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Somebody's Poisoned the Waterhole!


Well, well, well. A deep subject. 
Monday February 13th, 2012 9:12:13 PM

Pen smiles at Rexxan, "Why thank you. Operation of the lift can be done by anyone. That is the beauty of the Terccuri orb. Providing a charge so that it functions? That is the stuff of mages. For the time I have been here, it has been charged 4 times. The last charge didn't last as long as it should have, I think our guild mage who came in the port trip before you skimped on us. I have a hot dandy letter of warning to the guild all set and ready. It not getting delivered anytime soon with the incident now, so i am stuck grumbling about it. As to the water source I know as much as any, All this was set up before any currentr residents signed on board. Gazzi's been here the longest and she..."

Pen is interupted by his son, running at you, waving his arms and shouting something about Patterson and Nudge being dead. The boy is excited beyond measure and other than shouting 'Hurry, Come on, You've got to hurry' There is little that can be gotten from him.

The boy grabs ahold of Pen and drags him for all he's worth towards Gazzy's place, a Herbalist and Alchemist that has set up shop in the Trading Post. An older woman, yet still remarkably stunning, you find Gazzy outside kneeling beside a very still Halfling, Patterson.

As you arrive you find Bast there as well, holding Toth his adopted son who is about 10 years old. The half-elf Anna is lying on a stretcher nearby, but away from the others. Polly is tending to Anna, applying a wet cloth to her forehead. Whilst Patterson and Nudge lie silent in what appears to be obvious discomfort, Anna is more vocal. "Where is that healer? Doesn't she know that I'm dying here! She probably did this to me, no doubt jealous"

Gazzy, the herbalist/alchemist is moving quite quickly between each of the sick. Checking temperatures, administering all kinds of concoctions. She is so busy, perhaps she hasn't noticed the party arrive?
Bast is quick to point this out however.
"What about them? Maybe they can do something?" He continues to hold Toth in his arms, keeping the boy close to him.

Gazzy looks up, wiping sweat from her brow. Though tired, the older elf woman still has startling beauty. "Oh? Sorry, things seem to be a bit out of control here today."
"As you know the water has been an issue of late. I advised everyone to boil it before drinking. But it has now gotten worse, much worse. It will start as it has with the young and the elderly, but soon anyone who drinks the water will get ill, possibly worse. I have some things I can do, but not indefeinately and from what I am seeing continued exposure is simply going to compound it daily."


(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16 
Tuesday February 14th, 2012 12:02:52 PM

Yngvar looks down at the sick individuals, "this is a matter for healers. " Turning and heading for the well, Yngvar points to Pen "You. Pen is it? Get me some charcoal and sand, a half barrel of each, and a stout barrel and some planks."

As Yngvar continues towards teh well, he pulls out his journal and starts making notes in it. Idly chewing the end of his quill, he mumbles some figures and jots down some notes. "How many people rely on this well again? Better work a margin..."

Yngvar continues to jot down notes as he stops and stands by the well. Finally he looks up and about, "Where are the supplies I asked for?"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Tuesday February 14th, 2012 2:06:40 PM

Toregan mentally notes the conditions of the sick and walks up to Gazzy. "Do you have a list of common effect this illness has? If you do, I may be able to help identify it. Also, I was told you have been here the longest. Would you know of any way to get to the water source the well uses? Toregan speech remains clear while he talks to Gazzy, and his attitude shows that he is very concerned about the state of the water.

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 18/18 
Tuesday February 14th, 2012 3:52:13 PM

"Good idea, Toregan." adds Tel, standing back out of the healer's way. " We need to backtrack to the water source. The sooner the better, too."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Tuesday February 14th, 2012 4:27:57 PM

Forgot to mention this. Bruno, I was looking over Rexxan's sheet, and I saw that you forgot to add the +3 to your trained skills that you put ranks into, which you get for Diplomacy, Sense Motive and Heal. You also have 2 more skill points to distribute. Not sure If you're just not finished with your character sheet yet, or missed that.

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 19/19  d20+9=17 ;
Tuesday February 14th, 2012 9:36:21 PM

OOC: Thanks, Sean! I didn't know about that +3. All fixed.

Rexxan quickly walks around checking the patients and trying to stablish a triage. And while doing this, he says, "Forgive me for meddling with your patients, but you seem to need help. Can you describe the simptoms?

[Heal +9]

Well, well, well. A deep subject. 
Wednesday February 15th, 2012 9:33:27 AM

Pen looks a bit quizzically at Yngvar as he rattles off a bunch of supplies before shrugging grabbing his son and heading towards the general store.

Bast still stands with his boy Toth close to his chest, kissing the sick lad on the forehead and whispering in his ear. The brewer doesn't seem to pay any attention to anything else going on around him. Gazzy coaxes the Toth from his arms and lays him down comfortably in the shade and applies a salve just under his nose and his neck. "There are about 18 of us in all plus yourselves full time here." she answers in a calm voice.

Toregan and Rexxan both move in to assist and get more information. Gazzy provides a weak smile of thanks, exhaustion has set in quite obviously, "The well is the only access I know of to the source. Someone has to go down there, that's all there is to it." She sits back and runs her fingers gently through Toth's wet hair, "Symptoms? Fever, cramps, muscle ache, vomitting, sense of euphoria, light headedness"

She moves to Nudge and opens his mouth slightly, "The males all have a darkened tongue. Anna though shows no signs of this. They could have a parasitic infection, malaria a whole host of possibilities." her voice begins to take on an exasperated tone and it lloks as if she is about to go on, but her eyes flash to the face of Bast and she stops. In a calmer more sure voice she adds, "So I will keep them comfortable while narrowing it down.

Anna looks over at Rexxan, smiles and then doubles up in apparent pain. "Ohhh it hurts, perhaps a REAL healer such as the good man of Domi, OHHHhhhhhhh, oooowwwwwww." she softly moans and looks pleadingly towards Rexxan. Rexxan recognizes her as the woman from the previous night.

It takes some time, but all the supplies Yngvar demanded are gathered and presented to the wizard. Most carried by Haggard, but the dwarf Risca is now on the scene at the Herbalist's porch. He slowly pulls at his greying beard apparently lost on action.

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16 
Wednesday February 15th, 2012 10:43:10 AM

Yngvar begins directing the placement and loading of the materials, first a frame to hold the barrel upright, with the spigot at the bottom.

With the top of the barrel removed, Yngvar directs that a layer of gravel be placed into the bottom of the barrel, followed by half of the coal, ground into coarse chunks. Topping this off with a layer of sand, Yngvar leaves the top third of the barrel empty.

"Pour the water in the top with one bucket, use another bucket to collect it at the bottom. Don't allow any water to sit in the barrel, just let it drain through. This will last at least a week, and maybe as long as a month before it needs to have the charcoal replaced, and it should remove any toxins in the water, unless magic is a cause..."

Yngvar turns and gazes into the well, his eyes glowing with a feint sheen as he draws the sigil in the air to detect the presence of any magical aura's.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14  d20+8=20 ; d20+6=24 ;
Wednesday February 15th, 2012 12:46:57 PM

Toregan notes Yngvar's actions and nods. "Good thinking. If its a toxin boiling is won't do anything, but filtering it like that might do the trick. Boil it afterwards just to be safe." Going over the list of symptoms Gazzy listed, Toregan tries to identify what type of illness this could be. He searches through his knowledge of medicine and the natural world to find some hint as to what it could be. Regardless of his memory, he goes back to the inn and when he returns he has his weapons and armor on, as well as his seemingly empty backpack. "Gazzy if you have any empty vials or closeable containers, would you mind if I borrow them? Some samples from deeper in the well might help with figuring out a cure. If you could point out where to get a torch as well, I would appreciate it." After he receives (or doesn't) the vials and gets the torch (He will pay for the torch), he goes to the well opening and tests the rope that is there. He also tries to see just how deep the well shaft is.

Knowledge Nature (+8): 20
Heal (+6): 24

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub)  d20+9=15 ;
Wednesday February 15th, 2012 2:54:42 PM

Meranus does what he can to help build the frame (Woodworking 15). "Like this, right? A barrel full of rocks and water'd be a burden even for a taur..."

Catching the glow in Yngvar's eyes, Meranus takes a second and wipes some sand from his own.

Well, well, well. A deep subject. 
Thursday February 16th, 2012 5:09:33 PM

"Can do better than that" and in a few moments more, Pen returns with 4 torches tucked under his arms. The flames burn right under his beard and the gnome seems to not be bothered at all. "Everburning torches." he explains as he hands them around, "Just tuck them into your belts and your hands remain free for more important things. They also work underwater which is useful for climbing into a well I would suppose."

Gazzy admires the handy work of Yngvars idea and Meranus's implementation. "Astounding, and it will really work? Carcoal, hmmm. Learn a new thing daily I suppose."

Yngvar detects no Magic from the well. The torches are of course and there are other magical auras about as well. Namely emminating from Gazzy, Pen, Haggard, Risca, Nudge, Patterson, Anna and Toth.

Risca the dwarf speaks up, "Ladder won't reach, but we can supply rope from here to Floating City if'n yer headed down."

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 19/19 
Thursday February 16th, 2012 7:24:12 PM

OOC: DM, is Rexxan needed here? Or is Gazzy taking enough care of everyone? I ask this because, if she doesn't need his help, Rexxan will go with the other guys into the well. If she does, then he will stay.

DM --Gazzy has things in hand. Rexxan can tell she very much knows what she is doing

While checking on Anna, Rexxan takes a little more time than needed. He checks her pulse, touches her abdomen, her neck. He gives her the attention she needs and a little more, but, being a getleman, he never crosses the line.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Friday February 17th, 2012 11:34:47 AM

Toreagn nods his head at Risca. "If you have some to spare, that would be very helpful." He waits for everyone else to prepare to go down into the well before climbing down. While he waits, he ties the rope to any support near the top that he could find, taking his time in making sure the rope would hold. If he has enough time, he'll even tie knots into the rope to make it easier to climb.

(Seems in PF there's no use rope skill, so is it assumed that I just know how to do it successfully?)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16 
Friday February 17th, 2012 2:23:22 PM

OOC: Just how big is this well? I think of wells as these round holes that might fight one person at a time...

Yngvar stands near the lip of the well, one eyebrow quirked as he sees one person after another disappear into the darkness broken by the flickering of ever-burning torches.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub) 
Friday February 17th, 2012 3:25:28 PM

"Rope again? I hope you anchor that correctly. And maybe use two of them...." Meranus saunters to the well and inspects it (Could he climb up without rope if need be? Can he fit?)

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 19/19 
Friday February 17th, 2012 5:21:51 PM

"I guess you have everything under control, Madam. So I'll join them in the search for the cause of this illness." Then Rexxan shouts to the others, "Wait! I'm coming with you. Let me put on my armor." He says this while running back to the room where he left his gear.

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 18/18 
Friday February 17th, 2012 11:15:19 PM

Tel peers over the edge and clears his throat. " I say let me go down first. I'll make sure the way is clear and big enough for the rest of you. You can all follow down then, agreed?"

Well, well, well - (DM RobC) 
Monday February 20th, 2012 2:07:56 AM

Rexxan tends to Anna before bidding her adieu. The half-elf seems very cheery, smiling wide, and batting her eyes at the cleric, before letting out long, loud moans and placing the back of her hand to her forehead. "I only hope my saviour returns before I pass along"

Toregan finds it very easy to fasten a good length of rope around the well. He tests it and is confident that it will hold everyones weight.

Yngvar waits for someone else to go into the well first.

Meranus debats the strength of the rope, and eyeing the smooth sides of the well, he's not sure he could climb better without it.
OOC: You could consider climbing down the sides, however, your friendly DM advises you that the rope will hold your weight without fear of it breaking. And it also lowers your climb DC too

Tel volunteers to climb down first.

"Adventurers, wait!" Pen calls, as his son returns back from the store again carrying a large bundle of backpacks "The Cthonia Trading post wishes you to take these with you. If they can help you help us, then all the better for it"

-------

Everyone receives a free handy haversack! This haversack does not count towards character wealth, and cannot be sold or traded

-------

The well looks to be close to 15ft wide, and the length of rope that had previously been used to collect water looks to be around 100ft long. This well is BIG. Big enough to fit a Taur, in fact.

Climbing knotted rope down the smooth sides of the well requires a DC of 5. Have at it!

Well, well, well - (DM RobC) 
Monday February 20th, 2012 9:01:27 AM

Oh, and perception checks would help, as would climb order, speed, etc.

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 18/18  d20+3=13 ; d20+8=26 ;
Monday February 20th, 2012 11:56:54 AM

After depositing most of his extraneous gear into the new haversack, Tel hops up on the edge of the well and moves onto the knotted rope. Making his way down with moderate haste and carefulness he keeps his eyes and senses out for any ambush spots along with any spots the party could swing off the rope to rest or possibly a second route downward.

Climb +3
Perception +8

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 18/18  d20+7=14 ;
Monday February 20th, 2012 12:00:19 PM

OOC: OOPS! Forgot just in case!

