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Viva La Revolución
Festival Fun


DM JamesD 
Monday September 16th, 2013 12:11:43 AM

ooc: Welcome League Adventurers, and thank you for introducing yourselves in the interview and for those that responded to my email. Please be patient with your new CoDM, for I am bound to make many minor mistakes when it comes to personalities and locations with which the Players and PCs may be familiar and many thanks to DM Mark for putting together the outline for this module. I plan to dive in to the module pretty quick, so please make any Catacombs purchases ASAP. This is also you last chance to attempt any of the contests.

ic: After leaving the league Peza heads to the docks while taking in the sights of the fast developing city. It is amazing what the fixers have managed to accomplish in such a short period of time. With all of the newly built infrastructure the frontier that you had seen upon first arriving is no longer recognizable as such. This is what Harvest Moon sees with her ever alert senses as both she and Edson follow close behind the petite raven haired ranger.

On the other side of the street Brom chooses to head out by himself. He wanders Rum taking in the sights and sounds of the small city. Sometimes he could close his eyes and he would be home. As he thinks his feet move of their accord. Having spent quite a bit of time at the docks during his time in Rum, Brom finds himself there again, almost like his second home. He is so absorbed in his thoughts that he is most surprised when he notices Barratore behind him with a drink in his hand and Gerox following in his wake doing his best not to get trampled by the crowd.

As you walk about the city you realize that it is much busier than normal and can feel the eyes of the people on you as you move about. Small children talk excitedly as point to your sashes, arguing over who gets to play each of you in their next "battle". All about you excited citizens fill the streets, watching as workers prepare the area for the festivities and a man in an unusually large striped jester's hat announces a triad of competitions designed to entertain the masses

Upon reaching the docks Harvest queues up for the potion test, curious as to what it might be. Well my good lady, the game is simple. I will ask you three questions to test your knowledge. Each of these vials responds to your voice. Answer correctly and the vial fills with something beneficial to add to the potion. Answer incorrectly and the results will be a bit more entertaining for the crowd. Your questions are:

What Spell requires a drop of wasp venom to cast?
Name a spell hat has a material component of a drop of water or a pinch of ash...
What spell has the side effect of making the user sickened while carrying or using a cold iron?

(You can either answer these questions or make a Knowledge Arcana or Spell Craft check)

As the half-elf ponders her questions Edson watches excitedly as a tall man performs a double back flip off the ships mast. "I am going to try that one." He says as he points to the mast and makes his way to sign up. Please make an acrobatics roll

Brom tries his best not to laugh as he notices the game of strength and several young sailors trying their best yet barely sending the ringer up halfway to the bell. Both he and Barratore step up to take a turn, each of them sending a loud metallic chime through the air as they bring the mallet down with terrific force (Prizes will be handed out as soon as I have everyone's attempts in). The young gnome smiles when he hears the bell and finds a safe place to wait for the others while he begins examining the stone they received from the Cat Mother.

Slowly he turns the polished bit of agate in his hand hands, the smooth stone soft against his skin. Something about the stripes on the stone put his mind at ease and then it comes to him. This is one of those Luck Stone he had read about. He recalls that it can boost ones skills or fetch a nice price in the Catacombs, a sale he would have to make before the festivities start if he hopes to sell it today.

Brom, Edson and Harvest Moon Highlight to display spoiler: {You notice that there are many more guards than normal patrolling the streets in preparation for this event}

Edson Highlight to display spoiler: {You notice that several of the guards buttons are much shinier than the others and obviously have much newer uniforms.}

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Monday September 16th, 2013 9:03:18 AM


OoC: Welcome, James. And, I hate to hit you with bookkeeping problems right off. But, I think that the reason no one has completed their Catacombs purchases and such because many, if not all of us are way off the wealth mark.

Harvest Moon, for example, was at roughly 10128 gp before the latest loot. Add her share of roughly 1092 gp and that brings her to about 11221. We're all Level 6 now. The Level chart says minimum for 6 is 23500. That's about a 12278 disparity. Almost 50%.

Not to be a whiner or anything, but is there anything you might do to correct this? If this is intentional, please ignore this. I'm fine with that. I'm all for low magic, personally. But, I didn't want to go into the next module with a discrepancy this big that was a mistake.

Dm James I will look into it, however I believe 23,500gp is at lvl 7. By your estimate you are between what is recommended for 5th and 6th. I know that some campaigns may be higher or lower wealth by design, but I have not heard anything special about Rum. Keep in mind that those are also guidelines. You hay have a few levels with low wealth modules and then hit one with a large pay out.

Al/Harvest Moon: You're right. I do have that wrong. Must have looked at the wrong row when updating my CS. That makes the disparity just over 5000 gp. Not as bad. But that's around the price of a decent magic item at this level.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+7=24 ; d20+7=17 ; d20+7=27 ;
Monday September 16th, 2013 9:15:41 AM


Her head turns to follow first one guard and then the next. There are many more now that there ever were before. This, before returning her full attention to the questions. They are all questions about spells. She had not been expecting this. And yet, there are things that she has read about different magics.

Harvest Moon blows the crest of her hair from her face with a puff of breath while contemplating the questions. A drop of wasp venom to cast? A drop of water or a pinch of ash. And what makes the user sickened while carrying or using cold iron?

+++++++++++++++++++++++

Knowledge Arcana 24, 17, 27

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Monday September 16th, 2013 10:18:34 AM

Hert vanishes in the crowd, pulling the hood on his full gray cloak. Attractions of the festival do not interest him: he watches each for a minute or so, before moving to the next one. As he finishes walking though the docks, he leaves other adventurers behind to go to the local marketplace.

He spends a handful gold coins to buy some simple food: bread, cheese, vegetables, and borrows a cup. He then carries the goods around the town, walking though the main streets to the outskirts of Rum. He gives out the food to the beggars and poor families, listening to their stories as they eat and sharing some stories of his own. He tries to leave at least a couple of silver coins to each of those who he helps.

A lot of time passes before he is finally done. No matter though, unless he is distracted, he is willing to spend weeks on doing his work as a priest of Gargul and as a human being.

OOC:
Hert spends 50gp and the festival time on his charity work.
He will take the reward from after the battle in money. Should I buy something from Catacombs IC or just add it to my character list?

DM James Yes. Please buy equipment in character in the Catacombs.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+9=21 ;
Monday September 16th, 2013 10:22:15 AM

Barratore grins at Brom as both he and the powerful human send the clear chime through the area. The minotaurs eye then drifts up the tall mast and he grins again. "Time to soak some spectators." He chuckles at Brom. Barratore collects his prize from the strength contest and walks over to the diving contest.

Barratore watches as Edson performs his dive, flip or wriggling plunge, depending on what ends up happening. If Edson is relatively successful, he claps and lets out a deep 'Woot!'

"Time to soak the crowds" he tells the man at the bottom of the mast. Barratore takes off his armor and sword, letting it clank and ring as he drops the stuff on the dock. Grabbing the ladder, Barratore moves to the top and steps out onto the platform.

Taking three large strides, he leaps high and out into an immediate tuck. Completing a pair of somersaults, Barratore flattens out to strike at an angle, feet first, pulling up one leg and sitting slightly so as to throw a massive volume of water at the dock (Barratore tries a double flip into a jack knife)

[acrobatics check 21]

ooc; don't mind low magic as long as the modules are written knowing we have the resources of a 4th level group. ie we don't have 2-3 curing wands during or after battle, and other such things that an extra 80,000 gp party wide would provide our group

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Monday September 16th, 2013 8:34:22 PM

Gerox face lights up when he figures out what the stone does. He looks up expecting to see Barratore and the others only to find himself alone as they have wandered off to play games. He glances around nervously realizing that the stone represents a small fortune. He carefully tucks it away putting it into an inner pocket of his shirt where pickpockets will have less of a chance and stands up looking for the others. He notices Harvest buy the potions and wanders over to watch.

Once he understands the gist of the questions, he grins and yells to her. "No worries Harvest, you won't be blue skinned for long. Probably only a couple of months!"

ooc: Gerox is going to head off to the Catacombs. Do we want him to sell the stone? Do we want to keep it? Pretty cool item and it was a gift from Mother. Seems a bit cold just to sell it but I am willing to go along with the group decision.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday September 16th, 2013 9:20:30 PM

Enjoying the festivities ... Peza cheers for the participants ... she waves to the kids ... and engages the citizens in banter and conversation..... the raven haired girl does her best to represent the WLA and her friends ....

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+9=20 ;
Monday September 16th, 2013 9:35:58 PM

Brom takes notice of the extra guards. Odd. He thinks. He makes a mental note. [Perception DC20]

Brom and Barratore ring the bell with a loud "ding" and Brom yells "Huzzah!" He takes a prize appropriate for a child, and gives it to a child he sees. "Hear little one, a gift from Brom."

Brom laughs at the sight of a minotaur doing somersaults. "I leave the acrobatics to the professionals"

Brom continues to enjoy the fun at the docks. He eats and drinks and enjoys the entertainment.

OOC: Welcome aboard James!

The stone of good luck is 20k gp. So I think it's hard to have someone pay 10k for it, especially since no one has that much. But I agree that it seems callous to sell the sacred treasure of the catfolk. I would suggest we give it back to them and suggest that their first warrior wear it as a badge of station.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+16=23 ;
Monday September 16th, 2013 10:38:22 PM

Edson takes his place when it his turn. Standing on the mast he takes a couple deep breaths to regulate his body. On the last breath, he holds it before pressing off with his legs propelling himself backwards. As his body moves he tucks his head down and under, so even though he is moving away, he is still front flipoing. Three complete rotations before he hits the water. A triple lindy he heard it called.(Acrobatics 23)
He pulls himself out of the waternand begins to dry off. He moves to the others, "there a bunch of new faces in the guard outfits, and some are shiny new. Something isn't right. When did Rum open the coffers and higher new guards."


DM JamesD 
Tuesday September 17th, 2013 12:00:38 PM

As the group splits up to try their hand at the various games Hert vanishes in the crowd, pulling up the hood on his full gray cloak. The attractions of the festival do not interest him, and instead of participating he spends a handful gold coins to buy some bread, cheese and vegetables which he carries around town and hands out to the beggars and poor families, listening to their stories as they eat and sharing some stories of his own. As he leaves a couple of silver coins with each of those he helps.

Back at the dock Harvest Moon blows the crest of her hair from her face with a puff of breath while contemplating the questions. She was familiar with a variety of spells, but it had been a while since she was put in a position of having to answer such questions.
What Spell requires a drop of wasp venom to cast? Hornet's Nest
Name a spell hat has a material component of a drop of water or a pinch of ash... Rose's Temperature Control
What spell has the side effect of making the user sickened while carrying or using a cold iron? The last question has her stumped until she hears Gerox taunting her. No worries Harvest, you won't be blue skinned for long. Probably only a couple of months!" . Although unsure if it was his intent, the comment helps her to figure out the answer to the last riddle. ... Elf Vision
The crowd watches in anticipation as Harvest mixes the vials together and thin wisps of blue smoke begin to rise. Congratulations. You answered all of the questions correctly, and it looks like you have created a potion of Magic Fang. The crowd applauds loudly, although Harvest swears she hears a small child saying Don't worry, maybe the next one will blow up.

Across the street Barratore grins at Brom as both he and the powerful human send the clear chime through the area. Well done! Calls out the jester as he pulls two silver vials out of his bag. You two deserve these, put them to good use. He hands each of you a potion of Magic Fang.

The minotaurs eye then drifts up the tall mast and he sees Edson take his place. Standing on the mast he takes a couple deep breaths to regulate his body. On the last breath, he holds it before pressing off with his legs propelling himself backwards. As his body moves he tucks his head down and under, so even though he is moving away, he is still front flipping. Three complete rotations before he hits the water The minotaur grins again. "Time to soak some spectators." He chuckles at Brom. Barratore collects his prize from the strength contest and walks over to the diving contest. "Time to soak the crowds" he tells the man at the bottom of the mast. Barratore takes off his armor and sword, letting it clank and ring as he drops the stuff on the dock. Grabbing the ladder, Barratore moves to the top and steps out onto the platform.

Taking three large strides, he leaps high and out into an immediate tuck. Completing a pair of somersaults, Barratore flattens out to strike at an angle, feet first, pulling up one leg and sitting slightly so as to throw a massive volume of water at the dock. A giant wave drenches those on the edge of the dock. The jester coughs and sputters as he hands Edson a of Jump potion, I think only one prize per person. Yes, no additional potion for you Mr. Minotaur. The jester rings out his hat and calls other, smaller, contestants up to the platform.

The group comes back together. Gerox face is lit up as he explains to the others what the stone does and how much it is worth. He carefully tucks it away putting it into an inner pocket of his shirt where pickpockets will have less of a chance. Everyone then discusses the increase in the number of guards and questions what the celebration at the docks is for...


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+15=22 ;
Tuesday September 17th, 2013 12:39:17 PM


A broad grin spread across the round, half-elfish face of Harvest Moon as she accepts the modest prize. The value is not so much in the worth of the prize itself, but in the satisfaction of knowning that the many hours of studying have come to some effect.

Her joy is only marred by the voice that sounds as though it might have been a child. Who is it that wishes to see another harmed by an explosion? Harvest Moon turns her head, orienting upon the sound.

++++++++++++++++++++++++++++++

Perception 22 (To find the voice)


Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Tuesday September 17th, 2013 3:53:10 PM

Barratore stows the potion of magic fang in his belt pouch with a thanks and smile to the man at the strength test.
As he climbs out of the water, wearing a grin that implies he ate an entire forest of canaries, Barratore waves off the jester and chuckles, "winning a trinket was not the goal of the dive, not at all." He looks for Edson, hoping the man was distracted enough to hold still during his dive and therefore is counted amongst the soaked.

"Maybe somebody important is coming to town, officially open it or something." Barratore shrugs as he drips, "what do you want me to do?" Barratore asks as he begins to put his armor back on and hands Edson his blade to hold

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Tuesday September 17th, 2013 7:20:55 PM

When Hert is back and hears the news about many guards in town he is not impressed at all:

"I'm sure its nothing to be concerned about. They are probably just maintaining order here. And if you ask me, the more guards there are the better. As for the festival..."

He leaves shortly to ask around people about the festival. When he gets a response, he returns to the others.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Tuesday September 17th, 2013 7:52:53 PM

"Thanks." He says to the carny. Brom eats and drinks, spending 20 gold on food, drink, and misc stuff, before heading to meet up with the others.

Hearing about the additional guards. "I saw that too. I think it was cause of new movement Theringer told us about."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Tuesday September 17th, 2013 8:43:23 PM

Hearing Gerox's explanation of the "luck stone " and its abilities .... " wow .. what should we do with it ?? .. as a gift from the catfolk we sould put it to good use ... would be a shame not to "

A smile crosses Peza's face as the Barratore come back soaking wet ... " hope you aren't the only one to get wet ? .... somebody toss you off the docks ?" teases the girl

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Tuesday September 17th, 2013 10:41:50 PM

Edson takes ahold of the sword Barratore hands him. "Master knight should I polish the metal as well. " he says in a mock squire voice.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Tuesday September 17th, 2013 11:17:12 PM

Gerox smiles at Peza's enthusiasm. "I think we should keep it as a good luck charm of course. Silly humans don't even know what to do with proper magic."

(ooc waiting on a ruling on the luck stone. If the party agrees I will keep it, pay whatever money I have now and reinburse the rest when we get more treasure. If that works, I won't be going to the Catacombs to buy any healing potions.)

Gerox looks at the others and says, "Now that your guys are done playing games, I think we should sample some of the local foods. Frankly I am getting very tired of trail rations, especially when Brom cooks. How he makes cheese and dried fruit taste like barbarian feet is beyond me."

DM JamesD  d20=1 ;
Wednesday September 18th, 2013 12:57:00 PM

Harvest Moon turns quickly to face the voice of whoever was wishing for an explosion and spots a small girl excitedly explaining to her friend how a previous contestant's potion fizzed and popped and then turned the persons face BLUE! It is apparent that she is not wishing injury on anyone, but rather that the competition is designed to entertain the crowd if someone answers incorrectly.

Barratore laughs as he drips dry and looks about to see who he soaked. Although the strength competition was too far away to get hit he notices the people lined up along the pier. Several drenched citizen look at him, including several upset parents and their children who are exploding with excitement as if getting soaked was their sole purpose for standing at the edge of the docks. As he rejoins the group and hands Edson his sword to hold as he puts his armor back on Peza teases him, asking if someone threw him off the dock while uses his best mock squire voice saying, "Master knight should I polish the metal as well. "

The League Adventurers accept their prizes and regroup to discuss what they have learned and decide what they should do next. Gerox chimes in on the topic of the stone saying, "I think we should keep it as a good luck charm of course. Silly humans don't even know what to do with proper magic." He then looks at the others and says, "Now that your guys are done playing games, I think we should sample some of the local foods. Frankly I am getting very tired of trail rations, especially when Brom cooks. How he makes cheese and dried fruit taste like barbarian feet is beyond me."

After getting the topic turns to the increased number of guards. Barratore suggests that, "Maybe somebody important is coming to town, officially open it or something." while Brom thinks it is cause of new movement Theringer told you about. "I'm sure it's nothing to be concerned about. They are probably just maintaining order here. And if you ask me, the more guards there are the better. Hert says. As for the festival..." He leaves shortly to ask around and then returns to the group. It appears the festival is going to be weeklong festival to celebrate the completion of Rum, and those organizing it want to make sure everything goes perfectly and as planned. Anvil and Prusis have left to the main land to give reports on the cities progress and to personally invite some of the most influential people in the Wold to the festivities. The only odd thing he hears is that one person had mention Scully's Heroes were around earlier and asking about the increased number of guards, particularly if anyone had noticed whether or not there was an increased patrol by southernmost warehouse.



Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Wednesday September 18th, 2013 2:04:08 PM


"I think that I will go to see this southernmost warehouse," declares Harvest Moon upon hearing Hert of Gargul speak of the investigations of Scully Swiftblayde. "If for no more reason than to discover why it might be that he is interested in such a place."

With that said, the half-elf turns unerringly and without hesitation to the south and walks off at her usual swift pace.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Wednesday September 18th, 2013 4:32:52 PM

Barratore gives the kids a smile and wave as he passes them. he barely manages to control his urge to shake more of the water from himself as he walks by.

He bristles a bit at Peza'z implication, before snorting the jest away with a blast of air from his nostrils. Edson's comment he mostly ignores, save a nod of agreement.

"It would not be right to simply sell the stone." he has nothing else to add that direction. With talk of Scully and watch shifts or the amount of guards, Barratore's hackles rise. "Is that man and his lapdogs ever not trying to pull something. Rather trust a scorpion in my shoe." he finishes absently as Harvest heads out. Barratore sits a bit further back into his chair and pulls his drink, a pale blonde ale, a bit closer so he could reach it without stirring more than his arm. She'll be fine in the city and so he could simply wait to see what Harvest might turn up.

"ahhhhh." Barratore lets a purposeful sigh exhaust itself and tilts his head back slightly and closes his eyes



Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Wednesday September 18th, 2013 6:19:56 PM

Hert delivers the news about Scully and adds his opinion:

"We should watch the warehouse for a while. They are definitely planning something. And we should tell the guards too. If there are really no patrols around there the city guard must fix that. I hope Scully is smart enough to give up whatever plan he has."

As for the stone, he says:

"A luck stone? Interesting, but I do not need it. And I do not really care about how much it is worth or how much gold I get from it. So you know what, I'll leave it up to you to decide what to do with it. I'll be fine either way."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday September 18th, 2013 10:01:27 PM

Hearing Hert's news of Scully and his group .... " that is curious ... his intrest in the wharehouse ... i thought he was here for the glory of adventure ... but his antagonism towards the WLA could explain other motives... and who is Scully's supporter ... he must of had someone finance him .....so i agree we should explore this wharehouse ..."

"

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Wednesday September 18th, 2013 11:00:13 PM

Gerox nods but is surprised at Harvest's quick withdrawal. "Should someone go with her? That girl doesn't let any moss grow under her feet does she. I will take the Luckstone as part of my treasure. He promises each member of the group 500 gps when they return to the WLA compound as partial payment. "I will pay the rest as we gain more treasure and if anyone every wants to borrow it, they are welcome."

Gerox then says, "We need to use some caution with the warehouse thing. Yes we need to watch Scully but we aren't part of the guard. Our function is to protect Rum from more then petty thieves. In fact, this could be a set up from Scully trying to sully our reputations. He knows we are to dangerous to take down in a fair fight but if he can somehow turn the town against us, he doesn't really need to. These badges can be a liability as well as an honor. If we don't live up to them, we hurt all of the WLA. Imagine if he robs the warehouse, kills someone and then has the guards find us lurking around? All I am saying is we need to use caution."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday September 18th, 2013 11:43:08 PM

" Harvest" Edson calls " hold up."
"We're a group, not single adventurers. We should all go together. "

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Thursday September 19th, 2013 8:43:27 AM


Harvest Moon offers a queer look to Edson Kazil, as though he has, perhaps, presented her with a pair of men's underclothes or some other such object the use of which she would be unable to fathom at this time. "Why is it that we must always go together?" she asks. "That is foolish. You do not always follow me when I weed my garden, although I would welcome your help."

"What is it that you expect to find at the Southmost Warehouse? Do you fear fighting? In Rum? With all of the city guard about?" Her hands, she finds, have made their way to her hips in the manner of disapproval or confrontation. Harvest Moon draws in a deep breath, and when she releases it, also lowers her arms. "I only go to see this warehouse with my own eyes. If possible, I will speak to those who own or guard it. No more than that. If I thought this task beyond my abilities, please be assured that I would have asked you or the others to accompany me."

"If you too have an interest in this Southmost Warehouse, then I welcome your company. We might speak of things of mutual interest to pass the time. But I see no sense in going to all places together because we have affiliation with the Woldian League of Adventurers."

With those words, Harvest Moon continues on her way. Her pace, however, is now slower to accommodate that of Edson Kazil.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Thursday September 19th, 2013 11:28:02 AM

"Maybe ya don't like my seasoning." He says spitting a mouth full of chew juice onto the ground. "Puts hair on yur chest and makes ya a man."

"Ah, let her go. Sculley's worried cause he's got stuff there or he's gonna do something. None of our concern either way. League doesn't know or care and doesn't pay nothin'." He says enjoying some drink.

DM JamesD  d20=1 ; d20=8 ;
Thursday September 19th, 2013 1:33:36 PM

As the soaking wet kids cheer after Barratore for the tidal wave he created the dripping taur gives the kids a smile and wave as he passes them, barely manages to control his urge to shake and thereby sending forth a fragrant rain rich with an essence reminiscent of wet dog. Upon rejoining the group he bristles a bit at Peza'z implication, before snorting the jest away with a blast of air from his nostrils. Edson's comment he mostly ignores, save a nod of agreement.

Everyone is enjoying the festivities until Hert delivers the news about Scully and adds his opinion. "We should watch the warehouse for a while. They are definitely planning something. And we should tell the guards too. If there are really no patrols around there the city guard must fix that. I hope Scully is smart enough to give up whatever plan he has."

With talk of Scully, watch shifts, and the amount of guards, Barratore's hackles rise. "Is that man and his lapdogs ever not trying to pull something. Rather trust a scorpion in my shoe." he finishes absently as Harvest makes up her mind. "I think that I will go to see this southernmost warehouse," she declares upon hearing Hert of Gargul speak of the investigations of Scully Swiftblayde. "If for no more reason than to discover why it might be that he is interested in such a place." With that said, the half-elf turns unerringly and without hesitation to the south and walks off at her usual swift pace. As she leaves she can hear Peza talking to the others. "That is curious ... his interest in the wharehouse ... I thought he was here for the glory of adventure ... but his antagonism towards the WLA could explain other motives... and who is Scully's supporter ... he must of had someone finance him .....so I agree we should explore this wharehouse ..."

Gerox nods in agreement, but is surprised at Harvest's quick withdrawal. "Should someone go with her? That girl doesn't let any moss grow under her feet does she? He says as he places the luck stone in his pocket. "We need to use some caution with the warehouse thing. Yes we need to watch Scully but we aren't part of the guard. Our function is to protect Rum from more then petty thieves. In fact, this could be a set up from Scully trying to sully our reputations. He knows we are to dangerous to take down in a fair fight but if he can somehow turn the town against us, he doesn't really need to. These badges can be a liability as well as an honor. If we don't live up to them, we hurt all of the WLA. Imagine if he robs the warehouse, kills someone and then has the guards find us lurking around? All I am saying is we need to use caution."

"Harvest" Edson calls out as he realizes the group is quickly separating, " hold up. We're a group, not single adventurers. We should all go together."

Barratore sits a bit further back into his chair and pulls his drink, a pale blonde ale, a bit closer so he could reach it without stirring more than his arm. She'll be fine in the city he thinks to himself, and as such he could simply wait to see what Harvest might turn up. "ahhhhh." Barratore lets a purposeful sigh exhaust itself and tilts his head back slightly and closes his eyes

Harvest Moon's response is a bit different and she offers a queer look to Edson Kazil, as though he has, perhaps, presented her with a pair of men's underclothes or some other such object the use of which she would be unable to fathom at this time. "Why is it that we must always go together?" she asks. "That is foolish. You do not always follow me when I weed my garden, although I would welcome your help."

"What is it that you expect to find at the Southmost Warehouse? Do you fear fighting? In Rum? With all of the city guard about?"
Her hands, she finds, have made their way to her hips in the manner of disapproval or confrontation. Harvest Moon draws in a deep breath, and when she releases it, also lowers her arms. "I only go to see this warehouse with my own eyes. If possible, I will speak to those who own or guard it. No more than that. If I thought this task beyond my abilities, please be assured that I would have asked you or the others to accompany me."

"If you too have an interest in this Southmost Warehouse, then I welcome your company. We might speak of things of mutual interest to pass the time. But I see no sense in going to all places together because we have affiliation with the Woldian League of Adventurers."
With those words, Harvest Moon continues on her way. Her pace, however, is now slower to accommodate that of Edson Kazil.

"Maybe ya don't like my seasoning." He says spitting a mouth full of chew juice onto the ground. "Puts hair on yur chest and makes ya a man."

"Ah, let her go. Sculley's worried cause he's got stuff there or he's gonna do something. None of our concern either way. League doesn't know or care and doesn't pay nothin'."
He says enjoying some drink.

And so the group goes their separate ways....
Please let me know who is going where and to do what (I am the type of DM that doesn't like railroading and wants you to tell me when you leave an area and where you are headed). Oh, and perception checks are usually a good idea when going to a new area along with any other relevant checks...

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+15=33 ;
Thursday September 19th, 2013 4:54:05 PM


The direction of south is the easiest part. Harvest Moon strolls in a leisurely pace in a southward direction searching for the southmost building, assuming that it will be a warehouse. She lifts her nose and sniffs at the air, alert, as always to her surroundings.

++++++++++++++++++++++++

Survival 25 Taking 10 to know south.
Perception 33

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday September 19th, 2013 6:22:31 PM

Edson just shakes his head, there was no talking to the young girl. She washeadstrong. " No Harvest, you continue on yourself. Don't let me or the others get in your way. " With that he turns to the others obviously annoyed. "Maybe we should go look for Sulley and see why he was so inquisitive. "

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Thursday September 19th, 2013 7:23:32 PM

Hert doesn't attempt to stop or follow Harvest Moon.

"What are we going to tell Scully then? That we heard a rumor that he took an interest in one of the warehouses of Rum? That's hardly an accusation. I think... " - he pauses for a second, rubbing his forehead - "I don't think we should stress out about this too much. I've joined you after your troubles with Scully, and you may have some conflicts, but he seems like a reasonable man. Harvest Moon will notice if he tries something fishy and she can tell the guards. I don't think Scully will resist the authorities. Its quite simple.

So I suggest we just go do our own business."


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  d20+10=22 ;
Thursday September 19th, 2013 7:40:32 PM

Gerox will just hang out with the bigger folk letting Harvest and Edson pry into the Southern warehouse issue. He will enjoy sitting at the table, sipping on a nice red wine munching on some cheese and bread. He will glance around keeping an eye on things but not really expecting any trouble.

perception check 22

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+9=26 ;
Thursday September 19th, 2013 9:08:46 PM

Curious about the warehouse too ... Peza catches up to her friend .... " lets go exploring " laughs the girl

"maybe do a little shopping along the way "

The twilight ranger soaks in the sights [perceptioncheck d20+9=26] ...

thinking of Scully's involvement ... " i don't think he is a bad guy just sort of a glory seeker .... very selfish .... i hope Geroxisn't right about this being a possible setup"



Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Friday September 20th, 2013 8:21:35 AM

OOC: so how much cash did we each get?

DM JamesD  d20=16 ; d20=14 ; d20=9 ;
Friday September 20th, 2013 4:04:09 PM


Edson just shakes his head, there was no talking to the young half elf. She was headstrong. "No Harvest, you continue on yourself. Don't let me or the others get in your way." With that he turns to the others obviously annoyed. "Maybe we should go look for Sulley and see why he was so inquisitive."

Hert stands by the gnome sorcer, not attempting to stop or follow Harvest Moon. "What are we going to tell Scully then? That we heard a rumor that he took an interest in one of the warehouses of Rum? That's hardly an accusation. I think... " - he pauses for a second, rubbing his forehead -- "I don't think we should stress out about this too much. I've joined you after your troubles with Scully, and you may have some conflicts, but he seems like a reasonable man. Harvest Moon will notice if he tries something fishy and she can tell the guards. I don't think Scully will resist the authorities. It's quite simple. So I suggest we just go do our own business."

Gerox nods in agreement and siting down at the table next to Brom and orders himself something to eat and drink. He enjoys hanging out with the bigger folk and lets Harvest pry into the Southern warehouse issue while he sips on a nice red wine and munches on some cheese and bread.

Harvest Moon ignores Edson's comment as she set off, strolling at a leisurely pace southward searching warehouse. Peza stays with the others long enough to hear the other's plans, but curiosity gets the better of her and she soon catches up to her friend.... " let's go exploring " laughs the girl, "maybe do a little shopping along the way."

The two of them move cautiously as they approach the warehouse, taking in their surroundings. Harvest lifts her nose and sniffs at the air, alert, as always to her surroundings as Peza thinks of Scully's involvement ... "I don't think he is a bad guy, just sort of a glory seeker .... Very selfish.... I hope Gerox isn't right about this being a possible setup."

After a short walk Peza and Harvest find themselves a block away from the large gray and black warehouse. A large sign depicting a hammer and screwdriver.
Knowledge Local 12Highlight to display spoiler: {You recognize the mark as Maaqrana's, prominent merchant and owner of Maaqrana's Best Supplies.}

The entrance of the warehouse is guarded by two Golems and you to the East you spot two guards on patrol walking away from you.
Harvest Highlight to display spoiler: {With your acute perceptive skills you spot three of Scully's Heroes leaving the area. They appear to have noticed you first and are now heading towards the docks.}


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+6=14 ;
Friday September 20th, 2013 4:25:55 PM


"That sign," Harvest Moon informs her friend Peza, "upon the warehouse. The hammer and the screwdriver. It is the sign of Maaqrana's Best Supplies. Maaqrana is a prominent merchant in Rum," she adds. "Or so I have heard."

Then Harvest Moon grabs at Peza's arm, tugging at her sleeve. "See. See there?" And Harvest points in the direction of the three from the band of Skully Swiftblayde who, after apparently noticing Peza and herself, are now headed back towards the greater docks area.

"Hallo!" calls Harvest Moon to the two guards patrolling to the east. "Let us speak to them," Peza, she says to her friend, "and ask whether they noticed the three from Skully's Heroes."

+++++++++++++++++++++

Knowledge Local 14

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Friday September 20th, 2013 6:54:40 PM

When Harvest Moon and Peza leave, Hert says:

"I guess we can part ways for today as well, right? Its not like we have much to do as WLA members for today."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Friday September 20th, 2013 9:12:32 PM

"I guess not." Edson says. " Wear the sash they say. It'll be fun they say." Edson is still annoyed when he orders a drink and some food. "Why not take our drinks to go and stroll around the docks. Maybe we can find Gerox a nice bearded dwarf lady to teach him the finer points of life."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Friday September 20th, 2013 9:31:45 PM

Enjoyng their stroll through the city .... Peza is slightly startled when Harvest grabs her arm ... quickly pointing out three of Scully's band ... "guess that rumour has some truth to it "

"Sure lets talk to the guards ... but act casual ... we're just exploring ... ok "

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Friday September 20th, 2013 11:01:23 PM

Gerox spits wine all over the table at Edson's comment. "I would have you know that I know all the finer points of life but if you need some education, I am willing to throw in a few gold pieces towards your education." Gerox shudders at the thought of a dwarven lover.

"Dwarves are stout friends but give me a friendly gnome lass anytime. The conversation is much more stimulating than a dwarf's. All they want to talk about is gems and mining. Of course a cute halfling girl might be a nice companion. At least ley aren't boring."

Gerox gives a sldelong glance at Edson and says, "Of course with a face like yours, you might have to settle for a nice orcish lady. Best to woo with the lights out but I suspect you can't be to picky."

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Saturday September 21st, 2013 4:40:41 AM


Act casual?!? The eyes of Harvest Moon go wide. Faced with the need now to act casually, she finds that she does not know how to do so. She is certain that she has done so in the past. But how was it done? It was done without thought. And now, thinking about it, she cannot do it!

For the first time in recent memory, Harvest Moon feels the creeping tendrils of panic within her bowels. "Peza? Peza?" she says to her friend who is always clever in such things, "How does one 'act casually'?"

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Saturday September 21st, 2013 9:48:40 PM

Brom continues to drink and partake of the festival.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Sunday September 22nd, 2013 7:20:53 PM

Barratore crakcs open an eye as Brom sits down and tips he glass in Brom's direction. Taking a sip, he closes his eyes again and continues to relax. there were moments of peace that were far and few between, when they presented themselves, you had to indulge. Barratore planned to do just that. at any moment he knew this siesta would be shattered and likely in a violent way. It was the way of things when one sought adventure, you tended to find it and then after a time it tended to find you. For now, though, he was content to be invisible.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Sunday September 22nd, 2013 9:06:58 PM

"Haahaha ... well just don't act nervous ..." laughs Peza

"After we ask the guards we should track after the trio of Scully's boys "



DM JamesD  d20=14 ; d20=19 ;
Monday September 23rd, 2013 12:42:08 PM


As the girls stop Harvest points to the insignia on the warehouse. "That sign, upon the warehouse. The hammer and the screwdriver. It is the sign of Maaqrana's Best Supplies. Maaqrana is a prominent merchant in Rum," she adds. "Or so I have heard." As she relays her knowledge some movement out of the corner of her eye draws her attention. Grabbing at Peza's arm and tugging at her sleeve, startling the young woman a little, she whispers. "See. See there?" Harvest points in the direction of Skully's Heroes who, after apparently noticing Peza and herself, are now headed back towards the greater docks area. Recovering from the start the twilight ranger responds, "Guess that rumour has some truth to it."

"Hallo!" Harvest calls to the two guards patrolling to the east. "Let us speak to them," she says to her friend, "and ask whether they noticed the three from Skully's Heroes." The guards turn and wait for the girls. As they approach Peza whispers, "Act casual ... we're just exploring ... ok?"[/b]

Act casual?!? The eyes of Harvest Moon go wide. Faced with the need now to act casually, she finds that she does not know how to do so. She is certain that she has done so in the past. But how was it done? It was done without thought. And now, thinking about it, she cannot do it! For the first time in recent memory, Harvest Moon feels the creeping tendrils of panic within her bowels. "Peza? Peza?" she says to her friend who is always clever in such things, "How does one 'act casually'?" Peza's face turns into a large grin. "Haahaha ... well just don't act nervous ..." she laughs. "After we ask the guards we should track after the trio of Scully's boys."

What da ya want? The annoyance in the guard's tone is apparent.
Perception 14 Highlight to display spoiler: {The guards' uniforms are in excellent condition with polished shoes and shiny buttons. They are likely newly hired.}
Sense motive 14 Highlight to display spoiler: {The guard appears to feel your problems are beneath him and of little importance.}

--------------------------------------------------

"I guess we can part ways for today as well, right? Its not like we have much to do as WLA members for today." Hert says as the two girls leave. "I guess not." Edson replies. "Wear the sash they say. It'll be fun they say." Edson is still annoyed when he orders a drink and some food. "Why not take our drinks to go and stroll around the docks. Maybe we can find Gerox a nice bearded dwarf lady to teach him the finer points of life."

The gnome immediately spits wine all over the table at Edson's comment. "I would have you know that I know all the finer points of life, but if you need some education. I am willing to throw in a few gold pieces towards your education." Gerox shudders at the thought of a dwarven lover. [b]"Dwarves are stout friends but give me a friendly gnome lass anytime. The conversation is much more stimulating than a dwarf's. All they want to talk about is gems and mining. Of course a cute halfling girl might be a nice companion. At least ley aren't boring." He then gives a sidelong glance at Edson and says, "Of course with a face like yours, you might have to settle for a nice orcish lady. Best to woo with the lights out but I suspect you can't be too picky."

Brom sits down at the table and merely laughs at the conversation taking place around him as he continues to drink and partake of the festival. Barratore cracks open an eye and tips his glass in Brom's direction as the barbarian sits down. Taking a sip, he closes his eyes again and continues to relax. There were moments of peace that were few and far between and he figures when they presented themselves, you had to indulge, and Barratore planned to do just that. At any moment he knew this siesta would be shattered and likely in a violent way. It was the way of things when one sought adventure, you tended to find it and then after a time it tended to find you. For now, though, he was content to be invisible.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+11=21 ;
Monday September 23rd, 2013 1:15:46 PM


A frown appears upon the face of Harvest Moon at the manner of these new city guards of Rum. The frown turns to a soft growl, though she holds herself back from baring her teeth at these new guards.

"They are new guards, Peza. Do you not see the shiny buttons of their new uniforms? I think that they do not care to help with common things. I think that, perhaps, they do not have a leader who inspires them to help in the same way that we have Captain Sal Theringer."

"Perhaps if you speak with them. You might provide a better example."


++++++++++++++++++++++++

Perception vs DC14 cannot fail
Sense Motive 21

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Monday September 23rd, 2013 6:53:04 PM

Hert hangs out with others for some time, waiting for something to happen. But seeing the others continue drinking and chatting, he excuses himself and leaves, saying he'll go walk around Rum a little bit..

He walks through the city streets, looks at the new buildings, observes the people. Every once in a while he returns back to the others, checking whether they are still there.


Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday September 23rd, 2013 9:06:58 PM

Shaking her head at the guards lack of response as she smooths the WLA sash across her body ...

"Yes Harvest they are new and shiney .... perhaps that explains their lack of intrest and knowledge of what might be happening in Rum "

"Lets go follow the trio of scully's boys ... maybe we'll get a response out of them "

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+9=21 ;
Monday September 23rd, 2013 11:02:22 PM

Brom spends some more time at the League tavern before getting bored. He collects himself and wanders out into Rum.

Perception DC21

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Monday September 23rd, 2013 11:05:12 PM

Edson hangs back with Gerox and Barratore. If they too decide to follow Brom he will tag along awnd see the town.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Monday September 23rd, 2013 11:16:28 PM

Gerox eyes the crowd looking for a likely lass he might ask to dance or at least join them in a drink. He scans the crowd looking to see what the make up of the crowd is. Humans, Elves, Gnomes Halflings. What proportions of the populace are out. He is impressed that no one seems to give Barratore a minotaur a second look. Well if they are, they are being subtle about it.

He turns to Barratore and asks, "Hey big fella. Most folks discount me because of my size. Halflings look tall compared to me. How does it work for you? Do you find a lot of other minotaurs in your travels?"

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Tuesday September 24th, 2013 7:26:57 AM

Barratore opens an eye as Brom gets up and offers the departing man, "see you later". Barratore returns to his midday nap.

Gerox stirs him again, "other minotaurs in my travels?" He shakes his head before continuing. " my travels have been to here from just outside of plateau city. But I don't think I am following you, how does what work for me? Being a Minotaur?" Barratore shrugs and sits up, glancing for a traveling food vendor, "I would say it works just right."

DM JamesD  d20=13 ; d20=1 ; d20=19 ;
Tuesday September 24th, 2013 5:47:40 PM

Peza and Harvest Moon give up on the guards and set off to follow Scully's boys, but by the time you finish talking to the guards they are out of sight and the hard ground leaves much to be desired in the way of tracks. You find yourselves outside the warehouse guarded by a couple of golems who are now watching you closely.

------------------
Back at the bar everyone enjoys their drinks, taking advantage of the brief lull between dangerous adventurers.

ooc: Sorry for the short post today. Clinic duty ran late.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20=12 ; d20+11=31 ;
Tuesday September 24th, 2013 5:59:28 PM


She has heard of these stone men brought to life through magics. They can be reasoned with no more than can the stone from which they came.

Harvest Moon leaves the warehouse and the golems behind and returns once again seeks out the guards. She has little experience with pretty speech, but she tries to speak with reason to the guards.

What comes from her mouth is less inspirational than she had wanted. But at least it is well reasoned. All the while, she eyes these new guards. Is there something aside from their freshness and lack of duty that is going on here?

++++++++++++++++++++++

Diplomacy 12
Sense Motive 31

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Tuesday September 24th, 2013 9:27:26 PM

As they walk about ...Peza puzzles about the connections between Scully's group ... Maaqrana the merchant ... and the new shiney guards ...

A thought crosses her mind "Harvest why would Scully do anything nefarious to Maaqrana the merchant ?? i would think he is too powerful ... too many political and business connections to get on his wrong side .... perhaps scully is acutally doing something for him ??? ... hmmm Maaqrana .. scully's group and shiney new guards .... and the mysterious uprising .... ??? could there be a connection between them ??"

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Tuesday September 24th, 2013 10:51:23 PM

Gerox hops off his stool and sways slightly. He says that he is going to look around for women his size and would meet them back in the rooms later.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+14=27 ;
Tuesday September 24th, 2013 11:14:40 PM

"Make sure she has a beard" he calls out to Gerox with a laugh. He turns his attention to his food and drink, and noticing Barratore sleeping decides to just scan the crowd.

perception 27

DM JamesD  d20=16 ;
Wednesday September 25th, 2013 12:23:09 PM

Harvest Moon has heard of stone men brought to life through magics, such as the ones in front of the warehouse and recalls that they can be reasoned with no more than can the stone from which they came. Deciding them to be a lost cause she leaves the black and gray building along with the golems behind her and returns once again seeks out the guards. As they walk about Peza puzzles over the connections between Scully's group, Maaqrana the merchant, and the new shiny guards. A thought crosses her mind "Harvest, why would Scully do anything nefarious to Maaqrana the merchant ?? I would think he is too powerful and has too many political and business connections to get on his wrong side. Perhaps Scully is actually doing something for him ??? ... Hmmm Maaqrana ... Scully's group and shiny new guards .... and the mysterious uprising .... ??? Could there be a connection between them??"[b]

Harvest thinks about this for a few seconds, but the girls reach the guards before she can come to any conclusion. She has little experience with pretty speech, but tries to speak with reason to the guards. What comes from her mouth is less inspirational than she had wanted. But at least it is well reasoned. All the while, she eyes these new guards. Is there something aside from their freshness and lack of duty that is going on here?

This time the other guard speaks. [b]We are new here from the mainland, hired specifically for the festivities to increase presence and numbers to deter anything disruptive from happening and to make sure any problems or fights are taken care of quickly. So far the only ones we have found causing a problem, bothering people and nosing around is you. What are you snooping around for?


Harvest Highlight to display spoiler: {You sense the guards are trying not to tell you too much, are irritated by your presence, and that they do not trust you. They might even be suspecting you of something.}

-------------------------------------------------------------------------

Gerox hops off his stool and sways slightly, saying that he is going to look around for women his size and would meet them back in the rooms later. "Make sure she has a beard," Edson calls out to Gerox with a laugh. He then turns his attention back to his food and drink when he notices Barratore sleeping and decides to scan the crowd. All around him people are walking and taking in the preparations, and you are amazed at how quickly the fixers have begun transforming the town. Banners and streamers are hung everywhere and people pushing food carts have begun moving up and down the streets. One thing that catches his eye is a well-dressed merchant walking next to a guard. It is hard to hear much over the crowd, but he thinks he can make out the merchant saying, Don't worry...........secure........I have....golems......warehouse.........kill intruders....

Although the rogue cannot make out snippets of the conversation, what he does hear puts together a frightening picture of the merchants warehouse.


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+15=28 ;
Wednesday September 25th, 2013 12:53:30 PM


They are not very good guards. Or, so thinks Harvest Moon. But it is, for her, a lesson in the basic motivations of people. Instead, however, of speaking her mind, Harvest Moon explains that they had heard of the men of Skulley Swiftblayde asking many questions about the southernmost warehouse. From concern, she and Peza had come down to see that nothing untoward was going on.

"I will remain here." Harvest Moon settles herself on the ground. "I will remain here and watch the warehouse." Looking up at the guards, she explains, "You may watch me if you wish. I add my eyes to yours and we will watch the warehouse together. More eyes are better, no?"

There are many things that need to be done. Gardens to weed. Sea grasses to gather and pound into cloth. But there is a duty that comes with the League Adventurers group, and it is not one that Harvest Moon intends to shirk.

++++++++++++++++++++++++

Perception 28

DM JamesD 
Wednesday September 25th, 2013 2:34:26 PM

The guards shake their heads. We were told to patrol the town, not watch some untrusting girl staring at a warehouse because she heard someone "asking questions" about it. Just stay out of trouble. I don't want to spend the festival filling out paperwork because you got yourself torn apart by some golems. The taller guard gives you a dirty look as the two walk away.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Wednesday September 25th, 2013 7:17:26 PM

A while passes till Hert decides to get back to the tavern. He orders some food and finishes it silently. After he's done with the meal he excuses himself and gets to his room preparing for sleep.

DM JamesD 
Wednesday September 25th, 2013 9:07:59 PM

As Hert stands up a small child runs up to him and hands him a note bearing the Catacombs seal. Are you Hert? I'm guessing you are, not many people wear a circlet like that ...You never closed your ticket at the Catacombs. The boss man said you need to go there and say SOLD in order to legally complete your purchase. Sorry I took so long, I had a delivery I had to make south of here. They paid extra to get their crates dropped off first, tipped well too. Said they needed they needed it for a surprise for the festival. I am saving up to by a giant sword like yours! The urchin looks longingly at your sword before running of to deliver other messages.

ooc: You need to type SOLD on the Catacombs page to complete your transaction. You cannot use your purchases until then.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday September 25th, 2013 9:31:40 PM

Raising an eyebrow at Harvest's tactic of sitting and waiting .. " come now Harvest ... lets not bother these fine guards ..... we can walk about ourselves.... observing and investigating "

"Thank you for being patient with us " replies Peza to the guards

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+9=20 ;
Wednesday September 25th, 2013 9:44:14 PM

Brom gives Barratore a catch ya later and heads out. He wanders for a few hours before looking for a place to eat.

Perception DC20

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday September 25th, 2013 10:25:50 PM

Edson hits Barratore on the chest. "Look lively Barratore. Somethings going down at some wharehouse. That merchant was talking to a guard about intruders and golems. Aren't Peza and Harvest by the warehouses?"

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+3=15 ;
Thursday September 26th, 2013 7:31:35 AM

Barratore bolts upright at the impact to his chest, the table and chair flying as his hand goes for his blade. In a moment he realizes that he was not just attacked and looks for the cause. There were two suspects and Barratore confirms it, Edson. "What?" Barratore picks up the chair and adjusts the table and returns to his seat. Not to ignore Edson, but to get himself closer to the man's eye level without stooping.

A quick scan about confirms the rest of the group is out and about and so he returns his attention to the matter at hand. "Intruders, golems, Sculley and a rich merchant with a bunch of shiny new guards. That just sounds like a disaster." Barratore stands back up, "All right let's get ourselves to somewhere then. Peza and Harvest are at the Warehouse." Barratore starts that direction, keeping an eye out for the others.
perception 15

DM JamesD 
Thursday September 26th, 2013 1:46:13 PM

They are not very good guards, Harvest Moon thinks to herself, but for her it is a lesson in deterrence and the basic motivations of people. Instead She quickly explains to them that they had heard of the men of Skulley Swiftblayde asking many questions about the southernmost warehouse, and that from concern she and Peza had come down to see that nothing untoward was going on. "I will remain here." Harvest Moon settles herself on the ground. "I will remain here and watch the warehouse." Peza raises an eyebrow at Harvest's tactic of sitting and waiting .. "Come now Harvest, let's not bother these fine guards. We can walk about ourselves, observing and investigating....Thank you for being patient with us." Peza replies to the guards as they leave to continue on their patrol.
--------------------

A while passes and Hert decides to get back to the tavern when a small child runs up to him and informs him that he has an outstanding order in the Catacombs which needs completing (please type SOLD in a post on the Catacombs page). During the conversation he learns that a delivery was made to a warehouse that the child was paid extra to deliver before his other messages.

As Brom stands up to head out and says good bye to Barritore, Edson stops them and relays information he overheard some people passing by talking aobout. Look lively Barratore. Something's going down at some warehouse. That merchant was talking to a guard about intruders and golems. Aren't Peza and Harvest by the warehouses?"

What?" Barratore picks up the chair and adjusts the table and returns to his seat. Not to ignore Edson, but to get himself closer to the man's eye level without stooping. A quick scan about confirms the rest of the group is out and about and so he returns his attention to the matter at hand. "Intruders, golems, Sculley and a rich merchant with a bunch of shiny new guards. That just sounds like a disaster." Standing back up he says, "All right let's get ourselves to somewhere then. Peza and Harvest are at the Warehouse." Barratore starts that direction, keeping an eye out for the others. After a short walk the group sees Harvest sitting on the side of the road staring at a building guarded by two golems.

Ooc: At this time I am assuming you are all together, either because you stuck together or because Barratore spotted you along the way. If for some reason you decided not to join them and go elsewhere, please let me know...just note that you might not be joining up with them for a while due to the nature of splitting up the party and play by post games.


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Thursday September 26th, 2013 1:57:53 PM


Harvest Moon raises a hand in greeting when she spies Barratore Steelwind. The minotaur is more easily spotted due to his towering height. But the others must surely be along with him.

"Where is it that you wish to walk about," she asks Peza, curious as to what her friend has in mind. "We are guarding the warehouse now. What is it that we should be investigating?"


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  d20=20 ; d20=11 ;
Thursday September 26th, 2013 3:27:09 PM

(ooc For some reason I can't get the die roller to work properly when I am at my work computer. I have to roll the individual die and then add my bonuses to it.)

