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An Offer


(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29 
Sunday May 12th, 2013 10:42:26 PM

Toregan notices Zyk's laziness, and nods in agreement with Yngvar. "Yes he does seem... Unmotivated. However, do we trust him to behave himself there and not cause problems?"

DM Kathy 
Sunday May 12th, 2013 10:47:40 PM

[Everyone please take 300 XP for the first scene.]

A few days after your return, Ka and his warriors depart the Trading Post, with a basket of bread and a bottle of ale they managed to trade for, as samples for their village. At the same time, a work crew departs for station #10, to complete the clean-up. Ka and his kobolds have agreed to escort the work party to the waystation; they'll be moving on from there.

Zyk is among the work party; he looks none too happy about it.

It is quiet at the Trading Post for a few days. Then a striking-looking stranger comes to town.

He is a large, rough-looking man with unruly black hair and a thick black beard. He wears a cloak made of some kind of animal skin, leather armor, and a seemingly permanent scowl. He arrived with a group of merchants, but doesn't seem to be with them; indeed, they seem to want little to do with him.

When Haggard, behind the bar at his inn, asks the stranger what he's doing in town, the man replies, "Minding my own business. You should try it sometimes."

[OOC: Players tend to get really distracted while there are Catacombs transactions going on. So let me spell out a few things. :) It's been days since anybody went to the Catacombs. You are all back now. You can all participate. We have a little time before the next planned combat, so it shouldn't matter whether you have all the shiny new gear you plan to buy. And, whether you are in the Catacombs or not, you still need to post here every day.]

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25 
Monday May 13th, 2013 1:06:34 PM

As was usual at meal times, Yngvar was sitting at his table in the inn when he heard that a trading mission had arrived. Sliding the journal of his adventures into his haversack he took a sip from the flagon of ale and watched as the stranger walked into the bar.

Noting the interaction between Haggard and grumpy, Yngvar pipes up We find that a pleasant demeanor does much for one's disposition. You are here in this man's establishment, it is part of his job to ascertain the needs of his patrons. Standing in his bar, how else would he think of you than as a patron? Waving to Haggard, his ale on my tab, Haggard, and a refill for me please.

Turning back to the noob, Something brought you here, why not have a seat and let's see if I can help get you on your way.

(StevenVdB) Ragnarök HP 33/34 - AC22/21/15 / 26 vs AoO - CMD 24 / 26 vs Grapple 
Monday May 13th, 2013 3:50:20 PM

Ragnarök raises an eyebrow as he watches the odd fellow enter the tavern. Not the best manners either... but then again.. what else can you expect in these forsaken lands.

But! A newcomer usually brings something new! And that sounds interesting enough!

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13 
Monday May 13th, 2013 4:50:59 PM

Faust looks the rude newcomer with curiosity, after all, usually people have a reason to be rude, most commonly either to hide something that is very interesting for others or dangerous; in both scenarios, it's a good idea to know what it is.

But as Yngvar is already dealing with him, he turns his attention to the merchants, but still keeps a minimum of attention in case of trouble. His intentions with the merchants mostly to get to know what they are trading for and offering assistance in directing them to whom they should speak to in order to make a sell; using his merchant background to make them feel welcomed in the trading post, hopefully convincing them to come again in the future.

[[OOC: Not sure if a roll is in order for such action.

About the Catacombs, just to be clear, these are the unclaimed loot from the druids:

+1 Dagger
+1 Heavy Steel Shield
+1 Hide Armor (x2)
Masterwork Scimitar (x2)
Masterwork Shortbow

1 Vial of Silversheen
Amulet of Natural Armor
Hand of the Mage

Last chance in case anyone wants anything from the pile, also, feel free to mention if you want anything purchased.]]


DM Kathy 
Monday May 13th, 2013 10:51:00 PM

Faust turns his attention to the merchants. They seem especially interested to hear about Bast the brewer, and soon depart to take a look at the brewery.

Meanwhile Ragnarök wonders what the newcomer will bring to town. Yngvar speaks to him directly.

"Something brought me here," he repeats. "Yeah, that's true enough. Something brought me here, and that's you. And your friends. Want to talk to you." He glances around. "Not here. Behind the stables. One hour."

With that, he departs.

(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 21 -- HP 41/43 -- Rage 17/17 
Tuesday May 14th, 2013 11:17:52 AM

Asteron smirks. To him, the rude man reeks of Town. The taur might be accused of being ever suspicious, but that trait has kept him alive where others have met an untimely death. After the man leaves, he asks his companions in a voice that does not carry to others: "What do you think? Town sent him?"
- - - - -
OOC: Sorry for not posting for a few days... a head cold that made me forget about Cthonia (yes, it was THAT bad). Although it is not fully over, at least I am back to posting.

Re: Catacombs. From the loot, the only item Asteron would take is the vial of Silversheen. The rest (if any) of his share, he'd prefer in platinum (saving for something right now).

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25 
Tuesday May 14th, 2013 11:49:10 AM

You know, a single day of rest is not too much to ask. Let's go see what he wants, after making a round of the post, make sure we don't have any other surprises coming.

(StevenVdB) Ragnarök HP 33/34 - AC22/21/15 / 26 vs AoO - CMD 24 / 26 vs Grapple 
Tuesday May 14th, 2013 6:07:53 PM

"Sounds a bit overkill if we all attend to that meeting no? Yngvar's good at this kind a stuff... All I hope for is for him not to get caught in some devious plot... "

(Ok with CC list Faust! Go ahead and sell - the CC staffers are talking about you ;-) )


DM Kathy 
Tuesday May 14th, 2013 10:51:04 PM

Asteron surmises that the man may be from Town, and Yngvar things you should see what he wants. Ragnarök thinks maybe you shouldn't all go, but the man had specified "you and your friends," so presumably he's expecting everyone.

An hour later, you meet behind the stables. The man gets right down to business. "Name's Tunks," he says. "Gibbon Tunks. I come from Town. Gotta message for you. An offer really." He glances around, then continues.

"Boss Wathe has heard of you. Heard you're good to have around in a pinch. He'd like to have you around Town, see? In case something happens. He said he'd double whatever they're paying you here."

He smiles. It doesn't really improve his appearance any. "What do you say?"

(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 21 -- HP 43/43 -- Rage 17/17 
Wednesday May 15th, 2013 11:18:52 AM

Minotaurs may not be one of the noble races. They are called ignoble after all. But there is a racial trait that is amply known: their almost illogical (for others) concept of honor. And this... Tunks just insulted Asteron's honor.

"YOU WANT ME TO STAIN MY HONOR WITH MERE MONEY?" The minotaur bellows at the top of his lungs, not minding who is listening. "THAT IS AN INSULT I WILL NOT LET PASS, FOOLISH MAN!" His companions have never seen Asteron this angry. It is not the madness of the Rage. This is another thing entirely: this is the anger at an offense against what the Taur holds most dear: his honor.

Firmly grasping the blade of his hilt, but barely holding himself from attacking, Asteron spits out a somber word of challenge: "KAYLEB!"

(StevenVdB) Ragnarök HP 33/34 - AC22/21/15 / 26 vs AoO - CMD 24 / 26 vs Grapple 
Wednesday May 15th, 2013 12:52:41 PM

Though the Monk would not be so easily persuaded either to leave these people behind just for more gold he is a bit starteled with the over the top outburst of Asteron. Rag has grown to appreciate the Taur a lot yet there are always new things to discover in this weird race...

Intrigued Ragnarok does not interfere... This could be interesting! Nor will he meddle in a potential fight... He does not want to anger the Taur even more!

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25 
Wednesday May 15th, 2013 1:36:42 PM

Yngvar ignores the bellow from Asteron, he's a bit more pragmatic, and recalls the difficulties he had before he even left Float City.

Taking a step to one side of Asteron, Yngvar looks at Tunks for a moment before speaking his own piece, The 'taur speaks for himself. If your offer is worthy of consideration, you have coin with you. Let me see what your Boss Wathe thinks I'm worth.

Watching for a reaction, Yngvar asks, Do you know Mr. Bas?

(StevenVdB) Ragnarök HP 33/34 - AC22/21/15 / 26 vs AoO - CMD 24 / 26 vs Grapple 
Wednesday May 15th, 2013 4:01:39 PM

Cthonia - 6 missed
Yngvar - 1
Asteron - 1
Faust - 2
Toregon - 2

Folks... only one game did worse... let's try to get up the ladder shall we. There were a few perfect scores this week! I'm sure we can do that also!
Let's rock this game!!

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13 
Wednesday May 15th, 2013 4:17:43 PM

Faust looks surprised by both Yngvar and Asteron's reactions, then recollects his thoughts and adds, "Yes, double coin is always welcome, however, it is my sincere belief that this outpost here is as important to this region as the Town itself, so I'm sure we can get to some agreement that'll be beneficial for all parts involved."

