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Oh Captain, My Captain
To the Land of the Minotaur


DM James 
Monday January 20th, 2014 9:26:53 PM

The city of Rum begins to awake as you return from the Catacombs with purses lighter and bags a little heavier than before. In the quiet of the morning it seems hard to believe the events of the previous day actually took place.

Still a ways away from the WLA compound you spot the small form of Artus standing outside the building. Excitement has replaced the old and tired look you saw in his eyes the night before and you can tell by the way he is waving his arms that he has new for you. Word of the attack has already reached the far corners of the Wold and we are in the process of tracking down our missing members. He pauses just long enough for one of you to begin asking a question when he continues, [b]But that is not the important news. I contacted Central Headquarters in Plateau City and informed them of Theringer's untimely passing. Given the circumstances, they wasted no time I finding a new Captain for our outpost.

They are requesting you leave at once to rendezvous with the new Captain on Minotaur Island, give her the details on what has happened here, and see her safely to Rum.

ooc: Donna's computer is still out of comission

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al  d20+7=21 ;
Tuesday January 21st, 2014 8:08:29 AM


Minotaur Island

The name draws the eyes of Harvest Moon up to the towering heights of Barratore Steelwind. Before meeting him she had never even heard of such creatures. Since then, she has seen the Wemics and the Spiderkin as well.

Minotaur Island

She has come across the name before. It was in her studies. What was it that she had learned ...

+++++++++++++++++++++++++

Knowledge Geography: 21 (For information on Minotaur Island)

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)


Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Tuesday January 21st, 2014 3:01:50 PM

Minotaur Island... Brom knows even less about the home of the minotaurs than he does about the lion people, and he only knows that they hate hell hounds and the infernal vermin are like a plague on the land. So what sort of devil creature infests the land of bull-men. Considering their fight prowess is greater than the lion-men, the barbarian imagines demons or maybe giants or some other very large menace. As he does, a smile creeps in on his face. His mind wanders to great battles with his enemies blood covering the ground around him.

He asks Barratore. "So you got any big nasties on yur homeland like the lion-men have? I'm hoping for great battles - giants, demons and other things. You got that stuff there?"

Brom gathers his things.

Cursed Wound (25 pts)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Tuesday January 21st, 2014 6:19:30 PM

Gerox asks, "This sounds reasonable. How are we going to get there, and how far away is it? ?

Gerox gathers his gear but realizes that he really doesn't have that much stuff.

Peza / Chris / Hp 51/51 Ac 18/ cmd 21 
Tuesday January 21st, 2014 9:07:14 PM

"A new Captain ?? ... Her ?? .... with a wink at Harvest ... another girl "

"Another boat trip .... Minotaur island is the furthest of the taur islands ... so pack for that in mind "

"maybe Barratore will introduce us to his clan ... i certainly would like to meet them ..."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Tuesday January 21st, 2014 10:29:59 PM

"We going to your homeland buddy?" Edson asks Barratore. "Perhaps we can meet some of your friends and tell them stories about your heroics? Granted we would have to make most of them up.".

He adds the last part with a laugh

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Tuesday January 21st, 2014 11:50:51 PM

Zalmay frowns...

"Why is she stopping at Minotaur Island? Is there some business to attend to there... or was she detained somehow?"

DM James  d20=4 ; d20=16 ;
Wednesday January 22nd, 2014 1:22:36 AM

Harvest moon does her best to recall all that she has ever heard of Minotaur Island, much of it having come from the groups resident taur. She recalls him describing an island that is mostly wooded where it is not cultivated or too mountainous. There are three forts and four towns here, the largest being Fort Beast and containing a WLA outpost. The island as a whole is united under the rule of the caste of nobles, priests, and warriors known as the Soul of Imod.

The group talks about the prospect of such a journey, and Artus smile grows when he heres Peza begins showing interest. Rum is just a little under 1,400 nautical miles from the Taur Islands. He says in answer to Gerox question. The trip will take around two weeks each way, less if the wind is favorable. I have taken the liberty of arranging passage for you to go aboard a supply ship travelling that way. It will be heading out this afternoon, and our new Captain is taking care of the arrangments for the return trip. As for why Minotaur Island, well I would have thought that to be obvious... He says as he rolls his eyes to some unseen being in the heavens. She is a minotuar and currently holds a post on the island.

As the halfling waits notices Brom's soiled bandages. We can't have our representatives going to pick up our new captain looking like that. He is just about to comment on the groups healer when he realizes there is ne among the group. For a moment he tries to recall if he had seen one among them the night before. He thought he had, but admist all the toasts to Theringer thedetails come back a little muddled. Pointing to the wound he says, Is that from the clay golem? Nasty things those are, if you do not have a cleric with you. I'll send someone by to take care of that for you. A simple remove curse spell should put things right again.

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Wednesday January 22nd, 2014 8:43:24 AM

Minotaur island, the homeland. Metascar had talked about it now and again, but Starlight had left the island with his grandfather. "Don't know" he shrugs in reply to Brom. "I'm from Platue City, as are my friends and clan Peza."
Barratore gets far more serious with Edson, though. "Do not mock my heroics." Barratore moves to square off against him. "To do so, is question my honor and to do that, is to declare a challenge."

Feeling the matter settled after a moment and his point made, Barratore returns his attention to the trip. A few weeks at sea. Not much to pack for. He would leave most of his money here, but everything else was part of the trade and so would go with him. Perhaps an extra quiver or two of arrows though. Barratore goes on a quick shopping run

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al 
Wednesday January 22nd, 2014 8:54:24 AM


A female Minotaur. Harvest Moon gives an inquisitive sidelong glance in the direction of Barratore Steelwind. They will mate? That would be interesting.

This looks to be a long voyage by sea. Harvest Moon sighs. The plans for her home will have to wait. From the things she had filled in after mapping the journey from Plateau City to Rum, it seems that they will be traveling back east. The Taur Islands are, as she recalls, west of Aisildur, Fargunia and Zarthmoor off the far western coast of the Elennian Peninsula. The League Adventurers would be traveling back across vast expanses of waters.

Had it been nearly a year ago when she and Crag Hammerfist had gone to the General Store in Plateau City to buy a map? The man in the store had said, "I've been told this is all the land of the entire Wold. And that most people only know about the land of the Elennian Peninsula. THIS is the Peninsula." He had pointed to the bottom right side of the map where an almost-island was connected to the main of Yrth by a narrow mountain-filled neck. "And Rum is supposed to be HERE." Then he had pointed to a small moon-shaped island in the middle of the map. It had seemed a long way at that time. It was a long way, and still is. The expanse of blue water that separated Rum from the Elennian Peninsula was as wide as the Elennian Peninsula itself was long.

Today, however, before tomorrow's departure, she might still prepare some things for the home.

"Navigator Artus Morindim," asked Harvest Moon, "where might I find Torian Silverleaf?" If any might answer her questions it would be the elf who had been charged with being the bridge between the Fixers and the Woldian League. "I wish to speak to the Fixers," added Harvest Moon, "about building a home near the Ferry Dock."

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday January 22nd, 2014 3:49:22 PM

Edson doesn't move for his weapon as he normally would if someone squared off against him.
"Barratore it was nothing more then a joke. And I meant it in jest only. We know your heroics, we know your an honorable warrior. I fought next to you verse the giants, the vampires, the coup members, and every little creature in the way. But for what ever part of you that is angry I apologize. With that being said I'm headed back to compound and I don't want to be bothered by any of you until we leave. "
He puts his hand up to wave as he turns around and heads back to the compound.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Wednesday January 22nd, 2014 9:30:17 PM

"Far enough." He says to Barratore. Then the air get thick when Barratore thinks he's being challenged. Brom moves in and gives the big guy a big hug and tries to lift the minotaur off the ground. With a great grunt, Barratore is too heavy for the barbarian to lift. "Man, your heavy." He says after giving up the lift. "I didn't think you minotaurs weighed that much." He says with a smile.

He gives the minotaur a good slap on the shoulder. "Hey, that's enough. You know he wasn't challenging you. It's all in good fun." He says watching Edson turn to leave. "Sides, you get to see yur homeland. Come on. Let's go get ready. Glory awaits."

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Wednesday January 22nd, 2014 9:57:54 PM

Zalmay wonders if there's more to this story. Why are they heading out to Minotaur Island just to turn around and come back? Is the new boss going to need them as an escort to make it to Rum safely? Are there pirates or some other problem on the high seas?

He is lost in thought as he organizes his belongings. There's not much to pack... he's only just arrived.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Wednesday January 22nd, 2014 10:13:23 PM

Laughing at the realization for the reason to Minotaur island ... " hehe thought it was just a meeting point between destinations " laughs Peza " well knowing how great a warrior Barratore is i'm sure she'll be a great asset here in Rum "

" Too bad we're not sailing aboard the Seasprite ..... but guess the supply ship will do .... by the way what will we sailing back to Rum on ?"

" after shopping at the catacombs we should all be stocked up on stuff .... just ned to grab a few things from the compound .... extra bolts and maybe one of the tridents we picked up from the trip here "

Packing her gear and a few extra items the raven haired girl readies for the walk to the docks to the supply ship



DM James 
Thursday January 23rd, 2014 12:27:55 AM

Artus watches the group silently for a moment, making note of who the leaders are. In response to Harvest's question about Torian Silverleaf he directs her to the government buildings in the northern part of town. For something like that they will likely make you fill out lots several forms and indicate on the planning map where you want to build. With any luck they will get the through the paperwork while you are away. (ooc: please give me an idea of where you are looking at building)

Turning to address Peza he says, The Seasprite is a smaller ship and will take you longer to reach Minotaur Island, but not much longer. If you prefer the Seasprite I can have it stocked and ready to launch before supper. Seeing the group appears in agreement he continues, I will be at the docks overseeing the preparations. Please see me when you are ready to leave.

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al 
Thursday January 23rd, 2014 8:37:28 AM


"Thank you, Navigator Artus Morindim," replies Harvest Moon. "I will get the proper paperwork."

It is a reasonably short trip to the government buildings in the north of the city. There is much to read, and the script is printed very small - as through written by pixie scribes. But there will be plenty of time to read during the long ocean voyage.

Harvest Moon returns to the others soon enough. And even sooner, she is ready to leave. There is little, actually, to do. After all, with her magic haversack, she carries almost all of her worldly possessions with her always.

+++++++++++++++++++++++++

OoC: I don't think there is any map that has this location on it. The two maps of Rum in Woldipedia stop short of showing the area north of the city. But a description of the area is in the Archives at this date.

Monday June 24th, 2013 10:14:14 PM

If you read the descriptions of the area both before and after the post above, the terrain appears open and uninhabited.

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday January 23rd, 2014 7:38:42 PM

Once back at his room Edson begins packing his bags and getting ready for the trip. His new sword and bow looked very clean and shiny. He knew the way their luck was that the weapons would be dirty soon enough.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Thursday January 23rd, 2014 7:55:27 PM

"No thats ok ... we'll journey aboard the supply ship .... good way to meet new people and make contacts " replies Peza

Once packed and ready .... she waits till the others are done ... hoping to make the trip as a group ...

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Thursday January 23rd, 2014 10:06:21 PM

(ooc I am sort of lost on my personal wealth at this point. I have been paying folks back after the ring but I am not sure what the loot was for each person last time.)

Gerox gathers his meager belongings and smiles at the thought of being on board a ship again. He likes life on a ship. The smells, the creaking of the rigging, the motion of the waves. Of course he also has to remember the other side of things, the storms, the sea monsters, having to bail and bail and bail when the ship sprung a leak but those times were rare. Terrifying when they happen but thankfully rare.

He smiles at Barratore and says, "Hey big guy. At least he didn't ask if he could ride you into battle? Give the guy a break and realize that your friends are your friends and not a threat to your honor."

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday January 23rd, 2014 11:02:59 PM

Zalmay completes his preparations. Weeks on a boat... one day on land... and then back on the boat.
He's reminded of a line from a famous play..."Just when I thought I was out, they pull me back in."

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Thursday January 23rd, 2014 11:39:45 PM

Brom gathers his gear and waits for the others to get ready as well. It would be a long trip, but if all went well they would be back in no time at all.

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Friday January 24th, 2014 11:54:33 AM

Barratore simply looks at Brom, as the man tries to lift him from his feet. The expression 'Really' on his face. Barratore claps a large hand on Brom's shoulder nodding, but he adds for him, Gerox and the others.
"True enough, but there are things that are not joking matters and a minotaurs honor and courage are those things. The reason we are not looking for a cleric is because Edson has been with us for as long as he has. Better to learn now than on Minotaur island where I would have little choice other than to defend my honor against such an attack."

Barratore snorts and gives his bull head a shake. His catacombs purchase had arrived and it was time to test the new equipment

15 minutes later, he is in the sparring field, dressed in full plate, with a heavy shield and practicing with his bastard sword with just one hand instead of his usual two.

DM James 
Friday January 24th, 2014 12:10:07 PM

The day passes quickly as preparations are made for the SeaSprite to set sail. As you approach the harbor the sound of sailors calling out to each other cuts through the air while young deck hands push large carts filled with apples and dried meats from the the warehouses to the ship followed by the tar-smeared barrels keeping water, tar, oil, and pickled foods safe from the seasalt air. In the distance you can see Artus standing by the fey-like creature carving at the bow-sprit overseeing the the work with the confidence that only comes from years of practice and repetition. At his side stands a cleric dressed all in green, as promised, waiting to heal the cursed wounds the Clay Golum had inflicted.

Soon the ship is is leaving the docks, and a moment later a strong breeze fills the sales and the SeaSprite begins picking up speed. It isn't long before the city of rum is shrinking out of sight behind you with the setting sun. One of the sailors notices you watching as Rum fades into the horizon and points towards the crimson sky. It is a good sign and I think it is safe to say we can expect smooth sailing on this journey. You know the old saying, "Red at Night, a Sailor's Delight. Red in the Morning, a Sailor's Warning. He then takes in a deep breath of the fresh sea air before heading below deck and calling back, Artus had us prepare dinner for you down below. Said you would be busy with preparations and have no time to eat before we left. It should be ready shortly.

As you take one last look around you in the fading light you remember how long it took you to get some semblance of sea-legs on your first journey, but now you can barely understand how on smooth seas you ever worried about falling overboard. Soon the smell of roast beef is beckoning you down stairs, likely the last fresh meat you will have before it is replaced with a more traditional meal of fresh caught fish or meat that has been dried and salted to keep it from spoiling.

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al  d20+20=32 ; d20+9=17 ; d20+22=39 ;
Friday January 24th, 2014 2:30:56 PM


It is good to be upon the great seas once again. Harvest Moon recalls to herself the first time she had seen them. They had been so terrible in their endless expanse at that time. Now, after living for months near the shores, and much swimming in the waters, it was as comfortable aboard the SeaSprite as being upon land.

With an unaccustomed grin, Harvest Moon takes a few steps back before charging the main mast of the ship. With a great leap, she sails nearly twice her own height up into the rigging and catches hold. From there, it is a quick scamper to the crow's nest. High upon the mast, with the new lenses that she had purchased from the Catacombs Store, it seems as though she can see forever.

The day passes swiftly, high up above the deck. But come evening, the smell of food draws Harvest Moon down, and she joins the others below for the meal prepared by the Navigator Artus Morindim.

+++++++++++++++++++++++++

Acrobatics to Jump 32 (7 vertical feet)
Climb 17 (DC10 for a Ship's Rigging)
Perception 39

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Friday January 24th, 2014 7:18:00 PM

Edson grew up close to the docks, but never was much a fan of boats. He took the one into Rum and that was it. The ocean was another thing all together, the smell of the salt, the misty water breaking over the bow and spraying up onto the deck. It reminded him of being home. After a few minutes of staring and watching rum fade away, he spits into the water and turns on his heels.The smell of the roast beef beckons to him, and he follows its aroma down to the waiting food.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Friday January 24th, 2014 9:59:41 PM

Thanking the sailor ... Peza makes her way to their quarters ... stowing her gear .... before following her nose to dinner .... digging in with gusto ...



Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Saturday January 25th, 2014 12:46:59 AM

Zalmay joins the others for dinner. He's not likely to have a better meal anytime soon...

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Saturday January 25th, 2014 4:09:22 PM

Baratore was glad the voyage was to be on the Seasprite. Being on a cramped ship for several weeks was bad enough, though the open seas, salt air and wind did have a certain appeal, but at least he was cramped on a vessel he felt familiar with. Barratore does his best to make himself comfortable on the rear deck with an occasional wander up to the bow to watch the water cut past the prow. Harvest is in the crows nest, Gerox would likely make his way up there as well, he thinks.

With evening upon them and the promise of a good fresh meal, Barratore heads below deck.

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 53/78 (67/92 Raged); DR 1/- 
Saturday January 25th, 2014 7:11:39 PM

Brom enjoys the salty air of the ship. He looks out over the water and the waves and remembers his journey to Rum - monsters in the water and monsters over the water.

It was good to be out on the water again...

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Sunday January 26th, 2014 4:58:34 PM

Gerox enjoys the fine dinner, digging into the beef, knowing that it would be in short supply in a few days. He sits back and looks at Barratore and asks, "So what kind of reception can we expect at minotuar island? Any social taboos we need to be aware of? I would hate to get off on the wrong foot with your friends and our new captain."

Gerox does wander up onto the deck and climbs up to the crows nest. He smiles at Harvest and asks, "Can I see your new toy? It looks to be a nice one."

DM James 
Monday January 27th, 2014 11:53:41 AM

The day passes uneventfully and just before dusk an the 12th day the captain informs everyone that you will make the isle in the morning. Surprisingly, the captain asks you which port would you like to land at? I'll tell you my recommendation, but it is your call. The Minotaur Isle has multiple ports, the closest of which is located by Fort Beast. I recommend we travel through the Iff Channel , also known as Safety Channel, south of centaur island going between Bridge Island and Minotaur Island. The other option would be to land at Taurus on the far side of the island and travel the rest of the way on foot. There is a trail going through the forests to Fort Beast, but the journey will add a couple days to our trip and any trade route between two ports has its dangers.

As you make your decision the Artus explains that the Taur Isles are an archipelago off the west coast of the Elennian Peninsula. Centaur Island is west of Fargunia and Zarthmoor; the Defiles Channel separates them. Minotaur Island is west of Aisildur; the Kings Channel separates them. Bridge Island is between both of them, and Liontaur Island is almost out of sight, far to the west-southwest, beyond the Shipwreck Shoals. The Iff Channel, also known as the Safety Channel, separates Centaur Island from Minotaur Island. Each of the islands is home to a unique race of taur, except for Bridge Island. The village there is home to a unique community of all three Taur races, as well as a few others, trying to live in harmony, united in their belief that the three gods of the Taurs are all aspects of Domi. Legend has it that there was once an invisible bridge to the island that could only be seen and crossed by those looking to unite the three races...he gives a soft chuckle has he tells of the legend and you can tell he doesn't believe in the tale.

In answer to Gerox question he adds, Minotaurs venerate the concept of honor above all else. The strong, they believe, should naturally rule, because the strong can physically enforce the code of honor if need be. Surrender is viewed as weakness, so minotaurs fight to the death. I should wan you that combat is often used to settle disputes in an event referred to as a KAYLEB. Honor demands that Kaylebs be an equal fight, all parties involved in a Kayleb must start out equally equipped and/or capable of being in combat. The first person who renders the other person unable to continue combat on an equal footing is declared the winner. However, the Kayleb Counselor determines when that occurs. Some will make the ruling once blood is drawn, while others won't rule until at least one combatant is struck a mortal blow. I suggest you do not find yourselves in the position of having to worry about this. Fortunately, the minotaur code of honor calls for the fair treatment of anyone whom, themselves, act honorably.

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al 
Monday January 27th, 2014 12:31:26 PM


After settling into the routines of shipboard life, they had finally arrived at their destination. Uneventfully. Or so it seems.

And now there is a choice. Which way is better? Which way is more interesting? Perhaps a better question would be ... what is their purpose here? It is to meet the new leader of the Woldian League of Adventurers in Rum and to ensure her safe arrival at her post. As such is the case, then to unnecessarily endanger themselves would be doing a disservice to their mission.

"I would like to see the land while we are here," says Harvest Moon, speaking her mind. "And yet, should we take the more dangerous route, we do little to serve our new Captain. What is her name, Navigator Artus Morindim?" asks Harvest Moon, somewhat shocked that she has not asked this question previous to this.

"I think that it is best that we take the route through the Safety Channel. Though, I would defer to Barratore Steelwind's decision, as he would know best what is seen as good in the eyes of a minotaur."

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/- 
Monday January 27th, 2014 6:52:02 PM

Brom doesn't care which way they go. He's looking forward to being on an island where the barbarian seems to fit in.

"We do as navigator suggests. He knows islands better than us." Is all Brom says on this topic.

"No jokes about anyone's honor." He says looking right at Edson. "They're more serious about it, I think, than Barratore. I'm not fightin' any of this Kaleb things for anyone but me. An' I ain't plannin' on fightin' more than I have to."

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Monday January 27th, 2014 9:51:42 PM

Edson looks annoyed that its being brought up again. "I'll say what I want when I want. Not my fault jokes go over peoples heads." Edson goes back to staring over the railing into the ocean. "Why don't we go the quickest route to our new boss, and the quickest way home. Only bad things can happen if we hang around the island with her."

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Monday January 27th, 2014 9:57:16 PM

Zalmay shakes his head...

"I've never been to these islands, and I'm no sailor. I'll defer to the experts..."

He'd rather they chose business over pleasure. He's more than a bit worried about the kind of things the more... enthusiastic... members of the team might get mixed up in.

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Monday January 27th, 2014 10:06:28 PM

"I think we should land at Fort Beast. Why put the ship in a port where the new commander is not? We can always explore later if we have time." Barratore pulls on an ear and adjusts one of the breastplate straps of his new armor. He had no idea what kind of reception they could expect and nothing in the way on an answer was coming to him. So he shrugged. "Mind your manners. That is my advise. Much of what you call humor and comradarie, we call insulting, disrespectful and a challenge to our honor and sacred beliefs. Try not to be so much you."

It's been a pleasant enough voyage, but Barratore was ready to be a firm ground and have more than 20 or so feet to move about

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Monday January 27th, 2014 10:40:18 PM

"Good point Barratore ... i'm in agreement for docking in Fort Beast "

" not sure how long we will be docked here ... do you have any idea Artus ?? .. what is the sailing schedule ??"



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Tuesday January 28th, 2014 10:20:34 AM

Gerox listens to Barratore and says, "Hey big guy...." He trails off in silence his mind obviously working as he imagines an island full of Barratore's. He finally says, "Maybe I should just stay on the ship?"

Gerox moves over to the rail letting the others decide where to land.

DM James 
Tuesday January 28th, 2014 4:10:05 PM

It doesn't take long for the group to come to an agreement, that although you would like to explore the island the most prudent course of action is to dock by Fort Beast and meet the new Captain...and that certain members of the group should do everything in their power to keep their mouths shut.

The captain nod in agreement. "That is the wisest course of action. The new Captain's name is Ceri, and she will be waiting for you at the WLA outpost. I have never had the pleasure of meeting her, but I imagine as fellow Adventurer's they will welcome you as soon as they see your pins and sashes. Unfortunately, Sorcerer Gerox, he says with mock concern, while I see the wisdom on your staying aboard the ship your new Captain might take it as an insult if you refuse to meet her. You'll have to take your chances among the minotaur with that tongue of yours.

