Decrepit Old Churches (DM Ezra) Wednesday February 19th, 2014 5:52:00 PM
The Fist makes quite the showing as they march out of the village of Cheerful Stay. Once the procession has passed the last house, the villagers return to their homes without fanfare.
By mid-morning the sun has risen overhead and warmed the earth, sending visible trails of steam from the vegetation lining the road, well more of a trail really. A squall of clouds crosses the sky, the rain falling under the front is easily visible. As is the path of the rain.
It doesn't take much for the icy rain to turn the road to mud. And with the warmed vegetation, the ground is soon covered in a blanket of fog that swirls around. Carver's extra height keeps his head above the low lying fog. Here and there he can see the fog swirling with the passage of his teammates.
Overhead Bliss finds the downpour uncomfortable as Mookie fights to maintain their flight. Below he can just see dark shapes of his companions passing in the fog, only Carver's head plainly visible.
The trudging is wet, muddy, and quiet.
Perception and survival checks please.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 21/24 Linden (Jay B) d20+3=14 ; d20+5=9 ; Wednesday February 19th, 2014 6:36:17 PM
The cleric takes his standard watch, whichever is given to him, then preps his spells. He eats and drinks, copious amounts knowing that the trip is going to be hard and that they wouldn't be stopping. Linden always hated training in the forced marches, but now he's glad they were frequent.
He takes up a position near the middle of the party (or whereever the sergents tell him to be), keeping pace and only going ahead of the party if ordered to. He is keenly aware that the terrain and inhabitants are unusual. (Perc 14, Surv 9) The centaur is wary of every small sound in the trees, but it mostly turns out to be the heavier drops building and falling onto a hollow stump or a wet raccoon shaking off the wet. The mud and rain makes it hard to spot anything of import.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 21/24 Linden (Jay B) Wednesday February 19th, 2014 6:37:59 PM
OOC: Dang it. Header should have full hit points. The previous night, he would have used his channels to top everyone's hit points up, including his own... should have mentioned that in the previous post.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+5=14 ; d20+8=24 ; d20+8=22 ; d6=4 ; Wednesday February 19th, 2014 6:41:04 PM
Survival 14 (15 if tracking) Perception 24 Attack roll 22 for 6 damage from ready missile weapon
Cameron briefly thinks about swapping to his weapon and shield due to the fog but stays with the bow. He was more effective with it. He keeps watch ahead and to the ground looking for signs of the horde that has been trampling about the area.
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 d20+2=7 ; d20+4=8 ; d20+9=16 ; Wednesday February 19th, 2014 7:29:24 PM
William trudges along with the rest through this strange fog... He watches the area around him closely, trying to see what lies to their flanks, front and behind them (Perc = 8, Surv = 7) and also tries to see if the fog is acting unnatural or in a way that might insinuate it was created by magic or dark forces... (Know Arcana? = 16 ). He keeps his fistmates close to him, knowing there is safety in numbers... He's not scared, but is merely cautious and concerned about how the environment is changing so drastically...
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (SteveK) d20+7=13 ; d20+2=13 ; Wednesday February 19th, 2014 8:08:37 PM
Tinker keeps an average watch, nearly as good as his eye on the weather! Crossbow cradled casually, he keeps up with the others.
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) d20+1=3 ; d20+3=22 ; Wednesday February 19th, 2014 8:44:34 PM
Carver, is more interested in the ground fog, usually it's deeper than just 5 or 6 feet, and he tries to puzzle it out.... "This is odd..."
Perception 3 Survival 22
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) d20+9=29 ; d20+3=11 ; Wednesday February 19th, 2014 10:24:42 PM "So much for their tracks," Nikolai comments during the downpour. He tries not to slosh in the mud but it is difficult. The fog is bothersome too.
"We could pass right by the church and never know it in this," he exclaims but he says no more.
Perc +9 = 29! Surv +3 = 11
Prudence Gundle (Kathy) d20=17 ; d20=19 ; Wednesday February 19th, 2014 10:43:21 PM
Marching in the rain and mud. Pru's least favorite thing. Any minute, she expected a drill sergeant from the Citadel to pop out from behind a bush and yell, "Move it, Gundle! Keep up!" Her jitters actually make her more alert than she normally is.
[Perception 17, Survival 19]
Bliss (Cayzle) (AC17, HP16 of 16) d20+11=25 ; d20+2=7 ; Thursday February 20th, 2014 12:01:41 PM
In this weather, there is no use trying to stay aloft, as Mookie informs Bliss.
"Look, Kid, this is too much! I'm retired! Cantcha just walk for a change? I'm drowning here."
"Okay Mookie," says Bliss, walking next to Prudence and William. He says to them, "Excuse me, but would one of you please read this scroll of Mage Armor for me now. I think it is a good time."
The tiny halfling struggles to keep up, and thinks about how Lord Gargul's blessing would let him move faster on the ground. And he keeps his eyes open as the group moves forward.
Decrepit Old Churches (DM Ezra) Thursday February 20th, 2014 4:03:27 PM My apologies, I didn't realize that Linden was also a centaur, and thus he would have also been able to see over the fog. Hmm, the survival DC to avoid getting lost is 15, without fog...
Everyone is at full health from Linden's channels the previous night.
Carver realizes that 5 or 6 feet, the usual height of a fog from temperature variences between wet rain and warm ground, the smaller members of the party (the two halflings and a dwarf) would be easily swallowed by the fog, while the humans would only just have their heads visible.
Between Prudence and Carver, the two of them are able to keep the others grouped, even as they frequently start to veer off. The only two to make the survival check
As Bliss came down, he saw the same sight as Carver and Linden, a canted steeple in the distance.
Those beating a perception check of 20, and able to see over the fog, note a figure standing on the roof, partially shrouded by the steeple.
The fog is burning off with the passing of the rain, and will soon dissipate. It is mid afternoon.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Thursday February 20th, 2014 7:06:29 PM " Hmm, a lookout you say? Does he look like he saw us?" "We could try and sneak in past him, or Carver and linden could boost me and Bliss up and we all take a shot at him. Thing is I can't tell you he isn't just some villager that got lost out here and climbed to the roof for a look around. We might be shooting someone unrelated to this problem." "What do you guys want to do?" Cameron, being pretty sneaky is willing to try and sneak in, but if the rest want to shoot the lookout down he is willing and able to do that too.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Thursday February 20th, 2014 7:55:40 PM
"Blizzard, take Mookie and scout the steeple. Make no hostile actions. If he shoots at Bliss, then we know. By then, we will have trained our bows on him and we can take him down." Suggests the centaur. "Otherwise, we risk hurting an innocent. Either way, we'll know. Anyone have a Detect Evil available to them?"
Linden will use a Sacrificial Bond ready for if Bliss or Mookie take damage. He preps his crossbow.
Carver AC 16, AC 18/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) d20+1=19 ; Thursday February 20th, 2014 8:24:10 PM "I wouldn't suggest shooting at him out of hand, without evidence that he or she is one of those whom we are here for. As far as we know, or at least until we have evidence, these people we are looking for, are just that, looking for, because until then, we aren't being paid to deal with them. Now, if it's true they took the book, then we deal with them, at blade point or with a clenched mailed fist as needed. By the way, I can use that necklace, I get easier to target when I charge with my lance, because I'm focused on the tip of my lance and my targets easiest to hit spot."
Carver uses his detect evil to see if the person is evil or not.
Perception 19
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (SteveK) Thursday February 20th, 2014 9:50:37 PM
Tinker, stuck in the fog and not able to see out, can only let the taller ones talk of what they see. "You want a check to see if the person in the steeple is hiding from undead or a lookout, there are always three of us who don't have to stoop and be in the fog. Can make a pretty good strike team, too."
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) Thursday February 20th, 2014 11:06:47 PM
OOC: I agree let carver or other frontliners take the necklace.
IC: Nikolai whispers to Pru, "Good time to give me that magical armor would be about now."
He then, quiet as possible, tells the others he sees the person atop the church roof. "We do need to verify who that is and if indeed they have what we came for. The Mailed Fist may not have a good reputation in these parts, but we certainly don't need to make it worse."
He suggests to continue on their course, albeit as stealthy as possible. "This fog may be hindering us, but it hinders them also."
Bliss (Cayzle) (AC17, HP16 of 16) d20+11=28 ; Friday February 21st, 2014 12:39:51 AM
Blis nods and tells Linden, "Good idea!"
"Besides, the rain is ending at last, and we would love to get above this fog, right Mookie?"
"I'm dropping you if I get shot, Kid!" Mookie warns.
"Mookie! Seriously!" laughs Bliss.
The two fly up and toward the tower, keeping a look out and trying to tell if that fellow is undead or not.
Bliss casts his Deathwatch cantrip. That should clear up the issue too sweet.
Perception 28
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Friday February 21st, 2014 9:24:58 AM
OOC: I'm going to be afk this weekend. Friday afternoon until Monday sometime.
Prudence Gundle (Kathy) Friday February 21st, 2014 1:58:26 PM
Pru listens to the various plans, and is about to give her opinion, when Bliss settles the matter by hopping on Mookie and flying off. "Oh, be careful!" she says, too late for him to hear.
She casts Mage Armor on Nikolai.
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 d20+4=11 ; Friday February 21st, 2014 2:06:51 PM
"No I don't have that in my spellbook so I'm sorry I can't help." He'll remain in the center while the others scout ahead. .. He keeps watching the surroundings closely but it is hard to see with the fog. Perc= 11
Decrepit Old Churches (DM Ezra) d20+6=24 ; Friday February 21st, 2014 4:42:31 PM
At this range, Carver does not get an indication that the being is evil. Getting closer may give better results.
The rest of the Fist prepares for a possible encounter.
The tiny halfling on the large raven must get within 30; for deathwatch to positively identify the individual as undead or mortal.
As Bliss and Mookie draw closer, they see and hear the now recognizable human thump his foot against the steeple thump.
He raises a crossbow and brings it up, Declare yourself!.
From around the back side of the church Bliss sees two disturbances and the fleeting signs of a pair of heads walking. At the shout from the man on the roof, they stop. One jumps up to get his head above the fog and looks up at the human. He doesn't see Bliss.
I should have a map ready for Monday.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) Friday February 21st, 2014 11:12:40 PM
Nikolai whispers "Now is the time for us stealthy folk to make a bee-line to the church while the lookout is occupied with Bliss."
Nikolai moves to the front (this round) and prepares to move with the other sneaky one to the church.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Saturday February 22nd, 2014 1:18:32 AM
"And us cavalry stay back and wait?"
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 d20+3=4 d20+4=23 Saturday February 22nd, 2014 10:08:32 AM
William suggests that now would be a good time to move in, especially since they're shielded by the fog... "If we can get closer to the church, let's do so now since they can't see us through this blasted fog...?"
Stealth = 4 (natl 1) Prc = 23
Prudence Gundle (Kathy) Saturday February 22nd, 2014 4:00:32 PM
Pru remembers how effective the Dancing Lights spell had been during the team's Stealth test, and decides to try something similar. She casts a Dancing Lights, using it to create a cluster of 4 glowing lights that look like will-o-wisps. She places the lights about 100 feet to the side of the party, near the top of the fog so that they can be seen from the church. She moves the lights parallel to the party as they approach.
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (SteveK) d20+8=23 ; d20+7=27 ; Saturday February 22nd, 2014 4:38:06 PM
Tinker agrees with Nickolai and hustles towards the church as stealthily as he may. With the fog and his natural ability to not attract attention, the dwarf feels he can get pretty close. And the others can always charge to the rescue if things go down the sewers!
................
Stealth =23 Perception =27
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+9=26 ; d20+8=14 ; Saturday February 22nd, 2014 5:57:57 PM
Cameron follows suit with the stealthy part of the group and takes advantage of the fog to get closer to the church. Stealth 26 Perception 14
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) d20+6=25 ; d20+9=10 ; Saturday February 22nd, 2014 9:51:44 PM
Nikolai can't see Linden well in the fog, but replies "Well, give us a couple seconds head start at least."
Whispering to Pru, "Thanks for that magical armor, and good thinking with those lights." Then he's off with Tinker, Cameron, and William.
Stealth +6 = 25 Perc +9 = 10
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Sunday February 23rd, 2014 2:22:15 PM
Carver will give the others a couple moments before he continues towards the church. He'll move towards the ghostly lights Pru created and move in time to them, helping to give illusion to the fact they are real.
OOC: I created a figure for carver, have yet to paint it, take a look and give me your opinion please.
[Edited by Kathy per player request to fix link.]
Bliss (Cayzle) (AC17, HP16 of 16) d20+2=7 ; d20+8=23 ; d20+11=21 ; Monday February 24th, 2014 5:16:12 AM
Bliss laughs and calls out to the fellow, "Hello, Mister Crossbow Man! Please don't shoot! I am Bliss of the Fist! We're here to fight zombies and find a lost magic item. We're staying in that inn over that-a-ways!"
The tiny halfling points in the direction from which they came. "We saved a bunch of people, and we'll save you too, if you need saving! No problem! We're looking for the source of these undead things so we can put a stop to that. Lord Gargul don't much like undead, so neither do I!"
Mookie caws like a raven, but does not say anything.
Diplomacy (untrained) 7
Bliss keeps his eyes open and also listens to whatever this fellow says.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Monday February 24th, 2014 4:26:17 PM
Linden counts to ten silently to himself, then follows the group, shield raised and morningstar at his side. Of course, it is virtually impossible to move with haste and silence, so he doesn't try. He moves at a stead pace. The fog is unsettling, knowing that another zombie or nasty could be lurking in it.
Decrepit Old Church (DM Ezra) d20+4=12 ; d20+4=16 ; d20+4=10 ; d20+4=20 ; d20=3 ; Monday February 24th, 2014 5:47:13 PM My apologies, my PC has been going through several problems, the church map will have to suffice with a google doc. which is in the Post Title!
I have placed everyone in a starting location (scroll down). If you wish to be someplace else, speak now.
While the rest of the Fist sorts itself out, Bliss talks to the lookout, making an unfortunately poor presentation of the Fist. Robbers and cutthroats more like! Who else would be tramping about in this weather? How many are you?
He suddenly perks up, using the steeple to cover himself as he swings the crossbow up and points it towards Bliss. Who be with ye? Call them to come forth, their hands raised!He has seen the dancing lights.
Without taking his eyes from the circling Bliss and Mookie, he calls down, Four more, south and west!
Can Mookie hover? If not, what is his minimum movement?
I may not always mention each post, please note if a question was unanswered though.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+9=19 ; d20+8=14 ; d20+7=10 ; d6=1 ; Monday February 24th, 2014 6:23:09 PM
OOC Those of us who snuck ahead didn't get any space between ourselves and the obvious group? IC Cameron curses Bliss under his breath. The point of sneaking up on people was to get closer without being noticed, not calling out to them. The halfling ranger keeps sneaking, hoping to distance himself from the spotted group. He also takes aim. If the lookout fires on his friends he will shoot the man. Stealth 19 Perception 14 if needed my shot hits AC 10 for 2 damage
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 Monday February 24th, 2014 6:58:05 PM
William crouches and remains silent, trying to avoid detection from whomever those people are in the church. .. He moves with the group and does have his xbow and a summoning spell ready in case combat starts.
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (SteveK) d20+9=11 ; d20+7=22 ; Monday February 24th, 2014 8:34:43 PM
Tinker keeps his short self below the level of the fog and concentrates on not making noise as he moves forward, assuming NIckolai and Cameron will keep to his slower pace.
...................
Double Move to U,38 Stealth = 11 Perception = 22
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) d20+6=13 ; d20+9=24 ; Monday February 24th, 2014 9:28:00 PM
Spells in effect: Mage Armor
IC: Nikolai whispers "If we split up too much, we'll be shooting at each other in this fog! So stay together as best we can."
Nikolai sticks twith Tinker, ending up at V38, ducking a little bit to stay lower into the fog while moving, a shuriken in one hand.
Stealth +6 = 13 Perc +9 = 24
Bliss (Cayzle) (AC21, HP16 of 16) d100=22 ; Monday February 24th, 2014 10:08:14 PM
In response to the crossbowman's harsh words, a high-pitched female voice is heard: "So I must say, that some grouchy puss woke up on the wrong side of the bed this morning!"
"You said it, Mom!" declares Bliss, who has squeezed his Vauhwyt action figure. "Mister man, you're not my commanding officer! I don't have to take orders from you!"
Mookie can fly but only 40 (average). No hovering! He'll circle around the tower until it looks like a fight is going to start. Which looks like it is doing right now! He'll land and set Bliss down.
Mookie caws, "Kid, this is looking like a situation, and I'm putting you down! I'm retired!"
"Okay! Okay!" says Bliss. "All this circling is making me dizzy anyway! Mister, I'll do it your way! Let me just stop flying around and around and I'll tell you all about it."
Mookie perches on the windowsill and Bliss hops off.
Maybe that means the fellow will take a shot at Bliss if he had a readied attack! If so, his AC (with the mage armor, thank goodness) is 21.
Fortunately, the fellow does not have a melee weapon, so he cannot make attacks of opportunity (unless he has the Improved Unarmed Strike feat). So Bliss does not provoke an AoO, even as he enters the crossbowman's very same square (Bliss is tiny so he can do that.)
Not wanting to attack exactly, Bliss casts his witch cantrip, Lesser Confusion. Since he is not armed, the rude crossbowman cannot take an AoO to spoil his spell. Bliss's ley line check is a 22, so it works fine. The save DC is 12.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Monday February 24th, 2014 10:27:27 PM
Carver whispers,"follow the road toward the church, I'll circle around and yell if I need help, Linden, stay near by will you?" He then moves to 42,43,T,U, keeping his shield and lance at the ready.
Prudence Gundle (Kathy) Monday February 24th, 2014 11:55:26 PM
The spell description for Dancing Lights says they "move as you desire," but is mute on the subject of what kind of action it takes to move them.
If possible, Pru would like to double-move to Y-37, and move the Dancing Lights parallel, to D-37. If the DM rules that Pru needs a move action to move the Dancing Lights, then they'll each take a single move.
[The Dancing Lights can move up to 100 feet per round, but Pru is trying to make them look like people approaching, so she doesn't want to move them that fast.]
Bliss (Cayzle) (AC21, HP16 of 16) Tuesday February 25th, 2014 5:30:56 AM
OOC Clarification: The spell casting is assuming the guy fires at me. If not, I won't cast at him.
Decrepit Old Church (DM Ezra) Tuesday February 25th, 2014 4:21:16 PM
Those that are not flying or a centaur need to add a survival roll or be talking loud enough to each other to not get lost in the fog. Note that you do have issues with visibility. Unless you climb on a centaur...
Cameron sneaks off, not realizing the shout is hte dancing lights Prudence cast, which he can't see anyway. How is Cameron maintaining his sense of direction as he sneaks off? Without knowing how far ahead you wanted to get, I didn't make any guesses (Johny will sneak ahead 30') is much better for me to know what you are planing. Since stealthy movement is at 1/2 speed, you wouldn't have gotten far. Please note a location.
William easily crouches into the fog. He tries to move with the others, but can only see anyone within 5' of himself, and they are quickly dispersing.
Tinker quickly moves forward hoping his team can continue to see him, hear him, or more likely, as a dwarf, smell him. How are you maintaining direction?
Nikolai cautions against splitting up, as the Fist splits up. He manages to keep on the dwarf's heels, and doesn't lose sight of him.
Mookie and Bliss drop down and land. If Mookie is perching on a windowsill of the church, how would this be entering the square of the guy standing on the roof? I had not noted windowsills previously, but have now done so. There are several. To which are you headed? I don't see a note of special dispensation for Bliss I thought single level class dips were not allowed.
Carver suggests the others follow the road, such advice ignored, as he moves himself off to the side and forward. You are large, not huge? Should be just noting two cells.
Prudence runs forward, following the road and mentally keeping the dancing lights even with herself. Prudence, it's a free action (no concentration required).
And Linden remains frozen as the Fist spreads its fingers wide and continues ahead.
Fog provides concealment 20%, granted at more than 5'. Perception: Hear a conversation; DC 0, modified by +1 per 10', and fog provides a dampening effect to sound for an additional modifier of +2. This is a DC 15 from the human on the steeple to Tinker's current position.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) d20+3=5 ; Tuesday February 25th, 2014 4:56:59 PM
OOC: DM, Linden didn't remain frozen, my Monday post was immediately before your post, then you posted Tuesday before I got a chance! That being said, I guess it doesn't much matter.
Linden remains still, knowing full well that whatever ruckus the guard and Bliss made might be allowing villains to make an escape. None-the-less, he remains 'vigilant'. (5)
DM Ezra: Noted, feel free to add where you would have moved.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+4=14 ; d20+5=21 ; d20+8=17 ; Tuesday February 25th, 2014 7:42:38 PM
OOC Um, we are 2nd level, I have 2 single level class dips right now. and will until I am 6th level where the rule says you can't go beyond with a single level (unless it is the 1st level of a new class). Knowing I needed a survival roll before moved would have prompted me to roll one when I moved. When I first moved there was no map and the non stealthy folks held back for a round, I was hoping for at least that 10' of separation. The second move I neglected to note a location, my bad.
IC Last rounds move would be to x/45 This round Stealth 14 (15' move) move to X/42 Survival 21 Perception 17 It is now clear Cameron can't see the crossbowman so he speeds up his approach.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) d20+3=7 ; d20+3=20 ; d20+9=18 ; d20+6=18 ; Tuesday February 25th, 2014 10:10:15 PM
OOC: sorry, forgot the survival, although just sticking with Tinker despite the path was Nikolai's intent. Survival +3 = 7 IC: Nikolai, following Tinker, is more intent on staying together and looses sight of the path, and most of his friends. He grumbles that the Fists are splitting up in every which direction. In order to keep some order, he stays with Tinker, moving at the dwarf's speed, reaching out every few seconds to touch the dwarf's shoulder to make sure they are still together.
Move: stay with Tinker Survival +3 = 20 Per +9 = 18 Stealth +6 = 18
Spells in effect: Mage Armor
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (SteveK) d20+9=27 ; Tuesday February 25th, 2014 10:25:30 PM
Tinker is not a woodsdwarf, and so keeps moving forward as long as he can see the road only five feet away in the fog to his right. He thinks; "If I keep the road that was leading to the church in sight, we'll be able to get to the church without losing our way."
At least the others are giving plenty of distraction to the ones at the church, Tinker thinks with grim humor. Flitting through the fog like a shadow, the dwarf is thankful of his skills and his cleanliness to remain unseen, unheard, and unsmelled.
.........................
Stealth: 27
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Tuesday February 25th, 2014 11:02:59 PM
Carver trots ahead to p,q,37,38. HE doesn't try to be stealthy, but then again being large and standing haunches and torso above the fog sort of gives him away.
OOC: Large creatures, either long or tall, both are 10x10. Tall have 10' reach, long have 5' reach is the difference. Thats why I gave the 4 square location.
Prudence Gundle (Kathy) d20=1 ; Tuesday February 25th, 2014 11:31:05 PM
Pru moves cautiously forward, and keeps the Dancing Lights moving parallel to the group.
[Do I need a Survival check to stay on the path? Ooh, Natural 1! I hope I don't need it. :) Move to about Y-32, if possible.]
Bliss (Cayzle) (AC21, HP16 of 16) d20+2=7 ; d20+11=18 ; Wednesday February 26th, 2014 5:59:31 AM
Bliss lands on the broken steeple. There might not be a place for a human to stand, but tiny Bliss thinks he sees a couple places that would let him stand safely. He lands on a windowsill, or doorway, or whatever that opening is, and is that a railing to grab onto? Right about here?
From this vantage point, Bliss calls out to the crossbowman, "Look, we just want to fight undead. That's why we came here. You're alive, right? We're on the same side."
Diplomacy 7 again! LOL!
Perception 18
Decrepit Old Church (DM Ezra) d20+7=24 d20+4=17 d20+4=18 Wednesday February 26th, 2014 3:25:18 PM Sorry, hit wrong button, please wait.
Linden tries to remain vigilant in the fog as the other members of the Fist disappear before him. Fortunately he can see over most of the fog and can see the church and the lookout on top of it.
Cameron had been creeping forward, slowly, along the old path. He was hidden in the fog from his companions and those ahead.
Tinker and Nikolai continue to sneak slowly along the old road as well. Tinker realized that he lost sight of the road (having stepped 15' from it) but was able to reclaim sight of it.
As neither posted a position, but both indicated stealth movement, I have placed them 10' forward and slightly east, with Nikolai now within 5' of the road.
Carver manages to not walk over anyone as he trots forward, unconcerned about attempts to hide.
Prudence nearly got lost in a garderobe, fortunately she bumped into Nikolai and resumed her trek along the path. :)
Bliss, unaware of his threatening actions, lands nearly on top of the startled look out. His attempts at a diplomatic resolution swirling into the garderobe.
From below, one of the two that had come from the side of the church yells up What's the ruckus Rufford? Whoa! Look at the size of that bird! Catch it! I haven't had meat in days!
His companion nudges him Quiet, your stomach will get you killed. Rufford said there were more out in the fog. Placing a hand on his companion's shoulder, he steps up on somethign hidden in the fog. Frack! Two more, centaurs! Jumping down the unmistakable sound of drawn steel is heard as the two of them back towards the corner of the church.
Bliss hears several pairs of feet from inside the church.
Rufford takes a step back from Bliss and points the crossbow directly at him, enough of your games! Who are you?
As a tiny creature, Bliss is unable to threaten other squares without entering them.
The front door of the church slams open and another human, decked in full plate armor stands in the doorway, What in tarnation is going on out here?
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Wednesday February 26th, 2014 3:41:28 PM
OOC: Waiting.... ;)
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Wednesday February 26th, 2014 4:35:41 PM
Linden moves toward the sound of crashing doors and metal, undercover the the sound, he should remain realitively stealthy. (OOC: I realize he's been seen already, but Linden doesn't have a clue.) [Moves to roughly Z34]
Bliss (Cayzle) (AC21, HP16 of 16) Wednesday February 26th, 2014 6:03:15 PM
Bliss puffs out his chest.
"I'm Bliss of the Fist! I'm here to chew gum and kill zombies!"
The tiny fellow pats his pockets.
"Wowsy! Looks like I am out of gum!"
He looks at the guy.
"Got any gum?"
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (SteveK) d20+9=12 ; Wednesday February 26th, 2014 6:12:29 PM
LOL! Got any gum? ...
Tinker can't see a blessed thing other than the road and Nickolai, so he continues his stealthy advance, crossbow still in hand.
..............
Double Move to V,28 Stealth: 12
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+4=12 ; d20+8=12 ; d20+8=21 ; Wednesday February 26th, 2014 6:35:30 PM
stealth 12 Survival 12 Cameron double moves forward to X/34 (hopefully) He uses the sound of the door banging open and the cover of the fog to hide his advance. Since the fog is so dense he puts away his bow and draws out his longsword and shield as he moves. Perception 21
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Wednesday February 26th, 2014 7:41:58 PM
Carver once again trots forward to 31,32,o,p, then yells out,"You idiots, douse them lights, if I can see them so can they." Then muttering loud enough to be almost over heard, "Damn trainees not smart enough to come in out of the rain, unless you hold their hands and tell them when to blow their noses."
That should center attention on the lights and on him, giving the others some more cover.
Prudence Gundle (Kathy) Wednesday February 26th, 2014 10:59:46 PM
Unable to tell where the others are, Pru stops and stays where she is, uncertain what to do next.
Carver's shout gives her some ideas, so she makes the Dancing Lights pause, then move in frantic, scrambling circles. Then she pulls them down almost to ground level (in the square they're currently in), hoping that will conceal them and make it look as if the lights had been "doused."
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) d20+1=11 ; d20+3=15 ; d20+9=27 ; Wednesday February 26th, 2014 11:14:17 PM
Nikolai perceives Carver's attempt to throw their opponents off and grins, although it is too soon to know it they are an Enemy or merely Opponents. Keeping the road 5' to his right and Tinker 5' to his left, he continues to move towards the church, tugging on Tinker's sleve when the dwarf starts to veer away.
Decrepit Old Church (DM Ezra) Thursday February 27th, 2014 6:42:06 PM
Linden hurries forward towards the front of the church. He is tall enough to see over the fog.
William keeps pace with Linden, and with the larger creature next to him, easily navigates the fog.
With diplomacy failing, Bliss tries for humor. Rufford, takes another step back, an inquisitive look as he listens to the tiny halfling. Responding to the bellow from below, I don't know! It looks like a puppet, cocky bastard. He was riding a magicked raven. And he's got friends coming at us!
Tinker continues to push forward. The outlines of a large building are coming into view. The fog in front of him is clearing.
Cameron also pushes forward, switching from ranged to sword'n'board.
Carver shifts to the side and bellows instructions to Prudence, effectively centering attention on himself. Carver sees that the fog is clearing off in front of him. He can see the upper half of two individuals near the corner of the church. One wielding a stout quarterstaff, the other a rapier, there are several indistinct shapes in the fog before him, low to the ground, several dozen, lined up in rows between Carver and the church.
