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The Kings Hideout


It's a Beautiful Morning 
Monday March 4th, 2013 5:17:05 AM

The entire group awakes refreshed. There are were not attacks last night, no crazy sounds, not even the stupid monkeys that the group saw before. Sure there were the typical sounds of bugs and insects but all in all it was a good night. The day is sunny and bright but with a a nice cool breeze. What could be better. In the near by river fish can be seen easily swimming around.

Will the heroes try to hunt and gather some food, or will they rely on their trail rations for breakfast? It seems there will not be any more trouble out of the kobolds.

OOC: Everyone receives 1,000xp for the battles with the Kobolds. Good job folks!

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 9/23  d20+8=16 ; d20+8=27 ; d20+8=10 ; d20+8=26 ; d20+8=23 ; d20+8=17 ;
Monday March 4th, 2013 9:19:44 AM

Edson wakes, still tired from the night before. He yawns and stretches, before wslking to the river to clean up a bit. Noticing the fish swimming, an idea comes to his mind. He races back to his bag, grabs his bow and some arrows. He loads the arrows and take aim at the fish, letting loose until he catches some breakfast for the group. He lets loose with 6 arrows, gathers any fish he catches, and arrows that missed. He brings his bounty back to the group, hoping some fresh fish will boost the morale.

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al  d20+14=19 ; d20+14=32 ;
Monday March 4th, 2013 9:24:16 AM


Harvest Moon frowns at the memory of the night before. Boasting seems so ... senseless. And yet it is the case in many animals that the males must declare their prowess. The thought places her fellow League Adventurers into a new and somewhat disturbing light. Are they ... are they ... could it be that they are wishing to mate? In the same manner in which she would approach a physical oddity, with cautious stealth, Harvest Moon now circles this thought. It is, she feels, a dangerous thought. And yet, it is, in a basic and visceral way, strangely compelling. It is a thought that is accompanied by a physical sensation. A new tingling of the body.

"We must go," she says, shaking off the feeling as she puts the thought aside. "We can eat as we go. I can hunt and forage while we go. It will be slower, but it will be at least as fast as we can go with heavy and very noisy armor. Brom too, I think, can forage as well."

"Let us go now," she says. "I do not think that we wish to spend another night in the jungle."

+++++++++++++++++++++++++++++++++++++++++

Survival 19 food and water for 4 characters aside from Harvest Moon (To forage at 1/2 speed.)
Perception 32 (for danger)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 51/51Character Sheet 
Monday March 4th, 2013 1:42:10 PM

Barratore wakes up and puts his armor on and exists the tight confines of the tree hole. A few stretches to get the blood flowing and the stiffness out of his muscles and Barratore opens his pack and grabs a handful of hard cheese, tact and salty beef strips. He stands looking about at the others. "When you hunt for food and forage berries, you're not seeing ambushes and such. I think the scouts and those at point should focus more, collect flowers less. we blundered into one already, next time it might be against a dangerous opponent."

Barratore takes out his bow, puts an arrow to it and looks towards Harvest, Peza and Edson to take up point.

Hert AC 14(13ff 11t) HP 47/47 CMD 16(15ff) 
Monday March 4th, 2013 5:01:02 PM

Hert adds Edson's fish (if any) to his ration. Fresh fish meat is a nice addition to otherwise tasteless meal. Hert thanks Edson for his service, probably longer than it would be appropriate for something like this.

When the group is ready to move out, Hert offers:
"We shouldn't do hunting, we have enough supplies to get to the Pirate King without having to gather more. Plus, we should stay together, as the previous day showed..."


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Monday March 4th, 2013 5:07:36 PM

Gerox wakes and stretches and rises to greet the morning and his comrades. He pulls out some supplies as well and makes himself a cold breakfast of cheese and dried fruit. "I agree, lets focus on finding this pirate, stay together as much as possible and make up some ground before some other random monster attacks us.

I still think we should use our scouting method and string ourselves out a bit. If a kobold was equipped with a necklace of fireballs, then imagine what the folks who equipped him might have. We don't want to get caught up as a group in a group destructive spell."

OOC Al, your post is to funny. Imagine a cross between a gnome and a minotaur!

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+8=24 ;
Monday March 4th, 2013 9:13:32 PM

"I'm in agreement about moving swiftly .... no need to sit her and wait for whatever that pirate king sends after us "

" Nice ... good fishing Edson .... nice addition to our supplies " with a wink " your shooting skills are improving " ;-)

Peza will help clean the fish .... when the groups ready to go ... She moves to the front .... helping scout ahead as they go

perception check d20+8=24 !!



Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 40/54 (50/64 Raged);  d20+8=13 ;
Monday March 4th, 2013 11:37:38 PM

Brom gathers his equipment in the morning and gets ready to move out. He again has his spear in hand as they travel through the jungle. He is always on alert for danger.

Perception DC13

It's a Beautiful Morning 
Tuesday March 5th, 2013 8:17:10 AM

Edson takes time to "catch" some fish before the group sets off. He finds his mark on two of the fish before the sound of the arrows or the blood in the water scare the others off.

The though of foraging for food is mentioned but quickly shot down by the majority of the group. It has been decided that with their track record, the group would rather keep every available eye on the lookout for more trouble.

The group is making decent time, take a nice, leisurely stroll through the jungle. Not too leisurely, but still.

Before long though, Peza and Harvest both notice the absence of the typical jungle sounds.

Harvest only Highlight to display spoiler: {There is a very faint rustling in some underbrush about 80ft ahead. It is too big to be a bird.}

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al  d20+14=30 ; d20+14=26 ; d20+7=8 ; d20+6=15 ; d20+9=23 ; d20+6=8 ; d20+6=22 ;
Tuesday March 5th, 2013 8:41:16 AM


"There is a thing." With a finger to her lips, Harvest Moon calls for both quiet and stealth. "It is too big to be a harmless creature. It is there." She points to a section of the underbrush about 80 feet ahead.

"We should proceed with all care."

She takes the polearm from her back and then turns her eyes to the ground. This thing, this creature, as big as it is, may very likely use this same trail upon which she and the League Adventures now walk. Harvest Moon searches the ground quickly. With a practiced eye she matches the tracks to creatures that she knows of.

Then, Harvest Moon turns her eyes up and to the spot at which she had noticed the rustling. Her slanted elf-born eyes attempt to pierce the underbrush and pick out the identity of what lies within.

+++++++++++++++++++++++++++++++++++++++++

Survival 30 (to find and identify the tracks of any creatures that might use this area.)
Knowledge checks to identify creatures.
-Arcana 8 (Cannot identify constructs, dragons, magical beasts)
-Dungeoneering 15 (Identify aberrations, oozes CR5 and lower?)
-Nature 23 (Identify animals, fey, giants, monstrous humanoids, plants, vermin CR13 and lower?)
-Local 8 (Cannot identify humanoids)
-Religion 22 (Identify undead CR12 and lower?)

Perception 26 (to pick out what might be in the underbrush.)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3


Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 9/23  d20+12=28 ; d20+8=11 ;
Tuesday March 5th, 2013 9:01:26 AM

Edson stops in his tracks when Harvest stops. If the whisper spell is on he tells the group he is going to flank the disturbance. He moves parallel to the group, and tries to
Circle around the spot harvest mentioned. His bow is before him, his arrow laying across, tucked into the sinew. He moves as close as be can without startling what is before him, trying to see it more clear.

Stealth 28
Perception 11

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 51/51Character Sheet  d20+3=16 ;
Tuesday March 5th, 2013 2:31:50 PM

Barratore stops short as the others do. He sets his sight down the shaft of his drawn arrow, scanning the area indicated by Harvest to hold a creature. Perception 16

Edson cuts off to circle around and is quickly lost to the fighter as he keeps his attention focused ahead. Someone should probably go with him, he thinks to himself. Had to admit though, that stalking through the jungle on your own has an excitement to it. A grin appears on the lips of Barratore as the thought plays out and the heroic battles he might have.

Hert AC 14(13ff 11t) HP 47/47 CMD 16(15ff)  d20+8=19 ;
Tuesday March 5th, 2013 5:14:29 PM

Hert's calm expression is replaced by genuine concern as he hears about the monster ahead. He draws his sword and with his shield raised walks a bit to the side of the group, forming line with Barratore. He squints his eyes, trying to see the monster for himself.

OOC: Perception 19

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Tuesday March 5th, 2013 7:58:18 PM

Gerox casts his message spell on Harvest, Barratore, Edson, Hert and Peza. He whispers to Harvest, "Hold a second." and then casts an invisibility spell on the young elf ranger. "Try to stay downwind if you can and let us know what you see.:"

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+8=12 ;
Tuesday March 5th, 2013 8:38:25 PM

Nodding at Harvest ... Peza checks her weapon is loaded .... then turning her attention to the spot of the hidden creature .... once she is sure of the location .... the raven haired girl's eyes sweep the other side of the rail .... hoping to Waard that the creature isnt a decoy .....

perception check d20+8=12

Holding her position she whispers " maybe we should throw a rock at it .... show that we know its there ... spoil its surprise " as she checks the trail at her feet for a suitable rock

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 40/54 (50/64 Raged);  d20+8=28 ;
Tuesday March 5th, 2013 9:07:17 PM

Brom holds still as Harvest gives the sign and the others begin to stop. The barbarian clenches his spear as he looks out into the jungle for other signs of danger.

Perception DC28

It's a Beautiful Morning 
Wednesday March 6th, 2013 11:59:47 AM

The leaves continue shaking and rustling, moving more and more, getting louder and louder until the creature steps out of the underbrush.

It's a Wild Hog. A female sow with two young piglets following behind. Upon seeing or smelling the group she turns and runs away, taking her piglets with her.

She leaves you in silence again.

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Wednesday March 6th, 2013 12:41:49 PM


OoC: I thought that might have been a red herring. Though, can you give me results on Harvest Moon's rolls for Survival and the various Knowledge checks?

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 51/51Character Sheet  d20+3=12 ;
Wednesday March 6th, 2013 5:20:08 PM

Barratore remains where he is until the clear is given by the more perceptive folk in the party. A though briefly passes through his mind that those more perceptive people in the party seem to be the women. Well the women and a an elf and sometimes it was hard to tell on the elves. A lot like telling a female dwarf from a male dwarf. Bah, all the little folk looked alike. With a snort, Barratore brings himself out of his musing and refocuses on the terrain about him.

Perception 12
Definitely still in the jungle, and there are still trees about. And actually the trees are quite lovley

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 9/23 
Wednesday March 6th, 2013 5:55:54 PM

Edson lowers his bow when he sees the deer. Part of him thinks to shoot it and take it for meat, but seeing the youngings changes his mind. He turns and heads back to the group, leaving the deer to run away,

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Wednesday March 6th, 2013 7:12:54 PM

"Hehehehe "

Laughing quietly the ranger starts to move forward again " lets keep moving .... good job spottting the wildlife Harvest "

Her eyes sweep the trail ahead .... back and forth ... even loooking skyward ... rembering the flying wolves "

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al  d20+14=27 ;
Wednesday March 6th, 2013 7:43:16 PM


Harvest Moon frowns at the deer and at the boar and it's piglets as well. Something still seems ... incorrect. It is unusual that a deer should be so close to a boar with it's young. And why is it that the typical jungle sounds of the jungle disappeared? Surely they did not do so for the presence of a deer and a boar.