Knowledge (Nature) +7

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 15/15 (3 sub)  d20+7=10 ; d20+3=17 ; d20+6=19 ;
Monday February 20th, 2012 1:57:14 PM

Once Tel is down, Meranus takes the rope and follows (climb=10). At the bottom, he'll take a quick glance around (perception=17), then hang back and prepare to catch anyone in his group that can't manage the rope. [i](.....reflex=19....?)

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 19/19  d20-1=12 ; d20+4=11 ;
Monday February 20th, 2012 3:53:34 PM

After putting on his armor, Rexxan rushes into the well right after Meranus. But before that he uses his Light Orison onto his shield to make it shine like a torch for 20 minutes.

[Climb -1 with ACP]
[Perception +4]

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16 
Monday February 20th, 2012 4:10:31 PM

After transfering his heavier gear to the haversack Yngvar stows the everburning torch in a side pocket.

While waiting for the others to precede him, he picks up a stick, cast light on it, and tosses it into the well.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14  d20+1=11 ; d20+6=18 ; d20+8=18 ; d20+8=26 ; d20+8=20 ;
Monday February 20th, 2012 9:33:25 PM

Toregan accepts the haversack and puts it in his backpack for now. He'll sort out what goes in it later. He will go in fifth, and climbs down the rope with little trouble, while keeping his eye out for anything odd. once down, he will take out his everburning torch and put it in his quiver. He also keeps an eye out for any oddities in the cave or water other than the sate of the water.

Climb (+1): 11
Perception (6): 18
Knowledge Nature (+8): 18
Knowledge Dungeoneering (+8): 26
Knowledge Geography (+8): 20

Well, well, well - (DM RobC)  d20+15=17 ; d20+15=20 ; d20+6=26 ; d20+6=19 ; d20+6=8 ; d6+1=6 ; d6+1=2 ;
Monday February 20th, 2012 10:42:53 PM

The party proceed to climb down the rope.

Tel, Meranus, Rexxan, Toregan, and then finally Yngvar

Tel reaches the bottom of the well first, and well, its wet. Not being able to touch the bottom you hold on to the side of the well to keep your ahead above the water line.

Meranus lands with a splash, the water reaching his waist.

Rexxan has begun his descent and has climbed down 60ft.

Before descending, Yngvar makes the wise decision to throw a light down the well.

The stick drops quickly, before hitting the water and floating on the surface shining light about. The light doesn't seem to penetrate the water very far. In fact, the "water" looks very dark and polluted.

Meranus and Tel both notice an uneven section of wall about 3ft above the water line. Dark water seems to be running slowly from there and falling into the water you now stand in.

Meranus also notices a very weird looking creature hiding against the wall of the well in front of him, just above his head.

Tel notices it too, and quickly spots another moving about in the shadows behind Meranus. A rat perhaps? Hang on.... do rats normally have 8 legs, fangs and tentacles?

Whatever they are, they decide they do not like these uninvited guests and attack

=======
Round 1
The creatures are repulsive! Meranus and Tel must make a Fort save vs DC9 or be sickened for 1 round!

The one in front of Meranus launches itself at his face and bites him. The bites fester quickly and Meranus feels the creatures spores start to tingle under his taur skin (Attack vs AC16: 26 = Nat 20. Roll to confirm crit: 19. Hit. Meranus takes 8 points of damage! Meranus must make another Fort save vs DC11 or be entangled!) The unidentified creature now hovers in front of Meranus.

The second creature flies down to attack Tel, but misses (Attack vs AC19: 8 = Miss) It remains hovering in the air with no visible wings.

=======

Rexxan can see exactly what is happening below, however, all Toregan and Yngvar know is that the others seem to be getting attacked by unseen opponents.

Note that with Tel and Meranus at the bottom of the well, there is no more standing room at the bottom.

Toregan and Yngvar - the posts were unclear as to whether you were all descending the rope at the same time, or one at a time. Your call as to whether you are on the rope above Rexxan, or on the surface.

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 18/18  d20+7=21 ; d20+6=10 ;
Tuesday February 21st, 2012 8:27:57 AM

Tel, not comfortable enough to try his new two weapon skills, draws only his one short sword and attacks the flying creature. "Why must everything in this gods forsaken land want to eat us! 'ware the rope! We are being attacked by flying,biting, tentacally things!"

Short sword +6 (Sorry hit the wrong modifier for the first roll.)

Well, well, well - (DM RobC) 
Tuesday February 21st, 2012 10:03:57 AM

Dont forget to make that fort save too, Tel

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 19/19 
Tuesday February 21st, 2012 1:17:57 PM

DM: Tell me if action #1 is possible. If it is, that is what Rexxan will do. If not, he goes for action #2. If none is possible he will just shout as bellow.

Action #1: While holding on the rope with his left hand, Rexxan grabs his holy symbol and casts Resistance (Orison level 1, page 334: +1 resistance bonus on saves for one minute) on Meranus by reaching down to his head.

Action #2: Rexxan reaches out to give Meranus a hand in order to avoid him from being entangled.

Rexxan then shouts, "Make way for us! Spread out!"

DM RobC: Action #1 is fine. Climbing is considered a move action, so will assume you climbed down to be just above Meranus, then standard action to cast spell. These creatures have a reach of 0ft, so you don't provoke any AoO .... this time ;)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16 
Tuesday February 21st, 2012 1:20:02 PM

Yngvar leans over the edge of the well and shouts down, "What are you getting into down there?"

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 17/25  d20+3=19 ; d20+3=13 ; d20+4=10 ; d8+6=10 ;
Tuesday February 21st, 2012 4:56:12 PM

Meranus takes a quick step forward (5'), shrugging off the tentacles as he moves Fort saves 19 and 13, both successes - and fort to avoid entanglement? Odd....) He then tries to return the greeting in proper Taur form (Gore hits AC 10, 10 miraculous damage if it hits). He roars, "These simple monster's do not understand what they are dealing with!"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14  d20+1=15 ;
Tuesday February 21st, 2012 9:01:57 PM

(Toregan would be on the rope heading down.)
Toregan hears the sounds of combat from beneath him, and curses as he realizes he can't get down soon to help. he moves as far down as he can, and prepares for the worst.

Climb check (Just in case) (+1): 15

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 18/18  d20+5=12 ;
Tuesday February 21st, 2012 9:05:53 PM

OOC: so i get a Fort save even though they missed? Sorry didnt see that.. sorry

Fort save +5

damn my rolls suck!

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 18/18 
Tuesday February 21st, 2012 9:06:49 PM

OOC: for my attack...duh! LOL been a long day!


(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 19/19 
Tuesday February 21st, 2012 9:10:49 PM

OOC: Josh, don't forget to add +1 to every saving throw you make for the next 10 minutes.

Well, well, well - (DM RobC)  d20+6=16 ; d20+6=19 ; d6+1=4 ; d6+1=3 ;
Tuesday February 21st, 2012 11:28:09 PM

Rexxan climbs down the rope at double pace, and reaches down to touch Meranus, granting the taur stronger resistances

Toregan follows at speed behind Rexxan on the rope

Meranus shrugs off the feelings of nausea and the tingling sensation in his face dies away. The puny creature in front of him is too nimble though, and his horn attack falls short

Whether the water, the smell, the darkness, or just plain old bad luck, neither hero seems to have much success with their attacks as Tel also has little luck striking out at the tiny creatures - his sword missing the one above his head by quite a bit

Yngvar calls down to see what is going on. Pen stands nearby, a worried expression starting to show "Is everything ok? Have you found the problem with the water?"

======
Round 2

Rexxan and Toregan can both now clearly see the creatures that are attacking their friends. The creatures truly are hideous to behold. It's like a rat and an octopus had a baby, and then beat that baby with an ugly stick. From above, you also notice what looks to be a plant growing from the top of their backs. Rexxan and Toregan must make a Fort save vs DC9 or be sickened for 1 round!

The creatures let out hisses and attack again

The one that had been by Meranus's head (before he stepped away) is now also at Rexxan's foot level, and manages to sink its fangs into his calf (No shield or dex bonus while hanging from the rope. Attack vs AC15: 16 = Hit. Rexxan takes 4pts damage and must make a 2nd save. Fort save vs DC11 or be entangled!)

The other creature - seemingly irritated by Tel's swing - hisses and attacks the halfling again (No shield bonus while hanging on the side of the well, but will retain Dex bonus. Attack vs AC18: 19 = Hit. Tel takes 3pts damage and must make a Fort save vs DC11 or be entangled!)

======

Current locations (wow, fighting in 3-dimensions can get tricky)
- The well is 15ft wide
- Tel and Meranus are at the bottom of the well.
- Tel can't touch the bottom so is hanging on to the side of the well.
- Meranus stands next to him and takes up most of the space at the bottom.
- Rexxan is hanging from the rope on the other side of the well, about 10ft up (just above Meranus's head).
- Toregan is right above Rexxan
- Yngvar is up top.
- Critter#1 is flying by Rexxan's feet
- Critter#2 is flying above Tel and alongside Meranus

And yes, weird as it may sound, Fort saves or get entagled. Hmm... I wonder what these creatures are? :)

Tel: Just as an fyi, I've asked a question on the rules board regarding your size bonus when getting attacked by creatures smaller than you. Until ruled otherwise you still have it - and I'm pretty sure you do :)

Well, well, well - (DM RobC) 
Tuesday February 21st, 2012 11:31:47 PM

OOC: On a side note, great posting frequency guys! Posting daily means we should wrap this battle up quickly - one way or the other :)

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 17/25  d20+4=24 ; d20+4=7 ; d8+6=13 ; d6=1 ;
Wednesday February 22nd, 2012 12:11:55 AM

"If it had, it wouldn't have turned away from a TAUR!" Meranus cackles at the monster's distraction and quickly takes advantage of it, ramming his horns squarely into the beast (Nat 20).

-----------------------------------------
Between Rexxan and Toregan, Meranus is probably flanking with someone.
Confirmation roll is 7 (9 if flanking)
Damage is 13 (26 if crit confirms), 14 if flanking (27 if crit confirms).


(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16 
Wednesday February 22nd, 2012 1:30:08 PM

Yngvar ties a couple of loops from extra lengths of rope and ties them to the main rope with prusik knots, sliding one foot and an arm into the loops he finds that he can support his weight and still have the use of his hands. Carefully sliding one knot at a time, Yngvar starts down the rope after the others.

"Have to go and rescue some lumox yet again..."



(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 15/19  d20+5=11 ; d20+5=15 ;
Wednesday February 22nd, 2012 8:48:34 PM

"Aw, are you kidding me? Was that supposed to hurt, you...ehr...what in the nine hells are you?"

Once again, Rexxan raises his holy symbol and says in a very respectful voice, "By the force of Domi, the Brave!" Then he casts another spell (Bless, page 249: Allies gain +1 on attack rolls and saves against fear)

If there is enough room down the well, Rexxan will jump down and raise his shield and hammer.

[2 x Fortitude +5]

Well, well, well - (DM RobC) 
Wednesday February 22nd, 2012 10:50:44 PM

OOC: Awaiting posts from Tel and Toregan...

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 18/18  d20+5=23 ; d20+7=16 ; d20+5=15 ;
Wednesday February 22nd, 2012 11:19:13 PM

Tel curses at the hit from the creature, but nimbly avoids the creatures tentacles dodging in to strike at the creature again. "Die you abomination!!!" He screams as he follows through with his slice as he tries to avoid the tentacles on his attack

Fort +5
Attack +7 (Short Sword +6 +1 Bless)
Fort +5

Well, well, well - (DM RobC) 
Wednesday February 22nd, 2012 11:40:16 PM

Thanks Tel - don't forget to roll damage too! Oh, and update your header too to reflect those 3pts damage :)

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14  d20+4=16 ; d20+8=19 ; d20+8=28 ;
Thursday February 23rd, 2012 7:09:59 AM

Recoiling as much as one could when hanging from a rope, Toregan nevertheless continues down the rope to engage these foul abominations. He tries to place these revolting creatures, in order to gain some glimpse into the contamination of the well. If he can get down in one move action, then he'll spend his second move action to draw his bow.

Fortitude Save (+4): 16
Knowledge: Nature (+8): 19
Knowledge Dungeoneering (+8): 28



(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 15/18  d4+1=3 ;
Thursday February 23rd, 2012 4:40:03 PM

OOC:

Damage 1d4+1

Sorry!

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 15/19 
Thursday February 23rd, 2012 7:33:18 PM

OOC: Is there enough room to Rexxan go down? Because if there is, that's what he is going to do.

Well, well, well - (DM RobC)  d20+6=21 ; d20+6=12 ; d6+1=3 ;
Friday February 24th, 2012 2:05:08 AM

Yngvar descends into the well, after a puzzled look from Pen.

Toregan, though repulsed by the creatures, stomachs their sight well. The ranger recalls hearing tales of such creatures inhabiting parts of the Crying Woods he was forbidden as a child from entering. What were they called again? Ah yes, Cythnigots

Rexxan offers a divine blessing to the party, bolstering the party's attacks.

Tel lashes out with his sword, making contact with the flying rodent-thing. Unfortunately it shows no signs of damage whatsoever.

Meranus too, takes advantage of his position goring the creature by Rexxan's feet. Though his horn connects, the damage done doesn't seem to correlate to the force he connected with.

