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Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet  d20+3=7 ;
Wednesday March 5th, 2014 3:47:14 PM

Ever alert for buildings and titans, Barratore walks the streets of Rum
Perception 7

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/-  d20+10=14 ;
Wednesday March 5th, 2014 3:50:18 PM

Brom doesn't care what is done with the assassin's body. He doesn't offer anything to the discuss unless asked.

Brom wakes the next morning and gets geared up for the day. He was encouraged by hearing that people were hiring muscle. Brom was going to make some extra coin while it was slow.

He heads to the League boards to look for something to do. He looks for some simple protection work. He looks over the jobs board looking for anything interesting, and well, anything paying for guarding or hauling or anything that suites Brom's capabilities.

Perception DC14

DM James 
Wednesday March 5th, 2014 6:02:28 PM

occ: My post will be late tonight because of Ash Wednesday obligations.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Wednesday March 5th, 2014 7:57:32 PM

Grabbing a mug of hot tea .... Peza slowly wakes as she wanders about the WLA Compound .... gathering her thoughts she finalizes a buriel detail for the Gargulite pirate ..

[must be some sort of paupers buriel ground in or around Rum ]

Afterwards she visits the locals .... wandering around the neighborhood of the WLA compound ... even walking by Scully's just to peek in to see if they are about ....

As the sun hits high noonthe raven haired makes her way to the tavern .... meeting up with Barratore for lunch ....

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30  d20+14=29 ; d20+1=5 ;
Wednesday March 5th, 2014 9:26:46 PM

Edson ventures to some of the seedier bars in the docks area. The places were the dirty and misdeeds where to good to go. Looking around to find some of the players of the underworld(perception 29), and try to get some knowledge off them. Knowing that everyone loves money, he uses his knowledge of gaming to "lose" money to anyone who looks like promising, and drops any key words into the conversation that any self respecting rogue would pick up and interpret that Edson is a guildy.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Wednesday March 5th, 2014 11:05:06 PM

Gerox decides to tag along at with the dock crowd. He enjoys the area and can slip into areas that the other bigger folk couldn't. He takes special note of the different ships that are in port. Looking for warships, and traders.

DM James 
Wednesday March 5th, 2014 11:32:49 PM

After weeks of bland rations and salted meat aboard the SeaSprite the fresh cooked meal is most welcome and each of the League Adventurer's eats their fill. As Ceri sips her coffee from a mug most would consider the size of a pot she tells Harvest of her plans for the morning and agrees to meet Barratore at the tavern. We could meet here at the League Tavern, but since we are going to be spread out it may be better to meet closer to the docks. Artus recommended we try a place called The Squid's Ink, claims they have some of the best beer on the island.

The golden taur finishes her coffee and stands to leave, pausing just long enough for Harvest Moon to follow her. It doesn't take long to reach the Fixers', and the the women are escorted to a plush couch to wait...and an hour later they are still waiting. Ceri sits tall and proper as she waits, only the occasional flaring of her nostrils betraying her mood when you hear a gentle fumbling at the heavy latch as the narrow, heavy door swing inward to the next room and a well dressed merchant exits. A moment later you are escorted into an official looking office. I am so sorry to keep you waiting. After the attack we lost many senior members and I'm afraid we haven't gotten a good flow yet. All of our appointments are taking longer than than expected and I'm afraid in the few weeks I have been in this position I haven't learned a tactful way of telling men like that, who only want to hear themselves talk, to leave. Graendithas then remembers his manners and introduces himself properly/ I am Graendithas, new head of the fixers on Rum, though my main job is in dealing with development within the city such as the planning of buildings. I would be interested in hearing any suggestions you might have. At this time he gives Ceri and Harvest an opportunity to speak and bring up issues such as the building of a court-house.