Once again she examines the tracks that have proceeded them on the trail ahead. Then ...

"I think that we should still proceed with caution," insists Harvest Moon. She peers even harder into the leafy mass of the jungle and tries to catch the least unusual sound as she moves forward down the trail with the others.

+++++++++++++++++++++++++++++++++++++++++

Survival 30 (to find and identify the tracks of any creatures that might use this area.)
Knowledge checks to identify creatures.
-Arcana 8 (Cannot identify constructs, dragons, magical beasts)
-Dungeoneering 15 (Identify aberrations, oozes CR5 and lower?)
-Nature 23 (Identify animals, fey, giants, monstrous humanoids, plants, vermin CR13 and lower?)
-Local 8 (Cannot identify humanoids)
-Religion 22 (Identify undead CR12 and lower?)

Perception 27

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 40/54 (50/64 Raged);  d20+8=11 ;
Wednesday March 6th, 2013 9:15:57 PM

"Bahhh.." Brom says as the deer and boar show themselves. "False alarm. Though that would have been good eatin'. Maybe another time."

Perception DC11

It's a Beautiful Morning 
Wednesday March 6th, 2013 11:37:00 PM

OOC: That last post was from my phone and had more errors than is acceptable. It should have read as follows:

"The leaves continue shaking and rustling, moving more and more, getting louder and louder until the creature steps out of the underbrush.

It's a Wild Hog. A female sow with two young piglets following behind. Upon seeing or smelling the group she turns and runs away, taking her piglets with her.

She leaves you in silence again."


Any knowledge nature checks above 10 will reveal: Much more ill-tempered and dangerous than their domesticated kin, boars are omnivorous creatures common to temperate forests, although they are not unknown in tropical climes. Other variants exist as well, such as the particularly ugly warthogs that dwell in tropical plains and savannahs. Boars are often hunted for their flesh, which is considered delicious by most humanoids. Those who hunt boars often do so with a special spear fitted with a cross beam to prevent an impaled boar from pushing forward along the spear shaft to gore its tormentor.

The boar's stubborn nature and habit of eating even bones makes it well suited as a pet for certain folk. Many thieves' guilds keep boars for the disposal of bodies, while orc tribes let them run loose in their lairs, where they do a relatively good job at keeping these warrens clean of refuse.

A boar is four feet long and weighs 200 pounds.

If the mother sow were to be killed her piglets are so small they would surely perish from either predator or starvation.

It's a Beautiful Morning 
Thursday March 7th, 2013 7:56:41 AM

The way path is silent for a few moments before birds start cawing and the insects start droning again. Any attempts to search for anything further is futile. At least for the moment, our Rummers are safe. Well, from everything except mosquitoes.

The trail ahead is little more than a game trail with the occasional track kobolds. All of the kobold tracks are at the very least a week old.

Give me any appropriate checks if you are going to continue.

Hert AC 14(13ff 11t) HP 47/47 CMD 16(15ff)  d20+8=9 ; d20-1=0 ;
Thursday March 7th, 2013 8:14:26 AM

Seeing no danger in the animal, Hert sheathes his sword and relaxes. His mind wanders somewhere else and he continues the journey paying no attention to his surroundings.

OOC:
Perception 9 -- natural 1
Knowledge(nature) 0 -- natural 1!!!
Well, that's rare...

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 9/23  d20+8=15 ; d20+12=32 ;
Thursday March 7th, 2013 2:12:57 PM

Edson smacks a mosquito that was feasting on his neck. He looks at his hand and the bloody body of the bug. He wipes it off on his pant leg before assuming his post at point with Peza and Harvest.

Perception 15
Stealth 32 (Nat. 20)

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al  d20+10=11 ;
Thursday March 7th, 2013 2:33:48 PM


The quiet is unconvincing. With the polearm still held at the ready, Harvest Moon proceeds with as much caution as she had before. Unsettled, however, by the experience, she proceeds up the trail with more noise than she would wish.

+++++++++++++++++++++++++++++++++++++++++

Perception 27 (From last post.)
Stealth 11

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  d20+7=10 ;
Thursday March 7th, 2013 2:58:43 PM

Gerox spots the sow hurrying off into the jungle and his mouth starts watering thinking of bacon. He trots along in the middle of the group fantazing about a nice hot gnomish breakfast with heaps of bacon. He obviously is paying more attention to his food inspired daydreams than what is going on around them with a perception check of 10.

Gerox grunts as he stumbles over a root snapping his attention back to the here and now. "Using his message spell to Harvest, "See anything resembling a pirate up there?"

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+8=21 ; d20+13=21 ;
Thursday March 7th, 2013 8:14:28 PM

A smile still on her face ... Peza moves forward ... scouting ahead ... combining her skills with Edson's and Harvest's ..

Perception check d20+8=21

stealth check d20+13=21

The city girl is feeling more comfortable in the wilds of the jungle ... her eyes search the depths of the foilage .... as she treks quietly

Jungle Nights 
Friday March 8th, 2013 6:54:13 AM

The Rummers trek through the Jungle is rather uneventful for the remainder of the day. Right around dusk the party notices the canopy opens up ahead, just enough that a rather large wooden building can be seen.

It is hard to tell from here what it is, but as it is the first building that the group has encountered, it is most likely your destination. It is still some 600ft ahead. It is obviously at a portion of the river that opens up rather wide. It is impossible to get a good idea of the size of the structure due to the trees and the distance you are from it. It is also impossible to see any movement from anyone that might be in or near the structure.

How do you proceed?

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 9/23 
Friday March 8th, 2013 8:11:27 AM

Edson stops, still in the undergrowth to stay unseen. He looks around for any trails or hiding spots that can be used to get to the building without being seen.

" We either find a way to the building across this clearing, or we wait to nightfall. I don't feel like giving this pirate any more ground to stand on verse us."

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al  d20+14=30 ;
Friday March 8th, 2013 9:27:04 AM


The approach of Edson Kazil is slow and shows method. The approach of Harvest Moon conceives is even slower still with greater method.

"We should first discover whether or not this is indeed the den of the pirates," suggests Harvest Moon. She squats upon the trail facing in the direction of the clearing and it's building. Her eyes stare into the distance as though seeing the whole in her mind's eye. "Then, if it is indeed so, we should watch them in silence to discover their numbers and their character. We should also scout the surroundings to find the best approach of concealment. They know this area. We do not. I would take this advantage from them before they even know we are here."

"For now, I think it best if Edson Kazil approaches the clearing. It would be best if you can place your magic upon him, Gerox Shale. So that none may see him. He can approach in silence, and discover any pits or snares that the pirates may have prepared along the trail."

"From there, we might find a camp and from this camp scout this clearing. If we learn much today, we might attack the pirates tomorrow when we are fresh and prepared."

Harvest Moon looks up then at her fellow League Adventurers, seeking the signs upon their faces that would tell her what it is that they think of her ideas.

+++++++++++++++++++++++++++++++++++++++++

Perception 30

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Friday March 8th, 2013 4:02:17 PM

Gerox nods at Harvest and steps over to Edson. He says, "This won't last long and will be dispelled if you attack anyone so use caution. You have about 5 minutes before it wears off so be silent but swift in your scouting."

Gerox casts invisibility on him

Hert AC 14(13ff 11t) HP 47/47 CMD 16(15ff) 
Friday March 8th, 2013 5:50:35 PM

"The rest of us should hide till Edson returns." suggests Hert; "Also Gerox, will you give him your communication spell? It could come in very handy."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged);  d20+8=12 ;
Friday March 8th, 2013 7:25:21 PM

Brom sets up with his bow watching as Edson leaves to investigate. "Archers get prepared. If he's spotted, he may need cover fire." Brom keeps a look out for sentries.

Perception DC12

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 51/51Character Sheet  d20+3=19 ;
Friday March 8th, 2013 8:43:54 PM

Barratore moves to stand near Brom with his bow. "At this range we're not much of a threat." He says to Brom.

"They know we are about, setting up camp I don't like. Edson can do his thing, but I don't like pulling back and hoping to not be found again."

perception 19

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+13=15 ; d20+8=11 ;
Friday March 8th, 2013 10:17:51 PM

Nodding her agreement to Harvest ... Peza crouches down a little ... taking a position next to a tree ... keeping her crossbow ready to help cover Edson scouting ahead ....

Stealth check d20+13=15
perception check d20+8=11



Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 9/23  d20+12=24 ; d20+8=18 ;
Monday March 11th, 2013 8:46:45 AM

When Edson feels the tingle of the ivisibility spell, he laughs to himself. He puts his hand up in front of his face, and of course cannot see it. Satisfied it works, he heads out across the clearing to the building. he is careful not to leave any footprints or disturbances.

Stealth 24
Perception 18

OOC: Is it still the rule that at 4th level we get an ability point, because I don't think I ever added mine in.

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Monday March 11th, 2013 7:17:11 PM


Fighting is very hard. It is difficult to strike and be struck in turn. To suffer pain and be wounded. To hurt others and wound them in turn. But, perhaps, also very difficult in a different way is waiting. To be still in the heat, to be still in the cold, to be still with the anticipation of pain and death to come.

Harvest Moon squats in the jungle. Waiting. In her stillness, she exercises great patience. Listening and waiting for Edson Kazil to return.

+++++++++++++++++++++++++++++++++++++++++

Perception 30

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Jungle Nights 
Monday March 11th, 2013 7:25:04 PM

The groups awaits Edson's return. The Archers have their bows at the ready, should their friend return with some heat.

The elf makes his way towards the suspected pirate holding. As he approaches with the aid of magic he notices there are two sentries standing guard from vantage points similar to crowsnests, both about 20 feet off of the ground.

They are most certainly pirates. The two on look out are both human. To this point Edson has not ventured too close, for fear of giving way the element of surprise. Their are two others, a half orc, and a dwarf that can bee seen carrying a heavy box towards the dock. "Wonder if those bounty hunters will make it here afore the boss gets in later tonight?" One can be heard saying.

Does Edson press closer or try to enter the buildings or does her report back with his current information?

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Monday March 11th, 2013 8:09:37 PM


"It is possible," says Harvest Moon in a very quiet voice, "that the Pirate King is not at this place. It is, after all, only a Resupply Camp. It may not be the home of the Pirate King. Only a place to be occasinally visited."

"In such a case," she adds, "what will we do then?"

+++++++++++++++++++++++++++++++++++++++++

Perception 30

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+8=18 ;
Monday March 11th, 2013 9:40:54 PM

Crouching behind a tree .... with her crossbow ready to support Edson ... she keeps her eyes peeled .. listening for sounds from the camp ahead

perception check d20+8=18



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Monday March 11th, 2013 10:00:00 PM

Gerox hears Harvest's question and ponders an answer. He will message a whispered answer saying, "My first instinct is to attack it and kill the pirates here. Pirates are criminals who need removing from our society. But if we do that, then we must make sure we slay or capture every pirate there. We can leave none to bring word of us the the Pirate King.

