DM Addison Monday September 27th, 2010 1:22:03 PM
As of now, we only have 4 people who have posted on the board besides myself. So, protocol states that we wait until we have between 7 and 9.
In the mean time, please make sure you read every rule that you plan on employing with your characters in game. Know how the CMB and CMD system works, because enemies will be taking advantage of your weak points.
Hawk -Two Paladins? Do note that Wisdom is a dump stat for Paladins, as it is not used for anything besides Will saves and a few skills. The +2wis bonus that dwarves get could be used to make an awesome monk though. Also, don't throw out multiclass possibilities. I wanted to make a Druid/Monk that specializes in unarmed damage for a long time. I'm pretty sure that the Monk unarmed bonus would upgrade claw damage from dire bear form right?
But more importantly, don't focus on the combat abilities too much. This game is a LONG commitment and you need to play a CHARACTER, not a character sheet. Know what I'm saying? Fall in love with your toon a bit, make him part of you, etc.
In the meantime, lets get IN CHARACTER Make all OOC post in Parentheses
The setting: As you would suspect of a group of dwarves, you are in a tavern, drinking ale if you like, if not, then tasting some mutton stew.
The location is next to a river, on one side, where the Inn resides, there is a great green field that extends to the southern, more inhabitable parts of the Peninsula. But, across the bridge to the other side of the riverbank is The Scab- a desolate wasteland of hard red cracked earth and active volcanoes... and it is rich with Ithorium, Adamantium, and Mithril veins, waiting to be exploited.
But The Scab holds many threats to any civilized people that would try to inhabit it. The current denizens are monsters of the Giant and Goblinkin - but much is still unknown.
In the Tavern, you see a large number of Gnomes about, all friendly and talking about all things that Gnomes talk about- money, inventions, potions, farming, explosions, etc.
You are shown to a table, and at this table are 7 (hopefully) other Dwarves.
Please describe yourself and say something. This may last a while as we await more players... so get creative. Feel free to roll knowledge checks too.
FrootLoopAC16, HP20 Monday September 27th, 2010 5:11:39 PM
Sitting down at the table, this dwarf gruffly takes up his flagon of ale. Then, without adieu, he tils the flagon, draining every drop. Then, reaching into the mug with his finger, he gets the few remaining, and licks his finger hungrily. Turning to the bar he orders another.
Slamming the flagon on to the table, he then takes his seat. >>>>Burping LOUDly<<<<
(pointing to his chest) FrootLoop (flexes his muscles) Fights (points at the empty container Drinks too
Bruagh Stormbringer AC 20, HP13 Monday September 27th, 2010 6:52:36 PM
Bruagh eyes the large, loud dwarf seated next to him as he hungrily eats his mutton stew.
Wonder if the Adamantium and Mithril veins are as rich as they say. Ahh, what I'd give to get my hands on about 200lbs of Pure Adamantium... Bruagh stops day dreaming and continues eating, this being the first warm meal he has had since the last tavern some three days back, Bruagh is nearly finished with his first plate before he realizes how rude he has been to the other patrons. "Pleasure to meet you Froot Loop, me names Bruagh. Seem to me you are a traveler here as well. Where might you be headed?"
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 Monday September 27th, 2010 8:34:31 PM OOC: Addison - If we need some arcane skills, I'm not opposed to rolling Tahni to a wizard. Like I said, I plan on multiclassing, so it makes no difference to me if she starts as a cleric or wizard.
A younger, female dwarf joins the table. She is familiar with Bruagh, having spent some time with him, studying his ways with a forge. The dwarf sitting next to him though she has not seen before.
"Greetings friends" she says as she sits down "It's good to see you again Bruagh. Staying out of trouble I trust?" . She stops to look at the uncouth dwarf seated next to Bruagh. "Forgive me. I am Tahni of the clan Wyrmrider. I don't believe I've seen you here before."
Tahni takes the bowl of mutton stew placed before her, and eats the vegetables floating amongst the chunks of meat. Once finished, she pushes her bowl away from her - the meat still in the bowl. "Mother would be pleased" she thinks to herself. Raising a slender arm towards the bar staff, she signals for a bottle of wine to be brought to the table.
DM Addison Tuesday September 28th, 2010 1:44:19 AM
Zach - don't forget that Dwarves get a +2 to wisdom too in Pathfinder - even though its a dump stat for Pallies in pathfinder because casting is based on Charisma. And here is my character sheet for my Pathfinder Paladin that I played in a Tapestry game a couple of times:
Though I lucked out and rolled some beast stats on that guy. The DM would have downgraded me probably... but Tapestry games are kinda just for fun anyways to test out new material.
Rob - no need to swap unless you want to. Doesn't make a difference to me. I'm sure that at least one of our next 4 players will play a wizzy or sorc... though sorc seems kinda unlikely. Besides, that burst heal of channel energy might come in handy. ;) Mystic Theurge is solid though. Especially when its likely the party may be short on one type of casting.
Archie - Remember that any ranks in class skills grants an automatic +3 to that skill. It's juicy stuff. And using a 2-handed weapon gives 1.5 times your strength in damage, so it would be 3. And it goes up as your strength goes up from rage. Also, remember that each level in Barbarian can give you 1HP or 1skill point, your choice if it is your favored class... which it would be silly for you to not chose it to be.
I like the way this is going though. I just pray for some diversity in classes and characters to make things really interesting.
Really, I was hoping to see someone play a "Caver" type ranger that uses either a Dwarven Urgosh or an awesome repeating crossbow... with poison arrows.
Or a Druid that rides a Wholly Rhinoceros into battle.
Or a Monk who wears shackles and swore he would never use his fist again so he fights with his head and feet only.
Just a few of my ideas.
Bruagh Stormbringer AC 20, HP13 Tuesday September 28th, 2010 6:31:21 AM
OOC: DM Addison, honestly I would gladly stat Bruagh as a Ranger as opposed to Paladin. Things will stay mostly the same. He would still be a master craftsman, a devout follower of Domi, and would use dwarven axe and handaxe while two weapon fighting. The extra skill points would be nice. Addison: It's completely up to you. Don't worry about stats and what the party needs unless it gets silly (like 3 paladins or something). Just worry more about what you see your character as.
"Ah, Tahni, the lovely Tahni, pleasure to see you again." Bruagh smiles warmly at the young lass. It was obvious to anyone who cared to notice that Bruagh thought highly of Tahni. Bruagh truly appreciated her youthful thirst for knowledge. "Me, trouble? Of course not, but thanks for asking. Not a fan of mutton Tahni?
Bruagh Stormbringer AC 20, HP13 Tuesday September 28th, 2010 4:11:36 PM
OOC: DM Addison, my stats were adjusted...
STR 15 DEX 13 CON 16 INT 12 WIS 13 CHA 15
So that's what I ended up with after racial adjustments. Nothing too fancy but no glaring imperfections. What I'd give for another point of Charisma. Or better yet Charisma and Strength lol.
