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DM Tanner 
Thursday May 6th, 2010 12:07:48 AM

Tishe' touches her hand to heal the branding on the captive's neck. As she opens her mouth to speak the words of magic, your world becomes darkness.

Yanosh Highlight to display spoiler: {You hang upside-down hundreds of feet above a gorge, supported by thick iron manacle shackles around your ankles. From a ten-foot chain locked around your neck swings a dead crow with two silver keys clasped tightly in its rigor-locked beak.}
Trellus Highlight to display spoiler: {Bound in thick ropes, you stand barefoot at the edge of a large cast-iron cauldron filled to the rim with boiling lead. A sulfurous steam rises from the surface, burning your nostrils. In the distance, you hear soft drumming.}
Falmar Highlight to display spoiler: {It's nighttime, and you and your companions sit on the ground, huddled around a blazing campfire. Everyone wears a wide smile and appears tp be laughing and chatting amicably, yet you cannot hear the conversation. As you study your companions, you notice deep and grisly slash wounds across all their throats. You scream, but no sound comes from your lips. Your hands fly to your own throat, only to come away soaked in blood.}
Tishe' Highlight to display spoiler: {Your veins begin to burn and writhe beneath your flesh as hundreds of worms burrow through them, occasionally piercing the skin. They move slowly, beginning at your feet and moving toward your heart. Just as they seem ready to snuff out your life, a brilliant white light shines across your body, burning the worms and cleansing your flesh. The light winks out, and you stand in an inky void. A voice fills your mind, both alien and deeply familiar at the same time, "There is work to be done, my good and faithful servant. Your deeds have produced much good, but I am afriad the night will grow darker still before the dawn. A new evil is made manifest in the grasslands. An evil that is new, and yet old. Hidden, and yet brazen. Cunning, and yet mad." You feel an unseen hand laid on the top of your head. Light and glory seem to fill you from your toes to the crown of your head. "Go, my servant. Go with all speed. For Oddholme is in dire peril!"}

Your vision clears and the world is bright again. All of you lie sprawled on the earth where you were before. Sitting up, you may be startled to see that Tishe's glow with a fierce yellow light for a few seconds before fading. She seems invigorated with newfound energy.

The remaining prisoner lies motionless on the ground. Checking for life-signs, you see that she is in a profound state of shock, but still alive. The grasslands are eerily silent.

OOC: Tishe' is now a Witch/Spellweaver. Feel free to update your PC sheet.

Tishe' (AC 21 HP 75 /75) 
Thursday May 6th, 2010 8:27:11 AM

Tishe' lays in the Grass, her eyes blinking and unfocused as she tries to gather her wits about her after the vision. "Start with the basic patterns", she says out loud in a small voice.

Her skin is the same deeply tanned color, but disfiguring black warts are here and there around her body, and her nose is leaning to one side. Her face is still the pleasant oval, her hair a wavy brown. Although she can't see them, Tishe' knows her eyes are also the same, a warm brown filled with vibrant energy.

Looking down, she notes that while her clothes are the same, her equipment is different. Her Staff of Fire lays in the grass, but her forearm has a small dark wooden buckler strapped to it. Rings and other magical effects are about her person, but the satchel that had always carried Wart, her horned toad familiar is gone! In its place, a small iron cauldron sits, and Tishe' feels she can understand what the pot feels. "Wart!", she sighs in relief, "you are still here, though slightly changed!"

Thinking inside, Tishe' finds the biggest changes. "All my spells have changed!", she squeaks with uncertainty and , well, and wonder.

And over it all is a feeling like there is Someone there, a Presence that was never there before. "I can feel Sargrass", she tells the others, "I am bonded with the Power."

Trellus(SR 25, DR 10/evil, DR 10/adamantine, AC 31, hp 102/116, Stoneskin, Delay Poison, Fdm Movement, M. Vestment(x2), GrMWpn, Bulls Str, Shield Faith, Haste, Righteous Might) 
Thursday May 6th, 2010 9:36:58 AM

Trellus shakes his head to clear the vision from his mind, looking about he's startled to find himself both prone and sweating profusely. The blond man takes several moments to collect himself.
"That totally bites grass," he grumbles softly.

Then he spots Tishe.
"Dude! Are you shady?"
"I can feel Sargrass", Tishe tells the others, "I am bonded with the Power."

"ooookay," Trellus responds carefully. "Uh, is that a good thing?"

Still watching the new Tishe somewhat apprehensively, the cleric returns to the ex-prisoner, and again checks her back for the symbol.
[using same rolls from last time - Knowledge Religion - 14, Spellcraft - 34]

The blond man raises an arm to forestall any one else from approaching.
"Could we not cast any more spells on this thing, please? I don't need any more visions of my own execution right now."

DM Tanner - Extra Post 
Thursday May 6th, 2010 10:49:31 AM

The symbol is completely unfamiliar to Trellus. From the general aesthetics and geometry, though, he can probably deduce that it does not represent a benevolent entity. It appears distinctly sinister.


Tishe' (AC 21 HP 75 /75) 
Thursday May 6th, 2010 4:33:44 PM

Addendum Post.........