Prudence attempts some trickery with the dancing lights. Since she can't see them, she can only hope she was effective.
Nikolai heard Carver shouting, and keeps pace with Tinker. He also can see that the fog is burning off in front of him.
My sword! Reaching back into the church, the man at the door soon pulls forth a large greatsword and rests it on one shoulder. A fight be ye wanting? Well then, bring it on. We'll not start it, but by the gods, we'll finish it!
While Rufford on the roof is clearly suffering a serious case of trigger finger and waiting for any move from Bliss, it is obvious that the others are maintaining a defensive posture.
Are you in a common uniform? Visible insignia?
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+6=25 ; Thursday February 27th, 2014 7:34:23 PM
OOC Of course we are in uniform, we are members of the Mailed Fist's new elite unit after all. For confirmation see the post where we marched out of town, IC Hearing that they will not start the fight, Cameron switches gears into his face role with the double fist. He sheathes his longsword and keeps his shield handy ( It is Fist issue and as such has the 'Fist's symbol on it). Knowing he won't be able to beat the others to the church normally he gives a few orders, hoping his friends get his drift. " FIST, HOLD IN PLACE. EYES PEELED, REPORT HOSTILE ACTIONS." He then moves quickly (double move to X/26) and calls out to the church. " We heard that there might be more folks at the church and came out to see if there was anything we could do here. The zombies have been pretty thick in town. We would like to approach and talk. By your leave?" Diplomacy 25
OOC When he calls out FIST he intentionally only says 1 fist. If allowed in, he hopes at least 3 people stay behind hidden as a reserve. 4 could stay since Cameron is not wearing any rank and is just a mouthpiece, not a sergeant. We really need to establish a Fistcentric language similar to thieves cant or druidic to convey these messages.
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 d20+4=16 ; d20+3=11 ; Thursday February 27th, 2014 9:10:38 PM
William continues moving forward but stays hidden and stops when he hears Cameron's shout... He echoes Linden's movements, staying close to his fistmate but hidden in the fog and quiet as a mouse...
Perc = 16 Stealth - 11
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (SteveK) d20+8=10 ; Thursday February 27th, 2014 9:11:41 PM
Tinker has to have a short debate in his head on whether he will follow Cameron's commands or if he's going to continue sneaking. It is the thinning fog that does it, and the rogue crouches in place, one hand out to Nickolai's hand so the monk knows Tinker has stopped moving.
His eyes glitter waiting on .... OK, he isn't sure what, but patience is as good a weapon as anything else!
.........................
Stealth: 10
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) d20+5=6 ; d20+5=9 ; Thursday February 27th, 2014 10:11:14 PM Wonderful, Carver thinks, he's walking on the graves...... He rears up, slamming his hooves down, but also halts, but is sure to present his shield face, the one with the Mailed Fist's insignia on it. "You fire upon us, and I'll be sure to bury you face down when we're done." He exclaims.
Intimidate nat 1 (ignore second roll
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Thursday February 27th, 2014 10:55:14 PM
Linden continues forward, eventually breaking the fog. "Hostile actions are uncivilized, especially when neither party wants to harm a soul. Flower would not like it if one of her clerics, namely myself, were part of such acts. How can I serve you gentleman? Need healing? Wounds tended? So, dudes, it would be real lame if we had to go and hurt each other for no reason and stuff." Says the centaur, with honest intent.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) d20+6=23 ; d20+9=25 ; Thursday February 27th, 2014 10:56:09 PM
Nikolai sees the dwarf stop and crouch. Hearing Cameron's shout, he instinctively follows Tinker's example and crouches next to him.
Stealt +6 = 23 Per +9 = 25
Spells in effect: Mage Armor
Bliss (Cayzle) (AC21, HP16 of 16) d20+2=14 ; d20+8=17 ; d20+11=23 ; Friday February 28th, 2014 6:39:13 AM
Bliss calls down, "That's Cam! Listen to what he's saying. He's telling it straight! We're here to fight the undead, not the living!"
Diplomacy Untrained to Aid Another: 14! Woot.
Bliss tries to listen and figure out if these guys are on the up and up. Sense Motive 17,
And he tries to sniff for the scent of undead things wafting up through the church steeple. Perception 23!
OOC: Of course Bliss is in his uniform. I doubt he even has a set of civvies!
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+5=23 ; Friday February 28th, 2014 9:11:31 AM
OOC Thanks Cayzle, I forgot the sense motive roll! IC Sense Motive 23 Cameron waits for their response, and weighs their answer to try and discern it's truth.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) d20+2=8 ; Friday February 28th, 2014 2:41:30 PM
OOC: Not Cam, Lindy!! ;)
The cleric continues forward and waits for the result. (just in case, Diplomacy 8 plus whatever bonus)
Prudence Gundle (Kathy) Friday February 28th, 2014 4:22:52 PM
Pru stops and stays where she is. Cameron seems to be doing just fine talking to these people (whoever they are), and the sound of a female voice would only complicate matters. So she stays quiet and still, waiting to see what happens next.
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (SteveK) Friday February 28th, 2014 9:16:41 PM
ooc: going on a 2 week trip without the internet. See everyone around St. Patrick's Day and thank you Ezra for volunteering to play Tinker for me!
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Monday March 3rd, 2014 5:05:16 PM
checking in
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Monday March 3rd, 2014 5:26:01 PM
checkin in too
Prudence Gundle (Kathy) Monday March 3rd, 2014 5:51:18 PM
Monday post.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Monday March 3rd, 2014 7:59:40 PM
OOC: And here I thought I'd be able to post... sigh... checking in
Decrepit Old Church (DM Ezra) d20=3 ; d20=16 ; d20=5 ; d20=1 ; d20=8 ; d20=16 ; d20=19 ; d20=1 ; d20=14 ; Monday March 3rd, 2014 10:41:33 PM Please accept my apologies for the late posting!
Hearing the challenge, Cameron calls out his peaceable intentions while rushing forward. His head just bursts from the fog at the end of his run. He can see that the fog is burning off and is nearly gone around the base of the church. To his left he can just glimpse the shadows of several objects in the fog arrayed in formation between the church and Carver. At the corner of the church furthest from him he can see the two men with drawn weapons, as well as the man in front of him sporting full plate and a greatsword. There is no reaction to his exclamation of "Fist." Cameron can tell that the men are seasoned, trained, and ready to engage in violence for their cause. As mentioned, they do not appear to be aggressive.
Whether his teammates can read his mind on his choice of vocabulary remains to be seen. Technically, this probably should have been a bluff check as you were less than fully honest in your intentions on coming here.
Carver manages to come across as a prancing pony with his threat of violence.
Linden and William continue forward, also breaking from the deeper fog. Linden's comments are received better than his companions. Flower? Prove yourself her servant! this shouted from one of the men standing at the corner of the church.
Meanwhile, Tinker and Nikolai crouch and attempt to hide in the remnants of the fog.
Bliss is only able to see the lookout in front of him, he can sense Rufford is rather uncomfortable with his close presence and is ready to fire at any wrong move by Bliss, fortunately, he does appear to be in a reactive state.
Prudence waits for further developments.
Hold your Fist? By a virgin's first kiss you better hold yer fist! Come in peace?! Bah! Who comes in silence hidden by fog to help? If you want to bring your fist to a sword fight then do so! Upon hearing of a reference to the god Flower. Serve Flower you claim? Then tell me, the twins born of Flower, were they proof that evil is born innate, or is evil learned?
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) d20+6=25 d20+9=27 Monday March 3rd, 2014 11:35:28 PM
Crouched in the fog, all Nikolai can do is listen to the interaction between his friends and the others.
Nikolai moves if Tinker moves. Otherwise he stays crouched and guiet, listening.
Stealt +6 = 25 Per +9 = 27
Spells in effect: Mage Armor
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Tuesday March 4th, 2014 8:22:06 AM
OOC Wow, Malgant and Vauhwyt would have a FIELD DAY with that question!! David has a few choice words for this situation. Thankfully Cameron can wait until David gets some sleep and cools off before answering. Hopefully Jay can answer that or we will end up fighting them anyway.
Bliss (Cayzle) (AC21, HP16 of 16) d20+11=22 ; d20+2=14 ; Tuesday March 4th, 2014 10:17:30 AM
Bliss sits down and dangles his feet off the sill. He cocks his head, trying to hear what is going on below him.
Perception 22
"What's your guy talking about down there, pal?" he asks the crossbowman below him.
Diplomacy untrained 14
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (DM Ezra Filling in for SteveK) Tuesday March 4th, 2014 12:32:32 PM
Kneeling down Tinker finds himself closer to the ground than usual. Reaching down he grasps a handful of dirt and starts sorting through it, hmm, ahh, now that's interesting...
Hearing the comments and questions flying about ahead of him he takes a moment to wiggle his pinky into an ear and dig around, clearing out a wad of wax. Laughing softly to Nikolai he comments sounds like a bunch of that 'ligious mumbo-jumbo. And a riddle at that. 'ope Linden didn't skip his classes at the rectory.
Tossing the dirt aside he grips his urgosh and waits.
Prudence Gundle (Kathy) d20+5=24 ; Tuesday March 4th, 2014 3:15:35 PM
"The fog is natural," Pru says. She pitches her voice to carry, but keeps her tone calm and reasonable. "It's not as though we created it on purpose. And we're not hiding. Here we are."
If possible, Pru would like to re-position her lanterns like this: one up next to Bliss on the roof, one over Carver's head, one over Linden and William, and one over her own position. She deliberately does not light up Tinker and Nikolai.
If that isn't possible, she brings all the lanterns to reveal her own position, since Bliss, Carver, Linden, and William have already revealed themselves.
[Diplomacy 24]
DM Ezra: Since Prudence can't see most of her companions, doesn't know where most of them are in relation to herself, and can't currently see her lanterns (but has a magical sense of direction and distance (yes, I'm giving you that)), she'd have a hard time doing much more than revealing them by moving them above the fog, or revealing herself or pointing out those she can see.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+6=15 ; d20+2=8 ; d20+2=14 ; d20+8=21 ; d20+5=11 ; Tuesday March 4th, 2014 3:28:42 PM
Cameron is at his wits end by this point. In a countryside overrun by the undead they are playing 20 questions with some puffed up man at arms. He knows that Linden knows his religion well but doesn't care for this line of questioning. He reaches into his pocket to keep his sword hand from drawing his weapon and feels the necklace of fireballs they found the first night in there. He again takes the negotiations back over. He steps forward another 20 feet to X22 while trying to reason with the armored person. " Look, yesterday we killed every undead in town and now we are looking for their source. The townsfolk will vouch for us because we saved their friends and family and are genuinely trying to help them. The undead seem to be coming from this way, they mentioned a church. Churches would have graveyards, supplying the raw material for undead like we fought and so we came out here. The church is abandoned according to those that live here so there shouldn't be any objection to us taking a look around. If you DO have an objection and WANT to live in a run down and decayed church in a countryside overrun with the walking dead I can only assume you are part of the problem, not part of the solution. The Mailed Fist does not HAVE problems, it solves them." "Do we have a problem here?" Diplomacy 15 Intimidate 8 Bluff 14 Perception 21 Sense Motive 11 Pick whatever rolls you deem apply. If I missed one you feel I need just roll it from my sheet(hopefully I covered all the bases this time though).
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Tuesday March 4th, 2014 9:07:24 PM
Carver walks north 30' feet, to even up with Linden's position, on the path.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) Tuesday March 4th, 2014 9:19:16 PM
Nikolai briefly wonders what Tinker is doing with the dirt but shrugs it off and whipers back, "Riddle indeed. What is it supposed to prove? If we don't know the answer, or if we do, how's that suppose to prove our intent? his shrug hidden by the fog.
"At least, if he knows anything about the Mailed Fist, he'll think there's only five, not eight of us, hehe."
Remaining crouched, next to Tinker, he stays alert for sounds of battle or of other's approaching.
OOC: Rolls are in my first post.
Decrepit Old Church (DM Ezra) d20=6 ; d20=9 ; d20=9 ; d20=2 ; d20=5 ; Wednesday March 5th, 2014 2:55:43 AM Well I don't see a post for Linden, unfortunately... The comment of a fist at a knife fight would readily indicate that he has not heard of the fist.
While Linden ponders a response to the challenge presented, Cameron pushes forward with his own challenge.
Diplomacy of 15 misses by more than 5 on a base DC of 20+, dropping the attitude. intimidate was also a fail by 5 or more. Your lies are more believable.
A shadow of a figure darts across one of the windows, a voice hisses from inside the church Mailed Fist? They're mercenaries! Paid fighters!
A peaceful solution is becoming less likely. Though Prudence' revelation of herself does mitigate factors somewhat.
Mercenaries? These miscreants? Hoodlums in fancy potato sacks, more likely.
Enough fog has burned away to reveal there is indeed a cemetery between the Fist and the church. This would be difficult terrain for large creatures.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Wednesday March 5th, 2014 1:51:42 PM
The centaur smiles politely. "Good sir, the only way to prove I am a servant of Flower, is with anonymity. So, even if it is said to be my act, how would you prove it?"
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+6=18 ; d20+2=17 ; d20+8=19 ; d20+5=15 ; Wednesday March 5th, 2014 4:05:18 PM
OOC I'm assuming that was the DM post with the wrong header. I know I have done that when covering for folks. We didn't get a new map since that is part of the header. I'll make the diplo and other rolls below, but based on my last set they are probably not going to be needed.
IC " So you are still intent on standing there and hurling taunts at us? Fine, the other Fist would have driven you into the ground by now, but we are a little different. I see only a few options left to us, I'll let you pick which one happens. " "Option A is we both charge each other and we all fight it out and a bunch of you die so that we can look around the church for the source of the undead problem. Not really a great option for you." "Option B, you tell us you are behind the undead attacks and are the ones we are looking for and we fulfill our contract. This probably also means we fight and most or all of you die. Again not a great option for you." "Or option C is that you allow us to search around and determine that you have nothing to do with this and we all try to solve the problem together. By far the best option." "Please keep in mind that we are trained, professional soldiers. Fighting for our contractor is our job and we mean to accomplish it. We are good at it and will have our look around. The only options left are how that goes down. So what do you say? How is this going to play out?" " FIST, STAND READY!" Cameron knows this isn't going well, he just hopes that if these guys are not the bad guys they came looking for, the idea of facing trained soldiers is enough to make them back down. Diplomacy 18 Intimidate 17 Perception 19 Sense Motive 15
Prudence Gundle (Kathy) d20+5=18 ; Wednesday March 5th, 2014 5:26:49 PM
Pru walks forward, keeping her lights above her so the others can see her move.
"And here's the thing," she says, adding to Cameron's comments. "Deciding to fight is pretty much irrevocable. If we decide to talk, well, we can always fight later if it comes to that. Although I kind of hope it doesn't."
[Aid Another for Cameron's Diplomacy check: 18, success.]
Decrepit Old Church (DM Ezra) Wednesday March 5th, 2014 6:22:21 PM Fixed previous header. map has stayed the same and is in old headers.
When Cameron starts talking about who will be dying, the leader, or at least the one doing most of the talking, starts laughing. The two men at the corner look at each other and grimace, they'd have to make a challenge of it. It's not their fault, they don't recognize their position.
Giving Carver a good appreciation, well that one might be worthy. Oh hey, they all have the same styles! What did Samsilk call them? Mailed Fist? Is that some sort of delivery service?
No idea, though that one isn't male, I'll happily show her my fist.
The one at the front of the church, that's mighty optimistic for a bunch of younglings. Faith pretenders and charlatans is what you appear. A look of loathing crosses his face at Linden's response. Any true follower of Flower would have known that she bore only one child, to the dragon Flame. The second child was born to King Claudia, in Flower's body. It was from the evil innate to those children that Flower set foot on the road to love. Any true follower would know that.
On the roof, Rufford, who is still ready to knock Bliss off the roof with a bolt, comments Oh god, now you've done it. You've gone and gotten the Justice talking about religion! Better do something quick, I'd rather not have to take you in.
Bliss (Cayzle) (AC21, HP16 of 16) d20+11=21 ; Wednesday March 5th, 2014 6:30:39 PM
Bliss leans over to talk to the fellow. "We're mercs, sure, that's what the Mailed Fist is. We're here looking for robbers we were hired to catch. But we're people too, and we're happy to try to stop this plague of undead. We don't want any trouble. We just want to do our jobs and kill some zombies."
From where he is, Bliss looks down into the gravveyard. Any sign of recently disturbed graves, bodies being unearthed, the living dead rising, anything like that?
Perception 21
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+1=15 ; Wednesday March 5th, 2014 6:31:36 PM
Justice? Cameron makes a quick mental inventory of where he has heard that title before. Knowledge ({Bardic Knowledge}whichever I need because they are all untrained and the same bonus) 15
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Wednesday March 5th, 2014 7:20:51 PM
Carver steps back enough to avoid the head stones and heads west, to I,J,30,31. No fancy movements, no threats, just moving enough to be prepared....
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 Wednesday March 5th, 2014 8:58:11 PM
William shakes his head, convinced this will probably turn into a fight. He doesn't know much about religion at this point so cant add much to the discussion. However, he's not happy with them insulting his fist mates and is on the verge of starting the fight himself. He does stay concealed and quiet for now.
Prudence Gundle (Kathy) Wednesday March 5th, 2014 10:41:58 PM
[In my previous post, I said I was walking forward, although I didn't give a destination square, so I guess that's on me. In the post before that, though, I said that I was bringing the dancing lights over to my position, so that's where the should be now.]
Pru continues to advance, moving to a position just behind Cameron [X-23]. The Dancing Lights continue to follow her.
"We've told you why we are here," she says, still keeping her voice calm. "But why are you here? It's dangerous out here, with the dead walking around and all."
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) d20+9=20 ; d20+6=17 ; Wednesday March 5th, 2014 11:07:53 PM
OOC: does Tinker and Nikolai notice the fog thining? Do they now glimps the headstones of the graveyard?
IC: (See above questions) Nikolai senses that things aren't going too well. For whatever reason, the leader of this group is being dodgy. They've mentioned fighting zombies several times and the leader has not even acknowledged that or commented on their own encounters with any undead, or lack thereof.
To Tinker he whispers, "They are being too dodgy about all this. They've not made any comment about seeing or fighting undead also. They are hidding something for sure."
He looks around, wondering how long the fog will last. "Tinker, this fog won't last forever. We need to find a better hidding place."
Perc +9 (to notice any thining of the fog): 20
If he notices the fog thining and sees outlines of headstones, he'll motion to Tinker to move over to them for better cover.
Stealth +6 (if he moves to a headstone for cover): 17
Spells in effect: Mage Armor
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 d20+3=22 ; d20+4=17 ; Thursday March 6th, 2014 4:40:55 PM
William will join the others who went to hide, and he will find a convenient headstone to crouch behind. Stealth - 22, Perc 17
Bliss (Cayzle) (AC21, HP16 of 16) Thursday March 6th, 2014 7:09:18 PM
Bliss starts whistling and wandering around the top of his bell tower.
He looks up in the eaves. "Got any bats in here?" he asks innocently.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Thursday March 6th, 2014 7:15:57 PM
Checking in. Off to work.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Thursday March 6th, 2014 8:54:16 PM
Checkin in
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Thursday March 6th, 2014 10:38:32 PM
OOC: been ill sorry for late response.
Linden continues to smile, realizing what is happening. A religious debate. Fantastic.
"You are passionate about religion, are you? That's fantastic."
"It is hard to find a worth while debater these days. Gold, war and intrigue seem to be the only thing that keeps people busy. No one ever just sits to talk anymore."
"Incidentally, what do you feel the role of the Gold Dragons were in the rescue of Flower? History always confused me, especially when heroes were involved."
Decrepit Old Church (DM Ezra) Friday March 7th, 2014 9:15:04 AM I should have a post up in a few hours. One of our fosters is being displaced and that has caused some issues.
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (DM Ezra filling in for SteveK) Friday March 7th, 2014 11:00:40 AM
Tinker listens to Nikolai, this situation is degrading seriously. Our mission was to retrieve the book, not debate, nor rush into every encounter with weapons drawn.
Standing, Tinker walks forward as he clears the fog and sheathes his weapon. Grabbing his young beard he starts wringing the moisture from it. All this talk about religion, jabbering, and jawing. It leads me to think we are not at cross purposes. We haven't run you through, you haven't run us through. Let's just take a moment to consider where we are.
Decrepit Old Church (DM Ezra) Friday March 7th, 2014 11:17:11 AM
Bliss does not see any indication that the graves have been disturbed. As old as this church is, and assuming the interred are as old, this is not the source of the undead they fought in the village.
Cameron recalls that a title 'Justice' has something to do with the church of Pantheon.
Carver re-positions himself, and gets off someones grave.
William manages to maintain self control while itching to swing at something.
Prudence brings her lights to herself and approaches.
Nikolai talkes with Tinker about the situation and moves into the headstones for cover. Followed by William.
Linden doesn't realize he missed his opportunity to defend his statement as a follower of Flower and asks a rebuttal. History is so often written by the victors. I try to not consider why dragons do anything. Why was Claudia titled a king instead of a queen?
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (DM Ezra filling in for SteveK) Friday March 7th, 2014 11:20:46 AM Kings and queens pay the bills. That's all I need to know. With his beard about as dry as it can get, Tinker hocks a loogie nice thing about being a dwarf, we can get away with being blunt. We're looking for a book. It's something of a unique book, the trail has led us in this direction. Know anything about a book?
Bliss (Cayzle) (AC21, HP16 of 16) Friday March 7th, 2014 4:50:18 PM
Bliss is getting tired. "Look," he calls down. "We told you who we are. We are mercenaries of the Mailed Fist. We are here to investigate the source of the undead and to look for a stolen book. Now, who are you and what are you doing here?"
He looks a little frustrated, stamping his foot on the sill where he stands.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Friday March 7th, 2014 6:22:05 PM
OOC: completely realized I could have defended Flower, just couldn't quite place why or how I could of. The guys statement was correct given the facts provided on Wiki.
Linden quirks an eyebrow, still smiling. "Kings usually have final say. Queens are often viewed as a secondary figure in a kingdom. That's why it's a KINGdom and not a QUEENdom."
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) d20+9=19 ; d20+6=15 ; Friday March 7th, 2014 8:57:49 PM
Nikolai is also beginning to loose patience with beating around the bush. However, theses guys may slip up and give something away given enough tme. It still bothers him that these guys gave no reaction to the statement that there were undead about.
"No denial, no confirmation of them even having seen any undead. Not even a recognition of our statements. It is as if they knew about it and simply ignored it. Hmmfff."
Nikolai remains hidden as Tinker goes forward. He thinks he remembers hearing voices over near the back corner of the old church and decides to remain put in case they come at Tinker.
Perc +9 (to notice any thining of the fog): 19
Stealth +6 (+ hidding behind headsonte): 15 +
Spells in effect: Mage Armor
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Saturday March 8th, 2014 11:48:26 AM
Cameron tires of this endless fencing and walks forward to enter the church, following the path.(move forward to X/18). His gait is unhurried and he makes no threatening actions, but he most certainly intends to enter the church and have a look around.
Prudence Gundle (Kathy) Saturday March 8th, 2014 4:18:56 PM
Pru frowns and looks around her. These men, whoever they are, are not behaving normally. They don't respond when spoken to, except for the strange voice inside the church, who seems to want to quiz them.
"You know," she says, still pitching her voice to carry, "my companions and I already passed our final exams. And, unless the shade of King Claudia is going to show up and explain what you are doing here, she really has no bearing on the conversation."
Decrepit Old Church (DM Ezra) Saturday March 8th, 2014 5:43:28 PM Actually, his statements were not correct based on the wiki. Flower didn't have twins. Yes, it was a trick question. :) Just wait until I start pulling these out of your own backgrounds!
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Saturday March 8th, 2014 7:06:25 PM
OOC: I hope these 'trick' questions aren't used to facilitate a TPK. ;) That would be mean.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) Saturday March 8th, 2014 8:55:00 PM
OOC: Its only a TPK if we don't survive. All we gotta do is not just not all die. :}
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) d20+1=12 ; Saturday March 8th, 2014 9:02:46 PM
Carver moves around the edge of the graveyard and ends up at 26,27,f,g. He prepares for an assault, he expects it at any time and the sooner the better....
Perception 12
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Sunday March 9th, 2014 3:12:05 AM
OOC: TOTAL party kill.... I am aware. ;) Mean old DM...
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Sunday March 9th, 2014 3:15:11 AM
"I truly hope this nice conversation doesn't desolve into some crazy brawl. That might be bogus for all of us."
Prudence Gundle (Kathy) Monday March 10th, 2014 5:41:48 PM
Monday post.
Bliss (Cayzle) (AC21, HP16 of 16) Monday March 10th, 2014 6:15:16 PM
Bliss waits for something to happen. He watches Carver moving around down there, ponders shouting, and decides against it.
Decrepit Old Church (DM Ezra) Monday March 10th, 2014 6:19:50 PM Nah, I let players walk themselves into TPK's. Like not reconnoitering a larger superior group...
One of our foster kids is being moved to a new home today, post coming later. Or you can make one more attempt at a peaceful resolution.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Monday March 10th, 2014 6:21:31 PM
Monday Post
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Monday March 10th, 2014 6:43:14 PM
checking in
Ooc - Ezra - God bless you for being a foster parent as you make a difference in many kids lives :)
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) Monday March 10th, 2014 11:21:08 PM
OOC: Monday post. for now.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Monday March 10th, 2014 11:23:14 PM
Checking in.
Decrepit Old Church (DM Ezra) Tuesday March 11th, 2014 1:21:35 AM
To recap, the fist was spotted on approach to the church. BLiss, flying ahead as scout, did poorly in his attempts at a diplomatic resolution when he landed right next to a lookout with an itchy trigger finger. Two additional men were patrolling around the church and observed some of the Fist approaching through the fog. Another individual emerged from the fog and requested intentions and identifications.
The Fist's additional attempts at diplomacy continued to fair poorly, as did their attempts to intimidate the guards about the church. One member of the Fist declared their peaceful intentions as a follower of the god Flower, but then failed to respond to a direct inquiry to prove knowledge of Flower's ascension.
One of the individuals was referred to with the title "justice" which a member of the fist recalled is used in reference to some members of the church of Pantheon.
Several comments have been made and ignored about killing undead, though there is no sign that the graves near the church have been disturbed. At least one person in the group has heard of the Fist, but their information is more urban legend than fact.
The Fist finds itself in something of a standoff with an unknown number of individuals, though at least four are visible, and at least one more heard. The group they are addressing has shown discipline, training, and seems unconcerned at the apparent imbalance in bodies on each side of the conversation.
Several members of the Fist are growing impatient and ready to engage in a more direct diplomatic approach.
With several members of the Fist talking, the one individual talking directly to the Fist is hard pressed to hear and respond to all. It is apparent that the others are deferring to him for guidance.
On both sides weapons are held ready, a physical confrontation seems inevitable.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Tuesday March 11th, 2014 3:10:25 AM
"My friend, I am a cleric of Flower before being a Fist. I really don't like confrontation with intelligent creatures if I can help it. I'm not what you call smart, but my herd prides itself on peaceful solutions to confrontation. We are simply looking for a source to an undead infestation in the area and happened to track it here. It might have come from here or beyond the church even. We thought here would be a good start looking for clues, then our scout saw your lookout and here we are."
"Names... No one seems to have started formal pleasantries, if I'm not mistaken. I'm Linden."
"Have you seen any undead in this area, my friend? We have inquired a couple times and have been ignored. I understand why. You have no reason to trust of believe us."
Linden puts away his morningstar and lowers his shield, however, the shield is still tight in hand.
Bliss (Cayzle) (AC21, HP16 of 16) Tuesday March 11th, 2014 10:22:14 AM
Bliss tries to help Linden and the group speak with one voice. "Yeah, what Lindy said. Please!"
Bliss (Cayzle) (AC21, HP16 of 16) d100=6 ; d100=74 ; Tuesday March 11th, 2014 10:25:00 AM
It occurs to Bliss that his reduce spell is going to expire.
"Look, I'm just casting a spell on myself," he calls to the guy with the crossbow. "It is not an attack. So just Chillaxe."
Ley line check FAILS!
"Ugh! Flubbed my spell," he says. "I gotta try again."
Ley line check works.
Casts Reduce Person on self.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 25/25 (10) (John C) Tuesday March 11th, 2014 12:45:17 PM
Having moved already to 26,27/f,g previously, carver takes a few steps, preparing for a charge.... He ends up at 25,26/e,f. He stomps his hooves, in anticipation of imminent action, making sure of traction on the wet grass from the mornings fog.
Prudence Gundle (Kathy) d20+5=18 ; Tuesday March 11th, 2014 2:07:06 PM
[So, my 24 Diplomacy check was a failure? And Cameron's 18 Diplomacy check, boosted to a 20 by my Aid Another action, was also a failure? Or is it that they're just not listening to me and Cameron, and Linden has to roll all the Diplomacy checks? Can we Aid Another? Or is Linden on his own?]
