Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 Monday October 14th, 2013 9:40:49 AM
" We are now judge, jury and executioner I see. " Edson says. " Before we start the slaughter we should report this and make sure some mercenary group wasn't hired to fill out the ranks. Unless they provoke a fight with us of course."
DM JamesD Monday October 14th, 2013 4:28:47 PM
Hert continues to wait outside, nervously tugging his beard and staring at every passerby, trying to determine level of threat from them.
Gerox, still invisible, continues to explore the warehouse looking for other clues and incriminating evidence while keeping an ear on Harvest conversation. Out of the corner of his eye he can see Harvest Moon grinning and waving as Peza appears. "This is Peza," she says, introducing the boy. "I think you are a good boy to help your father guard this warehouse. If you find yourself in danger, find the compound of the Woldian League of Adventurers. Tell them that you have met us. They will give you and your father protection." With a friendly wave to the young boy Peza adds, ...Yes you can always call us for help ... your doing a great job in helping your father here." With that, Harvest Moon leaves, rejoining the others.
Gerox notices Harvest leaving and scurries after her, not wanting to get locked into the warehouse. He ducks around the corner and dispels the invisibllity as Harvest speaks. "I think that the uniforms of the guards came from the crates," she says after telling them of the things that she found. "I think that there must be many false guards in Rum by now. We must hunt them. Them, and, perhaps, this merchant who owns the warehouse. We should relay this too the captain of the guards at once. I am sure that if he isn't in on it then he needs to know about it."
"How do we plan on finding them?" Brom says as the others take in the suggestion. "We got rebellion in Rum. I got no problem dealin' with them."
Barratore shakes his head a bit confused, "I kill and eat what I hunt, so I imagine you mean something else." Barratore is up for about any plan the group puts together. Some people have brought in uniforms, those people carry the insignia of trouble makers here in Rum as well as the people behind the attacks of The People. That made them very bad indeed and Barratore would see proper justice met out. Brom, however was very right. "How do we find them?"
"We seek all guards," replies Harvest Moon. "The false guards have new uniforms. They also wear the sign of the three upon their swords. The true guards we will warn. The false ones we will bind or slay."
"Harvest is right Peza responds. ... the imposters carry the three bar insignia on their swords ... most likely they have a patch or small amulet of some type also ... just guessing but they need to have some type of signal so they can tell who is who. We'll send another message to Captain Theringer with what we have gleaned ... maybe even Scully and his group also were working on this idea. But i think its best that we move away from here ... back to the WLA compound and warn them to be on their toes ... we might be a target for the imposters ... since we work with the fixers "
" We are now judge, jury and executioner I see. " Edson says. " Before we start the slaughter we should report this and make sure some mercenary group wasn't hired to fill out the ranks. Unless they provoke a fight with us of course."
With those final words the League Adventurers head back towards the WLA and send another message to be delivered to Theringer, who has not yet returned, and warn those in the compound to be on their toes. After a brief conversation you learn that the Captain of the guard is in the center of the city by the main crossroads in preparation for the Fixer's big demonstration. The construction of the final element of the city.
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) Monday October 14th, 2013 7:14:00 PM "False guards? Rebellion?" - Hert can hardly believe what he hears. "We must inform Theringer, that's the most important thing right now. And we must act fast."
He hesitates before continuing:
"This is not our usual style, but I believe this is needed... We must capture one of the guards and interrogate him. We have very little time and we need information, fast. If we know what they are intending to do, maybe we can counter it."
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet Monday October 14th, 2013 9:02:15 PM
"If we jump a city guard and other guard see us taking out one of their own the rest are not going to ask questions. We will be fighting the entire city guard Different plan please."
Barratore has a seat at a table once the group is back at the compound. Seemed there was a lot of rushing about to do something without any idea of why. The fighter liked a bit more order than what was being generated. That and he saw nothing that said rebellion. That was a mighty strong word and carried a great deal of weight. There had not been any mention of the possibility of rebellion by Theringer when all of them were sitting discussing the other incidents in Rum with the faction carrying the three bars. Why does 6 uniforms suddenly make a rebellion. The more he puzzled the less convinced he became things were so very dire.
"I need more than 6 men with uniforms of the city watch to get me to kill one of them. Orcs in the wilderness attacking The People and us are one thing. men in the city is different."
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); Monday October 14th, 2013 9:35:15 PM
"I'm not taken on the guard unless we got some higher authority, like the Fixers themselves. Like Barratore said, guards see us fighten' guards and we got the whole town on us, heroes or not, we're frelled." He says. "What I am gonna do is go the this Fixer thing. I'd think if I wanna make a statement against the Fixers and the establishment, I'd go there. I'm gonna be armed, armored, and ready for action. Any takers."
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 Monday October 14th, 2013 10:05:28 PM
"The big question we need answered is what is the goal of these imposters ?? they must be after something or someone ... " "I don't think capturing a fake guard will lead us to an answer .. we cant make him tell us the truth ... he could just send us on a wild goose chase .... its tempting to beat an answer out of one of them but we represent the WLA and we would put the WLA and us into a comprimised position if we do that .... so i say no to that "
"Perhaps it has something to do with the festival ... the unveiling of the final element to Rum ?? .. undermining the Fixers by embarassing them .... political power play "
Taking a few moments to think .... Peza writes a note and making afew copies .... gatheringa couple of WLA messangers she sends them out ..... one to the Captain of the guard .... explaining their findings of teh fake uniforms with the 3 bar symbols .... a second gets sent to Torian Silverleaf .... followed by a final one to the young reporter from the Golden Quarter times .... Maria Glass ... " she could get something on the front page or post some fliers .... and get the news out .... really stir up it up and maybe get the imposters off balance "
Once done .... i think we should head down to the unveiling of the final element ... something is afoot and we need to be seen "
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Tuesday October 15th, 2013 1:36:03 AM
"Peza is right," agrees Harvest Moon. "The Captain of the guard is in the center of the city by the main crossroads in preparation for the Fixer's big demonstration. The construction of the final element of the city."
"We must go there. The Captain of the Guard is there. It is also the likely the target of the Group of Three Bars. I think very much that they will all be there."
With that, Harvest Moon leaves the others, heading off in that direction.
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 Tuesday October 15th, 2013 9:05:27 AM
Gerox listens to the conversation, glad that the kidnapping of the guard plan is disregarded. He says, "I am a bit concerned about the Captain. He is definitely a figure of authority in the city and someone with the power to help quell a riot or rebellion. He will be a target. So will the other city leaders. I think we need to make sure the Captain is still at liberty and try to warn him and others of possible assassination attempts."
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); Tuesday October 15th, 2013 9:39:28 AM Isn't that what I said? Thinks the barbarian. Oh well. He gathers anything he didn't have already and heads to the Fixers' unveiling.
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) Tuesday October 15th, 2013 10:43:57 AM "Yeah, come to think of it, not the best idea" - says Hert. "We still need information more than anything though."
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 Tuesday October 15th, 2013 3:46:15 PM
Edson just shakes his head. Off she goes again. "Well we might as well follow her to make sure she don't make any rash decisions on her way to the captain." Edson laughs at Brom's comment. "As did I."
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 Tuesday October 15th, 2013 9:32:51 PM
Grabbing her stuff Peza heads after Harvest
" lets all go together ... something might be happening soon and we should be prepared ... so lets roll "
DM JamesD Tuesday October 15th, 2013 9:38:57 PM
ooc: Sorry guys. I am in the middle of midterms and my biggest one is tomorrow. Post will come tomorrow after my exam.
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); Wednesday October 16th, 2013 12:19:03 AM
Good Luck James!
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Wednesday October 16th, 2013 1:38:12 AM
+1 Good luck. High marks, James.
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet Wednesday October 16th, 2013 7:29:46 AM
Good luck James
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) Wednesday October 16th, 2013 11:35:33 AM
Good luck!
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 Wednesday October 16th, 2013 5:38:11 PM
Gook luck James.
DM JamesD Wednesday October 16th, 2013 6:13:33 PM "False guards? Rebellion?" Hert can hardly believe what he hears. "We must inform Theringer, that's the most important thing right now. And we must act fast." He hesitates before continuing "This is not our usual style, but I believe this is needed... We must capture one of the guards and interrogate him. We have very little time and we need information, fast. If we know what they are intending to do, maybe we can counter it."
Barratore looks up. "If we jump a city guard and other guard see us taking out one of their own the rest are not going to ask questions. We will be fighting the entire city guard Different plan please." Barratore has a seat at a table once the group is back at the compound. Seemed there was a lot of rushing about to do something without any idea of why. The fighter liked a bit more order than what was being generated. That and he saw nothing that said rebellion. That was a mighty strong word and carried a great deal of weight. There had not been any mention of the possibility of rebellion by Theringer when all of them were sitting discussing the other incidents in Rum with the faction carrying the three bars. Why does 6 uniforms suddenly make a rebellion. The more he puzzled the less convinced he became things were so very dire. "I need more than 6 men with uniforms of the city watch to get me to kill one of them. Orcs in the wilderness attacking The People and us are one thing. men in the city is different."
Brom quickly agrees. "I'm not taken on the guard unless we got some higher authority, like the Fixers themselves. Like Barratore said, guards see us fighten' guards and we got the whole town on us, heroes or not, we're frelled. What I am gonna do is go to this Fixer thing. I'd think if I wanna make a statement against the Fixers and the establishment, I'd go there. I'm gonna be armed, armored, and ready for action. Any takers."
"Yeah, come to think of it, not the best idea" - says Hert. "We still need information more than anything though."
"The big question we need answered," Peza interrupts, is what is the goal of these imposters?? they must be after something or someone ... I don't think capturing a fake guard will lead us to an answer .. we cant make him tell us the truth ... he could just send us on a wild goose chase .... its tempting to beat an answer out of one of them but we represent the WLA and we would put the WLA and us into a comprimised position if we do that .... so i say no to that. Perhaps it has something to do with the festival ... the unveiling of the final element to Rum ?? .. undermining the Fixers by embarassing them .... political power play "
Taking a few moments to think .... Peza writes a note and makes a few copies. Gathering a couple of WLA messengers she sends them out ..... one to the Captain of the guard .... explaining their findings of the fake uniforms with the 3 bar symbols .... a second gets sent to Torian Silverleaf .... followed by a final one to the young reporter from the Golden Quarter times .... Maria Glass ... " she could get something on the front page or post some fliers .... and get the news out .... really stir up it up and maybe get the imposters off balance " Once her letters are sent out she adds, " I think we should head down to the unveiling of the final element ... something is afoot and we need to be seen "
"Peza is right," agrees Harvest Moon. "The Captain of the guard is in the center of the city by the main crossroads in preparation for the Fixer's big demonstration. The construction of the final element of the city. We must go there. The Captain of the Guard is there. It is also the likely the target of the Group of Three Bars. I think very much that they will all be there." With that, Harvest Moon leaves the others, heading off in that direction.
Edson just shakes his head. Off she goes again. "Well we might as well follow her to make sure she don't make any rash decisions on her way to the captain." Grabbing her stuff Peza heads after Harvest as well. " lets all go together ... something might be happening soon and we should be prepared ... so lets roll "
Gerox, standing to the side, listens to the conversation, glad that the kidnapping of the guard plan is disregarded. He says, "I am a bit concerned about the Captain. He is definitely a figure of authority in the city and someone with the power to help quell a riot or rebellion. He will be a target. So will the other city leaders. I think we need to make sure the Captain is still at liberty and try to warn him and others of possible assassination attempts."
Brom, isn't that what I said? Thinks the barbarian. Oh well. He gathers anything he didn't have already and heads to the Fixers' unveiling.
ooc: more coming
DM JamesD d100=50 ; Wednesday October 16th, 2013 7:01:32 PM
As Peza makes her arrangements and sends out her letters the rest of the League Adventurers check to make sure they are prepared and head out to the center of the city. You feel tense and suspect some treacherous actions from the tri-bar group as you leave the safety of the WLA compound, but it doesn't take long before the joy and excitement of the city breaks through your defenses and lowers your guard. It is as if the perfectly designed city is effected by neither time nor space, neither suffering nor death; and you feel as if you could live out your years in the peaceful land of Rum. Green are the groves and pastures outside the city, bright and fragrant the flowers brought from around the Wold, blue and musical the streams, clear and cool the fountains, and stately and gorgeous the tower Magnificent tower.
As you near the crossroads the sound of a party travels down the street to your ears and you can hear the magically magnified voice of one of the Fixers speaking of the good that comes of a planned city under Fixer leadership. Suddenly a globe of golden light envelopes the area, growing steadily to the size of a large building and then shrinking back down into the form of a colossal public fountain and there is a spontaneous outbreak of joy and mirth from the crowd who begin drinking and even bathing in celebration of the completion of the final piece of the city, a glorious monument marking the historic accomplishment. Not wanting to miss the excitement you quicken your pace and move quickly towards the crossroads to get a better view.
Of this land there is no bound, for beyond each vista of beauty rises another more beautiful. Over the countryside and amidst the splendor of our city rove at will our happy folk, of whom all are gifted with unmarred grace and unalloyed happiness. From our towers we can see entrancing panoramas of loveliness, our city a glittering beacon of hope and inspiration to be emulated by the the cities of the distant horizon. They will forever refer to our fair city as the abode of gods in which stands temples of pink marble, rich with painted glories, fountains of gold and silver and...
The broadcast suddenly stops. You can see the fixer spokesman still talking with several other of the Fixer leadership around him, but a new voice is being broadcast. "These men claim to have your best interests at heart. They claim this city is a symbol of hope. A beacon for the those who need guidance. This city is a hive of corruption and has been since its inception. The time for new leadership has arrived."
The city guard suddenly surrounding the podium draw their weapons and rush the stage, along with several of the WLA Guard. The Fixer leadership is caught unaware and several are cut down. A great battle has started and scene is chaos as the crowd panics and begins to flee. There are guards fighting guards, WLA fighting WLA, and it is unclear who has been corrupted and who who has not.
ooc: You are still about 300ft away from the fountain / fighting.
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); d20+9=28 ; Wednesday October 16th, 2013 8:12:25 PM
"Frell, I knew it." Brom runs towards the center of the fighting (running x4 if crowd permits, which would be 120-ft). He looks for Theringer and other Fixer leadership.
