Co-DM Jonathan - time to reel 'em in... Thursday December 1st, 2011 7:45:30 PM
OOC: Remember, You can always call for help, but then that disqualifies you for the competition. :) Since Brom's attempt to help Crag failed (perhaps Crag pushed him away), he's still in.
Gerox Shale d20=18 ; Thursday December 1st, 2011 7:57:47 PM
Gerox dances in the crows nest as he watches the epic battle a grin on his face. I certainly am glad I refrained from this fishing thing. I am sure I would be in the ocean by now if I got a bite. He peers into the ocean hoping to catch sight of one of the fish or sea monsters his friends are trying to haul in. (rolled an 18. I am guessing this is a perception check? so add +2 for a 20)
Peza Thursday December 1st, 2011 9:04:37 PM
Giggling as Gerox dances in the confines of the crows nest ....." i agree .... i would of been yanked right into the water too ... them boys down there have a little extra beef on their bones .... thats why i'm cheering for Harvest "
"Reel it in girl ... show the boys up .... lets have some fish for dinner "
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 d20+2=17 ; Friday December 2nd, 2011 8:18:09 AM
Crag shifts his body while fighting the fish to prevent Brom from helping out. "Thanks for the help, but Seth there may have a little coin to gain from this. I'll tell ye if i need help. For now, I got it."
(Another STR check? DC 17)
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) Friday December 2nd, 2011 8:54:04 AM
"Bahh! Don't care about dang coin. I care my belly gonna be empty if you don't catch that fish. You wanna make sport of it, fine. Don't mess with my food. You lose dinner cause of some coin, I'm gonna be very unhappy." He looks at the gamblers. "Very unhappy."
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 Friday December 2nd, 2011 10:47:06 AM
"Well, grab a rope and a hook and catch something then." responds the obviously agitated Dwarf as he continues working in the fish.
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet d20+4=12 ; d20+4=13 ; Friday December 2nd, 2011 11:01:50 AM
Barratore sets his jaw and clamps down on the rope [str check 12 and 13] putting an hault to the fleeing rope and fish on the other end. Barratore starts hand over hand at first but then decides to back up and step around the main mast, using it as a make shift pulley.
Gerox Shale Friday December 2nd, 2011 11:53:09 AM
Gerox laughs at Brom but gets serious and says, "I think their should be a penalty if you lose the fish. Lets say 5 gps!"
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) d20-1=15 ; Friday December 2nd, 2011 6:56:23 PM
"What'ya laughing at runt." He says as Gerox laughs. "Keep it up and I might come up with another game, gnome tossing. I'd find that a more interesting game." Brom heads off to the deckmaster. [Bluff DC15, to hide that he has quite made up his mind whether he would throw the gnome or not.]
At the deckmaster he asks for harpoons and something to bait fish (sharks) to the surface.
Peza Friday December 2nd, 2011 9:41:01 PM ohhhhh .... i think Barratore has hooked a big one ...... he's got to be in the lead .... come mighty Barratore .... puuuuuulllllll " encourages Peza
" Harvest don't let the boys beat you ..... yank on that rope " cheers the raven haired girl from atop the crowsnest
Co-DM Jonathan - time to reel 'em in... Saturday December 3rd, 2011 11:23:32 PM
OOC: had some quirky stuff going on with my pc so I went and re-installed windows. getting all my stuff reset is a pain and glad I used to be in IT. :}
I'll get a post tomorrow afternoon. Church first, then dinner, then i'll get a post done.
Thanks for your patience. :)
Co-DM Jonathan
Co-DM Jonathan - time to reel 'em in... Sunday December 4th, 2011 10:29:44 PM
A sailor returns with a couple of meat hooks and the dingy gets lowered to just above the water surface. Fortunately the seas are mild and the sailor in the dingy receives the meat hooks and waits for the fish to get close. The third sailor stays ready to bring the little boat up.
Harvest Moon seems to have gotten the hang of fishing. Patient and determined she has the fish quite near the boat now.
Crag's fish switches direction and throws the dwarf off a bit and he looses much of what he originally gained. Brom reaches over to help but Crag manages to prevent that and keep himself in the competition. The dwarf manages to gain some of the line back.
Brom's not too happy at Crag and doesn't care if the dwarf looses money, he just wants a good fish gumbo.
Crag's not too happy at Brom for trying to interfere.
Barratore continues bringing his fish in as well. It'll be close to see who gets it in the boat first, he or Harvest.
Gerox and Peza are both sure they are glad it's not them down there with the fishing and keep an eye out for shadows in the water that might indicate what has been caught.
DM OOC: I made a list of some open ocean game fish but to keep it short i've got A, B, C, D, E, F. To make things interesting, Harvest, Crag, and Barratore need to roll a d6. a 1= A, 2 = C, etc. The mystery fish will then be determined, heh.
Brom is not very keen on his friends' ribbing and reels his hook in and goes asking for a harpoon and kitchen leftovers to attract more fish, the line thing just not catching on with him.
OOC: with another good DC10 STR check from the three and the d6, we'll know what's the 'catch of the day'.
Sorry for the delay. I think my PC is normal now.
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 d20+2=20 ; d6=2 ; Monday December 5th, 2011 7:33:11 AM
Crag continues fighting with the fish, his Dwarven endurance helping him to continue to pull the fish closer to the ship(Str dc 20)(d6=2).
He pulls hard, hoping to hear a call from below as to what he has actually caught.
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al d20+1=13 ; d6=3 ; Monday December 5th, 2011 9:51:31 AM
It is understandable that a fish would not wish to be eaten. But such is the way of things that some things must eat others in order to live. Such is the way it has been explained to Harvest Moon, and from her experience it has proven very much true. One must always fight for one's right to live. It is the way of things.
More than the desperate pulling of the fish, it is more difficult to fight the desire to look up to the crows nest where Peza calls down her words of encouragement. One look away, though, might provide this fish with its chance to escape.
"I will bring this fish for dinner, Peza!" calls Harvest Moon without lifting her eyes from the rope, without pausing in the task of moving down the rope and then drawing it back foot by foot by foot.
++++++++++++++++++++
STR 16, Fish 3
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet d20+4=19 ; d6=5 ; Monday December 5th, 2011 10:39:19 AM
Barratore begins pulling hand over hand with his rope about the main mast. Getting into a rhythm with the pulling and backing of the fish, the powerful taur makes ground quickly
Str check 19
Sensing victory closing in, a great grin breaks across Barratore's face
The Sea Sprite doesn't have any harpoons. So Brom looks to find a woodworker on the ship who can drill some holes in one of his javelins in order to attach a rope. He then looks for some thing that can be made into barbs for the javelin tip.
DM OOC: sorry, though you had. :}
Lemick 4-Leaf Sted/Anthony hp 9/9, ac 20/12/18 Monday December 5th, 2011 7:50:31 PM
Lemick, having failed at catching anything finds a good seat on one of the interior railings, and watching those with more luck and muscle than he. He's glad for the distraction, and time seemingly passes quickly.
Gerox Shale Monday December 5th, 2011 11:19:08 PM
Gerox climbs down from the crows nest and rushes over to the rail. He hops and hops and finally grabs a bucket to stand on so he can see into the water. "I can smell the chowder already! Come on and pull them in! I want to see what kind of fish it is. It might be better in steak form."
Co-DM Jonathan - time to reel 'em in... Tuesday December 6th, 2011 12:36:33 PM Crag regains his advantage over his catch. The fish fights back hard and to the surprise of all, it leaps out of the water jerking violently trying to dislodge the hook.
It is long, slim, with a thin fin on it's back. On its snout protrudes a long apendage that ends in a very sharp point.
The fish splashes back into the water and Crag continues his fight.
Harvest Moon's fish breaks the surface near the dingy. It is weird looking, like some mongrel fish. It is flat and instead of having one eye on each side of its flat body both eyes are on one side, the top side.
The sailor quickly snags it with a meat hook and with Harvest's help they get it into the dingy. The dingy sways violently as the huge fish flops around. The sailor hangs onto the dingy rope for dear life as the fish nearly fills the boat. The small boat is immediately hauled up.
Barratore also experiences the exhiliration of seeing his catch breach. It flings itself high and behaves much like Crag's. It looks very similar to the dwarf's too, but its dorsal fin runs the length of its back and looks much like a sail.
It splashes back into the water with a great boom. It looks like he's got a good fighter on his hands.
The excitement gets the best of Gerox and he leaves the crow's nest to watch the fight close up.
Lemick reels his line in and joins the other sailors to watch the excitement.
Brom seeks out a sailor who knows some woodcraft. This is a wooden ship so that's not hard to find. The sailor says he can drill a hole in his javelin as the barbarian asks, but it still won't have a barbed point like a harpoon. Better than nothing, though.
Sailors scuttle to the dingy and haul the several hundred pound fish onto the deck, its flopping body a hazzard.
Cheers of excitement errupt every time Crag or Barratore's fish breach. The battle though seems to be going to the adventurers.
OOC: Give another STR check DC10 and we'll have 'em on board. Anyone can give a Knowledge check to correctly identify the fish. If you have Sailor Profession, DC10 Otherwise DC15
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al d20+2=5 ; d20+1=12 ; d6+1=6 ; Tuesday December 6th, 2011 2:05:40 PM
"It is a Great Flat Fish!" Harvest Moon leaps into the air, very nearly harming herself in her enthusiasm with the rope that is still secured to both the ship and to herself. Very quickly she fumbles the knots of the rope loose, and rushes to see her fish.
"It is so large," she marvels, before coming through her amazement to the fact that this fish, in its desperation to escape, is a danger to those nearby. Harvest Moon darts in quickly and, cocking back a fist, aims a blow between the fishes very very strange eyes.
+++++++++++++++++++
Knowledge 5 Hit AC12, Damage 6hp
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet d20+4=19 ; Tuesday December 6th, 2011 3:51:31 PM
Barratore continues to pull and give with the fish. Always reeling in great amounts of line, his shoulders and arms burn, sweat glistens on his skin and furred snout. Now he understood the appeal of fishing. Single combat. Pitting your endurance and strength against these great deep sea fish. Barratore pulls hand over hand against the monster at the end of the line. Catching a glimpse of it leaping from the waves and the mighty sail on it's back and hearing the crew cheer him on causes additional surges of his adrenaline. He widens his stance slightly and continues to pull onward
Str 19
Peza Tuesday December 6th, 2011 9:48:13 PM
Peza stays in the crows nest ..... cheering from above ..... her eyes sweep the nearby seas for the fish ....
"Wow Harvest ... thats a whopper of a fish .... congrats on being the first to haul in a fish .....we're going to eat good for a week with that one ...
