DM Ian - The Pep Talk Monday October 28th, 2013 5:35:43 PM
The Recruits slowly emerge from their rooms. They find the Sergeants just outside the barracks, both standing next to each other in silence. Trimmack smiles as he sees you all, calling out, "Fists, fall in."
As you all move into line, the sergeants walk up and down a few times, inspecting our heroes from head to toe. They pick out small discrepancies where they exist, although with no hint of malice -- it seems that they aren't aiming to criticize you. Perhaps they just want you all to look your best for this.
When the inspection is complete, Helmbane and Trimmack stand before you at attention, looking upon each of you for a moment. The dwarf speaks first. "Recruits. This will be the last time we address you as such, so listen carefully. Your graduation will be one of the most important events in your life. Forget birthdays, forget marriage, forget the first time you were bedded. Today, you join one of the greatest organizations of all time. Remember the vows you make today."
Trimmack nods slowly, noting one of the few times the two have agreed on anything. "When you go into that hall, do not speak unless spoken to. This ceremony is sacred, and you do not want to be the person everyone remembers as the fool. You all did well in your trials." The human smiles widely. "Very well. Don't ruin it now by getting ahead of yourselves."
Simultaneously, they snap off salutes. "Serve the Fist, Live for the Fist, Die for the Fist."
And with that, they spin on their heels and begin marching towards the Hall of Heroes. You pass by many Fists doing the same, and some pass you. While you all keep a brisk pace, it seems there are some far more eager than you all today. Fortunately, those moving any faster than you seem to be out of sync -- you all move perfectly as a unit. Those pep talks must have given you a morale bonus.
To say that the Hall of Heroes is busy is an understatement. It is bustling with activity, crammed full of Recruits about to graduate, as well as guards on every door and the guests that have already arrived. It seems almost impossible that there are more bodies here than there were on the night you were all given your first assignment, just a few days ago. It seems the room has almost expanded to accommodate the extra people, but that's impossible... probably.
The Sergeants make their way through the crowd, a small path forming in the bodies as they make their way through without a word. In spite of the din that the room is filled with, those around you seem to only be whispering as the lot of you pass. The Sergeants stop a few rows back from the stage itself.
Perception DC 10 Highlight to display spoiler: {No one seems to be paying any special attention to you. Perhaps it's just nerves.} DC 15 Highlight to display spoiler: {You catch a few pairs of eyes staring at you before they quickly look away. Why were they staring at you?} DC 20 Highlight to display spoiler: {Everyone you pass seems to stop to look at your group, either in awe, fear, shock, or perhaps a combination of the three.} DC 25 Highlight to display spoiler: { Everyone you pass seems to stop to look at your group, either in awe, fear, shock, or perhaps a combination of the three. You catch the eye of a familiar looking gnome sitting on the shoulders of a half-orc. He glares at you, gritting his teeth. Around him stand the Fists you defeated in the first trial. None of them seem particularly happy with your presence.}
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 15/15 Cameron Honeytamer Steelshaper ( David Feest) d20+2=4 ; Monday October 28th, 2013 6:22:12 PM
Cameron marches perfectly in formation, oblivious to the other recruits around him or the crowd of onlookers. He and his Fistmates made it to this point through teamwork and discipline. He is very proud to have made it and to have had the help these past few days of his Fistmates.
Perception 4 Wait, we aren't alone here?
Once they are where they belong and the Sergeants call a halt he devotes all his attention to the podium and keeps quiet as instructed.
Nikolai (JonathanT) AC 15 Tch 15 Ffted 13 HP 14/14 CMD 17/19(Grapple) d20+9=28 ; Monday October 28th, 2013 7:08:12 PM
Perc +9 = 28! OOC: Shoot and Darn! I can't talk about it!
IC: Nikolai returns a brisk salute and keeps a serious face. This is a serious moment. Time to celebrate and hoot 'n 'holler later.
His nerves somewhat a jitter, now that the moment has actually arrived, he marches in formation as they had trained. His long legs are hard to coordinate with the shorter members of his Fist, but each one seems quite determined to concentrate on their marching that they march along with seeming perfection.
He notices that others aren't quite as good at marching. It could be because they are depressed, or just distracted. But Nikolai's eyes catch nuances from many despite his concentration on marching (good thing he marched a lot for fun when a kid), that indicate something else. Fighting the urge to point out those nuances to his friends, he keeps a stern countenance as they find their place in the Hall of Heroes.
Somewhere in that crowed is his family, but he does not dare try to look for them.
OOC: last time I marched I was in 5th grade. The Brasilian schools all marched in the city's Independence Day Parades. We practiced marching as a class and each row/column had to stay in perfect order and timing, even when making a turn. That was fun.
Bliss (Cayzle) (AC20/24, HP11 of 11) d20+8=24 ; Monday October 28th, 2013 7:41:23 PM
Perception 24! (made a mistake with the roll, fixed it in the die rolls field.)
Bliss can't help but grin as he carefully marches in step -- and that's not easy for a fellow with short legs! It seems so much more natural for Cam -- "how does his fellow halfling march so effortlessly?" Bliss wonders to himself. Maybe because he was born in his body. Sometimes Bliss is surprised he doesn't have wings any more.
As he marches, he sees some people watching, and has to restrain his natural tendency to wave.
OOC: Memories of high school marching band!
Prudence Gundle (Kathy) d20=15 ; Monday October 28th, 2013 8:05:24 PM
Pru keeps a somber expression on her face, in keeping with the solemnity of the occasion. She marches with her fist as best as she can. Marching had not come naturally to Pru, but she had practiced and practiced and now she was good at it. Well, maybe not good, but not terrible, either.
She seems to think that people are looking at her [Perception 15!], but honestly, she doesn't find that unusual. She's a pretty girl at a mostly-male school; she gets looked at rather a lot. She stands with her fist, ready for the ceremony to begin.
Carver AC 16, AC 18/ shield, CMB 5, CMD 15, HP 15/15 (10) (John C) d20=20 ; Monday October 28th, 2013 9:02:13 PM
(perc nat 20) Carver stands a bit straighter after the pep-talk. As the fists march in, he looks with his eyes only and sees the majority of everyone staring at them as they march past. He can't say anything, so he keeps in formation with the rest and is happy when they have reached their position in the hall....
William the Courageous (Ken) AC 18, hp 8/8 d20+3=4 ; Monday October 28th, 2013 9:09:45 PM
(Yes, Cazyle, it does bring back memories of HS and college marching band, doesn't it? :) )
Willliam proudly marches out with the rest of his friends, and keeps a keen eye out for what's going on... (Perc - 4) but doesn't notice anything out of the ordinary... He remains silent, focusing on keeping in step and remembering all that he was taught, wanting to do well, especially in front of his sergeant, friends and uncle. When they stop, he'll focus on the stage and wait for orders...
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 13/14 Linden (Jay B) d20+3=5 ; d20+7=13 ; Tuesday October 29th, 2013 3:58:49 AM
(Perception 5, Sense Motive 13)
He has never liked that motto... "Serve... Live... Die for..." Dumb. However, he was finishing today. Things wrapping up nicely. His impish smile begins creeping onto his face, fighting it the whole way but but unable to stop it. It was a good moment... not his best, but a good one. Chances are he would have many more to compare it to.... but graduation would be a foot note at best. He had greater plans. Bigger than the Fist. No nerves for once... how odd.
AC 15, T13, F12, CMD 15(19); HP 13/13 "Tinker" (SteveK) d20+6=15 ; Tuesday October 29th, 2013 10:32:01 AM
Tinker listens to the pep talk, getting the solemnity of the occasion implanted in his brain. On the command, he marches out, careful to keep his legs moving at the same stride as the larger members of his Fist.
Entering the Hall, the dwarf notices some people watching, but in a burst of insight, realizes that Prudence is marching right in front of him, and so most of the humans and elves must be looking at her pretty face. Tinker does a momentary frown. He has no business thinking of Pru as having a pretty face. To make amends, he concentrates on the occasion, soon again lost in the pagentry of Graduation.
................
Perception: 15
Graduation -- DM Zach Tuesday October 29th, 2013 6:51:45 PM
Everyone falls marches to their prescribed location and awaits the actual ceremony itself.
Field Marshall Major Pavillon Nuterius is standing where he was when he met you all before graduation just days before. Master Seargeant Redforge is with him, and again calls the entire graduating class to attention with a resonating, "Atten-HUT!!!"
When he does, all that can be heard is the click of heels coming together as they echo across the entire Hall of Heroes.
He gives the commands to report as you have heard done hundreds... if not thousands of times by now. This time is different.
He finally reports to the Field Marshall and takes his position behind him.
The Field Marshall begins going into a long speech thanking friends, families, and others whether there or not for making the recruits what they were. Mold-able. He continues by saying that without all of the recruits prior experiences, good or bad... they wouldn't be who they were today. He then goes on to thank the instructors and various teachers for their hard work and dedication in molding you into what you have become.
Finally, he address those who are to graduate. "I have been long winded and I am certain that I am boring you. You are here for one thing... and for one reason. To become full ranking members of the Mailed Fist. Your time has come. Recruits... salute, and repeat after me."
"I, (your name), swear to Serve the Fist, Live for the Fist, Die for the Fist".
As the entire graduating class says the oath in unison, the Field Marshall then says, "Congratulations... You are the newest members of the Mailed Fist. Your responsibilities are numerous and great, but so too, are the rewards." Before for you are all dismissed from the Citadel for the last time... there is just the little matter of the assignments, and the Honor Fists."
The Field Marshall takes a long pause that is almost uncomfortable as the entire populous of the Hall of Heroes has time to eyes the Graduates and they each other.
OOC: Take a few moments to act out your thoughts, actions and feelings after just graduating and having the change of being the Honor Fist!"
Bliss (Cayzle) (AC20/24, HP11 of 11) Tuesday October 29th, 2013 7:05:37 PM
"I, Bliss, swear to Serve the Fist, Live for the Fist, Die for the Fist!"
Bliss says the words enthusiastically. After all, he has served for three years already. Living just makes sense, of course. And dying ... well, it wasn't SO bad.
He grins and looks around at his friends when the recruits relax a smidge. He wonders who the Honor Fists will be. Did he and his friends have a shot at it?
Bliss is starting to get a little bit excited.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 15/15 Cameron Honeytamer Steelshaper ( David Feest) Tuesday October 29th, 2013 7:10:14 PM
Cameron salutes and says the words of the oath. With his normal lack of observation, he wonders who will be the Honor Fist. He knows they are in the running, having been tied before the written exam, but he wonders who won.
William the Courageous (Ken) AC 18, hp 8/8 Tuesday October 29th, 2013 7:17:56 PM
William listens to the marshall, and says firmly and loudly, "I, William the Courageous, swear to Serve the Fist, Live for the Fist, Die for the Fist".
He can see the broad and proud smile on his uncle's face and wishes his dad could see him now... He hopes they'll be honor fist, and wonders what that'll entail...
(OOC - to double check, we didn't receive any xp for the trial and so we're still short of 2nd level? Just trying to make sure I'm up to date...)
Carver AC 16, AC 18/ shield, CMB 5, CMD 15, HP 15/15 (10) (John C) Tuesday October 29th, 2013 8:14:50 PM
Carver listens to the commander go and on with his speech. He eventually gets around to congratulating the graduates and taking their oath of allegiance.
"I, Makellan Carver Skyrunner, swear to Serve the Fist, Live for the Fist, Die for the Fist".
He knows they have a chance at being an honor fist, but it was neck and neck after the second test...... And he wasn't much help in the knowledge test....
Nikolai (JonathanT) AC 15 Tch 15 Ffted 13 HP 14/14 CMD 17/19(Grapple) Tuesday October 29th, 2013 9:24:01 PM "I, Nikolai Komonov, swear to Serve the Fist, Live for the Fist, Die for the Fist" Nikolai says forcefully. It flashes through is mind what it must have felt like when his father took the oath, and his grandfather and greatgrandfather.
His chest swelled up in pride at those thought. As far as he knew, none of his relatives had ever been in the Honor Fist. His father had never mentioned anything about it before. He wondered if anyone really remembered who won after a few years. Probably only those members who did. Anyway, it would really be neat if he was the first of his family to be in an Honor Fist.
Prudence Gundle (Kathy) Tuesday October 29th, 2013 10:52:47 PM
"I, Prudence Gundle, swear to serve the Fist, live for the Fist, die for the Fist!"
Pru is familiar with the oath. She'd had to swear a similar one before being allowed to come to the Citadel for training. She remembered that small ceremony; Sergeant Hammerheart looking proud, Kryry and Lidina grinning widely, and Captain Akabi looking grim-faced and formidable.
But this time, it's different. This time, she will be undertaking the full responsibilities of the Fist. She wonders what her assignment will be; where she will be going; whether anybody on her current team will be coming with her.
She knows about Honor Fists, of course, and listens to hear who might have earned that honor. She knows, of course, that she could never aspire to anything like that, but it would be neat to know somebody who made the cut. And she knows a lot of people.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 13/14 Linden (Jay B) Wednesday October 30th, 2013 12:36:41 AM
"I, Linden Brereburr, swear to Serve the Fist, Live for the Fist, Die for the Fist". He says with as much enthusiasm as he can fake under his salute. It's sort of monotone but loud, which might mask the lameness. An Honor Fist? Hmmm... thinks the cleric.
Mika claps from far back in the audience. She stifles a hoot just in time.
AC 15, T13, F12, CMD 15(19); HP 13/13 "Tinker" (SteveK) Wednesday October 30th, 2013 9:03:53 AM "I, Daemar Torvalson, swear to Serve the Fist, Live for the Fist, Die for the Fist".
A good baritone with conviction. Tinker keeps his head straight, his every fiber stolidly feeling the momentous occasion.
Well, almost every. His mind swings back to the triple lock that he picked on the first challenge, mentally reviewing how he could have been even faster. His fingers twitch at his sides while mimicking the tumblers.
Graduation -- DM Zach Wednesday October 30th, 2013 5:03:29 PM
The Field Marshall continues, "Without any further delay, the Mailed Fist Honor Fist for the graduating class is the Double Fist led by Sgt Trimmack and Sgt Helmbane. Their members are,Private Torvalson, Private Gundle, Private Komonov, Private Brereburr, Private Steelshaper, Private Skyrunner, Private William, and Private Bliss. Congratulations."
The crowd erupts and cheers. Your Sergeants beam with pride. The Field Marshall and Master Sergeant come around and pin a dark red ribbon upon each of your uniforms. It has a small bronze star attached to the center of it. "This is the Citadel Honor Fist Medal. You eight are the first of this graduating class to be awarded any type of award of citation. I am sure it will be the first of many."
"Also, this year, for the first time ever, the Mailed Fist has decided to test what will be known as a Double-Fist. That means two fists will be put together and act as one unit. Who better to be the fist Double-Fist than this years honor graduate? Because of this... you will have to wait a few days longer to get your first assignments. I'm sure you won't mind though."
With that the Field Marshall continues talking about your trials to come and what is expected of every member of the Mailed Fist. Then, finally, he dismisses everyone and tells them to go find their families if they are here.
"OOC: Tomorrow I will post all of your family members and who is and is not present.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 15/15 Cameron Honeytamer Steelshaper ( David Feest) Wednesday October 30th, 2013 5:10:14 PM
Cameron beams with pride that he and his unit have been able to work together to achieve this honor. He congratulates each of them in turn and is sure his Uncle will be proud to see he has made something of himself in the Mailed Fist. Once he is done congratulating the others he begins to scan the crowd looking for his Uncle Morgan.
Nikolai (JonathanT) AC 15 Tch 15 Ffted 13 HP 14/14 CMD 17/19(Grapple) Wednesday October 30th, 2013 7:06:34 PM
Nikolai nearly slouches as a wave of relief washes over him. It was either slouch as his muscles, tensed up in a bundle relaxed, or jump up with glee. But he manages to stiffen his posture a while longer until they are dismissed.
Finally, with his new ribbon, he relaxes and scans the crowd for his family. Knowing his family had a reserved spot in the section set aside for veteran Mailed Fist members, it was not hard to find them and soon he is being patted and congratulated by all.
Prudence Gundle (Kathy) Wednesday October 30th, 2013 7:26:49 PM ...the Mailed Fist Honor Fist for the graduating class is the Double Fist led by Sergeant Trimmack and Sergeant Helmbane...
But-- Pru thinks, But--that's us!
And then she is confused, because that cannot possibly be right. Yes, the team had done well on the final exams, but surely the final exams weren't the only criterion? Pru had seen her earlier marks; her performance in the physical training had been universally dismal. "Can't keep up," one sergeant had scrawled on her evaluation. "Lacks the killer instinct," another had written. "It's a good thing she's pretty," another one had snarked.
Pru could see Cameron making the Honor fist, or Carver, or Nikolai. Possibly even Bliss or Tinker with their specialized skills. But Prudence Gundle? No way....
But the Master Sergeant is pinning something red to her tunic, so either there's been no mistake or she's having an outlandish dream.
Then they are dismissed and told to find their families. Pru knows she doesn't have family here to find, but that doesn't bother her. Much. She can always find somebody to talk to. Smiling, she moves to seek out other new graduates she knows.
Bliss (Cayzle) (AC20/24, HP11 of 11) Wednesday October 30th, 2013 10:57:41 PM
Bliss looks for his laid-back centaur friend.
"Hey Lindy! Can I come with you? Your sister was nice. Or was that your cousin?"