Perception DC28
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 d20=1 ; d20+14=25 ; d20+16=22 ; Wednesday October 16th, 2013 9:33:55 PM
Edson grabs his bow and starts running for the stage to get into bow range. His eyes scan the people to pick out known associates who might have been corrupted and find his friends as well. He uses every bit of his dexterity to dodge the traffic of people.
Perception 25 Acrobatics 22
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 Wednesday October 16th, 2013 9:35:43 PM
As the fighting starts .... "lets stick together .... the imposters are wearing new uniforms .... so look for that and also whoever is attacking any of the fixers ... lets go "
Peza loads her crossbow .... and starts moving forward .... keep pace with the others ....
"Head for the stage "
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet Wednesday October 16th, 2013 10:08:07 PM
Barratore finds himself relaxing and admiring the splendor of the city. He would certainly be building or buying his own home here one day. Perhaps on an extended section of beach with a large manicured lawn and great room of his trophies and accolades that overlooked the sea. The commotion destroys his revery and with the rest of the group springing into actio, he draws his blade and makes to keep up with Brom. "To Theringer! Brom! Get to Theringer!"
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+15=20 ; Wednesday October 16th, 2013 11:52:53 PM
Harvest Moon runs alongside Brom. She watches for the new uniforms, and the marks of the Three.
"Enemies have the mark of three gold bars on their swords!" calls Harvest Moon.
+++++++++++++++++++++++++
Run 120ft.
Perception 20
Spells: L1 x3/day: Cure Light wounds, Long Strider, Magic Fang, Entangle(D) L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 Thursday October 17th, 2013 2:29:59 PM
Gerox trots along and says, "Look for leadership of these traitors. Cut them down and the others will flee."
To keep up with the rest, he casts an expeditious retreat spell on himself and springs ahead.
OOC
Semi post for tomorrow since I don't always beat everyone to posting. Gerox will cast haste on everyone so we can get there faster. Couldn't do it this round since we were all spread out
DM JamesD Thursday October 17th, 2013 7:52:26 PM
Checking in. Still waiting on some posts. I'll give you a few more hours, but I plan to post tonight.
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 Thursday October 17th, 2013 8:48:57 PM
Peeking in ....;)
off to sleep
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet Thursday October 17th, 2013 9:07:03 PM
still running....not going to be able to post later. Will catch up in the morning
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Thursday October 17th, 2013 10:35:36 PM
OoC: Is it still tonight? It's morning here.
DM JamesD d100=97 ; Thursday October 17th, 2013 11:24:58 PM
Barratore finds himself relaxing and admiring the splendor of the city, thinking about how he would certainly be building or buying his own home here one day. Perhaps on an extended section of beach with a large manicured lawn and great room of his trophies and accolades that overlooked the sea. The sudden commotion destroys his revery and he springs into action, drawing his blade and making to keep up with Brom who charges past him. "To Theringer! Brom! Get to Theringer!"
"Frell, I knew it." Brom says as he runs towards the center of the fighting and looks for Theringer and other Fixer leadership while Edson grabs his bow and starts running for the stage to get into. The rogue's eyes scan the people to pick out known associates who might have been corrupted and find his friends as well as he uses every bit of his elven dexterity to dodge the traffic of people with Harvest Moon running alongside him. Her keen eyes watching for the new uniforms and the marks of the Three. "Enemies have the mark of three gold bars on their swords!" she calls out.
As the heroes take off Peza calls out, "lets stick together .... the imposters are wearing new uniforms .... so look for that and also whoever is attacking any of the fixers ... lets go " The young girl loads her crossbow .... and starts moving forward .... keep pace with the others .... "Head for the stage " she says as she tries to coordinate the groups actions amidst the sprawling chaos.
Gerox trots along side the rest and says, "Look for leadership of these traitors. Cut them down and the others will flee." Finding himself falling behind, the sorcerer quickly casts an expeditious retreat spell on himself and springs ahead.
Charging forward you watch helplessly as the carnage unfolds before you. Looking on in horror you watch as Theringer, your superior and trusted friend, falls in a crumpled heap weltering in a pool of blood. As the body drops Edson's eyes grow wide with fury and he watches as a well dressed merchant pulls a jeweled short sword from the fixer's back and returns it to his belt. Next to him several guards stand locked in mortal combat, and at this distance you find it impossible to identify if any bear the tri-bar emblem. There are citizens taking up arms to support both sides of the conflict, but the majority of the citizens continue to flee in panic, hampering your movement and getting in your way.
The street is now difficult terrain filled with obstacles until the citizens can clear out (1-2 rounds). I hope to get a map up this weekend, once I hear from those that haven't posted yet. I will let you place your characters accordingly once the map is up.
OoC: Is it still tonight? It's morning here. It is still yesterday here. My time is just a a little ahead of Woldian time.
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 d20+9=19 ; d8=8 ; Friday October 18th, 2013 12:42:26 AM
Edson, not knowing if he is in range, fires a shot at the bejeweled merchant. If he hits, he doubts it would be any serious damage but maybe enough to slow the man down until they could catch up.
Hit ac 19, 8 dmg
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+15=24 ; Friday October 18th, 2013 2:53:38 AM
"Enemies have the mark of three gold bars on their swords!" Harvest Moon continues to call out the warning to any loyal citizens of Rum.
The crowds now obstruct the way, slowing Harvest Moon's run. Her pace slackens, but she does not stop. As fleet of foot as The Rager, she weaves her way through the panicked crowd, working her way toward the melee. As she goes, she shouts her warning.
+++++++++++++++++++++++++
Move 80ft (Total Movement 200/300ft - 100ft from center)
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); d20+7=23 ; d8+5=10 ; Friday October 18th, 2013 10:55:27 AM
Brom moves another 60-ft drawing his bow in the process. He spotted Theringer (his perception was DC28) and the merchant. Brom pulls up and sends an arrow from his bow at the mechant.
Attack (at merchant who stab Theringer) (+8 weapon, -2 range, +1 haste from Gerox): AC23, damage 10
"Peza, take down that merchant!" Brom shouts.
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); Friday October 18th, 2013 10:56:04 AM
OOC: Brom is 180-ft out from center
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) Friday October 18th, 2013 6:50:22 PM
Hert is frozen in place for what feels like centuries, as he watches the chaos and bloodshed. Voices of his comrades drowned in the sounds of battle and screams coming from everywhere. He barely hears that he should attack someone with three-bar symbols, but that idea sounds ridiculous. He just watches the events unfold, staring at the scene.
Captain's fall is what breaks him out of the trance. Finally, there seems to be task he could - and should do. He runs though the crowd to him, ignoring all the blows that may come from the sides. The armor will protect Hert and every second is precious now.
"I'll try save the Captain" - he shouts to the rest.
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 Friday October 18th, 2013 10:08:45 PM
Gerox as stated earlier will haste haste on everyone but himself.
He spots the merchant and points him out to the others. "He needs to be captured, tortured for information and then draw an quartered."
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+14=22 ; d8+3=11 ; d8+3=5 ; Friday October 18th, 2013 10:24:39 PM
A littled stunned at the fury of teh battle .... choas is everywhere ... so typical of battle .... her eyes sweep ahead .... her eyes search for their Captain ...... Hert's sudden sprint forward along with the Brom's arrow guides her to Captain Theringer ....
Her heart stops for a moment as he falls ... raising her weapon to her shoulder she fires at the Merchant with the Rager's booming voice ringing in her ears
"All to the Captain's defense .... Defend Captain Theringer " shouts Peza
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 Friday October 18th, 2013 11:07:04 PM
Edson smiles as the haste magic flows through him.
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+7=14 ; Saturday October 19th, 2013 1:06:33 PM
Barratore continues moving towards where Brom and the others called out that Theringer was. The fighter tries to twist and weave through the fleeing crowd as best as he can [Acrobatics 14]
He has little thought, but to gets to Theringer. Shouting, cries of pain, the chaos and randomness of battle rages about. He needed to get to Theringer. The others would call out targets and could organize what was going on
Spells: Haste 5/6 +1 AC, +1 Attack, +30 Speed
DM JamesD Monday October 21st, 2013 1:36:27 AM
Here is the Fountain Map. Please let me know where to place your characters. You are coming up from the bottom of the map and started 300ft from K7.
As you charge forward you watch as the guards attack civilians and fixers alike and quickly determined which warriors are among the tri-bar guards. The screams of terror from the fleeing citizens is horrific. Quickly you get into position, hoping to help the fixers and their supporters, but as the pools of blood grow you realize just how devastating the attack was. They were caught unaware, unprepared, and in many cases unarmed.
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 d20+9=19 ; d8=2 ; d20+10=24 ; d8=7 ; Monday October 21st, 2013 10:05:08 AM
Ooc: Did Edson get a shot off at the merchant last round?
Ic: Edson continues moving(to Q10). He draws his bow and fires another shot at the merchant who stabbed Theringer. (Hit ac 20(forgot +1 from haste, 2 dmg). The haste propels him to fire a.second shot(hit ac 24, 7 dmg).
Brom maintain his sight on the man that took down Theringer. He moves up another 60-ft and sends another arrow at merchant, but this time the arrow misses its mark.
[Distance 120-ft]
Attack (+8 weapon, -2 range, +1 haste): AC9
DM James Please post a position coordinate for me.
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+8=24 ; d6+2=7 ; Monday October 21st, 2013 3:16:12 PM
Harvest Moon charges up the final distance and strikes one of the Three Bar attackers with a stunning fist.
+++++++++++++++++++++++++
Unarmed Strike TBG in K9 Hit AC24, Damage 7hp (Stunning Fist DC15 or Be Stunned for 1 Round)
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) Monday October 21st, 2013 7:05:11 PM
Hert continues running, now hasted by gnome's magic, and curses his armor that slows his movement so much and his slow reaction, putting him a little behind the others.
OOC: Hert uses double move to get to K7. He is now 120ft. away.
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet Monday October 21st, 2013 9:20:07 PM
Barratore continues to move upstream of the fleeing crowd. With the difficult terrain, I have Barratore 60' south of row G
Spells Haste 4/6 +1 AC, +1 Attack, +30 Speed
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 Monday October 21st, 2013 9:27:28 PM
Realizing she is over 300' away from the fountain ... Peza needs to close teh distance for a better shooting options .... she sprints forward [double move 120'] .... all the while she keeps her eyes sweeping ahead ... registering her friends locations .... also their foes in their shiney new uniforms ...
Running through the crowd the new WLA sash is prominent across her body .... To the fountain .... defend the Captain "
ooc: please put Peza in an appropiate location
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 d4=4 ; d4=1 ; d4=3 ; Monday October 21st, 2013 10:43:20 PM
Gerox is at O9, he raises his hand and launches three missiles at the evil guard attacking a fixer at H6. He does 11 points of damage to the evil guard and calls out, "Take heart! The WLA is here. Rally to us!"
haste spell 2/6
DM JamesD d20=20 ; d20=20 ; d20=8 ; d20=20 ; d20=8 ; d20=15 ; d20=18 ; d20=1 ; d20=13 ; d20=15 ; d8=8 ; d8=4 ; d8=5 ; d8=7 ; d8=2 ; d8=4 ; d20=3 ; d20=15 ; d20=14 ; d8=8 ; d8=6 ; Monday October 21st, 2013 11:48:47 PM
Edson continues moving and draws his bow to fires another shot at the merchant who stabbed Theringer. As the arrow flies he finds the magic about him hastening his reflexes and quickly loads another arrow and fires a second shot. The arrows move with deadly accuracy, each finding their mark. As the last arrow lands the merchant falls to his knees, blood staining his tunic a dark crimson. (Enemy at F7 is dead. I forgot to remove him from the map).
Brom too maintain his sight on the man that took down Theringer as he moves up and sends another arrow sailing towards the merchant, but this time the arrow misses its mark.
As the arrows fly Harvest Moon charges up the final distance and strikes one of the Three Bar attackers with a stunning fist. The sickening crack of the guards jaw shattering fills the air, but somehow he manages to fight off the stunning attack.
Close by Harvest, Hert continues running, now hasted by gnome's magic, and curses his armor that slows his movement so much and his slow reaction, putting him a little behind the others as Barratore continues to move upstream of the fleeing crowd.
In the distance Peza, Realizing she is over 300' away from the fountain, runs forward to close the distance for a better shooting options .... she sprints forward .... all the while she keeps her eyes sweeping ahead ... registering her friends locations .... also their foes in their shiney new uniforms ...
Running through the crowd the new WLA sash is prominent across her body .... To the fountain .... defend the Captain "
Gerox toomoves through the fleeing crowd and raises his hand, launching three missiles at the evil guard attacking a fixer. The blast barrels into the guards chest as Gerox calls out, "Take heart! The WLA is here. Rally to us!"
ooc: I assumed Peza meat to run last round, so I brought you up further.
------ Tri-Bar turn
The tri-bar guards turn and smile in an almost deranged fashion as you approach, almost as if they thought their job was going to be too easy and that they are glad for the challenge. From behind the fountain one of the guards glare at you as he swings his long sword with such force that it decapitates a fixer where he stands, never once turning to acknowledge his victim. To his left another guard sinks his sword deep into the side of a fixer. The fixer grimaces he begins to cast a spell (spell craft 17 to identify) and watches as one of the loyal guards swings a glancing blow off the tri-bar's armor. All around you swords echo off of armor. Both Harvest and Hert find themselves catching their breath as swords crash into them with more force than they would have expected.
Fountain Map ooc: Please let me know if you have any issues viewing the map. I plan to make more character tokens this week, ow that I have the programs working better on windows 8. If you put a picture on your character sheet I will try to use that.
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Tuesday October 22nd, 2013 12:08:01 AM
OoC: I'll be on the move in under 24 hours. Flying from Kiev back to the US. That will, largely, put me out of touch. After that, I'll be swamped at work for a few days.
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+7=26 ; d20+7=25 ; d6+2=4 ; d6+2=7 ; Tuesday October 22nd, 2013 12:15:55 AM
They are strong. They must be brought down quickly. Harvest Moon moves such that the one she struck before is pinned between herself and Hert of Gargul. She then unleashes a flurry of kicks and blows.
