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Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant 
Tuesday February 8th, 2011 7:36:54 PM

Malgant looks around wondering how and where there might be someone watching and perhaps controlling the sphere. He looks at Vauhwyt wondering if the Grim feels anyone scrying them. Finally his emotions exhausted he looks back to the Elders and asks in a voice you have not heard come from Malgant in the time you have known him, a voice of doubt." Would the temple be able to spare a runner to look in on my family? I know that the all consuming sphere of darkness is center stage right now, but the minion of Lord Bone that told us to come and see his handiwork used my family name. I have not used it since I spared them my shame when I was exiled. To have an enemy use it makes me afraid for them. If none can be spared I will go once my morning devotions are through. I cannot allow harm to come to them because of me."
" Val, I fear one of the few ways we can right this IS to go deal with the Lich. To put a final end to his machinations once and for all. Without a clear line of attack to get to him though, I fear we might need to start at one end of Mount Bone and kill everything from that end to the other until we find him. This too does not distress me. What distresses me is that while we carve our way to the problem, the Lich can continue to expand this blasted thing and destroy Imod City and it's inhabitants an inch at a time. We need a way to block his vision of this sphere, perhaps draw him out where we can deal with him. Let me pray to Imod for guidance and we will see what solutions arise."

Malgant enters the temple and goes to the practice yard. Despite the several other initiates there, offering their morning prayers, the Protector clears his mind and begins the sword dance. As in other times when his mind is troubled by problems he can not directly engage and defeat, the fluid moves of the kata elude him the first time. He begins again and the questions still swirl, still mar the perfect completion of the prayers. The third time, the questions align and the moves come fluidly and are unmarred by doubt. Imod's prayer are granted to him and he leaves the prayer yard confident that he can now overcome the problems facing him and his friends and set things right.

Malgant's Spell List

Active Spells
Magic vestment on Malgant's armor to make it +3 30 hour duration remaining ( rod1)
Magic vestment on Malgant's shield to make it +3 30 hour duration remaining (rod1)
Magic vestment on Vauhwyt's buckler to make it +3 30 hour duration remaining (rod1)
Status on Valanthe, Vorelle,Vauhwyt, Aztyr, and Mookie 30 hour duration remaining (rod2)
Mind Blank 24 hour duration remaining

Malgant will then ask his friends a series of questions. During his third time through his weapon kata he was able to see a way to get to the Lich scrying on them. He consults Vauhwyt and Aztyr and reveals what he came up with. Vauhwyt can see the scryer when he scrys on her friends. If she were to get a scroll of Discern Location, she could then find out EXACTLY where he is. With a scroll of Scrying or Greater Scrying she could then scry that place. After studying it she would then be able to Teleport there . At least, that is how Malgant understands the spells working. He also thinks that having the Sphere covered by deeper darkness might stop the controller's control, if the controller needs to see the Sphere. This can be done selectively with a Hallow spell so that followers of Imod, or those of Good alignment would not be affected by the darkness( at least that's how I read it...Glenn?)

Malgant will also cast Lesser Restoration on Vauhwyt to allow her to feel rested so that she may refresh her spells.


Vorelle 
Tuesday February 8th, 2011 8:41:40 PM

Someone has a link to this sphere and is able to control it at a distance...

Vorelle doesn't understand magic. She tries to think of this in terms she does understand. Like a vine maybe? Or, maybe more like the kinds of scent markers that animals use, which they can "read" at a distance.

A person who knows what she's doing can obscure or confuse a scent marker. So...."Is there any way we can interfere with the connection to the sphere?" she asks her friends. "Or confuse whoever's on the other end?"

Aztyr AC 18 (AC 14/18/22 Base+Mage Armor+Shield, AC 18 touch, AC 16 flat/mage armor) 10 DR Fire - HP 153/153 
Tuesday February 8th, 2011 9:19:13 PM

"I have a solution, of a sorts, but I can no longer cast the spell, except at great cost now. Mage's Private Scantum would stop all remote viewing and scrying, from all sources. It might even stop however it's being controled."
Aztyr listens to Malgant's suggestion and since it all depends on Vauhwyt's abilities, she lets the Grimm answer for herself.