Moving slowly, Pru sets her longspear on the ground. It is, she tells herself, to de-escalate the situation and calm down the men in the church, and not at all because the spear is heavy and she's tired of carrying it. For good measure, she sets her crossbow down as well.
"And I'm Prudence," she says, building on Linden's introductions. "And the impetuous young man up on the roof is Bliss. We have a specific mission, and that mission doesn't include attacking you." Well, not specifically. "I think we can work this out. I think we should work this out, because there are much more dangerous things running around out here."
[That is a Diplomacy check of 18. I would prefer to use it to Aid Another to whomever these guys are actually listening to.]
DM Ezra Base DC for a diplomacy check is 25 +cha modifier of a hostile target (20 for unfriendly). I show your roll as an 18, which would boost Cameron's 18 to 20. Not likely to succeed.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+8=22 ; d20+5=11 ; Tuesday March 11th, 2014 2:38:26 PM
Previously Cameron tires of this endless fencing and walks forward to enter the church, following the path.(move forward to X/18). His gait is unhurried and he makes no threatening actions, but he most certainly intends to enter the church and have a look around. Now Cameron hears his friends giving this one last go at a peaceful ending. He is pretty sure any of the things he has said to these folks has just pissed them off more than they were when they started talking to the Fist, so he holds in place and waits to see what the outcome of this latest round of talks yields. If hostilities erupt he will dash to T/15 this might give him cover from archers he doesn't see yet and should keep the big guy in the plate armor from being able to charge him. Perception 22 Sense Motive 11
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 d20+2=13 ; d20+3=17 Tuesday March 11th, 2014 3:46:54 PM
William knows that him attempting to enter the discussion would likely cause nothing but problems so he remains concealed. For now, he'll look around and behind himself in the graveyard for any clues or hidden threats...
Perc = 15 ( used wrong mod 2 rather than 4) Stealth = 17
Decrepit Old Church (DM Ezra) d20+5=22 ; d10=9 ; d4=3 ; Tuesday March 11th, 2014 8:11:47 PM
Carver had continued to advance, stamping his hooves, on the two guards at the back corner of the church, both of whom shift slightly and raise their weapons in readiness.
Linden attempts to recover his position and lays down his weapon.
Bliss fumbles and casts a spell on himself, unfortunately his fumble was enough to unsettle the guard on the roof. That would be the guard with the readied weapon and an itchy trigger finger. The crossbow bolt flies across the short distance and thunks into Bliss' thigh 9 points.
Prudence also works to salvage the deteriorating situation by asking to talk, and laying down her weapon.
Cameron continues to advance forward, ready to react to hostilities.
William can only watch as the situation collapses.
With the audible and recognizable twang of the crossbow firing, the situation quickly changes.
The man at the door casts a spell, disappearing from view. Rufford drops his crossbow and draws two hand axes. A voice squeeks from inside the church, and a flare of energy is visible from one of the windows and a ball of energy flies from a window blasting into Carver 4 points. Cameron hears a voice of sweet reason taunting him, will save vs DC 13. A pair of voices is heard arguing inside the church. One of the two at the corner casts a spell H3.
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 d20+3=14 ; d20+3=15 ; d4+3=4 ; d4+3=7 ; d20+3=9 ; Tuesday March 11th, 2014 9:43:37 PM
William curses to himself, angry that things had to turn out this way... He sees a ball of energy fly from the church, and the two men at the corner... Deciding that the guard on the tower is a definite threat with his Xbow, he casts SM1, bringing his friend Eddie the Eagle right next to the Xbowman, who shrieks as it rips and tears at the man, using his smite evil attack (adds 1 to dmg)
Eddies 2 Talons - Hit AC 14 for 4 pts and Hit AC 15 for 7 pts dmg Eddies Bite - Miss AC 9
_____ He's still crouching behind a headstone and that should provide him some extra cover
Spells in effect 1. Mage Armor 2. SM 1 - 3/3 rounds - Eddie AC 14; 7/7 hps; +5F/4R/2W saves
DM EZRA: Is your summon monster quickened? Else it is a full round to cast and the eagle will appear and act on your next turn.
Bliss (Cayzle) (AC21 +cover? +prone?, HP7 of 16) Tuesday March 11th, 2014 10:45:39 PM
Bliss says, "OW! You jerk! I told you I was just casting on myself!" He ducks down to get some cover (fall prone as free action).
He pauses to evaluate whether he got his spell off or not.
If he did not, then his next step is to cast his Reduce Person (ley check from last turn = OK)
If he did, then his next step is to take out his scroll of Cat's Grace and read it.
DM Ezra: You may roll for concentration (DC 19) to cast the reduce person. And an acrobatics roll (DC 7) to fall prone without rolling/sliding down the sloped roof.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) d20+9=26 ; d20+1=2 ; Tuesday March 11th, 2014 10:50:35 PM
OOC: We've not been given the status of the fog in a while. Has it pretty much dissipated?
IC: Nikolai deduces that things have finally fallen apart by the sounds. Having heard Carver head to the back of the church, he follows to back his friend up.
Move to H-27 Perc +9: 26
He tries to remain hidden behind garvestones as he moves (if there are any) Stealth +6 (-5 for more than 1/2 move): 2 LOL!
Spells in effect: Mage Armor
DM Ezra: The fog has effectively dissipated from the area, there are a few wisps here and there in shadows or low-lying areas. Moving from R28 to H27 is 50' more than normal run, and thus stealth is impossible. Tripping over headstones is noisy.
Prudence Gundle [AC 18; HP 21/21] [Mage Armor](Kathy) Wednesday March 12th, 2014 12:10:40 AM
"Too little, too late," Pru murmurs. She kneels and picks up her longspear, then casts Mage Armor on herself.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Wednesday March 12th, 2014 12:36:19 AM
Linden lets loose with a string of profanity and takes cover somewhere not too close to the church. Not being sure who started the tussle, the cleric wants to make sure there is no death. "Fist, disable and disarm. Do not kill if you can help it... please. This is misunderstanding that can be resolved. Nerves were tight. This is bogus!"
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+3=4 ; Wednesday March 12th, 2014 8:20:55 AM
Will save 4 Natural 1
DM Ezra: The voice seems so reasonable, and friendly, don't you remember us? we're your friends. This is all a misunderstanding. We've known each other for years. How could you raise arms against your allies? You don't remember when you met, but it must be just a slip of the mind. You need to stop the fighting. This is a enchantment.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) d20+5=7 ; d20+7=21 ; 2d8+6=17 ; Wednesday March 12th, 2014 10:05:20 AM
Having just gotten hit by some sort of magic bolt from inside the church (spellcraft 7)," There's a caster inside the church!" He yells out to the rest of the team. Carver then lowers the tip of his lance and charges straight north at H3.
Attack H3 21, Damage 17
DM Ezra: well, as far as casting is concerned, the guy near the door wearing armor casta spell, as did one of the men near the back of the church, and then the bolt from the window. Unfortunately, you slept through that part of your training and didn't recognize the spell. Please make a will save DC 13 to complete your charge, failure results in your inability to complete your charge and the action is lost.
Decrepit Old Church (DM Ezra) Wednesday March 12th, 2014 12:21:27 PM I have noted clarifications and updates for those of you needing them. Please respond and post accordingly.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) d20+6=26 ; Wednesday March 12th, 2014 12:34:17 PM
Carver has no problems making the save, with a natural 20.
Bliss (Cayzle) (AC23 +cover? +prone, HP7 of 16) d20+3=19 ; d20+5=8 ; Wednesday March 12th, 2014 12:44:56 PM
Thanks for the clarification, Ezra!
Concentration check to cast a spell as taking 9 damage: 1d20+3 = 19! Made it! Woot!
Untrained Acrobatics check vs DC7 to stay on the roof after falling prone: 1d20+5 = 8 made it! Woot!
That was the round that triggered the readied attack, right? So NOW Bliss gets out his scroll of Cat's Grace and Reads it.
Does Bliss have cover up there, anyway?
If he wanted to climb down the INSIDE of the tower (into the building), what would the DC be?
==========
Resources Available/Used:
One first level witch spell unused.
Scroll of Mage Armor used Scroll of Cat's Grace used
Current spell effects:
Mage Armor (scroll read by William on Feb. 20) Reduce Person: used 1 of 10 rounds Cat's Grace Duration: used 0 of 10 rounds
DM Ezra: Bliss has cover from those inside the church, and depending on which side of the peak of the roof he dropped prone on, he probably has cover from the two at the corner of the church, he would also have some cover from where the guy at the front of the church was. Climbing through the wrecked steeple, climb DC of 10. That gets you through the steeple, you will then be 20' from the ground. The underside of the roof is large beams. Jumping to the ground would be an acrobatics DC 15 to only take 1d6 damage instead of 2d6 for failing the check. Any damage sustained results in landing prone. Please note that when you change to tiny size you may use dex instead of str for your climb checks.
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 Wednesday March 12th, 2014 1:46:07 PM
Ooc _ I thought that it appears at the end of this round and acts accordingly? that's how we've done it with other games? path finder is a bit different on this one issue vs dnd as I know its come up before. if you look at this games archives you will see how is different.
DM Ezra: I'm sorry about that confusion, I do follow the spell description that lists it as a full round cast.
So my post for this round is done, summoning a creature and staying in cover behind the headstone...
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Wednesday March 12th, 2014 3:27:50 PM
Cameron spins around to his friends in the Fist and says" NO, guys my friend is in there, stop fighting them! This is all a mistake!" He waves his arms and tries to make his fistmates understand what a mistake this is.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) Wednesday March 12th, 2014 9:29:58 PM
OOC: fog or no fog, a 2 fails anyway. I just needed to know if the fog was still there or not, as if it was still there, Nikolai would not be able to see the two at the back and I didn't want to assume the PC knew their location just because I see them on the map.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Wednesday March 12th, 2014 10:29:20 PM
OOC: Are we all supposed to make Will saves or just Cam?
"Cam, what friend is in this church? Be reasonable! Why won't he show himself? If he is truly a friend, he would, right?" Suggests the centaur from his hidey-hole.
Bliss (Cayzle) (AC23 +cover? +prone, HP7 of 16) Thursday March 13th, 2014 2:12:49 PM
Recap: So far (in the ?surprise? round) Bliss cast his spell, and then the enemy attacked. Then the first full round, in which he dropped prone, pulled out a scroll, and read it. That gives him his AC23+cover noted above.
In the round after that, he plans to drink his potion of special curing, for 1d8+5. But I do not think we are there yet.
In the round after THAT, he intends to pull out his elixer of hiding and drink it.
And in the round after THAT, he intends to climb down sneaky like inside the steeple tower and see what's the what.
Just sayin'!
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Thursday March 13th, 2014 3:57:59 PM " They were showing themselves and trying to talk us down from fighting them! But we scared them and now they are defending themselves. You guys are my friends too and I don't want you to get hurt either. So please stop fighting each other! This is all so confusing."
Prudence Gundle [AC 18; HP 21/21] [Mage Armor](Kathy) Thursday March 13th, 2014 5:38:58 PM
[Talking is a free action.]
"It's okay, Cameron," Pru says. "I'm just armoring myself. You know, in case the zombies come back. Hey, could you maybe tell your friends inside to stop shooting at us?"
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (SteveK) d20+7=25 ; d20+4=19 ; d8=7 ; Thursday March 13th, 2014 6:39:23 PM
ooc: Ezra, thanks for covering for me! ..............
Tinker rolls his eyes as things go to Chaos in a Handbasket. His ears are so finely attuned, the dwarf can hear a whisper 100 feet away. With Cameron only 35 feet away, Tinker easily hears some squeaky fellow tell Cameron that the people attacking the Fist are friends... and Cameron is believing them!
"A spell is on him, just another attack!", declares Tinker to the others. Still, what Cameron says makes sense, and Tinker is willing to try to give the church people one more chance to be reasonable. He moves up to give some cover to Prudence, and raises his crossbow to put H4 in his sights. If that guy tries another spell or advances on the Fist, Tinker is going to distract him with 12 inches of wood in a (hopefully) soft place!
.................
Perception: to hear the caster speaking to Cameron : 25
Move: 20' to V,20
Standard: READIED ATTACK: If H4 casts or advances. AC: 19 Dam: 7 (Injured while casting 10 + damage dealt + spell level)
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Thursday March 13th, 2014 7:04:26 PM " Good idea Pru. HEY! We are all friends here. Everybody stop fighting. You guys in the church too!"
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) Thursday March 13th, 2014 7:55:00 PM
Nikolai, having stayed out of the diplomatic efforts, does not buy the supposed intent that they really want peace. A lot will depend on what happens next...
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Thursday March 13th, 2014 8:52:10 PM
checking in
Decrepit Old Church (DM Ezra) d20+8=15 ; d6+3=9 ; d20+4=21 ; d6+2=6 ; d20+3=9 ; Thursday March 13th, 2014 10:07:30 PM
Carver's charge strikes true. The tip of the lance easily punches through the man's armor, into his chest, and ticks out several inches behind him. His weapon falls from his hand as he grabs onto the lance. His wordless cries are unheard from the massive internal damage. He looks at Carver with an expression why? as his knees buckle and he soundlessly drops to the ground and falls onto his back, his motionless eyes staring into the sky.
Bliss, prone on the roof of the church, casts a second spell on himself. He also considers his future actions.
William's eagle appears half way between William and Rufford on the roof (Short range spell, you are 80' from target, spell range is 30'. Eagle can fly 80' and can thus move and attack). Rufford sees the eagle and swings with a hand axe, neatly slicing the eagle in half (attack of opportunity hit AC 15 for 9).
Cameron tries to talk explain to the Fist that it is all a terrible mistake, the voice from inside urges him to do what he can to stop the fighting.
Linden pauses to ask Cameron about his friends in the church.
Tinker does indeed hear the talking between someone in the church and Cameron I think it would have required a spellcraft when the spell was cast to know this is magic. Tinker moves forward and finds a clear line of sight to the man at the corner of the church. H4 is invisible, that was his last known location.
There was no "surprise" round. Bliss casting a spell was enough to set off the itchy trigger finger. The weapon had been described as ready and pointed at Bliss. At the same time, Cameron crossed "the line in the sand." This is the recap for round 2, starting #3.
You kilt Grewb! Pantheon will have yer soul! screams H2 as he steps forward and attacks Carver. His rapier easily pierces through a chink in Carver's mail (6 piercing). While his other hand sweeps low at Carver's leg with a dagger, just missing Carver's hamstrings.
Rufford advances on Bliss, a pair of hand axes held out in his hands, best to keep yer hands still and mouth closed. You don't need another hole in yer hide.
Prudence feels something cold and sharp pressing against her neck, a voice whispers in her ear. Leave the lance on the ground, best place for it. I told you folk we'd end any trouble you started. From the corner of her eye, she sees nothing to either side of her.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Thursday March 13th, 2014 10:14:55 PM
Linden get the clue. "This is what I've been saying all along! We need not fight or cast offensive spells."
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 23/23 CMD 18/20(Grapple) d20+7=8 ; Thursday March 13th, 2014 11:14:47 PM
Nikolai chargers H2 (a 40' move) and lunges at him to grapple him. Improved Grapple (no AoO): CMB d20 +3 (base) +2 (Impr Grp) +2 (charge)= 8!
All those good stealth rolls at the beginning wasted!
Oh yea: Spells in effect: Mage Armor -2 AC for the charge for this round. Move to G19
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Thursday March 13th, 2014 11:44:59 PM
OOC: Is there an updated map? I need it so that I can use some powers. I need to know range.
Linden tries to get a view of several Fist who have already engaged in combat. He readies a spell. Bless. (I need to know ranges)
Prudence Gundle [AC 18; HP 21/21] [Mage Armor](Kathy) Friday March 14th, 2014 1:06:34 AM
Pru remains where she is, her hand poised above the longspear. [For clarification, did she get off the Mage Armor spell?]
"But if I leave the spear," she says in her girliest voice, "Sergeant Helmbane will yell at me. You don't know what he's like."
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Friday March 14th, 2014 7:13:16 AM
OOC That map looks current Linden.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Friday March 14th, 2014 8:13:26 AM
OOC is there a map? didnt sse it
Bliss (Cayzle) (AC23 +cover? +prone, HP7 of 16) Friday March 14th, 2014 8:41:43 AM
Bliss, still prone, puts his crossbow away and calls out, "Hey! Don't kill me! I didn't do nothing! All I want to do is get out a healing potion! Because you shot me! That wasn't cool! Now I'm bleeding here! Have mercy! In Lord Pantheon's Name!"
He takes out his healing potion.
OOC: To clarify, is Bliss perched on top of the steeple, above H1, or on the same level as him? If he steps forward, will Bliss be in his reach? Is H1 the same as "Rufford"? Can Bliss roll off the steeple and fall down into the church?
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+8=9 ; Friday March 14th, 2014 3:56:51 PM
OOC Map is in the header, where it has been for the whole encounter.
I need a clarification. The person that I don't know (yet because he is invisible) is holding a dagger to Pru's throat is not the one that charmed me, correct? This matters because I like the person that charmed me ONLY and will try to carry out their will so long as they or their allies don't threaten me. I might end up expanding that to not really liking folks that threaten my actual friends. It isn't a huge leap. In fact it is what the whisperer is almost asking me to do, stop the fighting. If the charmer isn't the person with the knife, I might be able to do something about it when they appear, without violating the spell. I might even get a new save, maybe with a bonus. IC " See guys, Pru gets it, we can all get along. Now if we stop attacking the people in the church, I wish I could remember my friend's name, they will stop attacking us and we can all talk this out. And don't worry about the Sergeant Pru. We can get the spear later. And who are you talking to?" Perception 9 (face palm, I doubt that hears the whisper to Pru, even this close) Cameron walks back to Prudence (x/22) encouraged by her compliance with the no fighting request.
Decrepit Old Church (DM Ezra) d4+1=3 ; d20+5=14 ; d6+2=8 ; Friday March 14th, 2014 6:47:53 PM
Linden suggests defensive actions. (There is only one map, linked in my title, I update as I go, if I miss a move, let me know and I will fix it.)
And Nikolai charges into the fray, unfortunately his tackle falls short.
Prudence responds to the request for her to remain unarmed. (Yes, you managed to cast the mage armor spell, I had you as having picked up the spear.)
Bliss tries to reason with Rufford (H1). The steeple was originally a spire that extended 15' above the top of the church. About four feet above the peak of the roof, the steeple has partially collapsed and is leaning to one side (north). Bliss had landed on the exposed edge (south). When he "fell prone" he landed on the roof next to the steeple. Bliss will need to stand, climb up onto the steeple, then he can drop/climb down into the steeple. The interior of the steeple used to hold a bell, now missing, and is otherwise an empty shaft into the church. There are some jagged pieces of wood sticking into the shaft from the collapsing steeple.
Cameron continues to cajole the Fist about his long lost friends (the spell lasts for hours). The spellcaster was inside the church. The DC to hear a whisper is 15, with a +2 modifier for distance. By what justification would Cameron have for walking back to Prudence if he didn't hear the whisper?
Another ball of energy flies from within the church to slam into Carver's chest (3 pts).
Rufford's eyes flick between Bliss and his companions below, trying to see how they fare. Best you just lay there. Tell your friends to surrender, we don't want to hurt you, but we can't let you interfere with our mission. He continues to stand ready over Bliss.
As Cameron approaches Prudence, the voice whispers in her ear, Best be telling yer friend to back off. I really don't wish to shed blood all over such a fetching outfit. Prudence feels a hand circle her left wrist from behind her, the hold is loose, she could break free easily, though she still feels the kiss of cold steel on her throat.
With someone new coming at him, H2 shifts and tries to hit Nikolai, stabbing at him with his rapier (8 pts).
And Tinker isn't sure where to aim.
William the Courageous (Ken) AC 14/18 (w/ Mag Amr), hp 12/12 Friday March 14th, 2014 7:31:18 PM
posting from my phome will get a post in later tonight, but how could he cut my eagle in half. he doesn't have a long reach weapon so could you explain how he could hit him. He did not leave a threatened area either.
Also it appears you skipped my turn before your DM Post so I will post for last and this round
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (SteveK) d20+7=9 ; d20+4=7 ; Friday March 14th, 2014 8:09:13 PM
ooc: Tinker doesn't know there is a spell cast, but anything that makes Cameron talk completely opposite of what he was saying just a moment ago makes Tinker believe that Cameron has been taken by a spell. ..................
Tinker shakes his head and looks again, the man he thought was at the church door is not there, and the dwarf can't hear any sounds nearby to give him a clue over the shouting happening on the other end of the cemetery. As long as Tinker is holding his ground, no one can come at Prudence or Cameron (or so he thinks), and that leaves him free to cover either the guy on the roof somewhere near Bliss or the guy inside the church lobbing spells at Carver.
A quick assessment tells Tinker that it is highly unlikely that he'll be able to pin down the magician from where the rogue is at, but if he moves, he'll expose the light-headed Cameron and Prudence. "No good choices, and standing here picking my nose has never been an option for me, neither", he mumbles to himself as he takes aim at the guy on the roof.
"Back off from the Halfling, High Pockets!", he shouts while aiming his crossbow at H1. "You let him get down and I don't puncture your lung. Deal?"
Tinker again targets a foe but doesn't shoot, waiting on an aggressive move from the opponent before letting fly.
....................
Perception : 9 Move Action: none Standard Action: READY vs H1 if he tries to attack Bliss. AC 7
Unhappy about the mysterious disappearance of his eagle, William curses and looks around the battlefield... He sees Prudence act oddly (perc 23) and wonders if there could be something more amiss here... "Why isn't she fighting?" he wonders... He stays crouched under cover and decides to let loose with an acid arrow... However, he decides something tricky and aims behind Prudence, trying to hit something that might be behind her...
Acid Dart (not sure mod if its truly invisible, but I had a perc 23 vs. whatever he has...) Hits RANGED TOUCH AC 23 for 2 pts... ______________ THIS ROUND 1. If he sees his acid dart hits, he yells out to everyone that someone or something is hiding behind Pru, and he'll fire off another at it... Hits TOUCH AC 11 for 7 acid 2. If he doesn't see it hit, he'll shift targets and aim at H2 with his XBow - Hit AC 21 for 5
(Just wanted to note that this may change if Eddie is actually alive... Waiting on DM's response)
DM Ezra: What was odd? Just as Linden is not attacking and also dropped his weapon, nor is Cameron attacking, Bliss isn't attacking either and also dropped his weapon, what was 'odd' about Prudence dropping her weapon? You successfully targeted the square with Prudence's four globes of light in it. Roll miss chance 50%, and did you subtract 4 from your roll for firing into melee?
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Friday March 14th, 2014 11:25:10 PM
OOC: I did mention that Linden retreated to cover a post or two back. He still looks in the open. Additionally, /please indicate attacks more clearly, in bold would be nice. Defense and damage syphoning is kind of Linden's thing. I also forgot the map was posted in the header. Apologies.
IC: From his cover, he disregards casting Bless because he hadn't realized, probably due to fog, that his party had split. Fist's shouldn't do that, why did we? He keeps Bliss in view because he seems to be under assault. (He'll use a Sacrificial Bond if Bliss is hit.) He remains silent and unmoving. He retrieves the party scroll of detect evil and casts it (created at min CL). His first view is at the church then at the steeple.
It helps if you give me a distance moved. I don't like guessing intentions. How far is Linden backing up? Detect evil is a 60' range, from where Linden is currently, it is 75' to H1 and 70' to Bliss. Which also presents an issue for the 30' range of sacrificial bond.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) d20+5=16 ; Friday March 14th, 2014 11:46:00 PM
Nikolai steps to H20 trying to ignore the pain of the stab, then tries to grapple the man again.
Spells in effect: Mage Armor AC back to normal in header
Prudence Gundle [AC 18; HP 21/21] [Mage Armor](Kathy) Saturday March 15th, 2014 1:17:00 AM
Pru remains very still.
"Well," she replies to Cameron, "I'm talking to the invisible gentleman who has a knife to my throat. He says to back off or he'll hurt me. Is he your friend, too?"
DM Ezra: Well that certainly clears up the issue of Prudence acting oddly! :)
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Saturday March 15th, 2014 2:29:19 AM
OOC Cameron's justification for returning to Prudence was she was the only one of his team mates that seemed to be complying with the stand down plan. If the two of them stood together, nonthreatening, and started to try and get the rest of the Fist to stop fighting they might have a chance to do so. He asks Prudence who she is talking to because she doesn't normally go all girly girl with the Fist. Aside from her being female she is "one of the guys". She eats, sleeps, fights and when needed, bleeds, right alongside the rest of the Fist, never asking to be acknowledged as anything other than a member of the team. Her sudden shift in demeanor is as telling that something is up as Cameron's about face on shoot first and ask questions later was to Tinker. Is that a good enough set of reasons to move toward her? I think so. If your decision is that it isn't he can just as easily walk 20' toward the church to get reacquainted with his old friend. Let me know which you feel is better and I'll post from there.
DM Ezra: Didn't say you couldn't just asked to verify it was in character and not meta. Thogh Pru isn't the only Fist member to lay down arms.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Saturday March 15th, 2014 2:33:37 AM
OOC: Might I point out that Linden stood down first before all the mess even started and all he currently has is a shield? Linden has a plan for next post, don't worry about anything!! ;)
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Saturday March 15th, 2014 8:20:26 AM
OOC: Fist, please note in bold how much damage you take and I'll let you know whether Linden takes it or not. :)
William ooc Saturday March 15th, 2014 9:26:21 AM
Dm Ezra - anything yet on my question re the eagle?
DM Ezra: Interesting, that post is missing. I originally had the eagle as tiny, which would require entering the same square to engage, and thus proc'ing an AoO. This morning (3/17) I went back and realized the eagle is small, not tiny. Therefore, going back and reviewing the incident, the eagle would have struck once (having moved it could not preform a full attack action) for 4 points of damage. The eagle would have then been hit as an attack by Rufford as his normal attack, instead of just threatening Bliss. The eagle is still dead. Please note that Rufford's generally passive actions regarding the Fist would be different, having taken damage.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+8=11 ; d20+2=16 ; Saturday March 15th, 2014 1:01:24 PM
OOC Um Bliss was quite publicly damaged several days ago in the DM post. Its in his header and was taken as soon as it was dealt. Bliss shouted about it when it happened. Short of mailing you a candygram it couldn't have been more public. Sorry to put it this way Jay, but read the board man. IC Cameron stops in his tracks and looks closer at Pru. Perception 11 (ye gads I hate this roller ) She is in an awkward position, more so that she normally was with her gear in the field. Cameron didn't normally pay too much attention to Pru because, well, she was pretty and scary at the same time. She always acted as if she just wanted the rest of the Fist to accept her as one of them rather than being different because she was pretty or a girl. Cameron could understand that having grown up amongst dwarves his whole life. Shaking his head to try and clear the confusion he turns toward the church and starts shouting. " Is iy one of your friends holding a knife to my friend Pru's throat? I thought you wanted us to stop fighting and talk about this. Instead you send invisible people out to capture us? You are seriously straining our friendship. I am starting to think you are using our friendship to take advantage of my friends and hurt them. Just like I don't want my friends to hurt you, I don't want your friends to hurt mine. Make that person back down right now and let Prudence go or so help me I will put a shaft through his invisible eye. If he doesn't back away from her we can't keep being friends and I can't do as you ask and help this end peacefully. " Cameron prays he is staring at where the invisible attacker really is as he puts away his shield and draws his bow. Prudence's life may depend on it. Bluff 16
DM Ezra: Charm Person only allows a save if Cameron is threatened or attacked by the caster or the caster's allies. Since it is Pru that is threatened, this would not be a cause for a new save throw. While the caster inside the church has convinced Cameron that they are long time friends, this does not necessarily carry to the caster's allies.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Saturday March 15th, 2014 6:51:19 PM
OOC: Frankly David, I'm referring to this combat and future combats. If Bliss was damaged DAYS ago, he should be at full health due to the healing done by Linden to everyone before sleep the previous night. Then again, you are likely referring to real time. In which case, I'm human and miss things reading sometimes. Several of us are frustrated, tension is a little high, so please, let's not make things worse. I was requesting that we make things easier for the cleric. :) That's all.
May I point out, also, if Mr Invis is high enough level to kill her in a single stroke without Pru being prone (a coup de grace) then we're hosed, cus he is wearing a PrC that we shouldn't be tangling with. In game mechanics terms, it is unlikely she will die, especially now that Linden knows there is someone on her.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Saturday March 15th, 2014 10:57:49 PM
Checking....
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 18/25 (10) (John C) d6=6 ; d20+7=18 ; 2d8+6=17 ; Sunday March 16th, 2014 7:00:05 PM
Carver uses a swift action to lay on hands on himself for 6 hit points. "Nik, that caster inside has gotta be stopped, can you handle this guy after this attack?" Carver being already 5' range from the guy with the rapier, moves west 15 feet, turns around and charges him. (centaur charge feat) Carver ends up in exactly the same location he started from, it's good to be a Centaur sometimes.