+++++++++++++++++++++++++
5ft step to Flanking w/Hert / Flurry
Unarmed Strike TBG in K9 Hit AC26, AC25 Damage 4+7 = 11hp (Stunning Fist DC15 or Be Stunned for 1 Round)
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+12=23 ; 4d8+8=19 ; Tuesday October 22nd, 2013 8:57:49 AM
Barratore moves up and strikes at the man harvest just attacked. (move 25' to M/N:7/8) Vital Strike Hit AC 24 Dmg 19 (forgot to add +1 for haste) Cleave
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+13=19 ; 4d8+8=20 ; Tuesday October 22nd, 2013 9:00:05 AM
XML jumbled my post...here is the Cleave to the other target for Barratore on his left Cleave Hit AC 19 Dmg 20
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 d20+10=25 ; d20+10=16 ; d8=7 ; d8=1 ; Tuesday October 22nd, 2013 3:21:07 PM
Edson smikes a bit, having killed the man who killed Theringer. He quickly reaims to the man behind Hert(K6).
Hit Ac 25, 7 damage Hit Ac 16, 1 damage
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 d20+5=10 ; 4d6=15 ; Tuesday October 22nd, 2013 5:09:42 PM
Gerox tries to help out hert and launches a touch range attack scorching ray against the enemy at K6 hitting touch ac 10 for 15 points of damage (have if dc 16 reflex save is made)
He calls to the Fixers, "Fixers withdraw to us! We are here to help"
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+15=22 ; d8+3=8 ; d8+3=6 ; Tuesday October 22nd, 2013 9:49:07 PM
Stopping a short distance away from the fountain .... Peza raises her crossbow .... her eyes settle on a target attacking a fixer .. [shooting at tri-bar-guard at h4] .... she snaps the trigger . and a bolt whistles by the fixer .... into the guard
As the raven haired girl reloads .... her friends swarm the attackers around Hert and Harvest .... good tactical teamwork ....
Taking up on Gerox's rally cry .... Fixers to us .... Fixers to us .... withdraw behind us .... the WLA is here "
"take heart ... have courage folks ... rally behind us ... we're here to help you "
Aas the battle rages about her ... a stray thought crosses her mind .... " we need to be more watchful of whats happening in Rum ... the city needs a sentinel force to protect the people ... the fixers and WLA cant do it all ... they need someone to rally around ..
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); Tuesday October 22nd, 2013 9:58:07 PM
Brom now moves 120-ft to get into the fray. The reputation the group had gained from their adventures really didn't give justice to the sheer lethalness of the WLA group. Soon, though, the upstarts would know full well the that DEATH had come and he was collecting souls this day.
Brom is at L6.
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 3d8+6=22 ; Wednesday October 23rd, 2013 2:17:43 AM
Strikes of enemy swords leave mere scratches on Hert's armor. They will need more than that to get thorough defenses that withstood giant's attacks. He takes a moment to examine the battlefield. He looks for captain Theringer. If there's no way the captain is alive, he will select the most injured high-ranking fixer.
He ignores the mercenaries as he rushes to his target, and reaches out to him, and releases a healing light, that will help them to survive a little longer.
OOC: Hert will use Cure Serious Wounds on either Theringer, or a high-ranking fixer. Position will depend on who exactly he heals, and is not too important
DM JamesD d20=11 ; d20=6 ; d20=13 ; d20=3 ; d20=10 ; d20=19 ; d20=12 ; d20=1 ; d20=19 ; d20=11 ; d8=6 ; d8=8 ; d8=2 ; d100=13 ; d8=8 ; d8=7 ; d8=8 ; d8=6 ; Wednesday October 23rd, 2013 11:40:45 AM They are strong. They must be brought down quickly. Harvest Moon moves such that the one she struck before is pinned between herself and Hert of Gargul. She then unleashes a flurry of kicks and blows. That leave the man weakened and stunned.
Amongst the chaos Barratore moves up and strikes at the guard being pummeled by Harvest's barrage of blows, dropping the guard to the ground as his other hand follows with a might Cleave the tri-bar on his left
Edson smiles a bit, having killed the man who killed Theringer. He quickly reaims to the man behind Hert and sends two arrows flying. The first one finds its mark and just below the soldier's arm and a trickle of blood begins show through his uniform while the second arrow goes wide and planting itself into the wall of the building behind him.
Gerox tries to help out Hert and launches a scorching ray against the enemy. The guard has just enough time to look up and stare in shock as the ray hits him dead. The smell of burnt flesh and hair permeates the air as checks to make sure he hasn't caught fire.
As the ray fires the raven haired girl reloads .... watching as her friends swarm the attackers around Hert and Harvest .... good tactical teamwork ....
Taking up on Gerox's rally cry .... "Fixers to us .... Fixers to us .... withdraw behind us .... the WLA is here ... take heart ... have courage folks ... rally behind us ... we're here to help you " Several of the Fixers begin to move back, their now scarlet stained cloths a testimate to how unprepared they were. As they retreat two
As the battle rages about her ... a stray thought crosses her mind .... " we need to be more watchful of whats happening in Rum ... the city needs a sentinel force to protect the people ... the fixers and WLA cant do it all ... they need someone to rally around .
Brom too moves into get into the fray. The reputation the group had gained from their adventures really didn't give justice to the sheer lethalness of the WLA group. Soon, though, the upstarts would know full well the that DEATH had come and he was collecting souls this day.
The strikes of enemy swords leave mere scratches on Hert's armor. They will need more than that to get thorough defenses that withstood giant's attacks. He takes a moment to examine the battlefield. He looks for a high ranking Fixer to heal. He looks around at the fallen, most of them already on their way to Gimp the Imp who will lead them to Gargul for their judgment. There is but one high-ranking fixer left on the field. Although Hert doesn't recognize him, his outfit reveals his rank and the guards surrounding him guarantee he won't live much longer. Ignoring the mercenaries, he rushes to the fixer, and reaches out to him, and releases a healing light, that will help them to survive a little longer.
--------------- The the tri-guards continue their attack, focusing more on the fixer's than you or the official guards, their deadly attacks on the retreating reveal their complete lack of mercy. Two of them surround the last of the high ranking fixers, but but their swords find nothing but air as their attacks go wide.
Behind the fountain the Rum Guards seem rallied by the League Adventurer's appearance and cries and fight with a renewed vigor, one of them landing a particularly devastating blow on the guard farthest behind the fountain.
*Tweet*....*Tweet*....*Tweet* A loud whistle cuts through the air. Three short sharp blasts. In mere seconds more guards come running down the side streets to towards the fountain. Their new uniforms covered the blood of a recent battle.
------------- Guard at K/6 = -22 HP Guard at F/7 = -12 HP (The dead have been removed from the map to prevent clutter)
ooc: Harvest, you are not in a flanking position. Hert only has a 5ft reach and the Bastard sword he yields is not a reach weapon, therefore he does not threaten the other guard and cannot flank.
DM JamesD Wednesday October 23rd, 2013 11:45:00 AM Fountain Map
I looked for as close a picture as I could find to match your character description for the tokens. If you have a better picture, please let me know. Some of you were hard, short haired elfs and green haired gnomes. It took a few hours. :)
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 d20+10=23 ; d20+10=16 ; d8=3 ; d8=4 ; Wednesday October 23rd, 2013 11:50:07 AM
Edson turns to the two guards running down the road to his right. He fires his bow at the one(m25). The magic of Gerox aiding his speed.
Hit ac 23, 3 dmg Hit ac 16, 4 dmg
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+9=21 ; d20+11=23 ; 4d8+14=40 ; d20+11=25 ; 4d8+14=33 ; Wednesday October 23rd, 2013 4:25:44 PM
Barratore steps quickly up [move 10' to row K Acrobatics against AoO 21) and strikes with a powerful thrust to the man trying to take down the high ranking fixer.
[att I/9 PA, Vital Strike Hit AC 23 Dmg 40]
A quick pivot and the minotaur roars as he brings the gore covered blade into his next target
[att K/6 Cleave PA Vital Strike Hit AC 25 Dmg 33]
destroying it as well.
Spells Haste 2/6 +1 Reflex, +1 AC, +1 Hit, +30 speed, extra Attack on Full Attack action
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); d20+8=16 ; d20+12=15 ; 2d6+16=21 ; Wednesday October 23rd, 2013 7:38:24 PM
Brom using his acrobatic training moves to H5 to help the guard Acrobatics DC16. He figures Barratore can handle these.
Brom swings at the false guard at G6.
Attack (+13 weapon, -2 PA, +1 haste): AC15 (and it begins...), damage 21 (just in case)
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) d20+7=15 ; d10+2=9 ; Wednesday October 23rd, 2013 7:43:40 PM
Hert steps in between the nearest fixer and the nearby false guard, shielding him and drawing his sword. He swings his sword, trying to land a hit on the enemy.
OOC: Hert moves to I10 and attacks H10 guard.
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+15=35 ; d20+15=19 ; d8+3=4 ; d8+3=10 ; d8+3=5 ; Wednesday October 23rd, 2013 9:29:43 PM
Anger burns through her as fixers are taking a beatdown from the imposters ..... Peza lines up another imposter with a shiney new uniform .... [H4] .... she snaps the trigger ... a perfect shot !!! deep into his chest ....
Tri-bar guard shot [h4] d20+15=35 nat 20 !! crit hit !!! damage d8+3=4 crit roll d20+15=19 crit dmage d8+3=10 vital strike damage d8+3=5 Total damage 19 !!
"Down with the imposters .... slay the tri-bars !!!! ... rally to WLA !!! .... defend the fixers and Captain Theringer !!! " shouts Peza to the guards
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+8=26 ; Wednesday October 23rd, 2013 11:26:44 PM
"We must capture one of them," Harvest Moon calls to the other. She circles the perifery of the melee and moves in to grapple with one.
+++++++++++++++++++++++++
Move / Initiate Grapple with H10 (Note that if the guard wants to return the grapple, he has to lose the sword or grapple at a -4 penalty.
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 3d4+3=10 ; Thursday October 24th, 2013 9:29:43 AM
Gerox scans the battlefield and notices that Barratore and Brom should clean up the fighting by the fountain very quickly. He follows Edson's thinking and sends three balls of energy at the other guard coming down the road way unerringly striking him in the chest.
(magic missile for 10 points of damage)
He continues his cries, yelling. "Fixer's to us! WLA is here! Rally to us!"
spells used 3/8 first 1/6 second 1/3 third
expidtious retreat 4/60 haste 3/6
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) Thursday October 24th, 2013 7:16:42 PM
checking in!
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 Thursday October 24th, 2013 9:29:19 PM
Peeking in and now off to sleep
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet Thursday October 24th, 2013 10:33:32 PM
Barratore lines up another couple targets and readies to destroy them
DM JamesD Thursday October 24th, 2013 10:38:53 PM
Sorry, crazy day. I am working on the post now. I hope to have it up within the hour.
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 Thursday October 24th, 2013 11:54:05 PM
Checking in
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); Friday October 25th, 2013 12:01:52 AM
lurking
DM JamesD d20=11 ; d20=12 ; d20=20 ; d20=20 ; d20=20 ; d20=19 ; d20=10 ; d20=9 ; d8=8 ; d8=2 ; d8=2 ; d8=4 ; d8=4 ; d20=20 ; d20=20 ; d20=13 ; d20=10 ; d8=5 ; d20=19 ; d20=11 ; d20=11 ; d8=6 ; d8=7 ; d20=13 ; Friday October 25th, 2013 12:26:34 AM
Edson turns to the two guards running down the road to his right. He fires his bow at one of them, the magic of Gerox aiding his speed.
Across the battlefield Barratore steps quickly up to the tri-bar attacking the fixer, zigging and zagging to avoid any oncoming attacks as he passes the guard. The metallic clang of steel striking his armor leaves a ringing in his ears, but his armor proves true and deflects the blow as he strikes with a powerful thrust to the man trying to take down fixer before him. The guard waivers, and to Barratore's surprise continues to stand and fight. With a quick pivot the minotaur roars as he brings the gore covered blade down on the mans neck and sending a spray of blood across the ground as the guard drops his sword and falls to the ground. (ooc: I made the assumption that you would prefer to keep attacking the guard since he wasn't dead. Note that not all enemies have the same HP and stats. This is doubly true when I depict some with different weapons or armor.)
Brom using his acrobatic training moves to H5 to help the guard figuring Barratore can handle the others. The barbarian swings mightily at the false guard, but the attack is all strength and no finesse and the tri-bar easily side steps the blow.
Hert steps in between the nearest fixer and the nearby false guard, shielding him and drawing his sword. He swings his sword, trying to land a hit on the enemy, the flat of his blade bouncing off the guards armor. The pale face of the guard turns and glares in Hert's direction.
Down the street anger burns through Peza as fixers take a beatdown from the imposters ..... Peza lines up another imposter with a shiney new uniform .... she snaps the trigger ... a perfect shot !!! deep into his chest ....
"Down with the imposters .... slay the tri-bars !!!! ... rally to WLA !!! .... defend the fixers and Captain Theringer !!! " shouts Peza to the guards
"We must capture one of them," Harvest Moon calls to the other. She circles the periphery of the melee and grabs onto one of the guards shoulders before throwing him onto the ground and in to a grapple.
Meanwhile Gerox scans the battlefield and notices that Barratore and Brom should clean up the fighting by the fountain very quickly. He follows Edson's thinking and sends three balls of energy at the other guard coming down the road way unerringly striking him in the chest as he continues his cries, yelling. "Fixer's to us! WLA is here! Rally to us!"
The guard, having just side stepped Brom's attack screams in fury as he swings his sword in a giant arc with strength to match the barbarian's own, and like the barbarian's, his impressive swing lacks the finesse and accuracy to penetrate his opponents defenses.
Behind the fountain a battle of epic proportions rages on as both the tri-bar and true guards land devastating blow after devastating blow. Each hit tearing off chunks of armor and sending sparks flying into the air. Each man giving his all with no regard for their own life. (There were three confirmed crits, one for each side consisted of double nat 20's!!! Miraculously no one died.)
Admist the chaos the grapples guard tries futilely to stab Harvest Moon, but finds himself unable to move under the tight elven grip.
From the east the two guards split up. The first one charges full speed towards the fixer, his sword drawn. Both he and the fixer exchange blows, neither able to draw blood. The second guard snarls and charges towards Edson determined to repay him for the arrow in his side. The force of his attack combined with the speed of his charge nearly knocks Edson over as the guards sword cuts a gaping gash into his arm. (Edson takes 10 dmg)
From the West the two guards give each other a quick nod before charging into battle, positioning themselves to attack.
Guard at F/7 = -12 HP Guard at H/4 = -19 HP Guard at I/9 = Dead Guard at K/6 = -22 HP Guard at M/25 = -13 HP
Edson =10 dmg
ooc: Brom, do you have a feat that lets you use acrobatics with a medium load / Armor?