Spells Per Day

Level 0 : Infinite
Level 1 : 8 -0
Level 2 : 8 -0
Level 3 : 8 -0
Level 4 : 7 -0
Level 5 : 7 -1
Level 6 : 7 -0
Level 7 : 5 -0

Spells in effect :

Mage Armor (extended with Rod) 30 hours cast at dawn (yesterday)
Nondetection (DC 30)(extended with Rod) 30 hours cast at dawn (yesterday)
Hat of Disguise, looks like a Liontaur Holywarrior (of Alemi)


AC 42 HP 187 / 187 Valanthe 
Wednesday February 9th, 2011 7:50:03 AM

"Hey what about that anti magic aura thing? No magic, no connection? I know it just nullifies it or something but magic this thing needs a constant connection or something." Valanthe says.

Vauhwyt (AC31 HP126) and Mookie 
Wednesday February 9th, 2011 10:11:40 AM

Vauwhyt walks around to look for sensors for scriers. She wants to know if anyone is looking. Her Detect Scrying spell, as always, is up.

She asks Mal, "What would an anti-magic zone do to that thing?"

Minotaur City IMod (Dm Glenn) 
Wednesday February 9th, 2011 4:14:47 PM

Malgant ask for someone to check in on his family, one of the Elders agrees and orders it to be done.

Vorelle wonders if they could confuse or interfere with the connection. Aztyr offers to cast a Private Scantum. Valanthe ask about Vauhwyt's anti magic aura thingy. Vauhwyt walking around doesn't detect any Scrying and ask Mal what he thinks would happen.

The elders look doubtful, "I don't think a Private Scantum would do anything other than blind a scrying. As for Anti-magic it probably wouldn't affect such an artifact, but since the few known magics that do affect it has a chance of detonating it we don't want to take that risk just yet. Give it size even a scaled detonation would put a large hole in our city. We don't want to do anything to the sphere until we can evacuate the area around, perhaps the whole city all while not causing a panic."

Malgant makes his way to the practice yard to take care of his daily devotional. The others have some time to catch up on missed rest. Word comes back that Malgant's family is well.

A few hours later word spreads through the temple of a messenger from the liontaur Island porting in with urgent news of an unprovoked attack on the residents of their city by small band of Tarus and non-Tarus! This news is followed shortly by a request for your group to join the Elders in the council cambers.

Arriving there you see a distraught Liontaur with her back to you talking to the three Elders, As you approach one of the Elders ask the Liontaur, could you repeat your news again. She nods "Yes, I was saying the Liontaur city was attacked less than an hour ago by a group consisting of two Liontars, a human, dark elf and one Minotaur, they appeared without warning and started attacking all in sight...." glancing at the your group her eye's go wide as she points at you "They are the one! Elders! For the love Domi Elders Seize them!"



Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant  d20+11=20 ; d8+5=8 ; d20+15=18 ;
Wednesday February 9th, 2011 7:15:10 PM

Malgant stops, holding his hands where they show no malice he bows to the Liontaur and states simply," Imod be with you and grant you strength and courage in your time of need. We have been here at the Temple of the bountiful Vine since before dawn. I have no doubt about your story though. I would seem that the Lich we are hunting has been around quite some time and knows how to play the game of politics. He is robbing us of any safe haven by making us outlaws."
Diplomacy 20 ( good thing I actually HAVE Diplomacy now, this dice roller hates me)
While Malgant does not disbelieve the Liontaur's statement, he also didn't disbelieve completely in the existance of his own fan club. Towards that end he asks the Elders, " Has this messenger been tended to by the hospitality of our temple? Have we made sure to Heal her wounds and make her as comfortable as possible under the circumstances? I will tend to her wounds myself ." Malgant steps forward and slowly, so that anyone with even rudimentary spellcraft can tell, he is casting a Healing spell He casts cure light wounds to see how it will affect her. ( heals 8 damage on a living target,spell resistance 18, will save DC 15 for half damage if the target is undead).

Malgant's Spell List

Active Spells
Magic vestment on Malgant's armor to make it +3 30 hour duration remaining ( rod1)
Magic vestment on Malgant's shield to make it +3 30 hour duration remaining (rod1)
Magic vestment on Vauhwyt's buckler to make it +3 30 hour duration remaining (rod1)
Status on Valanthe, Vorelle,Vauhwyt, Aztyr, and Mookie 30 hour duration remaining (rod2)
Mind Blank 24 hour duration remaining

Aztyr AC 18 (AC 14/18/22 Base+Mage Armor+Shield, AC 18 touch, AC 16 flat/mage armor) 10 DR Fire - HP 153/153 
Wednesday February 9th, 2011 7:52:48 PM

Aztyr refreshes her daily spells as the sun comes up at the temple. She pulls out a piece of bread and some meat, makes a sandwich and eats it while observing Malgant do his normal daily prayers.
When called to join the Elders she does so, with no hesitation. As the Liontaur begins her discription of the group attacking the Port city, she mumbles, "This ain't gonna be good" to those near her.
As they are accused of the actions, Aztyr opens her mouth to say something, but Malgant beats her to the punch and she keeps quiet instead of saying what she was about to say.