He takes the medal in stride, although he rubs at it every now and again ... to shine it or just to make sure it is there?
Carver AC 16, AC 18/ shield, CMB 5, CMD 15, HP 15/15 (10) (John C) Wednesday October 30th, 2013 11:00:09 PM
Carver stands proud as the medal is pined to his chest. After the ceremony is over and they've been dismissed, he knows he has no relatives here, shoot, they shouldn't even know where he is, he collects those members of his his new unit... what was it called, a double fist, that aren't expecting anyone. "Meet up at the bar in half an hour, that'll give us time to get out of these dress uniforms and comfortable for a night of celebration and drinking....." He trots on back to the barracks and changes to uniforms to his duty one and carefully stores the dress uniform and his medal.....
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 13/14 Linden (Jay B) Thursday October 31st, 2013 12:31:35 AM
... first but not the last to be awarded with this citation. That statement was supposed to make this class feel special, but it did the opposite for Linden.
He looks down at the bronze star attached to a dark red ribbon, the Citadel Honor Fist Medal, Private Brereburr of the Double Fist. He has a passing curiousity of its value.
A few days to get our assignments? Linden was hoping to get leave to visit home.... and maybe stay.
Bliss' question shocks him from the sober occasion. "Huh, oh. Blizzard dude, Mika is my cousin. All my siblings are farmers, vintners and merchants. Her parents were far more liberal than mine. She's kind and sweet. I always got along well with her side of the family."
"Drinks?!" The cleric perks up. "Carver. I'm on your tail. Give me a minute to change!"
AC 15, T13, F12, CMD 15(19); HP 13/13 "Tinker" (SteveK) Thursday October 31st, 2013 9:34:02 AM
Tinker smiles down at his blood ribbon with bronze star. They did it! And specialized assignments! Maybe the eclectic make-up of the Fists enabled them to take and overcome the challenges as a team? Yeah, that was it, just like Sergeant Trimmack told him.
The dwarf isn't expecting family here either, so keeps near Prudence as she wanders. "You did good, Beanpole, real good!"
Bliss (Cayzle) (AC20/24, HP11 of 11) Thursday October 31st, 2013 10:22:47 AM
Bliss laughs. "You know, Lindy, I almost didn't know who they were talking about when they said your name! Private Brrbrr!"
DM Ian - The Pep Talk Thursday October 31st, 2013 2:20:39 PM DM post will be coming around 4PM EST today.
William the Courageous (Ken) AC 18, hp 8/8 Thursday October 31st, 2013 2:41:59 PM
William grins broadly as he's named part of the honor fist. He admires the award, slaps his friends on the back and says "Way to go guys and gals! I'm proud to be a part of this fist!" He knows his uncle will be very very proud of him and he can't wait to see his expression after graduation...
DM Ian - Time to Celebrate! Thursday October 31st, 2013 5:31:00 PM
The room continues to function in organized chaos as the Fists are dismissed. Many run off to their guests, while others linger behind to speak with their allies. The Fists receive many pats on the back and congratulations from others, while there seem to be some who resent the bright red medals now displayed on your uniforms.
Your sergeants gather you all together, having to yell to be heard over the noise in the Hall of Heroes. "Let's get back to your rooms," Trimmack cries out. "We'll meet your guests out there so you won't be harassed the whole time." Helmbane simply nods along as the other sergeant speaks. Trimmack signals for you all to follow him while Helmbane dashes off to find your guests.
Leaving the Hall of Heroes is a difficult task as so many people want to congratulate you all and speak with you. After you finally make it into the corridor, which is almost as tumultuous as the Hall itself. Trimmack clears a path through the crowd, allowing you all to push through to your barracks.
Surprisingly, Helmbane is already there with a small crowd of people that many of you recognize.
Cameron does not see his uncle, but is shocked to see the Forgemaster Ozmund Steelshaper, dressed head to toe in shining adamantine armour. His cloak seems to be made of a fine fur, but Cameron recognizes it as the cloak of a Fire Giant he slew as a younger dwarf. The armour is covered in glyphs and symbols in both Old Woldian and Dwarven. Flanked by his guards armed to the teeth, he spreads his arms wide and crie out, "Cameron! Ya wee man, get yerself over here!"
Bliss looks around to see no humanoids that he recognizes, but a squawking overhead catches his attention. "Get away, you damned bird!" Helmbane cries out, waving at the black bird as it circles down to land on Bliss' shoulder. It turns to look at him, its eyes bright and clear. The halfling seems to feel some odd connection to the animal...
Nikolai immediately picks out his father on horseback, who waves to his son and climbs down from his trusted steed. Alexi Komanov strides towards his son, clad in full armour, and pulls his son into a tight hug. He quickly releases the half-elf, stepping back and saluting him. Nikolai can see the pride clearly in his father's eyes, and he is soon swamped by his mother, grandparents, and siblings. It seems the whole family came out for this!
Linden's cousin trots over to him, cheering for the centaur. "I had no idea you were so talented!" they cry out, clapping him on his shoulders.
William is approached by his uncle, Sir Joshua. He dressed in fine mithral armour, polished to a sheen, decorated with his most formal finery. He grasps his nephew by the shoulder, looking down on his with immense pride. "Unbelievable," he muttered, shaking his head with a huge smile on his face. "And here I thought using "Courageous" as a title was a bit presumptuous. Guess you proved me wrong."
Carver spots a centaur near the back of the crowd who smiles and waves at him. While he does not immediately recognize them, they seem to spark something at the back of his mind. As Nikolai's father crosses Carver's path, he loses track of the centaur. Looking around, they seem to have simply... vanished. But that's impossible... right?
Unfortunately, as Tinker and Prudence look around, they only find sympathetic looks from their sergeants.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 13/14 Linden (Jay B) Thursday October 31st, 2013 5:40:01 PM
Linden laughs at Bliss' statement. "Private doesn't sound right. I'll take Lindy over Private any day." He hugs Mika who is slightly shorter due to being female and all. He points to Carver and Nikolai. "They could drive your parents crazy." He smirks.
Seeing his two team mates, he goes over to Pru and Tinker. "Friends, we are more or less family enough for anyone." The cleric is no stranger to disappointment and recognizes the signs. "Let's go get mellow."
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 15/15 Cameron Honeytamer Steelshaper ( David Feest) Thursday October 31st, 2013 6:18:44 PM
Cameron blinks a few times, but Ozmund Steelshaper is still there, and Morgan, his son and Cameron's adopted Uncle is not. Having learned to do so in the Mailed Fist, Cameron now follows his adopted Grandfather's orders and strides forward to embrace the Patriarch of the Clan. " Grandfather, Forgemaster, I wasn't expecting you. Uncle Morgan probably but you were always so busy with clan politics and running the clan I never expected to see you. I am glad you came ! See, I managed to do alright without you watching over me after all. All of these brothers and sisters in arms fought alongside me and together we won top Fist. You should meet them!" Cameron drags the dwarf over to where the rest of the group stands and introduces each of them by name. He has a little trouble with Tinker's name because the dwarf so rarely uses the actual name, but he pulls it off. His Grandfather had never shown this much affection for Cameron, so his appearance and demeanor were strange, and a bit unnerving to Cameron. He waits until they can speak privately to find out why Uncle Morgan has not come with his father. A small seed of dread begins to grow inside him that something bad may have happened. But today was a celebration, so Cameron pushes that feeling away.
Carver AC 16, AC 18/ shield, CMB 5, CMD 15, HP 15/15 (10) (John C) Thursday October 31st, 2013 9:42:39 PM
Carver is shocked to see a Centaur he recognizes,He waves back at the centaur. Only after she disappears in the crowd does he figure out just who she is.... Matilda, the relative he had a night long chat with as he was evading any pursuit that might have been following after him. Someone was looking out for him in there own way it seemed.... He either nods or shakes hands and says nice things with the relatives of the rest of his Double Fist, before gathering up those whom, like himself have no one here to visit them and takes them for a drink, ale for some, hard liqueur or wine for others. He planned on putting a dent in the cask of wine they tapped at the Last Assignment yesterday, it was better than average in taste.
Nikolai (JonathanT) AC 15 Tch 15 Ffted 13 HP 14/14 CMD 17/19(Grapple) Thursday October 31st, 2013 9:53:42 PM
Alexi is quite comfortable in his surroundings. Once off his horse, it is quite clear that Alexi is not all that big of a man, a bit shy of his grandfather and shorter than his father. His smaller frame belies his abilities though, as his Dress Armor atests. The Mailed Fist Wolf Regiment insignia emblazoned on his breastplate is impressive, but many ribbons adorn the full plate armor.
Nikolai ends up surrounded by his family and accepts his father's hug despite feeling a bit too old for such things. A hug from his mother is another matter altogether and he notices wet cheeks on her elven face, a rarity.
He returns his father's salute with one just as crisp, and then in turn salutes his grandfather. His grandfather's usual hard eyes seem much softer as the old man returns the salute. For grandfather, it's not just another Mailed Fist portrait on the wall after all it would seem.
HIs brothers and sisters ask lots of questions, all eager to know how hard it was and how fun it was. Nikolai tries to answer them all but he tries to make sure they all know that he was just a part of a team and he could not have managed it alone.
He then takes his family around to meet his Double Fist friends, starting with those not with any family. He picks Pru out first. "Mother, this is Pru. She can work magic out of thin air, and without books too."
And the introductions go around with Nikolai explaining what each of his friends' talents are until all 7 team members have met his family.
Prudence Gundle (Kathy) Thursday October 31st, 2013 11:21:35 PM
Earlier...
Pru laughs at Tinker's compliment. Nobody has ever called her "beanpole" before. "Thank you, I think," she replies. "We all did good," she adds.
Now...
Pru smiles as she meets everybody's family. "It's nice to meet you," she says, over and over. And she means it, too. It's interesting to meet the family members of her new teammates. And if she has a little knot of sorrow in the pit of her stomach, she's too polite to mention it.
AC 15, T13, F12, CMD 15(19); HP 13/13 "Tinker" (SteveK) Friday November 1st, 2013 9:31:36 AM
Tinker isn't disturbed by not having any family at graduation, they are not rich and hundreds of miles away. He knew the day he left Trader's Crossing that his fare-wells at the family burrow was for a long, long time; maybe not until the Lands of Rest. But that is one of the reasons he is here in the Fists; for family. Willingly putting himself in the battle so that a gnome family can ply their craft and live their lives in peace. And so Tinker can find his history and family and ancestors.
No, he's not disturbed. The dwarf gives a friendly pat to Prudence's back and is steered away by Cameron to meet... wow.
"Umm, Forgemaster..." Tinker tries to remember the proper formal greetings of dwarf to noble dwarf and can't remember, and doesn't want to use the familiar like Cameron. His eye twitches in irritation. Cameron would know, the little halfling has forgotten more about dwarf protocol than Tinker ever learned. But the young dwarf will never back down from a challenge, so he straightens his shoulders and tries his best.
"Forgemaster, an honor to meet you. I believe I am Daemar Torvalson, called 'Tinker', Locksmith and Private of the Mailed Fist."
At the obvious question, Tinker will tell the Forgemaster his story; how he was found as an infant among a destroyed caravan in Culverwood and only the words "Daemar Torvalson" on the crib as a clue to his identity.
Bliss (Cayzle) (AC20/24, HP11 of 11) Friday November 1st, 2013 12:31:17 PM
Bliss stands stock still, blinking.
Then he shouts, "MOOKIE!" Then even louder, "MOOKIE!"
The raven flaps over and speaks in a cawing-harsh common, "Yeah, sure, it's me, kid! Jeezum crow! You broke my ears!"
The raven tilts his head this way and that.
Bliss smiles like his head is cracking in two. "I never thought I'd see you here, Mookie! Wowsy!"
The bird answers, "Yeah, it's good to see you too. Looks like you done good here."
"Aw," blushes Bliss. "I just had good friends who helped. Here, say hello."
The halfling rushes over to Linden. "Lindy! Lindy! This is my mom's raven, Mookie. Mookie, this is Lindy. He's super fast!"
"And this is Cam. He's a halfling too!"
"This is Carver. Him and Cam are both paladins!"
"This is Nik. He's going to teach me some monk stuff."
"Here's Miss Pru! She has a sister named Faith too. She's a supercool magic user who can kill things with fire!"
"And this is Tinker, who is almost as sneaky as me, and way handy with locks and stuff."
To all these people, and their guests and kin, Mookie bobs his head politely and mutters, "Pleased ta meetcha," and "Itsa pleasure, I'm sure."
Finally Bliss brings Mookie over to see William. "Will, this is Mookie. Mookie, Will."
Mookie nods to the courageous lad, and then makes a bow to his uncle.
"Sir Josh!" the raven laughs. "It's a small world. It is good to see you again." It is the politest thing that Josh may have ever heard Mookie say.
Bliss looks surprised. "Mookie! You know William's uncle?"
"Be polite, kid," murmurs Mookie. "He's a friend of your mom's. Joined up after you kicked the bucket."
The raven looks from Willaim to Josh and back again. It looks like he is trying to stay serious, but then he loses it, and he laughs and laughs. "Josh, your nephew is named after your horse?!"
Bliis says, "Mookie!" and looks mortified.
Nikolai (JonathanT) AC 15 Tch 15 Ffted 13 HP 14/14 CMD 17/19(Grapple) Friday November 1st, 2013 11:51:51 PM
After Mookie's introduction to Nickolai and family and moves on to the others, Alexi belts out a laugh and tries to explain. "I knew a black raven a long time ago by the name of Col. Belonged to the witch Fatine. The irony. I adventured with a witch who had a rather rude raven and now you too," he slaps Nickolai on the shoulder hard enough to jolt the private. "You watch your shiny things, son."
DM Ian - Time to Celebrate! Saturday November 2nd, 2013 12:05:44 AM Ugh, really sorry everyone - completely dropped the ball today. Post will be up asap.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 13/14 Linden (Jay B) Saturday November 2nd, 2013 2:56:51 AM
Linden simply laughs at the incredible bird. "Mookie. Mookie? I know that name. That was one of the legendary heroes companion's name, right? Oh, I heard bad stories about him! But he was a gnome or a harpy or something."
William the Courageous (Ken) AC 18, hp 8/8 Saturday November 2nd, 2013 8:02:02 AM
William smiles broadly at their friendly raven and laughs when reminded that he has the same name as his uncle's equine companion... "Don't worry Bliss (giggling). It's a family name and an honorable one at that, silly raven! We give it to those we love and uncle Josh's horse is just like family, so we thought it would be call him that too! My uncle warned me about you and are you going to join us in our quest, or stay with those old retired folks?"
His uncle chortles loudly, and says to Mookie, "You haven't changed a bit my old friend and it's good to see you again. I hope you're keeping your lord out of trouble, as it was always a challenge when we were adventuring!"
(OOC - Well written dialogue Cayzle! If I didn't know better, I'd think you were a writer or journalist :) )
DM Ian - Time to Celebrate! Saturday November 2nd, 2013 1:38:11 PM Linden comforts his friends whose families could not be here, offering some rather mellow methods.
Cameron is shocked at the present of his adopted Grandfather. He immediately sets about the task of introducing him to all of his allies, a task that is rendered rather difficult by the presence of his guards. Regardless, the Forgemaster waves the stiff-looking dwarves away, greeting each of the former Recruits with a warm smile.
Carver blinks, shocked and comforted by the presence of his ancestors. He offers to take the others without any visitors out for a celebratory drink.
Nikolai greets his family, quickly taking them around to meet everyone. It is quite a spectacle when Alexi encounters the Forgemaster -- apparently, the two have heard of each other, although never met. The two become fast friends, sharing old battle stories and reminiscing about what they surely consider "the good old days." Nikolai's grandfather soon joins in on the conversation, allowing the half-elf's father to continue meeting everyone.
Prudence greets all the families warmly, ignoring the feelings deep in her gut.
Tinker understands that his family is much too far to have come out here. The dwarf is incredibly flustered when introduced to the Forgemaster, trying his best to introduce himself. The older dwarf nods slowly, a warm smile spreading across his face. "A pleasure to meet ye, Daemer Torvalson, called Tinker." The way he says Tinker's name is almost comedic, as he rolls his r's quite heavily. "I am Forgemaster Ozmund Steelshaper. I assume y'ain't been 'round dwarves much, have ye, lad?" The question is not taunting in any way, but seems to be genuinely curious.
It takes Bliss a moment to recognize the raven, but his outburst is quick and exuberant when he does. Everyone is given and quick and confusing introduction to the raven (it seems to be squawking in... Common?) that the halfling now carries proudly on his shoulder. Sir Joshua looks shocked when the raven is brought before him. You haven't changed a bit my old friend and it's good to see you again. I hope you're keeping your lord out of trouble, as it was always a challenge when we were adventuring!
William explains the coincidence of his name to the raven, who only laughs (or at least you assume it's a laugh) in return. His uncle shakes his head, smiling widely at the raven.
"Before you all leave to celebrate," Trimmack calls out. "We have one last thing left to do. Fall in, Fists. We've got something for you." The familiar break away from their sons, cousins, nephews, adopted grandsons, and soul-bonded soon-to-be-spellcasters, some turning their backs for a moment to produce bundles wrapped in leathers and furs, bound with various twines and ropes.
Would you rather each of you individually? All in one post? Two at a time?
Nikolai (JonathanT) AC 15 Tch 15 Ffted 13 HP 14/14 CMD 17/19(Grapple) Saturday November 2nd, 2013 1:55:49 PM
OOC: All in one post is fine with me.
