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Cthonia Begins
Invitations


Zach R (DM) 
Monday August 22nd, 2011 12:49:08 PM

What you have done to this point in your life is now of little consequence. Good decisions, bad decisions, they no longer seem to matter. You at least have a chance at a lucrative future.

Well, at least if the invitation you hold in your hand can be believed.

You have questions to be sure. Makes you wish you would have asked some questions of the messenger boy who delivered you invitation. Looking back over the message it reads:

Dear Sir/Madam [Insert your name here],

It is with much honor that you are hereby cordially invited to attend a meeting at the Sabertooth Lounge, Gold Level, Floating City this evening. There you will hear a proposal for adventure and wealth to which you will be ideally suited.

Refreshments shall of course be provided.

Respectfully Submitted,
-The Trade and Merchants Guild

The message seems to indicate the meeting taking place in about an hour.

OOC: It is your choice if you are alone, or with others from the group. You would only be with other from the group if it fits into your background.

Feel free to make any needed rolls, ie: Knowledge: Local or Geography perhaps.




(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11  d20+7=12 ; d20+3=6 ;
Monday August 22nd, 2011 2:30:51 PM

The tan skinned, brown haired human takes one last look at the letter and stows it into his pack. He then runs one of his hands through his hair and sighs. "Damn. I had hoped it would just be one person I'd have to talk to, but it seems like its never that easy. Toregan then heads toward the Gold Level. He definitely stands out, for most of the wealthy who lived on the gold level would not expect to see a person who was garbed in worn traveling cloths and bloodstained leather walking around seemingly armed to the teeth. His own appearance wasn't much better, dirtied and with a scraggly beard forming on his face, as he had been living out on the Fence Level since he had arrived at the Floating City. The three scars running down the side of his face only add to the air of competency Toregan tries to surround himself with. As he arrives on the Gold Level, Toregan tries to remember where exactly the Sabertooth Lounge is, and If the Merchants guild was indeed the one who Toregan had heard who was interesting in Cthonia.

Knowledge: Geography (+7) = 12
Knowledge: Local (Untrained) (+3) = 6

(This isn't a good way to start off.)

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13  d20=6 ;
Monday August 22nd, 2011 3:31:02 PM

Leonan, with mysterious message in hand, approaches the Mercenary Captain Willan to ask for permission to attend this enigmatic meeting with the so-called Trade and Merchants Guild. He only has an hour, so he acts with all due haste and urgency, and tries to impress the same upon his commander. Assuming he is given permission, he seeks directions from any helpful locals, and proceeds to the meeting.

Diplomacy (+0) = 6

MacK Kelgore AC 15/11/13 -- CMD 17 -- HP 19/19  d20=12 ;
Monday August 22nd, 2011 4:05:56 PM

Kelgore wasn't quite sure who these people were or how they heard of him, but his purse was light and he needed something, even if it was at some snobby dinner.

To be fair, he didn't even know where this place is. He would have to ask someone, which means that he would have to TALK to them. Why do things always work like this? He could easily pass whatever challenges lay ahead, but he couldn't even FIND them...

Well, the local vagrants should know something.

Gather Information check: 10

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12  d20+5=16 ;
Monday August 22nd, 2011 5:02:26 PM

With a snap of his fingers, a small jet of flame erupts from his thumb and ignites the now-memorized letter. Tack lets it burn in his hand for a moment before dropping it, and stomping out the flame. He also blows on his thumb theatrically to extinguish the magical one.

A small man with no hair, Tack has the tanned face of a traveler. He also has a very rough look about him, but it is very charming -- like a dashing rogue might look. He is wearing a forest-colored cloak and similar shirt and pants, without any frivolous adornments. He has a leather satchel over his shoulder, which seems to be empty, but is paired with a light crossbow painted red. He has no shoes, but very hairy feet underneath his pant legs.

With a name on his lips, he seeks out the location of the free refreshments - the Sabretooth Lounge - as well as his traveling partner, Henrix Sharpsword. A small sorcerer in the big city, as it were.

Gather Information: 1d20+5=16

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Monday August 22nd, 2011 7:11:54 PM

Meranus reads the little missive with growing dread and annoyance. He's seated at...well, next to a table at the Message in a Bottle tavern; the surface doesn't even reach the minotaur's knees. Before him sits a properly-sized bowl of fish stew, mixed with "potatoes" and other unfamiliar vegetables, two brown loaves of bread, and a small bottle of wine that almost reminds him of home. The golden, scarred taur gives the spread a mournful look, which he then shares with his coin purse. "Do all human merchants have such obnoxious timing?" he asks the man across the table.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20=10 ;
Monday August 22nd, 2011 7:21:51 PM

Yngvar's eyes follow the messenger as he leaves the tavern. Turning and looking up at his drinking companion, "Well my horned friend, it appears that someone has noticed our arrival." Standing up from the table Yngvar waves a hand across his chest, cleaning off any dust or lint that has accumulated. Still looking up to his friend, "good thing I picked up that tourist's map at the gate, I happen to know where this 'Sabretooth Lounge' is, and it will take us most of that hour to get there."

Yngvar waves a hand at his friend cleaning off his clothing as well, what little there is of it. "Best put our best, horn, forward on this meeting."

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Monday August 22nd, 2011 7:22:31 PM

(OOC) the roll has a +9 for Knowledge geography)

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+4=24 ; d20+4=12 ;
Tuesday August 23rd, 2011 1:35:22 AM

As the messenger leaves, Henrix Sharpsword stares down at the invitation in front of him, intrigued. He stuffs the note into his cloak, turning to face the raven sitting calmly on his shoulder. "Trade and Merchants Guild?" he whispers. "Opportunity, or trap?" Heckle shrugs his tiny wings in response.

[[Knowledge: Local (untrained): 24
Knowledge: Geography (untrained): 12]]

Tack finds Henrix in his usual place: on level 3 in a corner of the inn where they are staying, with an inkpen and a thoughtful look. He gives Tack the crumpled note. "You wwwanted an adventure, yyyes?"

Henrix will follow/lead Tack to the Lounge, once someone has figured out where it is.

[[OOC: Natural 20 on the first roll of the game, and on a relatively useless roll too. I'm not sure if that's a good or bad omen. This is my Monday post; sorry that it's late. Went out with the family and ended up seeing Rise of the Planet of the Apes, which was decent. Anyway, looking forward to a great game with you guys... and that's enough OOC for me.]]

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 
Tuesday August 23rd, 2011 2:29:12 PM

"An adventure? Maybe. Free food?

Definitely."

Zach R (DM) 
Tuesday August 23rd, 2011 4:01:17 PM

Knowlege: Local DC 10Highlight to display spoiler: {The Sabertooth Lounge is on the Gold Level, which is also known as the second level. It is inhabited mostly by richer citizens and clients of the city.}

We will assume everyone is able to get directions and make it on time.

Upon reaching the Sabertooth lounge, you are all ushered in and seated in very plush leather chairs and recliners, ranging in size from small enough for a halfling, to large enough for the bulkiest of minotaurs. Valets of all sorts rush around you, offering cigars and tobacco for pipes, massages, a trip to the sauna and even permission to peruse the library as you wait for the meeting to start. There are Valets enough to answer all of your questions.

Everyone is now in the plush lounge/reception area of the Sabertooth Lounge. The Valet's informed you that they will be calling you all back momentarily to the dining hall.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Tuesday August 23rd, 2011 4:57:26 PM

Meranus nods in greeting to the silent ranger and settles into the largest chair, sighing in contentment for the first time since he left the isle. "This is wonderful. You don't even know, Yngvar..."

He takes a moment to scan the others summoned. The centaur, of course, is the first to draw the eye. The usual minotaur disregard of centaurs only enters Stormhorn's face when he spies the greatclub. Most of the others, Meranus dismisses quickly, although he sends a puzzled stare towards Tack, Henrix, and the pet.

A few moments after that, Meranus scratches an itch in his ear, and then calls over a servitor. "The note said something about food. I had to leave a nice spread in order to make it here. When do we eat?"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11 
Tuesday August 23rd, 2011 5:36:55 PM

Toregan nods back at the golden furred minotaur. He also breaths a sigh of relief. He remembers Meranus and Ygnvar from their time on the road together. "Thank the gods that I'm not alone here. At least there are a few familiar faces." Other than the obviously small or large, few of the patrons catch Toregan's eye. He does eye the halfling and human pair who are accompanied by a raven. His casually scans the room, looking for any indication that any of the other patrons knew of the particular reason why so many different people were gathered here. He spends a few moments thinking about asking one of the valets, but quickly pushes the thought out of his mind. The reason they were here would have to be revealed eventually and embarrassing himself in front of complete strangers was not an appealing thought to Toregan.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Tuesday August 23rd, 2011 6:57:31 PM

Leonan saw what was going on here. His captain had referred to unlikely teams such as these as "adventurers" and did so with disdain. Was that what they wanted from him? To become an "adventurer"?

He knew that his time with the mercenary band was limited, he was outgrowing his role as a squire and they didn't need to want to split their purses with someone as green as Leonan. He'd have to hear out the offer. He makes his way to the others to the others who are obviously gathered here for the same business, offering a salutation to any of his colleagues who are civilized enough to speak Common.

Then he waits until they are called in to the dining hall, passing the time by silently praying to whichever god would most likely grant his humble request of making the taurs smell nicer.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Tuesday August 23rd, 2011 10:20:43 PM

Henrix jumps at the offer to peruse the library, and will spend as much time as he is allowed away from bothersome humanoids in order to check out the collection. He and Henrix will look for anything on magical theory, though if he can't find that he'll read just about anything. When he's eventually ushered out to the reception area he will carefully return any books he's taken. As he leaves the library and sees again the luxurious accomodations, he whispers, "They're certainly going through a lot of trouble for their guests, eh, Heckle? What do you think?"

"A lot of trouble," Heckle repeats loudly. Henrix's face whitens briefly.

When Henrix returns to the reception area he will find Tack or keep his distance from the other guests, smiling and nodding at any who greet him but otherwise remaining wary and deep in thought.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Tuesday August 23rd, 2011 10:25:14 PM

Yngvar walks into the lounge behind the towering minotaur, takes a glance around, checking for exits first. After satisfying himself Yngvar selects a seat that places his back to a wall. "Yes, Meranus, it does bring back memories..."

Nodding back at the scraggly bearded hunter Yngvar acknowledged his presence, an eyebrow raised to the varied gathering of beings in the room.

Smiling at Meranus' request for yet another meal Yngvar settled back to await further developments, twirling the scrolled message lightly above his fingers.

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12  d12=4 ;
Wednesday August 24th, 2011 12:38:19 AM

Tack smirks and takes a cigar, lighting up the same way he burned his note. Let's see what we got here...

A minotaur - nasty, wipe up that drool, man! - and several humans. Most of the humans are all very normal looking - like, more normal than normal people. Then again, maybe I'm just very interesting and others seem lame by comparison. Tack liked that thought, unfair as it might be to who are probably very capable fighters.

Pausing to catch his own familiar's eye - a raven perched outside a nearby window - he goes over to the over-muscled human not talking to anyone (Leonan).

"So! M'name's Tack, yourself?"

Zach R (DM) 
Wednesday August 24th, 2011 2:46:02 PM

Everyone takes the time to enjoy the comforts of the Sabertooth lounge as well as get to know each other. After a few stragglers enter the lounge, Meranus asks about food. The servitor a tall, older gentleman, with an obnoxious whiney accent and a huge beak of a noise that stays pointed in the air answers him."Mmmhhh, yes, Mr. Stormhorn, if you and the rest of our guests would be so good as to follow me this way, I'll have you seated in our private banquet hall." The servitor leads the lot of you, as well as a few others, undoubtedly here for the same purpose, to the banquet hall.

You enter the banquet hall and are seated at a very large oblong table with ample seating for everyone. The hall is well decorated, with items that would seem more at home in a museum. Sitting at the far end of the table is a man who according to his manner of dress, appears very cultured. He is of average build and height and in his mid thirties. He has an air of confidence about him. He is dressed in a fine silk shirt of blue, embroidered with red and green. As you enter he puts away his pipe and stands.

"Mr. Randolph, your guests have arrived." The servitor announces the obvious as he then beckons you all to be seated.

The man addressed as Mr. Randolph raises his arms and welcomes you all. "Greetings! I'm glad all of you were able to make it. Make yourself at home. We will speak of business soon enough, but for now, diner. Giles... have our meal brought out." The servitor responds. "But of course good sir."

Amongst the PC's are several other guests of Mr. Randolph who were waiting in the lounge as well.

One is very large Minotaur with a very gruff appearance and seems to say very little. When he does speak it always begins with, "Grom says..."

Another is a female gnome, that is quite cute... for a gnome. She wears an obnoxiously large hat like that of a southern belle.

The last two are quite obviously here together. The look almost identical. Both are human females, extremely beautiful, blonde hair, blue eyes, both wearing red leather of the highest fashion. The haven't been quit talking since the entered the lounge. Thankfully they we the last to arrive, and somewhat "fashionably" late at that. The also seem to have the obnoxious habit of finishing each others sentences.

The meal is brought out. It is pulled pork with multiple sauces to choose from. For those eating light, there are offerings of yellow and white cheeses, vegatable trays, soft fresh stone milled bread with butter, fruits and juice. The two human females, ask to have alcohol brought out, and soon many other guests are doing to the same and alcohol is offered to each of you.

Make any checks you deem appropriate.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11  d20+3=13 ; d20+3=6 ; d20+3=5 ; d20+1=5 ; d20+1=16 ; d20+1=19 ; d20+1=20 ;
Wednesday August 24th, 2011 3:00:46 PM

Toregan waves off the offer of drinks, and instead focuses on the pork and sampling the fruit and breads. While eating, he tries to get a sense of the other guests motives for being here, and the motive of their host. He also tries to place the the names of Mr.Randolf and Grom.
Knowledge Local (Untrained)(+3): 13
Kowledge History(Untrained)(+3): 6
Knowledge Nobility(Untrained)(+3): 5
(OOC: I don't know if I make individual checks for Sense motive for each person, So I'm just going to post for each person. If I only need to make one, Use my first. Sorry for excessive rolls. I'm generally cautious when it comes to getting info that may help later on.)
Sense Motive on Mr.Randolf (Untrained)(+1): 5
Sense Motive on Grom (Untrained)(+1): 16
Sense Motive on the Human Twins (Untrained)(+1): 19
Sense Motive on the Gnome (Untrained)(+1): 20

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+5=9 ; d20+5=20 ; d20+5=6 ;
Wednesday August 24th, 2011 4:34:01 PM

Yngvar stands along one wall, slowly munching on a plate piled with a variety of foodstuffs. Occasionally he will slip something into the pocket holding Nipper.

Seeing that his social skills are a bit lacking for such a group, Yngvar is content to remain where he is and listen into the conversations around him, picking up on what the others know.

Not sure which skill would be most appropriate local/history/noble, they all have the same untrained modifier(+5) so I present on subject
'Grom':9
Mr. Randolf: 20
Red Leather Girls:6



(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Wednesday August 24th, 2011 6:44:38 PM

Meranus will never turn down wine, and the meal seems better than the one he had to abandon. He is grateful for both the good grub and something to focus on besides the other minotaur. The fool could barely string two words together, but would be welcomed warmly back on the Island, while he... MMmmm, that's good pork. The honey in the barbeque sauce is inspired.

Meranus' tongue takes a great sweep around his cheeks, reverting bronze fur to gold.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Wednesday August 24th, 2011 9:11:18 PM

"Hail and well met, Tack. I am Leonan Songsteel. It appears we've been called in to eat. Shall we?"

Leonan allows Tack to enter first, and follows right behind, joining the gathering. Leonan eats an appropriate amount of food and drinks an appropriate amount of wine, while waiting patiently for business to be addressed by the host.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+5=21 ; d20+5=22 ; d20+5=12 ; d20+5=19 ; d20+7=26 ; d20+8=12 ; d20+4=7 ; d20+4=17 ;
Thursday August 25th, 2011 12:07:28 AM

Henrix looks around as he moves from room to room, pretending to be interested in the decor but in reality looking for anything hidden, out of place, dangerous, or suspicious. [[Perception = 21.]] He patiently listens to the old gentleman as well as Mr. Randolph, though behind his small smile is a whirring suspicion. [[Sense Motive on Giles: 22; Sense Motive on Randolph: 12.]]

He seats himself next to Tack and mutters into the halfling's ear: "We don'ttt trust this place." Before eating the food he waits for others to do so, and even then he inspects it carefully for signs of tampering or poison, muttering to Heckle, who remains dutifully on his shoulder. [[I'm not sure if this is a Perception or Appraise... if it's Perception, it's 19; if it's Appraise, it's 26.]] Once he's satisfied that the food is indeed safe, he will try the fare and will sample the wine.

Heckle makes a sort of whistling noise toward the blonde twins, which could possibly be interpreted as a catcall. Henrix pointedly ignores him and avoids catching their gazes.

[[Generic Knowledge rolls:
History: 12
Local: 7
Nobility: 17]]

MacK Kelgore AC 15/11/13 -- CMD 17 -- HP 19/19 
Thursday August 25th, 2011 1:13:33 AM

Kelgore wasn't exactly the sharpest sword in the sheathe, but even he understood that he wasn't exactly suited for this activity. After all, anyone who bothered to look him up would surely remember the incident only a few months ago... He had only just finished paying for it...

"God, this food looks good..." He thought to himself... "It must be so much better than the slop I usually eat..."

He began to eat, downing copious amounts of everything.
"If anyone wanted to talk, they can go ahead. "

Zach R (DM) 
Thursday August 25th, 2011 2:58:36 PM

Post is going to be delayed today. I'll try to get it up tonight. At worst first thing in the morning.

Zach R (DM) 
Thursday August 25th, 2011 4:38:23 PM

The diner continues. Mr. Randolph makes small talk and answers questions asked of him not pertaining to the business at hand. He is a businessman... or merchant depending upon how it is told. Yes he is married, yes he has children... 7 to be exact. And the useless questions continue taking up time until the diner is complete. Those of you trying to get a sense of him... he seems honest, confident, and successful. Just the traits a of people hate in a businessman.

Grom seems... well very barbaric. He eats with only his hands, and loves telling stories like: "Grom says, this one time Grom met this one goblin. And Grom no like goblin. So Grom smash Goblin."

The Gnome is friendly and speaks to all who wish to engage her. She does seem to like the finer things in life, and seems rather well to do.

The twins... well, they don't allow any of you to get a word in edge wise. And it's hard to keep up with what they are talking about. You just catch a lot of: "Yeah, and I was like... totally, and she was all like, whatever, and then I was like..." That and the continue to drink. And drink. And drink.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Thursday August 25th, 2011 5:22:30 PM

"Merchant Randolph, it has been quite some time since I have sat in such comfort. There don't seem to be many chairs suitable to those our size. Where did you get it, and how much was it? I may need to pick one up for my hotel."

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Thursday August 25th, 2011 8:57:32 PM

Henrix continues to eat slowly, still listening intently to his host and looking around suspiciously. All the while he maintains a bland smile. A practiced eye might notice as he quietly casts a cantrip, renewing the colorful enchantment upon his staff, which continues to glow like a rainbow barber's pole. He wishes to get on with the business so that he might escape from this irrelevant and dangerously well-to-do place and return to his studies, and wonders idly whether a well-placed Charm Person might not get some more information posthaste.

After a while, Heckle gets bored of sitting around watching. In a loud, obnoxious voice aimed at Meranus, he calls out, "Hey Fatty! Hey you! Scarface! Fatty-scar! Scarfat! Yeah! Scarfat!" At this last christening, which he seems to find utterly ingenious, he snickers in his strange way; then he flaps his wings in annoyance as Henrix reaches up to tap him on the beak. Henrix blanches and stutters more than usual in his haste to apologize to the intimidating minotaur. "Ssssorry, sirrr, so ssssorry," he mumbles, his voice trailing off embarrasingly.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11 
Thursday August 25th, 2011 10:24:56 PM

Toregan continues eating, seeing as their host seems to be an honest man, and figures that he'll wait for all of his guests to finish eating before continuing with his true purpose with them. As the raven heckles the Meranus, and Henrix's apology, he feels sorry for the man he now recognizes as a wizard. He shakes his head sadly. He would not like to be in that position either. "Same problem as me." Toregan thinks morosely. He also stifles a laugh when he compares Grom and Meranus intelligence, with Grom barely speaking properly and Meranus asking about furniture.

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12  d20=6 ; d20+5=16 ; d20+9=14 ;
Thursday August 25th, 2011 10:37:02 PM

Tack laughs at the terrible jokes, drinks the expensive drinks, and has a couple mouthfuls of the rich food. Only a couple, because he needs his mouth free for talking - even with those twins filling every silence, he's not one to be quiet at a party, working multiple conversations with ease.

To Leonan: "Well met indeed, sir... No no, after you. Well, if you insist... So you must tell me, what do you do around town? You seem entirely to professional to be one of the city watch - are you, perhaps, a knight?"

To Henrix/Meranus: "A fine joke indeed! Your 'taurness, I'm sure you agree that this bird is trained very well, yes? Or perhaps my friend should make him tell the one about the dwarven house of ill repute instead?"

To the Gnome woman (who he sits next to, if possible): "Madame, if I may address you directly? *I* am Tack Greenword, servant of the arcane. I must inquire as to your own name!"

At some point during the conversation(s), he relays the fantastic tale of when he and Henrix battled the red dragon of eastwood, courageously defending a group of young maidens from the raging lizard's bite and flame. It's all a complete fabrication, of course, but Tack's been known to talk dwarves into sobriety.

Rolls:
(Sense Motive on Mr. Randolph (6+1=7))
(Improve attitude diplomacy roll on gnome woman (11+5=16))
(Bluff to make others believe the fantastic tale (5+9=14))

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13  d20=19 ; d20=7 ;
Thursday August 25th, 2011 11:43:27 PM

As the dinner progresses, Leonan continues the conversation with Tack.

"A knight? No." He quickly waves off that line of speculation. "I'm squire to a mercenary captain, that's all. I'm afraid as the third Songsteel son, I won't be inheriting any titles."

He listens intently to the story about the red dragon.

(Sense Motive (+0): 19)

Rather than being suspicious of Tack who he's pretty sure is lying about the whole thing, Leonan instead feels clever for being in on the joke, and instead plays along, nodding and sounding impressed.

(Aid Other (Tack's Tall Tale): 7 -- Leonan is no help)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Friday August 26th, 2011 11:13:24 AM

Yngvar sits quietly, deflecting any questions regarding his background, peering to listen to the idle chatter around the table. Sampling every dish, Yngvar is careful to drink mostly non-alcoholic drinks, noticing the age old ploy of getting the 'guests' inebriated before the sales pitch is made.

throughout the meal he will sneak choice pieces to Nipper.

Zach R (DM) 
Friday August 26th, 2011 12:52:45 PM

Mr. Randolph is somewhat caught off guard by the question of Meranus. "I do not own the Sabertooth Lounge, this room has been rented that we might conduct business here. Perhaps talk to the proprietor, I'm sure he could answer your question."

Tack leans over to the Gnome woman and asks her name. "But of course Mr. Greenword, I am Minniwinkle Nackleman. I guess I could be considered a servant of the arcane as well."

At the end of the story Grom looks impressed, the Twins Mallory and Jillian... they never stopped talking and undoubtedly heard little of the story... continue to bicker amongst themselves. The only things they do as much as talk, is drink. Minniwinkle laughs and says "My word, what a delightful tale!". Mr. Randolph says little aside from, "I'm sure..." Although he smiles as he says it. It's obvious he knows it's fabricated, but sees no problem in a tall tale.

Once dinner is complete and dessert has been brought around, Mr. Randolph pulls out an exquisite pipe, and begins smoking. After a few puffs he begins speaking.

"My benefactor has charged me to locate trustworthy upstanding citizens of promising talent and so I have gathered you together. Seekers of Fortune, adventure, glory and fame, I offer you the chance to be a part of the beginning of something truly extraordinary in these times. Our Trading Post in Cthonia is ready to be lifted to the next level and you are PRECISELY the individuals that can do that. There is much to be accomplished. The Cthonian Trade Route must be secured and made safe for increased and reliable passage. There are dangerous species to be removed and savages to be pacified. Greater details on these matters will be provided upon arrival through the current Administrator, Mr Phwent. Do well and your opportunities in this life will grow to include a chance to earn title in Floating City, land and property. While at the Post, room and board are free and a stipend of 20gp each a month will be issued for gear deemed required from the post stores. Any extracurricular earnings can be your own or invested in the Trading Post at your discretion. Are there any questions?"

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Friday August 26th, 2011 1:37:14 PM

Carefully wiping the corners of his mouth with a folded napkin, Yngvar settles back in his chair. Picking up an untouched crystalline glass of wine he gently rolls it in the light before taking a gentle sniff of the warm aroma from the red.

"Let me see if I have this straight. You wish to employ us as caravan guards? Don't get me wrong, this is a mighty fine feast you have laid out, I believe you have even managed to sate the near continuous hunger of my friend," Yngvar nods respectfully to the minotaur.

After a sip of the red wine, Yngvar continues "What kind of problems have you been running into so far? What's the length of trail between here and Cthonia? I think even our group would have a hard time patrolling more than a few days of any trail. I assume that transportation and trail supplies will be provided should any of us choose to accept your employ?"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11 
Friday August 26th, 2011 1:46:23 PM

Toregan grins at the mention of Cthonia. "Looks like it was good of me to come here. Finally a real challenge! The Thunderlands..... I wonder what will await me there." The title holds little importance to Toregan, but Unfortunately, as he opens his mouth to ask a question, Toregan almost immediately clams up. "Uh... Well sir.... Um, When... When w-will we...erm... b-be leaving? H..How will... Um, How w-will we get t-there?" Toregan, yet again, silently curses his unfortunate quirk.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Friday August 26th, 2011 3:13:14 PM

Meranus can hardly believe his good luck. After trying to get others to go into the thunderlands with him, this short, wemicish man was going to pay him to see the wilds. And if he wasn't going to be in charge, at least he would have two trusted pairs of eyes in the group - he shouldn't be in too much danger from the group. And most of these seemed intelligent enough - if there is trouble, surely they would listen to reason.

"It sounds like an excellent notion, trader. For a glance at the wildlands, I'm sure I can stomache an ill-advised ventriloquist," says the minotaur, as he glances at Henrix. "I am puzzled by your comment on extracurricular earnings, however. In a land with constant danger, as guardians, I wouldn't think we'd have the time...."

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Friday August 26th, 2011 3:33:26 PM

Leonan quickly addresses his colleagues.

"I think before we accept any offers, we should decide if we wish to negotiate individually or as a group. We can probably negotiate a better deal if we do so as a group. Personally, I get paid about 30 gold a month as a squire. I'd expect at least double that for such extremely hazardous duty as what they're describing. So for the lot of us, I think we deserve around 500 gold per month.

"Also, we should establish that we'll take direction, but not orders. We're going to be the ones risking our lives. They can tell us what needs fixing, but not how to fix it.

"Finally we should set a schedule for the contract. I'm not going to go to the middle of a wilderness filled with savage and man-eating thunderbeasts only to work for a single month before they decide to stop paying us and leave us stranded there. At the same time, I don't want to be stuck there forever, especially if the conditions and support are unacceptable."

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Friday August 26th, 2011 9:48:24 PM

Henrix breathes a sigh of relief, appearing to have expected a much more violent response from the minotaur. Despite his embarrasment and Tack's insistence on including him in his ridiculous stories, he maintains his air of silent vigil, listening carefully to everything Mr. Randolph says. Henrix remains suspicious of the offer, though he seems a bit less concerned about his immediate safety and the inane conversations of the other guests than he had been at the beginning of the dinner.

As Randolph begins to lay out the deal, he quickly pulls out an inkpen and parchment, pushing his dish out of the way to make room. He points to the pen with his finger and begins directing it to write. (He makes no effort to hide the writing - it seems to be a summary of Randolph's business deal.) While doing this, he begins to whisper something to the obnoxious bird on his shoulder.

Quiet as ever, Henrix listens closely to the negotiations and questions, nodding at the others and seeming mildly curious. In reality, he is focused completely on Randolph.

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 
Saturday August 27th, 2011 12:34:41 AM

Tack raises his hand - being short is rarely an advantage when trying to get a word in edgewise, but he found that if you swallow your pride and just wave your hands you can get their attention just fine.

"Yes~! I have a question, a double-two-parter, actually.

Why is Cthonia referred to as 'the Thunderlands' and, given its rather curious title, would it be immediately fatal down there to hold a metal object aloft in the rain?

That was part one. Part two is rather simple: will there be other groups besides us patrolling the route, or will we be on our own once outside the outposts? In that vein, will we be expected to answer to some chain of command, or be on our own to operate as we see fit?"

Those who have met Tack know that he's not one to listen to orders - and that, in fact, the best way to be sure he does something is to command him to do the opposite. Of course, if he catches on to your reverse-psychology, the rules change...

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11 
Saturday August 27th, 2011 6:49:27 PM

(Just a heads up, I'm in CT where the storm is about to hit so I may lose internet for awhile. i might not be able to post on Monday.)

MacK Kelgore AC 15/11/13 -- CMD 17 -- HP 19/19 
Sunday August 28th, 2011 11:38:44 PM

(Sorry about the absence. I typed a really nice post, which then got eaten. Then I got frustrated and ragequit. Here is a much shorter version. Sorry.)

Kelgore clears his throat loudly and without regard for the others.

"I accept your offer, regardless of what these..."
he looks at the rest of the party
"...people have to say. I assume that we will depart after they stop wasting our time?" he asks the host.

Minniwinkle Nackleman  d20+2=13 ;
Monday August 29th, 2011 10:30:57 AM

The gnomes eyes go a bit wide as Mr. Randolph lays out why they are there. He then sits back into his chair and takes a deep drink of his until now, nearly untouched wine. "That is quite an offer sir and I am very intrigued by as I am not employed by the Wold's dimmest man". Here he gestures toward Leonan

Returning his attention to thier host her voice filling with excitement, "you say we may keep all the riches we find?". Minniewinkles eyes dance with excitement and to the more observant. Sence motive dc 13 Highlight to display spoiler: { a deep greed}

The gnome leans forward her eyes fixed on Mr. Randolph

Zach R (DM) 
Monday August 29th, 2011 2:49:38 PM

Mr. Randolph listens to all of the questions as they come flooding in. He takes a another puff from his pipe before answering questions.

"I'll first address Mr. Songsteel. For you to make 30gp a month, you must have quite a benefactor, as most squires make 10-12gp per month. Feel free to accept the job to expand your horizons instead of finding yourself one of hundreds of umemployed squires within the city hoping to catch the attention of another benefactor while working the docks. Perhaps you need to reevaluate your own worth, else you may quickly find yourself living on Trash level. The offer has been made and will not be altered."

Another puff of the pipe and he continues. "Mr. Hefnd, to answer your questions, you will be much more than mere caravan guards. You will, as I said, be charged with dealing with any unsavory's in and around Cthnoia. Sure, you will be clearing the trade routes as well, but this is much more than just a guard."

Mr. Randolph listens as more questions are asked. "Ms. Nackleman, yes, anything you find may be kept for oneself. Which should also answer Mr. Stormhorn's questions about the extra activities."

"Yes, Mr. Greenwood, you question? Yes, Cthonia is known as the Thunderlands because... well yes there are some storms, but no, it is called Thunderlands because of the large "Thunder Lizards" that are known to make their home in Cthonia."

Mr. Grom... oh ok, just Grom, well, uh, yes, I am sure there will be a time when you Grom can "smash" things, just make sure they are not our things."

By this time the twins have begun hurling insults and causing a spectacle. "Giles, could you please have Mallory and Jillian removed? We will not be needing their services." Several servitors come in and remove the two extremely inebriated blondes.

"Ah, Mr. Kelgore, I appreciate your enthusiasm. However, I will not need an answer until in the morning. Quarters will be provide for all of you if needed. I will now leave you to think upon this offer. Feel free to stay as long as you wish to make your decision."

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Monday August 29th, 2011 3:41:00 PM

"Our potential employer is quite the cunning little fellow, but I assure you all that I make 30 gold pieces a month in my current position, despite his insistence otherwise. I certainly am not going to accept any less than that, and I suggest we call his bluff. Frankly, I must admit that I am a bit personally insulted at his comparing me to trash.

"However, if you all would prefer to follow your own business sense in this matter, and feel that I am wasting your time, or that my current employer is dim-witted then I will be happy to return to my previous service and leave you all to what is sure to be an adventure of a lifetime without me."

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12  d20+9=13 ; d20=11 ; d20+9=24 ;
Monday August 29th, 2011 5:04:12 PM

"Leoman - may I call you Leo? Good!" The halfling doesn't give you a chance to answer the question, exhaLing smoke as he talks. "Listen Leo, I must insist that you consider the ramifications of walking away on an opportunity such as this. This fine gentleman here does not need to employ us, specifically, but is free to employ any beggar looking to make it rich he pleases. Why do I care? Well, I'd rather have someone like you next to me out there - someone big, strong, and fast, a BSF, if you will - when I'm risking my neck over some poor bugger who fancies himself a mercenary. Unless of course, you're the poor bugger in this case, but you really don't look it to me."

Tack puffs his cigar once more before continuing. "On that note, Mr Randolph, please consider the predicament YOU'RE in. You can't just hire some guys off the street, pay them the bare minimum, and then expect them to perform as we will. In that spirit, I daresay you should make some obligation to a substantial raise not long after we begin our contact, because at a mere 20gp per month, I don't suspect we will be working for you very long. More likely, we'll meet a merchant willing to pay quadruple that, plus benefits, for private security and work for him. That is, unless you are contractually obligated to meet Leo's pay grade and then some. And finally..." He turns to Kelgore, livid.

"If you ever imply that I am wasting anyone's time again, I will see to it that you are to brain damaged to ever imply anything, ever again." With that, he takes another drag on his cigar, obviously restraining himself from much more violent responses. Or maybe that's just what he wants you to think (sense motive DC 13 and I'll tell you.

Bluff Check to convince Randolph it would be a good idea to contractually promise a raise: 24
Sense Motive on Ms Nackleman: 11

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+5=6 ; d20+2=13 ; d20+5=14 ;
Monday August 29th, 2011 5:16:09 PM

Henrix continues to watch Randolph closely. At the direction of his extended finger, the inkpen continues to slowly write. He whispers his thoughts to the bird sitting snug on his shoulder... "A foray into the unexplored wilds would certainly widen the range of my studies and grant me practical experience. But what is Randolph's investment in this 'Trading Post' and why is he willing to go through all of this trouble?" [Sense Motive on Randolph = 6] Henrix seems puzzled now rather than concerned.

[I'm not sure what sort of Perception DC it would be to hear Henrix's whispering. Stealth? = 13]

As most of the others have already brought up the relevant questions, Henrix continues to listen silently. Heckle, on the other hand, takes a moment to process everything going on before confidently announcing, "I have a question! Do we get to eat Thunder Lizards? And do they taste good?" He seems entirely genuine. Henrix sighs.

[Sense Motive on Minniwinkle (DC 13) = 14 (success)]

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11  d20+1=18 ;
Monday August 29th, 2011 10:12:59 PM

Toregan eyes the gnome with a new interest. He wonders what could make this gnome so excited at the prospect of the trip. He tries to get a sense of her motives for this excitement. He nods his head as the questions are answered. He decides to take the side of the gnome on their pay. "Sir...... Uh, t-the gnome has.. um... has a p-point.... I c-c-can make....erm.. uh, I can make ab-bout t-twenty eight gold..... In a m-month with...... m-my job right n-now....."
Sense Motive on Minniwinkle (+1): 18 (Pass)


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Tuesday August 30th, 2011 6:52:12 AM

Meranus shrugs and heads for the rooms that the attendants indicate. It will be interesting to see which of the small ones are here in the morning. That was a smart move of the patron, using lower wages to get rid of the troublemakers before they can endanger the party. I'll have to use that in the future...

MacK Kelgore AC 15/11/13 -- CMD 17 -- HP 19/19  d20=10 ;
Tuesday August 30th, 2011 3:39:02 PM

(Hehe, nope, only got a 12 DX)

Though he talks a big game, Kelgore was not frightened of the tiny man.
"I didn't "imply" nothin'. I TOLD you you were wasting time."

"Work is work. Don't go looking the gift horse in the mouth. Or do, then you can go make thirty-twelve gold at your old job and I won't have to worry about seeing you."

He grumbles something to himself which anyone who chooses to hear it can make out as

"A warrior is made by the strength of his back, not the weight of his purse."

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Tuesday August 30th, 2011 3:52:44 PM

Yngvar has been silent, listening to the discussion around him. I know the base wage is low-ball even for me, and I only just recently finished learning the basics of leather-working, as a supplement to my usual alchemical work.

Either this Mr. Randolf thought he was picking up completely destitute morons, or he knows something about Cthonia that he isn't sharing.


"What is it about this Cthonia region? Any ancient ruins to be plundered? Indigenous populations to initiate trade with? Is there a high-end market for thunder lizard hides?"

Yngvar takes a sip of his beverage and looks down the table at Mr. Randolf, "your offer is intriguing, however, as my associates have pointed out, we all have trades where we generally make more than what you are offering, with considerably less risk to life and limb. I'm sure that there has been a miscommunication here, and that you simply meant that to be the earnings over expenses. I would expect that most of us would need some initial provisioning as well, could you explain that detail along with the resupply and restocking options we will have, should we choose to accept your offer?"

Zach R (DM) 
Tuesday August 30th, 2011 3:55:55 PM

OOC: Sorting through a massive amount of text as my email has been blown up. I'll make a true post when able.

Minniwinkle Nackleman 
Tuesday August 30th, 2011 4:31:42 PM

"Aye you might and I can find ten times that on a day in Cthonia.". Then speaking a bit louder ,"You see the savages are said to use it in all manner of jewelry.". Sitting back he then mumbles
Perception check. Highlight to display spoiler: { especially with the multiple meat shields}

Zach R (DM) 
Wednesday August 31st, 2011 11:24:24 AM

Mr. Randolph waits a moments sitting patiently as he smokes his pipe, listening to all of the words be tossed about.

Obviously not seeing the reaction he wants, Grom stands downs his tankard of ale and throws it to the floor, pieces flying in all directions. "Grom say this hog-wash. Pay pathetic. Grom go find job where smash skulls for more gold." Grom kicks over his chair as he walks out. Giles as well as another servitor silently make their way over and pick up the chair, sweep up bits of the mug and remove Groms plate and other utensils as if nothing ever happened.

Mr. Randolph waits a few more seconds, savoring the smoke from his pipe. After a moment he clears his throat. "Room and board is included as is transit to and from the outpost through the Wayfarer's guild. As to treausres with in the land, as Ms. Nackleman has alluded to gold is in abundance in Cthonia. The fact is... yes as a Tanner, or Squire, or Alchemist you can earn comprable coin until you die a Tanner, squire or alchemist. However I am authroized to grant 40gp per month as a start. But truly I invite you into a larger picture, where you own 100's of acres of land, are a recognized lord or lady of Floating City with residence on Gold level, where you are on the guild board of Alchemy and arcane studies, a trapper or hunter of Wold renown through your true stories of adventure with the Thunderlizards and savages of Cthonia. What you are being offered is a chance to do something truly unique, that few other have ever, and will ever do. And along the way you will have a chance to become rich beyond your wildest dreams. Will you be rich from the 40gp or even 100gp a month? No, but Cthonia can make you rich... but only if you go. Now if you will excuse me, I have other business to attend. I hope to see you all in the morning. Good day."

With that Mr. Randolph stands up and walks out of the room.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11  d20+5=14 ;
Wednesday August 31st, 2011 1:58:58 PM

Toregan is content to nod his head slightly as Mr.Randolf speaks. "The man speaks the truth. It does not matter if we are paid 40, 50 or even 100 gold anymore! The land will give us our payment, and our skills the currency to purchase it." When Mr. Randolf leaves, Toregan decides to spend some time in the library perusing for any books that might have information on Cthonia, though he doubts it. After spending an hour or two looking, if he hasnt found a book yet he will go to his room and sleep. If he does manage to find a book, he will spend another two hours searching the book for any useful information, such as the native flora and fauna and any weaknesses, strengths and dangers they present. If he manages to find multiple books he will divide the two hours among them.
If needed:
Perception (to find any books relevant to Cthnonia) (+5): 14

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Wednesday August 31st, 2011 6:14:43 PM

Still slightly puzzled, Henrix carefully rolls up the parchment with the summary of Randolph's talking points and ties his colorful staff across his back. Not wanting to miss another opportunity to read up on new books, he dashes off to the library right behind the ranger, who he acknowledges with a slight not of his head and then pointedly ignores. There, he again looks for an interesting book on anything relating to magic and will read for several hours. Eventually he will return to the inn to retir for the night, hopefully with Heckle and Tack in tow, but if not he'll return on his own.

Heckle stays behind and will attempt to alight upon Tack's shoulder, where he will loudly inform the halfling that "Henny-hen is off to read some more books. Let's go somewhere fun. Where's Poe?"

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12  d20+9=11 ; d20+9=14 ;
Wednesday August 31st, 2011 10:17:39 PM

Tack glares at Kelgore a moment longer, but decides not to antagonize his soon-to-be colleague.

This time.

"He's on the windowsill. Didn't like the idea of going into a building if he didn't know the owner - but hey! That's his loss." Still, Tack grabs a piece of food to go for his familiar, and meets him outside. "Alright, where can a halfling and two carrion birds have a good time? The casino!"

Careful not to get lost (so he can be back in the morning), Tack heads to the nearest gambling den he can find, choosing a game against somebody other than the house, where his sublime poker face is of the most use.

Tack antes 5 GP and rolls bluff: 2+9=11
Tack antes 5 GP and rolls bluff: 2+9=14

That's... probably not a very good night at the tables. Unless he's playing against total amateurs.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Wednesday August 31st, 2011 11:16:39 PM

Apparently the provided room and bed are pleasing to Meranus. He can soon be heard snoring - from most of the inn. Also audible are ale glasses rattling on tables, dogs barking, etc...

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Thursday September 1st, 2011 12:07:21 AM

Leonan takes time to get a proper bath, shave, and haircut. He then seeks out his Captain to get advise on whether he should take the job offer. Finally, he returns to the Sabertooth lounge in the morning.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Thursday September 1st, 2011 12:59:07 AM

After spending an evening perusing the library, before retiring to the room provided, Yngvar bids his fellow prospective comrades a restful night..

Minniwinkle Nackleman 
Thursday September 1st, 2011 9:18:28 AM

The gnome smiles as Grom storms off, stupid shortsighted taur she thinks to herself. Sitting back a bit she casts a casual glance about the room. Not a bad lot overall, and a few rivals always keeps life interesting. The gnomes mind begins to turn.

When Mr Randolph stands and departs, Minniewimkle does as well and beams a great smile at him. "Until the morning then good sir.".

As the group begins to split up she falls in quietly behind Yngvar, Henrix and Toregan, taking a seat at a table. Minniewimkle extracts a book from her small pack with a quill and ink and begins writing in it, occasionally looking up to see where the others are

Zach R (DM) 
Thursday September 1st, 2011 3:51:51 PM

Searching for books in the library, very little is found on Cthonia. Most references describe it as a wild uncharted land located near the Scab that is just as uninhabitable due to the large lizards and wild savages. Pretty much information that was already know.

Tack is able to find a rather shady bar and a few people are willing to bet with him. He pretty much breaks even for the night.

Everyone makes it back this morning and Giles seats everyone in the same banquet hall as yesterdays meeting. There is juice and fruit prepared for each of you but there are no servitors save Giles. As you are all seated Mr. Randolph and another man enters the hall. Giles bows lightly. "Mr. Randolph, I've been asked by Ms. Nackleman to inform you that she will not be attending today's meeting. Nor will she be accompany the others on this endeavor. She cited lack of creature comforts as her reason and asked that I pass on her apologies." Mr. Randolph nods and continues to his seat from the day prior. Giles exits and shuts the heavy banquet hall doors behind him.

