The Suspects Tuesday July 8th, 2014 4:29:42 PM The Captain of the Guard has always been a loyal and honest defender--but his wife and daughter abruptly left town a week ago. Did he send them out of harm's way knowing this crisis would happen?
The Lord Mayor has always had Northbrook's best interests at heart, but he is high-handed and dictatorial. And he has the only key to the warehouse. Could he have made yet another agreement without telling anyone?
The Merchant has a vested interest in a peaceful town, but has complained loudly about the taxation necessary to make up the tribute. Has he taken back what he feels is his?
The Priestess is a loyal servant of Pelor, but she has been a vocal critic of the "pact with evil". Has she taken matters into her own hands?
The Soldier has served the town for years, but has long been of the opinion that the best way to handle the hobgoblins would be to fight them once and for all. Has he taken steps to ensure such a fight?
The Stranger arrived in town a few days ago. Solitary and taciturn, he has had little contact with the townsfolk and has not said what his business in town is. What is he doing here?
The Thief has finally been jailed and is awaiting the arrival of the King's Justiciar to decide her fate. True, she has been safely behind bars this whole time, but locks and bars mean little to a cunning thief. Has she exacted revenge on the townsfolk who seem to have ended her career?
The Wizard is well-respected, but she has a deplorable fondness for practical jokes--and magic would have made the theft much easier. Is this all just a prank?
Matt C (DM) - CHANGE TO PREVIOUS INSTRUCTION Saturday July 12th, 2014 11:28:35 AM
First post coming momentarily.
Rather than using spoilers for secret information or items meant only for the DM, use private posts instead. It will make it easier for me to scroll through posts and see without having to highlight.
Matt C (DM) - A sad, dark night Saturday July 12th, 2014 12:06:17 PM
Most evenings in the town of Northbrook, the farmers would be arriving from the fields, merchants would be stashing their wares in preparation for the next morning's sales, young couples would be taking a stroll, and wives would be preparing dinner for their families.
Unfortunately, not this evening.
You see, a pall has come over the town. It is the eve of the Spring Equinox, always a tense time for Northbrook. By morning, a horde of hobgoblins will be waiting at the town gates, eagerly expecting their annual tribute of gold, trinkets, grains, salted meats, and a variety of other valuable commodities with which the town would otherwise be loath to part.
Years ago, the Mayor, to the ignorance of the town counsel, and in fact all of Northbrook, made a pact with these particular hobgoblins. The beasts, who would otherwise harass the town regularly, had instead been turned into a sort of protective force. The hobgoblins ensured that Northbrook was not attacked by any other monstrous beasts in the wilds surrounding the remote town, and in return, they expected an annual tribute - or, as many in town call it, "a bribe" - to be paid on the dawn of the Spring Equinox.
While other towns may celebrate the herald of spring, Northbrook has long regarded it as a necessary evil to be suffered, then thankfully forgotten for another year.
This year, however, is different.
The townsfolk have spent months carefully preparing the tribute - hoarding grains (and rationing their own food to boot), salting meats, paying additional taxes, crafting fine items, and generally "going without" in order to meet the sizable demands of the hobgoblins. And the work seems to be for naught.
Earlier in the day, the Mayor and a few of his underlings visited the warehouse storing the tribute, to undertake a final count and ensure all was in order, only to find an empty warehouse. An overturned barrel of grain, a few short spears, and some pieces of saltpork being nibbled by rats, where all that remained of the stockpile.
Attempts at keeping the disaster under wraps soon fell apart, and earlier today the townsfolk began their panicked clamor for answers. Northbrook is too far from any other civilized region, and no help can be expected unless it comes from within the town's indefensible walls.
The Captain of the guard has been questioned, and after speaking with his soldiers, has confirmed that no one has left the town for days, and the Mayor's staff know for certain that the tribute was present even the day before, thus ensuring that the tribute, and those responsible for its theft, are still somewhere in Northbrook.
Time is short. In twelve hours, the hobgoblins will arrive expecting their "gifts," and all are sure that without the tribute, the hobgoblins will be all to happy to ransack the town from top to bottom.
The town guard has proven too undermanned to investigate the theft on its own, and frankly, the townsfolk are out in force themselves attempting (however ineptly) to find the tribute. It's quite the chaotic evening.
