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Hail to the King


A Ship on the River -- DM Zach 
Monday April 22nd, 2013 5:29:10 PM

With everyone rested and in place, night falls, and the jungle is dark. Very dark. There is only a sliver of moon and the vast majority of what light is available comes from the stars. The water is quiet but pitch black as well.

Shortly before midnight, Harvest, from her vantage point down the river sees a ship slowly coasting down the river on the current. It is still several hundred feat away from her location which is a short distance from the depot.

OOC: Anyone with a disguise who has not yet done so... please make a disguise roll.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al 
Monday April 22nd, 2013 5:55:01 PM


The land is the land to the elf-born eyes of Harvest Moon. At night, below the light of the stars, it is but different in that it is a silver land. Harvest Moon slips back from her hiding spot at the first sight of the approaching ship. With all stealth, she returns.

"They come," are the words that she speaks to the other League Adventurers. She takes up a position on the side of the building furthest from the river. Her hand goes unconsciously to the polearm on her back. Its presence is comforting. But it its not yet the time for it. Cautiously, she peers around the corner. She will call on the blessing of flame first. Once the pirates have all entered their smaller boats to row from ship to dock. Then she will call on the flame. Once the pirates have climbed to the dock, the flame will spring the trap. The dock will leap with the flame and become the killing zone of Gerox Shale. Then would come the time for the polearm. Then would come the time.

+++++++++++++++++++++++++++++++++++++++++

(From last post)
Stealth 30
Perception 33

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 6/7
Stunning Fist: 2/3 (Fort DC16)
Channel Energy: 2/3

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged);  d20+8=12 ; d20-1=2 ;
Monday April 22nd, 2013 8:47:28 PM

Brom has no idea what he is suppose to be doing other than the plan he has laid out in his head, kill'em on the dock or kill'em on the boat. Disguise seems like a good idea, but being a half-a-head taller than the other humans none of the clothes really fit. So, Brom finds a place near the dock to hide behind, or at least as near as possible. He readies his bow and waits for the boat to get closer.

Perception DC12, Stealth DC2 (That'll get things started.)



Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+4=9 ; d20+8=18 ;
Monday April 22nd, 2013 9:01:15 PM

A satisfied smile at her disguise ... Peza heads for the docks .... climbing up in one of the watch towers she settles in ... trying her best to appear a pirate

disguise check d20+4=9 following Brom's lead ;-)

Her crossbow loaded .... she peers down the river ... waiting in the darkness for the pirate king to show ...

perception check d20+8=18

Glancing about she keeps tabs on the reast of the group ... noticing their positions .... eyeing shooting lines around her post .

The raven haired girl taps the sunrod in her boot ... " that will bring the pirates out of the shadows .." she murmurs quietly



Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 42/51Character Sheet  d20=12 ; d20+3=14 ;
Monday April 22nd, 2013 9:09:22 PM

Barratore wanted to cover the dock area closest to the water, where a longboat or rowboat would tie up with the pitch. He wants to cover a good 10' of depth of it. Within the pitch he wants to place 5 of the oil soaked flasks.. A trail of pitch goes from the dock all the way down the bank in front of the building and interspersed with be the remaining flasks.

Barratore has no way of donning a disguise and takes up a position at the base of a large tree about 110' from the dock and puts the tree between him and the river. He will sit with his bow in hand and simply wait It will be up to Gerox to light the dock, or perhaps even Harvest as she said it was within her power as well. He would sit, wait and watch. Trying not to move until targets presented themselves.

Stealth 12
Perception 14

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Monday April 22nd, 2013 10:52:57 PM

Gerox is awoken to the word that the ship has been spotted. He moves to the docks and comes to rest near Harvest and looks around for Hert. He says, "The last plan I heard was you, me and Hert to take on the vampire. I would like to do that from a distance if at all possible! Has anything else changed since I was asleep? Who is setting the fire off? Did we make some traps?

He casts message spell, including Peza, Hert, Harvest, Barratore and Brom in it. (assuming they are in range)

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 23/23 
Monday April 22nd, 2013 11:21:00 PM

Edson takes in a big pull of air before exhaling it out his nose. Doing so calms his nerves a bit. He does a last minute check before walking towards the dock to take his position. The pirate disguise felt weird on him, but it would help him get close.
Ooc: I don't know if in in the right place, initially I thought I should be on the roof but if I dress as a pirate I might be doing something against orders of the pirate king and ruining the sham.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al 
Tuesday April 23rd, 2013 8:44:17 AM


"Brom! Brom, come here, please." In a terse whisper filled with the tension of the moment, Harvest Moon beckons to the Rager. "Come behind the building where they will not see you. We will rely upon Edson Kazil to draw the attention of the pirates, and to signal us when the pirates are upon the dock."

"Edson Kazil, it would be best if you are just in the doorway of the building. The side that faces the dock. From this place you may easily step to cover. We might also easily hear you from this side of the building through the door that is here."


OoC: Some last minute things that may help.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Tuesday April 23rd, 2013 11:29:56 AM

"So it begins..." nervously whispers Hert to himself. He picks up his shield from the ground, and awkwardly stretches in his armor. He sees Gerox looking for him and as silently as his clanking armor permits, joins him.

"I'll confront the vampire hand-to-hand. He's... he's stronger than me, no doubt, but Gargul can help me hold him back long enough for you to destroy him. If he tries to go after you, Gerox..."
Hert takes something from his backpack and gives it to Gerox. It is a symbol of an eye, similar to one on Hert's forehead, but made of wood. "It is Gargul's holy symbol. If the vampire comes near, show it to him. It will win you some time."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged); 
Tuesday April 23rd, 2013 1:33:34 PM

"Huh?" Brom says aloud. He had never had that spell used on him and he wasn't sure at first what to make of it. "What? Am I out in the open...okay." Brom moves to the back of the building. He still has his bow out with an arrow notched. "So hidin's not so good. It ain't what I do best."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Tuesday April 23rd, 2013 2:18:01 PM

Gerox accepts the holy symbol with a nod. "I hope I don't have to use this but my thanks.

I do have a couple of invisibilty spells I can cast on Brom and Barratore. It might help them close on the big minotaur so they can get surprise and take him down quickly. Then they can come help with the vampire." Gerox mutters the last sentence as the thought of trying to hold off a vampire with a holy symbol sinks in.

A Ship on the River -- DM Zach 
Tuesday April 23rd, 2013 7:02:40 PM

The Pirate Ship is sleek and smaller than expected. It is quite obviously built for speed. It is made of a very dark wood and is almost black, with black sails. Not only is it built for speed, but built for stealth at night. This is not what was expected.

This ship seems small enough to actually pull right against the docks unlike initially thought. Had the ship been larger, like most pirate ships, it would have most likely had to have used smaller rowboats to get the goods ashore. Most troubling indeed.

The sleek, small, dark ship turns out wide and pulls up to the docks, parallel to the shore and perpendicular to the docks. It drops anchor and large moor ropes are thrown over the side at each end to be attached to the docks. A a long wooden plank is lowered to the dock to give access between the dock and ship. A gruff voice calls out to the shore.

"What'en da blazes be takin' ye so long?!?! Get'em moore's 'tached to 'dem docks... NOW!!!" It is hard to tell what the voice came from, but it sounds large and in charge... probably the Minotaur First-Mate.

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 23/23 
Tuesday April 23rd, 2013 7:26:45 PM

Edson leans into the doorway and pretends to tell the other pirate stil
Come to the dock, but in actuality he whispers to the group.
"The ship docked, no rowboats needed. I'm moving up to the dock to not blow the cover"

Edson moves to the dock, waving to the boat as he does. He Makes
His way to the boat, taking an extra couple steps to take his time. He doesn't want to make it to the boat before the group attacks.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al 
Tuesday April 23rd, 2013 7:46:25 PM


"The lame bird, Edson Kazil," whispers Harvest Moon through her door on the far side of the building. "Feign injury. You have been attacked. You must draw them to the dock."

Harvest Moon waits. Once they leave the ship. Only as they leave the ship. Then she will call upon the blessing of fire.

+++++++++++++++++++++++++++++++++++++++++

(From last post)
Stealth 30
Perception 33

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 6/7
Stunning Fist: 2/3 (Fort DC16)
Channel Energy: 2/3

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+13=20 ; d20+8=11 ;
Tuesday April 23rd, 2013 8:45:46 PM

Acting as a on duty in the watch tower .... Peza fades into the shadows ... keeping quiet [stealth check d20+13=20]

Her eyes sweep the pirate ship [perception check d20=8=11] ... taking the measure of its crew ... counting heads ... adding up the odds

Her crossbow loaded and ready to act .... she ..... waits .... " timing is crucial " she whispers to herself .... "Patience "

"The pirate king is the main target .... he falls they all fall " the thought races through her mind

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 42/51Character Sheet  d20=20 ;
Wednesday April 24th, 2013 8:47:54 AM

Barratore can see little from his vantage point, the ship pulling directly in works much more to their advantage. Anchor down and moored, she was not going anywhere. Barratore winces a bit as the mate calls for the assistance of the men that are supposed to be onshore and he takes the time to gain his feet leaning further behind the tree as he does so.
Stealth 20

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Wednesday April 24th, 2013 12:44:38 PM

Gerox, through his message spells, whispers, "Someone needs to go out there and help them dock up! I can't I am to small and we didn't knock off any gnomes."



Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 23/23  d20+9=24 ;
Wednesday April 24th, 2013 12:58:52 PM

Edson realizes he can't fake an injury after walking this far, so his mind begins to race. He motions back to the building and does a big wave, motioning to the pirates that aren't there to come help unload the boat. When he turns back towards his boat, his step is exaggerated and lands well off the dock board sending him into the water below. As soon as he hits, his legs kick him under the dock were he can hold
On to me bottom and not tire himself out. Plus it might lead a group of the pirate sto
Look at the water by him and give Gerox a nice grouping,

Swim 24

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged);  d20+8=26 ;
Wednesday April 24th, 2013 2:12:58 PM

Brom drops his bow and starts trotting towards the ship. He sends the message, "I'm going. I'm not attaching the boat. Barratore give me a few seconds, then come guns a blazing. Gerox burn the sails. For glory, for battle, and the honor of my ancestors. Beh-heh-he-ho-ho..."

Perception dc26

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff)  d20+1=20 ;
Wednesday April 24th, 2013 2:55:04 PM

Hert hides in shadows, making no move and watching the ship pulling up to the docks. When he hears Brom, he tries to stop him with a loud whisper:

"Brom, stop! We have traps to set off! Its too reckless to attack just like that!"

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged); 
Wednesday April 24th, 2013 8:45:33 PM

Brom responds to Hert's plea. "There's no one meeting them at the dock. They're gonna know and take off 'fore we can get'em."

A Ship on the River -- DM Zach 
Wednesday April 24th, 2013 8:50:49 PM

Hey guys: I have to take off and don't have time to get a full post in. I will get a full one up in a few hours but it might be after midnight. Sorry.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Wednesday April 24th, 2013 9:26:11 PM

Peza stays quiet and motionless in the guard tower .... her eyes search the incoming ship for clues

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al 
Wednesday April 24th, 2013 11:46:20 PM


How swiftly things can fall to confusion. How readily things go wrong. Harvest Moon watches in stillness, poised, ready, taut as the string of a bow.

A Ship on the River -- DM Zach  d20+8=12 ; d20+8=11 ; d20=16 ;
Wednesday April 24th, 2013 11:58:08 PM

Harvest Moon whispers to Edson to act injured.

He responds by unceremoniously falling into the water and remaining there on the bottom.

Peza continues to act as a sentry. With the elevated position she can see over the deck and get a decent count of their foes. Including the Minotaur there are 7 on deck.

Barratore can see nothing from his position but thankfully no one can see him.

Gerox urges someone from the group to go help.

Brom starts trotting to the ship.

Hert pleads for Brom to stop.

-------------------------------------
The First Mate scoffs when Edson falls into the water. He starts muttering something under his breath as he shakes his head. This only last for a second as he yells at Brom to hurry along.

Then he realizes, Brom isn't one of his guys. In fact, he is much larger and not wearing clothes resembling a pirate. "Arrr, be on guard, It be a trap! Hey big fella, why dontcha tell me what you did to our men and what it is you plan on doing to us?"

The rest of his men quickly begin drawing their weapons and taking cover, but do not fire.


Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al 
Thursday April 25th, 2013 8:36:22 AM


How to coax this from the bad place into which it has fallen? Harvest Moon wracks her brain.

"Laugh, Brom," she speaks the words through the Message magic of Gerox Shale. "Tell Brom to laugh, Gerox Shale."

"And taunt them. Tell them that you yourself have bested the other pirates. The one who fell into the water, Edson Kazil, was the last. Tell them that you wish to join them and will prove your worth by besting the First Mate Minotaur Kress in personal combat."

Yes. It is what Domi would do. The challenge. Perhaps not the ruse. But it is bold. And not entirely without its own truth.

"Please tell him this."

+++++++++++++++++++++++++++++++++++++++++

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: Produce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 6/7
Stunning Fist: 2/3 (Fort DC16)
Channel Energy: 2/3

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 23/23 
Thursday April 25th, 2013 12:41:14 PM

Ooc: can Edson touch where he is standing in the water.

Edson holds on to the boards and pulls out his khukri, he starts to paddle towards the boat, staying under the dock as he does.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Thursday April 25th, 2013 2:06:43 PM

Hert gives up on trying to controlo what's happening with their trap and just observes the scene, getting ready to jump into combat.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Thursday April 25th, 2013 4:29:15 PM

Gerox smiles and relays Harvest's message to Brom.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+13=15 ; d20+13=33 ; d20+13=27 ; d8+3=9 ; d8+3=11 ; d8+3=7 ; d8+3=5 ; d20+8=27 ;
Thursday April 25th, 2013 7:19:41 PM

Keeping in the shadows [stealth check d20+13=15 ][ugh] Peza readies to fire [readied action]

Her eyes seek a target ... "patience " she whispers to herself .. lining up one of the pirate crew .... a human .. like herself ... a well known knowledge of weak points [favored enemy] she waits for action .. once the battle commences she will fire ...

pirate shot d20+13=33 nat 20 !! damage d8+3=9 vital strike damage d8+3=11 total damage = 20
crit roll d20+13=27 !! woot hit!! damage d8+3=7 vital strike damage d8+3=5 total damage = 12
total combined damage = 32 !!!

" that oughta start the hurting on the pirates !" as Peza reloads

Her eyes sweep the pirate ship ...keeping alrt for more danger [perception check d20+8=27!!]

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged); 
Thursday April 25th, 2013 8:54:03 PM

"Well...ya see..." Brom says taking his time, "I'm always lookin' fer ways ta challenge me-self. Ya know...those guys...ain't much of a challenge." He says pulling out the half-orcs great sword. "I got me a new BAS." He says looking over the sword. "Can you give me a challenge...or..." he says emphasizing the "or", "are you too afraid. I think so." He flops the sword over his shoulder. "Heifer." (Translation: unsexed female cow)

"Come, heifer. Let's see if ya more challenge then yur men."

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 42/51Character Sheet 
Thursday April 25th, 2013 9:25:46 PM

Hearing Brom's voice boom out in the darkness, Barratore frowns. Now the battle was going to start and he was going to waste precious fighting time just getting there. Brom better not take all the pirates out before he arrived.. Barratore grinds his teeth and tries to will himself to stay put. There will be plenty of action as the pirates won't fight in a one on one challenge. They'll swarm and he'll have his chance to mix it up and set this honorless taur straight



A Ship on the River -- DM Zach  d20+8=18 ; d20+8=12 ; d20+8=10 ;
Thursday April 25th, 2013 11:57:07 PM

The First mate turns red and looks as if he is going to accept the challenge. Then one of the other pirates points out at least one member of the group hiding in the forest. He visibly calms and smiles. [b]"You got part of that right. They sure wasn't no challenge fer ya! Course, ye had help. Ok, ya'll are obviously good at what ye do... so whadda ya say, you tell me what they are offerin' ya, we match it and then some... and then we all go our separate ways?

------------------
Edson will have to be almost 10 feet down at the shallowest part of the river to be on the river floor. Also, give me another swim check to contend with the currents.

Peza just sees the same 7 pirates occasionally popping there heads up from cover, some have bows at the ready.

OOC: One hero point awarded to Al for an awesome idea.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al  d20+14=32 ;
Friday April 26th, 2013 7:51:32 AM


Something is not right. These are not the words of peoples who burn ships, leaving none alive upon them.

"Beware!" warns Harvest Moon through the Message magic. "The vampire! I think he stalks us. Beware! The vampire Pirate King Nathaniel Morelock creeps upon us while his people hold our attention. There are too few upon the ship!"

"Fire upon them, Peza." Harvest Moon rushes to one side of the building and looks about for traces of the vampire and his other peoples. "Brom, go to cover." She calls upon a blessing of fire then before rushing to the other side of the building to ensure that Nathaniel Morelock does not approach from there.

+++++++++++++++++++++++++++++++++++++++++

Perception: 32

Cast Produce Flame

Active Effects: Produce Flame 1m

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 6/7
Stunning Fist: 2/3 (Fort DC16)
Channel Energy: 2/3

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+9=18 ; d20+10=14 ; d20+9=16 ; d20+13=33 ;
Friday April 26th, 2013 9:27:41 AM

Edson, continuing to hold on to the boards under the dock, begins to make his way to the ship. When he makes it to the ship, he starts to climb up the side, staying out of the view of those on board.

Swim 18
Climb 14
Stealth 33(Nat. 20!!!)
Perception 16


Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged);  d20+8=15 ;
Friday April 26th, 2013 12:14:58 PM

"Guess, I was right, heifer. Yur afraid. I can smell it. You reek o'fear, heifer. Don't matter what's behind me, heifer, yur afraid of a fight. Ya got no problem hittin' cargo boat with scary sailors." He makes a scary gesture. "But someone who can fight, heifer, ya run fer cover. Can I get yur name so I can spread the word o'the brave heifer ran from a fight. I'm sure tales of yur cowardice, heifer, will make it back ta yur clansmen. I can see it now. A clan o'heifers sittin' round the fire spoutin' yur cowardly acts. How proud they'll be, heifer. A coward from a clan o'cowards."

Brom will be readied for his taunting to work. Keeping his sword low but readied, he readied for the minotaur to attack.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 45/54 (55/64 Raged);  d20+11=22 ; 2d6+8=16 ; d20=11 ;
Friday April 26th, 2013 12:31:59 PM

Ooc: perception dc15, from post. Sense motive dc11

Brom will step in 5' with his readied attack to close reach gap.

Readied action, if needed: AC22, damage 16

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Friday April 26th, 2013 5:33:20 PM

With Harvest's words ringing in her ears ... she snaps the trigger .... the bolt seeks out its target

" you got it sister " whispers Peza

pirate shot d20+13=33 nat 20 !! damage d8+3=9 vital strike damage d8+3=11 total damage = 20
crit roll d20+13=27 !! woot hit!! damage d8+3=7 vital strike damage d8+3=5 total damage = 12
total combined damage = 32 !!!

ooc" human pirate target

Quickly reloading another bolt into place ... she keeps alert

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Friday April 26th, 2013 5:40:22 PM

Gerox will see Barratore grind his teeth and say, "Here you go big fella." Gerox will cast an invisibilty spell on him. "This will get you close without them seeing you. Try not to knock over any barrels or crates on the way. Once you attack it wheres off but you have around 5 minutes before is dispels. Now go take down the mate and we will look for the vampire."

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Friday April 26th, 2013 7:37:24 PM

"The vampire could not have possibly known that we were waiting for him, Harvest Moon", objects Hert. "If he is not here, he is unaware about what's happening here."

He continues watching the scene not revealing himself.

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 42/51Character Sheet  d20=6 ;
Friday April 26th, 2013 9:10:47 PM

Gerox turns him invisible and Barratore just before he leaves. "Get ready to light the dock a blaze. Going to need light soon."

Barratore begins moving his way closer to the dock. He keeps his bow out and tries not to make too much noise on the way. Stealth 6

A Ship on the River -- DM Zach 
Saturday April 27th, 2013 11:44:31 PM

Harvest producds flame in her palm as she directs her comrades to be prepared for an attack from the rear.

Edson is able to sneak aboard the ship without anyone being any the wiser.

Brom attempts to goad the Minotaur into action... He bellows in mighty rage, but stops short, "Take cover men!!! They done had time'ta lay traps! Make'm come'ta us!"

Gerox turns Barratore invisible and whispers words of encouragement to him.

Hert keeps to the shadows.

Barratore makes his way to the ramp of the ship.

Peza lets loose a shot for the ages that catches a pirate right in the eye, he was dead before he even knew what hit him.

All of the men and the minotaur drop behind railings and out of sight save the one man that Peza killed. The minotaur calls out to Brom. You call me a coward, and you are the one setting the trap and firing on people that have shown no aggression. You be the coward. What say, just you and me, Minotaur to Man... or are ya chicken liver?"[/b]

Only Edson, on the ship, can see the pirates hunkered down behind the side of the ship.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+11=28 ; d20+11=26 ; d8+1=5 ; d8+1=6 ; d8+1=6 ; d8+1=5 ;
Sunday April 28th, 2013 9:35:23 PM

Grinning as the pirates duck for cover .... she again takes aim ... waiting for movement ... an open shot ...
[readied action - shoot at exposed target]

"Harvest is right ... where is the pirate king ?" ... her smile fades as the realization sets in ... " i wonder who has walked into a trap .. them or us"

Her eyes sweep the ships deck ... waiting ...

readied shot d20+11=28 crit hit damage d8+1=5 vital strike damage d8+1=6 total damage = 11
crit hit d20+11=26 damage d8+1=6 vital strike damage d8+1=5 total damage = 11
total total damge = 22
[+2 to hit , +2 damage if human target , favored enemy]



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Monday April 29th, 2013 8:35:57 AM

OOC I think we are at the map stage. I am not sure where I am, compared to the ship. Not sure what I can do.

Gerox message's to Brom, "Barratore is invisible and heading your way! If you accept his challenge, your crazy but since most Barbarians aren't quite right in the head, at least make sure he comes down on to the dock."

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al 
Monday April 29th, 2013 9:55:31 AM


The Minotaur Pirate Kress is clever. The fire trap will no longer draw them in. Two years or more ago, Harvest Moon, once brought to this point, would have taken her mother and fled. It was the best thing to do when things went badly. But here, she is not with her feeble mother. Here too she is not the same Harvest Moon.

Edson Kazil, also, is somewhere in the water. And, a quick look about reveals the absence of Barratore Steelwind. The League Adventurers are not in a position to withdraw even should they wish to. But what to do? Doubt assails the mind of Harvest Moon. What to do?

The moons light the darkness. The wind rustles leaves in the trees. The river glistens, silvery and black. The vampire is about. She can feel it. All that it needs is time. The time to stalk them. Time that the Minotaur Pirate Kress works to buy. Buying time. Reeling in the lives of the League Adventurers.

Then it comes to Harvest Moon. It comes to her like the howling winds of a gale that sweep her off her feet. She knows what must be done. Quite loudly, Harvest Moon calls out the words of a blessing, and then, even as the power fills her from the earth and sky, she is barreling around the corner of the building and onto the dock.

"Haha-hoho!" laughs Harvest Moon. She stops in plain view of the pirates. "You speak of the livers of chickens?!? Minotaur Pirate Kress, come fight me!" shouts the diminutive half-elven girl in her baggy robes.

It feels good. Good to laugh in the face of such danger. It is what Domi would do. She knows this. She feels this now. Even should she die here today, it would still be good.

"Ha! Do you hide from me? Do you crouch behind your ship before one as small as me?" cries Harvest Moon. "It is you who are the livers of chickens!" she calls out. All the while failing to mention, of course, the fearsome polearm on her back and the roaring ball of flame nestled in the palm of her hand.

+++++++++++++++++++++++++++++++++++++++++

Cast Magic Fang / Move 40ft

Active Effects: Produce Flame 9/10r, Magic Fang 10/10r

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 6/7
Stunning Fist: 2/3 (Fort DC16)
Channel Energy: 2/3

A Ship on the River -- DM Zach 
Monday April 29th, 2013 1:42:09 PM

Here is the map. I am waiting on everyone to post. Also, take this time to tell me where exactly you want to be based on your previous actions. I put you where I figured you wanted to be based on your description's.

Map is here. As before Sheet1 is the map, sheet 2 has the legend. On the rear of the ship there are two stairways that lead up to a higher point of the ship, and the steering wheel. It is about 10ft higher than the rest of the ship.
Pirate King Ship and Depot Battle Map

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al 
Monday April 29th, 2013 4:22:28 PM


OoC: The position at which you currently have Harvest Moon (HM) is fine. Thanks.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Monday April 29th, 2013 4:39:43 PM

ooc:I don't mind where you put me but I probably should be closer to Harvest and Barratore since I have been interacting with them and just made Barratore invisible. If you aren't worried about that, then neither am I.

DM Zach: I went ahead and moved you between Hert and Barratore. Is that better?

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Monday April 29th, 2013 6:05:47 PM

Edson just waits. He turns around so he is facing his team. That way if a pirate does see him, he might just mistake him as part of the crew. His khukri is out, his other hand resting on pommel of his sword.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Monday April 29th, 2013 6:56:34 PM

Hert continues to wait in the trees.

"What in Gargul's name are you all doing?" he whispers loudly, with definite anger in his voice."Are we just storming them on their ship now? Are we still waiting for the vampire?"

A Ship on the River -- DM Zach 
Monday April 29th, 2013 7:14:45 PM

OOC: Please note I moved Gerox. Check your previous post. Also, how does the map look? Is it sufficient? You guys know I hate making maps, but this is the easiest way I have found. It has color, coordinates, is easily viewable and by far the easiest thing I have ever seen to try and edit.

Also, I like feedback. Also, expect and email in the next few hours from me.


Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 42/51Character Sheet 
Monday April 29th, 2013 8:17:00 PM

Barratore hears Hert and looks at the rest of what is going on and tries to decide what it is that they were going to do. Storming the ship just seemed, well it didn't seem like the best of ideas, sure it would be exciting and all, but...Barratore's mind stopped turning on that subject as he started coming to his own conclusion. Yes, yes it would be very exciting to storm the ship and take her. Far more so than lying in wait.

Barratore moves to J/K-18/19 and draws his sword. He smiles broadly, though none can tell as he is invisible and with an edge of excitement in his voice, he responds to Hert, "I do believe we are."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 54/54 (64/64 Raged);  d20+11=18 ; 2d6+8=14 ;
Monday April 29th, 2013 9:15:04 PM

Brom moves up to X9. "I gave ya yur chance, heifer. Now yur chances are done. I'm gonna take ya down. I'm gonna take yur boys down. I'm gonna take yur boss down."

Brom is at X9. He will be readied for an attack by the Minotaur. He will be readied to step into make his readied attack.

Readied attack: AC18, damage 14

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+8=11 ;
Monday April 29th, 2013 9:19:58 PM

Keeping her focus on the ship .... the thought of the missing pirate king keeps invading her mind ... she peeks nervously over her shoulder ...

[perception check d20+8=11]

readied shot d20+11=28 crit hit damage d8+1=5 vital strike damage d8+1=6 total damage = 11
crit hit d20+11=26 damage d8+1=6 vital strike damage d8+1=5 total damage = 11
total total damge = 22
[+2 to hit , +2 damage if human target , favored enemy]

[readied action from previous post]

ooc: will reply to your e-mail shortly



Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al 
Tuesday April 30th, 2013 9:11:24 AM


OoC: Nobody replies shortly to an email like a gnome replies shortly to an email.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Tuesday April 30th, 2013 4:17:45 PM

Hert decides to start advancing. Minding the invisible minotaur, however, he only moves to the closest tree,

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Tuesday April 30th, 2013 4:18:10 PM

OoC: Oh, and Hert moves to H21

A Ship on the River -- DM Zach  d20+8=19 ; d20+8=27 ; d20+8=12 ; d20+14=32 ; 2d8+13=27 ; d20+6=11 ; d20+6=14 ; d20+6=11 ; d20+6=18 ; d20+6=22 ; d20+6=23 ; d6+5=10 ; d6+4=5 ;
Tuesday April 30th, 2013 4:39:10 PM

Edson tries to play off his imposter status by acting as Pirate. This would have probably worked slightly better had you not been soaking wet. As there is a stand off of sorts, the Dwarf is knelt down behind you and notices the water dripping onto the deck. "WE HAVE A RAT ONBOARD!!! DIE!!!" The Dwarf moves towards Edson and attacks as another human follow his lead to do the same thing. Luckily both miss.

Two Humans lean over the rail and fire their longbows at Harvest Moon, though they both miss as well.

As soon as they pop up to shoot at Harvest, Peza is able to get an awesome shot off killing her one of her foes where he stands by severing his windpipe.

A Human and a the Half Orc both move in on Brom and both get a slice on him as she is engaged with Kress (I forgot and left off their flanking bonus as well.) (Hit AC 22 and 23 for 10 and 5 points of damage).

First Mate Kress moves towards Brom and slices deeply into the Barbarian. "Seems ya mighta bit off more than ya can chew BOY!!!" Brom takes 27 points of damage on a wicked slice to his upper torso. (Hit AC 32)

Brom attempts to return the blow and looks as if he will, but deflected off course by the minotaur's glaive at the last second.

The rest of the party seems to be waiting for the fire trap to be sprung before they actually spring into action.

----------------
OOC: If I missed any actions please let me know.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+13=21 ; d8+3=4 ; d8+3=7 ;
Tuesday April 30th, 2013 6:18:14 PM

As the battle turns to chaos ... Peza looks to support her friends ... Edson is two aganist one .... but Bron is three againist one .... and facing the first mate Taur .... Edson can always dive into the waer to escape ...

Lining up the human pirate flanking Brom .... peza snaps off a bolt .. watching it strike home she grins ...

Pirate shot d20+13=21 damage d8+3=4 vital strike damage d8+3=7 total damage 10 !!

" the Pirate king is not aboard .... beware " shouts Peza to the group

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al 
Tuesday April 30th, 2013 6:56:11 PM


OoC: Map?

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 12/54 (22/64 Raged);  d20+13=25 ; 2d6+19=28 ;
Tuesday April 30th, 2013 9:53:05 PM

Brom takes the shots from the pirates. Blood flows from the wounds. Letting his rage take over, he confronts the minotaur.

Attack (-2 PA, +2 Rage, +11 Weapon, +2 Surprise Attack): AC 25, damage (+7 Str, +3 Rage, +1 magic, +6 PA, +2 Powerful Blow): 28

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  3d4+3=10 ;
Tuesday April 30th, 2013 10:39:29 PM

Gerox moves up to F20 and casts a magic missile on the minotaur first mate. 3 missiles reach out and thud into the brute causing 10 points of damage. "Brom get back here you turd of a barbarian! Your gonna get yourself killed!

Barratore, help him! We will help Edson!"

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+3=15 ; d4=2 ;
Tuesday April 30th, 2013 10:50:39 PM

Ooc: I thought I was still hidden, just figured the costume would be incase he was spotted but no big deal.

Edson slashed at the dwarf with his khukri(hit Ac 15, 2 dmg). He lets the dagger stay in the wound as lets go on his handle, while at the same time pulling out his long sword.



A Ship on the River -- DM Zach 
Tuesday April 30th, 2013 11:14:44 PM

OOC: Just note for future references, if I don't relink the map... the old link auto updates with the new map. So if I don't post it, just got to the last place I did post it.

Pirate King Ship and Depot Battle Map

OOC: Also, you can't stand right in front of someone with water dripping off of you and still be hiding.

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 42/51Character Sheet  d20+10=24 ; 2d8+13=22 ;
Tuesday April 30th, 2013 11:31:05 PM

Barratore moves up the plank 30'. Brom was in deep, but he was far too far away unfortunately. Only left to do was try to cut down pirates as fast as possible and get there.

Move to J12 and attack H4 Pwr Attack Hit AC 24 Dmg 22.

Becoming visible, Barratore bellows to the first mate in Tauric, Highlight to display spoiler: { You honorless wine stealing rogue of a hornless father. I am Barratore Steelwind of the Starlight clan and you will answer to Imod.}

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Wednesday May 1st, 2013 7:08:43 AM

Ooc: gotcha, I just took the stealth roll and your discription of
No one seeing me to mean I was hidden amongst something on the deck. Either way it is ok.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al  d20+6=23 ; d6+1=3
Wednesday May 1st, 2013 9:56:44 AM


There is bravery ... and then ... It is difficult to conceive of the severity of the wounds received by the Rager. And there is nothing to be done. The healing magic granted to her offers only the most meager of benefits. No distractions that she might provide will bolster the Rager's defenses enough. Only fortune can protect the Rager from another blow from Minotaur Pirate Kress. And, another such blow as that delivered just now will most surely bring Brom the Rager to his death. All that can be done is to improve the chances of Brom the Rager. If the Rager will not withdraw, then she must remove an attacker.

Peza's bolt takes the human two combines to bracket Brom the Rager. Harvest Moon throws her ball of flame and it touches him, searing flesh. With luck their combined attacks will bring this one down.

Harvest Moon then rushes up the ramp, stopping just outside the range of the polearm wielded by the Minotaur Pirate Kress.

+++++++++++++++++++++++++++++++++++++++++

Touch Attack vs Same Target as Peza's: Touch AC22, Damage 3hp Fire

Active Effects: Magic Fang 9/10r

Position: X13 (35ft Move)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 6/7
Stunning Fist: 2/3 (Fort DC16)
Channel Energy: 2/3

Pirate King Ship and Depot Battle Map

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 12/54 (22/64 Raged); 
Wednesday May 1st, 2013 4:53:23 PM

Addendum to last post: Brom steps back on the gang plank, 5-ft, to get out of flanking even though he cannot be flanked.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Wednesday May 1st, 2013 5:42:04 PM

Hert watches, eyes wide open, as Brom gets quickly overpowered by the enemy. The wounds look bad and it doesn't look like he'll last long like that. Forgetting about the disguise he was trying to keep, Hert leaves his cover and rushes towards the fight, hoping to make it in time and provide any aid he can.

"Three on one? Is that the best you can do, eh? Get over here!" - he shouts as he runs, trying to get pirates attention.

OOC: You actually forgot Hert's move to H21 on the last turn. Hert moves to S18 as a double move.

A Ship on the River -- DM Zach 
Wednesday May 1st, 2013 6:28:31 PM

@Barratore: 30ft from where you were (J,12) has you still 10ft short, 5ft if you have reach somehow, from H4 and makes you unable to attack this round, unless I missed something. Also, there were crates on the dock, but since I didn't mention them this time, we will just forget about them.

@Edson: Before you rolled stealth and mentioned you were hiding on the ship which I took to meant knelt down making a small target. When you say you stand up and face your allies holding your weapon out to the side, I take that to mean you are not hiding anymore and are trying to blend in.

@Harvest: Same issue as Barratore, as best I can tell, 40ft from where you were will not get you to where you can disarm the man. He is still 15ft away. Even with reach that is going to be 5ft short.

@Everyone else: Need you guys to post. These are your movements so far. I will factor in damage and such, but you guys may want to rethink your strategy. Those who are going to be a few feet short, change your actions if need be.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al 
Wednesday May 1st, 2013 7:50:45 PM


OoC: I've changed my move.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Wednesday May 1st, 2013 9:36:32 PM

Reloading her crossbow .... Peza eyes her target ... watching Brom and his foes ... deciding who to stick a bolt in next

ooc: heading to sleep , just making sure i get a post in for weds ;-)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Wednesday May 1st, 2013 9:40:17 PM

ooc Did my magic missile take affect? Do I need to make another post?

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 12/54 (22/64 Raged); 
Wednesday May 1st, 2013 10:18:45 PM

Talked to Dan (we're playing table top right now): If he has the move for Barratore, he will move up so that he is range to attack H4.

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 42/51Character Sheet 
Thursday May 2nd, 2013 9:05:45 AM

misread the map, my bad....Barratore will move all the way to J/10 and not swing. I ignored the crates thinking the map was not updated. Barratore had cleared all the crates earlier so they would not catch on fire when the pitch was lit per the original plan

A Ship on the River -- DM Zach 
Thursday May 2nd, 2013 8:05:00 PM

OOC: Hey guys... I am working a double and won't get off until 11:15pm... I am going to try and get my post in before midnight. but if you can go ahead and check in. Sorry about the delay, wasn't expecting to get held over today.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 12/54 (22/64 Raged); 
Thursday May 2nd, 2013 8:13:28 PM

Waiting ta die.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al 
Thursday May 2nd, 2013 8:45:39 PM


OoC: Checking in.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Thursday May 2nd, 2013 9:45:21 PM

ooc: Checking in behind Al ;-)

Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 42/51Character Sheet 
Thursday May 2nd, 2013 10:20:14 PM

Check in

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Thursday May 2nd, 2013 11:00:51 PM

check check check

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Thursday May 2nd, 2013 11:45:50 PM

Edson smiles thinking of how he is dressed like a pirates

A Ship on the River -- DM Zach  d20+14=21 ; d20+9=17 ; 2d8+13=20 ; d20+6=13 ; d20+6=13 ; d20+6=12 ; d20+6=19 ; d20+6=14 ;
Friday May 3rd, 2013 12:01:22 AM

OOC: Going to fix a mistake of mine. I incorrectly thought a readied action could be used to charge. Because it cannot, Brom did not take the 27 points of damage from Kress, just the damage from the other pirates. Moving on from their.