If we are successful in taking the shanty, then maybe we can lay a trap for the king and ambush him or his forces when they visit here."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged);  d20+8=14 ;
Monday March 11th, 2013 10:07:08 PM

Brom waits for any sign of trouble coming from the compound. "I hate waiting."

Perception DC14

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 9/23  d20+12=14 ;
Tuesday March 12th, 2013 12:44:04 AM

Edson doesn't want to venture too far in and get stuck in there with his invisibility spell wearing off, so he turns and heads back to the group. Once in the underbrush again, he tells what he saw. The two guards on the crowsnests, the half orc and dwarf with the box, the bounty hunters coming in, and the boss not being there until later tonight.

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Tuesday March 12th, 2013 7:44:50 AM


"And you saw no pits or snares?" Harvest Moon confirms after Edson Kazil finishes his report. With a small hand she clears a space upon the ground before presenting Edson Kazil with a stick. "Please draw upon the ground of the clearing , of the building, and of the river. How far from the edge of the clearing to the wall? Do they watch the dock? Perhaps we could swim to their blind side. From what entrance did the dwarf and the half-orc leave the building for the dock? Was it left open behind them? Were there any other entrances to the building? This may help us to decide how and where best to attack them from."

"It is possible that there are only the four who presently occupy the Resupply Camp. But I do not think so. Still, there will be many more once the Pirate King arrives with a boat. That would be ... difficult,"
says Harvest Moon.

+++++++++++++++++++++++++++++++++++++++++

OoC to DM: Any chance of getting a map of the clearing based on Edson's scout?

Perception 30

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Hert AC 14(13ff 11t) HP 47/47 CMD 16(15ff)  d20+8=25 ;
Tuesday March 12th, 2013 8:03:07 AM

Hert leans on the tree, waiting for Edson to return.

"I hope we won't have to kill them, though..."

Jungle Nights 
Tuesday March 12th, 2013 8:43:01 AM

Edson returns to camp and reports on everything he saw. He begins drawing the buildings out as best as he can remember.

Most of the group debates on whether to kill or capture the pirates. Regardless of what is done, leaving any about to just do as they please is likely a terrible idea.

OOC: Just to make one point clear... Edson would have realized the "bounty hunters" they were referring to would have been you guys lol!

I am talking to Ian about getting my hands on the map. Because he is the comat guy, he is also the map guy. Well, that and I am terrible at maps.


Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 51/51Character Sheet 
Tuesday March 12th, 2013 9:39:26 AM

Barratore waits for Edson to return, a small snicker escaping his lips at Broms impatience. He was not gifted with an over abundance of patience, but this particular wait did not seem taxing to him. the enemy and the goal were near, were in sight in fact and that kept his mind busy with images of the battle to come. Sliding in sideways past a thrusting weapon, his backhand sending the assailant flying from his feet. Spinning a about, his sword leading the way to cut another down even as he lunges forward and skewers a third. Within the mind of the fighter, every fight was a glorious rush of adrenaline and the more opponents to face the better.

Edsons return and report does little to slack his anticipation of the conflict to come. Answering Harvest's initial query, "Then we leave no port for him to resupply at." To Hert the fighter gives a confused look, "These are murdering pirates and do not deserve mercy or quarter. They choose their path."

Looking back across the distance to close, Barratore snorts, "That is a lot of pretty open ground to cover with 2 men in lookout towers. Harvest is right on one thing, we need to do this before the ship arrives with more."

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 9/23 
Tuesday March 12th, 2013 12:53:03 PM

Edson finishes drawing, wipes his hands off and stands up. " What if we take these four out, and dress some of us in their garb. Could even fake chain Brom, and Barratore as our capture enemies. Would be real nice surprise for the Captain showing up to that.?"

Hert AC 14(13ff 11t) HP 47/47 CMD 16(15ff) 
Tuesday March 12th, 2013 4:41:35 PM

Hert explains patiently:
"They are thugs and lowlifes, but does each of them deserve to be put to death? Are they all murderers? Did they all join the pirates because of their greed, or was it maybe to feed their families? That I will never know.

Now you all have a right to pass your own judgement on them. Your actions will be judged later. But I am an Eye of Gargul, and my duty is to preserve the balance of life and death. This means I cannot take a life of a person that did not deserve it, or I myself will become an enemy of balance.

This is why I will not attack them unless they attack us. This is why I will do my best to take as few lives as possible."




Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Tuesday March 12th, 2013 5:12:50 PM


Despite the importance of the map of Edson Kazil, despite the threat of the pending battle with the men, dwarves, and half-orcs of the Pirate King, despite all of this, the speaking of Hert of Gargul tugs at the interest of Harvest Moon. His words are, on one hand, very appealing. They speak of peace and safety and justice. But, on the other hand, something seems wrong, like a pointed stone that balances upon its tip with nothing about with which to support it.

"Many creatures die, Hert of Gargul," replies Harvest Moon, looking up from the map of Edson Kazil. "One is eaten by another. One is crushed under a slide of rock. Another is caught in a blaze of fire. There is no deserving in any of these things. It is simply the way of things. Some creatures die so that other creatures might live. All creatures battle for life. They are born. They fight to live. Then they die. It is ... " Harvest Moon considers for a moment how such a thing might be described. "It is a great wheel that is ever turning."

"We cannot know of the lives of these men. But we do know that they follow the Pirate King. We know that the Pirate King burns the ships of Rum. We know that the Pirate King slays the sailors of Rum. We know too, that we are bound to protect the ships and sailors of Rum. So it must be that we are pitted against each other by our natures."

"I think, that should they cease to follow the Pirate King, I many be moved to show mercy upon them. But I do not forget the actions of the Small Eyes. They were shown mercy, and yet they returned to attack us once again. That is something that I will not forget."


+++++++++++++++++++++++++++++++++++++++++

Perception 30

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Tuesday March 12th, 2013 7:00:15 PM

Gerox listens to the debate between Hert and Harvest and becomes angrier as the talk, "Hert, We work for Woldian League of Adventurers and have sworn an oath to uphold good and act rightly. We defend the weak from the strong. Our leaders have sent us here to take away this threat to Rum and the good people who live there. You need to decide where your loyalties lie. If you wish to preserve life then leave us and build a church at Rum. Cater to your flock and I will respect you for it. Here we are on the front line where sword and spell have to be used quickly and decisively. We will not have time to debate if a life should be spared or not. Our own lives will be at stake and if you cause the life of one of us with your qualms, then I will burn you down."

Gerox is visibly upset as tries to calm himself. He points to the outpost and continues, "Edson snuck in and has determined that these folks are in league with the Pirate King. That condemns them in my eyes. They aren't chained to the wall so they can't get away. They are here because they want to be here. If you have your doubts, then go home. Otherwise do your best to send these men to be judged by the Gods."

Gerox turns his mind away from Hert and on to the problem at hand. "We need to take out the guards quickly and quietly. I have one more invisiblity spell left. Can someone use it to sneak up close? Or we can mass our fire on them and hope to take them out. I know my magic missiles won't miss. I just can assure that it will kill."

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Tuesday March 12th, 2013 9:39:54 PM

Surprised by the fiery nomes response to Hert's beliefs ... "no need to be so angry because you disagree ... i know we must attack and show no quarter during battle ... but if they surrender then they should be brought to Rum for a show of justice .... "

"Now the guards said the pirate king won't be back till later tonight ... so we have a little more time to scout and get a better lay of the camp and the size of the defenders.... then we can attack before he arrives ... maybe attack from two points and meet at a certain point in the camp"

"I like the idea of mass firing on the tower guards ....its quick and if it works will get us into the camp before any alarms sound "


Hert AC 14(13ff 11t) HP 47/47 CMD 16(15ff) 
Wednesday March 13th, 2013 8:38:24 AM

Hert prepares to answer to Harvest Moon, but before he manages to say a word, Gerox steps in. Hert silently listens to the sorcerer, averting his eyes. When Gerox finishes, Hert says quietly:

"I apologize, Gerox. I shouldn't have brought it up. Your safety is top priority here and it was wrong of me to imply I could compromise it. Stopping Pirate King will save lives of many honest people, and if I have to kill to get to him, I will. Now lets do it."

When the topic is changed to taking out the guards he says:
"If we are quick enough they won't raise any alarms. I could ask Gargul to silence a small area around them. They won't be able to utter a sound for about half-a-minute. More than enough to take them out. Just signal me whenever you are ready."

The Best Laid Plans -- DM Zach 
Wednesday March 13th, 2013 8:41:01 AM

The group takes a moment to debate the philosophical differences between them in regards to the morality of killing the pirates.

On the one hand, they have done nothing that the group can tell to warrant death aside from make a living the best way they know how. On the other hand, that living has rained death and destruction down upon those who were also just trying to make a living; albeit a more honest one.

While this issue is still yet resolved, our Intrepid Heroes converse on the plan of attack. Should another scout be sent in? Should they split the group? Do the try to slip in undetected and cause mayhem from within, or assault they watchtowers and hope to eliminate them before the alarm can be raised?

All valid questions that must be answered in the next few hours.

Things can get even more dicey when the Pirate King returns with his ship and more men.

OOC: Still waiting on a link with the map from Ian. If he doesn't send it soon, I'll make one and he will just have to do the combat on it. =)

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Wednesday March 13th, 2013 9:47:19 AM


The strong words of Gerox Shale draw raised eyebrows from Harvest Moon. It is surprising that the gnome should be so very angry. He is normally very pleasant. But, perhaps, he is one of those who lives very strongly and all emotions in him are very big.

Also very impressive is the power of which Hert of Gargul speaks. "To make silence," she says. "That is a very powerful thing. I think that many things will depend upon the distances," she then says, returning to the rough map upon the ground. "If the two humans within the crowsnest towers are near enough together, perhaps you can make them both silent at the same time. Yes?"

"Once they are silent, some of us can attack them from afar. Peza. Barratore Steelwind. Gerox Shale. Edson Kazil."
Harvest Moon nods. "I and Brom and Hert of Gargul will, at the same time, rush for the door. I think that we must go now. Before the dwarf and the half-orc finish their task and return. I think that the door must now be open for them. When they finish, they may return and lock it behind them."

"We will hold the door so that they might not shut it. If there are many of them within, we will also try to keep them from coming out until we are ready."


+++++++++++++++++++++++++++++++++++++++++

Perception 30

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 51/51Character Sheet 
Wednesday March 13th, 2013 10:08:35 AM

Ooc. I want to make sure I have our distances correct. We are about 600 feet away of open terrain correct?

The Best Laid Plans -- DM Zach 
Wednesday March 13th, 2013 10:20:40 AM

There is brush and trees for cover but yes 600ft.

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Wednesday March 13th, 2013 10:55:29 AM


OoC: BTW, do you have any other distances? Distances from edge of cover to the building. Distance between the two crowsnests? Distance from building to dock? Size of building?

Even rough descriptions would be helpful for now.

Also, are the crowsnests on or within the building structure? Are they free-standing in the clearing? Or, are they in trees in the jungle?