Northbrook's priestess of Flower, Rolanda, is holding an evening prayer service on the steps of the small temple, vocally complaining of what she calls the "pact-with-evil," and telling those in attendance that this is the only result that could be expected of the Mayor's short-sighted, heavy-handed practices.
Halvard, the second-in-command of the town guard, sits by the gate, sharpening his greataxe with a grim smile on his face. A dwarf of some renown in Northbrook, he has been rallying the guard with promises of glory now that they finally get to "put down this menace once and for all." (though most are unsure how the small garrison will accomplish such a feat against a sizable force of hobgoblins)
It's 5:00 in the evening, and you have twelve hours to save Northbrook. Who has committed the atrocious crime? Where is the tribute being held? Someone must solve these mysteries if the town is to survive...
The priestess and soldier are NPCs, and will interact as if they were being played as PCs. Each of you should specify where in town you might be, and what, if anything, you are doing. The PCs include the Captain of the Guard, the Mayor, the Merchant, the Stranger, the Thief, and the Wizard. Assume a "typical" medium-sized town with all of the normal buildings and services you'd expect. You may begin taking any actions you wish, and finding, meeting or otherwise interacting with the others as you see fit.
Matt C (DM) - EDIT Saturday July 12th, 2014 12:10:28 PM The thief is locked in the town "jail," consisting of a cell in the small Guardhouse, across the room from the Captain's desk.
Aldo Withershott - The Merchant(Shawn R.) Saturday July 12th, 2014 1:38:24 PM
The spring brought better weather, that was true, but it also brought the hobgoblins Aldo thought as he locked his door, and moved down the path to the main road. Some kids were sitting by his gate, but it only took a few seconds to shew them away.
He made his way down the main road, headed to the Inn. He was caught off guard to see the priestess giving a private prayer service. Prayers were needed if the they wanted to find the offering in the next 12 hours. Aldo knew they were pressed for time, and knew the hobgoblins would destroy the town and everyone in it. He looked around to see if anyone he talked to was in attendance, perhaps some info from the mayor or Captain on the progress.
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) d20=12 ; Saturday July 12th, 2014 1:45:14 PM
I cannot help but smile inwardly as I walk down the street. So much had happened since the last moon and excitement is everywhere in the town. Everything seems so neatly wrapped up...but as always there is that one loose thread, one I know might be better off ignored yet I cannot help but pick at...Earlier today, the innkeeper at the Northbrook Arms informed me that a mysterious stranger that's been staying there was asking questions about me, and such questions are dangerous and tend to lead to more questions.
I lean on my walking stick, a sturdy piece of wood that can easily serve as a quarter staff, as I glance casually around before entering the Inn and ordering a dark ale from the bar. Here is where I will be waiting for the stranger to descend. Here is where I will learn what he knows of me and my deeds. Here is where I will cut the cumbersome thread.
Actions ---------------- Perception = 12 to spot the stranger or over hear conversations about him, his business and location
Matt C (DM) - MORE ABOUT TOWN Saturday July 12th, 2014 2:57:57 PM As I should have described, the town contains the following: Mayor's House Temple of Flower Captain's Guardhouse The Inn (just the one) The Tribute Warehouse Sentry guardhouses along the wall, including the main one at the only gate to town Market street with stalls and vendor stores (all closed) A multitude of private homes (each of you can decide how your own home is laid out, furnished, etc. within reason) A "medical" center for treating minor wounds and injuries
If I'm forgetting a common element of a town, assume it exists
Lord Mederick - The Mayor d20+14=29 ; d20+12=18 ; d20+13=32 ; Sunday July 13th, 2014 12:01:01 AM
The Mayor, in his office, walks from one side to the other. He whistles, as he normally do when under stress.He calls the guards at his door. "Quickly, fetch your Captain, Halvard, the pristess Rolanda, the wizard Gersemi, and master Withershott. If they resist you are under command to restrain them and bring them here by force. Quickly!" When the group is assembled he will talk to them. "I would say good afternoon, but it is not a good afternoon. Someone has stolen our tribute, and put all the town in peril. Before we start I want to ask each of you: Did you took the tribute? If you did, and you confess and give the tribute back I promise you no harm or punishment will come to you. If you deny it and I discover it, I will make sure you lament it the rest of the short life you will have left." He scans the room trying to detect who is lying, or nervous. Sense Motive Roll: 29 If he doesn't get a response, and don't find anything, starts giving orders. "Please tell me anything you know about this dreadful situation. Any suspicion or clue. And I order you to help the Captain of the Guard to find the tribute, and the responsible. I say we chack the warehouse for clues, and also interrogate the thief we got in jail. He might know something." After hearing the information he can gather he takes the group to the warehouse, looking for clues. --------------------- The mayor will hear everybody, but he won't let the meeting to become an argument. He will make them move, and quickly. No time to lose, people. He goes to get some information, I make a Knowledge (Local) Roll: 18, and a Gather Information Roll: 32.