Peza lets fly a bolt that ends with a solid "thwack" into the shoulder of the pirate attacking Brom

Brom's attack flays open the First Mates massive chest and causes him to gasp for air.

Gerox moves and lets a magic missle fly, doing solid damage to the First Mate!

Edson swings at the dwarf but misses, before changing weapons.

Harvest Moon's small ball of fire smacks the minotaur for more damage.

OOC: I think that covers all of your actions. Again, before my first official DM post, I told you guys that combat is not my strength. Things make sense in my mind but it doesn't alway translate to the pbp format very well. Thanks for being patient. Thanks to Al, for reminding me that a charge can not be part of a readied action. Keep the insight coming and sorry for the late post.

First Mate Kress is severely injured but keeps swinging his glaive. He lands a solid hit to Brom's thigh gashing it open (20 points of damage). He then wisely (or cowardly depending on how you look at it) takes a step back since he is using a reach weapon.

The human and Half Orc both take 5ft steps to flank the Rager and attack but miss.

The rest of the pirates attack various targets and also miss... very badly.



Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 19/54 (29/64 Raged);  d20+7=25 ; d20+11=19 ; 2d6+17=20 ;
Friday May 3rd, 2013 12:46:52 AM

Brom sees than he seems to have the First Mate on the defensive and Brom presses his advantage. He, using Acrobatics, moves in adeptly avoiding (I think) the First Mate's readiness. Once inside his defense, Brom brings his new BAS to bear against the minotaur.

Acrobatics: DC25
Attack (+2 PA, +11 weapon, +2 Rage): AC19, damage 20



Barratore Steelwind (Dan K) AC: 20 (T 16 FF 14), CMD: 23; HP: 42/51Character Sheet  d20+8=15 ; 2d8+13=22 ;
Friday May 3rd, 2013 8:55:26 AM

Barratore steps up further unto the ship Free 5' to J/9 and brings his great weapon against the pirate in front of him. Brom was doing better, but could still use help.

[PA hit AC 15 Dmg 22]

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP27/34) - Al  d20+5=25 ; d20+5=6 ; d20+5=10 ; d6+1=3 ;
Friday May 3rd, 2013 9:33:08 AM


She gauges the strength and size of the Minotaur Pirate Kress. Despite the agile maneuvering of The Rager, he will take a wound as he moves in. Or so falls the assessment of Harvest Moon.

"Peza! Shoot the Minotaur Pirate Kress!" she calls out. He is most dangerous and gravely wounded. Felling him should win the day for the League Adventurers. Should the Vampire Pirate King Nathaniel Morelock appear while this First Mate Minotaur Pirate Kress still lives, things could go very badly.

With a short hop, Harvest Moon springs up the ramp and lashes out at the human pirate with her foot. The ball of her foot drives with great accuracy into a vulnerable place near the groin of the human pirate. The strike is not particularly strong, but the pain that it produces commonly stuns those of lesser constitution. Then she steps into the kick and turns, bringing an elbow around to quickly strike at the half-orc as well. But coming in with one's back turned to one's target is not the best of tactics. The half-orc is not where she expected that he would be, and her elbow strike glances from the armor of the half-orc pirate.

+++++++++++++++++++++++++++++++++++++++++

Flurry Hit H2 AC25 (Threat AC6/Fail), Damage 3+1WoodenFist = 4hp (Stunning Fist Fort vs DC16 or be Stunned); Hit HO AC10

Active Effects: Magic Fang 8/10r

Position: X11 (5ft Move)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, uMagic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 5/7
Stunning Fist: 2/3 (Fort DC16)
Channel Energy: 2/3

Pirate King Ship and Depot Battle Map

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+3=13 ;
Friday May 3rd, 2013 11:36:22 AM

Part of Edson is extremely angry, and another part is happy. Out
Of the corner of his eye, he sees Brom take a nasty shot and blood spewing.. He could very well
Die, as could Edson(as he dodges another swing). The reason their lives were in danger were simple, terrible planning and no leader. He was given multiple Instructions, and no
Set course was set. If he survived this and didn't have to help
Dig a hole for Brom he was going to insist on a leader before they went any further.

As the swing from the dwarf missed, Edson came back to the present situation and swung his long sword at the dwarf, and missed wildly.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 19/54 (29/64 Raged); 
Friday May 3rd, 2013 11:50:26 AM

Rage: 2 rds

Improved uncanny dodge: only be flanked by 9th level rogue or greater.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  3d4+3=9 ; d20+8=10 ;
Friday May 3rd, 2013 2:51:48 PM

Gerox looks to see if the first mate minotaur goes down with Brom's mighty blow. If he still stands, he will direct his magic missile at the tough warrior, hoping to bring him down before he can swing again. If the minotaur falls, he will direct his missiles at the human fighting Edson (H3) (9 points of damage crash into one or the other)

Gerox pauses to scan the ship and the rigging and the area for anybody creeping up or trying to surprise the group (rolled a 10 so don't think I notice much in the heat of battle unless some rolls real bad!)

2/7 first level spells
1/5 second level spells

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+9=16 ; d8+1=2 ; d8+1=7 ;
Friday May 3rd, 2013 4:04:32 PM

Harvest's words echo across the battlefield .... Peza turns her attention away from the human pirate ... to the first mate .... " whoa he is big ... as big as Barratore ...." but she muses ... " he doesn't have the cool red and black coloration of the Starlight clan warrior "

Raising her weapon to her shoulder she snaps off a shot ... unsure if she hit her target ... the ranger reloads ..

" at least it will make the big pirate ;look around "

1st mate shot d20+9=16 damage [if needed] d8+1=2 vital strike damage d8+1=7 total = 9



Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Friday May 3rd, 2013 5:50:09 PM

Hert finally makes it to the pier, making a lot of sound and awkwardly waving his shield as he runs in his armor. As he finally makes it to the enemies, and faces the half-orc, he realizes that in the rush he forgot to draw his sword. He gulps and raises his shield, as he faces the enemy, ready to deflect opponent's strike.

OoC: double move to Y11

The PIrate King -- DM Zach  d20+5=20 ; d20+15=33 ; d10+10=16 ; d6=4 ; d20+9=15 ; d20+6=24 ; d6+5=9 ; d20+6=12 ; d20+6=16 ; d20+6=26 ; d20+6=10 ; 2d6+7=11 ;
Monday May 6th, 2013 2:28:09 PM

Brom deftly tumbles through the reach of the Minotaur and slides his BAS into the sternum of the first mate. His sword pops out the back of the creature. Being this close to the Minotaur, Brom realizes something is off about him... he just doesn't seem... natural. Religion DC 22 to realize Highlight to display spoiler: {He is a vampire thrall} @Brom: Please note that even thought I know you can not be flanked, the pirates do not and that is why they are getting in position to do so. I am not giving them a flanking bonus though. Thanks for point this out, but they will still try to flank you =).

Barratore moves forward but misses the pirate as he slings. The attack is very close though, taking bits of leather armor but not touching flesh.

Harvest Moon deftly strikes the pirate in the groin and a high pitched groan escapes his lips. He lowers his weapon for just a second and his knees seem as if they are going to buckle. He is a seasoned warrior however, and is able to remain on his feet and in the fight. Harvest turns her attack towards the half-orc who deftly moves out of the way of her attack.

Edson's longsword swings wide as he attacks the dwarf, his mind someplace else.

Peza let's her bolt fly at the first mate but misses as Brom is standing right in front of him.

Gerox sees that Brom has finished the First Mate, and decides to help even the odds for Edson. His magic missile does enough to put the injured pirate out of the fight.

Hert finally makes it to the fight, standing beside Harvest Moon

-------------------------
As Brom removes his BAS from the First Mate, he, and the others hear, the door to the cabin fly open. An extremely, pale, fit, and handsome man storms out of the cabin, a large swords in his hands. "What is the meaning of this?!?! You shall pay for your insolence!!!" The Pirate King is followed by two more pirates, quite obviously higher ranking than those currently on the deck.

The Pirate Kings large sword flames to life as he strolls towards Barratore. He grabs the sword in both hands over his head and swings downwards towards the Minotaur, however, at the last second he flourishes it backwards and brings from low to high, slashing the Barratore's lower abdomen.
Barratore takes 16 points of slashing damage and 4 fire damage for a total of 20 points of damage.

The two new pirates both move towards Barratore with the one right in front of him attacking to far to the right. The other pirate gets in place but does not yet attack.

The pirate standing next to Barratore that he attacked last round gets a very solid slice on the Minotaurs calf. Barratore takes 9 points of slashing damage.

The Dwarf makes a feeble attempt to attack Edson and strikes only air.

The last pirate and half-orc both attack Harvest Moon. The one she hit in the groin sends his attack too low, but the half-orc slashes perfectly across the monk's exposed back.
Harvest Moon takes 11 points of slashing damage.



Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+3=7 ; d20+3=7 ;
Monday May 6th, 2013 3:03:15 PM

A look of despair comes over Edson's face as he realizes it went from bad to worse. That sword in the mix of things could spell doom for this party. Edson lunges at the dwarf but catches only air. This was really about to get worse.

OOC: Hit the attack twice, so two rolls. Luckily both were as bad as each other.

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP: 13/51Character Sheet  d20+8=10 ; d20+8=22 ; 2d8+13=27 ; d20+8=24 ; 2d8+13=21 ; d20+6=14 ;
Monday May 6th, 2013 4:01:06 PM

Barratore quickly finds himself surrounded, or at least nearly so, by pirates. As the new trio close, Barratore strikes at each of them.
Pirate king combat reflexes PA hit AC 10
Pirate 1 combat reflexes PA hit AC 22 DMG 27
Pirate 2 combat reflexes PA hit AC 24 DMG 21

Pain erupts from his side and blood pours down one leg. The fight might be over before it really even began, with only Edson near him, Barratore knew his tome was very limited and so he tries to stave off his attackers until help could arrive. Barratore first attempts to gain some room for himself with a quick slash left to right, point dipped forward towards his smaller opponents while stepping back 5'. The fighter then makes a quick thrust at the pirate on his far left. The thrust stops inches from the man

Fighting defensively accounted for in AC
Hit AC 14

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP16/34) - Al  d20+5=18 ; d20+5=21 ; d6+2=7 ; d6+2=3 ;
Monday May 6th, 2013 6:47:00 PM


At last. The Pirate King emerges. And it is now Barratore Steelwind who is in danger. There are many things that are inconvenient about being as large as a minotaur. Or, so it occurs to Harvest Moon in the moments before she attacks. One who is so large seems to present the greatest threat, and therefore becomes the natural target for aggressive foes.

So go her thoughts as she steps in and drives two punches into the chest of the already wounded human pirate. Her first strike lands hard, and she hears the bones of his ribs breaking. The second strikes to the softer flesh of the stomach. Added to the harm dealt by both Peza's bolt and her previous kick, this pirate should, as estimates Harvest Moon, now fall. In anticipation, she steps forward, hoping to take the place of the fallen pirate and block the half-orc from joining its fellows in an attack on Barratore Steelwind.

Well bloodied, she crouches, her teeth bared in a fierce growl. She will hold here. These pirates will not join the others.

+++++++++++++++++++++++++++++++++++++++++

Flurry Hit H2 AC18 AC21, Damage 7 + 3 = 10hp

Active Effects: Magic Fang 7/10r

Position: X11 or W10 if H2 goes down (5ft Move)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, uMagic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 4/7
Stunning Fist: 1/3 (Fort DC16)
Channel Energy: 2/3

Pirate King Ship and Depot Battle Map

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Monday May 6th, 2013 7:16:57 PM

"Oh God..." whispers Hert as he watches Barratore getting overpowered by the Pirate King. He forgets about the two pirates standing right in front of him, only seeing the swings of the fiery sword.

He is really a vampire... he continues. Dropping on one knee, he recites passionately: O, Lord of Shadows, keeper of Life and Death! Your Eye has found an abomination that defies your laws. Please channel your strength though me to bring this evil creature down.. He stands up, and the symbol of an eye on his forehead starts shining with a bright, distinct light.

"Harvest Moon, Brom, I need you to help me get through these" he says, nodding at the two pirates in front of him, and starts walking right past them, wasting no time for attacks.

"You, worm!" shouts Hert at the Pirate King: "I am an Eye of Gargul, the God of Life and Death! Get over here and face me for the last minutes of your existence, before He unleashes his divine might upon you!"

He comes up with more and more taunts, getting the Pirate King's attention, as he closes in.

OOC: Hert casts Prayer
It has number of effects both on friends and on enemies.

Actually, Hert will act after Brom and Harvest Moon, in hopes that they finish either H2 or HO, and after that moves as far to the left as possible (which is about T9).

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Monday May 6th, 2013 9:16:06 PM

Gerox gauges the distance and realizes he is to far for some of his more potent spells and needs to get closer. He quickly debates weather he should just run towards the battle or cast a spell and move more slowly. He decides Barratore needs help now and casts another magic missile spell at P2 hoping to bring one foe down quickly.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  3d4+3=12 ;
Monday May 6th, 2013 9:18:41 PM

ooc Sorry for some reason I couldn't get the die roller to work with my laptop. I do 12 points of damage to P2 and move forward to i-18

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+10=22 ; d8+2=4 ; d8+2=7 ;
Monday May 6th, 2013 9:22:34 PM

The sight of the first mate getting skewered by Brom brings a smile to Peza ... but its fades as the pirate king and his officers come forth from his cabin ... battering Barratore .... fishing out one of her special bolts from a past share of their prize .... [ screaming bolts +2][dc 14 will save or become shaken]

ooc: does Hert's Prayer spell have any effect ?? that -1 might come in handy ;-)

Snapping the prized bolt in place ... the ranger takes aim at the Pale king .... snapping off a shot ... she watches it streak towards its target

Pirate king shot d20+10=22 damage d8+2=4 vital strike damage d8+2=7 total damage 11

[+5 base , +5 dex , +2 screaming bolts , - 2 distance total = +10]

Quickly fishing another bolt out she snaps it firmly into place

Wwith a glance around the battlefield she notices Edson holding up ... Hert coming to help Barratore ... Harvest pounding another pirate down . " go girl " shouts the ranger aloud



Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 19/54 (29/64 Raged);  d20+13=14 ; d20+13=14 ;
Monday May 6th, 2013 10:41:19 PM

Ooc: Brom has no clue about vampire thralls or much about vampires.

Brom sees his true for enter the fray and his fighting companion take some serious whoopin'. Brom turns and charges along the deck, to M8, and take a shot at the pirate near.

Attack (-2 PA, +11 weapon, +2 charge, +2 rage): missing.

Rage: 3

The PIrate King -- DM Zach 
Tuesday May 7th, 2013 1:49:01 AM

Just giving you guys the news:

From Jerry,

Now for some announcements:

The new DMs for the Blackbird Lake restart are Zach and Ian. They will leaving Rum to move to this game. We have two new very capable DMs taking their place in Rum: Mark Reid and Tom Shilakes. Zach has already presented them with a present of a new short module for them to mess with before asking me for approval.

Recently, Carl Marshall decided to retire from DMing and Tanner Nielsen will be taking his place....well like immediately. ;)

The BBL restart game will begin once BBL finished the current module and we recruit two new players for the restart game.

Meanwhile, Derek and David are finishing the last couple of scenes on the Humble's Ford module. They and I hit a "real life busy spell" and failed our saves so that new game hit a slowdown for a time.

The switch from Zach and Ian to Mark and Tom should happen "about" Monday, the 20th of this month. Hopefully Mark and Tom will be contacting the Rum players soon or perhaps the players will beat them to the punch and email their DMs?


I just found out about this over the weekend and wrote a new module today (yes, in one day) so that you guys would have something to do. I did not want to pigeon hole the DM's with my original module I wrote. Anyways, I think you guys will like it. I have truly enjoyed this game and hate my stay with you guys will not be longer. My advice to you guys would be to spend less time planning, and just go for it... because for all the planning you did, it did not really get followed. Having a leader can be important, but I think everyone knowing what their role is happens to be more important. You guys did a great job of all excecuting a role so far this combat. Good job. DM post to come in a few hours. Going to sleep now.

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Tuesday May 7th, 2013 1:54:37 AM

IOC: Damn we're losing you guys already! Fealt like you guys just for here

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Tuesday May 7th, 2013 4:56:51 PM

OOC: Checking in....
Peza, I linked the spell description in my previous post. Basically, you're more than 40ft. away, so it has no effect on you, but it gives -1 to the pirates who are close enough

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP16/34) - Al 
Tuesday May 7th, 2013 5:01:36 PM


+1 Check.

The PIrate King -- DM Zach  d20+6=25 ; d20+6=16 ; 2d6+7=10 ; d20+9=15 ; d20+6=18 ; d20+6=13 ; d20+6=22 ; 2d6+7=16 ;
Tuesday May 7th, 2013 5:21:40 PM

Edson is so focused on the recently appeared vampire and his officers that he forgets to focus his attacks on the pirate in front of him. His attack is feeble and easily blocked.

The Mighty Barratore goes into a frenzied attack mode as the new arrivals appear. He doesn't touch the agile vampire but he puts vicious wounds on the two officers. Both are still standing, but only barely. (Actually, I need to check something... I think you would only get an AoO against P2 as he moved while inside the area you threatened. The Pirate King and P1 did not. If you have reach, then yes, you get the AoO's but then you wouldn't be able to attack as you have not taken a step back. Let me know what I am missing, otherwise you only clobbered P2.)

Harvest Moon's attack does serious damage to the pirate in front of her and he falls, unconscious.

Hert moves into range and casts prayer, though he takes a few shots from a new friend as he does so. The Half-Orc connects doing 10 points of damage with his massive sword. Unwavering, Hert moves on and casts his spell. (It affects P2 and HO, as well as Harvest, Brom, and Hert. 40ft burst, that is all you can hit with it.)

Gerox is able to drop the recently appeared P2, smashing his face with magic missile.

Peza fires at the pirate king and it goes straight for his head, but at the last moment his catlike reflexes allow him to cant his head so the bolt just barely misses. (AC of 23).

Brom closes the distance to the Pirate King, but is ineffective at putting blade to enemy.
------------------------
The Pirate King looks and Brom and smiles, "Foolish child! You shall fight for me!" Brom Will Save: DC 18 or be be Dominated and forced to fight against your friends. You get a +2 for being commanded to do something against your nature.

The Officer Pirate swings at and misses Barratore as does the pirate adjacent to him.

The Dwarf swings ineffectively at Edson.

The Half-orc steps forward and gashes Harvest Moon across her side. Hit AC 22 for 16 points of damage.



Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 8/34) - Al  d20+5=20 ; d8+1=8 ; d20+14=18 ; d20+3=18 ; d10+1=11 ;
Tuesday May 7th, 2013 6:52:25 PM


So much blood, and much of it is her own. Harvest Moon weaves upon her feet, staggering under the shock of her wounds. Death calls to her, and Harvest Moon can feel the blackness closing upon her. The half-orc strikes hard, and she has paid him no heed. This is the bounty reaped of carelessness.

All things wish to live. It is in their nature to feel so. And it is this wish, the wish to live, that stabs at Harvest Moon with the blade of panic, goading her to flee. But it is the courage of Domi and it is the calm of the sea and skies, that still the mind of Harvest Moon and present a different path to her. With all watchfulness upon her half-orc foe, Harvest Moon calls upon the healing powers of Domi. It comes to her in a rush. She feels the wounds close. The blood become whole once again within her body. She feels restored. She vaults away, springing along the rail of the ship and from the blade of the half-orc. As she twists and turns, a hand reaches for the polearm on her back. A final backward roll brings her to the balls of her feet and crouched next to Hert of Gargul. She lets loose a snarl in the high voice of a young cat. This time, however, she is not to be taken unawares. The polearm is ready this time. Ready to skewer the half-orc with its pointed tooth.

+++++++++++++++++++++++++++++++++++++++++

Note: Was Disabled and at Zero HP at beginning of round.

Cast CLW w/Concentration / Move w/Acrobatics to avoid AoO and drawing Halberd

Concentration 20 vs DC17 for CLW
Cast CLW 8hp (losing Divine Favor)
Acrobatics 19 vs CMD of Half-orc
AoO (If needed) Hit AC18, Damage 11hp

Active Effects: Magic Fang 6/10r, Prayer 3/4 round?

Position: S10 (20ft Move - 1/2 speed for tumbling)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, uMagic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: uDivine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 4/7
Stunning Fist: 1/3 (Fort DC16)
Channel Energy: 2/3

Pirate King Ship and Depot Battle Map

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+10=14 ;
Tuesday May 7th, 2013 7:08:55 PM

[OOC: did the pirate king and 2 pirates roll saves vs screaming bolts effects ?? ]

Again taking aim at the pale king .... Peza launches another screaming bolt at the trio of foes ... Sscccrrreeeeaaaaaaammmmmm ........ wwwhhhooooossssshhhh

pirate king shot d20+10=14 ack !!! ugh !! missed

Grimacing as the bolt sails over the pirates heads ... Peza reaches for another bolt [regular bolt] loading it quickly ...

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP: 13/51Character Sheet  d20+6=22 ; 2d8+6=14 ; d20+6=21 ; 2d8+6=16 ;
Tuesday May 7th, 2013 8:33:06 PM

Barratore is large and has a 10' reach. The Pirates gave me the AoO's on their turn, not on mine. On my turn, i took a 5' step back and attacked. Barratore should be at position j10 after his 5' move last round

Barratore is too busty breathing and staying alive to be very happy of Brom's arrival. The Pirate King was supposed to be Hert, Gerox and Harvests target, not theirs. The fighter still needed to buy time and keeping his posture defensive he strikes at the gravely wounded pirate.

Fighting Defensively Attack P1 Hit AC 22 dmg 14
Cleave to Pirate H4 Hit AC 21 Dmg 16

Hearing the Pirate King's command, Barratore shouts at the human, "Don't you dare you big thump of man. You stick him."

"Hert! Anytime you're done admiring the wood grain of the deck!"

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 19/54 (29/64 Raged);  d20+6=11 ; d20+6=10 ; d20+11=30 ; d20+11=17 ; 2d6+17=27 ;
Tuesday May 7th, 2013 9:20:25 PM

OOC: Save DC11, Hero Point DC10...Let the TPK begin...wheee.....

The Pirate King's words ring on the wind as if like angelic harps calling him. He tries to fight back; he tries to fight it; the cloud of the Pirate King's commands drive out all other things - there is only the Pirate King matters.

Brom turns from the Pirate King and takes a short step to Barratore's side, 5-ft step. "Looks like I got 'nuther heifer ta slaughter." He says in the same taunting tone he used against his previous foe. "I'm gonna cut yur heart out with a spoon. Beh-hey-he-ho-hooo..."

Attack (-2 PA, +11 weapon, +2 rage): AC30 (threat, AC17 no crit - lucky Barratore), damage 27 (maybe not so lucky)

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+3=10 ;
Tuesday May 7th, 2013 10:10:14 PM

It finally went from bad to worse. And to make matters worse, Edson misses agian.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Wednesday May 8th, 2013 6:06:45 AM

OOC: Actually, since Brom is dominated, he is probably considered as enemy, so he gets -1 to both attack and damage rolls because of Hert's prayer.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  3d4+3=9 ;
Wednesday May 8th, 2013 8:14:52 AM

Gerox stares in horror as the dominated Brom cuts down Barratore. Their two best fighters have either fallen or worse switched sides. Harvest is badly wounded and Edson was in trouble. What to do, what to do.

"Get off the damn boat you fools! Retreat to the docks and regroup!"

He decides to take out the other pirate officer hoping to relieve some of the pressure on Edson doing 9 points of damage to the creep.

He then shifts 5' over and forward to J17 in case his associates decide to stay on the ship.


Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 19/54 (29/64 Raged); 
Wednesday May 8th, 2013 9:46:22 AM

Ooc: Since Prayer is a burst effect, I would think that its effect, good or bad, occurs at the casting of the spell rather than a continual check. Also since bad guys who come into the area after the spell is cast are not affected, ally or opponent is not checked continuously and only when the spell is first cast. Either way, I forgot the spell when I made Brom's attack against Barratore.

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff)  3d6=9 ;
Wednesday May 8th, 2013 10:59:47 AM

Hert runs past the two pirates, hoping that his allies will cover him. Much to his surprise, he receives a strong blow on his back, that pierces his armor and leaves a bleeding scratch on his back. Even more surprising it is to see Brom, outrunning him, and charging into combat with the Pirate King.

"No, you fool! You'll only get yourself-- NO!" - he shouts at Brom's back, as he watches the barbarian getting dominated and delivering the devastating strike to Barratore.

Hert gets pale, about as much as the Pirate King himself, but forces himself to act nevertheless. He touches his holy symbol, and the power of Gargul covers some of his allies healing their wounds. Suddenly he shouts, addressing to Brom:

"Hey you useless pile of meat! Get over and I will shove your big sword up your arse! Want to see how long you will last one-on-one?"
He stops, whispering prayers and hoping his plan would work. If Brom has any free will, he cannot resist such taunt... With Gargul's help, there is a chance to bring their main fighter back on their side.

He barely notices Gerox shouting, and visibly shakes his head. There is no chance they are getting out of here.

Suddenly, an idea flashes through his mind. He points a finger at the Pirate King, and shouts a chant, focusing and trying to make the spell hold.

OOC:
Hert moves to P10 and uses Channel Energy ability, healing Barratore, Brom and Harvest Moon for 9 damage. Then, spending 1 Hero Point he tries to cast Silence on the Pirate King.

Next round I would also like to use a Hero Point to get a Magic Circle against Evil(3 lvl) into Hert's available spells. PRD says its upon GM's discretion whether to allow that or not.

Brom, it has duration(5 rounds in my case). I always thought that it follows the caster, and affects whoever is in 40ft. range of the caster at the moment.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 8/34) - Al 
Wednesday May 8th, 2013 2:51:50 PM


OoC: Man, Hero Points in Pathfinder are infinitely more versatile than before. You might have made that save with one of these uses of Hero Points, Brom.

Everyone here should read up on the Use of Hero Points.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 8/34) - Al 
Wednesday May 8th, 2013 3:20:35 PM


OoC: Here's a Hero Point use that we should consider before the next DM move.

Bonus: A hero point grants you a +2 bonus to any one d20 roll or +10% to any d100 roll -- you can apply the bonus retroactively after the roll is made. You can use a hero point to grant this bonus to another character, as long as you arte in the same location and your character can reasonably affect the outcome of the roll (such as distracting a monster, shouting words of encouragement, or otherwise aiding another with the check). Hero points spent to aid another character grant a lesser bonus: +1 or +5% retroactively after the roll.

It would take 4 of us to contribute Hero Points to this use including Brom himself. (You can use more than one Hero Point per round.) This would get Brom up to 18 on his Will Save.

Harvest Moon will gladly contribute to this. We need three more.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 19/54 (29/64 Raged); 
Wednesday May 8th, 2013 3:43:38 PM

Ooc: I did use the only one I had. The roll was actually worse the second time. The second save was only a 10, the first one was an 11. Brom's Will save is only +2, +4 when raged, and +6 for the dominate save.

Based on the description, only Barratore was in the vicinity to use a point to help. Certainly, not everyone was close enough to make a difference.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Wednesday May 8th, 2013 4:33:40 PM

If it is possible, Gerox will use one

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 8/34) - Al 
Wednesday May 8th, 2013 4:36:27 PM


OoC: +1 from Prayer to the Save. You rolled a 10. +2 from Harvest Moon who is near enough to shout encouragement. +2 from Gerox whose encouragement you can probably hear too. That makes 14. Need two more to hit DC18. Actually, if you can use more than one per round for the same use, Harvest Moon can - and will if necessary - contribute the remaining two as well, burning three in the process. I can think of few better uses for them than this.

DM? What will you allow? I'll write up an IC post for this if you'd like.

The PIrate King -- DM Zach  d20+6=8 ; d20+14=33 ;
Wednesday May 8th, 2013 4:47:49 PM

Harvest Moon focuses every bit of grit and determination with her being and, with quite a bit of help from Domi is able to come back from the brink of death, better, stronger than before. She makes a miraculous leap backward, almost as if she was going to fall overboard. The orc swings but can not hit his target. Think the day one, the Half-orc presses the attack, only to find the blade of Harvest Moon's Halbred slide through his armor and into his heart. The Half-orc falls lifeless to the deck.

Peza fires another bolt with less success this time. It clicks that the reason the Pirate King and possibly his officer's do not panic at the sound of the bolt is because one is a vampire, and the other is quite possibly his thrall.

The Mighty Barratore is able to finish both pirates he attacks in a matter of seconds. It seems he did strike the first one earlier with the attack of opportunity thought at the time it did not show it. (I see where I messed up. It has been corrected.)

Then the unthinkable happens. Brom heads the words of the vampires and slashes the Taur Warrior, dropping him to the deck, his lifeblood spilling out. Brom's BAS that has felled so many enemies has now cleaved the chest of one of his dearest friends open. -14 out of -16 for Barratore. Down and out, but not yet dead.

Gerox turns to fire at the officer but sees only the Dwarf and the Pirate King remain. He sends his magic screaming into the Dwarf, knocking him unconscious.

Hert, showing immense bravery, calls out to Brom telling him to face him man to man. Regardless, he heals Brom, Harvest, Barratore and himself for 9pts. The Cleric of Gargul is also able to silence the Pirate King...

--------------
The Pirate King attempts to say something then realizes what happens. He then taps Brom to get his attention and points in the direction of the Cleric, pantomiming that he wants the Barbarian to end Hert.

It seems obvious the Pirate King would deal with Hert himself were he not displaying that awful holy symbol. The Pirate King does however, move closer to Hert.

Brom knows that his directions are to attack Hert.

Currently the only two enemies are the Pirate King and Brom.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 28/54 (38/64 Raged);  d20+13=18 ; d20+13=21 ;
Wednesday May 8th, 2013 5:06:03 PM

Ooc: Hero points to help another are only a +1 not +2, it's in the last sentence.

Brom heeds the call of his master and turns his attention to Hert. He charges yur cleric, moving to O9. He brings his BAS to bear against the Gargul priest.

Attack (-2 pa, +11 weapon, +2 rage, +2 charge): AC 18, missing.

Rage: 5

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 19/34) - Al  d6=2 ; d20+9=24 ;
Wednesday May 8th, 2013 5:23:48 PM


Harvest Moon shakes the body of the half-orc from the point of her polearm. Behind her come the unbelievable sounds of Brom as he attacks Barratore Steelwind. She turns half way to shout to the Rager to shake off the thrall of the vampire Pirate King Nathaniel Morelock. But, it is too late.

Without hesitation, Harvest Moon leaves the polearm behind and barrels across the deck toward Brom the Rager. Skidding to a stop just before the great and threatening BAS, she raises her arms and emits a short burst of light before locking arms with the Rager, wrestling for a hold that will keep him from doing harm to his self or to others.

"Hold him, Hert of Gargul!" calls Harvest Moon as she herself attempt to hold the Rager. "Hold him until the others can come to you!"

+++++++++++++++++++++++++++++++++++++++++

1) Drop Halberd / Move to M10
2) Channel Energy 2hp (Heal Self and Barratore-Stabilized)
3) Burn Hero Point for Extra Standard Action
4) Grapple Brom 24 (w/Prayer and Magic Fang and Improved Grapple) vs Brom's CMD

Note: Brom must get rid of sword or take -4 on Grapple to free self.

Active Effects: Magic Fang 6/10r, Prayer 3/4 round?

Position: S10 (30ft Move)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, uMagic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: uDivine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 4/7
Stunning Fist: 1/3 (Fort DC16)
Channel Energy: 1/3
Burned 1 Hero Point

Pirate King Ship and Depot Battle Map

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 19/34) - Al 
Wednesday May 8th, 2013 5:28:48 PM


OoC: Two notes. First Barratore should also receive the 9hp of healing from Hert's Channel last round. This, combined with Harvest's channel this round should put him at -3.

Second, I think you get another Will save vs the Dominate, Brom.

Subjects resist this control, and any subject forced to take actions against its nature receives a new saving throw with a +2 bonus. Obviously self-destructive orders are not carried out. Once control is established, the range at which it can be exercised is unlimited, as long as you and the subject are on the same plane. You need not see the subject to control it.


DM Zach: Yes, Brom gets another Will Save, but only with the same +2 he had before for a total of... +6? 2 Base +2 Rage +2 from going against nature.

Al: Better than nothing, though.

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP: -2/51Character Sheet 
Wednesday May 8th, 2013 5:36:31 PM

why a spoon, why not a knife or a sword? the thought is his last conscious one as he brings his blade back and to the right to deflect Brom's attack, but he is too slow, too tired land too confused at the sudden rush of one who was supposed to be on his side. Brom's blade slides right through his lower chest, rending flesh and bone on its way through his lung. Barratore slides off and sideways, collapsing into a widening pool of his own blood. The Wold becomes hazy and without color, the sounds of the combat still happening on deck, becoming a muted thrum in the background and then blackness and nothing

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff) 
Wednesday May 8th, 2013 5:58:28 PM

OOC: Zach, did I get Magic Circle Against Evil? Can I cast it now?

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff) 
Wednesday May 8th, 2013 6:00:25 PM

OOC:
Err, what I meant is, is it possible for me to use a Hero Point to get a Magic Circle Against Evil now?

Rules for Using Hero Points:

HERO POINTS

Acquiring: Hero points are rewards the DM gives to a player when they perform an action that is heroic in nature. Each character begins play with one hero point at first level. Newly created characters entering a game after first level receive one hero point per level, up to three.

Maximum: A character can have a maximum number of hero points equal to their current level

Spending: You may spend hero points to affect certain die rolls. Using a hero point is a free action. Multiple hero points may be spent in one round. Once used, they are gone and are not regained except when new ones are earned. Hero points may be spent by the player in the following ways:

Bonus: A hero point grants you a +2 bonus to any one d20 roll or +10% to any d100 roll -- you can apply the bonus retroactively after the roll is made. You can use a hero point to grant this bonus to another character, as long as you arte in the same location and your character can reasonably affect the outcome of the roll (such as distracting a monster, shouting words of encouragement, or otherwise aiding another with the check). Hero points spent to aid another character grant a lesser bonus: +1 or +5% retroactively after the roll.

Extra Action: You can spend a hero point on your turn to gain an additional standard or move action.

Inspiration: If you feel stuck at one point in the adventure, you can spend a hero point and petition the DM for a hint about what to do next. If the DM feels that there is no information to be gained, the hero point is not spent.

Reroll: You may spend a hero point to reroll any one d20 or d100 roll you just made. You must take the results of the second roll, even if it is worse.

COMBAT AND DEATH

When your character's current hit points drop to a negative amount equal to his Constitution score or lower, or if he succumbs to massive damage, he's dead. A character can also die from taking ability damage or suffering an ability drain that reduces his Constitution score to 0

A dying character loses 1 hit point every round. This continues until the character dies or becomes stable. A PC will survive an extra round for each hero point that he has unspent. Thus, a Character with 4 Hero Points and a 14 Constituion score dies at -18.


If it is not listed here... I do not think it is allowed.


Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+9=16 ;
Wednesday May 8th, 2013 6:05:47 PM

The pirate king lined in her sights ... Peza fires .... "Arrggg " as she watches it miss its mark

pirate king shot d20+9=16 missed ;-(

shaking her head in disgust she reaches for another bolt ... snapping it into place ...

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 28/54 (38/64 Raged);  d20+6=25 ;
Wednesday May 8th, 2013 8:40:05 PM

Cause it'll hurt more, you twit.

OOC: Brom's second save - DC25. Brom makes his save. So, what does than mean?

Free of the dominate a d back in control.

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+9=22 ; d8=4 ; d20+8=15 ;
Wednesday May 8th, 2013 10:37:27 PM

In a matter of seconds the tides changed. Edson drops his sword, Unslings his bow and lets loose with an arrow at the pirate king. He doubted the arrow would hurt him, but it was worth a shot. as the arrow leaves his bow, his eyes scan the boat quickly for a lit torch on deck.

Hit Ac 15
Perception 22

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  d20+4=12 ; d20+4=8 ; 4d6=12 ;
Wednesday May 8th, 2013 10:43:35 PM

Gerox moves up to K13 and casts a scorching ray hitting touch ac of 12 for 12 points of damage. "Quick take him down!" the gnome urges. Gerox breaths a sigh of relief at the quick healing the group did to save Barratore's life.

ooc sorry for the double roll. done by accident.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 28/54 (38/64 Raged);  d20+11=16 ;
Thursday May 9th, 2013 9:11:20 AM

Having freed himself from the domination, Brom realizes the extent of his actions. With a great roar of rage, which goes unheard because of the silence spell, Brom turn his BAS, and his anger against the vampire.

