(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29 Sunday July 21st, 2013 7:33:23 PM "Yngvar's right. We don't have the strength to confront them right now and without us, the post won't be able to survive another attack like this. We strengthen our defenses first, and then we go after the ones responsible for this."
Toreagn shakes his head before responding to Asteron. "This probably would be the best time to get information, but I doubt I'd be able to help out much with that."
ADM StevenVdB Monday July 22nd, 2013 9:26:06 AM
Once the funeral is over the Group tries to reach a consensus on what to do next. Yngvar and Togeran prefer to stay in the Post and prepare it for another siege. Not only do they worry about the Post but if Tusk or the Goblins he sent for the Post are but a fragment of his power they fear it's likely the group won't survive...
Ragnarök and Asteron don't like waiting and prefer to take the initiative. Warrior tactics dictate that offense is the best defense...
As no clear plan is made Asteron remembers the prisoner...
The Kobold looks pretty battered. When Asteron approaches he crawls back against the wall pulling the ropes that restrain him... no way to get out... The little one needs little encouragement.
"... Skagh fight for Boss Wathe ... Boss Wathe will pay Skagh... Skagh meet Boss when done. Follow trail to river ... cross to meet Boss for pay. Boss Wathe kind for Skagh... Boss Wathe pay. Post bad Post must go. Boss Town good. "
But then he gets very nervous and frantically pulls on the ropes...
"Skagh must go! Not there in time... Boss Wathe angry! Skagh not want Boss Wathe angry... Must go quick! Let go Skagh... Skagh no tell Skagh loose... "
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Monday July 22nd, 2013 12:46:23 PM
Asteron turns back towards the others, hiding a smile of contempt from the kobold. He then says, making sure his voice does not carry to their prisoner, "Hmm... is this an opportunity to meet this Boss type outside his Town? Could this be the break we need? If it is, it has to be decided now, and we need some magical compulsion on this Skagh kobold so that he can't betray us. What do you think?"
- - - - - OOC: also, may I remind all the team that we should look at our latest loot and split it?
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Monday July 22nd, 2013 4:47:11 PM Kinda wishing I still had that arrow of slaying... Yngvar considers the kobold for a moment. Something odd though. Wathe sends his flunky to mess with us and hire the kobolds, but then he's going to leave his own home turf to meet a kobold? This smells, and it ain't of roses.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Monday July 22nd, 2013 7:21:21 PM "Indeed, if I were to make a bet, I'd say there's only some goon to off the poor soul here...the gems were quite possibly HIS payment...", shrugs Faust.
"We could scout the situation to be sure, but if said potential goon happens to be the lovely gentlemen we met the other day...we're as good as dead. Or the scout is. Such a shame I don't have any half-decent scouting spell...not even sure one exists...maybe we can press the prisoner for more info? You know, in his native language?"
"Either way, the Outpost needs repairs and strengthening. Even if we go about and somehow leverage the whole of this Town place, if we happen to get some bad timing and they attack again, our victory might end up being as empty as a golem's mind.", says Faust, looking rather frustrated.
Ragnarok (StevenVdB) Tuesday July 23rd, 2013 1:51:59 PM "Do we know where to find this Town? He didn't say that Boss Wathe will leave Town to meet him,.."
Rag keeps an eye on the Kobold just to make sure he doesn't escape.
ADM StevenVdB Tuesday July 23rd, 2013 2:04:53 PM
Skagh's revelations abouut his task opens a debate between the Post' defenders. Something smell fishy Yngvar says but he is unable to pinpoint what troubles him. Faust is worried they will see Tunks again and contemplates the lack of decent scouting skills. Asteron however sees the potential... This Kobold's information might be all that is needed to find the infamous Boss Wathe and potentially put an end to the rivalry between the Post and Town. But Skagh didn't day he was schedules to meet Boss Wathe outside of Town Ragnarok adds...
Meanwhile as no one further interrogates Skagh the little one frantically pulls on his restrains to escape....
[Header edited by DM Kathy]
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Tuesday July 23rd, 2013 5:21:45 PM "Ok, Skagh. Stop whimpering!" The taur says menacingly. "Why is it that you must meet Boss Wathe, and why are you so afraid to make him angry? What would happen if you do not meet him?"
It seemed to Asteron that this... Boss... was as ready to harm his allies as he was intent on destroying the Outpost. But he is also sure that the team should use the opportunity to take the fight to Boss Waithe. Maybe not taking him on, or his lieutenants, but maybe they could get some of their underlings somehow, with a well-conceived plan? They needed to think, and quickly. Boss Waithe was not going to wait for the kobold all day.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29 Tuesday July 23rd, 2013 6:06:37 PM
Toregan watches the kobold and his vain attempts to break his restraints. He whispers to the group quietly enough for the kobold to not be able to make out anything. "We could let him go and follow him. I doubt he'd be willing to escort us there, but I could track hi, and then find any other tracks at the meeting site. We might be able to catch whoever this kobold, either Boss Waithe himself or one of his goons. Besides..." Toregan glances at struggling kobold again. "He seems very desperate, and I don't think its an act. He wouldn't question why we'd release him and won't care if anyone follows him I think."
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Wednesday July 24th, 2013 12:05:11 AM "Well...I suppose knowing what is to come is better than not knowing..."
"If we can keep the encounter to 'just scouting' in case it turns out to be some sort of trap or Tunks again, I guess it is worthy to check it out...and it's not like we'll be able to do much good for the Outpost defenses in a couple of hours, ergo, as long as we're gone for a day at most, I'd say it won't be a problem."
"If we're lucky, we might even find some fine wood and plan a mission to get some of it", adds Faust in a lighter tone.
"If we all agree to the scouting plan, Wolfgang can also help a bit...he has recently started to speak to me, the odd little fella, and while he's not quite as eloquent and knowledgeable as the sayings about owls suggest, he's quite a handy and sneaky scout, though I wouldn't trust on sending him alone for the quest, bird of prey as he is, here in this jungle he's nothing but snack on his own."
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Wednesday July 24th, 2013 1:54:09 AM You know my vote. I'll follow the general consensus.
Yngvar sits and starts looking through his spells, might have something in here to help out on this...
(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple Wednesday July 24th, 2013 10:10:15 AM
Intrigued also why the Kobold is so anxious to go out Ragnarök too wants to hear the answers to Asteron's questions.
"If this Skagh fellow goes to meet his Boss... he might think the Post has fallen... that's of course if Skagh speaks the truth.. "
ADM StevenVdB Wednesday July 24th, 2013 10:30:43 AM
Skagh eyeballs Asteron with tears welling up in his eyes as the Barbarian questions him. "Skagh and Skagh brothers must destroy Post... Post bad. Boss Town good. Skagh fail... skagh family die... Boss says. Boss no like failure... Skagh win Skagh get more shiny stones... Skagh family live... ... no shiny stones now... him took shinies... " Skagh finishes as he glances at Ragnarök...
Faust and Toregan start to consider 'using' Skagh in a way they can get close to Boss Wathe or at least find out what he's up to... Yngvar is still worried about such a plan but accepts the groups decision... while they continue to interrogate Skagh he himself goes through his spell list to see if he has anything useful available.
As the debate continues the sun sits high... with hardly a breeze on the Mesa temperature rises quite high.
DM Kathy Wednesday July 24th, 2013 12:07:09 PM
[Hi, all. Just a quick interjection to encourage everyone to stop by the Giggling Ghost board, in character, for the Blackbird Lake farewell party. You can post in character on the GG and on this board at the same time, because space/time continuity is for suckers. :) ]
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Wednesday July 24th, 2013 6:32:45 PM "I do not think he is lying", Asteron tells the group, "he is terrified! And if his family is on the line, from what we know about this Boss Wathe, he has every right to be. I suggest we let him go, and follow at a distance. If Wolfgang can help us avoid any surprises, we may learn a lot more than what we have learned so far and, who knows, maybe make a counterattack if warranted. But we must decide soon! Look at the sun!"
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29 Wednesday July 24th, 2013 8:41:37 PM
Toregan shakes his head in disagreement. "Waithe will figure out that the post lived. It'll only delay the attacks and the deaths of this kobold's family. But right now, we might be able to get to them. Waithe is going after his family right? So if we offer to protect his family, he'll end up with more to gain from helping us. If we want to make Waithe regret targeting us, cutting him off from his mercenaries seems like a good place to start."
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Thursday July 25th, 2013 1:07:48 PM "Master Torregan, that is a very good idea. I second the motion." He turns to the rest, and says: "So, are you up to some kobold rescuing?"
(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple Thursday July 25th, 2013 1:31:28 PM "Hmm... I too see the danger for this Kobold family but question is what will happen if no one goes to meet that Boss... Will he consider the Kobolds dead and thus the Post still intact and so issue a second assault? Whoever goes out to meet the Boss I don't know which is best but not going and instead protecting that Kobold family sounds pretty dangerous too to me...
Ragnarök falls silent a couple of minutes and ponders the various options that are in front of them...
"You know... if we stay here and let the Kobold go and the Boss finds out that we're ok he'll probably retalliate the Kobold family and then fight us... but no way to tell who he'll attack first... if we stay here and Skagh does not go out to meet the Boss, Boss Wathe might consider the Kobolds dead, leave Skagh's family alone and attack the Post again... that is untill he finds out Skagh lives and he double crossed the Boss... then... we're attacked and the Kobolds are punished probably afterwards... if we go out to meet the Boss... which I dread but which seems to be our destiny at some point anyhow... the Post probably won't be attacked in our absence and the Kobolds will be considered dead...
Sigh... this is choosing between none but bad choices... "
ADM StevenVdB Thursday July 25th, 2013 5:22:09 PM Asteron, Toregan and Ragnarökcontinue the debate and come up with the idea to help Skagh. Helping him and his tribe seems to be a pretty interesting option.. .after all that would mean they would disrupt Boss Wathe's bond with his mercenary allies...
Skagh overheard some of the discussion and suddenly he stops pulling his ropes...
"Evil Post Men want help Skagh?! Skagh no help need. Skagh not go home... no honor for Skagh family if Skagh go home with no Shinies... Post not gone Skagh not go home... Skagh no home... Evil Post Men better kill Skagh..."
Pen joins the group and listens to the discussions : "This Kobold is part of a hostile tribe. I would advice against going there. Protecting the Post is still your main priority. Either by staying here or possibly by confronting Boss Wathe. This Kobold has little hope beyond of the Post... going home would indeed dishonor his family and his tribe. Perhaps we can keep him here and have him work for us?
From here to the river is little over 2 days... if there are no other scouts observing the Post Boss Wathe won't know till 3 days that we survived. Perhaps a timeframe you should take advantage of? Right now it appears the biggest threat for the Post lies with Boss Wathe... "
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+10=12 ; Thursday July 25th, 2013 9:10:00 PM "Three days, huh...then going to meet the boss is out of the equation, if we're gone for two days, with the wall like this, any miscalculation can cost us the Outpost. We should use this time to get the wall fixed, and hopefully a bit strengthened. As strong as Tunks was, unless he's suddenly a druid now, he won't be able to do much against a wall."
"If possible, we might even have some spiked logs placed along our perimeter for extra protection from future dinosaur stampedes...not to mention fix the watchtowers, with that I believe we'll be quite protected against anything this Wathe can throw at us save for an all-out war, which will be unlikely in this jungle terrain."
"Also, I don't believe they to have any druids, I find it hard to picture those nature loving lot aligning themselves with the Town's aggressive ways, though I know nothing of their beliefs and obligations, ergo can't say for sure.", adds Faust, thinking where they might be able to get some fine wood on short notice.
"We should also drop Auntie a word at some point, maybe we can ask her for couple kobold scouts to survey the area around both our Outpost and her tribe."
Knowledge (nature) (+10): 12, trying to think about where strong wood can be gathered, but probably not going anywhere
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Thursday July 25th, 2013 10:25:57 PM
Yngvar nods agreement with Faust, that sounds better.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Friday July 26th, 2013 10:30:22 AM
Asteron sighs. "I still think that we could have caught him unawares, and forced him to retreat. That would have bought us a lot more time to strengthen the outpost than just letting him be. But..." and the taur pauses so that others get his meaning, "... since several of you think it would be better to hole up, I'll go along if you insist. But at least reconsider what master Ragnarök said: the Post most probably won't be attacked, since Waithe is waiting for news."
Asteron strongly believes they might be taking a suboptimal course of action. Still, he is only the newest member of the party, so he'll comply with the majority's wishes.
(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple Friday July 26th, 2013 3:53:19 PM "There's no way to tell what will happen next... but it is important to serve the Post as a group."
With the decision more or less made Ragnarök checks where he can be best of use for the repairs and reinforcements. The downside is that he's a trained Monk and not trained in woodcraft...
ADM StevenVdB Friday July 26th, 2013 5:16:20 PM
The decision to stay in the Post and see to its repairs and defences appears to be made. Yngvar and Faust consider the threat of the Post being attacked far greater and prefer not to meet Boss Wathe out in the open. Asteron though is worried that this sounds like getting trapped on the Mesa... after all... it is as difficult to reach the Post as it is to get down from.
The Mesa is roughly 1000 square miles or a rough circle with a radius of about 18 miles. The Post is at the southwestern end of it. There are several trails up besides the lift of course... there's the one the original party once followed to come to the Post the first time and then there are 2 on the south, 1 west and 1 on the northern side. There are a couple of acres with crops, some wildlife and a well that foresees to the Post's water supplies.
Pen feels the indecisiveness with the group so the gnome tries to put the group at ease...
"Friends, in less than a day I believe the repair crew that was sent to Way station 10 will return... they can certainly help fortifying the Post. If the Monk's correct and the Post is not attacked at least for another couple of days I'm sure we'll have plenty of men available. What concerns me most is not the safety of the Post but rather that merchants will no longer come this way;.. This is a trade conflict and even if we manage to keep the Post in shape we may not see any traders anymore for a long long time. A confrontation with Boss Wathe will be unavoidable... and while there are others who can do the repairs... there are none better for the other task at hand... "
The sun shines bright on the clear blue sky. Temperature is rising high and the ones that started doing repairs are soon all sweaty and thirsty.
Ok folks I need to know what you are going to do now - if you stay on the Post, how long will you stay? If you go out,when will you go? THere are a couple of loose ties also : loot still has not been distributed and what will you do with Skagh.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Friday July 26th, 2013 9:31:48 PM
OOC: I vote to go. But I will accept if the final vote is to stay.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Saturday July 27th, 2013 12:35:16 AM Then we do what we can until the repair crew returns.
Yngvar nods to Asteron, talk with Skagh, see what plans and supplies may be needed for another expedition.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 29/29 Saturday July 27th, 2013 9:28:46 PM
Toregan nods in agreement. "If the work crew gets back here in less than a day, then the post should be able to fortify itself well enough in our absence. And Pen is right. If Waithe is at this meeting point, then we can't let this opportunity pass. The only way to kill a snake is by cutting off the head after all."
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Sunday July 28th, 2013 8:56:17 PM
Asteron listens to the opinions of others, and then adds: "I agree with master Toregan. If the crew gets back within a day, let's seek Waithe out. As for the kobold, we should keep him tied and under control lest he escapes and warns our quarry".
The minotaur hopes that others will see the necessity to act. Otherwise, they may all be already lost.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Monday July 29th, 2013 12:53:22 AM "Well, if the repair duty is no longer ours to do, by all means, back to the other plan where we scout the meeting and hopefully at least get to know what this Wathe looks like.", agrees Faust.
(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple Monday July 29th, 2013 5:33:44 PM "Excellent!" Ragnarök says as he starts working on the pallisades. Not being a woodworker, he collects wood and makes sure the actual worksmen have plenty of supplies to fix the damaged sections.
ADM StevenVdB Monday July 29th, 2013 5:51:19 PM
Noon is passed when the group finally reaches a concenses. Untill the repair crew returns they will help with repairs and further reinforcements to the Post.
With no time to waste the Cthonians work hard to get the Post back into shape. First the damaged section in the Wall is repaired and with advice of the adventurers new fortifications are created. Two of the Post's staff are sent to check on the different trails that lead up the Mesa and the elevator crew at the bottom of the Mesa is reinforced also.
Soon all men working on the Pallisades are gleaming with sweat... the sun burns and with not a cloud in sight it makes work pretty exhausting. Luckily water is available - Skagh, his feet tied together in a way he can walk but not run is forced to carry water. When evening falls dinner is served in the Inn. All are exhausted and eat because they have to... guards are set during the night and plans are made for an early start the next morning.
...
At first light of dawn the breakfast bell rings loud to wake all in the Post... a lot of work still needs to be done and there's no sign of the repair crew yet... It immediately becomes obvious that today as well will be a very warm day with hardly any wind...
Shortly after lunch when all are ready to get to work again a message arrives. The repaircrew has reached the elevator at the bottom of the Mesa! At last! They are in good health (thirsty though) and have succesfully repaired the waystation. As the crew finally comes to the Post gate they are startled to see and hear what has happened...
"Well now... we got back just in time then don' we! Where do we start?! "
Feel free to give directions to the repair crew. Then decide if, when and in what direction you will leave the Post. Also, do decide what to do with Skagh and the Loot from earlier.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+12=25 ; Monday July 29th, 2013 8:25:44 PM
As it's the dawn of a new day, Faust gives it another shot, properly cool headed, at identifying the lens found the day before before breakfast even, so he frees one spell slot for adventuring/combat.
"Dondarin, I suggest we swap wands, this one I have in hand cures more severe wounds and, as such, shall be better fit for your more capable hands -whatever the reason for that is-", he mutters that last bit a little resentful to himself, not really meant to be heard, "...while I keep the Cure Light one just in case the group comes apart or, Ffloy forbids it, you faint in battle."
"Likewise, whoever our scout will be, the kobolds had with them an elixir that grants the user a thieve's cunning for hiding for about an hour. That, coupled with a round of Invisibility shall make him almost impossible to track or notice."
"Should also allow him to stalk our prisoner without being noticed, especially with Wolfgang providing support."
Spellcraft for a fresh attempt at identifying the lens (+12): 25
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Tuesday July 30th, 2013 12:38:00 PM
Yngvar looks to the repair crew welcome back! More job security! Smiling with his own joke, he leads them over to where the repairs are continuing with the wall and tower.
First, we just finished repairing this section of wall and the tower. What we want next, is another wall 10' in front of that one. Try to find bigger tree stumps, at least twice the diameter for that wall, and set it 5' higher. The space in the middle needs to be filled with dirt and stamped down to compact the dirt. You can get the dirt by digging a moat 15' in front of the wall. Yngvar knows it's a monumental task with the manpower needed, but simple in design. Looking at the gate, I'd suggest you start with the gate, and work your way out from there. I'd suggest that you sink the outer wall 20' out, then fill and pack 10' segments inside the walls at a time. Layer the dirt six inches deep, pack it down, then repeat. Yngvar lays out a few diagrams showing the crew what he is talking about with a wall sample.
Pointing out the three sides of the outpost with walls, Working out from the gates, cover the front to the corners, then work down the sides. Next will be to sharpen more stakes and set them in the ground between the moat and wall at 20 and 40 degrees, alternating between the two, and setting a stake every foot.
Turning back towards the gate. We'll have to leave the ground open in front of the gate until we can build a drawbridge, it'll be our weakest spot, but we can also concentrate forces there.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Tuesday July 30th, 2013 5:57:47 PM
Asteron spends his time moving the heaviest loads, to make everyone else's job easier. Others can cut, sharpen, etc., but he can carry more than most. The minotaur seems tireless, stopping only to drink water or help someone else who needs it.
He does tell the others, when out of earshot of everyone else: "I suggest we split the loot, and then let the kobold go free. If Wolfgang can keep up with him, we can follow without the creature noticing, as we will not need to be too close. I can also follow tracks or find them if necessary. But I do suggest we start moving quickly."
He pauses as he changes the subject. "Master Yngvar, the repair crew is here, and you have told them what to do. I believe it is now our turn to do what we know ought to be done. Let's blindfold the kobold, so he does not see everything we are doing, and remove the fold after we lower him via the elevator. That way he will not know that we found the trail they used to climb up." - - - - - OOC; Who has the bag of gems? Those need to be counted :)
Ragnarok Tuesday July 30th, 2013 6:30:35 PM
The monk to works hard on the reinforcements. With yngvar's guidance repairs and upgrades will go fast. Ith the repair crew at the Post time has come to think of the rest...
Rag digs up the gems and makes the count..."Looks like this is close to 1000 gp worth of gems in here... Boss Wathe paied these Kobolds well it seems..."
When Asteron suggest to start moving Ragnarök nods in agreement.
ADM StevenVdB Tuesday July 30th, 2013 6:55:46 PM
While Yngvar gives detailed instructions to the repair crew Faust and Ragnarök take a second look at the loot they took from the Kobolds. AS Rag goes through the gems Skagh pulls his restraints to no avail. THis time Faust is able to figure out the lens... it is set in a frame with a handle and as he holds it in front of his eyes Faust suddenly sees everything with minute details! This must be a lens od detection he says to his friends.
Loot included a Wand of Bruning Hands, Wand of Cure Light Wounds, Elexir of hiding, a lens of detection and gems worth 1000 gp.
With the instructions given the repair crew soon begins working. The sun still sits high on the sky when plans are made to go after Boss Wathe. Asteron suggest letting Skahg go and send him down the magic elevator... while the group follows the trail the Kobolds took earlier.
Then the Cthonians look at one another...wands are swapped, gems are divided... time to go it seems...
and so about a day and a half after the stampede the group readies to move out...
(I need marching orders and a heading - if you follow Skagh's directions you will need to follow the trail thz kobolds came from...)
DM Kathy Tuesday July 30th, 2013 7:17:29 PM
Pedro/Faust: Yes, the wands were fully charged.
Everybody: ADM Steven can't see "post private to DM" posts, and I'm not checking the board every day, so you may want to just post everything in the open for the time being. :)
Sean/Toregan: I need you to update your character sheet. You still list your level as Ranger 2/Rogue 2, and you should be 5th level by now.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 Wednesday July 31st, 2013 12:42:20 AM I had previously updated everything for 5th level except for the level area and my health, which i never rolled. I have no idea how I overlooked that. Everything else is in order though, and i just rolled my health in the LnB.
Toregan does switch wands with Faust and does his best to reassure him of his prowess. "I'm only familiar with how this wand works because of the magic that flows through it is the same that flows in nature. If it was the type of magic that you use, I'd have no chance of activating it. And I doubt I'll be flinging around fireballs anytime soon."
After exchanging wands, he rechecks his pack and prepares to move out with the others as soon as they are ready.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Wednesday July 31st, 2013 1:14:24 PM
Asteron checks the straps of his armor, puts his share of the gems in his pack, checks weapons... all the many small details that one must take care of before starting an expedition into the unknown.
"Unless any of you has a better idea, we might want me to hold on to the elixir of hiding. I am the noisiest and biggest, so the group might benefit from me using it at a critical moment. But its your call. Those with stealthy skills could also want it for yourselves" Just an idea. Asteron will not insist in him keeping it.
"Ready to go. Which path do we take?" - - - - - OOC: what is the share of the gems, 200?
Ragnarök Wednesday July 31st, 2013 6:28:10 PM
Rag divides the gems evenly among his friends so alk get a 200 gp share. It does make the monk feel a bit uneasy... after all someone has been killed and there's lots to do on the post... So Rag goes to the wife of the deceised and hands her some of the gems (50 gp) to get her on her feet. Next he hands another 50 gp to Pen for payig some of the repairs that definetely wont come cheap.
"You hold on to the elexir Master Asteron... we'll see when we need it and who can use it best...
Shall we?" he asks his friends as he start to go to the Post gate "I suppose we'll follow the trail Skagh and his brothers came by?"
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Wednesday July 31st, 2013 6:29:55 PM
With the party getting ready to travel, Yngvar heads over to the tavern.
Hey there Haggard, we're leaving soon, if you have a couple of Hope's pies ready, I'd like to take them. It'll be a welcome addition to our supplies while we're out. Yngvar tries to subtly look around to see if Hope is about, but she isn't in the main room. His glances aren't missed by the craggy brewer, she's out checking the garden, them 'saurs done trampled it good. Reaching under the counter, he pulls out a wine bottle wrapped with twine, here's some melon brandy, you'll enjoy it. And that'll be 10 gold for the brandy, and another for the pies.
Aww, no discount for your favorite adventurer? Yngvar smiles as he pulls out a couple of coins and carefully loads the items into his haversack. [/b]Nice thing about this bag, it'll keep these pies right side up! I'll keep an eye out for those wild onions you've been asking about as well.[/b]
Yngvar heads out to where the others are gathering. Ready?
ADM StevenVdB Wednesday July 31st, 2013 6:53:56 PM (Only 3 posts in... c'mon folks posting really HAS to improve. Remember to ask for a sub if you encounter posting problems. Also, Woldian postig rules demand at least a 4/5 posting average per week per char. Last week we were amongst he worst posting results again... We have a great group here so let put it all together shall we?)
slowly the group prepares to move out into the Cthonian jungle once again. This time they are to find and confront the low life threatening the Post...
Skagh is brought to the elevator wih a blindfold on his head. Once down the guards make him walk for about 5 minutes, they twist him around a couple of times and the they leave him standing there...
As the group start to make it for the gate Pen comes hustling behind them carrying a couple of waterskins... "These extreme temperatures will be a burden out there... have you got enouhg water with you? Safe journey friends.
After crossing the planes you come to the trail you found earlier. From here on you need to go single file... you still have at least a couple of hours before sunset.
(Don't forget perception check or other you see fit...0)
ADM StevenVdB Wednesday July 31st, 2013 7:01:07 PM
Apparently Yngvar posted while I was posting...
Before leavig, Yngvar checks up with Haggard hopig to catch a glimpse of Hope bit she's out in the garden... Then Yngvar joins the others, collects his share of the gems and follows the rest across the planes towards the trail...
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Thursday August 1st, 2013 1:35:51 PM
Yngvar looks down at the glittering gems in the palm of his hand, I have a feeling the gods will have their cut of these gems before I can do anything with them, but thanks. Yngvar drops them into his haversack, not bothering to keep them together.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 d20+9=11 ; Thursday August 1st, 2013 4:28:33 PM
Toregan leads the party, following the tracks as best he can while keeping an eye out for any surprises the jungle may have for them. "So we'll be meeting whoever Waithe sent to meet the kobolds. Any plans for dealing with them once we get there?"
Perception (+9): 11
Ragnarok d20+11=17 ; d20+11=30 ; Thursday August 1st, 2013 6:04:26 PM
Ragnarok to is eager to go out into the jungle again although he is worried as to what they will encounter now... the group's last scrapper with Boss Wathe's goons hasn't been exacty superb...
comingin after Toregan Rag keeps an eye out on the trail... Perception 17 - survival 30
ADM StevenVdB Thursday August 1st, 2013 6:21:09 PM
Slowly the group follows the trail. It's not difficult for Toregan to find the way down the Mesa slopes... The sun luckily was over its peak already but still temperature is very high which quickly proves to be annoying for the Cthonians.
Yngvar tossed the gems into his haversack... no need to bother to keep'm apart... ah the great benefits of the magical container sure comes in handy around here.
After 2 hours you see the steep slope come to an end and you now enter the vast jungle... warm and damp air seems to be trapped under the tree canopy. Here the sunlight is filtered by the overhanging leaves. Even down here the trail is still fairly easy to follow.. Toregan manages to lead the group into the right direction. From what Skagh told you, you know it's about 2,5 days towards the river... so unless you plan on walking the jungle in the dark you will have to consider a sleeping spot soon...
Quietly Asreron and Faust follow the group. Perhaps they are already thinking about how to deal with the infamous Boss?
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 d20=18 ; d20=17 ; d20=19 ; Thursday August 1st, 2013 6:31:25 PM
[]b"Better make camp soon... but no fire. It may alert enemies as to our presence. We will have to take turns at guard duty too. Will take the third watch, if no one objects."[/b]
As soon as they stop for the day, Asteron looks for food and water in the vicinity, hoping to make their supplies last longer that way. When he gets back, he shares what he finds equally, asking permission to have a little more, due to his large frame. Then, he says: "Any thoughts how to take Waithe down? I am certain what we are doing is the right thing to do, but I have no idea how to go about doing it. Do you?" - - - - - OOC: Survival [d20+6]: 24 Perception [d20+7]: 24 Knowledge (nature) [d20+8]: 27
I wish those had been to-hit rolls :P
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Thursday August 1st, 2013 7:49:28 PM Dammit! Left my rope at the outpost. Asteron, if you have some, can you toss it over that tree limb there, and there? Yngvar indicates a couple of limbs that are high off the ground and 10-15' apart.
He ties his hammock into the rope and climbs up, I'll take first watch. He sits back in his perch and looks down over the camp.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Thursday August 1st, 2013 9:01:33 PM
Faust walks as unnatentive as one can without being truly careless in a jungle, all the time silent, looking rather stressed while reading his grimoire time and time again, as if he's hoping the pages will somehow change and he'll have a nifty "kill a guy named Wathe or Tunks" spell in there. But there isn't.
Still, does not keep the drow from maniacally making notes of strategies and spell choices.
He finally gives up and realizes they're already well into the jungle, showing obvious surprise.
Following the sudden realizarion, he nudges his lazy owl out of his shoulder to scout a hundred or so feet ahead of the group.
Once everyone gets ready to camp, he says "Don't have much in the way of plans...no idea what this boss looks like or is capable of...or even if he's alone or if it's really him."
"Still, basic plan of 'impair him and burn to a crisp' should give us results..."
Wolfgang's Perception (+12): 16 Also ignore the d8, accidental click
[[I apologize for my missed posts, finding a new sweet spot in my schedule to do my posting.]]
(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple d20+11=26 ; Friday August 2nd, 2013 5:36:18 PM
Rag checks out the camp site and prepares to take 2nd watch. With only 5 people it will be difficult to get sufficient sleep but hopefully they will manage.
"Great idea on the hammock, Yngvar!" he says while he finds a spot to sleep...
Just a quick bite of the trail rations (we should find a group member who can cook - he thinks) and then
When it is his turn to take watch he does his best to see what is out there... (perception 26)
ADM StevenVdB d100=80 ; d20=9 ; d20=8 ; Friday August 2nd, 2013 5:55:33 PM
The Cthonias keep following the trail North untill the sun decends. Then they prepare to make camp. While Yngvar creates a nifty hammock for himself, Asteron starts to search in the vincity for edible plants, berries, possibly a rabbit or whatever little animals he can easily get his hands on. After a little while he's able to return with a large handful of fresh mushrooms, a couple of blueberries (or whatever they are called out in Cthonia) and some great tasting carrots. All in all , it's far better tasty than the shewy trail rations Ragnarök was about to eat...
While they eat what nature has provided the group discusses how to deal with Boss Wathe or may the Jericho forbid that dreadful Tunks once again... "Still, basic plan of 'impair him and burn to a crisp' should give us results..." Faust concludes after looking for some nifty spells that have Wathe or Tunks's name on...
With the last berries gone night falls and an utter darkness falls over the Cthonian wilderness... night critters go about and all sort of noises you won't hear during the day are now all around the campsite... likely it cools down during the night and a cool breeze rustles through the canopy making the tall trees rock slowly with the wind. Yngvar makes first watch, Ragnarok goes second... nothing happens.
Asteron takes third watch... ASTERON SPOILER : Highlight to display spoiler: { Asteron suddenly hears animals (he's not sure how many are out there) scavenging around the camp.. peering eyes glooming out of the darkness followed by occasional growling... the Barbarian's friends are fast a sleep and he tries to see what is out there... suddenly in the dim moonlight he sees a Smilidon but he's certain there's more than out there... a large catlike creature with a short tail... a huge pair of teeth on the upper jaw serrated along their back edges most likely to allow it to easily pierce the flesh of its prey... With its muscular shoulders and neck, it most likely feeds on slow moving large prey in which it could sink its large teeth into.}
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Sunday August 4th, 2013 9:48:31 AM Ok... the kitties have come out to play... he thinks as he gets a sunrod from his backpack and lights it. Moving it in circular patterns as fast as he can using one hand, while carrying his blade in the other. As he does, he moves towards Toregan, and uses his hoof to move the ranger, hoping to wake him up quickly.
"Wakey, wakey! The kitties have come out to play!" He says if Toregan starts moving.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 d20+4=8 ; d20+6=11 ; Sunday August 4th, 2013 1:31:41 PM
Yngvar continues to slumber in his hammock above the others, Nipper, his famiiar that is so often quietly out of sight and mind, is curled in a ball on his chest.
(StevenVdB) Ragnarök HP 41/41 - AC21/20/15 / 25 vs AoO - CMD 26 / 28 vs Grapple Sunday August 4th, 2013 3:18:14 PM
Like Yngvar, Ragnarök is feeling safe for his Taur friend is now on watch so he doesn't notice the danger and sleeps on...
ADM StevenVdB Sunday August 4th, 2013 3:19:46 PM
OoC : friends, as of tomorrow I'm back at work so I might post around noon CET+1 so that would be something like early morning US I think... if not sufficient posts are in I will post in the evening as last week.
Enjoy the kitties!
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 d20+13=27 ; d20+12=14 ; Sunday August 4th, 2013 5:23:54 PM
Toregan starts in his sleep and looks at the taur blankly before realizing what he is saying. He gets up, one of his hands darting towards his bow, and slowly scans the area for the "kitties". "TIme to get up everyone! We've got a few uninvited guests prowling around!" Toregan calls out in hopes of waking his other party members as he readies his bow to fire on the kitties if they attack.
Perception (+13 assuming the "kitties" are animals): 27 Knowledge Nature (+12 assuming the kitties are animals): 14 Ready action to fire on the kitties if they make a hostile action
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+7=17 ; d20+10=27 ; d20+12=31 ; Monday August 5th, 2013 9:12:42 AM
Faust was, much like the other wizard, fast asleep when the attack happens, he wakes up in a jump when warned, but takes few seconds to fully take in whatever it is that is going on.
Once he does, however, he stands proper and grabs his backpack, eyeing the vicinity for whatever it is that prowls around...
Faust's Perception (+7): 17 (darkvision) Faust's Knowledge (nature) to identify critters (+10): 27 Wolfgang's Perception (+12): 31 (no darkvision)
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 d20+8=15 ; d20+6=15 ; Monday August 5th, 2013 4:14:08 PM
Yngvar and Nipper hear Toregan from below, and Yngvar rubs his eyes as he tries to remember that last dream.
Peaking over the edge of the hammock, he looks to the limits of the light from the torches. Not sure what to expect, he slowly pulls his crossbow to hand and cranks it back. Setting the trigger he pulls a bolt out and loads the crossbow. With his feet swinging gently over the edge of the hammock, he keeps watch from over head.
ADM StevenVdB Monday August 5th, 2013 4:21:48 PM
Asteron alerts Toregan of the presence of the predators and makes circular movements with a sunrod. One of the Smilidons closest to Asteron snorts loudly and jumps left out of the eyepiercing bright light.
Looking blankly at the Taur at first Toregan gets up once he realizes Asteron isn't joking... he rouses his companions and readies his bow to retalliate if the Smilidons attack...
Another Smilidon approaches the campsite from the rear growling to Toregan as he raises his bow... the hasty movements of the Cthonians force to Smilidons to be on alert... Toregan has no clue if the Smilidons will attack... he notices their deadly fangs and realises those could easily tear flesh from even the Taur's bones...
Faust to wakes up... stands proper and grabs his backpack... more unexpected movements cause the Smilidons to snort agressively, raise a paw where long fangs seem to rip through the air. The Drow Wizard however isn't alerted by the catlike predators... they were out hunting and appeared to be curious about the group... he's the only one to see somewhat more clearly in the dim light and counts two saber tooth like cats. Faust comes to the conclusion that the Smilidons won't attack unless they feel threathened... his companions aren't exactly making them at ease either... the sunrod, the bow, the hasted movements all make them pretty jumpy. Luckily Yngvar and Ragnarök appear to be fast a sleep still...
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Tuesday August 6th, 2013 12:22:04 AM "Easy now, folks...around us are two...cats...yes.", says Faust in a low and peaceful tone, trying to not make the felines more aggressive.
"Big, strong, imposing and potentially deadly cats...but cats nonetheless. For now, they're startled indeed, but merely curious in intent; if we don't make any aggressive or sudden moves, I believe they will not attack us."
"Dondarin, if you still got the itch and heart for taming dangerous beasts...this opportunity is as good as it gets counting on dumb luck alone...", adds the drow, checking the leftovers from the group's meal if such quantity could possibly appeal to the cats in attempt to show friendship and avoid a direct confrontation.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Tuesday August 6th, 2013 1:20:08 AM "Master Faust, I will comply", Asteron said as he slowed to a standstill, still holding the sunrod, but not moving it anymore. He'd rather not have to fight the felines, especially at night, so he waits to see what the cats will do. - - - - - OOC:
Ready action: if attacked by one of the cats, Asteron will drop the sunrod and counter attack.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 Tuesday August 6th, 2013 3:40:33 PM
Toregan looks to Faust and nods, slowly lowering his bow so as to not startle the cats. "I doubt that'd work out well. I'd be more likely to piss them off. If we've got some meat to offer them I'd be willing to try it, but I'd rather not push my luck."
Ragnarök d20+11=23 ; Tuesday August 6th, 2013 5:50:58 PM
Still drowsy Rag wants to get up to see what the fuss is all about. When he hears the growling cats and Faust's warning he stays rather calm... waiting to see what the catlike creatures will do..
Perception 23
ADM StevenVdB Tuesday August 6th, 2013 6:14:45 PM
Faust warns his friends and urges them to stay calm so they don't anger the Smilidons any further... Asteron complies and so does Ragnarok. Toregan agrees to calm down but actually trying to befriend them could possibly go terrebly wrong so Toregan prefers not to go there...
And so the Posts protectors play it cool...
The Smilidons keep circling the camp for a little longer... after a while they get distracted with something else... another smell perhaps... Suddenly they jump away and dissapear into the blackness of the Cthonian jungle... (well done folks)
Then Faust, being the only one to see in the dark, suddenly notices another pair of eyes... staring at the campsite as well but don't look animal like... somehow though the Surface Drow feels there is some familiarity with the pair of eyes...
Ooc : Marty feel free to post / all please welcome Marty into the party!
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Wednesday August 7th, 2013 1:31:26 AM "Good call, master Faust, good call! It would not have been an easy fight, that one. Not by a long shot!" He places the sunrod where it can illuminate as much as possible. It will extinguish itself soon enough, but while it is lit, might as well use it.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Wednesday August 7th, 2013 3:02:31 AM
realizing the threat is over, Yngvar grumbles and returns the crossbow, and lays back down in the hammock. damn cats
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+7=20 ; Wednesday August 7th, 2013 9:32:29 AM "You may want to keep that crossbow in hand, master Hefnd...we got company still...drow, maybe...", says Faust, still speaking low so he's not so easily heard by whoever it is, while he vigorously glares at the stranger.
"State your business and slowly walk towards the light, arms where I can see them!", he says in a firm voice, not yelling, but enough to be sure he can be heard. Likewise, he lits up his finger tips with a pale blue color and points them at the stranger, so the others know exactly where to pay attention to.
Readying a Force Missile against the stranger, will fire if he doesn't comply or acts aggressively. Faust's Perception to better see the stranger (+7): 20 (darkvision)
(StevenVdB) Ragnarök HP 41/41 - AC25/24/19 / 25 vs AoO - CMD 26 / 28 vs Grapple d20+11=17 ; d20+13=30 ; Wednesday August 7th, 2013 3:21:19 PM
Faust's warning is sufficient to keep Rag on alert... he doesn't speak up but instead readies himself... it wouldn't be the first time they were ambushed by Boss Wathe's goons... and last time didn't go too well!
The Monk tries to see whoever is out there (perception 17) and in the meantime blends into the shadows (stealth 30)
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 Wednesday August 7th, 2013 6:13:08 PM
Toregan raises his bow to where Faust is pointing, keeping it trained on that area. He waits to see if the spotted target is hostile before deciding to fire. "You might as well come out now. If you come out peacefully no one has to get hurt."
ADM StevenVdB Wednesday August 7th, 2013 6:29:57 PM
Now that the cats are gone a new threat awaits... another pair of eyes observes the group from the jungle darkness... Faust is familiar wih the type of eyes. He considers them to be Drow...
Friend or Foe?
The group remains on alert... Yngvar wanted to get back in the hammock but instead Faust advices him to keep that crossbow at hand. Rag prepares for some hand to hand. Toregan raises his bow. He and Faust order the visitor to come out his hands where they can see them...
OOC : Marty? Your time to shime in!
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20=7 ; Wednesday August 7th, 2013 10:49:44 PM
Watching everyone from afar, Za´reed smiles. good people. Or scared of cats maybe... They were big r though. Knowing there also headed to town helped him make up his mind. Moving closer and finally locking eyes with the other drow. Being familiar, helps one with reasoning.
Only a few moments does it take for Za´reed to come out into sight. Hands out to his sides
I've been living, poorly, alone in the jungle. Ive heard of a Town. I'd hoped they were good people, and you seem so, or were you scared of the cat?. Are you headed to town?
The blue skinned drow walks into good view, white hair pulled back he flips down his hood. Tattered green cloak to the ground, thick brown belt, three kukri sheathed. Sword and bow on his back.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Thursday August 8th, 2013 1:07:09 PM
Asteron turns towards the new arrival. "And what, if I may ask, do you want with the Town?"
The question is noncommittal. He is not willing to say anything regarding Town and the Outpost before they know more about the visitor.
"And how did you end up alone in this jungle? I bet you have a good story to tell. Come closer, sit, and tell us how you ended up here."
Although Asteron carries his blade in his hands, he makes no obvious threatening movements.
(StevenVdB) Ragnarök HP 41/41 - AC25/24/19 / 25 vs AoO - CMD 26 / 28 vs Grapple d20+7=26 ; Thursday August 8th, 2013 4:38:46 PM
Ragnarök stands quiet as the stranger enters the clearing... difficult to say who he is but none the less he appears to be well armed. The Monk just waits... he's not the talkative one and definetely not good at questioning strangers but his senses are well attuned... (sense motive 26)
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 Thursday August 8th, 2013 7:22:57 PM
Toregan lowers his bow and puts the arrow back in the quiver. "Well, we are good people. Our camp is open for those who mean no harm. Why don't you rest with us and tell us your story Mister...?"
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20=18 ; Thursday August 8th, 2013 8:13:25 PM
Za´reed shifts his gaze from the drow to the minotaur, seemingly strong and tough, a very imposing creature indeed. The question of his business doesn't surprise Za´reed, but the offer to come sit and tell his story catches him by surprise. He feels the humans eyes gauging his movements so he nods at the unarmed man and moves toward the group to sit down.
In drow, Za´reed looks and speaks to the other, I mean you no harm, I seek companionship most of all. Smiling as he finishes, Za´reed looks each one of the party directly in their eyes.Then begins to speak in common, I heard of a town being built, and of its goodly protectors. I'm young with ambitions. I wish to become part of something meaningful. Part of something that will passed down for generations. Making the Wold a better place. He shifts in his seat and rubs his eyes.