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); Friday October 25th, 2013 12:31:49 AM
OOC: No I don't. I thought I could. Wouldn't have changed my action.
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); d20+14=31 ; 2d6+19=23 ; d20+9=17 ; 2d6+19=26 ; d20+14=19 ; 2d6+19=28 ; Friday October 25th, 2013 12:37:23 AM
Brom let's his rage take over and turns his attention to the enemy in H4.
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 20/30 Friday October 25th, 2013 5:35:34 AM
Edson pulls his arm back from the gash. He side steps(5' to Q11), and throws his bow at the guard. At the same time his long sword is drawn and readied for the attack. (Even with haste I don't believe I get an attack. )
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Friday October 25th, 2013 6:37:33 AM
OoC: No, Edson. But you could move fives feet, shoot with your bow, drop your bow, and draw your sword. Same thing, except for the fact that you get an attack.
DM JamesI believe you could also drop the bow as a free action, take a 5ft step as your move action and draw your sword as a free action as part of your move action (assuming your BAB is higher than 1) and then attack as a standard action.
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+13=26 ; d20+13=33 ; Friday October 25th, 2013 7:29:50 AM
There is a low growl in the voice of Harvest Moon as she slips astride the Three Bar false guard, pushing his face into the cobbles of the square. Sitting upon his back, she effectively pins the man to the ground.
+++++++++++++++++++++++++
Maitain Grapple / Grapple to Pin
CM 26 vs Tribar in H10 (To Maintan Grapple) CM 33 vs Tribar in H10 (To Pin)
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) d20+7=26 ; d20+7=19 ; d20+7=20 ; d10+2=3 ; d10+2=9 ; d10+2=5 ; Friday October 25th, 2013 8:12:59 AM
Hert sees Harvest Moon dart by and pin one of the mercenaries threatening the fixer, so he changes his target. He makes a broad step, closing in with one of the new enemies and thrusts his sword forward aiming for their chest. His strike pierces the target; to worsen the wound, Hert twists his sword. Withdrawing his weapon, Hert strikes again, hoping to finish the target off quickly.
OOC: Hert takes a 5fs to K10 and makes a full attack under effect of haste. Atk1 26(crit!) 19(confirm?) dmg: 3 + 9 Atk2 20 dmg: 5
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+11=26 ; 2d8+14=24 ; d20+11=24 ; 2d8+14=24 ; d20+11=14 ; 2d8+14=23 ; d20+6=22 ; 2d8+14=25 ; Friday October 25th, 2013 2:25:23 PM
Barratore feints and draws his blade back and up to open the man to the right from groin to shoulder. [Att K/6 PA Hit AC 26 Dmg 24]
The blade continues with the powerful minotaur quickly around to the man on the left [Cleave att L/6 Hit AC 24 Dmg 24]
Not slowing because of the haste spell, Barratore then puts a quick thrust back into the first man [Haste Att K/6 Hit AC 14 Dmg 23] The thrust is likely deflected
Barratore then swings yet again against the man to the left, another quick thrust to put him off balance [Att L/6 Hit AC 22 Dmg 25]
Spells Haste 2/6 +1 Reflex, +1 AC, +1 Hit, +30 speed, extra Attack on Full Attack action
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 3d4+3=11 ; Friday October 25th, 2013 8:08:57 PM
Gerox scans the battlefield and realizes he is in the eye of the storm. Enemies surround him yet none confront him. How foolish of them he thinks. Now to make them pay. He decides to help the fixer being attacked by the guard he already hit once. 3 more missiles leap from his hand to strike the false guard menacing the fixer doing 11 points of damage (K11)
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+15=23 ; d8+3=4 ; d8+3=11 ; Friday October 25th, 2013 9:19:50 PM
Surveying the battle of the fountain .... Peza readies another shot at her target .... but she smiles at Brom's devastating assault on him .... turning her attention to help one of the fixers .... she takes aim .. snapping a quick shot at the tribar guard [O4] attacking the fixer ...
Tribar guard shot d20+15=23 damage d8+3=4 yuk vital strike dame d8+3=11 woot !! total damage 15
[b] " Stand strong ... we're coming .... rally to te fountain "
DM JamesD d20=18 ; d20=18 ; d20=2 ; d20=5 ; d8=7 ; d8=7 ; d20=3 ; d20=5 ; d20=11 ; d20=15 ; d20=1 ; d8=4 ; Monday October 28th, 2013 10:34:51 AM
Brom let's his rage take over and turns his attention to the enemy before him. The rest of the Wold seems to melt from around him until only he and his target are left. Time after time he swings his sword, obliterating the guards defenses and sending him crashing to the ground in a pool of his own blood.
Behind him Edson pulls his arm back from the gash. He side steps and throws his bow at the guard. At the same time his long sword is drawn and readied for the attack. In the distance he can hear the low growl in the voice of Harvest Moon as she slips astride the Three Bar false guard, pushing his face into the cobbles of the square. Sitting upon his back, she effectively pins the man to the ground. (I noticed your CMB went up to 13. I assume you added in penalties for the guard being grappled and armed. Please only add modifiers that directly effect your character and let me add the modifiers to the target's rolls. If you want you can list the modifiers to the enemies roll so I don't miss anything. Also, you do not roll again to pin the opponent. It is automatic if you wish to do so.)
Hert sees Harvest Moon dart by and pin one of the mercenaries threatening the fixer, so he changes his target. He makes a broad step, closing in with one of the new enemies and thrusts his sword forward aiming for their chest. His strike pierces the target; to worsen the wound, Hert twists his sword, ensuring that it will not close properly on its own. Withdrawing his weapon, Hert strikes again, hoping to finish the target off quickly. (crit confirmed)
Just below the fountain Barratore feints and draws his blade back and up to open the man to the right from groin to shoulder. The blade continues with the powerful minotaur quickly around to the man on the left. Not slowing because of the haste spell, Barratore then puts a quick thrust back into the first man. Although not enough to break through the guard's defenses, he doesn't slow down and swings yet again against the man to the left, another quick thrust to put him off balance.
Taking in the brutality of the melee, Gerox scans the battlefield and realizes he is in the eye of the storm. Enemies surround him, yet none confront him. How foolish of them he thinks. Now to make them pay. He decides to help the fixer being attacked by the guard he already hit once. 3 more missiles leap from his hand to strike the false guard menacing the fixer.
Surveying the battle of the fountain .... Peza readies another shot at her target .... but she smiles at Brom's devastating assault on him .... turning her attention to help one of the fixers .... she takes aim .. snapping a quick shot at the tribar guard attacking the fixer ...
" Stand strong ... we're coming .... rally to te fountain "
------------------------------- Tri-Bar Turn
Above the fountain the tri-bar guards continue their relentless onslaught on the true guards. The men fight valiantly, but the length of the unexpected battle takes its toll as both guards seem to slow and are quickly taken down by the tri-bar. They take just enough time to wipe the sweat from their eyes before turning to face the league adventurer's and charging in. One towards Brom to avenge his fallen comrades, the other to Harvest and her pinned prey.
Below them the hired mercenaries swing wildly at Barratore and the Fixer next to Hert, their swords glinting in the sun and the sound of clanging metal resonating through the air. They are the attacks that would bring cheers from an adoring audience in a Colosseum, but in such a heated battle they are too slow and too showy and they find their attacks easily side stepped and deflected.
Clang As Edson draws his sword the guard brings his blade down upon him, easily finding the gaps in his armor and drawing more blood. I though you were going to make things interesting for me. Come on, give me your best shot! The guard taunts as he withdraws his weapon and opens his arms up mockingly. (Edson take 7dmg)
------------------------
Guard at F/7 = -12 HP Guard at H/4 = Dead Guard at I/9 = Dead Guard at K/6 = -46 HP Guard at K/10 = -17 HP Guard at K/11 = -11 HP Guard at L/6 = -49 HP Guard at M/25 = -13 HP Guard at O/4 = -15 HP
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Monday October 28th, 2013 11:10:11 AM
OoC:
DMJames said: (I noticed your CMB went up to 13. I assume you added in penalties for the guard being grappled and armed. Please only add modifiers that directly effect your character and let me add the modifiers to the target's rolls. If you want you can list the modifiers to the enemies roll so I don't miss anything. Also, you do not roll again to pin the opponent. It is automatic if you wish to do so.)
No. The +5 in the CMB is this: "If you do not release the grapple, you must continue to make a check each round, as a standard action, to maintain the hold. If your target does not break the grapple, you get a +5 circumstance bonus on grapple checks made against the same target in subsequent rounds."
DM James Gotcha! That makes sense now.
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Monday October 28th, 2013 11:22:45 AM
Without heed to the newly arrived Tri-Bar Mercenary, Harvest Moon completes her capture of his comrade. The silk rope offers itself easily from her magic haversack and Harvest Moon binds the hands and feet of the Tri-Bar before releasing him and stepping away. Her hands now free, she faces the swords of the new challenger.
+++++++++++++++++++++++++
Draw Rope from Handy Haversack / Tie guard up and release (CMD for guard to escape is 28 (20+Harvest's CMB) / 5ft step to I10
(OoC: You said not to roll. And there doesn't seem to be a roll necessary to tie someone up. If you need one, please ask.)
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Monday October 28th, 2013 11:27:44 AM
OoC: BTW, I never got around to telling you how much I liked the icon for Harvest Moon. Good choice.
DM James Thanks. It was surprisingly hard to find a sort haired elf.
Could you please roll to maintain the grapple. Last time you rolled twice, once to maintain the grapple and once to pin the opponent. You only need to roll once. ... a successful check allows you to continue grappling the foe, and also allows you to perform one of the following actions (as part of the standard action spent to maintain the grapple): move/damage/pin/tie up
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+13=25 ; Monday October 28th, 2013 12:21:14 PM
OoC: CM roll to maintain grapple: 25
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); d20+14=15 ; d20+9=27 ; d20+14=17 ; 2d6+19=28 ; 2d6+19=26 ; Monday October 28th, 2013 4:27:35 PM
Brom turns his attention to the guard in H6.
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) d20+7=13 ; d10+2=11 ; Monday October 28th, 2013 5:10:53 PM
After two successful hits, Hert attacks the same guard again. The strike is strong, but not as precise as the previous ones.
OOC: Atk 13 Dmg 11
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+15=21 ; d8+3=4 ; d8+3=8 ; Monday October 28th, 2013 7:41:12 PM
Keeping her eye on the imposter guard ... Peza continues to help the fixer [attacking Guard O-4] ... sending another bolt flash through the fountain square ....
Reloading her weapon .... peza keeps her eyes moving across the battlefield .... ready to aid any of her friends ....
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+11=14 ; d20+11=30 ; d20+11=26 ; 4d8+28=48 ; d20+6=12 ; Monday October 28th, 2013 9:20:16 PM
Barratore steps back 5' and strikes again at the first man, but the level swing is off. [PA K/46 hit AC 14]
Not pausing to care about the miss, Barratore continues the swing into the next man, but dips the tip as he comes across, altering the blade under the mans parry. [hasted attack PA L/6 Hit AC 30 crit 26 DMG 48]
Barratore returns to a defensive parry position and make a last strike at the first man agin in the form of a chest high thrust. It is again off the mark. [PA K/46. Hit AC 12]
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30 d20+4=5 ; d20+4=24 ; d20+4=16 ; d8=7 ; d8=7 ; Monday October 28th, 2013 10:33:27 PM
Edson smiles at the tri bar guard.. the wounds hurt but he wouldn't offer the satisfaction of showing pain. He lunged forward with a shot that showed he was better marksman then swordsman. His second attack was a more seasoned one and struck home.
hit ac 6(nat 1) Hit ac 25(nat 20, 17 for crit confirm) Dmg 7, 14 if crit
DM JamesD d20=7 ; d20=6 ; d20=6 ; d20=1 ; d20=1 ; d100=4 ; d20=17 ; d20=11 ; d8=5 ; d100=44 ; d20=13 ; Tuesday October 29th, 2013 10:40:54 AM
Without heed to the newly arrived Tri-Bar Mercenary, Harvest Moon completes her capture of his comrade. The silk rope offers itself easily from her magic haversack and Harvest Moon binds the hands and feet of the Tri-Bar before releasing him and stepping away. Her hands now free, she faces the swords of the new challenger. (I tried my best to tie him up on the map)
Brom turns his attention to the approaching guard. In a fury of flesh and steel he unleashes his rage giving up finesse for brute strength. The guard is barely able to deflect the first blow, but the second attack runs him clean through. As he drops before Brom a final attack separates his head from his shoulders, all but ensuring that no healer will be returning the guard to this plane.
After two successful hits, Hert attacks the same guard again. The strike is strong, but not as precise as the previous ones and he is easily able to deflect it.
Far below him, keeping her eye on the imposter guard, Peza continues to help the fixer... sending another bolt flash through the fountain square and finds its mark just below the mans ribcage, mere inches from piercing his liver. Reloading her weapon .... peza keeps her eyes moving across the battlefield .... ready to aid any of her friends ....
Barratore steps back 5' and strikes again at the first man, but the level swing is off and he is unable to make the attack connect. Not pausing to care about the miss, Barratore continues the swing into the next man, but dips the tip as he comes across, altering the blade under the mans parry and sending forth a stream of crimson as he too dislodges a head.
Barratore returns to a defensive parry position and make a last strike at the first man again in the form of a chest high thrust. It is again off the mark.
Edson smiles at the tri bar guard. The wounds hurt but he wouldn't offer the satisfaction of showing pain. He lunged forward with a shot that showed he was better marksman then swordsman. His second attack was a more seasoned one and struck home. Although not quite the critical attack he hoped for, it sent the message that he was not to be taken so lightly. ------------------------ Tri-Bar Turn
The Tri-Bar guards look about the bloody scene in horror as their luck changes direction in the blink of an eye. Two of their fighters lost their heads and one lays bound like a calf prepared for slaughter. Their attacks become more desperate as they try to finish off the fixers and break the ropes binding the guard, but the swings seem to have no heart behind them and two of the guards almost topple over off, balanced as they swing.
The guard next to Hert calls out as he swings his sword, You are all ready too late. Plans have been in place since this cities founding and they culminate today! We may die, but we have already won! He then gives three loud whistles, *Tweet*....*Tweet*....*Tweet* ...but unlike the last time no one appears to come to the guards aid.