Attack (-2 PA, +11 weapon, +2 rage): AC 16, miss

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 19/34) - Al 
Thursday May 9th, 2013 10:00:12 AM


Harvest Moon shakes the body of the half-orc from the point of her polearm. Behind her come the unbelievable sounds of Brom as he attacks Barratore Steelwind. She turns half way to shout to the Rager to shake off the thrall of the vampire Pirate King Nathaniel Morelock. But, it is too late, and it is Barratore Steelwind who has taken the brunt of things.

She turns ... But the Rager is different. Not, seemingly, possessed at all. This is certain when he turns to attack the vampire Pirate King. Seizing the chance, Harvest Moon barrels across the deck to the side of the fallen minotaur. She raises her arms high as she skids to a stop and a short burst of light flares from her body engulfing herself, Barratore Steelwind and Brom the Rager with healing energies.

"Hold him, Hert of Gargul!" calls Harvest Moon. "Hold him until the others can come to you!"

Please Domi, grant me one more blessing for this day. Grant your heroes life so that they may defeat this evil in your name.

+++++++++++++++++++++++++++++++++++++++++

1) Move
2) Channel Energy 2hp (Heal Self and Barratore-Stabilized, and Brom)
3) Burn Hero Point for to Recall Divine Favor, preparing to heal Barratore next round.

Active Effects: Magic Fang 6/10r, Prayer 3/4 round?

Position: L10 (35ft Move)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, uMagic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 4/7
Stunning Fist: 1/3 (Fort DC16)
Channel Energy: 1/3
Burned 1 Hero Point

Pirate King Ship and Depot Battle Map

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff)  3d6=14 ;
Thursday May 9th, 2013 10:31:09 AM

Hert is relieved to see that his spell works. And, to their luck, Brom didn't finish off helpless Barratore, but charged at Hert instead. The strike was tough, but Hert managed to deflect it with his shield.

Noticing that Brom seems be back to normal. He touches his holy symbol and whispers another chant, creating a healing wave that covers his allies. Finally, he draws his sword, first time in this battle, and walks towards the Pirate King. He tries to flank him, but doesn't have enough time to make a strike.

OOC:
"Prayer 2 rounds left"
Hert uses Channel Energy to heal everyone for 14 hp and moves to flank Pirate King with Brom. Barratore is now conscious and can make his move!

Remember, 20ft. radius around the Pirate King is completely silenced. No conversations, no spells with verbal components.

Harvest Moon, your last post looks a bit self-contradictory to me. Part of it says you're still holding Brom.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Thursday May 9th, 2013 10:33:36 AM

(ooc does the healing hurt a vampire?)

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 33/34) - Al 
Thursday May 9th, 2013 11:21:49 AM


OoC: Second post is fixed. And, as an answer to Gerox, a Channel can either heal non-undead or hurt undead. Not both. You must choose which to do.

The PIrate King -- DM Zach  d20+14=32 ; d20+10=17 ; d6=3 ; d20+9=28 ; d20+9=24 ; d10+10=11 ; d10+10=16 ; d6=3 ;
Thursday May 9th, 2013 4:47:24 PM

Peza lines up a shot at the Vampire and... misses.

Brom breaks free of the domination and attacks the vampire and... misses.

Edson takes a shot at the pirate and... misses.

Gerox fires off a scorching ray and... misses.

Harvest at least, does not miss the Pirate... but then, that is because she heals her friends.

Hert also does not miss and may have turned the tide of battle, washing 14 points of healing over all his companions save for the uninjured Peza.

Remember, everyone within 20ft of the Vampire King is silenced as well.
---------------
The Pirate smiles as he attacks Brom. He connects solidly with his first attack, doing 16 points of slashing damage and 3 points of fire damage, before slicing back critically striking the Barbarian for 25 points of slashing damage, and 3 points of fire damage. (Difference in rolls is that I forgot Prayer which saved you 3pts of damage total.)

Would be more descriptive but in a rush... gotta get to my final, final exam in 13 minutes.


Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 33/34) - Al  d20+9=27 ;
Thursday May 9th, 2013 5:44:14 PM


Yip! Harvest Moon's mouth moves silently and she throws a small fist into the air as the invigorating light from Hert of Gargul washes over her. All that is left now is to subdue the Pirate King Nathaniel Morelock.

She bounds across the deck of the black ship, a growl ticking in her throat. The polearm falls to the deck as Harvest Moon seizes the sleeve of the vampire and draws him off balance, pulling him down to her and taking him in a grapple.

+++++++++++++++++++++++++++++++++++++++++

Grapple 27 (BAB2 + 2Improved Grapple + 3DEX (Agile Maneuvers) +1Magic Fang + 1Prayer)

Note: Vampire has -4 Penalty vs the grapple if he doesn't have both hands free.

Active Effects: Magic Fang 5/10r, Prayer 1 round left

Position: N9 (10ft Move)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, uMagic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 4/7
Stunning Fist: 1/3 (Fort DC16)
Channel Energy: 1/3
Burned 1 Hero Point

Pirate King Ship and Depot Battle Map

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Thursday May 9th, 2013 5:59:12 PM

Ooc: any word on a torch on deck as asked in the previous post. Perception was a 22

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  3d4+3=10 ;
Thursday May 9th, 2013 7:53:12 PM

(ooc I had moved to K13 last round so I am closer than the map represents.)

Gerox mouth drops open as he sees Harvest grapple the vampire. She does know they can bite right? What is she thinking! Brave brave move. Stupid but brave!

Gerox goes back to his sure thing and fires off a magic missile at the vampire hitting it for 10 points of damage.

He calls out to Hert, "Use your healing on it! We can't stand up to its power for long. It is to strong. We have to bring it down fast and then we can heal ourselves!"

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 33/34) - Al 
Thursday May 9th, 2013 8:06:55 PM


"Strike him!" cries Harvest Moon. "Strike him while I still have hold!" In her head the words ring, but to her ears there is no sound.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+9=10 ;
Thursday May 9th, 2013 8:52:18 PM

Frustration mounts as Peza watches another bolt fly awry .... she looks at the weapon in shock ... has the pirate king done something to affect her weapon or her ability ??

pirate king shot d20+9=10 arrggggg!!!!!

Reaching for another bolt she reloads ... she cant miss again her friends need her .... her luck must change .... " please Waard ... a little bit of luck ... i pray "

" I miis Lemick at times like this ... the cleric of waard always had a bit of luck to pass around "



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Thursday May 9th, 2013 10:42:03 PM

OOC Hey Peza you might want to try something different this time. Firing from your distance while the vampire is being grappled doesn't sound wise!

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+8=25 ; d8=2 ;
Thursday May 9th, 2013 11:27:15 PM

If Edson sees a torch, he dips his arrow in it to catch some flame before letting his arrow fly. If none is found, he unleashes it with no flame.

Hit Ac 25, 2 dmg(+any fire damage if found)

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP: 14/51Character Sheet 
Thursday May 9th, 2013 11:41:09 PM

Barratore gets to his feet and grabs his blade from the deck as he does so. He ached, was tired and sore, but he would not yield

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff)  3d6=12 ;
Friday May 10th, 2013 5:12:39 AM

Hert is now completely surrounded by silence. No sound reaches him, and he fails to hear Gerox's advice. He keeps his eyes on the enemy and sees Brom being badly hurt, so he decides to keep healing Brom and Barratore. Which he does, calling upon his deity once more.

He also walks right behind Pirate King's back. He doesn't get to attack him, but just by flanking him he hopes to help Brom.

OOC: Hert heals everyone for 12 damage and moves to P8


Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Friday May 10th, 2013 5:13:46 AM

OOC:
By the way, 1 round of Prayer left

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 16/54 (26/64 Raged);  d20+12=14 ;
Friday May 10th, 2013 9:33:50 AM

Brom takes the furious attack from the vampire, but thanks to the healing he received he still stands. Brom launches his attack. The vampire proves too agile for the brunt fighter and he doesn't come close to his mark. Could the dominate spell have something to do with it? Brom didn't want to dwell on it too long.

Attack (-2 PA, +11 weapon, +2 rage, +1 prayer): AC 14, OMG!!!

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Friday May 10th, 2013 9:42:50 PM

Ooc: checking in

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Friday May 10th, 2013 11:54:26 PM

another OOC: Awesome on us getting a week with ZERO missed posts... awesome job.

The PIrate King -- DM Zach  d20=19 ;
Sunday May 12th, 2013 11:19:37 AM

Harvest Moon tries a rather unique way in dealing with a neck biter, by trying to grapple. Her method seems rather successful.

Edson is able to find an unlit torch. But finds it does him no good. He fires at the vampire and would have found his mark had he not been worried about striking Harvest as such his arrow flies wide.

*Please note: Shooting or Throwing into a Melee: If you shoot or throw a ranged weapon at a target engaged in melee with a friendly character, you take a --4 penalty on your attack roll. Two characters are engaged in melee if they are enemies of each other and either threatens the other. (An unconscious or otherwise immobilized character is not considered engaged unless he is actually being attacked.)

Gerox hits the vampire for yet more damage. He encourages Hert to channel positive energy on the creature.

Peza who at the beginning of this fight could not miss, now can not seems to get a bolt to find its mark to save her life. She is truly wishing for some of Wardd's luck right now.

Barratore stands up and grabs his weapon. He is no yet beaten.

Hert heals his comrades for 12 points of damage.

Brom swings at the Vampire, but cannot make his blade strike true against the agile creature of the night.

-----------------

The Vampire uses a sneaky trick and takes a gaseous form, sneaking out of Harvest's firm grasp. (Concentration beats DC 16)



Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Sunday May 12th, 2013 9:28:12 PM


Flesh turns to mist. And yet ... there seems something of substance here. There is something here that is still the Vampire Pirate King Nathaniel Morelock. In fractions of seconds, the mind of Harvest Moon churns over the problem of whether or not she should continue to hold to the Vampire Pirate King. But what is clear to her, however, is that much of the hardness of the skin of Nathaniel Morelock the Vampire is now gone. He will be easier to strike!

Further, from her insight into vampires, gleened from the time she spent interogating the pirate, she understands that the Vampire Pirate King will lose many of his supernatural abilities while as a mist. This would include the need to have silver in order to slay him.

Strike him! If you have magic, strike him now! The mouth of Harvest Moon works, but the words make no sound within the magical Silence.

OoC: No move for Harvest Moon as of yet. But, according to the description of Gaseous Form, you lose all Supernatural Abilities while under the influence. That would, I believe, include the vampire's 10/Silver and Magic damage reduction. It would be left with tje 10/Magic damage reduction from Gaseeous Form. If you have a magic weapon, you can do full damage.

Also, under Gaseous Form the Vampire would lose most of it's AC. Won't be a better time to hit it than now.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  d20+3=15 ; 4d6=9 ;
Sunday May 12th, 2013 11:53:27 PM

Gerox sees the gaseous form rise up from Harvest. He moves forward k12 and lets loose with a scorching ray hitting touch ac 15 (16 if affected by the prayer, not sure) and does 9 miserable points of damage to the vampire. (I think the damage die roller just hates me!)

"Quick strike it while it is trying to flee!"

spells used:

4/7 first
2/5 second

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 16/54 (26/64 Raged);  d20+11=24 ; 2d6+17=20 ;
Monday May 13th, 2013 9:23:11 AM

Brom heeds Harvest's words and strikes at the mist that was formerly the vampire.

Attack (-2 PA, +11 weapon, +2 rage): AC 24, damage 20

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+4=9 ;
Monday May 13th, 2013 10:09:07 AM

Edson fires his bow, taking all his skill to Not hit his allies. Todas was not
His say though as his arrow shot wide missing everyone.

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:26/51Character Sheet 
Monday May 13th, 2013 10:20:52 AM

More healing flows into Barratore, staunching the flow of blood and bringing strength back to his muscles. He, however, had no magic weapon. The fighter simply stands there not sure what to do

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+9=27 ; d6+3=7 ;
Monday May 13th, 2013 11:26:12 AM


The decision comes in a flash of insight. Better now to strike as one than to grasp at mists that may or may not slip through the fingers. Harvest Moon charges across the deck, striking for a spot opposite the misty vampire from Barratore Steelwind.

The murmur of the river. Birds in the forest trees. Sound returns as she exits the area of Hert of Gargul's Silence. "Strike him, Barratore Steelwind," cries Harvest Moon. "Strike the vampire hard!"

She turns herself and brings a fist around with all of the momentum of her turn, all of the weight of her small body, all of the magic at her disposal. She strikes for a spot that would produce stunning pain. If they do not bring the vampire down now, it will flee, and it will heal, and it will return then more dangerous than ever.

+++++++++++++++++++++++++++++++++++++++++

Move / Hit PirateKing AC27 (+5Unarmed Strike +1MagicFang +1Prayer, +2Flanking), Damage 7hp (+1MagicFang +1Prayer +1WoodenFist) - (Stunning Fist: Fortitude vs DC16 or be stunned for one round.)

Active Effects: Magic Fang 4/10r, Prayer ends after this round.

Position: K6/Flanking w/Barratore (20ft Move)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, uMagic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: uDivine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 3/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 1/3

Pirate King Ship and Depot Battle Map

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff)  d20+6=26 ; d20+6=22 ; d8+1=3 ; d8+1=5 ;
Monday May 13th, 2013 12:32:21 PM

"You're not getting away!" - shouts Hert watching the vampire escape. As he hears his own voice, he realizes that he's out of his own spell range. He touches his holy symbol, whispering another chant. Suddenly his holy symbol projects a ray of white light on the vampire, that soon takes a shape of a scythe. The scythe strikes the wispy shape of the vampire, leaving a long trail on the smoke.

Then Hert moves up to the vampire, not allowing him to create a distance between them.

OOC: Last round of Prayer
I screwed up my rolls, did not count last round of prayer in. So my rolls are actually 27, 23, 4, 6 respectively.

Hert casts Spiritual Weapon and directs it at the vampire. The weapon strikes the Pirate King:
AC 27(crit!) 23(confirm), dmg 4+6.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+7=16 ; d6+3=8 ;
Monday May 13th, 2013 1:13:03 PM


OoC: Forgot, AoO against the Vampire for moving away from Harvest's Threatened space.

Hit AC16, Damage 8hp.

I think Barratore, Hert and Brom should get one too. The vampire moved out of Brom and Hert's threatened space and it moved Into Barratore's threatened space.

The PIrate King -- DM Zach  d20+9=26 ;
Monday May 13th, 2013 3:34:19 PM

Gerox is able to hit the Vampire with his scorching ray doing some damage.

Brom finally has an attack strike true, damaging the Vampire.

Edson's attack misses.

Barratore is uncertain of what to do.

Harvest Strikes at her foe, doing significant damage, but he is not stunned by the attack.

Hert's spirit weapon also does damage to the Vampire.

------------------

It seems the creature of the night is rethinking his strategy as he takes to the air flying 20ft up above the deck.



Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Monday May 13th, 2013 3:53:32 PM


OoC: Perhaps a little more information, please. Was this a Withdraw action on the Pirate King's behalf? That is to say, a move that does not allow for an AoO? If it is, it might be clearer for everyone involved if it was stated.

Also, can we all take the AoO's from last round if we haven't already?

And a third question: Can Barratore, Harvest, and Brom take an AoO for this round? Withdraw states that the square you start out in is not considered threatened by any opponent. But in order to rise straight up, the Vampire must also pass through and then leave the square immediately above it, which is also threatened by Barratore, Harvest and Brom.

Zach R: Yes to AoO's all the way around.

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+8=14 ;
Monday May 13th, 2013 3:57:01 PM

Edson aims up at the vampire. Him not being in melee
Anymore make it easier to hit, but yet he still misses.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff)  d20+6=17 ; d8+1=8 ;
Monday May 13th, 2013 5:03:54 PM

The shining scythe follows the vampire and makes another long slice, leaving a trail of smoke as it touches his misty figure.

"That's the power of Gargul for you..." - whispers Hert proudly, watching his deity punishing the Pirate King. His holy symbol stops shining, indicating that the blessing is no longer upon them, and Hert gives some words of gratitude to his god for the help.

Then, he approaches Brom.

"You wanted to fly, didn't you? Well, here's your chance." - he says, patting the barbarian on his shoulder. He calls out to his god yet again, and Brom feels that he is losing contact with the ground and slowly lifting in the air.

OOC: Spiritual Weapon (2nd/5 rounds) AC 17 Dmg 8
Hert casts Fly on Brom.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Monday May 13th, 2013 5:09:25 PM

Having enough of her poor shooting ... Peza climbs down from the guard tower .... tactics need to change .. the vampire has all but dissappeared into thin air ... where would it go ...?? someplace safe .... .. the locked rooms !!!

Once down from the tower she makes a beeline for the building of locked rooms ... hoping she can block the vampire from finding safety in there .

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+8=16 ; d20+8=23 ; d20+8=10 ; d20+8=28 ;
Monday May 13th, 2013 5:30:10 PM


It is a desperate gambit. She is unsure whether such mist as the Vampire King is now can even be grasped and held. But, as Nathaniel Morelock rises and presents the opportunity, Harvest Moon reaches and grasps. Running water will be the key. If she can hold it under the water, this may very well be the end for Nathaniel Morelock, the Vampire Pirate King.

+++++++++++++++++++++++++++++++++++++++++

Use AoO as Gaseous Vampire rises to start Grapple again.

Combat Maneuver for AoO Grapple = 16 Reroll w/Hero Point for 23

Move this round: Combat Maneuver to Maintain Grapple = 10 Reroll w/Hero Point for 28 (Natural 20)

Use successful Combat Maneuver to Move Vampire King 20ft north to K2 and pull it into the running water of the river.

OoC: I'll leave it up to you to adjudicate this, DMZach. Please see the discussion on the Rules Board first, though.

Active Effects: Magic Fang 3/10r

Position: K2 (20ft Move)

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, uMagic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: uDivine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 3/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 1/3

Burn 2 Hero Points

Pirate King Ship and Depot Battle Map

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:26/51Character Sheet  d20+8=14 ; 2d6+4=10 ;
Monday May 13th, 2013 6:34:24 PM

Strike at what, the fog? The notion that one could hurt fog without magic seemed foolish, but tales of adventures were far stranger than that. Barratore drops his sword and draws his bow, taking aim into the rising fog and fires.

Hit AC 14 Dmg 10

The arrow shoots up with the affect he expected, it kept going up and into the night.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  d20+3=4 ; d20+3=9 ;
Monday May 13th, 2013 8:07:57 PM

Gerox shoots another scorching ray at the escaping fog but the beam misses cleanly. Rolled natural 1, tried a hero point but it didn't help.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 16/54 (26/64 Raged);  d20+11=31 ; 2d6+17=24 ;
Monday May 13th, 2013 9:48:01 PM

Brom's AoO:

Attack (-2 PA, +11 weapon, +2 rage): AC31 (can't crit gaseous form), damage 24

Rage: 8

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 16/54 (26/64 Raged);  d20+11=12 ;
Tuesday May 14th, 2013 8:59:02 AM

Using his new flight, Brom moves up to attack the gaseous vampire.

Attack (-2 pa, +11 weapon, +2 rage): AC12. OMG!!! Hair pulling ensues!

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Tuesday May 14th, 2013 5:12:04 PM

Checking in!

The Pirate King -- DM Zach  4d6=11 ;
Tuesday May 14th, 2013 5:51:35 PM

Various things happen in the next few moments. Attacks are flungs, spells and barbarians fly, the ship is in utter chaos. This is expounded even more so by the fact that a rogue scorching ray smashes into the ship catching it on fire. The returns to his normal form and attempts to attack Harvest who ducks under the attack and tackles the Pirate King over the deck and into the deep running water. His flaming sword falls to the deck as this happens catching another portion of the ship on fire. The flames have begun to spread quickly.

Harvest and the Vampire are still underwater, but his many wounds coupled with his natural revulsion to water make him stop struggling altogether.

The group has to make a quick decisions, retrieve the Flag from the Mast of the Burning ship for the extra reward money, take a quick look in the below deck of the ship for any thing of value, or exit safely before the fire spreads anymore.

We are now out of round by round combat. If you remain on ship, list your actions but if what you want to do would take more than 3 rounds, you may start taking fire damage, or at least have to roll constitution checks to breath through the smoke.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+6=20 ;
Tuesday May 14th, 2013 6:25:24 PM


Nathaniel Morelock is destroyed already? Suspicion still lurks within the mind of Harvest Moon. At first, she considers going through the pockets of the Vampire King while underwater. The key to the rooms could very well be within his pockets. In the end, however, she opts to continue to shore with the vampire for a more thorough examination.

With her arms still wrapped about the quiescent Pirate King, Harvest Moon kicks strongly with her legs. She feels the flow of the river currents and allows them to take her as she guides movement toward the shore. In her head she counts.

Eighteen. Eighteen is the recommended count to hold a vampire underwater. Or so says the lore. She will hold the Pirate King Nathaniel Morelock under the water for the count of eighteen. Only then will she drag the body ashore.

+++++++++++++++++++++++++++++++++++++++++

Swim Check 20 vs DC10 for Calm Water?

Note: Per Woldian rules, a character can hold breath for twice Constitution in number of rounds. In Harvest Moon's cast that would be 24.

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, uMagic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: uDivine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 3/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 1/3

Pirate King Ship and Depot Battle Map

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+14=32 ;
Tuesday May 14th, 2013 7:22:06 PM

Edson stows his bow and grabs his khukri, he runs towards the dropped sword, attempting to grab it. Fail or succeed he then runs to the mast Putting the khukri in his mouth, and stashing the sword in his bag and starts climbing, hand over hand straight up the mast. (Climb 32) Once at the top, he uses his khukri to tear off the flag.

Ooc: 2 questions

1. Is it plausible for Edson to grab the sword, and make it up the mast?

2. What's the depth of the river on the opposite side of the boat... I.e opposite of the dock, and how high is the mast from the surface of the water...

Yes that was 3

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Tuesday May 14th, 2013 7:57:09 PM

Catching Harvest tackling the pirate king and falling into the river ... "Harvest !!!

Peza changes course and makes a run [x4] towards her friends last seen position .... arriving she looks into the river ... her eyes sweeping the water and river bank .... once spotting her friend the raven haired girl helps drag the Pirate kings body ashore ...

" wow that was amazing .... what a tactic ... you caught him completely by surprise ... i'm so proud of you "

Keeping alert the ranger surveys the battlefield for her cohorts ... ready to assist any of them if needed



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  d20+6=19 ;
Tuesday May 14th, 2013 8:43:44 PM

Gerox yells to Brom, "Use the fly spell to help Edson get the flag! Barratore get the Captains sword (if Edson didn't get it) and then come with me. I might need your strong back! Hert! Do you have any create water spells to slow or stop that fire. Use them! Peza, check the other officers for stuff. Keys for the supply depot would be nice!

Gerox seeing that Peza is helping Harvest, he pulls his cloak to cover his face and protect himself from the smoke and then heads below decks for a quick look. He will keep even lower than his normal 3' height trying to avoid the smoke but I doubt below decks will get to smokey in 18 seconds! If it is dark, he will cast dancing lights and then detect magic. He will use his sailor skills (rolled a 19) to try and find the Captain's cabin. When he finds it, he will do a quick search looking for a any interesting loot, chests or magic.

Gerox isn't as afraid of the fire as the others might be having 10 DR against it.



Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:26/51Character Sheet  d20+8=27 ;
Wednesday May 15th, 2013 7:35:04 AM

If Edson has already succeeded in grabbing the flaming weapon, Barratore will. He will toss the sword overboard towards the shore, but certainly into the shallows. The weapon will be easy enough to retrieve. Hit AC 27 toss

The minotaur then looks very dubiously at Gerox, but will follow

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 16/54 (26/64 Raged);  d20+8=16 ;
Wednesday May 15th, 2013 9:56:21 AM

Brom nods to Gerox and flies to the flag. He should beat the rogue to it. With his sword, he cut the bindings holding it to the mast. He will fly down heaving Edson on the way down.

Next, his plan is to find barrels of liquid, not oil, alone the dock to dump on the flames. He will refill in the river and continue to dowse the deck.

Ooc: Brom doesn't do any flying action that would require anything more than a take 10 fly check, a 12 for him.

Perception dc16

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Wednesday May 15th, 2013 9:58:57 AM


OoC: Everyone please recall that we booby trapped the dock to burst into flames. It may be a good idea to put some distance between the ship and the dock.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Wednesday May 15th, 2013 11:01:02 AM

Everything is happening so fast. Before Hert gets a chance to react, Harvest Moon falls overboard with the Pirate King... Hert watches the water, hesitating about coming to help, till he sees Harvest Moon getting ashore safe with apparently dead vampire.

But before he manages to get a sigh of relief, he hears Gerox asking him to help with the fire. Hert nods and starts whispering prayers in his usual manner. Which seems to help - decent volumes of water appear out of nowhere and fall right on the flames, extinguishing them partly.

OOC: Hert will use Create Water to extinguish fires for as long as necessary.

Is it over? -- DM Zach 
Wednesday May 15th, 2013 3:43:34 PM

Harvest Moon swims to shore and begins pulling the now deceased Vampire Nathaniel Morelock ashore. He is very much dead. Of course, he was technically dead before so... yeah.

Barratore grabs the sword and tosses it safely onto shore... only for the residual flames of it to cause the booby trapped deck to catch on fire. The oil and pitch cause the flames to immediately spread to the ship. Not that it would have mattered, as fast as the ship was becoming engulfed, their would have been little way to save it.

Edson and Brom get to the flag at almost exactly the same time. The Barbarian flies it down safely with him. Edson is going to have to make a decent jump to make it to water deep enough to not be injured. It will be a DC 15 to jump from where you are on top of the mast into deep water safely. Miss and chance splatting on the boat. (I haven't worked out the exact heights or depths but I think that is what you are trying to do.)

Gerox is somewhat disappointed when in the captains quarters he finds little more than journals and ledgers. They do seem rather personal. Perhaps they will give insight into the history of Nathaniel Morelock? With his resistance he is able to withstand the heat, but the smoke is starting to get to him. To explore the ships holds completely will risk burning the books and being incapacitated by smoke. Not leaving immediately will cause Gerox to have to start holding his breath. Note that holding your breath in smoke is not the same as holding your breath underwater.

Coming back up on deck, Gerox notices magic items on the body of the First Mate. Two of them too be exact.

Hert tries to keep the ship from becoming fully engulfed, but with the booby trapped dock, he is fighting a losing battle that is steadily become more and more dangerous.

Anyone remaining on the ship after this point needs to start rolling constitution checks to hold their breath.

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+15=34 ; d20+9=28 ;
Wednesday May 15th, 2013 4:24:10 PM

Edson easily clears the distance to the water, making sure to tuck at the last possible second and minimizing damage. Once, breaking the surface he starts kicking to propel himself up back to air. A few more kicks, get him to the boat, and he begins making his way to the shore, down a bit from the dock.

Acrobatics 34
Swim 28

OOC: So the two characters who took the most damage are quicker then the uninjured thief with a 21 dex?

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Wednesday May 15th, 2013 4:35:17 PM


Water rolls down the body of Harvest Moon in its haste to rejoin the river. The single lock of mouse brown hair that normally arcs over her forehead now runs plastered down the center of her face, descends to one side of her nose, and ends at the corner of her mouth with just enough length for her to inconveniently eat her own hair. The loose sack of her clothing (these hand woven by herself from sea grasses) now hangs heavy and waterlogged about her thin body. Her sleeves, always too long at the best of times, now hang at her sides like the flippers of a seal or sea lion.

But if the wetting she's received presents even the slightest inconvenience it swiftly vanishes with the arrival of her friend. She can feel her elf-born eyes close to squints with the sheer breadth of her grin at Peza's praise. Harvest Moon pulls the Pirate King behind her and onto the shore where it loses buoyancy and becomes a weight dead enough to require Peza's help to take it further up the bank.

Even here, though, the heat from the flaming ship and docks is great. Fire can be a terrible thing. "Behind the building," shouts Harvest Moon over the roar of the flames. And she continues with the body to the far side, shielded from the heat by the pirate warehouse. Perhaps it is a good thing that the walls of this building were made from stone. At least their will be no worry of them catching fire too.

With a concerned eye, she looks up often from the body of Nathaniel Morelock, checking for the arrival of her fellow League Adventurers even as she searches the accoutrements of the Pirate King for items. Surely they would not remain aboard the ship while the fire rages. None but ... perhaps the Fire Gnome Gerox Shale.

+++++++++++++++++++++++++++++++++++++++++

Perception 24 - Taking 10 (To search the vampire)
Cast Detect Magic

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, uMagic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: uDivine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 3/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 1/3

Pirate King Ship and Depot Battle Map

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Wednesday May 15th, 2013 4:39:23 PM


OoC: I'm not the DM here, Edson. But I don't think it has so much to do with Dexterity so much as it has to do with Climbing. Climbing is inherently slow. The rules for Climb state that you climb at 1/4 your base speed. Compare that with the rules of Flying. With the Fly spell you gain a Fly speed of 60ft. That's going to make Brom much faster than you with regard to getting up that mast.

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:26/51Character Sheet 
Wednesday May 15th, 2013 4:40:15 PM

OoC please note that Barratore tossed the sword ...but certainly into the shallows. and rolled a attack AC of 27 to put it into the water

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  d20+3=13 ;
Wednesday May 15th, 2013 5:10:09 PM

Gerox grabs up the journals handing them to Barratore (assuming he is there) and will gesture him back up on deck and off the ship. Gerox sees the magic items on the first mate and quickly scoops them up before heading off the ship. He will head over to Harvest Moon and suggest that they chop off the vampire's head to make sure he stays dead.

Made a con. check of 13 if needed

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Wednesday May 15th, 2013 5:10:33 PM

OOC: I get that Al, but to me there are mitigating circumstances... i.e wounds, Gerox yelling to him to fly where as Edson ran right for it, Brom not knowing how to fly And of course flying doesn't pertain to the sword at all.... I didn't do much in the battle... hell I did nothing but sneak on to the ship, and attempt to two some things to help the group i.e grab the sword and flag, and it is denied.... just feels slighted is all... nothing more to it, I am ready to move on.

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Wednesday May 15th, 2013 5:11:16 PM

two = do

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Wednesday May 15th, 2013 5:46:29 PM


OoC: I understand you feeling slighted, Edson. I, personally, wish things had gone otherwise.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Wednesday May 15th, 2013 9:38:25 PM

Helping drag the dead vampire's body to a safer and secure area .... " we sure will do something to keep the pirate king from coming back to life ... if it takes seperating his head from the rest of him then that will be done " laughs Peza as she responds to the fiery gnome

Spotting all the books and ledgers that Gerox is carrying " you going to start a library?? "



Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 16/54 (26/64 Raged); 
Thursday May 16th, 2013 9:35:06 AM

Ooc: Edson, I didn't mean to take any thunder away from you.

Brom flies clear of the boat. He would have liked to save it, it would have made a great entrance coming into Rum on their spoils.

Brom lands near Harvest, Peza, and the vampire. "Girl, you got some crazy in ya. Well done." He says to Harvest and gives her a barbarian pat on the back.

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Thursday May 16th, 2013 11:00:25 AM

Ooc: no sweat Rich

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff)  d20+4=23 ; d20-5=8 ;
Thursday May 16th, 2013 11:10:41 AM

Hert sees flames spreading quickly despite his best efforts and decides to get out. He coughs, clearing his lungs from smoke and, ducking down, where the air is more clear, inhales deeply.

"I'm leaving!" he announces to everyone. Then, he takes a long step overboard and falls in with a loud splash. Things don't go too well from there. His heavy armour drags him down, and he puts a lot of effort to stay afloat.

OOC: CON check 23, Swim check 8



Is it over? -- DM Zach 
Thursday May 16th, 2013 5:23:32 PM

OOC: Ok, seems to be a lot of concern here so I'll try and tackle everything as it is posted.

@Shawn, please don't feel slighted. You posted that you were planning on grabbing the flaming sword and climbing up the mast. Carrying a flaming sword up the mast with rigging and sails didn't sound like the best plan and since another player specifically posted they were tossing it safely into the water "which, I misread and will address in a moment" I let them do so. Climb speed is slower than swim speed, which is why I posted that Brom beat you to the top. I wasn't trying to insult you and I didn't think anything of it. I apologize if you feel slighted my last hope was for you to feel underused or ineffective in combat.

@Dan K, you are right, I read your post to mean you tried to throw it to shore, but if it didn't reach it would at least be in the shallows, as opposed to I am for the shallow water. I'll adjust the post.

@Everyone, please note, I am not trying to rush you but... well I am. Your new DM's take over one Monday. I don't want them to have to tie up all the loose ends to this module. That is why I have been rushing. I plan on posting today, obviously, tomorrow, and at least one or two posts over the weekend to finalize everything. I want to at least get you back to the ship, though back to Rum and turning everything in would be preferable. I still have to award XP and identify your loot as well. Also, I really wanted to let you guys read some journal entries, but I may have to just go with giving you a summary of what was in them.

I am also sorry if anyone feels slighted or is not happy with the way this went/ended. I also apologize for my ineptitude in combat. I warned you guys before hand though, and was hoping to not have to run any combats, but RL came up and kept Ian from being able to run them as planned. Again, I apologize. Also, I had to do a lot of it on the fly. Not making excuses, just letting you know where I am coming from.

Gotta run errands before 5pm, but will get the IC Post up here in about an hour.


Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Thursday May 16th, 2013 6:02:31 PM

OOC: I get that, but I did say I was putting the sword away into my bag(Handy Haversack)... Just a little annoyed, but I am a grown ass man and will get over it.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Thursday May 16th, 2013 6:15:15 PM

OOC: I'm cool with everything that happened so far, combat included. Just saying.

Is it over? -- DM Zach 
Thursday May 16th, 2013 7:26:47 PM

Ok, the ship is still on fire, and burning to the ground, the deck however, has not yet ignited. If you want to keep it from doing so, you might want to get the unmoored ship, pushed, out into the river.

The flaming sword is about 5ft from the bank and Barratore is certain he can find it again.

Edson, makes it safely into the water and expertly swims to the shore a few feet away from the dock.

Harvest and Peza pull the vampire's body around so that it and they, will be shielded from the heat of the blaze.

Brom gives Harvest a barbarian like congratulation that she is certain will leave a mark for the next few days.

Gerox makes it off the ship with a large glaive, and a ring as well as 4 very important looking books and journals.

Hert jumps into the water and finds that his armor keeps him from coming up for air. He is able to hold his breath but can't quite get to the shore, or his head above water for that matter.

DC 10 Swim to get head above water, DC 15 to make it to shore.

If everyone is good, please detail how you plan to deal with the pirate, who for the sake of speeding things along, has a key to the other rooms, on him. They have a coffins for various crew members, who were obviously thralls, to sleep in as well as a room for the pirate king outfitted similarly. His also has a journal in it that matches the other books that Gerox saved.

The trip back to the coast will be uneventful and you can wait for the ship that brought you to return.

Everyone receives 3,000XP for the combat with the Pirate King. Did I award XP for the previous fight?

Also, the loot is:
- +2 Headband of Alluring Charisma
- +2 Flaming Bastard Sword
- +1 Kobold's-Bane Glaive
- +1 Ring of Protection



Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+9=17 ;
Thursday May 16th, 2013 9:25:55 PM

Hearing splashing in the water Peza turns her attention to the noise ... "oh by Waard Hert is underwater"

The raven haired girl jumps in to help drag the eye of Gargul to shallow water [swim check d20+9=17][aid another] " don't go drowning on us .... we need you "

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+9=28 ; d20+9=25 ;
Thursday May 16th, 2013 9:28:45 PM

Edson looks to the area where Hert jumped in. Not seeing him come out, or come up for air(Perception 28). He runs and jumps back in, trying to get Hert and pull him back up to the shore. (Swim 25)

Is it over? -- DM Zach 
Thursday May 16th, 2013 9:36:56 PM

Hert is fished out of the drink.

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:26/51Character Sheet 
Thursday May 16th, 2013 10:05:19 PM

OOC my take on Barratore with the sword Edson was that you posted rushing by to scoop it on your way. I read that as if you missed you kept going. That being the case if you missed I intended to pick it up..

Barratore takes the books handed to him by Gerox and when the first mate is pointed out to have magic and possibly more, Barratore heads over with Gerox and will scoop up the dead taur and go overboard
[Swim take 10 = 18] and he will sidestroke himself and the body to shore. Barratore sees little to do about the ship. She was on fire and they did not have the manpower or magic to put her out. Ship of death anyway he thinks. Depositing the dead taur on shore, Barratore retrieves the Pirate King's flaming blade.

Barratore will settle in next to the pirate. This one is going to be going back to Rum.



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Thursday May 16th, 2013 11:28:59 PM

Gerox is a bit disappointed that they don't find any hard cash in this pirate den. What kind of pirates were they anyway? He decides he will crack open the journal they found in the room on shore when they stop at night and start reading it.

Gerox tells the others about the magic items he found and wonders how they can evenly split the magic so things are fair. He expresses his opinions openly around the fire as they head back to the shore and says,"How do we want to split the loot. We will have to get things identified when we get back to Rum but we didn't get that much stuff. With the new rules on selling things to the Catacombs now in place, it makes sense to try and use this stuff if it suites us. We will have to find a way to be fair.