Spells Per Day

Level 0 : Infinite
Level 1 : 8 -1
Level 2 : 8 -0
Level 3 : 8 -1
Level 4 : 7 -0
Level 5 : 7 -1
Level 6 : 7 -0
Level 7 : 5 -0

Spells in effect :

Mage Armor (extended with Rod) 30 hours cast at dawn
Nondetection (DC 30)(extended with Rod) 30 hours cast at dawn
Hat of Disguise, looks like a Liontaur Priest (of Alemi)


Vauhwyt (AC31 HP126) and Mookie  d20+5=19 ;
Thursday February 10th, 2011 6:56:45 AM

Vauhwyt adds to Mal's words. "It was not us. We were here all along. And we are heroes, not villains." Aid Another for Diplomacy: 19 ... gives a +2 to Mal.

"How did you come here to tell your tale," asks Vauwhyt. "Are you a mage who can teleport?"

Spells: Heroism, Detect Scrying.

Minotaur City IMod (Dm Glenn) 
Thursday February 10th, 2011 2:03:03 PM

Malgant defends the group against the charge explaining they they have been at the temple. The Minotaur then cast a spell and attempts to touch the agitated messenger. She moves back drawing her sword, "I will not fall pray to your magic tricks! You may be using the temple as your alibi and secreted away for a few minutes! Is there any who can vouch that you have not left even for a few minutes?"

Aztyr mumbles something as Malgant respond to the liontar's accusations.

Vauhwyt echos Mal's words calming they are heroes not villains and ask how she came her is she mage? The Liontaur messenger retorts "Would not a villain came to be the hero, too! I am Li in service to Liontaur Island as a messenger, I am no mage, but bear a helmet that allows me to transport."

Elder Mulna Ironhand stands up looking sternly at everyone, "Peace, Malgant is no Villain, and Li the messenger is know to us. It it Mount Bone's way to divide and conquer. I vouch for for everyone here. No please recount the attack."

The liontaur bows to Mulna and puts away her sword "By your word Elder. The Villains who looked similar to the group here, except for maybe that one" pointing to Aztyr "should be more of older looking Shaman. They appeared in the market place and started attacking with sword and magic. Many Liontaurs were killed or injured. Before the guards could arrive the Villains vanished . There was no reason for the attack!"

Elder Gralnir Swordbreaker, by far the older of the Elders questions the group, "If Mount Bones is trying to rob you of safe havens, where else might they strike? Do the Ladies Valanthe or Vorelle have some well know homeland or city? Where else might they spread their poison?"

Vauhwyt dosn't detect any scrying.

AC 42 HP 187 / 187 Valanthe 
Thursday February 10th, 2011 3:15:18 PM

"Well we had witnesses. Unless that globe is what caused our doubles to appear. Wouldn't the time the attack happened be around the time we got close to the sphere?" Valanthe asks.

Vauhwyt (AC31 HP126) and Mookie 
Thursday February 10th, 2011 6:54:12 PM

Vauhwyt casts a Message cantrip to whisper to all her friends. She asks that they all meet quietly together for a chat.

"The Master of Bone Mountain is trying to distract us. He wants to lure us to battlefields of his own choosing. It is not our duty to be dupes to his strategy. We do not have to follow his minions to fight where he wants us to. If he chooses to attack our towns or villages, that is his choice. It does not require a response from us."

"Mal, the minotaurs here are strong and capable. They do not need the likes of us to defend them. For us to so insist may actually be an insult to their honorr." Her accent reveals her intensity, as does the swish of her tail.

"Instead, we have to fight to our own strengths! We have to stick together. We have to stay on the move. We can teleport everywhere, and we have no base of operations. He cannot hit our home because we have none."

"What he seeks with his strategy is to keep us off guard and to prevent us from realizing his weakness. He has a home! A wide-ranging mountain! He cannot be everywhere at once. He canot defend all the parts of his realm. We can strike, damage him, loot him, and be gone. Then we do the same thing the next day."

"Our weakness is lack of information. We need to know more about this thing. We need to know his powers, his range, his home. We need to scout his mountain, gather information, capture his minions, and interrogate them. We are especially well skilled at that."

"I propose first that we first of all ignore all distractions. If he chooses to wage war on the Wold, he will simply bring more enemies down on himself."