A few moments pass as Za´reed thinks to himself. Pa´das would have had me do this. Take the risk, if I'm wrong of them i could outrun them i think. Fortune does smile on me if this really is the town guard or a small band of its militia
He clears his throat and looks around again, my story you ask? Nothing incredible, but here goes. A little over a year ago my father brought me on yet another of his trading routes. As he passed the edges of the jungle i ran off to brave the natural surface world i had heard of. Never actually living underground I've been curious of the world around me. So, living about a tenday alone i encountered an elder wizardress. Her bodyguard had been crushed by a deenoser, she called it. Pa´das, panther in elven, was her name. I protected her while she learned the secrets of the jungle. In turn she taught me secrets of the arcane. I learned much from this woman, even by protecting her i learned of this land and its animals. She returned to the land mere days ago, the loss presses deeply on my chest. But she wanted me to continue my journey, seek out town and make a name among them for myself.
I see your headed there. Are you returning from a hunt? Where is your prey? Or are you returning from a battle with a rival? Is that why there are so few of you? What is your business within town?
Za´reed tears up again as he speaks of Pa´das' death, quickly regaining his composure in front of these new people, but staring at the ground as he asks his final questions. Twisting a brown wooden ring on his right middle finger. He speaks softly and at a moderate pace,obviously very comfortable with common language. He sets the tan-brown pack, off his back, next to him. As he awaits response he reaches in the pack and begins rummaging around, looking for something.
Za´reed tells his story emotionally and truthfully. Obviously hoping to be accepted by the small party, and to learn of there cause, hoping his judgment correct.
Diplomacy: 18
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+7=25 ; Thursday August 8th, 2013 11:40:24 PM
Faust can't help but put up a silly smile on his face, this being the first time he's seen a drow outside of the Float, even further, one not related to his house in any way; still, he can't help but feed his paranoia and takes a long good look into the darkness as the newcomer introduces himself, both to check if he is indeed alone and to see if the smilidons have gone on their way.
Once Za'Reed addresses Faust in drow, he smirks, sighs and answers, likewise in drow "<Don't we all...?>"
Upon hearing the newcomers story, Faust doesn't hide his amazement, once the stranger is done he says "Nothing amazing you say? That's the craziest and most unusual story I've heard!"
"Still....I can relate to the 'be part of something bigger' bit; my reason for being here entirely, though one could say my reasons for such are much less pure and romantic.", he shrugs smiling.
Soon, however, his expression dims and he gets quite serious, "As for Town...well, indeed we are heading there but...erm...care to elaborate a bit on what you have heard of heard of the place and its protectors...?"
Faust's Perception (+7): 25 (darkvision)
ADM StevenVdB Friday August 9th, 2013 3:01:07 AM
(Waited to post yesterday evening due to lack of posts)
With a certain hesitancy Za'Reed approaches the adventurers with hiss hands out to his sides. Trying not to look too menacing Asteron holds on to his blade as he starts questioning the stranger. Za'Reed senses the Monk is leaving the diplatic chit chat to his friends but his eyes are peering into the center of his being... Luckily he has nothing to hide. Rag is at ease with the knowledge that this new Drow's intentions are good...
Sensing his friends are at ease, Toregan welcomes the strange white haired blue skinned Drow into their camp.
Za'Reed accepts Toregan's invitation and tells the tale of how he ended up alone in the jungle and the reason for lookong for the place called 'Town'...
Faust's surprised to hear the tale... "Care to elaborate a bit on the what you have heard of the place and its protectors?" Faust concludes...
The Smilidons are gone... Too early to rise... To late to sleep on? Take your rest good friends... You may need it... "
ADM StevenVdB Friday August 9th, 2013 4:49:02 PM
Going to make a Saturday post folks - Sunday at the latest if not sufficient posts are in.
(StevenVdB) Ragnarök HP 41/41 - AC25/24/19 / 25 vs AoO - CMD 26 / 28 vs Grapple Friday August 9th, 2013 4:50:30 PM
Ragnarök is quite pleased that this stranger at least appears to be honest and seems to have nothing to hide. He's sure all details will surface in the next days... But first (he yawns) he needs to sleep a little longer and hopes to sleep till day break...
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Friday August 9th, 2013 5:47:24 PM
Yngvar listens with half an ear, it can wait until morning. Deal with it in the morning.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Friday August 9th, 2013 11:26:53 PM "Well, if you want to belong to something greater than yourself, and feel good about the way you go about it, you are welcome to join us. But... there is always a but, isn't there? We do not come from Town. We come from the Outpost. And the thing is, those that run Town, headed by a Boss Waithe, have tried the best they can to get rid of the Outpost. Still, it stands. And now it is our turn to pay them a visit. So, if you want to come along, you are welcome, but be warned: we are going into harm's way."
There, it was all in the open now. The drow would have to decide. It was fair to let him know what he would potentially be getting into. And if he chose to side with them, he seemed a capable fighter, which would increase their chances of success.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Friday August 9th, 2013 11:27:37 PM "It is my watch. I will keep it. You all go to sleep!"
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Saturday August 10th, 2013 12:29:32 AM Not much romance, didn't mean to imply any. While a great wizardress, a human nearly ninty years old has long lost any attrative features they may have once had. Za'Reed replys as he pulls a wooden scroll case from the big opening of his pack, two smaller pockets are secured with buckle straps on both sides of the pack as well. The case seems to be long enough to stick out the top of the pack, oddly enough though the drow was elbow deep when he pulls it out. Pulling the drawstring tight he sets it to the side of his seat, opening the wooden case and retrieves a piece of parchment, sighing as he grabs the odd pack again and gets two vials of ink (one black, one green) and a feather quill. Dipping into the black he begins to draw more on the page with moderate talent. The beginings of a detailed canopy picture has already been started.
As he draws he speaks again I only know the town exists. That it must be protected from the beasts of the jungle. I had thought you good peoples to be part of its protection, it would seem that I am wrong?
He looks up into the canopy, using a cantrip to clean the quill of black ink, in the dim light of the minor spell six claw marks can be seen on his neck. Three on each side, obviously not scars as they are outlined in black and colored in with shades of green. A dark "forest" green starts just under his jaw bones and lightens as they reach his collar bones in "lime"green shades. He dips the quill in green ink and continues to speak and draw.
I hear your all tired, and in need of rest for your trip into the town. The dark blue skinned drow looks up from his picture to once again lay eyes on everyone in the camp. Only letting his gaze linger on each for a few heartbeats, he finally looks back to the minotaur. While I do not doubt your good hearts, I also do not doubt your strength and commitment to your cause.
Setting his quill into the vial of green ink he points to his pack and gestures his clothing and weapons, This is all I own. I know very little of this land, you say your headed to town, but obviously are not its guards or scouts. I, Za Dar'Fien Reed, am wanting to commit myself to a greater good. So please, before you rest, or who ever is on watch duty these last few hours, tell me your names. Tell me, if even briefly, of your cause or reason your in the jungle, why are you headed to town and finally, if the town is not your home then where is?
Za'Reeds "readied" actions if this will help speed things up. Za'Reed gives his attention to who ever is speaking, but continues to draw as well. If at least some of the information he asked for is givin then he continues to draw for another hour and then sleeps until awoken. If only names or one question is answered then he will quickly pack up and bid them good night. But tells Faust in drow I shall see you in town brother.
OOC: Due to nightime and the little light provided by the Presdig. Cantrip I figured a perception check to see the details of Za'Reed's Haversack backpack... say DC 12? In anycase, kindly DM here it is below [I]A black circle that touches all three points of a "blood" red triangle is displayed on the front of Za'Reeds haversack backpack. Three words, written in drow Red-Black-Red
If you can read "drow" Highlight to display spoiler: {"Knowledge Bestows Power"}
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Saturday August 10th, 2013 12:35:58 AM Id like to tag along, I do not doubt you all. But id like to learn what reason the town has to attack your outpost. Hmmm. Very curious.
As above in "readied" actions, Za'Reed draws for another hour, asking the Minotaur the other questions and his and others names.
ADM StevenVdB Sunday August 11th, 2013 1:30:08 PM
Both Ragnarök and Yngvar feel the get to know eachother should take place in morning light... perhaps with a light breakfast or at least once they feel well awake...
Asteron however wants to give Za'Reed some things to ponder about through the rest of the night... "Well, if you want to belong to something greater than yourself, and feel good about the way you go about it, you are welcome to join us." The Barbarians informs Za'Reed that the group doesn't come from Town but instead from a place called the Post... and they are far from befriended with Town at the moment... especially not with the one they call Boss Wathe...
Somehow it seems the group feels pretty safe about the Drow... instead of questioning him or telling Za'Reed who they are they seem exhausted and eager to go to bed again...
Looks like Za'Reed will have to wait till morning for proper introductions :-)
Za'Reed and Asteron shrug while the others turn around either in their hammocks or on their bedrolls...
"It is my watch. I will keep it. You all go to sleep!" Asteron concludes...
(OOC next post monday evening - thanks for the intro mail Marty! Great - I'll reply to it shortly. )
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Sunday August 11th, 2013 9:41:29 PM "Go to sleep, master drow. You will need it. We will make proper introductions in the morning. Until then, let me stand guard."
The minotaur was affable, but firm. He did not want to be distracted while it was his turn to stand guard.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Sunday August 11th, 2013 11:34:57 PM "Indeed, you should be more tired than we are, wandering alone in the wilds, having to seek safe refuges to sleep whenever twilight struck."
"I will, however, leave you with my name: I am called Faust Havler, of the Tavir'e house. But with that my lips are sealed until dawn."
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Monday August 12th, 2013 1:29:24 AM peace through darkness Za says in drow, smiling he pulls his hood over his face and makes his bed some 50ft from the group. He sleeps some but keeps a watchful eye on the group as much as he can.
Having a good feeling as he wakes hours later, just before dawn he prepares his spells and runs through a short excercise with his sword and cantrips. When everyone finally wakes he makes his way over.
good morning, I trust everyone slept well?
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Monday August 12th, 2013 12:30:30 PM
Yngvar packs up his hammock and rope and joins the others. Casting a cynical eye at the drow he comments to Toregan, odds he leaves before dinner?
Yngvar quickly gets his morning activities completed, sipping tea while he reviews his spells. Once done he gives the drow a closer look, noting how he carried himself, his gear, and what threat or support he might be.
I've done a bit of traveling, and this group has been one of the most fractious lots I've dealt with. Yer wanting to go to Town is not a bonnet in yer cap. How ye make out in that den of villainy will say much 'bout who ye be. I'm practicing his cadence of someone of a somewhat different birthplace in society, Yngvar asks How was that? More "yer's?" I didn't get any "thee's" in there. Start off with "yarrghh?"
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 d20=4 ; d20=17 ; d20=18 ; Monday August 12th, 2013 4:13:51 PM
Having slept 8 hours straight before his watch started, Asteron does little more than stretch until after the others are out and about. When the daily activity begins, though, he makes a short foray into the surrounding area, trying to find something to supplement their breakfast with.
Once he is back, he asks between mouthfuls, "So, what is it to be today?" - - - - - OOC: Survival [d20+6]: 10 Perception [d20+7]: 21 Knowledge (nature) [d20+8]: 26
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 d20+9=15 ; Monday August 12th, 2013 5:39:57 PM
Toregan wakes up and stretches, noticing that Za'reed had set up nearby. "Who knows," He replies to Yngvar. "He might be more dependable than the others." He opens up one of his trail rations to start off his meal and nods when Za'Reed approaches the group. "Would've slept better without those cats, but you can't have everything. I didn't get to introduce myself last night. Name's Toregan. Good to meet you Za'Reed." He chuckles at Yngvar's statements. "I think it sounded perfectly fine. You might be able to fit a 'thee' in there though." Toregan also attempts to find so additional foodstuffs, the trail rations being mostly unappetizing.
Survival (+9): 15
Ragnarök Monday August 12th, 2013 6:09:25 PM
The next morning Rag wakes up less restes than he should feel... he looks around to see if that weird Drow is still around.
"Well met Master Za'Reed. My name is Ragnarök... I follow the path of the Walkers as I wander through the Ctonian Jungle. My journey here was a search for myself... a search for Domi. Luckily like you I stumbled upon Yngvar, Toregan and Faust... just a couple of weeks ago that was..."
Rag puts the few things he owns into his backpack.. Za'Reed won't see any weapons...
ADM StevenVdB Monday August 12th, 2013 6:26:47 PM
Just before going to sleep again Asteron and Faust welcome Za'Reed urging him to catch some sleep as well... If Za intends to stick with the group he will definetely need is rest...
"Peace through darkness" Za'Reed replies and pulls his hood over his head...
The next morning everyone awakes a bit more cranky than usual... already the sun shines throughthe tree canopy with not a cloud to be detected. It promises to be yet another bleeding hot day..
Yngvar and Toregan react somewhat cynical to the new wanderer... they have seen a lot of adventurers coming and goig but in the end they give Za'Reed the benefit of the doubt...
Asteron wonders what today will bring... once breakfast is over the group continues on the trail North. Za'Reed is filled in on their heading. It's probably good to have another pair of eyes on the trail...
Temperature rises... the damp air beneath the trees make you all sweaty... drops soon appear on your forehead.
If Skagh was correct you're about a day and a half from the river... Now ... what is needed to get through a wildlife infested tropical jungle? How will you cope with the hundreds of bugs buzzing around your ears... Make some checks folks if you intend to get to Town ins shape...
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20=14 ; d20+1=10 ; Tuesday August 13th, 2013 12:59:43 AM
Zap smiles and shakes his head at Yngvqr. He stays a few feet away from everyone as they make their way through the jungle. Zap being used to the bugs as one could be. He keeps fairly aware of his surroundings but little stings or harmless insect bites keep him periodically distracted.
so, am I to be told what I need to know about town, and where you are from and what your going to town for? Well met Faust, Rag, and Toregan. Who's the grumpy one? Should I not think good. Of town?
Za'reed winks at Yngvar and finally casts presdigitation to create a thin force around himself, at least enough to block the bugs from stinging and biting. ------------ Perception: 19 Survival: 11
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Tuesday August 13th, 2013 1:04:34 AM
Ooc: I guess it doesn't. HAVE. to be roleplayed but no one has told za'reed anything about town or where your from or what. Your doing in town. Not trying to waste. Time sorry if I am ..
Za'reed says ill prove My usefulness, why not make your outpost a town in itself? And I'm going to get down to why they attacked you if you did nothing to them. They should be arrested for such an act. Will you be attacked on sight? Do you think if I disguised myself as a human with a feed bag and farm tools and was in ahead of you all would help us flank the first foes we meet?
Zap keeps quiet for a few minutes after that, casts presdigitation to ward off bugs.
will they have scouts? Should some of us scout?
His tone is very curious and serious. It seems Zap has heard of scouts and formations and using disguises but doesn't know if they'd. Be useful, or if they even. Really work. But he constantly asks questions, probably. Being more of a distraction than he means to be.
how pony has town and post been. Fighting? Over land? Customers? Protection? Or what reason do they have not to like your post? Who was here first? What was that mane name again that you said when you talked about town last. Night? he keeps aware of his surroundings, but is obviously distracted at times and isn't. An expert at navagating the jungle, but hes not totally useless. ------- Perception:19 Survival:11
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+7=22 ; d20+10=19 ; d20+12=24 ; d20+5=16 ; Tuesday August 13th, 2013 9:20:22 AM
Faust yawns loudly in the morning, still somewhat sleepy from the eventful night.
He does, however, notice the newcomer making his morning routines and finds it especially intriguing once he starts his cantrip training.
"Funny, you do know some arcane; when you mentioned in the night I thought it was merely alchemy or wand usage at best...especially with that physique of yours...", he chuckles a bit, [/b]"What's next? Urban druids?"[/b], he concludes.
He finishes his morning preparations by munching on some rations, properly enhanced in flavor with Prestidigitation, while reading his grimoire and choosing his spells for the day.
On the road, as Za'reed starts to question, he approaches the newcomer and says: "Easy cousin, all in due time. We do trust you with our company, however, as Twon seems to indeed be our sworn enemy, we still cannot cast the possibility of you being a spy, willing or otherwise, completely, so our secrets will have to wait."
"I can, however, trust the tale of how I got here: I hail from the Float and, much like you, seek to make a big name for myself, by helping in charting the Cthonian jungle and turning it into a valid and safe trade route. At first I did think of going to Town, however, after more extensive research I came to know that it was the Outpost that maintained the roads, so I strayed my path there instead...not the wisest idea, as none of the merchants accompanied me, but still is what I did."
"However, at that time I thought Town and Outpost were related, I only learned that Town and the Outpost weren't allies but instead rivals...or enemies, even, after coming here and after quite some weeks at that."
"I decided that my talents are for the Outpost's, reason being that Town seems to want to control the Cthonia by itself, devoid of competition or allies, after all, even though the method of colonization used by the Town and the Outpost are opposites and perhaps even impossible to conciliate, that's still not reason enough to flag a potential ally as enemy and treat him as such."
"There's ought to be some ulterior motive to their actions, something far more petty than ideological head-butting. There is something here that they want and certainly don't want to share. Perhaps I'm being paranoid and they just want a cartel over road usage, but that by itself is already a bad enough thing for commerce and development of civilization.", he concludes, but soon after starts again:
"Also, I believe it'll be good to fill you in on each's ideologies. Town seems quite willing to use wildlife as weapons and threaten local folk to do their bidding; the Outpost, on the other hand, is more interested in overall safety and survival, being the ones who built and maintain the waystations that the merchants who go to Town use, and only getting from the land what they need, being much less harmful for the whole in the end. Considering that I believe this place to have much that should be studied and learned about instead of merely used and discarded, the Outpost's mindset is much more in lieu with my objectives regardless of who welcomed me in open arms and who tried to murder me."
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 d20=7 ; d20=6 ; d20=5 ; Tuesday August 13th, 2013 1:59:38 PM "Master Za'reed, my story is one that is too long to tell without a good bottle of wine... or three... in front of us! Let us say that my life's quest is to find out why I was born with these". He points at his golden horns. "So, if you have any information on that, it would be much appreciated."
The minotaur checks his equipment, and makes sure that everything in its place. - - - - - OOC:
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 d20-1=5 ; d20+4=21 ; Tuesday August 13th, 2013 2:23:32 PM Meh, you will see soon enough for yourself, what Town is like. And my past is mine. Yngvar trudges along, and once the bugs start, he casts prestidigitation to create a small breeze that whirls around him, enough to cool him a little while keeping the bugs blown away.
Yngvar isn't paying too much attention to where his feet are going and soon finds his boots and pants coated with mud. He reaches down to clean it off and realizes the bugs aren't trying to go up his pants anymore.
Survival=5; Perception=21
(StevenVdB) RagnarĂśk HP 41/41 - AC25/24/19 / 25 vs AoO - CMD 26 / 28 vs Grapple d20+11=30 ; d20+11=25 ; Tuesday August 13th, 2013 5:31:44 PM
Rag tails along with the group. Nor the most talkative he does keep a keen eye out on their surroundings. It hasn't been the first time that the group encountered some traps out here in the jungle... (Perception 30 / Survival 25)
The long walk is exhausting and Rag occasionally drinks from the water Pen gave them... he doesn't drink too much for you never know how long they will be out in this heat!
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 d20+9=20 ; d20+9=19 ; d20+10=29 ; Tuesday August 13th, 2013 6:38:27 PM
Toregan thinks about the multitude pf questions Za'Reed asks and ponders them as they travel. "I'm not sure if we'll be identified, seeing as only one of Waithe's men have seen us, but there aren't many taurs or drow is this part of the world, so its possible. We've never been to Town so we don't know what it'll look like."
"As for why Town is doing this, my guess would be trade monopoly. They've been spreading false rumors back at The Float and they didn't really lose much with their attack on the post. A couple hundred gold worth of gems in exchange for complete control of Cthonia's trade is a good exchange. Sometimes is can be that simple."
"From what I know, either the Post was here first, or has done much more for trade than Town has in the region. Like Faust said, the Post is responsible for all the waystations that lead to the Float, which are the main mode of transit here since the waygates went down."
ADM StevenVdB Tuesday August 13th, 2013 6:40:36 PM
After breakfast the group continues in the trail Norh. Quick introductions are made and Za launches one question after the other... Faust answers some but makes it crystal clear to Za that even though the group allows him to travel along it does not mean the Drow is trusted... after all he could just be another spy...
Za wonders of Town has any scouts or if the group intends to send some of their ownn... hhe even suggest going himself... after all Boss Wathe or his goons don't know Za now do they?... do they?!?
The magic wielders cast some simple cantrips to keep the bugs away.. Rag makes sure he drinks enough...
By noon temperature has surpassed 90F... sweat is pooring down your face and every step you take becomes a burden... but... as you have already lost a day waiting for the repair crew... is it wise to wait till the sun shines less? From now with each hour you walk the jungle you need to make a fort save vs DC 15 +1for every consecutive hour. With every failed save yiu take 1d4 non-lethal damage. In about 4 hours the temperature drops below 90F. To continue during these 4 hours you need to make a Fort save vs DC 15, 16, 17 and 18.
Once you decide to make camp please make a perception or survival check please...
Hp: 37/37 (-4 N/L) AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+4=6 ; d20+6=11 ; d20+6=21 ; d20+6=14 ; d20+6=26 ; d4=2 ; d4=2 ; d20+5=7 ; d20+1=4 ; Tuesday August 13th, 2013 7:31:33 PM
Za'Reed smiles at Faust Yes; within this past year I spent with Pa'das I learned very much actually. She only passed four days ago now. You all happend to cross my path only hours after I had finished Chanting for her proper send off she had asked me to preform. As far as my build, I served, an no small part, in my fathers guards. One of six skilled fighters that protected his wagon as he travelled. I'd no knowledge of arcane then, besides run for cover from fire balls Hehehe A genuine laugh came from Za then.
A feeling washes over the drow as Faust tells his own story and opinions of the situation. A feeling he'd only barely felt before in his life. These people are actually looking at me as a possible member of their outpost. Not a lost Drow. Sure they may have their doubts, but anyone who knows about survival would have doubts of grandma's cookies, much less an armed drow who also know's a bit of magic..
Za'Reed walks near Faust for a time; So, enemies ey? Is it more like this BaressWay guy that Asteron mentioned last night? Is it he who calls your Outpost his enemies? Or is it just accepted by the townspeople throughout Town? With rumours spread at the Float I would guess the Town's people have heard them and built their opinion of you based on what they've heard, since you've never been their before.
He listens and nods his head to Asteron and Yngvar; Then his eyes follow the golden horns from Asteron's head to their tips. Mentally guessing as to their worth with his limite knowledge of what he'd learned of appraising gold from his father. Appraise: 6 After only a few moments of looking, Za'Reed gives up, only curiosity had him even try as it was. I've no knowledge of your horns master Taur. But I for one would surely like to know how they are that color. And maybe how much their worth as well? Heheh Za laughs a bit at this, trying to keep it light and quiet but can't quite keep his chuckle from being heard, a warm smile is given as he meets Asterons eyes.
As noon appraches and it gets really hot, one could almost see Za's black skin seem to boil. He becomes fairl quiet. Moving forward with balance, hardly with his normal sense of grace, took all his concentration. He drinks twice an hour from his water skin, not wanting to run out of the needed drink. Through the four hours of intense heat Za is indeed drained of a bit of energy, but maybe not as bad as some others.
Turning back to Faust, who Za feels a certain comfort with, he begins thinking about whats ahead an hour or so after the temp. comes down a bit. In Drow he asks, By the gods its Hot in this place... Does it ever let up? Anyways, since you've never been to Town before, I think when we get close we should split up. At least have the stealthier ones break off from the main group to help search and flank any enemies we may encounter.
Then, as he knows everyone can hear him speaking even if they don't know what he's saying, We are to approach town at night time right? I think it a fool to approach a known enemies town during daylight. Are we to make camp before nightfall? Or are we close enough to town to approach this night? ========================== OOC: Appraise roll:6 Fort Saves; 11, 21, 14, 26; Non-Lethal damage taken 2,2 Perception: 7 and Survival: 4
Hp: 37/37 (-4 N/L) AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Wednesday August 14th, 2013 12:29:58 PM OOC: Checkin In Me Good Sirs Not sure If I'll be able to post later on today, But I shall try my hardest. Working a double tonight starting at 5:00; So I may be able to sneak in a few mins during break or a down time :)
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 d20=5 ; d20=19 ; d20=2 ; d20=1 ; d4=1 ; d4=1 ; d4=2 ; Wednesday August 14th, 2013 5:19:41 PM
Asteron keeps silent most of the trip. Although the heat is suffocating, he is willing to walk as much as the others decide to. He has a hard time of it, though, probably because of his armor, but still he keeps silent and is willing to continue on.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 (-1 NL) d20+8=25 ; d20+8=18 ; d20+8=20 ; d20+8=14 ; d4=1 ; d20+9=16 ; d20+9=14 ; Wednesday August 14th, 2013 5:23:32 PM
Toregan's eyes softens as he hears the fate of Za'Reed's teacher. "A sad day it is when we lose one of our elders. At least she was able to pass some of her knowledge onto you."
Toregan trudges on through the heat being careful to drink the water he has slowly, to stretch out its usefulness, only really feeling the heat in the last hour or so of the heatwave. "A night approach might work, but it also might give them reason to attack us if we're recognized. If we come during the day, there'll be more people around. I doubt that all of Town is in on the plot, so any corrupt guards might be hesitant to attack us so openly in broad daylight."
"Also, from what i heard of the rumors none of them said badly about the Post itself, but they made it seem that the Post was about to be destroyed."
I'm not sure about if we'll reach Town today. Might as well make camp here." Toregan scans the area to see if he finds anything that would indicate that this spot is not a good place to set up camp. [b]"I'll volunteer for first watch. Who should I wake up for second?"[/]
Fort Save vs DC15(+8): 25 Fort Save vs DC16(+8): 18 Fort Save vs DC17(+8): 20 Fort Save vs DC18(+8): 14 Damage (1d4): 1 Perception (+9): 16 Survival (+9): 14
Ragnarök d20+10=28 ; d20+10=26 ; d20+10=15 ; d20+10=19 ; d4=4 ; d20+11=20 ; Wednesday August 14th, 2013 6:21:29 PM
Rag manages to cope with the high temperature for a while... but after 3 hours of intense heat it suddenly is roo much for the monk. He gasps for oxigene, clings on to a tree for a few seconds and takes a few sips of the water... even that already begins to warm. (FORT SAVES 28, 26, 15, 19 - 4HP Non-lethal damage)
Like most Rag's pretty pleased as the temperatures drops when evening falls... when it comes to looking for another camp site, Rag helps looking. Survival 20.
"I'll go for second watch like the night before" Rag answers to Toregan.
ADM StevenVdB Wednesday August 14th, 2013 6:41:41 PM
During the dreadful walk in the heat Za'Reed, Faust and Toregan swap stories. Za speaks emotionly about hs deceised tutor... Faust and Toregan fill in some more blanks of the Post vs Town activities.
Asteron and Rag trot along wihout speaking luch... instead they try to cope with the heat...
Ideas a raised to approach Town during nightime or daytime... in split up groups or all together... stiil so far there is no consensus. Just as the group plans to make camp in what appears to be a great spot Rag suddenly notices the ant hills surrounding the place... thousands... no millions... probably much more than that even ants are crawling all over the place. Already some of these pesky vermin is already swarmig around you... no one is bitten at the moment but.. it's probanly best to make camp qlightly further... Walking just 15 minutes more, you come near a nice clearing in the jungle... ideal for camp making. Even a few trees ideally suited for Yngvar's hammock!
It's now been3 days since the Kobold assault on the post... Skagh said it was 3 days to Town... question remains if Boss Wathe will assume you're dead or if you have survives...will he consider you're all foolish enough to confront him at his own terain or will he epect you to cower in the Post...
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Thursday August 15th, 2013 12:15:05 AM We probably should have brought something to trade...
Yngvar considers the spells he has during one of their breaks, probably going to need something quick and defensively minded.
Yngvar will remian rather noncommittal to conversation, answering distractedly, he seems preoccupied.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 d20=1 ; d20=12 ; d20=19 ; Thursday August 15th, 2013 2:11:25 PM We are getting closer. Should we have some sort of plan? I carry with me my share of the gemstones, plus a few others I had from before. It could be seen as some sort of offering, no?
Whatever they planned, he was sure that it would come to fighting. This may be their last mission, but there were worse things than others saying of you [/i]he died well[/i].
I guess this is as good a campsite as we will find. I will, as usual, take third shift. For some odd reason I have found that predators like to attack just before dawnAnd the number of legs they have makes no difference whatsoever, he thought.
As usual, he looked for food and water around the campsite before settling in. - - - - - OOC:
Hp: 37/37 (-4 N/L) AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Thursday August 15th, 2013 3:49:07 PM
Za smiles at the warm comments about Pad'as from Toregan, Yes, the knowledge and the Tattoo is all I have left. I buried her with most of her possessions, taking only scrolls and potions the two of us had made together. Although I never did quite grasp potion making.
Talking about Pad'as puts Za on edge a bit. His eyes show his pain as they reach the ant hills. Saying nothing, but internally relieved when they move on to find the better campsite, Don't think a cantrip could have repelled all thos ants.. A fire though...
Hearing about the rumours and the others thoughts on their approach, Za thinks for a moment before speaking. Daylight may actually be of help in this I'd guess.. Although, I think it depends on their intentions here..
So, the attack on the post.. Did any of them get away? To return to Town? If Some of them came back then the Boss would surely know your not all dead. If none of them came back, I'd say he's prepared for you all to counter. If all of them returned, then maybe he believes the Post destroyed and everyone dead.
Za'Reed continues speaking as he begins to set up his bed roll for the night and drink a bit of wine with slow sips. Something to trade? Now why do that? I'm not one for blood shed if it can be avoided. But what do you intend to accomplish with this visit to Town? Za shakes his head and sips from his wineskin again, If the man was to destroy the Post and kill everyone who resides there, do you truly wish to make an offering of good faith that a few gemstones will prevent another attack? I think that silly at best.. He looks at Asteron with sharp eyes, An offering? I'm new to your group, and will follow your lead as long as it's just, but an offering to the one who ordered the Post destroyed... I'll be silent during our meeting.
He takes one last drink from his wine and puts it back into his haversack, If the Town as a whole are not against the Post, I'd say most of them don't even know of the attack, or you guys, much less what you look like. You say the attack was by Kobolds; does the race live amongst Town? I know you said you've never been to Town, so maybe you all wouldn't know.
If I had to guess I'd say the Town has walls or a fence guarded day and night, especially the entry gates. Daylight or Night I say we try to bribe to the guards to let us in without bringing attention to our group, and then we ask around a tavern or market to find out where the Boss is. Or if he believes the Post destroyed and all his men returned, and this I think is my preferred approach, we simply say we wish a meeting with the Boss, Wath is name? Bribe the guards if we must to take us directly to him, saying we are Mercinaries looking for work, travelers looking to make a home in Town.
The drow shurgs his shoulders and looks around at everyone who is listening, I don't know, what are your thoughts Faust? Toregan? Asteron? What are your intentions or hopes of this visit? What do you wish to accomplish here? In any case, your right Asteron, we need a plan.
Ragnarök d20+11=30 ; Thursday August 15th, 2013 6:41:14 PM
Rag listens to the others talk... he's intrigued by Za'Reed... the Drow seems to have a good analytic mind as he raises one question after the other...
'You are right Master Za that we do need some sort of plan... in fact I'm not sure what will happen once we arrive in Town. When we first encountered some of the Town's mercenaries ... one called Tunks ... he brought an invitation from Boss Wathe for us to meet him. So who knows... we're just taking his invitation!"
A good night sleep is all the monk can think of now... second watch is his (perception 30) and Rag's confident no one will sneak up on his watch!
ADM StevenVdB Thursday August 15th, 2013 7:05:36 PM
Only now, as they are about a day away from Town, the Cthonians start thinking about what to do once they come to Town... Za tries to get to the bottom of the conflict he suddenly seems to be right in the middle of with this odd group...
During the evening the temperature further drops making it much more comfortable. Spending the night under the Cthonian nightsky is actually pretty amasing... not a cloud in sight... a crescent moon and thousands of stars... if only their mission would be totally different they might possibly enjoy the peaceful night. But still in Cthonia the jungle never sleeps. You can hear a lone howling wolf in the distance. Bats circle the clearing. And during every watch you hear animals around the camp hiding in the dark jungle...
As morning comes you all feel refreshed (all non-lethal damage is gone). A quick breakfast and then you set out on foot again still going due North... after half a day you hear the rustle of the river ahead of you. If you approach the river you can spot a bridge in the far distance upstream... you can walk along he river bank if you want. That's most likely that 'New Bridge' Skagh referred to and that means you are about half a day away from Town... From the look of it the river is far to wild here to cross so that bridge is probably the only way across...
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+3=13 ; d20+3=23 ; d20+3=20 ; d20+3=21 ; Thursday August 15th, 2013 9:12:44 PM "Honestly, thought the meeting was near Town, not quite at it...maybe I should have interrogated him in draconian...sheesh..."
"Does make you wonder though...would they kill the kobolds on sight or escort them inside? Unlikely any live inside, common people think of them as reptilian dangerous annoyances that smell bad, doesn't sound like good publicity with merchants to me.", he ponders.
"Well, Alter Self can turn the caster into other races, like a kobold, for a few minutes...maybe enough to fool a meeting? Or give the Catacombs a quick trip and get a Minor or Major Image scroll...you know, create our own personal Skagh."
"Doubt anyone will notice...I wouldn't, most kobolds look the same. Still, bribing guards sound good, especially while disguised, so worst comes to worst, cancel spell and pronto, conspirators are no longer in sight; though it can increase security and complicate things.", says Faust, going further and further into pointless mumbling that barely makes sense, but mostly composed of really complicated plans (even more than the ones proposed) that would never work.
Fort checks if they still make any difference: Fort Save vs DC15(+8): 13, failed Fort Save vs DC16(+8): 23 Fort Save vs DC17(+8): 20 Fort Save vs DC18(+8): 21
OOC: Sorry for missing my posts, my macbook fell on its side and got a wonky display...surprisingly it came back to life today at a desperate attempt made out of denial that my machine was broken.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Friday August 16th, 2013 5:19:05 PM As usual, we'll wing it when we get there?
Yngvar remains miffed he forgot to pack rope, again.
ADM StevenVdB Friday August 16th, 2013 5:58:15 PM
Not postig due to lack of player posts... If more are in I'll make a saturday or sunday post Does any of you have problems with my posting schedule? I try to post eveeyday around the same moment but if another timeframe would be better suited please let me know!
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 Friday August 16th, 2013 10:47:13 PM
OOC:
Regarding posting schedule: maybe we are used to the fact that from Friday till Sunday only one post is generally expected? I checked the page this morning, but had not really considered posting until Sunday. But if you'd prefer a different schedule, I can accommodate :)
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+5=19 ; d20+1=2 ; Saturday August 17th, 2013 2:44:00 PM
Za'Reed awakes and begins his morning rituals. Doing his physical excersises first and then preparing spells as the conversation around him begins. Finaly after a while Za comes out of his trance like state. He stares into the canopy What I would give to fly above your heights.
Ahhh.. An invitation. This is news to me. I'd not heard that you all were invited to a meeting... As for using the illusions. I have Disguise Self, Minor Image both prepared this morning, as well as a scroll of Minor Image and a potion of Disguise self.
Listening to the others, Za becomes slightly confused.
So, the invitation is for Kobolds? Or at least someone else beside you all? I really don't want to Wing it Yngvar. Who's the invitation to?
He keeps to his own thoughts for a moment, finally bringing them to light.
I've never seen this Skagh person, but If I lent you a Disguise Potion could you turn yourself into him Faust. I'll becom yet another Kobold and cast Minor Image for our third partner. Having everyone else in hiding only a few yards away.
Za makes his way to get himself some breakast, and begins eating, In any case, if were only a half day away, I say we take our quite time. Allowing us to think up a plan, instead of rushing to our uncoordinated deaths.
Za makes a quick circuit around the surrounding area of the campstie, loooking or anything out of place or dangersous. ================================= [i]OOC: Read you emails guys. We should make tactics plans through email for a few reasons. Perception: 19 Survuval: 2
(StevenVdB) Ragnarök HP 41/41 - AC25/24/19 / 25 vs AoO - CMD 26 / 28 vs Grapple d20+11=27 ; Sunday August 18th, 2013 1:52:49 PM "You're right Master Faust... I also didn't quite think we needed to go as far as Town. I guess Skagh said that they were supposed to meet Boss Wathe 'on the other side of the new bridge'... Guess that over there is the bridge he mentionned.
To Za'Reed Rag says : "Let's say we got the invitation prior to the assault on the Post... someone called Tunks came to the Post giving us a message from Boss Wathe inviting us to Town and he made it crystal clear that the Post was to be destroyed...
We ... euhm ... tried to double cross this Tunks to find out exactly what the plan was with the Post but... well... it turned out bad for us. Tunks and his Kobolds wacked us all to near death. So afterwards we retreated to the Post and awaited the actual assault on the Post... so now... we're... oh I don't know... Guess it's as Yngvar puts it we'll see how it goes once we are there... "
Rag scouts the bridge afar... (perception 27)
"I think from here we may want to be rather careful no? I'm willing to scout ahead if you want me to... guess I'm closest to an actual scout anyhow... "
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 d20=5 ; Sunday August 18th, 2013 7:10:07 PM
Asteron keeps mostly quiet. He does try to see if there are any obvious traps or possible enemies both on their side of the bridge and the other side, but without moving much and without getting into the open.
"Let's not barge into the unknown... can anyone scout without giving away our presence?" - - - - - OOC - Perception [d20+7]: 12
ADM StevenVdB Monday August 19th, 2013 3:38:58 AM
With the 'New Bridge' in eyesight the Cthonians start thinking about how to proceed... will they just walk up the bridge and go to the meeting that was planned for the Kobolds to show? A meeting that they are allready a day late for?
Faust starts wondering if Town would really allow Kobolds to walk around... after all they are a dangerous species besides a few friendly tribes perhaps... he suggest using a disguise or some spells to make some of the group resemble Skagh and his brothers.
Ybgvar remains rather stern... "We'll wing it when we get there?" is all he has to say for now...
With more pieces of the puzzle unfolding Za'Reed asks his new companions for more details about this so called invitation and meeting... he informs Faust that he has some minor capabilities to pretend to be a Kobold.
Ragnarök tries to summerize the events of the last couple of days as best has he can to Za'Reed but he's certain he probably left out some details. He offers to act like the group's scout in the absense of a proper scout. He starts not too bad as he tries to see what goes on on the bridge up ahead... from here it looks like a decent bridge. Wide enough for a small wagon to cross single file. Looks like Boss Wathe is trying to make the 'road' to Town more accessable for potential customers...
Asteron wouldn't mind Rag to take point and scout ahead before moving into the unknown...
As you all stand here near the river you can feel the cool breeze coming from the water. It makes the ever towering temperature more easy to bear. Noon has just passed... Ragnarök detects no one at the bridge.
[ooc : I will try to post every morning instead of late in the evening. I'm at GMT+1. Perhaps this will make it easier for all to post more frequently. I will post Monday to Friday morning so we get to 5 posts per week.]
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 (-1 NL) d20+9=10 ; Monday August 19th, 2013 6:35:49 PM "If this goes turns to bloodshed, and it probably will, lets try and take at least one of them prisoner. We need to know as much as possible about Town if we're going to be fighting them over Cthonia." Toregan then shrugs. "Of course, if Waithe is here, then we can just get rid of him and hopefully that'll be the end of it, assuming the next person to be in charge of Town is willing to work with the Post."
He looks over to other end of the bridge and tries to see if there are any figures on that side, before motioning to Rag. "I think me and Rag should check out the other side of that bridge. After all, they may be hiding in wait for the kobolds."
Perception (+9): 10
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 12/20 d20=14 ; d20=2 ; Monday August 19th, 2013 7:47:29 PM
Asteron snorts. He would volunteer for scout duty, were it not for his size. "As much as I'd like to go with you, I guess it would not be very stealthy. I will cover you with my bow from here though," the minotaur says as he nocks an arrow to his gigantic bow. "But DO try to come back in one piece, and not with a thousand beings on your tail."
He was going to leave it at that, when a thought came to mind. "Hmm... a thought... would destroying the bridge help the Outpost's security? Would it hinder Town in any way? Is it doable?" - - - - - OOC: To see any obvious ways to destroy the bridge. Perception [d20+7]: 21... please disregard the second roll... pressed space without moving the cursor from the d20 button.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Tuesday August 20th, 2013 12:48:33 AM Removing any easy access to Town will not hurt the Outpost and would be preferential. Yngvar gives the bridge a closer look, without getting closer. But I'd rather wait until we were leaving to burn any bridges.
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+5=21 ; d20+1=20 ; Tuesday August 20th, 2013 2:44:09 AM
Za nods as scouting is mentioned. Maybe a single invisible scout? Then one of us a prisoner and one kohold? Or as many of us possible disguise as kobolds. Send our invisiScout sixty feet ahead cross bridge that way when, and if, something meets us on the bridge we'll have it flanked already.
He takes a good look around as he presses on toward the bridge still. He looks for anything that might prove someone has been along this path or near the bank. The bridge to far away for proper study. perception: 21/Survival: 19
Za pulls his hood up and his dark face hidden in the shadow. I've not prepared invisibility today, I do have my disguise spell, and one that allows fake images with some sound. I say we all get within bow range, send a hidden scout and two disguised kobolds across.
a lone scout could be killed if there is a group awaiting the return of a kohold band, probably hired rather than citizens of town. Closer to bridge we get the better in any case. Now is my first shot to prove my worth to these people. I'll not hang back, not at this opportunity
Za sinks into thought after he said his piece, hoping a decision is made soon. Unless stopped beforehand, Za makes his way to 150ft away from the bridge, there he stops to gaze at everyone once again.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+7=15 ; Tuesday August 20th, 2013 9:41:58 AM "Without acting talent, illusions will only buy us couple minutes at best."
"That said, it might be indeed enough for our scouts, but I'd refrain from going ourselves on the premise that perhaps theis plan is to kill the kobolds on sight, can you make it speak in a decent enough draconian accent? Besides, one messenger is enough, doubt they expected all three to get back in one piece.", he looks around a bit to asset the situation, seeing if it'd be safe to send his familiar as a scout.
"Gather around, I'll cast message so we can communicate even at distance, but regardless, Wolfgang shall keep you company. You won't be able to communicate with him, but I'll be able to feel what he feels and hopefully be able to respond in time for any ill events. Which hopefully don't happen, but of course, they most probably will...", he says as bitter as ever, while sending this owl to Toregan.
Faust's Perception (+7): 15, just want to see if there are birds around and their kind, so Wolfgang can be disguised as such for an initial recognition of the area.
If no one is against, Wolfgang will go with the scouts (either flying disguised if needed or hidden somewhere to take advantage of the link between master and familiar as a communication device).