Mr. Randolph stands after Giles leaves and begins speaking. "If you are here I assume it is because you are willing to accept this endeavor. So you all are aware, I shall be accompanying you to the site to make at the necessary introductions. Here is a map for each of you". (Please refer to the Woldipedia for the map.)

"To give you a better idea of what to expect here are some very key notes.

- The natives are godless savages and should be avoided. they will try to kill and eat you.
- Small and man sized dinosaurs run in packs through out the jungle. they will try to kill and eat you.
- Poisonous snakes and giant insects of all kinds are out there. they will try to kill and eat you.
- Poachers are known to frequent the region for dinosaur blood, scales, meat, ivory to pass to the Black market. They should be considered dangerous and unfriendly.
- Monstrologers and witches are known to frequent the region. Approach with caution as their motives and reactions are highly varied from kill you to neutral.

"You are extremely important to the Trading Post and to hopefully make that very clear I am prepared to give each and everyone one of you 50gp to purchase further equipment here in Floating City. I have secured transport through the Wayfarer guild and I would like to intoduce you to Artrius Myphcim, who will be our guide in transit."


The man who entered with Mr. Randolph stands and nods. He is a man of average build and looks, 5'10" 180 pounds fair skin, sandy blonde hair closely kept with a tightly kept beard and mustache.

"Good morning gentlemen. My name is Artius Myphcim and it is a pleasure to meet with you today. I am a 12 year Wayfarer Guild member in excellent standing and senior member of the Trading Post Wayfarering operation in Cthonia." adding with a genuine smile "That is my official title and means I have done this many times and that you will be in good hands." Artrius sits and Mr Randolph speaks again. "Are there any questions at this point?"

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Thursday September 1st, 2011 6:51:38 PM

After enjoying the light breakfast, and settled back into the chair, Yngvar listens to the new offer from Randolf this is probably as good as it will get, and I need more than what I'm getting right now.

Yngvar nods his head to Mr. Randolf "When do we leave?"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11 
Thursday September 1st, 2011 8:00:18 PM

Seeing that his question has been asked, Toregan just nods his head. He really has few questions at this point and just wishes to move on. With his new 50 gold, once all the questions have been answered, he will stop by Catacombs/a potion store to purchase a Potion of Hide from Animals. (If I need to do the Catacombs transaction for the potion, please inform me.)

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+5=22 ; d20+5=8 ; d20+4=13 ; d20+8=27 ;
Thursday September 1st, 2011 9:35:22 PM

Heckle interrupts Randolph's listing of potential enemies with a quiet mockery, staring at him with his beady eyes and bouncing slowly to a rhythm on his perch on Henrix's shoulder, repeating the line "They will try to kill and eat you," much like an annoying parrot. All the while, he laughs to himself - a quite grating and bothersome sound. Once the two men are done speaking, he points a claw at Meranus, who he seems to have just noticed, and rudely shouts "Hey, it's Fatscar! Is he going to try to kill me and eat me?" He laughs again, a sound which can best be described as a-

"Heckle!" Henrix whispers chidingly at the raven, who continues laughing but slowly quiets down.

"Perfect," Henrix thinks to himself. "I suppose that will be enough gold to buy materials for a few more scrolls... Never know when one might be handy out in the jungle."

He stares at Artrius, mistrustful. Something seems a little... off about him. Could just be nothing. He scrutinizes the blonde man closely, looking for anything out of the ordinary on his person and trying to get a sense of his inner thoughts. Henrix also considers what he knows about the Wayfarer Guild and its operations in Cthonia, suspicious that this may not be the first time Randolph has made this offer, and that the last party of adventurers might not have returned alive...

[Perception = 22
Sense Motive = 8
Knowledge: Local (untrained) = 13
Knowedge: History = 27]


Whatever he knows, Henrix will keep to himself for now - he is also eager to leave, now that everything is settled. Besides, if there's danger he's not against running away, and he knows Tack feels the same. "Hopefully none of these foolish mercenaries get themselves into trouble. I suppose if they do, I'll be obligated to help them. What a distraction!"

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Thursday September 1st, 2011 10:35:09 PM

Leonan keeps his own counsel for now. He quietly contemplates how his 50 gold might be best spent in provisioning for the expedition, and keeps an ear out for the questions of any of his companions.

MacK Kelgore AC 15/11/13 -- CMD 17 -- HP 19/19 
Thursday September 1st, 2011 10:39:54 PM

"Well, it's not enough to replace my sword, but I suppose that will wait." Kelgore thinks as money is mentioned.

"Doesn't matter. I don't need it."

He waits patiently through Randolph's speech, mentally adding "They can try" to the end of each point.

Looking at all his allies in turn, he is particularly amused by the man's raven, thinking:
"Heh, can't even keep a handle on a bird. At least he'll be amusing to watch."

Kelgore flashes a rare smile at the thought before returning to his trademark glare, waiting for everyone (besides the other bookish man, who appears to understand) to get going.

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 
Thursday September 1st, 2011 11:47:11 PM

Tack shows up to the meeting hung over and about five minutes late, with a raven on his own shoulder. Though Poe nods to Heckle, he is the night as the other bird is the day - stern and quiet, seeming to contemplate what he is hearing.

"M'yeah, kill us, whatever. 'Kay. Mm-hmm.
...
...
...
zzzzznork-what? What happened? Oh, okay. When do we leave?"

Right now, Tack is trying to calculate exactly how many coffee beans he can buy for fifty gold.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Friday September 2nd, 2011 12:27:58 AM

Meranus stares at the little man with his bird...and then pats Henrix repeatedly on the head. The action appears unpracticed and stiff. He says, slowly, "We are all very impressed with your little puppet show. Now, why don't you take the gold that this nice man has provided and go buy some feed for your little friend? Do you know the way? Maybe Giles could go with you? Remember, if anyone tries to talk to you on the way, run straight back here and tell an adult." He turns back to Randolph, hides his mouth behind a massive hand, and whispers in a voice as soft as his snoring, "I hadn't realized he was so young; you humans look so similar. Are you sure he should be on this expedition? Is he the offspring of one the staff already there? Yours, perhaps, Wayfarer?"

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Friday September 2nd, 2011 12:22:50 PM

Yngvar wanders abuot town, picking up artisian kits for his alchemy and leather-working, he also decides on a couple more inkpens, another bottle of ink, and a couple of extra pens and sheets of parchment.

Looking down at the scrap of parchment in his hands Yngvar turns a corner into the alley and sees the entrance of the catacomb. After conducting his business therein, he heads off to meet up with the others.

[ooc]25g for the scroll, 10g for the kits, 2s for 2 inkpens, 8g for another vial of ink, and 8s for parchment(4), total spent 44g, 6g remaining.[/ooc]



Zach R (DM) 
Friday September 2nd, 2011 1:29:15 PM

OOC: DM Daniel will be taking over on Monday.

We will be leaving at first light in the morning. I'm afraid I must tend to some final arrangement before we depart on the morrow'." With that Mr. Randolph leaves the room.

Henrix: Highlight to display spoiler: {You find no hint of deception in what Artrius says. The Wayfarers Guild may have just been hired by the Merchants Guild, or perhaps they have a joint venture in Cthonia. All that you know about Cthonia is really what you read in the books last night.}

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Friday September 2nd, 2011 3:02:16 PM

Henrix is short, certainly, but not THAT short. His already pale face blanches in embarrasment and anger at the minotaur, but he does not rise to a defiant wizard's speech about the power of the magic he wields or proclaiming revenge or anything like that; no, not Henrix. He winces as he realizes Tack will probably point out the irony - it's usually the halfling who's mistaken for a child, after all.

He stands and collects his gold in a hurry, then leaves, muttering unintelligibly a bit under his breath. He and Heckle go shopping for magical supplies, and will be in the city for the remainder of the day.

DM stuff

Henrix will buy materials to make 4 1st-level scrolls (12.5gp apiece), then return to the inn to make a Scroll of Alarm (takes 2 hours I think, but he can only make one per day).

Ongoing effects: Prestidigitation on staff (1 hr, constantly renewed)

Telekinetic Fist: 7/7
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Enlarge Person, Magic Weapon*
*school slot

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 
Sunday September 4th, 2011 2:24:56 AM

Tack goes out on the town to find and purchase 4 things.

1) Pack Mule (8 gp)
2) Pack Saddle (5 gp)
3) Enough beans for 100 cups of coffee (1 gp)
4) The look on your face when you realize (priceless)

Also this: 5) 50 days' worth of trail rations (25 gp) and 2 waterskins. I think I'll name the mule "Emergency Meal."

He also makes and drinks a cup of coffee himself, leaving 99 in the bags.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Sunday September 4th, 2011 4:25:26 PM

Meranus returns to his inn, settles his account (1 gp for the last two days), and gathers up his belongings. Grunting a little from the added weight of the coins, he heads for the rendevous point.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Sunday September 4th, 2011 11:33:02 PM

Leonan picks up some provisions with his 50 gold, assuming that the others have done likewise, and arrives at the appointed time and place with all his stuff ready to go.

Provision List
Merchants scale (2 gold)
10 sunrods (20 gold)
10 days worth of mule feed (5 silver)
10 days trail rations (5 gold)
4 pounds of salt (20 gold)
5 pounds of tobacco (2 gold, 5 silver)

Labor day 
Monday September 5th, 2011 11:59:53 AM

Happy labor day.

Dm will Post tomorrow

Zach R (DM) 
Monday September 5th, 2011 1:15:33 PM

Happy Labor Day!

The Floating City 
Tuesday September 6th, 2011 10:12:33 AM

consider previous posts valid this is additional info you may or may not act upon. The time to meet up is about 16 hours away. It is midday

The group begins standing and gathering up the new coin. Artius raises an eyebrow and nods, "very well then. I will meet you at the tavern 'Message in a Bottle' here on merchant level at first light in the common room. We have a fixed exit time and cannot be late. Breakfast is planned at CTP, so don't worry about that. First light gentlemen, I would consider staying at the tavern"

Mr Randolph has already delayed and Artius nods to the group again and still smiling warmly, "see you in the morning.". Artius heads for the door.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Tuesday September 6th, 2011 11:24:26 AM

Henrix will stay at the Message in a Bottle for the night. He is not surprised to see Tack with a mule - nothing Tack does really surprises him anymore. Actually he is relieved; he can leave some of his dead weight on the beast, and Tack will likely share some of his trail rations should the trading post or the ranger be unable to provide.

As usual he unconsciously whispers these idle thoughts to the raven on his shoulder, who asks loudly, "What if Shorty doesn't share?" Henrix simply smiles mischieviously in response.

[OOC: How would you like us to keep track of food and staying expenses while in town?]

DM stuff

Ongoing effects: Prestidigitation on staff (1 hr, constantly renewed)

Telekinetic Fist: 7/7
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Enlarge Person, Magic Weapon*
*school slot

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Tuesday September 6th, 2011 4:01:35 PM

[ooc] Turns out the scroll is APG, so instead I'll go with:

1) Pack Mule (8 gp)
2) Pack Saddle (5 gp)
3) Enough tea for 100 cups (2 gp)
4) Merchants scale (2 gold)
5) 10 days worth of mule feed (5 silver)
6) Barrel of Ale - 5 gallons (1g)
7) Barrel of Water - 5 gallons (1g) ?
8) Spices, Pepper/Ginger/equiv - 5 lbs (10g)
9) Spices, Cinnamon/equiv - 1.5 lbs (1.5g)

This uses all of the 50g, thanks to everyone else for some great ideas!

[/ooc]

Yngvar gets a room at 'Message in a Bottle', stabling his mule there for the evening. Recognizing others from the meeting with Randolf, Yngvar will invite them to join him for a round of drinks before retiring for the night.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Tuesday September 6th, 2011 5:57:12 PM

Meranus has never said no to a round of drinks in his life. He'll stay at the tavernas well, although he'll probably end up sleeping on the floor with his own blanket, and maybe use the one the inn provided as a bad pillow. His snoring is lighter tonight (absent a feast), but still considerable.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11 
Tuesday September 6th, 2011 9:04:32 PM

Toregan collect the money and then heads to the Catacombs to pick up a potion he felt would be quite useful in Cthonia. When his transaction is complete, he will head to the tavern, get a room, eat a small dinner and sleep soundly that night, regardless of the snoring minotaur.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13  d100=80 ; d100=66 ; d100=78 ; d100=29 ; d100=32 ; d100=93 ; d100=88 ;
Tuesday September 6th, 2011 9:35:13 PM

Leonan rests in the inn when he is finished provisioning etc.

MacK Kelgore AC 15/11/13 -- CMD 17 -- HP 19/19 
Tuesday September 6th, 2011 10:59:55 PM

Kelgore rests as well, understanding that tomorrow would likely be his first real fight in months.

He was excited

The Floating City Mutual understanding 
Wednesday September 7th, 2011 11:46:23 AM

The party alls secures room at the Message in a bottle tavern. The group ends up at a single large table that the staff creates by pushing together a couple others.

Shortly after dinners are brought out the room gets quiet. A few stray flanks of cups and plates can be heard from the kitchen, but the common room goes hushed. The cause is quickly And easily learned. Moving across the tavern towards your table is a large half Orc and five humans. At just over 6'2" and 250 pounds with a scar across his throat wearing a chain shirt, leather gloves and a set of large canines patruding from his jaw, the half Orc does not seem to be one to mess with. The five wiu him, also wear chainshirts and there fair share of muscle.

The half Orc simply grabs a nearby chair as he moves and has a seat at the table. His associates remain standing. The chair is planted perhaps two feet from the table, reversed with the back toward the table and next to Yngvar and Henrix.

The half Orc quickly scans the grouP as a servant hussles over with a tanked of stout. "So," he begins his deep rough voice grates, "Rumor has it you have been asked and accepted the posts at the CTP by Randolph. So we need to have this little meeting to know where we all stand. Im Mr Bas and My associates need to continue to use the post as both an entrance and exit point and you will need to keep out of the way."

He scans the group. "clear?"



(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Wednesday September 7th, 2011 2:20:54 PM

Yngvar picks up his mug and takes a drink of ale, wipes the back of his hand across his mouth, and squints at the half-orc. "Mr. Bas, huh?" Yngvar looks the half-orc up and down, looks at the five humans behind him, looks back at the half-orc.

He reaches one hand out and pokes Bas into the muscle of his upper-arm. "You look like you can handle yourself, what's with the cheerleaders?" Yngvar hooks a thumb back at the five. "Entry and exit to what?"



(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11  d20+5=23 ;
Wednesday September 7th, 2011 2:57:10 PM

Toregan notes the new arrivals with interest, at least, until the orc explains himself. Toregan Immidiately remembers what Mr. Randolf warned about. "The Trading Post," Toregan muttuers to himself, quickly putting the few pieces he had together. "Poachers." Helinon mutters again though this time, his words come out more in a growl.

Perception check to see if they have any weapons, hidden or otherwise (+5): 23

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Wednesday September 7th, 2011 3:05:25 PM

Completely absorbed in the large book floating in front of him, Henrix is not disturbed by the sudden silence. As the half-orc approaches, however, his booted feet send quivers through the ale in his untouched mug, breaking the Henrix's concentration. Heckle snaps to attention, having apparently dozed off on the wizard's shoulder, his black feathers ruffling against the stark contrast of the wizard's flame-red hair.

Henrix's expression slowly changes from one of mild annoyance to one of fear. He grabs the book and stashes it safely into his sack. His eyes flicker down to the still-glowing staff at his feet, then back up to the half-orc, where they settle. Highly suspicious, he prepares himself for an attack at any moment, leaving diplomacy to the others as usual.

[OOC: Ready an action to cast Charm Person on one of the lackeys in the back, should someone take hostile action.]

DM stuff

Ongoing effects: Prestidigitation on staff (1 hr, constantly renewed)

Telekinetic Fist: 7/7
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Enlarge Person, Magic Weapon*
*school slot

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Wednesday September 7th, 2011 6:07:41 PM

Meranus gives the orc a once-over and goes back to eating his dinner. With a mouth half-full of bread and his attention on the rest of the loaf, the minotaur comments, "You are tiny and your tusks couldn't tickle my big toe. Go assert your supposed dominance with the right people. We're not overseeing the place, just protecting it. You'll be looking for a Mr. Randolph, last seen at the Sabertooth Lounge. He's about this tall," Meranus illustrates with the hand not holding the rapidly diminishing loaf. "Ask him for permission. Good luck on the search." Meranus expels a slight belch, and goes back to eating.

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 
Wednesday September 7th, 2011 6:55:34 PM

Tack sips his coffee and sits back, watching the show. I wonder if I can make a joke out of this: an orc, a minotaur and five humans walk into a bar...

If Tack sees a weapon get swung at any of his new colleagues, he will respond in kind with a well-placed Burning Hands at the aggressor.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Wednesday September 7th, 2011 11:47:07 PM

Leonan is content to let Yngvar take the lead on this, since he was the first one to speak up.

MacK Kelgore AC 15/11/13 -- CMD 17 -- HP 19/19 
Thursday September 8th, 2011 8:23:01 AM

Kelgore couldn't care less who this man is, or what he wants, but his new "team" looks like they want a fight, and he was more than happy to oblige.

The others had already said what was worth saying (he was beginning to like this minotaur), so he merely began to examine his club.

"Hmmm, much heavier than I remember... And where did I get this bloodstain from?"

The Floating City Mutual understanding 
Thursday September 8th, 2011 9:54:26 AM

Mr Bas narrows his eyes and a growl begins in his throat. He keeps his gaze on Yngvar, "Tell your pet cow and filthy mule half breeds that if I want to hear their braying I'll address them. You kids have brass, no brains or survival instincts but you do have brass.". Mr Bas lifts his tankard and takes a drink, his grip very firm and his back straight in the chair. The other five crowd in a bit with amused looks on thier faces, one mumbles that it looks like tonight will be fun after all. The comment gets a pair of confirming chuckles.

Mr Bas keeps a hold of his tankard "Well bookworm, looks like the girls are looking to you to keep thier skirts clean. Do we have an understanding?"

The others are obviously itchy for a fight and from thier easy fighting postures there is no question that none in the party give any the least bit of concern

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12  d20+5=17 ;
Thursday September 8th, 2011 2:43:31 PM

At that comment, Tack cannot help but laugh. A lot. Like, it's a little disturbing how much he laughs at that comment.

"Filthy half-breeds he says! Hilarious! YOU need to drink with us more, half-orc, because that was one for the record books!"

He puts down his coffee and attempts to flag down a wench.

"Come! Sit with us, I'll buy a round or two! After all, if we're going to be working against each other professionally, won't it due to be at least a little courteous?"

[Diplomacy to improve the Half-Orc's mood towards me: d20+5=17]

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Thursday September 8th, 2011 4:02:16 PM

Henrix tries, with limited success, to appear calm and collected. He continues to concentrate on being ready to Charm a lackey at a moment's notice. The half-orc's taut words send a new chill up his spine; he grips one hand with the other nervously and continues eyeing the half-orc suspiciously. He smiles weakly and looks around quickly at his companions, trying to play off of Tack's bluff.

Heckle, meanwhile, remains uncharacteristically silent. He seems to be trying to stifle a laugh, finding Tack's fake laughter genuinely infectious.

[OOC: Ready an action to cast Charm Person on one of the lackeys in the back, should someone take hostile action.]

DM stuff

Ongoing effects: Prestidigitation on staff (1 hr, constantly renewed)

Telekinetic Fist: 7/7
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Enlarge Person, Magic Weapon*
*school slot

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Thursday September 8th, 2011 6:07:42 PM

Meranus will tear his gaze away from the food and turn to the half-orc, puzzled. "We obviously do not have an understanding, since we aren't the ones that can grant you permission and you seem convinced that we are. And really, there are limits to what you can say when you are challenging your betters; weren't you ever taught that?"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11 
Thursday September 8th, 2011 10:41:16 PM

Toregan glares at the group of men. "Inexperienced idiots. They hunt only for gold, and care not of what stands in their way. There is no honor to their actions. They have no motivation other than greed." Those who pay attention, and are relatively close to him, can hear a low growl coming from Toregan. Other than that, he continues to let the others deal with these morons.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13  d20=14 ;
Friday September 9th, 2011 2:33:36 AM

"Tack's right, you guys seem like fun. Why don't you relax a little and drink with us. We can work out details of our business once we've gotten to know each other better."

(Aid Another on Tack's Diplomacy roll: 1d20+0=14; grants a +2 bonus to Tack's diplomacy check)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Friday September 9th, 2011 2:48:47 AM

Nodding to Tack and accepting two tankards of ale, Yngvar looks back at Bas and hands him one of the tankards, "Looks like you need a refil." Yngvar takes a swallow of his own, wipes his mouth, "Well, Mr. Bas, you present an interesting proposition. I do apologize for myself and my associates, a bit of jest in the evening helps the digestion.

However, that being said, I'll tell you what I'll do, our usual price would be a 40% cut. But I like you! You have a style. So, we will allow you to continue your activities for 30%."




MacK Kelgore AC 15/11/13 -- CMD 17 -- HP 19/19 
Saturday September 10th, 2011 9:06:22 AM

Kelgore's eye noticably twitches as Yngvar makes his offer.

"What is... I don't even..." he thinks to himself. "Is this guy for real?"

His head slowly sinks to the table and he says "Oh my GOD."

The Floating City Agressive Negotiations  d20+24=43 ; d20+16=19 ; d6+10=15 ; d6+3=8 ; d20+3=6 ; d20+11=26 ; d20+11=29 ; d20+11=27 ; d20+11=13 ; d6+7=11 ; d6+7=13 ; d3+5=8 ; d3+5=6 ;
Saturday September 10th, 2011 12:11:08 PM

Tack's words seem to ease some of the tension about the table, Mr. Bas is quick on the uptake of the irony pointed out and in such a way that he seems to be rethinking his opinion of at least Tack.
Meranus then speaks and the Half orc's heads snaps in his direction, but this time it seems Mr Bas is also taking a different thought on the minotaur as he quickly scans Meranus's demeanour.
The others seem mostly content to let Tack speak, Leonan taking up the queue of buying a round of drinks and trying to diffuse the situation.
Yngvar then speaks and the conversation takes a horrible turn. Mr Bas explodes.
"Your usual cut! Faster than nearly any eye can follow, the Half orc's arm snaps out and grabs Yngvar by the head. [b]"You piece of Carrion think you can tell me terms?"[b] In the same motion Yngvar's head is propelled into the table, blood exploding in all directions as his nose is practically incinerated on impact. The half orcs hand lifts his limp form easily and back hands it several feet to the floor behind him.

Grapple attack 43 v Yngvar CMD 12 Attack hit AC 19 to the table Dmg 15

The rest of the men move as well.

Henrix's spell goes off
One human takes a chair into Toregan Hit ac 26 Dmg 11
Another into Leonan Hit ac 29 Dmg 13
A third seems to hold back
The Forth comes at Kelgore swinging with a bare knuckled upper cut and Hit ac 27 Dmg 8
The fifth at Meranus swinging a leather gloved round house Hit ac 13 Dmg 6

None of the men are armed

The rest of the tavern occupants have not moved other than a scream or two

Humans AC 17 CMD 18
Mr Bas AC 22 CMD 25

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 0/11 
Saturday September 10th, 2011 12:52:31 PM

(Ouch! That hurt! This doesn't bode well for us. Leonan and I are down to 0 and Yngvar is KO'd)
Toregan nearly jumps at the orcs throat when he slams Yngvar into the table, but instead jumps right into a chair flying into him. The force of the chair causes Toregan's vision to blur and it takes all of his concentration to stay conscious. Seeing the shape his allies are in, he moves away from the battle looking for an area with cover from the thugs.
One move action to move away from the majority of the thugs. If there are any areas that would provie cover, such as people upturned tables or the like he will head for those. lacking, any of that he will move to the table the farthest away from the fighting.

The Floating City Agressive Negotiations 
Saturday September 10th, 2011 4:31:40 PM

DM note. I miscalculated mr Bas Cmd. It is 35 not 25

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+10=27 ; d20+1=8 ; d20+5=6 ;
Saturday September 10th, 2011 6:16:04 PM

Henrix leaves his staff under the table and backs away from the aggressors, stuttering more than normal. "L-l-l-leavvve the t-tavvvern n-now. W-w-we m-meannno -- no h-harm." Heckle squawks in surprise and takes flight, heading up and away from the fight to find somewhere to hide, preferably near the ceiling. Henrix then draws some powder from a pouch at his belt and begins chanting.

[OOC: 5-foot step to get out of melee range, speak (giving a command to the charmed lackey), begin casting Enlarge Person (it's a 1 round action so it goes off at the beginning of Henrix's next turn).
Stealth check for Heckle: [b[27[/b]
CHA check for Charm if necessary: 8
Concentration check if interrupted before next turn: 6]

DM stuff

Ongoing effects: Prestidigitation on staff (1 hr, constantly renewed)

Telekinetic Fist: 7/7
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Enlarge Person, Magic Weapon*
*school slot


(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP -7/8  d20+5=22 ;
Saturday September 10th, 2011 8:52:36 PM

Stabilized (Con +2, -7 dam <0)

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 
Saturday September 10th, 2011 10:09:53 PM

Tack exchanges a glance with Poe, and the two are in immediate agreement: the sooner they distance themselves from these bruisers, the better. He drops off his chair and lands under the table, casting from under it a Silent Image of pure, magical darkness. Hopefully everyone's distracted enough by that to allow him a beeline for the door.

(swift action) Drop from chair into standing position on floor. Unlike standing from prone, such a simple movement shouldn't provoke a response.
(standard action) Cast Silent Image (a field of magical darkness filling 6 10x10x10 cubes which should cover the room and the area immediately outside it).
(move action) Standard movement towards the door, avoiding provoking AOOs against enemies who disbelieve the illusion.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15  d20=19 ; d8=3 ; d20=16 ;
Sunday September 11th, 2011 12:48:19 AM

Meranus can't help but take a quick laugh at the irony. He's finally attacked by a small one's fist - the way Imod intended - but the rest of this sudden and unprovoked attack is utterly without reason - the first blow was against the most obviously weak of the party. Who does that?!

Apparently, the same people that use the vilest weapon he's ever read about. The minotaur roars in fury, "Blinding powder?! In a fight? How dare you!!!" Believing himself to be the only one that can't see, he will turn around and run straight away from the table, until either he finds a door or a table finds him.

(OoC: First D20 and D8 were for a weapon attack that has just been nulified. Sadly, the 19 would have been enough for Meranus to disbelieve the illusion)

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13  d20=4 ;
Sunday September 11th, 2011 1:47:41 AM

Leonan is busy buying drinks for his soon to be attackers, when a chair hits him from behind with the strength of an ogre.

(he has 0 hp and gains the disabled condition).

His vision goes all black and he thinks for a moment that he must be dead.

( 1d20+0 = 4 ; failed Will saving throw for disbelief ... assuming that being blinded by darkness is "interaction" with the illusion. )

After that moment of shock, Leonan realizes he's probably not dead, just blind or something, and figures this fight was won by the enemy before it even started.

"In the name of all that is Holy, I yield! The field of battle is yours. Now please, I beg of you, dispel this conjuration that has destroyed my sight, and accept my surrender on my honor."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 0/11 (In Darkness)  d20+1=5 ;
Sunday September 11th, 2011 9:45:57 AM

(sorry for the double post, I just want to get Toregan's Will save in here before the next round of combat.)
Will save (+1) : 5

As Toregan retreats from the table, darkness washes over him, blinding him. He continues to retreat, hoping that the darkness will also affect his enemies.

MacK Kelgore AC 15/11/13 -- CMD 17 -- HP 12/20  d20+4=6 ; d100=43 ;
Sunday September 11th, 2011 11:21:14 AM

Enraged by both the ferocity of the attackers and the weakness of his allies, Kelgore flies into a rage... but can't see to see anything...

Still, the wound to his jaw is fresh, and he knows where at least ONE of them is...

BUT, due to the darkness, is unable to land a hit.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 9/15 
Sunday September 11th, 2011 10:48:46 PM

(OoC: I never said I wasn't. I noted the damage in the post I had waiting on my computer for most of the day; when circumstances changed, unfortunately that got lost. And all of the rest of the party did not note it.)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP -7/8 
Monday September 12th, 2011 12:29:25 AM

My post has a minor edit, the bonus to the stabilize roll should have been -5 instead of +5, resulting in a 12, still sufficient to stabilize.

Not that it matters much while unconscious...

Cantrips Ghost Sound, Read Magic, Prestidigitation
1st-level Spells Mage Armor*, Grease, Color Spray, Silent Image

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 4/0/0/0/0/0/0/0/0 
Monday September 12th, 2011 2:21:39 AM

(Hmm, I'm a sorcerer, so listing my spells known seems redundant given my character sheet has them - but I'll put my spells per day remaining in my name so I don't forget again. Oh, and the DC was 16, I thought I remembered to put it in the post but I guess not.)

The Floating City Agressive Negotiations 
Monday September 12th, 2011 10:49:21 AM

I will delete these distractions to our story later

Tack slots available and used is fine
Meranus only a reminder as normally the attack would have missed

All. It's our first combat together ooc any comments thoughts and suggestios
most combats will have a map especially as they get more complex


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 9/15 
Monday September 12th, 2011 11:48:34 AM

I think we're having trouble seeing how the attack was justified, and why "we 'deserve' to be punished for 'provoking' it." Meranus certainly deserved to be chewed out and corrected for his comment, but that's usually a figure of speech. Yngvar's post was a pretty standard and polite opening to negotiations.

Zach R (DM) 
Monday September 12th, 2011 1:03:08 PM

Who said you were dealing with people who feel the need to be justified. =)

I'm not running this portion, so what I say has no bearing, but I wouldn't try to dictate terms to the mob, or other smugglers. Granted both of my character are Paladins and would have tried to haul them in so... I'd be in a bloody pulp on the floor as well.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Monday September 12th, 2011 1:33:05 PM

Step 1: Hire "incompetent" adventurers to act as private police force for a frontier town.
Step 2: "Leak" where the new "security guards" will be spending the night to a gang of extremely powerful and extremely aggressive/violent smugglers/poachers/criminals/whatever.
Step 3: Comedy ensues.

The Floating City Agressive Negotiations 
Monday September 12th, 2011 2:26:10 PM

Sent an email to all.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+8=24 ; d20+5=12 ; d20-1=13 ; d20+4=10 ;
Monday September 12th, 2011 3:47:16 PM

[OOC: Got some backlogged rolls...

Henrix Spellcraft to identify Tack's spell as Silent Image: 24 (success)
Henrix Will save to disbelieve Tack's illusion: 12/ (fail)
Heckle Spellcraft " ": 13 (fail)
Heckle Will save (if/when he interacts) " ": 10 (fail)

Once we return to posting as normal, I'll start implementing clearer formatting of spells and whatnot.]

The Floating City Agressive Negotiations round 2  d20+2=20 ; d20+2=9 ; d20+2=15 ; d20+2=20 ; d20+2=9 ; d20+10=28 ;
Tuesday September 13th, 2011 8:38:27 AM

The entire tavern is plunged into darkness and confusion. For many everything is pitch black.
Kelgore swings at his opponent and from the sharp cry directly in front of him he is sure that man can no longer see as well
Chairs can be heard overturning, plates and glass shatter and drop to the floor
Leonan announces his surrender
Toregan stumbles away through the black
Tack shoots under the table and out into the street where he finds a handful of others from the tavern and many nearby onlookers, though the commotion inside has not done much more at this point than peak the interest of a couple men lounging outside by a streetlamp
Inside the grating voice of Mr Bas calls out "You're not blind McAllister ya dolt, just a wizard mind trick. Finish that spell and I'll twist your head off"

Outside Meranus finds the door and exits and right behind him is Mr Bas and 2 of the thugs who turn left and head down the street. Perception check DC 15 as one of the thugs whispers to the half Orc Highlight to display spoiler: {}"what the hell was that? Thought we needed them to secure...Highlight to display spoiler: {} Mr Bas cracks the man in the chest,sending him buckling to his knees for a moment and keeps walking

Inside is only black and about a dozen confused and scared voices

The Floating City Agressive Negotiations round 2 
Tuesday September 13th, 2011 9:13:25 AM

Second post
Correction on Meranus position. He exits through a side door and is not in the front street area

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP -7/8 
Tuesday September 13th, 2011 10:13:32 AM

zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 0/11 (In Darkness)  d20+5=14 ;
Tuesday September 13th, 2011 12:58:36 PM

Toregan feels about around him, blidly serching for a table, overturned or not. If he can reach one from his loaction, he grabs it and flips it on its side, porbably scattering any food and drink on it onto the floor (Hopefully only a move/standard action). Then, if able, he will drope to prone behind the table (A free action to drop to prone).
If he finds an already overturned table, he goes prone behind it.
If he can only flip the table and not go prone behind it, he will then go behind the table and go prone next turn.
If he cant find a table around him right now he will spend 1 move action per turn to find one and the perform the actions above.

And for the hell of it, even with all the negatives Toregan is sure to have, he will try to subconsiously pick up the man's whisper over the panic of the tavern.
Perception (+5) : 14

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+3=5 ;
Tuesday September 13th, 2011 5:22:38 PM

Henrix immediately recognizes Tack's handiwork, yet is unable to shake off the illusion. "Y-y-yessssir," Henrix chokes out in response to Mr. Bas's harsh command. Blinded by Tack's spell, he has no target but himself to enlarge anyway; the spell fizzles. "No use running, even with the scroll. They'll surely catch me, handicapped as I am." He does not deign to inform the bystanders nor his allies about the illusion - judging by the hit he saw Yngvar take, he supposes it's probably better if they all stay blind and just follow Leonan's lead. Abruptly he does so, raising his palms in submission and standing in the fake darkness, lame and defeated. "I ssssurrender."

Henrix sighs, feeling quite like he should have known Tack would get him into such a mess, and then remembers the fallen wizard. Assuming no one restrains him (disregard this if he is attacked or told to stop), Henrix slowly approaches where he thinks Yngvar is. If he finds him, he winces at the wizard's crushed and bloody face, attempting to determine if the bleeding has stopped. (I guess determining if someone is stable is a Heal check, but I don't know the DC. Heal roll = 5.) If he can't find him in one move, he'll cast Detect Magic to find him, which will take a few rounds to start helping.

Heckle continues hiding, assuming he has found a safe, elevated perch.

[OOC: Move, then Heal or Detect as standard action. Still working on the formatting. Are the DMs ok with what I have?]

DM Stuff: Highlight to display spoiler: {

Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Charm Person on lackey (slightly under 1 hr remaining) - last asked to "leave the tavern now"

Spell-like Abilities:
Telekinetic Fist: 7/7

Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Magic Weapon*
*school slot
}

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Wednesday September 14th, 2011 12:52:45 AM

Leonan remains where he is for now, until the attackers either say/do something or until he can see. He wants to help Yngvar but he knows he'll be know help if something he does or says provokes another attack from Bas and his gang.

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 3/0/0/0/0/0/0/0/0  d20+9=24 ;
Wednesday September 14th, 2011 1:56:55 AM

Reaching the outside, Tack blends into the crowd, then takes a second look inside the building. Poe flies off to overlook the situation from the air.

Tack considers the consequences of setting the building on fire. Nah, maybe that's not the best idea.

So instead he lets the darkness illusion drop and generates a new illusion - a hollow multicolored tapestry that morphs constantly into profane shapes and taunts - creating five-foot boxes that surround each of the antagonists. They shouldn't know it's an illusion until they attempt to pass through the veil, and my colleagues should have enough time to get the heck out of there.

[bluff (blend into crowd): 24]
[free action: drop previous illusion]
[standard action: new illusion]
[move action: place self inside crowd]

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 3/0/0/0/0/0/0/0/0 
Wednesday September 14th, 2011 1:57:37 AM

(( OOC: whoops! forgot to mention it's another Silent Image and the DC is still 16 ))

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 9/15  d20=10 ;
Wednesday September 14th, 2011 4:39:37 AM

Meranus keeps his eyes closed, afraid that the blinding agent will get deeper into his eyes and cause further damage. The minotaur keeps walking, bumping into objects and providing a curious show for passersby. He keeps his hands waving in front of him to feel for obstacles; unfortunately, they're waving at about eight feet off the ground, well above any tables, pedestrians, small pets, food stands, barbeque pits, and the like. If he can hear water, as from a fountain, he will attempt to wash his eyes out there. If not...well, the entire city is a tower in the middle of a lake. He'll find water eventually, even if he has to fall into it.

(OoC: Of course, given that people have a tendency to walk in circles when they don't have a fixed point to follow, he may be walking for a few years...

Perception +2 = 12 to hear running water)


The Floating City Agressive Negotiations Aftermath  d20+2=21 ; d20+2=6 ;
Wednesday September 14th, 2011 7:24:11 PM

Toregan finds his hands being grasped and a calming voice speaking to him, "Here just duck down here." His probing hands finds that he is being directed down behind an overturned table.
Henrix fumbles about aqnd is able to locate Yngvar who is still breathing, though is sounds weezy and if he is under water. Without sight there is little Henrix an do in the way of tending to any wounds.
Tack drops the illusion and erects another inside the Message in th Bottle tavern, He disappears into the crowd as Poe flies up for an airial view
Meranus finds a wall running left and right and turns using one hand to keep the wall at his side as he walks. Several hard objects find his thighs, shin and stomach with the clatter of crates.

Inside, With the darkness gone the tavern scene is easily discerned. Two of the thugs are still there blinkning away the darkness and spinning about as the tapestries and boxes then spring up around them. One curses darkly, bringing Mr Bas's preferences into question and as he waves a hand throught the boxes he taunts he compatriot, "McCallister you really are a dunce. Like we say there is always one to take the rap. Guess you just signed up." With that the man bolts from the tavern leaving 'McAllister to his fate and spewing curses

Toregan, Leonan and Henrix find a few brave souls in the tavern moving to help them and Yngvar. A bar maid exits towards the kitchen 'To fetch a Healers kit' and the rest of the some dozen patrons and staff sit or stand in stunned silence. It is quite clear to all but the comatose that what just happened rarely if ever has before.

Outside, Poe can easily watch and pace Mr. Bas and the other 3 as they move purposefully but not hurried down the street. The sharp eyed bird can see no sign of a local watch reacting to the events, though in truth it was over in less than 30 seconds

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 0/11 (In Darkness) 
Thursday September 15th, 2011 11:24:04 AM

Toregan gratefully moves behind the table and mutters a quick thanks to the direction of the voice. When the darkness clears, Toregan pulls out his longbow, but still stays prone, 'safely' behind the table and still fighting the urge to pass out.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP -7/8 
Thursday September 15th, 2011 1:03:00 PM

zzzzzzzzzzzzzzzzzzzzzzz <gurgle> zzzzzzzzzzzzzzzzzz <snort> zzzzzzzzzzzzzzzzzzzz

Not that it matters at the moment...

[ooc]Special Abilities Remaining
Shift 5' 8
Cantrips Ghost Sound, Read Magic, Prestidigitation
1st-level Spells Mage Armor*, Grease, Color Spray, Silent Image[/ooc]



(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 0/13 
Thursday September 15th, 2011 2:23:42 PM

Leonan stays where he is; not willing to chance another attack -- besides which, he's pretty sure if he tried to move too quickly, he'd die.

(Still disabled, still at 0 hp)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 9/15  d20+2=5 ;
Thursday September 15th, 2011 6:31:42 PM

Meranus continues as he was, heading left and swearing at the irresponsibly-placed debris, hoping to hear the sounds of liquid (perception 5).

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+5=22 ;
Thursday September 15th, 2011 9:09:29 PM

Henrix retrieves his staff, wishing vaguely that he had studied conjuration magic more in-depth and feeling very useless as several of his companions lay mortally injured. Heckle emerges from his hiding place and returns to Henrix's shoulder. The wizard whispers to the bird - "Find Tack" - and then pushes open the front door; the raven leaves and takes off high into the air outside.

Be careful.

[OOC]All of that probably takes more than 1 round, but that's what Henrix will begin to do for now. Heckle Perception roll = 22[/OOC]

DM Stuff:

Highlight to display spoiler: {Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Charm Person on lackey (slightly under 1 hr remaining) - last asked to "leave the tavern now"

Spell-like Abilities:
Telekinetic Fist: 7/7

Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Magic Weapon*
*school slot
}

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 3/0/0/0/0/0/0/0/0  d20+10=27 ;
Friday September 16th, 2011 1:14:18 AM

Still blending into the city crowd, Tack follows his familiar - who follows Bas and the others. Nobody insults me and gets away with it!

Tack hopes to follow them to their place of residence (or the hotel they're staying at), then plot a suitable revenge. Of course, it will have to be a DISCRETE revenge, because they can probably turn Tack into halfling drop stew, but it will happen.

OOC:
Stealth Check from Poe to remain hidden (don't forget that, to spot him, there will be additional penalties for distance): 27

The Floating City Agressive Negotiations Aftermath  d20+8=24 ;
Friday September 16th, 2011 9:20:33 AM

Inside the tavern, the server returns and helps Yngvar, restoring 8HP to the wounded man. Leonan Toregan and Henrix all are inside in close proximity to each other, and Henrix's bird is flying out to find Tack. the Patrons seem a bit weary of getting to close to the party for the most part, with the exception of the man who helped Toregan find cover and the servant helping Yngvar.

As she works she talks, 'Horrible viscious man that Mr Bas. Heard he's killed dozens of men, een several of the watch. But they won't touch him that one is part of the Cat and Mouse gang.' At this point the barkeep hisses her to silence as he comes over. "Keep your teeth closed woman." She shoots him a look but does so.

The man with Toregan also speaks, "You and your friends are lucky to be breathing I'd say. Never heard of Bas going off like that and not leaving corpses. If there is business that puts you out of Floating City, my advise is you take it.

Outside the Tavern, Mr Bas and the three with him split up a few intersections down. Bas continues alone the three turn down a street and into a pub. Half a block later Bas enters a gem cutters.

Heckle does find Poe on a rooftop

Meranus hears a male voice ask if he needs assistance and assuming he accepts the man directs or takes him to a fountain

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 1/8 
Friday September 16th, 2011 11:23:18 AM

Yngvar reaches up and slowly feels his nose, wincing at the pain of a broken nose "I still want to file a report with the watch, at some point, someone will do something. This was completely unprovoked." His words are slightly slurred.

"I'll take a shot of your medicinal brandy." Yngvar glances between the barmaid and barkeep, "thank you for your assistance."

Highlight to display spoiler: {
Special Abilities Remaining
Shift 5' 8
Cantrips Ghost Sound, Read Magic, Prestidigitation
1st-level Spells Mage Armor*, Grease, Color Spray, Silent Image
}


(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 0/11 
Friday September 16th, 2011 5:49:31 PM

Toregan winces as he tries to get up as carefully as he can, His vision flashes for a second, but he manages to keep a clear enough head to get up and stay up. "Y-yes. T-t-thank you...." His glance constantly moves towards the door, and his bow is in his hand, ready to fire.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+10=12 ; d20+5=7 ;
Friday September 16th, 2011 9:03:35 PM

Wordlessly, Henrix returns to his seat, carefully avoiding debris and blood. He takes a great gulp from his untouched tankard of ale. After a moment he draws out a pen and a bit of parchment and then casts Mage Hand, directing the pen to record the events of the last few minutes.

When Heckle catches up to Poe, he tries to blend in as well and also continues to keep a sharp eye open. "Hey. Where's Shorty?"