"I propose second that we stay on the move, never in the same place at one time, teleporting away the moment we are scried, setting up our safe houses so that if we are scried in them, we cannot be targeted. If every time he sees us we are in dark smoke, then he will gain nothing by scrying us."

[OOC: DM Glenn, am I right in assuming that a scry into total darkness or into the smoke of an eversmoking bottle (or into both) does not yield a valid TP fix?]

"I propose third that we begin a series of strike and scouting raids, with the dual purposes of finding his weak points and lairs, hitting targets of opportunity, and then blipping out. Let him fear when and where we will strike next, not the other way around."

The liontaur looks around at her friends to see what they think.

Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant 
Thursday February 10th, 2011 7:35:22 PM

" Here, Gnym, Acid City and a few close friends who could be almost anywhere in the Wold. I can contact them either by spell or through local contacts here in Imod city. If Acid City were in need they would summon me there to help them. Thw one who holds the statute to do so would know me from an impostor I think. Unlike the Liontaur he has met us all face to face and knows we would not do anything like what the impostors did to the Liontaur. We should probably go check on Gnym though. It isn't far. All of this is reactionary though. We need to get in front of this monster in order to put a stop to this."

Malgant's Spell List

Active Spells
Magic vestment on Malgant's armor to make it +3 30 hour duration remaining ( rod1)
Magic vestment on Malgant's shield to make it +3 30 hour duration remaining (rod1)
Magic vestment on Vauhwyt's buckler to make it +3 30 hour duration remaining (rod1)
Status on Valanthe, Vorelle,Vauhwyt, Aztyr, and Mookie 30 hour duration remaining (rod2)
Mind Blank 24 hour duration remaining


Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant 
Thursday February 10th, 2011 7:48:09 PM

In response to Vauhwyt, Malgant says." Except I have sworn to protect those I can. Running away when he scries the rest of the group helps no one. Getting to the third stage of what you propose, striking him, whenever and wherever we find him can be preemptive protection because we are refocusing him on us and showing we will not be distracted. That means he needs to actually hit US and not our allies. We can get to Mount Bone. We can go right to the wizard's lab we already destroyed and begin searching for other entrances. We can stop by the catacombs and buy the scrolls we need to make a war chest and when we find him we kill him, find the phylactery that guards his life and smash it to bits. That said we load damage heavy. Which applies mainly to me since the rest of you don't cast spells or do so without needing to prepare them. No frills, no defenses. Port in destroy whatever we find, loot, restock and repeat. But I insist we keep the running minimal and the retribution as top priority."

Aztyr AC 18 (AC 14/18/22 Base+Mage Armor+Shield, AC 18 touch, AC 16 flat/mage armor) 10 DR Fire - HP 153/153 
Thursday February 10th, 2011 7:55:42 PM

"I personally doubt he knows where I come from, I've never taken any of you to my tribe, and there are many tribes in the wilds of Liontaur Island. I am making an assumption here, but I'l bet he hit the port city because there are two of us Liontaurs in the group and he would have no other clue where to go. And going as a ancient Shaman, shows that he is going off of the Drow's description that we left alive. As all of you know, I vary my appearance daily. Two days ago I was an ancient shaman, yesterday I was a Holy Warrior, today I'm not either. It's handy knowing what I looked like each day, handy ain't it?"

Aztyr lets the Elder's and the messanger hear her explain about her changing looks, since she tries never to look the same two days in a row, or repeat any of her looks for a fact.

Spells Per Day

Level 0 : Infinite
Level 1 : 8 -1
Level 2 : 8 -0
Level 3 : 8 -1
Level 4 : 7 -0
Level 5 : 7 -1
Level 6 : 7 -0
Level 7 : 5 -0

Spells in effect :

Mage Armor (extended with Rod) 30 hours cast at dawn
Nondetection (DC 30)(extended with Rod) 30 hours cast at dawn
Hat of Disguise, looks like a Liontaur Priest (of Alemi)



Vauhwyt (AC31 HP126) and Mookie 
Thursday February 10th, 2011 8:34:16 PM

Vauhwyt laughs at Aztyr's explanation. "You are right, oh my sisterr! I too will change my look every day, thanks to this ring I have."

The liontaur shimmers, then appears to be a centaur.

"We should get hats of disguise for everybody -- even the slotless kind is not that expensive -- and all of us change our look daily!"

Vauhwyt (AC31 HP126) and Mookie 
Thursday February 10th, 2011 8:37:30 PM

"I suggest that we teleport to Plateau City, visit the Catacombs to buy an eversmoking bottle, hats of disguise, and so on. And then to consult the elders at the Temple of Gargul. The Grim and Undead Hunters there are the sworn enemies of this master lich, and may have information about him."