"Barratorre ... don't let it get away ..... thats a beauty .....what a sail on that one .... a prized fish for sure "
Gerox Shale d20+6=10 ; Tuesday December 6th, 2011 10:08:38 PM
Gerox slips off the box and scrambles back up just in time to glimpse the fish. He calls out, we have a sword fish, a sail fish and (I don't know from the description but Gerox does! Made roll of 10)
He calls out to the cook, "I want a swordfish steak tonight my friend! Lightly seasoned please!"
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al Wednesday December 7th, 2011 12:35:37 AM
OoC: Al knows. It's a Halibut.
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 d20+2=20 ; Wednesday December 7th, 2011 8:48:57 AM
Crag continues pulling, trying to get his fish landed.(Str 20)
"Nice work Harvest" He calls out as the fish is landed.
Gerox Shale Wednesday December 7th, 2011 9:11:21 AM
Upon closer inspection, Gerox snaps his fingers and says, "Hey that's a halibut. They are great eating! Nice job Harvest!" (thanks Al)
Lemick 4-Leaf Sted/Anthony hp 9/9, ac 20/12/18 Wednesday December 7th, 2011 4:22:56 PM
Lemick appluads at the success of his friends. "Well done, well done!" As Lemick see the fish hauled upwards, he scans around. While water and fishing were not child-hood strengths, whenever he fished on the lake, birds were often nearby. His eyes wonder to the sky and his thoughts to those flying beast last seen. He saddens for a moment at the loss of a comrade, but the other cheers quickly bring him back.
Co-DM Jonathan - fish fry party! Wednesday December 7th, 2011 11:22:19 PM Harvest is amazed at her fish and not the least undaunted by its oddness, having no idea what kind it is. She braves the flapping thing and bonks it on its head, which diminishes its flapping but its mouth slowly opening and closing for a 'breath' indicates its quick demise now that it's out of the water.
Barratore pulls his fish in. The dingy now lowered once more repeats the process of bringing it up. Harvest's fish is shoved asside to give room for the second flapping fish. This one slashes out with it's long pointy protrusion.
Crag Continues to bring his in and when the dingy is ready again, his fish is also brought up.
Artus confirms the catch: A halibut, a sailfish, and a swordfish. The cook makes an appearance and smiles widely, ear to ear. "Now ye get to clean them," he laughs. But he does not trust the adventurers' skill in cleaning fish so he sets a few sailors to the task.
"Good job, my friends," Artus exclaims. "Good thing this doesn't happen everyday, though." Then he yells to the rest of the crew to get back to work.
OOC: Good job folks. 100 xps to those who threw a line into the water for the risk they took. I'll figure out the weights and review the bets and announce the winners tomorrow. Meanwhile, get your PCs ready for a fish fry party and post what your pcs do the rest of the day while the fish get prepared.
Hope this was entertaining to all and we can do it again later if there is any more 'downtime', heh. Any comments/suggestions are welcome. :)
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al Thursday December 8th, 2011 11:02:36 AM
It is important to know how to prepare the meat of animals. If done incorrectly, the meat can be ruined. It can be a matter of survival.
Harvest Moon squats nearby as the sailors work upon the fish. The technique with which they use their blades to open and cut at the flesh of the fish is important. So too is it to note the parts of the fish that the sailors discard and where within each fish these things are located.
After the fish preparations are complete, Harvest Moon retrieves her book of maps from within its waterproof sack. With the book she climbs the mast to the crowsnest. While taking the watch for danger, she studies the map of Yrth that she had copied at the inn in Southport. Upon it are marked the locations of the Huaydo wemics and the town of Chessford. Surely they could not have come so far as to have passed the western shores of Yrth. That looks very far in comparison to the distance from Southport to Chessford. And, if they have not passed the western coast of Yrth ...
Harvest Moon looks in the direction that she knows from intuition must be the north. There would lie the land.
++++++++++++++++++++
Taking watch from the crowsnest. Perception 20 (Taking 10)
Peza Thursday December 8th, 2011 8:35:11 PM
The raven haired claps and cheers all the fishermen and fisherwomen on their suscces .... ' well done all ... was great fun to watch ....you have great talent .... and the best part is .... we will eat good tonight !!... i'm going to taste all the fish ..... going to be delicious "
Peza trades places with Harvest as she comes up to the crows nest ... giving the little waif a hug ... ' great job ..."
She makes her way down and checks out the fish up close ... watching the cook and his mates fillet the catch of the day
Co-DM Jonathan - fish fry party! Thursday December 8th, 2011 10:23:23 PM
Before each fish is cut up, it is measured and weighed. Gerox had volunteered to be the judge of the contest and stands watch over the procedures, not that anyone would try anything devious.
The halibut measured 7ft 5in and weighed 600lb. The Sailfish measured 8ft 1in and weighed 135lb. The swordfish measured 12ft 5in and weighed 800lb.
OOC: I got these from wickipedia and rolled some random numbers according to each fish max size and weight.
Gerox studies them and makes a decision on the winner. To the winner goes a scrimshaw piece f moderate quality showing the Sea Sprite in the ocean with seabirds flitting about.
The prize also included a pair of shoes crafted by Peza and Gerox had offered 5gps for the biggest edible fish by weight and 5gps for the most edible fish. Since each one only caught one, it's up to Gerox to decide what he wants to do about the last one.
The night festivities go by with music from various instruments like harmonicas and a hand-zided accordion and lots of dancing. The two sharp bills from the sailfish and swordfish are presented to Crag and Barratore respectively as trophies.
The next day, Peza happens to be in the crow's nest when she spots a thin trail of smoke on the horizon.
Gerox Shale Thursday December 8th, 2011 10:40:42 PM
Gerox will sample each fish making a big show of sniffing, tasting and smacking his lips and finally decide that he likes the halibut best and award Harvest the second 5 gps after giving Barratore the first prize. He then pulls into a dance and loops his arm in hers and swings her in a circle.
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 Friday December 9th, 2011 8:54:57 AM
(OOC: Did Crag have the Swordfish or did Barratore? Who won?)
After finishing the contest, Crag unties himself and shakes the ache from his arms and back. "After that, I am definitely hungry, and a good meal tonight will be welcome."
Crag moves over to Seth. "Thanks Seth, without you tying that rope, I would probably be swimming by now." If Crag won, he gives Seth the 5 gp part of the prize
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet Friday December 9th, 2011 9:51:08 AM
Barratore lets the sailors clean the fish and prepare the meal. Helping in the best way he knows, by staying well out of the way. He places his trophy with thanks with his personal possesions below. One day that will be going on a plaque above the mantle and he will sit back in a great chair and tell his own nephews of the great voyage and adventure that lead him to earn such a prize. The thought is brief as the warrior is far more rooted in the now.
After trying each, Barratore decides that the swordfish is the most to his liking, though the others are tasty enough.
"Well fought all, he pats Crag and Harvest." with such a successful fishing expedition, Barratore sees no need to conserve and eats his fill of fish. Then it is off to a spot on the stern where he can stretch out a bit and drift off to sleep.
The following day, Barratore warms up, stretches and spends some time working up a sweat. When the smoke is brought to his attention, it pricks up his ears and he he goes about preparing himself. Hopefully it is something exciting. Armor donned, weapons prepped and checked for, the minotaur has time as the horizon means any action is some time away.
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al Friday December 9th, 2011 12:00:11 PM
Harvest Moon grins very broadly as the gnome Gerox Shale turns her in a dance. To this, she adds her own brand of rhythmic foot stomping. It is lively and it is tribal. And it pleases Harvest Moon to be dancing so, through the party and well into the cool dark of night.
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) Friday December 9th, 2011 7:02:44 PM
Brom eats his fill of fish.
"With this catch, we won't need food for several months."
Peza Friday December 9th, 2011 10:33:21 PM
Peering into the distance .... at the distant horizen .... the clouds dance in the sky ...... she notices a slight difference .....
"Artus ..... Smoke ....there " as the raven haired girl leans over the side of the crows nest .... her arm out stretched in the direction of the trailing smoke
DM Edit: fixed your brackets. :)
Co-DM Jonathan - fish fry party! Friday December 9th, 2011 10:40:37 PM
Sorry if it wasn't clear on who caught what:
Harvest: The halibut measured 7ft 5in and weighed 600lb. Barratore: The Sailfish measured 8ft 1in and weighed 135lb. Crag: The swordfish measured 12ft 5in and weighed 800lb
So if Gerox is awarding first prize to sheer size and weight, then Crag won.
Co-DM Jonathan - fish fry party, and stuff Friday December 9th, 2011 10:59:12 PM
The party is lively and everone enjoys the fish. Much is still left over, only portions of them were cooked, and the remainder of the fish were prepared for sun-drying.
The next day, when Peza points out some smoke on the horizon, the deck is lined with salted fish filets hanging on ropes.
Artus makes his way to the prow to get a better view. He returns and directs the pilot to steer the ship in the direction of the smoke. Smoke on the open ocean isn't a good thing. "Where there's smoke, there's wood to burn. It's worth looking into," he tells the crew.
The sailors hop to it and get the Seasprite's sails adjusted and the ship is quickly pointed in the right direction.
OOC: Peza and whoever else ends up in the crows' nest, please make a Perception roll for when the Seasprite gets closer.
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al d20+10=14 ; Saturday December 10th, 2011 9:29:28 PM
Up in the crowsnest with Peza, Harvest Moon holds her hand up to shade her eyes from the glare of the sun as she peers off at the distant smoke.
"I will go down to prepare for this thing, Peza. A fire that can be seen from so far distant must be very large. I think this is not a good thing."
And the half-elven girl scampers down the rigging to the deck below.
++++++++++++++++++++++++++
Perception 14 (or 20 Taking 10)
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) d20+5=12 ; Monday December 12th, 2011 10:48:26 AM
Brom heads up the rigging to get a better view of the smoke. Perception DC12.
"By the Gods, I hope that ain't the fleet." He says.
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet Monday December 12th, 2011 10:54:10 AM
Barratore's moves to bow and settles in for what will likely be a few hours as the Seasprite closes on the smoke and its source. Absently he chews on some dried fish strips and chases it with a swig of water here and there
Smoke on the water is almost certainly not good. Ships and fire do not mix
Co-DM Jonathan - in the middle of nowhere Monday December 12th, 2011 8:53:06 PM
From the bow of the Seasprite the thin smoke trail rising skyward on the horizon looks just that. Much murmuring among the crew surround the possibility that it is the rest of the fleet and it is in trouble.
From the crow's nest, the thin smoke trail looks just that, even after the Seasprite gains dozens of nautical miles towards it.
