Dm Shawn - A Familiar Home Wednesday June 4th, 2014 9:59:48 AM
To trudge through the wet and muddy city with an increased weight would take a long time. Luckily Mother Rillan's home is close to the disguised church.
The door is unlocked, and upon entering a warm fire greets the group. Apparently Mother Rillan wanted to return to a warm home after her evil services. Good thing Magana brought her corpse to enjoy the warmth.
The small house quickly fills up with the various Taurs, and luggage brought from under the temple. The house is quiet except for the rain pouring on the wooden roof. Some of the group go about searching the home. Maybe it is Zeoll's weight, or his keen perception but the aging Liontaur steps on a floorboard, and can tell it is not nailed down. Easily prying the board up, he uncovers a few trinkets of no value unless you worshiped the evil god Mother Rillan did. Obviously used in some sort of evil ritual, there is no doubt that the Mother was as evil as everyone else.
Spire takes a seat on the bed, and with the aid of his magical light tries to read the spell. Not knowing if it is fatigue, or if the spell is too powerful for him, the words on the scroll do not make sense to him. Maybe tomorrow, with some rest, will provide a better understanding.
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 d20+13=27 ; Wednesday June 4th, 2014 3:04:21 PM
Frustrated with the scroll, Spire lets out a great sigh before resigning himself to a dark corner of the house, spreading out the bedroll he keeps in his Handy Haversack and settling into a night of fitful, restless sleep. In the morning, he immediately attempts to decipher the scroll once more, determined to copy it into his spellbook. -------------------- If Spire can try again as soon as he gets up, he'll get a 27 for Spellcraft
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Wednesday June 4th, 2014 4:14:11 PM
Sam takes the bed of the "priestess" if no one else claims it. If nothing occurs during the night, Sam gets up and waits to hear the direction proposed by the group.
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Wednesday June 4th, 2014 4:46:10 PM
As normal, Terser positions himself to be between Sam and any potential enemies during the night. He's also ready to leap up and slap any people that the voice may take again before they can leave the house. The barricaded door should help with that.
Anyone find any clues as to where they could be keeping this "God" of theirs?
Zeoll (Cayzle) (AC23 - HP 33 of 33) Wednesday June 4th, 2014 5:27:11 PM
Zeoll settles in for the night. If Kane is around, he asks the witch to preserve the bodies -- he has a spell for that, right?
He insists that everyone be tied together through the night, so that if the Call sounds, no one will be able to sneak off.
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids d20+15=20 ; Wednesday June 4th, 2014 6:19:31 PM
In a way Aexana is happy to see the Priestess was in fact a true follower of this evil-fishy-god-wanabee. It reassures her that they haven't attacked an innocent bystander when they were forced to defend themselves.
As beds are chosen Aexana observes Sam as he claims the soft bed...
"Young Master Sam Snapdragon McFisticuff... I'm sure that bed is big enough for two Gnomes to share?"
Whenever she's up for watch Aex will get up making a sour face... she would have enjoyed a good long undisturbed night for a change...
(perception 20)
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 61/68 (Ki 3/5) Wednesday June 4th, 2014 8:27:02 PM
Coer unwinds the rope from around his waist and ties one end to his belt. He offers the other end to anyone who wishes to tie themselves to a heavy object.
At the end of his watch he wakes up Aex, who appears to have offered to take a shift, and lies near the fire. It has been a long day. "Dont wander off, I need some sleep. I hate this town" he say grumpily before drifting off.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Wednesday June 4th, 2014 9:20:08 PM
Sam shrugs and makes room for Aexana.
Magana (Craig) [HP 60 of 71] Wednesday June 4th, 2014 11:26:46 PM
Magana takes up her usual post by the door for the evening.
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal d20+9=17 ; Thursday June 5th, 2014 5:19:42 AM
Jozhur volunteers to take watch after Aex before he finds a comfy spot on the floor to sleep. (Perception: 17)
Dm Shawn - A Familiar Home Thursday June 5th, 2014 10:23:29 AM
Waking in the morning gives no relief of a true dawn. The gray sky continues, as the wet earth is plagued with more rain. Low thunder echoes in the distance, and flashes of lightning are the only detractor to the gray sky.
Mother Rillan's home is warm, and dry though out the night. Being an evil priestess provides one with the finer things in life.
Spire awakes, and quickly begins deciphering the scroll. The added rest obviously helps, as he quickly reads it as a water-breathing spell.
Zeoll, wishes Kane was still around, but he has headed off to the inn.
The rest of the group untie their rope, get of bed and stretch or come off their watches with no incidents. The quiet noise(besides the weather) is reminiscent of the beginning of this hell when no townspeople were spotted.
The temple is as it was left the night before, no one came out of our went back into the temple. Down in the depths of its belly, the pools are waiting for some visitors.
Zeoll (Cayzle) (AC23 - HP 38 of 38) d6=6 ; d6=5 ; d6=4 ; d6=2 ; d6=4 ; d6=5 ; Thursday June 5th, 2014 11:04:44 AM
Last Night ... Zeoll uses his remaining Channels to make sure everyone is cured up ... 26 hp healing to everyone, please.
Zeoll prepares a couple different spells today than he did yesterday.
He looks through the various coins found in the loot and takes 25 gp worth of silver. After preparing it, he uses it to cast Bless Water. He figures a vial of Holy Water will be useful today, at the least to desecrate that altar.
Then it is time to head back to the evil temple, and the watery ways under it. Just before entering the building, Zeoll casts Mage Armor, Elf Vision, Guidance, Taur's Try (minotaur version), and Nemesis Insight.
Sorcerer spells: Cast: 1 of 5 (mage armor) Laughing Touch: used 0 of 7. Channel Energy 1d6: used 0 of 7. Fey domain: Hide Away: used 0 of 7. Spread the Word: used 1 of 1.
Current effects: Mage Armor (4 hours), Nemesis Insight (5 hours), Elf Vision (50 minutes), Taur's Try and Guidance recast as needed.
OOC: I had last updated my sheet in January, so I brought it up to date with the following changes: Used: Detect Evil Scroll, Two Vials Acid, Obs Mist Scroll, Tanglefoot Bag. Used a hero point and gained a hero point. Gained a Pearl of Power lvl 1.
We also have the following loot:
Magical 1 x +1 Breastplate 2 x Bracers of Armor +1 3 x 1st level Pearls of Power (claimed by Zeoll, Spire, Aexana)
Not Magical - (any masterwork?) 4 rapiers 4 heavy steel shields 3 morningstars 3 light crossbows 1 light steel shield 3 quivers w/20 bolts each 3 unholy symbols 200 gp in various coins
I think Coer said he planned to store the unclaimed loot on the Lionfish.
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] d20+10=26 Thursday June 5th, 2014 12:45:25 PM
Terser does his best to find something useful to contribute, leafing through whatever texts Sam has found that may be important and reading any that may be in written Common or Dwarven. Might as well try to broaden his horizons, right?
He also limbers himself up so he can accompany whomever is going on the underwater sojourn, asking whomever isn't going to keep an eye on his heavier equipment.
edit: Ooo how about a swim check just in case! 26
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Thursday June 5th, 2014 5:01:51 PM
Sam nervously watches Terser flip through the tome. Every time he flips a page in a way that he thinks is too hard, the gnome butts in and asks the dwarf to be careful. The only thing that only slightly draws Sam's attention from the tome, is his new spiked gauntlet (legacy item). He marvels at the beauty of this gem-encrusted weapon. He shows it off to Terser (both in hopes to distract him from the tome and just to show it off).
"Maybe we should head back to the inn. That other captain wanted us to check on his boat. Also, isn't there supposed to be some event in this little town?"
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids Thursday June 5th, 2014 6:01:16 PM
As they wake up Aex takes some time for meditating. Given the plan to go exploring the underwater tunnel system she makes sure to prepare several spells for helping her friends breathing under water.
"I have 3 spells for breathing under water... but this also means I have no healing available... better stay out of trouble... The water breathing spells are for some of you. I will shape change into either a dolphin or a shark. Changing will make sure I can drag those unable to swim..."
As they make their way to the evil temple again Aex observes the water.
"Time to get wet friends... those who can't swim, can hold on to me...
Aex will use her 3 Water Breathing spells on those who want it. She also casts a Speak with Animals spell on Zeoll. Then, she hops in the dark water to check the size of the tunnel system and changes into a medium dolphin or a large shark depending on the width of the tunnels.
Today's Spell List: 0 : Purify Food and Drink, Know Direction, Flare, Mending 1 : Produce Flame, Endure Elements, Cure Light Wounds, Cure Light Wounds, Goodberry + Obscuring Mist 2 : Barkskin, Cat's Grace, Flaming Sphere, Owl's Wisdom + Fog Cloud 3 : Water Breathing, Water Breathing, Water Breathing + Call Lightning
8 x Storm Burst (Weather Domain Power) (8/8 left) 1 x dancing lights (Gnome Magic) 1 x ghost sound (Gnome Magic) 1 x prestidigitation (Gnome Magic) 1 x Speak with animals (Gnome Magic)
Available Wild Shapes Today : 3/3 ---------------------------------------------------------------------
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Thursday June 5th, 2014 7:06:29 PM
With the spell in his book, Spire prepares a few instances of Water Breathing before leaving with the group to the temple. "I will go along with Miss Aexana to help guide everyone. Who else will be coming with us? Should everyone come along or only some of us?" The elf seems a bit testier than usual, answering any questions quickly and curtly.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Thursday June 5th, 2014 7:11:02 PM "What do we do if the swim is longer than the spell will last?"
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Thursday June 5th, 2014 7:56:47 PM
Even with his concern of drowning, Sam will follow Terser's lead.
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Thursday June 5th, 2014 9:33:56 PM "Well..." Spire closes his eyes, doing some quick mental math. "I have two iterations of the spell prepared, and Miss Aexana has three. That is a total of five spells, accounting for the time we can each grant the recipient... divided by eight... we could each share the spell for seven point seven five hours if magic worked as such, but unfortunately, it does not. Everyone can have a minimum of seven hours, and a few of us will have eight." -------------------- Here's Spire's math...
Spire's 2 Spells cast @ Level 5 = 20 hours Aexana's 3 Spells cast @ Level 7 = 42 hours = 62 hours total Divided by 8 crew members = 7.75 hours each, but since the spell is divided by hours... Two people will have the spell for 7 hours Six people will have the spell for 8 hours
Am I completely wrong here...? Spire's INT is a lot higher than mine. And finally... Prepared Spells.
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 61/68 (Ki 3/5) Thursday June 5th, 2014 9:36:57 PM
As dawn breaks on another dreary day Coer considers the proposed swim.
"Do we know if the pipes will fit a taur? The tunnels were not designed for them so I have my doubts.
Who wants to visit the Lionfish with me?"
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Thursday June 5th, 2014 10:17:52 PM
Sam ponders for another minute and then speaks,"That song caused some to drown themselves in the ocean. We tried to drown ourselves in the pools. Why did the villagers dissapear down the tunnels? Why was it different for them? Maybe they die at the end of the tunnels like everyone else. If only we had more information..."
(As stated before, Sam will follow along)
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal Friday June 6th, 2014 4:27:23 AM
Jozhur replies to Sam, half thinking out loud, "If the villagers drowned themselves in the pools, where are the bodies? There were a lot of people for them to all just disappear so quickly."
Not wanting to seem a coward, he forces himself to volunteer to get wet.
"If you have enough spells, I will also go in the water."
Magana (Craig) [HP 60 of 71] Friday June 6th, 2014 10:31:37 AM
Magana responds to Coer. "I will help you carry the loot to the Lionfish while mages wrestle with the logistics."
Dm Shawn - A Familiar Home Friday June 6th, 2014 11:58:35 AM
Coer and Magana want to return the loot and booty to the Lionfish while the "smarter" members break down the logistics of the math. (OOC: That looks right Ian).
Sam wants to check on the ships in the harbor for the captains.
Zeoll stocks himself up on holy water, and spells. Wisdom comes with old age.
Those who peeked at the tunnels, know they are about 8' wide, circular. More then enough room for a minotaur, and even a liontaur to fit.
Is the group waiting for Magana and Coer, are Magana and Coer going to use the tunnels, is the entire group going to head to the Lionfish first?
Zeoll (Cayzle) (AC23 - HP 38 of 38) Friday June 6th, 2014 12:37:46 PM
Zeoll suggests everybody going to the Lionfish first, then everybody going back to the evil temple and into the tunnels.
And he is in favor of using the party's resources to get everybody breathing water for the 7 hour duration, just before entering the temple (the same time he is planning to buff himself up).