(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29 
Wednesday May 15th, 2013 9:49:11 PM

Toregan looks in surprise to the minotaur, who usually remains so composed. Speaking in a calm, yet worried voice, Toregan tries to calm down the infuriated taur. "Calm down Asteron, he doesn't mean anything by this! He obviously didn't know about minotaurs and their honor, or he wouldn't have even thought to approach you with this offer." Turning to Tunks, Toregan gives his an a calculating look. "Unfortunately for your boss, I am under contract to protect the Post. I won't be able to accept you offer."

DM Kathy 
Wednesday May 15th, 2013 11:37:14 PM

Asteron's reaction to the offer is immediate and definite. "Calm down, Horns," Tunks advises. "It's just an offer. You ain't gotta take it."

Yngvar asks to see the coin, and Tunks obligingly produces a bulging purse. He hefts it a few times so you can hear the clink of coins, but he doesn't open it up. "Can't say as I've met a Mr. Bas," he replies. "Why? He a friend of yours?"

Toregan points out that he is already under contract, and Faust says that the Trading Post is important, too. "You gotta think about the future," Tunks replies. "Me, I gotta good future, on account of I work for Boss Wathe. You all want futures, good futures, you oughta be working for him too. This trading post? It ain't got no future."

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25 
Thursday May 16th, 2013 12:36:32 PM

yngvar steps to the side of the others, they make their own decisions. Me, I have my own issues to deal with. And they're expensive. Seems you're on the up'n'up if ye got gold with you.

Yngvar smiles and nods, so what kind of work Wathe gonna want? I'm not to keen on needless violence, but aggressive deterrence works just fine. My contract is 30 gold a month, plus expenses. Fork over 60 gold and i'll take your offer under advisement. This post has seen too many people coming and going, no stability here. When would I need to report? I pack light.

(StevenVdB) Ragnarök HP 33/34 - AC22/21/15 / 26 vs AoO - CMD 24 / 26 vs Grapple 
Thursday May 16th, 2013 12:40:16 PM

"This discussion is getting more and more intriguing!" Ragnarok thinks, "Did he just threathen the Post?!? Interesting!"

"I'd say we honor our agreement with the Post... However it does sound interesting to travel to Town and talk to this Boss Wathe so we learn why they claim the Post has no future... It almost sounds like a threat or a warning..." Rag says to his friends.

(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 21 -- HP 43/43 -- Rage 17/17 
Thursday May 16th, 2013 3:52:56 PM

Asteron frowns. He would smite the man here and now, were it not for the fact that the taur challenged him to Kayleb... and the man did not even flinch. A coward? Perhaps... or perhaps someone really, really, dangerous.

"You best me in Kayleb, and perhaps I'll listen to what your boss has to say. But until you do, my appreciation of you is that of a dog and a coward, and my answer is a resounding NO!"
- - - - -
OOC: Sorry for not being able to post as regularly as I would like.

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13 
Thursday May 16th, 2013 9:00:51 PM

"I do think of the future and, the way I see it, the outpost is a handy thing to have around, closer to the Float and waystations compared to the town."

"Still, I understand you're just a messenger, any sort of extra negotiation will have to be with your boss I suppose..."
, he says, with a 'can't do much' shrug.

(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29 
Thursday May 16th, 2013 9:47:14 PM

Toregan looks at Yngvar with a cautious look. "I can't blame you for wanting abetter deal, but i won't be leaving the posts employ. I'll be willing to travel with you to Town if you wish to seek employ with them and then part ways."

Toregan worridly mulls over the situation in his thoughts as he finishes speaking. "I really hope I'm reading you correctly here Yngvar, cause I don't think you're the type to switch alliances this easily.

DM Kathy 
Thursday May 16th, 2013 10:36:44 PM

Asteron responds with a definite refusal. Faust also refuses, albeit more diplomatically. And he seems to leave a door open...

Ragnarök doesn't reply directly, but tells his friends that a trip to Town might be in order.

But Yngvar appears to be at least considering the offer. "Naw, that ain't how it works," Tunks replies with an unpleasant grin. "You agree to leave here, come work for Boss Wathe, and then you get the sixty. Not before."

Toregan tries to follow Yngvar's lead, and offers to accompany him to Town.

"All right then," Tunks says. "I made the offer; you know what is is. I'm leavin' tomorrow, goin' back to Town. You wanna come with me, you let me know. And if I was you, I'd take the offer. Most of the lumps here, they don't matter. But you got potential. Be a shame to waste it."

With that, he turns and heads back to the inn.

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25 
Friday May 17th, 2013 12:07:28 PM

Yngvar waits until the man has left the area, well that wasn't very helpful. Didn't get much information out of him. Worse, he knows what we look like. Be a bit harder to wander into town and check it out now.

(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 21 -- HP 43/43 -- Rage 17/17 
Friday May 17th, 2013 1:12:11 PM

"Master Yngvar," Asteron replies, "we could have lied, and seem to accept the job. That would have granted us easier access to Town. The problem is, it would not have been honorable!"

The minotaur is still angry. Both at the man for having attempted to buy his honor, and for himself, at getting angry about it. "I am sorry. I should have kept my mouth shut. I just could not help it"

It is the first time that the taur seems sheepish to his companions.

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13 
Friday May 17th, 2013 2:19:22 PM

"Actually...the problem I see with accepting the offer and going with him is...well, quite bluntly, they'd know exactly where we are and when."

"Who's to say they don't just want to off us and be dealt with?"
, says Faust, while scratching his neck.

"Still...they know what we look like and, quite honestly, got the feeling they always knew...we can try to glamer ourselves in, but would require a high amount of castings, to the point that it's probably better to just purchase a bunch of hats of disguise.", he adds.

[[OOC: Completed the Catacombs transaction and sent the required email.

As requested, the Silversheen was not sold and is Asteron's.

I took the liberty to purchase 3 scrolls to increase Faust's spell selection, will add them to my book once the DM says I can do it, but don't worry, I checked the math and it'll come out of my share of the sales.]]


(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25 
Friday May 17th, 2013 3:32:24 PM

What's the split?

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13 
Friday May 17th, 2013 5:07:15 PM

966.2 gp to each

(StevenVdB) Ragnarök HP 33/34 - AC22/21/15 / 26 vs AoO - CMD 24 / 26 vs Grapple 
Sunday May 19th, 2013 12:17:17 PM

"I'd say we should go with him and seemingly accept his contract. This way we honor our contract with the Post as we will be investigating what Town is trying to pull here. And it will allow us to walk freely through town and get to know the people there... don't think they don't allready know who we are friends... after all this guy knew perfectly well who he needed to talk to...
Let's spend the day to gear up and next morning we can travel to Town with him...


(ooc : last 300Xp have boosted Ragnarök up to 5th level! Doing the updates asap. Too bad we don't have more gold ... I don't have enough to buy what I want yet :-) )

(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29 
Sunday May 19th, 2013 5:10:16 PM

Toregan sighs in relief as Yngvar returns to his normal behavior. "I'm terrible at reading people, Ygnvar, next time could you give me a warning?" Toregan says, as a small grin comes across his features. "For all he knows at least one of us is willing to join him and his. Faust and Rag didn't say no, so they could probably 'join' them as well. Even for myself, I could probably change my mind and they wouldn't think twice about it. This Boss Wathe seems to be that sort of person. The only one who I doubt they'd believe would change their mind would be Asteron, but I think we'd be able to cover for him. Besides, we need to head to Town eventually so why not go with an invitation?"

DM Kathy 
Sunday May 19th, 2013 9:25:54 PM

You discuss the stranger's offer. Asteron, now that he's calmed down, acknowledges that his response may not have been the best. Ragnarök is all for "accepting" the offer, just to see where it leads. Toregan agrees that joining Tunks might be the best option, providing you can convince him that some of you have changed your minds.

You can discuss the situation further, but if you want to take Tunks up on his offer, he's at the Inn.

(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple 
Monday May 20th, 2013 3:12:18 PM

"Time to go tell him the news then... seems like most are intrigued enough to go and see what it is they have planned for us. Could be an ambush, could be a plot against the Post or us... but anyhow we need to know..."

Ragnarök goes to the Inn, checks where Tunks sits and goes toward his table...

"The others will join shortly... they just needed a nudge out of the door..."

(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 21 -- HP 43/43 -- Rage 17/17 
Monday May 20th, 2013 4:37:13 PM

Asteron's mind wheels turn, and turn, and turn... how to protect his companions with his combat abilities without staining his honor? A complicated predicament for him... hmm...

Then, an idea occurs to him. "Master Toregan, do you think you can best me at any combat-related contest that requires more speed than skill? Because if you were to best me at Kayleb, whatever form it actually takes, and you were to order me to join the lot of you on the trip to Town, I think I would have no other recourse than to obey..."

[i]Me and my big mouth! How do I get us out of the mess I got all us into?[/b]

(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29 
Monday May 20th, 2013 8:49:38 PM

Toregan thinks the idea over for a few seconds before grimacing. "I may be able to beat you in a race of some sort, or a contest of archery or similar skill. Other than that, I think you'd best me in most contests."

