, is it?" she asks with a smile. "Ale to drink, or do any of you fancy wine?"

You inquire about rooms, and she gives you another smile. "You'll need to speak to Mum about rooms, but I know we've some available. I'll let her know." With that, she whisks off into the kitchen.

Being traveled adventurers, you have stayed at fancy inns where they have a menu of items to choose from for dinner. You also know that simple country places like this one don't generally offer such luxuries. They cook a dinner, and you either want some or you don't. Tonight's dinner is a lamb stew, served with ale or wine, for 5 copper. Those of you who try it find it a little skimpy on actual lamb. However, it is very flavorful, with a hearty broth and plenty of vegetables.

Presently "Mum" arrives at your table; a plump, round-faced, middle aged woman wrapped in a voluminous apron. "I understand you want to stay the night," she says pleasantly. "Rooms sleep one or two, and are three silver per night. We have six available; let me know how many you need."

Axara [AC: 17 HP 17/18] 
Tuesday July 15th, 2008 11:28:34 AM

Axara enjoys the warm meal, taking the flavor of the various roots and vegetables to accompany the few pieces of lambs.

After dinner, she says to the innkeeper "I will take a single room. Also, could it be possible to have a bath drawn to my room?"

She goes to the room and once the girls have brought in the hot water for her bath, Axara takes off her used traveling robe, her armor and her cotton gown. She grabs a lavender soap from her backpack and slowly goes down the water.

She immerses herself, letting the water takes away the stress and tension from the day. After soaping herself, she takes a piece of cloth, wet it and put it on her eyes.

She stays in the bath, thinking about the past events, enjoying the relaxation she needs.

"This feels so good. Adventuring is now the glamorous profession people make it to be..... I hope that the arrow will not leave a scar. At that rate, I will quickly become a scary woman...... I wonder why they are no man working at the inn ...... Rollo has been quite silent lately ...... probably lost in the maze of his mind ...... that Hmark kid is quite cute ...... I wonder what he would think of me if I ever told him I was a farm girl ..... well I would have to talk to him first ..... boy ..... this bath feel SO good ......"

Once the bath starts getting cold, she gets up, dry herself and put back her cotton gown on. She will put in front of the door a chair or a desk or anything in the room that would make noise if someone was coming in uninvited.

"Time for a good night of sleep to heal and recharge my magic"


Hmark 
Tuesday July 15th, 2008 2:45:41 PM

Hmark turns Stardancer over to the stable-lass with a quick "Thanks", and heads for the smell of food.

His face brightens as he enters the tavern.
"This place smells just like the Shadfly back home," he declares. The archer has no difficulty sliding into a place, and diving into the stew.

As the subject of rooms is broached, he takes a quick look at Axara, and then chuckles to himself at an internal thought. Turning to Kiel, he asks, "you wanna share one?"


Kiel Longarm Human Ranger (Addison/Zeph Subbing for BigTim/Kiel) 15/26 AC 18  d20+7=27 ; d20+7=12 ;
Tuesday July 15th, 2008 3:28:50 PM

Kiel notices Hmark look at Axara and smirks a little as he shrugs the thought off. He sits quietly and eats his stew as the group discusses whatever they discuss.

Kiel then addresses Hmark when he asks the question.
"Sure thing. You know I will most likely take a few precautions with the windows and doors before I decide to sleep. I will also help secure the room that Owain is staying in... if that is ok with you and whomever you are staying with." Kiel says, the last bit directed at Owain in a whisper.

"Rollo, could you possibly help me recover a bit before you decide to retire for the night?" Kiel asks of the good Gnome

Kiel pays "Mum" and walks up to his room and begins securing the area as best he can, with a chair propped up against the door and the window sealed tight. He then does a quick survey of the area outside his window to spot anything of interest and to take in his surroundings.

Kiel places his armor and his weapons next to him and puts a dagger under his pillow, just in case. He also begins to bandage himself if Rollo did not assist him with a spell or two before hitting the hay.

(Spot check - 27. NAT 20!
Heal check - 12. although i got a 19 when I first said I would bandage myself back when we were distributing loot)



Zeph 25/25  d20+11=30 ; d20+5=10 ; d20+9=11 ; d20+4=9 ; d20+6=11 ;
Tuesday July 15th, 2008 4:26:27 PM

Zeph is extremely cautious upon entering the Inn. He watches as Kiel decides to clean his horse himself and tethers it in the stable. (OOC: I forgot to mention this in Kiel's post. Kiel also tries to view the surrounding buildings and the inhabitants of the Inn, again, his spot was nat20+7).

Zeph takes in the surroundings as best he can, making note of all possible exits and entrances and he triest to get an estimate of the distance to the next closest building. He will also look around and try to read the signs from all the other buildings he can see.

When the group sits down to eat, he gladly accepts the stew. While the group is eating, he decides to ask a few questions.
"So, where do you guys think we could find a shop to sell some of these items off of the cart that we don't need? Perhaps we should ask "Mum"? Zeph says to the group in a hushed whisper, trying to see if anyone suspicious could be trying to hear what he is saying.

When "Mum" shows up, Zeph asks the question: "Is there any shop in town where we could make a few purchases... normal stuff, rope, a lantern, and maybe a hunting bow?" Zeph asks, trying to keep the idea of magical items out of the conversation.

When Axara mentions going to bed and Kiel mentions securing his room before sleeping, Zeph pipes up again in a whisper "Good idea Kiel, I will assist you as well. I know a thing or two about rigging a trap. I think that I should bunk with Owain too, for safety." Zeph says

When the group breaks, Zeph will venture to each room of the companions, asking if they want him to jam the locks on the doors so that no one could enter. He then jams the window to his and Owain's room (if Owain agrees) and the door. Before Zeph goes to sleep, he puts a dagger under his pillow and the rest of his equipment beside his bed.

DM KATHYHighlight to display spoiler: {Zeph will appear to be rummaging through his backpack as he kneels by his bed before he goes to sleep. He grabs the Black Shortsword that his father handed him on the night he and his mother were assassinated by some secret organization. He looks at it and feels anger rising up inside of him. Zeph quickly closes his eyes and begins to pray silently to Jancassis, Goddess of revenge as he holds the sword in his hands. }

(Disable Divice = 30
Spot = 10
Search = 11
Listen = 9
Bluff=11)

(OOC: wow, I just rolled 3 5's in a row!)

Sebastian [AC:16, hp:14/17]CharSheet Party Loot List:  d20+4=18 ;
Tuesday July 15th, 2008 5:26:22 PM

Sebastian jumps out of the cart when it pulls up to the inn. Smiling at the stable-lass, ”Err … yes with all the dreadful weather we’ve been having. Owain, could you help with these sacks?” the bard hand him one of the sacks with the masterwork armor and weapons. ”The stuff shouldn’t stay in the damp air.”

Once inside, Sebastian sniffs the tavern air of home cooked food and ale, ”Ah, pity we will only be staying one night. The lamb stew is hearty. Sir Owain, I’ll bunk with you, if you don’t mind”

While sipping his after diner ale, Sebastian will give the flute playing another try (perform: wind inst: 18) He does a bit better than his average, but nothing to write home about. If Mum allows, he’ll keep playing until it time to for the group to turn in.




Selemar 
Tuesday July 15th, 2008 7:08:18 PM

Selemar didn't have any objection to a night under the trees, rain or no, but an inn works just as well.

Simple and dumb. Hmm, just like...never mind. That's not kind

He enjoys a bit of stew, and keeps his eyes open.

"Rollo, it looks like we will be sharing a room. My apologies if it smells a bit like wet fur."

"I hope the rest of you don't mind if I turn in early. I'll be back down in a few hours. Should you need me for anything, don't hesitate to call."

He heads outside for a few minutes, then returns with the wolf, and both to their room, trying not to attract too much attention. Once inside, he towels off the wolf, muttering about the way wolf hair smells much worse than human, gnome, or half-0rc hair when wet, to say nothing of elf hair. A short while later, he is in a trance.

Owain half-orc paladin AC: 18 HP: 23 
Tuesday July 15th, 2008 9:24:57 PM

Owain scans the inhabitants of the village as they ride down the street toward the Inn. If the huge half-orc notices the veiled looks his harsh appearance illicits, he does not show it. Instead, he rides silently and proudly as the group moves through the dirty streets.

"Thank you," Owain says with a small bow to the stable-lass, his voice a deep rumble. "Please take care around my war horse. He is very well trained, but he is very strong and can be a bit difficult to handle if he puts his mind to it."

The paladin assists in any way he can as the group unpacks and goes inside, making sure that he straps the backpack containing the Codex securely on his shoulders.

Once seated, Owain eats heartily of the stew although he only sips at his ale. As he eats, he silently scans the room in search of anything, or anyone, out of the ordinary.

"I would be please to bunk with either of you," Owain says with a nod to both Sebastian and Zeph. "I would recommend that at least one warrior be in each room ... just in case."

The massive half-orc takes a large bite of bread and then snorts.

"I must admit, my greatest fear for this evening is that, as has been my experience with most inns, the bed is going to me much too small for me. It is always a special pleasure to sleep with the bottom half of my legs sticking off the bottom end of the bed."

DM Kathy  d8+3=4 ; d8+3=11 ;
Wednesday July 16th, 2008 12:40:38 AM

Axara, predictably enough, wants a room of her own. And a bath. The inkeeper, "Mum," tells her that a bath can be arranged, for 5 copper, but she'll need to take it in the wash-room belowstairs.

Assuming she agrees, Axara is led after dinner to a small, stone-floored room kept warm by a roaring fire. There, a girl of about 11--who looks a good bit like her sister the stable-lass--is pouring hot water into smallish wooden tub. You suspect that it doubles as a wash-tub come laundry day, but it is clean and the warm water looks inviting. You luxuriate in the bath for a good while, then dry off with the inn's towels. "Mind you dry yourself good, Miss," the girl says with an air of grave importance, "or you'll catch your death of cold."

Kiel decides to care for Phoenix himself, and follows the lass to the stables. "Particular, is he?" she asks with a grin, expertly taking off Stardancer's saddle. "Please yourself, then, sir, though I must say I'm pretty good with animals." She soon proves that to be no idle boast, as she quickly moves all the other horses, and the donkey, into their stalls, removes their tack, and feeds and waters them. She is still currying them, whistling as she does so, when Kiel finishes with Phoenix and moves to the inn.

On his way there, he takes a look around, but sees nothing untoward.

Zeph, too, takes a look around as he enters the inn. The village is very small--too small, ordinarily, to boast an inn like the Green Rooster. It is a safe assumption that, being on the crossroads, they see more travelers than a normal village its size. Zeph sees no stores, or indeed any public buildings other than this one. When he asks the innkeeper, she confirms this; there are no stores in town. "You might could find somebody with some rope to spare," she says thoughtfully. "But nothing like a bow. And lanterns'll be wanted just now. It's spring planting, y'see, and most folks have to do their daily chores by lantern-light."

Hmark feels rather at home in the humble establishment. He and Kiel decide to share a room.

Selemar would be just as comfortable outdoors, but he bows to the party's wishes and opts to share a room with Rollo. He sneaks Longo in when nobody is looking.

Sebastian tries his hand at entertaining the crowd. To his own ears, his performance sounds very run-of-the-mill. But to these country folk, who don't see many entertainers at all, it's a grand concert. They applaud enthusiastially, and call for more. "Look at this!" the serving girl cries when she comes to clear away. "A bard playing in our inn, just like in those fancy city places! No," she says when Sebastian moves to pay for his meal, "put your money away if you please, Master Bard, and play us another tune instead!" And indeed, Sebastian does not pay for his meal or his drinks that evening (though he is still charged for his room).

Owain scans the room for anyone out of the ordinary, but the crowd is what it seemed to be at first glance, hard-working country folk come for a few hours of food and fellowship after a hard day in the fields.

There is some confusion about choosing roommates, as both Sebastian and Zeph opt to room with Owain. The paladin may privately wish to have a room to himself, so he can place the beds end-to-end and sleep more comfortably. Eventually, however, he ends up in a room with Sebastian, leaving Zeph on his own.

[OOC: unless somebody changes his mind. :) ]

Before you turn in, Rollo cures Kiel for 15 points.

The inn rooms are small, simple, and very clean. When you go up, the little 11-year-old is moving down the hall with a covered basket that looks heavy. "Heated bricks," she explains, "wrapped in flannel for a snug bed. Also," she adds practically, "because we don't get many travelers in the low season and honestly, those beds ain't been aired for a while. But don't tell Mum I told you."

The hot bricks do indeed chase away the cold and any lingering damp. The inn and the little town are very quiet, and you have a restful night. Your healthy sleep eases the last few hurts from your bandit encounter. [Everyone heals 3 hp overnight]

When you go down the next morning, the common room is quiet. The inn doesn't appear to serve breakfast, except to overnight guests. The inkeeper, yawning a bit, is just setting it out on the largest table in the common-room. There is fresh bread, still warm from the oven, and fresh milk, still warm from the cow. There is soft cheese in a wooden bowl, and a knife to spread it with. There is a porridge, hot in a cast-iron kettle, and a few slices of ham.

Outside, the rain has stopped and a brisk wind is sending little clouds skittering across the sky.

DM Kathy [supplemental] 
Wednesday July 16th, 2008 12:53:15 AM

Also, I have completed "your" map of the monastery. This is the map you have been carrying with you. You can now see it and discuss it.

Map

As a reminder, you know that this map was created by the Swords of Light, an adventuring group, when they went to the monastery in pursuit of a missing envoy. The notes accompanying the map seem to pertain to which areas the group investigated, and which remain unexplored.

Axara [AC: 17 HP 17/18] 
Wednesday July 16th, 2008 7:15:46 AM

Although she is sitting into a laundry washtub, Axara feels like she is in a gold royal bathtub. After her wash, she drops a couple of copper pieces to the girl as a tip.

when the same girl brings in the heated bricks she gives her another couple of copper pieces as tips.

When she wakes up, she feels fully healed and looks at where the arrow entered her flesh and sees a small faint scar. "I was afraid it would leave a mark ....."

She goes down for breakfast and eats in silence with the group. Once no one is paying attention to the group she whispers.
"I propose that we visit the building which have already been visited first. It is likely that there will be little or no danger in them. The group that went there was not looking for what we are looking so we could be lucky and find it there. If we do not find it, we can start exploring the other building, from the strudiest to finish by the ones that look ready to fall down."

OOC: Axara has spend 4 SP and 4CP in total (sheet adjusted)


Selemar 
Wednesday July 16th, 2008 7:24:56 AM

Selemar is probably the first one down. Before dawn, he takes Lango out for a run, then returns him to the stable, where he hopefully will stay out of trouble.

He'll head back inside and wait for the rest to come down.

"Axara, we might be better off looking around for danger first, before it can find us. Of course, if you're right, and it's in a safe place, we would be better off starting there. I'm inclined to agree with you, though we should consider doing the opposite if we wish to be cautious. We've been fortunate so far that no one has been seriously hurt our killed. I'd rather not trust to luck forever."

Sebastian [AC:16, hp:14/17]CharSheet Party Loot List: 
Wednesday July 16th, 2008 11:17:07 AM

Having enjoyed playing for the appreciative crowed the night before, Sebastian awakes feeling refreshed and fully healed. He looks over to the sleeping paladin still snoring, ”Hay wake up! The sun is up and I hear the others moving about.”

Sebastian joins the others down stairs where they are breaking their night time fast and looking at the map. ”Since we will probable be there for a bit, we should check out one of the buildings in better condition to use as a base, before we start exploring the unexplored.”


Hmark 
Wednesday July 16th, 2008 3:52:11 PM

Hmark observes Kiel and Sebastian go through their various security features with a look of doubt. These folks are awful jumpy, but he supposes they've got their reasons. He sets his bow nearby for the night, just in case.

Feeling more comfortable than he has in a long time, the brown haired human drops into a deep sleep. Rising with the dawn as is his habit, Hmark is forced to wait for someone to deal with the jammed lock on his door.

Sliding into a spot for breakfast, the lad loads himself down with as much as he can get.
"Most important meal of the day," he comments to no one in particular.

Listening the discussion around plans, the archer doesn't join in other than adding an offhand "Yeah" to Sebastian's recommendation.


Zeph 25/25 
Wednesday July 16th, 2008 6:33:09 PM

(only because I am alone in a room) DM Kathy Highlight to display spoiler: {Zeph wakes up with a start when he hears movement in the next room, sweat beads on his forehead, as he had another nightmare about fire and blood being spilt. He looks down at his hand and finds his pillow-dagger in his hand, almost as if he were going to stab someone. Zeph looks for a lavatory to wash his face before going downstairs. }

Zeph listens to the three suggestions so far, all of which seem like good ideas. He eats his breakfast and reads his book that Lady Dulcet gave him at the same time like a kid reading the back of a cereal box.

"Yeah. It would be a good idea to establish a base for sure. A place where we can rest to regain spells and heal our wounds. Maybe building 4, 7, or 10 you would think? Or maybe the dormitory-like structure?" Zeph puts in after Sebastian says his part.

"As for whether we should explore the already-explored areas first and search for the book in order to avoid any unnecessary trouble or whether we should wipe out any danger first... (here Zeph pauses and thinks for a moment) ... I think our presence would arouse any trouble-makers and I fear an ambush as we search the pre-explored areas. Therefore I vote we hunt for any monsters or bandits before exploring the safer areas." Zeph says, with a little bit of hesitance, understanding the wisdom behind Axara's words even as he disagrees with them.

The Monastery


DM Kathy 
Thursday July 17th, 2008 12:54:25 AM

As you breakfast, you discuss possible strategies for when you arrive at the monastery. Nothing definite has been decided, an opinions vary as to the safest way to find what you are looking for.

Your breakfast over, you pack your belongings and re-claim your animals from the stables. They, too, look as if they've had a restful night.

Soon you are on your way, following the secondary road northward from the little village. It is not quite as good as the road you left, and once or twice you need to stop and help get the wagon over an especially rough patch. It's possible that you'll have to leave the wagon at some point, although so far you are managing all right.

The brisk wind continues thoughout the day, though it brings no rain as yet. You are still a few miles from the monastery as the sun begins to set.

Zeph 25/25 
Thursday July 17th, 2008 1:15:09 AM

(OOC: Would it have been a good idea to find a place to store the wagon in town?)

Axara [AC: 17 HP 18/18] 
Thursday July 17th, 2008 7:14:53 AM

Axara nods at Sebastian and Zeph comments. "I agree that finding a safe building for a base might make sense. MY suggestion to go for the explored building first was to avoid having a building falling down on our head. If there is danger or vermins, they are likely to be in a previously explored building as they are to be in unexplored one. So I am fine with Zeph' suggestion."

She climbs back on the cart as they continue their travel. More than once she has to come out of the cart and help push it past a tough spot. She tries her best but her fail frame does not generate much strength.

Her travelling robe is getting muddied and she is getting dirty but at least it is not raining.

When the sun starts to go down, she asks the group "would it make sense for us to arrive at the monastery at sunset, thus it would require for us to camp now?"

OOC: Zeph, we said we were on our way to Rowena. Leaving the cart would mean we are doing something local and could raise suspicions.

Sebastian [AC:16, hp:14/17]CharSheet Party Loot List: 
Thursday July 17th, 2008 11:17:03 AM

Sebation comments during one of the many time they group has to help push the cart, ”Hopefully we can get the cart all the way there. You would have thought they had someway to deliver goods and such to the monastery. That is before it was abandon. Are you sure we are on the right path?”

As it start to get near dark, ”I suppose we should find some place to camp. Best to explore the ruins in daylight.”




Hmark 
Thursday July 17th, 2008 2:53:19 PM

Hmark rides in the back, keeping fairly quiet in the presense of his still-fairly new companions. Just like this morning, he bobs his head in agreement with Sebastian's suggestion. That fellow's got some good sense, he does.

Kiel Longarm 26/26 AC18  d20+7=15 ; d20+7=9 ; d20+4=18 ;
Thursday July 17th, 2008 7:17:45 PM

Kiel decides to ride up front with Zeph as usual in order to look for trails and spot any oncoming enemies.
He helps push the cart over the muddy spots they get stuck at without complaint.

"I would not object to stopping soon as well." Kiel says.

When the group decides to stop, he will gather firewood and make his fire as usual. He will also do what he can to assure that Axara will not complain... probably by making a tent for her.

(survival track = 15
Spot = 9
Listen = 18)

Zeph 25/25  d20+5=18 ; d20+4=24 ; d20+9=19 ;
Thursday July 17th, 2008 10:53:06 PM

Zeph rides in the front as usual, keeping an eye out for trouble. He makes small talk with Owain on the way.

"So, Owain. I am interested in your knowledge of religion. Are there any in particular you favor over others?" Zeph says.

When the group stops to push the cart, Zeph wonders if it was wise to bring the cart along.

Couldn't we have stored it at the inn and paid the owners to watch over it for us? Oh well, we will probably need it to store loot from the monastery. Zeph thinks.

When the group begins to make camp for the night, Zeph says, "I would like to take the watch with Owain so that I may pick his brain on religion." Zeph says, fully intending on taking notes.

(Spot = 18
Listen = 24, nat 20
Search = 19)

Owain half-orc paladin AC: 18 HP: 23 
Friday July 18th, 2008 12:38:28 AM

The large half-orc nods thoughtfully to Zeph.

"I would indeed be interested in speaking of religious matters if you are truly interested ..." the paladin says sincerely. "We will talk this evening."

Owain half-orc paladin AC: 18 HP: 23 
Friday July 18th, 2008 12:39:29 AM

OOC

Sorry for the quick post - I just got back from a Rush concert, it's after midnight and I'm exhausted!

DM Kathy 
Friday July 18th, 2008 12:54:17 AM

By mutual consent, you stop and make a camp, and Kiel and Selemar find a good spot for you. You are in a little dell, surrounded by maple and alder trees. The trees are still leafing, and don't provide as much concealment as you would like. But the floor of the dell is soft and comfortable, and a small spring bubbles from the ground nearby.

Setting up camp is becoming a routine by now, and soon the animals are cared for, the fire is lit, and the cookpot is simmering.

The sky is still cloudless, which means that the temperature is dropping more sharply tonight than it has the past couple of nights. For some of the more delicate members of the group, warmth may be an issue.

Some of you worry about the cart, feeling perhaps that you should have left it back at the inn. Axara points out that it wouldn't be consistent with your cover story of heading to Rowena. However, you left the village via the north road, rather than the Rowena road, so that may already have drawn some questions. The main reason you wouldn't have left the cart behind, though, is that you had no way of knowing what the road was like.

Now that you do know, you have the option of leaving the cart here in the dell, and continuing to the monastery without it. You estimate that it isn't far, so it shouldn't be much of a hardship to walk the distance. You could also ride double on some of the mounts. Or, you could bring the cart with you and hope you are able to take it all the way to the monastery.

Zeph volunteers to stand watch with Owain, wanting to talk religion, and the paladin readily agrees. [OOC: you guys can multi-post over the weekend if you'd like]



Axara [AC: 17 HP 18/18] 
Friday July 18th, 2008 7:03:00 AM

Axara thanks Kiel for making the make shift tent on the cart. After taking the first shift with Kiel, she retires under the tent, and using the cover of the night, completely undresses herself to wash herself with a cloth, soap and water from her waterskin.
After that she puts back her cotton gown and goes to sleep, wondering what mysteries and danger awaits them at the ruined monastery..

Sebastian [AC:16, hp:14/17]CharSheet Party Loot List: 
Friday July 18th, 2008 11:15:51 AM

Sebastian looks around at the surrounding land when the group stops for the evening. (OOC: Kathy, Are their any farms houses or signs of people or was the village the last spot of civilization?)

As the group settles in, ”If no one is likely to disturb the cart we could leave it here, but we would have to carry all the supplies in the cart. We could scout the way then comeback for the cart if its clear enough in a day or two?

Sebastian uses his magic to clean his gear and himself, before turning in for the evening, "I'll take last watch again."


Hmark 
Friday July 18th, 2008 1:12:47 PM

"Maybe a couple of us could ride out ahead tomorrow, and see if this place is close or not," Hmark suggests. "All our ruins-searching stuff is in there. I hate to have to carry all that too far."

Over the night watch, the brown eyed human tries to get paired up with Rollo. He's still curious about the gnome's "pots-and-pans" armor. "Where did you get that?" he asks.

Zeph 25/25 
Friday July 18th, 2008 5:10:41 PM

Zeph smiles when he hears Sebastian's suggestion of scouting ahead.
He is just full of good ideas. I was about to say the same thing.

"Good idea Sebastian. I was thinking Kiel and I could scout ahead... and anyone else who could remain hidden. I'm sure Kiel could judge whether or not the cart can make it the rest of the way." Zeph says.

"Should we leave early in the morning or before nightfall?"



DM Kathy 
Sunday July 20th, 2008 10:40:31 PM

Your night is uneventful, and in the morning Zeph and Kiel depart to scout the road ahead.

A short way past your camp, you find that the road begins to climb. It skirts a ridge, circling around to traverse a very steep slope with a roaring river below. The view is spectacular. Looking across to the cliffs on the other side, you see what must be the monastery--an imposing cluster of stone buildings perched over the river. You continue up the road, and soon reach a place where part of the road has been washed away. Horses and mules could probably manage to pass on the narrow slice of road remaining, but it is immediately clear that the wagon will not go through here.

You return to the group and report on what you found.

Axara [AC: 17 HP 18/18] 
Monday July 21st, 2008 12:26:59 PM

Axara listens to the scouting report from Zeph and Kiel and shakes her head at the news.
"Things were going too easy to last for long. We will have to leave the cart around here. someone with expertise in camoufalge should try to hide to the best we can. Should we tie a rope around each of us in case someone slips and falls?"

Zeph 25/25  d20+7=27 ; d20+7=16 ; d20+7=14 ; d20+2=18 ;
Monday July 21st, 2008 2:53:44 PM

"Hmmmm, yeah. We will try to camouflage the cart if we can. I would hate to see someone steal our valuables... Maybe Owain should carry the Falchion just incase, it is magical and worth a lot after all." Zeph says.

After this, Zeph and Kiel begin to collect shrubbery to conceal the wagon (Hide = 27, nat 20!)

Zeph and Kiel will then try to make climbing harnesses for the team, hoping that noone will lose balance... if the cliffs are really steep. If they are not bad, then this is unnecessary.

(Balance = 16
Use rope = 18)



Selemar 
Monday July 21st, 2008 3:04:58 PM

"If the paths are as rough as they say, I think we had best go by day. Particularly as we don't know if anyone else is around. I'd hate to meet any locals on an unsteady trail in the dark."



Bill subbing for Rollo 
Monday July 21st, 2008 3:06:44 PM

"Where did I get what? Oh, the armor? There is a long tale, full of intrigue and strange happenings. Wait a minute. No, there's not. It was in the kitchen."

Hmark 
Monday July 21st, 2008 4:49:11 PM

Head spinning in confusion, Hmark decides that maybe trying to talk to Rollo isn't such a good idea after all. He welcomes the return of Zeph and Kiel and the resultant change in topic.

Since it looks like the wagon is staying here, Hmark looks for some of the rope and a grappling hook that Sebastian stashed there, and places them in his backpack. Once the party starts moving up the trail, he moves up along with them.

Sebastian [AC:16, hp:14/17]CharSheet Party Loot List: 
Monday July 21st, 2008 9:31:11 PM

Sebastian sighs, "Leave the cart? Well if we must. I suppose we can load the gear on the animals and leave the cart concealed around here. Do we take the loot with us or bury it near the cart until we come back?"

DM Kathy 
Tuesday July 22nd, 2008 12:11:34 AM

It isn't difficult to camouflage the wagon so that it is not readily visible. If you use the mule purely as a pack animal (that is, if nobody rides him), you can pack all the gear and loot with you. Of course, many of you will be on foot, but the monastery isn't far off.

Zeph and Kiel report that, although the road will not accommodate a wagon, you and the horses should be safe enough on it.

Accordingly you set out, and after you've walked uphill for about an hour, you round the ridge to see the wild beauty of the river gorge. Your road moves along one side of the gorge and, looking across the river, you see the monastery on the other side.

You continue on your way, navigating the washed-out section of road with little difficulty. You cross the river on an old wooden bridge, still sturdy despite its age. Shortly after noon, you arrive at the deserted cluster of buildings.

The building closest to you appears to have been a chapel at one time. Most of its stained-glass windows are broken out, and the roof has partially collapsed. The large double doors in the front appear to have been smashed in at some point.

As you look at the chapel, you realize that the day has grown subtly darker. You look up to see clouds rolling in, a likely sign of more rains to come.

[The monastery map is linked from our game's Woldipedia page, which is linked from the top of our posting board.]

Axara [AC: 17 HP 18/18] 
Tuesday July 22nd, 2008 7:13:24 AM

Axara looks at the ruined monastery and then at the group. "We have finally made it. Now sebastian idea was to set up a base camp. Now young Hero, that you see the buildings, which one do you want to select?"

Selemar 
Tuesday July 22nd, 2008 2:44:42 PM

"I'd suggest that one, if it's sturdy enough to stay up." Points toward the chapel. "I'd like to be near the entrance until we have a chance to explore further."

Bill subbing for Rollo 
Tuesday July 22nd, 2008 2:47:41 PM

"The monks don't seem to be here anymore!" the gnome seems surprised by this, then thinks for a moment.

"but there are clouds. Many many clouds. Monks aren't normally afraid of clouds. I wonder if they knew something we don't"

He eyes the sky somewhat nervously.

Selemar 
Tuesday July 22nd, 2008 2:57:30 PM

Haven't posted spells in a while

0- create water, flare, light, cure minor wounds

1- entangle, summon nature's ally, cure light wounds

2- flaming sphere, shape wood

Hmark  d20+2=3 d20+2=8
Tuesday July 22nd, 2008 5:22:59 PM

Hmark gives Rollo a worried glance.

"Um, Dulcet already said its abandoned, from even before when the Swords of Light were here," he reminds the gnome.

The lad waits for everyone else to agree to hit the chapel first, and then moves with them, covering the rear. Unfortunately, the idea that he's going into harm's way with folks who might not have all the hens in the house is weighing on his mind.
[Listen 3, Spot 8]

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Tuesday July 22nd, 2008 7:26:40 PM

Taking a breather from climbing the trail to the monastery, glances around for the young hero that Axara is taking about, then realizing she might be addressing him he clears he throat, "Ahm. Yes of course, um... How about the two-story structure the bandits were hiding in? It was explored so there shouldn't be any surprises and I would think if the bandits had chosen it; it was probably in better condition than the others. Before we enter, perhaps the scouts should check for tracks or other signs of habitation?" Sebastian points to building five.

Sebastian eyes the structures trying to determine which are safe. (knowledge arch & Eng: take10 = 14 )

Zeph 25/25  d20+5=15 ; d20+9=21 ; d20+7=18 ; d20+7=24 ;
Tuesday July 22nd, 2008 10:55:32 PM

Zeph takes in the view of the monastery and looks around for any clues as to previous or current inhabitants. (Spot=15, search = 21). He looks for foot prints, clothing, scraps of debris, ect.

"Perhaps Kiel and I should do some scouting again?" Zeph says as he covers his face in his hood to hide in the shadows. (Hide = 24. Move silent = 18)

Zeph will enter the bandit camp first to look around. Possibly from any side windows. He will be very cautious. Then, if the bandit building is uneventful, Zeph will search remaining buildings in the same manner, looking for windows to peek through and being cautious not to alert anyone.

Kiel Longarm  d20+7=21 ; d3=2 ; d20+7=10 ;
Tuesday July 22nd, 2008 10:57:38 PM

(Survival = 21)

Kiel is rather silent, but always looking about. Kiel tries his best to look for tracks of any creatures both when heading to the monastery and when they arrive. (Survival track = 21. Spot = 10)

(ooc: the d3 was a misclick. browser is screwed.)

DM Kathy 
Wednesday July 23rd, 2008 12:21:31 AM

Upon arrival, Selemar suggests exploring the chapel first, with an eye to possibly setting up a base camp there.

You find that the interior of the building is pretty well trashed. Scattered, broken sticks is all that remains of any furniture that once sat here. Dry leaves, twigs, pine needles, and other detritus cover the stone floor, having fallen through the hole in the roof, and been swept in through the broken door and windows. The bits of the roof that remain would probably keep the rain off--if there was no wind to blow it in through the windows and door--so you could probably camp here. It probably wouldn't be too comfortable, though.

Zeph is keen to check out the building the bandits were using when the Swords of Light came here, so he moves through the courtyard toward Building 5.

The courtyard is cobblestone, with arched walkways connecting some of the buildings to one another. Buildings 1 and 5 are not connected by a walkway, but it isn't raining yet, so it's a simple matter to walk across the courtyard.

Looking through the ground-floor windows, you see nothing to excite alarm. You explore the building, and find it empty except for mice in the walls and pigeons under the eaves. The rooms are mostly devoid of furniture except for two rooms on the second floor. Here, you find some makeshift cots, each made of several thin mattresses piled atop one another. One room also has a chest, now open and empty, and a credenza.

It is now about mid-afternoon.

Axara [AC: 17 HP 18/18] 
Wednesday July 23rd, 2008 7:12:36 AM

Upon hearing the scouting report, Axara offers the following opinion "I propose we establish quarters in the old bandit hideout. It has a roof and cots and if proabl easier to defend that the broken down chapel. After that it is time to hunt for a book. Any suggestion how we get started?"

Selemar 
Wednesday July 23rd, 2008 12:22:08 PM

"I doubt we'll have an easy time with the search. We'll just have to go over it thoroughly and hope we find something."

Bill as Rollo 
Wednesday July 23rd, 2008 12:25:40 PM

we should probably keep a guard. Who knows what they're up to? The tall one seemed helpful...

Approaches Hmark "I'm not too sure about this. They can probably see us from where they are. Maybe you and I can keep an eye on them? Just to make sure they don't interfere. I'm sure they're more scared of us then we are of them. Maybe we should fear them more..." Looks ominously at the clouds. "They're just watching. Waiting. Lurking. Don't let your guard down."

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Wednesday July 23rd, 2008 12:31:54 PM

Looking at the map, Sebastian scratches his head, ”humm.. If I were a monk where would I keep such a book? Probably not the Dormitory. Perhaps the building attached to the chapel (#2) or the three story structure (#6). Since we only have half a day and the building next to the chapel was mostly explored we should give it a once over for the book?”

Hmark 
Wednesday July 23rd, 2008 2:44:09 PM

Hmark looks at Rollo in alarm and confusion. A realization hits him like a thunderbolt - This guy is totally bonkers.

"Uh, who's watching?" he asks cautiously. "There's no one here but us."

Sebastian provides a welcome distraction. "The buildings the Swords of Light have explored are likely safest for us," he opines. "They'da tore up anything dangerous. Let's knock out those ones first and see if we get lucky."

Zeph  d20+7=24 ; d20+7=23 ; d20+9=24 ; d20+5=23 ; d20+4=19 ;
Wednesday July 23rd, 2008 6:42:17 PM

Zeph listens to the group's ideas again and agrees with the plan.

"Sure then, lets go explore... carefully. I volunteer to go first if so" Zeph says.

Zeph will also spend time searching the outside of every building he can, mainly for traps, but also by peeking in windows. Then he will meet back with the group and examine the building they all decided to enter first.

(OOC: Do I use the same rolls from before or what? if not, I made new ones, which are actually better!
Hide = 24
Move Silently = 23
Search = 24
Spot = 23
Listen = 19)

DM Kathy 
Thursday July 24th, 2008 12:32:56 AM

Axara suggests setting up a base camp where you are, in Building 5, but the others seem more interested in exploration.

Zeph begins circling the buildings, looking in windows.

[OOC: According to the Player's Handbook, a single Search check can be used to search a 5-foot square. A Hide or Move Silently check can be used to make one move (at half speed). Technically, searching the entire outside of a building would take well over 100 Search checks. I'm willing to abstract that to one Search check per building exterior, but no farther than that. One Search check will not cover the entire complex.]

Zeph finds nothing untoward in buildings 2 or 3, so you search them both, looking to see if anything changed since the Swords of Light were here. It doesn't appear that anything is different. Building 2 seems to be a repository for old, broken furniture, which blocks doors in some places. Building 3 does indeed prove to be some kind of dormitory, with over a hundred very small, individual rooms. Many have thin mattresses, the kind that have been combined to make the makeshift beds in the old hideout.

You find no sign of books in either building. It rains off and on while you search, but since you are inside, it makes little difference to your searching.

You may want to do some more searching, but it is getting quite late and you are losing the light.

Zeph  d20+9=18 ; d20+9=16 ; d20+9=25 ; d20+9=26 ; d20+9=14 ; d20+9=25 ; d20+9=13 ; d20+7=22 ; d20+7=11 ;
Thursday July 24th, 2008 8:27:26 AM

(OOC: Ok, I didn't mean to bend any rules. I just wanted to do my job so I arbitrarily use search checks to cover my bases)

Zeph will scout as long as he can while still being able to see. He will look for tracks, look through windows, and look at the entrances to buildings for traps and such while still trying to remain hidden, his Longbow will be drawn through most of the exercise just in case.

Zeph will then report to the group as night falls, telling them everything he can relate about the occupants of the various buildings and their condition.

In the case that Zeph gets spotted by anything, he will run for cover and try to rehide (Rehide = 22, ReMS=11).

Selemar  d20+4=10 ;
Thursday July 24th, 2008 9:38:24 AM

Selemar takes the wolf around for a bit, to see if he can pick up any strange scents.

Axara [AC: 17 HP 18/18]  d20+2=16 ; d20-1=13 ;
Thursday July 24th, 2008 9:46:38 AM

Axara will follow the group is which everbuilding they decide to go in and will look for clue to identify where the book could be.
Search: 1d20 +2 = 16
Spot: 1d20 -1 = 13

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Thursday July 24th, 2008 12:06:07 PM

Sebastian helps in the search, but when it gets too dark, ”Lets go back to the camp building and have a bite to eat. We can pick up the search tomorrow.” Sebastian check out one of the cots, using his Prestidigitation magic to clean the thin mat.

I suppose we need to keep watch, if so I’ll take the last one again. Though I don’t know why, I can’t see why anyone else would be up here. Unless we were followed?” Sebastian looks left and right having made himself a little paranoid.

(ooc: for searching Sebastian will use take 10 or take 20 if there is enough time.)


Hmark 
Thursday July 24th, 2008 1:26:12 PM

Its beginning to look like this book they're looking for is in one of the other buildings. Hmark shrugs. He sorta expected it.

At Sebastian's (again) excellent suggestion, the brown eyed archer nods and heads back to their "base" building. As is usual for him, he accepts whatever watch position is assigned, but doesn't volunteer for any.

[ooc - for dm sanity purposes, let's say third watch]

DM Kathy 
Friday July 25th, 2008 12:56:01 AM

As the others search Buildings 2 and 3, Selemar and Lango patrol the area looking for strange scents, and Zeph searches around the other buildings.

[OOC: I'm stating this correctly? You guys want to leave the party and go off on your own?]

Zeph finds that, as advertised, Building 9 has fallen in several places and seems very unstable. He looks through Building 8's ground-floor windows and sees mostly empty rooms. Building 6's ground-floor windows are shuttered, and the shutters are locked from the inside.

Because of Lango's scent ability, it is he and Selemar who find the corpse. Well, bones, really. A large creature apparantly died in the walkway between Buildings 1 and 10.

As the light fades, you leave your searching to return to the bandit "camp" in Building 5. Neither room has a fireplace, so you forego a fire. You eat cold rations, set watches, and settle in for the night. It's a little chilly to camp without a fire, but not too bad. An extra blanket is all most of you need.

Your watches are uneventful, and the morning brings (surprise!) more rain.

Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d4=1 ;
Friday July 25th, 2008 9:43:12 AM

Glade that the night passed uneventful, Sebastian gets ready for another day of searching, "Zeph, you had a look at the other buildings. Which one do you suggest we search next?"

Sebastian inclination is to search building 6 next, unless another is suggested.

Axara [AC: 17 HP 18/18] 
Friday July 25th, 2008 11:29:14 AM

Axara wakes up a little refreshed from the eventless night. It was nice to actually sleep in a cot and she able to get some privacy which she really appreciated.

"How do you find a book in a set of ruins? It could be buried under tons of ruins or could be right under our nose, covered only with a thin layer of dust. This is truely like looking for a pin in a hay stack....."

She smiles, seems to get lost in her thoughts, then turn really really red and adds ".not that I have much expereince laying on hay stack .. "

OOC: If Selemar mentions the skeleton, she will ask for a description and ask if he could identifying it and guess how old it is and if he could determine the cause of death.

Selemar  d20+9=21 ;
Friday July 25th, 2008 4:40:16 PM

Axara's questions are good ones. if I have answers, I'll share

Knowledge nature 21

Selemar spends an evening taking a turn on watch, and probably keeps the last watch company.