Gerox was chatting up a good looking halfling girl but notices Barratore and the others leaving with purpose so he excuses himself and follows along. He keeps at a distance wondering if anyone else noticed and might be following Brom and Barratore. (perception check 30 natural 20 to notice them leaving, perception check of 21 to notice if they are being tailed or anyone else noticing them leaving with more attention than normal.)

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Thursday September 26th, 2013 9:11:54 PM

"Wwe are investigating why Scully and his band are intrested in this warehouse ... and why three of his men were jut skulking about it .... i say we walk around the warehouse and the neighborhood to see what else catches are intrest "

Wwitha wave to the big minotaur " good to see you ... glad you can join us .... " relaying their infomation of thir interaction with the guards and their spotting of three of Scully's group

" we should stick together ... the guards i think weren't forthcoming about what they know ....lts circle the place and se whast what "

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday September 26th, 2013 10:29:59 PM

" While Barry was sleeping, and Gerry was dancing with a bearded gnome I saw a merchant talking to a guard about his warehouse. He was saying things about a golems and intruders."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+9=26 ;
Thursday September 26th, 2013 11:27:50 PM

"Hold on there, chief. We are not the guard. You go talk ta Theringer and see if we get something for it. I'm not spending the next month in jail or worse cause you guys wanna drum up trouble." He says holding up his hands.

He thinks for a second, "We go and pull those two trouble-makers away from the fire and do this the right way...we get approval so we can get paid."

Brom will head down to the warehouse, dressed for trouble but trying to be as overt as possible. When he finds the girls, he says "What are ya think yur doin'? Ya wanna get ta sniffin' out trouble, ya get Theringer's okay. Then we can get paid and League protection if somethin' goes down, which it always does." He says sternly. "Let's go before somethin' happens and I spend some time in jail."

Brom will turn to leave.

Perception DC26

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Friday September 27th, 2013 7:59:51 AM

Barratore raises his hand in return to Harvest, "Guarding a warehouse?" With a thumb to Brom, "He has a point. "We're not the guard. We heard talk and and we should report it. Not strike out on our own. Our solutions tend to leave bodies. Cities frown on that sort of thing."

"We tell the guard, or even the merchant and let them do what they need to with the information."


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+15=22 ;
Friday September 27th, 2013 8:29:44 AM


"I think Brom is right." Harvest Moon nods. "I think you also are right, Barratore Steelwind. I have told the guard already, but they seemed very impatient with me and wished to do nothing further."

"Still, if we know there may be wrongdoing, I think that we must do something. We cannot only walk away because we are not being paid."

"I will wait here and watch. Please go to Captain Sal Theringer and speak to him of this. After that, please return to fetch me and we will then leave with our obligation fulfilled."

+++++++++++++++++++++++++

Perception 22

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Friday September 27th, 2013 8:55:19 AM

When Hert finds that he is the only one who seems to want to stay, he to follows Barratore, to the warehouse, but keeps his careless attitude:

"Okay, let me sum up what we know that there's a warehouse with some new golem guards. That's not our business. They can guard their goods with dragons for all I care. The better the guard - the less likely whatever they keep there gets stolen.

Next we have Scully. He has some interest in that warehouse. Does he plan to rob it? Well, maybe. Or maybe he took interest in the golem guards as well. Either way so far he hasn't done anything.

So my point is we can't do anything so far. And heck, we probably shouldn't. If Scully steals something, we find out and instantly know where to look."


He also agrees with Barratore.

"Good idea. warning the guards is the best we can do now. Whether they trust us or not it is up to them really."

DM JamesD 
Friday September 27th, 2013 3:28:01 PM

After listening to Edson's eavesdropping news Brom stands, "Hold on there, chief. We are not the guard. You go talk ta Theringer and see if we get something for it. I'm not spending the next month in jail or worse cause you guys wanna drum up trouble." He says holding up his hands. He thinks for a second, "We go and pull those two trouble-makers away from the fire and do this the right way...we get approval so we can get paid."

Brom heads down to the warehouse followed by Hert who wants to stay, but follows Barratore to the warehouse anyway

dressed for trouble but trying to be as overt as possible while Gerox finishes chatting up a good looking halfling girl. Noticing Barratore and the others leaving with purpose, so he excuses himself and follows along. Keeping his distance, he wonders if anyone else noticed them leave and might be following the group, but all he notices are the citizens of Rum going about their business.

As the men approach Harvest Moon raises a hand in greeting as she spies Barratore Steelwind, finding minotaur easier to spot due to his towering height and assuming the others must surely be along with him. "Where is it that you wish to walk about," she asks Peza, curious as to what her friend has in mind. "We are guarding the warehouse now. What is it that we should be investigating?"

"We are investigating why Scully and his band are interested in this warehouse, and why three of his men were jut skulking about it,[/b] comes the expected response. I say we walk around the warehouse and the neighborhood to see what else catches are interest." She then waves to the big minotaur, "Good to see you, glad you can join us." She then relays the information of their interaction with the guards and their spotting of three of Scully's group. "We should stick together. The guards I think weren't forthcoming about what they know. Let's circle the place and see what's what."

Edson does his best to catch the girls up on the events at the restraint. "While Barry was sleeping, and Gerry was dancing with a bearded gnome I saw a merchant talking to a guard about his warehouse. He was saying things about a golems and intruders."[/b]

"What are ya think yur doin'? Brom interjects. Ya wanna get ta sniffin' out trouble, ya get Theringer's okay. Then we can get paid and League protection if somethin' goes down, which it always does." He says sternly. "Let's go before somethin' happens and I spend some time in jail." Brom then turns to leave.

Barratore raises his hand in return to Harvest, "Guarding a warehouse?" With a thumb to Brom, "He has a point. We're not the guard. We heard talk and we should report it. Not strike out on our own. Our solutions tend to leave bodies. Cities frown on that sort of thing. We should tell the guard, or even the merchant and let them do what they need to with the information."

Hert and Harvest Moon nod in agreement. "Good idea. Hert says. Warning the guards is the best we can do now. Whether they trust us or not it is up to them really." Harvest also nods in agreement as she says, "I think Brom is right. I think you also are right, Barratore Steelwind. I have told the guard already, but they seemed very impatient with me and wished to do nothing further. Still, if we know there may be wrongdoing, I think that we must do something. We cannot only walk away because we are not being paid. I will wait here and watch. Please go to Captain Sal Theringer and speak to him of this. After that, please return to fetch me and we will then leave with our obligation fulfilled."

Hert goes over everything quickly in his mind. "Okay, let me sum up what we know that there's a warehouse with some new golem guards. That's not our business. They can guard their goods with dragons for all I care. The better the guard - the less likely whatever they keep there gets stolen.

Next we have Scully. He has some interest in that warehouse. Does he plan to rob it? Well, maybe. Or maybe he took interest in the golem guards as well. Either way so far he hasn't done anything.

So my point is we can't do anything so far. And heck, we probably shouldn't. If Scully steals something, we find out and instantly know where to look."


As Hert goes through the list of information two more pass by the warehouse.
Brom and Harvest Highlight to display spoiler: {You notice the guards are both wearing new uniforms and that the area has been unusually well patrolled.}
Brom Highlight to display spoiler: {Your keen eyes notice three vertical bars carved subtly into the hilt of their swords}

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Friday September 27th, 2013 6:30:13 PM

Brom takes notice of the markings on the guards' swords. He leans into Harvest "Didn't the upstart group have a three bar symbol? Those guards have that symbol on their swords. I think we need to report this to Theringer and let him pass it up to the Fixers. They can decide and we can go from there."

"I want only stealthy ones watching. Let's leave and you guys circle back, but keep out of sight."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+14=20 ;
Friday September 27th, 2013 10:49:01 PM

"Listen, when it comes to guards and Edson Kazil, we go together like ice tea and sea water. I am all for being the intelligent ones and reporting this to our superiors. They wanted us to wear these sashes, lets use them to our advantage and do our jobs and pass the info."

If Edson catches the part that Brom says, he chimes in. " Harvest and I, pay a begger for their robs. And we can walk these docks and not be suspicious. Just a father and his half elven daughter begging for scraps. "

Perception, to find two beggars to swap their clothes.



Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+3=12 ;
Saturday September 28th, 2013 10:40:15 AM

Barratore looks immediately at the guard when Brom mentions the three bar symbol. He returns his attention to the human and tunes in to what he just said. Barratore then looks to Peza for confirmation of the plan. He adds, "Then what? The rest of us need to get back to a reasonable distance to assist. If they are willing to take on golems, they are no push overs."

Assuming Peza agrees and really why would she not. Barratore starts making tracks back the the compound to be there when Peza spoke with Theringer. Ever alert on the way....well sort of in an easily distracted kind of way.
Perception 12

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+11=24 ; d20+15=24 ;
Sunday September 29th, 2013 7:20:12 AM


Upon Brom's words, she looks more closely at the swords of the guards. She nods and gives the Rager a grim smile. But at the suggestion of Edson Kazil, a fear grips her again. It is the same fear that welled within her when Peza suggested that she act casually.

"I ... I cannot do that, Edson Kazil. I will hide nearby instead. And I will watch from there."

++++++++++++++++++++++++

Stealth 24
Perception 24

OoC @ Edson: Harvest has a 0 for disguise. She would only get us caught if expected to act in character.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Monday September 30th, 2013 10:13:33 AM

"Somebody care to explain what's the deal with these symbols?" - asks Hert. "I don't think I've seen them anywhere before."

DM JamesD  d100=39 ; d20=16 ; d20=19 ;
Monday September 30th, 2013 10:19:46 AM

Brom takes notice of the markings on the guards' swords and leans into Harvest "Didn't the upstart group have a three bar symbol? Those guards have that symbol on their swords. I think we need to report this to Theringer and let him pass it up to the Fixers. They can decide and we can go from there...I want only stealthy ones watching. Let's leave and you guys circle back, but keep out of sight."

Barratore and Harvest moon look immediately at the guard's swords when Brom mentions the three bar symbol before returning their attention to the human and tunes in to what he just said. Harvest gives the rager a grim smile as Barratore looks to Peza for confirmation of the plan. "Then what? The rest of us need to get back to a reasonable distance to assist. If they are willing to take on golems, they are no push overs." Barratore starts making tracks back the compound, ever alert on in an easily distracted kind of way.

Edson quickly agrees. "Listen, when it comes to guards and Edson Kazil, we go together like ice tea and sea water. I am all for being the intelligent ones and reporting this to our superiors. They wanted us to wear these sashes, let's use them to our advantage and do our jobs and pass the info." Spotting a couple of beggars he then suggests, "Harvest and I can pay a beggar for their robes. And we can walk these docks and not be suspicious. Just a father and his half elven daughter begging for scraps." Unfortunately she immediately rejects his suggestion, fear once again gripping her again as it did when Peza suggested that she act casually, although it is unclear to Edson if this is due to a lack of skill or an unwillingness to put on such garb. "I ... I cannot do that, Edson Kazil. Comes the girls response. I will hide nearby instead. And I will watch from there."

The league adventurers turn to leave, all heading their separate ways with a plan of meeting back up a reasonable distance from the warehouse. Brom quickly make his way with the first group to find the Theringer. It takes longer than normal to make your way down the streets with all the congestion and festivities. On every corner there is a fixer proclaiming the greatness that is Rum, telling the story of how the people conquered the wilderness, pointing out the fine details that went into the city's planning and detailing their vision of greatness for the future. After some time you find yourselves outside the WLA and learn that like Anvil and Prusis, Theringer is out delivering invitations to the festivities (although his tasks are notably less prestigious and closer to home). As you ask around you learn that almost all officials in the city are preoccupied for the festivities. Normal government and WLA functions have been suspended in order to dedicate time to inviting important people, giving speeches, and overseeing various events.

You soon discover that you are on your own for the time being, and the full weight of the chain sash comes to bear on your shoulders as some low level administrative officials with no actual authority tell you to look into the matter without giving you any actual instructions or authority to investigate the matter other than telling you to take no more actions "than are necessary".

Meanwhile Edson walks up to one of the dirtier beggars and asks to purchase his rags. At first the man is quite hostile, scolding the rogue elf for his rudeness and taunting those less fortunate than himself. It isn't until the beggar sees coin that he believes the request and Edson finds himself able to purchase the most authentic of beggar's rags at the inflated cost of one silver coin (allowing the beggar to purchase something else to wear). From his new vantage point and Peza's covered location behind a stack of crates they are able to maintain a steady watch over the next two hours until Barratore returns.

The first thing those staking out the warehouse spot is Scully's Heroes returning to the warehouse, following a delivery of crates up from the docks. You can hear them asking the delivery boy several questions ad trying to slip him a few gold coins, but he refuses and swears he doesn't know what is inside. After another half hour six guards exit the warehouse, splitting off into groups of two and heading in different directions.


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Monday September 30th, 2013 12:55:45 PM


It is with some alarm that Harvest Moon sees the guards exit the warehouse. There could only be one reason that guards bear the mark of three bars.

"Hert of Gargul," whispers Harvest Moon from her hiding place, "the mark is the same that we found at the mercenary camp of the Ettins. If it is on the swords of these guards, then it is sure that these guards are with the mercenaries too."

"It is also suspicious that those six guards came out of the warehouse whereas we did not see anyone go in. I think it is a headquarters for these mercenaries who pose as guards."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+7=27 ; d20+14=16 ;
Monday September 30th, 2013 4:45:52 PM

Edson dons the robes, and even grabs some sludge and dirt to mess up his face and hands, he makes sure he looks the part of the beggar. (Disguise 27,nat 20). Once convinced, he moves out in a stuttering fashion, pretending to be a little drunk. He moves towards the guards, or Sully's men trying to hear anything he can about what is going on.

Perception 16

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Monday September 30th, 2013 9:23:29 PM

Barratore gets his bow and pack while he is at the compound. If there was to be fighting, he was going to be prepared as he could. "No more than necessary. Leaves a lot of rope room Peza." he remarks to the group leader. "Whats our move then?"

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+9=13 ;
Monday September 30th, 2013 10:01:33 PM

From her place from behind the crates , Peza observes the comings and goings ....[perception check d20+9=13]... eyeing the delivery boy [and its method ?? carried ?? cart ?? wagon ??][size of crates ?]

smilng at Edson's quick thinking ... she nods approvingly

"We should find outwhere the crates came from .... another wharehouse or ship .... Harvest go follow the boy and ask him where he came from and who he works for .... be nice to him "

"Someone should go with her ... what about you Hert ?? ... once you two find out any info come on back here ... we're going to keep an eye on Scully and his boys "

Glad to see Barratore back and equiped ... " keep an eye on Scully's boys ... be ready to support Edson if needed "



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Monday September 30th, 2013 11:11:30 PM

(sorry for the missed post, life got away from me)

Gerox sits in the background watching the interactions with Scully and the delivery boy, the guards with the strange symbols, the golems protecting the warehouse and ponders the meaning of it all.

Finally he pulls Peza aside and says, "I am beginning to suspect that Scully might not be working at cross purposes with us. Yes he is a rival but he seems to be interested in the warehouse as well. The warehouse is strange. Who uses stone golems to protect a simple warehouse? They cost 1000's of gold to create and their are two of them! That is a bit overkill wouldn't you say. Whatever they are guarding must be worth even more.

That is what must have attracted Scully. Either his group has sniffed out the symbols being connected to the group that is hiring mercenaries or he is just wondering what could be inside that warehouse. It might make sense to try and talk to him. I doubt it will get anywhere but it couldn't hurt to try. I am willing to give it a go if you want. I am the least threatening of the group in his eyes."

Gerox's own eyes travel back to the stone golems and he says, "All I know is I don't want to fight those things.'

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Monday September 30th, 2013 11:57:12 PM

Brom sighs heavily at the directive of the WLA administrator. He looks to the others. "I'm not liking this. Basically, we're doin' this on our own with no support of the League."

"I got nothin' to find out about the crates. No nothin' about golems."

DM JamesD  d20=9 ;
Tuesday October 1st, 2013 10:36:30 AM


It is with some alarm that Harvest Moon sees the guards exit the warehouse. There could only be one reason that guards bear the mark of three bars. "Hert of Gargul," whispers Harvest Moon from her hiding place, "the mark is the same that we found at the mercenary camp of the Ettins. If it is on the swords of these guards, then it is sure that these guards are with the mercenaries too. It is also suspicious that those six guards came out of the warehouse whereas we did not see anyone go in. I think it is a headquarters for these mercenaries who pose as guards."

With that thought in mind Brom and Barritore leave as Edson dons the beggar's robes and grabs some sludge and dirt to mess up his face and hands, making sure he looks the part of the beggar. Once convinced his appearance I authentic he moves out in a stuttering fashion, pretending to be a little drunk. Cautiously he moves towards the guards, trying to hear anything he can about what is going on. Meanwhile, from her place from behind the crates, Peza observes the comings and goings. She makes careful note of the delivery boy pushing a large wheelbarrow full of wooden crates about three feet long by two feet wide and two feet high.

Smiling at Edson's quick thinking she nods approvingly. "We should find out where the crates came from, she says and sends Harvest to follow the boy and ask him where he came from and who he works for .... Be nice to him. Peza adds. Someone should go with her, what about you Hert ?? ... Once you two find out any info come on back here ... we're going to keep an eye on Scully and his boys "

Close by Gerox sits in the background watching the interactions with Scully and the delivery boy, the guards with the strange symbols, the golems protecting the warehouse and ponders the meaning of it all. Finally he pulls Peza aside and says, "I am beginning to suspect that Scully might not be working at cross purposes with us. Yes he is a rival but he seems to be interested in the warehouse as well. The warehouse is strange. Who uses stone golems to protect a simple warehouse? They cost 1000's of gold to create and their are two of them! That is a bit overkill wouldn't you say. Whatever they are guarding must be worth even more. That is what must have attracted Scully. Either his group has sniffed out the symbols being connected to the group that is hiring mercenaries or he is just wondering what could be inside that warehouse. It might make sense to try and talk to him. I doubt it will get anywhere but it couldn't hurt to try. I am willing to give it a go if you want. I am the least threatening of the group in his eyes." Gerox's own eyes travel back to the stone golems and he says, "All I know is I don't want to fight those things.'

------------------------------------------------
On the other side of town Brom sighs heavily at the directive of the WLA administrator while Barratore retrieves his bow and pack from the compound. The lack of direction from their superiors was infuriating to both of them, but if there was to be fighting the miotaur was going to be prepared as he could. The two of them quickly return to the warehouse and relay what they were told. "No more than necessary. Leaves a lot of rope room Peza." he remarks to the group leader. "Whats our move then?" Brom nods. "I'm not liking this. Basically, we're doin' this on our own with no support of the League.

Peza is glad to see Barratore back and equipped and tells him to "keep an eye on Scully's boys ... be ready to support Edson if needed."

Harvest and Hert catch up to the delivery boy a short way from the dock and learn that the crates came from a ship that docked last night. The crates were unremarkable and were labeled "sleeping bags", "rations", and a variety of other mundane equipment that can be purchased for sale at the various shops of Rum. The Captain of the ship was not around, but you recognize the name as being one of the regular captains making his living on the shipping lanes delivering goods from port to port...nothing fancy or exotic, he makes his living on the more reliable trade goods that are always in need. Nothing that would require a golem for protection. Not far from them Scully's Heroes sit in a circle discussing...

As Edson moves about disguised as a beggar he moves as close as he can towards Scully's group without being identified. Highlight to display spoiler: {You overhear one of them saying, I say we board the ship and open one of the crates. It is the only way to be sure....}

ooc: Gerox, if you would like to try talking to the group I will need a diplomacy or intimidate roll


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Tuesday October 1st, 2013 11:52:51 AM


Harvest Moon takes the direct approach. She boards the ship. "Hallo!" she calls. After introducing herself, the half-elfish girl explains that she is on business for the Woldian League of Adventurers and has only a few questions.

First, she asks whether there are any more crates left to be delivered to the warehouse of the merchant Maaqrana. Second, she asks whether she might see the contents of one of them. Third, she asks who it was that came to call for the last load of crates.

She follows up on the orders of Edson Kazil despite feeling it not worth the while. She would rather have pursued the guards with the symbols on their swords.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Tuesday October 1st, 2013 7:24:28 PM

Barratore folds his thick arms across his chest and snorts. Watching Scully, watch a warehouse because he was asking about it. Garguls backside, we're interested and asking about it too. Who's watching us I wonder?

Barratore leans back into the side of a building. "They got to know we're here. We've crossed everything from words to fists. They will sure as water mark you and me Brom."

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Tuesday October 1st, 2013 8:22:45 PM

When things take a serious turn, Hert promptly excuses himself to wear his full armor and equipment set. At this rate there's no telling when the fight may happen, so he's got to be prepared. Thankfully, his full cloak conceals it completely, to the point when it isn't visible, so it should draw no special attention to him, except that all the clanking makes it impossible for him to move silently now.

He follows Harvest Moon and overhears her speaking to the boy.

"This is strange. Why didn't he order all that in the local shops then?" - he wonders. Apparently Harvest Moon got the same idea and is asking the exact same questions he would've asked.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Tuesday October 1st, 2013 9:13:46 PM

Trying to suppress a smile as Barratore pines for something besides watching ... she knows that he will get his desire soon enough ... trouble finds them with ease ...

"Good work you two ... sleeping bags and rations .... either their using this place as a staging area ... stocking the place without trying to bring attention to themselves or there is something else in those crates .... maybe shiney new uniforms !! .... disguising themselves for whatever mischief and mayhem that is coming "

"We need to get news to Captain Theringer ....send a messenger with aletter ... i'm sure he's real busy with ll teh activities of the festival "

ooc : how were the crates delivered ?? wagon ?? cart ? by hand ?? size of teh crates ???

DM James Six crates about three feet long by two feet wide and two feet high. They were wheeled into the warehouse and you lost sight of them.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Tuesday October 1st, 2013 10:26:13 PM

Edson just shakes his head when Harvest boards the ship. He made up his mind right there., it wouldn't be a giant or a dragon, but a fifteen year old.girl that would be the death of him. He made his way back to the others... " Scullys crew is contiplating boarding the ship and checking the crates for something. I see Harvest beat them too it.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+9=14 ;
Wednesday October 2nd, 2013 8:57:18 AM

Brom is starting to get frustrated with the lack of success. He has been trying hard not to just start beating information out of people, but he is reaching his limits.

"No doubt." He says to Barratore. "Don't know about you but I'm getting really tired of this sneaking stuff. Not my style and I've done good not beating it out of someone. Let's find Sculley. He knows something more than us and I don't mind beating on him if I have to." He heads off to find Sculley.

OOC: I don't want to assume we know everything because we read it in a post, but please make sure to say if your character tells the rest of us the things you know or heard. Thanks.

Perception DC14

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  d20+10=21 ;
Wednesday October 2nd, 2013 10:13:18 AM

Gerox says to Peza, "I agree with Barratore. We need to have a discussion with Scully or at least one of his crew. Why don't I try and do that? I do believe that Scully is as interested in what is going on in that warehouse as we are. I doubt his goals are as altruistic as ours but still we might not be at cross purposes. Do you mind if I have a conversation with one of them?

(ooc to move things along I am going to post like he gave approval. If he doesn't then disregard the next part of the post)

Gerox looks to Brom and Barratore and says, "Watch my back but stay back. I will do the talking."

Gerox leaves the shade and safety of the building and moves towards Scully's crew that is also watching the building. Before he goes he will cast a message spell on Barratore and Brom testing it will a message. "Be ready to pull my fat out of the fire!"

He approaches them openly and asks, "Gentlemen, you seem to be interested in the same warehouse as we are. It does seem strange that sleeping bags are being guarded by golems. Our teams have worked together in the past to both group's good. How about we team up again and see what is going on behind those doors?"

Diplomacy check is 21

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Wednesday October 2nd, 2013 10:58:27 AM


OoC: I'll be out of the country from Saturday, 10/5/13 to Friday 10/25/13. I don't know what sort of internet service I'll be able to scare up. But I'll try to post as often as I can.

DM JamesD 
Wednesday October 2nd, 2013 11:45:28 AM


Edson just shakes his head as Harvest boards the ship. He had barely gotten the words out of his mouth, explaining what he had overheard, when the elven girl takes off. He realizes right there that it wouldn't be a giant or a dragon, but a fifteen year old girl that will be the death of him. Still shaking his head he continues, "Scully's crew is contemplating boarding the ship and checking the crates for something, but Harvest seems determined to beat them too it."

In the distance you all can see Harvest Moon taking the direct approach. As she boards the ship the wind carries her call, "Hallo!".The half-elfish girl soon finds herself being greeted by the captain, a tall red haired man with a weathered face browned and chapped by the harsh sea wind. She quickly explains that she is on business for the Woldian League of Adventurers and has only a few questions, whether there are any more crates left to be delivered to the warehouse, if might see the contents of one of them, and who it was that came to call for the last load of crates.

The captain stares at the girl for several minutes as he pulls on his beard, the puzzlement in his eyes clearly evident. Does the WLA typically board people's ships here and ask them questions about their deliveries? Without waiting for an answer he shrugs as one who is unsure what to do and has given up on the matter. I am not used to people coming uninvited onto my ship, nor have I ever heard of the WLA or any other organization sending someone so young to ask questions...but I suppose it is not worth risking angering the Fixers over and losing my shipping permit if you are telling the truth....The truth is, that I don't know. My ward delivered the crates, and I am not in the habit of going through other people's things. He motions for the boy you saw delivering the crates to come forward. Garret will answer any questions you have for him. All I can really tell you is that the manifest said the crates contained a variety of mundane items like you would find in any general store anywhere in the Wold.

The delivery boy gives much the same story. I delivered six crates about three feet long by two feet wide and two feet high. No much to tell really. A few guys were asking me about the boxes, same as you, and I told them I didn't know anything. I brought the crates inside and six men took them off the wheelbarrow. They were bigger, rough looking guys. Nothing special about them. Probably stock boys and security. They gave me a tip and I left.

-------------------------------------

As everyone waits for Harvest, Barratore folds his thick arms across his chest and snorts as he thinks Watching Scully, watch a warehouse because he was asking about it. Garguls backside, we're interested and asking about it too. Who's watching us I wonder? He leans back into the side of a building. "They got to know we're here. We've crossed everything from words to fists. They will sure as water mark you and me Brom."

"No doubt." says Brom , who is starting to get frustrated with the lack of success. "Don't know about you but I'm getting really tired of this sneaking stuff. Not my style and I've done good not beating it out of someone. Let's find Sculley. He knows something more than us and I don't mind beating on him if I have to." He then heads off to find Sculley as Hert excuses himself to don his full armor and equipment, feeling more and more that there's no telling when the fight may happen and he'd better be prepared...Thankfully, his full cloak conceals it completely to the point where it isn't visible and should draw no special attention to him other than all the clanking of the metal as he moves.

Peza tries to suppress a smile, watching the others impatients and Barratore pining for something besides watching ... she knows that he will get his desire soon enough ... trouble finds them with ease ... "Good work you two ... sleeping bags and rations .... either their using this place as a staging area ... stocking the place without trying to bring attention to themselves or there is something else in those crates .... maybe shiney new uniforms !! .... disguising themselves for whatever mischief and mayhem that is coming. After a moments thought she adds, "We need to get news to Captain Theringer ....send a messenger with a letter ... I'm sure he's real busy with the activities of the festival "

"I agree with Barratore. Gerox says to Peza, We need to have a discussion with Scully or at least one of his crew. Why don't I try and do that? I do believe that Scully is as interested in what is going on in that warehouse as we are. I doubt his goals are as altruistic as ours but still we might not be at cross purposes. Do you mind if I have a conversation with one of them?

---------------------------------------------------------

Gerox looks to Brom and Barratore and says, "Watch my back but stay back. I will do the talking." He then casts a message spell on the two, testing it with the message. "Be ready to pull my fat out of the fire!" as he leaves the shade and safety of the building and moves towards Scully's crew.

He approaches them openly and asks, "Gentlemen, you seem to be interested in the same warehouse as we are. It does seem strange that sleeping bags are being guarded by golems. Our teams have worked together in the past to both group's good. How about we team up again and see what is going on behind those doors?" Despite his best efforts the group remain unfriendly towards him. Where's your mistress and her pet cow? comes the immediate response. Why should we help you, just to let you steal all the credit for our work?

ooc: Charisma Check for an unfriendly character is 20+Cha modifier

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Wednesday October 2nd, 2013 12:55:26 PM


"Thank you for your cooperation," replies Harvest Moon. But, before she leaves she says, "I apologize for coming onto your ship without an invitation. I am unused to such ways and manners. For the future, how does one obtain an invitation to come aboard a ship?"

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Wednesday October 2nd, 2013 7:21:30 PM

"So it appears the captain really doesn't know anything" says Hert after they leave the ship: "Lets catch up with the others."

After he shares the news with the rest he suggests:

"It looks like we're almost out of options.The only idea I have is to ask one of the guards about this mark directly. I don't think that with the right approach they won't tell us. On the other hand they are probably suspicious already."

He hesitates before adding: "There's always an option of infiltrating the place, but I feel it is still uncalled for."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday October 2nd, 2013 9:53:18 PM

At Scully's insults Peza just shakes her head .... she holds her tongue .... rising above their baiting ...

"Wwell it was worth a try Gerox , i would be more then happy to let Scully and his group get credit for their actions in helping figure out what by waard is going on ... afterall its more inportant to thwart the tri bar conspiracy then get credit .....and like Hert has said ... i don't think we should infiltrate the warehouse ... those golems are just too big of a threat .... plus it would put the WLA in a bad position in dealing with any complications from our actions "

" now we have to figure out our next course of action "

ooc : Al where you travlin too ?? enjoy your trip



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday October 2nd, 2013 10:24:18 PM

Edson drops the homeless persons robes off in an alleyway, cleans up to the best of his abilities and meets back up with the others. " I think we should warn Theringer about the guards with the three bars."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  d20+10=13 ;
Wednesday October 2nd, 2013 11:31:31 PM

Gerox smiles at the insult and tries again. "Listen, we have worked...." He trails off as Peza has her say. "Fine, take the credit, the reward and the risk. I personally didn't want to go up against a person or group who control and maybe know how to make Stone Golems. That is either a very powerful mage or priest. We can come in after and clean up your mess. Maybe you will weaken them enough that we can take them down after they send a few of you to the graveyard." Gerox gets an evil smile.

"Of course that is assuming that it isn't a high level priest who just might turn your burnt and broken bodies into some kind of undead. Bet you would like to be undead. I hear they don't take bathes either."

With that Gerox turns and walks away hoping he gave them some food for thought but doubts they will be intelligent enough to hear his meaning behind his words.

He turns and starts walking backwards adding, "You know where to find us if you need some help. I figure once half your group is maimed or killed you might want some help.

He turns and walks away.

(ooc Rolled a 13 for diplomacy so I figured there wasn't much of a chance to have it worked so had some fun with it)

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Thursday October 3rd, 2013 7:27:41 AM

"Beat what out of him Brom? Thought you didn't want to go to jail." Barratore stays put and put s a hand on Brom's shoulder. "Starting a street brawl doesn't help. Just stay put." Barratore slavers his tongue about absently. What they were doing made little to no sense to him, but starting a fight he knew was the wrong choice

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Thursday October 3rd, 2013 9:25:27 PM

Peza absorbs all the infomation .... " yup don;t think we can do more here ... the golems are too strong and no sense in getting in a brawl with Scully and his band of losers "

" lets inform Captain Theringer about what we learned

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday October 3rd, 2013 10:45:29 PM

"Good idea Peza."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+9=19 ;
Thursday October 3rd, 2013 11:44:04 PM

"Bah! What work ya sorry excuse for a pile of dung. You got nothing. Just stay out of our way." Brom turns and starts to leave with the others.

Perception DC19

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Friday October 4th, 2013 10:33:49 AM


OoC @ Chris/Peza: I'm going to Kiev in the Ukraine to visit my brother.

DM JamesD  d20=17 ; d20=7 ;
Friday October 4th, 2013 11:19:01 AM

"Thank you for your cooperation,"[b] replies Harvest Moon. But, before she leaves she says, [b]"I apologize for coming onto your ship without an invitation. I am unused to such ways and manners. For the future, how does one obtain an invitation to come aboard a ship?" The Captain smiles as he responds to show there are no hard feelings. Just call out from the dock and wait to be invited aboard, just like you would knock on someones door and wait to be invited into their house.

The elven girl then returns and tells Hert what she found out. "So it appears the captain really doesn't know anything" says Hert after they leave the ship. "Lets catch up with the others."

Off to the side of Scully's Heroes Barritor tries to calm his friend down. "Beat what out of him Brom? Thought you didn't want to go to jail." Barratore stays put and puts a hand on Brom's shoulder. "Starting a street brawl doesn't help. Just stay put." Barratore slavers his tongue about absently. What they were doing made little to no sense to him, but starting a fight he knew was the wrong choice

As the cow insults fly Peza just shakes her head .... she holds her tongue .... rising above the baiting of Scully's Heroes as Gerox smiles and tries again. "Listen, we have worked...." He trails off as Peza has her say. "Fine, take the credit, the reward and the risk. I personally didn't want to go up against a person or group who control and maybe know how to make Stone Golems. That is either a very powerful mage or priest. We can come in after and clean up your mess. Maybe you will weaken them enough that we can take them down after they send a few of you to the graveyard." Gerox gets an evil smile. "Of course that is assuming that it isn't a high level priest who just might turn your burnt and broken bodies into some kind of undead. Bet you would like to be undead. I hear they don't take bathes either."

With that Gerox turns and walks away hoping he gave them some food for thought but doubts they will be intelligent enough to hear his meaning behind his words. He turns and starts walking backwards adding, "You know where to find us if you need some help. I figure once half your group is maimed or killed you might want some help.

One of Skully's men sneers as he shouts back, We'll see this evening maimed or killed ankle biter. The tallest man in the group, presumably the leader, shoots him a murderous look brings about instant silence from the others. The conversation is clearly over and the group hurries wordlessly out of sight.

"Bah! Gruffs Brom. What work ya sorry excuse for a pile of dung. You got nothing. Just stay out of our way." Brom turns and starts to leave with the others when he notices something, there are windows and a back door on many of the buildings in this area, and as the city was "perfectly planned" it would stand to reason that the Maaqrana's warehouse did as well.

"Well it was worth a try Gerox, Peza says as the group walks away. I would be more then happy to let Scully and his group get credit for their actions in helping figure out what by Waard is going on ... after all its more important to thwart the tri bar conspiracy then get credit .....and like Hert has said ... I don't think we should infiltrate the warehouse ... those golems are just too big of a threat .... plus it would put the WLA in a bad position in dealing with any complications from our actions. Now we have to figure out our next course of action "

Around the corner Edson drops the homeless persons robes off in an alleyway, cleans up to the best of his abilities, although some dirt still remains on his face, and meets back up with the others just as Peza finishes her talking and adds, "I think we should warn Theringer about the guards with the three bars." Everyone agrees, unfortunately no one knew where Theringer left to, just that he was inviting important guests and that he didn't travel as far away as Anvil and Prusis.

----------------------------

After a short walk Hert, cleric of Gargul spots the others and relays what the learned. "It looks like we're almost out of options. The only idea I have is to ask one of the guards about this mark directly. I don't think that with the right approach they won't tell us. On the other hand they are probably suspicious already."[b]....He hesitates before adding: [b]"There's always an option of infiltrating the place, but I feel it is still uncalled for."

Peza absorbs all the information .... "Yup don't think we can do more here ... the golems are too strong and no sense in getting in a brawl with Scully and his band of losers. Lets inform Captain Theringer about what we learned."[/b]

"Good idea Peza." says Edson, who had previously suggested such action and was glad others were trying to follow it, even if someone else was going to get credit of it.

As you ask around you learn that no one knows where Theringer is, just that he was inviting important guests and that he didn't travel as far away as Anvil and Prusis. Although there are messengers that can deliver a letter a letter to him explaining what you have found, any actions you plan on taking, and why you are taking them, there is no guarantee it will reach him in a timely fashion.

----
ooc : Enjoy your trip Al. I won't kill your character off for too frivolous a reason while you are gone. Also, out of coincidence, you happen to be returning on my birthday!

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Friday October 4th, 2013 11:49:00 AM


"I think Hert of Gargul is correct. The warehouse is not ours. We should respect the privacy of Maaqrana. We should not enter without greater suspicion than we have."

"Perhaps we should find Merchant Maaqrana and ask him of the warehouse. Perhaps bring him to the office of law and tell them of what we found. He can then explain."

"Or ... " It is then that an idea strikes the half-elfish girl, inspired by the words of the ship captain. Harvest Moon approaches the warehouse, walking straight up to the door. Without a look at either golem, she knocks. "I have just come from the ship," she calls out. "From which the crates were delivered. We think that there is a problems."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Saturday October 5th, 2013 12:27:55 AM

Edson's hands instinctively go to his bow. He didn't know if the golems would animate and rip the young girl apart but if they did he would feed them some arrows.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Sunday October 6th, 2013 10:27:21 AM

"This is getting us nowhere." He says slightly annoyed. "I'm off to the tavern." Brom heads off towards the nearest tavern for a drink.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Sunday October 6th, 2013 9:38:42 PM

" We haven't got proof of any wrong doing .... not much can be done with what little we onfomation we have uncovered or discovered .... Scully and his boys have done nothing wrong besides flinging insults .."

"The only suspicious fact we have is the guards have been spotted with the three bar symbol that represents some hidden faction in the city "

Before Peza can finish ... harvest knocks on the door .... " uh .... harvest ?? careful .... i don't think the golems will do anything unless we try and break in " adds the ranger

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Monday October 7th, 2013 7:44:33 AM

Barratore is about to follow Brom when Harvest knocks on the warehouse door. The area in which the girl stands now has his full undivided attention

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+9=26 ;
Monday October 7th, 2013 8:39:18 AM

Brom stops in his tracks as Harvest knocks on the door. "That girl..." Is all he says as his hand fingers his BAS.

Perception DC26

Ooc Misread Harvest's last post.

DM JamesD 
Monday October 7th, 2013 2:13:44 PM

As Harvest walks up to the warehouse door everyone stands at the ready, unsure what will happen. The half-elf walks straight up to the door. Without a look at either golem, she knocks. Edson's hand goes to his bow an Brom fingers his sword, but to their relief the golems don't move. "I have just come from the ship," she calls out. "From which the crates were delivered. We think that there is a problems."

From her location Harvest can hear a door open and close on the other side of the warehouse, and in a minute the door opens part way. What do you mean "a problem"? comes a young boy's voice through the crack.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Monday October 7th, 2013 3:13:29 PM

Gerox will cast invisibility on himself and move forward to back Harvest up if something unpleasant happens.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Monday October 7th, 2013 3:48:52 PM


"We believe the contents of the crates may have been mistaken," replies Harvest Moon. "May we come in?" she asks and shows her WLA regalia.

OoC: I'm posting from the airport. This may be the last you hear from me for a few days. Hate to leave you at this point. But, things are as they are.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Monday October 7th, 2013 8:04:55 PM

Hert doesn't follow Harvest Moon to the entrance, and asks others not to:

"It will be suspicious if all of us go. Especially you, Barratore. You don't look like a sailor at all. On top of that, there is no threat to Harvest Moon, so please stay."

He keeps his distance to the warehouse, observing but trying to look as unsuspicious as possible.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Monday October 7th, 2013 8:20:01 PM

Edson wishes he had the beggar clothes on again. He continues to watch waiting to see if he id needed.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+9=21 ;
Monday October 7th, 2013 8:56:57 PM

"Good thinking Hert ... we should keep our distance ... let Harvest do her investigation "

The girl waits ..... looking about the area .... [perception check d20+9=21]

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+11=30 ;
Tuesday October 8th, 2013 7:59:31 AM


OoC: Preemptive Sense Motive check if you need one. For a Hunch if nothing else.

Yes, I'm posting from Kiev.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Tuesday October 8th, 2013 8:31:24 AM

Barratore stays put, clearly unhappy about being asked to do so and even more so that Harvest has put herself where she has

DM JamesD 
Tuesday October 8th, 2013 11:18:34 AM

ooc: I was just put on 12-3 clinic rotation, so my posts will start coming in the evening. I will try to post after class all this week. My goal starting next week will be to post Monday's post on Sunday nights and then always post the night before. This rotation lasts until the end of the year, so posting time should be constant after this.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+9=11 ;
Tuesday October 8th, 2013 1:36:55 PM

Brom continues to watch the scene unfold at the warehouse doors. He also keeps a close eye on the golems hoping to react quickly should the magical guardians move to act.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Tuesday October 8th, 2013 1:53:00 PM

Barratore grumbles to Brom "What is it about those following the way of the monk that forces them to do things like this?"

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Tuesday October 8th, 2013 6:48:33 PM

"We could also ask around about the symbol later. Maybe its a well-known symbol and the mercenaries offer their service to all kinds of customers."

DM JamesD  d20=2 ;
Tuesday October 8th, 2013 7:52:44 PM

Hert doesn't follow Harvest Moon to the entrance, and asks others not to. "It will be suspicious if all of us go. Especially you, Barratore. You don't look like a sailor at all. On top of that, there is no threat to Harvest Moon, so please stay. We can also ask around about the symbol later. Maybe its a well-known symbol and the mercenaries offer their service to all kinds of customers."" He keeps his distance to the warehouse, observing but trying to look as unsuspicious as possible.

"Good thinking Hert, replies Peza, We should keep our distance ... let Harvest do her investigation " The girl waits ..... looking about the area.

The others see wisdom in his words and Barratore stays put, clearly unhappy about being asked to do so and even more so that Harvest has put herself where she has. Next to him Brom continues to watch the scene unfold at the warehouse doors, keeping a close eye on the golems and hoping to react quickly should the magical guardians move to act. "What is it about those following the way of the monk that forces them to do things like this?" Barritore grumbles to Brom.

Edson too sees the wisdom in Hert's words yet wishes he had the beggar clothes on again as he continues to watch and wait. Meanwhile Gerox hides in the shadows as he casts invisibility on himself and move forward to back Harvest up in case something unpleasant should happen. As the boy speaks to Harvest his eyes move seem to scan the surrounding street as through suspicious of something. The gnome sorcerer begins wondering if the kid overheard him casting his spell, but his fears disappear as the child's focus returns to the girl in front of him as she continues to speak.

"We believe the contents of the crates may have been mistaken," replies Harvest Moon. "May we come in?" she asks and shows her WLA regalia.

The boy looks at her and then at her insignia, clearly conflicted on what to do. Are you like the law? Do I have to let you in? My dad left me in charge and told me to watch the warehouse till he got back........what was wrong with the crates? I thin they took everything from them... ... ... ....I suppose you can come in as long as you don't take anything...and be quick...

Hert and Gerox Highlight to display spoiler: {You get the distinct impression that the child is not sure what to do and doesn't want to get in trouble with you or his dad. Judging by the way he is looking around he wants to make sure you do whatever you do before his dad gets back.}

ooc: Gerox, no need to worry, just my way of making sure you remember that others can hear you casting that spell or for me to learn that you can cast spells silently before the issue can arise in combat.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Tuesday October 8th, 2013 8:58:39 PM

Peza waits for her friends return ... hoping she can glean some infomation from the boy and possibly the merchandise....

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+15=21 ;
Tuesday October 8th, 2013 9:43:27 PM


"Thank you," replies Harvest Moon. "We will take nothing. We only wish to look." Quite conspicuously, she does not answer any other of his questions. Instead, the small half elven girl gestures to her companions to follow, and she enters the warehouse upon the boy's invitation.

"Can you show me the crates in question. You said that they were emptied, but I would like to check again the markings that were on them. What was taken from them, did you see?" Her eyes rove the warehouse even as she surreptitiously watches the boy for suspicious behavior.

++++++++++++++++++++++++++++++++++

Sense Motive 30 (Rolled before)
Perception 21

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Tuesday October 8th, 2013 11:01:57 PM

Edson doesn't move when Harvest waves them.on. She is closer to the boys age and possibly inocent like him. Edson didn't want to be there when the father showed up. But if he had to at least he could wait out here and stall the man if he showed up.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  d20+10=19 ;
Wednesday October 9th, 2013 7:24:48 AM

Gerox slips in unseen when the opportunity allows. He moves away from the group and takes a look around trying to find what would be need golems to guard.

He waits until Harvest is farther from the lad and whispers a message spell to Harvest, saying "Act fast, if Daddy shows up, he could bring down the stone golems on us."

(perception 19)

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+3=9 ;
Wednesday October 9th, 2013 3:59:07 PM

Barratore is not worried about 'dad'. The fighter is concerned that this boy has been left alone. "All the guards have left? Convenient, especially if the boy can't activate the golems. Anyone see anyone coming that we don't think should be?" Barratore scans about but sees nothing out of the obvious [perception 9]

If Gerox sets off the magical wards causing the golems to animate and start killing things, Barratore moves with all haste to get the boy out of harms way

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Wednesday October 9th, 2013 8:05:41 PM

Things seem to be going well so far, so Hert decides not to interfere. He will also observe the surroundings,in case a guard or 'dad' returns to distract them.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday October 9th, 2013 9:15:46 PM

Catching Harvest waving them inside .... "Good idea we need someone to watch outside ... " she remarks to Hert and Edson ... " i'm going to the doorway and wait at the entrance .... don't want Harvest to be trapped inside "

The raven haired girl steps over to the warehouse entrance ... but stops at the door ... making eye contact with her friend .... nodding ok

With a warm smile and a friendly wave to the boy if he spots her



Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday October 9th, 2013 9:16:06 PM

Catching Harvest waving them inside .... "Good idea we need someone to watch outside ... " she remarks to Hert and Edson ... " i'm going to the doorway and wait at the entrance .... don't want Harvest to be trapped inside "

The raven haired girl steps over to the warehouse entrance ... but stops at the door ... making eye contact with her friend .... nodding ok

With a warm smile and a friendly wave to the boy if he spots her



DM JamesD 
Wednesday October 9th, 2013 9:31:16 PM


Peza waits for her friends return ... hoping she can glean some infomation from the boy and possibly the merchandise....
"Thank you," replies Harvest Moon. "We will take nothing. We only wish to look." Quite conspicuously, she does not answer any other of his questions. Instead, the small half elven girl gestures to her companions to follow, to no effect, and enters the warehouse upon the boy's invitation with Gerox slipping in unseen behind her. Silently he moves away from the group and takes a look around trying to find what would be needing golems as guards.

Edson and Hert don't move when Harvest waves them on. The young rogue figuring that Harvest is closer to the boys age and possibly innocent like him and thinking it would be better if he wasn't there when the father showed up. Both men choose instead to observe the surroundings in case a guard or 'dad' returns to distract them.

Barratore also waits outside, not worried about 'dad', rather the fighter is concerned that this boy has been left alone. "All the guards have left? Convenient, especially if the boy can't activate the golems. Anyone see anyone coming that we don't think should be?" Barratore scans about but sees nothing out of the obvious.

Unexpectedly alone Harvest asks, "Can you show me the crates in question. You said that they were emptied, but I would like to check again the markings that were on them. What was taken from them, did you see?" Her eyes rove the warehouse even as she surreptitiously watches the boy for suspicious behavior. As she moves about the invisible Gerox whispers a message spell to Harvest, saying "Act fast, if Daddy shows up, he could bring down the stone golems on us."

Harvest can tell by the quiver in the boy's voice that he is both intimidated and afraid of her. Nodding he points to some crates in the corner of the room. They are all empty. I am supposed to break them down so we can use the wood to make some shelving. As Harvest and Gerox look at the crates they find them to all be empty, except for one labeled "tents" that has a single button clearly identifiable as being from a guards uniform in the bottom of the crate. Additionally Harvest's keen eyes notice the wood inside has a faint tint to it. Not the drab gray or green of most tents, but a much deeper hue like that used in clothing.

Outside the group watches the coming and going of various citizens, none of which seem interested in the League Adventurer's or the warehouse.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Wednesday October 9th, 2013 9:33:19 PM


After having caught the curious whispered words of Gerox Shale, Harvest Moon replies. "Why should we 'act fast', Gerox Shale? We have done nothing wrong? I made an enquiry, and this boy has allowed us inside."

"I am Harvest Moon," says Harvest Moon, returning her attention to the boy. "There is nothing to be afraid of. We are friends to all who abide the law. What is this button?" Harvest Moon stoops to retrieve the small thing from the bottom of the crate.

"And the coloring on this wood." Harvest Moon touches a hand to one spot where the color has rubbed off. "This is, I think, more the color of the guard uniforms."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+14=15 ;
Thursday October 10th, 2013 8:17:52 AM

Edson walked around in the general area keeping his eyes peeled for anything. (15 perception)

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Thursday October 10th, 2013 11:42:00 AM

Barratore relaxes some, the golems were not trying to pull anyone's arms off and that was a god thing. Meant they likely wouldn't until something changed. Harvest wouldn't do anything to he boy and if anyone else was inside the dung would have already hit wall. So the Minotaur leans back into the wall and folds his arms. Lots of important types coming to town and the three bar group was looking to stir up trouble and Scully was going to be in the middle with his hand out. Interesting next few days.

What could the three bar group be after. Guard uniforms of Rum and important dignitaries everywhere from Rum to the mainland. Barratore was stumped

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+9=22 ;
Thursday October 10th, 2013 2:01:29 PM

"We need to move on. We're bringing too much attention. Some tell Harvest to hurry up. We need to leave if there is nothing."

perception DC22

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday October 10th, 2013 9:04:34 PM

" I think we should start docking Harvest party treasure everytime she cuts in on our drinking time" Edson says everyone outside.

ooc: checking in

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Thursday October 10th, 2013 9:25:33 PM

Standing by the entrance ..... Peza peeks inside .... hoping everything is calm and safe .... breathing a sigh of relief as the golems stay motionless ....

Motioning Harvest to hurry ... the ranger waits .... leaning casually againist the door frame ....

DM JamesD 
Thursday October 10th, 2013 11:26:46 PM

After having caught the curious whispered words of Gerox, Harvest Moon replies. "Why should we 'act fast', Gerox Shale? We have done nothing wrong? I made an enquiry, and this boy has allowed us inside."

"I am Harvest Moon," says Harvest Moon, returning her attention to the boy. "There is nothing to be afraid of. We are friends to all who abide the law. What is this button?" Harvest Moon stoops to retrieve the small thing from the bottom of the crate.

"And the coloring on this wood." Harvest Moon touches a hand to one spot where the color has rubbed off. "This is, I think, more the color of the guard uniforms."

The boy shrugs. I don't know what the guards look like hear. We just got in from Dirt City yesterday. A merchant hired my dad to guard his interests. I think that means his crates.