Prudence Gundle (Kathy) Saturday November 2nd, 2013 4:02:29 PM Again? is all Pru can think when the order is given to fall in.
Then again, she's a member of the Fist now. She might as well get used to falling in; she's going to be doing a lot of it. She lines up with her fist-mates.
[All at once is fine, or whatever you're comfortable with.]
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 15/15 Cameron Honeytamer Steelshaper ( David Feest) Saturday November 2nd, 2013 6:08:56 PM
Cameron Is greeted by and in turn greets all of his grandfather's bodyguard as well. Since they were ever present with his Grandfather he has grown to know them and their personalities quite well. Then he is distracted by Mookie. " Bliss! That raven can TALK! I've never seen anything like that before." Cameron falls into formation with his Fist, no, his Double Fist. They were one unit made of two and they were going to have to act that way. It had come naturally during the trials, when they were out of formation. Hopefully it remained that easy.
(probably easier as one post, otherwise between the question answering and the comments we might blow up the board with too many posts.)
Carver AC 16, AC 18/ shield, CMB 5, CMD 15, HP 15/15 (10) (John C) Saturday November 2nd, 2013 10:31:21 PM
Carver falls in line, as he does so he wonders what's going on now? he also is wondering just what Gargul has planned, he ancestor has visited him twice now and as far as he knew, Gargul never really allowed spirits to just wander around, at least without a reason....
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 15/15 Cameron Honeytamer Steelshaper ( David Feest) Saturday November 2nd, 2013 11:21:28 PM
Before Mookie catches the halfling's attention, Cameron sees his fellow paladin wave to someone in the crowd. But Carver wasn't expecting anyone, was he? " Who were you waving at Carver? Did your family come too?"
Bliss (Cayzle) (AC20/24, HP11 of 11) Sunday November 3rd, 2013 1:04:25 AM
Bliss laughs in delight at Cam's exclamation. "Sure he can! He'll talk your ears off!"
"Hush, kid!" says Mookie.
The sergeants want the double fist to fall in. Bliss says quickly, "See ya in a bit, Mookie!" and he scurries off to get in formation.
He wonders what is happening, but three years of discipline have quenched his tendency to crook his neck for a better look. He stares straight ahead and waits for orders.
Nikolai (JonathanT) AC 15 Tch 15 Ffted 13 HP 14/14 CMD 17/19(Grapple) Sunday November 3rd, 2013 3:10:52 PM
Nikolai is familiar with the his dad's stories, especially those of his time in the Uncharted Lands and his friends there and some of their unusual companions, so seeing a talking raven was not unusual. One of his father's best friend had a talking horse.
Nikolai is puzzled at this odd moment to form ranks and even more puzzled at the announcement that there was something for them. They'd already received a ribbon as the winning prize. Were the sargeants going to give some reward too?
He falls in with a practiced perfection.
AC 15, T13, F12, CMD 15(19); HP 13/13 "Tinker" (SteveK) Sunday November 3rd, 2013 9:44:39 PM
Tinker has to shyly smile and admit his near complete ignorance of any dwarven way of life. "Raised by a family of gnomes in the Culverwood, Forgemaster. I only knew one other dwarf in my life before signing up with the Mailed Fist."
More conversation and explanations is cut short as Tinker falls in with his Double Fist, waiting expectantly for the next announcement and orders.
Carver AC 16, AC 18/ shield, CMB 5, CMD 15, HP 15/15 (10) (John C) Sunday November 3rd, 2013 10:32:04 PM
Quietly, as they double fist forms up, "The same relative who visited me when I was on the road, was at the back of the hall."
DM Ian - The Gifting Monday November 4th, 2013 11:15:16 AM
The Fists fall into a familiar formation as their guests line up in front of them, preparing to hand them all various bundles wrapped in leathers, furs, linens, and whatever else happened to be lying around at the time of their wrapping.
First in line is Linden's cousin, who trots forward awkwardly holding something in her arms. "This came with the letter your parents sent me. They said they've been saving up for ages to buy you all this and that they hope it fits." She thrusts the lumpy package at her cousin, who unwraps it with ease. It falls open to reveal a set of highly polished armor and a rather regular looking back. However, looking within the rucksack, the centaur realized that the inside is much larger than the outside! Within are a collection of small vials, all labelled with tiny piece of parchment. Linden receives Masterwork Scale Mail, a Handy Haversack, and four potions! He will have to see what the potions are, perhaps by the labels on them...
Next in line is Alexi Komanov, Nikolai's father. He strides forward, smiling down at his son and muttering, "I had this cloak with me when I started adventuring. I hope it serves you as well as it did me." He holds out what seems to be a rather tattered cloak, but as the half-elf takes it in his hands, the fabric seems as smooth as silk. Putting it on, he feels a bit more resilient, bolstered perhaps by his father's pride. Nikolai receives a +1 Cloak of Resistance!
Sir Joshua follows in suit, standing before his nephew and nodding. "Joshua... I see so much of your parents in you. They're incredibly proud, and so am I. Now, I don't know much about magic, but they tell me that this thing is pretty handy..." He produces a small white ball on the end of a bright silver chain, handing it to his nephew with a confused look on his face. "Doesn't look like you can do much damage to it, but I imagine you'll find a use for it."William receives a Pearl of Power I!
Bliss remains still as Mookie flies back over to him, landing easily on the gnome's shoulder. "I can't really bring the stuff I have out here, it look me long enough to cart it up this stupid mountain. It's all waiting for you in your room. I managed to nab a dagger and some equipment. I think you'll like it!"Bliss receives Masterwork Leather Armor, a Glass Dagger, and the sufficient materials to complete the crossbow he is building! He will still have to put in the crafting time, but he will not have to spend any more gold.
Up next is the Forgemaster himself, approaching Cameron with a serious look on his face. "This has been a long time comin', Cameron," he growls. His guards fall into line behind him, each staring at the halfling with intensity. "Yer a member of my family as much as my son is, and it's time we make it official." The bundle unravels to reveal a gorgeous sword emblazoned with the Forgemaster's clan symbol on the hilt. He also produces an odd contraption that looks like it would fit on a pair of boots, and a set of fantastic chain armor. "When ye get some downtime, you'll return home and receive a clan tattoo to make this official." With a smile, the dwarf grabs the halfling in a tight hug, quickly pulling back. "Ach, I s'pose that ain't very official, izzit?"Cameron receves a Masterwork Longsword, a Masterwork Chain Shirt, and a Masterwork Ride Kit - it grants a +2 to ride checks when trying to stay on a mount after getting attacked!
Helmbane approaches Carver, looking up at the centaur and muttering, "You've got no visitors, but I'll be a giant's uncle before I see someone go unequipped." He waves for Trimmack to drag over an enormous package, with the sergeants heaves onto the ground before the centaur. It unravels to reveal a set of weapons and armor nicer than anything Carver has ever seen, all emblazoned with the symbol of the Mailed Fist. Carver receives a Masterwork Lance, Masterwork Scale Mail, and a Masterwork Heavy Wooden Shield!
Trimmack approaches Tinker first, handing him a folded piece of paper. "This came from your family. I'm sure they regret missing this day, but don't worry. You won't go unequipped. He hands the dwarf a small wooden box, which he opens to find full of marvelous tools and equipment he had only ever read of. Tinker receives Masterwork Thieves' Tools, Masterwork Leather Armor, a Potion of Cat's Grace, and Masterwork Engineer's Tools - these give him a +2 bonus to Knowledge: Engineering checks when Tinker has a chance to analyze the object in question beforehand!
Trimmack then approaches Prudence, smiling at the young sorcerer. "And you haven't gone forgotten, Grundle. We thought for a long time on what to give you before we realized that you won't want to get hit on the field. You can pour out a lot of damage, something your allies will need in the field. If you fall, it'll make things a lot more difficult." With that, the sergeant pulls a ring off of his finger and holds it out to her. "Take this. It should help. I've had it for years, but... you'll get more use out of it than I will."Prudence receives a +1 Ring of Deflection!"
Prudence Gundle (Kathy) Monday November 4th, 2013 5:17:24 PM
Pru gasps in astonishment as Trimmack gives her the ring off his own finger. "I--but--....thank you," she manages at last.
She was sure she could never wear a ring sized for Trimmack's hand, but of course it's a magic ring, and it re-sizes itself as soon as she goes to put it on. It feels heavy and cool on her finger. "Thank you so much," she says.
[OOC: Can't find a Ring of Deflection in the PRD; is it a Ring of Protection?]
DM Ian Ouf, I always do that... it is indeed a Ring of Protection, which gives you a +1 deflection bonus.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 15/15 Cameron Honeytamer Steelshaper ( David Feest) d20+8=14 ; d20+8=16 ; d20+8=26 ; d20+4=11 ; d20+4=15 ; d20+4=8 ; Monday November 4th, 2013 5:33:19 PM
Cameron stares in awe at the items his Grandfather has brought him. " Grandfather! These all bear the clan's forge mark, and I'll be a monkey's uncle if this sword doesn't bear your own markings as well." Cameron bares the first few inches of the blade to see the work and can see the careful hammer marks and subtle folding of the steel, both hallmarks of his Grandfather's work. His eyes well up but he swallows hard and blinks a few times, unwilling to cry in front of his Grandfather. " I will treasure these and wear them with pride. I won't shame the clan, that you can bank on."
Later, assuming they will all end up at the Last Assignment at some point this evening, Cameron attempts to talk to Nickolai's father about mounted combat and what type of mount would be suitable for a rider of Cameron's size and archery ambitions. Cameron also will finish his conversation with Carver. " You mean the dead, ghost relative? No wonder I couldn't see who you were waving to, I thought it was because I was too short. Why are they haunting you do you think? Is it a good omen or should you be sleeping with one eye open?"
Cameron hands in his Mailed Fist issue armor and now wears the supple dwarf forged masterwork shirt all the time. It still weighs as much as the other shirt did, but it fits his body much better and follows his movements like a second skin. While his Grandfather is in town Cameron tries to lay his hands on an ingot of Platinum. He knows that Yuri, the Forgemaster's second bodyguard is a master jeweler and he remembers that Linden needed a platinum ring for himself and the targets of one of his prayers, the one that allows Linden to take a portion of the target's damage at range. This sounds like it could be very useful for keeping Prudence or William alive or even for keeping himself or Carver alive longer in the thick of battle. If Cameron can weasel enough Platinum together he will ask Yuri to make each of them a simple platinum ring that will make the prayer useable.(trying to gather up what's needed to make each of us and Linden a ring for the Shield Other spell. I'll include some rolls below) Diplomacy 14, 16, 26 Perform oratory 11, 15, 8
OOC Have we gained enough xp to level yet? Should we start doing the math for it?
William gratefully accepts the pearl and laughs with his uncle, as he's not used to seeing the brave paladin confused about something... He explains that it will help boost his magic and promises to use it for good, which he knows his uncle will be pleased with. He admires his friends' items too, and introduces his uncle to each of them, explaining that they should receive the credit for his success as an honor fist. He may be courageous, but he's definitely humble when it comes to taking credit...
Nikolai (JonathanT) AC 15 Tch 15 Ffted 13 HP 14/14 CMD 17/19(Grapple) Monday November 4th, 2013 9:42:41 PM
Nikolai holds the cloak open. It looks like he is inspecting it, but it isn't that. He's very nearly overwhelmed at the gift. His father and mother, who carry many powerful magic items, had always tought the kids that such things were never to be taken for granted, but earned. He'd always admired his father's cloak. A specially embrodered one with Wolf Regiment symbols, that gave him an extraordinary amount of 'luck', as one would call it, against almost everything tossed at him. This ratty o'l cloak was far more than that, in a way. It was part of his father's life!.
He gave his father and mother a big hug.
Cameron approaches Alexi and asks the Cavalry-Priest of Domi about mounted combat and mounted archery with respect to halflings. Alexi rubbs his chin in contemplation then says speculatively, "Weeell. I depends on your goal. Good scouts usually pick War Dogs. They are fast, ferocious, and a good watch dog at night when out in the wild. They really love to close in on the enemy, so as far as archery goes, you have to have good control over them to keep them from charing in. On the other hand, I had a friend halfling in the Uncharted Lands that had a billy goat as his mount. They are not very fast, but they are easier to control than the dogs. They don't bite and rend, but they do sport a hefty set of horns that they can use to great effect when charging if needed (Bull Rush, etc.). And they eat just about anything, so you have to watch your equipment, specially your leather stuff. HA!" and he lets out a hefty guffaw.
Bliss (Cayzle) (AC20/24, HP11 of 11) Monday November 4th, 2013 10:57:37 PM
Bliss smiles at the talking familiar. "Mookie, Aunt Priss knew I was going to be a witch, and now I have a witch's dagger. But the best gift is you! You're going to stay with me now, right?"
Carver AC 16, AC 18/ shield, CMB 5, CMD 15, HP 15/15 (10) (John C) Tuesday November 5th, 2013 3:19:51 AM
Carver kneels down and runs a hand over the embossed symbol of the Mailed Fist on the breast plate. He closes his eyes and lets a breath out that he didn't realize that he was holding."Thank you." He then hefts the shield, feeling the weight and balance of it. He lays the armor over his back with the shield, picking up the lance he can feel the difference in the quality of the weapon..... He thinks back a few minutes and wonders if his relative showed up on her own, or was she under orders.....
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 13/14 Linden (Jay B) Tuesday November 5th, 2013 5:17:23 AM
Stunned silent for the second time in as many days, he manages to sputter, "haversack?!"
He reads the potions.
AC 15, T13, F12, CMD 15(19); HP 13/13 "Tinker" (SteveK) Tuesday November 5th, 2013 9:22:43 AM
Tinker gratefully accepts the gifts from his family out of Trimmack's hands, turning the tools over, smoothing the wax-hardened leather, flicking the edge of the paper. He smiles. The potion is right out of Posiepocket's larder, the leather armor has all the care that Jaspertink could put into it. The box has the carved initials of each of his gnome foster brothers and sisters and must have been made by the eldest; Nicklebak. And the tools inside... The engineering level and square, the plumb and sight; they each have the dwarven mark of a riveted fist. Unrak had made them. Even though the pickset had no discerning features, Tinker knew they were also made by the old dwarf of Trader's Crossing.
The letter Tinker doesn't open, not yet. There are things that should be private, and the young dwarf saves it for later when he is alone.
DM Ian - The Gifting 2: The Aftermath Tuesday November 5th, 2013 12:26:11 PM
As everyone receives their gifts, the sergeants stand back for a moment, eyeing you all carefully. "Alright, troops. You've had a long couple of days," Trimmack calls out. "Your friends and family are here. It's time for you all to relax. Your first assignment is coming down the line, but since you're the first Double Fist in... well, ever, it might take a bit longer than usual. So, you've got some downtime."
"We'll see you all at the Last Assignment," Helmbane cuts in. "First round is on me. Dismissed, troops."
The Double Fist make haste to the Last Assignment, which is already packed. Servers bustle around serving drinks and food, and room is quickly made for the Double Fist and their guests as a huge table clears out quickly. Orders are made and drinks are brought to your table, paid for by helmbane. "I'll grab the next round," Alexi Komanov calls out, raising his mug to the dwarf.
"Aye, an' I'll grab the one after that!" the Forgemaster cries out, raising his own. Sir Joshua's proclamation of getting the one after that is drowned out by the cheers that arise from the Double Fist.
Alexi stands up suddenly, holding his mug aloft and looking at each of the troops with a smile on his face. "I can still remember the day I graduated from being a recruit. It was the happiest day of my life. Well... perhaps only one of the happiest days of my life." He glances down at his wife and children, shrugging sheepishly. "After tonight, the rest of your life begins, troops. Relish this night. It might be one of the last chances you have to relax for a very long time. Cheers!"
Your characters gain 900 EXP, bringing you all up to level two! Congratulations!
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) Tuesday November 5th, 2013 3:32:55 PM "Cheers! responds Tinker, enjoying the camaraderie, soaking it into his bones to remember when times are troubled.
He is going to enjoy his new life with the Mailed Fist.
..............
ooc: Fantastic adventure! Love the role-playing and the battles and learning the styles of the new PCs and DMs. Loved every minute!
OOC2: Hey DMs Highlight to display spoiler: { Tinker would like to take as his Rogue Talent: Trap Spotter: Make free Perception check within 10 feet of a trap to notice the trap. (Secret DM Roll)
Would this be OK for the DMs and how do I make it remember-able during an adventure?}
In the down time before getting the first assignment for his new double fist, Bliss is not tempted by the typical grunt's response to R&R. Instead, he spends his time going over and over in his mind the teachings of his Aunt Priscilla, helped along by Mookie, who takes a schoolmaster-like interest in Bliss's final steps toward witchery.
And after he has mastered the grey arts, his first spell cast is Guidance, a cantrip designed to give a little bit of help by increasing your competence. Bolstered by his spell, as well as by the fine materials he was given for the job, the new witch spends a week completing his new heavy semi-automatic bah -- indeed, every part fits perfectly, on the first try, making a seamless whole. It is the most perfect weapon he has ever created. [OOC: rolled a nat 20 on the craft check.]
Since he no longer needs a light crossbow, Bliss offers it to Cam.
"Hey Cam! You can have this if you want it." (It is just a light crossbow, sized to be used by a small character. If Cam does not want it, Bliss just puts it into the Fist armory for the next gnome or halfling recruit to use.