Ragnarok d20+11=22 ; d20+13=25 ; Tuesday August 20th, 2013 10:51:04 AM
Ragnarok too feels scouting the bridge is the best option at this moment... Apparently Za'Reed has scouting skills as he's planning to go out straight away so Rag remains with the group... He does however keep an eye out as well as they proceed towards the bridge. He does so in hiding to the best of his abilities.
Perception 22 Stealth 25
ADM Steven VdB Tuesday August 20th, 2013 11:10:35 AM
Toregan muses about the outcome of the potential bloodshed once the get to Town... Perhaps the death of Boss Wathe will settle this dispute for good provided his successor is of better understanding...
Mocking how scouts usually turn tail with a bunch of hostiles on their backs Asteron wonders if it would be an option to just destroy the bridge... Destroying things sure is in the Barvarians nature but Yngvar doubts that will be the solution to this conflict.
Za'Reed offers to send an invisible scout accros who might detect a potential ambush or traps. He's determined to make a good impression on the Cthonians and hopes to do so by putting himself at risk... Brave lad... Foolish perhaps but brave none the less...
Faust chimes in to help with the scouting by casting a pretty useful message spell on the group. Rag feeling a bit left out tries to be useful by keeping his eyes and ears open while attracting no attention...
Slowly the group approaches the bridge... Once 150 ft away from it Za, who is leading the group, stops and checks if everyone is still with him...
While keeping an eye out on the bridge you see a small wagon approaching from the other side of the bridge... One man rides with the cart that is pulled by a donkey... Another one walks next to the donkey pulling his reigns to make it cross the bridge. On this side of the bridge you can see the bridge leads to a wides trail than the one you followed. This trail leads further North... Probably a cart trail that the people from Town have been creating to facilitate trade between the Post and the large cities.
By the time you have all checked one another the cart is halfway the bridge...
Then suddenly... Nothing happens :-) The cart steadily proceeds on its way...
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+15=24 ; d20+5=23 ; Tuesday August 20th, 2013 3:33:37 PM
Za shakes his head at Faust, I cannot make my Illusions speak.. Foot steps; breathing. Maybe even have it laugh or screech. But I'm just not familiar enough with conjured Illusions yet to pull off a Walking-Talking being...
Great... My own idea and I can't even make it work.. Nice goin' Dar'Fien! Za's face skew's a bit as he silently scolds himself. Then he sees the wagon, and he realizes this could be their chance. Suddenly he drops to his knees, slings his Haversack around in front of him on the ground, unbuckles the right side pocket. You can hear glass Tink.. Tink.. as he pulls out a glass flask almost full with a clear liquid. It resembles water but it's thicker.
Casting a spell maybe to loud now. If they hear it; then this wouldn't work at all... He whispers to everyone around him. Pulling out a second flask from his Haversack, purple and golden swirled perfectly mixed. He looks up at Toregan, Still whispering; Invisibility potion. I'm going to have a talk with these Wagon Guys. Still have someone scout otherside of the bridge; while I'm attracting their attention. Closing up the pocket and slinging his Haversack over his back again, He hands over the clear gooey liquid to the rogue. Uncorks the other potion and drinks it down quickly himself. Closing his eyes he sees himself as a Kobold, using the description of Skagh as close as possible. After potion finishes its magic, he tears into the little pouch on his belt that contains his disguise kit. He makes his Clothes torn, brusies, cuts and gashes all over with a mix of the potions magic and the make-up and items within the kit.
DM Discretion here for his new appearance?
The new Za doubles back alittle bit. Not wanting to come from where everyone is hiding at to head toward the bridge. He backtracks a few feet then begins hustling up the bank towards the bridge, letting a look of relief creep onto his face as he waves his hands in air to get one of the men's attention. Limping alittle on his left leg. ======================== Perception: 23 Disguise: 24
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 d20+9=12 ; d20+12=22 ; Wednesday August 21st, 2013 12:27:04 AM
Toregan nods and takes the potion. "I'll make sure there's no one hiding over there," he whispers back. "Try not to get yourself found out or killed." He then gulps down the potion and quickly moves across the bridge. Once across, he examines his surroundings carefully, checking for any hidden observers.
Stealth (+12): 22 Perception (+9): 12
Ragnarok d20+11=28 ; d20+13=15 ; Wednesday August 21st, 2013 7:28:31 AM
Rag also nods as Za and Toregan bring their plan into action. He remains with the main group but slowly moves closer to the bridge... He doesn't want his friends to be so far ahead of the rest without having the possibility to race up to them to help if needed...
Perception 28 Stealth 15
ADM Steven Wednesday August 21st, 2013 7:29:15 AM
Waiting for postst...
ADM Steven d20+11=24 ; d20+11=13 ; d20+10=16 ; Wednesday August 21st, 2013 12:59:29 PM
( Ooc : folks it is highle depressing to see so little posts)
With hardly any input from the others, Za'Reed and Toregan bring their plan into action... Rag hopes to cover their backs in case anything goes wrong... The rest remain apathic...
Toregan vanishes from sight. Staying in front og Za he moves up to the bridge... By then the cart is slowly crossing. There is little space for Toregan to pass the cart on the bridge itself but he manages to squeeze along. As he passes the donkey the animal snorts in the invisible scout's direction. Toregan sees nothing out of the ordinary...
Za, impersonating a bruised and battered Skagh limps up to the bridge... As he nears the bridge he thinks he hears twigs snap near the forest edge... Is someone hiding in there??
As the merchants see the 'Kobold" approaching they raise an eyebrow (and nose) and intentionally look the other way... Za and Toregan spoiler Highlight to display spoiler: {"See why the people from Freehold warn us not to travel South to the Outpost! It's infested with Kobolds and probably on the brink of being destroyed by them! Good thing we listened to Boss Wathe!"}
Then suddenly Za'Skagh'Reed hears someone sneaking up behind him... 3 scruffy looking but well armed rogues come up behind him clearly mistaking Za for a Kobold indeed...
"Nothing to fear!" one of the 3 says to the merchants, "we have the bridge well protected! This Kobold will go no further without us cutting his throat...please proceed on your journey and tell any who want to hear that Freehold is the only safe and well protected haven in the Cthonian Jungle!!
While one of the rogues was talking, the other two flanked Za... They are about 20 ft away from Za... Toregan is over halfway the bridge... Rag witnesses how the rogues encircle Za from where he stands...
Once the merchants can no longer hear you, the leader hisses to Za.. "Where have you been insolent creature... What took you so long! We have been waiting here for more than a day! Where's the rest of your sorry bunch! ... "
And with that last he pulls out two punching daggers...
(I will upload a map shortly)
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 d4+1=4 ; d3=3 ; d4+1=5 ; Wednesday August 21st, 2013 3:06:15 PM
Yngvar decided enough was enough. Stepping out from behind the tree he had been standing behind, Yngvar slide his left foot forward while raising his right hand to shoulder height and extended, By the arcane powers of the Wold, his right foot slides up with a half stomp 6.8 inches parallel to the left, by power bold, his right wrist sweeps forward while his elbow drops close to his body. Simultaneously, Yngvar's left hand traces a rune from his navel to the height of his forehead, 17 inches wide. These missiles bright, his left hand finishes the intricate rune before folding over his right hand creating a small hollow which begins to glow with a silvery light. strike true in light, Yngvar's fore and index fingers splay out, while his ring and pinky fingers stay curled into his fist. Teh glowing ball of silvery light grows until it encompasses his fists. In a practiced movement, he pushes his hands forward, releasing three balls of energy towards the bandits. One magic missile to each bandit.
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20=14 ; d20+5=16 ; Wednesday August 21st, 2013 4:28:45 PM Infested by Kobolds? Something tells me these people don't live among Kobolds.. Za thinks as the Wagon passes by him. Giving a pathetic look but quickly reaches for and unsheaths his sword, going along with the slowed "surprise" attack from the would-be assassains.
Holding the sword to his side, he replys to the rogues putting a Draconic accent into his voice;
Notting went ass'it ssh..sshould.. B-B-Bosss Wa-Wathe cosst the livess of good warriorss. But I know ssomething Bosss will like to know
He trys to get a sense of their intentions. Does it seems as though they mean to harm Kobold-Za. He also keeps aware, trying to see what else they may have on their persons, or what/who else maybe in the area. =================== Perception: 16; Sense Motive: 14
Then Yngvar steps out and fires his missiles at the rogues. Kobold-Za immediatly moves to put his back to the far edge of the bridge, facing the three.
Glancing at Yngvar for only a second, Za raises his hands in front of him and gives a fearful screech. ahhh! Me been followed! ssSee! Down t'ere! Kobold-Za points at Yngvar. He heard too much! Get 'em!
He holds his hands up in front of his chest again though. If any of the rogues move toward Za to attack him he'll release color spray on all three. -------------- Move Action (no map yet, but far side of bridge Readied action: Color Spray; Trigger is advancing Hostile Rogue
ADM Steven - MAP Wednesday August 21st, 2013 5:21:37 PM
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 20/20 d20=12 ; d6=3 ; d6=6 ; Wednesday August 21st, 2013 8:13:54 PM
Asteron, who had kept silent until now, but had kept his eyes fixed on the fake kobold, grins evilly. At last something he knows how to do well! He has an arrow already nocked, so he merely raises and draws his bow, aims, and lets the arrow fly.
He then drops his bow, and moves forward 40 feet while readying his blade, knowing that he will probably be charged soon.
Sorry for missing last round's post. I left it to the last minute, and then I got a rather long conference call which I could not cut short. Please forgive me
ADM Steven d20+8=10 ; d20+9=14 ; d20+8=25 ; d8+2=10 ; Thursday August 22nd, 2013 6:35:14 AM
INCORPORATING RAG POST (forgot it)
Rag gasps as Yngvar releases the magic missiles and immediately follows Asteron after this last one released his arrow... While he moves he digs up another potion and drinks it (mage armor)
DM POST
Za'Skagh'Reed remains through to his role and tries to play it cool now that he's surrounded... He hopes to catch the rogues's attention and interested to what he might have to say...
Yngvar though decides enough is enough... He no longer whishes to wait to see what will happen and instead opens fire straight away. 3 magic missiles strike unerringly... One for each...
The rogues are starteled when suddenly they feel the sting of the magic missiles and draw out their weapons... Rogues 1 and 2 draw rapiers... Rogue 3 already has his punching daggers readied.
Now that his friends have favoured hostilities instead Za still remains true to his disguise!! He actually sends the rogues after Yngvar and the rest who he claims have followed him!! (Great RP'ing Marty!!) He does ready a cunning spell but... It seems the rogues are fooled by Za's disguise!
"Get them!!!", Rogue 3 shouts!
Rogues 1 and 2 spur towards the Rag and Asteron who are rushing towards the rogues also... Yet neither is close enough for striking...
None of the rogues now spend any attention to Za... Toregan remains frozen on the other side of the bridge... Faust too remains in place.
But then Toregan hears movement behind him!! 3 more rogues come out of hiding from the forest edge! They have not detected Toregan who still is invisible. Each of these extra rogues carry a longbow and hurry within range of the players on the other side of the river!
Rogue 5 aims for Rag but misses. Rogue 4 targets Asteron but dispite the size of the barbarian he fails to connect.
Rogue 6 goes after Yngvar hitting the wizard hard in the abdomen... Hits AC 25 - damage 10 HP
(Map updated)
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 19/20 d20=12 ; d6=1 ; d6=1 ; d6=5 ; Thursday August 22nd, 2013 10:18:22 AM "Kill that kobold!" He roars, to preserve the success of the illusion.
Asteron snorts as the rogue stops just short of his reach. Two can play the game, runt! He utters under his breath as he moves five feet forward, lets out a growl of rage, and swings his steel in a wide arc.
Note that R1 and R2 are now at 10-foot range from Asteron, and to move from there, they would provoke an attack of opportunity. Since he has Combat Reflexes, he can make up to 3 AoO, even while flat-footed. For the sake of expediency, you can roll for them if there are any. :)
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 d20+11=26 ; d8+3=11 ; d6=3 ; Thursday August 22nd, 2013 10:36:19 AM
Toregan, glad he waited to act now that all of their enemies have been revealed, aims a shot at the bowman nearest to him while moving onto the bridge, and closer to his allies.
Attacking R5 5ft step to AD10
Attack w/longbow (+11): 26 Damage (1d8+4): 12 (I forgot about point blank shot damage in the roll) Sneak Attack (1d6): 3 Total damage: 15
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20=6 ; Thursday August 22nd, 2013 11:31:49 AM
[B]Rogue lower your magical defense's, let me aid you![b] Bluff: 6
Za true to get R3 to lower his magic guard, but doubts it worked. He casts shield upon himself, a blue force disc materialized in seconds in front of Za, he then moves onto the bridge.
============== Cast shield and move to V,11
ooc: if I attack with the "short sword" of the kobold disguise do I still do damage as if I'm using my weapon? If I must discard the disguise to use my equipment then can I end the spell as swift action?
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d4+1=4 ; d4+1=5 ; d4+1=5 ; Thursday August 22nd, 2013 12:20:35 PM "Forget the kobold, we are under attack!!", barks Faust, trying to sell the whole "let's get the kobold" facade.
He makes much the same motions and sounds as Yngvar, also casting a round of Magic Missiles against one of the assailants.
Move action to S32
Firing Magic Missile against R2, hitting him with 14+2 (16) force damage.
If R2 got incapacitated by Za's spell (or incapacitated by any other source), firing against R3 instead.
(StevenVdB) Ragnarök HP 41/41 - AC25/24/19 / 25 vs AoO - CMD 26 / 28 vs Grapple d20+9=24 ; d8+2=5 ; Friday August 23rd, 2013 1:02:45 AM
The two rogues in front of Asteron and Rag are up for some dancing! Rag moves up the remaining 10ft to R1 and then attempts a stunning fist attack...
Hits AC24 - damage 5HP non lethal - R1 makes a DC15 Fortitude save of is stunned for 1 round
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 29/31 Friday August 23rd, 2013 1:49:59 AM
Yngvar casts sleet storm, centered at AF-AG/19-20.
ADM StevenVdB d20+3=9 ; d20+3=19 ; d20+2=4 ; d20+2=5 ; d20+6=8 ; Friday August 23rd, 2013 7:59:59 AM
(Thank you for full posting!)
"Kill that Kobold!!" Asteron roars to preserve the succes of the illusion. With a growl of rage he steps forward, swings his mighty steel in a wide arc and slashes through the rogue's leather armor... R2 sinks to his knees folding his hands in front of the large wound but blood just gushes through his fingers... Eyes wide in a bewildered frighthened stare he falls by Asteron's mad rage...
Toregan smiles as now all the thugs seem to have come into play... He directly attacks R5 with his own longbow and so dispells his invisibility... He steps onto the bridge a bit closer to his friends.
The feeble attempt to make R3 lower any magic defenses has an inverted effect... "... He speaks too well common..." R3 thinks. Next Za summons a magic shield in front of him... "....magic?!.... "
Faust too does his best to preserve the illusion although R3 has serious doubts. Following suit with Yngvar he sends a magic missile towards the rogues. Seeing R2 is down already he aims for R3 instead delivering a darn painful missile up the rogue's behind...
Rag is happy to dance with the rogues and hits R1 in the face... The blow itself isn't particulary painnful but is enough to stun the rogue. He drops his rapier and stands defenseless in front of the fighting monk.
Suddenly a sleet storm thunders over the archer on the other side of the bridge... They are hidden from sight now... R4 manages to move at half speed... Both R5 and R6 fall to the ground and are unable to move. All they can try is to scramble back to their feet.
You have managed to incapacitate practically all rogues! All but their leader R3. He sees how the sleet storm engulfs his ranged protection, how one of his fighters goes down and the other one just drops his weapon... He looks at Za'Skagh'Reed and says: "You... You brought them here! DIE!! ..." And with that he hurls himself towards Za but perhaps due to the illusion he fails to hit Za...
R1 - -4 HP - stunned R2 - DEAD R3 - -21 HP R4 - (sleet storm - hidden) R5 - -15 HP (sleet storm - hidden) R6 - (sleet storm - hidden)
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Friday August 23rd, 2013 11:51:09 AM
Yngvar places one hand over the arrow sticking from his shoulder and walks towards the bridge. Kill the kobold and the rest of the bandits, spike their heads on the bridge.
My internet gateway blew up so my connection may be spotty for a bit, going to see if I can hotspot my cell phone for my desktop.
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 18/20 Friday August 23rd, 2013 9:18:10 PM
Asteron takes a quick look at what is going on, and snarls. For once, the fight is going their way! Still, one can never be too careful. Ragnarök seems to be quite capable of taking care of the thug in front of them, so he decides to move swiftly, trying to engage the one who seems to be the boss.
"Why don't you pick on someone your own size!" He yells at the bandit, "or try it with me!"
- - - - - OOC: Double move to R/S-11/12 Question: since Asteron has reach, does that mean that the bandit leader is flanked?
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 d20+10=17 ; d8+3=7 ; Friday August 23rd, 2013 10:33:08 PM
Toregan notes the bandit's cry of rage and quickly turns his focus to aid Za'reed. "Well, that was entertaining while it lasted! I'm surprised the fool managed to figure it out!"
Attack w/Longbow (+10): 17 Damage (1d8+3): 7
(StevenVdB) Ragnarök HP 41/41 - AC25/24/19 / 29 vs AoO - CMD 24 / 26 vs Grapple d20+9=20 ; d20+9=10 ; d20+9=15 ; d8+2=6 ; d8+2=6 ; d20+9=18 ; d8+2=8 ; Saturday August 24th, 2013 5:31:27 PM
Ragnarök grins as the Rogue next to him falls and the one in front of him is stunned and drops his weapon... Time to knock this one unconscious the Monk thinks and digs into the center of his Ki...
Hits AC 20 - 6 HP NL Hits AC10 (Nat 1) Hits AC 15 - 6 HP NL
Probably not enough to get this one down... but if he attempts to pick up his weapon he'll suffer and extra AoO... just in case Hits AC18 for 8HP NL
Hp: 37/37 AC: 17/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+11=13 ; d20+11=29 ; d10+7=12 ; Sunday August 25th, 2013 3:59:56 PM Man I never thought about Skagh not being a Shaman or mage of sorts... Ah well...
Za smirks as the man attempts to stab at him, Thirs'Elliesv he nearly screams at the Rogue leader in drow, the incantation to dismiss the Kobold disguise while he swings his sword at the rogue. He'd hoped the change would distract the rogue. Changing from Kobold to Drow is no minor thing. He pulls from the depth of his heart, Heroic as it is, and finds the energy to bring the heavy bastard sword across in a back swing. Connecting soldily with the rogues collar bone. =========== Standard Action: Hit ac 13 (miss I assume) Hero point for second attack Hit ac 29 for 12 damage No Move action
(StevenVdB) Ragnarök HP 41/41 - AC25/24/19 / 29 vs AoO - CMD 24 / 26 vs Grapple d20+9=21 ; d20+6=26 ; d20+6=16 ; d20+6=17 ; d4=3 ; d4=2 ; d20+9=25 ; d8+2=5 ; Monday August 26th, 2013 1:50:02 PM
Yngvar leads the Cthonians into battle and urges Asteron to get the Rogue leader on the bridge. This last one double speeds to the bridge growling to the leader that he should pick someone his own size... right... funny for the large Half-Orc to say this...
Seeing the archers are all engulfed by Yngvar's Sleet Storm Toregan focusses on the R3 also but even though the Rogue leader is now flanked he fails to connect.
Ragnarök takes advantage of the stunned rogue in front of him... yet he's overconfident and only hits twice with succes...
Now that his disguise failed Za swings his blade and delivers a massive blow to the Rogue... The leader staggers... brought to the brink of death he cries out in pain... he can't take much more but apparently Boss Wathe's reaction to failure must be worse than death for he doesn't give up.
Faust remains silent... (ooc - please let us know what's wrong!)
Now that he regains his wits, R1 takes his chances and quickly picks up his blade. Ragnarök tries to take advantage of this but again fails to strike! He grins madly uncovering a set of rotten teeth and in his turn swings his blade but can't hit the nimble monk.
R3 is infuriated when he sees the Kobold wasn't a Kobold at all!! He's been fooled by this Drow!! With a last effort, knowing that this will probably be his last, he raises his daggers and makes two jabs aimed for Za'Reed... hitting AC26 (no crit) damage 3HP + poison and AC17 damage 2HP + poison ... Za can feel some venom seeping into his veins... Za make a FORT save DC14 - failure means 1d2 STR damage.
R4 emerges from the sleet storm... looks around bewildered and sends an arrow for Toregan... Hits AC25 damage 5HP
R5 and R6 try to find their way out of the Sleet Storm... no way of telling where they are yet... The Sleet storm will last for another 2 rounds.
MAP UPDATED
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 17/20 d20=4 ; d6=6 ; d6=2 ; d6=2 ; Monday August 26th, 2013 3:15:20 PM
Asteron lets out a roar of pure battle lust as he sees Za first hit, and then be hit. With all the might of his arms he swings at the enemy in front of him, attempting to chop him down. If possible, it is his intention to move towards the kobold that just got out of the sleet storm.
- - - - -
OOC:
Attack R3 [d20+13]: 17 Damage R13 [3d6+7]: 17
AND... he is no half-orc, mind you! He is a minotaur! ;P
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Monday August 26th, 2013 3:29:18 PM
Yngvar continues to walk towards the bridge, grimacing with the pain of the arrow still sticking from his shoulder.
Once at the bridge, he'll slide the cord holding the crossbow from his shoulder and load the crossbow.
Hp: 34/37 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+6=7 ; d2=2 ; d20+11=29 ; d10+7=9 ; Monday August 26th, 2013 4:24:33 PM
Za grins as his foe seems frustrated and hurt, knowing that the leader is done for. The fight is over and this one may possibly give up some valued information. Then suddenly the rogue strikes back and Za Quickly rearranging his expression to one of pain and anger as the dagger cuts into his forarm. The poison that seeps into the wound bring Za back to the grim reality of the situation. Quickly angling his massive sword to block the second dagger swing.
He grunts at the pain and feels some of his strength leave his left arm while watching the powerful Minotaur across from him swing but just miss the wounded Rogue. Knowing these poison daggers could end up being very deadly, Za growls and mutters Chakra as he finishes the reangling of the sword, it flashes with a pale blue light the magic humming througout the steel. After the last block with the tip of his blade pointing at the mans left foot, pulling up on the sword hilt and pushing through the pain of the poison he drags the now magically enhanced bastard sword across the rogues body from left hip to right shoulder.
Tearing through his armor, under clothing, skin and muscle, Za follows through with his own momentum forcing his hands up above his head as he twists his body and pivots on his back foot spinning a full circle, ending with his grip near shoulder height and the sword angled slightly downward he looks to the rogue for any signs of life he may still cling to.
IF the rogue falls
Za watches the man fall to the ground as he stands in perfect balance with his sword up high ready to block. Realizing the rogue won't get up from that cut, he quickly nods to Asteron, spins around and heads to the other side of the bridge with Toregan, screaming every stride. Your leader has fallen! If any of you wish to live lay down your weapons. You cannot win!
IF the Rogue lives Za scowls at the rogue. His eyes following the wound he'd just gave him. Standing in perfect balance with his sword up high ready to block. Breathing heavily, but steady, for the poison still coursing through his body. ==================== OOC: Forgot to update AC when I casted "Shield". It's 21 and fixed in header now. Actions: Fort Save: 7 (fail) -3hp and 2str. Swift Action: "Chakra" Activate Arcane Strike Standard Action: Hit AC 29 for 9 Damage Move action: AB,11 IF R3 falls
(StevenVdB) Ragnarök HP 41/41 - AC25/24/19 / 29 vs AoO - CMD 24 / 26 vs Grapple d20+9=29 ; d20+9=25 ; d8+2=5 ; d8+2=4 ; d20+9=13 ; Monday August 26th, 2013 4:32:31 PM "Just stop fighting lad..." Ragnarök says to the Rogue in front of him, "This battle is futile! Can't you see your leader is near dead... lay down your weapon..."
As the rogue doesn't acknowledge Rag lashes out again with a fist and a knee... Fist HITS AC29 - crit test HITS AC25 confirmed! - Damage 5 NL + 4 NL Knee HITS AC13
So far this rogue only took non-lethal damage so they should manage to capture at least one of the thugs.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 d20+10=25 ; d8+3=7 ; Monday August 26th, 2013 11:14:25 PM
Toregan grimaces as he sees his arrow fly wide, only to have his focus diverted as an arrow manages to pierce through his armor. Grunting in pain, he quickly moves across the bridge, pausing only to send an arrow flying towards the man who shot him. Snapping the shaft off the arrow in his flesh he nocks another arrow, ready to fire again. "We don't have much longer before the rest of them get out of the storm," he calls out to Yngvar and Faust. "Be ready for them and target the one with the bow first!"
Hp: 34/37 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Tuesday August 27th, 2013 12:05:46 AM Bowman first Za nods; Got it!
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+5=14 ; 4d6+2=19 ; Tuesday August 27th, 2013 9:54:00 AM [[OOC: Sorry, was blocked from the world for the whole of the weekend + monday, took my provider 3 days to solve the issue, whatever it was.]]
"Annoying bunch these...", mutters Faust, just as he hears Toregan's plead, though he can't see anything beyond a the very peculiar localized storm, as such, he sprints towards the bridge in hopes of seeing whatever it is he's expected to target.
[[OOC: Couldn't quite understand how running in combat works, from what I gathered, I can move up to 4 times my base speed, but couldn't find whether it's a simple move action or a full-round (which makes more sense), so disregard the next part if it is a full-round.]]
As he gets to Asteron's side, he can finally see what Toregan meant, so he intones his chants and make his motions, targeting the bowman with a Scorching Ray.
Move or Full-Round action to run to R9 (I think I can reach it, but anywhere where Faust's able to see R4 is fine
If the above was indeed a Move Action, casting Scorching Ray at R4, hitting Touch AC 14 for 19 (fire) damage, otherwise, ignore this.
ADM StevenVdB d20+8=13 ; d20+7=13 ; Tuesday August 27th, 2013 6:05:45 PM
Asteron, the Minotaur (ooc sorry for that Jorge!!), roars in anger when he sees the rogue hurting Za but his rages causes him to be inacurate. He just misses the rogue... Just an inch lower would have been the perfect slice!
Yngvar and Faust both pass by Rag as they make their way to the bridge. Neither is able to attack this round.
Where Asteron misses, Za doesn't! With a perfect swing, well aimed and critically deadly... the rogue leader sinks to his knees... both dagger fall from his hands... then he plunges onto the bridge face first cracking his nose and opening up his jaw...
Za urges the rest of the rogues to give up. Their leader has fallen so there's no use to keep fighting... But dispite his succes, the half-drow can feel the effect of the poison creeping in his body... strength seems to fade... and he realises this could be deadly...
Toregan whinces in pain as an arrow finds blood... (please do modify your header)... he turns to face the archer and in his turn nocks an arrow with the rogue's number on it... with a 'thud' the arrow hits the rogue in his upper thigh... the man cries out in pain... when he sees his leader down it seems he looses faith...
Rag further pummels the rogue in front of him... as this one too sees his leader down he retreats 5 ft (avoiding an AoO) and then bruised and battered turns tail and run...
Faust doubles up behind Asteron to prepare an attack for next round.
R5 emerges from the Sleet Storm... checks his surroundings... sees Toregan and fires... the effect from the Sleet Storm causes the archer to miss. R4 is surprised when suddenly R5 steps into his line of fire... he makes a 5 ft step and then again aims for Toregan but also misses...
Za make a FORT save DC14 - failure means 1d2 STR damage
MAP UPDATED
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 17/20 Tuesday August 27th, 2013 10:09:03 PM
Asteron can't just charge forward, since Za'Reed is between him and the rogues that have left the storm. So, he waits until his way is clear before moving towards the enemy.
- - - - - OOC: Two movement actions towards the closest standing enemy on the other side of the bridge, trying to be at a 10-foot distance at the end of the move.
Hp: 34/37 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+6=15 ; Tuesday August 27th, 2013 10:12:45 PM ooc: fort save 15 (pass) Also, I attacked and then moved to AB,11 last turn.
Copied from last turn: Fort Save: 7 (fail) -3hp and 2str. Swift Action: "Chakra" Activate Arcane Strike Standard Action: Hit AC 29 for 9 Damage Move action: AB,11 IF R3 falls
I'll post as if Za starts there
Hp: 34/37 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+11=24 ; d10+9=15 ; Tuesday August 27th, 2013 11:04:21 PM
Fighting off the poison, thats trying to sap his strength, he glares at R5 at the end of the bridge.
Shoulda dropped your weapon he mutters as he charges across the bridge with his sword held up hi. Lawless! Dishonorable! Ten feet. Cutthroat, thieving bastards! Twenty Feet. I hate brigands and highwaymen! They deserve no less than death. Five feet away He screams Chakra, just before slashing at the archers pull back arm,all intentions of severing it from his body.
Although his aim isn't perfect the blue bastard sword hums as it cuts deep into the mans shoulder and rips open flesh until his mid-chest. Za pulls the hilt, held in both hands, down in front of his left hip. His whole upper body rises and falls with his heavy breathing, the blade diagonally across himself, pointing at the archers face.
Standing in the sideways stance he'd been taught as a boy Za Dar'Fien Reed is focused. The rogues had tried to kill him. Steel and poison have injured him physically, the determination to kill him and his new friends with their leader fallen shows Za they have a thirst for blood or no honor, respect,or care for their leader. All of which Za cannot let go. This uncivilized land doesn't need denizens such as these immoral creatures.
He takes a deep breath and a long blink, [I]Careful of hatred Za. No good can come from such an emotion.[/b] He silently scolds himself for losing control for those last few seconds as he charged the archer.
Hp: 34/37 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Tuesday August 27th, 2013 11:08:29 PM ooc: I forgot: Full-Round Action: Charge and Attack R5 Swift action: activate arcane strike Hit AC: 24 for 15 damage
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 d20+4=8 ; Tuesday August 27th, 2013 11:20:51 PM
Yngvar stands near the end of the bridge with his crossbow resting on the abutment, waiting to see if the archers manage to find their way out of the sleet storm.
Crossbow hit ac=8
(StevenVdB) Ragnarök HP 41/41 - AC25/24/19 / 25 vs AoO - CMD 26 / 28 vs Grapple d20+9=10 ; d20-2=-1 ; Wednesday August 28th, 2013 1:10:39 PM
Rag sighs as R1 attempts to run away from him... he should realise he can't outrun the Monk! He circles the Rogue and steps into his escape route. Once there he attempts to grapple R1 but gruesomely fails. (Natural 1)
None the less he sneers to the rogue : "Stop running and surrender! Intimidate -1 ... COOL!!
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 38/38 d20+10=15 ; d8+3=10 ; Wednesday August 28th, 2013 3:11:20 PM I moved to Y11 last turn. I think the map wasn't updated with that.
Toregan quickly moves across the bridge, sending an arrow of his own at his foes. He makes sure to put himself out of Asteron's path, knowing that he'll do best when he can get close to the enemy. "They're all yours Asteron! Bring 'em down quick!"
Attack w/ Longbow (+10): 15 Damage (1d8+3): 10
Move to T10
ADM StevenVdB d20+11=17 ; d20+9=29 ; d20+9=14 ; d8+2=3 ; Wednesday August 28th, 2013 5:40:31 PM
Asteron moves up behind Za'Reed (I moved you forward along with Za whoom I forgot to reposition on the map last turn) but is still blocked by Za from attacking the archers. Za charges R5 and almost severs his arm from his body... (Marty, please add your Bastard Sword to your weapon section on your char sheet and do check the +7 damage - also remember to mark the STR loss on your sheet which does affect both your attack and damage rolls - can you check your rolls accordingly please? Not quite clear how you end up with that +11 to attack and +9 to damage... Thanks!)
Yngvar releases a bolt but it goes wide...
Ragnarök chases the rogue who tries to get away... he circles around and attempts to grapple him yet he almost falls himself! The rogue laughs at the feeble bluff attempt by the Monk... surely Rag's charisma isn't his forte... The rogue again retreats and makes a run for it in the forest. Once there he attempts to hide... (stealth check 17 - counter that if you want to chase and find him...)
Toregan (indeed position also not updated last map - something must have gone wrong for I'm dead certain I did move ya :-/ ) fires an arrow and clears the path for the raging Minotaur. His arrow flies way past any potential target and was closer to Za than it was to any Rogue...
R4 sees his companions go down one by one... he aims one last arrow at Za HITS AC29 (Crit not confirmed) damage 3HP . Next he turns around and makes a run for it... he follows the open trail between the trees Eastward...
R6 struggles in the Sleet Storm (last round) to get out (you don't know where he is atm)
Looks like Boss Wathe isn't paying these lads enough to hang around long enough to die...
ADM StevenVdB Wednesday August 28th, 2013 5:43:04 PM
Za'Reed again make another FORT DC 14 check - failure means 1d2 STR damage
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 d20+4=13 ; Wednesday August 28th, 2013 11:32:29 PM
Yngvar reloads and waits. (It doesn't look like he can see anyone.) Not that his second shot has a chance of hitting anyone.
Out of curiousity, all the rogues that got caught in the sleet storm made survival checks to not get turned around and wander into the river? Especially those knocked prone...
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d4+1=5 ; d3=2 ; d4+1=3 ; d4+1=2 ; Thursday August 29th, 2013 9:45:34 AM "Do we have a wrap...? How long will that storm last?", he asks, pointing to the sleet storm.
Just in case, he does chant some incantations and motions for a Magic Missile, in case it's needed.
Move Action to W12 or so.
Readying an action to fire Magic Missiles against R6 if he's still around when the sleet goes away. That said, if others do enough damage to him, will diverge 1 or more missiles to avoid killing him; hitting for a total of 12 (force) damage.
Ignore the d3, accidental press
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 16/20 Thursday August 29th, 2013 9:45:53 AM "Someone get the one that is running away, or he'll give the alarm!" Asteron shouts. He does not have his bow with him, so he can't attack from range, and he is too far from the running thug to be of any use.
He then moves to place himself just outside the storm, waiting for it to end. There is still one enemy in it... and Asteron's blade is longing for more blood...
- - - - - OOC: Double move to AK/AL-12/13
(StevenVdB) Ragnarök HP 41/41 - AC25/24/19 / 25 vs AoO - CMD 26 / 28 vs Grapple d20+11=16 ; Thursday August 29th, 2013 5:12:49 PM
Rag expresses his frustration as the Rogue runs of in the woods... still he's not that far so he estimates his chances to get to him quite acceptable... He enters the woods exactly where the rogue entered... goes 20ft, 30 ft, up to 40 ft and looks around. OMG Perception 16 ARGHH ...
Somehow it seems the rogue just vanished from sight! Suddenly the Monk feels quite vurnerable... he should have known that chasing a rogue is bound for getting into trouble...
ADM StevenVdB d20+9=19 ; d6+1=5 ; 2d6=10 ; d20+8=25 ; d8+2=7 ; Thursday August 29th, 2013 5:41:13 PM
This battle turns out to be quite odd... the rogues scatter away in different direction and even the Cthonians are scattered acros the bridge... some rush around chasing rogues, others dart away in the forest... one goes forward while the other retreats...
With no obvious targets anymore Yngvar waits for the Sleet Storm to disperse... he has one shot readied for if another rogue is still caught in there. (I just made them run in random directions) Like Yngvar, Faust too steps onto the bridge hoping to catch any trapped rogues once the storm fades...
Asteron urges anyone to get the one who is running away East... he might go warn Town or worse he might gone for reinforcements!! Get him quick!! Too late to go after him by himself Asteron waits also for the storm to pass.
Ragnarök is quite optimistic as he darts into the woods to chase the one getting away to the West... didn't someone explain him that rogues are experts when it comes to getting away?!? Besides... isn't that making the Monk quite vurerable now to a sneak retalliation from the Rogue?? Would that be ' bad judgement' or just 'over confidence' ?
Za feels the poison eating away his strength and senses a wobble in his knees. Please make the FORT DC14 check from last turn AND another one for this turn! Still the poison races through his veins. What if it reaches his heart?! Not knowing exactly what poison it is that is ravaging his body it's difficult to see the consequenses. Is this the moment where the Drow should normally start panicking??
Toregan tries to oversee this weird battle. It seems like nothing has gone the way it should... But he realises that Za's disguise has thouroughly disrupted an ambush that could have been far worse!!
Rag's overconfidence prooves to be too much... the Rogue turns up behind him and catches the Monk Flat Footed! HITS AC 19 damage 5 + 10 Sneak Attack!! "Wrong place wrong time! the Rogue slithers to Rag.
The Sleet Storm dissapears just as fast as it came... suddenly R6 sees where he is again. He looks around in fright trying to understand what just happened. This moment of hesitation might proove to be fatal if he's not careful!! Immediately after the Sleet Storm clears the view Faust releases his magic missiles hitting the archer in the back... The Archer turns around, knocks an arrow and retalliates! He hits Faust for 7HP. Then he just turns tail and runs into the forest... vanishing from sight... only the birds that flutter unto the sky by being disturbed tell you he's also heading East.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 d20+10=18 ; d8+3=8 ; d6=2 ; d20+9=25 ; Thursday August 29th, 2013 11:50:56 PM
Toregan's eyes narrow as he sees one of the rouges dart down the path and darts back across the bridge, preparing to fire one more shot at the cowardly bandit. He draws the string back and releases the arrow towards the fleeing rouge. Not even waiting to watch the arrow fly, he turns his attention to the vegetation the other bandit disappeared into. "Damn! We'll get them, don't worry. We'll just have to track them down quickly," he calls out to the group. "Somebody get to Rag. I think he chased one of them into the forest on the other side of the bridge! I've got a wand of healing, so I'll patch up anyone who needs it before we go."
Move to X12 If R4 is denied his dex bonus because he's running, Toregan would get sneak attack, so I'll roll that just in case. Attack w/ Longbow (+10): 18 Damage (1d8+3): 8 Sneak attack (1d6): 2 Perception (+9): 25
Hp: 31/37 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+7=10 ; d20+7=24 ; d8+3=9 ; Friday August 30th, 2013 12:31:35 AM
Za grunts as he fights off the stubborn poison still coursing through his veins, What is this vile stuff.. he thinks as he hears Asteron calling to chase down the rogue thats probably heading to town, or at the least getting away. He drops his sword to the ground as he takes off east following the archer. Turning his head ever so slightly to grab his bow and an arrow as he runs, he turns back to front just in time to see the arrow in route for his face. He's just able to cock his head to the side for the arrow to only graze his cheek instead of planting itself within his eye. Screaming in drow You'll pay for that you rat!
He watches an arrow speed past him aimed for the fleeing rogue as well, but not one to take chances, as soon as he gets a clear shot at the rogue (R4) he mutters Chakra once again, allowing the dark brown oak bow energize with the same blue magic as his sword does, the arrow receiving the same treatment. Only after that split second does he let it fly. He watches the arrow fly wide and screams in outrage, knowing the cutthroat will get away! Pulling from deep within himself, his heroic heart giving him the speed and energy to unleash yet another arrow. This one with true aim. Burying itself into the archers back, hopefully deep enough to puncture a lung, or with enough force to crack his spine. I've a few minor cuts, wouldn't mind being patched if it's a wand for such wounds. If its for more serious wounds then save it's charges for someone else or when I really need them Tor. Can anyone of you all track well enough to follow them through the denser forest? He asks, hoping his target falls from his and Toregans arrows.
=========================== [i]OOC: Fort saves were rolled in a private DM post above, 24 and 22 both pass. Actions: Free action to drop Sword, Leaving it on or near AF,11 I assume? Move action to AL,11 drawing bow and arrow as part of move action Swift Action: Activate Arcane Strike (It lasts entire round) Standard action to fire arrow and hit AC9 (Grrr...) Use Hero point for another Standard action: Fire arrow and hit AC 23 for 9 damage. Bonus Break Down ATK: Bab +3; Dex +2, Arcane Strike +1= +6 Damage: Str (Comp Bow) +2, Arcane Strike +1= +3 Up date of Prepared and used Spells so far: [b]Bold and Underlined have been cast[/b]
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Friday August 30th, 2013 1:32:26 PM
Asteron snorts, and lets the rage leave him, starting to feel very, very tired. Slowly, as he can't move too quickly, he goes back through the bridge and picks up his bow.
"I am fine. But that does not mean we are safe. Those that ran away may bring reinforcements. Thoughts? Should we setup our own ambush, or should we continue forward?"
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d4+1=5 ; d4+1=5 ; d4+1=3 ; d20+3=21 ; Friday August 30th, 2013 5:18:21 PM "Darned maggot!", screams Faust as the arrow pierces his flesh, shortly followed by a couple of obscenities in drow.
"We keep on going as far as we can!!", boldly states Faust as he chases down the rogue that fled through the road, "Quickly, this one's the most likely cause us trouble!!"
I'm unsure if by movint to AC12 Faust would have line of sight to R4; if yes, then Move Action to AC12, followed by a Standard Action to cast Magic Missile at him, hitting for 15 (force) damage.
Otherwise, making another Run Action to AO8 or so to make eye contact with him, trying not to draw too much atttention, Stealth (+3): 21
(StevenVdB) Ragnarök HP 41/41 - AC25/24/19 / 29 vs AoO - CMD 24 / 26 vs Grapple d20+9=21 ; d20+9=24 ; d20+9=10 ; d8+2=4 ; d8+2=7 ; d20-2=2 ; Friday August 30th, 2013 5:21:07 PM "This time you won't escape nitwit! Stop fighting!! NOW" (Bluff 2)
... with Rag's charisma not many enemies will actually listen and lay down their weapons... So he just raises his fist and hopes to get some sense into this idiot... if words don't work he'll just have to bash him to reason. To make sure he gets the rogue down this time he searches into his Ki to speed up his attacks.
Provided he goes down Rag will drag the rogue into the clearing with his friends...
(StevenVdB) Ragnarök HP 41/41 - AC25/24/19 / 29 vs AoO - CMD 24 / 26 vs Grapple Friday August 30th, 2013 5:44:15 PM "Darned maggot!" Faust screams...
You'll pay for that you rat!, Za curses....
"Damn! " , Toregan hisses...
The three of them move into tactical positions to aim deadly arrows at the Rogue who is running away East (R4). Two nicely planted arrows slow down the rogue in his escape but they are insufficient to immobilize him. One arrow sticks into his tigh... the other sticks into his shoulder... less than an inch above the heart. He staggers... almost falls... but keeps in going in dispair but it is the magic missile that Faust sends after him that makes him go down... he falls forward, stumbles, rolls sideways and crashes into a small tree trunk... (R4 is dead)
Toregan also checks for some assistance to go after Rag... he dissapeared into the woods chasing another rogue. Once his arrow is sent flying after R4 he checks with his friends to see if anyone is in need of healing.
Asteron is too tired for the chase and backtracks towards the bridge hoping to come up with some plan to get after the runnaways. As he comes down from a rage he's pretty exhausted.
Ragnarök takes his chances with the Rogue he chased... him coming out of hiding was a stupid thing to do and Rag retalliates the sneak attack with three well planted fists... the light fades for R1 as he just passes out. Black and blue but alive and well... The Monk takes the rogue by his hands and drags him into the clearing to his friends...