The Best Laid Plans -- DM Zach 
Wednesday March 13th, 2013 1:04:32 PM

In Memphis with my daughter working getting her new prosthetic leg. Ian's computer went caput so I will be making a new map for you guys. Ill try to do it tonight or tomorrow but currently on my phone.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+8=21 ;
Wednesday March 13th, 2013 9:03:08 PM

Waiting to finalize tactical assault plans .... Peza keeps her ears and eyes peeled for movement ... studying the structure of the camp

perception check d20+8=21

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged); 
Wednesday March 13th, 2013 10:00:50 PM

Brom asks Gerox "Can you start it on fire? Do you have a spell that will reach it from here? Maybe give us some distraction while we move up on the compound. We torch the place and wait here for our quarry."

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 51/51Character Sheet 
Wednesday March 13th, 2013 10:11:57 PM

Barratore looks at Hert and is obviously about to put his opinion out in no uncertain terms about what the pirates do or do not deserve, when Gerox gets there first. He does add one thing, "One does not come to a new city that is beggin for honest workers and picks up pirating unless you want to."

Barratore looks across the distance, "Sound plan Harvest. There is some cover but not much. You three make the run, you'll need to be there in a few moments. I'd like to be within 300' before firing." Barratore never takes his eyes from the targets as he speaks

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 9/23 
Wednesday March 13th, 2013 10:24:59 PM

Edson checks his bow and arrows to make sure they are in working order. He licks his lips with anticipation of the upcoming fight. Soon.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Wednesday March 13th, 2013 10:53:07 PM

Gerox listens and says, "No Brom, my spells won't reach that far. In fact, I need to get much closer. I suggest that Harvest and Edson lead us in so we won't be seen. Once we are closer, we can take out the sentries and then tackle the building."

Gerox turns to Edson and says, "How close can you get us without being seen." He glances at Barratore and continues. Enough cover to help hide even are larger members? We have some time before the Pirate King arrives. I think we should try and sneak in.

Hert what is the range of your silence spell?"

Gerox pauses for a second in thought. "Hert you could cast your silence spell on a rock. Give it to Edson or even Barratore. I could cast my invisibility spell on that person and we can get a shooter up real close. If we could have our sneakier people sneak in and then have Barratore run in, this might work. Edson and I would have to stay back until the action starts and we would miss the initial fight. Is the surprise worth it?"

The Best Laid Plans -- DM Zach 
Thursday March 14th, 2013 8:24:31 AM

The group makes final preparations. Edson's drawing in the dirt turned out rather well.

Pirate King Supply Depot Map

OOC: All squares are 5ft. The large building is 20ft tall w/ the dark squares being 5ft blocks on top for cover. The crows nests are 20ft. The trees all vary in size but are large enough for cover for the most part. The crates can all be assumed to be 5ft tall.

There is a legend down at the bottom on a separate page. Everything should be self explanatory. If you have questions ask.


Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Thursday March 14th, 2013 9:02:19 AM


OoC Question: Where are we in relation to the map? Based on facts already established, I would guess we would be to the West/Left.

1) We arrived on the Northwest corner of the island and have been traveling in a Southeasterly direction toward the center.
2) We've been following the river.

Does that make sense?

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Thursday March 14th, 2013 9:34:40 AM


Question: Is the terrain clear enough to allow Running as a full round action?

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Thursday March 14th, 2013 10:19:35 AM


OoC to All (Some Numbers):

At 160 feet from the nearest sentry, we would get a +16 bonus to Stealth.

At 160 feet from the nearest sentry, it would take our slowest PC Four Rounds to get to the Building at a normal pace.

At 160 feet from the nearest sentry, it would take our Slowest PC Two Rounds to get to the Building at a Full Round Run.

At 160 feet from the nearest sentry, it would take our Fastest PC Two Rounds to get to the Building at a normal pace.

At 160 feet from the nearest sentry, it would take our Fastest PC One Round to get to the Building at a Full Round Run.

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al  d20+14=34 ; d20+10=22 ;
Thursday March 14th, 2013 10:57:42 AM


Harvest Moon studies the relationships in the map of Edson Kazil. "I do not think that we need even attack the Crowsnest Watchers." Harvest Moon points to first one and then the other of the lookouts in the crowsnest towers and draws lines of sight from them to the building. "If we rush up the river to this door in the north of the building, neither of the Crowsnest Watchers will be able to shoot at us. The building will block their sight. After that, they may remain up there and shout as loudly as they wish. But I think they will not. I think that they will come down. From there, some of us hold the door while the others slay the dwarf and the half-orc with bolts and arrows."

"I think that we are safe until we arrive very much closer than we are now. But we must all creep quietly until we are quite near. I will go further ahead with Peza and Edson Kazil. If you cannot creep well, remain behind until we are one hundred and sixty paces from the first crowsnest tower."

Harvest Moon prepares for the stealthy approach. With keen eyes she will search for pits and snares.

"And please do not burn the building," adds Harvest Moon as an afterthought. "I think that if you do so, the smoke will be seen from very far away."

+++++++++++++++++++++++++++++++++++++++++

Perception 34 (for traps)
Stealth 22

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Hert AC 14(13ff 11t) HP 47/47 CMD 16(15ff) 
Thursday March 14th, 2013 11:57:04 AM

Hert explains his spell:
"Well, it basically can silence anything I see clearly. I'd say about five hundred feet is a solid bet. As for the range, I'd say its about forty feet in diameter. Not enough to cover the whole depot, but enough to cover one of the watchers."

After thinking on Gerox's suggestion, he replies:
"True, that could work. The silence won't last longer than half-a-minute, though, so whoever gets the spell should hurry."

After Harvest explains her strategy he objects:
"I think we should take out watchers first. I fear that they may have signal horns. If they get to sound them, we might end up fighting every pirate on this island. The dwarf and the orc shouldn't be as dangerous. We could take them out very quickly."

"Come to think of it, I have another "spell" that might be of use. It, well... It kind of allows you to fly. Flying requires a bit of practice, but it would let one of us to take out the watchers in a moment. Saves us the effort of getting to those crow nests and everything. So basically I think that one of us, Brom for example, should fly up and clear out those crow nests, Edson could assist him with his bow, and the rest of us get the orc and the dwarf. Something like that."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged); 
Thursday March 14th, 2013 7:51:16 PM

Fly...me...Brom thinks about and nods his head in approval. "I like. Give it ta me and I'll deal with the sentries." He envisions death flying in on his target.

"Why don't we just take a wide path down to the river and come in from the water. Swim there. Gotta give us better cover."

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Thursday March 14th, 2013 8:13:57 PM

Smiling at the thought of Brom pouncing from above ... "a very nice tactic Harvest .... Brom wreaking havoc as he fly's is a scary thought ... "

" we should have some type of signal sowe can attack in unison .... something subtle ... a bird call or something similar"



Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 9/23 
Thursday March 14th, 2013 9:51:05 PM

"Just tell me what you want me to do, and I'll be there." Edson adds " but I think we need to dispàtch the crows nest. No sense leaving them behind us."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Thursday March 14th, 2013 11:00:34 PM

Gerox asks, "Just so I understand. The final plan is for all of us to get as close as possible safely staying under cover so we won't be seen. We mass our missiles attacks on the one crow's nest and Brom, flying, invisible and carrying a silence stone attacks the other one. While we are taking out the crows nest, Barratore and Harvest and any other non missile person will charge to the door to cover that? Is this correct?"

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Friday March 15th, 2013 8:35:08 AM


Harvest Moon grows still. She watches her fellow League adventurers, sensitive to the tension that has risen on the cusp of their attack. Now is not the time to gainsay the others, nor to express the doubts that she feels. The time for this thing has arrived, and they must strike, regardless of whether that strike be well aimed or not. Harvest Moon speaks but one word ...

"Yes," she says without clarifying the context of the single word. Then she prepares to move.

+++++++++++++++++++++++++++++++++++++++++

Perception 34 (for traps)
Stealth 22

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 51/51Character Sheet  d20=13 ; d20+2=16 ;
Friday March 15th, 2013 10:29:23 AM

A flying Brom, Barratore shakes his head slightly at the thought. Barratore himself was still a bit unsure of the plan. It seemed to him there were contradictions being made. He was going to engage the crows nest from rang and he was going to close as fast as possible. Can't do both he did know that the group needed to close by a lot before they did anything else. So he keeps his confusion to himself. Harvest could make the door fast and likely undetected. He knew she could hold it for a time as well. Peza and Gerox would be trying to take one guard and so if he had to pause and fire he would be ready to do so. Others would move to back up Harvest.

"Let's get to it then"

Barratore moves to get closer with his bow at the ready

Stealth 13
Perception 16

The Best Laid Plans -- DM Zach 
Friday March 15th, 2013 11:04:10 AM

There seems to be significant confusion about how this attack is going to proceed. Storm the building as fast as possible or take out the men in the crows nest first?

Regardless, the group starts moving towards the building trying to close in a bit.

OOC: To clarify, for your sanity, you guys can move in from either the left, the right, or the south. Because rivers tend to move back and forth on themselves because of the bends I did not make it where up is specifically oriented as north. You are welcome to call it that if you wish. It is up to you guys. The map was made where you guys would be approaching from the bottom, but since you have the element of surprise you may approach from any direction you wish.

Also, these crows nests have roofs over them and short walls, like a guard tower. They are made of wood.


Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al  d20+14=30 ; d20+10=26 ;
Friday March 15th, 2013 12:58:11 PM


Harvest Moon nods at the words of Barratore Steelwind.

"I go ahead," she says. Then, proceeding with stealth, she heads for the northern door to the building. Ever vigilant for pits and snares.

+++++++++++++++++++++++++++++++++++++++++

Perception 30 (for traps)
Stealth 26

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+13=17 ; d20+8=12 ;
Friday March 15th, 2013 9:27:11 PM

"Time to move " whispers Peza

She checks her weapon .... a bolt in place ..... her eyes wander to her quiver ... she taps the special bolts she took as her prize .... " they could be handy this time "

Stepping forward the ranger study's the terrain [perception check d20+8=12] ... looking for a good shooting angle towards her targets in the crowsnest ..... keeping low she uses the brush to her advantage .. stepping quietly [stealth check d20+13=17]

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged); 
Friday March 15th, 2013 9:56:43 PM

"Ok, what am I doing, here?" Brom says. "Am I flyin' in or am I chargin' in? I'm doin' something here if some doesn't do somethin'"

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 9/23  d20+12=18 ;
Friday March 15th, 2013 11:17:10 PM

" I'm still lost" Edson says " I guess you want me to sneak up as close as possible and snipe the guard in the crows nest. " the elf checks his supplies before sneaking between debis, trees and tall grass to close to the guard.
Sneak 18

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Saturday March 16th, 2013 10:03:36 AM

ooc (ok now that I have taken a good look at the map! I really think we need to rethink our plan. I think we can take out both watch towers with the plan but the orc and the dwarf are going to notice something and sound an alarm.)