[OOC]Stealth roll = 12, Perception roll = 7[/OOC]

Highlight to display spoiler: {DM Stuff:
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Charm Person on lackey (slightly under 1 hr remaining) - last asked to "leave the tavern now"
Mage Hand on inkpen (concentration)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Magic Weapon*
*school slot
}

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 3/0/0/0/0/0/0/0/0 
Sunday September 18th, 2011 12:10:58 AM

Tack waits for Bas' associates to enter the bar, and for nobody to be paying particularly close attention. Then he slips into the alleyway behind the bar, finds a particularly flammable bit of trash, and casts Burning Hands on it.

Then he takes a very circuitous route back to his own hotel, blending with the normal passerby along the way, and linking up with Poe and Hackle.

"Mission accomplished. Let's get out of here before anyone finds out."

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 2/0/0/0/0/0/0/0/0 
Sunday September 18th, 2011 12:11:22 AM

(forgot to update spells remaining)

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 0/13 
Sunday September 18th, 2011 3:38:00 PM

"He said he wants us to keep out of his way as he conducts business in Cthonia. I'm convinced, I don't know about the rest of you. I don't want anything to do with him, Cthonia, or his business. Besides which, I won't be going anywhere in this condition."

Leonan pauses for a moment; then he adds, "I don't suppose any of you practice any healing magic?"

(Leonan is still disabled)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 9/15 
Monday September 19th, 2011 12:25:09 AM

"Why, thank you, small one. A few of your race set upon me and my friends without warning, and stooped to using blinding powder in my face. The nerve of you humans...at least one of you has manners. Now, where is the Message in a Bottle?"

The Floating City Agressive Negotiations Aftermath 
Monday September 19th, 2011 12:04:22 PM

Inside the tavern things return to a semblance of normal. The mess
Is cleaned, blood is being scrubbed from the floor the few patrons are returning to thier meals. Meranus finds his way back with some simple directions from the man that helped him to the fountain. For his part he seems to ignore Meranus' comments. Leonan expresses his thoughts on the entire venture. Hernia begins recording the events in his journal and a small decanter of brandy arrives for Yngvar containing perhaps 3 or 4shots. A few minutes after Meranus returns a group of Floating City's finest arrive

The three look across the room and split up. Two come over to the party and one heads to the Barkeep.
Addressing Henrix, one asks for an account of what happened

Tack has not returned to this point

Tack makes his way back and around into the alleyway of the bar that the 3 men entered. Locating some trash is not difficult and soon Tack has made a small pile by the wall. With a quick check left and right he casts Burning Hands and the debris alights. Tack moves quickly out of the alley and begins picking his way back to the Message in a Bottle



(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 0/11 
Monday September 19th, 2011 3:00:59 PM

Toregan sighs in relief when the guards arrive and puts away his bow. "So that Mr.Bas is a member of a gang? Well, then we should definately get to cthonia as soon as possible. They'll probably be looking for us now." Toregan sits down at the table he was previously at and keeps to himself, seeing the rest of his group not in risk of death at the current moment. When Leonan speaks up, Toregan lets out small chuckle. "You don't want to go there now? Why not? The orc never said he would be there, but I do so hope that he is. We did not know what to make of him this time, and so he had the advantage. But that advantage lasted for this time only. Besides, now we see exactly what we need to protect the Trading Post from." Toregan relaxes in his chair after he finishes talking, though his eyes constantly dart over to the door and any windows near the entrance of the tavern. "That being said, right now we do not have anywhere near to experience to deal with a man like that right now. So to Cthonia we should go, to gain that experience and make sure hat Mr.Bas can never bother anyone again."

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Monday September 19th, 2011 5:52:39 PM

Henrix hands the officer the parchment. On it is an accurate (though far from succinct) account, written in the neat cursive of a professional scribe and the long-winded prose of a practiced scholar. As the officer reads it Henrix experiences a brief empathic moment of relief as Heckle meets Poe and then another burst of joy as the birds reunite with Tack. This calms his fears about the plucky halfling. He patiently awaits the officer's response. He seems, as usual, unwilling to comment on the conversation at hand, but a careful observer would note that he seems unhappy with Leonan's analysis, while his face betrays respect for the ranger. Noting this minor slip, he wonders if the shared traumatic experience has made him more willing to socialize with his companions. I had better continue to keep a check on my emotions. Unnecessary verbal expression would only be detrimental...

Heckle talks their ears off as they hurry back to the Message in a Bottle, even at one point singing to himself, "We're off to see the wizard, the wonderful wizard..."

Highlight to display spoiler: {
DM Stuff:
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Charm Person on lackey (under 1 hr remaining) - last asked to "leave the tavern now"
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Magic Weapon*
*school slot
}

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 9/15 
Tuesday September 20th, 2011 1:17:22 AM

The minotaur has taken off his shirt and is using it to towel off his head. The effect on his fur makes his head look like a scarred, horned Pomeranian. "We need to find a countermaterial to that blinding powder of his. The books never described the stuff as so potent....I couldn't see anything at all. He says he has shipments from Cthonia. Might be as we can find the countermaterials there."

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 0/13 
Tuesday September 20th, 2011 3:47:18 AM

"I'm not arguing with anybody. I just want to go home. This adventuring business is obviously way out of my league. I've never really been good at anything I've done. I thought fighting for a living was going to be my niche, but I just got crippled by an unarmed man in less time than it would take to sneeze."

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 1/8 
Tuesday September 20th, 2011 11:45:33 AM

Wheezing with the pain of his pulped face, Yngvar nods in sympathy with Leonan, at least he thinks it's Leonan, with one eye swollen shut, and the other crusted with dried blood he isn't too sure.

"They came in and started talking about making a business deal. We didn't know who they were. I asked for more information, and responded to his invitation to negotiate. Unfortunately he didn't want to verbally negotiate."

Yngvar raises a mug of ale and slowly sips from the mug between breath's.

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 2/0/0/0/0/0/0/0/0 
Tuesday September 20th, 2011 3:57:27 PM

Meeting with Henrix halfway to the Bottle, Tack says laughingly: "Actually, I've never been to Oz, but I hear it's my kind of place!"

He pulls two coffee beans from his pack and hands them to Poe and Heckle.

"Where are the others? The sooner we get out of this town, the better, I say!"

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 1/8 
Wednesday September 21st, 2011 11:37:17 AM

Yngvar tries to stand up, his head starts to spin, his vision goes blurry, and he drops back into the chair, holding the table white knucnkled while he waits for the dizziness to stop. Through the wheezing of his still broken nose, he moans "I don't think I'm going anywhere soon."

The Floating City Agressive Negotiations Aftermath 
Wednesday September 21st, 2011 11:41:12 AM

The guard review the journal and then ask several party members for thier account of what happened. The men are interested, but nervous at the mention of Mr. Bas. After speaking with the party the pair move to talk with several other patrons still in the Tavern.

Tack returns and the group as a whole discuss the Trading Post, the offer of Mr. Randolph and the ramifications of what just transpired on that operation. Leonan is nervous perhaps a bit scared, this whole be an adventurer idea might be just simply more than he bargained for. Toregan feels that Mr Bas and his 'associates' are precisely the reason to take the Cthonia position. Mr Bas is in Floating City, Cthonia is the wilds and nearly 2 weeks away. City scum like him will not likely be going into the sticks. tack too is all for gettin out of the City, the sooner the better and hopefully tomorrow at first light is soon enough. Meranus's main concern seems to be the blinding powder that was somehow introduced. 100% effective and introduced into the combat without him seeing how or by whom, though the logical candidate was Mr. Bas or rather one of the cowardly human thugs with him.

The guardsmen never come back around to the group, but after speaking with about 5 patrons over the course of an hour, they exit. the guardsman who went to speak with the barkeep, headed into the back after about 20 minutes and never returned. The tavern is nearly empty now save the party themselves, the barkeep and 2 servers who are straightening up. The hour is getting late

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 0/11  d20+3=12 ;
Wednesday September 21st, 2011 12:46:46 PM

Before the time skip
Toregan scoffs at Leonan's last comment. "I doubt that he really unarmed. No one, except for those monastary types, can hit that hard with their fists alone. I bet he had some sort of magical enhancement on him, most likely Bulls Strength, or even an Amulet of Might. In any case kid, staying here with the orc might not be the best idea." Toregan notices the guard nervousness at the mention of Mr.Bas. "Mr.Bas must be quite an influential character here. Have I ever heard of him? Or, that gang he's with? You'd think I would, I've been here for some time...."

After
Noticing that the tavern seems to be closing up, toregan gets the gear he has with him and heads up to his room. Stopping near the stairs/door/hall to his room, Toregan turns back to the group. "We might want to set a watch. Mr.Bas might be back, and if that happens, we'll probably end up in an even worse state than before. I'll take the first shift if no one objects." If someone does want it, he'll shrug and take the shift after that. other than that, he'll try to rest his bruised and battered skull and get some sleep.

(And if it might seem kinda OOC for Toregan to know the names of those magic items, he does have a +7 in spellcraft)

Knowledge: Local (Untrained) +3: 12 (Eh, it works)

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 0/13 
Wednesday September 21st, 2011 8:08:17 PM

Leonan retires for the evening; he's too crippled to make a run for it. And he wants to think about the ramifications of what Toregan told him about the magic mumbo-jumbo.

(Any healing over the night or no?)

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Wednesday September 21st, 2011 9:12:05 PM

"We shouldn't even be at this inn..."

Nonetheless Henrix likewise returns to his room. If the party decides on watches, he will take one of the last ones, since he'll be up at dawn to prepare spells anyway.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 9/15 
Thursday September 22nd, 2011 12:43:18 AM

The city seems more dangerous than the wilds he crossed with Yngvar and Toregan. The watch seems appropriate. Meranus volunteers for the first shift.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 1/8 
Thursday September 22nd, 2011 2:41:04 PM

In no condition to do much of anything, Yngvar retires for the evening.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 1/8 
Friday September 23rd, 2011 11:32:48 AM

With a crushed nose, Yngvar's sleep was restless, he orders a light breakfast up to his room and sleeps in.

The Floating City A New Day Dawns 
Friday September 23rd, 2011 12:16:32 PM

The group as a whole retires to thier respective rooms. A watch is suggested and taken up by several in shifts in the upper hall of the tavern. Quite soon the tavern is dark and quiet. The fire in the common room burns as a low pile of mbers, spreading a red glow and deep shadows through out the lower level. The long night though passes without incident or interruption.
All wounded PC's gain 1 HP
XP All PC's receive 636XP

First light breaks through from the east and a large cross bar can be heard sliding away from the door downstairs. Soon noise from the kitchen is heard as well and logs thump and crack into the fire of the Common room

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Friday September 23rd, 2011 3:35:20 PM

(Leonan gains 1 hp, which gives him a total of 1 hp)

Leonan has all his bags packed and ready to go. But his planned destination isn't Cthonia. Cthonia is what got him involved with this Bas guy, what nearly got him killed by someone whose very minions can afford the kind of magic that Toregan described. Leonan is sure Bas and his crew is in a league well above himself; this Cthonia business was too dangerous for Leonan. If Bas' effort was designed to intimidate them from working for the guild in Cthonia then it was clearly successful.

Leonan heads downstairs, still bruised, beaten, and wiser from the brief encounter with Bas the night previous.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Friday September 23rd, 2011 4:22:27 PM

Toregan wakes up with the dawn and gets up slowly as to not awaken his headache. A good nights sleep had helped, but he still feels a little woozy. He gets his gear together, sheathing his weapons on his belt, his bow on his shoulder, but keeping his pack at his side. He brings down all of his gear and sees that Leonan is already down. Toregan approaches Leonan and holds out his hand, as if for a handshake. "Kid, if you don't want to go with us we won't force you. You didn't sign or swear anything, so no one else can force you either. But you'd be a real help over there. You were probably one of the smarter ones in that fight. You saw we were outmatched, and its much better to surrender and live than fight and die, even if it hurts ones pride. If you're heading out though, I wish you luck."

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Friday September 23rd, 2011 6:31:40 PM

After preparing spells, Henrix decides not to spend more precious time making scrolls. He likewise gathers his things and his sack, slinging it it over his shoulder. He is relatively unconcerned by Leonan's apparent decision to leave, though he could perhaps be coaxed into charming the former squire.

Heckle, for his part, looks for the minotaur with mischievious beady eyes.

Highlight to display spoiler: {
DM Stuff:
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 5/0/0/0/0/0/0/0/0  d20+5=6 ;
Saturday September 24th, 2011 2:38:41 AM

For his part, Tack can be found downstairs halfheartedly drinking a cup of coffee. The same blend as yesterday. Yay. Before he has to collect Emergency Rations (his Donkey's name, if you've forgotten) and leave, he will attempt to find out if there have been any criminal reports since yesterday. You know, just in case Bas and his friends decided to get up to some arson or something.

(( Gather Information = 6, worst possible result ))

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 10/15 
Sunday September 25th, 2011 9:56:49 PM

Meranus is already waiting by the front door. He alternates between casting annoyed glances at his late party members and worried glances out the window, watching for Bas.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Monday September 26th, 2011 12:04:25 PM

Yngvar slowly steps down the stairs, one hand gripping the railing, the other dragging his back pack. Every step or two he bangs his shoulder into the wall and slides down to the next step.

Blinking a bleary, sleep deprived eye around the inn, seeing some of the previous day's companions, Yngvar stumbles over and settles himself into a chair.

Waving a barmaid over he mumbles out a request for hot chocolate and a bowl of boiling water.

'Morning, I think. when the bowl of water arrives, he drapes a small towel over his head and holds his head over the steam. From under the towel he manages to gasp out are we committed to embarking on this ill-fated expedition after yesterday's fallacies?

Zach R (DM) 
Monday September 26th, 2011 8:26:18 PM

The tavern is serving breakfast to a large variety of patrons. As everyone makes their way downstairs, Artrius is waiting, hands behind his back. If you would, please meet Mr. Randolph at the Wayfinders Guild shortly after breakfast."

If no further questions are asked he will leave after everyone is informed.

No one pays Tack any attention as he attempts to gather information.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Tuesday September 27th, 2011 11:29:02 AM

Yngvar tilts his head up from the bowl of steam to give the messenger a bleary eyed look, if we please, aye we please.

Yngvar sighs and pulls the towel off his head and gingerly prods his broken nose, wincing at the sharp pains. He raises a hand and waves it in the general direction of the innkeeper, please call a carriage for my associates and myself, and thank you for the hospitality.

Yngvar slowly drinks the remainder of his cooling chocolate, and gently rests his head on his arms. Soft snores are soon heard while he waits for the carriage.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 10/15 
Tuesday September 27th, 2011 5:07:51 PM

Meranus snorts. "About time."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Tuesday September 27th, 2011 6:26:25 PM

Toregan orders whatever the tavern happens to be serving at the moment and eats slowly, savoring what may be his last hot meal for quite some time. After all, it never hurts to be cautious. He then waits for the rest of the party to awaken and prepare before leaving for the Wayfarer's Guild.

Zach R (DM) 
Tuesday September 27th, 2011 8:33:08 PM

The tavern keep gives an annoyed look but sends a messenger boy to round up a carriage for the group.

It takes about 30 minutes, but soon the carriage has arrived with room for eight. The Driver, an old man, hunched over with white, whispy hair steps down lowers the steps and opens the door to the coach. "To the Wayfinders Guild?"

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Tuesday September 27th, 2011 10:02:58 PM

Henrix eats quietly and spends the last half hour casually perusing his notes, though he and Heckle both keep a sharp eye on the door. He follows the rest of the party when they leave, whether by carriage or some other method.

Highlight to display spoiler: {
[/u]DM Stuff:[/u]
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Wednesday September 28th, 2011 8:16:40 AM

Toregan nods at the driver and climbs into the carriage.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Wednesday September 28th, 2011 5:02:07 PM

Yngvar notices that they have been riding in the carriage for a while, I could swear that we have been heading towards that tall spire for quite a while now, it doesn't seem to be getting any closer...

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Wednesday September 28th, 2011 8:05:55 PM

Leonan follows along with the carriage; he's tending a mule and has too much gear to really fit in there. He's got some serious issues he wants to deal with Randolph before they go anywhere. Issues about Bas and his men.

Zach R (DM) 
Wednesday September 28th, 2011 9:12:52 PM

The trip to the Wayfarer's Guild is quick and passes without incident. A large "C" shaped mansion guild house is visible at the end of Treelight Lane. The carriage stops and the elderly driver opens the door and offers a courteous bow.

Artrius Myphcim the wayfinder you met yesterday at your second meeting with Mr. Randolph is waiting at the gate. "Mr. Randolph sent word, he will late. If you will follow me though, we can get you all signed into the ledgers at the guild house while we wait."

He then begins speaking of his numerous trips to the Cthonia Trading Post and sounds rather excited to be making the trip again. "Can't wait to have a sampling of Bast's (not to be confused with Bas) latest brew. Wonder what it will be? Oh and Gazzy, can't wait to see that sweet girl again."

Once at the guildhouse, a butler comes around asking everyone to sign the ledger.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Wednesday September 28th, 2011 10:23:20 PM

Toregan listens intently to Artrius, absorbing all the information he can. [i]"From what I've learned, the stuff brewed in these lands has much better flavor than the stuff back at my tribe. I'm eager to see what this man has brewed." When the butler begins to pass around the ledger, Toregan signs it quickly, glad that he took it upon himself to learn Common in both speech and written form.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 10/15 
Thursday September 29th, 2011 2:33:01 AM

Meranus absently writes his name as the ledger is passed by, not giving the words a glance. He is much more interested in the presence of a brewmaster at the camp. [b]"Tell me of this Bast. What sorts of spirits does he create?"

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Thursday September 29th, 2011 6:42:38 AM

Henrix peruses the ledger carefully before signing his name in what seems to be a very practiced flourish, listening to Artrius with interest but suspicious as always.

Heckle laughs his grating laugh. "Listen to him! Fat-scar is going to drink it all before the rest of you get a chance!"

Highlight to display spoiler: {
DM Stuff:
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Thursday September 29th, 2011 11:06:49 AM

Yngvar passes on the ledger "I'd like to know what I'm signing for before I make any more commitments to this... endeavor."

Yngvar gently settles himself into a chair, settling his pack on the floor beside him with a sigh of relief.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Thursday September 29th, 2011 3:26:57 PM

Leonan passes on the ledger too. "I have some pressing issues to deal with Mr. Randolph before I can sign anything as well. We were assaulted last night because of our association with him, and I require assurances that he will see to it that it doesn't happen again."

Zach R (DM)  2d6=3 ; 2d6=2 ; 2d6=3 ;
Friday September 30th, 2011 1:48:47 PM

Artrius gasps and puts his hand over his mouth. "My word, I was wondering why you all looked so under the weather. You there... novice, go fetch the maester and have him heal our friends up right away. Do you know who assaulted you? Wait, and it's because of association with Mr. Randolph? In all my years of dealing with Mr. Randolph I've never heard of anything such as this."

The novice returns with a maester. "If you will all please gather around. Huh, didn't work quite as well as usual, but you will all be a little better off." With that he lets several waves of healing wash over you healing everyone for 8 points of damage.

Artrius continues once the maester has left. "The ledgers are just protocol that is enforced by the city. We must keep track of how much business we do, so we can pay the proper amount of taxes to the city."

"Bast? Oh quite talented if I do say so myself. He makes some of the finests ale, beer, wine, and spirits I've ever tasted. He runs the tavern in Cthonia. And sweet Gazzy, never has one seen such a beautiful girl. She works at the tavern as well."


Artrius continues on for a few minutes before another novice approaches with a sealed letter in his hand. Artrius takes the letter from the novice, opens the seal and reads it. "This is from Mr. Randolph, it reads, "Artrius, please inform our adventurers that I will be unable to travel with you to the Cthonia Trading Post as originally planned. I have pressing business to attend here in Floating City. I will however make the trip to check in with you several days hence. Randolph."

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Friday September 30th, 2011 3:41:12 PM

"So he is a winemaker. I wonder...." A thousand-yard stare settles onto the taur's scarred face.

OoC: That is some of the worst rolling I've ever seen at D20. Wow.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Sunday October 2nd, 2011 12:55:04 PM

Henrix pulls out his book and a pen and meticulously records the discussion for later reference.

OOC: That was 6d6 = 8. I've seen a 9d6 fireball deal 11.

DM Stuff:
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11 
Sunday October 2nd, 2011 7:37:17 PM

Toregan stretches his muscles as the healing waves wash over him, removing most of his headache. He is content to simply listen to the others conversations, not really caring much that their benefactor had delayed his own departure for the city. "A man such as he must have a great many deals to broker and other such things to manage. Something must have come up for him. Ah well, at least this will give us a chance to see the settlement before any real work comes our way."

ooc: Might be a little hectic posting on my side for awhile. My comp is infected with a bug and needs to be fixed so my laptop has to do all the work. Internet on my laptop is tricky though, so I may not be able to post some days. Just a heads up.
Also, three ones on a d20 in a row followed by a nat 20 with min damage.


Zach R (DM) 
Monday October 3rd, 2011 8:04:43 AM

Artrius scratches his chin for a moment, "I know you wished to speak to Randolph about your unfortunate events last night, but perhaps we should go to the trading post and await his arrival there? I will be able to teleport the lot of us. We can be sipping wine in Cthonia within an hour."

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Monday October 3rd, 2011 11:53:19 AM

Why do I have this sinking feeling that this will only be another ambush?


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Monday October 3rd, 2011 11:09:06 PM

Meranus still has the same stare on his face.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11 
Tuesday October 4th, 2011 7:17:16 AM

"Now Ygnvar, if it is another ambush we are expecting it, taking away their element of surprise and making it no longer an ambush. So there's no worrying about it. Besides, at least in the town we would have more allies than enemies."

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Tuesday October 4th, 2011 9:09:39 AM

"I'm still not recovered from the last ambush, despite the healing magic offered to us. I'll come with you to Cthonia for now, but if we all die terribly at the hands of Bas' men, I'll be very ... very ... upset." Leonan says, completely seriously.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13 
Tuesday October 4th, 2011 9:10:33 AM

(forgot to update HP)

Zach R (DM) 
Tuesday October 4th, 2011 9:46:09 AM

Hearing no disagreement Artrius will continue. "In my numerous travels to Cthonia, I've never run into this Bas fellow. Besides, we are teleporting there. If you will all sign the ledger, we'll go ahead and make our way to the teleporter."

When everyone has signed the ledger Artrius leads you all to the Ring Gateway. You see a large circular apparatus that is more horizontal that vertical. There are two journeyman guild members standing by a podium when you arrive. They immediately greet you and check your paperwork. They ask where you are traveling and how long you expect to be. Artrius rolls his eyes and answers as his two juniors follow protocol. After checking the guild seal signed paperwork, the journeymen instruct you to stand inside the circular Teucri Device. Highlight to display spoiler: {(Think Stargate Rings used to transport within a buidling. Another way to look at is is a "transport" pad like in Star Trek with a floating "horizontal" ring that floats in the air, some 20' around carved with symbols and glyphs.)}

Please stand here and do not move, until the sequence is over. You may experience mild disorientation upon arrival. This is normal. states the first journeyman as he and his counterpart he back to the podium.

Artrius speaks up, "You think of it as... going to sea for the first time. It takes a bit of practice to get your sealegs. Alright, is everyone ready?"



(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Tuesday October 4th, 2011 1:52:56 PM

Yngvar rolls his eyes and finds a spot near the middle of the ring, he will stand facing out in a direction not viewed by his companions. He snugs down the straps on his pack, and keeps one hand on his crossbow, ready to bring it to bear if this is not as simple as Artrius portrays it to be.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11 
Tuesday October 4th, 2011 2:11:40 PM

Toregan also moves towards the middle of the ring, and faces the opposite direction as Yngvar. He then moves his bow off his shoulder and pulls lightly on the string, before pulling out an arrow and nocking it on the bowstring. No surprises this time. We can deal with them. They caught us off guard. That won't happen again."

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+5=25 ; d20+8=22 ; d20+2=8 ; d20-1=12 ;
Tuesday October 4th, 2011 4:49:54 PM

Henrix silently questions his motives for this venture as he walks into the ring, trying to determine whether Artrius is lying. He glances at Tack, thinking that the whole affair is very suspicious and wondering if trusting Randolph and Artrius and heading off to Cthonia is really the best way to be safe from Bas. He also studies the ring, using his magical knowledge to try to determine if it is indeed a teleportation device.

Meanwhile, Heckle restrains himself and also examines Artrius and the teleporter from his perch on the wizard's shoulder, though he seems bored and restless.

DM Stuff
Rolls
Henrix Sense Motive on Artrius: 25
Henrix Knowledge (Arcana) or Spellcraft (both +8): 22
Heckle Sense Motive on Artrius: 8
Heckle Knowledge (Arcana) or Spellcraft (both -1): 12
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Tuesday October 4th, 2011 11:16:58 PM

Meranus still has the same absent look on his face. If a pen is put into his hand and the ledger is in front of him, he will sign it, his attention still elsewhere. Not moving is not a problem.



(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13 
Wednesday October 5th, 2011 8:50:59 AM

Leonan hobbles into the appropriate area, leading his mule.

He then takes a cue from Toregan and readies sword and shield.

Zach R (DM) 
Wednesday October 5th, 2011 9:08:30 AM

As everyone steps to the center of the device, Henrix casts an inquisitive eye towards Artrius. You can't help but think he is being completely honest. Either he is an extremely good liar, as in, the best, or he is being completely honest.

The group waits inside the device admiring the architecture and curious how it operates.

Artrius approaches from the podium. "Alright, once I enter, they will initiate the sequence. We will find ou..." As Artrius enters the circle, green light encompasses the perimeter of the device. A slow humming sound is heard. Artrius grunts in pain, apparently caught by the device. As the sound grows louder and the light grows brighter, Artrius' grunts turn to a blood-curdling scream as he is somehow caught in the green barrier.

Artrius reaches out a hand towards you in the center of the the device.

Reflex DC 10 to grab Artrius' outstretched hand.
Only one person needs to make the Reflex save. Same person makes a Strength check. Everyone else makes Aid another checks.

On a different note.

Great news! The APG will go live on Monday. You can leave your character the same. Add just two traits, one standard and one Woldian, or two Woldian. Or you can use an archetype, or change class. Go Wild or Go Mild. Just remember, send any proposed changes to me and CC Rob, Cayzle, Jerry, or SteveK. If you have any questions just ask."

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8  d20+9=16 ;
Wednesday October 5th, 2011 1:05:19 PM

Highlight to display spoiler: {I'd like to take Lore Seeker from pg 331 of the APG as my first trait. It fits Yngvar as both a wizard, and his existing background. For the Wold trait, I'm torn between Cosmopolitan, he did grow up in Plateau City, Human Adaptability, or Jancassis the Hunter, as he plans to go into the Avenger prestige class.}

Hearing the grunts and screams behind him, Yngvar raises his crossbow, and keeps it pointed outward, he risks a quick peak over his shoulder and realizes there is nothing he can do for Artrius.

"Meranus! Grab him!" Yngvar turns and remains vigilant in front of him, staring at the green light that now encircles them.

[ooc]Spellcraft to identify the green light[/ooc]

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d20+6=16 ; d20+2=11 ; d20+2=18 ;
Wednesday October 5th, 2011 1:50:04 PM

Toregan sees Artrius become trapped in the green light and lunges at his outstretched hand, managing to grab on hold it. He then pulls the Wayfarer with all his might and cries out the the others, "Help him!"

Reflex save (+6): 16 (Success)
Strength check (+2): 11 (If the DC for the strength check is the same as the Reflex, than I'm keeping it. If not, or you're not telling us for DM purposes, then I'm spending a Hero Point for Reroll)
Reroll Strength (+2): 18

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d20+7=24 ;
Wednesday October 5th, 2011 1:55:32 PM

OOC: Forgot to put down spellcraft check to identify green light. I wish that firefox didnt crash and eat my first post.
Spellcraft (+7): 24


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15  d20=2 ; d20+4=7 ;
Thursday October 6th, 2011 12:56:42 AM

Roused from visions of brewing glory by Yngvar's yell, Meranus looks at the scene before him and immediately grabs at Toregan... and misses, his depth perception apparently foiled by the pretty illusion. With a surge of determination, Meranus grabs one more time...without success.

(OoC: First strength check to aid another: 2+4=6. Using a hero point to reroll: 3+4=7. Oy.)

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20-1=16 ;
Thursday October 6th, 2011 6:26:36 AM

Henrix is staring at the green light holding the Wayfarer, completely perpelexed, his mouth open and his hand raised as if to cast a spell. It takes a moment for him to get over his self-induced stun before he too grabs onto Toregan and pulls with all his might.

Heckle squawks and flutters his wings to retain his balance.

DM Stuff
Rolls
Henrix Str check (aid another): 16

Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13  d20+5=11 ;
Thursday October 6th, 2011 9:14:57 AM

Leonan drops his sword and lends a hand in the tug of war against UNSEEN FORCES!

(Strength check for Aid Another: 11!)


Zach R (DM) 
Thursday October 6th, 2011 2:42:29 PM

The group tugs and pulls at Artrius who is screaming in agony, but he is firmly held by the green light.

Yngvar and Toregan OnlyHighlight to display spoiler: {You can tell the green field of light is part of the magic that operates the device and is normal. It should function as a teleport spell. However Artrius being caught in the spell is certainly not normal and could have catastrophic consequences.}

The gateway begins to expand pulling Artrius in two directions--literally. Sparks fly from the Teucri The Sigils begin to actually moan and move as snakes. Feedback tears into the podiums, the other Wayfarer guild members cry out in pain. The green barrier starts to become opaque. It seems to be forever, that you all desperately pull on Artrius to yank him into the gate.

Then the air within the 'bubble' is violently wrenched out, your lungs feel as if they have collapsed in the vacuum escaping rush.

Everyone give me a Constitution Check (not Fort Save.)

If you get a 15 or above only Highlight to display spoiler: {The concussion is painful but has no other effect.}
If you get below a 15 only Highlight to display spoiler: {The concussion is violent enough to knock you unconscious for 1d4 rounds.}

The sigils, writhing like crazy, turn yellow hot and one and then another until finally as a chain reaction...they explode!!!

Artrius is still stuck in the green barrier, though after the explosion he is unconscious. Is he dead, or is he unconscious? This may be your last chance to save him.


(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+2=17 ; d20=18 ; d20-1=9 ;
Thursday October 6th, 2011 3:04:00 PM

Yngvar grimaces, and can't hold back a low moan. Barely remaining on his feet, he turns to check out his companions.

Seeing Artrius dangling in the field, Yngvar sighs and moves over to lend a hand, after checking if Artrius still lives. Seeing that he is still breathing, Yngvar grabs his tunic and unsuccessfully tries to pull him the rest of the way through.

(OOC:Rolls in order, constitution, then heal, then strength)

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+1=4 ; d20-1=0 ; d4=4 ; d4=4 ;
Thursday October 6th, 2011 3:19:03 PM

Henrix and the raven collapse in a heap.

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 5/0/0/0/0/0/0/0/0  d20+2=7 ; d4=3 ;
Thursday October 6th, 2011 3:26:13 PM

Tack and the other raven follow suit, landing on Henrix in a comical pose.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d20+1=19 ; d20+2=22 ;
Thursday October 6th, 2011 4:48:01 PM

Toregan gags and clutches at his chest when the shockwave hit, though he is quite tough enough to brush off the pain. Toregan looks at the circle with dread, knowing that Artrius is stuck in a fully functional teleportation circle which could tear him in half. Then he notices the sigils, and shields his eyes from the flash of the explosion. Seeing that Artrius is, miraculously, still in one piece, Toregan bolts into action. Grabbing one side of Artrius' body, he calls out to Leonan and Meranus, "Songsteel! Stormhorn! Grab him and pull! We don't have much time! The portal is still working, it'll rip him in half!" With that, Toregan again tries to tear Artrius out from the portal, this time with all the force he can muster.

Con check (+1): 19
Strength check (+2): 22 (Nat 20)
(I am glad I took the Trustworthy trait, because I am dead certain that that is why I am doing so well with trying to save this guy. The roller itself realizes this is what Toregan would do.)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15  d20=13 ; d20=17 ;
Thursday October 6th, 2011 5:47:47 PM

The pain brings everything into focus, and Meranus finally latches a hand onto the imperiled ranger. With a mighty heave, he pulls back, putting all his weight into the tug agaisnt...something he'll figure out later.

(OoC:
Con check: 13+3=16
Str check to aid: 17+4=21)


Welcome to Cthonia [Zach R] 
Thursday October 6th, 2011 9:32:50 PM

Henrix, Tack and their familiars hit the dirt.

Toregan Meranus and Ynvgar tug and pull are are able to free Artrius, his body hitting the ground.

As he does so the Open Air Level at the Ring gate disappears in a blinding green flash.

With a hiss of steam you arrive in the middle of a dense jungle.

Fort Saves:

For the three still conscious. 15 or Better and nothing happens.
15 and below only Highlight to display spoiler: { Failure Condition sickened 3d4 rounds.}

The Cthonia Trading Post is nowhere in site and lying in twisted agony is poor Artrius Myphcim.

Ynvgar can tell that Artrius is alive, though barely. He is critical yet, somewhat stable condition. Both legs are shattered and he has massive trauma to his abdomen.

OOC: Two posts in a day... don't get used to it. =)

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d20+3=21 ; d20+7=27 ; d20+7=14 ; d20+5=24 ; d20+5=17 ;
Thursday October 6th, 2011 10:10:10 PM

Toregan manages to complete the teleport with no ill affects on his body. Looking over Artrius, Toregan can tell that if he is alive, he is in no condition to be moved. "If anyone has a healer's kit, you should probably use it to help Artrius if he's still alive. I'm going to look around the area, see what I can find." Toregan then looks around the drop zone for any notable features other than generic jungle, as well as any tracks that may be around and some food and fresh water sources. He also orients himself to where north is due to his skill in surviving in the wilds.
Fort Save (+3): 21
Knowledge Geography and Nature (+7): 27 and 14
Perception (+5): 24
Survival (+5): 17
Trained in Survival: Can automatically discern true north in relation to self.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+1=13 ; 3d4=9 ;
Friday October 7th, 2011 2:39:48 AM

Yngvar releases Artrius' hand and drops to his knees, as waves of nausea roll over him from the botched teleport.


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15  d20+3=21 ; d20+2=19 ;
Friday October 7th, 2011 4:24:30 AM

Blinking at the suddenly new location and the pile of concussed birds and charlatans, Meranus mumbles, "Huh. I wonder how long I was out." After Toregan departs, Meranus walks over to the pile and crouches by them, keeping a watch on the jungle. Whoever knocked the group out and dragged them all the way here, they obviously had some reason to choose this spot.

(OoC:
Fort save: 21
Perception: 19)


(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13  d20+2=20 ; d20+4=20 ;
Friday October 7th, 2011 10:34:07 AM

Leonan struggles to stay conscious after the impact of the first explosion.

(Con Check to resist Unconsciousness: 20)

Then he lends a hand to Toregan to pull Artrius out of the green energy field.

As they arrive at their destination, an uneasy feeling settles in the pit of his stomach.

(Fort Save to resist Sickened: 20)

Leonan cautiously picks up his sword and, assuming there are no immediate dangers, he sheaths it. He crouches down by the fallen people and checks them to make sure none of them are choking on their own tongues, or vomit, or whatever. They have the pleasure of having Leonan's finger shoved into their slimy mouths in the process.

He decides to keep his thoughts about this situation to himself, going about the task in stark silence. For some reason, he doesn't think Meranus would be a sympathetic listener.

Welcome to Cthonia [Zach R] 
Friday October 7th, 2011 4:45:16 PM

The jungle is thick and dense. Massive ferns and monkey pod trees extend as far as the eye can see. Massive insect life, exotic birds and movement all through the trees high above. Canopy begins about 100' and is 150' thick before the sky is reached about 250' above the jungle floor. Through a small crack in the canopy a mesa can be seen, hopefully it is where the Trading Post is. Mr Randolph said it was located on a mesa overlooking the sea. With your survival skills you think it is 2-3 days walk from here.

Artrius remains unconscious and mangled on the ground.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d20+5=13 ;
Friday October 7th, 2011 5:44:04 PM

Toregan notes the location of of this mesa in his head and heads back to the group. First looking at Tack, Henrix and their birds and seeing that they're alright, he then gets to work on Artrius. "I've got some training in medicine, so I should be able to help Artrius recover. Also, while I was scouting I saw a large mesa, like the one Mr.Randolf said the trading post would be on, about 2-3 days from here. However, with Artrius in this condition, we'll have a hard time moving anywhere. What do you guys think?"

Heal Check (+5) for Long Term Care: 13

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Friday October 7th, 2011 5:48:05 PM

Henrix blinks several times. Tack and the ravens seem to be unconscious on his legs. A minotaur stands guard over them. All around them is endless jungle.

The wizard sighs. Not again...

DM Stuff
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 5/0/0/0/0/0/0/0/0  d20+6=24 ;
Sunday October 9th, 2011 11:57:17 AM

Tack rolls off of Henrix, landing on his back and sitting up to look around. He's not often at a loss for words, but for the moment he just tries to figure out whether he's on the best psychedelic EVER or if something else happened.

Knowledge: Arcana = 24

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13 
Sunday October 9th, 2011 8:07:25 PM

"Maybe someone could try whipping up a litter or travois or something of that kind to drag Artrius behind my mule. If you think that's a good idea. It would probably be better than me carrying him the whole way." Then he adds, "I feel like manure also. I need a few more days to rest up after the beatdown that Bas and his men gave us. As soon as we get to wherever it is we're going, of course."

Leonan draws his sword and stands watch while they all do whatever it is they're going to do to get them somewhere safe.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Sunday October 9th, 2011 10:18:58 PM

Meranus looks around at the group. "I could just carry him. He doesn't look too heavy... I should just be able to sling him over my shoulders."

Welcome to Cthonia [Zach R] 
Monday October 10th, 2011 9:50:41 AM

The group debates building a litter and carrying Artrius yet no one makes a decision.

Give me Perception checks.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d20+5=17 ;
Monday October 10th, 2011 10:13:58 AM

Toregan nods his head at Leonan's idea. " A litter could work. Just carrying him on our backs might make his condition worse. Unfortunately, my expertise is crafting lies more towards the production of leather goods, so I'm not sure how much use I would be in making one. I could give it a try though." Throughout the conversation Toregan keeps on his guard, carefully listening for any odd sounds and glancing around as to catch sight of any suspicious movements.

Perception (+5): 17

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+5=24 ; d20+6=25 ; d20+8=11 ;
Monday October 10th, 2011 1:11:32 PM

Henrix straightens his robes while Heckle mutters angrily and returns to his perch on the wizard's shoulder. The pair stands near Meranus as they listen silently to the conversation at hand. Henrix also winces at Artrius, wishing he were further along in his studies of divine magic so that he might help the man and marvelling at their stroke of bad luck so far. One can only hope that this idiotic venture will inspire my arcane studies. He gives Tack a glare, making it very clear to his childhood friend that he blames the halfling for the whole situation (despite the fact that he himself was also perfectly willing to go along with the deal and come to Cthonia).

Henrix recognizes that he does not know any magic to help with the problem of carrying Artrius and so stops paying attention. He begins to explore the area, though since they are in the middle of the jungle he does not stray more than 50 feet from the drop point. Specifically he is looking for herbs that are good for making ink or binding glue for books.

Henrix Perception: 24
Heckle Perception: 25
Henrix Knowledge (Nature): 11

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15  d20+2=4 ; d20+8=26 ;
Monday October 10th, 2011 4:32:35 PM

Grumbling, Meranus draws an axe and heads for the nearest, likeliest tree. He begins chopping at branches, grunting a disparaging remark about the fragility of the small ones with each swing. With lumber in hand, he begins to build a stretcher frame, using his rope and sleeping roll to complete the contraption. He is utterly focused while he's working, but the results, so far, seem decent.

(OoC:
Perception = 4
Craft (Carpentry) = 26)


(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13  d20=13 ;
Monday October 10th, 2011 8:51:02 PM

Leonan continues to stand vigil while waiting for the others to take care of all the non-vigil related activities of importance.

(Perception result is: 13)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+2=19 ;
Tuesday October 11th, 2011 12:16:17 PM

Yngvar slowly recovers from the teleportation accident. He takes a look around to asses the situation.

Nipper sticks his head out from Yngvars cloak and chitters softly in his ear.

With the minotaur doing a surprisingly good job of making a travois for Artrius, Yngvar takes a look around at their surroundings.

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 5/0/0/0/0/0/0/0/0  d20+3=15 ;
Tuesday October 11th, 2011 5:44:54 PM

While pondering why a professional mage might suddenly get trapped in his own teleportation device, Tack surveys the area, drawing back the handle on his crossbow and setting a bolt in place as he does.

Perception: 15

Welcome to Cthonia [Zach R] 
Wednesday October 12th, 2011 1:52:48 AM

Everyone keeps their eyes peeled as Meranus goes about making a rather sturdy litter.

No one notices anything except Henrix and Heckle who notice:Highlight to display spoiler: {The birds quite chirping and animals quite making sounds. To the East you feel movement in the trees. You sense it or maybe hear it, more than see it. To the untrained eye it looks like little more than the wind blowing.}

Sorry, my post I (made) a few hours ago must have gotten eaten or something.


The Jungle of Cthonia


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Wednesday October 12th, 2011 4:59:37 PM

(moving day. No time. Carry on. Meranus ain't noticing anything anyway.)

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+8=24 ; d20-1=10 ;
Wednesday October 12th, 2011 5:34:18 PM

Henrix continues to look for herbs as before.

DMs
Highlight to display spoiler: {
Henrix and Heckle discuss the development in hushed whispers, not yet terribly concerned about what appears to be a breeze. Henrix Knowledge (Nature): 24, Heckle aids another for a +2, 26. If this is not the right Knowledge or Heckle cannot aid, please adjust the roll(s) accordingly.
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d20+5=12 ; d20+7=27 ; d20+5=7 ; d20+5=20 ; d20+7=17 ;
Wednesday October 12th, 2011 5:39:07 PM

Toregan looks around, not noticing anything out of the ordinary, and seeing Meranus doing fine work on the litter, he begins to set up a camp. He takes out his bedroll and iron pot, as well as his flint and steel. He then leaves the rest of his gear, except for his bow, handaxe, and armor, and begins to wander around the immediate area looking for any loose firewood, or trees that seem dead and dry enough to chop into firewood. He also looks around for anything that could be edible, knowing that they may be stuck here for some time, and saving as much food as they could, could only help in the long run. He also looks what little sky he can see, the temperature of the air, and the dampness of the air, trying to figure out what time it was and if there was any inclement weather approaching them.

IF Henrix decides to tell the rest of us what he can see/hear/percieve then if it seems hostile in nature, Toregan will take out his bow, find a good place to hide, and ready an action to shoot the first target that performs a hostile action (ie. charge, attack, grapple) if i am allowed to be that specific. If not, then he'll just hide and not prepare an action.
(Also, it should be worth mentioning, since we're in a jungle, that if an enemy is under the animal type, I have a +2 to my Perception, Knowledge, Bluff, Diplomacy, and Survival checks against it)

Survival (+5) or Knowledge: Nature (+7) To find firewood? : 12 and 27 respectively
Survival (+5) Foraging for food and water: 7
Survival (+5) Predict Weather: 20
Stealth (+7): 17

Welcome to Cthonia [Zach R] 
Wednesday October 12th, 2011 8:00:12 PM

After a few minutes all of the sounds of the jungle go back to normal.

Meranus makes a fine litter and the group is able to get Artrius on it. He is stable, but without treatment, it's uncertain how long he will last.

Camp is cleared and set up.

It's late afternoon. Please post the watch order (if there is one.) along with perception checks.