Hmark 
Friday July 25th, 2008 5:03:50 PM

not that I have much expereince laying on hay stack

Hmark simply cannot help himself.

"That's too bad," he retorts immediately. Realizing his mouth might have been moving just a little too quickly, the archer decides some other room needs to be explored...um...now.

He steps out into the rain.

Axara [AC: 17 HP 18/18] 
Friday July 25th, 2008 5:09:52 PM

Axara hears Hmakr comments and her face changes from pepper red to crimson red and she covers her redden face with her hood to hide her embarassement and looks at the ground, happy that Hmark goes outside in the rain.

"the farm boy is sharp and quick. I wonder how he will react when he finds out we have the same background and that, yes I do have some experience with hay sack .....

Zeph 
Friday July 25th, 2008 5:52:18 PM

(OOC: Yes, Zeph was intending on exploring alone. Only because he knows that he stands a better chance of not being seen by evildooers if he is alone.)

"Well, it seems that building 9 is too heavily damaged to enter right now. Building 8's ground floor seems empty. Building 6 is rather suspicious as the windows are all shuttered and locked from the inside. If there were inhabitants of this compound, then they may be in there. If we wanted to surprise evil before evil surprised us, that is where I would suggest." Zeph says to the group.

DM Kathy 
Sunday July 27th, 2008 10:49:25 PM

Examining the bones, Selemar knows that whatever it was, the creature was not natural. Perhaps someone with some magical backgroun will have more insight. From the marks on the bones, Selemar can tell it took several powerful blows to bring the creature down.

The next morning, you are again faced with your task, and you are coming to understand how daunting it is.

Building 6 arouses your interest, so you make your way there. Fortunately, there is a covered walkway between it and Building 5, so you do not need to get wet. Zeph found no traps or other cause for alarm on the exterior, so you move to the door. It is locked, but with a little time and patience, Zeph is able to get it open.

The interior of the building is, of course, quite dark with all the windows shuttered. You enter into some kind of foyer, with stairs leading up and hallways leading off to either side. Looking around, you see that you seem to be in some kind of library.

Axara [AC: 17 HP 18/18]  d20+2=9 ;
Monday July 28th, 2008 7:17:55 AM

Axara says to Selemar "A non-natural creature? May be it was magical in nature. As soon as it stops raining, let's go take a closer look."

As the group enters building 6, Axara smiles"A library! Somehow I have the sense the book is not there. But we should check every nook and crany of this place, just in case.

She goes to the nearest bookshelf in the room (assuming there are some with book on) and starts searching. (1d20 + 2 = 9). She starts huffing an puffing as the search is not going well.

Hmark  d20+2=5 ;
Monday July 28th, 2008 8:55:26 AM

Entering the darkened interior, Hmark takes a moment to fish around in his backpack and pull out an Everburning Torch. With the help of the light, he makes a show of scanning the room, but keeps getting drawn to the figure of Axara as she bends over to look at the book titles [Spot 5].

Willing his eyes away from the woman, the lad glances at the darkened hallways and the staircase.

"Probably should make sure this place is clear before we start messing with books," he comments.

Should Kiel or Sebastian or Zeph ask, he'll accompany them on a run-through of the building. Otherwise, he finds a high spot to plant his torch - providing illumination and freeing his hands.

Selemar 
Monday July 28th, 2008 10:55:02 AM

"Probably should make sure this place is clear before we start messing with books."

"Sounds wise Hmark. Shall we take a look?" Begins wlking towards the stairs. "Axara, keep your ears open. I'm sure we'll find nothing, but if I'm wrong, your help will be needed quickly"

"You on the other hand, will probably be little help. Sure, you found the big thing, but any bear could ahve done the same.." Whatever else the elf is saying to the wolf becomes somewhat indistinct as they head away towards the stairs

Zeph  d20+9=18 ; d20+7=12 ; d20+7=11 ;
Monday July 28th, 2008 6:49:39 PM

Zeph enters the interior of the building and looks around the library with everyone else, looking for clues as to the inhabitants of the building or the hiding place of the book.

Well. If the evil book were found in a dirty library, why wouldn't the good book? Zeph thinks

Zeph will try to remain as hidden as possible to not alert any suspicion.

Kiel Longarm  d20+7=14 ; d20+5=9 ; d20+5=12 ;
Monday July 28th, 2008 6:50:53 PM

(Survival = 14)

Kiel stays with the group and looks for tracks and clues upon entering the room. He also looks for the doors and any possible trace of enemies or danger.

(spot = 9
Listen = 12)

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Monday July 28th, 2008 8:35:53 PM

Sebastian watches as Zeph manages to open the closed building, then upon seeing the old library the bards eyes light up with joy, "Wonder how long this books have been locked away? Yes, yes ... you all can check the rest of the building Axara and I will start looking here. Just yell if you need us." Sebastian starts searching through the books one shelf at a time. He sets aside any interesting books. (search take 10 or 20 which ever we have time for.)

When Zeph mentions about the other library the evil book was found in, Sebastian pipes up, "Your right, the other book was found in concealed chamber, maybe this is the same way! We should check for secrete doors." Sebastian starts to methodically search every five feet of the library for secrete doors (search take 20)


DM Kathy 
Monday July 28th, 2008 11:04:39 PM

A library seems like a place for books--which makes some of you think that the Book of the Guided Way must be here, and others think that it cannot possibly be here.

Nevertheless, you begin to search by the light of Hmark's torch.

On the ground floor, you find a number of comfortable-looking reading rooms, each with a couple of shelves. The shelves are about half-filled with books. Looking at the clues, Kiel believes books were removed hastily, as if someone (or likely several someones) grabbed them up in a great hurry before leaving.

You can also see that "locked" was possibly overstating the condition of the shutters. They are indeed latched from the inside, but the latch seems designed to prevent the shutter from blowing open in heavy weather. Zeph can now tell that he could probably have popped a latch, if he'd known.

Sebastian looks for secret doors, but finds none. [OOC: The Codex was not found in a secret room; it had just been out of sight. Not sure if that's an IC mistake or not. :) ]

You mount the stairs to the second floor, and find "the stacks". Rows and rows of shelves meet your eye, all full of books. Tucked here and there among the shelves are tables with chairs, each with a lamp or lantern. At either end, stairs head up to the third floor.

href="http://docs.google.com/Doc?id=dfrfhm2n_37dmp7wcd4"]Zeph 25/25 AC17  d20+9=25 ; d20+7=15 ; d20+7=21 ; d20+5=17 ; d20+4=19 ;
Tuesday July 29th, 2008 1:09:18 AM

Zeph is still cautious, but getting impatient, wanting to move the group along faster. After little of interest is found in the second level library, Zeph decides to slowly creep up the staircase to the third floor, searching for traps along the way.

Zeph will peek into the upper floor slowly, if there is a door, he will inspect it and then open it slowly if it is not trapped. He will try to open the door silently, if there is one and peek inside using his senses the best he can.

"Be careful everyone. Zeph says plainly, looking to each person in the group.

Zeph also draws his Warhammer just in case.

(search = 25
Hide = 15
Move silent = 21
Spot = 17
Listen = 19)

Axara [AC: 17 HP 18/18]  d20+2=22 ;
Tuesday July 29th, 2008 7:18:43 AM

After being told that the second floor is safe and finding nothing of interest in the first floor, Axara goes to the second floor and look for the book.
She search each shelves, feeling that if the book is on that level, she will find it. She will bend toward each shelf, not knowing that such a position might be distractive for some.

Search (1d20 + 2) = 22

Selemar  d20+5=17 ;
Tuesday July 29th, 2008 8:35:49 AM

Selemar keeps an eye on Lango, in case the wolf sees or smells anything unusual. Assuming the wolf is come, he'll look at a random book or two.

"It will be hard to find one book amongst so many."

Hmark 
Tuesday July 29th, 2008 11:00:02 AM

Seeing all the books and papers piled about on the second floor, Hmark sighs loudly.
"This'll take forever," he grouses. The man picks up a random book, scans the cover, and tosses it haphazardly to the floor.

"I don't suppose this Way book is magic?" he asks hopefully. "Can we find it that way?"

Either way, Zeph moving up a flight of stairs appears a whole lot more interesting than paging through musty paper. Still holding his everburning torch, the archer follows him.

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Tuesday July 29th, 2008 11:26:26 AM

Sebatian sighs when he hears of the other rooms and floors filled with books, "This will take a while. I wonder if they had some sort of index or order they grouped the books by." Sebastian starts to look for some sort of master list log book or such.

Axara [AC: 17 HP 18/18] 
Tuesday July 29th, 2008 12:36:41 PM

As Hmark leaves the room and taking with him his source of light, Axara questions "Do you think it would be possible to open the latches and remove the boards from the windows to get in some natural light?"

OOC: If it is not possible, she will pull out her own everlasting torch.

Kiel Longarm  d20+7=24 ;
Tuesday July 29th, 2008 6:53:35 PM

"Someone cast detect magic already before the sun goes down." Kiel says as he scans for clue of inhabitants.

(survival = 24)

DM Kathy 
Wednesday July 30th, 2008 12:13:05 AM

Axara asks about opening the shutters. It shouldn't be too difficult, but it is raining outside and the windows have no glass. Opened shutters could let the rain in. Then again, the books are very old already; maybe a little water won't make much of a difference one way or another.

Selemar looks at a couple of random books, but finds Hybridization Techniques for Hardier Pole-Beans less than fascinating. Lango scents nothing interesting.

Hmark is no more enthralled with A Beginner's Guide to Flax, and wonders whether the book you are looking for is magical.

[If it is magical, Dulcet did not mention it.]

Kiel tries to glean some clue of former inhabitants, but it's been a while since anyone was here, and any conclusions he can draw are fairly obvious. For example, the building was likely used by Medium-sized humanoids who were literate.

Sebastian thinks to look for an index. After some poking about, he finds it on the first floor.

Zeph, tiring of the tedious serches, climbs to the third floor. He finds it a largely open area, with tables and chairs. In the center, however, a large area is caged off. A sign hangs on the door to the cage, and a desk stands in front of it. Around the cage is a ring of floor stones that are a different color from the rest of the floor in the room.

Axara [AC: 17 HP 18/18] 
Wednesday July 30th, 2008 7:09:27 AM

Axara starts opening one of the shutters then realizes that it is raining hard outside so she closes it back.
"I do not thin that water and old books are a good combination."

She keeps searching until she finally hears that Sebastian has finally found an inde. "Good job young minestrel. Now let's identify the location of this book and go."

She is all ready to find the book and go when she hears Zeph's finding on the third floor. Her curiosity is too strong and she goes there.

Looking at the cage and the circle of stones around it, she inspects to see if she can find out if it is an arcane protective circle. She also tries to read the sign on the cage without entering the circle.

OOC: I know that Kiel player is on vacations but what about Rollo and Owain?

Hmark 
Wednesday July 30th, 2008 10:58:12 AM

"Bunch a nuthin'" Hmark comments, as he quickly surveys the third floor.

The archer half-heartedly approaches the desk, holding up his Torch so that he can make out the sign. He does makes sure not to cross/touch the line of odd-colored stones, though.

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Wednesday July 30th, 2008 12:59:50 PM

Sebastian looks through the index for the book titled "Book of the Guided Way" or there variation of. Once he has the clue to where the book might be found he will go search.

Axara [AC: 17 HP 18/18]  d20+8=24 ;
Wednesday July 30th, 2008 2:03:04 PM

OOC: forgot to roll Axara knowledge of Arcana to see if she can get any information for the circle
1d20+8 = 24

Selemar 
Wednesday July 30th, 2008 5:55:48 PM

"Nicely done Sebastian. Hopefully, we'll be on our way soon."

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Wednesday July 30th, 2008 9:21:02 PM

Smiling at Selemar's and Axara's praise, Sebastian mentions "I got the idea of an index from the Gnomes of Zan who, I hear have an index system where they weigh the books and use the authors month of birth. The heaviest books go on bottom floors and the month of birth use used like clock face with one o'clock being the first month then two o'clock then next month and so on. They originally placed the heaviest books on the upper floors, but after an unexpected collapse of the first library they reversed that." The bard is more than happy to share some bits of random knowledge with others.

DM Kathy 
Thursday July 31st, 2008 12:25:40 AM

Axara looks at the different-colored flooring [it is more of a rectangle than a circle, as it outlines the shape of the cage]. In and of itself, it doesn't seem magical. This section of flooring, though, is readily distinguishable from the rest; perhaps it is meant to mark some boundary?

Hmark can see that the sign on the cage door reads: "Rare Books. Staff Only."

Sebastian looks through the index for the Book of the Guided Way. He has some trouble locating it. It isn't listed with the other books. At last, however, he finds the "Rare Books" section at the end of the catalog. The Book of the Guided Way is listed there, and its location is listed as "Rare Books, Third Floor."

Axara [AC: 17 HP 18/18] 
Thursday July 31st, 2008 7:19:59 AM

Axara smiles back at Sebastian"In addition to music, you are versedinmany other things. You are quite smart and remind me of a wizard I know. I believe that if you even grow tired of music, you could have a future in magik."

Once on the third floor, outside the line of different stones, she proposes the following plan. "I will cast a detect magic. After that the two strongest warriors should go and open the cage. For some reason,the monks felt to put the rare books here. It was either to protect them from getting lost or to protect the regular monks from them.Given what has happened to me and the booj, I vote for the latter.

She steps back and casts detect magic. After that she readies a magic missile spell and wait for the warrior to open the cage. She will stay outside the circle at all time.

Selemar 
Thursday July 31st, 2008 9:59:25 AM

" A good plan. If anyone feels a need to do anything odd with the book, please speak up."

Hmark 
Thursday July 31st, 2008 10:42:02 AM

With a mischievious gleam in his eye, Hmark snorts at Selemar's remark. The archer has a quick, totally irreverent suggestion, which he manages to suppress.

The lad looks about for Zeph and Owain - the two strongest warriors - but the half-orc doesn't seem to be about. Hmark swallows convulsively upon the realization that he's likely the next pigeon in line. He walks up to the gate, prepared to swing it open once Axara determines there aren't any magical nasties waiting for him.

"What's a 'booj'?" he quietly asks the other man.

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Thursday July 31st, 2008 11:00:52 AM

Joining the others on the third floor, Sebastian smiles at Axara comment and replies "And you dear could have a fine future in entertainment if you ever tired of magic."

Zeph Illidian 
Thursday July 31st, 2008 6:30:39 PM

"Hmm. Perhaps I could try throwing a useless book at the oddly-colored stones to see if something happens... like maybe it could burst into flames." Zeph says as he grabs several books from the second floor and hurls it at the tiles.

Zeph Illidian  d20+9=27 ;
Thursday July 31st, 2008 10:56:19 PM

(OOC: Sorry. FOrgot about this. Im a bit distracted this week)

Zeph decides to search for traps on the tiles and around the room.

(take 20 if we are patient enough = 29)

(Search = 27)

DM Kathy 
Friday August 1st, 2008 12:41:18 AM

Zeph tosses a couple of books onto the colored stones, but nothing happens.

Axara casts a Detect Magic and sees seven magical auras in the vicinity of the cage.

Hmark, taking a more direct approach, walks up to the cage. When he steps onto the colored stones, a mouth appears at the door of the cage. As its lips move, a pleasant, female voice says:

"Students are not allowed in the Rare Book cage. Please move away from the cage, and contact a staff member for assistance."

Zeph searches around the cage, and sees that the door is trapped with what appears to be a dart mechanism.

Axara [AC: 17 HP 18/18] 
Friday August 1st, 2008 7:10:39 AM

Axara nods in appreciation "An interesting permanent voice spell. Nice touch!"

She stops and analyzes the situation. "Well somehow, the spell thinks that Hmark is a student. So there must be a special rune or code or word that the library staff held or said to deactivate the magic spell and other protections."

She stops and looks at the other, smiling and really happy to deal with arcane issues "Now we have two main issues to deal with. a) We need to find the Staff identifier to eliminate the protection and b) we will have to deal with what is inside and protection. Has anyone searched the desk?"

Zeph  d20+11=17 ;
Friday August 1st, 2008 11:34:53 AM

Zeph looks at the trap and takes out his masterwork thieves tools. He begins to work meticulously, knowing that as long as the group is patient, he has time.

(Zeph will Take 10 or 20 depending if the group is willing to wait around. Take 20 score is 31, Take 10 is 21. Roll is 17)

Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d20+4=21 ; d20+6=21 ;
Friday August 1st, 2008 11:52:37 AM

Sebastian grumbles as Zeph tosses some book across the circle, "Book are not worthless." When Hmark triggers the polite reminder spell, Sebastian smiles at the magic "Such a nice voice. wonder what it does if you don't back off? Also, how does it know who is and isn't staff?"

Sebastian tries to recall what he knows of this order that built this monastery (knowledge history 21, bardic knowledge 21).

Hmark  d20+1=16 ;
Friday August 1st, 2008 11:55:37 AM

While Zeph messes with the door, Hmark rummages through the desk, looking for something that screams "I'm a staff person!".
[Search 16]

The archer glances occasionally at the door, wondering if it could be forced.

"Anybody see any rusted bars in this cage?" he asks aloud. "Since we don't care about makin a mess, there ougtta be some way to rip the thing open."

OOC - Does the door swing out from or in to the cage itself?
Is it possible to stand close enough to the cage to touch the bars without stepping on an odd colored stone?
Are the gaps in the bars wide enough that one could weave a rope through them? (tie a rope and try to yank the gate open frinstance.
How big/heavy is this desk (like if we slammed it into the gate)?




DM Kathy 
Sunday August 3rd, 2008 11:52:35 PM

Axara is able to provide a couple of clues about the magic, due to her knowledge of the subject area. [OOC: If you would like to identify the auras you saw with your Detect Magic, please make some Spellcraft rolls.]

Sebastian tries to remember what he may have heard about the monastery. He seems to recall it was the pet project of a wealthy family from Rowena, who were interested in monastic discipline and wanted to do some good in the Wold.

Hmark searches in the desk, but is unable to turn up anything that looks like a Staff badge.

Zeph, meanwhile, is working on the trap. [OOC: You can take 10 to disable a trap, but you can't take 20 since there is "a penalty for failure."] The dart trap presents little challenge, and he is able to bypass it.

The door to the cage is locked, so Zeph begins working on the lock.

Hmark 
Monday August 4th, 2008 11:02:22 AM

Hmrak straightens up from his search of the desk, and looks over at Zeph and Axara.

"Well, I got nuthin'" he announces in a matter-of-fact tone that indicates he really hadn't expected a different result. Hopping up to sit on top of the desk, he watches the rogue, palms grasping the edge of the desktop, legs swinging freely in the opening below.

"If you can't get it," the lad offers, smacking the top of the desk, "maybe we can slam this thing into it a couple times."

Selemar 
Monday August 4th, 2008 12:40:26 PM

"Axara, you wouldn't be able to move any of those books closer, would you?"

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Monday August 4th, 2008 4:28:19 PM

Sebastian waits while Zeph works on the door lock.

Zeph  d20+9=18 ; d20+9=23 ;
Monday August 4th, 2008 5:36:11 PM

(Open lock = 18. Although with no consequence of failure, I guess I could take 20? if not then I will just take 10)

"You guys just keep an eye out. And Axara, please discover if these squares are magical. I don't want to get shocked for opening this thing." Zeph says as he moves from the needle trap to the lock.

(Search for traps one more time just incase, particularly the squares = 23)

Axara [AC: 17 HP 18/18]  d20+10=29 ; d3=2 ; d20+10=19 ; d20+10=13 ; d20+10=12 ; d20+10=22 ; d20+10=18 ; d20+10=15 ; d20+10=18 ; d20+10=26 ; d20+10=23 ; d20+10=17 ; d20+10=20 ; d20+10=25 ; d20+10=28 ;
Monday August 4th, 2008 11:54:03 PM

Axara's forehead gets covered with lies as she concentrates heavily on trying to identify the magic at work here. "This is hard. I am having mixed luck understanding the sort of magic at work her."

"Selemar, where do you want me to move the books?"

Spellcraft: 1d20 + 10 = 29, 19, 13, 12 ,22, 18, 15, 18, 26, 23, 17, 20, 25, 28

DM Kathy 
Tuesday August 5th, 2008 12:20:42 AM

Hmark suggests that the cage could be battered in with the desk, but realizes that this will be Zeph and Axara's time to shine.

[OOC: My apologies; I didn't answer your questions before. The door swings out. It does appear possible to touch the cage without stepping on the stones, though it will require a good sense of balance. The gaps in the cage are pretty small. It might be possible to thread silk rope through them; thicker hemp probably won't go. And the desk--if it could be lifted--would probably seriously mess up the cage.]

Zeph needs to spend some time on it, but he is eventually able to get the lock open. [OOC: Yes, you can take 20 on locks, and in fact you'll need to on this one. :) ] When he gets the door unlocked, he takes one more look. This time, he spots a magical trap, which he believes may trigger when the door is opened.

While he works, Axara has time to identify the auras she has detected. She sees a faint Abjuration on the door of the cage. She cannot identify the aura where the speaking mouth appeared, but it is still there, and it is strong. Another strong aura, inside the cage, looks similar, but she can't identify that one either. There are four more auras inside the cage; Axara can identify two of them. One is a faint Evocation; the other is a faint Conjuration.

Zeph  d20+4=23 ;
Tuesday August 5th, 2008 1:19:11 AM

"Hey. There is one heck of a magical trap here. Maybe we should find a different way to get this thing open other than standing here and opening it. Did the image say there was password or something? Maybe we should figure it out.... In the mean time I will examine this trap and try to identify how it works. Zeph says.

Zeph will spend all the time it takes to figure this trap out.

It must have something to do with the squares... I'm not opening this door unless I know what will happen. Zeph thinks to himself.

(Knowledge (whichever is applicable) = 23)
(Take 20 on searching the trap and the area around it = 29)



Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Tuesday August 5th, 2008 8:50:05 AM

Sebastian rubs his chin, "Hmm, Magical trap? Well assuming the staff can enter with triggering the trap, perhpas we should look in the other buildings for staff quarters. Maybe there is something there."

Hmark 
Tuesday August 5th, 2008 9:56:26 AM

Hmark swivels in head to look at Sebastian.
"I was thinking the same thing," he remarks.

"How 'bout me an you go check out another building while these two work here?"

To Zeph - "An if you manage to get in, give a shout."

Selemar 
Tuesday August 5th, 2008 3:30:39 PM

"Hmark, mind if i join you two? Not much for me to do here..."

Axara [AC: 17 HP 18/18] 
Tuesday August 5th, 2008 3:43:47 PM

Axara looks a little concerned as the other discuss."There is a lot of magic around and in that box. I do beleive that something nasty in inside. I am also wonder the idea of splitting the group and weaken ourselves."

DM Kathy 
Wednesday August 6th, 2008 12:12:10 AM

Zeph puts some thought into the trap. [Minor correction: your experience tells you that the magical trap you found is not hugely powerful. The worrisome thing about magical traps is that the little buggers are darned near impossible to find without a Detect Magic.] Axara (presumably) reports that she detects a faint Abjuration aura on the door, right where the trap is. Faint is good news; it means that the spell is no more than third level. Abjuration spells are designed to protect and ward.

He spend some time walking around the cage, looking for more traps. When he is finished, he is satisfied that there are no more traps on the outside of the cage, or on the door. Whether there are more traps inside the cage...well, that's impossible to tell from out here. [Axara's Detect Magic spell has worn off by the time he's done.]

In his walking about, Zeph at one point moves off the colored stones, then steps back on them. Immediately, the mouth appears again, and the same voice repeats the same warning in the same tone. It seems clear that the colored stones mark a boundary around the cage. The question is whether they do anything else.

Sebastian, Hmark, and Selemar begin talking about searching other buildings for some kind of Staff badge or password. Will it be safe? Selemar and Zeph both went off on their own yesterday, and lived to tell about it. Perhaps all will be well.

Then again, there's some kind of dead monster in the courtyard. Did it have any friends?

Selemar 
Wednesday August 6th, 2008 8:31:46 AM

I wonder if we might be better off sending something in there, like a celestial monkey. See what ahppens. I'd rather not harm the creature, but our need is great...."

Axara [AC: 17 HP 18/18] 
Wednesday August 6th, 2008 8:46:52 AM

Axara shakes her head at Zeph's findings. "I do not have the knowledge of a spell that could dispell the magic around the box. I believe that we have two options. We take the chance of getting hurt by the magic, which I do not recommend or we go look for something that a staff member would have to deactivate the spell. I will follow the majority."

Hmark 
Wednesday August 6th, 2008 10:49:01 AM

"C'mon, we're in a library," Hmark scoffs. "Ain't no librarian gonna have a kill-em-all spell attached to their books. It's probably just some kind of alarm."

"And" the tousled haired lad continues, "we've been here two days and ain't seen squat. If we was gonna get jumped, it'd happened by now. I say the two of you can keep messin' with the cage if you like, and the rest of us can look for Staff badges. Or we tie a rope through the bars and pull the gate open, or we slam this turkey <patting the desk again> into it a few times till it breaks. Something loud will start yelling, big whoop."

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Wednesday August 6th, 2008 11:56:47 AM

Sebastian scrachse his head, "Lets look for what ever it is that would define a staff from non-staff for the rest of the day. If we haven't found anything, then Hmark can try opening the door. If he's turned into a rabbit or something like that then at least we tried."

Sebastian heads back down stairs to the book index and looks for a books that may describe the monastery layout perhaps where the staff quarters are, histories of the monastery, journals or diaries made by members of the monastery. He'll take 10 or 20 (if posable) to search.

Rollo[AC:21 HP:29/29] 
Wednesday August 6th, 2008 3:39:07 PM

Rollo strolled from the woods.

When nature calls, one must answer. Even though she is a bit talkative, and never really gives you an opportunity to end the conversation. It's amazing how long someone can go on about spotted weasel migration and it's relation to the crab grass yields in the early spring.

Rollo re-enters the monastery, and notices that the group has moved on to a new building.

I wonder if they have found the book yet?

Rollo heads over to the building, and hokey smokes its a library. The gnome ascends the stairs to find the bulk of the group staring at a cage. As he enters the room he hears something about a celestial monkey.

"What do you got there? Some kinda cage?"

Spell memorization

0
Mending
Detect Magic
Light x 2

1st
Elfvision
Sanctuary
Shield of Faith
Summon Monster I

2nd
Faerie Fire
Enthrall
Spiritual Weapon

Zeph  d20+11=31 ;
Wednesday August 6th, 2008 7:02:28 PM

"Well. Whatever we do, I vote that we DO NOT split up. It would be foolish for half of us to go looking for a security pass or something in another building and the other half stay here. I'll give disarming this trap a try though, even though I may get blown up in the process." Zeph says

Zeph then begins to examine the trap and slowly pick through the magical mechanism (NAT 20 Disable Device = 31). Zeph is careful and precise in his work.

Even if we get the book, I would still like to explore some of the other buildings. The thought of unlooted gold intrigues my roguish side. Zeph says.

DM Kathy 
Thursday August 7th, 2008 1:11:01 AM

You begin discussing the possibility of looking elsewhere for some kind of staff emblem. Sebastian heads back down to the index to see if he can find some clue as to where such a thing might be found. His search, however, turns up nothing.

Selemar suggests sending in a monkey. Lango goes to lie under a table. He gives Selemar a look from half-lidded eyes, a look that suggests there's no way a bear could fit uner here. He then puts his head on his paws and begins to nap.

Hmark suggests just sucking up whatever damage will be dished out. Axara knows there are magicks that could counter such a trap, but they are a bit beyond her yet. Rollo re-joins the group from...wherever he's been.

Zeph cautions the group not to split up, and decides to take a chance on disabling the trap. Somehow, he pulls a brilliantly deft maneuver out of his....uh...someplace. The trap is disabled, and Zeph is fairly certain he can now open the door safely.

Owain, who has been standing silently by, suddenly speaks. "My friends," he says, "I fear I must leave you for a time. The gods call." With that, he turns and departs. [OOC: Marc is taking a break from the Wold; we'll write Owain out of the story for the time being.]

Selemar 
Thursday August 7th, 2008 9:14:06 AM

"Good luck Owain."

"Are you certain it's safe Zeph? if anyone its turned into a rabbit, try to avoid the wolf. If the wolf is turned into a rabbit...that would be delightful."

Axara [AC: 17 HP 18/18] 
Thursday August 7th, 2008 9:52:34 AM

Axara looks at Zeph in awe. "This was quite an impressive display of skills. I wonder if you could rob me blind and me smiling at you while you do it, not knowing anything about it. Now seriously, I am concerned about what is inside that cage. The monks did not put all that magick protection for nothing. Let's expect the worst."

She takes a few seps back and readies a spell in case something comes out of that box.

As Owain indicates that he will, she gives a wonderful genuine smile at the half-orc. "I will personally miss you Sir Owain. We are losing our moral compass with your departure but I know that people in your order must obey their God's call. Now, someone needs to pick up the box and be the loyal carrier. I do not volonteer for the task as the book as already took control of me feeble mind once."

"Feeble my cute round firm little derriere, but this is sadly all I showed to this group"

Hmark 
Thursday August 7th, 2008 10:59:17 AM

The dissent is pretty much unanimous, and with a grimace, Hmark mentally resolves to keep his opinions to himself. The departure of Owain - one of the sane ones - doesn't improve his outlook much.

Zeph gets the trap deactivated. Hmark responds by hopping off his seat on the desk with a grin.
"Nice," he adds to the general comments.

Then Axara pretty much demands they all prepare for the attack of the Invisible Librarian of Evil.
Fine
Hmark unslings a bow, and sets an arrow to the string.
"Go ahead," he invites - in a tone that makes it plain the archer thinks they're being unnecessarily cautious.

Rollo[AC:21 HP:29/29] 
Thursday August 7th, 2008 11:28:58 AM

Rollo gives Owain a knowing look. "For omnipotent beings they sure are a needy lot. Be well and may the clouds remain firmly above your head."

Now onto this.

"It appears that Mr.Zeph has deactivated the trap. Is anyone confident enough in his abilities to retrieve the book?"

If no one else steps forward Rollo will head into the cage and look for the book.



Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Thursday August 7th, 2008 12:19:58 PM

Sebastian returns from his fruitless effort of checking the book index, to see Zeph beaming with pride at his ability to defeat such a trap, Sebastian remarks "Who needs staff when you have Zeph around."

Upon, Owain's announcement that he must depart, "If you must then you must, It's not wise to defy the gods, they can be quite vindictive. I managed to resist the allure of the cursed book once. I suppose, I could again if need be? I'll use my pure thoughts of Lilly as my shield against other beautiful women throwing them selfs at me for the book." Sebastian winks at Axara.

Zeph 
Thursday August 7th, 2008 1:07:02 PM


Zeph is a bit taken aback by Owain's announcement.
"Well, only if you must good sir." Zeph says to Owain with a look of sadness.

"Bah, I'm confident enough in my abilities, I'll open the blasted thing." Zeph says as he pulls out his Warhammer and begins to open the cage.

Perhaps a Protection from Evil spell centered on the lead box could contain the book's influence? Zeph thinks to himself as he opens the cage.

Kiel Longarm  d20+7=16 ;
Thursday August 7th, 2008 1:11:15 PM

Kiel has been around throughout the entire ordeal with the cage and the library. He has been looking for clues as to the previous inhabitants of the library and trying to figure out what happened here.

As Zeph opens the cage, Kiel stands behind him, off the squares with his double-bladed sword drawn at the ready. Kiel will stand by the Rogue in melee combat if something were to happen.

"Perhaps it would still be wise to explore the rest of the compound even if this turns out to be ok." Kiel says.

(Survival = 16)

DM Kathy 
Friday August 8th, 2008 12:18:33 AM

Axara advises caution, so you all prepare yourselves for the opening of the cage. Weapons drawn, you watch as Zeph cautiously reaches up and opens the cage.

Nothing happens.

The door swings open and hangs there, swaying a bit, its hinges creaking. Cautiously, you peer into the depths. Perhaps now Zeph can have another look for more traps.

Rollo, however, does not appear to have gotten the caution memo. He brushes past Zeph, and strides boldly into the cage.

Another mouth appears, this one inside the cage. It, too, speaks with a woman's voice. It may be the same woman; it's difficult to tell. The tone is very different. The voice outside the cage had been polite but firm. This voice is icy, and crackles with command. "This area is off limits," the voice says. "You should not be in here. Your actions are being reported to your Floor Master. Leave at once or face immediate expulsion!"

Rollo Highlight to display spoiler: {Make a Will save, DC 17. If you fail, you feel an overwhelming urge to leave the cage so you don't get expelled. }

Zeph  d20+9=15 ;
Friday August 8th, 2008 2:04:24 AM

"Fool!" Zeph yells as Rollo enters the cage. When no explosions go off, Zeph regains his cool and beckons the unwary Gnome to leave the cage immediately.

"You could have blown us all up by stepping into that cage without letting me look for traps first! Look, you may not know this, but I know good and well that half of the world is dishonest and thus the honest half must trap their valuables so that they don't get stolen!" Zeph scolds Rollo for his carelessness.

Zeph peers inside to take a quick glance of the cage.

(Search = 15. Although I would like to take 20 if time permits = 29)

Rollo[AC:21 HP:29/29]  d20+6=16 ;
Friday August 8th, 2008 3:13:55 AM

(ooc: I'm assuming the ward is an abjuration and not an illusion)

Rollo sighs at the irrate human.

You seem to forget that this was a place to learn the ways of good, it is very unlikely that they would be willing to blow up students because they were a bit curious. Besides any kind of explosive trap would destroy the books....although being expelled would be fate worst then death, so I'm gonna step out of here. Geeze, how would I explain that to my parents."

Rollo continues to mumble his contemplations about the severity of his actions as he strolls a good several feet from the cage, attempting to look as if he is not with the others in case the authorities show up.

Axara [AC: 17 HP 18/18] 
Friday August 8th, 2008 9:39:43 AM

Axara's relief that nothing potent has showed up from the cage is tempered by the lack of precautions from the other team members.

For the last time, she tries to let them understand of the fear she has about the situation "There is two levels of risk here. The first one is the protective magic the monk judged necessary to put on that cage to keep snooping umprepared students off. The second and to me the real danger is that these books they want to keep away from the students might be extremely dangerous. Some might be judged dangerous because they contains powerful spells descriptions and some might be dangerous because they can take control of your mind. May be I am overly paranoid but this is my fear."

She moves back closer to the exit (Where she expects to find Sebastian) as she suspects that her call to caution will not be answered.

She winks at Sebastian and says in a low voice "I think you are the right candidate to carry the book. I promise I will not throw myself at you as long as you are engaged to Lilly." She smiles and winks at him.

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Friday August 8th, 2008 10:55:13 AM

Sebastian holds his breath as Zeph opens the door. He is about to let it out when Rollo strides right in and gets a stern warning from what he assumes was the librarian. Then Zeph admonishes Rollo who logically defends his action. The bard can't stand it any longer as he starts to giggle then laughs, "Oh no, we're in trouble now! We've been reported to the Floor master!"

Sebastian continues to chuckle about it as Axara caution them that some books might warrant stronger protection then expulsion. Trying to keep a strait face, the bard comments, "yea, I'm sure there are books in there the students were dying to read."

When Axara winks at Sebastian as she agrees he should carry the book then winks some more, Sebastian looks concerned, "Axara, do you have something in your eye. I've got some water if you need to wash it out?"



(OOC: Kathy, how big and heavy is the cursed book and box anyway.)

(edit: to remove MS control characters.)

Selemar 
Friday August 8th, 2008 11:10:58 AM

"if the worst that happens is a report to the floormaster, i think we'll be fine. Let's hope that's the only result. I hope no one else is being warned we're here. "



Hmark 
Friday August 8th, 2008 11:25:12 AM

With a grimace, Hmark lowers his bow. The archer agrees with Rollo and Sebastian, but has been in enough family quarrels to know he's probably better off just standing there. Plus, someone still needs to go into the cage and find out what the Floor Master might do, and like Sarge always said, that someone should be someone else.

The archer waits.

Zeph 
Friday August 8th, 2008 1:25:31 PM


Zeph listens to Rollo and thinks for a bit.

"Ok. SO maybe I overreacted. But still... someone could have been turned into a rabbit like Selemar said, and then what kind of predicament we would be in?" Zeph says, blushing a bit at his previous outburst.

Well, I guess I should take into consideration where we are at and forget about the deadly traps I grew accustomed to for now. Zeph thinks

"So now, back to the problem. How are we to get into this cage to retrieve our book of... of whatever good it may posses. Maybe we should explore other buildings after I look for the trap mechanism in here?" Zeph says.

DM Kathy 
Sunday August 10th, 2008 11:20:14 PM

Zeph scolds Rollo for just walking into the cage, but it appears that nothing happens to the gnome, other than another scolding, this one from the Magic Mouth. For some reason, Rollo decides to leave the cage immediately.

Axara warns that the magicks may become more dangerous, but Sebastian, for one, is unconcerned. Selemar and Hmark adopt a "wait-and-see" attitude.

Zeph suggests searching the other buildings before proceeding.

In addition, there is the issue of who should carry the lead-lined box with the codex. The book itself is about a foot long, by eight inches wide, by four inches thick, and weighs about two pounds. The box is 14 inches long, 10 inches wide, and six inches thick. It weighs about 10 pounds.

With a little experimentation, you discover that stepping on the colored stones triggers the first Magic Mouth, and entering the cage itself triggers the second. When the second Mouth triggers, it is accompanied by some sort of spell. Those failing a DC 17 Will save feel an overwhelming urge to leave the cage before they are expelled.

Anyone making the save can remain in the cage and begin the search, although there is no guarantee they won't trigger more traps. Or, you can search the other buildings as Zeph has suggested.

Selemar 
Monday August 11th, 2008 9:10:33 AM

"I'm happy to carry the book, though I don't mind if anyone else wishes to. I'd suggest we leave immediately. So far, we've seen no sign of anyone else here, but it is possible we are followed. We should leave."

Hmark  d20=5 ;
Monday August 11th, 2008 10:19:19 AM

Hmark shoots Selemar a look of disgust.
"We ain't seen any sign a huge invisible dragon is about to eat us either," he remarks sarcastically. "But its possible one's sitting right over there. So let's all put on our flame retardant pants."

The archer sighs, clearly frustrated with some of his companions.
"Geez, people. If there were any 'Authorities' here, Dulcet woulda just asked them for the book instead o' sending us out here. And if any bad guys are here, they'd a jumped us yesterday. We've been stomping about for two days now. Nobody's here but us."

Hmark impatiently strides into the cage, waving his hand negligently at the first warning. When the second one sounds off though, he immediately turns around, leaves the cage, and returns to his spot by the desk.
Blinking, the man stops, turns again, and looks at the cage with new found respect.

"That's a good spell," he admits lamely.

Axara [AC: 17 HP 18/18] 
Monday August 11th, 2008 2:04:27 PM

Axara senses the group is getting closer to infighting again and she feels responsible as she gets giving warnings about magical traps and so far it is have been a couple of magic mouths attached with a will control components.

She tries to stop the upcoming fight "Well, I think that the magic mouth spell activates when people enter a certain space. Now, for some reason, it would not do that for a staff member. Which mean that the staff member has something to deactive the spells or the magic mouth has been crafted to sense a certain item. At this point we can go look for anything that might work or use brute force as try to smash the cage. I am not a big fan of using brute force on magic but it is only 1 vote among 8. So I would think that we might want to see if we can find something helpful in other parts of the monastery. And there is the skeleton of that monster that I would be interested in studying. However if you decide to try to destroy the cage, I'll be more than happy to watch, from outside the room."

Zeph  d20+9=11 ; d20+2=20 ;
Monday August 11th, 2008 4:12:19 PM



Zeph remembers a story from his book on Magical Theory, in a chapter about researching new spells, about how a young wizard in a new adventuring group came across some high level abjuration spell that shot light rays to blind people as they entered a room. The clever young wizard thought up an easy spell that simply made several mirrors spin about a person and intercept any high frequency beams. The group passed through the room relatively unharmed after a day or so of research.

After thinking of the story, Zeph thinks, Boy, maybe if we could cast silence on the cage the voice will stop being able to expel us unwillingly.

Then Zeph watches Hmark enter the cage and then suddenly leave.
Somewhat amused, Zeph says, "Heh, Lemme give it a try."

Zeph walks into the cage and hears the voice, but doesn't feel particularly afraid of being expelled. Then Zeph walks forward cautiously, checking out the floor to make sure he doesn't hit any other traps. Then he looks about the cage room seeing what he can see.