"No, it's shady", replies Tishe' who is still taking an internal inventory, "totally shady."

And then Trellus' comment about his own demise breaks her concentration. "Me too! It was like I was being eaten by Bloodflies until Sargrass came and talked to me and said..." A sudden look of horror comes over her face. "Sargrass said to get to get home fast... Oddholme is in dire peril!"

Spells
Arcane Spells: every cast; roll d8 (Ley Line): 1 = failure, 7,8 = cast without used
Level....0 / 1 / 2 / 3 / 4 / 5 /
Known.4 / 4 / 4 / 3 / 2 / 1 /
Used....0 / 0 / 0 / 0 / 0 / 0 /

Domain Spells
1 Entangle:
2 Barkskin:
3 Plant Growth:
4 Command Plants:
5 Wall of Thorns:

Falmar AC: 30* (31* with Sword ) HP 42/69 ( Aura of Courage, Stoneskin 50 min.,that blessing from Yanosh.. Barkskin 50 min.+4 AC, , , 
Thursday May 6th, 2010 5:01:34 PM

Falmar sits bolt upright ! He immediately checks on the remaining Bloodpack....and the newcomer too.
He reaches up to his throat and finds the familiar presence of his faith ....

Noticing Tishe'....or sort of Tishe' he approaches her..

" Tell me... what does it feel like ?

Falmar holds his hand to his chest in anticipation.



DM Tanner 
Friday May 7th, 2010 12:08:24 AM

The Bloodpack has awoken from their nightmares to find that no lasting harm has been done, at least physically. The rescued prisoner still lies insensate. The grasslands are oddly still, as though the creatures of the wild have shied away from the presence felt by the party members.

You find yourself with little to guide you, other than a vague but firm warning. The sky is quickly darkening, however, and night will come soon. Will the Bloodpack return to Oddholme now, during the night and depleted of their spells, or wait for morning?


Yanosh AC 23 HP70/86 Endure Elements 
Friday May 7th, 2010 9:02:59 AM

Bolting up right Yanosh screams and clutches his neck. Eyes open he looks around sheepishly. Seeing Tishe' he knows something more has happened. "We need to be going. Without Oddholme we have no where to rest." Yanosh quickly gives thanks to Gargul that what happened was just a dream of some kind.

(OoC Yanosh uses the healing for Tishe' on himself as she asked.)

Tishe' (AC 21 HP 75 /75) 
Friday May 7th, 2010 4:18:30 PM

Tishe' thinks about how fast they need to get to OddHolme, and about the new spells running through her head.

"I can take us through the Shadow and get us all there quickly", she tells Trellus, and describes the Shadow Walk spell, moving 50 miles per hour and ending within a thousand feet of thier destination.

"But should we not prepare and perhaps see if Dorik and the unconscious lady wants to accompany us or go there own way?"

Spells
Arcane Spells: every cast; roll d8 (Ley Line): 1 = failure, 7,8 = cast without used
Level....0 / 1 / 2 / 3 / 4 / 5 /
Known.4 / 4 / 4 / 3 / 2 / 1 /
Used....0 / 0 / 0 / 0 / 0 / 0 /

Domain Spells
1 Entangle:
2 Barkskin:
3 Plant Growth:
4 Command Plants:
5 Wall of Thorns:

DM Tanner - Extra Post 
Friday May 7th, 2010 6:02:14 PM

OOC: Since Skizzie is currently busy in real life, I'm going to have him tag along and assist the Bloodpack. I designed the encounters for a party of that size, so I don't want you overwhelmed. He'll be the strong, silent-type for a little while. The woman is still unconscious and probably wouldn't want to be left to fend for herself in the wilderness. So for the purposes of planning, consider Dorik and the prisoner to be willing to go wherever you decide to go.

Falmar AC: 30* (31* with Sword ) HP 42/69 ( Aura of Courage, Stoneskin 50 min.,that blessing from Yanosh.. Barkskin 50 min.+4 AC, , , 
Friday May 7th, 2010 11:44:06 PM

Falmar looks around the clearing and glances at the sun.

" I'm for getting back as fast as we can. no reason to stay out here if we can get back to Oddholme. I think we all have some things to take care of, and we all need a short rest. This woman is also likely the one the others spoke of who saved them. She could use some shelter and familiar faces..



DM Tanner - Extra Post 
Saturday May 8th, 2010 12:03:19 AM

Yanosh and Falmar favor leaving immediately, while Tishe' wonders if additional preparation may be necessary. Trellus keeps his thoughts to himself. The Bloodpack continues to discuss the matter....

Trellus 
Sunday May 9th, 2010 10:22:03 AM

Trellus ponders the question, softly running the fingers of his right hand back and forth over the stubble on the back of his neck.

"Let's go now," he decides. "Better to show up in time with what picks we've got than to be too late."

The cleric picks up the girl, and walks over to Tishe.
"What do we need to do?" he asks.

Tishe' (AC 21 HP 75 /75)  d8=3 ;
Sunday May 9th, 2010 12:24:25 PM

Tishe' nods, and calls the Bloodpack, the unconscious girl, and Dorik the dwarf to form a circle, holding hands. She makes sure she gives Falmar enough time to gather and distribute the looted treasures.