Henrix: Highlight to display spoiler: {The movement came from some kind of creature or creatures. Whatever it was made everything else go silent.}

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d20+1=9 ; d20+5=12 ; d20+5=23 ; d20+5=23 ; d20+5=13 ; d20+5=8 ; d20+5=19 ; d20+5=24 ;
Wednesday October 12th, 2011 9:02:54 PM

Toregan does his best to fix up Artrius, but without a healer's kit, there isn't much he can do for him. "I'll try to tend to Artrius' wounds as best I can, but I'd need a healers kit to actually fix him up effectively. We need to get to the Trading post as soon as possible. They probably have someone that can help him. In the meantime, I'll just keep him in as little pain as possible." He then looks up to the sky and notes the angle of the sun through the trees. "It'll be starting to get dark soon. Might want to just rest here for a day or so. See if we can do anything for Artrius. I'll take the last watch so that I can patch up Artrius for awhile. I'll try to do the same for you Songsteel. You still seem to be hurting from our last fight." Regardless of the choice of actions that the group chooses, Toregan will still attempt to treat Artrius and Leonan to the best of his ability, but due to the stress of recent events he isn't able to properly treat their wounds.

Heal (+5) Treat Deadly Wounds (-4 due to lack of healers kit): 9
Heal (+5) Long Term Care (Artrius, Leonan): 12

(Passive perceptions for all the watches, since Toregan is up and awake while treating Artrius and Leonan.)
Perception 1st Watch (+5) : 23
Perception 2nd Watch (+5) : 23
Perception 3rd Watch (+5) : 13
Perception 4th Watch (+5) : 8
Perception 5th Watch (+5) : 19
Toregan's Watch (6th watch)
Perception (+5) : 24

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+5=17 ; d20+6=9 ;
Wednesday October 12th, 2011 9:54:36 PM

Henrix and Heckle return from foraging without much success. When the ranger finishes speaking, Henrix approaches him and places a gloved hand on the man's arm. He stares at him seriously, though not urgently. The raven speaks in a level voice as compared to his normally effusive tones. "The jungle is a dangerous place. This area is not safe. There is something nearby that makes everything else go quiet. We should not stay here." Henrix then removes his arm and his expression again becomes blank.

The effect is ruined as Heckle begins to snicker.

At some point while out of earshot of the others, Henrix will whisper to Tack a question the halfling has probably heard from him a hundred times: "Are yyyou surewecannn truuuuust... thessep-p-people?"

Henrix watches as Toregan clumsily attempts first aid on the Wayfarer, feeling that his current magical knowledge is quite incompetent. If a watch is indeed posted, Henrix takes whatever watch he is given. The pair will curl up underneath the wizard's cloak; Henrix will take some notes in his journal before nodding off. Henrix Perception = 17, Heckle Perception = 9

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13  d20=5 ;
Thursday October 13th, 2011 9:40:43 AM

Leonan takes the middle watch (3rd watch), sullenly but without complaint.

(Perception result: 5)

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11 
Thursday October 13th, 2011 11:39:19 AM

Toregan listens intently to Henrix, feeling that whenever the young mage actually said anything, it was something important. He nods as Heckle informs him of the situation. "I agree with you completely Henrix. It's not safe here. I didn't notice the forest going quiet though. Good job noticing that. That usually means a predator, or some hostile entity is nearby. If we can get a fire going, that might discourage whatever is out there. Here in the jungle, its most likely an animal, and they don't generally attack large groups of 'prey' or approach fire willingly." Toregan looks around the camp carefully, his face contorting into an expression of deep thought. "We should leave in the morning. The sooner we get to safety the better. I don't like our odds of surviving here for a long period of time. still, no use worrying about it now. Just try to relax and get some sleep. We'll need all our strength to get to the CTP."

Welcome to Cthonia [Zach R] 
Thursday October 13th, 2011 1:25:07 PM

Ok guys, I need specifics for when you guys make camp. Fire or no fire. Who is on what watch. Are you clearing the camp, or leaving it undisturbed. Sleeping on the ground, or in the trees. I need to know what you guys are doing.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11 
Thursday October 13th, 2011 7:49:18 PM

Deliberations are taking place in gmail. As soon a a decision is made someone will post.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15  d20+2=20 ;
Thursday October 13th, 2011 8:06:17 PM

Meranus immediately volunteers for first watch, although he will look confused when people start taking about fourth, fifth and sixth watches - "Why so many? Are they in fashion among your people?" He also votes in favor of fire, both for warmth and for light for the watchpeople. He isn't exactly sure what clearing the camp is, but not doing it seems like the weaker course, so - "Of course we're going to do it!" When the option of sleeping in trees is raised, Meranus looks up at the branches, down at his body, and returns a firm "No."

Meranus fulfils his watch obligations admirably, then immediately retreats into his tent. The snores emanating from it are interspersed with occasional curses at the guide that needed his sleeping bag.

(OoC: Perception: 20)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Thursday October 13th, 2011 8:44:37 PM

(assuming nothing happens on his watch, of course.)

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11 
Friday October 14th, 2011 8:50:26 AM

Seeing as there have been, no objections to this plan, here is what is happening.
Fire? Yes.
Ground or tree? Ground.
Clearing the camp? No.
1st Watch: Meranus
2nd Watch: Yngvar (Fine with any position, put him here on a whim)
3rd Watch: Leonan
4th Watch: Henrix (Fine with any position put him here on a whim)
5th Watch:Tack (hasn't responded, so I put him here on a whim)
6th Watch: Toregan



(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+2=18 ;
Friday October 14th, 2011 11:24:36 AM

Yngvar will work on getting together dead wood before retiring for the evening.

Roll is his perception on shift.

Welcome to Cthonia [Zach R] 
Friday October 14th, 2011 12:34:19 PM

Meranus is paying keen attention while on duty. He hears all of the animals go silent. The jungle is eerily silent. Even the bugs that are normally loud are silent. There is a faint rustling sound in the woods to the north. It sounds like it is maybe 10 feet out of view.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Friday October 14th, 2011 1:49:47 PM

Meranus calls out, "COMPANY!" and grabs a burning log from the fire. He then stalks towards the disturbance, stopping about 15 feet away. If the intruder is of the two-legged variety and armed, he'll be trying to knock away the weapon if the enemy attacks him.

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 5/0/0/0/0/0/0/0/0  d20+3=16 ;
Friday October 14th, 2011 3:35:19 PM

"Mznfznhzn#$@&%;!!" Tack slowly wakes up at the noise, grabbing his crossbow but remaining prone.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11 
Friday October 14th, 2011 3:47:59 PM

Toregan, in the middle of trying to treat Artrius, nearly jumps out of his armor, but still manages to compose himself enough to whip out his bow and quickly nocks an arrow pointed in the direction that Meranus is heading to. "Careful! We don't know what there is in the jungle. Any hostile action, go all out."

Toregan's position is adjacent to Artrius, wherever that may be.
Move action to draw weapon (Longbow)
Free action to reload bow

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Friday October 14th, 2011 6:06:04 PM

Henrix starts and stands quickly, brushing himself off and looking around, his eyes still half-shut. Heckle flits back up to the wizard's shoulder.

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

Welcome to Cthonia [Zach R] 
Friday October 14th, 2011 11:26:16 PM

As Meranus calls out and the rest of the group wakes and prepares for combat, Meraus picks up a log and approaches where he heard the rustling.

A small monkey screeches at Meranus and jumps back into the foliage and out of sight. Everything is quite for a few moments before the sounds of animals and bugs pick back up.

This time, it seems, it was a false alarm.

OOC: DM Dan will be taking over on Monday. Enjoy your weekend.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Saturday October 15th, 2011 12:31:52 PM

Heckle groans and grumbles for a while, but eventually the pair falls back to sleep.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11 
Sunday October 16th, 2011 8:43:01 PM

Toregan also relaxes as the threat is found to be a simple monkey. With a sigh of relief he returns his bow to his back and continues his work on Artrius' and Leonan's injuries.

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 5/0/0/0/0/0/0/0/0 
Sunday October 16th, 2011 9:42:53 PM

"See, that's why I didn't bother getting up."

Tack rolls over, snoring already. It is unclear if he actually woke up or was sleep talking.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13 
Monday October 17th, 2011 2:19:54 AM

Leonan believes the alarm, wakes up with a start and scrambles to his feet. When the alarm is cancelled, he has trouble getting back to sleep.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15  d20+2=16 ; d20+2=9 ;
Monday October 17th, 2011 4:24:33 AM

Meranus doesn't believe he could be that wrong. He'll keep looking around the entire camp, probably stepping on at least one member of the group in the process.

(OoC: Perception = 16. Second roll was a mistake; pressed wrong button to post. >_<)

Bump in the night  d6=3 ; d6=4 ;
Monday October 17th, 2011 7:30:32 PM

Heckle groans and grumbles for a while, but eventually the pair falls back to sleep.
Toregan also relaxes as the threat is found to be a simple monkey.
Tack rolls over, snoring already.
Leonan has trouble but eventually falls asleep
Meranus continues out about the camp site, burning log in hand throwing a low ember glow about the thick trees. He finds nothing...

The night is filled with insects, all of which seem to bite and or find their ways into ears and noses. Unpleasant is the understatement of the planes as the night moves on. The first moon sets dropping the jungle under the canopy into utter darkness. It does not last overly long, but for Henrix it might be the longest t20 minutes of his life. The second great orb rises and breaks the night into shadows through the undergrowth and trunks of soaring trees. Then it is the final watch of the night, a few hours before dawn.

Tack sits, smacking the unseen buzzing life about him trying it seems to drain every drop of blood from his body. Stupid jungle everything is alive and wants to eat you the air the ground...the thought freezes in his mind as just at the perimeter of the soft red glow, nearly 14' of the jungle floor moves towards a sleeping Leonan and Meranus. The forms splits as it moves, 3 different creatures and a rustle behind alerts him of two more. Five in all, the giant centipedes close making straight lines for the sleeping heroes

Combat!
Round action posts
Centipedes are 20' from each party member they are coming at
1 each heading at Meranus, Toregan, Leonan, Henrix and Yngvar

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+8=24 ; d20-1=6 ; d20+2=21 ; d4=4 ;
Monday October 17th, 2011 7:59:09 PM

For the third time tonight, Henrix blinks himself awake and stands abruptly. Heckle gives a loud warning squawk as he flies off to a high, out-of-reach point among the trees. The mage assesses the creatures before focusing his mind on a telekinetic attack against the centipede heading towards him.

DMs
Highlight to display spoiler: {
Move action: Stand up
Standard action: Telekinetic Fist

Henrix Know (Nature): 24
Heckle aid Know (Nature): 6 (fail)
Henrix Telekinetic Fist to-hit: 21 and damage: 4

Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 6/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot

Note: Henrix intends to prepare different spells when he next gets the chance to study. Any spells or abilities used now count against his total for the next day, correct?
}

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11 
Monday October 17th, 2011 9:15:25 PM

(I'm going off the assumption that Toregan tried to get some last minute sleep and is currently unconscious and prone on the ground.) Toregan snores slightly, oblivious to the impending doom by vermin. Unless someone manages to wake him up, he keeps on sleeping. If he is woken up, He immediately scrambles to his feet an takes out his bow, fitting an arrow on the string and taking aim at the beasts, while shouting out to wake everyone else, "Enemies! Get up!"

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13 
Tuesday October 18th, 2011 12:09:54 AM

Leonan sleeps in his studded leather armor rather than his heavy armor (to avoid being fatigued) so this is a less than ideal situation for him. If he wakes up in time, he stands up and readies his shield (move action) and tries to fend off the centipedes for now. (standard action: Full Defense)

(Leonan's AC will be 23 if he wakes up before the attack or much much lower if he remains helplessly unconscious)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+2=17 ; d20+2=17 ;
Tuesday October 18th, 2011 2:31:37 PM

Hearing Toregan's shout, Yngvar wakes up and looks around. Seeing the centipede's advancing, Yngvar, shout's out To arm's!Yngvar then back's up 5' towards the firs, and casts Mage Armor.

Highlight to display spoiler: {
Shift 5' swift action as dimension door 8/day

Cantrips DC 16: Ghost Sound, Detect Magic, Prestidigitation
1st-level Spells DC 17: Mage Armor*, Grease, Color Spray, Silent Image
*school slot
}

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 
Tuesday October 18th, 2011 2:37:12 PM

Woken by the Ranger's alarm, Meranus will slowly stand up. Taking in the situation through bleary eyes, he'll move next to the child Henrix,

OoC:
Move action to stand
Move action to move next to Henrix
With 10' reach, AoO will be at +3, 1d8+6 damage, aiming at the one going after Henrix before the one going after himself


Bump in the night 
Tuesday October 18th, 2011 3:33:19 PM

Dm note. Reminder to all
Please roll any aoo you may get on advance with appropriate damage
I don't like rolling for players and we can keep up our speed of play in most cases by doing so

The same method will be employed on saves. I will state out the affects allowing you the players to roll and apply the correct effect

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15  d20+3=11 ; d8+6=8 ;
Tuesday October 18th, 2011 4:19:06 PM

(So noted, although that's the first I've read it. Attack 11, damage 8)

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11 
Tuesday October 18th, 2011 4:56:37 PM

OOC: Since Toregan (foolishly) took out his bow I do not believe that he can actually make and AoO.
Please roll any aoo you may get on advance. Do we just add an extra AoO roll every round just in case? Otherwise, not sure how this will work seeing as it all depends on if you tell us we can make an AoO. Enemies moving up to us wouldn't normally provoke an AoO.


(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 5/0/0/0/0/0/0/0/0  d20+4=24 ; d20+4=13 ; d6=4 ; d6=1 ; d20+6=24 ;
Tuesday October 18th, 2011 6:13:25 PM

Tack shouts various expletives as he takes aim with his crossbow, not wanting to burn through his magic this early in the morning. He fires at the centipede approaching Henrix while Poe squawks and takes to the sky, looking to see if there are any more threats.

Tack:
Move Action: Stand
Standard Action: Shoot
Free Action: Yell

Crossbow To Hit: 24 (critical threat!)
Critical Confirmation: 13
Damage: 4 (5 if crit)

Poe:
Full-round Action: Double flying move 40' up
Free Action: Squawk

Perception Check: 24

Bump in the night Round 1  d20+2=15 ; d20+2=5 ; d20+2=15 ; d20+2=18 ; d6-1=2 ; d3=1 ;
Tuesday October 18th, 2011 9:02:02 PM

Henrix stands and magically attacks one of the giant bugs, striking with a telekinetic fist
Toregan stands and grabs his bow
Leonan stands and prepares to defend himself with his shield at the ready
Yngvar stands and steps back casting Mage Armor
Meranus stands and moves next to Henrix
Tack fires his crossbow and strikes one of the segmented horrors killing it

The other 4 continue in, moving with surprising speed

Meranus misses at it closes to attack the minotaur [Hit AC 15] just missing him
A giant centipede attacks Toregan [Hit AC 5]
A giant centipede attacks Yngvar [Hit AC 15 Dmg 2 poison Fort DC 13 Dex dmg 1] If your AC with Mage armor means this missed it misses
A giant centipede attacks Leonan [Hit AC 18]



(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15  d20+3=12 ; d8+6=10 ;
Tuesday October 18th, 2011 9:36:45 PM

Seeing the one in front of Henrix bisected by a flying bolt, Meranus concentrates on the one that attacked him. attempting to lead it away from the youngling. "At least it has good taste..."

5' step away from Henrix, not away from worm. Standard attack (Attack 12, damage 10). Move action is unused.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d20+5=21 ;
Tuesday October 18th, 2011 9:39:54 PM

Toregan barely needs to move to dodge the ferocious giant vermin, but keeps with the movement, quickly moving away from the creature and letting fly an arrow from his trusted bow.

Move action: 5 ft. step away from the centipede attacking him and not entering the threatened areas of any other centipede.
Standard Action: Ranged Attack (+5): 21

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d8+1=8 ;
Tuesday October 18th, 2011 9:41:49 PM

Forgot to post damage.
Str +1 Composite Longbow damage 1d8+1: 8

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13  d20=13 ; d8+5=11 ; d20=9 ; d8+5=13 ;
Wednesday October 19th, 2011 7:05:26 AM

Leonan grips the hilt of his sword and tugs it from its sheath in a smooth motion (move action). Instead of focusing on the one attacking himself, he steps toward the one that is attacking Yngvar and swings his blade down at it. (5' Step and Standard Action)

"Come on you buggers. There's enough tasty Songsteel flesh to go around."

(Attacking Defensively -4 to hit, +2 AC, Combat Expertise -1 to hit +1 AC gives Leonan AC 22 for this round)

(Attack roll and damage roll against the centipede that is attacking Yngvar: 13 to hit; 11 damage)

(Attack of Opportunity roll and associated damage roll in case of potential AoO: 9 to hit; 13 damage)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+3=9 ;
Wednesday October 19th, 2011 11:55:48 AM

AC 16 (Mage Armor +4, 1 hour)

Yngvar takes a five foot step back.
swift action: he activates arcane strike.
move action: grab crossbow.
standard action: fires a crossbow bolt, missing.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+2=13 ; d4=3 ;
Wednesday October 19th, 2011 4:35:19 PM

Henrix wordlessly manuevers himself behind Meranus and resists the urge to attack the nearest creature, as he knows the minotaur can handle himself better than most. Instead, he focuses his mind once more and lashes out telekinetically at the centipede heading for Yngvar.

DMs
Highlight to display spoiler: {
Combat:
Move Action or 5-foot step: move somewhere behind Meranus, a good distance from any of the centipedes but within 30 feet of Yngvar's opponent
Standard Action: Telekinetic Fist (Attack: 13 Damage: 3)

Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 5/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

Bump in the night Round 1 
Thursday October 20th, 2011 9:03:26 AM

Sorry guys I'll get the post in this evening

Bump in the night Round 2  d20+2=20 ; d6-1=4 ; d3=1 ; d20+2=20 ; d6-1=1 ; d3=1 ; d20+2=10 ;
Thursday October 20th, 2011 8:38:32 PM

Meranus attempts to lead one of the centipedes away as he strikes, missing
Toregan steps back and skewers one with an arrow, killing a second
Leonan minds his own defenses as he attacks the centipede of Yngvar, but misses
Yngvar steps back loads his crossbow and fires, missing
Henrix attempts another strike with a telekinetic blow, but it too misses.

Two of the creatures are dead, the other 3 pressing on hoping for a meal.

The giant centipede lunges into Meranus, the mandibles striking and pumping poison into the taur [Hit AC 20 Dmg 4 poison Fort DC 13 Dex dmg 1]
A giant centipede attacks Yngvar, also inflicting him with a paralyzing poison [Hit AC 20 Dmg 1 poison Fort DC 13 Dex dmg 1]
A giant centipede attacks Leonan [Hit AC 10] the young squires defenses hold admirably


(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+2=14 ; d4=2 ;
Thursday October 20th, 2011 10:11:18 PM

Henrix focuses his energies on another telekinetic fist, directed again at the centipede attacking Yngvar.

DMs
Highlight to display spoiler: {
Combat:
Standard Action: Telekinetic Fist (Attack 14, damage 2)

Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 4/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13  d20=16 ; d8+5=12 ; d20=19 ; d20=10 ; d8+5=11 ;
Friday October 21st, 2011 1:40:15 AM

Leonan swings his sword at the centipede attacking Yngvar (if its still alive) or the one attacking Meranus instead.

(Attacking Defensively -4 to hit, +2 AC; Combat Expertise -1 to hit, +1 AC -- Leonan's AC is still 22)
(16 to hit the centipede; 12 damage)

(And if I get a chance for an AoO here are the rolls for that)
(19 to hit; potential crit: Verification roll 10; 11 damage)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 11/15  d20+3=4 ; d20+3=18 ; d8+6=8 ;
Friday October 21st, 2011 1:53:53 AM

Meranus keeps trying to lead the beast away, but is hit with a bit of nausea. The minotaur stops, says "Enough," and launches his horns towards the centipede.

OoC:
Fort save: 1+3 = Failure
5' step away from Henrix and the insect
Attack: 15+3=18, Damage 2+6=8



(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d20+5=16 ; d8+1=9 ;
Friday October 21st, 2011 9:03:49 AM

Toregan quickly aims another arrow the their enemy, this time at the creature attacking Yngvar.

Attack (+5): 16
Damage (+1): 9

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+1=9 ; d20+2=12 ; d8+1=7 ;
Friday October 21st, 2011 11:10:47 AM

Yngvar stumbles back from the attack, yelping and wincing at the sudden pain in his leg.

5': Yngvar takes a step back,
move: reloads,
swift: activates arcane strike,
standard: and fires again.

[ooc]Fort save 9, failed, -1 Dex
Not sure if the 12 hits, if so, here's the damage: 7[/ooc]

Bump in the night Round 3  d3=1 ;
Friday October 21st, 2011 12:37:18 PM

Leonan, Meranus and Toregan end the immediate threat and the lives of the remaining giant centipedes. The poison continues to work against Yngvar and Meranus, slowing muscles and disrupting inner ear balance. Each needs to make an additional fortitude save DC 13; failure inflicts 1 dex point

We are staying in combat rounds as poison keeps working
Yngvar you would not need to use your Arcane Strike as the creatures were dead so if it is a limited use ability. Keep that usage

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d20+5=22 ; d20+5=6 ;
Friday October 21st, 2011 2:16:06 PM

Toregan immediately jumps into action seeing that two of his comrades are poisoned. He sits Yngvar down and begins to try to treat the poison in him. "Poison hasn't spread much. Should fix it. Someone help Meranus." Once his treatment is done, he'll also move towards Meranus if he's not too late to help with the poison. If he is, then he'll check the wound and say to Meranus,[b] "Poison's too far in. Can't do anything for it now. Should go away in a couple days. You Taurs are resilient people, so you'll probably just be a bit off balance for a few days. Maybe less if I can come up with a good restorative."[b] Once that is done he'll continue to

Standard action: Heal check on Yngvar (Treat Poison vs Poison DC)(+5): 22 vs 14 (Success. Yngvar gets +4 to his save)
Move action: Move to Meranus
Readied Standard Action: Heal Meranus (Treat Poison vs Poison DC)(+5): 6 vs 14 (Fail)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 11/15  d20+3=16 ; d20+2=12 ;
Friday October 21st, 2011 3:48:04 PM

Meranus waves off the ranger. "It's already feeling better." The taur picks up a branch from the fire and starts walking around the encampment, making sure the group is truly safe.

OoC:
Fort save: 13+3 = 16 (success)
Move action - pick up burning brand
Move action - start moving around encampment


(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Friday October 21st, 2011 10:19:07 PM

With the immediate danger gone, Heckle returns from his perch in the trees. Henrix, untrained in the art of healing poison but knowledgeable in the area of herbs, hovers behind Toregan and watches patiently. He seems less concerned about Yngvar's health than he is genuinely interested in Toregan's work.

DMs
Highlight to display spoiler: {
Combat
Heckle Move Action(s): Flies down and lands on Henrix's shoulder.
Henrix Move Action(s): Move by Toregan and Yngvar

Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 4/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person, Summon Monster I, Enlarge Person*
*school slot
}

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 5/0/0/0/0/0/0/0/0  d20+7=23 ;
Saturday October 22nd, 2011 3:36:48 PM

Tack yawns, already far too awake to go back to sleep, and looks over the remains of the monsters. He tries to determine the worth of the venom, in case he wants to extract it into a vial or something (if somebody else has one, because he doesn't).

Appraise: 23

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+5=16 ;
Saturday October 22nd, 2011 5:27:37 PM

Fort save=16

Yngvar allows himself to be led to a seat. "Thank you Toregan, I am starting to feel a bit better. How is he?" Yngvar nods to our unconscious guide.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13 
Sunday October 23rd, 2011 11:23:15 PM

Leonan takes a few moments to make sure the centipedes are dead, working with Tack to preserve any poison as directed.

First Dawn 
Monday October 24th, 2011 8:42:49 PM

The centipedes are quite dead and Leonan makes extra sure as Toregan helps the pair of poisoned heroes. The poison seems to have already run its course, at least it is getting no worse. In a day or two the affects should be completely gone.
Ability damage heals tat the rate of 1 point per day. this attack occurred just before sunrise

Tack feels the venom is likely worth something but has no idea how to get any, where the glands or sacs or whatever a centipede has as an internal organ storage or what they would look like if he were looking at them even if they randomly just started cutting into them.

An hour passes before the sun begins to brighten the sky and it takes nearly another 2 before any real light gets through to the canopy floor. Other than, gnats, no-see-ums, flies and mosquitoes though the group is unmoleseted. Just as light shies through the thick cover above a mighty, yet distant trumpet, like that of an elephant of amazing size calls out and the distant echoes roll through the trees. The local insect and small animal life seem to take no notice and the sounds of birds and small animals moving about above and in the leaves upon the floor continue uninterrupted. Artrius' condition has improved, though he is still unconscious.



(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 9/11  d100=37 ; d100=20 ;
Monday October 24th, 2011 8:59:28 PM

Toregan looks over Artrius one last time before the begin their trek into the wilds and is pleased the he seems to be recovering on his own. "Looks like his condition is improving. That's good. At least now we know his wounds will heal with time. We should be heading out soon." He stops and looks around as the trumpeting noise washes over the group and relaxes slightly as he notices that the other creatures have paid it no heed. He looks over the bloodied/ichored bodies of the ferocious vermin that attacked them in the night with a disdainful look on his face. "Tch. These hides might've been useful. Too bad we have to leave them here to rot, but we really should get going." He also attempts to recover the two arrows he shot at the creatures, hoping that they have not broken, before finally getting all his gear in check and ready to lead the group to the mesa.

In case I should roll the 50% chance for recovering an arrow
1d100: 37 and 20

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13 
Monday October 24th, 2011 10:35:45 PM

(Do we heal any HP?)

Leonan nods agreement. He puts on his heavy armor and gets the mule ready to follow Toregan to the mesa.

DM Yes party heals 1 HP for resting

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Tuesday October 25th, 2011 12:36:48 AM

Henrix meditates with his spellbook for an hour, replenishing his daily spells but not regaining his abilities used during the encounter.

DMs
Highlight to display spoiler: {
Henrix prepared different spells.

Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 4/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Mage Armor, Magic Weapon, Enlarge Person*
*school slot
}

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d100=11 ;
Tuesday October 25th, 2011 3:49:22 PM

Yngvar reclaims his own crossbow bolt, still sticking out the tree it struck instead of the centipede he was aiming at.

Yngvar looks around the camp to check that he has all his gear, and stands beside the mule, ready to head out. "Let's get Artrius on the travois and get going, light's wasting."



(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15 
Tuesday October 25th, 2011 4:31:33 PM

Meranus sets the stretcher by the guide and, guided by those that actually care to know about human physiology, sets the ranger into it. With a grunt, Meranus picks up both ends and hoists the litter over his head. He turns to look expectantly at the tracker. "Lead on."

OoC: If the ranger weighs more than 200 pounds, Meranus will be carrying a heavy load.

The Jungles of Cthonia 
Wednesday October 26th, 2011 1:06:02 AM

The group makes quick work of breaking the camp and getting ready to travel, following Toregan's direction towards the mesa he saw yesterday that is hopefully the one with the trading post. Artrius is secure and Meranus has no issues carrying the wounded man. the heat and humiditiy of the day seem to increase at a constant rate yet somehow it is not actually raining. Within an hour of sunrise it feels as if it is well over 100 and oppressive is about the best term any can think of to describe the conditions. The insects are ever present and how they know the precise level of every party members face regardless of race or movement is a mystery, but minor cloud of gnats seem guided by the gods on that specific mission. The canopy above seems in constant motion with small animals and the occassional glimpse of something larger such as a monkey and even a jaguar for a brief moment as the big cat gauged the party some 70' below.

Birds fly about, bright colored macaws and small anonymous black and brown ones. Food and water are certainly in abundance, but as Toregan and others with survival skills point out, much of it is not suited for consumption. The heat continues to climb and as the day moves towards its apex several more thunderous trumpets are heard from far to the east, rolling into the the thicker jungle. The creatures who are the cause must be large indeed to be heard from such a distance and into such an environment as the group now moves.

High noon passes and aftera short rest to refill water skins at a clear stream the party is moving again and the humidity has finally spiked. The sky open and the group soon finds themselves in a deluge. All sound, save that of water striking broad leaves and the ground about them ceases. Visibility retracts instantly to a mere few feet....

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 10/11 
Wednesday October 26th, 2011 7:52:48 AM

Even with the horrible, boggy humidity, the annoying, pesky gnats, and even the threat of giant beasts in the jungle, at the sight of the panther, Toregan has never felt more at home. Once the rain begins though, Toregan begins to see problems. Calling out for the group to stop, he gathers them in the driest area he can find. He begins talking with a neutral expression on his face, "While I am usually fairly confident in my abilities to find my way through all kinds of wilderness, this rain is making it quite difficult for me." Toregan pauses a second, and breathes a short sigh. "If we continue on, I cannot promise that we will not veer off from our destination by accident. However, we could also manage to stay on track and not lose any of our precious time. If I had to choose, I'd say we press on, but what do the rest of you think?"

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Wednesday October 26th, 2011 11:30:11 AM

"Walking in a downpour will quickly sap our energy, and depending on how long it lasts, we may have trouble finding shelter later. I say we keep going until we find a good spot to stop."
While talking, Yngvar shakes his hands out, blasting the water from his clothes. He's been doing this since the rain started, only to be soaked again within seconds.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15 
Wednesday October 26th, 2011 1:16:36 PM

Meranus may be the best off of the party, with a ranger-sized obstruction to duck his head under. He does not, however, appreciate the mud under his feet. Slipping in this mud and in this company... "We need to do what's best for the weakest of us. Right now, that's this one," Meranus says, as he prods the underside of the stretcher with one horn. "I'm fine with pressing on. Is he?"

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13 
Thursday October 27th, 2011 2:07:44 PM

"I think we should stop and take cover! I don't want to accidentally bump into whatever was making those trumpeting sounds!" Leonan shares his two coppers as he shouts over the thunderous rain noise to his companions, but its clear that he's willing to let Toregan make the final call. Toregan is a ranger after all.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Thursday October 27th, 2011 10:00:48 PM

Henrix makes no contribution to the discussion. It's unclear whether he simply can't hear the party over the downpour or if he's just so focused on his spellcasting that he can't be bothered. He's spent his day alternating between trying to Prestidigitate an impenetrable bubble against insects (with little success) and trying to concentrate on researching a new spell to do something similar (with even less success). He gave up this endeavor when, while walking and reading, he tripped over a rock and fell rather comically into a patch of mud. Heckle thought it was hilarious, and has begun to refer to him as "mud mage" for the last hour. Now Henrix is angrily using the same cantrip to try to keep his garments dry, though they are being soaked faster than he can dry them.

Heckle is nowhere to be seen, safely tucked into an inside pocket of Henrix's robe.

The Jungles of Cthonia 
Thursday October 27th, 2011 11:13:31 PM

Toregan pulls the group under a large monkey pod tree, which offers at least some relief from the pouring rain to discuss the groups thoughts on continuing. Toregan believes he can maintain the groups course and if the rest feel satisfied with that he will push on.

Yngvar is concerned with being tired after pushing through the weather and having issue finding a good camp

Meranus expresses some concern over the Wayfarer, Artrius. What might become of the human he currently uses to shield himself from the rain?

Leonan leaves the final decision to Toregan, but does believe moving blindly through an unknown jungle to be a dangerous proposition. There is obviously something about that is quite large and has no issue with the weather's downturn.

Henrix is quite absorbed in his own issues to care about where the group gets soaked to the bone

and so the party confers under the partial protection of a monkey pod tree. The Wold extends about 20' before being completely lost in blinding sheets of rain, which is about 15 further than anyone could see while not under the tree. Other than rain and their own shouting voices, there is nothing to hear. Nothing save another trumpeting blast from somewhere far to the east.



(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Friday October 28th, 2011 12:06:13 AM

Heckle pokes his head out and yells something, but it is muffled by the rain to all but the best listeners: "Wow, Fatscar! If the rain doesn't kill us, those massive farts just might!"

Henrix taps the raven on the nose, who quickly retreats into the folds of his robes, snickering. The wizard stands back against the tree and continues to dry his clothing with Prestidigitation. When finished, he will start doing the same for the others, assuming they let him. He seems to be waiting for Toregan to make a decision, whom he watches expectantly.

"No doubt who the leader of this group is in the jungle."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 10/11  d20+5=12 ;
Friday October 28th, 2011 10:33:22 AM

Toregan Looks out into the rain and quietly contemplates their situation for a a time before coming to a decision. "With Artrius wounded we should get there as fast as possible, but this rain can't be good for his condition." He looks around the group, nodding at Yngvar before continuing. "We press on, and if we manage to find an area with decent shelter from the rain, we'll camp there." With that, Toregan once again leads the group out into the rain, continuing in the direction the were headed before, and moving at a slower pace so that no one would be separated from the group. He keeps his eyes as open as possible with all this rain pouring over him, and tries to pick out a spot that may have real over from the rain.
(If needed) Survival to keep from getting lost (+5): 12

The Jungles of Cthonia 
Sunday October 30th, 2011 8:46:04 PM

The down pour continues for the entire day. Toregan locates a suitable site to rest overnight that at least keeps most of the rain off. A rain which is still coming down hard as the day turns to twilight and then becomes night. Artrius's condition is hard to tell, possibly worse possibly better, definitely unconscious with numerous broken bones and a fever.

With the rain the land beneath the trees is very dark, but hopefully it will also keep the unwanted critters in for the night as well. Occasionally the sky high above lights up with a brilliant flash of lightning and rolling thunderclap. It looks to be another beautiful night of rest in the jungle

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15 
Sunday October 30th, 2011 9:43:50 PM

"I don't know why anyone's getting worked up....it's just rain. He's not going to drown - he can't even feel it!"

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Sunday October 30th, 2011 10:23:21 PM

Henrix gives an inaudible sigh and settles down for the night. He will take a watch whenever as usual.

[OOC: Power outage. May post sporadically this week.]

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 10/11  d20+5=11 ; d20+5=12 ; d20+5=18 ; d20+5=23 ;
Sunday October 30th, 2011 11:06:32 PM

Toregan makes sure Artrius is placed in the driest area of their camp. He picks up Meranus's comment and replies somewhat distractedly, "Yes, but the moisture can cause infections in a person, and reduce their body's ability to heal and recover. With his wounds something like that can be a death sentence." Toregan feels Artrius's forehead and shakes his head gravely. "He's got a fever, which probably means an infection. I don't have the supplies to heal him properly here. We leave early in the morning, and rain or not we'll travel the whole day. We need to make up on lost time." He then begins to search around the camp for any wood that may be dry enough for a fire. "A fire would probably help him stay dry, but I really doubt that there will be enough dry wood for a fire." Toregan sighs while slowly going around camp, carefully inspecting each branch and tree limb on the ground for its dampness. "This storm couldn't have come at a worse time. I wonder..." Toregan looks up at the massive trees that this jungle consists of. "Is the forest testing us? Is this place akin to the Crying Woods?" An involuntary shiver runs through his body at the thought. The Crying Woods had always given him a feeling of danger and hostility, a feeling not present in him right now, but what if? He pushes these thoughts from his mind. "If this is the jungle's will, then I shall overcome it. Artrius will be saved." Toregan volunteers for the last watch, and attempts to treat Meranus in addition to Artrius and Leonan this night. While his attempts to ease Meranus' and Leonan's wounds were as successful as his previous attempts, He seemed to make progress with Artrius, a welcome development in this hostile land.

Fire? If there is enough suitable firewood, yes.
Proposed Watch:
1st Watch: Meranus
2nd Watch: Leonan
3rd Watch: Toregan
4th Watch: Ygnvar/Tack/Henrix

Heal Check on Leonan, Meranus, Artrius (+5) Long term care: 11, 12, 18
Perception Check for Watch (+5): 23

(Good luck with the power outage. I got lucky, My power is secure :D)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15  d20+2=13 ;
Sunday October 30th, 2011 11:13:02 PM

Perception 13 for watch. And if no wood is available, Meranus has a 9' tall thick tube of waxed wood strapped to his back (didgeridoo) that could be sacrificed

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 9/13  d20=17 ;
Monday October 31st, 2011 10:19:06 AM

(Perception check for watch results in: 17)

Leonan sullenly takes the second watch, very displeased that he's spending another night in this infested foul place. Instead of counting sheep to fall asleep, he silently takes an inventory of his mosquito bites. Leonan dreams of overthrowing the incompetent and corrupt city-based Merchant Guild and replacing it with a righteous aristocratic landholder-overseen authority. Then a giant lizard-monster chases him around for the rest of the dream.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+5=22 ;
Monday October 31st, 2011 11:39:18 AM

Yngvar yanks down some large leaves and vines, and during his watch starts trying to weave some large brimmed hats to help keep clothing less wet.

(Craft: basket weaving)

The Jungles of Cthonia 
Tuesday November 1st, 2011 2:29:37 PM

The rain finally relents about mid way through the second shift. Insects roar to life and may perhaps even be more abundant then they were before the rain. A fire was impossible save what may have been an hour at most by burning the staff like object Meranus has. Night deepens, the moons rise and pale silver streams break through the great jungle canopy and with the clearing of the storm clouds the Ning begins to take on a nearly pleasant outlook. Nocturnal animals emerge both upon the ground and above on the canopy and sky

This night no creatures find the resting party by design or accident. A. Few tense moments occur as a pair of jaguars stalk about the camp for about an hour before deciding to move on and not come after Meranus

Leonan spies several tiny lizard creatures leaping through the canopy much like squirrels and he witnesses a hawk sized bat shoot through the canopy in a failed attempt to catch one

Torregan's sharp eyes catch movement on the ground nearly 90' up and in the thicker tree branches a small biped and perhaps was the reflection of light off of an object just below the head. No other detail can be made out and even as the ranger sees the creature, it melts further into the tree and is gone


The Jungles of Cthonia 
Tuesday November 1st, 2011 2:31:02 PM

All heroes gain 1 HP
All heroes gain 318 Xp

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11  d20+7=20 ;
Tuesday November 1st, 2011 4:58:02 PM

Toregan stretches his limbs and casually glances around the camp. "No problems last night. If we can work quickly today we might be able to get to the mesa by nightfall." He rolls his shoulders, glad that the bruises form the beating in the Floating City had finally dissipated. He looks up at the canopies of the trees, and a small grin breaks over his face. "Our luck seems to be turning. Maybe this jungle isn't such a bad place after all." As his gaze falls over the area he saw the creature his grin fades from his face, and is replaced by a concerned look. "What could that have been? It could have been a sentient being, but to be able to get up there so stealthily and disappear from my sight..... Is there really a beast in this jungle with those skills?" He spends some time thinking this over before making sure his gear is stowed in his pack and Artrius is secure, before gathering up the rest of the group to press forward, hopefully for the last time, into the unknown jungle.

Knowledge Nature (+7): 20

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Tuesday November 1st, 2011 6:52:15 PM

Henrix mutters to the raven on his shoulder as the strange procession makes its way through the jungle, looking even more out of place with his makeshift hat from Yngvar atop his fiery red hair. He is as expressionless as always, though a careful observer will note his irritation at the group's inability to find adequate shelter... or books. Yes, books are nice.

He wonders for the umpteenth time if this expedition will be the death of him. Then he allows himself a satisfied look as he sees Yngvar. "Perhaps the hat-mage will share his knowledge with me if I give him some of my own spells..."

Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Mage Armor, Magic Weapon, Enlarge Person*
*school slot
}

(Corey) Tack Greenword AC 14/14/11 -- CMD 11 -- HP 12/12 -- Spells 5/0/0/0/0/0/0/0/0 
Wednesday November 2nd, 2011 12:59:40 AM

Tack yawns and stretches as he begins trudging through the forest. Agains. Not his ideal vacation, to be sure.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+5=11 ;
Wednesday November 2nd, 2011 11:54:37 AM

It took some work, but he had finally figured out how to make a hat for the minotaur, horns poking through, the last hat for the group.

Next, he started working on a frame work to go over the travois. It looked like a small grass tent, it didn't leak too much, and it would help keep Artrius drier than before.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 11/13 
Wednesday November 2nd, 2011 10:18:04 PM

Leonan continues on with the group, hoping to reach the destination soon.

The Jungles of Cthonia 
Thursday November 3rd, 2011 11:01:51 AM

Morning arrives and the group prepares to move out. Yngvar managed a crude but functional piece of headgear for any who wants it and a shelter or really a blanket like covering for Artrius. The Wayfarer is still unconscious and with fever though the fever is not dangerously high

With Toregan leading the way, the group pushes on. The ranger finds himself unable to identify much of the flora and fauna about. The Cthonian jungle is an an ancient and primitive jungle. A botonists dream come true. There are though familiar and common features that Toregan can identify and basic rules of the wilds seem to apply. Bright reds and purples are warnings of toxins, large broad leaf plants are edible and their stems hold water and other such truths. Shortly after beginning the days trek, a canopy break confirms the Mesa is still where it should and that by mid morning of the next day the group should be standing at it's base

Midday break after four hours of hacking through the jungle is a much welcomed rest. Sunlight glitters high above and the heat and humidity has everyone thoroughly soaked and covered in sweat. Insects and small birds buzz and call out and Artrius is the same as he was.

(perception checks)

Four hours of trail blazing and hiking

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 13/15  d20+2=14 ;
Thursday November 3rd, 2011 12:29:30 PM

Meranus grunts and continues on. So far, he's not seeing that many paralels between Cthonia and the Taur Isles.

Perception: 14

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11  d20+5=13 ; d20+7=22 ; d20+5=24 ;
Thursday November 3rd, 2011 1:11:44 PM

Toregan is thoroughly winded by the time the group stopped. He wanted to cover as much ground as possible before stopping, but the heat and humidity were horrible! There was never anything like this while he was living on the Great Prairie or hunting in the Crying Woods. He was glad to see that the rules of the forest were generally followed here. It would make finding enough food to sustain 7 people much easier. "With that last rainstorm and the degree of humidity still in the air, it seems water won't be a problem either." Toregan mutters to himself. He notes Artrius unchanging condition with some relief, but the fever still worries him. Using what medical knowledge he has, combined with his knowledge of all things natural, Toregan attempts to find out if Artrius is suffering from an infection or disease or some kind. While examining Artrius, he remains on his guard, wary of any threats that may approach them. When the group is rested and ready to continue, Toregan will continue to lead the way, his determination renewed by the recent sight of the mesa.
(Note: Toregan would not put down his axe unless he needed to while he is examining Artrius. DM's say on this one.)
Heal check (+5): 13
Knowledge Nature (+7): 22
Perception (+5): 24
(I really wish that 19 was for the heal check.)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+3=7 ;
Thursday November 3rd, 2011 2:44:28 PM

The humidity is starting to wear on Yngvar to the point that he is plodding along behind the travois, lost in thought.

Perception = 7

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 11/13  d20=5 ;
Thursday November 3rd, 2011 3:07:23 PM

Leonan has his head down, slogging through the thick wet undergrowth and paying more attention to the mule than the jungle around them.

(Perception: 5)

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+5=25 ; d20+6=20 ;
Thursday November 3rd, 2011 7:10:40 PM

Though Henrix idly inspects the flora, harvesting what he can for later use in his bookmaking, he keeps a sharp eye out for predators. Heckle likewise is sentry-like on the mage's shoulder.

Henrix Perception = 25
Heckle Perception = 20

DMs
Highlight to display spoiler: {}
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Mage Armor, Magic Weapon, Enlarge Person*
*school slot
[/spoiler

The Jungles of Cthonia 
Saturday November 5th, 2011 9:25:04 AM

Many of the group are feeling the grind of the march, and notice little other than the jungle the heat and the humidity

Hendrix, Heckle and Toregan though do notice a few things out of the ordinary. Toregan and Henrix spot some movement to the groups right about 60' into the jungle and moving past. How many is impossible to say

Heckle spies a lone figure nearly 100' up in the a tree about 40 behind the group. It is small and dark in coloration and humanoid

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Saturday November 5th, 2011 12:31:36 PM

Heckle calls out merrily, "Someone's following us in the trees!"