Attack 18 Damage 17
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Monday March 17th, 2014 12:09:54 AM
Nikolai responds confidently "He's practically in my grasp! Go for the caster!"
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Monday March 17th, 2014 12:44:34 AM
OOC: I'm not sure what 'behind Pru' means. Is Mr Invis in W or in Y?
DM Ezra: Good question. How would Linden know?
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Monday March 17th, 2014 1:26:37 AM
OOC: Just rereading posts and several posts have said Linden dropped his weapon. On March 11th, I posted he put it away. That before the Fist was asked to put down arms. Being a pacifist, Linden is still a Fist, and wouldn't go unarmed unless ordered by superiors.
DM Ezra: on the ground or in the sheath, I'm not concerned about. Not in the hand would be the pertinent part.
William ooc Monday March 17th, 2014 9:49:49 AM
Checking in...
Bliss (Cayzle) (AC23 +cover? +prone, HP7 of 16) Monday March 17th, 2014 12:09:24 PM
Bliss tries to calm the guy down and do what he says.
"Hey! Guys! I'm wounded, prone, and my weapon is put away. I'm surrendering!"
To the guy he says, "Look, I'm bleeding here and wounded. I'm just taking a potion!"
Bliss takes out his elixer of sneaking and drinks it.
==========
Resources Available/Used:
One first level witch spell unused.
Scroll of Mage Armor used Scroll of Cat's Grace used Elixer of Sneaking used
Current spell effects:
Mage Armor (scroll read by William on Feb. 20) Reduce Person: used 2 of 10 rounds Cat's Grace Duration: used 1 of 10 rounds Elixer of Sneaking 1 hour
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Monday March 17th, 2014 4:09:04 PM
OOC: Linden would know what way Pru is facing. He is close enough to see the three Fist standing there. IF Mr Invis is behind her, it is obvious, unless you don't know yourself. Perhaps you don't want to say, which is fine too. Additionally, Linden's morningstar would be tethered, harnessed or frogged to a belt or saddlebag... didn't it give too much thought initially. I'll post in the evening after these have been settled. I already know what my post will consist of.
Prudence Gundle [AC 18; HP 21/21] [Mage Armor](Kathy) Monday March 17th, 2014 6:53:34 PM
"He's got one hand on my left wrist," Pru remarks conversationally. "And he's holding a knife to my throat. That accounts for his hands, assuming he only has two of them. He's somewhere behind me; I'm not sure where."
If possible, Pru would like to ready an action to Withdraw (using the Withdraw action) if Invisible Guy attacks anybody, including her.
Decrepit Old Church (DM Ezra) d20=8 ; d20=4 ; d20=9 ; d20=19 ; d20=14 ; d20=9 ; d6+2=5 ; d6+2=5 ; d20=11 ; d20=13 ; d20=4 ; d6+3=9 ; Monday March 17th, 2014 7:13:44 PM Fix to previous action: William's summoned eagle inflicted 4 points of damage from clawing Rufford once before the eagle was split in two.
William the Courageous sees Linden, Prudence and Cameron not fighting. He determines that Prudence must have an invisible attacker behind her and lobs an acid arrow in her direction.
Fortunately he misses Prudence, but successfully splatters acid across the cobblestones behind her. miss chance for concealment not rolled, last round.
He shifts and aims his crossbow at H2 (I'm assuming you are firing, as you didn't state you were readying an action, but did roll a to-hit). Firing into the tussle between Carver, Nikolai and H2, his shot goes wide (firing into melee is a -4 to hit penalty). Fortunately he also missed his companions.
Linden casts detect evil from a scroll and scans the battlefield. He is unable to detect any evil within his limited range, which unfortunately, does not include any of the group the Fist has attacked.
Nikolai tries once more to grapple the duel-wielding individual in front of him. Shifting between H2 and William, Nikolai puts his back to a crossbow aimed in his direction. It was likely the passing of the bolt between his head and H2's that slowed him just enough to loose his grip. (grapple just missed)
Prudence alerts the Fist that she is not just standing there hoping to avoid a fight as Linden and Cameron, but that she is under duress.
Cameron doesn't see anythign odd about Prudence, but he asks his long lost friend about the situation.
Carver suggests that Nikoai take care of the caster and spins to charge H2. Carver doesn't realize that it was Nikolai that he was aiming at, but since Nikolai moved aside, he is able to complete his charge at H2. His charge is just successful, causing grievous harm to the man.
Bliss reminds his companions that he is wounded and pulls a potion.
A crossbow bolt ricochets off a headstone next to William, it looks to have come from inside the church.
A dart flies out the window towards Nikolai, and misses.
Prudence hears the invisible man chanting the unmistakable words of a spell. Tinker hears a voice whispering in his head. They've turned on you! Kill them! Quickly! NOW!Will save DC 15, fail and you have an uncontrollable urge to kill your nearest ally, moving/charging to attack in necessary. She can hear the voice coming from her left.
You bastard's won't get the book! H2 yells as he strikes at Carver, driving his rapier deep into Carver's chest. His dagger swipe at Nikolai fails to connect. Hit and confirmed critical against Carver for 10 piercing. He then shifts a few feet into the graveyard.
Rufford has had enough and knocks the potion from Bliss' hand before he can drink the potion, followed up with two additional swings with his handaxes. Hit CMD of 12 for disarm. Bliss has no weapons, and may attempt an unarmed AoO, which would proc another AoO from Rufford. The two swings with the handaxes result in one hit against Bliss (you have a -4 for prone), resulting in another 9 damage.
The voice from inside suggests to Cameron that he should surrender before more blood is shed on this holy ground.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Monday March 17th, 2014 7:23:14 PM
Monday post, headed to work. I'll put in something meaningful later tomorrow.
Decrepit Old Church (DM Ezra) d100=10 ; Monday March 17th, 2014 7:27:52 PM
The potion Bliss was about to drink rolls off the roof and plops into a soft spot of earth, cradling the vial. Bliss himself was already prone so he doesn't 'fall' unconscious, nor does he roll off the roof.
Bliss (Cayzle) (AC23, HP-2 of 16) d20-1=9 ; Monday March 17th, 2014 7:43:43 PM
Bliss shouts as the potion is knocked from his hand. "You jerk! That's my potion! I need that!"
He shouts again as he gets axed. "YOU JERK! That's my liver! I need that too ..." His voice trails off as he loses consciouness.
Bliss is at -2, and unconscious. His DC 10 check to stabilize is at +1 for his con 12 and -2 because that's his current hp total. He rolls a 9 and stabilizes at -2.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 18/25 (10) (John C) Monday March 17th, 2014 7:45:22 PM "They've got the Book, Bliss is down, Just KILL THEM ALL, you know the motto, Do unto them before they do unto US!" Carver yells out to the rest of the team.
(Rest of post coming later)
Prudence Gundle [AC 18; HP 21/21] [Mage Armor](Kathy) d20+6=26 ; d20+5=23 ; d6+2=6 ; Monday March 17th, 2014 7:59:28 PM
Pru knows what spell is being cast [Spellcraft 26], but by the time she realizes it, the spell has been cast and she cannot stop it.
She steps away from her invisible opponent [5-foot step to Y-22] and picks up her longspear. She readies an action to shoot an Elemental Bolt at any opponent that becomes visible within her range (30 feet).
If the readied action goes off, she hits Touch AC 23 for 6 damage.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) d20+2=13 ; d20+2=20 ; d6+2=5 ; Monday March 17th, 2014 10:18:58 PM
Nikolai can't miss noticing the near miss of the bolt and tries to keep H2 between himself and the bolt shooter. Move to H21.
The monk, who was trying to put the guy down without injury, now is really peeved. The avoidance of a bolt, a dart, and a dagger is just one too many indications they never meant to be friendly.
Carver's successful attack leads Nikolai to hope that the man is near his end and attempts to give the guy two swift punches where it hurts. That would be just about anywhere.
Flurry of Blows: Att 1 d20+2 = 13 Att 2 d20+2 = 20, dmg 5
His first punch misses but his second connects hard doing 5pts damage.
Spells in effect: Mage Armor
DM Ezra: The first bolt came from your side.
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (SteveK) d20+2=21 ; Monday March 17th, 2014 11:36:42 PM
Tinker hears a voice whisper nonsense in his head and ignores it. He also sees Rufford move to attack Bliss and sends a bolt at the man on the roof, missing as usual and only staring in horror as Bliss is cut down. That tears it.
The dwarf goes into motion, hustling towards the church door and dropping his crossbow. At the same time, he pulls his Urgosh, ready to close with and cleave the spell caster hiding inside the church. .......
Will 21. Save Ready attack: miss Free : drop crossbow Move and standard: double move to U12, draw weapon as free action as part of move
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) d20+2=19 ; Monday March 17th, 2014 11:59:56 PM OOC: Considering that the DC 15 Will save was so vaguely stated, not listing clearly who has to save, I'll assume Linden is in the clear. And as questions aren't being answered that players have asked, I'll move on.
IC Not noticing Bliss is in trouble due to range (at this distance he couldn't help anyway), Linden will maintain the detect evil. However, he takes a 5ft step away from the group of three Fist, which opens up just enough room to charge his friends. His shield ready to slam Pru, on the 'Y' column side. (Hitting AC 19, which means my AID ANOTHER domain power succeeds, GIVING PRU +4 TO HER AC THIS ROUND... this doesn't do damage to Pru but he might hit what or who is in Y)
"Go, NOW. Run." He looks right at Pru with concerned eyes.
DM Ezra: What questions? And the spell was for Tinker, who saved.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Tuesday March 18th, 2014 12:03:07 AM
OOC: Reread Dm post, and realized that the spell is for Pru. Disregard that portion of OOC: in my previous post.
Bliss (Cayzle) (AC23, HP-3 of 16) Tuesday March 18th, 2014 12:04:10 AM
OOC: Oh, wait! I had a braino! A braino is a typo of the brain. I need to roll high, not low! Bliss is at -3 and NOT stabilized! Sorry!
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Tuesday March 18th, 2014 12:17:06 AM
OOC: yeah, no pressure Bliss... btw, your dying... hush. ;)
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Tuesday March 18th, 2014 6:45:56 AM
OOC Since nothing I have posted since the charm person went off has made it past my post I give up. Play Cameron for the rest of the encounter Ezra. Nothing I have him do has happened yet so posting is a waste of my time. IC Cameron surrenders to the caster inside the church.
William d20+4=20 ; d6+1=7 ; Tuesday March 18th, 2014 8:51:22 AM
WIlliam ducks as the bolt nearly takes his head off.... Staying low, he moves through the graveyard to M22, crouching behind yet another headstone... He aims at either H2 (if alive) or H6, and fires another acid dart...
Hit Touch AC 20 for 7 acid
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 14/25 (10) (John C) d6=1 ; d6=6 ; d20+7=22 ; 2d8+6=21 ; Tuesday March 18th, 2014 10:51:12 AM
Carver again lays hands on himself as a swift action. (healed 6 points after reroll of a 1)
"Someone slap Cameron up side the head and get him back on track, we need him doing what he does. Cameron, if you ain't gonna help us by fighting, go heal Bliss, I expect the kid is dieing again!" Carver yells out to the group as a whole.
(the following is either or, depending on actions already taken)
He also moves to E,F/16,17, and if H2 does not drop from Nik's attack, he will once again charge H2.
Attack 22, Damage 21
If H2 has dropped from Nik's attack on him, he'll continue on with his movement towards the rear door ending at E,F/13,14.
Prudence Gundle [AC 18; HP 21/21] [Mage Armor](Kathy) Tuesday March 18th, 2014 10:14:22 PM
Well, since I have to make a post anyway, I guess I'll bring this up.
DM Ezra: The first bolt came from your side.
No. No, it did not. The first shots were fired in the DM post of March 11, and they came from our opponents. I have read the archives, and we didn't shoot anybody. Trash-talk, yes; threaten, yes; shoot, no.
do ezra: sorry, was talking about the first bolt of the round, not the encounter
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 14/25 (10) (John C) Tuesday March 18th, 2014 11:25:37 PM
posting Tuesday check in
AC 15, T13, F12, CMD 15(19 Bull Rush or Trip); HP 23/23 "Tinker" (SteveK) Tuesday March 18th, 2014 11:38:29 PM
Tinker puffs as he hustles to the church doors, wondering if he will be able to do more than die with his team, but unwilling to perish and become undead without a fight!
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Wednesday March 19th, 2014 12:09:14 AM
23:00 here, checking in, falling asleeeeeeep... :)
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 24/24 Linden (Jay B) Wednesday March 19th, 2014 1:54:05 AM
OOC: Sigh, checking in.
Decrepit Old Church (DM Ezra) d20=20 ; d20=20 ; d20=16 ; d4=1 ; d4=2 ; d4=4 ; d6=4 ; d20=1 ; d20=20 ; d20=19 ; d4=1 ; d4=1 ; d4=1 ; d20=16 ; d8=6 ; Wednesday March 19th, 2014 3:08:44 AM I do apologize, there seems to be some confusion. Last round William fired a crossbow bolt at H2, and missed. Standing next to H2 are Carver and Nikolai. From the church a dart and another bolt were fired, one bolt at William, one dart at Nikolai, both missing. H2 also missed a dagger swing on Nikolai. Nikolai comments about the avoidance of a bolt, dart, and dagger. That bolt came from William.
I hope that clears up where the bolt fired first in the round, at Nikolai, came from.
Next, we have the determination of who initiated hostilities. In a tense situation, casting a spell would be deemed much as drawing a sword, raising a mace over ones head, firing a shot off the bows, or a preemptive strike. Rufford responded to what he perceived as a preemptive attack by spell (he doesn't have spellcraft and wasn't interested in waiting to find out what kind of spell was being cast).
Cameron is under the effects of a mind altering enchantment, Charm Person. This spell provides some specific guidelines for the conduct and actions while under the spell. The first round Cameron asks his companions to stop fighting, some ignore him and attack anyway, killing one of the opponents. His next two rounds he continues to ask the Fist to stand down. He is ignored for the most part. Cameron fails a perception check but for some reason decides that Pru, behind him, must be under duress and walks back to her. Now that he is standing before her, he again fails a perception check to notice anything unusual (an 11) He yells out to the unknown caster in the church about the caster's associates. The response is that he should surrender before more blood is shed. Cameron draws his bow, while standing in front of Prudence, who has stated a knife is held to her throat. Cameron decides that the gods are at fault that his companions are not listening to him.
I can understand that being under a compulsion can be a challenge. I try to operate on a "reasonable person" basis. Would a reasonable person expect such action or inaction? Quite frankly, if the terrorist is holding a gun to someone's head, you don't walk up to them and pull your own gun, unless you want a dead hostage.
On to the recap and next round...
Bliss is bleeding out on the roof. Seeing that Bliss is no longer moving, Rufford drops his axes, picks up his own crossbow, and starts reloading. Yer friends shouldn't attacked us.
Carver suggests killing them all.
Prudence takes the opportunity to slip from the blade held to her throat and quickly arms herself.
Nikolai attacks H2, no longer interested in nonlethal means, and strikes H2, who crumbles over a headstone, his blood trickling down the stone, tracing some of the letters carved into the stone.
Tinker is able to disregard the spell cast at him, and moves towards the church. Standing in the door of the church, he discovers not one person, but three.
Lindentakes a step away, then charges which he can't do without the feat. He hopes to shield Pru and suggests that Pru run.
Cameron agonizes over his companions continued aggression's and surrenders.
William moves from S28 to M22, a distance of 45'. I don't see a means for William to double move and cast a spell.
Carver heals himself and moves behind the church. I don't recall stating there was a back door, (there isn't) and this is the first anyone has been there to see the back side. How are you rerolling the lay on hands? I don't see a house rule on rerolling a cure effect.
Linden feels a sharp pain in his hind quarters as a blade neatly slices into the tendons of his leg. critical hit and confirmed for 3 damage. Standing behind Linden is the man that had challenged the Fist previously, his body appearing as he swings and strikes at Linden. His image is some what blurred, with several images of him shifting around.
Prudence whirls and lets loose with an elemental bolt. The bolt flies under Linden and neatly strikes, an illusion. Surrender! Ye seem to be a smart lass, prove it!
Inside the church, a young man shrieks, much like a girl, and lets loose with a bolt of arcane energy, striking Tinker in the chest and singing his beard for 2 damage.
The only female calmly turns and points her crossbow at Tinker, you should have talked with your tongue rather than your blade. She smiles as she pulls the trigger sending a bolt deep into Tinker's leg for 6 damage.
The nearest man steps forward and attacks Tinker. Fortunately for Tinker, the rapier slashes into the door post. Unfortunately, the dagger sinks deep into his shoulder for 4 damage.
Tinker has sustained 12 damage. Carver has sustained a total of 6+3+10=19-6-6=7 damage, using 2 of his 3 lay on hands. Bliss is at -3 and not stable.
Bliss (Cayzle) (AC23, HP-3 of 16) d20-2=17 ; Wednesday March 19th, 2014 6:00:00 AM
Bliss stirs in his unconsciousness and tries to rally ... Con check is d20+1-3 to hit DC10 or higher ... a 17! Bliss is stable at -3, woot!
OOC: Thanks for the clarifications, Ezra! Also, Wold House Rules say "Any ones rolled during any type of positive energy healing are re-rolled until something other than a one is obtained."
DM Ezra: Thanks, I went looking for it last night.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Wednesday March 19th, 2014 6:40:41 AM
OOC From the Woldopedia, House Rules SPELLS AND MAGIC ITEMS
Only spells that are listed in the Pathfinder Core Rulebook or on the website as Original Woldian Spells are available for use in Woldian games. Some spells in the Advanced Players Guide may be used if the PTB permit individual characters to do so.
Any ones rolled during any type of positive energy healing are re-rolled until something other than a one is obtained.
In general, any item that may be created using the Pathfinder rules is available for purchase or creation on the Catacombs Board.
Magic Items may be renamed, but the original name must appear in parenthesis on the character sheet. (Example: Fez of Charisma (Headband of Charisma) )
I promised the group I wouldn't argue.
IC Cameron walks to the church to see his friend.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 21/24 Linden (Jay B) d20-5=2 ; d20-5=0 ; Wednesday March 19th, 2014 7:12:34 AM
OOC: You can perform a shield attack, without the feat, but as a result you lose your shield bonus to AC. As for the charge and 5ft step, I believe you are right. However, if I had thought about it, Linden is fast and could have made the attack in his normal movement. As a result of this, did Linden get his Aid Another effect to work, because truthfully, it could have gone off without the charge. The charge was mainly used for dramatics and flavor.
IC: Taking a dagger to the rump isn't a great thing, especially for the moron attacking a horse. In reaction to the knifing to the butt, Linden mule kicks at the man. (Hooves attack, miss both) "Back off Sparky!"
DM Ezra: I must be blind, I can't find where you have spells memorized noted on your character sheet. I assumed that you were doing something fluffy, and took it that way, though if you really want to attack Pru with a shield bash, roll damage. I'm not sure what you were trying to aid Pru with. She withdrew and then readied an attack.
William Wednesday March 19th, 2014 9:26:20 AM
Ooc - Ezra , sorry about being of on the map movement. Not easy to read a map on my phone. Turn coming later
DM Ezra: No worries. If you really want to get off an action, add that you will stop at the limit of your move for the action, I'll then post where you got to along the way.
Prudence Gundle [AC 18; HP 21/21] [Mage Armor](Kathy) d20+6=21 ; d20+5=10 ; d6+2=3 ; Wednesday March 19th, 2014 1:45:25 PM
The effect on the caster, with multiple decoys, looks tantalizingly familiar to Pru, but she can't quite remember what it does. [Knowledge Arcana 21, which is 1 short of identifying a Mirror Image! Darn it!]
Pru moves cautiously around Linden [to AA-24] and fires another Elemental Ray, hoping that eventually she can hit her target. [Hit Touch AC 10 for 3 damage. Note that if the spell is Mirror Image, a "near miss" (within 5) can destroy one of the images.]
(it's not clear how high H6 is but I want to get a full attack with Eddie once he appears...) Eddie the Eagle Jr. will appear at L16 next turn and attack H6 with both beak and claws... (I'll roll next round...)
(Crouching Behind Cover at a Headstone - should provide +4 to AC so current AC is 22 - http://paizo.com/pathfinderRPG/prd/combat.html#_cover) _____ Spells Cast 1. SM 1 2. Mage Armor 3. SM 1 (using Pearl of Power) 4. 1/7 acid arrows (since couldn't cast one last round...)
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 18/25 (10) (John C) d6=4 ; d20+7=19 ; 2d8+6=15 ; Wednesday March 19th, 2014 4:38:42 PM
Carver lays on hands again, this time for 4 hit points. (1 use lay on hands remaining. (3+1/2 pali levels per day) Carver rounds the corner of the church and rushes up the side of the building, as he approaches the window, he puts the pint of his lance through the window and tries to hit the caster at the window. (H6)
Attack 19 damage 15
DM Ezra: Lay on hands is Cha mod + 1/2 pally level, I believe that gives you 2 + 1.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Wednesday March 19th, 2014 7:19:00 PM
Disregard Cameron's last post.
Cameron rushes up the path to meet his new friend and try again to stop the bloodshed. Quad move(run) in front of Tinker and attempt to shield him from the people inside the church. " NOOO! He is my friend, don't hurt him and he won't hurt you."
Decrepit Old Church (DM Ezra) d20+3=9 ; Wednesday March 19th, 2014 7:26:18 PM
Cameron may roll an opposed cha check vs the order to surrender, if such a request is something he wouldn't ordinarily do. The DC is 9.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+2=16 ; Wednesday March 19th, 2014 8:05:33 PM
cha 16 Just use the post where I get in front of Tinker this round.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 18/25 (10) (John C) Wednesday March 19th, 2014 9:02:06 PM
Carver's Cha is 16, that's 3+1 for 2nd level....
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) d20+10=12 ; d10=3 ; Wednesday March 19th, 2014 10:53:54 PM
OOC: Thanks, Ezra, for the clarifications. I was thinking that Nikolai would recognize the source as William, but it sounded like there was another hidden shooting behind him. :}
What I'm going to try to do may be a little complicated. If I roll high enough, cool, otherwise, it won't matter. :)
IC: Nikolai only has fleeting thoughts about the man he just knocked out. 'I wonder if dad ever had one of those times where everything he tried to keep the peace failed?'
"Who you calling 'bastards'? Nikolai shoots back at the slumped man. Carver then comes charging around from behind and pokes his the pint of his lance into the window.
OOC: DM, how high are the windowsills? I presume there's no glass as the man inside threw a dart at Nikolai. If there is glass, then there was, as Carver just poked his pint into it.
IC: Nikolai things this is a good time to stay on the offensive. If the man inside is busy with Carver, then maybe he has a chance to get in. He dashes towards the window where H6 is dodging Carver's lance and tries to jump through it,
OOC: Vertical Jump DC is +4 per 1 foot of height (with at least 10' running start). If the window sill is 5' high, then the DC is 20.
IC: Acrobatics +10 = 12. This only clears 3 feet so,,,
If the window sill is 3' or less, Nikolai lands inside. Since he can't occupy the same space as H6, here's a roll to see which adjacent square he lands in: d10=3, or J14.
If the window sill is more thanm 3', he does not make it inside and ends up at L16. In which case he'll ask Carver to help him through next round.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 21/24 Linden (Jay B) Thursday March 20th, 2014 10:54:12 AM
(OOC: DM Ezra, your not blind, I don't keep my prepared spells or daily effects on my PC sheet because I don't seem to remember to update and repost them to GoogleDocs. Additionally, I'm accident prone at times and tend to save over things that I shouldn't, so the less stuff to have go wrong. I prefer posting updates in Spoilers in my PC post but that has been said to 'clutter' boards. Anyway, I'll post spells and effects in game to maintain sanity for both of us. ;)
My SacBond and Aid Another effects that I've mentioned are Domain Granted powers and have six uses per day. And if Linden can get to Bliss, he will use another power, Rebuke Death. As to what Linden was doing, he was using his Aid Another power to boost Pru's AC +4, and said as much in my post. Aiding Another doesn't require a damage roll. I just have to hit AC 10 against a particular opponent, and as there was only one on Pru at that moment, I didn't figure I needed to state who the target was... but now, I suppose Linden must be able to SEE his target. :))
Spells and ThingsHighlight to display spoiler: {Prepared Spells: Equals 2nd CL (DC 10+Wis Mod 3+spell level) Domain Spells -- Cure Light Wounds (instant) Orisons -- Light (10min/lvl, object,no,no), Mending (1lb/lvl,instant,will,SR), Guidance (one touched, 1 min or discharged, will negates, SR yes), Resistance (touched, 1min,will negates,SR yes) 1st(3)- Shield of Faith (touched,1min/lvl,will,SR), Bless (50',allies,1min/lvl,no,SR), Pro. From Evil (touched,1min/lvl,no/seetext)
Granted/Cleric Powers: Aid Another : Bonus Doubles (Standard Action, You make an attack roll against AC 10. If you succeed, your friend gains either a +4 bonus on his next attack roll against that opponent or a +4 bonus to AC against that opponent's next attack (your choice), as long as that attack comes before the beginning of your next turn, vs. spells/skills too) Sacrificial Bond (Su) : 6/day (If an ally within 30ft takes damage, as an immediate action, transfer damage and accompanying effects to yourself.) Rebuke Death (Sp) : 6/day (Standard action, target must be below 0, heals 1d4 + 1 every 2 cleric levels.) Channel Energy (Su): 5/day (1d6, 30ft radius centered) Spontaneous Casting : 'Cure' spells
Active Spell/Effects: Detect Evil (from scroll)
Conditions: None
Persistent Effects: Large - 5' Reach, Low Light Vision, Speed 50 (35 in armor), Aura of Good
Consumables: Healer's Kit (10/10 uses), Starknife x2, Bolts x30, Rations 20 days, bottles of purple wine x5 Cure Moderate Wound Potion (2d8+3), potion of Barkskin +3, potion of Bull's Strength
Hero Points: 1/1 Hero Points Spent: 0
Linden purchases November 28, 2013 Mission Materials 8 1st level scrolls of Cure Light Wounds,1 Antitoxin,1 Acid flasks, 1 scroll of Detect Magic, 1 scroll of read magic, 1 scroll of Create Water, 1 scroll of Detect Poison, 1 scroll of Purify Foor and Drink, 1 scroll of Bless }
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 21/24 Linden (Jay B) Thursday March 20th, 2014 11:03:59 AM
OOC: And DM Ezra, just a suggestion. Perhaps label your combat posts with round numbers. Might be easier for everyone to track. For instance, I have NO clue what round we are in.
Decrepit Old Church (DM Ezra) Thursday March 20th, 2014 12:56:12 PM
Round 1: Bliss casts a spell, and Cameron had continued to move forward beyond a point that the churchmen had designated as their line of engagement, these actions happened at the same time and they initiated hostile actions. Bliss is hit by a readied action, Carver is hit by a spell. William casts a spell. Round 2: Cameron is enchanted, H3 casts a defensive spell, H4 cast invisibility. Carver kills one of the churchmen, Bliss casts another spell, William's eagle is summoned and attacks a churchman. Round 3: H2 attacks Carver. Prudence has a knife to her throat. Nikolai attempts a grapple. Carver is attacked again. Nikolai fails another grapple attempt. Round 4: H2 attacks Nikolai, Carver is hit by another magic missile. William fires at H2. Linden casts detect evil. Nikolai fails another grapple. Carver attacks H2. Rufford tries to drink a potion, and it is knocked from his hand by an AoO. Round 5: A churchman misses William and Nikolai. H4 casts a spell on Tinker. H2 attacks Carver and misses Nikolai. A churchman mortally attacks Bliss. The enchanted Cameron is asked to surrender. Nikolai takes out H2. Tinker rushes the church door. Round 6: H4 attacks Linden, becoming visible. Pru had a readied attack and hits a mirror image. Three churchmen inside the church attack Tinker in the door.
At this point, the Fist is performing their round six actions. While I am willing to make amends when I make a mistake after posting a round recap. I'm less inclined to do that if a player changes their mind several hours after the round is posted.
This encounter is highlighting a lot of differences between the DM style the players were accustomed to and my own. At the same time, I am becoming accustomed to the play style of this group of players. I understand that the majority of this group is seasoned, experienced players.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 21/24 Linden (Jay B) Thursday March 20th, 2014 1:22:16 PM
OOC: Thanks for the rundown. It is appreciated. As far as I know, I have not changed my mind after a post and then reposted later. I will be sure not to do that. I'll try to be as clear in a post as possible or post any possible changes to my PC post before you make the DM post. Experienced or not, being human and a bunch of old folks, sometimes errors happen. ;)
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 21/24 Linden (Jay B) Thursday March 20th, 2014 4:01:26 PM
OOC: Ezra, apart from the spells list, is there anything I can clear up about Linden or myself? Any questions, just ask. :)
AC 19(23 vs ranged attacks) T13, F12, CMD 15(19 Bull Rush or Trip); HP 11/23 "Tinker" (SteveK) Thursday March 20th, 2014 5:30:19 PM
Tinker is surprised there are three opponents in the doorway, he was thinking there were none and he could get the wizard! Disappointment turns to pain as three different attacks strike him hard. The dwarf realizes that three-on-one is only going to have one outcome... and then Cameron is in front of him, making it that much harder to go down swinging!