"Certainly we can rest safely there for the night, for even the master of Bone Mountain dare not invade or scry the Temple of Gargul."

Vorelle 
Friday February 11th, 2011 1:04:32 AM

In response to Elder Gralnir Swordbreaker, Vorelle says, "I'm from Dirt City originally, and I do have family there. They don't really like me very much, though." She bites her lip. She doesn't really like her family either--but they are her family and suddenly she is worried about them.

Vauhwyt (AC31 HP126) and Mookie 
Friday February 11th, 2011 11:06:26 AM


Vauwhyt whispers to Vorelle -- "But the enemy does not know about that, and will know less if you mention them only when we are using a telepathy spell. Howeverr, I think you can ease your worry. The enemy will not go to them because they remain unknown.

So are we agreed? A trip to Plat City for the Catacombs and the Temple of Gargul for the night? Then a strike in the morning?

Aztyr AC 18 (AC 14/18/22 Base+Mage Armor+Shield, AC 18 touch, AC 16 flat/mage armor) 10 DR Fire - HP 153/153 
Friday February 11th, 2011 2:52:56 PM

"Isn't there a Catacombs entrance here in this City? Why take a chance of expanding the threat of Mt. Bone's head bad guy by going to another City?"

Vauhwyt (AC31 HP126) and Mookie 
Friday February 11th, 2011 3:32:51 PM

"Sure, we can enter the CC herre," says Vauhwyt, "but I was hoping the Gargulites would give us some info."

Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant 
Friday February 11th, 2011 4:08:25 PM

" Any info they might have would be worth it, and as you said, they are one of his biggest opponents. It is unlikely he will attack them. We should warn Xill or her children before we leave tho. We can leave word at the Mangled Centaur for them. Then yes we are agreed."

Vauhwyt (AC31 HP126) and Mookie  d100=37 ; d100=32 ; d100=2 ; d100=99 ; d100=70 ; d100=54 ; d100=44 ; d100=49 ; d100=92 ;
Friday February 11th, 2011 5:20:14 PM

So a quick teleport the Mangled Centaur. Then to Plateau City.

It is conceivable that V needs four teleports: To the Mangled Centaur, With Aztyr to Plat City if she does not know the way, then back to the Mangled Centaur for the rest of the party, then to Plat City again.

Arcane Fail rolls: if we need three teleports, the third fails. The reroll ... no prob, and a fourth if needed, is okay too.

Teleport Mistake Checks: If we need a 4th teleport, I rolled a 92. That would be to Plat City. Since Plat City has got to be Very familiar or Studied carefully, so that's no problem either.

Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant 
Friday February 11th, 2011 8:48:10 PM

OOC
Or we could walk to the mangled centaur. It's across town, like 1 hour TOPS. lazy teleporters.

Aztyr AC 18 (AC 14/18/22 Base+Mage Armor+Shield, AC 18 touch, AC 16 flat/mage armor) 10 DR Fire - HP 153/153 
Friday February 11th, 2011 8:52:54 PM

"Going to the Catacombs here would save a bit on teleports.... I need to pick up a couple low level wands.... I was thinking Reduce Person and Invisability to Undead. The Expensive wand is going to be Death Ward, that's over 20k alone. I'm also thinking about buying a wand of Bless Weapon, a spell even Malgant can't cast, but would be handy in certin situations."


Vauhwyt (AC31 HP126) and Mookie 
Friday February 11th, 2011 9:58:39 PM

Mangled Centaur is in this city? Did not realize that.

Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant 
Friday February 11th, 2011 11:47:33 PM

OOC
Last time we were here we were able to walk from the Centaur where we stayed to the Temple. So yeah It should be in this city. The death ward wand will allow me to memorize damage spells instead of buff spells. The Lich WILL have DR 15 versus my sword. I am counting on the Holy and Undead Bane to overcome that but it will still slow me down. Spells, especially damage spells will be subject to his SR. What do you guys think? Aztyr and I are planning on using undeath to death as a minion clearing tactic, provided he is using undead for fodder. If he is using live fodder then the undeath to death will be all over the Lich. Between Aztyr and I we can carpet bomb him with the undeath to death until one gets through. All of these things can be financed through the earlier raids. I also want to pick up some incense of meditation and maybe a candle of invocation for the last fight. Again, what are your thoughts?