Henrix puts a hand up to silence the bird, his eyes fixed on the movement to their right. He stops and looks to Toregan, seeing that the ranger has already spotted this other danger.

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Mage Armor, Magic Weapon, Enlarge Person*
*school slot
}

Zach R [DM] 
Sunday November 6th, 2011 2:07:29 PM

I'll be taking over for Dan on the morrow. Mwahahahahahaha!

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11 
Sunday November 6th, 2011 9:40:20 PM

Toregan eyes the movement to their right warily, stowing his axe in his belt and taking out his longbow. He warns the rest of the group of their apparent stalkers. "Watch your right. Something's there." However, with Heckle's alerting cry, Toregan tries to look back at the trees, but can't seem to succeed in pinpointing the figure. After he fails at locating the figure he softly asks the group their next course of action as they continue along the path. "I can't see whatever is following us, but I'm pretty sure it would be whatever I saw in the trees lats night. It appears we are garnering a decent amount of attention. Unfortunately, if they're hostile, we may end up getting ambushed. We could call out to them and see if they respond. That might end the problem here, but it also might call more creatures to our position. Thoughts?"

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 13/15 
Monday November 7th, 2011 4:57:46 PM

Meranus sets the fragile human down carefully and tells the ranger, "Allow me." Since this place is supposed to be like a wilder Taur Isles, the minotaur can guess at the proper protocols. Turning to the right of the group, Meranus bellows in a deep voice. "HELLO, ALL OF YOU SMALL ONES. We are the brave clan of Stormhorn and our protected. We seek safe passage to the Cthonian clanhome called Tradingpost. We also have injured. Medicine and a direction would be most welcome. What say you?!"

Welcome to the Jungle, it get's Worse here Every Day! [DM: Zach R.]  d20+3=22 ; d20+3=9 ; d20+3=7 ; d20+3=5 ; d3=2 ; d2=1 ; d20+3=9 ; d3=3 ; d20+3=9 ; d20+3=12 ; d20+3=10 ; d20+3=18 ; d20+3=10 ; d20+3=17 ; d20+3=7 ; d3=3 ; d3=3 ; d3=3 ; d3=1 ; d3=1 ; d3=3 ; d3=3 ; d2=2 ; d2=1 ; d2=2 ; d2=1 ; d2=2 ; d2=2 ;
Monday November 7th, 2011 8:16:10 PM

Meranus gets a response from the Jungle from the right of the group to the sound of Phoomp, Phoomp, Phoomp, Phoomp, in rapid succession. The leaves of the jungle move as something whistles through the air.

A second later more whistling comes from the left and then front.

Meranus only Highlight to display spoiler: { Struck twice for 4 Damage, DC 16 Fort save or 3 Strength Damage.}

Toregan only Highlight to display spoiler: { Struck once for 3 Damage, DC 14 Fort Save or 2 Strength Damage.}

Perception 20 to see what or where these are coming from. If you pass the check, feel free to make attack rolls.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 9/15  d20+3=20 ; d20+2=18 ; d20+3=11 ; d20+5=21 ;
Monday November 7th, 2011 9:36:29 PM

Meranus has had enough of the jungle. He thinks the human in the bar that told him about the wonders of Cthonia might have been overstating things a bit. The minotaur thinks it's time to share some of his own impressions, and leave a few besides.

Pulling the darts out of his arm with contempt (Fort save 20), Meranus stalks into the bush with a roar about twice as loud as his greeting. He keeps going unless he sees, hears (Perception 18), or runs into whoever threw those barbs at him. Truly angry for the second time since leaving his island, his first blow is intended to kill.

If he happens to see an armed, unfortunate enemy walk, shoot, or run within his reach (10', AoO), Meranus will attempt to hook his horn around the enemy's weapon and pin it to the ground (Disarm, CMB = 21), taking the opportunity to roar into that enemy's face.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 11/11  d20+3=14 ; d20+5=22 ; d20+5=14 ; d8+1=5 ;
Monday November 7th, 2011 10:54:58 PM

Toregan, while surprised that the darts were able to pierce his armor, manages to ignore the bite of the dart and the poison on it (Fort Save 14) , quickly nocks an arrow pointed directly at whoever just shot him, and fires. (Attack 14/ Damage 5) Pointing in the direction of the attackers, he calls out to Meranus. [b]"Meranus, they're over there! Everyone on guard!"[b]

Calling out and pointing in the Direction of where they are should give a circumstance bonus to Perception checks, so if you guys miss the check by a small margin, You might still make it.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11 
Tuesday November 8th, 2011 10:24:46 AM

Fixing header. Really need to work on that.

Welcome to the Jungle, it get's Worse here Every Day! [DM: Zach R.] 
Tuesday November 8th, 2011 4:34:10 PM

Only two posts... going to wait until a few more people check in with their actions. I'll try and post again later tonight, but I have business to attend, so if not, the post will come tomorrow.

(Andrew) Henrix Sharpsword AC 16/12/10 -- CMD 11 -- HP 10/10  d20+5=18 ; d20+6=19 ;
Tuesday November 8th, 2011 10:09:43 PM

Henrix and Heckle may or may not see the assailants, depending on Toregan's circumstance bonus, but their actions are straightforward either way. Heckle takes off and flies upwards; he will spend as many rounds as it takes to find a safe, high spot in the trees where he can remain out of danger and also perhaps get an eagle (raven) eye view of the situation. Henrix, meanwhile, noting the imminent danger mutters and waves a piece of cured leather, casting Mage Armor on himself. He then positions himself roughly in the middle of the party, as far as he can in all directions from any enemies.

Henrix Perception = 18
Heckle Perception = 19

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Magic Weapon, Enlarge Person*
*school slot
}

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 11/13  d20=11 ;
Wednesday November 9th, 2011 9:11:40 AM

(Perception: 11)

"By all that is holy above! I hate this cursed jungle." Leonan hefts up his shield in a defensive posture, taking a standard action for Total Defense and a move action to move in the direction Toregan is pointing.

"Keen-Eyes, where are they? Over here? This bush? Or in this tree? Come on, I can't see them! Damn this jungle, damn this heat, damn it all."

(AC is 25 this round)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+3=9 ;
Wednesday November 9th, 2011 10:40:33 AM

"Wah, huh?" Yngvar looks up from where he had been plodding along, one foot in front of the other, to see Meranus pulling darts from his arms, while Toregan fired an arrow into the jungle.

Yngvar stops suddenly, and reaches for a bolt to load into his crossbow, "What? Where?"

Welcome to the Jungle, it get's Worse here Every Day! [DM: Zach R.] 
Wednesday November 9th, 2011 2:19:56 PM

Toregan is able to see that the attackers are Highlight to display spoiler: {short, reptilian humanoids with brown and tan scaled skin, a snout filled with tiny teeth, and a long, viper-like tail. Highlight to display spoiler: }

Toregan only DC 15 Knowledge Nature to know:Highlight to display spoiler: { They are a primitive for of Kobolds.}

Meranus charges into the underbrush, but sees little more than the rustling of brush at what ever was there retreats.

After about 5 seconds the jungle is silent and there is no sign of any attackers.

Heckle flies in the air yet sees nothing.

Henrix, Yngvar, and Leonan look around flabbergasted.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11  d20+7=11 ; d20+7=12 ; d20+5=13 ;
Wednesday November 9th, 2011 6:30:14 PM

Toregan takes this break in the fighting to contemptuously pluck the dart from his body. "Careful and be on guard! They're probably still here. And keep an eye on Artrius! These things looked like they were a form of short reptilian humanoids, about the size of a halfling. They all had brown and tan scaled skin, snouts filled with tiny teeth, and long, viper-like tails. And from what we've seen, they use poison, stealth and weak ranged weaponry. Since they prefer stealth and ranged weapons I'd hazard a guess to say they they aren't very strong." Toregan examines the dart, trying to figure out what type of poison it is, wracking his brain for some bit of medical or natural knowledge.

Knowledge Nature (+7): 11 vs 15 (Failed)
Knowledge Nature (+7): 12 (The dice certainly love nature don't they? :P)
Heal (+5): 13 (I'm sensing a pattern here..... Anyone else)

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 11/13  d20=13 ;
Thursday November 10th, 2011 9:00:52 AM

Leonan lowers his guard and goes back to his previous plan of enjoying a leisurely stroll through the beautiful and magnificent jungle. "What a beautiful day for a walk!"

Just kidding!

No in actuality, he doesn't lower his guard for a second, nor does he bother to make unintentionally ironic comments.

Instead, he keeps looking for the little guys with the poison pointy sticks. What did you think he'd do? If Toregan keeps saying they're still around but he still can't find them after a few rounds, he'll start chopping randomly until there are no more places for them to hide in the area or he dies a slow lingering death from a series of tiny poisoned wounds or being eaten alive, whichever comes first.

(Perception 13)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 9/15  d20+2=22 ;
Thursday November 10th, 2011 11:34:35 AM

Meranus roars, [b]"I did not come to this land to play hide and seek with cowards that hide behind needlethrowers!"[/i] He waits for a few moments, trying to seek the cowards (perception 22 - now I get a nat?). If he finds no trace, he'll return to the ranger and make sure none of the needles poked him.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Thursday November 10th, 2011 3:47:34 PM

Yngvar collects the small darts from everyone. Pulling his newly weaved hat off his head, he starts shoves them through the material, pointed side sticking up, and arranges the darts into a pattern. Admiring his handiwork, Yngvar places his non la* back on his head. He chuckles at what any other denizens of the trees will see as he walks.

o o
I
__/

*name of a leaf hat from east asia, reminiscent of this design.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Thursday November 10th, 2011 3:48:25 PM

okay,,, half my image got cut off...

. o o
. I
. __/

Welcome to the Jungle, it get's Worse here Every Day! [DM: Zach R.] 
Thursday November 10th, 2011 7:04:30 PM

Meranus sees their tracks but none of the little creatures. They are gone. You guys look for several minutes and still find nothing but some faint tracks going in all directions.

This Jungle is really starting to get annoying.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 9/15  d20+2=4 ;
Thursday November 10th, 2011 9:07:43 PM

Meranus lifts up the stretcher and starts walking sideways in the direction they had been going, his eyes never leaving the group's broached flank (Perception: 4)...until he bumps into the tree. Looking jarred and non-plussed, he waits for the group's trackers to lead and guard. "Let us be gone from here. Now."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11  d20+5=6 ; d20+5=24 ; d3=2 ; d20+5=9 ;
Friday November 11th, 2011 7:30:20 AM

Toregan takes one last look around the area before taking his place at point. "Yeah, lets go. Everyone on your guard tonight. We take no chances." He tries to lead the group as quickly as possible towards the mesa. When they stop to camp, He will create a small screen from brush and large leaves to provide a degree of protection from the darts that the creatures use. He also, again, treats Artrius' wounds and tonight, he tends Meranus as well. However, due to the exhaustion of the trek so far, and the continual need for first aid, Toregan is quite distracted and doesn't see much of anything.

Perception for watch (+5): 6
Heal Artrius (+5): 24
Heal Meranus (+5): 9

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 11/13  d20+4=6 ; d20=2 ;
Friday November 11th, 2011 11:02:53 AM

Leonan keeps looking for the little bastards until Toregan calls off the search. Then he resumes the trek.

He aids in setting camp, this time taking some extra effort to prepare defenses against another ambush, as best as he can considering the miserable conditions and lack of tools/time/manpower available and the limits of his own training.

(Profession Soldier: 6)

He takes his usual watch.

(Perception: 2)

And in the morning, assuming a mostly uneventful night helps disassemble the camp and continue their journey to the mesa once more!

(Andrew) Henrix Sharpsword AC 16/12/10 -- CMD 11 -- HP 10/10 
Friday November 11th, 2011 1:53:25 PM

Henrix and Heckle follow the party, silent as usual. An open book floats in front of Henrix, following his extended finger.

Welcome to the Jungle, it get's Worse here Every Day! [DM: Zach R.]  d20+3=7 ; d20+3=17 ; d20+3=21 ; d20+3=21 ; d20+3=22 ; d20+3=15 ; d20+3=19 ; d20+3=11 ; d20+3=15 ; d20+3=9 ; d20+3=17 ; d20+3=18 ; d3=2 ; d3=3 ; d3=2 ; d3=3 ; d3=2 ; d3=3 ; d3=3 ; d3=2 ; d3=3 ; d3=2 ; d3=1 ; d3=2 ; d2=2 ; d2=2 ; d2=2 ; d2=2 ; d2=1 ; d2=1 ; d2=2 ; d2=1 ; d2=2 ; d2=1 ; d2=1 ; d2=1 ;
Friday November 11th, 2011 9:10:27 PM

The group trudges on at a pace faster than before. However, about 15 minutes later, trouble strikes again!

This time no one sees anything as the same thing happens again. From three different directions tiny darts fly from the jungle ripping through leaves and into flesh.

Meranus is hit twice for 3 and 2 damage: DC 16 or take 2 points of Strength Damage
Leonan is hit twice for 3 and 2 damage: DC 16 or take 2 points of Strength Damage
Henrix is hit once for 3 damage: DC 14 or take 2 points of Strength Damage
Toregan is missed by all of the darts
Yngvar is hit once for 1 damage: DC 14 or take 1 point of Strength Damage
Tack (currently in Limbo)

Give me some good perception checks guys!

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+3=22 ; d20+1=14 ; d4+1=3 ;
Friday November 11th, 2011 11:52:11 PM

Yngvar grumbles as the pipsqueeks come out of hiding to attack once again.

If he catches a glimpse of one of them, he will fire off a magic missile.

(Perception = 22)
(Fort Save = 14)
(Magic Missile Damage = 3)



(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 7/10  d20+1=14 ; d20+5=22 ; d20+6=9 ; d20+2=12 ; d4=2 ; d20+8=11 ;
Saturday November 12th, 2011 12:22:31 AM

Henrix grunts as a dart catches him square in the chest, then shudders; he barely resists the poison coursing through his body. If he sees an enemy, he will send a telekinetic fist at the closest one; otherwise, he will simply pick up and stow away the dropped book. He is too distracted to think much about what he knows about the dart, however.

Heckle takes off again, squawking as he makes for the canopy.

Fort save = 14
Henrix Perception = 22
Heckle Perception = 9
Telekinetic Fist attack = 12, damage = 2
Knowlege (Nature) = 11

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 6/7 or 7/7, depending
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Magic Weapon, Enlarge Person*
*school slot
}

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11  d20+5=17 ; d20+5=23 ; d8+1=2 ;
Saturday November 12th, 2011 10:05:12 PM

Toregan curses loudly as he realizes their tactics. To wear the party down with poison and move in for the kill when they are all to weak to even move. Luckily, Toregan was not hit by the darts this time, much to his relief, and he quickly searches through the thick jungle foliage for the damned creatures, an arrow following his eyes, ready to pierce through the heart of his target. (Unfortunately, even if he does manage to see his target, his shot hits the jungles flora too much and veers off, resulting in only a scratch.)
Spot (+5): 17
Attack (If he sees the lizardy people)(+5): 23
Damage (+1): 2

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 6/13  d20+4=6 ;
Sunday November 13th, 2011 7:59:09 PM

Leonan stumbles into a nook between some roots and tree trunks and falls over, and doesn't move. Maybe the poison has paralyzed him.

(2 strength damage).

(Josh) Meranus Stormhorn AC 16/12/13 plus some cover-- CMD 18 -- HP 6/15  d20+3=5 ; d20+2=12 ;
Monday November 14th, 2011 5:05:18 PM

Meranus staggers unter the renewed assault, feeling a burning sensation much like the centipede poison stretching down his side. "They even use poison..." Meranus bends down and gently rolls the ranger off of the stretcher at the ground, then holds it in front of him as he heads for the nearest source; unfortunately, it blocks most of his periphal vision (Perception 12), resulting in him still not seeing the blasted cowards.

OoC: Powers out at my place and my boss is on a warpath. Posting may be sporadic next few days.

Welcome to the Jungle, it get's Worse here Every Day! [DM: Zach R.] 
Monday November 14th, 2011 7:20:39 PM

Yngvar and Henrix are able to spot the same creature and between the telekenetic fist and magic missle, disabling it. There is a loud yip before the creature hits the ground.

Silence.

Nothing else moves.



(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11 
Monday November 14th, 2011 9:54:32 PM

Toregan, unable to see the sneaks, continues to scans the forest for any other threats. He does however hear the loud yelp one of the creatures gave, immediately looks over the where Yngvar and Henrix launched their spells, arrow knocked. He glares suspiciously at the area the yelp came from. He glances over to Henrix and Yngvar before asking , "Nice work on spotting them, but did you get one? If you did, we should get it or it's body. We all need to see what we're up against. Plus...." Toregans serious appearance changes into a stern and thoughtful look. "... If we have one of them alive, we might be able to barter our way out. I don't like our odds so far. Enough poison and we're all out of the game."

(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 7/10 
Tuesday November 15th, 2011 1:04:13 AM

Henrix points Toregan in the direction of the fallen creature and then casts Detect Magic in that same direction. Meanwhile, Heckle returns once more from the trees to the mage's shoulder, grumbling and looking quite unkempt.

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Mage Armor on self (~45 minutes remaining)
Spell-like Abilities:
Telekinetic Fist: 6/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Magic Weapon, Enlarge Person*
*school slot
}

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11  d20+5=19 ; d20+5=21 ;
Tuesday November 15th, 2011 1:50:32 PM

Toregan rushes over to the fallen creature and, if it is not dead, he will stabilize it. He never takes his eyes off the forest though, wary of any possible ambush. He then hauls the near dead/ dead creature back to the group.
Heal (+5): 19
Perception (+5): 21

(Josh) Meranus Stormhorn AC 16/12/13 plus some cover-- CMD 18 -- HP 6/15  d20+2=12 ; d20+2=9 ;
Tuesday November 15th, 2011 7:31:43 PM

Meranus keeps looking for the assaulters. Just not very well (perception: 12). He moves from tree to tree, trying to hide his 9' frame behind the trunks, and mostly failing (stealth: 9).

Welcome to the Jungle, it get's Worse here Every Day! [DM: Zach R.] 
Tuesday November 15th, 2011 10:20:51 PM

Henrix catches no signs of magic...

Toregan is able to stabilize the unconscious creature. It is most certainly a kobold.

Meranus is... well... Meranus. =)

The creature is carrying a club, an alchemical concoction of some sort and darts with an unknown poison to go with the dart gun.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+9=18 ;
Wednesday November 16th, 2011 10:42:55 AM

Yngvar picks up the liquid filled gourd, un-stoppers it, gives it a careful whiff to smell the concoction, rummages through his spell component pouch for a pinch of dark dust. Sprinkling the dust across a dry piece of wood, Yngvar carefully lets a drop of the liquid drop onto the dust.

"Hmm..."

(Craft - Alchemy: 18)

(Josh) Meranus Stormhorn AC 16/12/13 plus some cover-- CMD 18 -- HP 6/15  d20+2=13 ;
Wednesday November 16th, 2011 5:49:37 PM

Giving up, Meranus returns to the ranger and lifts him back onto the stretcher. He then lifts up the stretcher, but it takes a lot more effort than it did before. As the others huddle around the very small one, Meranus keeps a (perception 13) eye out and carries the ranger, breathing harder than he has been.

(OoC: Do we need to make any additional rolls for strength damage?)

Welcome to the Jungle, it get's Worse here Every Day! [DM: Zach R.] 
Wednesday November 16th, 2011 7:55:27 PM

OOC: You guys were supposed to a roll every round for 6 rounds per dart... but I forgot. Don't worry, it's my bad. Ezra, the alchemic thing I refereed to is not a liquid.

Yngvar tries to determine what the alchemic device is. It is firm and paperous on the outside. It has powder inside. It looks to be some sort of Smoke Bomb?



(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11  d20+5=19 ; d20+7=9 ; d20+5=20 ; d20+5=22 ; d20+5=7 ; d20+5=7 ; d20+5=23 ;
Wednesday November 16th, 2011 8:50:34 PM

Toregan sighs in relief as the creature condition stabilizes, and almost instantly recognizes it as a kobold. He takes the poisoned needles and uses all of combined natural and medicinal knowledge to determine the type of poison, its effects, onset time and frequency. He also will go to anyone who is still suffering from the poison and administer poison assistance as required. "Well...... it's good that we managed to get one but they're kobolds. They wouldn't risk a trade with us over one of their own. They're far too cowardly. I mean, we could try, but it probably wouldn't work." Toregan sighs and rubs his temples stressfully. "This doesn't bode well. How long can we last their poison? We might just have to try the trade." Never does he drop his guard, ever wary of another assault.

Heal (+5): 15
Knowledge: Nature (+7): 9
Heal for poison (As needed) (+5): 20; 22; 7; 7
Perception (+5): 23

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Thursday November 17th, 2011 4:15:27 PM

Yngvar tucks the device into a handy pocket. "Better tie the creature up, it can break trail."

Welcome to the Jungle, it get's Worse here Every Day! [DM: Zach R.] 
Thursday November 17th, 2011 6:29:15 PM

Eric, Andrew, you guys around?

(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 7/10 
Thursday November 17th, 2011 11:05:24 PM

Henrix remains on his guard, readying an action to send a telekinetic fist at the first kobold that he spots within range.

Welcome to the Jungle, it get's Worse here Every Day! [DM: Zach R.]  d20+3=20 ; d20+3=11 ; d20+3=22 ; d20+3=13 ; d20+3=21 ; d20+3=22 ; d20+3=19 ; d20+3=10 ; d20+3=19 ; d20+3=5 ; d20+3=9 ; d20+3=6 ; d20+3=21 ; d20+3=16 ; d20+3=13 ; d20+3=14 ; d6+1=6 ; d6+1=4 ; d6+1=6 ; d6+1=4 ; d6+1=7 ; d6+1=2 ; d6+1=5 ; d6+1=3 ;
Friday November 18th, 2011 8:39:09 AM

OOC: Hey guys, do me a favor. Even if you don't have anything to post for a day, at least make an OOC post saying you are checking in or something. Otherwise I might be waiting on everyone to post before moving the story along.

IC: The group contemplates a trade of the kobold prisoner. Toregan and Yngvar look over the poison and determine it is a medium spider venom. You also determine the little smoke bombs are actually smoke pellets, made to be thrown by a sling.

Before the group has time to decide what to do with the prisoner they are attacked yet again.

Kobolds on all sides comes closer than they have before. (Henrix roll you Tel. Fist.) Once in range half of them fire at you with slings.

Attacks vs. Meranus hits Touch AC 19 and 5
Attacks vs. Henris hits Touch AC 9 and 6
Attacks vs. Toregan hits Touch AC 21
Attacks vs. Yngvar hits Touch AC 16
Attacks vs. Leonan hits Touch AC 13 and 14

If attack hits you Touch AC give me a DC 13 Fort Save for each hit. If you pass nothing happens, if you fail, you are nauseated for 2 rounds.

The other half of the kobolds run in attacking with clubs.

Attacks vs. Meranus: 20, 11 Damage: 4
Attacks vs. Henrix: 22, 13 Damage: 4
Attacks vs. Toregan: 21, 22 Damage: 5, 2
Attacks vs. Yngvar: 19, Damage: 3
Attacks vs. Leonan: 10 Damage: None

The group finally has a chance to counter the little kobolds that have been making their lives a living hell.

18 Kobolds attack.


(Sean) Toregan Dondarin(Nauseated 1/2) AC 17/14/13 -- CMD 17 -- HP 1/11  d20+3=9 ;
Friday November 18th, 2011 10:28:40 AM

Toregan winces as the stone hits him and is overcome my extreme nausea, threatening to overturn his insides. The two kobolds that hammered him with their clubs have him staggering, nearly unconscious, but still standing. His vision begins to blur and darken, and combined with his failing stomach, it takes all of his willpower to retreat a few feet.
(And so begins the start of a glorious TPK. Watch everyone fail their Fort saves.)
Fort (+3): 9 Fail
Round 1 of Nauseated
Move away from kobolds so not adjacent to any, if possible. if not possible, go to the captured kobold.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 5/8  d20+1=10 ;
Friday November 18th, 2011 10:33:35 AM

(OOC: How are the slings getting ranged touch?

Yngvar curls over his stomach with nausea and winces in pain when he gets whacked in the knee, while he backs up to a tree.


(Sean) Toregan Dondarin(Nauseated 1/2) AC 17/14/13 -- CMD 17 -- HP 1/11 
Friday November 18th, 2011 12:13:39 PM

OOC: probably because they aren't meant to deal damage, only his us and burst into something that would cause us to be nauseated, like an alchemical sickness powder. They only need to hit us, not penetrate any armor.


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP -3/15 
Friday November 18th, 2011 12:15:04 PM

Hopefully Meranus is able to get revenge on one of the kobolds....by crushing him as he falls to the earth.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP -3/15  d20+3=12 ; d20+2=12 ; d20=11 ;
Friday November 18th, 2011 12:56:39 PM

(Argh, misread that. Ignore previous post.)

Meranus can do...nothing, as his stomache betrays him, and his already damaged muscles make dashing away an impossibility. The only thing he can do is set down the ranger and shield him with his body. Maybe after the honorless savages have finished eating him, they'll be too full for the ranger, giving the man time to recover and escape.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 6/13  d20+4=22 ; d20+4=16 ; d20=14 ; d8+4=8 ; d20=2 ;
Friday November 18th, 2011 3:47:56 PM

(Fortitude 22 and 16)

Leonan resists the nasty nausea, and stands up to beat some kobolds up.

He's fighting defensively and using combat expertise to help defend against further attacks.

(AC is 24. Touch AC is 16. -5 to attack rolls)

He swings his sword haphazardly at the nasties while he's getting his footing.

(14 to hit; 8 damage)

If any of the kobolds give him opportunity for another attack, he takes it.

(Potential Attack of Opportunity: 2 to hit)



(Josh) Meranus Stormhorn (Nauseated) AC 16/12/13 -- CMD 17 -- HP 2/15 
Friday November 18th, 2011 4:01:35 PM

(fixing header)

(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 3/10  d20+2=19 ; d3=3 ; d4=4 ; d20+2=20 ; d4=2 ;
Saturday November 19th, 2011 1:26:17 AM

Henrix keeps his eyes on the trees even as his companions study the poison they found; he lashes out telekinetically at the first kobold he sees (attack 19 vs touch, damage 4). Henrix ducks the first pellet and the second lands harmlessly in the dirt; Heckle takes off once more for the trees, giving a warning squawk too late to help the others.

The mage is not prepared for the two kobolds to charge him at once and so he takes a full blow to the chest, though the other club skids harmlessly off a transparent barrier.

1) If Leonan is within 30 feet and there is a square adjacent to him from which Henrix can safely cast, he will withdraw from the kobolds and cast Magic Weapon. "Hollllld outyour s-s-sword!" he chokes out, gasping for breath and clutching his chest. (If the DM determines that Henrix cannot touch the sword safely this round, he will hold the charge.)

OR

2) If not, he will back up a bit to try to avoid any flanking (though TK does not provoke AoO, if I'm reading this right) and once again, gasping for breath and clutching the wound hidden underneath his robes, lash out telekinetically - this time, at the kobold who clubbed him. (Attack = 20 vs touch, damage = 2.)

The red-haired mage's eyes widen as he sees the minotaur fall and his allies surrounded by foes. He looks quite out of place: a novice spellcaster seeking magical knowledge, a freckled young apprentice bookmaker terrified of the little creatures which are not much smaller than him, and a man desperate for this not to be his end.

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Mage Armor on self (~45 minutes remaining)
*Possibly Magic Weapon on Leonan's longsword (10 rounds remaining)
Spell-like Abilities:
Telekinetic Fist: 4/7 or 5/7, depending
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Magic Weapon (maybe), Enlarge Person*
*school slot

Ignore the d3; I rolled it by mistake.
}

Welcome to the Jungle, it get's Worse here Every Day! [DM: Zach R.]  d20+3=21 ; d20+3=16 ; d20+3=10 ; d20+3=4 ; d20+3=10 ; d20+3=9 ; d20+3=18 ; d20+3=16 ; d20+3=5 ; d20+3=19 ; d20+3=18 ; d20+3=21 ; d20+3=21 ; d20+3=17 ; d20+3=19 ; d20+3=5 ; d20+3=23 ; d6-1=5 ; d6-1=4 ; d6-1=4 ; d6-1=5 ; d20+3=7 ; d6-1=4 ;
Monday November 21st, 2011 10:32:56 AM

The group somehow manages to stay on its feet.

Most of the group is doubled over, nauseated from the smoke. Leonan fights defensively and nearly takes off the head of a kobold, but his defensive stance cause the attack to go high, missing the creature.

Henrix is able to make his way to Leonan and cast Magic Weapon.

Then the remaining Kobolds (the ones using slings last round) move in, effectively surrounding the group. They begin clubbing away.

Leonan strikes as the kobolds approach but misses.

Attacks vs. Meranus: 21 Damage: 5
Attacks vs. Henrix: 16 Damage: 4
Attacks vs. Toregan: 10, 4 Damage: 0
Attacks vs. Yngvar: 18, 16 Damage: 4, 5
Attacks vs. Leonan: 5, 23 (Nat 20, not confirmed) Damage: 0, 4

As Meranus, Henrix, and Yngvar fall several of the other Kobolds move in to try and stabilize them.

Stabilize Meranus: 19 Success
Stabilize Henrix: 18 Success
Stabilize Yngvar: 21 Success



(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP -4/8  d20-2=8 ;
Monday November 21st, 2011 11:26:30 AM

Yngvar slumps face-first to the muddy ground. His chest heaves once, again, and pauses.

(OOC: stabilize failed.)

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 2/13  d20+1=17 ; d8+5=6 ; d20+1=19 ; d8+5=9 ;
Monday November 21st, 2011 12:35:45 PM

Leonan continues fighting defensively and using combat expertise to help defend against further attacks.

(AC is 24. Touch AC is 16. -5 to attack rolls)

He swings his sword wildly at the swarming kobolds.

(17 to hit; 6 damage)

If any of the kobolds give him opportunity for another attack, he takes it.

(Potential Attack of Opportunity: 19 to hit; 9 damage)

(Sean) Toregan Dondarin(Nauseated 2/2) AC 17/14/13 -- CMD 17 -- HP 1/11 
Monday November 21st, 2011 12:36:54 PM

Toregan finnally loses the contents of his stomach, but that action probably saved his life, as a kobold's club flys over his head. The other kobold however, had a hard time even swinging the club in his general direction. As Toregan lifted his head, he saw that almost everyone had been felled, but the kobolds were..... saving them? Toregan sees the swarm and knows that the time has come. "I was always the hunter..... now it seems I am the prey. At least I can try to protect the others." With his stomach still turning, Toregan calls out for Leonan to surrender. "Songsteel.... It's over. We can best protect our friends now as..... prisoners." With that he merely kneels onto the ground and puts his hands on his head, a posture of surrender.

(Josh) Meranus Stormhorn (Nauseated) AC 16/12/13 -- CMD 17 -- HP 2/15 
Monday November 21st, 2011 1:18:16 PM

Meranus does....not much.

(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP -1/10 
Monday November 21st, 2011 6:08:15 PM

Henrix is unable to dodge an uppercut clobber which catches him in the chin as the kobolds surround them. He slumps into the dirt and is stabilized by a kobold.

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Mage Armor on self (~45 minutes remaining)
Magic Weapon on Leonan's longsword (9 rounds remaining)
Spell-like Abilities:
Telekinetic Fist: 5/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Enlarge Person*
*school slot
}

Welcome to the Jungle, it get's Worse here Every Day! [DM: Zach R.]  d20+3=5 ; d20+3=6 ; d20+3=22 ; d20+3=8 ; d20+3=4 ; d20+3=5 ; d20+3=15 ; d20+3=8 ; d20+3=4 ; d20+3=19 ; d20+3=5 ; d20+3=15 ; d20+3=23 ; d20+3=14 ; d20+3=16 ; d6-1=3 ; d6-1=3 ; d6-1=4 ;
Tuesday November 22nd, 2011 11:02:39 AM

Yngvar, Meranus and Henrix are all stable because the Kobolds stopped attacking to stabilize them. It is obvious to Toregan and Leonan that they want you guys as prisoners.

Leonan is able to drop another Kobold as his sword skewers it. He catches another as it moves to attack him slashing it across the neck.

Toregan calls to Leonan to surrender.

Both dodge a flurry of clubs but one of the clubs smack catch each of you doing just enough damage to knock you into unconsciousness.

Toregan Hit AC 22 for 3 Damage

Leonan Hit AC 23 (Natural 20 not confirmed.) for 3 Damage

Darkness is the only thing each of you know. For a few moments each of you come to at various times, realizing you are hanging upside down, hands and feet lashed to a pole. There are two Kobolds, one at each end carrying most of you. Meranus has the rest of the Kobolds carrying him.

You all continue your lapses into and out of consciousness and soon find yourselves in a sturdy looking bamboo vine wrapped cage. Each of your hands are individually bound above your heads. There are two other people in the tent with the group.

A lizardman and an elf. Both have been cut on and are missing various body parts. The lizardman is missing part of his shoulder and a calf. The elf is missing most of a hamstring. Both are alive, evident by their ragged breathing, but only barely. Both are unconscious. Artrius is tied up as well, though it is obvious his being tied up is doing nothing to help his condition.

It's been several hours and by now each of you are back to 1hp.

The group can hear much celebrating, drums beating, and high pitched yipping as the glow of fire dances through the holes in the building from the darkness outside. It is obvious there is much celebrating going on. From the voices outside you guess there is quite possibly more than 50 kobolds in the village, not including young.

(Sean) Toregan Dondarin(Nauseated 2/2) AC 17/14/13 -- CMD 17 -- HP 1/11  d20+3=4 ; d20+5=18 ;
Tuesday November 22nd, 2011 12:01:13 PM

Toregan moans slightly as he returns to consciousness, only to note the position he is in. He looks around slowly, his head aching horribly. He notices that Artrius is tied up and probably getting worse. "All this effort taken away by a bunch of savages." Anger wells up inside Toregan's chest, but is quickly silenced by the sight of the two other prisoners. His heart now filled with dread, his looks at his binds and tries to slip free from them. However, his energy has been sapped from his time unconscious and he is barely able to even move the ropes. Toregan looks around for anything that could help him and his friends escape from this prison.
Escape Artist (+3 or +4 is his armor has been taken): 4
Perception (+5): 18

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 2/13 
Tuesday November 22nd, 2011 1:50:49 PM

Leonan wakes up with a soft groan. He realizes he's tied up and then notices he's not alone. He quietly tests his bonds and realizes they're pretty secure. He studies the others to see if they're also tied up, and then notices the condition of the elf and lizardman.

Leonan screams. It is exactly the scream you'd expect to hear from someone who has just realized he's about to be the star ingredient in a cold cut sandwich.


(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 1/10  d20+2=12 ;
Tuesday November 22nd, 2011 3:39:57 PM

Henrix wakes with a horrible headache and is unable to wriggle free of his bonds (Escape Artist = 12).

[Are we gagged as well? And what happened to Heckle, who had fled high into the trees? He would likely try to follow the kobolds from a distance.]

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr - constantly renewed; not currently active)
Spell-like Abilities:
Telekinetic Fist: 5/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Enlarge Person*
*school slot
}

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP -4/8  d20-1=6 ; d20+1=15 ;
Tuesday November 22nd, 2011 4:19:14 PM

Yngvar carefully tests his bonds (str=6) and finds the knots to be well fashioned. Sighing he looks about, checking for any sign of Nipper, his gear, if he recognizes the language the kobolds are chanting in, or how many are actively watching the dinner. (Perc=15, 17 if familiar is close enough)



(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 1/15  d20+2=22 ; d20+2=19 ;
Tuesday November 22nd, 2011 4:29:01 PM

Meranus groggily comes to and takes a look around. When he sees the other two captives, he shudders; he thought he would at least be dead first.

Then the minotaur realizes he's been restrained. This does not sit well with him.

Meranus attempts to slip his knots (Escape Artist 22, 23 if they took my armor - nat 20). If that gets him nowhere, he will attempt to burst his bonds (Strength check 19, assuming he's still damaged from the poison).

[DM: Zach R.] 
Tuesday November 22nd, 2011 7:42:15 PM

OOC: Hey guys, just letting you know, looks like I am getting tasked to be the sole DM for another game. Dan K will be taking this one back over. I just wanted to say it's been a pleasure guys, keep up the good work, have fun, and oh... don't get eaten!

Thanks for a great time guys.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 1/10 
Tuesday November 22nd, 2011 10:07:22 PM

[Have fun Zach. Dan, a few more things as I remember them: how big is this cage/tent we're in? What kind of dimensions? Could, say, a Huge creature fit inside of it? Oh, and Henrix speaks Draconic, if it means he can understand any of the celebrating.]

The Ss'Hathk tribe 
Tuesday November 22nd, 2011 10:07:27 PM

Some notes, Any weapon or shield or object in hand at the time of unconsciousness is nowhere about. Everyone IS still wearing clothes, armor, packs and such.

Several Characters struggle against the vines that bind them within the bamboo cage and Meranus is successful. The minotaur somehow manages to wriggle one hand and then his second free of the binding vinerope and in a moment is completely free. With a slightly better view he can see dozens upon dozens of warriors dancing about several massive bonfires 60' away.

Hoots and chirps echo through the jungle and gold 'ash' is thrown into fires with other liquids causing minor smokey explosions. All of the creatures are brown and tan with the long serpant like tails and hold bamboo tubes. None are apparently paying much attention to the cage or those held inside, but the entire tribe seems to be about 'celebrating'.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 1/15 
Tuesday November 22nd, 2011 10:17:28 PM

Meranus's first order of business is untying the rest of the little ones. Toregan, then Yngvar, then Leonan, then *sigh* Henrix, then the guide, then the other two. He picks up the unconscious ranger and then glares at the rest of the party until someone helps the other two.

The Ss'Hathk tribe 
Wednesday November 23rd, 2011 8:54:26 AM

The Mule is tied up just outside the cage, only wineskin and water containers are missing. all other supplies are intact
Any familiar is nearby, hiding.
All ability damage is still applied
All Characters have 1 HP

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 1/10 
Wednesday November 23rd, 2011 2:08:46 PM

[So can a Huge creature fit in this cage? Are we completely free of it, or just from the bindings?]

(Sean) Toregan Dondarin(Nauseated 2/2) AC 17/14/13 -- CMD 17 -- HP 1/11  d20+5=18 ; d3=3 ; d20+5=24 ;
Wednesday November 23rd, 2011 3:01:41 PM

Toregan, in the instant he hits the ground heads for the unconscious elf and lizardman. Using pieces of his own clothing, he tries to make improvised bandages for them, unless they have already been treated as such. He then looks around for his weapons and notices that they are nowhere to be found. Sadness clouds his eyes, mourning the loss of his bow, his last memento of home. He shakes off his personal feelings quickly, knowing that to pause here, would only increase their chance of being detected. He quietly moves to test the bars of the bamboo cage, and attempts to see where and opening such a door is.

Stealth (First Roll, should be +7 not +5): 20 (Correct value)
Perception (+5): 24

The Ss'Hathk tribe 
Wednesday November 23rd, 2011 11:25:41 PM

Traveling for thanksgiving. Posting will be sporadic through the weekend

That said as Clarification: Any object a character was holding is gone, this includes any corded type.
Weapons in sheathes still there
The Bamboo cage could support 2 Huge creatures

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 1/10  d20+6=23 ;
Thursday November 24th, 2011 5:01:23 PM

Henrix is characteristically pensive as his bonds are removed. He focuses on any emotions he gets through his empathic link with his raven.

Meanwhile, Heckle watches the kobolds from a safe hiding spot in the trees, alone and afraid. [Perception = 23.]

(Sean) Toregan Dondarin(Nauseated 2/2) AC 17/14/13 -- CMD 17 -- HP 1/11 
Thursday November 24th, 2011 10:30:06 PM

(Checking in)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 1/15 
Thursday November 24th, 2011 10:56:38 PM

Same

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 2/13 
Sunday November 27th, 2011 9:27:08 PM

Leonan stops screaming and waits for someone to tell him what to do.

The Ss'Hathk tribe 
Monday November 28th, 2011 8:20:16 PM

Meranus escapes his boonds and unties everyone else in the cage. The minotaur scoops up Arrius the Floating City Wayfarer and looks to the others.

Toregan, once freed, moves quickly to the lizardman and elf. Both are in a bad way, but he can see where thier wounds have been tended to prevent infection and too much blood loss. These kobolds apparently like thier meat fresh. Both are unconscious and the Lizardman weighs in close to 350 pounds even in his emanciated state. The elf is practically two dimensional he is so thin. Toregan tests the bamboo bars and they flex nicely. Perhaps enough for the smaller prisoners to even slip through, but he Leonan, Meranus and the Lizardman would never be able to. The bars are three bamboo poles lashed together and then lashed to the trip of poles next at multiple six points from top to bottom. The door open towards the firs and the dancing kobolds.

Toregan's sharp eyes and ears can easily pick up the kobolds, none are overly focused on the cage, but if the entire group were to exit carrying three others, it would seem they would surely be noticed before eing able to get around the cage and into the safey of the jungle some 20' away.

Henrix spies something quite different. Moving from a tree further in to a tree with a limb just above the cage is a kobold. This one, does not appear as the others do. He is colored with dark black scales with green highlights and a brown crest running from the bridge of his nose, over his head and all the way to the tip of his tail. Visibly equipped with a recurving short bow, a decorative hilt peaks from a scabbard at his hip and a pair of pouches on his belt. Henrix is positive the creature in the tree only 15' away at this point has seen him, but this black kobold makes no signs of caring for the obviously out of place bird.

The black kobold then steps off th branch and rockets to the ground where the party now see him land near the back of the cage in a crouch. He sheathes the his rapier as he stands and places a large purposefully rolled leaf upon the ground. Before any words can be exchanged, he launches himself into the jungle and the black beyond. As almost an afterthought, two of the poles fall away from the back of the cage, the six vine bonds cleanly cut. The last pole remains only because it happens to balance itself.

(Sean) Toregan Dondarin(Nauseated 2/2) AC 17/14/13 -- CMD 17 -- HP 1/11 
Tuesday November 29th, 2011 10:43:01 AM

Sorry about yesterday, My laptop died over the weekend and I haven't had enough time to post. Im posting right now form a school comp, but I will be posting sporadically this week until my laptop is fixed. I'll try t post later today.


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 1/15 
Tuesday November 29th, 2011 1:34:37 PM

"It's about time something went right." Meranus takes the unconscious ranger and strides straight through the opening into the jungle.

(Was the litter on the donkey?)

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 1/10 
Tuesday November 29th, 2011 3:37:03 PM

Henrix blanches at the sight of the kobold but then breathes normally again after it leaves. He quickly follows Meranus out of the cage; Heckle silently rejoins him from his perch in the trees, for once quite silent.

DMs
Highlight to display spoiler: {
Ongoing Effects:
Spell-like Abilities:
Telekinetic Fist: 5/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Enlarge Person*
*school slot
}

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Wednesday November 30th, 2011 6:25:21 AM

Leonan pauses for a moment, as the others are making their way into the jungle. He looks at the two people caught in the cage. The elf can possibly be rescued -- he looks pretty light. The lizardman -- obviously so heavy there's no way they can drag him out of here and make an escape. Leonan, having already contemplated the pure horror of being eaten alive, has no intention of leaving *either* of them behind to face that fate.

Tears well up, blurring his vision. He mutters a clumsy prayer to Gargul in the Celestial tongue.

He unslings a javelin and jams it sharply between the ribs of the Lizardman. He leaves the javelin there.

As swift as he's able, he hoists up the frail elf and exits the cage. He places the elf over the back of the mule and crouches.

He unhobbles the mule and tries to sneak off into the jungle behind the others.