Back at the WLA Brom checks the boards to see if there is any local work to be done. Most of the notices are from blocks and and businesses looking for long term contracts with protection groups to patrol the area and keep them safe. As he is reading through them Artus puts a hand on his shoulder. I think I have just the job for you. We just received reports of a particularly nasty wild boar that has been terrorizing anyone that tries to leave town. They say it is huge, the kind that could gut a man in a single charge. Perhaps you and the other adventurer's could take care of it and bring it back to town. I can't tell you how much I would love to roast that pig and serve it at the Captain's welcoming dinner.

Down at the docks Edson spends his time gambling and trying to get information as Gerox trails behind. So I hear the Black Ink's delicious at The Squid's Ink....Yes, but only if its served nice and warm. The comment was unexpected, but Edson's response is automatic and he finds himself naturally falling into the thieves' cant, talking in the secrete language of the criminals. The cull with you?...Relax. He's staunch. What's the word, cove? The conversation fails to gain him any new information, only some news on a planned burglary that was ill conceived and likely to end In the criminals being caught.

After having settled on a bar Barratore makes his way through the city ever alert for buildings and titans. Although there are no titans he spots several similar looking buildings and eventually is able to find the small tavern where he arranged to meet the others.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Thursday March 6th, 2014 12:24:15 AM

Zalmay decides to follow Ceri. The meetings may be boring, but maybe the discussion there will help bring him up to speed on Rum, its WLA chapter and all the related politics. There so much he doesn't know, and their recent experience suggests that politics here are literally a matter of life and death...

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Thursday March 6th, 2014 8:47:01 AM


The first need of the people is for security. From there, all things follow. Without security, one may not even leave one's house for fear of theft or attack. Once League Commander Ceri asks her questions, Harvest Moon follows with her own.

"Is there Law in Rum?" she asks. "Who is the arbiter of law in Rum? Even before the building of a courthouse there must be persons who adjudicate the law. There must be persons who create the law and say what is lawful and what is not. If there are no persons in these positions now, is there, at least, the idea of the form through which Rum is to be governed? Will we be ruled by a king? Will we have a governor who is answerable to those who invested in the building of Rum? Will we have a mayor elected by the people?"

"Who are the enforcers of the Law in Rum?" continues the small half-elfish girl. She stands solid and serious as she asks questions far larger than her size and young age. "I have seen peoples on the street who are hiring mercenaries for private protection. I think that in this direction lies the lawlessness of the Contested Kingdoms where strength is the only law. I have seen this thing. It is unwise to allow such a thing to continue."

And then she asks, "When is the Second Fleet due? I think that we must necessarily have such problems as these fixed and mended before their arrival. Do you not think so?"

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

DM James 
Thursday March 6th, 2014 6:48:04 PM

Graendithas shakes his head. You are Ceri only just brought this up. At the moment there is no law other than what the people want, and right now that is local protection groups. We had hoped the people would follow our example and follow the teachings of Alemi, but we did not intend to mandate it into law...

However, I agree that there needs to be an official arbitrator to prevent the protection groups to evolving into lawlessness. It will take time to put a working system in place and draw up a full set of law, let alone hire enough guards to enforce those laws. Perhaps we could install a temporary group of representatives to hear capitol offenses in the meantime. That would take away the protection groups' excuse to use deadly force while we figure out a more permanent legal system that is representative of the people. What do you think?

As for the next fleet, they are making preparations now, but they will not leave until they get word that we are ready for them. They need to know they will have a place to live and that there is enough work that they will be able to feed their families.


ooc: Donna has been without a computer for quite awhile, so we haven't been able to work on the government / legal system. Expect this to evolve over time as the city develops. It will not be completed and fully worked out now.

Peza / Chris / Hp 55/55 Ac 21/ cmd 21 
Thursday March 6th, 2014 8:51:50 PM

Wwith her errands complete ... Peza joins Barratore for lunch .... enjoying the quiet down time between missions ....

Her mind wanders ... as to how she can help Rum grow in someway ... should she start a business?? ... maybe just help fund someone? .... back some like mind protection groups?? ... politics??... many choices ...