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25 
Monday May 20th, 2013 9:12:32 PM

I'm one of two original players, and I must be missing some XP, cause I show that 300 puts me 4700 short.

Sorry Toregan, didn't really have a means of conveying my plans. I'll go listen to what he says and offers. After that assassination attempt, I may need to consider a new venue anyway.

DM Kathy 
Monday May 20th, 2013 9:53:19 PM

Ragnarök goes to the inn where he finds Tunks at a corner table, drinking ale. "Glad to hear you've come to your senses," he says. "We leave tomorrow, first light."

Meanwhile, the others are scheming out a way for Asteron to join the deception with his honor intact. Toregan suggests a footrace, or an archery contest, as a kayleb. If Asteron loses, he must do as Toregan tells him. It's a decent plan, but will it work?

[OOC: if you decide to try this, I'll need three checks from each of you. Ranged attacks if you're doing archery; initiative checks if you're doing a footrace.]

[OOC: I actually hadn't expected anybody to level during this module; I must have added wrong. Your challenges have been calibrated to a 4th-level group; if more people level, I may have to make adjustments.]

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25 
Monday May 20th, 2013 11:20:17 PM

Thanks to Steven, I went back and checked my exp. EVERYONE should have leveled after receiving exp for the waystations 5/5/2013, as that should have put everyone here since GM migration at 15,500. A couple of people should be over that for additional bonuses. If you are capped on hero points, do you still get the exp for the award?

(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple 
Tuesday May 21st, 2013 2:08:47 AM

(OoC : I try to add Xp when they are awarded. If I made a math error do let me know. My char sheet lists when Xp is given. Also, Rag got 2 hero points since lvl 3. Cap is at 4 but I did add the 30 Xp per level (level when they are given). But I don't see how others can get 4700 short! Unless either I made a mistake or you guys missed a couple of rewards...)

Sitting at the table with Tunks, Ragnarok wonders what's keeping his friends...

"So... Anything else you can tell me about our contract or it's giver? "


(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13 
Tuesday May 21st, 2013 11:23:54 AM

[[OOC: Due to crazy schedules, I add all Xp and loot in intervals based on available time. However...I've been postponing this for about 2 months now, so yeah...]]

Faust is the next one to show up, mostly worried for leaving Tunks out of sight and alone with the monk...or anyone for that matter, who knows what the guy is capable of.

"Well, I did say I had negotiations, didn't I? Ergo, count me in for the time being."

"I'm confident the others will be joining us soon enough."


Also, once Faust gets some free time, most probably at night, he'll transcribe the purchased spells onto his spellbook, couldn't find any rules that said otherwise, so for this action I'll be choosing 10 (should suffice, the DC is 17 and my full Spellcraft bonus is +12).

If for whatever reason there aren't 3 free hours (time needed to write the 3 spells), the order in which he'll transcribe them is: Mirror Image -> Blindness/Deafness -> Make Whole


(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 21 -- HP 43/43 -- Rage 17/17  d20=11 ; d20=19 ; d20=2 ;
Tuesday May 21st, 2013 5:41:55 PM

"Hmm... archery would probably do it. Shall we?"

Asteron hopes he does not win. Still he does his best when he shoots three arrows at the assigned target
- - - - -
OOC:
To hit rolls for archery competition: 13, 21, 4
Also, I may be totally wrong, but my XP count does not get to Lvl 5 yet... unless:
----- 1. Does a char get XP for Hero Points?
----- 2. Does a char get XP for treasure?
If so, then Asteron might have reached Lvl 5. If not, no cigar yet!

(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 21 -- HP 43/43 -- Rage 17/17 
Tuesday May 21st, 2013 5:45:37 PM

OOC: Sorry... forgot to add attack bonus modifiers to the to hit rolls :/
1. d20+6= 17
2. d20+6= 25
3. d20+6= 8


(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29  d20+9=11 ; d20+9=12 ; d20+9=12 ; d20+4=6 ; d20+4=15 ; d20+4=14 ;
Tuesday May 21st, 2013 8:41:17 PM

Okay, I went back and it turns out I was missing a significant amount of XP, but even with all that, Im still at 14800XP overall.

Archery
1d20+9: 11
1d20+9: 12
1d20+9: 12

[/b]Well that could have gone better.[/b] Toregan states, as his shots all seem to fly off target. "Lets try for a race then, if a rematch is allowed."

Well that went horribly. A 2, 3, and 3 on my attack rolls.

Race
1d20+4: 6
1d20+4: 15
1d20+4: 14

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25 
Tuesday May 21st, 2013 9:19:17 PM

I would suggest looking at my sheet, I have all exp noted by date of notice from dm. Thanks to steven as I had missed some.

(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 21 -- HP 43/43 -- Rage 17/17  d20=4 ; d20=2 ; d20=4 ;
Tuesday May 21st, 2013 9:43:01 PM

"Well, let's see if you have better luck running than shooting, master Toregan. If you don't, I think we, or I, will be in a bind" The taur then prepares himself for the race. He does make a silent prayer to Imod, asking to be beaten fairly. Nevertheless, as honor demands it, he does his best.
- - - - -
OOC-Initiative rolls:
d20+2: 6
d20+2: 4
d20+2: 6

DM Kathy 
Tuesday May 21st, 2013 11:13:15 PM

Faust soon joins Ragnarök and Tunks at the inn, with assurances that the rest of the group won't be far behind.

Asteron and Toregan start with an archery contest, which doesn't quite go as they would have liked; Asteron wins. If Toregan has to face consequences for his loss in kayleb, they are not immediately obvious.

The footrace, however, yields better results. Nimble Toregan easily outruns his minotaur friend and is thus able to "order" him to accept Tunks's offer.

At the inn, Ragnarök asks about the contract and Boss Wathe. "Well," says Tunks, "Boss Wathe is the power in Town, no question. He comes from the Float, originally. Wanted to make a new start out here. As for the contract, I'm not sure, but I think it's much the same as what you do here. Keep an eye out for trouble, and deal with it as it comes up. I'm sure Boss Wathe will have more to say, though."

He grins, "Oh, and you can help me arrange for a parting gift for the Trading Post. But we'll go into that tomorrow."

(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple 
Wednesday May 22nd, 2013 2:21:20 AM

"Now now Master Tunks there's a difference in leaving a good contract in exchange for a better - already some have trouble doing this - but it's a whole different story should your 'parting gift' bring harm to the Post. Then you may best return on you own... Even I would then gladly 'help' you out of here. We'll go with you to Boss Wathe but no harm is to be done to the people of the Post nor the Post itself. There's no such thing as a one sided contract... "

Rag keeps an eye out for his friends.

(OoC : Sean's Xp count makes sense... Throw on the 2 Hero Points Rag got en you end up at lvl 5. Asteron should be close also - he also got an HP. @ DM : even though some are at lvl 5, wealth wise we're about 4000G behind - so unsure if you would have to upgrade the current module. If you prefer we stick at 4 till you give your ok for us to level I'm more than ok with that. Just let us know.)

(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 21 -- HP 43/43 -- Rage 17/17 
Wednesday May 22nd, 2013 12:43:38 PM

"Master Toregan, I find myself defeated by you. So, in this matter, I will defer to your instruction. I will go to Town and submit myself to what you decide."

With the matter settled with proper form. Asteron has nothing else to say. He is now content to follow the lead of the others as they see fit.

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13 
Wednesday May 22nd, 2013 7:03:27 PM

Faust seems obviously intrigued by this gift, expecting the worst, much like Ragnarok, keeping the thought to himself, however. "Parting gift...?" is all the drow says.

(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29 
Wednesday May 22nd, 2013 8:47:17 PM

Toregan looks at Asteron and nods his head. "Don't worry. I plan to keep on working for the Post. I won't tell you to do anything dishonorable. I'm only in this to see if their the ones behind the slander." Toregan then heads inside the inn and sits down at the table with Tunks. "Sorry I'm late. I had to convice our minotaur friend to give this deal a chance. I'm willing to see what this Boss Waithe has to say, and then I'll make a decision.

DM Kathy 
Wednesday May 22nd, 2013 10:53:39 PM

Faust wonders about the nature of the "parting gift," and Ragnarök says he won't go along with it.

"Well, that's the thing," says Tunks. "We've all got contracts. Me, I'm supposed to come extend you this offer, which I done, and on the way back I'm supposed to set off this little surprise. It's been arranged, the surprise, so it won't take me too long, then we can be on our way to Town. But I gotta do it--orders."

Asteron and Toregan join the group in the Inn. "Glad you all decided to join up," Tunks says. "Town--that's the future of this region. This trading post won't amount to nothin'."

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25 
Thursday May 23rd, 2013 3:40:36 AM

Yngvar takes a detour on the way back to the inn to find Pen. We're playing along with this Tunks guy to see what's up. Keep an eye out for anything unusual, especially after we leave. I'll try and get additional word to you.

(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 21 -- HP 43/43 -- Rage 17/17 
Thursday May 23rd, 2013 4:23:29 PM

Asteron looks suitably sheepish, not uttering a word. He stands behind and to the right of Toregan, as if acting as a bodyguard. Long gone is his bravado, and he almost seems... apologetic.