Also that last battle was a bit of a disaster. No battle plan ever survives after the first contact with the enemy but that was just crazy. Brom, why did you run up on deck without anyone else to support you anyway? We have to elect a leader or at least a battlemaster. Someone who can set the tactics of the battle and while still fighting can direct us to maximize our strengths and minimize our weaknesses. While I am not sure Peza is the best choice for leader, I think she can be our battle mistress. Her way of battle is to stay back and shoot her bow. This should give her a full view of the battle without blood spattering her in the face and obscuring her vision or having battlelust over come her. I think she would do a good job but it only works if we agree to follow her directions during battle. What say you?"

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Friday May 17th, 2013 7:54:06 AM

After Edson makes sure Hert is ok, he goes about helping the group with anything they need. He helps separate the loot, bury the dead, etc. etc.

When the Gnome speaks up Edson adds... "Well if there is anything someone can use to make us a better group, they should get it. Anything that is not of use might as well bring us something in the catacombs instead of taking up room in our bags. We should split the cost for them to be identified, and then split the reward on any sold. "

"As for a leader, or a battles master, I agree we need one. In fact I insist we have one before we are sent out on another mission. We had 3 different scenarios and no one was on the same page. We had Brom running for the ship, Harvest calling out changes in the plan, myself sneaking onto the ship and they all sunk any ideas of a plan we had. That almost lead to some serious consequences, I mean it looked like Brom and Barratore were about to meet there respective gods. We almsit lost two brave warriors because we went into this fight with no set plan of action, and acted as seven different people instead of one group. Gerox says Peza, and I like that choice because she fits all my criteria for a leader. If she doesn't want it, I choose Gerox because he uses magic and would know the best logic and placement for his own abilities. Either way I am fine. If neither of them don't want it, and someone else volunteers, That is good as well. But if we make it back to Rum and have no leader chosen, I am done. If I wanted to gamble with my life I'd still be part of the thieve's guild, atleast I'd make more money and only have to worry about my life and not worrying about digging a ditch for a friend. This last battle left a bad taste in my mouth and I am not ready to die at a young age. If we don't get our act together, and I am to blame as much as all of you, I am truly done."

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Friday May 17th, 2013 8:39:31 AM


OoC to DMZach: Yes, you did award XP for the fight.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Friday May 17th, 2013 9:38:03 AM


Ah-ha! The small hand of Harvest Moon comes from the pockets of the slain Vampire Pirate King with an iron key. This, just before receiving a hearty thump upon her back from the Rager. Such ones as he strike each other in friendship quite often. Or so she is lead to understand. So, Harvest Moon returns the blow with a smile, and refrains from rubbing the ache from her shoulder.

More disturbing than the blow, however, is the Rager's assertion that she ... has crazy within her.

"Nathaniel Morelock the Pirate King is destroyed," she tell to both Peza and Gerox Shale. "There is no need to remove his head. To hold a vampire under running water as I did will ensure their destruction. But we must bring back the head along with the Pirate Flag in order to receive the full bounty," she adds, "so we my as well remove the head of Nathaniel Morelock from his body as well." What is more disturbing is the discovery of the locked rooms. The many coffins point to the presence of more vampires than they had expected. "I think that we should find each of the crew," suggests Harvest Moon, "and hold them under the running water too." Then she proceeds to do just that.

"I think that Peza will be a fine leader," adds Harvest Moon as she goes about her work. She has said this before, and this is the only thing she says now upon this subject. Within her, though, a disturbing question paces back and forth like an anxious wolf. Why should the League Adventurers need a battle leader? Will their lives be full of such strife that such a thing will be necessary? Will they now become soldiers? The thought is unsettling in a manner that Harvest Moon cannot clearly define to herself.

After each crew member has been found and held under the water, Harvest Moon inspects the captured items of which Gerox Shale says are magic. Each she tries on in turn, placing the headband upon her head and giggling as she squats at the river's edge and peers at her reflection. She holds the very large sword and smiles as it bursts into flames at her will. She takes up the polearm sized for the minotaur first mate Kress and swings it ponderously through a few arcs, laughing as the weight overbalances her and sends her to the ground with the weapon atop her. She tries too the ring, feeling, more than seeing, the translucent protection that is so much like her blessing of Domi. In the end, though, Harvest Moon says, "I will have the books, please."

Harvest Moon gathers up the books and journals, those taken from the Black Ship as well as the ones found in the room of the Pirate King. The journey back to Rum will take some time. It is at least a day's journey down the river to the sea. Then they must wait for Artus Morindim to return. Once per week, had said the halfling navigator. There will be a few days waiting. She will use the time to read these books.

+++++++++++++++++++++++++++++++++++++++++

OoC: Also remember that we will be getting a 5000gp bounty upon return to Rum.

Day's Spells
0-Level: Guidance, Spark, Virtue
1-Level: uProduce Flame, uMagic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: uDivine Favor, uShield of Faith, Remove Fear(d)

Wooden Fist: 3/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 1/3

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Friday May 17th, 2013 10:08:32 AM


OoC:

Accounting

Then numbers below are Full Price/Catacombs Selling Price. Ignore the dashes. They're there only to make the numbers line up in a nice column.

-4000/2000 +2 Headband of Alluring Charisma
18335/9167 +2 Flaming Bastard Sword
-8616/4308 +1 Large Kobold's-Bane Glaive
-2000/1000 +1 Ring of Protection
-2350/1175 +1 Great Sword taken from Grul the Half Orc

Total After Sold to Catacombs: 17650

Plus 5000 bounty = 22650

Split seven ways = 3235.71 each character.

Proposition

If you wish to have any of the items in the loot, you buy it from the party. You pay the party, the same amount of gold for the item that the party would get from selling it to the Catacombs.

So, for example, if Gerox wants the +2 Headband of Alluring Charisma, he gives up 2000 gp of his split and takes the headband. He gets a headband for half price and he has 1067.86 gp left.

He will, though, I'd think, still have to list the headband on his character sheet as 4000 gp towards his total character wealth. Which brings me to a different point.

Comparison

After all things loot are tallied up, Harvest Moon's total character wealth will come to only 9414.21. The wealth for a 5th level character should be 10500. So, not only is that below the wealth level for the current level, but we should be working toward the wealth for the next level. The wealth for a 6th level character should be 16000.

To tell you the truth, Harvest Moon is very close to leveling to 6. So, in this, she is quite seriously wealth deprived. I'm sure many of the other characters are in the same boat. (No pun intended.)

I've edited to take into account the +1 Greatsword that Brom has mentioned.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 16/54 (26/64 Raged); 
Friday May 17th, 2013 11:13:13 AM

Ooc: Brom also has the magic great sword from the first mate as well.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 16/54 (26/64 Raged); 
Friday May 17th, 2013 11:17:59 AM

Ooc: not minotaur, but half-orc

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 16/54 (26/64 Raged); 
Friday May 17th, 2013 11:29:56 AM

Ooc: I feel I need to weight in on the leader thing right away. As I've had Brom say may times, you can choose a battle leader, but Brom is a barbarian and will fight as such. He will charge headlong into battle and fight as he chooses. Any leader needs to know that. If the players are expecting an obedient follower, then I will retire Brom for another character. As far as who leads, I've already sent an email when we talked about this before.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Friday May 17th, 2013 8:51:44 PM

With Peza's help Hert reaches the shore and lies on the ground, exhausted. He mostly ignores the conversation around, and only agrees with Gerox about the leadership:

"This was a mess. For a moment I thought Barratore was gone... If we had leadership, it would not happen. I don't care about who takes the command. Peza will do good."

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Friday May 17th, 2013 9:38:17 PM

OOC: I don't expect an obedient follower ... Play Brom exactly the way you want !! .. i like the way you have developed him ... keep it up ;-)

Brom and Barratore will always in my opinion be the front;line maulers we need ... this way the rest of us can play off them in battle ... the key to that is communication ...

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 16/54 (26/64 Raged); 
Friday May 17th, 2013 10:47:45 PM

Brom takes time to approach Barratore. He holds his arm out, "Brother, Domi says we live another day. I'm glad my he decided my sword was not the one that sent you to him."

"We all survived. I told ya that if they didn't get off the boat I was gonna take the fight the them. That's what I did. Ya all know I was doing what I like ta do. Sides, I never saw me dying old, weak, and frail. Matter of fact, if that's what ya think your gonna do, yur in the wrong line of work." He says.

"A leader is not the problem, knowin' yur role is what the problem is. When IT hits the palm leaf, ya gotta know what yur job is. Barratore and me swing big hunks a steel, Hert keeps us standing. Peza and Gerox support with range; although, Gerox if you got anything that can tie'em up, that'd be yur job too. Edson, ya may not be strong, but meat shield's not yur job. Find yur roll and know it. Yur smart (smartest of us), use it. Harvest...figure yur roll and what yur job in a fight is. That's how we survive. The military do well when each part knows its job and does it. Ya wanna live ta die old and weak, that's what ya gotta do. That's all I gotta really say on it."

OOC: Brom wants the greatsword.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Friday May 17th, 2013 11:04:51 PM

Gerox walks up to Brom and kicks him in the shin. "You stupid stubborn lout of a man. You almost became a vampire spawn and killed you own friend and companion. I know your brave and I know you are confident but when those traits almost get your friends killed, maybe you need to use less muscle and more brains! You just got impatient. Gaahhh!" Gerox throws up his hands and stalks away in frustration.

(ooc I understand that Brom is a barbarian but even barbarians could have discipline in battle and followed their leader's commands. The mongols were barbarians but were very disciplined and listened to Gengis Kan and they conquered most of the know world. I don't want you to lose the flavor of your character but if you are going to refuse to work within a team then maybe you should retire him and play something else.


Is it over? -- DM Zach 
Friday May 17th, 2013 11:32:49 PM

Pirates are held underwater to make sure the spawn do not rise from the grave again.

The group remembers that the Bounty for bringing back the Pirate King's flag and his head are significant (You guys will receive an additional 5,000gp upon turning both items in, though you may wish to check with your incoming DM's and see if they want to increase that amount.)

While waiting for the ship, the ledger and journals are read. One is little more than a ledger of meticulous notes, detailing all of the ships the Pirate King has hit. There are easily more than 60 accounts logged in the ledger Each account has its own page detailing what happened and what was taken. This includes Captain and Ship names as well as what was on each ship. Even more disturbing is that, the Pirate King only seemed to take enough items to placate his crew. Much of it he seems to have dumped into the sea, almost as if he was more worried about causing pain and suffering than the actual monetary value.

The other three books are very insightful as well. The first, is a journal from Nathaniel Morelock's days in the Navy. It details his first voyage as an ensign all the way up to his assignment to his first ship as a Captain. It details his love of Anaes Sansen, and how they were to be wed when he returned from his tour of duty. The second Journal continues in much the same vein, but details the tragic news of Anaes' violent and tragic death. Nathaniel went mad and went against his superiors orders, taking his ship back home to find Anaes' killer. Nathaniel details the next several weeks of painstakingly tracking down the man who killed Anaes', only find that it was not a man, but a vampire. He turned Nathaniel, who fell into self-loathing. This is where the third journal picks up and their is a very distinct difference in the nature of the entries. They become more about revenge. Revenge against everyone, but especially the Navy. Finding that most naval travel was in transporting materials to Rum, that is where Nathaniel set off. The third journal details quite a bit of time because it is rarely written in, typically only detail when he turned someone, or when he got some kind of revenge. It seems Nathaniel Morelock was an unwilling Vampire that may have wanted to die and was fighting his basic instinct for survival.

After nearly three days of waiting, Artus and his ship can be see on the horizon. Two boats are rowed to you and take you back to the ship, with no further issues. The trip back to Rum is safe, quite and completely uneventful.

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Saturday May 18th, 2013 4:17:24 PM

Barratore extends his hand back to Brom, but he has little to say on the subject. He liked the adrenaline rush of battle as much as the next warrior, but that was a debacle. Just about everything that could have gone poorly did and everyone was in the wrong spot including himself and that is what annoyed him the most.

None of the treasure interests Barratore nor does the conversation on a group leader and the minotaur distances himself from the others as it begins.


Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Sunday May 19th, 2013 9:23:58 AM


There is much knowledge within stories. There are many stories to be had within the body of knowledge. So go the thoughts of Harvest Moon as she closes the book on the last page of one of the journals of Nathaniel Morelock the vampire Pirate King. She has many books now. More, at least, than can be counted upon one hand. Not so many that she could not hold them in her arms. Nor, certainly, more than can be held within the secure compartments of her magic bag. There is not so much knowledge here that she cannot, now at least, hold the contents of these books within her mind. But what should happen if a mishap befalls her? The other League Adventurers speak of a Battle Leader as though they expect to be fighting often. What will happen to the accumulated knowledge should she ... be slain?

It is at this point that Harvest Moon makes her decision. It is at this point, mulling through thoughts of mortality so unusual for a fifteen year old girl. It is at this point that Harvest Moon begins formulating her plans. It is at this point she begins sketching within her mind the map of the things that she will need. It is at this point that Harvest Moon decides to build a library.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Sunday May 19th, 2013 5:23:34 PM

During the journey back to Rum, Gerox also takes the time to read the journals. He wonders at the Morelock's decent into darkness and how he was turned from the light. Gerox wonders at his own character, the decisions he has made and will make. Could he too, stray from the path? He knows he has darkness in his own heart and fears that his hot elemental blood might cause him to make decisions that will drive him from his comrades, family and friends.

Gerox shakes himself from these thoughts and returns the journals to Harvest Moon's rather neat sack. He asks her, "I know you revere the Gods. Whom do you favor and what convinced you to follow that path? This encounter with the Pirate King has frightened me. How easily a good man went mad. How easily evil was able to pervert him and drive him to turning others and killing innocents. Where were the Gods when this was happening?

(ooc Once we officially find out what the items are, Gerox will take the headband of Charisma if no one else wants it.)

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Sunday May 19th, 2013 11:07:13 PM


Harvest Moon adjusts the top book, the book just returned by Gerox Shale. It is misaligned from the others. "I carry the symbol of Domi, Gerox Shale," she replies. "It is the symbol that was carried by a man who was very kindly to my mother and myself. He taught me many things."

"Domi is very brave and Domi is a very fine warrior. These are good things. Bravery. Fighting mettle. Those who follow Domi ... " Harvest Moon mulls the proper words. " ... find inspiration from his example. They do not look for him to fight battles for them. If he did, how would they prove their own bravery? How would they prove their own prowess?"

She lifts a sprig of mistletoe from the place in her belt where she always wears it. She observes the many small green leaves as she turns it within her fingers. "Evil ... is, I think, part of the Wold, Gerox Shale. The Wold has many things. It has light and dark. I has the Summer and it has the Winter. There are tall mountains and there are very vast seas. There is much life, and just as there is life there is much death. There are many many things, and they are always changing, moving, perhaps like the turning of a very big wheel. I think that there must be these things. They must exist for the Wold to be whole. I think that if there was no evil that, perhaps, we would not know good."

"Why do you fear becoming evil, Gerox Shale?" she asks. Though the gnome has not expressed his fear as such, it is plain to see the nature of his worry upon his face. "Will you still not be yourself? Will you still not be Gerox Shale even should you become evil? Is it because you wish no harm to those who are innocent? Harm comes to the innocent every day. Death, sadness, accident. They too are all part of the Wold. All things fight for life, they fight for happiness. Sometimes they are opposed in these endeavors. These things are only part of the Wold."

"You fear to become evil, but I do not think that you will. If you ask me why, I say it is because you do not wish to be evil. It is not usual, I think, that one becomes a thing that one does not wish to be. Oh yes. Such things happen. But I think that it is not usual. Some people may say, 'Oh, Gerox Shale, do not worry.' But I say, worry. If you worry about becoming evil, then you will be less likely to become what you do not wish to be. Yes?"

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Sunday May 19th, 2013 11:59:27 PM

Gerox smiles at the half-elven young woman and says, "I don't really fear becoming evil, but my elemental blood is calling to me. As we grow in experience and power, my blood gains in strength as well. My abilities to throw fire and be unaffected by fire comes from my families ties to the elemental plane of fire from generations ago. For some reason it has manifested in me much more strongly than my kin."

Gerox pulls a half full wine skin out and tilts it shooting a stream of dark wine into his open mouth. He then offers is to Harvest and continues. "This blood is what powers all of my magic. It is who I am but fire isn't good or evil. It can be used to cook, to light our way in the darkness or cauterize a wound. It can also strip the flesh from a bone, destroy a home, a ship or a city. What most don't realize it fire is alive and it likes to burn. It consumes any fuel around to survive, just like you eat food to exist.

As my magic gets stronger, so do my desires. I have them in control for now but who can say what will happen in the future. Just like our pirate king, I can step over a line. Fire isn't good or evil but it likes to grow and eat. Doesn't it seam strange to you that I am a sailor? Fire doesn't like water to much. I figure I can do the least harm if I am at sea."

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Monday May 20th, 2013 1:03:48 AM

Edson is glad to get to the ship and the open sea. He too borrows the books to read, more to pass the time then read the stories, but he does treat the books with respect and brings them back to Harvest unscathed. The rest of the time on the ship he spends by himself, keeping any conversations with his group to a minimum. He's not angry with the way the events happened, but just thinks with a leader and set and plan that they could be a formidable force. If a leader wasny chosen, part of him wanted to walk away, but another Part of him wanted to stay. He'd have to think on it, and thankfully the trip would
Give him time.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Monday May 20th, 2013 9:12:15 AM


"I think," says Harvest Moon after listening to the fears of Gerox Shale in silence, "that you are likely very dangerous at sea. Should your power go mad as you fear, those who sail with you will then be trapped between the powers of fire and those of water. There will be nowhere to which they might flee."

Harvest Moon draws up her knees into her chest and wraps them with her arms as she stares into a mid-distant space, perhaps searching for wisdom. "Do you not think, Gerox Shale, that all things of great power are also very fearsome? Great storms of wind and lightning. The unyielding power of stone. Both our Brom the Rager too and Barratore Steelwind are very terrible in their wroth. Your magic, even now, is very fearsome. Why do we not flee from you now? Why is it that we do not flee from the anger of Brom the Rager, or from the great size of Barratore Steelwind? The answer is so simple that I think we do not bother to ask the question. We trust. We trust, but we also watch."

"I think that you must rely upon this, Gerox Shale. We trust you, but we also watch. You must rely upon us to do this. You must also trust yourself. But you must also watch yourself and rely upon, I think ... " And here, Harvest Moon once again searches for the proper word. " ... judgement. I think that you must watch yourself, and rely upon your judgement."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Monday May 20th, 2013 11:40:42 AM

Gerox reaches out and pats Harvest on the leg and says, "Your right, I am very dangerous at sea but to less people. I want to thank you for your kindness and your watchfulness. If I lose control, then I expect you can put me down if needed."

Gerox gets up and stretches and climbs up into the Rigging to the crows nest to be alone with his thoughts and watch Rum come into view. He marvels on how quickly it is growing. Once they dock, he will gather his belongings and head over to WLA headquarters to report in and collect their reward.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Monday May 20th, 2013 7:08:44 PM

Hert reads the diaries of Nathaniel Morelock just like the rest of the group. He is completely absorbed in the reading, but does not share his thoughts on the read. Reflecting on the past battle, he attempts to scold Brom:

"Listen here Brom. You nearly killed Barratore there. If you had struck a bit stronger or if I had arrived several moments later he would be on the other side by now. It was purely by mercy of Gargul that we have survived back then. Had the vampire not been silenced, he would finish all of us off without breaking a sweat!

Before the fight we discussed in detail that it was too dangerous for you to approach the vampire. We had damn good reason to say so! If you continue to do whatever you damn please in those fights, you'll get us killed. It can't go on like this, Brom."


Later, Hert awkwardly approaches Gerox and speaks to him:
"I uh... I happened to overhear a bit of your conversation, Gerox. Well, the one about your powers... Sorry about that, but I thought I should clear something up for you. The thing we fought was not really Nathaniel Morelock. When a being gets turned into a vampire, they lose almost all of their past self. Strong black magic takes over a being, destroying their soul, the most important part of any living creature. A vampire can only retain an outer shell - their appearence and their memories. It may seem like much, but it isn't. One's self, entity that makes all decisions, has its own hopes and dreams is replaced by a ball of hatred and blood lust. It is a rare enough kind of evil - the kind that kills the soul directly.

Now you are different from that vampire. I don't know much about your blood, but I can at least guarantee that every choice you make on your path will be your own."



Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Monday May 20th, 2013 8:41:12 PM

As much as the wilderness is growing on her... the city girl is looking forward the comfort of the city .. its it its own wilderness ... the back streets and alleyways ... the intricacies of the lives of people building and growing they're lives ..... the coming and goings of the port ... with that thought she finds time to study the ledger ... she studies who is shipping what to whom .... building a working knowledge of the politics of commerce in the port city of Rum .... the real life blood of the city and its foundation ... after all that is a key part of the WLA ... gathering infomation ....

Hearing Hert talk to Brom ... Peza winces ... wondering if the barbarian will go into a full rage .. ;-) she waits till he is calm .... then approaches him

" Hert means well .. i understand his sentiment ... we need someone to help communicate while in battle ... thats all ... there will be no constraints on what you do ... all i ask is that you fight along side of Barratore... side by side ... charge together ... stand together .. ... because the two of you are the strength of the group in battle ... we rely on the two strongest to turn the tide of battle ... your blades carry us to victory ... the rest of us will fight in support of you two ... that is our strength . ... we'll fill in the gaps with bolts , magic and courage "

The raven haired girl settles in for the cruise back to Rum ... ideas circle in her head ... Rum is growing ...WLA's presense must also ... time to work on building a network of infomation ... smiles Peza

...



Is it over? -- DM Zach 
Monday May 20th, 2013 9:22:19 PM

The group all sympathizes and argues with each other at great length over the course of the ship ride home. They return to Rum, with it being much the same as before. The Bounty Board seems to be seeing quite a bit of use, and there are many familiar faces about. Seeing the Vampire Pirate King and his flag to the proper authorities should most likely be the first step, that and securing the reward money.

5,000gp award to the group for returning these items. This may be the last time I post as your DM.

Your new DM's are going to take over here soon.

It has been a blast, and very insightful DMing for you for the past 5 months. Maybe our DMing paths will soon cross in other games. Good luck, and may your dice always roll Natural 20's!!!

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Monday May 20th, 2013 9:47:16 PM

Ooc: Goodbye zach and Ian, was fun playing with you two

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Monday May 20th, 2013 11:17:03 PM

Barratore enjoys the voyage home from the bow of the Sprite. There was a certain invigorating calm that he found in the spray of the bow. It was hard to put the feeling to words and so he didn't bother. The battle with the pirates and his own near death a fading memory. Life was short and the life that has called him was generally even shorter and so dwelling or brooding on things that were done seemed of little value. Certainly there were things to learn from mistakes made and survived, but those things did not include looking for someone to blame. Barratore was out of position and that mistake cost him. He wouldn't let it happen again, lesson learned.

As the ship pulls into the docks of Rum, Barratore looks to Harvest, Edson and Peza. "Any of you see dung face and his cheerleaders. Wouldn't surprise me if they make a play for our bounty."

Barratore wants to head directly for the bounty office and out gold in hand.

Zach and Ian, Good gaming with you. See you about the other boards

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Monday May 20th, 2013 11:29:02 PM

Gerox smiles at Hert and says, "I appreciate what you are saying. Have you ever had a long conversation with a fire elemental? Their motivations and drives are a bit different from normal folk. That is the power that is driving my magic. I have control over it now and will strive to always but it is good to know that I have friends who will put me down if I get out of control."

Gerox smiles when the Barratore strides off. He summons a riding horse, mounts up and trots after the minotaur warrior. "Hey! Look I decided you weren't going to carry me so I got this fellow. Magic can be handy sometimes and we can use him to help carry our reward!"

He looks behind him and says, "Come on Harvest! We need that flag and the head!"

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Monday May 20th, 2013 11:42:30 PM

ooc Gerox will take the headband of alluring charisma unless someone else objects? My cut after that is 1067.86 gps. Any yes Al, all my character had before this was a ring of feather falling and about 1700 in gold. I did pay for WLA membership!

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+14=24 ;
Tuesday May 21st, 2013 9:21:45 AM

She, at first, does not understand of who Barratore Steelwind is speaking. ... dung face ... Then the dawn burst upon her, and Harvest Moon covers her mouth with one hand as she grins and chuckles at the name that the minotaur has given to Sculley Swiftblayde.

"I will be watchful, Barratore Steelwind," she says, and then Harvest Moon starts as Gerox Shale causes a horse to appear where no horse existed before. With a curious nose she circles the beast. It is a strange horse that does not smell of horse. But such is magic, thinks Harvest Moon with a mental shrug.

Eyes and ears open for a possible ambush, she follows the rest of the League Adventurers as they make their way from the docks to the compound. It will be good to trade for their bounty. It is ... disconcerting to carry about in one's possessions the severed head of a vampire.

++++++++++++++++++

Perception 24

OoC to Outgoing DMs: Thanks, Zach and Ian for carrying us this far.

OoC to Incoming DMs: Do you think it might be possible to up our bounty for this? Through a miscalculation during the wealth realignment we went through a few months back, we all wound up behind the curve in the wealth department. With the current loot, Harvest Moon, for example, will be at 9414.21 gp. She's just shy of Level 6, and wealth for Level 6 should be 16000. That's a difference of roughly 6500 gp.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Tuesday May 21st, 2013 10:51:32 AM

OOC:
to Zach and Ian: I can't believe its been 5 months! Time sure flies by. Its been a great experience playing with you, thanks!

The Bounty - Co-DM Mark 
Tuesday May 21st, 2013 4:29:52 PM

Hi Rummers! Co-DM Mark at your service.

Having arrived in Rum, priorities are set -- the bounty. Barratore and Gerox wish to waste no time in reporting the death of the Pirate King and make there way to WLA Headquarters, beckoning the others to follow.

WLA Headquarters is a hive of activity.

Various groups of adventurers are lined up at the bounty window, bandaged and dirty, looking for their rewards.Clerks are hustling between the warriors and wizards, carrying books and ledgers to unknown rooms. A fully armored Captain Theringer is impatiently directing a trio of minotaur who are in the process of loading the bounty board onto a cart, destined for its new home.

There is a buzz in the air.

When the captain spots our heroes waiting in the bounty line he shoots them a relieved grin. He looks about to greet them when a young half-orc addresses him and motions to a dozen armed men milling near the entrance. With that Theringer marches out the door calling to the posse who immediately follow his lead.
"Look lively men, we don't have time to waste".

Former DM Zach: *Sniff, Sniff* 
Tuesday May 21st, 2013 4:31:44 PM

To the Players: I miss you guys already.

To the New DM's: Al is correct, we did miscalculate the wealth by level. I would suggest either front loading the magical items in the first module to catch them up, or increase the bounty we are giving them, from say 5,000gp, to maybe 20,000gp. The did just come through a heck of a battle where their were nearly 3 casualties. Up to you, but something will need to be done ASAP.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+14=31
Tuesday May 21st, 2013 5:05:16 PM


It is so busy here in Rum when compared to the relative emptiness of Vampire Pirate Island and the seas between. The eyes of Harvest Moon track first one person, busy upon an errand, then another. Her head turns this way and then that. It is like following the movements of fish. Very difficult. And so, it is with relief that Harvest Moon greets the smile of Captain Sal Theringer with one of her own. She holds up by the hair the head of Nathaniel Morelock the Vampire Pirate King, but the eyes of Captain Sal Theringer have moved on.

What is this?

It is difficult not to drag the head of Nathaniel Morelock the Vampire Pirate King upon the ground. A head is surprisingly heavy. Harvest Moon grunts and growls struggling with the weight as she makes her way to the door and pokes her head around the jamb to see what might so draw the attention of the captain of the Woldian League of Adventurers.

+++++++++++++++++++++++

Perception 31

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  d20=20 ;
Tuesday May 21st, 2013 5:08:32 PM

Gerox says to Barratore, "Why don't you stay in line and get our pay. I think I am going to follow along and see what the fuss is about. We will need a new opportunity soon and this looks promising."

Gerox will trot up his horse up to the Captain and say, "Captain Theringer! Good to see you again. What is going on? Anything we can help with or should know about?"

(ooc for some reason I can get the die roller to roll on my laptop. Was able to push the d20 button and got a natural 20 +9 for a 29 on my diplomacy roll! Good beginning for my first roll with a new DM. Welcome Mark and we will miss you Zach!)

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Tuesday May 21st, 2013 6:34:07 PM

Barratore chuckles a bit as Gerox creates a horse for himself. "Say, you finally learned a useful trick then." Arriving at the compound and finding a line that he has to stand in elicits a 'Harumph' from Barratore. He gives the Captain an upward nod, when their gazes meet. Harvest pulls the head out and Barratore screws up his snout and blasts some air from his nostrils, "Put that thing away."

As Harvest and Gerox move off to see what is going on, he comments to Brom, "Looks to a a fight, or I'm a gnome. I got the line if you want to stretch your legs."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 54/54 (64/64 Raged);  d20+10=16 ;
Tuesday May 21st, 2013 8:01:09 PM

OOC: Just to save several days of posting, Brom gives Hert a shove and starts shouting at him about doing his own job and staying out of Brom's. Brom is very clear that if Hert, or anyone, wants to attacking him about doing his job, verbally or otherwise, they better back it with their fists.

Brom looks at the entrance, "Grrrr..." and wanders off that direction.

Brom steps out the door and stands behind the following group. He stands, six-and-a-half feet of extremely muscular human. He wears breastplate and his whole armor is covered in armor spikes. His arms are crossed.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Tuesday May 21st, 2013 9:19:49 PM

Observing the long line for collecting bounties ... " wow i wonder what they collected for ?? seems like a lot of action in and around RUM ... i just hope they don't spoil the beauty of teh island ... be a shame to just strip the island of its resources " as Peza thinks of they'ree friends the catfolk up in the jungle

With a wave at Captain Theringer ... follows Brom and Barratore ... she certainly feels safer with the two warriors about ...

" lots of action in the streets ... Rum is growing by leaps and bounds almost too fast ... the place is getting crowded real quick "

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+9=11 ;
Tuesday May 21st, 2013 11:29:41 PM

Edson stays to the back of the group. He lets the others talk about the bounty and their reward, and just stands in the back to make sure no one is going to try to cut them out of it. His hand rests on his long sword hilt, while he walks along. Watching the crowd of people and the other Adventurers for anyone trying to make a move.
Perception 11

The Bounty - Co-DM Mark 
Wednesday May 22nd, 2013 9:12:18 AM

Harvest Moon - marvels at the metropolis that Rum has become as she watches its inhabitants scurry about their daily lives. She gave follows Captain Theringer as he leads his men outside - followed by Brom.

Brom falls in step with Theringer's mob and stands proud, ready for battle once again

Gerox addresses the departing Captain, and eloquently requests his destination and purpose.

Barratore agrees to wait in line for the bounty along with Edson who scans the onlookers for anyone wanting to lay claim to their bounty.

Peza Observes the battered and bruised collecting their small bags of coin, hoping that the island's beauty has not been spoiled.
~~~

Captain Theringer pauses beyond the gate. Mr Shale, Welcome back to Rum. We are heading to the cesspools if you must know.

And look men, barely returned from slaying the Pirate King and Brom is lining up for duty once again. A shining WLA example!''
Theringer pounds an enthusiastic fist on Brom's breastplate. But I doubt we need your expertise men. These political rallies, while an unnecessary distraction, are little more than the disadvantaged venting their anger. With most of our contingent out of the city, I am left to provide security"

"Rest yourselves men, and collect your bounty. While I may not need you today...
he pauses and his brow furrows in thought. I may need adventurers of your calibre before too long. With that He turns and marches towards the cesspools with his men in tow.

Meanwhile Barratore, delivers the head of the Pirate King and his flag to the Bounty clerk. In return a large sack containing 5000g slides across the counter.

Oh my.. exclaims the clerk it appears your team has been selected by the Captain to receive a grant from the WLA in recognition of your service. He scampers into the vault and returns with a black bag emblazoned with the WLA crest. He hands it to Barratore.

Inside is 5000g.



Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Wednesday May 22nd, 2013 10:00:44 AM

Edson keeps watching the crowd, watching for any con or scam to come and take their money. He thinks of how he would rob the group, and anticipates that exact attack. When it doesn't come he just smiles and laughs to himself.
"Hey Barry" he says to Barratore, " watch these people coming for money. My heart goes out to them, but those are the exact heart strings I would pluck before robbing us blind."

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Wednesday May 22nd, 2013 10:42:25 AM


OoC:

Then numbers below are Full Price/Catacombs Selling Price. Ignore the dashes. They're there only to make the numbers line up in a nice column.

-4000/2000 +2 Headband of Alluring Charisma
18335/9167 +2 Flaming Bastard Sword
-8616/4308 +1 Large Kobold's-Bane Glaive
-2000/1000 +1 Ring of Protection
-2350/1175 +1 Great Sword taken from Grul the Half Orc

Total After Sold to Catacombs: 17650

Plus 5000 bounty = 22650
Plus 5000 grant from the WLA = 27650

Split seven ways = 3950 each character.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Wednesday May 22nd, 2013 10:44:04 AM

Hert is clearly surprised and even scared with Brom's reaction on his critique. He quickly tones down and, eventually, just backs off completely.

Hert stays silent while other adventurers settle things with the reward and do WLA business. He weighs the sack of gold he received as a reward, looks inside and tosses it into his backpack, showing little excitement about it.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Wednesday May 22nd, 2013 11:38:04 AM


Cesspools?

Security?

Political ...

This is very curious. And, now relieved of the burden of The Head, Harvest Moon trots after Captain Sal Theringer and his group as they make their way toward the place where collects all of Rum's filth and offal.

As she goes, the thought of the gold is much upon her mind. How could she ever have dreamed that such riches might one day come to her hands. It is sometimes quite staggering. It causes her to wish to flee to a place of safety where she might hide the gold and stand watch over it, growling at all who might approach to take it from her. But common sense tells Harvest Moon that such gold is of little use when hidden away. It cannot be eaten. It cannot provide shelter. Gold. It is like love and caring in that it does no good unless it is passed on to or exchanged with others.

But what, indeed, should she exchange for the gold? Perhaps a visit to the Catacombs store. Yes, that might be best. And her library. How much gold is required to build a library? She would have to study this thing.

Such are the thoughts of Harvest Moon as she follows the contingent of security on their way to the cesspools.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 54/54 (64/64 Raged); 
Wednesday May 22nd, 2013 3:29:35 PM

OOC: Brom takes the magical greatsword and pays the 1175gp for the item.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Wednesday May 22nd, 2013 4:21:22 PM

(ooc As I said before, Gerox will take the headband. Have already updated my character sheet.)

Gerox moves back towards the WLA compound and to their assigned rooms. He smiles at the thought of a hot meal actually prepared by someone who knows how to cook, a bath and a couple rounds of ale before falling into a nice feather bed.

His smile turns into a frown as he thinks about what the Captain said. He moves over to Hert and says to him, "Hert, the Captain said folks are already have rallys because the are disadvantaged. How can you be disadvantaged in a new colony. Sure their will alway be richer and poorer people. The is the way of the world but this place is almost brand new and growing like a druid tended weed. Their should be plenty of opportunity for someone who is willing to work. Their must be something behind this. What do you think?"

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet  d20+3=15 ;
Wednesday May 22nd, 2013 9:12:02 PM

Barratore raises an eyebrow at Edson's comments. He lets the familiarization of his name pass. He had been long in non tauric lands to know such nick names were born of comradery and a sense of friendship and not from malice. Putting the sacks up and over his shoulder, the minotaur glances about at the crowd for any that might be foolishly thinking just what Edson said [Perception 15]

With a turn and thanks to the clerk, Barratore heads to the compound and locates his bed. There, he starts to count out the shares into crates for each of them. It takes a long time to 'One for you, one for you...' your way through 10,000 coins. he has no idea what to do with the left over coin and figures Harvest or Peza will have a thought on that. Imod knows they have thoughts on everything else.

Now it was time to get food and drink. Barratore slides the crates under his bunk and heads out to see if he can get overserved

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Wednesday May 22nd, 2013 9:12:28 PM

The words echo through her mind " disadvantaged !!?? "

" but why ?? the city is new and growing ... there should be plenty of oppurtunity here ... hmm maybe i can help fund a few start up business's ... help Rum attain the heights that we all dreamt of .. that will be a good way to build a network of infomation "

The twilight ranger mulls that as she cleans up ... enjoying the comforts of the WLA compound ... food and rest

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 54/54 (64/64 Raged); 
Wednesday May 22nd, 2013 11:18:13 PM

Brom listens to Captain Theringer. "Huh, I was just lookin' fer some heads ta thump. Don't need me, I'm leavin'."

Brom heads back into the WLA compound. After collecting some coins, he heads off for some booze.

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Thursday May 23rd, 2013 8:04:42 AM

After the monies are divided, and items are handed out a sense of relaxation comes over the face of Edson.
"After our little moment of life or death, I feel it is time to relax and take out minds off the situation. I plan on venturing to the cheapest, darkest and dingiest drinking hole. I want place where the ale is cheap, the women are friendly and the gambling tables are full. All of you are welcome to come along, the more the merrier."

The Bounty - Co-DM Mark 
Thursday May 23rd, 2013 9:01:41 AM

Edson watches those assembled at the compound with a keen eye and with good reason. The two large sacks handed out by the bounty clerk dwarf those received by others. No one makes a move however as the stories are already spreading of the vanquishers of The Undead Pirate King.

Once he has recieved his share of the gold, he heads out in search of drink and merryment.
----
Hert, having angered Brom, stays silent as the bounty is collected and upon receiving his share stows it away.
---
Harvest moon is intrigued by the Captain's words. Clearly there is some turmoil in Rum, and she intends to find it.

The Captain was right however and the protest is uneventful as the residents of the Cesspools take it in turn to express their dissatisfaction with the Fixers and their lack of assistance. It appears as the city approaches completion, construction has slowed leaving some without work, and new boatloads of smiling residents continue to arrive every other day. The more vocal of the speakers talk of the need for change if Rum is to remain the Jewel of the Middle Seas.
----
Gerox retires to his room with dancing thoughts of hot food, cool ale and a feathery bed. His thoughts turn to the people of Rum before too long. What is happening to the city he now calls home?
----
Barratore spends his time building seven identical towers of gold... only to have a lone coin spoil the fun. Feeling the need for a feed he heads out of the compound. In the ever evolving city however... where does one head?
---
Peza too wonders about the state of the city and how her growing affluence may move it towards a prosperous future. Food and rest are also a priority... is she satisfied with the staples of the WLA compound?
---
Brom decides against following the captain and heads out for a drink.

After wandering the streets for a short while he is directed (by a terrified old gnome) to a new establishment The League. The League is a WLA financed business and located close to the docks on the main road that leads from the docks to the city gates. It serves as meeting point and refuge for WLA recruits and contains the bounty board.

Once inside he is easily recognised by the patrons (being WLAers themselves) and is shouted several rounds of ale.

As the sun sets on Rum there are many questions asked and even more drinks consumed. Everyone rests in thier own ways and meet up the following day.