Aztyr AC 18 (AC 14/18/22 Base+Mage Armor+Shield, AC 18 touch, AC 16 flat/mage armor) 10 DR Fire - HP 153/153 
Saturday February 12th, 2011 8:13:50 PM

OOC: since we are headed to the Catacombs, can we get in line to make the purchases we need?

Vauhwyt (AC31 HP126) and Mookie 
Saturday February 12th, 2011 9:04:22 PM

Should be fine! See you 0n the CC Board.

Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant 
Sunday February 13th, 2011 12:18:48 AM

OOC
Glenn, I took a feat ( armor proficiency heavy armor) that I already had from Protector. I need to swap it out. Also since we haven't engaged anything yet can I drop the (channel Smite) feat I took for a different feat? It really isn't going to do me any good.

AC 42 HP 187 / 187 Valanthe 
Sunday February 13th, 2011 9:50:37 PM

ooc: I'm hoping holy gets around his DR. If he's powerful enough to threaten dragons we could be in trouble :-)

Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant 
Sunday February 13th, 2011 10:51:36 PM

OOC
You use a bludgeoning magic weapon. He has no DR versus you Val. Unless he is a non standard Lich.

Vorelle 
Monday February 14th, 2011 12:00:58 AM

[OOC: We should enter the Catacombs here, then pop out in Plat City. Because that wouldn't be at all cheesy. :) ]

Vauhwyt (AC31 HP126) and Mookie 
Monday February 14th, 2011 9:43:16 AM

So we walk over to the Mangled Centaur, then teleport to Plat City for the Catacombs.

@Vorelle: When you exit the Catacombs, you have to go out the same door you came in!

Minotaur City IMod (Dm Glenn) 
Monday February 14th, 2011 10:07:10 AM

Valanthe wonders if the sphere caused doubles to appear.

Talking quitly via a message spell, Vauhwyt lays out her proposal not to respond to the attacks, but to make their own. Malgant points out he is sworn to protect others, but he would like to be more proactive in the battle.

Aztyr points out that they probably have no clue as to her family and that they seem to be going off the appearance she used during the wizard attack. Vauhwyt agrees and takes one the appearance of a centaur while suggesting a shopping trip.

Vorelle family is in Dirt City, while they are not close she didn't want them to come to harm. Vauhwyt reminded her the the foe probably doesn't know about that unless mentioned.

Aztyr wonders about access to Catacombs from here. One of the elders nods, "Yes there is." Vauhwyt agrees, but wanted to contact the Gargulites.

Malgant suggest warning Xill and her children at the Mangled Centaur.

Vauhwyt lays out a teleport plan to Mangled Centaur, then Plateau City. Malgant points out the mangled Centaur is only across town. Aztyr is in favor of visiting the Catacombs in via this town. Vauhwyt that too much reliance on her GPS teleportation is starting to rot her sense of navigation.

(OOC: Yes to Catacombs visit and to Malgant feat adjustment, still within the three month tweaking time of the conversion. Sorry, Catacombs can't be used to transport between cities.)



Aztyr AC 18 (AC 14/18/22 Base+Mage Armor+Shield, AC 18 touch, AC 16 flat/mage armor) 10 DR Fire - HP 153/153 
Monday February 14th, 2011 2:13:32 PM

"Dealing with the Mangaled Centaur and the catacombs here, will allow the use of less magic to get us to Plateau City. I agree we should head there, but one of the items I'm after will make it easier for you to take us all at once Vauhwyt. There by retaining our magical powers at a fuller level of ability."
Aztyr waits for Malgant then heads to the Catacombs and then to the Mangled Centaur to fill in the family, or vise-versa, depending on Malgant's priorties.

Spells Per Day

Level 0 : Infinite
Level 1 : 8 -1
Level 2 : 8 -0
Level 3 : 8 -1
Level 4 : 7 -0
Level 5 : 7 -1
Level 6 : 7 -0
Level 7 : 5 -0

Spells in effect :

Mage Armor (extended with Rod) 30 hours cast at dawn
Nondetection (DC 30)(extended with Rod) 30 hours cast at dawn
Hat of Disguise, looks like a Liontaur Priest (of Alemi)


Vauhwyt (AC31 HP126) and Mookie 
Monday February 14th, 2011 3:39:29 PM

"One of the items I'm after will make it easier for you to take us all at once Vauhwyt."

"Ooh! What is it?"