'Maybe you can put this to your advantage, Daemar', Tinker thinks quickly, and moves in a defensive series to keep as much of Cameron between Tinker and the three opponents. 'Maybe if Cameron is attacked, he will wake up from this nightmare.'
Out loud, Tinker has another tactic. "You may win and turn us all into zombies, but the Mailed Fist will avenge us and stop your evil deeds!" ...................
Italics are thoughts Bold is words
Standard Action: Full Defense +4 AC Move Action: Keeping Cameron between Tinker and the opponents (Soft Cover = +4 AC to ranged attacks) Free Action: words
Prudence Gundle [AC 18; HP 21/21] [Mage Armor](Kathy) Thursday March 20th, 2014 6:49:25 PM
Thursday post.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Thursday March 20th, 2014 6:55:45 PM
Thursday post
Bliss (Cayzle) (AC23, HP-3 of 16) Thursday March 20th, 2014 7:10:03 PM
Bliss may be stable, but his life's blood dribbles down the roof, dripping off the eaves, and to the keen observer, marking his location for them what's looking!
Mookie, hiding out in the steeple, sighs.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 18/25 (10) (John C) Thursday March 20th, 2014 7:26:16 PM
Checkin in
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Thursday March 20th, 2014 10:47:37 PM
OOC: Goooood evening.... :)
Decrepit Old Church (DM Ezra) Friday March 21st, 2014 12:43:15 AM
Please note that H1 and BM are on the roof, not in the church. Cameron will not be able to run into the church before Tinker, the action has already been posted.
Cameron should post where he would like to have ended up.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Friday March 21st, 2014 6:44:16 AM
U/11
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Friday March 21st, 2014 3:53:59 PM
Friday post
Bliss (Cayzle) (AC23, HP-3 of 16) Friday March 21st, 2014 4:40:14 PM
"Look," thinks Mookie, peering down at Bliss's fallen body, "the blood has splashed and ran in a sort of a pattern ..."
The raven cocks his head from his hidey hole on top of the steeple.
"A pattern that kind of looks like ... letters?"
Mookie sees that fate or chance has let Bliss's flowing blood spell out a word on the roof!
The bird tries to make it out ...
"Red ... rum? ... nah ... Rose ... bud?"
He can't quite make it out.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 21/24 Linden (Jay B) Friday March 21st, 2014 5:32:06 PM
Lol.
Friday
Decrepit Old Church (DM Ezra) d20=5 d20=6 d20=19 d20=2 d4=4 2d4(3+3)=6 d20=12 2d6(1+1)=2 Friday March 21st, 2014 6:20:32 PM
Bliss stabilizes. His blood is no longer dripping off the roof. He had quite a bit for such a small creature.
Linden tries to mule kick H4, and misses with both.
Prudence shifts around Linden and fires another elemental ray, unfortunately, it also strikes illusion.
William, realizing that simple headstones only give some cover from in front or behind, and not as much from the side, or above, summons another eagle. H6 will have cover from L16.
Carver uses his 3rd lay on hands on himself, leaving him down by 3. He then rushes back along the side of the church and blindly stabs his lance through a window.I'm ruling 'no' on charging the window from the side with a lance, this drops your attack to a +5, and reduces the damage by half. "If you don't have line of sight to the opponent at the start of your turn, you can't charge that opponent."
Cameron realizes he would never surrender as suggested by his "old friend" rushes forward to try and shield Tinker, he gets there in time to see Tinker sliced, and diced.
Nikolai decides to try some parkour. He probably realizes he needs to practice more, as he somersaults over Carver's back, only to face plant the wall of the church. He slides down the wall and crumbles to the ground. (Prone for missing by more than 4. Your giving me conniptions! While you can move through an allies square, I'm gonna call running through a large creature as not possible (unless your are 3x smaller). That doesn't address the lance sticking through the window. And the window is higher than 3', they do give cover.
Linden realizes he still hasn't detected any evil while he contemplates how a centaur can climb onto a roof to assist Bliss.
Tinker steps back behind Cameron (V11) and chooses to consider a more defensive approach.
And thus ends turn #6!
On to turn #7 H5 scratches his head with a dagger, mailed fist? Call us zombies? you're the ones bragging about sending body parts through the post! He takes a readied stance, both weapons held at the ready.
H6 shrieks like a girl when the lance bursts through the window opening, and he jumps when Nikolai bounces off the side of the building. He casts a spell through the window. Carver and Nikolai both find a rainbow of colors wash over them (will save DC 14, failure is unconscious, blinded, and stunned for 6 rounds). H6 then sidesteps next to the window.
H7 smiles at Cameron and sets her crossbow down, oh my dear friend, why do your allies vex us so? They really should listen to you. Won't you protect us?If Cameron would not typically try to protect someone asking for help, he may attempt an opposed Cha roll, DC 14. She addresses Tinker, you have been sorely wounded, why don't you come in and lay down, let us take care of those wounds for you. Tinker should make a will save DC 13 vs charm. (since he is not threatened nor attacked this round, the bonus doesn't apply.)
Meanwhile, outside, H4 channels energy, wracking Linden and Prudence with a sickening wave. Will save for half of 2 damage, DC 12. Well that was wimpy, maybe Pantheon wishes you idiots to live after all. Surrender!
Prudence Gundle [AC 18; HP 21/21] [Mage Armor](Kathy) Friday March 21st, 2014 7:30:02 PM
Friday post.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 19/24 Linden (Jay B) d20+7=8 ; Saturday March 22nd, 2014 1:17:09 AM
(Save failed, is the sickening wave an EFFECT??)
"If your channeling to harm noble races, I truly doubt worship Pantheon has anything to do with you."
AC 19(23 vs ranged attacks) T13, F12, CMD 15(19 Bull Rush or Trip); HP 11/23 "Tinker" (SteveK) d20+2=10 ; Saturday March 22nd, 2014 8:31:40 AM
Tinker stares at the audacity of the woman and then shakes his head; his friend makes a lot of sense! For a moment, he fights to think why this person (no, Tinker can't even come up with her name!) is one of his best friends, as good as Cameron or even Prudence.
The moment passes. Prudence would also want him to lay down and let her care for his wounds. And with the entrance of the church blocking his sight of any other Fist in trouble, the need for fighting is over. The Urgosh is unbloodied, so Tinker sheathes his weapon. "Yes, that sounds like a good idea. I'll need some bindings or Linden's healing touch. Thanks, Bean Pole."
Tinker walks into the church and lays down on a pallet.
.....................
Will DC : 10 fail
Effects... Charmed
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) d20+3=7 ; d20+2=15 ; d20+5=8 ; d6+2=7 ; Saturday March 22nd, 2014 1:06:23 PM
Pru lets out a small "hnngh" as the wave hits her. It's the first damage she's ever taken in combat, but it could have been lots worse. [Save 7, fail]
She has her doubts that this man really worships Pantheon [Knowledge Religion 15].
"Blasphemer," she says, circling her foe. She lets fly another Elemental Ray.
[Move to AC-28, circling to avoid an Attack of Opportunity. Elemental Ray hits Touch AC 8 for 7 damage. Can we tell how many illusions are left?]
Jay/Linden: Pru is holding a longspear, so you now have a flank with her.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 19/24 Linden (Jay B) Saturday March 22nd, 2014 2:23:33 PM
... daily check in
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Saturday March 22nd, 2014 7:03:10 PM
OOC The "sickening wave" is poetic license for " He channels negative energy", I think . IC Cameron completely agrees with his friend and moves to her side. As he does he says to her." Can you call to your lookout in the steeple? My friend Bliss was up there with him and has gone silent. I fear he may be hurt and unable to surrender." " BLISS! IT'S OK. THEY WANT TO HEAL AND HELP US. LET THEM." Move to R/14
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) d20+7=24 ; d20+5=11 ; d20+9=23 ; Saturday March 22nd, 2014 10:41:32 PM
OOC: (Prone for missing by more than 4. Your giving me conniptions! While you can move through an allies square, I'm gonna call running through a large creature as not possible (unless your are 3x smaller). That doesn't address the lance sticking through the window. And the window is higher than 3', they do give cover.
LOL! :)
Well, you got my intentions correct. I didn't have enough information about the window and didn't have time to wait for it. I figured that if I rolled high enough, it would work, if not, it wouldn't matter. It was a gamble the desperate take and hoped you'd understand what I was trying to do. You did.
IC: When Nikolai takes off towards the window, the sees that he needs to vault over Carver and tumble though a narrow window past a foe. A difficult task best of times, a bleeding wound nagging him this particular time. But Carver's sweaty hindquarters was not in his initial mathematical equation of speed, combined with force versus gravity, lift, air resistance, ground grip, correct vector, and of course, a lot of luck. Any one of those miscalculated variables would cause him to miss, but when all of them fall outside of the narrow variance allowed by the laws of physics unhindered by magic, there can only be one result at the end of the '=' sign of that equation. That is 'Splat'!
Being prone is not so bad, he thinks, but then a rainbow of colors wash over him. Will save DC 14 (failure is unconscious, blinded, and stunned for 6 rounds): d20+7 = 24, saved
Being prone was not so bad at all! Down on the ground and up against the church wall, most of the colors wash over him and with his face already eating sacred dirt, it was easy to close his eyes and cover his head and avoid the effects of the spell.
Looking back up to see how Carver fared, he sees William call his budy eagle back to him and dismiss him.
'What's going on here! We are the Fist! We don't surrender over trivial flesh wounds!'
Nikolai raises to a croutch but stays in place, ready to punch at anyone that pokes it's head out the window or grab (Grapple) an arm or hand that extends to cast another spell.
OOC: readied Grapple the arm or hand of the caster if the opportunity arises. Grapple d20+5 = 11 (with surprise maybe?)
Perc +9 (to see/hear what's going on with the others or if caster in window offers the opportunity to grapple, ie. pokes a hand or such out enough to grab): 23
Decrepit Old Church (DM Ezra) Sunday March 23rd, 2014 6:21:54 PM Let's keep in mind that since the gods are not aligned, they can, and do, have priests, clerics, and followers of any alignment.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) d20+6=26 ; d6=3 ; d20+5=14 ; d20+5=14 ; d8+3=11 ; Sunday March 23rd, 2014 6:24:12 PM
Carver, looking through the window sees the spray of colors coming at him, turns his face to the side and closes his eyes letting it wash right past him. He tries to quickly identify it from the rainbow effect. (spellcraft 14) "Niko, he's yours, I'm gonna take care of other problems....." Carver trots down the side of the church, counting on the wall to protect him somewhat, as he moves he uses his last lay on hands for some healing. When he arrives at Q,R/16,17, he attacks through the window there.
Attack 14 damage 11
Carver yells out to Linden and Pru, "Linden, I need you to move to his east side, Pru, move around him to keep him in place, you're both the Anvil"
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 19/24 Linden (Jay B) Sunday March 23rd, 2014 7:07:12 PM
OOC: lol, and that's the DM trying to throw us off his trail...
"Find Bliss too if you can... "
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Monday March 24th, 2014 11:19:47 AM
Nikolai is puzzled. On one hand, he hears calls from Cameron that sounds like the fight is over and that they are friends. On the other hand, LInden and Pru still face off with one of them who does not seem to be on friendly terms and the spell caster inside isn't giving any indications that the fight is over.
So for the monk, the fight isn't over yet and he poises under the windowsill to try to wrestle the spellcaster if he dares to poke his head or arm or any part of his body out the window.
Rolls from above, no action changed, just respoding to Carver's post: OOC: readied Grapple the arm or hand of the caster if the opportunity arises. Grapple d20+5 = 11 (with surprise maybe?)
Perc +9 (to see/hear what's going on with the others or if caster in window offers the opportunity to grapple, ie. pokes a hand or such out enough to grab): 23
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 Monday March 24th, 2014 11:48:41 AM
Ooc - since will can't do his action due to meta gaming, then I'll delete his last post and keep fighting with Eddie staying and fighting. I'lltry to get it done over lunch
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 d20+5=24 ; d20+5=7 ; d20+5=7 ; d4+5=9 ; d20+4=22 ; d6+1=5 ; d8=2 ; Monday March 24th, 2014 2:34:39 PM
Eddie, appearing next to Carver (or above, either way is fine) at ~ K16? (if he can, so can get full att)... attacks the enemy's (H6) eyes with his beak and claws... (If he can't do full attack,then just talon 1...)
Talon 1 - Hit AC 24 for 9 pts dmg Talon 2 - Miss AC 7 Bite - Miss AC 7
Meanwhile, William uses his move action to reload his Xbow and then fires off another acid dart at... 1. H6 if he's still alive; or 2. H2 if he's alive; or 3. Fire off a xbow bolt at H4 if he's alive...
Attack option 1 or 2 = Hit TOUCH AC 22 for 5 acid Attack option 3 = Hit Normal AC 22 for 2 due to xbow bolt
FINALLY, he'll remain crouched and behind cover at his current position...
Spells Cast 1. SM 1 2. Mage Armor 3. SM 1 (using Pearl of Power) - 1/3 rounds used 4. 2/7 acid arrows 5. Eddie AC 14; 7/7 hps; +5F/4R/2W saves
Bliss (Cayzle) (AC23, HP-3 of 16) Monday March 24th, 2014 2:56:58 PM
Bliss dreams of meat pie.
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Monday March 24th, 2014 5:13:19 PM
Monday post.
AC 19(23 vs ranged attacks) T13, F12, CMD 15(19 Bull Rush or Trip); HP 11/23 "Tinker" (SteveK) Monday March 24th, 2014 5:59:54 PM
Hmmm. Lay down. Let my friend, ... Oh that's right "Friend", I'll let Friend take care of my wounds. How nice of her....
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 19/24 Linden (Jay B) Monday March 24th, 2014 6:48:27 PM
OOC: Monday
Decrepit Old Church (DM Ezra) d20=19 ; 2d6=12 ; d20=19 ; d4=3 ; d20=6 ; Monday March 24th, 2014 6:55:09 PM Recap Round #7
Linden comments on harming noble races. H4 responds ye prefess t' worship Flower, god of love, and yer companions done killed my companion, wi' ou' provocasion!
Tinker realizes that getting healed is probably a good idea and lays down in the church.
Prudence considers if this man could really worship Pantheon, and realizes she's heard or seen nothing to contradict that statement, based on earlier conversation, he does appear to be quite knowledgeable in several religions. Come to think of it, she's heard of those that can take justice to such an extreme that many would consider the act evil, and yet they still wear the cloth of Pantheon. This doesn't stop her from shifting her position to attack him again. Another of his illusory doubles disappears. Flanking on corners is tricky, a reach weapon can't hit the corner square adjacent, and the second corner square is too far (5' for the first, 10' for the second, total 15'). Prudence can flank from AB28 or AC27 against Linden's current position.
Cameron asks his old friend to assist Bliss.[/b] She smiles and responds, yes! that's a good idea, I'll go out and talk to Rufford. You should stay here with your friend, he needs healing.Opposed Charisma DC 21
Nikolai takes a moment to consider his position before standing and readying himself to grab any appendage that sticks out the window. He can hear the conversation between Cameron and H7.
Carver blindly thrusts his lance through the next window, missing the sorceress and Cameron. He shouts a warning to Linden and Pru.
Eddie appears (in K16) and strikes at H6 through the window frame damage should only be a d4+2 for the talons, some shrieking from inside indicates that Eddie got a bite out of someone (H6). Eddie needs to make a DC 15 fly check to maintain his hover.
William reloads his crossbow and fires an acid dart at H6, unfortunately, attempting to avoid Eddie results in the dart striking the side of the window frame. you had a -4 for firing into melee
Bliss dreams
Start Round #8 H4 blasts another wave of energy, Hah, I think Pantheon took offense at that blasphemy comment!Will save DC 12 for half of 12 negative energy damage. He then around Prudence (no AoO with an acrobatic dodge of 19) to AD29. Amateurs! You need better tactical codes than "anvil"!
H6 takes a step back and fires a magic missile at Eddie, four points damage.
H7 suggests to Carver that he is also attacking old friends and will get someone hurt, or worse. Will save DC 13 vs charm
H1 takes a step and fires his crossbow on Linden, missing by a wide margin, he then reloads.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d8=2 ; Monday March 24th, 2014 7:32:33 PM " Jeez Carver, you almost stabbed me!" shouts Cameron as the lance comes through the window. He moves over to Q/10 and casts Cure Light Wounds on Tinker for 3 healing. Worried about Bliss still, Cameron remembers Mookie can speak. " Mookie! Is Bliss OK up there? he is awfully quiet!"
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 19/24 Linden (Jay B) Monday March 24th, 2014 8:49:19 PM
OOC: Linden will take whatever damage Pru does from the channel H4 does. However, Pru hasn't posted. Linden will use a SacBond. That being said, the rest of my post will have to come after I receive an email or two. It will help me determine actions.
Prudence Gundle [AC 18; HP 13/21] [Mage Armor](Kathy) d20+3=20 ; d20+5=8 ; d6+2=3 ; Monday March 24th, 2014 10:26:16 PM
[OOC: when I created Pru and her family, I was going for a "Puritan" vibe. Hence the virtue name. Her views on religion are kind of outside the mainstream. The player fully understands that a neutral cleric can choose to channel negative energy; the character stands by her "blasphemer" comment. :) ]
This time, Pru is able to avoid some of the wave of dark energy, but it still hurts. She cries out again, and steps back from her opponent [to AB-27]. She fires another Elemental Ray, but her aim is not improving. [Hit Touch AC 8 for 3 damage.]
[I'll repeat the question: can we tell how many images are left? If the answer is "no," I'm going to need a "no, you can't tell how many images are left." Otherwise it looks like you just didn't see the question. :) ]
dm ezra: i never really liked the idea of a bunch of mirror images stacked in the same space. Sounds more like blur. I'm still looking into it, so at this point the answer is no.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) d20+6=19 ; d20+3=23 ; d20+3=19 ; d6+2=5 ; d6+2=6 ; Monday March 24th, 2014 10:43:03 PM
Carver tries another window and Eddie the Eagle swoops in and claws at the mage inside. Nikolai hears Cameron talking to someone inside and it is all a puzzle. It is like two opposing worlds that share a common border and one can see into the other. In one world, he and some of his friends are fighting a vicious battle and in the other world his other friends are exchanging a casual conversation with other members of the same enemy. 'Is this some mass illusion?' he wonders, but Eddie takes a magic missile in the chest and Nikolai concludes 'That was no illusion!'.
Nikolai thus grabs ahold of the windowsill and Climbs through the window (Move Action) Climb Check +6 = 19 OOC: DM, I still don't know how high the windowsill is.
This puts Nikolai at K15.
Now, facing the mage, Nikolai puts a boot into his stomach (Attack Action).
Using Stunning Foot +3 = 23! Crit conf roll = 19 DMG = 5 or 11 if crit confirms. Stunning Fist: Save Fort DC14, Fail = Stunned for 1 Rd. Stunned: drops everything held, can't take actions, takes -2 to AC, looses Dex bonus to AC if any.
And: Spells in effect: Mage Armor Stunning Fist 1/2
DM Ezra: Standard lower story climb check is DC 15, pulling yourself when dangling by your fingertips. Window edge is 6' up on the outside. Window is difficult terrain to move through it. There is an eagle in k15, you will have to move to j15 or l15 to attack. This will provoke an AoO. Next will be asking to use acrobatics to avoid the AoO. Since you are already at 1/4 speed from climbing through the window, and acrobatics drops you to half speed, you would need to use a double move to do both.
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 Monday March 24th, 2014 11:02:47 PM
Ooc - dm, no, Eddies roll for the talon is correct as he is augmented by one of my feats and so does extra dmg so Please add back the dmg you reduced it by. Also the acid dart is NOT fired from a xbow, as it is an ability and a ranged touch attack . Please see my pc sheet for more info
DM Ezra: augment summoning is only an additional +2, where is the other +1 coming from? Your post stated you were loading your crossbow. Your post also said you were firing an acid dart. acid dart is ranged touch. Which still gets a -4 penalty for firing into melee without precise shot.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 13/24 Linden (Jay B) Monday March 24th, 2014 11:25:16 PM
(OOC: Pru takes none of the channel damage. Linden, however, takes 6.)
ACTIONS: Immediate Action (SacBond for Pru) Run (Full movement away from combat)
The cleric gives an apologetic look to Prudence (and a glance toward anyone else looking) and breaks into to a full gallop, back towards where they came from (away from the church, the Fist and the anti-group). He's going for help. The cleric is going to serve if its the last thing he does. And serving as a zombie is not his idea of serving. He doesn't trust these churchers and it's hard to know who of his Fist he can trust now.
DM Ezra: I don't see linden's will save vs the channel, so he took 12 or 6, plus the 6 from Pru, plus the 2 last round. He is either at 20 dam or 14 dam if he makes the will save. To confirm, he is running back along the road?
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 13/24 Linden (Jay B) Monday March 24th, 2014 11:26:57 PM "The better part of valor is discretion, in the which better part I have saved my life" He thinks as he leaves.
Decrepit Old Church (DM Ezra) Tuesday March 25th, 2014 2:20:12 AM
Damage recap
Tinker is down 9 hp CHARMED Carver is healed with his 4th lay on hands Bliss is stable at -3 hp Linden is down 20 or 14, pending will save. Prudence is down 2 Eddie is down by 4 Cameron CHARMED
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 13/24 Linden (Jay B) Tuesday March 25th, 2014 3:46:01 AM
OOC: who is charmed still or otherwise effected by something?
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) d20+7=13 ; d20+7=8 ; Tuesday March 25th, 2014 7:16:16 AM
Carver uses a hero point to take a move action, moving 35 feet to X,Y/16,17, he then turn towards the priest facing Pru and charges, with his Centaur Charge feat he can move 70' and take a corner or corners during the charge so he swings just east of Pru and charges straight in at the Priest down AD,AE. He ends us at AD,AE/25,26 with his reach weapon (lance).
Attack 13 Carver uses his remaining hero point to reroll his attack, this is his last gasp for trying to save this fight for the Fist. Attack 8 He fails completely at his effort.
DM Ezra: Carver needs a will save, DC 13 vs charm before he starts his ill-fated charge.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) d20+6=8 ; Tuesday March 25th, 2014 2:32:30 PM
cancel all that....
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 13/24 Linden (Jay B) Tuesday March 25th, 2014 2:54:38 PM
OOC : Tuesday.
Bliss (Cayzle) (AC23, HP-3 of 16) Tuesday March 25th, 2014 4:06:47 PM
Bliss moans as he lies dying. But at least he is dying very slowly, in a stable kind of way! :-)
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Tuesday March 25th, 2014 5:30:44 PM
OOC Linden, you gonna make that will save or leave the DM guessing? Will save DC 13 vs the clerics channel negative energy 12 points of damage, save for half.
Bliss (Cayzle) (AC23, HP-3 of 16) Tuesday March 25th, 2014 6:25:37 PM
Bliss unconsciously prays that the channeled negative energy does not reach up to him on the roof! Maybe total cover vs the cleric will help? :-)
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Tuesday March 25th, 2014 7:14:46 PM
Sorry, I reread the DM post, it is DC12 not 13
DM Ezra: It's will DC 13 for half of 12 damage.
Decrepit Old Church (DM Ezra) d20=4 Tuesday March 25th, 2014 7:53:35 PM
Recap #8 Cameron heals Tinker. this was already accounted for in the current hp post.
Prudence cries out as the wave of negative energy washes over her, but the pain quickly leaves her feeling unhurt from Linden's sacrificial bond. She fires another elemental ray, striking a third illusion. How many will it take to scratch this guy? I'll go with if you knew what the spell was, you would have been able to know how many images appeared.
POST PAUSED!!!
Post Continued:
Nikolai adroitly climbs the wall, drops through, and drop kicks the young mage. Nikolai pulls his foot from the kid's crushed chest.
Linden takes the full brunt of the wave of negative energy, and absorbs the energy from Prudence. Deciding this engagement was more than expected, he turns tail, literally, and high tails it, pun intended. He is down a total of 3 from the first blade attack, 2 from the first channel, 12 from this channel, and 6 via sacrificial bond for a total of 23, leaving him with 1 HP.
Carver falls victim to the charm spell and reconsiders his aggressive actions.
Tinker and Bliss don't have much to say a this point, though Tinker was only asked to lay down, not keep quiet.
William remains crouching next to a headstone and his eagle attempts to hover in k16 fly check please.
H7 cries out at Cameron and Tinker, Look! He killed a child! This is a friend of yours? Maybe he's a zombie! She backs away towards the door.
H5 steps forward guarding the sorceress, his weapons held ready.
Rufford (H1) takes a step forward and looks down, his crossbow is also held at the ready.
H4 frowns at Prudence, lass, ye seem t' be a goodun, yer friends are running or have laid down arms. Be sensible, I wish not to keep hurting ye. He steps forward, Prudence can tell that he also is watching her and waiting.
AC 19(23 vs ranged attacks) T13, F12, CMD 15(19 Bull Rush or Trip); HP 14/23 "Tinker" (SteveK) Tuesday March 25th, 2014 8:10:01 PM
Tinker lays quietly as he is healed.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Tuesday March 25th, 2014 10:44:47 PM
DM: Your map shows the eagle at K16, not K15, remember, H6 was at K15 when the eagle attacked. H6 took a step back to fire a MM at the eagle. SO there is nothing at K15 when Nikolai goes through the window.
Eddie appears (in K16) and strikes at H6 through the window frame damage should only be a d4+2 for the talons, some shrieking from inside indicates that Eddie got a bite out of someone (H6). Eddie needs to make a DC 15 fly check to maintain his hover.
and
H6 takes a step back and fires a magic missile at Eddie, four points damage.
If this is wrong then please correct the map. The Map and what you say is all we have to go on.
As is, I must insist on my actions and position at K15 remain as is. And the Map still has Eddie at K16. Furthermore, to argue my case even more, the DC should be 10: A surface with legdes to hold on to and stand on.... describes a windowsill perfectly.
And: At 6' high, at 1/4 speed, would be 24' Move, well within my 30' Move. So I still have a Standard Action left.
Your argument that going through the window is Difficult Terrain: Well, Climbing the wall is technically Difficult Terrain and the wall and sill are the same square and do not add the penalties, you take the worst penatly, ie, 1/4 speed.
If two penalties apply to the same square, you take the worst penalty.
If none of that makes sense then Nikolai will expend a Hero point for an extra action and from K15.
You can't put Eddie in K15, that was where H6 was before he stepped back to fire his MM. If you want Eddie in K15, then something magical must happen to make him move into K15 after H6 stepped back.
Please respond, as I need to know what to do next.
DM Ezra: I apparently misread a post, having thought I saw one that said the eagle moved into the church and continued to attack before your posted action. As I can't locate what I was looking at, you will be able to move in through the window per the first part of my ruling on moving through the window. I based the climb check first on 1st floor wall, DC 20, then saw "pulling yourself up when dangling by your hands, DC 15."
Prudence Gundle [AC 18; HP 13/21] [Mage Armor](Kathy) Tuesday March 25th, 2014 11:19:21 PM
Tuesday post while it's still Tuesday.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Tuesday March 25th, 2014 11:45:02 PM
checkin in
Decrepit Old Church (DM Ezra) Wednesday March 26th, 2014 2:20:54 AM I have completed the post for the day above.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Wednesday March 26th, 2014 6:26:24 AM
OOC: "pulling yourself up when dangling by your hands, DC 15." My roll of 19 beats that and a 'roll' into the the room puts me in K15. If that means two moves, fine, even though he still has 6' of his 30' move to go.
Nikolai will then expend a Hero Point for his N20 attack: Using Stunning Foot +3 = 23! Crit conf roll = 19 DMG = 5 or 11 if crit confirms. Stunning Fist: Save Fort DC14, Fail = Stunned for 1 Rd. Stunned: drops everything held, can't take actions, takes -2 to AC, looses Dex bonus to AC if any.
And: Spells in effect: Mage Armor Stunning Fist 1/2 Hero Point: 1 of 1 expended.
DM Ezra: only one move was needed. No hero point spent.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) d20+7=20 ; Wednesday March 26th, 2014 6:34:37 AM
OOC : sorry long day and a lot of sleep. Will save would have been 20 but DM ruled. So I guess Linden is at 1 hps. Yay
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+8=9 ; d20=11 ; Wednesday March 26th, 2014 6:37:02 AM " I tried to make them stop but they won't listen. I am not their commander, simply their comrade." Cameron is a bit put off that his friend has not yet asked her lookout about Bliss, so he starts looking around for a way up into the steeple. If he finds it he leaves Tinker's side saying," I'm going up to check on Bliss. Both he and his bird are being too quiet. Sit tight and I'll be back with him." Perception 9 Climb 11 if needed
DM Ezra: She may have been distracted when Nikolai jumped through a window and killed her student with a foot 'through' the chest. Just sayin. There are beams along the walls that could be climbed, the roof has some exposed beams that are 20' overhead. Above the entry there is a shaft under the steeple. From below, it's obvious that the partially collapsed steeple has caved into the shaft. It's too far to tell from down here, but it might be possible to wiggle through. That climb check won't get you very far up on the inside.