R6 clears the area and dissapears into the woods...
(OoC : CONGRATULATIONS. Well fought! 4 Rogues down and a 5th captured. Let me know what else you plan on doing. I will send out XP rewards this weekend. Normally DM Kathy will now take over again as we have come to the end of this scene - unless you decide to chase R6 of course :-) .
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 2d8+3=7 ; 2d8+3=11 ; d8=3 ; d8=2 ; d8=8 ; d8=2 ; d20+11=18 ; d20+13=25 ; Friday August 30th, 2013 9:56:21 PM I was planning on dealing with our wounds first, then tying up the live rogue, then trying to hunt down the last rogue. If anyone wants to object, please say so.
Toregan moves to Za'Reed and takes out the wand tapping it near his worst wounds. "This wand can heal decent wounds with a single charge, so one use of it may be a bit excessive for your injuries, but I'd rather us be in good form for the hunt.
As he finishes Za's treatment, he takes notice of Rag's bloodied form coming out of the forest, carrying the body of the rouge who thought to best him. He rushes over to his side and quickly proceeds to heal his wounds with the wand. "Damn Rag, you got the hell beat out of you. Next time try not to let them get an advantage over you." Satisfied that Rag's wound have almost all healed up, he puts the wand back in his pack, and moves to the forest to pick up the rogue's trail. "Someone tie up that one. He shouldn't slow us down and we'll come back for the bodies later. Right now we need to follow the one who fled and try to catch him before word of us can get back to Waithe. The more proof we have that Waithe has been attacking us the better."
Nevermind the first two rolls, i forgot about the reroll ones rule we have for healing spells.
CMW on Za (2d8+3): 3+2+3 = 8 CMW on Rag (2d8+3): 8+2+3 = 13 Perpection (+11): 18 Survival for tracks at full speed (+8): 20
Hp: 37/37 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20=16 ; d20=20 ; d20=13 ; Saturday August 31st, 2013 9:32:49 AM
Za nods to Toregan, accepting the healing and then quickly uses his own rope to tie up the living, but badly beaten, Rogue that Rag drug into the clearing.
You really put a hurtin on 'em Rag. Za grins.
After tieing up the rogue Za retrieves his sword and follows Toregan; staying a few paces behind him with his bow drawn, arrow knocked.
========= OOC: Not sure what to roll to "Use Rope" these days, but I rolled a "Naked" 16. Sleight of Hand would be a 24; Escape Artist a 22; Disable Device 24. I figure all 3 of these skills could involve the use of a rope. Perception: 30 (nat 20) Aid another: 13 (Help Toregan follow and find tracks that gives him a +2 doesn't it?)
ADM StevenVdB - XP REWARD Sunday September 1st, 2013 11:07:35 AM
Each of you is rewarded with 1500 Xp for this scene - Well done! This pushes me personally to lvl 6 - I'm guessing most or all but Marty will also go to lvl 6 ?
Normally DM Kathy will be back in the saddle next week - it could be that I will post just a couple of more turns for the aftermath of this scene or if you decide to go hunting the one that ran away.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Sunday September 1st, 2013 12:37:28 PM
Asteron finds his dropped bow, cleans it a bit, and smiles. His strength is coming back, so he is now ready to continue.
"So, what will it be? Tracking the one that is getting away, or trying to get to town before he does?" He then adds: "And we should see what they have in their pockets..."
- - - - - OOC: Asteron is a bit less than 500 short of Lvl 6 still.
Wathe's Freehold
DM Kathy Sunday September 1st, 2013 2:16:28 PM
As you survey the aftermath of your battle, you have a kind of good news-bad news situation. The good news is that you spotted the ambush in time. The bad news is that you've had to use precious resources to heal yourselves, and one of the ambushers got away. Is he returning with reinforcements? Impossible to say.
Of course, you do have a prisoner. You also have lots of bodies with gear on them, which may or may not be worth a look.
Toregan wants to track down the escapee. You can make the attempt, but you know you can't do it with a prisoner in tow. You'll either have to kill him, or leave him here. Or split up. Or just let the escapee go.
What would you like to do next?
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Sunday September 1st, 2013 3:44:28 PM
(ooc - it's probably due to a couple of Hero points that I just hit the lvl 6 mark. @ DM Kathy, if you prefer me to stay at 5th untill we all go together to 6th I don't mind. Also, if you prefer not to level between scenes but rather at the end of the module I'm also ok with that. Sheet is updated to 6th but I can easily come down again to 5th - Going pure Monk for the time being)
"Thanks for patching me up again... " Rag says calm, "I tried to talk some sense into this one but I'm not very convincing so it seems... You lads try to question him... he might tell us who they were expecting or who paied them to put this ambush up.
If we go further to Town we can't take this one with us, but I can put a Mark of Justice on him so he will never do anything that could harm the Post or us... then we just strip him and his fallen comerades of their gear and let this one go."
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Sunday September 1st, 2013 9:50:51 PM
Asteron lets the others decide what they will do next, but starts checking the fallen enemies for useful items and treasure.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 30/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Monday September 2nd, 2013 2:38:16 PM "Well....we do have to make a quick cleanup here...if anyone were to find this, can't imagine it going well, even if they never get to us."
"We have dealt with the immediate danger, the other runner seemed to not have gone on a direct route to Town; so even if he does go there and report his failure; I believe we still have the good half of an hour before anything happens, unless they planned for such a scenario in which case we're already doomed."
He makes quite the pained expression as he removes the arrow nicely attached to his stomach area, resting against a tree to avoid falling, "Uuughhh....that said...not opposed to tracking him down, if not to finish the job, just to know if he went to Town or not."
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Monday September 2nd, 2013 4:09:44 PM Actually i am also level 6 now. This puts me exactly at 23000 XP. Should i go ahead and level up?
"Well, I was hoping to either kill or capture the one who ran. I mean, where else would he run to in this area, especially if he's working for Waithe?" Toregan Looks to the trail the rogue left and sighs. "If you all don't mind this guy getting away and reporting back to Waithe, then I guess there's no point in chasing him down. Lets get some information off the guy we caught and take whatever we can from the ones who died."
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Monday September 2nd, 2013 5:00:53 PM
Rag clueless if it would be best to go after the rogue... press on to Town or just get the hell out of here...He gathers the bodies quickly onto the bridge and starts stripping them from their belongigs 'n gear...
"What do we do with their remains? What if we just drag them to Town... or would that be too provocative...?"
DM Kathy Monday September 2nd, 2013 7:47:05 PM Ragnarök isn't sure whether it would be better to question the ambusher you've captured, or go after the other one. He does suggest that this one could be let go, if Rag first puts a Mark of Justice on him.
Asteron, too, is unsure.
Faust points out that going after the escapee, desirable though it would be, just isn't practical. You've got too much to do here, and it shouldn't be left undone. Toregan reluctantly agrees.
So, you begin searching through the ambushers' gear. You find some good stuff. Exactly what good stuff you find is going to have to wait until Steven tells me which one got away. You're not getting his gear. :)
You also have a prisoner to question.
[OOC: If you've hit 6th level, go ahead and level up. Let me know when you're done, and I'll take a quick look at your character sheet.]
Hp: 37/37 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Tuesday September 3rd, 2013 12:41:37 AM
Za doesn't have to much to say about the runner or the prisoner, never had to deal with either before in his short life. If were going to town, let the runner go. We'll find out if he went there soon enough.
He helps go through the good stuff found on the bodies.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Tuesday September 3rd, 2013 12:41:38 PM
Yngvar walks over to his companion, one hand stanching the bleeding from the arrow sticking out of him. Push this through and you can use that wand on me.
I am also at lvl 6 in points.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Tuesday September 3rd, 2013 2:26:49 PM Character sheet updated for 6th lvl
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Tuesday September 3rd, 2013 4:22:38 PM
( @ DM Kathy - added the actual loot list to the Module on drive. )
"We should make haste I think... lingering too long here on this bridge feels just too dangerous. Make a quick look through the gear, let's use what we can use and store the rest in your haversacks so we can look at the loot later... What do we do with the bodies?"
He turns to the caputered Rogue...
"I do not kill and by Alemi you know I can't bluff... so... I only speak truth... but The Mark of Justice is upon you... if you do any act that can harm us or the Post you will suffer great pain and terrible weakness... you will end your miserable life in agony... Why are you here? Who sent you? Tell us about Town - any entrances we need to know about? Other ambushes or traps perhaps? Spill your guts friend or I won't be able to keep our Raging Minotaur friend from tearing you to pieces... Talk and you run free."
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 d8=1 ; d8=5 ; d8=1 ; d8=6 ; d20+10=29 ; Tuesday September 3rd, 2013 5:05:32 PM
Toregan Moves to Yngvar's side and inspect the wound. After carefully extracting the arrow, he presses the wand to the wound, which then disappears. "I have no idea how I could've missed this. Sorry about that," Toregan apologizes as he puts his wand away. "You guys can deal with the prisoner, I'll be watching the trail just in case." He moves over the the end of the bridge closest to Town and scans the road and the forest adjacent to it.
CMW on Yngvar (2d8+3): 14
Perception (+10): 29
DM Kathy Tuesday September 3rd, 2013 8:11:11 PM
Looking through the gear, you find 4 small vials of liquid, four nice sets of armor (one leather, two studded leather, one chain shirt), and several nice weapons. There are two rapiers, two punching daggers, two composite longbows, a woodsman's axe, and a longsword. You also find a set of very nice thieves' tools, and some coins and jewelry.
Ragnarök asks about what to expect in Town.
"It ain't just Town no more," the man says. "It's Wathe's Freehold now. Boss Wathe is in charge. If you're smart, you'll stay away."
Further questioned, he admits that no further ambushes are planned, although he indicates that Boss Wathe still has some "boys" who could make trouble for you if you make trouble for them. He readily admits that he is/was working for Boss Wathe, and that he and his companions were sent to stop you from reaching Wathe's Freehold.
"Boss Wathe ain't too happy with you boys," he concludes.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 d20=7 ; Tuesday September 3rd, 2013 8:19:11 PM "Boss Waithe will get even less happy with us, lad. And you won't have any part of it if you know what is good for you" The minotaur is visibly irritated. "I propose we change roles, and we start ambushing them, instead of waiting for them to ambush us." He turns to their prisoner and asks, menacingly, "How many men does Waithe have, and what are their routings? And while you are at it, what traps will we find on our way?"
The towering tauren lets some foam drop from his snout to the prisoner's face.
- - - - - OOC:
Intimidate [d20+10]: 17
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Tuesday September 3rd, 2013 9:44:56 PM Not to happy with us.. Now I'm new around here, but from what I understand you all have done nothing to 'em... He looks at the prisoner, I'm not to happy with Waithe..
Za looks up into the canopy, or sky if he can see through even a bit, and thinks aloud, Maybe we continue to town, and hide just outside for a while; wait for them?
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Wednesday September 4th, 2013 10:34:58 AM "I'm interested in Wathe....everyone seems to fear him as if he were the spawn of a demon...or the fiend itself..."
"Does he have any sort of ability, I wonder? Favored by a deity or maybe a spellcaster? Or is it just an obscene amount of coin and an inversely proportional amount of heart and care for others that makes him so grim?", Faust enquires, seeing how the prisoner seems happy to indulge, not quite being able to shake the feeling that maybe the other rogues didn't quite deserve their fate, despite the fact that there was little that could be done about it, now or before.
"Likewise....what's of the population? What kind of place can we expect to find? A congregation of fools, blinded by propaganda? Or a dystopia, where to the outside and travelers the place's a gem, but only the rich and powerful harvest the goods, while the poor is oppressed and discarded?", he adds, trying to milk the man of information, but also aiding is getting rid of the bodies any way he can.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+12=29 ; d20+14=19 ; Wednesday September 4th, 2013 5:48:39 PM
Rag listens while his friends try to get more info from the thug. He scans the items and wonders if it's not too risky to use the items without checking them out... those longbows appeared to be quite good... just like those blades...
"Let's get moving... I hate standing here..."
Rag goes to the tree edges to the west and hides there while he scouts the trail further west... perception 29 / stealth 19
DM Kathy Wednesday September 4th, 2013 8:36:40 PM How many men does Waithe have, and what are their routings?
"He's got six or seven boys left, I guess. And Tunks a' course. Routings?" He snorts. "Wathe's Freehold ain't no fort. We don't got patrols. The boys go where they's needed; where Wathe sends 'em."
And while you are at it, what traps will we find on our way?
He shakes his head. "No traps. Use your head. We want merchants and traders to come to Wathe's Freehold; how's it gonna look if one of 'em falls in a pit?"
Does he have any sort of ability, I wonder? Favored by a deity or maybe a spellcaster? Or is it just an obscene amount of coin and an inversely proportional amount of heart and care for others that makes him so grim?
"I dunno. He's the Boss. People do what he says, or they get trouble. Me, I don't want no trouble."
Likewise....what's of the population? What kind of place can we expect to find? A congregation of fools, blinded by propaganda? Or a dystopia, where to the outside and travelers the place's a gem, but only the rich and powerful harvest the goods, while the poor is oppressed and discarded?
"You sure talk fancy, mister. Look, folks in Wathe's Freehold don't want no trouble. Lot of 'em had trouble before, see? Trouble with the law. Or trouble with rich folks, which is the same thing. So they come out here, lookin' for someplace away from the law. Someplace to be on their own, where they's free to make their own rules."
Ragnarök and Za'Reed seem ready to continue--that is, if everyone is finished here....
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+5=9 ; d20+7=16 ; Wednesday September 4th, 2013 8:47:49 PM
While everyone is discussing the items and questioning the prisoner Za'Reed grows a bit restless; so he decides to help with the bodies. He begins looking around the clearing to find, or break off a few 3-5' long branches, about as wide as his sword hilt. (Survival 9/Perception 16) Once he finds one suitable he holds it up; Faust, we need one of these for each dead rogue. Shouldn't be to hard to find right?
Seeing Yngvar not questioning nor sorting through the items Za calls Yngvar! You wanna give me a hand with these bodies?
Pulling out one of his Kukri he begins sharpening each end of the sticks, bringing them to rugged points. Suddenly a thought pops into his head and he looks over to the prisoner; Watching over this bridge must be a great deal of importance to Mr. Boss Freehold? Yeah.. Making sure no one gets in or out without his knowing right?
Finishing one end of the first stick; He continues on the other end. It would truly be an honor for your companions if your head was among them I'm sure. He lets out a sarcastic chuckle as he finishes the other side with a grunt. He walks over to the closer side of the bridge and stabs the first finished 'spike' into the ground just before the bridge on the left side; I'm thinking one head on each corner. Eyes pointed east? We'll just toss the headless bodies in the river?
Walking back to the pile of sticks he grabs another and begins sharpening the other three.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Wednesday September 4th, 2013 10:41:32 PM "Hmm..." the minotaur tells the others out of earshot, "We could hunt the six t seven boys that Waithe has left first, from ambush and such, before we confront him. Or..." Asteron thought it difficult, but not impossible, "we could confront him in front of the merchants. It would not be easy for him to attack us in front of them without dropping his mask, right?"
Asteron is beginning to realize that they are not attacking a whole town. They are confronting someone who is trying to put up a respectable front. Most of the inhabitants of town probably will stand aside, and let Waithe and his boys fight.
The tauren tells the others what he thinks.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Thursday September 5th, 2013 1:52:30 AM
Yngvar stands back and lets the others handle the interrogation.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20-2=0 ; Thursday September 5th, 2013 3:55:21 PM
Ragnarök trembles as he understands what Za'Reed is about to do... he doesn't know the Surface Drow for long so either the man's bluffing or there's a dark and twisted part of his mind that Rag if affraid of... The Monk hurries over to Za and beckons him to go out of earshot from the captured Rogue...
"Za... you're kidding right? You're not actually going to do what I'm thinking you're about to do are you?!? I won't let you do this... please tell me you're bluffing... Let him (Rag points to their prisoner) deal with his friends and let us get moving."
Rag's visibly shaken as he speaks to Za and is definetely not intimidating the Surface-Drow but hopefuly that last one is just ... joking? (Intimidate 0)
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Thursday September 5th, 2013 4:31:03 PM "Indeed, my thoughts exactly, mr. Worldtraveller, it's mighty unlikely that the bulk of town will oppose us, especially if we were to best their guardians, hunters or whatever Wathe's men are. That said, it is also likely that Wathe has propaganda and/or spread rumors about how the Outpost is evil and is communing with...I don't know, pagan abyssal gods or somesuch to destroy Town and have Cthonia for ourselves."
Turning to Za, he says "Well...such kind of permanent...'watchers', let's call them, sure would be bad for business.", concludes Faust, with a rather uninterested expression, as if the though occurred to him or he doesn't see that much wrong with it.
Yet, he speaks in drow to Za: <"I assume you are bluffing, correct? As Worldtraveler pointed out, we are most likely against a small number of people while the rest is but mere cattle whose sin is to blindly follow a nefarious leader without knowing any better.">
<"However, act as dangerous bloodthirsty savages, especially with two of our very distinct and controversial kind is unlikely to aid much in our cause or any sort of bringing the citizens of Town over to our side.">
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Thursday September 5th, 2013 6:14:47 PM
Toregan leaves Za'reed to his plan, letting him decide what to do with the bodies. "Well, its essentially our word against Waithe's at this point, unless that one is willing to testify against him." Toregan says as he motion towards the captive. "I'd be willing to grant him leniency if he helps us discredit Waithe, but I doubt he would."
Sighing he tunrs to look at the river, a frustrated expression on his face. "If we want to be safe and convince the citizens Freehold that we're not the problem and Waithe needs to be removed, then I'd say we confront him publicly. We'd have a better chance of discrediting him then."
DM Kathy Thursday September 5th, 2013 10:07:29 PM Za'Reed, done listening to the prisoner, begins making preparations for a really alarming display--one that Ragnarök does not seem to want to allow.
Asteron wonders about the possibility of taking out some of Boss Wathe's crew from a distance. He speculates that most of the townsfolk are probably neutral. Faust agrees with this assessment.
Toregan suggests that a public confrontation might be the best course of action for getting the townsfolk on your side.
The prisoner looks nervously about him. Bound by the Mark of Justice, he no longer presents a serious threat, but he's not sure what to do next.
Your wounds are healed, your prisoner has been questioned, your loot is gathered. On to Wathe's Freehold?
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Thursday September 5th, 2013 10:31:44 PM "Well... I guess we go and confront the enemy... unless someone else has a better idea?"
Asteron checks the straps of his armor and weapon belts, and seems to be ready to continue.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Friday September 6th, 2013 11:28:33 AM Direct confrontation has unfortunately appeared to be the common method of engagement to date. Changing now would be less than optimal.
Yngvar refills his waterskin at the river's edge and stows it before looking down the trail, 'tis a fine day for killing.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+12=21 ; d20+14=16 ; Friday September 6th, 2013 4:43:57 PM
Rag nods. He tuks a Mage Armor potion between his belt for easy grabbing if needed and starts moving. Allowing the rogues to scout ahead - if no one's up for it Rag takes point... (perception 21) As he follows the trail West he keeps close to the shadows cast by the trees thus trying to blend into the surroundings to the best of his abilities (stealth 16)
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Friday September 6th, 2013 4:57:12 PM
Small mistake - instead of going in the opposite direction Rag's going East of course... DUH ...
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+7=12 ; d20+6=14 ; Friday September 6th, 2013 8:35:34 PM
Za grins at his companions as he stabs the second stake into the ground and following Rag out of ear shot, and nodding to Faust when he speaks up in Drow.
In Drow: Of course I'm bluffing; Or I am now since the group seems not to agree with me.
I just thought the use of our enemies heads as a warning of Waithe's intentions would help our case is all. My father and his guards have done the same on more than one occasion. The last time we spiked goblin heads to the four corners of our wagon and not one goblin or orc came within sight for almost a month; Which is how long it took for use to get tired of the smell.
He sheathes his Kukri and makes his way back to the group; No hard feelings everyone, I didn't think this could be bad for The Post. Figured it would make Boss Waithe look bad is all.
When the conversation turns to the more important matter on hand, Za again nods and smiles at Yngvar and Toregan; Yes, a public confrontation and possible execution sounds good to me as well. Lets go He will follow closely behind Rag as he begins his way to the Freehold. =========== Perception: 12 Stealth: 14
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 d20+10=17 ; Sunday September 8th, 2013 4:51:08 PM
Toregan shrugs as Za'Reed apoligizes. "I have no doubt that if we were fighting goblins or the like, such a tactic would work wonders. Its just that Waithe would probably be able to twist it to his favor." He quickly follows Rag as he moves on to the Freehold. He keeps an eye out for any patrols Waithe might have posted on the way.
Perception (+10): 17
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Sunday September 8th, 2013 5:59:19 PM "Agreeed. Waithe sounds more like a politician than a warrior." The way the minotaur pronounced politician made it clear that he held them in very low regard.
DM Kathy Sunday September 8th, 2013 7:29:18 PM Za'Reed confirms that he was bluffing about the whole heads-on-pikes thing, and you decide to skip that tactic for the moment.
Instead, you get your things together and resume your journey, leaving the lone bandit behind you to bury his friends and make his own way to---wherever he's going.
Your journey continues across the floor of the valley, through the heat and humidity and swarming insects. You hear distant rumblings and thrashings that you attribute to dinosaurs, but luckily none of them come very close to your group.
You reach the base of the town's plateau and begin to climb. There's a clear trail to follow, so although you have to watch your footing, the climb isn't too difficult. As you climb up out of the valley, you begin to feel cooling breezes, a refreshing change from the stifling jungle below.
Once atop the plateau, your trail leads eastward. You begin to see signs of civilization--plowed fields and what look to be orchards off in the distance. Then you see a smudge of woodsmoke, which is probably from the town. You are almost there.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 d20=4 ; Monday September 9th, 2013 7:54:53 AM "We better approach as to be unobserved, so Waithe does not have time to prepare, or to use his tongue to incite the people against us. The less notice we give of our arrival, the better." Since they had decided not to snipe out Waithe's men before reaching the freehold, they would have to count in some form of surprise. At least the knew there would be no traps on their way.
The minotaur nocked an arrow, and kept it on the string by the way he carried the bow in his left hand. He did not expect a nasty surprise just yet, but they should all be prepared, just in case. - - - - - OOC: [d20+7]: 11 Perception [d20+
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 d20+10=26 ; Monday September 9th, 2013 2:16:04 PM
Toregan nods in agreement, though he keeps his weapons sheathed, content to rest his hand on his rapier. "Stay close together and don't let yourselves get surrounded if a fight breaks out. I'm sure most of Waithe's men work best when they can get a few cheap shots in."
Perception (+10): 26
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Monday September 9th, 2013 2:20:58 PM Until we are close enough to be recognized, they know us not from any other traveler. We've heard that he has been disparaging us, to sneak would reinforce that. I recommend walking in the front door. Let him make the first move in front of the others.
Yngvar continues along, one hand loosely holding the lead of his mule.
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+7=9 ; d20=10 ; Monday September 9th, 2013 3:15:05 PM
Za takes his bow off his back and loosely knocks an arrow as well, he stays ever alert as they begin their approach of the Freehold. So; were going for the act as nothing is wrong approach? Were here to negotiate trade terms with Waithe if anyone asks? If thats the case I say we load some things upon your mule Yngvar. Selling our disguise as traders.
Za looks at the mule and then to everyone else, I thinking the plan of confronting him in public is still the best idea we've had so far. It'll force him to hear us out, and if he attacks us then it will be obvious self defense when I cut him down. a smile finds it's way onto the Drows face as he looks ahead, towards Freehold.
This is it. This is my chance to prove to them that I can be of use. Prove to them that I'm capable of being more than some lost and confused surface drow. By the time we leave here everyone will know of Za Dar'Fien Reed; Drow of light and keeper of peace.
Za takes a deep breath and lets it out rather slowly; his walking pace stays steady and the grip on his composite bow strengthens as he begins to speak: The evil Waithe and his brigands will either flee Freehold or yield to The Post and appoint a new leader for their Town; Making them nothing more than scavengers if they refuse an honest lifes work under a peaceful Order of sorts. No single man should control this Town in my eyes, they should elect a committee or a Governor with a council of an even number. Or am I confused of our goals? Are we trying to control this Town? From what I gather it seems we are trying to rid the Town of Waithe and allow them their own lives, peacefully living beside the Post and working together to the prosperity of the Thunder Lands?
He allows another sigh to leave his lips as he finishes speaking. He looks to the sky, spreading his arms out just a bit to enjoy the breeze. I wonder if these people have even thought about what they are trying to accomplish beside stopping the attacks on the Post. Hopefully I've said enough to make them think, without over stepping... In any case, a Drow of Light should be mindful of a bigger picture; not that of just his own community. No matter how new I am to this place.
As he walks he steps out of the single file line, ten feet off to the right of the party. He trys to keep the appearance of being alert but it's not hard to tell he's distant, lost in thought, just going through the motions of looking around. ============= Perception: 9 Bluff:10 (to appear being alert to everyone else. He's trying to hide the fact he's deep in thought) OOC: In case It's not clear, All bold is Za speaking out loud, in common unless otherwise noted. All Italics is him thinking to himself in Drow; unless otherwise noted. Whispers and talking in another language will be stated as such.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+12=26 ; d20+14=25 ; Monday September 9th, 2013 3:55:29 PM
Rag is ok with the approach as planned. He dislikes violence so why not try to talk first... of course that ambush earlier wasn't exactly what he considers diplomacy...
"I just hope someone else does the talking once we get there... I'm no good when it comes to diplomacy..."
Perception 26 / stealth 25
DM Kathy Monday September 9th, 2013 9:09:09 PM Asteron proposes approaching the town stealthily, and Toregan agrees.
However, Yngvar points out that, from a distance, you are the same as any other travelers. Za'Reed proposes posing as merchants, and suggests piling some more stuff onto the mule to add authenticity.
You approach, therefore, trying to be inconspicuous rather than stealthy. It does seem to be working; there's no response to your approach.
As you reach the boundary of the town, you see a simple wooden sign:
WATHE'S FREEHOLD MIND YOUR OWN BUSINESS
You continue past, onto a dusty main street. To your left is a small shop building that seems to be vacant. Next to it is another shop, this one with a crudely-painted sign in front of it: OTTO'S THINGS TO BUY.
To your right is a long, low building, with a rather nice green-and-gold sign. It shows a traveler sleeping on a haystack, his bundle by his side. The sign says THE WEARY WAYFARER INN.
There are other buildings further in, but you can't quite see what they are.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+7=18 ; Tuesday September 10th, 2013 12:03:15 AM
Faust can't help but show surprise at the place.
"It sure is....not as glamorous as I had pictured it..."
"Though he did mention it was a collection of misfits with law issues, at least at first...wonder if this is some sort of bandit utopia project..." says him, with a low voice to avoid being heard by people not belonging to the group.
He looks around, and tries to get an estimate on what sort of people leave in...Wathe's Freehold...at least around this starting area.
Perception (+7): 18, just looking around, trying to get a rough estimate about people around based on how they dress, if they carry weapons and the such
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 d20=12 ; Tuesday September 10th, 2013 12:47:56 AM "Since we have gotten so far, I suggest we continue. Neither Otto's nor the Inn are what brought us here." To Asteron's mind, the sooner they confronted Waithe, the better. He did try to make out if the buildings further in had signs on them. - - - - - Perception [d20+7]: 19
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Tuesday September 10th, 2013 11:34:50 AM Oh, I don't know, seeing how the two places most likely visited by newcomers reacts to us would be quite telling. I think I'd like to arrange for a room for the night anyway.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+12=24 ; Tuesday September 10th, 2013 1:03:42 PM
Rag pulls up his nose as they start walking through the infamous Town... like Faust it's nothing like he expected it to be... and he wasn't quite expecting to be able to just take a stroll through Town! He somehow was expecting a welcoming commitee... At the Post there are guards near the wall at all time?! But perhaps the Post is starting to look too much like a fort nowadays?
"The sooner we get this over with the better... I just don't like the place."
Rag scans his surroundings to see if there's indeed no one who's keeping an eye out on them... (Perception 24)
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 d20+10=28 ; Tuesday September 10th, 2013 6:08:15 PM
Toregan looks around in confusion as they walk into Freehold."Well, if this is how the whole place looks, then i can almost understand why they would go to such extremes to get Post out of the way. This place seems like it could use all the trade it could." Shaking his head in amazement of the state of the Freehold, he glances at the shops and inn. "Anyways, we need to figure out where Waithe is first, and I bet the innkeeper knows that. Might as well ask about how the town is holding up as well." Toregan keeps his eyes on the alleyways and windows, watching carefully for any potential ambushes.
Perception (+10): 28
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+7=10 ; d20=6 ; Tuesday September 10th, 2013 6:30:15 PM
Za nods in agreement, as he replaces his arrow, strapping his bow to his back once more If none of you know where to find Waithe, I think it would be a good idea to ask around so we can find him soon. I'd rather not linger about until that confrontation is over with.
I'll stay outside any buildings to keep a look out, until we find the one Waithe is in that is.
This place needs trade for sure.. Maybe Town would need my help more than these people from the Post. Time will tell I guess.
Za'Reed keeps alert and trys to judge the people he sees as well. Gauging their reaction to the group, or lack of. How they are dressed, weapons, poverty level etc... =========== Perception: 10 Sense Motive: 10
DM Kathy Tuesday September 10th, 2013 8:38:50 PM Faust remarks that the town isn't as glamorous as he'd thought. You don't see too many people on the street. The ones you do see don't look especially remarkable; they look very much like the people at the Trading Post. A few are armed; most are not. The ones who are armed have a knife or cudgel, and nobody seems to make a big deal about it.
Asteron is interested in going further, but Yngvar proposes stopping at the inn to arrange the night's accommodations.
Ragnarök is a little alarmed by the absence of guards, and tries to see whether anyone is spying on the group. He doesn't see anyone.
Toregan points out that the innkeeper may have some information, and Za'Reed thinks it would be a good idea to ask around before confronting Wathe.
Since a small majority seem to favor stopping at the inn, you step inside.
You find yourselves in a small common room. It's a warm afternoon, so there's no fire in the fireplace, but there are windows open to catch a breeze. Simple wooden chairs and tables are arranged neatly, and are currently unoccupied. There is a bar at the far end of the room, and the woman behind it calls out a friendly greeting. Her proportions seem off, and then you realize--she is a Halfling, probably standing on a stool or something.
Now that you're inside, you can smell that dinner is cooking, and it smells delicious.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Tuesday September 10th, 2013 10:42:50 PM "It may be a bit early, but I sure could use something to eat." The minotaur is actually quite hungry, and very, very thirsty. "What do you have to eat today, good mistress?" He asks of the Halfling woman at the other side of the room.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+12=18 ; Wednesday September 11th, 2013 2:23:43 PM
"I still wonder why no one was on the lookout for us... or they weren't expecting us to survive the stampede and then that ambush was just meant to get rid of those Kobolds, or they weren't expecting that ambush to fail... in any case it sems like they aren't expecting us here at all... I can't see anyone spying on us at all...
That does smell deliscious though... sure it ain't poisoned?" Rag says.
The monk joins his friends inside but is still alert for any signs of trouble... he keeps fumbling the mage armor potion on his belt...
perception 18
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+7=8 ; Wednesday September 11th, 2013 6:18:28 PM
Standing just outside the door Za keeps his eyes and ears open. But is distracted by an ugly human and his friends, Za can't get passed the thought of them eyeing him.
Perception: 8
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+7=20 ; Wednesday September 11th, 2013 8:33:28 PM
Faust looks around the place, taking some time to understand the simple optical illusion of the halfling on top of something. Once Rag starts talking, he discreetly answers, "Supposing we're correct on the whole of this place being mere people and the only ones at fault are the man himself, it's not so crazy, unlikely they'd want to worry anyone or blow their cover."
"We'll just be careful about the food...", he concludes in a lower voice, followed by a higher tone so the halfling hears him, "Good evening, miss, I'd like a plate too if at all possible."
Perception (+7): 20 (dark vision)
DM Kathy Wednesday September 11th, 2013 9:15:31 PM Asteron asks the halfling woman about food.
"Well, supper's not quite ready yet, but we've always got soup ready. Barley soup it is, today. I could give you some bread and cheese to go with it, if you like."
Ragnarök and Za'Reed keep an eye out for trouble, but do not see any.
Faust isn't sure whether the food is poisoned, but points out it seems unlikely.
For any who want it, the halfling woman brings out a bowl of soup, a plate of bread and cheese, and a pint of ale for 2 silver pieces. The food is not only very good, it is also artfully displayed when it arrives. The bread is in even slices, as is the cheese, and each plate has precisely-placed dollops of butter and jam for the bread. The food is delicious--and not poisoned--and the ale is good. You're a bit spoiled, living at the Trading Post; Bast makes the best ale for miles around. Still, whatever they're serving here is good, if not up to Bast's standards.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Thursday September 12th, 2013 8:26:54 AM
Asteron accepts a minotaur-sized portion and pays accordingly. He then delves into it with gusto. The soups is nice and hot, and the bread is excellent. He lets others worry about security for the time being, and has his fill. "I must say that I have not had a meal like this in a few days. Thank you mistress..." he fished for the hafling's name.
"Also, is there a place where we can barter nearby?" - - - - -
ooc: how much should a minotaur pay? x5? x10?
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Thursday September 12th, 2013 9:18:28 AM
Yngvar thanks the halfling for the meal.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Thursday September 12th, 2013 11:54:35 AM
Toregan politely waves off the food and leans against a nearby wall, watching the doorway for anyone coming into the inn.
Sorry about missing yesterdays post. I was distracted because I needed to contact my insurance company about a minor accident (First one) i got into. No one was hurt and my car didn't take any damage, but I accidentally knocked the mirror off the other guy's car. So I was a bit stressed yesterday and I even forgot to check my email.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Thursday September 12th, 2013 4:37:01 PM
"That sure looks delicious miss" Rag says as he smells the soup as it is brought for Asteron and he gladly pays the 2 sp for such a fine meal.
"You know...", he whispers to his friends, "we could sure use a cook kike that back in the Post..."
While he savours the hot soup and dips the break into the bowl he monk remains alert.
"Why don't you diplomats ask her about Boss Wathe? She apparently doesn't know us and seems to be quie friendly..." he says between bites.
DM Kathy Thursday September 12th, 2013 9:28:58 PM Asteron asks for the Halfling woman's name. "Blossom," she says. "Blossom Brookhollow. My husband and I own this place. Barter?" she continues. "Well, there's the market square, of course. Always some merchant or other set up there. Chale and Madda are probably there, too. They're weavers, you know, and do some very fine work."
[OOC: let's say double price for a double portion. I doubt you'd want to eat more than that at one sitting.]
Toregan skips the food in favor of keeping an eye out, but everything seems quiet.
[OOC: Yikes! Hope everything works out with your car. It's amazing, isn't it, how something like that can throw you completely off balance?]
Ragnarök suggests that somebody may want to ask Blossom about Boss Wathe.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Friday September 13th, 2013 9:15:42 AM "We must make it a point to check Chale and Madda's work then. Where is the market square? It is not dark yet, might as well take a stroll". The food was good, and Asteron was enjoying it very much. "One other question... is there any local authority we should report to as new arrivals? Forgive the many questions, but we do not want to go against local custom... or local law. Anything we should be aware of?"
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Friday September 13th, 2013 3:23:10 PM
Yngvar finishes eating and sits quietly waiting for a response to Asteron's questions.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+7=11 ; Friday September 13th, 2013 5:48:20 PM
Rag nods as Asteron appears to be a pretty good diplomat! He's curious to find out what Blossom will have to say... seems Boss Wathe got friendly people here after all... Rag hopes to sense how Blossom feels about Boss Wathe and is lindful to her reactions.
sense motive 11
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Saturday September 14th, 2013 3:24:10 PM
Za keeps his position just outside the door. He begins humming a tune quietly to himself.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Sunday September 15th, 2013 12:43:22 PM
Toregan keeps his vigil inside, now watching any windows in addition to the door.
DM Kathy Sunday September 15th, 2013 6:48:16 PM
"The market square is at the end of Main Street," Blossom replies to Asteron. "Just keep walking; you'll walk right into it." When asked if you need to report in somewhere, she looks a little nervous. She clears her throat. "No," she says. "No, you don't need to check in. The town--Wathe's Freehold, that is--we welcome visitors. Especially merchants."
The rest of you watch and wait, but honestly, there doesn't seem to be much going on out there. Or in here, for that matter.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Sunday September 15th, 2013 7:45:58 PM "Then we might as well stroll down to the market, I guess. There will be wares to take a look at, and maybe buy". It was clear to him that The Halfling was nervous, and it did not take a grand wizard's intellect to guess why. Maybe the others could get her to talk as his specialty, intimidation, was something he'd rather not try with her. The minotaur's gut told him that she was not one of Wathe's crew.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Sunday September 15th, 2013 7:48:13 PM
OOC: Starting Tuesday I'll be traveling for two weeks. Most of the time I will have internet, but with driving and meetings, I have no idea what my schedule will be like. Would there be anyone that would please check if I have posted for Asteron, and cover if I have not? I'd really appreciate it.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Sunday September 15th, 2013 8:23:29 PM If ye have anything ready that travels well, Yngvar winks and smiles at Blossom, I'd like to make a purchase, traveling has reduced my supplies somewhat. A bottle of wine, if ye have it, would be fine as well.
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Sunday September 15th, 2013 11:10:06 PM
Za pops his head in the door Could I get a chunk of bread to go miss? If it's not too much trouble? If she agrees he will toss her a silver piece. If not he'll shrug his shoulders and step back outside.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+12=17 ; Monday September 16th, 2013 4:52:21 PM
@Jorge : I'll keep an eye out for your posts. I usually post later than you and closer to DM post.
Having had the most wonderful meal Ragnarök feels a little drowsy and would much rather check for a cosy bed to call it a day but first things first. Once they are outside he addresses his friends : "She was nervous about something... I share Asteron's opinion that she's not one of Wathe's goons. But ... are we going to walk around town as a group? So far was haven't caught anyone's attention but walking around as a group might attract more eyes that we actually want..."
As they walk towards the market place Rag again tries to see if anyone is keeping a eye on them... (perception 17)
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Monday September 16th, 2013 7:55:25 PM "I agree, but it does make you wonder...just how bad of a monster is this guy? Or maybe he's just a face, and the real enemy's 'mr. T'?"
"And you do raise a fine point. If we're going with that, I propose we split in two groups: normals and freaks. Normals is you folks". Says Faust, pointing to Yngvar, Toregan and Ragnarök, "Regardless of what's been heard or said, you should be out of suspicion, while the rest of us will invariably draw a sizeable amount of attention."
"We just need to figure out communication; a message spell only goes so far. Exchange familiars, maybe? The link should at least get some rough information by, such as danger or something interesting, though I've never tested the distance constraints in such ability and it might, in fact, be much shorter than the aforementioned cantrip."
He then turns to Asteron with a smirky expression, "Say, Worldtraveller, would you be against disguising your golden horns in some fashion?"
"Given how different both trios' compositions would look from the description they should have of us, your unique feature is the only detail that'd give us away. But fear not, my plan is to merely prestidigitate them to an ivory color, nothing else."
DM Kathy Monday September 16th, 2013 9:18:03 PM Yngvar asks about re-supplying. Blossom hesitates before answering. "You might want to look and see what the merchants have to offer in the market square. If they can't help you, then I'm sure we can come to some kind of arrangement." She looks apologetic. "It's just that we're pretty remote here, you see, and we have to be careful with supplies."
And before you get all paranoid-gamer on me, you can see that she is telling the truth. Her anxiety is a normal innkeeper's worry that if she sells you some meat or a bottle of wine, she may regret it next month when she has nothing for her customers.
You begin making plans to further explore the town, but some of you think it might be best to split up so as to be less conspicuous.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Tuesday September 17th, 2013 12:42:41 AM "Master Faust, you wouldn't happen to be able to cast an illusion to make me look like some other race, would you? It would solve the quandary. But if you can't, I guess giving me a pair of ivory-colored horns with shiny black points would be good enough, I guess."
Asteron is torn. On one side, there is strength in numbers. On the other, if they have our description, we would be too easy to spot. "I agree with splitting in smaller groups, but we should be well within bow range of each other. That way we can help each other if need be."
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Tuesday September 17th, 2013 1:54:00 PM Interesting idea Faust, we'll see how it works. That said, Yngvar coaxes Nipper out of his coat pocket. The weasel slinks along his arm and curls around his hand, forepaws gripping Yngvar's thumb and finger.
hey boss! Do I get to bite someone? please, please, please, please, please...
Yngvar smiles and gives Nipper a small shake not today, last time I let you out, you gave that poor girl a real fright. I want you to go with Faust here, keep an eye on him. If anything happens, let me know.
Yngvar steps over to Faust and holds out his hand, letting Nipper scramble across to find a handy pocket to curl up in.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Tuesday September 17th, 2013 3:09:52 PM
Toregan nods in agreement with the plan to split up. "As racist as it sounds, Faust probably has it right. A group of humans could be anyone, but with our current group its a dead giveaway as to who we are. The longer we can go undetected the better."
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+14=29 ; Tuesday September 17th, 2013 5:14:28 PM
'Then of we go to the market?"
In the company of Yngvar and Toregan, Rag walks casually to he market place. He scans the market and checks what irems are on display. As he strolls from one merchant to the other he contueslly keeps an eye out for obvious signs of Wathe Goons... (perception 29)
DM Kathy Tuesday September 17th, 2013 9:13:48 PM
You decide to split up, and Yngvar offers his familiar as a way to keep in touch.
You leave the Weary Wayfarer in two distinct groups. You see that Main Street is actually pretty short. Aside from the empty storefront you passed, and Otto's Things to Buy, and the inn, there is a livery stable, a Town Hall, and something called Miss Sussy's.
In the market square, there are a few merchants set up. You can easily spot the booth belonging to Chale and Madda, the weavers Blossom spoke of. They have several samples on display, and chat easily with passers-by. There is also a Halfling set up with a small cart; the sign on the cart says "Polestaff's Pickles." There are two human men with a wagon; it seems to have a variety of goods available.
Ragnarök keeps an eye out, and does see a rather well-armed man giving the party the once-over. He goes into the Town Hall.
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+7=13 ; Wednesday September 18th, 2013 12:20:57 AM
Za nods to the lady and moves with the "freaks" half of the group, towards the town square. Keeping an eye out as well.
The town hall. That might be a good place to look for Waithe..
Perception: 13
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+5=17 ; Wednesday September 18th, 2013 12:12:13 PM
Upon the familiar exchange, he pokes the lazy owl so it wakes up and perches it onto Yngvar's shoulder, "Wolfgang's not big for being inside clothes, so I suggest you keep him out unless you want scratches. He's usually a bit drowsy, but is quick to shape up when trouble arises."
"I imagine it's the same for you and Nipper, but Wolfgang and me can verbally communicate, so if the situation's more complicated than mere sensations can get through, send him to me and he'll tell me what he's seen...but don't give him too much credit, he's still a bird, after all."