Aztyr AC 18 (AC 14/18/22 Base+Mage Armor+Shield, AC 18 touch, AC 16 flat/mage armor) 10 DR Fire - HP 153/153 
Monday February 14th, 2011 4:23:54 PM

"A Wand of Reduce Person, used on Malgant and I, or you and Mal, it should allow either of us to take everyone, that is if you can stash Mookie when you teleport us. I know I can carry 5 medium people when I Teleport, your's is the iffy one."

Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant 
Monday February 14th, 2011 4:24:39 PM

" She wants a wand of reduce person Vauwhyt. That way either of you can teleport all of us in one go. I still favor the two teleporter method for insertions into hostile areas though. I don't want to have to fight as a smaller Minotaur. Mangled Centaur first. If Xill or her children are in trouble I want them to know sooner rather than later. If you think you might be scried and give away her connection to us head to the Catacombs and I will speak to her. I will then meet you there."
Once he/they reaches the Mangled Centaur, Malgant will go inside and find out if any of the Cloudprance family are at the Inn. If they are he will warn them of the problems they have encountered and advise them of the groups plan to begin striking back both to refocus attention on the group and away from our allies and to get some of the minions out of the way while we look for the actual lair we seek.

Malgant's Spell List

Active Spells
Magic vestment on Malgant's armor to make it +3 30 hour duration remaining ( rod1)
Magic vestment on Malgant's shield to make it +3 30 hour duration remaining (rod1)
Magic vestment on Vauhwyt's buckler to make it +3 30 hour duration remaining (rod1)
Status on Valanthe, Vorelle,Vauhwyt, Aztyr, and Mookie 30 hour duration remaining (rod2)
Mind Blank 24 hour duration remaining

Vorelle 
Monday February 14th, 2011 6:00:18 PM

"Maybe since I'm so easily scried we should send me someplace really misleading," Vorelle says. "Is there a research library or something in town? I could pretend to look stuff up."

AC 42 HP 187 / 187 Valanthe 
Monday February 14th, 2011 10:05:25 PM

Valanthe accompanied Malgant, just to be near him. He was her rock. He was the one she leaned on when things proved too much. With the talk of family Valanthe's thoughts turned to her own. They were probably dead. It's been a hundred years since the attack and they are probably dead. Even if they aren't she wasn't even the same person. Not physically anyway.

"Once we get the chance we should go away, just the two of us." She said to Malgant.

Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant 
Monday February 14th, 2011 11:02:25 PM

" I would love that. If we can convince the evildoer's in the Wold to call a truce we could finally get a few days to ourselves."

Minotaur City IMod (Dm Glenn)  d20+20=31 ; d20+20=27 ;
Tuesday February 15th, 2011 10:53:18 AM

Aztyr suggest a itinerary depend upon Malgant's priorities. Vauhwyt is curious as to what Aztyr is getting. Aztyr explains about the reduce person wand.

Malgant prefers the leg room of a two first class teleports rather than cramp reduced size of a coach class teleport. He also suggest precautions against scrying. Vorelle volunteers to mislead any scry attempt on her.

Reaching the Mangled Centaur, Malgant and Valanthe learns after stafying a parionod barkeep that your not doppelgangers that the Cloudprance family is not currently in town, having left early this morning. The two adventures notice that there are more bouncers that normal as if security has been increased. Malgant promises Valanthe a vacation, right after they save the wold again.

Malgant and Valanthe DC30 perception check Highlight to display spoiler: {"Your being followed by a sneaky minotaur"}

Vorelle and any accompanying her DC27 perception check Highlight to display spoiler: {"Vorelle is being followed by an young sneaky minotaur"}

(OOC: Aztyr please make make a Will save vs DC23 {you notice nothing ether way})

Vauhwyt only Highlight to display spoiler: {You will notice an scry attempt on Aztyr}


Vauhwyt (AC31 HP126) and Mookie  d20+12=14 ; d20+20=24 ; d20+20=29 ;
Tuesday February 15th, 2011 12:08:16 PM


Vauhwyt says, "Nothing more to do herre." She is really using her Bluff skill to send a secret message to her friends: Aztyr is being scried. Bluff check 24.

OOC to DM: I get a caster level check to see the scrier, right? I roll a 14 LOL!

Vauhwyt then says, "Well, better get to Dirt City like we had originally planned." She is passing another secret message with bluff check 29: Let's head off to Plateau City as originally planned.

Aztyr AC 18 (AC 14/18/22 Base+Mage Armor+Shield, AC 18 touch, AC 16 flat/mage armor) 10 DR Fire - HP 153/153  d20+13=14 ;
Tuesday February 15th, 2011 12:41:09 PM

OOC: as usual.... I just <3 the Die roller.
IC:
Aztyr tagged along with the others, she knew better than splitting off alone. She lets Malgant deal with the Bar personel. She just doesn't realize what Vauhwyt is doing.

