DM Jeff O Monday January 7th, 2013 1:03:34 PM
The sun rises on another day at the fortress. The tall walls look cold and unfriendly, but the dwarves of Drakemeade rise and take their posts. A few bits of lazy smoke still hang in the air -- or is it fog? In the early morning light it is hard to be sure. A few dwarves yell and rush over towards the main gate, ready for a battle, but they quickly relax. A few moments later, a solitary dwarf walks through the gate, watched by the guards carefully.
He is dressed in what can only be a ceremonial battle dress, as it is quite shiny and impractical. He bears no weapons and looks rather clean for a dwarf. He has clearly not been involved in the recent battles here. He looks a bit nervous as he looks from side to side, his thick, blond beard swinging as he turns. He has short brown hair that clashes with the bright blonde braided beard. He calls out in an unsteady voice, "I am looking for the heroes of Drakemeade?"
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday January 7th, 2013 1:45:05 PM
(Prior to DM post)
Sam solemnly leads Chuckles back to the animal keep from where he first rescued him. Upon meeting the keeper once again, he offers him Chuckls' reigns.
"I can't take care of him anymore. The path my group and I are on is too dangerous. Here are the supplies I used to keep his fur looking respectable. Make sure you take good care of him. You know who my friends are. We will check in on him from time to time. I know you won't disappoint us."
Sam hands the keeper a small pouch.
"There's 50 gold in there. That should be more than enough to ensure special care. Make sure you buy him ale every now and then. He likes it."
Sam gives Chuckles a quick hug and pat on the head. He then tearfully walks away. Thoughts of rage and vengeance are temporarily replaced with grief. ------------------------------------------------------ Upon hearing the cry to arms, Sam rushes away from the keep and towards the commotion as fast as his short, gnomish legs will carry him.
"What now? Drow, undead, Duergar, or more of the necromancers' twisted creations?"
Upon reaching the lone dwarf, Sam sighs in relief. He stops for a minute and does his best to determine the dwarf's origin, position, and any other little detail he can obtain from his appearance. (Knowledge nobility/local= 20 after "taking 10" on both)
"I am a member of that group. What would you you need with us?"
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Monday January 7th, 2013 2:05:50 PM
The Oathbreaker busies himself at the shooting range. Since Tahni's kidnapping, he has not spoken a word to the group, or anyone else. Anyone attempting to call him a 'hero' or praise him for his abilities finds them self on the receiving end of a rather dirty look from behind the mask. The stench of alcohol seems to follow him around, and his flask is never far from his hand.
He does not hear the call for the Heroes of Drakesmeade, but sees Sam dash past him out of the keep. He follows the gnome, keeping to the shadows and out of sight to avoid any encounters along the way. Upon reaching the gate, he stays to the back, taking a long swig from his flask.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 90/90, AC 19/11/19 - CMD 25) d20+11=27 ; Monday January 7th, 2013 2:14:47 PM
Terser looks up from the training dummy he's been hacking apart, trying to get a feel for how the blade works on his new weapon. He hears the commotion at the gate, and feels some excitement at the prospect of a living (or unliving) target for his rage. Upon seeing the lone dwarf, his feelings drift back towards resignation, and he positions himself to listen to any information that Sam can get out of him.
perception 27 to notice the goings on at the gate
Bruagh Stormbringer AC 24/11/20 -- CMD 22/26 -- HP 90/90 d20+10=13 ; d20+10=22 ; Monday January 7th, 2013 5:53:07 PM Bruagh, like Sam can no longer take care of Raeb. He is just to unwilling to put an innocent creature in harms way... like Tahni. The sting of her being gone smacks him in the face like a mailed fist followed by a bucket of icy water. Raeb had actually been gone for days along with Devlin... he hoped they were okay.
The stoic, grim-faced Dwarf shaves his head and face save for his goatee. The scars from his burns and many battles easily visible along his face. He don's his fullplate, black as night with spikes on the shoulders, elbows and knees. It has the emblem of Drakesmeade emblazoned in red upon the breast. His shield matches with spikes and the same red emblem upon its face. A wickedly sharp battaxe in his had he follows the summons to meet this new dwarf asking for the heroes of Drakesmeade.
Bruagh walks up behind Sam and eyes the newcomer warily as he waits to hear what the he will say.
---------------
Perception: 13 Sense Motive: 22
Urval Torsten: AC24/11/19 - CMD17 - HP65/65 Monday January 7th, 2013 6:16:11 PM
(Before DM Post) While the group settled after the disappearance of Tahni, a messenger wearing a white skull mask and black robes, gloves, and boots came for Sarnak. After reading over the missive he was given, he saluted the messenger. "Urval Torsten, Cleric of Gargul?" He nods . "We've heard of your necromancer problem. They thought it best to send someone who could prove useful in faring against them, so that your group fares well in your absence. " Sarnak nods in response. "Fitting, I'll leave you to it then. We'll report back to the front lines, Now that Kyachi can fly we'll be back sooner than normal. I'll just make a quick route to tell the group, then head off. You traveled long, take a rest."
With that, Sarnak mounts Kyachi and flies off to inform the other members of the group that he was being called back to the Army, and Urval would replace him
Upon hearing the call to arms Urval reports to the post, Looking among the assembled group, he salutes everyone individually as he announces "I'm Sarnak's replacement, Urval Torsten, Cleric of Gargul. I look forward to working with you all and crushing the heads of the unliving armies we are sure to encounter."
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday January 7th, 2013 7:32:18 PM
Sam nods to the newcomer.
"We'll met Urval. My name is Sam. I'm this group's bard. Excuse us if the introduction is somber. We have no reason to be cheery at the moment."
Sam admires Urval's appearance and then looks over the rest of his brothers.
"I have a feeling that you will fit in well with us. We are quite the grim bunch. Our enemies will lose heart at our very presence."
To Bruagh- "I need to speak with you and the others after this business is settled. I bare gifts for our upcoming mission. Special gifts for you, mighty Bruagh".
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 d20+7=27 ; Monday January 7th, 2013 8:36:20 PM
Shinto watches Sam hurry to the gates, answering the summons of "Heroes of Drakesmeade" Heroes... Shinto thinks, following way behind the gnome. Fully equipped, always ready, Shinto's armor seems molded from the same cast as Braughs. Night black with Drakesmeads Crest on his breastplates chest piece and boldly on the front of his black shield as well. Shinto bears no spikes though, and Zarbadium is written in Dwarven script at the very top of the shield. If your close enough to read it though, you'd better be his friend.
Shinto watches from a distance, listening to what this dwarf has to say. He watches Sarnack take off, and same speak to this new comer as well. At least he follows a God who actually does something in this forsaken land. Death is all to much apart of this Scab..
His new ax he uses to lean on, its black blade fresh, without blood stain, facing the keeps gates. He too takes a long drink, finishing off the flask, of his own Dwarven Ale. Need ter getta refill 'efore leavin. Wouldn' last wiff'out it. His shield on his back for now, for if anyone was to attack Drakesmeade at this moment... Well... Let them try...
He waits, watches and listens as Sam handles the messenger and introduction to the new comer. Shinto doesn't stand out of sight, just back far enough to be a sight to see, not to speak to. ========== Perception, If needed... 27.. Figures I'd roll a Nat 20 for RP times lol
Shonti AC18/17/14 - CMD14 - HP30/44 Monday January 7th, 2013 11:59:04 PM
Heraring some unknown Dwarf call out for the "Heroes of Drakesmeade," Shonti slowly walks over towards the gates. Yeh.. Some heroes we are..
The sorcerer is donning a black cloak, with the hood hanging low over his face. When he approaches the group, and takes his place beside Sam, Shonti removes the hood covering his face. It reveals very solemn looking eyes, and long black dread-locked hair to be the only features visible of the Dwarf's face. From his jaw-line down is covered by a bone mask that is made from a Duergars skull. He looks to the newcomer as he announces being Sarnak's replacement. "Aye. We welcome your presence. I am Shonti Zarbadium."
Shonti then looks to the Dwarf that summoned this group here. "Who are ye? And what'ya want wit' us? We're no heroes... Jus' Dwarves seekin' vengeance." ======================================= OOC: Would you mind going over my sheet as well Jeff? Other than my gear, everything should be correct. My gear will be updated when I get a response from the PTB about my Legacy Item.
Dernock Uristson HP 26/38 AC 14/14/12 CMD21 [Blessed] [No Armor] Tuesday January 8th, 2013 6:06:04 AM
Dernock settles towards the back, getting used to his new non-magical boots. On the journey back he keeps quiet seeing as the mood of the group has gotten rather dour.
Dernock just rolls his eyes when Shonti mentions the word vengeance and grumbles something about being surrounded by jumped up vigilantes.
OOC Sent an email to Carl and Rob but received no mentions of this sheet having the go ahead. As far as I can tell I think I've applied all the changes needed.
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 Tuesday January 8th, 2013 1:02:40 PM
Devlin awakes with a start coughing flecks of dried blood and dirt from his mouth. He breaths in a shuddering gasp and notices that both lungs seem to be working. Ahh you're awake. It's about time. A strange voice says to the confused Dwarf.
Opening his eyes Devlin looks around the clearing, he sees plenty of his dried blood on the ground and the large form of Raeb the bear sitting close by. I must be losing it if bears are talkin' ta me. He says weakly. Right the first thing you see is a bear so that must be who's talking to you. Wrong it's the Dwarf that saved your life. More confused and wary Devlin searches the grove again for the speaker. Slowly he rises to his feet and takes a few steps. Raeb gives a low groan but continues cleaning her paws.
Who's there show yerself. The rogue says to the trees. Not much to show I'm afraid, been dead for quite some time. All that's left of me is spirit and a force of will wanting to protect the Scab. Reaching for his waist Devlin goes to draw his weapons only to find them gone. Well spirits can show themselves so show me where you are.
If you insist. Says the voice.
Slowly and against Devlin's will his own hand raises, his index finger pointing to his head. I'm in here somewhere or maybe it's more by the heart. Wherever the soul dwells I guess, speaking of which you have quite the abrasive soul most uncomfortable. We will have to work on that.
The rogues' breathing comes in heavy pants as his hand falls away from his head. What do ya mean you are in my head? I did na ask for ya ta be there, get out now.Quite impossible I'm the only thing keeping you alive right now. I'm surprised your up and moving as it is, way to show true Dwarven spirit and all that.
Looking around the glade Devlin sees Raeb again. What's she doing here, I saw her run off when Bruagh started screaming.Hmm? Her? I called out for help when I saw you getting attacked she came. Know her do you? Good you could use a companion. Now listen up cause you have a lot to learn and no time to learn it in.Well it can bloody well wait until I get back to Drakesmeade. States the now grumpy Dwarf as he begins stomping out of the clearing.Fine but at least get my things, you're going to need them more than my corpse will.
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 Tuesday January 8th, 2013 1:07:54 PM
As the group gathers around the gates greeting the newcomer a scraggly tree next to the wall gives a rustle and Devlin steps forward. He seems to argue with someone before nodding to the group. Behind him the form of Raeb can be seen rising to her full height. She looks right at Bruagh with recognition in her eyes. Looks like we're all here so say yer peace. Devlin says gruffly.
The once rogue now wears armor of darkwood, carrying a shield of the same. He seems more serine and at peace but you still see the light of deviousness in his eyes. Raeb looks to have benefited from her time away. She seems larger and you can see gleaming claws on her once torn and ragged paws.
DM Jeff O Tuesday January 8th, 2013 3:23:50 PM
When Sam scans the newly arrived dwarf, he can see that the finery could be from nearly any of the local clan lords, as few in the area truly have any identifiable "uniforms" as such. However, he can tell that it is clearly very nice and someone certainly spent some money on the outfit.
As Sam talks with the newcomer, Terser easily observes and sees the interaction. He does not notice anything else out of the ordinary in the area.
When some of the group approach quickly, the newcomer hesitates, but then clears his throat and begins what sounds like a prepared speech:
"Good adventurers, Clan Lord Huran Rockbreaker sends his greetings to your party, whose deeds have become known throughout the land. He sends his thanks on behalf of all his people and wishes you the best of luck in all your future endeavors."
The dwarf pauses a moment before he continues, "All signs point to an end to the current hostilities, and all peoples of the Forge pause for the great Stone Festival. Clan Lord Huran seeks your aid in a matter of great importance to him, but a small effort by your august group. The clan lord is preparing to attend the upcoming stone festival with many others, but has been delayed by matters of state. He would greatly appreciate your assistance in delivering a message for him of utmost importance to Clan Lord Fifur Ironbane, the host of the stone festival this year. It is a small, but important message that needs to reach the clan lord as soon as possible."
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Tuesday January 8th, 2013 4:10:19 PM
Sam looks flabbergasted. He uses none of his skills of communication to deal with the dwarf.
"You've got to be kidding me. You came all the way here to find us to assist on an courier errand? I personally find your request insulting. Do you realize we just fought demons, duergar, and an assortment of other monsters? To top it all off we lost..."
Sam stops and looks down.
"Why did she have to leave us? She walked right into the enemy's hands."
Sam looks to Bruagh.
"I've talked to everyone here and checked every map. I haven't found a lead on... Maybe one of these clans knows something about the location of the drow."
(To the dwarf regardless of Bruagh's answer) "What does the message say anyway?"
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Tuesday January 8th, 2013 4:21:10 PM
Sam suddenly thinks, "Why us? Why not someone from their own clan? Is it our reputation to help emphasize the importance of the message or are we needed because we're walking into a fight?"
Sam eyes the newcomer with suspicion.
Dernock Uristson HP 26/38 AC 14/14/12 CMD21 [Blessed] [No Armor] d20+11=12 ; Tuesday January 8th, 2013 5:51:00 PM
Dernock tries to to recall anything he knows about the two clans. Such knowledge seems to be evading him.
Knowledge Local 12 (rolled a 1)
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Tuesday January 8th, 2013 5:56:16 PM
OOC Upating my header. I did it before but it got reset when my computer crashed.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 90/90, AC 19/11/19 - CMD 25) Tuesday January 8th, 2013 7:18:53 PM Why us? Why not a bird? Or a sending spell? Seems like a waste of resources. But if you're paying us for the time, I'm sure we can work something out. Your boss may not like the numbers though...
Terser thinks to himself If they're going to waste our time with trivialities, we're going to make it worth our while. It takes coin to outfit one for an expedition, and we'll need it if we're going to rescue Tahni.
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Tuesday January 8th, 2013 9:37:51 PM
Shinto nearly chokes on his rum! Ain no time fer laughs....
The warrior dwarf lays his ax on the ground, reaches into his backpack and grabs the gallon of Dwarven Rum, refilling his flask with a fifth of the large mug.
Filling his flask, he closes and places it back inside its "sheath" on his hip. Finally, he carries his ax across his right shoulder, leaning on the large gate, he begins drinking out of the jug of Rum in his left hand.
T'ey can 'andle 'em.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Tuesday January 8th, 2013 9:57:59 PM
The Oathbreaker nearly chokes when he hears what the messenger proposes. A message? They need a squad of dwarves for that? Hardly seems fair...
Bruagh Stormbringer AC 24/11/20 -- CMD 22/26 -- HP 90/90 d20+10=16 ; d20+12=28 ; Tuesday January 8th, 2013 10:08:10 PM "My friends all have valid points. What are you not telling us.".The scarred dwarf continues to try and get a ready on the messenger and exactly what it is he is omitting.
"Let me make one thing abundantly clear. An omission is akin to a lie. Be forthright with us and we will return the favor. Lie to us and...". The warrior lets his intent hang in the air before finishing. "Lets just keep things honest and in the open. What is the true reason... What is the risk... Why us?"
Sense motive: 16 Intimidate: 28
Sam: 16/12/15 -- CMD 13 -- HP 44/44 d20+11=28 ; Tuesday January 8th, 2013 10:50:47 PM
Sam awaits the messenger's reply to Bruagh and does his best to detect lies. Sam knows that Bruagh isn't bluffing. The gnome stands ready to bend the well dressed dwarf's mind if needed.
Sense motive=28!
Shonti AC18/17/14 - CMD14 - HP30/44 Tuesday January 8th, 2013 11:43:12 PM Shonti is very obviously insulted as well when his reply comes from his lisp. "And why don't ye deliver yer own bloody message lad? What's it to us if yer lord is late fer the festivities?"