Cam -- and indeed, all of Bliss's friends -- may be surprised to see that Bliss has shrunk by half! Once every minute, he casts a Reduce Person cantrip on himself, decreasing his height by half -- to 1 ft, 5 in -- and his weight to 4 pounds. Fully geared up, he's just under 7.5 pounds!
Bliss laughs in delight as he runs around through his friends' legs.
"Hey everybody," he shouts one evening when they are all in the commons together. "Watch this new trick Mookie and I worked out."
Mookie caws, "I still think this is a bad idea, kid."
"Ha! What can go wrong?"
Bliss is already tiny size because of his continual reduce person casting. He casts Enlarge Person on Mookie via his Share Spells ability and makes him small in size. He says a small spell for good luck (Guidance). Then Bliss hops on and shouts, "Hi-ho, Mookie!"
The bird turns his head 90 degrees, gives Bliss a hard eye, and then takes off, flying around the room.
Bliss's Ride check (at -5 because ravens are not natural mounts and -5 because Mookie is bareback): a 19! Woot!
Mookie's Fly check: 24
The pair fly around the room like naturals!
=====
Rolling a hit die and skill check for Craft Weapon.
Hit die (Blood Witch): 4
Craft Weapons roll to finish MW heavy repeating crossbow (boosted with Guidance cantrip): 29! Sweet! Natural 20!
Roll 3d6 for Mookie's Int: 9
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Tuesday November 5th, 2013 5:45:22 PM
(OOC: Rolled for HP in the Booty. Also, last post I made, Linden read the four potions, though I suspect I know what they are.)
(OOC: I saw Cam was planning plat rings for Linden, but until then, I will prep CLW Domain Spells... and thanks, cool.)
Linden raises his mug but says nothing. His life wasn't going the way he'd like it. He would like to Serve Flower more than the Fist. For now, he was a Mailed Fist and would serve his team to the best of his ability.
Prudence Gundle (Kathy) d20+6=21 ; d20+6=26 ; Tuesday November 5th, 2013 6:04:15 PM
Pru goes to the Last Assignment and joins in the celebration. Remembering what happened last time, however, she limits herself to two ales and tries to keep a clear head. It would be just like the Fist to throw their assignment at them in the middle of the night. Again.
She watches wide-eyed as Bliss performs his trick with the raven. "That's amazing!" she says. She recognizes the spells he cast [Spellcraft 21 and 26], but she had never imagined they could be used like this!
"But, Bliss," she says, "I thought you were going to be a rogue and be all sneaky and everything. When did you learn magic?"
[Pru has been leveled up]
Bliss (Cayzle) (AC20/24, HP11 of 11) Tuesday November 5th, 2013 6:32:56 PM
Bliss grins. "Miss Pru, with spells, I can be ever so much more sneaky! This flying around is just for extra!"
Bliss tries a loop de loop and falls on his head. "Wheeee!"
Mookie lands and caws, "You know I'm retired from adventuring, right, kid?"
OOC: My stealth mod just jumped by +6 to +21! I am so excited! Oh, and my sheet is updated!
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Tuesday November 5th, 2013 6:58:56 PM
OOC: And within the rules! Flippin' awesome...
William the Courageous (Ken) AC 18, hp 8/8 Tuesday November 5th, 2013 9:07:24 PM
William laughs with delight at the clever tricks of Bliss and Mookie. When there's a moment of silence, he stands and offers a heartfelt toast to his teammates, again expressing his gratitude towards this new double fist, one that's served with honor and will undoubtedly continue into the future...
He enjoys his ale, especially the 3rd round that his uncle buys, and catches up with his uncle on how retired life is going... His uncle shares a sad story of a dear friend who's just announced retirement, a loyal cleric named Thar who's decided to get married, settle down and raise a family... William nods in understanding, hoping that he'll live long enough to do that someday, but can't imagine himself at this point ever considering that...
For the rest of the night, he enjoys the festivities, engaging in snippets of conversation with each teammate, including Pru, Linden, and Tinker...
(The one thing that stinks about 2nd level is we don't get a feat or ability boost... Oh well... William will get to add 2 new spells to his book, cast 1 more 0 level and 1 more 1st level spell per day, and that's about it... That pearl of power will come in handy though and allow him to cast yet another spell! )
Bliss (Cayzle) (AC20, HP16 of 16) Tuesday November 5th, 2013 9:47:53 PM
Updating Header!
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 15/15 Cameron Honeytamer Steelshaper ( David Feest) d8=4 ; Tuesday November 5th, 2013 10:09:36 PM
OOC Are the rings a go DMs?
IC Privately, Cameron asks his grandfather what kept Uncle Morgan from the graduation. He learns that only days after he shipped out to the Fist, Morgan allowed a cleric to heal his lingering wounds and he set out to find who had attacked Cameron's parents and bring them to justice. It has been three years and anly a few letters have come to the Forgemaster, none in the past year and a half. Ozmund fears the worst, that his son may have indeed found who he sought, but not survived the encounter. His divinations have met with failure and no spell seems to be able to find Morgan. Cameron is worried for the dwarf that raised him, but has more faith in Morgan than to believe that he could fall so easily. Cameron also asks his grandfather to look into Tinker's name and see what he can find. The old dwarf says he will, but the name is not a clan name he recalls ever hearing before. More work will be needed to find any information. Cameron remembers why he joined the Mailed Fist and hits the books. Bards seem to always know a tale, or a story, or have heard a rumor about the kinds of things that Cameron needs to know about. In addition they are known to be supreme negotiators and to help bring out the best in those they are teamed with. With his friends new assignment on the horizon, Cameron feels they could use that kind of edge, and that with that kind of information, he may find the person so many have fallen to in his life. So, Cameron studies up on what it takes to be a storyteller and to inspire people to new heights. He reads about the dwarven clans and the Stone Warden's, like his grandfather, who have managed to bring the dwarves back from near destruction. He also reads up on Centaurs, trying to find out who this ancestor of Carver's might be and what she might have planned for the big paladin.
OOC HP rolled is a 4+2 con for 6 hp working on updating my sheet.
Nikolai (JonathanT) AC 15 Tch 15 Ffted 13 HP 23/23 CMD 17/19(Grapple) Tuesday November 5th, 2013 10:18:08 PM
Alexi enters the Last Assignment and looks around. Although this Mailed Fist academy was not the one he trained in, the bar looked almost identical. He frowns when loud guffaws follow some rude cursing and wishes Crystalina had some spell she could cast around them that would weed out the foul language from the young ears present.
The festive mood moves Alexi to offer drinks all around (OOC: hey, that's MY money your spending! LOL) and subconciously watches young Nikolai join in the toasts. Alexi is pleased to see his oldest son be sensible and conscientious with his drinking.
With the downtime, his family stays one more day. His father knows that once they are on Assignment, he may not get to see his son again in six months or more.
After many hugs and some tears, they leave and Nikolai goes back to hone his training before they are sent off. He notices that he is much more nimble and can dodge blows a little better.
OOC: rolled hp on LnB. Got an 8, +1 for level, making it a total of 9.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 15/15 Cameron Honeytamer Steelshaper ( David Feest) Tuesday November 5th, 2013 10:48:12 PM
OOC What do I call that MW riding kit on my Character sheet? Do we have any spending cash? Can those of us with personal armor now draw another item from the Fist's stores, like a shieldmaybe a MW shield?
DM Ian A MW Ride Kit will do, just make sure that you have the rules for it properply recorded for future reference. Your characters will be given a chance to purchase more equipment before your next assignment.
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Tuesday November 5th, 2013 11:09:00 PM
Carver raises his goblet to each of the toasts, but it isn't refilled for each of those toasts. He may be large, but even though they are off duty and have a few days extra off, he is not getting drunk, but he will enjoy his wine.
With Cam studying his ballad telling, Carver will recite the story of his great, great, great however many greats it is Aunt's story as it was told to him. He'll also tell him of a Minotaur who showed her respect a few years earlier.
(I think the attacks are off, and I gotta add gear to the sheet, but most is updated, including gaining 10 hp with Carver's Con bonus)
DM Ian - And A Good Time Was Had By All Wednesday November 6th, 2013 12:09:54 PM
The Last Assignment is a bustle with activity as the night continues on. Many watch in amazement as a halfling zips around on a giant bird, and many more toasts are made before the night is over. With the medals still shining brightly on your chests, many other former recruits come up to congratulate you, along with many of their sergeants. Helmbane and Trimmack are also the subject of much praise from the other sergeants.
Trimmack quickly strikes up a conversation with Sir Joshua, telling tales of combat and battles. Nikolai's father quickly moves over next to the Forgemaster and begins doing the same. After some time, it becomes quite apparent that the two are trying to one-up each other with their stories. Helmbane watches from the sidelines, chuckling to himself.
At one point, Linden is approached by a familiar-looking human. He does not seem to be very tall, with dark brown hair cropped short. He approached the centaur cautiously, calling out, "H-Hey, sorry to bother you... I don't know if you remember me. We talked during the first trial?" The memories of the naïve and friendly man quickly return to the centaur as he remembers the conversation they had throughout the first trial. "I just wanted to let you know... no hard feelings, right? I would have done the same in your position. I just... that's it."
Prudence is fairly busy swatting away man after man that approaches her, each with a worse pick-up line than the last. Soon enough, Linden's cousin trots over, placing herself between the line of desperate troops and the sorcerer. "I guess men will be men no matter how well you train them, huh?" she jokes, glaring at those still trying to bother Pru.
Many people flock to Bliss after his little show, wanting to pet Mookie and congratulate the halfling. "No wonder you got the Medal of Aptitude," another halfling comments. "You guys are incredible!"
Carver's story is listened to intently by the dwarven guards of the Forgemaster, who seem to rather confident in their leader's ability to defend himself in a place like this. They also try to include Tinker on their conversations, apparently fascinated by the dwarf who was raised among others. "So... have you ever even been underground?" one of them finally asks, apparently a question they had all been waiting for.
I tried to send this out twice using my email account, but the internet here is so spotty, I have no idea if it went through. So just to re-reiterate...
So the next two days (Thursday and Friday) will be your characters' down time, where you can craft, train, read, relax, whatever you want to do. Each day in real time will represent one day in game time, after which we will (hopefully) be able to begin the next module. Zach and I have been slammed with real life stuff lately, so it's taking a bit more time than usual, but we've got a good amount done by now. Hopefully Jerry can approve it ASAP (I would prefer if Cayzle keep his eyes off for obvious reasons) and we can get started next week. Just wanted to give you all a heads up as to why there's a bit of suspended action for the next couple of days. Hopefully it won't drag into next week.
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) Wednesday November 6th, 2013 2:34:42 PM
Tinker is having a really good time, and feeling even more at ease in the presence of the Forgemaster and other dwarves. He eagerly waits for Cameron's 'grandfather' to pronounce who "Daemar Torvalson" is, and is a little crestfallen that he may be so obscure that even the local dwarves don't know who is Tinker.
The questions are not unexpected, and Tinker is mellow enough in answering. " I've been underground lots, but mostly in my foster family's burrow, they are gnomes you see. I took many short trips with my mentor in Trader's Crossing, a dwarf named Unrak Ironfist, and we explored many caves, but never stayed more than overnight in any of them. Certainly nothing as large and grand as unrak described as True Dwarf Delvings."
Tinker also marvels at Bliss' antics, but also identifies the drawbacks of his method to become a flying all-but-invisible scout. Bliss would have to remember to count and not accidentally grow or Mookie shrink at the wrong time for one. For another, even though a tiny Bliss would be hard to spot, a Small Mookie would be easier to spot. That wouldn't be a problem in a city or forest, but underground? It may cause suspicion judges the dwarf.
................
Kindly DMs Highlight to display spoiler: { Ignore my earlier spoiler. I thought of a different Rogue Talent :-)}
Bliss (Cayzle) (AC20, HP16 of 16) d20+10=20 ; d20+21=40 ; d20+10=29 ; Wednesday November 6th, 2013 2:41:11 PM
"Are those cookies?" asks the tiny halfling. Each cookie is proportionally the size of a cake, and he puts away three.
Bliss is delighted with the attention, and starts doing tricks. Pulling coins out of ears. Juggling spoons. Balancing a full cup of ale on his head.
Sleight of Hand to entertain folks: 20
But then Bliss gets too excited, and starts to run around like a crazy person. Soon he is knocking on the undersides of tables and shouting, "Come in!"
"Watch me make this cookie disappear!" he declares, and then eats it.
Bliss sneaks under the table where Sir Josh and Trimmack are talking. Stealth 40! He unties their boot laces and ties them to each other! Sleight of Hand 29!
Giggling, Bliss renews his Reduce Person, as he does every minute.
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Wednesday November 6th, 2013 7:59:05 PM
Carver having watched Bliss' antics begins to get worried about the lad. He may have come back from being dead, but just maybe not all of him came back.... He'd need looking after, as if Carver didn't have enough responsibilities. As the party wound down, he decided he wanted some time off to rest up....
(DMs :When we hand back in the the starting armor we had, can we exchange it for something else of equal value. my case it would be 1/2 price because it wouldn't be large anymore?)
DM Ian All equipment can be traded into the Duty Shop in the Citadel for half its original value. Your characters will get a chance to do this soon.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 15/15 Cameron Honeytamer Steelshaper ( David Feest) Wednesday November 6th, 2013 9:30:38 PM
Cameron continues studying the arts of persuasion and the magic associated with it, and then it happens. He is training with the War dogs that are available at the Citadel and he falls off and breaks his ankle. The pain is excruciating and he clutches the ankle with both hands. As the field cleric starts over to help him he sees a warm glow spread from his hands and suddenly, the ankle doesn't hurt anymore. He stands up and walks it off. Cameron has cast his first spell, one he has seen Linden cast before, Cure Light Wounds. He is astounded and takes the rest of the day trying to find out how he did it and what else he can do. When Nickolai and Alexi say they would be able to get him matched up with a War Dog he jumps at the chance, even if it will take Alexi some time to arrange. When Grandfather Ozmund is prepared to leave he comes to say goodbye and good luck to Cameron. Before they leave Yuri steps out of ranks and hands Cameron back a small pouch that jingles merrily." The rings you asked for, runt. A rush job but still damn fine dwarven craftsmanship. Each etched with the name of the wearer and the master ring, for the cleric engraved with all the names. It don't matter none what power he follows, those will do the job. See that you don't worry your Grandfather and wear them in good health." Cameron thanks Yuri and hands the rings out to each of his team mates and to Linden at dinner that night. " Now you can use that shield spell you talked about Linden. Yuri said these would work no matter who you followed, although I think he was hopin' you followed Domi like he does. But they will work. Oh! another thing. I cast a healing spell today. So I have your back if you, well you know, get knocked out or something and can't protect us."
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) Wednesday November 6th, 2013 9:32:04 PM
header updated for hp
Prudence Gundle (Kathy) Thursday November 7th, 2013 12:04:04 AM
Pru enjoys chatting with her fist-mates and their relatives. Experienced with younger siblings, she just picks up her ale, so it won't spill, whenever Bliss brings his antics near their table. "Maybe you shouldn't have any more sugar," she suggests mildly, but doesn't insist.
The next day, she gathers parchment, ink, and quill, and writes a long letter to Sergeant Hammerheart back at the Akli post. She tells him all about the final tests, and her graduation, and her new fist-mates, and her new sergeants. She's not sure when she'll be able to write again, so she tries not to leave anything out.
Bliss (Cayzle) (AC20, HP16 of 16) Thursday November 7th, 2013 6:02:04 AM
Bliss is good at following orders, and sits down as soon as Prudence suggests he should relax.
"Yes, Miss Pru," he says, reaching for a mug of (soft) cider. He can't reach it tiny, so he casts prestidigitation to move it a foot closer.
"I love magic!" he announces. Mookie rolls his eyes.
Before he gets to the bottom of his overlarge mug, he falls asleep. Half a minute later, since he has not renewed his spell, he grows back to small size. It does not wake him up.
DM Ian - A Day Off? What's That? Thursday November 7th, 2013 11:53:01 AM
The celebration slowly winds down as the other Fists file out of the Last Assignment, moving back to their barracks for a well-deserved rest. The Double Fist is one of the last groups to leave, but slowly, the guests begin to leave, and soon, so do the troops.
You awake the next day on your own accord, glad to not have a sergeant hammering at their door. You were all told that is may be a few days before receiving your next assignment, so today is open for whatever you would like to do. Do you trade in your old armour for gold at the Duty Shop? Do you train in the yard with the Fists that have not left yet? Go looking for a mount? Craft? Eat? Pray? Love? It's entirely up to you.
Prudence Gundle (Kathy) Thursday November 7th, 2013 12:57:52 PM
[Oops, I guess I jumped the gun.]
The next day, Pru gathers parchment, ink, and quill, and writes a long letter to Sergeant Hammerheart back at the Akli post. She tells him all about the final tests, and her graduation, and her new fist-mates, and her new sergeants. She's not sure when she'll be able to write again, so she tries not to leave anything out.
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Thursday November 7th, 2013 1:34:57 PM
Carver will take his old suit of armor and his longbow to the quartermaster and try to exchange them for a composite longbow built for his strength. After that, Carver will use his time to relax, figuring that as a new special unit, they as a group would get little rest.
Bliss (Cayzle) (AC20, HP16 of 16) Thursday November 7th, 2013 2:19:02 PM
Bliss finishes his heavy semi-automatic bah, and it comes together like magic. Every piece fits perfectly. And when it is done, it is a work of art.
[Earlier, rolled a nat 20 on the craft check.]