(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple 
Thursday May 23rd, 2013 4:48:02 PM

Ragnarök narrows his eyes as he observes Tunks.

"Not sure I like what you are hinting at... why this rivalry between the Post and Town? Don't they need one another - couldn't they work together and make this region flourish?

But I take it you won't be the one to elaborate on this won't you... and I bet Boss Wathe is the one who is instructing you to do this... well then... all the more reasons I think to pay him a visit. "


(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13 
Thursday May 23rd, 2013 5:59:33 PM

"So....we leave in the morning, right? Anything else we ought to discuss or we're free to go pack up our belongings?", says Faust, once everyone's gathered and stated that they'll go to this 'Town'.

"By the by...I've been wondering this for some time now, but does this...'Town' have a name?"

"The outpost can be just 'The Outpost', but a town's gotta have a name..."


DM Kathy 
Friday May 24th, 2013 12:44:08 AM

Yngvar takes a moment to alert Pen. The gnome looks surprised. "Play along?" he repeats. "Why? What's he playing? What did he tell you?" You (presumably) fill him in, and he warns you to be careful. "We're short-handed as it is," he reminds you, "with the work crew gone off to station 10. Don't be away too long."

Asteron, looking sheepish, does his best bodyguard impersonation.

Ragnarök still doesn't like the sound of this parting gift. "Yeah, Boss Wathe gave me the orders," Tunks says. "And Boss Wathe has plans for Town, and they don't include losing a bunch of trade to some second-rate trading post. Town's gonna be the place to go in these parts--you'll see."

Faust is curious about whether this Town has a name, but it doesn't seem to. At least, not yet.

The remainder of the day is uneventful, and Tunks leaves, as promised, at first light. Presumably, you all join him.

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25 
Friday May 24th, 2013 11:06:56 AM

Before we get to the gate, what is this parting gift?.

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13 
Friday May 24th, 2013 8:13:42 PM

Faust takes point to prepare the Message spell for the day and tries to catch the party, at the very least some members, before they're all gathered to leave with Tunks, making sure absolutely no one is hearing them.

"Ok...I don't like one bit the sound of this 'gift', and the outpost needs to know what in the name of Ffloy is it."

"So...I'll be casting Message between us so we can whisper and communicate with each other...but the spell will last us a bit over half an hour...within that time we need Tunks to spill the beans. I'll also include Mr. Pen in the casting...hopefully we won't be too far for the spell effect..."
, he looks worried as he scribes a few calculations over guessed distances and how much the spell should last for.

He lets out a deep sight, "Right....worst comes to worst...I'll have to stay behind and act like a messaging hub, effectively doubling our conversation range."

Faust will do as mentioned, casting it on the whole group (or whoever he could talk to).

Once they're about to leave, he'll say his last goodbyes to Pen (taking the opportunity to cast Message on him) and refresh the casting on the group in the case Tunks says something like "I'll tell you on the road"


(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29  d20+8=26 ;
Friday May 24th, 2013 8:42:34 PM

[/b] I don't like the sound of it either. If its anything malicious, We'll stop him then and there, and then we'll have a few words with his boss. I'll keep my eye on him."[/b] Toregan is awake at first light, with all his gear ready and packed. If Tunks doesn't talk about the surprise, Toregan will keep his eye on Tunks, watching for any suspicious movements or mutterings.

Perception (+8): 26

(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple 
Sunday May 26th, 2013 4:47:21 PM

Before going over to Tunks Rag has a quick chat with his friends.

"Most likely Tunks needs to take us to Boss Wathe... Does anyone of you magic users know the way to disguise someone? Or to take someone elses shape?!? Perhaps ... 'Our Tunks' can take us to boss Wathe... Then we just take this Tunks as a prisoner, find out about his gift and then go to Town to find out more..."

That being said Rag casually goes towards Tunks.

"So Tunks... You planted your parting bomb already? ... You will escort us back to Boss Wathe right?? Meaning, you must bring us before him in person I hope? How else would we find him in Town?!... "



(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 21 -- HP 43/43 -- Rage 17/17  d20=3 ; d20=14 ;
Sunday May 26th, 2013 7:15:07 PM

Asteron keeps silent, and stands one pace behind and to the right of Toregan, alert at anything that seems out of place.
- - - - -
OOC:
Perception [d20+6]: 9
Knowledge(nature) [d20+7]: 21

DM Kathy 
Sunday May 26th, 2013 11:06:28 PM

Yngvar asks specifically about the parting gift. "You'll see," Tunks grins.

Faust casts a Message spell so he can communicate with the rest of his companions, and perhaps, with those left behind.

Ragnarök asks whether anyone has any illusion spells that would help the group swap the real Tunks for a fake one. He then asks Tunks whether he had planted his surprise.

"Nah, it ain't that kinda surprise," Tunks says. "It won't come from inside; it'll come from outside. I just have to go set it up, is all." He grins at you, shoulders his pack, and heads toward the gate.

You have been watching him pretty closely this morning, and it doesn't look as if he's left any surprises behind. It would seem that he is telling the truth; his "parting gift" will be arranged from outside the walls of the Trading Post. How far outside? You don't know. Will you have time to find out and stop it? You don't know. Will you have time to find out and get back to the Trading Post? You don't know.

So, last call. Do you leave with Tunks, or stay at the post?

(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 21 -- HP 43/43 -- Rage 17/17 
Monday May 27th, 2013 12:55:40 PM

Asteron makes a silent signal to Toregan, as if suggesting that they go. Since Tunks has to setup the surprise outside of the Outpost, they will at least be able to decide if they interfere or not before the surprise gets to the settlement. He does remain beside his companion, however, and says nothing.

(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple 
Monday May 27th, 2013 3:53:14 PM

"Looks like you got yourself some companions to go to Town Tunks... Let's go!"

Ragnarok will follow Tunks. Like Asteron he considers it best to see what he's up to and if needed they can still interfere...

(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29 
Monday May 27th, 2013 5:47:17 PM

Toregan clenches his teeth and continues on with Tunks. Pen was warned and there was still the chance they'd be able to interfere. He gives a slight nod to Asteron, and continues to watch Tunks. "Aye, lets get this over with so we can get to Town."

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13 
Monday May 27th, 2013 11:15:36 PM

Faust does his best to not look too concerned but agrees that following Tunks is their best bet, "I believe this 'surprise' will happen regardless of us being with him or not, ergo it's best to go with him and deal with it early on rather than stay behind and merely react to it."

if possible, he will also take the time to cast Message on Pen and tell him to be ready for any sort of outside attack on the outpost but that the group will try to cut anything that might happen short. All this under the premise of saying his goobyes.

DM Kathy 
Monday May 27th, 2013 11:32:24 PM

Tunks leaves the trading post, and you come with him. He leads the way to the lift, chatting now and then about Town. "Boss Wathe's got plans, yes he does," he says at one point. "He's even talking to a fellow about putting in a Catacombs entrance. Town'll be the biggest, best thing in these parts."

At the bottom of the lift he heads, not toward Town, but at a northward tangent. After about twenty minutes' walking, he stops. "Be real still," he says.

He pulls out some kind of carved wooden whistle and blows into it. The resulting tone is not especially loud, but it does seem to carry. Many minutes pass. Tunks blows the whistle again.

A short time later, you hear a rustling in the bushes, and four kobolds appear. You recognize them immediately as members of the fierce Ss'Hathk tribe.

Tunks produces a medium-sized cloth bag, and hands it over. It doesn't clink or jingle, so you don't think it contains coins, but you're not sure what's in it. One of the kobolds opens it up, looks into it, sniffs briefly. He looks up at Tunks, showing teeth.

"Do it now," Tunks says. "Like Boss says, yes?"

"Yesss," says the kobold with the bag. "We go now. Kill humansss. Get more ss'kkaakkh."

"Ss'kkakkh comes from Boss," Tunks says. "You remember that. You want more ss'kkaakkh, you do what Boss says."

"Yessss," says the kobold again. They melt away into the bushes.

"Well, that's taken care of," says Tunks. "Come on; let's make for Town. I'll take you to Miss Sussy's; they'll give you a warm welcome."

(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple 
Tuesday May 28th, 2013 12:13:15 PM

While Tunks talks to the Kobolds Rag gets his friends together...

"Guys we know what they are up with now yet we also know where Tunks is asked to bring us to Miss Sussy... If we overrun them now - Kobolds and Tunks - a good disguise spell might allow us to infiltrate.Town..."

Rag eyeballs his friends hoping to find a plan ... Be it his or another bu these Kobolds are going to murder all in the Post...

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25  d20+4=23 ; 4d6=18 ;
Tuesday May 28th, 2013 2:47:23 PM

Yngvar doesn't need time to think about it. He raises a finger and quickly speaks an incantation.

A beam of searing fire lances out towards Tunks.

Surprise? Ranged touch scorching ray strikes AC 23, damage = 18.