As for the schedule for departure, that is up to the new Captain. I will have the ship ready to sale by this evening, but if you wish to make arrangements with Ceri to explore the island then the ship hands will be more than happy to take advantage of the shore leave in order to sample a little of the wine this island is famous for. I am not sure if you were aware of this, but the purple wine of the island is the most valuable resource a commoner here can own.


A knock at the door brings a young cabin boy. Captain, we are approaching the Shipwreck Shoals. Artus nods and signals he will be on deck shortly. Don't worry, we are sailing well around the shoals, but tradition is that the Captain oversees navigation in such areas, even at such a distance. Please prepare your gear, you will want to eat early and be ready to leave at daybreak. After all, we want the Captain's first impression of Rum to be a good one. Artus then collects his maps and compass before heading up on deck.

The next morning you wake to find the SeaSprite docked as the first golden rays of sun light up the ocean and spread across Fort Beast. Before you lays a small community of perhaps a few hundred, with buildings set up and away from the beach, on higher ground. Made of natural materials, large logs and boulders are utilized to strengthen the round structures. Each stands twice the height of similar dwellings in Rum in order to accommodate the tall stature of the minotaurs. Already the shore is coming to life with activity as sailors and fishermen prepare their ships. In the distance a prominent building near the center of town is clearly identifiable as the WLA outpost.

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al 
Tuesday January 28th, 2014 4:50:40 PM


Harvest Moon, on sea as on land, wakes before the dawn. When the ship draws near the port she is ready. All her worldly possessions are in her haversack and both it and the polearm are on her back. A new land awaits. The land of the Minotaurs.

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Tuesday January 28th, 2014 10:10:05 PM

Edson checks his gear one last time, making sure his new bow and sword are within reach and easily accesible. As the boat nears the docks he does a quick scan to see if there any non minotaurs on the island.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Tuesday January 28th, 2014 10:11:20 PM

The night before docking .... Peza lays out a freshly washed set of clothes ... planning on making a good first impression .....

The next morning sharply dressed as the Seasprite docks at Fort Beast .... she eyes the WLA outpost ...letting her thoughts drift back to Captain Theringer .... certainly big boots to fill ....

The raven haired girl will be the first one off the ship ... leading the way to the WLA outpost ...



Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/- 
Tuesday January 28th, 2014 10:51:25 PM

Brom gets ready to depart as the boat pulls into the dock area. He wonders what challenges the next days will bring.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Tuesday January 28th, 2014 11:29:12 PM

Zalmay readies his belongings... and readies his best poker face. These stories about the Minotaurs and their paper-thin tempers are all too familiar. He's known many Orcs and Half-Orcs who were obsessed with personal honor. None of them could take a joke with both hands... He plans to keep both his hands and his thoughts to himself in this place...

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Tuesday January 28th, 2014 11:32:31 PM

Barratore heads up with Artus as the ship makes its way around the shoals. Being below deck in a sinking ship did not appeal to him. Why mention the danger and such if we were perfectly safe. Things become a matter of discipline, the captain being n deck at lot his time, because of some other happening. In this case,Barratore could only think of one thing, other ships sinking. So he will be above deck during this part of the run. Once clear, he heads below to get some rest for the following day.

Barratore wakes and dons his armor. On deck, he offers a small prayer to Imod, and sheathes his blade. Standing up, he looks towards the bow where Harvest was before he came topside and is still after he is ready. Barratore sweeps his eyes across the area, so this was his ancestral home. Barratore finds his shoulders tensing and consciously pushes them back to their relaxed state and straightens his posture. Absently touching his clans torc, Barratore strides off of the Seasprite and onto the dock

DM James 
Wednesday January 29th, 2014 11:16:43 AM

As you stand on the shore facing the WLA Outpost Edson looks in awe as he takes in the size of the island inhabitants. As far as he can tell there is not a single non-minotaur among the group. Peza cannot help but thinking the new Captain has big boots to fill. As soon as the thought enters her mind she glances at the minotaur fishers and notes that the minotaur do not wear boots or shoes of any kind. It is as if the Wold agrees with her, and for a few minutes the group stands in silence without anyone making a move towards the outpost.

Taking in the scene, Barratore thinks of his god and his clan. On the other side of the city lays Imod City and the great temple to his god, the influence of which can be seen all around Fort Beast. At the edge of the town he can see a couple well armored taurs bearing the mark of the Hand of Imod. He knows that they are the enforcers of minotaur law, similar to city guards in other area. Turning to the group he explains that minotaur society is ruled by castes, which is divided into two primary groups: The Body of Imod and the Soul of Imod. The Soul of Imod is itself divided into three types of classes: the Head of Imod (the ruling officials of the minotaur race); the Heart of Imod (the religious officials); and the Hand of Imod (the enforcers of minotaur law.) The Body of Imod are the commoners of minotaur society. Although honor and family name plays an important part in minotaur society, anyone who can win the Kayleb of Initiation into any of the Soul of Imod's castes can become members of that caste.

Looking up he notices that the mailclad hand of Imod is standing before the group with a large battle axe swung casually over his shoulder. Welcome to Fort Beast. I am Brixton of the Hand of Imod. Captain Ceri told us to be expecting your arrival. I can take you to her, if you like.

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al 
Wednesday January 29th, 2014 11:31:58 AM


The telling of Barratore Steelwind about the patterns and ways of the Minotaurs is of great interest to Harvest Moon. Her curious mind maps the ways in which the Minotaur peoples divide themselves even as her fellow League Adventurer describes. They are a people of structure. And yet this structure may, or so it seems, be altered through challenge. Idly, Harvest Moon wonders if a Minotaur might, through challenge of the Kayleb, become part of more than one group. Might a great Minotaur come from the Body, and through challenge become Head, Hand, and Heart of the Soul as well? And what of one who is not a Minotaur?

The casual musings of Harvest Moon -if any of her musings can be thought of as casual- are interrupted by the arrival of Minotaur Hand Brixton. Harvest Moon queues up behind and to the right of Barratore Steelwind for the procession to greet Captain Ceri.

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Wednesday January 29th, 2014 4:51:55 PM

Gerox readies his minimal gear and heads down the gangplank with the others. He is used to looking up at Barratore and realizes as he glances around that he is going to end up with a sore neck on this island! He walks up to Barratore and asks, "Would it be bad form to summon a horse? I suspect I will slow the group down if I don't?"

If Barratore agrees that it is ok, Gerox will summon a mount and climb up on it.

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Wednesday January 29th, 2014 5:27:31 PM

Barratore nods to Gerox, "I don't see anything wrong with you riding a horse, not like you'd be mistaken for centaur and killed."

Barratore greets the other Minotaur, "Well met Brixton of the Hand of Imod, I am Barratore Steelwind of the Starlight clan." Barratore extends his right hand, "Yes, lead the way."



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday January 29th, 2014 9:32:19 PM

Edson moves in line behind the group. His mouth is shut, to prevent any jokes from slipping out. He looks in awr at the city, with one central race, unlike his hometown which was made up of many races.

"Barratore, do you have any dealings with this island. Perhaps any damily or friends who moved here."

While waiting for the answer his head goes back and forth, examining the city before him.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Wednesday January 29th, 2014 9:35:00 PM

Gazing up at the armored minotaur ... she follows Barratores lead ... " i'm Peza ... an honor to meet you "

Keeping in step with Brixton ....the raven haired girl peers about .... observing their trek tothe WLA outpost

Taking a peek at Barratore ... a thought occurs .... Barratore is a fearsome warrior on the battlefield ... what would would a whole island full of minotaurs look like on the battlefield ....



Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/-  d20+10=21 ;
Wednesday January 29th, 2014 10:31:30 PM

Brom does no talking. He just looks around and takes in the sights, sounds, and smells of port. He follows towards the back of the line of outsiders ever wary of watching eyes.

Perception DC21

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday January 30th, 2014 2:05:52 AM

Zalmay introduces himself to their guide, but remains quiet during the walk. When in doubt, listen first and talk later...

DM James  d100=36 ;
Thursday January 30th, 2014 5:44:01 PM

Greetings having been exchanged, Brixton turns and leads you through the city streets. The dull thud of his cloven hooves echo off of packed earthen roads trodden by uncounted minotaurs over the years. Gerox's listens quietly and keeps his lips sealed as his horse trods quietly beside the Hand of Imod. Walking so close together you notice the striking similarities between the taur's huge legs and that of the horse...and the taurs are much wider. Peza pictures what it would look like for an army of such fierce warriors to stand in combat.

Harvest's thoughts stray as she thinks back to Barratore's explanation of the caste system and wonders if it might be possible for one great Minotaur to come from the Body, and through challenge become Head, Hand, and Heart of the Soul as well. Unfortunately, joining more than one would split a taur's time and effort so that he could he could dedicate himself fully to more than one group. To do so would show a lack of commitment and bring dishonor on the taur for taking his duties so lightly. She also recalls that the minotaurs are a proud race that do not care for the other taur races and thinks it is unlikely they would ever allow a member of another race to coin one of the classes.

In short time the League adventurers find themselves standing outside the large log walls of the WLA, the trees from which it was constructed as large and impressive as the taurs themselves. Brixton opens a large set of oak doors revealing a large functional hall with tables and benches on either side. Numerous taurs of all size and color sit for their morning meal. The room itself is very functional, and the large tables can be moved against the walls, leaving the benches to act as a meeting hall or cleared completely to serve as a training center.

At the far side of the room a large golden haired taur with ivory white horns stands to greet you. Quite large, at over eight feet (including the horns), Ceri is an impressive figure and you see how she earned the respect of the predominately male group. Two bastard swords long as a man cross her back, the hilts carved into sets of silver minotaur horns and you have little doubt that the Captain is more than capable of dual wielding the massive blades.

Barratore alone notices the blue tint to her eyes and slightly longer hair around the head similar to a lion's main. Although less than obvious to the others, he recognizes these features as marking her from a different tribe or part of the island than the others.

Welcome Initiates and Journeymen of the Isle of Rum. I trust you all had a safe trip. I am Ceri, soon to be former Captain of this outpost and the new Captain of Rum. Please tell me what news you bring.

Linguistics 10 to read Highlight to display spoiler: { It is obvious to you that common is her second language, as it would be for any minotaur that speaks it, and you suspect she may not be familiar with slang terms.}

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al  d20+7=27 ;
Thursday January 30th, 2014 7:21:29 PM


Captain Ceri may require a trusted aide, thinks Harvest Moon, as she detects the deficiencies in the minotaur captain's language skills. Captaincy of the Woldian League of Adventurers, or so she has been told many times, is as much a role of diplomacy and understanding as it is a position that requires prowess.

"I am Harvest Moon," says the small half-elfish girl in greeting. The lock of mouse-brown hair that arcs from her otherwise bald forehead bobs as she dips in an awkward ill-accustomed curtsy. She leaves the topic of news to one of the others. Surely Captain Ceri must know of the recent events of Rum. They are the main reason for the assignment of her new position.

+++++++++++++++++++++++++

Linguistics 27

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+14=26 ;
Thursday January 30th, 2014 7:24:52 PM

Edson doesn't catch the inflection in the voice. He is too busy looking around, summing up the area and looking for a possible escape route if the situation should turn bad. Between him and Gerox, one of them was bound to say something to start a riot. He pictured himself sitting around a fire, and telling the tale of how he angered the entire minotaur island. A smile appeared on his face at the vision, but he quickly snapped back to reality when it dawned on him that he was in a room of many creatures that could literally tear him apart.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday January 30th, 2014 7:25:53 PM

Ooc: Perception 26

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Thursday January 30th, 2014 9:46:05 PM

Gerox steps forward and bows low to the new Captain of the WLA. "Captain, it is a pleasure to meet you. My name is Gerox Shale. I am sure you have heard of the recent disturbances that have plagued Rum. While the difficulties seem to be behind us, it has left gaps in our ranks and among our leadership. It seems the Fixer's of Rum are quickly prevailing upon Gargul to restore some of the leadership back to this plane but I suspect that they too will be short numbered for awhile.

Our group hasn't been spending much time in Rum but out scouting the area and battling a group called the Beastlords. We aren't sure if they are behind some of the troubles but it wouldn't surprise me. The city is growing quickly and preparing for the second colonist fleet which should be arriving soon we hope."

Gerox looks around at the others, his eyebrows raised as if to say, "Anybody have anything to add?"

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Thursday January 30th, 2014 11:46:37 PM

"An honor to met you Ceri .... i'm Peza "

"Gerox has given a good general outline of recent events .... but once we get back to Rum ... i'm sure Captain Theringer's file's will have more detailed infomation .... he usually pointed us in a direction for our missions ... we then would plan among ourselves as to tactics .... "

" Do you have something planned already ?? "



Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Friday January 31st, 2014 12:05:58 AM

Zalmay introduces himself to the new captain, but he has nothing more to add. He knows almost as little about the strange doings in Rum as she does. Maybe once he's been there longer than a day, he'll have an informed opinion...

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/- 
Friday January 31st, 2014 12:25:10 AM

Brom takes in the surroundings as the group travels through the minotaur town. It is the first time in his life that he truly felt short. This is what it must feel like to be Gerox he thinks.

Arriving at the WLA hall, Brom looks at the impressive structure, as are most of the buildings here because of the size of their occupants. Inside, Brom lets the others do the talking.

DM James 
Friday January 31st, 2014 5:58:08 PM

Ceri listens as the group introduce themselves, making note of a couple facts that were new to her. Thank you guys. I had not heard that the Fixers were petitioning Gargul. It will be interesting to see how he responds to their requests. You must be tired after your long journey. If you have no more news for me, then you are free to rest and spend the day as you wish. Until then, I will answer any questions you may have to the best of my ability. The outpost will also be open to you for meals and training purposes. We will leave for Rum at sunrise, assuming that works for you and your ship can be readied in time.

At this time you are free to explore the city or ask Ceri any questions you may have.

ooc: Ceri speaks common fluently and understands all that is said to her, but sh personally does not use slang, contractions, or abbreviate her words.


Barratore Steelwind (Dan K) AC: 27 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet  d20+3=22 ;
Friday January 31st, 2014 6:26:30 PM

Barratore nods to the Captain, "Barratore Steelwind of the Starlight clan Captain." He silently hopes her troubles with the common tongue do not result in Gerox or Edson being strung up by their toes and used a speed bag. News of Rum and the Beastlords, the coup against the Fixers and The People were things Barratore looked to Peza, as the groups leader to speak to. If she wasn't, Barratore assumes she has just cause not to share everything right here in the open of the grand hall. Probably a good idea.

Barratore nods in response to the Captains proclamation of the outpost being open looks to the others. For one of the first times in a long time, he felt at ease. Felt like he was not in a world of delicate china and that things he sat upon, picked up or grabbed would not break shatter or otherwise bust.

Barratore lets out a nice deep sigh. Felt good to be on the Isle, even if it was for the very first time

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/- 
Friday January 31st, 2014 9:39:00 PM

Brom takes advantage of the training. He spends several hours working out. He spars with anyone willing to spar with the barbarian.

After sparring he will meet up with the others and head out for a good meal from the island of minotaurs.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Friday January 31st, 2014 10:07:05 PM

"The journey was pretty quiet .... and the Seasprite is a good ship ... so we're all well rested ... we will be ready to go at sunrise "

"once we set sailback to Rum you'll have two weeks before we reach port to learn more about each of us ..., we have a good group here ... we have really come together since we first started out from Plateau city"

"Even our newest member Zalmay .... he's been with us maybe afew weeks ..blended in well .... a good addition to our band "

After awhile Peza garbs some of the local cuisine .... and wanders about Fort beast ... people watching ... well maybe more like minotaur watching ...



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Saturday February 1st, 2014 12:04:21 AM

Edson checks again to make sure his new weapons are situated right. Still needing to get adjusted to the balance of them he decides to move through some basic routines. For some time he practices, breaking a sweat and working out some of his annoyance. After some time, and accepting the weapons as working, he sets out on the town to see the sites, possibly gamble some money, and forget he had two more weeks of being cramped on a boat.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Saturday February 1st, 2014 12:06:37 AM

"a good addition to our band "
Zalmay is heartened by the praise, but he's not sure what he's done to earn it. So far he's mostly demonstrated that he can do a pretty good job of sitting on a boat for weeks on end. Well, there was the time when he chased off that persistent flock of seagulls that kept pooping everywhere...

He spends a couple of hours sightseeing around the fort, taking care to be especially polite at all times. He doesn't even haggle over the price of his lunch. He rather doubts that anyone will invoke the code duello over the cost of sausage... but better safe than sorry...

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Saturday February 1st, 2014 4:38:32 PM

Gerox grumbles as he climbs the huge stairs. Normal stairs were bad enough but this things were like climbing small little walls!. He purposely keeps his eyes open and his mouth shut but does try to draw the new Captain out in some conversation.

"Captain, So what is the role you see the WLA filling in Rum during your tenure? Are we just going to be mercenaries for hire or do you seeing us trying to shape Rum's politics and policies towards the future? Do we want to keep pursuing the Beastlords or leave that to the Fixers and the government?"

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al 
Sunday February 2nd, 2014 5:38:02 PM


Free. The League Adventurers are free to spend the rest of the day as they wish. Free of duty. She had not anticipated this possibility. What would it be that she would wish to do upon this homeland of the minotaurs, muses Harvest Moon. Especially given that time will be limited to only today.

"Captain Ceri," asks Harvest Moon, "do you ... have ... " Harvest Moon grasps for what it might be that she wishes, at present it is only a vague collection of ideas within her mind. "I wish to learn more about your peoples and these islands. Do you have ... libraries or other academic places?" asks Harvest Moon at last.

+++++++++++++++++++++++++

Linguistics 27

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Token of the High Seas


DM James 
Monday February 3rd, 2014 11:40:00 AM

The league adventurer's enjoy their time in Fort Beast, and although a few of you would like to spend more time exploring the island your sense of duty keeps you from asking. You would fit in well here. Barratore feels at ease and he and Edson spend the day sparing with the minotaurs, taking advantage of the opportunity to learn the tactics of those so large and with such great reach while the others spend the day taur watching. Only Gerox, finding some difficulty with the large stairs, has any difficulty exploring the town.

As the warriors spar physically Gerox tries to draw the new captain out into conversation, which she engages in openly.

"Captain, So what is the role you see the WLA filling in Rum during your tenure? Are we just going to be mercenaries for hire or do you seeing us trying to shape Rum's politics and policies towards the future? Do we want to keep pursuing the Beastlords or leave that to the Fixers and the government?"

Her response comes without hesitation. The League exists to combat evil, in all its deadly forms, and to protect the innocent. Of course there are as many ways to apply that ethos in practice as there are members. I imagine we will be called upon to help protect the city from time to time, and if that is your desire we could certainly make you a local protection group, but form Artus has told me I expect your role to be something more. You can have any role you wish in shaping the politics of Rum, but the WLA will take no official stance except where it effects the organization directly or when we have reason to expect truly evil influences at play. As far as leaving things to the Fixers, the recent attack leaves me hesitant to leave anything to them. It is not that I blame them... ... ... I just trust the WLA more at this time.

After the new Captain answers Gerox questions Harvest asks if there is a library where she could learn more about the minotaur people, and while there is, Harvest learns that it is all written in tauric. As she tries to decipher the writings she meets an odd minotaur who offers to tell her the story of the taurs, but he warns her not to repeat it in front of Minotaur, Centaur or Liontaur for it brings about feelings of shame and racial hatred.

Domi created the Taur race long ago, a noble race that combined the best of the liontaurs, the centaurs, and the minotaurs. The original taurs spoke the Ancestral Taur language, These taurs were the youngest of the noble races. But they fell into ignobility, and they were sundered into centaur and minotaur and liontaur. The tale of that sundering is lost to myth and conjecture, but at least the three races all knew they were children of Domi.

The taur races lived together on the mainland, but over 400 years ago a small number of them set off, believing prophesies that the gods were going to destroy much of the northern continent. A small group of refugees made it to the Taur Isles, where they made island homes. Adapting from a hunter lifestyle to a seafaring existence. many liontaurs became merchants, trading among the taur communities on the islands. These liontaurs were responsible for instigating the great Taur Civil War, which pitted centaur against minotaur, while the liontaur merchants profited from both. The role of the liontaurs in starting the war was long a secret, but in recent years word has trickled out. At the end of that war, the taur races were sundered further, each segregated on its own island. Some say the liontaurs were punished most for their betrayal of their kin, exiled to the smallest of the Taur Isles, and plagued by hell hounds.

A short time before the Godwar and the Year of Ascension, an island appeared in the waters between Minotaur Isle and Centaur Isle, where land had never been before. Strange stories were told about this new place -- called Bridge Isle by most. These rumors said that Bridge Isle was a place that welcomed centaurs, minotaurs, and liontaurs -- a place where ancient enemies lived in peace. It was said a group called the Chosen of Domi were tasked by the god himself with reuniting the ancient races...but not even they could overcome the hates of the past and in anger the god cast the land bridge to isle back into the sea.


That night you eat your fill from a banquet large enough to feed an army with generation minotaur sized portions and fine wine. The air is filled with the stories and glory of past battles. After awhile the taurs grow silent, wanting to hear your tale, as if wishing to determine if you are worthy of their Captain. (ooc: Feel free to tell your tales or particularly heroic individual acts before heading out.)

Dawn seems to come too early the next day and many find they drank more than they intended due to the oversized cups. You find the Captain on the deck of the SeaSprite and overhear her talking with Artus under a sky streaked with pink and crimson, Please, call me Ceri for now. I have resigned my post here and do not officially take the title of Captain again until we reach the outpost in Rum. Turning to you Artus says, Very well. Leave the navigating to me, and I will leave the task of keeping Ceri safe to you, not that I expect any problems. I few minutes later the anchor is raised and the ropes cast off, and once again you feel the familiar sensation of the wind in your hair and the salt in your lungs.

ooc: Please list any travel plans / preparation you might have.

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al  d20+22=29 ;
Monday February 3rd, 2014 12:39:51 PM


" ... not even they could overcome the hates of the past and in anger the god cast the land bridge to isle back into the sea."

This was the story told to me by the nameless minotaur when we visited Fort Beast in the tauric isles. I feel this is not a story spoken often, even among the Tauric peoples themselves. Why they chose to tell this to me, I do not know. But I feel that there is much honor in this for me. If you read this now, I urge you not to tell this story lightly, for it remains a point of shame for the Tauric peoples. Please respect their pride.
Harvest Moon had copied the story of the lone minotaur into her journal as best she could from memory, adding her own commentary after. It was a gift beyond price that had been given to her, and she did her best to do honor to it. She would return to Rum, and one day her journal would take its place within her library. The story would then be there for someone to find.

"THEY COME!" cried Harvest Moon that evening, as she told the story of the Batwing-Heads -the Vargouille that had attacked from the green island where they had -lost and separated from the fleet- thought to find food and water. She brandished her polearm as she had done on the deck before. She recounted the battle from the first sighting of the Batwing-Heads to the rescue of seaman Hmanas, who had fallen into the water after being paralyzed by a Batwing-head, by Peza who had risked her own life to dive into the water and pull him toward the SeaSprite. Then she told of the sad death of Hmanas, who began the terrible transformation into a Batwing-Head himself until Crag Hammerfist slew him mercifully with a crossbow bolt.

