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Snafu - AC 25, HP 93/93 (+14 HP), Haste  d20+14=29 ; d10=7 ; d3=2 ; d4=2 ;
Wednesday December 29th, 2010 9:05:37 AM

They are delaying Snafu muttered aloud as he watced the sorceror closely.

DO NOT OPEN THAT BOX! Snafu warned, suddenly serious.

OOC: if he opens the box Snafu will target the sorceror with an Enervation spell- hit touch AC 29; Blur no effect (72%); damage- 2 negative levels). if the sorcerer stops, Snafu will walk up to Yanosh and cast protection from evil on him.

Highlight to display spoiler: {
Spells cast- Extended Mage armor, extended false life- durations 18 hours, +4 AC, +19 HP; on weapons- primary short sword- extended Greater Magic Weapon +3- duration 18 hours; secondary short sword- spell storing- Vampiric touch)

Spells memorized- Mage hand, Ghost sound, light, detect magic, Protection from, shield, Mage armor, Magic Missile, Ray of enfeeblement, reduce person, See invisibility, touch of idiocy, Blink, Stoneskin, Invisibility (greater), Enervation, Teleport
}

Yanosh AC22 HP 89/105----Haste  d20+11=31 ; d20+11=16 ; d20+11=24 ; d20+11=26 ; d20+11=22 ;
Wednesday December 29th, 2010 9:50:21 AM

Standing still a smile slowly crosses the Dwarven Clerics face. The evil look that enters Yanosh's eyes shows that he now has full control of his body. Yanosh waits for an opening and any kind of signal from Tishe and he will turn his Holy War Axe against the fishfolk and turn them all into fish chunks.

(OoC Barely failed one roll for domination all other passed with a large margin. I'll let the DM decide the final results.)

Will save vs hold person 31 (nat 20)
Will saves vs dominate 16 fail 24 pass 26 pass 22 pass

Snafu - AC 25, HP 93/93 (+14 HP), Haste, Mirror image 
Wednesday December 29th, 2010 10:51:44 AM

I forgot to add mirror image to my post name... added now

Thar ail Baerer (Ken M), 70/97 hps, MCvE 
Wednesday December 29th, 2010 3:34:45 PM

As the continue negotiations, Thar will slowly move to get as many allies as possible within his spells (Magic Circle vs. Evil) 10' radius, to help prevent the domination by aboleths....

Adding to Tishe's comments, he says, "Yes, tell us about this little man. He sounds like the one we're really interested in, and as you said, this is business, not personal. And as she said, give us our friends and the prisoners back and we let you live..."

DM David--- Emergence ---  3d8+9=21 ;
Wednesday December 29th, 2010 7:02:24 PM

Serillana remains hidden, looking for an opening to help Yanosh

Falmar yells at the Sorcerer but otherwise does not escalate the encounter

Tishe prepares to counter any further Aboleth magic, and continues to negotiate

Snafu Readies an action to cast enervate. He is sure that they are stalling. He moves up to the chasm with the Wall of Thorns at the bottom and stops. Will save DC 23 please. Note this is not an attack against you.

Yanosh throws off the sorcerer's hold person spell and is immediately assaulted by voices in his head telling him what to do. He fails to defeat them all and one voice holds sway over his mind...for now.

Thar Manages to gather Tishe,Flamar and Snafu under his Protection circle. Where is that Serillana anyway?

" Slavissss, stop fiddling with the box and bring it here You are making the two leggers nervoussss and they are setting up to hurt you." Looking back at the group and addressing them again the Aboleth continues, It is simply a box with potions and a few other items in it. As he is quite battered he just wanted to heal himself. But, sssince we are all playing niccce why don't you heal him Mr. cleric." The Aboleth seems to be looking at Yanosh and to your surprise the Dwarf turns to the lizard man and casts a healing spell on him. Yanosh please remove a 3rd level spell of your choice." Now you wanted the prisoners released.....sssseemsss I can't get to them to loose their chainsss. I'll give your man here the keyssss and he can go over and do it. If you want to drop the wall that'd probably be best for him I think. Your call. Sssoooo, you don't know about the small man?" Another of those watery chuckles." Forgive me, that means that this is all coincidenccce. You would not even have come down here had we not taken the diggers. Alas in hindsight we would have been better off had we not it sssseemsss. We take any and all unwary folk that happen down in our tunnels. The small man comes each month and buys them from ussss. What he does with them after that is unknown to usss. This cave is near the surface, so we meet him here. Oh how he hates getting wet. The small man is due to arrive sssometime tomorrow. If you would like to wait for him here you can be our guest. The fire is already lit and with your leave, and your removal of that pesky thorn wall, we would take our leave. Unlessss there is something elssse?" The creature looks expecantly at you.

Aboleth 1 AC 16 12 damage
Aboleth 2 AC 16 6 damage
Aboleth 3 AC 16 11 damage
Aboleth 4 AC 16
Fighter 1 AC 17 (blurred 20% miss chance 1-20% misses) confused 24 damage (paralyzed)
Fighter 2 AC 17 (dead)
Cleric 1 AC 21 ( dead)
Sorcerer 1 AC 23 (blurred 20% miss chance 1-20% misses) 14 damage
Fiendish Croc AC 15 dead
Rogue 1 AC 19 dead
Rogue 2 AC 19 dead


Tishe' (AC 25 HP 30/51)(Barkskin, MCvE) 
Wednesday December 29th, 2010 8:09:56 PM

Tishe' considers and nods. She knows a mind control spell when she sees one, and realizes that even with the magical walls, her packmates position is not as strong as all that.

"Give the key to the dwarf and have him stand alone, halfway between you and me. I will then lower the wall and allow you and the lizardfolk to leave. What we both do with tomorrow is our own affair."

Tishe' is as good as her word, and will dismiss the Wall of Thorns once Yanosh is away from the tentacles of the Aboleth.

She whispers to her packmates of another plan. "If the fish-monsters try and walk Yanosh into the Wall of Fire, I will have to dismiss the fire wall, but that is your cue to attack and end thier slimey lives."

...Actions
READY ACTION: Dismiss Wall of Fire if Yanosh walks towards it.

...Effects
Barkskin; 120 min; +5 nat armor
MCoE ( +2 deflection [negates ring+1 deflection bonus], and +2 resistance saves [not affecting Tishe' because she has a +3 cloak with resistance saves and does not stack])

Wall of Thorns

Wall of Fire
Outside Wall - within 10 feet 1d4 damage per round
- within 5 feet: 2d4 damage per round
- touching wall: 2d6+12 damage per round

Confusion affecting 2 lizardfolk; Roll on table each round.
d% Behavior
01--10 Attack or close with caster with melee or ranged weapons
11--20 Act normally.
21--50 Do nothing but babble incoherently.
51--70 Flee away from caster at top possible speed.
71--up Attack nearest creature

...SpellsHighlight to display spoiler: {
Level... 0 / 1 / 2 / 3 / 4 / 5 /
Known 4 / 4 / 4 / 3 / 2 / 1 /
Used ...0 / 0 / 0 / 0 / 2 / 0 /

Domain: 1 Entangle (Silent); 2 Barkskin (Still) +5 natural; 3 Barkskin (Still, Silent); 4 Speak with Plants; 5 Wall of Thorns (Enlarge)
}

(AC 30 HP 55/70) [haste] Serillana 
Thursday December 30th, 2010 5:57:51 AM

Watching what is happening with Yanosh, Serillana starts to fiddle around with the magic stones in her hand.

"They better not do anything horrible with him, I'm sure that everyone else is wary of what might come."

Falmar CURRENT AC: 15 AC: 24 (26 with Sword ) HP 17/69 ( Aura of Courage), Haste (MOXY :Familiar HP : 34/34 AC 17 (To hit base 11+3) 
Thursday December 30th, 2010 9:06:48 AM

Falmar watches in horror as Yanosh is forced to use his God's abilities to heal the wounds he inflicted upon the lizard-thng. Falmar nods slowly in agreement with Tishe's plan. readying himself to immolate them should the need arise (fireball centered on Aboleths if space is adequate)

now we wait....what do they do ? They have already given away a source of wealth....the only thing we have is the threat to their lives, they don't truly care about anything else.....



Snafu - AC 27, HP 93/93 (+14 HP), Haste, Mirror image, Pro Evil  d20+14=21 ;
Thursday December 30th, 2010 3:26:38 PM

Standing at the edge of the chasm Snafu gets the feeling something odd is happening.

Highlight to display spoiler: { Will save result is a 21 or a 23 if its an enchantment spell or an effect.}

Snafu then cast another spell- Protection from Evil- on himself, as he prepared for the battle to come.

You also become aware that the chasm doesn't exist and that Tishe's wall of thorns is blocking your path to the Aboleth, and their path to the exit. Now you and Serillana both know.
Spells;
Highlight to display spoiler: {
Spells cast- Extended Mage armor, extended false life- durations 18 hours, +4 AC, +19 HP; on weapons- primary short sword- extended Greater Magic Weapon +3- duration 18 hours; secondary short sword- spell storing- Vampiric touch)

Spells memorized- Mage hand, Ghost sound, light, detect magic, Protection from, shield, Mage armor, Magic Missile, Ray of enfeeblement, reduce person, See invisibility, touch of idiocy, Blink, Stoneskin, Invisibility (greater), Enervation, Teleport
}

DM David--- Emergence --- 
Thursday December 30th, 2010 9:12:31 PM

Tishe conspires with her friends in case something goes wrong, and publicly negotiates further with the Aboleth

Serillana hopes the others see all of what is going on.

Falmar hopes everything comes out alright.

Snafu casts protection from evil on himself.

" Surely you do not want us to send him into the thorns. That would be halfway between us. Mr Cleric, take this key and stand over there, away from us so that your friends feel at ease that we mean you no harm. He is now on his way out of our reach, does that satisfy your fears? The wall if you please."

Yanosh is given a ring of keys and sent off to the far side of the room, away from the Aboleth and away from the fire wall. He is also at what you would consider a neutral distance from his friends.

Aboleth 1 AC 16 12 damage
Aboleth 2 AC 16 6 damage
Aboleth 3 AC 16 11 damage
Aboleth 4 AC 16
Fighter 1 AC 17 (blurred 20% miss chance 1-20% misses) confused 24 damage (paralyzed)
Fighter 2 AC 17 (dead)
Cleric 1 AC 21 ( dead)
Sorcerer 1 AC 23 (blurred 20% miss chance 1-20% misses) 14 damage
Fiendish Croc AC 15 dead
Rogue 1 AC 19 dead
Rogue 2 AC 19 dead

Snafu - AC 27, HP 93/93 (+14 HP), Haste, Mirror image, Pro Evil  d20+21=22 ; d3=2 ; d20+21=22 ;
Thursday December 30th, 2010 9:44:52 PM

The chasm is an illusion Snafu whispered to his allies. Drop the wall, but be prepared for trickery.

Snafu faded into the shadows as he waited for Tishe's next move.

OOC- MS and Hide 22.

Highlight to display spoiler: {
Spells cast- Extended Mage armor, extended false life- durations 18 hours, +4 AC, +19 HP; on weapons- primary short sword- extended Greater Magic Weapon +3- duration 18 hours; secondary short sword- spell storing- Vampiric touch)

Spells memorized- Mage hand, Ghost sound, light, detect magic, Protection from, shield, Mage armor, Magic Missile, Ray of enfeeblement, reduce person, See invisibility, touch of idiocy, Blink, Stoneskin, Invisibility (greater), Enervation, Teleport
}

Yanosh AC22 HP 89/105----Haste 
Friday December 31st, 2010 8:14:32 AM

'Great just what i want to be, a Toady for a Fish.' Yanosh mutters under his breath. Yanosh does as he says healing the injures lizard and then taking the keys and moving to away from both groups.

Spells cast
Mass Cure light wounds
Cure serious wounds

Highlight to display spoiler: {
Spells
Level

0 Guidance, Creat Water, Cure Minor Wounds, Light, Resistance, Read Magic

1 Bless, Cure Light Wounds, Endure Elements#, Hide from Undead

2 Restoration Lesser, Cure Moderate Wounds, Spiritual Weapon , Bears Endurance, Protection from evil

3 Summon Monster III , Cure Serious Wounds, Dispell Magic, Searing Light

4 Cure Critical Wounds, Divine Power

5 Cure Light wounds mass*, Slay Living

#= cast every morning once a day

Shadow Domain Spells

1 See Invisible

2 Shadow Conjuration

3 Blink

4 Ethereal Jaunt
}

Tishe' (AC 25 HP 30/51)(Barkskin, MCvE) 
Friday December 31st, 2010 3:17:13 PM

Tishe' hears Snafu, but feels there is no reason YET not to do as she says. The Witch dismisses the Wall of Thorns.

...Actions
Dismiss Wall of Thorns

...Effects
Barkskin; 120 min; +5 nat armor
MCoE ( +2 deflection [negates ring+1 deflection bonus], and +2 resistance saves [not affecting Tishe' because she has a +3 cloak with resistance saves and does not stack])

Wall of Thorns

Wall of Fire
Outside Wall - within 10 feet 1d4 damage per round
- within 5 feet: 2d4 damage per round
- touching wall: 2d6+12 damage per round

Confusion affecting 2 lizardfolk; Roll on table each round.
d% Behavior
01--10 Attack or close with caster with melee or ranged weapons
11--20 Act normally.
21--50 Do nothing but babble incoherently.
51--70 Flee away from caster at top possible speed.
71--up Attack nearest creature

...SpellsHighlight to display spoiler: {
Level... 0 / 1 / 2 / 3 / 4 / 5 /
Known 4 / 4 / 4 / 3 / 2 / 1 /
Used ...0 / 0 / 0 / 0 / 2 / 0 /

Domain: 1 Entangle (Silent); 2 Barkskin (Still) +5 natural; 3 Barkskin (Still, Silent); 4 Speak with Plants; 5 Wall of Thorns* (Enlarge)
}

DM David--- Emergence ---  d6+2=8 ;
Sunday January 2nd, 2011 6:49:18 PM

Seeing the wall of thorns disappear, the Aboleth maintaining the illusion of the pit also lets it disappear." Slavisss, drag your brother along until he feels better. Like I said before surface dwellers, this as just business. If you are now claiming this area of caverns we will find a new place to meet. No hard feelingssss. We will maintain a hold on your Dwarf's thoughts until we are out of sight, then his thoughts will be his own again. You understand, he may be angry. It is really better that way so he does not do anything rash."
The Lizardman hands the box to one of the Aboleth and bodily lifts up the fighter and carrys him off with the Aboleth. Once they are in the water they quickly disappear. A moment or two after they are out of sight, Yanosh regains his ability to think for himself and feels no lingering traces of the mind control. The diggers are mostly unharmed, a bit beat up but not damaged, otherwise how could they be sold at top price? They are very happy to not be made slaves.