Outside Edson walked around in the general area keeping his eyes peeled for anything as Barratore relaxes some. The golems were not trying to pull anyone's arms off and that was a god thing. It meant they likely wouldn't until something changed. Harvest wouldn't do anything to the boy, and if anyone else was inside the dung would have already hit wall. So the Minotaur leans back into the wall and folds his arms. There are lots of important types coming to town, the three bar group was looking to stir up trouble, and Scully was going to be in the middle with his hand out. Interesting next few days.

What could the three bar group be after, he wonders. Guard uniforms of Rum and important dignitaries everywhere from Rum to the mainland. Barratore was stumped.

Brom looks over to him and says, "We need to move on. We're bringing too much attention. Someone tell Harvest to hurry up. We need to leave if there is nothing.

Edson nods in agreement adding, I think we should start docking Harvest party treasure every time she cuts in on our drinking time" Edson says everyone outside.

Standing by the entrance ..... Peza peeks inside .... hoping everything is calm and safe .... breathing a sigh of relief as the golems stay motionless ....and motions Harvest to hurry ... the ranger waits .... leaning casually against the door frame ....


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  d20+10=15 ;
Thursday October 10th, 2013 11:59:18 PM

(wierd) I thought I posted. I remember typing it!

Gerox still invisible decides to explore the warehouse looking for other clues and incriminating evidence while keeping an ear on Harvest conversation. He will move up and down the isles (making some assumptions) at a quick pace hoping for somekind of info.

perception check 15

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Friday October 11th, 2013 12:38:38 AM


Harvest Moon grins as her friend Peza appears, waving to the human girl. "This is Peza," she says, introducing the boy.

"I think you are a good boy to help your father guard this warehouse. If you find yourself in danger, find the compound of the Woldian League of Adventurers. Tell them that you have met us. They will give you and your father protection."

With that, Harvest Moon leaves, rejoining the others. "I think that the uniforms of the guards came from the crates," she says after telling them of the things that she found. "I think that there must be many false guards in Rum by now. We must hunt them. Them, and, perhaps, this merchant who owns the warehouse."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Friday October 11th, 2013 1:02:38 PM

"We should relay this too the captain of the guards at once. I am sure that if he isn't in on it then he needs to know about it."

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Friday October 11th, 2013 7:51:15 PM

Hert continues to wait, nervously tugging his beard and staring at every passerby, trying to determine level of threat from them.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Friday October 11th, 2013 9:13:55 PM

"How do we plan on finding them?" Brom says. "We got rebellion in Rum. I got no problem dealin' with them."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Friday October 11th, 2013 11:46:22 PM

Gerox notices Harvest leaving and scurries after her not wanting to get locked into the warehouse. He ducks around the corner and dispels the invisiblity.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Saturday October 12th, 2013 10:34:02 PM

Barratore listens to what Harvest found and shakes his head a bit confused, "I kill and eat what I hunt, so I imagine you mean something else." Barratore is up for about any plan the group puts together. What he does not have is a lot in the way of ideas on how to do whatever it is they all think they need to do

Some people have brought in uniforms, those people carry the insignia of trouble makers here in Rum as well as the people behind the attacks of The People. That made them very bad indeed and Barratore would see proper justice met out. Brom, however was very right. "How do we find them?"

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Sunday October 13th, 2013 12:02:38 AM


"We seek all guards," replied Harvest Moon. "The false guards have new uniforms. They also wear the sign of the three upon their swords."

"The true guards we will warn. The false ones we will bind or slay."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Sunday October 13th, 2013 9:49:50 PM

With a friendly wave to the young boy ...Yes you can always call us for help ... your doing a great job in helping your father here "

"Harvest is right ... the impoters carry the three bar insignia on their swords ... most likely they have a patch or small amulet of some type also ... just guessing but they need to have some type of signal so they can tell who is who "

"We'll send another messgae to Captain Theringer with what we have gleaned ... maybe even Scully and his group also were working on this idea "

"But i think its best that we move away from here ... back to the WLA compound and warn them to be on their toes ... we might be a target for the imposters ... since we work with the fixers "

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Monday October 14th, 2013 9:40:49 AM

" We are now judge, jury and executioner I see. " Edson says. " Before we start the slaughter we should report this and make sure some mercenary group wasn't hired to fill out the ranks. Unless they provoke a fight with us of course."

DM JamesD 
Monday October 14th, 2013 4:28:47 PM

Hert continues to wait outside, nervously tugging his beard and staring at every passerby, trying to determine level of threat from them.

Gerox, still invisible, continues to explore the warehouse looking for other clues and incriminating evidence while keeping an ear on Harvest conversation. Out of the corner of his eye he can see Harvest Moon grinning and waving as Peza appears. "This is Peza," she says, introducing the boy. "I think you are a good boy to help your father guard this warehouse. If you find yourself in danger, find the compound of the Woldian League of Adventurers. Tell them that you have met us. They will give you and your father protection." With a friendly wave to the young boy Peza adds, ...Yes you can always call us for help ... your doing a great job in helping your father here." With that, Harvest Moon leaves, rejoining the others.

Gerox notices Harvest leaving and scurries after her, not wanting to get locked into the warehouse. He ducks around the corner and dispels the invisibllity as Harvest speaks. "I think that the uniforms of the guards came from the crates," she says after telling them of the things that she found. "I think that there must be many false guards in Rum by now. We must hunt them. Them, and, perhaps, this merchant who owns the warehouse. We should relay this too the captain of the guards at once. I am sure that if he isn't in on it then he needs to know about it."

"How do we plan on finding them?" Brom says as the others take in the suggestion. "We got rebellion in Rum. I got no problem dealin' with them."

Barratore shakes his head a bit confused, "I kill and eat what I hunt, so I imagine you mean something else." Barratore is up for about any plan the group puts together. Some people have brought in uniforms, those people carry the insignia of trouble makers here in Rum as well as the people behind the attacks of The People. That made them very bad indeed and Barratore would see proper justice met out. Brom, however was very right. "How do we find them?"

"We seek all guards," replies Harvest Moon. "The false guards have new uniforms. They also wear the sign of the three upon their swords. The true guards we will warn. The false ones we will bind or slay."

"Harvest is right Peza responds. ... the imposters carry the three bar insignia on their swords ... most likely they have a patch or small amulet of some type also ... just guessing but they need to have some type of signal so they can tell who is who. We'll send another message to Captain Theringer with what we have gleaned ... maybe even Scully and his group also were working on this idea. But i think its best that we move away from here ... back to the WLA compound and warn them to be on their toes ... we might be a target for the imposters ... since we work with the fixers "

" We are now judge, jury and executioner I see. " Edson says. " Before we start the slaughter we should report this and make sure some mercenary group wasn't hired to fill out the ranks. Unless they provoke a fight with us of course."

With those final words the League Adventurers head back towards the WLA and send another message to be delivered to Theringer, who has not yet returned, and warn those in the compound to be on their toes. After a brief conversation you learn that the Captain of the guard is in the center of the city by the main crossroads in preparation for the Fixer's big demonstration. The construction of the final element of the city.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Monday October 14th, 2013 7:14:00 PM

"False guards? Rebellion?" - Hert can hardly believe what he hears. "We must inform Theringer, that's the most important thing right now. And we must act fast."

He hesitates before continuing:

"This is not our usual style, but I believe this is needed... We must capture one of the guards and interrogate him. We have very little time and we need information, fast. If we know what they are intending to do, maybe we can counter it."

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Monday October 14th, 2013 9:02:15 PM

"If we jump a city guard and other guard see us taking out one of their own the rest are not going to ask questions. We will be fighting the entire city guard Different plan please."

Barratore has a seat at a table once the group is back at the compound. Seemed there was a lot of rushing about to do something without any idea of why. The fighter liked a bit more order than what was being generated. That and he saw nothing that said rebellion. That was a mighty strong word and carried a great deal of weight. There had not been any mention of the possibility of rebellion by Theringer when all of them were sitting discussing the other incidents in Rum with the faction carrying the three bars. Why does 6 uniforms suddenly make a rebellion. The more he puzzled the less convinced he became things were so very dire.

"I need more than 6 men with uniforms of the city watch to get me to kill one of them. Orcs in the wilderness attacking The People and us are one thing. men in the city is different."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Monday October 14th, 2013 9:35:15 PM

"I'm not taken on the guard unless we got some higher authority, like the Fixers themselves. Like Barratore said, guards see us fighten' guards and we got the whole town on us, heroes or not, we're frelled." He says. "What I am gonna do is go the this Fixer thing. I'd think if I wanna make a statement against the Fixers and the establishment, I'd go there. I'm gonna be armed, armored, and ready for action. Any takers."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday October 14th, 2013 10:05:28 PM

"The big question we need answered is what is the goal of these imposters ?? they must be after something or someone ... "
"I don't think capturing a fake guard will lead us to an answer .. we cant make him tell us the truth ... he could just send us on a wild goose chase .... its tempting to beat an answer out of one of them but we represent the WLA and we would put the WLA and us into a comprimised position if we do that .... so i say no to that "

"Perhaps it has something to do with the festival ... the unveiling of the final element to Rum ?? .. undermining the Fixers by embarassing them .... political power play "

Taking a few moments to think .... Peza writes a note and making afew copies .... gatheringa couple of WLA messangers she sends them out ..... one to the Captain of the guard .... explaining their findings of teh fake uniforms with the 3 bar symbols .... a second gets sent to Torian Silverleaf .... followed by a final one to the young reporter from the Golden Quarter times .... Maria Glass ... " she could get something on the front page or post some fliers .... and get the news out .... really stir up it up and maybe get the imposters off balance "

Once done .... i think we should head down to the unveiling of the final element ... something is afoot and we need to be seen "



Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Tuesday October 15th, 2013 1:36:03 AM


"Peza is right," agrees Harvest Moon. "The Captain of the guard is in the center of the city by the main crossroads in preparation for the Fixer's big demonstration. The construction of the final element of the city."

"We must go there. The Captain of the Guard is there. It is also the likely the target of the Group of Three Bars. I think very much that they will all be there."

With that, Harvest Moon leaves the others, heading off in that direction.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Tuesday October 15th, 2013 9:05:27 AM

Gerox listens to the conversation, glad that the kidnapping of the guard plan is disregarded. He says, "I am a bit concerned about the Captain. He is definitely a figure of authority in the city and someone with the power to help quell a riot or rebellion. He will be a target. So will the other city leaders. I think we need to make sure the Captain is still at liberty and try to warn him and others of possible assassination attempts."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Tuesday October 15th, 2013 9:39:28 AM

Isn't that what I said? Thinks the barbarian. Oh well. He gathers anything he didn't have already and heads to the Fixers' unveiling.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Tuesday October 15th, 2013 10:43:57 AM

"Yeah, come to think of it, not the best idea" - says Hert. "We still need information more than anything though."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Tuesday October 15th, 2013 3:46:15 PM

Edson just shakes his head. Off she goes again. "Well we might as well follow her to make sure she don't make any rash decisions on her way to the captain." Edson laughs at Brom's comment. "As did I."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Tuesday October 15th, 2013 9:32:51 PM

Grabbing her stuff Peza heads after Harvest

" lets all go together ... something might be happening soon and we should be prepared ... so lets roll "

DM JamesD 
Tuesday October 15th, 2013 9:38:57 PM

ooc: Sorry guys. I am in the middle of midterms and my biggest one is tomorrow. Post will come tomorrow after my exam.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Wednesday October 16th, 2013 12:19:03 AM

Good Luck James!

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Wednesday October 16th, 2013 1:38:12 AM


+1 Good luck. High marks, James.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Wednesday October 16th, 2013 7:29:46 AM

Good luck James

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Wednesday October 16th, 2013 11:35:33 AM

Good luck!

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Wednesday October 16th, 2013 5:38:11 PM

Gook luck James.

DM JamesD 
Wednesday October 16th, 2013 6:13:33 PM

"False guards? Rebellion?" Hert can hardly believe what he hears. "We must inform Theringer, that's the most important thing right now. And we must act fast." He hesitates before continuing "This is not our usual style, but I believe this is needed... We must capture one of the guards and interrogate him. We have very little time and we need information, fast. If we know what they are intending to do, maybe we can counter it."

Barratore looks up. "If we jump a city guard and other guard see us taking out one of their own the rest are not going to ask questions. We will be fighting the entire city guard Different plan please." Barratore has a seat at a table once the group is back at the compound. Seemed there was a lot of rushing about to do something without any idea of why. The fighter liked a bit more order than what was being generated. That and he saw nothing that said rebellion. That was a mighty strong word and carried a great deal of weight. There had not been any mention of the possibility of rebellion by Theringer when all of them were sitting discussing the other incidents in Rum with the faction carrying the three bars. Why does 6 uniforms suddenly make a rebellion. The more he puzzled the less convinced he became things were so very dire. "I need more than 6 men with uniforms of the city watch to get me to kill one of them. Orcs in the wilderness attacking The People and us are one thing. men in the city is different."

Brom quickly agrees. "I'm not taken on the guard unless we got some higher authority, like the Fixers themselves. Like Barratore said, guards see us fighten' guards and we got the whole town on us, heroes or not, we're frelled. What I am gonna do is go to this Fixer thing. I'd think if I wanna make a statement against the Fixers and the establishment, I'd go there. I'm gonna be armed, armored, and ready for action. Any takers."

"Yeah, come to think of it, not the best idea" - says Hert. "We still need information more than anything though."

"The big question we need answered," Peza interrupts, is what is the goal of these imposters?? they must be after something or someone ... I don't think capturing a fake guard will lead us to an answer .. we cant make him tell us the truth ... he could just send us on a wild goose chase .... its tempting to beat an answer out of one of them but we represent the WLA and we would put the WLA and us into a comprimised position if we do that .... so i say no to that. Perhaps it has something to do with the festival ... the unveiling of the final element to Rum ?? .. undermining the Fixers by embarassing them .... political power play "

Taking a few moments to think .... Peza writes a note and makes a few copies. Gathering a couple of WLA messengers she sends them out ..... one to the Captain of the guard .... explaining their findings of the fake uniforms with the 3 bar symbols .... a second gets sent to Torian Silverleaf .... followed by a final one to the young reporter from the Golden Quarter times .... Maria Glass ... " she could get something on the front page or post some fliers .... and get the news out .... really stir up it up and maybe get the imposters off balance " Once her letters are sent out she adds, " I think we should head down to the unveiling of the final element ... something is afoot and we need to be seen "

"Peza is right," agrees Harvest Moon. "The Captain of the guard is in the center of the city by the main crossroads in preparation for the Fixer's big demonstration. The construction of the final element of the city. We must go there. The Captain of the Guard is there. It is also the likely the target of the Group of Three Bars. I think very much that they will all be there." With that, Harvest Moon leaves the others, heading off in that direction.

Edson just shakes his head. Off she goes again. "Well we might as well follow her to make sure she don't make any rash decisions on her way to the captain." Grabbing her stuff Peza heads after Harvest as well. " lets all go together ... something might be happening soon and we should be prepared ... so lets roll "

Gerox, standing to the side, listens to the conversation, glad that the kidnapping of the guard plan is disregarded. He says, "I am a bit concerned about the Captain. He is definitely a figure of authority in the city and someone with the power to help quell a riot or rebellion. He will be a target. So will the other city leaders. I think we need to make sure the Captain is still at liberty and try to warn him and others of possible assassination attempts."

Brom, isn't that what I said? Thinks the barbarian. Oh well. He gathers anything he didn't have already and heads to the Fixers' unveiling.

ooc: more coming

DM JamesD  d100=50 ;
Wednesday October 16th, 2013 7:01:32 PM

As Peza makes her arrangements and sends out her letters the rest of the League Adventurers check to make sure they are prepared and head out to the center of the city. You feel tense and suspect some treacherous actions from the tri-bar group as you leave the safety of the WLA compound, but it doesn't take long before the joy and excitement of the city breaks through your defenses and lowers your guard. It is as if the perfectly designed city is effected by neither time nor space, neither suffering nor death; and you feel as if you could live out your years in the peaceful land of Rum. Green are the groves and pastures outside the city, bright and fragrant the flowers brought from around the Wold, blue and musical the streams, clear and cool the fountains, and stately and gorgeous the tower Magnificent tower.

As you near the crossroads the sound of a party travels down the street to your ears and you can hear the magically magnified voice of one of the Fixers speaking of the good that comes of a planned city under Fixer leadership. Suddenly a globe of golden light envelopes the area, growing steadily to the size of a large building and then shrinking back down into the form of a colossal public fountain and there is a spontaneous outbreak of joy and mirth from the crowd who begin drinking and even bathing in celebration of the completion of the final piece of the city, a glorious monument marking the historic accomplishment. Not wanting to miss the excitement you quicken your pace and move quickly towards the crossroads to get a better view.

Of this land there is no bound, for beyond each vista of beauty rises another more beautiful. Over the countryside and amidst the splendor of our city rove at will our happy folk, of whom all are gifted with unmarred grace and unalloyed happiness. From our towers we can see entrancing panoramas of loveliness, our city a glittering beacon of hope and inspiration to be emulated by the the cities of the distant horizon. They will forever refer to our fair city as the abode of gods in which stands temples of pink marble, rich with painted glories, fountains of gold and silver and...

The broadcast suddenly stops. You can see the fixer spokesman still talking with several other of the Fixer leadership around him, but a new voice is being broadcast. "These men claim to have your best interests at heart. They claim this city is a symbol of hope. A beacon for the those who need guidance. This city is a hive of corruption and has been since its inception. The time for new leadership has arrived."

The city guard suddenly surrounding the podium draw their weapons and rush the stage, along with several of the WLA Guard. The Fixer leadership is caught unaware and several are cut down. A great battle has started and scene is chaos as the crowd panics and begins to flee. There are guards fighting guards, WLA fighting WLA, and it is unclear who has been corrupted and who who has not.

ooc: You are still about 300ft away from the fountain / fighting.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+9=28 ;
Wednesday October 16th, 2013 8:12:25 PM

"Frell, I knew it." Brom runs towards the center of the fighting (running x4 if crowd permits, which would be 120-ft). He looks for Theringer and other Fixer leadership.

Perception DC28

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20=1 ; d20+14=25 ; d20+16=22 ;
Wednesday October 16th, 2013 9:33:55 PM

Edson grabs his bow and starts running for the stage to get into bow range. His eyes scan the people to pick out known associates who might have been corrupted and find his friends as well. He uses every bit of his dexterity to dodge the traffic of people.

Perception 25
Acrobatics 22

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday October 16th, 2013 9:35:43 PM

As the fighting starts .... "lets stick together .... the imposters are wearing new uniforms .... so look for that and also whoever is attacking any of the fixers ... lets go "

Peza loads her crossbow .... and starts moving forward .... keep pace with the others ....

"Head for the stage "

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Wednesday October 16th, 2013 10:08:07 PM

Barratore finds himself relaxing and admiring the splendor of the city. He would certainly be building or buying his own home here one day. Perhaps on an extended section of beach with a large manicured lawn and great room of his trophies and accolades that overlooked the sea. The commotion destroys his revery and with the rest of the group springing into actio, he draws his blade and makes to keep up with Brom. "To Theringer! Brom! Get to Theringer!"

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+15=20 ;
Wednesday October 16th, 2013 11:52:53 PM


Harvest Moon runs alongside Brom. She watches for the new uniforms, and the marks of the Three.

"Enemies have the mark of three gold bars on their swords!" calls Harvest Moon.

+++++++++++++++++++++++++

Run 120ft.

Perception 20

Spells:
L1 x3/day: Cure Light wounds, Long Strider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Thursday October 17th, 2013 2:29:59 PM

Gerox trots along and says, "Look for leadership of these traitors. Cut them down and the others will flee."

To keep up with the rest, he casts an expeditious retreat spell on himself and springs ahead.

OOC

Semi post for tomorrow since I don't always beat everyone to posting. Gerox will cast haste on everyone so we can get there faster. Couldn't do it this round since we were all spread out

DM JamesD 
Thursday October 17th, 2013 7:52:26 PM

Checking in. Still waiting on some posts. I'll give you a few more hours, but I plan to post tonight.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Thursday October 17th, 2013 8:48:57 PM

Peeking in ....;)

off to sleep

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Thursday October 17th, 2013 9:07:03 PM

still running....not going to be able to post later. Will catch up in the morning

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Thursday October 17th, 2013 10:35:36 PM


OoC: Is it still tonight? It's morning here.

DM JamesD  d100=97 ;
Thursday October 17th, 2013 11:24:58 PM

Barratore finds himself relaxing and admiring the splendor of the city, thinking about how he would certainly be building or buying his own home here one day. Perhaps on an extended section of beach with a large manicured lawn and great room of his trophies and accolades that overlooked the sea. The sudden commotion destroys his revery and he springs into action, drawing his blade and making to keep up with Brom who charges past him. "To Theringer! Brom! Get to Theringer!"

"Frell, I knew it." Brom says as he runs towards the center of the fighting and looks for Theringer and other Fixer leadership while Edson grabs his bow and starts running for the stage to get into. The rogue's eyes scan the people to pick out known associates who might have been corrupted and find his friends as well as he uses every bit of his elven dexterity to dodge the traffic of people with Harvest Moon running alongside him. Her keen eyes watching for the new uniforms and the marks of the Three. "Enemies have the mark of three gold bars on their swords!" she calls out.

As the heroes take off Peza calls out, "lets stick together .... the imposters are wearing new uniforms .... so look for that and also whoever is attacking any of the fixers ... lets go " The young girl loads her crossbow .... and starts moving forward .... keep pace with the others .... "Head for the stage " she says as she tries to coordinate the groups actions amidst the sprawling chaos.

Gerox trots along side the rest and says, "Look for leadership of these traitors. Cut them down and the others will flee." Finding himself falling behind, the sorcerer quickly casts an expeditious retreat spell on himself and springs ahead.

Charging forward you watch helplessly as the carnage unfolds before you. Looking on in horror you watch as Theringer, your superior and trusted friend, falls in a crumpled heap weltering in a pool of blood. As the body drops Edson's eyes grow wide with fury and he watches as a well dressed merchant pulls a jeweled short sword from the fixer's back and returns it to his belt. Next to him several guards stand locked in mortal combat, and at this distance you find it impossible to identify if any bear the tri-bar emblem. There are citizens taking up arms to support both sides of the conflict, but the majority of the citizens continue to flee in panic, hampering your movement and getting in your way.

The street is now difficult terrain filled with obstacles until the citizens can clear out (1-2 rounds). I hope to get a map up this weekend, once I hear from those that haven't posted yet. I will let you place your characters accordingly once the map is up.

OoC: Is it still tonight? It's morning here. It is still yesterday here. My time is just a a little ahead of Woldian time.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+9=19 ; d8=8 ;
Friday October 18th, 2013 12:42:26 AM

Edson, not knowing if he is in range, fires a shot at the bejeweled merchant. If he hits, he doubts it would be any serious damage but maybe enough to slow the man down until they could catch up.

Hit ac 19, 8 dmg

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+15=24 ;
Friday October 18th, 2013 2:53:38 AM


"Enemies have the mark of three gold bars on their swords!" Harvest Moon continues to call out the warning to any loyal citizens of Rum.

The crowds now obstruct the way, slowing Harvest Moon's run. Her pace slackens, but she does not stop. As fleet of foot as The Rager, she weaves her way through the panicked crowd, working her way toward the melee. As she goes, she shouts her warning.

+++++++++++++++++++++++++

Move 80ft (Total Movement 200/300ft - 100ft from center)

Perception 24

Spells:
L1 x3/day: Cure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)


Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+7=23 ; d8+5=10 ;
Friday October 18th, 2013 10:55:27 AM

Brom moves another 60-ft drawing his bow in the process. He spotted Theringer (his perception was DC28) and the merchant. Brom pulls up and sends an arrow from his bow at the mechant.

Attack (at merchant who stab Theringer) (+8 weapon, -2 range, +1 haste from Gerox): AC23, damage 10

"Peza, take down that merchant!" Brom shouts.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Friday October 18th, 2013 10:56:04 AM

OOC: Brom is 180-ft out from center

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Friday October 18th, 2013 6:50:22 PM

Hert is frozen in place for what feels like centuries, as he watches the chaos and bloodshed. Voices of his comrades drowned in the sounds of battle and screams coming from everywhere. He barely hears that he should attack someone with three-bar symbols, but that idea sounds ridiculous. He just watches the events unfold, staring at the scene.

Captain's fall is what breaks him out of the trance. Finally, there seems to be task he could - and should do. He runs though the crowd to him, ignoring all the blows that may come from the sides. The armor will protect Hert and every second is precious now.

"I'll try save the Captain" - he shouts to the rest.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Friday October 18th, 2013 10:08:45 PM

Gerox as stated earlier will haste haste on everyone but himself.

He spots the merchant and points him out to the others. "He needs to be captured, tortured for information and then draw an quartered."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+14=22 ; d8+3=11 ; d8+3=5 ;
Friday October 18th, 2013 10:24:39 PM

A littled stunned at the fury of teh battle .... choas is everywhere ... so typical of battle .... her eyes sweep ahead .... her eyes search for their Captain ...... Hert's sudden sprint forward along with the Brom's arrow guides her to Captain Theringer ....

Her heart stops for a moment as he falls ... raising her weapon to her shoulder she fires at the Merchant with the Rager's booming voice ringing in her ears

Merchant shot d20+14=22 damage d8+3=11 vital strike damage d8=3=5 total = 16

Attack [base +6 , dex +5 , magic +1 , Favored enemy +2 total = 14 ]
Damage 1d8 , ,magic +1 , FE +2 , total = 1d8 +3 ]

"All to the Captain's defense .... Defend Captain Theringer " shouts Peza



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Friday October 18th, 2013 11:07:04 PM

Edson smiles as the haste magic flows through him.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+7=14 ;
Saturday October 19th, 2013 1:06:33 PM

Barratore continues moving towards where Brom and the others called out that Theringer was. The fighter tries to twist and weave through the fleeing crowd as best as he can [Acrobatics 14]

He has little thought, but to gets to Theringer. Shouting, cries of pain, the chaos and randomness of battle rages about. He needed to get to Theringer. The others would call out targets and could organize what was going on

Spells:
Haste 5/6 +1 AC, +1 Attack, +30 Speed

DM JamesD 
Monday October 21st, 2013 1:36:27 AM

Here is the Fountain Map. Please let me know where to place your characters. You are coming up from the bottom of the map and started 300ft from K7.

As you charge forward you watch as the guards attack civilians and fixers alike and quickly determined which warriors are among the tri-bar guards. The screams of terror from the fleeing citizens is horrific. Quickly you get into position, hoping to help the fixers and their supporters, but as the pools of blood grow you realize just how devastating the attack was. They were caught unaware, unprepared, and in many cases unarmed.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+9=19 ; d8=2 ; d20+10=24 ; d8=7 ;
Monday October 21st, 2013 10:05:08 AM

Ooc: Did Edson get a shot off at the merchant last round?

Ic: Edson continues moving(to Q10). He draws his bow and fires another shot at the merchant who stabbed Theringer. (Hit ac 20(forgot +1 from haste, 2 dmg). The haste propels him to fire a.second shot(hit ac 24, 7 dmg).

DM James Yes he got off a shot.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+9=24 ; d20+7=9 ;
Monday October 21st, 2013 3:06:19 PM

[Perception DC24]

Brom maintain his sight on the man that took down Theringer. He moves up another 60-ft and sends another arrow at merchant, but this time the arrow misses its mark.

[Distance 120-ft]

Attack (+8 weapon, -2 range, +1 haste): AC9

DM James Please post a position coordinate for me.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+8=24 ; d6+2=7 ;
Monday October 21st, 2013 3:16:12 PM


Harvest Moon charges up the final distance and strikes one of the Three Bar attackers with a stunning fist.

+++++++++++++++++++++++++

Unarmed Strike TBG in K9 Hit AC24, Damage 7hp (Stunning Fist DC15 or Be Stunned for 1 Round)

Position: L10

Perception 24

Spells:
L1 x3/day: Cure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 2/3
Wooden Fist 6/7

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Monday October 21st, 2013 7:05:11 PM

Hert continues running, now hasted by gnome's magic, and curses his armor that slows his movement so much and his slow reaction, putting him a little behind the others.

OOC: Hert uses double move to get to K7. He is now 120ft. away.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Monday October 21st, 2013 7:49:53 PM

Location AI7

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Monday October 21st, 2013 9:20:07 PM

Barratore continues to move upstream of the fleeing crowd.
With the difficult terrain, I have Barratore 60' south of row G

Spells
Haste 4/6 +1 AC, +1 Attack, +30 Speed

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday October 21st, 2013 9:27:28 PM

Realizing she is over 300' away from the fountain ... Peza needs to close teh distance for a better shooting options .... she sprints forward [double move 120'] .... all the while she keeps her eyes sweeping ahead ... registering her friends locations .... also their foes in their shiney new uniforms ...

Running through the crowd the new WLA sash is prominent across her body .... To the fountain .... defend the Captain "

ooc: please put Peza in an appropiate location

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  d4=4 ; d4=1 ; d4=3 ;
Monday October 21st, 2013 10:43:20 PM

Gerox is at O9, he raises his hand and launches three missiles at the evil guard attacking a fixer at H6. He does 11 points of damage to the evil guard and calls out, "Take heart! The WLA is here. Rally to us!"

haste spell 2/6

DM JamesD  d20=20 ; d20=20 ; d20=8 ; d20=20 ; d20=8 ; d20=15 ; d20=18 ; d20=1 ; d20=13 ; d20=15 ; d8=8 ; d8=4 ; d8=5 ; d8=7 ; d8=2 ; d8=4 ; d20=3 ; d20=15 ; d20=14 ; d8=8 ; d8=6 ;
Monday October 21st, 2013 11:48:47 PM

Edson continues moving and draws his bow to fires another shot at the merchant who stabbed Theringer. As the arrow flies he finds the magic about him hastening his reflexes and quickly loads another arrow and fires a second shot. The arrows move with deadly accuracy, each finding their mark. As the last arrow lands the merchant falls to his knees, blood staining his tunic a dark crimson. (Enemy at F7 is dead. I forgot to remove him from the map).

Brom too maintain his sight on the man that took down Theringer as he moves up and sends another arrow sailing towards the merchant, but this time the arrow misses its mark.

As the arrows fly Harvest Moon charges up the final distance and strikes one of the Three Bar attackers with a stunning fist. The sickening crack of the guards jaw shattering fills the air, but somehow he manages to fight off the stunning attack.

Close by Harvest, Hert continues running, now hasted by gnome's magic, and curses his armor that slows his movement so much and his slow reaction, putting him a little behind the others as Barratore continues to move upstream of the fleeing crowd.

In the distance Peza, Realizing she is over 300' away from the fountain, runs forward to close the distance for a better shooting options .... she sprints forward .... all the while she keeps her eyes sweeping ahead ... registering her friends locations .... also their foes in their shiney new uniforms ...

Running through the crowd the new WLA sash is prominent across her body .... To the fountain .... defend the Captain "

Gerox toomoves through the fleeing crowd and raises his hand, launching three missiles at the evil guard attacking a fixer. The blast barrels into the guards chest as Gerox calls out, "Take heart! The WLA is here. Rally to us!"

ooc: I assumed Peza meat to run last round, so I brought you up further.

------
Tri-Bar turn

The tri-bar guards turn and smile in an almost deranged fashion as you approach, almost as if they thought their job was going to be too easy and that they are glad for the challenge. From behind the fountain one of the guards glare at you as he swings his long sword with such force that it decapitates a fixer where he stands, never once turning to acknowledge his victim. To his left another guard sinks his sword deep into the side of a fixer. The fixer grimaces he begins to cast a spell (spell craft 17 to identify) and watches as one of the loyal guards swings a glancing blow off the tri-bar's armor. All around you swords echo off of armor. Both Harvest and Hert find themselves catching their breath as swords crash into them with more force than they would have expected.

Fountain Map
ooc: Please let me know if you have any issues viewing the map. I plan to make more character tokens this week, ow that I have the programs working better on windows 8. If you put a picture on your character sheet I will try to use that.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Tuesday October 22nd, 2013 12:08:01 AM


OoC: I'll be on the move in under 24 hours. Flying from Kiev back to the US. That will, largely, put me out of touch. After that, I'll be swamped at work for a few days.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+7=26 ; d20+7=25 ; d6+2=4 ; d6+2=7 ;
Tuesday October 22nd, 2013 12:15:55 AM


They are strong. They must be brought down quickly. Harvest Moon moves such that the one she struck before is pinned between herself and Hert of Gargul. She then unleashes a flurry of kicks and blows.

+++++++++++++++++++++++++

5ft step to Flanking w/Hert / Flurry

Unarmed Strike TBG in K9 Hit AC26, AC25 Damage 4+7 = 11hp (Stunning Fist DC15 or Be Stunned for 1 Round)

Position: K10

Perception 24

Spells:
L1 x3/day: Cure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+12=23 ; 4d8+8=19 ;
Tuesday October 22nd, 2013 8:57:49 AM

Barratore moves up and strikes at the man harvest just attacked. (move 25' to M/N:7/8)
Vital Strike Hit AC 24 Dmg 19 (forgot to add +1 for haste)
Cleave

Spells
Haste 3/6 +1 AC, +1 Attack, +1 Reflex, +30 Speed

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+13=19 ; 4d8+8=20 ;
Tuesday October 22nd, 2013 9:00:05 AM

XML jumbled my post...here is the Cleave to the other target for Barratore on his left
Cleave Hit AC 19 Dmg 20

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+10=25 ; d20+10=16 ; d8=7 ; d8=1 ;
Tuesday October 22nd, 2013 3:21:07 PM

Edson smikes a bit, having killed the man who killed Theringer. He quickly reaims to the man behind Hert(K6).

Hit Ac 25, 7 damage
Hit Ac 16, 1 damage

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  d20+5=10 ; 4d6=15 ;
Tuesday October 22nd, 2013 5:09:42 PM

Gerox tries to help out hert and launches a touch range attack scorching ray against the enemy at K6 hitting touch ac 10 for 15 points of damage (have if dc 16 reflex save is made)

He calls to the Fixers, "Fixers withdraw to us! We are here to help"

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+15=22 ; d8+3=8 ; d8+3=6 ;
Tuesday October 22nd, 2013 9:49:07 PM

Stopping a short distance away from the fountain .... Peza raises her crossbow .... her eyes settle on a target attacking a fixer .. [shooting at tri-bar-guard at h4] .... she snaps the trigger . and a bolt whistles by the fixer .... into the guard

Tri-bar shot d20+15=22 damage d8+3=8 vital strike damage d8+3=6 total damage = 14

As the raven haired girl reloads .... her friends swarm the attackers around Hert and Harvest .... good tactical teamwork ....

Taking up on Gerox's rally cry .... Fixers to us .... Fixers to us .... withdraw behind us .... the WLA is here "

"take heart ... have courage folks ... rally behind us ... we're here to help you "

Aas the battle rages about her ... a stray thought crosses her mind .... " we need to be more watchful of whats happening in Rum ... the city needs a sentinel force to protect the people ... the fixers and WLA cant do it all ... they need someone to rally around ..

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Tuesday October 22nd, 2013 9:58:07 PM

Brom now moves 120-ft to get into the fray. The reputation the group had gained from their adventures really didn't give justice to the sheer lethalness of the WLA group. Soon, though, the upstarts would know full well the that DEATH had come and he was collecting souls this day.

Brom is at L6.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  3d8+6=22 ;
Wednesday October 23rd, 2013 2:17:43 AM

Strikes of enemy swords leave mere scratches on Hert's armor. They will need more than that to get thorough defenses that withstood giant's attacks. He takes a moment to examine the battlefield. He looks for captain Theringer. If there's no way the captain is alive, he will select the most injured high-ranking fixer.

He ignores the mercenaries as he rushes to his target, and reaches out to him, and releases a healing light, that will help them to survive a little longer.

OOC: Hert will use Cure Serious Wounds on either Theringer, or a high-ranking fixer. Position will depend on who exactly he heals, and is not too important

DM JamesD  d20=11 ; d20=6 ; d20=13 ; d20=3 ; d20=10 ; d20=19 ; d20=12 ; d20=1 ; d20=19 ; d20=11 ; d8=6 ; d8=8 ; d8=2 ; d100=13 ; d8=8 ; d8=7 ; d8=8 ; d8=6 ;
Wednesday October 23rd, 2013 11:40:45 AM

They are strong. They must be brought down quickly. Harvest Moon moves such that the one she struck before is pinned between herself and Hert of Gargul. She then unleashes a flurry of kicks and blows. That leave the man weakened and stunned.

Amongst the chaos Barratore moves up and strikes at the guard being pummeled by Harvest's barrage of blows, dropping the guard to the ground as his other hand follows with a might Cleave the tri-bar on his left

Edson smiles a bit, having killed the man who killed Theringer. He quickly reaims to the man behind Hert and sends two arrows flying. The first one finds its mark and just below the soldier's arm and a trickle of blood begins show through his uniform while the second arrow goes wide and planting itself into the wall of the building behind him.

Gerox tries to help out Hert and launches a scorching ray against the enemy. The guard has just enough time to look up and stare in shock as the ray hits him dead. The smell of burnt flesh and hair permeates the air as checks to make sure he hasn't caught fire.

As the ray fires the raven haired girl reloads .... watching as her friends swarm the attackers around Hert and Harvest .... good tactical teamwork ....

Taking up on Gerox's rally cry .... "Fixers to us .... Fixers to us .... withdraw behind us .... the WLA is here ... take heart ... have courage folks ... rally behind us ... we're here to help you " Several of the Fixers begin to move back, their now scarlet stained cloths a testimate to how unprepared they were. As they retreat two

As the battle rages about her ... a stray thought crosses her mind .... " we need to be more watchful of whats happening in Rum ... the city needs a sentinel force to protect the people ... the fixers and WLA cant do it all ... they need someone to rally around .

Brom too moves into get into the fray. The reputation the group had gained from their adventures really didn't give justice to the sheer lethalness of the WLA group. Soon, though, the upstarts would know full well the that DEATH had come and he was collecting souls this day.

The strikes of enemy swords leave mere scratches on Hert's armor. They will need more than that to get thorough defenses that withstood giant's attacks. He takes a moment to examine the battlefield. He looks for a high ranking Fixer to heal. He looks around at the fallen, most of them already on their way to Gimp the Imp who will lead them to Gargul for their judgment. There is but one high-ranking fixer left on the field. Although Hert doesn't recognize him, his outfit reveals his rank and the guards surrounding him guarantee he won't live much longer. Ignoring the mercenaries, he rushes to the fixer, and reaches out to him, and releases a healing light, that will help them to survive a little longer.

---------------
The the tri-guards continue their attack, focusing more on the fixer's than you or the official guards, their deadly attacks on the retreating reveal their complete lack of mercy. Two of them surround the last of the high ranking fixers, but but their swords find nothing but air as their attacks go wide.

Behind the fountain the Rum Guards seem rallied by the League Adventurer's appearance and cries and fight with a renewed vigor, one of them landing a particularly devastating blow on the guard farthest behind the fountain.

*Tweet*....*Tweet*....*Tweet*
A loud whistle cuts through the air. Three short sharp blasts. In mere seconds more guards come running down the side streets to towards the fountain. Their new uniforms covered the blood of a recent battle.

-------------
Guard at K/6 = -22 HP
Guard at F/7 = -12 HP
(The dead have been removed from the map to prevent clutter)

ooc: Harvest, you are not in a flanking position. Hert only has a 5ft reach and the Bastard sword he yields is not a reach weapon, therefore he does not threaten the other guard and cannot flank.

DM JamesD 
Wednesday October 23rd, 2013 11:45:00 AM

Fountain Map

I looked for as close a picture as I could find to match your character description for the tokens. If you have a better picture, please let me know. Some of you were hard, short haired elfs and green haired gnomes. It took a few hours. :)

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+10=23 ; d20+10=16 ; d8=3 ; d8=4 ;
Wednesday October 23rd, 2013 11:50:07 AM

Edson turns to the two guards running down the road to his right. He fires his bow at the one(m25). The magic of Gerox aiding his speed.

Hit ac 23, 3 dmg
Hit ac 16, 4 dmg

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+9=21 ; d20+11=23 ; 4d8+14=40 ; d20+11=25 ; 4d8+14=33 ;
Wednesday October 23rd, 2013 4:25:44 PM

Barratore steps quickly up [move 10' to row K Acrobatics against AoO 21) and strikes with a powerful thrust to the man trying to take down the high ranking fixer.

[att I/9 PA, Vital Strike Hit AC 23 Dmg 40]

A quick pivot and the minotaur roars as he brings the gore covered blade into his next target

[att K/6 Cleave PA Vital Strike Hit AC 25 Dmg 33]

destroying it as well.

Spells
Haste 2/6 +1 Reflex, +1 AC, +1 Hit, +30 speed, extra Attack on Full Attack action

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+8=16 ; d20+12=15 ; 2d6+16=21 ;
Wednesday October 23rd, 2013 7:38:24 PM

Brom using his acrobatic training moves to H5 to help the guard Acrobatics DC16. He figures Barratore can handle these.

Brom swings at the false guard at G6.

Attack (+13 weapon, -2 PA, +1 haste): AC15 (and it begins...), damage 21 (just in case)

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  d20+7=15 ; d10+2=9 ;
Wednesday October 23rd, 2013 7:43:40 PM

Hert steps in between the nearest fixer and the nearby false guard, shielding him and drawing his sword. He swings his sword, trying to land a hit on the enemy.

OOC: Hert moves to I10 and attacks H10 guard.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+15=35 ; d20+15=19 ; d8+3=4 ; d8+3=10 ; d8+3=5 ;
Wednesday October 23rd, 2013 9:29:43 PM

Anger burns through her as fixers are taking a beatdown from the imposters ..... Peza lines up another imposter with a shiney new uniform .... [H4] .... she snaps the trigger ... a perfect shot !!! deep into his chest ....

Tri-bar guard shot [h4] d20+15=35 nat 20 !! crit hit !!! damage d8+3=4
crit roll d20+15=19 crit dmage d8+3=10
vital strike damage d8+3=5
Total damage 19 !!

"Down with the imposters .... slay the tri-bars !!!! ... rally to WLA !!! .... defend the fixers and Captain Theringer !!! " shouts Peza to the guards

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+8=26 ;
Wednesday October 23rd, 2013 11:26:44 PM


"We must capture one of them," Harvest Moon calls to the other. She circles the perifery of the melee and moves in to grapple with one.

+++++++++++++++++++++++++

Move / Initiate Grapple with H10 (Note that if the guard wants to return the grapple, he has to lose the sword or grapple at a -4 penalty.

CM 26 vs Tribar in H10

Position: Ill

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  3d4+3=10 ;
Thursday October 24th, 2013 9:29:43 AM

Gerox scans the battlefield and notices that Barratore and Brom should clean up the fighting by the fountain very quickly. He follows Edson's thinking and sends three balls of energy at the other guard coming down the road way unerringly striking him in the chest.

(magic missile for 10 points of damage)

He continues his cries, yelling. "Fixer's to us! WLA is here! Rally to us!"

spells used
3/8 first
1/6 second
1/3 third

expidtious retreat 4/60
haste 3/6



Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Thursday October 24th, 2013 7:16:42 PM

checking in!

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Thursday October 24th, 2013 9:29:19 PM

Peeking in and now off to sleep

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Thursday October 24th, 2013 10:33:32 PM

Barratore lines up another couple targets and readies to destroy them

DM JamesD 
Thursday October 24th, 2013 10:38:53 PM

Sorry, crazy day. I am working on the post now. I hope to have it up within the hour.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday October 24th, 2013 11:54:05 PM

Checking in

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Friday October 25th, 2013 12:01:52 AM

lurking

DM JamesD  d20=11 ; d20=12 ; d20=20 ; d20=20 ; d20=20 ; d20=19 ; d20=10 ; d20=9 ; d8=8 ; d8=2 ; d8=2 ; d8=4 ; d8=4 ; d20=20 ; d20=20 ; d20=13 ; d20=10 ; d8=5 ; d20=19 ; d20=11 ; d20=11 ; d8=6 ; d8=7 ; d20=13 ;
Friday October 25th, 2013 12:26:34 AM

Edson turns to the two guards running down the road to his right. He fires his bow at one of them, the magic of Gerox aiding his speed.

Across the battlefield Barratore steps quickly up to the tri-bar attacking the fixer, zigging and zagging to avoid any oncoming attacks as he passes the guard. The metallic clang of steel striking his armor leaves a ringing in his ears, but his armor proves true and deflects the blow as he strikes with a powerful thrust to the man trying to take down fixer before him. The guard waivers, and to Barratore's surprise continues to stand and fight. With a quick pivot the minotaur roars as he brings the gore covered blade down on the mans neck and sending a spray of blood across the ground as the guard drops his sword and falls to the ground. (ooc: I made the assumption that you would prefer to keep attacking the guard since he wasn't dead. Note that not all enemies have the same HP and stats. This is doubly true when I depict some with different weapons or armor.)

Brom using his acrobatic training moves to H5 to help the guard figuring Barratore can handle the others. The barbarian swings mightily at the false guard, but the attack is all strength and no finesse and the tri-bar easily side steps the blow.

Hert steps in between the nearest fixer and the nearby false guard, shielding him and drawing his sword. He swings his sword, trying to land a hit on the enemy, the flat of his blade bouncing off the guards armor. The pale face of the guard turns and glares in Hert's direction.

Down the street anger burns through Peza as fixers take a beatdown from the imposters ..... Peza lines up another imposter with a shiney new uniform .... she snaps the trigger ... a perfect shot !!! deep into his chest ....

"Down with the imposters .... slay the tri-bars !!!! ... rally to WLA !!! .... defend the fixers and Captain Theringer !!! " shouts Peza to the guards

"We must capture one of them," Harvest Moon calls to the other. She circles the periphery of the melee and grabs onto one of the guards shoulders before throwing him onto the ground and in to a grapple.

Meanwhile Gerox scans the battlefield and notices that Barratore and Brom should clean up the fighting by the fountain very quickly. He follows Edson's thinking and sends three balls of energy at the other guard coming down the road way unerringly striking him in the chest as he continues his cries, yelling. "Fixer's to us! WLA is here! Rally to us!"

----------------------------------------------
Enemies Turn

The guard, having just side stepped Brom's attack screams in fury as he swings his sword in a giant arc with strength to match the barbarian's own, and like the barbarian's, his impressive swing lacks the finesse and accuracy to penetrate his opponents defenses.

Behind the fountain a battle of epic proportions rages on as both the tri-bar and true guards land devastating blow after devastating blow. Each hit tearing off chunks of armor and sending sparks flying into the air. Each man giving his all with no regard for their own life.
(There were three confirmed crits, one for each side consisted of double nat 20's!!! Miraculously no one died.)

Admist the chaos the grapples guard tries futilely to stab Harvest Moon, but finds himself unable to move under the tight elven grip.

From the east the two guards split up. The first one charges full speed towards the fixer, his sword drawn. Both he and the fixer exchange blows, neither able to draw blood. The second guard snarls and charges towards Edson determined to repay him for the arrow in his side. The force of his attack combined with the speed of his charge nearly knocks Edson over as the guards sword cuts a gaping gash into his arm. (Edson takes 10 dmg)

From the West the two guards give each other a quick nod before charging into battle, positioning themselves to attack.

Guard at F/7 = -12 HP
Guard at H/4 = -19 HP
Guard at I/9 = Dead
Guard at K/6 = -22 HP
Guard at M/25 = -13 HP

Edson =10 dmg

ooc: Brom, do you have a feat that lets you use acrobatics with a medium load / Armor?

Fountain Map


Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Friday October 25th, 2013 12:31:49 AM

OOC: No I don't. I thought I could. Wouldn't have changed my action.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+14=31 ; 2d6+19=23 ; d20+9=17 ; 2d6+19=26 ; d20+14=19 ; 2d6+19=28 ;
Friday October 25th, 2013 12:37:23 AM

Brom let's his rage take over and turns his attention to the enemy in H4.

Attack (+1 haste, -2 PA, +13 weapon, +2 rage): AC31, damage 23; AC17, damage 26; AC19, damage 28

Rage: 1

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 20/30 
Friday October 25th, 2013 5:35:34 AM

Edson pulls his arm back from the gash. He side steps(5' to Q11), and throws his bow at the guard. At the same time his long sword is drawn and readied for the attack. (Even with haste I don't believe I get an attack. )

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Friday October 25th, 2013 6:37:33 AM


OoC: No, Edson. But you could move fives feet, shoot with your bow, drop your bow, and draw your sword. Same thing, except for the fact that you get an attack.

DM JamesI believe you could also drop the bow as a free action, take a 5ft step as your move action and draw your sword as a free action as part of your move action (assuming your BAB is higher than 1) and then attack as a standard action.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+13=26 ; d20+13=33 ;
Friday October 25th, 2013 7:29:50 AM


There is a low growl in the voice of Harvest Moon as she slips astride the Three Bar false guard, pushing his face into the cobbles of the square. Sitting upon his back, she effectively pins the man to the ground.

+++++++++++++++++++++++++

Maitain Grapple / Grapple to Pin

CM 26 vs Tribar in H10 (To Maintan Grapple)
CM 33 vs Tribar in H10 (To Pin)

Position: Ill

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  d20+7=26 ; d20+7=19 ; d20+7=20 ; d10+2=3 ; d10+2=9 ; d10+2=5 ;
Friday October 25th, 2013 8:12:59 AM

Hert sees Harvest Moon dart by and pin one of the mercenaries threatening the fixer, so he changes his target. He makes a broad step, closing in with one of the new enemies and thrusts his sword forward aiming for their chest. His strike pierces the target; to worsen the wound, Hert twists his sword. Withdrawing his weapon, Hert strikes again, hoping to finish the target off quickly.