Dawn comes soon after this previous day of stories. As usual, it finds Harvest Moon awake well before the rays of the sun crest the distant edge of the Wold. She climbs the rigging to the crowsnest, perching high above, ever vigilant. The League Adventurers would not be caught out this time by such as the Batwing-Heads.

+++++++++++++++++++++++++

Perception 29 (Or 32, Taking 10)

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Monday February 3rd, 2014 9:37:01 PM

Taking her turn to tell a story .... Peza recalls how they met some new friends on the island of Rum

" Shortly after we arrived on Rum we explored inland .... coming upon beautiful valley .... a tribe of Catfolk lived there... we befriended them ... i must say they are a brave and honorable people .... but they had troubles with some raiding Giants and orcs .... we tracked them and fought a intense battle ... slaying the giants ... and many of the orcs .... wounded but alive we celebrated with our new friends ... forging close bonds and lasting friendship "



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Monday February 3rd, 2014 10:30:37 PM

Gerox thinks about standing and telling a story but decides that the audience was just to big. He sips his wine and dips his meat in a nice brown gravy but leaves the storytelling to the others at this time.

He ponders the Captains words and decides that he just can't call her Ceri but doesn't want to insult her either. He stammers, "ah Captain, sir I mean Ceri, What are you plans for us when we get back? Do you have a mission in mind?"

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Monday February 3rd, 2014 10:31:59 PM

Edson shares the story of the Vampire pirate, and the decimation they almost endured. He drinks his fill, laughs and has fun realizing this might be the only time he ever visits the Taur islands. He also keeps his promise and says nothing offensive.

In the morning, he awakes a little groggy and tired but ready to go.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Tuesday February 4th, 2014 12:10:52 AM

Zalmay tells the story of the massacre at the Tri-Bar headquarters, the super soldiers and the mysterious power that turned men into dust.

(OOC: I don't have anything to prepare or purchase aside from maybe some mundane items or consumables that were expended over the last couple of weeks.)

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Tuesday February 4th, 2014 7:45:57 AM

Barratore was good at fighting, he enjoyed the excitement, the challenge and the adrenaline rush of adventuring into the unknown. He liked gathering with others, friends and strangers alike to cheer, toast and carry on with the crowds. What he did not like was leading or being the center of attention. He also knew though, that he could not simply sit there like a centaur. Barratore would tell the story of attack from the spider creatures that poured from the ground beneath the city of Rum. Of how they took several of the citizens and stole them away into underground tunnels. Barratore and the others of the WLA, went into the tight dark tunnels to rescue the people and put an end to the threat. Barratore takes care to tell how his horns scraped the dirt of the ceiling and that his shoulders nearly touched the walls. How the group divided up because they had to take greater personal risk to find the innocents as quickly as possible. Finally he and Brom caught the main group of foes and stormed into a room full of defenders and slew all of them

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/- 
Tuesday February 4th, 2014 9:59:30 AM

Brom takes his turn. He had many tales of glory and valor. There is one that stands out. He tells the tale of how he faced down the giant snake-vulture creature. How he stood his ground and slew the beast with a single mighty blow. He pulls out a fang from the creature to show (he carries a fang as a souvenir).

DM James  d20=7 ; d10=10 ;
Tuesday February 4th, 2014 5:20:00 PM

Morning comes upon the League Adventurers all too early and you find yourselves still groggy from a night of stories and high praise. The minotaur's had bought several rounds of large drinks as the stories carried on into the night, and you can still feel the spirit of acceptance you felt as they deemed you worthy of their beloved Captain and slapped you mightily on the back. In the distance a golden sun begins to crest over the horizon and climb into the sky as Artus sails the SeaSprite towards Safety Channel by Shipwreck Shoals.

On deck Harvest Moon skillfully scales the rigging to the crow's nest while Gerox awkwardly addresses "Captain" Ceri. He is just about to ask the towering taur her plans for the group when the half-elf's keen eyes spot something bobbing among the waves in the distance...a large swan shaped boat. She can't see down to the bottom of the craft at this distance (about 1,000 feet), but it appears as if the ship has been abandoned, with no signs of crew or cargo.

(You will pull even to it in about 8 rounds)

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al  d20+22=33 ;
Tuesday February 4th, 2014 5:46:08 PM


"Hoy, hoy!" cries Harvest Moon from the high crowsnest. She jumps down into the rigging, and grasping a ratline, leans way out, pointing in the direction of the swanboat.

"Hoy, hoy! It is a lone boat. I see no one aboard."

From up above, she peers closer to see if there might not be a detail that might be plucked from the boat, something that might indicate why such a thing is out upon the ocean as it is. And not to neglect the surroundings, the keen-eyed half-elfish girl also scans the surrounding waters for danger or possible ambush. They had no reason to expect such. But she would be remise should she fail to take such a possibility into account.

+++++++++++++++++++++++++

Perception 33

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet  d20+3=18 ;
Tuesday February 4th, 2014 9:35:47 PM

Barratore stands from his position on the stern and looks up towards Harvest as she calls out. He the. Follows her outstretched finger to the target. Perception 18

Spotting the small craft he scans the deck for any who are not topside. Noting any who might be below. Barratore pulls his bow as he makes his way towards the bow

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Tuesday February 4th, 2014 9:49:24 PM

Hearing Harvest's shout .... the raven haired girl follows her gaze .... spotting the swan boat she moves to the Seasprites railing .... peering towards the bobbing boat ...

"anybody have a grapple ??? maybe we can grab hold of it ... lets investigate "

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Tuesday February 4th, 2014 10:42:04 PM

Gerox climbs up the side of the boat and stands nimbly holding on to the rigging so he can see the boat better. He prepares a fireball spell (ready action) if something bad boils out into view as the close the distance.



Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Tuesday February 4th, 2014 11:49:32 PM

Edson looks in the direction Harvest points to see the boat. Instinct kicks in and he draws his bow, knotches an arrow and takes aim at the boat. The new bow feels super light in his hands, bringing a smile to his face. It just felt right. He had to snap back to the present and make sure he wasn't surprised.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Wednesday February 5th, 2014 1:12:19 AM

Better safe than sorry...

Zalmay readies his crossbow and then concentrates for a moment. His skin appears to harden...

(OOC: Cast Mage Armor on self)

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/-  d20+10=24 ;
Wednesday February 5th, 2014 11:58:30 AM

Brom quickly goes below to get his bow. He grabs bow and sword and returns top-side. He then will move to the rail and looks out at the vessel. He readies his bow for signs of trouble.

Perception DC24

DM James 
Wednesday February 5th, 2014 2:42:03 PM

"Hoy, hoy!" comes Harvest Moon's call from the high above in the crow's nest, both as warning to those aboard the SeaSprite and greeting to those on the mystery vessel. Instantly the scene is that of life and death. All around the ship below her, the League Adventurer's spring to action. Brom quickly goes below to get his sword and bow as others rush to the deck and draw their weapons. In the distance the ship continues to move silently among the waves, as quiet as death. Perhaps they could not hear the call over the wind and crashing waves. Perhaps they lay hidden, lying in shadows on the floor of the boat. Or perhaps there is truly something more ominous about the boats presence.

As the ship moves closer the half-elf's unbelievably sharp eyes notice dark spots on the side wall of the ship. Like an irregular pitting of the wood as though something pierced the side. Towards the upper edge, by the railing, are several small clusters of 2-3 holes. As Peza suggests board the ship you realize the marks look very much like the wall was pierced by a grappling hook.

ooc: Since Brom had to run below deck to get his sword and bow, I am going to say two rounds passed. If you have been on deck the whole time you can take the extra action this round to cast any spells or make any preperations you want. Please indicate your position on the SeaSprite. You should be able to see down into the other boat in another 2 rounds.

For some reason the first map wasn't working for everyone (perhaps because it was a .png file) so I posted two different link with .jpg instead.
SeaSprite

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet  d20+3=14 ;
Wednesday February 5th, 2014 6:46:05 PM

23/24..H/I
Barratore remains at the bow, bow in hand, but no arrow. Odd little busted boat, he muses to himself. Barratore looks up towards Harvest, not only does she have the best vantage point, but her ability to pick out details often missed by others was truly impressive. He calls up "Can you see them yet?"

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al  d20+22=24 ;
Wednesday February 5th, 2014 7:11:41 PM


"Attacked!" cries Harvest Moon. "That boat has been attacked!" The signs are clear. And yet, the attackers are nowhere about. The two most likely possibilities are that the attackers have come and gone, leaving this swan boat floating empty upon the sea.

Or ... the attackers came from below and may now be there still, hidden beneath the waves. The half-elfish girl dismisses the possibility that the many attackers may all have such magics as to render them invisible. It is not an impossible thing, and yet it is too fantastical to lend such an idea credence at this time.

"Below!" she cries. "Watch from below! There are no other boats about. If there is danger it will come from the swan boat or from below the sea!"

+++++++++++++++++++++++++

OOC: Nice map.

Perception 24

Position: F9 (Elevation of the crowsnest)

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Wednesday February 5th, 2014 10:05:14 PM

Leaning over the railing to get a better look at the drifting boat .... Peza responds quickly to Harvests warning ... unslinging her crossbow .... snapping a bolt into place .... then taking cover behind the railing ...

" Harvest is right something must be lurking blow the boat .... its not drifting normally .... something is guiding it towards us .... everyone to arms !!"

location C7

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Wednesday February 5th, 2014 11:10:48 PM

"Can we take defensive measures. " Edson asks one of the sea sprites crew. " get us in line to take advantage incase they attack." His hand loosens on the bow string a bit, but only enough to relax his hand.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Wednesday February 5th, 2014 11:56:54 PM

Zalmay makes sure his crossbow is loaded and sets it on the deck next to him.

"Defensive measures? I could coat that whole boat in ice, which would seriously inconvenience all the pirates hiding in there. Assuming that's what's in there. It would annoy the hell out of any innocents, but it wouldn't do them any real harm..."

DM James 
Thursday February 6th, 2014 3:58:21 PM

ooc: Barratore, 23/24..H/I would be swimming in the ocean.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday February 6th, 2014 5:56:16 PM

(OOC: At D6 or G6, depending upon which side of the ship the boat is approaching)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Thursday February 6th, 2014 9:15:54 PM

Gerox climbs a bit higher into the rigging to get a better view and be out of range of swarming creatures that might be coming. He again readies a fireball spell and waits to see what happens

Brom the Barbarian - RichP; AC: 19 (T 12, FF 19, Raged 17), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/-  d20+10=13 ;
Thursday February 6th, 2014 9:25:44 PM

Brom continues to watch the boat as they move upon the small vessel. His bow is ready but not drawn, while his eyes scan for any sign of life, either friend or foe.

Perception DC13

Brom is at D13 assuming we are moving towards it.

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Thursday February 6th, 2014 9:26:41 PM

oops E/F i mean

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30 
Thursday February 6th, 2014 10:35:04 PM

Edson moves to G12

DM James 
Thursday February 6th, 2014 10:48:16 PM

"Below!" cries Harvest Moon."Watch from below! There are no other boats about. If there is danger it will come from the swan boat or from below the sea!" Immediately the League Adventurer's rush to the sides of the ship and begin to peer over the edge. As your eyes adjust to the briny depths you can almost begin to make out the form of some huge creature...

They always suspect something below them when they see our poor ship...never think to look behind them do they Bart? the others laugh along with him. Now how about you put down those nasty little blades? Someone might get hurt. With a sudden feeling of horror you see several men appear on the deck behind you. They didn't climb up the side of the ship. They didn't run across the deck. One second there was no one there, the next second there was nearly a half dozen of them.

SeaSprite v1

SeaSprite v2

ooc: You can ignore the thing under the water. After you all decided you needed to look I had to see if I was able to pull off and underwater scene. It is decoration only.

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+10=24 ; d8+1=8 ;
Friday February 7th, 2014 8:42:33 AM

Edson spins around, his arrow still knocked. Now his bow points at the man who spoke.

It was a slick trick, he thought to himself. A little misdirection to get them on board. But his keen ears, and Harvest's keen eyes would surely have picked up the men coming up the sides. How then...

If the men advance or look to do harm, Edson unleashes with his bow.

Hit AC 24, 8 DMG

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al 
Friday February 7th, 2014 9:16:55 AM


OoC: How high is the Crowsnest?

DM James I am assuming it is 60 up based upon a previous battle map by Stephen Knotts

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al  d20+7=24 ; d20+6=24 ;
Friday February 7th, 2014 9:35:14 AM


Harvest Moon growls as someone appears so suddenly nearby. This, in and of itself, is astounding. But there is something that was said by the man who spoke that is even more interesting. It is even more interesting than the one who managed to come so high up into the crowsnest with her without notice. Without a sound. Without any weight or pull in the rigging.

The interesting thing is that the man said that the swanboat was theirs.

One possibility fits the facts. The eyes of Harvest Moon narrow with the suspicion that grows within her head. It will take but a single touch to verify. Before she does so, however, Harvest Moon calls out a warning, so strong is her suspicion that she does so even before using the power given to her by Domi to know of these owners of the lost swanboat.

"Beware," cries Harvest Moon, "I am thinking these are spirits of the dead!"

Then, Harvest Moon reaches out to touch the one who had so successfully snuck up beside her.

+++++++++++++++++++++++++

Touch #3 AC24 (For Lorekeeper-Check would be 15+2+5 = 22 or Creature of CR12?)
Knowledge Religion: 24 (To figure out whether these are undead and what kind they might be.)

Lorekeeper: Lore Keeper (Sp): You can touch a creature to learn about its abilities and weaknesses. With a successful touch attack, you gain information as if you made the appropriate Knowledge skill check with a result equal to 15 + your cleric level + your Wisdom modifier.

Position: F9 (Elevation of the crowsnest)

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Friday February 7th, 2014 12:04:48 PM

So it *was* full of pirates... although the pair by the stern apparently did not think their cunning plan all the way through, having placed themselves between two Minotaurs. Maybe they're expecting help from their friends. So...

Zalmay gestures, and the deck under the two pirates near the bow is suddenly covered with a sheet of ice...

(OoC: Cast Grease on squares E,F-12,13)

DM James 
Friday February 7th, 2014 12:24:51 PM

ooc: Andrew, I used the photo on your CS for Zalmay. If you want I can use that, or I can look for a different pic.


Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/-  d20+14=31 ; 2d6+19=28 ;
Friday February 7th, 2014 12:32:46 PM

"Dang wizards." Brom says as a sheet of ice coats the deck and blocks him from engaging the two opponents near him.

Brom drops his bow and moves around the ice sheet, moves to E11, and draws his sword. He swings at #1. "You should be more worried about yourselves." Brom lets his rage take hold as he strikes at his foe.

Attack (+16 weapon, -2 PA): AC31; damage 28

Rage: 1

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Friday February 7th, 2014 1:35:16 PM

(OoC: That picture is fine.)

Barratore Steelwind (Dan K) AC: 23 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet  d20=15 ; 4d8+8=29 ;
Friday February 7th, 2014 3:24:44 PM

Pirates. Barratore disliked pirates very much and undead pirates even more, if Harvest was correct. It did not matter too much either way to him though. They had boarded the Seasprite uninvited and threatened her crew and his new Captain. Bow still in hand, The minotaur draws his bastard sword and strikes at the man standing closest to the WLA captain. A quick jabbing thrust towards the mans chest.

[Vital Strike Hit AC 28/30 if flankning Dmg 29. forgot to put in the attack bonus of 13 before hitting die roller sorry

Peza / Chris / Hp 55/55 Ac 21/ cmd 21  d20+13=27 ; d8+1=4 ; d8+1=8 ;
Friday February 7th, 2014 4:30:22 PM

Spinning about ... Peza raises her weapon to her shoulder .... holding fire for the moment .... [readied action] .... She tenses as her friend Harvest reaches out to touch one ...

"what do you want ??" Barks out the raven haired girl

Readied action vs E9 if it attacks anyone Peza will fire
Pirate shot d20+13=27 damage d8+1=4 vital strike damage d8=1=8 total damage =12



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52  4d4+4=14 ;
Friday February 7th, 2014 11:43:08 PM

Gerox also spins and almost releases his fireball spell on his own ship. He stops himself just in time and also add his own firepower to the fray shooting a magic missile spell at #4 doing 14 points of damage to him.

He calls out, "Take them down fast. I can't believe they are alone!"

DM James  d20+18=36 ; d20+18=33 ; 2d8+5=15 ; 2d8+5=18 ; d20+5=18 ; d20+5=16 ; d20+5=11 ; d20+10=30 ; d20+8=16 ; d20+8=23 ; d20+8=13 ; d20+8=19 ; d20+8=11 ; d8=4 ; d8=3 ;
Saturday February 8th, 2014 12:43:00 AM

Ooc: Posting form my phone tonight, please excuse any resulting typos.
I will email the map.

What do you want? barks the raven haired girl...
There is a moment of silence until the the man in front of her whispers, his response just barely audible.To watch you die. It is not the words that that cause you fear, but his complete lack of emotion at makes your blood run cold. High above the deck Harvest reaches out towards her assailant, using her powers as a Lorekeeper to gleam more information on their enemy. Drawing her hand back in surprise she realizes that they dark figure before her is not some hideous undead fiend, but a flesh and blood man flowing with holy power (cleric).

Edson doesn't need to wait for any command and turns to fire his bow at he nearest enemy, his arrow burying deep beneath man's black cloak, but doing no real damage. The man glares at Edson, the hatred evident in his eyes until a flash of metal draws his attention back to Brom. With lightning speed the warrior had drawn his sword and before the would be assassin could react Brom's blade was cutting deep into his side. Zalmay watches as the warrior takes on two enemies and unleashes his family's ancestral power, laying down a sheet of ice at their feet. The dark robed men in front of Borm are slowed, but neither loses their footing.

At the back of the ship Ceri draws her tow bastard swords and turns to face her attackers. With crippling speed her right hand shoots forward thrusting the six foot blade deep into the mans shoulder as she positions her second sword defensively in front of her ready to perry any attacks. Behind her Barratore too draws his sword and swings it at the other enemy pinned between the two of them. An instant later the deck is covered crimson. Then, before the enemies can react, Gerox sends a brilliant ball of energy into the fray.

Enemy's Turn

The black clad assassins on the ice carefully move towards Brom. The first man steps off the ice to face Brom head on. His thin blade cuts through the air, but the raging barbarian brushes it easily aside. The second man then steps forward carefully on the ice, his agile feet moving easily across the slick surface. Another blade flashes in the light, this one piercing Brom's side. (10 dmg)

Up in the crows next Peza watches as the man moves to attack Harvest Moon. Immediately she loses and arrow and it sails through the air. Although the shot flies true, neither Peza nor the attacker manage to draw draw blood.

Towards the back of the ship the black assailants lash out at Ceri. With a flick of her wrist the bastard sword easily knocks the blades to the side. The skill with which she wields the large weapon in her off hand makes it clear how she earned the title of Captain in the WLA.
----------------------------

Enemies
---------------
#1 AC 29 DMG 28
#2
#3
#4 AC 29 DMG 47
#5 AC 29 DMG 29

League Adventurer's
Brom 10 dmg

SeaSprite v1

SeaSprite v2


Barratore Steelwind (Dan K) AC: 23 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet  d20+11=21 ; d20+8=22 ; 2d8+16=25 ; 2d8+16=21 ;
Saturday February 8th, 2014 2:39:14 PM

Barratore drops his bow and brings his sword into both of his hands. this time, the weapon spins out high to the right and slashes down quickly across the assailants chest.
[PA Hit AC 23 (forgot +2 flanking bonus) Dmg 25]

If the man does not fall, Barratore strikes him again. Otherwise he brings the blade back to the closer enemy
[2nd Attack PA Hit AC 22 Dmg 21]

Barratore fights in silence as he normally does, measuring his opponents with every strike. A game of inches. Life and death in melee came down to just a few inches. Others hurled themselves into frays, Brom was one such person and some talked and tried to exchange words as well as weapons. Barratore enjoyed the adrenaline of battle, the rush and excitement of physical conflict and of pitting himself against monster or tutored foe, but always to him it was a discipline. Strike, counter-strike. Feint and parry. Misdirection and always trying to look to the next opening and seeing to the strike beyond what is presented.

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 69/78 (83/92 Raged); DR 1/-  d20+14=27 ; d20+9=12 ; 2d6+19=27 ;
Saturday February 8th, 2014 8:08:10 PM

OOC: I subtracted the damage stopped by Brom's DR.

Blood sprays from the dark attacker and Brom feels the blade bit him. They're no spirits. The barbarian smiles as sees that these are just men, and men bleed...and can be killed. "My blade wants your blood." He says in a low, deep voice.

Brom continues to attack #1.

Attack (+16/+11 weapon, -2 PA): AC27, AC12; damage 27

Rage: 2

Peza / Chris / Hp 55/55 Ac 21/ cmd 21  d20+13=28 ; d8+1=6 ; d8+1=4 ;
Sunday February 9th, 2014 8:35:57 PM

Quickly reloading another bolt .... Peza is slightly dismayed at the ineffectiveness of her shot .... she was sure it flew true.... lining up the figure in front of Harvest she fires another bolt

Pirate shot d20+13=28 damage d8+1=6 vital strik damage d8+1=4 total damage = 10

"Becareful Harvest .... my bolt barely affected them .... maybe bladed weapons will damage them "

The rangers eyes sweep back and forth .... studying their foes .... trying to find a weakness

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61  d20+1=20 ; d20+1=2 ; 4d6=16 ; 4d6=12 ;
Sunday February 9th, 2014 10:39:23 PM

Zalmay turns his attention to the nearest pirate and raises his hand again, discharging twin bolts of electricity...

(Scorching Ray, both rays at #5, to hit 20 and 2, damage 16 and 12... includes -4 for target in melee)

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al  d20+9=22 ;
Sunday February 9th, 2014 10:48:45 PM


"This one is a healer," calls Harvest Moon to her fellow League Adventurer. "They are men!" By now, they already know that her guess was incorrect. How these men got aboard is no longer important. That can be discovered later. Now, is the time to stop them. They are raiders and they must be taken or slain.

If the one facing her is a healer, then it is her duty to keep him from performing his duties to his fellows. Why such a one would climb aloft defies the understandings of Harvest Moon in much the way the silent boarding of these men do. But, in the same manner, it is a question for later. For now, Harvest Moon reaches out to seize the holy man, grappling him to keep him from healing his fellows in the way that Hert of Gargul did for the League Adventurers.

+++++++++++++++++++++++++

OoC Question: Does this cleric wear armor that is obviously heavy in nature?

Grapple CM 22.

Position: F9 (Elevation of the crowsnest)

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al  d20+7=14 ; d20+6=18 ; d20+9=13 ; d20+6=12 ; d20+6=24 ; d20+6=24 ;
Sunday February 9th, 2014 10:54:09 PM

OoC: To figure out who this group is and why piercing weapons don't seem to harm them.