He then moves back and casts mage armor on himself.

(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple  d20+9=13 ;
Tuesday May 28th, 2013 5:49:06 PM

A grin appears on Rag's face as Yngvar decides to take action. Asking not to take violent actions appears out of place... Yet the merciful monk hopes he will be able to immobilise some defore they are slain.

Not standing next to Tunks and the Kobolds Rag moves up to Tunks - who has just been scorched by Yngvar's magic - and slams into his chest hoping to stun...

Hits AC13 - failure - 1 stunning fist used for today

"You can not expect us to stand idle while you intend to murder the people of the Post!! Lay down your weapons!!"

(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 23 -- HP 43/43 -- Rage 16/17  d20=1 ; d20=16 ; d6=6 ; d6=2 ; d6=2 ;
Tuesday May 28th, 2013 7:18:10 PM

Asteron smiles. [i]Killing time![/b] He lets the rage get the better of him, takes a quick look to assay the situation, just to make sure there are no kobolds hiding in ambush. Then the taur swings his blade at the closest target, whether the human or a kobold, as he growls with blood lust.
- - - - -
OOC:
Perception [d20+6]: 7
Attack [d20+10]: 26
Damage [3d6+7]: 17

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13  2d4+4=9 ;
Tuesday May 28th, 2013 8:56:05 PM

Faust sighs a bit in frustration, both from the surprise being indeed bad and for being so clueless when he was trying to predict exactly what it would be. He follows suit of Yngvar, but casts Magic Missile instead, not wanting to kill Tunks just yet.

Then he sends the following message to Pen: "The 'surprise' Tunks was talking about was a kobold attack, close the gates and be ready. We don't know how many kobolds are there, but we'll rush back to the Outpost once we've dealt with Tunks.", hoping the spell is still in effect.

Attacking Tunks with Magic Missile for 9 force damage (no save)

(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29  d20+10=24 ; d8+4=9 ; d6=6 ;
Tuesday May 28th, 2013 9:13:11 PM

Toregan pulls out his bow and nocks an arrow, aimed directly for Tunks. "Deals off." Toregan snarls at the man before loosing his arrow at Tunks' vitals.

Attack w/ Longbow(+10): 24
Damage (1d8+4): 9
Sneak Attack (1d6): 6

DM Kathy  d20+20=38 ; d20+20=31 ; 2d6+12=20 ; d6=3 ; d20+10=24 ; d20+10=17 ; d10+3=11 ; d10+3=11 ; d20+10=28 ; d10+3=6 ; 2d8+6=12 ;
Tuesday May 28th, 2013 11:31:26 PM

Ragnarök starts out by trying to play it cagey, but Yngvar is having none of it. He sends a Scorching Ray hurtling toward Tunks. It hits, and the big man hisses in pain. Ragnarök aims a blow at Tunks, but misses.

Not to be outdone, Asteron aims a blow at the nearest kobold, and scores a hit.

Faust tries to get a warning to Pen, but you are well out of range of the spell. He sends a Magic Missile at Tunks.

Toregan fires an arrow, also at Tunks, and does some more damage.

"That was a mistake," Tunks says. He draws a rapier and attacks Ragnarök. He scores a critical hit, and does 20 points of damage and 3 points of cold damage (23 total). In addition, Rag finds that the wound is bleeding heavily; he will lose more hit points if he is not healed. (Details are here.)

Meanwhile, three of the kobolds seem to get very, very angry, in a way that lends them strength. Two of them attack Asteron, and both hit! Asteron takes a total of 22 damage from 2 attacks.

The third angry kobold attacks Faust, hitting for 6 damage.

The fourth kobold, the one to whom Tunks gave the bag, does not get angry. In fact, he is outfitted a little differently from the others; he seems to be some kind of priest or shaman. He casts a spell, and Tunks's wounds seem to close up a little.

And the map.

Kobold 1 down 17
Kobold 2
Kobold 3
Kobold 4
Tunks down 30

(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple  d20+9=13 ; d20+9=15 ; d20+9=28 ; d20+9=18 ; d8+2=5 ; d8+2=4 ;
Wednesday May 29th, 2013 4:20:30 PM

Ragnarök staggers... the blade ripped through his fairly unprotected body injuring vital organs... dispite the fact that Rag's no specialist in anatomy he knows where to hit a vital strike so he also realises when he takes one that is made for killing... this one's bad... very bad...

Blood splatters are on Rag's legs but what is worse is the fact that it keeps gushing from the wound... with every heartbeat it seeps from the wound at an alarming speed...

The intensity of the blow was so immense that the Monk realises that backing out is the only sane thing to do in this situation but none of his friends would prevail against this hulk... get him down fast... that's your only chance the Monk thinks to himself. And by channeling all his Ki he tries to mangle Tunks tree times...

Hits AC 13 - hero point reroll - AC15
Hits AC 28 - 5 Hp (non lethal)
Hits AC 18 - 4 Hp (non lethal)

Then the Monk retreats in his subcontious and braces for the incomming blow...



(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 23 -- HP 43/43 -- Rage 16/17  d20=18 ; d6=2 ; d6=2 ; d6=3 ;
Wednesday May 29th, 2013 6:31:24 PM

Asteron bellows, more in surprise than in pain! The kobolds seem to know of the rage, and there is three of them. Well, we either prevail, or die a glorious death. Honor demanded this, so I am willing to go to Imod. Let's see if I can put the fear of Imod into these runts...

With that, the towering minotaur swirls his two handed blade menacingly, goes into a guarded stance and attempts to hit the kobold he has already wounded. I may go down, lizzard, but you are preceding me!
- - - - -
OOC:

Guarded stance (rage power) +1 AC, 4 rounds left

Power attack against Kobold #1
To hit [d20+9]: 27
Damage: [3d6+10]: 17... and I did not add 6 damage points last round that I should have (ability bonus)... in case they can still be added.



(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29  d20+10=18 ; d8+4=5 ;
Wednesday May 29th, 2013 8:33:39 PM

Toregan sees Rag get skewered by Tunk's rapier and quickly shoots another arrow at him. He shouts out to Ragnarok in a panicked tone."Get away from him Rag!" He then moves up towards him, ready to stop his bleeding as soon as he can.

Attack w/Longbow (+10): 18
Damage (1d8+4): 5
Move to 8G

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13 
Wednesday May 29th, 2013 10:04:45 PM

Faust does his best to mask the pain, but lets out a pained noise, he retreats close to his companions and prepares another spell to fire, at first he thinks of blinding everyone, but fears the enraged Asteron will be unable to remember the command word. Instead, he swiftly takes out a piece of spider web and chants, pointing to Tunks...or close to him, hopefully entangling enough enemies to make the fight less complicated.

Once the spell is cast, he draws his rapier, not wanting to make the mistake of letting a kobold get so close without posing at least some threat.

5 foot step to G9

Standard Action to cast Web, centered at F4, making D4, E3-5, F2-6, G3-5 and H4 web area. Everyone in the area (namely K1, K2, K4 and Tunks) should make a Reflex DC17 or become grappled, movement is also affected, more info here.

Move Action to draw my rapier


DM Kathy  d20+13=23 ; d20+3=19 ; d20+3=6 ; d20+3=5 ; d20+2=18 ; 2d6=4 ; d20+20=34 ; d6+6=7 ; d6=4 ; d20+15=21 ; d6+6=7 ; d6=3 ; d20+10=27 ; d10+3=5 ; d20+7=22 ; d20+7=19 ; d20+2=22 ;
Thursday May 30th, 2013 12:14:49 AM

Ragnarök feels the effects of Tunks's blow, and tries to steady himself. He flurries at the big man, but only one of his blows hits.

Asteron, too, is feeling the effects, but his return strike is much more effective. Kobold 1 is bloody, but still on its feet.

Toregan fires another shot at Tunks, but it doesn't get through the big man's armor. He moves forward, getting in position to help Ragnarök.

Faust steps back and casts a Web. He draws his rapier. [You did a great job of describing where you wanted the Web to go. However, the area you described is a 10-foot radius (20-foot diameter) spread. Web is a 20-foot radius (40-foot diameter) spread--it should be twice as big! I adjusted it as best I could; you were able to get all the bad guys in it.]

Ragnarök bleeds for 4 more damage.

Tunks appears unaffected by the web, and his opponent is still in front of him. He attacks Ragnarök again, hitting for 7 damage and 4 cold damage (a total of 11). His second blow hits for 7 damage and 3 cold damage (a total of 10), which if my math is right should put Rag down for the count.

Kobold 1 is also unaffected by the Web, and has an opponent right in front of him. His axe connects, and Asteron takes 5 damage.

Kobold 2 is grappled, but manages to break free [combat maneuver 22].

Kobold 3 is also grappled, but also manages to break free [combat maneuver 19]. Because he is right on the edge of the web, he can just move out of it, which he does.

