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At the Bridge


DM Tanner 
Thursday September 12th, 2013 10:51:27 PM

The creatures turn their heads this way and that, emitting low, guttural croaks and clicks.

Emrys pales slightly at the sight of the creatures. "Skum are the most prolific and successful of the countless races created by the aboleths to serve as slaves. At the height of the aboleth empire, skum were legion and their armies waged many wars upon the land, yet now that the aboleths are in decline, skum have been set loose to manage on their own."

[ooc: Please pardon me using Emrys like a sock puppet. Just trying to expedite party knowledge.]

The lead skum reaches out with gnarled, jagged claws and scratches at the stone of the Deepbridge, sending screeching reverberations through the immediate area.



Wilma; AC17 (+1 Mithril chain shirt); HP 51/51 
Thursday September 12th, 2013 11:00:10 PM

Wilma is shocked into stillness, and she wonders if these people even speak the above-ground version of Common...

Emrys ac13, hp28/28.  d20+12=13 ;
Friday September 13th, 2013 12:08:10 AM

Emrys steps up just behind Vaniime and Ariach. He continues by saying, "I can not be certain, but these skum may be sending a signal to others. Since we are but visitors here, maybe we should trying speaking to them as Underwoldians."

Emrys strums his lute and tries to mimic the same screeching sound, albeit more pleasantly, to get their attention. Then speaking in undercommon, he repeats what Vaniime had previously asked, "Greetings, Can we help you in some way?"

(Diplomacy: 13, blah!)

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51 
Friday September 13th, 2013 6:38:48 PM

"Is it possible that these are...um...servants of the city..?" Wilma asked, edging a bit closer towards the reassuring presence of Ariach. "Sort of...guards or...toll bridge keepers...or something like that...?"

Ariach AC 26/14/19 ; HP 69/69 
Friday September 13th, 2013 7:17:56 PM

Ariach observes the frog-men intensively while he tries to act as relaxed as it is possible for him in such a situation.

Emrys ac13, hp28/28. 
Saturday September 14th, 2013 10:50:26 AM

"Very possibly," replies Emrys to Wilma's question. "If what Durovar said is true, and we're being watched from Bthanchend, then the city guard would have been dispatched by now to remove any possible threat from their gates. Of course, that's an assumption on my part."

RobC - Alleah Lighttouch AC 15/15/11 -- CMD 15 -- HP 44/44  d20+16=17 ; d20+24=27 ;
Saturday September 14th, 2013 10:57:56 AM

Alleah remains silent and unmoving by the edge of the bridge, unsure if she has been detected or not. "Emrys seems to have no fear of them" she notes with interest.

Perception: 17
Stealth: 27
My good rolls are over!


Emrys ac13, hp28/28. 
Saturday September 14th, 2013 12:10:02 PM

(ooc: Emrys says all that while hiding behind Vaniime and Ariach the entire time; not to mention having Wilma and Grell standing nearby. All of which allows him to appear very brave, lol.)

Emrys ac13, hp28/28. 
Saturday September 14th, 2013 12:48:19 PM

(ooc: RobC, I'm not certain, you can check, I don't have my book with me, but I don't believe you need to roll another Stealth check until you move again. So you probably get to keep your previous higher stealth roll.)

RobC - Alleah Lighttouch AC 15/15/11 -- CMD 15 -- HP 44/44 
Saturday September 14th, 2013 10:00:34 PM

OOC: Thanks Ezra, I'm pretty sure you're right - but when in doubt I'm happy to go with the DMs call :)

DM Ezra I believe you meant Emrys? I have no objection to keeping the prior stealth roll if no movement has taken place.

DM Tanner 
Sunday September 15th, 2013 9:58:55 AM

ooc: Many apologies for my tardiness. I had a 24-hour bug and my stomach has finally decided to calm down and give me a break.

I will post this evening. Please list a marching order, if you happen to read this.

Vaniime AC 18/14/15, HP:50/52, 
Sunday September 15th, 2013 4:44:38 PM

Van wairts and watches to see if a pre-emtive strike is going to be necessary.

DM Ezra - Skum of the Earth 
Sunday September 15th, 2013 8:29:12 PM

screeccch
scritch

buuuhd

weeeiiii

zzzeeerrrr

Grell, AC20/13/18, HP68/68 
Sunday September 15th, 2013 9:21:04 PM

The scent of rotting fish fills his nostrils and snaps Grell out of the walking coma that he has been in for hours now. Wiping a small amount of drool from his chin, Grell grips his sword but does not draw it. He edges forward in anticpation of a potential fight.

OOC: I should be back now. I'm working night shift now and have a much more regular schedule. :)

DM Tanner 
Sunday September 15th, 2013 9:44:03 PM

Without warning, a splashing 60 feet behind you reveals another four skum pulling themselves over the edge of the pilings.

The lead skum in front of you takes several ragged, heaving breaths, inflating a small sac underneath its chin. With a bellow, it roars at you. The skum behind it hiss in sibilant tones.

Even more horrific, an alien form of writhing tentacles, fishy scales, and glowing malevolent eyes rises to the surface about 20 feet from the bridge.

Knowledge (Dungeoneering)

DC 17 - Highlight to display spoiler: {This creature is an aboleth, an intelligent, aquatic aberration. This result reveals all aberration traits.}

DC 22 - Highlight to display spoiler: {An aboleth's attacks can cause a terrible affliction where the victim's skin becomes a clear, slimy membrane that must remain moistened with cool, fresh water. They also surround themselves with a viscous cloud of mucus that can cause victims to temporarily lose the ability to breath air. Aboleths speak their own language, as well as Undercommon and Aquan.}

DC 27 - Highlight to display spoiler: {Aboleths have an array of powers that create illusions to help ensnare their victims. They can also enslave a victim through the domination of their mind.}

Knowledge (Arcana)

DC 17 - Highlight to display spoiler: {The creature is an aboleth. This intelligent race make natural arcane casters, and the most powerful of their kind are usually competent wizards.}

DC 22 - Highlight to display spoiler: {The mucus that aboleths exude can be used to great effect in the creation of potions of water breathing.}

ROUND 1

Vaniime
Emrys
Wilma
Grell
Alleah
Tuck
Ariach

Active Effects:

====================
Skum 1
Skum 2
Skum 3
Skum 4
Skum 5
Skum 6
Skum 7
Skum 8
???

Round 1 Map

Emrys ac13, hp28/28.  d20+8=22 ; d20+12=15 ; d100=83 ;
Sunday September 15th, 2013 11:23:48 PM

(Knowledge [Dungeoneering]: 22. Knowledge [Arcana]: 15, blah.)

"Oh Gods!" Emrys blurts out in shock. "Out in the water ... it's an Aboleth! It's very ancient and intelligent; the creator of this slave race of Skum (like he said before)! Don't allow it to touch you. It's mucus delivers a terrible disease!"

Emrys turns to the aboleth. He can't allow that thing to touch his friends. Letting his darkwood lute fall to his side, hanging from its shoulder strap, he points an imposing finger at the beast and says, "Oh, sorrow's eye, glazed with blinding tears; See only the darkness, amassed from all your years!"

(Leyline: 83, woot free cast! Casting Blindness/Deafness on the Aboleth. Fortitude DC 18. I'm choosing blindness.)

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51; Sanctuary 
Monday September 16th, 2013 11:11:20 AM

OOC: Where's Wilma on that map? I don't see a "W" on it anywhere...

Wilma felt so rattled by the dire downturn in their present situation that she seemed to lose herself within it. Regardless of this, however, she cast a Sanctuary spell in preparation of the nastiness to come...

OOC: didn't realize I still had the "Sanctuary" tag in my header line before...but it's up now. Wilma has 6 rounds of protection (hopefully!) or until she makes an attack. The DC for the bad guys to beat is 15.



RobC - Alleah Lighttouch AC 15/15/11 -- CMD 15 -- HP 44/44 
Monday September 16th, 2013 11:26:37 AM

OOC: There are two character's whose names begin with 'A', and two 'A's on the map. I'm assuming being a scout that Alleah is at the front at L15

Well subtlety seems to be out the window, so Alleah does what she can to slow the approach of the creatures ahead. (Cast Entangle at L4. Reflex Saves vs DC16 for any within a 40ft radius)

"That ought to slow them down" she thinks to herself, and then seeks some cover from the 'aboleth' (5ft step from L15 to K16

--------------
Spells available to cast today
Cantrips: Unlimited
Level 1: 6 -1 = 5

Entangle:This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of effect or those that enter the area. Creatures that fail their save gain the entangled condition. Creatures that make their save can move as normal, but those that remain in the area must save again at the end of your turn. Creatures that move into the area must save immediately. Those that fail must end their movement and gain the entangled condition. Entangled creatures can attempt to break free as a move action, making a Strength or Escape Artist check. The entire area of effect is considered difficult terrain while the effect lasts.

DM Tanner 
Monday September 16th, 2013 3:20:35 PM

ooc: Updated map. Added a 'W', clarified 'Al' and 'Ar'.

Ariach AC 26/14/19 ; HP 69/69  d20+6=18 ;
Monday September 16th, 2013 7:07:09 PM

Ariach is confused. Is he supposed to attack or hold his position? Why are all others casting spells and what spells are they casting? Having no answers he decides to stay but he takes his mace out of his belt to be ready for an upcoming fight.
(dungeoneering=18)

Tuck HP 49/49 AC 21/21/17  d20+2=20 ; d20+7=26 ; d20+8=17 ; d8+2=10 ;
Monday September 16th, 2013 7:29:54 PM

(Dungeoneering 20, Arcana 26)

Tuck flows into his attack stance as the party is surrounded. "We should break through and hurry on to the city!" He points in the direction of the four skum blocking their path towards the city.

Tuck moves forward quickly, unslinging his bow as he moves. He nocks and looses an arrow at one of the blocking skum.

(Moves to L10, attacks S2 hitting AC 17 for 10 damage.)

Grell, AC20/13/18, HP68/68 
Monday September 16th, 2013 7:43:20 PM

Grell turns to Vaniime, uncertain whether to charge in and slice and dice or to hold back. In typical male fashion, Grell looks to the woman folk for a decision as he pulls out his bow. "So, you you want me to go after small and slimy or big and ugly?" Once Van gives him a heading, Grell snaps into action.

If she indicates that he should attack the Aboleth, he draws his bow and proceeds to aim for the most tender and juicy part of the ugly thing he can find.

If Vaniime directs him to attack the Skum, Grell spins and takes aim at the delicate looking air sacks.

OOC: I'm at work right now and have no access to my CS (won't pull up for some reason on this computer). Can the DM please roll the bow attack for me (no called shot...that was just for RP fun)? Thanks!

Emrys ac13, hp28/28. 
Tuesday September 17th, 2013 12:32:01 AM

Emrys prays to the gods that his spell works.