At this, Shonti awaits the dwarfs reply.
Urval Torsten: AC24/11/19 - CMD17 - HP65/65 Wednesday January 9th, 2013 12:08:13 AM
Urval ponders for a moment at the messenger, before toying with some large item hidden under the cloak on his back for a moment. "He's just a messenger, not the lord who thinks it smart to hire a well trained army to do his dirty work. However, why should we see it fit to take your job, you seem to be far more equipped to handle message delivery than us."
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d20+7=26 ; d20+5=7 ; Wednesday January 9th, 2013 3:25:41 AM Right you come here ta request us ta deliver yer message? In the amount of time it took ta find us you could have delivered it. Devlin's eyes seems to glaze over for a second. I know that area well if there is some danger it would be wise to tell us. Devlin looks more upset after that last statement but he just channels it towards the newcomer.
Knowledge (geography) = 26 (what do I know about the areas mentioned) Sense Motive = 7
DM Jeff O Wednesday January 9th, 2013 4:38:26 PM
The dwarf takes a step back as the group responds to his request. He fumbles with his words as he replies, "I certainly meant no insult. Please accept my apologies from the clan lord. I think that maybe he thought that you would be heading to the stone festival now, like many others, and that he would be greatly honored if you would deliver this message for him. There is nothing more that I am not telling you. The stone festival is a great festival that is held each year. This year clan Ironbane is the host. Certainly the travel through the forge has its own hazards, and it would be dangerous for me to travel there myself, but there is no other motive at work here."
"As for the content of the message, I have no idea. The clan lord has sealed it with his royal seal so that the receiving clan lord will know that it is rightfully and truly from him."
Dernock tries to recall some knowledge about the clans. The Rockbreaker clan is indeed from near here, living in a mountain somewhere in this area, but the exact details are unknown.
Sam thinks that maybe something is off with the dwarf, but it does appear that what he's saying is the truth (Perception check, please).
Bruagh Stormbringer AC 24/11/20 -- CMD 22/26 -- HP 90/90 d20+10=19 ; Wednesday January 9th, 2013 5:30:59 PM
Bruagh is still cautious but accepts the reasoning with a slight nod of his head. He says nothing waiting to see what Sam the diplomat of the group will say.
Perception: 19
Sam: 16/12/15 -- CMD 13 -- HP 44/44 d20+8=16 ; Wednesday January 9th, 2013 5:37:54 PM
Perception=16
Unless he detects something out of the ordinary, Sam holds back to let the others speak their peace. The bard is indifferent about the courier mission.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+19=21 ; Wednesday January 9th, 2013 6:16:49 PM
The Oathbreaker stdies out of the shadows just far enough to eye the messenger (Perception: 21), his bow in hand. At the mention of the stone festival, he shies away, pulling up his hood.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Wednesday January 9th, 2013 8:48:45 PM
Sam suddenly turns to the group.
"I just remembered a tale of a cautionary nature. A king sent two of his favorite companions to deliver a message to a villainous criminal who had his friend captive. The king's friend was the unfortunate victim of a flesh to stone spell. So the messengers met with the criminal lord and delivered the message. To their horror, the king had not only threatened him if he didn't release his friend, but offered the messengers as gifts of good will! The one was forced to work in the criminal's tavern serving drinks and the other forced to serve as the crime lord's translator. The translator was frequently pushed to the floor by his new master, much to the delight of the people in the audience chamber. I'm pretty sure the translator had one of his eyes plucked out! I think they were rescued eventually, but it still worries me."
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 d20+7=20 ; Wednesday January 9th, 2013 10:19:04 PM goin to a festival, free rum. But now? Affer all thats happened... It might help ter get outta Drakesmead, ask another clan bout necros..
Shinto takes a break from drinking for a moment, If yer tryin offer us ter Clan ironbane, yed better run an get yers fer back up. We won be servants fer noone. Shinto moreless yells, to be sure to be heard, an hes steadily getting drunk as they speak. ===== perception 20
Jus sayin He gives a grin, then takes another heavy swig from his jug.
Shonti AC18/17/14 - CMD14 - HP30/44 Wednesday January 9th, 2013 10:42:33 PM
Shonti takes heed to Sam's warning, "Aye. Ye argue a good point lad." Then, turning to their guest, "So then, how can we be sure this isn't some off the wall plot ter get us all killed? Cause one things fer sure bout this group, we'll ne'er be servin' anyone against our wills."
Shonti then takes a minute to ponder over the possibilities at hand.. We could take the message, unknowingly walking into a trap... We could refuse altogether.. I guess we could just open it an find out fer ourselves? Oh the possibilities...
I think we'd all like to know what sort of message this is before we go meddling in the affairs of other clans.
Urval Torsten: AC24/11/19 - CMD17 - HP65/65 Wednesday January 9th, 2013 11:36:57 PM
Urval nods. "Indeed, As the rest of the group has articulated, what guarantee do we have were not walking into a trap?"
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Thursday January 10th, 2013 2:40:24 AM Oh No. Fer all that be dark grey shiny an' metallic, I ain't bein' party to this insubordination! Dernock exclaims, finally having had enough.He continues on. Unless we've resigned we still be soldiers in the army. Decorated soldiers aye but we still have duties t' perform. Look the whole thin' involvin' Tahni was tragic an' I get why everyone is angry but you're all directin' yer anger in the wrong direction. Unfocused emotional rage is goin' t'be the death of us. Quite frankly all carry on about questionin' legitimate authority has me thinin' that yer all actin' like sissy flightly elves or them crazy humans he reasons trying to appeal the dwarven racial pride somehow totally ignoring Sam in his efforts.
Now, I'd bet Clan Lord Huran be thinkin' he's sendin' us to the festival as a reward. We were critical in liberatin' his Drakesmeade aye? Not only that but we'd be there t'serve as a security measure. What better place on a duergar or drow's mind than t'target than a joyous gatherin' of thousands of Dwarves. We've already partly proven ourselves t'be effective in that regard. Frrankly I be thinkin' you've all been tryin' t'see the rocks fer the mountain. He continues on hoping to point out the real threat.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Thursday January 10th, 2013 2:51:01 AM
Sam blinks a few times and stares blankly at Dernock. Scabian crickets can be heard in the background.
"That's another way to look at it I guess. I guess we are all dealing with Tahni's abduction in our own way."
Ooc- Nobody called me out on my "original" story...
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 Thursday January 10th, 2013 9:06:24 AM
To Dernock, We did not free Drakesmeade for Clan Lord Huran lad we cleared it for Blackaxe and the refugees he was protecting. True this messenger is a Dwarf and he be askin for our help but where were they when we needed help ta clear out Drakesmeade? Gods where were they when Drakesmeade was taken?
Devlin looks over the group than at the messenger. Why are we just hearing about this festival and why was a delegation from Drakesmead not invited? Sure if we accept we be going, but as messengers not as a recognized Dwarven society.
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Thursday January 10th, 2013 11:18:11 AM
Shinto cant help but stare back and forth between Dernock and Devlin. No doubt Dernock is right, were still soldiers and sworn to Drakesmead. But Devlin, calling out the lack of help for the Keep.
Looks like we goin ter a festival.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) Thursday January 10th, 2013 12:00:08 PM
Terser could care less about a festival, he doesn't feel that there is much to celebrate. But when Dernock mentions the possibility of the place being attacked, he decides that there are more important things than what he cares about. Personally, he hopes they do attack, so his blade can separate the life from their bodies for having the audacity.
I stand with ye, always. Drakesmeade is relatively safe now, we should make sure nothing happens at the festival. If we happen to deliver a message at the same time, at least we're getting paid for it.
and we can make sure there's no funny business going on, too
DM Jeff O Thursday January 10th, 2013 2:57:47 PM
Taking careful note of the dwarf, no one seems to notice anything really out of place. Sam isn't sure if something is wrong with him and his message or if maybe he's just jumpy from the recent battles.
When Sam mentions the story about the king and messengers, the dwarf responds, "Ah, please, but this is not the case! There is no deception here at all. My clan lord simply through that this powerful group of adventurers would already be headed to the stone festival, as nearly everyone is going. Certainly everyone in the Scab is invited to attend, even the elves and halflings! My clan lord is not asking for servants, but just a little aid while he is delayed."
He pauses and looks over at Devlin and continues, "Could it be that perhaps my good dwarf does not know of this festival?" He smiles as he realizes that Devlin really doesn't know and continues, "Oh, but you must be from another place! The stone festival happens each year at the solstice where the Scab and the Culverwood meet. It is a week of good times and good ale. Each year the host alternates from the dwarves to the Elves. This year it is clan lord Fifur Ironbane who will be the host. Clan lord Rockbreaker will certainly be there where you can meet him in person -- as will most of the clan lords of the Scab and nearly every other important leader of the area."
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Thursday January 10th, 2013 3:13:44 PM
Sam looks to the others and shrugs.
"Maybe the festival will be a good place to make new allies. They might help us with our main problem."
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 Thursday January 10th, 2013 3:33:34 PM Great back ta the Culverwood, feel like I just escaped that place and now were going ta go make merry? Devlin mutters under his breath as he heads inside the entrance. Raeb follows in his wake.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) Thursday January 10th, 2013 3:34:00 PM or at least an opportunity to make other clans aware of the dangers facing us
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 Thursday January 10th, 2013 6:25:39 PM
Bruagh walks forward and greets the dwarf. "You have my apologies, you must understand we have only just returned from a most tragic battle and have face nothing but hardship since retaking DrakesMeade. Come, drink, and make yourself at home. Stay as long as you need before returning to your lord. We will attend the festival and deliver the message." Bruagh holds out his hand for the message to be given.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Thursday January 10th, 2013 6:43:05 PM
The Oathbreaker takes Braugh's idea to heart, pulling out his flask and taking a sip. He takes a few steps forward and speaks for the first time since Tahni's abduction. "Do you know what... specific clans will be in attendance? Is there perchance a list?"
Urval Torsten: AC24/11/19 - CMD17 - HP65/65 Thursday January 10th, 2013 8:11:17 PM
Urval shrugs. "Whether we go or not really doesn't really matter to me, as long as I can offer my aid I'm happy."
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Thursday January 10th, 2013 8:22:50 PM Braugh says were goin... Were goin...
Shinto takes a last good drink of his jug and steps forward as well. With a slight stagger in his step, he approaches the messenger and newcomer as well,
Shinto Zarbadium. If we deliver yer message, we get free drinks ey?
Shinto smiles, in humor, for the first time in a while as he holds out his jug to the two.
Drakesmeads finest Rum Me says. Help yer selves if ye wish ey?
Whether they accept the offer or not, he'll take another drink before stashing it within his pack. When finished he'll look to Braugh and Sam, When we leavin' lads?
Shonti AC18/17/14 - CMD14 - HP30/44 Thursday January 10th, 2013 10:00:17 PM Maybe we're over thinkin' it all? I kinda get the feelin' we be givin' this lad a hard time fer nothin'... He does bloody seem honest! Still can't help but wonder though...
After hearing the dwarf out, and everyone saying their pieces, Shonti seems to at least partially have a new outlook on the dwarf's propisition... "Maybe there's still some good left in the Wold after all... New allies eh? We could use a few of them!"
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Thursday January 10th, 2013 10:51:46 PM
Sam follows Bruagh's lead as always. Sam says nothing more to the dwarf though. After detecting something "off" about him, Sam remains guarded.
(To Bruagh privately)- "I know that we will find Tahni one day soon. When that day comes, we will also find the vengeance that we seek. I want to give you these items to use towards that goal."
-A small crystal phial of Keen Oil. Spread upon your bladed weapon, this Oil gives the blade Keen properties until such time as the weapon is used in combat. The weapon will remain Keen during the battle, but the oil will wear off by the time the fighting is over.
-Lucky Sugarplum. When consumed, it allows ONE additional roll of the dice for ONE circumstance. For instances, if a PC needs to make an attack roll and he gets the dreaded 1, using the Plum will allow a reroll and the PC may then pick which of the two rolls to keep. The magic fruit stays fresh and delicious until it is used.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 Thursday January 10th, 2013 11:37:30 PM
Stormbringer grasps Sam's shoulder and smiles at him. "Thank you my friend. When we get to the festival, remind me that there is something special I need to do... will you do that for me. It is something I should have done long ago and festival will be the perfect time to do it. You are a true friend and I am proud to call you as such." The old dwarf accepts the items and and places them in his pack.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Friday January 11th, 2013 12:48:51 AM "I will do that for you, Bruagh."
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Friday January 11th, 2013 3:03:57 AM
(To Shinto)- "I just need to change clothes and then I'll be ready."
Sam steps away from the party and returns wearing a courtier's outfit. The material is black and bares both the crest of DrakesMeade and insignias that represent the duties of scribe and translator. He also wears a decorative, golden ring with DrakesMeade's mark.
"I need to look the part if we're meeting lords of the area. Now I'm ready when everyone else is ready to go."
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Friday January 11th, 2013 7:17:18 AM Frankly I'd rather be takin' a quick nap before we head off again. We didn't have much sleep an' I'm Kinda tired. Dernock yawns oh an' Devlin,not everyone can infiltrate a Fortress or heed the demands o' hundreds o' needy dwarves.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Friday January 11th, 2013 7:26:48 AM "The dwarf that just gave an epic speech about us 'doing our duty' now wants to take a nap before we go? I hope you're joking!"
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Friday January 11th, 2013 9:56:36 AM Ah nap!? Lad, take a shot o' Rum! It'll wake ye right up!
Uncorking the jug, Shinto notices it's alittle empty,
I'll need ter get another jug 'efore leavin lads... Right back.
Shinto then precedes to go fill his jug of Rum, before returning with it stashed in his bag, full flask on his hip, He's prepared to leave.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) Friday January 11th, 2013 12:43:28 PM I have everything I need right here Terser says, brandishing his glaive.
DM Jeff O Friday January 11th, 2013 1:53:02 PM
The dwarf visibly relaxes now that he thinks he is not going to be attacked by the group. He nods at Devlin and says, "Oh don't worry, we won't be going into the Culverwood. No need for that. It's just near where the festival is. I suppose the elves wouldn't come, otherwise."
When Bruagh apologies, the dwarf bows and replies, "I do understand. I am very glad that you will take the message, I am sure my clan lord will be very pleased and will reward you when he arrives at the festival." He hands Bruagh a small sealed scroll case as he says to Shinto, "I am sure the the clan lord will honor your service with fine ales from the festival as well."
He turns to Oathbreaker and continues, "Oh, most years every clan in the Scab attends at least some of the time at the festival. Sure, there will be many of the elves from the forest there as well, and even some halflings and gnomes. Few would not attend except in dire circumstances -- we hope that this festival pleases the gods and renews our peace with the elves."
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Friday January 11th, 2013 3:06:19 PM
The Oathbreaker lets out a sigh, pulling his hood tight. His empty hand drifts to his mask as he says, "Alright. I suppose we're going to the festival, then. I am ready when you all are." He hefts his bow and ensures that his hood will not fall. Let's get this over with quickly, then.
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Friday January 11th, 2013 3:37:58 PM
Urval nods. "I'm not one for festivals normally, perhaps I'll just wander about and see what I can find while i'm there." He looks to Dernock. "Napping? Hmm, I don't know if we have the time, when does the festival begin?"
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 Friday January 11th, 2013 3:45:05 PM "That settles it then. What say we go gather our supplies and meet back here in an hour. We will set off then." Stormbringer goes and packs his gear quickly.
He then goes to find Dende the young dwarf that was rescued from the orphanage. The former paladin remembers healing the grotesque wound the boy had suffered and watching him grow into a man. He remembers how proud he was when the boy followed in his footsteps to become a Paladin of Domi. He wants to be the first to tell the boy of Tahni and of his own failings. Especially of his no longer following Domi. He hopes not to sway the boy, as he looks at Dende as his own son. He hopes the boy will not be angry but will understand if he is. After the conversation he will offer for Dende to go to the festival with them. Regardless of the answer he will meet the group at the appropriate time ready to head to the festival.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Friday January 11th, 2013 5:22:05 PM
Sam prepares for the trip by gathering his very basic gear and weapon. He then packs the important items. The bard carefully gathers up his paper, writing implements, and ink and places them in their own section of his tiny backpack. He ensures that his appearance is well suited to meet with the high society of the local, dwarven (and other races) world. He practices speaking eloquently in all 12 languages known on the way to the meeting spot. The gnome has a laugh to himself as he imagines the sharp contrast of his companions getting ready for the trip, compared to that of his own.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Friday January 11th, 2013 5:42:49 PM
The masked dwarf skulks back to his quarters and begins packing his things. Just before he leaves, he shaves clean. And after a few moments of hesitation, he shaves his head as well. He meets back up with the group completely bald and stops at the gate before they head out. "Wait a moment," he calls out, looking down at the ground. "I know some of you have still been calling me by my given name. Up until now that was fine but... I ask that you please address me as an Oathbreaker. At least while we are at the festival."