Tishe' (AC 25 HP 30/51)(Barkskin, MCvE) 
Sunday January 2nd, 2011 9:26:24 PM

It really irks Tishe' to let the slavers go, but the workers are more important. She frowns and stomps around working out her frustration. She dismisses the Wall of Fire.

"Serilina, make sure there aren't any traps on the lock before we use the key."

"Let's search the place and see what treasure or clues we can find. And I am really interested in setting up here to meet the small man who buys slaves." Her eyes narrow in anticipation. "Yes I am."

...Actions

...Effects
Barkskin; 120 min; +5 nat armor
MCoE ( +2 deflection [negates ring+1 deflection bonus], and +2 resistance saves [not affecting Tishe' because she has a +3 cloak with resistance saves and does not stack])

Wall of Thorns

Wall of Fire
Outside Wall - within 10 feet 1d4 damage per round
- within 5 feet: 2d4 damage per round
- touching wall: 2d6+12 damage per round

Confusion affecting 2 lizardfolk; Roll on table each round.
d% Behavior
01--10 Attack or close with caster with melee or ranged weapons
11--20 Act normally.
21--50 Do nothing but babble incoherently.
51--70 Flee away from caster at top possible speed.
71--up Attack nearest creature

...SpellsHighlight to display spoiler: {
Level... 0 / 1 / 2 / 3 / 4 / 5 /
Known 4 / 4 / 4 / 3 / 2 / 1 /
Used ...0 / 0 / 0 / 0 / 2 / 0 /

Domain: 1 Entangle (Silent); 2 Barkskin (Still) +5 natural; 3 Barkskin (Still, Silent); 4 Speak with Plants; 5 Wall of Thorns* (Enlarge)
}

(AC 30 HP 55/70) [haste] Serillana 
Monday January 3rd, 2011 12:24:06 AM

(OOC: Are we using Pathfinder rolls or 3.5 rolls now? I'll roll Pathfinder for the moment. Also note that I have Trap Spotter as a Class feature (Whenever Serillana comes within 10 feet of a trap, she receives an immediate Perception skill check to notice the trap.)

Breathing a sigh of relief, Serillana appears again and starts to look around her to see if everyone is alright.

Serillana nods her head at Tishe' and moves off towards the cage to check if there are any traps to be found. (Perception 27) If she does find any, she then tries to disable the traps (Disable Device 41). Then noticing the prisoners, she looks to see if they are just workers or there are others in there as well. "Hey guys, we are here to help you guys out. It'll be a moment till we get you out of here. Did you see them do anything to the cage while you were in here?" Serillana says as soft and sweet as she can.

When she believes that she is in the clear she moves off towards Yanosh and asks "Should I open the lock since I was the one that thinks it's safe? You can do it if you want."

Snafu - AC 27, HP 93/93 (+14 HP), Haste, Mirror image, Pro Evil  d20+23=34 ; d20+21=41 ;
Monday January 3rd, 2011 10:09:59 AM

Snafu felt disgust at these Aboleth creatures and the thought of enslavement. Our paths will cross again... and on that day, there will be retribution for your crimes Snafu promised quietly.

Trying to focus on the positive, Snafu went over to inspect the workers health. "Is everyone okay" he asked. "I have food, water, and a blanket. Pease take what you need."

Turning to Tishe, he continued, "I would very much like to meet this Small Man also. My fear is he will be driven into hiding if the rescue of the workers becomes public knowledge. But, to keep the workers here any longer than necessary seems so unfair... unless, there was a way we could make them more comfortable?"

Pondering this thought, Snafu moved to help Serillana inspect for traps (perception 34; DD 41), while he placed Hoot on watch in the shadows.

OOC:
Snafu switched from a wizard to a sorcerer with the change over, and has a new spell list. I've included those spells below, but I'm not sure what the status of these spells are with the change-over. And, if her current spells are active.

Spells:
Highlight to display spoiler: {
Level 0: Acid Splash, Detect Magic, Read Magic, Ray of Frost, Mage Hand, Mending, Open/Close Message
Level 1: 7- Shield, Ray of Enfeeblement, Chill Touch, Reduce Person, Magic Missile, Identify
Level 2: 7- Scorching Ray, Mirror Image, False Life, Ghoul Touch
Level 3: 7- Heroism, Haste, Fireball
Level 4: 5- Invisibility, Greater, Black Tentacles
}



Yanosh AC22 HP 89/105----Haste 
Monday January 3rd, 2011 12:57:02 PM

Growling Yanosh tosses the keys to Seri. Yanosh set about healling the group. Nothing else he can do he can at least heal everyone.

Falmar CURRENT AC: 15 AC: 24 (26 with Sword ) HP 17/69 ( Aura of Courage), Haste (MOXY :Familiar HP : 34/34 AC 17 (To hit base 11+3) 
Monday January 3rd, 2011 2:11:42 PM

Falmar accepts Yanosh's healing and helps the others tend to the prisoners. Pausing to communicate with Moxy in the previous cavern he ask whether he sees the Aboleths and Lizard men leaving from the pool.

"Now, how are we going to lay a trap for this slaver ?

Looking toward the Dwarves...

[b] " And would anyone be willing to help? " [/]


Falmar CURRENT AC: 15 AC: 24 (26 with Sword ) HP 17/69 ( Aura of Courage), Haste (MOXY :Familiar HP : 34/34 AC 17 (To hit base 1 
Tuesday January 4th, 2011 1:31:26 AM

link test

Thar ail Baerer (Ken M), 70/97 hps, MCvE, Thar  d20+24=27 ; d20+15=30 ;
Tuesday January 4th, 2011 3:00:18 PM

(OOC - Back from vacation and a great time skiing!!!)

While the others discuss strategy, Thar joins Snafu and focuses on the newly released prisoners. He starts inspecting each one, healing those who need it (Heal = 30), encouraging them that they are now safe and will soon be released to their families.

He does ask each one about their experiences, trying to find out more about the area, possible hidden dangers, information about the slaver, etc.

Once done, he'll help the others inspect the area... (Perc = 27)



Tishe' (AC 26 HP 53/73)(Barkskin) 
Tuesday January 4th, 2011 5:08:29 PM

Tishe' confers with her packmates as Yanosh and Serellina take care of the workers. "I don't think the rescue of the workers will scare away the Little Man. From what the fish-monsters said, this was a monthly rendevous to exchange whatever people they had. We should have one chance at this slaver tomorrow and still let the workers out."

"That said, I think we should escort them back to the surface to make sure the fish-monsters haven't planned any ambush between here and the surface. And then..." Here the woman pauses and considers the spells she has under her control.

"Alter Self and Polymorph will not allow me to look like a fish-monster. Snafu or Falmar, do you have any illusions that can make such an appearance? If not, we will have to be very alert to trap our quarry before he sniffs out our ambush."

...Actions

...Effects
Barkskin; 120 min; +5 nat armor

...SpellsHighlight to display spoiler: {
Level... 0 / 1 / 2 / 3 / 4 / 5 /
Known 4 / 4 / 4 / 3 / 2 / 1 /
Used ...0 / 0 / 0 / 0 / 2 / 0 /

Domain: 1 Entangle (Silent); 2 Barkskin (Still) +5 natural; 3 Barkskin (Still, Silent); 4 Speak with Plants; 5 Wall of Thorns* (Enlarge)
}

DM David--- Emergence --- 
Tuesday January 4th, 2011 5:51:49 PM

Serillana inspects the Manacles used to hold the captives in place against the wall and finds no traps on them. ( I was sure when I restarted it I said manacles instead of a cage, but that doesn't really matter....8) moving on) As stated before they are beat up, a few black eyes and bruises but no major damage. They say that the Lizardman healer tended them after they had been subdued. They desperately want to go home and see their loved ones, but understand if the heroes want them to stay here so that they can assist in catching this 'small man' ( remember the conversation was mostly held in common)

Various ideas are thrown about for catching the 'small man' when he arrives.

Tishe says she has no illusion spells that will do the trick and asks the other casters if they do.

Snafu seethes at letting them go, swaering to find them on different terms at a later date.

Yanosh is sullen and angry about having been used to heal the Lizardman.

Thar declares the prisoners healthy and capable of returning to the surface.

Falmar is informed that several VERY large fish swam past and kept going without surfacing. One of them looked like a lizard that was carrying another lizard. Moxy thinks that was odd, and wants to know when he will again be fed. He is NOT an underground dwelling bird and this place makes him uneasy. He is sure SOMETHING is out there waiting to eat him.

As the trapping the 'small man' discussion is held one of the diggers with barely a scruff of a beard on his chin tentatively steps up to the heroes and says " Me and the lads talked it over, and we want ta stay and help catch this slaver. We know you are upset," A quick glance at Yanosh," about letting those fish slavers go and we want to make it up to you. We can rig a deadfall snare at the mouth of the cavern, where you would step out and dry off when you entered. The fishes were discussing putting a fire over there for the small man. I dunno if that is normal or not, but it sounds right. If he hates gettin wet a fire would be the first thing he would want, right? Plenty of people here in the valley have gone missing. If this helps find them then we want to help." He stands there looking at his heroes, hoping they will include the diggers in their plan.

OOC
Hi guys, sorry about yesterday. I informed Jerry that once the module ended I wouldn't be able to keep DMing and he cut off my posting privileges right away. Anyway its all good now. To answer some questions above, Yes we are now in pathfinder, use that system for your skills and spells. You will have the time to rest before the small man arrives, so you will be on your Pathfinder spell list when he does. DO NOTE... some spells changed level and some spells were added/deleted. use the SRD to be sure your spells are right. http://www.d20pfsrd.com/ is the link for the SRD.

I should have done this sooner but I wasn't paying enough attention. Please forgive me. I would like your next post to contain your old xp total and your character wealth RIGHT NOW. We have been given the option to bring the whole party to a single xp point and use that xp point as a wealth marker. What this means is you will almost certainly gain money and possibly a level for the conversion. It is a godsend for games like this one and the game I play in that were put together from separate games. List me those totals and I will get you rolling in the right direction.

DM David--- Emergence --- 
Tuesday January 4th, 2011 7:01:19 PM

OOC
Ok, good news. Dai had previously asked you for the stuff I just asked you for and made a table of it for us to use that I forgot about. Once this part of the module is over ( the halfling slaver part) You will all go to the xp and wealth for a 13th level character. That is 140000 gp and 315000 xp. That will give you a new even starting point and set you up with a fair amount of wealth to spend on character improvement.
The xp is for the module up to this point, the cash we can consider coming from the slaver and being distributed to even you all out.

Tishe' (AC 26 HP 53/73)(Barkskin) 
Tuesday January 4th, 2011 9:25:47 PM

OOC: of course, I wasn't sure it was a halfling until you mentioned it.... :-)

...................

Tishe' is moved that the workers want to help and perhaps get a share of danger in order to help everyone in Cinamon Valley. "What black handed Walkers you all are", she says shaking her head in thankful wonder, "the night's soil! I am proud to help a community that produce good people like you."

The witch thinks hard, and looks to her packmates for advice. "I don't like the idea of the deadfall, since the little man could spot it. But I think the fire is a really good idea. It will put the far side of the cavern in shadows. Did you notice that the fish-monsters stayed in the background and let the lizardfolk do all the stuff? While I can't disguise us like fish-monsters, I CAN disguise us like lizardfolk."

Tishe' waits, then continues. "The little man gets out of the water, starts drying himself by the fire while the lizardfolk slaves wait on him. Then a Wall of Thorns seals the passage and we've captured a slave captain!"

...Actions

...Effects
Barkskin; 120 min; +5 nat armor

...SpellsHighlight to display spoiler: {
Level... 0 / 1 / 2 / 3 / 4 / 5 /
Known 4 / 4 / 4 / 3 / 2 / 1 /
Used ...0 / 0 / 0 / 0 / 2 / 0 /

Domain: 1 Entangle (Silent); 2 Barkskin (Still) +5 natural; 3 Barkskin (Still, Silent); 4 Speak with Plants; 5 Wall of Thorns* (Enlarge)
}

Serillana (AC 29 HP 55/85) 
Wednesday January 5th, 2011 1:14:23 AM

"Great to know that you are willing to help us even more. You guys are amazing!" Serillana says to the freed prisoners.

"A controlled trap might be the best course of action, but will the little man be coming on his own? There is a good chance that he will bring guards and the like to keep them in line? Better to be safe than sorry right?" Serillana thinks out loud, and then suddenly remembers the rogues that she had spotted. "And what are we going to do with the bodies that have been left behind? I wonder if they were less important or were going to be the ones helping the little man out? I don't know.... Just trying to fill out the blanks...."

Snafu - AC 27, HP 93/93 (+14 HP), Haste, Mirror image, Pro Evil 
Wednesday January 5th, 2011 9:30:50 AM

Snafu smiled and patted the digger on the back. "You've got nothing to make up to us" Snafu corrected. "You good people do nothing but make us proud. We'd be honored to stand by your side and bring this slaver scum to justice."

"And the fire idea is perfect. Snafu thinks it'll work like a charm."

OOC: I'll update my sheet.

Highlight to display spoiler: {
Level 0: Acid Splash, Detect Magic, Read Magic, Ray of Frost, Mage Hand, Mending, Open/Close Message
Level 1: 7- Shield, Ray of Enfeeblement, Chill Touch, Reduce Person, Magic Missile, Identify
Level 2: 7- Scorching Ray, Mirror Image, False Life, Ghoul Touch
Level 3: 7- Heroism, Haste, Fireball
Level 4: 5- Invisibility, Greater, Black Tentacles
}

Thar ail Baerer (Ken M), 70/97 hps, MCvE, Thar 
Wednesday January 5th, 2011 3:06:28 PM

Thar listens to the plan and at the right time, says, "Well, we could hide the bodies that are left behind or bury them. I don't want to desecrate them, but a bunch of new burial spots might raise the little man's suspicion. Regarding a trap, it's more important to me to keep the dwarf and his allies from escaping, and I'm not worried about our ability to handle them. We don't want him tipped off in any way and a trap might do that."