Vaniime AC 18/14/15, HP:50/52, 
Tuesday September 17th, 2013 7:46:05 AM


Hearing the worry, fear and edges of terror in Emrys' voice Van joins him in casting a sepll at the thing, hoping there are plants in the water. Casting entangle aiming for a point 40 feet below the water underneath the beast. DC 15 for 1/2 movement.

Grell, Ariach keep those things off of us for a bit, should they attack, then, we move forward, through and over them if necessary.

DM Tanner 
Tuesday September 17th, 2013 9:02:50 AM

ooc: DM Ezra will be taking over this battle while I work on the next module. Enjoy!

DM Ezra - Lunch time  d20=7 ; d20=19 ; d8=3 ; d20+6=23 ; d8+2=8 ; d20+6=14 ; d20+6=13 ; d8=3 ;
Tuesday September 17th, 2013 4:30:54 PM

Please apply your own perceptions to these:
The soft blue-green light provides dim lighting throughout the cavern.
The dark water is murky with visibility for 30', without freedom of movement, anything in or under water has cover or total cover from anyone out of the water.
The bridge is 2' above the water.

Four long tentacles writhe from the three-eyed fish-like creature's flanks, and its green body glistens with thick, clear slime. Bubbles rise from below the surface of the water around the creature as its central eye blinks hypnotically and an ear grating screeching as if fingernails on a chalk board reverberate throughout the cavern. !@#($)_ QEOFJAWE:LFJQ:LQJR#: LJR WDNDDNAKDNKN AJFAEN EF EFA EL A! (Aboleth)

Emrys warns the rest of the party to the danger lurking in the water. "Oh Gods!" Emrys blurts out in shock. "Out in the water ... it's an Aboleth! It's very ancient and intelligent; the creator of this slave race of Skum (like he said before)! Don't allow it to touch you. It's mucus delivers a terrible disease!"

Emrys turns to the aboleth. He can't allow that thing to touch his friends. Letting his darkwood lute fall to his side, hanging from its shoulder strap, he points an imposing finger at the beast and says, "Oh, sorrow's eye, glazed with blinding tears; See only the darkness, amassed from all your years!"

Wilma felt so rattled by the dire downturn in their present situation that she seemed to lose herself within it. Regardless of this, however, she cast a Sanctuary spell in preparation of the nastiness to come...

Alleah decides that subtlety seems to be out the window, and does what she can to slow the approach of the creatures ahead. Casting a spell to entangle the scum. The skum look about blinking their large eyes and low grumbles that are likley what comes as laughter emanates from them when nothing happens.

DM Ezra: Please note that the spell entangle has an area of "plants in a 40' radius spread." A stone cavern floor doesn't really have plants, fungi are not plants, and the light source does not provide for photosynthesis.

Ariach is confused. Is he supposed to attack or hold his position? Why are all others casting spells and what spells are they casting? Having no answers he decides to stay but he takes his mace out of his belt to be ready for an upcoming fight.

Tuck flows into his attack stance as the party is surrounded. "We should break through and hurry on to the city!" He points in the direction of the four skum blocking their path towards the city.

Tuck moves forward quickly, unslinging his bow as he moves. He knocks and looses an arrow at one of the blocking skum.

Grell turns to Vaniime, uncertain whether to charge in and slice and dice or to hold back. In typical male fashion, Grell looks to the woman folk for a decision as he pulls out his bow. "So, you you want me to go after small and slimy or big and ugly?" Once Van gives him a heading, Grell snaps into action.

If she indicates that he should attack the Aboleth, he draws his bow and proceeds to aim for the most tender and juicy part of the ugly thing he can find.

If Vaniime directs him to attack the Skum, Grell spins and takes aim at the delicate looking air sacks.

Vaniime hears the worry, fear and edges of terror in Emrys' voice Van joins him in casting a sepll at the thing, hoping there are plants in the water.

DM Ezra: Assuming that plants existed, from where Vaniime is standing, she could only see 30' through the water, but she does not have line of sight or effect to a point 40' below the aboleth.

S1 trembles before charging forward to attack Tuck, stabbing its trident into Tuck's thigh, striking with two of the three tines! (Hit AC 23, 8 HP)

Joined by the skum that Tuck had injured, S2 also charges forward towards the only meal in range, Tuck. Unfortunately, the arrow protruding from one shoulder throws off his aim as his trident digs into the stone bridge. (Hit AC 14)

Frightened into action by the commands of the aboleth, S3 also charges forward with its broodmates. Less experienced than the others, its strike is also a lucky miss for Tuck. (Hit AC 13)

The fourth skum between the party and their destination charges forward but finds itself blocked from striking at Tuck.

Waving their tridents and croaking with fury, the group of skum behind the heroes runs forward.

The aboleth's tentacles continue to weave about, its eyes blinking and wobbling about independently.

Vaniime, please make a will save vs DC 22.

End round 1. Map has been updated.

(I would like an additional will save from each player, if circumstances come up, I will refer to this save and reveal the reason) (That's two for Vaniime)

Aboleth: Highlight to display spoiler: {Bring the lunch to me!}

Tuck HP 49/49 AC 21/21/17  d20+8=11 ; d20+12=21 ; d20+8=25 ; d8+2=5 ;
Tuesday September 17th, 2013 6:19:00 PM

(Will 11)

Tuck cartwheels over S2 and between the other oncoming skum, past them and onwards towards the awaiting city.

"Haha, you dumb jerks! You can't catch me, I'm just too darned quick!"

He continues up the bridge keeping an eye on any pursuit behind him. If he finds the skum pursuing him, he continues down the bridge, otherwise, he stops and shoots another arrow at S2 to get their attention.

"Are you guys coming?!" he hollers back at his team. "We don't want to get caught in a flanked position. Attack this side!"

(Tuck uses an Acrobatic check to go through an S2's square and past him to L5. His check is 21 against the skum's CMD +5 to go through his space with no attack of opportunity. Once at square L5, if the skum aren't pursuing Tuck, he shoots an arrow at S2 hitting AC 25 for 5 damage.)

DM Ezra: The DC was actually +9 since you still moved through squares threatened by other creatures (each adding +2). Had you moved through S1's square, then only S2 would have also threatened. Your acrobatics roll was high enough to avoid the attacks of opportunity from S1 and S3, unfortunately, you did not exceed the adjusted DC for S2 and are stopped in your tracks.

Ariach AC 26/14/19 ; HP 69/69  d20+1=11 ;
Tuesday September 17th, 2013 6:48:31 PM

Ariach follows Vaniimes´s order and moves next to Grell (move to L17).
The young warrior is ready to charge and fight to his bitter end if one of the oppenents from the south attack the Vanguards.
(Will=11)

RobC - Alleah Lighttouch AC 15/15/11 -- CMD 15 -- HP 44/44  d20+7=25 ; d20+12=20 ;
Tuesday September 17th, 2013 8:18:12 PM

OOC: Yeah, I was hoping there may have been weeds or roots on the bridge since we're underground, but since it's a solid stone floor I take your point that the entangle spell would be useless

Will Save: 25 (+2 vs Fear)


Alleah watches as Tuck tumbles away and comes to the realisation that there is now nothing between her and four of the scum - and there are still four more to the south "Hold firm Vanguard!" she says softly as she casts a spell "I am hoping to split them up. Don't be fooled" (Cast 'Silent Image' depicting a wall of fire 10ft high from K13 to N18. Will Save vs DC16 to disbelieve).

In common she calls out to the skum "We're immune to the fire, but how many of you want to be cooked for dinner?" (Bluff: 20). Goodness knows if they understand her.

--------------
Spells available to cast today
Cantrips: Unlimited
Level 1: 6 - 2 = 4

Emrys ac13, hp28/28.  d20+10=11 ; d20+10=25 ; d20+8=23 ; d100=80 ;
Tuesday September 17th, 2013 8:24:20 PM

(Will save: 11, natural 1, typical! Hero point reroll: 25. Additional modifiers: +2 vs. Enchantments and +4 vs. Sonic and Language Dependent spells or effects.)

Emrys notices the strange sounds and movements from the Aboleth. He can only assume it's casting its magic. (Spellcraft: 23, to identify the spell being cast.) "The beast may be weaving magik upon us, shout out if unaffected!"

The bewitching bard steps a little further away from the Aboleth (K15). He tries again to blind the beast, "Alas, the bounty you wish to reap, only the darkness is what you'll keep!"

(Leyline: 80, woot, another free cast. Casting Blindness/Deafness! on the Aboleth. Fortitude DC: 18 vs. blindness.

DM Ezra: SLA's are not recognizable from spellcraft checks lacking verbal/somatic components.

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51; Sanctuary  d20+9=20 ;
Tuesday September 17th, 2013 9:27:58 PM

OOC: Wilma's Will Save will be 20.

Wilma switched her quarterstaff from her right hand to her left, reaching her now-free right hand up and over her shoulder to dig into the Haversack for her Protection from Evil wand.

"Not a good idea to let Tuck run ahead too far, guys..." she advised as she procured the wand from her backpack.

Wilma's Sanctuary spell is good for 5 rounds.

DM Ezra - Round 2 
Tuesday September 17th, 2013 11:07:25 PM

I would like do the write up for each post in the evening, allowing the next day for all players to post. This week will be a little confusing as we switch GM's (and I'm on vacation Friday-Sunday).

Once Grell and Vaniime post for Round 2, I'll write up the post.

Tomorrow's post may thus need some checking in posts from the others.

Thank you for your cooperation!

Please note that I have noted responses to actions for Tuck.

Vaniime AC 18/14/15, HP:50/52,  d20+6=23 ; d20+6=25 ; d20+11=23 ; d20+6=26 ; d20+6=13 ; d20+11=31 ; d20+11=18 ; d10+4=10 ; d10+4=13 ; d10+4=9 ; d10+4=7 ; d10+4=6 ;
Tuesday September 17th, 2013 11:37:43 PM

(OOC: Am I to assume then that nothing seems to have happened from vaniime's spell cast into the water??)

Will saves DC 23 and 25.

Fighting what ever it is that was aimed for her Van seems to throw it off for the time being and calls out to Emrys as asked.

Ok Vanguard, since they have attacked first, Show no mercy and lets get across this bridge.

That said she whips out her curve blade as she charges S3 & S4 cleaving into S4 AC 23 for 10 points, AC 26 (nat 20 crit threat) AC 1 for another 13 +9 = 22 pointsb and follows up with a cleave attack on S3 AC 31 (Nat 20) AC 18 for 7 + 6 points damage.