After hearing Selemar, Hmark and Axara, Zeph speaks up, still looking into the cage, trying to see if there is any way to disarm such a device. "Well. Truth be told, this is only one trap and even if we could bypass it, that doesn't mean there wont be more inside guarding each book we try to touch. Quite frankly, I enjoy my eyesight and I don't want to be Polymorphed today... so I vote we check out some other areas and figure out the mystery of how the staffers could get in and look about... Like Axara said, its probably just some sort of item, like a badge or something."



Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d20=12 ;
Monday August 11th, 2008 6:02:49 PM

Sebastian picks up the box with the cursed book, ”Whoa, that’s heavy than I thought. I suppose we can’t just leave it back at the rooms we setup camp at.”

Sebastian looks around the third floor room and out any windows if any (spot 12), as the other discuss what to do next. ”Doing a little searching might save some trouble, besides we a week or two of supplies.”


Rollo[AC:21 HP:29/29] 
Monday August 11th, 2008 6:04:44 PM

Rollo recalls that he has not enrolled in the monastery, which leads him to contemplate his expulsion.

Catapult. That's how I would do it. Would expel you pretty far.

The gnome comes around to see the group debating badges.

Badges. We don't need no stinkin' Badges

"A suggestion. The spells seem only effective when someone enters the cage. What if we took the cage out of the equation? Or entering it for that matter. Can anyone move things with there mind? Or open up the floor underneath the books, or perhaps teleport the books to another part of the library, or summon monkeys! I get it! That is what Selemar was talking about. You are smart, I see why Lango sticks around."

Rollo contemplates where the best spot for the monkey to appear to start throwing books from the cage.

"You guys might want to stand clear of the door."

Rollo cracks his knuckles.

DM Kathy 
Monday August 11th, 2008 11:44:17 PM

Hmark is inclined to scoff at the trap--until he experiences it for himself.

Axara suggest searching for some kind of Staff badge, and Selemar and Sebastian seem to agree.

Zeph is amenable, but he wants to try the trap for himself. He is more successful, and is able to remain inside. [Make a Spot check, please]

Rollo thinks of several improbable scenarios for getting the book, and begins to understand Selemar's "monkey" remark. He steps back, preparing to cast.

Sebastian does see a couple of windows, closed with shutters like the windows on the first floor.

Hmark 
Tuesday August 12th, 2008 1:30:59 PM

Hmark stands outside the cage, listening as some of the group come full circle and propose to do the very thing he wanted to do earlier - namely, look for some way to tell the magic 'hey, we're staff'.

Then Rollo makes his suggestion.

The archer hastens to follow the cleric's recommendation, and backs away from the cage and whatever the unpredicatable gnome is going to do.

Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d20=11 ; d20+9=13 ;
Tuesday August 12th, 2008 2:24:33 PM

Sebastian opens one of the windows to see if it is still raining and to see what can be seen (spot 11). If there is nothing interesting out side then the bard will turn his attention to the cage and its magic. Using his understanding of spell craft, Sebastian tries to gain an understanding of what spell like effects are in play (SpellCraft to "Identify a spell that’s already in place and in effect" if possible he will take 20 or 10 if not then he rolled a 13. )

Selemar 
Tuesday August 12th, 2008 3:31:21 PM

"we don't really know what else might be here. I'm willing to try grabbing some books, if no one has another idea..."

Axara [AC: 17 HP 18/18] 
Tuesday August 12th, 2008 5:27:42 PM

After hearing the gnome warning and fearing for the group, Axara slowly moves away from the cage, standing the doorway, waiting for the gnome to be done.

Zeph  d20+5=14 ;
Tuesday August 12th, 2008 6:58:57 PM

Zeph looks into the room for any clue as to where the book we seek could be... then he hears Rollo crack his knuckles.

Oh my. This won't turn out well. Zeph thinks as he exits the cage in a hurry

Zeph stands next to Axara at the doorway to the room, hoping against hope that the poor monkey wont be catapulted out of the cage with extreme force.

Zeph leans over to Axara, "I'll bet you 5gold that the monkey doesn't last 2 minutes grabbing books in there." Zeph whispers.

In a more serious tone, Zeph says, [b]"Which building should we explore next then?"[b]

Rollo[AC:21 HP:29/29] 
Tuesday August 12th, 2008 7:58:25 PM

No one seems to have a better idea, so....

Rollo casts Summon Monster I

Nillywig, mysterious bearer of the dark sigil of num head my call for aid.

With a whip-Crack! and mighty simian cry a silver and green monkey appears in the cage.

"Nillywig! Throw the books from the cage!"



DM Kathy  d20+1=19 ;
Wednesday August 13th, 2008 12:14:19 AM

Sebastian looks out a window and sees that it is still raining. Across the courtyard, he can make out the lumpy shape of the dead monster skeleton. Other than that, there is nothing to be seen outside.

Selemar offers to grab some books, but basically everyone steps back, waiting for the monkey to be summoned.

Zeph wagers that the monkey won't last two minutes, a sucker bet because Summon Monster is a rounds-per-level spell, and unless Rollo has been holding out on the rest of you, he is not 20th level.

Rollo eyes the cage and casts his spell. A monkey pops into being directly in the cage.

[OOC: I can't see anything in the Monster Manual to indicate that monkeys understand Common. They have an Int of 2, which makes it unlikely. I'm going to let you command the monkey this once, because I find your solution creative. And hilarious. :) Don't get into the habit, though. :) ]

The Magic Mouth activates, and recites its warning. Nillywig seems immune to its effects, however, and for the next 18 seconds, he pitches books out of the cage as fast as he can. Then, with another pop!, he is gone.

He has tossed a total of 10 books out of the cage. You realize as this is happening that many of the books are old and fragile. Being tossed out of a cage by a monkey onto a hard stone floor is, as it turns out, not good for them. Two books burst on impact, sending pages and pieces of their cover skittering across the floor. Others seem to sustain significant damage.

You move over and begin looking at titles. None of them is the book you seek.

On the other hand, none of them shot rays of fire at anybody, or turned anybody into a rabbit.

Axara [AC: 17 HP 18/18] 
Wednesday August 13th, 2008 8:08:00 AM

Axara smiles at Zeph. "I will not take your bet kind sir. From what I know of magic, the monkey will last between 12 and 24 second by itself. Less if it is attacked"

She watches the spectable of the monkey throwing book with a smile on her face then she looks at Zeph "Ready to go search for a staff identifier when you are. And I also want to check that skeleton. So pick the building and let's convince the rest of the group."



Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d20+8=12 ; d20+2=8 ; d20+8=18 ; d20+2=4 ;
Wednesday August 13th, 2008 11:20:09 AM

Sebastian watches the circus act as the monkey throws books out of the cage. The bard cringes as several of the books are destroyed on impact with the floor. ”I’m not sure that is working. But it does give me an idea for something to try.”

Clearing his throat, the bard goes up to the circle and starts reciting poetry in an attempt to counter the power of the magic voice (Counter-song to counter magical effects that depend on sonic or language-dependent magical attack. Perform check: 12 ) His voice wavering uncertainly, Sebastian steps forward into the cage. When the voice threats him with expulsion, the bard (will save 8 or counter song 12 ) feels the dread of failure as he hastily retreats from the cage.

”Well that didn’t work very well. It really wasn’t very good poetry, perhaps if is used different material?”

Trying again, but this time using better poetry Sebastian start to recite (Counter-song Perform check: 18) Feeling more confidant in his ability, the bard tries to enter the cage once more (will save 4 or countersong 18) Sebastian waits to see if he feels compelled to leave.

(If the countersoung is able to counter the magical voice then everyone can enter the cage with out being effected while Sebastian keeps reciting up to 10 rounds.)

Use 2 bardic song for the day.


Rollo[AC:21 HP:29/29] 
Wednesday August 13th, 2008 11:52:55 AM

Rollo bids Nillywig farewell before rummaging through the spoils.

Rollo examines the titles on the books hoping to see if this is indeed a repository of powerful magic and dark secrets, or it is merely the libraries "adult" section.

Hmark  d20=4 ;
Wednesday August 13th, 2008 1:45:46 PM

"Well, nothing happened to the monkey," Hmark points out. "Looks like that 'get out' spell is the only thing we gotta deal with."

Hmark sees Sebastian walk in, and gives it another try himself. But as soon as the second warning is delivered, the archer again strides quickly out of the cage.

"That is really annoying", he remarks sourly.

As it is becoming painfully obvious he can't overcome the compulsion, Hmark is reduced to waiting for the others to succeed or give up. The man parks himself on the desk top and does just that.

Zeph  d20+2=21 ; d20+5=24 ; d20+9=21 ; d20+4=20 ; d20+8=9 ;
Wednesday August 13th, 2008 6:54:56 PM

(Hey DMKathy. I didn't see the results from my 14 spot check last post. Also, I assume that the spell works like most mind-affecting traps: if you succeed on one roll then you are immune for 24hours. But I rerolled will save anyways = 21)

Zeph watches with amusement at the monkey's antics and takes in the information gathered.

Ok. so maybe I could go rummaging with only a little fear. I will still be cautious. Zeph thinks

Then Zeph strolls into the caged room humming a little ditty he picked up from Sebastian.
He immediately looks to the floor and ceiling for signs of traps as he searches through the bookshelves. He walks through the shelves in the caged room with supreme caution, stopping to read any signs that could signify what section of books he is in. He runs his fingers on the floor and bookshelves, trying to get a feel for how old the place is.

He also keeps an eye out for any interesting books pertaining to magic or treasures that he could... borrow.

(Will save = 21
Spot= 24
Search = 21
Listen = 20. holy crud I am doing well today!)

DM Kathy 
Wednesday August 13th, 2008 11:54:44 PM

Rollo moves to examine the books. Five of them are in languages you don't know. One of the others is an early history of the region. Another includes incredibly detailed drawings and diagrams of birds, bats, dragons, and other flying creatures. Its text describes the theory of flight, using barely-comprehensible terms like "lift" and "thrust." One of the books that burst open proves to be the Life of Sir Haakharn, a rather well-known tale favored by moral and lawful types. This edition, however, is very old, and includes illustrations you have never seen before. Another book is an extensive catalog of underground dangers, including slimes, oozes, strange fungi, and fierce-looking humanoids with grey skin and no eyes. The last book you can read is a diary of some kind.

Sebastian gets the idea to Countersong the spell. His first attempt fails, but his second try is more successful and he is able to remain in the cage.

More importantly, as long as he keeps the Countersong going, his friends can enter the cage, too.

[OOC: Countersong allows the entire party to substitute Sebastian's Perform check (18) for their Will save. This means anybody can waltz into the cage.]

Hmark walks into the cage, and is able to remain there, thanks to the Countersong.

Zeph is also able to re-enter.

[OOC: You saw nothing interesting with your first Spot check (the 14). Each time you enter the cage, the spell is cast again. Since it is a fresh casting of a spell, and not a creature's special ability, a new save is required each time. In much the same way, if Axara cast the same spell twice in one combat at the same target, he'd need to make his save each time.]

Zeph does some searching around. He finds the Book of the Guided Way, lying on its side in a stack of other books. He also glances onto an upper shelf and sees something that looks like a magic wand.

Zeph 
Thursday August 14th, 2008 12:24:41 AM

Well. Before I touch that I will look for traps, as usual. Zeph thinks to himself.

Zeph will spend 2 minutes searching the area around the Book of the Guided Way and the wandy item. (take 20 = 29) If all is satisfied and safe, he will grab the book and the wand and show them to his companions.

"Wow. maybe we got all worked up for nothing. It still boggles me that the only thing keeping robbers out of this section is a lame expelling trap. I would have at least Polymorphed someone if it was my book collection I was protecting. Zeph says to the group.

Rollo[AC:21 HP:29/29] 
Thursday August 14th, 2008 1:54:33 AM

Rollo will gather up the books he can read and stuff them in his pack using a mending spell on The Life of Sir Haakharn before packing it away.

Well, at least there will be something to read on the road.

Rollo notices that more people have entered the cage.

"Find anything?Catapults?"

Hmark 
Thursday August 14th, 2008 8:31:35 AM

Hmark shrugs at Zeph's comment. "When they cast the spells, they figured there'd always be people here," he reasons. "Betcha there's an alarm going off in an empty room somewhere, too."

With the rogue's discovery of the Guided Way, the brown eyed human leaves the cage, and gets ready to leave. He plainly expects the others will do the same.

Axara [AC: 17 HP 18/18] 
Thursday August 14th, 2008 10:29:18 AM

Axara claps when she hears that he finally found the good book. "Great Job Zeph. You surely are a heck of tracker. I think you should be the one carrying the good book as your smart and skills were key at finding it. Regarding the wand, let's take it and I will identify it as soon as I can put my hand on a pearl."

She smiles as Hmark passes her out of the room. "Now that we found the book, who is game about taking a look at that skeleton?

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Thursday August 14th, 2008 11:22:29 AM

Sebastian continues to recite his counter-song poetry.

"The cage is out of bounds
Full of big interesting books
The teachers are full of frowns
When ever we go for a few looks

But when the teachers are gone
And it is only the six of us around
We sneak right in and ring the gong
still we search until the book is found."




Rollo[AC:21 HP:29/29] 
Thursday August 14th, 2008 11:51:03 AM

Rollo smiles at the news of the books discovery.

"Excellent! Problem solved. Shall we head back, or test our luck?"


DM Kathy 
Friday August 15th, 2008 12:49:31 AM

Zeph searches, but finds no traps on the books or the wand, so he retrieves both. He makes a few contemptuous remarks about the protections provided--forgetting, perhaps, that he disabled a magical trap on the way in, and still doesn't know what it would have done if triggered.

Rollo tries to fix one of the broken books with a Mending spell, but the damage is too extensive. It's going to need a Make Whole. Or a really good bookbinder. He puts the pages, and the five other books he could read, into his backpack.

Sebastian continues his Countersong.

Hmark and Axara seem to expect that the party will leave, now that they have the book.

Axara [AC: 17 HP 18/18]  d20+9=13 ;
Friday August 15th, 2008 9:51:59 AM

Assuming the group decides to leave the library, Axara will go to the skeleton, asking for Selemar, Zeph and Hmark to come with her if they want. She hopes that the ranger and druid can provide some light on the type of monster and how it died.
She will herself uses her knowledge of Arcana to try to shed some information on the monster type. Sadly, it soes not ring a bell (skill check = 13).

Hmark  d20+2=16 ; d3=1 ; d20+2=9 ;
Friday August 15th, 2008 2:00:04 PM

Lacking anything else to do, Hmark goes with Axara. The archer leans up against a handy wall, watching the shapely sorceress poke about the monster skeleton, and occasionally even shooting a glance or two at the nearby windows and alleyways.

[Listen 16, Spot 9]

Rollo[AC:21 HP:29/29] 
Friday August 15th, 2008 2:05:06 PM

Rollo follows the group as it heads down to examine the bones. He gives it a quick look his hand clutching his hook hammer. He taps the giant skull with his foot bouncing away quickly, and when it fails to move, he relaxes.

"I think we can all breathe easier. It's dead."



Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d20+4=15 ; d20+6=10 ;
Friday August 15th, 2008 3:24:13 PM

Realizing that his audience is leaving or has left, Sebastian exits the cage and stops his counter song, to the nearly empty room he bows and comments to no one ”Your welcome.”

The bard then heads downstairs to look at the monster skeleton (knowledge check (which ever is needed arcane, nature, religion, planes): 15 or bardic knowledge: 10 )

Zeph  d20+4=23 ; d20+5=11 ; d20+4=8 ;
Friday August 15th, 2008 9:27:56 PM

(OOC: Yeah. I did forget I disarmed a trap already. I didn't mean to offend you, DMKathy.=)

Zeph walks with the group down to the large skeleton and begins to examine it as if he were examining an intricate trap.

"I must have read something about it." Zeph says as he looks at the skull.

Zeph tries to look out for any signs of life in the compound, but it seems that the large pile of bones has grabbed his curiosity firmly enough to distract him for a second.

After examining the skeleton, Zeph says to the group, "Would anyone else be up for searching a few more houses? I have a feeling that there could be more valuables here that could aid us in our quest to destroy this book."

(Knowledge, whichever is most applicable, arcane, nature, religion, planes, history, dungeoneering = 23
Spot = 11
listen = 8)

Kiel Longarm  d20+3=16 ; d20+9=25 ; d20+7=14 ; d20+7=20 ; d20+4=6 ;
Friday August 15th, 2008 9:33:19 PM

(OOC: I forgot to roll a search check for Zeph. I rolled it here, the result is 25. He wants to search the skeleton to see if there is any sign of what could have slain such a creature.. and any items they could have left behind.)

Kiel sticks with the group and keeps an eye to the ground, looking for tracks.
He then examines the corpse with everyone, trying to remember if it is anything he has encountered in the past.

"I don't like being out in the open like this too much... and I can also see the value in exploring a couple of buildings. We found a wand in the bookshelves, we may find more in other places." Kiel says as he looks at the windows of the neighboring buildings, keeping an eye out for signs of life.

(Knowledge nature = 16
Track = 14
Spot = 20
Listen = 6)

DM Kathy 
Sunday August 17th, 2008 10:51:11 PM

At Axara's suggestion, you make your way across the courtyard to look at the bones. It is still raining, but you avoid the worst of it by using the covered walkways.

When you reach the bones, those with applicable training search their memories for accounts of anything like this, but you come up blank. [OOC: Zeph rolled high, but does not have ranks in Knowledge: Arcana. If you are not trained in a Knowledge skill, the highest result you can get is a 10, which is not high enough in this case.] Kiel is fairly certain this is not a natural creature.

Hmark keeps his eyes and ears open, but sees nothing but the rain.

You have what you came for, but Zeph and Kiel seem to want to explore some more. What other treasures might lie hidden here?

Hmark 
Monday August 18th, 2008 8:13:40 AM

Hmakr appreciates the sight of Axara bending forward trying to examine the skeleton. Once the group realizes that they cannot deduct much from the pile of bones, Hmakr suggests they take a look at other buildings.

Axara [AC: 17 HP 18/18] 
Monday August 18th, 2008 8:16:04 AM

Axara tries but cannot deduct anything from the skeleton. "I am sorry guys. I am drawing a blank here. I thought I could get a sense what exactly did here but I cannot tell. Sorry.

After Zeph and Hmark suggests they go exploring, Axara smiles "Great idea gentlemen. If we get lucky, we could find other magical goodies such as the wand. Zeph, pick a building and we will follow. "

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Monday August 18th, 2008 10:21:21 AM

Sebastian shrugs at the unknown skeleton and continues on with the group.

Kiel Longarm *ac18 hp26* 
Monday August 18th, 2008 10:52:44 AM

After the multiple attempts to identify the skeleton, to no avail, and the willingness to explore some of the other ruins, Kiel suggests:
Lets hit that building. pointing to the 3 story structure Not only will it have the possibility of treasure but from the top floor we can get a good look of the surrounding area.


Rollo[AC:21 HP:29/29]  d20+3=4 ;
Monday August 18th, 2008 12:15:45 PM

"I'm always up for adventure, but isn't there some sorta evil we need to stop before it kills off our family and friends? I mean based on the condition of those books the treasure that's here has been here for some time and will remain here.Just a thought."

Rollo will do what ever the group deems best, he was brought here to assure the young ones make it out alive after all.

Zeph  d20+9=13 ; d20+5=18 ; d20+4=10 ; d20+7=24 ; d20+7=14 ;
Monday August 18th, 2008 6:57:28 PM

(OOC: Woah. Kiel is back. Woot. Um. DMKathy, can you please post the map again? )

"Didn't we just check the 3-story building (building number 6. That is where we got this book from." Zeph says nudging his backpack where the book lays.

"I think maybe I would like to explore the two-story structure next to the collapsed chapel (building 8). I also wouldn't mind looking in the collapsed building to see what made it fall down. I'm... curious. I already checked building 2 and 3 when we first got here and they were quite mundane." Zeph says, looking around the courtyard and looking through the bones one last time.

Then Zeph will start walking towards building 8, attempting to remain unseen by anyone who may be in the premises.

(Search = 13
Spot = 18
Listen = 10
hide = 24
Move silent = 14)

DM Kathy 
Monday August 18th, 2008 11:03:43 PM

[OOC: The monastery map is linked from our Woldipedia page, which is linked from this page. I'd like you guys to get into the habit of checking the Woldipedia page for any resources you may need. If it's not on the Woldipedia page, then by all means poke me. :) ]

Hmark seconds the idea of exploring more and looking for more treasure. Axara seems inclined to agree.

Rollo reminds the group that they are on a mission, but is willing to go with the majority.

Kiel, perhaps a bit turned around, suggests looking out from the library the group just left. Zeph overrules him, and begins heading toward Building 8.

Building 8 is made of stone, as are all the other buildings. It has large windows on the ground floor, and double doors on all four sides. Zeph looked through the windows when you first arrived, and saw empty rooms. You can all look through the windows again today, and see the same empty rooms.

Hmark (Alain subbing) 
Tuesday August 19th, 2008 8:03:29 AM

Hmark follows Zeph towards Building #8. The former farm boy keeps an eye open for any potential danger lurking in these ruins. His only distraction is the occasional look at Axara bodily curve. Fortunately for the group and unfortunately for Hmark enjoyment, the sorceress robe is not bery fitted and leaves a lot to his imagination.

Axara [AC: 17 HP 18/18] 
Tuesday August 19th, 2008 8:06:47 AM

Axara follows Zeph, lost in her thoughts. She is quite upset with herself at her lack of knowledge and ability to provide some clue on the nature of the dead beast.
"I have been quite useless so far. A few magic missiles in the fight which the tanks owned. A series of dire warning about a magic mouth. Yep I am adding a lot of value. NOT! May be Selemar is right. MAy be I should switch to entertainment."

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Tuesday August 19th, 2008 9:57:45 AM

Enthusiastically Sebastian speaks up, ”uh, I don’t think check out one more building would be too time consuming while were here, besides it raining and half the day is gone already. We can’t start back yet, so we might as well do some more searching.” The bard follows Hmark and Zeph to building #8.




Selemar 
Tuesday August 19th, 2008 9:59:38 AM

dear gods, I agree with Rollo. We should probably leave. Our goal should be too important to waste time here. Still, they're humans, and it's probably easier to get this over with.

"Lango, come on. I'd hate for you to get lost. I'd be heartbroken. I'd probably never be able to find a wolf so wonderful, and would have to make due with something else. I'll have to think of what..."
The druid and elf follow the group, with hints about bears being delivered from time to time

Kiel Longarm *ac18 hp26* 
Tuesday August 19th, 2008 11:12:02 AM

I agree with Sebastion. Half the day is spent, its raining yet again, and we already have a feel for this place. We might as well stay here, examine some of these buildings, spend the night being dry then head out in the morning.

Besides, something tells me this adventure to get the book destroyed is going to take a lot longer than some of you might think. If my memory serves me right, everytime some adventuring troupe has some powerful magic item that has to be destroyed, they have a long and arduous set of tasks to go through before it can be completed and I have a strong inkling that that will be our dilemma as well.

Passing Hmark to catch up with Zeph, Kiel lightly smacks him on the back of his head and with a smirk as he passes him says:
Get your mind on the task and off the lass. There will be plenty of time for oogling her later.

My money is on her that she'll ring your neck when she realizes what you're doing to her in your thoughts, Kiel thinks.

Rollo[AC:21 HP:29/29] 
Tuesday August 19th, 2008 1:56:50 PM

Time is merely one issue. Unnecessarily putting the only source of salvation in harms way is another. For people so concerned with stealth they sure seem eager to find trouble. Like seeing how many times you can poke a rabid mongoose before it turns and bits you. Perhaps this is their condition? Perhaps if I bring a little trouble their way it will sate the need to find it long enough for the return home.

The gnome turns to Kiel, "Are you attempting to avoid the quest ahead? If it is long and arduous the sooner we start the better I say."

Rollo shrugs, and walks over to building #8 and knocks on the door. "Anyone home?"

Kiel Longarm *ac18 hp26* 
Tuesday August 19th, 2008 5:03:49 PM

Replying to the gnome:
Unlike some people, before going forward, I would like to make sure there is nothing behind me to bite me on the arse. And is 1/2 a day really going to kill you?

Rollo[AC:21 HP:29/29] 
Tuesday August 19th, 2008 5:57:06 PM

"It won't be killing me. Our family and friends are the ones we need to be worried about."

Zeph  d20+9=10 ; d20+7=16 ; d20+7=14 ; d20+5=22 ; d20+4=6 ;
Tuesday August 19th, 2008 6:42:36 PM

Zeph watches the gnome knock on the door with surprise as he is trying to examine the door for traps.

Urg. Why did I think he would understand the concept of subtlety? Zeph thinks as he jumps under the nearest window, trying to see if he can sneak in without anyone noticing him.

Zeph will try to go in through the window and remain hidden, then he will wait if someone shows up for him to ambush. If not, then he will begin exploring the first floor.

(Search = 10
Hide = 16
Move silent = 14
Spot = 22
Listen = 6)



Axara [AC: 17 HP 18/18] 
Tuesday August 19th, 2008 9:49:12 PM

Hmark reacts as Rollo announces the group to the closed door " Hey mate ... do you think that .." He feels a hand on his arm and turns his end. It is Axara.

The sorcerer smiles "Don't. I know the gnome does not make any sense but they never do. Somehow we are still alive and his intentions are probably good if not incomprehensible. Plus I expect that any monster would be not to smart as we have been around for a while ... unless we are about to awake a sleeping evil ..." she lets her voice trails as she falls again in her thoughts of danger and incredible evil.

Hmark looks at her smiling. The man has stopped listening to her after "don't" He is losing himself in her hair, her face, her eyes, her smile, her mouth. Good for him that Axara is lost in her own thought to notice that Hmark eyes have started at the top of her head and are slowly but surely lowering themselves toward her chest.

DM Kathy 
Tuesday August 19th, 2008 10:56:06 PM

You decide to do some exploring, some of you eagerly, some against your better judgement.

To Zeph's disgust, Rollo simply marches up to the door and knocks. There is no answer.

Eventually, you go in and explore this building. It has wide hallways and large rooms. Those of you with formal education can easily recognize classrooms, although they are devoid of furniture.

You continue your explorations, and find that Building 7 is a toolshed, Building 10 is a residence, and Building 4 is an infirmary. You find a few scattered tokens of the former inhabitants, but nothing of value.

You are not attacked, and you set off no traps. The sun is setting by the time you finish exploring.

Building 9, the unstable one, is the only building left unexplored. If you decide to go in there, please make some Reflex saves.

Hmark 
Wednesday August 20th, 2008 9:41:03 AM

Hmark breathes a little easier when Rollo risky move does not result in any danger. After going through the buildign and finding them empty, the man realizes that probably previous adventurers have cleaned up the ruins and that it will be time to go back to Madam Dulcet.

He takes his turn on the watch hoping to not be thinking about Axara as he stands alone in the dark but the sorceress face keep coming back to his mind.

Axara [AC: 17 HP 18/18] 
Wednesday August 20th, 2008 9:43:01 AM

Axara follows the group and after finding nothing in three buldings decides not to go in the unstable building. She will take the last watch with Ziel.

[hr]

OOC: This is my last post for this week for Hmark and Axara. MikeK will return next week and play Hmark and sub for Axara

Kiel Longarm *ac18 hp26*  d20+4=6 ; d20+3=15 ; d20+7=8 ;
Wednesday August 20th, 2008 11:25:29 AM

After the thorough search of all the buildings not in disrepair (ie not fixing to fall down on our heads) and the group sets up a camp in one of the buildings, Kiel will affix a couple extra blankets to make a wall so Axara has a little privacy for changing. Then, Kiel changes into drier clothing, hanging up his wet ones and settles in for a restful (hopefully) night.

Rising on his shift, he stuffs his dry clothes in his pack, (to be washed at a later date) eats a snack, and assumes standard watch operations.

Listen: 6
Search: 15
Spot: 8


Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d20+6=23 ; d20+6=8 ; d20+9=17 ; d20+9=21 ;
Wednesday August 20th, 2008 12:03:22 PM

After the group settles in to the rooms they are camping in, Sebastion ask ”Zeph, can I examine the book and wand?”

If allowed, the bard will first examine them to see if he has any information on them (bardic knowledge for wand: 23, book: 8). Then he will cast a detect magic to try and determine if they are magical and if so what type of magic (spellcraft on wand: 17, book: 21). If the book has no magic aura on it Sebastion will look through it to see if it has the information on how to destroy the cursed book.

Once that is done, Sebastian will rest until the last watch which he stands guard.

Kiel Longarm *ac18 hp26* 
Wednesday August 20th, 2008 12:55:28 PM

**ooc Sorry for this interruption but I was looking at everyones character sheet on woldipedia and I had to say this to Adam, your drawing of this group on your sheet is Hilarious. And awesome! Thanks for making me smile. ... If you havent seen it, go click on Rollo's sheet, scroll down to just before his background and check it out.**

Edited per player request. --Al

Zeph  d20+5=20 ; d20+4=5 ;
Wednesday August 20th, 2008 7:55:21 PM

My caution may slow down the group now... but I feel it may save the groups' life in the future... but perhaps I should take a page out of the Gnome's book. Zeph thinks to himself.

Zeph will read his book on magic in the down time.

"Of course you can check them out, Sebastian... I gotta learn that detect magic trick of yours." Zeph says.

"I was surprised by how uneventful our quest has been thusfar. I was expecting... more..." Zeph says, thinking hard about something.

Zeph will take his watch whenever.

(spot = 20
Listen = 5)



Rollo[AC:21 HP:29/29] 
Wednesday August 20th, 2008 8:23:07 PM

Rollo looks at the rickety building. "If anyone intends to inspect that building I would suggest not taking the books in with you. I forgot my shovel."

Rollo will take his turn in the watch rotation when we set up camp for the night.

Zeph  d20+5=20 ; d20+4=5 ;
Wednesday August 20th, 2008 10:46:51 PM

My caution may slow down the group now... but I feel it may save the groups' life in the future... but perhaps I should take a page out of the Gnome's book. Zeph thinks to himself.

Zeph will read his book on magic in the down time.

"Of course you can check them out, Sebastian... I gotta learn that detect magic trick of yours." Zeph says.

"I was surprised by how uneventful our quest has been thusfar. I was expecting... more..." Zeph says, thinking hard about something.

Zeph will take his watch whenever.

(spot = 20
Listen = 5)



DM Kathy 
Wednesday August 20th, 2008 11:58:07 PM

Your explorations done, you return to your indoor camp and set watches.

Sebastian takes some time to examine your finds. He learns that the Book of the Guided Way is not magical, and that the wand has a faint Transmutation aura. Reading the book is slow going; it is written in an archaic form of Common, and most of its lessons seem allegorical rather than straightforward. He tentatively decides that destroying the Codex will involve fire and some kind of venom. And mercy, though he's not sure how that enters into it.

The night is uneventful. You awaken to a chilly morning, but for a wonder, it isn't actually raining at the moment.

The question before you is whether to explore some more, or return with your find.

Zeph  d20+9=27 ; d20+5=23 ; d20+7=8 ; d20+5=11 ; d20+4=15 ; d20+4=7 ;
Thursday August 21st, 2008 12:38:58 AM

Zeph wakes up and tells the group, "I'm going to check the broken-down building. I want to know what happened there. It must have been a battle from the group that came before us. Any of you can come with if you wish." Zeph says, matter of factly.

Zeph walks to the broken down building and begins to tiptoe his way through the wreckage. Zeph searches for anything he can find as a clue to what happened in the past here.

There must be a connection between those bones and this building and the reason why this place is abandoned. The compound seems to be some sort of training academy based on the voice in the library... How could I have grown up here and not know anything about this? Zeph thinks

(Reflex save = 23
Search = 27
Spot= 11
Listen = 15
Knowledge local = 7)

Rollo[AC:21 HP:29/29] 
Thursday August 21st, 2008 10:48:10 AM

Rollo wakes up and flips through the book on the early history of the region seeing if the monastery or this site is even mentioned. This is just casual curiosity like looking your name up in the county census, or dictionary.

He waits patiently for the others to get ready to leave.

Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d20+4=15 ; d20+4=23 ; d20+4=18 ;
Thursday August 21st, 2008 10:59:45 AM

(The Parry sketch in Rollo’s character sheet is great!).

In the morning, Sebastian tells the other of what he has leaned about the wand and book. ”The wand could enhance some aspect of a person such as strength, size, or one of number of things. The book was interesting; perhaps Lady Dulcet can understand it better. But my best guess is we’ll need to milk the poison from wyverns without killing them. Then burn the book in a pool of burning poison? It should only take the poison from about two hundred wyverns, I would think?” the bard tries to keep a striate face to see if anyone buys his embellishment.

Later when Zeph insist on searching the unexplored building, Sebastian will go to watch him, but not enter the building himself, ”Zeph, It looks pretty dangerous in there are you sure you should be doing that?”

While standing outside the broken-down building, Sebatian will examine the building trying to determine why it has been ruin (Knowledge Engineering: 15, Nature: 23, Arcana: 18) , is it old age, damage from a battle, fire, earthquake, or giant terminates?



Selemar 
Thursday August 21st, 2008 11:11:48 AM

"Did anyone grow up on a farm? I'm not sure how you milk a cow, so I might not be ready for a wyvern."

Kiel Longarm *ac18 hp26* 
Thursday August 21st, 2008 7:34:33 PM

Kiel eats a hearty breakfast then repacks his gear and gets ready to head out.

Kiel [AC:18 - HP:26/26]  d20+7=12 ; d20+7=17 ; d20+3=21 ; d20+4=24 ;
Thursday August 21st, 2008 7:41:12 PM

After eating a hearty breakfast and repacking his gear, Kiel heads out and enjoys the respite in the weather.
Checks the ground for fresh tracks (other than ours) and then goes into scout mode for the journey back home. Securing his weapons for ease of access.

Survival(track): 12
Spot: 17
Search: 21
Listen: 24 *nat.20*

DM Kathy 
Friday August 22nd, 2008 12:08:28 AM

In the morning, Rollo and Kiel are ready to leave, but Zeph's curiosity gets the better of him. He goes over to explore the ruined building.

He ends up going through the partly-collapsed front door. Its lintel leans at a drunken angle, and its supports are splayed in opposite directions. It holds, though, and Zeph slips inside. It is dark, and Zeph can hear water dripping in a dozen places. From what he can tell, the lower floor seems to be one open, unbroken space, which may explain why this building has collapsed more than others.

As he moves about, the vibrations of his steps set off a small avalanche from the ceiling above. Fortunately, Zeph is able to jump back out of the way. Rock dust begins sifting into the air, accompanied by the tiny plink-plink of pebbles falling.

[OOC: If you decide to do some more exploring, make some more reflex saves.]

Standing outside, Sebastian also turns his thoughts to why the building collapsed. As far as he can tell, the causes are structural; the building tumbled in under its own weight. It's possible that a heavy load on the roof could have contributed. Learning from Zeph (presumably) that the lower floor appears to be one large open space, Sebstian is more sure than ever that this building collapsed because its weight exceeded its ability to bear it.

Scouting the trail, Kiel can tell from the sound that the river below is running high, doubtless from all the rain. Other than that, everything appears the same as when you arrived.

Selemar 
Friday August 22nd, 2008 9:01:18 AM

"have we had enough excitement here? We've got the book, so we are closer to saving our homes. I'd say it's time to leave."

Kiel [AC:18 - HP:26/26] 
Friday August 22nd, 2008 11:50:19 AM

Whistles for Zeph and Sebastian to group up.

Finish up what you're doing, we leave in 15 minutes

Kiel will sit, conserving his energy for the arduous journey home.

Rollo[AC:21 HP:29/29] 
Friday August 22nd, 2008 12:05:02 PM

Rollo continues to read until the group is ready to leave.

Rollo[AC:21 HP:29/29] 
Friday August 22nd, 2008 12:08:21 PM

Rollo will switch from the history book to the diary, first checking how recent the last entry was.

Zeph 
Friday August 22nd, 2008 4:13:18 PM

Zeph emerges from the broken-down building and begins to pat dust off of himself.

"Fine by me. Lets get out of this place." Zeph says, thoroughly disappointed by the lack of excitement... and loot.. found in the compound.

Hmark 
Friday August 22nd, 2008 5:07:46 PM

Hmark pipes up at Selemar's 'farm' question.
"Milking is the easy part...its keeping the end with all the teeth away while you're doing it that's tricky."

The archer is more than ready to head out.

Axara (Sub MikeK) 
Friday August 22nd, 2008 5:10:01 PM

Despite her very reasonable expections, there does in fact seem to be nothing else of interest here. Its quite frustrating. Why practically anybody could have come here and retrieved Dulcet's book.

Axara nods her assent. It is time to go back.

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Saturday August 23rd, 2008 12:49:49 PM

Sebastian shrugs and follows the others back down the trail, commenting to Axara "Perhaps practically any person could have procured the particle book, but we were available and supposedly chasing a thief into the wilds who took the cursed book." the bard pats the sack which he is carrying the lead box with said book in it.

DM Kathy 
Sunday August 24th, 2008 10:18:42 PM

Rollo takes a look at the diary. The first entries date from about 60 years ago. He doesn't have much time to look at it, however.

Zeph, finding nothing of interest, agrees to leave. Well before mid-morning, you are on your way.

Axara is, perhaps, a little discouraged that there wasn't more of a challenge, but for now she keeps her disappointment to herself.

Sebastian is carrying the lead box containing the Vaaphryn Codex, and Zeph carries the Book of the Guided Way.

[OOC: is that correct? If not, please let me know who is carrying what.]

You leave the monastery and cross the river. You start back up the road traversing the face of the cliff. It is not raining, but the countryside is still very wet.

You still have not reached the washed-out section of road when you hear an ominous rumble. Looking up, you see part of the hillside sliding down toward your group.

[Everyone make a Reflex save, DC 15. If you fail, make another Reflex save, DC 10.]

Kiel [AC:18 - HP:26/26]  d20+5=15 ;
Monday August 25th, 2008 12:26:46 AM

Reflex: 15

Gets ready to take off running from the landslide. Should I notice someone faltering will do my best to assist them. If noone falters, takes off.

Rollo[AC:21 HP:29/29]  d20+2=16 ;
Monday August 25th, 2008 2:09:11 AM

Rollo hears the rumble and reacts.

Reflex:16

Zeph  d20+5=9 ; d20+5=9 ;
Monday August 25th, 2008 2:30:57 AM

Zeph apparently is caught unawares and does not react fast enough to the landslide!

Selemar  d20+5=9 ; d20+5=16 ;
Monday August 25th, 2008 8:39:25 AM

Reflex 9
2nd attempt 16

"guard those tomes!"

Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d20+4=7 ; d20+4=13 ;
Monday August 25th, 2008 9:19:50 AM

As the group leaves the monastery, Sebastian looks back at the buildings and shakes his head sadly, ”All those books just rotting away without anyone to care for them. No telling how much knowledge will be lost once they are gone.”

While crossing the washed-out road section Sebastian looks up as the hillside gives way, ”Noooo!!!” (reflex Save: 7 & 13) The bard is caught in the path of the mud slide.


Axara (Sub MikeK)  d20+3=5 ; d20+3=6 ;
Monday August 25th, 2008 4:03:05 PM

Axara's attention is focused inward.
This is simply too much. Here I am, trying to BE somebody, and I've been totally useless!

The sorceress peers at her feet as she walks along, working up her resolve to be the lynchpin of the group the next time she is needed. Lost in her thoughts, she barely notices the group around her until..

What IS that confounded noise?

Axara looks up, and her eyes widen. Half the hill descends upon the transfixed woman.

Reflex saves 5 and 6

Hmark  d20+6=13 ; d20+6=22 ;
Monday August 25th, 2008 4:14:03 PM

[Reflex 13, 22]

The ground above Hmark grumbles, and the archer stares without comprehension as half the hill heads his way.

His brain finally gets around to telling the rest of him that he really might want to get out of the way.

"Domi save us!" the lad cries, as he attempts to do just that.

Wet-Weather Blues


DM Kathy  2d6=5 ; d6=1 ;
Monday August 25th, 2008 11:14:35 PM

You all watch in fascinated horror as the entire hillside seems to tumble down onto you. Kiel and Rollo leap nimbly out of the way, avoiding the slide entirely.

The rest are not so lucky, and are hit by a wave of mud and rock. Selemar, Sebastian, and Hmark manage to stay on the trail. They are banged up a bit [5 points damage], and will probably need to be dug out. They are otherwise fine, though.

Zeph and Axara, however, do not react quickly enough. They are swept off the ledge and down the steep slope. They are rolled about, in addition to being hit by the slide [6 points damage, due to my unerring ability to roll 1s on a d6]. They come to rest in percarious positions; Axara half-sitting, half-kneeling on a narrow ledge, and Zeph clinging to a stunted tree.

In the gorge below, the river roars.

Kiel [AC:18 - HP:26/26]  d20+5=7 ; d20+5=20 ; d20+3=15 ;
Tuesday August 26th, 2008 2:29:47 AM

Just into action.