In his down time, Bliss practices flying around on Mookie. And sneaking around tiny sized.
William the Courageous (Ken) AC 18, hp 8/8 Thursday November 7th, 2013 3:14:33 PM
William wakes up early, used to their usual training in the early morning. He wishes he could have slept in but his habits die hard... For now, he's going to have breakfast with his fist and take the time to relax and recuperate after their numerous trials.
(OOC - To make sure I'm on target here, we don't have any extra money, right? Just our gift items or what was left over for character creation? Or did we get our paychecks from the Fist and have some to spend?)
Updating William with his new spells, etc.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) Thursday November 7th, 2013 3:59:35 PM
Nickolai's father Alexi offered to pick out and send Cameron a mount. He is diehard cavalry and Cameron is pretty sure he knows what to look for in a mount, be it a dog or a horse or a humongous billy goat. He says it may take a week or two but Cameron is happy with waiting to get a good, hand picked mount.
In the meantime he practices mounted archery with the mounts at the Citadel and discovers his own magic. He heals the wounds he suffers during practice and falls in LOVE with prestidigitation. He can always be clean, dry, and if he so chooses, blue. He learns how to detect magic and sees that Prudence's ring from Sgt Trimmack is indeed magical. He learns to send whispered messages and fools around with Bliss until the tiny halfling figures out what he is doing. he also learns to make a light like William did during the stealth trial. He casts it on his arrows while practicing and likes the effect.Besides healing, no other major magical power has manifested for him yet. He reads texts by other bards as they gain thier first powers and wonders what one will become his.
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) Thursday November 7th, 2013 5:37:43 PM
Tinker revels at having a day where no one wants his time or attention, and he can do whatever he wants! Breakfast, a little errand to the Duty Shop and cash in his normal Leather Armor and normal Thieves Tools. Hopefully, some raw recruit can make use of if in a while.
Do whatever I want? That's easy! Tinker is soon in the armory at his favorite table playing with locks and mechanisms. How wonderful! How relaxing!
Nikolai (JonathanT) AC 15 Tch 15 Ffted 13 HP 23/23 CMD 17/19(Grapple) Thursday November 7th, 2013 10:51:58 PM
Nikolai gets up later than usual but not by much. He eats breakfast at the citadel, but then heads out to meet his family where they are staying. He spends the day with them and goes into detail the three Final Test trials. Alexi is quite intrigued by that, His trials were all Mounted Combat tests, but were Individual, not Group.
Alexi takes Nikolai aside before they part for the day. "Your Sensei is working on a belt for you similar to his. He said it would be ready for you shortly but probably not before you leave for your first assignment. When it is ready, I'll have it sent to you."
OOC: DMs - this belt is Nikolai's Legacy Item that I hope to have approved soon. Right now his Legacy Item belt is a simple Materwork White Monk belt.
Alexi makes a note to get in touch with some friends that command Unusual Mounts and see what they can come up with.
OOC: to DMs. You'll have to decide what comes available and roll play Alexi through that.
Prudence Gundle (Kathy) Friday November 8th, 2013 2:35:46 PM
Her letter finished, Pru retrieves needle and thread and begins going through her clothes, making whatever small repairs are needed. She re-anchors a few buttons, re-stitches a raveling hem, closes a few small holes. She wants to make sure all her things are in order before she and her companions leave for....for wherever they're leaving for.
DM Ian - A Day Off? What's That? Friday November 8th, 2013 4:14:13 PM Prudence gathers writing materials to correspond with her old Sergeants at the Akli post.
Carver trades in his old equipment, taking some time to himself to relax.
Bliss finishes crafting his bow with the supplies Mookie gave him, taking time to practice flying around on the raven.
William also takes some time to relax and recuperate, watching the other Fists scramble as their first assignments come into effect. (Gold will be dealt with in the next module.)
Cameron practices mounted archery, discovering the magic that is slowly beginning to come to him.
Tinker turns in his old tools, quickly running to the armory to play with locks and mechanisms.
Nikolai spends some time for his family, speaking with his family about his trials.
None of the troops find either of the sergeants throughout the day, and are shocked to find that they awake to the same situation the next day. A feeling of unease begins to set in to their Double Fist as they watch the other Fists leave the Citadel for their missions -- surely, they wouldn't forget about you, would they?
William the Courageous (Ken) AC 18, hp 8/8 Friday November 8th, 2013 8:32:49 PM
William is concerned about the others getting assignments while his honor fist has none. However, he figures they're probably busy finding something that such a distinguished fist could tackle, so he's not too impatient. He spends his time visiting and helping teammates, practicing his magic, staying in shape, etc.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Friday November 8th, 2013 9:28:25 PM
OOC: Sorry all, I dropped the ball again. I had to get car stuff taken care of and didn't post. Didn't really read the posts either.
"Thanks for the rings Cam. Those will be useful."
Bliss (Cayzle) (AC20, HP16 of 16) Friday November 8th, 2013 11:07:06 PM
Bliss looks around for their leaders, and cannot find them. So he seeks out that dwarven martial arts master he had met before, Master Redforge.
If the sensei is free, Bliss will ask him for some lessons. [OOC: Note that on Sept 17 Redforge mentioned he would be glad to offer his special advanced crash course.]
Bliss asks Nikolai if he wants to go too. Later, they could practice sparring.
Nikolai (JonathanT) AC 15 Tch 15 Ffted 13 HP 23/23 CMD 17/19(Grapple) Saturday November 9th, 2013 12:56:23 PM
Nikolai's family departs the next day and after he says his 'good-bys' heads back to the citadel. It is already beginning to empty as the Fist get their assignments. He does remember that they were told that it would take a little longer for their Double-Fist to get theirs so he doesn't even think it odd not to see his sergeants, yet.
With not much else to do, Nikolai joins Bliss and shows Bliss how he's learned to dodge an attack better (Dodge Feat).
Prudence Gundle (Kathy) Saturday November 9th, 2013 4:25:37 PM
Her letter sent, her clothes mended, Pru spends the next day walking through the grounds of the Citadel, saying a good-bye of sorts. She stops to chat with whatever instructors or lingering students are still available. She spends a peaceful hour in the temple, praying to each of the gods in turn.
Later, she takes her crossbow to the range to get in some target practice. While there, she also practices with her newest cantrip, which shoots a tiny ray of frost at an opponent. It isn't as powerful as her fire ray, of course, but she can use it more often.
She does wonder about the whereabouts of the sergeants, but she doesn't worry that their group will be forgotten. They're the Honor Fist, for heaven's sake; nobody is going to forget them.
[OOC: I had understood that the sergeants were assigned to our same quarters? Am I wrong about that?]
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) Saturday November 9th, 2013 4:33:41 PM
Tinker is not worried, "They said it would take a couple of days, and the other Fists would get assignments. We're the Honor Fist and the first Double Fist in the history of the Mailed Fist. Gotta get something special about that."
Playing with locks is Tinker's pleasure, nay his obsession, and he is all but unaware that Trimmack and Helmsbane are nowhere to be seen...
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Saturday November 9th, 2013 11:22:14 PM
Carver spends the next day practicing on the archery range and sees Cameron there as well. It's easier for him, due to the fact he's a Centaur.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) Saturday November 9th, 2013 11:42:39 PM
Cameron does what he has done before when learning a new task. He watches. He sees Carver move and shoot and it is natural. The paladin takes no penalty to shoot because he is not moving faster than his normal pace. Cameron thinks back to the 2nd trial. Carver never moved too fast then either, and Cameron was stable. He gets a mount and tests the premise. When not going fast his accuracy does not suffer. When the mount goes full bore though Cameron's aim is all over the place. So he will keep it slow for now, until he learns better.
DM Ian - Finally, Some Action! Monday November 11th, 2013 7:45:01 AM
On the third day after graduation, the Double Fist awakes to find themselves once again undisturbed by their sergeants. It doesn't take much to understand that this is unusual, even though they claimed it would only take a couple of days for your new mission. Our heroes have now watched their former peers and fellow recruits walk out the gates of the Citadel on various missions, off to make gold and a name for themselves. One might begin to wonder if they've forgotten about you.
Luckily, a note pinned to each of your doors proves this to be false. It seems to be the same for everyone -- a small scrap of paper nailed hastily to the soft wood of your barracks' in hastily scrawled text. Please report to the Duty Shop ASAP, it reads. Have something important for you all. In need of some help. -Q While most of you have no idea who this "Q" might be or why they need you at the duty shop, at least it's something to do. However, there does not seem to be a time on the sheet... do you all go there immediately?
Knowledge: Local DC 15 Highlight to display spoiler: {Q is the initial that the Quartermater often goes by, not because of her title, but because of her name -- Qualtmie Redfist Northernvoice/}
Bliss (Cayzle) (AC20, HP16 of 16) Monday November 11th, 2013 8:30:27 AM
Bliss wakes up early. He always wakes up early. He fights going to bed at night and he hates sleeping in. There is always so much to do with the day!
Bliss hops out of bed, Reduces himself, checks under the bed (still clean, no monsters), and heads out.
Today he sees the scrap of paper and jumps! Out of reach. He cancels the Reduce, casts Enlarge, grabs the note, Reduces again, and races off to wake up everyone else.
"LOOK! LOOK! We got orders! Wake up everybody!"
Reduced, Bliss's voice sounds like a piping bird's. So it's like being woken by birdsong, right? Annoying, insistent birdsong!
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) d20+6=7 ; Monday November 11th, 2013 9:03:13 AM
Tinker, already half awake and dreaming of dismantling a troublesome lock, pops right out of bed and strikes his head on the upper berth as Bliss tears around the room, shouting!
"Lemme see that paper", grumbles the hairy, bare-chested dwarf, and Tinker's mouth turns from a scowl to a frown of concentration.
"Don't look like orders to me. Nothing official. Just some "Q" person." He looks around the barracks. "We could go and see what's up, but just a note, no Sergeants, no seal? Harumph!"
Despite Tinker's suspicions, he gets armored and armed, leaving his backpack of supplies at his bunk. He knows Bliss and some of the others are pulling at the leash, and after all the discussion, they are going to go. Might as well be ready to go when the group does!
.............
Local Knowledge: 7
Nikolai (JonathanT) AC 15 Tch 15 Ffted 13 HP 23/23 CMD 17/19(Grapple) Monday November 11th, 2013 1:03:32 PM
Nikolai wakes up to what sounds like that pesky baby bird begging for food chirping sound at first but then realizes it is the diminutive Bliss with is diminutive voice.
"Y'know, we could go to Field Marshall Major Pavillon Nuterius and ask about where our sergeants are and if our orders are due soon. As far as this 'Q', we could just go ask the Quartermaster. I'll go and be right back. Anyone want to go with me fall right in."
Nikolai dresses quickly and heads to the Quartermaster's office and asks the attendant who 'Q' might be and where the Duty Shop is.
Prudence Gundle (Kathy) Monday November 11th, 2013 1:44:59 PM
Pru has a morning routine, and doesn't see any reason to cut it short just because Bliss is running around like a loon. Growing up with younger siblings probably helps her ignore the excited chirping as she washes her face and hands, smooths her hair, says her prayers, and makes her bunk.
"All right, Bliss, I'm coming," she says. "Does it say whether we should bring weapons?" she adds.
[OOC: I'm assuming you aren't allowed to just saunter around the Citadel with weapons unless you have a specific reason to.]
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) d20+1=2 ; Monday November 11th, 2013 4:17:09 PM
Cameron groans and considers throwing a pillow at Bliss, but the room is spinning too fast and then he would not have a pillow to lay on so he props himself up on one arm and watches the goings on while he waits for his head to stop pounding. The long nights at the Last Assignment were getting dull and he was drinking too much, pointed out by the spinning and the pounding. That was going to have to stop. Raised by dwarves he might be, but he did not have their fortitude when it came to alcohol. With so few staff left he couldn't even get a good card game going. Maybe he would have to switch to darts. Anyway... Knowledge Local 2( unskilled but allowed from being a Bard) He has absolutely no idea that anyone in this place has a single letter name. Maybe it is a code or something. He watches as Nickolai sprints off looking for the Quartermaster to go find the duty shop. As if Cameron wouldn't know where the duty shop was. The guys that worked there were terrible gamblers and often lost at cards. Because of that he had managed to get a few choice items from the duty shop at a considerable discount. The room finally settles on a single location and the pounding in his head subsides to a minor background noise down from the headhunter's drums it started off at. Cameron views this as a good omen and slowly rises and dresses in his training and fighting gear. He notes Tinker's preparations and nods to himself. Likely this will lead somewhere and it would save time to bring his kit. Then he sees Pru fretting over whether or not to bring her weapons. He stifles a chuckle. Growing up with dwarves you dressed in armor and weapons routinely. You went armed everywhere and would never be found without SOME kind of weapon close at hand. So naturally he straps on his longsword and slings his quiver and bow across his back. He wears the lesser blades he used before being granted his Grandfather's magnificent blade, just in case. His hand strays down to the handle and he can feel the craftsmanship in the sharkskin used to wrap the grip. He hoped one day to be able to craft tales half as well as his Grandfather could craft a blade. " Can we stop by the cafeteria on the way? some eggs and coffee would be a nice start to the day. They may even make the world stop spinning so fast for awhile."
William the Courageous (Ken) AC 18, hp 8/8 d20+7=27 ; Monday November 11th, 2013 7:45:55 PM
William too is rudely awakening by the banging and after he reads his note (Know Local = 27, nat'l 20!), remembers hearing about this Q person, who's also the quartermaster. It's likely that she's can equip them with some good items that will help them going forward, so he's excited to have the chance to meet her.
He hears Bliss' yelling and smiles as his small, excitable friend. He also rubs his belly at Cameron's mention of food, but suggests, "We might want to get something afterwards or pick up something to eat on the way. Q can be a good ally and maybe we should take her something sweet too... I'd hate to make her wait on our first summons..."
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Monday November 11th, 2013 10:21:33 PM
Carver does his best to ignore bliss and his running around early, only when most of the others are up, does Carver get up and get dressed. He goes no where without his weapons, it's not like he's worried about loading himself down too much. "That's her name? I've visited her a couple times and she's the one who I exchanged my old gear to to get my new bow with." Carver is ready to go with the group when they leave....
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) Tuesday November 12th, 2013 10:29:16 AM
Tinker smiles, giving a bit of a chuckle. " Q, short for Quartermaster. Makes sense." He also nods at the talk, the Quartermaster would be a powerful ally or foe. Get on her good side, and there is no telling what interesting bits of equipment and machinery Tinker would be able to play with! On her bad side, and they would be stuck with basic equip list... if they were lucky.
"So what are we waiting for? Let's go."
DM Ian - Finally, Some Action! Tuesday November 12th, 2013 11:35:04 AM Bliss wakes up, grabbing the note and running around the barracks to awake his allies.
Tinker pops out of bed, disgruntled and sleepy. He voices his frustrations with the lack of official channels in this request.
Nikolai brings up the idea of going to the Field Marshall Major, heading the march to the Duty Shop.
Prudence finishes her morning routine calmly, wondering if weapons should be brought to whatever this task may be.
Cameron regrets his previous night at the Last Assignment, asking to stop by the cafeteria for breakfast before they head off.
William remembers who this "Q" figure is, mentioning that she could be a powerful ally if they were to do a favour for her.
Carver does his best to ignore the bird-like halfling, getting ready to leave with the group.
With Nikolai heading the group, the Double Fist makes their way quickly to the Duty Shop and the Quartermaster's office. The Shop is familiar to most, although more so to the troops that have visited recently. It's a small room in the Citadel, only meant to hold one Fist at a time. With two centaurs, it becomes rather cramped, although the smaller members of the group are able to squeeze into some unconventional places.
The wall opposite of the door has a hole in it, most of which is covered in glass except for a slot through which you can acquire your items. The chair usually occupied by the Quartermaster, or one of her employees, is empty. There is a door to the right marked 'DO NOT ENTER' on a large metal plaque. There does not seem to be anyone here.
Perception Checks DC 10 Highlight to display spoiler: {Boy, you sure are hungry. When's breakfast?} DC 15 Highlight to display spoiler: {There is some movement in the dark room behind the wall, but you can't make out who or what it might be.} DC 20 Highlight to display spoiler: {There's a voice behind the wall muttering, "No, no, no this isn't good, I can't believe this... how did it even happen?"} DC 25 Highlight to display spoiler: {There's a voice behind the wall muttering, "No, no, no this isn't good, I can't believe this... how did it even happen?" You also hear a faint scuttling from behind the wall, much more muffled, as if something small is running across the ground.}
Bliss (Cayzle) (AC20, HP16 of 16) d20+11=16 ; Tuesday November 12th, 2013 11:43:18 AM
Bliss grabs his gear and shouts to his raven, "Come on Mookie! We got things to do!"
The raven removes his head from under his wing, sighs, and flies after the energetic tiny halfling.
Perception 16.
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) d20+1=19 ; Tuesday November 12th, 2013 12:49:40 PM
The empty room is a bit of a surprise but something catches Carver's eye. After a moment.... "Something is moving in the back room, think we should call out?" He asks the rest of the group.
Prudence Gundle (Kathy) d20=19 ; Tuesday November 12th, 2013 2:37:50 PM
"Well, if there's somebody back there, they surely heard us come in," Pru points out. "Let's give it a minute."