OOC: Hert takes a 5fs to K10 and makes a full attack under effect of haste.
Atk1 26(crit!) 19(confirm?) dmg: 3 + 9
Atk2 20 dmg: 5

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+11=26 ; 2d8+14=24 ; d20+11=24 ; 2d8+14=24 ; d20+11=14 ; 2d8+14=23 ; d20+6=22 ; 2d8+14=25 ;
Friday October 25th, 2013 2:25:23 PM

Barratore feints and draws his blade back and up to open the man to the right from groin to shoulder.
[Att K/6 PA Hit AC 26 Dmg 24]

The blade continues with the powerful minotaur quickly around to the man on the left
[Cleave att L/6 Hit AC 24 Dmg 24]

Not slowing because of the haste spell, Barratore then puts a quick thrust back into the first man
[Haste Att K/6 Hit AC 14 Dmg 23] The thrust is likely deflected

Barratore then swings yet again against the man to the left, another quick thrust to put him off balance
[Att L/6 Hit AC 22 Dmg 25]

Spells
Haste 2/6 +1 Reflex, +1 AC, +1 Hit, +30 speed, extra Attack on Full Attack action

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  3d4+3=11 ;
Friday October 25th, 2013 8:08:57 PM

Gerox scans the battlefield and realizes he is in the eye of the storm. Enemies surround him yet none confront him. How foolish of them he thinks. Now to make them pay. He decides to help the fixer being attacked by the guard he already hit once. 3 more missiles leap from his hand to strike the false guard menacing the fixer doing 11 points of damage (K11)

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+15=23 ; d8+3=4 ; d8+3=11 ;
Friday October 25th, 2013 9:19:50 PM

Surveying the battle of the fountain .... Peza readies another shot at her target .... but she smiles at Brom's devastating assault on him .... turning her attention to help one of the fixers .... she takes aim ..
snapping a quick shot at the tribar guard [O4] attacking the fixer ...

Tribar guard shot d20+15=23 damage d8+3=4 yuk vital strike dame d8+3=11 woot !! total damage 15

[b] " Stand strong ... we're coming .... rally to te fountain "

DM JamesD  d20=18 ; d20=18 ; d20=2 ; d20=5 ; d8=7 ; d8=7 ; d20=3 ; d20=5 ; d20=11 ; d20=15 ; d20=1 ; d8=4 ;
Monday October 28th, 2013 10:34:51 AM

Brom let's his rage take over and turns his attention to the enemy before him. The rest of the Wold seems to melt from around him until only he and his target are left. Time after time he swings his sword, obliterating the guards defenses and sending him crashing to the ground in a pool of his own blood.

Behind him Edson pulls his arm back from the gash. He side steps and throws his bow at the guard. At the same time his long sword is drawn and readied for the attack. In the distance he can hear the low growl in the voice of Harvest Moon as she slips astride the Three Bar false guard, pushing his face into the cobbles of the square. Sitting upon his back, she effectively pins the man to the ground.
(I noticed your CMB went up to 13. I assume you added in penalties for the guard being grappled and armed. Please only add modifiers that directly effect your character and let me add the modifiers to the target's rolls. If you want you can list the modifiers to the enemies roll so I don't miss anything. Also, you do not roll again to pin the opponent. It is automatic if you wish to do so.)

Hert sees Harvest Moon dart by and pin one of the mercenaries threatening the fixer, so he changes his target. He makes a broad step, closing in with one of the new enemies and thrusts his sword forward aiming for their chest. His strike pierces the target; to worsen the wound, Hert twists his sword, ensuring that it will not close properly on its own. Withdrawing his weapon, Hert strikes again, hoping to finish the target off quickly. (crit confirmed)

Just below the fountain Barratore feints and draws his blade back and up to open the man to the right from groin to shoulder. The blade continues with the powerful minotaur quickly around to the man on the left. Not slowing because of the haste spell, Barratore then puts a quick thrust back into the first man. Although not enough to break through the guard's defenses, he doesn't slow down and swings yet again against the man to the left, another quick thrust to put him off balance.

Taking in the brutality of the melee, Gerox scans the battlefield and realizes he is in the eye of the storm. Enemies surround him, yet none confront him. How foolish of them he thinks. Now to make them pay. He decides to help the fixer being attacked by the guard he already hit once. 3 more missiles leap from his hand to strike the false guard menacing the fixer.

Surveying the battle of the fountain .... Peza readies another shot at her target .... but she smiles at Brom's devastating assault on him .... turning her attention to help one of the fixers .... she takes aim ..
snapping a quick shot at the tribar guard attacking the fixer ...

" Stand strong ... we're coming .... rally to te fountain "

-------------------------------
Tri-Bar Turn

Above the fountain the tri-bar guards continue their relentless onslaught on the true guards. The men fight valiantly, but the length of the unexpected battle takes its toll as both guards seem to slow and are quickly taken down by the tri-bar. They take just enough time to wipe the sweat from their eyes before turning to face the league adventurer's and charging in. One towards Brom to avenge his fallen comrades, the other to Harvest and her pinned prey.

Below them the hired mercenaries swing wildly at Barratore and the Fixer next to Hert, their swords glinting in the sun and the sound of clanging metal resonating through the air. They are the attacks that would bring cheers from an adoring audience in a Colosseum, but in such a heated battle they are too slow and too showy and they find their attacks easily side stepped and deflected.

Clang As Edson draws his sword the guard brings his blade down upon him, easily finding the gaps in his armor and drawing more blood. I though you were going to make things interesting for me. Come on, give me your best shot! The guard taunts as he withdraws his weapon and opens his arms up mockingly. (Edson take 7dmg)

------------------------

Guard at F/7 = -12 HP
Guard at H/4 = Dead
Guard at I/9 = Dead
Guard at K/6 = -46 HP
Guard at K/10 = -17 HP
Guard at K/11 = -11 HP
Guard at L/6 = -49 HP
Guard at M/25 = -13 HP
Guard at O/4 = -15 HP

Edson =17 dmg 

Fountain Map


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Monday October 28th, 2013 11:10:11 AM

OoC:

DMJames said: (I noticed your CMB went up to 13. I assume you added in penalties for the guard being grappled and armed. Please only add modifiers that directly effect your character and let me add the modifiers to the target's rolls. If you want you can list the modifiers to the enemies roll so I don't miss anything. Also, you do not roll again to pin the opponent. It is automatic if you wish to do so.)

No. The +5 in the CMB is this: "If you do not release the grapple, you must continue to make a check each round, as a standard action, to maintain the hold. If your target does not break the grapple, you get a +5 circumstance bonus on grapple checks made against the same target in subsequent rounds."

DM James Gotcha! That makes sense now.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Monday October 28th, 2013 11:22:45 AM


Without heed to the newly arrived Tri-Bar Mercenary, Harvest Moon completes her capture of his comrade. The silk rope offers itself easily from her magic haversack and Harvest Moon binds the hands and feet of the Tri-Bar before releasing him and stepping away. Her hands now free, she faces the swords of the new challenger.

+++++++++++++++++++++++++

Draw Rope from Handy Haversack / Tie guard up and release (CMD for guard to escape is 28 (20+Harvest's CMB) / 5ft step to I10

(OoC: You said not to roll. And there doesn't seem to be a roll necessary to tie someone up. If you need one, please ask.)

Position: Il0

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Monday October 28th, 2013 11:27:44 AM


OoC: BTW, I never got around to telling you how much I liked the icon for Harvest Moon. Good choice.

DM James Thanks. It was surprisingly hard to find a sort haired elf.

Could you please roll to maintain the grapple. Last time you rolled twice, once to maintain the grapple and once to pin the opponent. You only need to roll once.
... a successful check allows you to continue grappling the foe, and also allows you to perform one of the following actions (as part of the standard action spent to maintain the grapple): move/damage/pin/tie up

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+13=25 ;
Monday October 28th, 2013 12:21:14 PM


OoC: CM roll to maintain grapple: 25

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+14=15 ; d20+9=27 ; d20+14=17 ; 2d6+19=28 ; 2d6+19=26 ;
Monday October 28th, 2013 4:27:35 PM

Brom turns his attention to the guard in H6.

Attack (+2 rage, +1 haste, -2 PA, +13 weapon): AC 15 (miss), 27, 17; damage: (miss), 28, 26

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  d20+7=13 ; d10+2=11 ;
Monday October 28th, 2013 5:10:53 PM

After two successful hits, Hert attacks the same guard again. The strike is strong, but not as precise as the previous ones.

OOC: Atk 13 Dmg 11

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+15=21 ; d8+3=4 ; d8+3=8 ;
Monday October 28th, 2013 7:41:12 PM

Keeping her eye on the imposter guard ... Peza continues to help the fixer [attacking Guard O-4] ... sending another bolt flash through the fountain square ....

Tribar guard shot d20+15=21 damage d8+3=4 vital strike damage d8+3=8 total damage = 12

Reloading her weapon .... peza keeps her eyes moving across the battlefield .... ready to aid any of her friends ....

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+11=14 ; d20+11=30 ; d20+11=26 ; 4d8+28=48 ; d20+6=12 ;
Monday October 28th, 2013 9:20:16 PM

Barratore steps back 5' and strikes again at the first man, but the level swing is off.
[PA K/46 hit AC 14]

Not pausing to care about the miss, Barratore continues the swing into the next man, but dips the tip as he comes across, altering the blade under the mans parry.
[hasted attack PA L/6 Hit AC 30 crit 26 DMG 48]

Barratore returns to a defensive parry position and make a last strike at the first man agin in the form of a chest high thrust. It is again off the mark.
[PA K/46. Hit AC 12]

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30  d20+4=5 ; d20+4=24 ; d20+4=16 ; d8=7 ; d8=7 ;
Monday October 28th, 2013 10:33:27 PM

Edson smiles at the tri bar guard.. the wounds hurt but he wouldn't offer the satisfaction of showing pain. He lunged forward with a shot that showed he was better marksman then swordsman. His second attack was a more seasoned one and struck home.

hit ac 6(nat 1)
Hit ac 25(nat 20, 17 for crit confirm)
Dmg 7, 14 if crit

DM JamesD  d20=7 ; d20=6 ; d20=6 ; d20=1 ; d20=1 ; d100=4 ; d20=17 ; d20=11 ; d8=5 ; d100=44 ; d20=13 ;
Tuesday October 29th, 2013 10:40:54 AM

Without heed to the newly arrived Tri-Bar Mercenary, Harvest Moon completes her capture of his comrade. The silk rope offers itself easily from her magic haversack and Harvest Moon binds the hands and feet of the Tri-Bar before releasing him and stepping away. Her hands now free, she faces the swords of the new challenger. (I tried my best to tie him up on the map)

Brom turns his attention to the approaching guard. In a fury of flesh and steel he unleashes his rage giving up finesse for brute strength. The guard is barely able to deflect the first blow, but the second attack runs him clean through. As he drops before Brom a final attack separates his head from his shoulders, all but ensuring that no healer will be returning the guard to this plane.

After two successful hits, Hert attacks the same guard again. The strike is strong, but not as precise as the previous ones and he is easily able to deflect it.

Far below him, keeping her eye on the imposter guard, Peza continues to help the fixer... sending another bolt flash through the fountain square and finds its mark just below the mans ribcage, mere inches from piercing his liver. Reloading her weapon .... peza keeps her eyes moving across the battlefield .... ready to aid any of her friends ....

Barratore steps back 5' and strikes again at the first man, but the level swing is off and he is unable to make the attack connect. Not pausing to care about the miss, Barratore continues the swing into the next man, but dips the tip as he comes across, altering the blade under the mans parry and sending forth a stream of crimson as he too dislodges a head.

Barratore returns to a defensive parry position and make a last strike at the first man again in the form of a chest high thrust. It is again off the mark.

Edson smiles at the tri bar guard. The wounds hurt but he wouldn't offer the satisfaction of showing pain. He lunged forward with a shot that showed he was better marksman then swordsman. His second attack was a more seasoned one and struck home. Although not quite the critical attack he hoped for, it sent the message that he was not to be taken so lightly.
------------------------
Tri-Bar Turn

The Tri-Bar guards look about the bloody scene in horror as their luck changes direction in the blink of an eye. Two of their fighters lost their heads and one lays bound like a calf prepared for slaughter. Their attacks become more desperate as they try to finish off the fixers and break the ropes binding the guard, but the swings seem to have no heart behind them and two of the guards almost topple over off, balanced as they swing.

The guard next to Hert calls out as he swings his sword, You are all ready too late. Plans have been in place since this cities founding and they culminate today! We may die, but we have already won! He then gives three loud whistles, *Tweet*....*Tweet*....*Tweet* ...but unlike the last time no one appears to come to the guards aid.

------------------------

Guard at F/7 = -12 HP
Guard at H/4 = Dead
Guard at H/10 = Bound
Guard at I/9 = Dead
Guard at K/6 = -46 HP
Guard at K/10 = -17 HP
Guard at K/11 = -11 HP
Guard at L/6 = Dead
Guard at M/25 = -13 HP
Guard at O/4 = -27 HP
Guard at P/11 = -7 HP

Edson =17 dmg  

Fountain Map


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+8=25 ;
Tuesday October 29th, 2013 11:19:49 AM


Plans. Since the founding of Rum. The meaning of these things must wait. These mercenaries must first be stopped. This goal seems nearly in hand. Time appears on the side of the League Adventurers.

With an ease that appears close to liesure, Harvest Moon reaches for her new attacker and takes him in a grip that is deceptively strong for one of as small a size as Harvest Moon.

+++++++++++++++++++++++++

Grapple H11 CM = 25 vs CMD (If grapple succeeds, H11 needs to have two free hands or take a -4 Penalty to escape.)

Position: Il0

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+10=24 ; 4d8+14=30 ; d20+10=22 ; 4d8+14=25 ;
Tuesday October 29th, 2013 2:42:35 PM

"Hert, get to Edson. I have these two." with that said, Barratore steps into and strikes the wounded man nearest him with a deep single thrust.
[K/7 Cleave PA Vital Strike Hit AC 24 Dmg 30]

Pulling the blade free the large minotaur spins quickly with a reversing thrust to the guard just in front of Hert
[K/11 Cleave PA Vital Strike Hit AC 22 Dmg 25]

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Tuesday October 29th, 2013 2:43:24 PM

OOC Barratore takes a -2 AC for the Standard Action Cleave attack

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  d20+7=15 ; d20+7=20 ; d10+2=3 ; d10+2=5 ;
Tuesday October 29th, 2013 2:45:40 PM

"I will not pray to Gargul for your soul. You don't deserve it, whatever your goal is." - replies Hert as he strikes the guard twice.

OOC:
Atk1 15 Dmg 3
Atk2 20 Dmg 5

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  d20+5=6 ;
Tuesday October 29th, 2013 3:46:20 PM

(ooc sorry for the missed post)

Gerox keys in on the whistle blowing loudmouth guard and thinks, "This one might know something" He decides to try and weaken him for capture. He raises his hand and murmers a few words and points at the offending guard but suddenly winces in pain as a butterfly lands in his eye. The ray of enfeeblement lances off into the sky wasted totally. (natural 1 on my touch attack)

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30  d20+5=19 ; d20+5=11 ; d8=5 ;
Tuesday October 29th, 2013 8:20:23 PM

Edson lanches at the guard with two quick thrusts. The first rings home but the second one is harmless. "Miserable fool.. you die with your cause."

Hit ac 19, 5 dmg
hit ac 11...

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+15=26 ; d8+3=11 ; d8+3=8 ;
Tuesday October 29th, 2013 8:38:57 PM

Scowling as the tribar guard still stands ... Peza reloads .... determined to help the fixer .... She raises her weapon ... and snaps the tigger ... the bolts whistles through the air .... sinking iton the guard

tribar guard shot d20+15=26 damage d8+3=11 vital strike damage d8+3=8 total damage = 19

" they're wavering ... they will flee soon .... the cowards will run ... "

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+13=29 ; 2d6+19=28 ;
Tuesday October 29th, 2013 9:20:00 PM

Brom moves to N4 to help the fixer.

Attack (+2 rage, -2 PA, +13 weapon): AC29, damage 28

Rage 3

DM JamesD  d20=10 ; d20=20 ; d20=13 ; d20=13 ; d20=2 ; d20=20 ; d20=7 ; d8=8 ; d8=6 ;
Wednesday October 30th, 2013 1:18:31 AM

Plans. Since the founding of Rum. The meaning of these things must wait. These mercenaries must first be stopped. This goal seems nearly in hand. Time appears on the side of the League Adventurers.

With an ease that appears close to leisure, Harvest Moon reaches for her new attacker and takes him in a grip that is deceptively strong for one of as small a size as Harvest Moon and begins twisting his arm behind his back.

"Hert, get to Edson. I have these two." with that said, Barratore steps into and strikes the wounded man nearest him with a deep single thrust sending him on his final journey to the Shadow Real. Pulling the blade free the large minotaur spins quickly with a reversing thrust to the guard just in front of Hert, taking advantage of his great height and reach to attack over his fellow leaguer's head.

"I will not pray to Gargul for your soul. You don't deserve it, whatever your goal is." - replies Hert as he strikes at the the guard next to him twice only to have the blows skillfully blocked.

As the battle rages on Gerox keys in on the whistle blowing loudmouth guard and thinks, "This one might know something" He decides to try and weaken him for capture. He raises his hand and murmurs a few words and points at the offending guard, but suddenly winces in pain as a butterfly lands in his eye. The ray of enfeeblement lances off into the sky wasted totally.

As the ray of enfeeblement flies off course Edson launches at the guard in front of him with two quick thrusts, the his sword now sticky with the blood runing down his arm. The first swing rings home but the second one is harmless. "Miserable fool.. you die with your cause.".......You first! comes the reply as the guard plunges his sword deep into Edson's. A cold sweat begins to cover Edson's body as he realizes how close the blow came to killing him. (Edson take 9 dmg)

Scowling as the tribar guard still stands ... Peza reloads .... determined to help the fixer .... She raises her weapon ... and snaps the tigger ... the bolts whistles through the air .... sinking it on the guard
" they're wavering ... they will flee soon .... the cowards will run ... " The guard turns to face Peza, but looks back as the sound of clanging armor comes up behind him. He has just enough time to get a good look at Brom before everything goes black as Brom wipes the blood from his sword.

At the fountain the guard continues struggling futilely to break his bonds, but he soon comes to terms with his predicament and watches as Harvest tries to grapple another guard. She is successful at first, but in the blink of an eye he breaks her grip and takes a step back before dropping his axe and putting his hands around his mouth and whistling three more times. *Tweet*....*Tweet*....*Tweet*...but once again nothing happens.
You are fighting a losing battle! Even if you win here it is already too late!

------------------------

Guard at F/7 = -12 HP
Guard at H/4 = Dead
Guard at H/10 = Bound
Guard at H/10 = Grappled
Guard at I/9 = Dead
Guard at K/7 = Dead
Guard at K/10 = -17 HP
Guard at K/11 = -36 HP
Guard at L/6 = Dead
Guard at M/25 = -13 HP
Guard at O/4 = Dead
Guard at P/11 = -12 HP

Edson =26 dmg  

Fountain Map

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+8=23 ; d20+15=24 ;
Wednesday October 30th, 2013 8:02:46 AM


Three whistles. A signal. Harvest Moon spares a glance about herself to see what this mercenary might be signaling for. This does not prevent her from reaching out again and capturing the Three Bar Mercenary again. With a quick and fluid grab she takes him again.

"If we are too late, then why tell us of something we can do nothing about?" she growls at the man.

+++++++++++++++++++++++++

Grapple H10 CM = 23 vs CMD (If grapple succeeds, H11 needs to have two free hands or take a -4 Penalty to escape.)

Perception: 24

Position: Il1

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7


Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+13=18 ; 2d6+19=27 ;
Wednesday October 30th, 2013 8:53:59 AM

Brom moves to O10.

Brom is for the most part oblivious to the chatter going on on the battlefield. He knows the Fixers and the WLA have been attacked. The Fixers pay the bills and the WLA give him a roof. More that all of that, these meat bags were workin' with the giants and orcs. This fueled his rage, made him more angry, and powered his BAS.

Brom swings at the Tri-Bar guard at P11.

Attack (+2 rage, -2 PA, +13 weapon): AC18, damage 27

Rage 4


Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+10=16 ; 4d8+14=37 ; d20+12=26 ; 4d8+14=32 ;
Wednesday October 30th, 2013 6:02:43 PM

"Hert if you don't get to Edson, you'll be following him!" Barratore growls and moves 10' south and then 15' east to position himself. [Move Action to M;N/11;12

"Hold on Edson!" Barratore moves in on his opponent with a upward cutting swing.
[Standard Action Cleave PA Vital Strike P/11 Hit AC 16+2 flanking=18 Dmg 37]

Barratore lets the great blade arc up and over his head and into the warrior still engaged with Hert, whom he now also has flanked.
[Cleave PA Vital Strike K/11 Hit AC 26 Dmg 32]

The talk of the opponents floats past him, he was never one to engage in conversation with his targets. Metascar has always said that conversing with the target was the quickest way to lose the fight. It also seemed to put off the other as well, unnerve them even, causing them to rush and commit errors. Errors he would seize upon and exploit.

Barratore has an AC of 18 this round

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+15=19 ; d8+3=7 ; d8+3=6 ;
Wednesday October 30th, 2013 8:10:06 PM

A sigh of relief as the tribar guard finally drops .... quickly turning her attention to the closest tribar guard
[P-11] .... Peza loads another bolt and lets it fly .....

Tribar shot d20+15=19 [ jeez i hope that hit ... all my roles have been single digits ack !!]
damage d8+3=7 vital strike damage d8+3=6 total damage = 13 hope fully ;-)

The ranger cranes her neck about ... after the three wihistle ... looking for a response to it ... more reinforcements???

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  3d8+6=26 ;
Wednesday October 30th, 2013 8:15:06 PM

Only after hearing Barratore's threat, directed at him, Hert notices how badly Edson is hurt. He abandons the mercenary he was fighting and rushes to the Rogue. Cleric's hand emits a surge of white light that heals Edson's wounds completely.

OOC: Hert uses CSW to heal Edson for 26 damage.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30  d20+5=14 ; d20+5=22 ; d8=6 ;
Wednesday October 30th, 2013 11:40:57 PM

Edson feels it all slipping away when the healing magic of Gargul flows in courtesy of Hert. Again Edson swings twice and connects once. He doesnt smile at this time, he justs wants the guard dead.

hit ac 14
hit ac 22, 6 dmg

DM JamesD  d20=16 ; d20=8 ; d20=3 ; d20=1 ;
Thursday October 31st, 2013 1:22:59 AM

Three whistles. A signal. Harvest Moon spares a glance about herself to see what this mercenary might be signaling for, but sees nothing. This does not prevent her from reaching out again and capturing the Three Bar Mercenary again. With a quick and fluid grab she takes him again. "If we are too late, then why tell us of something we can do nothing about?" she growls at the man.

Brom hurries across to field towards Gerox and the guard attacking Edson, for the most part oblivious to the chatter going on on the battlefield. He knows the Fixers and the WLA have been attacked. The Fixers pay the bills and the WLA give him a roof. More that all of that, these meat bags were workin' with the giants and orcs. This fueled his rage, made him more angry, and powered his BAS. Brom swings at the Tri-Bar guard, but the guard easily ducks under his sword.

"Hert if you don't get to Edson, you'll be following him!" Barratore growls and moves in line with Edson to flank the guard.. "Hold on Edson!" he calls as he moves in on his opponent with a upward cutting swing. Once again the guard easily side steps the attack, but Barratore isn't slowed as he lets the great blade arc up and over his head and into the warrior still engaged with Hert, putting an end to him before the guard can react.

The talk of the opponents floats past him as he removes his sword from the mans spleem, he was never one to engage in conversation with his targets. Metascar has always said that conversing with the target was the quickest way to lose the fight. It also seemed to put off the other as well, unnerve them even, causing them to rush and commit errors. Errors he would seize upon and exploit.

A sigh of relief as the tribar guard finally drops .... quickly turning her attention to the closest tribar guard .... Peza loads another bolt and lets it fly ..... tearing a large gash in his sword arm. The ranger cranes her neck about ... after the three whistle ... looking for a response to it ... more reinforcements???

Only after hearing Barratore's threat, directed at him, Hert notices how badly Edson is hurt. He abandons the mercenary he was fighting and rushes to the Rogue. Cleric's hand emits a surge of white light that heals Edson's wounds completely.

Edson feels it all slipping away when the healing magic of Gargul flows in courtesy of Hert. Again Edson swings twice and connects once. He doesnt smile at this time, he just wants the guard dead.

The uarmed tri-bar tries to break Harvest's grapple, but this time he he is unable to break her grip. I tell you that you are too late so that it will be known that we succeeded. So those that died here may do so with honor, having fulfilled our obligation! Next to him the bound guard begins rocking back and forth as he strains at the ropes. Quit that! The fixer yells as he tries to kick the guard, but falls down as he slips in a puddle of blood. (Nat 1)

To the South the guard tries to move out away from the numerous blades swinging at him. He swings his sword once again at Edson, but this time his blade finds nothing but air.

-------------
Guard at H/4 = Dead
Guard at H/10 = Bound
Guard at H/10 = Grappled
Guard at I/9 = Dead
Guard at K/7 = Dead
Guard at K/11 = Dead
Guard at L/6 = Dead
Guard at O/4 = Dead
Guard at Q/10 = -31 HP

Fountain Map

Fountain Map

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+13=23 ;
Thursday October 31st, 2013 5:56:57 AM


"So ... " the eyes of Harvest Moon narrow even as she shifts her grip upon the man to pin him. " ... your success is something that would not otherwise be known without your telling? Or, perhaps you are only stupid and boastful," she adds, goading the man.

+++++++++++++++++++++++++

Maintain Grapple and Pin vs H10 CM = 23 vs CMD (If grapple succeeds, H11 needs to have two free hands or take a -4 Penalty to escape.)

Position: Il1

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Thursday October 31st, 2013 11:29:22 AM

With things in control, Brom lets his anger go. As the adrenaline level subsides, the fatigue sets in. Brom begins to think a visit to the Fixers' headquarters is there next stop. But first the wounded fixers and guards must be attended to.

"Hert, can you do your healing thing on the fixers and guards? That should stabilize the fallen."

Fatigue 8rds

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+16=34 ; d8+3=7 ; d8+3=10 ; d20+16=33 ; d8+3=6 ;
Thursday October 31st, 2013 8:53:55 PM

With most of the imposters dead or fled .... Peza targets the remaining tribar guard .... h's also within point blank range .... a bonus for her .. she couldnt possibly miss at this range .... she snaps the trigger and sure enough ... the bolt shoots straight into the imposters ribcage .... a vital hit for sure

tribar guard shot d20+16=34 crit hit!!! crit roll d20+16=33 !!
dmage d8+3=7 vital strike damge d8+3=10 crit damage d8+3=6 total damage = 23 !!

Taking out Edson's nearest threat ... he's not as stout as the big boys ... Brom and Barratore but he sure steps up and does his fair share ....

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30  d20+5=7 ; d20+5=23 ; d100=52 ; d8=6 ;
Friday November 1st, 2013 12:11:06 AM

Edson realizes the tables have turned on the guards and that there is no real threat. He keeps up his performance missing once and hitting a solid hit once.

hit ac 23 6 dmg

DM JamesD 
Friday November 1st, 2013 12:20:52 PM

ooc: We are still missing a few posts, but sice it was Halloween yesterday I am going to wait a little longer to post.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Friday November 1st, 2013 12:37:12 PM

Seeing most of the mercenaries are dead, Hert sheathes his sword and starts checking bodies for signs of life, one by one, every fixer and good guard. If he is lucky enough to find a survivor, he will try to save their lives.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+10=18 ; 4d8+14=36 ;
Friday November 1st, 2013 2:42:22 PM

Barratore steps up to engage the guard still fighting Edson

PA Vital Strike Hit AC 18 Dmg 36

DM JamesD  d20=10 ; d20=15 ; d20=17 ; d20=8 ; d20=5 ; d8=7 ; d100=74 ; d100=38 ;
Friday November 1st, 2013 9:36:27 PM

"So ... " the eyes of Harvest Moon narrow even as she shifts her grip upon the man to pin him. " ... your success is something that would not otherwise be known without your telling? Or, perhaps you are only stupid and boastful," she adds, goading the man.

With things in control, Brom lets his anger go. As the adrenaline level subsides, the fatigue sets in. Brom begins to think a visit to the Fixers' headquarters is there next stop. But first the wounded fixers and guards must be attended to. "Hert, can you do your healing thing on the fixers and guards? That should stabilize the fallen."

With most of the imposters dead or fled .... Peza targets the remaining tribar guard .... h's also within point blank range .... a bonus for her .. she couldnt possibly miss at this range .... she snaps the trigger and sure enough ... the bolt shoots straight into the imposters ribcage .... a vital hit that takes out Edson's nearest threat ... he's not as stout as the big boys ... Brom and Barratore, but he sure steps up and does his fair share ....

Edson realizes the tables have turned on the guards and that there is no real threat. He keeps up his performance missing once and hitting a solid hit once. The guard wobbles and Barratore steps up to engage and the guard falls to the ground, a dead and thoroughly beaten.

Seeing most of the mercenaries are dead, Hert sheathes his sword and starts checking bodies for signs of life, one by one, every fixer and good guard. If he is lucky enough to find a survivor, he will try to save their lives.

The guard struggling with Harest groans as he tries futilely to break free of her iron grasp. The results of our actions will be known to all! The guard spits and grins as the guard next to him rocks a few more times and finishes cutting through his ropes with the axe the other guard dropped next to him and stands up! (Fixer gets an AoO)

I told you to stay down! the Fixer yells as he strikes out against the guard twice, missing both times. The anger on the Fixer's face in undeniable. Suddenly the ground begins to shake. Around the corner two clay golems come into view, running full speed down the road. A close look reveals splatters of blood and deep grooves cut by swords cut into them. Despite their long run the magical constructs show no signs of weariness. About time they get here the guard sneers at harvest.

-------------
Guard at H/4 = Dead
Guard at H/10 = -0 HP / 0dmg
Guard at H/10 = Grappled (-0 HP / 0dmg)
Guard at I/9 = Dead
Guard at K/7 = Dead
Guard at K/11 = Dead
Guard at L/6 = Dead
Guard at O/4 = Dead
Guard at Q/10 = Dead
Golem W,X/5,6
Golem W,X/8,9
Fountain Map

Fountain Map

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30  d20+10=11 ; d20+10=23 ; d8=1 ;
Friday November 1st, 2013 9:43:08 PM

Edson picks up his flung bow, and fires two shots at the golem.
First missed
second ac 23 1 dmg

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Saturday November 2nd, 2013 2:30:57 PM

Brom looks at the magical constructs and sighs and then looks back at the Tri-bar, "I'm gonna kill the lot of ya."

He rifles through his pack and grabs a potion and drinks it. "That's better." He looks to Barratore. "Well, ya ready for round two?"

Drink potion of lesser restoration to remove fatigue condition.

Rage used: 4


Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d4+1=3 ;
Sunday November 3rd, 2013 4:06:35 PM

Barratore watches as the pair of golems come rumbling down the road and he snorts. He wasn't interested in fighting them at the warehouse nor was he interested in fighting them now. One of the things on his side, was that he knew nothing about them and thus did not know how soon he would dying. Instead, Barratore nods to Brom, "Team up and take one at a time then."

Barratore pulls a vial from his bag and drinks it. The magic activates and duplicates the minotaur fighter several times over.
[Drink Toros Philter Mirror Image 3 duplicate images Duration 30/30]

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+15=32 ; d20+15=18 ; d8+1=9 ; d8+1=4 ;
Sunday November 3rd, 2013 9:25:37 PM

For a moment she thought the battle was over .... but as the ground starts to shake ... Peza looks about .. trying to figure out what's coming and from where .... her eyes widens as the pair of golems appear behind her ...

" Those are from the wharehouse .... "

Quickly taking aim at the golem on the left [Golem w/x 8/9] the girl snaps a shot ... watching it strike the construct ....

golem shot d20=15=32 crit hit !! damage d8+1=9 vital strike d8+1=4 total = 13
[not sure if crit hits work vs golems ??]

As the bolt sinks into the clay construct ... Peza turns and sprints away towards the fountain [moves to M5]

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Monday November 4th, 2013 7:51:23 AM

Gerox sees the golems coming and knows that this foe is beyond the abilities of him and his comrades. He glances around and then decides the best thing to do is recast his haste spell on his companions which he does. He then calls out, "This foe is too strong. We need to get the surviviors away from h ere or all we have done is for naught. We must flee and regroup with a plan on how to defeat those things."


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+7=24 ;
Monday November 4th, 2013 8:51:23 AM


A look of confusion crosses the face of Harvest Moon. "This is the thing you have been waiting for? Golems? This is the thing for which your honor will be known?" Their words are inexplicable. They wish their deeds to live on after them. And yet their motives and accomplishments are still as mysterious and murky as ever.

"I do not think those words mean what you think they mean," says the small half-elvish girl.

And yet, this means little next to the fact that she now faces two opponents, and both the Rager and Barratore Steelwind are faced with larger threats.

Golems. The League Adventurers have never encountered Golems before. They will wish to know of them. "Catch me!" taunts the half-elf, as she speeds off under the effects of the spell of Gerox Shale. She seeks a clear space where she can observe the Golems and suss out both what manner of creatures these are, and how they may be foiled.

+++++++++++++++++++++++++

Double Move withdraw / use Knowledge Skill.

Knowledge Arcana 24 (To identify monsters and their special powers or vulnerabilities.)

Active Effects: Haste 6/6 rounds

Position: W16 (80ft Move)

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

DM JamesD  d100=22 ; d100=20 ; d20=20 ; d20=19 ; d20=11 ; d8=7 ; d8=8 ; d20=9 ; d20=9 ;
Monday November 4th, 2013 10:37:36 AM

Edson picks up his flung bow, and fires two shots at the golem. The first shot goes wide, but the second shot finds its mark, bouncing off the creatures stone skin with a solid thunk.

Brom looks at the magical constructs and sighs and then looks back at the Tri-bar, "I'm gonna kill the lot of ya." He rifles through his pack and grabs a potion of lesser restoration and drinks it. "That's better." He looks to Barratore. "Well, ya ready for round two?"

Barratore watches as the pair of golems come rumbling down the road and he snorts. He wasn't interested in fighting them at the warehouse nor was he interested in fighting them now. One of the things on his side, was that he knew nothing about them and thus did not know how soon he would dying. Instead, Barratore nods to Brom, "Team up and take one at a time then."

Barratore pulls a vial from his bag and drinks it. The magic activates and duplicates the minotaur fighter several times over.

For a moment Peza thought the battle was over .... but as the ground starts to shake ... she looks about .. trying to figure out what's coming and from where .... her eyes widens as the pair of golems appear behind her ... " Those are from the wharehouse .... "

Quickly taking aim at the golem on the left the girl snaps a shot ... watching it strike the construct .... the bolt sinking deep into one of the crevices on chest of the clay construct ... Peza then turns and sprints away towards the fountain.

Gerox sees the golems coming and knows that this foe is beyond the abilities of him and his comrades. He glances around and then decides the best thing to do is recast his haste spell on his companions which he does. He then calls out, "This foe is too strong. We need to get the surviviors away from here or all we have done is for naught. We must flee and regroup with a plan on how to defeat those things."

A look of confusion crosses the face of Harvest Moon. "This is the thing you have been waiting for? Golems? This is the thing for which your honor will be known?" Their words are inexplicable. They wish their deeds to live on after them. And yet their motives and accomplishments are still as mysterious and murky as ever. "I do not think those words mean what you think they mean," says the small half-elvish girl... and yet, this means little next to the fact that she now faces two opponents, and both the Rager and Barratore Steelwind are faced with larger threats.

Golems. The League Adventurers have never encountered Golems before. They will wish to know of them. "Catch me!" taunts the half-elf, as she speeds off under the effects of the spell of Gerox Shale. She seeks a clear space where she can observe the Golems and suss out both what manner of creatures these are, and how they may be foiled.

As she observes the lumbering figures there is no doubt in her mind that they are magical constructs. From the lack of seams or carved joints she determines that they are solid and must have been originally sculpted from a single block of soft clay. They wear filthy rags and crude jewelry, its face is only vaguely humanoid.

Harvest Perception 15 Highlight to display spoiler: { These golems appear to be taking a lot of damage, have grooves from sword attacks, and were just pierced by an arrow. You have heard that golems typically have very hard skin that dulls sword attacks, and while these creatures definitely have a hard exterior, they appear to be softer that most, as if the clay is not fully hardened.}
-------------

The golems look about for a second and then charge forward, each heading for one of the remaining Fixers. The first Golem swings mightily, but his huge arm is easily dodged by the young fixer.

As Havest moves away from the guards they quickly attack the remaining fixer. He first swing is critical, enough to drop the strongest of men. Immediately it is followed by a swift attack from the other guard. The golem charging after him stops dead in his tracks as the Fixer falls and turns to look towards the last fixer.

-------------
Guard at H/4 = Dead
Guard at H/10 = 0dmg
Guard at H/10 = 0dmg
Guard at I/9 = Dead
Guard at K/7 = Dead
Guard at K/11 = Dead
Guard at L/6 = Dead
Guard at O/4 = Dead
Guard at Q/10 = Dead
Golem M,N/2,3 = 0dmg
Golem Q,R/7,8 = 13dmg
Fountain Map

Fountain Map

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Monday November 4th, 2013 11:06:49 AM


OoC: Waiting for Barratore so I can set up a flanking bonus for him. Need to know his position.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  d20+6=13 ;
Monday November 4th, 2013 1:27:56 PM

"So it is not over." whispers Hert as he sees the new enemies. He raises his hand to his forehead to invoke a spell, but changes his mind at the last moment. He draws his sword once again and walks up to one of the golems. A simple strike turns out pretty bad as it fails to reach the golem.

OOC: Hert moves to P7 and attacks the golem. Atk 13

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+15=27 ; 2d6+21=32 ;
Monday November 4th, 2013 2:01:20 PM

"Yes." Is all Brom responds to Barratore's statement. The barbarian moves to defend the Fixer -moving to N4. He rages and lets his BAS swing into the magical creature.

Attack (+13 weapon, +2 rage, -2 PA, +2 SA): AC 27; damage 32

Rage 5; surprise accuracy, powerful blow

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+15=25 ; d8+1=5 ; d8+1=9 ;
Monday November 4th, 2013 8:59:30 PM

Fixers are falling enmass it seems .... the tribar attackers plan has done its damage .... now the clay golems are here to finish the job ....

Peza turns to the nearest Fixer .... "Run !!!! just Run !!!! the golems cant keep up with you ... Run !!! find safety .... just Run !! ' shouts Peza to any survivors

She grabs the nearsest one by his shoulder ... pulling him away towards the fountain .... away from the golem threat ... "we'll try and hold it off ... to give you time ... "

[Moving to I5 ] Hoping the fixer follows her advice Peza turns and reloads her weapon .... quickly taking aim at the massive concoction of clay .... she snaps off a desperate shot ... at the nearby Golem

golem shot d20+15=25 damage d8+1=5 vital strike damage d8+1=9 total damage = 14

Surveying the battle of the fountains .... Bodies are piling up .... the damage done to the fixers is crushing ... the tribars have already changed the balance of power in the city .... the sheen of of hope in the new city is now covered in rivers of blood .... Anger stirs in Peza .... this Tribar poison must be stamped out ..... Rum must not fall in the abyss of corruption by the Tribar imposters



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30  d20+10=30 ; d20+10=28 ; d20+10=11 ; 3d8=18 ;
Monday November 4th, 2013 9:15:07 PM

Edson takes aim of the golem that Peza fired at and lets fly. The first arrow is possibly the truest arrow he has ever fired, The second arrow, not so much. He thought to himself how bad he felt for the golems. Sure they where scary, but did they ever meet a triple sized minotaur?

Hit ac 30,Nat. 20. Ac 28 crit confirmed(18 damage)
Hit ac 11.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  5d4=8 ;
Monday November 4th, 2013 11:44:37 PM

Gerox knows that he is all but useless against the golems. His studies have told him that his spells would just bounce of the creatures but he sees 2 false guards left and he grins an evil grin. He moves to M10 and raises his hands. Fire leaps from them searing spreading in a cone and striking both remaining guards. He does 8 points of damage (reflex save of 15 for half damage)



Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Tuesday November 5th, 2013 8:49:07 AM


OoC: Still waiting.

DM JamesD 
Tuesday November 5th, 2013 9:41:52 AM

ooc: Checking in, I'll give you all a few more hours.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Tuesday November 5th, 2013 2:40:09 PM

ooc: checking in

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Tuesday November 5th, 2013 3:31:26 PM

Lurking...

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Tuesday November 5th, 2013 5:36:01 PM


She takes up the gnarled root shaped in the fist of Domi and calls a blessing of martial prowess to her small body. Then Harvest Moon speeds across the field of contention to come in on the far side of both of the golems. As she does so, she draws the Polearm from her back.

+++++++++++++++++++++++++

Cast Divine Favor / Move drawing weapon.

Active Effects: Haste 5/6 rounds, Divine Favor 10/10 rounds

Position: U3 (70ft Move)

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

OoC: Gave up waiting.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+11=14 ; d20+6=8 ; d20+11=20 ; 2d8+14=27 ;
Tuesday November 5th, 2013 6:30:51 PM

With Brom heading for the far golem instead of simply stepping to the one right in front of him, Barratore hesitates, unsure of what to do. With Brom off, though, Barratore is able to step up and attack, and that is what he does. Deciding to strike as many times as he can, instead of precision.

[5'Move to col 10 O;P]
PA Hit AC 14/8/20 Dmg 27

The plan fails miserably

Spells
Mirror Image 3 duplicate images Duration 29/30]
Haste +1 AC/attack/Reflex Extra Attack with Full Attack action 5/6

DM JamesD  d20=3 ; d20=18 ; d100=38 ; d20=2 ; d20=3 ;
Tuesday November 5th, 2013 7:01:33 PM

"So it is not over." whispers Hert as he sees the new enemies. He raises his hand to his forehead to invoke a spell, but changes his mind at the last moment. He draws his sword once again and walks up to one of the golems. A simple strike turns out pretty bad as it fails to reach the golem.

"Yes." Is all Brom responds to Barratore's statement. The barbarian moves to defend the Fixer -moving to N4. He rages and lets his BAS swing into the magical creature.

Fixers are falling enmass it seems .... the tribar attackers plan has done its damage .... now the clay golems are here to finish the job .... Peza turns to the nearest Fixer .... "Run !!!! just Run !!!! the golems cant keep up with you ... Run !!! find safety .... just Run !! ' shouts Peza to any survivors. She grabs the nearsest one by his shoulder ... pulling him away towards the fountain .... away from the golem threat ... "we'll try and hold it off ... to give you time ... " Hoping the fixer follows her advice Peza turns and reloads her weapon .... quickly taking aim at the massive concoction of clay .... she snaps off a desperate shot ... at the nearby Golem

Surveying the battle of the fountains .... Bodies are piling up .... the damage done to the fixers is crushing ... the tribars have already changed the balance of power in the city .... the sheen of of hope in the new city is now covered in rivers of blood .... Anger stirs in Peza .... this Tribar poison must be stamped out ..... Rum must not fall in the abyss of corruption by the Tribar imposters

Edson takes aim of the golem that Peza fired at and lets fly. The first arrow is possibly the truest arrow he has ever fired, The second arrow, not so much. He thought to himself how bad he felt for the golems. Sure they where scary, but did they ever meet a triple sized minotaur?

Gerox knows that he is all but useless against the golems. His studies have told him that his spells would just bounce of the creatures but he sees 2 false guards left and he grins an evil grin. He moves and raises his hands. Fire leaps from them searing spreading in a cone and striking both remaining guards, one of them getting hit dead on in the chest, the other just managing to get his arms up in time to shield himself and shielding off some of the heat.

Harvest Moon takes up the gnarled root shaped in the fist of Domi and calls a blessing of martial prowess to her small body. Then Harvest Moon speeds across the field of contention to come in on the far side of both of the golems. As she does so, she draws the Polearm from her back.

With Brom heading for the far golem instead of simply stepping to the one right in front of him, Barratore hesitates, unsure of what to do. With Brom off, though, Barratore is able to step up and attack, and that is what he does. Deciding to strike as many times as he can, instead of precision. Unfortunately he soon realizes he will need to use all his skill to land a penetrating hit on the magical construct.

The Fixer follows Peza's directions and moves behind her for protection. Immediately the golems follow after him, the first one missing terribly and the force of his missed blow cracking the road around him. The second casts Haste upon himself and charges around the other side of the Fixer as one of the guards, still smoking from Gerox flame, moves around the fountain. Again the Fixer is able to side step the blade.

Gerox grins as he watches the fame dissipate only to find the remaining guard charging through the flame after him as he draws another blade from his belt. Gerox braces for the inevitable impact of the guards blade, but the blow never comes as the guards sword swings high over his head.

-------------
Guard at H/4 = Dead
Guard at H/10 = 8 dmg
Guard at I/6 = 4 dmg
Guard at I/9 = Dead
Guard at K/7 = Dead
Guard at K/11 = Dead
Guard at L/6 = Dead
Guard at O/4 = Dead
Guard at Q/10 = Dead
Golem I,J/3,4 = 64 dmg
Golem G,H/8,9 = 13 dmg

Fountain Map


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+6=21 ;
Tuesday November 5th, 2013 7:14:20 PM


"Not to you, Peza!!!" shouts Harvest Moon. It has been plain that the Three Bars have been targeting the Fixers to the exclusion of all else. For her friend to draw the golems to herself would be dangerous in addition to being ineffective. "Go to Barratore Steelwind!" she cries to the Fixer! "To Barratore Steelwind! He will protect you!"

On the wings of Gerox Shale's magic, Harvest Moon races across the field. Her polearm swings at the damaged golem, but she strikes not to injure. She strikes to distract. The Rager will come for this one, and when he does, he will now find it easier to cleave it.

+++++++++++++++++++++++++

Move / Aid Another

Aid Another AC22 vs DC10 (+2 to Hit for Brom)

Active Effects: Haste 4/6 rounds, Divine Favor 9/10 rounds

Position: U3 (45ft Move)

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30  d20+10=19 ; d20+10=27 ; d8=3 ; d8=7 ;
Tuesday November 5th, 2013 7:59:34 PM

Edson continues to fire at the wounded golem. Two shots, both look on target when they leave his hands but the distance could change that.

Hit ac 19, 3 dmg
Hit ac 27, 7 dmg

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+13=18 ; 2d6+19=28 ;
Tuesday November 5th, 2013 8:21:23 PM

Brom moves to K4. He is more angry than ever that the golem ignores him for the Fixer. "Take off Fixer stuff!!!!" He swings his BAS, but his attack is not nearly as solid as before and his sword does not penetrate the magical construct.

Attack (+13 weapon, +2 rage, -2 PA): AC 18 (20 with Harvest's Aid); damage 28

Rage 6

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+15=17 ;
Tuesday November 5th, 2013 9:41:57 PM

standing her ground as the clay golem chases after the fixer ..... Peza realizes that the golem is following orders to a fault .... would ignore her ..... so standing strong she raises her weapon and snaps another shot at the golem .... its sheer size sends a shiver up her spine ... but a glimpse of steel flashing brings Brom into veiw .... the mighty rager has come to cut the golem down ... the shiver passes

golem shot d20+15=17 missed ;-(



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  d20+5=16 ; 4d6=18 ;
Tuesday November 5th, 2013 10:36:06 PM

Gerox takes a 5 foot step back and raises his hands yet again. "You have chosen the wrong side. You will not prevail. Evil can succeed for a short time but is always brought down in the end. Today is your day to die." Gerox smiles brightly at the guard and then shoots a bright scorching ray into the guards chest doing 18 points of damage. Hit touch attack of 16.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  3d6=17 ;
Wednesday November 6th, 2013 10:01:58 AM

Hert decides to follow Brom's advice and to stabilize any wounded. He touches his forehead with the holy symbol on it and unleashes a healing wave.

OOC: Hert delays his action till after the Golems attack, moves to K7 and uses Channel Energy to heal everyone in 30-ft radius for 17hp

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+11=27 ; 2d8+14=26 ; d20+11=24 ; 4d8+14=33 ;
Wednesday November 6th, 2013 12:42:48 PM

As the golem passes, Barratore strikes at it again. This time with much greater success
(AoO Hit AC 27 Dmg 26)

He then pursues the thing to the fountain and with a great overhand swing, tries to cleave it in twain
(I,J/3,4 PA Vital strike Hit AC 24 Dmg 33)

"Stop throwing sticks at them and get the wounded out of here!" The Minotaur calls towards Peza and Edson as he moves past them

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday November 6th, 2013 8:45:23 PM

Peeking in .... now off to sleep

DM JamesD 
Wednesday November 6th, 2013 9:33:17 PM

ooc: Working on a post. I just got my clinic assignment for the new year which caused my current clinic work to run late.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged); 
Wednesday November 6th, 2013 9:59:52 PM

Peeking in...

DM JamesD  d20=18 ; d20=7 ; d20=17 ; d100=43 ; 2d10+7=22 ; 2d10+7=18 ; d20=2 ; d20=18 ; d8=4 ;
Wednesday November 6th, 2013 10:43:49 PM

"Not to you, Peza!!!" shouts Harvest Moon. It has been plain that the Three Bars have been targeting the Fixers to the exclusion of all else. For her friend to draw the golems to herself would be dangerous in addition to being ineffective. "Go to Barratore Steelwind!" she cries to the Fixer! "To Barratore Steelwind! He will protect you!"

On the wings of Gerox Shale's magic, Harvest Moon races across the field. Her polearm swings at the damaged golem, but she strikes not to injure. She strikes to distract. The Rager will come for this one, and when he does, he will now find it easier to cleave it.
Position: U3 (45ft Move)...I assumed you meant J3?

Edson continues to fire at the wounded golem. Two shots, both look on target when they leave his hands but the distance takes its toll and only one arrow finds its mark.

Brom moves to meet the golem. He is more angry than ever that the golem ignores him for the Fixer. "Take off Fixer stuff!!!!" He swings his BAS, but his attack is not nearly as solid as before and his sword does not penetrate the magical construct.

Standing her ground as the clay golem chases after the fixer ..... Peza realizes that the golem is following orders to a fault .... would ignore her ..... so standing strong she raises her weapon and snaps another shot at the golem .... its sheer size sends a shiver up her spine ... but a glimpse of steel flashing brings Brom into veiw .... the mighty rager has come to cut the golem down ... the shiver passes

Gerox backs up and raises his hands yet again. "You have chosen the wrong side. You will not prevail. Evil can succeed for a short time but is always brought down in the end. Today is your day to die." Gerox smiles brightly at the guard and then shoots a bright scorching ray into the guards chest.

Hert decides to follow Brom's advice and to stabilize any wounded. He moves up and touches his forehead with the holy symbol on it and unleashes a healing wave after the Golems attack, healing everyone in 30-ft radius for 17hp

As the golem passes, Barratore strikes at it again. This time with much greater success. He then pursues the thing to the fountain and with a great overhand swing, tries to cleave it in twain..and with a terrible yell he topples the construct, riddling it with cracks and rendering it motionless.
ooc: You tried to move onto the golem, so I put you in the open space next to it.