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Wednesday March 26th, 2014 12:37:03 PM
Pru isn't happy. Her friends are some distance behind her; she can't turn her head to look at them because it would mean turning her back on her opponent. She has no idea what's going on inside the church, but the sounds are not encouraging. And speaking of her opponent, he's talking again.
...I wish not to keep hurting ye.
"Then don't," Pru snaps. "Fighting was your choice; your side fired first." She steps back again [to Z-26], and takes a firm grip on her spear. "I'm not putting my spear down," she adds. "The last time I did that, some thug held a knife to my throat."
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Wednesday March 26th, 2014 7:48:07 PM
Carver, runs over towards Pru and his new friends friend. He'll bull his way between to two and, "Pru, there's a friend inside the church, we don't want to hurt these people." Putting a hand towards each of them, he'd put the lance away on the way over and the shield is towards his new friend.
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 d20+8=9 ; d20+4=13 ; d6+1=5 ; Wednesday March 26th, 2014 8:43:36 PM
Eddie is unable to hover in place (FLy 9), so he flutters to the ground... He then tries to get up again (2nd move action) and tries to catch some air and get to 80 above the ground... (Fly speed 80)...
Then as his standard action, 1. If H3 or H2 are alive, William throws an acid dart at the nearest one - Ranged Touch Attack hits TOUCH AC 13 (not into melee so no penalty) for 5 pts of acid dmg 2. if they are both dead and if NO enemy is within 30', then he'll use his standard as a move to M16, crouching alongside the wall...
THEN either way, as his move action he'll reload his Xbow...
______
Spells Cast 1. SM 1 2. Mage Armor 3. SM 1 (using Pearl of Power) - 2/3 rounds used 4. 2 (or maybe 3?)/7 acid arrows 5. Eddie AC 14; 3/7 hps; +5F/4R/2W saves
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Wednesday March 26th, 2014 9:55:12 PM
OOC: Thanks, Ezra, for your understanding and sorry there was a mis-understanding. My 'argument' may have sounded a little tart but I had a very lousy day at work and was just worn out mentally.
BTW, the map needs updating. At last view, Nikolai was still outside. No biggy.
IC: Nikolai is quite surprized at the force of his kick and in some way is sorry to see the mage crumble. But in his mind, this was a fight against probable zombie makers. If ever there was a doubt about that, the yell from the door confirmed this, in Nikolai's mind. H7 cries out at Cameron and Tinker, "Look! He killed a child! This is a friend of yours? Maybe he's a zombie! She backs away towards the door.
"Cameron! Tinker! You know my fighting and you how zombies fight and it is obvious I'm not a zombie. Besides, zombies don't argue back!" he yells.
Nikolai, unknowing that his friends are charmed, continues.
"It is these guys who are making the zombies! They are killing Pru, Carver, Linden, William, and Bliss! Look at me? I'm bloody all over too! They are trying to kill ME! And look at TINKER! They've already started the zombie process on HIM!"
He says all this while moving to N15 so William can see him through the window. He also draws a shuriken (free draw weapon w/move if BAB+1 or more) with one hand from his shuriken bandoler strapped across his chest and with the other hand he retrieves a small black stone from a belt pouch.
OOC: That's two Moves
From Nikolai's perspective, that's not all that far from the truth. He knows they have the book and they've all suspected that the book is being used to create the undead. Tinker is lying down looking peaceful, like in a zombie trance. Nikolai does not have the time to sit down and have philosophical conversations with them about how evil that is! All he knows is that they tried to speak peacefully and inquire about zombies in the neighborhood and they were beligerent, rude, and attacked first.
Spells in effect: Mage Armor Stunning Fist 1/2
AC 19(23 vs ranged attacks) T13, F12, CMD 15(19 Bull Rush or Trip); HP 14/23 "Tinker" (SteveK) d20=18 ; Wednesday March 26th, 2014 10:10:37 PM
Tinker hears sounds of battle and springs up to aid his companions, Fist and H7 both. The dwarf looks at the sprightly Nikolai and shakes his head. "If he's a zombie, then I'm an elf", he grumbles, distressed that his old friends are hurting his new friend's friends. Erg. That kind of thinking is enough to give Prudence a headache!
"Look!, the dwarf bellows in the old church, and thinking of what the Sergeants would do if there were fighting in the barracks. "Everyone needs to settle down, or I'm gonna start cracking heads until you ALL see sense!" Tinker pulls his Sap and Dagger out and looks for the closest person who is fighting.
That just happens to be Nikolai because H5 is guarding, not fighting, and H7 isn't fighting either.
"Nikolai, if you won't listen to reason, I'll beat it into you!", Tinker roars trying to sound like Sergeant Helmsbane, and throws his dagger at his friend! With a particular flick of his wrist, Tinker manages for the dagger's handle to flash towards the monk and not the blade! ........................
Move Action: Stand from Prone Free Action: Unsheath weapon as part of a move action (Sap and Dagger) Standard Action: Throw Dagger at Nikolai using non-lethal damage (-4 to hit)
AC 18 (+4 ranged, -4 non-lethal = +0) misses Nikolai's AC of 20
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) d20+3=11 ; Thursday March 27th, 2014 12:02:24 AM
Nikolai easily dodges the dagger and belows back, "Why are you throwing daggers at me? I didn't attack YOU! That mage tried to blind both me and Carver! You want me blind? Is that what you want your Fist to be known as, The Blind Fist?"
Puzzled that his own Fist would throw a weapon at him, he tries to put two and two together. Wisdom Check +3 = 11
Common Sense, Awareness, and Intuition try to congeal in Nikolai's mind to piece the puzzle before him together.
"You, Lady at the Door! You two, if you are really serious that you do not want to fight, then call off the others and put your weapons away."
Nikolai puts his shuriken back in its slip on his bandoleer belt to indicate that he is serious also.
Bliss (Cayzle) (AC23, HP-3 of 16) Thursday March 27th, 2014 2:03:11 AM
Bliss is unconcerned and blissful in his deep sleep.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Thursday March 27th, 2014 10:22:34 AM
OOC : sorry, it's been a weird and crazy week.
Linden continues to flee. When he is safe, then he will heal.
He is still running at full speed.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Thursday March 27th, 2014 7:29:06 PM
Thursday post
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Thursday March 27th, 2014 8:36:54 PM
checkin in
AC 19(23 vs ranged attacks) T13, F12, CMD 15(19 Bull Rush or Trip); HP 14/23 "Tinker" (SteveK) Thursday March 27th, 2014 9:35:33 PM "Just the blunt end to knock some sense into you, Nikolai! Good that you put away your weapons. Friend will calm down her side and we can talk over things reasonable like, right?" Tinker taps his Sap into his palm looking around if there are any other friends or friends of Friend who want to try to keep fighting and need a lead-filled nap.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Thursday March 27th, 2014 9:46:14 PM
checking again
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Thursday March 27th, 2014 10:14:17 PM
Thursday post while it's still Thursday.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Thursday March 27th, 2014 10:32:51 PM
Just a reminder for DM and me
Spells and ThingsHighlight to display spoiler: {Prepared Spells: Equals 2nd CL (DC 10+Wis Mod 3+spell level) Domain Spells -- Cure Light Wounds (instant) Orisons -- Light (10min/lvl, object,no,no), Mending (1lb/lvl,instant,will,SR), Guidance (one touched, 1 min or discharged, will negates, SR yes), Resistance (touched, 1min,will negates,SR yes) 1st(3)- Shield of Faith (touched,1min/lvl,will,SR), Bless (50',allies,1min/lvl,no,SR), Pro. From Evil (touched,1min/lvl,no/seetext)
Granted/Cleric Powers: Aid Another : Bonus Doubles (Standard Action, You make an attack roll against AC 10. If you succeed, your friend gains either a +4 bonus on his next attack roll against that opponent or a +4 bonus to AC against that opponent's next attack (your choice), as long as that attack comes before the beginning of your next turn, vs. spells/skills too) Sacrificial Bond (Su) : 6/day (If an ally within 30ft takes damage, as an immediate action, transfer damage and accompanying effects to yourself.) Rebuke Death (Sp) : 6/day (Standard action, target must be below 0, heals 1d4 + 1 every 2 cleric levels.) Channel Energy (Su): 5/day (1d6, 30ft radius centered) Spontaneous Casting : 'Cure' spells
Active Spell/Effects: Detect Evil (from scroll)
Conditions: None
Persistent Effects: Large - 5' Reach, Low Light Vision, Speed 50 (35 in armor), Aura of Good
Consumables: Healer's Kit (10/10 uses), Starknife x2, Bolts x30, Rations 20 days, bottles of purple wine x5 Cure Moderate Wound Potion (2d8+3), potion of Barkskin +3, potion of Bull's Strength
Hero Points: 1/1 Hero Points Spent: 0
Linden purchases November 28, 2013 Mission Materials 8 1st level scrolls of Cure Light Wounds,1 Antitoxin,1 Acid flasks, 1 scroll of Detect Magic, 1 scroll of read magic, 1 scroll of Create Water, 1 scroll of Detect Poison, 1 scroll of Purify Foor and Drink, 1 scroll of Bless }
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Thursday March 27th, 2014 11:08:18 PM
Nikolai looks at Tinker rather dubiously. "We tried talking that reasonably like when we first got here. You tell your 'friend' there that the Mailed Fist is very large and very powerful and all we are are the Scouts. We don't get back to report, your 'friends' won't find a place small enough in the Wold to hide in."
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Friday March 28th, 2014 3:06:23 AM
OOC: Friday post. Will try again in the evening...
Tinker patiently waits for more healing. He seems quite comfortable on the floor in the church.
Cameron heads for one of the beams holding the roof up and starts trying different handholds and footholds, after a few seconds, he finds himself several inches off the ground.
Carver runs between Prudence and H4, attempting a peaceful resolution.
William fires an acid dart at the unconscious H2 that is slumped over a gravestone. The acid quickly chews through the man's back, dissolving the bones of his spine. He is now quite dead.
Nikolai pulls his bloody foot from the chest of the young magician and attempts to explain the blood as proof that the church group is making zombies. Of course those in the church saw the blood spray out as Nikolai attacked.
Tinker doesn't believe Nikolai's argument and jumps up to defend someone. He throws a dagger in the general direction of Nikolai.
Nikolai suggests the besieged church group disarm themselves.
Bliss sleeps.
Linden continues to retreat.
Nikolai suggests that Tinker bluff the church group with a suggestion that the Fist is scouting for a larger party.
************** Unless William really wants to continue an offense, I'll consider combat over.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Friday March 28th, 2014 12:11:14 PM
Running. *puff* Running. *puff* This is hard. Running. *puff* Must continue. "This is bogus." Says the cleric out loud. Running. Galloping. Trotting. Canter. Running. Looking back.
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Friday March 28th, 2014 12:43:38 PM
Pru is not important enough for her actions to be included in the recap, but she doesn't let that stop her.
"Has everyone lost their mind?" she says. "They attacked us." Now that Carver is between her and her opponent, she takes the opportunity to back up a few paces. "This guy held a knife to my throat! If we're stopping the fight, that's fine with me, but I'm not going to let them play the innocent act."
Decrepit Old Church (DM Ezra) Friday March 28th, 2014 1:17:02 PM DOH! My apologies!
H4 puts his hand to his heart in affront, my lady! Surely you jest! We were quite clearly holding a defensive position. You and your band of ruffians made light of wanting to only talk, while advancing with drawn weapons! Repeatedly, we asked for you to stop and yet you kept coming! He gestures behind to William it is your friend that is mutilating the dead! He points back at the acid riddled body draped over a headstone.
While I held a blade to your throat, you may find comfort that a neck as tantalizing as yours is unmarred and unbled. Had WE meant harm, you'd be laying face down in the mud.
Now it doth seem your friend here has been chatting with Selyana. Let's go inside and we can all sit down and see what we can salvage from this mess.
Assuming the hothead there stops throwing acid about, otherwise Rufford will have no choice but to turn him into a pincushion.
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 Friday March 28th, 2014 3:31:39 PM
William bristles at the idiots comments about desecrating the dead and so he frowns at the man, and growls "As my friends said, you attacked first and the deaths are your fault, not ours. If you don't like how we finish off a potential enemy, then you should have talked to us rather than tried to kill us."
Reluctantly, he'll lower his weapon and join his friends for this parlay. He'll also go over to Bliss (can't pull up map on phone so don't know where she is...) and try to wake her up.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+8=22 ; d8=2 ; Friday March 28th, 2014 4:48:34 PM
OOC Bro that guy was down and no threat. You straight up murdered him. IC Perception 22 Cameron hears the hostilities wind down and instead of climbing the wall and falling. He calls up to Rufford and prepares to throw the man a rope. Once it is in Rufford's hands he asks the man to tie Bliss into a loop in it and help him lower his friend GENTLY to the ground. Once Bliss is within reach he prepares to cast Cure Light Wounds on him unless Selyana ( Of course that is her name, how could Cameron forget that?) or someone else offers to heal Bliss. Cure Light Wounds on Bliss for 3 healing. (This die roller hates me)
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Friday March 28th, 2014 4:49:25 PM
At the argument between Pru and Carver's friend's friend, "Now look, just because you're friends with... well friends with my friend, I won't let you hurt Pru or the others. So stop your threatening of them. We told you why we were here, and then the next thing I know I was hit by magic. Don't go blaming us for starting this fiasco. Now Pru, Don't feel unsafe, just stop the fighting." Carver keeps his shield facing towards the guy, and will give what aid to Pru he can to help her stay safe.
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 Friday March 28th, 2014 5:40:17 PM
Ooc - I did not know he was unconscious when I made the post... :) and we were still in combat so technically it wasn't murder... but yes, he was aiming to kill a potential threat and remember they attacked first...
AC 19(23 vs ranged attacks) T13, F12, CMD 15(19 Bull Rush or Trip); HP 14/23 "Tinker" (SteveK) Friday March 28th, 2014 6:20:55 PM
Tinker harrumphs at the apparent end in hostilities and secures his Sap (knowing he can get it out very quickly if he needs). He is actually in a fairly good mood although it is difficult to see from his normal dour dwarfen face, for he has been able to stop Nikolai and Selyana from becoming embroiled in a bitter and very hostile discussion.
The dwarf ambles over to the far side of the church to retrieve his dagger from where it skittered after missing his throw.
............
Move: sheath weapon (Sap) Move: walk to retrieve dagger
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Friday March 28th, 2014 7:32:15 PM
OOC: Just to clarify
Nikolai pulls his bloody foot from the chest of the young magician and attempts to explain the blood as proof that the church group is making zombies. Of course those in the church saw the blood spray out as Nikolai attacked.
Nikolai was referring to the stab wound that he received outside that is bleeding through his clothes, not the blood on his foot. :)
Also, he did not request that they disarm themselves: "You, Lady at the Door! You two, if you are really serious that you do not want to fight, then call off the others and put your weapons away."
'Put weapons away' was specifically worded to mean NOT disarm, but PUT them away. Nikolai did not want them to think they should surrender, but basically was calling for a Truce.
Please take this into consideration. Thanks. :)
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Friday March 28th, 2014 9:53:28 PM
OOC: Checking in
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Sunday March 30th, 2014 2:47:49 AM
Checking in
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Sunday March 30th, 2014 5:47:13 PM
Wow. Okay.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Sunday March 30th, 2014 7:22:46 PM
OOC : I completely expect there to be things to read on the board even if it wasn't important to the latest round. That's all I meant by 'wow okay.'
Bliss (Cayzle) (AC23, HP0 of 16) Sunday March 30th, 2014 8:00:22 PM
OOC: Thanks guys!
After Cam and Will attend to Bliss, including some much needed healing, that gets him to zero hit points, thank goodness.
Bliss looks at any "enemies" and asks them if it is okay for him to cure himself! He picks up his potion that he dropped, moving slowly so as not to strain himself.
"Owsy!" he says, "I'm hurt bad. Those guys are mean!" He says this in a whisper.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) d20+3=6 ; Sunday March 30th, 2014 10:56:32 PM
OOC: there wasn't any action posted from those inside the church so I'll have Nikolai continue with the assumption that they are 'standind' down, so-to-speak.
IC: Nikolai eyes the two at the door supiciously but his mind also wanders to that 'kid' mage that he just knocked over. It could be he is very much seriously hurt and hanging on to dear life by a thread.
Nikolai backs up to the downed mage and then looks for a pulse. If he finds one he, starts trying to stop any bleeding.
Heal +3 = 6
"Well, you two? You want a cease fire don't you? Come and help me help your friend," he hollers as he seems inadequate to figure out the mage's wounds. That's the problem with hands and feet. They don't leave cuts that can be bound and sowed closed. They damage the insides, which is far more dificult to treat.
Decrepit Old Church (DM Ezra) d20=4 ; d20=1 ; d20=12 ; d6=5 ; d6=1 ; d6=5 ; d6=4 ; Monday March 31st, 2014 1:52:04 PM
Tensions are still high, there has been much bloodshed this day.
William addresses H4, "As my friends said, you attacked first and the deaths are your fault, not ours. If you don't like how we finish off a potential enemy, then you should have talked to us rather than tried to kill us." H4 looks at the body of Bliss, and the bodies of his two men, turning to Prudence and Carver he asks Yer wizard right in the head? 'e seems to not be tracking the body count well.
Cameron realizes the hostilities seem to be dying down, the two remaining in the church have resumed a defensive stance near the door. Cameron calls out about Bliss' condition on the roof.
Rufford checks on Bliss and yells out I think he's dead. You can have the body. He pulls out a rope and quickly ties a loop into it. After lowering Bliss down, respectful of the body, he retreats to the back side of the roof and soon comes around the side of the church, on the ground. He let's the others enter the church before him. Once inside, he takes up station near one of the windows, looking out the north side of the church. heal check=4
Carver works to diffuse the situation between Prudence and H4. And though Prudence is the one throwing ranged attacks, he holds his shield towards H4.
Tinker goes hunting for the dagger he threw across the church. On the other side of the church he finds the dagger laying next to a large satchel. The bag was hastily pushed under a bench.
Nikolai sees that H4 and Selyana are not advancing, but maintaining a guarded stance. He stops to check on the young mage. The large, foot sized cavity in the kid's chest is pretty indicative of major internal trauma, crushed ribs, collapsed lungs, punctured organs, multiple arterial ruptures, relaxed sphincters.
Selyana nudges H4, go look at Samsilk. I doubt there's anything you can do, but... She then turns to Cameron, I'm concerned that killer may still have ill intent, assist my friend Arjiksen, please.The killer she is referring to is Nikolai.
Tinker receives a lay on hands for 5 pt, Bliss for 4 pts.
******
The two groups gather in the church, along one wall three bodies are lined up, bedrolls draped over the bodies.
Introductions are made,
I am Justice Yelsid, of Cap City. Some of you are old friends of Selyana. Her apprentice was Samsilk, the one with the hole in his chest. Arjiksen is the one that healed your wounded. A few of you didn't get much opportunity to meet Shegal and Grewb. He points to the other two bodies. And of course Rufford is our resident tracker.
Yelsid pats the bench he is sitting on, m' lady, take a seat, rest yourself. Yer pretty handy with your spells. I must say, it took some work to verify that none of ye be inclined to evil, though some be looking down that path. He decidedly does not look at William.
This be a right fine mess we have here. So who are ye, and why ye be traipsing through the wilds bordering the cursed swamp, forcing yer way into other's camps and yelling 'bout undead?
Bliss (Cayzle) (AC23, HP4 of 16) d20+2=16 ; d20+11=21 ; Monday March 31st, 2014 3:37:22 PM
At four hit points, Bliss renews his Reduce Person spell and looks around for a place to hide.
If he sees any place that might afford cover or concealment -- a bush, a gravestone, an old pew, anything -- he tries to make a distraction and then dash for it. Untrained Bluff check to make a diversion to hide: 16. Stealth check to hide at -10: 21.
"Look! That guy isn't dead!" declares Bliss, who points and then quickly dashes under a chair or behind a rock and sighs.
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Monday March 31st, 2014 5:38:47 PM
"No, thank you," Pru says when offered a seat. She moves over to stand next to Nikolai.
"Who are we?" she says. "Well, we said so before, but you didn't seem to believe us. We are a unit of the Mailed Fist, hired to come to Cheerful Stay and deal with a problem there. There were walking dead in town, which we dealt with as best we could. We came to investigate this old church to see whether it might be the source of the undead problem. Some of the folks in town thought it might be, and our sergeants thought it was worth investigating."
As she speaks, her eyes keep straying over to the covered bodies. She doesn't say anything, but it's pretty clear that the deaths upset her.
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 Monday March 31st, 2014 7:07:17 PM
William chuckles at both H4 and Yelsids vain attempt to upset or intimidate him. He moves over to Nikolai, giving his overt support to his squadmate. He says simply to H4 and Yelsid, "You like using a lot of words don't you? I've heard people do that to make up for insufficiencies elsewhere... (long pause) Now that we have traded barbs, I'd say we are even. If you want to work with us, that's fine, and I'm willing to start with a fresh slate and begin anew but I won't put up with you badmouthing or insulting my friends. "
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+1=6 ; d20+8=25 ; Monday March 31st, 2014 7:23:06 PM
Cameron moves over to the downed mage and checks for signs of life. Heal 6 Clearly the boy is dead. Beyond that Cameron is still a little confused as to how he and his friends know Selyana. It must be from the Fist since so many of them are friends with her. He remains silent and uses his time on the floor next to the dead apprentice to look around the church. Perception 25
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) d20+3=17 Monday March 31st, 2014 7:35:22 PM
Nikolai understands Selyana's insinuation and states, matter-of-factly, "You are no less the killers you call us. It just so happens we killed more. Had you been the victor and killed us, or most of us, you'd not think twice about our dead and claim victory and celebrate. So don't pretent to be all sanctimonious. It won't work. It was unfortunate the fog concealed our approach, but surely, for however long you have been here, you know that early morning fog is normal, so it was not our intent to sneak up on you. And if you'd been fending off zombies and ghouls for the past two days like us, you'd be weary of strangers too."
He looks over at Samsilks covered body. "It is regretable. So young and inexperienced. Had I the power to heal, I would do so for Samsilk."
The others enter and Pru and William join Nikokai. Bliss is healed and seems his usual self.
"Justice Yelsid, it seems clear you do not realize we all wear a uniform. Not that that would mean all that much but for the emblem of the Mailed Fist on them. Only a couple days from here is a major Mailed Fist training complex, one of several dozen. I don't say that to attempt to intimidate you, but it seems clear you are new to these parts, otherwise you would have known of the Mailed Fist and this unfortunate series of events could have been avoided. If you've not seen any undead in these parts, then that means their focus must be on the village and whoever is controlling them does not know you are here or does not care."
Nikolai ignores the comment that 'several' of them are old friends of Selyana. The Double Fist came from all part of the Wold and it does not make sense that those mentioned would by happenstance know the same person.
Wis +3 = 17
Nikolai quickly recalls the basic histories of his friends, what they were doing before joining the fist, and where they came from. The story of a friendship with Selyana does not add up.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Monday March 31st, 2014 7:46:27 PM
Carver is still trying to figure our how he knows this woman, and how he considers her a friend. Even so, he's wary of the others.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Monday March 31st, 2014 8:35:16 PM
Linden continues to run, looking behind him for trackers/hunters. He is sure he saw someone a few minutes ago but wasn't sure.
(OOC : Let me know when Linden might reach the sergeants. )
AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 19/23 "Tinker" (SteveK) Monday March 31st, 2014 11:02:15 PM
Tinker retrieves his dagger and sheathes it, briefly considering the bag. It may be where the Book is, if it is here, but it may be Selyana's, but ... The dwarf shakes his head, thinking too much is giving him a headache. Better to just bring out questions into the open and talk about them among friends. Tinker grabs the bag without looking inside and comes back to the group.
Once at the circle of the Mailed Fist and Selyana's Group, Tinker drops the bag at his feet and hitches at his belt. "It's like Prudence, William, and Nikolai say. We're from the Mailed Fist, and hired to recover a magical book recently stolen around this area. The village nearby has been attacked by some nasty undead for days and the villagers are forted up in their inn scared half to death. Heard rumor that a strange group was in this old church and thought they might be responsible for undead and stolen magic book both. Surprised the beard off my face to see Selyana here!"
He looks at Yelsid and rests his foot on the bag's opening, keeping it closed. "I'm Daemar Torvalsson, Lock Tinkerer. Any idea where this book we're looking for could be?"
....................
Charmed.
Bliss (Cayzle) (AC23, HP4 of 16) d20+11=25 ; d20+21=41 ; Tuesday April 1st, 2014 10:58:30 AM
Bliss peeks out stealthily, listening.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Tuesday April 1st, 2014 4:55:50 PM
OOC : checking
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Tuesday April 1st, 2014 6:49:33 PM
Nikolai chuckles at Tinker and pokes him in jest as he comes to join the group after retrieving his dagger. "You need practice. Good thing I can't catch those things yet or you'd have to dodge your own dagger."
Nikolai eyes the bag curiously but says nothing about it. It could be anything. It could be Yelsid's group's lunch.
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Tuesday April 1st, 2014 7:06:25 PM
"We probably want to resolve this quickly," Pru says. "Linden will be back soon with reinforcements."
AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 19/23 "Tinker" (SteveK) Tuesday April 1st, 2014 7:18:15 PM
Tinker shrugs at Nikolai's jest, taking the words at face value. "I had thrown to disable, not to truly hurt any friend. I would have struck you otherwise."
At Prudence's words, Tinker only "harrumphs", but nods. The lady has a point!
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Tuesday April 1st, 2014 7:28:34 PM
Tuesday post
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Tuesday April 1st, 2014 8:04:46 PM "No doubt, Tinker, no doubt. Thanks for 'missing'. Heheh." Nikolai chuckles again. Although, due to the circumstances, he quickly reverts to the somber mood that pervades the old church. 'Well, at least we can bury them here and they should be safe, as they've not seen any zombies here. I certainly don't want to see them again. Ugh!' Nikolai shivers slightly at the thought.
Decrepit Old Church (DM Ezra) d20=8 ; d20=4 ; d20=19 ; d20=5 ; Tuesday April 1st, 2014 8:17:51 PM Bliss once again casts a spell in a situation wrought with tension, wasn't this what got you in trouble the first time? and runs under a pew, dodging among the legs of the normal sized people. Rufford swears when he realizes he fell for the distraction, while Yelsid ignores the comment, Arjiksen chuckles and Selyana frowns.
Bliss, your weapon damage is off. A small heavy (repeating) crossbow does 1d8 damage. When reduced to tiny, the crossbow also decreases in size, however, when the bolt leaves the crossbow, it returns to small size and still does 1d8 damage. Is the +2 from deadly aim?
Prudence declines the offer of a seat next to Yelsid. She shares who they are and their reason for being in the area.
WilliamH4 IS Yelsid insults Yelsid, decides that makes everything even, and offers to wipe the slate clean. Selyana shakes her head, No! Your companion owes a blood debt for Samsilk. Yelsid sighs, killing wounded on the field of battle is generally not accepted by the rules of engagement as noted in the treaty of Windhorn, and signed by most of the countries of Elenna, and many organizations, including the Justices of Pantheon. I must insist that recompense be provided for the needless death of Shegal. His Order is known to take a strict stance on righting wrongs. We loose a few to Jancassis every year when that stance crosses a very thin line from serving justice to serving vengeance. And this situation is ripe to cause another schism.
Cameron confirms that the three bodies are indeed dead bodies.
Nikolai accuses the Pantheon's of being killers. Selyana takes a measured look around, her gaze falling on the bodies of her companions. She turns an icy stare to Nikolai who did we kill? Which of you lies dead at our feet? Preach not to me! We asked you your intentions, we asked you to stop, we held back! With one hand you offered peace, while the other raised a weapon! How dare you lay this at OUR feet!
Nikolai explains the nature of their uniforms and the Mailed Fist. Selyana, obviously hot under the collar speaks before Yelsid, Veiled Fist is more like it! Your 'boy's club' is nothing more than a bunch of hooligans and killers hiding behind a veil of self-perpetuated visions of grandeur!
Yelsid stands and walks to Selyana, placing a hand on her shoulder, yer opportunity to set this right is quickly deteriorating. Again.
Carver thinks back as his mind fills the gaps of how he must have known Selyana in the past.
Linden continues to run. It took half a day to walk here, this is too far to run. Hustling will take 3 hours and Linden will take 3 points of nonlethal for his exercise.
Tinker finds a bag and drops it in front of everyone as he asks about the book they were hired to recover. Tinker is the only one to introduce himself by name, from the Mailed Fist. Yelsid looks at Tinker's foot, I wouldn't do that if I were you...