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Tuesday November 12th, 2013 3:16:54 PM
(OOC: Ken, you haven't updated your sheet or header yet.... we're all second level now. And as you ARE a wizard, hit points and spells are quite important! ;) Just sayin. And sorry for my absence, I've had a rough week. )
Linden wakes after literally sleeping until Bliss wakes him. Groggy, the centaur pushes himself up, unkinks his four trotters and clops to the group. Listening, and sober for the longest he's been in awhile, the cleric says, "Quartermaster. I agree with Nik."
Heading out with the group, he grabs his pipe, a hunk of bread and cheese and a bottle of wine for breakfast.... it's been a day, maybe two, since he ate.
Entering the office, the cleric has a feeling there is something wrong, but can't place a hoof on it. He moves to the back area (assuming there is room). "Hello? Sir? or Ma'am? Quartermaster, we've answered your advert for help!"
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) d20+3=10 ; Tuesday November 12th, 2013 3:20:27 PM
OOC: Forgot my Perception check, 10.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) d20+6=22 ; Tuesday November 12th, 2013 4:17:34 PM
Cameron follows along, careful not to turn his head to fast, lest the room take off again. No breakfast means that his stomach joins the angry mob his body is assembling, complaining about being mistreated. Seeing Linden with food, Where did he hide THAT stuff Cameron wonders, he asks.... " Any chance I can get a small hunk of that bread to soak up whatever mead my body refused to digest last night Linden? I think it would at least help me quiet one of the body parts that isn't too happy this morning." Assuming Linden says yes ( he IS a helpful cleric after all, right?) Cameron feels a bit better, good enough for his ears to stop ringing and start working once he walks under the Centaurs to get near the front of the group. Perception 22 At the risk of angering the Quartermaster he bypasses the whole asking for permission step and tries to open the door to the back room. " Something isn't right, and someone is muttering back there like they might be in trouble, not alot of trouble, that sounds entirely different,, but they don't sound very happy either." I know just how they feel Thinks the halfling as he tries the door.
OOC DM's, what should I do about my second 1st level spell until the PTB get a chance to look over my APG request? They have only had it a couple of days (most of those weekend days) so it might be awhile before I know if I can use Flare Burst or not.
DM Ian Take your second choice for now. If they PTB approves Flare Burst, then it can spontaneously transmogrify into that.
Nikolai (JonathanT) AC 16 Tch 16 Ffted 13 HP 23/23 CMD 18/20(Grapple) d20+9=25 ; Tuesday November 12th, 2013 4:23:18 PM
Perc +9 = 25!
No one there this early in the morning would not be all that unusual, Nikolai thinks but Carver and Cameron notice that there is something moving behind the door and he puts an ear to the door and hears the muttering and scuttling across the floor.
He pounds three times on the door then yells "HEY! What's going on? We came at your request! Open up!"
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) d20+7=20 ; d20+13=23 ; Tuesday November 12th, 2013 5:23:56 PM
Tinker affably goes to the Duty Shop with the others. Why, only a couple days ago, the dwarf sold his standard leather armor and thieves tools here, so the location is familiar.
But something isn't right, and Cameron's senses are up. It gives Tinker just the excuse to squeeze over to the door with his new masterwork lockpick set and gets the DO NOT ENTER door open. :-)
............Actions Perception: 20 Disable Device: 23; on door lock. (+2 for masterwork tools! :-)
............Effects
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 d20+4=17 ; Tuesday November 12th, 2013 6:38:41 PM
Once there, William looks around at the door and area, (Perc = 17) and he too notices the movement behind the wall... He moves to the back of the group, willing to let the burlier types take the lead, and him take a supportive role if needed... However, he hopes this Q is merely distracted rather than being in any trouble...
(Thx for the reminder on my header... totally forgot ;))) )
DM Ian - In Which We Meet the Quartermaster Wednesday November 13th, 2013 11:02:56 AM
As the group looks around the empty room, the sound of clattering boxes as they tumble to the ground can be clearly heard from behind the door marked "DO NOT ENTER," followed by a string of curses that would make Sergeant Helmbane blush. Nikolai pounds on the door to see what is going on, but is soon pushed out of the way by an eager Tinker who finds the door already unlocked. The dwarf in turn finds himself pushed out of the way by Linden, who calls out for the Quartermaster.
"DON'T COME BACK HERE!" A small, dark, blur dashes towards the centaur, trying in vain to push him out of the back room. Linden looks down to see a halfling, small even by halfling standards, pushing hard with both hands against his front legs. She has olive skin and almond-shaped eyes with a shock of bright red hair that seems almost unnatural. She slowly looks up at the centaur as her eyes grow wide. "You! You're from that, that... Double Fist, right? Oh, thank every God and Goddess above and below. Please, please, I need to speak with all of you." She gestures for the door and walks out to greet all of you.
"Hullo, all, I'm Qualtmie Redfist Northernvoice, the Citadel's Quartermaster. I'm, uhh..." She scuffs her foot against the ground, apparently unable to find her voice among such a formidable group. "Listen, I know this isn't how we do things, but I'm not really a part of the Mailed Fist. I got hired last year to replace the last guy, and I'm still getting used to the whole... order and, y'know, orders thing. So... sorry if this seems odd. But I need your help."
She glances over her shoulder at the shut door, shuddering slightly. "I would take care of it myself, but... Gods, it's like some old fantasy story in there about a dank dungeon. I don't even know how they got in there, we're on a freakin' mountain in a giant keep. Rats can't burrow through stone, can they?" Qualtmie bites her lip, looking as though she is on the verge of tears. "I can't go to anyone about this, I'm already on thin ice after... well, you don't need to know about that. You're one of the only new Fists left in the Citadel for whatever reason, and I really need some help. I could help you all out, having the Quartermaster on your side is a huge help, trust me. I just... I need you to take care of these rats. And also not tell anyone about this." She looks down at the ground, twiddling her thumbs and biting down on her lip. It seems that her short burst of energy and ranting has subsided for now.
Prudence Gundle (Kathy) Wednesday November 13th, 2013 12:58:41 PM
"It's nice to meet you, Mistress Northernvoice," Pru replies. She glances around at her fist-mates. "I can't speak for the group, but I would be happy to help you with your rat problem. And I won't mention it to anyone. Although," she adds, "if one of my superiors asks me a direct question, I will answer truthfully."
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) Wednesday November 13th, 2013 1:48:47 PM
Tinker is disappointed he doesn't have to disable the door's locking mechanism. The story of Q he takes at face value, and he's already all ready to do some rat hunting.
Silently approving, he waits for Cameron to organize the Double Fist for a little hunting expedition!
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Wednesday November 13th, 2013 3:03:24 PM
The centaur hardly noticed the halfling at first, until she slammed into him. "Hey-o. Whoa there."
The cleric listens to the Quartermaster. "Is there anything we need to prepare for or expect? And, unfortunately, your history, either good or ill, might help us to understand what to expect. Shady or not, it might help. I, for one, don't flap my yapper to anyone if I promise not to. You have my word, but I can't speak for everyone." He glances briefly at the paladins, knowing they have a knack of telling truths even if it may cause issues for people. His glance isn't accusatory, but pleading. And, it is very plain to everyone, Linden won't be asking for payment, not at all a self respecting mercenary that he should be.
"And why is it unsafe back there?" His curiousity gets the best of him as he peers over her head.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) d20+8=23 ; d20+1=13 ; d20+6=10 ; d20+4=21 ; Wednesday November 13th, 2013 5:02:31 PM
Cameron is surprised to see another halfling, and a young lady at that, here in the Citadel. He wasn't aware that there were many halflings in, or working for the Fist. A moment's thought is all it takes to solve the urgent 'please keep this between me and you problem. With smooth words Cameron takes control of the situation. " My dear, we would be most happy to take care of your problem. As you said, you are still getting used to the rules here, but 3 years of education at the hands of the Mailed Fist have taught me exactly how to secure the services you need and the silence you require. Do you have a sheet of paper, a quill, 8 coppers and somewhere I can sit down to write for a moment?" As he speaks he does something you have not seen him do before. He reaches into his tunic, under his armor and extracts his holy symbol of Pantheon, letting it rest against his chest outside of the clothing and armor normally covering it. He then continues on, assuming she has the asked for items. " As the Mailed Fist is a Mercenary outfit, they do have classes on contracts and how to write, sign and adhere to them. We have all taken these classes, though they may have been overlooked by some of my team mates here. I will draw us a contract, under Pantheon's blessing, for the eight of us to rid you of your rat problem. The up front cost of a single copper apiece makes this a monetary transaction and a valid contract to which we must all adhere. As such we are not required to answer any questions to those not named in the contract. The only stipulation I would add is that if the problem turns out to be a widespread rat invasion that requires professional help we may need to try and convince you to seek that help. The contract will leave any after payment up to your satisfaction with our performance. Does that sound agreeable to everyone? Does that satisfy your 'direct questions' issue Miss Prudence?" Diplomacy 23 Knowledge Religion 13 Cameron sets about writing this simple contract. It shouldn't take more than a few moments for it to be completed and signed by all involved. As he writes he can't help but keep sneaking glances at Miss Qualtmie. The wonders of the Fist were many and some were better than others... Perception 10 Sense Motive 21
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Wednesday November 13th, 2013 9:25:37 PM
Leave it to Cameron to come up with a contract idea to solve any issues about doing this job. Carver will sign when Cameron offers the contract and he draws out his sabre (scimitar) and is ready for a rat hunt.
Bliss (Cayzle) (AC20, HP16 of 16) Wednesday November 13th, 2013 11:37:27 PM
Bliss watches everything, eyes wide. "A nice lady wants us to kill pests. That seems good. There's no orders to tell us to do something else. Here's a contract all right and proper. It sounds good to me! I'll sign up! What about you, Mookie?"
Mookie laughs with a cawing braying sound. "If she got worms I'll do it. But I'm retired, so you kids gotta do the heavy lifting."
Nikolai (JonathanT) AC 16 Tch 16 Ffted 13 HP 23/23 CMD 18/20(Grapple) Thursday November 14th, 2013 12:14:05 AM
Nikolai eyes the contract with a little dismay. This was not the way he was taught to treat one's own, even if she wan't a Fist member proper. He is more than willing to help, but he does not want to sign it at first. However, if anyone on the list were to get into trouble, he isn't about to just let them take the rap without him, so he signs on.
OOC: this reminds me of McHale's Navy! LOL
"Sure, we'll help. I guess requisitioning some rat traps would look suspicious, huh?" he grins.
DM Ian - Skills Challenge! Thursday November 14th, 2013 12:21:37 PM
Qualtmie Redfist Northernvoice watches with wide eyes as Cameron writes up a short contract. "Whatever works for you. I just need to get this done before the inspection next week." She pulls out a small pile of coppers, handing one to each of you. She gives the contract a quick read, signing it quickly and handing it to each of you to do the same.
"Okay, so just... just go in there and take care of them. And try to find however they're getting in!" She shudders, opening the door for the Double Fist to the back.
Time for a skill challenge! The goal is to rid the supply room of giant rats and discover how they entered the room in the first place! Everyone will make two skill checks attempting to beat DCs (that will remain secret). I will reveal the results of your skill challenge tomorrow! Remember to work together, and get creative! Hero Points might be at stake!
He casts his new Deathwatch spell, hoping it will tell him if there are rats in the spell's cone, when he looks.
Bliss also says a prayer to Gargul and relies on his keen senses. Perception, boosted by a Guidance cantrip, is an 18.
With his bah in hand, tiny Bliss goes a hunting under furniture, in corners, around legs of tables and chairs. Survival (untrained) to track: 12.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Thursday November 14th, 2013 2:37:16 PM
"Rats."
OOC: What skills are we rolling on? Or is it going to be random chance that we get it right?
DM Ian Any skill you want, as long as you can justify it! Like I said, be creative!
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Thursday November 14th, 2013 2:39:47 PM
"Hey, I still have a bit of cheese left. Bliss can reduce himself then we can fondue him and wait."
Prudence Gundle (Kathy) d20+4=5 ; d20=1 ; Thursday November 14th, 2013 2:55:40 PM
Every year, after the harvest, Pa would carefully examine the storage bins full of grain, making sure there was no place where the rats could get in. "Rats can compact themselves down very small," he would explain to the kids. "So even the smallest holes and cracks have to be stopped up."
Pru and her siblings were often called upon to help, since, as Pa explained, they were closer to the ground. Pru had spent a fair amount of time looking for cracks, and pointing them out to Pa so that he and Rye could seal them up. Pru tries to put that knowledge to work, but it's been a long time since she did any work on the farm. [Profession Farmer 5, which would be a natural 1.]
She's not sure what else she can do. Rats aren't magic, they don't come from other planes, and they can't really be reasoned with. She's beginning to think she's the wrong person for the job.
She conjures a light and tries to look around, but she doesn't see anything. [Perception would be another natural 1.]
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) d20+6=15 ; d20+8=26 ; d20=10 ; d20+8=18 ; Thursday November 14th, 2013 3:30:03 PM " Miss Prudence, I have seen you cast prestidigitation before. Help me soil the floor in the room. We then close the door and wait a couple of hours (remember we went there early), remove the rats and follow their dirty footprints to their holes. Easy enough once they are gone to recast the spell and clean the floors. I really like this whole spellcasting thing. It's kinda fun." If everyone is OK with this plan, Cameron and Pru can dirty the floor. While they wait Cameron can head to the mess hall and grab a bite to eat for everyone and tell them a story while they wait. If this plan works they just follow the tracks to the entry points and kill all the rats.
Perception 15 / Survival 10 ( to spot and follow rat tracks)
Perform oratory 26 ( to entertain the Fists and Quartermaster while we wait. Apparently it is a good story)
Diplomacy 18 (to smooth any ruffled feathers over the waiting)
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 d20+9=20 ; d20+7=13 ; Thursday November 14th, 2013 3:39:44 PM
(For last rounds post) At the sound of rats, William frowns. He's summoned enough of those vermin in this testing that he wants little to do with them except for crushing them... "I'm on board and whatever we can do to help you would be fine by me."
(for latest DM post)... William watches what the others do and considers his own strengths... "Well, I know that rats like certain types of insects, including grasshoppers, so I may see if I can summon up a few noisy bugs that might draw the rats out into one local area... Then we could kill them quickly?" -> Spellcraft = 20..
"Also, I remember reading about the local species of rats in my studies, and they tend to be most attracted to a certain genus of grasshopper... That would help attract them even more..." (Know (Local) to remember local species and genus of rats/grasshopper... = 13)
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) d20+7=9 ; d20+8=20 ; Thursday November 14th, 2013 8:28:48 PM
Tinker feels that he will be able to note where the rats are coming from through use of his darkvision to observe and stealthily track the rats to their nest.
He tries his best...
............... Perception - 9
Stealth - 20
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) d20+4=14 ; d20+1=20 ; Thursday November 14th, 2013 10:26:38 PM "Just one question, how big are these rats? Carver will decide on the sabre or bow, depending on the size of the store room. "might be better off trying a quick acting poison, something that even if they avoid us, once they ingest it, it'll still kill them off."
He looks around the room, looking for something useful.
Heal skill 14 for a poisonous something Perception 20 to spot anything useful
Nikolai (JonathanT) AC 16 Tch 16 Ffted 13 HP 23/23 CMD 18/20(Grapple) d20+9=16 ; Thursday November 14th, 2013 11:49:43 PM
Nikolai looks around first. Perception = 16
"I like the idea of dirtying up the floor and leaving a piece of cheeze. Let's get some breakfast while we wait."
Bliss (Cayzle) (AC20, HP16 of 16) Friday November 15th, 2013 9:54:12 AM
"Heck, Tinker could make us a trap, right?" says Bliss helpfully.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) d20+3=13 ; d20+7=20 ; Friday November 15th, 2013 3:20:32 PM
"So, no Bliss fondue bait. Fine." He smirks.
Perception 13 Heal 20 to know how to heal bites and infections.
Prudence Gundle (Kathy) Saturday November 16th, 2013 12:29:40 AM
Pru listens to Cameron's plan, and shrugs. "I guess that could work," she says.
She casts a Prestidigitation, and uses it to cover the floor with fine dust. "Now I guess we just need to be quiet," she says.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Saturday November 16th, 2013 6:16:58 PM
I like that idea.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) Sunday November 17th, 2013 12:26:45 PM
Cameron munches on some breakfast while he waits for the rats to make tracks in the dust that he and Pru created.
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Sunday November 17th, 2013 3:26:19 PM
checking in
DM Ian - Skills Challenge! d20+6=16 ; Monday November 18th, 2013 7:41:24 AM Bliss, determined and confident as ever, casts a spell to help them pick out the rats before they skitter away into the darkness. While the back room is rather large, the spell covers half the length with ease. Making his way through the supply room, the halfling picks up about a dozen different 'blips' with his spell. His Perception check allows him to point out the locations of the blips to his allies, but his Survival skills are not up to snuff when it comes to tracking them.
Prudence tries to remember her Farming knowledge on how to check for cracks in the barrels, but all of her training in the Mailed Fist seems to have pushed that old information out of her head. Looking around, she cannot Perceive any of the rats in the area, and steps aside to let her allies take over.
Cameron gets his allies to scatter dust on the ground to find the rats, using his keen Perception to look for any tracks that are made easily. We'll come back to him in a moment...
William offers to summon up some bugs, looking through his magical knowledge to Craft the Proper Spell that would do this. After wracking his mind for any Knowledge of small animals that the rats may find appetizing, he whips up some rather noisy crickets that remain still in the dust summoned by his ally.
Tinker looks around, but cannot seem to Perceive the rats pointed out to him by his allies. He opts to remain in the room while they wait for the rats, Stealthily crouching behind a crate as they wait for any rats to come out and take the bait.