With Meranus and Tel at the bottom of the well, there is not enough space for anyone else. Any actions will need to be taken elsewhere... Given the tight spaces though, everyone currently benefits from flanking bonuses

=========
Round 3

The monsters attack again!

Cythnigot#1 flying by Rexxan's feet closes in for yet another bite (Attack vs AC15: 21 = Hit. Rexxan takes 3pts damage and must make another save. Fort save vs DC11 or be entangled!)

Cythnigot#2 flying by Tel's head appears distracted by the halfling previous attack, and misses its attack (Attack vs AC18: 12 = Miss!)

Cythnigot 1: 9dmg
Cythnigot 2: 0dmg

=========

Current locations
- The well is 15ft wide
- Tel and Meranus are at the bottom of the well - no more room for anyone else.
- Tel can't touch the bottom so is hanging on to the side of the well.
- Meranus stands next to him and takes up most of the space at the bottom.
- Rexxan is hanging from the rope on the other side of the well, about 10ft up (just above Meranus's head).
- Toregan is right above Rexxan
- Yngvar is slowly coming down the rope.
- Critter#1 is flying by Rexxan's feet
- Critter#2 is flying above Tel and alongside Meranus

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 17/25  d20+6=18 ; d8+6=10 ; d6=6 ;
Friday February 24th, 2012 2:26:59 AM

After a moment of waiting for the creature to be dead, Meranus recovers, rears back, and yells, "I said, it wouldn't have turned away from a TAUR!" And again, his horn seeks the strange foe...( Attack 18, damage 16)

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 15/18  d20+8=15 ; d20+5=23 ;
Friday February 24th, 2012 8:18:54 AM

Tel, cursing at his lack of damage redoubles his effort jabbing at the flying pest and quickly moves back form the flailing tentacles!

Attack +8 (Short Sword +7 +1 Bless)
Fort +5

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16  d4+1=5 ;
Friday February 24th, 2012 10:57:19 AM

Finding himself suspended above the heads of the others, Yngvar can now see the creatures causing so much ruckus.

Slipping one hand through the upper loop, Yngvar fires a missile of pure arcane energy at the creature that seems to be the least wounded.

Magic Missile Damage=5

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Friday February 24th, 2012 1:56:48 PM

Toregan remembers the cythnigots from the old tales his parents used to tell him. "Those things are cynthigots! They're parasites that live in the bodies of animals, twisting and morphing them into hideous creatures! The thing growing out of their back is the actual creature, the rest is just its home! When it bites you it infects you with its spores!" He then calls up to Pen, seeing as he can't really get down to help. "There are creatures down here, and what looks to be a hole in the wall of the well that's pouring the water in."

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 18/19  d6=6 ; d20+5=22 ;
Friday February 24th, 2012 4:49:47 PM

"Now you got me mad, cynthy!"

Rexxan concentrates and emanates healing energy.
OOC1: can anyone check on the rolling script for d6. It's the third time in a roll I get a 6. Not complaining though. Everyone, please add six hit points.
OOC2: Rexxan uses his move action to ready his hammer.


[Fortitude +5]

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 15/18 
Friday February 24th, 2012 4:52:48 PM

"And that helps us, How?" Screams tel dodging one of the creature's many arms "How do we kill it? My blows barely slow it down!"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Friday February 24th, 2012 6:34:40 PM

"The things aren't from this plane of existence! Their devils or demons, or something like them! You need special materials, powerful attacks or magic to bring them down!"

Well, well, well - (DM RobC)  d20+6=19 ; d6+1=3 ;
Saturday February 25th, 2012 1:21:04 AM

Toregan identifies the creatures to the party, which does little to comfort Tel. His shortsword connects with the nearby creature but again does no visible damage.

Rexxan calls upon the gods to heal the party, and he quickly feels much better. With his free arm, he draws his hammer ready to deliver some holy head smashing.

Meranus illustrates why no creature should turn its back to a taur in combat, as he delivers a solid blow with his horn to the monster by Rexxan's feet. His horn pierces straight through it's body, and it falls to the water, slowly sinking. (Thankyou for explaining the attacks & bonuses you have used. Completely agree with them. Having never DM'd a Minotaur before, I'm still coming to grips with their unique rules)

Yngvar shows why it's always handy to have a mage around, delivering a magic missile with as much power as he can muster. It strikes the critter above Tel with unerring accuracy but alas no signs of damage.

=========
Round 4

The remaining monster just refuses to give in, once again going in for the attack on Tel (Attack vs AC18: 19 = Hit! Tel takes 3pts damage and must make another save. Fort save vs DC11 or be entangled!)

Cythnigot 1: Dying, drowing, and about to go to the big sewer in the sky
Cythnigot 2: 0dmg

=========

Current locations
- The well is 15ft wide
- Tel and Meranus are at the bottom of the well - no more room for anyone else.
- Tel can't touch the bottom so is hanging on to the side of the well.
- Meranus stands next to him and takes up most of the space at the bottom.
- Rexxan is hanging from the rope on the other side of the well, about 10ft up (just above Meranus's head).
- Toregan is right above Rexxan
- Yngvar is slowly coming down the rope.
- Critter#1 is dying & drowing, and is really of no further concern
- Critter#2 is flying above Tel and alongside Meranus, flanked by both of them

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 17/25  d20+7=21 ; d8+6=11 ; d6=3 ;
Saturday February 25th, 2012 4:29:22 AM

(Hm, something special to guard against MM? Interesting....)

Meranus turns his attentions to the other monster. "Join your broodmate, abomination." Meranus punctuates the command with his horns.

Well, well, well - (DM RobC) 
Saturday February 25th, 2012 7:24:42 AM

oops! My bad! The MM did do damage. Sorry!

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 15/18  d20+5=22 ; d20+8=26 ; d20+5=8 ;
Saturday February 25th, 2012 11:19:11 AM

Tel grimaces at the new attack but nimbly avoids the flailing arms. Reversing his grip he strikes at the creature again!

OOC: think that one got me! added 3 and subtracted 3 from HP

Fort +5
Attack +8 (Short Sword +7 +1 Bless)
Fort +5

Well, well, well - (DM RobC) 
Saturday February 25th, 2012 12:08:45 PM

I hope noone minds a second DM post now, it's just Meranus seems to have ended the battle. No point wasting spells :)

Meranus once again proves the might of the taur race by goreing the second Cythnigot with his horn. It falls to the water with a splash, and slowly sinks to its death.

Tel remains hanging to the side of the well, whilst the rest of the party maintain their grips on the rope.

Could these two cythnigots be the cause of all the water problems?

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 18/19 
Saturday February 25th, 2012 2:32:27 PM

"Aw, and I wasted my chance of smiting that thing... Well, please, check that hole. There might be more in there."

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 15/18 
Saturday February 25th, 2012 7:29:02 PM

Having in the same idea as Rexxan, Tel swings over to the hole. Gathering his footing he leans back out the hole. "Anyone have a torch already going?"

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16 
Monday February 27th, 2012 10:49:06 AM

OOC: Unless these have an unusual modification, magic missile should do full damage, DR doesn't effect most magic effects (stone call would be affected by Dr as it specifically does bludgeoning damage) , they don't have spell resistance either.

Yngvar droly mentions, "there's a stick floating next to you with light glowing from it..."

DM Rob C: Agreed on the MM damage. I corrected myself a few posts after that. The MM damage weakened it enough for Meranus to kill it

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Monday February 27th, 2012 7:27:53 PM

"I saw Yngvar toss an everburning torch down there. See if you can find it. It may have sunk." Toregan picks up one of the creatures' remains and puts it in his pack for Gazzy to study. he also goes over to where the water is gushing out of the wall and takes a sample with the vial he borrowed. he tries to figure out if this is where the water would normally come from for the well, or if it was created more recently.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14  d20+8=16 ; d20+8=12 ;
Monday February 27th, 2012 7:29:02 PM

(Forgot rolls)

Knowledge Nature (+8): 16
Knowledge Geography (+8): 12

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 15/18  d20+8=20 ; d20+7=19 ;
Monday February 27th, 2012 9:04:59 PM

Tel grabs the floating "stick" and turns back to the tunnel. Edging his way into the tunnel he looks for anything else out of the ordinary.

+7 Knowledge Nature
+8 Perception

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 17/25  d20+7=18 ;
Monday February 27th, 2012 10:27:32 PM

Meranus looks at the hole with hesitation. "I do not feel like getting stuck within these tiny walls. I'll go bring the stonemason." With that, he starts up the rope...(Climb: 18)

Well, well, well - (DM RobC) 
Tuesday February 28th, 2012 2:40:28 AM

Hold on a sec there Meranus....

Toregan snags one of the dead monsters as a souveneir, as well as taking a sample of the "water" flowing directly out of the hole in the side of the well. The sample appears thicker and darker than the water in the well. More concentrated, perhaps?

Rexxan laments not being able to smite anything so far today. BUT the day is still early...

Tel is the first to make it to the wall, and examines the loose rocks. They seem to block the way any further for the party, but water is clearly pouring from behind them and under the rocks. Tel moves a few, which has a kind of domino effect on the rest. The rock pile just tumbles, sending some into the well behind you. They are very easy to move too. Your knowledge of things natural tell you that it's not like your usual rubble where everything tends to "clump". This seems an almost intentional pile. The sides and roof of what is now turning out to be a tunnel are unusually smooth too. However this passage was formed, it wasn't with pick and shovel. With the rocks out of the way, you find you are able to crawl a short way (5ft or so) before gradually appearing in a much larger passageway. Easily 10ft high and wide enough for you to stand three-abreast. It may even be a cavern, judging by the curviture of the walls. Again, all smooth. If Meranus doesn't mind shuffling on his stomach through the hole, he could fit comfortably in this area too. The "water" seems to make its path right down the middle.

Yngvar waits atop the rope for the rest of the party to decide what they are doing. Honestly, how did this lot make it past puberty without assistance?

Does the rest of the party follow behind Tel? Perception checks please if you do.

====
FYI: Henrix emailed me today to advise he won't be returning any time soon :(

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 23/25  d20+3=21 ;
Tuesday February 28th, 2012 3:22:04 AM

Meranus sighs and shouts up, "Yngvar, there's a tunnel the short small one is sticking his head in. Come down and let's make sure it doesn't get cut off." Meranus looks at the tunnel with loathing, and squeezes through with only a few dozen remarks about even monsters not being properly sized. Eventually, he's through, and he sees....(Perception 21)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16  d20+3=20 ; d20+4=14 ;
Tuesday February 28th, 2012 10:52:19 AM

Yngvar grumbles to himself "it's wet, we just got clean..."

Yngvar climbs down the rest of the rope and nimbly swings over to the tunnel and steps from the rope loop to the tunnel without getting wet. (Acrobatics=20)

Ducking down to look into the tunnel, Yngvar sees Meranus moving out of the other end. "Meranus, you really need to keep that tucked in, that's just wrong!"

Yngvar pulls out his own everburning torch and joins the others (the burning branch was just wood with light cast on it).

Standing up, Yngvar trys to look around, but the large hairy minotaur obstructs his vision. (Perception=14)

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14  d20+6=25 ;
Tuesday February 28th, 2012 11:16:55 AM

Toregan guesses that the source of the contamination is hole in the wall, but decides that little can be done about it at the moment. Stowing away the vial in his pack, He also move to the hole and moves through it, whistling lowly as he sees the walls. "If I had to guess I'd say this passage is either completely natural, created by magic, or smoothed by acid. Possible a combination of the three." He takes out his bow as a precaution and tries to make out anything further down the passage.

Perception (+6): 25

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 15/18  d20+8=12 ; d20+1=9 ; d20+7=20 ;
Tuesday February 28th, 2012 8:01:40 PM

Tel moves out of the way as the party comes through. With the sudden influx of bodies his senses are almost overwhelmed from determining anything out of the ordinary. Turning his attention to the area away and in front of the party he attempt's top see if anything had left tracks during their passing.

OOC: Cavern? What Cavern?

perception +8
Track +1
knowledge nature +7

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 18/19  d20+4=5 ;
Tuesday February 28th, 2012 9:39:21 PM

After getting down from the rope, Rexxan follows Meranus into the opening with his shield up so that its light shines into the cavern.

OOC: Sorry, had a little kid problem yesterday.

[Perception +4]

Ugh, what's that smell? - (DM RobC) 
Wednesday February 29th, 2012 8:51:03 PM

The short passageway has indeed opened up to a small cavern. Small from this position anyway. The lights you have brought provide low light out the 40ft, and you still can't see the otherside of this cavern. There is also a very strong smell of decay - that, or Meranus has recently eaten beans. Yngvar hopes it was the former.

The walls that were smooth by the tunnel entrance gradually change in appearance as the walls progress further around you. The further away from the hole you look, the more "normal" and "rockish" the walls look.

Meranus finds he can stand at full height, and the further in he looks, the higher the cavern seems to grow.

Toregan debates the construction of the tunnel and has his bow drawn and ready.

Tel looks for tracks, but can find none at all around the passageway.

Rexxan raises his shield to provide light to the party, but ends up blocking most of his vision too.

The cavern, though pungent, is very quiet. You can hear the sound of water trickling, as it makes its way through the middle of the cavern and out through the hole behind you.