He rubs his chin and says, "I like Tishe's idea of making us look like lizardfolk and blocking the exit with a wall of thorns. I could summon some help to help block their way out, and then we focus on finishing off the problem once for all. I'm not in the mood to be merciful to the slaver..."

To the dwarf, he warmly thanks him for the offer of help and says, "We could use any help you'd like to offer friend."

Falmar CURRENT AC: 15 AC: 24 (26 with Sword ) HP 17/69 ( Aura of Courage), Haste (MOXY :Familiar HP : 34/34 AC 17 (To hit base 1 
Wednesday January 5th, 2011 7:32:23 PM

Falmar picks up a pair of shackles and looks around.

" The important thing here is finding out what the little man does with those he takes, and what happens to them there. We still have a young girl in a small cell to find...Everything depends on what we can get him to tell us...if anything. that's the pick here.. He will need to be brought in alive so that justice can be done. He must pay for his crimes, and be used as an example to others that this will no longer be tolerated. It is true that we have been given the authority to act as the hand of authority in this matter, but given an opportunity the people of the Valley need to see that justice...true justice has been served."

Falmar places his hand upon the woven circle of Sargrass about his neck, then turns to Tishe'

"unfortunately I cannot disguise any of us, but If someone has some rope I could perhaps hide those of us who cannot become disguised. I could also help one of us to breathe underwater, and allow them another place to hide."



DM David--- Emergence --- 
Wednesday January 5th, 2011 9:39:01 PM

The diggers regroup and talk amongst themselves as the heroes talk of how to catch the 'small man'. There are some wild gesticulations and a bit of scrawling, probably of some schematic, in the dirt. Finally the younger dwarf, the nervous one from before returns and speaks. " Some of you must understand engineering and traps, especially the way that pretty lass looked over the locks before she opened them. Come have a look at what we have in mind. With the tools and gear we have with us we are confident we can make this deadfall work and make it look like part of the cavern."

He draws you over to the drawing where the digger's team foreman says," OK, see here, we use the fire to lure him inside the rope loop under some of the loose sand by the waters edge. once at least one foot is inside it we drop the weight and the pulleys we were gonna use to set up your water up top pull him off his feet and hang him up. You guys make your wall like you did before to seal the room and hes as good as caught. Then you get to talk to him for however long you want. We know you are the law in this matter. Wilhemina made that clear when we hired on. " He stops for a moment, collects his thoughts and plunges on." Look, we heard about the folks gone missing the past couple months. We helped a good number o' them put in their wells and build their foundations when they made their farms. They are decent folk and these slavers are rubbish. Let us help ye strike a blow for the Valley on this one. Whatd'ya say?" The whole team looks on expectantly, waiting for the heroes to make the final tweaks to what they see as a good start. looking at the bumps and bruises they have suffered you have little doubt they would like a few 'words' with the 'small man' as well.

Snafu - AC 27, HP 93/93 (+14 HP), Haste, Mirror image, Pro Evil 
Thursday January 6th, 2011 9:31:19 AM

"Sounds like a plan to me!" Snafu said, obviously loving the idea.

"I have a couple disguise scrolls I can use for anyone not skilled at hiding." Snafu said. "I for one would like to find a hiding spot near the trap. That way, if little man knows any magic, I'll be nearby to attempt to disrupt his casting."

Tishe' (AC 26 HP 53/73)(Barkskin) 
Thursday January 6th, 2011 12:09:18 PM

Tishe' grins, wanting to encourage the workers to take an active part in the valley's own defense. "An excellent plan. You make the deadfall. Falmar and Seralina, you make the shackles and rope bindings for the workers and ... Snafu and Yanosh I think. Seralina hides herself away in the back cavern shadows. I alter myself to be a lizardfolk, and then polymorph Falmar and Thar to be more lizardfolk."

"When the trap goes off, I will cast Wall of Thorns to completely seal the exit. Falmar and Thar are the first wave to take care of any guards. Yanosh, you ensure the workers are safe from any enemy. And Snafu and Serilina are our reserves; go where you are needed."

She looks around proudly at all the ideas, preparation, and determination. "Remember, our aim is to capture in order to get more information. Let's be about it!"

...Actions

...Effects
Barkskin; 120 min; +5 nat armor

...SpellsHighlight to display spoiler: {
Level... 0 / 1 / 2 / 3 / 4 / 5 /
Known 4 / 4 / 4 / 3 / 2 / 1 /
Used ...0 / 0 / 0 / 0 / 2 / 0 /

Domain: 1 Entangle (Silent); 2 Barkskin (Still) +5 natural; 3 Barkskin (Still, Silent); 4 Speak with Plants; 5 Wall of Thorns* (Enlarge)
}

Thar ail Baerer (Ken M), 70/97 hps, MCvE, Thar 
Thursday January 6th, 2011 2:56:39 PM

Thar agrees with the plan but adds a caution, saying, "I'll be ready to bring in some help to fight the guards. However, my strength isn't in melee combat and I'm best at skewering them with arrows from afar, and healing whoever needs it... "

DM David--- Emergence --- 
Thursday January 6th, 2011 3:42:08 PM

Notes on your character conversions, I looked at skills today.

Thar, you only gain the +3 for a class skill if you put ranks in the skill. Basically you must have some training in it to get the bonus

Tishe, you get a +3 bonus on class skills you have trained in. You don't have any additions like that as far as I can see. (see Thar's comment above)

Snafu, Tedious as it may be, you might want to put all the skills on your sheet. Alot can be used untrained and you don't want to be scrambling to find your modifier if you suddenly need to make a check. Otherwise yours look fine.

Falmar, Same as Thar, you need to have trained in a skill to get the +3 for a class skill. Also it is a good idea to do the math for anyone checking over your sheet and for your own sanity later as to how many skill points you have. The more classes the more of a pain that is but it helps, especially if you have to level and get interrupted and come back and ask yourself " did I add my skill points?"

Nice Job Serillana, you even picked out your headband skills separately so that if you lose the headband you know which skill is affected.

Yanosh, I don't see a sheet for you yet. You had mentioned you were having trouble converting a few days ago. If it is a problem I need to know so I can help you. Jerry wants to know who isn't converted by tomorrow and they can't post until it is done. Here is the lifesaver ring, grab it and I'll pull you in. My googledocs account is under dfeest@frontiernet.net. I never check that email as it is a spam dump but if you need help give me edit privileges so I can make a copy and get you a draft. Then give me a link to the sheet.

Once everyone has posted I'll put out a DM post tonight. It looks like the plan is set, just make sure I have it all ready and you can rest the night.

Tishe' (AC 26 HP 53/73)(Barkskin) 
Thursday January 6th, 2011 4:50:22 PM

ooc: I didn't specifically show the +3 for trained skills, but it was calculated in there already. I've adjusted my CS to show the +3 for trained skills now.

Tishe' nods at Thar. "Very good then, to each his own weave. You pretend you are a prisoner and defend the workers with your bow and healing spells, and Yanosh will be a pretend lizardfolk and be able to bash any guards with his axe."

DM David--- An Ambush of Their Own ---  d20+8=19 ; d20+8=10 ; d20+8=26 ; d20+8=20 ; d20+18=35 ;
Thursday January 6th, 2011 7:02:59 PM

The plan seemingly decided, the diggers move to the back of the room to gather their tools. Once if full harness they head over to the edge of the water and begin work. Looking carefully at the landing, they determine where a fire has been placed before and heap the fuel brought in by the slavers up. They then dig a shallow trench for the rope and one Dwarf, you notice it is the youngest one again, begins scaling the wall. With surprising skill he drives in a piton to hold the pulley system and feeds rope through the pulleys down to his kin. They set about making the trap and camouflaging it. Two more dwarves climb up to a shelf of rock that you never would have noticed had they not climbed to it. On that shelf rests a large rock that after some dispute is rigged as the counterweight to the trap. They then motion for Serillana to come up to where they have set the trap and show her how to trip it. They think that with her skill in stealth and ability to spot and disarm traps she makes the perfect catalyst for it and will be hidden as the plan suggested.

A volunteer is selected and the trap is tested. The test subject is whipped up off the ground as if an anti-gravity spell were cast on him and in the end hangs stunned at the top of the trap's run. Apparently, the trap whips the prey up so fast that it actually smacks them in the head hard enough to daze a dwarf. The trap is reset and the Dwarves ask the heroes for their seal of approval.

(wow, some nice engineering rolls by the diggers I set the DC to build it at 15, 4 Dwarves assisted the foreman and all were successful. I decided that each +5 on the roll above the DC would add 2 to the perception roll to spot the trap and 1 to the DC to disarm it. Your final trap needs a 28 perception to spot and a 24 disable to disarm)

Assuming they get the ok, the Dwarves head back where they were held prisoner and curl up to get some rest by the fire. They put the manacles on to appear as prisoners should the small man arrive while they sleep.

The party can sleep by turns if that is what you prefer. Will there be a lookout while you sleep? Will there be a lookout outside the room ( the owl perhaps?) to signal the approach of the small man? Relearn your spells Pathfinder style and give me whatever other preparations you make and a rough idea where you are.

The room is 100 feet deep, 50 feet across, and 35 feet to the ceiling. In the north end is where the prisoners were held, that end has a fire burning. The south end has an alcove that extends an additional 15 feet south and is filled with water, growing deeper as you go further south. You have placed a fire on the eastern side of the south end, next to the water. The snare is where someone would logically stand after stepping from the water to dry off.

Serillana (AC 29 HP 55/85) 
Thursday January 6th, 2011 9:28:10 PM

(OOC: Sorry for not replying the other day, I just couldn't get to it with summer uni courses starting and I Slept in then woke up and went straight into an online assessment :S)

"I like it. Quick, hard to see and packs in a blunt force attack when you find out it's there. Kinda like me in a way, I guess.... But I do look prettier in the light." Serillana says was a small giggle.

Serillana sets up her camp near the spot where she can trip the trap, but sits around the fire to keep as warm as she can for the moment. "I'll take last watch, as then if he comes early enough in the morning, then I'll see him..."

With a little more musing and beaning in her predicament, Serillana's eyes bright a little after this thought. "Hey, does this mean that we have a private swimming hole now, underneath our house? This plot of land just gets better as we search a little more!"

Snafu - AC 32, HP 121/121 (+11) False Life, Heroism  d10=1 ; d10+30=39 ; d4=1 ; d10+29=38 ; d10+19=22 ; d10+23=32 ;
Friday January 7th, 2011 9:25:12 AM

Snafu pondered the watch.

"I only need to rest two hours, so I can be available for the bulk of the watch. Hoot, can stand watch outside the room and warn me when the Little Man shows up. Hoot's got some great peepers, so I don't think anyone will slip by him."

Snafu will take up position in the shadows not to far from the deadfall trap. In the morning, he'll use his rod of extension to cast False Life and Heroism. (Snafu- Hide: 39, Perception 38; Hoot- Hide 22, Perception 32).

Highlight to display spoiler: {
Spells Cast:
Heroism (extended)- 200 minutes, +2 morale bonus on attacks, saves and skill checks
False Life (extended)- 22 hours, +11 hit points
Level 0: Acid Splash, Detect Magic, Read Magic, Ray of Frost, Mage Hand, Mending, Open/Close Message
Level 1: 7- Shield, Ray of Enfeeblement, Chill Touch, Reduce Person, Magic Missile, Identify
Level 2: 1/7- Scorching Ray, Mirror Image, False Life, Ghoul Touch
Level 3: 1/7- Heroism, Haste, Fireball
Level 4: 5- Invisibility, Greater, Black Tentacles}
}

Yanosh AC22 HP 89/105----Haste 
Friday January 7th, 2011 9:30:25 AM

Yanosh agrees to Tishe's plan. Anything for the group.

Thar 70/97 hps, MCvE,  d20+24=44 ;
Friday January 7th, 2011 10:12:27 AM

OOC re: Pathfinder Skill Highlight to display spoiler: { = Fixed the skills in question, so I think he's OK now. Also, when do you want the changes for 13th level completed? }

Thar congratulates the dwarves on their fine craftsmanship, and is confident the trap will work as designed. He says to his own group, "OK, I'll also stay with the prisoners and make sure they're protected vs. anything the dwarf might send their way. Also, I'll summon some help if the fight starts..."

That said, he puts a bunch of dirt and mud on his face, hair and robe, trying to make himself seem one of the prisoners. He stays in the middle of the prisoners, trying to remain unseen and unobserved. While there, he keeps a close watch towards the water entrance... (Perc = 44 (Nice nat'l 20...))


DM David--- An Ambush of Their Own --- 
Friday January 7th, 2011 10:25:42 AM

OOC
You will advance to 13th after this encounter.

Something else to watch out for.... The template that is posted for us to use has saves out of order. The sheet lists them as
Reflex
Fortitude
Will
they are listed in the book as
Fortitude
Reflex
Will
Either edit your sheet or check that they are in the right place.some of you have the saves out of order.


Snafu - AC 32, HP 121/121 (+11) False Life, Heroism 
Friday January 7th, 2011 1:25:03 PM

OOC- I think the sheet that Jerry asked us to use has the skills in the wrong order (reflex first). That's probably why some of us have them out of order. Anyhow, I'll update.

Tishe' (AC 26 HP 53/73)(Barkskin)  d100=6 ; d100=17 ; d100=7 ; d100=70 ; d100=49 ;
Friday January 7th, 2011 2:09:15 PM

After things are set and the workers and heroes are settled down with an evening meal, Tishe' volunteers for the last watch. "I can sleep and then renew my connection with Sargrass first thing in the morning.", she tells the others.

Once Hoot notifies Snafu of the approach of beings, Tishe' will get to work. An Alter Self for Tishe' allows her to look like a lizardfolk sorcerer. Two polymorph spells bring Yanosh to look like a lizardfolk cleric and Falmar like a lizardfolk fighter (not a big stretch for either of them). The fickle Ley Lines shift and jump from Tishe's grasp and she has to cast the spells over again, using more spell slots than originally anticipated.

