Waystations Wednesday December 5th, 2012 7:06:05 AM
Faust delivers the healing extracts and Patterson thanks him. He explains that Raven is sleeping, though she is doing much better and even briefly awoke last night. The old halfling expects her recovery to be complete, but right now rest is what she needs.
Yngvar picks up some supplies at the General store, as does Toregan along with a pony keg from Bast's brewery. Asteron also hits Lerangris' shop and picks through her collection of semi precious stones to find a nice set that he likes. Ever the shop keeper, Lerangris offers up that she also has several sets of precious and rare stones, both cut and uncut as well. Faust also investigates picking up some alchemical items. Gazzy still has not opened her store, but she does have a sidewalk sale of sorts and the surface drow is able to find several smokesticks, sunrods, smoke pellets, Alchemical grease, sneezing powder, liquid ice, Thunderstones, Tanglefoot bags, and Tindertwigs
Pen takes the plans from Yngvar, "Certainly, I'll have Patterson look over these, and we will start clearing out a spot. Be careful out there." the gnome shakes Yngvar's hand and then spots Asteron exiting the General Store. "Odd sight that, but maybe that is what the place needs . Well again take out there and we will see you soon."
The group descends the lift and makes the River Waystation before noon. The station is a flat clearing about 50 foot square with several fire rings, posts for torches and hitching animals and a flattened ramp of earth connecting to the river with a dock of sorts. Several large leantos have been built and would be able to shelter about 12 men and 8 animals in all. The party finds several buckets and bins, empty now, as well as a good supply of firewood. Just off to the side of the Station, partially overgrown with weeds and vines appears to be a large raft.
One thing that is out of place is a very large tree, right at the perimeter and overshadowing 4 of the shelters. Every other large tree to at least 100 meters has been cleared.
Bad DM additional edit- Every PC recieves 450xp for the Hunters and Monstrolger role playing
(Jorge) Asteron Worldtraveller AC 18/11/16 -- CMD 20 -- HP 31/31 -- Rage 14/14 d20=6 ; d20=19 ; Wednesday December 5th, 2012 10:55:43 AM "First our wooden outer wall is bent with magic. Now, there is a very large tree where there ought to be none. Any ideas?" Asteron has a couple, and both include magic, something he is not that keen on, but he leaves them unvoiced.
He does take a good look around from where he stands, trying to find anything out of place, whether natural or otherwise.
(Pedro) Faust Havler Tavir'e AC 16/16/10 -- CMD 18 -- HP 18/18 -- Bombs 9/9 d20+9=22 ; d20+10=19 ; d20+11=25 ; d20+10=20 ; Wednesday December 5th, 2012 1:19:57 PM "This thing will try to eat us, won't it?", says Faust, while looking at the tree's base to determine whether it moved or "was dragged" to there, was born there, just magically appeared there, dropped from the sky or something else entirely that he hadn't contemplated yet.
"Ok...this sure doesn't look one bit natural...not sure if it is specifically relevant to what we came here to do, but it sure looks important to pinpoint just how did this tree get here...I mean, sure, quite evident that this was the work of a druid, nature cleric or some other tree loving magic hurling being's doing, but the specific how can give us clues, even if they turn out to be useless I'd like to know if we're up against druids who can fling trees at people."
Perception to investigate the tree and its immediate surroundings, focus on finding out how it got there (+9): 22 (darkvision) Knowledge Nature to determine the tree's type and if there's any mundane explanation for it to be there (such as being the rare fast-growing tree that scares people off), will also think if it matches the jungle biome (+10): 19 Spellcraft to check if the tree is or was under the effect of magic (+11): 25 Knowledge Arcana mostly for the sake of it (+10): 20 Knowledge Arcana
(Ezra, the Second) Yngvar Hefnd AC 14/14/12 -- CMD 12 -- HP 12/16 d20+9=10 ; d20+10=17 ; Wednesday December 5th, 2012 2:28:10 PM "Strange indeed," Yngvar's eyes glow blue as he activates a cantrip to detect magical effects, followed by a slow walk around camp, checking over everything for any hints of magical auras.
"I've heard that some druids can take on the form of trees, I wonder..."
ooc: perception 10, know:arcana tree shape spell 17
(StevenVdB) Ragnarök HP 25/25 - AC19 / 20 evil / 23 AoO / 24 AoO Evil - CMD 22 / 24 vs Grapple d20+8=15 ; d20+8=16 ; d20+8=9 ; d20+8=13 ; d20+9=14 ; d20+9=18 ; d20+9=26 ; d20+9=13 ; Wednesday December 5th, 2012 5:32:49 PM
The odd placed tree does appear to be a concern but it draws away to attention to the possible hazards and walking around the camp-site will blur any traces that remain of what happened here.
"Mind you friends let's also look for odd foot prints, evidence of what went wrong here perhaps... It's been a while since the Monstrologers found Raven but who knows there might be some traces left after all...
Casting a casual eye on the odd placed tree, Raganrök slowly checks out the soil for evidence... traces... tracks... footprints of other than humans perhaps... evidence of something or someone being dragged away from this site. Anything!