Harvest Moon finally is able to make out that it is not a ship. It may have been a ship but right now it is a floating wooden raft of sorts with the smoke seeming to come from the middle of it. There are some specks on it but it is hard to tell at that distance what those specks are.
A few more miles closer and it is clear from above that it is some raft of sorts and what appears to be some 'bodies' sitting around the fire in the center of the raft.
Peza d20+4=20 ; Monday December 12th, 2011 8:59:28 PM
Peza stays as lookout in the crowsnest ... keeping her attention focuesed on the trail of smoke .... as the Seasprite closes in .....
"It lloks like a ship wreck ....lots of debris .... wait a minute..... i think i see movement .... might be survivors !!!" shouts the girl down to Aus
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al Monday December 12th, 2011 10:03:20 PM
"I think ... I think it is very strange to have a fire in the center of a wooden raft, Peza," Harvest Moon says. Her voice is full of doubt. "I think it best to come to this thing with caution."
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 Tuesday December 13th, 2011 7:41:16 AM
Crag goes below and retrieves his axe, unsure if trouble awaits at the burning ship. Upon returning above, he listens to Peza and Harvest to hear more of what awaits.
"I agree Harvest, it does seem... strange. Unless they are out of food and water, and their only hope at survival was to try and attract attention by setting their raft on fire. Either way, we should probably be prepared for anything."
Gerox Shale Tuesday December 13th, 2011 8:45:50 AM
Gerox agrees with thoughts of being cautious but knows either way they have to check it out. "We need to investigate. Caution is in order but how much trouble can a group of people floating around on a raft in the middle of the ocen really represent. I suspect it ispart of the fixer fleet. We can aways get close and sent the longboat in for a closer look if we don't want to risk the Sea Sprite."
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet Tuesday December 13th, 2011 1:53:53 PM
Barratore scoffs at the possibility of a few creatures sitting about a fire on a raft could pose anything resembling a threat to the ship or crew. He remains where he is on the bow, "Looks like not every ship faired as well as we." he comments to the general group about him.
Barratore leans casually against the rail. they would close, they would see what everything was about. One thing the minotaur decided that he did not like about the sea. Everything seemed to take so long. Without points of interest, just endless waves, it just seemed as if you never got anywhere. No a life upon the sea was not for him
Lemick 4-Leaf Sted/Anthony hp 9/9, ac 20/12/18 Tuesday December 13th, 2011 3:44:55 PM
Lemick look out towards the spotted debris, and attempts to focus on the bodies. movement ? Time passes before he can have an answer. During this time he wonders what could have caused such a ship wreck. He considers the storm, but that would have capsize the ship or broken the mast. Rocks, he thinks, then rushes to the side closest to the wreck and begins to look in the water for underwater rocks.
Co-DM Jonathan - in the middle of nowhere Tuesday December 13th, 2011 8:41:57 PM
OOC: testing link to pictures
It's been a looooong time since I've done this. Let me know if you can see it.
It worked for me, now I need to know if I shared it right.
BTW, distances are relative, this is a trial picture, but close.
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al Tuesday December 13th, 2011 8:56:17 PM
OoC: Works well for me, Jonathan.
Co-DM Jonathan - in the middle of nowhere Tuesday December 13th, 2011 9:24:54 PM
Once the lookouts realize the size of the floating wooden platform, roughly 20x20, the Seasprite seems to approach much quicker.
Artus orders the sails to be trimmed and the Seasprite begins to slow down. All hands are curious and anxious to find out who may be on the raft. Due to the slow swells, the raft bobs up and down gracefully, being hidden for a time before it rises on the next swell.
As the Seasprite closes, Crag arms himself and explains to Harvest why someone might want to burn his raft. Seth confirms the dwarf's assesment. "Perhaps they saw us first, being our mast way up hight, and then lit their fire. Otherwise, how would we know they were there? A tiny speck in this huge ocean?"
Barratore seems unconcearned with the caution the others are taking.
Lemick has the idea that whatever caused the ship to break up might pose a threat to the Seasprite and goes to the railing looking for underwater rocks.
OOC: Need some Perception rolls Lemick: DC20 Highlight to display spoiler: {The deep blue of the ocean has turned slightly greener.} Lemick and Barratore: DC25 Highlight to display spoiler: {you see a vague shape swim swiftly under the Seasprite} Peza: DC20 Highlight to display spoiler: {considering the proximty of the Sea Sprite, one would think the figures on the raft would be jumping up and down and shouting by now.}
Harvest, Gerox, Brom, and Crag may make Perception rolls too. Ya never know, you might get a 20. :)
Co-DM Jonathan - in the middle of nowhere Tuesday December 13th, 2011 9:31:30 PM
OOC; I think Harvest was in the crow's nest with Peza, if so, Harvest can view the spoiler for Peza on a successful DC20 check also.
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) d20+5=16 ; Tuesday December 13th, 2011 9:56:01 PM
Brom looks out at the raft and sees nothing other than what it appears on the surface. He does think Crag has the right idea. Diplomacy through force of arms - that's his motto. He heads down to collect his sword and remaining javelins and returns to the deck.
Whatever it is, nothing a strong arm and a sharp blade can't handle.
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al d20+10=29 ; Tuesday December 13th, 2011 10:07:38 PM
This is not right. The people, they should see the approach of the SeaSprite. They should stand. They should, at the very least, move about.
"I think this is wrong!" Harvest Moon calls down. "Navigator Artus Morindim, I think that we should go faster! The raft, I think, is not a raft."
"We should go down, Peza. Now." Harvst Moon's voice is filled with alarm. "I do not like the feeling of this," she adds before scrambling down the ropes to the deck below.
++++++++++++++++++++++++
Perception 29
Gerox Shale d20=6 ; d20+6=17 ; Tuesday December 13th, 2011 10:17:24 PM
Gerox can't see anything so starts climbing halfway up a rat line to get a better look. First perception check is 17
Peza d20+4=14 ; Tuesday December 13th, 2011 10:33:58 PM
The girl sees just what the surface shows .....[d20+4=14 perception check] ......
" its just wreckage .... but they don't seem excited to see us ...i think Harvest might be right ... i would keep a little distance from it ....just so we can have time to figure it out " adds Peza to the discussion ....
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 d20+3=21 ; Wednesday December 14th, 2011 7:58:10 AM
Active Spells: Bless: (+1 attack bonus, +1 save vs. fear, duration 10 rounds)
Crag looks closely toward the raft, trying to figure out what is going on(Perception 21). "I'm thinkin the girls have the feel of it. Somethin ain't right."
The Dwarf grips his axe in his right hand, while taking his holy symbol in his left. He chants a prayer to the Gods, blessing all those within 50'.(Cast Bless: affects all within a 50' burst, +1 attack bonus, +1 save vs. fear, duration 10 rounds)
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet d20=13 ; Wednesday December 14th, 2011 5:17:07 PM
The raft is not a raft so we should speed up? Barratore looks up at Harvest scrabling down, apparently all worked up by something she saw. She does get ramped up quickly. "You're making no sence girl. Slow down and speak in complete thoughts!"
Everyone gets so edgy so quickly, gods now the clerics are casting spells....
Barratore prepares for intense diplomacy and draws his weapon ot his left hand and a javelin in his throwing hand.
"The only think 'not right' is the lack of communication." he mutters as he looks back again at the raft, that's not a raft with a fire burning on it.
Co-DM Jonathan - in the middle of nowhere Wednesday December 14th, 2011 8:07:16 PM
OOC: waiting for Lemick and his two Perception rolls
Lemick 4-Leaf Sted/Anthony hp 9/9, ac 20/12/18 d20+3=20 ; Wednesday December 14th, 2011 8:44:22 PM
Lemick notices that the color of the sea water has changed slightly. He turns to the closest sailor to inquire -- expecting a response.
Perception: 20
He feels Harvest is correct, and grabs a javelin from the deck area though unsure how useful it will be.
Peza Wednesday December 14th, 2011 9:58:11 PM
don't wait to long ... you can always adjust later .... keep the game moving ;-)
Co-DM Jonathan - in the middle of nowhere Wednesday December 14th, 2011 10:47:20 PM
The Sea Sprite closes within half a mile, and the crew cranes their necks, wondering what's up.
Harvest Moon perceives something odd about the figures sitting on raft and conveys her fears to the others while scrambling down from the crow's nest.
Gerox tries to get a better view by starting up the ratlines to the crow's nest.
Peza agrees with Harvest's assessment and suggests the Sea Sprite keep it's distance until they can observe the scene further.
Crag casts a Blessing on everyone. One can't be too cautious!
Barratore is confused by Harvest's excited exclamations.
Lemick Notices that the sea color is slightly different and points this out to a nearby sailor. The sailor shouts out to Artus that the depth has changed and is shallower.
Right about then Peza sees a grey fin breach the surface near the raft and start circling it. A second fin breaches the surface opposite the first and starts circling also. The two fins circle the raft in the same direction.
The crew voices their concern at the new developments and Artus gets a team to ready the dingy for a rescue attempt.
The Sea Sprite then suddenly lurches and pulls hard to portside throwing everybody off.
OOC: Peza and Gerox need to roll Dex check DC15 or risk tumbling down (Peza from the crow's nest and Gerox from halfway up)
Everone else needs Dex check DC15 to remain standing, else be prone.
IC: The helmsan shouts curses as he fights the helm to no avail! Artus starts shouting orders to try to keep the sails with wind as the Sea Sprite starts on it's journey of a wide circle.
Start Round 1 (for Bless duration and who knows what else...)
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al d20+2=15 ; Thursday December 15th, 2011 7:16:19 AM
"It is a lure, Barratore Steelwind!" Harvest Moon calls out in reply. She rushes to the rail to gain a better vantage on the sea and on the raft. But before she can reach it, the deck heaves with some great impact. It is all that Harvest Moon can do to keep her feet.
++++++++++++++++++++
Dex 15
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 d20+1=8 ; d20+3=16 ; Thursday December 15th, 2011 9:47:19 AM
Active Spells: Bless: (+1 attack bonus, +1 save vs. fear, duration 9 rounds)
Crag plants his face upon the deck of the ship as it lurches suddenly(dex 8). He spends a moment picking himself up from the deck wondering what is going on. He takes another look toward the raft, sharks, and shallow water, trying to determine the situation(perception 16).
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) d20+2=14 ; d20+5=9 ; Thursday December 15th, 2011 8:00:39 PM
The ship lurches and Brom is unable to maintain his balance. "What the @#$% was that?" He shouts out as he falls. He moves up to the top deck with a javelin in hand.