"Stop throwing sticks at them and get the wounded out of here!" The Minotaur calls towards Peza and Edson as he moves past them

The Fixer begins to sway back and forth as the Hastened Golem pummels him and the guard stabs him. As he bleeds profusely Hert decides to follow Brom's advice and to stabilize any wounded. He moves up and touches his forehead with the holy symbol on it and unleashes a healing wave after the Golem's attack, healing everyone in 30-ft radius...but he feels resistance...The Fixer looks pleadingly and falls to the ground...

Hert needs to beat a DC Caster Level check for the heal check to work. If he fails the Fixer is at negative HP
Knowledge Arcana 17 Highlight to display spoiler: { Cursed Wound (Ex): The damage a clay golem deals doesn't heal naturally and resists magical healing. A character attempting to use magical healing on a creature damaged by a clay golem must succeed on a DC 26 caster level check, or the healing has no effect on the injured creature.}

ooc:
-------------
Guard at H/4 = Dead
Guard at H/10 = 26 dmg
Guard at I/6 = 4 dmg
Guard at I/9 = Dead
Guard at K/7 = Dead
Guard at K/11 = Dead
Guard at L/6 = Dead
Guard at O/4 = Dead
Guard at Q/10 = Dead
Golem I,J/3,4 = Dead
Golem G,H/8,9 = 39 dmg

Fountain Map

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30  d20+10=25 ; d20+10=13 ; d8=2 ;
Wednesday November 6th, 2013 10:56:52 PM

Edson snorts at Barratore... "No chance Barry. My sticks are hurting it more then your sword. Perhaps you should let the wounded ride you out, and let my little sticks do their job.As he says that he fires two arrows at the remaining golem.
hit ac 25, 2 dmg
second one missed

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+11=15 ; d20+6=25 ; d20+11=21 ; 2d8+14=22 ; 2d8+14=22 ;
Thursday November 7th, 2013 7:14:36 AM

Barratore snorts as the one he just struck collapses and he casts a look back to Edson. "Uh huh." Barratore pivots and brings his blade about against the last golem. The Guard would have to wait a few more seconds. Barratores first over head strike is far off the mark, but he recovers quickly to deliver a pair of thrusts into the golems upper torso
[PA Hit AC 15/25/Hasted 21 Dmg 22/22]

Spells
Mirror Image 3 duplicate images Duration 28/30]
Haste +1 AC/attack/Reflex Extra Attack with Full Attack action 4/6


Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  d20+8=24 ;
Thursday November 7th, 2013 9:28:30 AM

OOC: A bit confused. Does the Heal check count as an action this turn?
Heal d20+8=24

DM James Sorry, that was supposed to be a Caster Level Check, not a heal check. And no, it does not count as an action this turn. I just didn't want to roll for you for such an important roll.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Thursday November 7th, 2013 11:46:14 AM


OoC: DMJames, we have a discussion on the Rules board as to whether a standard Heal check would stabilize the Fixer, preventing him from progressing further into death. Basically, opinion is that this is a DM call. Care to weigh in?

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  d20+6=16 ; d20+6=15 ; d8+5=8 ;
Thursday November 7th, 2013 12:10:21 PM

OOC: CL check 16
Depending on the outcome, Hert will do one of two things:

If the heal succeeds, Hert will move to I7 and try to hit the golem.

If the heal fails, Hert will run up to fixer and try to use Cure Light Wounds to heal him for 8 damage.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+7=17 ; d20+15=33 ; d20+4=23 ;
Thursday November 7th, 2013 3:04:52 PM


Something tugs at the back of the mind of Harvest Moon. There is something in the way that the Fixer failed to revive after receiving the blessing of Hert of Gargul.

And then she knows. "Cursed wound!" she cries out in warning. "If one is struck by a shadow, the wound will not close without the most powerful of healers."

But the Fixer might still be saved. If she cannot heal his wounds, perhaps she can at least keep him from dying.

Harvest Moon abandons her polearm. With dives and dodges she weaves her way around the golem to reach the far side and gain a place beside the fallen fixer. She had seen this done before, but had never done it herself. And yet, she must try. With little heed to the two nearby foes, Harvest Moon attempts to stop the fixer in his slide toward death.

+++++++++++++++++++++++++

Knowledge Arcana 17 vs DC17
Acrobatics for Tumble 33 vs Golem's CMD
Heal for First Aid/Stabilize 23 vs DC15

Active Effects: Haste 3/6 rounds, Divine Favor 8/10 rounds

Position: G5 (35ft Move)

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  3d4+3=11 ;
Thursday November 7th, 2013 3:48:08 PM

Gerox is determined to bring this guard down. He casts another magic missile at him, thumping him for another 11 points of damage. (not sure where he is, in relation to me, so if needed I will take a 5" step back)

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+13=31 ; d20+13=15 ; 2d6+19=27 ;
Thursday November 7th, 2013 6:13:08 PM

Brom moves in on the remaining golem (move to open space). Determined to end this creature and the Tri-bar's supposed advantage. With BAS in hand, he cleaves the clay monstrosity.

Attack (+13 weapon, -2 PA, +2 rage): AC 31, damage 27 (ignore second roll, double click)

Rage 7

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+15=34 ; d20+15=23 ; d8+3=11 ; d8+3=4 ; d8+3=4 ;
Thursday November 7th, 2013 6:47:18 PM

Unable to stop the onslaught of the golem on the fixer ... she quickly reloads her weapon .. hoping for a final shot to thwart its attack .... but her friends come to her aid and the fixers ... Barratore andf Brom ... the heart and soul of the the bands attacking power .... delivers a devastating series of blows against the golem ... truely a thing of lethal beauty ..... so she turns her attention to the last remaining guard ... his suicidal attack comes to a conclusion as her bolt finds its mark ... sinking deep it his lungs ..

Tribar guard shot d20+15=34 crit hit crit rol d20+15=23 ??
damage d8+3=11 vital strike damage d8+3=4 crit damage [if needed ] d8+3=4 total damage = 19

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 13/30 
Thursday November 7th, 2013 10:37:41 PM

Checking in

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Friday November 8th, 2013 11:58:16 AM

checking in!

DM JamesD  d100=97 ; d20=12 ; d20=5 ; d20=13 ; d20=18 ; d100=78 ; d10+7=15 ; d10=10 ; 2d10+7=15 ; d8=1 ;
Friday November 8th, 2013 3:28:46 PM

Edson snorts at Barratore... "No chance Barry. My sticks are hurting it more then your sword. Perhaps you should let the wounded ride you out, and let my little sticks do their job.As he says that he fires two arrows at the remaining golem.

Barratore snorts as the one he just struck collapses and he casts a look back to Edson. "Uh huh." Barratore pivots and brings his blade about against the last golem. The Guard would have to wait a few more seconds. Barratores first over head strike is far off the mark, but he recovers quickly to deliver a pair of thrusts, his middle attack carving into the golem's upper torso.

Hert runs up to fixer and try to use Cure Light Wounds to heal him for 8 damage.
Was there a CL check for this as well? In not, please roll one.

Something tugs at the back of the mind of Harvest Moon. There is something in the way that the Fixer failed to revive after receiving the blessing of Hert of Gargul...and then she knows. "Cursed wound!" she cries out in warning. "If one is struck by a shadow, the wound will not close without the most powerful of healers." But the Fixer might still be saved. If she cannot heal his wounds, perhaps she can at least keep him from dying.

Harvest Moon abandons her polearm. With dives and dodges she weaves her way around the golem to reach the far side and gain a place beside the fallen fixer. She had seen this done before, but had never done it herself. And yet, she must try. With little heed to the two nearby foes, Harvest Moon attempts to stop the fixer in his slide toward death. Althgh still unconscious, Harvest's skilled hands keep the Fixer from moving on to the Land of Rest and manage to stabilize her.

Gerox is determined to bring this guard down. He casts another magic missile at him, thumping him hard in the chest.

Brom moves in on the remaining golem (move to open space). Determined to end this creature and the Tri-bar's supposed advantage. As he approaches the Golem's fist comes down hard on his shoulder nearly separating his arm from his body. With BAS in hand, he cleaves the clay monstrosity.
Brom take 25dmg The pain is intense, but the Barbarian pushes it out of his mind and returns the blow with even more force.

Unable to stop the onslaught of the golem on the fixer ... Peza quickly reloads her weapon .. hoping for a final shot to thwart its attack .... but her friends come to her aid and the fixers ... Barratore and Brom ... the heart and soul of the the bands attacking power .... delivers a devastating series of blows against the golem ... truely a thing of lethal beauty ..... so she turns her attention to the last remaining guard ... his suicidal attack comes to a conclusion as her bolt finds its mark ... sinking deep it his lungs ... The blow doesn't kill him, but judging by how fast the color is draining form his face she is sure he can't take another hit like that.

Once again the guards and golem attack the downed Fixer. The tri-bar guard takes a 5ft step to flank the unconscious man with the golem. It is a heart breaking scene as they pummel the helpless man and put an end to his life.

-------------
Guard at H/4 = Dead
Guard at L/10 = 34 dmg
Guard at H/5 = 23 dmg
Guard at I/9 = Dead
Guard at K/7 = Dead
Guard at K/11 = Dead
Guard at L/6 = Dead
Guard at O/4 = Dead
Guard at Q/10 = Dead
Golem I,J/3,4 = Dead
Golem G,H/8,9 = 90 dmg

Brom = 25 dmg

Fountain Map

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Friday November 8th, 2013 3:38:22 PM


OoC: You know it always amazes me how creatures in this game ignore downed foes when things are convenient and attack them when it suits someone's agenda. I also find it curious that they can so easily tell whether an enemy is dead or unconscious whereas we do not have that information.

DM James As a typical rule I post if an enemy you are fighting or next to is dead or unconscious. The exception being when they are all NPCs and you are too far away to tell, that may require a check. Sorry if I overlooked any. If I ever overlook some let me know. If you can reasonably tell I will let you know or roll for it.

(This is a general rule. There are always exceptions and special circumstances. I also usually give enemies a motivation and style in advance, or in this case your previous DM did.)

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+10=28 ; d20+10=14 ; d8=2 ;
Friday November 8th, 2013 5:23:53 PM

Two more shots for the standing golem. One finds its way, the other misses.

Hit ac 28, 2 dmg
Hit ac 14

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 64/64 (76/76 Raged);  d20+15=20 ; d20+15=18 ;
Saturday November 9th, 2013 6:19:52 PM

The golem strikes Brom and he hears and feels cracking through his body. The barbarian is undeterred and returns his strikes back at the golem.

Attack (+13 weapon, +2 rage, -2 PA, +2 SA): AC20 (hero point AC18)

Rage 8; Surprise Accuracy, Powerful Blow, Guarded Stance (+2 Dodge)
Curse Wounds: -25 hp

Current AC 19

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged); 
Saturday November 9th, 2013 6:55:18 PM

Adjusting HP

DM JamesD 
Sunday November 10th, 2013 1:57:30 PM

Brom: Does Hero Point AC 18 mean that you used a hero point to gain an extra attack?

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+11=12 ; d20+6=13 ; d20+11=31 ; 2d8+14=17 ;
Sunday November 10th, 2013 2:52:41 PM

Barratore takes three more strikes at the golem, but only lands a single glancing blow

[PA hit AC 12/13/31 Dmg 17]

Spells
Mirror Image 3 duplicate images Duration 27/30]
Haste +1 AC/attack/Reflex Extra Attack with Full Attack action 3/6


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+8=22 ;
Sunday November 10th, 2013 4:18:01 PM


Harvest Moon runs around the golem and grapples the lone remaining Three Bar Mercenary.

+++++++++++++++++++++++++

CM for Grapple 23

Active Effects: Haste 2/6 rounds, Divine Favor 7/10 rounds

Position: L9 (40ft Move)

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged); 
Sunday November 10th, 2013 5:25:53 PM

It means I think AC 20 will not hit the golem and I used a hero point to see if I could.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+15=25 ; d8+1=3 ; d8+1=3 ;
Sunday November 10th, 2013 9:46:18 PM

Feeling helpless as the Golem and tribar guard relentlessly attack the fixers without regard for themselves .... suicidal ... whoever is behind the Tribar's is indeed devious and deceiful enemy

Reloading another bolt ... Peza snaps a quick shot at the golem ... hoping it will finally fall from their combined assault ...

Golem slayer bolt d20+15=25 damage d8+1=3 vital strike damage d8+1=3 total damage = 6

DM JamesD 
Monday November 11th, 2013 9:02:53 AM

ooc: Still waiting on Gerox.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  3d6=10 ; d20+6=13 ;
Monday November 11th, 2013 10:12:02 AM

Hert gasps, when the enemies finish off one of the fixers right in front of him.

"Why would you even do that?" - he asks one of the guards, shocked : "You are as good as dead anyway. It won't get you any favors on the other side."

He waits for the enemy to deliver a series of blows and tries to heal everyone again.

OOC: Hert delays until after enemy's turn and tries to channel energy 10HP; CL check 13

DM JamesD 
Monday November 11th, 2013 1:50:15 PM

Edson draws back the string on his bow and aims carefully at his target. Two more shots fly towards the standing golem. One manages to penetrate deep into its shoulder, the other flies high and lands clatters as it ricochets off the cobble stone.

Brom hears and feels cracking through his body from the golem's last blow. The barbarian is undeterred and returns his strikes back at the golem, but he finds his power somewhat diminished and his attacks wanting.

Next to him Barratore takes three more strikes at the golem, but only lands a single glancing blow. While the two men attack the construct Harvest Moon runs around the golem and grapples the lone remaining Three Bar Mercenary. His arms are slippery and covered in sweat, but she just manages to keep her grip.

Peza feels helpless as the Golem and tribar guard relentlessly attack the fixers without regard for themselves .... suicidal ... whoever is behind the Tribar's is indeed devious and deceiful enemy. Reloading another bolt ... Peza snaps a quick shot at the golem ... hoping it will finally fall from their combined assault ... the bolt flies true and the sharp cracking of clay can be heard as the projectile sends a growing fissure across its face and destroys the magical creature.

Hert gasps, when the enemies finish off one of the fixers right in front of him. "Why would you even do that?" - he asks one of the guards, shocked : "You are as good as dead anyway. It won't get you any favors on the other side."

He waits for the enemy to deliver a series of blows and tries to heal everyone again....but the guards never attack.

We did it because that what we were hired to do. The guard says as he puts his arms in the air. We were hired to help the people and the WLA overthrow an oppressive regime so that they might be free.

ooc: We are now out of combat rounds



Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Monday November 11th, 2013 2:12:04 PM


The unending years of her life within the Contested Kingdoms come back to Harvest Moon in an instant. Years of fear, hiding, starvation, and uncertainty. Despite the impact of the memory -or, perhaps because of it- the half-elfish retains her hold upon the Three Bar Mercenary.

"You know nothing of oppression." The weight of her emotion threatens to overwhelm her. Even so, her voice is calm. It is even. It is even quite focused. "What do you have planned to replace the order of law? Tell us why it is that your order is better than that which you have just slain?"

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday November 11th, 2013 8:19:47 PM

A shocked Peza just stares at the surrendering tribar guard " Hired to help the people and the WLA ?? how can you say that ??? we are the WLA .... you killed Captain Theringer ... he was a good man that isnt helping !!! .... "

Shaking her head .... she asks " who hired you ??"

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+7=19 ; 2d8+14=18 ; d20+7=24 ; 2d8+14=20 ;
Monday November 11th, 2013 8:29:09 PM

Barratore finds the guard's tactic a bit odd and demonstrates a problem with disarming yourself as his blade slams into him.

[NonLethal attack PA Cleave Hit AC 19 vs flat footed guard Dmg 18]

[Cleave strike to second guard Non lethal attack PA Hit AC 24 Dmg 20]

Remember Barratore, a battle does not stop because one side decides to. Both sides must be ready to end the conflict. He hears Metascar's words and now understands them far better than before. Barratore Steelwind was not letting the murdering cowards before him decide when the battle was at an end.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+14=17 ;
Monday November 11th, 2013 11:05:22 PM

Edson pulls out his khukri and walks among the dead making sure the tribar guards are all dead. He searches the bodies for anything. (Perception 17)

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Tuesday November 12th, 2013 10:01:05 AM

While Edson searches for loot and makes sure the guards are dead, Hert examines the fixers and good guards, and fixers, to see if there is any chance to help someone. After he finishes, he joins the interrogation and asks a question himself:

"Who hired you? What else did you plan to do today?"

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged);  d20+6=13 ;
Tuesday November 12th, 2013 10:51:17 AM

The danger of the battle is done, but Brom can still feel the pain from the construct's crushing blow.

He also hears the words from the Tri-bar fighter and his blood boils. "You will tell us all or by the Gods I will get it from you..." Intimidate DC13 "...and you will beg for death before I'm done."

Fatigue 8rds; Curse Wounds 25 hps

DM JamesD 
Tuesday November 12th, 2013 7:04:52 PM

The unending years of her life within the Contested Kingdoms come back to Harvest Moon in an instant. Years of fear, hiding, starvation, and uncertainty. Despite the impact of the memory -or, perhaps because of it- the half-elfish retains her hold upon the Three Bar Mercenary. "You know nothing of oppression." The weight of her emotion threatens to overwhelm her. Even so, her voice is calm. It is even. It is even quite focused. "What do you have planned to replace the order of law? Tell us why it is that your order is better than that which you have just slain?"

A shocked Peza just stares at the surrendering tribar guard " Hired to help the people and the WLA ?? how can you say that ??? we are the WLA .... you killed Captain Theringer ... he was a good man that isnt helping !!! .... "

Shaking her head .... she asks " who hired you ??"

Barratore finds the guard's tactic a bit odd and demonstrates a problem with disarming yourself as his blade slams into him, knocking the guard on conscious. Remember Barratore, a battle does not stop because one side decides to. Both sides must be ready to end the conflict. He hears Metascar's words and now understands them far better than before. Barratore Steelwind was not letting the murdering cowards before him decide when the battle was at an end.

Edson pulls out his khukri and walks among the dead making sure the tribar guards are all dead. He searches the bodies for anything. As he searches for loot and makes sure the guards are dead, Hert examines the fixers and good guards, and fixers, to see if there is any chance to help someone. After he finishes, he joins the interrogation and asks a question himself: "Who hired you? What else did you plan to do today?"

The danger of the battle is done, but Brom can still feel the pain from the construct's crushing blow. He also hears the words from the Tri-bar fighter and his blood boils. "You will tell us all or by the Gods I will get it from you...and you will beg for death before I'm done."

The remaining guard stutters a little as his fellow guard falls and he tries to follow Harvest's question. The people of this town hired us to free them. We have no plan for an order of law and no wishes to head up any such order. We were asked to help free the people of the Fixer's oppressive rule and then planned to go home leaving to people to make their own choices and their own fate.

When asked specifically who hired him he lists off the name of several well known and successful merchants in Rum including Menevia's of Menevia's Best Precious Stones, Theodistyr of The Silver Sword arms store and Maaqrana in addition to several familiar WLA names.

As Edson searches the bodies he finds several swords, axes and shields all displaying the tri-bar symbol with the exception of the merchant's jeweled sword.

Edson only Highlight to display spoiler: {As you search you are shocked to stumble across a woman's headless corpse, both because there had been no women involved in the fighting and because the only severed heads on the field were clearly male.}

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+13=23 ;
Tuesday November 12th, 2013 7:13:10 PM

Edson spits on the ground whenever he sees the tribar symbol. He thinks back to his days in the guild and the vile and disgusting schemes he was a part of. When he comes across the jeweled dagger, he examines it closer to get a worth of it.(Appraise 23).

Then he is truly disgusted as he finds the womans body. He puts hid thumb and forefinger in his mouth and lets out a shrill whistle. "Hey, over here." He yells to the group.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Tuesday November 12th, 2013 7:21:34 PM


The names of those from the Woldian League are the most shocking.

"We must speak with those that this man has named," says Harvest Moon. "I will return to the compound to find them." Grim faced, she sets off on her own. "They will explain themselves."

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Tuesday November 12th, 2013 8:28:54 PM

As the tribar guard gets peppered with questions .... Peza thinks of a few more ....

" you say you were hired ?? so who are you ?? name of your outfit ?? "

" who was in charge of your group ??"

"If you were hired to help the people and WLA .. then why did you kill Captain Theringer ... as he was the Captain of this WLA outpost ?"

As Captian Theringer's name rings in her head she quickly makes her way to where the captain had fallen .... the ranger checks on him ....

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Wednesday November 13th, 2013 7:05:42 AM

As the others ask the question, Gerox will ponder the implications on the answers as he also hurries over to the Captain to check and see if he could be saved. He will bend down and check for a pulse. If none is found, he will straighten the Captain out, close his eyes and use his cloak to cover his face.

He looks up at Harvest and asks, "This is crazy. I can't believe that all of those merchants would conspire together to bring down the Fixers. It makes no sense. Most merchants want peace on the street and stability. It is better for business. Still I guess we have to check it out. Maybe they wanted to be a ruling council or something."

Gerox will cast a detect magic and take some time to scan the battlefield looking for magic items and residue magic which might aid in their investigation.



Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Wednesday November 13th, 2013 7:49:10 AM

A revolution against the ruling body and those seen as the military hand of the ruling body. Barratore grabs Harvest by the shoulder. "We are next on the list." he states flatly. "This is not over because we are still here. I suggest we gather our things and leave." Barratore levels his blade at the guard and steps up over him. "Run or I will cut you down."

Once he takes off, Barratore looks to the rest, "We get our things, long with anything else we can grab and we get to 'The People'. They need to be told and warned away from Rum. We helped bring a plague to their lands and we must now remove it."

Barratore looks to Peza on what he just said and says again, "We...must...go"

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Wednesday November 13th, 2013 9:15:57 AM


The hand is heavy, as heavy as her heart. "I cannot leave, Barratore Steelwind," Harvest Moon replies. She turns, the small half-elfish girl tips back her wide and open face, looking up at the minotaur. "They seem to have no plan. These merchants and ... These ones who would be free. If they do not, then we leave Rum in chaos. I cannot do that."

"I have seen no power that is their own. For this ... " She indicates the carnage with a sweep of her small hand. "For this, they hired mercenaries who now will leave. How will they keep peace? How will they keep Rum. Why were the Three Bars sent against The People?"

"It does not seem to me that they have thought beyond slaying the Fixers. If so, then we must stay. They will need us. Rum will need us."

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Wednesday November 13th, 2013 10:08:57 AM

Hert ponders Barratore's suggestion for a while.

"We cannot leave yet. There still may be people we can save, and it is our duty to save them. We cannot leave without at least trying. Isn't it the duty of any WLA member?".

"I wonder what happened to Scully. He might be on our side in this."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged); 
Wednesday November 13th, 2013 3:51:12 PM

"I don't believe the WLA would force a coup. This is the same group that attacked the catfolk. And why once the city was finished? This reeks of dirty dealings but to what end? Take over? I have a feeling that one of the Beastlords is involved. We need to get back to the WLA but we also need to get the Fixer's headquarters. Answers may be found in either location. Also, these WLA members he mentioned, should be paid a visit. There is something we're missing."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday November 13th, 2013 3:58:25 PM

"What if they don't leave. What if they stay now that a big chunk of the leaders are disposed. What if there are more of these mercs hidden around the city. They arent going to kill random citizens because that id their prize, this city. Barratore is right. We warn the people and we come back to the city and do our job. But right now in the city we are useless."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday November 13th, 2013 9:03:30 PM

Peeking in ..... off to sleep

DM JamesD  d20=4 d20=18
Wednesday November 13th, 2013 10:05:18 PM

Edson spits on the ground whenever he sees the tribar symbol. He thinks back to his days in the guild and the vile and disgusting schemes he was a part of. When he comes across the jeweled dagger, he examines it closer to get a worth of it...It is a fine sword. Master craftsmanship, and the jewels on it are worth even more...but something nags at the back of his mind...something tells him that the sword is worth more than just the sum of its parts.

Then he is truly disgusted as he finds the womans body. He puts hid thumb and forefinger in his mouth and lets out a shrill whistle. "Hey, over here." He yells to the group.

The names of those from the Woldian League are the most shocking to Harvest Moon. "We must speak with those that this man has named," she says. "I will return to the compound to find them." Grim faced, she sets off on her own. "They will explain themselves."

As the tribar guard gets peppered with questions .... Peza thinks of a few more ...." you say you were hired ?? so who are you ?? name of your outfit ??
We don't have one. He are several small groups and individual mercenaries hired to help free the people. My friends and I were one of the largest groups, I believe. There were six of us, and we were promised that if we succeeded our families would be taken care of, regardless of our fate.

" who was in charge of your group ??"
We were told to wait by the fountain and to attack the oppressors when the fighting started. There really wasn't much of a plan or anyone in charge of our group.[i]

"If you were hired to help the people and WLA .. then why did you kill Captain Theringer ... as he was the Captain of this WLA outpost ?"
[i]We were told the WLA was split between those hungry for power or getting their pockets lined by the government and those serving the people. Those that fought the regime we helped. Those that supported them.....
his voice trails off sensing there must be a personal connection between the group and "The Ringer".

Peza senses he is telling the truth, but that leaves just a many questions unanswered.... Captian Theringer's name rings in Peza's head and she quickly makes her way to where the captain had fallen .... the ranger checks on him .... unmoving and lifeless.

As the others ask the question, Gerox will ponder the implications on the answers as he also hurries over to the Captain to check and see if he could be saved. Bending down he checks for a pulse. Finding none he straighten the Captain out, close his eyes and use his cloak to cover his face.

He looks up at Harvest and asks, "This is crazy. I can't believe that all of those merchants would conspire together to bring down the Fixers. It makes no sense. Most merchants want peace on the street and stability. It is better for business. Still I guess we have to check it out. Maybe they wanted to be a ruling council or something."

Gerox casts a detect magic spell and take some time to scan the battlefield looking for magic items and residue magic which might aid in their investigation. He can feel the lingering aura of magic dissipating on several of the dead along with a stronger aura on the jeweled sword and one of the recently separated heads...

A revolution against the ruling body and those seen as the military hand of the ruling body. Barratore grabs Harvest by the shoulder. "We are next on the list." he states flatly. "This is not over because we are still here. I suggest we gather our things and leave." Barratore levels his blade at the guard and steps up over him. "Run or I will cut you down."...The man swallows and nods. He quickly runs from the square, trying to drag his unconscious friend with him.

Once he takes off, Barratore looks to the rest, "We get our things, long with anything else we can grab and we get to 'The People'. They need to be told and warned away from Rum. We helped bring a plague to their lands and we must now remove it."

Barratore looks to Peza on what he just said and says again, "We...must...go"

Harvest Moon replies. She turns, the small half-elfish girl tips back her wide and open face, looking up at the minotaur. "They seem to have no plan. These merchants and ... These ones who would be free. If they do not, then we leave Rum in chaos. I cannot do that."

"I have seen no power that is their own. For this ... "
She indicates the carnage with a sweep of her small hand. "For this, they hired mercenaries who now will leave. How will they keep peace? How will they keep Rum. Why were the Three Bars sent against The People?"

"It does not seem to me that they have thought beyond slaying the Fixers. If so, then we must stay. They will need us. Rum will need us."


Hert too ponders Barratore's suggestion for a while. "We cannot leave yet. There still may be people we can save, and it is our duty to save them. We cannot leave without at least trying. Isn't it the duty of any WLA member? I wonder what happened to Scully. He might be on our side in this."

"I don't believe the WLA would force a coup. This is the same group that attacked the catfolk. And why once the city was finished? This reeks of dirty dealings but to what end? Take over? I have a feeling that one of the Beastlords is involved. We need to get back to the WLA but we also need to get the Fixer's headquarters. Answers may be found in either location. Also, these WLA members he mentioned, should be paid a visit. There is something we're missing."

"What if they don't leave. What if they stay now that a big chunk of the leaders are disposed. What if there are more of these mercs hidden around the city. They arent going to kill random citizens because that id their prize, this city. Barratore is right. We warn the people and we come back to the city and do our job. But right now in the city we are useless."

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+7=23 ;
Thursday November 14th, 2013 7:40:12 AM


How long ago had it been? A year? More? Was she now sixteen seasons? How long ago was it that she had set out from the Contested Kingdoms? How long ago had it been that she arrived in Plateau City. She remembered being grateful for the gift of a simple wooden bowl given to her by a woman in a doorway.

She had found the Woldian League of Adventurers as Thelonious had instructed her to do. Here she had found friends. She had found trust. She had found ...

"We must return to the compound," says Harvest Moon. "It is not only where we might find traitors. It is our home."

With a quick almost unconscious series of movements, she recalls a spell. Then, in retrieving her polearm, Harvest Moon notices the body of the woman. One woman among many men. And her head is gone.

While scanning the carnage for the head of the woman, Harvest Moon casts a quick cantrip. Then she examines the clothing and shape of the woman's body to put a name to the headless corpse.

+++++++++++++++++++++++++

Recover Divine Favor using Pearl of Power
Perception 25 taking 10 (To spot head)
Knowledge Local 23 (w/Guidance to Identify the Woman)

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used

DM JamesD 
Thursday November 14th, 2013 1:11:05 PM

DM James What cantrip did Harvest Moon cast?

Also, does anyone have a list of what wealth you gained and when?

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Thursday November 14th, 2013 2:22:25 PM


OoC:

> Knowledge Local 23 (w/Guidance to Identify the Woman)

Also, here's my Gear/Wealth spreadsheet. Check out the History tab for some dates and such.

https://docs.google.com/spreadsheet/ccc?key=0AjCCVbMp3-B4dGdlYmNxLW8zRWZ3QURvNTE5MkEtNnc#gid=0
DM James Thanks. I missed the guidance part, and I will look at the link.


Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Thursday November 14th, 2013 4:48:05 PM

"If they were one of the largest groups, this means we can stay. We can handle groups like them, And we must help the city."

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Thursday November 14th, 2013 5:29:25 PM

Barratore wipes his blade clean and stows it. It was a bad idea to stay and what help could they provide a city? They could help people, but who wanted the help, who needed the help? If the man who ran off was truthful, many in the city are happier now with the day of carnage over and the Fixers and other high ranking officials dead. The dead needed no help and so that left those that were against the uprising. So who were they and aside from killing those who try and take charge now, what help could be offered?

"Stay and do what exactly?" he poses to the group. "Help the people is not a task, but an idea. Help whom do what? Exactly? Theringer is dead, our brothers in the WLA helped kill him. How do we help the city exactly?"

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged);  d20+9=20 ;
Thursday November 14th, 2013 7:00:20 PM

Brom honestly doesn't know what step should be next. He'd like to go kill everyone involved. But he also thinks their numbers and his wounds would be his inevitable end. He's not ready to pay that.

"I wanna slay all from the top down - payback for Theringer. Didn't like with him or the WLA much, but he didn't deserved to die. This open slaughter needs answerin' cause I ain't livin' in a place where ya slaughter what ya don't like." He says. "We got no resources, and no intel on the truth of what happened. So I say we don't leave the city, but we do go inta hidin' until we know more. Where? I got nothin."

Perception DC20

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Thursday November 14th, 2013 9:11:48 PM

"I suggest we head back to the WLA compound .... at least for a while .. we can bury Captain Theringer
then try and figure out our next action "

Peza looks for cart of some type to help transport the captains body and belongings back to the WLA compound ....

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Thursday November 14th, 2013 9:38:11 PM

Gerox picks up the jeweled sword and announces, "This is magic. We should take it along." He moves to the severed head and studies it more closely wondering if the head is magic or something like an earing is magic on the head. If the head itself is magic, he will discreetly stow it away and say, "We should go back and bury our dead Captain. Who was next in line of the WLA in officers? We should also be concerned to see if the compound itself didn't fall under attack."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday November 14th, 2013 10:31:49 PM

"Does this strike anyone else as odd. This woman's body without a head?" Edson asks the group while pointing to the womans body. "I don't recall any women attacking, and if she was a bystander where is her head?"

DM JamesD  d100=10 d20=19
Friday November 15th, 2013 9:06:41 AM

How long ago had it been? A year? More? Was she now sixteen seasons? How long ago was it that Harvest Moon had set out from the Contested Kingdoms? How long ago had it been that she arrived in Plateau City. She remembered being grateful for the gift of a simple wooden bowl given to her by a woman in a doorway. She had found the Woldian League of Adventurers as Thelonious had instructed her to do. Here she had found friends. She had found trust. She had found ..."We must return to the compound," says Harvest Moon. "It is not only where we might find traitors. It is our home." With a quick almost unconscious series of movements, she recalls a spell. Then, in retrieving her polearm, Harvest Moon notices the body of the woman. One woman among many men. And her head is gone.

While scanning the carnage for the head of the woman, Harvest Moon casts a quick cantrip. Then she examines the clothing and shape of the woman's body to put a name to the headless corpse. She thinks she remembers her as being one of the wealthier and more influential citizens of the city. Not someone with any real position or power, but someone who made a point of being friends with people that do.

After hearing the guards comment Hert says, "If they were one of the largest groups, this means we can stay. We can handle groups like them, And we must help the city."

Barratore wipes his blade clean and stows it. It was a bad idea to stay and what help could they provide a city? They could help people, but who wanted the help, who needed the help? If the man who ran off was truthful, many in the city are happier now with the day of carnage over and the Fixers and other high ranking officials dead. The dead needed no help and so that left those that were against the uprising. So who were they and aside from killing those who try and take charge now, what help could be offered? "Stay and do what exactly?" he poses to the group. "Help the people is not a task, but an idea. Help whom do what? Exactly? Theringer is dead, our brothers in the WLA helped kill him. How do we help the city exactly?"

Brom honestly doesn't know what step should be next. He'd like to go kill everyone involved. But he also thinks their numbers and his wounds would be his inevitable end. He's not ready to pay that. "I wanna slay all from the top down - payback for Theringer. Didn't like with him or the WLA much, but he didn't deserved to die. This open slaughter needs answerin' cause I ain't livin' in a place where ya slaughter what ya don't like." He says. "We got no resources, and no intel on the truth of what happened. So I say we don't leave the city, but we do go inta hidin' until we know more. Where? I got nothin."

"I suggest we head back to the WLA compound Peza says, .... at least for a while .. we can bury Captain Theringer then try and figure out our next action " Peza looks for cart of some type to help transport the captains body and belongings back to the WLA compound .... after a moment she spots an abandoned cart that had been turned over and abandoned when the fight started with several loafs of trampled bread surrounding it.

As the others debate what to do Edson puzzles over the other mystery, "Does this strike anyone else as odd. This woman's body without a head?" Edson asks the group while pointing to the womans body. "I don't recall any women attacking, and if she was a bystander where is her head?"

As if on cue Gerox picks up the jeweled sword and announces, "This is magic. We should take it along." He then moves to the severed head and studies it more closely wondering if the head is magic or something like an earring is magic on the head. As he removes the helmet the hard metal turns to soft black fabric and the guards face begins to thin, his hair growing at amazing speed and his lips reddening...in mere seconds the rough guard's head transforms into that of an elegant and clearly well to do blond woman.


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Friday November 15th, 2013 12:56:59 PM


The transformation of the Mercenary's head to the woman's head is startling. Harvest Moon examines the head to place a name to the person who once belonged to this head and body. Her interest, though, for now at least, is largely academic.

"I will return to the compound now," she announces to the others. "It is our home still, I think. Maybe. I will go there to find out. If it is not, then I think I will join you in leaving Rum, Barratore Steelwind." So says Harvest Moon.

"I owe my allegiance to the Woldian League of Adventurers. I do not owe an allegiance to Rum. During the year we have been here, we have not met many people outside of the Woldian League. Only Scully Swiftblayde and his men, and I do not like them. We have spent little time in Rum. It has grown so swiftly that I do not know it. If the Woldian League in Rum is no more, then we have only each other."

"I go now to find out." With a grim look on her face, Harvest Moon turns and heads off alone in the direction of the compound of the Woldian League of Adventurers. Her thoughts are of what she might find and what it might mean for the future.

+++++++++++++++++++++++++

Knowledge Local 23 (w/Guidance to Identify the Woman)

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Friday November 15th, 2013 2:26:41 PM

Barratore snorts as the severed head of a guard becomes that of a woman. He speaks slowly out loud, "so a well to do and influential woman wore a magical disguise to appear as a mercenary guard and then engaged real warriors? She stood no chance. Why would a woman of means do such a thing?" Barratore shakes his head and then adds, "Are any of the other guards, not actually guards or mercenaries?"

Barratore also clears up that it is not that he wants to abandon Rum, but he does think a real danger still exists to The People and that what he means by leaving is to warn them sooner rather than later. He is not suggesting packing it in and leaving the city to the wolves.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Friday November 15th, 2013 3:06:06 PM

Edson is in shock at the transformation of the head, he immediately starts pulling the helmets off the heads of the other tribar guards to see if they change.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Friday November 15th, 2013 9:15:03 PM

Turning the cart right side .. Peza moves over to the captain's body .... and gentle lifts it into the cart .... along with his belongings .....

As the women is revealed .... " wow .. that is strange ... somebody trying to cover something up ?? ... hey Hert can you communicate with the dead ?? maybe we could gain some insight of who is behind this travesty .. .. that is before you send their souls on their journey to visit Gargul "

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Friday November 15th, 2013 9:16:42 PM

Gerox drops the head in horror as it transforms in his hands. After the startled moment, he will continue studying it and the cloth hood in his hands. Was the hood magic or was it the head? "Do you think we should bring it along? She looks to be someone of importance and I think we should figure out who she is. "

He looks to Hert and asks, "Do you have anyway to preserve it?"

He will head back to the compound with Harvest and the others and say, "This might not be our home yet but it could be. I think their is the start of some greatness here but it could also lose its way and become something darker. I think we can help grow and guide the city if we choose."

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Monday November 18th, 2013 8:56:07 AM

"I'm not sure... I haven't really done either before" - replies Hert to Peza and Gerox: "I know it is possible, but I'll need to ask Gargul about that. Preserving a corpse isn't too difficult, give me half an hour and I think I'll manage. Speaking with the dead is entirely different, it is essentially directly reaching to the Other Side, something I haven't even tried yet. I'll need time. A day, maybe more."

"There must be people who are loyal to the WLA. Unless the cause of these mercenaries is truly just and noble, which I don't think is true, there must be people who oppose it. We must protect them as we can. I'll go with you, Harvest Moon."

OOC: just to clarify, Hert has a reserved slot to cast Gentle Repose, but will have to wait till tomorrow to learn Speak with Dead

DM JamesD 
Monday November 18th, 2013 11:40:55 AM

Harvest spends a minute trying to identify the woman, but finds knowledge of the people of Rum is limited when it comes to those outside of the WLA and is unable to gain any new insights. Gathering up her gear she prepares to check on the WLA compound before deciding if she will stay here or join Barritore in leaving Rum.

Barritore clarifies that it is not his intention to leave Rum to its fate, but rather to warn the citizens of the danger he feels still exists. As he ponders the implications of such a well to do woman engaging in battle under disguise he concludes that there is much more going on here than meets the eye.

Edson cannot believe the transformation of the head and quickly checks the other guards. Although none reveal such an unexpected discovery, he does end up with a large pile of armor for his troubles.

Peza right the cart and with the utmost reverence places the captain's body in it along with his belongings, protecting them from the scavengers who are sure to follow such a scene. She agrees with Barritore, that it looks like someone is trying to cover something up, and asks Hert if he can use his powers to gain more insight from the dead.

Gerox drops the head in shock as it changes before his eyes. He quickly determines that it was the magic of the cloth hood that caused the transformation. Picking up the head he asks Hert if they should bring it along and try to figure out who she is and if he has a way to preserve it. As he then prepares to head out with Hert he notices the lingering auras of magic on many of the bodies had all but dissipated and that many of the swords and armor collected also have a magical aura. Not as strong as the magical hood or jeweled sword, but still magic.

Hert has never spoken to the dead before, but he doesn't think Gargul will have any problems with the spell as long as he does so with respect and isn't trying to circumvent death or create false life, but such a spell will have to wait until he has time to prepare it tomorrow. In the mean time the best he can do is preserve the head so that it doesn't deteriorate. He then agrees that the groups next best option is to head to the WLA and see if there are members who are yet loyal to the organization.

----------------

The trip to the WLA compound is a slow and devastating one. The fighting has stopped and those remaining mourn the dead. All around you are the signs of battle, fallen guards, fixers and tri-bar. It is impossible to calculate the damaged the city has sustained. As you walk several of the scared and confused citizens spot your sashes and begin following silently you, finding comfort in your presence. No one speaks until you reach the compound and are greeted by Abuto Anfri, a young WLA member just slightly higher ranking than yourselves. He directs the citizens to another room where they can get some food and then speaks to you. I am so relieved to see you all. Its as if all of Rum has gone insane. Brother attacking brother. One minute we were talking about the celebration and the next...they are all dead. All my superiors. Only a handful of us survived, except those who were delivering invitations or off the island, and we have been unable to get a hold of them. It appears there has been a plan in place to over throw the Fixer's, but that is all I know.

------------------------------

Items found after the battle

1 Jeweled Sword (magic)
1 Magic Hat (magic)
2 MW Bastard Swords
6 MW Great Swords
2 MW Great Axes (Magic)
8 MW Chain Shirts
2 MW Studded Leather Shirts

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Monday November 18th, 2013 4:55:38 PM


"Why are you relieved?" asks Harvest Moon of Abuto Anfri. "What is it that you expect of us? What is it that you believe that we bring that you would be relieved to see us?"

"We know little more than you. Less, I think. We have been away from Rum mostly. We do not even know the system by which Rum was governed. Why was it so bad that these people should wish to overthrow it? Explain the system of government to me now. Last I knew, the Fixers did not rule. They only helped with the building. When did this change, Abuto Anfri?" asked Harvest Moon. In her eyes, there grows the seed of a stubborn belligerence. Such a thing has this senseless slaughter provoked.

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday November 18th, 2013 9:26:20 PM

Nodding at Abuto's choice of words .... "Insane is very appropiate .... it seems so overwhelming ... how could someone plan all this and not be noticed ... i mean someone should of talked .... too many people involved . that someone should of slipped up .... gotten drunk and spoke "

With a look at Abuto .... " well we need to get word out that we are still here ... that the WLA is still active .."

"But we have to bury Captain Theringer ... show him the respect he deserves .... we can bury him here at the compound "


Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Monday November 18th, 2013 10:29:35 PM

Edson grabs up what loot he can and moves with the others to the compound. (Unless people decide just to leave the town).

"Harvest, he is relieved to see us because we are loyal to the Wla and alive. That is all."



Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Monday November 18th, 2013 10:31:35 PM

Barratore looks at Harvest, "He expects that he will continue living for a bit longer and expects that we will keep him that way" Barratore has more pressing questions for Abuto, "What are our capabilities to hold this location and mount a counter strike sir?"
The fighter does not want to stop and think overly so on any subject, turn the situation into a task, break it down into manageable pieces. The dead, the wounded, the big picture, all of that would plunge him into darkness and despair. He locks his eye back to Abuto, the first thing is to secure your position and thus he needed to know if this was to be that location or if they needed to move

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Monday November 18th, 2013 11:58:28 PM

Gerox heads into the compound and immediately heads over to the inn. He belly's up to the bar an asks for a beer and a shot. He take the shot down in a gulp enjoying the burning sensation going down his throat and follows it with a beer chaser. He leaves some coin on the counter and heads out and heads to his quarters where he flops down on the bed and throws an arm over his eyes.

"We need to find out who hired those mercenaries. They wouldn't have come cheap! It would have taken alot of money to hire them. We need to follow the money."

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Tuesday November 19th, 2013 9:25:40 AM

Hert cautiously greets Abuto, wary of possibility that he may be a traitor. But soon, seeing how he treats civilians he becomes lowers his suspicions.

"I'll make the preparation for burial" - says Hert, and walks out to search a proper place for a grave. He starts the arrangements by digging a grave of proper size. "I wish we could give him a glorious ceremony he deserved. Or at least a proper coffin, and a headstone."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged); 
Tuesday November 19th, 2013 11:12:26 AM

Brom agrees with Barratore that defense should be first priority. "The'll be gunnin' for us. We also need to see if Sculley is still alive. As much as I hate to do this, we may need him, if they haven't bought him off."

"It's gotta be the merchants - money, motive, and access to outside. I bet that woman belongs to one of the merchant families." He says.

DM JamesD  d100=49 ;
Tuesday November 19th, 2013 1:08:10 PM

Harvest Moon is curious why Abuto is relieved to see him, but the look of relif on his face makes it clear. He is afraid and the sight of a friendly face is enough to lift his spirits. When she asks about the system of government a dumb looks crosses his face. ...Err...I never really thought about it. I guess I just assumed that since they planned out the "perfect city" that they were in charge. Politics never really interested me. I joined the WLA for adventure, but not like this. All I know is that a voice echoed therough the city and said something about it being time for a new leadership and then everyone started fighting.[b]

He also agrees with Peza that they should get the word out that the WLA is still here, though he seems hesitant at the thought of leaving the compound, and that they should bury Theringer at the compound. [b]I can think of no better place than infront of the WLA with a memorial statue erected in his honor.


As he talks Barratore seems to pick up on Abuto's true motivation and whispers, "He expects that he will continue living for a bit longer and expects that we will keep him that way" He then asks about the possibillity of a counter strike and the man responds, I don't even know who we are fighting or where we would find them to prepare an attack.

Gerox knows exactly what to do as he heads up to the bar and begins to drink, and through liquor comes wisdom. "We need to find out who hired those mercenaries. They wouldn't have come cheap! It would have taken alot of money to hire them. We need to follow the money."

Hert agrees to make the preparation for burial and walks out to search a proper place for a grave, finding a large stone that will serve as a good marker until a proper headstone can be made. Outside everything is eerily quiet, like the calm after a storm. All he can tell is that the fighting has indeed stopped.

Brom agrees with all that has been said, feeling they should follow the money and search out Scully to see if he is willing to help. The question is, where to start first and if you should start know or head out in the morning after you have rested and Hert has prepared his Speak to Dead spell.


Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+7=21 ;
Tuesday November 19th, 2013 2:26:58 PM


A quiet frown came over the face of Harvest Moon. How could one live within a city for so long and known nothing of how it was run? Who makes the rules? Who collects the taxes? Where is the headquarters of the guard? These are things that all peoples of a city know.

And yet, these things, these facts of life, do not come to her either. When they had arrived upon the SeaSprite, she could have named these things. But, in the time that they had been here upon this island, things had changed so much, that she could not say.

Or, perhaps she could. She had learned of many things during the short periods they had spent in Rum during missions. It is a simple matter now of calming her mind and assembling the pieces into a whole picture. She weaves her fingers in a quick cantrip of Guidance. The act always serves to focus her thoughts. Who had made the laws of Rum before? In who was the power entrusted? Where was the headquarters of the guard? She would find these things, and then seek out the remnants of the law to see what remained.

+++++++++++++++++++++++++

Knowledge Local 21 (used w/Guidance to know the power structure of the city before the coup. And the location of the guard headquarters.)

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Tuesday November 19th, 2013 8:46:53 PM

Barratore growls a bit, "None of that is important to know. How is the compound stocked for food, water, weapons, stocks of repairs and such." Barratore looks up at the mention of Scully, "They used to be practically across the street, good idea on finding out sooner rather than later on where he and his band stand. Personally I place him firmly in the bought off bracket."

Barratore looks at Brom, " I say we stroll across the way sand say hi. I'll get Gerox and be right back."

Barratore goes and gets Gerox, "We're paying a visit to Scully, you're coming.":

If the gnome doesn't move, Barratore moves to assist him

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged); 
Tuesday November 19th, 2013 9:03:12 PM

"Let's do it, then." He says to the minotaur.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Tuesday November 19th, 2013 9:17:39 PM

Smiling inwardly as the her friends start brain storming ideas and fact finding actions ..... everybody working towards a goal ....

"Brom i believe Scully's headquarters is right across the street [pretty sure that is where it is] ... go knock on their door and see whats up with them "

"Abuto start with organizing help for the neighbors .... recruit them to help their neighbors .... hopefully this way it keeps expanding outward across the city ... also make sure the WLA banners wave "

" we also have to come up with an idea of how to start a governing process ...the people should vote on who their leaders are .... maybe have the city portioned into districts.... and whoever leads those sit on a council .... well at least post something on the news boards across the city "

"Lastly you mentioned a Voice ?? how was the voice heard ?? what did it sound like ?? "

With that doen Peza follows after Hert helping him give Captain Theringer a decent burial ... " we can do something more later too .... i really looked up to him .... i would like to carry his vision forward in Rum "
adds the raven haired girl



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday November 20th, 2013 8:48:22 AM

Edson nods his head to Barratore. "Finding Scully is a good idea. He looked shady with the dealings with the merchant. Not to mention he is upset his spot as the defacto WLA team went away due to us." Edson runs to his room and gets all his travel gear ready and puts the bag by the door incase they have to leave in a hurry.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Wednesday November 20th, 2013 8:50:27 AM

Gerox wakes with a start seeing the huge minotaur towering above him. "What? Where am I going? Why do you need me? Wait one minute while I get organized." With a groan, Gerox pulls himself up and rubs at his eyes. He slides his legs over the mattress and jumps down to the floor. "Really need to get less tall bunks. Someday I am gonna kill myself getting out of that thing. "

He looks up at Barratore and asks, "Do you think Scully could be behind some of this? I don't think he has the brains or the resources to be but he might be in the employ of those who are and could know something. I guess we need to go find out."

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Wednesday November 20th, 2013 10:24:24 AM

Hert welcomes Peza's help with appreciative nod and quietly instructs her throughout the procedure.

He continues to arrange Captain's burial. Once he finishes digging the grave, Hert and Peza prepare Theringer's body. Using a wet towel, they clean his wounds and clear as much blood as they can. Hert does the best he can to give Captain Theringer as peaceful look as possible and to remove signs of terrible end he met. Cleric's movements are calm and professional, just like any other time he'd done the ceremonies before, and only sadness on his face indicates that that he cared about Captain. Once they are done with cleaning, Hert finds a sheet or a flag or a cloak to wrap the body and carefully lowers in in the grave and proceeds with the burial. He mounts the headstone and finds a tool to carve the following:

Here lies Theringer
Captain of the WLA


He sits in front of it for several minutes, considering writing an epitaph, but in the end, writes nothing.

"I can't think of anything" - he explains to Peza. "Theringer was a great man... Rum doesn't realize just how much they have lost today."

He spends some minutes in silence in front of the grave. Then, if its not too late, he follows others on their Scully business.

DM JamesD 
Wednesday November 20th, 2013 11:48:24 AM

Harvest Moon frowns as she realizes how little she knows about the city about her and contemplates the numerous changes that have occurred, many of which happened as they were outside the walls of Rum. She knew the Fixers planned and organized everything dealing with the cities creation, and it seems likely they were in charge. She had never heard of an election in Rum in the city or of any governing body.