Ariach AC 26/14/19 ; HP 69/69  d20+1=7 ; d20+8=12 ; d20+12=21 ; d8+4=7 ;
Wednesday September 18th, 2013 5:47:25 AM

The warriors first intention is to charge against the enemies in the north when Vanniime demands it.
But as suddendly a big firewall appears it is impossible for him to reach Tuck and help him fighting the scums. (Willsave=7)
Then Alleah tells the scum that the members of the Vanguards are immune to the fire and Ariach relaxes.
He walks through the fire (sense motiv check=12) and doesn´t feel any pain while doing it.
Then he follows Vaniime and charges into the group attacking S1. (hit AC 21 for 7 damage)


Tuck HP 49/49 AC 21/21/17  d20+7=25 ; d8+2=9 ;
Wednesday September 18th, 2013 8:53:41 AM

His cartwheel attempt blocked, Tuck quickly lands back on his feet and throws a quick kick to the liver of S3.

(Oops, sorry that I didn't calculate the acrobatics check properly. Tuck would have still had an attack had he failed, so he attacks S3 with a Stunning Fist, hitting AC 25 for 9 damage. S3 must make a Fort save DC 16 or be stunned for 1 round.)

DM Ezra - Round 2  d20+4=5 ; d20=13 ;
Wednesday September 18th, 2013 12:18:34 PM

Please apply your own perceptions to these:
The soft blue-green light provides dim lighting throughout the cavern.
The dark water is murky with visibility for 30', without freedom of movement, anything in or under water has cover or total cover from anyone out of the water.
The bridge is 2' above the water.
Please keep in mind that combat is concurrent. Everything happens in six seconds. Waiting to watch another player may be deemed holding your action until the next round.

Tuck attempts to Tuck cartwheel over S2 and between the other oncoming skum, past them and onwards towards the awaiting city. "Haha, you dumb jerks! You can't catch me, I'm just too darned quick!"
"Are you guys coming?!" he hollers back at his team. "We don't want to get caught in a flanked position. Attack this side!" Unfortunately Tuck is unable to maneuver past the wounded skum and stops short, easily dodging the swing of the trident.

Ariach Ariach follows Vaniimes´s order and moves next to Grell. The young warrior is ready to charge and fight to his bitter end if one of the oppenents from the south attack the Vanguards.

Alleah watches as Tuck tries to tumble away and comes to the realization that there is now nothing between her and four of the scum - and there are still four more to the south "Hold firm Vanguard!" she says softly as she casts a spell "I am hoping to split them up. Don't be fooled" . In common she calls out to the skum "We're immune to the fire, but how many of you want to be cooked for dinner?" Goodness knows if they understand her.

Emrys notices the strange sounds and movements from the Aboleth. He can only assume it's casting its magic. "The beast may be weaving magik upon us, shout out if unaffected!" The bewitching bard steps a little further away from the Aboleth. He tries again to blind the beast, "Alas, the bounty you wish to reap, only the darkness is what you'll keep!"

Wilma switched her quarterstaff from her right hand to her left, reaching her now-free right hand up and over her shoulder to dig into the Haversack for her Protection from Evil wand.
"Not a good idea to let Tuck run ahead too far, guys..." she advised as she procured the wand from her backpack.

Vaniime did not see anything happen from her spell as she shrugs off the mental assault from the aboleth and calls out to Emrys as asked. "Ok Vanguard, since they have attacked first, Show no mercy and lets get across this bridge." Vaniime recognizes Alleah's spell for what it is and charges through the wall of flames.

DM Ezra: Stating you are charging is a full round action. Cleave is a standard action. Please note which action you intended, and I will edit and complete the post.

(Alleah cast 'Silent Image' depicting a wall of fire 10 ft high from K13 to N18. Will Save vs DC16 to disbelieve) Based on the will saves provided, with a +4 for Alleah's warning, Tuck and Ariach believe the wall is real fire. Still need a save from Grell.


Vaniime AC 18/14/15, HP:50/52, 
Wednesday September 18th, 2013 6:26:40 PM

(OOC: sorry I forget and sometimes use more colorful descriptive language that I meant in terms of the game. She moved to attack and cleaved, she did not charge and take her one single attack.)

Grell, AC20/13/18, HP68/68  d20+13=23 ; d10=1 ; 2d6+15=24 ; d20+2=20 ;
Wednesday September 18th, 2013 11:57:10 PM

Will save=20
Charging forward, Grell cuts into the nearest fish thingy, attempting to impale it in one blow. AC23 for 24

Ooc: I have to do this post on my smartphone and it's hard to pull up so the maps and all. I'm assuming Grell can charge, but I'm sure the DM will let me know if I'm wrong.

Emrys ac13, hp28/28. 
Wednesday September 18th, 2013 11:59:16 PM

Gestalt lets out a hoot in all the excitement. He, too, hopes the aboleth is blinded.

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51; Sanctuary 
Thursday September 19th, 2013 12:25:54 AM

OOC: Ooops...just a little late with the post--sorry about that. So, to kind of make up for it, here's the Combat Map so that you all don't have to go scrolling up through three day's worth of posts to find it again...


Wilma stepped forward (OOC: moved to L16 on the map) and tapped the warrior on her right with the Protection from Evil wand.

OOC: I'd love it if this means Grell gets some extra protecion before he dashes off, but if the DM rules that Grell be gone, then Ariach will be the one who gets the boon.

LATER EDIT: oh, and if Grell can receive the PoE tap, she'll have smacked him across the back of the head with the wand.

...it's an older sister/younger brother thing...

8D

Wilma has 4 rounds left to her Sanctuary spell.


RobC - Alleah Lighttouch AC 15/15/11 -- CMD 15 -- HP 44/44 
Thursday September 19th, 2013 12:31:32 AM

check...

DM Ezra - Round 2.2  d20+4=15 ; d20+2=9 ; d20+2=10 ; d20+4=15 ; d20+2=7 ; d20+2=14 ; d20+4=17 ; d20+2=5 ; d20+2=17 ; d20+4=19 ; d20+4=8 ; d20+2=12 ; d20+2=7 ; d20+4=24 ; d20+4=8 ; d20+2=22 ; d20+2=11 ; d8+2=7 ; d6+1=3 ;
Thursday September 19th, 2013 2:51:04 AM

Continuing on:

Vaniime did not see anything happen from her spell as she shrugs off the mental assault from the aboleth and calls out to Emrys as asked. "Ok Vanguard, since they have attacked first, Show no mercy and lets get across this bridge." Vaniime recognizes Alleah's spell for what it is and charges through the wall of flames.

That said she whips out her curve blade as she engages S3 & S4 cleaving into S4 and follows up with a cleave attack on S3. He hits are true and she messily dispatches S3 and grievously wounds S4.

Ariach posted a second time for round 2. As his first post states he moved to protect against the south group, I don't see where he would have seen Vaniime walk through the flame wall to the north. While he gets a +4 to the save on the flames, he does not get an automatic disbelief.

Tuckp manages to kick out at S3 when he is unable to get past the defenses of S2. His stunning fist is successful against the collapsing corpse of S3 as his kick sends half the body flying back just as Vaniime cleaves it in two.

Wilma stepped forward and smacks Grell upside the back of the head with the Protection from Evil wand.

Grell charges south to engage the group coming at the party. His great sword swings up at just hte right moment, catching the skum and opening it up from hip to shoulder.

=========
S1 squeels with anger and unleashes a futile flurry of attacks at Tuck, swiping at him with claws, teeth, and a trident. Tuck manages to dodge the blows.

S2 trembles in fear as it also lashes out at the surface dweller before it, its own attacks as ineffective as its broodmate.

S4 lashes out at Vaniime. Vaniime's extensive training in defensive maneuvers lets her shift just enough to let the trident slide under her arm without touching her. A flick of the wrist and she dodges the lunging strike as the skum tries to bite her.

S5 lunges forward to engage Grell, its trident flashes past Grell's ear.

S6 also attacks the walking food in front of it, but it tastes nothing but armor and air.

S8 shambles foward to also engage Grell. Distracted by the other attacks, this one manages to land a couple of blows on Grell, sinking the trident into his side as it snaps at him with its teeth. (-10 HP)

Ariach feels a pressure in his head, forcing him to make a will save (DC 22) as the aboleth moves towards dinner.

Tuck HP 49/49 AC 21/21/17  d20+7=14 ; d20+7=17 ; d20+2=8 ; d8+2=10 ; d8+2=8 ;
Thursday September 19th, 2013 10:51:05 AM

Seeing Vaniime join the fray with Tuck gives the young monk confidence. Weaving in and out of the thrusting weapons, Tucks whips off a blur of punches and kicks at the two skum in front of him.

(Flurry of blows against S2 and S1. Attacking S2 first, and if S2 falls, will direct other attacks against S1. Hits AC 14 for 10 damage, AC 17 for 8 damage, and AC 8.)

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51; Sanctuary 
Thursday September 19th, 2013 3:02:18 PM

Wilma turned towards Ariach, once again using her PoE wand, only this time she tapped it against the paladin-in-spirit's left shoulder (and likely with a good bit less force than that which was applied to her brother's head, too.)

"Go help Grell!" she half-pleaded, half-demanded of Ariach.

OOC: Wilma's Protection from Evil wand now has 48 out of 50 charges; Wilma's Sanctuary spell will last three more rounds.

Vaniime AC 18/14/15, HP:50/52,  d20+11=19 ; d20+6=20 ; d20+4=17 ; d10+4=11 ; d10+4=8 ;
Thursday September 19th, 2013 3:17:09 PM


Seeing number 3 fall to pieces in front of her and expecting that Tuck will take care of her backside opponent Van steps up between S2 and S4 as she swings her sword to take down S4 AC 19 for 11 points and catches it on the back swing as well AC 20 for 8 more.

Ariach AC 26/14/19 ; HP 69/69  d20+7=26 ; d8+4=8 ;
Thursday September 19th, 2013 6:47:51 PM

OOC: In my last post I rolled a sense motiv check =12 for Ariach versus Alleah´s bluff attempt. He failed and i thought Ariach believes Alleah´s words "We're immune to the fire, but how many of you want to be cooked for dinner?". That was the reason why he went through the fire wall.

After hearing Wilma´s words Ariach attacks S5 without hesitation. (moving to S19, hit AC 26 (still adjusted) for 8 damage)
Like Wilma has demanded he protects Grell with his shield. (Take under wing: attack penalty -5 for Ariach, all allies within 5 feet +5 to armor class)


Emrys ac13, hp28/28.  d100=61 ; d20+14=25 ;
Thursday September 19th, 2013 8:59:38 PM

And again. "No see, no harm, third time's the charm!"

(Leyline: 61. Casting Blindness/Deafness on the Aboleth. Fortitude DC: 18 vs. blindness.)

(Perception: 25)

DM Ezra - Round 2.2 
Thursday September 19th, 2013 9:38:17 PM

Ariach needs a will save before he moves on round 3.