Tinker's foot starts to vibrate, starting with his foot. The vibrations quickly move up his leg. The bag itself is motionless. Tinker's entire leg seems to be trying to do a jiggle. Tinker is forcefully thrown across the room, blasting through a row of pews, breaking them in half as he slams into the far wall.
The bag starts to smolder and smoke. The individual threads glow ruby red and quickly consume the bag, leaving ashes behind. Within a large leather covered book lifts into the air. The ashes of the bag are sucked into the book as it floats to a point three feet off the ground. Sickly green light bursts from silver runes inlaid across the book covering. Several silver clasps audibly click as they snap open, one by one along the edge of the book.
As the last of six clamps snaps open, the book flips open. The pages flip rapidly to a page near the center. A swirling mass of light, the same sickly green, intertwined with a deep purple that clashes painfully with an orange reminiscent of burning flesh. Curling through and around the clock-wise spinning light are cords of black light. It defies reason as it shines like light, but seems to suck color into it as it twirls and spins up through the column of light.
Thick grey fog spills out of the edges of the book as it slowly spins in a circle counter-clockwise. The fog smells of rotting refuse asit slowly spins about the room. The fog flows through any material except the flesh of those living. It seems to pile up and swirl about each person, flowing through their clothes, weapons, even their hair. The swirling fog is spinning in alternating directions. Each band of fog encasing one of the people staring at the site before them.
Above the book, the cone of swirling lights blast a hole through the ceiling of the church, taking almost the entire roof off as the beam pierces into the sky.
Below, in the church, loose unattended objects begin to slide towards the bottom of the book. Pews, broken boards, backpacks, a discarded potion bottle, three bodies. As each object slides under the book, ruby red streaks quickly consume the object, turning it to dust that is sucked into the pages of the book. As more objects are sucked into the book, the greyish fog transforms, each layer coalescing, thickening, appearing to increase in solidity, and yet they continue to flow through most everything. It's quickly apparent that the fog is flowing outside the church, swirling through the walls.
A deep bass rumble blasts from the book. It flows through each person, thumping through their chest and echoing in their lungs. A visible wave of energy carries across the air with the thump.
The phenomena seems like it has been minutes since it started, but in reality only a single second has passed, time seeming to have slowed.
Another deep bass rumble blasts from the books, deeper than the last, reverberating along your bones and rattling the foundations of your teeth. All loose objects have since been pulled into the book.
The walls of the church curl and bend as if made from putty. A crackling and crunching sound precedes the remains of the church steeple as it is sucked down the shaft in the ceiling. The debris flies across the room, flying through Rufford as if he were ethereal, only to be sucked into the book like the rest of the debris. Soon loose rocks and branches, pieces of headstones and other debris begins to skitter across the floor, pulled through the walls from outside.
Two seconds have passed.
The floorboards of the church begin to crack and splinter as they are pulled into the vortex under the book. With a resounding CRACK, the walls of the church suddenly buckle as if crushed in a giant fist. The debris flashes through and past each of the Pantheons and Fist members. Looking about, the thick pulsing grey fog stretches to the horizon, uprooting trees, boulders and even the ground.
Four seconds have passed.
The cone of light shooting into the sky draws back towards the book. At the same time, the fog retreats, sucked back into the book except for a spinning, twirling mass of foggy tentacles seemingly supporting the book. Fifty feet into the air, it stops and flows like a liquid poured over a stone. The light spreads to fill an area fifty feet in diameter. The black light spreads, slowly absorbing all the other colors, sucking in color from everywhere, leaving the clothes and landscape bathed in pale greyish colors. The black like soon fills the sphere.
Lightning crackles from the center of the sphere, dancing out to the edges of the sphere. Fingers of lightning lance out to each of the Pantheon and Fist, sparking painlessly across their bodies, burning and scorching their clothing and gear. Each is left standing with out any covering. A line spreads across the sphere, bisecting the center. It slowly opens and the black light retreats up and down from the growing crack across the center of the sphere. A pale yellow orb, the color of a jaundiced child, is revealed beneath the crack.
Thirty feet of yellow orb is revealed, red lines tracing across and through the orb. As the orb spins, a spot of purple is seen momentarily. The spinning orb settles with the purple spot directly towards Yelsid. The orb darts about as the purple spot settles on each of the naked people before the book. The black light quickly encompasses the orb and bounces back, blinking as the eye stares at you.
The eye draws back, and back, and back. Where the eye was is a void. In the deep distance of the void the twinkle of stars and nebula are visible, though much is occluded by a large dark object.
As your eyes adjust to the light, a monster of vaguely anthropoid outline, but with an octopus-like head whose face was a mass of feelers, a scaly, rubbery-looking body, prodigious claws on hind and fore feet, and long, narrow wings behind.
One of those large clawed limbs slowly reaches forth, coming through the portal of the void to grab a fear-frozen individual. Pulling back, the individual is shoved towards the creature's head where many tentacles swirl about before engulfing the person and drawing them into a prodigious mouth, their scream soundless in the vacuum.
The clawed limb reaches forward again...
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 Tuesday April 1st, 2014 8:44:55 PM
WIlliam is about to retort to the continual blathering by these fools they just met, but is shocked speechless by the steam and vortex that emit from this object... He tries to duck all the debris and avoid the effect of the black lights and lightning... For once, he feels the edge of fear gnaw at him as the eye appears and leaves a void behind it... Then abomination appears from the portal and he tries to run in a different direction to avoid the clawed limbs...
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Tuesday April 1st, 2014 10:35:27 PM
OOC: ...Nikolai accuses the Pantheon's of being killers.... this Selyana sure has a memory totally engulfed in herself... oh, what the heck... :}
IC: "Preach?" Nikolai burst out! He opens his uniform and shows the hypocrite the stab wound from Shegal. "I'll Preach to you you Uppity High and Mighty Sanctimonious Panty-in-a-Wad Hypocrite! You-who-do-no-Wrong! Just as YOU may have been holding back, SO were most of us! Until that dolt stabbed me, I just wanted to pin him! I'm an expert in wrestling and my goal was to just PIN him. THIS IS WHAT I GOT for trying to be GOOD!
Why you Blithering Ignorant Self-indulgent... Didn't Pru put down her spear to show our willingness to talk? Didn't our Centaur Linden put away his weapon and lower his shield? Did our Little Bliss ever touch a hair on Rufford, the whole time he was being skewered!"
Nikolai shouts out to Bliss "BLISS! Next time BLAST him first, THEN be nice and friendly when he's unconscious!"
The monk turns back to Selyana "Aye, you held back. And Sir Yelsid did to. But we also tried. We know we hit hard but that's our training. And don't pretend you never heard of the Mailed Fist either. Someone, one of you, have heard of us, even if wrongly, for we heard someone inside here say 'Mailed Fist? They're mercenaries! Paid fighters!' which is exactly what we are. Unfortunately your little group has someone rife with prejudice and ignorance, which, I give, may not be entirely their fault. But the Mailed Fist ventures far and wide, with entire armies and sometimes with small scouting groups. We are paid to protect caravans, whole cities, or small villages, or, as in this case, locate what was reported to be a stolen magical book. We know nothing of its properties or the circumstances of it dissapearance. But you were of no help in clearing up the matter either!
And DON"T EVEN PRETEND you'd not be overly cautious if you had been battling waves of undead the past few days, seeing villagers ripped apart, guts spewing out, by dead members of their own village! What nerve you have... that same village you stayed in several months ago, now besieged by undead, and you here, untouched, unbothered by it all! Should we NOT be suspicious?"
Nikolai has never been so angry in his life! The nerve of that 'witch', not the sorceress kind.
----------------- pause - interlude - others speak/reply - etc. then:
Nikolai fights his nerves to remain in control of his actions and not panic when the book does its 'thing'. When someone gets sucked in and swallowed, he manages to finally go into action. Nikolai assesses the situation as one greater than they can deal with at the moment. With William turning tail and running, Nikolai pushes Pru for her to follow, then moves to grab Selyana.
"Get the heck out of here! Follow me!" and also takes off, hopefully with her following.
OOC: DM, your description mentions that we were naked. Was that just a perception or did all our gear and clothes and cloaks and magical stuff get all 'vanished'? And, not that it matters all that much, who DID get sucked in?
Bliss (Cayzle) (AC23, HP4 of 16) d20+21=29 ; Tuesday April 1st, 2014 10:55:30 PM
Trembling with fear and confusion, Bliss tries to hide even better! He looks around for better cover.
Stealth 29
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Wednesday April 2nd, 2014 12:41:39 AM
Carver is about to join Nik in telling off his old friend, and she should have known better anyways, since they were friends already. But as he is about to, things go a bit crazy....
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Wednesday April 2nd, 2014 5:52:12 AM
OOC : Does Linden make it to the sergeants?! Confusion now is my word of the day.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Wednesday April 2nd, 2014 6:14:14 AM
OOC Linden, as the DM said it will take at least 3 hours to reach town, dealing you 3 nonlethal damage at that speed. Roughly 2 to 3 minutes have passed.
Decrepit Old Church (DM Ezra) Wednesday April 2nd, 2014 9:12:57 AM
I borrowed a description of Cthulhu straight from Lovecraft.
Now that April 1st has passed, we can continue...
***********************
Tinker finds a bag and drops it in front of everyone as he asks about the book they were hired to recover. Tinker is the only one to introduce himself by name, from the Mailed Fist. Yelsid looks at Tinker's foot, I wouldn't do that if I were you...
Yelsid pauses, I just had the weirdest dream flash before me.
Arjiksen quickly pats himself checking that his clothes are still on him, whew, that was weird!
Selyana gives William a cheeky grin, and an admiring look it wasn't all bad.
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Wednesday April 2nd, 2014 11:52:54 AM
Pru shakes her head as the vision passes. Tonight, in her prayers, she might ask the gods what it meant. For now, though, there is something that's puzzling her.
"Some of these guys are your friends," she says to Selyana. "But you don't trust them? You don't trust your friends?"
Something else occurs to her. "And none of you guys told Selyana you were joining the Mailed Fist? And--we've been in training for the past three years. Nobody wrote to her? And she didn't try to write to you?"
[OOC: Tinker is not the only one who introduced himself. Several of us introduced ourselves before the fighting started. Bliss introduced himself twice. Given this group's pathological inability to believe anything we say, they may have just assumed they were fake names. But we did give them.]
DM Ezra: Noted, duly.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Wednesday April 2nd, 2014 2:24:39 PM
OOC : there is no indication in the post whether the sergeants are still in town or not. I also asked whether Linden made it because it is, IMO, likely that someone could have followed him from the church (invisible even). Oh yeah. Checking in
Reminder: Linden introduced himself to the 'cleric of Pantheon' and told his occupation as well.
DM Ezra:Note that you are placing yourself outside the timeline of the other players. I will be fast forwarding soon.
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 d20+9=14 ; d20+8=11 ; d20+4=8 ; Wednesday April 2nd, 2014 3:23:01 PM
(Liked the description and just like the ones we're running into for the Black Tap with Cthulian horrors... Now back to the real world...)
William calms as he realizes that monstrosity was just an illusion, though they need to do something about this book...He looks at Selyana and since she seems to be a colleague of his friends, gives her a warm smile and nodding, he introduces himself.
The book intrigues him and he tries to take a visual peek at it (without picking it up or touching it) if no one objects... He's curious if its magic related and what language its written in... Know Arcana -14; Linguistics - 11; perc - 8
Bliss (Cayzle) (AC23, HP4 of 16) Wednesday April 2nd, 2014 5:54:08 PM
Bliss's turn from yesterday stands, but with less sheer panic and terror!
Bliss tries to hide even better! He looks around for improved cover.
Stealth 29
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 1/24 Linden (Jay B) Wednesday April 2nd, 2014 6:36:37 PM
Ooc : well, since he's a healer, he would certainly take 30 seconds at some point to heal before he drops 'dead'. Yes, yes, I know. Non-lethal. But the point is the same. Additionally, he doesn't know what is happening to his team mates so he would take the road he knows, as fast as possible, and without diversion. When Linden's time line catches up with the group's, I'll do some healing. And take the damage.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+8=10 ; d20+5=9 ; d20+6=9 ; Wednesday April 2nd, 2014 7:09:37 PM
Cameron sighs as Nickolai launches into another finger pointing tirade like some over sugared six year old. He sits down next to the fallen and introduces himself once the shouting dies down." I'm Cameron, but Selyana already knows that. Wish I had met the rest of you on better terms. Pardon me for a second." Turning to Nickolai he says, "Jumping up and down and shouting isn't going to solve this. Assigning blame when there is plenty on both sides won't solve this. Their PALADIN just helped heal our wounded and they are mourning their dead. Show some of your father's wisdom and shut up!" Turning back to the churchers he says," I am surprised you haven't seen any undead out here. They are ravaging Cheerful Stay and even attacked us half a day out on the road. We are helping the villagers while completing our own task. We are assigned to find a book, likely magical and return it to our contractor. As far as we were told, the book was taken from them. During the fighting one of you mentioned a book. Do you have the one we seek? If so what can you tell us about it." perception 10 Sense Motive 9 Diplomacy 9 typical of the die roller. It's not like I don't have good bonuses to these rolls...
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Wednesday April 2nd, 2014 7:46:50 PM
Carver moves over towards Nick and will try to keep him out of trouble. "Cam, we tried talking through this already, and all we did was end up fighting with old friends. Our contract says get the book, one way or the other we have to get the book, that's how this works. If we fail to get the book, the Fist loses more than just our contract, it loses the fact that they will fulfill the contract no matter what. But, our friend Selyana already knows that about us. It's our job."
AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 19/23 "Tinker" (SteveK) Wednesday April 2nd, 2014 8:31:38 PM
Tinker blinks, and then rubs his eyes and shakes his head. "Ugh. Humans are so stretched and weird without clothes on", he mutters.
Louder, he responds. "I didn't much write to my foster-parents but once a year, BeanPole. Not only that postal carriers are expensive, unreliable, and slow near the Culverwood, but I've been a mite busy these past three years..." Tinker trails off and goes to a different topic by turning to Yelsid.
"Just bringing back something left under some rubble over there. Why? What's inside?" Tinker asks businesslike, but fidgets a little, not liking the 'we are mercenaries' speech of Carver. He is, Tinker knows he is, but the fight in protecting the villagers has woken something inside his hairy dwarfen soul that doesn't like the idea of following orders BECAUSE they are orders...
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Wednesday April 2nd, 2014 8:56:30 PM
Nikolai is about to take off and try to save the beautiful naked Selyana when the vision, as fast as it came, passed. Staring at Selyana, wondering if that naked body he visioned was truly hers or perhaps a wish on his part, he relaxes. It could be that the church was abandoned because of a curse that feeds off of anger and tension and the vision was that same dark magic at work again.
He glares at Cameron and responds, calmly and matter-of-factly, "I wasn't jumping up and down. I merely was pointing out that we already accepted our part of the blame, but Selyana wasn't accepting their part in it. The only way we can make ammends and put this behind us is if we both accept our part in it."
After Carver speaks, chimes in, "Nothing was said on how we get the book. If it is the one we are looking for, how much do you think it is worth, Yelsid?"
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Thursday April 3rd, 2014 6:46:04 AM
Cameron frowns, then shakes his head. " I went to the same Citadel as you two, but maybe I had a bit of a different upbringing. I won't just kill somebody to get something I was told to retrieve when I can talk to them. Could be they have a good reason to have it. Could be they are referring to an entirely different book than the one we are contracted to retrieve. You two want to kill someone because they had a book but not the one you were looking for? What would you tell Gargul Carver? 'Oopps I thought he was bad but didn't want to take a moment to use the powers you granted me to make sure'? You are standing right there. Use your ability to ferret out evildoers. Arjiksen already has, which is why we are talking, not watching them talk over our corpses. Use your heads as well as your training. Someone who fights always to the death when they can compromise ends up lonely while alive, and dead sooner than they need to be." Cameron stands with his arms folded next to the Churchers. He knows what Carver will find when he checks and stands by what he just said.
AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 19/23 "Tinker" (SteveK) Thursday April 3rd, 2014 5:40:42 PM
Tinker nods at Cameron's words, for they march in time to his own thoughts. Hmmm, Tinker wonders if that has anything to do with the Halfling being fostered to dwarfs, or if it is just the fostering itself that enabled a wider perspective.
Ah! All this thinking is making him think more! He looks around for something to do with his hands, and settles on a piece of string and making elaborate 'cats cradles'.
Bliss (Cayzle) (AC23, HP4 of 16) d20+11=30 ; d20+8=24 ; Thursday April 3rd, 2014 5:46:57 PM
Bliss tries to follow what is going on and figure out who is on the up and up and who is not right. Something bugs him, and he listens hard to try to figure it out.
Perception 30
Sense Motive 24
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Thursday April 3rd, 2014 7:39:26 PM
"I think," Pru says, trying to defuse the situation. "I think Carver only meant that we are determined to succeed in our mission. It's--there's a lot riding on it," she says. She'd been going to point out that it was their first-ever mission for the Fist, but then she decided that the other group really didn't need to know that.
Meanwhile, a few hours later, Linden, exhausted and sore, looks for the sergeants.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Thursday April 3rd, 2014 9:17:02 PM
Nikolai says, rather someberly "Well, Cameron, I don't see that what you said applies here. We did try to speak and parley first. We did tell them we were looking for a magical book. So we didn't start out with any ignoble intentions. Something went wrong. The two that can tell us what went wrong is Rufford and Bliss. I didn't see what happened and reacted to defend my friends. Obviously, Samsilk was doing the same. Regretably I misjudged my strength."
He pauses, then adds, "Let's have a look at this book and settle this now."
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Thursday April 3rd, 2014 10:07:31 PM
Checking in....
Decrepit Old Church (DM Ezra) Thursday April 3rd, 2014 11:49:58 PM
Bliss realizes that what has been bothering him is that he only sees two bodies lined up along the wall.
Yelsid shrugs and yanks on the sack, letting the book slide out onto the ground, he was careful to not touch the book.
The book is a couple of inches thick, has six large metal clasps along the edge, holding it closed. Several arcane runes are etched across the patchwork leather binding.
The leather is skin, human, elven, halfling, couple I didn't recognize.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+1=7 ; d20+1=7 ; d20+8=15 ; Friday April 4th, 2014 7:13:08 AM
OOC Here's the thing. We were given zero description of the book we were to find. We could be looking for a book of nursery rhymes for all we know. Now what do we do? IC "May I cast a spell? I want to determine a few things. Nothing violent I promise. Also, has Arjiksen already divined the book's alignment? With a cover like that I wouldn't be surprised to find it was evil." If allowed, Cameron will cast detect magic on the book and study it, without touching it for a full minute. He also tries to recall anything he knows about the arcane symbols on it or why it would be bound in flesh. Knowledge Arcane 7 Knowledge History 7 (Really? Let's just assume I roll a 6 or lower for everything from here on out, seriously.) Perception 15 (wow, my poor average is improving. I'm up to rolling a 7 now)
Bliss (Cayzle) (AC23, HP4 of 16) Friday April 4th, 2014 11:05:48 AM
Bliss stays in hiding but gives away his position by shouting.
"Hey! Wait a minute! Didn't there used to be three bodies over here? Now there are only two! Who stole a body? It didn't just get up and walk away! OR DID IT?!"
"Okay, I'm casting my detect undead spell!"
The witch uses his Deathwatch spell to scan around and try to find any undead.
"Who can track? Look for tracks by the two bodies still left!"
AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 19/23 "Tinker" (SteveK) d20+7=13 ; Friday April 4th, 2014 2:27:04 PM
Tinker is confused, but he has rarely seen Bliss so wrong that he couldn't count to 'three'. The Cat's Cradle goes away, replaced by a standing Tinker. There isn't a weapon in his hand yet, but he looks about to see if there is anything he can perceive about the interior of the Church that is ... wrong.
Three? Tinker thought there were only two of Selyana's group that had died. ................
Bliss (Cayzle) (AC23, HP4 of 16) Friday April 4th, 2014 5:19:21 PM
OOC: Per the DM's March 31 post ... The two groups gather in the church, along one wall three bodies are lined up, bedrolls draped over the bodies.
I'm assuming Bliss's body was NOT one of the three!
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 2/24 -3 nonlethal Linden (Jay B) Friday April 4th, 2014 6:33:18 PM
Checking in
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Friday April 4th, 2014 6:48:16 PM
"I'm going to cast a spell that lets me see magical auras," Pru says. She still doesn't trust the other group not to shoot her if she does anything. But, if Bliss is right, there's a corpse missing, and that's never a good thing.
Pru casts Detect Magic and scans for auras. She is especially interested in whether the book has a magic aura, and whether there are any lingering auras near the corpses. [If there are, I will roll Spellcraft checks next time.]
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Friday April 4th, 2014 9:23:54 PM
OOC: Two were killd outside by Carver and Nikolai, then the young mage inside the church by Nikolai. In my fuzzy math, that adds up to three.
Decrepit Old Church (DM Ezra) Friday April 4th, 2014 9:49:48 PM
Today's post is optional, I had an extremely painful and unexpected procedure done this morning.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Friday April 4th, 2014 10:02:17 PM
Carver, closes his eyes, when he reopens them, they are somewhat hazed over. He looks around the the entire church, using his detect evil ability.
AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 19/23 "Tinker" (SteveK) Saturday April 5th, 2014 8:42:24 AM
ooc: geez, sorry to hear that Ezra. Hope you are feeling better!
Bliss (Cayzle) (AC23, HP4 of 16) Saturday April 5th, 2014 8:49:14 AM
Take care, Ezra, no worries!
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Saturday April 5th, 2014 12:49:40 PM
OOC Hope you are OK Ezra. Feel better. So everyone is on the same page, I have cataract surgery on Tuesday so my posting might be sketchy this week. I'll call John and have him fill in for me if I am not able to post.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) d20+9=24 ; d20+3=5 ; Saturday April 5th, 2014 1:48:11 PM
OOC: We hope your recovery is without incident. :}
IC: Nikokai was so busy argueing with Selyana and picturing her naked that he hadn't noticed a body getting up and walking out. Naked women will do that to you, take your attention away from what really is important.
"I've heard of bodies going AWOL but this takes the cake," he blurts.
As he does not know what the book really looked like and does not know magic to be able to decipher the writing on the cover of the book, Nikolai goes over to the other two and uncovers them to find out which one 'got up' and left. He also feels the palms of the other two for any signs that they may also be getting up soon.
Per +9 (figure out which one is missing) = 24 Heal +3 (notice whether the bodies are getting stiffer or colder as they should for a normal dead body or not) = 5
Bliss (Cayzle) (AC23, HP4 of 16) Monday April 7th, 2014 1:13:27 PM
Bliss pauses, still wondering where the third corpse has gone.
He scans the area with his Deathwatch spell to find undead.
Decrepit Old Church (DM Ezra) Monday April 7th, 2014 6:14:05 PM Interesting that the Fist accepted a mission to find a book. No description of the book, its size, markings, location vague... someone should take notes for the next mission...
Cameron casts detect magic. We done already tried that, explains Selyana. The locks are mechanical and magical. There's some strong evocation and conjuration in there as well. I refuse to open the book in the field.
Yelsid adds the symbols on the outside of the book are an archaic form of Draconic. Power, strength, life, and so on. It's interesting how some of them have been combined, we couldn't figure out if there was a meaning to that or not.
Bliss realizes that a body is missing. Casting deathwatch, Bliss is unable to locate an undead creature inside the church.
Tinker finds himself confused for a moment on the number of dead bodies, there was the first one, that Carver shoved a lance through. The one that Nikolai put his boot through, and the one that William tried to dissolve with acid.
From what William recalls of his studies, Yelsid's claims about the book make sense (William's rolls were not quite sufficient to learn anything beyond that, especially without touching the book).
Prudence casts detect magic and scans for aura's. There are a lot of dim aura's all over the church. A lot of them. None seem more significant than any other. The book does glow with active auras.
Carver does not detect any evil auras.
Nikolai uncovers the two remaining corpses, both have large holes in their chest and give no indications of animation or reanimation.
****
Meanwhile, Linden has been hoofing it for town for the last couple of hours. Rushing through town he locates the sergeants at Haggard's just starting to dig into a late lunch.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) d20+8=26 ; d20+5=11 ; d20+6=19 ; Monday April 7th, 2014 6:44:59 PM
OOC Our former DM's had the Sergeants tell us we were going on a mission. It's an army after all you don't accept missions. Superiors say do and you do. It was assumed by all that the Sergeants knew what we were looking for and would be there. Why they sent us off with no intell isn't our fault.... They said do and we are doing. Also my detect magic seems broken. I stated that I was concentrating on the book for at least a minute, but all I got was NPC sass, Prudence got auras. IC "Soooo, how did you guys come by the book? If this IS the one we are after our contract says it was taken and we are to retrieve it. I find it unlikely that a group of Pantheon followers stole a book. What's your side of the story?" "While you're at it, can you tell us why you are here? With a book you don't know anything about? We have asked several times and been forthcoming with our reason to be here, yet you manage to deftly not answer that or even acknowledge that there are undead in the area every time we bring it up. We have done plenty of give in this give and take conversation, how about you give some information as well, o ye seekers of Justice." Cameron is beginning to become annoyed that they keep answering questions yet getting answers from the other group is like pulling teeth. He doesn't want the unproductive blame game to start up again but sees no other way that bald face questioning to get an answer from these Pantheon followers who are so big on the truth. Once again, the rolls Perception 26 to notice if they have tells, or if he is missing something obvious Sense Motive 11 to tell if what they say is true Diplomacy 19 to try and get some answers
DM Ezra: Your detect magic revealed "strong evocation and conjuration". I took poetic license to reveal said information through the mouth piece of Selyana, hence her comment in the paragraph of your action. I believe this also provided a form of helpful dialoge from the Pantheonian's.
Detect Magic: round one: presence of magical auras. Selyana says "There's some strong evocation and conjuration in there as well." check. Round two: number of different auras and potency of strongest. "strong evocation and conjuration." partial check, total number not revealed, but at least two. Round three: strength and location of each aura. You specified looking at the book only, location check. Strength of each aura, not checked. "Magical areas, multiple types of magic, or strong local magical emanations may distort or conceal weaker auras." Check for round two and three. All requirements of detect magic covered with one sentence delivered by GM mouth piece.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 2/24 -3 nonlethal Linden (Jay B) d20=10 ; Monday April 7th, 2014 7:52:15 PM
"Sirs, sirs. Please come quickly. The Fist is about to be killed. Bliss is likely already dead. I barely got away and only because the cleric had yet to turn his evil powers directly on me." Linden will explain what he knows happened up until he bolted. (Rolled D20 unmodified INT, 10, for remembering) His explanation won't be embellished or inflated. He's honest and will tell the story from his point of view.
Bliss (Cayzle) (AC23, HP4 of 16) d20+3=21 ; Monday April 7th, 2014 7:59:28 PM
Bliss tries to track the dead body. Either it was dragged or it walked away.
He casts Guidance, and then uses Survival untrained ... 21! boo ya!
AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 19/23 "Tinker" (SteveK) Monday April 7th, 2014 9:01:15 PM
Tinker shrugs. ""Our mission was to head north about 3 days travel from the Citadel to the small town of Cheerful Stay, locate a stolen magic item, and return it to the Citadel so that it may given to the client. The stolen magic item is a magical tome, and no ransom demand was made." The dwarf is pretty proud that he got the Sergeant's words so exact *. "Oh, and one other thing, that the mission is direct from the Marshal."
The dwarf turns to the others to present the most reasonable idea he can think of. "So, Selyana, why don't we all go back to Cheerful Stay with said book and see if our Sergeants can identify the Book. If it's the stolen one, come back to the Citadel with us and I'm sure the client will pay for your part in retrieving the tome."
As to the bodies, Tinker has another practical idea. Wow, coming up with practical ideas is a lot like solving locks, thinks the dwarf. "Bliss, check the dead bodies for faces. That will tell us which body is missing!"
............... * Verbatim from DM Zach's Post 27 and 28 Nov 2013
ooc: for myself, I am enjoying playing a very inexperienced adventurer who is less than one month out of military school and less than four days on the road. NOT pretending to be the seasoned adventurer and think of all the answers and learning from mistakes is fun!
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Monday April 7th, 2014 9:05:23 PM
Carver moves over to one of the windows, and will repeat his detect evil outside over looking the graveyard.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Monday April 7th, 2014 9:40:02 PM
OOC: Interesting that the Fist accepted a mission to find a book. No description of the book, its size, markings, location vague... someone should take notes for the next mission...
Well, please forgive us. As you are finding out, we are playing in a much different style than usual, in that we are a military unit under the command of two sergeants and we obey their orders. So, when the sergeants came with the order to march, we marched. We really didn't even consider the possibility that the sergeants would not be present at the time we came across the book. Our bad. We are learning just as raw recruits learn, the hard way. :}
er... what David Feest said, in triplicate, with carbon copies to boot.