Gerox holds up his hand to halt the group once he gets closer and sees the layout of the supply area. "This plan won't work. The two on the docks are going to notice us and raise the alarm. I think we need to try and take out all three groups at once. This is what I propose. We all approach from the East. Brom, Hert and I will move down towards the docks. I make Brom invisible and Hert gives him an silence stone and he attacks the dwarf and orc on the docks. I will use a magic missile spell to take out the human in the eastern tower. Hopefully it is enough to kill him but at least we know it won't miss. Hert can help with that if he has a missile weapon and then we go help Brom.

The rest of you take out the other tower with concentrated missile attacks. If it works, everyone meet at the eastern door and we go into the large building as a group. If it doesn't, we take out the exterior guards as fast as possible and then get to the eastern door to move in. We can save the fly spell for later. If everything goes to pot, and they get missile troops on the roof, it might be a fast way to get there. Sound good?"

DM note, to keep things moving, do you want to place us somewhere on the Eastern side of the map?

The Best Laid Plans -- DM Zach 
Saturday March 16th, 2013 11:07:48 PM

OOC: You guys seem undecided. I want to progress the story, but this could end up being a very important battle. Make sure you guys are set up how you want. Pick where you want to be on the map. Discuss your tactics. Do this thing right and don't worry about moving things along just to move them along. Yes, we will keep things moving and exciting. You guys have the element of surprise at the moment... don't waste it.

I am feeling generous. Don't worry though, these moments are few and far between and I will most likely kill all of your characters in the coming week. =)

Also, I'll get an IC post up tomorrow evening or extremely early Monday AM.


Hert AC 14(13ff 11t) HP 47/47 CMD 16(15ff) 
Sunday March 17th, 2013 6:38:19 PM

"I don't think we can take all of them out before they manage to sound an alarm. We should focus on the crow nests, because they are more likely to sound an alarm than any of the rest."

The Best Laid Plans -- DM Zach 
Sunday March 17th, 2013 9:57:06 PM

Harvest Moon begins walking towards the Depot with Peza behind her, but there is some confusion amongst the rest of the group.

Hert, Edson, Gerox and Brom all voice uncertainty as to what duties are expected of them in the coming battle.

Even Barratore seems to not follow the plan in its entirety, though that doesn't stop him from pressing on.

The group must either quickly press the attack or stop and rethink their strategy lest the group be split.

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Monday March 18th, 2013 6:22:59 AM


Inwardly Harvest Moon sighs as a glimpse behind reveals the confusion of ideas and the hesitation that it has sewn. It is exactly as she had feared would happen and why she had left so abruptly in hopes to avoid just such a thing. But, perhaps it is for the best. There is one thing lacking. And, perhaps, it would not be good to go on without it.

"We must know more," says Harvest Moon after she returns to the others. "You see now that we cannot silence both Watchmen and the Dwarf and Half-orc before one of the four sounds an alarm. Yes?"

"If that is true, we must change the situation. One way is to wait until the Dwarf and Half-orc return inside. But, we cannot guarantee that others might not come outside in the meantime. So, another way is to ensure that those who are inside do not come out. They can scream warnings all that they wish. It will be to no avail."

"Gerox Shale, you say that you have one more spell of Invisibility. Hert, you have a spell of Silence. I say that you give both to Edson Kazil. Wish such spells, he will be silent and invisible. As such, he can disable all doors so that those inside cannot come out while we slay both Watchmen and the Dwarf and Half-orc. After that, we may bring those within to the outside at a time of our choosing."

"I do not think it a good idea to place a spell of Flying upon Brom."
She eyes his armor and the weight that it puts upon him. He would be ungainly in the air. "If anything, place the spell of flying upon Edson Kazil as well. It will make him that much faster."

+++++++++++++++++++++++++++++++++++++++++

Perception 30 (for traps)
Stealth 26

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Monday March 18th, 2013 8:26:00 AM


OoC: BTW, some more numbers for the sake of decision making. Disabling a Simple Mechanism (such as a door) is a full round action. Well within the time frame for Invisibility. The DC for disabling a Simple Mechanism is DC10. Edson, from his character sheet, has a Disable Device of 12. He can't fail.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged); 
Monday March 18th, 2013 1:11:53 PM

"Why not wait til night. That'll cover our approach til we're almost there."

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Monday March 18th, 2013 2:19:36 PM


OoC: Because that's when the Pirate King and his ship is due. He'll likely bring more troops.

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 51/51Character Sheet 
Monday March 18th, 2013 7:03:35 PM

"For the love of Imod." Barratore grumbles under his breath. "Why do we care if the one' s on the dock raise the alarm. By the time they know what's going on, Harvest and Brom are at the door, maybe him too." He points at Edson.
Barratore continues, "Peza, the gnome and me are keeping the boys heads down in the towers as we advance. Cleric there moves at his best pace to back up Harvest. Guys on the docks yell a warning and 6 seconds later, We got people in the building. Chances are they'll know something is up when Brom cuts one in half.

Unless there is a dozen or so inside I'll stay out here and with Peza's and Gerox's support fire, lay the outer defenses low. Longer the committee is talking the better chance they see the 8 of us in their backyard. You want to sneak closer i suggest you get going. in about 20 seconds one of them should be sprouting arrows"

OoC If we are within 300' Barratore takes aim at a guy in the nearest tower.



Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged);  d20-1=3 ;
Monday March 18th, 2013 7:17:49 PM

"Fine..." He says with a gruff. "I'm going." He moves out keeping his head as low as possible, which for a 6 1/2 foot tall man is about as easy as a Minotaur in a china shop not breaking anything. [Stealth DC3]

Hert AC 14(13ff 11t) HP 47/47 CMD 16(15ff)  d20-7=-4 ;
Monday March 18th, 2013 7:47:47 PM

Hert replies to Barratore:
"I, for one, fear that the alarm will be heard not from the building, but from afar, and that we will somehow scare away the Pirate King."

If he sees everyone proceeding towards the depot, he follows somewhat behind them. He tries to be as stealthy as possible, but shining of his armor and occasional clanking makes it very difficult for him.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+5=24 ; d20+5=24 ; d8+1=2 ; d8+1=3 ; d8+1=8 ;
Monday March 18th, 2013 9:30:41 PM

"Not the most co-ordinated attack plan " thinks Peza

Folliwing after the minotaur ..... she whispers " one fires the other moves .... tleapfrog his way we always have a shot in the air to keep their heads down "

The girl stops first to shoot [310'ft ] aiming for the dwarf ...

d20+5=24 crit hit!! crit rol d20=5=24 Woot!!
damage d8+1=2 , crit damage d8+1=3 , vital strike damage d8+1=8 total damage = 13!!!


Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 9/23 
Monday March 18th, 2013 9:47:29 PM

"This is getting bad and we're losing any chance of surprise with each passing moment. Maybe when we get back we can choose a leader so we stop running into these annoying little circumstances." The elf says, " How about we put the silence and invisibility like harvest said, and I follow and take out the other sentry."

The Best Laid Plans -- DM Zach  d20=5 ; d20=3 ; d20=1 ; d20=19 ; d20+9=14 ;
Monday March 18th, 2013 11:29:22 PM

The groups is still discussing tactics but begins moving in towards the group regardless. At about 300ft, Peza lets an amazing shot fly striking the Dwarf Pirate in his upper torso, breaking his clavicle. He staggers for a moment and screams. The Half-Orc grabs him and pulls him behind the cover of some cargo boxes. The Half-Orc then yells at the two lookouts which direction he thinks the arrow came from.

The Human from the Southwestern most tower yells, "I see'em! There are at least five!" and fires but misses his target.

The other Human yells, "Grul!!! We need you out here now!!!"

OOC: You guys are between 310ft and 280ft away from the outpost. You can decide how far away you are exactly. We are now in combat rounds.


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  d20+2=21 ; 3d4+3=9 ;
Monday March 18th, 2013 11:41:54 PM

Gerox grumbles as well, "Edson is right. We do need a leader to make final choices. Barratore wait, I need to get closer for my spells to be effective. I will take the tower to the south of the building. Give me a few minutes to close the distance and I will keep that guard busy. You guys take care of the other tower and get to the doors. Don't forget that we need to take a door so we can actually get into the building. There could be 20 guys in there who could just fort up. I don't want to storm any walls with defenders ready to pour flaming oil on my head."

Gerox moves off and says, "Give me two minutes to get into position. I will take out the the guard up there when I see you start firing on the other guard." Gerox will move to A29 and hide behind the tree there. (stealth check 21) When the others start shooting he will magic missile C29 doing 9 points of damage

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Monday March 18th, 2013 11:42:51 PM

(ooc Zach, we basically posted at the same time. Didn't see your post before I did mine. Can you work it in?)

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 23/23  d20+8=21 ; d8=3 ;
Tuesday March 19th, 2013 9:12:40 AM

Edson shakes his head as the plan unravels before it starts. He moves closer, trying to keep some cover between him and the other guard. He fires off a shot at the man in the crows nest. "We need someone to that building fast, before they bunker in or call some reinforcements."
Hit AC 21
Damage 3

Harvest Moon (AC19/Touch18/FF15; CMD 21; HP34/34) - Al 
Tuesday March 19th, 2013 12:13:29 PM


Only now, faced with the reality of it, can Harvest Moon appreciate how poorly she had envisioned things. Most surely, she had expected some form of chaos once the competing ideas had begun. She had anticipated the attempts to draw back from the confusing flurry of conflicting plans would only result in even greater confusion. But, she had not anticipated how swiftly, how brutally, and how decisively the plan-making would break and the League Adventurers would be cast from the relative safety of their frail bark of order into the surging waters of impromptu action.

With the speed of thought, the small half-elfish girl takes in the situation. For the moment, the men of the Pirate King are off balance, surprised by the quick and violent strike of Peza's bolt. But that would not last long. To retain the initiative, the League Adventurers must know more. They must know more now, and there is only one way to do this.

At a blind, full-out sprint Harvest Moon charges across the distance between herself and the building of the Pirate King. She runs. The wind blows back the single lock of hair that normally hangs down over her forehead. The land blurs beneath to the rapid patter of her own running feet. Harvest Moon heads, as she had previously planned, for the north side of the building and the door that Edson Kazil had drawn there. There, she would be sheltered from the arrows of the Crowsnest Watchmen. There, with luck, she would also be able to look inside the building.

She passes the northwest corner of the building and skids to a stop to the left of the door. With the polearm raised high, Harvest Moon takes a moment to catch her breath. To the Half-orc, hidden behind the boxes nearby, she gives a short growl. Then Harvest Moon ducks her head around the corner of the doorjamb for a look inside, fully prepared to shout out what she might see to warn her fellow League Adventurers.

+++++++++++++++++++++++++++++++++++++++++

Full Round Run action: Speed = 4 x 80 = 320ft

Perception: 24

AoO hit AC17, Damage 6hp (if you needed)

OoC: Bloody hell, made my rolls on the Blackbird Lake board by mistake.

Position: Just west (left) of the north door of the building.

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

The Best Laid Plans -- DM Zach 
Tuesday March 19th, 2013 4:03:42 PM

@George: If I were to retcon my actions and put your post in, you would have been seen (the Humans Perception would have found you and then his attack would have targeted you (as you would have been the closest) and his attack (14) would have hit your AC of (13). Generally I have retconning posts, and honestly I waited about as late as I could to make last nights post. 30 more minutes and it would have been on today. If you are adamant it changes, I can roll damage against you. It can ultimately be your call.