Carver looks around for anything poisonous, but anything that his Medical Knowedge would deem dangerous is locked inside a crate. He attempts to look around for anything that would hep, and Spots a half-open crate that is empty inside. It could easily be used as a trap, and is quickly set up near the dusty grasshoppers.
Nikolai keeps a careful eye out, Spotting a bit of movement near the back of the room. He crouches down next to his dwarven ally, keeping Hidden as they lie in wait for the rats to come out of hiding.
Linden also has a look around, but can't Spot any of the rats his allies are searching for. He hangs back a bit, ready to Heal any injuries someone may sustain while trying to capture or kill the rats.
Most of the group leaves to get some food, much to the Quartermaster's dismay. "Okay, I'll just... stay here, I guess," she mutters, glancing back anxiously to the supply room. Upon returning, the group finds the grasshoppers gone, while the dust has been disturbed almost to the point where the tracks are indistinguishable from each other.
With the combined effort of the Double Fist, headed by Cameron'sSurvival skills, a trail of dust is discovered leading to the far back corner. The presence of rats is immediately obvious by the loud squeaking of terrified rodents and the distinct smell of something that should not be there. At the group checks over the area, it is quickly discovered that there is a rather large crate with a hole chewed out of it, but the stone walls in the area are completely smooth and undisturbed. There are no more than a dozen rats, the largest of which reaches the halflings' knees.
Will the group dispose of them humanely? With extreme prejudice? There is no specific way outlined in the short contract, which simply stipulates that the rats be removed from the supply room.
The Skill challenge is over! While you all managed to scrape by, your checks were not high enough to eradicate the rats, simply track them to their nest. What you do next is up to you!
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Monday November 18th, 2013 9:11:25 AM
Upon seeing the chewed hole in the crate, "We can just take and board up the hole and remove the rats in the crate. We can get an 'Order' giving us permission to transport the crate out of the Citadel and be done with it. Only question left was the importing of rats just an accident or was it intentionally done either to infest the Citadel or just to get "Q" in trouble and summarily dismissed. She did say she was sort of on probation. Maybe someone wants her gone, and if so, it might need to be brought to someone's attention. I wonder who either ordered that crate or had the crate shipped in or delivered?"
Nikolai (JonathanT) AC 16 Tch 16 Ffted 13 HP 23/23 CMD 18/20(Grapple) d20+9=13 ; d20+9=10 ; d20+9=21 ; Monday November 18th, 2013 10:52:46 AM
Nikolai looks for writing on the crate, a lable or mark of the shipper or crate maker to determine its point of origin and what it is supposed to contain.
Perc +9 for label or shipper's mark = 13
"What's that smell?" Perc +9 to distinguish the smell = 10
"I can easily see a rat or two managing to get into a crate and take a ride. A dozen? By accident? Shipped and bounced around without anyone noticing? Not likely. We need to find out where this crate came from."
He turns to Q and asks "Where's your invoice sheet showing when this crate arrived, its contents, who ordered it, and where it came from? We'll start with that once we get that hole plugged and the crate a safe distance from the citadel."
Nikolai looks for spare boards, and asks for nails and a hammer.
Perc +9 = 21
"Give me a hand, guys. Let's plug this up and make sure none poke their heads out to bite us while we plug the hole."
Nikolai proceeds to nail the boards over the hole with other volunteers.
Bliss (Cayzle) (AC20, HP16 of 16) d20+10=23 ; d6+2=3 ; Monday November 18th, 2013 12:27:01 PM
Bliss says, "Hold on a second! What if there's good stuff in there? Let me check it out." The tiny witch sneaks over to the hole and is about to step in when a black bird grabs him by the shirt and yanks him backwards.
"Mookie!" Bliss shouts in dismay.
"Look, kid, you're an idiot. You can't crawl into that rat's nest. Sorry, no. Not allowed. Stand down, and that's an order."
Bliss looks around confusedly. "Are you allowed to give me orders, Mookie?" he says.
"Of course I am. I'm older than you. Have you ever fought a lich?" Mookie cocks his head and stares at Bliss with a defiant eye.
"Oh, okay. Can I just stand here to shoot any rats that get out? I was thinking about that too."
"Sure, kid, good idea. Do that."
Bliss stands up straight, refreshes his Reduce spell, mutters a prayer to Gargul for Guidance, gets out his crossbow, and stands ready to shoot any rats he sees.
Attack roll and damage if needed: hits AC23 for 3 damage.
Prudence Gundle (Kathy) Monday November 18th, 2013 12:57:37 PM
When Nikolai goes to speak with Q, Pru tags along. "Is there somebody who is maybe playing a prank on you?" she asks. "Maybe something that got a little out of hand?"
Regardless, Pru helps those who are sealing the crate back up. Chastened by her abject failure from yesterday, she just stays nearby and hands people tools.
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 Monday November 18th, 2013 2:12:28 PM
William helps the others plug the hole and clean up the mess, but he too is curious how this all happened. For now though, they need to decide whether or not to kill the rats... "I think we should eradicate these little vermin, as they do nothing but spread disease and destruction.. We should be able to kill them quickly, and I can summon up a few cats to finish them off..."
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) d20+6=21 ; d6+1=2 ; d20+4=9 ; Monday November 18th, 2013 3:58:17 PM " Really? Rats as big as those can chew a new hole in that crate in less than the time it will take you to get it outside, much less requisition orders to 'send' it somewhere. Listen to William. Send them to Gargul, let him sort them out." " As for finding out where they came from, that isn't our job. We can throw that in as a bonus, but it isn't part of our obligations." Cameron takes a perch on top of some crates and starts shooting rats as they appear ( or as fast as he can if they are visible) There is NO WAY he is going to try and wrestle a rat that is as tall at the shoulder as his knee into a crate. Attack roll 21 for 2 damage Cameron is relieved when Mookie pulls Bliss back and admonishes him. " Good job Mookie, Bliss is a great guy but he doesn't always think of his well being before he does stuff. Those rats are bigger than him and a cornered rat should not be fought, it makes them dangerous and crazy." "Did you really fight a Lich?" Sense Motive 9
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) d20+7=21 ; Monday November 18th, 2013 4:36:50 PM
The cleric cocks an eyebrow at Mookie's statement. "Maybe rats like crow fondue? What would rats have to do with a lich in a warehouse?"
Sense Motive 21. Did he really fight a lich?
Bliss (Cayzle) (AC20, HP16 of 16) Monday November 18th, 2013 5:01:55 PM
OOC: Sure Mookie did! And he fought a demilich, too, as you all know very well! Though the demilich killed him.
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) d20+7=26 ; Monday November 18th, 2013 5:48:07 PM
Tinker's not sure what to do, but is ready with some skill at engineering up a suitable plug for the hole in the crate.
..............
Profession: Engineer: 26
Nikolai (JonathanT) AC 16 Tch 16 Ffted 13 HP 23/23 CMD 18/20(Grapple) Monday November 18th, 2013 6:51:48 PM
OOC: it was my understanding that all the rats were in the crate. We shouldn't need to fight any unless some try to get out while we are plugging the hole.
IC: Nikolai nearly hits his thumb with a hammer when William suggests summoning some cats to fight the rats. "You gonna need cats as big as tigers for these rats, William. No. Best thing is take the crate on out the gate and into the field. Then, once we open up the hole again, whoever wants some target practice can just have at it."
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) Monday November 18th, 2013 9:00:09 PM
OOC True Bliss, but our CHARACTERS don't know that. We like to call that roleplaying. Besides, it is fun to hear Mookie tell stories and get indignant if they don't go his way. 8),,,, pokes Cayzle
Bliss (Cayzle) (AC20, HP16 of 16) Monday November 18th, 2013 9:30:00 PM
OUCH!
:-)
DM Ian - Skills Challenge! Tuesday November 19th, 2013 1:27:28 PM Incoming...
DM Ian - Skills Challenge: The Aftermath Tuesday November 19th, 2013 2:49:56 PM Carver proposes an idea for removing the rats, wondering where the crate may have come from in the first place.
Nikolai attempts to determine where the crate may have come from, but cannot find a shipping label anywhere on the box. The smell he so keenly tries to identify is clearly one of rat feces, and it's rather strong. Looking at the Quartermaster, who is peeking around a corner, she shakes her head furiously. "No way. I've risked enough letting you in here. No chance I'm letting you look at the invoice. I can track it when... when this is all over." The half-elf sets about repairing the hole, an easy enough task with some help.
Bliss is chastised by Mookie, who in turn is chastised by the halfling. Has the raven truly fought a Lich? Perhaps we shall never know! He prepares to kill any rat that may show its face, although the lot of them seem rather afraid now.
Prudence goes over to talk to Q, wondering about a prank or something that may have simply gone too far. But the Quartermaster shakes her head, saying, "If anyone pulled a prank on me and found out about it, they would be as good as dead. Well, in terms of trading, at least. I don't actually kill people."
William posits that the rats are simply suffering from a case of living, a rather common ailment that is easily fixed with magic.
Cameron supports this diagnosis, climbing up on some crates to dispense some of his own medicine. He knows what the group is getting "paid" for, and simply wants to get that done.
Linden tries to size up the raven, but quickly realizes that he has no idea how to read a raven's facial queues, or if the bird even has any. It seems to be telling the truth, but from what the centaur can tell, the bird's sarcasm does not seem to be able to turn off.
Tinker leans down to help Nikolai with the crate, but there seems to be a different plot afoot. Does the dwarf continue to nail the boards to the wooden crate?
The half-elf speaks up once more, saying that it would be best to simply dump the crate outside and let other have at it. "No, you can't do that!" the Quartermaster shouts out. "Someone is going to see you carrying that crate, don't you think they'll be curious?"
There seem to be two distinct camps -- those that wish to leave the rats to Gargul, and those that wish to dispose of them in a more gentle fashion. It seems that in the game of rats, they win or they die. What will it be, bold adventurers? Will M.E.T.A. (Mortals for the Ethical Treatment of Animals) sing your praises, or will they be throwing buckets of blood at the walls of the Citadel?
Bliss (Cayzle) (AC20, HP16 of 16) d100=24 ; d20+11=27 ; Tuesday November 19th, 2013 4:58:30 PM
Bliss shrugs. "Maybe we can tame them and make them pets."
His raven caws, "Yeah, either that or cast Create Water over and over through that hole until they all drown."
"Mookie!" shouts Bliss. "I'm not doing that!" Bliss frowns. "That's not even a spell witches can cast!"
"Details, details," caws Mookie, but Bliss is not even listening. After a moment's thought, he sets down his shield and casts a spell.
Ley line check fails on a 01-20, succeeds on a 21-80, succeeds and does not lose the slot on a 81-00. A 24 works fine (thank goodness he set down his shield). Bliss has cast Sleep into the box. He listens to hear if it has quieted them down. (Save vs Sleep is a DC13.)
Perception 27.
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 Tuesday November 19th, 2013 6:06:13 PM
William is not on METAs Christmas card list, so he urges the group to go ahead and kill the rats quickly and efficiently. If they are sleeping, then it will be less painful and quicker... He can cast sleep if needed too...
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) d20+2=17 ; d20+8=21 ; Tuesday November 19th, 2013 7:01:51 PM
"Don't you think there'll be more questions if a crate on this manifest is empty of the supposed contents? If the crate went 'missing', it might be easier to explain than having the empty crate in your possession, yes?" Suggests the centaur cleric. "I know what I'm talking about. My family were traders and merchants. These things would often happen, even to someone as upright and honorable as a Quartermaster." He smiles, which is meant to be reassuring. All the while, Linden is trying to figure out if anything is being covered up or omitted. (Diplomacy 17, Sense Motive 21)
Prudence Gundle (Kathy) Tuesday November 19th, 2013 7:45:47 PM
Pru wasn't a farm girl for nothing.
"If we take the rats out and let them loose, they'll just come right back here," she points out. "They've learned to scavenge from people now; they won't want to go back to the wild. I'm sorry if people find it upsetting, but we need to kill them."
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) Tuesday November 19th, 2013 9:18:39 PM
Cameron agrees with Pru and William. Obviously arcane casters tend to think like Dwarves after all. " So much of this isn't our problem. The rats are our problem. Handling them discretely is our problem. It is the nature of contracts. Someone hires us to do a job. Sometimes the job is killing stuff, or people, or rats. If those rats stay here the rations and gear that our Fist brothers and sisters depend on will be compromised and the Quartermaster, our client, will be fired. We need to deal with the rats and allow her to deal with whomever sent them. If she chooses to include us in that then it can be our problem." " For now we deal with the rats. They should be killed."
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) Tuesday November 19th, 2013 9:45:18 PM
Tinker doesn't know what the problem is. Walking a box around the citadel is a lot easier than a pile of dead rats, which is a LOT easier than a bunch of live ones! Why, if they were caught with a crate of live rats walking around the citadel....
Tinker bursts out laughing!
"Put em to sleep, board up the crate, and let em live. We troop out of here with the box and deliberately get caught. Ya see? We're bored and were gonna have a practical joke on the Quartermaster by releasing them in her larder!" The dwarf laughs again. "The officers and sergeants will admonish, but there was no harm done because the 'practical joke' didn't happen!"
Tinker smiles broadly, and nails the board into place.
Bliss (Cayzle) (AC20, HP16 of 16) Tuesday November 19th, 2013 10:33:37 PM
"Or just kill them peaceful in their sleep like," says Bliss, not exactly comfortable with the prospect of lying.
Nikolai (JonathanT) AC 16 Tch 16 Ffted 13 HP 23/23 CMD 18/20(Grapple) Tuesday November 19th, 2013 10:55:51 PM
Nikolai looks a Q patiently and replies "Don't be silly. You do the looking. Find out what is supposed to be in here. If it is foodstuff, that's long gone. If it is equipment, unless it is metal, that's long gone. Either way who is going to stop us? We have an unmarked crate. We are Fist waiting for duty and we need to practice some magic and don't want to do it in the Citadel. No one is going to ask questions after that. But if you are that worried, well sneak it out after dark.
He shruggs a Pru's concearn that they'll be right back. "They are only here because they came in the crate. If they could make it back here that easy, we'd have a rat problem way before this. We dump them out in the field a few miles from here and see who is a good shot. Those that survive can pass the tail onto their little ratlings and be legends."
Nikolai sits on a crate, patiently, but asks Q to go ahead and look up what is supposed to be in the crate.
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Tuesday November 19th, 2013 11:39:13 PM "Didn't someone get a magic bag? Just load the rats into that, either alive or dead and by the time we get where we are going to dump them, they'll be nice and dead or if dead when going in, it wouldn't matter anyway. And since their bag is personal property, nothing to hide or sneak out."
DM Ian - Skills Challenge: The Aftermath Wednesday November 20th, 2013 1:38:23 PM Bliss argues a bit more with Mookie before casting a Sleep spell on the rats. Almost immediately, the scurrying noises in the crate stop, indicating that the spell has succeeded.
William urges the group forward with the plan to eradicate the rats quickly. His spell is not needed, as it seems the witch's spell took.
Linden suggests the crate go "missing," pulling from his life experience as a trader. Q shakes her head again, closing the gap a bit. "I'm... I'm already in hot water. If whatever was in that crate was important, then..." Her voice trails off as her head droops.
Prudence also pulls on life experience, explaining that the rats will simply return if they release them into the wild. It seems she is also on-board with eliminating them permanently.
Cameron agrees with the humans, bringing up the fact that they may be overthinking this. He decides they should be killed as well.
Tinker brings up the possibility of a double-cross of sorts, thinking they can bring the crate out under the pretense of wanting to bring it to the Supply Room. "I don't want you getting in trouble on my account! And the crate already has my stamp on it, so they'll know it came from here."
Nikolai calms Q down a bit, who takes a deep breath to control herself. She runs off to check what was supposed to be in the crate, but not before mentioning that it may take some time to sort through the files.
Carver brings up the Handy Haversack that Linden received during their graduation. Since the bag is personal property, there will likely be no reason for anyone to search it.
The Double Fist seems to have decided that killing the rats would be the best way to dispose of them, but getting them out of the supply room is still an issue. Your Tauric friend brought up the possibility of using the Handy Haversack. The rats are all asleep now, and could easily be pulled out of the crate one at a time by a smaller or slimmer person.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) Wednesday November 20th, 2013 6:46:15 PM " Fine, if we are going to hand the sleeping rats out of there to remove them then I am not having Bliss in there alone." "Bliss, shrink me too and I can either help you hand them out or protect you if they wake up and try to eat your face off. I still say we quietly kill them while we are in there, sleeping rats don't put up much of a fight and will not try to run." Cameron jumps down and shrugs off his backpack and quiver, handing them and his bow to Carver. He knows Carver will get them back in his hands ASAP if trouble erupts and they are needed. He has gained quite a bit of respect for the other paladin, now that he knows a bit more about him. He still worries a bit that the spirit following Carver might not be a friend, just acting like one. Cameron pulls his sword and nods to Bliss that he is ready to be smaller and get this over with. Besides, now he gets to see whats in the box. With a quiet song Cameron's new sword glows to light the way. Cast Light on my blade.
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 Wednesday November 20th, 2013 8:56:30 PM
William agrees with the idea of killing them one at a time, so he grabs one by the tail, and dragging it out, let's Cameron or whomever else kill it.. If they start waking up, he'll cast sleep again to keep them docile... He'll also use his quarterstaff to break their necks if needed, until they're all dead...