Knowledge Arcana 14
Knowledge Dungeoneering 18
Knowledge Nature 13
Knowledge Local 12
Knowledge History 24
Knowledge Planes 24

DM James Correct me if I am wrong, but I assume you are referring to where I wrote "his arrow burying deep beneath man's black cloak, but doing no real damage". If so, that would simply be because Edson did not beat the AC. With a 24 I didn't feel right saying he missed his target, so I was trying to imply it didn't beat the enemies AC. I should have been more clear.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Sunday February 9th, 2014 11:43:15 PM

(OOC: forgot to add that was a ranged touch attack)

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al  d20+7=12 ;
Monday February 10th, 2014 9:12:52 AM


OoC: Re: " ... Correct me if I am wrong, but ... "

Yes, that was exactly the question. (Well, part of it.) Thanks for the answer. I've found, in DM'ing, that the higher the group gets in level, the more I've had to abandon descriptive flourishes in combat and opt instead for describing things in terms of literal game mechanics. First and foremost, that alleviates ambiguity. Second, it's much easier on the DM's brain. Especially here where we can have up to eight players.

But, in truth, that was not the only thrust of the Knowledge checks. I was wondering whether this ostensible raiding party had any sort of renown in the area. Are they particularly well known and feared, etc. Thus the inclusion of the Knowledge History check. And, come to think of it, Geography might be helpful as well.

Knowledge Geography: 12

DM James Thanks for the feedback. I will answer the other questions in my post.

DM James  d20+16=35 ; d20+16=35 ; 2d8+5=14 ; 2d8+5=10 ; d20+16=21 ; 2d8+5=11 ; d20+11=24 ; d20+11=15 ; d20+14=23 ; d20+6=19 ; d20+6=23 ; d20+8=15 ; d20+8=13 ; d20+12=32 ; d20+8=18 ; d20+8=10 ;
Monday February 10th, 2014 6:55:21 PM

Barratore fights in silence, measuring his opponents with every strike. It is a game of inches, and a game the enemy is winning. Despite flanking the enemy, he is unable to break through the enemies and finds a a gap in his opponent's armor.

Brom smiles as he sees that these are just men. "My blade wants your blood." He says in a low, deep voice. Yet his blade goes wanting.

Peza quickly reloads another bolt and lines up the figure in front of Harvest. The shot flies true, but at that distance is not enough to pierce the enemies armor (missed by 1 point). "Be careful Harvest." she calls out as she tries to find a weakness.

Zalmay turns his attention to the nearest pirate and raises his hand again, discharging twin bolts of electricity that scorch the flesh of his foe.

Harvest Moon reaches out to seize the holy man, grappling him to keep him from healing his fellows in the way that Hert of Gargul did for the League Adventurers. The man squirms wildly, but Harvest Moon some how manages to keep a grip on the cleric. As she grabs hold of the man she tries to recall anything she can about similar attacks in the area, but to no avail. What she does know is that the men are determined to kill the league adventurer's and the identical outfits are designed to hinder identification. Her knowledge of all arcana tells her the ship they sailed was a called forth from a magical feather token and could only last a day, and if any such previous attacks had occurred in the area there were no survivors left to tell the tale.

Facing two opponents, Ceri's Bastard swords flash with blinding speed and cut through her attackers defenses with a critical blow.

----------------------------------
Enemies turn

The two enemies at the front of the ship move in to surround Brom. The barbarian easily brushes aside their attacks, but they no more afraid than the barbarian is of them...in fact, they are smiling.

Up in the crows nest the cloaked figure twists about and in a flash is on top of Harvest Moon, some how managing to take control of the situation. (Natural 20 on grapple Check), but in a flash he is on his Back. Even at his best he cannot beat Harvest Moon.

Fool. You are blind to think you can defeat the Dark Bretheren! cries the man fighting Ceri (#4) as he reaches out and touches her. Instantly her vision to be fraught with shadows and darkness and everyone appears concealed by the darkness. #5 then steps towards Barratore, a cruel look on his face. He reaches out with the same motion as the man that attacked Ceri, black shadows reaching from his palm, yet despite his size the minotaur manages to avoid the touch attack,

Enemies
---------------
#1 AC 29 DMG 28
#2
#3 grappled by Harvest Moon
#4 AC 29 DMG 71
#5 AC 29 DMG 44

League Adventurer's
-------------------
Brom 10 dmg
Ceri acts as if all others have concealment.

SeaSprite v1

SeaSprite v2


Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 69/78 (83/92 Raged); DR 1/-  d20+14=32 ; d20+9=27 ; 2d6+19=28 ;
Monday February 10th, 2014 7:49:53 PM

The enemy was moving into flanking positions against the barbarian. These foes have never fought opponents barbarians before. They're tactics will not work on the honed instincts of Brom.

"Keep smiling. Flanking me will not help you. You both will still die." Brom moves in again against his same opponent, and this time his attack finds its home.

Improved Uncanny Dodge (Ex): At 5th level and higher, a barbarian can no longer be flanked. This defense denies a rogue the ability to sneak attack the barbarian by flanking her, unless the attacker has at least four more rogue levels than the target has barbarian levels. In this case, an 11th level rogue.

Attack (+16/+11 weapon, -2 PA): AC32, AC27; damage 28

Rage: 3

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+6=22 ; d20+6=8 ;
Monday February 10th, 2014 7:50:39 PM

OOC: I didn't get an action last round so I am gonna throw two attacks up.

Edson takes aim of the thug on the side of Brom(D12), firing a shot at the man. The shot looks good, but Edson knows the mans armor is going to protect him. The second shot he fires is wide left, and he doesn't need to worry about the armor.

He drops his bow, and pulls his sword taking a step forward. (D11(Giving an AoA))

Harvest Moon (AC20/Touch19/FF16; CMD 24; HP HP 57/57) - Al  d20+9=25 ; d20+6=19 ;
Monday February 10th, 2014 7:51:26 PM


Harvest Moon growls as this holy man gains the favor of his god and reverses the hold upon her. But such situations change with great fluidity. Harvest Moon slips her head from the man's grasp and slides behind him, drawing an arm behind him and pinning him to the floor of the crowsnest.

She spares a moment to take in his holy symbol, curious as to what god a member of this Dark Brethren might worship.

+++++++++++++++++++++++++

OoC Question: Does this cleric wear armor that is obviously heavy in nature?

Grapple CM25 and Pin #3

Knowledge Religion 19 to recognize the god this cleric follows.

Position: F9 (Elevation of the crowsnest)

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Please note: Humanoid creatures without two free hands attempting to grapple a foe take a --4 penalty on the combat maneuver roll. So, if this guy is holding a weapon ...

DM James It is a medium weight breastplate.
Also, you are correct on the grapple. I thought a natural 20 was an auto success, but that is only to initiate a grapple, not to break a grapple. Harvest is in control.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Monday February 10th, 2014 8:28:08 PM

Her eyes searching her allies .... looking where to help ..... Harvest is more then holding her own .... Peza looks elsewhere to help ... the duo of Brom and Barratore are dealing out pain to their foes ... so the girl eyes her new Captain Ceri.... with her bolts not effective ... she tries a new trick ... hoping to make it esier for Ceri .... Peza whispers " illuminate " ... a greenish shimmer envelops [#4] the the dark foe

casting Faerie fire from activating her recently purchased tattoo [ concealed creature do not get concealment]

Barratore Steelwind (Dan K) AC: 23 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet  d20+15=33 ; 4d8+10=28 ;
Monday February 10th, 2014 9:47:56 PM

Barratore shifts back at the last second. The shift to magical attacks delivered by touch, escalates the danger and in response Barratore grins, though such things on the face of a bull can easily be misinterpreted. Barratore shifts part of his focus, he now needed to pay more heed to spell being brought to bear from these assassins

Barratore dips his sword and strikes forward quickly, but not with the power of the previous strokes. No with these opponents he would need precision. He again strikes at the closest attacker to his new captian
[Vital Strike Hit AC 33 Dmg 28

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61  d20+1=11 ; d20+1=12 ; 4d6=11 ; 4d6=10 ;
Tuesday February 11th, 2014 12:00:16 AM

Zalmay sends two more streaks of lightning towards the same target...

(Scorching Ray, both rays at #5, to hit 11 and 12, damage 11 and 10... ranged touch, includes -4 for target in melee... OOC: and yeah, this isn't going to go so well. Being rogue types they probably have very good touch AC. But with everybody in melee range from the first instant of the fight, not a lot of options here...)

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Tuesday February 11th, 2014 8:23:53 PM

Peeking in , off to sleepnow .... got to get up at 4 am

DM James 
Tuesday February 11th, 2014 8:53:33 PM

ooc: Has anyone heard from George?

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52  4d4+4=14 ; d20+11=21 ;
Tuesday February 11th, 2014 9:29:58 PM

(OOC Sorry for the missed posts guys, especially during combat. Real life is a bit crazy right now.)

Gerox shakes himself from his surprise as he friends battle for there lives. He ponders his options and decides to go forward with a sure hit. He raises his hands and another 4 missiles launch from his hands to strike the opponent at F11 doing 14 points of damage to him.

He takes a moment to glance around to make sure other opponents are sneaking up on them. Perception check 21

DM James  d20+18=19 ; d20+18=34 ; d100=51 ; 2d8+5=13 ; d20+11=18 ; d20+11=18 ; d20+6=24 ; d20+6=15 ; d20+10=30 ; d20+8=22 ; d20+8=19 ; d20+12=19 ; d20+8=13 ;
Tuesday February 11th, 2014 9:47:58 PM

"Keep smiling. " Brom says as he digs his blade deep into the clerics arm and spilling his blood on the deck while beside him Edson takes aim at the thug next to Brom. The shot looks good, but Edson knows the mans armor is going to protect him.

Up in the Crow's nest Harvest Moon growls as this holy man gains the favor of his god and reverses the hold upon he, pinning him to the floor of the crow's nest. She spares a moment to take in his holy symbol, curious as to what god a member of this Dark Brethren might worship...it is unlike any she has ever seen before, but the the lidless eye in the center is unmistakably that of Gargul.

Peza's eyes searching her allies, hoping to make it easier for Ceri .... Peza whispers " illuminate " and a greenish shimmer envelops [#4].

Barratore dips his sword and strikes forward quickly, but not with the power of the previous strokes. No with these opponents he would need precision. He again strikes at the closest attacker to his new captian
[Vital Strike Hit AC 33 Dmg 28

Zalmay sends two more streaks of lightning towards the same target as before. He finds it difficult to fire into the melee, but one of the attacks manage to find its mark. As the electricity burns into the cloaked figure's flesh Ceri swings her bastard sword and lands yet another hit on the assassin staining the wood around her crimson, but somehow the man keeps standing.

As Brom brags that he cannot be flanked the dark figure in front of him reaches out with a shadow clad hand and touches the Barbarian. Instantly his vision is fraught with shadows and darkness. Brom treats all other enemies as if they had concealment, suffering a 20% miss chance on all attack rolls. Through the shadows he sees the other man swing his sword wildly, missing the raging barbarian be a large distace.

Up in the crow's nest Harvest pins her foe. She feels she has victory in hand when suddenly the man vanishes and appears between Brom and Ceri. Highlight to display spoiler: {He rolled a 30 (nat 20) on a concentration check to use the dimensional hop special ability}

Between Ceri and Barratore the two dark men try to attack the taurs closest them, but neither one comes close to their targets.

Enemies
---------------
#1 AC 29 DMG 56
#2
#3
#4 AC 29 DMG 109
#5 AC 29 DMG 54

League Adventurer's
-------------------
Brom 10 dmg Ceri acts as if all others have concealment.
Ceri acts as if all others have concealment.
SeaSprite v2

SeaSprite v1


DM James 
Tuesday February 11th, 2014 9:55:57 PM

ooc: Gerox posted while I was typing. #1 is at 70dmg and Gerox sees nothing sneaking up on you.
(I assume this is a touch attack).

Barratore Steelwind (Dan K) AC: 23 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet  d20+15=34 ; d20+15=18 ;
Tuesday February 11th, 2014 10:37:39 PM

Barratore retracts his blade and sweeps it down across his midsection to defeat the incoming attack. The minotaur stomps his left hoof upon the deck, letting his nearly 1 ton of weight reverberate the boards beneath. Barratore turns his blade slightly over to the right and brings the heavy tip up quickly into his opponent moving from right to left.

[Vital Strike Hit AC 34 crit 18 Dmg

Barratore Steelwind (Dan K) AC: 23 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet  4d8+10=33 ;
Tuesday February 11th, 2014 10:39:36 PM

ooC forgot to roll damage
Damage 33

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Tuesday February 11th, 2014 11:34:54 PM

Seeing three enemies suddenly clustered close together, Zalmay lays down another ice slick under their feet...

(Cast Grease on squares F,G-4,5)

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 69/78 (83/92 Raged); DR 1/-  d20+14=23 ; d20+9=11 ;
Tuesday February 11th, 2014 11:43:25 PM

Shadows envelope Brom and his opponents become more difficult to see. The barbarian is undeterred and continues his attack against his attackers. His attacks fail to hit their mark.

Attack (+16/+11 weapon, -2 PA): AC23, AC11

Rage: 4

Edson Kazil(Shawn), AC 18, Touch AC 16, Flatfooted AC 16, HP 30/30  d20+5=18 ;
Wednesday February 12th, 2014 3:25:08 AM

Edson steps forward(D11, giving an aoo)and swings his magical blade at the one closest. Most creatures it would have hit, bit not this one.

His frustration shows on his face. If he couldn't attack maybe he could be enough of a distraction to disrupt the mans attacks on Brom.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Wednesday February 12th, 2014 8:33:30 AM

(ooc magic missile is an auto hit. Why I have been using it. I did 14 points of damage last round but I am only seeing you give me 4? Damage reduction or mistake?)

Gerox decides to change tactics and casts a haste spell on the group. He gets everyone but Brom (and maybe Harvest depending on how high she is)

2 first level spells used
1 thirds level spell used

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al  d20+9=17 ; d20+22=40 ; d20+6=17 ;
Wednesday February 12th, 2014 8:58:57 AM


Harvest Moon weaves her fingers together. "Shu. Rin. Do. Xi." As she completes the last word of the spell a translucent shield springs up before her. Etched upon the shield in silvery light is the fist of Domi. The shield glows for but a moment before fading to invisibility.

"They are followers of Gargul!" calls Harvest Moon. She had heard of the Grims who could walk the Planes of Shadow. Perhaps this is how they came upon the League Adventurers without warning. And yet, this attack is unlike the Grims of which she'd heard.

Who are these men?

"YOU! WHY DO YOU ATTACK US!" cries the half-elfish girl as she jumps down off the platform of the crowsnest. Abandoning concerns for safety, Harvest Moon descends in bounding leaps that sway the ropes of the rigging. "ARE YOU PIRATES? WE ARE NOT EASY PREY!"

The ever-keen eyes of Harvest Moon flick from one of the attackers to the next, even as her rapid descent shakes her vision like a dog worries a rat. Do they all have the same symbol as the one who had just escaped her? And if so, what form of Garulites are these?

+++++++++++++++++++++++++

Cast Shield of Faith

Accelerated Climb at Half Speed 17 vs DC15 for Rigging.

Perception 40 to see whether all of these people are wearing the same sign. (And to see if they're all men or a mix of men and women.)

Knowledge Religion 17 to recognize the Garulite sect these people belong to. (In game terms, their class or PrC.)

Position: F9 (40ft - In the Rigging)

Active Effects: Shield of Faith 2m 20/20r

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, uShield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Wednesday February 12th, 2014 4:51:34 PM

Eyeing who to help next .... Peza spots Brom .... something in the way he looks about for his foe snags her attention ....

"illuminate " and another greenish hue shimmers around Broms foe ....

Hearing Harvests call about Gargul .... " Hert's presence would of been handy " murmers the raven haired girl

DM James 
Wednesday February 12th, 2014 6:13:38 PM

ooc: Is Barratore attacking the enemy who struck him (#5) or the enemy that he was attacking earlier (#4)

DM James  d20+8=26 ; d8+4=6 ; d20+18=31 ; d20+18=37 ; d20+18=37 ; d20+5=8 ; 2d8+5=8 ; 2d8+5=17 ; d20+11=29 ; d20+11=12 ; d20+6=10 ; d20+6=8 ; 2d8+5=18 ; 6d6=22 ; 6d6=16 ; 6d6=19 ; 6d6=22 ; d20+5=10 ; d20+5=11 ;
Wednesday February 12th, 2014 7:34:44 PM

Barratore retracts his blade and sweeps it down across his midsection of his attacker as Zalmay, seeing three enemies suddenly clustered close together, lays down another ice slick under their feet sending the attackers sprawling. As they fall to the ground Ceri swings both her bastard swords with deadly accuracy, landing another critical hit, and takes the head clean off #4s shoulders.

On the other side of the ship shadows envelope Brom and his opponents become more difficult to see. The barbarian is undeterred and continues his attack against his attackers, his attacks failing to hit their mark. Edson steps forward and swings his magical blade at the one closest. His attack misses, but he hopes it is enough of a distraction to disrupt the mans attacks on Brom.

Gerox decides to change tactics and casts a haste spell on the group. He gets everyone but Brom (and maybe Harvest depending on how high she is). Harvest Moon weaves her fingers together. "Shu. Rin. Do. Xi." and casts a magical shield around herself and warns that the attackers are Clerics of Gargul and begins yelling at them.

Harvest Moon struggles to learn more about the attackers as she climbs down, but is unable to identify the gender of her attackers beneath their hooded cloaks. However each attackers appear to carry a similar Holy Symbol somewhere on their person. The icon is foreign to her, but remembering what she was told of the History of Gargul she suspects it to be an occult offshoot tying back to the days of the 4th Cataclysm.

Eyeing who to help next Peza spots Brom and the way he looks about for his foe... "illuminate " she shouts and another greenish hue shimmers around Broms foe ....

enemies turn
-------------------

As Edson steps forward to help Brom the hooded figure turns on him (AoO) and sticks his blade deep into the Rogue's side. It feels as if his insides are on fire. Edson Take 6 dmg and Roll a DC 14 Fort SaveHighlight to display spoiler: {You can tell the blade was poisoned. If you made the fort save you suffer no ill effects. If you fail take 1 con dmg and roll again for this turn. If you fail a second time let me know and I will let you know the result.}

The battle seems to be turning in favor of the League adventurer's as Harvest Moon calls out warning and Ceri sends her attacker to meet his god, but as if on cue the remaining robed figures all lay a hand on their holy symbols. The ship is flooded with healing energy and the enemies wounds begin to knit themselves back together. The only positive side is that Barratore and Edson too finds their wounds now healed.

Enemies
---------------
#1 AC 29 DMG 32
#2
#3 (prone)
#4 Dead
#5 AC 29 DMG 13 (prone)

League Adventurer's
-------------------
Brom 0 dmg
Edson 0dmg
Brom acts as if all others have concealment.
Ceri acts as if all others have concealment.

SeaSprite v1

SeaSprite v2


Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30  d20+2=22 ; d20+5=10 ;
Wednesday February 12th, 2014 9:01:23 PM

Edson knew the ill effects of some poisons. The assassins in the guild used them for some of their kills. He felt the poison course into his veins, but none of the ill effects came with it(Fort 22).

"Need more then that to kill me" he sneers to the man. He swings his sword but comes up short.

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/-  d20+14=24 ; d20+9=25 ; d100=16 ; d100=22 ; 2d6+19=26 ;
Wednesday February 12th, 2014 9:20:44 PM

Brom switches targets and focuses his attention on the one fighting Edson.

Attack (+16/+11 weapon, -2 PA): AC24 (16% miss), AC25 (22% hit): damage 26

Rage: 5

Effects: Darkness

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Wednesday February 12th, 2014 9:56:10 PM

Gerox curses as he sees the enemy healing. He raises his hands and casts a glitterdust spell just beyond the boat hoping just to catch the enemy and leave his friends alone. (centered on H3 10' radius
will save of 17 or be blinded)

Conjuration (Creation)
Level: Brd 2, Sor/Wiz 2
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Area: Creatures and objects within 10-ft.-radius spread
Duration: 1 round/level
Saving Throw: Will negates (blinding only)
Spell Resistance: No

A cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades.

Any creature covered by the dust takes a -40 penalty on Hide checks.

, will save is 17)



Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday February 13th, 2014 12:07:29 AM

(OOC: One question before I act... would Gust of Wind gain any extra advantage against targets on the ice slick? Would Medium creatures be moved or knocked down?)

DM James I do not think so, but I am googling it now.

DM James None, other than the usual benefits. No additional penalty for standing up from prone. I would be willing to increase the DC to walk onto the ice or into another icy square, but moving from their square to a square with no ice would not get an additional penalty.

Barratore Steelwind (Dan K) AC: 23 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet  d20+15=17 ; d20+15=19 ; d20+15=30 ; d20+15=25 ; 2d8+10=24 ;
Thursday February 13th, 2014 7:25:01 AM

One of the opponents is down, and they have used some of their healing capabilities. Barratore knew from experience though, that they had plenty of that magic left. He also knew there was little to nothing that he could do to thwart that from happening time and time again. I have all day The mental distraction costs him as he tries a low thrust against another of his opponents.

[Vital Strike #5 Hit AC 17]

Are any of them Prone from the Grease Spell?

AoO if any prone folks get up Combat Reflexes
Hit AC 19/30/25 Dmg 24

DM James Yes, 3 and 5 are prone. I added the status to the above post.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61  d20+2=21 ; d20+2=11 ; 4d6=12 ; 4d6=17 ;
Thursday February 13th, 2014 12:10:22 PM

Zalmay strikes again at the same target... at this rate, it's going to be a long day.

(Scorching Ray, both rays at #5, to hit 21 and 11, damage 12 and 17... ranged touch, includes -4 for target in melee.)

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Thursday February 13th, 2014 2:28:25 PM


OoC: Whoa! AC49? Is that a typo? It also looks like you've got 4 and 5 switched. You list 4 as dead, but on the map it's 5 that's turned sideways.

Also, a question. Is the Opponent in A15 flying? Air Walking? In the water? The answer to this may affect what Harvest Moon does next.

DM James It is a typo. I have fixed it. #4 is dead, I will remove him from the map next round. The "enemy" at A15 was supposed to be a key to explain the green box meant Farie Fire was on an opponent.

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al  d20+9=17 ;
Thursday February 13th, 2014 3:10:03 PM


Harvest Moon continues her descent to the ground in huge leaping hops.

She had offered them challenge and received no reply. There came no explanations. There were no offers to parlay. These Gargulites are no better than pirates who misuse the powers of a god.

Arriving back on the deck, Harvest Moon turns then to the Gargulite Pirates. "You have such powers," she says. "That you squander them on petty raiding says many things about your unworthiness and low character."

+++++++++++++++++++++++++

Accelerated Climb at Half Speed 17 vs DC15 for Rigging.

Position: F9 (Back on the ground)

Active Effects: Shield of Faith 2m 19/20r

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, uShield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

DM James 
Thursday February 13th, 2014 3:24:34 PM

I believe I have answered all questions. #3 and #5 are prone and I fixed #5s' AC. #4 is dead. The thing at A15 is a key explaining the green Farie Fire boxes around enemies. As for casting wind on the ice, I will increase the DC to walk onto the ice or into another icy square, but moving from their square to a square with no ice would not get an additional penalty.