Decla the Thief Monday July 14th, 2014 8:23:31 AM
"Well Decla, this is a fine mess you've gotten yourself into."
The half-elf slowly prowls back and forth through his cell. It's well constructed, obviously, or he'd no longer be here. Just through the door leading out, he can see light coming from the Captain's office. If the Captain had more sense about him, neither one of them would be in this mess.
The boredom was the worst part. He decides he needs some company. "Taaaaaalfrynnnnn," he starts, continuing to call out the Captain's name, drawing it out a little bit longer each time. He can't ignore his prisoner forever, right? If he's too good to be bothered with a perfectly good bribe, then by golly he'll just have to suffer through having a prisoner...
Matt C (DM) Monday July 14th, 2014 10:51:49 AM Do gersemi and aldo heed the mayor's request when they learn of it?
Lord Mederick - The Mayor Monday July 14th, 2014 11:59:18 AM OOC: And do they bring the stranger with them?
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Monday July 14th, 2014 1:00:34 PM
I keep my eyes peeled for my quarry, unrelenting in my task, my face hidden deep within the cowl of my cloak and behind a large mug of beer. These troublesome people do not understand what is truly important in life and are unable to appreciate a good joke. I think to my self, knowing that my inquires must come first if at all possible. I must find out who is checking in on me and why. If I can accomplish that first (or convince the guards to let me finish what I am doing before the meeting) I will, though I will try to stay out of sight and avoid them until my task is complete. If we are stopped together I will insist the stranger come with us until I can get the information I seek, never letting him out of my sight. And if if my investigation happens to be complete I will go willing enough to see what the Mayor wants and find out what he may have learned.
My mind drifts as I wait. With all that is going on I shouldn't be surprised if the mayor summons me...a summons...does he really have the authority of command me, or is merely a request? The latter I must assume...he never did get my japes, like the time I used a scroll to put a Continual Flame on the Lord Mayor's backside. My smile begins to grow as I remember the sight fondly, Or the herd of swine I transported to the roof of the town hall... I keep trying, but these blasted humans just don't seem to get it. They don't understand. Truly an unappreciative audience...but this is something they will remember...
Aldo Withershott - The Merchant(Shawn R.) d20+12=19 ; d20=5 ; d8=5 ; d100=36 ; d20+48=63 ; d6-1=4 ; Monday July 14th, 2014 1:19:00 PM
The halfling moves down the road to the inn, but a chance enounter with some guards changes his destination to the mayors office.
Once inside he sees the other prominent members of town.
Then the mayor brings up the theft of the tribute as if it is not common knowledge. The whole town knew about it and the ramifications it brought with it.
To top it off, the mayor asked if they had anything to do with it. For some reason it felt like misdirection to Aldo. Perhaps the mayor knew more then he let on. Perhaps he was in on it.
The thought of some dirty, disgusting hobgoblin sleeping in Aldo' bed made him shutter. The halfling wiped some sweat away as he awaited to see what everyone had to say. The whole time he tried to keep an eye on the mayor.(Sense Motive 19)
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet d20+9=12 ; Monday July 14th, 2014 4:44:33 PM "What is it now? Don't bother me, I have work to be done." I yell back at Decla.
"Who could of done this? Who would have done this." I quietly think to myself. Pondering these question I decide I should go see what my prisoner wants with paper and inkpen (ink also) in hand.
"Before we go any farther I want u to write out your side of the story." I firmly tell Decla. (intimidate)
-------- intimidate roll = 12
The Stranger (Jeff O) Monday July 14th, 2014 5:55:49 PM
The stranger sits in the shadows of the Inn, trying to see what kind of trouble this town was going to cause for him. He was hoping to move along quickly and accomplish his goals, but the recent turn of events has put quite a kink in his plan. He's not sure how these events are going to turn out.