Rushing to Zeph and Axara, taking in the situation.
Turning to Rollo: Grab your rope and help bring Zeph up, I will work on getting Axara back on solid ground.
Grabbing his 50' of rope, Kiel begins tieing a huge knot on one end for a bit of weight to get it to her without taking the chance of crashing the ledge under his weight. Don't worry Axara, we'll get you back here quickly. Just don't move. Saying a quick prayer to the powers that be for Zeph, Axara and the others safe rescue.
Kiel then starts twirling one end of the rope, and launches it to Axara. *used hero point to reroll hit ac20*
Axara, tie that end around you securely and then hang on as tight as you can. I will slowly start pulling you back to me.
*rolled a strength check of 15 to start pulling Axara safely off the ledge and up the slope*

Selemar 
Tuesday August 26th, 2008 9:08:43 AM

this is rathwer unpleasant. better stay here until they get the others up. Don't need another landslide

Selemar tries to get semi-comfortable while he waits for those below him to be pulled up. If Sebastian or Hmark move, he'll point out the danger to those below, otherwise, he'll wait until Zeph and Axara are ok.

Sebastian [AC:16, hp:12/17]CharSheet Party Loot List: 
Tuesday August 26th, 2008 11:03:39 AM

Sebastian spits the mouth full of mud out, ”Eww yuk! We were almost killed by a mountain, just because Lady Dulcet fears a book. The bard starts to struggle to free himself.

When Selemar suggest the ones half buried on the trail remain still, Sebastian continues to try and free himself obviously not liking to be trapped, ”What if the rest of the mountain decides to come down or the stuff were stuck in gives way on its own? I don’t think will make a big difference one way or the other.” Never the less Sebastian tries to be more carful as he continues to try and free himself.


Hmark (19/24 hp) 
Tuesday August 26th, 2008 11:34:59 AM

Hmark grunts in pain and shock as the landslide engulfs him. Almost immediately he recognizes the danger of the nearby ledge, and struggles against the momentum of the slide to avoid going over.

As the rumbling subsides, the lad takes stock of his situation. He's cut up and buried up to his chest, but seems to be OK. After listening to Selemar and Sebastion, Hmark decides to just take a bit of a rest, and see what happens.

Rollo[AC:21 HP:29/29]  d20-1=18 ;
Tuesday August 26th, 2008 1:50:47 PM

Kiel's suggestion is a wonderful one, the only flaw is that Rollo does not possess a rope. So he decides to help Kiel recover the two fallen friends.

A shovel and a rope. I must remember to make a list when we are through with all this.

Aid another roll=18



Zeph AC17 HP19  d20+2=18 ; d20+7=12 ;
Tuesday August 26th, 2008 2:08:33 PM

Zeph holds onto the tree for dear life, eyes wide as he looks up at the rest of the party shuffling to help him and Axara.

"Hey Axara!" Zeph shouts to the Sorceress. "Are you OK over there?"

Zeph then looks at the distance between him and the path, wondering if anyone has a rope long enough to reach him. Then Zeph begins to look to see if his body is horribly injured or not.

Bloody leg, maybe a broken rib or something. I think my finger nails got pulled back by grabbing onto this tree here. Zeph thinks to himself as he sees blood coming from his well-made gloves.

(Strength check to pull himself up into a better position on the tree= 18)

If Zeph can pull himself into a good position, then he will begin to equip himself with his climbing gear and plan is ascent upwards.

OH NO, the BOOK! Zeph thinks suddenly as he reaches for his backpack and begins to search. It better still be in here, or we are in deep trouble.

(balance=12, just incase you wanted me to roll it)

Axara (12/18 hp)  d20+2=14 ;
Tuesday August 26th, 2008 2:15:19 PM

Bruised and bleeding, Axara wills herself to remain very, very still on the ledge. All the woman can see in front of her is open sky. She risks a quick look at the river below - far, far below it turns out - and her breath comes in gasps.

Don't panic. don't panic. don't panic she whispers to herself.

Somebody calls out to her from above, but she dares not look up, for fear of slipping into the abyss. She becomes aware of a rope with a knot on it slithering down next to her. Carefully, ever so carefully, Axara reaches for it, and slowly ties it around herself.

[Use Rope 14]

DM Kathy 
Tuesday August 26th, 2008 11:32:55 PM

After the slide, Sebastian tries, carefully, to free himself. [Make a Strength check, please.] His efforts don't seem to be further disturbing the slide, but it's difficult to say for certain. Hmark and Selemar decide to stay where they are for the time being.

Kiel begins working to rescue his companions. He tosses a line to Axara who is nearly paralyzed with fear on her ledge. She does manage to tie the rope around herself, however, and Kiel is able to pull her part way up the hill, with Rollo's help.

[Kiel, please make another Strength check; and Rollo, make another check if you're going to continue to assist. Axara, if you are helping climb, make a Climb check.]

Zeph, meanwhile, manages to climb up on top of his tree. A sudden thought has him reaching for his backpack. It still seems to be tied securely shut, but it's going to be difficult to inventory the contents just now. All of his twisting around nearly sends him pitching down the steep slope again, but he manages to right himself and hang on. He'd like to don his climbing gear, but it's also in his backpack and it's going to be hard to reach.

[OOC: You can make a Climb check without the gear, or you can hang tight and wait for a rescue.]

Kiel [AC:18 - HP:26/26]  d20+3=21 ;
Wednesday August 27th, 2008 9:26:03 AM

Continues to pull Axara up the slope.
Strength check: 21

Selemar 
Wednesday August 27th, 2008 9:27:23 AM

mutter mutter muttter "a bear could climb down to them if needed" mutter mutter

Sebastian [AC:16, hp:12/17]CharSheet Party Loot List:  d20+1=15 ;
Wednesday August 27th, 2008 9:55:37 AM

(ooc: can we use Escape Artist check in place of strength? if not then strength check would be 14).

Sebastian realizing he is stuck, tries to wiggle free (escape Artist check: 15).

Rollo[AC:21 HP:29/29]  d20-1=10 ;
Wednesday August 27th, 2008 10:35:12 AM

Continues to strain against Axara's Girth.

"For such a slender thing, she does weigh a bit."

Aid another: 10

Axara (12/18 hp) Sub MikeK  d20=8 ;
Wednesday August 27th, 2008 11:02:25 AM

[Climb check 8]

Axara struggles to keep her panic in check. She tries to push upwards with her legs and feet against the steep, loose soil, while keeping both hands locked around the safety of the rope.

Hmark (19/24 hp)  d20+1=2 ;
Wednesday August 27th, 2008 11:17:42 AM

Seeing that Sebastian doesn't seem to be doing any further damage, Hmark makes a tentative attempt to work himself out of the slide.

He quickly discovers that he's REALLY stuck.

[strength check - Nat 1]

"Um, I'm gonna need some help here," he meekly informs whoever may be listening.

Zeph AC17 HP19  d20+5=12 ; d20+4=15 ;
Wednesday August 27th, 2008 5:45:16 PM

Zeph decides its probably better to not test his luck to check his inventory in this situation... a loss of balance could spell the end for both him and end the chances of destroying the Evil Book.

Better I not risk everyone's safety. I should invest in a Handy Haversack. I hear they are quite useful in such a predicament. Zeph thinks

Zeph takes the time to look around and take in his surroundings. Zeph would like to know how far he is from the river below and how far he is from the path above.

Zeph looks over at Axara, hoping that she ends up all right. "I'll just wait my turn." Zeph shouts in that direction.

Spider Climb... that is the spell I need right now. I really should start some Wizardly training ASAP. Zeph thinks

(spot = 12
Listen = 15)

DM Kathy 
Wednesday August 27th, 2008 11:53:17 PM

Kiel pulls again, and with a little help from Rolo, manages to drag Axara back up to the road. The sorceress is muddy, bruised, and perhaps a little shaken, but otherwise fine.

Sebastian manages to worm his way out of the mud. [Yes, Escape Artist makes perfect sense.] His legs are absolutely covered in mud, but he is no longer trapped.

Hmark makes an effort to free himself, but is not at all successful.

Selemar contents himself with wishing for a bear. Lango walks over to him and sits atop the mud, tongue lolling. It looks like he's laughing.

Zeph decides to stay where he is for the time being.

Kiel [AC:18 - HP:26/26]  d20+5=11 ;
Thursday August 28th, 2008 2:10:50 AM

After assuring Axara that she is safe, Kiel unfastens the rope from her, and turns his attention to Zeph.
With Rollo's help.

Twirls the rope, knot end, and launches it down to Zeph. (hits ac11)
Carefully grab a hold of that rope Zeph. When you are ready give us a count of 3 so Rollo and myself can get ready and then grab the rope with your other hand, releasing your grip on the branch. You may fall a few feet and get jerked into the side of the hill but do not worry, we will Not let you fall.

I will wrap some strips of cloth on both my hands for a better grip (and so the rope doesnt burn them should it slip some) and then brace myself for a jerk that I know is coming.
Rollo, prepare yourself like I am. And brace yourself. This one is gonna be a bit more than Axara's rescue

Selemar  d20=13 ;
Thursday August 28th, 2008 9:13:15 AM

If no one else is waiting, Selemar sees no point to remaining alone in the mud.

Strength check 13

Axara (12/18 hp) Sub MikeK 
Thursday August 28th, 2008 9:54:24 AM

Axara quietly stands behind Rollo and Sebastian. She's still shivering from her near-death experience.

Oh, and the fact that the group is in yet another situation where she is absolutely no help - fie, I'm part of the problem! - is not lost on the subdued sorceress.

Hmark (19/24 hp)  d20+1=4 ;
Thursday August 28th, 2008 10:11:27 AM

Hmark makes another go at it, and makes no more progress than he did in his last attempt.
[Str 4]
"Well, Dread," he curses softly.

The man is stuck. No doubt about it. Wiping the excess mud from his face with a free hand, Hmark can do nothing but wait for his companions to dig him out.

Sebastian [AC:16, hp:12/17]CharSheet Party Loot List:  d20=10 ;
Thursday August 28th, 2008 10:15:21 AM

Covered in mud, but free Sebastian breaths easier as he wipes hopelessly at the muddy mess, "Yuck, I'll never get all this mud out of my clothes."

Then seeing there are still others stuck and needing help, the bard grabs the end of the rope and helps pull (str check: 10 Aid?) with all his might which isn't much.

Rollo[AC:21 HP:29/29]  d20-1=6 ;
Thursday August 28th, 2008 10:20:00 AM

Rollo is greatful for the bard joining the rescue effort, and readies himself although his arms are still a bit wiggly from the last set of pulls.

Zeph AC17 HP19  d20+7=21 ; d20+2=22 ; d20+3=22 ; d20+7=18 ;
Thursday August 28th, 2008 4:43:48 PM

Zeph reaches for the rope carefully and begins to tie it around himself if he can. If he cannot reach the rope where Kiel threw it, then Zeph will try to either climb towards it to reach it or jump for it, whichever would work more. (I dont have a visualization of where the rope is compared to myself)

Zeph looks up, "Ready guys? This should be a piece of cake." Zeph shouts up.

"One... two... three!" And with that Zeph will either jump to the rope or begin to climb up the mountainside, whichever is applicable.

(Balance = 21
Use Rope = 22 nat 20
Climb = 22
Jump = 18)

DM Kathy 
Friday August 29th, 2008 12:26:32 AM

Selemar begins trying to work his way out of the mud. It's slow going, but he manages to get himself most of the way out [one more Strength or Escape Artist check].

Hmark, not to be outdone, tries again, but has no more success this time.

Axara stands nearby, shivering from her near-catastrophe.

Rollo tries once again to help, but is unable this time. Sebastian, however, gamely picks up the rope and begins helping to pull.

Kiel tosses the rope down to Zeph, protects his hands, and gets ready to pull with all his strength. After Axara's rescue, it's perhaps a little disconcerting to have the "rescuee" nimbly tie the rope around himself and scramble halfway up the cliff like a monkey. [One more successful Climb or Strength check should have him at the top.]

Kiel [AC:18 - HP:26/26] 
Friday August 29th, 2008 12:45:06 AM

ooc im curious Kathy, did we pull him up or did he climb up? need clarification beofre I make my next post.

DM Kathy (supplemental) 
Friday August 29th, 2008 12:18:27 PM

Zeph climbed. Sebastian's pull was good for an assist, but not much more, and Kiel didn't roll a Strength check.

Axara (12/18) sub MikeK 
Friday August 29th, 2008 3:11:33 PM

Axara calms down a bit more, and notices that while she is OK, some of the others, particularly Hmark, are still stuck. Briefly, she contemplates walking over and giving him a hand.

Not that I'd be any help. And what would he be thinking while I'm bending over and pulling on him? No, I think he'll be fine for a few minutes longer.

She stays where she is, rubbing on her sore shoulder.

Hmark (19/24 hp) 
Friday August 29th, 2008 3:13:23 PM

Hmark has already demostrated twice that he cannot escape the muck holding him fast, and sees no reason to prove it a third time. Knowing that he is in no danger, and his buds will come get him eventually, the man waits.

Kiel [AC:18 - HP:26/26] 
Friday August 29th, 2008 5:41:20 PM

Seeing that all is well with Zeph he turns to the others. Spying Axara rubbing her shoulders, with wet and muddied hair, and a brief shiver he pulls a blanket out of his backpack, and wraps her in it. Patting her shoulders he looks in to her eyes, making sure she looks back at him and then smiles, saying for her to hear: You did good and you'll be fine. Take a few moments for yourself then help us with your comrades.

Kiel then makes a beeline to Hmark, and starts helping to dig him out. After helping to free Hmark, Kiel then takes stock in the situation while retrieving his rope.

Zeph AC17 HP19  d20+5=8 ; d20+5=13 ; d20+5=22 ;
Friday August 29th, 2008 5:52:32 PM

"DON'T LET GO OF THAT ROPE, KIEL." Zeph shouts at the top of his lungs as he feels slack give.

[i] Geez, Just because I'm fine for a little bit doesn't mean I can't slip. Does he realize that I am holding the objective of our mission in our backpack?? I'm only halfway up.[i] Zeph thinks.

(Climb = 8.
ANother climb incase I need it for some reason = 13
Reflex in case I have to catch onto a ledge or something = 22)

(OOC: seriously. Success or failure is rather random as it is based on a d20 roll. Who would have thought the party rogue would fail 2 reflex saves in a row? But it happens. We shouldn't risk things like letting go of the rope just because a character made one good roll. )

Kiel [AC:18 - HP:26/26] 
Friday August 29th, 2008 6:57:03 PM

ooc didnt you read kathy's reply to my ooc. I didnt make a str check so in essence i didnt have a hold of the rope for you to climb up so dont yell at Kiel for letting go of the rope. it wasnt in his hands when you started up. Yell to Rollo and Sebastian to not let go.

Sebastian [AC:16, hp:12/17]CharSheet Party Loot List: 
Saturday August 30th, 2008 1:43:49 PM

"Eh? what did you say? 'let go of the rope.'? Well if you insist. Just kidding." Sebastian keeps hold of the rope just in case taking up the slack as Zeph climbs up.

Zeph AC17 HP19 
Sunday August 31st, 2008 1:16:24 AM

(OOC: Ok guys, So hurricane Gustav is going to knock my power out for a few days I'm thinking since I am currently residing on the LSU campus. I may need a sub from about Sunday night to Wedesday. Classes are currently scheduled to resume on Weds, therefore I would assume power will be restored at that time... although the internet could be down still)

Rollo[AC:21 HP:29/29]  d20-1=13 ;
Sunday August 31st, 2008 12:00:59 PM

Continues to hold the rope.

DM Kathy 
Monday September 1st, 2008 8:23:46 PM

Axara, feeling a little put out, considers helping but thinks the better of it.

Rollo and Sebastian continue holding onto the rope. Zeph tries, but can't climb up the rest of the way. He tries again, and is able to scramble up. It's not nearly as graceful as the first half of his climb, but he gets the job done.

[OOC: I'm sorry about the confusion. When I said that Kiel hadn't made a Strength check, I meant that he hadn't tried to pull Zeph up. I didn't mean to imply that he had dropped the rope, or that he was not holding it nice and taut for Zeph to climb.]

Meanwhile, Kiel moves over and starts digging Hmark out. Kiel is able to help some, but Hmark and Selemar are essentially still stuck.

[OOC: Stay safe, Addison! We'll keep an eye on Zeph until you are able to post again.]

Kiel [AC:18 - HP:26/26]  d20+3=13 ;
Monday September 1st, 2008 11:13:47 PM

Continues to help dig out Hmark.
Str:13

Axara [AC: 17 HP 12/18]  d20=12 ;
Tuesday September 2nd, 2008 7:43:46 AM

Still shaking from her near-death experience, Axara takes the blanket from Kiel and sincerely smiles at the man. "Thank ..... thank you ...." Her shoulder is bruised and cut and hurting her "Another scar! Pretty soon I will be an attraction for a circus. Come watch The Woman with the Million Scars!!!! May be I will be more useful than I have been."

Aftre watching her companions struggle, she decides to give a hand. She is not strong but tries to help but she seems once again to get in the wat more than help.

[aid another: 1d20 = 2)

Zeph AC17 HP19 
Tuesday September 2nd, 2008 11:28:47 AM

(OOC: Ok, so power went out from about 12noon monday and came back a little while ago, 10am Tuesday. Not too bad. Everything is cool.)

Zeph gets to the top of the climb and immediately begins to search his belongings to see if anything has been lost, especially the Book of the Guided Way.

Kiel half-heartedly throws me the rope after using a heroic effort to save Axara. Then he leaves my safety in the hands of a Gnome who probably barely has the strength to wear his own armor and Sebastian, who is likely of lesser strength than most men. Then he goes over to brush the chick off and make sure she is OK. AND I HAVE THE BOOK. Kiel is obviously thinking with the wrong head here. Zeph thinks, rather furiously as he inspects his belongings.

"Some party members need to take into consideration the best interest of the party and our mission rather than self-interest." Zeph says to noone in particular as he repacks his belongings and begins to continue down the trail.

"Rollo, can you cast a healing spell or two when we get a chance?" Zeph says, trying not to let his anger boil over into his speech too much.

Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d8+3=9 ;
Tuesday September 2nd, 2008 12:02:34 PM

Helping the others out, Sebastian comments "Wow, that was close! for several of us. Wonder what god we pissed off! Roll, maybe you could say a payer to patch thing ups?" it not clear whether the bard is serious or not.

After everyone is free, Sebastian cast some curative magic upon himself (clw 9) removing all his wounds. Then minor magic of Prestidigitation to remove the mud and muck from his cloths and self. "There clean once again. Adventuring is such dirty business."



Selemar  d20=20 ;
Tuesday September 2nd, 2008 12:34:38 PM

Selemar regains his footing, and pops out, flinging mud all over the wolf (natural 20 used to spite animal companion).

"Anyone need help?"

Hmark (19/24 hp)  d20+1=12 ;
Tuesday September 2nd, 2008 4:36:45 PM

When Kiel starts digging him out, Hmark again struggles against the sucking mud holding him fast.
[Strength check 12]

Selamar's question is quickly answered by the nearby man.
"Ermph. Unnh. Uh, Yeah. Hhmmph."

Rollo[AC:21 HP:29/29]  d8+3=4 ; d8+3=7 ;
Tuesday September 2nd, 2008 6:49:52 PM

Rollo watches Zeph crest the cliff. The group had survived, but was pretty battered.

Rollo strolled up to Zeph as Sebastian verbally contemplates their position in the cosmos.

"The slide is the work of water visiting her sisters. She was merely returning home. It was our fault for getting in her way."

Trade Shield of Faith for Cure Moderate Wounds and cast it on Zeph for 4 points.

"We must be more careful. The elementals do not share our concerns."

Use Pearl of Power to recall Cure Moderate Wounds on Axara for 7 points.

'Shall we press on?"


DM Kathy 
Tuesday September 2nd, 2008 11:46:08 PM

Zeph takes a quick check, and luckily, the Book of the Guided Way is still with him.

Rollo is able to provide healing for Zeph and Axara, while Sebastian heals and cleans himeself.

Selemar manages to free himself, flinging gobs of mud all over Lango. The wolf gives himself a vigorous shake, partly returning the favor.

With Kiel's help, Hmark is able to dig himself out. He nearly leaves a boot behind, but manages (barely) to stay inside it.

You take a moment to survey yourselves. Everyone is exhausted, and everyone (save Sebastian) is muddied to a greater or lesser extent. Some people are still a bit bruised, though the worst of your hurts have been cured.

All in all, you've come out of this little escapade pretty well. It's probably not a good idea, however, to hang out on this part of the trail. And the grove where you left the wagon is just a few hours away.



Axara [AC: 17 HP 18/18] 
Wednesday September 3rd, 2008 7:08:27 AM

As Rollo helas her, Axara nods and smiles at the gnome. "Thank you Healer"

She feels the bruise and cut disappear "I need to check at rest time tonight to see if this latest adventure left any additional mark. I hope not."

She looks at her muddied robe, hands and hair and sighs in despairs "Let's get moving as fast as possible. We should not play with luck and I would not mind finding a safe place where I can clean myself."

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Wednesday September 3rd, 2008 10:46:53 AM

Looking at his muddy companions, ”Yes lets get moving, there is that quaint inn at the main road. That seemed safe enough and Axara can clean up there! I wouldn’t mind a bit of a nap myself.” Sebastian seems eager to get moving.

As the group gets moving, the bard pats the sack that contains the lead box and cursed book reassuring himself that it is still safe.

Rollo[AC:21 HP:29/29] 
Wednesday September 3rd, 2008 11:36:18 AM

Follows the group.

Hmark (19/24 hp) 
Wednesday September 3rd, 2008 1:38:56 PM

Hmark (and his boot) finally claws out of the muck, and the brown haired man lies on his back, breathing heavily. "Thanks <pant> Kiel <pant>." While he'd really like to just lie here and sleep for awhile, Axara and Sebastian's comments seep into his consciousness.

And his brain points out to the rest of his body - There might be another one...

"Right." Hmark responds, pushing himself to his feet. "Let's get out of here."

Cause the sooner they get to that wagon, the sooner he can sit on that pony and let IT do all the work.

Kiel [AC:18 - HP:26/26]  d20+3=14 ; d20+4=19 ; d20+3=18 ; d20+7=23 ; d20+7=11 ; d20+7=18 ;
Wednesday September 3rd, 2008 1:42:23 PM

Once everyone is freed, mud cleaned off as best as possible, cuts and bruises tended to, and gear checked and situated, Kiel heads off down the path towards where the wagon and horses were left. ( since I didn't see it, I wasn't sure if our animals were brought along. I am assuming they weren't )

Doing my best to steer us away from potentially more natural mishaps.
Knowledge (geography): 14
Listen: 19
Search: 18
Spot: 23
Survival: 11
Survival (track): 18



DM Kathy 
Wednesday September 3rd, 2008 7:55:13 PM

Zak, please roll you statistics on the Loot 'n Booty board.

Zeph AC17 HP23  d20+5=18 ; d4=2 ; d20+4=21 ;
Wednesday September 3rd, 2008 9:05:16 PM

Zeph feels a bit better as the blood stops flowing from his gloved fingers.

Maybe its better if I didn't see that injury. Zeph thinks to himself.

Zeph will follow the group and will walk near the front.

" Yeah, let's just return to Lady Dulcet as quickly as possible." Zeph says.

(Spot = 18
Listen = 21)



DM Kathy 
Wednesday September 3rd, 2008 11:33:52 PM

Sebastian checks on the lead-lined box, and it is just as he left it. The rest of the group, realizing it is unwise to linger, begins hurrying down the road.

Your footing is treacherous in places, and you spot a couple of places where the ground looks suspiciously ready to slide, but luckily you pass through unscathed. Well, scathed no further than you are.

At last, the road curves away from the steep gorge and all you have to contend with is the normal, squelchy mud of the road.

Shortly after noon, you reach the grove where you left the wagon. (You did have animals with you on the journey, but I was too softhearted to pitch any of them over the side).

Sebastian speaks fondly of the Green Rooster, the inn you stayed at on your way here, but you will not be able to reach it tonight. You now recall that it was a full day's journey from the Rooster to this very grove, and since it is now past noon, you don't have time to get there today.

You can camp here, knowing this for a good campsite and with the promise of an inn stay tomorrow night, or you can push further down the road, trusting to Kiel and Selemar to find you a good camping spot tonight.

Kiel [AC:18 - HP:26/26] 
Thursday September 4th, 2008 1:17:13 AM

Here is a good spot. There is grass for the animals and since the wagon shows no sign of being rummaged it's a safe bet it's a safe spot. Besides, a good evening and night's rest will do us all alot of good. Gives us time to boil up some water so each of us can clean up some and take note of any other wounds we might have aquired.

Kiel then sets up a tie line for the animals, unsaddles Phoenix , brushes~combs~cleans the hooves~wipes off the wetness and sets up a feed bag and bucket of water. Then puts on a horse coat to help ward off the night's chill. Then goes over and tends to the others in the group, including setting up Axara's privacy spot on the wagon.

After all that is done, Kiel then takes some of the hot water, strips off his clothes down to his skivvies (so as not to embarass Axara too much) and takes a "sponge" bath. Then dons a cleaner pair of clothes. Then sets to cleaning his weapons. And eats a nice meal, keeping to himself as he does so.

Standard operating procedure for watches .

Kiel then sets up his bedroll between the wagon and Phoenix and gets some rest before his watch.

Sebastian [AC:16, hp:17]CharSheet Party Loot List: 
Thursday September 4th, 2008 10:53:04 AM

Sighing Sebastian realizes it another night on the hard ground, "Ahh, but the Green Roster had such soft beds, and the girls were so pleasant. Oh well tomorrow night then. I'll take the last watch."

Sebastian practice playing his flute by the fire while the others get cleaned up. (Preform: take-10: 14)

Hmark (19/24 hp) 
Thursday September 4th, 2008 4:13:41 PM

Hmark trudges along with the group back toward the grove. The wet mud covering him from head to boot gradually dries, turning the man, his clothes, and his equipment into a caked, uniform grey.

"Dread," he mutters, disgusted with the feel of his skin. He looks for a spot on himself to rub his palms clean, and fails completely. Finally, he rips down some leaves from an overhanging branch and uses them to wipe his face and hands.

At the grove, he also uses whatever water is available to clean off equipment and generally get himsef uncaked. By the time he's done, he's still pretty dirty, but he's got most of the mud out of most of the places - and the red hue of his bow is plainly visible. The rest can wait.

Hmark takes the shift with Kiel.

Axara [AC: 17 HP 18/18] 
Thursday September 4th, 2008 9:13:51 PM

Axara goes to her "spot" on the wagon and fully undress herself. Then she puts on a blanket and goes down the wagon and toward a spot where she feels no one can take a peak at her.
She makes sure to look at the ground as she walks to avoid making eyes contact with any man in his skivvies.
Once she feels secure, she will take out some water and clean as much of the mud as she can. The process will be long and tedious but the sorceress will do her best to retrieve her good look. Hopefully, no one in the group is a Peeping Tom although it is quite tempting to find out what exactly is under that robe.

When she feels she is clean enough, she will put the blanket on and return to the wagon and get dressed.

She will take her watch at the end of the night.

DM Kathy 
Friday September 5th, 2008 12:54:54 AM

All things considered, you decide to stay where you are, preferring a known campsite over gaining a few hours on your destination.

Accordingly, you fall into the familiar routine of making camp and setting watches. Some of you also attempt to clean up, and do manage to get the worst of the caked mud off of you.

The night is uneventful, except that it starts to rain again.

Morning is cold and drippy...and yet. And yet the sky is lighter earlier than it was when you first returned to Cinnamon Valley. The air no longer holds the chilly bite of late winter, but rather the soft promise of spring. Wildflowers are poking up all along the road, and birds sing heartily even in the damp.

Your journey to the Green Roster is therefore not unpleasant. The rain lets up around mid-morning, and the afternoon could almost be descirbed as warm. Best of all, you have the anticipation of hot food, warm baths, and soft beds tonight.

You arrive safely in the last stretches of afternoon, and find the inn much as you left it. The stable-lass takes charge of your mounts with a smile and a "Welcome back, gentles!" The landlady again is able to furnish you with rooms, and the youngest sister is kept busy drawing bath after bath.

Supper that evening is fried fish ("Tab and Javo went down to the creek this afternoon," explains the serving-girl), served with turnips, potatoes, pickled beets, and plenty of fresh bread.

After supper, the serving-girl shyly asks Sebastian if he will play for them all again. "Folks're still talking about the last time," she says with a smile.

Axara [AC: 17 HP 18/18] 
Friday September 5th, 2008 6:59:01 AM

After an incredible long time spent in the bath tub (which is nothing morethan a laundry tub), Axara gets dressed. She feels clean and refreshed.
After eating the fried fish, she returns to her room. "I am familiar with the bard work. I'll pass for tonight and will take advantage to catch up on my beauty rest."

Kiel [AC:18 - HP:26/26]  d20+1=18 ; d20+3=13 ; d20+4=19 ; d20+7=8 ; d20+7=8 ;
Friday September 5th, 2008 10:39:03 AM

Upon arrival at the Inn, when the stable girl offers to take care of the horses, once again Kiel politely tells her that he will put up the horse for the evening citing he doesn't take well to strangers. And Kiel, follows her in with Phoenix. After tending to his faithful steed, and giving him an extra flake of hay and an extra scoop of honey oats, Kiel goes to the Inn for a long, hot bath. Washing every nook and cranny thoroughly. And asks the girl in charge of the bath if she could have someone wash all his cloths, save for the cleanest of the dirty clothes he has. (don't wanna walk around the Inn naked, mind you)

After a filling meal, and a couple tankards of ale, Kiel sits back for some of Sebastians music, watching the tavern's patrons. (for sign of anyone taking an extra interest in the group - sense motive: 18)

After finishing his last ale, Kiel decides to take a tour (patrol) around and through the inn. Wanting to makie sure there will be no suprises lurking about. (listen: 13, search: 19, spot: 8, survival(track): 8 (for anything not normal) ) And once satisified, he goes back in, and checks in on Axara. (she's rubbed me the wrong way at first but is growing on him) Then turns in for a long evening, propping a chair in front of and under the doorknob to his room for an added air of safety. And of course, weapons within easy reach.


Zeph AC17 HP23  d20+5=16 ;
Friday September 5th, 2008 11:38:28 AM

Zeph eats his food happily as he looks about for anything suspicious. (Spot = 16)

How quaint a place. And how boringly uneventful. I swear if something doesn't happen soon, I am going to charge Lady Dulcet for boring me to death. Zeph thinks.

Zeph then turns to Hmark, and begins to probe... mostly out of boredom."So, tell me about this bow of yours. It looks quite sturdy. There must be a story behind it."

Zeph will then retire to his room, sharing it with whomever, and will read by candlelight until he falls asleep.

Selemar 
Friday September 5th, 2008 11:49:45 AM

Bathing does sound good. When he's presentable, Selemar heads back to the common area to listen to the bard. He's happy to chat with any locals who approach, but otherwise relaxes with the group.

Lango will stay upstairs, in case people don't like wolves. Hopefully, Selemar will bring fish. He's sometimes good that way.

Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d20+4=24 ; d20+6=25 ;
Friday September 5th, 2008 12:26:31 PM

Sebastian smiles at the shy serving-girl, "I would love to play again for such an appreciative crowed. I'll take a single room too, so that I don't disturb anyone if I stay up too late." The bard takes out his flute and start to play a few tunes (Perform flute: 24 {nat 20!}). As he is having a jolly time, Sebastian will stay up late playing into the wee hours.

Seeing the late hour and that all his fellow companions have turned in, the bard calls an end to the performance, thanking his audience. Before turning in the bard, takes short walk to get some fresh air and stretch his limbs.

Rollo[AC:21 HP:29/29] 
Friday September 5th, 2008 3:58:43 PM

Rollo spends a large portion of his watch discussing the previous day's events to a small puddle that had formed in his boot, apologized for the earlier altercation on the hill, and then dumped the water onto the ground giving it a wave good bye. He then spent the other half of his watch, and bit of the next carving tiny wooden mugs from a significantly stunning hunk of firewood. He placed the mugs on a rather large and colorful mushroom he located in a hollow log, before retiring for the remainder of the evening.

When dawn came he asked Eberyon to make whole his damaged copy of "The Life of Sir Haakharn" and then set off with the group to the inn.

He had vague recollections of the last visit, his mind must have wandered off as it had a habit of doing.

Spell Memorized

0
Mending
Detect Magic
Light x 2

1st
Elfvision
Sanctuary
Shield of Faith
Summon Monster I

2nd
Faerie Fire
Make Whole (used)
Owl's Wisdom

The building was warm and the food was good. The gnome gathered the bones of the fish after sucking the final bits of meat from them and placed them in his belt pouch. "May I?" The gnome indicated that he would like the remains from the other.

After gathering what he can from the refuse he turns to the others. "So... Pie and Mead?"

Edited to remove the delightful random wackiness. :) --DM Kathy

Rollo[AC:21 HP:29/29] 
Friday September 5th, 2008 3:59:33 PM

(ooc: copy and paste error...can some one fix please.)

Hmark (23/24 hp) 
Friday September 5th, 2008 4:31:32 PM

Hmark has absolutely no issues turning over Stardancer to the stable-lass. He heads for a bath as soon as its available. Like the rest of the group, it takes the lad some time to regain the feeling of "clean", and its a much happier camper that emerges in the common room for some bread, meat, ale, and a song or two.

Zeph asks about the bow, and Hmark's face brightens as he turns to run his hand tenderly over the weapon.
"Her name is Red," he notes lovingly. "I made her myself in the back of our barn. Took me six months, and three tries. I broke the first two, but Red...Red I got right."

DM Kathy 
Sunday September 7th, 2008 9:27:44 PM

Rollo is able to restore "The Life of Sir Haakharn" to its former undamaged condition.

At the inn, Axara retires early. Kiel spends some time checking around, but finds nothing out of the ordinary. He retires with his usual precautions.

Sebastian stays up late, playing for anyone who will listen. One by one, Selemar, Hmark, Rollo, and Zeph retire, leaving the bard in the common room with a few sleepy-eyed farmers and the serving girl.

The morning is fair, and you come downstairs to find breakfast laid out for you--bread, soft cheese, soft-boiled eggs, and a big iron kettle of porridge. You recall that the inn seems to serve breakfast only to overnight guests, so you have the common room pretty much to yourselves.

One by one, you make your way downstairs to eat and start your day...except you do not see Sebastian. The eggs are gone; only a heel of bread and some porridge remains, but still no sign of the bard. No sound from his room.

Eventually, you become curious (or worried, or impatient) and mount the stairs to see what might be keeping him.

The door to his room is unlocked. His cloak and goves are in the room, as are a few odds and ends of his possessions. Most of is things, however, are not there, and his bed has not been slept in.

Kiel [AC:18 - HP:26/26]  d20+7=10 ;
Monday September 8th, 2008 2:52:28 AM

Waking up in the morning feeling refreshed, Kiel takes a few extra minutes to wake up, stretching.
Opening his door he notices a pile of clothes laid in a nice bundle by his door, and picks them up, going back into his room.
Must remember to tip that girl. She did a wonderful job in getting all the mud and sweat out.

After getting dressed in his clean clothes, and packing up his gear, Kiel heads down to have a good hot breakfast before heading out to get Phoenix ready.
Thinking at first that maybe the bard got "lucky" after everyone turned in. Then truly starting to worry when Kiel sees all the staff present, Kiel is the first to bound up the steps to get the Bard. Noticing the door unlocked, some of his gear in the room but no sign of being used and most of all, the "special" bag missing, Kiel races back downstairs, passing people going up the stairs, with a look of worry on his face.
Racing out of the Inn, Kiel heads to the stables to see if the Bard's horse is still there, if so Kiel will begin searching for clues (tracks) for the Bard, seeing if he wandered off or was forced to wander off.
(Kathy, I was thinking of taking 20 when I hit the roll, would it be ok to replace that roll with taking 20 on the track? If so, I got a 27)

Axara [AC: 17 HP 18/18]  d20+2=8 ; d20-1=16 ;
Monday September 8th, 2008 8:03:50 AM

Axara wakes up feeling refreshed and in better mood than in a long time. she picks her mirror from her back pack and looks at herself. "hm.... not to bad .. I look nearly presentable today .... not than any of my companions would notice .... "

She goes down to the common room and she is jovial and pleasant, joking with every one. Her mood start to get worse when she realizes that Sebastian is missing.

She goes up to his room and turn white when she realized the book is missing. She looks at Kiel and Zeph and shakes her head. "Silly proud bard, so easily fooled by compliment! I do not believe his disparition and more importantly his backpack is an accident. Hopefully, we can catch them. Going forward, I propose that the backpack is never left alone. I do not care if it is me and I need privacy. The mission goes first. It would also make sense to rotate who is carrying it to confuse potential suitors."

As Kiel go look for clue outside, she searches the room for spot.

Search: 1d20 + 2 = 8
Spot: 1d20 - 1 = 16

Selemar  d20+5=22 ;
Monday September 8th, 2008 9:57:13 AM

Selemar got up early and took Lango out for a bit. The wolf doesn't like being cooped up.
When it's discovered that the bard is missing, he's visibly annoyed.

"I propose we hunt him down then throw both books into the sea! I'm tired of chasing missing books! lango, find the bard!"

he offers the wolf something with a smell, and the hunt is on (22 to track)

Zeph AC17 HP23  d20+9=12 ; d20+5=17 ;
Monday September 8th, 2008 2:04:45 PM

"I had a feeling it was a bad idea to let the bard stay up late." Zeph says as he walks into Sebastian's room and begins to search for clues.

(OOC: I would also like to take 20 on the search if at all possible.
Search = 12
Spot = 17)

Rollo[AC:21 HP:29/29]  d20+8=24 ;
Monday September 8th, 2008 2:19:31 PM

Rollo doesn't remember getting back to his room, so it was a good night.

Awakening to the smell of a freshly cooked breakfast he trots into the dining hall with a smile on his face and a whistle on his lips.

"Good morning all." The gnome bellied up to the table and made no excuses as he gorged himself on the fine buffet.

As the morning progressed he noticed as more and more of the party scurried up to Sebastian's room and rushed out with a worried expression, and began searching the inn.

Rollo grabbed an egg and shoved it into his mouth before heading over the elf and his wolf who was now sniffing at the ground.

"What are we looking for?" The gnome sprayed a bit of egg as he talked.

After being briefed on the situation, Rollo walks over to the bar maid, "Good morning m'lady, as you can see we have misplaced our bard. You wouldn't happen to have seen him wander off this morning? Perhaps with the young lady who was here last night? Any idea where she may be?"

Diplomacy Check: 24

Selemar 
Monday September 8th, 2008 6:15:57 PM

In answer to Rollo's question "The bard seems to be missing. Along with what he carried. The important thing he carried."

Hmark 
Monday September 8th, 2008 8:22:24 PM

Hmark follows the others around, listening carefully. After a while, he begins to piece together what the rest of the group believes is the cause of Sebastian's disappearence.

The book made Sebastian take off?!? he wonders incredulously. It seems far fetched. But the others obviously believe it. So, he says nothing. He just thinks how he can help.

The stable hasn't been covered.

Hmark heads over to the stable, and asks the girl there if she's seen the bard recently.

DM Kathy 
Monday September 8th, 2008 10:14:51 PM

Finding his bed not slept in, you have no doubt that Sebastian is missing, and everyone springs into action.

Zeph and Axara search the room [yes, you can take 20 on this]. You find his cloak and gloves, along with a few other odds and ends (a comb, a file, a shirt that needs mending). Gazing around the room, you can form a rough picture of Sebastian when you first arrived, coming into the room, tossing his cloak and gloves aside, pulling out his comb to comb his hair, pulling out his torn shirt to perhaps get it mended here. Leaving the other possesions in his pack for now. Going downstairs for dinner. After dinner, and performing, coming back and grabbing his pack to go for his walk. Protecting the book? But not wearing his cape--perhaps being overheated from the warm common room?

And, of course, not returning.

Rollo, hearing of the news, asks your hostess, perhaps unwisely mentioning Sebastian and her daughter in the same breath. All the Diplomacy checks in the world aren't going to help when a mother thinks her daughter's being toyed with, so off she storms, to pound on her daughter's chamber door. The sleepy-eyed serving girl answers, protesting that she hasn't seen the bard since last night and anyway she doesn't have to be up for another hour. Her mother insists on searching her chamber, and does so with great thoroughness. Sebastian is not within, and the serving-girl is in a thouroughly foul mood by the time the search is over.

Hmark thinks to go check the stables. He finds the animals well and unharmed, and the stable-lass not yet on duty. A quick check of the cart shows that all the "exploration" gear Sebastian left in the cart--crowbar, pick, shovels, rope, lanterns, etc.--is still there.

