Firn'gaer HP: 119; AC24 (T15); Arcane Sight, Detect Magic, Elf Sight, Fly, Invisibility, See Invisibility, Shield, Read Magic, SR18, Tongues Tuesday July 27th, 2010 2:06:00 PM
Firn'gaer moves down from his position high above to the entrance to the tunnel. "Are there any more spawn, Xenia?" He says through a message.
He then casts an invisibility of his own, vanishing from view.
Kazak Stonewall.Ac 36 Hp 151/212) Tuesday July 27th, 2010 4:18:05 PM
Kazak surveys the tunnels walls ...... checking for Spawn traps and surprises
"Peerimus ..... Durgun and Torgon are also heading down the tunnel to help ..... er .... if needed ... "
Fight in the Cave - Round 8 (DM JohnP) d20+25=31 ; d6+6=12 ; d20+25=41 ; d6+6=8 ; Tuesday July 27th, 2010 10:45:52 PM Torgon gets ready to enter the cave.
Xenia flies about, checking the smaller tunnels entering on the north side of the cave. She sees and hears nothing back in the dark, dim distance.
Durgan heads partway down the tunnel. Kazak is concerned that this may be a trap but keeps pace with his brother. As the dwarfs advance, they do not notice anything unusual about the stone of the tunnel. And Rash keeps pace, as well.
Peerimus changes form again before advancing upon the Chaos Beast.
Firn'gaer lands outside the cave and casts a spell to become invisible.
++++++++++++++++++++++++++++++++++++++
The Chaos Beast advances and attacks Peerimus again. Both claws hit but don't manage to injure the druid while he is in the form of an iron golem.
DM OOC (DM JohnP) Tuesday July 27th, 2010 10:46:46 PM
I am going out of town on Thursday to help close up my mother's apartment. As such, I will do a DM post tomorrow night but won't be able to post again until Sunday or Monday.
Xenia (AC-See AC Note Below/ HP102/102) d20+28=37 ; Wednesday July 28th, 2010 11:46:13 AM
"Looks all clear," reports the rogue. She makes for the remaining tunnels. "Punch her down, Peerimus." Xenia whispers encouragement as she passes from one tunnel to the next.
With the twisty-bendy nature of the tunnels, this would depend more on hearing than sight. Xenia listens with keen elfish ears as she enters each of the tunnels. If anything moves deeper within, surely she would detect its approach.
+++++++++++++++++++++++++++
OoC: Check out the western and southwestern tunnels and report back findings to the others.
Craft Composite Shortbow +2STR (Value 225 gp / Weekly DC 2250 / Daily DC 22500) Today's Progress Roll 35*30 = 1,050 Total Progress 7,830/22500 - 35% Complete
Torgon AC: 36 HP : 230/234(180) / SUB-AL d20+30=48 ; 3d6+42=53 ; d20+30=47 ; d20+30=34 ; d20+30=46 ; d20+30=36 ; 3d6+42=46 ; 3d6+42=54 ; 3d6+42=47 ; d3=3 ; 3d6+42=53 ; Wednesday July 28th, 2010 11:53:30 AM
Active Spells: Longstrider, Duration 20 hours-used extend rod Magic vestment(shield), Duration 20 hours- used extend rod Fly: Duration 10 minutes Divine Favor: +3 luck to att/dam, duration: End Bottom of Round 11 Divine Power: +3 Bab, +18 hp., Duration: End Bottom of Round 11. Righteous Might: -1ac, -1 att, +8 str, +4 con, +4 nat armor, DR 5/evil, Ends bottom Round 15
++++++++++++++++++++++++++++++++++
Ready Attack (power att by 8) AC48, Damage 53HP
Still outside with his back to the tunnel, Torgon watches for the approach of the smaller chaos beasts. Gathering his focus, the minotaur readies properly for an assault. Listening to the chatter from within, he prepares to make an entrance in the inner cave should his aid be required.
++++++++++++++++++++++++++++++++++
Position: Upper Right corner at E10-On the Old Map/0ft Elevation (No move)
DM Note: Torgon is now huge in size with a 30' weapon reach. Any bad guys that allow an AoO within 30' of Torgon, he will swing at. AoO's: Attack(power att by 8): 47, 34, 46, 36. Damage 46hp, 54hp, 47hp, 53hp.
Peerimus Iron Golem AC 30 HP 99/99 and Yorrick AC 47 HP 124/160 d20+20=40 ; d20+20=21 ; 2d10+16=26 ; Wednesday July 28th, 2010 6:45:09 PM
Peermiu slams the creature again. One fist connecting hard, but the other drifts wide and thunders into the floor sending a spray of fractured stone into the air. [PA-5 Hit AC 40/21 Dmg 26]
"Good work Xenia, keep a sharp eye out." He feels odd telling her something, or any of them what to do, even as a suggesion, but for some reason he hears himself saying itanyway.
6-Level 0: (2) Create Water, Mending, (2) Read Magic, Detect Magic 7-Level 1: **(2) Endure Elements, Entangle, (2) Faerie Fire, *Long strider, *Pass Without a Trace, Produce Flame 7-Level 2: **(4) Barkskin, Bull Strength, (1) Lesser Restoration, Cats Grace 7-Level 3: (4) Protection from Energy, Daylight, Stone shape, Sleet Storm 6-Level 4: (2) Freedom of Movement, (2) Flamestrike, Rusting Grasp, *Greater Shillaghleh 6-Level 5: Animal Growth, (2) CCW, Stone skin, Wall Thorn, Wall of Fire 4-Level 6: Fire Seeds, (2)Greater Dispel Magic, Anti Life Shell 4-Level 7: (2) Heal, Ht Baleful Polymorph, Ht Wall of Stone 4-Level 8: Whirlwind, Mass CSW, Reverse Gravity, Sunburst 3-Level 9: Shambler, *Shapechange, Ht Finger of Death
*Cast Spell Staff contains *ShapeChange
Peerimus Shapechange, Barkskin, LongStrider, Endure Elements, Pass Without a Trace, Good Hope Yorrick Shapechange, Barkskin, Endure Elements, Pass Without a Trace, Good Hope
Kazak Stonewall.Ac 36 Hp 151/212) Wednesday July 28th, 2010 7:05:59 PM
Continuing to move down the tunnel ....once at the caeren opening he sidesteps to let his Big ;-) brother thru
(moves to Q-11)
The dwarf .... then calmly surveys the area ..... watching for signs of spawn .....
Fight in the Cave - Round 9 (DM JohnP) d20+25=40 ; d6+6=12 ; d20+25=28 ; Wednesday July 28th, 2010 10:01:37 PM Xenia scouts more tunnels and finds more of the same. Dark, echoing and empty.
Torgon stands guard outside the cave, waiting for more of the spawn. Nothing comes, though.
Durgan moves into chamber, behind Peerimus, and waits to see if his assistance is required.
Peerimus smashes one fist into the Chaos Beast but his other strike goes wide.
Kazak moves into the chamber, as well.
++++++++++++++++++++++++++++++++++++++
The Chaos Beast continues attacking Peerimus, with exactly the same effect. After, it steps back 5 feet from Peerimus towards Xenia.
OOC - Please remember that I will not be posting tomorrow night and probably not until Monday evening.