OOC: Ian has his computer back up and running and may very well take over posting tonight. If not, I'll get a DM post in once you guys have had more time to post. Pleae post by 11PM EST at absolute latest.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged); 
Tuesday March 19th, 2013 6:37:27 PM

Brom takes off at a full sprint towards the compound, move 120-ft (running is a full round action). "BEY-HEY-HEE-HO-HOOO!"

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Tuesday March 19th, 2013 7:47:33 PM

OK Take my post from last night, assume I didn't get anyone to stop and wait and have me move forward and magic missile the same opponent

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Tuesday March 19th, 2013 7:48:27 PM

Hert is clearly shocked when the adventurers start attacking before even finishing planning. And it doesn't seem that they are following the plan either. When Brom charges past him, Hert curses loudly and starts running himself. He is definitely slower than the rest of the adventurers, though.

OOC: Hert runs towards the camp (sprint, 90ft.)

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 51/51Character Sheet 
Tuesday March 19th, 2013 8:48:57 PM

Peza moves and fires, nice shot he thinks, though he was planning on giving the others a bit more time to move up. At least it was a good shot and things were happening now.

With Edson firing as well, Barratore decides to close on the building and runs in that direction. "Let's move this leapfrog action along"

(Full run 30x4=120' Now 180 away)

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+8=21 ;
Tuesday March 19th, 2013 9:19:19 PM

Reloading [move action] ... she snaps the bolt into place .... then follows after the big minotaur ....[30'ft move , move action][280'ft away]

Peza's eyes sweep the camp ahead ... but keeps the dwarfs and orc's tower as her focus ...[d20+8=21 perception check]

ooc: my impression was that we were moving forward

The Best Laid Plans -- DM Zach  d8=6 ; d8=1 ; d20+9=28 ; d20+9=13 ; d8=4 ;
Tuesday March 19th, 2013 11:34:54 PM

Place holder...

The Best Laid Plans -- DM Zach  d20+10=17 ;
Wednesday March 20th, 2013 4:21:01 AM

All of the adventurers move forward, most at a run, to the supply depot.

Gerox moves towards the depot, but isn't able to get close enough to fire off a magic missile. (300ft away, move speed of 40ft, even if you run you only cover 120ft and have no way of getting off a magic missile with a max range of 150ft).

Edson moves closer and grazes one of the humans in the crow's nest when he fires a rather accurate shot.

Gerox was hit last round for 6 damage by an archer and hit again this round by the same archer for 1 damage.

Two human pirates exit the rear of the structure near Harvest and she lands a solid blow on one as he does so. A big, brutish, looking half orc exits the front of the structure with another human pirate.

Pirate King Supply Depot Map

Harvest Moon (AC21/Touch20/FF17; CMD 23; HP34/34) - Al  d20+2=9 ;
Wednesday March 20th, 2013 9:17:27 AM


Fast as the wind, Harvest Moon continues to run. The building swiftly aproaches. She will arrive there well ahead of her fellow League Adventurers. The savage half-orc Grul can now be plainly seen. She can now see that others appear to be emerging onto the dock at the far side of the building. There are many of them.

+++++++++++++++++++++++++++++++++++++++++

Full Round Run: Another 160ft for a total of 320 (Should be On The Green now.)

AoO if you need: Hit AC9

Position: Unknown

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Wednesday March 20th, 2013 5:01:44 PM

Hert continues running towards the depot as fast as he can, trying to get there before the pirates manage to get Harvest Moon.

OOC: Hert runs towards the camp (sprint, 90ft.)

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 23/23  d20+8=10 ;
Wednesday March 20th, 2013 6:02:18 PM

Edson continues forward, always keeping something between him and the man in he crows nest. He fires a shot but frowns when it flies higher then he intended. His mind keeps thinking to how dumb they all looked with this attack. When he got a chance he was going to have to think who he wanted to lead them next time. Maybe the distraction of a new boss was why his last shot was way off, maybe he just needed to
Stop worrying about it.

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 51/51Character Sheet  d20+6=26 ; d20+6=13 ; 2d6+4=12 ; 2d6+4=11 ; 2d6(5+1)+4=10
Wednesday March 20th, 2013 8:58:09 PM

The girl was fast no two ways about it. Brom would be there soon and then Hert. He had time to give the pirates things to think about. His blood was pumping now, a bold move to action, the chaotic swirl of combat. Imod forgive him, but how he loves it so.

Barratore moves up 30' and puts an arrow into H3. [Hit AC 26 crit 13 Dmg 12+11+10]

Barratore now 150' away

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+9=13 ; d20+8=27 ;
Wednesday March 20th, 2013 9:06:44 PM

Peering at the camp ahead ... Peza shuffles forward [5'ft move][275' ft away] taking aim at a pirate [human] near Harvest

pirate shot d20+9=13 ugh missed

Shaking her head in disgust .... she moves closer [move action 30'ft] [245'ft away]

Peza keeps an eye on her friends [perception check d20+8=27 !!]

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 30/37 George 
Wednesday March 20th, 2013 10:31:28 PM

OOC OK I am a bit confused. You said that I couldn't do the action, so I didn't hold the group back and sneak ahead. So now I got hit last round anyway? Why?

Gerox will take another full round to move closer and then dodge behind a tree to gain some cover so he can shoot back next round.

The Best Laid Plans -- DM Zach 
Wednesday March 20th, 2013 11:16:41 PM

Posting from phone, home internet crapped out. Ian is taking over soon.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged); 
Thursday March 21st, 2013 12:50:44 AM

Brom runs another 120-ft.

DM Ian 
Thursday March 21st, 2013 10:31:21 AM

DM post coming in a bit.

DM Ian  d20+9=10 ; d20+9=14 ;
Thursday March 21st, 2013 5:50:48 PM

The group continues to move forward, peppering their opponents with fire. Barratore's arrow makes contact, catching the human just below his right shoulder. (Crit did not confirm.)

The pirates shout various orders at each other, the dwarf simply screaming out in pain as his wound continues to bleed. A few shots are fired, but they all fall short of the heroes.

Pirate King Supply Depot Map

OOC :: Players, please keep track of how much you have moved, as your DM does not trust his own math skills! In other news, I'm baaaaaack!

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 23/23  d20+8=23 ; d8=3 ;
Thursday March 21st, 2013 6:08:52 PM

Edson moves methodically up, pulling the bead again, an dropping another arrow. The arrow hits home, making Edson smile. Maybe their luck was changing.

Ooc: where am I on regards to the map

Harvest Moon (AC21/Touch20/FF17; CMD 23; HP34/34) - Al 
Thursday March 21st, 2013 6:36:58 PM


OoC: Alright. I'm confused. Harvest Moon is on the map by my error. Zach put Harvest on the map. Look at F16. But this round the pirates ignored her. Give me a starting point, DM. Where is Harvest Moon.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Thursday March 21st, 2013 6:40:26 PM

Hert continues running (90ft. more, 270ft. total)

The Best Laid Plans -- DM Zach 
Thursday March 21st, 2013 7:15:43 PM

OOC: @Al: I put you on there because I thought your movement had a magical bonus... ie: expeditious retreat or haste... I had not yet corrected it when Ian took over so that was my fault.

Harvest Moon (AC21/Touch20/FF17; CMD 23; HP34/34) - Al 
Thursday March 21st, 2013 7:32:56 PM


OoC: Good enough. Well, then, let me magically change my last move as well. Harvest Moon will have run another 160 feet for a total of 320 total and will have reached the map last round. Where would that have put her? (Speed of 40 at a 4x Run. Times two rounds.)

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 51/51Character Sheet 
Thursday March 21st, 2013 8:54:52 PM

Barratore runs up to close the remaining gap (Move 120')

Barratore is 30' from the building and west of Harvest's current position

The pirates had fallen back, the building appears to have emptied and so the fight would be outside. That suited Barratore more than a little, even though it surely meant arcane area spells would be forthcoming from this Grul character the dwarf yelled for.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+8=22 ; d20+9=19 ; d20+1=14 ; d8+1=7 ; d8+1=4 ;
Thursday March 21st, 2013 9:27:42 PM

Worried that everyone is getting to spread out .... Peza's eyes search out her compatriots ... [perception check d20=8=22] inching forward [5'ft move][240 ft' away]

Reloading her weapon [move action] she takes aim at the brutsish looking half-orc .... but slides her aim to the pirate [human] standing next to him .... holding her breath for a second she snaps the trigger .. sending the bolt straking toward its target [move action]

pirate shot d20+9=19 [+5 base , +5 dex , +2 ranger bonus vs FE , +1 magic weapon , -4 range mod =+9]
damage d8+1=7 vital strike damage d8+1=4 , FE damage +2 = total damage =13 !!

"Thats better .".. as the bad taste of her missed shot fades " lets see how they react to that "



Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged);  d20+10=20 ; d8+15=17 ; d20+10=24 ; d8+13=16 ;
Thursday March 21st, 2013 11:45:06 PM

OOC: Don't have any idea where Brom is on the map. He's move 240-ft so far.

Brom continues his movement, but now he looks for a target. The big half-orc is the one he's after.

If Brom is within 60-ft of the half-orc, or any other opponent, he will charge the target. He has longspear in hand.

Charge Attack (-2 PA, +2 Charge, +10 Weapon): AC20, damage 15
AoO (reach weapon) if needed: AC22, damage 16

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP34/34) - Al  d20+2=21 ; d10=5 ;
Friday March 22nd, 2013 9:00:20 AM


For a moment, she is back in the Contested Kingdoms. Bullies, rival scavengers, the men of warlords coming to claim tribute through goods or through flesh, it matters not who they are. The only things that matter are that they wish to harm she and hers, and that they now outnumber her. In the past she would have run - or tried to - as both her mother and her life experience had taught her to do. But this is not the Contested Kingdoms. And Harvest Moon is no longer that ragged little half-elf. Thelonious had found her and seen to that. She has his training now. She has the blessings of Domi. She has the power of the Wold now upon her side.

Harvest Moon bares her teeth in the direction of the many humans who have spilled onto the dock on the far side of the building. They must be convinced not to join the fight so soon. Once again, Harvest Moon calls upon the grasses to rise up and frenzy. As she points a finger, all of the greenery to the south of the dock and around the corner of the building erupts into frenetic movement. Even the south door is now blocked. In order to come to the aid of the Half-orc Grul, his men must now either circle around, or come by the narrow place between the building and the waters of the river, a place that is easily defended by one or two.

The her verdure defenses now in place, Harvest Moon now rushes to the side of Brom the Rager as he confronts the Half-orc Grul. Her polearm swings in a wide arc to menace any who might dare approach.

+++++++++++++++++++++++++++++++++++++++++

OoC: Reversed the moves of last round. Rewrote last post.

Cast Entangle Centered at O&P/27&28 (Reflex vs DC15) / 40ft move

Entangle should look like this. Not affecting Dock or Building areas, of course.