DM James 
Thursday February 13th, 2014 7:03:07 PM

ooc: I have a meeting tonight, so expect a late post.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Thursday February 13th, 2014 8:27:52 PM

checkin in

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Thursday February 13th, 2014 9:57:15 PM

Edson smiles to himself, thinking how terrible the last attack he swung at this man.

DM James  d20+13=22 ; d20+18=34 ; d20+18=29 ; 2d8+5=12 ; 2d8+5=12 ; d20+11=19 ; d20+11=31 ; 2d8+5=12 ; d20+6=26 ; d20+6=17 ; d20+18=38 ; d20+18=37 ; 2d8+5=14 ; 2d8+5=13 ; d20+12=15 ; 6d6+12=36 ;
Friday February 14th, 2014 12:44:41 AM

Edson sneers at the man in black as he fights off the poison, but his blade is unable to pierce his enemy's defenses. Brom, seeing Edson attacked, turns his attention to the to the man with the poisoned blade.

Gerox curses as he sees the enemy healing. Raising his hands he casts glitter dust just beyond the boat hoping just to catch the enemy and leave his friends alone. The spell catches illuminates the attacker, but he able to avoid the blinding effects.

Barratore know from experience that they had plenty of that magic left. Distracted by the thought hehe misses with his attacks. He then stands prepared to attack should the clerics attempt to rise.

Zalmay strikes again at the same target with his scorching ray as Harvest Moon continues her descent to the ground in huge leaping hops and expresses her disapproval of their ways. As she climbs she watches as Ceri lands three more hits with her 6ft blades sending more blood flying that you would have though possible.

------------------------------

Enemy's Turn

The two clerics surrounding Brom each take a step backwards. #1 shouts Now you see me...now you don't! and sends a wave of darkness towards Brom. Brom, make a Fort Save DC 16 or be blinded
At the same time cleric #2 grabs his holy symbol and sends another healing wave across the ship, although this time only he reaps the benefits. (No one else in range is injured)

On the other side of the ship #5 suddenly grabs #3's hand and they disappear, only to reappear next to Peza. Blood drips from the cleric's face as the two men stand. He had managed to avoid Barratore's AoO as the two relocated, but in doing so allowed Ceri to get another critical strike on him with her razor sharp sword. (What gives, Ceri has landed a critical almost every round and the cleric's haven't landed one...) Turning to face Ceri, #3 calls upon the power of his god and Ceri finds the Wold has gone black. No longer is she seeing shadows, now she has gone blind!!!

Enemies
---------------
#1 AC 29/DMG 8
#2
#3 AC 29/CMD 24/DMG 36
#4 Dead
#5 AC 29/DMG 51

League Adventurer's
-------------------
Brom acts as if all others have concealment (my be blind).
Ceri blind

SeaSprite v1

SeaSprite v2

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/-  d20+10=27 ; d20+16=22 ; d20+11=28 ;
Friday February 14th, 2014 2:28:12 AM

[Fort save DC27]

Brom is not effected by the spell of his attackers. He returns the attacks, but is unable to make contact with his opponents.

Attack (+16/+11 weapon):

Rage: 6

Effects: Darkness

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/- 
Friday February 14th, 2014 8:17:53 AM

OOC: Didn't look at the map before I posted. Brom moves to D12.

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al  d20+8=21 ;
Friday February 14th, 2014 9:25:18 AM


"Acha!" Harvest Moon dances away as two of the Garulite Pirates suddenly appear very near to her. With a single fluid motion she draws the polearm off of her back and sweeps the hooked half of the head downward at the supporting ankle of the opponent nearest to Captain Ceri, hoping to pull the man off of his feet.

"Captain Ceri," whispers Harvest Moon, standing back to back with Edson Kazil and The Rager, "her eyes. They are now white like milk. I think that she is blinded."

+++++++++++++++++++++++++

5ft step / Draw Halberd / Trip #3

Trip #3 with Halberd CM21

Position: E10

Active Effects: Shield of Faith 2m 18/20r

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, uShield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

OoC: As you're posting AC, could you post CMD as well?

CMD for #3 = 24

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30  d20+10=12 ;
Friday February 14th, 2014 10:28:11 AM

With Brom stepping out of the way, Edson swaps his sword for his bow. His elven fingers find an arrow and arm it quicker then most can see. Once he lets go of the bow string he knows the arrow has no shot of actually hitting, and is just more trying to keep the man(#1) off balance on the ice.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21  d20+16=36 ; d20+16=23 ; d20+11=27 ; d8+3=11 ; d6=5 ; d8+3=9 ; d6=4 ;
Friday February 14th, 2014 6:08:12 PM

Her eys widen in surprise at the sudden appearance of the two dark foes .... Peza quickly snaps off a bolt at the one shimmering in green hue .... firing at point blank range [feat] ... the bolt sinks deep into his chest .... crackiling with energy [shock] the ranger smoothly reloads another bolt ... firing again [rapid reload feat]

pirate shot d20+16=36 nat 20 !! crit roll d20+16=23 ;-(
damage d8+3=11 shock d6=5 total damage 16

rapid reload shot d20+11=27 hit ??
damage [if needed] d8+3=9 shock d6=4 total damage = 13

" you look pretty in green " taunts the raven haired girl ... " but i think red is your true color " as blood seeps from the wound in his chest

[damage d8+1 base , +2 for favored enemy]
[Attck +13 base , +1 magic weapon , +2 FE ]

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52  d20+5=21 ; d20+5=25 ; d20+5=7 ; 4d6=14 ; 4d6=16 ;
Friday February 14th, 2014 8:58:01 PM

Gerox sees that the attacker nearest Peza is injured and decides to take him out. He launches own scorching rays at the dark priest (hit touch attack of 21 and natural 20 on the second ray but missed the critical. 14+16=30 points of damage total)

"Where did these guys come from?

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61  d20+2=13 ; d20+2=5 ; 4d6=11 ; 4d6=8 ;
Friday February 14th, 2014 9:17:23 PM

"No idea. But they're welcome to go back any time."

Zalmay continues to attack the same opponent...

(Scorching Ray, both rays at #5, to hit 13 and 5, damage 11 and 8... ranged touch, includes -4 for target in melee.)

Barratore Steelwind (Dan K) AC: 23 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet  d20+6=19 ;
Saturday February 15th, 2014 10:40:42 AM

Finding himself hemmed in by ice and allies, Barratore snorts his displeasure that the opponents have fled his end of the ship. Barratore elects to drop his sword, pick his bow from the deck and take aim. The shot sails well off the mark. Not surprising, but he had time and no where to go

(Ranged attack into melee #3 hit AC 19)

The enemy was not doing any real damage from what he could see though either

DM James  d20+16=19 ; d20+16=24 ; d20+14=27 ; d20+14=19 ; d20+4=24 ; d20+4=11 ; d20+8=20 ; d20+8=28 ; d20+8=17 ; 4d8+11=32 ; d8+5=9 ; d20+12=17 ;
Saturday February 15th, 2014 11:11:55 AM

ooc: I hope you all had a great Valentine's Day yesterday.

Brom, unaffected by his opponents blinding spell, the warrior steps forward and returns the attack with flashing steel, but he unable to make contact with his opponents. With Brom stepping out of the way, Edson swaps his sword for his bow and lets loose an arrow, but he knows the second it leaves his fingers that the shot will fly wide.

Harvest Moon dances away from the Gargulite Pirates as she draws the polearm off of her back and attempts to pull the man off of his feet, but the she is not fast enough to take the man down. "Captain Ceri," whispers Harvest Moon "her eyes. They are now white like milk. I think that she is blinded."

Stay away from me, or I will take your head off. Cire calls as she swings her swords wildly with such force it would certainly have taken a mans head off, but in her blinded state the effect is lost as she attacks the empty square where the man had been seconds before.

Peza quickly snaps off a bolt at the one shimmering in green hue, the point blanks shot crackling with energy. "You look pretty in green " she taunts " but i think red is your true color " as blood seeps from the wound in his chest. Her first shot sinks deep, but the second is not as accurate. Seeing the attack, Gerox sees Peza'a attacker is injured and decides to take him out. He launches two scorching rays at the dark priest, the first ray burning flesh and cloth a like, the second just missing and shooting over the sea. "Where did these guys come from? he yells...."No idea. But they're welcome to go back any time." Zalmay responds as he continues to attack the same opponent, like Gerox sending two rays flying and only hitting with the first.

------------------------------

Enemies turn

The first attacker steps forward and thrusts his blade at Harvest moon with such force that it nearly takes her breath away. She is certain her shield of faith was the only thing keeping the blade from piercing her.

Across the ship the second attacker sinks his blade deep into Brom's side. The attack is deep, but it could have been worse (natural 20, missed the crit).Brom take 9 dmg

Behind the mast attacker #3 lays his hands on #5 and begins to pray, the fresh wounds on Peza's attacker knitting themselves back up. The dark cleric drops his sword and launches himself towards Peza in an attempt to grapple her, but his attack is predictable and she is easily able to avoid his grasp.

Enemies
---------------
#1 AC 29/DMG 8
#2
#3 AC 29/CMD 24/DMG 36
#4 Dead
#5 AC 29/DMG 46
(Touch AC = 12)

League Adventurer's
-------------------
Brom acts as if all others have concealment.
Ceri blind

SeaSprite v1

SeaSprite v2

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/-  d20+14=27 ; d20+9=11 ;
Saturday February 15th, 2014 7:28:56 PM

"Edson, go help the others. I don't need it." He says to the rogue. He again attacks his opponent only to find that despite his ability, the assassin's dragon-like armor too much to penetrate.

Attack (+16/+11 weapon, -2 PA): missed both

Rage: 7

Effects: Darkness

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Saturday February 15th, 2014 8:39:10 PM


OoC: Another question, though. Did #3 make a concentration check for the ... what I assume is a cure spell? #3 is threatened by Harvest with her halberd.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21  d20+16=21 ; d20+11=28 ; d8+3=5 ; d6=6 ;
Saturday February 15th, 2014 9:12:36 PM

Side stepping the dark pirate .... Peza smoothly snaps another bolt in place .... firing from the hip ... her shot flies by her attacker .... the rolling of the ship throwing off hr aim .... she loads another with practiced ease ... this one has chance ....

pirate shot d20+16=21 missed
pirate shot d20+11=28 damage d8+3=5 shock d6=6 total damage = 11

understanding dawns on Peza as to the dark pirates intent .. " no i don't want to dance ... maybe you should just jump ... maybe try Barratore ... he likes to dance ... especially with his sword ... so pick up your little blade and give it a whirl " as the raven haired girl keeps up her taunts



DM James 
Saturday February 15th, 2014 10:02:16 PM

Harvest I missed that you could reach him. You get an AoO. I you hit he will need to make a concentration or lose the spell.

DM James  d20+10=27 ;
Saturday February 15th, 2014 10:32:33 PM

If your attack hits, Concentration Check for the cleric is 32
(I accidentally rolled using his max spell lvl as opposed to Caster Level)

Barratore Steelwind (Dan K) AC: 23 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Sunday February 16th, 2014 7:57:32 AM

Barratore starts to draw another arrow, but then stops. He was never going to hit anything except the ocean. He was a fair shot at best and he knew it. So instead, Barratore returns his bow to his shoulder and stoops down to pick his sword back up. "Gerox, Zalmay, get out of my way "

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Sunday February 16th, 2014 10:27:14 AM


OoC: Barratore, could I convince you to include a 5ft step in the eastwardly direction in with your move?

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al  d20+6=12 ;
Sunday February 16th, 2014 11:23:57 AM


The polearm sweeps in to catch the Gargulite Pirate as it begins its spell. But the mastery that Harvest Moon wield over the polearm lags behind her other trainings, and the big blade only sweeps the air.

The problem for the League Adventurers is to strike through the armor of these Gargulite Pirates. That is clear to Harvest Moon now that she is upon the ground. Domi's blessing, though small, might provide the edge needed.

Harvest Moon steps away from the glittering opponent. Touching the gnarled wooden root in the shape of Domi's fist, she calls upon The Brawler to bless the League Adventurers.

+++++++++++++++++++++++++

5ft step / Cast Bless

+1 To Hit for everyone except Barratore. Unless he takes a 5ft step east.

AoO to Hit #3 12/Miss

Position: E11

Active Effects: Shield of Faith 2m 17/20r

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: uBless, Divine Favor x2, uShield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61  5d4=13 ;
Monday February 17th, 2014 1:22:08 AM

Zalmay sends a wider spray of electricity towards the two closest enemies...

(Burning Hands at 3 and 5, looks like I have clear 15' cone now, especially where my token is sort of straddling two squares... Damage 13. OOC: I'm running out of ideas. I'm not optimized for blasting, and I'm barely nibbling away at these huge health pools. Especially with their healing. I held off on casting another Grease as that, along with the dusted area, would divide the ship in half and stop us from moving fore or aft as needed.)

Barratore Steelwind (Dan K) AC: 23 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Monday February 17th, 2014 8:45:53 AM

Ooc: I read the map not allowing Barratore to take a 5' step because of the Grease spell, without risking falling prone. I cannot squeeze as a 5' step

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Monday February 17th, 2014 9:22:32 AM


OoC: Hmm. I was thinking DE/3&4. I mean, Peza's hanging off the edge of the boat and doesn't seem to be having any problems. Your call, though. It's only a +1 bonus from Bless.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52  d20+5=14 ; d20+5=12 ; 4d6=7 ; 4d6=13 ;
Monday February 17th, 2014 3:36:42 PM

(ooc I am a bit confused on why both rays didn't hit last round. I missed on the critical hit check but both rays hit.)

Gerox lines up #5 again and lets go with another scorching ray. Both beams lance out and strike the foe doing a total of 20 points of damage.

Haste 3/7
2 first used
2 second level used
1 third level used

DM JamesI misunderstood your post. I thought you hit a critical and missed the second attack. I cannot remember if I added both damage rolls thinking it was a critical or only counted the first damage roll, but I will make sure it is correct next round.

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/- 
Monday February 17th, 2014 8:25:52 PM

checking in

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Monday February 17th, 2014 8:43:58 PM

Peeking in

DM James  d20+8=18 ; d20+8=27 ; d20+8=13 ; d20+8=19 ; d20+8=20 ; d8+5=7 ; d8+5=11 ;
Monday February 17th, 2014 9:00:49 PM

Waiting on Edson, post coming soon one way or another.

DM James 
Monday February 17th, 2014 9:39:39 PM

Brom tells Edson to help the others as he again attacks his opponent only to find the assassin's dragon-like armor as impenetrable as his own.

Peza, side steps the dark pirate and fires twice at the pirate, the second one piercing through his armor.
No I don't want to dance ... maybe you should just jump ... maybe try Barratore ... he likes to dance ... especially with his sword ... so pick up your little blade and give it a whirl " the raven haired girl taunts.

Barratore starts to draw an arrow, but then stops knowing he was a fair shot at best and firing into the melee would endanger his friends. Instead, Barratore stoops down to pick his sword back up. [b]"Gerox, Zalmay, get out of my way!"


Harvest Moon's attempts to stop the Gargulite Pirate as it begins its spell, but lacks the mastery needed to take him down. Her inefficiency clear, she calls upon Domi's blessing, and touching the gnarled wooden root in the shape of Domi's fist calls upon The Brawler to bless the League Adventurers.
Cast Bless, +1 To Hit for everyone except Barratore.

Zalmay sees an opening in his targets and sends a wider spray of electricity towards the two closest enemies. He is dismayed that the damage is so small, but he finds he and Gerox are the only two that consistently beat the dark clerics defenses.
ooc: You are not straddling 2 squares, your token was shifted to prevent some overlap, but if look at the templates you still have a clear 15ft cone...

Gerox also lines up #5 and lets go with another scorching ray. Both beams lance out and strike the foe. The smokey smell of burnt hair is awful, and the man looks so disfigured you are amazed he is still standing.

---------------------------------

Enemies Turn
Each of the black clad clerics line up with one of the League Adventurer's. The first man's sword just barely misses cutting into Harvest's side, but Brom is not so lucky. As the blade pierces his armor he feels the sting of metal. It hurts, but he is relieved to see that the poison that stung Edson is no longer on the blade in sufficient quantities to harm him. Brom takes 7 dmg. The sword only had one dose of poison on it, which was already used.

On the other side of the ship the clerics step forward, blades flashing. Cleric #3 slashes at Zalmay's arm and fire shoots through his veins.
Take 11 dmg and Roll a DC 14 Fort SaveHighlight to display spoiler: {The blade was poisoned. If you made the fort save you suffer no ill effects. If you fail take 1 con dmg and roll again for this turn. If you fail a second time let me know and I will let you know the result.} [/b]

With what might be the last of his strength, Cleric #5 reaches out a charred hand his fingers just brushing Peza' cheek. As he withdraws his hand she finds her vision fading with it and replaced by shadows and darkness. She is not blind, but the shadows obscure everything, treat all other enemies as if they had concealment, suffering a 20% miss chance on all attack rolls

Enemies
---------------
#1 AC 29/DMG 8
#2
#3 AC 29/CMD 24/DMG 49
#4 Dead
#5 AC 29/DMG 110
(Extra Damge from Gerox attack last round was also added)
(Touch AC = 12)

League Adventurer's
-------------------
Brom 7 dmg
Brom acts as if all others have concealment.
Peza acts as if all others have concealment.
Zalmay 11 dmg
Ceri blind

SeaSprite v1

SeaSprite v2

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/-  d20+15=26 ; d20+10=23 ;
Monday February 17th, 2014 10:35:37 PM

Brom continues his attacks on #2. Unfortunately he is unable to deal damage to the death cleric.

Attack (+16/+11 weapon, +1 bless, -2 PA):

Rage: 7

Effects: Darkness

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52  4d4+4=16 ; d20+11=12 ;
Monday February 17th, 2014 10:47:39 PM

Gerox raises his hands and says, "Meet your God up close and personal." 4 darts leap forth striking # 5 for 16 points of damage ( magic missile spell)

Gerox pauses for a few seconds and to scan the area and make sure no more surprises are coming there way. A seagull flaps into his face as he tries and he sees nothing for a second. (natural 1)

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30  d20+11=30 ; d3=1 ; d20+11=31 ; d20+11=17 ; d8+1=8 ; d8+1=2 ;
Monday February 17th, 2014 10:58:43 PM

OOC: Didn't get an action last round so attacking for both rounds.

Edson obliges Brom and turns and fires at number 5. Two arrows streak from his bow, and even Edson knows the both hit home.

Hit Ac 30, 8 dmg
Hit Ace 31(Possible crit, ac 17(no Crit :( )) dmg 2

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61  d20+10=29 ; d20+2=8 ; d20+2=5 ;
Tuesday February 18th, 2014 12:27:53 AM

"Goddamnit!"

Zalmay recoils from the enemy that just cut him and lashes out with another burst of lightning...
(Fort Save = 29, Scorching Ray at #3, both rays, to hit 8 and 5... and I'm not even going to bother rolling damage for that...)

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Tuesday February 18th, 2014 8:04:21 AM

(OOC: Forgot to add... 5' step to E-5 before casting.)

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Tuesday February 18th, 2014 9:05:30 AM


One small part of the mind of Harvest Moon contemplates this oddity. These Gargulite Pirates appear very confident, despite being outnumbered two to one. It is also plain that they do not have the overwhelming advantage now that surprise is no longer on their side. Their armor is strong, but their arms are not strong enough to defeat the League Adventurers. That is clear.

"Surrender," demands Harvest Moon. "You are outnumbered. One of you is dead. You cannot win. Surrender and we will grant you your lives."

Then she steps to the rail next to Edson Kazil and, with her mistletoe, calls a blessing from the Wold.

+++++++++++++++++++++++++

5ft step / Cast Magic Fang

Position: D10

Active Effects: Shield of Faith 2m 16/20r, Magic Fang 2m 20/20r

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: uBless, Divine Favor x2, uShield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2-1, Entangle(D)

Peza / Chris / Hp 55/55 Ac 21/ cmd 21  d20+17=21 ; d20+12=16 ;
Tuesday February 18th, 2014 7:04:25 PM

Feeling the dark pirates hand brush her cheek ..... the tingle of magic darkens her vision .... the wold becomes filled with shadows .... except for the illuminated dark pirate in front of her [i believe #3 was faerie fired] .... Peza quickly snaps off two bolts at point blank range at her dark foe ... but alas the shock of being touched by the shadows throws off her aim

dark pirate shot d20+17=21 ugh !! missed
dark pirate shot #2 d20+12=16 double ugh !!! ;-(

both bolts whiz across the deck into the sea ....

" Your friend is running out of healing favors .... soon you will be visiting your master Gargul ... unless you heed my friends words of wisdom ... you can surrender or perish "

DM James 
Tuesday February 18th, 2014 7:47:16 PM

The league adventurer's focus their attacks and in a matter of seconds cleric #5 founds himself rained down upon in a storm of lightning, fire and arrows and a second later he drops to the deck, dead. As his friend drops #2 finds himself skewered by Broms blade as Harvest Moon calls out one last offer for the dark attackers to surrender followed by Peza's encouragement...

I think the ladies may have a point. We never should have taken this job. The black clad figure #1 shouts and the others nod in agreement. In unison the three men step back from their targets, #3 kneeling down to touch his friend, and the attackers all disappear from sight leaving only the body of cleric #4 on the ship.

Barratore Steelwind (Dan K) AC: 23 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Tuesday February 18th, 2014 10:46:47 PM

And like that, they are gone. Barratore moves to a rope to the swan boat, so that it can be secured and searched. Maybe there are clues upon it. "Harvest, can you do anything for the captain?"

Job? What might that have been? All of them or just the captain. Taking out the new captain made little sense to Barratore so he mentally decides it was an attempt on them all. A cowardly attack without honor. "When we get to Rum, we need to pay the temple of Gargul a visit. I very much would like to know what they know of assassins within their church capable of such feats as this attack."



Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/- 
Tuesday February 18th, 2014 10:47:37 PM

Brom looks at the to the others as their opponents retreat from battle. He could bare lay a glove on them. It was less than satisfying to say the least.

"Everyone still alive?" He calls out as he looks to take a mental head count of the ship.

Effects: Darkness, fatigue (14 rounds)

DM James 
Tuesday February 18th, 2014 11:29:31 PM

I forgot to mention, the touch of darkness / shadowy vision will end within a seconds, but Ceri's blindness remains.

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Tuesday February 18th, 2014 11:31:31 PM

Edson keeps the bow string taught, waiting for another attack. When none presents itself he unstrings the arrow and relaxes.

" Well that was the most fun since we have had since killing the vampire. For a second I thought we were goners."

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Wednesday February 19th, 2014 8:51:44 AM


With a growl like a small cat, Harvest Moon pounces on the spot at which the transporting Gargulite Pirate had just been. She stamps her foot and swings the polearm in a wide and menacing arc. If what she believes to be true is indeed the case, then they are still nearby. Near, but very far, separated by the veil between planes.

"You are known!" shouts Harvest Moon. "Return at your peril!"

"That is high magic, Barratore Steelwind," replies Harvest Moon, a growl still ticking at the back of her throat. "Hert of Gargul could. Not I."

The polearm spins in her hands, turning once, end over end before returning to her back. "But ... maybe ... "

Once again, Harvest Moon pounces. This time she leaps upon the body of the fallen raider cleric. "If these Gargulite Pirates can blind others, perhaps they also hold the means by which sight may be restored."