Torgon AC: 36 HP : 230/234(180) / SUB-AL d20+4=16 ; Thursday July 29th, 2010 10:27:40 AM
Active Spells: Longstrider, Duration 20 hours-used extend rod Magic vestment(shield), Duration 20 hours- used extend rod Fly: Duration 10 minutes Divine Favor: +3 luck to att/dam, duration: End Bottom of Round 11 Divine Power: +3 Bab, +18 hp., Duration: End Bottom of Round 11. Righteous Might: -1ac, -1 att, +8 str, +4 con, +4 nat armor, DR 5/evil, Ends bottom Round 15
++++++++++++++++++++++++++++++++++
Spot 16
Relaxing his stance, Torgon scrutinizes the area instead. With his superior reach, few could approach his position without feeling the wrath of his chain. Had they truly slain all of the spawn of the chaos beast? Or, were there more in reserve waiting upon a pre-arranged signal? (Using AoO rolls from last round.)
++++++++++++++++++++++++++++++++++
Position: Upper Right corner at E10-On the Old Map/0ft Elevation (No move)
DM Note: Torgon is now huge in size with a 30' weapon reach. Any bad guys that allow an AoO within 30' of Torgon, he will swing at. AoO's: Attack(power att by 8): 47, 34, 46, 36. Damage 46hp, 54hp, 47hp, 53hp.
Xenia (AC-See AC Note Below/ HP102/102) d20+28=37 ; Thursday July 29th, 2010 11:47:36 AM
The temptation is great to sneak behind Momma Chaos Beast and in some way foozle her into a mistake. But if the cards are to be believed, this is Peerimus' fight.
Xenia passes by without getting involved. She continues to explore the tunnels
+++++++++++++++++++++++++++
OoC: Check out the western and southwestern tunnels and report back findings to the others.
Dang, posted the wrong position last time. Oh well. Position: F16/10ft up (120ft move)
Active Effects: Fly 5m, Blinking
Items Expended: Winged Boots: 2/3
Craft Composite Shortbow +2STR (Value 225 gp / Weekly DC 2250 / Daily DC 22500) Today's Progress Roll 35*30 = 1,050 Total Progress 7,830/22500 - 35% Complete
Rash AC 41 208/160 true seeing, fly,shield of faith, prayer, divine favor, blade barrier divine power, righteous might Thursday July 29th, 2010 11:54:42 AM
Rash calmly knocks on Torgon's breastplate looking up at the huge minotaur, "Ah excuse me, can you please get out of my way? Your blocking the entrance." Rash will then squeeze around him when he shifts over and move into the cave to watch Peerimus finish his fight.
Durgan Stonewall (AC 36; HP 240/270) Thursday July 29th, 2010 7:43:23 PM
"Well if we are just goin ter watch, then too bad we don't have any ales eh?"
Firn'gaer HP: 119; AC24 (T15); Arcane Sight, Detect Magic, Elf Sight, Fly, Invisibility, See Invisibility, Shield, Read Magic, SR18, Tongues Thursday July 29th, 2010 10:41:47 PM
Firn'gaer flies into the tunnel. He wants to be closer to the fight should reinforcements arrive.
6-Level 0: (2) Create Water, Mending, (2) Read Magic, Detect Magic 7-Level 1: **(2) Endure Elements, Entangle, (2) Faerie Fire, *Long strider, *Pass Without a Trace, Produce Flame 7-Level 2: **(4) Barkskin, Bull Strength, (1) Lesser Restoration, Cats Grace 7-Level 3: (4) Protection from Energy, Daylight, Stone shape, Sleet Storm 6-Level 4: (2) Freedom of Movement, (2) Flamestrike, Rusting Grasp, *Greater Shillaghleh 6-Level 5: Animal Growth, (2) CCW, Stone skin, Wall Thorn, Wall of Fire 4-Level 6: Fire Seeds, (2)Greater Dispel Magic, Anti Life Shell 4-Level 7: (2) Heal, Ht Baleful Polymorph, Ht Wall of Stone 4-Level 8: Whirlwind, Mass CSW, Reverse Gravity, Sunburst 3-Level 9: Shambler, *Shapechange, Ht Finger of Death
*Cast Spell Staff contains *ShapeChange
Peerimus Shapechange, Barkskin, LongStrider, Endure Elements, Pass Without a Trace, Good Hope Yorrick Shapechange, Barkskin, Endure Elements, Pass Without a Trace, Good Hope
Kazak Stonewall.Ac 36 Hp 151/212) Tuesday August 3rd, 2010 4:51:11 PM
Whats going on in this game ??
Posts are becoming non-existant !!
something needs to be done to get tis game moving forward !!!
If this game does not pick up i will drop out !!!
Durgan Stonewall (AC 36; HP 240/270) Tuesday August 3rd, 2010 9:53:25 PM
OOC- calm down please. For those who do not know, I will break the announcement:
JohnP will be leaving this game, I believe he will be running it until Sept1. And as you know, he has had some rl issues, so let's cut him a little break. SteveK will be coming back to my knowledge, with a new ADM. I don't remember if Jerry filled the ADM yet or not. We are in the middle of some DM shuffling, and some of the players involved in this game are part of those DMs, so extra work is being put in right now. Steve is still on military leave, and though I believe he has moderately reliable access to internet, it is probably not enough for him to take over the game yet until he gets back from his duties. As for myself, my posting is a little erratic as I have had some recent medical trouble, and trying to keep my feet up more while my leg heals means less comp time.
So hang in there, John will do the best he can, and Steve will be able to jump right in when he can, as he wrote the module we are currently in. I hope that helps.
Fight in the Cave - Round 10 (DM JohnP) Tuesday August 3rd, 2010 10:55:17 PM Torgon keeps watch on the outside from his position at the entrance of the cave. The minotaur does not notice anything through the smoke and flames that are still consuming the waxy substance that coats the walls and floor of the chasm.
Xenia flies outside the reach of the Chaos Beast while she continues to explore the smaller caves leading from this chamber. Still nothing, although the last cave seems more still than the others, without the echoing quality that the first ones had.
Rash pushes by Torgon to enter the cave and witness Peerimus' defeat of this creature. Firn'gaer also joins the crowd watching the spic battle between Peerimus and the Chaos Beast. Durgan and Kazak are also there, wishing that they had some refreshments.
Peerimus continues to bash on the Chaos Beast. The twin impacts of the iron golem's mighty fists nearly put an end to the Beast. But it is still standing, though, and eager to defend what must be its home. However, the Beast is unable to overcome the natural armor and resistance of the iron golem.
OOC - My apologies. I did return yesterday but did not manage to post. Expect to see a post every night this week.
Kazak Stonewall.Ac 36 Hp 151/212) Tuesday August 3rd, 2010 11:06:03 PM
Watching as the druid smahes the chaos beast ...... " poor beastie ..... dey captured it and locked it up here .... it just was doing its best to stay alive ..... dem court peoples are on da hook for its death ..... " growls thed warf as ... the beasts life nears an end .....
" finish it wit dignity Peerimus .... it deserves dat at least ...."
ooc" glad to see we are back on track ;-)
OOC: SteveK Wednesday August 4th, 2010 12:37:38 AM BLUF (Bottom Line Up Front) : SteveK is returning as DM of Children of Chaos starting 18 August! :-) (Whee! Clap Hands! Shoulda never left! Throw the Bum Out!) Hey, who said that? I've got a Mage's Disjunction spell for him...