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Friday January 11th, 2013 7:02:53 PM
Tag's words hit Sam hard.
Sam clearly remembers running towards the group of duergar with the demolition bomb humming in his hands for what he thought were the last few seconds of his life. Then came the sharp electric shock of Taggart's arrows as they struck the device out of his hands. This was quickly followed by the heroic tackle of Shinto to give the fragile gnome cover from the devastating blast. Without Tag's perfect shooting, Sam would be dead.
Although aware of dwarven culture concerning matters of naming, Sam still never could bring himself to use or ask about Tag's last name.
"How can I call him that after I know the heroic deeds that he has accomplished? I guess I'll never fully understand dwarves..."
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d20+10=15 ; d20+13=24 ; d20+7=23 ; Saturday January 12th, 2013 1:35:28 PM
Devlin gathers up a few supplies he needs for the travels. He puts in a request for a room closer to the surface with easy access to the outside for Raeb. As he goes through his things in the room he finds his old set of adventuring gear. It is still stained and scorched, the mud of Riddleport, The Cinderwood and The Forlorn mountain still are smeared across its surface. He grimaces recalling those that died on the trip the emotional scars still present on his soul. He turns the garment over in his hands a few times than takes a deep breath and throws it into the flames of the nearby fire. Slowly exhaling he watches the cloth burn to ash before putting the fire out and closing up his room.
What was that all about than? The voice asks as Devlin makes his way back to the entrance.
You tell me you're the one sharing my head space. Devlin snaps rather loudly causing a passing couple to look at him oddly.
Still upset about me saving you I see. Well you're welcome and you will thank me at some time.
In a hushed tone the flustered dwarf continues to argue. I did not ask you for this, you took my body an...You know you dont need to actually speak to talk to me right?Shut up and let me talk. You changed everything about my mind ta what fits you. I hardly remember how ta wield a sword or open a lock. But now I can talk ta animals and cast spells? This is what you want, not me. Until I figure this out you need ta leave me alone.
Devlin stands fuming in the hallway and when no reply comes he nods and heads to the entrance.
Skill checks for the trip: Knowledge (Nature) = 15 Survival = 24 Knowledge (Geography) = 23
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Sunday January 13th, 2013 12:01:44 PM Oathbreaker.... If ye wan' me ter call ye tha' lad, at lest tell us why Me be thinkin no different of ye. Ye helped me save sams life, an been riskin ye life fer us e'ery day. What oath did ye break lad?
Shinto trys to make conversation with Oathbreaker while they travel. Me an Shonti ain been exiled, darn small minded gralls. I tell ye biut it sometime lad. You first ey?
He holds his flask out to Oathbreaker, nodding his head for approval, awaiting the story.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Sunday January 13th, 2013 1:58:59 PM
Sam turns away from the conversation with widened eyes.
"I'm glad Shinto asked instead of me. Only a dwarf would be so brash."
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Sunday January 13th, 2013 11:29:12 PM
Dernock looks at Shinto sceptically That be soundin' rather counter productive right now. I'm gonna just find tea, coffee or somethin' alchemical an' then I'll be takin' a quick nap. Someone find me when we're due t'go. He then heads off to find the undwarvenly concoction.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Sunday January 13th, 2013 11:39:53 PM
The masked dwarf pauses for a moment, eying the flask before grabbing it and taking a heavy drink. "I suppose I do owe you all something. I..." He sighs, shuddering under his cloak. "I let someone very important die. Someone I had vowed to protect. And... his allies may very well be in attendance at this festival." He looks up at each of the other heroes before saying, "I doubt I will be recognized, but... If I am, I cannot promise your safety. You all deserve to know this."
Shonti AC18/17/14 - CMD14 - HP30/44 Monday January 14th, 2013 12:14:13 AM
Shonti walks back to his room and gathers his things in a hurry. While he is getting ready to leave he begins thinking about the journey ahead. We've got no leads to where the necromancers have taken Tahni, an we're headed off to a festival! To celebrate what? Gettin' our beards handed to us I guess... Maybe we'll gather somethin credible while we're there. Who knows?
The magic half of the Zarbadium brothers makes it back to the gates to see most of the group already there. He takes a moment to look to the sky before they leave, speaking quietly to his God. "My lord Gargul, watch over us as we're travellin' eh? I ain't forgot me promise ter ya, an I been thankin ya daily fer givin our friend anotha shot at 'is life 'ere in the Wold... I'll be back ter t'e plane o' shadows soon enough ter visit yer lordship an nail down me shadow. Thank ye fer keepin' me livin an able ter serve ya!"
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday January 14th, 2013 2:05:56 AM
Sam takes in what Tag says and lets it process.
"Swearing an oath doesn't guarantee success. It just means that you'll do everything in your power to keep that oath. You have saved us countless times. Without you, I know that I wouldn't be here. I will stand by you against any foe."
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Monday January 14th, 2013 2:37:12 AM
Urval ponders for a moment at tag's words. "I know I have not been here long, but did you do such a act voluntarily, or was it a choice between two impossible outcomes? It's not always possible to abide by all we promise. When conflict arises, especially between what we've pre-sworn, not all may be followed or obeyed. It's the choices we make in such a situation that define us, and taking blame for a situation you could not avoid is the epitome of selfishness."
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Monday January 14th, 2013 8:49:53 AM
Shinto shrugs his shoulders at Dernock, a nap... beh!?
Listening to Tags words, Shinto clasps the dwarf's shoulder, Well Oafbreaker, We worry bout our saftey togetter. Its 'em allies you speakin of, I cant guarantee t'ey safety if t'ey come aftah ya.
He smiles, taking yet another drink of his flask, letting Tag go. Shinto nods to the group, Lees get goin lads... Me ax is cryin fer blood ey?
DM Jeff O Monday January 14th, 2013 2:44:49 PM
The group continues to talk about their next move and generally decides to head to the festival as the dwarf walks away.
OOC: Bruagh has the scroll case. Might as well get things set up now -- how will you be traveling (order, etc.), how about spending the nights (watches, etc.)?
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) Monday January 14th, 2013 3:10:30 PM
Terser volunteers for middle watches, as he has forsaken his magic and no longer needs uninterrupted rest. He would prefer to be near the fore of the group, to assist in tracking and be the quickest to respond to danger.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 d20+8=17 ; Monday January 14th, 2013 3:38:03 PM
Sam travels in the middle of the group and doesn't do a lot of watching at night, because he's a wimpy gnome... ----------------------------------------------------------------
Once the dwarf hands Bruagh the scroll case and leaves (well out of sight of him and DrakesMeade's guards), Sam starts examining the scroll case (perception=17). The gnome looks for locks and seals that would reveal that it has been opened prior to delivery. He then casts detect magic on the case to look for magical effects cast upon it. Knowing that others are more perceptive than him, Sam refers to the master.
"Tag, take a look at this scroll case."
Sam offers words of advice to Taggart to help him find anything abnormal. inspire competence +2
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday January 14th, 2013 3:39:30 PM
Ooc- We'll do an email as a group and give you a marching order.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 d20+10=12 ; Monday January 14th, 2013 3:46:19 PM Bruagh will also aid the Oathbreaker in seeing what can be found on the scroll.
Bruagh typically marches towards the front of the formation unless a scout is ahead of him. He has on a few occassions in the past marched from the rear to protect the group. That is typically in tunnels to deal with situations such as when the goblins attacked from the front and the grick from the rear. ------------- Aid Another Perception: 12 (+2 to Oathbreakers Perception)
OOC: Party Formation email is going around now and we will post the marching order later tonight or in the morning if that is ok Jeff.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+23=35 ; Monday January 14th, 2013 6:33:26 PM
The Oathbreaker travels close to the front of the group, behind Braugh and any other front-line fighters that place themselves there. He scowls as Sam addresses him by his given name, snatching the scroll from him and inspecting it. (Perception: 35)
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday January 14th, 2013 7:17:06 PM
As Sam hands over the scroll, he realizes what he just said.
"Sorry about that brother. It's hard for a gnome, even one with my knowledge of cultures, to fit in to the dwarven way sometimes. Knowing and being are two very different things. Is there anyway to...change...your name?"
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Monday January 14th, 2013 8:12:37 PM
Shinto stays to the rear with his brother, helping Dernock keep an eye on our backs.
Can yye read an walk lads? E'ryone ready me thinks
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday January 14th, 2013 8:25:36 PM "I'll be ready once we figure out what we're doing with this scroll."
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Monday January 14th, 2013 11:14:03 PM
Urval watches the handling of the scroll, as he walks with the group. "Well, if you all want to see what's in it so badly just break it open and i'll use mending to fix it back."
Shonti AC18/17/14 - CMD14 - HP30/44 d20=4 ; Monday January 14th, 2013 11:56:56 PM
Shonti takes his place near the rear of the group, just in front of Shinto and begins walking when they're all ready. "Anyone care ter open'r up? We can fix it back right once we know whether we're takin' it or not."
================== Ignore the d20, accidentally clicked the roller... Shonti would help someone else with watch, if anything at all. He's no gnome, yet still physically wimpy!
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Tuesday January 15th, 2013 12:13:45 AM
The masked dwarf sighs, shaking his head. "It is no fault of yours. My name... no, I cannot change it. It is my burden to bear. If you like, you could come up with a... a nickname of sorts, I suppose. Just... not that name."
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Tuesday January 15th, 2013 12:38:25 AM "Alright. How about Oath? It will include different meanings for both of us."
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 d20+11=21 ; Tuesday January 15th, 2013 2:39:51 AM
Dernock slowly rouses after a short nap and drinks his self prescribed ''medicine" and suddenly seems chirpier again. Upon hearing Shonti's brazen plans, Dernock frowns. Open it? Do I have t'point out how serious a crime mail tamperin' be t'them. Actually... he considers the matter.
Knowledge (Local) roll regarding how serious a crime mail tampering is among the Dwarf in the Scar. =21
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d20+13=16 ; d20+7=24 ; Tuesday January 15th, 2013 9:12:29 AM
Devlin and Raeb make towards the middle of the group during the trek to the fair. I would like ta know what we be gettin' into but if some in the group dont want ta be tampering with the message I say we let it be. If its trouble, it will be trouble no matter what we do.
Survival = 16 Know (geography) = 24
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Tuesday January 15th, 2013 11:06:20 AM
Here is a typical marching order. I think the group is in agreement for it.
DM Jeff O Tuesday January 15th, 2013 2:03:29 PM
Sam takes a careful look at the scroll case. It looks like a normal scroll case and it has a wax seal over the opening mechanism with an image of a dwarf's face on the brown seal. He mutters some magical words and casts a spell. He holds the scroll out at arm's length to examine it carefully with the eyes of the spell and he sees nothing to indicate that there is anything magical about the scroll case.
As the group travels, he hands the scroll case off to Tag/Oath/Oathbreaker, who grabs the scroll. Everyone gathers around as he looks carefully at the case. It appears to be a well-used scroll case that has seen better days. While the edges are a bit frayed, it is still a solid case. It likely wouldn't withstand a dousing in the water, it should be fine if it starts to rain. There might have been some markings on the case a long time ago, but they've all been worn clean over time. The seal on the opening appears to have been carefully placed to ensure that there is no way to open the case and obtain the contents without breaking the seal.
While travel continues along the old faint road, Dernock starts trying to think about the local customs and the tampering. He remembers that using the sealed scroll is the most common way to send messages among the clans when an individual from the clan cannot be sent for any reason. If a message arrives with the seal broken, the message is assumed to be invalid. It depends on the sending and the receiving clan lords what happens to the messenger in that case -- anything from a short prison term to more serious punishments including physical pain and slavery are possible.
The day continues on as the group works their way towards the Culverwood and the festival grounds. There is an old road, but it clearly does not get a lot of use these days. If the group travels at an average speed, you should be able to make it to the festival in about 4 days with 3 nights spent on the road. Or the group could push along at a faster pace and only spend 2 nights on the road, but the days would be much longer and tiring...
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) d20+11=15 ; Tuesday January 15th, 2013 4:05:00 PM
Terser is lost in his thoughts and barely notices the passage of time. He still keeps a careful eye on his surrounding, but will keep on the march until his companions start to waver.
Perception 15
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Tuesday January 15th, 2013 6:13:57 PM
Shinto walks near his brother mumbling about traveling the scab, Ye know bruddah 'is ere bringin back me memories bout t'at deurgar catchin me off me guard. Busted me wood shield an gimmie te scar on me neck. Ye flashed em an me beheaded em wen he couldn see.
Shinto gives a hearty laugh as he reflects on the night many years ago, with a sigh and a look to the sky he continues his story, . Settin up all night wiffye skinnin its ugly black skin offa bone. T'en ye went ter castin spells, which brought on em wild rabid dern dogs t'at nearly ripped me arm off!
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 d20+7=15 ; Tuesday January 15th, 2013 6:55:48 PM
He walks with his shield on his back carrying his ax in his right hand leaning on his shoulder, he keeps his eyes open and his head on a swivel, constantly looking behind and both sides knowing the wilds of the scab are dangerous territory, home to all sorts of flesh craving creatures.
perception 15
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 d20+10=20 ; Tuesday January 15th, 2013 7:18:55 PM Stormbringer walks at the front of the group, his eyes constantly scanning the horizon. He keeps his axe thrown over his right shoulder and his his shield hanging loose in his left hand.
Perception: 20
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Tuesday January 15th, 2013 7:29:37 PM
Sam continues on I'm the middle of the pack. His crossbow at the ready and loaded with a cold iron bolt. Sam ponders the message in in the scroll case. Its unknown contents are driving the gnome mad.
"We are opening that thing once we make camp right? In most situations, I would be against the idea of doing it, but something was definitely off with its original carrier. I just don't know what it was."
Sam listens to other ideas/opinions with great interest as the trek continues.
Ooc- I vote for the slower-paced journey.
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Tuesday January 15th, 2013 7:48:16 PM
Ooc- ya slower pace for sure.
If ye think ye can seal it back, open er up lads. But, if we cant, i says we just deliver it. ,see, if em don believe its from te oddah clan, or if t'ey finkin its been changed or sumffin we may'ahve put em in danger.
Worried he didn't make any sense, Shinto shakes his head, waving his hand, Bah, ferget it lads. Do what ye will me guess if its danger era threat, t'en its goin happen if we read it er not.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+19=36 ; Tuesday January 15th, 2013 11:41:46 PM
The Oathbreaker agrees with taking the slower path, keeping an eye out near the front of the line. (Perception: 36) "I think it best we just deliver it. If this is some inter-clan political move, then it would be best to know as little as possible."
Shonti AC18/17/14 - CMD14 - HP30/44 d20+1=2 ; Wednesday January 16th, 2013 12:08:40 AM
Shonti continues on with the group, staying a few steps in front of Shinto. He walks with his hood up and his head low, only watching his feet as he's lost in thought and conversation. "Ye know I remember that night well brother. T'e both o' us nearly died! But ye fought 'em off din'cha? Coupl'a mighty swings from yer ol' Frozen Soul put 'is head on T'e ground! Ha! T'en ye helped me make t'is mask from 'is face! Looks better on me eh?
He nods to Sam when asked about opening the scroll case. "I think we could fix it if we broke t'e seal. But frankly lad, hard tellin' til we try it.. We'll take a vote once we make camp eh?"
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Wednesday January 16th, 2013 1:15:42 AM
Urval shrugs. " I don't much care either way, both options have potential consequences, and we don't know which will cause more trouble for us."
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d20+13=15 ; Wednesday January 16th, 2013 2:50:46 AM An easy stroll through the land sounds wonderful. I have not been able to do this in ages. Devlin says before coughing a little and setting his sights on his feet. Raeb follows along with the group she may not look it but the bear is alert to any danger.