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Thursday March 6th, 2014 9:26:21 PM

Edson meets back up with the others and informs them that no thieves guild or underworld has any part in the assassins plan. He didn't think anything would come of it, since thieves and assassins didn't get along, but it was worth a shot.

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 72/78 (86/92 Raged); DR 1/-  d20+10=24 ; d20+15=32 ; 2d8+24=28 ; d20+15=25 ; d8+12=18 ; d20+14=16 ; d20+9=27 ; 2d20+19=32 ; 2d20+19=44 ; d20+19=33 ; d20+19=39 ; 2d6+19=26 ; 2d6+19=27 ; d20+14=29 ; d20+9=21 ; 2d6+19=27 ; 2d6+19=26 ;
Thursday March 6th, 2014 9:32:18 PM

Brom is a little disappointed with the lack of short-term work. He is encouraged, though, about hearing about a large boar harassing anyone leaving town. That was something for him. He gathers up his gear, grabbing his longspear and bow, and heads out. Before leaving he turns to Artus, "You can let them know what I'm doin'. I'll send word to bring a wagon for the kill when I'm done." With that he heads out the door towards the gates of Rum.

For the Boar: Brom will use his longspear to fight the boar and keep the boar at a reach. He will attempt to draw the boar in for a charge and set his spear. Once the boar is engaged, Brom will switch to his BAS and finish the job.

Perception DC24
Attacks (longspear - braced AC32, damage 28 (double for being braced); AoO (longspear - reach weapon AC25, damage 18)
Attacks (BAS - AC16/ AC27; damage 26, 27; next round if needed AC29/ AC21, damage 26, 27)

(OOC: Ignore the 2d20+19 and 1d20+19 I kept making mistakes with the die roller)

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Friday March 7th, 2014 12:17:14 AM

Well, that was informative but also disturbing. No laws? Zalmay is reminded of some of the less pleasant quarters of Plateau City, where there is not always a clear distinction between vigilantes and gangsters. Is the WLA expected to be the law here? That would lead them into some very dangerous territory... Why weren't plans put in place for laws and courts before the fleet sailed? As a colony, shouldn't Rum share the laws of the home country?

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet  d20+3=6 ;
Friday March 7th, 2014 9:09:54 AM

Barratore meets up for lunch with Peza, "Everyone else is busy I see." He orders several large plates of food and tankards of ale. "Nothing of interest happening where I was this morning." Barratore takes a few bites and a long drink. "I will meet you at the League Tavern this evening for dinner. I think a League presence in the streets is needed."

The rest of lunch passes without much in conversation from Barratore, small talk was not something he took part in. After lunch, he heads down the swing through the docks area and then to the market and back to the League Tavern for dinner.

Perception 6 Yup building and no titans

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Friday March 7th, 2014 9:38:45 AM


Nothing! They have nothing in place. This is the most terrible of news. It is a shock, and Harvest Moon stands in the grip of it. How could the Fixers have allowed this to happen?

In a flash of insight, she knows. She also knows what must be done, and it cannot be left to the Fixers. But who could do this thing? She herself has spent so much of her time studying the way of things through books and lore. She has not way with people. She had never seen the need. Now, the need is here. And, in the light of her insight, Harvest Moon now sees the importance of people. There is more to knowing than that which is in books. People are life, and one must go among them to truly understand.

"We must make a map," says Harvest Moon. "The peoples in Rum who have hired the protective forces are centers of power. They will have desires. They will have friends and enemies. Perhaps, they will have ties to those who launched the mission of Rum so many months ago. We must speak to them and find these things. With this knowing, we might map a different landscape for Rum. It will be ... " Harvest Moon struggles for a word. "Political. It will be a political landscape."

The half-elfish girl smiles, pleased with the word. It fits. She has a goal now. And yet, can she accomplish this. There is a lack. Her confidence in speaking with people is not great. Harvest Moon turns to the half-orc, Zalmay Tufan. He has been quiet since joining with the League Adventurers. "Do you have skills in speaking with people?" asks Harvest Moon.