AoO if you need: Hit AC21, Damage 5hp

Position: Unknown, but just behind Brom if possible. (Total Movement from Start: 360ft)

Active Effects: Entangle 10/10 (Reflex DC15; Centered at O&P/27&28)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Friday March 22nd, 2013 6:25:58 PM

OOC: Just checking in.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 30/37 George 
Friday March 22nd, 2013 8:24:51 PM

Gerox keeps running trying to get into range, 3 rounds of sprinting

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 23/23 
Friday March 22nd, 2013 10:44:47 PM

Ooc: he has little legs

DM Ian 
Saturday March 23rd, 2013 12:39:09 PM

Sorry everyone, incredibly busy Friday. DM post will be up today.

DM Ian  d20+9=20 ; d8+2=3 ; d20+6=18 ; d20+8=15 ; d20+8=22 ; d8+1=8 ; d20+9=22 ; d8+1=2 ;
Monday March 25th, 2013 11:14:02 AM

ROUND ONE

I'm aware this isn't round one, but I'm just going to begin counting up from here. This is how far I've calculated everyone is from the building.

Harvest - 320 (on the green)
Peza - 240 (60ft away)
Barratore - 270 (30ft away)
Brom - 240 (60ft away)
Hert - 270 (30ft away)
Edson - 270 (30ft away)
Gerox - 60 (240ft away)

The group moves closer to the pirates' outpost, peppering them with fire. The pirates regroup on the other side of the building, shouting obscenities interlaced with instructions at each other. They all seem to stop when the enormous, grey-skinned half-orc with a sword almost as big as him strapped to his back screams, "Get it together, you yellow-bellied scallywags! I'll not be bested by some foolish heroes!" With that, he runs forward, drawing a well-crafted bow and firing it at the enormous minotaur running towards them. The arrow grazes the taur, dealing 3 damage!

The brigands finally get themselves together. The half-orc helps drag his injured dwarven ally into the building while the two humans move north. One draws a thin rapier while the other opts for a bow, taking careful aim at Harvest and dealing 8 damage with his arrow!

The monk's Entangle spell explodes in the foliage, but the two men trapped inside it are far too deft to be trapped by the awful roots. One moves south to leave the entanglement, while the other follows the enormous half-orc with the greatsword. He pulls out two blades, hefting the shorter one to hold it so that the blade is flat against his wrist. The remaining human in the watchtower fires an arrow at the approaching cleric Hert, but he loses it in the trees/ (I'm not sure if Hert is wearing his armour - if he is, it missing, but if he isn't, it hits for 2 damage.)

Map!

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 23/23  d20+8=22 ; d8=4 ;
Monday March 25th, 2013 2:46:29 PM

For a second Edson is astonished by the size of the ork, but it quickly dies away when he remembers the size of his Taur ally. He focuses back on the man in the watchtower, aiming and striking the man again with his arrow.
Hit Ac 22
Dmg 4

Harvest Moon (AC21/Touch20/FF17; CMD 23; HP26/34) - Al  d20+2=17 ; d10=9 ;
Monday March 25th, 2013 3:07:37 PM


The arrow buries itself deep within her flesh. To draw it out now would only cause blood to flow in dangerous quantities. Remaining, however, behind the corner of the building brings cover against the human in the tower, and the half-orc Grul, who now has a bow as well.

Harvest Moon readies for the two pirates who approach across the dock. She touches the fist-shaped root and calls upon a blessing. A translucent shield springs up before her. Embossed in its center - a delicate tracery in the air - is emblazoned the symbol of Domi. Harvest Moon stamps her foot and brandishes the polearm. At the first pirate to approach, she will strike.

+++++++++++++++++++++++++++++++++++++++++

Cast Shield of Faith

AoO if you need: Hit AC17, Damage 9hp

Position: D16

Active Effects: Shield of Faith Ends Round 10, Entangle Ends Round 9 (Reflex DC15)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, sShield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 48/51Character Sheet  d20+8=21 ; 2d6+4=16 ;
Wednesday March 27th, 2013 3:13:05 PM

The arrow grazes Barratore. And the Minotaur is more than willing to trade shots with the half Orc. Barratore let's loose a shaft in return at the big half Orc. Hit AC 21 Dmg 16

Keeping his bow out, Barratore closes 30' towards Harvest. "Right behind you Harvest, time to put down some pirate scum."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged); 
Wednesday March 27th, 2013 7:47:57 PM

Brom keeps running...

He moves another 120-ft.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 30/37 George  3d4+3=8 ;
Wednesday March 27th, 2013 9:13:40 PM

OOC I have been sprinting for 3 rounds, I should have moved 360' by now. Not sure why I am so far away.

Gerox keeps running towards the buildings. When he gets in range of something he will hit it with a magic missile spell soing 8 points of damage to it

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+7=12 ;
Wednesday March 27th, 2013 9:33:02 PM

Her eyes go wide at the sight of the grey skinned half orc ..... " he's a tough one " as she reloads her crossbow .... snapping abolt into place she raises it to her shoulder .... taking aim at the half orc .. snapping the trigger .... Peza grimaces as it sails high .... whizzing over her targets head ...

Reaching for another bolt she edges forward [5'ft move ]

[235'][55'ft]

ooc: can we get an index of whats what and who is what on the map ?



Harvest Moon (AC21/Touch20/FF17; CMD 23; HP26/34) - Al 
Wednesday March 27th, 2013 9:38:37 PM


OoC: Look at the bottom of the page, Peza. There are two tabs. One is Map. The other is Legend. Legend will tell you what is what.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Wednesday March 27th, 2013 9:43:42 PM

Thanks Al ;-)

DM Ian 
Thursday March 28th, 2013 1:21:25 PM

DM Post incoming!

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff)  d20+5=9 ; d10+2=4 ;
Thursday March 28th, 2013 5:02:50 PM

Enemy's arrow bounces off from Hert's armor, leaving a small dent; Hert pays little attention to it. He covers the remaining distance and slashes at nearby pirate. The strike turns out to be awkward and is almost no threat to the enemy.

OOC:
Hert is wearing his armor. He moves to the H5 and G and attacks whoever is closer.
Not sure if I'm going to make it this round or the next round...



DM Ian  d20+8=14 ; d20+5=8 ; d20+12=14 ; d20+7=22 ; d20+7=10 ; 2d6+1=6 ; d20+9=19 ; d8=2 ;
Thursday March 28th, 2013 5:31:15 PM

ROUND 2

Harvest - 320 (on the green)
Peza - 235 (55ft away)
Barratore - 270 (30ft away)
Brom - 360 (on the green)
Hert - 270 (30ft away)
Edson - 270 (30ft away)
Gerox - 360 (on the green)

Edson strikes out with an arrow, finding his target with the human in the tower.

Harvest powers through her wound, preparing herself for anyone approaching her.

Barratore returns the half-orc's fire, plugging the orc who screams in anger.

Brom stomps through the woods, closing the gap between him and his opponents.

Gerox was closer than he thought and manages to loose a magic missile at the human in the watchtower. (My mistake on your movement, I accidentally mixed up your distance.)

Peza's shot misses its mark as her crossbow bolt flies wide.

The pirates show little intention of showing mercy. The first takes Harvest's polearm in the guy, spinning to the side to slash with his wide blade. The attack misses, giving his ally an opportunity to slash at the monk, but both attacks fly wide.

The half-orc drops his bow, favouring the enormous sword on his back as he charges Barratore, but the momentum carries his blade too far and he misses. His ally has a bit more luck as the taur is flanked, cutting him for 6 damage!

The half-orc that disappeared into the building remerges from the northern door. His ally in the watchtower takes aim at Gerox, dealing 2 damage to the sorcerer!

Map!

Harvest Moon (AC21/Touch20/FF17; CMD 23; HP26/34) - Al 
Thursday March 28th, 2013 6:59:27 PM


OoC to DM Ian: Can we discuss the definition of "Flanked"? Here's the definition of Flanking: "When in doubt about whether two characters flank an opponent in the middle, trace an imaginary line between the two attackers' centers. If the line passes through opposite borders of the opponent's space (including corners of those borders), then the opponent is flanked."

Looking at the map and applying the rule to Barratore, H5 and G don't seem to come anywhere near describing a line from their centers that pass through opposite borders of Barratore's space.



Harvest Moon (AC21/Touch20/FF17; CMD 23; HP26/34) - Al  d20+4=21 ; d20+4=15 ; d20+2=22 ; d20+2=15 ; d6=1 ; d6=5 ; d10=3 ; d10=9 ;
Thursday March 28th, 2013 7:18:57 PM


The half-orc emerges from the building. Yet another opponent. Behind her is Gerox Shale. She must hold the three here. It is up to her to protect Gerox Shale.

Harvest Moon aims a double snap kick high at the jaw of the one who took her polearm swing. It is he, wounded as he is, that would be most vulnerable. She aims her first kick very deliberately at a place where Thelonious had said that there was a grouping of nerves. Striking it, he had said, would cause stunning pain. Harvest Moon feels the first kick strike solidly, but lightly. The second kick she hears more than feels and she is unsure whether it hits flesh or armor. She turns the withdraw of her foot into a brief scuttling retreat of but a few steps. As her feet draw her back, her hands swing the polearm in a whistling arc, a warning to how dangerous it can be.

+++++++++++++++++++++++++++++++++++++++++

Flurry of Blows (1st blow Stunning Fist) / 5ft step

Hit The Pirate Previously hit with AoO AC21, AC15; Damage (respectively) 1hp, 5hp (Stunning Fist Fort vs DC16 or be Stunned for 1 round)

AoO if you need: Hit AC22 (Threat AC15), Damage 3hp - If Crit 12hp

Position: C16

Active Effects: Shield of Faith Ends Round 10, Entangle Ends Round 9 (Reflex DC15)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, sShield of Faith, Remove Fear(d)

Wooden Fist: 7/7
Stunning Fist: 2/3 (Fort DC16)
Channel Energy: 3/3

OoC Request: Can we get a list of opponents along with an indication of how wounded they might be? With this information we can give you a more precise description of our targets.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+11=19 ; d8+3=4 ; d8+3=10 ; d20+8=17 ;
Thursday March 28th, 2013 8:47:27 PM

Frustrated with her miss of the grey orc .... Peza reloads .... snapping a bolt into place ... she again lines up Barratore's foes .... switching targets she takes aim at the pirate [H5] helping the grey orc ...

" lets even the odds " as the raven haired girl snaps off her shot

pirate killer shot d20+11=19 [base +5, dex +5 , -2 range , magic +1 . FE +2= 11]
damage d8+3=4 vital strike damage d8+3=10 total damage = 14

[damage d8+1 normal ][+2 for favored enemy]

Continuing her shuffle forward [5'ft move] she reaches for another bolt as she sweeps the battle field for danger [perception check d20+8=17]

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 23/23  d20+8=13 ; d8=7 ;
Thursday March 28th, 2013 11:26:34 PM

Edson still moving up, readies another arrow, and lets it fly. He's unsure if the arrow connects as he is lining up his next shot.