She thinks back to the groups days on the ship prior to their arrival in Rum. The captain had sent the cabin boy to get a map of the Rum and said.

"There are a LOT of groups and organizations who are part of the Fixer Fleet. All of them have just as valuable a claim to being here and helping to build Rum. However, the WLA highly suspects that not all of them have the common good in mind when helping this expedition. Remember, back in South Harbor there was a group or multiple groups that were trying to stop the WLA from being a part of the fleet. It would be very easy here to have someone change a map, plant a stake, and then embroil us in a real estate battle. If the WLA is concentrating on our claim, how much energy will any of us have to pay attention to those people who may need our help?"


The more she thinks of it, the more she is certain that the Fixers pulled all the strings in Rum and controlled things from unseen shadows. Thinking back to the map Map of Rum she remembers the light orage buildings were government related buildings, but somewhere in the back of her mind she thinks she remembers someone mentioning the black tower at the top of the map. It was unlabeled and unidentified, but she is almost certain it was related to the guards and the fixers.

Barratore, feeling such information is not likely to be useful turns his attentions to Scully feeling he is likely to have been bought off and therefore likely to have information. Turning to leave he "invites" Gerox to go with him, reguardless of the gnomes wishes.

Glad to be doing something and able to put his mind to the task, Brom picks up his sword and joins them, Let's do it, then.

Peza smiles to see the group working together so well and helps get the group organized, as well as putting the higher ranking Abuto to work organizing and recruiting the neighbors. She ponders how best to set up a new government and asks Abuto about the voice he heard. As he tells his story she immediately recognizes the voice he described as the one the League Adventurers had heard by the fountain right before the attack. The voice that cut off the fixers must have been heard throughout the city!

Edson agrees with the groups plans to find Scully, feeling he had always lookd shady and had reason to dislike the WLA and the League Adventurers.

As the groups Prepares to leave Peza and a few others help Hert with the burial. Once Hert finishes digging the grave, he helps Peza prepare Theringer's body. Using a wet towel, they clean his wounds and clear as much blood as they can. Hert does the best he can to give Captain Theringer as peaceful look as possible and to remove signs of terrible end he met. Cleric's movements are calm and professional, just like any other time he'd done the ceremonies before, and only sadness on his face indicates that that he cared about Captain. Once they are done with cleaning, Hert finds a sheet or a flag or a cloak to wrap the body and carefully lowers in in the grave and proceeds with the burial. He mounts the headstone and finds a tool to carve the following:

Here lies Theringer
Captain of the WLA

After a moment of silence you realize Rum will never be the same, and without a word everyone goes on their way.

Ooc: I need clarification from everyone on where they are going and what they are doing before I split the group up.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Wednesday November 20th, 2013 12:44:02 PM


The black tower awaits. But first ...

Harvest Moon stands at the side of the grave of the man who had recruited them into the Woldian League of Adventurers. He had been their shepherd. He had been their leader - one to look up to for guidance.

All things die. All things are born, they grow, and then they die. It is a journey. It is a circle. What comes to being returns to non-being. All of this Harvest Moon understands, both viscerally as well as intellectually. It is an odd thing for one so young as she to understand so completely. And yet, even with such an understanding, she cannot help the stirrings of sadness within her breast. Grief is an affliction on the living. The dead suffer no longer. And yet grief is. It exists. There is no denying it.

It is a curious juxtaposition - the quiet detachment that comes from an understanding of death's place within the order of nature, seated next to the wild and consuming fires of grief. It had been the same when Harvest Moon's mother had passed. She kneels next to the stone that Hert of Gargul had prepared to mark the grave of Captain Sal Theringer. From the ground she gathers a fistful of earth and throws it into the hole. All things die. His cares are no more now. He has gone now, leaving the League Adventurers behind.

Afterwards, Harvest Moon tells the others of her recollections of the governing bodies of Rum. She speaks of the black tower to the north and tells them that she will go to see whether or not any of the guards have survived and discover what plans they might have to keep order within Rum. But first, it could do no harm to accompany Barratore Steelwind and the Rager across the street to the compound of Scully's Heroes. They too had been investigating the warehouse. That alone says to Harvest Moon that they were not a part of the plot to slay the Fixers. It would be interesting to hear what they intend to do from here.

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday November 20th, 2013 5:49:37 PM

"We stick together. We don't know who is with us and who is against us and no need to give them an advantage. We go check on scully and his scumbags and then we check out this black tower. Like I said no need to split us and weaken us. We stay together we survive."

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+3=20 ;
Wednesday November 20th, 2013 6:10:32 PM

"No. ". Comes the even reply to Gerox. "I don't think he is behind it, just up to his ears in it. He's a walking for sale sign and either got bought out to help, bought out to keep out of it, or is already dead. I want to know which."
Barratore heads straight to the main gate to leave when Edson pipes up about sticking together. It made sense and readily agrees to wait for Hert, Harvest and Peza. Barratore takes up and notches an arrow to his great bow and takes a position at the entrance to the WLA compound. Theringer would have to wait. Right now, he would pay his respects by doing what he was sure the captain would want. Protect the WLA and not get caught unaware while grieving for the dead.

"Brom, I got this entrance, better keep n eye on our back door."

Perception 20

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged);  d20+9=27 ;
Wednesday November 20th, 2013 8:45:50 PM

"I don't really care about the politics of town, but attacking us...bad mistake."

"Got it." He says as he moves to watch the rear of Sculley's. Perception DC27

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday November 20th, 2013 9:11:40 PM

"Well done Hert ... i thank you for the respect you have shown in burying the Captain .... "

After paying her respects ,, " lets join eberyone and head over to see whats up with Scully and his crew "

Peza walks with determination as she follows after Barratore and Brom as they make they way to Scully's compound

Stepping up to the gate she knocks hard ... "hey Scully you home ??? anybody there ? we need to talk "

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Thursday November 21st, 2013 9:16:27 AM

After the ceremony is finished, Hert silently follows others to look for Scully.

DM JamesD 
Thursday November 21st, 2013 3:15:32 PM

Harvest Moon takes a few minutes to both mourn and honor the passing of Theringer before relaying what se recalls from the map of Rum and the black tower. Although she feels the tower is where they will find the answer to what exactly has happened in Rum, she agrees to folllow the others to Scolly's first in order to get a little more information on what exactly they might be walking into.

"We stick together. Edson declares, feeling that until they know exactly who is with them and who is against the League Adventurers stickig together is your best chance of survival.

Barratore agrees. Although he doesn't feel Scully is up to the task of creating such an uprising, he is sure he had a part in it and was bought off or dead by know...and he wants to know which. As you approach Scully's directs Brom around back to guard the door.

Brom does as Barriatore suggests. Although he doesn't care about politics, attacking him and his home was a mistake they would pay for.

Peza, After paying her respects joins the others in heading over to Scully's, walking with determination as she follows after Barratore and Brom with Hert trailing close behind. "hey Scully you home ??? anybody there ? we need to talk "

There is silence as you wait for a response. The few citizens brave enough to walk the streets flee at your call for fear of another battle. After a minute Barratore catches a glimpse of a shadow moving through the window and knows that someone inside is watching you. What do you want? calls a voice from the other side of the door which you at once recognize as Scully's. Did ya join them? Take a job as their mindless lackeys and come here to finish us off? I swear by Jancassis' undying blade that if you betrayed this city we will end you, and if even think about crossing this threshold it will be the last thing you ever do!!!

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Thursday November 21st, 2013 4:04:07 PM


"You are foolish! And always wrong, Scully Swiftblayde!" Harvest Moon does little to disguise her dislike for the man as she shouts and, with sleeves flapping, shakes her fists in anger at the door. "We tried our best to protect the Fixers. We destroyed the golems. We go now to seek the remnants of the law. We will stand with them and drive back these people who have brought such unrest to Rum."

"You should come too. Or run away from the city. If we win, you will be called cowards, hiding behind your door. If we lose, the others will come for you. Then your door, this place, it will become a trap for you."

"Do as you wish. I do not care. But do not oppose us or you will die sooner rather than later."

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, Longstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  d20+11=20 ;
Thursday November 21st, 2013 7:54:08 PM

Gerox puts a restraining hand on Harvest's arm and says, "Peace sister, we don't know if they were also attacked. He could have lost friends and be injured. Yelling might not help in this case."

He looks up and says to Scully, "It looks like we want the same thing. Peace restored to Rum and the leadership restored. Do you need any help? Have you injured? Maybe we need to join forces for a time to show the citizens of Rum that some can unite at a time of crisis. What say you? Do you want to come with us?" (diplomacy check 20)

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Thursday November 21st, 2013 10:29:30 PM

As Scully vents his peace ..... " we're glad your ok .... we came to see if you and your crew are alright ..."

Pausing a monment she adds " we lost Captain Theringer ... i'm hoping you will help us restore peace to the city .... its a hugh job .... and we cannot do it all alone ... we can do this together ... your experience skills is needed by the people .... lets share in this endeavor " as Peza tries to massage Scully's ego a little

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+9=27 ;
Thursday November 21st, 2013 11:06:58 PM

Edson stands in the back. His hand rests on his bow waiting for the first sign of a fight. He doesn't trust Skully fully so he awaits a more face to face meeting. He keeps his eyes on the building, looking for any more movement.

perception 27

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+3=14 ;
Friday November 22nd, 2013 7:46:21 AM

Barratore just growls a bit in response to Scully and the his threat. Barratore keeps his attention on the door, the window and his immediate surroundings as the others spoke. Finish us off That likely meant Scully and his band were attacked and someone died in that attack. Barratore did not like any of them, but if they were assaulted then Scully was on the right side this time at least. Which Barratore finds a bit surprising. Maybe the enemy didn't think of trying to buy out the rogue. Maybe there are levels even Scully won't sink to. At the moment, Scully was not a problem. "Lets get heading to the tower. He's no threat and he's not coming."

Barratore raises his voice to speak to Scully, "We are cutting to the heart of all this, you and yours keep our block secure. We won't be long and we'll talk more when we get back."

"Lets go. BROM! WE'RE HEADIN OUT!"

perception 14

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Friday November 22nd, 2013 8:45:15 AM

"Agreed, lets head to the tower."

DM JamesD 
Friday November 22nd, 2013 12:40:43 PM

Harvest Moon's disdain for Scully is clear as she taunts him and calls him a coward while Gerox tries to calm her. From behind the door he calls back, Always jumping to the wrong conclusion aren't you? Who do you think it was that warned the people across the city? You think yours was the only battle in Rum? We killed more mercs than anyone and our warnings kept the innocent safe and allowed those able to prepare to defend their shops and homes. We may have lost the government, but we saved the city and we will be remembered. We just know when to cut our losses. You can tell by the pride in his voice at recounting the battle that his story is at least part true.

Gerox tries to be diplomatic as he offers Scully Swiftblayde and his bad assistance and an opportunity to join to join the League Adventurers. You fools, he laughs mockingly, although he is noticeably friendlier towards Gerox than Harvest. You still don't know who you are up against. This isn't a fight that can be won. Our goal was to persevere, not to win.

Sculley is the silent until Peza says her piece. In an uncharacteristically sympathetic manner he expresses his condolences for you loss. We too have lost many close to us, as I expect everyone in Rum has. We will do what we can to help restore and maintain the peace in Rum...You should go to the Fixer's tower. We didn't discover who was pulling the strings until right before the attack, but you will never believe me until you learn the truth for yourself. Tomorrow we will rebuild.

Edson continues to stand in the back with his bow waiting. He can hear the other's conversation, but nothing happens behind the building.

Barratore growls a bit in response to Scully, effectively ending the conversation. Calling to the others he decides it is time to visit the tower and cut to the heart of the matter, a decision that Hert quickly agrees with.

ooc: Please let me know if you make an preperations before going to the tower and roll for any applicable skill checks.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+15=34 ;
Friday November 22nd, 2013 1:43:21 PM


... we will be remembered ...

Harvest Moon growls to herself, a soft feline thing, as she turns away from the compound of Scully's Heroes. How similar were his words to those that had come from the Three Bar Mercenary. It makes her want to spit.

Once out of sight of the compound, the half-elfish girl calls upon a blessing to lengthen her stride. From there, she leads the pack as they make their way to the tower. Her senses, as acute as ever, seek to guard against danger as she and the League Adventurers make their way to the north.

+++++++++++++++++++++++++

Cast Longstrider

Perception 34

Active Effects: Long Strider 2hrs

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Friday November 22nd, 2013 3:08:41 PM


OoC: Did we get any XP from the battle at the festival? (Golems, etal.)

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged);  d20+9=15 ;
Friday November 22nd, 2013 8:38:30 PM

"Alright, let's go." He says.

Brom grumbles at Sculley but understands.

Perception dc 15

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Friday November 22nd, 2013 11:23:42 PM

"Figured this would be our discussion" Edson said to no one in particular. He followed the others to the tower, one hand on his bow and and one on his sword ready for any more surprises the tribar guards have for them.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+3=10 ;
Saturday November 23rd, 2013 11:08:29 AM

Barratore has his blade and bow, there aren't any other preparations he can make or really needs to. Hert, Gerox and Harvest though are different stories. The fighter looks at them as the group moves and Harvest takes to the lead.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged); 
Sunday November 24th, 2013 4:17:29 PM

"Hey, Hert. Can you do somethin' 'bout this bruise?" He says placing his hand on the spot the golem struck him.

Rage: 8/16 used; Curse Wound (25 pts)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Sunday November 24th, 2013 9:41:46 PM

Gerox moves next to Peza and says, "I don't mind do a recon but we need to be careful not to get mixed up in another battle. The spell users have used many of their spells and we already have some wounded folk." He points at Brom.

"Somehow I doubt we are ready to take on the folks who tried to over throw the current government."

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  d20+6=18 ; d8+6=12 ;
Monday November 25th, 2013 9:40:18 AM

"Let me see, Brom" - says Hert and inspects wound for a little while. "Look, I'm not sure. So far I haven't managed to do anything about them."

He tries to heal the wound again, and again it doesn't seem to work (CLW CL18 HP12).

"This is probably the strongest curse I've ever seen... I might do something about it over a matter of days, but not right now, probably. Although maybe... Gerox! Do you think if I try to dispel or remove the curse the wound would be easier to cure? Do you think its worth a shot?"



DM JamesD 
Monday November 25th, 2013 10:22:51 AM

... we will be remembered ... Disgust growns in Harvest Moon as she sees the simillarities between the tri-bar and Scully's Heroes. Nothing but overgrown egoes obsessed with pride...
Turning her attention to the task at hand she casts long strider on herself and begins searching the streets for some unseen danger.

Brom and Barratore agree and turns towards the tower. They have their weapons and need little else along the lines of preperation. As they walk Brom asks Hert to heal the bruise he received from the golem.

Edson is unsuprised by the results of the conversation and says as much as the group heads towards the tower. As you walk Gerox moves next to Peza and suggests the groups do everything in their power to avoid another conflict. "Somehow I doubt we are ready to take on the folks who tried to over throw the current government."

The tower looms overhead long before you, the ghastly marble pillars towering over the city. You had never paid the building much attention before, but now you cannot help but envisioning those inside looking down upon the city. So far seperated from the pain and destruction they have caused.

As you approach you notice all of the guards now bear the tri-bar emblem and move freely about the city, some of whom you recognize as established protectors of the city while other faces are new to you. The changes to the city are minor, but everything seems tainted with a loathsome contagion, and inspired by a noxious alliance with distorted hidden powers. The guard's uniforms are now a royal purple and any signs or notices depicting the Fixers have been removed from public viewing.

The giant square around the tower is prestine. Either no fighting took place here or any evidence of such unpleasantries has already been removed. Every road is flaked by guards and several pairs bearing the tri-bar symbol and several more pairs move about freely as they patrol. They leave you alone, but clearly are keeping an eye one you. In the very center, staring up at the tower stands a tall half-orc. Half-orcs are rare enough in the city, with their slightly pointed ears and long sharp teeth, but this one stands out with his blue-gray skin, the likes of whch you have never seen before. There is no doubt that this is your first time seeing him in the city. Harvest Moon's keen eyes quickly notice the three weapons at his side. A dagger, a crossbow, and a well polished falchion .

ooc: To answer Harverst's question on XP, there is one more thing to handle and then I will hand out XP.

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Monday November 25th, 2013 11:52:15 AM


They have prepared. (Whoever "They" may be.) There is law. There is a guard. Only one thing, then remains to be determined.

Harvest Moon joins the unknown half-orc, his face tipped up toward the heights of the dark tower. She stands next to him and turns her face to the same heights. She, a much smaller shadow of the half-orc's bulk dressed in an oversized robe of sea green.

"I wonder," she says, as though to no one in particular, "why it was that they did it? Why did they send their giants to attack the People in the mountains? Why did they spill so much blood today?"

"We came to Rum with the first ships. The Fixers were our friends. It was their magic that created much of the city. They were always fair. We never heard them speak of rule. They only worked to build the city."

"But we have been gone from Rum very often," she continues. "The city is much changed from the way I remember it. All things change," says the small half-elven girl in a voice flat and devoid of emotion. "I would have an accounting from the Three Bars," she says. "For the lives of the catpeople that they slew. For the Fixers that they slew. For the grief that they have sewn today. I would have their reasons," she says as she stands next to the half-orc, speaking to the air.

+++++++++++++++++++++++++

Active Effects: Long Strider 2hrs

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+14=19 ; d20+8=13 ;
Monday November 25th, 2013 4:55:33 PM

Edson eyes the half orc as Harvest walks up to him. His eyes watch the brute to make sure he isn't about to strike. His hand rests on the bow, knowing that he could get an arrow off before the man swung at Harvest. "Eyes all around us," he says to those around him. "If we get into a fight, go back to back. That way they can't get behind us at any point."
The elf's fingers flex and loosen around his bow.

Perception 19
Sense Motive 13

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al  d20+11=30 ;
Monday November 25th, 2013 5:07:16 PM


OoC: I don't think Harvest would expect anything but honesty from the half-orc. Even if the half-orc ignores her that's an honest response. But, for the sake of completeness, along with the fact that Harvest tends to be highly observant, I'm making a Sense Motive roll. Maybe a Hunch will come of it.

Sense Motive 30.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Monday November 25th, 2013 8:26:57 PM

Ooc: And shawn the player failed his int. Check... didnt realize this was our new player

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday November 25th, 2013 8:59:11 PM

Nodding as Gerox speaks .... " I agree ... we are totally outclassed by those behind the Tribars .... if they can overthrow Rum with ease ... what chance do we have ..... all our connections from the fixers to Captain Theringer are gone ..... they control everything .... it must of been such a massive undertaking and yet we had no clue ... no warning .... how can so many people be invlved and nothing was heard ??? no hints no rumours ... nothing ... i mean look about the city ... thousands were involved and yet nothing ... whoever is running the show is very powerful...."

" someone must be in charge ... at least the face of the tribars ... yet we have no name or face of who it is ... we need to start to build a base of people we can count on .... "

Peza stops and stares up at the black tower ... just soaking it in .... trying to understand the madness that took place ....

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Monday November 25th, 2013 9:05:19 PM

Gerox sees the half orc and wonders at his motivations. He doesn't seem like a guard as he is looking at the tower the same as his comrades. He decides to speak to the large half orc. "Excuse me sir, my name is Gerox Shale. Are you afiliated with the new guards? Do you work here? We are trying to figure out who is in charge now and why so much blood had to be spilled for a change in leadership."

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d20+3=22 ;
Monday November 25th, 2013 10:13:03 PM

Barratore glares at any guard willing to make eye contact with him, daring them to draw steel on him. For his part, Barratore already has his sword in hand. Barratore disagrees, "Not outclassed, but surely outnumbered."

How had it happened? Theringer had said there were many demonstrations and folks with the tri-bar insignia had been grabbed in multiple instances. He had said there was never anything overtly dangerous. Something was terribly missed, or perhaps a multitude of small things were not connected.

"We assume the Fixers were firmly in charge and that position might be inherently flawed. Their grip may have been weak or even flawed."

Barratore stops with the others by the half Orc. The fighter looks him over for a symbol of anykind and then Barratore continues towards the tower.

Perception 22

Barratore is a large powerfully built minotaur with a large barrel chest, powerful arms and thick legs. He appears designed for one task, combat. A large bastard sword hangs at his side and a composite longbow on his back. His eyes are large black orbs, with a black diamond mark between them that stretches from the top of his head to his snout. His fur is a reddish brown with streaks of black as well. Barratore dresses in well kept Breastplate armor with an oil skinned leather cloak, a brown waist coat that comes to about mid thigh with pockets, a belt pouch and pack.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged);  d20+9=15 ;
Monday November 25th, 2013 11:11:39 PM

"Definitely not outclassed." He says in agreement with Barratore.

Brom listens to the others and there guess at why the Fixers were deposed. To the barbarian, it did not matter. They attacked him, they attack the WLA, and they attacked the People. It might as well been a direct declaration of war. It might not be today, but at some point all responsible would die by his blade.

Brom sees the half-orc. He doesn't care much one way or the other. Like Barratore, he looks the half-orc over and continues to the tower.

Perception DC15


Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Tuesday November 26th, 2013 1:41:01 AM

Something has obviously gone very wrong. Zalmay has wandered the streets of the town for hours since disembarking from the ship. His contact is nowhere to be found. The rest of the team that was supposed to join him here? Who knows... Whatever the crisis was that had concerned the Fixers enough for them to call for reinforcements from the WLA in Plateau City... it appears that crisis has already overtaken them.

There are signs of recent fighting all over town, and all normal business has come to a halt. Armed men in unfamiliar uniforms are everywhere. The Tri-Bars. That's what he's heard people call them, speaking in frightened voices. Whatever they're up to, this tower appears to be a center of activity. As he approaches it, he notices a small group of people gathered nearby. While they are armed, they don't appear to be part of this new army...

A short woman and a Gnome break off from the group and approach him. The lady rambles on about the horrors these Tri-Bars have perpetrated, while the other questions him directly...

Zalmay looks at them and shakes his head.
"I wish I knew. I literally just arrived in town today, and everything is wrecked. I have no idea what's happening, but something has obviously gone very wrong..."

OOC: A quick description:
In build and features he mostly favors his (human) mother, aside from slightly pointed ears and longer, sharper teeth. The one obvious sign of his nonhuman ancestry is his skin color, an odd blue gray that is unusual even for Orcs.
He is young-looking and slender but wiry and deceptively strong.
Dressed in plain traveling clothes.
(He's not quite the brutish specimen implied above.)

Mage Armor (extended) currently active


Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Tuesday November 26th, 2013 7:18:29 AM

"I can't believe Gerox is trying to make new friends at such times." - whispers Hert. "In Gargul's name what's he thinking?"

Even though the stranger doesn't look like he's one of the guards, these times you can't be too careful. Hert puts on the hood of his gray cloak and slowly follows Brom and Barratore, looking around a couple times to see if Gerox and Harvest Moon are catching up.

OOC:
Welcome to Rum, Andrew! Don't mind Hert, you'll get along eventually!

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Tuesday November 26th, 2013 8:35:20 AM


The keen eyes of Harvest Moon search the half-orc for any signs of the Three Bars. There are none.

"If you wish help, the compound of the Woldian League of Adventurers is in that direction." She points to the south, back in the direction from which they had come. "We are of them. I am Harvest Moon. This is Gerox Shale. He is Barratore Steelwind," she says, pointing to the minotaur. "Edson Kazil. Hert who is of Gargul. She is my friend Peza Tefani. And he is known only as Brom."

"Speak any of our names and they will take you in."

With that, the small thin half-elfish girl in the oversized robe follows after the Rager in the direction of the Fixer's Tower.

+++++++++++++++++++++++++

Active Effects: Long Strider 2hrs

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used


Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged); 
Tuesday November 26th, 2013 10:16:58 AM

Ooc: Welcome aboard Andrew.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Tuesday November 26th, 2013 11:57:54 AM

Ooc: Nice to have you Andrew

DM JamesD 
Tuesday November 26th, 2013 6:26:46 PM

ooc: Please continue with introductions. I am swamped with instructors giving exams today and tomorrow in order to get one last one in before finals next week. Post and XP will come in the morning.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Tuesday November 26th, 2013 6:43:01 PM

Edson sees the others walk passed the half orc and head towards the tower. Noticing no tribar emblem he elbows Barratore. "Barry, no emblem. He's not with them. We should have him come with us to get off the streets and away from them."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Tuesday November 26th, 2013 10:38:33 PM

Gerox smiles up at the half orc and says, "What brings you to Rum. Are you a settler? We work for the WLA but mainly doing mapping and exploration work. The city has grown up around us while we were out in the field and now this crap is happening. We have come to the tower to find out who is in charge now and why they attacked the Fixers. You might be safer away from us. We seem to attract trouble."

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet 
Tuesday November 26th, 2013 11:12:15 PM

Barratore looks down at Edson and over at the lithe pale half Orc and scowls, "Send him to the compound does the same thing and it gives me and Brom one less person to try and keep alive." Barratore keeps walking and adds, "Not my call either way. Talk to Peza."

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Wednesday November 27th, 2013 12:52:31 AM

Zalmay carefully reaches into his pocket and removes his WLA pin. He'd kept it out of sight, not knowing if the League was a target in whatever was going on. He holds it out to Gerox, keeping it cupped in his palm so that nobody could see it from a distance.

"I'm Zalmay Tufan, and I'm, uh, on your team. I was sent here on League business, but I don't think that assignment will be happening now. Not after all of this. Maybe I can help you here..."

Harvest Moon (AC19/Touch18/FF15; CMD 22; HP HP 48/48) - Al 
Wednesday November 27th, 2013 9:44:24 AM


The ever keen ears of Harvest Moon catch the words of the half-orc behind her even as she continues to the tower. He was sent by the Woldian League. That is welcome. As a short-lived tangent, the half-elfish girl wonders at the reason he was sent. What assignment is this of which he spoke?

She says nothing of this, though. Instead, Harvest Moon simply calls over her shoulder, "Come with us."

+++++++++++++++++++++++++

Active Effects: Long Strider 2hrs

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used

DM JamesD 
Wednesday November 27th, 2013 2:15:28 PM

Suspicions are high as Harvest approaches the blue skinned hlaf-orc and begins poking about for knowledge. Edson immediately sees the danger of being surrounded and whispers a word of warning the the League Adventurers spurring Barratore to scan the half-orc for any tri-bar markings. He and Brom agreeing that the group was out numbered, but that their superior skill and cooperation gave them the edge.

Peza does her best to try to understand the chaos and destruction that took place, but finds further investigation is in order. Whoever was behind the coup was clearly well organized and managed to keep any information from leaking out about the plans. As she ponders this Gerox approaches the strange figure and immediately tries to make friends. There is a moment of tension, but everyone relaxes as they discover he had no part in the combat and was a fellow WLA member.

After a moment's discussion the group offers to direct him to the compound, or given the circumstances, stay with them for the time being. Looking about at the armed guards and seeing the shops opening back up gives some the urge to go shopping while others are determined to learn who was behind the attack.

ooc: All players except Zalmay get 6,826 xp for the scene and one Hero Point for not running from any battle and doing everything in their power to save the Fixers. At this time you can nominate another player for consideration of an additional Hero Point if you feel they did something particularly heroic or clever. If enough people post I will post again tomorrow (Thanksgiving Day in the USA), if not I will wait until Friday.

At this time you are free to go to the Catacombs, continue investigating, or rest and regroup for the night and head out fresh in the morning.

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al  d8+1=9 ;
Wednesday November 27th, 2013 3:02:49 PM


OoC: HP for Harvest Moon.

Update of Character Sheet complete. Ready for DM vetting.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 24 (26 Raged); HP: 39/64 (51/76 Raged);  d12=11 ;
Wednesday November 27th, 2013 3:08:47 PM

Sweet! Hit points for Brom.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Wednesday November 27th, 2013 4:48:44 PM

Hert overhears that Zalmay is assigned to their team, and, after a little hesitation, comes to greet him. He removes his hood (he turns out to be a young black-haired adult man, with grey eyes, tanned skin and a short beard), offers a handshake and says:

"So you were sent to our assistance? Great timing. I'm Hert, a cleric, an Eye of Gargul, God of Life and Death. Used to be the newest member of this team. I apologize for our attitude. We have lost someone very dear to many of us. What do you do by trade?"

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Wednesday November 27th, 2013 8:02:14 PM


OoC: We need the magic here identified. Gerox? That means you. Or, Zalmay? Can you handle the Spellcraft/Detect Magic combo?

1 Jeweled Sword (magic)
1 Magic Hat (magic)
2 MW Bastard Swords
6 MW Great Swords
2 MW Great Axes (Magic)
8 MW Chain Shirts
2 MW Studded Leather Shirts

DM James: Just a reminder that the Catacombs can identify items as well. The cost is 10 gp for a lvl 1 caster to attempt it.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday November 27th, 2013 11:27:51 PM

Ill be updating my sheet over the holiday

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61  d20+10=26 ; d20+10=17 ; d20+10=24 ; d20+10=29 ;
Wednesday November 27th, 2013 11:38:42 PM

"Well... I'm a magician of sorts. Even if I'm not a true Wizard..." Zalmay points at the ground and releases a spark of electricity from his finger. "My father's people would call me a 'storm shaman.'"

He examines the magic items when they are shown.
(Detect magic + spellcraft rolls: 26, 17, 24, 29)

OOC: The famous Spark cantrip makes an early appearance...



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d8=3 ; d6=6 ; d4=4 ; d3=2 ; d10=5 ; d12=2 ; d20=14 ; d100=78 ;
Wednesday November 27th, 2013 11:38:52 PM

test rolls... wasn't working before

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); 
Thursday November 28th, 2013 10:14:35 AM

OOC: Brom is done save a feat. I'm tossing around three feats - one defensive and two offensive. Toughness, cause you can never have too many HPs when your AC is not good; Cleave, to help with multiple opponents; and Vital Strike, for a little boost in damage.

Suggestions?

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday November 28th, 2013 12:21:36 PM

OOC:Happy Thanksgiving to you all

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45  d20+3=18 ; d6+3=7 ; d20+11=12 ; d20+11=31 ; d20+11=21 ; d20+11=28 ;
Thursday November 28th, 2013 12:35:00 PM

Gerox smiles up at the half-orc and says, "The WLA leadership in Rum has taken many losses this day. Why don't you stay with us for now. You can make permanent decisions on your path in the future but their is safely in numbers and we can use your skills. Maybe you can figure out what is going on around here today. We are a bit confused."

spellcraft rolls:
jeweled sword 12 natural 1
magic hat 31 natural 20
axes 21 and 28
hp roll 7

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Thursday November 28th, 2013 7:49:45 PM


It is good to see a return to normalcy. The bird sound and forest noises, returning after the silence of death. And yet there will be none of that for Harvest Moon. There must be answers first.

The small half-elfish girl continues her march into the Black Tower.

+++++++++++++++++++++++++

Active Effects: Long Strider 2hrs

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used


Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Friday November 29th, 2013 3:59:05 AM

OOC: I'd suggest Cleave, we often fight several opponents at once, and I can buff your low AC if we stop having such sudden fights.

DM JamesD 
Friday November 29th, 2013 12:51:24 PM

As you ponder what to do Zalmay takes a look at the magical items and identifies the jeweled sword as a sword of spell storing, noting that what ever spell had been held in it was discharged during the battle. Next he picks up the hat and at once realizes it is a hat of disguise which allows the wearer to change theri appearance, Lastly he examines the Great Axes as having a +2 enhancement bonus. Gerox double checks the half-orc's work and can find no mistakes in his deductions.


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Friday November 29th, 2013 1:55:38 PM

something weird is going on with the posts. My post is showing under Edson's name

DM James If you are using Google Chrome try refreshing the page a few times. There were some issues with the most recent update. I have posts showing up out of order and below the text box you type in.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Friday November 29th, 2013 2:26:37 PM

Brom says over his shoulder to the newest member. "Magician, or whatever you call yourself, I hope you got more than just tricks. Where we're goin', tricks 'll just get ya killed."

The list of magic items are nice, but the barbarian is flat broke.



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Friday November 29th, 2013 6:34:35 PM

ooc working now

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Friday November 29th, 2013 8:16:38 PM


OoC:

8315 8315 - 1 longsword of spell storing
1800 1800 - 1 Hat of Disguise
16640 16640 - 2 +2 Great Axes (Magic)
16000 16000 - 2 MW Bastard Swords
2100 2100 - 6 MW Great Swords
2000 2000 - 8 MW Chain Shirts
350 350 - 2 MW Studded Leather Shirts
======================================
47205 Total

42484.5 After Catacombs Sale (-10%)

6069.21 Divided by 7 Characters

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Friday November 29th, 2013 9:14:12 PM

Don't mean to doubt your math, but the 8000 gp MW Bastard Swords are a little costly, aren't they?

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Friday November 29th, 2013 10:30:23 PM

I owe everyone money so I am out this time. Nothing I really want anyway but I think we should try and use the stuff rather than sell it for a 50% discount. Isn't that the discount now? I see your using 10%. Something change?

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Friday November 29th, 2013 11:54:59 PM

Ooc: Did you pay us part of it already?

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Saturday November 30th, 2013 4:08:34 AM


OoC: Apologies on the previous mistake. I mis-input into my spreadsheet. Here's a correction.

8315 - 1 longsword of spell storing
1800 - 1 Hat of Disguise
4160 - 2 +2 Great Axes (Magic)
335 - 2 MW Bastard Swords
350 - 6 MW Great Swords 
250 - 8 MW Chain Shirts 
175 - 2 MW Studded Leather Shirts 
=================================
15385 - Total

7692.5 - After Catacombs (Minus 50%)

1098.93 - Divided by 7 Characters


DM JamesD 
Saturday November 30th, 2013 12:34:49 PM

ooc: My math is a little different on the weapon values, and I believe a +2 enhancement bonus is 8,000 gp each, making your estimate 12,000 gp short.

Weapons and Armor
-----------------
08,315 -1 Jeweled Sword 8,315 (spell storing)
01,800 -1 Magic Hat (Hat of disguise 1,800gp)
00,670 -2 MW Bastard Swords 670 (35 each + 300 each MW)
02,100 -6 MW Great Swords 2,100 (50 ea + 300 each MW)
16,620 -2 Great Axes 16,620 (20 each +300 each MW + 8000 each +2 enhancement)
02,000 -8 MW Chain Shirts 2,000 (100 ea + 150 each MW)
00,350 -2 MW Studded Leather Shirts 350 (25 each + 150 each MW)
-----------
31,855 gp
15,927.5 gp after 50% restocking fee (if everything is sold in the catacombs)
Divided by 7 players = 2,275.357 gp

DM JamesD  d20=2 ;
Saturday November 30th, 2013 1:22:50 PM

You stand in the circle slightly taken aback at the spoils you collected. The value of some of the items catch you off guard. You find yourselves unused to such wealth and unsure how to calculate its worth and split the loot up evenly. It isn't until a small boy finds his way into the circle and grabs your attention that you realize how engrossed in the conversation you were.

Excuse me, I have a message for you from Abuto Anfri at the WLA. I'm glad you are wearing your sashes, it made finding you a little easier. The boy waits expectantly for a tip as you read the letter.

When you are finished investigating at the tower, please return to the compound. The recent battle has lead to several fortunate developments.


Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Sunday December 1st, 2013 6:15:50 PM

Zalmay decides that joining this group is the best choice. He's not sure if they are actually the people he was supposed to meet, but the WLA is still the WLA... and allies of any kind will be precious after he found himself alone in a strange town living through strange days...

"So what is the plan going forward? I could really use a briefing on these Tri-Bar people and exactly what's going on--"

Just then the messenger arrives and interrupts him...

(OOC: Apologies for the late post. The tablet I was using while traveling during the holiday was having issues with this site. I could view everything but could not log in.)

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Monday December 2nd, 2013 9:37:17 AM


Harvest Moon favors the boy with a curious look, even as she quickly reads the contents of the message from the corner of her eye. The message is easily understood. The boy is not. He shows no signs in his behavior of the terrible things that have happened today. He comes casually to the place of greatest danger with murderers all around. And yet, his concern seems only with receiving a gratuity for the delivery of this message.

Harvest Moon says nothing to the boy. She simply turns and leaves him behind. "There is no plan going forward, Zalmay Tufan," she says in reply to the half-orc. "Things are as you see them." With a sweep of her hand she indicates the bodies - the blood running in the streets. "The Three Bars have slaughtered the founders of the city. The claim that we hear is of despotism."

"There appears to be order now." Harvest Moon pauses in her march to the dark tower and indicates the many Three Bar guardsmen. "We go to get answers from those who have established this new order."

Grim-faced, the small half-elfish girl turns and continues into the black tower. There will be answers for the death that has come to Rum today.

+++++++++++++++++++++++++

Active Effects: Long Strider 2hrs

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Monday December 2nd, 2013 3:23:23 PM

Hert takes interest in the spell-storing sword.

"This thing... it looks rather interesting. I might put it to a good use... Channeling Gargul's curse, paralyzing effect, there are infinite possibilities! I'd like to have it. I can pay some money to the rest of you, too."

The message from the boy, however, leaves him less impressed:

"Fortunate developments? This has to be a bad joke. Or a part of someone's plan."

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 24; HP: 64/64Character Sheet  d10=4 ;
Monday December 2nd, 2013 4:21:56 PM

typical.....more to come tonight


Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Monday December 2nd, 2013 6:53:57 PM

Edson pats the half orc on the shoulder. "Welcome, I am Edson" he says. " The young girl we are following is headed into the tower. We believe the people who are behind this madness are inside. We should be resting, but who needs to rest when death and destruction await. You should run now while you have the chance,unless of course you are into the bad odds that we keep winning against." with that Edson follows Harvest to the tower.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Monday December 2nd, 2013 7:23:00 PM

Barratore chuckles at Edsons comments to the half Orc. None of the gold or equipment holds an interest for the Minotaur at this moment. He was just as interested in the tower as Harvest. Barratore looks to Peza though, for confirmation on their next course. If she indicates the tower, he moves with his blade ready to the main doors leading in

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/-  d4=3 ; d100=90 ; d100=26 ; d20+10=18 ;
Monday December 2nd, 2013 8:47:30 PM

The runner arrives the the note from the compound. Fortunate developments... thinks the barbarian. "Only thing fortunate I can think of is those responsible waiting for my BAS to give 'em what they got comin'."

"Whatcha complainin' bout." He says to Edson. "We're alive."

Brom keeps in step with Barratore and Harvest on the way to the tower.

Perception DC18

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Monday December 2nd, 2013 8:54:05 PM

Gerox says, "I owe everyone money from the last treasure haul. I believe the amount it 910 gps each. Please take my share of this loot as a partial payment. (ooc everyone gets 380 gps back, Gerox will throw in the extra gold to round it up to 380)

Gerox starts to follow Harvest in but hesitates and casts a message spell on himself and the group. He then says, "If we need to communicate quietly, whisper the message to me and I can relay it."

He takes a few strides and continues, "Lets make sure to keep a cool head for now. This trip is for information and planning. I don't think we are ready for a pitched battle on unfriendly ground. I also want to hear what the good news is back at camp."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday December 2nd, 2013 9:26:12 PM

"Welcome to our little band .... I'm Peza .... we'll put you straight to work .... we;re off to take a peek at the black tower ... " As Peza introduces herself to Zalmay

The raven haired girl then lightly moves after her friend Harvest ...

"Keep alert ... i'm sure we won't be welcomed warmly "



Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Tuesday December 3rd, 2013 1:27:50 AM

Zalmay nods and moves to follow the others, looking up at the tower as he walks. If these mysterious Tri-Bar people are holed up in there, things could escalate very quickly... He pauses for a moment and retrieves the WLA pin from his pocket once more. He puts it on. He doesn't have one of those fancy sashes, but if the others are going to fly the colors then he will do his best to follow suit...



DM JamesD 
Tuesday December 3rd, 2013 12:33:44 PM

After hearing about the recent events in the city Zalmay decides that joining this group is the best chance in prosper in Rum. After all, the group seems trustworthy and are members of the WLA. He then asks about recent events as Gerox attempts to settle his debts and Hert examins the jewled sword and thinks about how he could put it to use.

When the messenger arrives Harvest Moon reads the message out of the corner of her eye as she observes the delivery boy. His lack of fear given recent events lead her to believe he must have been spared the horrors of the day, likely kept indoors and out of sight as the fighting took place. Possibly the organizers of the attack took percautions to keep innocents such as him away from the battle, and the fact that the WLA sent him indicates that the organization does not fear another attack for the time being. Ignoring the boy, she explains to Zalmay what little they have put together about events then moves to head towards the black tower followed close behind by Brom the Barbarian.

As she moves out Edson explains why Harvest Moon is heading to the tower and half warns / half dares the new comer to follow them. The comment makes Barratore chuckle as he waits for Peza's signal to follow. Sensing the half-orc is trustworthy, Peza welcomes Zalmay to the group and directs the rest of you toward the tower. As you leave Gerox reminds everyone to keep out of trouble and that the purpose of this trip to to gather information only. Behind you the boy looks disappointed by the lack of a tip and returns back in the direction of the WLA.

Before you the black marble stone bulk rises dark and ominously from the cobblestone pavement. Although you have passed the building numerous times in the past, never before has it felt so unwelcoming and foreboading. It soon becomes clear that this is all the closer to the tower you are going to get; for upon the wide, iron-railed, cold stone steps leading to raised entryway fully six feet above the surrounding streets stand several grim and titanic looking guards with pikes crossed infront of the doors. The Powers of Rum will not see anyone until further notice. Please go about your bussiness. Despite the guard's "please", it is perfectly clear that this is not a request.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/-  d20+7=10 ; d20+10=18 ;
Tuesday December 3rd, 2013 12:54:22 PM

"Go tell your masters we will know who attacked us and slaughtered the Fixers." He draws his blade and runs his hand down its blade. "This blade's tasted the blood of many Tri-bar members, orc, human, giant, and golem. What is a few more peons. Should I let it taste your blood too. Fetch these Powers, or taste it it will."

Intimidate DC10
Perception DC18

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al  d20+6=18 ; d20+6=25 ; d6+1=5 ; d6+1=2 ;
Tuesday December 3rd, 2013 1:16:11 PM


The Powers of Rum ... The words together say far more than their meaning intends. They bespeak a title of despotism, the rule of the strong over the weak. Those few short words of the guard represent everything that she has worked to leave behind since departing the Contested Kingdoms.

These words from the guard are all that Harvest Moon requires to banish her doubts. Domi guides those who defend justice. Domi is bold and without fear. The cause here is righteous.

Even as The Rager growls his threat, Harvest Moon attacks.

+++++++++++++++++++++++++

Flurry Hit AC18, AC25; Damage 5 + 2 = 7hp

Active Effects: Long Strider 2hrs

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet  d3=3 ; d20=2 ;
Tuesday December 3rd, 2013 4:34:39 PM

Barratore's blade follows Harvest's fists The Powers of Rum would just have to learn that life is full of disappointment.

[Vital Strike Cleave Attack Hit AC 15]

ignore the d3 please....multi roll seems to not be working...switching to manual Attacks are at +13 Dmg +8

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/-  d20+14=28 ; d20+14=18 ; 2d6+16=24 ; 2d6+16=24 ;
Tuesday December 3rd, 2013 5:11:49 PM

Brom is getting soft. Usually it was the barbarian who picked fights. He was trying to be a team player. Harvest's attack skipped all that. "Girl you're more and more like me every day."

"Taste it is."

Brom follows the other two in sword in hand.

Attack (+14 weapon, -2 PA): AC28, damage 24; Cleave: AC18, damage 24

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Tuesday December 3rd, 2013 5:36:32 PM

Gerox mouth drops open as Harvest attacks. "This was supposed to be a recon mission! Gather intelligence! What are you thinking! Put up your swords you idiots!"

Gerox backs away from the fight and scans the area looking for guard reinforcements coming their way.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Tuesday December 3rd, 2013 8:48:29 PM

Wow... this escalated quickly. Zalmay silently agrees with Gerox. Who knows who... or what... is inside that building... He gestures towards the guards, and suddenly the steps under them are covered in a sheen of slippery ice. Maybe that will give the team an opening to disengage...

(OOC: Cast Grease under the guards, trying to get as many as possible. We don't have a map yet, but hopefully I can catch at least a couple without getting any teammates...)

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Tuesday December 3rd, 2013 9:09:20 PM

"Rum is a free city ... or at least was till the so called powers decided to usurp the city of the people " Barks Peza at the guards ...

Hiding her shock at Harvests sudden attack .... she thinks " attacking the guards won't do any good ... the powers whoever they are won't come out .... just send more guards "

"we'll just be outcasts ... hunted down by the powers who overthrew a city in hours "

"Stop ..... stand down ... we're not going to free Rum by battling a few guards "

"The faceless powers we'll here about this ... we've sent our message "

"Rum will be free again .... Free Rum from the faceless usurpers "

"Free Rum " shouts Peza as she hopes to spread the voice of opposition againist the hidden powers



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+9=17 ; d8=4 ;
Wednesday December 4th, 2013 12:41:19 AM

"Stop attacking" Edson yells. "They're guards doing their jobs. They didn't provoke us or attack us." His hand resting on the bow. If the guards attack back, he will defend


Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Wednesday December 4th, 2013 9:23:27 AM

"What the..." - whispers Hert, when he sees the sudden attack from Harvest Moon. It takes him a while to realize that his allies are going 3 on 1 on the guard, who, in fact, was not even a danger.

"I'm not taking part in this!" - he yells, stepping back: "I'm not going to hurt him! Gargul will be your judge if you do, but I'm not doing it! This is not what we are supposed to be!"

DM JamesD  d20=19 ; d20=14 ;
Wednesday December 4th, 2013 4:19:32 PM

Brom has no patience for dealing with the guards and tells them with the point of his sword to get those who have the real power. Although the metal of his blade ring with sincerity the mammoth guards are unphased by his words. Harvest too finds the phrase "Powers" unpalatable and begins reading into it the unspoken thoughts that haunt her past as she responds to their words with her fists and sees Barratore's blade following close behind.

Gerox mouth drops open as Harvest attacks, shouting "This was supposed to be a recon mission! Gather intelligence! What are you thinking! Put up your swords you idiots!" He quickly backs away from the fight, along with Edson and Hert, as a shocked Zalmay cast grease under the guards feet.

"Rum is a free city ... or at least was till the so called powers decided to usurp the city of the people " Barks Peza at the guards ... Suddenly the guard speaks with such command and the authority that only comes from uncounted battles that everything else melts away and you are forced to listen.

The POWERS have no interest in ruling you or your town. Their business was their own until the Fixers invaded their lands and set up this "perfectly planned" city with no freedom, refusing to acknowledge the Powers of this land, and showing unfathomable disrespect to those so close to being gods. Now that they are free the people may rule themselves as they choose. Now be gone.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Wednesday December 4th, 2013 4:41:51 PM

Ooc: is this you telling us no fighting.

DM James This is me telling you the guards have not retaliated YET, and that whoever is in the tower hired some seriously talented and skilled guards. I am sure you could pick a short fight if you are determined.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet  d20=2 ;
Wednesday December 4th, 2013 7:16:24 PM

Barratore answers Hert and Edson, not the enemy, "Those who stand with the enemy are counted with them." The fighter strikes again, he has no intention of backing off, because the guard say so

OoC Really another 2?

His blade is again WAY off the mark

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al  d20+8=23 ; d20+8=16 ; d6+1=5 ; d6+1=7 ;
Wednesday December 4th, 2013 7:50:11 PM


Harvest Moon stands with Barratore Steelwind, flanking the guard as she her fists fly. The words of the guard are nonsensical.

"Your powers were wrong. They have committed a great crime here today and must answer for this," says Harvest Moon as she strikes.

+++++++++++++++++++++++++

Flurry Hit AC23, AC16; Damage 5 + 7 = 12hp

Active Effects: Long Strider 2hrs

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7
Pearl of Power Used

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday December 4th, 2013 8:20:05 PM

Edson just shakes his head. He looks to Gerox, Hert, Peza and the new guy for an opinion.He expected this from Harvest, but Barratore shocked him. The guard didn't attack them or provoke this.



Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday December 4th, 2013 9:18:31 PM

"If the powers have no intrest in ruling Rum or its people then why do they take up residence in the tower ??/ .. their presence alone here in the tower and guarded by you prove that isnt true .... leave and prove it !!! retorts Peza

"You murdered ... slaughtered many people ... you think they're won't be conseqences ??? the powers must be brought to justice for their vile acts ....

"Have them show themselves .... be named instead of hiding nameless in the shadows "


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 45/45 
Wednesday December 4th, 2013 9:45:15 PM

"Harvest! Barratore! Stop attacking right now! This is not how we or the WLA work! Our charter is to fight evil and defend the innocent. We need information, not blood. Curb your bloodlust and start thinking right now. Would the Captain want us to do this?"

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/-  d20+12=30 ; 2d6+16=25 ;
Wednesday December 4th, 2013 10:30:27 PM

"Beast lords!" growls Brom. "Vile beings seeking to pervert life to suit themselves and their vanity. My blade will taste their blood too."

Brom determined to meet an end to the beast lord within continues unabated.

Attack (+14 weapon, -2 PA): AC30, damage 25

Rage: 8/18 used; Cursed Wounds (25 points)

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday December 5th, 2013 1:01:53 AM

They're not backing off... Are these people crazy? Zalmay is suddenly questioning the wisdom of his decision to join this group...

"We need to get the hell out of here! We have no idea what's going on here or what kind of force they have in there..."

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Thursday December 5th, 2013 6:24:28 PM

Gerox hit the spot mentioning the Captain.

"Look what you've become just hours after his death! Revenge-seeking vigilantes, is that what you are now? Well, I am most definitely not one! You can't solve everything by killing those who oppose you!"

But the others don't seem to hear him. If the guard is still alive after their attacks, he will walk up to him, spreading his arms, and cover him with a near-transparent shield and say: "He is under Gargul's protection for now. Attack him if you dare."

Then he steps back from the battle and the group.

"What you are doing is wrong. If that is how you want to do things, I will not follow you anymore. Perhaps, I'll join Scully. He doesn't look like a bloodthirsty murderer to me."

OOC: Hert casts Sanctuary on the guard (Will save DC 14 or cannot directly attack the guard).

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al  d20+14=31 ;
Thursday December 5th, 2013 7:04:39 PM



"JUSTICE!" shouts Harvest Moon.