------------------------
Guard at F/7 = -12 HP Guard at H/4 = Dead Guard at H/10 = Bound Guard at I/9 = Dead Guard at K/6 = -46 HP Guard at K/10 = -17 HP Guard at K/11 = -11 HP Guard at L/6 = Dead Guard at M/25 = -13 HP Guard at O/4 = -27 HP Guard at P/11 = -7 HP
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+8=25 ; Tuesday October 29th, 2013 11:19:49 AM
Plans. Since the founding of Rum. The meaning of these things must wait. These mercenaries must first be stopped. This goal seems nearly in hand. Time appears on the side of the League Adventurers.
With an ease that appears close to liesure, Harvest Moon reaches for her new attacker and takes him in a grip that is deceptively strong for one of as small a size as Harvest Moon.
+++++++++++++++++++++++++
Grapple H11 CM = 25 vs CMD (If grapple succeeds, H11 needs to have two free hands or take a -4 Penalty to escape.)
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+10=24 ; 4d8+14=30 ; d20+10=22 ; 4d8+14=25 ; Tuesday October 29th, 2013 2:42:35 PM
"Hert, get to Edson. I have these two." with that said, Barratore steps into and strikes the wounded man nearest him with a deep single thrust. [K/7 Cleave PA Vital Strike Hit AC 24 Dmg 30]
Pulling the blade free the large minotaur spins quickly with a reversing thrust to the guard just in front of Hert [K/11 Cleave PA Vital Strike Hit AC 22 Dmg 25]
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet Tuesday October 29th, 2013 2:43:24 PM
OOC Barratore takes a -2 AC for the Standard Action Cleave attack
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) d20+7=15 ; d20+7=20 ; d10+2=3 ; d10+2=5 ; Tuesday October 29th, 2013 2:45:40 PM "I will not pray to Gargul for your soul. You don't deserve it, whatever your goal is." - replies Hert as he strikes the guard twice.
OOC: Atk1 15 Dmg 3 Atk2 20 Dmg 5
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 d20+5=6 ; Tuesday October 29th, 2013 3:46:20 PM
(ooc sorry for the missed post)
Gerox keys in on the whistle blowing loudmouth guard and thinks, "This one might know something" He decides to try and weaken him for capture. He raises his hand and murmers a few words and points at the offending guard but suddenly winces in pain as a butterfly lands in his eye. The ray of enfeeblement lances off into the sky wasted totally. (natural 1 on my touch attack)
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30 d20+5=19 ; d20+5=11 ; d8=5 ; Tuesday October 29th, 2013 8:20:23 PM
Edson lanches at the guard with two quick thrusts. The first rings home but the second one is harmless. "Miserable fool.. you die with your cause."
Hit ac 19, 5 dmg hit ac 11...
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+15=26 ; d8+3=11 ; d8+3=8 ; Tuesday October 29th, 2013 8:38:57 PM
Scowling as the tribar guard still stands ... Peza reloads .... determined to help the fixer .... She raises her weapon ... and snaps the tigger ... the bolts whistles through the air .... sinking iton the guard
DM JamesD d20=10 ; d20=20 ; d20=13 ; d20=13 ; d20=2 ; d20=20 ; d20=7 ; d8=8 ; d8=6 ; Wednesday October 30th, 2013 1:18:31 AM Plans. Since the founding of Rum. The meaning of these things must wait. These mercenaries must first be stopped. This goal seems nearly in hand. Time appears on the side of the League Adventurers.
With an ease that appears close to leisure, Harvest Moon reaches for her new attacker and takes him in a grip that is deceptively strong for one of as small a size as Harvest Moon and begins twisting his arm behind his back.
"Hert, get to Edson. I have these two." with that said, Barratore steps into and strikes the wounded man nearest him with a deep single thrust sending him on his final journey to the Shadow Real. Pulling the blade free the large minotaur spins quickly with a reversing thrust to the guard just in front of Hert, taking advantage of his great height and reach to attack over his fellow leaguer's head.
"I will not pray to Gargul for your soul. You don't deserve it, whatever your goal is." - replies Hert as he strikes at the the guard next to him twice only to have the blows skillfully blocked.
As the battle rages on Gerox keys in on the whistle blowing loudmouth guard and thinks, "This one might know something" He decides to try and weaken him for capture. He raises his hand and murmurs a few words and points at the offending guard, but suddenly winces in pain as a butterfly lands in his eye. The ray of enfeeblement lances off into the sky wasted totally.
As the ray of enfeeblement flies off course Edson launches at the guard in front of him with two quick thrusts, the his sword now sticky with the blood runing down his arm. The first swing rings home but the second one is harmless. "Miserable fool.. you die with your cause.".......You first! comes the reply as the guard plunges his sword deep into Edson's. A cold sweat begins to cover Edson's body as he realizes how close the blow came to killing him. (Edson take 9 dmg)
Scowling as the tribar guard still stands ... Peza reloads .... determined to help the fixer .... She raises her weapon ... and snaps the tigger ... the bolts whistles through the air .... sinking it on the guard " they're wavering ... they will flee soon .... the cowards will run ... " The guard turns to face Peza, but looks back as the sound of clanging armor comes up behind him. He has just enough time to get a good look at Brom before everything goes black as Brom wipes the blood from his sword.
At the fountain the guard continues struggling futilely to break his bonds, but he soon comes to terms with his predicament and watches as Harvest tries to grapple another guard. She is successful at first, but in the blink of an eye he breaks her grip and takes a step back before dropping his axe and putting his hands around his mouth and whistling three more times. *Tweet*....*Tweet*....*Tweet*...but once again nothing happens. You are fighting a losing battle! Even if you win here it is already too late!
------------------------
Guard at F/7 = -12 HP Guard at H/4 = Dead Guard at H/10 = Bound Guard at H/10 = Grappled Guard at I/9 = Dead Guard at K/7 = Dead Guard at K/10 = -17 HP Guard at K/11 = -36 HP Guard at L/6 = Dead Guard at M/25 = -13 HP Guard at O/4 = Dead Guard at P/11 = -12 HP
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+8=23 ; d20+15=24 ; Wednesday October 30th, 2013 8:02:46 AM
Three whistles. A signal. Harvest Moon spares a glance about herself to see what this mercenary might be signaling for. This does not prevent her from reaching out again and capturing the Three Bar Mercenary again. With a quick and fluid grab she takes him again.
"If we are too late, then why tell us of something we can do nothing about?" she growls at the man.
+++++++++++++++++++++++++
Grapple H10 CM = 23 vs CMD (If grapple succeeds, H11 needs to have two free hands or take a -4 Penalty to escape.)
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); d20+13=18 ; 2d6+19=27 ; Wednesday October 30th, 2013 8:53:59 AM
Brom moves to O10.
Brom is for the most part oblivious to the chatter going on on the battlefield. He knows the Fixers and the WLA have been attacked. The Fixers pay the bills and the WLA give him a roof. More that all of that, these meat bags were workin' with the giants and orcs. This fueled his rage, made him more angry, and powered his BAS.
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+10=16 ; 4d8+14=37 ; d20+12=26 ; 4d8+14=32 ; Wednesday October 30th, 2013 6:02:43 PM
"Hert if you don't get to Edson, you'll be following him!" Barratore growls and moves 10' south and then 15' east to position himself. [Move Action to M;N/11;12
"Hold on Edson!" Barratore moves in on his opponent with a upward cutting swing. [Standard Action Cleave PA Vital Strike P/11 Hit AC 16+2 flanking=18 Dmg 37]
Barratore lets the great blade arc up and over his head and into the warrior still engaged with Hert, whom he now also has flanked. [Cleave PA Vital Strike K/11 Hit AC 26 Dmg 32]
The talk of the opponents floats past him, he was never one to engage in conversation with his targets. Metascar has always said that conversing with the target was the quickest way to lose the fight. It also seemed to put off the other as well, unnerve them even, causing them to rush and commit errors. Errors he would seize upon and exploit.
Barratore has an AC of 18 this round
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+15=19 ; d8+3=7 ; d8+3=6 ; Wednesday October 30th, 2013 8:10:06 PM
A sigh of relief as the tribar guard finally drops .... quickly turning her attention to the closest tribar guard [P-11] .... Peza loads another bolt and lets it fly .....
Tribar shot d20+15=19 [ jeez i hope that hit ... all my roles have been single digits ack !!] damage d8+3=7 vital strike damage d8+3=6 total damage = 13 hope fully ;-)
The ranger cranes her neck about ... after the three wihistle ... looking for a response to it ... more reinforcements???
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 3d8+6=26 ; Wednesday October 30th, 2013 8:15:06 PM
Only after hearing Barratore's threat, directed at him, Hert notices how badly Edson is hurt. He abandons the mercenary he was fighting and rushes to the Rogue. Cleric's hand emits a surge of white light that heals Edson's wounds completely.
OOC: Hert uses CSW to heal Edson for 26 damage.
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30 d20+5=14 ; d20+5=22 ; d8=6 ; Wednesday October 30th, 2013 11:40:57 PM
Edson feels it all slipping away when the healing magic of Gargul flows in courtesy of Hert. Again Edson swings twice and connects once. He doesnt smile at this time, he justs wants the guard dead.
hit ac 14 hit ac 22, 6 dmg
DM JamesD d20=16 ; d20=8 ; d20=3 ; d20=1 ; Thursday October 31st, 2013 1:22:59 AM Three whistles. A signal. Harvest Moon spares a glance about herself to see what this mercenary might be signaling for, but sees nothing. This does not prevent her from reaching out again and capturing the Three Bar Mercenary again. With a quick and fluid grab she takes him again. "If we are too late, then why tell us of something we can do nothing about?" she growls at the man.
Brom hurries across to field towards Gerox and the guard attacking Edson, for the most part oblivious to the chatter going on on the battlefield. He knows the Fixers and the WLA have been attacked. The Fixers pay the bills and the WLA give him a roof. More that all of that, these meat bags were workin' with the giants and orcs. This fueled his rage, made him more angry, and powered his BAS. Brom swings at the Tri-Bar guard, but the guard easily ducks under his sword.
"Hert if you don't get to Edson, you'll be following him!" Barratore growls and moves in line with Edson to flank the guard.. "Hold on Edson!" he calls as he moves in on his opponent with a upward cutting swing. Once again the guard easily side steps the attack, but Barratore isn't slowed as he lets the great blade arc up and over his head and into the warrior still engaged with Hert, putting an end to him before the guard can react.
The talk of the opponents floats past him as he removes his sword from the mans spleem, he was never one to engage in conversation with his targets. Metascar has always said that conversing with the target was the quickest way to lose the fight. It also seemed to put off the other as well, unnerve them even, causing them to rush and commit errors. Errors he would seize upon and exploit.
A sigh of relief as the tribar guard finally drops .... quickly turning her attention to the closest tribar guard .... Peza loads another bolt and lets it fly ..... tearing a large gash in his sword arm. The ranger cranes her neck about ... after the three whistle ... looking for a response to it ... more reinforcements???
Only after hearing Barratore's threat, directed at him, Hert notices how badly Edson is hurt. He abandons the mercenary he was fighting and rushes to the Rogue. Cleric's hand emits a surge of white light that heals Edson's wounds completely.
Edson feels it all slipping away when the healing magic of Gargul flows in courtesy of Hert. Again Edson swings twice and connects once. He doesnt smile at this time, he just wants the guard dead.
The uarmed tri-bar tries to break Harvest's grapple, but this time he he is unable to break her grip. I tell you that you are too late so that it will be known that we succeeded. So those that died here may do so with honor, having fulfilled our obligation! Next to him the bound guard begins rocking back and forth as he strains at the ropes. Quit that! The fixer yells as he tries to kick the guard, but falls down as he slips in a puddle of blood. (Nat 1)
To the South the guard tries to move out away from the numerous blades swinging at him. He swings his sword once again at Edson, but this time his blade finds nothing but air.
------------- Guard at H/4 = Dead Guard at H/10 = Bound Guard at H/10 = Grappled Guard at I/9 = Dead Guard at K/7 = Dead Guard at K/11 = Dead Guard at L/6 = Dead Guard at O/4 = Dead Guard at Q/10 = -31 HP
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+13=23 ; Thursday October 31st, 2013 5:56:57 AM
"So ... " the eyes of Harvest Moon narrow even as she shifts her grip upon the man to pin him. " ... your success is something that would not otherwise be known without your telling? Or, perhaps you are only stupid and boastful," she adds, goading the man.
+++++++++++++++++++++++++
Maintain Grapple and Pin vs H10 CM = 23 vs CMD (If grapple succeeds, H11 needs to have two free hands or take a -4 Penalty to escape.)
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); Thursday October 31st, 2013 11:29:22 AM
With things in control, Brom lets his anger go. As the adrenaline level subsides, the fatigue sets in. Brom begins to think a visit to the Fixers' headquarters is there next stop. But first the wounded fixers and guards must be attended to.
"Hert, can you do your healing thing on the fixers and guards? That should stabilize the fallen."
Fatigue 8rds
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+16=34 ; d8+3=7 ; d8+3=10 ; d20+16=33 ; d8+3=6 ; Thursday October 31st, 2013 8:53:55 PM
With most of the imposters dead or fled .... Peza targets the remaining tribar guard .... h's also within point blank range .... a bonus for her .. she couldnt possibly miss at this range .... she snaps the trigger and sure enough ... the bolt shoots straight into the imposters ribcage .... a vital hit for sure
Taking out Edson's nearest threat ... he's not as stout as the big boys ... Brom and Barratore but he sure steps up and does his fair share ....
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30 d20+5=7 ; d20+5=23 ; d100=52 ; d8=6 ; Friday November 1st, 2013 12:11:06 AM
Edson realizes the tables have turned on the guards and that there is no real threat. He keeps up his performance missing once and hitting a solid hit once.
hit ac 23 6 dmg
DM JamesD Friday November 1st, 2013 12:20:52 PM
ooc: We are still missing a few posts, but sice it was Halloween yesterday I am going to wait a little longer to post.
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) Friday November 1st, 2013 12:37:12 PM
Seeing most of the mercenaries are dead, Hert sheathes his sword and starts checking bodies for signs of life, one by one, every fixer and good guard. If he is lucky enough to find a survivor, he will try to save their lives.