Perception DC9; Dex check DC14
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet d20+2=21 ; d20+2=9 ; Thursday December 15th, 2011 8:26:48 PM
A lure? He was still processing the fact the something was fishing for them when the ship violently lurches to one side. Barratore leans into the shifting deck and maintains his balance. So many months and a couple good storms at sea had not been completely wasted [Dex 21]
Barratore moves to the rail. Trying to gauge was was a possible target [Perception 7 ignore the +2 on the second roll] he finds little new information about the scene on his own
"What do I need to kill girl!"
Peza d20+5=14 ; Thursday December 15th, 2011 8:47:00 PM
The raven haired girl tries to hold on to the rail of the crownest .... but the sudden stop breaks her hold ....she slips over the side .... frantically grabbing at the the sail rigging for safety .... hoping to slow her fall ...
d20+5=14 dex check
" what happened ?? .... "
DM OOC: Using Ref (+7) instead of Dex check (+5), you pass. :)
Co-DM Jonathan - round and round we go... Thursday December 15th, 2011 9:34:28 PM
OOC: to answer Peza's question I did some research and realized that the Dex save probably should have been a Ref save instead. So if you want, you may use your Roll but apply your Ref bonus.
If you still want to hit the deck, that's ok, but it may make a big difference with Peza's result so repost your updated result.
Sorry for any confusion. :}
Co-DM Jonathan - round and round we go... Friday December 16th, 2011 4:35:26 PM
OOC: sorry, but i could not keep from chuckling with Crag's post. :)
Harvest seems to have accessed the situation as a lure into more shallow waters. She does an exotic hulla dance to keep her feet.
Crag promptly kisses the deck. His senses tell him that they didn't actually 'hit' anything but something has taken contol of the ship, somehow, and caused the Sea Sprite to make a hard left.
Brom's hulla dance is not quite at par with Harvest's and he lands on his but. His observations are that the Sea Sprite seems to have begun a wide circle to the left.
Barratore keeps his feet with panache. His observations are similar to Brom's
Peza barely keeps her grip on the crow's nest rigging. Good thing she doesn't have vertigo.
OOC: don't have Lemicks and Gerox's but moving on. Shouldn't affect anything much.
Artus and the pilot fight for control of the ship but something seems to have locked the rudder making the Sea Sprite go in a leftward circle. Not knowing if the shallow waters will reveal a reef and with no control over the steering of the Sea Sprite, Artus orders all sails to be put up in order to bring the ship to a halt.
The crew quickly gets to work on bringing the sails in and by the time the Sea Sprite has completed a full circle the anchor is dropped and the ship comes to a full stop a mere 50 yards from the floating raft.
The shark fins are gone and it is evident that the figures sitting no the raft are dummies. The fire on the raft sits on a flat stone slab so not to burn the raft and with no additional fuel is only putting out a thin whisper of smoke.
Then suddenly from the water comes an aquatic figure and clambers upon the raft.
A hoars voice, one not used to be used above water, calls out to the Sea Sprite in a heavily accented Common.
"You, Ship! Humans! You surrender or else die! You surrender, let us plunder ship you live! You say?"
He cups his hands and dips them in the water letting some trickle out.
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) d20+5=16 ; Friday December 16th, 2011 4:37:57 PM
Brom makes his way above. As soon as he gets above he shouts to the nearest person. "What is going on? Are we under attack?"
Perception DC16
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al d20+10=16 ; Friday December 16th, 2011 5:50:19 PM
Harvest Moon lurches the rest of the way to the rail. A soft growl ticks at the back of her throat as the Sea Man comes up onto the raft and makes demands of them.
"YOU ARE THEIVES!" Harvest Moon calls out. She shakes her fist in an threatening manner.
The Sea Man said 'us'. Harvest Moon searches the water to pick out his fellows.
Active Spells: Bless: (+1 attack bonus, +1 save vs. fear, duration 8 rounds)
"Good thing i already cast bless" the Dwarf thinks to himself.
Crag responds to the water folk. "First off, I ain't no human. Second off, Dwarves don't surrender."
Crag moves to Barratore, and casts enlarge upon him. "Go get em ray. I'll be right behind you. And remember, if they ask you if you are a God...answer yes!"
Co-DM Jonathan - round and round we go... Friday December 16th, 2011 8:44:56 PM
OOC: map coming, will get one up this weekend. Not much on it right now but you'll probably want to specify where on the ship you want your pc to be. :)
Peza d20+4=6 ; Friday December 16th, 2011 9:04:21 PM
From her position in the crowsnest .... Peza loads her crossbow ..... but keeps it unseen behind the crowsnest walls .....She peers about the surrounding seas of the seasprite .....[d20+4=6 perception check]
"I only see the one ..... but i'm sure he isnt alone out here .... more should be under the ship "
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet d20=14 ; d20+1=5 ; Saturday December 17th, 2011 9:51:13 AM
Barratore snorts at the bait and the trap the Seat Sprite finds itself in. He too casts an eye about the more local area for forms hidden just below the surface. [Perception 14]
The dwarf had answered well enough for himself and likely all aboard. Pirates, highwaymen, robbers and thieves. All belonged in the same catagory to Barratore. Now enlarged to just over 12 feet tall, he knew the most likelt main target of his opponents would be himself. 150' was much further than he could hurl his javelin and so it would be up to the fish creatures to make the first move. Hopefully they had to close distance and not simply sink the ship from below.
Barratore readies for a tareget to present itself within 30'. He sends his javelin at any that does. [Attack 5 so that ought to scare them]
Spells affects Bless 2 +1 attack +1 Fear Save Enlarge 1 reach now 15' +2 Str, -2 Dex -1 Attack -1 AC
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) d20+5=11 ; d20-3=5 ; Saturday December 17th, 2011 11:00:08 AM
Brom rights himself. He sees the aquatic figure on the raft. "Surrender? We have any way of cutting free? Captain?"
Unless the Captain gives other orders, he sends a javelin at the figure as if Crag's answer wasn't clear enough.
Javelin (range increment 45-ft, -6 for range): AC5 (the javelin had the range but not on target)
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) Saturday December 17th, 2011 12:18:44 PM
[OOC: Brom is not throwing the javelin.]
Brom has his javelin in hand and moves to the rail to survey the situation. [Perception from previous post DC11]
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 Saturday December 17th, 2011 1:41:57 PM
Crag calls out a warning to Artus. "Not sure what you can do about it Artus, but if they are under the ship, they may try and put a hole in her from below."
Co-DM Jonathan - round and round we go... Saturday December 17th, 2011 7:06:07 PM
OOC: FYI_ Crow's Nest. Look at the picture of the ship profile and where you see the label 'Cross Tees' about 2/3 up the mast is where I picture the Crow's nest.
I've seen pictures of Crow's Nest where it looks much like a 'bucket' with the mast going up the middle, other pictures show a platform with a rail to hang onto but no 'walls' like a bucket kind has. The third kind is just a platform, that's it, the only thing to hang onto is the mast itself.
it looks like the Crow's Nest is just the platform type. Cover is provided by the platform itself from anything coming from below.
Just thought we'd get that cleared up. :)
Co-DM Jonathan - round and round we go... Monday December 19th, 2011 1:48:16 AM
Here's a map, tell me where on the grid you want to be (inside the boat preferably unless you want to swim) :)
Gerox Shale d20=1 ; d100=73 ; 2d6=9 ; Monday December 19th, 2011 8:03:12 AM
Gerox is totally unprepared for the lurch and finds himself flying down, his arms pinwheeling. (ooc I made a percentage roll, 0-50 I would end up in the water, 51-100 on deck, alas it was the deck!) Gerox hits the rail, teeters for a second and then slides face first into the deck, his body limp. He stirs slightly and looks up groggily. "What happened?" he moans
Gerox is at 0 hitpoints
(Sorry to miss some posts, was traveling last week)
Co-DM Jonathan - round and round we go... Monday December 19th, 2011 9:31:37 PM
OOC: Gerox, due to the nature of the rigging, with lots of ropes here and there, if you make an Acrobatics Check DC15 you can ignore the 1st 10 ft. to reflect grabbing ropes to slow your fall and your skill at tumbling when landing.
Co-DM Jonathan - the demands to surrender. (no one wants to parley?) Monday December 19th, 2011 10:46:14 PM
Round 3
Brom gathers himself and makes his way to the railing to get a look at the aquatic figure, his javelin ready to toss, but holds his fire.
At this distance, the adventurers can make out that the creature is reptilian-like with fins along the arms and back. Sharp teeth line its jaws and it holds a trident.
Anyone wanting to roll a Knowledge (Aquatic creatures) may do so.
Harvest Moon calls to the creature calling it a thief and looks out for others that may be, or probably are, present. She notices some vague forms swiming below the surface but is it one of the same or sharks? There may be at least half a dozen, but it is hard to tell.
Crag is offended at being considered 'human' and casts Enlarge on Barratore. Always answer Yes if asked if you are a god, unless being asked BY a god, eh? The dwarf warns Artus the possibility of them putting a hole in the ship.
Peza hunkers down on the crow's nest, the flat platform bottom the only true cover, but considering her hight up the mast, any attack from below except area spell would have a hard time getting to her.
Barratore now enlarged, posses an impressive sight. Looking out, he sees at least one vague shape swim under the ship. Did it go out the other side or is that one coming out the same one or a different one? He's ready to attack no matter how many there are.
Gerox, from part way up the ratlines towards the crow's nest, looses his grip when the ship lurches and comes tumbling down to the deck. please roll your Acrobatics DC15 to ignore the 1st 10ft.
Lemick continues to keep an eye out and prepared for combat.
Artus makes his way to the front of the ship and angrily shouts out to the creature, "We'll not give up our mops and buckets for the likes of YOU! You'll have to come and fight for it!"
The lizard-type aquatic creature sneers and hisses then replies, "FOOLS! You all die! You make good eating at feast tonight!" then dives into the water.
OOC: If you can see the Grid Map, please post your location in your next post. Crows' nest is, of course, the crow's nest. Stuff is going to start to happen.
Any questions, fell free to ask. Did I leave anything out? ask away. :)
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 Tuesday December 20th, 2011 8:48:11 AM
Crag moves to the area of R12 on the ship and warns the others. "They don't have to come fight us. They just have to sink us. If they put a hole in the bottom we are done."
"Artus, can you get the ship free? We need to move, or else we are probably gonna have to go in after them...not a pleasant thought."
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al Tuesday December 20th, 2011 8:50:39 AM
OoC: I've a question. How high off the surface of the water is the deck of the SeaSprite?