After that, it is waiting for the Little Man and Seralina springing the trap.

...Actions
Alter Self: 6% fail, 17% success (2 2nd lvl spell slots)
Polymorph: 7% fail, 70% and 49% success (2 4th lvl and 1 5th lvl spell slot used)

...Effects
Barkskin; 120 min; +5 nat armor

...SpellsHighlight to display spoiler: {
Level... 0 / 1 / 2 / 3 / 4 / 5 /
Known 4 / 4 / 4 / 3 / 2 / 1 /
Used ...0 / 0 / 2 / 0 / 2 / 1 /

Domain: 1 Entangle (Silent); 2 Barkskin (Still) +5 natural; 3 Barkskin (Still, Silent); 4 Speak with Plants; 5 Wall of Thorns* (Enlarge)
}

DM David--- An Ambush of Their Own --- 
Friday January 7th, 2011 4:15:01 PM

OOC
Yeah, they were in the wrong order to start with. I lived with it for awile until it gave me a fit one afternoon then I just edited the sheet ).

Falmar CURRENT AC: 15 AC: 24 (26 with Sword ) HP 17/69 ( Aura of Courage), Haste (MOXY :Familiar HP : 34/34 AC 17 (To hit base 1 
Friday January 7th, 2011 9:33:40 PM

Before sleeping Falmar leaves the cavern to console Moxy with some humks of meat, and some stimulating bird related conversation. He assures Her that She is doing a good job, and that it will only be less than a Day and we will be back in the daylight. As Falmar returns to the cavern he takes some time to clean off a large green-white stain from his surcoat...a possible indication of Moxy's feelings about all of this cave exploring.

Falmar sleeps early and rises early, resting soundly in the knowledge that all of the Dwarves are also there to help keep watch.

Spells
Highlight to display spoiler: {
Pal - Divine Favor
W-1 - MM, Feather Fall, True Strike, Burning Hands
W-2 - Flaming Sphere, Shatter, Rope Trick, Darkness
W-3 - Dispel MAgic, Lightning Bolt, Water Breathing
}

DM David--- An Ambush of Their Own --- 
Friday January 7th, 2011 11:15:42 PM

The heroes rest and prepare for the small man. Time is hard to tell down here but the diggers assure the heroes that night has fallen above ground. If the small man were trying to get down here from above as the Aboleth said, nighttime would be the best time with the added activity on the surface. Tense moments of waiting become an hour, then two hours, then Falmar sits up straighter.

Moxy sees something in the cavern outside. Creatures bigger then the familiar. More than one handful, less then two handfuls. The familiar feels fear as some of the creatures look around, as if searching for prey.Finally one of the creatures moves to the pool and goes under. Falmar gets a quick impression of Serillana and then its gone.

The preparations have been made and the die has been cast. The small man has seemingly come to collect his slaves. A figure breaks the surface of the water and splutteringly stands up. It looks deep into the cave and calls to the Aboleth it expects to meet, for the moment ignoring the Lizardmen before it. " Still playing with your illusions ye great fishy freaks. It's Harlan as yer darned pets spell surely told ye. Drop your illusions and lets deal. There's some kinda building going on topside and ol' Harlan wants to be clear of this place before it gets light." As he speaks he mutters something under his breath. (spellcraft roll if you are near the water, otherwise it is too far away to hear.) Jets of air swirl around him and he is suddenly clean and dry. Knowing how cold the water is you still are not surprised to see him step over to the fire....coming to rest in the sweet spot where the trap has been laid." I said I haven't got alot of time. I see your stock back there and I have the price to but them, now are we dealing or have you wasted my time."

5 minutes have passed since Moxy saw the group enter the cave and alerted Falmar. 5 rounds total have passed since the halfling broke the surface of the water and stepped up onto land. Now is the first round that he has been in the capture area of the trap.

DM David--- An Ambush of Their Own --- 
Friday January 7th, 2011 11:21:27 PM

OOC
Yanosh I need to have access to your Pathfinder character.

Have a nice weekend of nail biting suspense folks. If everyone has posts in before Monday I might not make you wait that long....

Serillana (AC 29 HP 55/85)  d20+33=38 ; d20+9=18 ;
Saturday January 8th, 2011 1:39:27 AM

As Serillana hides (Stealth 38) as the time has now come to see if the plan works. Noting that the man now known as Harlan had dried off using magic, she thinks back at Taldera's and other spells that she has come across to figure if the spell was anything special (assuming i'm somewhere near the water, on a ledge? Spellcraft 18), then trips the trap.

She watches the rope moving fast, thinking "Hopefully this works...."

Snafu - AC 32, HP 121/121 (+11) False Life, Heroism  d20+19=20 ; d20+27=33 ; d20+22=42 ; d20+17=31 ;
Saturday January 8th, 2011 2:09:53 PM

Snafu listened carefully as the Little Man cast his spell (Spellcraft check 22), while simultaneously watching to see how the spell was cast. 'Wizard or Sorcerer' Snafu thought to himself, as he watched to see if the man reached for spell components or not. (Perception check- 35).

Snafu then gently clicked his heels together to activate his boots, and waited for the trap to be sprung.

OOC- boots of speed; free action to turn on haste; will then take one of the following two actions:
1) If Little Man uses a spell component pouch, Snafu will attempt to lift it from him using Ranged Legerdemain; Check= 44.

2) If Little Man doesn't use a spell component pouch, Snafu will cast Ghoul touch and charge in (using haste) and attempt to touch the potentially trapped Little Man. (Touch AC- 31)

Highlight to display spoiler: {:
Heroism (extended)- 200 minutes, +2 morale bonus on attacks, saves and skill checks
False Life (extended)- 22 hours, +11 hit points
Level 0: Acid Splash, Detect Magic, Read Magic, Ray of Frost, Mage Hand, Mending, Open/Close Message
Level 1: 7- Shield, Ray of Enfeeblement, Chill Touch, Reduce Person, Magic Missile, Identify
Level 2: 1/7- Scorching Ray, Mirror Image, False Life, Ghoul Touch
Level 3: 1/7- Heroism, Haste, Fireball
Level 4: 5- Invisibility, Greater, Black Tentacles}
}

Tishe' (AC 26 HP 53/73)(Barkskin)  d20+15=16 ;
Saturday January 8th, 2011 2:19:28 PM

Tishe' notices the cantrip used by the halfling and nods to herself. She moves near the fire with a load of wood as a good little slave and waits for Serilina to spring the trap.

And she doesn't wait long! As soon as the deadfall falls, the lizardfolk witch drops the sticks from her arms and calls out the magical words to weave the Wall of Thorns (directly on top of the deadfall).

She then glides next to the halfling, her hands turning into thorny knots. "Harlan, surrender. The tables are turned and you are our prisoner!"

...Actions
Drop wood - free action
Cast Wall of Thorns
Move next to the halfling
Grow Wooden Fist - free action considered armed, d3+3 (1/2witch lvl)

...Effects
Barkskin; 100/120 min; +5 nat armor
Alter Self: 7/12 min; look like lizardfolk; +2 STR, 15' swim speed
Polymorph (Falmar); 7/12 min; look like lizardfolk; +2 STR, 15' swim speed
Polymorph (Yanosh); 7/12 min; look like lizardfolk, +2 STR, 15' swim speed

...SpellsHighlight to display spoiler: {
Level... 0 / 1 / 2 / 3 / 4 / 5 /
Known 4 / 4 / 4 / 3 / 2 / 1 /
Used ...0 / 0 / 2 / 0 / 2 / 1 /

Domain: 1 Entangle (Silent); 2 Barkskin (Still) +5 natural; 3 Barkskin (Still, Silent); 4 Speak with Plants; 5 Wall of Thorns (Still)
}

DM David--- An Ambush of Their Own --- 
Saturday January 8th, 2011 3:04:48 PM

OOC
By across the deadfall do you mean where the captive will hang or across the opening where the boulder will fall. If you put it where the prisoner will be anyone that wants to go near him will be subject to the damage from the wall.

SteveK: across the opening where the boulder will fall, thus having another reason why he is trapped.

Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC 17 (To hit base 1  d20+11=23 ;
Sunday January 9th, 2011 12:19:55 AM

Falmar draws his scimitar and waits while Harlan makes his decision to surrender....or now.

To Harlan " Your friends that remain alive in the next cave have already surrendered, We can always question your shade is you would prefer not to. "

Falmar will ask Moxy to alert him if any more come into the water.

spells
Highlight to display spoiler: {
Pal - Divine Favor
W-1 - MM, Feather Fall, True Strike, Burning Hands
W-2 - Flaming Sphere, Shatter, Rope Trick, Darkness
W-3 - Dispel MAgic, Lightning Bolt, Water Breathing

}

Thar, AC 26, 105/105 hps, MCvE, 
Sunday January 9th, 2011 4:00:30 PM

Thar waits, hidden with the rest of the prisoners, and once the trap is triggered, he immediately casts Magic Circle vs. Evil, 10', hoping to protect some of the prisoners against evil that the halfling might bring about...

DM David--- An Ambush of Their Own ---  d20+8=15 ; d3=3 ; d20+14=26 ; d20=10 ; d20=20 ; d20+6=15 ;
Sunday January 9th, 2011 10:43:06 PM

Serillana,Snafu and Tishe all recognize the cantrip prestidigitation as Harlan uses it to clean up after his swim. Snafu makes note that the halfling uses no components, though none are required for a cantrip. Serillana and Tishe further are able to make out the language the words are spoken in Highlight to display spoiler: {Infernal}

Serillana is the trigger and as the slaver steps into the trap she springs it. There is a loud ZZZIIIIPPP!!! sound as the rope is drawn through the pulleys and with a surprised scream Harlan is hoisted toward the ceiling. There is a meaty THUD and a startled WHUFF as Halran hits the ceiling. Dangling at the end of the rope is a thoroughly stunned slaver. Tishe then throws up a wall of thorns across the waterline to prevent the slaver's escape. Snafu bounds from his hiding place casting a spell of his own and touches the slaver. The halfling's body immediately freezes and he begins to smell like a week old body dug from the grave. Tishe activates her wooden fists and glides up to the halfling just as the spell from Snafu takes effect ( fort save DC 15 Tishe). Her words choked off as the smell hits her and brings her gorge up. Falmar stands back and shouts threats at the stunned and paralyzed halfling slaver. Thar throws a warding circle around the workers in an effort to protect them in case the slaver is not subdued.

The diggers however do not stay in the circle Thar has provided for them. Seeing their trap sprung and working totally like they anticipated they surge forward, brandishing the shackles they once wore, ready to slap them on the slaver. They cover the ground as if possessed and end up just outside the ring of smell at the end of their round.

Harlan, paralyzed, and stunned from his collision with the roof, hangs rigid from a rope snare. His head is four feet above the ground and is rapidly growing a nice bump where it hit the top of the cavern.

Moxy states that the group in the cavern has done nothing new. Two still patrol the area, the rest sit by the water.

OOC
Lets stay in rounds. Clearly the Dwarves plan to tackle, grapple, knee, kick, pummel, bite and probably shackle the slaver next round. Provided they are not lying on the ground puking their breakfast up. Harlan, for the moment is totally incapacitated. ( roll a duration Snafu for the Ghoul touch. I know it is longer than he will live if you all have the mind to kill him 8) but timing may matter )

Serillana (AC 29 HP 55/85) 
Monday January 10th, 2011 3:59:16 AM

Serillana's sees the everyone gathering around the trader and shouts out "Did you want me to lower him so it's easier for whatever you guys want to do with him?"

If she gets the signal, she lowers him to allow better access to everyone else.

Thar, AC 26, 105/105 hps, MCvE, 
Monday January 10th, 2011 10:35:28 AM

Thar calls to Serillana, "No, don't lower him yet. Let's talk to him when he's in a bad position and I don't want him to get a chance to get his wits about him yet..."

He draws his bow and aims at the halfling, taking time to set up his shot...

Snafu - AC 32, HP 121/121 (+11) False Life, Heroism  d6=5 ; d20+22=28 ;
Monday January 10th, 2011 10:56:48 AM

OOC- The duration of the paralysis is 7 rounds.

"Best to stay back" Snafu said. "This fella smells like he made yesterday's dinner in his pants, Plus, he won't be able to move. Toss me the shackles... I can bind him and spare you the stench, which is more than a little discomforting."

"Also, we need some brave souls with good peepers to keep an eye on the water. This Slaver scum may have friends that come looking for him and we need to be ready. Good dwarves, would you be kind enough to perform this task? I promise to give you the opportunity to... ummm... question him in due time. Meanwhile, I will remove all of his equipment, shackle him and leave him hanging." (diplomacy check- 28)

Snafu then disengaged his haste boots, while removing any and all weapons and equipment from the Slaver (including spell components pouch, if he has one).


Tishe' (AC 26 HP 53/73)(Barkskin)  d20+7=10 ;
Monday January 10th, 2011 12:49:02 PM

Tishe' does not anticipate Snafu's ghoul touch and is the first one there. She is also the first one to fall on her hands and knees and begin displaying the mornings breakfast across the stone floor. This is shortly followed by yesterdays dinner.

She staggers away, but is still sickened by the putrid smell. "Stay... stay away", she says shakily to the dwarves. "Snafu will get him trussed up. Do not hurt the slaver, or you will be no better than he is."

She calls in a wavering voice to Seralina. "Bring him down. We need to bind him before he comes around."

...Actions
Drop wood - free action
Cast Wall of Thorns
Move next to the halfling
Grow Wooden Fist - free action considered armed, d3+3 (1/2witch lvl)

...Effects
Barkskin; 100/120 min; +5 nat armor
Alter Self: 7/12 min; look like lizardfolk; +2 STR, 15' swim speed
Polymorph (Falmar); 7/12 min; look like lizardfolk; +2 STR, 15' swim speed
Polymorph (Yanosh); 7/12 min; look like lizardfolk, +2 STR, 15' swim speed

Sickened: --2 attack, weapon damage, saves, skills, and ability checks.