Hey Everyone! ...........
I do apologize for the posting problems and the delay in getting a new DM in place here at Children of Chaos. JohnP had the Real World smack him across the face pretty hard, and I'm not set to begin normal posting. While I currently have access to the Wold, I don't have access to docs.google or any website that has the DMG and PHB available. Further, I'm going to be incommunicado from 5 - 16 August. Really hard to take over posting when I won't have a computer at all for those 2 weeks. :-)
I love the CoC and the current plan is that I won't move as primary DM of CoC until retirement. That should give us some nice continuity.
Thanks BZ and JohnP for continuing to volunteer even when not having the time to do so!
Rash AC 41 208/160 true seeing, fly,shield of faith, prayer, divine favor, blade barrier divine power, righteous might Wednesday August 4th, 2010 7:49:10 AM
(ooc Thanks everyone for their efforts. We all love this game and want it to finish out strong)
Rash is itching to help Peerimus in the fight. She murmers to herself, "Stupid cards."
Peerimus Iron Golem AC 30 HP 99/99 and Yorrick AC 47 HP 124/160 d20+20=36 ; d20+20=30 ; 2d10+16=25 ; 2d10+16=29 ; Wednesday August 4th, 2010 10:37:21 AM
The druid slams the chaos beat another pair of times. It would be over soon. There was no remorse for destroying the thing, no hard feelings that it did not have a chance to win this fight. The power of the iron golem being simply too much for the creature. The fight was completely one sided, but the druid felt the pull ever so slightly every time the Chaos beast touched him. Were any of the others here, this could have been, would have been far more dangerous.
[PA -5 Hit AC 36/30 Dmg 25/29]
6-Level 0: (2) Create Water, Mending, (2) Read Magic, Detect Magic 7-Level 1: **(2) Endure Elements, Entangle, (2) Faerie Fire, *Long strider, *Pass Without a Trace, Produce Flame 7-Level 2: **(4) Barkskin, Bull Strength, (1) Lesser Restoration, Cats Grace 7-Level 3: (4) Protection from Energy, Daylight, Stone shape, Sleet Storm 6-Level 4: (2) Freedom of Movement, (2) Flamestrike, Rusting Grasp, *Greater Shillaghleh 6-Level 5: Animal Growth, (2) CCW, Stone skin, Wall Thorn, Wall of Fire 4-Level 6: Fire Seeds, (2)Greater Dispel Magic, Anti Life Shell 4-Level 7: (2) Heal, Ht Baleful Polymorph, Ht Wall of Stone 4-Level 8: Whirlwind, Mass CSW, Reverse Gravity, Sunburst 3-Level 9: Shambler, *Shapechange, Ht Finger of Death
*Cast Spell Staff contains *ShapeChange
Peerimus Shapechange, Barkskin, LongStrider, Endure Elements, Pass Without a Trace, Good Hope Yorrick Shapechange, Barkskin, Endure Elements, Pass Without a Trace, Good Hope
Xenia (AC-See AC Note Below/ HP102/102) Wednesday August 4th, 2010 11:18:52 AM
"This tunnel sounds different." Relying on the tattoo to tell the other Chaos Guys where she is, and, by extention, which tunnel she is speaking of when she refers to *This*, Xenia relays her findings to the others. "I'm gonna see if there's not maybe sump'in in here."
With that, the rogue begins a search of the surrounding wax coated stone.
+++++++++++++++++++++++++++
OoC: Check out the western and southwestern tunnels and report back findings to the others.
Dang, posted the wrong position last time. Oh well. Position: Unknown/10ft up (Unknown ft move)
Active Effects: Fly 5m, Blinking
Items Expended: Winged Boots: 2/3
Craft Composite Shortbow +2STR (Value 225 gp / Weekly DC 2250 / Daily DC 22500) Today's Progress Roll 35*30 = 1,050 Total Progress 7,830/22500 - 35% Complete
Torgon AC: 36 HP : 230/234(180) / SUB-AL Wednesday August 4th, 2010 11:22:38 AM
Active Spells: Longstrider, Duration 20 hours-used extend rod Magic vestment(shield), Duration 20 hours- used extend rod Fly: Duration 10 minutes Divine Favor: +3 luck to att/dam, duration: End Bottom of Round 11 Divine Power: +3 Bab, +18 hp., Duration: End Bottom of Round 11. Righteous Might: -1ac, -1 att, +8 str, +4 con, +4 nat armor, DR 5/evil, Ends bottom Round 15
++++++++++++++++++++++++++++++++++
"Very well, little sister." Torgon follows Rash with his eyes as she slips past him and into the mouth of the tunnel. The minotaur monitors the goings on in the cave inside through the Status effect of the tattoos and through the chatter of these powerful heroes delivered also through the Message effect.
++++++++++++++++++++++++++++++++++
Position: Upper Right corner at E10-On the Old Map/0ft Elevation (No move)
DM Note: Torgon is now huge in size with a 30' weapon reach. Any bad guys that allow an AoO within 30' of Torgon, he will swing at. AoO's: Attack(power att by 8): 47, 34, 46, 36. Damage 46hp, 54hp, 47hp, 53hp.
Firn'gaer HP: 119; AC24 (T15); Arcane Sight, Detect Magic, Elf Sight, Fly, Invisibility, See Invisibility, Shield, Read Magic, SR18, Tongues Wednesday August 4th, 2010 11:29:27 AM
Firn'gaer flies to the top of the cave (or 20-ft, whichever is less). He then creates a 10-ft high Wall of Ice down a line to the right of the battle (between rows 4 & 5).
Active Spells: Elf Sight (16 minutes), Fly (16 minutes), Shield (16 minutes), Invisibility (16.5 minutes), Wall of Ice (17 minutes)
End of the Fight (DM JohnP) Wednesday August 4th, 2010 10:02:33 PM
Peerimus smashes the creature twice and it finally slumps, relaxing and spreading across the floor of the of the cavern. The druid suddenly feels a surge of ... power (?) ... coursing through his body.
Everyone else has a moment to enjoy the end of the fight between Peerimus and the clearly overmatched Chaos Beast. A moment to reflect and wonder exactly what the Court of Law had set them to do. A moment before Xenia and Torgon interrupt their reverie.
The half-elf rogue had gone to investigate one of the narrow tunnels and she finds it blocked a short way in by more of the waxy substance that coated the walls and floor of the chasm outside. She finds the same in the next tunnel as well.
Outside, Torgon notices a change in the light. Or maybe a sound. Regardless, when the minotaur looks upwards he notices a bulge in the surface of the chasm over the cave entrance. Watching for a moment, Torgon coudl swear that the waxy substance is slowly flowing downwards.
Durgan Stonewall (AC 36; HP 240/270) Wednesday August 4th, 2010 10:07:13 PM
Durgan nods, satisfied that the creature was put down. "Come on brother, let's go check on Xenia, and make sure that girl hasn't got herself into any trouble eh?"