Kobold 4, the shaman, has the worst Reflex save bonus, yet somehow made his save. He even manages to move out of the Web, by rolling a natural 20 on his combat maneuver. He casts a spell, points a finger at Toregan and says: "Flee!" Toregan, make a Will save (DC 13), or flee from the shaman at top speed for one round.

And the map.

Kobold 1 down 40
Kobold 2
Kobold 3
Kobold 4
Tunks down 35

(StevenVdB) Ragnarök HP -4/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple 
Thursday May 30th, 2013 1:39:10 AM

The wound continues to bleed... His attackes proved futile against this powerful warrior... The Monk knows when he is outclassed...

Then another cut trashes his alreadu mutilated body...

"RUN TO POST AND FIGHT ANOTHER DAY!!!" Rag shout a split second before the fatal blow strikes... A deep gash rips open his throat. The monk's eyes grow wide as he feels life escaping from him...

Ragnarok silently sinks to his knees and continues to bleeding... (Rag's at -4)

But then the little ring the Monk once obtained from gambling game of 'LnB Lotto' prooves to be most valuable after all... The ring automatically casts a Stabilize spell over the dying Monk. His wounds stop bleeding bringing a state of serenity over him...


(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25  d20+4=21 ; 2d4=6 ;
Thursday May 30th, 2013 4:00:03 AM

With mage armor now glowing faintly (noted in first post), Yngvar focuses on the largest threat, even as Rag goes down.

Dipping his fingers into his pouch he quickly locates the adder's stomach wrapped in a rhubarb leaf. Whispering a few words to pull in energy, the small ball flares into a greenish arrow of acid that darts forth into Tunk's chest.

ranged touch for acid arrow, hit AC 21 for 6 acid damage, and more damage next round.

(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 23 -- HP 16/43 -- Rage 15/17  d20=17 ; d6=5 ; d6=4 ; d6=5 ; d20=18 ; d6=1 ; d6=4 ; d6=3 ;
Thursday May 30th, 2013 7:35:20 PM

Asteron is hurt, and not lightly. One or two more hits, especially if they come from Tunks, and he is done. So, muttering a quick prayer to Imod, he changes target and swings at the man, this time becoming blind with rage. He draws even more rage from years of being mistreated, misunderstood, and looked down upon, and hacks at his closest enemy, lost now to the red rage. The only thing that comes out of his muzzle is a guttural yell that his companions understand, but the kobolds might not: "Healing!"

- - - - -
OOC:

Attack roll with power attack [d20+9]: 26 against Tunks
Damage [3d6+10]: 24

SPEND HERO POINT TO GET ANOTHER STANDARD ACTION

Attack roll with power attack [d20+9]: 27 against Tunks if he still stands, or against kobold 1 if Tunk has fallen.
Damage [3d6+10]: 18

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13  d20+5=21 ; 4d6+2=16 ; 2d4=6 ;
Thursday May 30th, 2013 8:44:08 PM

Faust grinds his teeth as he sees the spell was pretty much useless in the end...

He adjusts himself so he can see Tunks, sighs, makes some chants and draws the fire symbol with his finger, ending by pointing at Tunks, "If he doesn't fall with this one...we better make a run for it least we want to perish...", he says, before shooting a ray of fire against Tunks, in the hopes of making the man fall...

Moving to H9 or H8 if needed to have line of sight with Tunks.

Casting Scortching Ray against him, hitting a touch AC 21 for 16 fire damage; also, not sure if he'd take the 2d4 damage for flaming web as he was not entangled, but in case he does, the roll was 6.


(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29  d20+1=13 ;
Thursday May 30th, 2013 11:16:11 PM

Toregan sees Rag fall before Tunks, and quickly goes after Rags unconscious form. "Damn it! Hold on!" He goes over to him, drops his bow, and quickly goes though his pack to pull out a potion, and then pours it down his throat.

He then faces Tunks and draws his blades. "You will pay the price for your actions Tunks. And you will pay for them today!"

Hero point for an extra move action
Will save (+1): 13
5 ft step to 7G
Move action to take out pot of CLW
Standard action to give the pot to Ragnarok
Free action to drop bow
Move action to draw Rapier and kukri

DM Kathy  d20+10=19 ; d10+3=5 ; d20+13=19 ; d20+10=22 ; d20+10=22 ; d10+3=10 ; d10+3=6 ; d20+10=19 ; d10+3=6 ;
Friday May 31st, 2013 12:00:56 AM

As he goes down, Ragnarök calls for his companions to retreat.

Yngvar fires an Acid Arrow at Tunks. It hits, and the telltale sizzle shows that it is doing damage.

With a heroic effort, Asteron manages to hit the big man not once, but twice.

Faust follows up with a Scorching Ray, which hits and does more damage. [The description for Scorching Ray doesn't say it can set things on fire--unlike, say, a Fireball. The web is not on fire.]

Toregan steps up to Ragnarök's side and withdraws a potion. It is a full-round action to administer a potion to an unconscious person, so even with the Hero Point, Toregan will not be able to switch weapons.

Also, the action of feeding the potion provokes an attack of opportunity from kobold 3. Toregan takes 5 points of damage.

The good news is that Ragnarök heals 1d8+1. DMs are not allowed to roll for players, so one of you guys will need to roll that.

Tunks is bleeding heavily, but he isn't quite unconscious. He seems content to let his allies handle this for now, and he withdraws deeper into the Web. [He uses the Withdrawal action, which does not provoke an Attack of Opportunity.]

Kobolds 1 and 2 continue attacking Asteron. Both hit, and Asteron takes a total of 16 damage.

Kobold 3 attacks Toregan and hits for 6 damage.

Kobold 4, the shaman, casts a spell. Nothing seems to happen as a result. Spellcraft DC 16 Highlight to display spoiler: {Bless}.

And the map.

Kobold 1 down 40
Kobold 2
Kobold 3
Kobold 4
Tunks down 83

minor correction of who cast the second scorching ray-Ezra

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25  2d4=6 ;
Friday May 31st, 2013 12:40:55 PM

Withdraw does not provoke from the first square only, so Asteron might get an AoO if Tunks had to exit a second threatened square. That's assuming you can withdraw through difficult terrain that he still needs to make a CMB or escape artist check - as my understanding of web, that having succeeded his first check, he is not caught, but moving through generates another check.

The acid Yngvar fired at Tunks continues to sizzle through his flesh, causing another 6 pts of acid damage.

Taking a step down (H8) to address the two kobolds (k3,4), Yngvar again dips his hand into his pouch and this time pulls out a small eggshell that he crushes in his hand, releasing the colored sand within. Throwing his hand up, the sand disperses into the air Taste the rainbow!. The sand flashes with energy as it flares before the kobolds.

Color Spray, 15' cone, areas E7-9, F7-9, and G8; will save DC 16, various effects based on HD.

(StevenVdB) Ragnarök HP -4/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple 
Sunday June 2nd, 2013 2:41:06 PM

OOC : 7. Cthonia - 1 missed
Great work friends!! We're on a tied second place! Awesome improvement. Let's keep up the good results from now!

(StevenVdB) Ragnarök HP 3/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple  d8+1=7 ;
Sunday June 2nd, 2013 3:50:04 PM

(Rolled the healing result myself - healing for 7 HP : Rag's back at +3... )

Ragnarök feels the healing spell washing over him and he regains consciousness... as he opens his eyes he sees no one is immediately threathening him so he crawls back on his feet. Still wobbly on his feet he turns to see where the Kobolds are...

All Rag can do now is try and draw some attention to him again and let some of the Kobolds target him instead of Asteron. He makes a 5 ft step towards K2 and taunts the Kobold...

"I'm baaack!!"

Full defensive fighting AC +6 - total AC at 27

(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29  d20+7=13 ; d6+2=7 ;
Sunday June 2nd, 2013 9:04:41 PM

Toregan hisses in pain and the kobold's weapon tear into his flesh. Unsheathing his rapier and kukri, he turns to face the kobold who wounded him while calling out to Faust. "Faust, bring that bastard down! We can't let him get away!" Toregan then lashes wildly at the kobold before him with his rapier.

Move action to unsheath rapier and kukri
Attack K3 w/Rapier (+7): 13
Damage (1d6+2): 7

(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 23 -- HP 30/43 -- Rage 15/17  d8=4 ; d8=6 ; d8=1 ; d20=4 ; d20=6 ; d6=4 ; d6=6 ; d6=2 ;
Sunday June 2nd, 2013 9:40:22 PM

Asteron dares to have a glimmer of hope. We may, just may, live to fight another day. Combat is still young, and none of their enemies has been brought down yet, but at least Ragnarök is up and defending himself. That makes the taur smile with relief. Imod, do not forsake us now.

A thought tugs at the back of the minotaur's mind, and he thanks his god, certain that it came from him. He calls forth the magic of the K'tthhykk Kobold Necklace first, knowing that if he goes down, his friends have little chance of survival. He then quickly surveys the battlefield, trying to locate any enemies heretofore unknown to the party. it would just not do to be stabbed in the back by a kobold thief hiding nearby.