"Wolfgang, you're to keep an eye out on master Hefnd over here and my other companions, if anything happens to any of them, especially something bad, do make me know of it."
When asked about the spell for disguise, "Unfortunately, that would be a negative...the Alter Self spell only lasts for couple minutes, so it's really only ever useful for some extra strength or dexterity of another race or for ambushes...I could make you look like another of your race, but prestidigitating your horns will be much less taxing on my arcane reserves, will last about as much and, unless mr. T happens to have clinical eye to minotaur physique, should give the exact same result."
"Don't worry, the effect is temporary and I can easily dispell it once its effect is no longer desired."
Before both groups split, he casts Message to keep communications up and then uses Prestidigitation to color Asteron's golden horns to an ivory-like coloration with darkened ends.
He then whispers, over the link established by Message: (("If at all possible, let's not strand too far from each other, though it is not necessary to keep eye contact. This way we can keep communicating through the spell. Still, the failsafe is in place and, if logic does not fail me, should suffice if anything does happen."))
Perception for good measure (+5): 17 (darkvision)
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Wednesday September 18th, 2013 12:23:37 PM
Nodding, Yngvar holds still as the owl settles on his shoulder, he shrugs lightly a couple of times to get adjusted to the unexpected weight. nothing like looking like a witch...
Yngvar whispers to his companions, a couple of fireballs would give this whole place a much needed makeover. The buidings are much to close to each other and the jungle. No visible defenses either.
(Steven VdB - SUB for Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 d20+7=15 ; Wednesday September 18th, 2013 4:07:34 PM
Asteron cautiously waits as Faust casts a spell over his golden horns... he feels nothing... did this strange magic even work??
As he observes the Market square he is keen on walking towards the well to look at his reflection. Somehow he fears the ivory horns with black tips must look quite like cow horns now instead of his proud Minotaur ones... argh such madness. It almost enrages the Minotaur to realise he has to accept such a disgrace all because of Boss Wathe. He would much rather just barge into the Town Hall, drag out the one they call Boss around here and shred him to pieces with his golden horns..
But somehow he manages to keep his calm.
"Let's walk around the town's square first and perhaps check for an escape route before we barge into Town Hall. If things go bad we need to know our way out of the square. I don't want to end up trapped here." he says to his companions of freaks.
(perception 15)
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+14=19 ; d20+14=34 ; Wednesday September 18th, 2013 4:16:35 PM "Someone well armed just went into Town Hall... he looked at us but I could not sense any hint that he recognised us at all." Rag says to his companions of 'normal' looking freaks , "perhaps we should make sure to exploit this to our advantage... as long as the haven't spotted us we may want to gather as much information so we can benefit from it when things get rough?"
Perception 19 (should be 17 as I only have a +12 perception) Stealth 34 - Nat 20... no one even knows Rag's here!
DM Kathy Wednesday September 18th, 2013 9:31:57 PM
You split up and stroll casually around the market square. Here is your map.
The gray buildings surrounding the square are houses. The ones on the east side of the square are a little bit bigger and nicer than the others. Boss Wathe has probably claimed one of them, but you don't know which one.
Aside from the weavers, the pickle vendor, and the general merchants, you see a few people whom you take to be local farmers selling in the market square.
The North Road and the South Road lead away from the town, although you can see that there are houses along each road. The houses out on these roads are farther apart, with room for cultivated land.
Miss Sussy's is a rather gaudily-painted building with a gilt-edged sign out front.
You get some curious stares, but nothing more than you would normally expect, being strangers new to town.
Za'Reed is all for going straight to the Town Hall and confronting Boss Wathe right away, but Ragnarök thinks a more cautious approach is warranted. It might be a good idea to get some more information before heading to Town Hall.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Thursday September 19th, 2013 11:30:17 AM
Toregan motions over to the market square. "I'd start asking the temporary merchants here, since they'd be in much the same boat we're in, and they might've dealt with Waithe before. If we're still undetected by the time we're done there, we could ask the local merchants, and see if they've got any useful information for us." Toregan shrugs at Rag's observation. "Well, we did lose track of one of his goons at the bridge remember? If he reported back, then they're probably expecting trouble. I'd be surprised If they don't suspect us already."
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+5=22 ; Thursday September 19th, 2013 1:07:42 PM (("Yes, let's not be too hasty now...our job is not just bring mr. W down, but also get merchants to go to the Outpost; so we may want to dig some dirt on W before we confront him."))
(("Personally, I've always wanted to see a weaver's work up-close, so I'd like to start there if I am to choose. But we should keep an eye on the town hall, if something starts to stir up.")), says Faust, already casually walking in the weaver's direction.
Perception for good measure (+5): 22 (dakrvision)
(Steven VdB - SUB for Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 d20+7=23 ; Thursday September 19th, 2013 4:26:51 PM
Asteron follows Faust as he walks towards the weavers. As they walk by the well the Minotaur casually looks at his reflection and slightly shudders at the sight of his... euhm... cow horns...
He stands idle looking at the weavers but he in fact tries to see what else goes on near the market square. He gently gives Faust a nudge in the back as he whispers : "Make conversation lad"
Perception 23
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+12=14 ; Thursday September 19th, 2013 4:33:18 PM
Rag walks with Toregan to the various merchants at the Town's Square. As he passes the Livery and Miss Sussy's he looks inside to see if there's anything interesting to be noted. (Perception 14) As nothing pops into the Monk's eyes he just stays close to his friends as they make their way to the merchants.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Thursday September 19th, 2013 9:27:15 PM
Yngvar nudges Toregan I wonder if we can get any of them to come over. It's been way too long since I had any r&r... Yngvar smiles and winks as he nods at the house of pleasures.
DM Kathy Friday September 20th, 2013 12:19:15 AM Toregan suggests speaking with some of the out-of-town merchants.
Faust sets out to check on the weavers' wares.
Asteron is a bit preoccupied with his no-longer-golden horns, but does suggest that Faust do some talking.
Ragnarök checks out some of the buildings as he passes. The livery is unremarkable; the street-side door is open and you catch a glimpse of stalls and horses. Miss Sussy's is more difficult; there aren't ground-level windows--at least not on this side. There are windows on the upper level. One of them opens, and a very friendly lady leans out and waves to you.
Yngvar, too, is interested in Miss Sussy's and wonders aloud whether any of the friendly ladies might be willing to come over (to the Trading Post, I assume?).
The female weaver smiles as Faust approaches. "Good afternoon, sir," she says. "New in town?" Up close, you can see that the weavings on display include many blankets, a few shawls, and some bolts of cloth. All are of good quality, but more than that, they are interesting. Different kinds of fibers woven together, complex patterns, varying textures. This is the kind of thing you don't see every day.
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20=3 ; d20=5 ; Friday September 20th, 2013 12:23:00 AM
Za walks towards the the weavers with everyone, and chuckles a bit when Asteron checks his reflection. admiring your new look ey big guy? Za is used to being around merchants, and knows that normally they've a few things to say about the boss, good or bad. So, as he casually looks at the weavers wares he smiles as he and begins talking.
I must say, you've got some nice things here. Something tells me the prices are reasonable? , any chance you've got something that might protect a book from minor wear? Za then points to two random items and asks for prices, regardless of the price he will act a bit surprised at how expensive it is. I thought for sure you wouldn't ask so much. Id guess the boss asks for a bit of your profit? Actually, what kind of man is Mr "Waithe"? Or is that just the Towns name? I assume Waithes Freehold was named after the boss right?
If the weaver does have the "book protector" Za will purchase it, adding two gold a tip, This is for you, not to be added in with sales my friend. What was your name? Dar'Fien at your service, Im new to the Freehold, and have a few questions, and in search of a friend as well. He gives another warm smile, and begins with his questions. How does one go about getting permission to set up a stand within the town limits. Does he live among everyone? Are the taxes fair? Can anyone cultivate their land to feed their family? Or would boss man require a cut of your crops as well as taxes?
As Za inquires he gives time for answers, his tone remains curious, not interrogative. He pans over items, absently inspecting each with feigned interest, always looking into the weavers eyes as they answer, nodding with a smile.
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Friday September 20th, 2013 12:28:13 AM
Ooc: posted as you did. Za would inqure the prices of the blankets with a forest and one of a sort of colorful unusual patterns, instead of "random" things. He would address her as Ma'am.
(Steven VdB - SUB for Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 d20+7=19 ; Sunday September 22nd, 2013 12:58:15 PM
Asteron is mainly interested to see if there aren't any wine stores around here... he would be particulary interested in some of the purple taur wine he favours most.
perception 19
(just a short post as I'm not sure if Jorge will be back posting today or tomorrow)
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+12=22 ; Sunday September 22nd, 2013 12:59:54 PM
Rag smiles back at the lady waving at him but he's too shy to make conversation... He just tags along with his friends and hopes they will learn something about this place or about Boss Wathe.
Perception 22
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Sunday September 22nd, 2013 2:37:03 PM
Toregan heads over to the wagon by the two humans and browses the wares on display. "Have you got any sunrods, rope or trail rations here?" he inquires to the men in charge of the goods.
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Sunday September 22nd, 2013 4:29:57 PM
OOC: Just awaiting a response for Za questions to the weavers
DM Kathy Sunday September 22nd, 2013 9:18:26 PM Za'Reed approaches the weavers. One piece immediately catches his eye--a blanket in shades of cream, brown, and black, with an abstract, flowing pattern and varying textures. It is a beautiful piece. Seeing his interest, Madda pulls it down from the rack and spreads it for inspection. "It's an interesting piece, don't you think? Linen, and sheep's wool, and goat hair, and a few other things as well. We're asking 50 gold for it."
50 gold is kind of steep, but it's as much a work of art as a blanket.
"Or, we've some plainer bolts of good cloth, just ready to be made into shirts or whatever you may need." She displays a linen bolt, dyed a soft, mossy green. "This is 7 gold pieces per yard, or you can have the bolt for 60." Yeah, on the steep side, but not unreasonably so.
Za asks about Boss Wathe. "Oh." She seems somewhat taken aback. "Oh, well, yes, we do pay a percentage of our sales to the town."
"And we're happy to do it," her husband puts in hastily. "Boss Wathe keeps an eye on things here; stops trouble before it starts. We don't want no trouble."
"Indeed," Madda agrees. "It's a nice place to live; Boss Wathe keeps it that way. Of course, we're happy to pay our share."
Asteron looks for somebody selling wine, but there doesn't seem to be a wine-merchant here.
Toregan approaches the peddlers. "Sure, we got rope and sunrods," the shorter of the two says. "But what trail rations we got, we're saving for the trip home." He gives you a broad smile. "We've got some nice pots and pans, though, and some quality leather gear. Take a look and see if anything catches your fancy."
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20=8 ; Monday September 23rd, 2013 1:11:09 AM
Za looks at the blanket with real surprise and intrest. This is amazing i must say! Im very impressed. He reaches into his belt pouch and counts his gold. forty six and seven silver. Im afraid im a little short my dear, do you think you could let me slide on a few coins? I simply must have this blanket, it is truly an amazing piece of art.
In any case, Za presses on with talking of boss Waithe. But now he directs his questions to her husband. Inspecting the blankets intricate design, and finally meeting the manseye once he finishes his sentence. Where might I find Mr. Waithe? I Need to discuss some business with him concerning me and my friends here, but dont worry, we're not weavers, we've no intention of creating a rivalry. It seems one who would try would be foolish indeed. If they allow me to purchase the blanket then he will fold it very neatly and place it among his bedroll in his pack.
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Monday September 23rd, 2013 1:12:28 AM
Forty six gold and seven silver
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Monday September 23rd, 2013 11:52:50 AM "Indeed, the both of you have marvelous wares...personally, I'd be interested in a blanket, though I'd love it to be such a marvelous piece, as you can see by my rather poorly kept attire, my main trade is in the road and, as such, would be a shame to have such fine piece or craft...no, art soiled by the poor conditions I have to expose myself to."
"Ergo, I'm looking for a blanket with more function rather than the unrivaled beauty, do you have anything that would keep my body warm in the cold but sufficiently cool in the heat? If you happen to also sell socks and other undergarments I'm interested as well."
"Still, I do plan on purchasing one such fine blanket, if not for anything else, just to remind myself that, at some point, I'll have to settle down in order to properly enjoy fine products such as the blanket.", says Faust once he sees the blanket being offered to Za, in an instant act of jealousy caused by his own lack of attention and action.
Once the topic move on to Wathe, he adds to the questions: "Trouble...? Sorry to intrude but, what sort of trouble?"
"I mean, rampaging dinosaurs and murderous reptile kin should have a hard time coming closer than a good hundred feet of the main gate, correct? Are crimes common in this here place?"
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Monday September 23rd, 2013 1:20:56 PM Are rations hard to come by? I would have thought the jungle would provide much in the way of food stores. We've had little trouble locating foods to keep us well fed.
Yngvar looks through the various wares, looking for something simple that Hope might enjoy. He'd recently found his thoughts returning to the inn keeper's daughter. He focuses on the shawls, looking through the designs while considering what she might find pleasing.
(Steven VdB - SUB for Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 d20-2=16 ; Monday September 23rd, 2013 4:35:58 PM
(forgot Jorge said he was travelling for 2 weeks so I'll keep subbing this week)
Asteron listens intently as Za and Faust check the fabrics the weavers have on display. He would have loved finding a good wine store... The Minotaur keeps an eye out on the weavers and senses they are not at ease... something tells Asteron that there's more behind this 'good natured' Boss Wathe that these people like to tell. (sense motive 16) After all their own previous dealings with Boss Wathe's goons haven't been exactly great.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+12=22 ; d20+14=24 ; Monday September 23rd, 2013 4:40:39 PM
Ragnarök walks along with Yngvar his mind still lingering at the lovely lady that waved at him earlier. This place isn't so bad... they serve great food in the Inn... the ladies appear to be quite nice... none of that is currently available at the Post!
While Yngvar questions about the rations, Ragnarök eyeballs Miss Sussy's now and then... but not forgetting the task at hand he also keeps an eye out to see who enters and leaves the Town Hall. As he keeps an eye on Town Hall he makes sure to do this under cover.
(perception 22 / stealth 24)
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Monday September 23rd, 2013 6:32:18 PM
Za sets a hand on Faust's shoulder, My friend brings up a genuine concern. Talking with Mr. Waithe is now all the more important. Even if permission is granted for our stand, protection would be our first priority.
These people are probably being taken advantage of. Waithe is probably robbing them of their money just to keep his own goons from attacking them. What is wrong with these humans... I guess I shouldn't jump to conclusions just yet... But, this is surely what it seems...
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Monday September 23rd, 2013 6:35:52 PM
Toregan browses the wagons goods, settling on 50ft of rope and 2 sunrods. As he approaches the men to pay, he attempts to make small talk with the men, hoping to learn a bit more about them and get them open to talking.
"You've got a good selection here. Couldn't have been easy getting it all here that's for sure. Did you take the way-stations here?"
(even with inflated prices, I should have enough money to afford these items. Just tell me how much they are if they differ from the book prices.)
DM Kathy Monday September 23rd, 2013 7:03:25 PM Za'Reed finds that he doesn't quite have enough on him for the multicolored blanket. It takes a few moments of dickering, but Madda does eventually accept his offer of 46.7. He folds the blanket carefully away.
"Boss Wathe?" she replies to his question. "He's usually in his office over in the Town Hall. Or, if he's not there, you can try Miss Sussy's."
Faust asks what kind of trouble the townsfolk are worried about. "Well, yes, the dinos are a menace," Chale says, "but there aren't too many up here on the plateau. It other kinds of trouble the Boss can help with. Trouble from armed toughs," he looks rather pointedly at your weapons. "Trouble from local tribes. Trouble from folks who can't mind their own business. That kind of trouble."
Yngvar seems a bit puzzled why the peddlers would want to hang onto their rations. "Well, yes," the taller one drawls. "I guess we could've wrestled that big dinosaur to the ground and killed it with our bare hands, but we were too busy running away from it. What were we thinking."
Yngvar wanders over to the weavers' stall, and does find a pretty shawl, woven of some soft, fine fibers, in pale greens and yellows.
Ragnarök keeps an eye open, but sees nothing that would cause alarm--just townsfolk going about their business. So far, nobody has entered or left the Town Hall.
Toregan chats with the peddlers. "Yes, we used the waystations," the shorter man says. "And glad we were to have them, too." [Let's say a 10% markup from listed prices.]
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Tuesday September 24th, 2013 2:53:20 AM
Giving another warm smile, Thank you for allowing me a slight break on your price. I'll treasure this among my things for years to come I assure you.
He then reaches out to shake her husbands hand, giving a firm grip, And thank you for the information on Mr. Waithe; maybe he'll allow us to put up our stand near yours, so I could get to know you alittle better?
Za then walks away from the stand, not sure how to communicate with his allies in a way no one else will understand, he knows Faust at least will get his hand signals.
town hall or Ms. Sussy's. You should inform the others if your able to. He uses the Drow sign language to 'speak' to Faust as he walks away at a leisurely pace toward the center of the road, making eye contact with Asteron and nodding his head towards Miss Sussy's across the street.
OOC: If the Wold doesn't use the Drow sign language then Za simply speaks in drow instead.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 d20+9=18 ; Tuesday September 24th, 2013 12:05:38 PM Don't knock dino meat, age it a while and grill it with some pepper and salt, better then auroch steak. Not too hard to catch either.
We had a 'taur that kept a couple long sharpened poles on the wagon. He stood there with one in each hand staring down a charging tyrannosaurus. Me, I was hiding under the wagon, scared out of my wits. It was the first time I'd seen one. And you know, the stories just don't mean much until your facing down a mouth full of teeth charging at you at the speed of a galloping horse.
Anyway, there stood the 'taur, bellowing at the dino. From the dino's viewpoint he must have just looked like lunch. But at the last minute, he lunged forward to meet the charge and lifted both those spears up. That dino hit those spears and drove the butts into the ground.
I didn't know until then that something that big could fly! That tyranno just plain sommersaulted over the 'taur, AND the wagon! Came crasdhing down on the other side of us with those two spears sticking out of its chest.
We spent two days cutting and preparing that meat. Filled our wagon, and every pack we had. Hell, I had to walk so they could load my horse with more meat.
'Course after I'd done changed my britches I realized that just because a dino is big, has more teeth than a bar full of sailors, they aren't that hard to take down. And you only need one every couple months too.
Yngvar looks over the shawls and pulls out the green and yellow one, colors that he thought Hope might like. What do you want for this one? He's ready to haggle the price a bit.
Appraise=18
(Steven VdB - SUB for Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Tuesday September 24th, 2013 5:38:32 PM "Trouble's my middle name... " Asteron snorts, "but perhaps there's need for some extra protection for you fine merchants around here? I suppose Boss Wathe also makes sure the trade routes are open? Guarding such transport would be a well suited profession for me... or... a wine store." the Taur finishes and has to hold back to not running his tongue around his lips as the thinks about the fine purple wine he loves so much.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+12=26 ; d20+14=30 ; Tuesday September 24th, 2013 5:41:29 PM "Miss Sussy's... " Ragnarök says with a smile as he hears that they can either find Boss Wathe at Town Hall or Miss Sussy's...
"Guess we need to check out that place... " he adds, "You lads keep browsing these fine fabrics... anyone else interested in a drink at Miss Sussy's?"
And with that being said the Monk heads over to Sussy's... once there he casually enters but keeps a fairly low profile as he walks through the door hoping not too many will notice him... (perception 26, stealth 30)
DM Kathy Tuesday September 24th, 2013 9:11:46 PM Za'Reed finishes up his transaction with the weavers, and attempts to convey to the others what he's learned.
Yngvar, still at the weavers' booth, asks about the price of the shawl. "It's a lovely piece, isn't it?" Madda says. She seems to be the salesperson of the duo. "Only 25 gold to make some pretty lady very happy."
Meanwhile, her husband is speaking with Asteron. "Trade routes are a concern," he agrees. "And getting folks to come here. The right kind of folks--the kind with money in their pockets or goods in their wagons, or both. And who don't make no trouble."
Ragnarök can't resist the lure of Miss Sussy's. It looks so interesting. And they did say that Boss Wathe was sometimes to be found there....
Rag wanders across the square and into Miss Sussy's. He finds himself in a large room. Directly across from the door he came in is a large bar with a polished bartop. Tables are scattered between him and the bar. To his right is a large open area with more tables, but these all hold games of chance. Rag can see several dice and card games, and some kind of game involving colored stones. There are quite a few people here, though the place can't really be said to be crowded. A lanky, mournful-looking barkeep looks up and gives Rag a cautious nod as he enters.
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+3=5 ; d20+7=19 ; d20=12 ; Wednesday September 25th, 2013 12:03:04 AM
While walking back toward the center of the street Za notices Rag walk inside Miss Sussy's.
[l] Uh-oh... I wonder if anyone else knows he went in there alone?! Well, here goes nothing...[/i]
Za quickly trys to slip a kukri up into his left sleeve as he makes his way across the street to Miss Sussy's, but as he makes his way to the door sees that the hilt is easily seen near his palm. Slieght of hand: 5
So, he enters the establishment he keeps his left hand, palm in, down to his side. Upon entering he stops and scans the room. Looking for any doors leading out of the main room. Curtains that may block sight to a private section, stairs leading up or down. He also scans the patrons seeing if any may seem uneasy of his presence, employees who may seem uneasy as well, or if anyone notices him enter. Perception: 19; Sense Motive: 12
As he spots Rag, Za'Reed doesn't nod nor let his gaze linger on his companion. He passes him and heads to the bar. Za will order the cheapest drink available and set at the bar, satisfied with his first survey of the large room. A good day for entertainment don't you think sir? Why such a look of despair? Maybe something an out of towner could help with?
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Wednesday September 25th, 2013 11:00:55 AM
Yngvar quirks an eyebrow, 25 gold? How do you sleep at night? Too rich for me. Yngvar tosses the shawl back on the pile and walks away.
Turning to see where Rag went, Yngvar follows him to Sussy's.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Wednesday September 25th, 2013 2:00:14 PM
Toregan lets a wry smile onto his face as the merchants scoff at Yngvar's question. "I think he was talking more about the plants than the animals, though unless you know what to look for keeping your own rations is the better idea."
He counts out the gold he needs and passes it to them. "You don't seem like first timers to Cthonia. Have you been working this route for awhile, or just recently?"
Paid 5gp 5sp
(Steven VdB - SUB for Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Wednesday September 25th, 2013 4:57:25 PM
Asteron continues to talk to the husband as Rag and Za wander of to Miss Sussy's.
"There's little money in my pocket and no wagon follows me... but I have the skill to help and protect good traders such as yourself. Please if I may be of service don't hesitate to ask... a place to sleep, food to eat, the spoils of battle and some money to spend in the tavern is all I'm looking for... "
Asteron looks around the market square and then he adds in a whisper : "You know... if there's anything... anything ... that I may be of service with let me know... "
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Wednesday September 25th, 2013 5:09:12 PM
Rag enters Miss Sussy's and returns a nod to the barkeep... the games of chances all look interesting but isn't exactly what the Monk is here for. First a drink...
He casually walks to the Bar - ignoring how Za'Reed followed him in but happy the Drow did - and asks for a drink. Ragnarök carries little belongings and no weapons. In fact he looks quite... monk-like :-)
"Peace and love to you my brother... " Ragnarök says as he folds his hands in front of his face, "My name is Scarecrow and I hail from Plateau City. My pilgrimmage has brought me here... an interesting settlement... " he says while he casts a frowned look at the games... "And where it will lead next only Alemi knows...
DM Kathy Wednesday September 25th, 2013 10:11:17 PM Za'Reed, noticing Ragnarök entering Miss Sussy's, follows him in. He speaks to the barkeep.
"Every day's a good day for entertainment, sir," the man replies. "Get you something?" He ignores the offer of help.
Yngvar turns down the shawl, and also heads across to Miss Sussy's. He sees the same scene Ragnarök saw a minute ago: a bar, tables, games of chance, several people.
Toregan makes his purchases, and continues talking with the two men. "This is only our second trip," the shorter man says. "But you learn real quick out here--you have to. First time around, we went to that Trading Post, but I guess they're having problems. We came here this time."
Asteron offers his services to the weavers. It seems to make them nervous. "Uh...." says the wife. "That's real kind of you," her husband puts in. "But we don't want no trouble."
Ragnarök orders a drink, and wishes the barkeep peace and love. "And to you, stranger," he replies, cordially enough. "We don't want no trouble here, that's for sure." He brings you your drink, which proves to be a bit watery and not very good.
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed d20+8=17 ; Thursday September 26th, 2013 12:37:39 AM Waithe doesn't know what I look like, but neither do I know what he looks like. I'd assume he'd be flaunting his wealth above the other citizens though. I may be wasting my time with this place though.
Just here to have a look around; you should smile more, maybe give your guest a warm greeting don't you think? He says with a wink and a smile.
With that Za gets off his stool and heads over to the game tables. He paces slowly, carefully studying each patron, one by one, eyeing the games their playing as well. Mentally he notes each patrons descriptions and quality of their clothing, jewelry, and/or accessories. Listening in on as much as he can while still trying to gauge their reactions. (Perception: 19; Appraise: 17)
Does anyone seem nervous? Is anyone winning time and time again? Anyone acting strange when noticing Rag or Yngvar? (Sense Motive: 12)
After completing a circuit, ending near the front door, he leans against the east wall, about midway up, and watches, with feigned interest, whichever game is in front of him. Does Za Recognize or know how to play any of the games being played? ============== OOC: I take it there are no other doors besides the one we came through, within this room, or shutters/curtains blocking off another section? Stairs? Any of the people here seem to be "nobles" or wealthier than the other citizens we saw outside? Perception: 19; Darkvision
(Steven VdB - SUB for Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Thursday September 26th, 2013 4:09:42 PM
Asteron continues to talk to the weaver husband : "Trouble? My dear friend... from what I heard you already are in trouble and this Boss here is the one who's causing it... Let me fill you in on a little secret... I'm here to put an end to your miserie so I'd like to know what we're up against and if this town is ready to take back what is rightfully yours... "
The Taur looks menacing enough and the weaver clearly sees he means it...
"Don't worry... you're safe with me..." he adds with a smile realizing he might have pushed this fine merchant a bit too far.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Thursday September 26th, 2013 4:37:24 PM
Ragnarök drinks the poor tasting ale and tries to keep his face in check so it doesn't show how distastful it actually is...
"My good friend as you can see I carry no weapons... I wear no armor... I am a Monk of Peace. But what's it about this place that everyone's first welcome words are they want no trouble..." Rag pauzes a second to take another brave swallow from the lousy beer so the barkeep does not feel offended.
"During my pilgrimmage however I have developped a nose to come to places where people are oppressed... and now I sense great fear in you... If there's anything I may do to be of service I will listen. "
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Thursday September 26th, 2013 6:07:32 PM
Toregan nods his head in agreement. "You do indeed. I learned that lesson well my first few days here. But whats this about trouble at the Post? Last I was there, things seemed to be going well enough."
Hp: 41/41 AC:17/ Shld:21/ T: 13/ FF: 14 CMD: 19 CMB: +7 Za'Reed Thursday September 26th, 2013 9:24:13 PM
Checking for DM post
DM Kathy Thursday September 26th, 2013 11:55:58 PM Za'Reed looks around [OOC: sorry; I forgot to respond to this yesterday]. He sees a door behind the bar, probably leading to the kitchens and other "back room" areas. There is also a staircase, which runs along the wall next to the gaming tables. "Warm greeting?" the barkeep replies. "Not really my area." He nods over to the staircase. A pretty, friendly-looking young lady is coming down the staircase. She seems to have forgotten some of her clothing. She surveys the room with a broad smile.
Za moves among the gaming tables. Most people seem to be townsfolk; a few seem to be out-of-town merchants. The stakes aren't especially high, and nobody's raking in big winnings or anything like that.
Asteron tries to reassure the weavers, but they continue to eye him uneasily. "Please let us know if anything strikes your fancy, sir," Madda says.
Ragnarök asks why people keep saying they don't want trouble. "Well, because we don't want no trouble," the barkeep replies. "A lot of folks had plenty of trouble before they come here; that's why they come here. Folks here mind their own business." He hesitates, then adds, "'Course, tending bar, I hear a lot more about folks' business than they maybe realize."
Toregan asks the peddlers about the trouble at the Trading Post. They respond by repeating the same rumors you've heard from other merchants. The Gate was destroyed, there was a plague, there are trouble with local tribes, etc.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed d20+7=19 ; d20+5=8 ; d20+5=25 ; d20+2=19 ; Friday September 27th, 2013 3:34:29 AM
Since Za recognizes the game being played in front of him he takes a moment to mentally play the mans hand he can see. One of three. Za's man is wearing a worn out black wide rimmed hat with a single band around the center holding a white feather on his left side. A simple tan shirt and brown trousers are pressed and clean. Sitting to his left is a merchant looking man in a white button up vest over a black outfit. He grips a short black cane under the table. The third man looks to be a farmer, or an out-side laborer. Wearing a green shirt with the sleeves ripped off and the collar ripped to his upper chest, long unkempt black hair with dark tanned skin.
two Knights and a Priest. Raise and draw yeh simpleton. Which the man actually does! He draws another priest, which puts him at 2 pair. With only one more card to draw. He's got some pretty good chances. The "farmer" draws and tosses in three chips, taking a chug of his mug and smirks a bit, he speaks loud enough for Za to hear. Ye'both is payin' me dinnah ternight yeh know it!
Psshh; Raise again, but not too much or they'll fold. Za's guy tosses in 5 chips, nodding to the "farmer" I believe I'll be eating good tonight myself. And since your so kind to help buy all the ingredients, I've no problem frying you up a cut as well Jon. As 'Jon' tosses in the remaining 2 chips he's down he cocks his head sideways giving Za's guy a sarcastic look.
Hehe-HAHA! Yeh, looks like you do know how to play after all, hehe........ NICE! Another knight! What luck. Za continues to keep his commentary to himself as he watches the game unfold. Finally the "Merchant" lays his cards on the table and reaches in to draw a card. As he does so Za notices something under the table; He pulls two fingers out of his grip on his cane, and waves them around as he draws the card. Figures, one in every crowd... He's luck i'm not playing... Grinning, displaying quite a few missing teeth, he lays the card ontop of the others and tosses in 8 chips. Upping the ante for the final bet by 3.
The three men lay down their cards, 'Jon' gives a loud sigh, drains his mug and shakes his head. The 'Merchant' man is grinning with his missing teeth. Za's guy growls with anger, slamming his hands onto the table. He drains his mug as well and shoves himself away from the table, I've lost it all! Naertta is going to kill me! He sets back down, at an empty table, takes his hat off and sets it upside down, bending the white feather. The man seems not to notice, his face buried in his hands as he sobs quietly. The merchant gathers up his chips as Za makes his way over to the table, he leans in close so only he can hear and speaks in a low growl; Pride, Honor, Respect. Do you even know the meaning of these things? I bet I know how you lost those teeth you big ugly, You disgust me...
The drow makes his way over to the sobbing man and slips his last three gold and three silver pieces into the mans hat, out of pity or fairness he isn't sure, but he makes sure the man doesn't notice. He doesn't want to explain what he saw. As the pretty lady gets to the bottom of the stair case Za'Reed walks up to greet her.
Hello Ma'dam. Since I wandered in the doors I've been wondering what might have urged me to stay. Now I see it must have been you heavenly aura. Za nods his head and gives her a wink and warm smile, Miss Sussy I presume? Dar'Fien Reed, at your service. He reaches atop his forehead and tips an imaginary hat. [/b]
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Friday September 27th, 2013 4:30:37 PM
Yngvar walks up to one end of the bar and pulls out a stool so he can keep an eye on as much of the room as possible. I'll take whatever your local special is.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Saturday September 28th, 2013 9:47:30 PM "Well, I hope you two are getting your money's worth here. I met a few merchants awhile back who said Post's prices were better that Freehold's, though if what you say is true that might have changed. Still, last time I was there it seemed to be in pretty good shape."
Toregan thinks for a moment before addressing the merchants again. "Say, I haven't heard of anything bad happening here. This Waithe who made this place must be a pretty clever man to avoid trouble here. Have any ideas of how he does it?"
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Sunday September 29th, 2013 4:20:20 PM "Now this Monk knows a hint when he hears one and knows what makes the Wold go 'round...", Ragnarök says as he digs up a gold coin. He casually slides it towards the barkeeper...
"Always interested to hear the latest Master ... what was your name? And depending on the nature of the latest... there's more where this came from"
(Steven VdB - SUB for Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Sunday September 29th, 2013 4:24:57 PM
Asteron shrugs his shoulders as the weavers appear to be more affraid than they are willing to admit...
"Just know we're the good guys... " and then the Minotaur turns around to see where everyone else went. He's affraid the group is getting too much attention and that time has come to reassemble... they have not been detected so far but they'd better team up when fun starts.
(ooc StevenVdB - just another place holder. I think Jorge will be back posting as of tomorrow... will keep subbing untill we get word from him.)
DM Kathy Sunday September 29th, 2013 8:13:30 PM Za'Reed watches one of the games for a while. It isn't quite as exciting as he imagines; Farmer Guy doesn't so much break down sobbing as look quietly miserable, and the merchant/cardsharp only gives him a sneering look. At any rate, Za is able to slip money to the man with nobody the wiser.
He wanders over to the friendly young lady on the stairs, and addresses her as Miss Sussy. She laughs. "Aren't you a one!" she says with a coy smile. "I'm not Miss Sussy, silly! They call me Candy, because I'm very sweet." She winks.
Yngvar orders the local special, and is soon served a mug of indifferent ale and a plate of very unappetizing stew.
Toregan asks the peddlers about Boss Wathe. They exchange glances, and shrug. "Well, being from out of town ourselves, it's hard to say," says the shorter man, who seems to be the friendlier of the two. He hesitates, then continues, "You do hear, though, that a lot of the people who came to this town were--well, maybe not exactly criminals, but not on the good side of the law, you know? That being the case, it's likely that Mr. Wathe's methods are....well, somewhat harsher than a typical mayor. Though I don't know for sure."
Ragnarök slips a coin to the barkeep, who sweeps it off the bar in a practiced motion. "Name's Frec," he says. "Well, the latest is that Boss Wathe is mad as a hornet at these adventurers from the Trading Post." He eyes you for a moment. "That'd be you and your friends, I'd wager." He looks thoughtful. "You know, when Boss Wathe first started taking over, a lot of folk here were happy to see him do it. I mean, somebody's gotta be Boss, right? And Boss Wathe was strong, and talked big about everybody making money, and...well, people backed him. Now, a lot of those people ain't so sure they made a good decision. But they're scared, see? Boss Wathe don't like to be crossed."
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Sunday September 29th, 2013 11:30:19 PM
Za'Reed nods to Miss Candy; Well Sweet Candy; Is there any chance the Boss is upstairs? Save me the trip if he's not ey?
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Monday September 30th, 2013 12:13:18 AM No wonder this place is going to the lizards, if this is what the special is. I've had better at kobold mystery meat stand. Yngvar sighs and finishes off the food, sipping the ale.
(Steven VdB - SUB for Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 d20+7=23 ; Monday September 30th, 2013 4:57:21 PM
Asteron looks around the market place and decides to check the one place no one looked yet. He walks over to the livery and checks out the place...
(perception 23)
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Monday September 30th, 2013 5:07:55 PM
Rag's surprised the bartender identified him as being on of the Posts adventurers...
"A keen eye... I guess there's no use to deny who I am now is there... " Rag answers. He bends a bit towards the bartender and continues whispering.
"Well met Master Frec. It's good to know that we've gotten Boss Wathe's attention... He's been doing all he can to destroy the Post or at least to make merchants avoid the place at all cost. It has to stop and we're here to take care of that... I'm just wondering Master Frec what you will do with what I just told you. What will the people of this interesting town do once we pay the Boss a visit... "
Rag keeps eyeballing the merchant worrying that suddenly a bunch of goons will be on top of him.
DM Kathy Monday September 30th, 2013 10:08:20 PM Za'Reed continues speaking with Candy. "I haven't seen Boss Wathe this afternoon," she says. "I don't think he's upstairs. I think he's probably over at Town Hall. But," she smiles, "but I'm a lot more fun than he is, sugar."
Yngvar finishes his meal. Whatever brings the locals in here, it isn't the food.
Asteron walks over to the livery stable. He sees several horses and mules in stalls. He hears kind of a ruckus, and before long, two Halfling boys come into sight, running full-tilt. The first one stops abruptly and gapes at Asteron. The second catches up to him and gives him a playful shove. "Tag! You're It!" he says, the notices what his brother is looking at. "Uh," he says. "Um....stable your horse, sir?"
Ragnarök continues talking with the barkeep. "What I'll do?" he replies. "I'll do nothing. Look, mister, I'm just hired help. I serve up bad liquor and worse food to folks who'll pay, and I keep an eye on the games and the girls when Miss Sussy ain't downstairs. What other people'll do?" He shrugs, then looks directly at you. "That's hard to say." It's pretty obvious he's angling for another payment.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Monday September 30th, 2013 10:24:18 PM I bet you are; and I'm betting I am as well He gives her a wink and puts his hand on her shoulder, Although I dare say, I'm a bit more expensive than you are Ma'dam He gives her a wide smile and steps aside, removing his hand, allowing her to pass and continue on as she was.
Town Hall... Looks like we wont catch him without plenty of goons around... Za thinks to himself. He looks over to Yngvar and Rag. The monk leaned in talking with the Barkeep causes him to think about stopping Miss Candy before she's able to interrupt them. He might actually be getting somewhere with the grumpy guy...
Not letting the damsel get to close to the bar, if thats where shes headed, Actually Miss Candy, what sort of..... Services are offered here at Miss Sussy's?
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Tuesday October 1st, 2013 2:16:21 PM "Perhaps this..." Rag says as he slips 2 more gold coins towards Frec, "might help to pondering that question again... we sure could use a hand or at least it would be good to know our allies..."
Rags slides his beer aside...
"I'm sure you got something better to tell me than the beer you have to serve tastes..."
(Steven VdB - SUB for Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Tuesday October 1st, 2013 4:01:28 PM
Asteron looks down at the Halfling boys. Inferior in size as they are, Asteron is worried that he might actually step on them if he isn't careful enough. On the other hand, truth is said to be told by children and drunken lads...
He goes through his knees and tries to make him as small as possible. He does his best not to sound grumpy. He digs up 2 silver coins and holds 'm up for the lads...
"There ain't no horse I ride... but me and my mates would like to know how life is here wih Boss Wathe being in charge... I'l sure pranksters like you know the in and out of this town and... there's probably little you haven't heard right?"
(StevenVdB - SUB for Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Tuesday October 1st, 2013 4:50:46 PM
Last comment from Chale left Faust wondering why these people actually seem to think they are the bad guys and this Boss Wathe the good guy!? He was expecting to find a bunch of suppressed people he and his friends would be able to free... instead they are all affraid of 'Trouble'...
"It's these very same weapons that have kept me a free man. Free from the likes of Boss Wathe that you seem to consider your benefactor. I was hoping to find people brave enough to stand against the suppression of Wathe and his goons but apparently I was mistaken. May trade be fruitful to you..."
And with that Faust turns around and joins Yngvar again.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Tuesday October 1st, 2013 6:23:21 PM
Toregan nods in thanks to the merchants. "Well, I'll just have to be careful not to anger anyone here. Thanks for the tip, and good luck on your trip back."
He then heads to Miss Sussy's before deciding to try to fish for information at Otto's, seeing as no one appears to have checked there yet.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Tuesday October 1st, 2013 6:51:35 PM
Yngvar works at spilling most of the ale down his shirt front and belching loudly before slamming the mug down, gimmee anudder ale.
DM Kathy Tuesday October 1st, 2013 9:41:50 PM Za'Reed remarks that he is more expensive than Candy, which earns him a raised eyebrow and a giggle. She sashays past him down the stairs and stands watching the games of chance. Za catches up to her and asks what kinds of services are offered.
"Oh, we have everything," she says cheerfully. "Food, drink," she waves her hand, "games. And upstairs...well, upstairs we can get real friendly. You in a friendly mood, stranger?"
Ragnarök slides another two gold to Frec, who pockets them with the same practiced ease. "Well," he says, "there's the Brookhollows. The Halfling clan that runs the inn. They've got no love for Boss Wathe, that's for sure. After them, your best bet's probably Otto. He's not too bright, but if you could explain--in small words, mind--that not all shopkeepers have to pay a cut to some boss or other, I think he'd be on your side. If you get them to back you, come back here." He drops his voice to a low murmur. "Miss Sussy was Boss Wathe's number one supporter when he first took over, but she ain't so happy now. If you could prove you have support from the rest of the town, and that you have what it takes to take on the Boss, she might be able to help you. 'Course, you'd want a private meeting for that; she won't want to talk to you out in public. I can arrange that. If I'm properly motivated."
Asteron asks the Halfling kids about Boss Wathe. "We don't like Boss Wathe," the older one says, somewhat defiantly. "Yeah," the younger one puts in. "He makes mama and papa sad."
Faust, realizing that he's getting nowhere with the weavers, takes his leave and makes his way to Miss Sussy's.
Toregan likewise takes his leave before heading to Miss Sussy's.
Yngvar demands another ale, and is served it. It isn't any better than the first.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Wednesday October 2nd, 2013 10:09:18 AM
Asteron thinks he has finally found someone (or some two) who will tell him the truth. "Pray, tell me, how does Boss Waithe make your papa and mama sad?" The minotaur lowers to his haunches, lowers his voice, and says in a conspiratorial tone: "truth be told, I have heard bad stories about Boss Waithe. I think I am not liking him much either. Tell me, what should I know about him, if I don't like him?"
- - - - -
OOC: I am back! Thank you for subbing for me, Steven! Much, MUCH appreciated! I guess I can take over now.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Wednesday October 2nd, 2013 1:34:09 PM
While he strolls to Miss Sussy's, Faust murmurs to himself, pondering about the recent discoveries, "Looks like this Wathe guy isn't a leader merely concerned with competition, but is a mere criminal who extorts people for coin, not caring for the marvels this jungle can offer nor the ease of trade and development that civilization can bring to it...".
[[OOC: Just to be clear, the Brookhollow halflings are the ones who own the inn we were at earlier?
And thanks for also subbing for me Steven!]]
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Wednesday October 2nd, 2013 2:53:30 PM Friendly..hehe, Tempting.. Yes, but Business first Ma'dam. I'm looking for the Boss. Za shrugs his shoulders and cocks his head sideways a bit; Really unfortunate, but I think I need to make sure Boss can provide his protection to me and my friends. Any chance you know how he goes about doing that? Protecting this whole town? I've heard one man can make a difference, but a whole town?
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Wednesday October 2nd, 2013 5:12:09 PM
Rag listens to Frec's advise and smiles as the bartender says he needs to be properly motivated to further aid the Cthonians...