To the Fixer Graendithas she asks, "Do you have one of your number skilled in speaking with people? Someone who you might have accompany us as we speak to the many peoples of Rum? Our mapping of the political landscape would be easier with such a person."

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

DM James  d20=4 ; d20=20 ; d20=5 ; d20=10 ; 2d8=6 ; d20=12 ; d20=8 ;
Friday March 7th, 2014 7:22:29 PM

Seeing the League Adventurer's reaction Graendithas quickly tries to clarify. When the first fleet was sent over the Fixers that were organizing everything did put in place several government officials consisting if both Fixers and non-Fixers. There are of course basic laws. Small problems had until recently been handled locally, that was what I was referring to. Bigger problems were to be settled on a case by case basis by the city officials. It was the smaller, local issues I was referring to. Currently the local protection groups are being used like guards who are primarily being used to deter the formation of gangs, prevent burglary, muggings and the like. Answering Zalmay and Harvest's fears and request of help he continues, We have been keeping an eye on the various groups. Mostly they are collections of merchants and citizens with a few extra copper that are only concerned with their own protection. No one has made any 'political' moves as of yet, but all it takes is for some over zealous "protector" to get carried away with some well off person's kid to change the tide.

After the meeting everyone leaves and heads to Squid's Ink and sits down at a corner booth. Waiting for Brom, Edson informs everyone that the low life in Rum is nothing compared to that of the mainland and likely not involved with their attack while Peza's mind wanders as to how she can help Rum grow in someway.

I little while later Barratore meets up for lunchand orders several large plates of food and tankards of ale. It is amazing! Everything is fresh and fried in grease where flavor rains supreme and health isn't even an after thought. Fired onions, shrimp, calamari, potatoes and fish are served on large platters and small bowls of sweet squid jerky line the bar. The beer is the blackest you have ever seen with a thick pearly head that that only comes from the best barley, and taking a sip reveals it to be rich and velvety without being overly bitter. That is our Black Ink, brewed with a new type of hops discovered on the island. There is nothing else quite like it anywhere else in the Wold.

After several minutes and a few drinks Artus arrives and tells you that Borm is off hunting a menacing bore that has been tormenting anyone that tries to leave Rum. I told him he should get you to help. Typically a bore that size is fought by a dozen men, but he simply said to let you know where he went and that he would send word for a wheelbarrow when he was through. Suddenly the door kicks open and Brom drags the massive hog behind him explaining that he realized he couldn't leave the pig there to get eaten while he sent for a wheelbarrow. The kill was quick, but the bore had charged his spear, completely impaling itself as it ran down the shaft...that is when you see his arm. The bore had managed to impale itself so deeply that managed to gore Brom with the last of its strength.

Excellent work! Artus exclaims. We will be having Ceri's welcoming dinner in three days. We'll clean this guy up today, cook him tomorrow and eat him on Saturday! Ceri nods before saying, You have worked hard the last few weeks. Take the next few days off to relax or do some training.

ooc: I plan to start the new module on Monday. We are getting a new player, so I had to make a couple small changes.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 52/52 
Friday March 7th, 2014 9:06:33 PM

(Sorry for the missed posts guys, Unexpected travel for work kept me away from my computer.)

Gerox smiles at Harvest and pats her on the shoulder and says, "I seem to speak well with others. My size makes me unthreatening. My devastating style and good looks keep 50% of the population happy and my keen wit keep the other half happy. And when they are unhappy anyway, I can always burn them to cinders"

When Brom strides in with his massive hog, he just shakes his head. "You know, you shouldn't be dragging dinner on the ground. It is unsanitary. Now they will have to overcook it to make sure they kill all the bugs that have probably invested the thing"

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/- 
Saturday March 8th, 2014 3:03:05 PM

Brom stands over the fallen boar with his rage beginning to subside. He looks down at the monster and cannot help but laugh at his fortune. His arm was bloody from the beast's attack, but that was child's play compared to wounds he's had.