Ariach AC 26/14/19 ; HP 69/69  d20+1=18 ;
Friday September 20th, 2013 3:09:17 AM

OOC: Overread it- sorry. Will save= 18

RobC - Alleah Lighttouch AC 15/15/11 -- CMD 15 -- HP 44/44  d4+1=2 ; d4+1=3 ;
Friday September 20th, 2013 8:30:33 AM

Comfortable that no fishy creatures are near her - for the time being anyway - Alleah takes a moment to assess the battle. Grell seems to in most need of support, so Alleah directs a magic missile his way to assist (Cast Magic Missile at S5 for 2 and 3 pts damage respectively)

--------------
Spells available to cast today
Cantrips: Unlimited
Level 1: 6 - 3 = 3

Grell, AC23/13/18, HP58/68 Protection from Evil  d20+15=31 ; 2d6+15=25 ; d20+4=6 ;
Friday September 20th, 2013 2:34:56 PM

The wack from Willma's wand still stinging, Grell feels the adrenaline surge rising as the critter pierces in that delicate spot under his armor and then sinks its teeth in his arm. His vision goes red, and Grell feels the monster rising within him begging to be released.

With the last remaining shred of concious thought, Grell recognizes Ariach moving up. The sound of his heart pounding in his ears causes Grell to shout out a little louder than he normally would. "For Gods sake...make sure you don't get in front of me! I can't really control it once I let it lose!"

Fully in the throws of his rage, Grell hacks into the unfortunate fishy monstery thing that dared to last touch him (S8). With a monsterous blow, he cuts into the critter and slashes at it with a savagery that is unpleasant to most civilized eyes. (AC34 for 27...NOTE to DM. I didn't have the stats in front on me when I rolled the dice. Adjusted to reflect rage). Flicking the bloody goop from his enormous sword, Grell stares at the other pathetic foolish creature that dared to cross his path (S6). "You're next!" he bellows as he stares the critter down in an attempt to indimidate it (Intimidating Glare DC6...yeah, like that's gonna happen :P ).

DM Tanner  d20+2=22 d20+2=7 d20+2=9 d20+2=20 d6+1=6 d6+1=6
Friday September 20th, 2013 11:51:50 PM

ARIACH, READ THIS SPOILER. NO ONE ELSE! Highlight to display spoiler: {You have been dominated by a spell. Do not post an action for the next round.}

Vaniime slashes with her blade and draws blood.
Emrys casts another spell on the aboleth, but the eldritch horror shakes it off without effect.
Tuck whips off a blur of punches, pummeling one of the skum servitors with a wet thud.
Ariach moves forward and swings hard, catching a skum with his sword. (I don't think S19 is a good space for you to move to, since it is in the middle of the sea)
Wilma taps Ariach with her wand, granting him protection from evil.
Grell makes a mighty swing, catching skum flesh.
Alleah casts a spell, slamming one of the skum with an arcane blast.
========
S1 bites Tuck (Att 22, Dam 6, Crit conf 7)
S2 DEAD
S3 DEAD
S4 DEAD
S5 bites Grell (Att 9)
S6 bites Grell (Att 20, Dam 6)
S7 DEAD
S8 DEAD
Aboleth waves its tentacles in a threatening manner, almost as if it were making motions in a commanding sort of way.

Round 3 Map

Emrys ac13, hp28/28. Deathwatch  d100=31 ; d20+14=21 ;
Saturday September 21st, 2013 3:22:37 PM

How is this possible, even on his third try, he thinks to himself!? Emrys' most powerful magik is shrugged off without the slightest evidence of struggle or effort. "Peas and Carrots! What sort of podsnappery is this? Do my eyes deceive me?

Emrys moves to the center of the bridge (M15) and mutters the dark speech of necromancy once again, however this time, the whites of his eyes fill with an inky blackness. He then stares out at the Aboleth. "We'll cut to the quick of this enigma!"

(Leyline: 31. Cantrip, free cast. Casting Deathwatch to try and detect if the Aboleth he sees on the water is alive, dead or nothing at all.)

(Perception: 21)

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51; Sanctuary 
Saturday September 21st, 2013 4:19:46 PM

Wilma's attention turned to Alleah, and she tapped the halfling with her wand.

"Hope this helps..!" she commented as she cast the Protection from Evil enchantment on the roguish female.

OOC: Wilma's Protection from Evil wand now has 47 out of 50 charges; Wilma's Sanctuary spell will last two more rounds.

DM Tanner 
Saturday September 21st, 2013 7:31:48 PM

Emrys - Highlight to display spoiler: {Your deathwatch spell reveals that the aboleth is mysteriously both alive AND dead. Make a Will save!}

Ariach AC 26/14/19 ; HP 69/69  d20+3=16 ;
Saturday September 21st, 2013 7:59:07 PM

16

Emrys ac13, hp28/28. Deathwatch  d20+10=27 ;
Saturday September 21st, 2013 8:48:35 PM

(Will save: 27. Additional modifiers: +2 vs. Enchantments, +4 vs. Sonic & Language-Dependent spell effects.)

"Oh what unholy monstrosity is thi .... arghh!" Emrys suddenly convulses and reaches for his forehead. "It's both?!"

DM Tanner  d20+12=29
Saturday September 21st, 2013 9:39:48 PM

Emrys Highlight to display spoiler: {It is an illusion!}

Edit: I'll roll a Knowledge (arcana) check for you. Success! Highlight to display spoiler: {The aboleth is using a project image spell.}

Emrys ac13, hp28/28. Deathwatch 
Sunday September 22nd, 2013 12:30:15 AM

"So very clever," he says under his breath! Emrys then declares to everyone, "Beware, the aboleth you see is a projected illusion, a replica ... outright fakery! The true scoundrel remains hidden nearby! Be on your guard!"

(Original Perception: 21, from the first post.)

Vaniime AC 18/14/15, HP:50/52,  d20+10=21 ; d20+11=21 ; d20+6=18 ; d10+4=11 ; d10+4=13 ;
Sunday September 22nd, 2013 5:19:01 PM


Vaniime steps forward 5 feet and continues the dance with her blade and connects twice with S1 Acs 21 & 18 for 11 and 13 points

Some where in the back of her head it registers that she hears Emrys yelling about something, but it doesn't seem to connect just yet.

Grell, AC23/13/18, HP58/68 Protection from Evil  d20+15=20 ; 2d6+15=21 ; d20+4=10 ;
Sunday September 22nd, 2013 10:31:22 PM

OOC: Grell's AC (thanks to Ariach) is now 23, so that last attack shouldn't have connected. Also, I don't see a roll for the Intimidating Glare. Was Grell's attempt against S6 successful?

All reason thrown to the wind, Grell launches himself against the poor Skum who dares to stand in his way. With enough adrenaline coursing through his veins to let him run a marathon, the massive sword in Grell's hands feels as light as a feather as he cuts through bone and cartiledge and slime. (AC20 for 21) Once he has finished decimating the poor soul in front of him, he once again casts his gaze toward the next walking corpse (S5). His face covered in skum blood and goop, Grell makes a much more intimidating figure this time (Intimidating Glare DC10).



RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44  d20+5=22 ; d4-1=1 ;
Monday September 23rd, 2013 2:18:32 AM

Having used up half of her daily spell allotment already, Alleah resorts to her trusty bow. She gives a nod of appreciation to Wilma for the boost of courage as she steps around the cleric.

Moving south, Alleah draws her bow and tries to line up her target "Ariach, I need a clear shot. Take a step to either side!"

- Move to L17 and draw bow as free action
- If Ariach moves: Attack S5. Hit AC22 for a whopping 1 pt. Take that!
- If Ariach does not move then target has +4 soft cover: Attack S5. Hit AC18 for 1pt.

These ACs already take into account a self imposed -4 penalty for shooting into melee without the Precise Shot feat


Tuck HP 35/49 AC 21/21/17  d20+11=19 ; d20+8=27 ; d8+2=9 ;
Monday September 23rd, 2013 8:16:03 AM

If Vaniime downs the last skum, Tuck draws his bow and begins to search the area for the true aboleth. (Perception 19)

If Tuck should spot a real target, he nocks and releases an arrow. (Hits AC 27 for 9 damage)

Ariach AC 26/14/19 ; HP 69/69 
Monday September 23rd, 2013 9:43:28 AM

check

DM Ezra - Round 4  d20=5 ; 2d4=5 ; d20=3 ; d20=14 ;
Monday September 23rd, 2013 2:50:57 PM

The wall of fire has disappeared as quickly as it arrived.

Wilma needed to make a touch attack to hit Ariach with the wand as he was then possessed. He failed the followup will roll anyway, so this washes.

Emrys realizes that casting necromantic spells on illusions doesn't work well as he warns the rest of the party. "So very clever," he says under his breath! Emrys then declares to everyone, "Beware, the aboleth you see is a projected illusion, a replica ... outright fakery! The true scoundrel remains hidden nearby! Be on your guard!"

Wilma's attention turned to Alleah, and she tapped the halfling with her wand. "Hope this helps..!" she commented as she cast the Protection from Evil enchantment on the roguish female.

Vaniime steps forward 5 feet and continues the dance with her blade and connects twice with S1, finishing the creature off. Some where in the back of her head it registers that she hears Emrys yelling about something, but it doesn't seem to connect just yet.

Grell launches himself against the poor Skum who dares to stand in his way. With enough adrenaline coursing through his veins to let him run a marathon, the massive sword in Grell's hands feels as light as a feather as he cuts through bone and cartilage and slime. Once he has finished decimating the poor soul in front of him, he once again casts his gaze toward the next walking corpse (S5). His face covered in skum blood and goop, Grell makes a much more intimidating figure this time.

Alleah resorts to her trusty bow. She gives a nod of appreciation to Wilma for the boost of courage as she steps around the cleric. Moving south, Alleah draws her bow and tries to line up her target "Ariach, I need a clear shot. Take a step to either side!"

Tuck draws his bow and begins to search the area in vain for the true aboleth.

All three eyes of the aboleth focus on Emrys and stare at him. The waving tentacles take on a hypnotic pattern and a ball of colorful lights emanates and fills L15-M16. Emrys, Alleah, and Wilma need to make DC 15 will saves.

Ariach Highlight to display spoiler: {hears an inner voice telling him that EMrys is in dire danger and needs water quickly. } He drops his weapon, and starts running towards Emrys, bull rushing him towards the water.
Ariah needs to make a bull rush attempt against Emrys CMD of 10. (Succeed on 2+) Grell, Wilma, and Emrys may attempt attacks of opportunity if they are wielding weapons.

The last skum half-heartedly attacks Grell, but he is clearly intimidated and his swing goes wide.


Wilma; AC17 (+1 Mithril chain shirt); HP 51/51  d20+12=15 ; d20+5=6 ; d20+5=14 ; d8+5=11 ;
Monday September 23rd, 2013 4:22:27 PM

Totally OOC before I do anything with Wilma:

The DM posted: "Wilma needed to make a touch attack to hit Ariach with the wand as he was then possessed. He failed the followup will roll anyway, so this washes."