"You've been very helpful indeed master Frec" he says and slides another 2 gold to Frec (adjusting char sheet for spending 5 gold...) "Time to go find the ones you spoke of and then I and my friends will be back for a private meeting with Miss Sussy... we met the Brookhollows earlier but where can I find Otto? ... stay alert and motivated my friend and you will be rewarded when we deal with Boss Wathe."
Then the Monk gets up from his stool and checks to see where his friends are... he does not want to huddle together in public but he assumes the message spell will to a certain degree help to inform all of what he found out.
"We met the Brookhollows and Asteron is probably talking to their children as wel speak so we may want to talk to the Brookhollows a second time... has anyone seen this Otto person?... He have to rally them all to our cause and have a final meeting with Miss Sussy... then... we're ready to pay Boss a visit I'm thinking..."
(OOC Jorge, Pedro : no prob for subbing - glad you're both back! Now let's kick this board and make some great posting!! )
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Wednesday October 2nd, 2013 7:12:41 PM
Toregan pauses in front of the door to Miss Sussy's, hearing Rag's message. He then turns to go to Otto's shop, careful not to rush. "I remember a sign for one of the shops had Otto's name on it. I'll get right on it. It should be the place right next to Sussy's."
When he arrives at Otto's, he enters though the main door and looks around the place.
DM Kathy Wednesday October 2nd, 2013 9:39:28 PM Asteron is talking to the two Halfling boys; he asks why Boss Wathe makes their parents sad. "Well," says the older boy, clearly struggling to express something he doesn't fully understand. "Well, they run the inn, see. And they want it to be a nice inn so that maybe nice people will come. But nice people don't come here because of Boss Wathe, so that makes them sad."
Faust is coming to think that Boss Wathe sounds like a basic run-of-the-mill crime boss who happens to run a whole town. [OOC: Yes, the Brookhollows run the inn where you had some food and drink. Or some of you did. And the food was really good.]
Za'Reed has questions for Candy, but, judging from the look in her vacuous blue eyes, she doesn't really understand what he's asking. "I guess you'd have to ask Boss Wathe about that," she replies uncertainly.
Ragnarök pays Frec again, then asks where he might find Otto. "In his store," Frec replies. "You passed it on the way in."
For anyone who needs to refresh their memory, here is the map. You did indeed pass by Otto's on your way into town.
Toregan, slightly ahead of the rest of the group, heads over to Otto's. The crudely-lettered sign out front says: "Otto's Things to Buy." You go inside; a jangling bell announces your arrival. You find yourself in a small store with several shelves. All manner of goods are displayed on the shelves, in no order or system that you can discern. You look at a shelf where a ceramic chamber-pot sits next to a garden rake and a carved pipe, and wonder how anybody can find anything in here.
You hear a roar from the back of the shop, then a lumbering figure comes charging at you. You almost reach for a weapon, but the lumbering figure is saying: "Welcome! You are a customer! I am Otto! I have things for you to buy!" As he gets closer, you can see he is by far the biggest human you have ever seen in your life. No, he can't possibly be all human. Part giant? Half-ogre? Possibly.
"This is a good store!" Otto says. "It is my store, and it is good." He reaches out--randomly, as far as you can tell--and grabs something off one of the shelves. It is a spade. The handle looks tiny in his massive hand. "Here, maybe you want to buy this?" he says.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 d20+1=9 ; d20+3=19 ; Thursday October 3rd, 2013 1:09:04 PM
Hoping he now looks the part of a drunk, Yngvar takes the tankard and stumbles towards the door.
Once outside, he finds himself a shady spot to settle down at the southeast corner of Sussy's and watch the Town hall.
With hat askew, and legs splayed, he keeps working at an image of a young man in his cups.
Perform:Acting/Bluff=9; Perception=19
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Thursday October 3rd, 2013 1:38:44 PM
Rag sees his mates have thigs well in hand now. Asteron talks to the Brookhollow kids, Toregan got Otto covered and Yngvar seems to have had enough booze for the day... The monk does not want to interfere in any discussions so he just lingers a bit longer at the bar of Miss Sussy. He just observes the games trying to understand the rules while he waits for feedback from the others.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Thursday October 3rd, 2013 2:35:47 PM Well, it seems as the Boss is at Town Hall, of course... I'm thinking some one needs to go have a chat with the Brookhollow Mom and Pops. And Miss Candy is all for gettin' "Friendly" if anyone is interested when this is all over hehe.
Za nods to Candy and smiles, Yes, I guess I shall... gives a light bow, tipping his imaginary hat and heads toward the bar.
What you think Rag? You think we should just wait for Asteron to talk to the kids mom and dad?
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Thursday October 3rd, 2013 2:52:01 PM "Your mother's food is delicious! I had a plate of it not too long ago, and it was quite good. It is not nice to make a woman that cooks like that sad. Not fair!" By now, it should be obvious to the young halflings that Asteron was no friend of Waithe.
"Tell me, good halflings, where can I find this Boss Waithe? How many men would I find with him? And something I am certain you fellows would be good at... is there any way of catching him by surprise?"
If there was anyone who would know about secret entrances or passages, or anything that Waithe did that could help him and his friends catch the thug unawares, Asteron was certain that it would be the two in front of him.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Thursday October 3rd, 2013 6:09:28 PM
Toregan plasters a contemplative look on his face as he inspects the spade. "Hmmmm. I'm not sure I need a spade right now, but I'm sure you've got something I want to buy in here! Let me just look around and I'll bring what I want to you, alright?"
If allowed, he'll browse around for a minute or so before bringing whatever he's found to Otto.
OOC: If all Otto has is random stuff like what is described and not anything overtly useful for adventuring (Though a spade would count as such) then he'll just grab 10gp worth of random crap.
DM Kathy Friday October 4th, 2013 1:08:31 AM
Experienced adventurers that you are, you decide to split the party! That always ends well. ;)
Ragnarök stays in the bar at Miss Sussy's, keeping an eye on the games of chance. They are fairly typical dice and card games, and the people gambling seem to be--well, maybe "enjoying themselves" would be overstating it, but they're definitely not bored. Za'Reed also stays at Miss Sussy's, and pauses for a moment to talk strategy with Rag.
Yngvar takes up a position on the market square, doing a passable imitation of a drunk.
Asteron continues making friends with the Halfling lads. "Boss Wathe's usually in the Town Hall," the older one says. "He usually has a lot of guys with him. Five or six maybe? I don't know." They don't know of any secret ways into Town Hall, unfortunately, although they do know which house is Wathe's. "He don't like people bothering him at home, though," the younger one says.
Toregan browses through Otto's store. You can't quite escape Otto's "helpful" attention; the half-ogre keeps pulling random stuff off shelves and asking you if you want to buy it. Looking around you see that, despite the bad organization, most things in the store are useful in one way or another. You see tools, household goods, a few items of clothing. And, yes, adventuring gear as well. You find some hemp rope, a hooded lantern, a few lengths of canvas, and some empty scroll cases, all at PHB prices.
As he watches the square, Yngvar sees a couple of men leave the Town Hall and stroll casually in the direction of Miss Sussy's. They are, perhaps, trying a little too hard to be casual.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Friday October 4th, 2013 4:29:23 PM
Rag nods in agreement to Za's suggestion...
"I'm guessing it is equally dangerous to walk around town all together and draw too much attention to ourselves as it is not to stick together... besides, I saw Yngvar crashing like a drunk just outside. The others shouldn't be gone too long. The beer tastes lousy but perhaps our good friend Frec here has something good under the counter?!" Rag says as he looks back at Frec...
The Monk isn't paying attention to whatever is happening outside... at least he's not looking through the window.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 d20=5 ; Friday October 4th, 2013 8:49:44 PM
Asteron finds the information useful. If they can somehow take Waithe's men down piecemeal, the group might stand a chance. After asking which house if the boss', he turns back to seek his companions at Miss Sussy's, if he can fit through the entrance. - - - - - OOC:
Perception [d20+7]: 12 -> to see if he notices the two men going from Town Hall to Miss Sussie's.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Saturday October 5th, 2013 2:39:16 AM Ahh, I see Frec has warmed up a bit ey? Some under the counter drinks? Nows a good a time as any for sure. He nods to Rag and leans against the bar eyes glancing about the room at random.
Lets hope Yngvar isn't as drunk as he seemed ey?
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Sunday October 6th, 2013 7:27:18 PM
Toregan will grab the lengths of canvas and the hooded lantern before presenting his finds to Otto. As he begins to count out his money, he starts to talk to Otto. "Well Otto, these items seem to be what i need. Mind if I ask you how you like Freehold?"
DM Kathy Sunday October 6th, 2013 9:54:11 PM Ragnarök decides to stay where he is for the time being. He asks Frec to bring out the stuff under the counter.
"It ain't any better," Frec warns, but he pulls out a bottle of whiskey and pours a shot. Sure enough, it tastes no better than the ale, though it does have more of a kick.
Za'Reed joins Rag at the bar.
Asteron learns which house belongs to Boss Wathe, though his new Halfling friends caution him that the Boss isn't likely to be home at this hour. Heading to Miss Sussy's, Asteron spots a couple of Wathe's men heading in the same direction. He also spots Yngvar, who seems to be intoxicated.
Toregan lines up his purchases, which makes Otto happy. "Good! It is good when people buy things!" he says. In answer to Toregan's question, he says, "Yes, I like it here. I have a store. People buy things, and then I get money. I like that."
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Monday October 7th, 2013 12:45:06 AM
Yngvar watches the men approach from the corner of his eye as he grumpily stares into his tankard, as if by staring it will fill itself.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Monday October 7th, 2013 7:19:59 AM
Za takes a shot of whiskey himself as he sits at the bar with Rag.
Well, I guess waiting is the best option for us now right? See if the others come back with any more info.. Hurry up and Wait.. Least were not getting chased...
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Monday October 7th, 2013 8:54:20 AM
Rag nods in agreement to Za's plan.
"Tell me master Frec, how did you know we're the ones Boss Wathe is looking for... We asking too many questions perhaps?"
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Monday October 7th, 2013 5:37:47 PM
Toregan takes his time storing his newly aquired gear, keeping Otto talking about Freehold.
"Thats good to hear. So Boss Waithe is doing a good job here then? Not messing with your store too much?"
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Monday October 7th, 2013 8:21:53 PM
Asteron continues walking towards Miss Sussy's with the intention to go in and ask for a drink, without speaking to his companions, at least not yet. He does not look twice at Yngvar, but makes a mental note of his position. They may have need of him soon.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Monday October 7th, 2013 9:48:11 PM
[[OOC: I'm assuming information was traded over the Message spell]]
Faust takes a casual stroll around Miss Sussy's, thinking about what to do next, he settles for going to the halflings, but also warns the group: (("Don't forget we're still in potentially hostile territory, we should always at least walk in pairs. I'm going to pay the Brookhollows a second visit, armed with more proper and interesting conversation this time around."))
He then leaves the place, as innocuous as possible, though he still passes as bit of a freakjob by essentially mumbling to himself and promptly leaving a place he came into a couple minutes earlier without doing anything there.
DM Kathy Tuesday October 8th, 2013 12:17:05 AM Yngvar continues playing the role of drunk.
Za'Reed continues to wait for his companions.
Ragnarök chats with Frec. "Well," says the barkeep. "You're strangers here, and you don't look like merchants. And you all look like you can handle yourselves. And, when I said something, you didn't say me nay. So."
Toregan continues to chat with Otto. When asked about Boss Wathe, the half-ogre looks a bit less cheerful. "Boss Wathe is the Boss," he says carefully. "He is a good Boss. That is why we have to pay him."
Asteron heads into Miss Sussy's, a few steps behind Wathe's men. The men sit at a small table, and seem interested in neither drinking nor gaming.
Mumbling to himself, Faust makes her way back to the Weary Wanderer Inn.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Tuesday October 8th, 2013 9:21:59 AM
[b]"If there's one thing my travels have thaught me, it's never to underestimate the bartender... he sees thigs, knows things and can't be fooled easily. I figured me saying 'no it's not us' would not have fooled you. But that means we boh know why we are here... my friends are out talking to the ones you advised to talk to. I will get news from them soon I hope."
Rag deliberately doesn't want to look like h's a bit nervous... they have been walking through this town for far too long now.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 d20+1=3 ; d20+1=17 ; Tuesday October 8th, 2013 11:58:41 AM
Shaking his empty tankard, Yngvar slowly crawls into a standing position, holding the wall up as he does. With one hand on his tankard, and the other on the wall, he stumbles back into Sussy's.
Stumbling over to the table the two men are seated at, he drops down into a chair. you got more drink?
Hero point to reroll the bluff/perform:acting
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed d20+7=25 ; Tuesday October 8th, 2013 5:37:11 PM
Za gulps down whats left in his glass and taps his glass on the counter, Another bit of whiskey Sir Frec, and as he pours the drink Za leans in a bit a whispers to the bartender, Those Waithe's guys?
After his brief whispered swap with Frec, he speaks a bit louder than normal, hoping everyone, at least the two new patrons, can hear him. You know, for a tavern this place should really think about investing in better drinks... He takes another gulp and shudders, intentionally, then nods toward Candy, It must be the lovely Miss Candy who stacks the gold that pays it's debts and taxes. -- He really emphasizes the taxes bit.
Turning around to face the room Za makes a cursory glance at everything, but a really good look at the two men that came in in front of Asteron. He makes a mental note of their type of clothing (Simple, expensive, what "style"?) , if their armed and with what, and if they are wearing any sort of noticeable armor. As well as trying to over hear any conversation they may be having. (Perception: 25)
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Tuesday October 8th, 2013 6:05:29 PM
Toregan frowns as Otto talks, packing up the items he bought form him. "I've heard that Waithe isn't that great a boss actually." He crosses his arms and shakes his before continuing. "Doesn't seem all that fair to give him your money just cause he's the boss either. Its your money and you earned it after all."
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Tuesday October 8th, 2013 10:01:13 PM
Asteron moves to an empty spot at the bar, and asks Frec for a tankard of ale. He pays for it promptly, and stares at it for a while, without drinking it just yet.
DM Kathy d20=2 ; d20=1 ; Wednesday October 9th, 2013 12:44:13 AM Ragnarök continues to chat with Frec, making an effort not to look nervous.
Za'Reed asks Frec whether those are Wathe's men. "Yeah," the barkeep replies, pouring another shot of whiskey. Za'Reed notices that the men are wearing studded leather armor, and are armed with rapiers. He makes some comments that are intended to be overheard. "If you start a fight in Miss Sussy's place," Frec says grimly, "our deal's off." He moves down the bar to serve Asteron.
Yngvar staggers in and heads straight for the table where Wathe's men are sitting. He asks about a drink. His performance is convincing, and the two men don't seem to be paying him much attention anyway. "Beat it," one of them says.
Toregan continues talking to Otto. "He is a good Boss," Otto says, but he wears a puzzled frown. "Everybody has to give money to the Boss." He sounds like he's repeating something he's been taught, but he's beginning to look unconvinced.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Wednesday October 9th, 2013 11:11:30 AM
Asteron sips from his tankard. Just a bit, not much. He tries to look like he's minding his own business and is in the bar by himself. He does stay alert in case trouble starts, which he hopes it will, and soon...
- - - - - OOC: Ready an action. Should Waithe's men make any aggressive move towards anyone in Sussy's, he will react by entering rage, moving towards the closest one, and attacking from a distance of 10 feet with his blade.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple d20+14=27 ; Wednesday October 9th, 2013 1:45:33 PM
Ragnarök frowns at Frec's comments. It's like a cue for the Monk to prepare for battle... He would rather not for there are only 3 of them in the bar at the moment and an early fight would only alert Boss Wathe even more. Stealthy he takes a mage armor potion he had tucked away between his belt and holds it ready... it's quite obvious that if this comes down to a fight he'll need all the protection he can get. (not drinking it yet)
(stealth 27) With some luck, those 2 won't even take too much notice of Rag...
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Wednesday October 9th, 2013 6:09:19 PM
Faust arrives at the Brookhollows' inn, quickly going to meet the halfling and, if they're currently alone, he'll ask her: "Hello again, madam. Just been sent here from Miss Sussy's, and I would like to inquire about your current state of mind regarding boss Wathe and his latest policies.", he says, smirking as friendly as he can.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Wednesday October 9th, 2013 8:50:20 PM Ne'er had 'beet it'... Yngvar swings his tankard up to take another gulp before realizing its still empty. whatcha waitin' fo? Gimmee the beet juice!
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Wednesday October 9th, 2013 11:01:47 PM "I've talked with some of the others around Freehold Otto. Some of them are a bit worried about how Waithe runs things. Waithe doesn't have the right to take your money just for being the boss. Not your money, or anyone else's."
Toregan turns and glances at the door before motioning Otto to lean in closer. "I can also personally say that he is not a good boss. He hired people to attack my home and kill my friends, just because he sees us as a threat to his Freehold."
DM Kathy Wednesday October 9th, 2013 11:56:25 PM
As Asteron nurses his ale, Ragnarök discreetly takes out a potion of Mage Armor and holds it ready.
Over at the table, Yngvar continues harassing Wathe's men. One of them stands, hand on his rapier. "Get. Out."
Faust strikes up a conversation with Blossom Brookhollow. "Well," she says cautiously, "there's no love lost between us and Wathe, that's true enough."
Toregan is introducing Otto to some new concepts. "Not a good Boss?" he says. "We need a new Boss?"
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Thursday October 10th, 2013 2:18:55 AM
With his glass of whiskey in hand Za sits with his eyes on Waithe's men and Yngvar.
When the man stands and basically threatens the young human, Za becomes worried and trys to get his attention through the message spell...
Yngvar! We shouldn't fight in here! Not before we have our meeting with Miss Sussy and confront Waithe. Killing these two will cause all hell to break loose. It's best just to leave right now my friend. [/b]
He holds his hand out, signaling Rag to hold on. Setting his glass on the counter top, he stands and takes only two steps toward the table,
hey hey hey; No need to cut the boy. Za addresses Waithe's men, Obviously he's to drunk to see he's being obnoxious. He points a finger at Yngvar, Young man, I suggest leaving them alone. Maybe you've had enough for one day, maybe not. Either way, I think it's time you made your leave.
Hands on his hips, Za stands staring Yngvar. His eyes darting toward the door ever so often, hoping Yngvar takes the hint and heads on outside.
This could be interesting, and Frec said if he fight in here the deal is off.... Although, pretty sure 6 was the number of body guards around Waithe... Take out these two and that'll be down to 4. Lets see what happens.. If this goes by without a fight It might not be a bad idea for us all to get out of here until we make that .
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Thursday October 10th, 2013 8:32:39 AM
Asteron keeps his eyes on his drink, but his muscles tense, and then relax. He knows the fight is going down. In his mind, that is not bad. To take the enemy down piecemeal is much better than to confront them all at once. They might have to pay for damages later, but to his military mind, there is a definite advantage in what is developing.
- - - - - OOC: keep action readied
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Thursday October 10th, 2013 5:40:02 PM
Rag hopes Za's bluff is good enough to fool the guards. The monk can just feel the tension in the air... right now the Ctonians walk on the edge of a damn sharp razor blade...
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Thursday October 10th, 2013 7:42:04 PM
Toregan nods his head inaffirmation. "Yes. He is not a good boss, so you need a new one. I heard that Miss Sussy and the Brookhollows think Waithe is a bad boss as well.The people of Freehold will have to choose a new one, but Waithe needs to be removed before that."
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Thursday October 10th, 2013 9:40:18 PM "That so...? Interesting.", he eyes side to side, cautiously before continuing, "Miss, I believe you are familiar with the concept that there might be others that share your opinions."
"But more than that....Wathe has managed to upset a lot of people, people that could've been their allies, even, were not for his heart and mind being misplaced..."
"...but I digress, ever heard of a place called, the Outpost...?", he says with a grin, not a menacing one, just one of someone who has quite a lot on his mind and to say.
DM Kathy Friday October 11th, 2013 12:44:34 AM Za'Reed attempts to defuse the situation by taking Yngvar away from Wathe's men, as Asteron continues to sip his drink and Ragnarök worries about the implications.
Wathe's men exchange glances. "Nothing but drunks in here," one of them says, and they turn to leave. They're trying to give the impression that they're leaving in disgust, but it's not a very convincing act. They are probably going back to report to Wathe.
Toregan continues to talk with Otto. "How?" the half-ogre asks. "How is Boss Wathe removed?" He seems interested in the answer. He also seems to be understanding that perhaps Boss Wathe isn't quite the immutable fact of life he once thought.
Faust continues talking with Blossom Brookhollow. "The Outpost?" she says. "You mean the Trading Post? I've heard of that. I hear they've had troubles. Some of Boss Wathe's making."
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Friday October 11th, 2013 2:34:25 AM "So they know... We ain't got much time left friends. It will be a matter of time now before all hell breaks loose. Get Otto and the Humblebrooks at our side and hurry back here.." Rag says by means of the message spell...
"We'll be needing that meeting with Mrs. Sussy soon now Master Frec... "
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Friday October 11th, 2013 2:59:23 PM We got trouble guys... Za says over the message spell, Waithe's guys are reporting in i'd say..
After they leave Za speaks up.
I think your right Rag... Meeting with Miss Sussy should be soon, and quick as well. They could be back within a matter of minutes. Maybe meeting here at the Inn or Otto's would be a better idea? Make Waithe and his men have to look for us.
He gulps down the rest of his whiskey, sliding the glass to Frec. Or maybe we set up an ambush for them? Position ourselves just outside the Town Hall. With me and a few others hidden and ready to give a good sneak attack? ==================== ooc: Check your email guys...
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Friday October 11th, 2013 5:05:47 PM Do we take these two now?
Yngvar pats one of the men on the shoulder, Whatsa' rush? I jus' got here. I'll get this round!
CDM Jerry Saturday October 12th, 2013 8:21:57 AM
Steven VdB, your email at woldian_stevenvdb@gmail.com is bouncing. Please email me and let me know what the situation is sir.
Steven : argh, should be : woldian.stevenvdb@gmail.com Probably gave you the wrong one... sorry.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Saturday October 12th, 2013 5:10:26 PM I say we let 'em go... If we fight in here we'll lose our good standing among the people we've built so far...
Za uses the Message spell to give his opinion to Yngvar's question
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Sunday October 13th, 2013 8:55:56 PM Dunno. They are afraid, that is obvious. Maybe what they need is precisely to precipitate a crisis.
Asteron keeps sipping his tankard. He will not move unless the two goons react violently, but if they do, they will unleash a whirlwind.
- - - - - OOC: the readied action stands.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Sunday October 13th, 2013 9:47:23 PM "Well, asking him to stand down as boss would be the peaceful option, but he probably won't do that. We'd have to force him out of the position. We would have to arrest him, kill him, or banish him from Freehold to remove him as boss." He looks to Otto to see his reaction to this. [/b]"Do any of those sound like they'd work?"[/b]
DM Kathy Monday October 14th, 2013 12:11:26 AM Ragnarök warns his friends that things may soon be coming to a head. He asks Frec about the meeting with Miss Sussy. "Terms ain't changed," the man says. "You gotta get support from other townsfolk, else a meeting's a waste of time. Miss Sussy won't be the first to go against Wathe."
Yngvar, in his role of drunk, positions himself to stop the two men if the group thinks it's a good idea, but Za'Reed dissuades him. It's too early to act. Asteron stays where he is.
The two men leave Miss Sussy's.
Toregan continues talking to Otto. "I dunno," Otto says. "Boss Wathe has a lot of guys. Do you have a lot of guys?" He thinks about it for a moment. "If you have a lot of guys, and you want to make it so the Boss doesn't get part of my money, I would like that. I would be your friend. But you have to have a lot of guys."
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Monday October 14th, 2013 1:50:53 AM
Za nods; We need the others still...
Over the message spell; How goes it you guys? Do we have the townsfolk on our side yet? It looks like we'll be seeing Waithe very soon either way.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Monday October 14th, 2013 11:42:36 AM
Yngvar watches as the two men leave before heading for the stairs. Once upstairs he'll start looking for a roof access.
I don't like the idea of being where someone can easily walk up behind me, checking for access to the roof. I can cover a larger area.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Monday October 14th, 2013 3:51:07 PM
Rag's getting nervous... Use small sentences when talking to Otto Frex said... Hopefully Toregan remembered. And what about the Hollowbrooks?
This is taking too long...
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Monday October 14th, 2013 5:36:28 PM
Faust grins even further as Blossom mentions she knows that Wathe's behind some of such troubles. "Indeed, that is the place I speak of; I'm surprised you know that some of the trouble there was caused by Wathe."
"Rest assured though, all trouble, Wathe's hand or otherwise, was masterfully taken care of, with minimal impact, by none other than me and my partners, whom you met earlier. Speaking of which, it is also us, the Trading Post, who maintain the waystations coming from the Float, which I assume to be very important to all, but very especially to your trade, ain't it?", he adds rubbing his chin as he waits for the positive response.
"Now, we have tried to work together with Wathe...or rather, with Tunks, but the man made his position crystal clear that it's either the Freehold or naught. But we personally believe such thinking is incredibly counter-productive, both as a mindset over a potential ally and as a way to fend off against possible local threats, as while concentration brings strength, it also creates a weakness in that a single well-placed attack might be too much for the whole colonization of the Thunderlands to survive...", he adds, raising his arms, very theatrically as his face shows actual disappoint over the failed negotiations.
"But I digress, it must be already obvious that our reason for coming here is to overtrown Wathe and his goons and make the Freehold part of the Trading Post, with or without physical relocation of populace and resources. We got a tip that there are people here who dislike Wathe's recent antics and politics, you quite naturally included."
"May I count with the Brookhollows' cooperation in the upcoming confrontation, whatever form it might end up taking? I'm not asking you folk to fight, no, leave that for us, that's our trade. We seek only comfort, good word to the fair, if misguided, people of Freehold and, if needed be, a place to retreat to and lick our wounds. Can we count on you?", he finishes, not wishing to make the conversation much longer as trouble brews outside.
DM Kathy Monday October 14th, 2013 11:55:17 PM
At Miss Sussy's, Za'Reed, Yngvar, and Ragnarök are growing anxious. Does the group have enough time to muster allies before Boss Wathe makes his move?
Yngvar goes upstairs, looking for roof access. You do not immediately find any. At least, there's nothing labeled. Of course, there are lots and lots of closed doors up here.
Faust continues speaking with Blossom Brookhollow. Unlike many people who tend to get a little glassy-eyed at Faust's discourses, Blossom seems to follow what he's saying pretty easily. She nods decisively. "If you plan to take on Boss Wathe," she says, "the Brookhollow clan will back you. You have my word on it."
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 d20+5=18 (stealth); d20+9=11 (knowledge:Engineering); d20+5=14 (Perception); d20+5=12 (Perception); d20+5=14 (Perception); Tuesday October 15th, 2013 12:37:48 PM
Yngvar quietly heads to the back of the hallway first. Knowing some basics of building construction, he figures any roof access will not be in one of the standard rooms. He listens at each door for occupancy before checking behind them.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Tuesday October 15th, 2013 4:53:12 PM Hopefully things move along.. I'm sure those goons wasted no time in going to Waithe
Za sits at the bar constantly glancing around the room and toward the door. Obviously he's a bit nervous.
(StevenVdB) Ragnarök HP 51/51 - AC21/20/15 / 25 vs AoO - CMD 27 / 29 vs Grapple Tuesday October 15th, 2013 5:32:50 PM
Just waiting at the bar... waiting for either his friends to show or Wathe's goons...
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Tuesday October 15th, 2013 5:45:59 PM
Asteron does not flinch. There are things better than waiting. The one thing that would worry him, Waithe and his goons setting fire to Miss Sussie's, is probably not going to happen. Thus, he continues sipping from his tankard. There is time to sit still...
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Tuesday October 15th, 2013 8:29:04 PM
Toregan thinks for a bit on how to phrase their numbers. "Well, we got six guys, and ones of em's big. Bigger than you even. And we already had to fight some of Waithe's guys out by the bridge. We beat some of them there, so he's got less guys now."
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Tuesday October 15th, 2013 8:46:39 PM
Faust smiles with satisfaction, "Marvelous! That is exactly what I wanted to hear. I shall do all in my power so your trust in me and my group of misfits doesn't end up misplaced. May our efforts lead to victory; for a better Cthonia and a better Freehold!"
"Now, I'll have to excuse myself, ms. Brookhollow, there are matters that call for my attention still.", he says with a corteous bow just before he leaves through the door.
Outside, he moves quickly, but casually enough to not draw too much suspicion, lettong others know that the Brookhollow halflings are onboard and asking for details on what to do next.
DM Kathy Wednesday October 16th, 2013 12:09:44 AM
As the group at Miss Sussy's continues to wait, Toregan wraps up with Otto. "That is good." Otto nods. "That is good. I will help if I can."
Faust takes his leave of Blossom Brookhollow, and hurries back to Miss Sussy's. He meets Toregan on the way.
The two head toward Miss Sussy's, but have only just reached the door when they see the door to City Hall burst open, and six armed men come out, walking purposefully.
It seems your time is up--and there probably won't be time for that meeting with Miss Sussy.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Wednesday October 16th, 2013 11:34:45 AM Did Yngvar find a way on the roof?
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Wednesday October 16th, 2013 2:50:47 PM Ok... here it comes... we'll see how this goes down...
"So... how do we do this? I'd rather wait until they attack. Then the town will stand with us."
(StevenVdB) Ragnarök HP 51/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Wednesday October 16th, 2013 5:03:24 PM
When alerted of the 6 armored men that are aproaching, Ragnarök quaffs the Mage Armor potion he held in his hand and waits for them to come in the Bar...
"Frec, please let Miss Sussy know that we have both Otto and the Hollowbrooks on our side... ask her to come and offer support. We seek good business with Town... a town without Boss Wathe. C'mon... let's gather our strength. Alone we can't deal with them all I fear... "
Hopefully Frec will do his best to get Miss Sussy on their side also. Together with Otto, the Hollowbrooks and whatever it is Miss Sussy can do they might stand a chance...
Rag follows Asteron and will stand side by side with his Liontaur friend.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Wednesday October 16th, 2013 8:17:10 PM Letting them attack first sounds like the best idea.. Za will follow Rag and Asteron once alerted the goons are outside.
Hold the fort down Frec
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Wednesday October 16th, 2013 10:03:46 PM "Indeed; hopefully defending ourselves as opposed to starting the attack will allow us to save face and get some folk support. Or at least not rub them too wrongly."
"Think we can disencourage some soldiers from fighting us? From what we've heard so far, Wathe's 'loyalty' is nothing but fear and intimidation. Effective as these are, they don't last long and creates more enemies than friends.", says Faust, getting in position behind hos more bate-inclined companions, ready to cast Haste and flee the scene.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 d20+13=19 ; Wednesday October 16th, 2013 10:18:03 PM
Toregan, noting the guards moving towards Miss Sussy's, tries to move away from the door without being noticed by the guards. He attempts to move to a nearby alley and takes out his bow, peeking out from behind the corner to watch the guards approach. He warns the rest of the party as he watches the guards.
"Well it seems our time is up gents. Waithe's men are on their way. We've got Otto on our side, but it seems as though I'm a bit late with that. I'm in an alley near your location, and I'll try to move around to flank them."
He then tries to maneuver around back alleys to end up behind the group of guards.
Stealth (+13): 19
The Welcome Wagon
DM Kathy Wednesday October 16th, 2013 11:41:48 PM
So far, Yngvar has not found a way onto the roof from the second floor.
Ragnarök downs his potion, then he, Asteron, and Za'Reed head outside.
Faust moves to join them, happy to hide behind the burlier members of the party.
Toregan finds a spot in an alley.
You decide not to attack--to allow Boss Wathe's "boys" to start whatever's going to be started here. They do not disappoint. The six swagger across to where the main group is standing, stopping just a few feet away. "You shouldn't have come," one of them says. "You was warned. Now we gotta teach you a lesson."
Just as the fight seems inevitable, you hear a roar from down the street. Looking that way, you see an enormous man charging at the group of Boss Wathe's men, brandishing a shovel, of all things. Toregan recognizes Otto.
Otto clocks one of the men with the shovel, hard enough to make him stagger. He turns to face this new threat, effectively out of the combat. You now face five men.
Except one of them seems to be having some kind of medical issue. He twitches, and jerks, and dances about. Looking around, you see two Halfling boys standing near the livery, throwing rocks. Asteron recognizes the two Brookhollow lads he talked to earlier. Wathe's man spots them, too, and charges after them, abandoning the fight in his effort to "fix you little brats good." The boys laugh as the run away.
So, thanks to your efforts to make friends, you now face only four opponents.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Thursday October 17th, 2013 5:44:57 AM
Map? Post coming later
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 52/52 -- Rage 16/20 Thursday October 17th, 2013 9:40:51 AM ooc: yes, I'd also like a map, so that I can position Asteron properly :)
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Thursday October 17th, 2013 12:31:33 PM I have in mind an old western style tavern and inn, stairs inside leading up to a balcony that circles the second floor and is open in the center to the room below. Doors along the outside to rooms on the second floor. Each room has a window or door leading to a balcony circling the place? (as in Maverick with Mel Gibson)
Coming guys, my search for a vantage point has so far been fruitless.
(StevenVdB) Ragnarök HP 51/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple d20+10=30 ; d20+10=18 ; d8+2=9 ; d8+2=3 ; d20+10=11 d20+5=23 d8+2=9 Thursday October 17th, 2013 6:00:32 PM
(editing my post as I posted before the arrival of the map and it wasn't clear to le we were standing this close to the attackers)
Rag doesn't wait any longer... he makes a 5 foot step foward and leaps forward extending one of his feet horizontal to the ground... aiming for nr 2 hoping to land a serious kick in the head as part of a flurry of blows which potentially will stun him... followed by two more jabs from his fists...
(hitting AC 30 - nat 20 - crit check AC18 - damage 9 + 3Hp if crit - make FORT save DC16 of be stunned for 1 round) - all damage non lethal hitting AC11 - nat 1 hitting AC23 - damage 9 - NL )
DM Kathy Thursday October 17th, 2013 6:41:02 PM
Here is a map. I apologize for not having one before; it's been a crazy few days.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 d20+12=23 ; d8+4=11 ; d6=6 ; d20-7=-6 ; Thursday October 17th, 2013 7:14:03 PM
Toregan leans out of his cover to fire a shot at the nearest goon aiming for his unguarded vitals, quickly retreating back to his cover, trying to keep his targets from seeing his position.
OOC: well, thats a nat 1 for my stealth. Guess I'm engaging in melee sooner than I thought.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Thursday October 17th, 2013 7:47:44 PM Sorry, forgot to specify a target. I'll be firing at #1.
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 15/20 d20=20 ; d20=4 ; d6=6 ; d6=2 ; d6=1 ; d6=2 ; d6=5 ; d6=3 ; Thursday October 17th, 2013 9:14:32 PM
Asteron bellows a challenge as the rage gets the best of him. Then, as his vision begins to turn red, he attacks the first thug in the row, hoping to connect into sinew and bone.
- - - - - OOC: Attack [d20+11]: 31... natural 20 ===== critical hit confirmation [d20+11]: 15 Damage [3d6+7]: 16 ===== (if critical is confirmed): +[3d6+7] : 17 more
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Thursday October 17th, 2013 11:46:10 PM
Faust grabs a piece of licorice root from his component pouch, chants some magical words and makes some motions, causing the root to dissolve in a glimmery smoke-like substance that quickly travels to his own mouth as well as his nearby companions, filling them with energy and the very essence of speed.
"May I inquire what is the accusation? So far, we've done nothing more than enter this beautiful oasis amidst the jungle.", he adds, as he takes a few steps back into further safety.
Hasting himself, Asteron, Ragnarok and Za Move action to G4
--------------------------- Spells in effect: Haste - 6 rounds
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed d20+13=29 ; d20+13=25 ; d10+9=18 ; d10+9=10 ; Friday October 18th, 2013 3:14:43 AM They've done nothing but defend against your attempts on them. I've done nothing but help foil your ambush attempt. Now I join them in their defense against this attempt, making it your last. Za 'explains' to the goons. Screaming his final words, WHERES THE BIG BOSS WAITHE! HE TO SCARED TO FACE REAL MEN?
Feeling the haste spell swell within him, Za reaches for his sword while taking the short 5ft step to engage #4. Screaming his arcane battle cry Blezah! igniting his arcane power, which engulfs his sword within a purple colored arcane force. (activate arcane strike). He quickly gives his opponent two slashes to his chest. ---------------------- 5ft step to J,9; Activate Arcane strike Hit ac 30 for 18 damage Hit ac 26 for 10 damage- 2nd attack from haste (I forgot to add the +1 for arcane strike to the attack roll; and Haste doesn't add damage does it? If so It's not added in here. )
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Friday October 18th, 2013 5:18:09 PM
Yngvar is still looking for a second floor viewpoint.
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 15/20 d20=12 ; d6=3 ; d6=5 ; d6=6 ; Friday October 18th, 2013 5:22:31 PM OOC: If Asteron is hasted and can make a second attack, then the rolls for the second attack are as follows (still against thug #1):
Attack [d20+11]: 23 Damage [3d6+7]: 21
If he can't, well... then he can't :)
(StevenVdB) Ragnarök HP 51/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple d20+10=17 ; d8+2=4 ; Sunday October 20th, 2013 11:53:12 AM
Ditto that for Ragnarök... if he's hasted also from Faust's spell he launches one extra elbow up the nose of his opponent...
Hitting AC17 - so it probably wasn't worth wasting the posting space but just in case it would do 4 HP non-lethal :-)
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Sunday October 20th, 2013 4:35:56 PM There hasn't been another DM post so I'm posting for the sake of posting. :)
DM Kathy d20=17 ; d20=2 ; d20=16 ; d6=5 ; d6=6 ; Sunday October 20th, 2013 9:08:35 PM
As the action starts, Ragnarök steps up and attacks one of the thugs, hoping to stun him.
Toregan fires a shot from his hiding place, piercing one of the thugs in the back. Asteron follows up by splitting the man's skull, and he goes down like a ton of bricks.
FaustHastes his teammates and steps back.
Yngvar is still looking for a vantage point. You do find a window at the end of a corridor, but it looks over Main Street; your view of the current fight is pretty lousy. [You can only see as far as column D, unless you open the window and lean out.]
Za'Reed takes advantage of the Haste spell to swing twice at his opponent. That thug, too, goes down.
There are two thugs left, both facing Ragnarök. The one he hit manages to shake off the effects of the Stunning Fist, then takes a five-foot step and tries to skewer the monk with his rapier. He misses badly; perhaps that Stunning Fist had more of an effect than he realized. The other thug also takes a 5-foot step, and now Rag is flanked. This thug is quite a bit better with his rapier; he manages to skewer Rag for 14 points of damage.
[For whatever reason, the multi-roller doesn't work on this computer. I could tell you a long, rambling story about why I have to do DM posts from this computer, and not from my other computer where the multi-roller works properly, but suffice it to say that I do, and I just did the math in my head.]
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 14/20 d20=14 ; d6=3 ; d6=1 ; d6=6 ; d20=12 ; d6=6 ; d6=6 ; d6=3 ; Monday October 21st, 2013 11:18:28 AM
Asteron bellows in triumph as the thug in front of him goes down, skull split. Without hesitation, he side steps so the other thug in front of him is between him and Ragnarok, and lets his sword move in a slicing arc, twice. "Now you'll get what you deserve, scum!"
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Monday October 21st, 2013 12:48:37 PM
Yngvar will open the window and motion to let Toregan know he is there.
(StevenVdB) Ragnarök HP 51/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple d20+12=21 ; d20+12=28 ; d20+7=16 ; d20+12=30 ; d20+12=17 ; d8+2=10 ; d8+2=4 ; d8+2=7 ; Monday October 21st, 2013 6:57:27 PM
Rag is a little surprised that these tugs are quite good swordsmen... He still remembers how Tunks sword was able to cut him down quite easily... time for some inner Ki then...
With Asteron attacking one of the goons that attacked him, Rag takes a 5 ft step to H11 and focusses on nr 3 (who is also flanked)
Rag enters in a flurry..
Hitting AC 21 - damage 10 NL Hitting AC 28 - dmagae 4 NL Hiting AC 16 - Hitting Ac 30 - damage 7 NL (haste) Hitting AC 17 (extra Ki attack)
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 d20+12=26 ; d8+4=9 ; d6=2 ; Monday October 21st, 2013 8:42:25 PM
Toregan pops out of cover to fire a shot at the guard stuck between Rag and Za'Reed, before slinging his bow over his shoulder, his hands going for his rapier and axe. When he sees Yngvar in the window of Miss Sussy's he nods in his direction before muttering under his breath, "I see you Ygnvar. It seems the situation is under control for now."
5-ft Step to D15 Attack w/Longbow (+12): 26 Damage (1d8+4): 9 Sneak Attack (1d6): 2 Move action to "sheath" his bow
DM Kathy Monday October 21st, 2013 9:46:42 PM Asteron steps up and takes on the already-wounded thug. A couple of quick blows, and the man goes down.
Ragnarök, fists flying, takes on the other thug, and does some serious damage.
Yngvar lets the group know that he is in position, but Toregan tells him its under control. Indeed, Toregan's shot drops the last attacker in his tracks.
The square is quiet. Well, no it isn't. Otto is bellowing and doing some kind of victory dance over his downed opponent. But it's quieter than it was when the battle was going on.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed d20+7=20 ; Tuesday October 22nd, 2013 12:19:08 AM
Za'Reed smiles as the final thug drops from Toregan's arrow after taking a serious Ragnarok beating.
It seems I've met some friends of at least equal battle worth as I. Proud to count myself among them.
He twirls his sword in a wide arc over his head, sheathing it after the third circle. Well, that seems to be at least some of his goons. But I remember someone mentioning one named "Tonks"; who seems not to have been called out here. I'd bet he's hiding away with his Master Waithe? Za turns and points to the Town Hall;
They made their move, rushing us in the town square. Now, lets make ours and go find Mr. Boss man. I've heard since I've been here that He's most likely in the town hall. I'd bet he's got a few more body guards inside as well. I think we should go quickly before some of our spells wear off.
Over the message spell; Yngvar, I think we should go find Waithe, and the rest of his goons, if there are any more; inside town Hall
Unsheathing his sword once more, Za heads toward Town Hall, motioning for everyone to follow him; peering inside any windows, and listening at the door, hoping to catch some sort of clue as to what or who is inside. =============== Perception: 20
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Tuesday October 22nd, 2013 12:18:29 PM Very well, I'm coming. Yngvar heads back through Sussy's to join the others. Anyone check if the townhall has a back door?
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Tuesday October 22nd, 2013 4:51:34 PM
Faust watches as the battle smoothly ends...a bit too smoothly for the drow. Indeed, Za is right, where is Tunks? If Wathe wants the group gone or dead, why didn't he send him?
Over the message spell to everyone: (("Hang on, DarâFien, something's amiss...you are correct in questioning of Tunks' whereabouts...that man's really bad news, essentially got rid of us all, why wasn't he sent? Maybe they have a nice trap for us inside the hall or he prefers anonymity for whatever reason."
"Regardless, I was hoping we could, somehow, strike him at his weakness. If there is none to be found, then it'd be in our interests to strip him of equipment to even the field. As strong as he was, did not seem the magical type, so strip him of steel and we have a chance."))