Toregan Highlight to display spoiler: {
Your keen senses detect more. You can cleary hear differents sounds to the water. It sounds like it is running and flowing quite freely further away. A lot more freely that the thickish water beneath your feet. You also swear you heard a small splash far ahead. Probably nothing though.
}

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14 
Wednesday February 29th, 2012 11:43:16 PM

"There's fresh water up ahead. It sounds like its flowing faster and more freely than this muck we're in now. which would mean that there is no reason for the well to suddenly go fetid like that, This was done on purpose, I'm sure of it." He closes his eyes and concentrates on listening to the water up ahead. "Also, expect more of those cythnigots. They live in the corpse of animals, which would explain the smell, and I could have sworn i just heard a splash from up ahead." He moves with the group, staying further to the back this time.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 23/25  d20+3=19 ;
Thursday March 1st, 2012 6:40:08 PM

Adjusting his belt after the crawl and the outrage, Meranus struggles to hear what the ranger was talking about (Perception: 19 - a better roll, even before any circumstance bonus....?) He nervously dips his horns into the water, hopefully rinsing off any remaining devil-algae-monster-thing.

Ugh, what's that smell? - (DM RobC) 
Thursday March 1st, 2012 11:46:53 PM

DM Post incoming...

Ugh, what's that smell? - (DM RobC)  d20+6=7 ; d20+6=13 ; d20+6=20 ; d6+1=5 ;
Friday March 2nd, 2012 12:13:37 AM

OOC: Was there a US holiday or something? There weren't many posts yesterday....

The party edge forward into the cavern, Toregan warning them of possible dangers ahead.

The light from the party now extends further into the cavern. You can see what appears to be a large pile of filth in the middle of the stream ahead. Mold, fungus, rotting rat corpses, the works.

The is also movement. This time, the party are prepared.

----------
Round 1
The Cythnigots are keen to defend their lair, and move to attack the intruders.

C1 flies straight at Meranus's head, but is more irritating than harmful (Attack vs AC16: 7. Nat1 = Miss)
C2 also makes a beeline for Meranus, but it too fails to sink it's teeth in (Attack vs AC16: 13 = Miss)
C3 decides to try taking a bite out of Rexxan, and this time, blood is drawn as the creature finds his ear (Attack vs AC18: 20 = Hit. Rexxan takes 5 Dmg and must make a Fort save vs DC11 or be entangled)
C4 hovers towards Tel but stops short. Looking at Toregan it emits a loud screech (Toregan to make a Will Save vs DC16 or his bow warps in his hands becoming useless
C5 looks to be making its way around to flank the party, but holds back from attacking. Is it waiting for something?

Attacks of Opportunity
These creatures are tiny, thus are moving into your squares to attack (as opposed to the well fight where you moved into their space, and they were hidden).
AoO are therefore available this round to:
Meranus vs C1 (I don't think you have a feat that allows multiple AoO per round. Please correct me if you do and have at C2 as well)
Rexxan vs C3

My first attempt at a map. If you are moving, please post your coordinates:
Round 1 Map


(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14  d20+1=13 ;
Friday March 2nd, 2012 7:56:34 AM

(Will saves..... my one weakness)
Toregan curses as his bow twists and warp in his hand, dropping it and and instead drawing his rapier and handaxe and moving in to try and flank these creatures.

Will save (+1): 13 vs DC 16 (Fail)
Free action to drop my prized (And now useless) bow.
Move action to draw rapier and handaxe. (Two-weapon fighting allows me to draw two in the time it takes to draw one)
Move action to move 30ft to N10

(And for the first map, it isn't that bad. I doubt I could do better)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 15/16 
Friday March 2nd, 2012 1:09:01 PM

After entering the cavern, Yngvar had taken a moment to look at his surroundings before the attack started. sighing with trepidation Yngvar waves a hand across his face and chest. A faint glow surrounds him for a moment as his mage armor comes to life.

OOC: The only offensive spells I have memorized will have ZERO effect on these creatures. The only offensive weapons I have, only the crossbow has a 1 in 6 chance of inflicting 1 point of damage.

Therefore, Yngvar will pull his useless dagger and move to H14 and wave it wildly around while shouting. (At least someone will get flanking.

Otherwise, Yngvar would be inclined to withdraw from this combat.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 23/25  d20+4=17 ; d8+6=9 ; d20+7=23 ; d20+6=18 ; d8+6=9 ; d6=3 ;
Friday March 2nd, 2012 7:20:07 PM

(Yngvar, remember the Aid Another action)

Meranus raises his horns from the water and is surprised to see a wounded cythnigot slide off of one (17 to hit c1, 9 damage). He suddenly sees that he is surrounded by both a large group of the beastspawn and one charlatan, making even larger noises and gestures than normal and...good Imod, is that fool waving around a knife? The minotaur quickly takes aim at the other cythnigot between him and the "mage" (18 to hit, 12 damage). Strength must protect, even if the beneficiaries are fools and madmen.

(as much as it pains me, ignore the d20+7=23 acrobatics check that is no longer necessary.)

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 13/19  d20+5=15 ; d20+4=15 ; d20+4=8 ;
Friday March 2nd, 2012 7:24:27 PM

"Hah! Another chance to hit something!" Rexxan escapes from the Cythnigots tentacles and swings his hammer at two of them.

[Fortitude +5]
[Warhammer +4 AoO]
[Warhammer +4 Standard action]

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 15/18  d20+7=14 ; d20+8=27 ; d20+5=19 ;
Friday March 2nd, 2012 9:22:33 PM

Tel curses for not seeing the nest of these things. With his short sword at the ready he moves to the acrobatic attacks that he uses with ease to attack the closest one. (L11)

Short sword +7
acrobatics +8
Fort +5


Ugh, what's that smell? - (DM RobC)  d8+3=5 ; d20+6=16 ; d20+6=16 ; d20+6=7 ; d20+6=25 ; d20+6=19 ; d6+1=6 ; d6+1=7 ; d6+1=5 ; d6+1=2 ;
Saturday March 3rd, 2012 5:42:35 AM

Bah, I had everything typed out and lost it! 2nd go...

Toregan inwardly curses as he drops his bow. He elects for a more 'hands on' approach, drawing his weapons and moving towards the battle.

Yngvar feels disheartened but does what he can to aid the party, attempting to act as a distraction - or is that, decoy?

Meranus revels that he gets yet more combat today, goring not one, but two cythnigots.

Rexxan brings down his warhammer with conviction, but with little effect to the creature flying before him (Please remember to roll your damage when you roll an attack. In this case, I rolled for you but only scored 5 ona D8+3 roll!)

Tel also attacks the creatures, but his weapon has no effect.

----------
Round 2

C1 takes offence to Meranus's gore, and retaliates with a bite to his cheek (Attack vs AC16: 16 = Hit. Meranus takes 6 pts damage and must make a fort save vs DC11 or be entangled)

C2 looks to be bleeding profusely, but that doesn't stop it attacking Meranus, hitting him on the shoulder (Attack vs AC16: 16 = Hit. Meranus takes 7 pts damage and must make another fort save vs DC11 or be entangled)

C3 tries to sink its teeth into Rexxan, but the cleric easily brushes it aside with his shield (Attack vs AC18: 7 = Nat1 = Miss)

C4 goes straight for Tel, its teeth creating a bleeding wound on the halflings forehead (Attack vs AC19: 25 = Hit. Tel takes 5 pts damage and must a fort save vs DC11 or be entangled)

C5 sees Yngvar and heads straight at him. This is the first time that the wizard has seen one of these creatures up close before, and they truly are disgusting (Attack vs AC17: 19 = Hit. Yngvar takes 2 pts damage and must make two saves. The first fort save vs DC9 or be sickened for 1 round. The second fort save vs DC11 or be entangled)

C1 and C2 are flanked
C1: 4dmg
C2: 8dmg

Round 2 Map
-------
Fyi - This battle was planned without knowing what the party makeup would be. You're actually not doing too badly, though I am a little disappointed I didn't get to warp a didgeridoo ;)

Remember that flanking can be your friend, particularly against creatures with no reach


(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14  d20+4=21 ; d20+4=13 ; d6+2=7 ; d6+1=6 ;
Saturday March 3rd, 2012 11:37:19 AM

(That's the plan DM! Flank and total them)
Toregan sees the creature go after Tel and he quickly moves to distract it. He lunges with his rapier and swings with his axe. His rapier hits the monstrosity and even manages to wound it. His axe on the other hand, just barely misses the creature, whistling through the air where it used to be.

Attack w/Rapier (+4): 21
Attack w/Handaxe (+4): 13
Damage w/Rapier (1d6+2): 7
(Ignore the last roll.)

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 10/18  d20+5=20 ;
Saturday March 3rd, 2012 11:48:14 AM

Tel grimaces at teh attack and bounds out of the range of the flailing tentacles. Moving back from his attacker. "Lets see if my slings works any better." he adds as he sheaths his sword.

fort +5


(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 10/25, Entangled  d20+3=7 ; d20+3=15 ; d20+6=8 ; d20+4=18 ; d8+6=9 ; d6=6 ;
Saturday March 3rd, 2012 5:52:39 PM

Meranus is unable to tag a cythnigotas it presses on him (8 to hit), and feels a strange sensation as the first abomination's bite enters his skin. This displeases the taur. "What Imod made perfect, you shall NOT DEFILE!" Even as his arm starts to stiffen, the minotaur reintroduces his opponent to his horns (18 to hit, 15 damage on C1)

(Once I replace the didgeridoo, it only comes out against armed opponents, alas. Also, those rolls... wow. if I had just been able to afford a chain shirt....)

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 16/19  d6=3 ; d20+4=11 ; d8+4=8 ;
Saturday March 3rd, 2012 8:11:12 PM

Rexxan asks Domi's help one more time healing him and his friends. Then he swings his warhammer at the creature in front of him.

OOC: Second Channel Energy of the day. Six left. Everyone, add 3 hit points.

[Channel Energy]
[Warhammer against C3 +4]
[Warhammer damage +3] Sorry, I hit the wrong option, it should be 7 points of damage.

(Josh) Meranus Stormhorn AC 16/12/13 -- CMD 18 -- HP 11/26, Entangled  d20+4=14 ; d6+6=7 ; d6=4 ;
Saturday March 3rd, 2012 11:05:24 PM

(Forgot to roll potential AoO, like we did for the lizardfolk. Since it might kill one, it really matters. My apologies for forgetting that precedent. To hit: 14. Damage: 11)

(Ezra, the Second) Yngvar Hefnd AC 12/12/10 -- CMD 12 -- HP 16/16  d20+1=2 ; d20+1=17 ; d20-6=-5 ;
Monday March 5th, 2012 1:06:39 PM

Yngvar gags at the stench of the cythnigot, but manages to avoid being entangled. He takes a step south and defensively attempts to distract the cythnigot between him and Rexxan.

Fort save vs DC9=2, fail
Fort save vs DC11=17-2, saved (accounting for sickened)
Aid Another vs DC10=-5, failed, still threatens for flanking vs C2 and C3 if Rexxan moves.
AC +2 until next round.


Ugh, what's that smell? - (DM RobC) 
Tuesday March 6th, 2012 4:52:35 AM

DM Post being typed up as we speak....

Ugh, what's that smell? - (DM RobC)  d20+6=22 ; d20+6=25 ; d20+6=12 ; d20+6=23 ; d6+1=4 ; d6+1=3 ; d6+1=4 ;
Tuesday March 6th, 2012 5:11:22 AM

Toregan pierces the skin of the creature hovering in the air before him, whilst Tel backs away from it.

Meranus feels the spores erupt from his skin, entangling him. Fortunately his strong neck is able to guide his head (and horn) into the offending creature. The cythnigot falls from the air.

Rexxan channels energy to heal his comrades, grateful that Domi's blessing allows him to only heal allies (Note that channelling energy is a standard action. You do not get to attack as well, unless I am missing something)

Yngvar, though repulsed by the creatures, does his best to continue providing support to Meranus.
-----
Round 3

C2 goes to take another bite from Meranus and grazes the taur's arm (Attack vs AC14: 22 = Hit. Meranus takes 4 pts damage)

C3 seems to have found a chicnk in Rexxan's defenses, avoiding his shield and scratching his forearm (Attack vs AC18: 25 = Hit. Rexxan takes 3 pts damage and must a fort save vs DC11 or be entangled)

C4 is no longer within reach of Tel, so moves to attack Toregan instead, but is pushed back by the ranger's axe (Attack vs AC17: 12 = Miss)

C5 follows after the wizard, moving 5ft closer to Yngvar and attacking. It manages to scratch at the wizards face (Attack vs AC12: 23 = Hit. Yngvar takes 4 pts damage and must make a fort save vs DC11 or be entangled)

C1: Dead
C2: Flanked
C3: Flanked
C4: 2dmg
C5: Healthy and hungry

Things are looking grim.....

Round 3 Map


(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14  d20+4=12 ; d20+4=22 ; d6+1=6 ;
Tuesday March 6th, 2012 7:45:22 AM

Continueing to circle around the creature, Toregan lashes out once more with both his weapons. This time his axe manages to give the little beast a nice little gash across its side.