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al Tuesday December 20th, 2011 9:06:16 AM
"Yes, we must try to run away," growls Harvest Moon. If that is even possible. The steering of the ship had been very unusual, drawing them in toward the raft. "I think that maybe they cannot attack us and turn the ship both at the same time. Try to sail away, Navigator Artus Morindim. While you do that, we will fight them back."
If this is true, they will try to capture the tiller first. Harvest Moon rushes to the aft of the boat and prepares to repel the Shark Men.
++++++++++++++++
Position: G13
Gerox Shale Hps 5/9 d20+2=17 ; d6=4 ; Tuesday December 20th, 2011 1:46:52 PM
As Gerox falls, his arm catches into one of the rat lines slowing his fall but wrenching his shoulder. He flips in the air landing on the deck butt first negating some of the damage and not making him as groggy. Still he is a bit confused as he stands up rubbing his shoulder. He staggers after Harvest hoping he can help.
DM OOC: Yea!
Peza d20+4=22 ; Tuesday December 20th, 2011 8:56:08 PM
Peza kneels down .... getting into a more stable shooting position .....she peeks over the sides of the crowsnest platform ...[d20=4=22 perception check]
Her eyes circle the Seasprite's perimeter from the vantage point high above the water .....
" Artus .... what weapons do we have to fight them ... nets ?? .... maybe we can catch a couple of them ... trade and back for passage through the waters .... or even throw some of them big fish hooks we used to catch fish ...."
ooc: anybody remember the potions we got from the earlier encounter ??
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet d20+6=14 ; d20+6=15 ; d20+6=15 ; 3d8+7=22 ; 3d8+7=17 ; 3d8+7=14 ; Tuesday December 20th, 2011 9:43:37 PM
Barratore remains on the bow, occupying just about the entire area [Y11-AA13] Deciding that a swarm of these foul things are about to erupt all about him, Barratore simply drops the javelin and readies his great sword. Thrust ahead of himself and standing like a second mast of steel, the minotaur waits.
Readied attack Hit AC 14 Damage 22 15' Reach AoO Hit AC 15 Damage 17 Combat Reflexes AoO Hit AC 15 Damage 14
Spells affects Bless 2 +1 attack +1 Fear Save Enlarge 1 reach now 15' +2 Str, -2 Dex -1 Attack -1 AC
Co-DM Jonathan - the demands to surrender. (no one wants to parley?) Tuesday December 20th, 2011 10:27:20 PM
OOC: to answer Harvest, from the picture (see link from Dec 17, Sea Sprite), it looks like there is something like 5' at lowest point. The picture says the centerboard is 13' deep, so by eyeing the span from the waterline to the railing at it's lowest point in the center of the ship, i'll guess it at 5' feet. That seems shallow so I'm open to your eyeballing it and making a quess.
Meanwhile I'll wait for Lemick and Brom's post, as combat is emminent. If they get one in tonight I'll get one in late, otherwise I'll post in the morning.
I know that at this time things get hecktic with shopping and family arriving so if you know you'll be pressed to post, pop something to that effect so we know what's up. Being this is combat and I don't want anyone to feel left out due to family and real life, I have not problem in slowing things down a bit.
Opinions?
Co-DM Jonathan - the demands to surrender. (no one wants to parley?) Tuesday December 20th, 2011 10:33:42 PM
OOC: ah, I googled 'draft of boat' and found this: In specifications for boats, when the term "draft" is used, it refers to the vertical distance from the water to the lowest part of the vessel.
The picture says the draft is 8ft and the centerboard is 13ft. So the amount of hull under water (8ft) minus the total depth (13ft) = 5!
Cool, huh?
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) Tuesday December 20th, 2011 11:37:45 PM
Brom stands midship, T10. He draws sword and has javelin in one hand and sword in the other waiting for what ever happens.
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al Wednesday December 21st, 2011 6:42:29 AM
OoC: Per the site rules (AKA Jerry) if you know that you'll be absent, it is up to you to notify your DM and then arrange for someone to sub for you. Putting out a notice on the board here often suffices. If you do not, you have no one to blame but yourself if you are left out.
Co-DM Jonathan - the demands to surrender. (no one wants to parley?) Wednesday December 21st, 2011 5:28:51 PM
Here is what I have so far. I placed Lemick at last guessed location. Is Barratore the only one taking up more than 1sq?
Peza is purlple color to remind all that she's up in the crow's nest.
There are four sailors on deck that are free. the pilot is busy yanking on the tiller. Artus is up front yelling at the enemy. The other six sailors are somewhere in the rigging dealing with the sails, waiting on the order to unleash them.
I'll be posting soon and make any changes you guys find.
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al Wednesday December 21st, 2011 5:53:53 PM
OoC: Looks good to me. And, also as far as I know, you are correct in that Barratore is the only one who occupies more than one square.
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet Wednesday December 21st, 2011 8:52:48 PM
good for me and currently Barratore is occupying 3x3
Co-DM Jonathan - ok, so you wanna fight, eh? d20+4=17 ; d20+2=14 ; d20+4=24 ; d20+2=16 ; d20+4=5 ; d20+4=13 ; d20+4=16 ; d20+2=15 ; Thursday December 22nd, 2011 12:50:20 AM
Round 4
The adventurers take up defensive positions when 'negotiations' go sour with Artus and the aquatic bandito.
Crag points out the high chance the aquatic bantitos may just opt to sink the ship instead of boarding it.
Artus replies to the dwarf's question, "Looks like we'll have to dive to get a look at the rudder before we can get her moving again, I'm afraid."
Artus sends the cook down below to the bilge and to give a warning if he sees a water spout.
Artus yells up to Peza asking if she sees any signs of rocks or reefs nearby. (DM OOC: using a previous Perception roll) Peza informs him she does not see any obvious signs of a reef or rocks.
Artus then orders the sailors in the rigging to lower the sails again. "Even if we can only go in circles, it is better than staying put," he tells Crag. Artus knows the the draft is much shallower than the heavier war vessels and is gambling on missing any underwater rocks, if there are any.
Gerox manages flop unceremoniously to the deck and joins Harvest at the rear of the ship to help repel boarders going for the tiller.
Peza asks Artus about what weapons he has at his disposal. Unfortunately they don't have any nets. The fish hooks would work if nothing else, but the sailors have daggers and Artus is well equiped.
They were two potions of Cure Light Wounds.
Barratore Stands firmly at the bow leaving little room for anyone else in his enlarged form. The ship dips slightly. (just kidding!) Not far away is Lemick also watching the waters. OOC: I've adjusted BRTR and got is as close to a 3x3 I can. :}
Brom takes up a position midship to give him freedom to move to whichever sides needs it most.
Crag also takes up a position midship and Peza remains crouched in the crow's nest ready to ping anything trying to board.
Seconds tick by after the aquatic creature dived into the water, but only mere seconds passed before eruptions from the water surround the ship.
From the stern (back side) on both port (left) and starboard (right) an aquatic creature pulls himself up out of the water enough to toss a net. The same occurs midship on both sides and also at the starboard bow (front).
Congruent with the net attacks, an aquatic creature climbs the ship on the stern portside and starboard bow.
Sh3 net att Sl4: 17, Sailor 4 is entangled. Sh4 climbs ship: 14, made it up the side and over the rail, is now on deck next to Sl4
Sh5 net att Sl3: 24, Sailor 3 is entangled.
Sh6 climbs ship: 16, made it up the side and over the rail, is now on deck next to Artus (poor chap).
Sh7 net att Harvest: 5, net misses (sheesh, a N1 :P )
Sh8 net att Sl2: 13, sailor 2 is entangled.
Sh1 net att Lemick: Ranged Touch Hit AC16, Lemick is entangled I believe. Sh2 climbs ship: 15, made it up the side and over the rail, is now on deck next to Lemick and Barratore (poor chap).
AoO: round (fixed from reading OOC: round) PCs with readied actions may go first and if I need to change any results I'll update them. Peza has her crossbow loaded and can fire, choose any side to fire at. Barratore has a 15' reach and can choose either side to swing his sword as the creature climbs over the railing.
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al Thursday December 22nd, 2011 4:03:07 AM
OoC: Climbing requires two hands to accomplish. Can we consider these sea creatures to be unarmed until they attain deck and draw their weapons?
Also, Climbing is at one quarter speed. That means that climbing the five feet onto the deck should take up twenty feet of virtual movement. Would that not give Barattore an AoO vs one of his opponents at the bow for moving through threatened space?
Co-DM Jonathan - ok, so you wanna fight, eh? Thursday December 22nd, 2011 10:34:49 AM
From Harvest: OoC: Climbing requires two hands to accomplish. Can we consider these sea creatures to be unarmed until they attain deck and draw their weapons?
DM: correct. They have a trident strapped to their backs and those that have not thrown their nets have a net wrapped around an arm (requiring 'draw weapon' action).
Also, Climbing is at one quarter speed. That means that climbing the five feet onto the deck should take up twenty feet of virtual movement. Would that not give Barattore an AoO vs one of his opponents at the bow for moving through threatened space?
DM: correct. Their move is 30', moving at 1/4 speed it would take 40' of move to climb the (roughly) 10' of hull at the stern and bow and then hop over the railing, thus taking up their full move. Barratore gets at least one AoO (or more depending on feats etc.) as they climb over the railing.
I didn't give Artus an AoO because he was busy giving orders to the sailors in the rigging and he'd have to take a 5' step. But he's ready for bear now. :)
Help any?
P.S. dang, I see the confusion. I wrote OOC: round!
Sorry, I meant AoO: round. DOH!
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al d20+1=18 ; d6+1=3 ; Thursday December 22nd, 2011 11:07:40 AM
"Behind us, Gerox Shale!" Harvest Moon calls a warning to the gnome and indicates the two shark men who close upon one of the sailors on the other side of the boat. Then she turns to the task of repelling the boarders. Harvest Moon strikes out with a punch of surprising strength for such a small half elven girl.
+++++++++++++++++
Hit AC18, Damage 3hp (SH7 if possible. If not SH4)
Position: G13 if hitting SH7 is possible. If not I10
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet d20+6=17 ; 3d8+7=17 ; Thursday December 22nd, 2011 2:12:21 PM
On Tuesday Barratore readied an attack and with Combat reflexs made the Attacks of opportunity
Readied attack Hit AC 14 Damage 22 against SH 6 15' Reach AoO Hit AC 15 Damage 17 against SH 2 Combat Reflexes AoO Hit AC 15 Damage 14 SH 6 or 2 whomever might be alive
If either are still alive or both, Barratore attacks the creature near Artus. [Attack AC 17 Dmg 17] Otherwise he attacks the last one on the bow SH1
Nearly 12' of steel flashes and spins across the bow of the ship, and with quick powerful blows, the minotaur clears the bow of advesaries
Spells affects Bless 4 +1 attack +1 Fear Save Enlarge 3 reach now 15' +2 Str, -2 Dex -1 Attack -1 AC
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 d20+2=14 ; d10+2=6 ; Thursday December 22nd, 2011 3:27:01 PM
Active Spells: Bless: (+1 attack bonus, +1 save vs. fear, duration 6 rounds)
Crag takes a 5' step(or moves) to R13 and attempts to introduce SI1 to a Dwarven Waraxe, hitting ac 15 and doing 6hp of damage should they meet.