(StevenVdB) Ragnarök HP 51/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Tuesday October 22nd, 2013 6:58:42 PM
Rag holds his hand on rhe large cut accros his abdoment. "I could do with a little healing here... we soon face Tunks and Boss wathe I figure we will need ato be in top shape..."
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 d8=6 ; d8=2 ; d20+10=18 ; d20+13=15 ; Tuesday October 22nd, 2013 8:20:40 PM "I've got you Rag. We'll get that patched up in no time." Toregan feels for the wand in his bag and takes it out, placing the tip near Rag's wound. The healing energies of the wand wash over the wound, leaving a small scratch in its place. "I wouldn't say it's good as new, but it'll do."
His eyes narrow as he glances at the town hall, his hands gripping his blades. "Tunks is definitely a problem, but if he doesn't have a good angle and someone backing him up, he's not going to be as effective. Besides, we've gotten better since we last fought. He'll be in for a few surprises i think."
Toregan goes up to the main entry of the Town Hall with Za'Reed, keeping an eye on any windows that would provide a sniper a good shot at them. He whispers to the group to keep anyone neaby from hearing him. "I'll circle around the building, see if we can get in any other way. Besides, those goons could just be meant to slow us down. Waithe might've already made a run for it." He then creeps along the side of the hall, trying to keep any observers from easily spotting him.
CMW (2d8+3): 11
Perception (+10): 18 Stealth (+13): 15
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Tuesday October 22nd, 2013 8:57:14 PM
post coming now :)
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Tuesday October 22nd, 2013 9:32:00 PM ooc: I thought I was late in posting before today's DM post; since I'm not (YAY!!) I'll just add a bit of RP :) ========================= Za'Reed hesitates only slightly when his last name is heard, he gives a brief glance over his shoulder and nods at Toregan as he joins in checking out Town Hall.
Over the message spell; Let me know when you get to the back, and if there is a door. If there is, I think maybe busting through at the same time, or maybe we should toss a smoke stick through the window? ============== Perception: 20 to peek in windows and listen for noise behind the door.
DM Kathy Tuesday October 22nd, 2013 10:05:13 PM
[First, before I forget again, everybody take 600 xp for the previous scene.]
Using the Message link, Za'Reed asks Yngvar to join the rest of the group, which he does.
Most of you are suspicious of your easy victory, forgetting, perhaps, that Boss Wathe sent more guys than you actually faced, thanks to the townsfolk. Faust suggests there may be a trap inside Town Hall.
Ragnarok asks to be healed before you go much further, and Toregan obliges.
You move over to scout the Town Hall. It is a fairly simple building, two stories tall. There are large windows, but alas, only one door, right in the front.
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 14/20 Tuesday October 22nd, 2013 11:44:23 PM "So, do we go in, or do we flush him out somehow? I'd rather face him out here than in there. Smoke him out perhaps? Maybe someone has a stink bomb?"
Asteron is not keen on entering a building he knows nothing about. Faust may be right; the place may be trapped.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Wednesday October 23rd, 2013 4:40:57 PM
Yngvar stands at the corner recently vacated by Toregan, where he can see the front door and one side of the building.
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Wednesday October 23rd, 2013 5:35:11 PM
(Updating HP's : 51 - 14 + 11 = 48)
Rag thanks Toregan as he feels the large gash close when the magic of the wand washes over him.
"Perhaps this one," Rag says as he points to the one he knocked down, "can tell us what 9s to be expected when we go in... after all, he is but unconscious..."
DM Kathy Wednesday October 23rd, 2013 10:00:33 PM
You discuss various strategies for getting to Boss Wathe. Barge in? Smoke him out? Question one of his underlings? Now that you are healed, all you need is a plan....
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 14/20 Wednesday October 23rd, 2013 10:14:18 PM "So, what do we do? Can we set fire to the building? That would definitely bring him out no? Unless..." Asteron paused."Unless there is an underground tunnel, and he can run away..."
DM Kathy Wednesday October 23rd, 2013 11:43:05 PM
[whoops, I forgot]
Za'Reed doesn't hear anything on the ground floor of City Hall. The windows look into an office and what looks like a public meeting room. You can't see anybody inside.
Also, in addition to the large windows, there are some small, barred windows on the ground floor. Presumably, they mark the location of the local lock-up.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Thursday October 24th, 2013 12:21:32 AM Burn it down? Za looks to the mighty minotaur with a smile. Then to Faust, his hands presenting the building with a slight bow. Faust, by all means, show these men the superior performance of Drow wizadry
Za smiles wide and laughs a bit, lets just hope that I'm right about Waithe keeping his personal goons as employees and not citizens.
If there is a tunnel, I bet hes already gone. But first, lets just seen If he will come out on his own. If he doesn't then since we can pretty much tell there's no one downstairs, I say yeah, burn it down. Za then bangs on the door several times, then steps off to the right, he screams in a low, gravelly voice, HEY BOSS! YER GUNNA WANNA SEE THIS! ==================== ooc: posted as you were posting your 2nd one. Everyone please disregard, or delete the previous post of mine if you can.
Deleted - Yngvar
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Thursday October 24th, 2013 11:46:21 AM
Yngvar quietly suggests I can take a quiet and quick walk around.
When the door opens Yngvar casts invisibility on himself and squeezes into the building.
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Thursday October 24th, 2013 6:29:26 PM
Not being fan of burning down a building in the middle of town Rag hopes Yngvar will learn something from hos invisible escapade... who knows how the people of Town will react when the fire spreads to the other buildings...
Rag slaps in the face of the man he knocked unconscious...
"Wake up pall and tell us how many are still inside. Where's Wathe hiding?"
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Thursday October 24th, 2013 6:45:38 PM "I don't think that burning it down's a good idea. After all, they're gonna need this for the person who succeeds Waithe."
Toregan takes his bow out and places an arrow on the string. "Be careful in there Ygnvar. Who knows what he's got planned for us."
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Thursday October 24th, 2013 8:27:59 PM
Faust chuckles briefly, "It would indeed be great fun to burn the place down; but given the situation, doubt it'd be any good long term."
"After all, once this whole situation is settled, I expect this place and the Outpost to finally unite as it's supposed to be. But I certainly do not want to screw around in the jungle to fix a building I set alight myself."
He takes the opportunity to cast Mage Armor on himself, "If he doesn't come out, we go in and take him out."
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 14/20 Thursday October 24th, 2013 8:46:50 PM
Asteron places himself so that if an enemy comes out of the door, he can get into the rage, move until he is 10 feet from the enemy, and slice the target with his sword.
DM Kathy Thursday October 24th, 2013 11:16:09 PM Za'Reed pounds on the door and calls for the Boss to come see something. Meanwhile, Yngvar turns invisible and slips into the building.
On the first floor, there is a sheriff's office and jail, a couple of offices, a public meeting room, and what appears to be storage space. All seem deserted. A set of wooden stairs climb to the second floor, in roughly the center of the building.
You debate the merits of burning the Town Hall down. Most of you seem to be arguing against it. It doesn't seem like a good way to make friends with the townsfolk.
Ragnarök manages to awaken the unconscious thug. "Hunh?" he says, obviously still groggy. "Hiding? Boss Wathe ain't hiding. He's in his office."
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Friday October 25th, 2013 12:14:50 AM
Za nods to the decision not to burn it down, its probably not the best idea.
so, were goin in?
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Friday October 25th, 2013 11:07:19 AM
Yngvar finishes his reconnoiter of the main floor and heads back to the front door. First floor is clear, come in.
He takes a look at the ceiling looking for holes, as he heads back towards the stair and stands to one side where he can peak up the stairs.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed d20+7=19 ; d20+6=10 ; Saturday October 26th, 2013 4:06:47 AM
With Yngvar giving the all clear, Za'Reed slips through the door. immediately he starts toward Yngvar and the steps taking a good look around the room, and once again straining his sensitive ears while moving quietly as he can. Za stops a quarter of the way up the stair case, awaiting the rest of the party,
Over the message spell So how do we go about this part? I don't think we'll get him to come down from his office.
He will also relay, over Message, anything he hears or sees as wel. ================ Perception: 19 Stealth (moving quietly) 10
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 14/20 Sunday October 27th, 2013 6:12:43 PM
Asteron decides to take the inititative. "If he's not coming out, maybe we ought to go in." With that, he enters the building... if he fits through the door, that is.
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Sunday October 27th, 2013 6:36:35 PM
"Well we know where to find him..." Rah says, "time to pay him a visit I think... Lead the way Asteron."
DM Kathy Monday October 28th, 2013 12:08:16 AM
You all agree that burning down the building is probably not a good idea. Yngvar calls to the rest of you to come in.
Za'Reed points out that Boss Wathe probably isn't going to come to you, and Asteron joins the rest of the group in the building.
You are all now in the building, on the ground floor. There is nobody else on the ground floor. There is a stairway leading up to the second floor.
You look up the stairs, but because they are in the center of the building, there is no friendly window to shed light on them, or on whatever they lead to. You can make out a landing, and there is light coming from somewhere up there, but from here it's hard to tell where.
The stairway will accommodate Asteron's size, although he may have to squeeze a little.
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 14/20 Monday October 28th, 2013 10:29:05 AM "I either go in frist, or I go in last. If I get stuck in the staircase, we don't want half of you upstairs, and half of you downstairs. Your call, though I think this time I should go in last."
The minotaur is ready to do as the party decides. He's not afraid to go in first, but there is no reason to block his companions just in case he gets stuck.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Monday October 28th, 2013 1:11:06 PM
Yngvar raises an invisible eyebrow as Za'Reed heads for him. You don't have to be so obvious about seeing me...
Yngvar turns a wary eye back to the stairs, I can go up, I still have some time on my invisibility.
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple d20+12=31 ; d20+14=16 ; Monday October 28th, 2013 5:48:55 PM
Rag nods to Asteron's considerations concerning the staircase.
"Yngvar going first is equally interesting as it is dangerous. We don't want to loose our spellcasters... Unless our Wizard insists, I will go first I guess... "
Rag thus climbs the staircase keeping an eye out for possible traps... he checks if there are any steps he should avoid... once upstairs he checks for an open door and peaks inside... (perception 31, stealth 16)
"Should I knock?"
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 d20+10=12 ; Monday October 28th, 2013 7:23:34 PM "I'd prefer to keep a bit of distance between me and whoever he has waiting for us." He nocks an arrow in his bow, keeping an eye on the top of the staircase.
He shrugs in response to Rag, though the monk can't see the gesture. "Why not? Its something I doubt he'd expect anyways. Just wait for the rest of us to get there."
Perception (+10): 12
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Monday October 28th, 2013 9:20:53 PM "Scarecrow's nimble, I believe he can squeeze past Worldtraveller if needed be. I go right after him, then mr. Dondarin and finally Dar'Fien. Master Hefnd is free to do as he pleases."
"This way Scarecrow can search for traps, something that's been invaluable in the past, while Worldtraveller does what he's best at. While Dar'Fien and Dondarin cover the back, though I hope such a thing to be unnecessary.", says Faust, hoping that everyone agrees to his positioning.
DM Kathy Monday October 28th, 2013 11:48:40 PM Asteron determines that he probably ought to go first or last, in case he gets stuck. Yngvar, still invisible, volunteers to go first, but Ragnarök doesn't like the sound of that. Invisible or no, he doesn't want the casters in harm's way.
Toregan expresses a wish to stay to the back, where he has range to shoot. Faust tries to position his teammates.
[Whether it's Faust's suggestion or something else, I will need a marching order.]
You make your way up the stairs, which are not trapped. The stairs open onto a gallery, with doors along either side. most of the doors are open; the windows of the rooms beyond are letting in a little light. Two doors are closed; one toward the back of the building and one toward the front.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Tuesday October 29th, 2013 4:28:09 PM
Yngvar shrugs, not that anyone can see it, then nods, then sighs, Last up it is.
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Tuesday October 29th, 2013 7:00:48 PM
"That's a lot of doors " Rag says as he checks the gallery, "not sure what you all think but I'mexpecting Boss Wathe to be in that room on the front... I guess they have been watching us since we got here...However here I do believe we could use an invisible scout. Just to make sure no one is ready to welcome uqs from any of those rooms..."
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Tuesday October 29th, 2013 8:19:17 PM "Might not be a good idea to have Yngvar open up the doors. If they see a door just open for no reason, they'll probably suspect something, if they don't already. We might as well open the door. and prepare for a fight, though I doubt he's got many men left." Toregan glances at the many-doored hallway, and eyes the closed doors carefully. "I'd wager that he's behind one of the closed doors, since if he knows we beat his goons, he'll want as much protection as possible."
(Toregan will try to place himself between the casters and the fighters. as much as he can, so in front of Yngvar, Faust and Asteron, and behind Rag and Za'Reed (Since hes an up in your face caster). Up to you guys to decide if he should be wielding his bow or his rapier and axe. Either are viable in a situation like this.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed d20+6=19 ; d20+7=18 ; Tuesday October 29th, 2013 11:51:52 PM
Za looks at everyone, talking through the message spell;Talk quietly, we could easily be overheard in a situation like this. No traps have been found, but we see two closed doors. We assume he's behind one of them. What if thats the trap? We may as well send Yngvar to go in right behind the person who opens the door. That'll really give him a surprise opportunity. Just make sure to be alert, peek inside each open door as we pass.
Za is confident in himself and his companions, he moves forward with practiced movements.
He walks up to the first open doorway, and takes a peek inside, his bastard sword at the ready. =========== Stealth19 perception 18 ============ [i]OOC: Rag, Asteron, (yngvar) then Toregan, Faust and then Za. I'll go last just in case something comes from one of the other many doors. Yngvar between others so he can really get a surprise in. Or switch him with Toregan
DM Kathy Wednesday October 30th, 2013 12:25:16 AM
Cautiously, you make your way down the gallery. You pass the first open door, alert for trouble. Nothing happens. You pass the second, again alert for trouble, and again nothing happens.
One by one, you pass by the open doors, checking each one for hidden attackers. Nothing continues to happen.
At last, you have "cleared" the gallery. Nothing is going to jump out at you from any of the open doors. All that remain are the two closed doors, one at the front of the building, and one at the back.
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 14/20 Wednesday October 30th, 2013 8:57:43 AM "May I suggest the back door, while one of us is alert so that nothing attacks us from behind from the other one" To Asteron, it feels like the final confrontation with Boss Waithe is about to happen.
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Wednesday October 30th, 2013 4:12:44 PM
"Nothing against your idea Master Asteron... Stealtth probably isn't needed anymore so why don't we just kick that door out of its hinges..." Rag whispers to Asteron...
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Wednesday October 30th, 2013 6:12:52 PM
Za smiles, gripping his sword tightly. Kick it down
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+5=11 ; Wednesday October 30th, 2013 6:19:17 PM "Fine by me, I'm surprised nothing hapenned so far.", whispers Faust, "But keep your eyes and ears open, just in case.", he adds, eyeing the other door and trying to focus his senses.
Perception (+5): 11
DM Kathy Thursday October 31st, 2013 12:43:46 AM
You head for the door at the back of the building. You get into position, and, at Ragnarök's suggestion, you kick the door down!
It falls with a crash. You burst in, ready for battle...
....and find yourselves in a storage room. You see a few crates in neat stacks, some odds and ends of furniture, and a chest of some kind. There is nobody in the room.
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 14/20 Thursday October 31st, 2013 1:17:11 AM "We should check all this, most thoroughly. The question is... before or after we go through the other door." Asteron pauses, and adds, "I vote before."
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} -- CMD 13 -- HP 21/31 Thursday October 31st, 2013 1:50:32 PM That was rather anticlimactic...
Yngvar heads over to one of the open rooms and places himself just inside the doorway where he can keep an eye on the remaining closed door while the others search the storeroom.
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 14/20 Thursday October 31st, 2013 5:10:12 PM
Asteron starts rummaging through the room. Is the chest locked?
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Thursday October 31st, 2013 6:21:01 PM
"Master Asteron, I'm not going to search this room knowing Boss Wathe and who knows that infamous Tunks might both be behind door number two... Why don't we deal with them first and then come back here... " Rag says as Asteron plans on searching for goodies straight away.
The Monk turns his back on the storage room and walks towards the other room - if of course his friends are following. Once there... he'll just do with that door like they did with the first. KABOOOMM
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Thursday October 31st, 2013 7:06:22 PM
Za nods with Rag, He's right, we could be interrupted, which isn't ideal at all. Lets go make sure Wathe is here first.
He'll follow Ragnarok, sword still in hand.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Thursday October 31st, 2013 8:33:06 PM
Toregan shrugs as he follows Rag. "If he didn't suspect something before, he sure as hell does now. I'd say it'd be a better idea to deal with the other door since they're probably there but be mindful of being flanked, just in case." He keeps an arrow nocked and half drawn, readying his nerves for whatever might be waiting for them in the last room.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Thursday October 31st, 2013 9:21:13 PM "Agreed, though part of me hopes the other room will be as anticlimatic as this one was."
"Also, we cannot rule the possibility of traps just yet. The chest could very well be rigged.", adds Faust, getting ready for a more dramatic encounter across the hall.
Meet the New Boss
DM Kathy Friday November 1st, 2013 12:48:32 AM
First, everybody (except Jerry) take 1300 XP for the previous scene. Good job.
Asteron is inclined to look around in the storeroom, but he is overruled. You make your way to the only remaining door, and again Ragnarök kicks it down!
The door opens into an office. There is a desk, several chairs, a sofa, and a couple of bookcases. You recognize Gibbon Tunks, standing near the desk. Behind the desk sits a hard-faced human man in his 40s. This must be Boss Wathe.
In a chair in one corner, hands tied behind his back, you see a gnome with a shock of bright red hair. Tunks grins at you. "We got your friend," he says.
"Thank you, Tunks," says Boss Wathe in a voice like a load of gravel. "You mugs have been causing me a lot of trouble," he continues, looking at you. "But we got your boy, here, so here's how we're gonna play this. You're gonna leave, all nice-like, and then we'll let him go. Otherwise," Boss Wathe smiles. It's not a pleasant smile. "Otherwise he'll be the first to die."
[Everybody say hello to Jerry W! Please describe your character in your post, except Yngvar, who is invisible. Oh, and here's the map.]
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 Friday November 1st, 2013 11:22:53 AM
You see...
nothing, maybe a shimmer in the air? nope, just some dust swirling about in a beam of light.
Yngvar casts mage armor on himself then moves into the room to I8.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed d20+10=25 ; d10+7=9 ; Friday November 1st, 2013 6:17:59 PM
Over the message spell; Asteron, can you step inside so we all can follow? Sure we don't want this little gnome to die, but we don't know who he is. Lets take these two out, No way they can kill him outright without dealing with us. Yngvar, stay invisible, try an go get him untied while we cause some distractions.
Za will squeeze through past Asteron if he has to, but will preferably wait until our large companion makes room. Making his way to D,7 (or C,7*-See below), Activating his Arcane strike during his move. With his sword infused with a piece of his arcane power he pulls it over his head and shouts Celfuriel! as he flings the purple outlined bastard sword end over end, flipping for Tunks' chest. It slashes across the goon and quickly returns to Za' Reeds waiting hands.
We don't negotiate with kidnappers! Waithe, you would have been better off fighting with the other six goons we've already taken care of. ================= Move to D,7 OR C,7 if I can only "throw" my weapon in a straight line. I don't think this is the case, but if you see it that way Za moves to C,7 so it is a straight line. Swift Action: Activate Arcane Strike Attack with Bastard Sword using [i]Universal School Power which allows me to send my melee weapon to attack within 30ft. Hit AC: 25 for 9 damage.
(Jerry W) HP: 39/39 AC:18/ T:14/ FF:15 CMD:10, CMB: +4 https://docs.google.com/document/d/1NI_U_oJdlsMRe2vgurILb2X-VWY7370vLHjvQMZgyrU/edit?usp=sharing 4d4=13 ; Friday November 1st, 2013 6:41:27 PM
A small gnome, with a shock of red hair looks slightly relieved when it is obvious from the way the door is opened, that they aren't friendly with his captors.
He pulls his arm from behind his back as the ropes drop to the ground behind. "Boy my arms were killing me," he offers as he throws his hands in front of him and says, "Burn!" pointing his hands towards the man towards the man standing near the desk.
"Thanks, whoever you are," he says to the sword juggler.
He stands to his feet from the chair and eyes his equipment trying to figure if he can make a break for it..
OOC: Standard - Burning Hands to Tunks - 13 Damage - Reflex Save DC 13 (Area of affect: C3-C5, D3-4, E3) Move: - Stand
I presume this uses standard HTML coding? I hope. Please let me know if I've posted anything incorrectly. (ADM StevenVdB : Jerry W I editted your last post for syntaxes. In the Wold code we use [ and ] instead of < and > So when typing in bold you type [b] and [/b] to close...
(Jorge) Asteron Worldtraveller AC 17/09/15 -- CMD 24 -- HP 52/52 -- Rage 13/20 d20=4 ; d6=2 ; d6=2 ; d6=1 ; d20=17 ; d6=1 ; d6=3 ; d6=3 ; d20=10 ; d6=1 ; d6=1 ; d6=2 ; Friday November 1st, 2013 10:50:24 PM
Towering over all his companions, a figure of eight and three quarter feet in height looks at the world through inquisitive, dark eyes, set in a strong, black, minotaurian face. Below the face, a gray-green cloak of linen hides most of the body, with the exception of two cloven hooves, obsidian black, trimmed, and well-polished. Above the face, and hiding part of it, a wide-brimmed heavy felt hat of gray. On the back, a powerful-looking composite bow and a well-made backpack are silhouetted against the sky, while in his hands a large greatsword of very fine dwarven make rests ill at ease.
As the cloak parts, the glint of a sand-scrubbed agile breastplate of the finest blue steel can be seen, all its leather fittings well-oiled and tightly strapped. Two quivers in tandem bulge his right side at the waist, while a water skin and a large dagger do the same on the left.
There is something unusual about the figure. Something that is not quite right. Oh, yes! How could that have been overlooked? The figure has golden horns!
Asteron knows there is little time to talk. "Any beneficial magic you have, send it my way as soon as I start getting hit!" He yells to no one in particular. Then, he moves forward, getting into the rage as he does so. He positions himself ten feet from Tunks, and lets his sword slice in a right to left arc, before really applying himself and slicing back from left to right. "You bested us once, Tunks, but you will not do so again!" The minotaur bellows a war challenge to his opponent.
- - - - - OOC:
Move to C/D-6/7 (sorry Za'Reed, but you will have to stay 5 feet back from your choice... Asteron is just too big and wants to use reach intelligently)
If Tunks or Waithe closes in on Asteron, AoO [d20+10]: 20 Damage [3d6+10]: 14
NOTE: Asteron can make 3 AoO if need be, so if both opponents close in, please roll for the other AoO, GM :)
My rolls, with the exception of the second to-hit roll, were terrible! It was the same in the previous battle with Tunks... hopefully we will not see the same result! :/
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple d20+10=22 ; d20+10=23 ; Sunday November 3rd, 2013 4:17:30 PM
Ragnarök stands unarmed in Boss Wathe's office when his friends bump him out of the way one after the other. He's quite surprised to see the little Gnome breaking free from his bonds but that somehow makes things far more interesting...
With incredible speed (50ft base speed) the Monk circles the room G9-H9-H2-G2 (should be 45ft) and hurls himself quite unexpected on Boss Wathe with the intention to grapple!!
Rag has Improved Grapple so can grapple without AoO Grapple AC22 - spending a hero point hoping to get something better Grapple AC23 vs Boss Wathe's CMD (not that much better... If Rag's 23 is better than Boss Wathe's CMD grapple is succesfull and Rag gains a +5 to his CMB to maintain grapple...
If grapple succesful :
"Guess you weren't expecting that huh... now who's captured! TUNKS... LAY DOWN YOUR WEAPONS OR WATHE DIES!! "
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Sunday November 3rd, 2013 6:50:54 PM
In comes a drow, with a very bitter expression, he is decently tall and not too lanky, though he seems to be far from strong, his hair is blue, but a non-natural hue, making it obvious that it was altered with magic, his eyes are so dark they look almost completely black. His attire is far from impressive, some day, that might've looked like a remarkable wizard robe, now it's only an old piece of clothing re-purposed as an adventuring coat.
"Being bloody honest, we don't know the lad. But if he's enemies with you, he's an welcome ally. Hell, I'd befriend a dinosaur that attempted to hunt you down if I knew what it did.", he says, only opening half of his mouth, as if mocking both Wathe and Tunks, all while looking in his pockets for something.
Once he finds what looks like some piece of root, he chants some words, smashes them with his fingers and, after some very controlled motions, a misty substance emerges from his fingers, swiftly moving to each of his companions -- as well as the new comers' -- nostrils, filling everyone with supernatural speed and agitation.
Faust will remain on the doorway, at G10 or so Casting Haste on everyone
DM Kathy d20=9 ; d20=1 ; d20=11 ; d20=17 ; d20=16 ; d6=3 ; d6=1 ; d6=1 ; d6=5 ; d6=1 ; d20=5 ; Sunday November 3rd, 2013 8:54:34 PM Yngvar casts a protective spell and moves into the room.
Asteron shoves his way into the room and takes a swipe at Tunks with his sword. His blow misses, but with an heroic second effort, he succeeds! Tunks curses as the mighty sword bites into his flesh.
The gnome in the corner stands up and casts a burning hands. It does not seem to bother Tunks a bit. He dodges out of the way of the flames, managing to evade them altogether.
Ragnarök rushes over to Boss Wathe, attempting to get him in a headlock. At first, it seems as if the Boss may elude him, but with a heroic second effort, Rag succeeds!
Faust moves forward and Hastes his allies.
Tunks seems amused at Ragnarök's threat. "Go ahead," he says. "Boss Tunks has a nice ring to it, don't you think?" He slides up next to Asteron (a 5-foot step does not provoke an AoO), and attacks the big minotaur with his rapier. His first attack misses badly, but the second is a solid hit and the third is a critical hit. Asteron takes a total of 23 damage (some of it is cold damage; let me know if I need to break it down).
Rather than trying to break the grapple, Boss Wathe decides to just stab Ragnarök in the face. Or wherever's handy. He misses.
[Again, the multi-roller doesn't work on this computer with this browser. I will try to remember to try a different browser tomorrow.]
And your map. By the way, the green circle on the floor is a rug. Just a harmless, ordinary rug that does not conceal any traps of any kind. Bwa-ha-ha-ha.
(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 24 -- HP 29/52 -- Rage 12/20 d20=13 ; d6=1 ; d6=2 ; d6=6 ; d20=17 ; d6=2 ; d6=2 ; d6=1 ; d20=20 ; d6=2 ; d6=6 ; d6=6 ; d20=18 ; d6=2 ; d6=3 ; d20=4 ; d6=2 ; Sunday November 3rd, 2013 9:38:15 PM
Asteron is hurt. Not on death's door, but he is hurt. And nothing gets a raging minotaur madder than being hurt. The cold he feels from the wound does not quench his rage. In fact, it may have increased it.
"Waaagh! Waaaaaaagh!" He yells as his sword slices once, twice, even three times, hoping to give Tunks something to fear... death!
- - - - - OOC:
<Guarded Stance: +1 dodge bonus to AC, 4 rounds left>
Please do not take the last d20 into account, mouse pointer slipped
O.O!!!! I take back my comments from last round... if all three hits connect, Tunks has... 75 hp less!!!!
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Monday November 4th, 2013 2:54:17 PM
So Za Reed stood at the door way and watched for a brief moment? Or can we say he moved to G,5 instead, preforming the same actions as above? Surely he wouldn't stand there, he'd go to the closest point to "throw" his sword...
In either case, Round 2 post coming soon....
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed d20+12=25 ; d10+7=9 ; d20+5=7 ; Monday November 4th, 2013 3:14:08 PM If he starts in the door way:
Za Reed moves to G,5 avoiding the green rug in the center of the room. Watching Tunks and Asteron, shaking his head. FLanking would be a great idea about now.. He activates arcane strike and 'throws' his Bastard sword, aiming for Trunks' side.
IF he starts at G,5: Za Reed activates arcane strike and 'throws' his sword, then moves to D,3 moving "Diagonal" avoiding AoO at all costs. Flanking Trunks, An I can help Rag with Waithe as well from here.
Stay there gnome! We'll get you outta here! ============= Atk: Hit ac 26 for 10 damage (forgot to add +1 for arcane strike in the roll) Move to G,5 or D,3 - Depending if my last rounds actions are considered.
(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 24 -- HP 29/52 -- Rage 12/20 Monday November 4th, 2013 3:41:04 PM OOC: Sorry if Asteron just charged in, disregarding everybody and everything... it was just IC for a raging barbarian...
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple d20+5=10 ; d20+15=34 ; Monday November 4th, 2013 4:20:53 PM
For a moment Rag wonders if he would better go and help Asteron as he faces Tunks alone but as the Monk witness the rage his Minotaur friend is in and the accurate hits from his blade draw huge bloody circles on Tunks's armor he is strengthened in his efforts to keep Boss Wathe grappled... Rag chooses not to inflict damage to Boss Wathe but rather pin him so he can't move nor attack...
Check to maintain Grapple (at +5 bonus to CMB) : 34 - Boss Wathe is thouroughly pinned...
"Make your dog surrended Wathe... YIELD NOW..."
(SM Kathy, please ignore the first roll with - was an error)
(Jerry W) HP: 39/39 AC:20/ T:16/ FF:15 CMD:10, CMB: +4 Smith Wigglesworth Monday November 4th, 2013 6:06:27 PM
Staying where he was sounds like a wise idea, even if it was from a stranger. But these folks can't be any worse than the pair that was so certain Smith was with them. He shrugs and starts praying - may as well stay safe. "Will do," he calls out to the drow. OOC: Cast shield of Faith on self +2 Deflection to AC for 4 minutes
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 d20+12=24 ; d8+4=5 ; Monday November 4th, 2013 6:07:58 PM
Toregan curses as the fight unfold faster than he anticipated. He moves into the room, firing a shot at Tunks as he positions himself. "If that's the way you want to play it Tunks, that's fine. One less murderer in the Wold is fine by me!"/
DM Kathy 2d6=9 ; d20+20=36 ; d20+20=31 ; 3d6+6=14 ; d20+15=20 ; 2d6+6=11 ; d20+10=16 ; d20+9=12 ; Monday November 4th, 2013 8:45:27 PM Asteron goes nuts, as befits a barbarian of his size. Only two of his three blows hit, but Tunks is looking pretty bad.
Za'Reed throws his sword and follows it into the room. Tunks takes more damage, and now he is cursing freely. [OOC: I apologize, Marty; I was trying to get everybody positioned, and I forgot to go back and include your post.]
The gnome in the corner casts a protective spell.
Toregan fires a shot at Tunks that just goes wide.
Ragnarök pins Boss Wathe.
The last wound Tunks gave to Asteron last round is particularly troublesome. It continues to bleed, a lot. Asteron takes 9 points of damage from the bleed. Snarling, Tunks attacks again with his rapier, hoping to at least take Asteron down with him. His first hit is another critical, and Asteron takes another 14 damage. The second hit does 11 points of damage, which I believe puts Asteron down. Tunks takes a 5-foot step and aims his last blow at Za'Reed, just barely missing.
Boss Wathe tries to escape from Rag's pin, but fails.
(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 24 -- HP 29/52 -- Rage 12/20 Tuesday November 5th, 2013 10:07:07 AM OOC: Asteron is at -5hp +10 temp hp. With ongoing damage he is sure to die after this round, but he will not give up the ghost before trying to hurt Tunks one last time. Give me a couple of hours and I'll post what the Worldtraveller does.
(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 24 -- HP 29/52 -- Rage 12/20 d20=13 ; d6=5 ; d6=2 ; d6=2 ; d6=2 ; d20=12 ; d6=5 ; d6=5 ; d6=6 ; Tuesday November 5th, 2013 10:23:22 AM
Asteron feels his life force ebbing. Tunks is proving a far tougher nut to crack than he expected but, at least, with Tunks concentrating on the minotaur, he has not attacked any of his friends. "Za'Reed, slide so that Tunks is between us!"
Then he turns his attention to the thug, and summons the last dregs of his strength, raising his blade to chop at Tunks downwards, before turning it and slicing sideways, feeling very tired, and not hoping for much, to be truthful.[b]
- - - - - OOC:
Power attack [d20+12]: 25 (flanked) Damage [3d6+10]: 16
<hastened>
Power attack [d20+10]: 24 (flanked) Damage [3d6+10]: 26
Heh... I guess rolls evened out. IF Asteron hit, he did not hit more than once, for 16 damage. Sorry guys, using a barbarian as a tank without any healing in support is not the best... maybe after Asteron's burial I'll consider a healer of some sort.
(Jorge) Asteron Worldtraveller AC 18/10/16 -- CMD 24 -- HP -5/52 + 10 temp -- Rage 11/20 Tuesday November 5th, 2013 10:25:38 AM OOC: sorry, forgot to change the header, use the one in this post
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 Tuesday November 5th, 2013 10:32:04 AM my last post got eaten!
Round 2 Yngvar starts casting summon monster III.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 d8+3=6 ; d8-1=5 ; d20-1=14 ; d20-1=14 ; d20-1=16 ; Tuesday November 5th, 2013 11:11:58 AM Round 3
If it's too late for his last action, then skip down to his current round action. Yngvar's summoning provides a lantern archon at D8, Help the minotaur! Yngvar instructs in Celestial. The archon casts aid on Asteron, granting an additional 6 temporary hit points.
Yngvar (still invisible) heads across to C8, and works to patch the bleeding wounds in Asteron. Knowing that the 'taur is near death, Yngvar works heroically to staunch the wounds.
Burned a hero point to change the heal check from 14 to 16, stopping the bleeding.
Ignore second d8 roll, wrong die type, and the last two d20's as I thought I had to reroll hero points.
Za nods to the gnome as he quickly sidesteps the blow from Tunks. Hearing the dieing Asteron Za sidesteps again to flank Tunks. Activating Arcane strike once again he unleashes a very quick double slice, thanks to the Haste spell. Feeling the blade cut Tunks the first but not the second time.
With Asteron down This could get ugly. Got to make sure he comes for me next; He has to be hurt to some degree. Lets light 'em up a bit.
Za Reed brings forth his heroic strength from within, reciting a phrase from the spells he'd prepared this morning. He reaches out to touch Tunks, his hand swirling with electricity jumping from finger to finger. =========== 5ft step to C,3 Activating Arcane strike Attack: Hit AC 27 for 18 damage (Did not include Flank bonuses) Haste Attack: Miss (Nat 1) Hero point for extra action: Cast Shocking Grasp Concentration check 18 Touch AC 14 (17 if he has any Metal on him or gear) 10 points of electricity damage
(Jerry tL) HP: 39/39 AC:20/ T:16/ FF:15 CMD:10, CMB: +4 Smith Wigglesworth 2d8+4=10 ; Tuesday November 5th, 2013 2:33:43 PM
Knowing he had been told to stay put, Smith couldn't just sit by and watch the large Minotaur die. He had to help in some manner, even if it put him at further risk.
Hoping that the drow would keep the thug occupied, Smith quickly pushes past the man to stop next to the fallen minotaur. He quickly calls on the creating power of Eberyon, sacrificing one of the boons granted to him for the day to bring healing to the large creature.
OOC: Move to C5 Standard: Cure Moderate Wounds Asteron - 10 HP healed sacrifice Energy Resistance
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple d20+15=25 ; Tuesday November 5th, 2013 3:58:11 PM "NOOO..." Rag shouts as he sees Asteron almost go down... he observes Asteron's last strike... Za'Reed's efficient strikes... perhaps... Yngvar and that Gnome fellow are taking care of his wounds it seems. Asteron won't go down today! Kudos my minotaur friend...
"Take Boss Wathe's weapon someone!! Disarm him!!" Rag adds as he, perhaps being stupid, continues to Pin Boss Wathe... (CMB 25).
"You'd better hope our minotaut friend there isn't going to die..." he whispers in Boss Wathe's ear.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 d20+10=28 ; d8+8=14 ; d20+10=13 ; Tuesday November 5th, 2013 6:16:38 PM
Toregan watches in despair as Asteron is torn into. "Asteron!" Toregan's despair is quickly overcome by his rage, as he snarls at the one who just downed the mighty minotaur. He lets off a pair of lethally aimed arrows at Tunks, hoping to pierce his defenses to reach his vitals and cause him just as much pain as he did to Asteron.
Seeing the gnome aid the downed Asteron, Toregan focuses all of his attention on bringing down Tunks as quickly as possible. "You'll suffer for that Tunks! I'll make damn sure of it!"
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+10=11 ; d20+10=22 ; d8+1=7 ; Tuesday November 5th, 2013 7:01:57 PM "D'sansha!!", exclaims Faust as he sees the taur is so bad of a shape, he quickly goes through his belongings, hoping to find his wand....thankfully, the haversack places it right at his hand as he reaches for it, he tries to focus, but his mind wavers and he is utterly unable to even remember how he should focus his arcane energy to match the wand's divine...
That is, until he opens his eyes and sees his companion, leaking blood from gaping wounds that would certainly have killed a less vigorous being with utmost success....such a sight is enough to drive the drow into what can only be called divine inspiration, allowing him to use the wand as it's supposed to be used, healing the taur....not by too much, but enough to keep him standing for some more.
Use Magic Device (+10): 11.....seriously? Hero Point to reroll: 22 Healing Asteron for 7 HP
Also sorry for not posting yesterday, had to do a 3-hour overtime and got home to tired to do anything but eat, bath and sleep.
DM Kathy d20+9=19 ; Tuesday November 5th, 2013 10:19:43 PM
Spots dance before Asteron's eyes as he takes his final swings at Tunks. He hits--once. It is Za'Reed who finishes off Boss Wathe's lieutenant with an Arcane Strike. Tunks slumps to the floor, and now he is the one doing the bleeding. Toregon's shot is on target--but not needed.
Yngvar's summoned archon casts Aid, buying Asteron a few more precious seconds. The invisible mage attempts some first aid, with limited success.
Then out of nowhere, the unknown gnome comes through with a healing spell, and Asteron's wounds finally close. Faust's wand heals him a little more, and he is well out of danger.
Meanwhile, Ragnarök is sitting on Boss Wathe, who isn't going anywhere. The man curses and threatens, but cannot break the monk's solid grip.
[I'm not going to include a map; Tunks is down, and Wathe can't escape Rag's grip.]
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP ??/52 + 10 -- Rage 11/20 Wednesday November 6th, 2013 8:12:43 AM
Asteron feels the rush of healing magic coming in, closing his wounds, pulling him back from the jaws of death. He lets the rage fade, and uses his blade to steady himself.
"Disarm Boss Waithe, tie him up, and search him and the building thoroughly. I wish I could go along, but I fear I am not much help at the moment. Let me catch my breath." The minotaur makes a quick prayer of thanks to Imod before continuing, "and perhaps it is time to turn Waithe in to the people of Town. They should be the ones to pass judgment on him, I think. After all, they are the ones that have suffered under his care."
As quick as Asteron is to kill in battle, he's not as willing to just slit the throat of a pinned foe. "Thanks for the healing, all. For a moment I was certain that I was gone for good." The towering taur turns to the gnome. ''Now, master gnome, would you mind introducing yourself? What name do you go by?"
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Wednesday November 6th, 2013 11:19:15 AM "I have some questions for Wathe myself, but after that, I fully agree, though we ought to fill the people in on some of his behind the scenes sins.", adds Faust to Asteron's line.
"But indeed, do introduce yourself, master gnome, we might not be allies as of now, but since we share a foe, it might be but a matter of time before we're together drinking and telling tales."
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed d20+9=15 ; Wednesday November 6th, 2013 11:52:10 AM Good job gnome... Thanks for helping out our big man here. As far as Waithe goes, you guys seem to know how to handle this. I'll stand by and help search; Waithe reign is a bit more personal to you all and the citizens of this town. I'm here if you need me though.
Za will help disarm Waithe if needed, CMB is 15
(Jerry tL) HP: 39/39 AC:20/ T:16/ FF:15 CMD:10, CMB: +4 Smith Wigglesworth 2d8+4=15 ; Wednesday November 6th, 2013 12:55:53 PM "But a moment and I'll be glad to introduce myself, if you'll hold still master Minotaur," Smith says as he mutters another prayer to Eberyon, a healing touch flowing through his fingers that flow into the large man-beast.
Standing up and straightening his shoulders, he brushes off his garments, stands as tall as he can and executes a perfect bow. "I am Smith Wigglesworth, bringer of Eberyon's repentance, and I am at your service."
"I was certain that those two meant my doom - they kept grumbling about a group of adventurers - you fine folks, I'd presume - and the trouble you were causing. They seemed to mean to use me as some sort of bargaining chip with you if it came to that - I am grateful to see that it didn't, by the way."
OOC: Sacrifice Hold Person for Cure Moderate Wounds Asteron Heal for 15 HP
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP circa 20/52 -- Rage 11/20 Wednesday November 6th, 2013 1:04:57 PM OOC:
Jerry tL: Gotta love tha name of that gnome! :D
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Wednesday November 6th, 2013 4:18:53 PM
Rag waits for help to tie Wathe down. The Monk is pleased at least to see even a vile man as Boss Wathe goes unharmed and can be brought to justice.
"All in all, Wathe did a fine job to make this town grow strong, even dispite his bad nature to make everyone pay for his 'serice'... perhaps if he could be persuaded to no longer supress the town and instead make trade flourish between town and the Outpost the city folk might even consider keeping him as their leader... a Mark of Justice on him might persuade him to let go of his vile nature..."
Rag knows that he's stretching the patience of his friends and he's uncertain how the townsfolk will react but it's better that killing a defenceless foe...
Later he turns to Asteron and says : "I appologise master Asteron that I could not be of any more aid in your fight with Tunks... you truly honored your kin and saved us all. Should we have a Bard among us, I'm certian he would honor this fight with a song of your bravery."
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Wednesday November 6th, 2013 5:41:06 PM Well, thank you Sam for helping Asteron here. I'm Za'Reed Darfien; a fairly new addition to the group as well.
Za fishes out a rope from his sack and goes over to help Rag tie Waithe up.
This should be enough I think.
CMB= 15 (to tie up Waithe?)
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 Wednesday November 6th, 2013 8:49:09 PM harumph, 'nother noob to the thunder lands.
Yngvar goes to the desk and activates his magic detection cantrip while searching the desk and waithe.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Wednesday November 6th, 2013 10:01:51 PM "Master Wigglesworth, eh? Pleased to make your acquaintance, I'm Faust Havler of the Tavir'e drow house, wizard and adventurer by knowledge and trade, I'd like to inquire what brings you to these damned perilous lands and what is it that you did that got Wathe so worked up; but your mention of bargaining chip scares me deeply, so introductions other than name and trade will have to wait.", he answers to the gnome and then turns to Wathe.
"Start talking. What bargain chip, why did you want us out of the scene and why do you want the Thunderlands so badly."