Addison: Like I said, don't worry too much. I know what the primary stat of each class is. I will add up everyone's stats and bring everyone UP to the person with the highest, allowing you to chose where points go. We just need to get our 4 more people asap. You and Tahni have 84 points total. Frootloop has 87. Count on having as many as whoever rolls the highest. So go ahead and add 3 points wherever Rob C and Zach. And I know you are aching to take a few points away from wisdom and redistribute them... I will think about this one, but don't count on it (b/c if I let you, I have to let everyone, then we will get some serious max-mining). But Cha can't go above 16 mind you. It's ok, you will be fine.
Basically, the DMs have been kicking around the idea of getting rid of the Stat Rolling system. This is because we want players' decisions to shape them, not random rolls. Some people roll low, others roll high. The low ones always feel sub-par in the end, and that is NOT fun. I support the initiative, but other DMs oppose it... so don't be surprised of my stat adjustments get hammered by the powers that be (but they probably wont care too much).
Also... don't discount ranged attacks in Pathfinder. The damage may be less, but don't forget that to get a full attack in melee, you have to move up to the enemy first... and then pray they feel like not moving. 20foot dwarven speed hurts in that respect. The Step-Up feat helps too.
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 Tuesday September 28th, 2010 11:44:58 PM OOC: Stats updated to total 87. Thanks DM!
Tahni smiles politely back to Bruagh "Not a fan of meat, to be completly honest. Mother is a healer, and as part of that, doesn't eat meat herself. And being the cook in the household, the rest of the family just had to follow along. That doesn't stop my father from devouring an entire hog, given half the chance though!" She chuckles at the thought. "No, I learnt a lot from my mother, and try and respect her beliefs where possible"
With a bottle of wine now at the table, Tahni takes her share and eases back on her chair. "Ah dear. I hear these parts are rich with ore of all kinds. No doubt you have heard the same. Tell me, if you had the time and resources, what would you create should a nugget of adamantium fall into your lap?" She sips at the dark red wine, anxious to hear what her master craftsman friend would forge.
Addison: At least you didnt pump it all into wis to a 20. That's what I woulda done. ;) Thanks for not taking advantage. Maybe I will make the rule that you can only put 1point into each stat through adjustments like this. That way the rolls still have some meaning. Tahni/RobC: Agreed. Pumping it all into one stat then disadvantages those that rolled above avg stats to begin with. Granted, Tahni's stats still have some min/maxing to them, but I stayed away from going too nuts with it!
Bruagh Stormbringer AC 20, HP13 Wednesday September 29th, 2010 9:29:06 PM
OOC: What's this about stats adjusted to total 87? So confused.
Bruagh chuckles at Tahni's question. "Now that would depend on how bit of a nugget fell in me lap. Aye, If given half a chance I'd love to forge a suit of plate male, strong as the mountain from which it comes." Bruagh goes quiet for a few moments, obviously contemplating his craft. "And yes, I have heard the same. If this land holds even a fraction of the precious metal it is said too... it could truly help unite our people. Give us a common goal. If of course, we can temper our greed."
DM Addison: go ahead and add 1 to Bruagh's str, dex, and cha. Now you have even stats and are equal with Frootloop
FrootLoopAC16, HP20 Thursday September 30th, 2010 10:21:44 AM
After downing a couple more flagons of ale, he grabs some meat and begins chewing on it like it's his last meal.
Then, after a few minutes, he lets out a ROARING burp, then wipes his mouth with his sleeve, sits back in his chair with brew in hand, and smiles.
A smile only a mother, or hill giant could love.
FrootLoop full.
FrootLoopAC16 Touch11, HP20 Thursday September 30th, 2010 10:35:08 AM
ooc Addison, do I go ahead and chose either the 1 extra hp/skill now or wait until I level?
Addison: You get one each level, including level one. But once you chose, it does not change and you get it every level. I think the developers put that in the game to make Half-Elves the best multiclassers.
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 Thursday September 30th, 2010 9:28:38 PM
Tahni watches Frootloop carefully. It's possible he if suffering from some sort of mental illness, or perhaps he has just headbutted one too many trolls. Either way, it's best just to keep an eye on him for the time being. A means to aid him may reveal itself in the future.
She signals to one of the wait staff, and as the young waitress arrives, Tahni whispers something in her ear and hands her a few pieces of silver.
"Uniting the clans would indeed be a great goal, and a terrific feat if achieved. Alas, the riches that could unite us have more a tendancy to divide us. I suspect it may take more than gold to make us one again" she replies solemnly to Bruagh.
The waitress soon returns with a wooden plate covered with breads, cheeses and fruit. Tahni takes a few pieces, then pushes the plate forward to the table - offering it to the rest of the group.
Tahni tops up her mug with some more wine, before offering the bottle to her colleagues.
"May our purses be as full as our stomachs!" she toasts
FrootLoopAC16 Touch11, HP21 Friday October 1st, 2010 12:32:29 PM
*ooc then i choose...hit points*
FrootLoop gets up clumsily, knocking over his chair. He slowly helps the chair back up to its proper position, and apologizes to it. Then, he walks up to the bartender ordering a picture of ale, paying for it, then returning to the table with it, setting it on the table after refilling his flagon.
Help youself, its da goodstuff
Then he sits down on the chair, and sips his drink while watching the others. (every now and again, his head makes a slight twitch to the right)
FrootLoopAC16 Touch11, HP21 Friday October 1st, 2010 12:42:00 PM
*ooc Addison, I added the appearance and tattoo/marks, you might like the tattoo i gave him. 8)*
Bruagh Stormbringer AC 20, HP13 Friday October 1st, 2010 4:33:05 PM "If the past is any indication of the future, I'd say you are right about that Tahni. But it is still something nice to envision." Bruagh looks to FrootLoop as he returns with a drink. "Ah, I appreciate the gesture friend, but 'm afraid I swore of drinking many years ago. Cheers none the less though!" Bruagh raises his glass of warm apple cider left from his meal along in toast with Tahni and FrootLoop.
"So how did you earn the name FrootLoop? And do you have another name?" Bruagh eyes the large dwarf expectantly, hoping he's not being rude.
DM Addison Friday October 1st, 2010 11:30:05 PM
So, you sit and exchange pleasantries.
When Tahni orders the cheese and bread, two people walk up to the table.
The first is a Half-Orc woman with slinder form and pale green skin. Her hair is brown, and if you can get past the slightly jutting teeth, she has a very feminine face. She moves to stroke Braugh's beard and says, "Hail mighty armored dwarf. Y'know, if you were going to rent a room for the night, I would certainly be obliged to share it with you." with a soothing and tranquil voice.
The second is a Halfling woman with blond curly hair. Without asking, she grabs a piece of cheese and bread and pops it in her mouth. She speaks with a disgusting English cokney accent "Alloooo then. Whuts all the ruckus 'ere? Good food and drink aye?" she says.
OOC: Tahni - whats the powers of your legacy item circlet? And Braugh, that axe is your legacy item right?