OoC: Will Save 31

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Thursday December 5th, 2013 9:13:39 PM

"This gains nothing for us .... just something the nameless powers can twist againist us ... halt your attacks and lets us leave .... "

Still havent drawn a weapon ... Peza implores her friends to cease their attacks

"We can avenge Captain Theringer in a better way "



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d100=69 ;
Thursday December 5th, 2013 9:37:56 PM

Edson takes his hands off his bow. "You claim to avenge Theringer, yet you dishoner him with your actions. Stop attacking and let us regroup."

DM JamesD  d20=15 ; d20=11 ; d20=6 ;
Thursday December 5th, 2013 11:45:37 PM

There guards react to the continued assault in a flash Barratore's bastard sword clatters on the ground followed close behind by Brom's. You ignorance is showing! the head guard respond as dodges out of Harvest's way and sends her tumbling prone onto the the ground. If you really cared about the city of Rum you would be helping them now, not trying to cause more bloodshed.

ooc: based on the guards low roll attacking Harvest you can likely deduce that the guards are in fact 20th level.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Friday December 6th, 2013 12:58:08 AM

Zalmay watches, stunned, as the guards overpower his new teammates in a display of skill the looks more like something out of a gladiatorial exhibition than an ordinary street fight. While standing on an ice slick. And they are just the door guards? Who the @$%$ are these people? He raises his voice...

"We really, REALLY, need to get the hell out of here."



Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Friday December 6th, 2013 8:58:04 AM


The threat of superior forces. It is not a thing that Harvest Moon is unaccustomed to. To survive one fights or one flees. In violent and uncertain lands of the Contested Kingdoms, she had more often fled than fought.

All things change. The league died with Captain Sal Theringer. Her one regret is ... Harvest Moon takes one last look at the people who she has come to know as friends. They had come far from Plateau City to build new lives in this far off land.

All things die. Even dreams.

The small half-elf rolls into a wary crouch. With scuttling steps and furtive eyes, she backs away. The sky. It comes to take her. Harvest Moon steals one last look at her friends. "Farewell." It is a short and simple word, but one that she imbues with all the wealth of feeling that she holds for them.

Then Harvest Moon is gone. Simply gone.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet  d20=19
Friday December 6th, 2013 2:36:25 PM

Barratore glares back at the guard, and thunders in retort. "That is precisely what I intend to accomplish by killing you and the evil murdering cowards that you serve. Evil is victorious only when good is cowed to stand by and watch. I will not do so as Ga'al or Jancassis, Marteus or any other of the vile betrayers attempt to stretch forth their hand you cowardly murdering pig son of a kobold!"

Barratore steps back out of their immediate reach and picks up his weapon.

"You murder through cowardly attacks and then flee to a tower and now claim that we should simply sit back and accept your benevolent rule? To piss upon you would show more respect than I ever shall to you or the whores you serve."

Barratore growls as he sets his feet and grows to twice his normal height.
[activate torc Enlarge reach is 15']

Harvest was gone now as well, but her departure was more than his brain could process at the moment.

Will save 22

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Friday December 6th, 2013 3:04:52 PM

" Barratore, stop!" Edson yells. "Theyre stronger then us now. But we regroup, and fight smart and end them. Harvest fled, we don't need you dying now also."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/-  d20+3=8 ;
Friday December 6th, 2013 3:36:52 PM

Brom retrieves his weapon as well. "You slaughtered friends, family, innocents. I don't care about Rum. I care bout the cat people, friends, family. Their dead. Now your masters will be." The veins in Brom muscles pulse as his adrenaline courses at a greater rate. He goes to launch himself at the guard, finds he is unable to attack. "What is this?" He shouts.

Will save DC8

Hello! (DM Donna) 
Friday December 6th, 2013 4:01:17 PM

Hello! My name is DM Donna. You killed my father. Prepare to die!

(ahem)

This is an Official OOC Post to let you players know a couple of things:

First, I am the new co-DM for the game, here to help DM James out with the story that is unfolding.

Second, I am going to need ALL the help that I can get, because I need to understand where your merry band of WLA members are coming from and how they are currently perceiving Rum's (and their own) situation.

I'll be sending out an email shortly, but for now...how about if the group--realizing something has very drastically changed while their attention has been focused on your previous adventure. Logic would prompt that you all report to the WLA HQ location and check to see what the League has to say about it.

Sorry about this bit of OOC "Deus-Ex-Machina", as it were, but I want to make sure that I fully understand this campaign and the situations unfolding in it before we do things like have a 6th/7th level group split itself apart on the topic of possibly attacking Level 20 NPC guards who really haven't done anything accept make a mysterious public statement.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Friday December 6th, 2013 4:16:51 PM

Unable to do anything to stop the unfolding fight, Hert briefly tries to chase Harvest Moon, but she is too fast for him and he quickly loses her in the city. He comes back apathetically, prepared for any outcome.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Friday December 6th, 2013 4:34:02 PM

These people are crazy. All of them. Well, maybe not the short half elf, who has just used some sort of magic to flee the scene... Zalmay lets out a sigh of frustration. He steps closer to the fighters and points in their direction... Suddenly they are surrounded by billowing fog. Maybe that will keep them apart...

[OOC: Move into range and cast Obscuring Mist at base of steps where the fight is happening.]

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Friday December 6th, 2013 9:23:54 PM

Watching in astonishment as Broms then Barratore's weapons clatter to the ground .... even Harvest gets thrown about with ease ..... these are not just simple guards .....

"Barratore stop ... this isnt getting us anywhere ... "

Catching a glimpse of Harvest slipping away ... glad she has withdrawn .... unknowing that she might be gone for good .... but Peza has a sinking feeling in her heart .... a tear slides down her cheek ..

Understanding Hert and Zalmay have tried to disrupt Barratore and Brom's attack .... " good thinking ... just hope it works "

"

SUDDENLY...! (DM Donna) 
Saturday December 7th, 2013 3:31:02 PM

The casting of the Obscuring Mist renders the area fog-bound: those PCs who were determined to fight the guards and demand explanations for everything abruptly find themselves unable to see a darn thing!

CDM Jerry 
Saturday December 7th, 2013 10:08:27 PM

Hey guys, I've been brought in to help with a few things in Rum. So, I'm putting a CDM stop on this game for a few days, while I consult with your DMs.

I will send you an email tonight or tomorrow.

Sorry for the inconvenience. Feel free to enjoy the Giggling Ghost holiday event while you wait.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Sunday December 8th, 2013 2:00:08 PM

Hmm what few things ??

CDM Jerry 
Sunday December 8th, 2013 7:23:41 PM

I have sent an email to all Rum players. :)

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Monday December 9th, 2013 8:17:12 AM

Barratore's mind is over whelmed at the turn of events at the Tower. Everything had been thrown into chaos. Harvest was gone, the group save for Brom, was siding with those who had just executed a bloody insurrection and Theringer was speaking from the Shadow realm in his mind. The Wold had gone mad or perhaps he had.

Barratore backs away from the tower, covered in the fog. He maintains the Enlargement though, as well as is guard and his silence.

The Rule of Rum had been violently and cowardly destroyed by assassins and murderers and those same had attacked the Cat People as well. There would be a reckoning and there would be justice done upon them. He and Brom would see it done, the others could do as they will.

"Brom, let us return to our original plan."

Barratore hopes Brom knows he refers to leaving Rum for the Cat People. With that Barratore moves swiftly back to the compound to remove anything he thinks he, Borm, or The People might need .

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Monday December 9th, 2013 10:13:04 AM

"Alright." He said. Brom moves off with Barratore. He keeps an eye towards the tower as he moves off.

CDM Jerry 
Monday December 9th, 2013 8:07:01 PM

Again, there will be no more posts for a few days. See my earlier post. This game has halted. No more posts please.

I will inform Sheriff Ken that missed posts will not count against you this week.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Wednesday December 11th, 2013 10:20:52 AM

One note on the topic of missed posts. I usually post at night, and a couple of times when I posted after midnight I was listed as missing a post (technically I had not posted in the last 24-hour day).

CDM Jerry 
Thursday December 12th, 2013 1:31:36 PM

Ok, I think we've got it handled. The board is now open. Donna or James will post sometime today, I hope.

Post away!

DM Donna 
Thursday December 12th, 2013 2:17:49 PM

The game is about to resume.

The Fog Clears


Nothing To See Here, Folks...(Almost) - DM Donna 
Thursday December 12th, 2013 2:31:51 PM

The Obscuring Mist spell takes on a life of its own--the blinding fog effect swells to a larger area of effect, swirling up and around everyone in the party. What's happening..? This isn't anything that any of you intended to have happen...

In the fog, no one can see more than five feet in front of their face.

EVERYONE MUST MAKE PERCEPTION CHECKS:

DC14 or less: Wow...it sure is really foggy...
DC15: Highlight to display spoiler: { You start to hear groaning from around you. They are not a voice you recognize.}
DC20: Highlight to display spoiler: { The voices are changing. They are becoming more gravelly and hoarse, but just by a small amount.}
DC25: Highlight to display spoiler: { You also hear a bone pop and a sharp cry of pain.}
DC30: Highlight to display spoiler: { Something is happening to the invincible guards that is causing their voices to change as well as causing them considerable pain.}

What do you do???


Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+14=30 ;
Thursday December 12th, 2013 5:47:07 PM

Edson waves at the fog in front of his face trying to disipate it. Not helping he moves closer to the guard and the sounds. The guard was strong enough to take them on, so it wouldn't be a trick.

"It's the guard" he says to the group. "Something is changing his voice and causing him great pain."

Perception 30

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+8=21 ;
Thursday December 12th, 2013 9:20:31 PM

looking about .... Peza checks on her friends .... but an obscuring mist suddenly blurs the area .... and again it seemingly explodes it a blinding fog .....

Not wanting to walk into a blade she keeps her position .... the sounds in the fog deepen .. growing hoarse ... " the guards are changing ?? but into what ?? ... anybody see what it is ? ... i can't see a thing "

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet  d20+3=4 ;
Thursday December 12th, 2013 9:25:08 PM

Barratore sees fog, hears Peza and Edson talking, but they are making no sense at all. Barratore's mind is over whelmed at the turn of events at the Tower. Everything had been thrown into chaos. Harvest was gone, The Wold had gone mad or perhaps he had. The Rule of Rum had been violently and cowardly destroyed by assassins and murderers and those same had attacked the Cat People as well. There would be a reckoning and there would be justice done upon them

Barratore stands firm and awaits whatever was to be to be, Covered in the fog. He maintains the Enlargement as well as is guard. His adrenaline surged and his neck hairs stood on end. Gods this was exciting and he loved it.



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52  d20+11=30 ; d20+11=31 ;
Thursday December 12th, 2013 9:53:36 PM

(Perception check is 31) Gerox also realizes that the guards are in trouble or something is happening. He says, "Everyone back to back. Something is happening to the guards. Stay here for a moment and I will check it out." He casts an invisiblity spell on himself and takes 10 careful and counted steps towards the guards trying to see if he can see anything. (second perception check is 31 natural 20)

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/-  d20+10=20 ;
Thursday December 12th, 2013 11:13:38 PM

The fog blinds the barbarian to everything around him. He can hear the sounds of his companions, but there is something else in the sounds of the fog. He lifts his sword to a "ready-to-strike" position.

"Barratore?" He shouts as the other call out their warnings. "Reach that paw of yours out so I can find ya. Need a line. Rest of you try to stay behind us. And can someone get rid of this fog?"

Perception DC20

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61  d20=4 ; d20+10=28 ;
Friday December 13th, 2013 12:00:17 AM

Zalmay watches in shock as his spell takes on a life of its own. That was not supposed to happen...
Hearing the party's shouts from within the mist, he tries to undo the magic...

(OOC: [Perception = 4] I assume the out of control spell will be hard to cancel, if it can be at all. Second roll is Spellcraft [28] to try and dispel it. Let me know if I need to roll something else.)

DM Donna 
Friday December 13th, 2013 2:16:41 AM

Oh, by the way, I'll try to post very early in the mornings (after midnight/before 3am Eastern time), since I'm overseeing the Daily Tallies for the various Weekly contests in the Giggling Ghost and I'm up about that time anyway.

However, I DO want Hert/Dima to have a chance to post, so I'll wait until noon (Eastern time) today before I post.

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al  d20+16=26 ; d20+12=32 ;
Friday December 13th, 2013 11:42:13 AM


White.

Voices. Changing voices. A cry of pain.

Where is she? Harvest Moon feels the light wetness in the air and knows it to be a mist or fog.

Other voices. These are recognizable. Edson Kazil. Peza. Gerox Shale. The voice of The Rager. All of these are in the mist with her. Has she returned to the tower? Or did they follow her?

Harvest Moon says nothing. Instead, after orienting herself on the axis of the Wold, Harvest Moon moves in the direction of one of the unidentifiable voices. She seeks out the voice. She moves with great stealth. Her senses are alert. It is preferable to know of things before revealing one's self.

+++++++++++++++++++++++++

Perception 26
Stealth 32
Survival Autosuccess to determine North.

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

DM Donna 
Friday December 13th, 2013 1:18:24 PM

Welcome Back, Al! (You have email from me that I just sent, which I would LOVE if you read & replied!)

Meanwhile...I still want Dima/Hert to reply in-game. I'll be back in just a bit...

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Friday December 13th, 2013 9:46:20 PM

hmm Hi Donna please don't make us all wait for just one person to post , you can always adjust your Dm posts accordingly ...

welcome back Al !!! ;-)

Together Again - DM Donna 
Friday December 13th, 2013 10:39:06 PM

One by one, the heroes find each other in spite of the blinding conditions of the fog, and are soon in the position Gerox advised about: back to back, each of them attempting to pierce the misty veil in front of them. Only a moment or so passes when--just as mysteriously as the fog had grown into its nigh-impenetrable cloak--it thins and dissipates into wisps blown away by the the gentle breeze that has sprung up.

The sun shines brightly in the aquamarine sky. The clear light of day only seems to accentuate the surreal circumstances--wasn't just mere moments ago that the team was facing hopeless odds versus over-size, over-armed guards..? And now...

Now...

They are still there, in their large, dark armor with spikes and halberds...but they are not so imposing now. In fact...as you all look, you see that the main pair of guards--the ones who had originally dismissed your presence and barred you entry to the Tower with crossed pole arms--are still there. However, their darkly polished armor is no longer malevolently perfect.

They are...rusting. And looking as though they struggle to even stand upright, moaning, groaning and wheezing as they lean more and more heavily on their halberds.

"No...no entry..." gasps one, his voice hollow within his helmet.

"Go...a-bout...your...b...b...busi...nessssss..." the other guard attempts to sound as implacable and stern as he originally had, but his voice, too, lacks vitality.

What do you all do..?

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52  d20+12=29 ;
Friday December 13th, 2013 10:55:36 PM

(yea! Al's back! Hurray!)

Gerox moves towards the guards and says, "We need to see the boss. How about you lead us there? We don't want trouble. We just need to understand what is happening to this city. As members of the WLA we are sworn to protect it and if your boss has the best interest of Rum at heart, he or they have nothing to fear from us. Please lead us to him now. (diplomacy check is 29)

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Friday December 13th, 2013 11:34:33 PM

Edson stands in awe at Gerox. He even believes the man.

"Listen to our diminutive friend or else feel the wrath of our gigantic Minotaur friend. He is very angry, and looking for a fight."

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61  d20+10=24 ; d20+7=10 ;
Saturday December 14th, 2013 1:11:29 AM

The uncontrollable spell disperses just as quickly as it had erupted, revealing the struggles of the once-invincible guards...

"Uh, they look like they need help."

That seems ridiculous, considering that they are apparently working for true villains... but moments ago they could have easily killed several of the party. Yet they showed restraint... Now they are the vulnerable ones. Zalmay wonders if they are paying the price for their unnatural display of prowess. Is this the side effect of some kind of magical boost?

(Casts Detect Magic in area where guards are standing... Spellcraft 24 and Knowledge Arcana 10, if applicable)

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Saturday December 14th, 2013 1:08:00 PM

More talking and more talking and with the very people that guard and protect those responsible for the horrific bloodshed of a few hours ago. Barratore wanted to reach across and crush the man, kick in the door and serve Imod's justice upon all he encountered. Barratore takes a deep breath and tries to calm himself and simply ends up growling deeply with a great bullish snort of air at the end.

These men before him had best choose their next words carefully as far as he was concerned.

Enlarged 15' reach

Initial Investigation - DM Donna 
Saturday December 14th, 2013 1:12:40 PM

OOC: Bonus Saturday Post!

The sorcerer acts upon his curiosity about the paradox that is presenting itself to the party, casting his spell to see what he can see...and he is astounded by the results:

The magical auras--even right after casting the spell--glow as they normally do after this divination is cast, but then they morph from their usual (nimbusi? nimbuses?) of various colors and intensities into decayed versions of their normal selves. It is horrifying and yet fascinating to see: normal magic auras appearing to "boil up" and develop ugly, black-edged holes in them--holes that quickly grow and consume the auras themselves.

Zalmay once recalled hearing about some other-dimensional world that supposedly had a device that used a quaint process to project moving pictures on a screen, and that this "projector" could sometimes malfunction so that the pictures would become stuck and then appear to bubble up and melt because of the heat of the lamp used to light up the images. He thought to himself that the process of the projector meltdown probably looked a LOT like what he was seeing happen to the numerous and powerful magic spells that had been bolstering the guards.

Horrible.

Fascinating.

Even as the Half-Orc struggled to find the words to explain what he was witnessing to the other members of the party, the guards barring entry to the Tower lurch in place, listing at odd angles before tumbling to the ground, their speech slurred and burbling nonsense as they land, their arms and armor shedding flakes of rust as they hit the ground.

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Saturday December 14th, 2013 9:14:33 PM


She is back at the tower. Only moments after she had gone. It is good to see her friends - The League Adventurers.

Though things are different. Not the same as when she was drawn away. This is abundantly clear now that the mist has burned off.

Different. The same. Neither is as important, though, as the opportunity that now presents itself.

"The way is clear. We may now enter." So says Harvest Moon as she proceeds into the tower. Even beneath her baggy robes her stride reflects her determination. "We will have answers," she says.

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Sunday December 15th, 2013 12:15:50 AM

Zalmay turns to the others...

"It looks like these guys were boosted by some kind of magic... that's why they were tossing you around like ragdolls... but now the spells have been twisted somehow. Making them sick instead of strong. It's almost as if the magic auras are... rotting. I have no idea if this was some mistake by the caster or if somebody else is interfering..."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Sunday December 15th, 2013 9:32:00 AM

Gerox gulps as he sees the guards fall. "We are going in there? Really?...." As he watches the others prepare to follow Harvest in, he murmers, "Crap!" and follows along thinking that maybe life at sea wasn't as bad as he thought.

DM Donna 
Sunday December 15th, 2013 9:19:48 PM

OOC: STILL no post from Hert/Dima? He hasn't posted here at all since December 6th.

I call upon the powers of the Assistant DM to kindly poke Dima with a virtual stick so that we may (hopefully) find out why he's not posting.

ka-ZOTTZ!

(That's your cue, Richard! Go git 'em! And CC me with whatever you send his way, please. Thanx!)

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Sunday December 15th, 2013 9:40:08 PM

With the fog dissappearing .... Peza grimaces at the agony of the guards ... she quickly checks on them ... before following after Harvest ...

"Lets head into the tower ... here is our chance to investigate it ... and hopefully get a few answers "

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Sunday December 15th, 2013 11:08:36 PM

Barratore ignores the fallen guards and is on Harvest's heels as she move. Not wanting to overcrowd the halls within any more than his natural size will, Barratore releases the enlargement from his clan torc. "Edson, get up here."

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Sunday December 15th, 2013 11:47:32 PM

As Zalmay follows the others towards the entrance, a thought occurs to him...

"My spell behaved oddly as well. Is there something going on here that's making magic behave strangely?"

DM Donna 
Monday December 16th, 2013 1:00:38 AM

Zalmay's Spellcraft check from before prompts him to believe that his spell was momentarily usurped...but how and for what purpose..?

Perhaps investigating that Tower IS the best way to find out...?

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Monday December 16th, 2013 9:38:28 AM

The fog clears and the impressive guardians are not so. Brom leans his sword on his shoulder and follows Harvest and Barratore into the tower.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  d20+10=16 ;
Monday December 16th, 2013 10:04:50 AM

The recent events leave Hert speechless. The fighting with near-invincible guards was already too much, but this is so much more. He almost lost will to investigate, participate, fight or make peace. And what happened in the fog was almost beyond his comprehension.

"In Gargul's name, what was that?" - he whispers.

At least it stopped the fighting. Whatever the nature of that spells were, they served a good purpose, which means that perhaps, there is an ally waiting for them in the tower? Hert hesitates, but decides to follow everyone else inside.

OOC: Hello everyone! I apologize for disappearing without notice. I've been around till last Friday, when I caught an illness, and I didn't even bother to check Rum/E-mail since then. Things are more or less back to normal now, and I'll be back to posting starting today.

Welcome back Al!



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+17=19 ;
Monday December 16th, 2013 7:03:43 PM

"Yeah, yeah" Edson says to Barratore. He moves up to the door, stopping to check the door for traps.

"Give me a second, need to make sure they aren't leaving any nasty surprises for us."

Trap finding 19

All Quiet on the Tower Front - DM Donna 
Monday December 16th, 2013 7:37:44 PM

OOC: Again, my apologies--I had planned to make THIS post round about noon Eastern time (when I checked that Hert was once again with the party), but Real Life intervened.)

As one, the party carefully makes their way to the door. None of them do more than approach the portal, wisely reasoning that there is no point to it when the former guards are quickly eroding before their very eyes into rusty, crusty dust that now blows away on the breeze, leave naught behind.

The door into the Tower is still inspected and checked for traps...and none are in evidence.

Who's going to try opening the door...and where is everyone else in relation to the victim--oops! I mean--the PC with their hand on the doorknob..?

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Monday December 16th, 2013 8:39:27 PM


Curious. Harvest Moon cocks her head to one side as Edson Kazil examines the door in even curiouser places. Such are the complexities of doors that she has never herself imagined.

Once he announces it safe, however, she grasps the knob firmly and with the same grim persistence that she's shown all day, she twists the nob, and, opening the door, marches inside.

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7


Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+8=26 ;
Monday December 16th, 2013 10:04:30 PM

As Edson sorts out the lock .... Peza's eyes sweep their surroundings [perception check d20+8=26]
Once Harvest marches through the door she waits for Brom and Barratore to have her back before she marches after them

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Monday December 16th, 2013 10:18:34 PM

Gerox will follow along after the big fighters. He glances nervously around. "Did you see those guys? They just withered away. What does that? Harvest please slow down. Yes I want to find out what happened and why the Fixers were attacked but I don't want to erode away like one of those guards! Please use some caution! You are normally more level headed than this!"

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet  d20+3=23 ;
Tuesday December 17th, 2013 12:26:24 AM

Barratore's hand touches his sacred torc of Imod as the guards erode to dust in seconds. "Constructs?" He asks absently as Edson examines the door.
Harvest opens the door and Barratore follows in behind Brom. He scans about [perception 23]

"Nice work", he says to Edson as he moves past

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Tuesday December 17th, 2013 12:45:14 AM

Zalmay stands clear until the door is safely opened. Then he follows the group inside, taking up a position near the rear...

"Yeah, I really hope those were not real people." He shudders, taking a last look back at the pile of dust outside... "The more I think about it, the more it seems likely that something or somebody is interfering with magic here. It makes me wonder what will happen if we try to cast more spells..."

He readies his crossbow, just in case.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Tuesday December 17th, 2013 1:33:35 AM

"Lets hope I didn't miss anything Barry" Edson says he falls in line behind the minotaur, His strings an arrow, keeping the tension pulled, just incase anything decides to pop out at them.

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Tuesday December 17th, 2013 9:38:03 AM

"It could be Gargul who erased those guards from existence. Which is as good as an invitation for us to enter. Lets go" - says Hert and enters the tower after everyone else.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/-  d20+10=26 ;
Tuesday December 17th, 2013 12:11:48 PM

"Stay on your toes." He says. "Expect whatever's in here to come out swinging."

Perception DC 26

Who's that Creepin' Round My Door? - DM Donna 
Tuesday December 17th, 2013 12:40:31 PM

Harvest Moon boldly goes where no one in the party has dared to go before all this confusing stuff happened.

OOC: BOOM! The entire bunker explodes.

Wait--bunker? Oh, silly me...wrong module. Ahem:


The two-story foyer yawns before the party as they enter the Tower...large, impressive...

No sound.

No guards.

More piles of dust, though.

There are stairs that lead up...and an ornately-wrought door opposite the entrance. Which way do you choose to go..?

OOC: is this a place that the PCs are supposed to have actually visited before? I was under the impression this is the Fixers' Tower on their island--but is this a different Tower?

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al  d20+16=34 ;
Tuesday December 17th, 2013 1:42:02 PM


It is common for those of importance to reside on high.

And yet, it is also prudent to examine well the trail behind one to ensure that no threats close in from the rear.

Harvest Moon pauses at the base of the stairs, waiting for Edson Kazil to perform the mysterious examinations that he does upon the portals designed for security or privacy. While waiting, she turns her face upward, leaning out over the first few risers on the stairs, and craning her neck to see what might be seen, hear what might be heard, from the levels above.

+++++++++++++++++++++++++

Perception: 34

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

OoC: I doubt this is a building that we're likely to have been in, Donna.

And thanks to everyone for the welcome back. Thank Cayzle too. He's the one who convinced me.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+17=27 ;
Tuesday December 17th, 2013 3:11:24 PM

Edson's eyes the floor, looking for any pressure plates or tripwires. Content of his findings he moves to the ornate door. His fathers words rang in his head....

"Edson, smart people hide their treasure behind poor doors, but rich people hide it behind rich doors."

He didn't know if it pertained to the fixers though.

Once at the door he begins the task of searching for more dangers.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Tuesday December 17th, 2013 9:20:25 PM

Entering the tower Peza keeps her eyes peeled ..... taking in the scene ..... " the door or stairs " mutters the raven haired girl ...

Speaking softly ... "Edson i think we should check the door first .... we make sure the floor is safe with no one hiding to sneak upon us .... then we can make our way upstairs and explore whats up there "

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Tuesday December 17th, 2013 10:49:21 PM

Gerox follows along staring at the mounds of dust shuddering a bit. "Remind me not to sign on with these guys. They are tough on the help!"

Gerox moves towards the stairs. "Lets get this over with. We aren't here to explore but to find the bosses and gets some answers. Bosses like views. I will bet gold versus silver that they are up there." Gerox points up

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Wednesday December 18th, 2013 1:10:04 AM

Zalmay looks down at what he assumes are the remains of more guards.

"It looks like there was a massacre in here. Are the Fixers striking back at them... or are they fighting each other now?"

He follows the others towards the stairs, wondering if the bosses upstairs are in any condition to talk...

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/-  d20+10=28 ;
Wednesday December 18th, 2013 9:46:47 AM

"Let's be sure nothing is on this level before we move up." He says. "I don't want surprises from behind us."

Perception DC 28

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Wednesday December 18th, 2013 10:12:07 AM

"I think all answers are upstairs." says Hert. "We can explore on the way back."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Wednesday December 18th, 2013 10:52:30 AM

Gerox looks at Brom and asks, "And if we see more guards? Do we tie them up? Slay them? All we will do is alert them to our presence and give them time to prepare. I suspect they are reeling anyway." He points to the piles of dust. "I vote we go up and find the leaders. We are here for information first and if we have to fight to get it...fine. Hert is right, we can explore if necessary later."

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet  d20+3=22 ;
Wednesday December 18th, 2013 10:56:56 AM

Barratore nods to Brom, knowing that to be a good idea when sweeping a building.
"Not exploring Hert, but preventing poor Gerox from being killed from behind before Brom and I can save him." Barratore shoots the gnome a wink and heads across the room

Barratore moves to take a position right behind Edson, "They locked?" If the given the all clear, Barratore opens the door and quickly moves through, blade at the ready.
[perception 22]

ooc all these high rolls, we are so stewed in the next combat lol

Sneaking Up the Stairs - DM Donna 
Wednesday December 18th, 2013 1:41:54 PM

OOC: Owies! Christmas projects be sucking up my time! Sorry for the late post...

The consensus is for the party to go up the stairs, and so they do. Tiptoeing up the staircase only adds to the air of paranoia as the preternatural silence frays nerves. Still, the group makes it to the upper level without incident, and they find the open galleria-hall follows the curve of the tower.

There are three doors along the wall to their right, with another staircase that leads up to another level of the Tower. In order, the PCs would encounter Door 1 (closest), Door 2 (a set of double doors), Door 3 (a single door about four feet wide) and then the Stairs Going Up.

Please tell me which of the above (if any) you're choosing to check out. Oh, and...

EVERYONE MUST ROLL FOR PERCEPTION:

DC16 or lower: You can hear a pin drop.
DC17 or higher Highlight to display spoiler: {Door #2 is ajar by about a half-inch or so...}

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday December 18th, 2013 2:40:47 PM

OOC: Some of us went to the door, and I checked for traps.

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Wednesday December 18th, 2013 4:35:08 PM


OoC: Yes, I'd like to know what was behind the door on the lower floor too.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52  d20+12=21 ; d20+12=27 ;
Wednesday December 18th, 2013 5:02:56 PM

Gerox points to the second door and whispers, "That one is open." He motions to the others to wait for a second and he moves forward to take a peek. (ooc First perception check is to notice the door, the second check is to notice anything while peeking Perception checks of 21 and 27

Peza / Chris / Hp 51/51 Ac 18/ cmd 21  d20+8=22 ;
Wednesday December 18th, 2013 7:50:34 PM

Perception check d20+8=22

Peza remains on the ground floor ... staying with Edson and Harvest in checking the door ...

"We should explore thse doors one by one .... this way nothing can surprise us from behind ... doesnt seem like there is any opostion .. the tower seems deserted "

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Wednesday December 18th, 2013 8:23:03 PM


Harvest Moon nods at her friend's words. From the foot of the stairs she continues to look and listen.

+++++++++++++++++++++++++

Perception: 34 (From previous post.)

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday December 18th, 2013 10:30:54 PM

Edson continues looking for a trap on the door.

"Patience my friend." He says to Barratore.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61  d20=15 ;
Thursday December 19th, 2013 12:10:13 AM

Zalmay notices that not everyone has made it upstairs. He whispers to Gerox...

"Might want to hold off on these doors for now... we still have folks busy down on the first floor."

(Perception 15)

DM Donna 
Thursday December 19th, 2013 12:43:12 AM

OH, wait..! You're splitting up the party???

8D

Refresh me as soon you can, then: who is on the upper floor, and who is checking out the only door you can see on the ground floor?

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday December 19th, 2013 6:33:44 AM

Edson, Brom, Barratore, peza and Harvest stayed downstairs

Gerox, Hert and Zalmay went up I believe

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  d20+10=28 ;
Thursday December 19th, 2013 9:15:23 AM

"Can there be anything more inviting than a slightly open door." chuckles Hert. He waits for Gerox to check what's inside.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/-  d20+10=29 ;
Thursday December 19th, 2013 1:04:58 PM

Brom sighs aloud as the sorcerers and the healer head upstairs without the rest of the group. "Get down here." He says loudly, but less than a shout. "We are taking this place a floor at a time."

Brom turns his attention back to the door in front of them, which Edson is working on.

Perception DC29 (Totally agree. With the high rolls, we are so screwed in the next fight.)

Rage used: 8/18; Cursed Wounds (25 points)

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Thursday December 19th, 2013 1:25:05 PM

"Patience is not what I do best" the Minotaur answers Edson. With Brom's call to the others, Barratore glances back and notes who is with and more importantly who is not with the rest of them. The new guy, Gerox and Hert. Barratore simply grins at the move and then adds to Peza, "seems is the key word in that. Our fortune does not work that way." He says the last as he returns his full attention to the door.

"You done yet?, he half teases.
If the given the all clear, Barratore opens the door and quickly moves through, blade at the ready.

Nothin' to See Here--NOTHIN' to See..! - DM Donna 
Thursday December 19th, 2013 2:42:16 PM

ASSUMING THE PARTY HAS SPOILED THE DM'S FUN AND ELECTED TO ALL CHECK OUT THE GROUND FLOOR FIRST:

The very wise choice to make sure that the door isn't trapped or anything yields the fact that there is nothing to discover for that aspect. The door is carefully opened to reveal what appears to be a room about fifteen feet square and set up as a kind of reception area, gently illuminated by an unseen source of light, as there is no window in this room.

There is another door opposite the entrance (closed and made from carved oak.) To the east and south of the door is a desk with some decor on it, along with what appears to be a ledger (or some other bound journal-type book) and a comfy-ish chair oriented to face the door by which the party entered. Scattered around the space are pieces of art--an-almost-lifesized stone statue of a beautiful Elven sorceress in the midst of casting a spell, a large ceramic pot with an oversize fern in it, and a painting or two on the walls (their related themes seem to be spellcasters working their crafts.)

The set-up reminds you of the antechamber for a solicitor's office one might find back in Plateau City or any other large, civilized town...only it is missing an attentive receptionist manning the station.

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Thursday December 19th, 2013 4:03:51 PM


Never has Harvest Moon seen the likes of this room. (Then again, never has she ever met a solicitor.) The door at the other side of the room is intriguing, but she leaves it, for the moment, for Edson Kazil to perform his examinations upon.

It is the book to which Harvest Moon goes. The ledger (or other-wise bound journal-type book) is of great interest. It is a very elegantly bound book, and it instills within Harvest Moon the desire to add it to her library. But it is a book that does not belong to her, so with great curiosity, she merely opens it to read the contents.

+++++++++++++++++++++++++

Perception: 34 (From previous post.)

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

OoC: Can you not handle two threads at the same time, Donna? ;)
DM OOC: Two threads, NO problem. 3 IC threads, 3 OOC threads, the Giggling Ghost stuff and 2 more OOC boards, too...nope. Can't do that.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+13=15 ; d20+14=22 ;
Thursday December 19th, 2013 5:17:42 PM

Edson walks through the office room to the other door. His eyes dart between the paintings, the statue and even the pot the plant is In. In his mind he sees values attributed to the items. (Appraisal 15)

He knows he will again be rushed so he moves right to the door and begins scanning it for anything deadly.(Trapfinding 22)

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday December 19th, 2013 5:46:27 PM

Zalmay heads back downstairs to rejoin the rest of the group as they size up the office...


Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Thursday December 19th, 2013 8:23:01 PM

With Harvest and Edson taking action ...Peza stops in front of the statue of the elven sorceress ... studying it .. she looks for clues ... maybe a name plate or plaque ...

When she spots Zalmay coming back she waves him over .... " your into magic ... what do you make of this statue ?? .... what does it mean?""

With another look about the raven haired girl looks for the sourc of the light .....

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61  d20+7=27 ;
Friday December 20th, 2013 12:32:27 AM

At Peza's request, Zalmay examines the statue...

(Knowledge Arcana 27)

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff)  d20+10=30 ;
Friday December 20th, 2013 6:29:14 AM

More doors... This exploration could take much longer than Hert would expect. He casually walks around the room, inspecting walls, paintings, statues and ledger, not looking for anything in particular, but hoping something would catch his eye.

OOC: Perception 30(nat 20)

No, Really...Nothing to See - DM Donna 
Friday December 20th, 2013 10:10:07 AM

The entire reception room is quickly and carefully inspected.

Harvest Moon finds that the nicely-bound book is a blank appointment journal with pre-printed headings on the pages for Date, Visitor, Reason for Visit and Time.

Edson quickly assesses the value of the decor (not uber-expensive, but not too shabby, either), and then he assesses the other door for traps. There is nothing untoward about this newest door that he can detect.

Zalmay and Peza take care to inspect the statue, too. Just as Edson had already had appraised, they find that it's a very nicely-wrought piece of sculpture of an Elven sorceress in the midst of casting some spell. The proportions on the statue make the piece only perhaps three-quarters of a "real life size" Elf, though. The Half-Orc senses nothing magical about the statue at all.

Everyone else does support snooping, and the conclusion is that this reception/office is merely a reception/office.

However...there IS that non-trapped-as-far-as-Edson-is-concerned Other Door in the room...



Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al  d20+16=27 ;
Friday December 20th, 2013 10:24:01 AM


Even a blank book tells a story. Absence, neglect, emptiness are states of being in and of themselves. They speak of what is not, and rule out the possibilities of what might be.

"This is an appointment book," Harvest Moon tells the others. "With no appointments in it. I do not think this tower ... or, at least this office, has yet been used."

Harvest Moon walks to the as of yet unopened door. Without fear or hesitation she opens it and looks inside.

+++++++++++++++++++++++++

Perception: 27

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

OoC: I'd forgotten about all the other jobs you had Donna. Sorry for making more work for you.

DM OOC: No problems. We're approaching the usual holiday slow-down posting period. There IS stuff to discover, but it's best done with everyone present at the same time.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Friday December 20th, 2013 5:31:28 PM

Looks good" Edson says to the group. He wipes the sweat off his hands and turns the doorknob and opens the door.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet  d20+4=16 ; d20+3=21 ;
Friday December 20th, 2013 6:43:40 PM

Barratore grins and as Edson turns the handle, he give the door a swift and mighty kick (str check 16) as the door flies inward, he plows in directly behind with his sword in hand. "Ah ha!" Calls out the Minotaur fighter as he faces the room beyond.
(Perception 21)

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Friday December 20th, 2013 9:45:22 PM

These guys are just a bit... enthusiastic.

Zalmay hangs back a few paces with his crossbow at the ready, waiting to see what might emerge from the next room. Of course at the moment his view is obscured by an enormous Minotaur...

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Sunday December 22nd, 2013 9:12:59 PM

A smirk creases her face as Barratore kicks in the door ... " very nice lock picking Barratore " laughs Peza

She quickly followsin his footsteps .... her eyes sweeping the room

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Monday December 23rd, 2013 7:52:32 AM

(ooc refresher from last post,. Gerox had climbed the stairs and was peeking into a door which was slightly open.)

Gerox not seeing anything yet inches a step closer while holding his breath, He tries to shrink even smaller than his normal petite size and steals another glance into the cracked doorway.

Doors - DM Donna 
Monday December 23rd, 2013 1:42:16 PM

DOWNSTAIRS:
The other door opens into a larger room that has windows overlooking what is likely to be a nice courtyard space once it is landscaped. Right now it is a mostly bare, though what little grass there is does have a nice healthy green color. The room itself is set up as though it is the office of some professional person: large desk, upholstered chair for whomever the office holder may be, a couple of smaller but still comfy chairs facing the desk and a tall leafy plant in one corner.

The desk itself is not fancy but it looks well-constructed (anyone who can make an Appraisal skill check versus DC12 Highlight to display spoiler: {you can tell that in spite of its "non-fancy" look, the desk is very high quality--and such a piece would have been extremely expensive not only to buy but to have shipped to Crescent Island.} There is a blotter and a quill-and-ink-bottle set on top of the desk.

UPSTAIRS:
Without touching the door, Gerox's peeking can tell him that he's looking into a fairly large room--the far wall seems to be maybe thirty feet away?--and there is a single boot lying on its side that he can just BARELY catch sight of...an armored boot, of which he can juuuuust see the bottom sole and toe.

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Monday December 23rd, 2013 2:04:02 PM


The room is nondescript. And, like the blank book for appointments outside in the other room, this one says little more than that it is yet to be used. It is a room of future intentions only.

Harvest Moon looks about herself.

"Where is Gerox Shale," she asks. Marching back out to the entryway, Harvest Moon glances once again up the stairwell. Is there further use for stealth? It may be of greater utility to draw people to them through noise, rather than to sneak quietly about through empty rooms. The answers they might get from the people who find them seem equally as good as answers they might get from people who they find themselves.

"GEROX SHALE!" calls Harvest Moon in a very loud voice. Then she ascends the stairs.

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+13=15 ;
Monday December 23rd, 2013 6:52:50 PM

Edson moves closer to examin the quill and blotter to see if anything was written down on it. "This desk would cost a fortune to ship here" he says to the others in the room.

Appraisal 15

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday December 23rd, 2013 9:13:33 PM

Nodding at Edson's appraisel ... "indeed ... somebody has expensive taste , somebody had to of moved all this furniture here ... looks like they wer setting the place up .... but for what ?"

Peza continues to peek about the rom

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Tuesday December 24th, 2013 12:00:24 AM

Gerox jumps when he hears his name called and he quickly retreats from the door and over to the stairs. He sees Harvest and points at her casting a message spell and whispers, "Why are you shouting! I think I just aged a year." He glances over his shoulder to make sure that nothing is coming out the door and then moves down the stairs to meet Harvest.

"What do you want?"

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Tuesday December 24th, 2013 9:13:52 AM


"I did not know where you were," replies Harvest Moon. Now that the gnome has appeared and seems to be unharmed, the curiosity of Harvest Moon as to what he might have found is plain upon her face.

"Were you creeping about?" she asks. "Would it not be better if whomever it might be that occupies this tower found us? In that way, we might be able to ask questions of him or her or it that much sooner. I am not so certain, however, that anyone is now here. Perhaps the magic that withered the guards has done the same for all who had thought to take this tower as their base. Perhaps they are now all gone."

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Tuesday December 24th, 2013 10:35:42 PM

"Yes I was creeping about. I don't kick doors down screaming when I am dealing with magic that turns people into dust. It just isn't healthy. Now get the rest of the crew up stairs. Everyone knows that the important people live at the top of the tower. You build a tower for the view and you don't see squat from the first floor!"

DM Donna 
Wednesday December 25th, 2013 12:09:14 AM

Merry Christmas, one & all!

8)

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Wednesday December 25th, 2013 7:56:31 AM


Merry Christmas, Everyone! ^_^

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/-  d20=5 ; d20+10=17 ;
Wednesday December 25th, 2013 10:10:16 AM

"Ya build a tower with a view so your guards can see trouble coming." He says disputing Gerox's claim. "We already said floor by floor search. Why? No one escapes. No one comes up behind us."

He moves to the stairs. "We done on this floor?" If there is nothing more to check out on the bottom floor, Brom will move up the stairs. "What'ta have?" He says to Gerox. "Anything interested?"

He lifts his sword off his shoulder and moves it to ready.

Perception DC17

Rage Used: 8/18 rds; (cursed wounds 25 points)

MERRY CHRISTMAS!!!!

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Wednesday December 25th, 2013 5:41:41 PM

Barratore looks about, "Merry Christmas friends, appears our present is no one is about. Thinking this is part of the city that was simply never settled into. Powerful fixer spell on the front doors is wearing off and this is the affect?"

Barratore exists the office, there was little to do and comments to Gerox as he does so. "Everyone knows the really bad magic stuff happens to those who play with it."

At the foot of the stairs, he bellows a mighty "Hallloooooooooooooo!"

First Floor: CLEAR - DM Donna 
Thursday December 26th, 2013 12:25:12 AM

The group makes sure to quickly go through the rooms on the first floor (about five or six altogether.) The first floor seems to be divided between office space and rooms that appear to have been make-shift barracks/quarters for people, as there are about two dozen cots jammed into the non-office space.

Upstairs, Gerox almost has a heart attack when Harvest Moon comes upon him, but--in spite of the fact that their conversation was held near the cracked-open door...no noise stirs from within, nor is there any other SUDDENLY! anything jumping out at them.

All is quiet...as if it's just waiting for everyone to actually explore the same place at the same time...with absolutely NO reply whatsoever to Barratore's bellow.

Hmm.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+13=16 ;
Thursday December 26th, 2013 7:52:18 AM

Edson moves up to the second floor, scanning the doors for any traps.

Trap finding 16

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al  d20+6=22 ;
Thursday December 26th, 2013 8:55:55 AM


It is curious that one of the three doors on the second floor is ajar by about a half-inch or so. But this may be an indicator of many things, none of which makes the number two door any more compelling than any of the others in so far as confronting a presence in the tower is concerned.

And it is interesting that there is no response to the call of Barratore Steelwind. It is as though there is either no one present within this tower, or they are in hiding.

"You are searching for harmful devices upon these doors, are you not?" asks Harvest Moon of Edson Kazil. "From the things we have seen of this building so far, it seems unlikely that there would be such things here." With those words, the small half-elfish girl sets about testing her theory by throwing the doors open, beginning with the nearest one and proceeding to the double doors, and finally jerking open the last door that lies nearest the stairway continuing up.

Harvest Moon considers the things she has read and seen with regards to the construction of buildings such as this. It is not so unknown to build stairs that rise to only a large landing or hallway such as this. But it is more common for buildings of shared usage, places of work where areas such as these are only for transit. If the building were in use, few would linger in such a place as this. Rather, they would go to the rooms or offices. In the rooms or offices, they would conduct their work. They would have personal things of comfort. It is in the rooms or offices that they would spend their time. (See knowledge check.)

+++++++++++++++++++++++++

Perception Autosuccess (Even on a 1, Harvest hits DC17)
Perception 26 - Taking 10
Knowledge Engineering 22

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Friday December 27th, 2013 5:07:16 PM

Zalmay follows the others through the second floor. The eerie silence is unsettling.

"Is everyone in here... dust now? I'm starting to think that these Tr-Bar people aren't the scariest players out here..."

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Friday December 27th, 2013 9:33:24 PM


"I think that it is always true that no matter how large or strong or terrible one is, Zalmay Tufan," says Harvest Moon to the half-orc, "that there is always someone or something somewhere that is larger or stronger or more terrible than you."

Harvest Moon glances up the second set of stairs. Her nose quivers as though scenting the way ahead.

"I do not know why it is that I believe this to be so," she adds. "But it seems correct to me."

+++++++++++++++++++++++++

Perception Autosuccess (Even on a 1, Harvest hits DC17)
Perception 26 - Taking 10
Knowledge Engineering 22

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

You Can Hear a Pin Drop... - DM Donna 
Friday December 27th, 2013 10:38:25 PM

The title says it all: for the place that was the center of a lot of "keep out or ELSE!" bluster and posturing, the place sure looks (and sounds) deserted.

OOC: Edson, Harvest Moon and Zalmay...I think Gerox is still near that cracked-open door, too...once I hear definitively from him, Barratore & Hert (at least), then I can probably describe more for people to investigate...

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52  d20+11=30 ;
Saturday December 28th, 2013 10:07:08 PM

After all the noise, shouts, and thumping around, Gerox figures that either nobody is here or the ambush is set. He decides to spring it and moves over to the crack door, squats down and pushes it open. (perception check 30)

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/-  d20+10=21 ;
Sunday December 29th, 2013 9:52:21 AM

With the first floor cleared and others upstairs, Brom climbs the steps to the next floor. The others seem to be standing around a door, slightly opened.

Gerox is crouched down opening it slowly. Brom steps up to him. "Why don't ya let me do that." With his sword drawn and in a readied position, Brom steps over Gerox and into the room. He scans the room for trouble.

Perception DC21

Rage used: 8/18 rds; cursed wounds (25 points)

Look...CLUES! - DM Donna 
Monday December 30th, 2013 1:47:48 PM

OOC: okay...not waiting on Hert & Barratore to post...

Edson finds no traps.

Harvest Moon goes to the door closest to the stairs that ascend to another, higher floor and yanks it open--revealing a room that looks just about large enough to hold perhaps two people. There is a tiny, crescent-shaped window high up on what must be the outer wall, as sunlight and fresh air seem to stream through it. Within the tiny room itself is a washstand with a bowl and pitcher. Opposite the washstand is a well-crafted chair that resembles a mini-throne...only there's a big hole in the seat and what looks to be a chamberpot beneath the hole.

Gerox cautiously pushes open the door, and Brom steps over/by him to enter the chamber first...

The mystery room is big and devoid of furniture save for a large throne-like chair at one end...and another desk and chair that Barratore passes to go into the place. The proportions of it remind you of a meeting hall or, perhaps, a small ballroom that may have utilized a "check-in table" near the entrance. There are large windows that look out upon the cityscape, giving a nice view--or it will once a few more of the residential buildings and individual small businesses are built up and filled in. The overall feel of the space is that it isn't quite finished yet--it lacks velvet curtains on the windows, some frescoes and perhaps the crowning touches of a few pieces of statuary and/or tall plants in the corners or the like.

However, near the throne are two large objects: one of them is an armored body that resembles the oversize guards that had once blocked entry into the tower before they all aged, withered and blew away like dust in the wind. There ARE differences, though: the armored body is not huge--it's the size of a burly human being.

It's also missing its head--oh, no, wait...the head seems to have rolled off into a far corner.

The second thing that is lying on the ground is another body. Armored as his companion, he has HIS head, but his wide-eyed stare in a palid face with blue lips confirm that he, too, is just as dead. There is a bloodied bastard sword on the floor next to him, and he grips in one fist a piece of vellum.

Sitting between them is an item glowing white-hot. It is a two headed totem pole looking like it was broken off of the remaining part of the totem which would have been below it. The top head is that of a buzzard and the bottom head that of a bloated red demon complete with horns. Even as the party looks upon the bizarre figure, the light it emits flares brighter--so that everyone instinctively shields their eyes.

As quickly as the light flared up, it fades, leaving behind a rapidly-cooling formless mass of slag with no identifying features.

And silence. LOTS of silence...



Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Monday December 30th, 2013 2:53:11 PM


A second floor toilet. And yet not so advances as to provide water with which to sluice the waste away as she has read exists in some places. Perhaps the intent is to collect the waste for pick up by a service that then takes the night soil to farms to aid in cultivation. Rum will need food with which to feed the people who will arrive with the Second Fleet.

The Second Fleet ...

It is curious. She has been here for several months now and has yet to consider why so many people would come so far to a place with little to offer. Is here gold here? Are there jobs here? Are they to be offered free land? Upon thinking of it now, it is something of an enigma. But, then again so are many other things when one is ignorant of key knowledge.

Sounds come from the first room. Intriguing sounds. And yet Harvest Moon holds her position at the bottom of the stairs that rise to the next floor above. There are plenty of people within that room now. If they require her, they will call.

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday December 30th, 2013 8:32:25 PM

Slowly studying the lower room ... Peza finaly makes her way to th stairs ... listen as her friends search the floor above her .... motioning to the others downstairs with her

"Lets move to the next floor ... this one is empty ... nobody here ... "

The raven haired girl starts up the stairs ... step by step .... eyeing the steps ... looking for signs of foot traffic in the dust .... a good way to tell how long ago this place was deserted ... or unoccupied since its was built .....

Peza makes her way half way up the stairs to the next floor

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet  d20+3=15 ;
Monday December 30th, 2013 8:47:34 PM

Barratore opens his eyes as the light beyond his eyelids fades, letting him know the flare has dimmed and he moves forward with his blade at the ready. The walking dead and magic went together like hops and barley and he was not about to be taken unaware. Barratore kicks the weapon away and waits for the magic wielders.