Kiel goes outside to check for tracks. He searches carefully and methodically [yes, you can take 20], and eventually is able to find Sebastian's tracks leading away from the inn at an unhurried pace. Selemar and Lango soon join him, and the wolf is able to pick up the scent from the trail Kiel found. Lango trots along the tracks for about 10 paces, then pauses to look over his shoulder at the humans. He does not speak, of course, but his "you coming, or what?" is plain nonetheless.

[OOC: If you are following the tracks, I need to know who is going and who (if anyone) is staying behind. Also, give me some idea of a marching order. :) ]

Selemar 
Tuesday September 9th, 2008 10:21:55 AM

Selemar calls out to the group "Hey, come on. We have a trail>' he then follows the wolf.

Rollo[AC:21 HP:29/29] 
Tuesday September 9th, 2008 10:59:36 AM

Rollo shrugs as the woman storms around the inn, and then he heads off to follow the druid. Swiping a few more eggs for the road.

(ooc: Marching order I would say near Selemar, are we traveling through a tight corridor?)

Axara [AC: 17 HP 18/18] 
Tuesday September 9th, 2008 2:07:40 PM

Axara looks at the evidences. "It looks like our bard went to his room, left a few personal things then went downstairs to sing. He never made back to his room and his horse still here. He is somewhere galliventing, and hopefully of his own will."

When Selemar indicates that there is a trail, she follows the group. Prior to leave, she says to the innkeeper. " If the bard shows up, tell him to wait for us here. I have a surprise for him he will really enjoy". She winks at the woman and smiles.

'Hopefully, the promise of a surprise will keep this galiventing bard to wait here .. assuming he went galliventing on his own ..."

OOC: Marching order: in the middle, between strong armored guys

Edited per player. --Al

Hmark 
Tuesday September 9th, 2008 3:57:40 PM

Hmark returns to the group. "He never went to the stables," he reports. "All our stuff is still in the cart."

As the decision is, well, assumed, to follow Sebastian's tracks, Hmark dashes up to his room and grabs his backpack, and quickly rejoins the others. Having fallen by default to rearguard on the last trip, he wordlessly resumes the same role again.

He crinkles his forehead in response to Axara's choice of words.
"First 'disparition', and now 'galliventing'," he teases lightly. "Sure wish I knew what you were talking about."

Axara [AC: 17 HP 18/18] 
Tuesday September 9th, 2008 4:20:00 PM

Axara hears Hmark teases and checkles back at him "I am not surprised you are confused. Very few men can speak womanspeak. "
She smiles at him, hoping to slightly lighten the very serious current situation.

Kiel [AC:18 - HP:26/26]  d20+3=21 ; d20+4=20 ; d20+7=8 ; d20+7=22 ;
Tuesday September 9th, 2008 11:27:19 PM

Pulling out his bow, nocking an arrow, Kiel follows Lango. Keeping an eye out for the possibility of an ambush and for additional tracks Lango or I may have missed.

Listen: 21
Search: 20
Spot: 8
Survival(track): 22

DM Kathy 
Tuesday September 9th, 2008 11:32:09 PM

Selemar calls out that a scent has been found, and everyone (nearly everyone?) joins in the pursuit. Selemar and Kiel are up near the front, following and assisting Lango.

Rollo is close behind the trackers, pots and pans clanking.

Next come Zeph (?) and Axara. Hmark brings up the rear.

[Zeph, I need to know whether you're going along or staying behind.]

Lango leads you in a meandering pattern at first, then in a direct line toward a large tree in the center of the village commons. As you approach the tree, you see a patch of white on its bark. When you get closer, you realize that it is a note, tacked to the tree with a pin.

The note reads:

"Dear friends,

I'm afraid, I have been taken captives by the bandits! They are holding me at sword point forcing me to write this note.

They say for my safe return and that of the book, they want you to bring XXX XXXX 500gp to the Witchspawn stones at midnight! (Note: They originally wanted 200gp, but finding that insulting I argued them up to 500gp! The nerve!)

{The number 200gp and 350gp are scratched out}

Sincerely Sebastian the Bard."

Kiel notices that, although the note mentions bandits, there is only one set of footprints that he can see.

Zeph AC17 HP23  d20+4=18 ; d20+9=13 ; d20+5=25 ; d20+4=12 ;
Wednesday September 10th, 2008 4:35:33 AM

(OOC: its 3am here, sorry for posting late. I have a paper due 2morrow and i just finished it)

Zeph goes with the group to find the bard. He will be in the front with Kiel, knowing that his talents are best utilized by flanking opponents.

"Witchspawn Stones? If there is cover, then I suppose we could try sneaking there and ambushing them? What do you say Kiel?" Zeph says as he looks at the note and chuckles.

One set of footprints? How odd. Zeph thinks as he does a quick search of the area for any clues.

(knowledge local = 18
Search =13
Spot = 25, nat 20
Listen = 12)

Selemar 
Wednesday September 10th, 2008 8:49:31 AM

"it could be a ply to delay us while he flees. But I suppose we need to pay it otherwise, or find some way to get it back. Er, him. Get him back."

Hmark 
Wednesday September 10th, 2008 9:06:42 AM

Hmark snorts derisively.
"Thats gotta be the dumbest ransom note ever. Let's just keep following the tracks and go get him. An' if we ain't found him by midnight, then we can talk."

Axara [AC: 17 HP 18/18]  d20-1=18 ;
Wednesday September 10th, 2008 9:35:26 AM

Axara reads and re-reads the note to see if anything look strange or would give a clue (Spot: 1d20-1 = 18).
After that, she looks at the group with a worried face. "I am not the smartest woman on the realm but nothing seems to make sense here. First, there is only one set of tracks. Second, there is not sign of abduction or fight. Why would the bard go willingly? Is he that much of a coward? Third, there is no mention of the most important item he carried. If he has been abducted, are the kidnappers so dense? Finally, the note itself is properly insane."

She pauses at look at each member of the group. "We have a decision to make as a group. Assuming that the bard has been abducted, do we pay the ransom or de we fight to free him? I vote to fight to free him because if we start paying, how can we prevent this to happen again?"

She stops, waiting for the other to reply. "of course, there is still the possibility that Sebastian is under the influence of the book and that is a different and moer dangerous problem. I hope this is not the case."

Kiel [AC:18 - HP:26/26]  d20+3=10 ; d20+4=15 ; d20+7=13 ; d20+7=12 ;
Wednesday September 10th, 2008 11:04:20 AM

We follow the tracks, wherever they might lead us and deal with whatever we find. I have a gut feeling the book has influenced our young friend and he's managing to break the curse periodically, like this note for instance. When we find him, which I have no doubt that we will, try our best not to hurt him too much BUT, if he leaves us no choice, and we have to retrieve it by extreme force, remember that 1 life lost is little in comparison to what will be lost if we don't get it back.

Life and Death. Why is it I have no ill feelings toward either. Could it be because I have had to deal with the loss of my birth parents at such an early age? Is this what my teacher has been trying to get me to understand? to overcome and deal with? I will ask him on my next visit.

Kiel, with the druid and his faithful companion's help, begins tracking the footprints. (Kathy, are the footprints Sebastians or someone else's?)

Listen: 10
Search: 15
Spot: 13
Survival(track): 12



Rollo[AC:21 HP:29/29]  d20+3=8 ;
Wednesday September 10th, 2008 11:20:19 AM

Rollo reads through the note.

After the others have made their assessments.

"The book is mentioned, which means that either the kidnappers do not want it, but know of it's importance to us. Why else leave a note."

Rollo looks at the tracks, but he has no real eye for this kinda thing so he defers to the trackers. "Are the tracks that lead away his?"

"Perhaps he was under the spell of his captors? It would explain the lack of struggle, and his compliance with the note writing. Does anyone even know where the Witchspawn Stones are?"

Rollo rolls the name over in his head to see if he recalls anything.

Skill Check

Knowledge (History): 8

The Missing Bard


DM Kathy 
Wednesday September 10th, 2008 11:37:02 PM

All of you are from the area, so all of you are familiar with the Witchspawn stones, a circle of standing stones about a day's travel west of Jarlwolf. Many of you have probably been there.

Zeph, puzzling over the clues, remembers that some powerful druids leave no tracks when they walk. But...a bard kidnapped by druids?

Hmark suggests simply following the tracks, but Selemar seems to favor paying the ransom.

Axara finds it odd that no mention was made of the book, something Rollo also picks up on.

Kiel is pretty sure the tracks you are following are the same ones you've been following since you left the inn. It's possible that they belong to another humanoid man....but they did lead here, to this ransom note. Seems like an odd coincidence.

Kiel tries to continue following the tracks away from the tree, but he seems to be having some trouble. Perhaps he could get some assistance?

Rollo[AC:21 HP:29/29] 
Thursday September 11th, 2008 12:23:59 AM

[ooc; I actually noted that the book was mentioned. quoting the ransom note: "They say for my safe return and that of the book, "]

Selemar  d20+5=19 ;
Thursday September 11th, 2008 9:34:19 AM

Lango seems to be doing good. 19 to track.

"let's go to the stones and see what's there. Assuming that's where the tracks go."

Rollo[AC:21 HP:29/29] 
Thursday September 11th, 2008 9:52:47 AM

"I agree, we should follow the tracks, and if we end up at the stones then the note wasn't lying, and if we end up somewhere else then that will be interesting too."

Axara [AC: 17 HP 18/18] 
Thursday September 11th, 2008 11:43:10 AM

Axara is taken back by the coldness of Kiel's statement "I thought I was a cold person but he beats me head and shoulder. I wonder what kind of horrors he has been exposed to to dry his heart so much.

Let's go to the stones. I propose that we arrive sooner that the note requested to set up our own ambush.

Axara will walk in the usual marching order.

OOC: I misread the note and did not see it mentioned the book. Rollo did mention it.

Kiel [AC:18 - HP:26/26]  d20+4=6 ; d20+3=23 ; d20+7=21 ; d20+7=12 ;
Thursday September 11th, 2008 12:39:27 PM

Continues to follow the tracks, along with the Wolf.

Listen: 6
Search: 23
Survival(track): 21
Spot: 12

Hmark 
Thursday September 11th, 2008 1:30:35 PM

Hmark also thinks following the tracks makes sense. He continues acting as rear-guard for the group.

Zeph AC17 HP23  d20+7=13 ; d20+7=24 ; d20+5=15 ; d20+4=8 ;
Thursday September 11th, 2008 6:16:52 PM

"Also, Druids have been known to walk and never leave a trail... but why would Druids want an evil book? And why would they want money of all things?" Zeph says, rather perplexed.

" I think I should stay on the outskirts of the group and attempt to remain invisible... just incase something were to happen at least one of us can surprise them... I will also keep an eye out for ambushes." Zeph says as he begins to step away from the group and into any cover he can find, attempting to remain hidden and silent.

Druids? I haven't seen them since... four years ago... Zeph thinks as flashes of pale green eyes again race into his mind for a second, only to be put into the back of his thoughts.

(Hide = 13 Move silent = 24
Spot = 15
Listen = 8)

DM Kathy 
Friday September 12th, 2008 1:04:50 AM

Axara proposes heading straight for the stones. Selemar concurs...if that's where the tracks lead.

The rest of the group, though, wants to follow the tracks. If they lead to the stones, fine; and if not--well, you'll handle that when and if you have to.

Accordingly, Kiel continues tracking, with Lango's help. The tracks lead back the way you came--not surprising, really, because the road is that way. Kiel is pretty sure at this point that the tracks were made by Sebastian. He still sees no sign of anyone walking with the bard.

The tracks lead to a narrow lane between two fenced yards. There, they seem to pause for a bit, standing in one spot for a while, or moving just small amounts. Then, they continue heading in the direction of the inn, and the road.

You follow the tracks to the inn-yard, and there you lose them for a time. The yard is well-traveled, and some of the tracks crossing and re-crossing are Sebastian's (from when he first arrived, and from when he set out on his walk).

It takes you some time to puzzle out, but eventually you can see that the tracks you are following lead back to the inn. Try as you might, you are unable to pick up another trail from there.

Axara [AC: 17 HP 18/18] 
Friday September 12th, 2008 9:16:18 AM

Axara is completely puzzled by the behavior of the missing bard. "Well, it is looking like the bard does not have all his senses and the case of an abduction is now less plausible. He seems to have walked back toward the inn. I propose we throughly search the inn and if we find no sign of him, heads to the stone. Unless someone has a better idea."

Selemar 
Friday September 12th, 2008 9:16:29 AM

"it seems we may have no choice but to be at the stones. Hopefully, we can get the book back. Hopefully, the bard is ok. There's too little we know now."

Rollo[AC:21 HP:29/29] 
Friday September 12th, 2008 12:50:24 PM

"Well lets aim towards to stones and see if we pick up the bards tracks again. As for an ambush, I think the basic principle is that the enemy does not know where you are, and since we are going to a destination they set the odds are in the favor of us being the ambushed."

Rollo checks his mighty hook hammer and heads off.

Hmark 
Friday September 12th, 2008 7:25:33 PM

Hmark frowns. "Shouldn't we take another look around the inn first?" he asks. "Maybe he just circled around while we were messin' about. If you want, I'll take a quick look-see, and catch up on horseback."

With that, the brown haired, brown eyed lad jogs into the inn, intent on circling through the common rooms and the bard's room one more time.

Kiel [AC:18 - HP:26/26]  d20+4=10 ; d20+3=6 ; d20+7=11 ; d20+7=24 ;
Friday September 12th, 2008 9:51:45 PM

Points to his nose when Hmark makes his point, then proceeds to search the Inn and Stables, from top to bottom. Starting with the stables.

Listen: 10
Search: 6
Spot: 11
Survival(track): 24


Zeph AC17 HP23  d20+9=11 ; d20+5=16 ;
Sunday September 14th, 2008 3:38:41 PM

"Maybe we should search the inn again. But I really think we will find something interesting at the stones." Zeph says as he follows the group.

(Search = 11
Spot = 16)

DM Kathy 
Sunday September 14th, 2008 10:52:55 PM

Selemar and Rollo suggest moving on immediately to the stones.

The others, however, would like to search the inn first.

Zeph and Hmark start in the common room; Kiel begins in the stables. You move through, checking quickly or searching methodically as you prefer. You find no additional signs of Sebastian. His cloak, gloves, and other items are still in his room (unless somebody picked them up). You find nothing else new.

The serving-girl glances up at you from time to time, but is apparantly still sulking from this morning's tiff with her mother. She offers no comment on your activities.

Kiel [AC:18 - HP:26/26] 
Monday September 15th, 2008 12:11:04 AM

Kiel waits for an opportune time, catching the serving-girl off alone. Walking up he says: ok, spit it out. what do you know?

Axara [AC: 17 HP 18/18] 
Monday September 15th, 2008 12:44:25 PM

Axara waits outside with the rest of the group and will go with the other to the stone when the group decides to do so.

Rollo[AC:21 HP:29/29]  d20+8=13 ;
Monday September 15th, 2008 1:54:00 PM

Rollo wanders into the Inn hearing Kiel's exclamation, and attempts to play a bit of the good cop to Kiel's statement.

Diplomacy: 13

If the serving girl is still unmoving on her helpfulness, Rollo will wander back outside and wait for the group to move on.

Zeph AC17 HP23  d20+3=7 ; d20+6=9 ;
Monday September 15th, 2008 8:52:04 PM

Zeph decides to grab all of Sebastian's things in his room, figuring the Bard would enjoy having them back once he is found.

Woah there slick. Maybe we shouldn't jump to conclusions? We have yet to explore the Witchspawn Stones. Zeph thinks.

Zeph looks at the serving girl, expecting her to be surprised and frightened by Kiel. "Look, we lost our friend and we need to find him or we are in big trouble. Any information would be helpful." Zeph says.

DM Kathy 
Monday September 15th, 2008 11:29:18 PM

Kiel decides to question the servant girl, and he isn't especially gentle about asking.

"What do I--about what?" she replies, indignant. "All I know is that Mum rousted me a good hour before my time this morning, looking for that bard. As if I'd take him to my bed with my sisters in the room! I haven't seen him, and I don't know where he is!"

Zeph and Rollo try a softer approach. "Look," she says. "Look, I'm real sorry you can't find him. I hope nothing bad's happened to him. He seems like a real nice fellow. I liked his playing and all. But I don't know where he went. I really don't." She pauses, thinking. "Have you talked to Mum? Or Chessy or Bim? They might have seen something; I don't know."

[You know from staying here that Chessy is the stable-lass and Bim is the youngster who fetches and carries.]

Kiel [AC:18 - HP:26/26]  d20+3=17 ; d3=2 ; d20+3=14 ; d20+3=16 ;
Tuesday September 16th, 2008 1:10:38 AM

On advice from the serving girl, Kiel then proceeds to question the others, first Chessy, then Bim and then finally the Mother. Away from each other so the looks from the others will not cause lies or deceit. (should there be any)
Asking when did they last seen him. Was he acting strangely and if so how so. Was he seen in the company of any strangers. When he left the inn, which direction was he last seen going.

Sense Motive: 17(Chessy), 14(Bim), 16(Mother)

Axara [AC: 17 HP 18/18] 
Tuesday September 16th, 2008 10:51:18 AM

Fully aware how badly her intimidation attempt went with the thief, Axara decides to stay out of the questioning duty and waits outside.

Hmark 
Tuesday September 16th, 2008 3:39:33 PM

With the bard nowhere to be found, Hmark is out of options. He retreats back to the group and is ready to head on to the Witchspawn Stones.

Rollo[AC:21 HP:29/29] 
Tuesday September 16th, 2008 4:29:30 PM

Waits to head to the stones.

Zeph AC17 HP23  d20+1=19 ;
Tuesday September 16th, 2008 11:02:03 PM

(gather information = 19)

Zeph will gather information along with Kiel.

" Look, we wont know for sure what happened unless we go to the stones. It could be any number of things when magic is involved. " Zeph says to Kiel, thinking about the powers he read that Enchantment magic can have over people.

DM Kathy 
Tuesday September 16th, 2008 11:32:30 PM

You talk to the rest of the staff, but they have even less information to give you. The mother and the younger daughters all turned in well before Sebastian went for his walk, leaving the serving-girl there to tidy up and close everything.

You watch carefully for any signs of deception, but detect none.

Reluctantly, you leave the inn and begin making your way toward the stones. For a while, your road takes you toward Jarlwolf, the same road you came up as you began your journey. In the afternoon, you reach the spot where the bandits ambushed you, and where you left three of them, bound and unconscious, beside the road.

Looking at the spot now, you see two dead bodies.

Axara [AC: 17 HP 18/18] 
Wednesday September 17th, 2008 9:11:01 AM

Axara approches the body without showing emotions. She will look to see if these bodies are the ones of the bandits they left and if she can guess the death causes.

Rollo[AC:21 HP:29/29] 
Wednesday September 17th, 2008 11:27:07 AM

Continues on.

Such is the fate of those who choose he dark path.


Hmark 
Wednesday September 17th, 2008 3:39:17 PM

"The one that woke up first killed the other two?!?" Hmark wonders aloud. "Nice friends."

The archer stops to inspect the bodies, observing that Rollo simply walks on.
Wow. That's cold

"Um, should we move 'em or something? Seems kinda unhealthy to let 'em rot on the road, you think?"

Kiel [AC:18 - HP:26/26]  d20+3=8 ; d20+7=26 ; d20+4=11 ; d20+7=18 ;
Wednesday September 17th, 2008 4:21:08 PM

Kiel cautiously approaches the 2 bound bandits, checking to see how they died.
Search: 8

Then, after determining (or not determining) their passing, Kiel will look for tracks that would suggest who or what killed them and in what direction they took off and how long ago they left.
Survival(track): 26

Then he informs the group as to his findings.

*Still in standard operating mode in lieu of ambushes*
Listen: 4
Spot: 18



DM Kathy 
Thursday September 18th, 2008 12:55:40 AM

You approach the bodies and examine them more closely.

[OOC: The bodies are a short distance off the road, not lying on the road. This is where you left the bandits.]

Rollo is inclined to chalk it up as the consequence of a life of lawlessness, and move on. Hmark, on the other hand, speculates that one of them killed the other two. He asks about possibly disposing of the bodies.

You recall leaving two men and one woman tied here. The bodies are badly decomposed, and animals have gotten to them as well, but you think there is one man and one woman. They seem to have very little in the way of gear or clothing--even less than you left them with.

[OOC: Determining the cause of death will take a Heal check.]

Kiel [AC:18 - HP:26/26]  d20+1=15 ;
Thursday September 18th, 2008 2:15:43 AM

Heal check then 15

Axara [AC: 17 HP 18/18]  d20=17 ;
Thursday September 18th, 2008 11:39:31 AM

Axara tries to identify the cause of death.

Untrained heal check = 1d20 + 0 = 17

Rollo[AC:21 HP:29/29] 
Thursday September 18th, 2008 12:19:03 PM

Rollo notices that the others have all stopped to examine their handy work.

]A bit morbid. Usually when you leave people to die you don't comeback to admire your work so.

Rollo waits for the group to get their fill, and will head off when they do.



Rollo[AC:21 HP:29/29] 
Thursday September 18th, 2008 12:19:33 PM

(ooc: meant to be italics, tag error)

(fixed it. Glenn)

Hmark 
Thursday September 18th, 2008 2:56:19 PM

"Never mind," Hmark counters his own suggestion as he gets close enough to see what's left of the bodies.

He moves away from the corpses, and back onto the road. The young man stands there, watching Axara and Kiel, with a somewhat disheartened look on his face.

"Maybe tying them up was a bad idea," he mumbles to himself.

Zeph AC17 HP23  d20=10 ; d20+9=21 ; d20+4=19 ;
Thursday September 18th, 2008 4:38:15 PM

(heal check = 10, Seach check = 21, Knowledge local = 19)

Zeph approaches the corpses with the rest of the group.
"For some reason I remember leaving them here alive." Zeph says as he looks at the decomposed bodies.

Zeph will then look for tracks and clues as to who or what has been in the area. If there were a group of other bandits or orcs, maybe they left a campfire. If it was an animal, then maybe some droppings.

But after that, Zeph will return to the road, figuring it best to get on the move to save Sebastian.

[i]Who in the world would know about the book and only want 500gold? And then they dont even leave tracks! How odd[i] Zeph thinks to himself while trying to remember anything from his childhood.


DM Kathy 
Friday September 19th, 2008 3:01:29 AM

You take a closer look at the bodies. Kiel, Axara, and Zeph are all able to see that the two people were killed by blows to the head with something heavy; probably a rock or tree branch.

Zeph looks for clues or tracks, but it has been over a week, and it has rained several times. You can't be sure what happened here; other than you left three live bandits here, and have returned to find two dead ones. Assuming, of course, that these are two of the bandits; they could be somebody else entirely.

Rollo, having no interest in the proceedings, patiently waits for the rest to finish. Hmark returns to the road, obviously troubled by what he has seen.

In their searching around, however, Zeph and Kiel note something odd. Back near the inn, you were able to find and follow Sebastian's tracks. Now, however, you don't see any tracks that you think belong to him.

Of course, the road is well-traveled. It's possible that you just aren't able to pick his tracks out from the rest.

Axara [AC: 17 HP 18/18] 
Friday September 19th, 2008 9:36:04 AM

Axara returns to the trail thinking "What an awful way to die, bludgeoned to death. I hope that it is indeed the bandits. Well this is how thug lifes usualy end ..."

When Zeph and Kiel mentions the loss of the track of the bard, she shakes her head. "Could the fool still be around the inn, hiding in his delirium? May be the abduction is a big fat lie. what do the wiser members of the group think?"

Hmark 
Friday September 19th, 2008 4:05:27 PM

Perfectly aware that he is not one of the "wiser members of the group", Hmark is very tempted just to keep his trap shut. However, he does feel compelled to point out,

"We looked over that inn pretty good, and found squat. An' now we're stuck halfway. We gotta either go back or go forward."
The man shrugs helplessly. "An' I ain't got any idea which is better. Keep going, I guess. We already know where he isn't."

Rollo[AC:21 HP:29/29] 
Sunday September 21st, 2008 11:40:56 AM

"We have either been tricked, or we haven't, but since we have no evidence to either outcome we might as well flip a coin and let it decide what our course of action be. If he was hiding at the inn he is probably gone by now, us having left. So, why not go see the stones, at the least it'll be a something to look at other than corpses."

Kiel [AC:18 - HP:26/26] 
Sunday September 21st, 2008 6:57:27 PM

Well, guess there is no other choice. Off to the stones.

Zeph AC17 HP23  d20+5=11 ; d4=2 ; d20+4=20 ; d20+7=14 ; d20+7=9 ;
Sunday September 21st, 2008 8:59:31 PM

"yep yep. I feel comfortable with the thoroughness of our search at the inn. I think I will attempt to remain hidden as we reach the stones. " Zeph says.

(spot = 11
listen = 20
Hide = 14
Move silent = 9)

DM Kathy 
Sunday September 21st, 2008 9:35:58 PM

You have your doubts, but at this point all you can do is continue on to the stones. You set out on the road once again. You travel all day, turning from the Jarlwolf road to travel toward the stones.

The sun is setting when you at last arrive at the standing stones. They are an impressive sight in the waning light, their shadows reaching out across the ground toward you. When you reach them, however, you find no bard, no message, and no sign that he has ever been there.

Axara [AC: 17 HP 18/18] 
Sunday September 21st, 2008 11:50:53 PM

Axara grabs her pretty face in despair "The bard was never here .... he is gone ... the book is gone ..... we are probably the most pathetic adventuring group in the realm ...... How could we be so stupid? We let the object of our mission unguarded and in the hand of the member most easily swayed by compliment after me. I think we should go back to dulcet and fire ourselves. I feel completely useless."

She sits on the stone and starts crying of rage and anger, biting her finger.

Rollo[AC:21 HP:29/29] 
Monday September 22nd, 2008 1:59:52 AM

Rollo sits back and enjoys the view of the stones.

"How about we just sit and wait till Sebastian uses the book to do whatever it does. It'll probably make it easier to locate it. Besides guarding a book isn't so heroic, but vanquishing a demon horde, or zombie invasion now that's heroic. Why didn't we think of that before. "

Selemar 
Monday September 22nd, 2008 11:10:27 AM

Gives Rollo a worried look.

"I'm not too worried yet. If Sebastian is corrupted by the book, that doesn't mean he'll be able to elude us forever. We'll find him before he can destroy much. If someone has him, we'll just have to find them. "

Kiel [AC:18 - HP:26/26] 
Monday September 22nd, 2008 11:27:12 AM

If all she is ever going to do is complain how inept she is, and cry, why in Gargul's realm did she ever become an adventurer. Shape up woman or get out. Kiel thinks.
And Rollo, maybe he's under the influence cuz man has he become weird. Kiel also thinks.

Not wanting to just sit on his hind~end and wait, Kiel begins a methodical search of the area, starting in the Witchstones and gradually working his way out, to about 50 yards. Searching for any clue of Sebastian OR someone else who was here recently. (since we have time, going to take 20 on the whole search)
Survival(track): 27, Search: 23, Spot: 27, Listen: 24
Survival(track): 27, Search: 23, Spot: 27, Listen: 24
Survival(track): 27, Search: 23, Spot: 27, Listen: 24
Survival(track): 27, Search: 23, Spot: 27, Listen: 24
Survival(track): 27, Search: 23, Spot: 27, Listen: 24

*Need me to "roll" more Kathy, just cut and paste the rolls as many times as you see fit. LoL*


Zeph AC17 HP23  d20+9=23 ; d20+4=20 ;
Monday September 22nd, 2008 12:32:23 PM

Zeph attempts to help Kiel search the premises to the best of his ability while he tries to reason it out-loud to himself.

"Ok, so, scenario one: Sebastian is hit by temptation from the book and he decides to leave half his possessions in his room and then sends us on a wild-goose chase to throw us off the trail as he goes and tries to complete some crazy ritual? That just sounds... far-fetched." Zeph says to himself and anyone else who is listening as he searches for clues.

"Scenario two: Sebastian really is kidnapped by bandits, whose footprints we can't seem to locate. They know about the book somehow and they only want 500gold for it? I don't know about that either. " Zeph says as he pulls out the note from the tree and begins searching the part of his backpack where he put Sebastian's posessions.

Zeph will compare Sebastian's handwriting on the note to anything he can find in his posessions from his room. He will also look to see if there is any other clue on the paper as to who wrote it or the conditions in which it was written.

(Frogery Check = 20
Search = 23)


Kiel [AC:18 - HP:26/26] 
Monday September 22nd, 2008 2:39:12 PM

ooc LOL frogery check. A frog wrote the note!

Hmark 
Monday September 22nd, 2008 8:45:08 PM

Hmrak cringes a little at Axara's pathetic display, and instead considers Zeph's comments. He holds up three fingers, indicating another scenario.

"Um, how 'bout, the Book is alive, and took over Sebastian. So, the Book essentially wrote the note to get us out of the way so it could make Sebastian go where ever it is it wants to go."

He looks around at the group.
"How'd you find the Book the first time?"

DM Kathy 
Monday September 22nd, 2008 10:24:03 PM

Axara despairs at seeing the deserted circle of stones, and Rollo, perhaps with a bit of irony, suggests just waiting for the evil to manifest.

The rest of the group, however, is more inclined to action.

Zeph takes a moment to examine the note. As far as he can tell, it is Sebastian's normal handwriting, with nothing at all unusual about it.

Hmark asks about how the book was found the first time, and the rest of the party reminds him. [OOC: if anyone needs a refresher, check the game's archives for the DM post from May 15. That should fill in most of the blanks. :) ]

Kiel attempts to track. The newest tracks he finds are a few days old. Following them will be tricky, as you are rapidly losing the light. Do you want to follow the tracks as the sun sets, or do you want to set up camp while you still have some light?

Axara [AC: 17 HP 18/18] 
Monday September 22nd, 2008 10:52:16 PM

Axara stays there silent, as the men are going in circle finding nothing. Finally she starts speaking.
"I have been in a similar situation. My first adventuring group. We were hired to save a merchant daughter from an ogre. We got her out and got careless. The ogre went back and took her. We went back after her but the ogre was ready. We all made it alive except her. That is when I decided to stop adventuring. Until the letter from my mother. And the same scenario is happening. But you do not see it. I have seen the same tension, the same issue. It is happening all over again. Except this time it is an evil book. I need to break the cycle of my failures. "

Selemar 
Tuesday September 23rd, 2008 9:54:32 AM

"if all the tracks are old, it seems he hasn't been here yet. It seems we need to wait. I have nothing more pressing to do."

Lango heads over to the sorceres. Maybe she'll feel better if she can pet a wolf.

Axara [AC: 17 HP 18/18] 
Tuesday September 23rd, 2008 12:00:43 PM

Axara looks at the elf and the wolf. She pets the beast and whispers to its ear "I do not care what Selemar says. You are way better than a bear. I wish I had a companion like you."

Rollo[AC:21 HP:29/29]  d20+5=19 ;
Tuesday September 23rd, 2008 4:23:58 PM

Rollo pulls out the bag of fish bones and his tools and begins to a assemble a tiny set of bone mail as he waits patiently.

(Craft: Armor = 19)

"If Selemar is correct and they haven't been here yet, then we could set up that ambush? That is if they are coming. By the way do we even have 500 gold pieces?"

Kiel [AC:18 - HP:26/26]  d20+3=17 ;
Tuesday September 23rd, 2008 8:20:34 PM

Surveys the area, finding what would be in his opinion the best spot to set up an overwatch.
Knowledge(geography): 17

So, are we just going to all hide and wait or do we have a couple 3 people willing to set up a normal camp, with a fire, to give the kidnapper(s) a false sense of security? I suggest the latter.


Hmark 
Tuesday September 23rd, 2008 9:14:53 PM

At some point, somebody probably tells Hmark how the group came by the book in the first place. The young man's face becomes troubled, as he reiterates part of the story.
"The book makes you want to open it, and then the book makes you want to perform the horrible rituals inside."

He arches his eyebrow at Kiel, his voice dubious. "And now we're supposed to meet "horrible ritual guy" in a sacred grove at midnight. Um, I'm thinking I'd like to hide, actually."

The archer will stick with Kiel, keeping out of sight as possible as the group waits for nightfall.

Axara [AC: 17 HP 18/18] 
Tuesday September 23rd, 2008 9:36:27 PM

In a complete detached way, as if she does care about the outcome, Axara says "I volunteer to be the bait."

DM Kathy 
Tuesday September 23rd, 2008 11:43:32 PM

As the sun sets, Axara relates some of her history, part of what shapes who she is today.

Selemar suggests waiting, and Rollo adds that you might as well set up an ambush, seeing as how you don't have 500 gold pieces anyway.

Kiel suggests a decoy camp, and Axara volunteers to be part of it. Hmark decides he'd rather not.

You discuss, and plan, and arrange, and eventually the decoy camp is set, with the others watching from nearby vantage points. You watch, and you wait.

And nothing happens.

Eventually, the birds begin to sing again in the trees, the eastern sky grows light, and the stars disappear. And nobody has come.

Axara [AC: 17 HP 18/18] 
Wednesday September 24th, 2008 9:57:26 AM

Axara gets up, a doom look on her face. "No one showed up, as I had expected. We went here knowing they were no tracks and of course no one showed up. So it is back to the inn and where ever the bard is, he has at least a day if not more of a lead on us. And the tracks are one day older. Yep, we are doing great! I propose we go back to the inn to find even older tracks leading nowhere .... "

Her face does not show frustration but a certain tireness of the situation as the exact location of the bard seems to be a puzzle the group cannot solve.

Rollo[AC:21 HP:29/29] 
Wednesday September 24th, 2008 11:36:46 AM

Rollo stretches and yawns as he greets the dawn with a wave. He packs up his miniature suit of armor that he had been working on as he played bait.

Hearing Axara's astute analysis of things that have happened he speaks up, with out a hint of malice, or judgement.

"Considering our best trackers could not find anything at the inn to indicate the books whereabouts, and this was our only lead it seems we were directed here by a higher power. Now not all higher powers have the same agenda as we, and he, she, it may be working against us, but none the less a power greater than us led us here and we followed."

"Now if you have some means of magical time reversal then this rehashing of past actions may serve a purpose, in which case let us go back to when we had the book in our possession, slay the bard,because it is easier than destroying the book, toss the tome into a volcano where no one who needs it's power will be able to reach it, and return home to eat mutton and pie.

"So time travel? Yes?No?" The gnome seems genuinely curious, but when the answer comes back no Rollo will ready himself to return to the inn.

Spell Memorized

0
Mending
Detect Magic
Light x 2

1st
Elfvision
Sanctuary
Shield of Faith
Summon Monster I

2nd
Faerie Fire
Zone of Truth
Augury

Selemar 
Wednesday September 24th, 2008 1:52:06 PM

"i'm not sure time travel is an option. Mutton and pie may be at some point."

"I don't see any options. We haven't been able to track the bard. No one seems to have seen him. This is the only clue we had, and I don't think any of us are surprised that nothing was found."

"Perhaps we should head home, to protect it in case the rituals are completed. We can't stop them if we can't find them, but may be able to do some good there."



Hmark 
Wednesday September 24th, 2008 4:42:52 PM

Hmark doesn't trust himself to speak. The archer simply climbs back onto his pony with the intent of heading back to the inn.

Kiel [AC:18 - HP:26/26]  d20+7=18 ;
Wednesday September 24th, 2008 10:47:29 PM

Climbing down from his perch in a tree, Kiel stretches his aching muscles and gives a huge yawn to all to see showing the signs that he did not sleep a wink at all last night. Dejected that the group wasted their time yet again, Kiel heads over to the campfire and warms himself up as best he can, and pulls out a bit of rations for breakfast.
Kiel says absolutely nothing when Rollo rebukes Axara, thinking rightfully so. She needs to quit living in the past and think about the present. Her modus operendi will if anything hurt this group more than help. Perhaps I need to pull her off to the side and have a chat with her......I will do that once we get back to the inn.

When its obvious all are ready to go, Kiel will do a once over of the area in case someone managed to sneak in in the middle of the night without us seeing, and left us a present of tracks.
Survival(track): 18
Then will go with the others and start heading back to the inn.

DM Kathy 
Wednesday September 24th, 2008 11:26:02 PM

Fatigue and disappointment make the morning a difficult one. Selemar suggests returning to Jarlwolf and awaiting the worst, but the rest of you are for returning to the inn and trying once again to pick up the trail.

Accordingly, you set off. At least you have good traveling weather; a gentle spring day complete with singing birds and nodding flowers. No rain has fallen since your stay at the Green Rooster, which is good news for the trackers.

It was a long day getting here from the inn, and it is another long day to return. You again pass the place where the dead bandits lie, and finally reach the Green Rooster near sundown.

"Well, look who's back!" says the stable-lass with a grin. "Let me get your mounts, here--except yours, sir," she adds to Kiel. "I know you're particular. Go on in; there's chicken and dumplings tonight!"

Inside, you find the inn much as you left it yesterday. "Oh, you did come back," says the innkeeper, reaching into your apron pocket. "I wasn't sure...thought perhaps your friend had missed you. Then again, I didn't know you were acquainted with the gentleman." And she hands you a letter, addressed to "Dulcet's Adventuring Party" and sealed with a glob of wax.

The letter reads:

Dear friends.
I apologize for deceiving you and sending you on a false trail of kidnapping bandits, but I do not believe in the destruction of knowledge or books, it can only lead to evil, even if they are dark knowledge. You can't hide from evil by destroying all knowledge of it you must face it head on.

I have a friend who knows someone who can keep the book safe. I trust Lilly's judgment that these people can completely contain the book's evil influence and have only the best of intentions.

Again, I apologize for deceiving you and I hope Lady Dulcet will not hold my actions against you.

Sincerely,

Sebastian the Bard


PS. I am not under any influence and have no desire to see the book used in anyway.

PSS. You should also apologize to the staff of the Green Rooster for questioning so rudely, they are nice people and should be treated with respect.



Kiel [AC:18 - HP:26/26] 
Wednesday September 24th, 2008 11:42:23 PM

Looking up from the letter, looking at the others, redness forming on his cheeks, Kiel says, spittle flying from his lips: Who does he think he is? How dare him think his way is the only way when our families and the families of everyone else is in danger. Oh Domi as my witness, when we find him I am going to rip his heart out and eat it before his eyes close forever!
Turning to the innkeeper, Kiel spouts out: Who gave you that note. What was he riding. When was he here and in what direction did he go?

Kiel's demeanor is obvious of hatred and disgust.

Rollo[AC:21 HP:29/29] 
Thursday September 25th, 2008 1:19:23 AM

Rollo turns to the others in the group"Do not eat the food, or drink at this establishment. It seems to weaken the mind. They did not believe we were acquainted with the bard, even though we arrived with him, dined with him, spent most of the night with him as he played, and then questioned about his whereabouts the following morning. Perhaps they too are under the books influence, and who is Lily? Or is this a joke?"

Rollo laughs deeply truly enjoying the spirit of the joke, "You did have us going. Sebastian you ol' cad, come forth and collect your congratulations on a prank well pulled!

After a moment Rollo looks to the inn keeper the smile still on his face. "Reveal his whereabouts, for he seems not to have a sense of comedic timing.

Still smiling Rollo grips his Hook hammer as his suspicions slide further and further away from humor.

"Please, I'd hate to think you aided in this treachery. Tell us where he is, or share his fate."

Axara [AC: 17 HP 18/18]  d20+5=13 ; d20+5=13 ;
Thursday September 25th, 2008 8:42:55 AM

Axara puts her hand on Kiel's shoulder then on Rollo's. "Gentlemen, please! You cannot treat these women as guilty or part of the bard folly until we have proofs. They have been great host so let's give them the benefits of the doubt."

She approaches the mother and in a begging voice says "I beg you Madam, if you are in anyway connection to the disappearance of the bard, please tell us all you know. We have going on a wild goose chase for too long and some weapons are hungry for blood. Please help us ..... "

Her voice trails off, as if she was containing her tears .....

[hr]

Diplomacy roll on Kiel and Rollo to prevent innocent bloodshed: 1d20+5 = 13
Diplomacy roll on the mother to have her speak: 1d20+5 = 13

same failed roll. So be it!

OOC: Lilly is Sebastian's "fiancee". Not sure the feeling are the same on her side.

Rollo[AC:21 HP:29/29] 
Thursday September 25th, 2008 9:55:55 AM

ooc: Sebastian never mentioned her to Rollo, so out of character I know, in character not so much.


Selemar 
Thursday September 25th, 2008 10:23:04 AM

"Kiel! Rollo!. They are not our enemies. Sebastian...who knows. The question isn't even where he was, but where he's going. Is he really going to see her, or is this a further waste of our time?"