Peza d20+6=18 ; d8=4 ; d20+4=15 ; Thursday December 22nd, 2011 7:38:15 PM
Peza picks a target as the fishmen climb aboard the Seasprite .....raising her crossbow to her eye in a shooting position ... she closes one eye .... then fires ..... a bolt streaks towards the fishman [sh-5] ...
Missile strike d20+6=18 damage d8=4
Peza nods in satisfaction as her bolt bites into the fishman ... she quickly loads another bolt ....her eyes dart about [d20+4=15 perception check] .... checkin the flow of action on the ships deck
" Barratorre going to cut you all to pieces of chum .... the mighty Barratore ....will makw you quake with fear " Shouts Peza as she catches a glimpse of his lethal sword play
Gerox Shale Hps 5/9 d20+2=19 ; d6=5 ; Thursday December 22nd, 2011 10:27:36 PM
Gerox glances over his shoulder and then back at the one climbing near him. Let's work together Harvest, kill this one and then take on those 2.
Gerox uses his bloodline power to summon a ball of fire and throws it at SH7 doing 5 points of damage to him.
bloodline attack 1/7 for the day
Co-DM Jonathan - ok, so you wanna fight, eh? Thursday December 22nd, 2011 10:50:31 PM
AoO results: (I had an inkling I'd forgotten something. Sorry Barratore, I had your AoO rolls down then forgot them.)
Peza picks a target and manages to prick one of the aquatic lizard things for 4hp damage.
Barratore's blade slices and dices sending pretty flashes of light but just barely misses his targets. His wish to clear the bow of adversaries just a dream for now.
P.S. Barratore's regular attack hit. Will cover that later, this is just the AoO post.
Co-DM Jonathan - ok, so you wanna fight, eh? d20+2=9 ; Thursday December 22nd, 2011 11:29:12 PM
End Round 4 (posted so far): Gerox suggests to Harvest that they concentrate on the same enemy and sends a ball of fire at Sh7 (OOC: I'm assuming the 19 is your Range Touch Attatck) hitting it in the face (only part above water right now) for 5hp damage.
In anger, Sh7 starts climbing the hull (Climb: 9) but falls back into the water as the pain of the fire momentarily overwhelms it.
Harvest doesn't want to waste any time (OOC: DM's guess) and quickly moves to I10 delivering a punch worth 3hp damage to Sh4
Barratore's flashing steel finally connects with flesh and the momentum of the anger at having missed three swings in a row plow the blade clean through, splitting skull down to scaly chest of Sh6.
Crag: please note that Sl1 is a sailor! :) The Red Sh's are the enemy. Sh8 is still in the water. Please change your action, I think the sailor will appreciate your axe better aimed at the enemy instead of him.
Options: The enemy still in the water may or may not try to climb aboard. A held action will give you first attack as they climb up, and probably an AoO when they go over the railing to the deck. Example: See Barratore's actions.
Waiting for Brom and Lemick and I believe Peza gets to Load (Move Action) and Fire (Standard) her crossbow again this round. Peza's view of the battle shows many targets but several of them would be shooting into melee, which may or may not be a problem for her. Targets in the water offer a better choice as they are not adjacent to anyone yet. Your choice.
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 Friday December 23rd, 2011 9:50:27 AM
(OOC: my bad) In that case....
Crag moves to the railing by the sh8, and readies to attack the creature when it boards the ship. He then calls to sailor SI2 , next to him. "Drag him(referring to SI1) away from the rail, and help him get out of the net. I'll handle this thing."
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) d20+3=15 ; d6+5=11 ; d6+5=6 ; Friday December 23rd, 2011 4:05:52 PM
Brom lets fly his javelin at the nearest opponent. He then moves to engage.
AC 15, damage 11.
Ooc can't see image on my phone..
Peza d20+6=17 ; d8=8 ; Friday December 23rd, 2011 8:56:06 PM
Peza reloads and fires her crossbow at the fishman again ....
missile strike d20+6=17 damage d8=8 woot!!
ooc: as DM requested ;-)
Gerox Shale Hps 5/9 d20+2=21 ; d6=2 ; Friday December 23rd, 2011 9:56:02 PM
Gerox grins at the falling enemy, spins and moves forward 20 to the north to give him a better shot at SH4 and throws a ball of fire at him. He hits a ranged touch attack ac 21 but only does 2 points of damage. He cringes wondering if all he did was get the sea creature angry at him. Maybe he won't notice?
2/7 bloodline uses
Co-DM Jonathan - ok, so you wanna fight, eh? d20+1=4 ; d20+1=17 ; d4=3 ; d20+1=11 ; d20+1=17 ; 2d4=5 ; d20+1=3 ; Friday December 23rd, 2011 11:44:38 PM
End Round 4 pt 2: Crag moves to the railing to repel boarders so Sailor 1 can help Sailor 2 get untangled. He's ready to chop down on anything coming up the sides.
Brom flings his javelin at the nearest opponent (Sh2). The fish-like humanoid is in melee with Lemick making the enemy harder to hit without endangering his friend. The javeling sails wide.
DM OOC: Since Richard can't see the picture I'm going to have him move next to Sailor 3. I think Brom would see that Barratore has things well in hand at the bow and no one to help Sailor 3. If this seems wrong, let me know.
Brom then moves to Sailor 3's aid.
Peza quickly reloads her crossbow and pings the fish-like humanoid again for 8hp damage!
Sailor 4 makes a 5' step to J10 and tries to cut his way out with his dagger, Hit AC4, but apparently his weapon arm is caught in the net.
Sailor 3 does the same as Sailor 4, taking a 5' step to Q10, Hit AC17, dmg 3pt to net. Net is damaged but he's still entangled.
Sailor 1 and 2 both attempt to cut the net loose from Sailor 2, Hit AC11 and AC17 for 5pts dmage severing the net enough to free Sailor 2.
Lemick pulls back 5' to X12 next to Barratore and with his dagger he tries to cut himself free, Hit AC3, but his weapon hand is also pinned at the moment.
Artus, free from foes due to Barratore's mighty swing, heads back to the stern to help with the tiller, yelling at the sailors in the rigging to get those sails down!
The Sails begin to unfurl again.
DM OOC: Gerox, sorry I did not specify North, East, West, South. I'm assuming 'forward' means towards the front of the ship(?). You can get your second spell off next round. Sound about right?
Enemy Move will be Tomorrow. I've had to attend to my In-Laws pets while they are gone and it's just too late right now. Gotta be at work tomorrow at 6:00 am.
Anthony, if you can get on you can make changes to my move for you.
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 15/16Character Sheet d20+6=20 ; 3d8+7=25 ; d20=3 ; Saturday December 24th, 2011 9:40:39 AM
A game of inches, was one of the ways Metascar used to speak of combat. That was how personal combat was won and lost. Speed and power were fine, but in the detail is the strike. In the detail was the last necessary inches. Barratore has now seen these creatures move, they are swift but so was he. Barratore strikes again at the other foul sea demon. A quick lunge with his weapon, dipping the tip to the left near the end of the strike and following the dodging creature. [Attack AC 20 Dmg 25]
Barratore then makes a quick check, perhaps too much so, for others climbing up into his vicinity
Spells affects Bless 5 +1 attack +1 Fear Save Enlarge 4 reach now 15' +2 Str, -2 Dex -1 Attack -1 AC
Co-DM Jonathan - ok, so you wanna fight, eh? Sunday December 25th, 2011 10:45:15 PM
DM OOC: Bless: (+1 attack bonus, +1 save vs. fear, duration 10 rounds), I calculate, from the time the spell was cast, 6 rounds have past_ spell was cast just before the ship went left, 3 rounds for the ship to make the circle and come to a stop, 3 rounds of cobat after that.
Only one I can think of that does not get the Bless benefit would be Peza in the crow's nest, 84.5 feet up.
Harvest, Gerox, and Barratore, hold those actions, you may want to change it.
Co-DM Jonathan - ok, so you wanna fight, eh? d20+4=16 ; d20+4=23 ; d20+4=10 ; d4+2=4 ; d20+14=16 ; d20+12=13 ; d20+14=22 ; d20+12=30 ; d20+4=20 ; d20-1=19 ; d8+3=4 ; d4+1=3 ; d20+2=18 ; d20+3=22 ; d10=5 ; d20+3=9 ; d20+2=6 ; d20+2=8 ; d20+2=12 ; d20+10=16 ; Monday December 26th, 2011 12:17:11 AM
Round 5 (their move): Oblivious of Sh6's demise, the fish-humanoids press on:
Sh4 sneers are Harvest, it's sharp teeth looking very sharp. Although having a trident strapped to his back, he lashes out with two claw attacks and snaps at her. Sh4 hit AC16, 23, 10, one claw hitting doing 4hp damage.
Sh3 gives a good yank on the net's trailing rope. *Grapple Check, CMB +14 vs CMD +12 = 16 vs 13 Sh3 uses his weight and with a mighty yank pulls Sailor 4 over the railing! A yell is followed by a loud Splash.
Sh5 tries to do the same to Sailor 3. *Grapple Check, CMB +14 vs CMD +12 = 22 vs 30. The mighty pull from the enemy is foiled by the sailor as he manages to reach a hand out from the cut he made in the net and grab hold of a rigging pin near the railing.
Sh2 pulls his trident out as he steps 5' to Z12 and jabs the three points at Barratore and snaps at him. Sh2 hit AC20, 19, hitting with both trident and a good bite for 4 + 3= 7hp damage.
Hearing combat on deck above him, Sh1 makes his way up the hull (Climb 18) to help his partner.
Sh8 realizes he's lost his net as the tension goes slack. Unwilling to climb and face who-knows-how-many alone, he pushes away from the hull and swims 30' feet away from the ship while bringing his crossbow to around. He takes a pot-shot at Sailor 2. Sh8 hit AC22 doing 5hp damage, possible crit: confirm 9/no.
Sh7 tries to climb up the hull once more (Climb 6) but his eyesight has been damaged (temporarily at least) and falls back into the water.