Perception = 15 Raeb has scent if it helps.
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Wednesday January 16th, 2013 5:50:30 AM Good t'hear otherwise i was gonna have t'point out that likely punishments were imprisonment, beatin's or servitude dependin' on the clan an' assumin' ya got caught. Franky, I'll part ways with ya if ya did any tamperin'. Dernock inputs.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Wednesday January 16th, 2013 9:54:56 AM
Sam smiles and shrugs,"We'll leave it sealed then."
As they walk along, Sam can't help but wonder if they'll ever know what the message says.
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Wednesday January 16th, 2013 12:40:00 PM
Shinto eyes Dernock as he speaks, part ways lad? Affer e'erthin' we been through youd leave ye friends if we opened a lettah? Shinto shakes his head in disbelief, his face painted in disappointment, You membah t'ese dwarves 'ere would take an ax fer ye lad. Hunt down a dern Duergar army in me skippers if I had te. An yer threatenin ter abandon us o'er a danged note... Part time loyalty is what Im seein...
Shinto sighs and turns to his brother. Almost died ey? Naah, I had it covered, 'sides, I can swing me ax wiff one arm, hehe He trys to keep talking and keep his mind sharp and alert.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Wednesday January 16th, 2013 12:55:36 PM
Shinto's surprise is internally mirrored by Sam.
"We met Gargul and bargained for his life. Our souls were on the line for Dernock."
"He's just exaggerating Shinto. I know that Dernock would stand by us in the end."
DM Jeff O Wednesday January 16th, 2013 2:01:21 PM
The group continues trudging along the road throughout the day. There is a little discussion, but the group wisely watches the area around them as they travel. The ground is hard-packed and the old trail rises and falls into the various hills and valleys as it winds around the mountains of the Scab, carefully avoiding attempting to go up and over any of the steep peaks.
The day is warm, like most in the Scab, and there is a light breeze. A few light clouds pass by during the day, but nothing to provide any relief from the sun that feels warmer as the day progresses. Bruagh leads the group along the trail and watches carefully. He sees little, if any, signs of life other than a little scrub brush and the occasional lone tree clinging to a cliff edge. He spots a bird far away that appears to be some sort of falcon or eagle, lazily drifting in the winds.
Right behind Bruagh follows Oathbreaker, who also keeps a careful watch. He spots a few places where there are animal droppings along the edge of the trail, perhaps from a dog or wolf. He also spots a few cave openings in the afternoon that are low the ground and mostly out of sight.
Devlin and Raeb take it easy throughout the day, though it is a bit warm for Raeb's taste. He tries to enjoy the day while Raeb sniffs the air a few times and seems to smell something a couple times, but the scent isn't enough to get Raeb to follow it off the worn trail.
As the sun starts to work its way down behind some of the larger mountain peaks, the sky turns a bright red with the light bouncing off the various rock formations. The shadows start to lengthen, and the group has to decide whether to stop for the night or to push on into the night. The general conversation seems to indicate the group wants to stop for the night soon, instead of trying to make the trip in a shorter, but more tiring, time frame.
Looking around, one place looks as good as another to stop and rest. There is little firewood to be had anywhere, but enough might be gathered for a small, short fire. There are various hills and valleys, little water, but some; and a cave might be used for shelter, if the group dares to explore one...
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Wednesday January 16th, 2013 2:42:18 PM
Sam eyes the cave with an unsettling feeling in his gut. He's no dwarf.
"Maybe we should spend the night out here guys. I'm not really excited about waking anything in there and would like to have more than one way to escape if we are attacked."
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Wednesday January 16th, 2013 3:20:37 PM Sam, escape if attacked? No worries, not need escape. B'sides, if we wake it lookin ter camp is better'en it wakin ter wander te night while only one'ah us awake fer watch. I say we at least check it out, so we not surprised in middle of night
Shinto doesnt seem too overly tired, but yet hes ready to camp never the less, still ready to investigate the cave if its decided by the group.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Wednesday January 16th, 2013 3:26:19 PM "This group is mostly dwarves, not all Shinto. I can't see in absolute darkness and I'm...fragile.", Sam says with a grin.
ooc-Sam will follow the mighty dwarves as always (even into the cave to camp for the night).
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Wednesday January 16th, 2013 4:49:38 PM Beh, fragile sam. Yer tough as nails me friend. Runnin 'eadstrong inter a buncha duergar. Fragile, nah. Maybe abit insane me says
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Wednesday January 16th, 2013 5:24:32 PM
Sam laughs.
"In that case, someone take my weapon, tie my arms behind my back, and blindfold me. I've got a cave to sleep in...alone!"
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) d20+11=15 ; d20+10=27 ; Wednesday January 16th, 2013 6:41:10 PM Not sure I could even hold your weapon, it's so small, Sam. We won't go too far into the cave, just enough to make sure we aren't disturbing anything by being here. Besides, we can use it for a tactical advantage if something were to approach in the night.
Perception searching cave - 15 Survival to notice tracks or anything indicating something using the cave - 27
Shonti AC18/17/14 - CMD14 - HP30/44 Wednesday January 16th, 2013 7:39:05 PM
Shonti shudders visibly at Dernock's words, obviously offended by them. "Dernock, I vowed me own life ter serve Gargul fer you ter 'ave anotha chance ter live yer own... Them's some rather harsh words ter hear from ya..."
Walking along the trail, the ground is getting harder on Shonti's feet every step of the way. He keeps this to himself however, when the sun begins to fall. With his mask on his face, and robes hood shading him from the sun, the smaller than average dwarf shows no signs of tiring from today's trek. So then, we takin' ter a cave fer shelter, or settin' up tents? I meself thinkin we should head inter a cave.. Don' ye be worryin' bout nothin' Sam, 'eres no need fer delvin deeper'n we haff to."
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+19=21 ; d20+14=15 ; d20+14=26 ; Wednesday January 16th, 2013 8:41:52 PM
The mased dwarf looks at the cave, searching for any sign of it being lived in or around. He gets as close as he can get to the cave without being noticed (if there is anything to notice him) and has a look inside. -------------------- Perception: 21 Survival: 15 Stealth: 26
A two and a one... ouch.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 d20+10=30 ; Wednesday January 16th, 2013 9:40:33 PM Stormbringe hears Dernock's words and shakes his head but says nothing. As the others begin to berate him, Stormbringer comes to his defense. "Come now friends, we have all said at lot of things over the past few days. We are all frustrated. Dernock was just voicing his frustration at what he felt would have been a mistake. We know he wouldn't up and leave. What say we all just let it go. He's with us to the end... right?" Strombringer gives Dernock the chance to show solidarity with the group. Inside the former paladin truly hopes he takes it.
"Now, let's check out this cave." Stormbringer steps inside axe and shield at the ready. His eyes dart to and fro... missing nothing.
Perception: 30 (Natural 20)
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 d20+7=26 ; Wednesday January 16th, 2013 10:34:46 PM Sam, ye'ave ah weapon? I gottah see me thinks. An don tell me its a hammer, Shinto laughs a bit heads to follow Braugh, Or a lute lad, ye cant make em dance ter death hehe
Shinto stands side by side with Braugh, Ax and shield in hand, his eyes scanning as far back as possible.
perception: 26/28 for stonework
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d20+8=20 ; d20+8=17 ; Thursday January 17th, 2013 5:01:46 AM
At the sight of the cave and talks of entering Devlin speaks up. Now listen if there be animals in the cave let me try and calm them before we start swinging weapons around. The new druid stands behind Bruagh and is ready to move forward if an animal persents itself.
Wild empathy = 20 Handle animal = 17
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Thursday January 17th, 2013 6:26:27 AM Aye that may have been a bit harsh but I've devoted mah life to serve under Pantheon's ideals. I may well still be thinkin' like a watchman fer what's it's worth. Dernock admits.
DM Jeff O Thursday January 17th, 2013 3:56:13 PM
The group discusses heading into the cave, then decide to check it out.
Terser steps forward first, taking care to look around the entrance for any signs of animals or tracks. There ground there is hard and rocky. He's not completely sure that he would be able to find any tracks, if an animal lived there. But he doesn't see anything to indicate the passage of anything through the entrance.
Oathbreaker sneaks up on the cave and carefully looks inside. As the sun is setting in the opposite direction, some of the low sun's rays shine into the cave. It looks like there's a small remain of a campfire just inside the entrance, but no more than a few ashes from what he can tell.
Bruagh steps forward and boldly steps inside the cave entrance. The ceiling of the cave is low, but high enough he can stand easily. If he were to jump, well, he'd certainly hit his head. The walls, floor, and ceiling are smooth and dark. The cave has a flat area about 30 feet square, but with all rounded edges. The entranceway is about 30 feet wide as well. Towards the rear of the cave, there appears to be a long tunnel, smaller in diameter, but clearly just as round, headed down into the mountain.
Shinto steps in and looks carefully as well. He can see no signs that there has been any work done on the stone here. It looks all completely and totally natural, like a very old lava tube.
Devlin prepares to deal with any animals that may appear, but he sees no sign of any in the cave.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Thursday January 17th, 2013 4:15:23 PM
Sam shrugs and throws down his bedroll only a few feet into the cave. He sits down on it and appears to be thinking.
"Oh! I almost forgot! I have some things for those who need them."
Sam reaches into his backpack and places 5 gingerbread cookies that each have the properties of a Cure Light Wounds potion on his bedroll. (Giggling Ghost prizes)
"I don't have enough for everyone, but I figured our non-healers could each grab one."
Once the cookies are grabbed, Sam goes to sleep.
ooc- Please declare taking a cookie so I can account for them on my sheet. I don't want or need any of them.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) Thursday January 17th, 2013 4:47:54 PM Mmmm, ginger. My favourite! Terser has to restrain himself from eating one immediately, but he is able to control his urges.
He then lays out his bedroll in the entrance of the cave to one side, ready to nap for a few hours before his watch. He takes a quick sip of ale to speed his passage to dreamland.
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 d20+7=12 ; Thursday January 17th, 2013 8:23:20 PM
Shinto will grab up a cookie as well, putting it in his pack next to his own, one gnome shaped and one elf shaped I love em gigglen cookies
He takes a good look inside the tunnel at the back of the cavern, seeing if there is anything that may give him the impression they may have company tonight. He then takes out his tent button, placing it so that the erected tent would cover the smaller tunnel.
He presses the button, stepping back to allow the creation.
anyone care ter join meh? Bruddah? Its perrty comfy inside ye.
Perception: 12
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 d20+10=17 ; Thursday January 17th, 2013 8:54:59 PM Bruagh checks the cave and calls to everyone else. "We should have two people per watch. One watching the entrance to the cave, the other watching the tunnel. I'll take second watch as well."
Perception: 17 for Watch.
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Thursday January 17th, 2013 10:09:45 PM
Urval followed the group into the cave, remaining silent for the moment until the watch was brought up. "I have some crafting projects I should work on, so I'll volunteer for first watch. If something comes up, feel free to poke the portal, i'll get ejected out and aid however I can." He pulls out his wooden stylus and proceeds to open his portal to the wold's cradle
OOC: Planning to work for about 4 hours real time, then 8hr sleep atm, These times might shift, but I need to find out something first
Shonti AC18/17/14 - CMD14 - HP30/44 Thursday January 17th, 2013 10:52:30 PM
Shonti walks into the cave behind the nobler dwarves with axes and shields. When Shinto pops up his ten, Shonti steps inside and sets down his things. "Aye, thank ya brotha! I'll surely crash wit ye. What say we wake up early for last watch eh? I've got some craftin' ter get to meself..."
Shonti will lay down for sleep early, and wake up for 3rd watch, and begin crafting. ============ OOC: Shinto and Shonti will take 3rd watch.
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 d20+8=21 ; Thursday January 17th, 2013 11:45:23 PM I'll do 1st watch too. The caffiene has got me zingin' anyway. Dernock volunteers.
Perception 21
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Friday January 18th, 2013 2:56:36 AM
Ooc- 3 cookies left. Grab 'em up Forged!
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Friday January 18th, 2013 10:00:10 AM "I'll take the second watch." The masked dwarf spreads out his bedroll, not bothering to remove his armor before he flops down on it to sleep.
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 d20+7=14 ; Friday January 18th, 2013 10:48:17 AM Ill take last watch, gotter look affer Shonti while he be craftin.
Shinto will remove his armor setting everything just so, his armor laying as if it was donned on the ground, his shield ontop of it, hus ax right next to him, easily grabbed up if awoke in a hurry.
When his watch comes around he will don his armor, taking his time to get it right, and stand near the entrance scanning the scab landscape. ===== perception 14
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+19=34 ; Friday January 18th, 2013 12:27:48 PM OOC :: Perception check for second watch - 34
DM Jeff O Friday January 18th, 2013 2:55:25 PM
Sam plops down in the cave and breaks out the cookies for everyone. He then quickly lies down and starts to snore lightly, he was apparently very tired after the hike today.
Terser decides that for tactical reasons, a place near the cave entrance may be better. Before he lays down for the night, he pops open a flask to settle down.
Outside the sun continues to move lower and the shadows grow longer. The air starts to cool off from the heat of the day quickly as a light breeze starts blowing.
Shinto steps into the cave and glances down the tunnel. He sees lots of darkness, but nothing moving. He then moves to set his tent up inside the small cave. Shonti heads over to join him in the tent as Sinto carefully sets his belongings on the ground near the tent.
Bruagh stands in the entrance way and calls out, "We should have two people per watch. One watching the entrance to the cave, the other watching the tunnel. I'll take second watch as well."
Urval nods to Bruagh and mentions that he wants to complete some work before sleeping. He opens his portal and steps inside while Dernock stands guard at the entrance and Oathbreaker plops down on his bedroll in the middle of the cave with a clank.
As it gets darker outside, the creatures of the night start to make noise. There are a few fireflies and apparently many, many crickets in the area.
OOC: I have this for watches? Urval -- first Dernock -- first
Bruagh -- second Oathbreaker -- second Terser -- second
Shinto - third Shonti -- third
Sam -- sleeping/none
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 Friday January 18th, 2013 3:17:52 PM
Devlin offers to take any watch needed before settling down to sleep. He tosses and turns through much of the night and Raeb stay close by.
OOC: Sorry about the late post, I am getting over a rather nasty stomach bug.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Friday January 18th, 2013 6:03:25 PM
Sam sleeps restlessly through the night. Any dwarf on guard duty can tell that the gnome's sleep is plagued with nightmares. He mumbles guttural words in a tongue foreign to his brethren.
Ooc- Sam will take watch if needed. I just picture him as the "child" of the group.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 Friday January 18th, 2013 8:33:45 PM
Checking in... No Internet, will post Sun.
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Saturday January 19th, 2013 1:24:41 PM
What you have for watches looks fine with me..
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) d20+11=30 ; Saturday January 19th, 2013 8:59:46 PM
Ooc: watches are good, was flying yesterday, sorry about missed post
Perception 30 for second watch.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+19=32 ; Sunday January 20th, 2013 6:22:42 PM
The Oathbreaker takes his watch silently, keeping his eyes on the entrance to the cave, bow in hand. (Perception: 32)
Shonti AC18/17/14 - CMD14 - HP30/44 d20+1=4 ; Sunday January 20th, 2013 7:53:08 PM OOC: Devlin should assist with first watch I think, Urval will be inside his portal crafting. Shonti will be crafting too on third watch, but not in a portal.
Shonti settles into his brothers tent comfortably to go to sleep for the night. He sleeps rather soundly until awoken for the Zarbadium brothers watch.
Perception:4 for 3rd watch
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 Sunday January 20th, 2013 8:03:51 PM
Bruagh sleeps in his bedroll. It is obvious to anyone still awake that he is plagued by nightmares as after a while he begins tossing and turning, before waking. He takes a drink of water from a waterskin and goes back to sleep until someone wakes him for his watch.
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Sunday January 20th, 2013 8:12:40 PM
Urval just continues crafting in his portal, resting once he's spent 4 real time hours within.
OOC: Using the x3 feature of the portal, and adds 5 to the DC to bump it to x4, for the effect of 2 days within the 4 hours
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Sunday January 20th, 2013 11:24:22 PM
Dernock settles down and just goes into gurad mode. Sitting there, contemplating things, the usual.