Zeph AC17 HP23 
Thursday September 25th, 2008 2:11:19 PM

(OOC: sorry I havent posted in a couple of days. I had an Organic Chemistry Exam on Weds and my stress level is hitting a peak.)

"Look. It's obvious that Sebastian is falling into a trap. I feel he is a rational man, and his love for his fiancee is blinding him. I'm guessing that someone is holding Lilly hostage and is threatening to hurt her if Sebastian does not procure the book for them. We have to hurry and get there before Sebastian does and hands over the book. I'm not going to let its evil fall into the wrong hands...' Zeph says to the group, with a look of determination on his face.

"Now, where from here? We need clues to where Sebastian could be heading. Anyone know where his Fiancee lives? If not, then we are back to tracking him.. quickly." Zeph says.

If I'm right about someone using Lilly to get the book, then she is in deep trouble... I'm willing to sacrifice her and Sebastian if necessary to complete this mission. I don't know what a Villian will do with that book, and I don't intend to find out. Zeph thinks to himself as he examines the letter from Sebastian.

Hmark 
Thursday September 25th, 2008 5:16:11 PM

Hmark slumps tiredly into a chair, and rubs his face with his hands.

He makes no move take sides in the shouting match between Kiel, Axara, Rollo, and anyone else busy yelling at each other, and all he has to offer Zeph is a shrug.

The exhausted archer is clearly two steps behind on some important elements of this story, and the best he can do at this point is keep out of the pot-stirring.

Kiel [AC:18 - HP:26/26] 
Thursday September 25th, 2008 7:03:10 PM

*ooc My post may be misleading you to some assumptions. When Kiel made his declaration, he was saying it to the group and the air. When he turned to the innkeeper, he didnt yell at them but asked sternly. Not once has he made a threatening move towards anyone nor was he in a shouting match with anyone.

Rollo[AC:21 HP:29/29] 
Thursday September 25th, 2008 9:00:59 PM

ooc: I will clarify as well. Rollo did not raise his voice, except when call for the bard. He was threatening towards the inn keeper however, but there was no yelling.



Axara [AC: 17 HP 18/18] 
Thursday September 25th, 2008 9:09:14 PM

OOC: To clarify, Axara did not yell. quite the opposite, especially when talking to the woman

DM Kathy 
Friday September 26th, 2008 12:16:18 AM

"Well, the note was from the other fellow who stayed here night before last," the innkeeper replies to Kiel. "Foreign, I thought him. He left sometime after you did. Arrived after you, too, which is why I was surprised he knew you." She thinks for a moment. "He was on foot, not riding. I didn't see which way he went."

Unfortunately, no laughing bard appears in response to Rollo's summons. "The bard?" the innkeeper repeats. "Of course, I knew the bard was with your party! Flower's Mercy, do you think me so addle-pated? No, the note is from the other fellow. The foreigner. He said he was a sailor, but I don't think he was. His callouses weren't right. But his gold was good enough, and it's none of my business." With a pointed look at your group, she adds, "Them who travel can be a bit odd."

You put your heads together on the subject of the mysterious Lilly. From what Sebastian said about her, you get the impression that she lives and works in a large city, in some public establishment. The nearest large city is Rowena, and in fact, this very inn is on the Rowena road.

Selemar 
Friday September 26th, 2008 9:12:52 AM

"Do we head to Rowena then? It may be where he has gone..."

Axara [AC: 17 HP 18/18] 
Friday September 26th, 2008 9:27:46 AM

Happy that innocent blood has not been spilled, Axara breathes easily. "Thank you Madam! Can you describe him for us?"

She turns around to the group. "So it seems that the bard was actually abducted by the "Foreigner" who has successfully sent us the wrong way. As Selemar said, time to go find him. Although ,Rowena is a big city and I am not sure that finding Lilly will help us find the package."

She turns around and says "Rollo, Lilly is Sebastina's fiancee. He is madly in love with her but from what he told me, I am sure sure she feels the same way about him. But he is not aware of that."

Hmark 
Friday September 26th, 2008 9:27:49 AM

"Works for me," Hmark answers. He climbs tiredly to his feet.

Kiel [AC:18 - HP:26/26]  d20+7=9 ;
Friday September 26th, 2008 10:35:17 AM

Walks off to the stables, mumbling along the way about goose chases, eating of hearts, and murder.

After tending to Phoenix, then resaddling him, Kiel makes sure all of his equipment is loaded on the steed correctly. Then heads back inside the inn to restock on food if they have some for the road. Then will wait outside, looking for the tracks of this "Foreigner".
Survival(track):27 *takes 20, disregard roll above*

Rollo[AC:21 HP:29/29] 
Friday September 26th, 2008 11:44:45 AM

Rollo releases his grip on his weapon the smile never leaving his face.

"I Apologize for the misunderstanding about your grasp of logic and reasoning, You are a beacon of hope and reassurance of the cognitive abilities of your race."

Rollo turns to his companions."He is only a day ahead and on foot. Those with swift mounts should head off to catch him, or at least slow him down till the others can catch up."


Zeph AC17 HP23  d20+4=5 ; d20+1=8 ;
Friday September 26th, 2008 2:36:26 PM

"What is the man's complexion and build? Human correct? Color of hair? Anything else? Tatoos, earings, notice his eye color? We must find this man because if he wrote a letter and put Sebastian's name on it to fool us, then he can't be up to much good. Madam, believe me when I say that my party and I are doing what is best for all of Cinnamon Valley and maybe even beyond." Zeph says to the woman, trying to console her and get her to help the group with any information that could help out Kiel's tracking.

Either Sebastian was tricked or was kidnapped. Maybe he could have even been forced to write the letters by this man. Either way, we need to catch up. Zeph thinks

Turning to the group, Zeph says, "I'm thinking that maybe this thing about Lilly having a friend who can dispose of the book is just another way to distract us. We have to find tracks."

I'm starting to get annoyed by our party's ability to succeed depending solely on our tracking ability. Give me a good test of my problem-solving ability any day.

(forgery to look at handwriting of letter = 5, nat 1
Diplomacy = 8)

DM Kathy 
Sunday September 28th, 2008 9:34:52 PM

"Well," says the innkeeper, casting her mind back. "Well, he was a bit on the short side," she begins. Glancing around at you, she adds, "a bit shorter than him," pointing to Hmark "with an average build. Blue eyes and a dark mustache. Swarthy complexion, like from being under the sun a lot. Had some kind of outlandish head-covering, brightly patterened, as they do in the South. He claimed to be a sailor, like I said, but he didn't have the callouses for it. Nor for farming, neither." She shakes her head. "No tattoos or scars that I saw."

Rollo suggests splitting up, so that those with fast mounts can catch the wayward bard and mysterious stranger.

Kiel begins once again to look for tracks in the inn-yard. He remembers many of the tracks from yesterday. Here is where Sebastian arrived at the inn. Here is where he left for his walk. Here is where he returned, presumably after leaving the note on the tree. Here are all the tracks made by his companions looking for him.

And here is another set, one Kiel doesn't remember seeing yesterday. Sebastian's step again, heading out of the inn-yard and toward the road. On the road itself, Kiel is able to see a sign here and a sign there, indicating that Sebastian was traveling west, toward Rowena, a direction that the party has not traveled in before.

He sees no tracks, however, that could belong to the foreigner.

[OOC: Just to reiterate, you got to the inn around sundown. You can leave right away if you want to, but the animals have not rested and it will be dark soon.]

Selemar 
Monday September 29th, 2008 9:13:19 AM

"perhaps we leave at sunrise?"

Axara [AC: 17 HP 18/18] 
Monday September 29th, 2008 11:39:38 AM

Axara listens to the innkeeper and Kiel tracking finding. " I believe it is clear to all of us that we need to go after the Foreigner but we need to make sure our mounts are in condition of a pursuit. Given the fact that I am riding in the cart, I fully understand if our fast riders leave first to try to catch him."


Hmark 
Monday September 29th, 2008 1:45:08 PM

Hmark nods in agreement with Selemar. "He ain't gonna walk all night, so no real time lost.
The archer snorts, "'Sides, the way our luck's been goin', we'd probably ride right past the guy in the dark."

"Probably wanna kick out before dawn though. Put us close to him when the sun comes up."

Kiel [AC:18 - HP:26/26]  d20+7=21 ; d20+3=9 ; d20+4=11 ; d20+7=18 ;
Monday September 29th, 2008 2:46:52 PM

Sleeps in the barn near Phoenix.
Gets up before the sun rises. Has all he animals saddled, cart hitched and has the cook prepare something for breakfast that can be eaten on the road.
When Kiel sees people starting to climb into the cart and/or move to their horse(s) he takes off on Phoenix at a quick pace to start tracking Sebastian.
Survival(track): 21
Listen: 11
Search: 9
Spot: 18



Rollo[AC:21 HP:29/29] 
Monday September 29th, 2008 4:19:18 PM

Rollo spends the night in the cart preferring the stars over his head than the roof of an inn. He passes his time before sleep fashioning the tiny fishbone suit of armor, and whistling a tune whose origin is long forgotten.

Rollo is ready to set off as soon as possible.

DM Kathy 
Monday September 29th, 2008 11:35:16 PM

Thinking it over, you decide to spend the night at the Green Rooster. As promised, there is chicken and dumplings for dinner, and the accommodations are as snug and comfortable as you remember. It is difficult to enjoy them, however, with all the uncertainty about Sebastian's current whereabouts.

You rise early, and after a hasty breakfast are ready to depart as the eastern sky is turning orange. Low-lying mist covers the fields, but the road is relatively clear.

[Are you attempting to track, which will slow you up, or are you traveling as fast as you can?]

You travel all day. It is pleasant traveling weather, and the road is becoming busy as merchant caravans begin their spring trading. You pass a couple of small caravans as you travel, and meet one very large one coming the other direction.

In the late afternoon, you pass through a town that has a small inn--an even smaller and humbler affair than the Green Rooster. You can pass the night here, or you can push on for perhaps another hour or two of daylight.

Axara [AC: 17 HP 18/18] 
Tuesday September 30th, 2008 7:18:31 AM

Axara stays in the cart, silent. She looks at the scenery, takes a nap or two, trusting the cart to Rollo's handy hands. She offers no opinion when they see the smaller inn.

Selemar  d20+5=25 ;
Tuesday September 30th, 2008 9:23:19 AM

Sitting in the cart, feeling impatient

The wolf is a tracking machine, with his natural 20. Lango will probably let it go to his head.

Kiel [AC:18 - HP:26/26]  d20+7=27 ; d20+4=22 ; d20+3=11 ; d20+7=11 ;
Tuesday September 30th, 2008 9:44:23 AM

Following the trail.
Survival(track): 27 *nat.20*
(not constantly tracking every second, but every so often, Kathy, like I was taught in the military to do)

Let us continue on, slower mind you so a couple of you can head in to that inn there and gather some information. Axara, didnt you say you used to work in a tavern? Perhaps your "skills" could really help us here. Who else has "special" information gathering skills that could assist her? The rest of us will continue down the road.

As an afterthought, when Axara and whoever else goes on the info trip, he pulls her to the side: Phoenix is a good friend, and faithful companion. Take him with you. When you are done, climb on, and hold on, and have him get back to me lickity split. And take no unecessary chances. I'd hate to lose you....I mean see the group lose you.
Kiel gives Axara the "dont argue with me" look.

Then Kiel continues on foot down the road. (hence the slower pace for the rest of us)

Listen: 22
Search: 11
Spot: 11


Axara [AC: 17 HP 18/18]  d20+9=20 ; d20+5=22 ; d20+5=9 ;
Tuesday September 30th, 2008 11:27:47 AM

Axara looks at Kiel with a surprise look. "Phoenix? You mean it? "

She is flabbergasted because she knows the meaning of a horse to a rider and how particular Kiel has been about the treatment of Phoenix in the stables.

" I will take great care of him " She pets the horse and ties him at the entrance of the small him.

Then she removes her hood to make her face visible, fluff up her hair, losen up the rope to make some clivage visible, make sure her superbly shaped legs are nicely visible through the slitted robe as she walks. Looking as astuning as she can, she enters the tavern and will look for the most vulnerable man (to her charm) in the room.

She will sit at the table and cross her legs to expose them (or lean forward to give a good clivage view if she is at the counter) and will ask her target. "I am looking a gentleman to help me"

Bluff: 1d20+9 = 20
Intimidate: 1d20+ 5 = 22
Diplomacy: 1d20+5 = 9

Hmark 
Tuesday September 30th, 2008 3:18:13 PM

Hmark dismounts at the inn, and follows Axara inside. The archer gives Kiel a knowing half-grin.
Nice, he mouths to the scout.

Once inside, the young man stops, so that Axara can do her...er...information gathering...solo. He instead heads to the innkeeper.
He tosses the man a silver piece. "Ale please."
Once its served up, he follows up with his question, "Have you seen a bard come through here sometime today?"

Rollo[AC:21 HP:29/29] 
Tuesday September 30th, 2008 10:43:27 PM

Rollo continues on with the group.

DM Kathy 
Wednesday October 1st, 2008 12:26:42 AM

Kiel examines the road for tracks every now and again. It is difficult to distinguish individual tracks on the well-traveled road, but he does find a bootprint here and there that he has learned to associate with Sebastian.

Lango, with the advantage of scent, is even surer than Kiel that you are on the right track.

When you reach the little inn, Kiel, Selemar, and Rollo continue on, but at a slower pace.

Axara goes into the inn to see what she can find out. Hmark stays as well, to watch her back. So to speak.

With a few casual moves, Axara soon has the attention of every male in the place. "I can help you, ma'am," says a middle-aged man, grinning foolishly.

"No, me! I can help!" says a youngster of about 19.

The rest of the group continues traveling as the sun sinks lower. You see no other villages coming up, so it is likely you'll need to find a place to camp.

Zeph AC17 HP23  d20+1=8 ; d20+5=19 ; d20+4=17 ;
Wednesday October 1st, 2008 1:11:43 AM



" Hmm. Well, I suppose I will go as well to help gather information." Zeph says as he decides to go with Axara and Hmark.

Instead of getting the men's attention, Zeph will look for more elusive people. Back-stabbers and rogues. They often have the best information.

If Zeph finds someone, he will say something like this:

"Well, we are looking for a couple of men, one with a peculiar hat, like he's from the far south. With a sun-tanned complexion, short, with a black mustache. The second man is a bard with blonde hair and blue eyes. He likes to sing at taverns. Seen either one of these folk?" Zeph says to anyone whome he may find.

Zeph will also keep a lookout in the inn for anyone who may be eyeing him or Axara down.

(Spot = 19
Gather info = 8
Listen = 17)

Axara [AC: 17 HP 18/18] 
Wednesday October 1st, 2008 8:03:04 AM

Axara, noticing that every hot blooded male is focusing on her is about to continue when she notices Hmark and Zeph. "Way to go! 3 people asking the same questions! Kiel's idea got shot down. If anyone know anything, they will know that it is valuable as a lot of people are looking for it."

She decides however to continue her act. Batting her eye lashes and using an ingenue voice, she says "Well, gentlemen, I am lookoing for two associates of mine. They gave me directions but with all these words, it gave me a headache reading the scroll. And now I lost it. So I wonder if you have seem them. We need to be together to do our act. I would be so hapy if you could help me."
She goes on and describe Sebastian and the Foreigner, making a sad face and pouting eyes.

Hmark  d20+2=15 ; d20+2=17 ;
Wednesday October 1st, 2008 3:23:29 PM

With Zeph also in the tavern, Hmark decides to just shut up, drink his ale, and watch the show.

[Listen: 15
Spot: 17]


Kiel [AC:18 - HP:26/26]  d20+4=7 ; d20+3=4 ; d20+7=14 ;
Wednesday October 1st, 2008 11:20:47 PM

Waiting until the stars are more prominent than the waning sunlight, Kiel motions for the group to stop and make camp. After the camp is set up properly Kiel positions himself just outside the campfire light, watching, and waiting for any sight or sound of the returning trio who stayed behind for someinfo gathering.
Listen: 7
Search: 4
Spot: 14



DM Kathy 
Wednesday October 1st, 2008 11:58:21 PM

Kiel calls a halt as the sun goes down, setting up camp in a little dell not too far from the road.

In the inn, the bartender replies to Hmark's query: "Bards? Yes, we get 'em every now and again. The last one was...let me see....just a couple of nights ago. Human fellow, played the flute."

Zeph winds up talking to a tough-looking woman in a leather jerkin--possibly a mercenary soldier or solitary adventurer. "I haven't been in town long," she says, "but I don't remember a tanned man with a black mustache." She thinks for a moment. "There was a blue-eyed bard here, the night I first arrived. He played the flute."

Axara hears much the same tale. Her rapt helpers remember the bard well enough, but, cudgel their brains though they might, they do not remember a foreign fellow.

Axara [AC: 17 HP 18/18] 
Thursday October 2nd, 2008 11:36:45 AM

Axara thanks all the men who tried to "help" her. She gets up and goes to the cutest man in the tavern (if there is such a thing). "Here is a thank you and a preview of our show "
She utters a few arcane words and put a light spell on the man trousers. She bows and leaves the Inn.
she waits for the other two to join her prior to getting up on Phoenix and riding to the camp set up by Kiel.

There she explains that the bard has been seen going this direction but no evidence of the Foreigner. She thanks him for trusting her with Phoenix.

Hmark 
Thursday October 2nd, 2008 2:59:12 PM

"I don't think there is any 'Foriegner'" Hmark confides when the group gets back together. "Sebastian, or the Book, is up to something."

The brown haired lad quickly rolls into his sleeping blankets. After his night watch, he's ready to move out early the next morning.

"If he's still on foot, we oughtta be able to ride him down later today," he predicts as he mounts his borrowed steed.

Zeph AC17 HP23  d20+1=5 ;
Thursday October 2nd, 2008 6:51:22 PM

Zeph looks at the woman and tries to make a charming smile. "Oh, so you did see the flashy Bard? Did you happen to hear him say anything about where he may be heading? Here, let me buy you a drink." Zeph says to the woman, hoping to get some information on where Sebastian may be.

Rollo[AC:21 HP:29/29] 
Thursday October 2nd, 2008 7:45:01 PM

Rollo takes his turn in the rotation, working on the tiny armor whenever he gets a free moment, like a grandmother working on her knitting. In the morning he will set off with the group.

Spell Memorized
Same list just changing Augury to Hold Person

Selemar 
Thursday October 2nd, 2008 10:23:07 PM

I'll loiter at the camp

Kiel [AC:18 - HP:26/26] 
Friday October 3rd, 2008 12:38:14 AM

Is pleased to see the others arrive, holding the reins of Phoenix as Axara dismounts. Listens intently to their tale as he puts his friend to bed, rationing out an extra portion of oats and hay.

After all is set, takes up his position for watch, then sleeps when it's his turn.

Standard Operating Procedure for the morning.

DM Kathy 
Friday October 3rd, 2008 1:08:50 AM

Zeph's contact hadn't actually spoken with the bard, so she doesn't know where he was headed.

[If you ask around the bar, you find that the bard did not mention where he was bound.]

With nothing more to be learned, you re-unite with the rest of the group. You set up your watches, but the night passes uneventfully.

There are a few showers the next morning--nothing to make travelling too uncomfortable, but enough to make tracking more of a challenge. You are fairly certain you are on the right road, however, so you press forward.

About mid-afternoon, you come to the inn where Sebastian stayed two nights ago. Again, the people describe a blue-eyed human with light brown hair, but know nothing of any "foreinger" accompanying him.

You press on for several more hours, determined to catch up. You camp again that night, and set out early the next day. Your perserverence pays off; today you pass two different inns where Sebastian stayed on consecutive nights. You are definitely catching up.

But Rowena is getting closer all the time, and you are not sure you can find him once he reaches the city.

Selemar 
Friday October 3rd, 2008 9:57:23 AM

"maybe we should send the fastest rider ahead. We could tell someone he is a wanted criminal, so hopefully he can't enter Rowena unnoticed. I'd rather he be arrested and we anger the authorities than lose the book."

Kiel [AC:18 - HP:26/26] 
Friday October 3rd, 2008 10:09:54 AM

I say we take small breaks during the day and push on through the night. That way the animals can handle it and we don't over exert ourselves.

Rollo[AC:21 HP:29/29] 
Friday October 3rd, 2008 11:48:26 AM

(ooc: I need some clarification. We were two days behind him after the standing stone incident. We've been traveling by mount and pushing them to their limit. We have just passed two inns where he stayed two consecutive nights. shouldn't we have caught up to him? And wouldn't a muddy trail make it easier to track?)

Rollo look to the group. "We are getting close to a large city, I ask again that someone with a faster steed then bessy here." Indicating the mule. "Ride ahead. If they reach Rowena with out locating the bard they should inform the town guard that we are a band of militia from jarwolf seeking a fugitive from the law and Sebastian and his foreign friend are said fugitives."

Rollo looks to the others [b]"The rest of us should press on at speed as Kiel has suggested, we may not get the beauty sleep some of you may be use to, but if he reaches the city before it will be like finding a speckled grib in a Klumle berry bush."


"Shall we?" Rollo will keep a brisk pace with the mule as they proceed.

Axara [AC: 17 HP 18/18] 
Friday October 3rd, 2008 12:23:16 PM

Axara nods at Kiel's comments "That sounds like a plan. I can get my rest while we move"

Zeph AC17 HP23 
Friday October 3rd, 2008 2:14:06 PM

Zeph looks at Kiel. "Lets you and I ride ahead as fast as we can. I think Shadow and Phoenix can handle it. Maybe Lango can come with, his nose should be useful." Zeph says as he begins to kick up his spurs.

Kiel [AC:18 - HP:26/26]  d20+4=5 ; d20+3=13 ; d20+7=11 ; d20+7=17 ;
Friday October 3rd, 2008 4:11:45 PM

We mustn't divide our forces. Whereas I see Rollo's point in someone riding on ahead, it does no use should that person(s) arrive to find in fact Sebastian has been forced by someone(s). And should that person(s) be detected and captured, that would be someone(s) less the group has in coming to a conclusion to this endeavor.

Now Zeph, You and I can leap frog ahead of the group, keeping an eye out for any sign of Sebastian and/or his captors (assuming he has been) and keep the group on the right path. Not to mention being there in case of trouble, should something arise.

Listen: 5
Search: 13
Spot: 11
Survival(track): 17

Hmark 
Friday October 3rd, 2008 4:59:41 PM

As Zeph and Kiel make plans to ride ahead, Hmark maintains his vigil over the group's backtrail.

The last thing the group needs is yet another suggestion, and "what ifs" just irritate him. So the man remains silent. He looks up at the sky. Perhaps today will be clearer?

Rollo[AC:21 HP:29/29] 
Friday October 3rd, 2008 6:02:54 PM

"Why are we afraid of sending a scout ahead? No one in the inns mentioned Sebastian was with anyone, if he was captured I doubt he would be putting on flute recitals. We are adventurers aren't we? Let's take a logical risk, playing it safe doesn't seem to be working too well. The fate of the world could be at stake."



Kiel [AC:18 - HP:26/26] 
Friday October 3rd, 2008 11:42:48 PM

I nor Zeph are afraid of scouting ahead, but frankly I think it's a bad idea to divide our forces. If you are so hard set on someone going ahead to see, then by all means, go. But in my opinion it's a bad idea.

As an afterthought, Kiel turns back and continues.

And think about this for a second. If this book was as important as everyone says it is, and that the fate of the world is at stake, why send a group of nobodies. Who has no idea of adventuring (as you put it) other than what we've read about or heard tales about in the taverns growing up. Why not ask for a more experienced group of people to do it? The lady back in town really didnt explain that to my satisfaction and since you brought it up, I am going to voice that thought. And back to the point at hand since I feel like voicing my opinion. I think our bard is working alone. By the lack of additional tracks and what we've found out from the other inns, it seems he was using a disguise back at the tavern to set us back a bit. To lead us yet astray by thinking there is someone else, but since there isnt enough proof yet to back up this claim its better to think the worse. (that others are involved) Hence my reasoning that we travel together.

Turning back to saddling Phoenix, Kiel whispers to the horse Better safe than sorry.

Rollo[AC:21 HP:29/29] 
Saturday October 4th, 2008 12:09:06 AM

"If you're on the cart hold on tight!"

Rollo whips the reigns of the mule to send it full speed along with the cart down the trail.


Zeph AC17 HP23  d20+5=16 ; d4=2 ; d20+4=12 ; d20+6=17 ;
Saturday October 4th, 2008 12:47:11 AM

Zeph turns to Kiel and smiles at the irony, "Well. Certainly we shouldn't divide our forces." Zeph says, with a wink, before he kicks Shadow to catch up with Rollo.

HA, who woulda thunkit. The ballsy little guy. Zeph thinks and looks forward to see how Axara is doing on the fast-moving cart.

Then Zeph's mind turns to darker thoughts. Kiel may be right that this book wont bring about the downfall of the world, but it can definitely do some damage to Cinnamon Valley and kill some innocent people. And I don't know what kind of rituals will be in there for any evil villains to exploit.... We shouldn't underestimate the use of magic hear. From what I am learning, a powerful wizard can easily change the memories of a group of individuals, or even walk around invisible. Zeph thinks

(Spot = 16
Listen = 12
Ride = 17)

Axara [AC: 17 HP 18/18] 
Saturday October 4th, 2008 9:42:18 AM

Axara is completely taken by surprise by Rollo's reaction. As the cart starts moving, she hold on to it, nearly falling?
She yells at the priest "Are you out of your clerical mind, priest? you do not have the skills nor the talent to scout or catch anyone. We are weaker divided and you know it. IF you want to go alone, let me go down. I rather be with the group than just with you."

She waits for the gnome's reaction. If he does stop the cart, she will take her time going down to have the riders catch up and see if common sense can be found as it is once again missing from the group. If he ignores her, she will treaten to kill the horse to stop the cart.

DM Kathy - clarification 
Saturday October 4th, 2008 12:00:16 PM

[OOC: You are relying on a wagon for transport, which is a bit faster than going on foot, but not much. You are catching up to Sebastian mostly becuase you are pushing hard to go as far as you can each day.

Today, in the evening, you passed the inn where he stayed last night (which he would have left this morning). That puts you 6-8 hours behind him.

Mud is better for tracks; however, tracks that were left before it started raining would be obscured by the rain.]

Rollo[AC:21 HP:29/29] 
Saturday October 4th, 2008 12:37:27 PM

Rollo sees Zeph charging up from behind as he hears Axara's Threat, he stops the cart.

"You have till Zeph reaches us to get off, then I am off again. I have listened to the well reasoned arguements of the group and have made some of my own. I do not care if the book will only harm tape worms, or bring around the destruction of the universe it is evil and it must be stopped. Dividing our forces to send a scouting party ahead is not dangerous. Scouts are meant not to be seen, and are merely there to relay information back to the group. We have very talented scouts with us, why are we afraid to let them do their job. If we are so frightened of the enemy let us return home."

When Zeph closes the gap whether Axara is off or not he takes off at speed again.

"This plan would have worked better if the others with horses shared your courage. Alas we are saddled with such a slow mount in the wagon that I fear we gain only a minute advantage."

DM Kathy 
Sunday October 5th, 2008 11:04:46 PM

As you near your goal, you discuss how you might best attain it. Should you send scouts ahead? If so, who is going ahead and who is following more slowly? Or should you stick together, travelling all night if you have to, so you can catch Sebastian in force?

Eventally, Rollo settles the question by taking off with the cart. Axara demands to be let down. Hmark also stays behind. Zeph moves ahead with Rollo.

[OOC: Kiel and Selemar, I need to know if you're going ahead with the scouting party or staying behind.]

The scouts:

You may be travelling quickly, but your are not going quietly--or unobtrusively. The cart was never meant to be driven at a canter. It bounces and rattles over the rutted road, throwing its passengers about mercilessly. Other travelers dodge out of the way, hurling curses and threats in your wake.

As the sun sets, you need to decide: do you continue, or do you make camp?

The back party:

Other than the dust being raised by the cart, you have a peaceful and pleasant journey in the waning light of the day.

As the sun sets, you need to decide: do you continue, or do you make camp?

Axara [AC: 17 HP 18/18] 
Monday October 6th, 2008 12:33:39 AM

Axara jumps off the cart as Rollo stops. " Thank you for being understanding gnome. "

She jumps off and watch the gnome start his crazy ride again. She shakes her head and start walking. "Divided we will fall for sure ..."

Zeph AC17 HP23  d20+7=24 ; d20+7=9 ; d20+6=22 ; d20+3=6 ;
Monday October 6th, 2008 1:21:44 AM

Zeph stops when he sees Axara get off the cart that Rollo is driving. He looks at her.

"Look, despite this, we need the gnome. I will talk him into going slow again and I will scout ahead. Hop on." Zeph says to Axara, motioning to the back of the horse. " I'm sure Shadow can hold two riders of moderate weight for a minute."

Zeph will help Axara onto his mount with him if she chooses, then he will chase after Rollo and try to get him to go a bit slower.

When Zeph catches up to Rollo (because I'm sure Shadow can move faster than a donkey and a cart), Zeph will say, "Look, you made a good point by rushing ahead, but I'm afraid its definitely best if I scout ahead alone... or maybe with Kiel if he chooses. But the cart will do nothing but alert any evil-doers to our presence. Here, take Axara back on the cart and go at a trot, I will go on ahead." Zeph says to Rollo, hoping that some logic can break through.

(Move silent = 24
Hide = 9
Ride = 22
diplomacy = 6),


Axara [AC: 17 HP 18/18] 
Monday October 6th, 2008 8:07:06 AM

Axara climbs on Zeph's horse and waits. If Rollo agrees to Zeph idea, she will go back on the cart.

Selemar 
Monday October 6th, 2008 9:49:52 AM

I believe I'm on the cart (no horse), so Selemar goes where the gnome goes.



Rollo[AC:21 HP:29/29] 
Monday October 6th, 2008 11:42:29 AM

Rollo listens to Zeph's suggestion. "A fine a plan as it was minutes ago, let's do it."

The gnome reaches into his bag and pulls out a flask and hands it to zeph, "If you are discovered drink this it will halt the blades of the weak minded for a short time."

Rollo hands the potion of Sanctuary to Zeph.

" At speed you should over take him in a matter of hours, unfortunately I can't say the same for us.' Rollo thinks about the other travelers on the road that they have passed. " If you can disguise yourself that may help. I would recommend not engaging the bard in fact if you see him keep riding with any luck I can convince the others on horseback to ride ahead as well and we can set a trap, but that seems doubtful."

Rollo finds his mind swimming with variables and various outcomes and remembers that Zeph is a skilled individual. I leave it to your judgement, at least you will know that that you can reach the city before him. Do not underestimate the bard, he seems an astute student in the ways of deception. Let us be off."

Rollo has the wagon rolling along at a good speed attempting to keep the ride comfortable, and allowing Lango the opportunity to reestablish the scent of their quarry, and stopping to talk to any travelers they pass on the road.

Hmark 
Monday October 6th, 2008 4:00:42 PM

From the back of the group, Hmark watches Rollo's antics and Axara's reaction with bemusement.

As is his wont, the archer says nothing. He just keeps up with the tail end of the slowest group, and shaks his head slightly.

Kiel [AC:18 - HP:26/26] 
Monday October 6th, 2008 4:40:08 PM

Continues moving as before.

Zeph AC17 HP23  d20+5=7 ;
Monday October 6th, 2008 6:17:02 PM

Zeph nods his head as he takes the potion from Rollo.

Then Zeph makes a b-line for Kiel. "Look. We have to work within the parameters of the group. I don't feel confident in my tracking abilities, so I need you to help me as I ride ahead. If we don't scout ahead, then Rollo will take off on his own again, and as much as I'd hate to admit it, we will need the little guy if we ever face combat again. So, please accompany me to track Sebastian ahead of the group?" Zeph says, pleading for a little cooperation.

Everyone thinks their own idea is best and then whoever disagrees decides to act on his/her own. If this group doesn't see some cooperation, then it could spell the end for our mission. Zeph thinks as he begins to ride ahead, hoping against hope that Kiel will also listen to reason as Rollo did.

DM Kathy 
Tuesday October 7th, 2008 12:25:59 AM

Thinking better of his madcap chase, Rollo slows to a more reasonable pace for the wagon--doubltess to the relief of his passengers, Selemar and Axara. Hmark keeps to his place at the back of the group.

Recognizing the value of an advance scout, Zeph moves off ahead of the party, inviting Kiel to come with him. The ranger, however, is reluctant to split the group.

However you dispose yourselves, you continue to move as the sky darkens. Your animals show increasing reluctance to keep moving, and must be persuaded. [DC 12 Handle Animal check]

The sun sets, the moon rises, and still you keep on. [OOC: Is it your intent to travel all night, or will you be stopping for a brief rest?]

Kiel [AC:18 - HP:26/26] 
Tuesday October 7th, 2008 3:05:43 AM

ooc~Kiel and whoever is with him will be stopping throughout the day and the evening for short breaks, including meal periods. Like I said in a earlier post, so not to tire out the animals and giving us the ability to travel through the night when Sebastian and whoever, if any, is with him.

Selemar 
Tuesday October 7th, 2008 10:42:07 AM

if we're breaking during the day, Selemar will be trancing then. When we stop, he'll cpntonue on ahead on foot.

Axara [AC: 17 HP 18/18] 
Tuesday October 7th, 2008 11:09:18 AM

Axara stops on the cart, trying to get some rest in case they won't get to sleep.

Once she notices the animals are reluctant to move forward, she asks Selemar "Do you sense anything special? It seems that the animals are sensing something they do not like. Danger is ahead is believe. "

Rollo[AC:21 HP:29/29] 
Tuesday October 7th, 2008 11:10:07 AM

(ooc: So were the scouts just running ahead of us then back, so they're going the same speed as the wagon? If that is the case then we are following Kiel's plan. Also have we passed any inns, or other travelers?)

Rollo sees Zeph return from scouting ahead, and realizes that he didn't understand his intention with his plan. oh well.

Rollo continues driving the wagon, till we find something.

Axara [AC: 17 HP 18/18] 
Tuesday October 7th, 2008 3:54:39 PM

(OOC: I am with Rollo here. I am not sure where we stand other than Axara is back on the wagon))

Hmark 
Tuesday October 7th, 2008 4:11:06 PM

Hmark keeps pace at the rear of the main group until darkness closes in, and Stardancer finally just stops.

The man tries scooting forward in the saddle a coulple times, and then gives the filly a whack with his heels, but it doesn't appear to be work.
[No ranks in Handle Animal]

"Um," he calls out hesitantly. "I think Stardancer here is done today. Unless you guys got a way to make her move, we need to call it a night."

Hmark dismounts, and leads the filly off the trail.
"How long til a horse gets it giddyup back?" he wonders aloud. "I can leave as soon as she let's me."

Zeph AC17 HP23  d20+1=6 ; d20+5=21 ; d20+4=8 ; d20+7=15 ; d20+7=15 ;
Tuesday October 7th, 2008 4:32:02 PM

(OOC: when did I say I was coming back this night? I thought the plan was to scout ahead until either Sebastian was found, or I hit the town)

Zeph rides at a brisk trot, examining each traveler as he goes by on the trail, hoping to spot Sebastian. He rides into the night until he can get Shadow to move no more. Zeph figures he is about a quarter of a day ahead of the crew perhaps, since they are moving quite slower than him.

(Handle animal = 6
Spot = 21
listen =8
Hide/move silent = 15)

Rollo[AC:21 HP:29/29] 
Tuesday October 7th, 2008 4:49:40 PM

(ooc: You should be quite further Zeph. Light Horse travels 6 miles to a wagons 2 to a walking persons 1.5. Considering we are 6-8 hours behind him, you should pass Sebastian in less than 3 hours. Whether you see him or not is another matter.)

Kiel [AC:18 - HP:26/26] 
Tuesday October 7th, 2008 4:56:16 PM

(ooc Kathy, with us taking periodic breaks during the day and night, shouldnt the animals be ok at moving? Ive taken my horse on over nighters and never had a problem with him going on as long as he had some breaks along the way. Will wait for your response before I make my post)

DM Kathy 
Wednesday October 8th, 2008 12:27:43 AM

With Zeph scouting ahead, the party travels through the night. Your animals are tired, but with frequent rests, you are able to persuade them to move.

[OOC: Sorry, guys. I keep forgetting that Handle Animal is trained only. I figured it would be more interesting than making Con checks, which is what the PHB mandates.]

You do pass a few travellers around sundown, hurrying on their way. You do not pass anyone after dark, although you do ride by what appears to be an encamped merchant caravan.

Around 3 AM, Zeph finds himself on a part of the road that skirts a little town. There is a lone building on the opposite side of the road, a little past the town. Zeph has almost ridden by when he catches a glimpse of a sign, and realizes that the building is an inn. At this time of night, the place is dark and quiet; no night-lamp burns for late travellers.

Axara [AC: 17 HP 18/18] 
Wednesday October 8th, 2008 9:18:20 AM

As the group travels at night, Axara is passed out from boredom in the back of the cart, drooling and snooring.

Rollo[AC:21 HP:29/29]  d20+8=26 ;
Wednesday October 8th, 2008 11:29:06 AM

Rollo suggests that we take on of our intermittent breaks when we come upon the merchant caravan.

Check out there wares, and find out who is in charge and ask him a few questions.

Diplomacy: 26

"We have had much in the way of deception on our journey and my faith in humanity is wavering, but you seem a person of honor and intergrety, which is why I wish to ask you my questions.

Rollo Casts Zone of Truth

[b]"We are seeking a criminal from Jarwolf, his name is Sebastian, although I think he might be traveling under a different name, or disguise. He fancies himself a bard, and tends to play a flute. We have been tracking him up this road for several nights, and were wondering if you know of his whereabouts, or have passed him in your travels? Perhaps he has taken up lodging with you for the evening?"



Selemar 
Wednesday October 8th, 2008 11:44:15 AM

eavesdropping on the gnome, and trying to look trustworthy

Hmark 
Wednesday October 8th, 2008 2:41:33 PM

Hmark stops his filly up next to the cart, but when he sees what Rollo is doing he backs off. Moving to the opposite side of the road some 45' away, the man dismounts and catches a quick rest break by sitting down on the ground with his back propped up against a tree.

Kiel [AC:18 - HP:26/26] 
Wednesday October 8th, 2008 6:50:11 PM

ditto to Hmarks post

DM Kathy 
Thursday October 9th, 2008 1:04:40 AM

When you reach the caravan, Rollo stops and attempts to question them.

[OOC: Does Rollo consider Sebastian to be a "criminal?" If not, I'll need a Will save against the Zone of Truth. :) ]

"We've got no bards with us," the wagonmaster replies. "We've passed folk on the road, of course. None playing a flute. What does the fellow look like?"

Furnished with a description, one of the teamsters says he remembers passing Sebastian earlier in the day. The others say they do not remember him specifically.

None of the group seems to be lying.

Rollo[AC:21 HP:29/29] 
Thursday October 9th, 2008 1:19:48 AM

(ooc: Yes, Sebastian became a criminal the minute he ran off with the book, but the zone emanates from Rollo, so he should not be considered in the zone.)

Axara [AC: 17 HP 18/18] 
Thursday October 9th, 2008 7:25:40 AM

Axara is missing all the action as she is still asleep.

Selemar 
Thursday October 9th, 2008 2:53:54 PM

Shopping, and not contradicting Rollo

Hmark 
Thursday October 9th, 2008 4:30:49 PM

Hmark rolls his head over to glance at the nearby Kiel. The lad's face registers faint surprise at the outcome of Rollo's activities.

"Well, that went better 'n I thought I would," he allows to the other man.

"Back to work." With a sigh, Hmark pulls himself back up into the saddle, and pushes on down the darkened road.


Zeph AC17 HP23  d20+6=9 ; d4=4 ; d20+7=13 ; d20+7=10 ; d20+5=16 ; d20+4=21 ; d20+1=15 ; d20+1=19 ; d20+9=21 ;
Thursday October 9th, 2008 6:30:56 PM

Zeph sees the inn outside the town.
I would give myself a 50/50 shot that Sebastian is in there. Might as well give Shadow some rest anyways. Zeph thinks to himself as he approaches the inn.

Zeph knocks on the door, with his horse next to him

If someone answers the door, Zeph will put on a smile and say, "Hello. I know it is rather late, but I have been traveling for some time. Could you be so kind as to put me up for the night?" Zeph will say.

If he is given passage into the house, he will accept his key, and while giving the money to the inn-keeper, Zeph will say, "I have been looking for a friend of mine. Blonde hair, blue eyes, plays the flute. Hes a fun character, passes himself as a bard. He told me to meet him around these parts. Would he have happened to drop by here at any time?" Zeph will say, jingling a bit more coin in his purse than the inn-keeper may have thought he had, with a wink.