~~~
DM Note: If anyone is planning to visit the catacombs could they please rp this (I'm sure you will anyway)

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Thursday May 23rd, 2013 10:18:56 AM


In the end, the cesspools do not turn out to be cesspools in and of themselves. Rather, it is the name of a place where peoples of poor means have made their lives. There is much in The Cesspools to remind Harvest Moon of the life she lead with her mother in the Contested Kingdoms. Here, at least, the peoples would not, or so thinks Harvest Moon, be preyed upon by gangs of bullies and the men of self-declared warlords. She would have to return here upon occasion to ensure that this is so.

But, for now, there are many things to do this day. She must tend to her garden. The weeds there must be many after her long absence. She must seek out a person knowledgeable in the building of libraries. The Catacombs, she had promised herself to go to the shop and discuss with one of the people working there ways in which to use her gold. And it would also be pleasant to visit Eeoh and Sister Sarah. She will bring them apples and carrots, she decides. And a swim in the ocean. She must needs gather more sea grasses to weave more clothing for herself. It is strange how adventures seem to cause more wear on clothes than otherwise would be.

The first stop of Harvest Moon is to the Catacombs shop. Therein, after much talk (and much amazement at the many and varied things that are sold there) she decides on only a few modest things.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Thursday May 23rd, 2013 11:32:32 AM

"I don't really know, Gerox. But I don't think people get to Rum to work hard. Rum is a port town, and people get to port towns looking for freedom, not for hard work. It may be a land of opportunities now, but some people look for different kind of opportunities here. Easy money, easy getaway from justice... These things have always been more attractive to many of the humankind."

"Or maybe I'm wrong. Maybe there's too much work and not enough food here. Maybe people get injured in building accidents, lose their jobs and go starving. We'd have to see for ourselves. Something tells me we will soon."

OOC: Hert will take 2950gp and a Ring of Protection +1 (unless someone else wants it, because I don't really care). Also, during the quest we got 7000XP, didn't we? I kind of lost track a bit.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Thursday May 23rd, 2013 11:54:00 AM


OoC: I think you're right, Dima. Here's what I have listed for XP:

02/05/13 1000
03/04/13 1000
04/02/13 2000
05/16/13 3000

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 54/54 (64/64 Raged); 
Thursday May 23rd, 2013 2:38:26 PM

Brom wakes the next morning and heads out into the common area with a mug of room-temperature ale. He sits and wakes up with his liquid breakfast at the common-room table.

"I'm planning to head off to the catacombs in anyone is interested in taggin along."

Brom grabs his cash and heads down to the market.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Thursday May 23rd, 2013 10:02:48 PM

The raven haired girl stays at the WLA compound ... time to rest before the next assignment from Captain Theringer ....

The knowledge of those disadvantaged in the new city of Rum stays in her mind ... so although flush with gold .... Peza decides to hold on to her share ... unsure of what to buy .... she saves for a rainy day ;-)



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Thursday May 23rd, 2013 11:18:10 PM

Gerox wakes the next morning and squirms in luxury in the comfortable feather bed. "I need to make a spell where I can summon a bed to me while on the road. Now that would be useful!" He lounges for a few minutes unwilling to leave the warm bed but finally his stomach drives him up. He wanders down to the eating area and fills his plate with a large meal. He wolfs it down and heads out to do some exploring.

He will check in with some of the friends he made during the block party and his exploration of the city in earlier times. He will take a good look around (take 10 on perception for 18) to see how the city is progressing and to form his own opinions on if people are getting a fair shake. He will stop in to chat with some neighborhood folks and if he sees any likely conversations he will use his charisma to strike up a conversation. He is just trying to get a feel for the city, its inhabitants and how things are growing.

R&R - Co-DM Mark 
Friday May 24th, 2013 8:29:18 AM

Harvest Moon vows to monitor the cesspools during her time in RUM, but today will focus on the pleasures of gardening, old friends and a swim. First off however she needs to shop and heads to the Catacombs with Brom
---
Hert discusses human nature with Gerox and the potential causes of troubled folk in a land of opportunities. He settles for investigating if time allows, and plays with a shiny new ring he claimed from the pirate king's booty.
---
Brom enjoys the new morning with brew before heading to the catacombs with Harvest moon
---
Peza remains inside the WLA compound and takes the time to catch her breath. She reflects on the disadvantaged people of Rum and decides to save her money rather than indulge in retail therapy.
---
Gerox spends a restful night in the luxury of a bed and dragging himself out come morning indulges in a large meal before heading out to inspect the town. He sees that almost all buildings in the main, planned areas have been completed, or are in the final stages. The city appears to be growing and evolving before his eyes as new inhabitants flood the streets with each new ship's mooring. Meeting up with old friends he learns of the less fortunate in Rum setting in the cesspool region, and that from this unexpected suburb the seeds to revolution are springing forth. There are also reports of attacks on ships and explorers across the island, getting ever closer to the city itself, however official news is being suppressed by the Fixers, or so the rumours say.
---

About midday the catacombs messenger appears suddenly by each of you, as if walking from the shadows themselves. He reports that all catacombs orders will be delivered to The League at sundown, and that happy hour starts promptly at the same time. With that he disappears into the shadows once again leaving you to your business for the rest of the day.

Dm Note: if you intend to visit catacombs but have not posted as such, please Rp it and sort it out within the next few days.

Dm note 2: sorry if it feels a bit slow paced at the moment. Im still getting my head around DM posts.




Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Friday May 24th, 2013 8:46:33 AM


OoC: You're doing a great job, Mark. And I don't say that when I don't mean it.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Friday May 24th, 2013 9:45:44 AM


Plants war with each other just as peoples do. They prey upon one another. They battle for choice lands. And just as a bed of greens is tended, cultivated, and cared for, so too do the laws of a land care for the peoples of that land.

It is an interesting thought from which Harvest Moon rises at the mysterious coming of the Catacombs messenger. She brushes dirt from her hands, from the lap and from the knees of her robe. This evening. They will deliver her goods this evening. That will be fine. Just in time for her to stroll The Cesspools. It will be good to learn this area. Perhaps there will also be time to add to her map of Rum. There have certainly been many changes since last she drew the streets and places of this new city.

But, for now, there is still the weeding to finish. And she will swim. And collect sea grasses to be dried and worked into clothing. Harvest Moon puts hands to hips, facing the prospect of a full afternoon of work with staunch determination. Above, clouds travel the Wold through a clear blue sky. The wheels of life turn and she rides the wheels as they take her through this arc of peace. It is good. It is life.

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Friday May 24th, 2013 10:19:36 AM

Barratore gets directions to a place of drink and food and meets up with the others who did likewise at The League. Barratore enjoys the establishment and about everything it has to offer. Stories, toasting mugs of ale, fresh cooked meat and song. At some point, he makes his way home and collapses into bed. the following morning, the minotaur slowly exits and steps into the morning sun. Barratore stretches the sleep from his limbs and glances about for the early birds. He spies Brom with a brew and Harvest in the dirt at her garden. She was certainly a complex one that girl. He turns and goes back inside, to appear moments later strapping bow and blade into place and then making his way to Brom and anyone else with him at the outdoor table, for a morning drink, fruit and salted meat.

"Looks like The League down dockside is going to be a place to stop in on regularly." he says as a general comment to no one particular. "I'm going to the Catacombs as well. Need to get a few more potions and put some magic on my blade."

Barratore accompanies Brom to the Catacombs

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Friday May 24th, 2013 10:30:01 AM

Edson strolls in, looking as if he never slept. He is in time for breakfast, which really hits the spot.

The catacombs, he thinks to himself..

"Wait Brom and Barratore, I'll head with you to the catacombs. Might be able to spend some of my money on something useful."

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Friday May 24th, 2013 6:01:13 PM

"Catacombs? What is this place?" wonders Hert. Just out of curiosity, he follows other party members to the place.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George  d20+8=16 ; d20+9=14 ;
Saturday May 25th, 2013 12:17:37 AM

Gerox decides to save his money for something a bit more expensive than he has right now so puts off going to the catacombs yet. He leaves the bulk of his money in the WLA coffers since it would be to heavy for him to carry but does bring a few gold, silver and copper (8 gps worth) to explore with. He decides to spend the day wandering around the new city trying to get a feel for the neighborhoods and different stores with goods available. Where the nicer taverns are and where the common man seems to be hanging out more. He will try and strike up conversations with folks he finds using his charisma to good use. Short conversations to meet and greet folk with a smile and nod.

He will find try and find the local market to see what kinds of goods are coming in. Is food in short supply?
What kinds of produce are available. He will spend some of his coin on a couple loaves of bread and cheese. He will also buy some hard candy After these purchases, he will head down to the Cesspool area and scout out that area. He carries on with his good humored conversations and will see if folks look hungry. He will be on the lookout for children and if he finds any who look deserving and in need, he will share some of his food with them.

He will then just find a place in the area to sit and relax while keeping a sharp eye on things (especially his purse!) He will stay for about an hour and then wander back to the WLA compound for an evening meal

Perception roll of 16
Diplomacy roll of 14

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 54/54 (64/64 Raged); 
Sunday May 26th, 2013 8:21:05 AM

Brom welcomes the others as they head off to the magical store.

"It's a big store. Ya can get anythin' there, that's what I heard."

After leaving the catacombs, Brom decides to check out this new adventurer's hang out. "I'm heading ta the League place ta see what it's about."



The League - Co-DM Mark 
Monday May 27th, 2013 7:52:02 AM

As the sun sets on another day of shopping and exploration you all make your way to The League.

The impressive stone building towers above its neighbors and looks to be finished to the highest quality. It is clear the Fixers have shown favor to the WLA and assisted with its construction. Through the front doors lives the public bar and common area, which encompasses most of the ground floor. There are many tables at which adventurers of all walks currently sit eating, drinking and enjoying the friendly environment where WLA badges are worn with pride. There are armchairs and a small library surrounding a large open fireplace along the southern wall, and in the corner a group of Elven monks are trying to outdo each other by throwing shurikens at a round wooden board painted in concentric circles. Brom is sitting at a table with several empty mugs as you arrive. He seems strangely content in the rowdy atmosphere.

Sculley's Heroes are the only other faces you recognize and they stand out from the generally happy crowd. They have claimed a table next the Bounty Board and are scowling at anyone who approaches.

As the bartender rings a brass bell seven times there is a rush for the bar and happy hour is announced - two for one drinks for all WLA members and their guests. Through a door behind the bartender enters the catacombs messenger, who proceeds to the far on the long wooden counter and takes a seat, placing an unassuming brown sack beside him. One by one the messenger is approached and numbers are recited, and in return the messenger retrieves the treasures of the catacombs from his sack, all paid for in full.

At a table near the front door a cloaked individual is making a poorly disguised attempt at discretly watching your party over a copy of the Gold Quarter Times ... which happens to be upside down.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 54/54 (64/64 Raged); 
Monday May 27th, 2013 2:26:35 PM

Brom grabs his mug of ale and heads over to the jobs board. He doesn't think there's anything too challenging since Scaredy and his cowardly cohorts haven't seemed to grab anything.

He looks at Sculley and his heroes as he gets to the board. "Well if it isn't Scaredy's cowards." He says looking for anything interesting or quick enough to do in a day, by himself or with the others. "Runnin' everyone off the board, hahaha." He laughs.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Monday May 27th, 2013 5:11:52 PM


The smell is very much of yeast, this brew of grains, this ale. It wrinkles the nose on Harvest Moon. It has an odd and not necessarily agreeable taste upon her tongue. The mug has lain between her hands almost completely full the entire evening. She had allowed herself to be persuaded by her fellow League Adventurers to come to this new place, this new place named for the League. She had come, putting off her first night of patrol through The Cesspools. And now, now that she is here, there seems little point. Many peoples. Going about their entertainments.

Except ...

It is difficult not to notice. Such a thing brings much attention to itself. Harvest Moon rises from her largely untouched ale. "Come. Join us," invites Harvest Moon to the cloaked man. "I am Harvest Moon. If you wish to observe us, it will be better accomplished in our midst. If you wish to read, it might be better done with the paper right side up."

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Monday May 27th, 2013 9:02:07 PM

Making her way to the "League" ... she enters ... "Whoa nice place " she gasps .. " almost like home " ... [Plateau City ]

Surveying the place ... her eyes sweep faces .... smiling as she spots Brom with a few empty mugs .. " time for a refill " she laughs ... grabbing a seat next to the couragous barbarian .. " looks like its my turn to buy " as she flags down a waitress " a round for the table ... oh and another for scully's table "

Knowing she'l get a hard look from one of the warriors Peza smiles " just being sociable ... we're competitors not enemies "

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Monday May 27th, 2013 11:06:41 PM

(ooc Did Gerox exploration of the city get any information? Please look at my post and let me know if I did any good. Thanks)

Gerox makes his way into the inn and notices the cloaked man staring at the group. He was thinking about approaching him when Harvest beats him to the punch. He will let her do her thing for a moment while he wanders over to the bounty board (oblivious to Scully's scowls. Its nice knowing Brom is there to back him up!) He looks the board over seeing if there are any bounties worth their attention. If so, he will note them and then head back to the table and sit in on Harvest's conversation with the stranger who was watching them.



Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+13=24 ;
Monday May 27th, 2013 11:13:46 PM

Edson comes strolling in. One not to miss a two
For one deal.

"Two ales for everyone who sits at my table" he says to one of the girls with the trays.

Taking his seat, he notices the cloaked man, then is a little
Shocked when Harvest calls out. He pulls his khukri from its scabbard, and hides it within his sleeve. (Stealth 24)


The League - Co-DM Mark 
Tuesday May 28th, 2013 8:47:44 AM

Brom grabs his mug of ale and heads over to the jobs board, making sure Scully and his crew know he is there. There are jobs to be had if the right party can be found.
``
Harvest moon settles in as best she can with a mug of ale and observes the crowd. Spotting the cloaked figure she beckons him to join them.
``
Peza orders a round of drinks for the table, and one for Scully's. You are all friends after all... right?
``
Gerox finds his way to the inn having learned nothing new. He notes however that there is common message being fed to those who ask... change is coming -- and it appears to be welcome.

At the Inn he moves to approach the cloaked figure when Harvest Moon invites him for a drink. He inspects the Bounty board along with Brom. Before returning to the table
``
Edson strolls in as if a regular and orders two ales per head for his table. The waitresses smile at him as they clear Brom's empties and load up the table with what is now three mugs for each of you.It looks to be a busy night ahead. With harvests sudden invitation to the unknown man however, he quickly prepares his khukri and conceals it just in case.
``

________________________________________________________
/
| -=====}==| THE BOUNTY BOARD |=={=====- |
| |
| x Rat extermination in the tannery -- 120gp |
| x Salvage -- Sunken barge in the harbour - 500gp |
| x Guard duty for the docks (night shift) -- 7gp per person per night |
| ~~~ |
_________________________________________________________/

``
The cloaked figure drops the newspaper and grins sheepishly. A row a sharp teeth glint in the low light and whiskers can now be seen. "I do not mean to stare, I am looking for..." he trails off, looking past your table.
``
Scully and his men stand with Brom's insult and a hush settles over the Bar.

"That's no way to treat a friend Brom." says Scully "After all... you would never have found Mortlock if not for us. If i remember correctly that info had a price"

A waitress deposits a tray of mugs on Scully's table and points at Peza

"At least one of you know how to respect your betters". Scully sways a little, clearly feeling the effects of one too many ales.


Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Tuesday May 28th, 2013 9:13:30 AM

Edson takes his drink and starts towards the Skully's table.

" You did provide us with info, because that is all your good for. When the job has to get done, it is us they call, not you. So enjoy your drinks that Peza provided for you, because I know you cannot afford to purchase them yourself. I mean after all you would have to actually capture a bounty to do that."

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Tuesday May 28th, 2013 9:41:27 AM


This one ... This one is not of a people with which she is familiar. The interest of Harvest Moon now becomes fully aroused. With half an ear she tracks the course of what appears to be yet another conflict with the self-proclaimed Heroes of Scully Swiftblayde.

The nose of Harvest Moon quests with great curiosity, her nostrils flaring to catch a scent as though this will tell her more of this unusual person. "Please pardon my touch," she says, and then she reaches forth to place her hand upon that of the watcher's.

++++++++++++++++++++++++++++

From Knowledge Domain - Lore Keeper (Sp): You can touch a creature to learn about its abilities and weaknesses. With a successful touch attack, you gain information as if you made the appropriate Knowledge skill check with a result equal to 15 + your cleric level + your Wisdom modifier. (15 + 1Level + 4WIS = 20 vs 10 + CR of the Creature. If it's a Wererat, the DC should be 12. For example.)

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Tuesday May 28th, 2013 7:19:58 PM

Hert wanders around catacombs for some time, but, finding nothing particularly interesting, he leaves, without even saying a word to the man behind the counter.

Instead, he goes out to look for some non-magical items. He settles with a tower shield, much bigger than he used to have. He draws a giant symbol of Gargul on its front.

In the bar Hert voices his opinion about Scully to the other adventurers:
"He did provide us with accurate info. And we agreed on his price, didn't we? Why would we turn him down?"

OOC: My posts will be short for the next several weeks. I still need to write my Masters thesis and become a PhD student. This is all quite stressful and time-consuming. So sorry, but DnD might end up somewhere near the bottom of my current priorities. Hopefully this will be over soon.

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Tuesday May 28th, 2013 8:52:07 PM

Barratore goes from the Catacombs to The League. Spying Brom, he sits and orders several tankards, apparently he has ground to make up. Barratore gives Peza a low growl when she orders drinks for Scully and his crew. With a snort, he shifts his thoughts to something else. Or rather he tries as he spots Harvest. "You're supposed to drink the drink not see how long it takes to naturally disappear." He gives her an odd grin from his bull's face and follows her visually as she speaks to the stranger, "one of The People I'd wager." he says to no one in particular.

As Scully's group stands, so does Barratore and two strides has the large minotaur at Brom's side. "The price now is the same as it was then. You cooperate and we don't hurt our knuckles on your face."

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Tuesday May 28th, 2013 9:22:21 PM

As the table fills up with full mugs of ale .. the ranger grins ear to ear .. " going to be a fun night " as she laughs " thanks Edson

Hearing the barbs fly between the two groups ... she grabs a mug ... stands up on her chair .. in a loud voice " A toast to all her ... lets drink to adventure ... gold and half-priced drinks " shouts Peza as she raises her mug .. then chugs it down ....

Stepping down ... the raven haired girl settles back in her chair ... a reaches for another mug ... " got to catch up to Brom ... " laughs the girl " raising her second mug in toast .. " here's to the bravest and best group of friends " as her eyes sweep her friends at the table ... then again chugs it down ... wiping her mouth with the back of her sleeve ... her hand reaches for the third mug ... but sips that one slowly .

Enjoying the atmosphere ... Peza gazes about the room ... taking in the sights and sounds ...

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Tuesday May 28th, 2013 9:32:30 PM

Gerox knows that he can't keep up with warriors who are literally 10 times his body weight. He grabs one mug and nurses it, munching on some cheese and bread as he watches his friends get drunk. He keeps a weather eye on Scully and his crew just waiting for the trouble to start.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 22 (24 Raged); HP: 54/54 (64/64 Raged); 
Wednesday May 29th, 2013 2:58:11 PM

"When I see my better, maybe I'll given some respect. I haven't seen 'em yet."

Brom looks at the board. He grabs the sunken bounty and looks at Sculley. "You think dropping me off on an island is help? Did you help while I wandering through the jungle? Did you help kill the kobolds or the pirates or the vampire? You're just a transport that's all." He looks down at his mug, it's empty. "I need more ale."

He heads back towards the table. He sees Peza down one fast and then grab another. The others drink theirs and Barratore has finally showed up. He grabs a mug off the table and downs it fast, then two more just as quick. "Ya never keep up with me girly." He says to the petite ranger before letting loose a gigantic belch.

OOC: I don't remember any deal with Sculley. Did we have one."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 54/54 (64/64 Raged);  d20+8=19 ;
Wednesday May 29th, 2013 3:02:10 PM

Perception DC19

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Wednesday May 29th, 2013 3:23:44 PM


OoC - Here's the deal Scully's referring to:

Can You Trust Their Map? -- DM Zach
Tuesday January 15th, 2013 7:12:12 PM


Fine, you are too scared to fight, and don't want to pay what our information is worth. I figured since we mapped the location that we are fairly certain is the supply depot he resupplies at you would be interested. And before you accuse us of not taking him out then... there was no bounty then. We will leave you be, but how about this. We will give you the info and since I like you... you won't have to pay right then. If you all live and get the Pirate King, ya'll decide if our info was worth it. If it was, then you pay us 1000gp. If it wasn't... well, you'll be lying to yourself." Scully pulls a folded piece of parchment out of his pocket and throws it on the ground. "That's where I would go if I were ya'll. And don't get yourself killed. We want a chance to beat ya'll bloody one of these days... you know, when ya'll aren't to scared." Scully and his Heroes turn to leave but he calls back over his shoulder. "And be careful... they say there is something unnatural about the Pirate King and his crew."

The piece of parchment is folded up on the ground. Examining it will reveal a fairly well drawn map of the southwestern coast of Rum. There are numerous islands on the map, but on is circled and has an X on it. It is a rather small island, inconspicuous and out of the way. The only question is, what is Scully's motive here. Is he trying to send the Heroes on the false path and go after the Pirate King himself, or is he simply letting you all go in the hopes that you are killed? Maybe he was sincere and is just going to wait on another sufficient bounty?


Should the group take a chance on visiting the depot, or would attempting to lure the Pirate King out have a better chance of success?

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Wednesday May 29th, 2013 9:31:57 PM

Keeping one eye on Brom and Barratore ... hoping it doesnt escalate ... the other eye on Harvest and the cloaked figure ....

" Join us for a drink " asks Peza of the whiskered one

The raven haired girl flasg down another waitress... "another two ales for each at the table ..." with a peek at Brom ... " keep up with you ... haha ... going to drink you under thate table " laughs the urban ranger

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Wednesday May 29th, 2013 11:56:31 PM

"I don't mind paying them out of my share, and on our next mission, the group can pay me back out of whatever we find" Edson adds...

The League - Co-DM Mark 
Thursday May 30th, 2013 1:41:58 AM

// DM note: sorry guys, sick wife and children posting as best I can
``
Edson makes it clear he does not believe Scully capable of collecting a bounty himself. Quite an insult considering the current bounties consist of killing rats and guarding the docks. He adds however that he does not mind paying for the information.
``
Curious about their whiskered friend, Harvest Moon moves to the creature and touches it's hand. Instantly she knows that the watcher is Catfolk

``
Hert arrives at the The League only to find Brom already facing off with Scully and heated words flying.
Ever the voice of reason he offers his opinion that Scully did actually assist them in locating the pirate king.
``
Barratore starts drinking, determined to catch up with his fellows. He makes an astute assumption the the whiskered watch is one of the people before moving to support Brom, offering his opinion that no deal was agreed upon.
``
Peza is looking forward to a long night of entertainment and does her part to prevent a scuffle and them being ejected from the inn on their first visit.

The Inn erupts in a cheer and clinking of glasses and Peza makes her toasts. Scully's heroes join in and down their free drinks. The buzz is back in the air and the situation appears defused.

Scully slumps in a chair, having downed his drink in one go, oblivious it seems to the fact he was just mincing words with a barbarian.

Three drinks already? Peza -- Fort save vs DC13 (ale) or become inebriated

``
Gerox nurse a mug, one of three before him, and snacks on the cheese and bread , watching the show. Never a dull moment at The League.
``
Never one to back down Brom shoots another insult and berates Scully's heroes. He is all but drowned out however by Peza's toasts and returns to the table.

Three empty mugs and a belch later he regains his place as head drinker of the group.