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 Saturday October 2nd, 2010 3:01:37 PM
Tahni tries hard not to roll her eyes at the half-orc woman's advances to Bruagh. "She is just doing what she must to earn a living" the young dwarf reminds herself.
The rudeness of the halfling does not go unnoticed, and while it does bother Tahni, she elects not to make an issue of it - for the time being anyway. "Yes, the food is quite good. Would you to join us? My travelling companion here" she says gesturing to Braugh "was just commenting on what a unique accent you have." Tahni grins, and gives a friendly wink to Bruagh - keen to see how he will handle the situation.
OOC: DM, For lvl 1, the circlet is just a holy item that Tahni will use as the focus for her clerical spells. In terms of other powers, I'm having a bit of difficulty getting any response from the powers-that-be in the Black Genie. You can have a look at my post in there and if you have any feedback, please let me know.
Bruagh Stormbringer AC 20, HP13 Saturday October 2nd, 2010 3:25:32 PM
Bruagh ever so slightly shakes his head at Tahni's comment, knowing full well she is trying to have a laugh at his expense. "I was just asking about the accent weren't I Tahni. You know I was sitting here thinking to myself, that has to be a Hook City accent. Am I right? And my lady, while I would certain it would be a pleasant experience, what sharing a room with you and all, I'ms afraid what little coin I have will be stretched thin as it is... However, don't fret, me friend Tahni here, I'm sure she wouldn't mind sharing her room with the both of ya's, being the generous and GIVING sort that she is." Bruagh smiles and winks back at Tahni, hoping to see her squirm in her seat a bit. "Besides, she is much more attractive than someone such as meself, Don't you both agree? Oh and have the two of you met my handsome, friend here? FrootLoop, there are two lovely, ladies here who can't wait to meet you."
OOC: Not a Legacy weapon, but yes, the Masterwork Dwarven Axe was crafted by Bruagh and is his Heirloom Weapon. Also, Bruagh's Character sheet has been updated to reflect that stat adjustments. Thanks Addison, you rock. All that's left is to buy Mundane gear, which I will get to this weekend.
FrootLoopAC16 Touch11, HP21 Monday October 4th, 2010 11:24:05 AM My table mates are being polite. Neither do they, nor I wish to take a chance of having to see a clergyman to cure us of a disease we might get should we lay the night with you. So, quit panhandling your wares and eating our food, drinking our drink, and move on.
In response to Bruagh's comment on the not drinking, after speaking to the harlots, Your loss my gain says FrootLoop as he pulls the picture of ale closer to him.
Bruagh Stormbringer AC 20, HP13 Monday October 4th, 2010 11:41:40 AM
Bruagh is somewhat taken aback by the eloquent speak that "FrootLoop" uses. He then berates himself for making quick assessments of people. "Well then, since that's settled, what brings you here FrootLoop?"
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 Monday October 4th, 2010 8:33:29 PM
Tahni too is surprised by Frootloops response to the women. Firstly because of his language skills. Having seen his table manners and the few words he had spoken to date, she had wrongfully assumed he was an uneducated, brutish barbarian. Secondly, for the manner in which he has dismissed the women. "He is direct" she notes to herself. "Still, they know this landscape better than we do. And no doubt they know more patrons here than we do too."
"Now, now, there is more than enough food and drink to go around." she says with a placating look to both Frootloop and the ladies. "Perhaps you can share some information with us. You see, we have heard tales of the riches to be found in the Scab, and will soon be venturing there."
FrootLoopAC16 Touch11, HP21 Tuesday October 5th, 2010 5:45:35 PM
Staring into his flagon, with a devlish grin, and, as the look in his eyes change from somewhat normal to a wildness, and while scratching his scar, Frootloop looks up at Bruagh: FrootLoop get volunteered to leave home. So me follow me nose, and find a brother and sister (nodding to Tahni) to sit with and eat and drink. Me don't know why me here, just that me here.
As an afterthought, Frootloop adds: Why you here?
DM Addison d20+7=24 ; d6=1 d6=3 d6=1 Thursday October 7th, 2010 5:10:32 AM
The Half-Orcish woman seems to be rather upset at Braugh turning her down. SHe speaks in a loud, huffy voice, "Well then, if that is how you treat a woman in your lands, then perhaps it is I who should be lecturing on manners! How dare you try to pass me off on your friends when I am so generous?"
Then, the halfling woman speaks up. "Now now 'oney. It's ok. We di'nt mean em any 'arm now didn we?" Then she addresses Tahni, "Now love, why'd ya have ta go and mention tha skab eh? Ya, there be riches as sure as there be a beard upon a male dwarf. May ya hafta be a hard-noosed adventur'r lass ta see 'em though, now woun'tcha?" She says with her disgusting cockney english accent.
Then she turns to her orcish friend and says, "Let us leave the peasants to their meal." as she pops some more fruit into her mouth and walks off.
Perception DC 24 Highlight to display spoiler: {She stole 5 gold coins from each of you. Sleight of hand is useful.}
Now don't you go reading that spoiler if you don't make the DC!
Bruagh Stormbringer AC 20, HP13 d20=15 ; Thursday October 7th, 2010 8:49:00 PM
Per-What-ion?
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 d20+4=19 ; Thursday October 7th, 2010 9:20:34 PM "Peasants to their meal? Sounds like Frootloop may have struck a nerve with the ladies. Best not to escalate things any further" Tahni reminds herself.
"May Alemi bless you and your families" she responds cheerily as the ladies depart the table.
She turns back to her comrades and responds to FrootLoop. "That's a very philosophical outlook on life, friend. You don't know why you are here, you are just here. I suspect your god has you on a path even as we speak." she pauses before continuing "I won't bore you with a theological discussion though. As for why I am here, well, there are several reasons I suppose. Alemi sees it fit that I tend to others needs, and this is the journey he has sent me on. And as for my own personal and somewhat selfish needs, I suspect a person could gain some reknown for venturing in the Scab. Why, I expect I'll be invited to the Star Mages Guild in no time"
To DM Addison: Highlight to display spoiler: { Would 3 SoH checks need to be made, rather than just the one? }
DM Addison d20+7=26 ; d20+7=16 ; Friday October 8th, 2010 1:01:33 AM
Tahni is correct. But how would you know if it was a Slight of Hand check if you didn't read under the spoiler?
CAUGHT CHEATING
24 is Frootloop 26 is Braugh Kiri's DC is 16. You saw. Happy? Cheater.
(just kidding, its all part of the game ;)
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 d20+5=7 ; Friday October 8th, 2010 2:00:45 AM OOC: Yes, yes, I am also the one that shakes all the Xmas presents under the tree ;)
Tahni observes the halflings actions and smiles. She makes no effort to stop the rogue. As the women have now left the table, Tahni too excuses herself from Frootloop and Bruagh. She leaves the table and scours the room for the pair of women.