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Friday June 6th, 2014 1:53:58 PM "I believe a trip to the Lionfish would not go amiss. Perhaps one group can check the boat, and one group can check in at the inn to assure those there that we are not dead yet." Spire volunteers to go to the inn and will go there as soon as someone volunteers to help him.
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Friday June 6th, 2014 2:28:39 PM If we're splitting up before meeting at the temple, Sam and I will go along to the boats to help with the heavy lifting and the inspiring of those who are doing the heavy lifting.
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 61/68 (Ki 3/5) Sunday June 8th, 2014 3:01:29 AM "Good idea Spire. You head to the inn if someone will go with you, while Magana, Terser, Sam and I head to the Ship.
Head straight back and we will go downstairs when we have all returned."
Coer gathers the items, and when his friends are ready heads out into the cold miserable day.
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids Sunday June 8th, 2014 6:13:42 PM "I'll go with Spire if that's the decision... " Aex says as she preps for a quick visit at the Inn, " Splitting up in this town doesn't exactly sound like the safest thing to do... if we all go together we'll loose some time to explore the tunnels but at least we'll all be together. What if this eerie sound comes back while we're split up?!? We will then slap us in the face before we go drown ourselves. IF this sound is indeed created by someone or something it might very well be able to spy on us and use the sound burst at the most ideal moment... when we're weak from not staying together...
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 d20+11=17 ; Sunday June 8th, 2014 6:49:38 PM
Sam follows Terser to the ship. Along the way he looks for any clue of emotion from villagers they pass on the way. (Sense motive=17)
Ooc-Sorry for the short post. I've got a head full of scrambled eggs this weekend.
Magana (Craig) [HP 60 of 71] d20+11=31 ; Sunday June 8th, 2014 11:21:00 PM
(perception nat20 for 31)
Magana keeps a sharp lookout for trouble on the way to the ship.
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal d20+9=29 ; Monday June 9th, 2014 1:03:51 AM
Not one to pass up a trip to an inn, Jozhur tags along with Aexana and Spire.'
----------------- Perception: 29
Zeoll (Cayzle) (AC23 - HP 38 of 38) Monday June 9th, 2014 11:09:28 AM
Zeoll figures the trip to the inn is the one requiring tact, while the trip to the ship requires muscles. He heads to the inn.
Dm Shawn - Back to the Inn/Ship Monday June 9th, 2014 1:10:19 PM
Zeoll, Jozhur, Aexana and Spire head for the inn. On the way, no villagers are seen. No lights behind doors or windows. No sense of life anywhere. If the town was deserted before, it is lifeless now.
At the inn, it takes a brief moment for the people inside to un-baricade the door. Before pleasantries can be exchanged Captain Kreel steps forward. "Is it safe to get out from this flea pit? Did you do your job?"
On the way to the ship, the muscle of the group and Sam, also notice nothing of any lifeforms. Carrying the treasure to the ship is easy and uneventful. On the docks, the same three ships(other then the Lionfish) are in dock. Magana does notice a pirate or privateer milling about on their respective ship, but that was how the docks were left before the temple.
Magana (Craig) [HP 60 of 71] Monday June 9th, 2014 4:08:49 PM
"It's too quiet," Magana mutters to Coer. "It's like they have decided they bit off more than they can chew in suckering us to this island, and are hiding in hopes we will leave."
She shrugs her burden into a more comfortable position. "I get irritated when someone tries to sucker me. I want to pound that someone. Soon."
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids Monday June 9th, 2014 5:11:12 PM
Amazed on how these nitwits just don't seem to grasp what has transpired in this village or what they have escaped from the little Gnome has no idea what to say to Captain Kreel... looks like he's as dumb as he looks!
Aex gazes up to her larger companions eyes asking if these fellows were realy worth the risk coming here...
"We did our 'job' alright... looks like this bar will be out of business for a while..." Aex mutters between her teeth...
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Monday June 9th, 2014 5:55:53 PM
Having little ability to help, Sam observes the loading of the Lionfish. The lack of villiagers tells him one thing. The group is clearly on their own. Kane surely will have his work cut out for him.
Once the boat is loaded, Sam heads to the inn to find the others. He finds himself with little other option but to join in the underwater adventure.
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Monday June 9th, 2014 7:21:35 PM
Terser unburdens himself of the load of weapons and armor and mentally prepares himself for an underwater adventure. The prospect of being able to breathe made it a bit more exciting.
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 d20+3=12 ; Monday June 9th, 2014 9:12:46 PM "You," Spire huffs, stepping in front of Captain Kreel and jutting a pale finger in his face. "You have been nothing but a detriment ever since we had the misfortune of allowing you into our lives, and I grow sick and weary of dealing with the attitude of a coward who could not be bothered to check on his own crew, while ours has been out risking out lives to save your worthless hide. Were it up to me, I would have let you and your men drown in the ocean, but I serve a higher being now." Spire's finger wanders dangerously close to the Captain's neck as he continues. "I would ask you kindly to keep a civil tongue in your mouth when addressing those who are on a mission to save not only you but a large majority of the lives on this stain on our map masquerading as an island." With that, Spire spits out an elven curse that bears not repeating before storming from the inn, muttering under his breath every curse he can think up in the various languages he knows.
Using Hero Point for +4 to roll Intimidate: 12...
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal d20+9=21 ; Monday June 9th, 2014 9:41:09 PM
Jozhur ponders Captain Creel's question for a moment, "We still have some work to do...I think."
He looks for the rest of the Lionfish crew in the inn. Is everyone still here.
---------- Perception: 21
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal d20+6=8 ; d20+9=25 ; d20+9=15 ; Monday June 9th, 2014 11:58:35 PM
ooc: Disregard my previous post, didn't see Ian's beforehand. ------------
Jozhur is a little shocked by tongue lashing Spire hands out, the muscle of the group isn't here to back them up. "Yeah, what he said! Keep it up and it's me you'll need saving from"
He looks about, checking on the Lionfish crew and gauging the reactions of others in the inn.
------------------- Aid another intimidate : 8 Perception: 25 Sense motive: 15
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 61/68 (Ki 3/5) Tuesday June 10th, 2014 6:49:35 AM "we will be pounding something soon, I can feel it" Coer tells Magna.
"Now let's get back to the Temple, we don't want to miss your monthly bath" Coer laughs at his own joke and heads back to the temple.
Zeoll (Cayzle) (AC23 - HP 38 of 38) d20+4=6 ; Tuesday June 10th, 2014 10:20:00 AM
Zeoll tries to help Spire. "Yeah, you big lug. What a maroon!"
Aid another to intimidate (Chr check) a six. The old liontaur is not very intimidating.
Dm Shawn - Back to the Inn/Ship Tuesday June 10th, 2014 12:33:25 PM
Creel pulls his face away from Spire's finger. " You better watch that... "he says", Elf knuckles are a delicacy where I am from. " The smile on his face hides if he is joking or not, but by the way the man has acted anything is possible. He turns to look at Jozhur, Zeoll and Aexana in turn, obviously not intimidated by them.
As the tension is thick, it is Jozhur who hears a clanking coming from the kitchen area. No one else seems to hear the sound. As quickly as it comes, it goes.
At the docks, the tension is less, but still existent. The treasures are loaded onto the Lionfish. The boat itself is still in good shape, lazily going with the flow of water in the bay. The other ships are quiet, the men and women on watch, not even popping their heads over the railings to take a look at the crazy people loading a ship in the rainstorm.
Sam wants to head for the inn, and Coer is ready to go to the temple. Magana wants to hit something, and Terser wants to breathe water.
Zeoll (Cayzle) (AC23 - HP 38 of 38) Tuesday June 10th, 2014 5:20:03 PM
Zeoll shrugs at the evil captain, and then urges his friends to head back to the evil temple. "We have unfinished worrk," he says,
Before descending into the lower levels, he casts his spells at last: Mage Armor, Elf Vision, Guidance, Taur's Try (minotaur version), and Nemesis Insight.
Sorcerer spells: Cast: 1 of 5 (mage armor) Laughing Touch: used 0 of 7. Channel Energy 1d6: used 0 of 7. Fey domain: Hide Away: used 0 of 7. Spread the Word: used 1 of 1.
Current effects: Mage Armor (4 hours), Nemesis Insight (5 hours), Elf Vision (50 minutes), Taur's Try and Guidance recast as needed.
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Tuesday June 10th, 2014 5:55:44 PM
Spire simply continues to swear incessantly under his breath in a plethora of languages as they trudge their way towards the temple.
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Tuesday June 10th, 2014 6:21:21 PM
Ready to swim after the rendezvous. Yay!
Magana (Craig) [HP 60 of 71] Tuesday June 10th, 2014 6:27:02 PM
Magana snorts in disgust. "With all this rain, a bath would be redundant." She seems to be puzzling through something.
Back at the temple, Magana finally shakes her head in consternation and says, "I'm... uncomfortable... with trusting myself to these pools. They both seem to link to the sea, but they are both at different levels of the complex. Seems to me at least the lower one should be overflowing and flooding the rooms. It's unnatural."
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 61/68 (Ki 3/5) d20+12=21 ; Tuesday June 10th, 2014 6:30:31 PM
While walking towards the temple, Coer keeps a eye out for any tracks that could indicate 'life' in appears to be a ghost town.
"We should search the alderman's home after our swim. Might have some useful info given he was downstairs. I bet he has some nice books, Sam.
or if we pass it.... we could drop in now?"
¬¬¬ ooc: perception;21
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids Tuesday June 10th, 2014 6:34:16 PM
Aex too would rather see her Taur friends pummeling captain Creel but they have more pressing business to take care of. As Jozhur mentions the noise coling from the kitchen Aex is intrigued...
"Are they making breakfast in absence of the innkeeper or has that man returned...??
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Tuesday June 10th, 2014 9:54:39 PM
Sam's ears perk up at Coer's remark.
"Good point. Although I'm ready to gather more information, I think solving this mystery and saving this village is the top priority."
Sam joins the others in the temple.
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal d20+9=23 ; Tuesday June 10th, 2014 10:56:10 PM "What was that noise? Is someone hiding in there?"
Jozhur rushes to the kitchen and tries to locate the source of the clanking.
------------------ Perception: 23
Zeoll (Cayzle) (AC23 - HP 38 of 38) Wednesday June 11th, 2014 3:21:48 PM
Zeoll agrees that the alderman's house -- heck, ALL the houses -- should be searched ... after getting rid of the Caller.
"Time to swim," he says.
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Wednesday June 11th, 2014 4:01:59 PM Check in until DM post
Dm Shawn - Back to the Inn/Ship Wednesday June 11th, 2014 5:38:31 PM
For the group that ventured the docks, the walk back to the temple is nothing short of boring. The rain and thunder still echo throughout the empty town. Fear of the sound coming back any moment, is the only thing keeping them on their toes. The alderman's house is a possible exploration spot... but will wait till after the swim.
Back at the inn, Jozhur moves to the kitchen busting through the door to see Piotr in the middle of dumping the acrid-smelling contents of a bottle into the kettle of chowder that's been simmering at the edge of the fire since the first Call o' the Sea. He begins to stammer through an excuse before clumsily throwing the bottle at Jozhur. He turns to run but quickly sees no exit.
"Please, please dont hurt me.... please. "
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids d20+15=24 ; d20+8=13 ; Wednesday June 11th, 2014 7:00:57 PM
As Jozhur spurts forward to the kitchen and catches Piotr read handed Aex is glad she's on the right team! Her new found friends truely are remarkable!
If able she checks the bottle while the others detain Piotr... being a herbalist and potion adept she hopes to be able to identify the acrid smelling liquid... (Herbalist 24 - knowledge nature 13)
Zeoll (Cayzle) (AC23 - HP 38 of 38) Wednesday June 11th, 2014 8:17:56 PM
Zeoll realizes that Jozhur did not leave the inn, and that he evidently heard something.
"Oh, this being elderrly is killing me," he kvetches. "I am missing things left and rright!"
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Wednesday June 11th, 2014 8:54:01 PM
As the group waits at the temple, Sam pulls out the evil tome and begins researching the "god" that they are about to hunt. He looks for any detail that might give them an edge in the upcoming battle.
Ooc-Not sure if a roll is required. If it is knowledge, I'll "take 10" for the roll. I figure the knowledge is coming from research and not in Sam's head, so whatever you like! :)
Magana (Craig) [HP 60 of 71] d20+11=16 ; Wednesday June 11th, 2014 11:58:26 PM
Magana spends this time searching the main church floor for any clues.
(perception 16)
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5) Thursday June 12th, 2014 12:39:09 AM
At the temple Coer spends his time stretching his sore muscles. The poison for the temple's trap has not worn off and he is still weakened.
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal d20+6=18 ; d20+9=27 ; Thursday June 12th, 2014 12:54:44 AM
Jozhur advances towards Piotr and draws his sap, "Why shouldn't I beat you to a pulp? What was in the vial and who put you up to this?"