Sh9 suddenly appears on deck right behind the tiller! No one had seen him due to the angle of the stern and the yawl boat!
Alas, only one more enemy left to go, the fish-humanoidy thing that had challenged the Sea Sprite rears his ugly head and takes a shot at Peza. ShL1 (range and cover penalty) hit AC16 (-2, -4)=10. Does Peza notice the crossbow bolt zinging by?
Footnote: *Grapple Check: on a successful grapple check an entagled victim can be pulled over the side.
P.S. Harvest, Gerox, and Barratore, you may keep your actions or change them.
Now it's your turn!
Co-DM Jonathan - ok, so you wanna fight, eh? Monday December 26th, 2011 12:26:37 AM
oops! sorry, here's the map: Sea Sprite grid map 2
Harvest Moon (AC17/T17/F14; HP10/10; CMD 18) - Al d20+1=19 ; d20+1=12 ; d6+1=3 ; Monday December 26th, 2011 8:44:39 AM
"HELP! HELP! MAN OVERBOARD!" shouts Harvest Moon, calling out in the manner in which she was taught. She unleashes a flurry of punches - and connecting with one - at the shark man before working her way quick and crab-wise to the rail to peek over the rail at the sailor who had been pulled off the deck.
+++++++++++++++++
Hit Shark4 AC19, AC12 Damage 3hp
Position: I9
Active Effects 3/10 rounds
Peza d20+4=24 ; d20+6=12 ; Monday December 26th, 2011 9:16:23 AM
Peza calmly surveys [d20+4=24 percepton ch] the scene beneath here .....she surprises herself with that fact " Standing up to bullies in Plateau city is one thing ... only get punched or kicked in the head ....but this ....standing in battle with my new friend s... they help make me brave ... how can not do the same for them " ruminates the girl from her high perch
She catches a fishman climb over the ships railing near the Barratore ... " One coming over the railing behind you Barratore " warns Peza as she hears a bolt whistle by ....
The ranger turns her attention to the fighting in the ships stern .... knowing Barratore and Lemick have the bow battle well in hand ...Brom on one side and the sturdy dwarf Crag on the other .... she concentrates on the fishman in the back .....
" Harvest should take hers but she is to close to him to shoot ......ah theres a big lonely one " grins Peza as she settles her crossbow on one knee in a shooting position .... " protect the crew " as she fires at the fishman [sh-9] but misses " Pilot run back to the ships mast ....away from the fishman "
missile strike d20+6=12 missed
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) d20+5=16 ; 2d6+10=14 ; d20+5=15 ; Monday December 26th, 2011 3:38:30 PM
Brom grips his sword with both hands and takes his shot at Sh5.
"I'm coming ta help when I can get there."
Attack (against Sh5; Power attack): AC16, damage 14
Perception DC15
OOC: If Brom ends Sh5 with his attack, he will move 20-ft towards the back of the boat.
The trident skips off his thigh and thecreatures fangs slice into his arm as he retracts the blade from the other deadthing. Warm blow flows freely and the game of inches continues. Barratore strikes now at the foe before him, but the arc is off and right. The others hand thier hands full, no assistance would be heading his direction anytime soon. Bringing his weapon back to first station, the minotaur snorts and flexes his grip upon the massive weapon in his hands. his eyes dart to the left and just beyond the cretaures shoulder, a gamble, but a still a game of inches.
[Attack AC 12 miss]
Spells affects Bless 6 +1 attack +1 Fear Save Enlarge 5 reach now 15' +2 Str, -2 Dex -1 Attack -1 AC
Co-DM Jonathan - ok, so you wanna fight, eh? Monday December 26th, 2011 9:45:48 PM
DM OOC: Brom, Sh5 is in the water some 5; below, only his head out of the water. The Greatsword does not have reach, thus he is not in range.
By your Perception roll, you see an alternatve to attack the lead rope where it goes over the railing instead.
Let me know as soon as you can what you want to do.
Barratore, you posted on 12/24 your next attack, [Attack AC 20 Dmg 25, I took it to be for this round, so I'll toss your AC12 your just rolled and go with the AC20.
OK with you?
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) Monday December 26th, 2011 11:11:17 PM
I guess I misread. Brom will take out the rope.
Gerox Shale Hps 5/9 Tuesday December 27th, 2011 8:22:49 AM
I will stick to my original actions except I will move away from the railing by 10' and then throw.
DM OOC: Good idea. ;)
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 Tuesday December 27th, 2011 8:37:43 AM
Active Spells: Bless: (+1 attack bonus, +1 save vs. fear, duration 3 rounds remain)
Crag takes a double move to L13, planning on engaging the mutiple opponents at the rear of the ship.
Peza Tuesday December 27th, 2011 9:19:50 PM
High aloft in the crows nest ..... Peza smoothly reloads her crossbow ......
Co-DM Jonathan - ok, so you are fighting... d20+1=3 ; d20+4=9 ; d20+4=7 ; d20+4=9 ; d20+2=14 ; d20+3=8 ; d20+4=13 ; d20-1=6 ; d20+2=14 ; d20+4=17 ; d20-1=3 ; d8+3=11 ; Tuesday December 27th, 2011 11:00:41 PM
End Round 5: Harvest frantically calls out Man Overboard before getting a punch in where it hurts on fishlike-man Sh4. He's bruised but still has a lot of fight in him.
Peza issues a warning to Barratore of more coming up to the deck near him then sees the pilot in danger and takes a quick shot at the new arrival, but her aim is too rushed and she misses. Her good eyes spot the source of the crossbow bolt, though.
Brom, unable to reach sh5 directly, wisely severs the lead rope to the net entangling sailor 3.
DM OOC: The creatures that threw the nets did so from the water, the distance from the surface to the deck only 5' to 10', the range of a thrown net.
Barratore ignores the enemy right before him and reaches over it to strike the newcomer. His mighty swing lops off its head which bounces a few times and rolls to a stop at Crag's feet.
Gerox DM OOC: it would be easier just tell me the coordinates, if you can. As is, moving 10' from the railing puts you where the tiller is or Sh9. I think Gerox is wise enough not to bonk his head on the tiller, or run into Sh9, so I'll move him to J12, next to the pilot, so he can cast his ball of fire and not incure an AoO and be far enough away from the railing from Sh7.
Gerox scoots over next to the pilot so he can peek under the tiller and toss a fireball at Sh4 threatning Harvest. Despite his target being in melee with the monk, his aim is true and Sh4 gets burned for 2hps dmg.
Crag sees that the stern is in more danger than the prow and moves as quick as he can that direction.
Sailor 4, being entangled in the net, hits the water and goes under.
Sailor 3, now free from having to fight the pull on the already damaged net, manages to finish scrambling out of it and be totally free.
Sailor 2 moves over to Lemick's side to help get him untangled. Between the two they managed to cut the net and free Lemick.
Sailor 1 crouches down, weary of the fishman in the water with the crossbow, but watching in case it tries to board the ship again.
Artus contiues making his way to the stern.
The Pilot, seeing that fighting the tiller is futile decides to help out Harvest by watching her back (not literally), and instead of heading Peza's call attacks Sh9 with a dagger, hit AC3 missing horribly but at least keeping the monk from being flanked.
The sails now unfurled and being tied down, they catch what breeze they can and the Sea Sprite moves forward a foot or two.
The enemy still feels like they have the upper hand, at the stern at least, and continue to fight.
Sh4, still with his claws, tries to give some payback on Harvest, Hit AC9, 7, 9. Apparently, Gerox is an expert at targeting the eyes as Sh4's two claw attacks and bite attack miss horribly.
Sh3 tries climbing aboard, Climb 14 and makes it over the rail. However this gives Harvest an AoO against it.
Sh5, having lost his net, decides not to confront steel head on and pulls back 20' to take a shot at Brom with his crossbow. Hit AC8. The bolt is blocked by the railing!
At the prow, Sh2 finds himself alone with a huge minotaur who's already gruesomely dispatched two of his comrades. However, he has drawn blood and feels the honor he will receive from his clan for killing this huge minotaur far more valuable than his life. He strikes out with his trident and teeth again. Hit AC13, 6. If he was wearing boots, he migjht be shaking in them now. :(
Sh8 looks for targets while he loads his crossbow.
Sh7 sees head vanish and makes a gamble, hoping that the fight on the other end has drawn the defenders away. He tries climbing up once more, Climb 14, this time succeeding.
Sh9 draws his trident to fend of the pilot's dagger and jabs its three prongs at him and bites. Hit AC17, 3, dmg 11. The pilot takes the three prongs in the chest like a man, not that he really wanted that, but manages to dodge the bite.
ShL1 is determined to knock out the sniper in the crow's nest and reloads his crossbow.
DM OOC: by now you probably can guess that their AC is 16.
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 2/16Character Sheet d20+6=26 ; d20+6=21 ; 6d8+14=38 ; d20+14=31 ; d20+6=14 ; 3d8+7=21 ; Wednesday December 28th, 2011 8:53:32 AM
The trident punches three holes into Barratores lower abdomen and he feels a shock of numbness coarse down his right leg. Adrenaline surges as he looses a mighty bellow. "RRYYYYYAAAAAAAAHHHHHH!"
His blade lifts and descends in a great swipe downward, never slowing as it exits between the creature legs. [Attack AS 26 crit 21 confirm Dmg 38]
Where is that Cleric of Waard? A blast of thoughts fire through his mind as the chaos of combat ensnares the vessle. The dwarf was too engaged. Someone had shouted a man was overboard and the girl in the crows nest was calling that more were on the way. Could the cleric have been the one? Regardless it seemed that there would be no assistance heading to the bow. It was up to him and he would hold until his last. Unfortunately that might not be too far off.
AoO's as the scum boards my ship [Attack 31 sould be only +6 so AC 23 Dmg 21] second AoO with Combat Reflexes [Attack 14 miss]
Spells affects Bless 7 +1 attack +1 Fear Save Enlarge 6 reach now 15' +2 Str, -2 Dex -1 Attack -1 AC
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 15/15 (17/17 Raged) d20+5=23 ; Wednesday December 28th, 2011 9:24:27 AM
Brom gives Sh5 a daring stare. "Go help at the front of the boat." he says to the sailor.
Brom then turns towards the group of invaders at the back of the boat. "I'm coming." Brom moves to J9.
Perception DC23
Harvest Moon (AC17/T17/F14; HP6/10; CMD 18) - Al d20+1=20 ; d6+1=2 ; d20+1=15 ; d6+1=5 ; Wednesday December 28th, 2011 10:11:05 AM
A quick look over the rail shows Harvest Moon the head of the sailor as it sinks beneath the surface. He must be rescued soon or he will drown. But he cannot be rescued while these Shark Men are here.