Then he calls upon his diminishing reserves of energy, and swings his blade at the kobold he has wounded before.
- - - - -
OOC:
Standard action - cast cure serious wounds from bead of healing [3d8+3]: 14hp healed
Perception [d20+6]: 10
HERO POINT SPENT
Attack [d20+10]: 16
Damage [3d6+7]: 19

(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 23 -- HP 30/43 -- Rage 15/17 
Sunday June 2nd, 2013 9:40:56 PM

OOC: Rage 14/17... forgot to add that

DM Kathy  d20+3=22 ; d20+3=11 ; d20+10=13 ; d20+10=18 ; d10+3=8 ; d20+10=24 ; d10+3=5 ;
Sunday June 2nd, 2013 11:04:36 PM

[Tunks did roll a Combat Maneuver check to get through the Web; it was a 19. I just didn't call it out in the text; sorry about that. At the time he would have provoked from Asteron, he also got total cover from the Web.]

Yngvar steps back and casts a spell. A cone of clashing colors springs from his hands, briefly enveloping kobolds 3 and 4. Kobold 3 seems unaffected, but kobold 4 stops and stares vacantly into space. (Kobold 4 is stunned for 1 round)

Ragnarök and his 3 mighty hit points stagger back into combat! [OOC: where did you move to? The only place near Asteron and the kobolds involves stepping into the Web at G-5. Or did you want to step back to F-7?]

Toregan switches to melee weapons and slashes at kobold 3, but misses.

Asteron remembers his necklace, and uses it to heal himself. [OOC: You took 16 damage last round, which took you to 0, so you were staggered, but could still cast your spell! Yay! But your hit point total should only be the 14 that you healed.]

Kobolds 1 and 2 continue their assault on Asteron. Kobold 1 misses, but kobold 2 just barely hits and does 8 points of damage.

Kobold 3 attacks Toregan, hitting for another 5 points of damage. [Please update your hit point total in the header; you've taken 10 total damage over the last couple of rounds.]

Kobold 4 stands there.

Tunks is doing something, or at least, the web is thrashing around a little, but you can't see him.

And the map.

Kobold 1 down 40
Kobold 2
Kobold 3
Kobold 4
Tunks down 83

(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 23 -- HP 14+8/43 -- Rage 14/17 
Monday June 3rd, 2013 11:59:20 AM

OOC:

Actually, Asteron got dowb to 0+8 hp... I always seem to forget to add the temporary hit points due to the Con increase. But let's continue from where we are at, I guess.

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25  d20+4=19 ; d6+2=6 ;
Monday June 3rd, 2013 4:18:20 PM

I can't see him, fire the web!

Yngvar draws his dagger while stepping back to I8 and points a finger at K3.

ranged touch acid dart; hit AC 19, 6 acid damage.

(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 23 -- HP 6+8/43 -- Rage 13/17  d20=2 ; d20=15 ; d6=1 ; d6=1 ; d6=2 ; d6=5 ; d6=3 ; d6=1 ;
Monday June 3rd, 2013 5:14:40 PM

Asteron is getting frustrated. This combat is not going the party's way, not by a long shot. At least, if we fall, we will fall doing our duty. No one will be able to take that from us He smiles grimly as one of the kobolds hits him.

Focusing on the combat at hand, he swings at the wounded kobold in front of him, trying to get rid of the walking lizard as quickly as possible. Then, again drawing on his almost exhausted reserve of energy, swings on the back slash, hoping to carry the fight by sheer force of will. He knows he will go down soon if he is not healed, but if he does, he is going to go with his blade dripping blood.
- - - - -
OOC:

To hit [d20+10]: 12 - against kobold 1
Damage: [3d6+7]: 11

To hit [d20+9]: 24 - power attack against kobold 1, or kobold 2 if the previous attack miraculously hit
Damage: [3d6+10]: 19

(StevenVdB) Ragnarök HP 3/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple  d20+9=20 ; d8+2=10 ;
Monday June 3rd, 2013 5:35:23 PM

(if the green circles are trees where we can walk under Rag moves as follows)

Blocked by the web Rag can't move to help Asteron. Not that the Monk is in good shape but never the less he's probably more helpful when he's on the other side of the Barbarian.

Movement : H7 - I7 - J6 - J5 - I5

The moment he get's there Ragnarök slams the Kobold in the stomach!
Hits AC 20 - Damage 10HP non lethal damage.

"Now I'm here!!!"

Rag realises he's bluffing with merely a few drops of blood still in him but ... no risk ... no fun...

"Tonight we dine in Koshe-Marr!!"

(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 13/29  d20+5=16 ; d20+5=25 ; d20+5=6 ; d6+2=4 ; d4+1=5 ; d6=5 ; d6=2 ;
Monday June 3rd, 2013 7:24:27 PM

16 damage actually. 10 from normal attacks, 6 from the AoO.

Toregan sees the shaman drop his guard and quickly moves around the kobold in front of him. He lashes out with his rapier quickly following with a vicious slash of his kukri, both strikes aimed at the kobold's now vulnerable vitals. "Go ahead and try to heal that!" Toregan growls at the shaman.

5ft step to F7
Full Attack action on K4
Attack w/Rapier (+5): 16
Attack w/Kukri (+5): 25 (Woo!)
Crit Confirm (+6): 7 (Doh!)
Damage w/Rapier (1d6+2): 4
Damage w/Kukri (1d4+1): 5
Sneak attack (2d6): 5+2 = 7

(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 23 -- HP 6+8/43 -- Rage 13/17 
Monday June 3rd, 2013 9:56:14 PM

OOC: Asteron spends another Hero point... otherwise, he will not survive the encounter :)

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13  d20+5=11 ; 4d6+2=13 ;
Monday June 3rd, 2013 10:23:14 PM

Seeign as the web is doing more harm than good, Faust dismisses his spell, making it all to wither and disappear almost instantly, once Tunks is visible he fires another Scortching Ray at the man.

He also adds "Toregan, don't forget you got the wand with you now!"

Not sure if an actual action is needed, but spending my move to dismiss the web, if possible before the rest go so they can properly see Tunks.

Scortching Ray at Tunks, hitting touch AC 11 (will spend a hero point for +4 if that's a possibility), hitting for 13 fire damage.

As for burning the web, the web description mentions flaming weapons (which also don't actually burn) burning it, so it's a DM call.

Sorry for not posting, lots of things happened over the weekend and I could swear I posted on friday, but I guess I never hit the "submit" button...


DM Kathy  d8+5=7 ; d8=3 ; d8=4 ; d20+22=24 ; 3d6+6=19 ; d6=4 ; d20+10=28 ; d10+3=8 ; d20+10=11 ; d8+5=8 ;
Tuesday June 4th, 2013 12:17:06 AM

You are bloodied but determined! You are not going down without a fight!

Asteron aims a blow at kobold 1, but misses. Once again, he digs deep for the last reserves of his energy to strike another blow. This one hits! Down goes kobold 1!

Yngvar calls for somebody to set the Web afire. He casts and Acid Arrow, which hits and does damage.

Ragnarök steps carefully around to face his opponent, only to find that Asteron had already dropped him. But a single step brings another opponent in range of Rag's fists, and he punches kobold 2 in the stomach.

Toregan takes advantage of the stunned shaman, sneak-attacking in fine rogue-y fashion.

Faust fires a Scorching Ray, but misses his target. [OOC: Dismissing a spell is a standard action. I know--total rip-off. Since you didn't get a post in on Friday, I'm going to say that you dismissed the Web at the very end of the last round, and were still able to get off your Scorching Ray this round. Go ahead and mark off your Hero Point, but the ray still misses.]

The bad news is that Tunks seems to be feeling a bit better. He moves up to flank Toregan with kobold 3, and strikes out with his rapier. Tunks seems to know just where to sink the blade to do the most damage; Toregan takes 19 damage plus 4 cold damage.

Kobold 2 continues attacking Asteron, and hits for 8 damage.

Kobold 3 turns his attention to Faust, but he misses with a natural 1.

Kobold 4 steps away from the fray, and seems to be taking Toregan up on his offer. He casts a spell, and his wounds close a little.

And the map.

Kobold 1 dead
Kobold 2 down 10 (nonlethal)
Kobold 3 down 6
Kobold 4 down 8
Tunks down 69

minor edit to which kobold went down - ezra

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25  d20+4=22 ; 2d4=4 ;
Tuesday June 4th, 2013 11:33:53 AM

Ordering an attack on innocents was your undoing, surrender, while you can!

With his drawn dagger Yngvar draws a sigil in the air and the blade glows green before he flicks it at Tunks, firing off another arrow of acid.

Acid Arrow, ranged touch, hit AC 22; damage: acid 4 pts, plus 2d4 next round

(StevenVdB) Ragnarök HP 3/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple  d20+9=14 ; d20+9=23 ; d20+9=17 ; d10+2=12 ; d10+2=12 ; d10+2=12 ;
Tuesday June 4th, 2013 4:33:50 PM

(if I see this correctly this means Asteron is going down.... to all magic wielders please heal the Tank! We need him!)