On spotting them, Tahni approaches the halfling carefully from behind. "Excuse me" she says tapping the halfling gently on the shoulder "I couldn't help but notice your hand in my purse earlier. Now, we could take this up with the inn keeper which would cause a scene, or I could tell my friends who would likely want to resolve this discussion outside. If it's all the same, I would rather the gold you stole from us be used for a good cause. The next time you see a begger enter this tavern, I ask that you buy them a meal. Do with the rest as you see fit." Diplomacy Check - just in case - 7 - ouch. In addition, Tahni will use one of her Restorative Touches for the day to remove any sickened feeling the halfling woman may be feeling. She has been drinking after all!
"May Alemi bless you and your families" she says as she leaves the ladies and returns to the table.
===================================== Energy Channels Per Day: 4 Restorative Touch Per Day: 7-1=6 Resistant Touch Per Day: 7
FrootLoopAC16 Touch11, HP21 Friday October 8th, 2010 3:04:28 PM
Looks at Tahni, crosseyed, as she tries explaining something called *philosophical*. A look of acknowledgement crosses Frootloops' face: Ah, you be cleric person. They always treat Frootloop nice in orphanage, even when Frootloop get mad and break things. But Frootloop not in orphanage no more. Frootloop get asked to go see the mountians, and Frootloop glad to. They give me this armor and weapon (pointing to scale mail and greataxe) and some stuff (pointing to his backpack) and some coins and told to come here, so me here.
Where we go from here? And is more coming?
Bruagh Stormbringer AC 20, HP13 Friday October 8th, 2010 4:14:08 PM
Bruagh observes Tahni leave after the two women. "Odd. Well ya knows what they say about women, if they are in a group, none of the lot can go to the privy alone." Bruagh chuckles before responding to FrootLoop.
[b]"Well sir, ya may not know why ya here, but I'd be happy to have you along with meself and Tahni."[b]
DM Addison Tuesday October 12th, 2010 5:05:27 PM
Well. I haven't gotten an update from Jerry about our members yet..... sooo......
Lets start some combat.
More to come
Bruagh Stormbringer AC 20, HP13 Tuesday October 12th, 2010 7:13:58 PM OOC: So we are going with just three players? Sounds like fun lol.
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 Thursday October 14th, 2010 1:55:15 AM OOC: Yay!
DM Addison Friday October 15th, 2010 12:18:27 PM
I dont think we are allowed by the powers that be to actually do the module, but we can do some stuff for fun and I will grant rewards to your characters for your participation.
IC:
Tahni's words are taken with quite a large grain of salt... and the little Halfling lady feels a buzz in her stomach when touched by you that makes her feel... uneasy.
The blonde halfling chick says in response, "I shall do with my earnings what I will and no cleric shall tell me otherwise." and she spits a bit when she says the word Cleric.
She walks off with her half-orcish companion if nothing else is said.
Then, another disturbance is heard... an argument... shouting even. At the poker table?
You look over and you see the scene: Several fat humans are playing a rousing game of Three Dragon Ante (the official DnD cardgame if you didnt know). One large man in particular is shouting at a Gnome with an eyepatch: "I don't trust little people, and now I know why! You're cheating! The green dragon card forces me to give you 5gold or an evil dragon of lesser power. How is it that all the powers of your green dragon are below 5? That leaves me with no choice BUT to give you gold. I think you are changing the numbers on the cards there buddy."
The Gnome retorts: "Well, I'm surprised that a man of your stature can count to begin with. But since you are as intelligent as you are unsavory and fat, I shall indulge you to kindly suck my big toe, as I have never cheated before in my life."
The fat human says back, "Then, let us exchange words outside, less we get your blood on the establishment floor?"
The Gnome fires back, "Establishment? Big word to match your big gut. I wonder if your viscera will pop out like gutting a doe?"
Then, the Fat Human screams in pain and a splash is heard under the table. Further inspection shows that there is a large quantity of blood on the floor beneath the table.
The Fat Human falls over on the table, spilling cards and gold everywhere. The other humans start to scoop up the gold and run away.
But the eye-patched Gnome looks shocked that this happened.
But that doesn't stop two more humans from drawing longswords and walking towards the Gnome with a deadly intent.
Bruagh Stormbringer AC 20, HP13 d20+5=13 ; d20+2=17 ; Friday October 15th, 2010 3:58:02 PM "Tahni! Quick, see if there is anything you can do for this man." Bruagh points to the eviscerated man on the ground. Bruagh gets up from the table quickly and tries to make sense of what happened as he closes the distance to the scene, stepping in between the two humans and the lone gnome. Holding one hand out towards the men Bruagh proclaims with a steady voice, "Stay your weapons, I'll get to the bottom of this, without more bloodshed." Using one strong hand to grip the collar of the accused gnome, Bruagh continues. "You and I sir are going to have some words. I'm while I witnessed and heard everything that happened, I am afraid you have some explaining to do."
Sense Motive to make sense of what exactly happened. 13. Diplomacy to keep get people to listen to reason and not kill this gnome before he can be proven guilty, or innocent as the case may be. 19.
Bruagh will also Detect Evil at will on the gnome.
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 d20+8=20 ; d20+4=17 Friday October 15th, 2010 9:13:58 PM
Tahni pushes her way through the crowd, and makes her way to the injured man slumped over the table. Checking if he is still alive (Heal Check: 20, and assuming he is still alive) she places one hand upon the wound and calls upon Alemi's divine power to heal the man.
Losing Detect Magic in exchange for Cure Minor Wounds. The man is healed of 1hp
She raises her head to see Bruagh position himself in the middle of the fight. She has come to expect no less from him. The question will be, whose side in this fight is he on? She looks to the gnome, the humans and the crowd for any signs of the mans blood Perception: 17
==================== Spells Currently Prepared: Lvl 0 Guidance, Create Water Lvl 1 Bless, Protection From Evil, Sanctuary Energy Channels: 4 Restorative Touch: 7-1=6 Resistant Touch: 7
FrootLoopAC16 Touch/Unarmored11, HP21 Saturday October 16th, 2010 9:18:26 AM
Cracking his knuckles, while sitting at the time, Frootloop smiles. muttering to himself: I like Bruagh, if'n anyone swings at him, it's clobbering time.
Frootloop stands up, steps up on his chair and then on to the table, drink in hand, and watches the proceedings.
DM note: Frootloop is not armored
*readied action* Should anyone attempt an attack against Bruagh, or Tahni, Frootloop will don his helmet, securing it snuggly, let out a blood curdling warscream, and dive headfirst at the assailant. Then begins the fun!
DM Addison Sunday October 17th, 2010 12:41:29 AM
Braugh - your sense motive tells you little you don't already know. They were arguing, then when insults and threats were slung, blood hit the floor and he fell like a lump. But your diplomacy does stay the two Longsword-wielding men from attacking the Eye-Patched Gnome. Your eyes flash (whatever color you want) and you search the Gnome's soul for evil but find nothing of the sort.
Tahni - you manage to stabilize the man. He is not dying, but his face is pale and several of his innards still hang out his open gut. Your perception check does pick something up... the shadows beneath the table and the men's feet are moving oddly.
Frootloop is attending at the ready.