Based on the information received, Zeph may consider sneaking about the inn during the night, looking in windows and such. Searching for clues as to Sebastian's wareabouts.

(bluff = 9
Diplomacy = 15
Move silent = 10
Hide =13
spot = 16
Listen = 21
Search = 21)

Kiel [AC:18 - HP:26/26] 
Thursday October 9th, 2008 10:32:37 PM

/autofollows Selemar

ooc I am terribly ill. headaches and stomach flu. dont feel like posting anything this second, gonna go to bed. ill see about resuming tomorrow.

DM Kathy 
Friday October 10th, 2008 12:50:04 AM

[OOC: By popular demand, we're speeding things up a bit.]

Zeph knocks to rouse the inn. He has to knock for some time, as the innkeeper and his family are all abed. Finally, the door is opened, and an irritable man in night-cap and robe asks what in blazes Zeph wants. It is not an auspicious beginning.

Zeph turns on the charm, though, and parts with some coin, and eventually the innkeeper lets him in and stomps upstairs to show him a room. "Bard?" he yawns hugely. "Yeah, he's here. Don't go waking him, mind. I don't need a ruckus at this hour. Whatever you have to say can wait until morning." He does not tell you which room Sebastian is in--repeating, if you ask, that whatever you have to say can wait until morning. He then takes himself back to bed, still grumbling.

Zeph doesn't go to sleep right away, but spends some time looking around the inn.

The rest of the group, meanwhile, leaves the merchant caravan and resumes their journey. Resting the animals at intervals, they eventually reach the inn sometime after 4 a.m. It will be dawn in an hour.

Zeph (presumably) intercepts the rest of the group and tells them what he discovered.

Zeph AC17 HP23  d20+7=13 ; d20+7=14 ; d20+5=17 ; d20+8=28 ; d20+9=12 ; d20+5=12 ;
Friday October 10th, 2008 1:15:13 AM

Zeph walks up to the group. "We're getting him tonight. I'm gonna find him and wrangle him out of his bedchamber after stealing the book from under his nose." Zeph says, a bit of anger flaring in his voice.

If the group does not try to stop him, Zeph will look through each window of the Inn to see if he can spot Sebastian.

If Zeph spots him, he will climb through the window and attempt to remain silent while stealing Sebastian's backpack. If the window is locked, Zeph will try to unlock it.

In the event that Zeph cannot spot any clue of Sebastian from a window, then he will count the number of rooms and try his luck with picking a lock or two and taking a quick peek inside to spot Sebastian. (take 20 on lock picking).

(OOC: Heh, why you guys gotta speed things up? I was hoping for a Hero Point nomination for this. Teehee. ];'p j/k, i agree things were getting boring. We need to become close companions through hardship, not trivial problems. )

(Hide = 13
Move Silent =14
Climb = 17
Slight of hand = 28 nat 20! To rumage through Sebastian's things unheard
Open lock = 12, or take 20 if time permits
Spot = 12)


Axara [AC: 17 HP 18/18] 
Friday October 10th, 2008 9:22:56 AM

Axara, all awake, congratulates Zweph. "Job well done, Zeph. I believe we should also post each other in a way that cover all the inn exit. We do not want to miss him.

Selemar 
Friday October 10th, 2008 10:25:53 AM

"Good idea Axara. I'll be there" points, indicating a spot near the road. "we should probably try to let him live, as its likely the book corrupted him. Still, we can't let him leave."


Hmark 
Friday October 10th, 2008 1:48:18 PM

"Guys," Hmark objects. "He doesn't know we're here, we know he's gonna get up and walk down this road toward Rowena like he's done every day for four days now."

The man waves an arm at the tavern, "Why tick off the innkeeper, who's got who knows how many friends and relations in the area when we can just mosey on down that way a couple hundred yards and jump the bard as he walks by?"

But Zeph seems to have his mind made up.

Rolling his eyes, Hmark goes around to the back of the inn and waits for Sebastian to come running out.

Rollo[AC:21 HP:29/29] 
Friday October 10th, 2008 2:23:31 PM

Rollo listens to Zeph's plan, and finds it sound. Worse case Sebastian attempts to escape and we have the exits covered. Selemar's call for restraint confuses Rollo.

How is he any different than those bandits we so happily killed? Because we know his name? Because he has a "good" reason? I'm sure those bandits thought they had a good reason to attack us.

Hearing Hmarks objections Rollo speaks up(figuratively) keeping his voice low so as not to allow his plan to be overheard by the inn's occupants.

"We have him here, with limited exit points. There is enough of us to cover all the exits including having someone further up the road incase we miss him. With any luck we can remain hidden and he will just walk right out the front door, and we catch him no fuss no muss. If anyone has any skills with snares, or traps I would say they should set something up."

Rollo[AC:21 HP:29/29] 
Friday October 10th, 2008 2:25:14 PM

(ooc: Forgot to say - Well said Zeph.)

Kiel [AC:18 - HP:26/26]  d20+8=25 ; d20+4=24 ; d20+3=5 ; d20+7=13 ; d20+7=19 ;
Sunday October 12th, 2008 10:56:21 PM

Assumes the point down the road a bit, staying hidden just off the road, inside a thicket of trees. Phoenix is hidden as well.

Hide: 25
Listen: 24
Search: 5
Spot: 13
Survival: 19


DM Kathy 
Monday October 13th, 2008 12:25:50 AM

You meet up at the end and quickly formulate a plan. Kiel checks the inn-yard for tracks and is able to confirm that Sebastian's boot-prints are there.

Kiel moves down the road, ready to intercept Sebastian if he gets past the rest of you. Rollo covers the front door, and Hmark moves around to take the back door. Selemar and Axara post themselves nearby, to respond as needed.

Zeph begins trying to locate the bard by moving around the inn and looking through windows. He quickly eliminates all the ground-floor windows. The second-floor windows are more difficult to check, and involve climbing the inn. Zeph breaks out his climber's kit and gets to work. It is slow going, but he manages to locate Sebastian's room. He can get the window open, but the resulting opening is very small and Zeph cannot squeeze through.

He therefore goes back into the inn to try to pick the lock. It is nearly dawn by now, however, and the inn is beginning to stir. As Zeph moves through the common room, he can hear pans rattling in the kitchen. He can make it up the stairs without being detected, and he moves to the room he belives to be Sebastian's. He has to take his time with the lock [taking 20], but does manage to get it open. He moves into the room and begins his search.

[Sebastian, please make a listen check.]

[Everyone else, you saw Zeph go back into the inn. Possibly, he even stopped to tell you what he was doing. Do you re-position, or stay where you are?]

Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d20+5=14 ;
Monday October 13th, 2008 12:14:26 PM

Being well rested after a good night sleep. Sebastian is eager to finish journey and see Lilly once more.

He is awakened by the sounds (listen: 14) of someone trying to enter through the small window, but failing to. Suspecting one or more of the adventures have caught up with him, Sebastian gathers his gear and prepares to depart, when he hears someone trying to pick the lock on his room’s door.

The bard contemplates his options, the window is too small to escape through, and if he attempts to cast a spell it may alert the one at his door. Making sure he scrolls are readily accessible; Sebastian prepares to cast one of his sleep scrolls upon the intruder if they manage to get the door open.

Seeing Zeph open the door and enter, Sebastian completes the scroll and hopefully puts Zeph to sleep (Will save DC13).



Hmark 
Monday October 13th, 2008 2:35:38 PM

From his position at the back of the inn, Hmark watches Zeph scuttle around the second story windows with some admiration. Sure, he's taking his time, but no way would Dara's little boy be willing to scootch from windowsill to windowsill like that.

Finally, Zeph goes inside.

Figuring something is up, Hmark moves to a concealed position 60-75' from the rear door and readies his bow.

Kiel [AC:18 - HP:26/26] 
Monday October 13th, 2008 6:23:43 PM

Still hidden off the road, Kiel only moves to stretch his legs to promote blood circulation. Then checks to make sure his bow, arrows, and other weapons are readily available.

Rollo[AC:21 HP:29/29] 
Monday October 13th, 2008 7:34:20 PM

Rollo finds a comfortable place a little off to the side of the inn's main entrance. So, anyone exiting would not see him unless they turned around after exiting.

Axara [AC: 17 HP 18/18] 
Monday October 13th, 2008 8:28:42 PM

Axara is hiding the best she can. She had a magic missle spell ready and will unleash it on Sebastian if it looks like he is trying to escape. She hopes that Zeph can bring him to his sense. She has been thinking of the accusation of criminal from Rollo and she wonders if the gnome is right. Although she blames the book, she believes Sebastian must be stopped.

DM Kathy 
Tuesday October 14th, 2008 12:53:20 AM

When Zeph enters the building, Hmark re-positions himself to get a better view. The others maintain their positions.

Sebastian hears someone enter his room, and realizes that his time has run out. He gathers his belongings and readies a scroll.

Zeph picks the lock and opens the door. He glances into the room, perhaps surprised to see his quarry standing, awake and ready for him.

The spell goes off; Zeph slumps to the ground unconscious. But Sebastian has to assume that the rest of the party is around someplace. What is his next move?

[Everyone outside the inn, please make Spot checks.]

Kiel [AC:18 - HP:26/26]  d20+7=20 ;
Tuesday October 14th, 2008 1:45:21 AM

Watches the road and the inn from his perch.

*spot: 20*

Axara [AC: 17 HP 18/18]  d20=5 ;
Tuesday October 14th, 2008 9:23:33 AM

Axara stands there, ready to shot her magic missiles but she could not spot a pink elephant in a corridor.

Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d20-1=4 ; d20-1=16 ; d20=18
Tuesday October 14th, 2008 9:50:05 AM

Checking the hallway, Sebastian is relieved that Zeph was alone. Placing the book and case in a bag and tying it securely, the bard steps over Zeph’s body and into the hallway, speaking softly ”Sleep well, my friend you look tired.” Then he closes the door softly and makes he way down.

In a hurry, Sebastian barely peeking into the common room before entering (spot: 4) he would have easily missed all but an angry mob. Going to the front window, the bard looks out onto the street for trouble (spot: 16). Knowing they are probably out there waiting for him, Sebastian makes a hasty decision. Using his scroll, the bard cast invisibility upon himself. The door to the inn opens as if someone is leaving.

Those with keen ears or eyes may hear hurried foot steps or see boot prints head for the town square. (DCs up to the DM.)

DM only Highlight to display spoiler: {Sebastian opens the door and hurries to the town square where he recalls seeing a deep well upon his arrival. If he sees anyone trying to attack him or chase him he will go as fast has he can without breaking the invisibility to the well. If blocked he’ll go for the pond.}

(scroll caster check:18+)

DM Kathy 
Tuesday October 14th, 2008 10:37:31 AM

[Sebastian, please make a Move Silently check also. And folks outside, make Listen checks. Thanks. :) ]

Rollo[AC:21 HP:29/29]  d20+5=7 ;
Tuesday October 14th, 2008 11:09:43 AM

Rollo, watching the front door, notices that it opens on it's own accord, and casts Faeriefire to illuminate whomever is exiting inn.

Sebastian [AC:16, hp:17]CharSheet Party Loot List:  d20+1=13 ;
Tuesday October 14th, 2008 11:18:38 AM

Sebastian is not really trying to move silently as he is quickly (x2 speed double movement, but not running or charging) (move silently 13 - 5? = DC 8 )

Selemar  d20+5=8 ; d20+8=11 ; d20+3=13 ;
Tuesday October 14th, 2008 12:31:09 PM

Selemar is patiently waiting for Zeph or some sign of trouble. he probably notices nothing (listen 8, spot 11). Lango has a better shot of hearing something, with a 13. I suspect we're just waiting.

if someone wreathed in faeirie fire wanders out and is noticed, then he can save to avoid being entangled. As can everyone else within 40 feet. (reflex, dc14). Strength or escape artist checks allows movement at half speed, as does making the save (I'm catching some party members in this I assume, but not myself. Sorry about that.)

Other spells I have on standby
0- cure minor wounds (2), detect magic, flare,
1- entangle , longstrider
2- flaming sphere, heat metal



Zeph AC17 HP23  d20+2=22 ; d20+4=22 ; d8+2=5 ; d20+6=12 ; d6=2 ;
Tuesday October 14th, 2008 1:57:15 PM

WOAH, I did NOT fall from that spell. (nat 20 on will save! Give me a second to post, geez)

Zeph, noticing that Sebastian was hell-bent on fighting the group, decides to attack after the spell fails on him.

Attack Roll = 22. Feint = 12 Damage = 5 (or 7 if feint succeeded.)

Zeph then hopes that his companions hear some racket.

Hmark  d20+2=8 ; d20+2=15 ;
Tuesday October 14th, 2008 2:01:35 PM

[Listen 8, Spot 15]

Hmark continues to wait near the back door.

The young man is rapidly losing patience, though. His head is in nearly constant motion as he checks the door, checks the windows, checks the left side of the inn, checks the right side of the inn, checks the door....

"C'mon already," he pleads in a low tone to Sebastian and Zeph. "Do something."

Zeph AC17 HP25  d20+6=13 ; d20+3=17 ; d20+5=11 ;
Tuesday October 14th, 2008 2:07:53 PM

Furthermore. After Zeph connects with Sebastian's ribs with his mace, he says.

"Sebastian! You have been tricked! It was not Lilly who gave you that letter, but rather some man who intends on stealing the book from you once you bring it where he wants it. Believe me, you are not taking into account the well-being of all the innocent people that could suffer if you fail! Be logical." Zeph shouts, hoping that everyone in the Inn can hear him and hoping it gets the attention of his companions.

Zeph also makes a quick look about the room during combat to see if he can spot where the book may be.

(bluff = 13
Diplomacy = 17)

Axara [AC: 17 HP 18/18]  d20=13 ;
Tuesday October 14th, 2008 2:29:52 PM

OOC: Not sure what is actually happening.

Listen roll: 13

If Axara hears the fight upstairs she will go up and unleash her spell on Sebastian.

If there is no fight and she hears the footsteps and get a sense of where Sebastian is, she will fire.

If she has no idea where the sound is coming from or do not hear, she will wait.


DM Kathy 
Wednesday October 15th, 2008 1:26:07 AM

[OOC: Rather than trying to go back and re-do everything, let's say this...]

When the spell is cast, Zeph gets an overwhelming sensation of vertigo, which stops him in his tracks for a moment. Sebastian dashes past him and heads for the stairs. Zeph recovers, draws his mace, and clocks Sebastian for 5 points damage as the bard races by. Zeph pauses for a moment to see if the book is still in the room.

Meanwhile, Sebastian goes through the common room and out through the front door. Rollo, seeing the door open by itself, casts a Faerie Fire at the area. By the time he gets the spell off, however, Sebastian is already running through the inn-yard, so the spell is aimed at the wrong spot.

Selemar hears the running footsteps, and hears Rollo cast a spell. He casts an Entangle in the area. With its 40-foot radius, he doesn't have Rollo's problem of missing his target. Sebastian is caught in the Entangle. Unfortunately, so is Rollo. [Reflex saves from both of you, please.]

Axara heard the spells being cast, but still can't pinpoint a target for her Magic Missile.

Hmark hears some confusion (and possibly spellcasting) coming from the front of the inn.

Kiel sees some kind of activity up in front of the inn.

Realizing that nothing is left in the inn room, Zeph comes down to the front door. He calls for Sebastian to surrender, saying that he has been tricked, and that innocent people could be harmed.

Rollo[AC:21 HP:29/29] 
Wednesday October 15th, 2008 1:41:36 AM

(ooc: If Zeph wasn't unconscious why would he let Sebastian cast invisibility?)

Zeph AC17 HP25 
Wednesday October 15th, 2008 1:56:42 AM

(because I had "vertigo"... its called a compromise. It doesn't matter, we got him)

Axara [AC: 17 HP 18/18] 
Wednesday October 15th, 2008 9:29:14 AM

Axara sees the confusion happening, the yelling, the spell being casted but she cannot see Sebastian. She waits, her spell ready to fire.

Selemar 
Wednesday October 15th, 2008 9:42:28 AM

"Gives us the book, or die in the flames, The book may be indestructible, but I doubt you are. This is the last warning."

Can we see where he is? I assume he's struggling against the vines. Selemar doesn't care, but his flaming sphere is dying to know.

Sebastian [AC:16, hp:12/17]CharSheet Party Loot List:  d20+4=19 ; d20+1=21 ;
Wednesday October 15th, 2008 10:01:58 AM

Still invisible Sebastian yelp when caught in the area effect of the entangle ”Arrg. Let go you daft weeds. It is you who don’t realize what you are doing!”

DM only Highlight to display spoiler: {Sebastian avoids getting entangled (refex save: 19) and after speaking slowly moves out of the entangle area being as quite as a mouse (Move silently: DC21). Two move actions at half speed for a total of 30 feet should get him out of the area effect unless he was dead center.) The Bard remains quite hopping they think him still trapped. }

Active spells:
Invisible 2.8min of 3min left.


Rollo[AC:21 HP:29/29]  d20+2=9 ; d20-1=1 ;
Wednesday October 15th, 2008 10:25:01 AM

The vines wrap around the gnome, unable to avoid their clutches, and unable to break free.

Well at least we can the plants attempting to grab him.

Kiel [AC:18 - HP:26/26]  d20+5=8 ; d20+5=10 ;
Wednesday October 15th, 2008 11:02:32 AM

Moves to a postition to where he can see the front of the inn.
Seeing Rollo entangled along with a insubstantial creature, Kiel lifts up his bow, takes aim and fires at the incoporeal creature.
Missing
*disregard second roll*

(ooc for the record, I think it was wrong to automatically assume zeph was asleep when the spell clearly states a saving throw is allowed. had that been given an invisible bard wouldnt be running around.)


DM Kathy 
Wednesday October 15th, 2008 11:46:30 AM

[OOC: You cannot tell where Sebastian is. Entangle causes the plants in the entire area to writhe and twine; you can't tell from their motion where the invisible person is.]

Zeph AC17 HP25 
Wednesday October 15th, 2008 12:43:36 PM

Zeph walks out of the Inn and sees the entangle spell about.

"We may not be able to see him, but I bet that Wolf's nose knows exactly where he is. Let Lango find him. A wolf's sense of smell is better than its eyesight anyways." Zeph shouts to Selemar, his anger beginning to grow.

I'll be damned if some illogical bard causes the death of people I care about.

Rollo[AC:21 HP:29/29] 
Wednesday October 15th, 2008 3:28:24 PM

(ooc: I would think we would see some disturbance in the plants much in the same way he would leave footprints. Throw us a bone, you let him ignore a nat 20 and take 3 actions in a round, least you could do is let us get a hint to his whereabouts.)

Axara [AC: 17 HP 18/18] 
Wednesday October 15th, 2008 4:22:17 PM

OOC: Can Axara points the location of the voice as Sebastian spoke? If yes she will fire. What roll do you want?

Hmark 
Wednesday October 15th, 2008 4:23:20 PM

From his spot at the back of the inn, Hmark pretty clearly hears the commotion out front.

The archer hesitates, chewing on his lip as he considers his options.

After a moment, he decides to stay where he is for just a bit longer, in case Sebastian somehow slips away from whatever is going on up front and tries to scoot out the back.

Sebastian [AC:16, hp:12/17]CharSheet Party Loot List: 
Wednesday October 15th, 2008 4:50:33 PM

OOC: Maybe this will help.

http://www.d20srd.org/srd/specialAbilities.htm#invisibility

Invisibilty:
" ...
A creature can generally notice the presence of an active invisible creature within 30 feet with a DC 20 Spot check. The observer gains a hunch that “something’s there” but can’t see it or target it accurately with an attack. A creature who is holding still is very hard to notice (DC 30). An inanimate object, an unliving creature holding still, or a completely immobile creature is even harder to spot (DC 40). It’s practically impossible (+20 DC) to pinpoint an invisible creature’s location with a Spot check, and even if a character succeeds on such a check, the invisible creature still benefits from total concealment (50% miss chance).

A creature can use hearing to find an invisible creature. A character can make a Listen check for this purpose as a free action each round. A Listen check result at least equal to the invisible creature’s Move Silently check result reveals its presence. (A creature with no ranks in Move Silently makes a Move Silently check as a Dexterity check to which an armor check penalty applies.) A successful check lets a character hear an invisible creature “over there somewhere.” It’s practically impossible to pinpoint the location of an invisible creature. A Listen check that beats the DC by 20 pinpoints the invisible creature’s location.

..."


So with a DC20 spot you can tell Sebastian is over there somewhere, with a DC40 you can pin point him.
Currently with a DC21 listen you can tell Sebastian is over there somewhere, and with a DC41 you can pin point him. A DC0 when he speaks, or DC20 to pinpoint him when he speaks.

I'll try to keep an accurate DC for spot and listen checks in Sebastian's post based on what he is doing. The DM can as always override them as she deems.

(There is also a +1 for each 10feet away you are.)

Zeph AC17 HP25  d20+5=21 ; d20+4=20 ; d20+3=14 ; d20+6=13 ; d20+5=14 ; d100=96 ; d8+2=3 ;
Wednesday October 15th, 2008 10:25:28 PM

(spot = 21, Listen = 20. there, that should help with something.)

Zeph tries to search for where Sebastian would be in the mess of vines. He also looks to the outer edges of the vines and a few feet outside their radius for clues, keeping his eyes moving and his ears open.

Zeph will walk around the radius of the spell with his bow drawn, ready to put an arrow into wherever he spots Sebastian may be.

"Kiel, you may want to try your tracking ability and look for some footprints... even as he is making them." Zeph says to the ranger.

"Look, Sebastian, we have tracked you this far and we will continue this cat-and-mouse game as long as it takes. With Lango's nose and Kiel's tracking ability, you can't hope to make it far even if you escape tonight. Just give us the book. I repeat, you are being tricked. That was NOT Lilly's letter. It was forged by an outside man, trust me, we have witnesses." Zeph shouts, hoping to knock some sense into the bard.

If Zeph manages to spot or hear Sebastian to an area of about 5foot, he will shoot an arrow in that square.
Attack roll = 14, %hit= 96. Damage = 3

(diplomacy = 14, Bluff = 13)

Kiel [AC:18 - HP:26/26] 
Wednesday October 15th, 2008 11:54:09 PM

ooc no offense kathy, but i think this scene is all fubar'd and cant help but feel like just saying bye to sebastian, tell the lady what happened and see about finding another adventure to do. (not leave the board, but seek out another employment)

The reason I say this is as follows.
1) you gave an auto success to a spell that clearly states a save is permitted.
2) when you decided to make a compromise, that compromise was the same as if zeph was asleep.
3) Rollo stated that when he saw the door open he casted a faerie fire, that to me is the same as a readied spell. That Sebastian was able to run from his room, down the steps, scout the main room, open the door, and run far enough away from the inn to be out of range of the spell all in the same round.

And now we cant tell where a person is entangled, whether invis or not, hence again, giving sebastian another freebie.

So, Kiel looks disgusted, walks to Phoenix, gets on it and starts riding toward (forgot where) where we started this mission to inform the lady we lost the book to a force that was way greater than us.

DM Kathy 
Thursday October 16th, 2008 1:18:00 AM

As the Entangle goes off, Sebastian shouts in protest. Other than the shouting, it is difficult to tell where the bard might be.

Zeph fires an arrow at the general location, but the arrow strikes nothing. Undaunted, Zeph calls for Sebastian's surrender. Selemar also calls out a warning.

Axara still has a spell ready, but can't locate a target.

Hmark stays where he is, in case Sebastian comes past him.

Kiel decides that the best course of action is to report the book missing, and possibly get help tracking it down. He heads for his horse.

Rollo is unfortunately caught in the Entangle. There's nothing wrong with his ears, though, and he distinctly hears movement off to his left, near the edge of the spell's effect.

DM Kathy 
Thursday October 16th, 2008 1:34:17 AM

OOC

Responding to complaints.

1. you let him take 3 actions in a round

Actually, Sebastian took 3 actions in 3 rounds. Round 1: Sebastian casts Sleep. Zeph is momentarily overcome. Sebastian moves out of the room. Zeph manages to take a swing at him. The people outside remain on alert. Round 2: Zeph searches the room for the book. Sebastian goes downstairs and casts Invisibility. The people outside remain on alert. Round 3: Sebastian opens the front door and runs out. Zeph comes downstairs. The people outside react.

Anyway, that's the way I'm seeing it, based on the stated actions of the characters. If you think I'm mistaken, please point it out and we can discuss it from there.

2 when you decided to make a compromise, that compromise was the same as if zeph was asleep

Sleep is a minutes-per-level spell. Sebastian is a 3rd-level bard. Had the Sleep spell succeeded, Zeph would have been unconscious for 3 minutes. I had him stunned for part of a round. I don't think those are the same.

3 Rollo stated that when he saw the door open he casted a faerie fire, that to me is the same as a readied spell.

Except that the way you ready a spell is to say "I ready a spell." Axara is doing this correctly.

4 And now we cant tell where a person is entangled, whether invis or not

I apologize if this is what I conveyed. I didn't mean that you couldn't see anyone in the area of Entangle. You can see Rollo just fine. You can't see Sebastian because he is invisible. Unfortunately, the Entangle doesn't help you by outlining his form.

Finally, I will repeat what I said in the email. I am trying to make this confrontation exciting. I'm sorry if instead I am making it frustrating. I just gave Rollo a free take-10 Listen check to hear Sebastian escaping. When you make your post, you can assume that Rollo called out and pointed to the place where he heard the noise.

When fighting an invisible opponent, rolling Spot and Listen checks on your turn is never a waste of time.

Axara [AC: 17 HP 18/18]  d20=14 ; d20=7 ;
Thursday October 16th, 2008 9:02:16 AM

Axara waits there, spell ready but clueless about where the bard is.

Spot: 14

Listen: 7

Selemar  d20+5=7 ; d20+4=14 ; 2d6=2 ;
Thursday October 16th, 2008 9:03:33 AM

I don't want to do this. He's probably been corrupted by the book. But if I let him leave, my sister and her family will be endangered. As will all the others I care about there. Even Sebastian's loved ones are at risk, probably more than my own. Goodbye bard.

Selemar casts flaming sphere. . He has no real idea where the bard is, but heard him in the entangled area. It's 40 feet, and flaming sphere covers 30 feet a round, stopping when it encounters a target. So he'll start sweeping, and listen for the screams. He's going to cover every inch that doesn't include Rollo.

Apparently damage will be the absolute minimum this round (2), with a reflex save letting him avoid it (dc 15)

Selemar 
Thursday October 16th, 2008 9:05:46 AM

updated spell list
0- cure minor wounds (2), detect magic, flare,
1- entangle , longstrider
2- heat metal

Kiel [AC:18 - HP:26/26] 
Thursday October 16th, 2008 9:39:51 AM

2 when you decided to make a compromise, that compromise was the same as if zeph was asleep

Sleep is a minutes-per-level spell. Sebastian is a 3rd-level bard. Had the Sleep spell succeeded, Zeph would have been unconscious for 3 minutes. I had him stunned for part of a round. I don't think those are the same.

~he shouldn't of been stunned at all~

Wouldnt say Im guarding the front door be construed as the same? Im not a rules warrior, but that's just me. And on online posting its very hard to react to something when it happens. Ie at table top someone says when the door opens its easy to stop action by saying, I see the door open, I cast. Online posting, its not easy that way. In MY opinion, you gave Sebastian a freeby by stunning zeph, you should have given us a freeby by allowing Rollo's spell to go off like it had intended. But you didn't. Sebastian got to have his cake and eat it too.

Kiel continues leaving.
) Im done, remove Kiel from the board (

Rollo[AC:21 HP:29/29] 
Thursday October 16th, 2008 9:42:42 AM

"He's over there." Rollo attempts to point out the bard with his eyes.

Onto OOC Matters

2 when you decided to make a compromise, that compromise was the same as if zeph was asleep

Sleep is a minutes-per-level spell. Sebastian is a 3rd-level bard. Had the Sleep spell succeeded, Zeph would have been unconscious for 3 minutes. I had him stunned for part of a round. I don't think those are the same.


I think the point here is that there is no stated ill effects of sleep if you succeed on the save. Zeph was never given a save, and when he was he rolled nat 20. A compromise would have been to call the encounter a nil. No Damage, No ill effect, start next round. Instead you gave Sebastian an advantage.

Also I'm wondering why you then defaulted to an action Zeph stated before the compromised was established, why would he stop mid melee to search Sebastian's room, while the bard casts invisibility?

This isn't exciting, this is frustrating. If you intend that Sebastian is to escape, then all our actions are moot. If you want the bard to live through this encounter you will be making more compromises. And if you want the bard to rejoin the party at this point you are asking us to metagame. There are few ways to save this encounter and pressing forward may not be the best solution.

I think you missed what was said in the e-mail. I personaly wasn't looking to truncate all of our actions into as few posts as possible, I was looking for something to post other than "I walk." "I continue" "I wait for the next thing to happen.". Look back at the adventure to this point. We have run down a thief, who managed to steal the book due to no inaction of our own. Walked to a monastery where we found nothing but ruins (they could have sent a 5 year old with will power to recover the book, if the bandits weren't there, which was exciting because we helped determine the outcome.) I'm not sure if the monastery was the scene of a previous adventure and whether we were suppose to be in awe of the sites and sounds of history, but it felt to me like weeks of posting about sneaking around empty ruins.
Then the landslide, even though the ranger scouted the road ahead this took us by surprise, another unavoidable consequence not based on our actions.
Finally, In a game where nothing more binds the group together than 50gp and healthy use of identify PC the book is stolen in the night by one of our own, who had been set up to do this from the beginning with no foreshadowing. How do we defend against things we are forced to assume to make our group make sense.

You had us all craft backgrounds with ties to the city, you had us detail our families and friends, but not once has any of that been referenced. I feel that you can insert a computerized dice roller into the story and nothing would change. There is a lot of roll playing her, and were not even allowed to roll the dice. I'm not asking for combat, and I'm not asking for quick posts, I'm asking to do something active. Every action we have taken has been passive, or responsive to someone elses action. All of our planning is ignored, or inconsequential. I do not feel tied to this story, and the only reason I don't follow Kiel(which is what this post was before a long revision) is because I want to give the opportunity to have these issues addressed.

And giving the entangled gnome the ability to locate the bard is like giving a bald man a comb, definitely not an advantage. My two cp i hope it made sense.



Sebastian [AC:16, hp:12/17]CharSheet Party Loot List:  d20+1=9
Thursday October 16th, 2008 10:04:52 AM

(Ooc: I support Kathy as the DM of this game! It is the DMs job to insure the game is fun and enjoyable. Kathy is trying to make the game fun and enjoyable while being fair. It is very important to post every turn, and I think Kathy’s original decision to count Zeph missed post as a failed save was fair to everyone, after all he didn’t technically make the save within the allotted time.

Trust your DM is making the best decisions humanly possible for the player’s ultimate enjoyment. You can bring rules or problems to her attention, but in the end the DM has the final say in all game matters.)


Still invisible, Injured and with the group closing in on him, Sebastian decides he can’t save the book and himself. Tossing the sack containing the case and book to the ground, the bard drinks a potion of hide from animals and moves away silently (move silent: 9).


Spot DC 20 somewhere / DC40 to pinpoint for attack
Listen DC 9 somewhere / DC29 to pinpoint for attack

Active Spells:
Invisible 2.7 min of 3 min left.
Hide from animals ? mins



(OOC: Kathy, I figured its best to bring this scene to a close. It’s been fun adventuring with everyone. You have a great DM! Unfortunately some plans work better than others.)


Axara [AC: 17 HP 18/18] 
Thursday October 16th, 2008 11:10:38 AM

OOC: What is going on here? Kiel is leaving (please reconsider, you are a great player), Rollo is ready to leave (please stay, I beg you) and Sebastian is on his way out (Say it ain't so).

It seems that the failed save with a natural 20 to have annoyed a lot of people. My take is that we are expected to post once a day. If you fail to post (without looking for a replacement), then you character does nothing that day. The DM could have rolled the save and fail it and Zeph would be asleep. She tried to take the 20 into consideration and compromise and that was the straw that broke the camelback.

The issue that is worrying me is the implication that Sebastian was a plant from the get go. IF that was the case, I would be very annoyed because I thought that all 7 players were equal. If this is not the truth, I would then worry about who is the next one in a scheme with the DM.

I personally join this game and board on reputation alone. The sale pitch for the game was lame (Heroes are made, not born) but I trusted the overall site.

I agree with Rollo about the fact that we spent a lot of time on our background and why coming back to Cinnamon Valley and this has not been used at all.

I also believe if we are to get the book back but Sebastian will escape and disappear, we are beeing railroaded and it is not a nice feeling. I want the ending to be open. If Axara goes into a tavern and play the seductress and a bunch of drunk guys want to have their way with her so be it. If it was written that regardless of what we did a) SEbastian will escape and b) we will get the book, then this is not right. We should get the book if we act smartly and Sebastian should not escape if he is unlucky or if we outplay him. If he gets away regardless, then he has an advantage and I believe all players should be equals.

IF Sebastian has sepcial privileges because he is a key part of the story, he should have been a NPC and not a PC.

My 2 c.p.


Kiel [AC:18 - HP:26/26] 
Thursday October 16th, 2008 11:40:06 AM

Sebastian, Injured, 5 points to the noggin. By the way I see it you are scott free. you have been playing it that the book is the most important thing to you. that your love's life depends on it. you tossing the sack with the book to the ground is off character and is like slapping us in the face.

Kiel [AC:18 - HP:26/26] 
Thursday October 16th, 2008 11:43:01 AM

And sometimes things happen where a post cant be made. So a DM should make the saving throw for a character. Its why we have links to our sheets so if a roll needs to be made it can be. In our absence.


Rollo[AC:21 HP:29/29] 
Thursday October 16th, 2008 11:45:00 AM

Trust your DM is making the best decisions humanly possible for the player’s ultimate enjoyment. You can bring rules or problems to her attention, but in the end the DM has the final say in all game matters."

~I agree but the enjoyment of 1 seems to out weigh the enjoyment of 7. Failing at every turn is not enjoyable. I'm not sure how much experience many of you have with PVP based stories, so it may be growing pains, but this tends to be the common experience. For one to succeed the remaining players must fail. And she seems to have sided with the one.~

"Unfortunately some plans work better than others."

~Metagaming is not skillful planning.~

Zeph AC17 HP25 
Thursday October 16th, 2008 1:27:25 PM

(OOC: I don't know why you guys are so hostile about this stuff. I agree with Kathy, she is simply trying to make the encounter difficult for us so that success is sweeter. Although I agree that it is no fun simply running from point A to point B, I do support DMKathy's initial decision to make me fail the save automatically. I probably would have done that as a DM if I were her. And I apologize for not posting in the window of time after Sebastian's post and DmKathy's post. That was my failure. Besides, I'm having fun now that the final encounter began. Chasing an invisible former-friend is a pretty good adventure if you ask me.)

Zeph AC17 HP25  d20+9=26 ; d20+4=5 ; d20+5=22 ; d20+6=20 ; d20+3=23 ;
Thursday October 16th, 2008 1:56:36 PM

Zeph sees the sack appear out of nowhere and immediately runs to where the sack first appeared (probably in mid-air?). He begins to listen (Using previous check of 20) and search for the formation of footprints (search = 26, or spot =22, which should give me his location to about 10feet, with the book and all)

"This way, everyone! Make a perimeter and keep your ears open." Zeph shouts.

"Sebastian, thank you for listening, but come out for your own safety. We have information that there is someone out there who will hurt you for information about the book. We need your help protecting this book in the upcoming trials. Trust me, nothing will happen to you if you come with us, but something may if you leave your companions. We can make this right." Zeph shouts.

[i]I'm not a lawful person, but I am a good person. I know Sebastian meant well, and sometimes people must do what they think is right even if it breaks the law. I just hope he trusts his friends.[i] Zeph thinks

(Bluff = 20. Diplomacy = 23, Nat 20! Now, if that doesn't bring him from hiding, i don't know what will... thus the bad part of PvP)

No DM Post Today 
Friday October 17th, 2008 12:19:48 AM

Hi everyone. I have asked Jerry and the ACDMs to review my recent posts and rule on them. I will abide by whatever decision they make.

I want them to have time to evaluate the situation and make a ruling before we move forward, so I won't be making a DM post tonight.

Have a good weekend. :)

(from DM Kathy)

Selemar 
Friday October 17th, 2008 9:33:04 AM

Ya'll broke the Wold

CDM Jerry 
Friday October 17th, 2008 1:11:43 PM

All Out of Character posts concerning recent events in this game will stop now.

Kathy is one of our best DMs. She is volunteering her time out of the goodness of her heart. That is the same for every DM on the site.

If you cannot have fun here, we wish you the best in finding a place where you can have fun.

I'm sure you're all veteran gamers. So you know that not every module goes perfectly for a variety of reasons. The goal is to enjoy yourself.

I also know, as you do, that at times in roleplaying game, real emotions get entwined with the emotions of your characters. When that happens, it is time to take a step back, remember that this is a game we enjoy, and get back to playing.

So let's do just that.

Enjoy your weekend.



Kiel [AC:18 - HP:26/26] 
Monday October 20th, 2008 6:00:55 PM

So, when does posting resume?

DM Kathy  d20+4=13 ;
Monday October 20th, 2008 10:43:59 PM

When Rollo points out the correct square, Selemar casts his Flaming Sphere right on the spot. A yelp tells Selemar that the bard failed his saving throw.

Axara continues to hold her spell ready. She knows which square Sebastian is in, but unfortunately can't target him until she can see him.

Zeph calls for Sebastian's surrender. Something he said must have hit a nerve, because the box suddenly appears in the square next to Selemar's Flaming Sphere.

"You don't understand!" says Sebastian's disembodied voice. He has moved out of the square with the Flaming Sphere, (and out of the Entangle) but he hasn't gone far. "The book isn't evil! Or, if it is, why must we destroy it? There's knowledge in there--things that can be used for good! I know it! Please, you have to listen to me!"

[OOC: Sebastian is still invisible, but you know where he is. He is no longer in the same square as the Flaming Sphere, so Selemar would have to use a move action to roll it over to him if he wanted to affect him. Sebastian still cannot be targeted with single-target spells; however, area-effect spells will get him. Physical attacks have a 50% miss chance; you can roll this if you like.]

Kiel [AC:18 - HP:26/26]  d100=80 ; d20+5=6 ; d20+5=23 ; d8+3=4 ; d8+3=11 ;
Tuesday October 21st, 2008 12:15:49 AM

Turning back at the last second, deciding to not give Sebastian the glory of chasing off him.

Sliding off Phoenix, Kiel deftly lands to the horse's left flank, bow in hand.
Loading a wooden shaft, bright plume of feathers at one end, shining iron of death at the other.

Pulling back on the string, attached to the frame of the bow, wood straining under the strength of the pull, his muscles tightening. Kiel watches the sphere go off, briefly outlining Sebastians form.

Watching, looking, waiting, and at the instance the bag appears out of no where, Kiel lets loose the arrow.
Striking true to his target. (50% chance to miss, rolled 80, 30% past)
Hitting ac 23 for 11 points of damage. (used 2 hero points, all he had. 1 to reroll the attack, 1 for damage)



Axara [AC: 17 HP 18/18] 
Tuesday October 21st, 2008 9:11:34 AM

Axara's heart cringes when she sees that her "allies" are set on killing Sebastian.

"Sebastian, please please please, .... stop it here. It is the book talking, not you. I know, I felt under its influence too. Please, I beg you to stop this insanity ..... please Sebastian, stop it now for Lilly .... "

She stands there, feeling totally hopeless as she sees the rest of the group trying to kill the bard.

"Will they kill me too if I fall again under the influence of this evil book?"

OOC: HOw many hero points do we have?

Selemar  2d6=8 ;
Tuesday October 21st, 2008 9:52:23 AM

Selemar singes Sebastian a little more, but his heart isn't really in it.

"Lango, fetch!" indicating the book. Not being a dog, Lango doesn't fetch.
8 points of damage

Kiel [AC:18 - HP:26/26] 
Tuesday October 21st, 2008 10:28:45 AM

*Jerry always had us begin with 1 less than your level, for a minimum of 1 and maximum of 5 if you were starting a new character. Depending on your level.*

Rollo[AC:21 HP:29/29]  d20-1=2 ;
Tuesday October 21st, 2008 10:49:46 AM

Rollo continues to struggle against the vines to no avail.

Hmark 
Tuesday October 21st, 2008 11:45:41 AM

Hmark listens to the yelling and spellcasting continue. He takes one last look at the thorougly normal-looking back door.

"Ah, weed it," he mutters.

The young man pivots and races around the inn toward the sound of the action, bow in hand.

Axara [AC: 17 HP 18/18] 
Tuesday October 21st, 2008 2:13:36 PM

OOC: I guess Axara has 2 even if she is not a hero.