...SpellsHighlight to display spoiler: {
Level... 0 / 1 / 2 / 3 / 4 / 5 /
Known 4 / 4 / 4 / 3 / 2 / 1 /
Used ...0 / 0 / 2 / 0 / 2 / 1 /

Domain: 1 Entangle (Silent); 2 Barkskin (Still) +5 natural; 3 Barkskin (Still, Silent); 4 Speak with Plants; 5 Wall of Thorns (Still)
}

Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC 17 (To hit base 1 
Monday January 10th, 2011 8:31:44 PM

Falmar notices the Halfling's stunned state and relates to the rest.

" We have some time with him, the others are just waiting on the other side of the water, and Moxy will let me know if they change what they are doing"

" I could swim back through and confront them in this form, maybe lure a couple more through to help move the slaves. It would make taking him out of here easier at least.."



DM David--- An Ambush of Their Own --- 
Tuesday January 11th, 2011 1:33:08 AM

The Dwarves stop short when Tishe falls down, retching. If a great adventurer fell prey... but they were Dwarves and... reluctantly they all hand their shackles to Snafu. " Best you do it lad, if he did that to her... we're just sappers, not heroes." Two of the Dwarves group around Tishe, protectively, and the other three scan the writhing wall of thorns for intruders they don't expect to see. They look glum, like someone that knows they have been given busywork when there is real work to be done.

Snafu Takes 1 round to shackle the Halfling, and 2 more pulling all his pouches, bags and weapons off of him and tossing them in a pile. Thar covers the Halfling, while Tishe looks like she would rather just pass out than vomit any more. Serillana looks conflicted between Tishe's words and Thar's. Yanosh stares blankly at the Halfling. Falmar contemplates luring more of the group into the cavern.... If only he could get out to them.

Snafu notes he is clearly a caster and that he seems to carry no components. He does carry 3 large pouches and a rather ornate dagger. He is richly dressed and well groomed. Well, he was well groomed.

3 rounds gone on the ghoul touch, If any spells wanted to be cast in there do them retroactively. Otherwise time is ticking.

OOC
Yanosh, I need a sheet from you before your next post.

Yanosh AC22 HP 89/105----Haste 
Tuesday January 11th, 2011 3:49:57 AM

OoC Testing link to Pathfinder CS. Its ready for your approval.

DM David
Now all I need is permission to see it.
Set it to anyone with the link and post the new URL it gives you. Otherwise the link worked fine.

Serillana (AC 29 HP 55/85) 
Tuesday January 11th, 2011 6:32:40 AM

"Sappers able to rig up this heroic setup... It worked perfectly guys." Serillana smiles at the dwarves as she slowly lowers the halfling who should wake up with a headache.

"He'll be no help if he is left up there hanging upside down. We can show him that he is still a prisoner without him hanging about. Well, he is a magic user, so gag him or better yet bluff that there is an anti-magic field so that he doesn't lose the power of speech. I'll stay up here preparing for anything else that might happen." Serillana whispers to herself about what might happen. When something exciting happens, it seems that she can't keep quiet.

Thar, AC 26, 105/105 hps, MCvE, 
Tuesday January 11th, 2011 10:18:07 AM

Thar keeps his arrow pointed at the halfling and growls to him, "Go ahead, give me a reason to skewer you... Any reason..."

Tishe' (AC 26 HP 53/73)(Barkskin) 
Tuesday January 11th, 2011 11:21:29 AM

Tishe' smiles weakly at the dwarves about her, and forms her will to cause her hands to come back to normal. She takes an invited shoulder to move further away and sit down.

"You did very well, my black handed Walkers", she tells the sappers, "it's like you didn't even need us to help you capture the villian."

"Falmar, you keep us posted through Moxy as to what Harlan's guards are doing"

"Thar, stop threatening the paralyzed sorcerer. He's not going anywhere. In fact, he's going to be a great help to us." A dry heave sets Tishe's eyes watering before she continues. "Won't you, Harlan the Slaver?"

...Actions

...Effects
Barkskin; 100/120 min; +5 nat armor
Alter Self: 7/12 min; look like lizardfolk; +2 STR, 15' swim speed
Polymorph (Falmar); 7/12 min; look like lizardfolk; +2 STR, 15' swim speed
Polymorph (Yanosh); 7/12 min; look like lizardfolk, +2 STR, 15' swim speed

Sickened: --2 attack, weapon damage, saves, skills, and ability checks.

...SpellsHighlight to display spoiler: {
Level... 0 / 1 / 2 / 3 / 4 / 5 /
Known 4 / 4 / 4 / 3 / 2 / 1 /
Used ...0 / 0 / 2 / 0 / 2 / 1 /

Domain: 1 Entangle (Silent); 2 Barkskin (Still) +5 natural; 3 Barkskin (Still, Silent); 4 Speak with Plants; 5 Wall of Thorns (Still)
}

Snafu - AC 32, HP 121/121 (+11) False Life, Heroism  d20+22=25 ;
Tuesday January 11th, 2011 1:59:43 PM

Snafu methodically removed all the slavers equipment and bags.

"Oh why not?" he called out, as he continued by removing his boots, and... "Cover your eyes ladies" he joked, as he removed his pants as well.

All the while he spoke calmly to the slaver- "Now, we're going to ask you some questions. If you lie, we will know and the result will be most unpleasant for you. If you try anything funny, one of my friends will likely cut you in two, so it's best that you don't get any ideas. Your any chance for a pleasant outcome is if you tell us everything. Understand?" (diplomacy 25).

Snafu shackled and gagged the halfing, cast a quick detect magic spell, and scanned over all of the Slaver's equipment. "Now when I'm done with this" Snafu muttered as he concentrated on his spell, "I am going to remove your gag and you are going to tell us everything. One word in anything but common and my friends will cut you down." (OOc- detect magic)

Highlight to display spoiler: {
Heroism (extended)- 200 minutes, +2 morale bonus on attacks, saves and skill checks
False Life (extended)- 22 hours, +11 hit points
Level 0: Acid Splash, Detect Magic, Read Magic, Ray of Frost, Mage Hand, Mending, Open/Close Message
Level 1: 7- Shield, Ray of Enfeeblement, Chill Touch, Reduce Person, Magic Missile, Identify
Level 2: 1/7- Scorching Ray, Mirror Image, False Life, Ghoul Touch
Level 3: 1/7- Heroism, Haste, Fireball
Level 4: 5- Invisibility, Greater, Black Tentacles}
}

DM David--- An Ambush of Their Own --- 
Tuesday January 11th, 2011 9:33:27 PM

Serillana tries to console the dwarves and succeeds in getting a few grinning happily and more than one blushing at her compliments.

Thar continues to watch the halfling's every non-move and yell at him as if he could hear or respond.

Tishe also compliments the sappers and tries to control her stomach. She makes the few near her proud even though the meaning of her phrase Black handed Walkers is almost completely lost on them. A few wipe their dirty hands on their equally dirty tunics though.

Snafu continues stripping the prisoner, right down to his flowered boxers. He manages to stuff a rag in the halfling's mouth and get all of the shackles on just before the stench and paralysis wear off. When it does Harlan raises his shackled hands to his throbbing head and winces. He glares at the group with an intensity that would light a wet pile of rags on fire.

Snafu finds that a great deal of the slaver's gear is magical. The small bags all contain wealth of one kind or another. ( I am not detailing his gear. This is the loot that'll be sold to bring you all even at the start of Pathfinder. )

Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC 17 (To hit base 1 
Tuesday January 11th, 2011 11:35:25 PM

Falmar silently paces as the Halfling gets trussed, keeping in silent communication with Moxy, who is becoming a bit agitated at being expected to watch a pool of water and a bunch of two legged vermin wandering about his cave.

How are we getting out of here ? if we wait will they come in to check things out ?, take a couple at a time ? That lightning in the water trick was nice....have to remember that one...

Falmar stops next to the water and wets a cloth, he tosses it to Tishe'



Tishe' (AC 26 HP 53/73)(Barkskin)  d100=7 ; d100=67 ; d100=71 ; d100=88 ; d100=5 ; d100=34 ; d100=48 ; d100=49 ;
Wednesday January 12th, 2011 11:40:38 AM

Though weakened, Tishe' stands and comes closer to Harlan (but still outside the terrible smell). There, she sets down her cauldron and causes it to grow until it is the size of a person. Having done that, she now ignores her cauldron for the slaver.

Turning her eyes and magics upon Harlan, the witch casts a Charm Person spell. (Will DC 19 or become friend and ally of Tishe') Harlan gets +5 to save since he is currently threatened.

If the first Charm fails, Tishe' will attempt to Charm him up to 6 more times (6 more saves at Will Dc 19) in order to get him on her side.

Once a Charm succeeds, Tishe' will look sympathetically at Harlan. "You are in a mess, my friend, and I want to help you out. I'll keep these others off of you, but to help you out they really need to know some things. You are obviously just caught up in circumstances and a middle man for someone else. Just tell these people of your operation and contacts and I promise I won't let them hurt you."

Actions...
using 1st and 2nd level spell slots to cast up to 7 Charm Person spells.
Twice fail, once keep spell slot = use up to 8 spell slots

Thar, AC 26, 105/105 hps, MCvE, 
Wednesday January 12th, 2011 12:13:52 PM

Since Harlan is being watched by Tishe' and others, Thar's thoughts turn to their escape route. He knows there are some bad guys watching it, at least that's what Moxy had seen....

Turning to the other PC's, he asks, "So how do we get past those guarding the water. Should I summon an alligator or something like that and have it attack them first while we come out quickly behind? Or should we have Harlan, if charmed, help convince his friends that we mean no harm...?"

Serillana (AC 29 HP 55/85) 
Wednesday January 12th, 2011 6:35:59 PM

"Let's see how this pans out first. It could just mean we wait a little longer, they realize that something is wrong and then the either come to us. or just leave because they were told to if something happened. But the alligator sounds alright as well..." Serillana replies to Thar.

Serillana tries not to look at her fellow Halfling, but she does not fell sorry for him. She listens in just in case he blurts something out in a different language, but other than that looks at the group.

Snafu - AC 32, HP 121/121 (+11) False Life, Heroism 
Thursday January 13th, 2011 1:45:16 PM

After scanning all of the equipment, Snafu decides it best to take a back seat to Tishe and the charm spells. He keeps a close watch and prepares to act at the sight of any unusual actions (ready action- will Ghoul touch him again if he tried anything funny).

When the time comes for Tishe to start asking questions, Snafu will remove the gag.

Later, when given the opportunity to discuss strategy privately, Snafu suggests the following course of action.

"What if Snafu and three other stealthy types teleported just beyond the entrance" he suggested. "We could cause some kind of distraction, which will make it easier for the rest of you to get out without being sitting ducks."


DM David--- An Ambush of Their Own ---  d20+13=19 ; d20+13=33 ; d20+13=28 ; d20+13=23 ; d20+13=19 ; d20+13=19 ; d20+13=19 ; d20+7=19 ;
Thursday January 13th, 2011 2:37:28 PM

Falmar contemplates what to do about the others in the outer cavern. He pulls a cloth out, wets it from his water skin since the water is blocked by a wall of thorns and tosses it to Tishe.

Tishe decides that Harlan should become her friend. She casts Charm Person spells to make it so.

Thar contemplates violence against those in the outer cavern.

Serillana adds her thoughts to how to deal with the others in the slaver's group.

Snafu watches Harlan prepared to paralyze him again if he misbehaves.

Harlan continues to look at Tishe, as she casts spell after spell. Mostly, his fear at being held captive stops the desire to be her friend from taking hold. That and he doesn't have friends that tie him up. When she finishes he sighs and continues to stare at her, every now and then shifting his mouth to move the gag to a less uncomfortable position. She speaks to him, asking what he hopes are rhetorical questions since he cannot answer them. He has seen the look that the half-elf is giving him before. That doesn't make him feel good, the ' I am faster than you are and can beat you to the punch' look. In the end he waits to see what his captors do, as a slim trickle of blood runs from his damaged forehead down into his face..

OOC
I will be going back to work on Monday. My posting times will be between 3pm est and 9pm est once that happens. Please try and have your posts in by then to keep the game moving. Yanosh's Character sheet is still not up to the Woldian conversion specs so he will not be posting until that is fixed
Moxy reports that the group continues to sit quietly, not straying from where the halfling left them. Moxy also wonders when the next feeding will be. There is nothing small and tasty down here to eat.

Thar, AC 26, 105/105 hps, MCvE, 
Thursday January 13th, 2011 3:07:35 PM

Still watching the halfling with a glowering look on his face, Thar nods at nods at Snafu's suggestion and says, "Yes, if someone could teleport us there, we could try it. I want to hear what our new friend Harlan says too..."

Snafu - AC 32, HP 121/121 (+11) False Life, Heroism 
Thursday January 13th, 2011 3:46:11 PM

Having failed do utilize diplomacy to get Harlan to speak, Snafu simply stood back and kept an eye on their prisoner.

He also leaned over to Thar and said- "I could get us outside. And I could help by setting up a distraction or two. Something that would keep them busy."

Then, switching topics, Snafu proclaimed- "If this guy doesn't start speaking soon, maybe we should go get us another prisoner... play them off each other."

Tishe' (AC 26 HP 53/73)(Barkskin) 
Thursday January 13th, 2011 7:00:02 PM

"Well, that thread didn't weave straight", mutters Tishe'. Louder she continues, "untie his mouth, we'll need some answers one way or the other."

With the magical charm not working, Tishe' has to resort to other methods. "Snafu, you are pretty good at explaining the situation in nice terms to Harlan. (ie roll a Diplomacy check) Why don't you see if he is willing to give us some information in exchange for his life?"

Tishe' leans against her large cauldron, and waits for any information.

Serillana (AC 29 HP 55/85) 
Thursday January 13th, 2011 9:22:47 PM

With the temporary lull in the action for her, Serillana finds a nice place to sit down, within earshot from the action. She then pulls out a book and several inks and a quill and starts to write down the events of the day.

"Guys, I'll just transcribe everything just in case we need a reference later on. Don't mind me. Do what you have to do."

"Better than standing around, not doing much..." Serillana thinks, with her sling close by.

Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC 17 (To hit base 1 
Thursday January 13th, 2011 10:54:46 PM

Falmar looks through the dropped weapons from the Lizard-men, and goes through their equipment and what's in the box, placing anything valuable in his pack, and distributing what weapons he can find to any of the Dwarves who would like them.