One armed man speaks up, "Well, you better get to the bottom of this, because this clown owed us money and we can't collect from a corpse... or can we?" he says, eying the body as Tahni heals the poor fat bloody man.
The Gnome looks at Braugh "I've done nothing, I swear it! Let me go and let me get out of here before they try to skin me alive!"
Then the other man speaks up, "I think these short folk are banning together and trying to play us for fools. I say we kill them all and loot the corpses."
The other man looks to agree, but no sword is swung yet... they wait for the moment.
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 d20+4=23 ; Sunday October 17th, 2010 1:02:16 AM
Tahni squints at the shadows below the table, trying to get a better look at them Perception check: 23 , before quickly climbing atop the table. "Bruagh!" she calls out "There's something odd going on under this table" She tries to drag the legs of the injured man onto the table with her, and away from these odd shadows. Though he may be stable now, he is still at death's door.
==================== Spells Currently Prepared: Lvl 0 Guidance, Create Water Lvl 1 Bless, Protection From Evil, Sanctuary Energy Channels: 4 Restorative Touch: 7-1=6 Resistant Touch: 7
DM Addison Sunday October 17th, 2010 1:45:52 AM
As soon as Tahni mentions anything about the table, the shadows stop moving and hold still.
GIve me some knowledge checks to see whatcha know so I can throw hints at ya.
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 d20+8=20 ; d20+8=9 ; Sunday October 17th, 2010 5:24:59 AM OOC: Knowledge Arcana: 20, Religion: 9. Fyi - When doing skill checks where the bonus is the same (in this case both +8), I always use the skills in alphabetical order.
"Curious that it stopped moving when I announced its presence. Most likely sentient and understands Common. Let's see what happens if we try this..." Tahni considers as she sits atop the table. "Hmm. I guess I was mistaken" she says aloud in plain common."FrootLoop" she says in as calm a manner as she can, and in fluent Dwarven "Toss your ale under this table, and be ready"
Bruagh Stormbringer AC 20, HP13 d20+2=8 ; d20+2=9 ; d20+2=17 ; Sunday October 17th, 2010 11:40:23 AM
Bruagh focuses on the two men for a few more moments before checking under the table at Tahni's request.
"Sir, my friends and I are going to get to the bottom of this, but I suggest you leave the injured man alone." Turning to the other man Bruagh's countenance darkens. "Friend, I promise you if you threaten me or me friends again, I throttle ya's to within an inch. I don't take kindly to people threatening my friends!"
Looking to the crowd Bruagh continues. "This man is in me custody and under my protection. After the investigation he will be freed or turned over to the authorities, dependent upon his guilt or innocence."
Bruagh then looks under the table to see what Tahni saw; his eyes flash gold again as he concentrates to detect evil.
Diplomacy for the first man 8 Diplomacy for the second man 9 Diplomacy for the group 17.
DM Addison Sunday October 17th, 2010 12:13:49 PM
SKill checks: in general only give me one skill check per situation or conversation. Braugh's first Diplomacy check he rolled yesterday counts as well as Tahni's first perception. Rerolling not allowed. Also, Braugh should roll an intimidation check with those words, not diplomacy.
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 Sunday October 17th, 2010 7:46:02 PM OOC: Sorry, thought that your post about the shadow stopping to move represented a new round, and therefore another check. Sorry!
Bruagh Stormbringer AC 20, HP13 d20+2=9 ; Sunday October 17th, 2010 10:49:00 PM
Intimidate check is 9
FrootLoopAC16 Touch/Unarmored11, HP21 d20+3=16 ; Monday October 18th, 2010 11:27:38 AM Such a waste of a good ale says Frootloop as he tosses his flagon of ale under the gaming table.
Rolled 16 to hit under the gaming table with a full flagon of ale, making a big splash.
Continues with his readied action.
DM Addison Monday October 18th, 2010 11:48:26 PM
(Braugh- sorry to make you roll intimidate though its not your forte. The idea is to keep Diplomacy linked to peaceful, intimidate to "ill smash you" and bluff to outright lies. So, it could be argued that about half your words were diplomacy and half intimidate. Always argue with me if you think you have a valid point, but roll incase I rule you wrong. This is good for training.)
Braugh's words do not exactly strike fear in their hearts, and one man replies, "Well, if we get out money, I don't care if its from you, the Gnome, or this guy's corpse. But rest assured that there will be four less short people in attendance if we don't get it within 5minutes."
Braugh can see evil in one of the men's souls. A quick scan about the room with his Detect Evil shows that a good half-dozen of the tavern's patrons are of similar persuasion, their souls glowing a dull ember red.
Tahni thinks about the shadow that moved and her mind goes to things religious and arcane. Her knowledge on the subject from a religious view is limited (9), but she does know that creatures of darkness that fear the light do exist in the far corners of the world. Arcane on the other hand, Tahni can easily tell that a Shadow Conjuration or a similar spell could animate such a thing to happen. But that would take a wizard of at least 5th level or so. Could there be one in the tavern? A quick look about (i'll use the same 17 perception roll) says that there are several hooded figures with spell components on their belts... so that is a strong possibility.
And then Frootloop does the unthinkable! He throws alcohol on the floor. WHAT ARE YOU GUYS THINKING!?!?!??!! Even in the Wold, that is a SIN
Like, seriously, wtf. Just because you don't drink Tahni, doesn't mean you hafta go instructing people to throw away drink. Jeeze, you get negative hero point for that, and you too Frootloop for going along with it. What kinda dwarf does that?
Anyways, as Frootloop throws the ale (cant believe I wrote that), the Shadow comes to life in front of you all! It is about 6feet tall and has red glowing eyes.
It pops up in disgust, sending the empty mug flying, though the liquid passes right through it.
It looks about in confusion...
and then poof, a small portal opens up to the Plane of Shadow and it happily takes the ride home, leaving the Tavern and its nasty light behind.
The humans and patrons are dumbfounded.
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 Tuesday October 19th, 2010 1:29:31 AM OOC: Tahni mourns the loss of a hero point, but considers new ways to dumbfound a DM :)
Tahni is as surprised as the rest of the tavern as the shadow reveals itself. She had mistakenly assumed someone was hiding under the table, or perhaps the gnome had an accomplice with an invisibility spell. "But a shadow creature in a tavern?" she ponders the possibility. Tahni eyes the crowd, paying particular attention to those she identified with visible spell pouches, to see if any of them do not appear to be surprised by the preceedings.
She climbs down from the table. "Is there somewhere where this man can rest and recover?" she says to the bar staff. "Though stable, he has been badly wounded by that creature and requires rest"
She then turns to her colleagues and in a much lower tone of voice speaks to them in dwarven. "Nice toss with the ale, Frootloop. That creature was likely brought here by dark magic. If I'm not mistaken, it was a creature from the realm of shadows. There are several people here who look to have spell components with them. We should be wary who we speak to, and who we may upset" she directs her last few words in Frootloops direction. "That being said, as I'm sure you'd agree, there are easier and less public ways to kill a man. Whoever did this did not expect for the creature to be discovered. We must consider the possibility that either someone wanted to send a very clear message by killing this man, or wanted to frame that gnome over there."