DM Ezra: No worries, hence the suggestion on taking notes. I once had a VP that always changed his mind about how he wanted a very time consuming report presented. It took me a few times to start developing a checklist of questions to ask him the next time. "How do you want it sorted? What fields do you want pulled from what tables? What time line do you want covered? What borders do you want? What font do you want? After the next couple of reports, I had the list pretty much done, and when he asked for a report, out came the list. Cut the number of revisions down tremendously. As SteveK noted, the group is a bunch of "inexperienced adventurers with less than a month from graduating military school."
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) d20+9=18 ; Monday April 7th, 2014 9:59:04 PM "Yo, Tinker, my dwarf, I'm way ahead of you. Although somehow he managed to uncover the bodies and check their pulse, he had also intended to see which two were 'left behind', but Tinker's comment distracted him.
He looks vewy, vewy, vewy, carefully at each corps to make sure he correctly identifies the two still there so as to eliminate them from the list of those that got up and left.
Per +9 (identify the two left) = 18
"Aha! My deduction, by the elementary process of elimination of those bodies that still lie still and can be physically verified as not having left and thus still here, the one that is missing must be fill in name of missing body. My dear Tinker, now it is for us to determine how, or why, missing person's name is no longer among these dead. Maybe our priests can tell us if dead people ghostwalk? Is Gargul playing a trick on us? A mystery far greater than that book compels us to find those answers, as it may be the link we need to put an end to this Dead Men Walking syndrome. I'm tired of Seeing Dead People. I've had enough Nights of the Living Dead and Days of the Living Dead, and I don't want a Return of the Living Dead."
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Monday April 7th, 2014 10:56:38 PM
"There's magic in here, all right, but there's a lot of it and sorting through it all will take time," says Pru.
"I think," she says, low-voiced to Cameron, "that they must be under some kind of spell or curse. They cannot hear anything we say about the undead, and cannot see any obvious evidence of the dead walking. It's got to be a very powerful spell, and I don't think I have anything to counter it. Linden might; we'll have to ask him when he comes back."
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Tuesday April 8th, 2014 12:56:55 PM " I don't care about the dead guy walking away, i really don't. So long as whatever compelled him to do it compels him to stay the heck out of my business he can stand up[ and dance a jig. Tinker outlined a sound actionable plan. Lets follow it, get back to town for dinner and see how grateful some of those townsfolk's daughters really are that we saved them." Cameron waits for the inevitable problem to arise. Someone will have a problem with a simple, easy to follow plan like that.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Tuesday April 8th, 2014 12:59:55 PM
OOC Oh, and Ezra, I was mostly messing with you. I figured thats what you had in mind and all of the info was there anyway. Didn't mean to make you type all that out. And on the surgury front it seems to have gone well. My eye hurts but my vision, even through the dilation and painkilling drops that affect my vision, seems to be bette. I'll know more once all that good stuff wears off.
Decrepit Old Church (DM Ezra) Tuesday April 8th, 2014 1:30:15 PM
With the number of people tracking back and forth across the church, studying this, looking at that, flipping over thing one, and looking under thing two, there are a few things that soon become evident.
The entire church has an underlying and dim aura of evil. None of the people, bodies, pews, books, pots, boots, or candlebras in the church have an evil aura. That goes for 60' around the outside of the church in line of sight from any window or door.
There is also no dust in the church. None. Thinking back, any that were in the church earlier, like before that really weird dream that everyone shared, there was dust. There were also three dead bodies then too.
The missing dead body is that of Shegal, a paladin of Pantheon, critically wounded by Carver and Nikolai, killed by William as he lay unconscious and draped across a headstone, his life's blood soaking into the ground below him.
I thought I had already stated that they had not seen undead, nor were concerned about it. They are not oblivious to it. Consider their attitude as more akin to a group of upperclass college students hearing excited, scared, commentary from some freshmen about an ebola plague across town. Waves of undead attacking a rural town are just not heard of. Now consider this is coming from a bunch of freshmen that have forced their way into the senior lounge because the freshmen feel entitled to the bbq wings served there.
Cameron asks "how did you guys come by the book?" We happened to come across it. stated by Rufford. "What's your side of the story?" Quite frankly, our business is ours, not yours. sternly added by Yelsid. "can you tell us why you are here?" Why is anyone here? or there? time and space are but points along one's life. Selyana states as she seems to be getting a grip on the death of her student. "With a book you don't know anything about?" We're not the ones searching for a mystery book. Like Rufford stated, we came across it. The covering isn't something you'd find in a nice place. This is also provided by Yelsid.
Cameron carries on mentioning the lack of interest with undead by the Pantheonians. We've said we've seen no undead. You've detected no undead, nor evil with yer spells. Our mission, which is not of your business, has nothing to do with undead. Justice is most often more concerned with the living. If you want to talk about undead, go find a priest of Gar'gul. Yelsid adds, you've said your a bunch of mercs. Why are you all hot about undead? Give and take? So, you are willing and expecting to give and take with words? What about flesh? Seems you've taken more than you have given. Are you ready to give recompense for the flesh taken?
Bliss searches for the missing body. It appears to not have walked away, they were all standing around in the church. One moment the boy is there, the next it is gone. The bedroll covering the body was not shifted anymore than from collapsing with the disappearance of the body. Floorboards under the body creak, but are soundly placed.
Tinker volunteers details of their mission, what they were sent to look for, where to look for it. He suggests the Pantheonians return to Cheerful Stay with the Fist. Yelsid strokes his chin and considers the request. He glances to Selyana, who looks at him and nods slightly. We've no need of traveling with you. Take the book, at your own risk. Our responsibilities lay in other directions. Bodies to deliver, and kin to notify. Which of you will be coming as blood payment?
The others discuss bodies, undead, and magical auras, which have been covered above, hopefully.
Rufford asks Yelsid, can we get out of here now? With Shegal's body missing, we're gonna have enough problems when we report back. It's obvious that Selifan isn't in the area.
**********
Meanwhile, in Cheerful Stay, a haggard Linden stands in Haggard's Inn and tells his tale to the sergeants as they enjoy lunch. After his rendition, they tell Linden to go rest while they consider what to do. Wouldn't be wise to rush in, if the rest are dead or captured, we'd just get chewed up in detail.
'Sides, we left now, we'd be getting there just before nightfall.
That could be a good thing.
Bliss (Cayzle) (AC23, HP4 of 16) d20+11=14 ; Tuesday April 8th, 2014 3:37:26 PM
Bliss finds that he is confused. "Was there ever a third body?" he muses. "Was that all just an illusion?"
Meanwhile he hears these other people ... enemies? strangers? something else? ... talking about some recompense and debt?
He pipes up, "What's this 'blood payment'? Are you saying we owe you gold? You think one of us has to come with you? Why? for what reason? For how long?"
Then the one of them says, "Take the book, at your own risk." How weird is that? "Wait, what?" says Bliss. "You're giving us the book? If you did not want it, why were you fighting us for it? I'm so confused!"
Bliss thinks the book is an illusion, and he casts Guidance and touches it in order to get a Will save. His save is at +6. He also keeps alert: Perception 14.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Tuesday April 8th, 2014 6:15:50 PM
OOC how long has passed? is anyone still charmed?
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Tuesday April 8th, 2014 6:25:34 PM
Pru is getting a headache.
"I'm not sure any of this makes sense," she says. "But if you will let us take the book back with us, we would appreciate it very much. Thank you."
"Each of us has sworn an oath to the Mailed Fist," she explains. "We are bound to them. Because we are so bound, none of us can come with you as a blood payment. I think that your best hope of obtaining such a payment would be to appeal directly to the Mailed Fist. A good first step might be to speak with our sergeants back in Cheerful Stay."
Pru hopes she is being clear. This group hasn't demonstrated an ability to follow logical thought.
Bliss (Cayzle) (AC23, HP4 of 16) d8=2 ; Tuesday April 8th, 2014 6:51:21 PM
Looking around, Bliss stubs his toe. "Ouch!" he says.
"That reminds me, I'm still wounded! I'm taking a potion of curing! PLEASE do not shoot me!"
Let it not be said that Bliss cannot learn. He waits for an acknowledgment and THEN drinks his potion ... a special fruity one of 1d8+5 ... rolling a 7. lol!
AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 19/23 "Tinker" (SteveK) Tuesday April 8th, 2014 7:57:09 PM
Tinker tries for all of three seconds to think about local laws and customs dealing with blood price and the requirements thereof before he shakes his head. He was never very good in the 'laws and customs' classes at the Citadel, but he did learn the barracks maxim 'A soldier out of luck was really never stuck: there's always someone higher up where you can pass the buck!'
"You would have to talk to our Sergeants or make your claim at the Citadel", he says in response to the question about blood price.
If the group is letting them take the Book, and the church is now mildly evil when it didn't used to be according to the paladins... Well, Tinker is ready to go! "If you come with us you can get a soft bed for the night and the townsfolk could sure use the added firepower." Tinker gives a last suggestion for Selyana and her team to come with them, but knows it sounds hollow, even plaintive, in his own ears.
Whether they come or not, Tinker carefully nudges the book back in the bag and hefts it over his shoulder. "Good to see you again, Selyana!", he says, clearly ready to part ways and get back to town.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 2/24 -3 nonlethal Linden (Jay B) Tuesday April 8th, 2014 8:10:12 PM
"Yes sirs!" The centaur then goes to bed after healing himself to full with various methods, but mainly his spontaneous healing via prepped spells. If there is enough time, his previous spell list will be identical to the the last.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Tuesday April 8th, 2014 9:11:24 PM
Carver is still feeling uneasy about the whole situation. (is Charm still in effect?) "Just be careful around that damned book Bliss"
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 d20+4=16 ; d20+4=14 ; d20+9=27 ; Tuesday April 8th, 2014 9:16:26 PM
WIlliam has no intention of paying some blood price, as their enemy was killed in the midst of a battle... And if these fools want to ask for one, then they're bigger idiots than he thought they were at first....
All the discussions and arguments, the verbal feints and confused responses are getting them nowhere and like his friend, only gives him a headache...
He's glad that Tinker takes the book, as that'll get them out of here earlier.... So he keeps a close eye on it, trying to discern more of its magical nature or its ultimate purpose... "Yes, watch yourselves around that book, as I don't trust it... I'm not sure if its even the one we want..."
He glowers at the other group, except for Selyana who seems to be a decent person...
Finally, he is intrigued about this building being evil but nothing within being evil... It's a conundrum that he's very curious about...
Perc - 16 (ignore 2nd roll) Know Arc - 27
After his inspection, he's ready to depart too, as he needs no healing but does need some rest to regain spells...
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) d20+9=22 ; Tuesday April 8th, 2014 10:10:05 PM "Gees, you guys not even interested in where Shegal's body went or why, after several months in this peaceful, homely church it suddenly turns evil? Well, I intend to explore ever timber of this church for the source of the evil and where bodies go, even if it takes me through the night and dawn. As for blood payment, tell their kin you messed up, got into a fight, got them killed."
He turns to his friends, "Notice how they've been here a while, with the book, and nothing amiss happened. We didn't detect evil before, so its not the book. But blood was shed on the ground. It would seem that this blood has awakened some dormant evil spirit here and it has claimed Shegal's body. We can't leave this evil here to plague the village and entrap other unsuspecting paladins. We've got at least until Linden returns, so let's start looking."
Nikolai takes out his nunchaku and with the wooden ends, he starts pounding the floorboards of the church looking for hollow sounds and perhaps a hidden cellar or compartment.
"You priests start looking for symbols and things carved on the pews, pulplit, walls, anywhere."
Perception +9 (listening for hollow sounds under the floorboards): 22
Bliss (Cayzle) (AC23, HP4 of 16) Wednesday April 9th, 2014 6:31:44 AM
"We should just torch this place," Bliss suggests.
AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 19/23 "Tinker" (SteveK) Wednesday April 9th, 2014 10:20:18 AM
Tinker visibly winces at the hard-line stance of Nikolai and Wiliiam. "No need to get nasty", he mutters under his breath.
As for the Church, Tinker disagrees. "All the more reason to get the tome safely back to the Citadel or at least Sergeants Helmsbane and Trimmack. We got the Tome, that is the mission. We can come back after the Tome is safe." He looks to Cameron who has been the defacto leader when the Sergeants have been away, hoping for some leadership direction.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Wednesday April 9th, 2014 10:23:53 AM " Um, yes we can Nikolai. It isn't our job. That book is our job. If someone wants to send us back later to see why dormant and abandoned buildings eat dead bodies slain on their grounds then we can get paid for it. Job was 'get the book, return it ASAP' we are both under oath to the Fist and contract to the Fist's employer and we will leave NOW and fulfill them both." Cameron sees where Prudence is going and tries to follow suit, even if he needs to club Nikolai like a seal and drag him out by the boots. The duty idea will once and for all expose the Pantheonites as frauds if they balk at the Fist fulfilling their oaths.
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Wednesday April 9th, 2014 10:25:00 AM
OOC Heh happy to oblige while you were typing Steve.
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 d20=14 ; Wednesday April 9th, 2014 4:53:17 PM
William is tempted to help burn down the place but decides they have time to do some searching.. He'll aid Nikolai in looking for any arcane signs... Perc = 14
Bliss (Cayzle) (AC23, HP4/11? of 16) d20+12=13 ; Wednesday April 9th, 2014 5:17:19 PM
Bliss looks around too.
He's not sure for what, but he looks for it.
Perception (with a guidance spell) 13
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Wednesday April 9th, 2014 7:57:08 PM "Ever think that the building might be a doorway and the book is a key? That would explain the evil background, while not actually being evil after all. The evil might be beyond the surface but still readily available."
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Wednesday April 9th, 2014 8:15:10 PM "Uhmm.. Sorry about that, Cameron. You are right about the Job. I just hate leaving loose ends and I wanted to help our friends over there, some."
Nikolai turns and asks Yelsid, "If the book, which you just happened to come across isnt' part of your reason for being here, then it should not be a breach of your private business to tell us where you just happened to come across it, even if not the exact location, eh? Did you have the book with you when you passed through Cheerful Stay or did you find it here? Kowing this will help up either link the book to this new evil around here or disassociate the book from it."
OOC: For whatever the few moments of searching the church floorboards for hollow space was worth, and the searches from the others, did we find anything?
AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 19/23 "Tinker" (SteveK) Wednesday April 9th, 2014 9:12:52 PM
ooc: Dave, LOL! That couldn't have been posted better if we tried!
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Wednesday April 9th, 2014 10:09:06 PM
Pru fidgets uneasily. She hopes that hostilities don't break out all over again.
"I am curious about one thing," she says. "We were given to understand that the book had been--" don't say "stolen," she tells herself--"taken from someplace. When you came across it, was it in someone's possession? Hidden someplace perhaps? The more we can report on the circumstances of its discovery, the happier the client will be, I'm sure. Of course, we wouldn't ask you to breach any confidences."
Decrepit Old Church (DM Ezra) Thursday April 10th, 2014 12:34:05 AM
The Pantheonian's agree to travel to Cheerful Stay with the Fist.
About half way back, the sergeants are seen approaching. Linden is with them as well.
After both sides give their reports and statements. Sgt Trimmack grumbles to the Fist we WILL discuss this alter. He pulls his pouch from his belt, rifles a finger through it and pulls a large emerald out. Tossing it to Yelsid, he states this WILL cover your blood price.
Turning he heads back to Cheerful Stay, Attention! Fall in! March!
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Thursday April 10th, 2014 8:25:43 AM
Cameron falls in and marches back to Cheerful Stay with the Sergeants.
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 Thursday April 10th, 2014 11:36:56 AM
William wisely holds his tongue but if he can get away with it and not be heard by the sargeants, mutters to the Pantheonians, "This isn't over by a long shot," as he marches away with his friends. ..
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Thursday April 10th, 2014 12:47:35 PM
Pru falls in and begins the march back to Cheerful Stay. Tension roils in her gut, which hasn't been feeling so hot since she took a wave of dark energy in the fight. She hopes she doesn't have to stop and be sick--that would be embarrassing.
She does spare a little smile for Linden. "I'm glad you made it back safe," she says.
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Thursday April 10th, 2014 1:51:34 PM
Carver falls in, and as per his usual, he keeps his lance and shield at the ready. It's never certain when or where an attack could come from....
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 2/24 -3 nonlethal Linden (Jay B) Thursday April 10th, 2014 2:08:46 PM
The already daft centaur looks really confused and almost reluctant to talk to the Fist teammates. "What in the bloody hell...?"
"It good to know you all live. But what happened when I left?" He grins at Bliss and pats his head.
AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 19/23 "Tinker" (SteveK) Thursday April 10th, 2014 5:45:54 PM
Tinker falls in and marches back to Cheerful Stay with the Sergeants. Usually marches are accompanied by singing or talking or fanciful tales, but the dwarf really doesn't feel like it today.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Thursday April 10th, 2014 7:48:36 PM
Nikolai reluctantly leaves the church. He'd like to paint a big warning sign 'Danger! Evil Church' on an outside wall but there's no paint. He is glad the Pantheonians agreed to come along and meet the sergeants to get things straightened out.
He says nothing on the way, nor when they meet their sergeants except to answer Linden. "Hey Linden, we'll tell our story some dark and stormy night," he grins mischievously.
He falls right in when the sergeants call and marches on back, keeping his thoughts to himself. A full report will be due and he'll get his chance to speak then.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 2/24 -3 nonlethal Linden (Jay B) Thursday April 10th, 2014 10:56:19 PM
The cleric looks at Nik and then at the sergeants. "Sirs, they might still be enchanted. These... people (he points to the Pantheonites), were the ones who attacked us. I'm sure they will say otherwise. Don't let them fool you. They are vicious and tricksy." Scowls the cleric.
Bliss (Cayzle) (AC23, HP4/11? of 16) Friday April 11th, 2014 12:04:27 AM
Bliss grins at Linden, glad to see him alive.
He follows orders, takes his place, and marches.
Mookie flies overhead, uncharacteristically quiet since the battle.
(DM Ezra) Loose Ends Friday April 11th, 2014 12:36:14 PM
A storm starts to develop as the Fist returns to Cheerful Stay. It rages through the night, dropping torrents of rain on the town and fields.
The Fist has acquired a spellbook, the Sergeants believe it is the one they were sent to retrieve, but this won't be known until they get back to headquarters.
Answers to the loose ends. Bliss had wondered if the missing body was an illusion. There was nothing to indicate this was so, the Pantheonians would not have taken kindly to any suggestion of such.
Blood payment (or blood money), is restitution or compensation paid by an offender (usually a murderer) or his/her family group to the family or kin group of the victim. It can also be considered the reward for bringing a criminal to justice (bounty hunting). The concept of blood money was prevalent with ancient Germanic peoples, and later incorporated into early Christianity. There are also allowances for blood money in Islam, Japan, Korea, and Somalia. Courtesy Wikipedia.
Bliss had asked why the Pantheonian's were fought the Fist for the book. Yelsid explains that they defended themselves against a group of aggressive brigands that were sneaking up on them through a fog, refused to back off and state their intentions, and that even as some of them professed peaceful intentions, the others continued to advance in an aggressive fashion. Defending themselves had nothing to do with the book. Bliss determines that the book is not an illusion.
The charm effects would start wearing off around dinner time.
The dim aura of evil that permeates the building was not there prior to the shared dream (on 4/1) but was there after. It is interesting that something so powerful as a dream that was shared by all those present could have its aura dissipate so quickly to only leave a dim, fading reminder of the horrors of the dream. Upon exiting the church, it is noticed that the partially collapsed steeple is also missing.
Nikolai comments on the apparent apathy of the Pantheonian's towards the disappearance of Shegal's body. With the recent activities they have experienced, it is quire likely that they are more interested in vacating the area instead of sticking around for more horrors to manifest. The Pantheonians have also refused to divulge information regarding their own purpose in being where they are. Nikolai does not find any symbols or carvings that are unusual, or unexpected for an old, crumbling church. Yelsid dodges answering where they located the book, stating that such may reveal information about their own mission.
Yelsid does tell Prudence that the book was unattended when they came across it. Perchance someone else had possession of it before they found it, assuming it's the same book anyway.
The Pantheonian's part ways with the Fist prior to entering Cheerful Stay. Indicating they are already late in returning to their temple.
The paladin Arjiksen gives William a kindly smile, son, such will lead you to Jancassis, and then you will be dealing with a Justice. The matter has been settled by your Sergeant. Let that be the end of it. This is in response to William's muttered comment to the Pantheonians.
Once settled into the only private dining room at Haggard's Sgt Trimmack looks around the room. There are a few lessons to be learned here. Some I would have thought were common sense. Apparently your still a bit green behind the ears.
Sgt Helmbane nods in agreement, it's generally well known, and an established practice when traveling to hail a camp, wait for acknowledgement and invitation BEFORE approaching another group of travelers.
Trimmack looks up at the ceiling, watching the wisps of smoke flow along the underside of the thatching before it escapes out a vent. Let me see if I get this straight. Should one of you incite a fight in the middle of the street, you feel you would be justified in using deadly force after knocking an opponent down, so long as he had friends still fighting? We are a military organization. We have rules of engagement and behavior. We are also! beholden to the rules of the lands where we operate.
Playing his part of the bad cop-bad cop, Helmbane grumbles just to make this really plain and simple. If you are on a mission, and you are getting ready to engage a hostile force. And their mage starts casting a spell. You do not wait to see what kind of spell it is! And if you are one the receiving end, do not expect the other side to sit by and just wait to see if you're casting light, or throwing a fireball.
Trimmack slides a hand across his face We'd best be heading back. We leave at first light. Go get some sleep. Unless someone has something to say?
******
2007 experience.
AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 19/23 "Tinker" (SteveK) Friday April 11th, 2014 6:20:28 PM
Tinker looks shame-faced and listens to the role-reversal as Trimmack bawls them out and Helmsbane gives them pointers. Looking at it from Selyana's point of view, he can really see how they must have seen the Fist as they tried to get an advantageous position.
Still, that is only one side of the story. What about the days of zombie attacks? Trimmack and Helmsbane was with the group when they were ambushed by undead a half-days travel from Cheerful Stay. "There was no reason to suspect the decrepit church with an old cemetery in less than a half a day's travel would house anyone other than enemy combatants!", Tinker counters sullenly. Still, the tactic of first hailing and then fighting if needs be could work to the Fist advantage. If the other group is neutral or friendly, well and good. And a keen eye on a swivel could turn an ambush into a surprise for the ambushers if they are NOT friendly.
What hurts Tinker most is after 3 years of training and passing graduation exercises by working as a team... well, a little fog made just about everyone do their own thing and it nearly got everyone killed.
Prudence Gundle [AC 18; HP 19/21] [Mage Armor](Kathy) Friday April 11th, 2014 6:38:14 PM
Pru listens in silence. There is so much of all of this she doesn't understand. But she'll limit herself to a couple of the most puzzling points.
"Um...sergeant? You said we should have hailed the camp. Um, we didn't know it was a camp. We were investigating what we'd been told was an abandoned building. We didn't expect people. We didn't see anything you'd expect to see at a camp--no smoke from a fire, no horses, no people. Well, there was a person up on the steeple, but I didn't see him at first. So...what did we miss? What should we have seen that would have told us it was a camp?"
The other puzzling thing is something she'd rather not discuss, but she feels she must. "You said we have rules of engagement and behavior, and we do. I kind of like that." She squirms a little, and looks down at her hands. "When we were talking--before the fighting started--one of the men said 'that one isn't male and I'd like to show her my fist.' I don't know what he meant by that. Well, I mean, I know it was kind of an awkward play on "mailed fist." But I don't know exactly....but I thought he meant....I thought he was talking about some kind of indecent assault. And it kind of made me think that these people, whoever they were, did not have rules of engagement and behavior. At least, not ones they were prepared to follow." She looks around, miserable. "I--was that wrong? Did he mean something else?"
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 2/24 -3 nonlethal Linden (Jay B) Friday April 11th, 2014 8:46:42 PM
OOC. Is the XP total or per? Character post coming later. Late for my weekly game!!
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Friday April 11th, 2014 11:34:54 PM " That was how I interpreted it too Prudence. Had I been able to make him out through the fog maybe I would have had a better read on him, but that was what I thought he meant too." "Let it go guys. Clearly our Sergeants are more interested in another group's assessment of our performance than listening to what we encountered, thought or tried to do. It isn't a debrief, it is a dressing down. Guuess we aren't the Honor Fist any more. I wonder how the Minotaur Fist would have dealt with this one? 'Course they would have been able to see over the midday fog I guess. Stand too and take your licks." Cameron waits to be dismissed. There is plenty of booze at the bar that needs drinking, and plenty of grateful townsfolk out there to buy it for him.
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 Saturday April 12th, 2014 11:13:16 AM
William listens to the sergeant's criticism and though he disagrees with most of it, he remains silent. HIs friends have said what needs to be said and he agrees with Cameron, "Let's take the rear end chewing and move on. We're the honor fist and I'm not going to let some incident like what just happened take it away from us. We were in the right no matter what they say..."
He also remembers the Paladin's advice, and tries his best to leave what happened back there in the past rather than dwelling on it and getting angrier...
Once their released, he suggests they go get a drink and then clean up...
William the Courageous (Ken) AC 22 (cover + Mage Armor) hp 12/12 Saturday April 12th, 2014 11:45:10 AM (OOC - Hey guys, I need to "copy" some spells from other wizards to add spells to my spellbook... So does anyone want to share some spells with me? I added Summon Monster 2 and Flaming Sphere at 2nd level... I already have these first level spells = PfE, SM 1, Mage Armor, Feather Fall, Magic Weapon, Sleep, Shield, Grease, Magic Missile)
Ac 21,Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 1 CMD 15) HP 22/22 Cameron Honeytamer Steelshaper ( David Feest) Saturday April 12th, 2014 12:51:49 PM
OOC PSST William. You are the only arcane caster in the group with a spell book. Bards cast spontaneously and so do Sorcerers. Sorry man.
Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 15/23 CMD 18/20(Grapple) Saturday April 12th, 2014 8:04:26 PM
OOC: try opening that new book we just got and get some out of that. hehe. Bliss, I'm sure, can snatch it away for a couple hours without the sergeants notice. :)
IC: Nikolai takes the chewing out lika a good soldier, stonefaced and facing forward, eyes unmoving. Inside, though, he keeps repeating 'Serenity Now... Serenity Now... Serenity Now...
Afterwards, when Cameron mentions the Minotaur group, he snorts. "They have far less tact than we do. If we couldn't get them to open up diplomatically, I hardly think Mr. Tough Minotaur would either. He'd probably try the bullying tactic first and get his horns snipped for sure."
Despite the urge to celebrate their success at getting the book, whether it is the right one or not, the undead problem still bothers him. If the book was the cause, then why didn't the Pantheonians not see any all this time?
"Don't celebrate too much. We're likely to spend the night here to leave tomorrow, and we still haven't solved the undead attack mystery yet. So I'm going to remain alert tonight just in case."
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 2/24 Linden (Jay B) Sunday April 13th, 2014 2:51:37 AM
Testing.....
Carver AC 17, AC 19/ shield, CMB 6, CMD 16, HP 21/25 (10) (John C) Sunday April 13th, 2014 2:14:05 PM
(carver's updated, just not the header) With the Sargents not at all interested in hearing what is being said and listening to people other than those whom they've helped train, Carver decides it's just better to remain silent and go on about what needs doing. He grabs some food and a quick rest, expecting the need to fight off undead during the night sometime.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 2/24 Linden (Jay B) Sunday April 13th, 2014 6:18:29 PM
"Sirs, we found the church. Reconned from the air. Went in on the ground from three points in a pinser and then attempted to make peaceful communication, but they weren't bothered to meet us on equal ground. Hence we viewed them as hostile once they attacked us. I told you ALL this when I arrived for reinforcements, you. Then you couldn't be bothered. Frankly, sirs, I'm inclined to believe one of three things. First, you are not fully grasping what we are saying. Second, you don't really care to know what really happened. Lastly, we failed because your training somehow fell short, but I would hate to believe the latter!" Says the centaur, too freely to be allowed. He knows this was out of line. "Or.... this was yet another test of real world situations, in which case it was brilliant!" He says, trying to save face.
(OOC: My PC link is the 3rd level version. Please could someone check to see if you can view it.)
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 22/24 Linden (Jay B) d6=5 ; d6=6 ; d8+2=5 ; d8+2=4 ; d8+2=7 ; Sunday April 13th, 2014 6:31:22 PM
Before the end of the day, the cleric of Flower channels love to heal his friends whom he thought he lost that day. He gives each an awkward hug and tears up a little. "I need a smoke. And a mead."
(Tinker, Prudence, Carver, and Nikolai are fully healed with two channels (and anyone in the bar who was hurt, also heals 11.... kindness is good). Linden and Bliss get back 11 from those same Channels. Bliss and Linden require a bit more. He spontaneously uses his few remaining spell slots to draw healing (once is a domain), Bliss heals for 7 and Linden for 9) Linden is out of spells and has one channel left.
AC 19 w/shield, TAC 11, FFAC 15, (CMD 13,CMB 2), HPS 22/24 Linden (Jay B) Sunday April 13th, 2014 7:15:36 PM
ooc; Corrections made!!