Does that mean that Wilma did not even touch Ariach? If so, then she would have gotten at least a clue that something was wrong, and should've gotten a Perception check to see if she could have caught it.

However, if it means she tapped him and the magic did not effect him due to what I suspect is now some sort of magic control, that means she's wasted a charge of her wand (phooey!)

Battle Map for convenience


Wilma's sapphire eyes ranged the area as she attempted to deduce where the aboleth that Emrys was warning the party about was truly located. Her concentration was shattered, however, when Ariach suddenly blew past her, running full-tilt at the witchy bard. OOC: Perception roll 15 (ugh!)

"Wha--oh, no!" the redheaded cleric gasped, realizing that poor Ariach had to be under the control of the evil fish-thingy that was hidden from peoples' sight at the moment. "Sorry, Ariach..." She swung her quarterstaff in an instinctive bid to smack the back of the dominated warrior's knees, but the blow bounced off the rock that comprised the bridge instead. OOC: AoO roll hits AC6--a clear miss, so I won't bother with damage.

"Ooooooo!" Wilma huffed in frustration. "DangNABitt!!!" Again she swung at Ariach...and again the blow missed. OOC: regular attack roll hits AC14 for 11hp but I doubt it connected.

This was NOT going well...

Wilma's Sanctuary spell is gone; the number of charges in her Protection from Evil wand is up for debate a bit...

DM Ezra: Since he was possessed, WIlma would have needed to make a touch attack to hit him with the wand, since he was no longer 'friendly'. I saw a second will save that would have been allowed by the PfE, therefore the lack of a touch attack roll was immaterial as the will save failed anyway. You may assume that you did not connect if you wish.

Ariach AC 26/14/19 ; HP 69/69  d20+10=19 ;
Monday September 23rd, 2013 6:22:56 PM

Knowing that he only can help Emry that way, Ariach bull rushes him towards the water.
(bull rush attempt=19)

Emrys ac13, hp28/28. Deathwatch  d20+10=24 ; d20+10=20 ; d100=61 ;
Monday September 23rd, 2013 8:32:59 PM

(Will save: 24 vs. ball of colorful lights.)

"Ohhh, pretty colors?! Nice try, you SQUID!" Emrys notices Ariach heading his direction. "Hey Ariach, did you notice what tha .... huh, Ariach?! ARIACH!!, get OFF me!" Emrys retreats, if he can, from Ariach's attack (moves to M9). Along the way he concentrates his focus on the leylines. He then defensively casts a spell on his misguided friend.

(Concentrate Check: 20, to cast a cantrip, free cast. Leyline: 61. Casting Lesser Confusion on Ariach. Will save DC: 17 vs. becoming Confused.)

DM Ezra: I don't see retreating as a defense against a combat maneuver, sorry. The bull rush succeeded by more than 5, less than 10, pushing Emrys 10' from M15 to N13.

Vaniime AC 18/14/15, HP:50/52,  d20+11=22 ; d20+7=9 ; d20+7=15 ;
Monday September 23rd, 2013 10:40:12 PM

no other targets immediately in view it finally regsters what Emrys said and she begins looking around for anything out of the ordinary, knowing that illusions are being thrown about by both sides.

Perception DC 22
Know arcana DC9
Spellcraft DC 15

Emrys ac13, hp28/28. Deathwatch 
Tuesday September 24th, 2013 2:06:33 AM

Standing NEXT to Vaniime, a near panicked Emrys hopes that the image of a weaponless Ariach, chasing down the poor bard and trying to throw him into the water, finally begins to register!!!! "Vaniime, Tuck .... HELP!" :)

RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44  d20+7=11 ;
Tuesday September 24th, 2013 7:18:34 AM

"Ariach when I said move I meant .... ooooohhhh .... pretty" Alleah lowers her bow from her next intended target to stand fast and admire the lights (Will Save vs DC15: 11 = Fail)

--------------------
OOC: Note to DM: Alleah is current under a Protection from Evil spell. I'm unsure what the spell is that she's saving against, however if it is evil she receives a bonus to her saves (though would still have failed this one!) In addition she is "immune to any new attempts to possess or exercise mental control" over her

DM Ezra: No such luck: illusion (pattern) [mind-affecting]. Know: arcana, DC 22, with a -4 penalty for your fascination would let you know it is a hypnotic pattern.

Tuck HP 35/49 AC 21/21/17  d20+10=11 ;
Tuesday September 24th, 2013 7:32:22 AM

Hearing Emrys' cries for help, Tuck hustles back to his friends.

"Ariach, stop! What are you doing?"

As he nears the big warrior, Tuck lunges to grab for Ariach and keep him from attacking Emrys.

(Move to N16. Grapple attempt vs Ariach 11.)

Ariach AC 26/14/19 ; HP 69/69  d20+10=14 ;
Tuesday September 24th, 2013 4:29:36 PM

Ignoring Tuck, Ariach pull rushes Emry again.
(pull rush attempt=14)

Emrys ac13, hp28/28. Deathwatch 
Tuesday September 24th, 2013 4:43:15 PM

(ooc: Ariach needs to make a Will Save DC 17 vs. Lesser Confusion spell.)

Grell, AC23/13/18, HP58/68 Protection from Evil  d20+13=19 ; d20+15=22 ; 2d6+15=21 ;
Tuesday September 24th, 2013 7:35:23 PM

In his peripheral vision, Grell spots movement off to his side (Ariach moving for his Bull Rush) and the bulky warrior lashes out with his sword out of instinct (AC=19, bleh). Still, his unwavering attention remains on the last pathetic scalely fish that his is about to fillet. Shifting his weight so that he can draw momentum from his legs and core muscles just like Ganz taught him, Grell lunges forward with all his might, intent on impaling the creature upon his sword. (AC22 for 21)

Assuming that the last critter dies upon his sword, Grell wrenches his sword free from the corpse and stomps forward to take up a spot by Ariach (L16). Grell makes no effort to muffle his steps, but rather is allowing his blood lust to guide him toward his next victim...but alas there are no more left. Grell spins in place, desperately seeking some creature to pound into jelly.

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51 
Tuesday September 24th, 2013 10:28:58 PM

Wilma would LOVE to post, but the combat round needs to be resolved first.

However, on the "up" side, Wilma still has 48 charges in her wand, as she (oddly enough) didn't connect with Ariach when she tried to Protect him from Evil. Now she knows why (to her horror!)

RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44 
Wednesday September 25th, 2013 12:29:37 AM

OOC: Also - fyi - Alleah is shown incorrectly on the map. In the previous round she moved around Wilma to be at L17. Thanks!

DM Ezra - Round 5  d20+10=25 ; d100=32 ;
Wednesday September 25th, 2013 2:19:59 AM

Wilma's sapphire eyes ranged the area as she attempted to deduce where the aboleth that Emrys was warning the party about was truly located. Her concentration was shattered, however, when Ariach suddenly blew past her, running full-tilt at the witchy bard. "Wha--oh, no!" the redheaded cleric gasped, realizing that poor Ariach had to be under the control of the evil fish-thingy that was hidden from peoples' sight at the moment. "Sorry, Ariach..." She swung her quarterstaff in an instinctive bid to smack the back of the dominated warrior's knees, but the blow bounced off the rock that comprised the bridge instead. "Ooooooo!" Wilma huffed in frustration. "DangNABitt!!!" Again she swung at Ariach...and again the blow missed.

Ariach knows that he only can help Emry one way, and bull rushes him towards the water.

Emrys looks at the spell effects that fill the area he is in, "Ohhh, pretty colors?! Nice try, you SQUID!" Emrys notices Ariach heading his direction. "Hey Ariach, did you notice what tha .... huh, Ariach?! ARIACH!!, get OFF me!" Emrys retreats, if he can, from Ariach's attack. Ariach responds with a foot between Emrys legs. Emrys will fall prone (hit cmd 25) Before falling, Emrys may counter with an attack of opportunity.
From the ground at Ariach's feet, Emrys concentrates his focus on the leylines. He then defensively casts a spell on his misguided friend. A near panicked Emrys hopes that the image of a weaponless Ariach, chasing down the poor bard and trying to throw him into the water, finally begins to register!!!! "Vaniime, Tuck .... HELP!"

Vaniime sees no other targets immediately in view it finally regsters what Emrys said and she begins looking around for anything out of the ordinary, knowing that illusions are being thrown about by both sides. She can see a large area of the bridge is glowing with a rainbow of swirling colors, though she doesn't recognize the spell.

Alleah calls out "Ariach when I said move I meant .... ooooohhhh .... pretty" Alleah lowers her bow from her next intended target to stand fast and admire the lights.

Tuck hears Emrys' cries for help, Tuck hustles back to his friends. "Ariach, stop! What are you doing?" As he nears the big warrior, Tuck lunges to grab for Ariach and keep him from attacking Emrys, but is unable to get a grip. (Moved to M13 based on actual events.)

Grell spots movement off to his side (Ariach moving for his Bull Rush) and the bulky warrior lashes out with his sword out of instinct, but misses. Still, his unwavering attention remains on the last pathetic scalely fish that his is about to fillet. Shifting his weight so that he can draw momentum from his legs and core muscles just like Ganz taught him, Grell lunges forward with all his might, intent on impaling the creature upon his sword. He wrenches his sword free from the corpse and stomps forward to take up a spot by Ariach (changed to M15 based on actual events.)

++++++++++
Still need will save DC 15 from Wilma for last round.
Ariach needs to make a will save DC 15 or be fascinated, if fascinated, Grell's approach breaks the fascination as a perceived enemy. He then needs to make a DC 17 will save for Emrys' confusion. If Ariach fails the second save, roll d100.

With Emrys now prone, Ariach would attempt to grapple him as this is likely the easiest way to get Emrys the water he so desperately needs to survive.

Tuck is in a position to make an attack of opportunity against Ariach.

The aboleth does not appear to be doing anything other than waving its tentacles and staring at Emrys.

RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44 
Wednesday September 25th, 2013 2:27:25 AM

OOC: DM - is Alleah still fascinated?

DM Ezra: yes

Emrys ac13, hp28/28. Deathwatch 
Wednesday September 25th, 2013 3:22:25 AM

(ooc: Doesn't Ariach need to make two Will saves? One for the Confusion spell, the other for entering the area of the Hypnotic Pattern, like Grell.)

DM Ezra: Corrected, in which case Grell doesn't need to make a save. Changes made to post above.

Ariach AC 26/14/19 ; HP 69/69  d20+1=9 ; d20+1=11 ; d100=44 ;
Wednesday September 25th, 2013 6:26:03 AM

(will save=9), (will save for Emry´s spell=11), (d100= 44)

DM Ezra: Ariach paused and started to stare at the lights but was knocked out of the trance by Grell's aggressive approach. After knocking Emrys to the ground, Ariach succumbs to Emrys' confusion spell and stands there babbling incoherently.