She raises the tone of her voice and speaks again in common "Let's get you another pitcher of ale my dear Frootloop" .
DM Addison: See, now that's a good reason for another Perception check. Re-specifying your search helps. Searching particularly at faces to judge expressions will include a Sense Motive roll too. It's good were getting down to specifics.
So, roll perception and sense motive and lets see what happens. And maybe a bluff at the end. "Lets get you more beer." Nice cover, yea right. Fun huh?
FrootLoopAC16 Touch/Unarmored11, HP21 Tuesday October 19th, 2010 11:03:59 AM
Smiles when Tahni remarks about getting him some more ale, giving her a double thumbs up as well.
But Frootloop remains at his post, waiting to see what happens next.
Round 3 of a readied action that is still in play.
DM Addison: Remind me what that was again?
Bruagh Stormbringer AC 20, HP13 Tuesday October 19th, 2010 3:21:06 PM "It's obvious that the gnome has been framed. No harm is to come to him, lest ye want to bring down the wrath of Domi upon your head. And while this other one may owe you money, ye not be takin' it until he's well again. Just keep a tab o' what e' owes ya and feel free to collect after he has recovered. Now if in ya's don't mind, I'm gonna keep tryin' to get to the bottom o' this mess."[b] Bruagh turns to the gnome and in a whispered tone says.
[b]"Keep an eye towards danger tonight gnome, seems it might not be safe around here for you. If you like, feel free to join with me friends and me for the night, least til these men have time to sober up. The worse a man is a thinkin' the better he is a drinkin'. Uh, eh, don't tell that to me large friend over there though." Bruagh eyes FrootLoop to make sure he didn't here the last part.
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 d20+4=8 ; d20+4=11 ; d20+1=15 ; Wednesday October 20th, 2010 3:09:05 AM OOC: Perception: 8 (ugh!), Sense Motive: 11, Bluff: 15
"Two beers for my friends here" Tahni signals to the wait staff.
Tahni eyes the crowd, trying to see if anyone's reaction does not fit with the mood of the place, and who did not appear to be surprised by the unexpected visitor from the shadow realm.
FrootLoopAC16 Touch/Unarmored11, HP21 Wednesday October 20th, 2010 3:57:34 PM
lets out a shout:
Then, as Tahni orders a beer and all the audience has their eyes fixated on the odd dwarves who decided to personally take on a quest to solve this tavern dispute...
something happens
A chair is thrown
And then a fight breaks out. Everyone is brawling. Fist being thrown, grappling, tables turned over, the whole shibang. Its chaos.
FrootLoop - You look to see what bastard through that because they deserve to be hit.
Braugh - one of the humans holding a long sword in front of you looks oddly. His eyes go blank like he is staring into nothing... and his sword hand lifts . He hits Flat footed AC 15. THat prolly doesnt hit huh? If it does its 5 damage. 4 of it is necrotic and feels like slimy goo when the sword hits up against your armor.
Tahni - you keep a keen eye out for anyone looking suspicious as the madness goes on.
And thus, she is the one who notices a man who runs out the back door.
The One-Eyed Gnome pulls out a one-handed crossbow and shoots it at the man who attacked Braugh. A crossbow bolt shoots awry and hits the ceiling.
What do you do?
Bruagh Stormbringer AC 20, HP13 d20+5=18 ; d10+3=7 ; Wednesday October 20th, 2010 10:31:22 PM OOC: Flat footed a 15 hits on the money. I am curious, would I technically be flat footed since I had stepped in between them fully expecting blows to be thrown? Just a question.
Also, when I looked into his eyes with my detect evil, did I detect evil, or just nothing period? I want to be certain. Regardless, it won't matter too much as Bruagh has to defend himself whether from an evil person or a possessed person.
Having hoped to avoid combat, but being prepared nonetheless, Bruagh swings mightily with his Dwarven Waraxe, the weapon he crafted with his own hands, as the empty husk of a man who struck him. "Domiiiiiii!!!" Bruagh screams as the axe head swings through the air.
Attack: 18 Damage: 7
Bruagh Stormbringer AC 20, HP 8/13 Wednesday October 20th, 2010 10:32:41 PM
Sorry, just updated my hp here.
DM Addison: your AC should be 10+2dex+5Scale male+2shield = 19. -2 from flat footed is 17, so its a miss. Right?
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 d20+8=16 ; d20=17 ; Wednesday October 20th, 2010 10:54:10 PM "Stop that man!" Tahni calls out, pointing in the direction of the suspicious character fleeing the scene. Her attention is brought back to the group, as she hears the human's attack on Bruagh. Something about the man seems off, however. She tries to place it. Knowledge Arcana: 16 "He is not himself! Try not to kill him" the cleric calls.
Drawing her dagger, Tahni attempts to distract the man, and thereby aid Bruagh, who appears wounded. "Hey, big nose!" she taunts the man "Yeah you, you perfumed, blouse wearing, elf kisser!". Aid another in combat vs DC10: 17. Success. Bruagh gains +2 to AC against the man's next attack
==================== Spells Currently Prepared: Lvl 0 Guidance, Create Water Lvl 1 Bless, Protection From Evil, Sanctuary Energy Channels: 4 Restorative Touch: 7-1=6 Resistant Touch: 7
DM Addison d20+3=7 ; Thursday October 21st, 2010 11:01:11 AM
Additional post to keep things moving fast.
Braugh's attack connects with the man's clavicle, snapping the bone in half and digging into his rib cage. The force of Braugh's axe brings the man down in a bloody heap. He is around -2 HP and bleeding to death now.
A quick look around reveals to Tahni that it is quite possible for this man and about Half the tavern to be under a Compulsion/ Enchantment effect.
There is chaos in the tavern, as chairs are thrown, weapons are drawn by a few (though most are grappling), tables are destroyed, and many many punches are thrown.
You can see a Dwarf clad only in trousers with a large grey beard knocking humans out left and right with his fist and forehead... and then gently laying them down in a corner.
Then, the other human who wanted money from the Eviscreated man draws his sword and swings at Tahni. Hit AC 7. Tahni draws her weapon in time and deflects the attempted blow.
The human screams, "I don't know whats going on, but you started this!" as he raises his sword arm for another swipe.
FrootLoopAC16 Touch/Unarmored11, HP21 d20+3=16 ; d6+2=8 ; Thursday October 21st, 2010 1:38:37 PM
*readied action goes into play*
When the schmuck swings a weapon on Tahni, (being Bruagh has well in hand with his opponent) Frootloop, helmet snug on his head, lets out a blood curdling scream, in dwarven, something to do with orcs, giants, and snails and his target's parentage, dives at the miscreant.
(im not trying to tackle the guy, im hoping to use my body(head) as a weapon and do damage)
hit ac16 for (i assume if I hit it would be a d6, otherwise feel free to roll whatever damage you feel is appropriate) 8 damage.
Next round the fun begins!