Whatever we find out from this one will be useful yes, but I wonder what the council knows of this Harlan....and what would their punishment be ? How many other collectors are there ?...

DM David--- An Ambush of Their Own --- 
Friday January 14th, 2011 11:38:28 AM

OOC
You do NOT have the box. That was their stuff and it left with them. It wasn't in your negotiation except that you didn't want the sorcerer to open it.
Their gear is all primitive weapons and shield that you would expect from a tribal lizard man. They may have been working with the Aboleth but the fish creatures had no attachment to them other than their ability to carry things. Like it was said, they were 'pets'
Like I stated with Harlan's gear, it will be the amount you need to bring you to the 13th level wealth teir. I put a value up a week or so ago, I can look back and get it again for you. It was 140000 gp. You will all rasie your wealth to that so that you are even. For some of you that may be alot, for others not so much. Likewise you will all go to 315000 xp 13th level, middle track. Again to start you all out even. That will all commence once you resolve Harlan's little issue here.

DM David--- An Ambush of Their Own ---  d20+11=25 ; d20+13=30 ; d20+13=19 ; d20+13=14 ; d20+13=19 ; d20+13=27 ; d20+4=21 ; d20+4=11 ; d20+4=24 ; d20+4=12 ; d20+7=16 ;
Friday January 14th, 2011 12:25:15 PM

And since I have a full set of posts...

Harlan sputters as you remove the gag. looking at you all he winces every time he turns his head to look at a different person. "What is the meaning of this? I don't know WHAT you have been told but I am no criminal to be treated this way. I am an upstanding businessman. I meet my subterranean clients here to buy items from the Underdark that I sell above ground for a great deal of money. I don't know WHAT you might have been told but I am not what you said I am. A slaver? Release me at once!" Sense motive rolls please DC 25 Also Serillana make a will save DC 20 if failed Highlight to display spoiler: { you move to release Harlan's shackles } If you make the sense motive roll you may also make a spellcraft check DC 17. Highlight to display spoiler: { Suggestion was just cast on Serillana }

The Dwarves are not interested in the primitive weapons of the lizard men. They each have a tool of their own handy. At Harlan's claims of mistaken identity though they are less certain that they have the right captive. Remembering how they were ambushed a couple of them look downright ashamed to have bushwhacked him. " Maybe he's right. we don't know that HE is the one the Aboleth talked about. And they had that box of stuff that could have been for him. Maybe we were to be sold to someone else."

Thar, AC 26, 105/105 hps, MCvE,  d20+11=14 ;
Friday January 14th, 2011 2:51:51 PM

Thar nods at Snafu's suggestion and says, "I'm game if you are..."

He moves toward the others in his party, at least to get as many as possible w/in his MCvE...

He listens to the dwarf's nonsense and tries to guess his true intentions... (Sense Motive = 14)... but can't get a clear idea... Either way, he doesn't trust the dwarf and wonders aloud (enough for the dwarf to hear him) if a bit of bone breaking or pain wouldn't induce the dwarf to honesty... He's not one who enjoys torture, but it's for the greater gain (e.g. free prisoners and stop future slavery...) and he could always heal the dwarf of any injuries that are inflicted...

Snafu - AC 32, HP 121/121 (+11) False Life, Heroism  d20+4=13 ;
Friday January 14th, 2011 5:07:52 PM

Snafu stands at the ready, not believing a word of what Harlan has to say.

"You are in no position to make demands" Snafu said. "Now, why don't you tell us more about these clients and the goods that you buy from them."

Serillana (AC 29 HP 55/85) 
Friday January 14th, 2011 7:59:03 PM

(OOC: Taking first will saving roll)

While Serillana starts to write down that he claims to be wanting the box, and with the dwarves that say that he might not be the one, Serillana starts to over think everything. (Will 13 Fail)

"He says that he wants the box. We never knew what was inside the box. Maybe the stuff in the box was mean to heal someone else. And the dwarves believe that he isn't the one, the ones that were certain before that he was and was ready to beat the poor halfling up..." Serillana concludes and puts the book down and moves towards the conversation, behind where Harlan is sitting.

Serillana (AC 29 HP 55/85) 
Friday January 14th, 2011 8:46:37 PM

(OOC: If the rolls actually came up.... Sense Motive: 19. Will Save 13)

Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC 17 (To hit base 1  d20+21=29 ; d20+11=30 ; d20+7=16 ;
Friday January 14th, 2011 11:31:34 PM

Falmar gets a very amused look upon his face.

You honestly expect us to believe this ?

Turning to Seri...
" He's managed to fool you with his magic, without moving even, a nice pick that one !, but I think I can remove it."

Falmar casts Dispel Magic (Targeted : Suggestion Spell on Seri, Dispels DC 16) on Serillana.

Spells Highlight to display spoiler: {
Pal - Divine Favor
W-1 - MM, Feather Fall, True Strike, Burning Hands
W-2 - Flaming Sphere, Shatter, Rope Trick, Darkness
W-3 - Dispel MAgic (USED), Lightning Bolt, Water Breathing
}


DM David--- An Ambush of Their Own --- 
Saturday January 15th, 2011 11:52:30 AM

OOC
a note on the Bluff skill.

Granted you as players know that Harlan is the guy you are after. I have said it before and it all fits. But when an NPC actually MAKES a superior roll to save its bacon the least you can do when you fail is go along with it to some extent. Maybe you are still skeptical, but failing the roll by more than 10 and just saying" I don't believe a word of what you are saying " is poor roleplaying. What if he was innocent as your rolls suggest you might think he is? Would you still threaten him, prepare to break a few bones? What would the Dwarves standing behind you think of that since he has convinced them he is innocent? What if the DM decides to do that while you are bluffing for your lives? Bravo to those that failed their rolls and manned up to it and played along. As it turns out someone almost always makes the check ( Falmar in this case) and points out the obvious flaws in the argument which is also great for the plot. Now Harlan knows that at least one of you knows he is lying rather than just suspecting it.

Unfortunately that dispel will not be high enough to remove the suggestion, but at least you know whats going on. Thw MCvE should supress the Suggestion long enough to convince Serillana that she has been fooled.


Tishe' (AC 26 HP 53/73)(Barkskin)  d20+8=12 ;
Saturday January 15th, 2011 12:45:39 PM

Tishe' isn't the best judge of character, nor does she normally question the information that she's been given. Thus, she completely misses any byplay between Harlan and Serilina.

"Whatever you were buying from the, the Aboleth is what you called them? Whatever you were buying, we know that THEY do not have the best interest of anyone else at heart. You may not be the one we seek, but I think the Pitchfork Council will want to question you even so."

Sense Motive: 12

Thar, AC 26, 105/105 hps, MCvE, 
Saturday January 15th, 2011 4:56:43 PM

Thar continues listening to the captive and though he's suspicious, he has no proof (yet) of him being the one they want. That's the only reason he hasn't beaten it to a pulp... but for now, he'll keep muttering about breaking bones, etc...

DM David--- An Ambush of Their Own --- 
Saturday January 15th, 2011 6:46:06 PM

Serillana seems moved by the plea to 'let him go' and moves behind Harlan to loosen his chains.

Falmar senses a con in progress and warns Serillana. Then he see it for what it is and tries to dispel the magic cast on the halfling sharpshooter. His dispel fails to break Harlan's spell.

Thar however manages to bring Serillana into the magic circle of protection and her head clears for a moment. She gets that " What was I doing...?" type feeling. He is unable to reconcile the two stories being told and still feels there is something wrong with this fellow.

Snafu demands details about the merchants supposed transactions.

Tishe keeping a level head can't verify guilt or innocence and moves that an audience with the Pitchfork Council might be in order.

" That sounds like a right fine idea lass. Lets go see the Pitchfork Council. Lincoln and Hildy will set this right. Question is will I see them before or after yon tough beats me to look like yesterdays roast!?" Pointing with his chin at Thar. Then his gaze swivels to Snafu. " Do all merchants in the Valley need to see you before they make a transaction good sir!? Need to explain their transactions in full for your approval!? Seems like you would be a very busy half elf then wouldn't you?" Finally his gaze tries to rest on Serillana behind his back." At least this kind lass, this fellow halfling was trying to loosen my chains a bit and provide me some comfort, only to be told she was a dupe by one of her friends! Just who are you people!?" Harlan seems to tense, leaning forward to hear the answer to his latest question. Having been given the opportunity to talk he now seems to want to argue almost every possible point.

OOC
Harlan readies an action.

Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC 17 (To hit base 1  d20+20=22 ; d6+9=15 ; d20+16=29 ; d6+9=11 ;
Sunday January 16th, 2011 10:29:38 PM

Falmar looks around at his partners with an unusually shocked look upon his face.

You do not negotiate with Evil !, We are to be the Judges of this grass eater's fate! If you won't stop listening to him, he's going to have to be silenced for a time, until we can all come to an understanding"

Falmar steps to their prisoner and brutally smashes the hilt of his Scimitar into the side of Harlan's head.

Nonlethal (subdual) attack (PF core p 191)
Hits AC 18 (-4 for using non-subdual weapon)
15 subdual Damage
If he's still conscious Falmar will follow up with another blow (I'm not 100% on location if I'm too far away for a full attack so be it)
Hits AC 25
11 subdual Damage

Spells Highlight to display spoiler: {
Pal - Divine Favor
W-1 - MM, Feather Fall, True Strike, Burning Hands
W-2 - Flaming Sphere, Shatter, Rope Trick, Darkness
W-3 - Dispel MAgic (USED), Lightning Bolt, Water Breathing
}



Serillana (AC 29 HP 55/85) 
Monday January 17th, 2011 4:18:31 AM

Standing behind Harlan, Serillana takes the confusion as wanting to hear everything a little more clearly, but she notices that she doesn't have her book on her. "Must've let the book go... huh?"

"Yeah... Right... Fellow Halfling. Hah!" Serillana says quietly, making sure that Harlan understands that they are the same in stature but not in apparent friendship that he expects her to have with him.

Though, she feels a slight sorrow for him when Harlan gets whacked about a few times. Rather than complain, Serillana just sits down, letting her emotions and confusion settle.

Tishe' (AC 26 HP 53/73)(Barkskin) 
Monday January 17th, 2011 10:45:09 AM

"..." Tishe' makes an abortive attempt to stop Falmar, but the packmate is already moving, and the pattern already woven. "The evidence against Harlan is great", the witch says instead. "The aboleth were only here with kidnapped workers and no other commodity. Harlan was secretive when he came here, worried about the construction above, so why would the exchange require secrecy if not illegal? Also, there are the guards in the next room. We detain them, and I'll bet we find slaver equipment."

Privately, Tishe' is worried that Harlan knows some of the names of the Pitchfork Council. Are they known protectors of Harlan and his activities? Or is the halfling trying to sew dissonance? The witch shakes her head; thier are plenty of questions in Cinnamon Valley, but all too few answers!

To get her mind on practicalities, she tries to organize her friends. "Falmar and Yanosh, you subdue and bind Harlan. He will remain gagged and bound until we get to the Pitchfork Council."

"Seralina, Snafu, Thar and I will prepare to go to the other cavern and round up Harlan's meat-shields. Snafu, can you Dim Door you and three others to the entrance of the other cavern so we can cut off their escape route?"

Thar, AC 26, 105/105 hps, MCvE,  d20+11=13 ; d20+24=36 ; d20+24=39 ;
Monday January 17th, 2011 11:13:29 AM

Thar pats Falmar on the shoulder and congratulates him for his show of force, saying, "You tell him my friend... There is no negotiating with evil or slavers, and the only cure is to stamp them out..."

In an attempt to let Harlan know how serious the group is, he says to Harlan, "If you try anything, I'll let my friend beat you to an unconscious pulp and then I'll heal you and let him do it to you again. And by the way, I've got a lot of healing spells memorized so this could go for a while." He watches him closely to spot anything tricky the halfling might try... (Sense Motive? = 13... Perc? = 36)

He listens to Tishe's plan and says, "OK, sounds good to me. Let's go round up his accomplices and see what they've got to say for themselves..."

Snafu - AC 32, HP 121/121 (+11) False Life, Heroism  d20+19=36 ;
Monday January 17th, 2011 2:57:02 PM

Snufu was caught off guard with the sudden exchange and found himself questioning if his actions were truly justified. However, another voice inside him was still setting off warning bells given what had been learned from the Aboleths.

Being well versed in magic, Snafu was also well aware of the power of enchantment magic. With that in mind, Snafu paused for a moment to reflect and study the entire exchange for any signs of magical use (Spellcraft check 36).

Next Snafu responded to Tishe- "I do not have dimension door, but I can certainly teleport some of us outside. Perhaps it would be best if I brought those of us that wear armor first, so nobody is caught with their armor down."

DM David--- An Ambush of Their Own --- 
Monday January 17th, 2011 4:29:20 PM

Watching Thar, his obvious assailant who talks of cracking his bones, Harllan is caught off guard by Falmar's swift blows. He cries out once and then goes limp and silent after the second blow, lying motionless on the floor. He now bleeds from broken skin on both sides of his forehead.

Serillana finds no comfort in Harlan's comparison of the two of them. She sits quietly while the other halfling is beaten down.

Bloodthirsty, Thar is not happy with merely seeing Harlan knocked out. He taunts the halfling with threats to prolong the beating by repeatedly healing him as he is tortured.

Tishe attempts to stay Falmar's hand but is too late, she fails to stop the second blow as well, but rationalizes Harlan's activities to make him guilty in her mind.

Snafu searches through his memory of the encounter. He is not comfortable with beating the man down and searches his thoughts for other things Harlan may have done to wrong them. He found the halflings reasoning for being here reasonable, if shady in light of the Aboleth's story. He also found his request to be released at once reasonable, though not nearly so reasonable as Serillana had. Had there been magic there? Maybe, but he couldn't be sure.

The Dwarves, now convinced that Harlan might not be the man the Aboleth spoke of gasp in unison when Falmar hits the halfling repeatedly with the pommel of his sword. They stand silently as the heroes make plans to deal with the unknown group in the next room.