She speaks, even as she goes about a search of the fallen pirates things, stripping him completely as methodically as she would dress the carcass of a deer or boar. "League Commander Ceri, we have enemies. They are known to us. Of them, I can think only of the rebel merchants of Rum who might hire assassins to come against us. Or, possibly, associates of the Pirate King."

"We do not know your foes, however. Can you think of any who might have hired these Gargulite Assassins to attack you? Any who might know that you are now far from a place of strength?"

+++++++++++++++++++++++++

Perception 42 - To search Cleric#4 (Taking 20)

Active Effects: Shield of Faith 2m 16/20r, Magic Fang 2m 20/20r

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: uBless, Divine Favor x2, uShield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2-1, Entangle(D)

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Wednesday February 19th, 2014 12:11:28 PM

There is a dull ache in Zalmay's injured arm, but the throbbing headache that comes with using too much magic, too fast, feels even worse...

"I'm OK. Mostly..."

He searches around the body and the spots where the other assassins vanished, looking for signs of this "high magic."

(Use Detect Magic on body and vicinity.)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Wednesday February 19th, 2014 5:34:52 PM

Gerox sees the group of clerics disappear and climbs down from his vantage point in the rigging. He hops lightly to the deck and moves over to his new minotaur Captain and asks, "Ceri, they clerics have fled. We drove them off. I am sure the magic they cast at you is temporary but why don't you sit and rest for a moment."

He reaches out and grabs her hand and leads her to a box where she can sit. "That was strange. Do you think they were targeting the Captain? They sounded like mercenaries at the end. Someone search the body of the one they left. Maybe we can find a clue on who they are."

OOC I am going to be travelling for the next few days. I am not sure I will be able to post. Someone want to take it on for me?

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Wednesday February 19th, 2014 8:33:11 PM

"I don't think they we're targeting any one in particular .... they didnt seem to single anyone out ... just us as a group it seemed .... "

"but the intresting part is they we're hired !! .... but by whom ...... hopefully we might get a few clues from the fallen dark pirate .... and once we reach Rum we should inquire from the WLA resources about these dark foes "

DM James 
Wednesday February 19th, 2014 8:37:08 PM

All aboard the ship turn to look at Harvest Moon as she growl like a small cat, and pounces on the spot at which the transporting Gargulite Pirate had just been. Eyes open wide as she appears to catch the scent of something unseen, stamping her foot and swinging the polearm in a wide and menacing arc, but is anyone is still there they are separated by the veil between planes. "You are known!" she shouts. "Return at your peril!"

As Harvest calms down Barratore moves to a rope to try to catch the swan boat, so that it can be secured and searched. He throws the rope out and is just able to rope the ship around the swan's neck as it passes. Turning back he calls out "Harvest, can you do anything for the captain?" ..."That is high magic, Barratore Steelwind," replies Harvest Moon, a growl still ticking at the back of her throat. "Hert of Gargul could. Not I."

Dismayed that there is no longer a cleric of sufficient level to remove blindness and dispel the magic that has taken away her sight, Barratore turns his mind to what the clerics had said. Job? What might that have been? All of them or just the captain. Since taking out the new captain made little sense to Barratore so he mentally decides it was an attempt on them all. A cowardly attack without honor. "When we get to Rum, we need to pay the temple of Gargul a visit. I very much would like to know what they know of assassins within their church capable of such feats as this attack." He then sets about examining the swan boat. The holes are appear intentionally placed, and wet spots on the floor mark where people had been laying wait at the bottom of the ship. Each damp spot on the woden floor lined perfectly up with one of the punctures of the side giving anyone inside a perfect view while keeping those inside hidden from sight while the holes further up on the side were put there to make it look as if the boat had been attacked.

Gerox slowly climbs down from his vantage point in the rigging. He hops lightly to the deck and moves over to his new minotaur Captain and asks, "Ceri, they clerics have fled. We drove them off. I am sure the magic they cast at you is temporary but why don't you sit and rest for a moment." As he says this the deck several heads turn to face him, Ceri shows no signs of her vision returning.

He reaches out and grabs her hand, forcing the golden haired minotaur to bend over as she follows, her horns dangerously close to the back of his head, as he leads her to a box where she can sit. "That was strange. Do you think they were targeting the Captain? They sounded like mercenaries at the end. Someone search the body of the one they left. Maybe we can find a clue on who they are."

As Ceri is led away from the ship railing Harvest suddenly spins the polearm in her hands, turning once, end over end before returning to her back. "... maybe ... " Once again, Harvest Moon pounces, causing everyone to step back for fear of her drawing her blade again in her zeal. This time she leaps upon the body of the fallen raider cleric. "If these Gargulite Pirates can blind others, perhaps they also hold the means by which sight may be restored." She speaks, even as she goes about a search of the fallen pirates things, stripping him completely as methodically as she would dress the carcass of a deer or boar. In addition to his bloody breast plate and poisoned blade she finds a silver Holy Symbol and a sheet of parchment baring a picture with Ceri's likeness.

Turning to the sightless Captain she says, "League Commander Ceri, we have enemies. They are known to us. Of them, I can think only of the rebel merchants of Rum who might hire assassins to come against us. Or, possibly, associates of the Pirate King. We do not know your foes, however. Can you think of any who might have hired these Gargulite Assassins to attack you? Any who might know that you are now far from a place of strength?"

Brom looks disappointedly towards the others as their opponents retreat from battle. He could bare lay a glove on them, their defenses about as strong as his own. It was less than satisfying to say the least, but there was honor is being able to fight two at once and hold his ground. "Everyone still alive?" He calls out as he looks to take a mental head count of the ship.

Edson follows Harvest Moon's lead and keeps the bow string taught, waiting for another attack. The air is still thick with magic and the deck slick with ice, but when none presents itself he unstrings the arrow and relaxes. " Well that was the most fun since we have had since killing the vampire. For a second I thought we were goners."

Zalmay nods, a dull ache in his injured arm, but the throbbing headache that comes with using too much magic, too fast, feels even worse..."I'm OK. Mostly..." The smell of burnt flesh still pungent in the air as he searches around the body and the spots where the other assassins vanished, looking for signs of this "high magic", but he finds none. Only the auras coming from the group remain.

Artus Ceri calls, get us back to Rum. She then turns the the League Adventurers. I have no idea who those men were or why they attacked, but I do have questions that need answering. Do you know if there is someone familiar with the religions of Gargul in Rum that we can speak to? A mentor of Harvest or Hert's perhaps? Also, are one of you able to restore my sight? This infernal blackness gets disorienting on rocking ship.

ooc: Each player gets 4,500xp for fending off the hired assassins.

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/- 
Wednesday February 19th, 2014 8:48:58 PM

"Yeah...that's the problem. We are kinda of minorly famous in Rum. We've had good adventures that made us known in the town. So, when we were to leave Rum, it's not hard for people to know when and where to."

"As for Gargul's death clerics..." He says gritting his teeth and grinding his hands on the handle of his sword. "Not a big fan, and would be more than happy to send a few to meet their god."

Barratore Steelwind (Dan K) AC: 23 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Wednesday February 19th, 2014 10:59:21 PM

Barratore harrumphs at Edson's declaration that the group might have been defeated. "We have access in Rum. They were able to lift the golem curse, they could lift this right?" He poses the question to Harvest, the only resident with knowledge of divine magic in the group.

He nods in agreement to Brom's statement. True enough, knowing the group was leaving, when, where to and who they were getting was pretty common knowledge. At least easy enough to get at any rate. What they did not have was a really good reason why. If the last coup attempt was really done that is by the now dead men they thought at the time

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Wednesday February 19th, 2014 11:47:22 PM

Edson does a quick survey of the ship to make sure there are no lasting damages. He also checks to make sure all the crew members are ok, and none were harmed.


Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al  d20+7=22 ; d20+6=24 ;
Thursday February 20th, 2014 7:43:48 AM


"Yes. We have strong clerics in Rum, Barratore Steelwind. You are right. In Rum your eyes can be healed, League Commander Ceri," replies Harvest Moon. "But not until then."

"Even so, I am sure now, more than before, that it is you that the Gargulite Assassins came for, League Commander Ceri. And even if you do not know them, they know your likeness."

Harvest Moon held up the parchment upon which is drawn a likeness of the League Commander. "This I found upon the body. It is a picture of you, League Commander Ceri. It is someone who either knows you by sight, or someone who has been able to obtain this drawing."

And even as she presents the picture for all to see, Harvest Moon considers what she knows of Rum and it's religious community to see if she might determine just who that might be.

+++++++++++++++++++++++++

Knowledge check to find who might have hired the assassins to attack Ceri. And to answer Ceri's question about religions in Rum.

Knowledge Local: 22
Knowledge Religion: 24

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: uBless, Divine Favor x2, uShield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2-1, Entangle(D)

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday February 20th, 2014 5:20:26 PM

Zalmay looks to his wound and sees if there is anyone who can tend to it.

So this is how they play politics in Rum? At this rate they're going to make the Orc tribes look civilized in comparison...

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Thursday February 20th, 2014 7:07:53 PM


OoC: I'll heal the minor wounds next post.

DM James 
Thursday February 20th, 2014 9:09:32 PM

Barratore harrumphs at Edson's declaration that the group might have been defeated and questions Harvest Moon, the only resident with knowledge of divine magic in the group in the cleric in Rum might be able to restore Ceri's sight. Yes. She agrees. We have strong clerics in Rum. She turns to address the Captain, Even so, I am sure now, more than before, that it is you that the Gargulite Assassins came for, League Commander Ceri. And even if you do not know them, they know your likeness. As she shows the picture to the others she tries unsuccessfully to figure out who might be behind the attacks.

As the League Adventurer's break it to Ceri there is nothing they can do to restore her sight she looks taken aback. I would have thought with all the spells flying about someone would be able to cast dispel magic or remove blindness. I guess will have to wait until we get back to Rum. With a sigh she asks Gerox if he can get her a large mug of something strong to drink. I knew you were well known, but I never expected an attack like this.

The muscled Barbarian nod in agreement and concedes, "Yeah...that's the problem. We are kinda of minorly famous in Rum. Gritting and grinding his teeth with his hands on the handle of his sword, everyone keeping an eye on him in case he ponces like Harvest Moon. "Not a big fan, and would be more than happy to send a few to meet their god." Barratore nods in agreement and thinks that what they did not have was a really good reason why.

Edson walks across the blood and ice covered deck, almost slipping several times, and notes there is no damage that cannot be taken care of by a good mopping and notes that the crew who kept safely below deck are now coming up top learn what happened.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Thursday February 20th, 2014 9:16:24 PM

"Back to Rum as quick as we can ... the WLA has resources to help with restoring Captain Ceri's sight ...
hopefully some infomation on these dark pirates "

"Mayb we could find a cleric back in Rum that has some magics that possibly speak with the dead ... bring him the corpse of that dead Dark pirate .... at least its worth a chance"

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/- 
Thursday February 20th, 2014 10:53:10 PM

Brom thinks to himself about Ceri's condition. I'll need a potion for that."

Brom looks out at the sea on the return trip to Rum.

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Friday February 21st, 2014 8:18:26 AM

Edson makes sure his weapons are cleaned off, and salvages any arrows he can save. He checks on Ceri even though there is nothing he can actually do.

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al  d6+2=8 ; d20+12=18 ;
Friday February 21st, 2014 8:35:50 AM


It is curious that League Commander Ceri has not thought more of the fact that her picture was found upon the body of one of the Gargulite Assassins. Still she speaks of the League Adventurers as though it were they who drew the attack. Harvest Moon eyes the minotaur face for a moment, attempting to sense any shadowed thoughts.

She shrugs and gathers the wounded about her, and calls upon the healing grace of Domi to bathe them and remove their hurts.

+++++++++++++++++++++++++

Channel Energy Heal Everyone 6HP. (I added +2 by mistake.)

Sense Motive 18 on Ceri

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: uBless, Divine Favor x2, uShield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2-1, Entangle(D)

Channel Energy 2/3

Barratore Steelwind (Dan K) AC: 23 (T 12 FF 23), CMD: 25; HP: 73/73Character Sheet 
Friday February 21st, 2014 10:31:10 AM

Barratore rubs his chin and pulls at the longer tuft of hair that grows there lending the appearance of a beard as he looks at the picture in Harvest's hand. "Could the others have had pictures of the rest of us?" Barratore could not clearly remember if there were assassins in equal number to them or not.

The fighter will help with some of the cleaning including pitching the body of the assassin unceremoniously over he railing and into the sea.

That task complete, he heads below long enough to locate a pair of tankards and after filling them with rum, he heads topside to give one to Brom

"Another fight, another victory." he tells the man as he hands him a mug

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Friday February 21st, 2014 4:14:44 PM

Gerox will scramble to get the new Captain a mug of ale. He puts it in her hand and steps back watching the clean up. (did we find anything valuable on the assassin?)

He asks, "Did they teleport onto the ship? How easy is it to teleport onto a moving ship? Harvest did you see anything else out there when you were in the crows nest. I don't think I will sleep well tonight knowing they could just show up again and slit my throat!"

DM James 
Friday February 21st, 2014 5:48:28 PM

ooc: Are you saving the body for questioning with a speak wit dead spell like Peza suggested, or are you going to follow Barratore's lead and throw the corpse overboard?

DM James 
Friday February 21st, 2014 8:10:55 PM

After Peza shows the others the picture of Ceric Barratore rubs his chin and wonders if the others could have had pictures of the rest of you. As he ponders the possibility he begins the task of pitching the body of the assassin unceremoniously over he railing and into the sea. As he lifts the corpse up he hears Peza calling to Artus b]"Back to Rum as quick as we can ... the WLA has resources to help with restoring Captain Ceri's sight ... hopefully some infomation on these dark pirates ... Maybe we could find a cleric back in Rum that has some magics that possibly speak with the dead ... bring him the corpse of that dead Dark pirate .... at least its worth a chance"[/b] As she calls out the orders Barratore stops what he is doing...(does Barratore still toss the body over?)

Artus grabs the wheel and steers the ship back towards Rum, Brom thinks to himself about Ceri's condition and and envisions what would happen to him on the battlefield if he were ever victim of such a spell, the imagined scene convinces him that he will have to buy a potion, just in case.

Ever suspicious Harvest Moon find Ceri's lack of reaction curious and ponders the taurs every facial twitch, wondering what hidden meaning it might have. She feels their new Captain speaks of the League Adventurers as though it were they who drew the attack. Replaying the conversation in her head she decides the taurs motives are obvious. Her reply was meant in response to Brom's comment "Yeah...that's the problem. We are kinda of minorly famous in Rum. We've had good adventures that made us known in the town. So, when we were to leave Rum, it's not hard for people to know when and where to." She also decides that her lack of reaction to the revelation of the drawing was due to their leader being preoccupied with her sudden loss of sight and a tendency among the taur culture to not want to appear weak or emotional. She shrugs and gathers the wounded about her as she calls upon the healing grace of Domi to bathe them and remove their hurts. Several of the crew watch in amazement as the adventurer's wounds knit together as if a magic hand was sewing them up. They might have seen such magic before, but the ability is so far beyond them that they stare in amazement with their mouths hanging open.

Edson takes advantage of the free time and ,akes sure his weapons are cleaned off and salvages any arrows he can save before checking on Ceri even though there is nothing he can do for her sight. As he examines her eyes Gerox scramble past the mesmerized crew to get the new Captain a mug of ale, the large tankard awkward in his small hands. He puts it in her hand and steps back watching the clean up. Looking to the others he asks, "Did they teleport onto the ship? How easy is it to teleport onto a moving ship? Harvest did you see anything else out there when you were in the crows nest. I don't think I will sleep well tonight knowing they could just show up again and slit my throat!"
Spellcraft / Knowledge Arcana 15 Highlight to display spoiler: {Because ships are constantly in motion, the caster of spells of the teleportation subschool must have line of sight to teleport onto a ship. Otherwise, a caster must scry upon a particular ship first, then immediately teleport to the scryed destination. Any delay in casting means the ship has moved from its scryed location and the spell fails.}

The next several days pass without incidence, despite the fears of many, and Ceri quickly adapts to life without sight and is soon able able to walk across the deck normally despite the rolling waves. As you move about the ship you hear the crew talking incessantly about why the ship was attacked, who was behind it, and if they would return. It is with great relief that you hear Harvest Moon call out Land Ho! and the shores of Rum come into view. Within a coupe hours Artus is docking the ship.

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Friday February 21st, 2014 9:06:20 PM

"About time" Edson says to anyone near him. "If we were at sea any longer I was expecting Barry to start growing scales"

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Friday February 21st, 2014 10:10:00 PM

Glad to be back in Rum .... " First things first .... Captain Ceri is our first priorty .... bring her back to the WLA coumpound and see about fixing her vision "

"then we can see if the dark pirates body can speak .... hopefully"


Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Saturday February 22nd, 2014 11:20:55 AM

Home... sweet home? Maybe Zalmay will get to spend more than one day in Rum this time...

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet  d20+3=10 ;
Sunday February 23rd, 2014 12:05:11 AM

Barratore stops in mid throw and looks sourly at Peza. "Keeping dead bodies about is a bad idea. Not to mention one that creates a horrid stench." Peza was the group commander though, and so the fighter refrains from dumping the corpse and drops it on the deck. Barratore takes his place up at the bow.

Upon arrival, he is quick to disembark and put his hooves on solid land and stretch. Barratore places the captain's hand upon his shoulder and leads her to the WLA compound. His shield equipped and hand on his sword, the first attack was repelled, there was a good chance here in the streets of Rum for a second try and so he keeps alert

perception 10

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al  d20+17=25 ; d20+22=28 ; d20+7=23 ;
Monday February 24th, 2014 9:20:18 AM


"There are ways to cause bodies to better keep, Barratore Steelwind," says Harvest Moon. "I will work to that end," she adds.

A curious question comes to Harvest Moon, and she goes to the halfling Navigator Artus Morindim to explore the idea. "The swan boat cannot live for more than one day," she explains. "So the Gargulite Assassins likely came from some place within a day's journey from their ambush. Possibly from Rum itself, if we were near to it." She pours over maps with the halfling to determine what bodies of land might have been likely places from which the Gargulite Assassins had come.

It is not long after that Harvest Moon spots the island and calls out to those below. At least, it does not seem a long time. Peza is very clever. And she is wise. The first duty of the League Adventurers is to League Commander Ceri. As convenient as it might be to go directly to a temple, especially as the have the body to which to speak, it would be safer to go first to the compound of the Woldian League of Adventurers so as to surround themselves with fighters. Then, after that, send for a cleric. Harvest Moon leads the way, her eyes open, prepared for an attack.

+++++++++++++++++++++++++

Survival 25 (To help preserve the body and keep it from smelling.)
Knowledge Geography 23 (To determine what bodies of land were within one day's journey by ship from the ambush point.)
Perception 28

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Channel Energy 2/3

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/- 
Monday February 24th, 2014 10:58:44 AM

Brom takes the drink, "doesn't seem much like a victory. Feels more like the opening skirmish. But we're all alive so let's call it a win."

Back in Rum. "Let's get back and get a hot meal." Says the barbarian. "Mutton and mead. Mmmm..."

DM James 
Monday February 24th, 2014 6:49:11 PM

Barratore finds himself glancing repeatedly down at the cargo as it is off loaded and you disembark from the SeaSprite. He had been worried about the idea of transporting a decaying corpse on the ship, but Harest Moon's with her quick thinking and ingenuity had the body placed in a barrel of strong rum, the alcohol keeping it perfectly preserved. Despite having to keep an eye on the barrel, and one or two crew members almost tapping the wrong one when not paying attention, you managed to get it back without incident.

It is fortunate that Barratore is so focused on the cargo, as he ends up missing Edson's comment "If we were at sea any longer I was expecting Barry to start growing scales" By the time he looks up Zalmay he pondering if he will be able to spend more than a day in Rum before leaving once again.

Children waive and the citizens cheer as you walk down the street towards the WLA. Several peope in the crowd can be seen whispering about the Captain's condition. Although some appear concerned or disappointed by Ceri's lack of sight the gestures and antics of the kids are that of role playing some some great battle and they appear more excited to hear the story than they are worried about her sight.

Glad to be back in Rum, Peza sends for a Cleric of Gargul that can help to restore Ceri. Although there are few with "high magic", she finds that both remove blindness and speak with dead are relatively simple spells that someone less skilled than those among the League Adventurer's can cast (Sepll lvl 3).
Within a half hour a young priestess introducing herself/ Harper, Eye of Gargul, at your service mam. After a short prayer the milky white in the Captain's eyes begins to recede and in a matter of seconds her sight is fully restored. As to your other request, what questions would you like me to ask. I am skilled enough to ask him three questions. Just keep in mind that he is still within Gargul's domain. I won't be animating him or bringing him back to life. Nothing that seeks to usurp or circumvent the role of the Lord of Life and Death. She also adds that there will be no charge, this time, as thanks for all the group did to help when the city was under attack.

Brom watches the activities as he sits down at the table with some mutton and mead while Harvest Moon meets with Navigator Artus Morindim to explore there their attackers might have departed from. "The swan boat cannot live for more than one day," she explains. "So the Gargulite Assassins likely came from some place within a day's journey from their ambush. Possibly from Rum itself, if we were near to it." After pouring over the maps and thinking through various tactics and strategies she determines that the gargulites were likely waiting on Minotaur island and left by magic shortly after the League Adventurers.

ooc: What questions do you want to ask the corpse?

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Monday February 24th, 2014 8:20:16 PM

Edson hangs out, awaiting one of the others to ask questions. Speaking with the dead bothered him as it seemed unnatural.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Monday February 24th, 2014 9:36:58 PM

peeking in just had a 18 hr day will post tomorrow soooo tired

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/- 
Monday February 24th, 2014 10:02:11 PM

Brom leaves speaking with the dead to those godly ones. He knows how to make'em corpses and thinks talking to one is creepy...

If asked, Brom wants the answer to two questions - who hired them; where are they at.

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet 
Monday February 24th, 2014 10:22:41 PM

Barratore welcomes the cleric right up until she introduces herself and he notes the symbol of Gargul. The fighter spits to the side and growls. "Only reason to bring this back to life is to kill him again at the end of a hangman's rope" Barratore had questions for the cleric more than the corpse. Speaking with the dead, forcibly, did not seem like a good plan. The dead had ways to object. At least the one taking the risk was a follower of Gargul.

Barratore moves to stand within his own reach and so out of that of the corpse and Gargul priestess. He draws his sword and stands with his feet apart just past shoulder width. The others would ask their questions, any he had they would think of and he would stand guard over them in case things went wrong

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Monday February 24th, 2014 11:41:08 PM

Zalmay agrees with Brom on the basics, but he doubts it will be that easy.

"So, yeah... who hired them and why? Where are those people now? But if these guys are professional assassins, they might not know any of that. The whole deal would have been handled through cutouts..."

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Tuesday February 25th, 2014 11:41:47 AM


It is a relief to find League Commander Ceri cured of her blindness. It will be interesting to see what she does first now that she is at her new post and restored to the fullness of her faculties. Harvest Moon imposes her own priorities by bringing out the drawing.