He motions to Aexana that he needs a rope. He looks around to see if there is something else he can use to tie the adulterer up. He also listens for any reaction from those outside the kitchen.
---------------- Intimidate: 18 Perception: 27
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Thursday June 12th, 2014 12:33:48 PM
If Zeoll stops, Spire will as well. Otherwise, he continues on to the temple, confident Jozhur can take care of himself.
Zeoll (Cayzle) (AC23 - HP 38 of 38) Thursday June 12th, 2014 12:52:43 PM
Zeoll says to Spire, "Honestly, I didn't even notice Jozhurr had not followed us. Should we leave him back therrre? What if he rruns intro trrouble?"
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 d20+8=16 ; Thursday June 12th, 2014 1:11:48 PM "Time is of the essence. Jozhur knows that. I imagine he will not be long." Nevertheless, the elf stops in his tracks, turning to face the inn and keeping a sharp eye out for anything that might indicate a fight. (Perception 16)
Zeoll (Cayzle) (AC23 - HP 38 of 38) d20+19=20 ; Thursday June 12th, 2014 2:35:35 PM
Seeing Spire cock his head, Zeoll does the same, after casting a guidance and a Taur's Try.
Perception 20
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Thursday June 12th, 2014 5:40:08 PM
ooc: no actions, waiting on rest of party to arrive - may post more depending on DM post.
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids d20+2=17 ; Thursday June 12th, 2014 5:56:56 PM "No rope..." Aex says to Johzur while she examines the liquid. Not having any rope on her she looks around the kitchen to see what can be used... "... but I'm sure we can find interesting things around here that will make the man squeel... let's see what's in this bottle as a starter... we'll get to the main course later..." Aex continues as she moves closer to Piotr and pretends to have him drink from the liquid. (mind you, she will not do so!! - she just tries to aid Jozhur's Intimidate check)
Intimidate 17
Dm Shawn - Back to the Inn/Ship Thursday June 12th, 2014 9:43:09 PM
Ooc: Sorry for the late/short post. In hour 15 of an 18 hour shift.
The man thrashes about, his face repelled from the jug like two ends of a magnet. "Please, don't hurt me. All my knowledge is yours."
Aexana and Jozhur hear the kitchen door creak open as the three captains enter the small kitchen.
"Ever the heroes?" Kreel says with a little laugh.
At the Temple, Magana looks about for clues but only comes up with false holy symbols of the good gods.
Sam reads his book, stopping on a nice grousome chapter discussing the sacrafices into the ocean.
Making good time, Zeoll and Spire catch up with their friends at the temple.
Occ: Getting clarification on the acrid liquid for Aexana.
Magana (Craig) [HP 60 of 71] d20+11=22 ; d20+11=16 ; Thursday June 12th, 2014 10:50:26 PM
Magana paces the outside of the building, again looking for anything interesting or out of place. To hit.
(perception 22)
Magana (Craig) [HP 71 of 71] Thursday June 12th, 2014 11:37:25 PM
header correction
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Thursday June 12th, 2014 11:39:50 PM
Sam continues reading as he waits for the rest of the group. He stops to admire his new gauntlet from time-to-time.
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5) Friday June 13th, 2014 12:16:14 AM
"That sure is a nice gauntlet Sam. Where did you get it?" Coer asks Sam to pass the time.
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal d20+6=19 ; d20+6=12 ; d20+9=11 ; Friday June 13th, 2014 1:22:11 AM
The usually calm Jozhur is obviously furious, "What is wrong with you, trying to poison people?! As if it isn't bad enough people are marching into the ocean to drown themselves? Who put you up to this?"
He turns and points his sap at Captain Kreel, as if it was a hand crossbow and he was going to shoot the man. He stares the captain down while he waits for a response from Piotr.
-------------- Intimidate: 19 Sense motive: 12 Perception: 11
I don't remember the name "Piotr" from before. Would Jozhur recognize him as a member of one of the crews?
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Friday June 13th, 2014 4:54:17 AM
Sam smiles at Coer's remark.
"I got it from someone from the Giggling Ghost. I'm not sure exactly who he was, but he seemed to take interest in my mission to join the Sage's Guild. It writes and helps me learn."
With that Sam quietly mutters a word. The gauntlet's index finger glows with a soft light. Sam writes "Sam was here" in bright green ink on the temple floor.
"Pretty neat huh?"
Zeoll (Cayzle) (AC23 - HP 38 of 38) Friday June 13th, 2014 6:48:09 AM
Zeoll arrives with Spire just in time to see Sam writing his graffitto.
"Sam!" the old liontaur scolds. "What arre you doing, you young whipperrsnapperr? Yes, this is an evil temple, but still! If you want to deface something, go drraw holy symbols on that evil altarr downstairrs!"
He smiles a bit to soften his chiding.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Friday June 13th, 2014 8:07:53 AM
Sam looks at his handy work in shame. Although knowledgable about many things, the gnome still finds himself in the role of the child or follower. He gets to his feet and scuffs the floor with his boot. The magical writing is still visible.
"Sorry..."
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Friday June 13th, 2014 1:05:27 PM Jozhur and Aexana are still at the inn," Spire reports none too happily. "They found something, I assume."
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Friday June 13th, 2014 7:47:17 PM The old man is right. You may not want these cultists to have your name. Who knows what they can do with it. I hear the way to really destroy writing is to write new words over it, something I'm sure you would never have done before, haha.
I wonder if the others need our help. Do one of you magic types have an easy way to contact them?
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Friday June 13th, 2014 9:24:31 PM
Sam reactives his gauntlet and skribbles over the words.
Dm Shawn - Back to the Inn/Ship Friday June 13th, 2014 9:35:52 PM
As if to show anger a giant bolt of lightning hits the top of the church, sending sparks and broken wood down to the ground below. As quickly as it comes, it goes just leaving the rain and thunder.
Magana, who is pacing outside is jealous of the damage being caused, and decides to lend her help. Punching at the broken part of the church, and causing a nice chunk of damage herself. A little happy with herself, she is caught off guard when a bundle of paper come sliding out of the hole she left.
At the inn... Aexana can tell by the acrid smell that the jug contained a poison she has heard of before, Oil of the Striped Toadstools. It effects the mind and makes the senses dull.
Kreel, takes the threat, and turns back and leaves the kitchen. Piotr looks from him to Jozhur, as if he knows his last chance for help just left the room.
"We do it for Billoopl. Bittern lead us to him, after the Voice started."
Magana (Craig) [HP 71 of 71] Friday June 13th, 2014 10:36:05 PM
Magana quickly snatches up the bundle of paper to save it from the wind and rain, and stuffs it in her pack to keep it dry. She then checks the hole for any more hidden surprises.
Zeoll (Cayzle) (AC23 - HP 38 of 38) Saturday June 14th, 2014 9:12:46 AM
Zeoll jumps a mile when that lightning crashes down!
"If that's an omen," the grey-mane liontaur says, "then my interrprretation is that we need to hurrry!"
"Where's that Jozhurr! And Aex!"
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5) Saturday June 14th, 2014 7:44:07 PM
As the thinder fades and the dust settles Coer smiles at Sam "No more writing till after our swim, or the whole place might come down.
We have many stories you may wish to record. Perhaps when this is all done we can give you a lift off this rock, and you can fill your books "
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Saturday June 14th, 2014 11:20:01 PM
Sam regains his youthful glow as Coer addresses him,"I'd be honored to sail with you Captain Coerator. Terser can provide you with courage rarely found within the boundaries of the Wold. I'm more of the tag along. I will serve with equal commitment, within my capabilities."
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal d20+6=23 ; Sunday June 15th, 2014 12:13:44 AM
Jozhur lets Kreel walk away for now, focusing his attention on Piotr, "And who is "We"?! You said you'd give me some answers, you had better start now!"
Jozhur advances towards Piotr, sap raised.
------------- Intimidate: 23
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids Sunday June 15th, 2014 6:01:31 PM
Aex stands with the bottle containing the remaining of the vile smelling poison. This organisation goes deep on this Island or so it seems. She's not sure though if people follow this Billoopl out of beliefs of fear.
"Jozhur, " Aex says to her Rogue friend, "Let's take this man to our friends so we can question him. We shouldn't do this here... not with all these bystanders. Let's tie him up and go to the others. I'm sure Piotr here has a lot to say..."
the she adds in a whisper to Jozhur: "Just make sure he doesn't hurt himself... we don't want him dead before we can question him...
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Monday June 16th, 2014 10:45:31 AM "They had better arrive soon," the elf snaps. "We need Aexana to breathe underwater. My spells are not enough."
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Monday June 16th, 2014 2:04:52 PM Haha, that's the spirit, Magana. Looks like fun! Find something interesting in there?
Dm Shawn - Back to the Inn/Temple Monday June 16th, 2014 3:24:02 PM
Aexana makes a suggestion to bring the prisoner to the rest of the group to answer the questions. It is obvious though, the added muscle isn't needed to break him as he just continues to talk.
"The townspeople... we worship Billoopl. The entire town, The alderman summoned a seaspawn, and they brought with them the Voice of Billoopl. It is a statue set up on its own alter."
At the temple, the group still waits.Not knowing if the lightning bolt was natural or not, the group lets Sam know to not deface the church anymore.
Magana quickly snatches the bundles of paper, and checks the hole to find the bundle was the only thing kept in there.
Spire reminds everyone that Aexana is needed to breath underwater.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Monday June 16th, 2014 4:27:15 PM
Sam continues milling about as he awaits the rest of the group's return. He goes back to the library area to thumb through any interesting reading materials.
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5) Monday June 16th, 2014 5:30:40 PM "Magana, what have you found?"
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Monday June 16th, 2014 6:22:21 PM
Terser tags along with Sam, continuing his perusal of the books under Sam's watchful eye, hoping to learn a thing or two from his friend.
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids Monday June 16th, 2014 7:02:45 PM "Well now it looks as though we may just have found the answer to this riddle... now we know where the voices come from... tell us Piotr, where can we find this statue? "
Anxious to leave the bar and meet up with her friends Aex hopes Jozhur will drag this rat along. She's worried the rest of the group just might have entered the temple again and what they will be up with...
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Tuesday June 17th, 2014 1:41:01 AM
Spire peers over at what Magana is pulling out of the wall, his curiosity piqued.
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal Tuesday June 17th, 2014 3:24:04 AM
Jozhur puts a hand on Piotr's shoulder, "Come with us, we can talk as we walk."
Magana (Craig) [HP 71 of 71] Tuesday June 17th, 2014 2:02:38 PM
Magana returns to the main floor of the church, and leans against a wall as she reviews the papers she found.
"I found these papers in a damaged part of the church's structure." She passes them around to see who can make the most sense of them.
Dm Shawn - Back to the Inn/Temple Tuesday June 17th, 2014 5:02:03 PM
Piotr looks nothing short of frightened. His eyes are starting to moisten, and his nose is running.
"The statue is kept safe in the Seapawn Cave located north of town...the road north leads to the only way for non-swimmers to enter the cave a cliff above the opening. " He says, as he wipes his face with his shoulder.
When Aexana and Jozhur start hustling him to the rest of the group, no one makes a nosie from the inn common room. All eyes watch them as they walk out the door. Piotr gives no resistance as he walked/dragged to the rest of the group.
At the temple, Magana passes out the papers she has found, and they are easy enough to read for anyone who can read common. Some minor spelling mistakes aside, the papers are rantings of in love young woman and are written to her journal. She talks of her love for a young man named Alexander, and how he is always with the Alderman down in a sea cave north of town. She talks of secret meetings with him after dark, and how excited she is to share with him in everything he does. She talks of a future with children and a nice house on the side of a mountain. How he is to be a powerful member of the town, and a respected member of their new worship. The final entry talks of one of the secret meetings that she has with him, and how excited he was to share with her the secret the Alderman shared with him.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Tuesday June 17th, 2014 5:53:52 PM
Sam continues to thumb through books as Terser watches over him. He suddenly stops and addresses the dwarf.
"Hey Terser. Have you wondered what might happen if we meet this thing wile swimming? I doubt that I'll be able to cast spells or inspire the group. I think we could be at a huge disadvantage."
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Tuesday June 17th, 2014 6:02:46 PM This seems promising. Perhaps we can await the next meeting and follow this Alexander back to the cave. We may not have to swim after all.
Terser looks through the pages for dates of meeting to see if they are held at regular intervals.