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+10=18 ; 4d8+14=36 ; Friday November 1st, 2013 2:42:22 PM
Barratore steps up to engage the guard still fighting Edson
PA Vital Strike Hit AC 18 Dmg 36
DM JamesD d20=10 ; d20=15 ; d20=17 ; d20=8 ; d20=5 ; d8=7 ; d100=74 ; d100=38 ; Friday November 1st, 2013 9:36:27 PM "So ... " the eyes of Harvest Moon narrow even as she shifts her grip upon the man to pin him. " ... your success is something that would not otherwise be known without your telling? Or, perhaps you are only stupid and boastful," she adds, goading the man.
With things in control, Brom lets his anger go. As the adrenaline level subsides, the fatigue sets in. Brom begins to think a visit to the Fixers' headquarters is there next stop. But first the wounded fixers and guards must be attended to. "Hert, can you do your healing thing on the fixers and guards? That should stabilize the fallen."
With most of the imposters dead or fled .... Peza targets the remaining tribar guard .... h's also within point blank range .... a bonus for her .. she couldnt possibly miss at this range .... she snaps the trigger and sure enough ... the bolt shoots straight into the imposters ribcage .... a vital hit that takes out Edson's nearest threat ... he's not as stout as the big boys ... Brom and Barratore, but he sure steps up and does his fair share ....
Edson realizes the tables have turned on the guards and that there is no real threat. He keeps up his performance missing once and hitting a solid hit once. The guard wobbles and Barratore steps up to engage and the guard falls to the ground, a dead and thoroughly beaten.
Seeing most of the mercenaries are dead, Hert sheathes his sword and starts checking bodies for signs of life, one by one, every fixer and good guard. If he is lucky enough to find a survivor, he will try to save their lives.
The guard struggling with Harest groans as he tries futilely to break free of her iron grasp. The results of our actions will be known to all! The guard spits and grins as the guard next to him rocks a few more times and finishes cutting through his ropes with the axe the other guard dropped next to him and stands up! (Fixer gets an AoO)
I told you to stay down! the Fixer yells as he strikes out against the guard twice, missing both times. The anger on the Fixer's face in undeniable. Suddenly the ground begins to shake. Around the corner two clay golems come into view, running full speed down the road. A close look reveals splatters of blood and deep grooves cut by swords cut into them. Despite their long run the magical constructs show no signs of weariness. About time they get here the guard sneers at harvest.
------------- Guard at H/4 = Dead Guard at H/10 = -0 HP / 0dmg Guard at H/10 = Grappled (-0 HP / 0dmg) Guard at I/9 = Dead Guard at K/7 = Dead Guard at K/11 = Dead Guard at L/6 = Dead Guard at O/4 = Dead Guard at Q/10 = Dead Golem W,X/5,6 Golem W,X/8,9 Fountain Map
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30 d20+10=11 ; d20+10=23 ; d8=1 ; Friday November 1st, 2013 9:43:08 PM
Edson picks up his flung bow, and fires two shots at the golem. First missed second ac 23 1 dmg
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); Saturday November 2nd, 2013 2:30:57 PM
Brom looks at the magical constructs and sighs and then looks back at the Tri-bar, "I'm gonna kill the lot of ya."
He rifles through his pack and grabs a potion and drinks it. "That's better." He looks to Barratore. "Well, ya ready for round two?"
Drink potion of lesser restoration to remove fatigue condition.
Rage used: 4
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d4+1=3 ; Sunday November 3rd, 2013 4:06:35 PM
Barratore watches as the pair of golems come rumbling down the road and he snorts. He wasn't interested in fighting them at the warehouse nor was he interested in fighting them now. One of the things on his side, was that he knew nothing about them and thus did not know how soon he would dying. Instead, Barratore nods to Brom, "Team up and take one at a time then."
Barratore pulls a vial from his bag and drinks it. The magic activates and duplicates the minotaur fighter several times over. [Drink Toros Philter Mirror Image 3 duplicate images Duration 30/30]
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+15=32 ; d20+15=18 ; d8+1=9 ; d8+1=4 ; Sunday November 3rd, 2013 9:25:37 PM
For a moment she thought the battle was over .... but as the ground starts to shake ... Peza looks about .. trying to figure out what's coming and from where .... her eyes widens as the pair of golems appear behind her ...
" Those are from the wharehouse .... "
Quickly taking aim at the golem on the left [Golem w/x 8/9] the girl snaps a shot ... watching it strike the construct ....
golem shot d20=15=32 crit hit !! damage d8+1=9 vital strike d8+1=4 total = 13 [not sure if crit hits work vs golems ??]
As the bolt sinks into the clay construct ... Peza turns and sprints away towards the fountain [moves to M5]
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 Monday November 4th, 2013 7:51:23 AM
Gerox sees the golems coming and knows that this foe is beyond the abilities of him and his comrades. He glances around and then decides the best thing to do is recast his haste spell on his companions which he does. He then calls out, "This foe is too strong. We need to get the surviviors away from h ere or all we have done is for naught. We must flee and regroup with a plan on how to defeat those things."
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+7=24 ; Monday November 4th, 2013 8:51:23 AM
A look of confusion crosses the face of Harvest Moon. "This is the thing you have been waiting for? Golems? This is the thing for which your honor will be known?" Their words are inexplicable. They wish their deeds to live on after them. And yet their motives and accomplishments are still as mysterious and murky as ever.
"I do not think those words mean what you think they mean," says the small half-elvish girl.
And yet, this means little next to the fact that she now faces two opponents, and both the Rager and Barratore Steelwind are faced with larger threats.
Golems. The League Adventurers have never encountered Golems before. They will wish to know of them. "Catch me!" taunts the half-elf, as she speeds off under the effects of the spell of Gerox Shale. She seeks a clear space where she can observe the Golems and suss out both what manner of creatures these are, and how they may be foiled.
+++++++++++++++++++++++++
Double Move withdraw / use Knowledge Skill.
Knowledge Arcana 24 (To identify monsters and their special powers or vulnerabilities.)
DM JamesD d100=22 ; d100=20 ; d20=20 ; d20=19 ; d20=11 ; d8=7 ; d8=8 ; d20=9 ; d20=9 ; Monday November 4th, 2013 10:37:36 AM
Edson picks up his flung bow, and fires two shots at the golem. The first shot goes wide, but the second shot finds its mark, bouncing off the creatures stone skin with a solid thunk.
Brom looks at the magical constructs and sighs and then looks back at the Tri-bar, "I'm gonna kill the lot of ya." He rifles through his pack and grabs a potion of lesser restoration and drinks it. "That's better." He looks to Barratore. "Well, ya ready for round two?"
Barratore watches as the pair of golems come rumbling down the road and he snorts. He wasn't interested in fighting them at the warehouse nor was he interested in fighting them now. One of the things on his side, was that he knew nothing about them and thus did not know how soon he would dying. Instead, Barratore nods to Brom, "Team up and take one at a time then."
Barratore pulls a vial from his bag and drinks it. The magic activates and duplicates the minotaur fighter several times over.
For a moment Peza thought the battle was over .... but as the ground starts to shake ... she looks about .. trying to figure out what's coming and from where .... her eyes widens as the pair of golems appear behind her ... " Those are from the wharehouse .... "
Quickly taking aim at the golem on the left the girl snaps a shot ... watching it strike the construct .... the bolt sinking deep into one of the crevices on chest of the clay construct ... Peza then turns and sprints away towards the fountain.
Gerox sees the golems coming and knows that this foe is beyond the abilities of him and his comrades. He glances around and then decides the best thing to do is recast his haste spell on his companions which he does. He then calls out, "This foe is too strong. We need to get the surviviors away from here or all we have done is for naught. We must flee and regroup with a plan on how to defeat those things."
A look of confusion crosses the face of Harvest Moon. "This is the thing you have been waiting for? Golems? This is the thing for which your honor will be known?" Their words are inexplicable. They wish their deeds to live on after them. And yet their motives and accomplishments are still as mysterious and murky as ever. "I do not think those words mean what you think they mean," says the small half-elvish girl... and yet, this means little next to the fact that she now faces two opponents, and both the Rager and Barratore Steelwind are faced with larger threats.
Golems. The League Adventurers have never encountered Golems before. They will wish to know of them. "Catch me!" taunts the half-elf, as she speeds off under the effects of the spell of Gerox Shale. She seeks a clear space where she can observe the Golems and suss out both what manner of creatures these are, and how they may be foiled.
As she observes the lumbering figures there is no doubt in her mind that they are magical constructs. From the lack of seams or carved joints she determines that they are solid and must have been originally sculpted from a single block of soft clay. They wear filthy rags and crude jewelry, its face is only vaguely humanoid.
Harvest Perception 15 Highlight to display spoiler: { These golems appear to be taking a lot of damage, have grooves from sword attacks, and were just pierced by an arrow. You have heard that golems typically have very hard skin that dulls sword attacks, and while these creatures definitely have a hard exterior, they appear to be softer that most, as if the clay is not fully hardened.} -------------
The golems look about for a second and then charge forward, each heading for one of the remaining Fixers. The first Golem swings mightily, but his huge arm is easily dodged by the young fixer.
As Havest moves away from the guards they quickly attack the remaining fixer. He first swing is critical, enough to drop the strongest of men. Immediately it is followed by a swift attack from the other guard. The golem charging after him stops dead in his tracks as the Fixer falls and turns to look towards the last fixer.
------------- Guard at H/4 = Dead Guard at H/10 = 0dmg Guard at H/10 = 0dmg Guard at I/9 = Dead Guard at K/7 = Dead Guard at K/11 = Dead Guard at L/6 = Dead Guard at O/4 = Dead Guard at Q/10 = Dead Golem M,N/2,3 = 0dmg Golem Q,R/7,8 = 13dmg Fountain Map
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Monday November 4th, 2013 11:06:49 AM
OoC: Waiting for Barratore so I can set up a flanking bonus for him. Need to know his position.
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) d20+6=13 ; Monday November 4th, 2013 1:27:56 PM "So it is not over." whispers Hert as he sees the new enemies. He raises his hand to his forehead to invoke a spell, but changes his mind at the last moment. He draws his sword once again and walks up to one of the golems. A simple strike turns out pretty bad as it fails to reach the golem.
OOC: Hert moves to P7 and attacks the golem. Atk 13
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); d20+15=27 ; 2d6+21=32 ; Monday November 4th, 2013 2:01:20 PM
"Yes." Is all Brom responds to Barratore's statement. The barbarian moves to defend the Fixer -moving to N4. He rages and lets his BAS swing into the magical creature.
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+15=25 ; d8+1=5 ; d8+1=9 ; Monday November 4th, 2013 8:59:30 PM
Fixers are falling enmass it seems .... the tribar attackers plan has done its damage .... now the clay golems are here to finish the job ....
Peza turns to the nearest Fixer .... "Run !!!! just Run !!!! the golems cant keep up with you ... Run !!! find safety .... just Run !! ' shouts Peza to any survivors
She grabs the nearsest one by his shoulder ... pulling him away towards the fountain .... away from the golem threat ... "we'll try and hold it off ... to give you time ... "
[Moving to I5 ] Hoping the fixer follows her advice Peza turns and reloads her weapon .... quickly taking aim at the massive concoction of clay .... she snaps off a desperate shot ... at the nearby Golem
Surveying the battle of the fountains .... Bodies are piling up .... the damage done to the fixers is crushing ... the tribars have already changed the balance of power in the city .... the sheen of of hope in the new city is now covered in rivers of blood .... Anger stirs in Peza .... this Tribar poison must be stamped out ..... Rum must not fall in the abyss of corruption by the Tribar imposters
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30 d20+10=30 ; d20+10=28 ; d20+10=11 ; 3d8=18 ; Monday November 4th, 2013 9:15:07 PM
Edson takes aim of the golem that Peza fired at and lets fly. The first arrow is possibly the truest arrow he has ever fired, The second arrow, not so much. He thought to himself how bad he felt for the golems. Sure they where scary, but did they ever meet a triple sized minotaur?
Hit ac 30,Nat. 20. Ac 28 crit confirmed(18 damage) Hit ac 11.
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 5d4=8 ; Monday November 4th, 2013 11:44:37 PM
Gerox knows that he is all but useless against the golems. His studies have told him that his spells would just bounce of the creatures but he sees 2 false guards left and he grins an evil grin. He moves to M10 and raises his hands. Fire leaps from them searing spreading in a cone and striking both remaining guards. He does 8 points of damage (reflex save of 15 for half damage)
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Tuesday November 5th, 2013 8:49:07 AM
OoC: Still waiting.
DM JamesD Tuesday November 5th, 2013 9:41:52 AM
ooc: Checking in, I'll give you all a few more hours.
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) Tuesday November 5th, 2013 2:40:09 PM
ooc: checking in
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Tuesday November 5th, 2013 5:36:01 PM
She takes up the gnarled root shaped in the fist of Domi and calls a blessing of martial prowess to her small body. Then Harvest Moon speeds across the field of contention to come in on the far side of both of the golems. As she does so, she draws the Polearm from her back.
+++++++++++++++++++++++++
Cast Divine Favor / Move drawing weapon.
Active Effects: Haste 5/6 rounds, Divine Favor 10/10 rounds
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+11=14 ; d20+6=8 ; d20+11=20 ; 2d8+14=27 ; Tuesday November 5th, 2013 6:30:51 PM
With Brom heading for the far golem instead of simply stepping to the one right in front of him, Barratore hesitates, unsure of what to do. With Brom off, though, Barratore is able to step up and attack, and that is what he does. Deciding to strike as many times as he can, instead of precision.
[5'Move to col 10 O;P] PA Hit AC 14/8/20 Dmg 27
The plan fails miserably
Spells Mirror Image 3 duplicate images Duration 29/30] Haste +1 AC/attack/Reflex Extra Attack with Full Attack action 5/6
DM JamesD d20=3 ; d20=18 ; d100=38 ; d20=2 ; d20=3 ; Tuesday November 5th, 2013 7:01:33 PM "So it is not over." whispers Hert as he sees the new enemies. He raises his hand to his forehead to invoke a spell, but changes his mind at the last moment. He draws his sword once again and walks up to one of the golems. A simple strike turns out pretty bad as it fails to reach the golem.
"Yes." Is all Brom responds to Barratore's statement. The barbarian moves to defend the Fixer -moving to N4. He rages and lets his BAS swing into the magical creature.