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 18 -- HP 23/23 d20+7=22 ; d20+7=14 ; Wednesday December 5th, 2012 11:55:23 PM
As toregan walks with the rest of the group, he keeps a watchful eye on the jungle around them. When they reach the Waystation, he looks at the tree curiously. "They could have left the tree up to provide some shade and cover from the rain. It does seem odd that they would clear out all the trees but this one." Toregan canvases the area for any tracks or other things that are out of place.
Survival (+7): 22 Perception (+7): 14
Griffin AC 18 CMD 17 Thursday December 6th, 2012 6:59:38 AM
OOC Sorry guys for the not posting I have been swamped with work and kids and the wold skipped my mind until today
I will post later on tonight
Cheers all Griffin aka Jon E
Waystations Thursday December 6th, 2012 8:07:28 AM
The lone tree attracts the attention of the heroes immediately and all come the the thought of druidic or nature magic quickly. Investigations come to the following conclusions; It is a Monkeypod tree, common for the jungles of Cthonia as is its size. There is no evidence suggesting the tree did anything but grow at this location Yngvar and Faust agree that it is not a Tree Shape spell. There are some strange deep violet mushrooms growing in 8 vertical rows spaced about the trunk of the tree. They are no bigger than a halflings little finger and run up the trunk and into the branches. None of the heroes can classify the fungus.
Asteron notes the bark covering the higher branches appears damaged. Branches that are nearly 20' above his own head
Torregan finds divets in a scattered area but certainly a pattern that suggests a trail leading from the big tree to the jungle line about 100 meters away
(StevenVdB) Ragnarök HP 25/25 - AC19 / 20 evil / 23 AoO / 24 AoO Evil - CMD 22 / 24 vs Grapple d20+8=21 ; d20+8=24 ; d20+8=24 ; d20+8=9 ; Thursday December 6th, 2012 6:25:41 PM "Hahaha... looks like we're all a bit skittish about this whole situation friends." Ragnarök says laughing to his friends, "yet these fungi are odd... and where would those tracks Torregan found lead too... "
Knowing he's not any good in examining these odd coloured fungi - after all with a deep violet colour, growing in nicely spaces rows they just scream don't touch!! - Ragnarök turns to the tracks Torregan spotted.
With no sign of life these tracks possibly are their only clue at the moment...
Survival: 21, 24, 24, 9 (nat 1)
As Torregan pointed out the trakcs Rag can now easily spot and follow them... till he trips over his belt that was coming loose...
(Pedro) Faust Havler Tavir'e AC 16/16/10 -- CMD 18 -- HP 18/18 -- Bombs 9/9 d20+5=18 ; d20+9=16 ; Thursday December 6th, 2012 8:05:16 PM "Ok...I still think this tree was affected by some unnatural accelerated growth of some sort...I can't imagine this thing naturally growing here over years and years. Surely by now someone would've cleared it as they did with the others."
"But cute mushrooms, these. And by cute I mean interesting...and dangerous...and quite possibly poisonous...I wish to retrieve couple of them for analysis, but I'll save this until we're done, don't want to risk releasing a poisonous smoke when we barely arrived to the scene.", he says this all with his 'dangerously curious' grin.
He thinks for some time and gazes over the fungi, but once Toregan mentions the tracks he shifts his attention, "Hmmm...shall we go take a look? Hopefully it'll explain the damaged bark Worldtraveller pointed out..."
"...no...no, no, no, I take it back, I hope it doesn't explain the bark, whatever it was was bigger than our bipedal bovine companions, I hope to find out what did that, but I sure would like to do so without actually meeting the creature.", he says taking a look at the tracks trying to truly see the tracks and make some sense out of them.
He looks over to the forest and focus on his ears, hopeful to hear anything other than normal jungle sounds.
Survival to make any further sense out of the tracks (+5): 18 Perception to notice anything, especially sounds coming from the end of the tracks at the jungle (+9): 16
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 18 -- HP 23/23 Thursday December 6th, 2012 8:41:33 PM
Toregan is sure to inspect the area throughly, as to not miss any details. "I've picked up a trail. Seems something was here but I can't quite tell what. Its definitely moving away from this tree and to the jungle there." Toregan also harvests some of the mushrooms and places them his pouch. "I'm not sure what these are, but Gazzy might be able to make use of them. Or you Faust." clasping his pouch, he tuns to look at the jungle. "Looks like the tracks are our only lead. Lets move on."
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 18 -- HP 23/23 Thursday December 6th, 2012 8:42:26 PM OOC: Forgot to specify, but he harvests them with his knife, avoiding touching them if at all possible.
Griffin AC 18 CMD 17 d20+11=15 ; d20+8=26 ; d20=3 ; Thursday December 6th, 2012 9:46:53 PM
Griffin seams to come out of her daze as for the last little while she has been on auto piliot, Why don't I take a quick look up this tail and I will be back
Griffin will follow the trail for a while to see where it leads and report back to the group