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids Tuesday June 17th, 2014 6:18:18 PM
As Piotr informs them about a temple North of town that could perhaps avoid taking a swim Aexana has mixed concerns... on the one hand, who would expect a number of adventurers to daringly swim through the back door! She assumes the road up to this temple to be quite dangerous... if the Gnome were to protect her hideout she would most certainly rig the entrance with deadly traps. This backdoor is perhaps more likely to be un-protected. On the other hand... these fish worshippers aren't exactly the 'usual'.
Once they are back at the group Aexana says: "Jozhur's keen ears heard this rat playing with poison... I would avoid the Soup of the Day friends... but he has interesting new to share!"
And so Aex tells about the road up to the temple where the statue is held that can be responsible for all these problems.
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5) Tuesday June 17th, 2014 7:05:17 PM "Hmmm.... the seaspawn are rather squishy. We may be able to simply send Magana in the front door... Coer shoots Magana a smile, knowing she would be happy to do this
"But I suppose we should all go. Piotr, do you know about the underwater tunnels? Do they lead to the caves with the statue?"
Maybe a swim is not needed after all he thinks
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Tuesday June 17th, 2014 8:11:58 PM
Sam repeats his concern to the group regarding swimming into a possible trap. He lists the disadvantages and dangers. In the back of his mind the gnome realizes that he is in danger whether swimming or climbing. Per usual, he wonders if this is a time where his help is more of a hinderence than a boon.
Zeoll (Cayzle) (AC23 - HP 38 of 38) Tuesday June 17th, 2014 8:23:35 PM
Well, no one is more eager to avoid swimming than Zeoll, but he still thinks the water breathing spell is wise, and he says so.
He ponders the wickedness of the residents of this town -- some clearly misled or deluded or uncaring, others genuinely monsterous. The trick will be to kill the latter and reform the former.
Still, he votes to advance through the basement water-tunnels. "Betterr the devil we know," he says.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Tuesday June 17th, 2014 9:09:24 PM
Sam respectfully listens to the elder Zeoll's wisdom. He carefully retorts, as he is new to the group and is unsure where Zeoll ranks.
"I do see and respect your point Zeoll. As we will be in their environment, they will be at an advantage in underwater combat. I don't think I'll be of any help"
Magana (Craig) [HP 71 of 71] Tuesday June 17th, 2014 11:58:59 PM
"I too have serious misgivings about the under water passage," rumbles Magana, "but I will defer to Coer's decision on the best approach."
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal Wednesday June 18th, 2014 5:21:26 AM
"I would also like to avoid going for a swim, if possible. Two near drownings are two too many."
Zeoll (Cayzle) (AC23 - HP 38 of 38) Wednesday June 18th, 2014 10:00:53 AM
Zeoll was as worried about the climbing as the swimming, but either way, well, okay.
"If it's not one thing that kills you, it's anotherr," he says philosophically. "When you get to be my age, well, you gotta take what Lorrd Garrgul thrrows at you and not worrry."
"I'm good forr eitherr apprroach."
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Wednesday June 18th, 2014 5:20:26 PM
Sam is relieved to hear that he isn't the only one hesitant to take the swim. He is especially relived that Zeoll took his opinion well.
Sam leans towards Terser,"I'll need your help climbing down. Maybe someone can lower me down on a rope."
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Wednesday June 18th, 2014 5:21:12 PM
Sam is ready to head to the cliffs.
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids Wednesday June 18th, 2014 5:46:09 PM "Hmm ... so the cliffs it will be... though I fear we are leaving the 'unexpecting' approach to take the 'logic' one. Logic in a sense that anyone who got away will be watching it. I woudl have loved a swim but I'm in favour of sticking together. "
Mind you Aexana is also rather old already (73) so she kinda likes the approach Zeoll makes when he says "If it's not one thing that kills you, it's anotherr,". The Gnome smiles and makes a mental note to herself that she should hang Zeoll's quote on the Wall of Quotes in the Giggling Ghost when she's able to visit it again...
Dm Shawn - Back to the Inn/Temple Wednesday June 18th, 2014 6:19:06 PM
Piotr looks like a beaten man, his eyes swollen from tears.
" I don't know of any underwater passages, the Alderman kept a lot to himself. As for the cave for most of the year it is underwater, but for three days in a row, the entrance is revealed at low tide, as is a tiny beachhead. "
He looks around, and for the first time realizes he is the only villager, " What do you plan to do with me, I am not climbing down the cliff."
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Wednesday June 18th, 2014 6:43:17 PM
Sam decides to remain silent as to the fate of the villager. He'd be fine with letting him go. The broken man is obviously filled with remorse. Considering the commotion the group has made, the gnome knows that the enemy is aware of their impending visit.
Zeoll (Cayzle) (AC23 - HP 38 of 38) d20+12=22 ; Wednesday June 18th, 2014 7:53:25 PM
Zeoll has a question, and he engages with Piotr, playing "good cop."
"Now, young man," he says to the captive, "wherre have all the villagers gotten to? Why werre you left behind?"
Diplomacy 22
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Wednesday June 18th, 2014 11:08:04 PM
Spire thumbs the amulet around his neck before announcing, "I have taken up precious space preparing the spell of Water Breathing today. I shall continue through the tunnels, as I can see without any help. You may all continue along the mostly dry path, but I shall move along the tunnels. If I encounter an enemy and die, so be it. That is my fate. If I do not, then perhaps I will be able to flank our opponents with my spells. Either way... it is fine."
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal Thursday June 19th, 2014 12:10:29 AM
Seeing that Spire seems set on taking a swim, Jozhur agrees to join him, "I can't allow you to swim through the tunnels alone. I will be with you, just please don't let me drown."
Magana (Craig) [HP 71 of 71] Thursday June 19th, 2014 12:39:03 AM
Magana frowns at Spire's statement, trying to understand why he would insist on dividing their forces. She forces herself to consider this option that seems to fly in the face of strategic wisdom.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Thursday June 19th, 2014 12:41:15 AM
Sam's stomach turns as the fatalistic statement is made by Spire.
"Spire, he said he doesn't even know how to get there through the tunnel. I do not see how preparing a wrong spell is cause for a brash and possibly unsound decision. I can not justify following you on your reasons. It looks like we are breaking the team up..."
Sam looks for Terser's support, as the dwarf is the only one he is sure will stay by his side.
Zeoll (Cayzle) (AC23 - HP 38 of 38) Thursday June 19th, 2014 12:42:50 AM
Zeoll curses under his breath.
"Rreally? Must we split up? If so, let me go thrrough the tunnels too. But we should trry to coorrdinate so that we attack at the same moment."
Zeoll explains that in a 10x10 tunnel, with his tower shield, he can hold most foes at bay until the time comes to coordinate a joint attack.
Tunnels: Spire, Jozhur, Zeoll
Cave: Sam, Aex, Magana, Coer, Terser?
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Thursday June 19th, 2014 12:43:19 AM That sounds reasonable, Zeoll. Though Aexana could go as a water elemental as well. We can attack if necessary when we get in, and you can rush in from behind when you hear the sounds of battle. We can give you time to get in position, since it will likely take you a bit longer to find your way.
sorry for the lateness - was in class when DM post came
and other people popped up while I was typing - editing
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids Thursday June 19th, 2014 5:24:15 PM
As suddenly the party decides to split up, Aexana is getting nervous... soo many things could go wrong and a split up party is not even half as strong!!
"If some go by the water tunnels I must accompany them. I can shape change into a shark towing anyone through the water and further more I have 3 additional water breathing spells memozised today... The fact that the entrance is but surfaced for 3 days per year it sounds very likely that we'll have to go for a swim anyhow. Unless... Piotr... when do these 3 days occur?? Now?? Is that why these sounds are heard today??"
The group seems to be wasting precious time but this decision is pretty important. In any case, if someone - albeit just one - goes through the water... the druid will accompany him or them...
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Thursday June 19th, 2014 8:40:57 PM
Spire raises an eyebrow, looking at Piotr. "The path to the caves is flooded? So unless we find ourselves very lucky, we will be swimming there no matter what. And with the way it has been raining recently..."
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5) d20+9=11 ; Thursday June 19th, 2014 9:08:25 PM
Coer thinks about Piotr's response and description of the unusual cave.
"Piotr, you say the cave is accessible only three days per year. It wouldn't happen to be one of those three days would it?" he asked the scared villager.
Turning to his friends he explains "We will not be able to coordinate ourselves if we split up. We should swim. However, I want to know if there is a dry exit should the spells wear off"
~~~ ooc: sense motive 11
Dm Shawn - Back to the Inn/Temple Thursday June 19th, 2014 9:23:25 PM
The group decides weather to split or not. Piotr breaks up the discussion when he laughs at Zeoll's question. "They failed Billoopll, what do you think happened to them fool."
He turns to Coer next. "That is right. This is the most holy of times for us." Coer could tell by his stress level, that the man has been telling good info.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Friday June 20th, 2014 3:59:40 AM
If no one objects, Sam heads for the northern cliff.
Ooc-trying to get this "party" started
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Friday June 20th, 2014 4:20:05 PM
Terser agrees that there is no time to delay. After ensuring that they have enough rope to scale down the cliffside (and back up), he departs, whistling along with Sam.
Zeoll (Cayzle) (AC23 - HP 38 of 38) Friday June 20th, 2014 4:31:09 PM
Zeoll says, "Wait! Wait! If we arre going to split up, we need to coorrdinate! Herre is how. I cast a Light cantrip on a coin. I hand the glowing coin to Coerr."
"Aexana, Spirre can help the tunnel parrty brreath waterr, but what if the cave parrty needs that too? You go with them. But firrst you cast Light on a coin and give it to me."
"When we can sight the enemy and arre rready to attack, I'll cast anotherr Light, which will turrn the firrst light off. You do the same. So when both lights arre off, then we attack!"
Tunnel Party: Zeoll, Spire, Jozhur,
Cave Party: Aexana, Magana, Coer, Sam, Terser.
OK?
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Friday June 20th, 2014 4:40:13 PM
Sam nods
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids d20+14=31 ; d20+8=23 ; Friday June 20th, 2014 6:26:37 PM
Aex nods at Zeoll, though she's worried for not being with the group that will go under water. If anyone needs the Breath Water spell, Aexana will cast it. What do we do with Piotr??
Then she moves out with Magana, Coer, Sam and Terser... As they go Aexana casts Speak with Animals on Sam and then transform into a tiny Monkey. This allows her to go at 30 ft base speed and will also allow her to easily climb towards the entrance should that be difficult...
(perception 31, Stealth 23)
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Friday June 20th, 2014 6:40:50 PM
Seeing that time is a factor and that he is now the slowest member of the team, Sam casts "expeditious retreat" on himself. (Move speed=50 for 6 minutes.)
He winks at Aexana and quickly makes his way. As always, the fragile bard stays near his bodyguard, Terser.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Friday June 20th, 2014 6:47:35 PM
Ooc-All "climbers" add +2 to your climb checks from Sam's "inspire competence" ability.
Dm Shawn - Back to the Inn/Temple Saturday June 21st, 2014 12:33:48 AM
Splitting up, the two groups head off in opposite directions. Three head inside the temple, while the other 5(and their prisoner) head for the cliffs.
Inside the temple Zeoll, Jozhur and Spire make through the carnage that they left behind. The bodies still lay where they fell, and nothing has been disturbed. They quickly get to the pools, and find them just as they were left. The water, dark and still.
The other group take a path up the hill on the north side of town and arrive at the cliffs. Looking down it is a 25 foot drop. Below a rocky beachhead appears everytime the ocean lowers. As quickly as it comes into view, it dissapears again when the next wave hits.
"How you expect me to get down there" Piotr asks.
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] d20+7=19 ; d20+7=22 ; Saturday June 21st, 2014 2:02:24 AM Oh don't worry. I've muscle enough to get you all down before shinnin' down meself.
Terser uses his knowledge of the tides to determine if the water level will get any lower or if now is the best time to go. knowledge nature 19
At the optimal time, Terser ties a loop in the bottom of his rope and secures the top to something at the top of the cliff (rock, tree, etc). Then, he carefully lowers down the rest of the party before following himself. climb check 22
Zeoll (Cayzle) (AC23 - HP 38 of 38) Sunday June 22nd, 2014 10:54:58 AM
"Well, Spirre, my frriend! This is anotherr fine mess you've gotten us into!" The old liontaur grins and swishes his tail to show that he is teasing. "Cast us some waterr brreathing -- but not quite yet," he adds.
Zeoll holds onto the coin on which Aexana has cast a Light spell. He knows that when it goes out, the other team is ready to attack.
He hopes Aex or someone on the other team holds onto his coin! He'll cast another Light spell when his team is in place, and then the Light he cast earlier will go out, and the other team will know they are ready to fight.
He mentions that maybe they can advance through the tunnels a bit, then send out a scout, then advance a bit, then scout. He asks if anyone has any ideas on a scout. He wonders if maybe he should summon a fey friend who might be a scout. Thoughts on scouting?