Fixers are falling enmass it seems .... the tribar attackers plan has done its damage .... now the clay golems are here to finish the job .... Peza turns to the nearest Fixer .... "Run !!!! just Run !!!! the golems cant keep up with you ... Run !!! find safety .... just Run !! ' shouts Peza to any survivors. She grabs the nearsest one by his shoulder ... pulling him away towards the fountain .... away from the golem threat ... "we'll try and hold it off ... to give you time ... " Hoping the fixer follows her advice Peza turns and reloads her weapon .... quickly taking aim at the massive concoction of clay .... she snaps off a desperate shot ... at the nearby Golem
Surveying the battle of the fountains .... Bodies are piling up .... the damage done to the fixers is crushing ... the tribars have already changed the balance of power in the city .... the sheen of of hope in the new city is now covered in rivers of blood .... Anger stirs in Peza .... this Tribar poison must be stamped out ..... Rum must not fall in the abyss of corruption by the Tribar imposters
Edson takes aim of the golem that Peza fired at and lets fly. The first arrow is possibly the truest arrow he has ever fired, The second arrow, not so much. He thought to himself how bad he felt for the golems. Sure they where scary, but did they ever meet a triple sized minotaur?
Gerox knows that he is all but useless against the golems. His studies have told him that his spells would just bounce of the creatures but he sees 2 false guards left and he grins an evil grin. He moves and raises his hands. Fire leaps from them searing spreading in a cone and striking both remaining guards, one of them getting hit dead on in the chest, the other just managing to get his arms up in time to shield himself and shielding off some of the heat.
Harvest Moon takes up the gnarled root shaped in the fist of Domi and calls a blessing of martial prowess to her small body. Then Harvest Moon speeds across the field of contention to come in on the far side of both of the golems. As she does so, she draws the Polearm from her back.
With Brom heading for the far golem instead of simply stepping to the one right in front of him, Barratore hesitates, unsure of what to do. With Brom off, though, Barratore is able to step up and attack, and that is what he does. Deciding to strike as many times as he can, instead of precision. Unfortunately he soon realizes he will need to use all his skill to land a penetrating hit on the magical construct.
The Fixer follows Peza's directions and moves behind her for protection. Immediately the golems follow after him, the first one missing terribly and the force of his missed blow cracking the road around him. The second casts Haste upon himself and charges around the other side of the Fixer as one of the guards, still smoking from Gerox flame, moves around the fountain. Again the Fixer is able to side step the blade.
Gerox grins as he watches the fame dissipate only to find the remaining guard charging through the flame after him as he draws another blade from his belt. Gerox braces for the inevitable impact of the guards blade, but the blow never comes as the guards sword swings high over his head.
------------- Guard at H/4 = Dead Guard at H/10 = 8 dmg Guard at I/6 = 4 dmg Guard at I/9 = Dead Guard at K/7 = Dead Guard at K/11 = Dead Guard at L/6 = Dead Guard at O/4 = Dead Guard at Q/10 = Dead Golem I,J/3,4 = 64 dmg Golem G,H/8,9 = 13 dmg
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+6=21 ; Tuesday November 5th, 2013 7:14:20 PM
"Not to you, Peza!!!" shouts Harvest Moon. It has been plain that the Three Bars have been targeting the Fixers to the exclusion of all else. For her friend to draw the golems to herself would be dangerous in addition to being ineffective. "Go to Barratore Steelwind!" she cries to the Fixer! "To Barratore Steelwind! He will protect you!"
On the wings of Gerox Shale's magic, Harvest Moon races across the field. Her polearm swings at the damaged golem, but she strikes not to injure. She strikes to distract. The Rager will come for this one, and when he does, he will now find it easier to cleave it.
+++++++++++++++++++++++++
Move / Aid Another
Aid Another AC22 vs DC10 (+2 to Hit for Brom)
Active Effects: Haste 4/6 rounds, Divine Favor 9/10 rounds
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30 d20+10=19 ; d20+10=27 ; d8=3 ; d8=7 ; Tuesday November 5th, 2013 7:59:34 PM
Edson continues to fire at the wounded golem. Two shots, both look on target when they leave his hands but the distance could change that.
Hit ac 19, 3 dmg Hit ac 27, 7 dmg
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); d20+13=18 ; 2d6+19=28 ; Tuesday November 5th, 2013 8:21:23 PM
Brom moves to K4. He is more angry than ever that the golem ignores him for the Fixer. "Take off Fixer stuff!!!!" He swings his BAS, but his attack is not nearly as solid as before and his sword does not penetrate the magical construct.
Attack (+13 weapon, +2 rage, -2 PA): AC 18 (20 with Harvest's Aid); damage 28
Rage 6
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+15=17 ; Tuesday November 5th, 2013 9:41:57 PM
standing her ground as the clay golem chases after the fixer ..... Peza realizes that the golem is following orders to a fault .... would ignore her ..... so standing strong she raises her weapon and snaps another shot at the golem .... its sheer size sends a shiver up her spine ... but a glimpse of steel flashing brings Brom into veiw .... the mighty rager has come to cut the golem down ... the shiver passes
golem shot d20+15=17 missed ;-(
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 d20+5=16 ; 4d6=18 ; Tuesday November 5th, 2013 10:36:06 PM
Gerox takes a 5 foot step back and raises his hands yet again. "You have chosen the wrong side. You will not prevail. Evil can succeed for a short time but is always brought down in the end. Today is your day to die." Gerox smiles brightly at the guard and then shoots a bright scorching ray into the guards chest doing 18 points of damage. Hit touch attack of 16.
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 3d6=17 ; Wednesday November 6th, 2013 10:01:58 AM
Hert decides to follow Brom's advice and to stabilize any wounded. He touches his forehead with the holy symbol on it and unleashes a healing wave.
OOC: Hert delays his action till after the Golems attack, moves to K7 and uses Channel Energy to heal everyone in 30-ft radius for 17hp
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+11=27 ; 2d8+14=26 ; d20+11=24 ; 4d8+14=33 ; Wednesday November 6th, 2013 12:42:48 PM
As the golem passes, Barratore strikes at it again. This time with much greater success (AoO Hit AC 27 Dmg 26)
He then pursues the thing to the fountain and with a great overhand swing, tries to cleave it in twain (I,J/3,4 PA Vital strike Hit AC 24 Dmg 33)
"Stop throwing sticks at them and get the wounded out of here!" The Minotaur calls towards Peza and Edson as he moves past them
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 Wednesday November 6th, 2013 8:45:23 PM
Peeking in .... now off to sleep
DM JamesD Wednesday November 6th, 2013 9:33:17 PM
ooc: Working on a post. I just got my clinic assignment for the new year which caused my current clinic work to run late.
DM JamesD d20=18 ; d20=7 ; d20=17 ; d100=43 ; 2d10+7=22 ; 2d10+7=18 ; d20=2 ; d20=18 ; d8=4 ; Wednesday November 6th, 2013 10:43:49 PM "Not to you, Peza!!!" shouts Harvest Moon. It has been plain that the Three Bars have been targeting the Fixers to the exclusion of all else. For her friend to draw the golems to herself would be dangerous in addition to being ineffective. "Go to Barratore Steelwind!" she cries to the Fixer! "To Barratore Steelwind! He will protect you!"
On the wings of Gerox Shale's magic, Harvest Moon races across the field. Her polearm swings at the damaged golem, but she strikes not to injure. She strikes to distract. The Rager will come for this one, and when he does, he will now find it easier to cleave it. Position: U3 (45ft Move)...I assumed you meant J3?
Edson continues to fire at the wounded golem. Two shots, both look on target when they leave his hands but the distance takes its toll and only one arrow finds its mark.
Brom moves to meet the golem. He is more angry than ever that the golem ignores him for the Fixer. "Take off Fixer stuff!!!!" He swings his BAS, but his attack is not nearly as solid as before and his sword does not penetrate the magical construct.
Standing her ground as the clay golem chases after the fixer ..... Peza realizes that the golem is following orders to a fault .... would ignore her ..... so standing strong she raises her weapon and snaps another shot at the golem .... its sheer size sends a shiver up her spine ... but a glimpse of steel flashing brings Brom into veiw .... the mighty rager has come to cut the golem down ... the shiver passes
Gerox backs up and raises his hands yet again. "You have chosen the wrong side. You will not prevail. Evil can succeed for a short time but is always brought down in the end. Today is your day to die." Gerox smiles brightly at the guard and then shoots a bright scorching ray into the guards chest.
Hert decides to follow Brom's advice and to stabilize any wounded. He moves up and touches his forehead with the holy symbol on it and unleashes a healing wave after the Golems attack, healing everyone in 30-ft radius for 17hp
As the golem passes, Barratore strikes at it again. This time with much greater success. He then pursues the thing to the fountain and with a great overhand swing, tries to cleave it in twain..and with a terrible yell he topples the construct, riddling it with cracks and rendering it motionless. ooc: You tried to move onto the golem, so I put you in the open space next to it.
"Stop throwing sticks at them and get the wounded out of here!" The Minotaur calls towards Peza and Edson as he moves past them
The Fixer begins to sway back and forth as the Hastened Golem pummels him and the guard stabs him. As he bleeds profusely Hert decides to follow Brom's advice and to stabilize any wounded. He moves up and touches his forehead with the holy symbol on it and unleashes a healing wave after the Golem's attack, healing everyone in 30-ft radius...but he feels resistance...The Fixer looks pleadingly and falls to the ground...
Hert needs to beat a DC Caster Level check for the heal check to work. If he fails the Fixer is at negative HP Knowledge Arcana 17 Highlight to display spoiler: { Cursed Wound (Ex): The damage a clay golem deals doesn't heal naturally and resists magical healing. A character attempting to use magical healing on a creature damaged by a clay golem must succeed on a DC 26 caster level check, or the healing has no effect on the injured creature.}
ooc: ------------- Guard at H/4 = Dead Guard at H/10 = 26 dmg Guard at I/6 = 4 dmg Guard at I/9 = Dead Guard at K/7 = Dead Guard at K/11 = Dead Guard at L/6 = Dead Guard at O/4 = Dead Guard at Q/10 = Dead Golem I,J/3,4 = Dead Golem G,H/8,9 = 39 dmg
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30 d20+10=25 ; d20+10=13 ; d8=2 ; Wednesday November 6th, 2013 10:56:52 PM
Edson snorts at Barratore... "No chance Barry. My sticks are hurting it more then your sword. Perhaps you should let the wounded ride you out, and let my little sticks do their job.As he says that he fires two arrows at the remaining golem. hit ac 25, 2 dmg second one missed
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+11=15 ; d20+6=25 ; d20+11=21 ; 2d8+14=22 ; 2d8+14=22 ; Thursday November 7th, 2013 7:14:36 AM
Barratore snorts as the one he just struck collapses and he casts a look back to Edson. "Uh huh." Barratore pivots and brings his blade about against the last golem. The Guard would have to wait a few more seconds. Barratores first over head strike is far off the mark, but he recovers quickly to deliver a pair of thrusts into the golems upper torso [PA Hit AC 15/25/Hasted 21 Dmg 22/22]
Spells Mirror Image 3 duplicate images Duration 28/30] Haste +1 AC/attack/Reflex Extra Attack with Full Attack action 4/6
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) d20+8=24 ; Thursday November 7th, 2013 9:28:30 AM
OOC: A bit confused. Does the Heal check count as an action this turn? Heal d20+8=24
DM James Sorry, that was supposed to be a Caster Level Check, not a heal check. And no, it does not count as an action this turn. I just didn't want to roll for you for such an important roll.
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Thursday November 7th, 2013 11:46:14 AM
OoC: DMJames, we have a discussion on the Rules board as to whether a standard Heal check would stabilize the Fixer, preventing him from progressing further into death. Basically, opinion is that this is a DM call. Care to weigh in?
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) d20+6=16 ; d20+6=15 ; d8+5=8 ; Thursday November 7th, 2013 12:10:21 PM
OOC: CL check 16 Depending on the outcome, Hert will do one of two things:
If the heal succeeds, Hert will move to I7 and try to hit the golem.
If the heal fails, Hert will run up to fixer and try to use Cure Light Wounds to heal him for 8 damage.
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+7=17 ; d20+15=33 ; d20+4=23 ; Thursday November 7th, 2013 3:04:52 PM
Something tugs at the back of the mind of Harvest Moon. There is something in the way that the Fixer failed to revive after receiving the blessing of Hert of Gargul.
And then she knows. "Cursed wound!" she cries out in warning. "If one is struck by a shadow, the wound will not close without the most powerful of healers."
But the Fixer might still be saved. If she cannot heal his wounds, perhaps she can at least keep him from dying.
Harvest Moon abandons her polearm. With dives and dodges she weaves her way around the golem to reach the far side and gain a place beside the fallen fixer. She had seen this done before, but had never done it herself. And yet, she must try. With little heed to the two nearby foes, Harvest Moon attempts to stop the fixer in his slide toward death.
+++++++++++++++++++++++++
Knowledge Arcana 17 vs DC17 Acrobatics for Tumble 33 vs Golem's CMD Heal for First Aid/Stabilize 23 vs DC15
Active Effects: Haste 3/6 rounds, Divine Favor 8/10 rounds
Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 3d4+3=11 ; Thursday November 7th, 2013 3:48:08 PM
Gerox is determined to bring this guard down. He casts another magic missile at him, thumping him for another 11 points of damage. (not sure where he is, in relation to me, so if needed I will take a 5" step back)
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); d20+13=31 ; d20+13=15 ; 2d6+19=27 ; Thursday November 7th, 2013 6:13:08 PM
Brom moves in on the remaining golem (move to open space). Determined to end this creature and the Tri-bar's supposed advantage. With BAS in hand, he cleaves the clay monstrosity.
Attack (+13 weapon, -2 PA, +2 rage): AC 31, damage 27 (ignore second roll, double click)
Rage 7
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+15=34 ; d20+15=23 ; d8+3=11 ; d8+3=4 ; d8+3=4 ; Thursday November 7th, 2013 6:47:18 PM
Unable to stop the onslaught of the golem on the fixer ... she quickly reloads her weapon .. hoping for a final shot to thwart its attack .... but her friends come to her aid and the fixers ... Barratore andf Brom ... the heart and soul of the the bands attacking power .... delivers a devastating series of blows against the golem ... truely a thing of lethal beauty ..... so she turns her attention to the last remaining guard ... his suicidal attack comes to a conclusion as her bolt finds its mark ... sinking deep it his lungs ..