DM Addison Thursday October 21st, 2010 1:51:51 PM
Frootloop headbutts the man who attacked Tahni into oblivion. The man's nose caves in and blood shoots towards the ceiling as Froot's helmet finds home. The man may be unconscious, but he's definitely not moving.
The shirtless older Dwarf that is knocking out fools laughs and gives you a thumb's up.
Bruagh Stormbringer AC 19/12/17, HP 13/13 Thursday October 21st, 2010 3:23:01 PM
Bruagh looks at the man Tahni points to and begins pursuit, hoping to catch him before he gets to far away.
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 d6=1 ; d6=5 ; Thursday October 21st, 2010 8:21:10 PM
Tahni - carefully - gives Frootloop a pat on the back for dealing with her attacker. "My thanks friend" she says, then spots Bruagh beginning his pursuit of the fleeing man. "We should go".
Looking around, Tahni realises that she cannot in good conscience leave the injured men to die. She pauses, and calling upon Alemi's divine power, the cleric releases a burst of healing energy through the tavern (30ft radius centred on Tahni - heals 5hp to all living creatures. Wold House Rule on Healing - Rerolled the 1)
Whoever the shirtless dwarf is, he is handy in a fight, and seems to be on the parties side. Tahni gestures to him and to the gnome, to follow the party, as she follows behind Bruagh.
==================== Spells Currently Prepared: Lvl 0 Guidance, Create Water Lvl 1 Bless, Protection From Evil, Sanctuary Energy Channels: 4-1=3 Restorative Touch: 7-1=6 Resistant Touch: 7
FrootLoopAC16/14(rage) Touch/Unarmored11/9(rage), HP21/23(rage) d20+5=11 ; d6+4=6 ; Friday October 22nd, 2010 1:59:39 PM
Jumping up, with blood splattered on his helmet, Frootloop lets out an incoherent jibberish yell. Then, starting at his feet, the boots get tighter, then up to the pants those get more restricting. On his shirt a couple buttons pop loose from the stress of the chest getting a tad bit bigger. His muscular arms become more muscular. The straps of his helmet get more taught. His eyes become more wild, with bloodshot streaks and his mouth, becomes more feral, spittle and drool becomes apparent. And then, clasping at chair, Frootloop rears with it, swings it right to left, much to the chagrine of an unsuspecting patron stupid enough to be a part of the brawl.
Rage in effect: Rd1 of 9
To hit ac11 damage 6 (if the hit is successful)
DM Addison d20+8=15 ; Friday October 22nd, 2010 11:43:55 PM
Braugh tries running in the direction that the suspicious looking man went. He left out a side door.
Then, Tahni does something kinda interesting.
She lets loose a burst healing that is powerful enough to give everyone enough HP to get back up. Almost the entire bar is healed fully.
Several of the humans are dumbfounded. One elf patron is swimming in a barrel of ale on a counter top.
When you looked last, about half the patrons seemed to have blank stairs in their eyes and were attacking randomly.
The fighting begins almost immediately.
Frootlooop starts bashing the skull of several brawlers. He begins by smashing a chair over one, and then a large Half-Orc charges Frootloop and attempts to start a grapple! Hitting CMD 15. Your CMD is Like AC for combat maneuvers like sunder, trip, grapple, bull rush. Its calculated by 10+str bonus+dex bonus+BAB+ any feat modifiers.
If 15 exceeds that total score (which it doesnt, I think your rocking at a 10+1bab+4str+2dex or something) then you are grappled.
Since it missed, you get an AOOO on the half-orc who tried to initiate the grapple.
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 Saturday October 23rd, 2010 12:32:55 AM OOC: Well as a character who values life, I couldn't leave the injured here to die *sigh* hence the healing of everyone, and the general pacifist actions in battle... although this comment could prove interesting with everyone getting back up again: "and then gently laying them down in a corner".
Also, did Tahni's Arcana knowledge check (a 16 on Oct 20th) provide any further details to why the patrons do not seem to be acting themselves?
Tahni continues to the side door, hoping to catch up with the man. Whether he is just a wise patron escaping the trouble, or the person behind all this confusion remains to be seen.
She leaves the rest of the patrons to fend for themselves against the raging Frootloop.
==================== Spells Currently Prepared: Lvl 0 Guidance, Create Water Lvl 1 Bless, Protection From Evil, Sanctuary Energy Channels: 4-1=3 Restorative Touch: 7-1=6 Resistant Touch: 7
DM Addison: Yes, your knowledge let you know that it is possible that these people could be controlled by a compulsion enchantment effect. It would take a powerful arcanist to both summon a shadow and cast a mass control person spell.
FrootLoopAC16/14(rage) Touch/Unarmored11/9(rage), HP21/23(rage) d20+5=21 ; d6+4=10 ; d20+5=17 ; d3+4=6 ; Saturday October 23rd, 2010 10:30:57 AM
Rd2 of Rage
Deftly avoiding (my illusional thinking) an attack by an overbearing halforc, Frootloop retaliates by swinging the pieces of his broken chair at the offending patron.
Hit ac21 for 10 damage.
Frootloop, bloodshot eyes searching around for the nearest foe, spies one by the barrel of ale. Sensing an opportunity in the making he makes his way to that patron, pummeling him with a fist to the face, to make the way clear to the barrel of ale.
Frootloop knocks a Half-Orc wrestler unconcious with a table leg and plunges his fist into the face of a man, knocking him into a barrel of ale, spilling drink all over the floor.
Yet another crime has happened.
The Shirtless Dwarf runs to Frootloop and says, "Focus your anger! Do not injure them. ANd drink some more." HIs beard is old and gray and so are his eyes. He is clearly a wise man.
THen the Dwarf grabs a Half-Elf Bard as it was playing a song, and persists to grapple the guy! He does a Judo throw with a kick to the man's knee, and sweeps him off his feet. THen he puts the bard into a leg-lock submission hold, making the man squeel in pain.
"Who were you working for?" the Shirtless Dwarf asks the bard.
As the Bard stops playing, many of the people seem to snap out of their illusion.
THen, the Blonde Halfling chick from before comes from behind the barrel of ale and stabs Frootloop with a dagger! HIt AC 12 for 11 damage and DC 12 Fort save or be poisoned.
She looks intent to kill.
Tahni and Braugh's adventure
Tahni and Braugh run out of the tavern after a man who was trying to duck out. You didnt get much of a good look, but you rememeber seeing spell components.
When you get outside. You see five dwarven guards dressed in plate mail, running towards the tavern.
As you think to shout to them, arrows are fired from the woods area.
two of the Dwarves are hit. the others cover themeselves with their shields in time.
You look and see about 6 large orcs running towards the dwarven guards.
Bruagh Stormbringer AC 19/12/17, HP 13/13 d20+10=12 ; d10+4=14 ; Sunday October 24th, 2010 8:10:47 PM
Bruagh spits in disgust then charges into battle, obviously enraged at the attack by his cultural enemy. "Treacherous orc scum! Domiiiiiiii!!! Let my blade be true this day!"