If he summons a fey friend, maybe it would work out best if Spire cast water breathing on it too?
OOC: Taking tactics discussion to email with Spire and Jozhur. CCing DMs.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Sunday June 22nd, 2014 2:08:11 PM
Sam waits for a stronger party member to climb down first. He then has Terser tie the rope around him so he can be lowered to that waiting member to pull him in.
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids d20+8=28 ; d20+12=21 ; d20+16=31 ; Sunday June 22nd, 2014 5:35:45 PM
Aex-Monkey stores away the coin Zeoll gave her. The old liontaur sometimes has some cunning ideas... she might be old but she's not useless yet... the tiny monkey chuckles to herself.
As they go towards the cliff they see the entrance to the cave. As Terser offers to lower everyone down Aex-Monkey shakes her head and says to Sam (who is the only one to understand her right now) that she can easily climb down herself (Monkey's have a 30ft climb speed)
When it comes to Piotr Aex says to Sam: "We'd better drag him along and have him walking in front of us... if the corridors to the temple are rigged he won't just walk into them. Either he's unaware of them or he would be totally fatalistic but... I doubt he is. Perhaps Terser can lower him down? "
When the tide looks right Aexana nimbly climbs down. Her monkey form allows her to go down perfectly... taking care of the slippery rocks of course. (knowledge nature 28 - natural 20!!) Aex can just read the tide and chose the right moment to scale down the slippery cliffs.
Once she reaches the entrance she hides in the shades and away from the water (as good as she can) (Stealth 21 / Perception 31)
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5) d20+10=27 ; Sunday June 22nd, 2014 7:52:08 PM
Coer raises an eyebrow at Terser's offer to lower them down the cliff. While Terser's arms may be up to the task, the Minotaur's weight may be too much for his rain soaked footing. "I think I will make my own way down."
He considers Piotr. "The fool knows little of the cave and may alert enemies rather than help us. I think we should tie him up and keep him out of trouble here. We can collect him when we have disposed of the false god.
If the others agree Coer will tie Piotr to the nearest tree and then takes the lead down the cliff.
OOC: Climb: 27
(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal Monday June 23rd, 2014 3:14:41 AM
Jozhur checks his various weapons, making sure they won't go anywhere during the swim. He fidgets with his sword and paces back and forth near the pool as the others discuss tactics.
"I'm afraid I can't be much of a scout underwater. A summoned creature would be best if we need a scout, we shouldn't split up any further."
He continues tapping the hilt of his sword, "Let's get this over, the sooner we can get off this dreadful island, the better."
---------------- Ooc: I didn't get any emails about tactics, unless I deleted them when I was half asleep. No big deal though, as long as I can figure out what's going on.
(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49 Monday June 23rd, 2014 5:12:46 AM
Header fix
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids Monday June 23rd, 2014 4:20:09 PM
Checking in - will check again later
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Monday June 23rd, 2014 4:27:22 PM
Sam relays Aexana's message to Coer. The gnome is obviously neutral in the matter of the prisoner. His focus is clearly aimed towards ending this nightmare.
Zeoll (Cayzle) (AC23 - HP 38 of 38) d10=3 ; d4=3 ; Monday June 23rd, 2014 4:32:59 PM
Before the Water Breathe is cast, Zeoll casts his second level Fey Friend spell. He calls a (rolling randomly) (1d10=3) Medium Elemental -- but what kind? In alpha order, air, earth, fire, or water, and (1d4=3) it is a FIRE elemental.
Zeoll sighs, tells it thanks but no thanks, and sends it on its way.
"The fey and fates arre fickle, my frriends." he says.
After the water breath is cast, he'll go first, shield ready to block any attack.
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] Monday June 23rd, 2014 6:02:00 PM checking in until DM post - strength check to lower people down? figure i could just use my carry capacity. let me know and i'll roll for lowering Sam and possibly Piotr.
dm shawn: Just read it.. a climb check is good
Dm Shawn - A climb and a swim Monday June 23rd, 2014 6:18:56 PM
More plans are hashed out at the entrance to the tunnels. Zeoll decides to call and ally but is dismayed to get a fire elemental.
After dismissing him, the water breathing spells are cast.
Ooc: Need an order and any checks.
At the cliffs, two things are tied to a tree. First the rope to help lower some party members down, and second Piotr.
Terser's arms flex as he begins to lower Sam to the rocky beach below. His arms burn as he lowers the man 10' with another 15' to go.
Coer realizes his size might be more work the Terser can handle and climbs down himself. He keeps thr same pace as the lowering Sam.
Monkey Aexana scampers down the entire cliff face in the time it took the others to climb 10'. Her little hands and feet find holds too small for her normal size hands. Once her little feet hit the rocky shore, the ocean explodes. An abominable conglomeration of multiple species explodes from the surf, sending saltwater spraying in all directions. Clacking claws, writhing legs, wriggling antennae--if the grotesque offspring of lobster and beetle learned to walk upright like a man, it might resemble what you see before you. Aexana was quick enough to not be caught off guard but the creature cares not as it rushes forward spitting a vile, fish smelling liquid from its mouth(10 dmg, Dc 22 Reflex save for half).
The creature does not relent as it rushes right into Aexana, tearing at her with its claws. Huge gashes erupt from her monkey body as the claws rip her open. (12 dmg and 10 dmg). As if more was needed, Aexana feels her body feel a little sluggish. (7 Non Lethal damage)
At the same time, everyone gets a little tingle in their nose, no smell but something is definitely inhaled.
Dc 18 will save for everyone, failure results in -4 to Wis
Ooc: Aexana does get an Aoo from it rushing in.
Dm Sanity 3 rounds
Dm Shawn - A climb and a Swim Monday June 23rd, 2014 6:20:52 PM
Ooc: For some reason the rolls were lost when I swapped from Chrome to Firefox... for some reason I couldnt post in chrome. If anyone wants I will do the rolls again to be fair.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 d20+8=28 ; d20+11=26 ; Monday June 23rd, 2014 7:06:09 PM
will=28 (nat 20)
Sam assess the situation and determines that speed will be necessary to save the lone Aexana. Sam face wrinkles in anticipation as he yells to Terser.
"Let go of or cut the rope Terser! Aexanna's in trouble! I need to get to her quickly! Let me fall!"
Assuming Terser let's him fall the rest of the way, Sam attempts a tumbling roll to soften his landing. (acrobatics=26)
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 d20+10=17 ; Monday June 23rd, 2014 7:13:19 PM
ooh to DM- Do these monsters seem to use eyes to see? (knowledge nature=17)
DM: Yes
Magana (Craig) [HP 71 of 71] d20+4=14 ; d20+3=11 ; Monday June 23rd, 2014 8:31:10 PM
Magana climbs most of the way down (20 feet for full round action), then drops the last few feet into the swarm of beasties.
CURRENT IN-PLAY INFO
AC = 19(normal) = 19 --- [Touch 13] --- [Flat 16] --- (+2 vs.Traps) STR = 18(normal) = 18 WIS = 12(normal) -4(WIS dmg) = 8 Full-round attack is Flail (+10/+5 for 2d8+6) plus Horn (+4 for 1d8+4)
(ooc: sorry about missing a couple posts... had a few crazy days)
(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49 d20+9=28 ; d20+9=28 ; Tuesday June 24th, 2014 6:07:14 AM
Jozhur will jump into the water after Zeoll. He follows close and leaves room for Spire to swim along side him.
---------- Perception: 28 Swim: 28
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 4/5) d20+7=16 ; d20+7=19 ; 2d6+3=12 ; d6=6 ; Tuesday June 24th, 2014 9:04:27 AM
Coer watches as the horrific beast emerges and rips at monkey-aex. His need to help his friend washes away any hint of fear that the tentacles may have given him and he jumps to the beach.
As his feet hit the sand his fist jabs at the beast, electricity crackling, as he tries to land a stunning fist.
Coer's eyes flash blue as he begins to duck and weave.
¬¬¬ ooc: will save 16, dependent on answer to below question, hero point to boost and make save Question to DM: is the "tingle" some form of disease? Because Coer is immune to all diseases.
Attack beast; hit ac19 for 12+6 electric damage stunning fist; if Coer hits the beast, it must make a DC15 Fort save or be stunned for one round. A stunned character drops everything held, can't take actions, loses any Dexterity bonus to AC, and takes a --2 penalty to AC.
Use 1 Ki point to gain +4 dodge bonus - AC=21
DM: No it is not a disease
(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids Tuesday June 24th, 2014 10:35:48 AM
@ DM : Question prior to posting : do you happen to have a map? What's the distance between Aex and this sea monster? In other words, Can Aex move backwards and get out of harms way...
DM: I'll have the map up in a bit...
Zeoll (Cayzle) (AC23 - HP 38 of 38) d20+17=22 ; Tuesday June 24th, 2014 10:39:10 AM
Zeoll leads the way, holding his tower shield in front of him as total cover. Since the tunnel is ten ft wide, and since Zeoll can cover a 10-foot wide space in front of him with his shield. it should prove a formidable barrier. But a slow one. Zeoll can only make a single move per round while proceeding like this. And he is surely walking on the bottom of the tunnel, not trying to swim. That would be a sad sight. As it is, the liontaur twitches his tail in dismay as the water drains his body heat and fills his lungs.
But the old liontaur keeps alert as he moves forward. Perception 22
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 67/72)] d20+5=16 ; d20+6=10 ; d6=3 ; d6=2 ; d20+13=20 ; d10+7=11 ; Tuesday June 24th, 2014 12:32:01 PM
Perhaps it is Sam's request, or perhaps it is the sudden lack of common sense that Terser seems to have, but he complies and let's Sam drop the rest of the way to the ground (free action to drop). Following up this brilliant maneuver, Terser draws his glaive and leaps off the cliff to meet the creature that is currently ravaging his monkey friend. (move action, failed acrobatics, fall damage 3 nonlethal, 2 lethal).
His aim is not much thrown off though, and he sends his glaive in a mighty arc at the lobster/beetle thing after landing 10 feet away. (standard action, hit AC20 for 11 damage)
The beachhead is small, so I don't see Aex running anywhere
Magana (Craig) [HP 71 of 71] Tuesday June 24th, 2014 4:42:49 PM
(ooc: I don't see anyone's positions on the map. Am I in range to attack, or do I have to move there?)
Dm Shawn - A climb and a Swim Tuesday June 24th, 2014 5:33:23 PM
The map is the beginning of round 2... only person on the beachhead at the begining of round 2 is Aexana.. I posted it, so she could decide her course. When I post today's post.. ill put up a new map with everyone's place.
(StevenVdB) Aexana HP 17(10)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids d20+9=18 ; Tuesday June 24th, 2014 5:49:16 PM
(Reflex save 18 - MISS - Aex takes -10 damage) (Aex also takes another -12 and -10 damage + -7 damage non-lethal)
Aex realizes she is in dire shape... blood drips from her vibrant green dress... she didn't even see this coming!! The druid stumbles backwards against the rock behind her and she understands there's no where she can run to... the terrible wounds she got make it virtually impossible to concentrate on spellcasting as her mind is in survival mods...
"HELP" she mentally cries out but words fail to find their way...
Aex-Monkey can climb the cliffs just as easy as she would walk. As she's not a first line fighter Aex decides she has to withdraw from the action and see if she can help the others deal with this sea swarm thing. So Aex withdraws by climbing up the cliff thus avoiding an AoO and getting out of reach from this thing...
(retrieving last listed spell list from June 5th) -------------------------------------------------------------------
Today's Spell List: 0 : Purify Food and Drink, Know Direction, Flare, Mending 1 : Produce Flame, Endure Elements, Cure Light Wounds, Cure Light Wounds, Goodberry + Obscuring Mist 2 : Barkskin, Cat's Grace, Flaming Sphere, Owl's Wisdom + Fog Cloud 3 : Water Breathing, Water Breathing, Water Breathing + Call Lightning
8 x Storm Burst (Weather Domain Power) (8/8 left) 1 x dancing lights (Gnome Magic) 1 x ghost sound (Gnome Magic) 1 x prestidigitation (Gnome Magic) 1 x Speak with animals (Gnome Magic)
Available Wild Shapes Today : 3/3 ---------------------------------------------------------------------
Dm Shawn - A climb and a Swim d6=2 ; 2d6=7 ; d6=3 ; d6=2 ; 2d20+14=27 ; d20+14=29 ; d20+14=28 ; d6+7=10 ; d6+7=11 ; d6=6 ; d6=3 ; Tuesday June 24th, 2014 7:43:04 PM
In the tunnels, Zeoll leads the group into the water. His shield leading the way as he moves forward on the floor of the tube. Behind him Spire and Jozhur follow, close together. The old liontaur paws his way through the water until he comes to a split. A tube leading east and another west.