OOC Confirming I'm here. I forgot to disclose i was going away to a RP convention in the weekend.
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 Monday January 21st, 2013 3:07:04 AM
OOC; Devlin can help on 1st watch.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 Monday January 21st, 2013 5:54:32 PM OOC: Checking in...
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday January 21st, 2013 6:16:11 PM
Ooc-check
Night in the cave and Mornings Light Monday January 21st, 2013 8:18:12 PM
The night is still both outside the cave and further down the tunnel. Beyond the cae the tall mountains make the grounds about dark indeed. For the dwarves it is of little consequence, at least to 60 feet. Beyond this marker the world becomes deep shadow and the pitch of night. Down the small tunnel is even more so. As the dwarves settle in, they natural connections to the stone attune themselves to the sounds of this small pocket int the mountain. Somewhere far within, can be heard a bit of running water.
The night passes and the group finds the morning to be crisp and clear. The sun has not risen to light the area and won't be several hours. The land is cloaked in shadow.
OOC: I had this for watches 3 watches 4 hours each Urval -- first Dernock -- first Devlin - First
Bruagh -- second Oathbreaker -- second Terser -- second
Shinto - third Shonti -- third
Sam -- sleeping/none Urval - works 4 hours then sleeps
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday January 21st, 2013 8:29:35 PM
Sam wakes up to see the 2 brothers watching over the group. He after packing his bedroll, he notices that 3 of the cookies are left.
"Someone take these. You never know when they'll come in handy."
Ooc-3 cure light wound cookies left! I don't want'em.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+19=39 ; d20+14=26 ; Monday January 21st, 2013 10:40:17 PM
The masked dwarf nods to Sam, taking one of the cookies wand muttering a thank you. He packs up quickly and exits the cave, staying hidden and keeping an eye out for anything that may have snuck up on them in the night.
-------------------
Perception: 39 Stealth: 26
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday January 21st, 2013 11:14:15 PM
Sam smiles as Oathbreaker takes a cookie. He nods in reply.
"Who wants the last 2? Bruagh, this one has your name on it."
Once he's "forced" dwarves to take all of the cookies, Sam is ready to travel.
Shonti AC18/17/14 - CMD14 - HP30/44 d20+10=26 ; Tuesday January 22nd, 2013 2:53:09 AM
Shonti wakes up to join his brother in watching the camp, and immediately sets up to work on crafting a handy haversack. He works for only the 4 hours of their watch, before waking the others after the uneventful night. "I'll have one, thanks Sam." ======= ooc: up the DC from 14 to 24 to craft haversack by +5 for not having the spell, and +5 more for double speed.
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d20+13=32 ; d20+10=13 ; d20+7=19 ; Tuesday January 22nd, 2013 11:26:46 AM
Devlin wakes early in the morning and find a small corner of the cave to meditate in. Anyone who watches might notice that during his meditation the Dwarf seems to meld with the stone floor a little. He stands up easily though and gathers his things. He and Raeb are ready with the group the Dwarf seems in a better mood today but still does not talk too much.
OOC: Changing spells today going to update my list tonight. I will have it done before next DM post.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Tuesday January 22nd, 2013 12:43:05 PM "You're welcome Shonti. 1 left! This one looks the tastiest!"
Sam shoulders his crossbow and instead wields his cure light wounds wand.
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Tuesday January 22nd, 2013 1:14:42 PM
Urval, after finishing his work, heads to his bedroll and removes his armor, before falling asleep and re-donning it the next day, taking some time on his bedroll to meditate over the day's events and to regain his spells.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 Tuesday January 22nd, 2013 4:33:51 PM Bruagh takes the cookie Sam offers. "Thanks my friend, it looks delicious."
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Tuesday January 22nd, 2013 5:06:23 PM
Dernock sleeps rather deeply after his shift is over and awakens with a yawn and a stretch causing most of his joints to click into place.
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Tuesday January 22nd, 2013 5:14:06 PM
Shinto wakes for his watch shift, while keeping an eye out he plays an odd stone throwing game against himself, sometimes muttering when he has to get up and grab one. Finally he puts his armor on, straps his shield to his back and helps shonti wake everyone.
Get ready te go lads, need me mornin drink an me ready Shinto then pulls his jug from his pack and fills a mug. He sets near the entrance while he drinks.
Sam, careful not te smack a foe wiffat thing now hehe He says, noting the wand. At last he hits the button on his tent and packs it away, grabbing his loyal ax he nods to the group and steps outside the cave, ready to take his place in the march.
Less get goin ey lads?
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Tuesday January 22nd, 2013 6:55:20 PM
Sam chuckles at Shinto's jab.
"It'd hurt as much as a bolt from my crossbow probably."
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 Tuesday January 22nd, 2013 9:08:31 PM Hehe, thas what me ax is fer lad.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) Tuesday January 22nd, 2013 10:08:57 PM
Come morning, Terser straps his armor on and listens contentedly to his companions' playful banter before getting ready to go.
Ooc: posting from the airport, more to say tomorrow.
Shonti AC18/17/14 - CMD14 - HP30/44 Tuesday January 22nd, 2013 10:13:23 PM
After waking the others, Shonti takes everything from his backpack, and places it all into his new handy haversack. Lastly, he dons his mask and cloak, then he's ready to head out. "All together 'en? Le's go lads."
The Road Less Taken Tuesday January 22nd, 2013 11:00:04 PM
Sam pushes the cookies and soon has takers, Oathbreaker, Shonti and Bruagh. Oathbreaker packs up and exits the cave looking for signs of trouble Devlin meditates and prepares Urval too, meditates over the day's events and to regain his spells Dernock awakens with a yawn and a stretch causing most of his joints to click into place Shinto, ax in hand exits the cave Terser armors up Shonti repacks his gear into his Haversack and is soon following in line
Leaving the cave, the early morning provides little light. It will still be several hours before the sun breeches the high mountains to cast its light and warmth to the old road where the dwarven company walks. Still the morning air is already warm. There is no sign of predators or anything out of the ordinary to Oathbreaker. The group is soon on its way. About 2 miles down the road it cuts back following the mountain and the terrain alters greatly. Here the road seems to have been forced to follow this path into much harsher rock.
The road varies from 10 to 30 feet wide winding its way about the mountain and promises to do so for the next few days to where it should deposit the group at the Culverwood and the site of the Stone Festival. To the right, the mountain slopes gently but inevitably away to tan eventual rocky floor. To the left, it proceeds upwards some 500 meters before straightening into a several thousand foot cliff of granite. Great boulders are scattered about the scree fields ranging from merely large to structures that would have made suitable battle towers from some long ago war.
Bruagh Oathbreaker Terser Raeb Devlin Urval Sam Shonti Shinto Dernock
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d20+13=31 ; d20+7=21 ; d20+10=27 ; Wednesday January 23rd, 2013 2:08:40 AM
The fresh air and cool morning mist seem to raise Devlin's spirits. He walks along casually taking in the sights of the surroundings. Raeb keeps in line with the rest of the group occasionally sniffing the air for trouble or a possible source of food.
Perception = 31 (33 vs anything stonework) Knowledge (Geography) = 21 (Do I know anything about this area) Knowledge (Nature) = 27 (Do any creatures call this area home?)
If I do know anything I will share it with the group as casual conversation.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 d20+10=16 ; Wednesday January 23rd, 2013 9:04:37 AM "Ambush... it has got to be an ambush." the Warrior thinks to himself. All he says to his comrades though is... "On your toes, I don't like this terrain."
Perception: 16
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) d20+11=17 ; Wednesday January 23rd, 2013 12:49:02 PM If there's to be an ambush, it would be better to have the high ground. Wouldn't want anyone rolling those boulders down onto us. And if they're below, those rocks become our weapons instead.
Perception 17 (19 vs stonework)
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Wednesday January 23rd, 2013 3:10:24 PM
Sam follows along quietly, until the group starts talking about the possibility of ambush. He decides to speak words to inspire courage to bolster their spirits.
"There is nothing to fear my brethren. We have fought many foes and left none standing who dared not run."
(Inspire courage +2 vs fear/charm and +to hit/damage to group)
Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 d20+7=15 ; Wednesday January 23rd, 2013 5:13:44 PM Sams right lads, Ain' nuffin in t'e Scab we be fearin. B'sides, who's got a right mind ter fight eh squad of dwarves?
Shinto takes a sip from his Rum flask, then grabs his shield off his back. With a wink to anyone looking at him, Jus in case ey? T'e high road isn't a bad idea though, any clue as to how to get up there. =========== Perception: 15/17 stone work
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 Wednesday January 23rd, 2013 6:13:15 PM
To Shinto's question Bruagh responds, "Perhaps another squad of dwarves, unfortunately."
Shonti AC16/T13/F14 - CMD14 - HP45/45 d20+1=13 ; Wednesday January 23rd, 2013 8:27:37 PM
Shonti follows the rest down the road a bit; taking heed to Braugh's warning, he looks down the mountain to their right, trying to see anything aside from rocks or to notice interesting ones. "I don' like 'is mountain either Braugh.. Shinto, Oath, Devlin, Why don' some of us take to t'e higher ground eh? Might be a bit tough ter climb, but we'd be able ter see further down t'e mountain, an keep watch ova our brotha's on t'e road." =========================================== OOC: Perception: 13; 15 for Stonework. DM: What's the angle of the slopes? Everyone else: Email's going around about how to approach this road... Check your inboxes before posting please.
The Road Less Taken Wednesday January 23rd, 2013 9:11:39 PM
The road through the boulder field screams ambush site to the dwarves. As you examine it, you can be sure of one thing, the boulders are not going anywhere unless there is some invisible titan standing about. For as you look more closely, they are in fact, merely the tops of even greater rocks buried in the scree. The do however, make fine hiding points for nearly an infinite supply of enemies. Devlin does not know this particular area over others within the Scab so all manner of the normal creatures could be about. Giants, Orc, Drugear, Wyvern, the cursed undead, Griffon...
As to higher ground, the scree field could probably be navigated in relative safety, the slope is a moderate 15 to 20 degrees. Travelling along the bottom of the cliff through the uneven terrain and loose rock will be far slower easily doubling the journey time. Assuming the terrain remains as it is.
As there is an email about I will pause here... Bruagh Oathbreaker Terser Raeb Devlin Urval Sam Shonti Shinto Dernock
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip Thursday January 24th, 2013 12:36:41 AM Walkin ina line lads, not good me thinkin. We should spread out a bit, put some space inbetween us. Shinto says to the group, thinking of what little battle tactics he learned back home, from his father.
He takes another gulp of Rum and breaks off toward the downward slop, still staying on the road. Maybe a look see ahead be a good thinkin ey? ====== If were in "rounds" Shinto will make a double move to Q,43. If not in "rounds" then he will just keep at least a space or two if possible between him and nearst ally, but still in his depth in order.
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 d20+7=16 ; Thursday January 24th, 2013 1:45:40 AM Aye, there always be bandits Dernock calls from the back. Especially with all this Festival traffic he continues. He draws his axe in anticipation, trying see if he make out enemies among the rocks.
Perception:16 (19 for finding traps)
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Thursday January 24th, 2013 2:44:54 AM
Urval remains silent on the subject of ambushes, as he remains wary of potential threats.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+19=20 ; Thursday January 24th, 2013 9:17:19 AM "Putting a few feet between each of us isn't a bad idea. Stagger ourselves a bit." The masked dwarf pulls out an arrow and stays alert. (Perception: 20)
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip Thursday January 24th, 2013 9:25:08 AM Ye, Staggerin a good idea Oathbreaker. Finally calling Tag by his preferred name;
Lets get te gettin ey? He says as he takes, yet another, swig of his flask of Rum
Shonti AC16/T13/F14 - CMD14 - HP45/45 Thursday January 24th, 2013 11:03:51 AM
Shonti hears the idea come of staggering ourselves, rather than maneuvering through the difficult mountain on either side, and decides to stick on the road with the rest. He continues forward with them, but moves out to the side towards the downslope. "Aye... We might've had advantage if we took t'e higha groun', but we'd be movin' a bit slowa t'en 'em still on t'e road.. Break formation lad's! Stay on me six Brotha, Le's go!" Comes the dwarfs reply to Shinto as they all begin to traverse this mountain road. ======================================== OOC: Shonti would move with Shinto. If we're in rounds, Shonti would double move to R,42... If not in rounds, and we're advancing further, Shonti would stay 5' ahead and to the right of Shinto, still breaking off to the right side of the road, just before the downslope.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Thursday January 24th, 2013 11:54:51 AM
Sam stays with the group. He instinctively aims his wand of cure light wounds at the possible ambush areas. He then realizes that it doesn't shoot crossbow bolts. Red-faced, Sam lowers the stick in his hand a casually looks around at his brothers to see if the embarrassing situation was noticed.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) d20+11=25 ; Thursday January 24th, 2013 1:01:36 PM
Terser moves with the others (to N34 if in rounds), keeping himself near the slope and ready to intercept anything coming down. His Glaive is in his hands, shimmering slightly with the magic held within, and ready to meet the flesh of the first threat to come his way.
Perception 25 (27 vs stone)
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 d20+10=27 ; Thursday January 24th, 2013 6:32:32 PM
Bruagh moves ahead, keeping an eye out for any threats.
Move to O,38 Perception: 27
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Thursday January 24th, 2013 6:41:15 PM
Sam move to the edge of the path at R45.
Ooc-I started inspire courage. I'm not sure what "round" we're in, but I'm willing to spend x rounds to keep it going if we get ambushed.
The Road Less Taken Combat Round 1 Thursday January 24th, 2013 10:23:42 PM
The group continues and staggers up the formation somewhat. Careful eyes pick through the stone and rock about them looking for anything that might not be what it first seems. They do not have to wait long. The loose gravel of the scree field explodes just behind a massive granite rock. Pebbles and stones the size of a dwarven fist sail high into the air as if something just impacted the hill with tremendous force.
Emerging from the dust cloud generated from the explosion is a huge armor plated horror. A great fin of metal rises from its back and heavily protected behind great plates of steel, is a great maw filled with teeth the size of daggers.
Knowledge arcane DC 15 Highlight to display spoiler: { A Bulette} Knowledge arcane DC 17 Highlight to display spoiler: { Specific Weakness...None Strengths.....Speed, Power, jumping ability}
We are now in combat It has technically been 2 rounds on the inspire courage Sam, tyour post will be round 3 for your uses
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Friday January 25th, 2013 1:04:46 AM
Sam sees the enemy and quickly realizes the enormity of the situation. Although nearly overcome with fear, the bard shouts out encouragement and information to the group. (knowledge arcana=20 after taking a '10')
"He's a tough one my dwarven brothers. He's fast, powerful, and can jump. He has only one weakness...dwarven might! Take this beast down!" (INSPIRE COURAGE +2 continued)
Sam steps back (N 35) and gestures. Wisps of sparkling, gold dust dance between the gnome's fingers. He flicks his wrists and the dust streaks forward. The golden particles "poof" in the face of the monster. Cast "glitterdust" DC=18 vs will or be blinded
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Friday January 25th, 2013 2:40:23 AM
Knowledge dungeoneering=20 (take 10) to determine creature type.
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Friday January 25th, 2013 3:23:09 AM
Urval ponders just what to do in such a situation, but given the group has not engaged him yet will wait for the engagement before acting.
OOC: Go into full defense, so AC becomes 27
Shonti AC16/T13/F14 - CMD14 - HP45/45 d20+9=18 ; d6=1 ; d6=5 ; d6=1 ; d6=5 ; d6=3 ; d6=4 ; Friday January 25th, 2013 3:27:57 AM
Shonti let's out a barely audible laugh when Sam first points his wand at the creature breaking out of the ground before throwing his glitterdust at it. Then the sorcerer takes one look at the beast and realizes what they're up against, and immediately ceases laughter. "A Bulette huh? I've been waiting to throw this out there..." Shonti says, pointing his finger at the monster.
A tiny spark leaps from his fingertip, jetting forward overtop his allies heads. The electric blue light travels with immense speed towards the bulette. When it reaches the creature, it erupts into a huge ball of lighting, completely engulfing it. Shonti then takes a step forward to get a better view of the coming destruction. ================= OOC: Know. Arcana:18. (Shock) Fireball damage: 6d6=21(Forgot to +2 for inspire courage.) Reflex DC 19 for half damage. Take 5' step to Q,34.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 d20+14=19 ; d20+11=25 ; d10+11=15 ; Friday January 25th, 2013 8:20:57 AM
Bruagh charges the creature, hoping to buy time for his comrades to buff themselves up for the battle.