Spells Per Day

Level 0 : Infinite
Level 1 : 8 -1
Level 2 : 8 -0
Level 3 : 8 -1
Level 4 : 7 -0
Level 5 : 7 -1
Level 6 : 7 -0
Level 7 : 5 -0

Spells in effect :

Mage Armor (extended with Rod) 30 hours cast at dawn
Nondetection (DC 30)(extended with Rod) 30 hours cast at dawn
Hat of Disguise, looks like a Liontaur Priest (of Alemi)



Vorelle  d20+22=30 ; d20+32=45 ;
Tuesday February 15th, 2011 1:07:13 PM

Vorelle knows the dangers of splitting up, but she's also worried that she can't stop anyone from scrying her, and can't tell when it's happening. She elects to wander around the town, chatting with people here and there.

At some point, she realizes she is being followed [Perception 30. Actually, 38, since this counts as urban terrain].

She heads for a reasonably crowded area, and attempts to give him the slip. [Stealth 45]

Vauhwyt (AC31 HP126) and Mookie 
Tuesday February 15th, 2011 1:53:02 PM

OOC: You do not have to roll to receive a secret message if you are the intended recipient!

Vauhwyt (AC31 HP126) and Mookie 
Tuesday February 15th, 2011 1:53:37 PM

"Hey, where's Vorelle?" The liontaur realizes she went off to the ... library? Is that what she said?

Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant  d20+11=29 ;
Tuesday February 15th, 2011 5:19:00 PM

" I think that's what she said she was going to do. I wish I knew what you others were thinking half the time. She can't go off like this, remember Appolo's lesson." Malgant gets the gist of what Vauhwyt is saying and hopes that his dropped hint of needed to know what the party is thinking hits Aztyr and spurs her to cast her thought sharing spell. Meanwhile he monitor's Vorelle via Status spell and notes she is not hurt or suffering any kind of debilitating conditions.
Perception 29 unless I get a bonus from maybe the mirror over the bar or something I just miss our tail.

OOC
Stealthy Minotuar? Jumbo Shrimp? Oxymoron anyone?

Malgant's Spell List

Active Spells
Magic vestment on Malgant's armor to make it +3 30 hour duration remaining ( rod1)
Magic vestment on Malgant's shield to make it +3 30 hour duration remaining (rod1)
Magic vestment on Vauhwyt's buckler to make it +3 30 hour duration remaining (rod1)
Status on Valanthe, Vorelle,Vauhwyt, Aztyr, and Mookie 30 hour duration remaining (rod2)
Mind Blank 24 hour duration remaining

Surely you know that Minotaur, being large have to try harder to be stealthy ( -4 to stealth for large size)

Aztyr AC 18 (AC 14/18/22 Base+Mage Armor+Shield, AC 18 touch, AC 16 flat/mage armor) 10 DR Fire - HP 153/153  d20+19=31 ;
Tuesday February 15th, 2011 5:53:53 PM

It finally hits Aztyr what's being said and casts her Telepathic Bond on all party members that are with Malgant, and for now that inclures the Bird too.....

"Sorry, I guess I've been doing some deep thinking this morning...."

Spells Per Day

Level 0 : Infinite
Level 1 : 8 -1
Level 2 : 8 -0
Level 3 : 8 -1
Level 4 : 7 -0
Level 5 : 7 -2
Level 6 : 7 -0
Level 7 : 5 -0

Spells in effect :

Mage Armor (extended with Rod) 30 hours cast at dawn
Nondetection (DC 30)(extended with Rod) 30 hours cast at dawn
Hat of Disguise, looks like a Liontaur Priest (of Alemi)


Moderate Fortification, Mind Blank, AC 32, 174/174 hp Malgant 
Tuesday February 15th, 2011 7:59:03 PM

Through the Bond Malgant says. Vorelle is still on this plane and is unhurt, undamaged and as far as I can tell doing fine. If there is scrying going on we should get gone rapidly. I want to know why there are so many more bouncers here now than there were before but surely we don't want the scryer to attack this place. Lets find Vorelle and get to our selected destination."

Vauhwyt (AC31 HP126) and Mookie 
Wednesday February 16th, 2011 12:10:18 AM

Vauhwyt follows Mal. She thinks, "If we all chip in for a metamagic rod of extend, Aztyr could cast Telepathic Bond twice a day and cover us completely for 10 hours a day. Might be worth it to not have to speak our minds."



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