Tuck HP 35/49 AC 21/21/17  d20+10=16 ;
Wednesday September 25th, 2013 10:51:27 AM

Tuck again tries to grab Ariach, but misses. "Ariach, snap out of it!"

(Grapple 16)

RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44 
Wednesday September 25th, 2013 11:29:00 AM

Alleah stands and turns on the spot, fascinated by the colors and lights surrounding her "So beautiful"

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51  d20+9=23 ;
Wednesday September 25th, 2013 12:59:43 PM

OOC: sorry about the lack of Will Save! Wilma's rolled a 23.

Battle Map for convenience


Realizing that the group needed to find out where the big magic fishy-monster actually was, Wilma ignored the immediate goings-on long enough to cast Detect Magic. Hopefully she would be able to pinpoint where the hidden menace was by the type of magic it was using to shield itself from view...

OOC: Wilma is now on her first round of concentrating upon her Detect Magic spell.

Emrys ac13, hp28/28. Deathwatch  d20+14=19 ;
Wednesday September 25th, 2013 1:58:24 PM

Emrys has never loved the sounds of incoherent babbling more than he does right now. Amazed that a simple cantrip had just saved him from certain and immediate death, he wastes no time getting up and moving as far away from Ariach as he can (M18).

"Ariach must be controlled by that thing. Please don't hurt him! He doesn't know what he's doing!" He notices that Wilma is casting and he adds, "The aboleth is watching and attacking us through that illusionary double. It's a very powerful illusion! The true aboleth undoubtedly is hiding from us from beneath the waves!"

(Perception: 19)
-----------------------
What Emrys knows so far about the Aboleth from his various Knowledge checks throughout this combat:
1. Race, basic traits, and languages.
2. Its two main special abilities.
3. The image of the Aboleth is an illusion, and what spell was used to create it.


Wilma; AC17 (+1 Mithril chain shirt); HP 51/51 
Wednesday September 25th, 2013 6:19:55 PM

As she continues to concentrate on whatever the Detect Magic spell may reveal about the spell-casting monster's whereabouts, it occurs to Wilma to ask the following out loud:

"By that way...is that 'damaged bridge section' real...or is it an illusion..?" As she asked, she waved a hand absentmindedly towards the section of the bridge that has previously been described as "a few of the massive stone blocks of the Deepbridge are cracked and sit askew. A navigable path yet exists here the corners of the crooked stones come close enough together, but unlike the minor erosion endured by the majority of the bridge, this section seems to have sustained damage."

Emrys ac13, hp28/28. Deathwatch 
Wednesday September 25th, 2013 6:37:33 PM

"Wilma, I don't know. I hadn't thought of that," answers Emrys.

Vaniime AC 18/14/15, HP:50/52,  d20+11=15 ; d20+6=17 ; d6+2=6 ; d6+2=7 ;
Wednesday September 25th, 2013 10:42:04 PM

Vaniime not seeing anything else to target sends two arrows streaking into the colorful area AC 15 & 17 for 6 & 7 points of damage

Grell, AC18/13/16, HP52/68 Protection from Evil, Rage4/6 
Wednesday September 25th, 2013 10:49:36 PM

The world turned to red...his heart pounding in his ears...every enemy he can reach is dead. Grell's breath comes in short, controlled bursts and he struggles to comprehend what's going on around him through his haze of rage.

There's an enemy somewhere, he knows it. Wait...did Emrys just tell him to hurt Ariach?? Or is is that big tuna out there in the water? Maybe he should just jump in there and kill the thing...seems better than hacking up Ariach.

Hey looks over at Vaniime and practically yells at her over the thudding in his ears "Who do I kill next?!!"



Ariach AC 26/14/19 ; HP 69/69 
Thursday September 26th, 2013 8:59:10 AM

Ariach still stands there in confusion.

DM Ezra - Round 5 
Thursday September 26th, 2013 10:04:57 AM

The glowing effect that has entranced Alleah dissipates.

The eyes of the aboleth blink, slowly, as the creature sinks below the surface of the water.

Ariach blinks as Emrys' confusion spell ends and looks up at his companions...

(Ariach may now respond as normal.)

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51 
Thursday September 26th, 2013 2:24:56 PM

OOC: ... and Wilma's Detect Magic spell detects...what...(if anything)?

DM Ezra: A magical effect in the water (the illusion). Unfortunately the surface of the water does break line of effect. If you would like to get in the water, or duck your head under the water, you would be able to check deeper down.

LATER EDIT: meaning that the damaged portion of the bridge is NOT an illusion, right?

Tuck HP 35/49 AC 21/21/17 
Thursday September 26th, 2013 7:30:46 PM

"Ariach, are you okay, buddy? Yes? Then let's get out of here. We don't want to be sitting around when that thing comes back with reinforcements."

"Wilma, could I trouble you for some healing? I think they got me a couple of times."

Emrys ac13, hp28/28. Deathwatch 
Thursday September 26th, 2013 7:46:27 PM

Emrys moves back a bit further. He chooses to be cautious and watches intently his friend Ariach. He doesn't have much trust in the aboleth's departure. He wants to believe and his many inner voices keep trying to convince him it is true. Perhaps the loss of all its skum proved too high a cost to continue.

He then looks at Wilma as she appears to be concentrating on a spell. Did she defeat the aboleth all on her own? Did she free Ariach from its embrace!? Was it the love of a woman or fear of a mortal death levied by a priestess of Gargul?

Vaniime AC 18/14/15, HP:50/52, 
Thursday September 26th, 2013 10:34:17 PM

Grell, Stand Down!' It's over now. Let's get across this blasted bridge before something else happens.

DM Ezra - The bridge 
Friday September 27th, 2013 4:35:58 PM

Ahead, a few of the massive stone blocks of the Deepbridge are cracked and sit askew. A navigable path yet exists here the corners of the crooked stones come close enough together, but unlike the minor erosion endured by the majority of the bridge, this section seems to have sustained damage.

The party finds themselves looking at each other, eight skum corpses are scattered around the bridge.

Ariach seems fine, though a bit hazy about the last minute or two.

Ariach AC 26/14/19 ; HP 69/69 
Friday September 27th, 2013 4:37:07 PM

"What has happened? Did i really attack Emry? I don´t know why but i thought it is the only way to save his life. I am so ashamed..........
Ähmm.....please accept the expression of my apology, Emry."

For a short moment the young man seems very sad and desperated but then he strengthens his shoulders.

"If you wish i will deliver myself up to court in Plateau City.
I attacked an innocent man and i am willing to accept each punishment."

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51 
Friday September 27th, 2013 6:20:59 PM

"Looks like the damage to the bridge is real," Wilma commented, not moving from her spot, "I'm going to concentrate on my little spell to detect magic just to make sure that awful monster-fish-thing isn't still trying to pull a fast one...so somebody else is gonna have to smack Ariach for me...we know that the magic fish beastie used a charm on you, Ariach--no way you did what you did by yourself..."

True to her word, Wilma sticks to concentrating on analyzing the full results of her Detect Magic orison...she just does not trust that ambushin' aboleth.

DM Ezra: Your detect magic spell reveals seeral active auras of varying strength. You detect more than 80 magical auras, most are active aura's some are lingering, the strongest aura is a lingering strong aura. If you want to start making know:arcana rolls, I'll tell you the magic school for each... :-)

Tuck HP 35/49 AC 21/21/17 
Saturday September 28th, 2013 8:50:01 AM

"Are we ready to move?" He looks to Vaniime. She seems as eager to get off the bridge as Tuck. "Alleah, did you want to take the lead again?"

Tuck wipes some of the blood from his leg as he waits on Wilma to finish her magicking.

Emrys ac13, hp28/28. Deathwatch, Prestidigitation, Clean Blood  d100=94 ; d100=51 ;
Saturday September 28th, 2013 4:12:04 PM

Relieved that Ariach has truly been released by the aboleth, he begins to walk back to the group, carefully avoiding the bloody masses of skum left behind by Grell's handiwork.

"Ariach, not for one more minute do you blame yourself! As Wilma so eloquently said, that monster-fish ... thing did this to you; no forgiveness is necessary. If there are any apologies called for, it would be from me to you. I added my own praestigium to the barrage of magiks coalesced in your mind. A desperate act of preservation on my part, but a violation nonetheless, and for that I sincerely apologize."

After taking account of the groups condition, Emrys continues, "I wholeheartedly agree with Vaniime, we need to keep moving. However, it would be most prudent to clean ourselves from the gore of battle before we enter the city. Turning to Grell, he appraises that the warrior is the most in need to this. "Grell, if you don't mind, let me help you with this." If Grell allows, Emrys will touch the hilt of his sword, mutter a few words, and the blood and gore simply evaporates into thin air. Grell's sword looks fresh and new, like the first day he held it. "I've always wanted to try that spell. Never had a chance since I've never bloodied a blade." He will follow the first spell with Prestidigitation in order to clean the blood from his armor and clothes.

(Leyline: 94, free cast. Casting Clean Blood upon Grell's sword. Unless he disallows.)

Grell, AC18/13/16, HP52/68 Protection from Evil, Fatigued 1/12 
Saturday September 28th, 2013 7:58:37 PM

Grell stares at Vaniime wide eyed, the adrenaline rush still going strong. "So you *don't* need me to kill anything?!"

Taking successively deeper breathes, Grell slowly releases his rage. Where there was the previous warm tingle of adrenalne in his extremities, Grell notices the leaded feeling of fatigue settling in. His breathing becomes slightly more labored and a slight sweat breaks out on his forehead. If he weren't in such amazing physical conditioning Grell is sure that he would hardly be able to move.

Grell gives Emrys a weak smile when he offers to clean his blade. "You know, normally it would be considered offensive for an orc to clean the blood of his enemy from his blade, but I do understand that some of the more "civilzed" races might not understand the ways of my people..." Grell's hand has a slight tremor as he extends his blade to Emrys. He watches with interest as the blood evaporates. "Hmmm...that's pretty cool. Too bad you can't use that spell agains an enemy! Imagine pulling the enemy's very own life blood from his still beating heart...now *that* would be impressive!" All the blood removed from his blade and his armor, Grell sheathes his sword and retrieves his bow and gets ready to take up his position with the others...even if it is at a slightly slower pace.

Vaniime AC 18/14/15, HP:50/52, 
Sunday September 29th, 2013 9:27:42 PM


Ok all let's move out. Alleah, you want to join me up front?

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51  d8+5=11 ; d8+5=8 ; d8+5=6 ; d8+5=6 ; d8+5=9 ;
Monday September 30th, 2013 1:14:33 PM

"Hey, wow..." Wilma's sapphire eyes grow very wide as she looks around, "Golly...there's magic ALL over this place..!" She would have loved to have been able to concentrate on what kind of magic was where, but she was feeling particularly unintelligent today, so she decided that healing up her friends and continuing on to the underground city would likely be the better part of valor at the moment. She fished out her healing wand and brandished it.