Perception 15

The fighter keeps a close eye on the bodies and either twitches at all he skewers it

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Monday December 30th, 2013 9:17:50 PM

Edson blinks a few times to clear his vision from the flash. He moves towards the bodies, but still keeps enough distance to prevent an attack. He scans over the bodies looking for anything out of the ordinary(besides a missing head).



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+14=17 ;
Monday December 30th, 2013 9:18:12 PM

woops.... Perception 17

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61  d20=10 ; d20+7=12 ;
Tuesday December 31st, 2013 1:52:51 AM

Zalmay looks over the bodies and the remains of the strange device... from a safe distance.
He tries to remember if there was anything like this in his Magical Instruments or Defense Against the Dark Arts classes back at the Academy... but that was a long time ago.

(Perception = 10, Knowledge- Arcana = 12)

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Tuesday December 31st, 2013 11:30:03 AM

Brom reaches down and grabs the piece of vellum from the fist of dead guard. He opens the document and reads its content.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Tuesday December 31st, 2013 11:28:22 PM

Gerox also squints as the light flares. He casts a detect magic and scans the room and the bodies looking for any magic auras.

"Hold on while I check for magic guys. This room seems a bit more intense then the others."

Checkin' It Out - DM Donna 
Tuesday December 31st, 2013 11:56:35 PM

There is no dust nor dirt, so footprints cannot be detected. Everything within the building has only been very recently built and furnished.

Still, everyone who has done their best to be observant and try to find even the smallest hints of what on Yrth has happened can find nothing else in the room with the bodies and the now-rapidly-cooling lumpy mass between the two corpses.

Of course...there IS that crumpled piece of vellum clutched in the grip of the body with the blue lips. No magic auras are in the room any longer...although Edson is pretty sure that the blue-lipped corpse was poisoned, as he manages to spot a vial on the ground near the body.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday January 1st, 2014 9:30:57 PM

Peza continues up the stairs .... stopping once reaching the second floor landing .... taking up a defensive position .... guarding stairs

She observes the rest of the band searching the room

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Wednesday January 1st, 2014 10:08:13 PM

Brom looks up from the vellum he retrieved from the body. "This looks important."

Rage used: 8/18 rounds; Cursed Wounds (25 points)

The Note - DM Donna 
Wednesday January 1st, 2014 10:19:59 PM

The vellum bears writing in a strong hand:

The Tri-bar are no more. The City of Rum was to be ours! We would have been greater than the Mailed Fist! Richer than the Dragon Consortium! All this planning for naught. Curse both the Fixers and the Woldian League of Adventurers forever!

Then scribbled underneath in a different and hurried style:

Perhaps this confession will help me with my placement in the afterlife:

Baun and I planned to take over Rum, but I killed him upon learning of the failure of our ultimate plan. I am responsible!

Issichus


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52  d20=15 ;
Wednesday January 1st, 2014 10:32:44 PM

Gerox reads the scroll and his eyebrows rise. "This is interesting. I wonder if it is just a ruse or a way to throw us off the scent. Anybody every hear of Issichus or Baun? (Local knowledge check of 20. forgot to add the +5) Do you think it is over?"

Gerox then reports, "I am not seeing any magic. I think we should head back to the WLA compound. We did get that messenger asking us to come back. (ooc Not sure that is still viable with the new changes but what the heck?) We are not accomplishing much hear and I am curious to hear what the good news was."



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday January 2nd, 2014 7:10:29 AM

Edson listens as Gerox and Brom speak. 'I'd be inclined to think that it is a ruse, but this man here is poisoned." Edson says as he points to the bottle. " Be careful touching the bodies, some poisons spread through contact."

Edson moves closer to the body to see if the person is known locally.

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al  d20=7 ; d20=7 ; d20=4 ; d20=6 ; d20=19 ; d20=7 ;
Thursday January 2nd, 2014 7:52:18 AM


The keen ears of Harvest Moon can pick up many things. The conversational voices of the other League Adventurers are easy to pick out. What is most interesting, however - even more interesting than the words that they speak - is the tone of the voices. The terse tones of danger have faded to be replaced by questioning and puzzlement.

For a moment, the slight half-elven girl considers the names spoken by Gerox Shale. Curious names. The names, possibly, of Beastlords? And yet, the crimes perpetrated today do not have the feel of Beastlords.

There is yet another stairway that rises to yet another floor. By now, Harvest Moon is fairly well convinced that this tower is devoid of all things, living or otherwise, that might present a danger. Quickly and quietly, she climbs the stairs that lead to the floor above.

+++++++++++++++++++++++++

For Issichus or Baun:

Knowledge Local: 14
Knowledge History: 13
Knowledge Geography: 11
Knowledge Arcana: 13
Knowledge Planes: 25
Knowledge Nature: 16

Perception: 26 (Taking 10)
Stealth: 22 (Taking 10)

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Thursday January 2nd, 2014 3:34:31 PM

"Sounds like everything went to pot. It's probably a bunch more of this higher up the tower. We should check just in case."

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Thursday January 2nd, 2014 4:45:12 PM

Barratore listens as the note is read, "Cowards to the end then. I agree, we sweep the tower for any that might not opted out of the plan. And if everyone in the tower is dead, what is our next move? Fools might have conquered Rum, but they may have killed it."

Barratore exits the room and heads for the stairs going up

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday January 2nd, 2014 5:29:56 PM

Zalmay follows the others to the stairs...

"Maybe we can find more documentation of what exactly was going on. There should be lots of paperwork in an office like this..."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Thursday January 2nd, 2014 10:16:42 PM

"Yes ... i think its best to investigate the rest of the tower .... Zalmay is right ... we might find more infomation and clues to who wasbehind all of this .... maybe if there are any remaining factions in the city ... then we should report back to the compound ... and to Captain Theringer "

Curiouser and Curiouser - DM Donna 
Friday January 3rd, 2014 1:04:48 AM

Gerox and Harvest Moon search their respective memories regarding the names Issichus and Baun. They both seem to recall the names as those of a merchant and a shipowner (respectively). Issichus was amongst the merchants who was able to maintain rather timely shipments of raw metals and manufactured building supplies (especially nails and pegs) by way of the Taur Isles. Baun, was one of the shipowners that aided Issichus is making sure the carpenters that assisted the efforts of the Fixers to construct the buildings of Rum.

Of course, as the party had been preoccupied with straightening out the situation regarding the Cat People, there is no doubt more to whatever happened with Issichus and Baun, but those parts are unknown to them...at least for the moment.

Gerox is pretty sure that Issichus' poison was self-administered.

Cautiously probing as they seep the tower, the group finds no traps. The majority of the rooms they check out have a minimum of furniture, although what furniture they find IS of rather good quality, with the odd desk, chair, bed and/or decorative statue giving the same impression as had the office desk on the ground floor: those occasional pieces are unique enough that it would have cost a fortune to have them shipped to Rum this early in the city's development.

The explorations seem to indicate that the tower had reception rooms and offices for individual people on the ground floor; public facilities (the large meeting hall/throne room; a slightly smaller banquet hall with a kitchen; the interior bathroom and a smaller meeting room) on the next floor up; a series of rooms that looked to be a billet for guards along with a half-a-dozen or so private bedrooms on the highest floor. It is on that uppermost story that a few more piles of metal-and-bone dust may be found.

Nobody other then the party members is alive. There are no other books, tomes and/or documents in the place that can give the PCs more clues...the whole place gives one the feeling that--whatever this tower's ultimate goal had been--the entire place had only just been set up...only just have gotten to the point where armored guards had taken up residence here.

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Friday January 3rd, 2014 8:36:38 AM


A smile touches the lips of Harvest Moon as she hears the others following her up the stairs. It is, though, as she'd expected. The tower is empty. Further, it has no more tales to tell.

"I think that you are right, Peza," says Harvest Moon to her human friend. "But ... "

All things die ...

" ... did we not bury Captain Sal Theringer?"

That is all that she says. The remainder of her thoughts are writ plain upon her face. With a heart laden with the things that she knows Rum has lost today, Harvest Moon descends the stairs, leaving behind this dark and empty place of the Would-Be governors of Rum for the compound of the Woldian League of Adventurers.

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Friday January 3rd, 2014 2:24:03 PM

Edson watches Harvest leaves. He wanders the hall a few more minutes, looking around some. "Are you guys thinking what I am thinking? This tower would make an amazing base to operate from. No more inns.. no more barracks. This is a nice tower, and we can do well by changing its aura from something bad to a bastion of this city. Maybe commision a nice Theringer statue for the top."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Friday January 3rd, 2014 4:24:36 PM

OOC: In the reboot, did Theringer die?

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Friday January 3rd, 2014 8:30:22 PM

Gerox finds a nice small statue of 3 dolphins leaping the crest of a wave. Something about the figurine speaks to him. Of a simple time when he was just a sailor whose biggest issue was climbing up to the crows nest during a storm to take his watch. He loved watching the dolphins then and decides to liberate the statue as a token of the totally weird and strange time he has experienced in Rum so far.

Gerox when they get to the bottom of the tower and out the door, Gerox will summon a horse. He climbs up on its back and says to Harvest with a grin. "Race you back to the compound!" He kicks the horse in the ribs and starts trotting back towards the WLA home.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Friday January 3rd, 2014 9:58:29 PM

Edson's words ring in her head .... " thats a very intresting idea Edson ... i wonder who owns this tower .. maybe we could claim it ??"

'We should head back to the compound ... research it ... but i like your thinking .."

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Saturday January 4th, 2014 9:08:49 AM

"So we did get a good ending..." whispers Hert. "I wonder what forces set things right. Not that it even matters though."

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Saturday January 4th, 2014 11:00:03 AM

So the Tri-Bars crushed the Fixers... and then were massacred by some mysterious third force? This Rum place is pretty damned strange... and dangerous too.

Zalmay follows the others towards the compound. On foot. Unfortunately, he's never learned that horse trick...

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Saturday January 4th, 2014 3:32:55 PM

Barratore grunts at Hert, "Your idea and mine differ on what a good ending is." The fighter does not agree with Gerox on the tower, "Claim it by what right, stubborn enough to break in?" Barratore chews on his lip for a bit and simply shrugs. He really had nothing constructive to offer other than quick thoughts on what was being immediately presented to him. taking the tower, or even suggesting to whomever may now be in charge that the tower be given to them, sounded all so mercenary. Something Scully and his lot or worse, The Mailed Fist, would do. Barratore stows his blade and looks to Peza to make the call of what was next.

With the call to return to the Compound, Barratore does so

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Sunday January 5th, 2014 10:18:51 AM

"Look into it." He says. "I like the idea, but Barratore's right. We've no claim over it."

Brom heads back towards the compound with the others, but stops off at a tavern or store and buys 2 10-gal kegs of ale. He hands one of them to Barratore, and with a smile says aloud to all "I think we've earned some downtime. Let's start with this. Soothe some pains and heal some wounds."

During the walk back, Brom looks out over the town he spent time defending and building, well carrying the materials for the builders. The magic was gone, gone forever, and now Brom looks out and sees nothing more than another town like the one he came from.

Rage Used: 8/18 rds; Cursed Wounds (25 points)

The Business of Living - DM Donna 
Monday January 6th, 2014 5:22:37 AM

As the League Adventurers reflect on their perceptions of late, they all confirm to each other the truth as they know it so far:

1. Sal Theringer did die, unfortunately. Although the more fanciful (or, perhaps, wishful?) amongst your group swear they thought they heard Theringer's voice even as the party approached the tower, all of you come to the conclusion that it must have been imaginations running a little wild.

2. Looking into who owned the tower has a chance of bearing more than one type of fruit--not just finding out whether there are other people connected to it, but also the possibility of being able to acquire the place as a base of operations for your group. Ooooo....interesting...

3. Returning to the WLA compound is probably a good idea, too--if only to find out the state of the Rum chapter of the organization as well as hopefully getting more answers to this very strange turn of events.

Now all the group needs to do is figure out what they want to do first...


Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Monday January 6th, 2014 8:45:27 AM


It is almost as if it is a different place, the compound of the Woldian League of Adventurers. It seems smaller now, somehow, surrounded as it is by the Rum that has risen up around it. The eyes of Harvest Moon take it all in as she approaches from up the street. Her eyes, they narrow, as they slide to the compound of Scully's Heroes that sits across the way. For the briefest of moments, she considers shouting to them that it is now safe to emerge from hiding. But, it is perhaps better for them to remain within and out of the way, she decides in the end.

Harvest Moon pauses at the gate, her eyes scanning the interior of the compound. Her small garden lies neglected to one side. It too seems so much smaller now - a pitiful thing, out of place, living on the margins near one wall. It is then that Harvest Moon makes her decision. The idea of Gerox Shale is sound. But a dark tower is no place for her. She will claim her own land. She will build her own home. There is land near the dock of the gnome ferryman, Adva Carlin. It is near the water, and many interesting peoples must pass by there daily to use the ferry. That would be a good place.

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Monday January 6th, 2014 12:41:57 PM

Edson walks back to the compound with the others. His body is spent from the long day, his mind tired from the stress. He wants nothing more to crash into the pile of blankets on his bed and sleep long enough to grow a beard. That moment of earning was taken away when Brom and Barratore got their ale. He was needed he told himself, to be a good party member and help "relax" with Brom and Barratore. This was no time to be by yourself, and more a time to bond over the loss of their friend.

Edson walked up to zalmay and patted the half orc on the shoulder. "Try to keep up with them tonight, and they'll be your friend for live." He says pointing to Brom and Barratore. "Barry especially loves a good cow joke when he is drunk."

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Monday January 6th, 2014 4:24:54 PM

Its been a crazy day, and only a miracle saved them all, saved their lives and their souls. There is a lot of work to be done, but at least it seems that the bloodshed is over. Relieved by this thought, Hert follows everyone to the compound.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Monday January 6th, 2014 6:39:36 PM

At Edson's words Zalmay takes a long look at the hulking barbarian and the... even more hulking Minotaur.

"Well, uh, I'll try. Think I'll skip the cow jokes though... I don't need a broken face to go with a broken liver..."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Monday January 6th, 2014 6:48:20 PM

Gerox canters into the camp and hops off his summoned horse. He dismisses his spell sending his mount back to wherever summoned horses come from. He sees the others getting ready to start partying. He knows from past experience that he can't even get close to keeping up so he grabs Peza's arm and says, "Why don't we go find whomever is second in charge and see what is going on around here while these folks take a well deserved break?"

He will start tugging on Peza'a arm saying, "Come on. You know if you start drinking, you won't stop until tomorrow."

More or Less OOC - DM Donna 
Monday January 6th, 2014 7:21:23 PM

Forgot to mention that Rum definitely went through a building boom--there are more buildings here than there had been before your most recent adventures. The population had remained more or less the same (before the terrible attack that you will no doubt be asking Artus Morindim (the halfling second-in-command of the WLA in Rum) all about if/when your party locates him.)

At this point in time, your party is relying on what they believe they've witnessed during and right after that awful attack on the Fixers.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday January 6th, 2014 8:25:43 PM

"Hahahaha ... yeah the boys can surely party hard ... "

"Ok Lets go find whoever is in charge "

"we should also think of what direction we should go ... our next mission ... plus a longer goal for the future "



Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/-  d20+10=21 ;
Monday January 6th, 2014 10:22:40 PM

Brom sets up his ale at the WLA compound. He grabs a mug and breaks open the one of the kegs. Dipping in a mug, he steps over to Gerox. "Have one drink before you scamper off to do whatever it is you do." He looks up to the others. "Stay, don't stay. Don't care, but drink one drink. It'd be rude not to."

He raises a mug to his mouth and speaks before taking a drink. "Another day upright. Another day keepin' Gargul away."

He drinks and turns his head towards Hert before taking another drink. "No offense, but I'd like to never meet you God."

Perception DC21

Cursed Wounds (25 hit points)

A Brew or Two - DM Donna 
Tuesday January 7th, 2014 5:39:30 AM

Harvest Moon contemplates becoming a landowner...and her garden isn't looking all that bad, really...perhaps a bit overgrown, but otherwise healthy--as though the plants in it are too stubborn to just give up and let the city-oriented environment have its way.

Edson gives Zalmay a bit of advice that the Half-Orc opts to not enact at the moment.

Hert silently contemplates the day's events and their implications.

Peza proposes that the group goes to find the WLA member in charge...which doesn't seem to do much (if anything) to stem the flow of brew, as Brom sets the scene for a well-deserved celebration of life--the League Adventurers did a lot to earn the miracle that ultimately kept them all from a trip to the hall of Gargul.

OOC to Brom: what is this "cursed wounds" your posts keep referring to?

Peza's inquiries to any of the other handful of combat-weary WLA recruits that drift into the compound from other areas of the city meet with shrugs and/or battle-fatigued stares, though one limping Elf waves one of the pair of short swords she's wielding towards the large tent that still serves as the WLA Headquarters, mumbling something that sounds like "Artus" before stumbling on to the one of the two actual structures of the compound--the first structure is the stable for the various mounts of WLA members, but it is towards the second structure she shuffles: a simple, rectangular hall where a bunch of the tents used to be.

Your guess would be that the WLA elected to start building at least one barracks before constructing the main building...

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Tuesday January 7th, 2014 8:31:26 AM


OoC: Brom was hit by a Clay Golem, giving him a Cursed Wound. It requires a caster level check vs a DC26 in order to heal it. We're Level 7 right now. He got the Cursed Wound when we were Level 6. The math speaks for itself.

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Tuesday January 7th, 2014 8:45:44 AM


There is much work to be done. Harvest Moon sets her hands upon her hips and sets her round face in a look of determination. However, she cannot help but notice the gathering created by The Rager. From the cluster of clay mugs she selects one that is smaller than the rest. Its handle is flawed, misshapen at the top in a way that is endearing to Harvest Moon. It makes the mug unique. Into this mug, she pours an ale that froths with a head of white foam.

The small and deceptively frail seeming girl from the Contested Kingdoms looks up at most of the other League Adventurers who tower at least a head and a half above her. (Except for Gerox Shale.) She studies them with her exotic half-elven eyes. Then she raises her mug.

"You are my friends," she says, before sipping of the ale in toast.

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Tuesday January 7th, 2014 9:07:46 AM

Barratore accepts the barrel with a smile and cracks it open. He fills his tankard and turns to Gerox, "Not a fan of rude." Barratore hoists his tankard to Brom, "To another day!" The massive fighter then looks down to Harvest and squats down to her level. He nods and gently taps her mug, "To Family." and he stands, draining the rest of his drink

Barratore spies the beaten and downtrodden WLA stragglers coming into the compound and nudges Brom. "Let's spread the celebration about." Barratore hoists his barrel and heads to the barracks house.



Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Tuesday January 7th, 2014 10:32:48 AM

Ooc Clay Golem damage.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Tuesday January 7th, 2014 12:44:05 PM

Edson nods at Harvests' statement. " and to our friends who are no longer here." he adds as he takes a deep sip of the ale.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Tuesday January 7th, 2014 5:16:37 PM

Zalmay's head is spinning even before his first sip of beer, as the adrenaline and nervous energy of the past few hours begins to wear off... This has been a remarkable, confusing and frightening day. Hopefully he's found himself a place in these strange new surroundings...

He fills a mug and offers his own toast...
"To my future friends."

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Tuesday January 7th, 2014 6:06:25 PM

Hert takes a mug, fills it with plain water and says his toast.

"To life."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Tuesday January 7th, 2014 9:14:30 PM

Grabbing a mug of ale .... Peza listens ..... "wise words from you all ... i'm honored to be with you "

Searching for the commander of the WLA compound ... she thanks the limping elf ... and heads towards the hall pointed out .... stepping in she looks for artus .... giving him a report of their day ...

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Tuesday January 7th, 2014 9:27:07 PM

Gerox walks on besides Peza. "Looks like the compound was attacked as well but seemed to weather the storm. I wonder what this means for our future. Hey maybe they will promote you and you can be a boss like person!"

DM Donna 
Wednesday January 8th, 2014 4:33:03 AM

I'll be posting later today.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Wednesday January 8th, 2014 10:06:35 AM

Brom nods at Barratore's idea. It was only right. The League was like a family, and this group was no different. Coming from different backgrounds, they left it all behind for this thing that was the League.

Brom grabs another mug and raises it to the sky. "I drink to the fallen. My brothers and sisters.

"Dang SOB..." He says thinking of Theringer. Brom had never very chummy with the man, but he had become more like an adoptive father. "I was gonna kick yur butt...one day...

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Wednesday January 8th, 2014 12:02:57 PM

OOC: checking in, won't post till tomorrow.

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Wednesday January 8th, 2014 6:47:43 PM


The ale tastes of grains and brings to mind golden, sunlit fields, tall with such grains, that she had passed on her way from the Contested Kingdoms to Plateau City. It is a pleasant memory, and brings a faraway smile to the lips of Harvest Moon. But it also brings to mind the work that must be done.

Taking her mug with her, Harvest Moon wanders to her garden. With a practiced eye she catalogs the plants, noting which seeds she will have to take with her. As she wanders the garden, Harvest Moon absently runs a hand over her head, feeling the soft fuzz of mouse-brown hair that has begun to grow back. She would also have to shave it once again. All except the crest of hair that grows out from her forehead.

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Who's In Charge Here? - DM Donna 
Wednesday January 8th, 2014 7:26:55 PM

OOC: My apologies. Real Life has NO respect for things Woldian. Sigh. On with the game..!

"Is this a private party or can anyone join..?" a voice asks the group. You turn to see a rather grimy and tired-looking halfling standing there. You recognize him as Artus Morindim. Funny...he never seemed to look so...old before. He certainly looks like he could use a drink.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday January 8th, 2014 9:09:09 PM

"Hehe ... good one Gerox ... but not exactly theway i would want to get promoted ... but someday for sure ... hope i could be as good as Captain Theringer was "

"Lets go back to the party .... i'll buy next round " teases Peza

Entering the tent they spot their friends and the new WLA leader .. Artus .... " welcome ... grab a mug and make a toast ... then maybe you can enlighten us about the days event "

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Wednesday January 8th, 2014 10:02:50 PM

Zalmay refills his mug and then takes a seat to listen to Artus' story. Maybe he will finally get some sense of exactly what's going on in this town...

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday January 8th, 2014 11:47:57 PM

"Anyone can drink" Edson says to the halfling as he slides a sudsy ale mug over to him. " Drink to remember, not t o forget."

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Thursday January 9th, 2014 8:52:56 AM


The peas are surprisingly healthy. The plants are almost lush, and they are laden with pods. Harvest Moon squats to pluck a pod from low on one plant. With strong even teeth she tears off the end and spits it out. The soft and even skin of the first pea peers from the opening, a paler green than the outer husk. Harvest Moon raises the pod once again to her mouth and sucks a few peas out. They are fresh and sweet.

Moving through the rows, she gathers pods of peas into the lap of her robe. Then, her arms filled with bounty, Harvest Moon returns to the party.

"Greetings, Navigator Artus Morindim," she calls to the halfling as Harvest Moon spills the near bushel of pods gathered in her robe onto a nearby table so that all may partake. "Please, have one." She presents a pod to the navigator of the SeaSprite and demonstrates how to bite off the end and suck the peas down fresh. "Have you come to stand at the grave of Captain Sal Theringer?"

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Hert AC 27 (26ff 11+3t) HP 55/55 CMD 16(15ff) 
Thursday January 9th, 2014 1:50:13 PM

A halfling? Others seem to know him, but not Hert. He nudges Edson and asks quietly:

"Who is he again?"

But First...A Toast - DM Donna 
Thursday January 9th, 2014 2:12:18 PM

The new arrival accepts the drink with a smile and a nod, but before he can do anything with the beverage Harvest Moon arrives with her unexpected bounty, sharing the fresh food with everyone. Artus takes a peapod in his free hand but, instead of following the monk's demonstration, holds it and the mug up a bit, looking from one to the other in a way that seems but sad and amused.

"The Captain in a nutshell," the halfling says suddenly. "On the one hand, he was a free spirit and yet knew the value of hard work as well as a good brew...but on the other hand, he also appreciated the things the earth can produce, from greens like this, to the tribes of different sorts of people from which all kinds of adventurers can come." Artus opens the peapod the way Harvest Moon demonstrated and sucks the tender legumes down, then raises his mug.

"To Captain Theringer!" he says in a toast. "A stalwart leader, a most surprising man...and one of the best friends I'll ever have. May Gargul judge you true, my friend..!" Artus puts forth his mug to clink with anyone else who joins in the toast.

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Thursday January 9th, 2014 2:24:35 PM


OoC: Pssst. Theringer is a ... was a human. It's the leader of the Fixers, Anvil Stormrager, who's a dwarf.

DM OOC: sigh...thanks, I've corrected the dialog...

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Thursday January 9th, 2014 3:50:07 PM

"Yes, of course captain". Barratore says in reply to Artus. The fighter refills his and Brom's mugs so the third toast can be completed. The fighter stands and upon Artus' completion of the toast, he brings his tankard down to the level of all and plants his other hand upon the table with a great Crack!
"To The captain!"

Barratore refills his and Broms now empty mug again.

Barratore takes a handful of the pea pods, though Barratore does not perform any dissection of the plant. He simply tosses several in and chews. The bitter first bit, being quickly overtaken by the sweeter insides. "These are really good Harvest, fresh always hits the spot". Barratore washes them down with a great slug from his drink.

Settling back down, he waits for the talking and planning to commence. There was likely a great deal of things to be done, and so the fighter would listen and see what roles would be assigned to him.



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday January 9th, 2014 5:48:04 PM

Edson leans in to Hert. "No clue, I never met him before."

Edson grabs some of the peas from Harvests garden. He squeezes a couple out, popping them into his mouth. "Good" he adds to every one.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday January 9th, 2014 6:53:40 PM

Zalmay joins in the toast. He never met the man, but from the way his new comrades are behaving, the Captain must have been a hell of a guy...

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Thursday January 9th, 2014 9:16:26 PM

"To the Captain " toasts Peza as she raises her mug

With a look at the halfling " so what is next for us ?"

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Thursday January 9th, 2014 11:28:55 PM

Gerox also raises his glass, making sure to tap Artus's mug with his own. "To the Captain!" He then pauses and asks, "What is the policy of the WLA on resurrection? Or just a simple raise dead? I would think the Captain would be a candidate. I would think one of the Fixers could cast the spell to entreat the gods to let him come back."

Gerox turns to Hert and asks, "You follow Gargul. Doesn't he have sway in these matters. Could you bring him back?"

Gerox reaches forth and grabs a pod and carefully peels it, freeing the peas, he lines them up like soldiers on the table before him and using his fire ability quickly roasts them. He puts a pinch of salt on them and slowly eats them one at a time. When Peza asks her question, he leans in to hear the answer.

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Friday January 10th, 2014 8:33:29 AM


Harvest Moon removes the mug from the pocket of her robe. And though it is empty now, she still raises it, along with the others, in honor of Captain Sal Theringer.

"All things die, Gerox Shale." With a quizzical look Harvest Moon eyes the gnome, as though searching his countenance might gain her some insight into the request that he has just made. It is the order of things that all things must do so. Things must die to make way for things that are born." Harvest Moon raises up on her toes, and with her arms describes a big circle.

"Captain Sal Theringer died in the service of Rum, defending the lives of others. He leaves behind no family of which I know. How is it that you know it would be his wish to be brought back from Gargul's realm? Ask yourself for whose sake it is that you wish Captain Sal Theringer brought back? Is it for his? Or is it for your own?"

All things die.

The words recall to Harvest Moon her mother, buried in the Contested Kingdoms. For all her life -or, at least the life in which Harvest Moon had known her- she had been feeble of mind and ill equipped to care for herself. She is at peace now. Gargul's realm is a better place for her.

Or so says Harvest Moon to herself. And yet, she is not so unaware of her own self not to see that these words need to go further to convince her of their truth.

After speaking with Gerox Shale, she goes to stand by her friend Peza. If the Woldian League requires aid of her, she intends to answer their call first. If not ... there is much work yet to be done.

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Oh...Hello! - DM Donna 
Friday January 10th, 2014 9:43:19 AM

OOC: Theringer was human? That's not clear in the notes I was given...dang it. Ah, well. The true upshot is that Theringer was well-respected and is no longer amongst the living. Now--on to the question & answers session...

Artus swallows his drink and puts down his mug.

"Captain Theringer's personal wishes were that he not be resurrected," the halfling addresses Gerox's concerns. "He believed that to fall in battle was the best way for a member of the League to die and he didn't want to mess around with that. Besides...the Fixers have been using any and all of their abilities to revive the dead to bring back the majority of their own corps. They'll be busy with that for a bit." He sighs, rubbing a tired hand across his tired face.

"So, that's the good news in all of this--even after that terrible attack, eventually most of the Fixers will be returned to the living Wold," Artus says, "Hopefully even Stormrager, but there is no guarantee of it." He shifts in place, his gaze resting upon Peza and the expectant faces of the rest of the group, blinking.

"Oh...I only just realized that I don't know all of you..." he gives a short laugh--more of a bemused huff, really, "...I am Artus Morindim, second--" The halfling catches himself, then adds quietly: "--temporary Leader of the Rum chapter of the Woldian League of Adventurers. And YOU are...?" He looks expectantly at those whom never met him before, awaiting their response.



Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Friday January 10th, 2014 1:23:46 PM

In the middle of drink, Harvest comes rushing in with edibles from her garden. He wasn't hungry for rabbit food...but he knew that like the drink, it was rude not to at least try something. Brom takes one and opens it as Harvest instructs (he knew how to but found it more polite to listen).

Brom takes the filled mug from Barratore.

Brom has said his peace to the Captain.

He listens to Artus's speak of the Captain's wishes and understands. There was no dishonor in death fighting for your beliefs, a noble death.

The rest of the conversation is really of no interest to Brom and he continues to drink and remember.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Friday January 10th, 2014 2:06:45 PM

The fighter was not too surprised at Theringer's wish, but it did not remind him and he leans to Harvest and Peza, "I get killed, you come get me." Barratore finishes the rest of the tankard and refills it.

Barratore disengages during the introductions of the half orc and Hert and leans back with his drink. the fighter was not thinking or dwelling on what had happened in the city, or really even what the the party would be asked to do next. He just hoped it would not involve manual labor or peace keeping. He really did not want to tell Artus No, first thing as the halfling assumes command.

Barratore nudges Brom, "We should look into the Fixers and get that bruise taken care of." He motions to the blemish left from the clay golem. "Think it is fair to say, they owe us one there."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Friday January 10th, 2014 4:15:49 PM

Edson catches Barratore's words to Peza and Harvest. "Barry if your dead I am sure we will also be dead at that point." He adds with a chuckle ad he takes another swig of ale. " well met Artus, I am Edson Kazil, member of this group for a short time."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Friday January 10th, 2014 5:52:10 PM

Gerox looks at Artus and nods at his comments on the Captain's final request. He even nods his head more vigorously at Barratore's comment. "I am with Barratore. Come get me please!" He settles back and waits for the introductions but it is obvious by his face that he is impatient with the small talk and wants information on what they can expect next and the WLA's role in the city.



Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Saturday January 11th, 2014 2:08:03 AM

"I'm Zalmay Tufan... I just arrived in town today. I was sent from Plateau City on WLA business. Something to do with the Fixers... but I landed in the middle of a hornet's nest. Never found my contact, never got briefed. I ran into this group mostly by dumb luck... Now I'm trying to catch up on what's going on and who the players are. Like the mysterious third faction that just massacred the Tri-Bars in their own base..."

He remains silent on the question of resurrection. He's never been dead, so he has no idea what his preferences would be on the other side. But he's certainly in no hurry to find out.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Saturday January 11th, 2014 2:15:00 PM

Brom nods in agreement to Barratore's suggestion. "There is only one time I don't want to be called back from the dead." He declares. "That's if you all are on the boat with me."

He looks at Edson and says "I think what you meant to say was if you're dead, me and Barratore are dead already." Smiling he stops and thinks, "Well, I suppose if you ran off by yourself and decided to handle...um...I don't know...let's say a, hill giant," he looks and smirks to Hert, "then you could be dead before me. Or got yourself surrounded just to get a better shot on one enemy...wow this sounds like a comedy routine. It could be called Your dead before the barbarian if..." He says laughing.



Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Sunday January 12th, 2014 9:10:46 PM

With a smile at Barratore's quip ... " of course we'll bring you back .... the wold is a lesser place without you "

Turning back to Artus ... " As Gerox has asked ... we would like some idea of what happned and what dirction we should go ... Rum needs guidence "

Explanations Seem to Be In Order... - DM Donna 
Monday January 13th, 2014 3:06:24 AM

"Honored to meet you," Artus says to each of the newest arrivals, "You have your WLA credentials, yes? If not, I'll get hold of Justine--she's the aide in charge of processing new recruits." The halfling takes a gulp from the mug he's still holding.

"I'm sure you're all just as curious about what in The Wold just happened today," Artus says, "None of you asked, but I can see the question in your eyes, so I'll tell you what I know so far: Theringer had received some reports of rumors just last night about how there were rumbles of dissatisfaction amongst some of the merchants. He was in the middle of deciding whom he was going to assign to find out more when...when this attack happened." The navigator's curly head shook in disbelief.

"I suppose that's just one more thing we're going to have to do, then," Artus says, "Assign some members to find out if anyone has been complaining and whether or not they have real issues. For now, though--you all finish your...party here. Go to the new barracks and get some sleep. At least you have decent bunks to rest up on. After you're rested, come to the HQ tent and I'll be able to update you with whatever new information--if any--that I might get...and then figure out what to task your group with." He turns intelligent dark eyes your way.

"So...before I collapse onto my own cot--do you have any questions that I may try to answer...?"

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Monday January 13th, 2014 8:29:59 AM


It has been a day of many trying events. Harvest Moon chews meditatively upon her peas before speaking up.

"We have seen buildings that are empty, Navigator Artus Morindim," she begins. "As though in preparation for occupation by peoples. Has the Second Fleet not yet arrived? We have been often away from Rum, and perhaps we have missed its coming. Or, perhaps it has not yet arrived."

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Monday January 13th, 2014 8:06:21 PM

Barratore growls to himself, "Dissatisfied seems to have been an understatement." Barratore had nothing for Artus. The halfling would do what he would do. Barratore has another drink and if there are any peas left, he grabs another handful.
"Then I take my leave" Barratore says to Artus. Barratore stays up fairly late, drinking, being social and enjoying what food and comradery he can find

DM Donna: corrected the phrasing above to read "an understatement."

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday January 13th, 2014 8:51:44 PM

Unable to come up with any questions for Artus ... not that he would have the answers anyway ... this whole mess was just too confusing and convoluted ... maybe Barratore had the right idea ... having afew drinks ... blow off some steam ....

Grabbing Edson by the arm .... "come lets Barratore buy us some drinks " says Peza loud enough for the big warrior to hear .... she gives him a mischievous wink ... " you too Zalmay ... get to know us better ... "

As the raven haired girl treks after Barratore

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Monday January 13th, 2014 10:04:29 PM

"Hear that Barry. Peza's the boss and she says your buying. " , Edson says as he moves to catch up to Barratore. They needed a night of relaxation and bonding after the day they had. Friends died, friends left, friends came back.... it was all too much. Time to relax.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Tuesday January 14th, 2014 1:17:35 AM

Zalmay decides he can wait until tomorrow for a more detailed briefing.
He thanks Artus (and shows him his WLA badge) and then turns to follow the others...

Posting Delay... - DM Donna 
Tuesday January 14th, 2014 9:41:02 AM

I'll post as soon as I can today

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Tuesday January 14th, 2014 12:11:29 PM

Brom has nothing to add and no questions to ask this night. He bids Artus good night and goes back to his barrel of ale and gets another drink.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Tuesday January 14th, 2014 9:15:24 PM

Gerox smiles and sits down with the halfling and says, "Did you ever notice that big people seem to want to drink alot? I mean I understand that their stomachs are bigger and they can take a larger volume of food but they would rather drink then talk things out even after a day like today.

I know you are weary but let me ask you a couple of questions. How well did the WLA survive the day? I know we lost the Captain, a horrible blow to our organization but how many other members did we lose to the chaos of today?

Gerox pauses for a second to collect his thoughts and then adds, "I guess I am also wondering where the WLA falls in political power in Rum? Are we just considered a mercenary group for hire or do we have more pull than that?"

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Tuesday January 14th, 2014 9:34:53 PM

Edson waits with the others for another round.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Tuesday January 14th, 2014 9:37:11 PM

Peza makes sure Edson and Zalmay get their fill .... " come on boys .. lets see you two keep up with barratore and Brom ...

Knowing full well they can't ... the raven haired keeps pushing refilled mugs in front of them .... all the while egging them on ..... ;-)

"Come on guys ... Keep up with them .... don't worry ... if you keep up i'll pay the bar tab " grins Peza

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Tuesday January 14th, 2014 9:52:32 PM

Barratore looks over to Edson "So she did, so get get ready to drink. Blacking out is no excuse to put down your mug either." Barratore does what what he enjoys, life. Being alive, surviving and pushing on was a thing to celebrated for him, not mourned or spent in melancholy. Whenever the opportunity presented itself, he filled Peza's mug. The morning would exact a price for the night, but that was then and this was now.

DM James 
Tuesday January 14th, 2014 9:57:03 PM

Artus tugs absentmindedly on one of his curls as he thinks. Comings and goings to the island have been ever increasing, but the second fleet has not not arrived yet. We are still preparing for their arrival...I almost wish they had arrived and that we could place the blame of recent events on their shoulders. It would be a more pleasant thought than believing there are merchants in our fair city who were behind the attack.

Feeling the halfing has no more to say, Barratore begins turning to leave when the navigator begins speaking again in a much more somber tone. There is one last matter to attend to before you take your leave. It appears that before his untimely death Theringer bequeathed part of his possessions to you. He then retrieves a wooden chest bound in brass with several small purses inside. One by one he read your names from a scroll before handing you a small pouch containing a variety of coins and gems valued at 7,000gp. As he hands them to you he say Theringer also left you this message. As you spend this gold do not remember the wealth I left you, but remember instead a legacy of honor and courage. Carry it with you always and share it wherever you go and with all that you meet.

ooc: Donna is having some computer issues, so I will be taking over until she gets it repaired.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Wednesday January 15th, 2014 1:13:16 AM

After several refills... after a long day... on a mostly empty stomach... Zalmay is starting to feel it. He looks down at his mug and then over at Brom and Barratore as they methodically down pint after pint...

"Keep up? With that? I didn't know they were sending me on a suicide mission..."

(OOC: Since Zalmay is a recent arrival from the mainland, would he know anything about the second fleet?)

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Wednesday January 15th, 2014 9:46:50 AM


She had been at peace with the death of Captain Sal Theringer. Or, at least she had thought herself to be so. Everybody dies. But with the words of the slain leader of the Woldian League as spoken through the halfling Navigator Artus Morindim, Harvest Moon felt the change within her face that always came with such things. The turn of her mouth into an involuntary frown, the sting in her eyes, the sniff of her nose.

Harvest Moon left the party, seeking the solace of her garden. She sat amidst the green bounty of her labor, hidden and protected from the Wold outside. Here the tears began. Hot and salty, they rolled through the hills and valleys of her face.

+++++++++++++++++++++++++

Spells:
L1 x3/day: uCure Light wounds, uLongstrider, Magic Fang, Entangle(D)
L1 x2/day: Divine Favor, Shield of Faith, Remove Fear(D)

Expended:
Stunning Fist 1/3
Wooden Fist 5/7

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Wednesday January 15th, 2014 1:15:41 PM

Gerox is stunned at the gift and the wisdom of the Captain's words. He bows his head and murmurs a small prayer to the Gods to accept the Captain in their grace.

He waits for Artus to answer his question on the political power of the WLA in Rum.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Wednesday January 15th, 2014 3:13:19 PM

Barratore regards Harvest as she quickly leaves. The amount in the bags was impressive to say the least. Barratore had no words other than a mumble of "Aye" to Artus.

Barratore certainly respected the captain and thought him to be a good man, but he did not feel that close to him. In that respect, Barratore would heed the man's wishes and try to do him honor and the WLA as a whole going forward.

The fighter pours another drink for himself, the half Orc Zalmay and Brom. "Fortune favors the bold"

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday January 15th, 2014 7:05:38 PM

Edson pours himself another drink and gets in on Baratore's toast. He nods his head in a moment of silent prayer before downing his drink. He takes his bag in his hands before adding it to his belt.

"Even in the afterlife the man is taking care of us."

DM James 
Wednesday January 15th, 2014 7:49:38 PM

Artus takes his time in answering Gerox question. It may be some time until we know the extent of the losses of today. Several of our members are as of yet unaccounted for, but the body count so far has been remarkably low. As you may remember several of our senior members were dispatched to deliver invitations across the Wold. We are quite weakened at the moment, but I pray to the gods that many will return. When dawn breaks and the gods have renewed their blessings and the wizards have reviewed their tomes you can bet we will start trying to track down those missing from our ranks. In the mean time, rest well, toast the fallen, and pray Gimp leads their souls to Gargul and he finds them to have been men of honor.

Changing his tone he adds, As for where we are politically, the WLA have always been more than mercenaries. We are men of honor and adventure. Honor...that is the key word. You fought bravely and the people trust you. Trust us, and it is the fate and trust of the people that give an organization power. What we do with that trust in the near future may very well shape the political landscape in Rum.

Speaking of which, it would be prudent to visit the Catacombs in the morning. We need to be prepared for anything. I am sure you are not the only one wondering who the power in Rum is.


Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Wednesday January 15th, 2014 10:22:57 PM

He looks and sees the newest addition feeling the effects and says to Zalmay. "Suicide, bah!" He stammers. "It is life and alive and living and all things that are not dead. It is us who are not dead. We drink..." His voice lowers from a boom to an inside voice and pauses. "We drink because in our line of work..." He again pauses and looks into his mug before taking a drink. "Today may be our last."

"This drink could be the last mug of ale I ever drink. The meal could be my last..." He says.

His voice again trails off as he looks at Artus and then to the others in the area. "It is for honor and for adventure, we live for today and hope for tomorrow. For a tomorrow where we are still upright and breathing and happy to still be alive. That is why we celebrate. That is why we drink. That is why."

He finishes his mug and looks down into the empty vessel. "I need another ale. Where's the keg!" And the barbarian, stomps off to find more to drink.

Brom raises a mug to Barratore's toast. "Here, here!" He says before taking a big drink.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Wednesday January 15th, 2014 10:32:25 PM

Grinning at Zalmay's remark .... " well i'm sure both Brom and Barratore have a lot mor practice with the mug ... " laughs the girl " just think of it as training "

Peza is a little stunned at the hefty purse ... " wow ... Captain Theringer actually forethought this ... he's got some big boots for us too fill ":

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday January 16th, 2014 12:59:00 AM

"To life, then..." Zalmay raises his mug. "Although tomorrow morning I may be begging for death..."

But it's not tomorrow morning yet. He takes another drink...

Harvest Moon (AC19/Touch18/FF15; CMD 23; HP HP 57/57) - Al 
Thursday January 16th, 2014 9:06:59 AM


Harvest Moon splashes water onto her face from the trough from which the horses drink. It refreshes her, and cleans away the stain of tears. Little, though, can be done for the redness in her eyes.

Upon returning to the others, Harvest Moon collects the bequeathal of Captain Sal Theringer and informs Peza of her intention to camp this night near the ferry dock of the gnome, Adva Carlin, that is north of the city. It is a pleasant night, free and in the open.

The next morning, Harvest Moon goes to the Catacombs Store as recommended by the Navigator Artus Morindim.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Thursday January 16th, 2014 10:53:13 AM

Gerox turns his gold over to the others still trying to pay off his debt to them. It is getting closer. He bids the halfling a good night and decides to wander the city a bit, stopping in at the odd inn or tavern to get a feel for the mood of the city and to see how much was damaged during the riots. He will notice the state of the watch and just try to get a general impression of the city.

DM James 
Thursday January 16th, 2014 9:15:27 PM

You find yourselves overcome with emotion at Theringer's generosity and forethought, and despite your best attempt to choke back the emotion, by the end of the evening many eyes are wet and red. The night is full of tales of his deeds and toasts in his memory. After the third toast a tall man wearing a silver cloak with three overlapping silver circles contained withing a third circle, the traditional symbol of Alemi approaches the group with tears in his bleary eyes. Boy that was a terrible attack wasn't it. You all fought bravely. It is widely known that all members of the WLA find their way to the Land of Rest. Both in honor of their good deeds and to reward the liver that fought bravely beside them. He then lifts up his glass in memory to the fallen and disappears into the crowd.

In the morning you find Artus has had a large breakfast with piles of bacon, eggs and sausage prepared to help ease any lingering effects of the previous night. As you eat he once again advises you to visit the catacombs and take care of any business you might have in Rum. I don't know what we will learn today, or what to expect, but it is best we are prepared/

ooc: Pease make sure you go to the Catacombs this weekend (hint hint) and take care of any business you may have about town.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Thursday January 16th, 2014 9:55:03 PM

(ooc Guys if we are losing our cleric, we might want to load up on healing potions. Gerox is broke as he tries to pay you guys off but it is a consideration)

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Thursday January 16th, 2014 10:09:50 PM

With the after affects of Barratore's constant refilling of her mug ... the bleary eyed girl shuffles to breakfast .. eating slowly at first till her stomach finds its equilibruim .... then with some gusto ..

Taking a little more time to recover the raven haired girl muses over what to buy for her trip to the catacombs ....



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday January 16th, 2014 10:33:19 PM

Edson has had worse nights drinking, but he is still beat up when he heads to breakfast. He slaps some bacon and eggs on his plate. He dives in and eats his fill.

"Anyone else gonna head to the catacombs? I plan to after we eat."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday January 16th, 2014 10:33:51 PM

Ooc: george how much have you paid back?

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Thursday January 16th, 2014 11:58:48 PM

Barratore thunders a "here, here" with the Alemi cleric and puts down a fifth, and then a sixth and at some point in the night, he looses track. The fighter rolls out of his bed, and takes a moment or four to try and recall how he made it back to it. Shaking his head clear and putting the nearest drink down his throat, the young minotaur is quickly ready for another day.

Barratore heads for food and begins to devour all he can find. Sober was not really a goal, but a slightly clearer head was needed to get himself through the catacombs. The money Theringer left him was all going into his defenses. With Hert assuming more duties that would not allow him to travel, not getting pounded seemed the better way to go than trying to repair the wounds as they came.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Friday January 17th, 2014 12:41:33 AM

Brom continues to drink until it's time to collapse.

The next morning he wakes and makes his way to breakfast. What a breakfast. Brom gorges himself while listening to morning conversation.

"I'm heading there just as soon as my head clears a bit. The staff is a little too much to handle on a hangover."

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al 
Friday January 17th, 2014 8:58:28 AM


Harvest Moon wanders into the compound of the Woldian League of Adventures after having visited the Catacombs store. She was fortunate, she thought, to find them open so early in the morning, as most of the other shops and businesses about seemed still shuttered for the night. Her head is once again freshly shaved, save for the single lock of mouse-brown hair that dangles from her forehead, and, occasionally, down into her eyes.

The half-elfish girl grasps a thick, warm link of sausage in her small fist, heedless of the grease that runs over her skin. From one end she tears a bite of the spiced meat. She had scavenged a meal of wild leeks and fresh water crab not long after waking. But it was always a pleasurable treat to have some savory sausage. Though, in truth, it was still a bit odd to live with so much bounty. Not a year ago she would have been stunned to see so much food piled together in one place, unguarded and free for the taking.

Harvest Moon finds her friend Peza and tells her of her evening spent by the waters that separate the city from the main island of Rum. There had been a high spot with a tree atop it. It was within sight of the Ferry Dock, and not too far from the water. There, she had made her camp.

"From there, I might guard the approach from the island," Harvest Moon adds.

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)


Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Friday January 17th, 2014 10:29:46 AM

The sun hurts his eyes. It hurts his ears. He'd never known that the sun could make a painful noise... but Zalmay has never been quite this hung over before. He picks at his food, not yet sure if his tender stomach is up to the challenge...

The Catacombs? Some place dark and cool? That sounds awfully good, but...

"Nothing for me in the Catacombs. I didn't get a share of that bounty. Of course I did nothing to earn it."

DM James 
Friday January 17th, 2014 8:10:28 PM

After filling up your bellies the League Adventurer's head to the Catacombs. Zalmay admires the wares, but purchases nothing. Having joined the group after Theringer's death he realized there was no way Theringer set aside gold for him, and besides, judging by the appearance of the others arms he was sure he was better off than the others.

It is a short walk to the Catacombs, and you find the building cool and dimly lit. Several shop keepers stand behind the desk, including a grumpy janitor washing the floors with an adamatine mop, a tall doppelganger, a small kobold, and the enormous shop owner...a pale faced large vampire named Dhampir. One by one you try on armor and swish swords through the air, many of which are far out of your price range, while Gerox looks at the various potions and ponders the best way to fill in for their missing healer.

After making your purchases the group goes their separate ways to visit friends, find lookout points, and make various other preparation.

ooc: We are moving on on Monday, please make any purchases by then.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Saturday January 18th, 2014 1:20:52 AM

Edson takes in the smells of the city while walking to the catacombs. The city always eased his mind, usually on a rooftop in the middle of the night, staying away from the prying eyes of the guards. His mind snapped out of its wandering as he neared the catacombs.

Barratore Steelwind (Dan K) AC: 20 (T 12 FF 16), CMD: 25; HP: 73/73Character Sheet 
Sunday January 19th, 2014 8:38:39 PM

Barratore returns from the catacombs much more prepared to take whatever the group may encounter. Full plat, heavy shield and a small stash of potions.

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al 
Sunday January 19th, 2014 9:18:06 PM


There was still monies to be had from the sale of the Three Bar mercenaries. Perhaps she would use those funds to build her home. Perhaps with the aid of the Fixers. She had some knowledge of construction. Perhaps a structure of three levels, built about the tree, both above the ground and below. Much room would, of course, have to be given to the tree and both its branch and root system. Perhaps the tree could be convinced to grown in such a way to become part of the structure.

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)


Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Sunday January 19th, 2014 9:20:09 PM

Brom heads back to the catacombs again with Barratore.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Monday January 20th, 2014 7:08:11 PM

Once done at the Catacombs Edson makes his way back to the compound to meet up with the others.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Monday January 20th, 2014 7:57:18 PM

Zalmay waits to see what the next day will bring. He is both anxious about the future and excited to learn more about the mystery that surrounds his new home town...

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Monday January 20th, 2014 8:19:26 PM

With the catacombs crowded .. and herself coming in last behind the rest of the WLA band ... Peza munches on some of the goodies at the catacombs .... before she makes her way back to the WLA compound

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