"Asteron, touch the necklace our Kobold friends gave us!! It will heal you instantly!" (I forgot about the necklace but my char is not wearing it - I used the natural armor necklace untill we sold it...)

With only minimal strength left in him Ragnarök there's little chance he can get the Kobold down before he himself is knocked out again... Once again the Monk digs deep in his inner Ki forcing his bruised 'n battered body to lash out a tripple Flurry... the first strike is also meant to stunn the Kobold 2...

Hits AC14 - 10 HP non leathal - Stunning Fist DC15
Hits AC23 - 10 HP non lehtal
Hits AC17 - 10 HP non lethal
(rolled a d10+2 instead of a d8+2 - tripple wopping rolls :-) )



(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP -10/29 (Unconscious, Stable)  d20+1=18 ;
Tuesday June 4th, 2013 7:24:14 PM

Welp, that definitely hurt. That puts me down to -10, which means an effective DC 20 Con check to stabilize. And just as I'm reminded about that wand. Sorry bout this guys, but it looks like I'm down for the count.

Toregan coughs up blood as Tunks' rapier pierces through his armor and deep into his vitals. With a pained groan, he falls to his knees before collapsing to the ground unconscious. Miraculously, his wounds have already closed up and stopped bleeding.

Down to -10 HP with death at -13 for me
Con check (+1): 18 (And +2 from burning my last two hero points and that should make the save and make me stabilized.)

(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 23 -- HP 6+8/43 -- Rage 13/17  d20=9 ; d6=5 ; d6=6 ; d6=3 ; d20=5 ; d20=1 ; d8=1 ; d6=3 ; d6=6 ; d6=3 ;
Tuesday June 4th, 2013 7:25:22 PM

Asteron knows that if it wasn't for the rage, he would be down. Still, he's not one to go quietly into the night, so he bellows a challenge, a death threat even, before he attacks Tunks from the side with his large two handed sword.

Not content with this, he tries to rip the kobold next to him with an attack of his horns. Even though he has not much hope, who knows? He might graze the reptilian.

Now it comes to decision time. Should he spend his remaining energy on the attack, or in defense? His gut tells him to attack, and he follows his instinct, attacking Tunks once again with his enormous blade, knowing that it might be the last thing he ever does.

- - - - -
OOC:

Asteron has already cast Cure Serious Wounds on himself using the kobold necklace.

Question for the DM: Is the kobold necklace like the Prayer Beads, regarding the owner not needing to hold or wear the strand of prayer beads in any specific location, as long as he carries it somewhere on his person?

FULL ATTACK:

To hit [d20+10]: 19 -> Against Tunks
Damage [3d6+7]: 21

To hit [d20+5]: 10 -> Against kobold #2
Damage [1d8+7]:8

SPEND LAST HERO POINT

To hit [d20+10]: 11... NATURAL ONE -> Against Tunks
Damage [3d6+7]: 19

And so end the life and times of Asteron, the minotaur born with golden horns...

(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 23 -- HP -2+8/43 -- Rage 12/17 
Tuesday June 4th, 2013 7:28:37 PM

Sorry, had a hiccup in my browser, so the HP and rage rounds did not update correctly The correct totals should be those in the header of this post: HP: -2+8, Rage 12/17.

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 27/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13  2d4+4=6 ; d4+1=4 ;
Tuesday June 4th, 2013 11:13:19 PM

Faust's eyes widen as he grinds his teeth, watching Toregan fall to the ground, he fears to approach to retrieve the wand...he needs Tunks gone from there otherwise he'll be another body count as soon as he squats.

As such, he fires at Tunks one Magic Missle, hoping he'll either fall or retreat.

If he does not, Faust will lift his left hand in desperation and chant the incantation for Pyrotechnics, yelling at top of his lungs "KRI'SHA HAREN!!", hoping his teammates will remember the command word to close their eyes for a moment.

5 foot to H9

Casting Magic Missile at Tunks for pathetic 6 damage (force)

Spending my last hero point to cast Pyrotechnics (Fireworks): everyone in the vicinity (who has their eyes open) must save against DC 17 or be blinded for 4 rounds


DM Kathy  d20+4=24 ; d20+3=20 ; d20+3=7 ; d20+7=25 ; d20+20=32 ; d20+15=23 ; d6+6=9 ; d6=3 ; d6+6=11 ; d6=5 ; d20+10=22 ; d10+3=4 ; d100=97 ; d20+6=25 ; d10-1=9 ; 2d8+3=9 ;
Wednesday June 5th, 2013 12:02:24 AM

Yngvar flings an Acid Arrow at Tunks, which hits and does damage.

Ragnarök flurries at kobold 2, hitting him twice--but not, alas, with the Stunning Fist attack.

Toregan drops to the jungle floor, unconscious.

Asteron does his best to make a heroic end, but his weapons do not connect.

Faust casts a Magic Missile at Tunks, but the big man is still on his feet. Calling on his heroic reserves, Faust casts another spell, hoping to blind his foes.

Tunks, kobold 2, and kobold 4 appear unaffected, but kobold 3 shows every indication of having been blinded.

Tunks steps up to attack Yngvar. He hits twice, for 20 damage and 8 cold damage [28 total], which should put Yngvar down.

[OOC: For what it's worth, Jorge is right. A strand of prayer beads does not take up a body slot.]

Kobold 2 attacks Ragnarök, hitting him for 4 damage, which should put Rag down.

Kobold 3 staggers over to Faust and, blind though he is, manages to hit for 9 damage.

Kobold 4 steps over and taps Tunks with a wand that I totally forgot he had.

And the map.

Kobold 1 dead
Kobold 2 down 30 (nonlethal)
Kobold 3 down 6
Kobold 4 down 8
Tunks down 64

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25  d20=15 ; d4-1=3 ; d20=14 ;
Wednesday June 5th, 2013 2:35:07 AM

Isn't Asteron still up? If so, shouldn't he have an AoO on Tunks moving into attack Yngvar?

Yngvar realizes that he is under attack and desperately swings as Tunks moves in. Hit AC 16; damage 3

Tunks strikes Yngvar and he falls to the ground unconscious, though not bleeding. stabilized at 14

DM Kathy 
Wednesday June 5th, 2013 12:00:07 PM

[Asteron is still up, but a 5-foot step never provokes an Attack of Opportunity, even against an opponent with reach.]

(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 25/25 
Wednesday June 5th, 2013 1:32:18 PM

sory, thought he was much further away, having withdrawn earlier.

Yngvar dreams of his parents, something that hasn't happened in a long time.

(StevenVdB) Ragnarök HP 3/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple 
Wednesday June 5th, 2013 4:12:30 PM

And for the second time Ragnarok goes down...

"... I told you to RUN ... " He sighs as once again he sinks to the floor.

(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 12/27 // Wolfgang AC 17/15/14 -- CMD 13 -- HP 13/13  2d4+4=12 ;
Wednesday June 5th, 2013 6:29:26 PM

"Not gonna happen...though things are really...really bad...", says Faust, approaching Asteron, rapier still in hand and coughing blood...desperate to at least be able to retrieve the wand, he casts Magic Missle against Tunks again, though his hopes are small, seeing how the man seems to be a behemoth, especially now that the kobold heals him.

"I need that wand...", he mumbles.

Walking to I7 (it's my understanding the blind Kobold can't AoO as I have total concealment from his point of view.

Casting Magic Missile at Tunks for 12 damage (force)


(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 23 -- HP -2+8/43 -- Rage 12/17  d20=4 ; d6=3 ; d6=3 ; d6=4 ; d20=1 ; d8=7 ;
Wednesday June 5th, 2013 10:40:33 PM

Asteron sees his friends fall, and smiles grimly. This dance is about over. Still, I have a few steps I can show that... Tunks

The minotaur yells at the top of his lungs, not only to appear more menacing to the kobolds, but also so the wounds that will end his life hurt less. He then gives Tunks everything he's got left.
- - - - -
OOC:

5-foot step to H/I-6/7 and full attack on Tunks

Attack [d20+10]: 14
Damage [3d6+7]: 17

Attack [d20+5]: 6
Damage [d8+8]: 15

Two natural one and, of course, no critical threats... to be expected, I guess :/

DM Kathy  d20+20=28 ; d20+20=40 ; d20+20=38 ; d6+6=7 ; d6=1 ; d6=6 ; d6+12=16 ; d20+10=18 ; d10+3=7 ;
Thursday June 6th, 2013 12:23:39 AM

Unafraid of a blinded opponent, Faust strides across the battlefield, and looses a round of Magic Missiles at Tunks.

Asteron would like to re-position, but finds Faust already occupying square I-7, so he stays where he is. He unleashes a full attack on Tunks, but Wardd is not smiling on him and he misses both times.

Tunks moves to stand over Yngvar's unconscious body, and unleashes a full attack on Faust. His first attack hits for 8 damage; his second crits for a devastating 22, and Faust goes down.

Kobold 2 attacks Asteron, hitting for 7 more damage--and Asteron falls.

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