Brom ... that's at least 4 drinks -- 2x Fort save vs DC13 (ale) please for your 3rd and 4th drinks respectively.

~~~
With the mood in the Inn settled once again and the ale flowing freely, The whiskered watched removes his hood, showing his feline features.

He move to your table and taks a seat.

"I believe you are those whom I am looking for. My name is Third Brother, or TB as the bartender has taken to calling me. I have been sent to find friends of my people as we are again in dire circumstances. We must leave immediately."


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Thursday May 30th, 2013 8:26:25 AM

When Third Brother announces the dire threat, Gerox groans and is glad he got at least one night's sleep in a bed. He leans forward and says, "Third Brother, we are friends of the people and we will be honored to help. Let's take a few moments so you can explain what the problem is. Why do you need our help? What is the dire threat?"

He looks to the others and says, "You might want stop drinking right now. I am to small to carry any of you."

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Thursday May 30th, 2013 8:48:46 AM


OoC: Heh. Someone was editing Woldipedia at the same time I was. ^_^

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Thursday May 30th, 2013 9:05:27 AM


"Teebee!" Harvest Moon takes the hand of the Catfolk of The People in a hearty clasp. Those eyes so green. As though he could stare for a thousand years. Colder than the moon. It's been so long.

How is it that she could not have recognized the one who they had entered the Pyramid of the Beastlord Ericko with? The ale. Perhaps it was the ale. Harvest Moon vows then to take up the suggestion of Barritore Steelwind and allow her mug of ale to naturally disappear.

++++++++++++++++++++

OoC: I'd like to make one more Catacombs purchase before we leave for the next adventure if possible.

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Thursday May 30th, 2013 9:24:49 AM

"Leave immediately?" Edson asks. " "but there are many drinks before us and my friends have ready drank many already. Why not discuss with us here and now? No better time then the present." Edson takes a huge gulp of his ale.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 54/54 (64/64 Raged); 
Thursday May 30th, 2013 9:35:53 AM

Ooc: Brom just takes 10 on the saves, giving him DC17 for both.

Brom starts to feel his alcohol, but not enough to cloud his judgment, yet. After hearing that 3rd brother and others of his adoptive tribe need help Brom goes a collects the others. If asked, by those who don't know yet, Brom just tells the that the tribe is trouble, and they need to go now.

After delivering the word to any others, Brom goes ant gathers his gear amen meets back at the League when he's ready.

The League - Co-DM Mark 
Thursday May 30th, 2013 10:04:43 AM

Harvest Moon notes that the catacombs messenger is still sitting behind the bar. Perhaps she can request a special delivery.

DM note: shop away, Harvest will have to wait for Brom's return one would think so the magical messenger may have time to run to the store.


Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Thursday May 30th, 2013 7:09:03 PM

Hert himself avoids alcohol, asking for a glass of water and quietly sipping it.

"Immediately?" - Hert's voice definitely lacks enthusiasm. Nevertheless, he listens to whatever the strange man has to say.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+6=16 ;
Thursday May 30th, 2013 8:01:20 PM

"Well i don't think immediate is possible " as Peza takes another pull of ale .. " maybe in the morning ..."

Fort save [dc 13] d20+6=16 woot !!

"Aand its good to see you again TB .. so how has you adventure in Rum been ?? it must be quite an eye opening experience after never having left the valley ?"



Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Thursday May 30th, 2013 10:47:59 PM

Barratore steps back to his table, Scully was not going any further this time it would seem. Once seated, he throws down a drink and orders a follow up. Brom is off in shot with Barratore watching him as he departs. Barratore then looks over to Peza Harvest and the others. "when he gets back, he will be looking to leave you know." He tells them

Barratore stands and nods to Third Brother, "We should head back to the compound and talk. There we can gear up and head out. No need to air everything here." Barratore takes his tankard to go and goes.

The League - Co-DM Mark 
Friday May 31st, 2013 1:17:38 AM

It is TB, your adventurous feline friend from the pyramid. He asks for your help. The party appears divided -- except for Brom who leaves immediately go collect his gear.

"I am glad you rrecognise me; it has been a grreat many days since you helped The People. I fearred you had forgotten us. Mother often tells us stories of outsiders, who consume of the Wold and discarrd what remains, never to be used again.

Mother sent me! And my brrother's. Sent us to seek help from the brrave and the strong of hearrt. The City guard rrefused us entry so we are camped outside the gates. I snuck in under a wagon. I needed to find you.


TB is loud and animated, drawing the attention of the other adventurers. Sensing the attention he pulls up his hood. "We must hurry. I will follow you so you may prrepare"

He hops up and scampers to the door. "Hurrry" he calls over his shoulder


Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Friday May 31st, 2013 7:58:18 AM

Edson rolls his eyes. "Never can we relax. If we had a leader we could decide what to do" he says with a smile. "Very we'll, lets follow our feline friend." He adds as he draws a deep
Gulp finishing his ale.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Friday May 31st, 2013 8:59:49 AM


Now?!?!

"Please wait!" Harvest Moon dodges between the various obstacles, chairs, serving persons, patrons, to the table at which stands the Catacombs person. She scoops up her pearl and buckles on the last-minute belt. There is no time to admire the magnificent new polearm, the stout white oaken shaft with its inlaid carving of a monkey, inexplicably riding upon a cloud.

"Wait, wait!" cries Harvest Moon, struggling to sling the polearm to her back while rushing out the door of the League tavern.

"BROM! BROM! BROM THE RAGER!" she calls out as she hurries after the retreating back of Teebee of The People. "BROM, WE GO. WE GO NOW!"

+++++++++++++++++++++++++++++++++++++

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Friday May 31st, 2013 11:59:44 AM

Hert sighs and goes to collect his gear.

"Who is this fellow?" - he asks Gerox: "What does he want?".

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Friday May 31st, 2013 12:57:28 PM

Gerox follows along taking the rest of his cheese as he walks out. He says to Hert, "When we first came to Rum, we were tasked to do some mapping of the island by the Fixers. We discovered a tribe of Cat People who where sort of being held in thrall by a long dead Beast Lord. We vanquished him and freed the Catfolk but you will not find a less worldly group. Third Brother was our guide during our time there. They are a good and kindly folk and deserve our aid and protection."

He finishes his cheese and wipes his hands on his pants and says, "I guess we will get to rest when we are in the grave. Lets hope that is a ways off."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 54/54 (64/64 Raged); 
Friday May 31st, 2013 3:57:37 PM

OOC: Brom makes a point to grab his stuff from the catacombs.

Brom pauses briefly as he hears the calls of Harvest. "Come on. Hurry-it-up." He says to the woman floundering in her new equipment. "Ya know this is our tribe, honorary or not, we took it on and all it means, and I mean ta hurry."

He stops briefly and looks at Harvest. "Sides, more I look at Lupo and Sculley, the more I wanna start fight'en. They just annoy me."

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Friday May 31st, 2013 9:30:36 PM

Finishing her 3rd mug of ale ... Peza exhales ... " well there goes a night of relaxation and fun "

But 3rd brothers enthusiasm is contagious ... she quickly scampers after him .... on the way to where ever she explains how they met the catfolk in the valley when they first arrived on Rum

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Saturday June 1st, 2013 8:09:52 AM

Barratore strides along and soon enough the party is at WLA complex proper. It takes a few minutes for him to be ready. Barratore dons his breastplate, stows his new potions, swaps his blade keeping his old one and in general gears up. The fighter goes through his pack twice and makes a round through his bunk area to assure himself that all is as it should be. He stows nearly all of his gold, save 10 for walking around, under his bed and then emerges ready to go.

"Now, Third Brother, what trouble threatens the goodly People?"

The League - Co-DM Mark 
Sunday June 2nd, 2013 7:53:56 AM

TB all buts runs from the group before realising he does not know where he is going he quickly returns and follows, almost bursting with energy. Once at the WLA compound and away from the bustling city streets he settles down and answers the questions that have been put to him.

"Mother sent us to find help. We have tried defending ourselves but they are vicious and many. They are coming more often and. The Green Skins. They have killed many and damaged the village. I fear we will be destroyed without your help."

``
DM note: quick geography question/lesson. So Rum city is on a small island to the southwest of the main island of Rum. Has anyone kept a geographic record (i.e. a map) of the places you have been? I cant seem to find anything detailed


Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Sunday June 2nd, 2013 6:28:21 PM


OoC: I compiled a bunch of snippets from an adventure that we had that involved mapping the island.

Within a half-mile of the wall, the last signs of civilization have ended. The terrain is mostly forested and hilly and the going is slow. Small streams and trickles cross between each hill, and nearly every hill has a meadow area where going is easier.

They have seen the area is hilly and forested, with occasional meadows of tall grasses and hidden ponds and swampy ground among the low areas. Insects abound, and the sounds and occasional flushing of animals in hiding indicate a normal level of activity by normal temperate animals. Further away, the occasional fox, deer, or eagle is seen going about their own business. At night, insects take up their calls, and the hero's fire reflects the eyes of curious animals, with the occasional bat or owl sweeping through to grab at the attracted insects.

Two days of tramping later, and the group pretty much determines they are far enough away from Rum to set a permanent camp and start doing their cloverleaf examination of the area. The next week convinces the group of three things. The first is that their plan is producing a good map for the Fixers. Each evening, Harvest is able to draw her own map based on what is drawn on the Fixer Map. The group has carefully identified streams and a couple of deep, cool artesian pools, usually under cut-away sections of deep forested hills. The second is that most of this area of the island is hills and woods and it is taking a good and long time to get that accurate map. The third is that the local fauna seem to be afraid of the group. While there are signs of fauna, the group has seen very few animals or birds of any sort.

At the end of a week, the group has fairly well mapped in all the spaces possible from this location. The terrain within a days walk has remained the same; forested hills with mostly broad leaf trees and stands of pines, streams, occasional meadows, and the few artesian springs. The hills have been getting higher to the west, and the group knows they have yet to get to the spine of the island, a couple of days ahead.

There are definitely animals. The heroes can see thier eyes at night, thier tracks by day, and scat, nests, and other sign to show there is a healthy environment here. Small traps at night net the group rabbit and the occasional fox. Signs for badger, deer, wolf, otter, and beaver are also seen. Occasionally, a flash of an animal is spotted, but the larger ground animals are very, very skittish and run at the first sound of the clanking troop. Birds are seen, even large eagles near the rocky mountaintops, but other than small songbirds, and the nighttime owl and bat, they too stay away from the group.

Another week passes while the group camps, scouts, and then moves on, this time over a saddle in the mountainous spine and to the other side of the mountains before making camp once more. The wilderness saavy heroes scout a good location for a camp that has a very good view of the other side of the island. From here and piecing together her maps from the last camp, Harvest is able to get a good idea of the shape of the island that the group is on. The Island is almost 75 miles long and more than 30 miles wide at the widest part. Since the city is nestled near the southern tip of the Island, the WLAers have been moving steadily north, and now on the other side of the spine, can see the northernmost third of the Island.

The heroes have trudged and scouted in the wilderness for over a month. They have become more hardened to the elements, more used to the flora and fauna of the island, and have slowly made a map of nearly the entire southern portion of the island, moving inexoriably towards the largest hill/mountains that make up the island's spine. It is here, the first day of establishing thier basecamp on the other side of the spine, that Harvest, Peza, and Arno all find something unusual while moving around a rocky outcropping.

Expecting to see a continuation of the talus slope going up, they are surprised to find a gentle slope going down, and the rock quickly replaced by grasses and low bushes. Following this 'trail', the group sees the hills open up into what looks like a pocket valley, full of trees a small waterfall cascading off a cliff to provide a rainbow in the air.

From where they stand, Peza and Arno (who are in the lead) make another discovery. At the side of the trail, the cliffside has been smoothed flat and bits of paint and plaster can still be seen. What the scene was has been worn away, but it is obvious that something intelligent once called this Valley 'home'.

(This Valley, it turns out will be where we discover The People.)


Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+7=12 ; d20+6=15 ; d20+9=21 ; d20+6=20 ; d20+6=14 ;
Sunday June 2nd, 2013 7:10:58 PM


Attackers. But why now? What has happened to the hidden valley that has sheltered The People for so long? What has changed that might have disturbed their peace, their balance? Could it have been ... the passing of the Ericko?

These conjectures, however, Harvest Moon keeps to herself. Instead rather, she asks, "The Green Skins, please speak of them Teebee. Tell us of their appearance. Speak of how they hunt and fight. Talk of their speech. I would know these things so that we might prepare to fight them."

+++++++++++++++++++++++++++++++++++++

Knowledge Checks to Identify the Green Skins
Knowledge Arcana 12 (constructs, dragons, magical beasts)
Knowledge Dungeoneering 26 (aberrations, oozes)
Knowledge Nature 21 (animals, fey, giants, monstrous humanoids, plants, vermin)
Knowledge Local 20 (humanoids)
Knowledge Religion 14 (undead)

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Sunday June 2nd, 2013 7:18:49 PM


OoC: As to the PC's understanding of Rum, I've never conceived of the city as being on an island. From the maps - which I gather were drawn well before the game itself began - I can see where you get that impresion. However, no DM has ever described crossing over the water to get to the main island. Nor have there ever been any mention of bridges.

As to the places we've been, from the description above, you can see that we've mapped the entirety of the southern half of the island. In and amongs that there have been only two places of note outside of Rum City. First is the Hidden Valley of The People. That's center-ish of the island up on the highest spine of the island. Second are the Experimental Pens of the Beastlords. These are on the coast of the island almost directly east of the Hidden Valley of The People.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Monday June 3rd, 2013 8:04:36 AM

Gerox wonders at the term "Green Skins" and asks "TB, are they some kind of lizardmen? What do these green skins look like. Are they tall like Brom or even tall like Barratore. Do they use weapons or just their claws and teeth. Are they just killing you, or are they trying to hunt you for food? Have they tried to talk to you? Any information will be helpful for us so we can make a plan to help you."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 54/54 (64/64 Raged); 
Monday June 3rd, 2013 2:48:30 PM

Brom listens to Third Brother and to the questions from the others. This means nothing to Brom. He only cares if they can be killed by his sword, and that question will only be answered when he faced off against this green foe.

"We should leave quickly. We have a long run ahead of us."

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Monday June 3rd, 2013 5:57:17 PM

Hert silently listens to the group's old friend, leaving the fishing for information for others.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Monday June 3rd, 2013 8:27:05 PM

Once back at the WLA compound ... Peza listens as TB explains the situation in the valley of the catfolk ... "we'll need some supplies .. do the people need anything ?? " after TB's explanation the ranger sets about organizing some needed supplies for the trip to the valley ...

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Monday June 3rd, 2013 9:38:47 PM

Barratore listens to Third Brother, Greenskins? the word meant little, but then again until recently the cat people thought of themselves as the only sentient creature around so greenskins could be a great many things. Harvest had the correct course of a better description and so Barratore would listen to the answers and try and formulate what he could from them.

Brom was bouncing off the walls, was the man simply incapable of sitting still? He had mentioned the People and how they had become part of the People about a thousand times by now, and now running? "I am not running anywhere Brom." He states flatly. "We will be underway soon enough. Lets gather the other People outside of Rum and be along though. We do need to move with purpose."

The League - Co-DM Mark 
Monday June 3rd, 2013 10:44:48 PM

The questions are many and TB responds. A pall falls over him as he recants all he knows.

"The green skins arre not hunters. They arre filled with hate. Therre arre two kinds who come with fire and noise. No no, not lizards. They are like men. The bigger ones are brutish with their flat noses and tusks. Their red eyes burn as they hack at our homes. The little ones are strranger still. Their shrunken bodies balance a grrrinning head, which is twice as wide as it is high."

"The attacks arre swift and devastating before they rretreat. We have lost several brrothers and have had to rebuild many times.

We have supplies still, we have moved them to Mother's new stronghold for safety.


He walks up to Hert, "please forgive me, i did not realise you too were a herro of the People. I am TB " TB extends his hand out to Hert in an exaggerated fashion.

``
The description paints a picture for Harvest Moon who recalls the beasts of Woldian bedtime stories. Highlight to display spoiler: {TB is describing the classic physical traits of Orcs and Goblins - but why are they on Rum?}

``
Brom insists you leave immediately once you have all geared up.

DM note: thanks for geography Al. as it turns out rum city IS actually on a smaller island off the coast of the main island of Rum - according to Jerry. You all remember crossing the water... don't you ;)



Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Monday June 3rd, 2013 10:59:00 PM


"Orcs," says Harvest Moon to the other League Adventurers. From the description, she is certain. They are as described in the tales. "And goblins. But why are they here? We saw no sign of them before. Nor have The People seen them before either."

She shakes her head. The expression on the face of Harvest Moon is grave. "We can only find this by going." She looks up at the others. The only one shorter than her being Gerox Shale. "We should go soon. And with much haste."

"We saw no sign of the orc and goblin peoples, Teebee," says Harvest Moon as she helps Peza prepare for the expedition to Hidden Valley. "Have you tracked them after their raids? Do you know from whence their parties of war had come? Have you made count of them? How many of each of these peoples were in a war party? Did they ride?," asks Harvest Moon, the questions now coming as thick as drops of spring rain. "I have heard that the goblins especially ride sometimes upon fierce worgs."

Then, after a moments thought. "It is strange that they should destroy your village and then leave. Perhaps they have claimed a territory near to yours and wish only to drive you off. We should make war upon them," says Harvest Moon with a high pitched growl. "It is your valley. We will drive them away."

+++++++++++++++++++++++++++++++++++++

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Monday June 3rd, 2013 11:16:24 PM

"I am ready to go" Edson says. "I only need what I am carrying, so whenever we are ready to go I am set." He thinks for a few minutes, "Goblins and orcs are nothing, I mean we just defeated a vampire pirate. That has to be something in our favor."

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Tuesday June 4th, 2013 11:01:37 AM

"Orcs indeed." agrees Hert. "Might be a nomad tribe that happened to find an easy target. We should be able to scare them off."

Hert shakes TB's hand and introduces himself.
"I'm Hert, I'm new to the team. Not really a hero, but no worries, we'll handle those green skins."

He pauses for a moment, and adds:
"I uh... Do you have many injured? I might be able to help them."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 54/54 (64/64 Raged); 
Tuesday June 4th, 2013 6:57:36 PM

Orcs! Brom growls at the thought of orcs runnin' through the nearby jungles.

Brom says little more than what he has said. He does note Barratore's fret in having to move quckly. "I don't care if ya go or stay. If ya can't keep up then get there when ya can. But I'm not savin' any for ya."

Brom got his gear. He puts a hand on TB's shoulder. "Let's go. We'll get the others ready to go while these guys get ready."

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Tuesday June 4th, 2013 9:32:36 PM

"While you're sucking wind, I'll get my fair share." Barratore returns with a bullish grin. "Orcs and goblins indeed Edson."

Barratore will move with purpose, letting the thinkers or at least those who seem to enjoy the past time handle the minor details.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Tuesday June 4th, 2013 9:33:50 PM

Packed and ready to go ... Peza grins at Brom's enthusiasm

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Tuesday June 4th, 2013 10:19:39 PM

Gerox smiles as the group organizes to go kick some orc butt. He cautions, "We need to use some caution. TB and his brothers are strong warriors and should be able to defend themselves from normal orcs. I bet there is some kind of stronger enemy to confront and defeat."



Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Tuesday June 4th, 2013 10:27:22 PM

"Vampire orcs? " Edson asks Jokingly, " no problem either way, as long as Brom and Barry don't get possesed and kill each other. The elf shows a smile, but behind his eyes he is still thinking about how how close they all
Came to passing on. A leader was needed, but Edson was sick of his suggestion falling on deaf ears.

"By the way Tb, my names Edson. I joined this juggernaut of heroism after they met you last time. Pleasure to meet you."

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Tuesday June 4th, 2013 11:09:39 PM


What is a stronger orc? Harvest Moon puzzles the question. What, truly, then also is a normal orc? These are things that Gerox Shale seems to know. Regardless, it is true what he says about the catfolk of The People. They are a fierce people. They fought the owlbear.

And regardless of how strong these orcs are, they must go. They must help The People in their need. As League Adventurers, it is what they do.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Wednesday June 5th, 2013 10:36:53 AM

"Vampire orcs? Please no." - Hert shudders.

The League - Co-DM Mark 
Wednesday June 5th, 2013 9:00:43 PM

"Then we will go now!

TB leads the way out of the city bounding throught the busy streets. He slows as you approach the city gates and tries to hide between Barratore and Brom. He need not wory as only one guard is on watch. In his ill fiting breastplate and oversized helmet its a wonderjhow the scrawny individual could defend the gate from anyone.

As you leave the gate and city behind ,the cobbled road turns to dirt and you find TB's camp. You are welcomed by fourth and fifth brothers who have cooked a meal and offer you a warm ot of stew. The camp is ready to be moved. and when TB enquires why he is told that they are being watched by something in the bushes. They have stayed where they are, in sight of the road as per TB's instructions, but want to leave as quickly as possible.

"Might be a bearr, might be worrse" says a worried Fifth brother, staring into the silent jungle.

DM Note: Sorry about missed post, sick kids again. ill be sure to make it up on weekend.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+14=32 ;
Wednesday June 5th, 2013 9:55:39 PM


"Being watched?" asks Harvest Moon. She turns and peers. "From the bushes?" She takes a good look.

"Please answer my questions, Teebee," she says, then she repeats the questions again.

+++++++++++++++++++++++++++++++++++++

Perception: 32

OoC: Here are the questions again.

"We saw no sign of the orc and goblin peoples, Teebee," says Harvest Moon as she helps Peza prepare for the expedition to Hidden Valley. "Have you tracked them after their raids? Do you know from whence their parties of war had come? Have you made count of them? How many of each of these peoples were in a war party? Did they ride?," asks Harvest Moon, the questions now coming as thick as drops of spring rain. "I have heard that the goblins especially ride sometimes upon fierce worgs."


Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: Produce Flame, Magic Fang, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+9=12 ;
Wednesday June 5th, 2013 9:58:50 PM

Edson Unslings his bow, knocks an arrow. With the campfire it is hard, but he tries to let his eyes slip into the spectrum to see in the dark.

That brings a funny thought to Edson, as he heard cats had the ability to see in the dark. Maybe the brothers could see better then him.

Perception 12

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Thursday June 6th, 2013 8:08:09 AM

Gerox tags along staying quiet as the others ask their questions. When they get to the temporary camp and they hear about a possible intruder/watcher of the camp, he will move over to Edson and say, "Maybe you should go scout it out. I can make you invisible if you wish, and you can move quietly. I am sure you should be able to sneak over undetected and get us some information."

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Thursday June 6th, 2013 8:29:30 AM

Edson nods affirmitively to Gerox. "Make me invisible please, I'll handle the quiet part."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 54/54 (64/64 Raged);  d20+8=12 ;
Thursday June 6th, 2013 1:19:48 PM

"A bear? What's this?" Brom says after hearing fifth brother. "Watched? Where?" He says to Harvest's question to fifth brother. "Nuff of this BS. We had nothin' but trouble with followers in the jungle. Danged kobolds harassed us for better part of two days. It ain't happenin' again."

"Edson you go do what ya need to, but I ain't gonna be attacked all the way to the valley."

Brom goes over to the jungle with his spear out. He looks intently into the jungle for signs of watchers, but unless they suck at hiding, he sees nothing. "Show yurselves!" He shouts into the jungle. "Show yurselves or I'm comin' in and killin' anything I see."

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff)  d20+8=10 ;
Thursday June 6th, 2013 4:43:00 PM

Hert gets help with donning his armor and examines the surroundings.

OOC Perception 10

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Thursday June 6th, 2013 5:03:34 PM

Gerox casts his spell with the warning, "This doesn't last that long, move quickly."

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Thursday June 6th, 2013 8:54:47 PM

Arriving at the camp Peza warmly greets the brothers .. " good to see you again ... gled we can help you "

Upon hearing about the watchers .. " don't think its a bear ... they wouldnt just hanging out watching ... must be someone with intelligeence ... being patient and waiting for something ... maybe just gathering infomation about what your doing "

"have you seen any signs of tracks ?? "

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+13=29 ; d20+9=20 ;
Thursday June 6th, 2013 9:50:32 PM

Edson waves his hand before his face after feeling the tickling sensation if magic. He steps to th side to see if the eyes of his friends follow. When they don't he is satisfied, and makes his way into the forest as quiet as possible.

Stealth 29
Perception 20

The League - Co-DM Mark 
Friday June 7th, 2013 12:01:44 AM

// Dm Post coming soon.... might be making a map.... becasue i do that sometimes, not because you are in danger... i swear.

The League - Co-DM Mark  d20+2=9 ; d20+2=6 ; d20+2=12 ; d20+2=22 ; d20+2=9 ; d6=5 ; d20+2=8 ;
Friday June 7th, 2013 1:08:46 AM

As the group looks to the dark treeline, TB responds to Harvest 's questions.
"We too had not seen the grreenskins until rrecently, but they camp a few miles frrom the valley. We have trracked them which is easy to do... they are not subtle crreatures and have a terrrrrible smell. We have not apprroached too close to see numbers but it sounds like only a small number leave the camp to attack with about 10 coming with each assault. I do not know of Worrgs... but there have been unusual tracks closed to the camp. Like a badger, except farr too large."
Harvest looks into the undergrowth... and spots movement in the branches to the southwest... or is that the wind and shadows playing tricks.
``
Gerox offers to turn Edson invisible -- and does so with his friends consent
``
Edson knocks an arrow and peers out. The trees are thick and untouched by the expanding settlement of Rum City. Hearing a great Idea from Gerox he suddenly disappears from sight and moves towards the trees.
``
Hert begins donning his armour in fear of animal attack and Fifth brother moves to help him into it.
``
Peza asks if anyone has seen tracks. 4th Brother responds " nothing has been seen, but we have hearrd movement in the trees. No animal noise though. It is too quiet."
``
Brom, being Brom, is a man of action. He asks where the forest dwellers might be but does not wait for a reply. With spear in hand walks up to the tree line and into the night yells at the forest to show itself...

.... The forest responds.

ROUND 1
Map

Four arrows fly through the air and pepper the ground at Brom's feet with a fifth striking his boot and sticking there (Brom takes 5 damage). This is followed by a guttural roar from the Southwest of camp WHOOP! Attack -- Kill all of the cats! The rest do not matter
The jungle shakes and multiple forms appear and begin to crash through the jungle.

It looks like the Orc's have follows the Brothers the Rum City


Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet  d20+6=12 ; d20+8=27 ; d20+8=24 ; d20+8=28 ; d20+8=11 ; d20+8=9 ; d8+6=9 ; d8+6=13 ; d8+6=14 ;
Friday June 7th, 2013 8:03:24 AM

Barratore is about to walk over to Brom and tell the jittery human to ease up and that he's acting, well, barbaric when arrows sail out and the attack begins. Barratore moves directly towards the attackers, pulling his bow as he does and putting a return shaft into the air. The shot is far from deadly however. Well that should bolster their confidence, the fighter thinks.

Move to I/15
Attacks of Opp if needed. Combat reflexes
Hit AC 24/27/28 crit 11/9. DMG 9/13/14

Ooc. Barratore is a Minotaur.
He occupies 10x10
He has reach


Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+14=29 ;
Friday June 7th, 2013 9:47:07 AM


Curious. Very curious. This is, perhaps, not a contest for territory. The green-skin orcs and goblins have followed The People to Rum, and they attack them to the exclusion of all else.

"Capture one," says Harvest Moon. The voice with which she speaks these words is not even particularly loud. "We must discover why they attack The People."

And once again she calls upon the plants of the wood and field to frenzy and seize her foes. This time, with canny accuracy, she places the circle of rioting flora such that some of the green-skins might even escape. Some might come, but not all at once. Some, to the north, might even be attacked from outside the circle.

A thought then comes to Harvest Moon.

"Protect The People," she warns. This time her voice carries more urgency. She draws the Polearm from her back and moves a few steps forward. Her eyes search the area for other attackers. She has seen packs of feral dogs draw away mother cows so that they might pull down a calf. "I think that they will not attack us save to get at them."

+++++++++++++++++++++++++++++++++++++

Cast Entangle (40ft Radius Centered at C&D/34&35; Reflex vs DC15 or be Entangled.)

Perception: 29 (Looking for other attackers.)

OoC: That's a hint, BTW (Brom). If you really must close to melee, W1 and possibly W4 are out of the Entangle Area. W2 and W3 should be just at the edge.

OoC to DM: Harvest Moon has Reach armed with her halberd.

Position: L10 (5ft move)

Active Effects: Entangle-10/10 (40ft Radius Centered at C&D/34&35; Reflex vs DC15); Prayer-5/5

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: Produce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Friday June 7th, 2013 1:54:47 PM

Hert notices the orcs in the bushes and reacts immediately. He stops donning his armor and pick up his new shield instead. Then, he makes a short prayer to Gargul, asking his god to help them to defeat the orcs.

OOC:
Prayer (5/5) rounds

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Friday June 7th, 2013 3:10:34 PM

Edson moves into the woods, attempting to flank the orcs and the whole time seeing if they have more allies. He moves as quietly as possible, not wanting to let them
Know about the invisible elf.

Stealth 29
Perception 20

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+12=17 ; d8+2=7 ; d8+2=10 ;
Friday June 7th, 2013 8:41:00 PM

Quickly looking about ... Peza Turns to the brothers ... " cover our backs ... don't want to be ambushed from the rear while we deal with this attack "

A smile creases the rangers face ... everybody is reacting swiftly ... Harvests magic tangling the orcs coming out of the jungle ... the duo of Brom and Barratore charging forth " Fight side by side "

"Hert follow the warriors ... cover a flank "

The fiery gnome will do his part she knows ... and Edson ... unable to spot him .. he must have gone stealthy ... he's proven to be creative in attacking ... guess we'll find out when the enemy does chuckles the raven haired girl

Racking a bolt into place she raises her crossbow to her shoulder ...scoping out a target she settles on a four legged one .. snapping the trigger a bolt flies true

furball shot d20+12=17 damage d8+2=7 vital strike damage d8+2=10 total damage = 17

magical affects - Prayer from Hert [+1 attack , damage , saves , skills ]



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George 
Saturday June 8th, 2013 7:45:43 AM

Gerox decides to move closer, doing a double move to L14.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 54/54 (64/64 Raged); 
Saturday June 8th, 2013 9:58:11 AM

Brom moves to J20. He has his longspear out ready to skewer an opponent.

The League - Co-DM Mark  d20=13 ; d20=2 ; d20=9 ; d20=17 ; d20=8 ; d20=2 ; d20=16 ; d20=7 ; d20=13 ; d20+4=11 ; d20+4=23 ; d20+4=5 ; d20+4=6 ; d20+4=10 ; d6=2 ;
Saturday June 8th, 2013 6:15:02 PM

Barratore runs towards battle,bow drawn he shoots a palm tree ;
Harvest Moon thinks the Orc's actions are out of character and wants one alive. She casts Entangle and tells the Brothers to stay back. (entagle added as purple patch on map. Please tell me it it looks wrong.)
Hert Casts Prayer, asking Gargul to Aid their cause.
Edson, still invisible, creeps into the trees.
Peza asks the Brothers to watch their backs and sends orders to the others. Loading a bolt she fires at the four legged beasts hitting one.
Gerox and Brom run towards the oncoming foes

As the orcs approach you can see that a group are riding on beasts that look like large wolves.

Worg Riders: load another arrow and fire at Brom as they approach. Only one finds its mark grazing Brom's neck. (Brom takes 2 damage)

Orcs: 1,2,3,5,6,8,9 are all affected by the entangle spell. The group moves forward through the trees, javelins drawn.

==
W5 - rider 0, mount 17 damage.

DM Note: Sorry for another late post guys. Has been a rough week ending with my son in ER last night (oz time). He is ok but a little sore.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Saturday June 8th, 2013 6:47:09 PM


OoC: Sorry DM-Mark. Your Entangle on the map is wrong. Entangle is a 40ft Radius spread. That means 80ft across. Your Entangle is 40ft diameter. Half the size it should be.

With the correct spread, the only opponents that should be free would be W1 and W5. All of the others should have been required to roll Reflex or be Entangled. This should make a *BIG* difference (possibly Major - as in life or death) to the battle. So, if you don't mind, could you correct this?

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Saturday June 8th, 2013 7:18:32 PM

Ooc: hope your son is ok Mark

The League - Co-DM Mark  d20=10 ; d20+2=8 ; d20+2=17 ; d20+2=20 ; d20+6=11 ; d20+6=26 ; d20+6=10 ;
Sunday June 9th, 2013 12:34:09 AM

//DM note: radius... Diameter... area... its all coming back to me now.

Round 2: Directors Cut.

Worg Rider 1: Shoots bow at Brom, misses
Worg Rider 2: Rider and Mount Entangled - Shoots Bow at Brom, grazing the barbarians neck (2 dam)
Worg Rider 3: Shoots bow at Brom, misses
Worg Rider 4: Rider and mount Entangled - Shoots bow at Brom, misses
Worg Rider 5: Shoots bow at Brom, misses (Worg: 17 Dam)
Orc 1: Entangled - moves
Orc 2: Entangled - moves
Orc 3: Entangled - moves
Orc 4:moves
Orc 5: Entangled - moves
Orc 6: Entangled - moves
Orc 7: Entangled - moves
Orc 8: Entangled - moves
Orc 9: Entangled - moves
Orc 10: Entangled - moves

map updated, except for tangled area as iPhone wont let me change colour.


Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+6=21 ; d6+1=2 ; d20+14=20 ;
Sunday June 9th, 2013 11:29:19 AM


There are more than ten. The Brothers of The People had said that raiding parties had been of about ten. They also knew nothing of the worgs that these goblins now ride. The foes of the Catfolk, The People, have sent much greater numbers this time.

As Harvest Moon conjures a ball of flame to her palm, she wonders at the question of Why? With a quick toss the ball of flame strikes the foreleg of the wounded worg. It flares, leaving a small charred wound, but little else.

"Go. Go." Harvest Moon shoo's Teebee and his brothers to a place behind the tent. "They arm with throwing spears. Cover," she adds rationale. "They will come like rain." And once again she scans the area for other attackers.

+++++++++++++++++++++++++++++++++++++

Cast Produce Flame Touch Worg Rider(Worg Part) AC21, Damage 2hp
Perception: 20

Position: M10 (5ft move) Or, if the Catfolk follow Harvest Moon's suggestion, she moves with them.

Active Effects: Entangle-Ends Round 10 (40ft Radius Centered at C&D/34&35; Reflex vs DC15); Prayer-Ends Round 5, Produce Flame Ends Round 11

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Map

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 47/54 (57/64 Raged);  d20+11=23 ; d8+18=20 ;
Sunday June 9th, 2013 12:54:57 PM

Brom rages and steps to J20, 5-ft move. The barbarian attempts to run the Worg through with his reach weapon.

Attacking W3 (+2 rage, +11 weapon, -2 PA): AC23, damage 20.

Rage: 1

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet  d20+11=19 ; 2d8+14=18 ; d20+11=30 ; d20+11=27 ; 4d8+28=38 ;
Sunday June 9th, 2013 3:43:02 PM

Dropping his bow, Barratore charges forward to engage one of the riders and his wolf (W1). Thinking the mount far more of a threat than its rider, Barratore strikes at the work

(Charge to G-20. power attack hit AC 19 DMG 18)
(Cleave W 3 or W1 rider is W3 Worg is dead. Hit AC 30 crit 27. DMG 38)

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+12=16 ; d8+2=9 ; d8+2=10 ;
Sunday June 9th, 2013 8:47:09 PM

Her smile fades as the four legged creature still lives ... " uh these things are tougher ... took my bolt and kept coming " as the raven haired girl racks another bolt into place ... taking aim again at the same creature [w5] she snaps off another bolt ... watching it fly true ... hopefully stopping the creature in its tracks

Worg killer shot d20+12=16 damage d8+2=9 vital strike damage d8+2=10 total damage = 19

Her smile returns ... as she watches Brom and Barratore charge forward .... " they'll put a hurting on them big dogs "

"Keep your yes open ... look about Brothers "

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60 
Monday June 10th, 2013 1:11:46 AM

Gerox will cast an invisibilty spell on himself to avoid arrow shots and move to L18

Invisible 1/60 rounds
0/8 first level
2/5 second level used

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Monday June 10th, 2013 11:59:26 AM

Nodding to Harvest Moon, Hert moves into a position, forming a line with Brom and Barratore.

OOC:
Effects:
Prayer (4/5 rounds)

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Monday June 10th, 2013 6:38:27 PM

Edson stays in the woods, trying to stay clear of the work rider and making his way to the first orc(o1).

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Monday June 10th, 2013 7:51:02 PM


OoC: How are your kids, Mark? Hope they're doing better. Also, a suggestion, why not activate your Co-DM?

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Monday June 10th, 2013 9:07:52 PM

Peza's eyes sweep the battlefield ... looking for a target ... the biggest threats are the four legged foes .. their speed and toughness... she reaches for another bolt ...

ooc" peeking in :-)

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Monday June 10th, 2013 9:08:19 PM

Co-DM powers Activate....form of....

The League - Co-DM Mark  d20+2=22 ; d20+2=21 ; d20+6=24 ; d20+6=11 ; d20+6=24 ; d8+2=6 ; d20+7=26 ; d6+4=7 ; d20+2=9 ; d20+2=18 ; d6=2 ; d20+6=25 ; d8+2=5 ; d20+6=17 ; d20+7=13 ;
Monday June 10th, 2013 10:47:39 PM

Harvest Moon counts the attackers and thinks the People's enemy has stepped up its assault. The reason why is still a mystery. She shoo's the Brothers back as she brands a stampeding Worg. She moves away from battle with the Brothers
Brom enters a rage and with fluid precision steps forward while thrusting his spear deep into the shoulder of the oncoming Worg.
Barratore charges forward to attack the Worg's themselves thinking the riders a secondary threat. Once within range he swings at the Worg, but the rider proves his worth steering the mount out of harms way.
Peza's face hardens as her target continues. She takes aim and fires again. This time her aim is true and the bolt pierces Worg 5's heart. The creature drops a moment later.
Gerox disappears
Hert moves into a position, creating a human wall to protect the Brothers.
Edson Creeps through the trees. He finds it hard going in the thick undergrowth (moved on map, slowed by terrain. Let me know if you want this adjusted.)
==

Worg Rider 1: (Mounted combat check = 24, negates Barratores attack) Drops his bow and draws his Axe, Slashing Barratores arm (6 Damage). The Worg Bites down hard on Barratorse leg (7 Damage).
Worg Rider 2: Both Entangled - Moves across the field and shoots at Brom, Missing
Worg Rider 3: (Worg: 20 dam) - The Worg takes a step towards barratore while ther ider draws an axe . Both attempt to kill the Minotaur, but fail to hit him at all.
Worg Rider 4: Both Entangled - Moves across the field and shoots at Brom, Hitting him in the chest, but missing anything important (2 damage)
Worg Rider 5: (Worg: Dead) - The rider jumps to the ground and keeps his footing. Dropping his bow and drawing an axe he runs at Brom axe held high(AOO with spear if you wish)
Orc 1: Entangled - Moves
Orc 2: Entangled - Moves
Orc 3: Entangled - Moves
Orc 4: Moves
Orc 5: Entangled - Moves
Orc 6: Entangled - Moves
Orc 7: Moves
Orc 8: Entangled - Moves
Orc 9: Entangled - Moves
Orc 10: Entangled - Moves


The League - Co-DM Mark 
Tuesday June 11th, 2013 1:34:39 AM

ooc: kids are well now, thanks for putting up with me guys. Should have better posting this week

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Tuesday June 11th, 2013 8:45:28 AM

Edson will still try to steer clear of the worgs, but will also free himself of the woods and make a bee line for the orcs with their deadly blows.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+6=22 ; d6+1=5 ; d20+14=31 ;
Tuesday June 11th, 2013 9:10:02 AM


The Green Skin orcs and goblins are held at bay. For the moment. This is good. Harvest Moon seizes the opportunity to rush in the opposite direction, her path describing an arc across their exposed rear. At key points she pauses to spy out the signs of hidden foes - grasses that move against the breeze, subtle miscolorations against the ground or foliage. She then growls a warning to foes present or not in her high pitched girl's voice before moving on.

Swiftly, Harvest Moon completes this circuit and returns to The People. There seems no leader among the attackers. "Have you seen leaders among these Green Skins, Teebee?" she asks. "Ones that are stronger than the others, or who command?"

+++++++++++++++++++++++++++++++++++++

Ignore the first two rolls. I thought I had more Produce Flame left.

Double Move: Go 40ft east and north looking for possible attack from that direction, then return. Question: what is the cover like to the north, east and south? From the map as presented, there doesn't look to be any place to hide in that direction. Is that the case?

Perception: 31 (Looking for signs of any other attackers)

Position: Q7 (80ft double move in something of a circle)

Active Effects: Entangle-Ends Round 10 (40ft Radius Centered at C&D/34&35; Reflex vs DC15); Prayer-Ends Round 5

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Map

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Tuesday June 11th, 2013 2:52:46 PM

Hert advances, getting ready to fight the orcs

OOC:
Ugh, I forgot to make the actual move in my previous post... No matter

Hert moves to L20

Also, I'm still pretty busy. Even more busy, in fact, and it won't get better till next Tuesday. Till then I'll keep making short posts.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 47/54 (57/64 Raged);  d20+11=27 ; d8+18=19 ;
Tuesday June 11th, 2013 3:28:14 PM

AoO: AC 27, damage 19

Make my post later.

The League - Co-DM Mark 
Tuesday June 11th, 2013 4:23:30 PM

Brom sees an opening as the incoming rider rushes towards him. In a circular motion he draws his spear up to his shoulder then down and forward, his raging strength forcing the sprear tip through the front of the Orc's leather armor, and burying it completely.

The Orc roars as its advance it suddenly halted, then it drops to the floor, it's burning red eyes growing dark.

Worg rider 5 is dead.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Tuesday June 11th, 2013 4:28:49 PM


OoC: Are those orcs riding the Worgs? Or are they goblins?

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60  5d4=10 ;
Tuesday June 11th, 2013 5:12:56 PM

Gerox still invisible will move to L22 and hold a ready action of casting an enlarged burning hands spell. He will wait until a large number of orcs move into range and then cast it (Spell range is 30' with enlarge feat)

He does 10 points of damage to the orcs. He will hope to get at least 3+ orcs

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+12=20 ; d8+2=4 ; d8+2=4 ; d20+8=27 ;
Tuesday June 11th, 2013 9:17:17 PM

Quickly reloading her crossbow .... Peza takes aim at another four legged foe [W3] ... snapping a shot off it flies true again ...

Worg killer shot d20+12=20 damage d8=2=4 vital strike damage d8+2=4 total damage = 8 yuck

The raven haired girl surveys the surroundings of their position looking for signs of movement ... focusing behind her and the brothers .... hoping their is no secondary force springing an ambush from behind

perception check d20+8=27



Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet  d20+9=18 ; 2d8+14=26 ; d20+9=16 ; 2d8+14=22 ;
Tuesday June 11th, 2013 9:40:24 PM

The move by the rider takes Barratore completely by surprise. This was his first encounter against mounted troops and the way the filthy thing was able to veer its mount at the last second was impressive. maddening and a bit disconcerting. The wounds were minor, but he didn't want to receive too many more. Barratore pivots on his left hoof, dropping his blade point towards the worg and then rolled the blade right and up, thrusting it into the rider.

[Power Attack Hit AC 19 Dmg 27 to rider W3]

Retracting the blade, he pitches his shoulder forward and brings teh weapon straight across towards the rider on the left

[Cleave Hit AC 17 Dmg 23]

Remembered Prayer after I made the rolls, thus I have listed them as +1 higher than the die roller shows


Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 47/54 (57/64 Raged);  d20+11=24 ; d8+18=24 ;
Tuesday June 11th, 2013 9:40:59 PM

With W5 dead, Brom moves to intercept some of the free orcs, moving to L26. With his longspear, he runs the orc through, plunging his spear into the green hide of his enemy.

Attack on O4 (-2 PA, +2 rage, +11 weapon): AC24, damage 24

Rage: 2

The League - Co-DM Mark 
Tuesday June 11th, 2013 11:08:31 PM

DM note: post coming soonish. Working on phone between court cases today :(

The League - Co-DM Mark  d20+6=16 ; d20+7=24 ; d6+4=6 ; d20+2=7 ; d20+3=22 ; d20+2=16 ; d20+2=21 ; d20+3=11 ; d20+4=10 ; d20+3=12 ; d20+3=19 ; d20+3=8 ; d20+3=5 ; d20+3=8 ; d20+3=4 ; d20+3=17 ; d20+3=22 ; d20-1=16 ; d20+1=10 ; d20-1=17 ; d6=6 ; d20-1=15 ; d20-1=19 ; d6=1 ; d20+1=4 ; d20-1=1 ; d20+1=12 ; d20+1=4 ;
Wednesday June 12th, 2013 9:05:56 AM

Edson changes his plan as the orcs are no longer in his path. He turns and moves from the woods and runs up beside his minotaur companion. (is this ok?)
Harvest Moon checks the surrounds, moving behind the battle lines. The path curves away to the northwest. There is grass and shrub similar to what they stand upon lining the road and jungle beyond. Although there could be enemies hiding, The jungle is still and none are seen.
TB responds to the question, his Voice shrill with the excitement. Yes. Norrmally a leader, but I see none herre.
Hert advances, getting ready to fight the orcs
Gerox, still invisible, advances and prepares a spell should the orcs move into range
Peza retains her sniping position and shoot at the heavily wounded Worg 3. The shot is not her best but is enough to put down the beast.
She scans the scene for additional foes, nothing is seen.
Rider 3 is thrown from his mount as Barratore thrusts his blade forward. The Orc is dead before he hits the ground. Barratore tries to catch rider 1 off guard but misses by an inch.
Brom moves forward with his spear extended, and runs straight into and enemy orc, driving his foe to the ground with a gush of blood


~~~~~~<~~~

Worg Rider 1: Screams as his worg brothers are dying before him KILL THEM ALL! KILL THEM ALL! He swings his axe at barratore but the edges barely grazes the Taur's armor. The Word fares better again biting Barratores' leg and yanking hard. it hardly seems possible but the beast catches Barratore off balance and sends him to the floor (6 damage and succussful trip - barratore is prone)
Worg Rider 2: (Rider entangled) The Worg breaks free and rushes forward as the rider, still entangled takes a shot Peza but misses as the vines restrick his aim.
Worg Rider 3: dead
Worg Rider 4: (Worg Entangled) - Rider 4 frees the vines from his body and takes aim, his mount is still impeded however as it tries to charge into battle. The rider fires an arrow at Hert, but misses wide.
Worg Rider 5: dead
Seeing Brom skewer O4 puts fear in the hearts of the Orcs and with W1 screaming at them to kill, they try to do just that. They fill the air with their Javelins in a deadly iron rain.
Orc 1: Entangled - steps forward and throws his javelin at Brom, falling just short. he draws his sword.
Orc 2: Breaks free - steps forward and throws his javelin at Brom, it hits the corpse of O4. He draws his sword.
Orc 3: Entangled - steps forward and throws his javelin at Brom, Hitting him in the shoulder (9 damage to Brom). He draws his sword.
Orc 4: Dead
Orc 5: Entangled - steps forward and throws his javelin at Brom, it . He draws his sword.sails through the air and lands behind Brom. he draws his sword.
Orc 6: Entangled - steps forward and throws his javelin at Brom, it pierces the barbarians thigh (4 damage to brom). He draws his sword.
Orc 7: throws his javelin at Brom, it misses high and almost hits the invisible Gerox. He draws his sword.
Orc 8: Entangled - steps forward and throws his javelin at Brom, it misses. He draws his sword.
Orc 9: Breaks free - steps forward and throws his javelin at Brom, it bounces off his armor. He draws his sword.
Orc 10: Breaks free - steps forward and throws his javelin at Brom, it is a terrible throw and lands nowhere near brom. He draws his sword.