Bliss (Cayzle) (AC20, HP16 of 16) Wednesday November 20th, 2013 10:26:58 PM
Bliss is happy to shrink anyone who wants to be shrunk.
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) Wednesday November 20th, 2013 10:35:33 PM
Tinker is willing to get reduced, and soon it is a small dwarf helping to pull rats out and into Linden's magical sack.
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Wednesday November 20th, 2013 10:52:51 PM
Carver will stand by with his sabre drawn in case one of the rats wakes up outside the box.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) d20+8=20 ; Wednesday November 20th, 2013 11:47:00 PM
"Wait. Use my new bag to commit mass slaying of living creatures? All they are doing is surviving. I think the rats were shipped here to cause distraction. I don't know why, but it seems like just the thing to keep Q distracted." He looks at the Quartermaster. "Are there any shipments which have been unusual, in any way, recently? Anything out of the ordinary. Late orders. Mislabeled crates? Rare goods?"
(Sense Motive 20)
Nikolai (JonathanT) AC 16 Tch 16 Ffted 13 HP 23/23 CMD 18/20(Grapple) Thursday November 21st, 2013 12:37:19 AM "Well, we got rid of Q. If we are going to move this crate, this is the time," Nikolai says, since the owner of the magical back is reluctant to have it complicent with the killings.
Nikolai eyes the hole and looks at himself. Even shrunk, it would be difficult for him to fit through that hole, besides, there's not that much room in the crate anyway.
"We can smudge Q's stamp with a cantrip. We are wasting time trying to get them out of the perfect container to use to get them out of here. Let's get this out and past the gate before she realizes it."
Bliss (Cayzle) (AC20, HP16 of 16) Thursday November 21st, 2013 7:04:58 AM
Bliss gets nervous at this talk of smudging the markings on the crate and fooling people they meet while carrying the crate. Breaking rules is bad, after all.
"You guys, um, are we allowed to do that? I bet there are regs that say we can't do that."
Then taking the plunge, he starts getting rats out of there.
He helps Tinker carry them out of the box.
"Gosh, they're just rats. And they are not supposed to be here. We can just kill them." If no one else does it, Bliss gets out his glass dagger and starts offing rats.
But before Bliss can resort to violence, Mookie makes himself scarce. "This looks like combat, and I'm just a, um, whatchacallit, a 'rolling around playing companion.' You guys handle this, I'm outta here. Combat is above my pay grade. I'm retired."
The raven pokes his head under his wing and pretends not to be there.
Prudence Gundle (Kathy) Thursday November 21st, 2013 1:30:31 PM
Pru is beginning to think this is getting ridiculous. "Do you want us to kill the rats here, and leave a mess all over your storeroom, or are you willing to let us take this crate away?" she asks Q, rather crossly. "Because we have to do one of those two things. And if you stand here and dither for an hour, we will still have to do one of those two things."
When the time comes to start killing rats, Pru uses her Ray of Frost as many times as it's needed.
DM Ian - Skills Challenge: The Aftermath Thursday November 21st, 2013 4:07:51 PM Cameron offers to help his halfling ally, handing his bulkier weapons off to another. He crawls into the crate and sets about the rather macabre task of killing the sleeping rodents.
William begins to drag some out, allowing anyone to take charge and kill them. A few begin to stir and are quickly put back to sleep.
Bliss happily obliges to anyone hoping to be shrunk down to a smaller size.
Tinker is one of those people, who begins to cart the rats towards his centaur ally, who apparently has some different ideas...
Carver helps by killing any of the rats that happen to wake up during the process.
Linden, ever-dedicated to Gargul, objects to using his new gift for transporting dead bodies, no matter what the species. He brings up the possibility that they may have been brought here as some kind of a distraction.
Nikolai suggests they move the crate now that the Quartermaster has left, suggesting they smudge her stamp and move the thing before anyone is the wiser. This makes his halfing friend a bit uncomfortable, and wonders aloud if there are any rules against just this.
Prudence is growing impatient with the vague instructions they were given, but unfortunately, the Quartermaster does not hear them from wherever she has gone to.
Rather quickly, the rats are all eliminated. The task of carrying the bodies out and disposing of them is still debated among the group. Do they carry the crate out and risk getting caught? Will Linden be convinced to use his bag for the transport of corpses! Tune in tomorrow to find out! Same rat time, same rat channel.
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 Thursday November 21st, 2013 5:02:53 PM
William wipes the sweat off his face once they're done killing the vermin, and he looks at the pile of corpses. "Well, we've got to get rid of them somehow..." To Q, he says, "What would you like us to do with them re: their disposal? Do you have something we could carry the corpses in aside from this crate? We don't want to tip off whoever put the crate in here that we've eliminated the problem, but don't want to just leave them sitting around here."
If Q doesn't have any helpful solution, then he'll see if Linden will use his bag, and William will promise to help clean it once they're done. If that doesn't work, option 3 is to drag the crate out and try to do it quietly but quickly to avoid detection...
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) d20+6=15 ; d20=7 ; Thursday November 21st, 2013 6:31:50 PM
While in the crate, Cameron takes a good look around inside. Were the rats actually packed in here or did they come from somewhere else and make their nest here? What was shipped in the crate? What is in the crate now?(besides himself, Bliss and dead rats)
Perception 15 Survival(tracking) 7
Cameron uses Prestidigitation again to clean up the dust they placed to track the rats and any blood spilled in their disposal. He can't believe that his highly functional elite double Fist is having so much trouble with the semantics of killing a few vermin and removing the evidence. He steps over to a stack of sacks (common PHB item) and opens one. He then picks up the dead rats one at a time and loads them in. When he realizes that they will be too much of a burden for him to carry by himself he shoots a questioning look to Carver. " If I fill two sacks and tie them together can you sling them over your back to carry them out? They are gonna be too much for me." Rats packed up and the site spic and span Cameron is ready to get this done.
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Thursday November 21st, 2013 8:50:18 PM
Carver sees what Cam is doing before he even says anything.... "Sure, just let me adjust them, I can make it look like I normally carry them all...."
Nikolai (JonathanT) AC 16 Tch 16 Ffted 13 HP 23/23 CMD 18/20(Grapple) Thursday November 21st, 2013 10:21:59 PM "Too bad we can't just animate them and order them to march out of here, double file, and salute the guard at the gate," Nikolai smirks whe the killing is done. "Sure would have been a lot easier to have done this out in the field." He turns to Bliss and quips "When these are finally disposed of, you have some homework to do. Go look up in the rule book and see if carting a crate of sleeping rats around the Citadel grounds is against a rule."
Nikolai helps bag the dead rats. Tieing the bags in pairs, he drapes them across Carver's back.
"Yeah, that looks normal."
Prudence Gundle (Kathy) Thursday November 21st, 2013 11:00:21 PM
Pru helps load the rats and tidy up. "Well, we got it done," she says. "It was a strange assignment, though."
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Thursday November 21st, 2013 11:14:42 PM
Eventually, Linden decides. Ever the team player, though not a mercenary at heart, the cleric of Flower concedes and allows his pretty and new bag to be used to carry the carcuses from the place, secreted away at the bottom. Thankfully, he hadn't had time to fill the new ruck with his gear. "What a first duty for the bag! Bogus!" He says, as he scoops a body in with a nudge of a hoof. "Glad magic can clean it."
Bliss (Cayzle) (AC20, HP16 of 16) Friday November 22nd, 2013 7:06:39 AM
Bliss uses Prestidigitation and Clean Weapon spells to tidy up after.
"There you go, Miz Quartermaster, maam!" he says when Q returns.
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) Friday November 22nd, 2013 8:55:25 AM
Tinker is intrigued by NIckolai's suggestion. "Our job was getting rid of the rats, but Nik is right; how did they get in here in the first place? This crate neatly sabotaged the Q as good as any trap. Can we look at the books and see who sent it, who recieved it? We may be able to find an enemy of Q and stop this from happening again."
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Friday November 22nd, 2013 6:14:07 PM
"I asked that too. In my own way!" Scowls the cleric.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) Friday November 22nd, 2013 7:05:33 PM " You both did, and that's great. But interrogating the rats wasn't going to get us to who sent them really, I mean even magic has it's limits. The job we were to focus on was rat removal. Dead rats are easier to move quietly than live rats or even sleeping rats. When we have a job to do we need to focus on getting that part done. Noticing things for later and being able to provide added services to our client is a great feature for getting bonuses to a contract, but first you have to actually DO the contract. We were all so focused during the trials that I am surprised something as little as killing vermin could shake us. It's all done now, a quick trip to the midden and they will trouble no one any more. After that we can try to help Qualtmie with who was setting her up to take a fall."
Prudence Gundle (Kathy) Saturday November 23rd, 2013 12:42:55 AM
Friday post.
DM Ian - Skills Challenge: The Aftermath Saturday November 23rd, 2013 10:31:22 AM
Qualtmie quickly returns from her task to see a pile of dead rats being shoveled into a bag. Through the retching, she manages to answer William's question. "If you could get them out of here... that would be great. Dump them off the side of a cliff, for all I care."
Cameron has a look inside the crate, but cannot tell where the rats originated from. His eyes are not sharp enough to determine whether the hole was chewed from the outside-in, or vice versa. Nevertheless, it is quite apparent that this was their home, and whatever was in the crate is no longer there. It is completely empty save for a few rat droppings and some smaller, dead rats that seem to have been their food.
Prudence helps load the rats into the bags, commenting on how odd this "assignment" was. Hopefully, their first real assignment will hold more in store than killing giant rats, like some kind of freakish fantasy novel.
Carver offers to carry the corpses for their targets across his back.
Nikolai laments their lack of sorcerer, telling the witch in their party to look up in the rule book to see if carrying a lot of dead things around is illegal.
Eventually, Linden concedes the use of his Handy Haversack to transport the rats. While the bag does not smell fantastic, it looks no more full than it did moments ago, and is quite easy to transport.
Bliss helps with the cleanup, much to Q's delight. "I was not looking forward to scrubbing those floors," she mutters.
Tinker continues down the path that the half-elf in their party had begun, wondering why the rats were ever there in the first place. As he brings up the books again, the Quartermaster shakes her head. "Only I can look at the shipping logs. I've broken enough rules letting you all back here."
The group discusses things a bit further, but are urged on by the Quartermaster. "I'll have a look at the books, but make sure those rats are gone for good! If you need anything before your first assignment, come by and I'll let you know about my progress on this. But... best not to raise any suspicion until then."
And I pass the torch to Zach! Who will hopefully be starting the new module on Monday! Thanks for putting up with my incredibly erratic posting, I know how frustrating it can be when a DM is as unreliable as I am.
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) d20+8=19 ; d20+4=8 ; d20+4=13 ; d20+4=7 ; d20+4=22 ; d20+4=12 ; Saturday November 23rd, 2013 11:49:53 AM
Although Cameron is a little crestfallen to be overlooked by the cute halfling quartermaster for his contributions to the contract, killing of the rats and cleanup work, he attempts to be helpful in figuring out the further mystery of the rats. " Whatever your manifest says was in that box, if it wasn't supposed to be rats then it is missing. There is nothing in there but rat nests, some canibalized little rats and dead rats. While I can't tell if the chewed in or out my guess is out. I think they were shipped to you to make you look bad, or to cover the theft of whatever was supposed to be in there." " Or they were supposed to be rats shipped in to the Citadel for target practice and anatomy classes, but I doubt that."
Diplomacy 19
Perform Comedy 8 (unless comedy is oratory in which case it's a 12)
Cameron thinks Did no one else think that before and that we might be doing something wrong getting rid of them? I mean I did, but she wanted them gone and hey, she's a cute halfling in a position of power that can get me stuff so she gets what she wants... Hopefully THEY have not just been set up. Clearly the sight of the quartermaster has flustered Cameron and he has begun babbling. This is new to him since it has not happened before. Normally he can talk to anyone and be charming, but Qualtmie was different. For some reason he couldn't name he wanted her to think the best of him. He teurns to the others and says " Well, we best find somewhere to discreetly dispose of these guys. Shall we go?" Cameron heads for the door, blushing slightly at his failed attempt at comedy. Outside he says to his fist mates what he is really thinking. " OK, I can think of a million reasons why someone would ship rats to the Citadel, and most of them are bad. A foreign cleric or mage could scry on them to get an idea of what the place looked like. Maybe they had already and had teleported in and had stolen what was REALLY in that crate and left the rats as a distraction. If that's the case we just scrubbed that crime scene clean with all our cantrips. Or maybe they were hoping the rats spread out some and they could get a floor plan so they could invade. Was this place warded against teleporting? Carver, can you dump those guys without help? I want to go do a little research to find out how protected this place really is. If Pru and William and Tinker could come help me with the magic and engineering angles and Nickolai could help me with the history and Linden could help with, well, everything I think I can get to the bottom of this. If you and Bliss, our super attentive spotter,can look the rats over for any markings or bands or items that may have been used to differentiate between them or probably help with scrying on them that'd be great. Something more is definitely going on here."And Qualtmie will be really happy if I can tell her what it is and help save her butt. Cameron thinks as he heads to the library with an almost concealed spring in his step.
Knowledge Arcana 13 to figure out the scrying angle
Knowledge History 7 to see if this has ever been done before ( Hmm the Blackbird Lake groups secrets seem safe from me anyway)
Knowledge Local 22 to find out if the Citadel is warded against this kind of thing
Knowledge Engineering 12 to determine if rats could spread out like he assumed and get to other places in the Citadel
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Saturday November 23rd, 2013 11:59:35 AM
Carver, thinking for a moment "Linden, head on over to the garbage dump, there shouldn't be anyone there to say anything, and just about everything in the Citadel gets dumped there, a few more rats won't even be noticed. As to the why the rats were shipped in, I'm betting that someone shipped them in to get Q fired and then they can get a Quartermaster in here they either are in control of or they can bribe to get what they want shipped in."
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) Saturday November 23rd, 2013 12:06:39 PM " Hmm, then THEY would be mostly in charge of the Fist through the quartermaster's office. I hadn't thought of that, though I should have, another good lead to follow up on Carver. Why don't we all go dump the rats and then all go look at the library for clues to how this would work and how badly it could mess up the Fist. We are the best our class has to offer. We can get to the bottom of this if we try."
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 Saturday November 23rd, 2013 5:34:57 PM
WIlliam helps take them to the trash area, trying to avoid attention and looking like he's doing what he's supposed to... He agrees with Cameron that the job was to kill the rats, and anything past that may be beyond their prerogative...
Prudence Gundle (Kathy) Saturday November 23rd, 2013 9:25:43 PM
Pru listens as the conspiracy theories fly, then she shakes her head. "All the more reason for the Quartermaster to report it up the chain of command, rather than hiring us on the side," she points out.
"Come to think of it," she goes on. "If this was some kind of plot or scheme, it relied on Q not reporting the rats to anybody. Even us. And I'm not sure the hypothetical plotter could count on that."
AC 15, T13, F12, CMD 15(19); HP 23/23 "Tinker" (SteveK) Saturday November 23rd, 2013 10:27:02 PM
Tinker shrugs. Everyone has ideas and most of them revolve around what other people may be thinking and why. Ugh, not nearly as predictable as gears and tumblers, and nowhere near as interesting! As to the 'engineering' of what rats would do, Tinker throws his hands in the air. "I'll predict where a thrown stone will land, or a tree to fall. Don't ask me what anything with a mind will do!"
Yet the mission was a success, and that means some eating needs to happen. The dwarf slaps Prudence high as he can on her back. " Come on, Beanpole, I'll buy at the Last Assignment. Who else?"
Ac 18,Touch 14,Flat 15(+1 to all acs vs larger creatures), (CMB 1 CMD 14) HP 21/21 Cameron Honeytamer Steelshaper ( David Feest) Saturday November 23rd, 2013 11:09:38 PM
Cameron remembers how this morning started and looks at Tinker. " You gotta promise me we leave long before last call. Because if I stay there too long I will either win all of the money left in the Citadel and drink most of the mead as well, or find myself in the brig AFTER I drink all of the mead. Come to think of it those outcomes are not mutually exclusive. Just make sure I go home with the rest of you lightweights so I can open my eyes in the morning without darkened glasses. Deal?"
Nikolai (JonathanT) AC 16 Tch 16 Ffted 13 HP 23/23 CMD 18/20(Grapple) d20=8 ; d20+7=22 ; Sunday November 24th, 2013 6:30:24 PM
To add to the conspiracy theories, Nikolai adds, "Maybe this was done by a jilted lover?" and grins, looking at Cameron he winks.
NIkolai doubts that they'll find in the library how the Citadel is defended, that'd be too easy for an enemy to also find. But where to go to find such critical sensitive information? And why would anyone just give out that kind of information to new recruits? But might as well ask anyway.
Nikolai acosts a gate guard as they head on out to dispose of the dead rats. "Hmm... the Citadel looks pretty empty these days. You guys have more free time now that you don't have to keep an eye on so many going through these gates? Does anyone try to make it in that doesn't belong? Can anyone just teleport in to, say, the kitchen, for a quick bite to eat when they are out in the field and get hungry?"
Diplomacy = 8 Sense Motive +7 (hiding something?) = 22
Bliss (Cayzle) (AC20, HP16 of 16) Monday November 25th, 2013 3:11:19 PM
Bliss scoffs at the conspiracy theories. "Sometimes a nest of rats is just a nest of rats," he says.
Mookie caws. "Or *is* it?"
Bliss says, "Mookie, yes it is!" He makes a raspberry noise.