Back at the cliff, all hell has broken loose as the creature comes out of the sea. The group seeing their friend torn apart leap(litterally in some cases) to action.
1st Sam deftly drops down from the rope, his skill in acrobatics helping him do no real damage. (2 Non Lethal, at C4 on the map.)
As skillfull as Sam was, Magana is the exact opposite. When she misses the handhold, her body drps the last bit to the rocky beach below.(7dmg, and prone. At F5-6,G5-6 on the map)
Coer leaps down the remaining distance, but doesn't do to much damage to himself. (3 dmg +2 Non Lethal) He immediately swings at the creature but watches in dismay as his shot doesn't land.(At g3-4, h3-4)
Terser take it upon himself and leaps down with a huge attack. The creatures natural armor deflects the weapon and doesn't harm it. (At D4)
Aexana backs up to the wall and scampers up out of reach of the monster. The creature gives a look of annoyance but quickly turns to the huge minotaur that just plummeted by.
The creatures claws tear into the prone Magana twice. (10 dmg, +6 Non Lethal, 11 dmg +3 Non Lethal). Again another tingling sensation assaults the heroes. (Another will save Dc18 failure results in attacking the nearest creature as per the confusion spell.)
Ooc: Aexana, I don't see a Will check for last round.. can you roll that(failure is a minus 4 to wisdom)
I will post an updated map tonight, but wanted to include your spots so you can base your move.
2 rds
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 4/5) d20+7=26 ; d20+7=20 ; d20+7=23 ; d20+2=13 ; Tuesday June 24th, 2014 8:41:59 PM
Pick on someone your own size' taunts Coer as hopping from foot to foot he jabs and kicks at the beast
¬¬¬ ooc: I forgot it in the previous post, but Coer has the monk ability 'slow fall' that should have negated any damage. Also his unarmed strikes are treated as magic as long as he has 1 Ki point. will save; 26 - pass
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 3/5) d8=6 ; d20+1=20 ; 2d6+3=8 ; Tuesday June 24th, 2014 8:50:31 PM
Sorry for above post - touchscreen went haywire and posted for me ¬¬¬ 'Pick on someone your own size' taunts Coer. Hopping from foot to foot he jabs and kicks at the beast and even swings his horns for good measure
His blows appear to do little damage, bouncing off the foe's hide, but a well placed kick looks to slow the monster down a tad (perhaps)
¬¬¬ ooc: I forgot it in the previous post, but Coer has the monk ability 'slow fall' that should have negated any damage. Also his unarmed strikes are treated as magic as long as he has 1 Ki point. will save; 26 - pass use 1 ki point to add +4 dodge to AC, ac = 21 flurry of blows; hit 20/23/13 for 8 damage swing of horns hit 20
Magana (Craig) [HP 43(-9NL) of 71] d20+1=10 ; d20+10=21 ; 2d8+6=11 ; Tuesday June 24th, 2014 10:13:07 PM
(will save 10 fails)
Magana is unphased by her unorthodox entrance to the field of battle. The familiar joy of combat fills her heart and she quickly bounces to her feet and swings her mace at the nearest creature... Coer?
(Flail hits a 21 AC for 11 damage)
CURRENT IN-PLAY INFO
AC = 19(normal) = 19 --- [Touch 13] --- [Flat 16] --- (+2 vs.Traps) STR = 18(normal) = 18 WIS = 12(normal) -4(WIS dmg) = 8 Full-round attack is Flail (+10/+5 for 2d8+6) plus Horn (+4 for 1d8+4)
Dm Shawn: Should have been 30dmg.. 21 lethal 9 non lethal
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 67/72)] d20+7=24 ; d20+13=30 ; d20+8=13 ; d10+11=16 ; Tuesday June 24th, 2014 11:19:23 PM Rage on! Will Save 24 - not sure where the monster is, may need a 5foot step to attack
Despite his rage, Terser knows that he will need all the accuracy he can muster to damage this thing. full attack He is much more accurate this time thankfully. Chew on that, freak! hit AC 30 for 16 damage, 2nd attack misses
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Tuesday June 24th, 2014 11:47:59 PM
Sam casts "glitterdust" on as many enemies as he can target. (DC=18)
Ooc- having trouble seeing foes on my phone. If Sam has to target himself also to hit multiple targets, he will.
(StevenVdB) Aexana HP 17(10)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids d20+10=29 ; d20+10=22 ; 3d6=12 ; d20+6=21 ; Wednesday June 25th, 2014 12:50:13 AM
(will save for last turn 29 - no problem :-) ) (will save for this turn 22 - all clear! )
Though badly hurt, Aex-Monkey is able to keep her mind together... from her elevated position she casts a spell and upon completion she sends down a lightning bolt at the swarm! (12 HP - Reflex DC18 for half - SR 21 if applies). Aex does climb a bit higher as she does not want to get caught in one of those water sprays again...
Today's Spell List: 0 : Purify Food and Drink, Know Direction, Flare, Mending 1 : Produce Flame, Endure Elements, Cure Light Wounds, Cure Light Wounds, Goodberry + Obscuring Mist 2 : Barkskin, Cat's Grace, Flaming Sphere, Owl's Wisdom + Fog Cloud 3 : Water Breathing, Water Breathing, Water Breathing + (Call Lightning)
8 x Storm Burst (Weather Domain Power) (8/8 left) 1 x dancing lights (Gnome Magic) 1 x ghost sound (Gnome Magic) 1 x prestidigitation (Gnome Magic) 1 x Speak with animals (Gnome Magic)
Available Wild Shapes Today : 2/3 ---------------------------------------------------------------------
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 d20+8=18 ; Wednesday June 25th, 2014 1:14:01 AM
Will save=18! Passed
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 3/5) Wednesday June 25th, 2014 2:40:28 AM
ooc: hmmm.... is it one UGLY monster or multiple beasties?
Dm Shawn: 1 creature
(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49 d20+6=15 ; d20+9=28 ; d20+9=22 ; Wednesday June 25th, 2014 6:00:09 AM
At the split, Jozhur tries to determine which path is more likely to lead to the caver he group is trying to get to or if one of the paths seems to lead to the other stone pool under the temple. If he thinks one way leads to their destination, he will point it out to Zeoll.
Zeoll (Cayzle) (AC23 - HP 38 of 38) d20+17=24 ; d20+8=9 ; Wednesday June 25th, 2014 10:43:03 AM
Zeoll sniffs, wondering if his scent will work under water. He looks for any signs of passage. Maybe his tracking skill will help give a clue.
He thanks Jozhur with a nod and adds his own expertise to the exercise.
Perception: 24 Survival/Tracking (with scent?): 9
If there are no other clues, he'll go right.
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Wednesday June 25th, 2014 11:35:26 AM
Spire follows closely behind Zeoll, the amulet around his neck allowing him to see perfectly underwater. The elf finds it rather disconcerting that there was no effort required to breathe underwater, but continues along nonetheless.
OOC :: I haven't missed two days of posting in a while... sorry everyone. I'm back home visiting family, the Wold slipped my mind.
OOC: The beachhead is tight, and not really made for 2 minotaurs... that being said... a 10' radius Glitterdust spell centered on the creature will effect everyone... centered on Sam and it will effect the creature and Terser.... Im gonna post in a bit, but giving you the option to center it how you want or change the gameplan.
I only bring this up, because this is a tough fight, and if the creature makes his save and some party members don't.... I can be a cruel DM, but even I have my limits.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Wednesday June 25th, 2014 1:48:03 PM
If it's ok, Sam will start inspire courage +2 instead then.
Dm Shawn - A climb and a Swim d20+10=30 ; d20+14=23 ; d20+14=30 ; d6+7=11 ; d6+7=8 ; d6=2 ; d6=3 ; Wednesday June 25th, 2014 2:16:13 PM
In the tunnels, the trio stop at the fork to decide their path. No smells are evident, and the water messes with Jozhur's perception of the dungeoneering. Finally Zeoll takes the right path, and follows it around for it a bit before it opens at the bottom of a pool. The surface of the water is about 20' above.
At the cliffs, Coer yells to the creature, and swings again in a flurry of blows. The shots that do hit are brushed aside with no damage. The horn swipe is easiley sidestepped by the creature.
Terser, swings his weapon again, with more force then before. This time the blade bites down into the beasts shoulder. It obviously damages the monster, but doesn't slow it down.
Magana loses her senses for a moment, and turns on Coerator and swings into him...(Coer takes 11 dmg)
Sam thinks a spell might work, but changes his mind instead inspiring his friends on.
Aexana scampers up high enough, and rains down with a lightning bolt at the creature. The monster, moves fast for its size, and takes a glancing blow.
The creature roars in anger and tears into Magana again, both claws ripping chunks out of the Minotaurs' skin.... (11 dmg +2 Non Lethal, 8 Dmg+ 3 Non Lethal).
Again the tingling sensation in the nose comes to bear (Will Save Dc 18... or Fear as Per the spell)
22 dmg 1 Round
Zeoll (Cayzle) (AC23 - HP 38 of 38) Wednesday June 25th, 2014 2:40:23 PM
OOC: Did we enter by the nearer pool or the altar pool? If we entered by the nearer pool, then surely this above us is the altar pool, and we need to go back the other way.
DM: No, your in a natural cavern.
(StevenVdB) Aexana HP 17(10)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids d20+10=19 ; 3d6+10=18 ; d20+6=24 ; d20+11=28 ; d6+3=6 ; Wednesday June 25th, 2014 7:17:16 PM
(Will save 19 - OK - not sure Aex needed to roll this also)
From her elevated position Aex again calls down Lightning as a free action. (18 HP - Reflex DC18 for half - SR 24 if applies) (just checking, the Lightning spells causes additional damage outdoors in the rain or thunderstorm... this water swarm sprays around a lot of water... does this increase damage of the Lightning spell also? If yes, that I needed to roll 3d10 instead
She also calls upon the Weather domain to grant her the power of storms! Hits Ranged Touch AC28 - 6 damage (no saves) In addition, the target is buffeted by winds and rain, causing it to take a --2 penalty on attack rolls for 1 round.
DM: Roll 3d10... why the +10 to damage?
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 67/72)] Wednesday June 25th, 2014 9:40:52 PM
Placeholder, had a busy day, posting soon.
(StevenVdB) Aexana HP 17(10)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids Thursday June 26th, 2014 1:10:57 AM
(For those involved with the Water Swarm - so far it seems Terser is affected by the Wisdom attack. Please clearly add that to your header so I can cast Owl's Wisdom to counter if needed)
Magana (Craig) [HP 43(-9NL) of 71] d20+1=13 ; Thursday June 26th, 2014 1:44:22 AM
ooc to DM: the other 7 points of damage was from the fall
(will save 13 fails)
Magana freezes for moment in horror, realizing she just hit Coer instead of the seaborn monstrosity. How could I make that kind of mistake? The pain in her comrade's face is something she just cannot cope with.
She drops her weapon. The thought that she might accidentally hit another friend with it is more than she can bear and she flees the fight, afraid of her own incompetence.
(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49 d20+9=22 ; d20+9=21 ; d20+13=23 ; d20+10=18 ; Thursday June 26th, 2014 2:29:17 AM
Seeing the opening above, Jozhur swims ahead and draws his sword, heading towards the surface. He tries to break the surface quietly and has a look around. If it's clear, he will try to climb out of the water.
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 3/5) d20+11=14 ; Thursday June 26th, 2014 6:58:59 AM
Focused on the monster, Coer is blindsided by Magana's Flail.
He reels for a moment as his nose tingles. He then looks around for the unseen assailant. They could be anywhere! he thinks as he begins to panic.
He pivots and runs as far as he can along the cliff face.
~~~ ooc: i assume we are all rolling will saves each turn. If not Coer will surely attack
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Thursday June 26th, 2014 8:27:53 AM
Sam contunes his inspiriring humming. (Inspire courage +2 continued)
As he can do little else in his current location, he holds and prepares to dodge attacks as needed.