Zeph AC17 HP25  d20+3=15 ;
Tuesday October 21st, 2008 4:12:04 PM

OOC: I thought DMKathy told us we all started with 1 Hero point. So far, Kiel has used 3. 1 to rescue Axara from the landslide and 2 just now.

"Guys, stop attacking Sebastian if he surrenders!" Zeph shouts. "Give him a chance to prove his innocence. We are not judge and jury here. I'm sure you would want the same opportunity!"

"Sebastian, stop your invisibility enchantment and we will take you into custody so that you may argue your innocence. If you stay invisible, then I cannot stop my companions from attempting to kill you." Zeph says

(Diplomacy = 15)

Kiel [AC:18 - HP:26/26] 
Tuesday October 21st, 2008 4:44:22 PM

Oh, my bad. Didnt know zeph was hero point monitor. Kiel then missed both attack and did no damage.
Anyone else wanna ding me on something?

DM Kathy - additional 
Tuesday October 21st, 2008 5:35:27 PM

Everyone did start with 1 Hero point; however, Kiel earned one extra Hero point that I know of, during the fight with the bandits.

Zeph AC17 HP25 
Tuesday October 21st, 2008 9:49:10 PM

(OOC: Oh. Kiel, I didn't mean to police you. Sorry about that, I was just answering a question that was asked... Its kind of funny though that Kiel earned a Hero point for when I was playing his character. So, if anything you should thank me for getting you a point. Anyways... I love you guys. ;')

Kiel [AC:18 - HP:26/26] 
Tuesday October 21st, 2008 10:48:07 PM

thanks 8)


DM Kathy  d20+4=9 ;
Tuesday October 21st, 2008 11:46:10 PM

Kiel slides off his horse and fires a shot at the invisible Sebastian. He hits, and does a little damage. [OOC: So, I think you had enough Hero points for the first re-roll, but not the second?]

Selemar rolls the Flaming Sphere into Sebastian's square. Once again, a scream of pain from the bard tells him he is successful.

Zeph and Axara beg Sebastian to surrender.

Hmark runs around from the back of the inn.

Rollo tries again to escape the Entangle. [OOC: you might want to try an Escape Artist check instead of a Strength check. The DC is the same, but I think you have a better bonus.]

"I'm sorry, Lilly," says Sebastian's voice.

Then the bard is there, visible, standing with his hands raised. He looks badly hurt. Carefully, he takes a single step away from the Flaming Sphere.

"I surrender," he says.

Rollo[AC:21 HP:29/29] 
Tuesday October 21st, 2008 11:57:49 PM

(OOC: Full plate armor kills the escape artist check. Entangle my greatest weakness.)

Zeph AC17 HP25 
Wednesday October 22nd, 2008 12:41:58 AM

I've been playing mediator for the group thus far, why stop now?

Zeph looks at Sebastian, and then looks at Kiel... who is probably angry and maybe even notching another arrow. "Look, Kiel, we can't kill him now, he surrendered. Lets just take all his stuff and drop him off at the local authorities like a common thief. It would hurt him just as much to take his dignity away from him. Who knows, maybe Lilly will bail him out." Zeph says to Kiel and anyone else who may want to kill Sebastian.

As an afterthought, Zeph says, "And we should probably find a place to sell all of our loot from the bandits also."

(OOC: By the way, can you email me the party loot list to aplai13@lsu.edu? I can keep up with it since Sebastian is leaving us.. which does sadden me a bit)

Axara [AC: 17 HP 18/18] 
Wednesday October 22nd, 2008 9:37:16 AM

As Sebastian becomes visible again, Axara lets a sight of relief go.

"Sebastian, I need you to make it clear to every one. Did you suddenly got to idea to take the book when you were at the inn on the road or did you join our group with the intention of stealing the book for Lilly?"

Please let it be the first one .. please

Before Sebastian answers, she addresses the group "Regardless of his answers, no physical or mental harm will be done to Sebastian. I will not be part of a group of murderers or thugs who attacks someone who has surrendered."

Kiel [AC:18 - HP:26/26] 
Wednesday October 22nd, 2008 9:44:52 AM

As Axara says: Regardless of his answers, no physical or mental harm will be done to Sebastian. I will not be part of a group of murderers or thugs who attacks someone who has surrendered.
Kiel walks up with a purposeful stride behind Sebastian. Like any common thief and murderer, Kiel takes Sebastian down hard, on his (Sebastian) face/stomach. Taking out a length of rope, while having his knee placed in the small of his back, holding him down, he roughly pulls his arms behind his back, palms up, fingers interlocked and begins binding them behind Sebastian's back. When that is done, and just before Kiel lifts the bard to his feet, Kiel leans forward and says in Sebastian's ear: 1 false move boy and I will cut you down like a pig on slaughtering day.

And the look on his face shows he means every word.


Selemar 
Wednesday October 22nd, 2008 10:02:09 AM

Selemar dismisses the flaming sphere, and moves toward the bag. He'll open it to make sure the book is there.

"Axara, the first thief was turned in. The second group were tied up and left to die. I will not let this one go because he sings pretty songs. I've no desire to chase this thing down again."

Once he sees the book, he'll close the bag and move to aid Rollo. (Can I dismiss that spell, or will it last the full three minutes?)

Rollo[AC:21 HP:29/29] 
Wednesday October 22nd, 2008 11:02:58 AM

(ooc: I'm gonna assume Selemar can dismiss the entangle.)

Rollo gives his limbs a bit of a stretch once freed from the vines, and walks over to Selemar who is checking the contents of the bag. "Is it there?"

After Selemar confirms or denies it the books presences Rollo responds to Axara's morality riddle, recalling the bandit corpses lying on the side of the road.

"Why should we not treat him like any other bandit? Because he tells a good story? Because his intentions were "noble?" He is a story teller and a weaver of lies, why should we believe a word that comes out of his mouth? There is no evidence that there even is a Lilly? He should be bound, gaged, blindfolded and left in the forest, and let nature be his judge. Why should his fate be any better than those of the bandits who attempted to rob us. Let us waste no more time with this filth."

Axara [AC: 17 HP 18/18] 
Wednesday October 22nd, 2008 11:11:42 AM

Axara's eyes get teary as she sees the treatment that Sebastian is getting.

' Please, please Sebastian, I beg you. Explain yourself. What is your intentions all along to take it to Lilly?"

She turns around to Rollo and says "Yes there is a Lilly. Trust me, I have seen men madly in love in one way relationship and sadly, Sebastian does fit the profile.

She does not asnwer why he should be treated differently because she is waiting for Sebastian answer and hoping he blames the book. Although deep down she knows that the lead box stops the book influence. She has just a terrible time believing that Sebastian actually fooled them and betrayed them.

"If Sebastian is really a traitor, how do I know the other 5 are not traitors too?"

Zeph AC17 HP25 
Wednesday October 22nd, 2008 11:15:20 AM

Zeph thinks for a few seconds about the other's words.

"Well. Although I agree we can't kill him now... well certainly we can, but not in good conscious. I vote we turn him in to the authorities..." Zeph says, and then looks at Axara, "And I will be taking all of his stuff... as payment... for wasting our time chasing him. TIme is money after all. Don't worry, it's group loot."

Zeph then takes Sebastian's backpack and weapons and the darkwood buckler... then he looks at the Bard's shining mithril chain shirt and the rope tied around his hands. [b]"That would probably be hard to take off you when you're bound and gagged... I'll get it from you later.[b]" Zeph says, with a wink.

Rollo[AC:21 HP:29/29] 
Wednesday October 22nd, 2008 11:30:20 AM

"What authority? There are seven of us trained in the art of adventure, and he was able to evade us for several days, and managed to bewitch our lady friend here with his silver tongue." Rollo eyes Axara suspiciously as he says this, "do you believe that some local jailor will be able to stand against him? The gods are the only authority here, and let them decide whether he lives or dies."

Hmark 
Wednesday October 22nd, 2008 2:19:32 PM

Hmark comes tearing around the corner of the inn, and skids to a halt. The young man takes in the scene before him - Kiel tying up a wounded Sebastian near a ball of flame, while the others either plead with the bard or argue amongst themselves.

"So....did I miss anything?" he asks dryly.

He remains quiet for a bit, mentally catching up to where everyone else already is. But after a time, he speaks up, pointing out, "Uh, we don't know if the book was controlling him or not. Shouldn't we work that part out first?"

"Back when I joined up with the militia, everyone in my outfit took an oath to remain loyal and all...in front of a Oathbound of Pantheon. They rode her in from somewhere and she sealed the oath. Said something seriously bad would happen to us if we broke it."
Hmark nods down the road.
"Now Rowena ain't that far, and there's bound to be some Pantheon temple in a city that size. They can probably figure out what's true and what's not.
AND," he adds, glancing at Rollo, "the authorities there can probably hold onto him."

The man pushes back his hat.
"After seeing what happened to those other guys, I ain't so keen on just dumping folks off in the woods."

"So I say truss him up, take him to Rowena, see what's what, and then get this, this, this here book back to Dulcet."
Another look at Rollo.
"I assume you'll be taking it with you?"

Rollo[AC:21 HP:29/29] 
Wednesday October 22nd, 2008 2:31:38 PM

(ooc: Did Kiel's arrow hit? If so it would solve our debate problem because Sebastian would be bleeding out. 5 from the mace, 10 total from the flaming sphere, and whatever Kiel did put him well below 17. Just curious as to the bards current state.)

"Considering Rowena is where Sebastian was heading, it might not be the best destination. He will have friends waiting for him there, and when we arrive with him in this state they might not take to kindly to us. We can't risk succeeding where Sebastian failed, the book should not enter Rowena."

Kiel [AC:18 - HP:26/26] 
Wednesday October 22nd, 2008 11:01:14 PM

Yes Rollo, but only did 6 damage.

DM Kathy 
Thursday October 23rd, 2008 12:28:42 AM

Once Sebastian surrenders, Zeph and Axara insist that he be taken prisoner. Kiel concurs and does so, none too gently.

Selemar dismisses the Entangle, which is good news for Rollo. Freed, the gnome double-checks to make sure that the book is, indeed, still inside the box. It is.

Hmark, re-joining the group, has some suggestions for how to proceed. Rowena will have temples where Truth spells can be cast, as well as a constabulary that might be persuaded to hold the bard on charges of theft. Rowena is probably a day's travel (or less) from here, and it is early morning. Though most of you have been traveling all night.

Alternatively, you could see what resources might be available in this little town. Whatever it's called. Or, you could head back to Jarlwolf.

"It wasn't like that," Sebastian replies to Axara. "I mean, Lilly told me about the book and everything. How Dulcet would probably get you to destroy it." He sighs. "It made her so sad, my poor, sweet Lilly, to think of all that knowledge going to waste. And it made me sad, too. So I joined you.

"I wasn't always going to steal the book," he continues. "Not if I didn't have to. I thought I could maybe talk you out of it. I thought maybe you would see reason. But then I wound up with it and I thought, well, so much easier if I just take it to Lilly myself." He frowns. "And it's not one-sided!" he adds. "Lilly loves me, too; you'll see!"

Selemar 
Thursday October 23rd, 2008 9:11:41 AM

"When i learned to use this" Lifts his bow " i spent some time shooting at men with targets drawn on them. I didn't realize I would one day join them. We know there are people who want to take this book and work great evil with it. I'm sure that once this...once Sebastian is in Rowena, world will reach interested parties, and they will presumably began plotting how to get the book from us. I'm fairly certain they will not be concerned about our safety."
"I agree, we can't just kill him, but we need to think of something. Maybe we can find some incorruptible paladins to lock him away quietly for a few years? Or monks? (ooc, perhaps halfling monks) I would rather not see some display of Lilly's love for him. I suspect it involves knives and my back."

Pauses "What should we do with that thing? I think..............Rollo....was....right. We should throw it in a volcano, or pitch i into the ocean. Stick it in a goat and feed it to a dragon, or do something where no one can get it."

Edited to fix link - Kathy

Selemar 
Thursday October 23rd, 2008 9:12:20 AM

Can someone fix that?

Axara [AC: 17 HP 18/18] 
Thursday October 23rd, 2008 9:14:06 AM

The hammer of truth falls on Axara real hard. The tears in her eyes dry and the compassion in them is replaced by anger then rage. She has been betrayed for a whore and she feels scorned.

She goes towards Sebastian and slaps him in the face before Kiel can try to stop her, which is doubtful. She spits in his face. "I would have given my life to protect you. I thought ytou were a genuine friend. But you intended in betraying us from the get go. You cared nothing about us but just about your whore friend. You are such an idiot. Thinking with your groin rather than your brain. Lilly does not give a heck about you. Her affection is for sale. Anyone can buy it if they have enough gold. You are just a pawn but a dangerous one because you are acting out of love and being completely manipulated."

She turns around in disgust and face the group. We have two big problems here. One is what to do about that garbage. I agree with Rollo that he is a tough prisoner to keep plus he knows what we look like, our strategies and our plans. I think he is too dangerous to keep alive unless we pierce his eyes, cut his tongue and his fingers. This would prevent him to communicate anything about us. It would be less cruel to kill him. He has admitted his crimes and is guilty. We need to determine the sentence and carry it on."

She pauses and looks at each member in the group. "The other problem and is much bigger that disposing of that piece of trash is how do we know the other 5 are not in to steal the book? How do you know that you should trust me? How can I be sure that any of you as the same plan as the walking dead bard? We need to find a covenant where we can prove we are trustworthy. Unfortunately, I am not sure how to prove but I am open to ANY suggestions. "

Zeph AC17 HP25  d20+4=18 ;
Thursday October 23rd, 2008 10:13:21 AM

Zeph racks his brain for a moment and tries to think of any local Monkish or Paladin establishments that may be able to hold Sebastian and pass fair judgment on him. (Knowledge local = 18)

"Well. Even though we can just kill him now... I think I will lose some sleep at night if we did. There has to be some place around here where they can hold Sebastian- a Paladin or Monkish temple perhaps. I also wouldn't mind asking them for help in this moral dilemma. As for disposing the book... maybe Lady Dulcet knows best. There has to be a reason why we had to fetch the book of the guided way after all." Zeph says

Hmark 
Thursday October 23rd, 2008 2:00:23 PM

Hmark listens to Sebastian's confession with growing horror.
"You dumb..." he begins. But he's cut off by Axara's tirade. And by the time she's done, the archer has nothing left to say.

The archer shakes his head slowly.

"All right, so we're not going to Rowena," he replies, bowing to the popular will of the group. "We still said we'd get the book for Dulcet, and most of us - throws an irritated glance at Sebastian - meant it. And she's a whole lot closer than any volcanos or oceans."

"So we go back. One of us takes the book, and two of us watch him, or her. And two more of us watch Sebastian, who really only got away the first time because we thought we could trust him. And we all ride on back to Jarlwolf."

The archer looks around. "I ain't killing a body just for being an idiot and making me ride around the forest for a few days. So let Rollo take the book, and let's go back."



Selemar 
Thursday October 23rd, 2008 2:48:28 PM

Selemar makes a mental not to stay on Axara's good side.

"I'm not sure we want to bring Dulcet the book. Twice it has been lost. Once it was stolen from her home when she left it unguarded. Once it was stolen by someone she hired. I don't think she means harm, but I'm not sure I trust her judgment. I know she paid us, but I don't really care too much about that. Returning the book to her puts it too close to where it can do harm to our families and friends."

"Before we ever met, the book's whereabouts were known to others it seems, since someone put our besotted bard up to this. If Sebastian doesn't arrive in Rowena and turn over the book, I suspect that someone else will come to take it. It is possible we will defeat them, but how long until someone is killed protecting it, or until it is lost? How long until we see innocent people killed by those who seek to get their hands on the book?"

"Further, Axara has a point. It is difficult to trust each other. One betrayed us deliberately, and one has been overwhelmed by the book. I don't fault her for that, but there's no way of knowing it won't happen again to her, or to someone else. We are fortunate that Sebastian was a fool and not a murderer, or it's likely the book would be in Rowena soon and we would be in the ground."

"I say we take that thing far from home and get rid of it. It might throw off any pursuers, and it may be a while before any foes find us. As far as trust...I think we will need to watch each other as well as the book."


Axara [AC: 17 HP 18/18] 
Thursday October 23rd, 2008 3:07:51 PM

Axara pulls out her dagger and put it under Sebastian's left eyes.
" Time to speak, Bard and tell us everything" Who is Lilly's pimp, how would the whore know about the book, did her boss hire Maisie, speak and say it all .. and do not try to fool me ... If I feel you are trying to pull the wool over my eyes, you lose your left eyes."

((Assuming Sebastian speaks truthfully) She looks at the other, rage still brewing in her eyes " Regding the book, we should see if we can find out what to do with the book of exalted deeds. If not, we return that book to Dulcet without telling her the whereabout of the Codex. I agree with Hmark. Two watch whoever get the book and two watch the walking garbage man and the last one watches the two group watching the others."

She stops as if her head was spinning. "This is insane. At one point we are going to have a leap of faith on each other. But for the moment, everyone watch every one."

"And if we turn over garbage to the authorities, the least we can do is to break his fingers beyond repairs. What good is a bard who cannot play the flute or do magic? "
She looks at Sebastina "This way you will find out how quickly your whore will dump when she'll realize you are useless and worthless "

She puts her hood over her head. "Rollo, if you are carrying the book, I am watching you"

Rollo[AC:21 HP:29/29] 
Thursday October 23rd, 2008 3:12:49 PM

(ooc: was the book in the case in the bag?)

Before Rollo opens the case to check that the book is indeed where it's suppose to be he turns to the others. "My Liege may protect me, but if he blinks and the book seizes my mind, do what is necessary to stop me from releasing it's evil."

Rollo looks in the case and closes it as soon as he is satisfied it is the book they were seeking.

"Okay, that's done." The gnome looks to the others, "Has anyone checked the bard's room? He left it in a hurry there maybe other supplies we can use in there."

"I agree with Selemar, we have had a traitor in our midst this entire time, our adversaries will know our mission, and will use that to their advantage. We must choose a new path."

The gnomes mind sets into motion. "We are not aware how powerful this book is, or what it does, but we do know a few things. One it's power is one of a relatively weak nature, otherwise they would have hired more experience, no offense, guardians and would be paying more than 50 gold a head for the task. Two, the book is relatively indestructible. That being the case we merely need to get it somewhere, or under someone, or somethings protection that exceeds the power of the book. So anyone who has the ability to retrieve it, would find it a waste of their time. If you have the power to pluck it from a volcano, the bottom of the ocean, or steal it from a dragons horde, then you probably can pull off more impressive things than what the book contains.

Finally the book only has power over those who are aware of it's presence so from here on out let us refer to it as ring, bauble, trinket, or cup cake. Letting everyone know that there is an evil book on the move will only lend to it's power. Out of sight out of mind. "


The gnome looks for any sign of understanding from the party before stating, "Despite what we decide to do with it, we must get it as far away from our loved ones as possible."

Rollo[AC:21 HP:29/29] 
Thursday October 23rd, 2008 3:16:28 PM

(ooc: dang simultaneous posting)

"I am full agreement" Rollo responds to Axara's comment about watching each other. "We can make leaps of faiths, once we are out of reach of our loved ones."

Hmark 
Thursday October 23rd, 2008 3:51:59 PM

Hmark scratches his head, and then scratches an itch inside his right ear with his pinky finger.

"All right," he sighs. "I've suggested Rowena and Jarlwolf, and you've shot both down. Anybody got an actual, real place they wanna take this thing? Or do we just start wandering north till we get good and lost?"

Rollo[AC:21 HP:29/29] 
Thursday October 23rd, 2008 5:46:35 PM

"Sounds like a plan. To the North!"

Kiel [AC:18 - HP:26/26] 
Thursday October 23rd, 2008 8:59:45 PM

Kiel goes to his horse, unstrings his bow, secures it and the quiver on Phoenix. Then, removing his two-bladed sword from its holder, he walks back over to the group. Listening to the conversation from everyone. Nodding at some of the words being said by various people, especially the parts about Sebastian knowing who we are, who our families are, and where they all live and Kiel thinks aloud: And should that bastard escape custody, and turn in that information to those he "loves" and/or works for, their lives are forfeit. I already lost one set of parents I will not lose another.

And with that final thought, Kiel lifts up his two-bladed sword, and with all his might, plunges one end of the weapon into the heart of Sebastian, pushing all the way through him, to where most of the blade is sticking out his back.
Then the sound of slurping and a pop is heard as Sebastian slides down the blade and off it as he hits the ground.

Zeph AC17 HP25 
Thursday October 23rd, 2008 9:37:06 PM

Zeph watches Kiel kill Sebastian, and frowns slightly. Then Zeph moves to claim the Mithril Shirt from the corpse.

"Well, he certainly ain't gonna use it. Its worth at least a thousand, that can help us in our quest to destroy the book, you agree? And yes, I did already steal everything from Sebastian's room." Zeph says. (OOC: I posted that)

"Rollo, Selemar. Please listen to my logic here. I agree that Dulcet cannot hold the book safely from thieves. But I do recommend that we go to Dulcet, ONLY for instructions on how to dispose of the book. We do NOT give it to her, as I doubt she will want us to. But, we must trust her judgment, as we do not know how to destroy the book and she does... by using the Book of the Guided Way... which is in my backpack. There is definitely a reason why we had to retrieve this second book, and a reason why we are protecting the Evil Book, so lets not throw our logic away here. Besides... she is watching us, remember?" Zeph says, as he pulls off the Mithril Shirt, and tucks it into his backpack. Then Zeph looks at the sky, knowing that Dulcet is using divination right now.



DM Kathy  2d8+6=15 ;
Friday October 24th, 2008 12:36:39 AM

Selemar is all in favor of getting rid of the Codex right away. Possibly dropping it into a volcano--if only you knew where one was. He also speaks of turning Sebastian over to monks or paladins, someone who could be trusted to watch him.

That gets Zeph to thinking. He remembers that there is a well-known paladin, Caerthon, who represents Magpie Crossing on the Pitchfork Council. Caerthon is well-known in the region for his courage and honor. He also has his hands full rebuilding Magpie Crossing after the Dread of Night incident. However, he might be of some help. Zeph also remembers Owain, who used to be with the party before duties called him away. Perhaps he could be of assistance--or know someone else who might.

All of you are concerned with how to rebuild trust among the group, and whether you should trust Dulcet or keep her out of the loop. [OOC: If you decide not to deal with Dulcet, I can write around that. If your character would trust her, fine, but don't feel like you need to come up with a reason to trust her just to keep the story on track. I'll manage. :) ]

All of those questions, however, take a back seat for a time when Kiel draws a weapon and slays your unarmed, bound prisoner.

A muffled shriek draws your attention to a spot about 30 feet down the road. A middle-aged farm woman stands there, hands over her mouth in shock. A spilled basket lays in the road at her feet.

Zeph AC17 HP25  d20+7=10 ; d20+7=13 ;
Friday October 24th, 2008 1:33:02 AM

(OOC: Wow. I was really trying to get us to run into the new Halfling monk some how... And also, I honestly think we should use Dulcet's knowledge to destroy the book on our own. Simply hiding it wont keep it out of evil's grasp.)

Zeph looks at the woman and covers his head with his cloak. Oh dear. This is simply no good. Zeph thinks as he jumps into the shadows and runs through the trees for a bit so that she might lose track of him. (Hide = 13. Move silent = 10)

I can't wait to learn that useful sleep spell I've been reading about. It would be ever so useful in this situation. Zeph thinks.

Axara [AC: 17 HP 18/18] 
Friday October 24th, 2008 10:41:21 AM

Axara watches Kiel execute Sebastian. Her only feeling is sadness for a life wasted because of a blind foolish love. "fools in love are really the most dangerous thing to a group ...

She kneels to the body of Sebastian and closes his eyes "You dumbless traitor ..... if only you would have listened to reason instead of that whore and her pimp ...." She looks up at Kiel "Will you carry the body or burry it or let it rot?"

As she notices that the woman saw the execution "Great! Now we are going to be labelled as murderer. We are doing real great "

She gets up and summarizes her opinion "I agree with Zeph that we should not just go galliventing directions less. We have been intructed to get the book of exalted deeds and we should bring it to MAdam Dulcet as we were about to do when the garbage bard revealed his true intentions. We should bring it to her but not tell her of the whereabout of the "banana" or who has it. If MAdam Dulcet can figure a way to destroy the "banana" by using the book, then great. If not, we can find an isolated farm away from it where we can hide until we gather more clue on how to destroy it.

Edited per player request. --Al

Selemar 
Friday October 24th, 2008 11:15:00 AM

Frowns at Kiel. "I'll grant that your plan is direct..."

Selemar 
Friday October 24th, 2008 11:26:59 AM

OOC: Isn't there a volcano in Cinnamon Valley? I think the description said it eupts every year or so, making parts good for farming. If we're from the Valley, I assume that a) we know where it is and b) Axara can be labelled a Valley Girl

Kiel [AC:18 - HP:26/26] 
Friday October 24th, 2008 11:31:30 AM

How is this points to the still form of Sebastian different than those "bandits" we left for dead along the side of the road? They tried stealing the book for their own purpose. We stopped them and then left them helpless to die a horrible death in the wilderness. He should be greatful we didn't do the same to him.

Ignoring the woman, Kiel rips off a piece of unbloodied material from Sebastian's tunic, wipes his sword and hands clean, tosses it back to the corpse and as he walks towards Phoenix saying: Do what you want with him, I am inclined to let him rot there for all to see what will become their fate if they put the lives of our families in jeopardy.
*he says that in a louder tone for all to hear including that woman*

Kiel then puts his two-bladed sword back in its holder, pats Phoenix on his left flank. And, after reaching into a saddlebag, produces a nice big red apple and feeds it to his faithful steed.

Axara [AC: 17 HP 18/18] 
Friday October 24th, 2008 11:38:43 AM

Axara looks at Kiel right in the eyes "It seems that your anger is still clouding your judgement. We left the bandits to rots in the middle of the forest. We are near an inn. Even if we act like barbarian when fighting, we should show some civilized manners with our garbage. Leaving it in the middle of the road near the inn is not what I would think is civilized. And while I am at it, do you need to frigthen the poor woman? She just saw someone getting skwered and you are threatening her. Control your anger."

She stops and kicks Sebastian's body. "This is all your fault.[/b]"

OOC: Axara is a Valley Farm Girl? Don't tell her that to her face ... LOL

Hmark 
Friday October 24th, 2008 11:50:04 AM

Great! Now we are going to be labelled as murderer.

Hmark's face is stone cold.
"We ARE murderers," he replies frostily. "We murdered the would be thieves. And now we've murdered Sebastian."

The man strides over to the body, and with a grunt heaves it up over his shoulder.
Watching Kiel warily, he makes his way over to Stardancer, and flings Sebastian across the saddle.

Rollo[AC:21 HP:29/29] 
Friday October 24th, 2008 12:22:23 PM

(ooc: I'm assuming Rollo saw that the book was in the case.)

Rollo watches as Sebastian is killed, after a moment he speaks. "It was the kindest of all possible solutions."

Selemar 
Saturday October 25th, 2008 1:06:02 PM

"He's dead. Unfortunate, but better him than those who would have died had he succeeded. Perhaps we should be moving on?"

ȯ


Zeph AC17 HP25 
Tuesday October 28th, 2008 3:02:17 PM

Zeph looks at the group from the bushes. He whispers to whomever can hear him.

"To Jarlwolf, lets get out of here, its our best bet to finally finish this." Zeph whispers, then takes for his horse, hops on and rides quickly, hiding his face so that the woman cannot see him... hopefully.

DM Kathy 
Tuesday October 28th, 2008 11:42:43 PM

When you discover you have been observed, Zeph dives for cover, hoping to slip away unseen.

The rest of the group isn't as concerned with discovery. Kiel cleans his blade as Rollo expresses approval of his actions. Axara laments the hastiness of your actions, and Selemar suggests that perhaps you need to be elsewhere.

Disturbed by what he has seen, Hmark picks up the body to bring along.

You leave the area with all haste, simply trying to put distance between yourselves and the little town. You head east, a direction that will eventually take you back to Jarlwolf.

You do not seem to be followed, although you have no way of knowing what steps the townsfolk may have taken. Maybe, since you were all strangers to them, they will decide that it was outsider business and none of their affair. On the other hand, maybe they sent to Rowena for a justiciar or two.

After a few hours on the road, you become aware of how long it's been since you rested or ate. The animals, too, are having trouble. Do you want to try to travel for a full day, or do you stop early? And, when you do stop, do you stop at an inn or do you make camp someplace?

Axara [AC: 17 HP 18/18] 
Wednesday October 29th, 2008 11:08:48 AM

The travel back to Jarlwolf is not a pleasant journey for Axara. Her heart is full of sadness and her head full of questions.
When it is time to make stop, she proposes they make camp rather than going to an inn. "I t hink that at this point, the less we show ourselves, the better it is. I blieve that we should have team of 3 watching the "banana. This way, if we have another traitor in our midst, the other two can subdue him .... or her ... This brings up something I have been wrestling with. Right now, we have no reason to trust each other. We have no reason to trust Dulcet. We blindly accepted each other only to find a traitor among us. So we are now all paranoid. We will need to repair this trust bond among us. Let me tell you that I grew up in the valley, on a farm .. she blushes a little, enhancing her near perfect complexion, " .. and Madam Dulcet reputation as a person of Good has been there outstanding and for years. I cannot attest of her abilities to only hire good people, as we have seen with the bard, but her commitment to Good cannot really be questioned. She is a person of good. Now, you might wonder about me. As I said, I grew up in the valley and although I left to go adventuring, my loved ones are there. I would give my life to protect my mother and my sisters and her children from harm. Heck, a glorious death to ssave teh Valley is probably the only way my father would ever think his defective daugther was any good. I know this will not convince you to trust me but I am willing to answer any question you have about me. I will do it willingly in a circle of truth if needed.

Axara will take her watch when needed.

Selemar 
Wednesday October 29th, 2008 12:19:36 PM

Selemar agrees with Axara's suggestion that we move off into the woods and watch each other.

"i too have family I'd die to protect in the Valley. I'd kill if I must. This is why I'd still suggest we take that...banana... far away from them. I suspect we will find ourselves fighting again to retain the book. If it corrupts men's minds, why can it not corrupt the minds of those we care for? If it does, will you strike them down?"

"I accept the decision to take it there, but think we should reconsider."



Zeph AC17 HP25  d20+5=23 ; d20+4=8 ;
Wednesday October 29th, 2008 2:28:20 PM

Zeph listens to Axara and Selemar at the campfire in the woods.

Then he listens to Selemar talk about reconsidering going back to Dulcet. "Well, we simply won't let anyone know about either the 'banana' or our presence. If we go to Dulcet in the night, or even just send one person to sneak in there and get instruction, then we can be out of Jarlwolf and on our way to destroy the 'banana' in no time. I just feel we have no knowledge of how to destroy it without Dulcet's knowledge... do you not agree?" Zeph says.

Then Zeph thinks again about Selemar's words about killing a loved one to protect the book... then he thinks of the few he has actually cared about in the past. "Yes... I would kill someone I cared about to save the lives of others. The less death there is overall, the better off Cinnamon Valley is... even if one must die so that others may live." Zeph says, with only a little doubt.

Well... I would kill anyone... save for one person. Zeph says, as he thinks of a certain Elf from his past.

(Spot = 23
Listen = 8)

Selemar 
Wednesday October 29th, 2008 2:30:18 PM

Does Zeph has a crush on me?

Zeph AC17 HP25 
Wednesday October 29th, 2008 2:41:06 PM

(OOC: Teehee. No. You think you are the only elf in the wold? I just like to refer to my personal background sometimes. Read it if you ever get bored, its on my character sheet and I'm quite proud of it. )

Kiel [AC:18 - HP:26/26]  d20+4=18 ; d20+3=17 ; d20+7=23 ; d20+7=27 ;
Wednesday October 29th, 2008 3:42:43 PM

Quietly rides on ahead, scouting.

When its time to stop for the night, Kiel agrees with the decision to camp outside instead of an inn.

After tending to Phoenix, Kiel will make sure the rest of the animals are well tended to.
Sets up Axara's lodging as usual, then sits close enough to the campfire to feel its warmth but far enough back to not be "in" the circle.
Listening allthewhile thinking. Nods at apropriate times, smiles and/or smirls but throughout the night, unless its extremely necessary, Kiel says nothing.

Assumes his normal watch modus operendi.
Listen: 18
Search: 17
Spot: 23
Survival: 27 *nat.20*


Rollo[AC:21 HP:29/29] 
Wednesday October 29th, 2008 6:39:01 PM

Rollo rides along, and sets up camp with the group.

Listen's to Axara's worries about trust and meditates on possible solutions to this problem.

(ooc: Sorry bout the short post been a hectic day)

Hmark 
Wednesday October 29th, 2008 10:11:04 PM

The party moves, and Hmark wordlessly drops to the trail end, as is his custom. The day long journey provides the archer a lot of time to contemplate the body slung across Stardancer in front of him.

At the end of the day, he files into the camp. He eats wordlessly.

Finally, the man clears his throat. "I need to borrow a shovel."
Should he find one, Hmark will spend a good deal of time digging a very deep hole to bury the body of Sebastian.

The young man makes sure to take watch with Kiel. Still, he says nothing.



DM Kathy 
Wednesday October 29th, 2008 11:53:55 PM

You decide to camp that night rather than risk staying at an inn. You go as long as you can, but you're all teetering on the edge of exhaustion. You end up stopping about mid-afternoon.

Weary though he is, Hmark grimly sets about digging a grave for Sebastian's body. Kiel, silent and thoughtful, tends to the animals and listens to the others.

Axara is in favor of reporting in to Dulcet, and argues that the witch is a force for Good. Selemar and Zeph are less certain, though they cautiously consent to bring the Book of the Guided way to Dulcet--perhaps under cover of night.

Some of you begin speaking more openly about what you have at stake, and what you would do to protect those you love. It may help to re-establish the lines of trust needed in any adventuring company.

The ground is still fairly soft from spring rains, and it doesn't take long to bury Sebastian. You eat and rest, warily keeping watch, and are ready to depart the next morning.

Another few days of travel bring to to the familiar outskirts of Jarlswolf.

Axara [AC: 17 HP 18/18] 
Thursday October 30th, 2008 9:36:44 AM

The travel back to Jarwolf is long and quiet. No one really speaks as the burden of what has transpired recently is on every one's mind.
Rollo is never left alone, as he carries the codex. Trust is not there between the grop members. The only positive with the existing paranoia is that the constant arguing as stopped, even if it just a momentary stop.

As the group can see the outskirts of Jarwolf, Axara proposes the following "We should go see Madam Dulcet and give her the book of Guided Way. We will give her time to go through it to find the solution to our current problem on how to "eat a banana". Could be as simple as dropping it in a volcano or going north to find an artifact to counteract it. While she searches the book, let's go back in the forest and wait to avoid putting our loved ones at risk. Just an idea. Who has a different plan?"

Zeph AC17 HP25  d20+7=21 ; d20+7=13 ; d20+5=9 ; d20+5=13 ;
Thursday October 30th, 2008 10:21:35 AM

"Well, since I'm holding the book, and am probably the most sneaky person in the group, do you guys want me to go alone?" Zeph says to the group.

Then he thinks that the group may not trust him. "Eh, Kiel can come with me if you all wish. I'm sure that Dulcet is using her Divination and knows where we are already... she might even know our plan." Zeph says.

If the group approves, then Zeph will sink into the shadows and sneak up through Lady Dulcet's Library window, which I'm sure we remember where that is.

(Hide = 21
Move Silent = 13
Climb = 9, although I will just try again. Reclimb = 13)


Axara [AC: 17 HP 18/18] 
Thursday October 30th, 2008 11:00:11 AM

Axara nods at Zeph comments "It makes sense at this point that no one does anything related to our mission alone."

Selemar 
Thursday October 30th, 2008 12:32:43 PM

"be careful. We'll wait here. if there's anything wrong, yell, or come back."

Kiel [AC:18 - HP:26/26] 
Thursday October 30th, 2008 1:35:34 PM

Kiel goes with Zeph, but, instead of hiding in shadows he chooses to hide in plain sight.
And rides on Phoenix straight to the lady's house. slides off his steed, walks up and knocks on the front door.

Zeph AC17 HP25 
Thursday October 30th, 2008 3:45:30 PM

Zeph watches Kiel walk straight to the house and knock on the door.

Did he understand the point of going hidden? The reason was so no one would know we were around, especially anyone who may want the book. Or anyone who may be bribed to give information of where the book may be. He could have at least told me what he was planning instead of just ignoring me. Jerk. Zeph thinks to himself as he climbs to the library and searches for Dulcet.

Hmark 
Thursday October 30th, 2008 4:27:45 PM

Hmark's face clouds a bit at the prospect of Zeph and Kiel going away with the book. But, lacking a better idea, the young man nods his head in agreement with the plan.

He sits with the group, waiting for the pair to return.

After a bit, he asks Axara, "Why does it bother you that your folks are farmers? We all gotta come from somewhere. My folks are farmers. Lots of people are farmers. Its not really a big deal."



DM Kathy 
Thursday October 30th, 2008 11:57:16 PM

When you reach Jarlswolf, you decide to camp on the outskirts, and let Zeph and Kiel move unobtrusively to Dulcet's manor.

Zeph moves stealthily around to the library window. He scrambles up (it's a ground-floor window, so it isn't much of a climb) and tries to open it. The window is latched, however, and does not open.

Kiel, on the other hand, walks right up to the door and knocks. Dulcet's servant answers, and recognizes him. "Master Longarm," he says by way of greeting. "Do come in. I'll let Madam Dulcet know you are here." Kiel is shown into the familiar parlor, and in a few minutes Dulcet joins him, a worried frown on her face.

"Kiel," she says, clasping your hand. "I am so glad to see you. I saw such things--" she shakes her head. "Much was unclear, but....did--did one of you turn against the others?"

Kiel [AC:18 - HP:26/26] 
Friday October 31st, 2008 12:53:34 AM

Quickly retrieving his hand, as it he touched a hot pot, and looks at it with concern.
Then looks up.

Looking at Dulcet Kiel replies to her querry: Sebastian turned and was dealt with.


Zeph AC17 HP25 
Friday October 31st, 2008 11:02:31 AM

Seeing that the window is clasped shut and there is no point in trying to break in now, Zeph joins Kiel by knocking on the door.

He walks into the parlor, as he suspects the servants will show him the way. "Um. What did I miss?" Zeph says when he sees Dulcet and Kiel talking.

Axara [AC: 17 HP 18/18] 
Friday October 31st, 2008 11:05:02 AM

Axara sits down around the fire, waiting for Zeph and Kiel to return. She has changed herself under the semi-protecton of the arrangements created by Kiel and she is now wearing her comforatble wizard robe. During the entire evening she will nervously contantly recover her legs and clivage which the robe seems to expose too easily.

When Hmark questions her about being a farm girl, she blushes and replies "What comes to your mind when you hear farm girl if you are a male? A naive girl which can have fun with on a pile of hay in the barn. I am the youngest of 7 sisters and my father saw us as primerly useful for two things: marry and have children. The ones who were not that pretty would hopefully brign a good set of arms to the farm and the pretty ones could get an alliance with a richer far mor even a bourgeois. Although the group has been less that affected by the way I look, I was considered the prettiest of the family and my father had really hoped I would get up a rich son-in-law. When I quickly showed that I had no interest in learning about how to milk a cow, find out if a chick is about to hatck, how to cook hearthy meals, bearing babies or getting married I became useless in my father eyes. In addition, I was not impressed by farm boys and I would not go in the barn because a boy had brown the biggest pumpkin. My sisters thought I was a snob and boys thought I liked girls. I was just not a farm girl, in the way they saw it. So to answer your questions, I have nothing agaisnt farmers. My paretns and sisters are farmer. But NEVER call me a farm girl."

All while talking, she kept starring at the ambers and the ashes of the fire.

Edited per player request --Al

Selemar 
Friday October 31st, 2008 11:19:46 AM

mutters in Elvish I will never understand humans"

Kiel [AC:18 - HP:26/26] 
Friday October 31st, 2008 5:14:11 PM

Thanks Al for editing Axara's post. Was going crosseyed trying to read it with all those typos.

Hmark 
Friday October 31st, 2008 6:17:14 PM

Hmark blinks several times as Axara wraps up her explanation.

"ookaaaay", he drawls slowly. He tries to think of something to add, opening and closing his mouth twice like some fish gasping in the air.

Finally, he just picks up and wanders off toward the horses, muttering an excuse about checking on Stardancer.

Rollo[AC:21 HP:29/29] 
Sunday November 2nd, 2008 11:37:00 AM

Rollo listens to Axara's explanation and thinks about his own childhood.

"you shouldn't worry about what others think. It will drive you mad.

The gnome goes back to his tiny suit of armor, not letting the book out of his sight.

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