(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 1/15 
Thursday December 1st, 2011 3:49:04 AM

chicken in.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Thursday December 1st, 2011 9:05:02 AM

ditto

The Darkest Night  d20=8 ;
Thursday December 1st, 2011 10:30:13 AM

The group breathes a collective sigh of relief as the dark kobold cuts through the cage bindings setting them free. None questions the turn of events outwardly and haste is made to get away from the area. Meranus carrying Artrius and Leonan the elf prisoner. With a heavy heart, Leonan also does what he feels must be done. To die in such a way, eaten a piece at a time is no death for any being. With that thought, Leonan slips his javelin through the lizardman. The mule is rescued and soon all are, as quickly and quietly as can be, moving into the darkest night of the jungle.

Wounded and weakened from poison and a lack of food or water, the group moves away from the kobolds. The light of the bonfire fades behind trees and with distance and soon enough the only light is the feeble glow that filters from the moons and stars above through the thick jungle canopy. Thus far no cries have been heard that might indicate the group's disappearence has been noticed.

(Sean) Toregan Dondarin(Nauseated 2/2) AC 17/14/13 -- CMD 17 -- HP 1/11  d20+5=20 ; d20+7=22 ; d20+5=13 ; d20+5=24 ; d20+5=15 ;
Thursday December 1st, 2011 10:47:17 AM

Toregan somberly tries to help the group as best he can, whether by carrying gear, or tending the wounded. He tries to hold a small conversation with Leonan while they walk. "I know what you did was hard for you. Those kind of decisions always are. Just take faith in the fact that all of us believe it was the right one. No one deserves to endure that." He softly pats Leonans shoulder before moving up to Artrius and checking his condition once more. He also tries to make sure that they are on the right path towards the mesa, for now they have two injured people to care for. He also makes sure to keep an eye out for any food or water sources, or any kobolds that may be following them, black-skined or not.

Heal Check on Artrius (+5): 20
Knowledge Geography(+7): 22
Survival check to keep form getting lost (+5): 13
Survival check to find food and water (+5): 24
Perception Check(+5): 15

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP -4/8 
Thursday December 1st, 2011 4:06:13 PM

Yngvar is beyond being able to be surprised by anything. As he follows the others out, Yngvar grabs the fallen bamboo poles as he exits the cage and enters the jungle.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 1/10 
Thursday December 1st, 2011 4:56:31 PM

Henrix does a double-take as he notes Yngvar's quick thinking, and he turns and picks up a bamboo pole as well: he then puts his mark on it, casting Prestidigitation so that all manner of colors spiral up the staff like a barber's pole. After a moment's thought, he whispers a quick word to Heckle, who takes once more to the trees and from now on will follow the party from there, watching out for enemies.

As they escape and continue to travel, the mage is as quiet as ever. Wincing at his bruises, he watches Toregan intently as he does all manner of interesting things, like tending to the injured and navigating through the jungle.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 1/15  d20+3=12 ;
Thursday December 1st, 2011 11:58:45 PM

Meranus is still walking, belatedly trying to be stealthy, and almost succeeding (12).

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Friday December 2nd, 2011 3:34:59 AM

Leonan isn't in the mood to talk to anyone. He focuses on putting as much distance as they can between them and those vicious little monsters.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Saturday December 3rd, 2011 4:28:41 AM

Checking in.

The Darkest Night 
Sunday December 4th, 2011 9:13:50 PM

The group puts several weary hours of slogging through the dense jungle in the dead of night behind them. The entire group is Exhausted and Toregan, while not sure where the mesa is in relation to themselves, he was able to keep the group in a straight line away from the kobolds. No sign of pursuit is ever detected and except for an occasional snake, the party sees nothing else of a threat either. The night time insects are however in full force and seem to have no trouble locating the group.

Toregan figures the group has made several miles and could possibly push for more, but would risk collapse and sleeping unguarded.



(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 1/15 
Sunday December 4th, 2011 9:51:34 PM

Meranus isn't so much carrying the ranger as conveying him at this point. Currently, the minotaur is doubled over, with his two hands holding the man's armpits. The ranger's butt is about four inches off of the ground; his feet are bouncing along the ground like he's dancing some demented jig. The minotaur is walking backwards, hitting a tree every 100 feet or so with a loud curse.

(OoC: Are the trees evergreen, eg sharp?

So right now, Meranus is at 10 strength, out of a starting 18. ....ouch.)


(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Monday December 5th, 2011 12:54:05 AM

Grunt, drag, jog, shuffle, swat swat, etc.

Unless asked, Leonan doesn't share his opinion on whether they should stop or not -- he's happy to go along with whatever anyone else decides.

If asked, his self-destructive desire is to continue without rest.



(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 1/10 (Exhausted) 
Monday December 5th, 2011 2:58:38 AM

At one point, Henrix pauses to lean against a tree and stretch his aching legs. However, he quickly recovers and presses on, distracting himself by thinking of new and unsuccessful ways to use a cantrip to keep the bugs away... Heckle follows silently from above.

(Sean) Toregan Dondarin(Nauseated 2/2) AC 17/14/13 -- CMD 17 -- HP 1/11 
Monday December 5th, 2011 8:56:31 AM

Toregan pants heavily, weary from their escape. Once he notices Meranus struggling with Artrius, he moves over to help him out, in whatever way he can. To be further away from those flesh eating monsters would be significantly more desirable, but he doubts he'd be able to continue for more than another few minutes. After awhile of walking, Toregan calls for the group to stop. "I thinks we're done for now. If we keep running, I'm going to pass out." He sits down and takes out his only trail ration and divides it amongst the group, providing them with at least a little nourishment. "We'll rest until morning at the least. Then I'll try to figure out where we should be heading."

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP -4/8 
Monday December 5th, 2011 9:48:19 AM

Eyes glazed from fatigue, Yngvar stops when the person in front of him stops. The bamboo poles drop from fingers numbed by gripping them too hard for too long.

Too tired to eat, Yngvar rests his back against something, he didn't bother to check what it was, and falls asleep with the trail rations in his own pack forgotten.

The Darkest Night 
Monday December 5th, 2011 8:36:31 PM

The group collapses in several heaps. Toregan hands out some food, knowing the importance of eating even over sleep. The great leafy plants low to the ground are quite pleasantly soft when you'r this tired. the monkeypod trunks and deeprooted trees lend themselves to the general comfort of the area. The only thing missing is a mossy bed.

Sleep has not quite taken all, when a flare of light appears in the darkness about 40' away. From the orange glow, it is obvious a torch that has just been lit. As your fatigued minds process what that means and will your bodies through the only resource left, adrenaline to action. Whomever carries the torch is approaching directly towards your position and is already within 30'

Perception checks DC 15 Highlight to display spoiler: { a Halfling, wearing studded leather and well worn clothes with a pair of blades on his hip is carrying a torch in one hand and a rather large bundle upon his back}

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 1/10 (Exhausted)  d20+5=25 ; d20+6=25 ;
Tuesday December 6th, 2011 5:36:02 AM

Henrix blinks his weary eyes open and then starts as he clearly makes out the figure (Perception = 25). He tries vainly to push himself to his feet using a nearby tree but is unable to do much other than point toward it lamely, his mouth hanging partly open.

Heckle is likewise startled (Perception = 25), but he takes it in stride, assuming the misplaced creature is simply a hallucination. He nestles into a particularly leafy part of a branch and then is reminded of something... he mutters halfheartedly, "Where's Tack?"

(Sean) Toregan Dondarin(Nauseated 2/2) AC 17/14/13 -- CMD 17 -- HP 1/11  d20+5=23 ;
Tuesday December 6th, 2011 9:38:32 AM

Toregan has barely any energy left, but he'll be damned if he doesn't have one last fight in him. Standing up and halfheartedly drawing his rapier, he tries to make out just what enemy or fiend has decided to assail them. He is quite surprised when it turns out to be a halfling. Keeping his rapier out for caution's sake, he waits for the halfling to get closer before taking any actions. [/b]"Wake up everyone. It seems we have a visitor."[b]
Perception (+5): 23

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 1/15  d20+2=12 ;
Tuesday December 6th, 2011 1:22:42 PM

With a grunt, Meranus lifts himself off the ground...a few inches, and then falls back down. The second attempt at standing is successful. He walks over to Yngvar and picks up one of the poles, giving it a few experimental swings. Bleary-eyed, he can't make out the torchbearer, but he moves between it and the others all the same.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13  d20=12 ;
Tuesday December 6th, 2011 10:08:18 PM

Leonan stands up, readies his shield, and goes on total defense.

"What? Where?"

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 6/11 
Tuesday December 6th, 2011 11:10:33 PM

"Hail the camp!" yelled out the Halfling, : I mean no harm, but I'll be thrice damned, if i'll be on a dinner plate, again."

Moving a little out into the open, confident that he can escape back into the treeline he holds up the torch a little higher, illuminating him a little more. "So what will it be then, Aye?"

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Wednesday December 7th, 2011 3:23:55 AM

Leonan slumps back down onto his bedroll and grunts. He lets his javelin fall to the side and only loosely grips his shield.

"I hope you're here to rescue us."

Chance encounters 
Wednesday December 7th, 2011 8:38:26 AM

Several determined to meet their end on thier feet, do so and ready themselves. Toregan calls the group awake and draws his rapier. Meranus, the Minotaur, moves to the fore of the group. Leonan looks to ready his shield, but it was lost in the attack by the kobolds. Henrix and Yngvar are simply too exhausted

The stranger hails the group and that is enough for Leonan. Things looking to eat or kill you usually don't say hi first. They simply do. After all the condition of he group is very evident

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP -4/8 
Wednesday December 7th, 2011 9:46:38 AM

Yngvar hears the commotion, considers opening an eye to see what the disturbance is, and decides the effort is not worth it.

"zzzz"

(Sean) Toregan Dondarin(Nauseated 2/2) AC 17/14/13 -- CMD 17 -- HP 1/11  d20+5=22 ;
Wednesday December 7th, 2011 12:44:39 PM

Toregan puts away his rapier and sits back down,utterly relieved that this wans't a new foe. He is far too tired to be able to realize the relevance of the halfling saying "again". "You can rest here with us. We just got away from a tribe of kobolds who were set on us becomeing dinner. We can't move on any further right now."[/n] Toregan notices the torch and decides that if they were not die, they might as well die warm. [b]"If you'll help me, I'll gather some firewood. Might as well anyways, we havent had a fire in days." Toreagn's aching muscles scream at him to sit down, but he goes around collecting tinder and wood before using the torch to light them into a nice warm campfire.
Survival for Firewood (+5): 22

(Sean) Toregan Dondarin (Exhausted) AC 17/14/13 -- CMD 17 -- HP 1/11 
Wednesday December 7th, 2011 12:48:59 PM

Chageing header

(Sean) Toregan Dondarin (Exhausted) AC 14/11/13 -- CMD 11 -- HP 1/11 
Wednesday December 7th, 2011 12:51:49 PM

Changing again, forgot to edit CMD and Armor

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 1/10 (Exhausted) 
Wednesday December 7th, 2011 3:11:49 PM

Make that two sleeping wizards.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 11 -- HP 1/15 (Exhausted) 
Wednesday December 7th, 2011 3:40:15 PM

*CRACK* Meranus breaks the pole over his knee and hands the pieces to Toregan. "Done." He then sits down against a tree and is soon snoring loudly.

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 6/11 
Wednesday December 7th, 2011 6:27:11 PM

"A party of Biggs, out here all alone and with out many weapons." adds the new arrival as me moved closer to the party, a slight smile moving across his lips.

"I'm Tel. Tel Longstride. Most recently from Plateau city." he interjected, dropping his backpack and an unusual bundle at the foot of a nearby tree "How did you all come to be here in the middle of this predicament?"

OOC: still having issues with the hyperlink. ARRGH!

CoDM RobC: Fixed :) The code is as follows, just copy, paste and change the two occurences of "lnk" to "link":
(Derek) [lnk href="https://docs.google.com/document/d/1Y_s7uGi3p26X_2Cw3yjLYlyG2EU4U6bhQZog7W6VxUw/edit#"]Tel Longstride[/lnk] AC 19/14/14 -- CMD 15 -- HP 6/11

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 1/8 
Thursday December 8th, 2011 10:17:27 AM

Header fix

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Thursday December 8th, 2011 10:54:42 AM

"Lost. Need help. Too weak for small talk. Try again later. In meantime, focus energy on saving us. I rest now."

Leonan slumps back to sleep, since he's exhausted.

Chance encounters 
Thursday December 8th, 2011 8:30:09 PM

A small fire is started, and very quickly all but the halfling Tal and Toregan are sleeping near the warm crackling fire. The unusual bundle clicks of metal and wood and spilling partially out of it, Toregan recognizes his bow and Leonan's shield.

(Sean) Toregan Dondarin (Exhausted) AC 14/11/13 -- CMD 11 -- HP 1/11 
Friday December 9th, 2011 1:23:18 AM

Toregan tends the fire carefully, making it last for as long as possible. He is about to fall asleep, when he notices his bow spill out from the package! Taking a closer look, he can also recognize the shield as Leonan's. He looks up to the halfing and asks, "Where did you find these? We thought we had lost them for good when the kobolds swarmed us.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 11 -- HP 1/15 (Exhausted) 
Friday December 9th, 2011 3:10:31 AM

Meranus keeps snoring loudly, the tree behind him bending ever so much...

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 1/10 (Exhausted) 
Friday December 9th, 2011 8:06:26 AM

(Checking in.)

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Friday December 9th, 2011 8:11:56 AM

Leonan sleeps, too tired to even snore.

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 6/11 
Friday December 9th, 2011 9:10:59 PM

"These?" motions Tel to the bundle. " That damn Kobold tossed them to me after that last dinosaur tried to eat me." Your saying that these belong to your party?"

Tel pushes the bundle over to Toregan. " I have no need for them, obviously. Not my size" he adds matter-of-factly. Stoking the fire a little, Tel turns to Toregan. "So where are you headed. I was supposed to go to a trading post near by...at least until my guide up and got herself killed."

Chance encounters 
Monday December 12th, 2011 9:17:45 AM

The halfling tells of how he came to be lost in the jungles of Cthonia, his wounds tell of how all has not been peaceful during his stay. Giant vermin, the kobolds, raptors and a
multitude of other nasty creatures has pursued and occasionally caught Tel. Were it not for a certain black colored kobold, Tel would be dead several times over. At this point in the story, a dark small shape disengages from a near by tree, a black scaled kobold with a deep green colored fin from snout to tail. A sword at his side and recurved bow on his back and most importantly, a small
Bundle made of leaves in an outstretched hand to Toregan

He closes several paces and stops. It is the same creature Tel knows and the same creature Toregan remembers from the cage as freeing them. The kobold stands motionless but very much at ease, arm extended with the leaf bundle.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 1/8 
Monday December 12th, 2011 10:40:11 AM

"zzzzz...zonk, snort"

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Monday December 12th, 2011 1:58:29 PM

Leonan continues to sleep quietly until roused.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 11 -- HP 1/15 (Exhausted) 
Monday December 12th, 2011 4:08:57 PM

Meranus sleeping is a work of art, a sympathy of snoring, complete with its own drums and horns section.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 1/10 (Exhausted)  d20+2=4 ; d4=1 ;
Monday December 12th, 2011 4:33:22 PM

Henrix likewise remains passed out-

"KOBOLD!" screeches Heckle from above. "KOBOLD! KOBOLD!"

Henrix makes several feeble attempts to stand and instead ends up half standing against a tree. Feverish and shaking, he readies an action to launch a telekinetic fist at any kobold who approaches him. [Attack = 4, damage = 1.]

(Sean) Toregan Dondarin (Exhausted) AC 14/11/13 -- CMD 11 -- HP 1/11 
Monday December 12th, 2011 6:14:09 PM

Toregan shields the kobold from any attacks. "Wait! He helped us escape! He would not have done that if he was of that tribe." Turning to the kobold, Toregan does a quick bow to the kobold and accepts the leaves from him. He speaks in the common Woldian tongue and says, "Thank you for freeing us."

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 1/13 
Tuesday December 13th, 2011 11:37:52 AM

Leonan wakes up again, forcing himself quickly to his feat and lifting up his shield.

There's a few uncomfortable moments where it's clear Leonan isn't sure what's going on, and looks like he might attack. But while he's too exhausted to tell for sure that the kobold isn't a threat, he's also too exhausted to charge him. And in a battle between exhaustion and exhaustion, there can only be one winner.

"Ask him to take us to the trading post. Tell him he can have my job if we all make it alive. He's obviously more qualified."

Leonan slumps back down onto his bedroll.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 11 -- HP 1/15 (Exhausted) 
Tuesday December 13th, 2011 11:56:47 AM

Meranus is still asleep.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 1/8 
Tuesday December 13th, 2011 3:24:49 PM

"zzzzzzzzzzz"

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 6/11 
Tuesday December 13th, 2011 6:28:25 PM

"He helped me too." added Tel, still stoking the fire. When he sees the camp calming down he slides his hand away from his sling staff. "I take it you are heading to the trading post, too. I'd be comfortable with our scaly friend escorting us...if he wants." Tel looks toward the kobold and winks. "He obviously knows the way better then we do."

A New Dawn 
Tuesday December 13th, 2011 9:15:27 PM

An alarm goes up, but is quickly quieted and the kobold makes no moves as the Raven squawks and then quiets down. When Toregan bows and takes the bundle, the black scaled kobold steps back a couple paces and regards the human with his head slowly leaing to his left as he does so. If he understands the ranger is hard to tell, the kobold makes no sign it. His black tongue flicks out, much like a snake and he rights his head with a quick look to the others about the fire. Tel speaks, conveying to Toregan how he had also been assisted quite unexpectly by the kobold and again the kobold makes no sign of acknowledgment or understanding.

With a last partial side long look at Toregan, the kobold retreats a few paces and then darts into the black quickly vanishing from sight.

Within the bundle are 12 small gourds with a wooden peg stopper. Each only slightly larger yet lighter than a potion vial from the city. No lables exist on any and the scent of each is identical, a light honey with perhaps hint of underlying rose.

The fire creackles on and morning arrives. Still and sore but much better than before the pary rouses in the early moring rays streaming through the dense canopy.

[All PC's heal 1 HP and 1 ability point if poisoned and are no longer exhausted,]

A quick scout about and Toregan locates the mesa, it is still about 1 full day through the Cthonian jungles.

(Sean) Toregan Dondarin (Exhausted) AC 14/11/13 -- CMD 11 -- HP 1/11  d20+7=21 ; d20+7=27 ; d20+5=19 ;
Wednesday December 14th, 2011 3:47:38 PM

Toregan wakes up with the dawn, grateful for at least one night of restful sleep. Having his bow on his person again felt great. after all, it was one of his only reminders of home he had. Getting up and doing a quick scout about, Toregan locates the mesa, which is about 1 full day through the Cthonian jungles. Returning to the group Toregan decides to try and determine what the properties of the liquid in the gourds has through his knowledge of nature and the liquids taste. After that, assuming the gourds are filled with a non-harmful substance, He divides the gourds up and gives 2 to each person. If the gourds turn out to heal us, Toregan will give up both of his to heal the elf we saved and Artrius. He'll then break camp and start the hike to the CTP, not dropping his guard once.
Knowledge Nature (+7): 21
Perception (+5 not +7, Forgot to switch it)(Taste Liquid): 25
Perception (+5): 19

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 2/15 
Wednesday December 14th, 2011 4:10:29 PM

Meranus wakes up with a sort, and stands and stretches. He hasn't been this sore since he was first learning how to fight on the Isle. With an absent look on his face, he slings the ranger of his shoulder and follows Toregan.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 2/13 
Wednesday December 14th, 2011 11:30:34 PM

Leonan gears up and moves out with the rest of the party in the morning. He doesn't have much to say about the mystery visitor and his mysterious gourds, but if asked, he will relay his hopes that he'll be able to sell whatever strange brew they contain for the cost of passage to get out of this godsforsaken hellhole and back to the docks at the floating city where he can rent out his body for spare copper pieces.

Because that would be a hell of a lot nicer than being anywhere near this place.

Also, he asks if his sword found its way into that bundle as well, or if it was just his heavy wooden shield that had been recovered.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 2/10 
Wednesday December 14th, 2011 11:50:50 PM

Henrix takes the gourds offered to him and inspects them carefully before stowing them into his robes. He follows the group silent as ever. Still bruised and aching, he surreptitiously inspects the newcomer, slightly suspicious. Heckle follows from high above, flitting from one tree to the next.

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on "staff" (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Magic Weapon*, Charm Person, Mage Armor
*school slot
}

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 1/8 
Thursday December 15th, 2011 10:17:05 AM

Yngvar wakes up, pulls some rations from his pack and offers some to anyone interested before following the others on another day's trek.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 2/13 
Thursday December 15th, 2011 3:19:25 PM

(Checking in)

A New Dawn  d8+3=8 ; d8+3=7 ;
Thursday December 15th, 2011 8:52:22 PM

Toregan is able to determine the gourds contain some sort of healing liquid. He gives some to Artrius, whose eyes flutter open for the first time in days shortly after the honey liquid moves down his throat. Still quite wounded and sore, Artrius inquires about the current status of the group and the groups current location. Artrius remembers some of what happened, but can offer no reason or historic context of such a thing having ever happened before. "The Teucri devices in Floating City and elsewhere are very powerful, I am at a lost as to what other power could cause such a malfunction." Artrius will test he new found strength by slowly getting to his feet. His knees buckle and he groans with new found pain, but he does eventually gain a standing position. Artrius holds up a hand and deflects any additional effort at using another gourd. "I am well enough to walk, but could not assist in our defence even at full strength. You all look to have been on the recieving end of much and are far more skilled than I. My survival continues to be in your hands. the healthier those hands are, the better." he adds the last bit with a wink and easy smile, though it is cut short by a cough and another wave of pain.

The elf also regains consciousness upon recieving the drought. He does not speak, but simply, slowly gets to his own feet. His face is a blank expression and he appears simply ready to be lead where ever the group chooses to lead him.

ooc all previously lost equipment was in the bundle, so any weapon or other item in anyone's hand that was dropped at the ambush is yours once again
the gourds each contain a CLW potion cast at 3rd level thus bestowing 1d8+3

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 2/13 
Friday December 16th, 2011 1:36:21 PM

Leonan doesn't seem much better off than the zombie-like elf. Only the hope of getting back to civilization keeps Leonan going at this point, and if that were to be lost, his sanity would be sure to follow.

In other words, Leonan appears simply ready to be lead where ever the group chooses to lead him.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 2/15 
Friday December 16th, 2011 4:34:43 PM

Finally free of his burden, Meranus walks beside Yngvar as the guide leads on. "Might I have another of those sticks? I need to replace the didgeridoo we used as firewood."

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 6/11  d20+7=15 ;
Friday December 16th, 2011 6:03:04 PM

Tel leaves the potions to those that need them most and tags along as the party starts to move. "Not to be pessimistic, I mean after seeing the condition you all were in." he hesitates as he scans the canopy as if hearing something, before continuing. "Do any of you know where we are going?"

(OOC: Looking for anything that wants to eat us...
perception +7)

(Sean) Toregan Dondarin (Exhausted) AC 14/11/13 -- CMD 11 -- HP 1/11  d8+3=7 ; d8+5=11 ;
Friday December 16th, 2011 7:27:46 PM

Toregan is significantly relieved when he sees the potions take effect and Artrius wakes. He Seems to be in fine spirits for the rest of the time he spends packing his gear. He leads the group out of the camp in a short time, Keeping his eye on Artrius' condition, as well as the condition of the elf they rescued. Not one to pass up a much needed recoup, Toregan does accept one of Tel's potions and drinks it, feeling much of his strength return. "I would advise everyone to drink at least one gourd before we continue. If we get attacked, we should at least be prepared to fight back." As Tel voices his trepidation at whether or not the group is going the correct way, Toregan simply tries to dismiss the halfling's worry. "Don't worry. I've got the location locked in my head. I did a bit of scouting earlier."

Potion (1d8+3): 7
Perception: 11

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 2/10 
Saturday December 17th, 2011 2:24:39 AM

Checking in.

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 7/11 
Saturday December 17th, 2011 9:49:03 AM

Can you draw a quick map?" asked Tel, turning to Toregan. "That way one of us can scout out a head a little ways. I don't think we an afford to be attacked right now." he adds as he looks at the rest of the walking wounded that makes up the party.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 12/13  d8+3=10 ;
Monday December 19th, 2011 12:39:05 AM

Leonan drinks one gourd under Toregan's direction, leaving him with one remaining. He then just lingers around listlessly until the party continues to their destination. He's trying not to relieve the horrors that have befallen them since the teleportal "malfunction", but the glassy far away stare reveals that the horrors still haunt him.

The Cthonia Jungle  d8+3=4 ;
Monday December 19th, 2011 9:28:13 AM

Under Toregan's direction, the group continues towards the mesa. Leonan drains one of the gourds and the physical benefits are impressive. However some wounds and the means of defeat are not physical and not so easily healed. The former squire falls in line plodding along, not even bothering to swat at the insects about his ears and neck any longer.

Toregan takes one of the potions offered by the newcomer Tel, and vitality and renewed vigor surge through him as well. With renew strength the ranger leads on. He advises the others drink at least one ofthe gourds

Tel asks about a quick map, his last guide to the mesa died and well it would be nice to know where the mesa is relative to their current location. Toregan can easily direct Tel and point out a glimpse of the mesa in question early on in the hike.

With no one else interested in the healing liquids of the gourds, Artrius drains the other that Tel declined. "Praise Alemi, that feels better." While still covered in bruises, the Wayfarer spirits and movements are certainly much improved.

Meranus asks for and is given the large staff like stick he was carrying

The elf falls in line behind Henrix. he steps plodding, yet purposeful. His gaze glassed over in much the same way as Leonan. Like the former squire, it is almost as if he is not even aware of his surroundings.

The group marches, hours pass, the heat and humidity rise and in the early afternoon a torrent of water spills from the skies above. Visibility drops to a few mere feet and it becomes necessary to shout in order to be heard

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Monday December 19th, 2011 1:25:45 PM

Yngvar doesn't seem to notice when Meranus takes one of the poles he has been dragging along since their escape from the kobolds. He knows that all he can do at this point is continue on, just one more step...

just one more step...

just one more step...

(Sean) Toregan Dondarin (Exhausted) AC 14/11/13 -- CMD 11 -- HP 1/11  d20+5=25 ;
Monday December 19th, 2011 5:57:33 PM

Toregan tries to keep the group together while pressing on through the torrential downpour. "Gods not again!" Toregan shouts out. "Keep close! We just need to get a little further!"
Survival (+5): 25 (Just in case)

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 6/10  d8+3=4 ;
Tuesday December 20th, 2011 1:17:39 AM

With the coming of the rain, Henrix pulls out one of his gourds and clumsily drinks it, spilling a few precious drops into the grass and weakening its effect (4 points of healing). His groan is drowned out by the sound of the rain and the sloshing of his mud-soaked shoes as he plods on behind the person in front of him. He has long since given up on his liberal use of cantrips to clean his clothing and has resigned himself to the muck.

Heckle swoops down and maneuvers himself into the folds of the wizard's cloak, where he can remain warm. Fortunately, nothing can be seen nor heard from the annoying creature except for the occasional beady eye peeking out of the cloak.

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Magic Weapon*, Charm Person, Mage Armor
*school slot
}

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 12/13 
Tuesday December 20th, 2011 10:34:10 AM

Leonan mentally takes inventory of their options.

1) Wander Aimlessly Through the Jungle
2) Stop and Let the Jungle Take Them
3) Head for the Mesa

As much as Leonan would like to just give up, it seems that Toregan has enough survival instinct to keep them moving. As the plod through the jungle, Leonan goes over recent events.

Was persuaded into accepting an insulting business deal.
Got beaten nearly to death by gangsters.
Nearly died in a magical disaster.
Ended up lost in a murderous sentient jungle.
Nearly eaten by prehistoric vermin.
Overwhelmed by alchemical weapon wielding stealth-monk midget lizard folk.
Woke up in a cage with two half-eaten fellow prisoners.
Couldn't take both the prisoners -- had to murder one in cold blood to keep him from suffering more.
Was "rescued" by a stealth-monk midget lizard man with different colored scales.
Bumped into a halfling who seems even more clueless than the rest of them.
Caught in a rain storm.

Well, at least this rain storm seems to be the least of their worries, all things considered. Leonan keeps his feet moving by focusing on getting out of the jungle and putting this whole "adventuring career" behind him once and for all.

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 7/11 
Tuesday December 20th, 2011 8:03:02 PM

Tel acknowledged the short glimpse of the plateau as they traveled, twirling his sling staff as they went. When the rain started he let out a short, but vehement halfling curse as he pulled his traveling cloak tighter around him. Trudging along he took note of his fellow travelers and shook his head, wondering exactly what the fates had thrown him into..

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 12/13 
Wednesday December 21st, 2011 2:43:45 AM

(Checking in)

The Cthonia Jungle  d20+12=22 ; d20+10=15 ;
Wednesday December 21st, 2011 7:10:00 AM

Toregan urges the party forward and manages to keep them together. The rain has seased from its initial rate to a steady hard warm rain. Visibility extends to about 60 feet though the banging of water off broad leaves makes shouting still a neccessity. What appears to be an easier trail opens to the left, but the ranger keeps to the more difficult terrain and pushes even further right with the group. The mesa was not far and the group was moving slightly uphill, two maybe three more hours at this snails pace in the rain. "Should we not take what seems like a trail just over there!" Artrius shouts over the thundering rain. In the moments it takes the sound to reach Toregan and for him to turn to answer, the jungle of Cthonia supplies it better than anything he could have said.

A flash flood rips down the 'trail', an instant literal river Another appears further to right making the party travelling on the only real safe section of jungle floor.

Perception DC 22 Highlight to display spoiler: { Sharp eyes spy a trio of halfling sized birds just on the other side of the 'river' to the party's right. Like small ostrich with a reptillian head they have certainly spotted the group. One stands to regard the party for a moment, than bobs and nods to its partner and the pair split up disappearing further into the foliage and rain.}

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Wednesday December 21st, 2011 2:57:35 PM

just one more step...

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 2/15  d20+2=11 ;
Wednesday December 21st, 2011 9:18:33 PM

Meranus shrugs and walks over to the torrent, an empty waterskin in his hand.

(Sean) Toregan Dondarin (Exhausted) AC 14/11/13 -- CMD 11 -- HP 1/11  d20+5=9 ;
Wednesday December 21st, 2011 9:27:36 PM

Toregan watches as his instincts prove to be correct. "And that is why we take the higher ground," he shouts back to Artrius. "We should only be two, maybe three hours away from the mesa." He pushes on with everyone else, eager to have some decent shelter.
Perception (+5): 9

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 7/11  d20+7=26 ;
Wednesday December 21st, 2011 9:31:55 PM

Tel quickly looks around high ground just in case and spots the three birds split off from each other.

"That might be trouble..." he tells Toregan, pointing to where the birds stood.

perception +7

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 6/10  d20+5=8 ; d20+6=21 ;
Thursday December 22nd, 2011 1:00:36 AM

Henrix is busy comforting himself with thoughts about the thermodynamic nature of the universe and its interaction with magic when Artrius's shout pierces his concentration. He yawns hugely as Toregan is quickly proven to have chosen the correct path, then continues to plod on, following the ranger and noting with a combination of elation and dread that they are beginning to go uphill. Heckle is visible on occasion, poking his petulant beak from beneath the folds of the wizard's cloak.

[Henrix Perception = 8, Heckle Perception = 21 - both failure.]

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 12/13  d20=8 ;
Thursday December 22nd, 2011 1:27:48 AM

Leonan places one of his boots forward, then shifts his weight in that direction, lifting his rearward boot and placing that forward. Repeat.

He has no idea what Tel is talking about, but doesn't think it really matters. "That might be trouble" is pretty much a good description of the WHOLE JUNGLE.

(I'm traveling. I will not be able to post on Friday, Monday, or Tuesday.)

The Cthonia Jungle 
Thursday December 22nd, 2011 10:28:40 AM

The party keeps moving with Tel spotting the bird creatures and givin his travelling companions a heads up on them.
Meranus heads over to the fast moving stream with the intent of filling his water skin. The saturated ground near the fast water is far softer than the harder ground Toregan had been leading them along and Meranus's adds nearly 2000 pounds more weight than the ground can take. The ground gives away and falls into the raging torrent. Luckily the stream is not very large, about 4' across and perhaps 3' deep. Still it is a great deal of water and moving very fast.

Meranus acrobatics check DC 15 Success gives a +2 bonus to all other checks as you managed not to go prone upon hitting the water
Athletics check DC 15 to escape 2 consecutive successes are required
Each failure results in 1 point of non lethal damage

Tel Know nature Check DC 15 sucess Highlight to display spoiler: { the creatures are velociraptors}

ooC does anyone want to and or can substitute in for Leonan? if not I will move this request to the LnB to find a sub while Erik is out of pocket

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 2/15  d20+6=19 ; d20+8=9 ;
Thursday December 22nd, 2011 4:14:37 PM

Meranus's feet find the muddy ground before the rest of him, and the deft and large minotaur manages to keep aright, going down to one knee to lower his center of gravity...but not much more than that.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 2/15 (1 subdual) 
Thursday December 22nd, 2011 4:45:56 PM

(fixing header)

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 7/11  d20+6=18 ;
Thursday December 22nd, 2011 6:07:34 PM

Tel watches he surrounding jungle for the creatures, just in case as the others try to help Meranus.

"Those were Velociraptors. Meat eaters that work in packs...above average intelligence as fare as instinctual attackers." he continues to scan the surrounding jungle. "They could really be trouble! We need to move..quickly" He adds to the party in General.

Knowledge: Nature +6

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 6/10 
Thursday December 22nd, 2011 6:36:03 PM

Henrix stands in the mud, sunken up past his ankles, struck with sudden indecision. He can't help Meranus and he can't do much against whatever creatures are after them. He readies an action to cast Mage Armor on himself should an enemy approach him.

(Sean) Toregan Dondarin (Exhausted) AC 14/11/13 -- CMD 11 -- HP 1/11  d20=2 ;
Thursday December 22nd, 2011 7:24:24 PM

Toregan looks back after hearing a splash and sees Meranus fall into the water and while he doesn't fall, he fails to make any progress. He rushes over to where Meranus fell and reaches out to him. (If he can reach) "Grab on!" Toregan yells.

(There are no athletics checks in Pathfinder. Those were introduced in 4e.)
Aid Another for Meranus' next check to get out of the river (+?): 2

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11 
Friday December 23rd, 2011 12:02:12 AM

Fixing header

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Friday December 23rd, 2011 10:31:41 AM

[i]just one more ste-[/i

Yngvar blinks and swings his head around staring as Meranus drops into the water. It was but a moment before Yngvar's thoughts caught up to his body as it had already started moving forward.

Knowing he couldn't pull Meranus in himself, Yngvar drops to the ground and wraps his arms around the bamboo pole while digging his heels in and swinging the other end to Meranus.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 12/13  d20+7=16 ; d20+7=20 ; d20+7=27 ; d20+7=10 ; d20+7=9 ; d20+7=24 ;
Saturday December 24th, 2011 1:38:26 AM

Leonan hefts his shield to Henrix and then recklessly jumps in to help Meranus.

(I am going to assume its a swim check to help, and that since I am jumping in willingly that I don't fall prone. I should have the +2 bonus, but if I am wrong feel free to modify accordingly. I will roll 6 swim checks ... take as many as you need and leave the rest. If you need more, please feel free to roll.)

16, 20, 27, 10, 9, 24

(PS: posting on my nook via wifi)

The Cthonia Jungle 
Saturday December 24th, 2011 9:44:56 AM

Christmas break will post on Monday

thank you for the athletics correction.....SWIM checks for all in helping an Meranus of course

Jumping in needs Acrobatics check to maintain. I am going to use the first roll 8 Leonan gets +2 from dex. jumping in only requires a DC 10 to maintain footing so he is good.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11  d20+1=6 ;
Saturday December 24th, 2011 6:38:25 PM

So should I make that aid another check again? If so I got a 6. If not I got a 3. Great rolls huh?

The Cthonia Jungle Swim lessons round 2 
Monday December 26th, 2011 9:21:02 PM

Meranus hits the water as Tel informs the group that the creatures he saw, the three nasty meat eating dinosaurs he saw are Velociraptors. Known for cunning, pack style hunting and gneral deadliness.

Most in the party have no hope in helping the large minotaur and they do what they can. Yngvar reaches out with one of the bamboo poles from a prone position while Leonan and Toregan leap into the fast moving water. Henrix begins looking about through the continuing rain for Tel's deadly dinosaurs.

Meranus struggles as does the pair of heroes in the fast moving water with him. While all three have managed to keep thier feet and get near the soft mud drop into the channel, all are having difficulty getting anyone out.

2 successful checks in a row DC 15 gets you out.....Players choice Climb or swim Toregan Meranus and Leonan all have the +2 circumstance bonus
Failure results in 1 HP subdual damage

Leonan has aided Meranus providing an additional +2 and I am holding him in the water barring Meranus's success or lack thereof

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 6/10 
Tuesday December 27th, 2011 1:24:04 AM

Checking in.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 2/15 (1 subdual)  d20+8=28 ;
Tuesday December 27th, 2011 1:54:35 AM

Meranus manages to keep his feet and start on his way out of the drink. (Nat 20 = swim 29 - I had thought you just meant to write acrobatics twice, Meranus's swim is 1 higher)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Tuesday December 27th, 2011 11:04:04 AM

"Grab the pole?!"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11  d20+3=20 ; d20+3=16 ;
Tuesday December 27th, 2011 10:22:51 PM

Toregan grabs hold of Leonan, seeing that he has already helped out Meranus, and pulls him nearer to shore with him.

Aid Another on Leonan (Swim +1 accidentally included the bonus to being standing): 18
Swim Check (+3): 16

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 2/15 (1 subdual)  d20+9=22 ;
Wednesday December 28th, 2011 2:16:45 AM

checking in

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 12/13  d20+7=19 ; d20+7=21 ; d20+7=22 ; d20+7=24 ; d20+7=14 ;
Wednesday December 28th, 2011 2:25:09 AM

Leonan continues helping the others up and himself out of the flash flood.

(I'm not sure what I'm supposed to be rolling. I think Climb or Swim, with a +2 circumstance bonus. So I'll roll a bunch of that. If I get a bonus from Toregan or something, you'll have to add that in post-production. Here are a handful more rolls, use them at your leisure, or not at all!)

(19, 21, 22, 24, 14)

The Cthonia Jungle 
Wednesday December 28th, 2011 8:30:10 AM

The group manages to get Meranus out of the water. The rain continues and after a short breather, the party makes ready to head towards the mesa. Toregan assumes is position in the lead and the party falls in behind him. Artius shakes his head slightly, but keeps any verbal comments to himself and with a sweep of his hand over his head he readies to lead the elf. A few quite stesps into the renewed journey and Artius speaks up, "Does anyone have a spare weapon. A hammer, or short sword or something i could borrow. I mentioned earlier that I am no warrior, but I do think now I would like to have one."



(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 7/11 
Wednesday December 28th, 2011 12:59:23 PM

I have an extra Short sword... would be little more of a dagger to a Bigg." interjects Tel as he continues to scan the surrounding jungle. "reaching in to his backpack he withdraws an exquisite halfling sized short sword. Turning to Artius. "It's better than nothing." he adds


(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11  d20+5=11 ;
Wednesday December 28th, 2011 1:41:18 PM

Keeping an eye on the surrounding area, Toregan takes out a black dagger and his handaxe. "I've got a dagger or a handaxe you could use. if you'd like. Now Tel, you said that you saw some beasts near us? Velociraptors, right? Just how smart are they? Could they set up an ambush?"

Perception (+5): 11

[DM interjection: Tel answers in the affirmative. The creatures are smart enough to use such tactics]

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 6/10  d20+8=21 ; d20-1=13 ;
Wednesday December 28th, 2011 4:57:21 PM

Henrix Know: Nature (for the velociraptors): 21
Heckle aids another with a 13, bringing Henrix's roll to a 23

Henrix snaps back to reality and shakes himself, shuddering in the cold. He and his raven whisper to each other, quietly discussing what they know of velociraptors. If they know anything more than Tel, Heckle will announce the knowledge to the party, likely in a humorous or obnoxious fashion. The pair will then continue to follow the group silently, careful to keep at least one other person between them and the jungle in all directions.

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Magic Weapon*, Charm Person, Mage Armor
*school slot
}

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 2/15 (1 subdual) 
Wednesday December 28th, 2011 9:12:39 PM

As he shakes himself dry, Meranus sneers at the ranger. "Your gods gave you two fine arms and two fine legs, even if they are a bit on the small side. Don't debase yourself with those...instruments."

The Cthonia Jungle 
Thursday December 29th, 2011 6:21:00 PM

Tel and Henrix can and do both confirm that Raptors such as the ones spotted moving along the party's right flank and now lie ahead of them, do indeed use such tactics as ambushes. The group stands about. Artrius accepts the handaxe from Toregan and thanks him as well as Tel for the offered weapon. He takes a few measured swings with it to get a feel of the weapon in his hand when he arches an eyebrow at the minotaur and his voice takes on a bit of an edge and he snaps back at Meranus.

"Yes, Domi did indeed, but he also saw fit to give me a brain. The dinosaurs looking to eat us have talons and teeth and only a fool would purposefully enter a fight less armed than his opponent. I am no fool." Looking a bit annoyed, Artrius turns to Toregan, who seems to be the leader of the party and traises his hands slightly to either side. "So what is the plan? Tell me you have something in mind beyond fleeing as they eat the minotaur and gnome?"

The rain continues, the jungle is relatively quite saved the gentle warm rain on great broad leaves and the fast moving stream on either side of the party about 20' each direction. The velociraptors are nowhere to be seen or heard.

The elf still merely stands with a vacant stare and a body that looks as if a strong wind would be the end of him.



(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 7/11 
Thursday December 29th, 2011 10:20:17 PM

Tel started to say something to the huge Minotaur, but stopped as Artrius chimed in.

"Either way, we need to be ready." added Tel. "How far are we from the Plateau?

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 12/13 
Friday December 30th, 2011 2:10:06 AM

Leonan doesn't bother drying off, the rain soaked him to the bone long before he jumped into the water. He spends a moment acquiring his shield back from Henrix, and slings it, drawing his sword next.

Leonan examines the tactical situation for a moment. Then he shrugs a bit.

"I'll be protecting the elf -- I have a feeling they're here for him. He's walking wounded, and they're hungry for what they think is going to be an easy snack. We didn't rescue him from those gods forsaken cannibals to have him eaten alive by a pack of lizard-birds. Over my dead body."

Leonan stays near the elf, trying to keep himself between the elf and any potential danger that they spot.



(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 2/15 (1 subdual) 
Friday December 30th, 2011 3:38:49 AM

"If you were using that brain, little man, you would be finding a way around the ambush. Those beasts are mindless and incapable of honor; their challenge needs not be met. If they're on our path, let's change the path."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11 
Friday December 30th, 2011 12:17:19 PM

Toregan looks around for any possible route, but sees none, barring the rushing streams beside them and the obvious ambush ahead of them. "Well our plan has always been to get to the CTP. We've just been delayed. Should only be a few more hours till we get there." Turning to Meranus he shakes his head slightly. "Unfortunately, that is the only path unless we are to risk the rivers. It also means that the path clears up ahead. And beasts are never mindless. The fact that these ones are that intelligent," Toregan lets a grin break through on his face, "That is the very reason I came to this place. Now, I could try to appease them. I know a few tricks on how to deal with animals or I could just shoot them from over here and we will avoid an ambush. Thoughts?" As he talks he takes out his bow and nocks an arrow, .

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 7/11 
Friday December 30th, 2011 1:12:43 PM

"You think that about these dinosaurs you end up being a mid day meal." interjects Tel to no one inparticular. "Toregan, you are taking point, right?" he adds, tightening his grip on his sling staff.