Attack w/Rapier (+4); 12
Attack w/Handaxe (+4): 22
Damage w/Handaxe (1d6+1): 6

(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 12/16  d20+1=11 ; d20-6=11 ; d20-4=6 ;
Tuesday March 6th, 2012 10:50:45 AM

(OOC: Tiny creatures that must move into an opponents square to attack provoke attacks of opportunity as they leave a threatened square. So wouldn't that mean that every time they move into a square to attack someone can make an AoO? I also see that they can't flank or get AoO if they are one square from an opponent due to their reach restricitions.)

Yngvar brushes off the attack of the cythnigot, steps back another foot and defensively strikes at the creature attacking Rexxan knowing that his attack will most likely be ineffectual, he hopes it will provide enough distraction for Rexxan to be able to attack it.

"Squish them! My spells are useless against these fungal spawn!"

Fort vs DC 11=11 saved
Aid Another (Rexxan) vs DC 10=13 Rexxan gets +2 on his next attack. (die should have only been -4)
AC +@ from Defensive Fighting
AoO=6, miss

DM Robc: Yeah, I wasn't sure if the 5ft step rule trumped the Tiny rule or not. Happy to allow AoOs on any of these creatures that move into your square. And none of them have had any flanking bonuses given to them, my rolls as DM are just much better than my rolls as a player :)

(Josh) Meranus Stormhorn AC 14/10/13 -- CMD 18 -- HP 11/26, Entangled  d20+4=16 ; d8+6=11 ; d6=2 ; d20+4=18 ; d8+6=9 ; d6=1 ;
Tuesday March 6th, 2012 8:28:23 PM

"Wrong one, spore-for-brains!" Meranus yells at the beast attacking the poor defensless Yngvar, a moment before his horns make a more eloquent argument (16 to hit, 13 damage). It's the first time Meranus has actually heard a charlatan admit to being useless. Things must be getting desperate.... Meranus pulls back and looks at the opponent, the gleam in his eye matching the sheen on his horns...

(I have been getting so lucky on these attack rolls... but I forgot about Entangle's -4 penalty to dex, which means Ac-2...but you didn't. Nice. )[/i]

Ugh, what's that smell? - (DM RobC) 
Tuesday March 6th, 2012 8:46:10 PM

DM to Toregan: If you see this please feel free to make an AoO on the Cythnigot that moved to attack you. If you don't make a post before I do, I'll roll attack and dmg for you instead. cheers

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 13/19  d20+5=10 ; d20+6=10 ; d8+3=10 ; d20+6=13 ; d8+3=8 ;
Tuesday March 6th, 2012 9:09:06 PM

OOC1: Whops! I forgot it's Pathfinder not D&D 4th edition where healing is a minor action. Sorry!

With the creature's tentacles wrapping around his shield arm, Rexxan swings his hammer at it one more time.

OOC2: Ignore this if the entangled arm is the one with the hammer, unless there is no problem attacking with it.
[Attack of Oportunity against C3: Warhammer+6]
[Damage 1d8+3]
[Warhammer +6 against C3]
[Damage 1d8+3]


(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 10/18  d20+6=23 ; d6+1=2 ;
Tuesday March 6th, 2012 9:19:49 PM

Tel unlimbers his halfling slingstaff and lets fly a bullet at his attacker!

slingstaff +6
damage 1d6+1

Ugh, what's that smell? - (DM RobC)  d20+4=23 ; d20+4=18 ; d6+2=4 ; d6+2=8 ; d20+6=24 ; d6+1=2 ; d20+6=10 ; d20+6=14 ; d20+6=8 ;
Wednesday March 7th, 2012 2:51:55 AM

As the creature moves in to attack, Toregan pierces its skin with his rapier. He then swings both weapons, inflicting more damage on the creature. (Rolled AoO for you, and would you believe I confirmed the crit with your rapier?)

Yngvar sidesteps, and causes enough of a distraction to aid Rexxan. (You didn't post coordinates for your 5ft step, so I assume you have moved to I13, in order to provide flanking bonuses to both Rexxan and Meranus)

Rexxan misses as the creature approaches him, but follows up with a hit upside-the-head with his hammer (The entanglement has no effect whatsoever on your arm for attacking. I just try and add flavour text to the attacks)

Tel lets fly a direct hit with a sling-bullet, that does not seem to harm the cythnigot in any way.

Meranus starts to feel less confident, but that doesn't stop him drawing considerable blood with his attack, as he carefully backs away.
----------
Round 4
C2 is bleeding, but flies after Meranus, eager to down the Taur. But Meraunus was waiting and quickly gores the cythnigot again with an AoO. Still flying, it attacks Meranus, scratching his skin (Attack vs AC14: 24 = Hit. Meranus takes 2pts damage)

C3 flies at Rexxan again, but the clerics shield once again holds true, blocking the incoming attack (Attack vs AC16: 10 = Miss)

C4 may have taken a few too many blows, as when it goes to bite Toregan it misses widely (Attack vs AC17: 14 = Miss)

C5 follows after Yngvar,but fails to land a bite (Attack vs AC14: 8 = Miss. Provokes an AoO though!). The creature growls, frustrated that it is yet to feed.

C1: dead
C2: 13dmg... ready to drop
C3: 3dmg
C4: 6dmg
C5: Healthy and hungry

Round 4 Map

----------
In other news, a new player be joining us soon .... me :) Duty calls in another game that requires some DM help, so I'm heading over there. In return, I asked whether I could join this party with a character of my own. I'm looking forward to standing side-by-side with Meranus, while Rexxan cures my ills, so I guess I should do my best not to kill anyone before then :)

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 14/14  d20+4=17 ; d20+4=6 ; d20+4=6 ; d20+2=10 ; d6+2=4 ;
Wednesday March 7th, 2012 8:41:56 AM


(Thank you glorious DM for assisting me in killing you minions! Also I just realized something I should have realized when Erza brought up the AoO issue. With the 5-ft step option, I get 3 attacks per round. Two for full attack, and one for AoO when it moves in to continue attacking me because it has no reach, or when it move to target someone else because it has to leave a threatened square to get to them. Sweet!)

Toregan continues his rain of blows upon the cythnigot, doing all he can to kill the beast. As he circles around it he lashes out again, landing an ineffectual blow with his rapier.

5-ft step to L13
Attack w/Rapier (+4): 17
Attack w/Handaxe (+4): 6
AoO (+4): 6
Damage w/Rapier (1d6+2): 4
Ignore the d20+2

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 10/18  d20+6=13 ; d6+1=7 ;
Wednesday March 7th, 2012 6:11:43 PM

Tel continues to whirl his sling, the carved holes in the end making a strange howl as he lets fly another bullet at his opponent (C4)

Slingstaff +6
damage 1d6+1 (Woohoo!)

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 16/19  d6=3 ;
Wednesday March 7th, 2012 8:22:49 PM

"These things are getting on my nerves! Come on, guys! FIGHT!!!"

Rexxan raises his hammer looking up with a silent prayer. It shines with a warm light, healing his allies.

Channel Energy for +3 HP to everyone. Five left for today

(Josh) Meranus Stormhorn AC 14/10/13 -- CMD 18 -- HP 11/26, Entangled  d20+4=14 ; d8+6=12 ; d6=3 ; d20+4=16 ; d8+6=10 ; d6=2 ;
Wednesday March 7th, 2012 9:06:28 PM

Meranus sighs, asking plaintively, "Just how many of these things are there anyway?" He takes a few paces to his left (to FG12/13, avoiding stepping on the beastie), and tries to draw the attention of the loose monster that was trying to bite Yngvar (14 to hit C5, 15 damage). He then just stares at the two abominations, his glare shifting from one petal-pustule to the next, daring them to try (AoO: 16 to hit, 12 damage).

(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 15/16  d20-4=10 ; d20-4=-2 ;
Thursday March 8th, 2012 9:22:14 AM

Yngvar swings at the cythnigot that chases him (c5 AoO), but misses.
Continuing with his earlier actions, Yngvar swings his dagger wildly to distract the cythnigot that is attacking Rexxan as it seems that the minotaur is doing well enough on his own.

AoO=10, miss
Aid Another (Rexxan) vs DC 10=-2, miss
AC +2 from Defensive Fighting


(Josh) Meranus Stormhorn AC 14/10/13 -- CMD 18 -- HP 11/26, Entangled 
Thursday March 8th, 2012 10:34:52 PM

(checking in)

Ugh, what's that smell? - (DM RobC)  d20+6=20 ; d6+1=4 ; d20+6=16 ; d20+6=20 ; d6+1=5 ;
Friday March 9th, 2012 12:06:40 AM

Toregan's aim continues to be true with his rapier, but alas no visible damage is done to the cythnigot.

Tel takes up ranged attacks, but his sling bullet misses its mark as the cythnigot drops its head to allow the projectile to fly overhead.

Rexxan delivers some much needed healing to the party, again thankful that he can be selective as to who benefits from Domi's blessing.

Mernaus steps up to give Yngvar some relief, causing massive damage to the cythnigot from behind.

----------
Round 5
C2 is still bleeding heavily, but does its best to attack Yngvar, almost scalping the wizard (Attack vs AC16: 20 = Hit. Yngvar takes 4pts damage but gets to make an AoO)

C3 flies at Rexxan again, but the clerics defenses are again remarkable, blocking the creatures bite with his shield (Attack vs AC18: 16 = Miss)

C4 seems to be getting angry and Toregan keeps batting at it. It pursues him and lands an attack (Attack vs AC17: 20 = Hit. Toregan takes 5pts damage)

C5 sees its own innards start to fall out, and turns to face Meranus. Opening its jaws it moves to attack the taur, but winds up empaled on his horn, before sliding off to the ground and landing with a 'squish' (Meranus' AoO hits and knocks it out)

C1: dead
C2: 13dmg... ready to drop
C3: 3dmg
C4: 6dmg
C5: unconscious - 0pts.

Map to come later when I get home but feel free to kill them off in the mean time :)

(Josh) Meranus Stormhorn AC 14/10/13 -- CMD 18 -- HP 11/26, Entangled  d20+4=20 ; d8+6=10 ; d6=6 ;
Friday March 9th, 2012 4:30:17 AM

The flytrap monstrosity has barely let Yngvar go before it sprouts a tongue that looks kind of like Meranus's horn (20 to hit, 16 damage). Wearily trying to tear the ivy growing from that bite, Meranus staggers over to the other side of the stream (HI11/12). "Haven't you finished your lot yet?"

(Josh) Meranus Stormhorn AC 14/10/13 -- CMD 18 -- HP 11/26, Entangled  d20+2=19 ; d8+6=9 ; d6=4 ;
Friday March 9th, 2012 4:32:05 AM

Random AoO without flanking: 19 to hit, 9 damage (13 if a flank miraculously appears)

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 9/14  d20+4=11 ; d20+4=5 ; d20+4=14 ; d6+2=6 ;
Friday March 9th, 2012 6:56:03 AM

Toregan shrugs off the blow and retaliates as he moves away and prepares for it to move in again. as it does, He manages to add another little gash to its collection of wounds.

Attack w/Rapier (+4): 11
Attack w/Handaxe (+4): 5
AoO (+4): 14
AoO Damage w/Rapier (1d6+2): 6

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 16/19  d20+4=20 ; d8+4=6 ;
Friday March 9th, 2012 4:58:06 PM

Rexxan swings his hammer again. This time he focuses all his anger in the attack.

[Ferocious Attack with Warhammer +3 against C3]
[Damage 1d8+4]

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 10/18  d20+6=22 ; d6+1=3 ;
Saturday March 10th, 2012 8:38:05 AM

Tel continues to sling bullets, atleast hoping to distract the creature (C4).

Sling Staff +6
damage d6+1

Ugh, what's that smell? - (DM RobC)  d20+6=21 ; d6+1=5 ; d20+6=26 ; d20+6=24 ; d6+1=2 ; d6+1=2 ;
Saturday March 10th, 2012 10:04:08 AM

Meh, forget the map. There's two of them left and I think everyone is now aware of the best tactics (ie: make them come to you, or, flank them)

Meranus proves once again that being bigger is often better, skewering the cythnigot that had been pestering Yngvar

Rexxan manages to do some damage to one of the others, but the third one remains untouched, as both Tel and Toregan miss their intended target (noone was providing flanking so the attack roll just wasn't high enough)

----------
Round 6
C3 flies at Rexxan again finally finding a hole in the clerics defenses (Attack vs AC18: 21 = Hit. Rexxan takes 5pts damage))

C4, feeling surrounded does its best to take at least one intruder down with it, catching Toregan across the jaw (Attack vs AC17: 26 = Nat 20. 24 = Confirm Crit. Ooohh, potential for 14 damage here. Could this be the end of Toregan? .... And the damage rolls are d6+1=2 and d6+1=2. Wow, good thing my damage rolls were not like my attack rolls! Toregan takes 4pts damage. Man that felt like a wasted crit.)

C1: dead
C2: dead
C3: 4dmg
C4: 6dmg
C5: unconscious - 0pts.