DM Kathy Wednesday November 6th, 2013 10:22:27 PM
Your new gnomish friend introduces himself as Smith Wigglesworth, and casts another healing spell on Asteron.
Za'Reed finds some rope and ties up Boss Wathe, while the rest of you discuss what is to be done with him. Asteron and Faust favor turning him over to the townsfolk, while Ragnarök suggests he could be left in charge, compelled to do good via a Mark of Justice.
Yngvar, meanwhile, is looking for magic items. He finds none in the desk, but several on Tunks and Boss Wathe.
Faust begins to question Boss Wathe. "Why I didn't want you on the scene?" he repeats. "Ya kidding? You guys cost me my best talent, and screwed up my plans for that lousy Trading Post. I gotta lot a time and dough sunk into this place, and I didn't want you mutts lousing it up."
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP circa 20/52 -- Rage 11/20 d20=11 ; Wednesday November 6th, 2013 10:34:28 PM "These... mutts... as you call us, had enough of a bite to deal with most of your talent, and whatever is left has run away. Tell me!" And the minotaur got very close to Boss Wathe's face, so close that his hot breath was felt by the man, "Tell me why should we not just slit your throat and be done with you once and for all!"
The minotaur pulled his blue steel dagger from its sheath, and moved the point until it was less than a finger's width from the boss' right eye. "Tell me why I should not just pluck your eyes out in payment for all the pain and suffering you have caused. Tell me!"
Asteron was really, really, angry. Wathe had killed and destroyed, and his defense was that he had much time and money invested in his operation. His next words had icy steel in them, the icy steel of death: "and take care that I like your answer, or you will not live much after you utter it, I swear!" - - - - - OOC:
Intimidate [d20+10]: 21
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Wednesday November 6th, 2013 11:17:11 PM
Za shrugs his shoulders and sheaths his sword, after hearing Waithe's comments, and name calling. Something tells me Waithe shouldn't be left in charge here. Did you really think you could control everyone through fear and taxes? You can't buy loyalty, but you surely financed your downfall, mutt!
The minotaurs words to Waithe strike Za as very cold; and probably truthful indeed. And they should be.
[i]He deserves to Die. He's lucky Rag held him down. If not for that he'd met the end of my blade for sure. Manipulating and extorting people who are having a hard enough time living among the conditions of this place. What, if not that, can be considered evil?
IN any case Za doesn't care much who gets left in charge of The Freehold. He feels he's proven his loyalty to this group from the Trading Post and thats enough for him for now. If the group decides to have a hand in what happens here after this, then he'll do his best to help out.
He walks over to Tunks and rolls him over on his back, if he isn't already, and begins searching for anything that may be useful. Asking Yngvar, You seeing anything that might be worth keeping.
(Jerry tL) HP: 39/39 AC:20/ T:16/ FF:15 CMD:10, CMB: +4 Smith Wigglesworth Thursday November 7th, 2013 5:03:49 PM
Smith nods his head at the drow's words. "Turn him over to the townfolk - I'm certain they would figure out what to do with him. Lynchings are always popular with the mobs."
Smith heads over to where his equipment was stashed and grabs his bag and other items, putting everything where it belongs once he is able to see that it is all there.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 Thursday November 7th, 2013 5:18:22 PM
Yngvar will happily start striping off anything giving off a magic aura, along with a sound frisking for keys, papers, or good ol' gold.
We wouldn't want you slipping off too soon.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Thursday November 7th, 2013 5:49:09 PM
Toregan reaches out to shake hands with the gnome as he introduces himself. "Well met Mr. Wigglesworth. I am Toregan Dondarin, and I appreciate the aid you gave us in the fight. Asteron might not have made it without your healing."
Turning to Waithe, Toregan tries to keep his face as impassive as he can. [/b]"If we don't decide to toss him to the townsfolk, or they want us to deal with him, I say we leave him stranded in the jungle and let nature run its course with him."[/b]
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Thursday November 7th, 2013 7:00:26 PM
Rag's happy that someone help him to tie up boss wathe. He mahes sure to disarm him alsol
DM Kathy d20+7=22 ; Thursday November 7th, 2013 10:20:06 PM Asteron is very intimidating, but Boss Wathe is made of sterner stuff [Will save 22]. "Well, ya got a point there," he says calmly. "I shoulda hired you boys from the beginning. My mistake, but see, there's time to fix it. Long as there's no eye-poking or throat-slitting." He eyes Asteron's weapons nervously. "I sill got some cash; what say we divvy it up and figure out how to run this town proper-like? I got the know-how, and you boys got the talent. And initiative, which I like. So whaddaya say?"
Za'Reed adds his threats to Asteron's, then begins searching the body of the downed Tunks. Yngvar points him to the magic items, and soon Za has removed Tunks' chain shirt, his rapier, his belt, his cloak, a ring, and a set of thieves' tools.
Smith retrieves his own gear, and recommends turning Wathe over to the townsfolk, a sentiment that Toregan wholeheartedly embraces.
Ragnarök, with Yngvar's help, removes Boss Wathe's magic items: a breastplate, a short sword, and a dagger.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP circa 20/52 -- Rage 11/20 Friday November 8th, 2013 11:45:01 AM
Asteron snorts. "You are not correct, ex-boss Wathe, you have no cash left. WE have cash now. And your know how would get us killed, just like it got your crew killed. Look at the great Tunks. He was good, even better than me, but he made a mistake. He sided with you. Now, his equipment is ours, just like yours". As Asterons strength returns, so does his blood lust subside.
"If you agree, let's get him out in the open, and gather the townsfolk. They should make the call." He tells his companions. "Also, is any of you good with locks? There is the chest in the back room that we should check out, but it may be trapped or locked, or both. If any of you can check it out, I can carry it outside."
It had been a hard-fought battle, but they had prevailed. He had thought he would die, yet he had not shied from his duty, so he had also prevailed against himself. Imod would be pleased. Lifting his blade, he started moving. "Shall we?"
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 d20+14=27 ; d20+14=24 ; d20+14=17 ; d20+14=16 ; d20+14=17 ; d20+14=15 ; d20+14=19 ; d20+14=28 ; d20+14=31 ; Friday November 8th, 2013 12:29:41 PM
With his detect magic still active, Yngvar starts categorizing the magical items.
Yngvar sets aside those items he didn't recognize, Someone want to take a look at these?
From Waithe breastplate: 19 short sword: 28 dagger: 31
(Jerry tL) HP: 39/39 AC:20/ T:16/ FF:15 CMD:10, CMB: +4 Smith Wigglesworth d20+11=25 ; d20+11=21 ; d20+11=22 ; d20+11=20 ; d20+11=24 ; d20+11=27 ; Friday November 8th, 2013 7:16:28 PM
Smith looks over the items that Ezra wasn't immediately recognizing. While looking them over he nods at Asteron's suggestion. "Get the good townfolk together - let them choose - lynch, live, or tied up in the jungles. It's all the same to me, though I prefer the first or the last myself."
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Saturday November 9th, 2013 5:35:35 PM
Toregan also glances over the items that remain unidentified by either Yngvar or Smith. He then "helps" Waithe to his feet. "You've tried to kill all of us repeatedly Waithe. Do you really think that we'd trust you with anything after that?" He leads Waithe out of the building to the town square and waits for someone to gather the prominent member of the townsfolk.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Sunday November 10th, 2013 1:25:23 PM
Za chuckles a bit when Rag forces Waithe to his feet. You really messed with the wrong people Waithe. Better hope the towns folk have a heart. If it's up to us, your a dead man.
Za lets the more intelligent minds of the group figure out which items are which, I'm no good at locks or traps. But I wouldn't mind gathering the townsfolk.
Following Rag outside Za will go around and gather everyone he's able to. Basically he'll go into Miss Sussy's, Otto's, the Inn and then walk back slowly the "town Square" .
Boss Waithe! Tied up and unmasked! Awaiting the Towns Sentencing! Everyone Gather to vote and watch the evil Boss get what he deserves!
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple d20+12=30 ; Sunday November 10th, 2013 4:39:28 PM
Rag too nods at Asteron's idea to let the townsfolk decide about Wathe's faith. Just before they go, the Monk casts a Mark of Justice upon Wathe making sure he will never again do harm to the Townsfolk nor the Outpost.
He's intrigued by the items they recovered. Too many blades and armor... but perhaps here and there something he might use. He'll join the search of the back room not expecting too many traps though. But just in case he does check the surroundings. One never knows how sick the former Boss really was. (perception 30)
Once outside, Rag will hold aside but in case anyone wants to pierce Wathe to his sword, Rag will try to interfere... enough blood has been spilled today...
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 d20+14=21 ; d20+14=26 ; d20+14=34 ; d20+14=15 ; d20+14=34 ; Sunday November 10th, 2013 7:43:16 PM
Faust shakes his head and answers to Wathe, "You are a rotten hopeless fool. May the folk from this place be kind in their judgement and you wiser than a moment ago if you do have a future. Had you hired us before? No difference. Don't think anyone here enjoys pointless slaughtering."
"I'll go take a look at the lock, if it's perchance magically rigged, I mean, other than that I don't think I can do much but stare it down until it opens...but if it's not magical, there shouldn't be much harm in forcing it.", concludes Faust, casting detect magic on himself and taking the opportunity to eye all the rooms up to the storage one, in case any of them happen to have a magical aura.
Also, couple Sellcraft checks in case any item remains unidentified (+14):
21, 26, 34, 15, 34
A New Beginning
DM Kathy Sunday November 10th, 2013 10:16:54 PM
[Everybody take 3,000 XP for the last scene. That's everybody as in everybody.]
Yngvar, Smith, and Toregan all examine the magic items to see what they are.
Tunks had a +1 chain shirt, a +1 frost keen rapier, a belt of incredible dexterity +2, a cloak of resistance +1, a ring of protection +1, his thieves' tools, and a sap.
Boss Wathe had a +1 breastplate, a +1 dagger, and a +1 short sword.
Faust and Ragnarök go back to the storeroom and the chest. There are no traps, and they can soon figure out how to get the chest open. Inside, they find 4,000 gold.
Meanwhile, Asteron and Za'Reed drag Boss Wathe down the stairs, out the door, and into the Market Square. They begin rounding up the townsfolk.
And the townsfolk come, looking curious and frightened all at once. The move hesitantly toward you, clearly uncertain about what to expect next. You see members of the Brookhollow clan, and Otto the half-ogre, and Chale and Madda, the weaving couple. You see Frec the barkeep, and a curvaceous, sharp-eyed woman with improbable red hair who must be Miss Sussy.
It is Miss Sussy who speaks first. "Well," she says. "I guess Boss Wathe ain't the boss anymore." She looks at you. "Which one of you is the new Boss?" She glances back at the other townsfolk, who look solemn and anxious. "And what percentage will you be taking?" she adds.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP circa 20/52 -- Rage 11/20 Sunday November 10th, 2013 11:53:13 PM The loot is not bad, Asteron thinks, but I can't use the armor nor the weapons. That leaves the other three items. We will see what my companions would like to keep for themselves.
It is with those thoughts that he grabbed Wathe by one foot, and drags him down the stairs and out into the street, without much care for the thug's wellbeing. Once there, the townsfolk gather and, surprise! Miss Sussy asks which one of them is the new boss, and how big his cut is going to be.
Looking at his companions first, and considering their options for a moment the towering minotaur says: "well... I guess the new boss is... you... and regarding the percentage, what about zero?"
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Monday November 11th, 2013 12:58:42 AM
A bit surprised at how the Townfolk are reacting to the defeated Boss Waithe Za moves forward with his hands spread out, We think the People of... Well, The Freehold or whatever you might want to call this town, should choose who is the "boss" if there even needs to be one person to control everything. No one would take a percentage of each of your earnings. Unless you decide to hold back a certain percentage from everyone to cover things for the town as a whole.
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Monday November 11th, 2013 10:57:58 AM
Rag too is surprised from the reaction of the Townsfolk... not quite sure how to respond he choses to remain quiet...
Reminder about loot : Tunks had a +1 chain shirt, a +1 frost keen rapier, a belt of incredible dexterity +2, a cloak of resistance +1, a ring of protection +1, his thieves' tools, and a sap. Boss Wathe had a +1 breastplate, a +1 dagger, and a +1 short sword. Storage room holds 4000 Gp Total value if indeed that rapier is indeed worth 18320gp would be 36532!!!
Also, don't forget about the loot you got after the bridge encounter !! Ask DM Kathy about it !! ;-)
@DM Kathy, is that a +1 Frost Keen Rapier?? That would actually be a +3 magic weapon worth 18.320!!
Friendly ADM Reminder about the last XP rewards : 20131022 Wathe's Freehold XP 600 Xp 20131101 The Welcome Wagon XP 1300 Xp (all but Jerry) 20131110 Meet the new boss XP 3000 Xp (all)
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 Monday November 11th, 2013 1:42:48 PM
Yngvar stays behind Waithe and Tunks. One hand idly scratching Nipper's forehead as he peaks out of Yngvar's pouch.
What was I drinking to think I didn't need a blessed spellbook, 'donate it for the good of the outpost.' Oh sure, sounds good when you say it, but... nothing there I need.
Decide for yourselves the rules you will abide by.
(Jerry tL) HP: 39/39 AC:18/ T:14/ FF:15 CMD:10, CMB: +4 Smith Wigglesworth Monday November 11th, 2013 2:05:50 PM
Smith's eyes widen at the sight of all the magic equipment - but there would be time enough later to split things up equitably.
He heads out with the other and catches the townswoman's question. "My big friend has it right - you folk can setup your own government - perhaps a town council of some sort?"
He backs up a step to one of the others from the group who rescued him who was standing in the back of their group and whispers to them "Would it be right to leave most of the gold to the town to help with the setup of their government?"
OOC: How do you guys typically divvy up treasure?
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP circa 20/52 -- Rage 11/20 Monday November 11th, 2013 3:10:03 PM
"One more thing," Asteron tells the townsfolk, "not good to choose any of us as new boss, ok?"
OOC:
@StevenVdB: it sure felt like it was a Frost Keen Rapier... it almost took me down in two rounds!
@all: the only items that hold any interest to me are the belt, the cloak, and the ring, fully knowing that I won't get all three :)
@DMKathy: I know it does not make any sense right now, but it was ever possible to have a large item or two once in a while, I'd much appreciate it :)
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Monday November 11th, 2013 9:18:28 PM "Indeed. It's not a matter of not being able nor willing to run the place, but we are adventurers and our talents are needed elsewhere all the time."
"That said, if no one here feels that he can do a better job than Wathe at running the place fairly, then I'm sure the Outpost will be willing and able to either provide support or a ruler if needed be. But a warning to however raise to the challenge: don't go and charge no more taxes on a whim, as bad as the situation was, some taxing is needed for proper maintenance of the Freehold, its fortifications as well as scouts and guards.", adds Faust, as a small bit of commercial wisdom, just in case it is needed.
"Regardless, I have great expectations about a permanent truce and mutual agreement between this place and the Outpost, where we dwell from.", he then turns to Smith, to answer about the gold, "I wouldn't be against it; however, we do need equipments and resources, so I'd share the knowledge of the amount with the townsfolk, or whoever ends up in charge, and ask for a cut."
OOC: Isn't magical stuff one size fits all? Don't have how to check right now, but I recall such a thing at least for armor
Regarding the bridge loot, is there any quick-access log of it? I kinda remember a bunch of +1 weapons and armors, but I could be misremembering...
DM Kathy Monday November 11th, 2013 10:22:19 PM
You are surprised when the townsfolk seem to expect you to replace their old Boss. You assure them that you have no such intention, and suggest that they should choose their own leadership. Some, notably Blossom Brookhollow, look pleased and excited to hear that. Most of them look confused.
"But....but how do we do that?" asks Frec the barkeep, seeming to speak for everyone.
Smith suggests that maybe the cash you found could be returned to the town, seeing as it almost certainly was taken from them. Faust advises them that some taxation is probably necessary, though not at the levels Boss Wathe demanded.
[OOC:, Yes, it is a +1 Frost Keen Rapier. You guys were treasure-light; we talked about it. I told you I'd fix it. Ta-daa! Regarding the bandit loot, it looks as if you didn't stop to formally identify it. This is from my DM post of September 3: "Looking through the gear, you find 4 small vials of liquid, four nice sets of armor (one leather, two studded leather, one chain shirt), and several nice weapons. There are two rapiers, two punching daggers, two composite longbows, a woodsman's axe, and a longsword. You also find a set of very nice thieves' tools, and some coins and jewelry." I'll go ahead and give you the list: 2 potions of Cure Moderate Wounds, 2 vials of medium spider venom, +1 leather armor, +1 studded leather armor, masterwork studded leather armor, masterwork chain shirt, 2 masterwork rapiers, 2 masterwork punching daggers, masterwork composite longbow, masterwork composite longbow with a +2 strength pull, cold iron woodsman's axe, masterwork longsword. Also masterwork thieves' tools, and coin and jewelry worth about 450 gp.]
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP circa 20/52 -- Rage 11/20 Monday November 11th, 2013 11:47:56 PM
"You begin by getting together and talking about what everyone needs, and what everyone would profit from", Asteron says, "then you decide who would be the best person to get it done. If one person seems to be the best for most of what you need, or one person seems to have most of the best ideas, you put that person in charge". It seems to Asteron that the townsfolk have been following orders for so long, that they have forgotten to think for themselves.
"One question for the lot of you... is there anything that Wathe took from you that you want returned?" The outpost wants a good relationship with their neighbors, so it is just proper to ask. Once that is settled, the future of Wathe, or his lack of it, should be decided.
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Tuesday November 12th, 2013 4:17:38 AM Asteron is right; and as for the first order of business that needs to be settled on is What to do with Mr. Evil Ex-Boss Waithe. Should he be hung, or sentenced to death in any other manner, for his crimes? Are there any of you who think he should be cast out into the wilds of the Thunder Lands left to fend for himself? If neither of those then Is there any other punishment you can think of that better suits him?
Just hang him and be done with it... He's been basically stealing from all of you and trying to destroy the Outpost; making multiple attempts on the lives of the ones who just saved you from him... Or am I being to cold hearted here? Za thinks what to do with Waithe is obvious, but doesn't voice his opinion out loud. It seems Waithe, or someone, has been 'thinking' for these people long enough. He doesn't want to be the one to put ideas in their heads.
[i]OOC: The only Item I would be interested in is the Cloak of Resistance; but then again with the amount of stuff we just got I'd like to see how much of it we actually keep. If we end up selling most of it, amassing a decent amount of gold, I think I'd rather just buy a +2 Cloak of Resistance instead. Seeing that Rapier though I almost wish I'd kept Za as a two weapon fighter; I've got two feats into using the two handed sword. Also does anyone have any suggestions for Za's level up? Add another fighter lvl or wizard lvl? Suggestions as to what the party 'needs'?
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Tuesday November 12th, 2013 5:52:31 PM
As Za suggest hanging Wathe or sentence him to certain death in the Cthonian jungle Rah shudders.
"I'd say everyone deserves a chance to repent their actions... Wathe won't do harm to this town or the Outpost... he just needs a new chance..."
Knowing he's now stretching his friend's patience but all things are better than to end a person's life...
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 Tuesday November 12th, 2013 6:06:30 PM
Yngvar hadn't realized until then just how much these residents had lost under Waithe's machinations and he started scribbling some notes before he would make any suggestions.
Busy day, will have something more substantial later.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 23/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Tuesday November 12th, 2013 7:25:58 PM
Faust looks quite perplexed at how mentally damaged most of the people seem to be. "Well...since you ask I'll give some suggestions, but ultimately the decision comes from you all. Are we strong? Yes, we are. Are we good men with good intentions? Also yes. But are we from the Freehold? No."
"As such, take our suggestions with a grain of salt, we don't know the full picture, so we might suggest something that might simply not work in your reality. Still, I do have some suggestions of my own: since you just got out of a tyranical regimen, I believe it'll be better for you to have a council instead of a single ruler, three or five would be ideal, they're odd numbers, so no draws when they need to make a decision, but not too much to stall every single voting of meeting.", he takes the time to look around and see if anyone is following him at all.
"On a similar note, you might prefer to have a merit-based system of whom shall join such council, so people who contribute to the well-being of the Freehold get appointed."
"Speaking of which, a new name might be a welcome change; to really feel like it's a new leaf.", he concludes.
Now that we got some nice catching, we might start making our own items if the found ones aren't quite what we need. If I'm not mistaken, Ynfvar can craft woundrous and I do have couple feats unclaimed, one of which I plan on spending with Craft Magic Weapons if it's already possible to do something nice with it.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Tuesday November 12th, 2013 8:06:45 PM
Toregan keeps an eye on Waithe, careful of any attempts to escape. "I'm not really sure what would work for a new government. My home was run by our elders and a chieftain. The final decisions were made by the chieftain, but he took advice from the elders." Toregan shakes his head as he continues. "That system seems too much like what Waithe was doing here, minus the listening to other parts. I'd say that a council system would work the best, but that's just me."
DM Kathy Tuesday November 12th, 2013 10:30:02 PM
You all have suggestions about what the townsfolk should do about a new government. They listen, still looking uncertain. Za'Reed points out that, in addition to figuring out how to govern themselves, they also have to figure out what to do about Former Boss Wathe.
After a few uncomfortable moments of looking at one another, Blossom Brookhollow finally speaks up. "Oh, for Alemi's sake, people, this isn't going to be that hard. We have a perfectly good lockup with two cells; we can put Bos--er, Mr. Wathe in one of them until we figure out what to do with him."
"What if he escapes?" somebody calls out.
"There should be a guard!" somebody else says. A few of the townsfolk look hopefully in your direction.
But Frec says, "Otto. Otto would make a great guard." Otto looks uncertain, but the rest of the townsfolk seem to think this is a wonderful idea. "Would you be able to stand guard?" Frec asks him.
Otto frowns. "I have a store," he says. "What if somebody wants to buy things in my store? I won't be there to sell them things."
After a brief silence, Madda says, "Chale and I are about done, anyway. How about if I watched your store for you, Otto, until the end of the day? There's only a few more hours before dinnertime."
"And I'll send over a plate of something for dinner," Blossom adds. "Well, two plates. I suppose we have to feed the prisoner, too."
Otto grins. "I will be a good guard. Thank you, Mistress Madda. Thank you, Mistress Blossom."
"After dinner," Miss Sussy says, "maybe we can all meet here in the Town Hall and figure out what to do next. Can folks spread the word to their neighbors?"
There is a general murmur of assent. Otto takes charge of Boss Wathe, and the impromptu town meeting begins to break up.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP circa 20/61 -- Rage 11/20 Tuesday November 12th, 2013 11:49:03 PM
Asteron sighs. On the one hand, he is not sure that the townspeople will be able to habdle Wathe. On the other, it is their town, and they have to take responsibility for it. They might make mistakes, but they will learn from them. That is the way of things.
When the group has a moment of privacy, the minotaur asks: "so... what do we do now?"
(Jerry tL) HP: 39/39 AC:18/ T:14/ FF:15 CMD:10, CMB: +4 Smith Wigglesworth Wednesday November 13th, 2013 12:30:18 AM OOC: So we're clear - it's still November 12th here! I thought I had until midnight my time. What time is 'local' time to the server?
Smith shrugs his shoulders. It looks like the town was going to take care of their own problems, which was as it should be. He turns to the remaining party, not from the town and asks, "What were you good folk doing out this way? Again, I appreciate your saving me, was there something that you were doing her in the wildlands?"
"I, myself, am on a journey to spread the good news of Eberyon's Repentance. I have lost my previous traveling companion and would be glad to travel with you for a spell, if you were so inclined."
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 Wednesday November 13th, 2013 1:10:27 PM
Yngvar had taken the time to draw up some ideals for a small community charter. That evening he handed them to the citizens. This is just an example, take it, use it, change it, reject it. I care not, but you may find it useful.
1) All residents and visitors are afforded the rights of free speech; are subject to the laws of the community; and may earn citizenship. 2) Service to the community for a period of one year grants the individual citizenship. 3) Citizens may hold public office; the term of public office is for two years. 4) Citizenship requires commitment to the community.
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Wednesday November 13th, 2013 5:28:04 PM
Rag waits for the others to explain how to manage a town. Perhaps they can rest here for a day or two but afterward they should get back to the Outpost he figures...
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Wednesday November 13th, 2013 7:06:18 PM
Toregan hands Waithe over to Ottos shaking the large man's hand and thanking him for his help while he does so.
Responding to Smith, "We're the protectors of the Cthonia Trading Post. Most of our time is spent in that immediate area. We go out and about to deal with problems as they arise, but most of the time its pretty peaceful. You're welcome to accompany us for as long as you wish Mr. WIgglesworth."
DM Kathy Wednesday November 13th, 2013 10:56:42 PM Yngvar sketches out a possible town charter, which Frec the barkeep finally accepts.
Smith takes the opportunity to introduce himself more fully to the group.
Blossom Brookhollow smiles at you, "I'd be honored if you would have dinner tonight as our guest, and of course your rooms at the inn will be free of charge. You have done us a great service."
[OOC: I'm sorry if it wasn't clear; I post the evening before with the idea that the players will post sometime the next day. I do try to ensure that 24 hours elapse between my DM posts, but I don't try to time my DM post for the stroke of midnight. The reason I send out the email is so that people know to post.]
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Thursday November 14th, 2013 11:45:18 AM
I'm Sorry guys. My kids broke my lap top... Im forced to pull away for a little while.. I know its VERY short notice, but I got on here as soon as I could...
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP circa 20/61 -- Rage 11/20 Thursday November 14th, 2013 11:55:14 AM
"Your offer is accepted in the spirit in which it is given, Mrs. Brookhollow. I might not fit in your rooms, but the meal will surely be appreciated. After that, who knows? Maybe a watch would be in order, just in case".
Not that Asteron intended to keep vigil the whole night, as he was wounded and needed to rest, but he was still wary of Wathe, and the few of his minions that had escaped.
The minotaur turns to his companions, and says: "I am not in good shape yet, so an early supper and eight hours of sleep, before taking the third watch, is what I intend to do. Any additional healing, if you have any, would be welcome."
Although the bleeding has stopped, the towering barbarian still looks beaten, with sunken eyes and panting breath from even the mildest exertion. He's not complaining, but once in a while, as he moves, he grimaces in pain.
(Jerry tL) HP: 39/39 AC:18/ T:14/ FF:15 CMD:10, CMB: +4 Smith Wigglesworth 2d8+4=15 ; d8+4=12 ; d8+4=9 ; Thursday November 14th, 2013 1:19:36 PM
Smith nods at the big bull-man and starts praying. "I figure you will want to have some one sit watch with me - I know I'd want it if I had a new comer join my little group, so let me know which watch you would like me to take."
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Thursday November 14th, 2013 6:22:00 PM
Rag too happily accepts Mrs Brookhollow's invitation to dinner. As they walk to the Inn the Monk walks upto Asteron...
"You fought glorious back there... I was worried when that rapier... it's an honor to fight at your side Master Asteron."
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Thursday November 14th, 2013 7:37:13 PM
Toregan nods his head and gives Blossom a grateful smile. "Many thanks ma'am. We appreciate it, though we really were only doing what we did to make things safer for everyone."
Toregan checks over Asteron once Smith is done healing him and nods satisfactorily. "Well cast Smith. A good nights rest should heal up the rest of the aches you have Asteron. I'll volunteer to be on first watch with you Smith. More time to hear stories of your travels. I'm sure you're trip here has been as eventful as ours.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 Thursday November 14th, 2013 9:46:44 PM
Yngvar nods, a nice home-cooked meal would be nice, been a while since I had one.
Yngvar smiles at Frec, now the first step will be figuring who are citizens now.
DM Kathy Friday November 15th, 2013 1:23:16 AM
You take Mistress Brookhollow up on her offer, and follow her back to the Weary Wayfarer. Dinner is delicious. No, it is sublime. The mutton is cooked to perfection, juicy without being heavy or oily. The roast vegetables are done to a turn, flavored with savory spices that make your mouths water. There is fresh bread with fresh-churned butter, and the apple turnovers are fit for a king.
You eat your fill. Then, some of you eat a little more than your fill, because it's just that good. Once the meal is finished, Blossom and Derem Brookhollow leave to go to the town meeting, leaving eldest daughter Iris in charge. She refills your ale until you decide to retire.
Asteron finds he can fit through the doorways, but there is not a bed designed for his size. Apologizing profusely, Iris helps you shove two bunks together, then brings extra cushions to pad the edges. You end up with a somewhat lumpy, but very soft, bed that is sturdy enough to support you.
Some of you decide to keep watch, but the night is uneventful. You awake to the delicious smell of breakfast cooking.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 61/61 -- Rage 20/20 Friday November 15th, 2013 9:52:12 AM
As the third watch ends, and the sun begins to rise, Asteron yawns, stretches, and enters the inn, following the smell of breakfast. "A good morn to you, Mrs. Brookhollow. May I ask how your town meeting fared last night?"
The minotaur was hungry, but it never hurt to be polite.
(Jerry tL) HP: 39/39 AC:18/ T:14/ FF:15 CMD:10, CMB: +4 Smith Wigglesworth Friday November 15th, 2013 12:17:10 PM
Smith regales Toregan with tales of his journey from the Floating City here, how he traveled with a priest of Eberyon and was converted and a summation of his adventures thus far through the treacherous lands of Cthonia.
He sleeps well through the night and lets the others query about the town meeting, as he goes beyond the outskirts of the town to make his daily preparations.
OOC: Heads out of town to pray for an hour.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 Friday November 15th, 2013 4:53:13 PM FYI, the DM's post is tagged to the bottom of my previous post.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 29/30 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Friday November 15th, 2013 5:04:33 PM
Faust wakes up with barely remembering who or where he is; not surprisingly, as the drow kept silent for most of the time and slept like a log. He dresses up and follows his nose down the stairs, where he meets up with Smith, Asteron and whoever's already up.
"A good morning to you all.", is all he says as he takes a seat near Asteron and also looks interested in knowing how did the town meeting go.
He also shares some stories with Smith, as the two of them hail from the Floating City, mostly small nostalgic tales of someone who clearly misses his hometown, but isn't quite ready to go back just yet.
[i]Apologize for my absence, had two other super-long overtime at work, again arriving deadbeat at home. Thankfully, this hellish week is now oficialy over (this Friday is a holiday here in Brazil, so no work, horray!) and shall never repeat.
Btw....who wants what from our loot pool? Also, I've created a spreadsheet in drive for our loot, just to keep better track of it, link is here and in my sheet.
-----Miscelaneous----- Belt of Incredible Dexterity +2 Cloak of Resistance +1 Ring of Protection +1T Thieves' Tools Potions of Cure Moderate Wounds x2 Vials of Medium Spider Venom x2 Masterwork Thieves' Tools
-----Raw Money----- 4450 Gp
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Sunday November 17th, 2013 5:17:39 PM
The next morning Rag is up early. Before joining his friends at breakfast he walks around Freehold. It's a lovely place actually... it surely has a more welcoling feeling compared to the outpost...
Later at breakfast he wonders where they will go next...
DM Kathy Sunday November 17th, 2013 10:42:15 PM
In the morning, Smith goes to the outskirts of town to complete his morning rituals, then returns to swap tales of the Float with Faust.
Several of you are curious about last night's town meeting, and Blossom fills you in as she dishes up ham, porridge, fresh bread, and glasses of milk.
"Well, the main thing is the Book," she said. "That's how we're going to keep track of who gets a say-so in town affairs. Miss Sussy had a book--a very pretty thing--blank on the inside. So all the adults in town wrote their names in the Book, or had others do it for them if they didn't know their letters so well. We agreed that after new people have lived in town for six months, they can put their name in the Book if they want to. When we have to make a decision, then, all we have to do is go through the Book and ask each person."
"That took a while to work out," she continues. "Then we decided on a new name for the town. We're going to be Wardd's Freehold now, and still offer a second chance to folks who need one. We set up a schedule for guarding former Boss Wathe, until we work out what to do with him."
"That's as far as we got," she concludes. "We still have to give Wathe some kind of trial, and work out who's going to be in charge of the town. We've got another meeting scheduled for the day after tomorrow. And I want to thank you again for everything you've done. We have a real chance now, thanks to you."
You finish your breakfast and contemplate your next move. You have accomplished what you set out to do; Boss Wathe is no longer a threat. It would seem that the next step is to return to the Trading Post--unless somebody has something else to do here.
(Jerry tL) HP: 39/39 AC:18/ T:14/ FF:15 CMD:10, CMB: +4 Smith Wigglesworth Monday November 18th, 2013 2:00:36 PM
With what little Smith had to do with the whole affair, he still feels happy to have helped the citizens of Wardd's Freehold set foot on their new journey.
While spending time with the others, Smith learned of their travels from the Trading Post - he had not been there yet, and offered to travel with them at least that far. Further if it was mutually beneficial.
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 Monday November 18th, 2013 2:31:49 PM
Yngvar can't help smiling at the announcement that Waithe would be justly tried. Bringing a criminal to justice felt good.
Cthonia is large enough for all of us. We are far enough away to not immediately impact each other, and yet close enough to support and trade with each other. To that end, I'd like to take back a few things that we don't have as readily.
We should be heading back, we've been away from our own demesne too long.
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Monday November 18th, 2013 5:21:38 PM
Rag nods at Yngvar's comment.
"You are right Master Yngvar... too long have we been gone from the Outpost... they have not heard from us for quite some time! It will be good to be out in the open again and on the plateau. We need to help starting up trading routes between the Post and Freehold also... "
Then the monk turns to Smith.
"Well met Master Wigglesworth. My name's Ragnarök but please do call me Rag... or Crow as some do. In search for myself I chose to walk the Wold unarmed and have vowed not to hurt any living creature... It will be good to have you accompaniing us to the Outpost... please share your tales with us as we go."
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Monday November 18th, 2013 5:28:54 PM
(ooc - posting for Marty as he appears to have laptop issues)
Za smiles once he hears that Wathe will be sent to trial after all... "Let's hope he'll get what he deserves... "
As it seems the group is not invited to the trial Za also agrees with Yngvar's suggestion to return home... home... oh well... the Outpost is better that out in the Jungle alone that's for sure!
He studies a couple of spells and sharpens his blade. Then he's ready to leave. The sooner the better it seems.. as the wilderness calls!
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 61/61 -- Rage 20/20 Monday November 18th, 2013 6:21:15 PM
"Well, it seems that our job here is done. I am certain that there will be much rejoycing in the Outpost. Shall we begin our trek back?"
The minotaur checks his equipment, especially the straps of his armor. He gives a critical look at the edges of all his blades, just in case, an checks the string of his bow.
"When we get back I need to go to the Catacomb. Need to check on a couple of items".
- - - - -
@DM Kathy: how can Asteron go about joining The Club of Connoisseurs of Combat?
DM Kathy Monday November 18th, 2013 11:54:36 PM
You say your good-byes, pack your things, and leave town. What with one thing and another, you get off to rather a slow start, so by the time you are leaving town, you can see that Derem Brookhollow, with Otto's help, has already changed the sign you passed on your way into town. It now reads:
WARDD'S FREEHOLD WE DON'T WANT NO TROUBLE
Your return to the Trading Post is (relatively) uneventful, and soon all that remains is to divvy up the treasure.
[Everybody take 600 XP for this final scene. I realized that I haven't given out Hero Points in a while, so I'll be going through the archives for the next couple of days. If anybody has nominations, please email them to me. Our next module has been approved, so just let me know when you're ready to start. Jorge, I'm going to send you email to answer your question.]
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 61/61 -- Rage 20/20 Tuesday November 19th, 2013 7:10:10 AM
Asteron says his farewells, especially to Mrs. Brookhollow. He is surely going to miss her cooking. Too bad she is not going back to the Outpost with them. Then, as they leave, he sees he new sign at the entrance of the freehold.
"They are learning quickly, don't you think? We should visit them once in a while, but something tells me they will be all right".
As they get back, he takes time every morning and evening to gather fresh food for his companions. Hard tack is edible, but mushroom stew is much better, and ripe berries are always a treat. On their trek, the barbarian wonders what kind of wine he could make from them. He would have to look into the matter, definitely.
Once they get back, report their success, and settle in, Asteron asks his companions: "so, have we decided what we keep and what we sell?"
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 Tuesday November 19th, 2013 11:16:10 AM
Yngvar welcomes the return to the outpost.
Yngvar finds a quiet moment at Stark's. He settles back into his chair, his log for the last few days sitting before him, unfinished.
Stark! This mead is divine! What did Bast do to it? And Hope, I must say, that pie was something worth coming home to. I can truly say I have never had better. Yngvar surprises himself that he has started referring to the Outpost as home.
I need to travel though, it's about time I submitted my application to the Star Mage's Guild. He broods for a moment, high time I start digging into that assassin's contractor.
I've drawn up more ideas for expanding the security of the Outpost. A design welcoming to visitors, secure from the fauna.
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Tuesday November 19th, 2013 2:32:41 PM Sorry about the lack of posts recently. My posting should be back to normal now, just had a few school things to do last week that messed up my posting.
Toregan bids farewell to the residents of Freehold, wishing them luck for the future. "I agree. I think they know what they want this place to be, but now they also know what they don't want it to turn into. They'll be more careful now."
Once they reach the post, Toregan joins Yngvar at Stark's, savoring whatever Bast has brewed up. "And they would be blessed to have such a skilled practitioner as yourself." Toregan toasts to Yngvar. "And I agree, a better design would be useful. I have to say, the Post does look more like a fort that a trading post. Might be good to change the look if we can keep the defenses effective. Don't forget, we also need to deal with that pass that the kobolds used to get that herd up here."
At some point after their return to Post, Toregan descends to the jungle at the base of the Plateau that Post is situated on, telling his friends not to worry and that he'd be back in a day or two. After about a day, He returns to Post, Looking no worse for wear, and with a surprising companion. One of the small raptors that had hunted the group on multiple occasions can be seen following the ranger almost as if it were a guard dog. It barely leaves his side and he seems to treat it with some affection.
(So I finally managed to get my animal companion. Velociraptor is on the core list of animal companions surprisingly, and it fits perfectly for Cthonia.)
Hp: 41/41 AC:17/ T:13/ FF:14 CMD:19 CMB:+7 Za'Reed Tuesday November 19th, 2013 5:40:05 PM
Za'reed remains quiet as the group prepares to go to the Outpost. Unlike the others he has not been at that place before... so for Za, Wardd's Freehold feel as much like home as any other new settlement out here in the Cthonian Jungle...
He's certain his friend will introduce him and Smith to the inhabitants of the Outpost but... well... one never knows.
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Tuesday November 19th, 2013 5:45:31 PM
Rag feels alive once they leave Ward's Freehold and are back in the jungle. Yes the place in dangerouq but so far it's been more due to men that it has been because of the wild fauna and flora.
"So... what plans do we have next? Any loose ends we might look into together next?"
With no clear 'group' assignement Rag's uncertain what to do next...
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 36/37 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Tuesday November 19th, 2013 8:42:07 PM
Faust also bids farewell to the Freehold, hopeful that with Wathe gone the place will be a proper partner to the Trading Post.
Upon return he shares a warmer than usual greeting, but is otherwise too caught up in his own thoughts to properly notice what others want or are doing.
He does, however, urge to a meeting with Pen so the good news can be shared and will go to great lengths to convince him to send a proper messenger for an official agreement between both setlements; offering commercial advice on how to proceed with dealings if needed be or asked.
If the times are peaceful, uneventful and even boring, Faust will suggest to both Yngvar and Za to trade spells if either is interested in doing so.
DM Kathy Wednesday November 20th, 2013 12:35:39 AM
Your mission accomplished, you return to the Trading Post. You can't help but wonder about the future of Wardd's Freehold, and whether they will prove to be a good trading partner. Yngvar has plans for how the Post might be improved, and Faust is eager to meet with Pen to discuss a formal agreement between the town and the Post.
Pen, for his part, is all in favor. "If I write a letter to them," he asks, "who should I address it to?"
That is something of an issue; you can't tell him who's in charge over there because the townsfolk hadn't decided on anybody yet. Undaunted, Pen writes a general letter and sets it aside to send along with the next merchant caravan headed to Wardd's Freehold.
Meanwhile, Toregan leaves the Post for a day, and returns with a dinosaur companion!
[OOC: I should probably be clearer. I have the next module ready to go, but I will not start until you tell me you are ready to start. So if, for example, you still need to divide treasure and stuff like that, get it done. :)]
(Jerry tL) HP: 39/39 AC:18/ T:14/ FF:15 CMD:10, CMB: +4 Smith Wigglesworth Wednesday November 20th, 2013 12:57:32 AM
Smith settles into the new town fairly quickly, getting a small room at a fairly inexpensive inn. He lets the others decide how to divide things up - as long as his immediate needs are met, he doesn't push real hard for any particular treasure. If they offered something to him, he might take it. Otherwise, he spends time to getting to know the town a little bit.
(Jorge) Asteron Worldtraveller AC 19/11/17 -- CMD 24 -- HP 61/61 -- Rage 20/20 Wednesday November 20th, 2013 8:43:04 AM OOC:
@Players: Ok... can't delay more now... how do we divide the treasure!?!?!?!?
(Ezra, the Second) Yngvar Hefnd AC 14{18}/14{18}/12{16} Mage Armor up -- CMD 13 -- HP 21/31 Wednesday November 20th, 2013 10:22:52 AM
Yngvar takes his split of the wealth redistribution effort in hard currency, coin and gem.
Bidding fair well, he heads off for Plateau City and the Star Mage's Tower. I'll be back as soon as I can.
(StevenVdB) Ragnarök HP 48/51 - AC25/24/19 / 29 vs AoO - CMD 31 / 34 vs Grapple Wednesday November 20th, 2013 7:17:10 PM
Rag raises an eyebrow as Yngvar decides to leave for Plateau City...
"Don't you join us to the Outpost??"
Ooc - Kathy, we're emailing about the loot. Please assume loot will be distributed or sold at Ward's Freehold. Also including visits tothe Catacombs from town as well...
(Sean) Toregan Dondarin AC 18/14/14 -- CMD 19 -- HP 33/38 Wednesday November 20th, 2013 7:45:06 PM
After his return to the Post, Toregan shows Za'Reed and Smith around the area, introducing them to Pen, Bast, and the other residents of the Post. He also shows Smith the church and introduces him to Rexxan, his old party member and now Post's resident cleric.
As Yngvar leaves, Toregan give him a firm handshake. "Good luck on your trip. Give any dino's that cross your path a bit of hell for me, alright?"
So, I'm not sure how to calculate health for my animal compaion. Do i roll or do i take the average? Also, I am soon going to deal with the loot distribution as soon as everyone states their intentions with the rest of the loot. Should be good by the end of the week.
(Pedro) Faust Havler Tavir'e AC 17/13/14 -- CMD 14 -- HP 36/37 // Wolfgang AC 18/16/14 -- CMD 13 -- HP 15/15 Wednesday November 20th, 2013 8:52:29 PM
Faust will try to make himself useful around the place, inquiring about future plans for the Trading Post and sharing interesting plants he might've seen during his travels that would give good rssources for medicines and poisons/antidotes.