Torgon AC: 36 HP : 230/234(180) / SUB-AL d20+13=28 ; Wednesday August 4th, 2010 10:12:03 PM
Active Spells: Longstrider, Duration 20 hours-used extend rod Magic vestment(shield), Duration 20 hours- used extend rod Fly: Duration 10 minutes Divine Favor: +3 luck to att/dam, duration: End Bottom of Round 11 Divine Power: +3 Bab, +18 hp., Duration: End Bottom of Round 11. Righteous Might: -1ac, -1 att, +8 str, +4 con, +4 nat armor, DR 5/evil, Ends bottom Round 15
++++++++++++++++++++++++++++++++++
"O U T ! ! !" Eschewing the Message capability of the Chaos Tattoos, Torgon bellows at the top of his giant lungs. "THE TUNNEL'S CLOSING! EVERYBODY OUT!"
The giant minotaur bends at the knees and reaches his forearms into the cave. With a mighty heave, Torgon lifts, hauling upward on the downward bulging ceiling of the tunnel in a bid to buy the other Children of Chaos the time that they need to escape.
Strength Check: 28
++++++++++++++++++++++++++++++++++
Position: Upper Right corner at E10-On the Old Map/0ft Elevation (No move)
DM Note: Torgon is now huge in size with a 30' weapon reach. Any bad guys that allow an AoO within 30' of Torgon, he will swing at. AoO's: Attack(power att by 8): 47, 34, 46, 36. Damage 46hp, 54hp, 47hp, 53hp.
Xenia (AC-See AC Note Below/ HP102/102) Wednesday August 4th, 2010 10:17:43 PM
"'Sfunny. These tunnels are all waxed in." The rogue scratches her head, suddenly perplexed. "Weerdo stu ... "
Then she hears Torgon's voice and it all makes sense.
"They're trying to close us in!" The Spawn Weerdos or maybe the Law Guys!" Xenia is out of the small tunnel in a shot. She drops from the shadows, a dark arrow with flaming red hair, heading for the mouth of the exit and escape.
+++++++++++++++++++++++++++
Double Move
AC: AC29, Touch AC24
Position: Unknown/10ft up (Unknown ft move)
Active Effects: Fly 5m, Blinking
Items Expended: Winged Boots: 2/3
Craft Composite Shortbow +2STR (Value 225 gp / Weekly DC 2250 / Daily DC 22500) Today's Progress Roll 35*30 = 1,050 Total Progress 7,830/22500 - 35% Complete
Kazak Stonewall.Ac 36 Hp 151/212) Wednesday August 4th, 2010 11:05:44 PM
Kazak watches as the druid finishes off the overmatched beast ...." well done Peerimus ..... poor creature .....now what do we do wit da creatures spawn ?? .... i say we leave dat to da court of law " ... growls the dwarf
" now we gotta git outa here .... back to stopping da great migration "
Rash AC 41 208/160 true seeing, fly,shield of faith, prayer, divine favor, blade barrier divine power, righteous might Thursday August 5th, 2010 1:14:57 PM
Rash quickly responds to Xenia encouraging the others, "We have got to get out of here now! I don't want to be someone's honey for dinner. Let's go!"
Rash takes to the air herself moving towards the exit.
Firn'gaer HP: 119; AC24 (T15); Arcane Sight, Detect Magic, Elf Sight, Fly, Invisibility, See Invisibility, Shield, Read Magic, SR18, Tongues Thursday August 5th, 2010 8:44:50 PM
"Torgon, move!!! I'm going to put up a Wall of Force!!!" Firn'gaer points Lhari at the tunnel and brings forth a Wall of Force, which will act as an artificial ceiling for the tunnel and keep the waxy substance from closing in the Children of Chaos.
Active Spells: Elf Sight (16 minutes), Fly (16 minutes), Shield (16 minutes), Invisibility (16.5 minutes), Wall of Ice (17 minutes)
Kazak Stonewall.Ac 36 Hp 151/212) Thursday August 5th, 2010 10:05:13 PM
"Da sneaky stinkers ...." growls Kazak as he spins and charges back down the tunnel ...
. " come Durgan !! "
"Good thinking Firn'gaer ...."
Slipsliding Away (DM JohnP) Thursday August 5th, 2010 10:51:37 PM
Durgan's celebration is cut short when Torgon's shout echoes down the tunnel from the chasm. The minotaur's alarm makes almost everyone spring into action.
Xenia turns within the small tunnel and flies back towards her companions and the freedom of the outside. She is nearly able to get out, close enough to see where Torgon is trying to hold the roof of the tunnel from collapsing. Rash quickly passes the half-elf rogue and emerges into the open air at the bottom of the chasm.
Kazak is planning for the future when the shout causes him to start sprinting out. Firn'gaer responds quickly, too, creating a arched wall of force that supports the near end of the tunnel.
Peerimus is still standing over the body of the Chaos Beast. The body is collapsing very quickly, abnormally so, but who can tell what rules of nature exist (or not) in this place.
Outside, Torgon has been able to slow but not completely halt the movement of the waxy coating on the walls and ceiling of the tunnel. Worse, the wax has softened and is beginning to flow over his hands.
Rash notices movement on the walls of the chasm. At first it seems like the waxy coating is blistering and pulling away from the walls but it could also be caused by some thing (or things) pushing from behind.
Based on posts, player positions are: Outside - Rash, Torgon In Tunnel - Xenia, Kazak In Chamber - Durgan, Peerimus, Firn'gaer
Xenia (AC-See AC Note Below/ HP102/102) Friday August 6th, 2010 8:16:39 AM
One. Two. Three. And herself. That leaves three still inside. Durgan, Peerimus, and Firn'gaer. Best thing to do is to get yourself out so they don't got no one else to worry 'bout.
The girl rogue flies. In a soft flutter of cloth, arms folded at her side, she jets for the exit and under the goopy stuff flowing down past Torgie's arms.
"I'm out!" she cries, as she clears the tunnel. "Going 'nvisible!" With a word, the dark rogue vanishes. Then she turns her keen green eyes on the surrounding Chasvalley. This can't be all there is to this. Best to spot whatever's coming next a'fore it gets to them.
+++++++++++++++++++++++++++
Move / Activate Ring of Invisibility Spot 42 (Taking 10 w/Skill Mastery)
AC: AC29, Touch AC24
Position: Unknown/10ft up (Unknown ft move)
Active Effects: Fly 5m, Invisibility 5m, Blinking
Items Expended: Winged Boots: 2/3
Craft Composite Shortbow +2STR (Value 225 gp / Weekly DC 2250 / Daily DC 22500) Today's Progress Roll 35*30 = 1,050 Total Progress 7,830/22500 - 35% Complete
Torgon AC: 36 HP : 230/234(180) / SUB-AL Friday August 6th, 2010 8:21:04 AM
Active Spells: Longstrider, Duration 20 hours-used extend rod Magic vestment(shield), Duration 20 hours- used extend rod Fly: Duration 10 minutes Divine Favor: +3 luck to att/dam, duration: End Bottom of Round 11 Divine Power: +3 Bab, +18 hp., Duration: End Bottom of Round 11. Righteous Might: -1ac, -1 att, +8 str, +4 con, +4 nat armor, DR 5/evil, Ends bottom Round 15
++++++++++++++++++++++++++++++++++
"I CAN'T HOLD IT!" At the top of his minotaur lungs, Torgon bellows as he heaves up on the ceilng of the tunnel. Instead of lifting the material, the cleric of Imod can feel his arms simply embedding themselves into the wax. "YOUR WALL ISN'T REACHING THE ENTRANCE, FIRN'GAER. YOU HAVE TO GET OUT!"