He looks around and then it hits him, he should have brought the dang wagon with him. Duh, he thinks at the revelation. Nothing to be done about it now. He grabs his knife and digs out the tusks. Those would make a good trophy for his experience. After that was done, he uses his rope to tie the hog good and then he begins to drag it back home.

He returns and drops off the hog. He looks at Gerox and says "You don't have to eat it."

Brom doesn't stay long. He heads over to the Domi temple to see about getting his wound healed. He figures they would like the tale.

Barratore Steelwind (Dan K) AC: 27 (T 12 FF 26), CMD: 25; HP: 73/73Character Sheet 
Saturday March 8th, 2014 7:19:34 PM

Barratore chuckles a bit as Gerox answers Harvest. "Good looks and sharp wit indeed." He comments as he reaches for another handful of the calamari. No idea what Calamari was, but the fried little rings were fabulous.

When Artus tells where Brom went and how he should have brought help, Barratore lets out a thunderous laugh and slams the table. "Worry not Artus, there is not an animal alive that would cause him grief."

Brom enters and Barratore passes him a drink. "That doesn't count and you got some on your arm."

Harvest Moon (AC22/Touch21/FF18; CMD 26; HP HP 57/57) - Al 
Monday March 10th, 2014 9:21:09 AM


It has been a very vexing day, and Harvest Moon, her dogged determination as strong as ever, only leaves the office of Fixer Graendithas after receiving a promise to send to the Woldian League of Adventurers compound a list of all of the government officials that he had mentioned. Such a thing would be vital for the understanding of their home. It would also be a thing to add to her own personal history of Rum, a thing that she had been building since the beginning.

At the Black Ink tavern, she sips at the beer and munches at the occasional fried cluster of octopus tentacles. Quietly, she contemplates her place in the Wold. So absorbed in her thoughts is she that she nearly allows Brom the Rager to escape the Black Ink tavern with his wounds. Instead, she stops him as he reaches the door. And even now, distracted by her thoughts, as she confers Domi's blessing, healing her fellow League Adventurer, her eyes are far away.

+++++++++++++++++++++++++

Spells:
CL0 4: Guidance, Light, Read Magic, Stabilize
DL0 4: Create Water, Mending, Purify Food and Drink, Virtue

DL1 x4/day: Bless, Divine Favor x2, Shield of Faith, Remove Fear(D)
CL1 x4/day: Longstrider, Magic Stone, Magic Fang x2, Entangle(D)

Edson Kazil(Shawn), AC 19, Touch AC 17, Flatfooted AC 17, HP 24/30 
Monday March 10th, 2014 9:28:08 AM

Edson pops some of the fried calamari into his mouth. These were the moments he liked. In between the danger, when he would sit and relax with his friends. Hopefully no coup wad attempted this time.

Brom the Barbarian - RichP; AC: 22 (T 13, FF 22, Raged 20), CMD: 25 (27 Raged); HP: 78/78 (92/92 Raged); DR 1/- 
Monday March 10th, 2014 11:58:02 AM

Harvest gets to Brom before he gets out of the tavern. "Thanks." He tells her after she heals his wound. "Guess I got no need ta leave. Where's the drink and eats?" Brom moves over to the table and looks at the black liquid and the ring of fish. "I'll...get some ale." He does reach for the calamari and tosses a few in his mouth. "Chewy." He says before telling the tale of the fierce battle with the boar.

Zalmay Tufan (Andrew D.) AC: 18 (T 13, F 16), CMD: 17, HP: 61/61 
Monday March 10th, 2014 12:10:28 PM

Zalmay examines the boar tusks...

"Those are pretty impressive. He must have been huge... but the whole episode with the boar just shows how messed up things are here... There's a dangerous wild pig chasing people around? There's a gang robbing shopkeepers? Well, we'll just, uh... post an advertisement, and somebody will come along to take care of it... in a completely timely fashion and with no ulterior motives whatsoever. I know the WLA has its place in dealing with issues that the law can't, but Rum is supposed to be a real city now..."

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