(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 6/10 
Friday December 30th, 2011 10:00:20 PM

Henrix listens to the conversation intently, terrified of the beasts but careful to remain relatively expressionless. He whispers a word to Heckle, who stretches briefly before taking wing and heading for the canopy, grumbling halfheartedly about rain. There, Heckle will follow the group from overhead and try to keep a lookout for the raptors. [Feel free to roll Perceptions for Heckle at +6 and for Henrix at +5.] Then the wizard draws a thin piece of cured leather from a hidden pouch and utters an incantation, casting Mage Armor on himself.

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Mage Armor on self (1 hr)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Magic Weapon*, Charm Person
*school slot
}

The Cthonia Jungle  d20+5=11 ;
Sunday January 1st, 2012 10:49:07 AM

Artrius looks up and down Meranus, "You're walking dead with a healing salve and I'm the one not using my brain." Artrius holds his hand out to Meranus, "If you're not using them hand them over and I will, or least give them to the elf there."

With the thought and assumption of an ambush imminent, the group pauses to consider thier options. Try an corss one of the fast moving streams and hope to avoid the ambush ahead or move into it knowing it is there and hopefully being able to spring it without being caught in it.

Heckle takes to the air as Henrix casts Mage Armor. Aside from the jungle and rain Heckle does not see any signs of the carnivours.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 12/15  d8+3=10 ;
Sunday January 1st, 2012 9:56:00 PM

"Healing salve... What are you.... What, these vials of liquid? They're salves, that you drink? Really?" The minotaur looks at one in his hand dubiously, then shrugs, pops the cap, and downs it. Meranus licks his lips and then looks at his body in surprise. "Oh! Yes! I've read about this. It's what you short ones call...liquid courage, yes? It's actually somewhat remarkable..."

(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 6/10 
Monday January 2nd, 2012 1:39:30 PM

Checking in.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11  d20+5=18 ;
Monday January 2nd, 2012 11:21:01 PM

"I'll take point. the rest of you keep an eye out and don't get flanked." Toregan then cautiously makes his way up the path, bow at the ready, being sure to take in all the details of the jungle that he can.

Perception (+5): 18
If this actually is going up against an ambush of raptors, then add +2 to that roll from my Favored Enemy bonus.
Also Josh, that post is exactly what I would expect from Meranus. It made me lol.


The Cthonia Jungle  d20+12=24 ;
Tuesday January 3rd, 2012 10:04:27 AM

Artrius looks a bit quizzical at Meranus's comment as if he is not understanding the minotaur. He opens his mouth a couple times, but words fail to come out. Finally he simply shakes his head and nods towards Toregan to continue on. Leonan stays in close guard to the elf with Artrius taking up a position a few paces back from there. Henrix has the rear.

With much of the group silent, the travails of the past few days possibly more than could be born weighing on them, Toregan takes point and moves slowly forward, Meranus directly behind him. Heckle remains aloft, flitting from branch to branch in the lowest part of the canopy about 70' overhead.

Toregan leads the group about 150' further down the trail, the rain has all but stopped, but the twin fast moving streams are still quite full. Ahead, about 40', a piece of something catches the hunters eye. In dark recesses of a monkeypod tree, a darker shadow shifts. Peering out over a thick root is a raptor. It regards the ranger for the breifest of moments and then its beak dips several times. Once, twice, seven times in all. The Raptor emits seven high toned chirps as it leaps from its hiding place and moves away from the group, further down the trail and out of sight.

The entire party gets a good view of the raptor as it flees, It is about the sized of a halfling with feathers about the head and its arms. The rest is covered in green and brown speckled scales. Even when the raptor moves, it is very difficult to follow. That Toregan noticed it in the first place is a miracle.

The jungle is quiet, the party stands in a single file line. Toregan, Meranus, Tel, Leonan, the elf, Artrius and Henrix. 20' to either side is a fast moving 4-5 foot wide stream. 40' ahead and to the right by the stream, is a large monkeypod tree where the raptor emerged. The root system of the tree is 15' across.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 8/11  d20+5=8 ;
Tuesday January 3rd, 2012 10:15:10 AM

Toregan watches confusedly as the creature was seeming bobbing its head like an idiot until the same number of screeches came after. "I think it just counted how many of us there. And then told the rest of its pack. Which could mean they won't try anything, but I doubt it. Keep your eyes peeled." Toregan continues to move forward, continuing his ever present vigilance against any hidden threats.
Perception (+5): 8

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 12/13  d20=18 ;
Tuesday January 3rd, 2012 12:02:26 PM

Leonan keeps his eyes "peeled" as they continue on.

(Perception 18)

(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 6/10  d20+5=8 ; d20+6=8 ;
Tuesday January 3rd, 2012 3:59:59 PM

Henrix is visibly shaken by the incident with the raptor. He has plenty of experience with books... and even city streets... but the jungle is another thing altogether. Practical field experience is always superior to theory, he tells himself, closing his eyes for a moment and taking a few calming breaths. He quickly regains his composure and huddles as close as he can to the next person in line (which happens to be Artrius) as the group continues. Meanwhile, Heckle continues following from above, though he is distracted by a tiny flying colorful insect...

[Both got Perception = 8.]

(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 6/10 
Tuesday January 3rd, 2012 4:27:37 PM

edit: Actually, Henrix's Perception is a +3 when Heckle is not within arm's reach.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 17 -- HP 12/15 
Tuesday January 3rd, 2012 6:33:15 PM

Meranus continues on, privately marveling at the substance. "And to think, it sounded like they were just talking about being drunk...."

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 7/11  d20+7=25 ;
Tuesday January 3rd, 2012 8:24:58 PM

"I'll take the rear." adds Tel, "Hopefully if we are attacked from that way I'll see them before they see me."he adjust the grip on his sling staff as he lets the party pass, moving in behind Henrix.

Perception +7 (Add +2 if its a dinosaur)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Wednesday January 4th, 2012 10:04:19 AM

If it was counting, it doesn't do it too well... Yngvar laughs, and continues to walk in Meranus shadow.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Wednesday January 4th, 2012 10:05:18 AM

[ooc]doh, wish i had edit ability on my posts... gave wrong char name[/ooc]

[DM done :)]

The Cthonia Jungle Raptor Attack Round 1  d20+3=7 ; d20+3=5 ; d20+5=9 ; d20+5=23 ; d20+5=18 ; d20=12 ; d20=6 ; d6=3 ; d4=4 ; d20+2=12 ;
Wednesday January 4th, 2012 9:03:05 PM

The group continues forward and with each shaking step in front of him, Henrix can see that Artrius is expecting is die horribly at any moment. Mumbling to himself about dinosaurs that count and how in the shadow realm he ended up in such a predicament. Over 100 trips to the Post and now this, to be eaten alive. The group files past the tree, and as the seventh member passes, the raptors strike.

The first comes from the roots and dark are of the monkeypod tree. It leaps at the screaming Artirus. But miraculously as the man flails the hand axe before him, the creature misses with its talons.

The second lunges from a concealing tree nearly 60' in front of Toregan. It charges closing rapidly, leaping the last 5' into him. Razor sharp talons, teeth and claws tear at Toregan.
[Hit AC 9/23/18/12/6 2 hits Dmg 7

Artrius swings the hand axe as he backs away screaming for his life. The axe passes harmlessly past the Raptor

Party is in a single file line Toregan, Meranus, Yngvar, Tel, Leonan, the elf, Artrius and Henrix
The area is 40' wide

map

map includes player posted movements through Yngvar....posted after thier actions to be used going forward

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11  d20+7=8 ;
Wednesday January 4th, 2012 9:16:25 PM

Toregan nearly passes out from the pain, but keeps on his feet determined to kill these stalking beasts and to finnally get to their destination. Taking a few steps back, Toregan aims an arrow at the raptor, but his pain caused him to overlook a root sticking out of the ground, which he promptly stumbles over, making his shot go wide.
5 ft step away from the raptor
Attack (+5+2 from favored enemy): 8 (Nat 1)

The dice roller seems to love giving Toregan ones. always at 1 health, starting to get more 1s on d20s...... not looking so good.

(Erik) Leonan Songsteel AC 22/14/18 -- CMD 20 -- HP 12/13  d20+4=20 ; d8+4=10 ;
Wednesday January 4th, 2012 9:57:21 PM

Leonan moves to engage the one near Artrius. He shouts sharply to the Elf. "Stay close!"

He strikes with his sword, using his combat expertise to remain an evasive target in case any other monsters try to get a piece of him.

(Combat Expertise gives +1 additional dodge bonus to AC for a total of 22)
(20 to hit. 10 damage)



(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15  d20+5=21 ; d8+4=10 ; d6=2 ;
Wednesday January 4th, 2012 10:55:07 PM

Meranus spins around Toregan and the attacker, looking for the best possible angle to get the lizard's attention. The minotaur drives a horn at the beast's back, between its thighs (Attack 19), as he roars, "RUN!"

(just realized Toregan isn't providing flanking anymore. So -2 to the hit mod and no D6 damage, dammit)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15 
Wednesday January 4th, 2012 10:56:07 PM

(For 10 damage. It would help to mention that.) >_<

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15 
Wednesday January 4th, 2012 10:57:44 PM

(Actually 12 damage, since it's 1.5x str. Wow. I've got to stop playing TOR before posting here)

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 7/11  d20+6=26 ; d6+1=4 ;
Thursday January 5th, 2012 8:27:32 AM

OOC: I had posted that Tel was moving to the rear of the line. Did this happen before the movement?

Tel whirls his staff which gives off a strange keen as he lets loose a bullet at the raptor attacking Artius.

(Sling Staff. +6 WOOHOO! 20! 4 dam X3 12 damage!)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Thursday January 5th, 2012 12:02:57 PM

Belatedly noticing that Meranus is no longer in front of him, Yngvar looks about and seeing they are under yet another attack, he casts mage armor on himself and heads for the roots of the tree.

(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 6/10  d20-1=17 ; d20+3=8 ; d20+6=20 ; d20+5=21 ;
Thursday January 5th, 2012 8:14:40 PM

Henrix circles around Leonan to keep the raptor at a distance. Then, for the second time during this jungle adventure, he utters a word and gestures powerfully, white light streaming from his fingertips. He reaches forward and softly taps the hilt of Leonan's sword, which shimmers briefly.

Meanwhile, Heckle gives a belated warning squawk from high above. His beady eyes scan the foliage for more enemies.

[Henrix takes a 5-foot step to L8 and then casts Magic Weapon on Leonan's longsword, granting him a +1 to attack and damage. Not sure if there's some kind of touch attack Henrix needs to make - if so, use the 17.

Henrix Perception = 8 and Heckle 20.

Do the raptors have reach? Does Henrix's casting provoke an AoO? If so, Henrix will not cast defensively, but if he takes damage his concentration check result is a 21 to maintain the spell.]

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Mage Armor on self (<1 hr)
Spell-like Abilities:
Telekinetic Fist: 7/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person
*school slot
}

The Cthonia Jungle Raptor Attack Round 2  d20+6=13 ; d20+3=17 ; d20+3=15 ; d20+3=20 ; d20=4 ; d20=3 ; d6=3 ; d6=4 ; d4=3 ; d20+3=15 ; d20+3=16 ; d20+3=18 ; d20=19 ; d20=1 ; d6=4 ; d6=1 ; d4=2 ; d3=1 ; d20+2=21 ; d6+1=6 ;
Thursday January 5th, 2012 9:37:37 PM

Toregan steps ack and lets fly with an arrow, but the shot is too hurried and flies high.
Meranus thrusts forward, goring the raptor with his horns causing the raptor to squawk angrily.
Leonan moves to Artrius' aid and stabs the other Raptor
Yngvar moves to find cover by the tree and casts a spell of protection
Henrix casts a spell to enhance Leonan's blade and is able to touch the blade bestowing the magic
Artrius misses with the hand axe
Tel hurls a sling stone from his staff into the raptor on Artrius as well
The elf looks about him but remains where he is for now.

The Raptor near Toregan gives a squawk and bobs its head and gives a loud call out to the right before darting in and trying to finish the ranger. The talons from the small raptor tear through Toregans thighs and it literally seems to climb the human and bite him across the shoulder.
[Attack AC 17/15/20/4/3/ Dmg 10]

The other Raptor calls out in a high pitched shrill steps back from Leonan and continues to go after Artrius. Blood sprays from the panicked Wayfarer from multiple wounds as he cries out.

Artirius swings back the axe catching the raptor and grazing its chest. the Wayfarer then moves back hoping to get away from the thing.

map

OoC Tel: Criticals need to be confirmed by rolling agin to see if you hit the AC of the creature. If a crit is confirmed you roll the dmg dice multiple times. Sling Staff would be 3d6. i rolled your crit 13 which misses

To All a reminder. If a feat allows you to do something, mention it please.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP -9/11 (Dying)  d100=50 ; d20+1=20 ;
Thursday January 5th, 2012 11:53:41 PM

Toregans, unable to avoid the raptor's onslaught, has his flesh torn asunder. He falls to the ground, his bleeding somewhat restrained by his armor.

(Er... ignore the d100 roll, I was using 3.5 rules for that.)
Con check vs DC 20: 20! Success

(Erik) Leonan Songsteel AC 22/14/18 -- CMD 20 -- HP 12/13  d20+5=22 ; d8+5=10 ;
Friday January 6th, 2012 10:55:31 AM

Leonan steps up to the raptor (5' step to L10), his sword now humming with ULTIMATE POWER.

"Thanks, Henrix."

He thrusts his shield forward just a bit, angled downward as he carefully weaves the blade around it -- a moderately artful display of combat prowess as he fights the diminutive but deceptively dangerous dinosaur.

(Combat expertise again this round. +1 dodge bonus, -1 to hit, already figured in)
(Attacking the raptor (r2) with his sword)
(22 to hit. 10 damage)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8 
Friday January 6th, 2012 11:37:10 AM

(OOC: I thought I had changed out my spell selection, but couldn't find a post on it, so let it be known that the next day will have Acid Splash replacing Prestidigitation)

Yngvar leans his pole against the tree and pulls out his crossbow, loading it while he crouches between two of the tree's roots.

(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 6/10  d20-2=0 ; d4=4 ;
Friday January 6th, 2012 7:10:05 PM

Henrix silently acknowledges Leonan's thanks, wincing at the sound of rending flesh and the heavy squelch of Toregan landing in the mud. He turns from the squire and focuses his anger against the raptor who has just torn apart the de facto party leader... and misses horribly, overcompensating for Meranus as his mental attack harmlessly strikes a nearby tree.

[Henrix uses Telekinetic Fist against R1 (the one that attacked Toregan) and hits AC 0 for 4 damage. No movement.]

Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Mage Armor on self (<1 hr)
Spell-like Abilities:
Telekinetic Fist: 6/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person
*school slot
}

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15  d20+3=12 ;
Friday January 6th, 2012 8:21:44 PM

Meranus again tries to attack, this time with less happy results.

The Cthonia Jungle Raptor Attack ended  d20+24=41 ; d20+2=18 ;
Sunday January 8th, 2012 5:13:11 PM

Toregan collapses in the mud, blood flowing from his many wounds and deep lacerations.
Meranus tries to gore the Raptor, but t dodges aside
Leonan skewers the Raptor before him, driving his sword deep into it.
Yngvar pulls out and loads his cossbow
Henrix sends a magical pulse but misses.

The Raptor hops a couple times as Toregan falls and seems to squeel with delight. that is until it sees the other raptor collapse after Leonan pulls his sword from its crumpling body. The Raptor hisses violently at Leonan, turns and withdraws to the west. Vaulting the 5 foot steam by nearly 15' more is quickly dissappears into the jungle.

Artius continues scareaming and falls onto the raptor severing the animals head with the axe in his hand.

Raptor 1 Moderate wounds
Raptor 2 Dying

map


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15  d8+3=4 ;
Sunday January 8th, 2012 8:29:39 PM

Meranus looks at his fallen friend helplessly. He looks at the vial in his pack, and quickly kneels down by the ranger. It worked on the other small ones... are their subconsciousnesses really so over-developed? As the ranger remains laying there, Meranus angrily throws the empty vial into the river. Apparently not.

-------
OoC: Meranus gives his other potion to Toregan, who heals 4 points, blast it.


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15  d8+3=5 ;
Sunday January 8th, 2012 9:32:22 PM

(Didn't know about rerolling 1s on healing. So now Toregan heals....5HP. Wow.)

(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 6/10  d8+3=5 ;
Sunday January 8th, 2012 11:30:29 PM

With the immediate threat gone, Henrix hurries over to Toregan and also draws his remaining salve, trickling the cool liquid down the fallen ranger's throat. Without the tracker, who knows how long we will be stuck in this damn jungle? As Toregan returns to consciousness, still covered in deep lacerations, Henrix manages a facial expression that could be classified as a warm smile. Then he turns toward where the raptor fled and watches intently, thinking. I really need to learn the art of healing...

Far above, Heckle continues to look out for enemies.

[Henrix uses his last salve, healing Toregan for 5 points.]

DM RobC: When you say Heckle is far above, how far above are we talking? A familiar can go as far as 1mile and still have contact with its master. I'm also assuming Heckle is circling the party

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 12/13  d20+6=21 ; d8+5=9 ;
Monday January 9th, 2012 1:16:52 AM

Leonan flicks his sword sharply with a twist of his wrist, causing the blood to run down the edge of the blade and splatter on the jungle floor. He moves between the elf and Atrius (to K9) and readies to step and attack anything that comes at them.

(readied attack: 21 to hit, 9 damage)



(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 6/10 
Monday January 9th, 2012 1:41:55 AM

[Not too high up... in the range of 100-300 ft... wherever he can find sufficient foliage to alight. He's not trying to hide (ie Henrix should be able to see him at all times), just to be a lookout.]

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Monday January 9th, 2012 11:10:22 AM

Toregan coughs a bit as the potion are poured down his throat, but his eyes do flutter open, and he sits up, putting a hand to his rent armor, wincing as he does. He looks around to find one raptor dead and the other gone. He lets out a short laugh as he gets up. "Well some hunter I turned out to be. Knew it was a trap, and was overconfident in my ability to detect it." He shakes his head dejectedly. "Well that's the last time I do that." Turning to Meranus and Henrix, he nods his head. "Thank you for the salves." He then picks up his bow, and goes over to Artrius and helps him up. "Sorry about the ambush. I was sure that we would be able to spot them. In any case that should be the last problem until we get to the Post."

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 7/11 
Monday January 9th, 2012 5:58:16 PM

"Mistakes happen, even to the best of us." Adds Tel, as he moves up, still scanning the surrounding jungle. "Maybe if the two of us combine our abilities we might work a little better. I believe that we both have specialized experience with these beasts."

"Any other injuries?" he asks looking at the others.



The Cthonia Jungle Raptor Attack - over? (DM RobC) 
Monday January 9th, 2012 9:03:12 PM

One raptor seems to have made a successful escape, and can no longer be seen. A small trail of blood heads off to the west - the same direction as the raptor - and could be followed easily enough by those trained in such things.

Meranus and Henrix go to their fallen comrades side, plying him with the remaining healing salve. Toregan will live to fight again it seems. Tel and Yngvar stay alert for further trouble.

Artius still looks about frantically, both hands now gripping the axe tightly. Leonan shakes droplets of blood from his sword and readies himself for more battle.

Noises in the undergrowth ahead draw the parties attention, as you see a young human man come running down the path from the north towards the party - shield in one hand, warhammer in the other. The elf positions himself behind Leonan for protection.

Leonan ONLY: Highlight to display spoiler: {You recognise Domi's symbol on the shield of the fast approaching man}
Everyone else: Knowledge Religion check vs DC10. If you succeed: Highlight to display spoiler: {You recognise Domi's symbol on the shield of the fast approaching man}


(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11  d20+3=10 ;
Monday January 9th, 2012 10:13:07 PM

Toregan begins to ready his bow before he notices the insignia on the mans shield. He immediately recognizes it as the symbol of Domi, the god of courage. He lowers his weapon and calls for the others to do the same. "Hold your weapons! His shield bears the mark of Domi, god of courage. He is most likely an ally." He keeps his bow out and waits for the man to reach them.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Monday January 9th, 2012 10:13:41 PM

Knowledge Religion (+3): 10
sorry for forgetting this

(BrunoT) Rexxan Illiek AC 18/17/11 -- CMD 14 -- HP 10/10 -- FATIGUED 
Monday January 9th, 2012 10:38:52 PM

Running as fast as he can, Rexxan jumps over the brushes with his shield and hammer ready for battle. As he notices there are no raptors left, he says, "Are you guys ok? Is anyone injured? What happened here?"

(BrunoT) Rexxan Illiek AC 18/17/11 -- CMD 14 -- HP 10/10 -- FATIGUED 
Monday January 9th, 2012 10:46:10 PM

That did not work very well. Lets see if this fixes it.
And I forgot to describe him, so here it goes. Sorry!


Rexxan is a bearded, red-haired young man in his twenties. He wears a scalemail over his clothes, a wooden shield with Domi's Simbol, and a warhammer. He carries a backpack with a bedroll tied over it.

DM RobC: Header fixed :) Correct code is as follows:
(BrunoT) [l i n k href="https://docs.google.com/document/d/1DNofDTmVsTAI_dmz0wyFjEwL49ThzyzaxxQWwEnzV20/edit"]Rexxan Illiek[/l i n k] AC 18/17/11 -- CMD 14 -- HP 10/10 -- FATIGUED


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15 
Monday January 9th, 2012 11:01:10 PM

(That has happened to most of us, Bruno. Usually A DM will have mercy on us and change it, and then we don't have to worry the code for the rest of the game. Welcome.)

----------------------------------

Meranus looks at the newcomer with confusion. "Aren't all three answers self-evident?" And the minotaur walks past the newcomer, looking to see if the newcomer has any brighter companions.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 2/8  d20+5=25 ;
Tuesday January 10th, 2012 10:46:11 AM

"A Domian? No, yes, where to start? A question for you, are you here on your god's bidding, or be you as lost as we?"

Yngvar manages a weak smile, his crossbow is resting across the top of a tree root that is also supporting Yngvar. His once pristine leathers are no coated with mud, dried blood, and splotches of various types of ichor, most not worth thinking about too hard. His woven hat hasn't fared any better, twigs poking out here and there with some of the weave fraying on one side, only a couple of the darts still stuck through the brim from that momentary brevity that was only, a couple of days earlier, though it seems a life time.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 12/13 
Tuesday January 10th, 2012 11:19:36 AM

Leonan was happy enough to let the other party members handle the talking. He silently hoped that one of Domi's Bravest didn't stumble on them by accident but rather was part of an organized search party. I mean, the outpost people surely must have been expecting their arrival right? Someone must have known that something went terribly wrong.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Tuesday January 10th, 2012 4:46:04 PM

Toregan keeps his bow out and looks at the path of blood, letting the others do the talking. "Meranus must've done a good deal of damage to it. We could still hunt it down." Looking down at his wound ridden body he decides that they aren't in a good position to hunt this creature down. Instead he goes over to the corpse of the raptor that was felled, takes out his dagger and begins to cut away at the beast's hide. No sense in leaving good leather and meat behind.

DM's judgement on this one. What check should I make to skin and butcher a good portion of the raptor?

Description: Toregan is a human of a fair height and fair build. He has brown hair, brown eyes, and tan skin with a full scraggly beard. He sports three scars on the left side of his face, coming down at a 45 degree angle from his temple to his jaw, with one going over his left eyelid. His armor is covered in fresh blood and has a number of gashes torn through it. His weapons, A rapier and a black dagger, sport not a speck of rust, and his longbow is also well maintained with the exception of a number of notches on it.

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 10/10 -- FATIGUED  d6=6 ;
Tuesday January 10th, 2012 6:30:11 PM

Thanks for fixing it, Rob!

"You guys are lost too? Well, maybe we can help each other? My guide was eaten by a dinosaur and the mercenaries I hired ran away into the jungle abandoning me. I see you need healing, so come closer and let Domi's light heal your wounds."

As soon as everyone is close enough, Rexxan will channel Domi's blessing in order to stop their bleeding and cure their wounds.

Awesome! Everyone add six hit points for your totals.

"So, where were you guys headed? What happened to your guide? Do you have a map?

(Andrew) Henrix Sharpsword AC 16/12/14 -- CMD 11 -- HP 10/10  d20+8=20 ;
Tuesday January 10th, 2012 7:08:40 PM

Henrix scrutinizes the man as he barrels toward them, suspicious that Heckle failed to warn him of the man's coming. His mistrust quickly turns to relief, though, as his wounds magically disappear. As way of thanks, he dips his head briefly. Otherwise, he remains motionless, expressionless, and pensive. Inwardly, he is fascinated. Three "guides" thus far have failed to properly transport groups of mercenaries to their intended location, which is by admission of our great host dangerous and in need of our defense, and whose very existence hangs on the word of a strange businessman... what have we gotten ourselves into? More importantly, how do we get ourselves out? Is this "trading post" really- ah, well, if all the "guides" used the same transportation magic, perhaps its creator sabotaged it or failed to properly draw the runes... Perhaps an odd-numbered layer was drawn clockwise...

[Know (Religion): 20. (success)
Bruno (and Derek): Feel free to read the fluff down at the bottom of Henrix's character sheet.]

Highlight to display spoiler: {
DMs
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Mage Armor on self (<1 hr)
Magic Weapon on Leonan's longsword (<10 rounds)
Spell-like Abilities:
Telekinetic Fist: 6/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person
*school slot
}

The Cthonia Jungle Raptor Attack - Meetings & Meat (DM RobC) 
Tuesday January 10th, 2012 8:53:18 PM

Toregan prepares to attack, but quickly notices the mark of Domi - guardian and protector - and lowers his weapon, calling for others to do the same.
Yngvar is quite the sight - his gear having seen better (and cleaner) days
Leonan watches on in silence. Unneccessary noise may only attract further danger.

The man reveals himself to be Rexxan, a fellow traveller whose guides have recently been devoured by dinosaurs. Despite the attitude shown to him by Meranus, Rexxan does his best to heal the wounded party. Atrius and the elf both seem noticeably better.

The elf watches as Toregan goes to skin the raptor. "Please. Allow me" The elf takes the knife from Toregan and deftly goes to work skinning the raptor, cutting out some of its teeth, removing its claws and finally cutting what little meat he can from the animal. "It's not just the hide that has value on these creatures" he explains as he works "Most of these things can be traded". Finally two small piles remain - a pile of unusable remains, the other a neatly stacked pile of bloodied parts. "Do you have anything to put them in?". (48gp worth of raptor parts were recovered)

Henrix is curious as to why Heckle didn't alert him to the approaching man. His curiousity is felt by his familiar who descends and lands on a nearby branch. "I was just having a look over the tree tops. I can either fly below the trees and see if anything is nearby, or up high and see what's further away. I can't do both." the raven says with a hint of exasperation to his genius master "If it helps, I didn't notice anything nearby, and while I was up there I did see that big rock we're all heading towards. Looks like we'll reach it easily before it gets dark" The raven swoops down next to the raptor carcass and takes a few hops closer "Is anyone going to eat this?" he asks hopefully, looking to his master.

Everyone receives 636xp from surviving the raptor attack

-------------
OOC:
The party can attempt to take trophies/parts from any dinosaur kill. These will include hides, teeth, claws, and meat for food. The number and value of which will be determined by the ferocity of the creature, it's size, and the result of an applicable skill check such as Profession (Butcher, Tanner, or Trapper) or Survival.


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15 
Wednesday January 11th, 2012 8:16:11 PM

Meranus returns and looks around. "Is there any reason we're not yet gone from here?"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Wednesday January 11th, 2012 8:25:16 PM

Toregan watches intently as the elf, who has previously just followed with a blank stare, expertly removes the valuable parts of the raptor. "You are quite skilled. Perhaps when we arrive at the CTP you could teach me a few things about these beasts. And yes, just put them in this." He holds out his backpack. Turning to Heckle he says, "Feel free to have some." Going over to the cleric, he hold out his hand to shake his hand. "Lucky for us you came when you did. We were in a poor spot. Your healing is most appreciated, Domi's faithful. You were also lucky to come upon us. We are near to the CTP and know the path. In fact, according to our wizard's companion there, We should be able to reach our destination before nightfall."

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 10/10 -- FATIGUED 
Wednesday January 11th, 2012 9:19:33 PM

"I'm no expert but wouldn't all this blood attract more dinosaurs? Not that I wouldn't like to hit some scaly heads. We could even set up an ambush for them. I'm a little tired but I could use the exercise." Rexxan says this rotating his hammer arm stretching it.
"Just give me a moment to patch you guys up and we'll be ready for action." Rexxan goes around and checks if everyone is combat-ready.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Wednesday January 11th, 2012 9:25:14 PM

Leonan watches Heckle do what dark birds of that ilk do with corpses. Except Heckle can talk and is apparently a wizard's best magical buddy. It's kind of creepy. With that sharp pointy beak and those claws. Hey, in fact, there are a lot of similarities between those dinosaur monsters and a bird. Nah, its probably nothing.

Leonan also offers a slight, almost unnoticeable smile to Rexxan. He was raised to respect men of the faith (more than mercenaries like himself anyway, but that's an entirely different tale of self-loathing). For a moment, Leonan speculates that Rexxan's arrival at this time and place was arranged by Domi as a blessing -- but that thought quickly fades when he realizes that would mean that Domi was also responsible for getting Rexxan's guides eaten by dinosaurs and that doesn't seem a very favorably sort of thing to think about a god you were raised to honor.

Leonan peels his attention away from the new travel companion and back to the Elf, for whom he feels personally responsible. He moves to the Elf's side and wordlessly takes his position as the wounded hunter's (?) bodyguard -- for now anyway.

The Cthonia Jungle Raptor Attack - Decision Time (DM RobC) 
Wednesday January 11th, 2012 9:58:45 PM

Heckle helps himself to the raptors soft eyeballs, while the party decide what to do next.

Rexxan is anxious for a fight against the dinosaurs and suggests the party use the raptor blood for bait.
Toregan seems inclined to make for the Trading Post sooner rather than later. A view shared by Meranus
Leonan stays his silent self. Studying and assessing the party, and considering other implications.

What will the party be doing next? You suppose it is around noon - though it is hard to tell in such a dense jungle. Will the party try their luck with another fight, make their way to the outpost, or something else entirely?

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Thursday January 12th, 2012 10:25:43 AM

Yngvar nods in appreciation as the wave of divine energy courses through him. He hasn't felt this good since this whole mess got started.

I'm for getting to the outpost first. We can decide on other actions after we have reported in.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Thursday January 12th, 2012 11:17:09 AM

"We're not hunting these monsters. Seriously. Don't forget. These are the small ones. They come in much bigger sizes. Let's go, before we find out just how big they come."

After a pause, Leonan added, "I'm through with this horrible place."

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15 
Thursday January 12th, 2012 6:02:39 PM

"Agreed," adds Meranus. "Let's get going."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Thursday January 12th, 2012 7:22:40 PM

"Yes, lets keep moving. We should be fine if we keep following this path." Toregan takes point once more and leads the group onward.

Where's the Trading Post? - (DM RobC) 
Thursday January 12th, 2012 7:35:03 PM

The party continue their travel in a north westerly direction that soon becomes straight west. Heckle seems confident that is the direction the party should be heading and Henrix begins to feel a growing sense of curiosity from his companion the closer the party get to their destination. Though you hear noises from nearby bushes and calls simililar to that made of the raptor earlier, no more creatures are seen. By early afternoon the party finally emerges from the dense jungle.

This is the location where the Trading Post is supposed to be, however instead of a welcoming village full of star-struck maidens, you find yourselves staring up at the edge of a mountain. The sides of the mountain appear very steep - almost vertical in fact. The red and orange rocks contrast with the green jungle. It's amazing how close the jungle is to the mountain face. It's as if the trees grew and fought for every piece of land that they could take hold of.

Knowledge Geography or Nature vs DC10. Success: Highlight to display spoiler: {This isn't just a mountain. It's a mesa. They typically have a flat top and sides that are usually steep cliffs. This one looks to be about 800ft to the summit}

The rain from earlier in the day has stopped, and though the patches of sky look clear from what you can see through the thinned jungle leaves, the wind has started to become cool.

There doesn't appear to be any immediate signs of danger. On the ground near where you stand are some scattered broken wooden boxes and crates.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11  d20+7=12 ; d20+5=14 ;
Thursday January 12th, 2012 8:54:37 PM

Toregan looks up and make a few quick calculations before talking to the rest of the group. "This is definitely the mesa we've been trying to get to. The reason it looks like a mountain is because its over 800ft tall. There should be a way to get up along the side of it. now we just circle around the mesa looking for it. Artrius, do you know of anything like that?" Toregan examines the broken crates and boxes while talking
Knowledge Geography (+7): 12
Perception (+5): 14

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+8=13 ;
Thursday January 12th, 2012 9:48:54 PM

[Sorry about not posting before.]

Henrix snaps out of his reverie and beckons Heckle to his shoulder, thanking him for his dutiful report. He whispers to Heckle for a moment, informing the bird that he would prefer for him to stay within his sight and therefore underneath the canopy. Heckle then chows down on raptor eyeball while Henrix pointedly keeps his gaze away from the spectacle.

On his way back up to the trees, Heckle swoops low over Meranus, barely avoiding clipping the minotaur's horned head. "Oy, Fatty! You smell worse than that, that, uh revocloptor I just ate!" He ascends far out of Meranus's reach, snickering ["heckling"] in his way as he goes.

As they continue toward the trading post, Henrix considers his suspicions. Upon reaching the mesa, he decides to act upon them. He approaches Toregan, tapping him on the shoulder and indicating that the ranger look forward. Then, with an index finger, he reaches in front of Toregan and begins to draw shapes in the air, leaving behind streams of glimmering light which are multicolored and immobile. It takes him quite a while - at a rate of perhaps one or two words per round - but eventually it is clear to all who watch that he is literally writing in the air [using Prestidigitation]. His writing is neat, the cursive of a professional scribe. It takes him several minutes, but when he is finished, the message says:

"I have reservations regarding our destination. This voyage has been nothing if not mortally dangerous. Our mysterious employer's purposes for sending us here are vague and his description of our actual imperatives upon arrival at the present location was suspiciously and - perhaps intentionally - misconstrued. The very same night that we received the job, an arrogant gang attacked us in plain view of the public, then fled. Additionally, at least three mercenary groups, including our own, have failed to properly arrive at their intended destinations, ostensibly by mistake. However, given the unlikely possibility that all of the teleportation devices - of which there were presumably at least three - were dysfunctional by accident, I suspect foul play, though I do not know whether sabotage or setup. I do know that we are insufficiently informed about the location we are traveling to and about the consequences of arriving at said location. I would therefore suggest extreme caution."

When Toregan and the others have finished reading it, he waves his hand and the message disappears.

[Know (Nature): 13. (success)]

DMs
Highlight to display spoiler: {
By my reading of the Prestidigitation spell, this should be possible, but if for any reason you guys think it's too much, please say so - instead, Henrix will just communicate through Heckle.
Ongoing Effects:
Prestidigitation on staff/words in air (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 6/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person
*school slot
}

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 10/10 -- FATIGUED 
Thursday January 12th, 2012 10:14:50 PM

"So this is the Trading Point? Where is the entrace?

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15 
Friday January 13th, 2012 3:32:45 AM

When even the small ones are confused about how to enter the small ones' towns and encampents, Meranus decides it's a perfect time to start replacing his didgeridoo. Leaning against one of the trees, he begins to carve the pole he's carrying.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Friday January 13th, 2012 8:05:36 AM

"You raise some good points. But remember, our teleportation spell didn't malfunction so much as the spell was cast too early, catching Artrius in the border. The thugs were typical of the rougher gangs in the floating city I would think. I seem to remember that Mr.Bas well known. However, let us check with our newer companions to see if they actually were supposed to arrive here by teleportation, and if each of their spells malfunctioned." Turning to Tel and Rexxan, Toregan asks them if they also were to reach the CTP by teleportation and if the attempt failed.

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 7/11  d20+7=26 ;
Friday January 13th, 2012 10:31:43 AM

Tel remained focused and somewhat even standoffish as they made their trek to the Plateau, barley acknowledging the new arrival. He hadn't seen the attack coming either and that upset him more than anything else. When they arrived at the trading post, he looked up and around, trying to find the way up or a well worn path to the entrance then after being surprised by Toregan's question turned around with a shrug.

"Nope. Came by ship. I had a guide, got eaten shortly after we arrived, along with most of the remaining ships crew we had." he hopped up on a nearby boulder and crossed his arms. "Nothing supernatural about that incident." Looking to Rexxan and Henrix, "Doesn't the Mage and Priest have Art to get us to the top?"

Perception +7



(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 11/11 
Friday January 13th, 2012 10:32:27 AM

OOC: sorry forgot my healing update

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Friday January 13th, 2012 12:15:07 PM

"I hesitate to meddle in the affairs of wizards," Leonan added quietly. "But perhaps we could send the bird up to the top to make sure there's a village up there. And maybe ask for directions on how to get up there if there is? Forgive me if I am missing something obvious and wizardy that would make that course of action unwise."

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 10/10 -- FATIGUED 
Friday January 13th, 2012 4:34:23 PM

"Hey! So we have something in common, Tel. Nice!... Just as his story, my guide turned into dino snack, may the gods rest his soul, and the other ones have probably had the same end, those cowards!" Rexxan says this in a joking tone. "Maybe we should just circle this mesa and look for any lifts?"

Where's the Trading Post? - (DM RobC) 
Friday January 13th, 2012 9:56:45 PM

Rexxan looks at the mountainside. If there is an outpost in there, then logic says there should be a door.

Artrius watches as Henrix writes in the air and looks at the wizard with a quizzical look "You a mute or something?" Looking back to the party he continues "Toregan has the right of it. The outpost is up there. Well, that's where I remember it being anyway. Strange, where's the lift?"

Heckle nests atop a branch approximately 80ft above the party, with a clear view of the proceedings and out of Meranus's reach. Leonan suggests sending Heckle up top to look for the outpost - if it even exists.

Toregan and Tel notice what Artrius may have been referring to. A set of ropes hang from the cliff nearby to the right of where you stand - maybe 50ft off the ground. Approximately 400 feet up seemingly connected to the ropes is some sort of platform perched at an angle. You are fairly confident that you can see some humanoid figures atop it. They don't look to be in distress of any kind. In fact, it almost appears as if they have seen you too. After what appears to be an animated discussion, they go back to whatever it was they were doing. They are moving around the platform slowly doing something to it.

"Aye - that's the lift" Artrius confirms "Though why is it halfway? Now what?"

In the boxes you find a number of mundane items - some pitons, rope, hammers and nails. Judging by their position, it is likely they fell from the platform and smashed when they hit the ground.

Tel's keen eyes also notice broken twigs, crushed grass, and the kinds of signs one would expect to find along an unmarked trail. It heads to the left towards a set of hedges and bushes.


(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Friday January 13th, 2012 10:25:07 PM

Henrix affixes his more obnoxiously slow companions with a glowering look and a small sigh, but otherwise remains unperturbed by their lack of concern. Clearly, my superior intellect is better used elsewhere. However, the squire makes a good point. For a hired blade, he does perhaps have a decent head on his shoulders. I suppose that a sharp sword does not a dull mind make. Now, where is that bird...? He then tugs on a strap around his neck and unearths a whistle, which he blows once. When Heckle descends, the wizard will whisper him instructions to fly up to the top of the mesa to see what's there and then immediately report back.

At this point Henrix notices the lift, and stares at it blankly, deep in thought.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Friday January 13th, 2012 11:28:21 PM

Well this is an interesting turn of events. Of course expecting anything to be as expected is a waste of breath.

Where's the Trading Post? - (DM RobC) 
Friday January 13th, 2012 11:41:20 PM

OOC: It will take Heckle around 5mins to reach the top

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Friday January 13th, 2012 11:56:49 PM

[Call it 6 mins, he likes to grumble. But Henrix will have him do it anyway, barring some kind of combat, at which point he'll just sit in the trees and scout as normal.]

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 11/11  d20+7=14 ;
Saturday January 14th, 2012 10:40:42 AM

"I'll be back!" adds Tel as he skirts the mesa toward the hedges and bushes for a quick look.

Perception +7

OOC: There is a plataeu, here? LOL

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Saturday January 14th, 2012 12:55:53 PM

Toregan picks up and examines the tools and rope for age. If they are not obviously old, Toregan will point them out to Artrius. "Artrius, it looks like these crates fell from the lift. Maybe they were repairing it and their supplies fell?"

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 10/10 -- FATIGUED 
Saturday January 14th, 2012 1:46:03 PM

Rexxan shouts to the people over the mesa, "HELLO THERE! WE COME IN PEACE. WOULD YOU MIND LETTING US UP?"

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Monday January 16th, 2012 2:02:33 PM

"Alright, let's stay clear of the crash zone, people." Leonan tries to keep the others clear of the dropping stuff on their head zone in case the people in the lift are hostile -- or in case it falls. He also wishes he had a longbow or something -- not that he could hit crap with it, but it would be better than his javelins at any rate.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 12/15  d20+8=20 ;
Monday January 16th, 2012 4:43:35 PM

Meranus sighs and looks at the climbing equipment. If it's still in good shape and good quality, Meranus will shrug out of his leathers and attempt to start climbing, using the trees to help as he starts. The mesa is high, but at the rate the party is going, climbing might just be the fastest way.

(Climb check 20 - 22 if climbing gear is MW)

Where's the Trading Post? - (DM RobC)  d20+6=14 ; d20+11=24 ; d20+11=12 ; d20+5=10 ;
Monday January 16th, 2012 7:56:34 PM

Heckle reluctantly begins his climb. Though Henrix can't communicate with his familiar at this range, he does stay in tune with the raven's emotions.

Meranus gathers the tools in a pile and examines them whilst Toregan tries to make a clear area lest anything else fall - intentionally or otherwise - from the platform. Only the rope seems to be in good condition. The rest looks used, but the quality seems sound. Meranus takes a piton and drives it into the mountainface to test that it will support his weight. A capable climber, he is confident he could reach the top by nightfall.

Yngvar decides not to expect anything, and to take the world as it comes.

Tel's examination of the bushes, meanwhile, proves more fruitful. He discover a trail cut into the side of the mesa. It is old, appears to be partially collapsed in places, and seems to rise curving around the circumference of the plateau. It is a switchback trail and impossible to see where it goes or if it continues all the way to the top.

Rexxan tries to get the attention of the humanoids above, but either they can't hear him or they are ignoring him. They seem to be waving at something and then can no longer be seen.

Henrix then feels an overwhelming sense of terror and panic from his familiar. Heckle cannot be seen in the sky anymore, but his emotions are clear. Looking up you finally see a small black dot getting larger and larger. Heckle is in a dive - straight down towards you. It looks to be controlled. He pulls up at the last moment to land behind Henrix "Big... birds!" the raven pants "Next time... you fly!"

Once he regains his breath, Heckle explains as best he can "I was flying up, minding my own business. Saw a trail and a big nest nearby too. Anyway, I'm flying higher and higher - the guys on that bit of wood started waving at me, and then started to run away. I couldn't work it out, so I kept going. Next thing, I see these two huge birds coming straight at me - bigger than cow man there" he says looking at Meranus. "One tried to eat me! After that, I just dived. I can't see them anymore though" (Attack vs AC14: 10 = Miss))

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 11/11 
Monday January 16th, 2012 8:48:46 PM

Tel moves from the bushes and rejoins the party. "There appears to be a switchback trail cut into the Plateau over there, It might be collapsed in some areas, but at least appears to head up." He Looks up at the ascending platform.

"We can wait for the platform to come down or head up the trail. I vote for the trail." he adds as he shoulders his backpack.