"I CAN'T HOLD IT! GO!"
++++++++++++++++++++++++++++++++++
Position: Upper Right corner at E10-On the Old Map/0ft Elevation (No move)
DM Note: Torgon is now huge in size with a 30' weapon reach. Any bad guys that allow an AoO within 30' of Torgon, he will swing at. AoO's: Attack(power att by 8): 47, 34, 46, 36. Damage 46hp, 54hp, 47hp, 53hp.
Peerimus and Yorrick Sub/Al Friday August 6th, 2010 8:29:29 AM
Yorrick shifts uncomfortably outside on the floor of the chasm. Peerimus had not been gone long, but the smells and sounds of the others that he travels with now give the great bear the feeling of danger. Yorrick gives a long lowing call for his friend and paces back and forth.
Within the cave, Peerimus shifts to the familar form of a Marut. "I will see you outside," he says the mechanical tones of this form's mouth. Then he vanishes, to appear just outside. Yorrick rises to his hind legs. Even in this mechanical form, he recognizes his friend. The bear seems relived and happy.
[ Shapechange to form of Marut as Free Action. Use Marut form's Dimension Door to get out. ]
OoC: Daniel is out of town until Monday. In the interest of moving things along, I'm subbing for him. --Al
Durgan Stonewall (AC 36; HP 240/270) Friday August 6th, 2010 9:23:38 AM
Durgan runs along as fast as his dwarven legs will carry him. "Come on brother, let's move!"
Firn'gaer HP: 119; AC24 (T15); Arcane Sight, Detect Magic, Elf Sight, Fly, Invisibility, See Invisibility, Shield, Read Magic, SR18, Tongues Friday August 6th, 2010 12:35:05 PM
Firn'gaer moves to whoever is left in the chamber and Dimension Doors out of the trap.
Active Spells: Elf Sight (16 minutes), Fly (16 minutes), Shield (16 minutes), Invisibility (16.5 minutes), Wall of Ice (17 minutes)
Rash AC 41 208/160 true seeing, fly,shield of faith, prayer, divine favor, blade barrier divine power, righteous might Friday August 6th, 2010 12:46:05 PM
Rash calls out the powers that be who are watching and says, "This test stinks!" Then via her message spell to the others, We need to regroup outside quickly! I think we will have a bunch of spawn or something even nastier coming our way. Something is pushing on the walls. Either way, I know we are more powerful as a group together then separated!"
Rash will get more height and flying drift closer to the wall, her sword ready to smash something if it comes out. (readied action remember Rash is large size now)
Domain give Rash automatic freedom of movement as per spell indicates domain spell
Zero: Read Magic, Create Water, Detect Magic, Light, Purify Food and Drink, Detect Poison First:Longstrider* Shield of Faith x 2!, Command, Endure Elements, Comprehend Languages, Protection from Evil, Divine favor x 2! Second:Spiritual Hammer* Restoration Lesser x 2, Delay Poison, Hold Person, Resist Energy, Aid, Silence Third:Fly*, Invisibility Purge, Magical Vestment x 2, Prayer!, Searing light, Remove blindness/deafness, Water breathing Fourth:Dimension Door*, Divine Power, Restoration x 2, Sending, Dismissal, Magic Weapon Greater Fifth: Teleport*, Righteous Might, Spell Resistance, True Seeing x 2!, Flame Strike, Disrupting Weapon, Dispel Chaos Sixth:Blade Barrier!* Heal x2, Dispel Magic Greater x 2 Seventh: Greater teleport*, Empowered cure light mass, Dictum, Restoration greater x2 Eighth: Phase door* Summon Monster 8, Earthquake, Spell Immunity Greater, Discern Location Ninth: Power Word Kill* Miracle, Heal mass x 2, (2nd miracle is in spell staff which is kept in haversack
Common tactics for spells: Both magical vestments spells along with Longstrider will be cast using the Karma prayer bead and the lesser extend rod. The greater Magic Weapon spell will be cast with the normal extend rod and Karma bead. This spells will last 42 hours before they need to be recast. Endure elements is also cast at night as well and lasts 24 hours
Contingency: (Cast with Miracle spell) When I cast my divine power spell, righteous might is automatically cast. Spells staff (cast with Miracle) holds a miracle spell in it. Twice a day Rash can cast invisibility from the tattoo.
used miracle spell from spell staff 1/3 lesser quicken rod 0/3 quicken rod fly true seeing shield of faith divine favor 8/10 prayer 8/18 Blade barrier 18 minutes All day spells: magical vestments x 2 longstrider, greater magic weapon, endure elements
Kazak Stonewall.Ac 36 Hp 151/212) Friday August 6th, 2010 10:44:17 PM
Hearing Durgans boots beat the ground behind ......Kazak keeps racing down the tunnel to escape the waxy net .....
" You ain't gotta tell me twice about gitting outa here " ... Growls the dwarf to his brother ....
Exiting the tunnel he joins Torgon and Rash outside ... " whoa dat was sneaky of dem spawn ...."
Out of the Cave (DM JohnP) Sunday August 8th, 2010 10:34:36 PM
The Children of Chaos manage to escape the cave by either flying, running or teleporting out. Just before he teleported, Peerimus watched as the body of the Chaos Beast collapsed into a puddle of slime and ichor, nearly seething with unnaturally rapid decomposition.
Torgon has struggled to hold up the softening wax to allow his companions to escape, possibly at his own expense. The wax has continued to flow downwards until the minotaur now has his arms covered to the elbows in the substance. If he stays much longer, Torgon is certain that the waxy material will cover his upper arms and begin dropping on his head. DC 20 Strength check to pull loose
Rash has been keeping an eye upon the walls and the alarming bulges of material pulling away from the sides. The spawn may now be working together to try to trap all of them down here at the bottom of the chasm after the destruction of their progenitor.
Xenia (AC-See AC Note Below/ HP102/102) Monday August 9th, 2010 11:18:52 AM
OoC: Both Torgon and Peerimus should be back today. I will leave their posts up to them.
Xenia (AC-See AC Note Below/ HP102/102) Monday August 9th, 2010 11:29:16 AM
"I'm on my way to the top." Even as she rises up along the east wall of the Chasvalley, the rogue lays out the way her brand of sense views the situation.
"We need to get up on top of 'em. Not only can they not get us from up above, but we can bomb down on them anything we want."
"And someone needs to see that the portcullis to the Court of Law is open. I'll do that if I can, but maybe someone else can get there faster. If its open, we'll have somewhere to back into if we need."
+++++++++++++++++++++++++++
Double move to upper ledge of the chasm. 1/2 speed for upward movement.
Spot 42 (Taking 10 w/Skill Mastery) Hide 64 (Taking 10 w/Skill Mastery, -5 Penalty for full speed.)