Tribar guard shot d20+15=34 crit hit crit rol d20+15=23 ?? damage d8+3=11 vital strike damage d8+3=4 crit damage [if needed ] d8+3=4 total damage = 19
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30 Thursday November 7th, 2013 10:37:41 PM
Checking in
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) Friday November 8th, 2013 11:58:16 AM
checking in!
DM JamesD d100=97 ; d20=12 ; d20=5 ; d20=13 ; d20=18 ; d100=78 ; d10+7=15 ; d10=10 ; 2d10+7=15 ; d8=1 ; Friday November 8th, 2013 3:28:46 PM
Edson snorts at Barratore... "No chance Barry. My sticks are hurting it more then your sword. Perhaps you should let the wounded ride you out, and let my little sticks do their job.As he says that he fires two arrows at the remaining golem.
Barratore snorts as the one he just struck collapses and he casts a look back to Edson. "Uh huh." Barratore pivots and brings his blade about against the last golem. The Guard would have to wait a few more seconds. Barratores first over head strike is far off the mark, but he recovers quickly to deliver a pair of thrusts, his middle attack carving into the golem's upper torso.
Hert runs up to fixer and try to use Cure Light Wounds to heal him for 8 damage. Was there a CL check for this as well? In not, please roll one.
Something tugs at the back of the mind of Harvest Moon. There is something in the way that the Fixer failed to revive after receiving the blessing of Hert of Gargul...and then she knows. "Cursed wound!" she cries out in warning. "If one is struck by a shadow, the wound will not close without the most powerful of healers." But the Fixer might still be saved. If she cannot heal his wounds, perhaps she can at least keep him from dying.
Harvest Moon abandons her polearm. With dives and dodges she weaves her way around the golem to reach the far side and gain a place beside the fallen fixer. She had seen this done before, but had never done it herself. And yet, she must try. With little heed to the two nearby foes, Harvest Moon attempts to stop the fixer in his slide toward death. Althgh still unconscious, Harvest's skilled hands keep the Fixer from moving on to the Land of Rest and manage to stabilize her.
Gerox is determined to bring this guard down. He casts another magic missile at him, thumping him hard in the chest.
Brom moves in on the remaining golem (move to open space). Determined to end this creature and the Tri-bar's supposed advantage. As he approaches the Golem's fist comes down hard on his shoulder nearly separating his arm from his body. With BAS in hand, he cleaves the clay monstrosity. Brom take 25dmg The pain is intense, but the Barbarian pushes it out of his mind and returns the blow with even more force.
Unable to stop the onslaught of the golem on the fixer ... Peza quickly reloads her weapon .. hoping for a final shot to thwart its attack .... but her friends come to her aid and the fixers ... Barratore and Brom ... the heart and soul of the the bands attacking power .... delivers a devastating series of blows against the golem ... truely a thing of lethal beauty ..... so she turns her attention to the last remaining guard ... his suicidal attack comes to a conclusion as her bolt finds its mark ... sinking deep it his lungs ... The blow doesn't kill him, but judging by how fast the color is draining form his face she is sure he can't take another hit like that.
Once again the guards and golem attack the downed Fixer. The tri-bar guard takes a 5ft step to flank the unconscious man with the golem. It is a heart breaking scene as they pummel the helpless man and put an end to his life.
------------- Guard at H/4 = Dead Guard at L/10 = 34 dmg Guard at H/5 = 23 dmg Guard at I/9 = Dead Guard at K/7 = Dead Guard at K/11 = Dead Guard at L/6 = Dead Guard at O/4 = Dead Guard at Q/10 = Dead Golem I,J/3,4 = Dead Golem G,H/8,9 = 90 dmg
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Friday November 8th, 2013 3:38:22 PM
OoC: You know it always amazes me how creatures in this game ignore downed foes when things are convenient and attack them when it suits someone's agenda. I also find it curious that they can so easily tell whether an enemy is dead or unconscious whereas we do not have that information.
DM James As a typical rule I post if an enemy you are fighting or next to is dead or unconscious. The exception being when they are all NPCs and you are too far away to tell, that may require a check. Sorry if I overlooked any. If I ever overlook some let me know. If you can reasonably tell I will let you know or roll for it.
(This is a general rule. There are always exceptions and special circumstances. I also usually give enemies a motivation and style in advance, or in this case your previous DM did.)
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 d20+10=28 ; d20+10=14 ; d8=2 ; Friday November 8th, 2013 5:23:53 PM
Two more shots for the standing golem. One finds its way, the other misses.
Hit ac 28, 2 dmg Hit ac 14
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); d20+15=20 ; d20+15=18 ; Saturday November 9th, 2013 6:19:52 PM
The golem strikes Brom and he hears and feels cracking through his body. The barbarian is undeterred and returns his strikes back at the golem.
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged); Saturday November 9th, 2013 6:55:18 PM
Adjusting HP
DM JamesD Sunday November 10th, 2013 1:57:30 PM
Brom: Does Hero Point AC 18 mean that you used a hero point to gain an extra attack?
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+11=12 ; d20+6=13 ; d20+11=31 ; 2d8+14=17 ; Sunday November 10th, 2013 2:52:41 PM
Barratore takes three more strikes at the golem, but only lands a single glancing blow
[PA hit AC 12/13/31 Dmg 17]
Spells Mirror Image 3 duplicate images Duration 27/30] Haste +1 AC/attack/Reflex Extra Attack with Full Attack action 3/6
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al d20+8=22 ; Sunday November 10th, 2013 4:18:01 PM
Harvest Moon runs around the golem and grapples the lone remaining Three Bar Mercenary.
+++++++++++++++++++++++++
CM for Grapple 23
Active Effects: Haste 2/6 rounds, Divine Favor 7/10 rounds
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged); Sunday November 10th, 2013 5:25:53 PM
It means I think AC 20 will not hit the golem and I used a hero point to see if I could.
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 d20+15=25 ; d8+1=3 ; d8+1=3 ; Sunday November 10th, 2013 9:46:18 PM
Feeling helpless as the Golem and tribar guard relentlessly attack the fixers without regard for themselves .... suicidal ... whoever is behind the Tribar's is indeed devious and deceiful enemy
Reloading another bolt ... Peza snaps a quick shot at the golem ... hoping it will finally fall from their combined assault ...
DM JamesD Monday November 11th, 2013 9:02:53 AM
ooc: Still waiting on Gerox.
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 3d6=10 ; d20+6=13 ; Monday November 11th, 2013 10:12:02 AM
Hert gasps, when the enemies finish off one of the fixers right in front of him.
"Why would you even do that?" - he asks one of the guards, shocked : "You are as good as dead anyway. It won't get you any favors on the other side."
He waits for the enemy to deliver a series of blows and tries to heal everyone again.
OOC: Hert delays until after enemy's turn and tries to channel energy 10HP; CL check 13
DM JamesD Monday November 11th, 2013 1:50:15 PM
Edson draws back the string on his bow and aims carefully at his target. Two more shots fly towards the standing golem. One manages to penetrate deep into its shoulder, the other flies high and lands clatters as it ricochets off the cobble stone.
Brom hears and feels cracking through his body from the golem's last blow. The barbarian is undeterred and returns his strikes back at the golem, but he finds his power somewhat diminished and his attacks wanting.
Next to him Barratore takes three more strikes at the golem, but only lands a single glancing blow. While the two men attack the construct Harvest Moon runs around the golem and grapples the lone remaining Three Bar Mercenary. His arms are slippery and covered in sweat, but she just manages to keep her grip.
Peza feels helpless as the Golem and tribar guard relentlessly attack the fixers without regard for themselves .... suicidal ... whoever is behind the Tribar's is indeed devious and deceiful enemy. Reloading another bolt ... Peza snaps a quick shot at the golem ... hoping it will finally fall from their combined assault ... the bolt flies true and the sharp cracking of clay can be heard as the projectile sends a growing fissure across its face and destroys the magical creature.
Hert gasps, when the enemies finish off one of the fixers right in front of him. "Why would you even do that?" - he asks one of the guards, shocked : "You are as good as dead anyway. It won't get you any favors on the other side."
He waits for the enemy to deliver a series of blows and tries to heal everyone again....but the guards never attack.
We did it because that what we were hired to do. The guard says as he puts his arms in the air. We were hired to help the people and the WLA overthrow an oppressive regime so that they might be free.
ooc: We are now out of combat rounds
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Monday November 11th, 2013 2:12:04 PM
The unending years of her life within the Contested Kingdoms come back to Harvest Moon in an instant. Years of fear, hiding, starvation, and uncertainty. Despite the impact of the memory -or, perhaps because of it- the half-elfish retains her hold upon the Three Bar Mercenary.
"You know nothing of oppression." The weight of her emotion threatens to overwhelm her. Even so, her voice is calm. It is even. It is even quite focused. "What do you have planned to replace the order of law? Tell us why it is that your order is better than that which you have just slain?"
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 Monday November 11th, 2013 8:19:47 PM
A shocked Peza just stares at the surrendering tribar guard " Hired to help the people and the WLA ?? how can you say that ??? we are the WLA .... you killed Captain Theringer ... he was a good man that isnt helping !!! .... "
Shaking her head .... she asks " who hired you ??"
Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet d20+7=19 ; 2d8+14=18 ; d20+7=24 ; 2d8+14=20 ; Monday November 11th, 2013 8:29:09 PM
Barratore finds the guard's tactic a bit odd and demonstrates a problem with disarming yourself as his blade slams into him.
[NonLethal attack PA Cleave Hit AC 19 vs flat footed guard Dmg 18]
[Cleave strike to second guard Non lethal attack PA Hit AC 24 Dmg 20]
Remember Barratore, a battle does not stop because one side decides to. Both sides must be ready to end the conflict. He hears Metascar's words and now understands them far better than before. Barratore Steelwind was not letting the murdering cowards before him decide when the battle was at an end.
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 d20+14=17 ; Monday November 11th, 2013 11:05:22 PM
Edson pulls out his khukri and walks among the dead making sure the tribar guards are all dead. He searches the bodies for anything. (Perception 17)
Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) Tuesday November 12th, 2013 10:01:05 AM
While Edson searches for loot and makes sure the guards are dead, Hert examines the fixers and good guards, and fixers, to see if there is any chance to help someone. After he finishes, he joins the interrogation and asks a question himself:
"Who hired you? What else did you plan to do today?"
Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged); d20+6=13 ; Tuesday November 12th, 2013 10:51:17 AM
The danger of the battle is done, but Brom can still feel the pain from the construct's crushing blow.
He also hears the words from the Tri-bar fighter and his blood boils. "You will tell us all or by the Gods I will get it from you..." Intimidate DC13 "...and you will beg for death before I'm done."
Fatigue 8rds; Curse Wounds 25 hps
DM JamesD Tuesday November 12th, 2013 7:04:52 PM
The unending years of her life within the Contested Kingdoms come back to Harvest Moon in an instant. Years of fear, hiding, starvation, and uncertainty. Despite the impact of the memory -or, perhaps because of it- the half-elfish retains her hold upon the Three Bar Mercenary. "You know nothing of oppression." The weight of her emotion threatens to overwhelm her. Even so, her voice is calm. It is even. It is even quite focused. "What do you have planned to replace the order of law? Tell us why it is that your order is better than that which you have just slain?"
A shocked Peza just stares at the surrendering tribar guard " Hired to help the people and the WLA ?? how can you say that ??? we are the WLA .... you killed Captain Theringer ... he was a good man that isnt helping !!! .... "
Shaking her head .... she asks " who hired you ??"
Barratore finds the guard's tactic a bit odd and demonstrates a problem with disarming yourself as his blade slams into him, knocking the guard on conscious. Remember Barratore, a battle does not stop because one side decides to. Both sides must be ready to end the conflict. He hears Metascar's words and now understands them far better than before. Barratore Steelwind was not letting the murdering cowards before him decide when the battle was at an end.
Edson pulls out his khukri and walks among the dead making sure the tribar guards are all dead. He searches the bodies for anything. As he searches for loot and makes sure the guards are dead, Hert examines the fixers and good guards, and fixers, to see if there is any chance to help someone. After he finishes, he joins the interrogation and asks a question himself: "Who hired you? What else did you plan to do today?"
The danger of the battle is done, but Brom can still feel the pain from the construct's crushing blow. He also hears the words from the Tri-bar fighter and his blood boils. "You will tell us all or by the Gods I will get it from you...and you will beg for death before I'm done."
The remaining guard stutters a little as his fellow guard falls and he tries to follow Harvest's question. The people of this town hired us to free them. We have no plan for an order of law and no wishes to head up any such order. We were asked to help free the people of the Fixer's oppressive rule and then planned to go home leaving to people to make their own choices and their own fate.
When asked specifically who hired him he lists off the name of several well known and successful merchants in Rum including Menevia's of Menevia's Best Precious Stones, Theodistyr of The Silver Sword arms store and Maaqrana in addition to several familiar WLA names.
As Edson searches the bodies he finds several swords, axes and shields all displaying the tri-bar symbol with the exception of the merchant's jeweled sword.
Edson only Highlight to display spoiler: {As you search you are shocked to stumble across a woman's headless corpse, both because there had been no women involved in the fighting and because the only severed heads on the field were clearly male.}
Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 d20+13=23 ; Tuesday November 12th, 2013 7:13:10 PM
Edson spits on the ground whenever he sees the tribar symbol. He thinks back to his days in the guild and the vile and disgusting schemes he was a part of. When he comes across the jeweled dagger, he examines it closer to get a worth of it.(Appraise 23).
Then he is truly disgusted as he finds the womans body. He puts hid thumb and forefinger in his mouth and lets out a shrill whistle. "Hey, over here." He yells to the group.
Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al Tuesday November 12th, 2013 7:21:34 PM
The names of those from the Woldian League are the most shocking.
"We must speak with those that this man has named," says Harvest Moon. "I will return to the compound to find them." Grim faced, she sets off on her own. "They will explain themselves."
Peza / Chris / Hp 51/51 Ac 18/ cmd 21 Tuesday November 12th, 2013 8:28:54 PM
As the tribar guard gets peppered with questions .... Peza thinks of a few more ....
" you say you were hired ?? so who are you ?? name of your outfit ?? "
" who was in charge of your group ??"
"If you were hired to help the people and WLA .. then why did you kill Captain Theringer ... as he was the Captain of this WLA outpost ?"
As Captian Theringer's name rings in her head she quickly makes her way to where the captain had fallen .... the ranger checks on him ....