Charge to O,23 Attack: 23 (Forgot the +2 from the charge and +2 from Sam's Inspire) Damage: 17 Slashing (Forgot the +2 from Sam's Inspire)
(The second d20 was supposed to be my d10 for damage so please ignore.)
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 d20+8=25 ; d8+2=7 ; Friday January 25th, 2013 8:53:30 AM
Dernock moves towards the front and draws his bow, taking a shot at it. Now looking around him, noticing his position relative to the rest of the group and that everyone is rather close to one another Dernock calls out Bah, Everyone fan out or that thin'll be havin' a buffet platter when it charges. ===================== Move to ~Q33 (As close as I can with a move action) and Draw Bow Fire at the Bulette- Attack 27 Damage 7 (2 from inspire courage)
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Friday January 25th, 2013 9:22:33 AM
Ooc- Forgot to read first spoiler. Ignore last post.
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d3=3 ; d20+7=27 ; d20+7=15 ; d20+7=15 ; d20+7=25 ; d4+2=5 ; d4+2=5 ; Friday January 25th, 2013 9:30:23 AM
Watching Bruagh charge forward and not wanting him to take the brunt of the creatures attacks Devlin quickly summons 3 celestial eagles. He calls them into existence 20' in the air about 15' feet away from him. The creatures orient themselves for a split second before the dive directly into the rear of the armored behemoth before the group. One of the birds aim is off and it careens past the creature without effect. The other two are able to skin their talons into exposed flesh between the armor plates.
Raeb stays close to Devlin shielding him with her body, she is wary of attack and waits.
Actions: Drop warp wood to cast summon monster II; Summon d3 eagles = 3 Summon eagles 20' in the air at P,29 Eagles all Charge/dive bomb the monster Fly = 80 E1 = 27 (possible crit confirm = 15) Dam = 5 E2 = 15 miss E3 = 25 Dam = 5 Eagles end up flanking with Braugh at M,19/ N,19 / O,19
Raeb moves to P,31 and takes full defense AC = 23
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+11=15 ; d20+6=22 ; d8+3=10 ; d6=5 ; Friday January 25th, 2013 10:11:08 AM
The Oathbreaker simply stabilizes himself and looses two arrows at the creature, the first flying wide of the monster.
--------------------
Full attack action Attacks: 15, 22 Damage: 10+5 shock
Edit: You forgot to +2 to Atk. and Dam. for Inspire Courage.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) d20+15=32 ; d10+17=21 ; Friday January 25th, 2013 11:24:00 AM
Terser grins, his first smile since returning from their previous mission. It's not duergar, but it'll do! He lets out a battle roar and charges at the beast, eager to make it regret it's decision to attack them. After his initial blow connects, he prepares himself in case the beast decides to leap over him to attack less sturdy prey.
Charge to N 24 to attack (reach) Power Attack for 4 hit AC 32 21 slashing damage effective AC 17/9/17 1/17 rounds of rage
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) Friday January 25th, 2013 11:26:43 AM
ooc: actually 23 damage, power attack does 1.5x for a 2-hand weapon.
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip Friday January 25th, 2013 11:33:47 AM Baaahh! Wat! Im to far back lads, ima comin
Shinto screams as he takes of running toward the creature, ====== Run to Q,24 run far as 80' with a "double move"
The Road Less Taken Combat Round 2 d20+13=27 ; d20+12=26 ; d20+12=21 ; 2d8+9=15 ; 2d6+6=16 ; 2d6+6=11 ; Saturday January 26th, 2013 11:29:27 AM
Lost the post.... Not sure if rolls will magically reappear so you will have to trust me on the first part through Bruagh's attack
Sam continues to Inspire his comrades and casts Glitterdust. The Bulette does not appear adversely affected Shonti casts a fireball, using his bloodline to convert it to electricity. Inspire Courage only effects weapon damage Bruagh charges in, getting struck as he does so. Dmg 15 to Bruagh. His axe bites deeply Dernock looses an arrow on target Delving begins casting SNA is full round Oathbreaker fires 2 arrows, striking once Terser moves past oathbreaker and closes on the Bulette. You cannot charge through occupied squares Shonto closes up not wanting to be left out. Run has to be a straight line and cannot go through difficult terrain. So I move and moved you
With a savage roar the Bulette attacks Bruagh and tears through the dwarf Hit ac 27/26/21. Dmg 15/16. Bruagh charged so his AC was 22
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d20+13=16 ; Saturday January 26th, 2013 1:18:27 PM
Devlin finishes his spell and with a flash call into existence a trio of eagles. The creatures orient themselves for a split second before they dive directly into the rear of the armored behemoth fighting the group. One of the birds aim is off and it careens past the creature without effect. The other two are able to sink their talons into exposed flesh between the armor plates.
Raeb stays close to Devlin shielding him with her body, she is wary of attack and waits. Devlin is wary, this lone creature attacked putting itself at a major disadvantage by showing itself. He scans the surrounding looking for any signs of other creatures.
Actions: Summon eagles 20' in the air at P,29 Eagles all Charge/dive bomb the monster Fly = 80 E1 = 27 (possible crit confirm = 15) Dam = 5 E2 = 15 miss E3 = 25 Dam = 5 Eagles end up flanking with Braugh at M,19/ N,19 / O,19 Raeb Full Defense = 24 Perception = 16
OOC: Oops, been a while since I played a spell caster. I will be more aware of the spell specifics.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) d20+13=21 ; d20+8=25 ; d10+19=27 ; d10+19=29 ; Saturday January 26th, 2013 8:08:15 PM
Ooc: same. Hard to tell if I'm charging through people in this format.
Terser swings his axe, utilizing the distraction of the eagles to make his strikes precise.
hit AC 23 and 27 (counting flanking) 27 and 29 damage
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 44/90 d20+16=29 ; d10+13=23 ; d20+11=29 d10+13=23 Saturday January 26th, 2013 9:48:09 PM
Bruagh takes a beating but returns the favor.
Attack: 29 Damage: 23
Attack 2: 29 Damage 2: 23
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Sunday January 27th, 2013 7:31:30 AM
Dernock stows his bow and paces over to just front of Shonti
============================ Make a double move to O27 (Left 1 to P 33, Diagonal left to O 32 then upward to O 27)
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Sunday January 27th, 2013 8:47:23 AM
Sam watches as the all-too-familiar scene of his dwarven brethren laying waste to a foe, commences. He wants to heal Bruagh, but doesn't want to get smushed. He instead continues bolstering the troops.
"I told you his weakness was dwarven might! Bring him down!". (Inspire courage +2 continued)
Ooc- Inspire courage will end this round, unless another enemy attacks.
Zach: Heh, the injured Bruagh missing more than half his hitpoints has the same exact hp as a fully-healed Sam... and most of the rest of the group.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+13=32 ; d20+8=14 ; d8+5=12 ; d6=1 ; Sunday January 27th, 2013 11:08:48 AM
The masked dwarf edges forward and releases another two arrows with the same amount of success.
--------------------
5ft. step to N29 and full attack Attacks: 32, 14 Damage: 12+1 shock
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 d8+5=12 ; Sunday January 27th, 2013 10:55:07 PM
Urval ponders for a moment. This creature isn't really subject to most spells in his arsenal, and the group seems to have this mostly in hand, and to be mostly over. He shrugs, and moves several feet forward, casting cure light wounds and holding the charge for the next opportunity to advance and use it.
OOC: Move to O27 Cast cure light wounds, hold charge in hand for 12 healing.
Shonti AC16/T13/F14 - CMD14 - HP45/45 Monday January 28th, 2013 2:39:11 AM
Shonti takes a step to the side, to be able to see around Dernock as his brethren continue their onslaught against the beast. He knows that anything he could do to damage the Bulette would probably just be overkill, so he saves his Arcana for another time. "Sorry brotha, looks like yer axe gonna have ter wait a while yet..." Shonti says to Shinto as he rushes ahead of him, trying to get a piece of the monster before it's killed.
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip Monday January 28th, 2013 2:43:31 PM
Shinto's eyes widen at he watches his brethren beat the beast so quickly; shaking his head in disbelief; he hurry's toward the beast in hopes of sinking his blade into its flesh soon enough.
==== Move to Q,24
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 44/90 Monday January 28th, 2013 9:58:10 PM
Checking in.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday January 28th, 2013 10:03:55 PM
Check
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Monday January 28th, 2013 10:18:07 PM Checking in.
The Road Less Taken Combat Ended Monday January 28th, 2013 10:30:45 PM
Devlin's eagles soar in from above and Terser and Bruagh's axes lay the bulette low. Oathbreaker can hold onto a couple more arrows and Shonti arrives 6 seconds too late to do more than offer congratulations to the others.
Urval casts Cure Light Wounds and walks over to Bruagh and heals some of the deep cuts left from the creature.
The slopes are quiet
DM's Dan Knotts is Mikalus30@Gmail.com and Jeff Ober is Ogre11@gmail.com
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday January 28th, 2013 11:47:30 PM
Sam makes his way over to the rest of the group. He looks down at the fresh kill at the dwarves' feet. Never have they encountered something so massive in size. Regardless of its size, it fell like all the others.
"Nothing the Scab can offer will slow the stride of these dwarves that I call my brothers. Their wills are unbreakable."
Sam smiles as he marvels at the brutal strength of his brethren.
"Shall we continue on?", the bard asks with a grin.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+17=19 ; d20+12=14 ; Tuesday January 29th, 2013 9:14:20 AM
The masked dwarf pulls out his flask and takes a deep swig. He had never seen a Bulette before this, but he had certainly heard of them. Incredible. Either these things do not live up to the legends... or we are quite a force to be reckoned with."We should keep moving. Might be more around." -------------------- If we keep moving: Perception: 19 Survival: 14 Two twos... ow.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) Tuesday January 29th, 2013 11:00:43 AM
Terser calms down once the creature has been hacked to death (coming down from rage, fatigued for 4 rounds). He is soon ready to continue the journey, though a little disappointed that the thing didn't put up much of a fight.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 56/90 d20+10=16 ; Tuesday January 29th, 2013 12:11:22 PM
Bruagh lets the healing from Urval course through his body a moment before wiping the blood from his axe. "Everybody alright?" The warrior scans for any more threats before motioning for the group to continue on.
Perception: 16
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d20+10=18 ; Tuesday January 29th, 2013 1:43:21 PM
Still fearing other threats, Devlin sends the eagles out in an ever widening spiral pattern from their location until they wink out and return to the plane they came from.
Devlin advances on the dead body of the creature with the rest of the group. He studies it for a second before closing his eyes. Opening them his face seems different, almost more peaceful.A creature this size would probably swallow most prey it kills whole. If we had time we could search its stomach for any valuables. He looks up at the sky and blinks. Not that we have a lot of time ta mess with cuttin' this creature open. He says gruffly.
Devlin will follow along with the group when they decide to leave.
OOC: How much daylight do we have after this encounter?
DM Jeff O Tuesday January 29th, 2013 1:54:47 PM
After the group makes quick work of the strange beast, they are quick to congratulate one another. Oathbreaker wonders about the ease with which the thing fell as Braugh looks around to make sure there are no other creatures around.
Seeing none, the group continues their trek through the long, narrow, boulder-filled valley. The sun finally reaches high in the sky and its rays fall on metal armor providing a bit more warmth than is comfortable. However, the sun doesn't stay high in the sky long and the scenery doesn't change all day -- more and more of the long valley with boulders. As the darkness starts to set in, the group realizes that they will need to spend the night in the valley of boulders or march on through the night.
OOC: Setup and/or preparations for the evening? There's no caves here, just really open ground and rocks. Lots of rocks. Pushing on through the night may allow you to reach the festival grounds during the day tomorrow, from what you've been told, but there will be penalties for the lack of sleeping, of course.
DM Jeff O Tuesday January 29th, 2013 2:05:43 PM
OOC Notes: Sorry, Devlin, I think our posts crossed in the cyberspace. You can certainly take time to work on the beast with cutting up and the such if you like. It was mid-morning when you were attacked, and you're still likely at least another day from the festival grounds. If you spend more than a couple hours here, you'll need to spent another night on the road.
Also, 500 xp for everyone.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Tuesday January 29th, 2013 4:15:27 PM
Sam shows little interest in cutting the beast apart. The idea turns his stomach.
"I'd rather start making our way to the festival. The sooner we get there, the sooner we can inquire about Tahni and also finish this 'messenger boy' job."
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Tuesday January 29th, 2013 5:47:58 PM Yeah an' those who do the hatchet job will need to get cleaned up. I dun think anyone covered in Bullet gore is goin' t'make himself popular with other part goers Dernock remarks. An' Dun get me wrong bein' covered in gore is somethin' a dwarven warrior can be proud of. he adds, lingering around until he can get back into formation.
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip Tuesday January 29th, 2013 6:24:33 PM Ahhh... No axtion fer me teday hehe... Shinto is still glad to see he wasn't needed in any case.
I aint fer lingerin around teh cut up anythin'. Less jus get goin me thinks...
====
Lets keep goin tonight, sleepin in wide open area aint best of ideas lads... He says taking another drink of rum. ====
Sorry for shortness today guys,
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 56/90 Tuesday January 29th, 2013 6:56:20 PM "I agree, let's push on through the night and trying and get there tomorrow."
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Tuesday January 29th, 2013 7:10:00 PM
Sam nods and joins the hardy dwarves in approval for the night march. Although speed was not emphasized in the job description, He wants to get to "friendlier" territory sooner than later.
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 d8+5=12 ; d8+5=9 ; d8+5=7 ; Tuesday January 29th, 2013 9:55:14 PM
Urval nods. "Indeed, getting to a position where we can't be ambushed would be nice. also, " He heads over to Braugh. "Let me get you back up to peak as we continue on."
OOC: Cast Cure Light on Braugh three times, take 28 healing, 4 L1 casts total out of 5
Shonti AC16/T13/F14 - CMD14 - HP45/45 Wednesday January 30th, 2013 12:26:09 AM "If it's a vote, i'm fer pushin through t'e night lads. We gotta lotta ground ter cover yet."
Shonti would take his place among their ranks again towards the back, and continue on with them through the night.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Wednesday January 30th, 2013 1:50:33 AM
The masked dwarf remains silent. His opinion is already being echoed by most of the group.
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 Wednesday January 30th, 2013 6:14:00 AM We could move on through the night. Might make it hard ta be as observant as we need ta be when we get ta the festival. What do the rest of ya think about it?
Devlin will move on with the rest of the group whatever they decide.
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip d20+7=22 ; Wednesday January 30th, 2013 7:57:23 AM Well, lets get goin then. If we find a good place te camp before we reach the festival, I thinks we should, jus to be in tip top shape when we get there.
Shinto takes his place among the ranks as well, keeping a look out for danger as well as looking for a suitable place to camp, easily defensible; showing up at the festival during the night doesn't seem like a huge deal to him.
perception: 22
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 Wednesday January 30th, 2013 10:48:26 AM "Thanks for the healing friend. Alright, let's go the show on the road."
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) d20+11=30 ; Wednesday January 30th, 2013 11:03:21 AM
Terser is amenable to marching through the night, but he will stop to rest when the others deem it appropriate. He keep an eye out for defensible positions though, as well as more monsters that he secretly hopes will jump out of the shadows to feed his glaive's thirst.
perception 30
DM Jeff O d20=18 ; Wednesday January 30th, 2013 1:25:06 PM
As the shadows start to grow in the narrow canyon, the group pauses and looks around. Sam says, with derision, "I'd rather start making our way to the festival. The sooner we get there, the sooner we can inquire about Tahni and also finish this 'messenger boy' job."
A cricket starts chirping as Dernork nods and replies, "Yeah an' those who do the hatchet job will need to get cleaned up. I dun think anyone covered in Bullet gore is goin' t'make himself popular with other part goers. An' Dun get me wrong bein' covered in gore is somethin' a dwarven warrior can be proud of." He steps from one foot to the other nervously, ready to get back to the march through the canyon.