"This is the drawing of your likeness that we found upon the person of the Gargulite Assassin," she says, presenting the parchment to the minotaur commander. "Do you recognize the hand? Do you know when this picture might have been drawn? We think that the Gargulite Assassins might have followed us from Minotaur Island," adds Harvest Moon. "This, I should have known before. Why else would the Gargulite Assassins have needed a picture, save to distinguish one minotaur among many? As you saw, they were not Minotaurs themselves."

And there is also the holy symbol of the Dark Brethren to investigate. Harvest Moon draws the one used by the dead Gargulite Assassin and shows it to the cleric of Gargul. "Do you recognize this?" she asks of Harper, the Eye of Gargul. "We believe that this man used this symbol to beg power from Gargul for the purpose of assassination. I suspect this man to belong to an occult offshoot of your faith tying back to the days of the 4th Cataclysm. Beyond that, I know little of these people. If you have more insight into this group, we would listen with appreciation."

To all of these things Harvest Moon turns her attention well before addressing the question of what to inquire of the dead Gargulite Assassin. To this she says, "If we doubt that the Gargulite Assassins knew who they were hired by, then ask instead, how they were to be paid and when. With this knowledge, we can be there at the time of payment, and catch them all."

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Tuesday February 25th, 2014 6:42:33 PM

Gerox listens to all the conversation and says, "What makes you think they will be paid Havest? They didn't complete the job. I wonder if we will soon be seeing them again. Its hard to go about your normal lives knowing that an assassination attempt could come at anytime. These assassins had assistance. They were not normal flunkies with a cudgel and knife. They were motivated, and had powerful magics behind them. I still wonder how they got on the boat? We might want to ask our dead friend here that? It might give us a clue on how they are organized and how powerful our foe is."

Gerox turns to the cleric and asks, "While I use magic, I can't speak with the dead. Are there any limitations on what we can ask? Can the dead assassin lie to us?"

DM James 
Tuesday February 25th, 2014 7:58:50 PM

The group begins to split as Harper talks. Many feel ill at ease at the thought of a bloated corpse speaking from beyond the grave and prefer to get their news second hand. Those that stay listen with interest as the Eye of Gargul speaks with her a thick accent. I would not think you need to be worrying about the spirit lying to you. Too easy to get caught, though he may not answer at all if his will is strong. Noticing Barratore reaching for his sword she adds, There be no need to worry about using your sword. I don't intend to animate someone who would kill me as soon as look at me. I'm not daft you know. He will only be able to speak, and that by my magic. He needs a mouth, true enough, but it won't even be his body producing the sound, it comes from the grey of the Shadow Realm. I assure you all, it's quite safe. Besides, judging by how the fight went, I wouldn't expect him to be resistin much. Probably wants whoever sent him after ya to pay, if you get my meanin.

Harper waits for the questions to be nawrowed down to three as Harvest Moon shows Ceri the drawing. "Do you recognize the hand? The Captain shakes her head. No. I have never seen it before, and anyone who has visited Minotaur Island since I became Captain of the WLA could have drawn it. The golden minotaur continues puzzling over the drawing as Harvest moves on to ask about the HOly Symbol.

Oh, I have heard tell of such symbols Miss. Harper interrupts. It is not something talked about openly, so I must beg you to keep this information to yourselves. It is known that before the Year of Ascension Gargul was seen as a god of evil...and basically he was...but you see, as he traveled the Wold, he came to a more nuanced view. He saw himself as the god of both death and life, seeking to inspire respect as well as fear, or instead of fear, in us mortals. After the Year of Ascension they say Gargul made his peace with all the Gods of the Wold and the Gods of Testing. Now this is the part we don't like to speak of. Some of Gargul's followers hated this change. They reveled in death and evil, and formed many a cult. That Holy Symbol you have there is a corruption of Gargul's Eye. That symbol you see there in the center is of Marteaus, the god of testing. When Gargul had his change of heart, some who embraced evil switched to follow Marteaus. Others combined their love of evil with Marteaus' delivery of suffering to justify their own dark works and evil deeds. These groups evolved into may dark things, including bands of assassins.

I imagine this is what you met. And the short one has a point. If they didn't succeed in killing the captain, they likely didn't get fully paid. There is no way of knowing if they will try again, but such bands are usually quite small. See, it's hard for them to recruit members without drawing our attention, so they can't do such things openly.


Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Tuesday February 25th, 2014 9:22:27 PM

Edson crinkles his nose. Being an elf, the distortion of the dead sat wrong with him. He knew it was a necessary evil, and that the assasin was in fact evil, but it still seemed wrong.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Tuesday February 25th, 2014 10:31:56 PM

Greeting the eye of Gargul warmly " welcome ... glad you could help us ... its much appreciated "

Peza thinks quietly for awhile ... listening to the others while she ponders a few questions and how to pose them to the dead dark Gargulite.

"first question is ..... who hired you ??"

"second questions is .... "have you set up a base of operations in Rum ?"

"third question .... "describe each member of your group ?"

Once the questions have been answered , Peza thanks the Priestess ... ".... we thank you for your help .... please keep in touch if you need any help .. now we release the body to you so you can do Gargul's business ... "

Reaching into her pockets the ranger fishes out a pouch ... handing it to Harper ..... "this is a gift for helping .... please feel to keep intouch with us at WLA " [100 gps in pouch]



Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/- 
Tuesday February 25th, 2014 10:54:03 PM

Brom listens from a distance to the conversation with the cleric. Great, Gargul fanatics. Someone or something doesn't want the League regaining any stability of a hierarchy. Doubt this is the last attempt, which means more trouble is coming to Rum.

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet 
Tuesday February 25th, 2014 11:35:12 PM

Barratore chuckles at the cleric when she speaks about her intentions not to animate the body. "Because nothing can ever go wrong." Barratore gives a snort and cleans his nose with a swipe of his long black tongue. Fanatical cult of killers in the name of a god Barratore could not come up with a darker thought.

"That last one's not a question Peza. Personally i would like to know How much we are worth."

Barratore will keep most of his attention though on the dead man, despite the cleric's reassurances. Things happened in Rum, and especially when they were involved and so something going awry during the clerics 'simple spell' would not really surprise him.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Wednesday February 26th, 2014 1:14:23 AM

"So maybe something like... 'who do you report to... why do you want us dead... what was going to be the next step after you killed us?' That would cover most of the angles. Although if these people are real fanatics they might be doing this for their own reasons, not for pay..."

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al  d20+7=24 ;
Wednesday February 26th, 2014 9:39:34 AM


"I am Harvest Moon," says Harvest Moon upon the realization that she had not named herself to Harper, Eye of Gargul. "As to the payment of the Gargulite Assassins, those who hired them would have to know that League Commander Ceri was not slain. We met no one on our return from Minotaur Island. There was only open sea. To find out that League Commander Ceri still lives, those who hired the Gargulite Assassins must necessarily be in Rum, have agents in Rum, have magical means of perceiving League Commander Ceri or be told by the Gargulite Assassins themselves. And, if the Gargulite Assassins have no knowledge of their employers - through cutouts as Zalmay Tufan says - then the only way in which the Gargulite Assassins can inform their employers of their failure would be through the meeting for payment."

"But, perhaps it may be best to ask the more direct question." The eyes of Harvest Moon turn to Peza. She is the leader. Moreover, she is clever, and the friend of Harvest Moon. Her questions are likely best.

The attention of Harvest Moon turns back to the ways of the Gargulite Assassins. "If these bands of Gargulite Assassins must find new members through such secrecy, they must also receive their jobs through equal secrecy. 'We never should have taken this job,' is what the one Gargulite Assassin said." Harvest Moon mulls the thought. She follows the facts as she would the spoor of an animal through the woods. "The Gargulite Assassins were given a drawing of League Commander Ceri. This must have been produced by someone who saw her on Minotaur Island. We also believe that the Gargulite Assassins were on Minotaur Island before following us to sea. The Gargulite Assassins were not Minotaurs themselves. So they must have gone to Minotaur Island, seeking League Commander Ceri, from somewhere else. Also, for those to know that the Gargulite Assassins failed, there must be some presence or representative in Rum."

With that thought, the small half-elfish girl begins cataloging all she has managed to learn about the seamier side of Rum. The darker aspects. The world in which one might go about hiring an assassin.

+++++++++++++++++++++++++

Knowledge Local: 24 (For Info on the mechanics of hiring an assassin in Rum.)

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

DM James 
Wednesday February 26th, 2014 7:49:20 PM

Harper listens and Edson crinkles his nose while Peza,Zalmay and Barratore come up with several possible questions to ask. Who hired you ??" Have you set up a base of operations in Rum ? Describe each member of your group ? Who do you report to? Why do you want us dead? What was going to be the next step after you killed us? As the ideas are shared Harvest Moon suggests they go with the most direct questions, which would be Peza's. Not wanting to jump the gun, Harper checks with the rest of the League Adventurers to see which questions they would like asked. It'll be takin me 10 minutes to work my magic, but I'd rather know you know what you'll be asking before I start. There'll be no second chances with this.

Peza thanks the Eye of Gargul and gives her a generous gift, knowing such kind deeds often go far towards building relationships and connections within the community.

Brom and Harvest Moon spend the next few minutes as pondering what else they might be able to learn from the attack. Is there someone in Rum checking to see if the assassins we successful, or might they verify this through scrying or other magical means? Will there be another attack? And how much exactly are the lives of the adventurer's worth? And where one might go about hiring an assassin. Harvest moon puts her sharp mind to the task of answering the last question, but she she is fairly certain such things would have to be done outside of Rum. It is very unlikely an assassin's group could have sprung up in Rum so quickly without the WLA having heard about it.

ooc: Feel free to email each other about what questions you would like to ask. I would like to begin answering them tomorrow.

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Wednesday February 26th, 2014 8:27:04 PM


OoC: It is very unlikely an assassin's group could have sprung up in Rum so quickly without the WLA having heard about it.

Actually, I was thinking more of a broker who might know how to contact assassins outside of Rum. Would there be something of that sort. Or even a generally known place that one would go to find someone like this relatively near Rum.

BTW, does Rum have any problems with crime yet? Does Rum have law enforcement? Courts?

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Wednesday February 26th, 2014 11:00:49 PM

When the others look to Edson about a question, he just puts his hand up. "Not my department. Asking the dead questions isn't something I'm comfortable with."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Wednesday February 26th, 2014 11:13:57 PM

Gerox sits back and listens nodding at Peza's questions. "I think they are sensible. We can debate questions for hours. We are just looking for a starting point to investigate>"

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Wednesday February 26th, 2014 11:42:40 PM

Patiently listening as oters chime in with constructive comments and ideas ..... Peza nods ...

"Yes yes ... good thinking guys and girls "

ooc: sorry short post just got home after another long day

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Thursday February 27th, 2014 8:39:42 AM


Ten minutes. Harvest Moon leaves Harper, Eye of Gargul to the task of drawing speech from the dead Gargulite Assassin. Instead, rather, she turns to League Commander Ceri.

"I do not know of your plans, Ceri," begins Harvest Moon, "but have you thought of remaining under protection until such time as we have found those who hired the Gargulite Assassins and have dealt with them? It is a thing, I think, that will likely hinder your leadership in these first days in Rum. But it would be better than falling to an assassin's poison blade."

"Perhaps ... " The thought that passes through the head of Harvest Moon is writ clear upon her face. "Perhaps there might be a way to draw another attack." Her eyes go from League Commander Ceri to Barratore Steelwind and back. "A way in which you would not be put at risk." Truthfully, though minotaurs do differ through size and marking, it is not as simple a thing for one who is not a minotaur to distinguish between them as one might expect. With some application of dye and a few changes in clothing and equipment ...

"Perhaps there might be such a way," muses Harvest Moon.

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday February 27th, 2014 12:32:43 PM

"That would work... assuming there are no Minotaurs in this gang or among their backers..."

(OOC: Is the corpse human, elf or something else? Did we get any idea of the race(s) of the other thugs?)

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Thursday February 27th, 2014 8:34:53 PM

Taking her cue .... Peza asks the first question ....

"Who hired you ??"

Waiting for an answer ,,, which might lead to another question .... she waits to ask the second question ....

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet 
Thursday February 27th, 2014 9:00:14 PM

Barratore stands stoically in his position to strike if the dead man starts walking instead of talking. He glances over at Harvest, as she addresses the Captain a change in his look, puzzlement perhaps, crosses onto his face. Barratore looks from the Captain, to Harvest and then to Zalmay and back to the captain. He catches on perhaps a bit slowly, but the fighter does indeed catch on. A snort of air blasts from his snout.

"I have no problem in being bait, but i look nothing like the captain." he shakes his head in disbelief that such a plan could fool anyone. "Her snout narrows earlier, like all females, her horns shift to the side instead of forward, even her shoulders and waist round differently. It would be like, like. Well I can't think of anything, but surely no one would be fooled."

DM James 
Thursday February 27th, 2014 10:27:33 PM

As Harper prepares the bloated corpse for her spell Harvest Moon tries to think of a broker who might know how to contact assassins outside of Rum. Despite her wide variety of contacts in the city she can think of no one who would have such information in or close to Rum. Although there is a small amount of crime in the poorer ares of the city, most of it is being taken care of by local protection groups. (Not sure about courts, I need to work that out with Donna, but for now assume the protection groups handle any issues.)

The entire concept of prepping bloated liquor engorged corpses is beyond Edson, and when asked about it he just puts his hand up. "Not my department. Asking the dead questions isn't something I'm comfortable with." However, Gerox listens nodding to the suggestions and supports Peza's questions. "I think they are sensible. We can debate questions for hours. We are just looking for a starting point to investigate."

While everyone discusses what questions might be best to ask Harvest Moon leaves Harper, Eye of Gargul, to the task of drawing speech from the dead Gargulite Assassin. Instead, rather, she turns to League Commander Ceri and speaks to her about her protection and catching the attackers. Instantly the minotaur's eyes come to life and burn with a fierce fire of determination. I am CAPTAIN of the WLA in Rum. I know you mean well, but I WILL NOT live my life in fear in my own city. If you want to try to catch the culprits, then you have my blessing, but I will not hide like a common cur with my tail between my legs or dishonor my people by being babysat like a helpless calf.

When the topic turns to the idea of setting a trap Zalmay nods, "That would work... assuming there are no Minotaurs in this gang or among their backers..." He feels it is a safe bet, considering all of the assassins the faced had been human.

Barratore stands stoically in his position to strike if the dead man starts walking instead of talking. He glances over at Harvest, as she addresses the Captain. "I have no problem in being bait, but i look nothing like the captain." he shakes his head in disbelief that such a plan could fool anyone. "Her snout narrows earlier, like all females, her horns shift to the side instead of forward, even her shoulders and waist round differently. It would be like, like. Well I can't think of anything, but surely no one would be fooled."

Come now. The magic is ready. Harper says and Peza nods. Taking her cue Peza asks the first question "Who hired you ??" The stiff bloated corpse remains still as its cold onyx eyes stare into the depths of oblivion. The mouth remain agape and motionless and silent. ...We never know our clients...shadowy forms in the darkness...voices without faces...protection for both parties... The voice is awful, which no hapless hearer will ever be able to forget. Garbled and rasping like the sound of a drowning man.

ooc: Post was a little late tonight due to taking the last of my midterm exams and my oral exams (viva voce) for dermatology.

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Friday February 28th, 2014 8:47:36 AM


Harvest Moon puts a hand up to hide her smile. The answers and responses had been as she had anticipated. Even the gargling, alcohol-choked reply of the dead Gargulite Assassin had answered as she had thought he would. It is somehow the way of the world. Things seem ... created this way by design. So much so that one can usually predict such things with fair ease. In the end, the League Adventurers could only wait for the next thing to happen. Always react.

"If you will not remain safe, Ceri, then can you tell us your plans for the next three days? We may be able to turn such a knowing of your plans into a trap for further assassins. Or, at the least, be on hand to aide you should another attack come."

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Friday February 28th, 2014 3:31:10 PM

Edson holds his breath for a second when Ceri gets upset. He doesn't know if Harvest stepped over the line, but he saw the same response from Barratore when he made a joke. He looks to Barratore to see how he responds with a fellow minotaur being involved. He is also glad nothing comes of anything, and the actual questioning of the body is performed .

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Friday February 28th, 2014 7:39:27 PM

Gerox wonders at the dismissal of the others on the questioning of the corpse. They still have 2 more questions. The first was predictable but maybe the others will offer more information. He leans forward and asks, "What is the location of your assassin's base or lair?"

DM James 
Friday February 28th, 2014 9:16:09 PM

The rasping voice responds to Gerox question, withuout drawing breath or moving its mouth the words garble worth. We live separate lives spread across New Ellena and only meet when summoned by the leader of our order. Only he knows everyone's identities, and it is he who tells us where to meeeeeeet. Thee voice seems to trail off in a wet wheeze and then goes silent.

In the other room Ceri considers Harvest Moon's question. As we talked about before, Theringer should have records and papers here that need going over. Hopefully I will be able to glean some insight into what happened her and why from them. I also need to meet with the Fixers and officials of Rum to introduce myself and maybe ask a few question. I imagine I will safe enough within the city, and no one gets the drop on me twice. This time I will be ready for them. She gives a brief, cold smile that never reaches her eyes.



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Saturday March 1st, 2014 12:05:16 AM

Gerox ponders the next question as he listens to the Captain speak. He says to the others, "I think a good question might be, "Will your brother assassins keep coming after Captain Ceri until the job is finished?" What do you guys think? If no one offers an objection or a different question, Gerox will ask it.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Saturday March 1st, 2014 1:26:12 AM

"I don't see why they would stop... Hmmm... maybe 'what were you supposed to do once the job was done?'"

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet 
Saturday March 1st, 2014 8:54:08 AM

Barratore inhales slowly into his diaphragm and let's his shoulders relaxas the captain partially lays into Harvest verbally. The new captain did not seem too upset, truly, more of a show to the others. Barratore was ready to intervene in case he was reading her wrong though. As the situation passes , Barratore chuckles a bit and shakes his head. It was odd and funny that he was ready to jump a fellow Minotaur and one with an authority position over him.

The captain was not going to go for any decoy plan, at least one that involved her staying low. One thing she did have wrong, the city was not safe enough. Many fixers and Theringer himself had all just been killed in this safe enough city. Her call though and certainly it was not his place or desire to question her on it.

Barratore turns his attention back to the corpse. The answers were not providing much to go on

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/- 
Saturday March 1st, 2014 11:38:48 AM

Brom watches the scene with the new captain and Harvest. Brom muses at it. After watching the interactions minotaurs on Minotaur Island and how Edson and Barratore interacted, it was not surprising how the captain reacted. He lets things happen, it reminds him a little of his disagreements with Theringer. The barbarian suspects that this new captain and he will have similar disagreements.

Brom listens again from a good distance to the answers from the corpse. "Find out how much the bounty is on the Captain's head. The bigger the bounty, the more determined they'll be ta collect."

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Sunday March 2nd, 2014 9:19:44 AM


The crest of hair that arcs over her forehead bobs as Harvest Moon nods to League Commander Ceri's litany of projects for the next few days.

"I too am interested in those things, Ceri," says Harvest Moon. "I too would like to discover how Captain Sal Theringer's death came to pass. The records and papers sound interesting to me. Might we go over them together? Also, I would like to meet with the Fixers and officials of Rum as well. I too have questions. Or, at the least, would learn more of how Rum is governed through meeting them."

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

DM James 
Monday March 3rd, 2014 6:37:19 PM

As the group discusses what question to ask next the corpse begins to speak, responding to one of the questions it overheard. As it speaks its voice begins to fade as the spell wears off and its soul tires. The contract ... to stop the minotaur ... reaching Rum ... When hired ... need to know ... strength ... enemy ... underestimated ... THEIR MISTAKE ... can't trust ... contract over. Harper's jaw drops at the anger in the voice as it practically yells 'their mistake', as if the pride of the dead demanded those witnessing knowledge he was not to blame for the attacks failure.

Ceri's head nods a little as she thinks. I am not sure what I will find in Artus' notes, but if there is anything relevant I will share it with you and the rest of the League Adventurer's. Same goes for meeting with the officials. I cannot introduce you to people I do not yet know, but can see if they will allow you into the meetings, and if not I will tell you what I learned after each meeting, though I imagine they will be quite dull.


Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Monday March 3rd, 2014 8:50:01 PM

Thinking about what to ask next ..... the corpse beats her to it ..... " contract over ?? .... i hope so ... you have reached Rum .... so they're mission is a failure .... but we should still be alert for whatever might be planned next to disrupt the WLA ;s mission here in Rum "

"well i suggest everyone gets some rest ... we should figure out what we should do next ... maybe plan something proactive instead of reactive ... just need some good intel .... got to work on improving our info gatering network here in Rum "

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Monday March 3rd, 2014 8:51:14 PM


"Many things in life are dull but necessary. Someone must do them. Someone must study and know them." Young as is the face of Harvest Moon, her face is also very serious. "Domi has tasked me with the knowing of things. I will not shrink from them."

Turning her head at the loud declaration of the corpse, Harvest Moon watches momentarily. She then nods a knowing sort of nod.

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Monday March 3rd, 2014 10:21:33 PM

"Perhaps I should venture to the docks, and see what I can learn. Riff raff can tell it's own company, and might decide to share some info for the right price. I'd prefer for my info to come from something that breathed air as it told me. We can go to an inn together, or I can do it by myself. Either way, a little coin should help.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Monday March 3rd, 2014 10:43:40 PM

Gerox shivers at what could anger a corpse but still he is gratified that the contract was over....unless the cursed thing was lying.

He looks at the female minotaur and says, "Captain, your in Rum now and seem to be healed. What are your orders? Do you have a mission for us?"


Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet 
Monday March 3rd, 2014 11:09:04 PM

Barratore's hand tightens about his weapon when the spirit raises its voice in anger. "Contract over. Good. I still do not understand why preventing the captain from arriving here in Rum would be so important. Had she died, someone else would simply be assigned." he shrugs and shakes his head. it must be more complex and he was simply too dimwitted to see through the ends of the means.

Barratore focuses on a different topic as he often did when confronted with things he could not grasp. In this case the focus became Peza. "What now then?" he pauses, "Who do we turn the body over for disposal? or do we just hurl it into the sea and be done with it?"

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/- 
Monday March 3rd, 2014 11:44:05 PM

Brom continues to listen to the eerie sound coming from the dead body. Learn our strength. Stop her from reaching Rum. The words ring in Brom's mind. He was not a smart man, but he understood those implications. Someone or something in Rum feared the League and the threat they represented to whatever was planned from Rum.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Monday March 3rd, 2014 11:59:35 PM

Zalmay frowns...

"'Contract over?' I hope so... but whoever's after us will just find somebody else. Cutthroats and thugs are not usually in short supply in a frontier town..."

He glances around the group.

"...although they may need to find a higher class of thug."

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Tuesday March 4th, 2014 9:09:43 AM


In a moment of quiet, Harvest Moon contemplates the words of the dead Gargulite Assassin. As is often the case, what is not said is more interesting that what is actually spoken. In this case, it is reasonable to assume that the Gargulite Assassins did no scouting of their prey to begin with. Instead, they relied upon information given to them by those who hired them. This implies either great initial trust of the ones who hired them. Or great incompetence on the part of the Gargulite Assassins. Possibly both.

But that says more about the assassins than about those who hired them. And, it appears, these particular assassins are no more of concern.