Hit Ac 13, dmg 7(if hit)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 28/37 George  3d4+3=11 ;
Thursday March 28th, 2013 11:32:44 PM

Gerox winces as the arrow gouges him. He smiles back at the bowman and says, "Take this!" He murmurs a few words which are quickly forgotten and 3 missiles leap out and strike the bowman in the tower doing 11 points of damage.

spells used
2/7 first level
2/3 second level

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff)  d20+7=8 ; d10+2=6 ;
Friday March 29th, 2013 9:26:57 AM

Hert moves in to aid Barratore, flanking one of his opponents and trying to make a decent attack. He fails miserably, as the sword cuts the air so far from the enemy, that he doesn't even need to bother dodging.

OOC: Hert moves to D30 and attacks G with flanking bonus from BA. Nat1.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged);  d20+10=21 ; d8+13=20 ;
Friday March 29th, 2013 11:26:10 PM

Brom charges H2 with longspear in hand, move to G34, in an attempt to skewer him.

Attack (+2 charge, -2 PA, +10 weapon): AC 21, damage 20.

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 48/51Character Sheet  d20+8=20 ; d8+6=9 ; d20+8=25 ; d8+6=9 ; d20+10=11 ;
Saturday March 30th, 2013 9:01:31 AM

Last Round...As the Half Orc Grul and his companion close, Barratore strikes at both of them with his horns. Reminding the pirate scum, that the great tauric race is always armed and ready for any type of battle.
[Reach 10' Gore attack, Combat Reflexes @ Grul Hit AC 20 Dmg 9 @ Human Hit AC 25 Dmg 9

Barratore drops his own bow in favor of nearly 8' of dwarven crafted steel. A gleam in his eye and battle cry issuing from his chest, "For Imod and Honor!". He promptly gets swept up in the battle and forgets nearly everything that he has ever learned. He over adjusts, overextends and misses terribly
[Attack Grul Nat 1]

OoC Barratore is not flanked and neither is any of his opponents

The Best Laid Plans -- DM Zach 
Monday April 1st, 2013 12:53:07 PM

Greetings all. DM Post incoming after class tonight. Ian is taking a break to get school things situated.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Monday April 1st, 2013 9:09:19 PM

Peza's eyes continue to sweep the battlefield [checking in]

-- DM Zach  d20+12=16 ; d20+7=24 ; 2d6+7=14 ; 2d6+7=9 ; d20+9=22 ; d8=6 ; d20+8=12 ; d20+7=8 ;
Monday April 1st, 2013 9:38:07 PM

Harvest Moon catches the pirate in front of her off guard and stuns him with an uppercut, causing him to wobble on his feet and drop his weapon. He is out where he stands.

Peza lets fly a miraculous shot that somehow misses Barrotore and strikes the human he is fighting in the throat, sending him rather unceremoniously, into the afterlife.

Edson lets fly an arrow that goes whizzes past the head of his target just above its shoulder.

Gerox sends forth bolts of force that nearly beat the guard in the tower unconscious. Somehow he manages to stay on his feet, bow still in hand.

Hert swings at his target but strikes only dirt in a wild melee maneuver that could only be described as... well most people wouldn't actually classify it as an attack.

Brom thrusts his spear at the pirate attacking him. Pirate opens its mouth, to yell a command, he is forever silenced by Brom's spear as it enters his mouth and exits the back of his head.

Barratore is able to do some damage to his two target with his horns, but when he attacks Grul with his massive weapon, he strikes the building as he swings and does damage to nothing but the ears of all in the vicinity as metal screeches against stone.
-------------------

Grul counterattacks with two rapid strikes, the first is parried by the minotaur, but the second bites into Barratore's flesh doing 14 points of slashing damage as it gashes the large warriors bicep.

The Pirate (HM1) in the tower lets loose an arrow that hits Barratore in his massive thigh dealing 6 points of damage.

The Half Orc charges Harvest Moon but is wildly ineffective.

The Stunned pirate does little more than stand and wobble, fighting to stay on his feet.

The pirate next to him moves up and attempts to attack Harvest Moon as well but trips over his own feet.

----------------------------------
OOC: Hey guys, sorry if I have messed anything up... I tried to go back and read and make everything as accurate as possible. I though Ian was posting regularly and only just found out her was having issues. I apologize. Posting will be much more consistent from here on out.

Map!

Grul - Wounded
HO - Wounded
HM1 - Severely wounded
HM2 - Dead
HM3 - Unharmed
HM4 - Stunned severely wounded
HM5 - Dead
Dwarf - Dead

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 23/23  d20+8=13 ;
Monday April 1st, 2013 10:05:06 PM

Edson curses to himself as another arrow goes wide of its mark. He needed to get this last guard down so he could help his friends. What was he going to do though, besides probally get in their way. That put a smile on his face.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged);  d20+12=17 ; d8+16=18 ;
Monday April 1st, 2013 10:19:54 PM

Brom moves to F30 and attacks Grul. His longspear comes to bear as vein bulge and muscles ripple.

Attack (+2 Rage, -2 PA, +2 Surprise Accuracy, +10 weapon): AC17, damage 18

Rage: 1

Harvest Moon (AC21/Touch20/FF17; CMD 23; HP26/34) - Al 
Tuesday April 2nd, 2013 12:35:29 AM


OoC: did Harvest Moon's AoO crit against the charging Half Orc? Remember, she's wielding a Reach weapon. And I've been providing an AoO roll each round in case you need it.

AoO if you need: Hit AC22 (Threat AC15), Damage 3hp - If Crit 12hp

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 42/51Character Sheet  d20+8=22 ; 2d8+6=14 ;
Tuesday April 2nd, 2013 8:23:07 AM

Barratore ignores the strike to his leg and refocuses his efforts on his opponent. A battle of inches , he mentally reminds himself. Barratore swipes down and across his body hard, sweeping left to right as he turns his shoulders and pulls his right foot back slimming his own presented target

(Fighting defensively flanking Hit AC 22 Dmg 14)

Barratore AC 22 this round

Harvest Moon (AC21/Touch20/FF17; CMD 23; HP26/34) - Al  d20+4=17 ; d20+4=22 ; d20+2=11 ; d6+1=2 ; d6+1=6 ;
Tuesday April 2nd, 2013 9:27:45 AM


She will hold them here. She must hold them here. Harvest Moon growls low and in her throat. Her teeth are bared as her eyes shift from one opponent to the other. Swift and sudden, she lashes out, kicking high with one foot to the face of the wounded half-orc. In that flash of movement, she wills her hands and feet to become hard as wood. Using the lift and the circular momentum from the rise and fall of her kick, Harvest Moon turns her body in a tiny leap. And when the foot lands, finding firm ground once again, Harvest Moon drives the other foot straight out into the knee of the Half-orc.

The cost of this is in the polearm. To even her balance the blade must necessarily fall back. She had planned to strike at the stunned pirate as he reached down to pick up his weapon. However, there is much doubt now as to whether she will be able to bring the blade about in time for an accurate strike.

"You will burn no more ships," growls Harvest Moon to the pirates before her. "You will be brought to law."

+++++++++++++++++++++++++++++++++++++++++

Flurry of Blows (Use one round of Wooden Fist) / No move

Hit Half Orc AC17, AC22; Damage (respectively) 2hp, 6hp

AoO if you need: Hit AC11

Position: C16

Active Effects: Shield of Faith Ends Round 10, Entangle Ends Round 9 (Reflex DC15)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, sShield of Faith, Remove Fear(d)

Wooden Fist: 6/7
Stunning Fist: 2/3 (Fort DC16)
Channel Energy: 3/3

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Tuesday April 2nd, 2013 12:20:01 PM

Hert sees that the half-orc no longer poses any threat and moves to assist Harvest Moon.

OOC: I'm assuming Grul dies after taking 32 points of damage. Hert moves to C18(double move)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 28/37 George  3d4+3=14 ;
Tuesday April 2nd, 2013 5:43:27 PM

Gerox seeing Harvest Moon pressed by 3 opponents will move to B20 and launch a magic missile spell at the H3 doing 14 points of damage to the human.

"Here comes the calvary Harvest!"

3/7 first level spells
2/3 second level spells

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+11=17 ; d8+3=9 ; d8+3=5 ;
Tuesday April 2nd, 2013 8:52:01 PM

Having helped clear Barratore's flank .... Peza smiles widely as Brom joins the big minotaur in skewering the grey orc ..... she switches targets .... taking aim at her friends Harvests attackers ... one seems to be wobbling ... most likely from the little waifs powerful punches ...

Her crossbow raised to her shoulder ... she lines the human pirate up in her sights ... allowing for the wobble she snaps off her shot ...

wobbling pirate shot d20+11=17 damage d8+3=9 vital strike damage d8+3=5 total damage = 14

Her bolt trails the gnomes fiery missile in protecting Harvest

-- DM Zach 
Tuesday April 2nd, 2013 9:44:46 PM

The group kills all but two of the Pirates. Seeing their comrades shredded an knowing they are next, both pirates drop weapon and flee. It is very possible to kill both in a matter of seconds... but to do so you would have to shoot, or slash, them in the back.

No need to roll to hit or damage if you wish to kill them, just RP how you go about doing it.

Everyone Receives 2,000XP for the Storming the Supply Depot.

OOC: Al, I added in your damage from last round (the OOC) and this round and that killed the Half-Orc. Thanks for keeping me honest.

------------

Grul - Dead
HO - Dead
HM1 - Severely wounded
HM2 - Dead
HM3 - Wounded
HM4 - Dead
HM5 - Dead
Dwarf - Dead

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 28/37 George 
Tuesday April 2nd, 2013 11:30:38 PM

Gerox sees the pirates running and believes they deserve death, doesn't wish to waste a spell on them if they had more battles to come.

"KIll them! We can't let them bring word of us being here to the Pirate King. We need the element of surpise if we are going to fight that group!"

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 23/23 
Tuesday April 2nd, 2013 11:37:38 PM

Edson draws a bead on the fleeing pirates and puts arrows into their backs. A part of his soul winces when he releases the bow strings but two thins outway it. One, he doesn't want them to relay a message to the pirate captain, and two if those two men were to hurt anyone in the future that would be blood on his hands. They had to die, simple as that.

Harvest Moon (AC21/Touch20/FF17; CMD 23; HP26/34) - Al 
Wednesday April 3rd, 2013 12:37:07 AM


Here is the chance. Harvest Moon leaps after the pirate as he turns to flee. The polearm sweeps at his feet to trip him to the ground. Pouncing upon the fallen man, she strikes down upon him, not to kill, but only to drive him to unconsciousness.

Only a few hours remain between now and the arrival of the ship of the Pirate King. But that may be enough time to draw from this man some information about the ship. How many men crew this ship? Will the Pale Man be aboard as well? Who is this Pale Man? And why is he called such?

There are many questions, and these questions could save lives.

+++++++++++++++++++++++++++++++++++++++++

Hit HM3 with Nonlethal damage.

Active Effects: Shield of Faith Ends Round 10, Entangle Ends Round 9 (Reflex DC15)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, sShield of Faith, Remove Fear(d)

Wooden Fist: 6/7
Stunning Fist: 2/3 (Fort DC16)
Channel Energy: 3/3

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