"Okay...who needs boo-boos bandaged..?" Wilma quipped with a smile. She taps Grell twice with her wand and Vaniime once. OOC: Grell healed up for 19hp and Van gets 6hp healed.

"Ooops...almost forgot you...and you asked first!" the cleric pointed out, then tapped Tuck twice to heal him as well. OOC: Tuck is healed up by 15hp.

Wilma now has 45 out of 50 charges remaining on her Cure Light Wounds wand.




DM Ezra - The bridge 
Monday September 30th, 2013 4:00:49 PM

Wilma realizes that each of her companions is glowing with many magical aura's giving them a rainbow of colors to her magicked eyes, with most of the auras being moderate or strong. She would need to study them longer to start working out what the specific effects from. She did notice something giving off a moderate aura from underwater. However, she stops her detect magic spell after only a few seconds to tend to the injuries of her companions.

Ariach starts coming around, somewhat confused by the recent events.

The others suggest moving on.

Ahead of the party is some broken and cracked roadway. A DC 5 acrobatics will get the party past the blocks that have been knocked around and dislodged.

OOC: Please review your sheets and note locations for your gear.


Tuck HP 49/49 AC 21/21/17  d20+12=29 ; d20+11=24 ;
Monday September 30th, 2013 6:47:04 PM

"Thank you, Wilma." Tuck wipes the blood away from the now closed wound in his leg. "It never gets old."

Tuck easily makes his way past the broken part of the bridge. (Acrobatics 29) He keeps a sharp eye out, including in the water. (Perception 24)

Ariach AC 26/14/19 ; HP 69/69  d20+2=13 ;
Monday September 30th, 2013 7:23:43 PM

Still unsecure what to do next, Ariachs waits for further orders.
Relieved to hear that Vaniime wants to move on Ariach passes the broken part of the roadway and tries to find his place within the group again.
(acrobatics=13)

Alleah Lighttouch AC 15/15/11 -- HP 44/44  d20+11=20 ;
Monday September 30th, 2013 10:01:13 PM

Donna posting for RobC

Shaking her head and blinking away the fascinating effects of the "pretty colors", the cute halfling lass grinned at the spirit ranger.

"Sure thing! Let's get going!" So saying, Alleah nimbly clambered over the damaged area on the bridge and, after clearing that area, paused. She gave a cheeky wave.

"Well...you coming or what..?" she asked.

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51  d20=2
Monday September 30th, 2013 10:02:58 PM

Wilma frowned, unsure that she could actually be anywhere near as nimble as the cute halfling girl was, but she gave it her best shot...

...and failed. Miserably.

"Wha-a-a-a-a-at..?!"

OOC: Rolled a 2 for Acrobatics

Emrys ac13, hp28/28. Deathwatch, Prestidigitation, Clean Blood  d20+4=14 ; d100=63 ;
Monday September 30th, 2013 11:18:07 PM

(Acrobatics: 14)

This situation reminds Emrys of an earlier event, when they were all still students at Maplehurst Academy. Not that long ago, they were traveling along the magically protected road between Gnowsy Overdale and Middleden, just east of the academy. The headmaster had decided it would be best if the students stayed at a nearby mansion, after an attack on Maplehurst by earth elementals, until repairs could be made. Along the way, a mud slide had blocked the road, forcing students to leave its protection and make their way around the mound of earth. Bandits masked by the shadows sprang to attack ... much like how the skum had done. The skum had climbed onto the bridge where the damage was at its greatest. He thinks it's not too inconceivable that if a city had the magical resources to hide itself from view, that they could certainly be able to furnish their bridge with the same level of protection.

After Emrys makes his hop, skip and jump though the damaged area, he will turn back to the damage and try the only thing that might repair the area. He begins to cast.

(Leyline: 63. Casting Make Whole on the damaged section of bridge. Area: 40 cubic feet.)

Vaniime AC 18/14/15, HP:50/52,  d20+4=23 ; d20+4=16 ;
Tuesday October 1st, 2013 7:53:30 AM


Vaniime makes the passage look easyacrobatics DC 23, perhaps too easy as she hears Wilma scream from behind. Turning quickly she rushes back acrobatics DC 16 she lloks to see what has befallen her friend.

DM Ezra - The bridge  d6=4 ;
Tuesday October 1st, 2013 4:33:39 PM

Most of the party easily bypasses the few massive stone blocks of Deepbridge that are cracked and sit askew.

Wilma is all wet, from head to toe. Is she encumbered? Can she swim? Is she afraid of that which lurks beneath the surface?

Emrys hears "Wha-a-a-a-a-at..?!", and a splash as he finishes casting a spell on one of the massive blocks.

One of the massive stones trembles and then shifts back into place, the cracks and chips magically regrowing and sealing together. Another stone trembles slightly and some of the cracks on it seal themselves.

There are 4 blocks cracked, crumbling, and out of position. Each is roughly a 3' cube. 27x4=108 cubic feet.

Ariach AC 26/14/19 ; HP 69/69  d20+2=10 ;
Tuesday October 1st, 2013 6:22:40 PM

Although he isn´t the most delicated guy, Ariach goes back to help Wilma out of the water.
(acrobatics=10)

He gives her a helping hand and offers to carry her over the difficult terrain.

Emrys ac13, hp28/28. Deathwatch, Prestidigitation, Clean Blood  d20+14=28 ;
Tuesday October 1st, 2013 11:26:14 PM

Emrys didn't realize the true extent of the damage on the bridge. Satisfied that he had repaired a good bit, however he wasn't prepared to spend the rest of his magic to finish the repairs. Nor was he available for the next dozen hours recasting Mend spells to finish the job. So after Wilma is pulled from the water, he will not delay the group any further from reaching the city.

(Perception: 28)

Tuck HP 49/49 AC 21/21/17 
Wednesday October 2nd, 2013 9:25:23 AM

"Wilma, this is no time for a bath! Stop fooling around. Really, Grell, can't you control your sister any better than this?"

DM Ezra - More of the bridge  d20=12 ; d20=10 ; d20=17 ; d20=14 ; d20=10 ; d20=19 ; d20=7 ; d20=5 ;
Wednesday October 2nd, 2013 4:38:26 PM

With some teasing from her companions Wilma is pulled back onto the bridge.

Your eyes have grown accustomed to the dim lighting shed from the many bio-luminescent fungi that grows on the ceiling of the cavern several hundred feet overhead. You can see the bridge extending out before you across the vast sea.

This far from shore, only the squish, squish of Wilma's wet footwear breaks the silence that hangs heavy over the party. Occasionally, something disturbs the glassy surface of the sea, creating ripples spreading out and reverberating off the bridge pillars.

Those hairs on the back of y our neck, you realize they've been standing up for a while. That fleeting sensation that you're being watched, its been growing the last minute. Even the squishing of Wilma's shoes seems muted, quieted, muffled.

Perception and will saves please.


Wilma; AC17 (+1 Mithril chain shirt); HP 51/51  d20+9=15 d20+12=26
Wednesday October 2nd, 2013 4:49:35 PM

"Thanks, guys..." she said gratefully, climbing out of the water. "Though I wish Emrys had fixed that part before I tried to cross over it..."

Wilma was not happy. She felt like a wet cat, and was secretly convinced that she looked like one, too. She squished along in a visible funk, glaring around her and feeling uncomfortable in the cold, clammy robes that stuck to her skin and made her feel colder.

"They didn't stint on the magic around here," she said in as dignified a voice as she could muster. "In fact, there's so much magic around here, that I find it rather surprising that the bridge was damaged the way it was...we should probably inform the City Guard about the cracked area so that they can notify the proper people in the city government. They're gonna want to fix up the bridge to make sure that traders and such can still come and go."

OOC: Gah! Wilma's Willpower is only 15; her Perception is a respectable 26, though...

DM Ezra I'm sorry if I didn't note it before, except for the aura from under the water, you were picking up the other PC's

Alleah Lighttouch AC 15/15/11 -- HP 44/44  d20+7=8 d20+16=23
Wednesday October 2nd, 2013 4:57:12 PM

Alleah looked around her with great interest as she walked along, unaware of anything that may have been working against her Will, but her sharp eyes roaming the landscape in an effort to spy anything out-of-sorts...

OOC: Alleah's Will Save is a fail with a Natural 1 rolled! Her Perception totals 23.

Tuck HP 49/49 AC 21/21/17  d20+11=27 ; d20+8=27 ;
Wednesday October 2nd, 2013 6:46:00 PM

(Perception 27, Will 27)

Tuck continues along, the sensation of following eyes tickling the back of his neck. He keeps his suspicions to himself, not knowing if the others feel the same.

Emrys ac13, hp28/28. Deathwatch, Prestidigitation, Clean Blood  d20+14=26 ; d20+10=11 ;
Wednesday October 2nd, 2013 11:56:29 PM

Emrys recalls the warnings from Durovar. He knows to expect to be watched. He's quite used to it. 'Why wouldn't they want to watch me, I'm absolutely gorgeous,' he thinks. He can sense their stunned expressions, unable to put into words his arresting magnificence. Although Emrys senses remain keen on his surroundings, his mind continues to plunge ever deeper down a spiral of radical narcissism.

Ariach AC 26/14/19 ; HP 69/69  d20+1=15 ; d20+7=16 ;
Thursday October 3rd, 2013 2:34:56 AM

Knowing he isn´t allowed to use a bow Ariach wonders how he should fight a foe raising from the water.
He really hopes the thing will not try to control his mind again. And he opes even more he will resist it if the aboleth tries to control him again again.
(will save=15 , perception=16)


RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44 
Thursday October 3rd, 2013 3:12:44 AM

OOC: Hi all, I'm back! Sorry for the short notice departure however I had a family emergency to attend to. I see Donna has kept up my trend with unsuccessful will saves :)

Vaniime AC 18/14/15, HP:50/52,  d20+5=24 ; d20+11=18 ;
Thursday October 3rd, 2013 7:51:35 AM


Back a the front with alleah again, Van is expecting to be watched throughout this journey so doesn't put a lot of effort into searching for the watchers though she does take a look Perception DC 18. While looking around she feels someone or something trying to mess with her head and she silently, yells at whatever it is to get out of her head and to stay out.will save DC 24.

DM Ezra - More of the bridge 
Thursday October 3rd, 2013 2:03:40 PM

The bridge continues off into the distance.

With your next step, a shimmering image begins to break through the backdrop of the cavern and bridge. The view of he far cavern and bridge crumbles as a massive wall of stone seems to grow before you, stretching off to the left and right for several hundred feet.

Under your feet you no longer see the bridge, but a small peninsula of rocky land, the only land you can see before the wall that drops down into the water to either side.

In front of you, two impressive barbicans jut forward to either side of the gatehouse. A pair of closed stone doors is inset in the front of the gatehouse. Each door is at least ten feet wide and twice as high. The outer wall of Bthanchend is formed from stones of a dark granite, mortared with black cement.