AC: AC29, Touch AC24
Position: Unknown/10ft up (Unknown ft move)
Active Effects: Fly 5m, Invisibility 5m, Blinking
Items Expended: Winged Boots: 2/3
Craft Composite Shortbow +2STR (Value 225 gp / Weekly DC 2250 / Daily DC 22500) Today's Progress Roll 35*30 = 1,050 Total Progress 7,830/22500 - 35% Complete
Durgan Stonewall (AC 36; HP 240/270) Monday August 9th, 2010 4:35:41 PM
"Hey Torgon, ye need a hand there?" Durgan tries to help Torgon pull his arms loose.
Rash AC 41 208/160 true seeing, fly,shield of faith, prayer, divine favor, blade barrier divine power, righteous might Monday August 9th, 2010 7:09:11 PM
(ooc I am a bit confused. Are the spawn trying to seal us in or trying to get through the wax to us?)
Rash will keep climbing as fast as she can go, not knowing if she is running away from danger or towards it. She will call out, "Torgon, Stop stalling and get your horns up here. You are always slacking off on the job! Youth today!"
Peerimus Iron Golem AC 30 HP 99/99 and Yorrick AC 47 HP 124/160 d20+11=20 ; Monday August 9th, 2010 8:59:26 PM
With Firngaer using his magic to take Yorrick, the druid shifts into a Planetar to quickly assure Torgon can pull free. [str check 20 to aid another giving Torgon +2 on hs check] Peerimus then begins flying upward to get out as well -Level 0: (2) Create Water, Mending, (2) Read Magic, Detect Magic 7-Level 1: **(2) Endure Elements, Entangle, (2) Faerie Fire, *Long strider, *Pass Without a Trace, Produce Flame 7-Level 2: **(4) Barkskin, Bull Strength, (1) Lesser Restoration, Cats Grace 7-Level 3: (4) Protection from Energy, Daylight, Stone shape, Sleet Storm 6-Level 4: (2) Freedom of Movement, (2) Flamestrike, Rusting Grasp, *Greater Shillaghleh 6-Level 5: Animal Growth, (2) CCW, Stone skin, Wall Thorn, Wall of Fire 4-Level 6: Fire Seeds, (2)Greater Dispel Magic, Anti Life Shell 4-Level 7: (2) Heal, Ht Baleful Polymorph, Ht Wall of Stone 4-Level 8: Whirlwind, Mass CSW, Reverse Gravity, Sunburst 3-Level 9: Shambler, *Shapechange, Ht Finger of Death
*Cast Spell Staff contains *ShapeChange
Peerimus Shapechange, Barkskin, LongStrider, Endure Elements, Pass Without a Trace, Good Hope Yorrick Shapechange, Barkskin, Endure Elements, Pass Without a Trace, Good Hope
Kazak Stonewall.Ac 36 Hp 151/212) Monday August 9th, 2010 9:28:24 PM
Being normal size .... the dwarven warrior joins in if needed to help free the big Minotaur ....otherwise .... he'll stand guard for a few moments it should take to free Torgon .... just incase the sneaky spawn have another trap awaiting ....
" Hurry up guys .... we'z gotta git outa here " growls Kazak ......as he scrambles away in flight ......
Up from the Chasm (DM JohnP) Monday August 9th, 2010 11:05:06 PM
Xenia spirals up from the floor of the chasm, escaping whatever the spawn of the Chaos Beast are trying to do to entrap or ambush her companions. The attempt to seal them into the cave with the corpse of the Chaos Beast failed due to the magic wielded by the Children of Chaos but now at least one of them may end up trapped within the waxy coating that the spawn have created.
The rogue climbs high enough to see that the chasm walls are bulging in several places but Xenia cannot tell if the spawn are merely trying to get through or to push more of the waxy substance down upon her companions. Rash has climbed and can see all of this, too.
Durgan, enlarged and nearly a match for Torgon in size, reaches up and tries to help the minotaur pull free. Peerimus assists, too, but the minotaur doesn't make any effort for himself. STR check DC 20 to pull free (still)
Perhaps the minotaur is waiting for Kazak, but the dwarf has managed to get away as well.
Torgon AC: 36 HP : 230/234(180) d20+13=28 ; Monday August 9th, 2010 11:34:03 PM
Active Spells: Longstrider, Duration 20 hours-used extend rod Magic vestment(shield), Duration 20 hours- used extend rod Fly: Duration 10 minutes Divine Favor: +3 luck to att/dam, duration: End Bottom of Round 11 Divine Power: +3 Bab, +18 hp., Duration: End Bottom of Round 11. Righteous Might: -1ac, -1 att, +8 str, +4 con, +4 nat armor, DR 5/evil, Ends bottom Round 15
Torgon manages to pull himself free of the sticky goo(dc 28+help) The minotaur then casts fly, and begins to fly up and out of the chasm. As he starts his ascent, he will look back to make sure that the folks still at the bottom have a way out.
"Let's go guys, time to get out of here."
(OOC: I'm still catching up, but should be up to speed fully on next post, hopefully this will do for now. Thanks again Al)
DM Note: Torgon is now huge in size with a 30' weapon reach. Any bad guys that allow an AoO within 30' of Torgon, he will swing at. AoO's: Attack(power att by 8): 47, 34, 46, 36. Damage 46hp, 54hp, 47hp, 53hp.
Torgon AC: 36 HP : 230/234(180) Monday August 9th, 2010 11:35:42 PM
Torgon foolishly realizes that he already had fly up, but since he had forgotten, he cast the spell anyway. "Might need to find me an intelligence enhancing item" he thinks to himself.
Rash AC 41 208/160 true seeing, fly,shield of faith, prayer, blade barrier divine power, righteous might Tuesday August 10th, 2010 7:55:26 AM
Rash sees Torgon free and breathes a sigh of relief for the big minotaur. She then beams out to all of the others via message spell, I don't think the test is over yet. Are we not supposed to kill the spawn as well? Or was it just the mother?"
Rash will go closer to one of the bulging sides and take a look to see if she can see anything through it. She looks to see how think the waxy substance is?
Domain give Rash automatic freedom of movement as per spell indicates domain spell
Zero: Read Magic, Create Water, Detect Magic, Light, Purify Food and Drink, Detect Poison First:Longstrider* Shield of Faith x 2!, Command, Endure Elements, Comprehend Languages, Protection from Evil, Divine favor x 2! Second:Spiritual Hammer* Restoration Lesser x 2, Delay Poison, Hold Person, Resist Energy, Aid, Silence Third:Fly*, Invisibility Purge, Magical Vestment x 2, Prayer!, Searing light, Remove blindness/deafness, Water breathing Fourth:Dimension Door*, Divine Power, Restoration x 2, Sending, Dismissal, Magic Weapon Greater Fifth: Teleport*, Righteous Might, Spell Resistance, True Seeing x 2!, Flame Strike, Disrupting Weapon, Dispel Chaos Sixth:Blade Barrier!* Heal x2, Dispel Magic Greater x 2 Seventh: Greater teleport*, Empowered cure light mass, Dictum, Restoration greater x2 Eighth: Phase door* Summon Monster 8, Earthquake, Spell Immunity Greater, Discern Location Ninth: Power Word Kill* Miracle, Heal mass x 2, (2nd miracle is in spell staff which is kept in haversack
Common tactics for spells: Both magical vestments spells along with Longstrider will be cast using the Karma prayer bead and the lesser extend rod. The greater Magic Weapon spell will be cast with the normal extend rod and Karma bead. This spells will last 42 hours before they need to be recast. Endure elements is also cast at night as well and lasts 24 hours
Contingency: (Cast with Miracle spell) When I cast my divine power spell, righteous might is automatically cast. Spells staff (cast with Miracle) holds a miracle spell in it. Twice a day Rash can cast invisibility from the tattoo.
used miracle spell from spell staff 1/3 lesser quicken rod 0/3 quicken rod fly true seeing shield of faith prayer 10/18 Blade barrier 18 minutes All day spells: magical vestments x 2 longstrider, greater magic weapon, endure elements
Xenia (AC-See AC Note Below/ HP102/102) d100=59 ; Tuesday August 10th, 2010 9:40:26 AM
Clear the way for a retreat. That's all she can do for now. Not while the weerdo beast guys are all hidden under the waxy buildup.