"YOU! GO AWAY!" shouts Harvest Moon at Shark Men, who's numbers appear to be growing rather than shrinking.
She makes a swift kick to the hip of the Shark Man climbing on the boat before delivering a solid kick to the groin of the one who had previously clawed her.
"Come," she says to the Tiller Man as Brom arrives. "Let us face them as a line together." Then she draws back five paces to a place next to Brom.
+++++++++++++++++
AoO Hit Shark3 AC21, Damage 2hp
Hit Shark4 AC16, Damage 5hp
Position: J10 (5ft Move)
Active Effects: Bless 2/10 rounds
Note: Forgot to add Bless when rolling. Hits reflect rolls +1.
Request: Could we have a condition summary for the Opponents and NPC Allies? Something, maybe, like Lightly Wounded, Wounded, Badly Wounded?
DM Response: no problem. If you are looking for something specific, a Per Check would be in order, but just general condition, I'll try to remember to describe it. :)
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 d20+4=14 ; Wednesday December 28th, 2011 3:20:10 PM
active Spells: Bless: (+1 attack bonus, +1 save vs. fear, duration 2 rounds remain)
Crag charges(or moves if he can't charge) SH7, arriving at H13, and hopes to introduce something to a Dwarven Waraxe. instead, he watches his Waraxe pass harmlessly by the sharkman.
Peza d20+6=20 ; d8=4 ; d8=8 ; Wednesday December 28th, 2011 4:34:12 PM
Wanting to help her friend Harvest ....but seeing Brom coming up next to her .... Peza keeps her focus on the fishman attacking the pilot .... she drops to a prone[+4 AC] position on the crowsnest platform .... raising up on her elbows to shoot .....
Eyeing the fishman [sh-9] .... she takes a breath .... holding it just for a split second to shoot ...she fires .... her bolt bites into her target
[ooc- forgot to use the vital strike feat before ... helps when you reread you CS once in awhile ;-)
AC = 17 , prone +4 ac = total AC = 21
Gerox Shale Hps 5/9 d4+1=2 ; Wednesday December 28th, 2011 8:39:02 PM
Gerox notices SH7 climb over the rail and grunts, "Back for more I see. Have a taste of this!" Gerox uses his magic missile spell doing 2 points of damage to the shark man.
2/7 fireballs 1/3 1st level spells
Co-DM Jonathan - ok, so you are fighting... Wednesday December 28th, 2011 9:37:09 PM
OOC: Barratore, please correct your hit points. You should be at 8, not 2. The fishman's attack, Hit AC13, 6. , that is, his trident attack hit AC13 and his bite attack hit AC6. I believe both misses. Sorry if that confused you.
Good news though, eh?
Co-DM Jonathan - ok, so you are fighting...and maybe winning... d20+5=6 ; d20+4=10 ; d20+4=16 ; d20+4=7 ; d4+2=3 ; d20+4=23 ; d20+4=23 ; d20+4=19 ; 3d4+6=10 ; d20+4=14 ; d3=3 ; d20+4=23 ; d20+4=20 ; 2d4+4=7 ; d20+4=22 ; d20-1=10 ; d8+3=10 ; d20+3=4 ; d20+10=16 ; Wednesday December 28th, 2011 11:46:43 PM
End Round 6: OOC: BTW, anyone heard from Lemick player lately? I've not had time to check the LnB in a while, nor GG.
Back to the combat:
Whether it was fear or intimidation, Barratore lets out a minotaurian roar (whatever that sounds like) as he puts all his huge frame into his next swing. Scales, bone, blood, guts, eyeballs, teeth, and bits of flesh explode in front of him leaving him sopping wet with goo and gore.
Perhaps another one had intended to climb aboard the prow, perhaps not. The sound of flesh splattering and blood spraying would probably detered any new attempt to gain the prow. Either way, Barratore stands there, snorting, watchful.
OOC: I pitty the poor sailor that's gonna have to swap that part of the deck. :}
Lemick is left speechless and dumbfounded, rooted to the deck, having just witnessed, right before his eyes the dissintegration of a living, breathing, flesh-n-blood, creature. He to is covered in bloody slime and gore. It is doubtful he'll sleep well anytime soon.
Brom, after giving the fishman off the starboard a stare,heads to the stern to help out, passing Artus by and stops short of the newest fishman pirate. OOC: Perception wise (Perception DC23), the battle is what it is. The prow has been cleared of enemies at this point, two remain off the starboard shooting crossbows, the stern is getting hot.
Harvest Moon's proving more of a match with her martial arts skills as she catches the newest pirate to board the ship with a swift kick. He seems pretty fresh but now has a bruise. She then clobbers her nemesis again. This one is looking really banged up, including slightly charred scales on his face.
She then steps back to join Brom.
Crag DM OOC: I don't see any reason why you couldn't Charge. The waters are relatively calm, very little if any swaying. The dwarf charges fishman Sh7 swinging his mighty axe, but the enemy has ample time to dodge the swing.
Peza makes herself scarce to enemy sniping and snipes at Sh9 herself. Despite firing into melee, her bolt imbeds itself in the enemy's chest, a good payback for hurting the pilot of the Sea Sprite. Taking so much damage with one shot, the enemy staggers a bit, the bolt deep in his flesh.
Gerox uses his spell that is guaranteed to hit as Crag misses his swing and a little energy ball scars Sh7's hide. He's got wounds but not too serious, yet.
Sailor 3 is about to obey Brom and head to the prow when something explodes in a shower of blood and entrails and... He decides to step back from the rail and crouch instead.
Sailor 2 throws up, not helping the situation any and giving Lemick more food for thought at what could happen to someone in battle.
Sailor 1 immitades Sailor 3 knwoing that once the ship gets under way, even if in a circle, it will be easier to defend.
The pilot ducks under the tiller and steps back 5' feet.
Artus, in desperate defense of his best pilot, interposes himself between Sh9 and the pilot and jabs his short sword in its general direction. Hit AC6. The enemy, having bled all over the spot causes Artus to slip and miss.
All but the biggest sails are now tied and the Sea Sprite can easily be seen slowly edging forward.
Start Round 7: The fight, which had started out so promissing to the fishmen (OOC: BTW, anyone know what these things are yet?) seemed to have reached a turning point, having lost the bow, against them.
Nevertheless, these aquatic creatures are known for their viciousness and determination.
Sh3 forgoes getting his trident and lashes out at Brom with his two claws and snaps at him. Hit AC10, 16, 7 with one claw raking the barbarian for 3hp damage.
Sh4, having had enough of a woman's fist and foot, steps forward to engage the little guy, a hafling, perhaps one not quite so tough. Hit AC23, 23, 19. The hafling is unable to dodge the onslaught of calws and jaws taking 10 hp damage.
Sh7 sneers at Crag and also lashes out with claws and jaws. Hit AC14, 23, 20. (OOC: ignore the d3, i hit it accidentally going for the Roll button). The dwarf sustains a rake and a bite for 7 hp damage.
Sh9, encouraged by his comrade's attack, continues on despite his heavy wounds, attacking Artus. Hit AC22,10. His bite misses Artus but not his trident. Artus takes another 10 points of damage!
The hafling is bloodied but still has a lot of fight in him.
Sh5 loads his crossbow keeping an eye on Brom.
Only decent target for Sh8 is Barratore and he shoots at the minotaur. Hit AC4. Not a good angle and he misses.
ShL1 curses as his target, Peza, gets smaller but he fires at her anyway. Hit AC16 (-2, -4)=10. Not having much luck here. :P. He decides to swim a bit closer.
Peza d20+6=26 ; d20+6=12 ; d8=7 ; d8=5 ; Thursday December 29th, 2011 8:25:28 AM
Keeping her rofile low .... she keeps her focus on the fishman attacking the pilot ...... she takes aim and fires again [at sh-9] .... her bolt blasts it ....
d20+6=26 crit hit!! damage d8=7 vital strike damage d8=5 total 12 damage crit roll d20=6=12 missed
Satisfaction registers on her face with a grin ... Peza quickly surveys the battle below .....quickly reloading her crossbow .... she searches for her next target ....
ooc : thats why i took crossbow instead of a bow , Peza can flop down and gain +4 ac , of course it doesnt really work in melee
Harvest Moon (AC17/T17/F14; HP6/10; CMD 18) - Al d20+10=26 ; Thursday December 29th, 2011 9:05:40 AM
With the defense of the aft now bolstered by greater numbers of her friends, Harvest Moon spares a glance to the port. Her eyes search for signs of the sailor who had been pulled over the rail. Now could be the chance to rescue him.
++++++++++++++++++++++++
Perception 26
OoC: DM, does Harvest see any signs of the sailor? Or is he gone? Further action will follow depending on the response.
DM Resp: from Harvest's position (J10), she cannot see over the railing into the water next to the ship and for at least 15 or 20' out from the hull. I drew a little picture on the map to get a visual.
Gerox Shale Hps 5/9 d4+1=2 ; Thursday December 29th, 2011 9:28:58 AM
Gerox wants SH7 dead. He has hit him with fire and magic. He hopes one more good shot will take him down. He summons another magic missile spell and does another whooping 2 points of damage. (did I mention I hate the die roller?)
Brom the Barbarian; AC: 16 (T 12, FF 14, Raged 14), CMD: 18 (20 Raged); HP: 12/15 (17/17 Raged) d20+6=13 ; Thursday December 29th, 2011 9:32:08 AM
Brom returns the attack against the fishman, but the fishman is too nimble and the attack misses.
Crag Hammerfist AC: 18, HP: 11/11, CMD: 13 d20+3=11 ; Thursday December 29th, 2011 10:13:42 AM
active Spells: Bless: (+1 attack bonus, +1 save vs. fear, duration 1 rounds remain)
Crag swings at Sh7, unless Gerox finished him. If Sh7 is down, Crag will move to G12 and take on Sh9. Attack: ac 11, miss.
Barratore Steelwind (Dan K) AC: 15 (T 11, FF 13), CMD: 18; HP: 2/16Character Sheet d20=5 ; Thursday December 29th, 2011 5:54:51 PM
OoC in my currently enlarged state my AC is 2 worse, a 13 and so he hit me
The bolt whistles into the railing and Barratore looks out to the cause. Barratore glances about, he was in trouble as an exposed target and he had no where to go. Returning fire was possible, it just would not be very effective likely. But he saw no other option and so Barratore draws and hurls a javelin towards Sh8. The result of the wide sailing and short throw does not surprise him.
He had killed three of them and that would be enough, Barratore stares out into the water at death...