(Josh) Meranus Stormhorn AC 14/10/13 -- CMD 18 -- HP 11/26, Entangled  d20+4=13 ; d20+4=7 ;
Saturday March 10th, 2012 2:31:15 PM

Meranus lumbers closer, but he's grown so distracted by the weeds whipping around him that his horns find naught but air.

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 11/19  d20+4=11 ; d8+4=9 ;
Sunday March 11th, 2012 11:40:10 AM

"For Domi's wrath, die already!

[Ferocious attack with Warhammer at C3]
[Damage 1d8+4]

OOC: Guys, I think not everyone added Rexxan's healed hit points. Please, take note and edit your posts headings to avoid forgeting.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 5/14  d20+2=5 ; d20+6=20 ; d6+2=3 ;
Monday March 12th, 2012 8:27:10 AM

Toregan feels his flesh tear, just like with the raptor. His mind clouds with pain, but he pushes through it, dropping his axe and concentrating on providing less of a target for the creature while still distracting it.

Defensive Attack w/Rapier (+2): 5
5 ft step somewhere
And if I can fight defensively and still make AoOs...
AoO w/Rapier (+6): 20 (or 16 if I have to use the Fighting defensive negative. still hits.)
Damage (1d6+2): 3 (And nothing!)
AC 19 until start of next turn

Ugh, what's that smell? - (DM RobC) 
Monday March 12th, 2012 7:04:27 PM

Will wait for a bit to see if Yngvar and Tel post...

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 10/18  d20+6=21 ; d6+1=3 ;
Monday March 12th, 2012 7:25:08 PM

Tel curses aloud seeing his famed slinging go for naught as continues to sling bullets.

Sling Staff +6 (C4)
damage d6+1


Ugh, what's that smell? - (DM RobC)  d20+6=12 ; d20+6=19 ; d6+1=3 ;
Tuesday March 13th, 2012 1:14:42 AM

The party seem exhausted from the battle, with blows failing to land and damage just not being done to the cythnigots.

Meranus has a rare miss with his horns, Rexxan swings wide with his warhammer, Toregan swings his rapier wildly in the air. Tel lands a sling bullet, but no damage seems to be done.

----------
Round 7
C3 bares its teeth at Rexxan, but does little more than that (Attack vs AC18: 12 = Miss)

C4 continues its assault on Toregan, the ranger now feeling his blood running down his arms, and pooling at his feet (Attack vs AC19: 19 = Hit. Toregan takes 3pts damage)

C1: dead
C2: dead
C3: 4dmg
C4: 6dmg
C5: unconscious - 0pts.

(Josh) Meranus Stormhorn AC 14/10/13 -- CMD 18 -- HP 14/26, Entangled  d20+4=18 ; d8+6=9 ; d6=4 ; d20+4=16 ; d8+6=11 ; d6=2 ;
Tuesday March 13th, 2012 1:45:58 PM

Meranus slowly crosses the water and finally lands a horn on the beast that had been chewing on Toregan (18 to hit, 13 damage) "Over here, beastie.". If the abomination moves, Meranus prepares to tag it again...(I should get the AoO whether it attacks me or T, since it's happening in a square I threaten. 16 to hit, 13 damage)

(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 15/16  d20-4=11 ; d3=3 ;
Tuesday March 13th, 2012 4:39:09 PM

Yngvar will continue to provide flanking and distrations while remaining defensively postured.

Aid Another vs DC10=11, success, +2 to Meranus.
AoO to hit=3, fail.

Ugh, what's that smell? - (DM RobC) 
Tuesday March 13th, 2012 11:03:32 PM

OOC: Meranus seems to have his "to hit" ok, so if there are no objections, Yngvar's Aid Another can go to aid someone else. Tel? Rexxan? Toregan?

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 10/18  d20+6=21 ; d6+1=2 ;
Tuesday March 13th, 2012 11:12:12 PM

Tel continues to curse aloud, stopping only to ask the goddess of luck to aid his attack. he can't understand why he isn't damaging the creatures.

Sling Staff +6 (C4)
damage d6+1


Ugh, what's that smell? - (DM RobC) 
Wednesday March 14th, 2012 10:21:17 AM

Awaiting Toregan & Rexxan. This battle could be over this round depending on the rolls

(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 15/16 
Wednesday March 14th, 2012 12:21:18 PM

OOC:true, but Meranus is the only one ding damage...

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 2/14  d20+6=12 ; d6+2=3 ; d20+6=12 ;
Wednesday March 14th, 2012 12:51:14 PM

(Sorry. I caught something from my little brother and it had me out of it for the last 16 hours. Also, if Rexxan doesn't take the Aid another I will. It'll let me hit that thing. But even if I do hit, no damage. I really hate Damage reduction. It makes everything a lot harder.)

Toregan strikes out again at this creature with all his might, trying to land one final hit on it.

Attack w/Rapier (+6): 12
Damage (1d6+2): 3
5 ft step away
AoO (+6): 12


(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 12/19  d6=1 ;
Wednesday March 14th, 2012 8:22:47 PM

Once more Rexxan emits the positive energy invested on him by the Brave.

Channel Energy: Sorry, shitty result. Everyone add one HP. Four left for the day.

Ugh, what's that smell? - (DM RobC)  d6=2 ; d20+6=17 ;
Wednesday March 14th, 2012 8:41:16 PM

OOC: I'm sure there is a house rule that we reroll Natural 1s when healing. I can't find reference to it on the wiki though. I'll ask over in the rules board for confirmation, but until then: rerolling Rexxan's healing: D6=2. Not much better I guess. Everyone note that you are healed for 2pts, not 1.

Meranus gores another cythnigot, its vile blood spilling before the party. Hissing, it tries to retaliate, only to find itself skewered on the taur's massive horn

The rest of the party rally around, flanking the remaining cythnigot from all sides (Everyone gets flanking bonuses)

----------
Round 8

C3 seems undisturbed at being the last remaining survivor of the lair, and tries once again to take a party member down with it. It continues its assault on Rexxan, but only succeeds in dirtying his armor (Attack vs AC18: 17 = Miss)

C1: dead
C2: dead
C3: 4dmg
C4: dead
C5: unconscious - 0pts.

Kill it! Kill it!

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 2/14  d20+8=23 ; d6+2=5 ; d20+8=12 ;
Thursday March 15th, 2012 1:45:44 PM

Toregan lunges again, but his attack merely scrapes against the creatures hide. He then fakes a strike at it to draw its attention, providing an opening for Meranus to strike.

Attack w/Rapier (+8): 23
Damage w/Rapier (1d6+2): 5
Move action for Aid Another (Trustworthy trait) (+8): 12 (+2 to hit for Meranus)

(Now sneak attack the heck out of it Josh! Get all the kills!)

Ugh, what's that smell? - (DM RobC) 
Thursday March 15th, 2012 8:30:09 PM

OOC: I know its been a looooong battle guys, but keep it up! Kill this last little sucker!

Hmm... can you smell that? It smells like XP mixed with loot :)


(Josh) Meranus Stormhorn AC 14/10/13 -- CMD 18 -- HP 14/26, Entangled  d20+4=10 ; d8+6=9 ; d6=1 ; d20+4=6 ; d8+6=14 ; d6=6 ;
Friday March 16th, 2012 1:45:15 AM

(One assist away from hitting with the first attack. But I crit the damage on the AoO, does that do anything?)

(Bangs head on keyboard)


Meranus tries to pin the cythnigot to the ground, but the squirrely little thing - was it a squirrel? - somehow manages to dive side to side.

(I will point out that if it attacks, EVERYONE gets an AoO.)

Victory! - (DM RobC) 
Friday March 16th, 2012 2:44:40 AM

The last cythnigot finally succumbs to Meranus' attacks, dropping from the air and landing on the rocky floor with a splat.

Save for the sound of running water, there is silence once again.

In the light, you can see the water seemingly running clean and freely from the other side of the cavern. It streams its way along the middle of the ground, but as it makes its way through the cythnigot nest, it turns a sickly brown colour.

Four cythnigots lie dead. One is unconscious.

What to do now?

=======
Everyone receives 500xp and 1 Hero Point for surviving a very difficult encounter!
=======

(Josh) Meranus Stormhorn AC 14/10/13 -- CMD 18 -- HP 14/26, Entangled 
Friday March 16th, 2012 4:20:25 AM

(So that's 500 total or 560?)

Meranus stomps the remaining abomination with his foot (coup de grace), then pulls the tentacle from his arms, tears it into pieces, and confettis it over the fresh corpse. "What perfectly vile abominations. They seem like a personal insult aimed at the gods..."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 2/14 
Friday March 16th, 2012 8:49:52 AM

Toregan looks around making sure they are all that's left down here before nodding at Meranus. "Yes, these thing are quite foul. I understand why I was warned never to go near the area these things inhabited. By rapier barely scratched them." He goes back to where he dropped his bow, hoping to salvage whatever he could from it. "So what should we do about their nest? I don't know about the rest of you, but I don't think touching with our bare hands it would be the best idea. After all, it is whats making everyone sick up there."

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 10/18  d20+8=17 ; d20+7=25 ;
Friday March 16th, 2012 8:55:28 AM

Tel moves over to examine the nest. "Any ideas on how to rid ourselves of this,once and for all?"

Perception +8
Knowledge: Nature +7

(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 15/16  d20+9=17 ;
Friday March 16th, 2012 2:16:53 PM

"Good question, I'm tempted to burn it out, but..."

Knowledge Planes: 17



(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 17/19  d6=4 ; d20+9=16 ; d20+9=26 ; d20+9=14 ; d20+9=28 ;
Friday March 16th, 2012 5:13:42 PM

Sean, please add 2HP to Toregan due to Rexxan's healing plus the ones bellow.

Lowering his warhammer to rest his arm and ripping the dead cythnigot's tentacles with his other hand, Rexxan says, "That was tougher than I thought. These things are hard to kill."

Then he once more emanates positive energy to heal his friends. Then he goes around checking on everyone and bandaging whoever needs it.

Channel energy: everyone add +4 HP. Three left for the day.

[Heal check on Toregan +9]
[Heal check on Meranus +9]
[Heal check on Tel +9]
[Heal check on Yngvar +9]

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 4/14 
Saturday March 17th, 2012 11:46:42 AM

Right, forgot about that. Edited.

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 17/19 
Saturday March 17th, 2012 9:04:54 PM

OOC: Add four more due to my last Channel Energy. Toregan has 8 HP now.

Victory! - (DM RobC) 
Sunday March 18th, 2012 8:44:30 AM

Tel has a closer look at the nest, and gives it a slight nudge with his foot. Without the cythnigots there, it appears there is far less reason to be concerned. The nest smells horrid, and looks to be constructed of rocks, sticks, slime, fungus, and the bones and carcasses of some small animals - all nicely packed together.

Moving it away from the stream without getting too dirty (and with the least risk of possible infection) is an awkward process consisting of a lot of kicking, prodding with sticks, and the end of weapons.

The following is found throughout the nest during its move:
12gp, 22sp, 7cp. a bell, a glass bottle, 4 fishhooks, a piton, a set of music pipes, a small yellow glass bead, 2 thick leather cords in surprisingly good condition, and a very nice looking heavy mace.

Once the former nest has been moved aside, the clean water passes uninterrupted through the cavern towards the well.

The question now posed is what to do with the nest? Yngvar suggests purification by fire, which Tel's knowledge of such things confirms would be the wise solution. Placing the corpses on the nest and setting it alight would certainly destroy the foul fungi and likely kill off any remnants of disease. Once the mini pyre is set though, the cavern may quickly fill with smoke. Best take care of anything you feel you need to before starting the fire and making your way out.

Anyone got a light?


(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 10/18 
Sunday March 18th, 2012 3:55:34 PM

Tel grins at the discovery and starts to pick the items of interest, using the end of his sling staff, as they move the nest out of the stream and the items out of the it's brambles. After the items are recovered, he washes off the end his staff and what items he can. "Does anybody have any Art to check this stuff before we pack it away?" he adds as he reaches into his pouch and pulls out his flint and steel. "I can start it burning once were done in here."



(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 17/19 
Sunday March 18th, 2012 8:19:41 PM

OOC: Can Rexxan change his orisons? Because if he can, he might be able to purify this water the next day.

Victory! - (DM RobC) 
Sunday March 18th, 2012 10:09:37 PM

OOC:
Re: the Purify Food & Water orision
You can purify 2cu/ft per round and you want to purify a well 15ft wide by 4ft deep, plus the stream that feeds is.
You could elect to come back down tomorrow morning, but Tel's nature check tells you that with the clean water now running through and draining "somehow", it should naturally fix itself up.
Good thought though.

Oh, and in answer to Meranus' question: 500xp points, plus 60xp from earning a hero point, for a total of 560xp.


(Josh) Meranus Stormhorn AC 14/10/13 -- CMD 18 -- HP 14/26, Entangled 
Monday March 19th, 2012 12:50:56 AM

"The task is done. Let's get out of this little tomb while we can." The minotaur heads for the rope....

(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 15/16 
Monday March 19th, 2012 10:53:05 AM

"What, no exploring the rest of this cavern? It did not appear that these creatures tunneled from the well, but into it."

(Josh) Meranus Stormhorn AC 16/10/13 -- CMD 18 -- HP 18/26 
Monday March 19th, 2012 4:48:57 PM

...So there might be more of them. Right." Meranus slows, sighs, and turns around.