That the contract was to stop League Commander Ceri from reaching Rum speaks to her position in Rum and less to she herself. So it is unlikely that those who hired the Gargulite Assassins were angered with League Commander Ceri herself. Rather, they are against something in the connection between League Commander Ceri and the city of Rum. The most likely connection would be the Woldian League of Adventurers itself. So the Woldian League of Adventurers in Rum may have an enemy.

If this enemy exists, what is their nature? They are wealthy. To hire such secret Gargulite Assassins cannot be cheap. They know ways to hire peoples so secret that the Eyes of Gargul do not lightly speak of them. And yet they seem clumsy. They spend great energies to stop an unproven commander from coming to Rum. As great a fighter as League Commander Ceri might be, thought Harvest Moon, she has done little to impress anyone as a leader. And these enemies have, aside from this, done little else to disrupt the daily life of the Woldian League of Adventurers here at the compound. It would have been a simple thing to have burned the compound while she and the League Adventurers were gone. Most especially with the powers shown by the Gargulite Assassins. These enemies, they seem as though they act from a far distance away. But, in that case, how did they come to be enemies?

Harvest Moon looks about herself for the halfling Navigator Artus Morindim. Upon spying him, she asks, "Why was it that you sent us to pick up League Commander Ceri? Were there any strange incidents while we were gone?"

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

DM James 
Tuesday March 4th, 2014 8:48:07 PM

I hope you got what you were looking for. Harper says, still looking at the corpse. Not much more I can do, an I reckon he'll be stinkin to high heaven soon enough. I recommend burial at see. It's custom, but more than he deserves. Is there anything else you be wanting before I take my leave? The young Eye of Gargul waits for a response before heading home,

Taking the lead, Peza suggests the group make their plans for the morning and get some rest. Harvest shows interest in following Ceri on her meetings throughout Rum, appearing much more enthusiastic about the mundane task which the Captain seems view more as a chore than something to look forward to. There is a brief discussion on the implications of both what was said and what might be learned through the corpse's omission before Edson suggests he check out the Riff raff at the docks to see if he can learn anything more concrete. Gerox then asks if Ceri has any orders for the group, but she shakes her head. Not at this time. You have done well, but until I have read Theringer's notes and met with the Fixers I do not have much to go on. You are free to do what you want for the time being.

The rest of the night passes without incident as the group makes their plans for the following day. Harvest Moon makes spends some time talking with Artus about why he sent the League Adventurer's to pick up Ceri and asking if there had been any further problems in Rum since the groups departure. I never really though about it, to be honest. A commander in the WLA, including those with the rank of Captain, are considered to carry a certain prestige and are considered equal to those of minor nobility. Between that and the recent attacks it seemed the right thing to do. As for the city itself, things have been fairly quiet since you left. Lot of rebuilding and an increase in the number of hired protection roaming the streets, but nothing of real importance.

That night you all sleep well and the weariness of your trip seems to melt away. The sun is already rising in the sky when you wake up to the smell of fresh baked bread and percolating coffee. Ceri is already at the table reading some of Theringer's notes.

ooc: Please let me know your plans for the morning, who plans to go to the docks, follow Ceri, what ever else you have in mind, and make any associated rolls.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Tuesday March 4th, 2014 8:50:44 PM

Upon Barratores remarks about the body .... "I think the good cleric of gargul should take the body .... thats would be more inline with her gods role with the deceased "

"Good thinking Edson .... we could always use some new tidbits of info ... you never know what might be slipped by someones tongue"

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Tuesday March 4th, 2014 10:17:37 PM

Edson awakes early in the morning to get ready. If Ceri's meetings were as boring as the dead body inquisition, he would gouge his own eyes out. Luckily he was going to head to the docks, and try to learn some knowledge from some living people. The docks would be easy for him, it was his class of people who he would be dealing with. He was one of them, growing up in his city's version of the docks, before joining the guild.

DM James Do you want to make a perception, diplomacy, intimidation or other check to try to learn something?

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet 
Wednesday March 5th, 2014 7:28:01 AM

Barratore nods to the priestess of Gargul. It sat good with him that she thought burial at sea was more than the retch deserved. Indeed, assassins and the like should simply be disposed of, not buried at all. Their lives were without honor and their deaths should be as well. Barratore takes his leave and spends a few hours practicing with blade, bow and horn before retiring

In the morning, Barratore dons his armor and arms himself with blade and bow and makes his way to breakfast. The WLA sash prominently hangs across his chest. "I am going to patrol the city and see what I can see. It was important to the late captain that we be seen in Rum and I think that is still true. I'll be at the tavern for lunch to check in."

The fighter leaves after breakfast to simply walk and be seen on the streets of Rum. He heads into the merchant and market district first to spend the morning there. At lunch he heads to the tavern (whose name eludes him currently)

DM James Do you want to make a perception, diplomacy, intimidation or other check to try to learn something?

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Wednesday March 5th, 2014 8:47:40 AM


It is a chance to know better both the city of Rum and the workings of the Woldian League of Adventurers. These are things that they -she and her friends- have had little time to do since arriving from the long ocean voyage. It is, in fact, surprising how little they know of the city and the organization for which they have risked their lives many times.

Harvest Moon enters, having already wakened two to three hours ago. She fetches a mug of the coffee, wrapping her fingers about the vessel to capture the warmth. Then she seats herself near League Commander Ceri and begins going through the documents that the League Commander has already read.

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet  d20+3=7 ;
Wednesday March 5th, 2014 3:47:14 PM

Ever alert for buildings and titans, Barratore walks the streets of Rum
Perception 7

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/-  d20+10=14 ;
Wednesday March 5th, 2014 3:50:18 PM

Brom doesn't care what is done with the assassin's body. He doesn't offer anything to the discuss unless asked.

Brom wakes the next morning and gets geared up for the day. He was encouraged by hearing that people were hiring muscle. Brom was going to make some extra coin while it was slow.

He heads to the League boards to look for something to do. He looks for some simple protection work. He looks over the jobs board looking for anything interesting, and well, anything paying for guarding or hauling or anything that suites Brom's capabilities.

Perception DC14

DM James 
Wednesday March 5th, 2014 6:02:28 PM

occ: My post will be late tonight because of Ash Wednesday obligations.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Wednesday March 5th, 2014 7:57:32 PM

Grabbing a mug of hot tea .... Peza slowly wakes as she wanders about the WLA Compound .... gathering her thoughts she finalizes a buriel detail for the Gargulite pirate ..

[must be some sort of paupers buriel ground in or around Rum ]

Afterwards she visits the locals .... wandering around the neighborhood of the WLA compound ... even walking by Scully's just to peek in to see if they are about ....

As the sun hits high noonthe raven haired makes her way to the tavern .... meeting up with Barratore for lunch ....

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30  d20+14=29 ; d20+1=5 ;
Wednesday March 5th, 2014 9:26:46 PM

Edson ventures to some of the seedier bars in the docks area. The places were the dirty and misdeeds where to good to go. Looking around to find some of the players of the underworld(perception 29), and try to get some knowledge off them. Knowing that everyone loves money, he uses his knowledge of gaming to "lose" money to anyone who looks like promising, and drops any key words into the conversation that any self respecting rogue would pick up and interpret that Edson is a guildy.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Wednesday March 5th, 2014 11:05:06 PM

Gerox decides to tag along at with the dock crowd. He enjoys the area and can slip into areas that the other bigger folk couldn't. He takes special note of the different ships that are in port. Looking for warships, and traders.

DM James 
Wednesday March 5th, 2014 11:32:49 PM

After weeks of bland rations and salted meat aboard the SeaSprite the fresh cooked meal is most welcome and each of the League Adventurer's eats their fill. As Ceri sips her coffee from a mug most would consider the size of a pot she tells Harvest of her plans for the morning and agrees to meet Barratore at the tavern. We could meet here at the League Tavern, but since we are going to be spread out it may be better to meet closer to the docks. Artus recommended we try a place called The Squid's Ink, claims they have some of the best beer on the island.

The golden taur finishes her coffee and stands to leave, pausing just long enough for Harvest Moon to follow her. It doesn't take long to reach the Fixers', and the the women are escorted to a plush couch to wait...and an hour later they are still waiting. Ceri sits tall and proper as she waits, only the occasional flaring of her nostrils betraying her mood when you hear a gentle fumbling at the heavy latch as the narrow, heavy door swing inward to the next room and a well dressed merchant exits. A moment later you are escorted into an official looking office. I am so sorry to keep you waiting. After the attack we lost many senior members and I'm afraid we haven't gotten a good flow yet. All of our appointments are taking longer than than expected and I'm afraid in the few weeks I have been in this position I haven't learned a tactful way of telling men like that, who only want to hear themselves talk, to leave. Graendithas then remembers his manners and introduces himself properly/ I am Graendithas, new head of the fixers on Rum, though my main job is in dealing with development within the city such as the planning of buildings. I would be interested in hearing any suggestions you might have. At this time he gives Ceri and Harvest an opportunity to speak and bring up issues such as the building of a court-house.

Back at the WLA Brom checks the boards to see if there is any local work to be done. Most of the notices are from blocks and and businesses looking for long term contracts with protection groups to patrol the area and keep them safe. As he is reading through them Artus puts a hand on his shoulder. I think I have just the job for you. We just received reports of a particularly nasty wild boar that has been terrorizing anyone that tries to leave town. They say it is huge, the kind that could gut a man in a single charge. Perhaps you and the other adventurer's could take care of it and bring it back to town. I can't tell you how much I would love to roast that pig and serve it at the Captain's welcoming dinner.

Down at the docks Edson spends his time gambling and trying to get information as Gerox trails behind. So I hear the Black Ink's delicious at The Squid's Ink....Yes, but only if its served nice and warm. The comment was unexpected, but Edson's response is automatic and he finds himself naturally falling into the thieves' cant, talking in the secrete language of the criminals. The cull with you?...Relax. He's staunch. What's the word, cove? The conversation fails to gain him any new information, only some news on a planned burglary that was ill conceived and likely to end In the criminals being caught.

After having settled on a bar Barratore makes his way through the city ever alert for buildings and titans. Although there are no titans he spots several similar looking buildings and eventually is able to find the small tavern where he arranged to meet the others.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday March 6th, 2014 12:24:15 AM

Zalmay decides to follow Ceri. The meetings may be boring, but maybe the discussion there will help bring him up to speed on Rum, its WLA chapter and all the related politics. There so much he doesn't know, and their recent experience suggests that politics here are literally a matter of life and death...

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Thursday March 6th, 2014 8:47:01 AM


The first need of the people is for security. From there, all things follow. Without security, one may not even leave one's house for fear of theft or attack. Once League Commander Ceri asks her questions, Harvest Moon follows with her own.

"Is there Law in Rum?" she asks. "Who is the arbiter of law in Rum? Even before the building of a courthouse there must be persons who adjudicate the law. There must be persons who create the law and say what is lawful and what is not. If there are no persons in these positions now, is there, at least, the idea of the form through which Rum is to be governed? Will we be ruled by a king? Will we have a governor who is answerable to those who invested in the building of Rum? Will we have a mayor elected by the people?"

"Who are the enforcers of the Law in Rum?" continues the small half-elfish girl. She stands solid and serious as she asks questions far larger than her size and young age. "I have seen peoples on the street who are hiring mercenaries for private protection. I think that in this direction lies the lawlessness of the Contested Kingdoms where strength is the only law. I have seen this thing. It is unwise to allow such a thing to continue."

And then she asks, "When is the Second Fleet due? I think that we must necessarily have such problems as these fixed and mended before their arrival. Do you not think so?"

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

DM James 
Thursday March 6th, 2014 6:48:04 PM

Graendithas shakes his head. You are Ceri only just brought this up. At the moment there is no law other than what the people want, and right now that is local protection groups. We had hoped the people would follow our example and follow the teachings of Alemi, but we did not intend to mandate it into law...

However, I agree that there needs to be an official arbitrator to prevent the protection groups to evolving into lawlessness. It will take time to put a working system in place and draw up a full set of law, let alone hire enough guards to enforce those laws. Perhaps we could install a temporary group of representatives to hear capitol offenses in the meantime. That would take away the protection groups' excuse to use deadly force while we figure out a more permanent legal system that is representative of the people. What do you think?

As for the next fleet, they are making preparations now, but they will not leave until they get word that we are ready for them. They need to know they will have a place to live and that there is enough work that they will be able to feed their families.


ooc: Donna has been without a computer for quite awhile, so we haven't been able to work on the government / legal system. Expect this to evolve over time as the city develops. It will not be completed and fully worked out now.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Thursday March 6th, 2014 8:51:50 PM

Wwith her errands complete ... Peza joins Barratore for lunch .... enjoying the quiet down time between missions ....

Her mind wanders ... as to how she can help Rum grow in someway ... should she start a business?? ... maybe just help fund someone? .... back some like mind protection groups?? ... politics??... many choices ...

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Thursday March 6th, 2014 9:26:21 PM

Edson meets back up with the others and informs them that no thieves guild or underworld has any part in the assassins plan. He didn't think anything would come of it, since thieves and assassins didn't get along, but it was worth a shot.

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/-  d20+10=24 ; d20+15=32 ; 2d8+24=28 ; d20+15=25 ; d8+12=18 ; d20+14=16 ; d20+9=27 ; 2d20+19=32 ; 2d20+19=44 ; d20+19=33 ; d20+19=39 ; 2d6+19=26 ; 2d6+19=27 ; d20+14=29 ; d20+9=21 ; 2d6+19=27 ; 2d6+19=26 ;
Thursday March 6th, 2014 9:32:18 PM

Brom is a little disappointed with the lack of short-term work. He is encouraged, though, about hearing about a large boar harassing anyone leaving town. That was something for him. He gathers up his gear, grabbing his longspear and bow, and heads out. Before leaving he turns to Artus, "You can let them know what I'm doin'. I'll send word to bring a wagon for the kill when I'm done." With that he heads out the door towards the gates of Rum.

For the Boar: Brom will use his longspear to fight the boar and keep the boar at a reach. He will attempt to draw the boar in for a charge and set his spear. Once the boar is engaged, Brom will switch to his BAS and finish the job.

Perception DC24
Attacks (longspear - braced AC32, damage 28 (double for being braced); AoO (longspear - reach weapon AC25, damage 18)
Attacks (BAS - AC16/ AC27; damage 26, 27; next round if needed AC29/ AC21, damage 26, 27)

(OOC: Ignore the 2d20+19 and 1d20+19 I kept making mistakes with the die roller)

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Friday March 7th, 2014 12:17:14 AM

Well, that was informative but also disturbing. No laws? Zalmay is reminded of some of the less pleasant quarters of Plateau City, where there is not always a clear distinction between vigilantes and gangsters. Is the WLA expected to be the law here? That would lead them into some very dangerous territory... Why weren't plans put in place for laws and courts before the fleet sailed? As a colony, shouldn't Rum share the laws of the home country?

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet  d20+3=6 ;
Friday March 7th, 2014 9:09:54 AM

Barratore meets up for lunch with Peza, "Everyone else is busy I see." He orders several large plates of food and tankards of ale. "Nothing of interest happening where I was this morning." Barratore takes a few bites and a long drink. "I will meet you at the League Tavern this evening for dinner. I think a League presence in the streets is needed."

The rest of lunch passes without much in conversation from Barratore, small talk was not something he took part in. After lunch, he heads down the swing through the docks area and then to the market and back to the League Tavern for dinner.

Perception 6 Yup building and no titans

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Friday March 7th, 2014 9:38:45 AM


Nothing! They have nothing in place. This is the most terrible of news. It is a shock, and Harvest Moon stands in the grip of it. How could the Fixers have allowed this to happen?

In a flash of insight, she knows. She also knows what must be done, and it cannot be left to the Fixers. But who could do this thing? She herself has spent so much of her time studying the way of things through books and lore. She has not way with people. She had never seen the need. Now, the need is here. And, in the light of her insight, Harvest Moon now sees the importance of people. There is more to knowing than that which is in books. People are life, and one must go among them to truly understand.

"We must make a map," says Harvest Moon. "The peoples in Rum who have hired the protective forces are centers of power. They will have desires. They will have friends and enemies. Perhaps, they will have ties to those who launched the mission of Rum so many months ago. We must speak to them and find these things. With this knowing, we might map a different landscape for Rum. It will be ... " Harvest Moon struggles for a word. "Political. It will be a political landscape."

The half-elfish girl smiles, pleased with the word. It fits. She has a goal now. And yet, can she accomplish this. There is a lack. Her confidence in speaking with people is not great. Harvest Moon turns to the half-orc, Zalmay Tufan. He has been quiet since joining with the League Adventurers. "Do you have skills in speaking with people?" asks Harvest Moon.

To the Fixer Graendithas she asks, "Do you have one of your number skilled in speaking with people? Someone who you might have accompany us as we speak to the many peoples of Rum? Our mapping of the political landscape would be easier with such a person."

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

DM James  d20=4 ; d20=20 ; d20=5 ; d20=10 ; 2d8=6 ; d20=12 ; d20=8 ;
Friday March 7th, 2014 7:22:29 PM

Seeing the League Adventurer's reaction Graendithas quickly tries to clarify. When the first fleet was sent over the Fixers that were organizing everything did put in place several government officials consisting if both Fixers and non-Fixers. There are of course basic laws. Small problems had until recently been handled locally, that was what I was referring to. Bigger problems were to be settled on a case by case basis by the city officials. It was the smaller, local issues I was referring to. Currently the local protection groups are being used like guards who are primarily being used to deter the formation of gangs, prevent burglary, muggings and the like. Answering Zalmay and Harvest's fears and request of help he continues, We have been keeping an eye on the various groups. Mostly they are collections of merchants and citizens with a few extra copper that are only concerned with their own protection. No one has made any 'political' moves as of yet, but all it takes is for some over zealous "protector" to get carried away with some well off person's kid to change the tide.

After the meeting everyone leaves and heads to Squid's Ink and sits down at a corner booth. Waiting for Brom, Edson informs everyone that the low life in Rum is nothing compared to that of the mainland and likely not involved with their attack while Peza's mind wanders as to how she can help Rum grow in someway.

I little while later Barratore meets up for lunchand orders several large plates of food and tankards of ale. It is amazing! Everything is fresh and fried in grease where flavor rains supreme and health isn't even an after thought. Fired onions, shrimp, calamari, potatoes and fish are served on large platters and small bowls of sweet squid jerky line the bar. The beer is the blackest you have ever seen with a thick pearly head that that only comes from the best barley, and taking a sip reveals it to be rich and velvety without being overly bitter. That is our Black Ink, brewed with a new type of hops discovered on the island. There is nothing else quite like it anywhere else in the Wold.

After several minutes and a few drinks Artus arrives and tells you that Borm is off hunting a menacing bore that has been tormenting anyone that tries to leave Rum. I told him he should get you to help. Typically a bore that size is fought by a dozen men, but he simply said to let you know where he went and that he would send word for a wheelbarrow when he was through. Suddenly the door kicks open and Brom drags the massive hog behind him explaining that he realized he couldn't leave the pig there to get eaten while he sent for a wheelbarrow. The kill was quick, but the bore had charged his spear, completely impaling itself as it ran down the shaft...that is when you see his arm. The bore had managed to impale itself so deeply that managed to gore Brom with the last of its strength.

Excellent work! Artus exclaims. We will be having Ceri's welcoming dinner in three days. We'll clean this guy up today, cook him tomorrow and eat him on Saturday! Ceri nods before saying, You have worked hard the last few weeks. Take the next few days off to relax or do some training.

ooc: I plan to start the new module on Monday. We are getting a new player, so I had to make a couple small changes.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Friday March 7th, 2014 9:06:33 PM

(Sorry for the missed posts guys, Unexpected travel for work kept me away from my computer.)

Gerox smiles at Harvest and pats her on the shoulder and says, "I seem to speak well with others. My size makes me unthreatening. My devastating style and good looks keep 50% of the population happy and my keen wit keep the other half happy. And when they are unhappy anyway, I can always burn them to cinders"

When Brom strides in with his massive hog, he just shakes his head. "You know, you shouldn't be dragging dinner on the ground. It is unsanitary. Now they will have to overcook it to make sure they kill all the bugs that have probably invested the thing"

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/- 
Saturday March 8th, 2014 3:03:05 PM

Brom stands over the fallen boar with his rage beginning to subside. He looks down at the monster and cannot help but laugh at his fortune. His arm was bloody from the beast's attack, but that was child's play compared to wounds he's had.

He looks around and then it hits him, he should have brought the dang wagon with him. Duh, he thinks at the revelation. Nothing to be done about it now. He grabs his knife and digs out the tusks. Those would make a good trophy for his experience. After that was done, he uses his rope to tie the hog good and then he begins to drag it back home.

He returns and drops off the hog. He looks at Gerox and says "You don't have to eat it."

Brom doesn't stay long. He heads over to the Domi temple to see about getting his wound healed. He figures they would like the tale.

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet 
Saturday March 8th, 2014 7:19:34 PM

Barratore chuckles a bit as Gerox answers Harvest. "Good looks and sharp wit indeed." He comments as he reaches for another handful of the calamari. No idea what Calamari was, but the fried little rings were fabulous.

When Artus tells where Brom went and how he should have brought help, Barratore lets out a thunderous laugh and slams the table. "Worry not Artus, there is not an animal alive that would cause him grief."

Brom enters and Barratore passes him a drink. "That doesn't count and you got some on your arm."

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Monday March 10th, 2014 9:21:09 AM


It has been a very vexing day, and Harvest Moon, her dogged determination as strong as ever, only leaves the office of Fixer Graendithas after receiving a promise to send to the Woldian League of Adventurers compound a list of all of the government officials that he had mentioned. Such a thing would be vital for the understanding of their home. It would also be a thing to add to her own personal history of Rum, a thing that she had been building since the beginning.

At the Black Ink tavern, she sips at the beer and munches at the occasional fried cluster of octopus tentacles. Quietly, she contemplates her place in the Wold. So absorbed in her thoughts is she that she nearly allows Brom the Rager to escape the Black Ink tavern with his wounds. Instead, she stops him as he reaches the door. And even now, distracted by her thoughts, as she confers Domi's blessing, healing her fellow League Adventurer, her eyes are far away.

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Monday March 10th, 2014 9:28:08 AM

Edson pops some of the fried calamari into his mouth. These were the moments he liked. In between the danger, when he would sit and relax with his friends. Hopefully no coup wad attempted this time.

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/- 
Monday March 10th, 2014 11:58:02 AM

Harvest gets to Brom before he gets out of the tavern. "Thanks." He tells her after she heals his wound. "Guess I got no need ta leave. Where's the drink and eats?" Brom moves over to the table and looks at the black liquid and the ring of fish. "I'll...get some ale." He does reach for the calamari and tosses a few in his mouth. "Chewy." He says before telling the tale of the fierce battle with the boar.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Monday March 10th, 2014 12:10:28 PM

Zalmay examines the boar tusks...

"Those are pretty impressive. He must have been huge... but the whole episode with the boar just shows how messed up things are here... There's a dangerous wild pig chasing people around? There's a gang robbing shopkeepers? Well, we'll just, uh... post an advertisement, and somebody will come along to take care of it... in a completely timely fashion and with no ulterior motives whatsoever. I know the WLA has its place in dealing with issues that the law can't, but Rum is supposed to be a real city now..."

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