If asked Moxy reports that the group still sits quietly by the water, occasionally looking around. Mostly they watch the water where Harlan disappeared.

Tishe' (AC 26 HP 53/73)(Barkskin)  d100=79 ;
Monday January 17th, 2011 5:58:10 PM

Tishe' turns to the dwarfs. "There is only one reason for this man to come here, urging speed because of the construction above-ground. There was only one reason for the Aboleth to keep you all in the cage here; slaves. The halfling is a spell caster, and the best way to keep him from mischief is to keep him unconscious." She tries to convey action of her companions is necessary to get to the bottom of the problem. "We will take all of this to the Pitchfork Council and abide by thier judgement."

She frowns at Thar, noting that he is a more aggressive person than she is used to travelling with. going to have to find the words to ease his anger she thinks to herself.

"We need Falmar and Yanosh to stay here with Harlan and the dwarves", she replies to Snafu, "so the teleportation must be with Thar, Serelina, and myself with you."

"Snafu, you cast the spell to put us in the cavern covering the entrance to the surface."

"Thar, do not shoot, but cover the guards with your bow, striking only if they attack us."

"Serilina, move into the shadows, ready to bind thier hands if they give up or to strike in the flank if they attack."

"I will bring forth an animal ally and call on them to surrender immediately. If they throw down thier weapons, we capture. If they fight, try and keep at least one alive to question."

She looks around at the freedom fighters. "OK, let's weave!"

Ready: Tishe' waits with a bag in her hand for Snafu to teleport and then immediately brings forth a Heavy Warhorse to stand inbetween the two groups.



Thar, AC 26, 105/105 hps, MCvE, 
Monday January 17th, 2011 6:44:31 PM

Thar takes a moment and binds the halflings wounds, not doing any more damage and content with the message that Falmar sent the halfling.

Getting up, he sees Tishe's frown and tries to explain his methods to his new companions. "With my old group, this was a strategy we often used, sort of a good elf, bad elf routine. Though we'd make threats, I wouldn't actually go through with them, and it was usually only used when we interrogated prisoners that might have carried out heinous deeds, like this halfling. I'm not really bloodthirsty and I wouldn't really do those things, but I don't want him to know that.... I know I'm new to this group, and I at least wanted to explain why I said those things."

He pauses, thinks for a moment and adds, "I'm a bit impatient at times with evil creatures, but I do try to do the right thing. It's a tough road I walk, balancing between my good nature as a healer, and the righteous judgment that I feel I'm called to carry out vs. evil creature. Either way, you can count on me as a faithful team member."

To Tishe', he agrees to keeps his bow ready, and hold his fire unless they're attacked...

Once they're teleported, he remains still, not firing unless provoked...


Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC 17 (To hit base 1  d20+11=22 ;
Monday January 17th, 2011 9:16:12 PM

Falmar goes a bit pale as Thar threatens torture upon the halfling...but recovers a bit at his explanation.

Looking at the group...and at the Dwarves

" What I just did I did not do lightly. while everyone was having a chat, he was using what powers he had against us. We are not here to interrogate him, we are here to save all of you, and anything he else can tell us is shady. If diplomacy works, all the better, but in this case it was not working. He will fully recover to stand trial for this will happen. Unconscious he is less of a threat and we have other things to worry about. First is getting you out and back to your families, second is getting ourselves out, and the last thing we are are after is the word of this white handed slaver, for that IS what he is and You are what he was here for.

Falmar then moves to check to be sure that Harlan is actually unconscious. (Heal check ? 22)

Serillana (AC 29 HP 55/85) 
Tuesday January 18th, 2011 3:09:14 AM

When Serillana is called up upon, she gets up slowly and carefully, her head kept low looking at the ground. Knowing that Harlan is the bad guy here, but still wondering if they really had to do that, she's still a little dazed from everything and she feels somewhat responsible.

When she hears the plan, Serillana unsheathes her somewhat ornate dagger and holds in a limp hand. While staring at the blade, she says somewhat quietly for her "I'm ready...".

Snafu - AC 32, HP 121/121 (+11) False Life, Heroism, Mirror Image  d20+22=24 ; d4+3=4 ;
Tuesday January 18th, 2011 9:52:37 AM

Snafu's discomfort increased exponentially when he witnessed the beating Harlan took. What if this man was truly innocent? Clearly that was a possibility.

"Everyone!" Snafu called out. "We need to keep our cool and bring this man to the Council for questioning. There should be no more discussion on the matter and no more BEATINGS... at least until the matter of his guilt or innocence is settled. And Harlan, stay silent. Words are sometimes infused with poison and empowered by magic... so if you speak you will be gagged again." (Diplomacy check 24)

With that said, Snafu agreed with Tishe's plan. And, after casting a quick spell on himself, he took the hands of his three allies and cast teleport.

Highlight to display spoiler: {
Spells Cast:
False Life- extended
Herosim- extended
Mirror Image- 4 images

Spells Known:
Level 0: Acid Splash, Detect Magic, Read Magic, Ray of Frost, Mage Hand, Mending, Open/Close Message,
Level 1: Shield, Ray of Enfeeblement, Chill Touch, Reduce Person, Magic Missile, Identify
Level 2: Scorching Ray, Mirror Image, False Life, Ghoul Touch
Level 3: Heroism, Haste, Fireball
Level 4: Invisibility, Greater, Black Tentacles
Level 5: Teleport

}



DM David--- An Ambush of Their Own --- 
Tuesday January 18th, 2011 4:46:21 PM

The heroes make ready to confront those in the outer cave. They lay their plans and explain their previous actions and intentions. A plan is settled on and the heroes make ready to put it into action.

Harlan, beaten but not truly unconscious listens as the group rationalizes, explains, and comes clean about their true intentions and mulls over the seeds of doubt he implanted while they let him ramble on. Most backs are turned to him as they plot what to do next, he watches through slitted eyes. The smart one, Falmar they called him, the one that saw through his glib web of chatter turns to come examine him. Time to go thinks Harlan. When Falmar turns to look over his prisoner's wounds he sees the halfling looking back at him. With a wink and a word the halfling disappears and the shackles fall to the ground. (Spellcraft DC 19 to discern the spell for Falmar. DC 21 for anyone other than Falmar since he was looking right at Harlan as the spell was cast. The rest of you merely heard it.)
Harlan makes his move before any teleports have gone off. But he did wait long enough to listen to a good deal of your business. He knows a lot, which will not make up for all he lost, but he still has his skin, and that's a lot in his book.
(Basically he needed you all to step far enough away and be sufficiently distracted to get the spell off. The rules are kind of blurry about whether or not he can cast defensively while restricted and from the questioning, hitting and everything else I envisioned at least 1 person within 5' of him all this time until now while you made your plans and explained your actions. He had a held action and I judged that you were far enough away not be able to get a parting shot at him. Without a map that's a bit arbitrary and I apologize for that, but likely no one would be posting locations on a map while interrogating a stationary prisoner either.)

Harlan AC ? 26 subdue damage

Snafu - AC 32, HP 121/121 (+11) False Life, Heroism 
Tuesday January 18th, 2011 10:29:09 PM

Snafu was just about to cast his mirror image spell when Harlan made his escape. As the half-elf turned around and saw the pile of clothes that once belonged to Harlan he couldn't help but chuckle to himself, though there was obvious frustration mixed in with it.

"The little bugger" was all Snafu could think to say at first, but then he started to formulate a plan. "We've got his clothes. If anyone can hone in on his location I'd be more than happy to teleport us there. If not, I say we target the fellows outside... though we may want to alter our plans slightly, since Harlan might be outside with his pals right now, telling them everything we said."

"I think we should teleport just beyond them and scout first... I can take three with me."

Tishe' (AC 26 HP 53/73)(Barkskin)  d100=23 ;
Tuesday January 18th, 2011 10:30:27 PM

"Piggies!" shouts Tishe' in exasperation, "he's gone to warn his guards! If I am right, we have very little time to act and all need to Teleport in one go." She looks around quickly weaving a plan.

"Yanosh, you stay here and guard the workers."

"Snafu teleport us all to the entrance of the other cavern in order to block thier escape."

"QUICKLY NOW!"

Tishe' casts her own spell and makes herself Gaseous Form and then moves to get inside Snafu's Handy Haversack's dimensional pocket, holding her breath and thus making her not an extra body.

...Actions
Cast Gaseous Form: 23% success
Move into Snafu's HH; holding breath.

...Effects
Barkskin; 100/120 min; +5 nat armor
Alter Self: 7/12 min; look like lizardfolk; +2 STR, 15' swim speed
Polymorph (Falmar); 7/12 min; look like lizardfolk; +2 STR, 15' swim speed
Polymorph (Yanosh); 7/12 min; look like lizardfolk, +2 STR, 15' swim speed

Sickened: --2 attack, weapon damage, saves, skills, and ability checks.

...SpellsHighlight to display spoiler: {
Level... 0 / 1 / 2 / 3 / 4 / 5 /
Known 4 / 4 / 4 / 3 / 2 / 1 /
Used ...0 / 4 / 4 / 0 / 2 / 1 /

Domain: 1 Entangle (Silent); 2 Barkskin (Still) +5 natural; 3 Barkskin (Still, Silent); 4 Speak with Plants; 5 Wall of Thorns (Still)
}

Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC 17 (To hit base 1  d20+11=21 ;
Tuesday January 18th, 2011 10:34:25 PM

As Falmar turns to check on Harlan's level of consciousness, he watches helplessly as Harlan mutters something and winks out of existance.

Well, it seems in all our haste to get away, someone else has beaten us to it. Looks like our innocent friend here could also teleport (made spellcraft check, no spoiler, assumed this was what it was) Now we have to think over everything we said since he entered the cavern and assume that every grass eating slaver in the Valley knows who we are, what we are after, and some of what we can do

Falmar kicks up a small cloud of debris., and asks Moxy what is happening in the next cave.



Serillana (AC 29 HP 55/85) 
Wednesday January 19th, 2011 3:01:42 AM

Serillana, with an annoyed sigh, places her dagger back where it is nice and safe. "Well, look at it from his perspective. If I had the magic to get away, why wouldn't you use it?

... And it's a nice way of becoming famous though. They just don't know how well we can do what they will know that we do."
Serillana says finding her optimism.



Thar, AC 26, 105/105 hps, MCvE,  d20+13=22 ;
Wednesday January 19th, 2011 2:50:26 PM

Thar curses as the halfling slips away (Spellcraft = 22 - Made it so... what was the spell?) but gets an idea of what spell he used... "I know I should have broken a bone or two," he mumbles to himself...

He joins Tishe' and Snafu in being teleported to the room next door...


DM David--- An Ambush of Their Own ---  d100=26 ;
Wednesday January 19th, 2011 7:04:01 PM

The spell was not a true teleport, but a dimension door ( only a verbal component these days )
Snafu gets a chuckle out of the idea of Halran directing an attack or running for his life in nothing but his boxer shorts. Then he buckles down to business and prepares to teleport the group to the doorway.Tishe makes herself gaseous and hops into Falmar's haversack. Falmar, Serillana and Thar all have their own outlooks on the event. Thar is angry the slaver escaped unpunished, Falmar that they need to move now and Serillana that Harlan will now never get to see just how good they really are.Touching each of his friends Snafu teleports them to the entrance to the cavern. Even having only seen the place in passing he is sure in his casting ( 26%) and they arrive unharmed right where he intended.
Moxy says that everything is just fine. The creatures still sit looking at the water. To her they look almost like prey, the way they sit and wait for the one who went into the water. Prey, or herd animals, waiting for their alpha to lead them. Herd animals is more apt she thinks. Which reminds her she is due a snack and it better still be wriggling this time. She is doing such a good job watching this herd for her Falmar.


DM David--- An Ambush of Their Own --- 
Wednesday January 19th, 2011 7:12:20 PM

Yanosh, use the link below to go to the character sheet I set up with you and I as editors. on the right is a tab that will show who else is viewing the sheet. If we are both viewing at the same time we can chat in that window. I'll set up what I THINK you would want for your character, from the flavor I have seen you use and I'll leave notes. Look that over and email me and we can hash it out.

https://docs.google.com/document/d/1qFJco2baumcv__eC6jldJ1cUA7LSICoVO1O7Qo2N8IY/edit?hl=en&authkey=CL6ZvooH

Tishe' (AC 26 HP 53/73)(Barkskin) 
Wednesday January 19th, 2011 11:09:18 PM

Inside Snafu's pack, tishe' holds her breath and waits for Snafu's hand to tell her that she can get out of the extra-dimensional space.

Once the signal is seen, she flows out to see what she can see.

(ooc: going on a conference. won't be able to post until Monday)

Serillana (AC 29 HP 55/85)  d20+33=49 ;
Thursday January 20th, 2011 8:01:29 AM

When Serillana end up on the outside of the cavern, she quickly does a jeté into the darkness (HiPS Stealth 49) so that she will be situated behind the group that will exit the cavern, hoping to get the jump on them.

She prepares her dagger, watching and waiting for Harlan to appear.

Snafu - AC 33, HP 121/121 (+11) False Life, Heroism, Haste 
Thursday January 20th, 2011 9:16:20 AM

Snafu drew a rod from his pack and cast a quick spell on all of his allies (OOC- extended haste). He then put the rod away and did as Tishe suggested. (OOC- teleport- Thar, Serelina, and Tishe to tunnel entrance).

Highlight to display spoiler: {
Spells Cast:
False Life- extended
Herosim- extended
Haste-extended- 20 rounds

Spells Known:
Level 0: Acid Splash, Detect Magic, Read Magic, Ray of Frost, Mage Hand, Mending, Open/Close Message,
Level 1: Shield, Ray of Enfeeblement, Chill Touch, Reduce Person, Magic Missile, Identify
Level 2: Scorching Ray, Mirror Image, False Life, Ghoul Touch
Level 3: Heroism, Haste, Fireball
Level 4: Invisibility, Greater, Black Tentacles
Level 5: Teleport
}

Thar, AC 26, 105/105 hps, MCvE, 
Thursday January 20th, 2011 10:16:56 AM

Watching their prey closely, Thar remains silent and stealthy, bow ready and waits to see what happens next...

Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC 
Thursday January 20th, 2011 11:54:16 AM

Falmar waits while the others wink away to what he hopes is Harlan captured again..