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 67/72)] d20+9=20 ; d20+15=31 ; d20+10=22 ; d10+13=18 ; d10+13=23 ; Thursday June 26th, 2014 11:34:06 AM Will Save 20 - pass
After the first wave of mental energy, Terser has been too caught up in the battle to be affected by the others. So, he is not sure why the formerly fearless minotaur is suddenly fleeing the fray. Still, there are others to worry about, and a surprisingly tough and clearly aggressive creature yet to slay.
forgot to count flanking - hit AC 31 and 24 for 18 and 23
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 d20+8=11 ; Thursday June 26th, 2014 12:11:25 PM
Spire remains at the bottom of the tunnel, watching Jozhur with a mixture of fear and curiosity. (Perception: 11)
Dm Shawn - A climb and a Swim d4=4 ; d12=10 ; d20+1=17 ; d20+14=22 ; d6+7=12 ; d6=3 ; d20+12=24 ; d20+12=16 ; d6+7=11 ; d6=5 ; Thursday June 26th, 2014 2:53:20 PM
Jozhur exits the water tunnel at the bottom of the pool. His keen eyes spot a writhing mass of tentacles, far too numerous to belong to any natural creature of a sane and rational world, looms into view, but it appears as if his stealth has prevented him from being seen. Jozhur is at the blue circile and the tentacles are at the T. Bottom of the Pool
Aexana calls down the lightning and it plows into the creature.(Reroll 3d10). Her druidic ability brings even more into play and it buffets the creature.
The two minotaurs know fear, and turn and run. As Magana flees the creature tears at her one last time. (AOO, 12 damage, 3 non lethal). Magana stumbles and falls to the ground. (76 dmg total, 17 of which is non lethal so just Ko's you.)
If the creature could smile, it would be now as it turns to face Terser. Terser fires back with a double swing. The first swing bites into the creature, and the second sales over its head. The creature swings back twice at Terser. The first claw rakes into him. (11 dmg +5 Non Lethal). The second claw is stopped by his armor.
Sam helps his allies, and continues to sing.
41 DMg 1 Round 4 Rounds
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Thursday June 26th, 2014 3:35:37 PM
Seeing an opening for targeting the creature without hitting allies, Sam quickly casts "glitterdust" centered directly on the creature. (reflex DC=18 or become blinded)
He then steps back to the corner of the beach to give Terser room to fight. While doing so he continues his inspirational song. (inspire courage +2 to hit/damage and vs FEAR/charm continued)
Zeoll (Cayzle) (AC23 - HP 38 of 38) Thursday June 26th, 2014 3:43:09 PM
Seeing Jozhur leave the water, Zeoll mutters, "That's my cue." He starts swimming up too, calling behind him softly, "Come on Spirre!"
Just before he leaves the water, he turns briefly invisible with his Fey Domain vanishing trick.
Sorcerer spells: Cast: 1 of 5 (mage armor) Laughing Touch: used 0 of 7. Channel Energy 1d6: used 0 of 7. Fey domain: Hide Away: used 0 of 7. Spread the Word: used 1 of 1.
Current effects: Mage Armor (4 hours), Nemesis Insight (5 hours), Elf Vision (50 minutes), Taur's Try and Guidance recast as needed. OOC: How much time has gone by since casting these spells on June 10?
(StevenVdB) Aexana HP 17(10)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 3d10=24 ; 3d10=19 ; 3d10=9 ; 3d10=16 ; d20+11=25 ; d6+3=6 ; Thursday June 26th, 2014 5:12:37 PM
(Reroll damage of last turn AND the first turn which would be 24 and 19 instead of 18 and 12) (Absolutely no idea why I rolled a +10 t the damage last turn... it was a nice try though ;-) )
With only a few Cure Light wounds on her Aex realizes she can not heal her friends quick enough vs this monstrosity... all she can do is try and stop it.
Again Lightning Crashes and the sea swarm (Damage 9 - HERO point reroll for 16 HP instead - Reflex save DC18 for half) and another Storm Burst buffets the abomination... (hits touch AC25 - 6HP damage In addition, the target is buffeted by winds and rain, causing it to take a --2 penalty on attack rolls for 1 round.)
------------------------------------------------------------------- Today's Spell List: 0 : Purify Food and Drink, Know Direction, Flare, Mending 1 : Produce Flame, Endure Elements, Cure Light Wounds, Cure Light Wounds, Goodberry + Obscuring Mist 2 : Barkskin, Cat's Grace, Flaming Sphere, Owl's Wisdom + Fog Cloud 3 : Water Breathing, Water Breathing, Water Breathing + (Call Lightning)
8 x Storm Burst (Weather Domain Power) (6/8 left) 1 x dancing lights (Gnome Magic) 1 x ghost sound (Gnome Magic) 1 x prestidigitation (Gnome Magic) 1 x Speak with animals (Gnome Magic)
Available Wild Shapes Today : 2/3 ---------------------------------------------------------------------
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 58/72 -7 NL)] d20+13=14 ; d20+13=21 ; d20+8=21 ; Thursday June 26th, 2014 5:21:58 PM well, this is no good...
Come back, ye cowardly taurs! Terser attempts to inspire them, because this thing may prove too much for him alone. At least the lightning seems to be steadily pounding it, and Sam's input has just become obvious. He He steps back to get in range and has at it, though he only manages to fend it off and not do any damage.
aoo as it approaches, miss miss both attacks another aoo if it comes back in to attack
(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49 d20+11=24 ; d8+3=9 ; 2d6=3 ; d20+9=22 ; Friday June 27th, 2014 1:13:27 AM
Jozhur looks over the tentacled mass before him. Is it rooted to the floor of the pool, and if so would it be possible to swim by it out of reach?
If he doesn't think he can avoid its reach, the rogue looks to take advantage of catching the thing off guard. He swims towards the monstrosity and thrusts his sword into what he guesses to be a vulnerable spot.
-------------- Swim Check: 22 Swim southwest 5', and south 10'. Attack hits AC24 for 9 damage. Additional 3 if it is vulnerable to sneak attacks.
Magana (Craig) [HP (59&17NL) of 71] Friday June 27th, 2014 2:49:26 AM
Magana's attempt to flee fails as she is cut down from behind and drops lifelessly to turf.
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 3/5) d20+11=21 ; Friday June 27th, 2014 9:05:57 AM
Cowardly taur? Terser's unusual insult stops Coer. He stops in his tracks and shakes his head trying to clear the forced panic.
"im Coming" he calls as he returns to the battle, looking a little shaken, but driven to defend his friends.
When in range
¬¬¬ ooc: will save against panicked; 21 - pass and i am guessing he is shaken
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 3/5) d20+7=12 ; Friday June 27th, 2014 9:08:00 AM
Cowardly taur? Terser's unusual insult stops Coer. He stops in his tracks and shakes his head trying to clear the forced panic.
"im Coming" he calls as he returns to the battle, looking a little shaken, but driven to defend his friends.
When in range he swings at the beast, but misses thanks to his fuzzy mind.
¬¬¬ ooc: will save against panicked; 21 - pass and i am guessing he is shaken attack 12, miss
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Friday June 27th, 2014 9:43:10 AM
Spire follows Zeoll, but stops short of breaking the water's surface, remaining below the water to stay hidden as his friends scout out the area.
Dm Shawn - A climb and a Swim d20+6=13 ; d20+10=17 ; d20+10=20 ; d20+10=21 ; 3d6=12 ; d20+14=28 ; d20+14=27 ; d6+7=13 ; d6+7=11 ; d6=6 ; d6=5 ; d4=3 ; d4=1 ; Friday June 27th, 2014 1:41:33 PM
Jozhur sneaks up, and isn't noticed by the tendrils. His weapon cuts through the water, and then cuts into the tendril just as easy.(12 damage). The creature reacts by lashing out with its tendrils, but misses due to the damage it received.
Zeoll turns invisible under the water, disappearing completely.
Spire follows up just shy of the surface. In doing so, he notices the second tendril creature moving towards the group.
Back at the cliffs, the war continues.
Coer uses the anger from being called a coward and gets the fear out of his system. He turns to get back into the fight. (Yes your still shaken.)
Magana lies on the rocky beach hoping this is not her last thought.
Aexana calls down the lightning again. This time it connects fully on the beast. Doing some damage. The Second spell seems to miss the creature completely.
Sam's Glitterdust also seems to miss, but his continued cheering helps his friends.
Terser misses, but he gets another attack(AOO) as the creature steps forward again. Intelligence can be seen in its eyes, and its tactics as it turns to look at Aexana. It opens its mouth and spits forward the stink again. (12 DMG, Ref 22 for half).
Not satisfied, he claws into Terser twice more, rending flesh from the mans body. (13 Dmg +6 Non Lethal, 11 Dmg +5 Non Lethal)
OOC: Aexana... You withdrew the first round, and cast the spell on the second. I'll take the first toll for that damage, and the second roll for the damage this round. Therefor keep your hero Pt, as the roll was higher.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 2d8+6=19 ; Friday June 27th, 2014 2:19:27 PM
Seeing that Terser is getting torn up, Sam decides that it is time to start healing the barrier protecting him from the creature. He casts "cure moderate wounds" on Terser. (19 hp healed)
(in dwarves) "Hang in there brother! Show everyone on this forsaken island how the Grim Guard deals with threats!"
The bard continues humming his tune. (inspire courage +2 continued)
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 d8+5=11 ; Friday June 27th, 2014 2:23:24 PM
ooc-CANCEL previous healing for Terser. I don't have CMW...
Sam heals Terser for 11hp with CLW.
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 45/72 -7 NL)] d20+13=22 ; Friday June 27th, 2014 3:51:57 PM aoo is a no go. Terser may be running out of room to maneuver. Hopefully the reinforcements will prove enough to take this thing down. [ooc at Shawn]Do I have room to maneuver and use my glaive? if not, will draw my kukri
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 3/5) d20+7=17 ; d20+7=17 ; d20+2=14 ; d20+2=10 ; Friday June 27th, 2014 8:41:08 PM
Coer attacks the beast with a flurry of punches, however none seem to cause any damage. In his weakened and shaken state he is little use it seems
~~~ ooc: Shaken: A shaken character takes a --2 penalty on attack rolls, saving throws, skill checks, and ability checks. attack with flurry of blows; 17/17/14 secondary horn swipe; 10
Magana (Craig) [HP (59&17NL) of 71] Saturday June 28th, 2014 12:27:53 AM
Magana inhales sand.
(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49 d20+11=16 ; d6+3=7 ; 2d6=6 ; d20+14=33 ; Saturday June 28th, 2014 4:27:28 AM
Jozhur continues trying to fight the tentacled mass underwater. He attempts a feint and takes another lunge at the monster.
--------------- Bluff: 33 Attack hits AC 16, 7 damage, plus 6 if feint is effective.
(StevenVdB) Aexana HP 11(4)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids d20+10=12 ; d20+10=25 ; 3d10=12 ; Sunday June 29th, 2014 4:37:06 PM
(Reflex save 12 - well then let's use that Hero Point now! - Reflex save 25 - succes)
(@DM Shawn: does this thing realy have a Touch AC greater than 25?!? Since my last Storm Burst spell failed... or is there some other reason I don't see why it didn't work... )
This creature is just too strong!! Why in the Wold did they split up in the first place!! With an ultimate efforts Aexana manages to avoid most of the stinking stuff this swarm is spitting in her direction. But still she get's hurt... (Aex is down to 11 but too some Non-lethal before so she's at 4!)
"Time to fly and get some distance from this thing!!!" Aex thinks and transforms to an Air Elemental... (standard action not provoking AoO) Immediately she flies 60ft from her position straight upward - this will hopefully get her out of spitting range... (move action)
From her elevated position she once agian calls a lightning bolt (free action - range 160ft) doing a meager 12 HP damage - Reflex save DC18 for half)
One more hit and Aex is going to plummet down to the Wold...
------------------------------------------------------------------- Today's Spell List: 0 : Purify Food and Drink, Know Direction, Flare, Mending 1 : Produce Flame, Endure Elements, Cure Light Wounds, Cure Light Wounds, Goodberry + Obscuring Mist 2 : Barkskin, Cat's Grace, Flaming Sphere, Owl's Wisdom + Fog Cloud 3 : Water Breathing, Water Breathing, Water Breathing + (Call Lightning)
8 x Storm Burst (Weather Domain Power) (6/8 left) 1 x dancing lights (Gnome Magic) 1 x ghost sound (Gnome Magic) 1 x prestidigitation (Gnome Magic) 1 x Speak with animals (Gnome Magic)
Available Wild Shapes Today : 2/3 ---------------------------------------------------------------------
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 45/72 -7 NL)] d20+17=22 ; d20+12=18 ; Monday June 30th, 2014 12:27:42 AM
(assuming i have room to use the glaive) Despite Coer coming back for backup, Terser seems unable to hit the beast at the moment. What a shame, this isn't turning out well...
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Monday June 30th, 2014 4:12:21 AM
Spire closes his eyes and utters a short prayer to Gargul, blessing his allies with the power of the Lord of Death in their fight. -------------------- Creatures who can breathe underwater can cast spells without penalty Cast Bless Jozhur and Zeoll gain +1 on attack rolls and savings throws vs. fear effects
Dm Shawn - A climb and a Swim d20+10=20 ; d20+14=32 ; d20+14=33 ; d6+7=9 ; d6+7=9 ; d6=2 ; d6=4 ; 3d6=8 ; d4=4 ; d20+6=12 ; Monday June 30th, 2014 4:59:04 AM
Ooc: Couple things. Aexana, my mistake. I didnt r re alize it was a touch attack, so your damage from last round is added in.