The League - Co-DM Mark 
Wednesday June 12th, 2013 9:08:52 AM

DM Note 1: Gerox please clarify if the burning hands was for the orc foot soldiers or the worg riders. If the riders, then they ran past and the spell may be used.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+5=18 ; d20+6=26 ; d20+6=18 ; d20+14=33 ; d10+2=6 ; d6+2=5 ; d6+2=4 ;
Wednesday June 12th, 2013 10:33:02 AM


Despite the falling of Barratore Steelwind, the League Adventurers do not appear too troubled by the Green Skins. The unseen leader, however, causes even greater unease in Harvest Moon. But ...

"Come. Follow me. We must protect Peza," she whispers to the Catfolk. Trusting them to follow her around the side of the tent, Harvest Moon rushes to place herself between the advancing worg rider and her friend. She swings the polearm in a menacing arc before readying herself for the coming of orc and worg.

"You will not pass," she calls to the advancing pair. The polearm is set to catch them as they approach, her kick is ready to stun the canine mount when it reaches her, and Harvest Moon prepares herself to cry, Kuuuu! when she strikes. Kuuuu!, in the manner that The People have of celebrating their battles.

+++++++++++++++++++++++++++++++++++++

Halberd AoO Hit AC18, Damage 6hp (if needed)
Ready Attack Hit W2/WorgPart AC26 (Crit Threat = AC18), Damage w/WoodenFist 6hp/10hp if Crit; Stunning Fist (Fort vs DC16 or be Stunned for one round)

Perception: 33 (Looking for signs of any other attackers)

Position: M8 (20ft move)

Active Effects: Entangle-Ends Round 10 (40ft Radius Centered at C&D/34&35; Reflex vs DC15); Prayer-Ends Round 5

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 6?/7
Stunning Fist: 2?/3 (Fort DC16)
Channel Energy: 3/3

Map

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 33/54 (43/64 Raged);  d20+12=31 ; d8+18=20 ; d20+12=13 ;
Wednesday June 12th, 2013 3:32:30 PM

Brom takes the javelin shots. He pulls the javelin from his thigh before stepping up to kill another orc, moves to K27.

Attack (-2pa, +2 rage, +11 weapon, +1 bless): AC 31, damage 20.

AoO: miss

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff) 
Wednesday June 12th, 2013 5:05:21 PM

Hert calls out to his god, asking him to blind one of the orcs. Then he draws his sword and blocks one of the enemies from advancing any further.

OOC:
Hert casts blindness on O6 and moves to J21

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+8=11 ; d8=3 ; 3d6=7 ;
Wednesday June 12th, 2013 7:59:19 PM

The invisibility comes off just in time to see Edson sigh. The ability to not see his hands might of messed up his shot, but either way it was bad.

Hit Ac 11, shot at w4

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+12=32 ; d20+12=25 ; d8+2=9 ; d8+2=6 ; d8+2=10 ;
Wednesday June 12th, 2013 8:41:30 PM

A gasp of surprise escapes Peza's lips as Barratore gets taken down ... she readies to fire in support of her big friend but the charging worg [w2] grabs her attention ... it must be dealt with

snapping another bolt inplace ... she raises the weapon to her shoulder .... taken careful aim she times her shot with the worgs gait ... the bolt streaks towards its destination ... sealing the creatures fate

Worg killer shot d20+12=32 crit hit!!! damage d8+2=9 vital strike damage d8+2=6
crit hit roll d20+12=25 !! woot!! crit damage d8+2=10 !! woohoo !! total damage 25 !!!!

The urban ranger lifts her eyes away from the worg and back to the minotaur ,,, catching a glimpse of Harvest as she moves to intercept the charging worg ... a warm smile crosses her face .. no braver or better friend is there in all of the wold ....

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60  4d4=11 ;
Wednesday June 12th, 2013 11:26:25 PM

Gerox decides that the others can deal with the worgs and their riders but he needs to help Brom. He advances to J25 and raising his hands shoots an enlarged burning hands straight south trying to get the bulk of the orcs coming out of the entangle.

"Stay away from my friends!" he screams after he casts!

(enlarge metamagic double the range of the burning hands spell from 15 to 30 doing 11 points of fire damage to the orcs caught in the flame. I think it gets all of them but O10. reflex save dc of 16 for half damage

1/8 1st level spells used
3/5 2nd level spell used

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:31/51Character Sheet  d20+7=8 ;
Thursday June 13th, 2013 8:21:34 AM

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:31/51Character Sheet d20+7=8 ;
Thursday June 13th, 2013 8:21:34 AM
Barratore remains on the ground and thrusts his sword upward towards the rider on the work, but comes nowhere close to his target. With a grunt he tries to kick at the worg and get his blade back around to block the incoming rider attack. One of them sprinted by, despite his own precarious position, Barratore glances back towards the camp just in time to see Peza's bolt strike. She was an impressive marksman no debating that. More secure in knowing the ranger is back there covering with her crossbow brings Barratore back to the problem at hand

(Prone AC 18)
Bless 4 rnds

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 33/54 (43/64 Raged); 
Thursday June 13th, 2013 2:18:22 PM

That's a nice post but wrong game, lol.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Thursday June 13th, 2013 2:26:49 PM


OoC: Oh man. I am so sorry, Daniel. In the process of redoing a post for the Blackbird Lake game I wiped out the text of your post. Your roll is still there. But I don't know what you said.

Trying to recollect. Something to the effect that he remains prone. He swings at the worg, but misses. He looks at Peza and admires her shot.

The League - Co-DM Mark 
Thursday June 13th, 2013 8:15:11 PM

Dm note: post coming soon - I have the original text for Dan's post so i will correct it.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Thursday June 13th, 2013 9:13:28 PM

Peza keeps looking about [ ooc: heading to sleep just peeking in ]

The League - Co-DM Mark  d20+6=12 ; d20+5=25 ; d20+6=24 ; d8+2=6 ; d20+7=21 ; d6+4=10 ; d20+3=19 ; d20+2=14 ; d20+3=21 ; d20+6=22 ; d20+7=14 ; d20-1=7 ; d20-1=18 ; d20-1=4 ; d20-1=11 ; d20=15 ; d20+3=20 ; d20+3=5 ; d20+5=10 ; d20+3=23 ; d20+5=16 ; d20+5=24 ; d20+5=12 ; 2d4+4=9 ;
Thursday June 13th, 2013 9:55:27 PM

Harvest Moon calls the Brothers to her side to protect Peza calling the People's battlecry "KUUUUUUUU!" Her polearm slices across the W2 Rider before she kicks the mount in the chin. The Worg spits blood but is not stunned.(W2 Rider takes 6 damage,,Worg takes 10 damage but is not stunned). Harvest scans the forest, again she see nothing. Its almost as if the leader has fled.
Brom removes the metal spear and steps towards. He thrusts his spear at the face of enemy, making a clean entry wound. Orc2 drops to the grass, dead.
Hert asks his god to blind an Orc, and moves to block another.
Edson appears, bow in hand, frowning at his poor shot.
[Peza] is surprised that the taur could be toppled but focuses on her own incoming Worg. She lines up a shot and fires it into the heart of the beast. It drops throwing its rider into the air.
Gerox decides to assist brom with the orcs and stepping forward unleashes a cone of flame at the orcs - "Stay away from my friends!" he screams not realising the Brom has just stepped forward as well - into the flames!
Brom takes 11 fire damage, reflex save of 16 for half. on the map the area of effect is outlined in yellow, Brom was caught regardless of how i placed it "directly south" but this way gets the most enemies.
Barratore tries to fight back from the ground, but misses.

~~~~~~<

Worg Rider 1: Hacks at the fallen Taur, his axe hitting him in the chest (6 damage). The Worg takes a bite at Barratore's foot, crushing it in its jaws (10 damage)
Worg Rider 2: Clears the vines from his body and drops his bow and draws his sword. His mount however is suddenly stopped by Harvest and killed by Paza. He Falls to the ground hard, collapsing to one knee. (Worg: Dead, Rider: 6 Damage)
Worg Rider 4: The vines fall from the Worg who stops his charge towards Peza, as Hert has stepped in front of it. The rider draws his axe and swings it but it bounces off Herts armor. The same happens with the Worgs, teeth which fail to penetrate.

Orc 1:staggered (-5hp) - Gets Burnt by the fire but does not stop. breaks free from his vines and staggers towards Gerox
Orc 2: Finds his face is allergic to spear tips - Dead
Orc 3: Entangled - staggered (-5hp) - Gets Burnt by the fire but does not stop. He staggers towards Gerox.
Orc 5: Entangled - 5 damage - Ducks the flames and gets a little burnt. He runs at Brom and swings his sword, but misses.
Orc 6: Entangled, blind - staggered (-5hp) - Gets Burnt by the fire but does not stop. He stumbles forward unclear of where he is going
Orc 7: staggered (-5hp) - Gets Burnt by the fire but does not stop. He stumbles towards brom.
Orc 8: Breaks free from the vines and runs at Brom swinging his sword, misses.
Orc 9: Runs towards Brom and chops his are with the sword (9 Damage)
Orc 10: Runs at Brom and misses with his sword

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 13/54 (23/64 Raged);  d20+4=12 ; d20+13=15 ; 2d6+19=26 ;
Thursday June 13th, 2013 10:30:40 PM

[Reflex save DC12, missed]

Brom lunges at an orc as it closes, but the spear misses wide. Now inside his spear's range, the orcs now force Brom to draw his BAS. As he draws his favorite weapon, the area is blanketed in flame. Brom taken completely surprise fails to avoid the flames. As he is covered in flames, an orc's blade breaches the barbarian's defenses cutting a deep slash across Brom's abdomen.

Brom returns the favor and brings his BAS against the orc (Orc 9)

Attack Orc 9 (-2 PA, +1 Bless, +2 Rage, +12 weapon): AC 15, damage 26

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 13/54 (23/64 Raged); 
Thursday June 13th, 2013 10:30:58 PM

Rage 3

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:21/51Character Sheet  d20+7=18 ; 2d8+8=16 ; d20+7=22 ; 2d8+8=16 ;
Friday June 14th, 2013 8:29:35 AM

Barratore continues to kick and twist at the pair on top of him. As the rider leans in striking him, the Minotaur exploits the opening with his own blade.
(Hit AC 19. DMG 16 The rider)

Barratore twists the blade, bringing it back down and hard to catch the worg in his back thrust
(Cleave AC 23 DMG 16 to worg)

Again I forgot the bless until after rolling
(Prone AC 18)
Bless 3 rnds


Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+8=20 ; d8=7 ;
Friday June 14th, 2013 8:48:39 AM

Edson turns his attention to the ones attacking Barratore. He smiles as his arrow digs home.

Hit Ac 20
Dmg 7

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+5=12 ; d20+5=12 ; d20+14=21 ; d20+5=17 ; d10+2=10 ;
Friday June 14th, 2013 8:51:20 AM


Harvest Moon bares her teeth at the Green Skin Worg Rider as it stands over the much blooded body of its mount. She grows as if her fierceness of heart alone will keep the Green Skin at bay. It is not herself of which she has concern. The Rager has once again drawn excessive attention to himself. He bleeds from many wounds. And ... the guide of past experience tells her that he is not likely to withdraw.

And yet, there is still the Green Skin before her. It must be felled or driven off before she can go to the aid of The Rager. She aims a double snap kick at this Green Skin, and then growls again when her distraction foils her aim and both strikes bounce from the Green Skin's armor. She looks about again, still wary of other attackers. Harvest Moon feels the fading of the Prayer Magic from Hert of Gargul. Someone must reach The Rager soon, but it will not likely be her.

+++++++++++++++++++++++++++++++++++++

Flurry: Hit AC12/AC12
Perception: 21 (Looking for signs of any other attackers)
Halberd AoO Hit AC17, Damage 10hp (if necessary)

Position: M8 (20ft move)

This is Round 5

Active Effects: Entangle-Ends Round 10 (40ft Radius Centered at C&D/34&35; Reflex vs DC15); Prayer-Ends Round 5

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 6/7
Stunning Fist: 2/3 (Fort DC16)
Channel Energy: 3/3

Map

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60  d4=1 ; d4=4 ; d4=1 ; d4=2 ; d4=4 ;
Friday June 14th, 2013 1:27:43 PM

Gerox winces as Brom jumps into his last spell. "Sorry Brom!" he calls. He takes a 5' step to I-24 and raises his hands yet again to burn down the foes in front of him. He doesn't enlarge the spell this time trying to spare Brom anymore flame damage. He should catch O1,O3 and O5 in the spell range.

He does 12 points of damage or 6 reflex save 16

2/8 first level spells
3/5 second level spells

(ooc sorry for the multiple d4 rolls. I can't get the roll button to work on my laptop.

Hert AC 24(23ff 11t) HP 47/47 CMD 16(15ff)  d20+5=21 ; d10+2=7 ;
Friday June 14th, 2013 2:07:58 PM

Hert swings his sword at the enemy in front of him, feeling he's landing a pretty good strike

OOC: Hert attacks W4. Rolls with no Prayer included:
Atk 22 Dmg 8

Prayer 3/5

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+12=31 ; d20+12=17 ; d8+2=7 ; d8+2=9 ; d8+2=6 ;
Friday June 14th, 2013 9:44:50 PM

Reloading another bolt ... Peza's eyes focus in on Barratore .... her role is to provide support ... with the mighty minotaur prone and under attack .. but still lethal as he slices the two foes ....she fires her bolt strikes true again ....

Worg killer shot d20+12=31 crit hit!!! damage d8+2=7 vital strike damage d8+2=9
crit hit roll d20=12=17 damage d8+2=6 total damage = 22

That should get the big guy on his feet again ... as Peza eyes keeping sweeping the battlefield ... supporting her friends ....

The League - Co-DM Mark  d20=2 ; d100=77 ; d20+6=14 ; d20+6=24 ; d8+2=10 ; d20+7=9 ; d20+3=12 ; d20+3=18 ; d20+3=10 ; 2d4+4=9 ; d20+3=13 ; d20+5=22 ; 2d4+4=9 ; d20+5=6 ; d20+5=8 ;
Sunday June 16th, 2013 8:43:15 AM

As the orcs close in for the kill, the lightly toasted Brom draws the mighty BAS. Having suffered a cut from O9 he returns the favour, slicing the orc open from waist to chin. (O9 is dead)
Barratore tries to buck his attackers off and when an opening presents he skewers the orc rider before sliding the blade down across the Worg's back. (rider 1 dead)
Edson turns his attention to the worg attacking Barratore. He smiles as his arrow digs deep into the beast's hide.
Harvest Moon growls and kicks the Orc rider twice with no effect.
"Sorry Brom!" calls Gerox as he re-positions and lets loose another wave of fire. O1 and O3 succumb to the flames.
Hert swings his sword at the enemy in front of him, landing a pretty good strike on W4, blood spraying down Hert's arm.
Peza, confident in her support role, reloads and finishes off the worg that is about to bite the fallen Barratore once again.

~~~~~~<

Worg Rider 1: Dead.
Worg Rider 2: (Worg: Dead, Rider: 6 Damage) The Orc grins as Harvest Moon's kicks bounce off his armour. He swings his axe but fails to hit the nimble half-elf
Worg Rider 4: (rider: 8 damage) The rider, blood spraying from a fresh wound swings his axe down into Hert's Shoulder (10 Damage) while his mount unsuccessfully bites at his boots.

Orc 1:Crispy
Orc 3: Crispy
Ord 5: Entangled, Staggered - (-7hp) the smoldering tangled orc is barely standing yet still manages to land a blow on the barbarian ( 9 damage)
Orc 6: Entangled, blind - staggered (-5hp) - stumbles forwards, sword outstretched
Orc 7: staggered (-5hp) - still smoking, O7 swings his sword and slices the cheek od the raging barbarian (9 damage)
Orc 8: Swings at Brom hoping to make a kill but misses.
Orc 9: Dead
Orc 10: Swings his sword but is off balance and misses.


Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+4=16 ; d20+4=19 ; d6+2=6 ; d20+14=15 ;
Sunday June 16th, 2013 1:33:20 PM


The Rager stands. And the number of the Green Skins dwindles. He may yet live.

Harvest Moon turns to her own Green Skin. Outwardly, she takes a simple step-turn-step. The polearm turns above her head with her own rotation. The first foot slaps against the armor of the Green Skin. The second, coming around from behind and strikes the flesh of the Green Skin's arm. The blow crushes muscle against bone with stunning pain. It is a strike designed to cripple, but not kill.

+++++++++++++++++++++++++++++++++++++

Flurry Hit W2 AC16; AC19 (Stunning Fist for Both; Fortitude vs DC16 or be Stunned for one round.); Damage 6HP Non-lethal]

Perception: 15

Position: M8 (0ft move)

This is Round 6

Active Effects: Entangle-Ends Round 10 (40ft Radius Centered at C&D/34&35; Reflex vs DC15)

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 5/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 3/3

Map

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:21/51Character Sheet  d20+9=11 ;
Monday June 17th, 2013 7:39:34 AM

Barratore stands up and strikes at the rider of the Worg attacking Hert. His swing is rushed however and gets nothing of the creature. Barraotre growls to himself mostly for the hurried swing. He had time, always square your shoulders boy the voice of Metascar chastising him for his hurried and often off balanced swings rings through his mind.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60  d4+1=2 ; d4+1=4 ; d4+1=4 ;
Monday June 17th, 2013 8:10:42 AM

Gerox brings his hands up and yells, "Brom get out of there you stupid barbarian!" He then unleashes a magic missile spell splitting the missiles up hoping to bring down some of the foes around Brom. O5 gets the first missile taking 2 points of damage. O8 takes the second for 4 points of damage. O7 takes the next bolt also getting 4 points of damage.

Gerox then yells out to the orcs. "Hey pigfaces! I am right here. I am the one killing all of your friends. Dangerous foes come in small packages! Come and get me!"

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+12=24 ; d8+2=5 ; d8+2=9 ;
Monday June 17th, 2013 10:35:46 AM

Snaping another bolt into place ... the raven haired girl's eyes sweep the field .... observing the movements of foe and friend ... the closest is Harvest but she seems to have it under control ... the fiery gnome is searing the orcs .... but Hert is under attack ... Barratore is there but Peza adds her bolt to dispatch the clerics foe

Worg killer shot d20+12=24 damage d8+2=5 vital strike damage d8+2=9 total damage = 14



Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+8=22 ; d8=1 ;
Monday June 17th, 2013 12:39:35 PM

Turning his attention to the worg on Hert, Edson lets loose with the arrow. He watches as the arrow is true, but barely scratches the Worg.

Hit Ac 22
Dmg 1

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff)  d20+6=26 ; d20+6=13 ; d10+3=13 ; d10+3=9 ;
Monday June 17th, 2013 1:44:14 PM

Hert shoves away the worg that attacked him and gets ready to strike back, but after his allies attacks that doesn't seem to be necessary. Instead, he advances to help Brom. He approaches one of the orcs from the side and pierces one of the orcs with his sword.

OOC
Prayer (1/5)

Atk 26 crit! 13 confirm
Dmg 13 + (crit?) 9

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 13/54 (23/64 Raged);  d20+12=24 ; 2d6+19=23 ;
Monday June 17th, 2013 7:53:44 PM

Another sword breaches his defensives, but where were the clerics. He thought. Blood flowed but it would take a lot more to take down the barbarian. Brim moves, to L26, to avoid being flanked, even though he can't be. He then attacks O7 trying to reduce the number of orcs facing off against him.

"Where's the healers!" Brim shouts back to the rest. "Do yur job!"

Attack (-2 PA, +2 rage, +12 weapon): AC 24, damage 23

Rage 4

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 4/54 (14/64 Raged); 
Monday June 17th, 2013 7:55:14 PM

Correcting Brom's HPs.

The League - Co-DM Mark  d20+2=14 ; d20=2 ; d20+5=10 ; d20+5=24 ; d20+5=15 ; 2d4+4=9 ;
Monday June 17th, 2013 11:16:40 PM

Harvest Moon believes her team is safe as the orcs continue to drop. She rotates and kicks her opponent twice, the first bounces off armour but the second is precise and dogs deep into the arm of the rider. A distinct CRACK is heard a bone shatters. The riders' face is a picture of stunned agony.
Barratore stands up and makes a hurried attack, missing the beast by a whisker.
Gerox shows his concern for Brom by calling him stupid. Maybe the insult will convince the Barbarian to stop fighting? He fires three missiles into the orcs before trying to draw them away.
Peza fires another bolt, this time at Hert's attacker . The bolt pierces the orcs chest and flips it backwards (another kill shot for Peza)
Edson changes his aim as W4 is toppled by Peza. He instead fires at Orc 5, hitting charred leather and making little damage.
Free of immediate attackers, Hert runs to assist Brom. He swings his sword and almost effortlessly removes the top half of Orc 5's head. (yes it was a crit)
Brom, bleeding and battered, retreats a step to avoid being surrounded and calls for healing as he demolishes Orc 7 with a mighty blow of the BAS.

~~~~~~<

Worg Rider 2: Stunned (6 Damage, 6 non-lethal) Drops his sword clutches his arm. The sound that just echoed across the battlefield was his humerus shattering. The pain is overwhelming and he stands there, stunned.
Worg Rider 4: Dead
Ord 5: Dead
Orc 6: Entangled, blind, staggered, prone (-5hp) begins to run but trips after a few feet and falls prone.
Orc 7: Dead
Orc 8: (4 damage) Has a new target as Hert has run forward. Stepping in he swings his falchion but it bounces off Hert's armour.
Orc 10: Steps over the crumpled corpses in front of him and takes what he know may be his final swing.The blade is aimed at Brom's neck, but only just catches it. Blood flows from the wound but the barbarian still stands. (CRIT! - not confirmed: 9 damage)

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+4=15 ; d20+4=18 ; d6+2=6 ; d6+2=3 ; d20+14=23 ;
Tuesday June 18th, 2013 8:40:07 AM


How can he remain? How is it that with such grievous wounds he still stands? That the Rager can fight in this way is a thing of amazement. But nearly all of the Green Skins have fallen.

"Yield," growls Harvest Moon to the Green Skin who faces her. The two swift kicks that she delivers put weight behind her demand.

Once again, Harvest Moon looks about for other attackers. Animals do not often fight unto death amongst themselves. They know when to yield or when to flee. Even bandits know this. What is it then that causes these Green Skins to throw themselves against us like waves that crash upon stone?

She will put this one to question, thinks Harvest Moon, returning her attention to the Green Skin before her. Then she will find out.

+++++++++++++++++++++++++++++++++++++

Flurry Hit W2 AC15; AC18 Damage 6 & 3 respectively Non-lethal]

Perception: 23

Position: M8 (0ft move)

This is Round 7

Active Effects: Entangle-Ends Round 10 (40ft Radius Centered at C&D/34&35; Reflex vs DC15)

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 5/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 3/3

Map

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:21/51Character Sheet  d20+11=29 ; 2d8+7=16 ; d20+11=31 ; d20+11=30 ; 4d8+14=30 ;
Tuesday June 18th, 2013 9:00:46 AM

Barratore moves to assist Brom, (Move to L, 25) He closes quickly and thrusts directly past Brom and into the chest of the orc. The retracts the blade and cuts back and down for the Orc attacking Hert, cutting the creature in half from collar to groin.
(O10; Hit AC 29 Dmg 16)
(O8; Cleave AC 31 crit 30 Dmg 30)

"Hert, keep him from dying." he says as he eyes the last standing orc by Brom. There was no need to say anything to the doomed orc, and combat was not the time for discussions. It was one of the things that irritated him so much about Scully. The man was good in a fight, but he went on and on like an old woman in a wool pulling circle.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 4/54 (14/64 Raged);  d20+12=28 ; 2d6+19=22 ;
Tuesday June 18th, 2013 9:07:44 AM

Brom takes another slash from an orc blade. Blood now flows from several wounds and battle fatigue is starting to creep in, but the fire of his rage still burns in his eyes. Undeterred Brom swings back at his foe more determined to survive this fight.

Attack Orc 10 (-2 PA, +2 rage, +12 BAS): AC 28, damage 22

Rage 5

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: -5/54 (5/64 Raged); 
Tuesday June 18th, 2013 9:09:21 AM

Adjusting Brom's hps

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60  d4=1 ; d4=1 ; d4=3 ;
Tuesday June 18th, 2013 12:43:34 PM

Gerox raises his hands but sees Brom cut down his foe. He diverts his attention to Hert's orc and hits it with another magic missile spell doing 8 points of damage to it. He calls to Hert, "Heal Brom quickly before he falls over. I will clean up the rest of them if needed."

1st level spells used 4/8
1nd level spells used 3/5

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+8=11 ;
Tuesday June 18th, 2013 1:15:19 PM

Edson aims at the second Orc on Brom but catches nothing but air.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21  d20+8=25 ;
Tuesday June 18th, 2013 9:09:20 PM

Reloading her weapon Peza watches as the orcs fall enmass ... this battle is over ... in her time on Rum she has heard no rumour of orcs .... they must of been have come from somewhere ... or were they hidden .by the beastlords ??"

The ranger spins slowly ... her eyes sweep her surroundings ... looking for signs of movement .... " somebody might be observing us ... testing ... feeling our abilities and tactics ..."

perception check d20=8=25

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: -5/54 (5/64 Raged); 
Tuesday June 18th, 2013 10:25:31 PM

ooc: if Barratore kills Orc 10, then brom will move to dispatch Orc 6.

The League - Co-DM Mark 
Wednesday June 19th, 2013 12:12:05 AM

Harvest Moon repeats her attack. Her first kick bouncing off the Orc's armour, with the second driving deep into the shattered upper arm, making it swing limply. The pain causes the Orc to collapse into unconsciousness.
Barratore to assist the bleeding barbarian. With two quick movements he skewers one then cuts a second clean in half, causing Hert to be sprayed with greenish blood. He Calls for Hert to keep them alive.... if that is possible after such a vicious attack.
Brom has suffered massive blood loss but still wants to fight. Barratore has stolen two kills from him but Orc 6 is still alive, and is rising from the ground. Brom Takes a step forward and puts the beast out of his misery with a single blow to the back of the head
Gerox calls for Hert to heal Brom.
Edson Saves his arrow with no enemies left to target
Peza keeps an eye on the treeline. She sees no one but detects startled birds a way off to the north. Perhaps they were being watched and tested by someone hidden... who has now fled.

The battle appears over with the beasts all dead but the one with the crippled arm, brought down by Harvest. A Cresent moon is rising high as you all begin to relax with the sounds of the night returning to trees.

"They followed us. They wanted to kill us. We must rrreturn to Mother." Fifth brother is terrified by the sight laid before him.

TB comforts him "We will rrreturn Brotherr. But our friendds need rrest. If more grreenskins come forr us we need them strrrong. and the kind ferrryman will be asleep by now. We shall set off at first light"


Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+9=15 ;
Wednesday June 19th, 2013 8:50:21 AM

Edson spins the arrow on his if fingers before putting it away in his quiver. He starts moving through the dead, searching the bodies and cleaning up the battlefield.

Perception 15

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 0/54 (10/64 Raged);  d8+1=5 ;
Wednesday June 19th, 2013 9:17:03 AM

With the main threats gone, Brom, rage burning in his eyes, understands his situation. He finds a vial in his pack and drinks it down.

CLW potion: 5 points healed.

Rage 6

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d6=2 ; d6=3 ; d6=6 ; d20+14=18 ; d20=15 ;
Wednesday June 19th, 2013 9:34:23 AM


"Yip!" Harvest Moon leaps into the air as the orc falls. Above her head she brandishes the polearm in both hands. Then, with a look back to the Catfolk, she adds, "Kuuuu!"

But, now that the Green Skins have been driven off, it is time to discover why they have come and why they attack The People. Harvest Moon extracts the coil of fine rope from her magic bag and uses it to bind the unconscious orc. After a nod of approval to her binding, the half-elfish girl raises her hands into the air and closes her eyes. Flash Bright holy light bursts from her small, thin form. The light soothes and heals. Not only her friends, but the orc as well. Flash Again. And then once more.

"We will now put you to the question," growls Harvest Moon to the Green Skin. She leaps upon his bound form, grasping the collar of his armor and drawing its face up close to her own. "And do not think that you can die. You will not escape so easily in that way. We can make you live a long time. A long time to dying," she growls and then allows it to fall back to the earth.

She raises her nose to the evening air. To her elf-born eyes, the moons bath the land in silver daylight. "Please ask the Green Skin why they attack the people, Gerox Shale," she says. The gnome speaks the best of all the League Adventurers. He would be the best to draw answers from the orc. "Tell it that we will find the one who did not fight." He will think of the best questions.

They would have stopped upon spying the Catfolk. They would have stopped and gathered around, watching and preparing themselves. Such is what large groups would do. It is at this place that watchers would have separated from the main group.

Harvest Moon pads off in the direction from which the Green Skins had launched their attack. "I go to read the tracks," she tells the others. The tracks would break off from the general trample of the main group. It should not be difficult to spy. This is especially so as the Green Skins came to their attack in one close group.

She follows the trail back, skirting the edges of the Green Skin progress. Perhaps there will be something to be learned from the trail of the Green Skin watchers.

+++++++++++++++++++++++++++++++++++++

Tie Up W2
Channel Energy for 11hp (To anyone Injured plus the orc)
Perception: 18 (Looking around.)
Aid Another Intimidate 15 vs DC10 (+2 to anyone who wants to try an Intimidate check against the Orc.)
Survival 24 (Taking 10 to follow the tracks and see if there are tracks for others that may have been watching.)

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 5/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 0/3

Map

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 11/54 (21/64 Raged); 
Wednesday June 19th, 2013 9:46:32 AM

Adjusting hit points after healing.

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff)  3d6=5 ;
Wednesday June 19th, 2013 2:31:45 PM

With Gargul's aid, Hert gives his allies a little more healing.

Then, assured that all threats are gone, he starts taking care of the dead in his usual fashion, lining up the corpses and praying for their safe journey to the other side.

OOC: Channel Energy 5hp

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:36/51Character Sheet 
Wednesday June 19th, 2013 3:41:57 PM

Barratore wipes the gore from his blade on one of the fallen worgs. The creatures fur should do a fair job. He give the one that brought him down another final kick to the head as he finishes. The energy flows from both Hert and Harvest and Barratore stretches out a few of his cramping muscles and walks over to Brom. "You might want to occasionally, you know, not let them stab you." He says lightly as he looks to where Harvest has the prisoner. "Just to change it up I mean".

Barratore steps to Thrid Brother, "what kind ferryman?" And then towards the group, "anyone know a ferryman?"

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 16/54 (26/64 Raged);  d10=6 ;
Wednesday June 19th, 2013 4:50:49 PM

"Ha Ha. Yea, and if you didn't take so long, they'd be stabbin' you and not me."

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Wednesday June 19th, 2013 8:54:00 PM

Making note of the direction of the disturbance of birds ... " i think we were being watched ... i noticed some movement up in the trees ... i think once we are done here we could track up there and check out what type of tracks the possibly left "

Peza eyes her friends ... glad to see eveyone is still standing ... " we made it through another skirmish "

The raven haired girl spends some time researching the worgs and orcs ... looking for signs of symbols or markings .... " most groups have some type of idenitifying marks ... or emblems "



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60  d20+9=14 ; d20+9=21 ;
Wednesday June 19th, 2013 11:16:29 PM

Gerox takes his cue from Harvest and walks over to the orc and squats down next to it. "You only have one small chance at life my friend and that is to be useful to me. If you can't understand my speech then you aren't very useful so you better learn the common tongue in the next 5 seconds." Gerox pauses for 5 seconds and then continues.

I need to know where you base camp is? Who your leaders are? And finally why are you tracking and attacking the cat people. If you tell me and convince me you are telling the truth, I will let you go. If I sense your lying, then I start burning you like I burned down these other dogs. So what is it going to be, pain?

Gerox will use one of his fire rays on a dead orc causing it to catch on fire.

Or tell me what I want to know and I will send you back to them with a message.

diplomacy check 14
intimidate 21

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff)  3d6=13 ; d3=3 ; 3d6=12 ;
Thursday June 20th, 2013 4:07:29 PM

After Hert is done with taking care of the dead, he gives Brom and Barratore some more healing
OOC
13+12=25hp healed!

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 41/54 (51/64 Raged); 
Thursday June 20th, 2013 7:04:02 PM

Brom takes the healing from the Gargul cleric, but is a little annoyed that Hert's done little more than patch wounds after the battle is over when he should be healing earlier.

Standing before the cleric, "You need to do that sooner." He says. "I don't need that once I'm dead. Don't care if you wanna fight, but yur main job is healin'."

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Thursday June 20th, 2013 8:17:08 PM


Perhaps, more worrisome, thinks Harvest Moon, as she continues her tracking, is the fear that the People now seem to feel. Where are the brave hunters who called kuuuu upon striking the owlbear? Where is the Third Brother who ventured into the Pyramid of the Ericko?

There is a strangeness here, and it must be found.

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Thursday June 20th, 2013 8:47:05 PM

Edson just laughs... Brom didn't want a leader because he would get crazy on the battlefield, but at the same time he wanted to tell Hert where he should be. It was comical to him. He went back to searching the bodies.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Thursday June 20th, 2013 9:14:00 PM

Peza confides in Harvest about what she noticed up in the treeline ... the birds taking flight suddenly , most likely something disturbed them ,,, somebody watching them .... studying their tactics ..

" we need to be more careful "

The League - Co-DM Mark 
Thursday June 20th, 2013 11:49:51 PM


Edson begins sifting through the dead collecting what is of value.
Brom looks down at his many wounds and fishes out a health potion to stem the bleeding. He jokes with Barratore about his damaged body.
After some further healing from Hert, he tells the cleric to do his job and heal him sooner.
Harvest Moon leaps into the air, victorious. She ties up the unconscious Orc Rider before healing the Orc and her friends. She Growls at the Orc to answer before asking Gerox to put her questions forward.
She then heads to the forest to look for tracks. With some advice from Peza she finds a fresh set of tracks. Single Orc. Heavier than the others. Watched the battle then set off alone and to the north.
Hert calls upon Gargul to aid his fellows and a wave of healing washes over them. With the group feeling a little better he lines up the dead in preparation for their journey to the other side.
Barratore cleans up and jests with Brom before questioning the group's memory of a ferryman? TB response be telling him that the ferryman works the new ferry from Rum City Island to mainland Rum.
Peza is glad they all made it through the skirmish. She tells the others of the birds being disturbed and that she thinks they were being watched.
She looks at the corpses and notes that above all their different clan markings -- which show them as being not a single tribe - an emblem takes place of significance: A black shield with what looks like two faces on it.
Gerox puts on his war face and incinerates one of the neatly lined up bodies. He demands answers from the Orc else.

The Orc grins and blood trickles from the corner of his mouth. I can talk whelp. The cats? Someone wants them dead. We do the dirty work of those too are too weak, or don't want to bloody their own hands. Hhehehe... and they will be bloody. The Orc starts to laugh before coughing and spitting blood.

They now know you are coming. They will be prepared. NOW LET ME GO!

~~~
Loot:
3x Masterwork battleaxe
3x falchion
4x shortbow
The foot soldiers each has 25 gp and each dead Rider had 50gp totalling 450gp


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60  d20+9=27 ;
Friday June 21st, 2013 7:57:52 AM

Gerox stands and looks down in disgust at the bloodied orc. "You can go after you answer one more question. Who is this "Someone"? Who hired you? Tell me an your free, otherwise Brom here gets to take some of his frustrations out."

Intimidate 27

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Friday June 21st, 2013 8:46:35 AM

"Some gold and some weapons we can sell" Edson calls to the others. " Everything else has the stench of orks and wolves, and oddly I prefer the wolf smell if you would believe it."

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Friday June 21st, 2013 10:46:09 AM

All of his wounds vanish in the glow of the clerics healing, he feels reinvigorated as if just waking from a good afternoon nap. "Thank you."

Barratore stares at Third brother for a moment or two, before nodding and then turning his attention elsewhere, which in reality is nowhere. Without instruction or guidance and the threat over, Barratore moves back to the fire and has a seat and takes out his water skin to have a drink. The orcs were dead, the works were dead, Harvest, Peza and Gerox were working on the next move.

Barratore's longbow still lies on the ground where he dropped it, apparently forgotten.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 41/54 (51/64 Raged);  d20+5=10 ;
Friday June 21st, 2013 11:05:34 AM

"Ah, just kill it and be done with it. Anything out if its mouth'll be a lie. They know we're comin'. There's a shock. They always know we're comin'. Ya got nuthin' new. Speak and yur death will be quick. Refuse and...I got all night..." He says pulling out his kukri with his body still covered in a mixture of orc and human blood.

Intimidate DC10

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff) 
Friday June 21st, 2013 2:55:11 PM

Hert backs off a bit from Brom, but replies firmly.

"That's not how it works, Brom. Gargul makes no distinctions between my friends and my enemies. The healing he gives us would affect the orcs you were fighting just as much as it would affect you. And, since there were three or four of them while you were fighting, it would've done more harm than good for us.

I am trying to work on improving myself in that direction, but communicating with Gargul isn't easy. It takes a lot concentration, especially when arrows fly by every second.

Don't fret though, I will not let you die, Brom. But if you want me to heal you try not to get yourself surrounded by the enemy."


Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Friday June 21st, 2013 3:42:24 PM


It is true. The Watcher, this Green Skin who remained behind, this Watcher has a goodly lead start. Still, it is possible that she might catch it. And if she catches the Watcher the Green Skins will have no advantage. They will not know that the League Adventurers come. That would be a good thing.

And then Harvest Moon remembers. The Ferry. If they are caught upon the island of Rum with the ferry man asleep, then so too is the Green Skin. It must either wait, or it must swim.

"COME!" calls Harvest Moon to the others. "FOLLOW ME! I GO TO CATCH THE WATCHER!" Then she is off. Hustling, she follows the tracks left by the Green Skin Watcher. The light of the stars and moons is as daylight to Harvest Moon. She will catch it. It will not report of the League Adventurers.

+++++++++++++++++++++++++++++++++++++

Low Light Vision for sight.
Taking 10 on Survival for Tracking is 19 with the -5 Penalty for Full Speed.
Speed of Harvest Moon is 40.

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 5/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 0/3

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Friday June 21st, 2013 9:20:17 PM

Examining all the patches and emblems ... " looks to me like they were a mixed group .... from various tribes .... but somebody might have untied them .... yup they got payed to be here ... they each have equal money .. havent spent it yet ... this black shield with the two faces is the hidden power behind them "

Agrreing with the warrior about the orcs fate ... Peza cares not what happens to it ... afterall they just tried to kill them

"Harvest wait ... not by yourself ... we need to go together " as the raven haired girl spins on her heels and dashes after the quick footed waif

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 41/54 (51/64 Raged); 
Saturday June 22nd, 2013 3:53:56 PM

Brom is annoyed by Hert's comment. "You got no healing that affects one person? Great...keep it then, I don't want none of yur uselessness then."

He turns back to the orc. "Speak, ya piece of @#$%, or we'll get down to it."

The General - Co-DM Mark 
Sunday June 23rd, 2013 7:52:00 PM

Gerox demands to know who hired the Orc's.
Edson tells of the newly acquired loot.
Barratore is refreshed from the healing magic, and sits by the fire while the others plan the next move
Brom calls the Orc a liar and tries to threaten more information from it. He also tells Hert that his magic is useless.
Hert explains that he is happy to heal Brom... but not at the expense of healing an Orc.
Harvest Moon believes that they must leave now in order to prevent the watcher from alerting anyone else of their journey. She calls to the others to follow her and she runs into the jungle.
Peza explains to the others that the Orc's are/were a strange mixed tribe and they were all paid be work together. A mysterious emblem binds them together -- Black shield with two faces.
Peza runs after Harvest Moon who has left without waiting for the others

===============================
When Brom speaks up the Orc responds "Sit down pincushion! I dun want you ta bleed on me, HAHAHA.... I work for the General!", He slaps the black emblem on his shoulder, "He pay me. He gets paid by rich men. I do not question the General."

Local Knowledge check dc 15 Highlight to display spoiler: {The WLA has heard reports of mercenary outfit in the region that is led by a two headed giant. Perhaps this is the same}
Local Knowledge check dc 20 Highlight to display spoiler: {The WLA has heard reports of an Orc mercenary outfit in the region that is led by an intelligent Ettin Named General Zungor}

Harvest Moon and Peza move away from the camp following the tracks of the one that watched the skirmish. The going is tough and slow in the untouched jungle.

Do the others follow?


Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Sunday June 23rd, 2013 8:17:44 PM


Harvest Moon continues to work her way through the jungle on the trail of the Watcher. She has seen the other Green Skins, and if he is as they are, then she knows herself to be faster. If the jungle is an impediment to her, it must also be so to the Watcher. She will catch this Watcher. She will.

It is comforting to hear Peza's voice behind her. The trail that she herself should be easy to follow. Peza may fall behind, but she will catch up. All that need be done is to delay the Watcher. Delay and wait for Peza.

+++++++++++++++++++++++++++++++++++++

Low Light Vision for sight.
Taking 10 on Survival for Tracking is 19 with the -5 Penalty for Full Speed.
Speed of Harvest Moon is 40.

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 5/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 0/3

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff) 
Monday June 24th, 2013 10:35:18 AM

Hert follows Harvest Moon and Peza.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60  d20=7 ;
Monday June 24th, 2013 12:59:41 PM

Gerox frowns as the orc mentions "The General". He ponders for a minute and says, "We work for the WLA and we don't appreciate any rogue mercenary bands mucking up our operation." (failed local knowledge check)

He looks around the group and asks, "Anyone ever heard of this General character?" He turns back to the orc and says, "I am a gnome of my word. I said I would let you go and I am. You can head back to your boss and let him know how badly your raiding group fared against true professionals. With leadership like this, you might want to consider a new line of work. You forfeit your weapons but I give you your life. Go ahead and get out of here."

He moves over to Brom and leads the barbarian away. "I know you don't like leaving alive enemies around but I figure we might be able to follow him and we can discover where his camp is." Gerox whispers to Brom so the orc can't hear.

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Monday June 24th, 2013 3:37:05 PM

Barratore stands as Harvest bolts and is quickly followed by Peza and Hert. The Minotaur draw his blade and looks to Gerox. The gnome is staying put, so too is Bromand Edson for now. Barratore moves to take a better position with The People, he would go where they go. Protecting them was the plan and he would stay on that course given contradictions after the fact

Gerox was letting the orc go, so Barratore would pose the question to him. "Do we go after them?" He asks, pointing toward the wood line where the others disappeared. "I have not heard of 'the general' before, but it smells like Scully to me"

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Monday June 24th, 2013 4:12:01 PM

" If Gerox is staying, I'll stay too" Edson says while picking up a pebble. " i've been meaning to bone up on my Gnomish, plus you got two good trackers out there. Don't need a third to muddy the tracks. " With that he tosses the pebble at the head of the Orc.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 41/54 (51/64 Raged);  d20+10=13 ; 2d6+16=20 ;
Monday June 24th, 2013 4:15:47 PM

Brom has no intention of letting the orc live. Brom with one motion drops his dagger and draws his BAS and removes and thoughts the orc had of living to fight again.

AC 13, but should be enough against a bound opponent; damage 20.

"I'll send you regards to this General." He says. He looks at Gerox, "Before you get your panties on a bind, he's not going lead us to the camp, but a trap. If we've been watched and they have a scout keepin' tabs, then this was planned. And I don't like being played like that. Harvest and Peza are chasing this scout into the trap when our goal is to help these guys." He say gesturing at TB and the others. "I'm not leavin' them. Not chasin' a scout inta the woods when we're off the help some folks. Everything stinks about this. We need to get back together and pick up our pace to the valley."

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Monday June 24th, 2013 6:47:24 PM

Sprinting after Harvest .... Peza follows in her tracks .... keeping the fleet footed girl in her sights .... hearing Hert's armor jingling behind her turns her head ... giving the cleric of Gargul a grin ... returning her eyes to Harvest ...the raven haired girl scuffs her tracks ... making it easier for Hert to follow if the jungle swallows them from veiw ... breaking a few branches as she goes ...

The General - Co-DM Mark 
Monday June 24th, 2013 10:14:14 PM

Harvest Moon continues through the trees determined to catch the watcher.
Hert and Peza follow Harvest moon with Peza leaving a clear trail for others to follow.
Gerox has not heard of the Orc's General and agrees to let the beast live - so it may be tracked to the enemy camp. He tries to persuade Brom that this is a good idea.
Barratore has not heard of the Orc's General, but thinks it may be Scully. He draws his sword just in case and stands near the People. The Orcs were here to kill them and the threat may not be over. He asks the others if they should all follow Harvest?
Edson confirms he will stay here and leave the chase to the trackers. The Orc sneers at him as his pebble bounces off its flat nose.
Brom ignores Gerox and executes the captive with a single blow. He explains that the Orc would only have led them to a trap.

=====>
Harvest emerges from the trees follow a short time later by Peza and Hert. The trail leads to a newly constructed dock. In the moonlight the adventurers can see the ferry floating offshore, attached to a cable the spans the divide to the mainland. There is no sign of activity on the ferry. A large sign attached to the dock reads:

Rum City Ferry Service
Daylight service only.
Cost 5sp per person
Cargo 5gp load

Meanwhile, as Brom has beheaded the captive Orc, the other heroes discuss what to do next.
TB states " We will follow you. Shall we go now? We can be rready verrry soon.

It is approximately 9pm.


Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+1=14 ; d20+4=22 ; d20+4=14 ;
Monday June 24th, 2013 10:45:29 PM


The trail leads to the dock.

Harvest Moon barrels along the trail, following in the footsteps of The Watcher. It must be taking the ferry. She rushes to the end of the dock and takes hold of the cable. She examines the mechanism to determine whether she might pull the ferry back to the dock. Lacking that, she determines whether she might leap to the cable and balance upon it as she makes her way out to the ferry.

With half an eye, Harvest Moon watches the ferry itself. Is it moving? Can she spy The Watcher within?

+++++++++++++++++++++++++++++++++++++

Strength Check 14 (To pull the Ferry back?)
Acrobatics 32 (Modifier is actually 14 not 4) vs DC20? to balance upon the cable and move 40ft out)
Perception 24 (Modifier is actually 14 not 4)

Low Light Vision for sight.
Taking 10 on Survival for Tracking is 19 with the -5 Penalty for Full Speed.
Speed of Harvest Moon is 40.

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 5/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 0/3

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 41/54 (51/64 Raged);  d20+8=12 ;
Tuesday June 25th, 2013 8:38:04 AM

Brom nods to TB. "As soon as yur packed."

Brom leads through the forest towards the dock. His eyes look outward (Perception DC 12) for signs of dangers.

Rage Rds Left: 7

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff) 
Tuesday June 25th, 2013 12:04:53 PM

"Wow, she's really good at this..." whispers Hert, admiring Harvest Moon's grace. He himself stays in cover, as his armor would immediately blow their cover.

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+9=17 ;
Tuesday June 25th, 2013 2:49:48 PM

Edson just shakes his head. He throws another pebble At the ground before following Brom into the woods. He scans the woods for any ambushes. (Perc. 17)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60 
Tuesday June 25th, 2013 5:00:54 PM

Gerox looks down at the slaughtered orc and sighs, "Note to self, don't piss Brom off. He plays for keeps!"

Gerox will move after the others his thoughts his own.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Tuesday June 25th, 2013 7:39:56 PM

Coming upon the ferry and Harvest ... with Hert in tow .... " lets try and pull the ferry to shore ... they most likely left it in the middle to keep it safe ... "

" I don't think the watcher took the ferry across ... too time consuming ... must had other option ... or even is hiding nearby "



The General - Co-DM Mark  d100=7 ;
Wednesday June 26th, 2013 1:45:55 AM

======================================================
Harvest Moon examines the cable. It is taught and connected to a basic pulley. A sharp tug on the cable shows that harvest cannot move the ferry alone. She jumps on the cable and finds she can keep her balance. She walks along the cable with ease making it 40 ft out. She is approximately 110ft from the ferry which is rocking gently on the current. There is no lights on board and no movement can be seen. There appears to be a structure on the ferry.
Peza tries to convince Hert to assist in pulling the ferry to shore.
Hert admires Moon's grace and stays hidden in the scrub.
======================================================
The Brothers quickly pack their tent and douse the fire before lining up with Brom at the tree line.
Brom sets the pace while looking for danger, heading straight into the forest in the direction Harvest Moon went. His keen eyes spot no dangers, but spots the deliberate tracks left by Peza.
Edson shakes his head as what has just transpired but follows Brom.
Gerox looks down at the slaughtered orc and sighs. He follows the others into the trees.
======================================================

The Moon rises high into the night as the troop makes their way through the thick jungle. No dangers are spotted except for a few large bugs that are persistently looking for a free feed. After a while Fifth brother speaks softly "Brrom sirr.... The rrroad also goes to the docks. Perrrhaps we should have gone that way"

Harvest Moon is balancing above the relatively calm water, bobbing on the cable with each step. Luckily the wind is but a mere breeze and balance is easy. Does she proceed or return to her comrades at the docks.
The ferry is situated halfway to the other shore. The stretch of water is about 300ft across.


Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Wednesday June 26th, 2013 8:19:40 AM

Barratore looks annoyed and snorts, at what is not easy to tell. The minotaur does, however follow as the rear guard into the trees. He can't see anything and can only hear his own rather loud crashing through the underbrush. The bugs don't bother him as much as they might the others, thanks to his thicker hide, but his eyes and ears are still wholly unprotected. He keeps his mouth shut, his mind constantly telling him that this is stupid and listing the reasons with it being dark as the number one topic

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+14=29 ; d20+14=23 ; d20+14=23 ; d20+14=28 ;
Wednesday June 26th, 2013 8:39:20 AM


It is certain ...

All thought is arrested as the instincts of Harvest Moon fight to compensate for a random sway of the cable. She feels her center connecting to the movement of the cable. The rhythm of the cable becomes a known thing.

It ... is certain that The Watcher did not come this way. And yet his tracks ran to the docks. Did he swim? She can walk upon the cable much faster than The Watcher can swim. That is also certain. One misstep and she would fall to the water. But that is not such a bad thing.

Harvest Moon continues over the silvery moon-lit waters. Foot after foot she crosses. The ferry is not so far away. But that is not the goal. The goal is to find The Watcher.

+++++++++++++++++++++++++++++++++++++

Acrobatics rolls to cross to the ferry. (3 rounds = 120ft vs DC20?)
29, 23, 23
Perception 28 (To find The Watcher.)

Low Light Vision for sight.
Speed of Harvest Moon is 40.

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 5/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 0/3

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff) 
Wednesday June 26th, 2013 9:51:22 AM

Hert easily agrees to help Peza to move the ferry.

"Makes sense. I hope I don't have to walk too deep in the water or you're on your own though."

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Wednesday June 26th, 2013 2:30:06 PM

Watching Harvests acrobatic display of balance ... on the tightrope .... Peza refrains from trying to touching the rope .... but she looks for its operating mechinism " we'll wait till she makes it to the ferry before we start to do anything"

Glad to have the cleric of Gargul with her for support .... She looks down the road [didnt know there was a road ] surveying its workmanship and clues of its traffic

The General - Co-DM Mark 
Wednesday June 26th, 2013 9:06:04 PM

DM note: you were all originally following the road out of town to TB's campsite.

The General - Co-DM Mark  d100=10 ; d100=42 ; d100=93 ;
Wednesday June 26th, 2013 9:21:50 PM

Peza and Hert make thier way onto the dock but refrain from touching the cable upon which Harvest moon is balanced. Peza can not see any mechanisim for controling the ferry from the dock but while she looks her foot knocks a small glass vial, hard to see in the low light unless actually looking for it. The vial has a picture of a bird on it.

She examines the road and spots a crude sign pointing south: RUM CITY. The road looks to have been a track that has widened with use. Clearly the citizens of Rum City have been venturing beyond the city walls. Enough so, that a ferry to the mainland has been established.

The rest of the party emerges from the trees and meets Hert and Peza on the dock.

Harvest moon continues along the cable, step by step holding her balance. The wind however is becoming stronger as she closes in on the boat. She is looking for the watcher, but noone is seen. Suddenly a wave crests against the ships hull and it lurches, causing the cables to follow it.

Reflex save vs DC 15 else fall in the water



Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+7=23 ;
Wednesday June 26th, 2013 9:52:26 PM


The rhythm of the cable is no longer the rhythm of the cable as it is caught up by another force. Still, the force gives warning as it swells and grows, and Harvest Moon sways her body along with it. Only later does she note that the external force had come from the wind and waves. The reason had been unimportant. Only a oneness with the movement of the cable.

+++++++++++++++++++++++++++++++++++++

Reflex 23 vs DC15

Low Light Vision for sight.
Speed of Harvest Moon is 40.

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 5/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 0/3

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 41/54 (51/64 Raged); 
Wednesday June 26th, 2013 10:02:43 PM

"Well that would have been easier...oh well." He says.

Brom continues with the others.



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60 
Thursday June 27th, 2013 8:23:51 AM

Gerox comes onto the dock and his mouth falls open. "Why is Harvest walking on a cable towards a possible ambush? Is that smart?" He turns to Peza and asks,"Why did you let her go alone?"

He walks farther out onto the dock and watches concern in his eyes.

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Thursday June 27th, 2013 1:13:10 PM

Barratore glances at the road and then to Brom, "Not much could be done to make it more difficult."

The fighter squints, as he peers out across the channel and at the figure walking the tightrope. That was Harvest, since Peza is still here on the dock, it had to be her. Barratore glances down where Gerox's voice came, "I don't know what she is thinking, but no. I would say whatever it is, is not very smart."

"But I still don't know why we broke camp in the middle of the night." Barratore shrugs at the last bit and has a seat at the edge of the dock, letting his legs hang over the side

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff) 
Thursday June 27th, 2013 4:41:48 PM

"A potion? Where did you get that?" asks Hert. "I wonder what it does... I'd say it either allows you to fly or turns you into a bird. Risky drink."

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Thursday June 27th, 2013 6:12:12 PM

Showing the vial to Hert " i just found it in the dirt .... not sure what it is .... hey Gerox check this out " as she hands the fiery gnome the vial

"Heh let her ? she just jumped up and took off ... couldnt stop her "

" we need to figue out how to operate this ferry ....maybe somebody lives nearby ... dont think someone walks from Rum everyday "

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Thursday June 27th, 2013 7:18:33 PM

"This getting crazy. If she falls in we risk out lives to save her? " Edson says " Can anyone swim? I'm pretty good myself, but what about the rest of you?" Edson moves to the rope, careful not to touch it. " What if theres someone on that ferry waiting to kill her, why doesn't she think?" He ask to no one in particular seeming visibly upset. " Once she clears I go next, tie a rope around my waste and I'll secure it on the ferry. Will give more balance for you. That's if she gets over there and has no way to move towards us."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 41/54 (51/64 Raged); 
Thursday June 27th, 2013 11:44:11 PM

"I swim pretty good. I'll swim out there, climb aboard, and maybe I can pull the ferry back ta shore. And if someone's waiting, I'll be there ta help her out."

Brom takes off his gear save his armor and his BAS. He wades into the waters and begins to swim towards the ferry. (Take 10 on swim check DC18)

The General - Co-DM Mark 
Friday June 28th, 2013 12:23:09 AM

Harvest Moon is one with the cable and barely notices a shift that would send most into the drink
Gerox watches with concern as he spots Harvest perched above the waves.
Barratore sits on the edge on the dock and wonders why everyone is rushing about in the dark
Hert Guesses the empty vial was a potion of flight, or turns you into a bird.
Peza states she could not stop harvest even if she wanted too. She wants to figure out how the ferry operates and whether someone is nearby to assist.
Edson is upset by Harvest's foolishness at crossing the cable with no support. He offers to follow her with a tether.
Brom strips his gear and swims out towards the ferry about 30 feet
===========================

Harvest is perched on the cable at the edge of the ferry when a door opens in what can only be described as a large wooden box.
That was some fancy footwork miss. The ferry is closed after dark, but I suppose that wouldn't stop you would it?
An elderly gnome walks into the moonlight. He has thinning grey hair, long thin beard and is wearing a light blue robe. His lip is swollen and his eye black. He has a bandage around his throat.
" At least you're not an Orc. What do you want?

Brom is swimming. He scares a few fish.

Everyone else in on the dock, the moon is high in the sky illuminating the setting. The watcher is gone, and there is what appears to be an empty potion of flight. It's almost as if you were never going to catch the sneaky foe.

It is very hard to see harvest ion the dark, the moonlight glints off her polearm so you see she maintains her balance.


The General - Co-DM Mark 
Friday June 28th, 2013 12:39:29 AM

DM Note: I forgot xp! yu all recieve 3500 xp for the orc Skirmish

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 41/54 (51/64 Raged); 
Friday June 28th, 2013 12:43:31 AM

OOC: I think that puts us at 6th. Should we level now or wait.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d8+1=7 ;
Friday June 28th, 2013 8:21:00 AM


"Orcs?" The acuminated ears of Harvest Moon seem to prick up at the word. "We are pursuing orcs," she says as she hops from the cable into the ferry. "One came this way. I followed his trail to the end of the dock. I think ... " She scampers to the far edge of the ferry and peers out into the silvery night, scanning the surface of the narrows that separate Rum the City from Rum the Island. "I think that he must have tried to swim. But I see nothing of him on the waters."

She turns back quickly then, her mind's eye noting for the first time what her true eyes have already seen. "You are injured." Without hesitation Harvest Moon takes up the gnarled root with the shape of Domi's fist that hangs from her belt. After a few whispered words a glow transfers from her fingers to the gnome and his injuries melt away.

It is not difficult now to guess the manner in which the orcs crossed the narrows from the main island. But the manner in which The Watcher escaped her, however, is still quite perplexing. "I am Harvest Moon," says the small half-elfish girl to the gnomish ferryman. "I am with the League Adventurers. And we have been recently attacked by orcs. We slew them all but for two. The one who came this way ... phffft ... " The crest of hair that overhangs her face puffs up in her dissatisfied breath of air. " ... seems to have escaped."

Looking back Harvest Moon spies her fellow League Adventurers upon the silver-lit shore. She raises her arm high into the air and waves. "My friends are there. They have come. In case I have captured an orc."

+++++++++++++++++++++++++++++++++++++

Perception 24 (Taking 10)
Cast CLW Burn Divine Favor - Heal 7hp

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: uDivine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 5/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 0/3

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Friday June 28th, 2013 2:27:51 PM

" ok " Edson says as he watches Brom go into the water " I'll just wait here." Edson leans down dipping his hands into the water to wipe them off. " I have come to the conclusion I am no longer suggesting anything because everyone does what they please when they please."

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff) 
Friday June 28th, 2013 5:05:18 PM

Seeing Harvest Moon waving to them, Hert decides to approach the old gnome and introduces himself.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Friday June 28th, 2013 9:55:48 PM

Waving back to her friend ... " can you work the ferry to this side ?? " inquires Peza

A giggle escapes her as Brom dives into the water .... listening to Edson's comment ... " yeah it sure feels that way sometimes ... but don't take it to personally ... just go with it ... thats what do ... at least i think i do " chuckles the raven haired girl

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Saturday June 29th, 2013 7:46:43 AM

Barratore chuckles at Edsons comment and then leans back on his elbows as Brom goes for the night swim.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 41/54 (51/64 Raged); 
Saturday June 29th, 2013 9:37:46 AM

Brom swims to the ferry and pulls himself aboard. He sees Harvest and some strange gnome. "No orcs? Good. Let's back on shore and decide our next move. Leave tonight or in the morning."

He looks at the workings of the ferry. "How do we work this thing? Is there a rope to pull?"

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60 
Saturday June 29th, 2013 1:39:42 PM

Gerox sees Brom jump into the water and just sighs, "He keeps just jumping into things doesn't he." He decides to sit at the end of the dock with his feet dangling and rest for a moment. "I wonder why someone would pay mercenaries to attack our friend the Cat People. It doesn't make a lot of sense but I do know we have to find out who is paying the bills. Follow the money!"

The General - Co-DM Mark 
Sunday June 30th, 2013 8:53:10 PM

Harvest Moon explains that she is pursuing Orcs and as such has made he way to the ferry, as the trail ended at the dock. Spotting the injuries she casts healing on the Gnome, making the leap that the Orc's used the ferry against its owners will. She resigns herself to the fact that the Watcher has eluder her. She waves to her friends as a sign she OK.
Edson appears annoyed as Brom swims away without a care for the others on the dock.
Hert decides to approach the old gnome and introduces himself once they are within range to do so.
Peza calls out, asking if the ferry can be brought ashore. She jokes with Edson, trying to lighten his mood.
Barratore too laughs with Edson and relaxes on the dock, watching the barbarian having a swim.
Gerox sighs at Brom's impulsiveness and sits down next to Barratore. He comments that they must follow the money to find out who is behind the attacks.
Brom swims to the ferry and pulls himself aboard. As there are no Orcs to kill he demands they return to shore, asking how the ferry works.

=======================================================
The Gnome removes the bandage from his neck and thanks Harvest Moon for her aid.
"The Orcs you pursue ambushed me. You see I keep the ferry offshore at night for protection, as Im not as young as I used to be. Those beasts killed a traveller on left his body on the dock. When I saw the poor fellow at sunrise I went to assist and they rushed aboard. They only left me alive as they needed me to return them. If you have killed any then you are friends of mine. I am Adva Carlin and I am at your service"

The Gnome bows slightly to Harvest as Brom hauls himself aboard.

"There is a cable muscles. You may pull it if you wish but stronger men have tried and failed. I use it to stop the boat floating away in the current. This water is deep and powerful -- it just needs a nudge. "

With that the Adva raises his hands and his fingertips glow blue. The water begins to swirl and the ferry moves forward and is soon docked.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+6=17 ; d20+10=14 ;
Monday July 1st, 2013 9:00:15 AM


One good thing has come of the chase, thinks Harvest Moon to herself as she runs from first the fore of the ferry and then to the aft watching the magically enchanted waters propel the them to the shore. Had they not pursued The Watcher with such vigor, the life of the ferry gnome might have been foreit.

"I have heard of this ... General," she says once reunited with the others on the shore and then told of the words of the now slain orc captive. "It is said that he is of the giantkin. It is also said that The General has two heads, though I do not know how that can be. I have never heard of a creature with more than one head. I must think on this. Perhaps I will remember more tomorrow."

+++++++++++++++++++++++++++++++++++++

Knowledge Local: 16
Knowledge Nature: 14 (for giants)

OoC: Can we Take 10 on Knowledge Checks?

Day's Spells
0-Level: Guidance, Light, Virtue
1-Level: uProduce Flame, Magic Fang, uEntangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: uDivine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 5/7
Stunning Fist: 0/3 (Fort DC16)
Channel Energy: 0/3

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff) 
Monday July 1st, 2013 11:21:08 AM

Hert asks the gnome to lead him to the dead traveler.

"I am a cleric of Gagrul" he reminds "I will tend to his body."

He also presents the vial with an image of a bird:

"Is this yours? Have you seen anything like that? I've been wondering what it might do."

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 23; HP:51/51Character Sheet 
Monday July 1st, 2013 6:35:43 PM

The ferry arrives and Barratore stands while answering Hert, "Flying potion." He says factually. A giant with two heads is what Harvest has heard, the fighter nods to himselftrying to store the information. He knew of know such creature, but that did not mean much. Studying the creatures of the Wold was never a high priority with Barratore. The way of steel and speed were his realms of expertise. The rush of combat and the bond of battle his interests. That is what brought him here to Rum, what drove him to become a member of the league and what would make him stay with his comrades now about. Their causes, fights and pursuits would be his and through those struggles and pursuits, he would live his dreams and life to its fullest.



Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Monday July 1st, 2013 6:47:17 PM

"Whoa a magical boat ! ... did you build it ? " inquires Peza .. " do you get much traffic with people looking to explore the island ?"

"Well its getting dark ... we could certainly use a safe place to sleep ... your ferry seems like the best place for that lying in the middle of the river ... we would appreaciate that "

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Monday July 1st, 2013 10:01:03 PM

"If we're staying on the boat, I think we should still watches just to be on the safe side of things. I can go
First if need be."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60 
Monday July 1st, 2013 10:47:03 PM

Gerox climbs into the ferry when it arrives noting its magic but not knowing how it worked. He is constantly surprised at the wonders he comes across and then a gleam comes to his eyes. He walks forward to the ferryman and bows low. "Hello my friend, you do realize that this magic could be very useful to the sailors of Rum and the WLA as well. If you can recreate it, I would bet you could make a good amount of coin for it."

The General - Co-DM Mark 
Tuesday July 2nd, 2013 9:25:58 AM

The power is not in the boat friends, but the water itself. I ask it to move to boat and it complies. The water here is old and friendly - just like me I guess. You are all welcome to camp on the ferry, no point chasing orcs in the dark. And I'll waive mY normal fees if you promise to rid these islands of their cursed kind.

Hmmm... The potion is not one of mine. If I were to guess I would say its a flying potion or it turns you into a bird. Risky drink that one.


Adva welcomes you aboard and takes the ferry out to the centre is the water once again. The night is Uneventful and in the morn, he takes you cautiously across to the mainland.

Good luck friends. I shall see you soon I hope. adva wishes yOu well on your journey.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Tuesday July 2nd, 2013 9:39:08 AM


OoC: Can we Take 10 on Knowledge Checks?

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 46/54 (56/64 Raged); 
Tuesday July 2nd, 2013 10:09:49 AM

Brom accepts the gnome's offer. He sets up a place and goes to sleep.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 23 (25 Raged); HP: 46/54 (56/64 Raged); 
Tuesday July 2nd, 2013 10:10:28 AM

The next morning Brom gathers his gear and moves out towards the valley of the People.

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al  d20+6=15 ; d20+9=29 ;
Tuesday July 2nd, 2013 11:26:14 AM


The potion bottle is the final piece of the puzzle. That is how The Watcher managed his escape. He flew across the waters. It would be good to fly, thinks Harvest Moon as she settles upon the ferry, the rise and fall of the waves drawing the rhythms of sleep. Someday. Someday she will fly.

The first light of day playing upon the waves finds Harvest Moon already awake. Her observances long complete, she sits atop the square box that is the home of Ferryman Adva Carlin and she gazes north. North, atop the spine of the island is the valley of the catfolk. North, may be gathering the mercenary group lead by a two headed giant. Today, her head much clearer than before, Harvest Moon recalls much much more about two headed giants.

+++++++++++++++++++++++++++++++++++++

OoC: I'll leave it up to you, DM, to tell me what Harvest Moon knows about Two headed Giants.

Knowledge Local: 15 (Nothing new on the mercenary group.)
Knowledge Nature: 29 (Natural 20 for giants. Typically vs 10 + Monster's CR.)

Day's Spells
0-Level: Guidance, Light, Virtue, Create Water
1-Level: Produce Flame, Magic Fang, Obscuring Mist, Entangle(d)

0-Level: Stabilize, Read Magic, Detect Magic
1-Level: Divine Favor, Shield of Faith, Comprehend Languages(d)

Wooden Fist: 7/7
Stunning Fist: 3/3 (Fort DC16)
Channel Energy: 3/3

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60 
Tuesday July 2nd, 2013 12:37:16 PM

(ooc I am showing we are about 500 experience points shy of going up. Did I miss something?)

Harvest Moon (AC19/Touch18/FF17; CMD 21; HP 34/34) - Al 
Tuesday July 2nd, 2013 12:45:24 PM


OoC: I think you did, Gerox. I have us at a good 2000+ XP over entry into Level 6. You can access my CS. I have all the XP documented by date. There are a few things you won't have. Hero point XP, frx. But, otherwise, yours should be the same as mine. Check to see that you have everything that I do.

Hert AC 24(23ff 11t) HP 37/47 CMD 16(15ff) 
Tuesday July 2nd, 2013 2:22:46 PM

"Shouldn't we set up a watch?" asks Hert as they camp. "It isn't really safe with all the orcs around."

Regardless of whether others accept his proposal, he himself takes the first watch, going to sleep a bit earlier and spends his late night in prayers and taking care of his equipment, polishing his armor and sharpening his sword.

Early in the morning, he performs one of his rituals. He makes himself a praying spot, drawing an eye on the ground. As he whispers chants, suddenly white smoke starts to seep from beneath his cloak, slowly filling the praying spot. When Hert finishes the ritual, the smoke dissolves and he looks pale and tired but happy.

"Shall we go?" he asks after he gets help donning his armor.

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Tuesday July 2nd, 2013 8:04:12 PM

Agreeing with Hert " yes setting a watch is warrented ... I'll take the dreaded second watch " laughs Peza .... the raven haired girl sleeps soundly early before waking for her turn at watch ... then naps tell morning .... waking refreshed as the ferry arrives on the mainland ... Peza thanks the gnome " thanks for the help .... we'll take care of the orcs and whoever's tune they march too "

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Tuesday July 2nd, 2013 11:32:16 PM

Edson take the watch given to him, and keeps quiet. He does his job, and quickly heads to bed as soon as he is relieved. When morning comes, he awakes and gets ready for the day. Thanks the gnome and awaits to see what the others want to do.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 37/37 George Invisible 1/60 
Wednesday July 3rd, 2013 1:21:46 AM

Gerox will also go to sleep taking his turn at guard if needed. When he wakes up, he will walk up to Third Brother and say, "Its time to move on. We need to get back to your people and find out why someone is hiring a mercenary band to drive you out or just plan kill you. Do you know who it might be that hired them?"

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 24; HP:64/64Character Sheet 
Wednesday July 3rd, 2013 8:56:32 AM

Barratore takes the first watch with Hert nervously looking about the small and seemingly crowded ferry for the most of it. Sleeping aboard a ship was one thing, but on such a fragile craft in the middle of the river. It did not set well with the fighter. Baratore is able to put himself to sleep, an ability born from years of practice of willing oneself to tune out distraction and sleep.

Morning comes and he stows his gear, dons his armor and checks through his weapons. "Where in Warrds left sock is my bow?" Barratore moves about the barge and as the moments pass, he becomes more and more agitated and aggressive in his search. Curses roll through his mind and lectures from his parents and instructors about losing things and paying attention. The minotaur moves from side to side, bow to stern to no avail and getting more and more frustrated. Where in the shadow realm is it. It can't simply get up and walk away. Maddening, maybe that was it, maybe he caught something that was attacking his mind. Not likely, but then where was it? He had it just the other day and then during the orc attack....

Barratore's teeth begin to grind as he realizes where his bow was and why. Barratore turns to the gnome, "I need to go back across"

The General - Co-DM Mark 
Wednesday July 3rd, 2013 7:52:36 PM

Brom accepts the gnome's offer and sleeps through the night, clearly needing a rest after the physical trauma his body received just a few hours earlier. In the morn he prepares to set off to the valley of the people.
Harvest Moon pieces it together. The watcher used a potion to fly across the river. She vows to fly someday too.
She wakes before dawn to observe the northern skyline of mountainous spine that divides the island in two. What is happening in the north? Harvest's dreams having unravelled her tangled memory. Ettin -- two headed giant. Vicious hunters that stalk the night. Ettins superficially resemble hill or stone giants, although their tusked facial features betray Orc blood in their lineage.
Hert takes the first watch and is joined by Barratore as the others sleep. He wakes early to complete his morning rituals before preparing to head off.
Peza agrees to take the second watch before napping some more. In the morning she agrees to kill the Orcs -- and their leaders.
Edson and Gerox take the third watch before dawn. They wake the brothers and thank Adva Carlin for his assistance. Gerox question TB about the Orc's motives. I do not know. Mother will see you when we rrretun to the Valley. Mother will know what the grrrrreenskins want with the People.
[bb]Barratore [/b] is nervous on the seemingly fragile vessel and takes the first watch with Hert. He forces himself to sleep and come morning he prepares to leave searching for his bow. When he remembers it was forgotten in the haste to get here he tells the others they must go back.

~~~~~~~~~

Adva is happy to take to across the water again -- at no cost! It appears you have made a good ally.
Do you all return with Barratore ? Does anyone continue to the Valley?
Fourth Brother confirms that if you return you should make it back to the Valley before sunset.

Dm Note: so... are we all 6th level now?

Peza / Chris / Hp 41/41 Ac 18/ cmd 21 
Wednesday July 3rd, 2013 9:59:31 PM

Waking Peza gathers her belongings ... readying for the trip to the valley ... but hearing Barratores distress about his missing bow ...

" well it should be just down the road ... in the clearing of the battlefield ...not far at all .... shouldnt take that much time .... that mighty bow will be handy in the fight versus the general and his lackeys "

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25 
Wednesday July 3rd, 2013 11:45:33 PM

"First, lets get Barry's bow, and then we can figure out Wich way we should
Go. Maybe the valley is the best to make sure the brothers are ok. Just my opinion, but I am sure
One of us will just go running off anyways."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 56/64 (68/76 Raged); 
Thursday July 4th, 2013 12:25:12 AM

Brom tosses his bow to Barratore. "Use that." He turns and moves out towards the village hoping to make the village before nightfall.

Barratore Steelwind (Dan K) AC: 22 (T 16 FF 14), CMD: 24; HP:64/64Character Sheet  d20+3=10 ;
Thursday July 4th, 2013 10:39:16 AM

Barrattore catches the bow and then hands it to the nearest person, Peza. "He's going to want that back." Not really caring what the rest of the group does, Barratore moves to the center of the ferry. "Whenever you are ready Ferryman."

Barratore exits on the far side and heads back to the battlefield. Unfortunately, Hert moved the bodies about in his preparations to send them on their way and the battle does not look as he remembered it. Of course, Barratore's memory is one of the problems in the first place.

Perception 10 He begins his search. moving about the area in a fairly haphazzard fashion.

Edson Kazil(Shawn), AC 17, Touch AC 15, Flatfooted AC 15, HP 25/25  d20+9=19 ;
Thursday July 4th, 2013 2:41:42 PM

Edson heads to the battlefield to look for Barratore's bow with him. He figures his elven eyes might be able to spot it quicker.

Perception 19

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