When all is ready, Tishe' calls upon her pact with the Sargrass to cast Shadow Walk upon the group. The grasses about them blur and the group stands in an area of grayness, the real Wold seemingly indistinct. "And now, we walk", she says, hurrying through the shadows back towards OddHolme. "Stay close!"

Tishe' will try to lead the Bloodpack and allies to the sandy spot in front of the main entrance to OddHolme.

...Actions
Cast Shadow Walk
Ley Line grab - 3 success

...Effects
Shadow Walk - 12 hours; able to walk 50 miles per hour; end within d10X100 feet from designated destination.

Spells
Arcane Spells: every cast; roll d8 (Ley Line): 1 = failure, 7,8 = cast without used
Level....0 / 1 / 2 / 3 / 4 / 5 /
Known.4 / 4 / 4 / 3 / 2 / 1 /
Used....0 / 0 / 0 / 0 / 0 / 0 /

Domain Spells
1 Entangle:
2 Barkskin:
3 Plant Growth:
4 Command Plants:
5 Wall of Thorns:

DM Tanner  d10=1 ;
Monday May 10th, 2010 12:03:31 AM

Marching through the gray void, you feel the impression of movement. Not necessarily that you are moving, but that the world is moving past you, and rather swiftly at that. After what seems to be an eternity, yet no time at all, ethereal mist melts and you stand upon solid ground once more. As the shimmer of magic fades from your view, you look about to get your bearings. While most of the horizon is the same level, uniform grasslands that are so familiar, in one direction is something very different.

Oddholme is burning. A thick column of gray-black smoke mars the sky, fed by smaller plumes of smoke escaping from cracks in the dome. Shouts and screams of terrified town-folk, hoarse whispers at this distance, are carried on the wind. You are approximately 100 feet from the outer edge of the dome. You can see small clumps of people fleeing from the city in all directions. Some carry belongings in their arms or lashed to their backs, while a lucky few race with makeshift stretchers or horsecarts.

One family is quickly approaching towards you. The mother carries a babe in her arms and the father is pulling a handcart behind him. Their eyes are filled with obvious terror.


Yanosh AC 23 HP70/86 Endure Elements 
Monday May 10th, 2010 9:14:43 AM

Seeing the flames eating OddHolme the burned Cleric explodes in anger,"NOOOOO!! By Garguls might the one behind this will pay!" Yanosh rushes toward the Dome. "We must stop the fire. The Dome must be saved."

Tishe' (AC 21 HP 75 /75)  d20+7=23 ;
Monday May 10th, 2010 1:00:05 PM

"No", the disfigured woman breathes, a barely audible counterpart to Yanosh's bellow of rage. She casts through her memory and sadly looks at Trellus. "I can't quench the fire and can't make any water", she says with tears in her eyes.

Reaching into her Pants O Plenty and looking for anything that will help, a wooden dowel slams into her hand. Tishe' pulls and is amazed to find ... a broom? It wiggles in her hand, and the Witch's modified memory understands. Tishe' jumps astride the broom and it takes off into the air as she looks around for any enemies or causes of the fire.

Tishe' calls her observations to her packmates.

...Actions
retrieve object from Pants: move action
Move straight up 20 feet
Spot: 23

...Effects

Spells
Arcane Spells: every cast; roll d8 (Ley Line): 1 = failure, 7,8 = cast without used
Level....0 / 1 / 2 / 3 / 4 / 5 /
Known.4 / 4 / 4 / 3 / 2 / 1 /
Used....0 / 0 / 0 / 0 / 0 / 1 /

Domain Spells
1 Entangle:
2 Barkskin:
3 Plant Growth:
4 Command Plants:
5 Wall of Thorns:

Trellus 
Monday May 10th, 2010 1:41:15 PM

"Light," Trellus growls. Instinctively, the blond man supresses his emotions and looks about for a way to resolve the issue. First thread, information.

With both Tishe and Yanosh already taking off, Trellus strides up to the approaching family. He doesn't immediately recognize them, but figures with his surcoat, they at least know who he is.
"What happened," the cleric asks. "Where's Murdock?"

DM Tanner - Extra Post 
Monday May 10th, 2010 3:17:09 PM

OOC: Hey, guys! Apparently there was a thing or two I didn't hear about prior to taking over as DM. It's always crazy during a DM migration and I suppose there was some miscommunication between me and JohnP. I edited my post to reflect the unique nature of Oddholme and its architecture. Please carry on as before. Thanks!

Falmar AC: 30* (31* with Sword ) HP 42/69 ( Aura of Courage, Stoneskin 50 min.,that blessing from Yanosh.. Barkskin 50 min.+4 AC, , ,  d20+5=20 ;
Monday May 10th, 2010 7:48:11 PM

Realizing that he has almost no way of stopping a fire, Falmar rushes to the closest entrance hoping to either find the source of the flames, or help some of the people escape.

Who would do this to refugees ! These people have been running from one disaster to another !

Falmar sends Moxy aloft to see what he can see. Spot :20



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