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 10/10 -- FATIGUED 
Monday January 16th, 2012 9:05:18 PM

After hearing the crow, Rexxan says, "Then those people over there might be in trouble. Hurry, lets get this trail Tel spoke of."

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Monday January 16th, 2012 9:07:44 PM

[Not sure if it was a touch attack, but Heckle should have AC 15, with Touch 14 and FF 13.]

Henrix bends down, allowing Heckle to hop onto his shoulder. The raven glares around with beady eyes as the red-haired mage pauses to consider the report. Then he whispers to Heckle... "Thank you for your help. I will not send you up there again. Now... the men on the platform... what were they saying? They saw you for what you are, and ran away? They were on a platform... where could they have gone? And those birds... did they look anything like the raptors we fought earlier?"

Henrix follows Tel to the trail.

DMs
Highlight to display spoiler: {
Ongoing Effects:
Prestidigitation on staff (1 hr, constantly renewed)
Spell-like Abilities:
Telekinetic Fist: 6/7
Spells Prepared:
Cantrips: Detect Magic, Mage Hand, Prestidigitation
1: Charm Person
*school slot
}

Where's the Trading Post? - (DM RobC) 
Monday January 16th, 2012 9:40:25 PM

OOC: No dramas. AC15 was still a miss. The other rolls in my post were perception rolls: Heckle, and the two "birds"

Heckle stays perched on Henrix's shoulder. "The men were saying things like 'shoo' and 'get away'. I didn't think I was that scary, but they started freaking out. Then just started climbing a rope ladder really quickly. " Heckle takes a moment to clean under his wing "Raptors? You mean those chicken things from earlier? Nah, these ones were really big and flying. And they didn't have any feathers, it was just skin - like a lizard or something"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Monday January 16th, 2012 11:55:28 PM

Toregam listen intently to the crow as it explains the situation of the lift and a new group of enemies. "Heckle you've done enough I think we can let you rest. In any event, It mean that the lift probably is broken, and we'll need to take the trail or climb." Toregan looks up at the cliff side and Meranus slowly scaling it. "I don't think I'll be able to make it all the way to the top if I climb. Meranus! We're going to try a trail that Tel and the bird found. Its probably the long way up, but safer than climbing." With that Toregan motions for Tel to lead the way.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8 
Tuesday January 17th, 2012 8:48:25 AM

Yngvar has been picking through the equipment, gathering the salvageable items into a pile, and then packing them for transport.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Tuesday January 17th, 2012 10:45:24 AM

Leonan assists Yngvar and then follows Toregan and Tel up the path.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub)  d20+7=11 ; d6=3 ;
Tuesday January 17th, 2012 3:02:34 PM

Meranus climbs back down, dropping the last few feet. Rubbing his shoulder where it glanced against the cliff face, he says, "So you found it finally? Then let's go."

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Tuesday January 17th, 2012 8:16:17 PM

Henrix likewise follows.

It's a long trail - (DM RobC) 
Tuesday January 17th, 2012 9:41:32 PM

The party decide that the trail will be the quickest, and probably safest, route to the top to reach the suspected trading post. The keen eyed Tel leads the party up the trail.

Heckle stays within arms reach of Henrix keen not to encounter any more big birds.

It is a relatively even slope that zig-zags along the south-eastern side of the mesa. As the party climbs higher, and can finally see above the treeline, you see something unexpected (to all bar Yngvar who has decided anything can be expected). An ocean to the south. The jungle and mesa stop short at what looks to be a sudden edge - a cliff perhaps?

The climb continues until Tel halts the party.

Ahead, a 15' section of the trail seems to be missing - fallen away to the ground below. The trail seems to continue on the other side, but this gap could be an issue.

------

OOC: Feel free to have a look at the Cthonia map located here if you're curious where you might be

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 10/10 -- FATIGUED 
Wednesday January 18th, 2012 8:48:16 AM

"I have a rope and a grappling hook. I don't think I can jump over this gap."

Rexxan looks up to see if he can throw his grappling hook thinking that it's best for him to climb it instead of jumping.

---------

[i]OOC: Rexxan would have to beat a DC 15 to jump it with a -4 due to his armor. But climbing a rope is DC 5 in this case. A roll of 6 would take him up.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Wednesday January 18th, 2012 1:31:37 PM

You could take off your armor and pack it away. Takes some time, but gets rid of the negative.

Toregan takes in the sight of the ocean with amazement. That such a large body of water could exists almost seems impossible to one who has lived in the Great Prairie. However, he is yanked back to focus when Tel stops the party at the edge of the partially destroyed path. As Rexxan voices his idea, Toregan nods in approval. "If you can manage to secure the rope, its worth a shot."

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub)  d20+8=13 ;
Wednesday January 18th, 2012 6:11:18 PM

"It's not worth it to me. I doubt your tiny rope will hold a Taur. A bridge, on the other hand..." Meranus takes the axe from his belt and starts chopping down a tree.

DM RobC: You are on a rocky path/trail ascending the side of the mountain. There are no trees nearby to chop down

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub) 
Wednesday January 18th, 2012 8:42:22 PM

But you said we just left the tree line. How long would it take to reach wood?

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Wednesday January 18th, 2012 10:12:54 PM

Leonan assists with the rope and/or the bridge building as appropriate. He prefers the bridge idea, since otherwise they'll have to leave the mule behind.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Wednesday January 18th, 2012 11:25:06 PM

Henrix watches the proceedings, silently wishing he knew more advanced magicks that might aid the party.

It's a long trail - (DM RobC)  d20+15=28 ;
Wednesday January 18th, 2012 11:37:18 PM

OOC: Sorry, Josh, I misinterpreted. I didn't realise you meant going back down for some trees.

Meranus quickly runs back down to the base of the mesa. Travel is so much faster without the little ones slowing him down. He looks for the nearest tree that could (a) provide wood that would support his weight, (b) be cut down with as little fuss as possible, and (c) hopefully not draw too much attention. Rather than chopping down an entire tree, the taur decides to simply lop off some of the branches that he can reach. With the branches under his arm, he also stops to grab the wooden remnants of the fallen crates that may aid in construction of his makeshift bridge.

Whilst Meranus has gone for wood, Rexxan readies his grappling hook and looks at the mountain above him. With the zig-zag pattern of the trail, it could be possible to catch the above section of trail with the hook and continue the journey from there. It looks to be around 30ft above you.

Atrius and the elf watch on in silence. Toregan and Leonan are ready to assist whoever requires it.

Heckle still sits atop Henrix's shoulder. "There! That's them!" Hundreds of feet above the party you see two large winged animals flying away from the mountain. Even from this distance you can tell they are very large.

Meranus returns without having even broken a sweat

------------

Skill checks required - take your pick...
- To throw the grappling hook in the hopes of attaching it to the ledge above requires a ranged attack vs AC5 (with a -4 penalty on the throw due to distance). Once done, the climb check will be vs DC5
- To build a bridge will require a survival or relevant craft check. The level of success will determine the relevant strength of the bridge, and any acrobatics check that may be needed to traverse it
- To jump the gap will require an acrobatics check vs DC15

It's a long trail - (DM RobC) 
Thursday January 19th, 2012 2:33:07 AM

OOC: The rope would appear strong enough to support the weight of a taur for this short climb

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11  d20+5=15 ; d20+5=24 ;
Thursday January 19th, 2012 11:11:55 AM

Toregan looks to where Heckle is motioning and begins to take out his bow, but stops when he notices that they aren't headed towards them. He moves over to Rexxan. "Let me try to hook it on that ledge." Assuming that Rexxan lets Toregan try, he launches the hook up, and secures it on the ledge. "That should hold nicely." Noticing Meranus heading back with resources for a bridge, he goes over to help the minotaur with his project. It would be prudent to have a backup plan, and a bridge would be useful if they needed to climb back down.

Throwing Grappling Hook (+5): 15 vs AC 9
Survival check (+5): 24

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13  d20=20 ;
Thursday January 19th, 2012 1:51:14 PM

Leonan assists as best as he is able to with the bridge construction project, while also keeping an eye on the flying monsters.

(miscellaneous d20 roll: 20)

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+5=25 ; d20+8=24 ;
Thursday January 19th, 2012 2:49:14 PM

Henrix squints up at the giant birds, trying to determine what they are.

[Perception = 25, Know: Nature = 24.]

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 11/11  d20+7=14 ; d20+6=16 ;
Thursday January 19th, 2012 6:34:57 PM

Those aren't birds, more than likely." states Tel. " But, none the less I think we need to hurry." he adds looking down the trail at the Taur and his construction project

(Perception +7 Nature +6)

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 10/10 -- FATIGUED  d20-1=8 ;
Thursday January 19th, 2012 9:53:25 PM

With Toregan's offer to throw the hook, Rexxan says "Sure, Toregan. Give it a swing." And with his success, he continues "Good one, Toregan!"
Then Rexxan starts climbing the rope as fast as he can.

[Climb = 8]

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub)  d20+8=14 ;
Thursday January 19th, 2012 10:40:40 PM

Meranus keeps working on the bridge. Hooves were not intended to dangle in the air.
(craft: woodworking 14, 16 with Leonan's aid)

It's a long trail - (DM RobC) 
Thursday January 19th, 2012 11:05:26 PM

Toregan twirls the grapping hook and rope, and casts it up. With his first throw he manages to secure the hook on the ledge above. A quick pull on the rope to test it, and it seems secure.

Once done, he then gives Meranus some assistance by constructing a makeshift bridge. Interlocked branches, a few planks of wood from the crates, and the rope found earlier all tie together nicely. In fact, the bridge is so secure, everyone can walk over it with ease. (OOC: Even with all sorts of difficulty modifiers applied, it still works out that no acrobatics check is needed. Nice survival roll there Toregan!)

Leonan expertly leads his pack mule across the bridge. The animal seems reluctant to follow, but your coaxing convinces it to follow (used your D20 roll for Handle Animal to guide the mule over the bridge)

Rexxan, however, shows off his prowess and starts climbing up the rope to the ledge above. He makes it in good time, and rests on the ledge while he awaits the rest of the party to join him.

Tel spots the birds in the sky, but at this distance he cannot be sure what they are.

Henrix looks at the "birds" indicated by Heckle. He is quick to deduce that they are not in fact birds, but pteranodons - large, flying, carnivorous reptiles. Fortunately they seem to be leaving the immediate area.

The group press on, continuing their upward journey. You guess you have made it to around 600ft now, and the view is quite clear. A lush green jungle, a calm blue ocean. If it weren't for the ever-present dangers, this land would be quite nice.

"Uh oh" says Heckle, the raven's eyes looking skyward. The pteranodons look to have returned back to the mesa. They don't seem to have spied the party, and instead continue their journey to the mesa. You have quite a clear view of them from this height - you guess only a few hundred feet away, maybe less? It is unclear whether they notice you or not, but they don't head towards the party.

"Phew" says Atrius with a smile of relief.

A small pebble drops from above onto his head.

A few stones then follow, falling around you.

The stones start getting larger.

A rockslide?!?

Make reflex saves vs DC12 quick to avoid getting hit!

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 8/8  d20+6=11 ;
Thursday January 19th, 2012 11:09:34 PM

Ow! Damn it to the nine hells! Can nothing go right in this accursed land?!

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10  d20+2=16 ; d20+4=15 ;
Friday January 20th, 2012 1:28:30 AM

Henrix admires Toregan's handiwork as he follows the party across the "bridge."

He and Heckle stare up at the pteranodons, paralyzed with fear. If a pair of man-sized land-based raptors could give the party trouble, then two giant flying dinosaurs would make of the party a quick snack. He looks down in surprise and manages to react in time to back against the side of the mesa and hold over himself and Heckle tent-like folds of his cloak, which absorb the impact of some of the smaller stones.

[Henrix Reflex 16 (success), Heckle Reflex 15 (success).]

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13  d20+2=15 ;
Friday January 20th, 2012 2:07:38 AM

Leonan attempts to not get hit by falling rocks!

(Result: 15)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub)  d20+5=14 ;
Friday January 20th, 2012 3:52:48 AM

"Oh....bother." The deft minotaur does manage to avoid the rocks, barely.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11  d20+6=21 ; d20=6 ; d20+5=25 ;
Friday January 20th, 2012 8:34:33 AM

Weaving and dodging around the rocks, Toregan manages to avoid the worst of the rockslide. He looks to make sure everyone is okay and not in danger. If they are, He will assist them in any way he can. If not, the he will look up and try to spot what caused the rockslide.

Reflex (+6): 21
Aid another? (+?): 6
Perception (+5): 25

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 11/11  d20+7=19 ; d20+3=8 ; d20+7=19 ;
Friday January 20th, 2012 7:42:30 PM

After narrowing avoiding the falling rocks, Tel reaches for the rope and proceeds to climb, barely making it across due to his still frazzled state of narrowly becoming flattened by falling boulders. Once across he takes a position on a nearby boulder and tries to locate the flying birds once again.

Reflex (+7)
Climb (+3)
Perception (+7)

It's a long trail - (DM RobC) 
Friday January 20th, 2012 10:18:29 PM

OOC: Awaiting save by Bruno/Rexxan

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 10/10 -- FATIGUED  d20+2=18 ; d20+4=24 ;
Saturday January 21st, 2012 10:24:59 AM

Sorry about that. Had a small router problem yesterday.

Dodging the best he could, Rexxan avoids the falling rocks. "Wow, I'm starting to think they don't want us up there. We have to hurry!"

Rexxan packs his grapling hook and his rope while he looks up up to see if the rockslide was an accident or provoked by someone. Then he starts to run.

[Reflex +2]
[Perception +4]

It's a long trail - (DM RobC)  d8=7 ;
Sunday January 22nd, 2012 10:43:36 PM

OOC: No trouble at all

The party brace themselves against the mountainface as rocks rain down from above, but finding room for nine people in such a small space is tough. Toregan sees what is about to happen but is unable to react in time to save both himself and his friend. Yngvar is slow to react, and looks up to see what is coming as a large chunk of rock hits him squarely on the face and knocks him towards the edge of the trail Yngvar takes 7pts damage!.

Reflex save Yngvar to not fall off the edge - and anyone else who wants to try and help him!

Atrius and the elf remain huddled against the rockface.

Rexxan and Toregan catch signs of large leathery wings beating far up the mountainside. When the wings can no longer be seen, the rocks cease falling. Surely this is just a coincidence...

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11  d20=19 ;
Monday January 23rd, 2012 12:12:52 AM

Having seen the intelligence of the native animals firsthand, Toregan understands the situation perfectly. "Damn those birds!" He rushes over to Ygnvar and tries to grab him and keep him from going over the edge.
Aid another (+?): 19

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 1/8  d20+6=23 ;
Monday January 23rd, 2012 1:30:21 PM

Staggering back with blood streaming from his broken nose, Yngvar realizes that he is balancing on the edge of the cliff just as his foot came down to find no more mountain under it. His arms were extended,waving back and forth frantically while trying to maintain his balance. Nipper, his familiar weasel, pops out from under his jacket pocket and scampers down the arm that was waving over the trail. This slight redistribution of weight was just enough to bring Yngvar back to the trail.

With his fingers grasping at air, Yngvar finally latches onto Toregan's outstretched hand and pulls himself to the mountainface.

"Than's"

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub) 
Monday January 23rd, 2012 4:15:36 PM

"We should hurry. Obviously this mountainside is unstable. Hopefully the area the trading post is in will be more steady..."

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Monday January 23rd, 2012 7:30:03 PM

Aware of his own inability to help relative to his companions, Henrix halfheatedly reaches forward as he spots Yngvar's peril, stopping as he sees Toregan spring into action.

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 10/10 -- FATIGUED  d6=6 ;
Tuesday January 24th, 2012 11:23:39 AM

Lets hurry! But first...

Rexxan raises his hands and, with a silent prayer to Domi, eyes closed, emanates a barelly visible wave of light healing everyone around him. Then he rushes forward as fast as he can.

OOC: this is just the second time I use this ability and it's the second 6. Awesome! He heals six hit points to everyone in 30ft of him. Possibly everyone. And I don't think I'm gonna be able to post again until next saturday. Business training, sorry guys.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub) 
Tuesday January 24th, 2012 5:25:52 PM

(Checking in)

The outpost - (DM RobC) 
Tuesday January 24th, 2012 8:39:36 PM

Toregan reaches out and grabs hold of Yngvar helping to steady him and keep him from falling. Rexxan calls on Domi's blessing to heal Yngvar and does quite a good job of it yet again. This party seem to require assistance, perhaps Rexxan's path lies with them?

The party continue their ascent relatively easily. No more predators seem to be hunting the party for the time being, though you cannot shake the feeling that perhaps they are just waiting for an opportune moment.

When you reach the top of the trail you are standing on the eastern side of the mesa, and the sight is truly something to behold. To your east you can see the vast, lush green jungle below the mesa, with the occaisional small pocket of what look to be open, grassy fields. "Well, I'm not saying I'd like to build a summer home here, but the trees are actually quite lovely" notes the elf.

To the north-west you se the almost perfectly flat land atop the mesa. Copses of tress, thick brush with fields of wild, waist high grasses - you even note a couple of animals (antelope, perhaps?) grazing in the distance. To the west you can see the sun start to go down behind the mesa.

To the south east you notice a vast field of golden grain. A stony trail leads through the field and heads towards a large wooden structure. The fence of the outpost.

"At last" sighs Atrius.

The party, eager to finally reach their destination head towards the outpost. The palisade style fence is constructed of large wooden logs and appears capable of keeping most kinds of trouble out. You note manned towers rising above the corners of the square, fenced outpost. Watchtowers most likely. The large double gates to the outpost are open and you continue to walk towards them. Getting closer, you notice each man in the watchtower appears armed with a bow of some kind. Their weapons aren't pointed at you yet, but you certainly have been noticed by the men.

A dozen or so people stand inside the gated area. You notice most are holdings things such as clubs, pitchforks and the odd sword or two. They don't seem to be holding them threateningly, nor are they trying to hide them. A few start to backstep as the party approach. One man calls out as the party nears "State your business!"

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Tuesday January 24th, 2012 11:16:04 PM

"What about the ROUS's?" asks Heckle in a whiny voice.

Under his breath, Henrix responds, "Reptiles Of Unusual Size? I don't think they exist."

In his frustration and exhaustion, Henrix briefly considers charming whichever man appears to be in charge, but quickly decides against it for now.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Wednesday January 25th, 2012 8:18:18 AM

Toregan, having safely led the party to the CTP is now thrust into his worst nightmare. Having to talk to strangers. He hangs at the back of the group for the first time since the beginning of their journey, uncomfortable with talking to the "guards".

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 1/8 
Wednesday January 25th, 2012 10:42:00 AM

Yngvar turns and looks at Atrius, "it's all you buddy."

Yngvar looks around, a frown on his face as he takes in the palisade and watch towers. The palisade and watchtowers on top of a mesa with a very narrow, damaged trail up it. The palisade and towers that are not defensively placed along the edge of the mesa, or the top of the trail, but far enough back to allow an enemy to gain a foothold before laying siege.

Yngvar mutters low enough for his companions to hear him, "no wonder this place needs help, their security wouldn't keep toddlers out of cookie jars."

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 11/11 
Wednesday January 25th, 2012 6:13:12 PM

Tel steps forward top in front of the tower. "I am Tel Longstride,.." he proclaims, sticking the point of the sling-staff into the ground defiantly. "...representing the Longstride Trading Company." he motions to the rest of the party. They have their own reasons to come here, but I vouch for them on behalf of my company's contract."

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Wednesday January 25th, 2012 6:26:27 PM

"I'll pay for a bath and a shave. Get me a damned hot bath and alert the barber!" Leonan booms as he strides past the welcoming committee.

"I'll fill you in on every sordid circumstance of our ill-fated arrival while I soak."

(Sorry for the unannounced absence. I had a bad stomach flu and just totally forgot to alert anyone here.)

The outpost - (DM RobC) 
Wednesday January 25th, 2012 10:43:36 PM

"You're not going anywhere boy until we know what your intentions are" a stocky, older dwarf steps in front of Leonan, blocking his path. He holds an axe that appears very well used.

"Put it away Risca, before you hurt someone" Artrius speaks, stepping forward and placing a hand on Leonan's shoulder, lest the fighter do something rash "This is the group that Mr Randolph has hired. They're here to help"

The dwarf squints at Leonan but lowers his axe.

The onlookers start whispering amongst themselves as they inspect the group

"By the gods, Artrius, we were expecting you days ago!" a small well-dressed gnome who had been 'hiding' at the back of the group steps forward and goes to greet Artrius with a handshake "We had feared the worst"

The mood seems to change as the townsfolk relax and start asking questions. There is a growing sense of excitement...

"Are they here to stay, Pen?"
"An adventuring group? Here to help us? About time!"
"Do you think they can protect the trails?"
"Better maps of the area would help too"
"And the well. That water tastes foul!"
"And don't forget about taking care of some of those bullies that keep coming around"
"We need better security everywhere, not just in the town"
"That big guy there -" pointing at Meranus " - looks like he could rip them in two with his bare hands"
"I think that one -" pointing at Rexxan " - is cute. I wonder if he'd let me touch his warhammer?"
"Keep it in your pants, Anna. I'll just be glad if someone can get the bleedin' lift fixed!"
The last call is met by cheers from the crowd.

"People, people, please!" the gnome gestures for the group to calm down. "There will be plenty of time to go over such details. For the time being though, these people look like they could use some food and rest." he turns to address the party "Forgive the excitement, but you bring hope to us. My name is Penfold Pwent, but people just call me Pen" he goes to shake each persons hand. "I've been assigned to administer this outpost. Anything you need you just let me know. A room at the inn has been prepared for you all to share. We thought having one large room for you as a group would allow you more privacy, a kind of base of operations if you will. Please, please. Follow me"

As the townfolk disperse, you catch a beautiful blonde half-elf woman giving a wink to Rexxan as she skips away. The dwarf that had stepped in front of Leonan looks him up and down before slowly walking away.

The large gates of the outpost are shut behind you.

Pen leads the group through the outpost to the tavern "Haggard would you be so kind as to have Hope prepare a meal for our guests? Oh, and if you could open up a barrel of Bast's finest to help wash it down" Pen directs his request to the barkeep before turning back to the party. "Your room is upstairs if you would like to freshen up. Please join me back here for supper, and I would happy to give you a quick status report of the outpost before we turn in. Artrius, if you wouldn't mind, I would like a word as to why the blazes you are so late in arriving!" You sense the point to Artrius is said with humour and not ill-intent.

Artrius and Pen adjourn to a large table in the tavern.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 7/8 
Thursday January 26th, 2012 2:08:00 PM

(OOC: I'd like a topo map of the mesa, town, the trail up the side of the mesa, and the lift.)

DM RobC: Maps already drawn up and will be provided once Pen has given you the run down :)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub) 
Thursday January 26th, 2012 7:29:25 PM

"Finally. Let's try some of this brewmaster's ale...." Meranus tries to find a chair that will support him; if he doesn't, he'll grumble about making a special trip down the mesa for materials and will kneel at the table.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Thursday January 26th, 2012 7:45:34 PM

"I'm with you on that Meranus." He sits down at the table as well, grateful for the chance to relax.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Thursday January 26th, 2012 8:31:06 PM

Leonan tries harder to get a bath and shave, not letting dwarves get in the way this time.

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Thursday January 26th, 2012 9:52:21 PM

Henrix is not terribly pleased with the thought of sharing a room with his companions, but he is eager to sleep in a real bed without fear of being eaten by giant reptiles. He sinks into a chair by the end of the table.

Heckle remains outside, perched on the roof of the inn.

The outpost - (DM RobC) 
Friday January 27th, 2012 1:39:15 AM

OOC: Awaiting posts from Rexxan and Tel

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Friday January 27th, 2012 4:23:16 PM

Bruno (Rexxan) said he probably wouldn't be able to post until next Saturday in his last post. Just making sure you knew.

(Erik) Leonan Songsteel AC 21/13/18 -- CMD 19 -- HP 13/13 
Friday January 27th, 2012 8:54:02 PM

(Checking in.)

(Derek) Tel Longstride AC 19/14/14 -- CMD 15 -- HP 11/11 
Friday January 27th, 2012 9:48:07 PM

Tel quickly ,moves away from the oncoming rush of humanity, intending to avoid being stepped on. Seeing the party being welcomed as the outposts future saviors, Tel sat his hands on his swords hilts and watched.

Once the party moves to the Inn, Tel takes a table near the corner and finally orders a decent meal and a large cup of ale.

The outpost - (DM RobC) 
Friday January 27th, 2012 11:41:06 PM

DM post will come in a few hours. Just need to do some tallying and prep work first...

The outpost - (DM RobC) 
Saturday January 28th, 2012 1:24:33 AM

OOC: Thanks for reminding me about Rexxan. He did send me an email and I'd completely forgotten about it. We'll have to see how he responds to the half-elf when he gets back

The chairs all seem a bit small for Meranus but fortunately a small table nearby looks just about right to double as a chair for him. He pulls it up to the table with ease, and then settles down awaiting the drinks.

Toregan too is keen to sample some fare, and joins the forming group at the table. Tel secures a seat at the corner of the table by the wall. Experience has taught him that it will be more difficult for anyone to sneak up on him this way.

Leonan takes a moment to excuse himself to freshen up. On the second level of the tavern you find the room that has been set aside for the party. You also find a communal washroom at each end of the floor. A beautiful young woman holds a door open for you, gesturing for you to enter. "I've readied a bath for you as requested sir, though you might want to make it brief" The woman smiles politely and leaves, heading back downstairs. The water in the bath appears hot. It also appears brown and smells quite bad. Your call if you still wish to bathe before reuniting with the party downstairs...

Artrius and the elf are no longer in the tavern. Pen mentions that they have gone to see the herbalist for some further aid to completely heal the elf.

The tavern keeper brings out a round of drinks - Lost Hall's Porter. The taste isn't the dilluted swill you'd expect from a backwater outpost. This dark beer is full flavoured and potent - obviously brewed by a professional. Large trays of food are placed in the middle of the table - fruits, vegetables, breads and cakes of various descriptions. No meat or dairy however.

Once all are seated at the table, Pen stands to address the group.
"Thankyou all for coming here. I understand that the journey was not as smooth as planned but let us hope that the difficulties are behind us. To better times!" he holds his mug aloft as a toast before taking a small sip.
"I will be brief. You no doubt would like some time to rest, and you will likely need it. You see, this is the third time an outpost has been established in Cthonia. The last two did not survive, and I fear we may be heading down the same path" he looks solemnly into his mug "You name it and we need it. Stable trade routes, better protection, why, even a means to come and go from here would be a start! Yes, the lift will be first thing to be addressed. Tomorrow I will give you a personal tour of my outpost. You will see that the people here are dedicated, and more than capable of turning this into a veritable hub for trade. All they require is a little assistance to get there. So please, rest tonight. There will be much to do in the morning. I'll leave you now to be with my family, but Haggard our tavern owner will be here to meet your needs through the night" Pen then goes to shake each persons hand before leaving "Oh and Haggard, be sure to send a bill for all food and drinks consumed by these travellers to my office. I will cover any expenses they may incur"

-----------------------------------------

Congratulation on your safe arrival at the outpost! All players are awarded 1910xp, which should put everyone at level 2! The next few days will be an introduction to the town to allow you time to update your character sheets

Cthonia Trading Post

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 10/10 -- FATIGUED 
Sunday January 29th, 2012 5:17:23 PM

OOC: I'm finally back from my trip. Had a little problem with my flight (canceled due to bad weather) and only got back today. To respond the beautiful half-elf Anna's flirt I first need to know if a Domi cleric is supposed to be chast (I don't know if this is right or not but the meaning is if he can engage in a "romantic" relationship).

"Ah! Finally a good place to rest! Rexxan rushes to the bath but stops as he notices the water condition. "Hmm, yeah I'll probably make it quick." He takes off his armor and washes "the important parts" with the help of a towel.

When he gets to the table, Rexxan is wearing only his traveling clothes after leaving his armor, weapons and traveling gear in their bedroom. And while sitting he says, "If I may, I'd like to suggest to address the water problem first. To my knowledge, water is more important than a lift to survive." In a lower voice he says, [b]"I'm very concerned if they are drinking this water."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 17 -- HP 1/11 
Sunday January 29th, 2012 6:19:25 PM

Drinking slowly and savoring the flavorful beer, Toregan listens intently to Pen and carefully notes the points that need help at the outpost. Once Pen leaves and Rexxan suggests that the water be their priority, Toregan shakes his head. "Tainted water can be filtered and cleaned, and the fact that there is a brewmaster here means they won't lack for clean drinking water as he would know how to clean the water. However, the lift is what allows them to gather resources from the forest below. Seeing as the path we came up has broken for the time being, I agree with Pen. The lift should be first, but the water problem sounds like its a close second."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 4/14 
Sunday January 29th, 2012 6:20:21 PM

Edited header

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Sunday January 29th, 2012 7:10:54 PM

Editing again, just realized that I never added Rexxan's healing hit my HP

The Trading Post


(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16 
Tuesday January 31st, 2012 4:53:16 PM

Update complete, added Summon Monster I and Feather Fall.

Trading Post Tavern 
Tuesday January 31st, 2012 8:37:56 PM

The group as a whole relaxes, eats and drinks. Some go to freshen up and the water supply is notably an issue that Pen will likely be speaking to them about. The food is fattening, filling and wholly satisfying, as are the drinks. Toregan and Rexxan banter about a priority list of what they know is of issue.

Haggard keeps mugs and plates full. Haggard appears in his forties perhaps and is a mountain of a man. Standing well over 6 feet tall and being nearly as thick with muscle. As he moves around behind the 8' monkeypod wood bar, a greatsword, suited more to Mernus's size than a human, hangs on the back wall. There are no other patrons about the place, which could comfortaly seat about 20 in the common room, nor is the beauty Rexxan spied upstairs as she apparently remained on the second floor.

The sweet sound of a stringed instrument, perhaps a lute can be heard from outside as some unknown and unseen minstrel plucks a soft soothing tune upon it

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 10/10 -- FATIGUED  d8=7 ;
Wednesday February 1st, 2012 5:31:15 AM

OOC: GM, what about my question about Rexxan's chastity? I need to know because I could not find it in Domi's entry and he needs to react accordingly.
DM - there is no such restrictions on Domi clerics


"You have a point there, Toregan. Alright, I agree we should take care of the lift first and then do something about the water." Rexxan then looks around and asks, "What do you think?"

DM RobC: No rules on chastity. Rexxan is free to act as best suits his personality ;)

[Rolling hit points]

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 18/18 
Wednesday February 1st, 2012 7:23:48 PM

Tel wanders over to where Toregan and Rexxan are speaking. "Thinking about your next mission?" he asks, sipping from a halfling sized mug. " I have finished my duties for my parents trading company. I would welcome joining your band if I would be useful?"

OOC: Tel updated. My rolls continue to suck...lol

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub) 
Wednesday February 1st, 2012 10:06:48 PM

Meranus cocks an ear at the lute music, and thinks mournfully of his didgeridoo. After drinking and eating his fill, he excuses himself and heads to the room, ready to whittle. (not entirely sure how crafting works for non-magic items in the wold; never had it come up)

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 19/19 -- FATIGUED 
Wednesday February 1st, 2012 10:20:16 PM

"Well, I'm not officially part of the group but the situation brought us all together. I was sent here to help this good people and you are planning to do the same so why not we join up and work as a team? So, yeah, Tel, it would be good to have you in our proud party."

(Andrew) Henrix Sharpsword AC 12/12/10 -- CMD 11 -- HP 10/10 
Thursday February 2nd, 2012 5:14:17 PM

[OOC: Hey guys, I'm still here but I'll be out of commission for a while. Few weeks at most.]

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Thursday February 2nd, 2012 7:50:21 PM

"I wouldn't mind. You've both already been a great help to us, so I don't see why you couldn't work with us."

Trading Post Tavern 
Thursday February 2nd, 2012 9:17:43 PM

Meranus heads to the room and is able to slide a pair of beds together to form a comfortable place for himself. Sitting down his thought drift to his didgeridoo and taking out a small piece of wood he begins to do a bit of whittling.

The others stay in the common room speaking among themselves. Tel asks about staying on with the group as does Rexxannn with the cleric announcing his intention to stay and help those at the trading post as he can regardless. It would certainly make the most sence if all were to band together.

Henrix excuses himself with a partial wave and upon gaining a bed in the room is quickly deep into slumber.

Eventually sleep finds all and the morning does as well. Breads and pastries of cinamon and apples waken the party with thier fresh enticing aromas whafting in from the dining hall and kitchen.

Gaining the facility, you are met by Pen and Haggard and the beautiful young woman Rexxann met the night before. Warm wine is served, mulled with a strong spice with some hard sharp cheddar as well.

A Mountain lion is curled in a sunbeam near the bar and an ear flicks back in your direction as you enter and coming in through the front door is a dwarf and halfling.

"Haggard you young pip" booms the dwarf, a touch of grey in his well groomed and braided beard, "Bring a lot more of whatever you got. Patterson's claiming to be hungry this morning" His thumb juts toward the halfling.
"Bah! ye bearded gnome." comes the reply from the halfling identified as Patterson. Age lines and white hair mark him and his eyes shift about from the fire to the shadows and back as he takes a seat.

"Aye!" says the dwarf, "Well rested I hope." the dwarf hoists a mug at the seated party in greeting and then commences to eating

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 19/19 
Friday February 3rd, 2012 5:44:19 AM

After entering the room, Rexxan gives a polite bow to everyone already there, "Good morning!", but saves a special one to the woman. "Milady!", he says lowering his head but without losing eye contact.
"Ï don't know about the others but I had an excelent night. I feel ready to venture into those woods and kick some scaly...behinds. My coleagues and I are going to address the lift issue this morning. But since we don't know how to fix it, I predict we are going to escort someone. Am I correct?"

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16 
Friday February 3rd, 2012 10:24:43 AM

"I would like to take a walk around the mesa top and assess the general security needs. I have noticed a few issues so far and would like to see how many others there are." Yngvar continues to the counter looking for a mug, "any cocoa?"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Friday February 3rd, 2012 11:29:45 PM

Toregan takes the mulled wine and cheese with a smile and nod of thanks, eating and drinking slowly. He decides that he'll sit back for the time being, and just help where he can.

Trading Post Tavern 
Monday February 6th, 2012 10:17:39 AM

Pen arrives and nods at Rexxan "Correct. I am sure you had a good view of some of the difficulties we have which are physical. The lift also could use metaphysical repair. I'll escort you there shortly. Our general security here on the Mesa is pretty good. The walls about the trading post keep our the hyenas and the little pack lizards that run about. The savages don't bother us up here or at least not so far. My guess is we are not in anyones claimed territory. Have to keep your wits about you if you go into the fields of course. Some of the hunters and Monstologers that come in can give you more detail when they visit. None here now but have been recording some as I hear through it. Sorry no cocoa"

Breakfast ends and Pen escorts the group to the topside of the lift. It appears like any other save a black rock sphere afixed on a two foot high pole with wooden gears and pulleys that connect through ropes. "this is the original winch system. It requires an arcane charge that we cannot supply and hopefully you can. It requires Conjuration magic to be infused. I have read the procedure many times and it seems straight forward enough. It is simply no one here can cast that school of magic and divine magic seems to be ineffective". Pen looks to Yngvar hopefully

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Monday February 6th, 2012 7:46:49 PM

Toregan follows along, prepared to assist if he can.

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 19/19 
Monday February 6th, 2012 8:22:32 PM

Rexxan smiles. "It's so nice how everything is connected. What would we do if Master Yngvar was not here with us? So, Brother Yngvar, would you mind? Thank you kindly!", he says with kindness.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16 
Tuesday February 7th, 2012 11:02:30 AM

ooc: Just how big is this mesa? Are we talking a few acres in area or dozens of square miles?



(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Tuesday February 7th, 2012 2:13:33 PM

Checking in.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub) 
Tuesday February 7th, 2012 4:20:21 PM

(Note: Posting will be spotty while dealing with PC troubles at home and a zealous boss at work)

"Well, while someone figures out how to do their little tricks, I'd be happy to reinforce the structure for you."

Trading Post at the Lift 
Tuesday February 7th, 2012 11:55:16 PM

Pen smiles in agreement with Rexxan and answers Yngvar, "The Mesa is roughly 1000 square miles or a rough circle with a radius of about 18 miles. We are at the southwestern end of it. We know of several other trials up besides the one you came up the other day. 2 on the south, 1 west and 1 on the northern side. Living up here with us are some hyena, some antelope, a few copses of trees, at least 2 ankheg and a small pack of raptors. All of the wildlife stays towards the northern end. Well mostly they do. The northern end trail is supposed to be fairly easy to traverse as well. I suspect it is why they are near that side and do not stay up here full time. I've been hoping men and women of your caliber would be arriving soon. By caliber I mean those want might think of as heroes of the realm and not the butchers and thieves that last came i search of quick money and a fifedom to claim as thier own. Mr. Randolph's selection process to my eye seems to have been much more careful."

Pen looks to Meranus and nods as well, "Ah yes Patterson has been going on and on about the Trading Post defenses and airial assaults and what. Not sure what his fuss is about, but the halfling has a burr in his britches about it. I keep telling him this is a trading post and not a fort, but he won't hear of it. "

Pen turns back to the group, "So Artrius has told me of the accident and with that we are cut off for the short term until the good Wayfarers guild figure out what happened. The purpose of this Post was to serve as a collection point for the riches of the Thunder lands also known as Cthonia. There are a couple settlements here that i know of and rumor of one or two more." Pointing north east to a cloud, "That is Outland, dangerous town of might makes right and practically no laws to speak of. Uncivilized barbarians the lot of them." [Rexxan, Pen is referring to the place you call home here]

"My understanding of your role is that you're pretty much in charge. I'm your administrator and if you will have it, advisor. Everyone else is here of their own volition and are not in anyone but their own employ."

Yngvar can power the black sphere with any conjuration spell, and when he does so, the magic seems to flow from the sphere into the ropes and surrounding gears bringing them to life. Quickly before your eyes, the ropes mend, reset themselves into the gears and within moments the lift arrives at the top in what seems to be pristine condition. The lift is large enough for a team of four horses and a wagon.

Pen will tell you he knows the magic is temporary, the more the lift is used the faster it drains. Depending on the power of the spell caster also has an affect on the operational duration, but even in the worst case it should be good for 20 round trips

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 18/18 
Wednesday February 8th, 2012 7:46:30 PM

Tel listens almost in awe of the set up of the trading post. "Well as long as my family can establish its business here, I'm game to help however I can. Always fancied myself an adventuring sort." looking back over the jungle where they traveled from he turns back to Pen. "What of those kobolds?" We encountered one that was quite different than the ones that ambushed this p[arty before we met. Any contact with friendly ones?"

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 19/19 
Wednesday February 8th, 2012 9:38:52 PM

"Hey, c'mon, Pen! Outland is dangerous but not everyone is bad there. Take me for a change, and my family. We were all born there and we are good people. But I understand why you'd feel this way. There is a lot of work to be done until they can be called a civilized bunch... And speaking of aerial assaults, we saw some winged lizards flying around when we got here yesterday. They even threw some rocks at us. They seemed to be very intelligent animals. Are they a common sight in these parts? I wonder if they could be domesticated..."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Wednesday February 8th, 2012 11:03:39 PM

Toregan stays quiet, feeling that his compainioins have already asked the more important questions. However, he does speak up about the water issue. [/b]"Pen? You.... you, uh, you s-said that there... um... that there is a..... a problem w-w-with t-the water? W-where does....... um where does.....it....come ...from?" [/b]Toregan speaks as he finishes his question struggling to not stutter at the cost of speed.

Trading Post at the Lift 
Thursday February 9th, 2012 9:48:59 AM

Pen chews his lip for a moment and scratches his beard as he thinks about the question of non hostile natives about the jungles, "The Monstrologers claim that not all of them are blood thirsty savages. I have never and nor do I intend to ever leave the protective confines of this Trading Post with the exception of excepting a guildmaster position in Platuae city and so i cannot personally confirm such tales. I can tell you I have heard far more tales as to the savages appetites and warn extreme caution if you venture down that path. I do have multiple accounts and consider it fact that there are numerous factions and tribes of kobolds who seem just as keen on killing each other as they do killing the likes of us."

"The Ptyradons are pretty common unfortunately. They nest in the rocks about the mesa walls and make the lift a more dangerous endevour. When powered by magic, the lift is fast enough. Mannually and they come hunting and yes. They are smart, all of them are. Monstrologers say they can reason, communicate complex solutions and coordinate. The Shadow Realm take them all if some believe they are not only smarter than us, but share a collective conscious in some way. For my opinion, yes they are clever beasts, but still just animals. Don't underestimate though to be sure. More than one big game hunter has left this post and not returned."

"The well taps a large underground aquafer in the central grounds of the Trading Post. I do not know much more than that. I'd be happy to show you since we are done here. First though I would like to give you a tour of the Post and introduce you."

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16 
Thursday February 9th, 2012 2:00:46 PM

Yngvar takes a closer look at the lift mechanism to see how conjuration magic is effective.

Turning to give Pen an appraising eye, "so we're in charge? I am not surprised that Randolph would have forgotten that detail among the many other discrepancies in what he called a 'briefing'. Yngvar roots around in his pack and pulls out a small journal book and starts taking notes, including a rough sketch of the trading post.

"Were any Ptyradons displaced when the lift was put in? As for your intentions of never leaving the 'safety' of the Trading Post, it would do you well to consider the security and fortification of the post a priority. A safe haven for those located here, and those traveling to and from here should be paramount."

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 19/19 
Thursday February 9th, 2012 5:15:40 PM

While walking back to the Trading Post, Rexxan says, "Yes! Your defenses need some beefing up. How many people here can properly use a bow? And what about spears?"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14  d20+8=24 ; d20+8=19 ;
Friday February 10th, 2012 7:41:14 AM

Toregan quiets once more, thinking about how an underground water source could be tainted in such a way. Other than that, he let's the others do the talking
Knowledge Nature (+8): 24
Knowledge Geography (+8): 19

Trading Post Grand Tour 
Friday February 10th, 2012 4:08:19 PM

Yngvar's brief study of the lift does not provide any information other than what Pen has given. The sphere is obviously some type of charge holding magic item, much like a wand or staff. If other spells could power it and precisely how it all works, would require much more study, research and magical aid.

Pen takes the group on a full guided tour of the Trading Post and introduces them to the small pernament residents. (Full information on the Woldipedia under The Trading Post)

"Additional Defenses really? We have towers and a pallisade already, but that is not my area and so if you think it is a good idea I will fully support you. Come to think of it Patterson has been going on about that to. To my my knowledge there was no nesting displacement, but I have only been here for about 1 year now. When it seemed as if the Post would not get erradicated for simply being here, then I was asked to take up the administration of this place. "

"Haggard and Risca are most likely the most skilled. Both were former adventurers. Everyone in The Post is armed. Even Hope owns crossbow and mace. Only a great fool would strike off to this venture without arms and armor I would say."

The talk continues, the residents are more than pleased the party seems intent on staying. Relief seems to be the number one feeling and all are more than happy to do what they can and answer any lingering questions about anything they can

Toregan can think of several possibilities, deliberate of course, but there could be natural reasons as well, such as groundshift releaseing a contaminate to animals moving into the area and polluting it.

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 19/19 
Saturday February 11th, 2012 9:07:17 PM

"That's a beautiful village you have here, Pen!", Rexxan pauses for a bit, but then continues, "So, who is the usual lift opperator? I mean, and please correct me if I'm wrong, only a mage con do it, right? And it takes a mage to fix it, so...where's this mage?"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Monday February 13th, 2012 8:24:59 AM

Toregan moves along with the group taking any handshakes and trying not to stutter too much when he speaks. He does ask Pen about the water problem again. "So..... Who w-would k-k-know..... the m-most about t-the water s-source?

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