Shinto nods, then reaches for his wineskin. He takes a deep drought of the strong rum and says, "Lets keep goin tonight, sleepin in wide open area aint best of ideas lads." He puts the stopper back in his rum with a pop and lets the skin fall to his side where it always seems to be.
Bruagh barely stops before agreeing with the others, "I agree, let's push on through the night and trying and get there tomorrow." Bruagh does stop long enough for Urval to step up to him. He reaches out with a light blue glowing hand and he touches Bruagh on the shoulder three times as he speaks to the others, "Indeed, getting to a position where we can't be ambushed would be nice. Also," he turns back to Braugh, "Let me get you back up to peak as we continue on." Braugh replies, "Thanks for the healing friend. Alright, let's go the show on the road."
Shonti speaks up from the rear of the group, "If it's a vote, i'm fer pushin through t'e night lads. We gotta lotta ground ter cover yet." Devlin agrees, "We could move on through the night. Might make it hard ta be as observant as we need ta be when we get ta the festival. What do the rest of ya think about it?"
With a few more nods, the group continues their travel as the darkness continues to grow. There is not a great deal of cloud cover this night, but the moon is not bright. Looking up from the bottom of the narrow ravine, the stars can be seen far above. The footsteps of the group sound loud echoing against the walls of the cavern. There is the squeak of leather and the clink of metal as the long night continues.
Many hours after dark, Shinto is the first one to spot the dark figures in the dark night. Others hear the flapping of wings shortly thereafter. There are a number of small bats that fly by in small groups overhead. Occasionally there is a squeak, but mostly there is only the sound of the leathery wings.
The night drones on with little change. At times Bruagh stumbles as a rock appears in the darkness out of nowhere, right in front of him. His eyes get bleary as he works to see in the darkness after a long day's march and a long night's march without a break. Everyone is starting to get tired, but Sam is really stumbling as his legs are just worn out. Far into the night, but long before the sun will start to rise, Terser sees some gravel falling from one of the cliffs off to the right. He doesn't see anything else, nor what may have caused the small amount of gravel to fall. Perhaps it was just an animal...
OOC: For the travel through the night, everyone needs to make Constitution checks. To attempt to speed things along, here's the setup -- there's five Constitution checks (spaced about evenly throughout the night). However, the group can actually decide to stop at any point in time. If the group goes on through the entire night, it's five checks for everyone at DC 10, 12, 14, 16, then 18. If you fail, you will take 1d6 nonlethal damage and you receive the fatigued condition (A fatigued character can neither run nor charge and takes a --2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.) However, the effects are cumulative -- if you fail the first Con check, you're fatigued. If you fail a second one, you're then exhausted (An exhausted character moves at half speed, cannot run or charge, and takes a --6 penalty to Strength and Dexterity. After 1 hour of complete rest, an exhausted character becomes fatigued.) Note that if anyone does fail two checks, they're going to be moving slower, which will create the need for yet one more con check at DC 20 if the group wishes to push on.
Oathbreaker (Ian) 18/13/14 - 6 nonlethal 49/49 - CMD 21 d20+6=20 ; d20+6=25 ; d20+6=24 ; d20+6=25 ; d20+6=17 ; d6=6 ; Wednesday January 30th, 2013 1:55:12 PM
The masked dwarf has virtually no problem marching throughout the night until the final hour of their march. He takes a heavy blow, all of the fatigue hitting him at once. He pulls out his flask and takes a long drink from it before continuing on.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 d20+1=21 ; d20+1=7 ; d20+1=2 ; d6=2 ; d6=5 ; Wednesday January 30th, 2013 2:28:06 PM
Although strong in dwarven spirit, Sam lacks dwarven hardiness. He starts off strong (nat 20) but quickly tires out. (7 then a nat 1 for a 2).
Sam falls to his hands and knees on the trail. Even the dirt with scattered rocks is looking like a good place to sleep. He looks up to his companions and meekly asks,"Does anyone want to carry me? I'm not going to make it."
Ooc- Sam + gear=58 pounds. His strength is now 2. 7 nonleathal damage
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d20+2=16 ; d20+2=20 ; d20+2=4 ; d20+2=14 ; d20+2=18 ; d20+2=22 ; d6=2 d6=4 Wednesday January 30th, 2013 2:33:32 PM
Devlin Begins pushing on into the night with no problems but after a few hours he begins to feel fatigued and speaks up. Lads this be silly, we've pushed on long enough. I know we be a strong group but even we need ta know our limits. I say we stop and rest.
Devlin will stop whenever the group decides but becomes fatigued after the 3rd check and will become exhausted after the 4th. He can make it all the way through the night if needed surprisingly.
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 d20+8=14 ; d20+8=17 ; d20+8=23 ; d20+8=10 ; d20+8=25 ; Wednesday January 30th, 2013 3:53:23 PM
Urval follows with the group, handling the march fairly well until the last couple hours, succumbing to fatigue but keeps progressing, before looking to Devlin. " I could handle a bit longer, but Devlin is probably right, taking a rest so we don't arrive exhausted would be wise. What happens if we find another enemy on the way, if were all exhausted we won't survive that fight."
OOC: If the group rests, and Urval uses lesser restoration to remove his fatigue and crafts for 8 hours, what penalties will accrue during the day, and will he need to sleep longer in the next night?
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 d20+5=6 ; d20+5=8 ; d20+5=20 ; d20+5=22 ; d20+5=25 ; Wednesday January 30th, 2013 5:41:10 PM
Bruagh stops the group during the night. "That bullete took more outta me than I care to admit. I'm afraid we are going to have to stop."
Whew, just not as young as I used to be.
OOC: That is if these are constitution checks and not Fort saves. Fort Saves would all be made.
DM Jeff O Wednesday January 30th, 2013 6:47:44 PM
OOC: These are indeed Con checks. And to recover: if you are exhausted, after 1 hour of complete rest, you will be back to fatigued. If you are fatigued, you need 8 full hours of rest to recover. If the group stops to rest for the full 9 hours, all penalties will be removed. I will assume that if you do stop partway through the night that a rest until lunchtime would likely take care of everyone.
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 d20+2=10 ; d20+2=7 ; d6=5 ; d20+2=8 ; d6=6 ; d20+2=14 ; d20+2=11 ; d6=6 ; d6=6 ; Wednesday January 30th, 2013 7:19:33 PM
Dernock staggers at the back extremely exhausted. He says nothing and looks like he's about to sleep on his feet.
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip d20+6=18 ; d20+6=25 ; d20+6=25 ; d20+7=26 d20+7=19 Wednesday January 30th, 2013 10:05:46 PM
ooc: posted fom phone, con checks are 15,22,22.
Shinto presses on through the first part of the night, when Sam drops to his knees, Braugh and Devlin both offer up to rest, Shinto nods and takes another sip from his Rum.
Yep, we should rest. I dont mind ter carry Sam, but not Braugh and Dev to lads hehe the hardy dwarf will pop his tent up lookincg to put it near a rock formation, hopefully easily defended. Sam, sleep in me tent, yave earned it lad ====== As for watches go, Shinto will take 1st and 2nd if needed for everyone to get enough rest. Perception for watch: 26 for first, 19 for second if needed
Shonti AC16/T13/F14 - CMD14 - HP45/45 d20+2=4 ; d20+2=19 ; d20+2=17 ; d20+2=5 ; d20+2=11 ; d6=1 ; d6=5 ; d6=3 ; Wednesday January 30th, 2013 10:16:46 PM
Shonti continues on with everyone, but shortly into the night he begins to feel tired. More than tired, he feels like he hasn't slept in days after the first hour or so after dark. Around half way through the night, Shonti is feeling extremely weak, and decides it is time to speak up, panting as he does. "Brothers, I.. I don't think.. I'll make it.. Through the night..... Could we.. Stop and rest soon?" ====================== OOC: It looks like we all want to stop after whenever the 3rd check would be made, correct? About midway through the night? 1st Check: 4... FAIL..... 1 Nonlethal. 2nd Check: 19... PASS 3rd Check: 17... PASS 4th Check: 5... FAIL..... 5 Nonlethal. 5th Check: 11... FAIL...... 3 Nonlethal.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+17=21 ; Thursday January 31st, 2013 9:35:07 AM
The masked dwarf volunteers for whatever watch he is needed for. He feels fine and paces nervously back and forth in the open valley. -------------------- Perception: 21
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) d20+3=6 ; d20+3=14 ; d20+3=21 ; d20+3=15 ; d20+3=18 ; d6=6 ; d6=6 ; Thursday January 31st, 2013 11:30:37 AM
Terser is surprised by his tiredness, but manages to struggle on for several hours, before finally succumbing to the need to rest. When the others start breaking out their tents, he just flops down and immediately starts snoring, having already dismissed the fall of gravel as a harmless critter.
(12 nonlethal, apparently I can only roll max damage against myself)
DM Jeff O 2d6=4 ; Thursday January 31st, 2013 3:06:23 PM
As the group marches on through the night, the banter slows and then stops as the grueling march starts to wear down the group. Sam is the first one to stumble, but he continues on his way. It is not much longer before he starts to slow down, unable to keep up the pace. Soon after Braugh and Dernock are breathing heavy and Dernock stumbles a bit, before grabbing the wall of the canyon to keep from falling over.
The night is late, and it is past midnight when Devlin, Shonti, and Terser start really feeling worn down as well. They can keep going, but they are much relieved when Braugh says, "I'm afraid we are going to have to stop." Shinto stops and drinks some rum, but appears to be ready to continue the march. He pops open his tent and offers it to Sam, saying, "Sleep in me tent, yave earned it lad."
Oathbreaker paces back and forth as Sam falls into the tent, unmoving. Braugh and Dernock are nearly asleep on their feet. When the pause is called, Bruagh falls to the ground with a clunk from his heavy armor. Dernock leans against the wall and seems to be sleeping on his feet, using the wall of the canyon as his bed. No one argues as the group attempts to set up some sort of camp in the middle of the empty canyon. Terser simply lies down on the gravel, happy to not be marching.
OOC: I gather that the group gets really tired and decides to rest after 3 checks. Here is the status of everyone at that point in the night:
Oathbreaker: Fine Sam: Exhausted, 7 dam Devlin: Fatigued, 2 dam Urval: Fine Braugh: Exhausted, 4 dam Dernock: Exhausted, 11 dam Shinto: Fine Shonti: Fatigued, 1 dam Terser: Fatigued, 6 dam
I hope you don't mind that I make the assumption that the three that are not affected by the forced march will take the first watch: Oathbreaker, Urval, and Shinto.
After an hour of complete rest (and likely sleep of the dead), those who were exhausted will simply be fatigued (until they rest an additional 8 hours). Remember that if you are fatigued, you cannot run or charge and have a -2 to strength and dexterity. Also note that if you sleep in your armor, you will retain the fatigued condition, despite the rest.
After the first watch of a few hours, it will be the early pre-dawn hours (around 3-4 am or so). What are the plans at that point? Those who are fatigued will not lose that condition if they take a watch at that time, unless the rest continues. In other words, those who are fatigued need 8 hours of rest to eliminate the condition. If you rest for 3 hours, then take watch for 3 hours, then rest 3 hours, you're still short rest and will remain fatigued. For calculations, if someone is inclined, the group stops their march at 1:00 am. The first group can take watch for a longer period of time, but they will require a Fort check to be able to avoid fatigue themselves the next day for lack of sleep!
So I guess the question is, what happens after the initial rest period? Who will continue resting? How long will you rest? Who is sleeping in armor? How long will each character remain resting in the canyon? You really don't know for sure, but you think that the end of the canyon should not be more than a few hours away...Oh, and perception checks, please, from everyone taking a watch.
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d20+13=19 ; Thursday January 31st, 2013 3:38:25 PM Go ahead and get some sleep lads Raeb and I will keep watch for now. In the morning I can refresh myself with a quick spell and we can be on our way. Looking around for a good spot he says. Lets get our backs against one of the larger stones and settle in. Once the group settles in Devlin casts one of his spells in an arc doing his best to cover any advance by an enemy. As he finishes only those with a sharp eye would notice that any scrub or plants in that area are covered in vicious thorns. With a defense in place The Dwarf settles in for the first watch.
Actions: Cast Spike growth (lasts 6 hours) in an arc around the group. I can do 6, 20' squares. Best option a huge rock to our backs and cast the growth in a V with us in the middle of the wide part of the V. Perception = 19 Raeb = Scent Will cast lesser restoration on myself in the morning.
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Thursday January 31st, 2013 4:45:43 PM Oh we're stoppin'? OK Dernock mumble before getting out his bedding, releasing the cord keeping his banded mail together, unceremoniously dumping the armour beside him and falling asleep on the blanket as soon as he's lying on the ground.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Thursday January 31st, 2013 5:12:23 PM
Sam instantly climbs into his bedroll and falls asleep. He will cover a watch if asked to, but is very tired!
Shonti AC16/T13/F14 - CMD14 - HP45/45 d100=94 ; Thursday January 31st, 2013 6:28:55 PM
OOC: Please ignore my d100... Wish I coulda had it for a lotto roll though! ;) ====================================== When the dwarves come to a halt, Shonti finds a suitable rock to sleep by. He unstraps his leather armor as quickly as possible, folds it up, and places it on top of the rock to be used as a pillow. He then places his mask inside of his haversack, using his cloak for a blanket. Within minutes, the Sorcerer is snoring loudly, not a care in the world other than seeing what his mind has in store for his dreams tonight...
Shonti see's himself walking further through the valley he fell asleep in, only now, he's alone. He looks around, and see's that not one of his new friends are with him. He continues on for what seems like hours, walking through the darkness until a blinding flash of light erupts from the depths of his subconcious... Shinto appears to step out of a rock in front of him, and speaks to Shonti, who is now emitting a purple-blueish aura. "Brother, I'm sorry... But there can only be ONE!!"
The Stalwart dwarf then takes a mighty swing at the Sorcerer with his axe, but to no avail. The axe rebounded off of the aura coming from Shonti's body, and Shonti thrust his hand high into the air. "Then we'll die together!" A tiny ball of red light came out of his fingertip. It went straight up into the air, then came back down on top of his brother. When the little red light touched the blade of his axe, it erupted into a huge ball of fire, completely engulfing both of the brothers Zarbadium.
Shonti awakes with a start, sweating heavily from the intensity of his dream. Looking up to the stars of the cloudless night, Shonti whispers a prayer to Gargul before laying his head back on his makeshift rock-pillow.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 d20+10=21 ; Thursday January 31st, 2013 7:43:58 PM
Bruagh offers to take any watch given. He snores loudly in his bedroll without his armor.
Perception: 21
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip d20+3=14 ; d20+3=13 ; d20+7=12 ; d20+7=15 ; Thursday January 31st, 2013 9:26:41 PM
Shinto nods and waves his hands at Braugh and Sam; Nah lads, get ye strength back eh!? I'll keep watch fer most the night, an get a lil nap in before we head out.
Shinto will take 1st and then help Devlin with 2nd watch as well. After staying up most the night, just in case, he will remove his armor and sleep inside his tent next to Sam; careful not to wake the, no doubt, exhausted gnome.
Assuming the night is uneventful Shinto awakens, first he fills his Rum flask from his jug, taking a good gulp from the jug before putting it back, mumbling something about needing another one. Then he gives his ax a good wipe down, and finally dons his armor. Careful not to make any mishaps with the dwarven metal. ============== Shinto perception for 1st watch is 12; 15 for second.
Not sure when or how many checks I'd need for only sleeping 3-4 hours; I forgot these were Fort checks, not Con, so the actual rolls would be 21 and 20 vs DC 15 to not be fatigued.
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Friday February 1st, 2013 12:51:08 AM
Urval nods at the watch. "I'll drop into my crafting portal again, as before, if you need me poke the portal and I'll drop out. I'm not fatigued yet, so i'll stay up the night and just remove my morning fatigue, just so that those who need it can take it."
OOC: Spends 8 hours crafting, then uses lesser restoration in the morning to remove the fatigue from doing so.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) Friday February 1st, 2013 11:29:21 AM
Terser awakens for the second watch as normal, and realizes he hasn't rested well because of his armor. It's still better than before though. mayhaps I need to practice that, or find some way to sleep more comfortably in me breastplate. (or maybe take an endurance feat, haha)
After his watch, he will remove his armor and drop back into a more restful slumber.