Arrow loops dot the barbican and gatehouse. Helmeted figures are visible in the merlons atop the wall, the shafts of bows visible beside each. A quick count reveals at least twenty figures.

Rising from within the city and far overhead to the cavern roof are several thick stone columns. Structures cling to the sides of the columns and lighted windows dot the surface. Several bridges span between the columns.

A gravelly voice barks out in undercommon State your business!


Emrys ac13, hp28/28. Deathwatch, Prestidigitation, Clean Blood  d20+12=26 ;
Thursday October 3rd, 2013 7:38:06 PM

(Diplomacy: 26, to improve the attitudes of the gatekeeper and all those watching.)

Emrys steps up next to Vaniime and says, "He asks to state your business."

The bewitching bard then treads a few steps forward with the warmest smile, removes his hat as a sign of respect and gives a slight bow. In the undercommon tongue, he replies, "Gracious gatekeeper, we mean no harm. We wish to visit and take refuge in your fair city. Please, come down and we can greet each other as friends."

Emrys ac13, hp28/28. Prestidigitation 
Thursday October 3rd, 2013 7:45:49 PM

If necessary, Emrys will translate for the party. He will repeat anything that needs to be said, if no "common" tongue is found between the two parties.

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51 
Friday October 4th, 2013 12:57:38 AM

Wilma stands there, still dripping...

RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44  d20+5=18 ;
Friday October 4th, 2013 3:05:04 AM

Alleah raises her empty hands to show she is unarmed. "Um.... we come peacefully" she adds to Emrys' speech.

Diplomacy to aid another (Emrys): 18. Pass. Emrys gets a +2 bonus to his diplomacy roll

RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44  d20+16=19 ; d20+9=19 ;
Friday October 4th, 2013 3:08:29 AM

Extra rolls....
Perception: 19
Sense Motive: 19


Tuck HP 49/49 AC 21/21/17 
Friday October 4th, 2013 8:48:22 AM

Tuck has to rely on Emrys to translate. He waits patiently but uncomfortably. Standing before 20 odd potential enemies behind a fortification with ranged weapons is not an ideal situation.

"Oh man."

Ariach AC 26/14/19 ; HP 69/69 
Friday October 4th, 2013 7:22:46 PM

Ariach tries to appear relaxed although all his senses are ready for an upcoming fight.

Grell, AC18/13/16, HP52/68 Protection from Evil, Fatigued 1/12 
Saturday October 5th, 2013 9:01:34 PM

Grell takes up the rear guard position, far too tired to worry about much of anything. He's surprised at how much the last rage took out of him. Once he gets home, he's going to double his aerobics schedule. He can't be letting the others down like this!

OOC: How many rounds have passed since the end of the last battle??

Vaniime AC 18/14/15, HP:50/52, 
Sunday October 6th, 2013 12:02:39 PM

Even with her part drow heritage Vaniime doesn't understand the actual words but is fairly sure of their meaning when Emrys translates for her and verifies her guess. In common she calmly states.

"We are visiting your city, sir. May we enter?"

DM Ezra - More of the bridge 
Monday October 7th, 2013 12:39:31 AM

Undercommon: Highlight to display spoiler: {Refugees? You must report to the Ministry of Immigration. You will find this by following Blackstone Road. Declarations?} A few soft spoken words are insufficient to sway a guard used to dealing with many travelers each shift. Showing (or feigning) real interest in the guard may show results.

The guard hears Vaniime, but shows no sign of recognizing the language.

OOC: Without knowing the language, Alleah's diplomacy aid would not be effective. Grell realizes that it took them about 5 minutes to walk from when they battled the aboleth.

RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44  d20+16=25 ;
Monday October 7th, 2013 1:20:00 AM

Alleah keeps her hands raised and whispers "What did they just say?"

She tries to stay alert in case these men plan to attack (Perception: 25)

Ariach AC 26/14/19 ; HP 69/69 
Monday October 7th, 2013 5:32:23 AM

Ariach wonders if it was a mistake not to visit the foreign language lessons at the academy.
But he comes to the result that sitting in a boring class room, listening to an even more boring teacher who is teaching boring things must be the most boring thing anyway.

Emrys ac13, hp28/28. Prestidigitation  d20+12=22 ;
Monday October 7th, 2013 8:01:10 AM

(diplomacy: 22)

In Undercommon, he replies, "Please pardon my misuse of words. It's obvious my grasp of your language isn't as strong as it should be. We aren't looking to immigrate, we merely wish to visit your city and enjoy the safety behind your walls. We were attacked on your bridge just a short while ago."

Emrys then motions to Vaniime and says, "This is Vaniime Elemiire Claudia Nightseer, and she says that we would like to visit your city, sir. May we enter?" Emrys then switches back to common and says, "He asks if we are refuges, which I already said we are not. He now asks for declarations. I will ask him to elaborate."

In undercommon, he asks, "Sir, if you don't mind, just so I understand, I respectively ask what you wish us to declare?"

RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44 
Monday October 7th, 2013 8:10:36 AM

OOC: Question to DM - are the guards pointing weapons at us, acting threateningly, or just acting "guardish"?

Tuck HP 49/49 AC 21/21/17 
Monday October 7th, 2013 8:48:18 AM

Tuck listens as Emrys translates. The man seems so confident as he speaks to total strangers from a vastly different culture.

I wish that I had his confidence with people. I always get so uncomfortable around folks I don't know.

DM Ezra - Passing the Gatekeepers 
Monday October 7th, 2013 2:21:35 PM

The guards are "guardish" and not the lazy kind. It's obvious that they are watching you and the area. Though weapons are not pointed at you, it is obvious they quickly could be.

Diplomacy is a minimum full minute action requiring common language. Emrys' prior roll of 26 is being utilized for the encounter.

I will post this evening for tomorrow.




Wilma; AC17 (+1 Mithril chain shirt); HP 51/51 
Monday October 7th, 2013 3:25:33 PM

The wet and clammy cleric of Gargul shivers where she stands.

"My kingdom for a Comprehend Language spell..." Wilma sighs, leaning upon her staff.

DM Ezra - Passing the Gatekeepers 
Tuesday October 8th, 2013 1:25:54 AM

Undercommon Highlight to display spoiler: {The underwold has many dangers, any who travel in it must be prepared for the local flora and fauna. Declare yer goods and enter. Be sure you pick up broadsheet of laws.}
The guard motions with his hand and the party hears several clicks and clacks before one of the two large doors slowly starts to open outward. A dark tunnel leading into the gatehouse is visible to the party.

Perception 15: Highlight to display spoiler: {A portcullis bars the way through the other side of the tunnel, about 20 feet in. Past that a road is just visible leading into the city with low buildings lining the street.}

RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44  d20+16=17 ;
Tuesday October 8th, 2013 1:36:07 AM

Perception: 17

"So are they opening the doors to send something out to kill us or do we walk on in?" Alleah whispers, her hands still raised.

Emrys ac13, hp28/28. Prestidigitation 
Tuesday October 8th, 2013 10:22:45 AM

(ooc: Emrys translates to the group ... his post will come later.)

Wilma; AC17 (+1 Mithril chain shirt); HP 51/51  d20+12=13 ;
Tuesday October 8th, 2013 10:47:03 AM

Wilma is too dazzled by the impressive architecture around her to notice anything in particular, although Alleah's question makes her smile nervously.

OOC: if it weren't for the fact that The Wold is family-friendly, this OOC space would be FULL of expletives, since Wilma's rolled an auto-miss with a natural 1 on the dice. Sigh.

RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44 
Tuesday October 8th, 2013 1:53:06 PM

OOC: No auto fails on skill checks with Nat 1s thankfully, and Alleah's peception check was also a Nat 1!

Ariach AC 26/14/19 ; HP 69/69  d20+7=10 ;
Tuesday October 8th, 2013 4:30:58 PM

Staring at the guards Ariach doesn´t recognize that the doors slowly start to open up until Alleah warns them all.
(perception=10)

Tuck HP 49/49 AC 21/21/17  d20+11=23 ;
Tuesday October 8th, 2013 8:14:41 PM

(Perception 23)

Tuck sees the gate barring their way forward and has the same concerns that Alleah does. "Why haven't they opened the portculis? Emrys, can you find out why the gate is still lowered? I hope they don't intend to lead us into a trap."

Emrys ac13, hp28/28. Prestidigitation  d20+14=23 ;
Tuesday October 8th, 2013 10:10:04 PM

(Perception: 23)

Emrys turns to his friends and explains, "They wish that we declare our 'goods' and take a broadsheet that will inform us of their laws. By 'goods' I'm not certain if he means trade goods or our belongings."

He faces the gatekeeper with a smile and begins to declare his belongings. In undercommon, Emrys says, "As far as trade goods, I don't have much. I have an 8 pound block of sea salt, a mere sample. Is there much demand for sea salt? I am known to brew a potion or two and I have an assortment in my bag. As for defending myself, from the local flora and fauna, my only protection are my bracers and cloak. By the way, if you don't mind me asking, who crafted your outfit? You wear it well, sir." He slowly opens his cloak on one side and says, "I declare to have a darkwood crossbow, excellent craftsmanship, light as a feather, but with all that quality I still can't hit the broadside of a cavern wall. My lute and cane are also made from darkwood. I'm afraid I don't have the strength to carry much, hence the light-weight materials." Emrys will invite the gatekeeper to hold his crossbow and experience the "feel" of it, as he tells the story of the dryad that made it. He will look back at his friends and explain and translate what is being said.

Emrys goes on to talk about his jewelry, detailing each stone, including the non-precious ones. Even going as far as taking out his magnifying glass to show the flaws and imperfections in excruciating detail. If at any point the gatekeeper has had enough, he will kindly put everything away.

He wonders if his openness has inspired some trust in the gatekeeper. He takes quick glances to see if the portcullis has begun to raise.

Emrys ac13, hp28/28. Prestidigitation  d20+12=28 ;
Tuesday October 8th, 2013 10:15:09 PM

(Perform [Oratory]: 28) forgot to roll a perform check to improve the quality of his storytelling and make the descriptions of his gear, mainly his crossbow, sound more interesting.

Grell, AC18/13/16, HP52/68 Protection from Evil, Fatigued 1/12  d20+3=18 ;
Tuesday October 8th, 2013 10:42:52 PM

Grell keeps a look out...for what, he's not quite sure (Perc=18). Still, he is compliant and declares whatever he needs to, following Emrys' lead.

RobC - Alleah Lighttouch AC 15/15/11 (17/17/11 vs evil) -- CMD 15 -- HP 44/44 
Wednesday October 9th, 2013 8:35:25 AM

Alleah bites her lower lip gently. She has a number of items concealed upon her, and she's not keen on handing anything over. She'll follow along with the group and wait to see if the guards ask her anything directly.

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