Xenia jets for the portcullis. If it's been closed by the Law Guys, she'll have to get it open. The Blink magic has let her pass through walls in the past. Sometimes it don't work, and at those times it hurts. But it's something she's gotta try.
+++++++++++++++++++++++++++
Double move to portcullis/entry to the Court of Law. % check to pass through portcullis with Blinking if it's closed = 59 (>50 is Pass) Also, if the portcullis is closed, Spot to find the mechanism to open it.
Spot 42 (Taking 10 w/Skill Mastery) Hide 64 (Taking 10 w/Skill Mastery, -5 Penalty for full speed.)
AC: AC29, Touch AC24
Position: Unknown/10ft up (Unknown ft move)
Active Effects: Fly 5m, Invisibility 5m, Blinking
Items Expended: Winged Boots: 2/3
Craft Composite Shortbow +2STR (Value 225 gp / Weekly DC 2250 / Daily DC 22500) Today's Progress Roll 35*30 = 1,050 Total Progress 7,830/22500 - 35% Complete
Kazak Stonewall.Ac 36 Hp 151/212) Tuesday August 10th, 2010 5:15:07 PM
Kazak flies upward ........keeping pace with Rash ..... but trailing her ......
" Come on bro .... dem critters are still waxing da sides ...... looks like dey wanna try and put a pie crust over da top of us ..... hurry guys " growls the dwarf
Durgan Stonewall (AC 36; HP 240/270) Tuesday August 10th, 2010 9:31:31 PM
Durgan waits to see if Torgon is freed. Then he drinks a potion and follows the rest through the air. He looks a bit unsteady, and his flying is erratic. "I dunno how anbody can ever get used ta this. Dwarfs just ain't supposed ta fly eh?"
Peerimus Elder Air Elemental AC 27 HP 157/157 and Yorrick AC 47 HP 124/160 Tuesday August 10th, 2010 10:32:08 PM
Peerimus flies up to the exit and waits to see if either Xenia can get it open or if the Baliff opens it of his own accord. In is mind this is over. "We wait here until whatever is happening below stops. If the gate is not openend we will have to take out the rest of the creautres. Fire seems the easiest way to accomplish that, but let's hold and see what happens next."
-Level 0: (2) Create Water, Mending, (2) Read Magic, Detect Magic 7-Level 1: **(2) Endure Elements, Entangle, (2) Faerie Fire, *Long strider, *Pass Without a Trace, Produce Flame 7-Level 2: **(4) Barkskin, Bull Strength, (1) Lesser Restoration, Cats Grace 7-Level 3: (4) Protection from Energy, Daylight, Stone shape, Sleet Storm 6-Level 4: (2) Freedom of Movement, (2) Flamestrike, Rusting Grasp, *Greater Shillaghleh 6-Level 5: Animal Growth, (2) CCW, Stone skin, Wall Thorn, Wall of Fire 4-Level 6: Fire Seeds, (2)Greater Dispel Magic, Anti Life Shell 4-Level 7: (2) Heal, Ht Baleful Polymorph, Ht Wall of Stone 4-Level 8: Whirlwind, Mass CSW, Reverse Gravity, Sunburst 3-Level 9: Shambler, *Shapechange, Ht Finger of Death
*Cast Spell Staff contains *ShapeChange
Peerimus Shapechange, Barkskin, LongStrider, Endure Elements, Pass Without a Trace, Good Hope Yorrick Shapechange, Barkskin, Endure Elements, Pass Without a Trace, Good Hope
At the Portcullis (DM JohnP) Tuesday August 10th, 2010 10:58:34 PM
The Children of Chaos fly upwards, Torgon and Durgan rearmost, while the spawn of the Chaos Beast continue doing whatever they had planned. Eventually everyone catches up to Xenia near the portcullis where they look inside and see that the Bailiff is still waiting.
"You have killed the Beast. Here, take this and finish off the spawn."
The Bailiff holds out a golden necklace strung with golden beads in his fist between the bars of the portcullis.
"Toss them singly, or all at once, the result will be the same."
Xenia (AC-See AC Note Below/ HP102/102) d20+21=35 ; Wednesday August 11th, 2010 7:41:19 AM
A frown drops down over Xenia's invisible face. "A test, huh?" She dives down, and with a stab of her hand, she grabs the golden necklace out of the Bailiff Guy's hand.
With the attack comes the departure of her invisibility, but the girl rogue spins neatly out of reach, then turns to confront the minion of Law. "You said this was a Test, huh? What test do you get where they give you so easily the means to pass? Where's the test in that?"
"Tell you what, Bailiff Guy, ... " By this time, the rogue has dropped all pretense of polite and officiafied speech. " ... you read me one law that says that those little Chaos Weerdos out there need to be killed down, and I'll throw your necklace. Bring out your book. Bring out your scroll. Read me that law."
"You're the guys what brung 'em here in the first place, right? You said that. If you're 'biding by your own laws, then you'll have a law for this. Read it to me, and we'll end this now."
Craft Composite Shortbow +2STR (Value 225 gp / Weekly DC 2250 / Daily DC 22500) Today's Progress Roll 35*30 = 1,050 Total Progress 7,830/22500 - 35% Complete
Rash AC 41 208/160 true seeing, fly,shield of faith, prayer, blade barrier divine power, righteous might Wednesday August 11th, 2010 8:07:49 AM
Rash sighs and looks at Xenia and says, "Child, I understand and concur with your frustration but we have already been through this. We have already killed the mother and some of her children. We will be forever stained with that sin. We took that sin upon us as a means to an end. We need to get away from this court so we can get on with our duty of stopping the great migration from dropping mountain ranges on innocent folk. While I agree that every life is precious, sometimes you have to look at the greater good. So lets finish what we have started and move on." Rash throws the baliff a dark look, "Besides, I don't doubt that they could produce the law you require. The ink might still be wet on the parchment but I am sure they could produce it."
Rash then squares up and says, "Is that a necklace of fireballs? If we throw it, do we end this farce?"
Durgan Stonewall (AC 36; HP 240/270) Wednesday August 11th, 2010 3:12:15 PM
"Have ye ever seen what one of them beasties can do to a dwarven community? I have and it ain't pretty. Throw the fireballs, and let's have done with this."