Also Terser has enough room on the beach to manuever.
Sam helps his friend out the best way he sees, calling on the healing magic and mending his wounds.
Coer and Terser miss the creature on multiple swings.
Magana inhales sand.
Aexana turns into an air elemental and flies up out of range. She rains down with more lightning, and gets a glancing blow on the creature.
The creatures claws dig into Terser twice. (9 dmg + 2 NL, 9 Dmg + 4 NL)
The creature looks perturbed that it cannot get to Aexana, so it spits the foul, fish smelling, cold liquid forth again. This time at Terser and Sam. (8 dmg ref dc 22 for half)
Back in the cave, Spire helps his friends out with a blessing.
Jozhur makes good use of the spell and his talents. His feint works and the tendril creature recieves a nasty gash for its troubles. The first tendril creature turns the close vicinty black as it secretes and ink. The water is impenetrable for vision. The second tendril creature reached Jozhur and lashes out but comes up short.
Zeoll (Cayzle) (AC23 - HP 38 of 38) d20=2 ; Monday June 30th, 2014 10:02:26 AM
[OOC: I think I missed a turn! Really sorry. I was under the weather with a bad cold.]
Zeoll's plan was to become invisible vis Hide Away (lasts one round) (move action) and then move out of the water and up into whatever space there is (move action) ... maybe moving to be in a flanking position?
But plans seldom fall right, and now where is he and what can he do?
If he is still in the water, he goes back to plan A: Move action to become invisible and then move action to emerge from the water and move to flank.
If he is out of the water, then he uses his Hide Away and then his Laughing Touch. The Laughing Touch is a spell like ability that provokes AoOs to use, but Zeoll is hoping that being invisible will prevent the enemy from taking that AoO because usually being invisible (having total concealment) means that you are immune to AoOs.
Laughing Touch ability requires a touch attack: Zeoll rolls to hit a touch ac2 and is therefore a miss. The attack immediately ends Zeoll's invisibility, but since he missed, he can hold the charge and try again next round.
Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 Monday June 30th, 2014 10:46:15 AM
Ooc- Inspire courage +2 continued this round. Will post tonight.
Things are starting to go black around the edges, but there is little for him to do other than hope to take down the creature before it gets him. He at least manages to wing it when it charges for him, but other than that, his blows continue to be ineffective.
forgot to roll last round aoo: hits AC 27, 22 damage
two attacks miss, next round aoo Nat 1
Dm Shawn - A climb and a Swim Monday June 30th, 2014 4:17:28 PM
OOC: To Zeoll, the creature is submerged under water. There is a little sandy shelf at the south end of the map.
Zeoll (Cayzle) (AC23 - HP 38 of 38) d20=2 ; Monday June 30th, 2014 5:37:20 PM
OOC Cayzle to Kindly DM Shawn ... sorry for the confusion. My own confusion, that is! Basically I just want to approach and try my laughing touch, using the Hide Away one-round invisibility power to avoid AoOs provoked by moving and by using a supernatural ability. Howsoever much time this takes -- one round or two ... or three? -- and then trying again to land that touch attack. Since Zeoll has the water breathing, he does not care if he is above water or below. If there is time to get a second try in this round, here's another touch attack roll ... a nat 2, oh well! :-)
(StevenVdB) Aexana HP 11(4)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 3d10=20 ; d3=1 ; Monday June 30th, 2014 5:57:20 PM "It's can't reach me!! Aexana cheers to no one but herself... "But I can't reach anyone to heal them... we need help!!
First Aexana sends down yet another lightning bolt at the Swarm (that's Bolt 5/6... almost out of 'ammo') doing a nice 20HP - Reflex save DC18 for half
Then she starts to call for help burning one of her prepared Breath Water spells... she intends to call multiple Water Elementals but apparently only one will come to her call...
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 Monday June 30th, 2014 7:43:13 PM
Spire bows his head and closes his eyes, feeling a familiar magic run through him in an unfamiliar way... until he realizes that this is likely because of the fact that he is currently breathing and speaking into water. His movements are a bit sluggish, but they seem to be getting the job done. (Beginning to cast Summon Monster III - Summoning a celestial electric eel.)
Magana (Craig) [HP (59&17NL) of 71] Monday June 30th, 2014 8:27:08 PM
Magana's unconscious mind, still under the influence of the creature's powers, incorporates the sounds of battle into a hellish nightmare in which she is uncontrollably killing everyone she cares about.
Her body twitches randomly as she suffers through the nightmarish vision.
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 3/5) Monday June 30th, 2014 9:01:32 PM
ooc to DM: are terser and Coer flanking the enemy? without map is hard to see
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 3/5) Monday June 30th, 2014 9:06:29 PM
ooc to DM#2: can you confirm if Coer is still shaken?
Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 d20+9=29 ; d8+5=9 ; d8+5=12 ; Monday June 30th, 2014 10:49:22 PM
Sam quickly reacts as the attack sprays both Terser and himself. The gnome pulls his cloak of resistance over his body and minimizes the damage. (Reflex=29. Nat 20!)
Sam continues humming his inspiring song as he rushes to Terser's aid. Once next to him on the sand, he double casts CLW. (Hero point used. Terser healed for 21 hp)
Actions Inspire courage +2 continued Move next to Terser Double cast CLW on Terser
(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49 d20+14=26 ; d20+12=25 ; d6+3=8 ; 2d6=6 ; Tuesday July 1st, 2014 2:39:15 AM
With his old target hidden, Jozhur focuses on the enemy he can see. He feints again and thrusts his sword at the...thing. --------------- Bluff: 26 Attack hits AC: 25, 8 damage. Additional 6 if flanking or feint is successful.
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 3/5) d20+12=31 ; d20+7=27 ; d20+7=8 ; d20+7=24 ; d20+2=9 ; 2d6+3=13 ; d6=4 ; 2d6+3=10 ; Tuesday July 1st, 2014 7:13:49 AM
Coer thinks back to his training, after all it wasn't all punches and kicks. Focusing his ki energy he shifts his stance and swiftly sweeps his leg at the beast, trying to take it off its feet and allow them all to kick it while down.
He follows this up with several quick chops to what he thinks is its head. Hopefully this will make the difference he thinks to himself
~~~ Ooc: Coer has the feat improved trip so does not provoke AOO for trips, and being a monk can trip as part of a flurry of blows. He expends 1 ki point to get an extra attack in his flurry. note the below add +2 if not shaken, +2 if flanking Trip vs cmd 31 flurry hits nat20(no confirm)/24/9 for 13+4 electric/10 damage
Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 Tuesday July 1st, 2014 9:48:50 AM
Ooc- Inspire courage +2 will continue next round
Zeoll (Cayzle) (AC23 - HP 38 of 38) d20=9 ; Tuesday July 1st, 2014 11:08:52 AM
Zeoll tries AGAIN to touch the enemy: touch AC9 still a miss! He's just about ready to give up!
Dm Shawn - A climb and a Swim d20+6=23 ; d20+12=23 ; d6+1=3 ; Tuesday July 1st, 2014 11:56:14 AM
Aexana calls down the thunder, Coer slams his fist into the creature twice, and Terser tears into it with his weapon. The creature looks stunned, it wasn't supposed to go this way. It's claws wear supposed to be cracking skulls right now for the food inside. Instead, more brackish, foul liquid drools out of the side of it's mouth as it's black eyes stare at you. You can almost pinpoint the moment when the life leaves it's body.
Back in the Cave, Zeoll stays in the water and is invisible but he seems to have a problem touching the second tentacle monster. He continues to miss.
The first creature begins to run, but Jozhur's sword finds its soft tissue and pieces the flesh. The tentacles froth up the water as the creature dies.
Spire casts his Summon Monster Spell, and with a bit of luck gets a creature fond of the water. The electric eel arrives ready to do as requested.
The second Tentacle creature lashes out, wrapping it's tentacle around Jozhur's waist. (Free action to start grappling with Jozhur 23 vs CMD of 20, success). Jozhur is pulled in, and the creature bites down through his armor. (3 DMG).
Zeoll (Cayzle) (AC23 - HP 38 of 38) Tuesday July 1st, 2014 2:07:25 PM
Zeoll renews his invisibility, takes a five foot step back and casts his True Strike spell
Sorcerer spells: Cast: 2 of 5 (mage armor, true strike) Laughing Touch: used 1 of 7. Channel Energy 1d6: used 0 of 7. Fey domain: Hide Away: used 5 of 7. Spread the Word: used 1 of 1.
Current effects: Mage Armor (4 hours), Nemesis Insight (5 hours), Elf Vision (50 minutes), Taur's Try and Guidance recast as needed. OOC: How much time has gone by since casting these spells on June 10?
Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 Tuesday July 1st, 2014 3:03:46 PM
Sam examines the minor damage taken from the creature. He looks at the well-beaten Terser and smiles.
"Nice work brother. You just about took that thing on alone."
He then addresses the rest of the group,"I'm running out of healing energy. Is there any chance someone could give Terser some help before we move on? We can't forget about the coin signal once we are in position."
With that said, he wonders how the other three are doing. He hopes their stealthier approach has brought them a smooth journey.
(StevenVdB) Aexana HP 11(4)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids d8+5=12 ; Tuesday July 1st, 2014 4:33:50 PM
Aexana finishes her summoning spell and a Small Water Elemental pops to existance. Seeing the sea creature collapsing Aexana decides to send the water elemental on a scouting mission in the water looking for an underwater cave or traps...
once she has instructed the water elemental Aex flies down towards the unconscious Magana and immediately casts a Cure Light Wounds healing Magana for 12 HP's...
In Elemental shape she can't talk to everyone but she hopes Sam realizes Magana and herself too need healing badly... Aex only has one healing spell left and she herself can't take another beating.
Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 d8+5=7 ; d8+5=12 ; Tuesday July 1st, 2014 4:59:24 PM
Realizing that Terser is not the only one requiring healing, Sam chooses to burn the rest of his energy on his brother and protector.
CLW x2 on Terser for 19 hp healed.
Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] d8+1=6 ; Tuesday July 1st, 2014 5:01:09 PM Thanks for keeping me moving, Sam. That thing would have mowed me down without your support, and without the barrage of lightning.
He digs into his pack and offers up 2 cure light wounds potions to those who need them and pops the third open for himself. heal 6, 10 rounds of fatigue - just wait until next level. all the channels will be mine!
After the others recover as much as they are able... We better get moving quickly, we don't want the others to get in there and not have their backup.
edit to fix header
Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 3d4+3=12 ; d20+3=14 ; d6+5=10 ; Tuesday July 1st, 2014 6:00:03 PM
As soon as the eel is summoned onto this plane, Spire begins casting another spell, sending silver streaks out from the tip of his finger bubbling towards the creature and striking unerringly. Meanwhile, his newly summoned ally swims quickly towards the creature, biting the nearest tentacle and delivering all of its celestial power into the blow -------------------- Cast Magic Missile on creature Damage: 12 Celestial Eel attacks creature w/ Smite Evil Attack: 14 Damage: 10
Summon Monster III: 7/7 rds (5 base+2 from Summoner's Charm)
Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 3/5) Tuesday July 1st, 2014 7:03:17 PM "Now my hands smell like fish"Coer snorts in annoyance and quickly washes them in the saltwater.
He pulls a small black flask labeled "GROG" from his pack he hands it to Magana. "Drink it. Trust me, you will feel better. I want the flask back afterwards."
He does not accept any healing himself, turning all attention to those in greater need.
~~~ Coer has given Magana a special CLW potion obtained from the Giggling Ghost - 1d8+5
(Brock) Jozhur AC20/15/15--CMD 20--HP 46/49 d20+10=13 ; Tuesday July 1st, 2014 8:32:31 PM
Jozhur tries to wriggle free of the things grasp, but he's never wrestled a sea creature before. He realizes he can sort of speak underwater and gets out a bubbly "Help!"
--------------- Escape artist: 13 Grappled: -4 Dex (-2 AC), -2 attack and CM checks
Magana (Craig) [HP 35 of 71] d8+5=11 ; Wednesday July 2nd, 2014 1:21:28 AM
Magana returns to consciousness with Aexana's healing and shakes her head to clear out the lingering images from her nightmare. She accepts the potion from Coer, and as he predicted she feels much better for drinking it.
Seeing the battered condition of Coer and the rest of her company, she hangs her head in shame. "I'm sorry I lost control. That's never happened to me before. I'll understand if you would prefer I went my own way."