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 17/19 
Monday March 19th, 2012 9:57:15 PM

"Yngvar is right. We have to be sure there's no more of these creatures down here."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 4/14 
Monday March 19th, 2012 10:00:58 PM

Toregan nods his head in agreement. "I agree, we should make sure no more of these vermin remain."

Victory! - (DM RobC) 
Tuesday March 20th, 2012 12:33:50 AM

The group decides it best to spend some more time in the cavern, much to Meranus' disappointment. Save for where the water appears to be flowing shallowly from under the far side of the cavern, the only other possible point of entry found is a smooth, round hole barely big enough to squeeze a human arm into. It too is located on the far side of the carvern. Shining light down there does not give any indication of any more creatures. For all intents and purposes, the cavern seems safe and secure now.

A sense of accomplishment starts to fill the party. Have they just completed their first task in making the Cthonia outpost better?

==========
DM RobC:
Thankyou guys for allowing me to act as your DM for this brief period of time. I have really enjoyed watching the way the characters interact, so much so that when asked to DM in another game my only condition was that I be allowed to join this one as a player :) Dan will take over DMing from here, and look to see my character make an appearance soon. Cheers!


(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 15/16 
Tuesday March 20th, 2012 12:59:04 PM

"We need to block that hole, otherwise, I think we are done here. The village should make routine checks of this cavern in the future."

(Josh) Meranus Stormhorn AC 16/10/13 -- CMD 18 -- HP 18/26 
Tuesday March 20th, 2012 4:48:26 PM

"Anything I make of wood will just rot away. That sounds like a job for one of the stonewrights...up top. So we should go there. To ask them." Meranus starts off, then stops and pivots. "Burn the nest first. The extra hole will make this place vent more easily. Yngvar, your chemicals can make sparks, right?" And Meranus turns and heads off again, this time at an even faster clip.

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 10/18 
Tuesday March 20th, 2012 5:50:45 PM

Seeing no one willing to look at the items that they recoverd, Tel scoops up all the items, cleans them in the shallow part of the stream and places them into his haversack. Smiling, he slings it over his shoulder.

"Are we done here then?"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 4/14 
Tuesday March 20th, 2012 9:26:57 PM

It was great to have you a DM Rob! Hope to see you here soon!

Toregan feels the walls of the hole, and shakes his head. "I don't see how we can patch this hole with what we have with us. All we can do is burn the nest and tell Pen about this hole." He moves back to the rope and climbs up last, making sure everyone gets up safely.

Exit Stage Left 
Tuesday March 20th, 2012 11:24:31 PM

Items gathered and all the area inspected. A quick discussion about the second small hole is had and uniformly comes to the conclusion of have someone come back and patch it with something as permanent as can be. The group prepares themselves to exit and sets the remains of the nest and bodies alight and heads out. The move to the rope and then back to the sunlit world above is easily accomplished.

Toth, Patterson and Nudge are all being cared for in the church - the alchemist shop just not being big enough nor the most comfortable place. Anna though, is nowhere to be found. Gazzy informs the party that Anna had simply overreacted to a case of indigestion and that she sent her home where she is 'resting'. Gazzy gives Yngvar a small wicker handbasket with a number of vials in it. "My way of saying thank you." she says in a pleasant voice. "I believe Pen would like to see you when you have a chance to freshen up."

The vials in the basket are clearly inscribed through acid etching in a beautiful script...1xPotion of Vanish, 1xPotion of Enlarge Person, 1xPotion of Reduce Person, 2xPotion of Ant Haul, and 2xVials of Alchemist Fire

(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 15/16 
Wednesday March 21st, 2012 1:06:58 PM

Yngvar nods thanks to Gazzy and with a few deft hand movements, has the vials stowed in his haversack.

"I don't know about the rest of you, but I'm looking forward to an afternoon of relaxing after this morning's endeavors."

(Josh) Meranus Stormhorn AC 16/10/13 -- CMD 18 -- HP 18/26 
Wednesday March 21st, 2012 6:42:43 PM

"Agreed," rumbles Meranus as he stretches his arms, accidently damaging a nearby wall. 'Discretely' crossing to Yngvar's other side, the taur complains, "I may need to actually start storing my items in the inn. I've been caring my world with me since I left the Isle, but there's just so much..."

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 10/18 
Wednesday March 21st, 2012 7:30:22 PM

Tel nods in agreement with Meranus. "It would be nice to start having a "home" to put stuff in." Slinging the haversack off his back. "Speaking of which, Is there someone that can look at this stuff to see if any of it is magical?"

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 17/19 
Wednesday March 21st, 2012 8:39:29 PM

"I love the feeling of a job well done. But before you all go for your well-deserved rest, I need to have a better look at you. I fear we might be infected by those creatures and we'd better be careful about it. So, please, follow me to the room they prepared for us."

Rexxan signals to the others and starts making his way into the inn for a check up.

The Trading Post 
Wednesday March 21st, 2012 9:45:01 PM

The group agrees quickly on a couple things, they could use some time to relax and they could use a place to call home and store gear and such. Gazzy smiles and excuses herself, "A few concoctions still brewing to check on." and enters her shop and goes through to the back.

Currently the tavern/Inn is the groups home so to speak. Several rooms, suites really, are in permanent reserve. Rexxann finds no contagion or signs of any disease upon anyone. The day seems to be yours to do with as you will, save a request to stop by Pen's office for a debriefing of what was discovered.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 8/14 
Wednesday March 21st, 2012 10:49:39 PM

Toregan removes what gear he has and stores them in his room, save for his armor. As he leaves for his room he says, "We should probably see Pen as soon as we can. With those things taken care of it's be wise to tell him about the hole we found as soon as possible. He should be able to get some people to deal with it."

(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 15/16  d20+10=15 ; d20+10=26 ; d20+10=30 ; d20+10=17 ;
Thursday March 22nd, 2012 11:47:21 AM

OOC: In the interest of less slow pbp, the GM is welcome to aassume that Yngvar, having detect magic as a memorized cantrip, will generally activate it after any combat and make any necessary spellcraft checks to identify magical items. Here are a couple of rolls for this instance.

Yngvar grins at Meranus when he accidentily knocks into the wall. His head perks up at Tel's mention of loot, "Let me take a look at it..."

Yngvar takes the items one by one and turns each item in his hand a few times, pulls out his spellbook and flips through the pages to reference a spell before turning to the next item. He occasionally mumbles arcane phrases during the process.



(Josh) Meranus Stormhorn AC 16/10/13 -- CMD 18 -- HP 18/26 
Thursday March 22nd, 2012 6:26:16 PM

Meranus staggers off for his suite. Five minutes later, though, the taur comes running back, his face contorted in fear. His right arm is held awkwardly in front of him, crossing to the left side of his body. His left arm is engulfed up to his shoulder in a haversack. "I was going to store some stuff in my room, and I was using this ugly thing the company had foisted on us, but I opened it, and it was bigger on the inside! It was BIGGER on the INSIDE! There's no way this should be happening! This violates every rule of reality! I should be able to feel my arms on each other right now. Why can't I feel my arms? WHY CAN'T I FEEL MY ARMS?!"

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 17/19 
Thursday March 22nd, 2012 7:24:45 PM

Rexxan takes his armor off and stores it in his room along with his shield and hammer. Then he meets his friends in the hall, "Wow! That is very amazing magic. How can I get one of those for myself?

In response to Toregan's suggestion, Rexxan says, "You're right, master Toregan! Let's go meet him. We have a lot to report."

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 8/14 
Thursday March 22nd, 2012 9:44:26 PM

Toregan sees Meranus run to the group with his arm half absorbed by the haversack and sighs, shaking his head. "Looks like it's up to Yngvar and me to explain this to him." He turns to Rexxan and shakes his head. "I'm going to have to stay here and help with Meranus'..... problem. I might be awhile." He then goes over to Meranus and tries to calm him down. "Meranus, listen. The reason that that exists is because magic exists. God's aren't the only ones with magic, though you could say that they are the ones who gave mortals magic. But it does exist. Yngvar can vouch for me on this. He's a wizard. He's trained for his whole life on the theories of magic." This continues for quite some time, or until Meranus is convinced.

(Honestly, I completely forgot about the haversacks. And his reaction? Typical Meranus. Funny and completely justified with his form of logic. I would also love to RP this out, if it didn't involve one post a day.)

Meranus's missing arm 
Thursday March 22nd, 2012 11:33:19 PM

Back in the room Yngvar's detect Magic shows the flute, the small red bead, the leather cords and the mace to be magical. After consulting some of his books he is able to determine the following; The Flute is indeed magical, the small bead posses a faint aura of evocation, the leather straps glow with faint transmutation magic and the mace would hurt if it hit you.

Meranus bursts into the room screaming about his missing arm, currently inside his Haversack. Interrupting the conversation about going to see Pen.



Rob C 
Friday March 23rd, 2012 10:47:21 AM

OOC: lol! Love the post by Meranus :)

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 17/19 
Friday March 23rd, 2012 10:33:33 PM

Rexxan sits and patiently waits while Toregan expands Meranus' horizon. "This is gonna be fun!", he thinks.

Meranus's missing arm 
Monday March 26th, 2012 9:15:35 AM

The group in general sits back to enjoy the show of convincing Meranus that not only does magic truly exist, but that Yngvar is a wizard and not some conjured of cheap tricks. With Meranus's arm buried in a extra dimensional space, evidence to at least it's existence would seem to be on Torregan side

(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 15/16 
Monday March 26th, 2012 12:26:15 PM

Yngvar fights off the temptation to trade Meranus a backpack that won't try and eat his arm for just a plane ol' backpack with no 'tricks'.

(Josh) Meranus Stormhorn AC 16/10/13 -- CMD 18 -- HP 18/26 
Monday March 26th, 2012 4:23:30 PM

"But I've seen wizards. The enteratainers would sometimes be at the port, entertaining bystanders with sleight of hand. The tricks I couldn't figure out myself, I could find easily enough in books. But this...this anachronism.... There is no trick! There cannot be one!"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 8/14 
Monday March 26th, 2012 5:01:39 PM

"Many wizards have a few basic spells that can be reproduced through simple slight of hand. More powerful wizards have spells that cannot be reproduced by normal means. Yngvar, if you could, a Mage Hand spell or a Message spell from a long distance would probably be enough. Dancing Lights also might do the trick if you know it."

(Josh) Meranus Stormhorn AC 16/10/13 -- CMD 18 -- HP 18/26 
Monday March 26th, 2012 8:12:59 PM

"You mean the wire trick, ventriloquism, and the smoke slash mirrors?"

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 8/14 
Monday March 26th, 2012 8:35:48 PM

"So ventriloquism can project your voice out over 100ft so that another person can hear it clearly enough to understand every word? Also, do you see any mirrors or wire here? We only just got here. How would he have already positioned them? If he can actually do these things, right here and now, How could they be anything else but magic? Also, how do you explain the spell Magic Missile? It leaves no trace of anything solid after it hits, it can veer around obstacles to unerringly strike its target, and it has no basis on the caster's strength."

(Logic. Destroying your world one step at a time. Except in Meranus' case where he legitimately thought everything out, without the possibility of magic.)

The Debate 
Tuesday March 27th, 2012 10:14:40 AM

The debate and reasoning continues and likely for some time and at some point simply ends. One can only argue for so long no matter how stubborn anyone might be. Any conclusions or long term realizations made will still come very slowly. Eventually the group goes to see Pen and they find the quartermaster have a light fare of fruit and vegetables with a very attractive brunette woman whose features reveal an elven heritage.

Pen and the woman stand and head to the meeting room in the back. Pen beckons you all to sit around the large wooden table that seems almost too big for the room. Pen sits in a chair where some papers are already waiting with a quill and ink. The woman sitting to his left.

Pen begins with a smile "I want to of course hear a brief on the well, but first I would like to introduce to you to Ellorah Dorwynn. She arrived about a a month ago on the last good transport I guess you could say and was recently discussing with me about employ here or setting up some type of something or other." Pen waves and waggles his fingers as he talks. "But those are not my decisions and we were rather at a stand off as I knew Mr Randolph was working on that particular problem." Pen stops to take a drink of wine sitting near him and to look at his papers, running his stubby ink marked finger along the parchment for a bit. A small tug at his beard, he continues, "She has shown me in our conversations that she is capable and resourceful and I believe a good fit" Pen looks down at his notes again and then nods, "Yes I do indeed."

Pen sits back and gestures to the woman he introduced as Ellorah Dorwynn, "It is now up to you m'lady."

(Josh) Meranus Stormhorn AC 16/10/13 -- CMD 18 -- HP 18/26 
Tuesday March 27th, 2012 6:35:22 PM

Meranus is still lost in thought. There are several ways the dog could have just popped into existence, but the taur had to admit, having him name the animal first was a very good trick... perhaps it was some sort of subliminal suggestion? This mystery is certainly more deserving of his time than some new small one hanging around to get caught underfoot...

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 10/18 
Tuesday March 27th, 2012 8:41:30 PM

"We could always use more help..." adds Tel. "What can you do, milady?"