Active Effects: enlarge -expired fly
Used: potion of enlarge fly
Torgon AC: 36 HP : 230/234(180) Wednesday August 11th, 2010 3:43:49 PM
Active Spells: Longstrider, Duration 20 hours-used extend rod Magic vestment(shield), Duration 20 hours- used extend rod Fly: Duration 10 minutes Divine Favor: +3 luck to att/dam, duration: End Bottom of Round 11 Divine Power: +3 Bab, +18 hp., Duration: End Bottom of Round 11. Righteous Might: -1ac, -1 att, +8 str, +4 con, +4 nat armor, DR 5/evil, Ends bottom Round 15
Torgon lands at the top, hearing most of the confrontation taking place. "Rash is right Xenia. I like it no more than you, and also wished to find another way, but we have the entire Wold to save. Those creatures did nothing to us, but this is the path that was laid before us, and we must see it through. Throw them girl, the creatures to be destroyed would not hesitate to destroy us if they could....same as the dragons. Not the same intent, but the same result."
DM Note: Torgon is now huge in size with a 30' weapon reach.
Xenia (AC-See AC Note Below/ HP102/102) Wednesday August 11th, 2010 6:01:09 PM
The rogue sighs.
"Yeah, alright. Sure. Done with this, then!" Xenia swings her arm in a wide windmilling arc, releasing the necklace on the upward sweep of an underhanded pitch. The string of gold beads sails up and out toward the waxy bulge in the Chasvalley.
+++++++++++++++++++++++++++
AC: AC29, Touch AC24
Position: Unknown/10ft up (Unknown ft move)
Active Effects: Fly 5m, Blinking
Items Expended: Winged Boots: 2/3
Craft Composite Shortbow +2STR (Value 225 gp / Weekly DC 2250 / Daily DC 22500) Today's Progress Roll 35*30 = 1,050 Total Progress 7,830/22500 - 35% Complete
Conclusion (DM JohnP) Wednesday August 11th, 2010 10:57:03 PM
The Bailiff doesn't flinch as Xenia snatches the strand of beads from his hand, almost as if he expected something of the sort to happen. The angel responds to the rogue's question before any other member of the Children of Chaos can speak.
"You completed the most important part of the Test as decreed by the Court. The Court's order is sufficient for me."
Several of her companions encourage Xenia to simply conclude the Test so that the Children can achieve their greater goal of stopping the Great Migration. They must be persuasive since Xenia aquiesces and tosses the magic item into the chasm. It falls, disappearing into the distance, and everyone almost thinks that nothing will happen. But a string of explosions do occur, followed by an immense rush of heat and a growing column of smoke.
Almost simaultaneously, the Bailiff raises the portcullis and motions the Children of Chaos through.
"One or two always survive, somehow. In time, another Test will happen. For now, accompany me back to the chamber assigned to you. The Court will reconvene after you have had time to rest and recover."
The Bailiff turns and leads the Children back up the tunnel to the chambers, pushing the door open and motioning them inside.
"I will return for you after a period of rest."
Rash AC 41 208/160 true seeing, fly,shield of faith, prayer, blade barrier divine power, righteous might 4d8+18=27 ; Wednesday August 11th, 2010 11:58:16 PM
Rash looks around at the others and says, "I don't know if I am speaking for all but I will say that I think we are ready to move forward now." She will reach her hand to Kazak curing him a cure critical for 28 points of damage burning a sending spell to do it.
She turns her attention back to the Bailiff continuing, "Are you ready for us?"
Xenia (AC-See AC Note Below/ HP102/102) Thursday August 12th, 2010 9:02:28 AM
It is now that the girl rogue decides to partake in the food stuffs and refreshments laid out by the Court of Law. She pours herself a nice cold cup of grape rink and arranges for herself a small plate of strawberries.
"Well. That's not what I would have expected. Personally ... " Her white and even teeth take a bite from the side of one tart and juicy red berry. " ... I ting I pever yo ... I think I prefer your Power Girls to these Law Guys. Any day."
+++++++++++++++++++++++++++
Items Expended: Winged Boots: 2/3
Craft Composite Shortbow +2STR (Value 225 gp / Weekly DC 2250 / Daily DC 22500) Today's Progress Roll 35*30 = 1,050 Total Progress 7,830/22500 - 35% Complete
Durgan Stonewall (AC 36; HP 240/270) Thursday August 12th, 2010 6:10:34 PM
"Hmmmm. That's interestin. I guess maybe they have used this test before, and will again?"
Durgan helps himself to some food, and looks around, hoping for ale.
OOC- SUB REQUEST- I am leaving on Sat for the shore woot! I will not be able to post here next week.
Torgon AC: 36 HP : 230/234(180) Thursday August 12th, 2010 7:38:19 PM
"Looks like it may be a bit before they come for us. It would be a good idea to get some rest, and rememorize spells before we move on to the valley. We don't know what may await us there, and should be prepared."
Torgon gets something to eat, and then lays down, trying to get some rest for the fights to come.
Peerimus AC 29 HP 146/146 and Yorrick AC 47 HP 160/160 4d8+20=36 ; Thursday August 12th, 2010 9:33:29 PM
Peerimus nods at Durgans words. he was quite correct. It was an abomination as far as the druid was concerned. An unatural thing born of twisted magic and now undone, nothing more. In the beginning he had thought differently, but over the course of the short conflict he had come to see the truth in it for himself. It was no more a parent than a fungus of mold might be.
Peerimus follows into the chamber and finds a few things to munch on and fixes a few salmon for Yorrick. As Yorrick sits back to eat, Peerimus places a hand on him, curing the damage the magical fire wrought upon his friend. [Cast CCW 36]
[new spell list under construction]
DM Apology (DM JohnP) Thursday August 12th, 2010 10:19:07 PM
No DM post tonight.
Xenia (AC-See AC Note Below/ HP102/102) Friday August 13th, 2010 10:03:49 AM
"You know, it's not so much killing down those little Chaos Weerdos that's the shame you know." The benches are hard, and this waiting area is just not a real comfy place to rest for a while. Xenia takes out her bedroll and spreads it out to pad the hard sitting surface. She drags a little serving table over next to the benches to enclose the space and make herself a little nest.
"It's, like, always the same with the law, you know. Like, for the most part, its there to pertect folks and help them get along." Picking plates of fruit, cheese and little sausages from the buffet, she arrays them on her own little table within easy reach. "But the law just can't seem to see the nonsense bits that they got built into things. It's, like, once they're made, they can't fix themselves no more."
"I guess this little test was sorta, like, you know - whatcha call it? - a metaphor for that in a way. You know?"
+++++++++++++++++++++++++++
Items Expended: Winged Boots: 2/3
Craft Composite Shortbow +2STR (Value 225 gp / Weekly DC 2250 / Daily DC 22500) Today's Progress Roll 35*30 = 1,050 Total Progress 7,830/22500 - 35% Complete
Durgan Stonewall (AC 36; HP 240/270) Friday August 13th, 2010 5:23:50 PM
Durgan laughs at Xenia's thoughts. "Ye should see the dwarfs arguin politics sometime. They can go on for days on end over the most minor point, then fight over the results. More heat there than the worst tavern brawl. Then somethin comes along unexpected that affects the law, and they hafta start all over again. That's why dwarf laws tend to be fairly simple. And also why they tend to bristle at dealing with short-lived human kingdoms. The humans can get pretty complicated with their laws."