OOC: Bruagh declares orc archer 2 the target of his smite evil, for a +3 to hit, he then charges for an additional +2 to hit, Hatred grants an additional +1 to hit, which I forgot to calculate into my die roll. Add in +1 BAB, +1 MW, and +3 Strength this gives me a total of +11 with a roll of 2 a total of 13. Damage is max if by some chance I hit lol. Rolled a 10, +3 Strength, +1 Smite Evil equals 14. Bruagh will charge and move to square E,31.
OOC - Tahni: Tahni has also provided a +1 to hit that should be included in this attack
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 Sunday October 24th, 2010 8:13:12 PM OOC: ALexi?
Stepping out into the fresh air, Tahni is presented with several immediate questions: Where did the fleeing man go? Where did those dwarven guards come from? Where did those rampaging orcs come from?
"ORCS!" Tahni screams back towards the tavern.
The dwarven guards look outnumbered by the orcs, and unless the orcs are stopped, the tavern could soon be overrun.
"Have at them men! Let Alemi fill you with courage!" Tahni calls out to her dwarven brethren. Clasping her hands together, she utters a small prayer to her god. Cast Bless. All allies within 25ft of Tahni get +1 to Attack rolls and saves vs Fear. Assuming that the dwarves are considered allies. Also take a 5ft step to I27
==================== Spells Currently in effect: Bless (Rnd 1/10)
Spells Currently Prepared: Lvl 0 Guidance, Create Water Lvl 1 Protection From Evil, Sanctuary Energy Channels: 4-1=3 Restorative Touch: 7-1=6 Resistant Touch: 7
Turning with a grunt, Frootloop snarls at the halfling. First you steal our food, then you steal our gold and now you want to steal my life. Me thinks it's your turn to give up something. And with that said, Frootloop focuses his rage upon her, striking out with the chair leg.
Hit ac25 (crit threat), followed up with a 25 (successful crit hit) Damage: 11
DM Addison d20+6=10 ; d20+6=23 ; d20+6=12 ; d20+6=8 ; d20+6=23 ; d10+3=10 ; d10+3=4 ; d20+7=11 ; d20+7=25 ; d20+7=26 ; 4d4+8=19 ; d20+3=5 ; d20+3=11 ; d20+6=14 ; Monday October 25th, 2010 6:10:33 PM
Braugh sees the orcs and charges forward. He prays to Domi, but it musta not been heard because the Bow-Wielding Orc uses his bow to deflect the axe. The aura around Braugh is a nice golden hue and his axe shines white with holyness.
Tahni prays to a different god- Alemi. The burst bless spell bolsters the dwarven guards and Braugh alike. The guards all shout a battle cry of "Courage!" as Tahni finishes her prayer, and raise their axes to the sky.
Frootloop, after being stabbed in the chest and fending off poison from the blade, takes his table leg and rears back like a pro baseball player. He delivers his skull-crushing blow to the halfling woman's head.. and there is a definite snap heard from her neck when the force drives home... or maybe it was her skull cracking. You will probably never know. But there is blood on the side of the keg.
She hits the ground and is not moving.
You can plainly hear Tahni shout "Orcs" from outside the tavern
The guards charge the Orcs as one, crashing into them with shield and axe. One guard topples an orc Archer completely over with his rush. Only two hit: AC 23 and 23 for 10 and 4 damage. One orc archer is on the ground, bleeding to death.
The two Orc Warriors seem to be intimidating indeed. They both wield wicked looking falshions and foam seems to be erupting from their mouths. Their blades bat at the shields of the dwarves, almost knocking the shorter opponents over with each swing.
One Orc Warrior scores a critical hit on a Dwarven guard (AC 25 and 26) for 19 damage. Cleaving the poor armor-clad muscular man's arm off. He falls, screaming in pain and bleeding to death quickly.
Then the Orc Archers go. The one that Braugh engaged (2) draws a crudely made handaxe from his belt, ready to defend himself. He takes a swipe at Braugh, which is batted aside easily by the well-trained Paladin of Domi (hit AC 5)
The other Orc Archer is engaged with a guard and makes a similar attempt.
Yet another shoots an arrow at Braugh, which sticks in his shield with a thunk
Bruagh Stormbringer AC 19/12/17, HP 13/13 d20+9=10 ; d20+9=15 ; d10+4=10 ; Monday October 25th, 2010 6:50:55 PM
Bruagh deflects three attacks handily before he here's the death cry of one of the other Dwarven Warriors. As he attacks the Orc archer again he glances back to see the Dwarf writhing on the ground, bleeding out. His attack swings wide.
I rolled a Natural one and then rolled a 16 for confirming the critical failure. I thought I clicked 1d20+10 for both of those, so they should be +1 higher.
Tahni -- AC14/11/13 -- CMD 11 -- HP 11/11 Monday October 25th, 2010 8:17:46 PM OOC: Just spotted the difference between Pathfinder and 3.5 in regards to 0-lvl spells for clerics. They don't lose them when cast (yay!), also, Cure Minor Wounds no longer exists, and has been replaced by Stabilize. Adjusting Tahni's prepared/available spells accordingly.
A sickly scream and a splash of crimson red draws Tahni's attention to her right. One of the dwarves has collapsed to the ground, blood flowing freely from his gaping shoulder wound, his severed arm lying nearby. It would be a noble death - to die in combat at the hands of ones most hated foe - but the young cleric cannot stand idly by.
Tahni steadies her will, before advancing towards the dying man. She extends a slender hand towards the helpless dwarf, and using her divine gift, stabilizes him. Move to L28. Cast stabilize on the dying dwarf . Having never been this close to an orc before, she readies herself for whatever may happen next.
==================== Spells Currently in effect: Bless (Rnd 2/10)
Spells Currently Prepared: Lvl 0 Create Water, Stabilize, Guidance Lvl 1 Protection From Evil, Sanctuary Energy Channels: 4-1=3 Restorative Touch: 7-1=6 Resistant Touch: 7
Boomy HP 11/11 AC 17/17/13 d20+6=7 ; Tuesday October 26th, 2010 11:06:43 AM
The shirtless dwarf struggles to keep his opponent pinned, but the wirey bards proves to be more slippery than expected. Despite his years of training the monk finds himself struggling to keep his target from escaping.
Maintain Pin = 7 (Natural 1)
FrootLoopAC16/14(rage) Touch/Unarmored11/9(rage), HP21/12(rage) d20+5=13 ; Tuesday October 26th, 2010 11:56:07 AM
rd4 of Rage
Reaching down into the dead halfling's blood, Frootloop coveres his hand in it. Then, with one stroke, he swipes the bloody hand across his face, left ear to right neck. Now you give up what you have taken from others. Then hearing the alarm of Orcs in the midst, Frootloop moves back to the table and retrieves his greataxe, then with a voracious snarl leaps into combat against one of his racial nemesis. (I tried using the map but it wont let me download it and wont give me a free preview)
*I will assume, moving through the patrons back to the table to retrieve his axe, and then finding a new opponent, that will end my round.*