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 17/19 
Tuesday March 27th, 2012 10:06:15 PM

"I agree, Master Tel. Every help is welcome. Milady!" Rexxan gives a polite bow.

(Rob C) Ellie -- AC13/13/10 - CMD21 - HP23/23 [Rishka AC18/12/16 - CMD 16 - HP18/18] 
Tuesday March 27th, 2012 10:10:51 PM

"Thankyou Pen, you are far too kind" the half-elven woman raises her glass slightly to Pen. "But there is no need for formalities, please, call me Ellie"

"Gentleman" she greets the party with a large smile and an outstretched hand, but then withdraws slightly "My word, that is a powerful smell! Pen mentioned you were assessing the water situation. I can only assume you 'got your hands dirty', so to speak" She has a small chuckle as she picks up nearby bottle of wine, topping up everyones cups.

"I am not here to step on anyone's toes or to get in the way. In terms of what I bring to the table, master halfling... " she says addressing Tel with a smile"... is a knack for working well with both people and, shall we say, otherwordly creatures"

Character sheet still being finalised...

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 8/14 
Tuesday March 27th, 2012 11:25:24 PM

Toregan gives Ellie a small smile and nod of his head. "Name's T-toregan, M-miss Elie." He'd see how this new member would hold up. She seemed likable enough, and even said that was her strength. "Probably a wizard or sorcerer then." Toregan thought to himself, noting her comment of 'otherworldly creatures'.

(Rob C) Ellie -- AC14/13/11 - CMD21 - HP23/23 [Rishka AC18/12/16 - CMD 16 - HP18/18] 
Wednesday March 28th, 2012 3:30:54 AM

"Absolute pleasure to meet you Toregan" Ellie says with a beaming smile. She picks up one of the fruit platters on the table and offers it around to the party, before taking a shiny red apple for herself and placing the tray down. She gives the apple a quick polish on her sleeve and then takes a large bite from it (the apple that is - not her sleeve).

Could she be one of those obnoxiously nice people?

(Josh) Meranus Stormhorn AC 16/10/13 -- CMD 18 -- HP 18/26 
Wednesday March 28th, 2012 6:31:45 AM

(DM Rob C is dead. Long live Rob C!)

Meranus rumbles, "So, we're done now?" and walks off, muttering about mutts and miracle bags.

Pen's Office 
Wednesday March 28th, 2012 10:47:38 AM

Pen simply sits back and lets the introductions and pleasantries take their course, making some notes on the paperwork in front of him. At Meranus's declaration his head pops up and he gives the minotaur an odd stare. "Done? We really haven't even started. We have a couple pretty big problems still to sort out. we are cut off and on our own pretty wholly and entirely. With that fun fact comes a host of issues which I will get to in a moment and some of them you all brought up yourselves. First though, I have these for you." Pen opens a drawer at his end of the table and extracts a set of silver needles.

Pen gets out of his chair and hops up on the table to be more even most and asks the group to gather about. "These are Attunement needles to the Catacombs. This post has a gate to the Catacombs but is only accessesible by one bearing an Attunement needle. I was under strict orders from quite a few of the big folk to only allow the group with Artrius from Mr Randolph to have them. So I have decided with what you've shown upon your arrival that you are what you appear and say and so I am handing them over. You simply insert them completely and voila, Attunement accomplished. that done, you will find the Catacomb entrance directly through that wall." Pen points to the brick wall to the left of the rooms fireplace.

"I'm sure you have some equipment you wish to purchase and or sell as I heard you came up with a few things. I still want to record all that you can tell me about what happened sown there and there are the other matters I mentioned as well, so I leave the order in which you want to proceed entirely up to you."

(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 15/16 
Wednesday March 28th, 2012 11:22:11 AM

(OOC) So how are we doing group looting and splitting? Shared gdoc?

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 8/14 
Wednesday March 28th, 2012 12:27:37 PM

OOC: From what I've seen in the other games here, the best way to divy the loot is to do an even split for the loot and if anyone wants an item they subtract that much from the loot they were going to get. If that item is more than that, they sacrifice a portion of the loot the next time loot is divied up, and if it still isn't covered, the process goes on until they are free of debt. Seems to have worked in the games I've seen.

Toregan nods and speaks up. "The w-well was....infested. Cythnigots h-had set up a n-nest.... Burned the nest, k-killed the b-b-beasts. The water.... should be f-fine now. S-still need.... to patch t-the hole they.... made to g-get in." Turning to Yngvar, he asks, "Were any of the items we found in the nest magical? I've heard that the Catacombs can identify them for us, but they charge for it. I might be able to help out with that."

Description of Toregan for Rob: Toregan is a human of a fair height and fair build. He has brown hair, brown eyes, and tan skin with a full scraggly beard. He sports three scars on the left side of his face, coming down at a 45 degree angle from his temple to his jaw, with one going over his left eyelid. His armor is bloodstained, worn, and sports a series of large gashes. His weapons sport not a single speck of rust. His longbow is also well maintained with the exception of a number of notches on it.

Also, Rob, when the cythnigots warped my bow, was that like a wood warp spell or was it a temp effect?

(Josh) Meranus Stormhorn AC 16/10/13 -- CMD 18 -- HP 18/26 
Thursday March 29th, 2012 1:35:49 AM

"Hm? Oh, i meant with the meeting. But if it must continue... The taur turns back and waits, occasionally tapping his foot.

(Rob C) Ellie -- AC14/13/11 - CMD21 - HP23/23 [Rishka AC18/12/16 - CMD 16 - HP18/18] 
Thursday March 29th, 2012 3:25:11 AM

OOC: Sorry Toregan, that was a warp wood spell so permanent. You might find a friendly bowyer in town to fix it though....

At the table, Ellie listens patiently to Toregan, smiling and nodding along politely as he speaks "Cythnigots? Interesting. I wonder if.... no, nevermind". She shakes her head as if dismissing a thought.

Standing up, and still smiling, Ellie gives Meranus a friendly jab to the arm "Can't fault this one for being keen, eh?" then looking up - all the way up - at the taur "My word, I'm glad you're on our side"


(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 15/16 
Thursday March 29th, 2012 2:34:30 PM

"Why yes, a couple of these items had been enchanted, who knows how the cythnigots acquired them..." Yngvar gives Ellie an appraising look, "I think we would do well to compare notes sometime, we may have somethign to learn from each other."

Pen's Office 
Thursday March 29th, 2012 2:53:36 PM

Torregan gives an account of the problem and the groups solution, as Pen scribbles furiously and nods. "Well let's hope you got them all then." he states. "As to the Catacombs, yes they can certainly identify any items of mundane or magical nature. Before you try and walk through that wall though, you'll want to insert that pin I gave you." Pen stops and stares at the group for a moment or two and when to him it seems no one else has questions and input he lights a pipe and then continues.

"Seems we are all settled that Ellie will be considered part of the team and will from this point on enjoy the full rights and priveledges there of. As to the hole, not much we can do about it, nothing pernament for certain. Trading post not only has no stonemason, it's got no stone or stone working tools. Patterson is a pretty good hand with wood and has an engineers mind, so we can see if he can work something out down there. Certainly shouldn't be anything dangerous for a bit heh?"

"Which brings me to the next topic. Which is dangerous. That of securing a supply of lumber. Nothing up here is very strong or large and so not worth the risk. We need real wood and the Monkey pod trees on the jungle floor are just that. With the lift back in non manual mode, down and up should be pretty smooth. We have some stores and they are at your disposal of course and here." Pen slides a rolled parchment across the table, "Is an accounting of those supplies."

Opening the scroll lists the following in a fluid and practiced script
4 x Handaxes, Silver Dagger, Cold Iron Dagger, 2 x Master Work Cold Iron Longswords, Master Work Darkwood Spear, Master Work Light Mace, 2x Master Work Light Crossbows, 60 Crossbow Bolts, 2 x double bladed long handled axes, double handed long saw, 350' rope, 2 x blocks and tackle, 4 x pulleys

"As much as can be secured safely, I figure we could use a ton or two, others have different ideas. Questions?"

(Josh) Meranus Stormhorn AC 16/10/13 -- CMD 18 -- HP 18/26 
Thursday March 29th, 2012 7:40:52 PM

"Finally, a nice, relaxing woodcutting task." Meranus smiles as he draws the handaxe from his belt. "Just point me in the right direction. Er....None of these trees happen to be prepared/enchanted/divinely gifted with any sort of trick/spell/miracle, such as mysteriously vanishing axes or what-not, yes?"

(Rob C) Ellie -- AC14/13/11 - CMD21 - HP23/23 [Rishka AC18/12/16 - CMD 16 - HP18/18] 
Thursday March 29th, 2012 10:32:32 PM

"Well supplied per usual, Pen my friend" Ellie says on hearing the supply list.

Turning back to the party she addresses the group "I have no need to visit the catacombs at the moment. If you all want to take care of your recent finds, we can meet back at the tavern before heading out for the timber? Though if you don't mind me saying so, a few of you do look the worse for wear. Perhaps a good nights rest, and we head out tomorrow?"

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 17/19 
Friday March 30th, 2012 10:22:41 PM

"Good idea, Ellie! A good night's rest will surelly do wonders. Besides, I need to keep an eye on these guys for anything strange. Those Cythnigots could have infested us but it is too early to tell. We can post pone our visit to the Catacombs, right?"

(Rob C) Ellie -- AC14/13/11 - CMD21 - HP23/23 [Rishka AC18/12/16 - CMD 16 - HP18/18] 
Saturday March 31st, 2012 3:55:58 AM

Checking in...

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 8/14 
Saturday March 31st, 2012 9:46:17 AM

Toregan nods his agreement to the plan and head back to the tavern when everyone is ready.

(Derek) Tel Longstride AC 19/14/14 -- CMD 17 -- HP 10/18 
Sunday April 1st, 2012 5:49:42 AM

Tel agrees with a nod of his head. "Can you shed any more light on these items?" he adds "I'd rather not pay a hefty sum to just identify them further:

(BrunoT) Rexxan Illiek AC 18/11/17 -- CMD 14 -- HP 17/19 
Sunday April 1st, 2012 8:13:25 PM

"Pen, will we get help to bring the lumber up? I'm worried because those lizards seem very inteligent and we can get ambushed while doing it."

Pen's Office 
Monday April 2nd, 2012 7:42:32 AM

DM -mis read the detect magic spellcraft of Pathfinder. The party knows thebead is a Campfire Bead and the leather ties are Mule Straps

Pen chews on his lip as he ponders Rexxan's question, "Help besides yourselves you mean? If you don't need the crossbows and bolts you could ask Haggard and or Risca. I don't think anyone else knows how to shoot. Or at least with any chance of hitting something. I'm the Post administrator. No one here holds any allegiance or fealties to me or Mr Randolph. They are here for thier own reasons, I would say most are for the excitement of a new business, frontier and freedom that comes with it."

"You're ability to get help outside of your group depends on you. I will assist where I can and fighting flying dinosaurs or any other kind is not where I can help. Frankly I suggest you get yourselves to the Catacombs, sell what you can and gear up knowing what your to face. And get those needles inserted before you try walking through that wall."

Pen relights his pipe and goes back to his paperwork

(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 15/16 
Monday April 2nd, 2012 12:58:07 PM

(OOC Assuming mule straps are muleback cords? I have added the group loot to the bottom of my char sheet for everyone's reference. This does NOT mean that Yngvar is actually carrying the stuff.)

"Toregan, or Elle, what do you make of these items? Not something I generally use." Yngvar places the flute and mace on the table.

Looking over the gear Pen has made available, Yngvar smiles, and replaces his light crossbow with the finely crafted one on the rack, he also stows half the bolts into his quiver. "Never can have too many of these."

(Josh) Meranus Stormhorn AC 16/10/13 -- CMD 18 -- HP 18/26 
Monday April 2nd, 2012 3:18:41 PM

"Why would we need help dragging trees to the lift?" Of all the strange things that Meranus has heard and seen today, this apparently confuses him the most. "If those trees are too big, we can just cut them into more manageable half-ton chunks."

(Rob C) Ellie -- AC14/13/11 - CMD21 - HP23/23 [Rishka AC18/12/16 - CMD 16 - HP18/18]  d20+7=23 ; d20+7=12 ;
Monday April 2nd, 2012 8:29:24 PM

Ellie's eye briefly change to a glowing blue as she examines the items Yngvar has placed on the table. (Cast Detect Magic and use Spellcraft checks to identify: 23 & 12). She passes on any information she learns to the party.

She continues smiling, particularly with Rexxan and Meranus' banter about the wood, but doesn't weigh in on either side.

(Sean) Toregan Dondarin AC 17/14/13 -- CMD 18 -- HP 8/14  d20+8=13 ; d20+8=9 ;
Monday April 2nd, 2012 9:50:42 PM

(Unfortunately, I just remembered that since I can't detect magic, I can't identify magic items. I can however aid another on the checks.)

When Ellie checks the items, Toregan adds little bits of advice for checking the specifics of their properties. He then nods at Pen and leaves for the inn, cleaning up his gear and packing them carefully away in the Mexican Bag of Holding, I MEAN Handy Haversack.

Aid Another (Spellcraft)(+8): 13, 9


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