His guards likely won't know anything worth knowing ...Just because someone who lives here knows the Pitchfork Council doesn't necessarily mean they know of him.

Falmar warns Moxy to be watchful since the snall one may know Moxy is in that cave...or suspect it..

DM David--- An Ambush of Their Own --- 
Thursday January 20th, 2011 8:19:00 PM

Hasting and then teleporting to the opening of the outer chamber, the heroes are able to see the five figures still sitting placidly around a fire watching the water for Harlan.
Falmar feels that Moxy almost instantly wants to fly to him, not liking the darkness and separation, despite the strong front the familiar had been showing.Having recied his warning though the bird stays put and watches the herd of people do nothing. Harlan is nowhere to be seen and it appears that your entrance has gone unnoticed.
Serillana hides and maneuvers to flank the group.
Thar watches silently, bow at the ready.
Snafu gathers his senses after the spell, regaining his bearings.
Tishe waits in Snafu's pack for the signal to emerge.

Snafu - AC 33, HP 121/121 (+11) False Life, Heroism, Haste  d20+28=48 ;
Thursday January 20th, 2011 8:53:32 PM

Snafu gave Tishe the signal and then began to move into position on the opposite side of the cavern from Serillana. He stuck close to the close to the shadows... so close in fact that he was almost completely one with the shadow. (OOC- natural 20 on stealth check- DC48).

Once in position Snafu waited for Tishe to make a move. He hoped things didn't get ugly, but he couldn't help but love the excitement of the moment.

Highlight to display spoiler: {
Spells Known:
Level 0: Acid Splash, Detect Magic, Read Magic, Ray of Frost, Mage Hand, Mending, Open/Close Message,
Level 1: Shield, Ray of Enfeeblement, Chill Touch, Reduce Person, Magic Missile, Identify
Level 2: Scorching Ray, Mirror Image, False Life, Ghoul Touch
Level 3: Heroism, Haste, Fireball
Level 4: Invisibility, Greater, Black Tentacles
Level 5: Teleport
}

Serillana (AC 29 HP 55/85) 
Friday January 21st, 2011 6:59:32 AM

Serillana stands quietly, waiting for something to happen. Hopefully Harlan's appears from wherever he went happens soon, she wants to do something.

Thar, AC 26, 105/105 hps, MCvE,  d20+24=33 ;
Friday January 21st, 2011 9:48:02 AM

Just like Serillana, Thar remains silent, observant and calm, bow ready... Perc = 33

DM David--- An Ambush of Their Own --- 
Saturday January 22nd, 2011 2:16:26 PM

The heroes make ready to take on the group in the cave. They find positions to strike from and wait for the signal to pounce. Harlan is nowhere to be seen or heard.


Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC  d20+6=14 ;
Saturday January 22nd, 2011 7:55:10 PM

Moxy's feathers ruffle and she puffs up slightly larger when she senses something new in her room.....not seeing anything directly she slowly stretches her wings to ready herself in case she needs to leave.

Falmar moves to the center of his cavern and removes his bow from his haversack, knocking an arrow and waiting with Yanosh and the others.

I should go through that water and frighten those guards!... They sure wouldn't expect me to come up through the water.. ..
Highlight to display spoiler: {
Pal - Divine Favor
W-1 - MM, Feather Fall, True Strike, Burning Hands
W-2 - Flaming Sphere, Shatter, Rope Trick, Darkness
W-3 - Dispel MAgic (USED), Lightning Bolt, Water Breathing
}


Tishe' (AC 26 HP 53/73)(Barkskin)  d20+2=19 ;
Sunday January 23rd, 2011 9:27:16 AM

Tishe' sees Snafu's hand wave in the interdimensional space and grabs it, emerging in a wispy form that looks like a cloudy Tishe'. Not being able to cast spells in this form, Tishe' dismisses the spell and moves away from Snafu (so as not to give him away)

"Throw down your weapons and raise your hands in the air!" she calls in her most commanding voice. "You are prisoners of the Pitchfork Council!"

...
Intimidate: 19 (wow, pretty good for a witch!)

Thar, AC 26, 105/105 hps, MCvE, 
Monday January 24th, 2011 2:21:09 PM

As Tishe' commands the creatures to drop their weapons, Thar watches them closely, ready to let fly at the first one to show hostile action...

Serillana (AC 29 HP 55/85)  d20+10=15 ;
Monday January 24th, 2011 6:33:08 PM

With Tishe's acknowledging the enemy, Serillana trys tohelp with her own mind games. And also she wants to see something happen.

In a deeper and more masculine voice trying to mimic the dwarves, Serillana drawls out "An' we 'ave you SURROUNDED, wit more on the wae." (bluff 15).

"Was that all thatI can think of... Geez..." Serillana thinks as she gets out her dagger to wait.

DM David--- An Ambush of Their Own --- 
Monday January 24th, 2011 6:44:48 PM

The Heroes fan out a little and take ambush positions. Tishe now material and no longer a cloud of gas commands the creatures to surrender.( Intimidate, now that I read it, would require you to either spend 1 minute conversing with and thus intimidating your opponents OR for you to be clearly visible and threatening them. You are neither BUT you can see them as far as they know and are pretty convincingly ordering them to submit to you under a legitimate authority. It won't hurt your chances, especially with that good roll, let's leave it at that.)

The three figures around the fire huddle together even closer and the two that Moxy said looked armed apparently are, though poorly. One appears to have a wood cutting axe and the other a stout looking club. Both of them jump to their feet and peer out into the darkness around them. Apparently they can't see you, and the echoing in the cave makes it nearly impossible for them to tell where you are shouting from.
The figures by the fire appear to be a woman with a young ( 5-7) girl and a young boy(7-9). The standing figures appear to be an older boy ( 15-17) and an adult man. They hold their 'weapons' defensively, as if not sure that dropping them is a good idea or not. The man calls out," Who are ye! we aren't harmin' no one down here, just waitin' on a friend. Leave us be! We don't want no trouble with no pitchforks!" Even at this distance you can see fear in his eyes.
The girl whispers something to the woman ( DC 30 check for distance and echos to make it out) Highlight to display spoiler: { " Mommy, where has our friend Harlan gone? Who are these scary people? will they hurt Daddy?"}


Serillana (AC 29 HP 55/85) 
Tuesday January 25th, 2011 6:40:05 AM

After her random bout of shouting, Serillana settles down and listens to everything that the older male calls out, hearing the little girl's questions to her mother. (Perception 40) Still wondering what Harlan was really doing down there, Serillana wants to get answers from these people that look like common folk.

"Hopefully I'm doing the right thing."

Hiding her dagger within the folds of fabric that make her armor (Sleight of Hand 43) Serillana walks towards the fire appearing normally to the people, facing the men. In a motion of peace, she puts her hands up to head height and in her most kind voice she says "We don't know where your friend is. We don't mean any harm, just want to know why you followed your friend down this dark and scary place, especially with the children in your care."

Tishe' (AC 26 HP 53/73)(Barkskin) 
Tuesday January 25th, 2011 12:23:12 PM

Thouroughly confused, Tishe' sees Serillana take the lead and keeps quiet. Every time she thinks there are going to be answers, there are only more questions, but this might be a time where letting the threads lay may be better than forcing a pattern.

"Let Serillana talk. Keep shuttlecocked, but don't weave until the pattern is more clear." She hopes Thar and Falmar will overcome thier own anger at the departure of Harlan and see the wisdom in her words.

Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC 
Tuesday January 25th, 2011 2:24:03 PM

Falmar remains watchful of the water surface, and

Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC  d20+11=30 ;
Tuesday January 25th, 2011 2:25:00 PM

listens for anything that would alert him to danger. (perception = 30)

Thar, AC 26, 105/105 hps, MCvE,  d20+17=20 ; d20+24=36 ;
Tuesday January 25th, 2011 2:34:12 PM

Thar remains in the shadows, weapon ready. Since they appear on the surface to not be a strong threat, he'll look around watching to see if Harlan will show back up. Harlan may be a greater danger than these 3, but he's not sure... (Stealth 20)... So he remains watchful... (Percep = 36)...

He hears some mumbling from the 3, and is a bit shocked that the girl seems to be a friend of Harlan and is worried about his and her father's safety... (Ummmm.... there is no listen in Pathfinder.... Do you mean Perception? Assuming that's the case...)

Snafu - AC 33, HP 121/121 (+11) False Life, Heroism, Haste  d20+27=32 ;
Tuesday January 25th, 2011 4:01:53 PM

Snafu stuck to the shadows and waited, all the while keeping a watchful eye (perception 32).

Trust in Serillana's abilities he thought to himself as he tried to anticipate what would happen next.

DM David--- An Ambush of Their Own --- 
Tuesday January 25th, 2011 5:04:24 PM

OOC
Oops sorry. Yes perception was the DC 30 check. Thankfully you were all on the ball and not only made the right check but also succeeded in the check and didn't hurt these poor peasants.

The group appears frightened, but seeing Serillana, they seem more at ease. Her small stature much like Harlan's calms them, they relax the hold on their weapons and speak to her in a less defensive tone.

" Met the little fella a few days ago. He said would be a good idea for us to travel with him. Mighty friendly fella, always suggesting that my boy and I keep a watch on Ma and the youngins to keep em safe. He said he needed to meet some more friends down here and then we would all go meet some lady. I fergit what he said her name was . Something that started with a 'S' I think. Sheena, Shreeva, Shannon, somethin like that. He said she would take care of us after that. Hes a powerful spellcaster that lil guy. Seen him conjure up all manner of lights and fancies at night when we was all sittin around the fire. He said he would only be a minute. Been a lot longer. I hope hes all right in there. Not much of a swimmer or I'd go check. My name's Jeb by the way, sorry to ramble on. Been awhile since we had company other than ourselves. My boy here is Tucker, Molly there is my wife and the younins are Reggie and Newt. Whats your name? You're not that lady we was going to meet are ya?"

Listening to Jeb talk and knowing what you have seen and heard from Harlan it is a pretty good bet that these folks were about to be sold to the woman he mentions as slaves. It sounds likely from Jeb's description, that Harlan doesn't use shackles or chains to bind his slaves but a few charms and a lot of hypnotism and mind control. You have seen how smooth he can be when you already suspect him of no good. An unsuspecting mark would probably be easy prey for him. You have all of Harlan's possessions except his undergarments, perhaps more solid clues to where he was going and who he was to meet can be found with a less hurried search of his things.

Serillana (AC 29 HP 55/85)  d20+10=18 ;
Tuesday January 25th, 2011 5:42:02 PM

"Now to play with their minds a little more? It's better where they were going to end up, definitely. My name starts with an " making her mind up that Harlan wasn't there for anything else but the dwarfs.

Serilllana relaxes her previous pose to one of sticking her right hand out in a gesture of friendship, requesting a handshake. "Oh, yes. How rude of me. I'm Serillana the Dancer, but just call me Sheri. People find that a little easier... Anyway... Harlan was a friend of mine, and I am the person that you have to speak to next." Serillana lies to get them more on her side (Bluff 18)

"He left on very important business right after he said that you were waiting on the other side of the water hole. He sends his condolences for not saying goodbye, something just came up suddenly. Messages just pop into his head like that. A minute he was there, the next he was gone. But that's usual for him.

"In his rush, he didn't tell us who or what was going to be on the other side, so we have a few people watching over us to make sure that nothing bad happens. You aren't those kind of folks, are you?

"Did you want to talk about where you wanted to go next? There are a few towns here where you can lodge and find out more information about this fine area. Maybe in a less enclosed area?"
Serillana concludes.

DM David--- An Ambush of Their Own --- 
Tuesday January 25th, 2011 7:44:09 PM

" Well we been traveling for he better part of a week now, a rest would sure be grand. We was headed to the south bend of the Windtree Creek where we just bought some land and were gonna set up a nice turnip farm there. We met this feller Harlan and it was like he was a long lost friend I tell you. He said it wasn't safe travelin from Roweena like we was to the south bend an that he would accompany us there, kinda look out for us. I seen him talk to people in his head like you said, so that musta been the important message he got. Are you gonna help us get there?"

A quick geography lesson ( you have seen enough maps of the Valley looking into the disappearances and building the tower to know this) Going to the bend in the creek from Roweena would in no way ever take the man to this place. Clearly he is being led somewhere other than he thinks he is going. The more he talks and answers your questions the more you feel that he IS telling what he knows to be the truth, but his truths are apparently lies told to him by Harlan.

Tishe' (AC 26 HP 53/73)(Barkskin) 
Tuesday January 25th, 2011 8:47:37 PM

Tishe' sighs in relief, they did the right thing this time. "Keep them safe for now, Sheri, and we'll make sure they get to thier new farm. Now all we have to do is figure out how to get Yanosh and the dwarves past my spell and the trap!" The laugh is also full of relief.

Unfortuneately, Tishe's spell abilities are nearly depleted, and she can niether dismiss her Wall of Thorns nor get a message to Yanosh!

"Going off half-shuttlecocked has its drawbacks", she murmurs.

Serillana (AC 29 HP 55/85) 
Tuesday January 25th, 2011 9:45:05 PM

(OOC: "My name does start with a S, I wonder if I do this...!" Was how Seri's thought was meant to end in)

Serillana smiles, knowing this situation has been diffused. "We have a camp setup nearby, we could go there to rest if you want. We'll be plenty safe there. However, our group have momentarily split up and now we are figuring out a way to get them to us.

"And as my friend Tishe' had said, we'll help you get to where you need to go. It seems that you might've been going in the wrong direction though, but that's no worry; people do get lost..."


Serillana keeps with the small talk, getting to know these farmers, why they are moving and why turnips versus any other crop to asking the little girl is she knew how to dance. As they are casually conversing, these thoughts run through Serillana's mind. "They are a bunch of really nice people... At least we saved them from what was going to happen to them."

Falmar CURRENT AC: 24 (26 with Sword ) HP 69/69 ( Aura of Courage), (MOXY :Familiar HP : 34/34 AC 
Tuesday January 25th, 2011 10:49:16 PM

Falmar remains vigilant, and asks Moxy for an update on what she sees...

" any moment now they should be confronting the guards. Be ready "

It's a shame Yanosh and I are the only ones left with Gargul's mark. Although Patience is a virtue

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