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Friday February 1st, 2013 2:09:22 PM
The Oathbreaker remains quiet as the group rests and he takes his watch. He climbs the biggest rock near their campsite and keeps a silent watch, his bow drawn with an arrow drawn. ---------------- Climb: take 10 for 15
DM Jeff O Friday February 1st, 2013 3:07:23 PM
The silence of the night is broken by various tones and rates of snoring by the exhausted group of dwarves. Devlin casts a spell and props himself up against the wall of the canyon, blinking his tired eyes repeatedly as he takes the first watch. Shinto pokes him on occasion to ensure that he's staying awake and watching, though nothing seems to change throughout the dark night.
Hours later, Devlin drops to the ground, clearly more tired than he had let on. Shinto goes over to Terser to wake him for watch, but when he arrives, Terser's eyes are already open. His shoulders crack as he stands up, still in his armor and he nods to Shinto. The two of them take watch as the others continue to snore loud enough to cover up any other sounds that might be happening in the night.
A short time later, Shinto is watching up the canyon (in the direction of travel where the group has not yet been). When he blinks his eyes, he suddenly sees a group of figures moving towards the group. It is still quite dark, though there are signs that the long night will soon end as the horizon, as much as can be seen from the deep canyon, is starting to lighten up just a little. From what Shinto can see, the figures are about man-sized and moving towards the group in relative silence -- there is the occasional sound of what might be leather squeaking as they move. They are about a hundred feet away or so when Shinto spots them.
OOC: 1:00 AM -- Group ends the forced march. Initial watch occurs: Devlin, Shinto, and Oathbreaker. Devlin casts spike growth. 2:00 AM -- Those with the exhausted condition, sound asleep, change to just being fatigued. 5:00 AM -- Watch changes: Devlin & Oathbreaker go to sleep, Shinto stays on watch, Terser joins the watch. 5:30 AM -- Group approaches
Updates on Status of characters:
Devlin: Fatigued, 2 nonlethal damage, asleep. Dernock: Fatigued, 11 nonlethal damage, no armor, sound asleep. Sam: Fatigued, 7 nonlethal damage, snoring loudly. Shonti: Fatigued, 1 nonlethal damage, no armor, rolling around and mumbling in his sleep. Braugh: Fatigued, 4 nonlethal damage, no armor, snoring quietly. Shinto: Fine, but tired, armored, awake on watch. Urval: Hanging out in crafting portal, Fine. Terser: Fatigued, 6 nonlethal damage, armored, awake on watch. Oathbreaker: Fine, sleeping quietly.
Reminder: Fatigued → Cannot run or charge, -2 to strength and dexterity.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Friday February 1st, 2013 3:45:15 PM
Sam sleeps harder than he ever has in his life. That is to say, the parts of his life that he can remember. For whatever reason, his sleep is dreamless.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 Friday February 1st, 2013 5:45:33 PM
Bruagh's snoring evens out and he is more or less dead to the world.
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip Friday February 1st, 2013 6:11:02 PM
Shinto sighs, as he was going to sleep in a few hours,as he sees the figures, he begins waking up his companions speaking low,
wake up lads, i know yer tired but we gots company
Hell start by waking up Braugh, then Sam. Dernock and Oathbreaker next.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Friday February 1st, 2013 7:42:26 PM
Sam wakes slowly with Shinto's prodding. He gets up and grabs his wand of cure light wounds and slings his crossbow. Before he can be spotted, Sam takes care of the highest priority. He makes sure his courtier outfit is straight and looking as good as he can make it in a hurry. The bard joins the others in "welcoming" the new arrivals.
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip Friday February 1st, 2013 8:05:16 PM If yer goina a talkin me be right berhind ye lad. Ax an shield too. Me not fer trustin no one
Sam: 16/12/15 -- CMD 13 -- HP 44/44 d20+8=9 ; d20+11=13 ; Friday February 1st, 2013 8:16:56 PM
Sam smiles,"Thanks Shinto. If they want to fight, I'll be far behind you!"
As the group approaches, Sam does his best to detect their intentions. Unfortunately, his senses are still dull from being tired.
Perception=9 (nat 1...) Sense motive=13 (rolled a 2...)
Shonti AC16/T13/F14 - CMD14 - HP45/45 Friday February 1st, 2013 11:51:05 PM
Shonti sleeps away, having weirder dreams every thirty seconds. He is still breathing heavily in his slumber, and mumbles something about meeting Gargul again.
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 Saturday February 2nd, 2013 9:43:23 AM
Devlin passed out as soon as it was his turn to sleep. Raeb is curled up next to him providing protection to the area not covered by the large rock formation.
OOC: Spike Growth is still in effect. For rogues only Perception DC: 28 to notice it. Not able to disarm it. Otherwise it is undetectable. I would have warned my group about it and to stay close.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 d20+10=11 ; d20+10=14 ; Saturday February 2nd, 2013 11:22:54 AM
Bruagh rolls out of his bed roll, still very much groggy. He tries to get a good bead on the people and their motives but is not very successful. At least he had the forbearance to grab his axe and shield.
Perception: 11 Sense Motive: 14
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 d20+8=19 ; d20+10=13 ; d20+11=30 ; Saturday February 2nd, 2013 6:12:14 PM
Dernock gets up, a little groggy but with minimal fuss. When he's pointed in the direction of the encroaching visitors, he struggles in a tired daze to don his armour.. mustbepresentable he mumbles.
Perception 19 Sense motive 13 Knowledge (local) 30 (Only if it come up, but is related to who these people are)
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 d20+12=28 ; d20+17=26 ; Monday February 4th, 2013 12:02:34 AM
The Oathbreaker rolls out of bed, grabbing his bow and loading it immediately. He slips into the shadows, keeping his bow trained on the approaching figured and keeping a careful eye on them. ------------------ Stealth: 28 Perception: 26
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Monday February 4th, 2013 12:25:00 AM
Urval, still crafting within the portal, is completely unaware and is waiting on someone to poke the portal to tell him that a group is approaching.
DM Jeff O Monday February 4th, 2013 11:18:35 AM
As some of the group start to rise and stand, the figures continue to grow closer. When they are about 60 feet away (not quite to the barbs), you can hear the one in the front say, "Here now, what's this?" He calls out to the group, "Hey there! What ere you doing up there? 'Ave you seen any kids 'round here?"
There is the sound of flint on steel and a couple lanterns quickly light, shining light against the walls of the cavern. Those you can see of the newcomers are human. There are around half a dozen of them, and they wear armor and swords.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday February 4th, 2013 1:34:22 PM
Not sure of the humans' intentions, Sam keeps his answer as short and devoid of personal information as possible.
"Those are barbs to protect our camp. We've seen no children in our travels and our business is our own."
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 d20+10=22 d20+10=13 Monday February 4th, 2013 2:22:55 PM "You are missing children? When did they go missing? Where were they last scene? How many? How old? What direction? Where are you all from? Answer this and we may be able to help you search for them. The warrior is matter of fact and to the point.
Sense Motive: 22 Perception: 13
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Monday February 4th, 2013 2:50:17 PM
Sam turns to Bruagh and quietly says,"They could be lying about the children. They might be robbers. Also, if they are looking for children, they seem capable of finding them. What about our job?"
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 Monday February 4th, 2013 3:00:10 PM
Whispering back to the gnome, the warrior quietly says. That's why I asked so many questions... if they are lying perhaps they won't be ready to answer such questions in rapid succession.
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip d20+3=17 ; d20+2=9 ; Monday February 4th, 2013 3:55:26 PM
Shinto awakes his brother finally and then turns to the group of newcomers. Men in the Mountains of the Scab. Shinto mumbles to himself and those near; he takes a sip of Rum and stares down the speaker. Giving the utmost disappointing glare he can muster. His ax in hand while shield still strapped to his back.
It's obvious Shinto thinks odd of the situation. Men in the Scab.. ========== Sense Motive 17 Intimidate: 9
Sam: 16/12/15 -- CMD 13 -- HP 44/44 d20+11=15 ; Monday February 4th, 2013 5:55:45 PM
Sam nods to Bruagh and awaits the human reply. (Sense motive=15)
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Monday February 4th, 2013 7:33:14 PM
Dernock busies himself with strapping up his banded mail. He remains a bit groggy so most of his attention remains with getting his armour on.
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Monday February 4th, 2013 9:22:12 PM
Urval, still within the portal, is unable to see what's going on outside unless someone prompts him, so he keeps crafting.
OOC: Someone needs to prod him to get him to come out, otherwise he's completely unaware of his surroundings.
Shonti AC16/T13/F14 - CMD14 - HP45/45 Monday February 4th, 2013 9:49:05 PM
Shonti wakes up with a start, as he was just dreaming of killing both himself, and his brother, who happens to be the first face he see's when woken. He stands up, first taking his cloak off of the ground, and dons it. "We've got company, better I hide my shaved face..." Then he reaches into his handy haversack, and thinks the word "Mask" and pulls out the first thing he touches. It is indeed his Duergar Skull Mask, so he puts it on his face, tightening the strap around the back of his head.
Unsure of their intentions, Shonti walks over to Shinto, Sam, and Braugh. He asks them in an undertone, barely able to be heard by the three of them. "Any idea who t'ey are? Or what it is their comin' ter us fer?"
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Monday February 4th, 2013 10:04:12 PM
The masked dwarf makes no move. He keeps his eyes trained on the men with his bow drawn and arrow strung.
Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) Tuesday February 5th, 2013 1:25:17 AM
Terser awaits an answer to the questions posed. He's still a little groggy from his unrestful slumber.
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 Tuesday February 5th, 2013 9:12:39 AM
Devlin, hearing voices rouses from his sleep and nudges Raeb to do the same. He stays low for now letting those better with words to figure out whats going on.
Raeb wakes and smelling the new arrivals gives a low menacing growl as she rises onto all fours.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Tuesday February 5th, 2013 11:26:40 AM
Sam looks back as the group assembles and realizes Urval is probably still in his portal.
"Can someone get Urval here? We might need some healing if things get ugly."
DM Jeff O Tuesday February 5th, 2013 2:15:50 PM
The group of men continues their approach to the camp, despite Sam's warnings. When Bruagh peppers them with questions, a couple speak at one time, and you can't quite make out all they are saying. You can hear, "Missing kids" and "wandering off" and "searching all night" at various points.
As the first of the group get closer, you hear, "Ouch!" from the lead men as they step into the brambles. One man hops on one foot as he grabs his other foot, clearly in pain.
Sam: 16/12/15 -- CMD 13 -- HP 44/44 Tuesday February 5th, 2013 3:08:22 PM "Devlin. I think we can lower the camp defense. We are ready for any attack."
Ooc- Any indications of nefarious intentions from the group's sense motive attempts?
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip d20+3=14 ; Tuesday February 5th, 2013 3:41:01 PM I aint' fer searchin' fer ye kids. If ye lost em, ye find em. Protect ye own here in the Scab, an from the looks of ye, yeh aint me own. Shinto says, having another drink of Rum.
'sides; how'd ye let a kid run off in the scab? WHere was ye they runned off from? DId ye make a camp among some boulders and leave wee ones un watched? Not very smart of ye now is it?
Sense motive- 14
Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 Tuesday February 5th, 2013 5:39:55 PM A child lost in the Scab? The masked dwarf strides out from the shadows, lowering his bow. "I'll look for the children. I know the Scab better than myself."Perhaps I won't need to involve myself in the festival after all.
Dernock Uristson HP 44/44 AC 22/15/19 CMD22 Tuesday February 5th, 2013 6:00:56 PM I don't recommend ya come closer, We've set the place up t'defend ourselfs from predator an' bandits. Come t'think of it ya probably can't see all that well. Just stay where ya are! Dernock calls out in common.
Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 d20+12=15 ; Tuesday February 5th, 2013 8:09:54 PM
Bruagh is rather annoyed that the humans failed to answer his questions. They are either bandits, or idiots... the warrior has yet to decide. "Stay where you are! Now start answering our questions or be on your way!" The former paladin's patience is wearing thin. He begins donning his armor knowing he is not likely to get anymore sleep tonight.
Intimidate: 15 to make the men stay where they are and answer questions.
Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip Tuesday February 5th, 2013 10:58:40 PM Ye need te stay back like the dwarf said. Ye've no reason ter be 'ere. An sure got no reason bein in me camp. Ye can't see ye hand front ye face, how ye goin see a Bullete claw in yer belly ey? Shinto yells to the humans in common, anger in his voice. Leader of ye speak, one ata time'so we cen hear ye.
Shinto shakes his head and holds his hand out to Devlin, disagreeing with Sam, speaking in Dwarven this time; Leave em up brotha. T'ey don need ter come closer, me can hear em jus fine far away. If ey gettin to close, me ax'll 'ave fresh man-blood. Ain had it in a while now...
He takes another shot of rum, gripping his ax at his side and sliding his shield off his back and to the ready.
In common again; Do as ye told, an ye won get hurt, maybe find ye kid...
Shonti AC16/T13/F14 - CMD14 - HP45/45 d20+16=33 ; Tuesday February 5th, 2013 11:26:17 PM
Shonti stands his ground, with Braugh, Shinto, and Sam. After Braugh tells them to stay where they are, Shonti holds his hand out in front of him, and begins sending sparks between his fingers, beginning to cast (Shock) Acid Orb. While the blue sparks of electricity start growing to form a ball in his hand, they illuminate him just enough to see he is an obvious threat. Shonti calls out to the humans in common as well. I suggest ye do what t'e Dwarf says, an' hold back. We'll come ta you ter talk, if 'at's what it is yer wantin'. Possibly even help ye find yer missin' kids, but if ye start lyin ter us now....
The Sorcerer then throws the growing orb of electricity in his hand at the ground near where the first human stepped into Devlins Spike Growth "trap." The electricity sparks around the immediate area for a few seconds, not touching any of them on purpose, before the sparks stop moving and making that zapping sound.
In common, after the sparks stop, Shonti says, in a very grim voice, a bit darker than that of his own: Le's jus say I would'n suggest crossin' me brotha's... ====================================================== Intimidate: 33 to stop them dead in their tracks, make them answer our questions, and answer them truthfully.
Urval Torsten: AC23/13/17 - CMD17 - HP54/54 Wednesday February 6th, 2013 12:26:54 AM
OOC: Same as last post, he's isolated from the events within the portal, so unless someone gives him a indication of weirdness, he is unaware of anything wrong.
Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46 d20+1=9 ; Wednesday February 6th, 2013 1:51:47 AM Stay your ground or the ground will tear your feet ta shreds. We've had too many bad expierences in this place ta let our guard down ta what could be a ruse. Tell us your situation and we will decide if we can help ya. Devlin seems annoyed that this group of humans would waste time not talking when their children are lost in the scab.
Diplomacy = 9
DM Jeff O Wednesday February 6th, 2013 12:59:18 PM
The group of men continue to approach, stepping carefully through the brambles, gingerly, clearly injuring themselves as they walk. The group does look tired, but wary. Sams suspects that they aren't completely telling the truth, but he's not sure of much other than that.
Shinto drinks some rum and tells them what he thinks of them while Oathbreaker says that he will help look for the children. Shinto yells some more as they continue to approach.
Dernock warns the men back, but they continue to approach. Bruagh yells at the men to stop, but they ignore him. Devlin warns the men again about the thorns, but they clearly have found them as they step carefully through them.
Shonti throws the electrical orb at the ground near the group and yells at the group. The sparks crackle across the ground, showering light around the area, temporarily making it hard to see. When the lightning disappears, the faintest hints of sunrise are more noticeable as the men walk into the clearing, nearly all of them limping now or at least favoring a foot. There are a total of six men. One of them turns to speak with Shonti as the others squat down and lean on poles. One man pulls out a bandage and starts to wrap it around his feet as the one speaks to Shonti.
"We're very sorry to bother you fine folks here. My name is Dornen. We hail from a small settlement back a short distance that way. A couple of the kids from the settlement have gone missing. We found some of their tracks leading into this crevice, so we've headed up here, hoping that we find them before some nasty creature gets them. I don't suppose any of you fine master dwarves have seen two kids, a girl and a boy, headed up here this night, have you?"
OOC: On the intimidate skill, you can choose to attempt to demoralize an opponent, or influence their attitude. I'm guessing you're going to influence here, to get them to answer your questions.