He spots the gnome wizard easily as he walks into the Inn. The stranger remains where he sits for the moment, content to see how the world will turn about him next.
Decla the Thief Monday July 14th, 2014 6:21:22 PM
Decla smiles and takes the writing supplies from The Captain.
On it, he writes as follows:
Captain Talfryn smells like boiled cabbage now, but will almost certainly smell worse on the end of a hobgoblin pike. Such a shame about that tribute. If I'm to remain locked in this cell and killed by a goblinoids, I request my last meal be a roast pheasant with spiced potatoes. I prefer mead to drink, but will not be picky given the circumstances.
He smiles and hands the paper back. "Glad to see you're keeping your eye on what's really important, Captain. What a good errand boy you are. Anyway, be quick about the pheasant. If I'm going to be stuck in this cell, the least I can do is eat better than the dried meats I'd be eating out in the wild."
Matt C (DM) - 5:20 p.m. d20+12=26 ; d10+10=20 ; Monday July 14th, 2014 6:53:30 PM
Gersemi Highlight to display spoiler: { The Northbrook Arms, normally bustling at this time in the evening, cannot boast many patrons at the moment. You enter and order a drink. There are few conversations, and your eye is immediately drawn to an out-of-place man in the corner. You recognize the other patrons as townsfolk - this must be the man you seek.}
Gersemi and stranger Highlight to display spoiler: {Play out your conversation via spoiler as you see fit, but it is a brief discussion.
Moments after the two of you begin talking, a town guard enters and spots Gersemi. "Madam enchantress," he says, noticeably nervous. "I'm afraid I must insist on escorting you to His Honor the mayor's home. He was most insistent." He leads Gersemi out and toward the mayor's house.}
Aldo Highlight to display spoiler: {As you make your way toward the inn, two soldiers spot you and make haste in your direction. At first, there seems to be a major misunderstanding here - attacking a prominent merchant in the middle of town? But as they near, one calls, "Sir! No need for alarm. The Mayor has . . . requested . . . your presence at his mansion." You can tell from the way the guard speaks that the word "request" is more a matter of good manners than anything else. With that, the guards lead you up the hill toward the Mayor's home, careful to keep a polite distance (though not so distant that you can ignore their presence).}
Meanwhile, Decla and Talfryn Highlight to display spoiler: { Decla's calls go unanswered for a few long moments, until Talfryn can no longer stand the annoyance. Talfryn demands that Decla write an account of her activities and whereabouts over the days leading to her capture (two days ago), and hands paper and writing implements through the bars of the cell.
Talfryn attempts to maintain his usual air of authority and control, but his worry belies him as his hands shake ever-so-slightly. I made the intimidate check DC 16, Decla's hit dice + wisdom modifier per skill description, Talfryn falls just shy of success
Decla decides to be obliging, and scratches a note on the offered paper.
As Decla taunts Talfryn, the door to the guardhouse opens. "Umm . . . err . . . Captain, sir? The Mayor demands your presence at once. I'm sorry, sir, not my words . . . ."
Talfryn (I assume) heads for the mayor's house, leaving a guard stationed inside the door to keep an eye on Decla. "I don't want any trouble, thief," the guard mutters. 'I'm not nice like the cap'n."}
Talfryn Highlight to display spoiler: { You can easily determine that the handwriting on Decla's note does not at all resemble the handwriting on the note in your pocket.}
Mederick, Aldo, Gersemi, Talfryn Highlight to display spoiler: { Aldo, Gersemi, and Talfryn arrive and are shown to the mayor's parlor, where you find Rolanda, the local priestess, attempting to give the mayor a bit of her mind. "How dare you interrupt my prayer service? It's not enough that some fool lost the tribute - now that it's time to prepare to handle these evil beasts, we have to sit in here?"
Meanwhile, Talfryn, you notice one of your best soldiers, Halvard, sitting idly in a chair, watching Rolanda with no small amount of amusement on his face.
Rolanda stops when the others enter.
Mederick asks, very frankly, if any present stole the tribute. Of course, a chorus of "nos" immediately goes up. The Mayor asks several follow up questions.
All, converse as you like, feel free to make extra posts for the conversation to continue, unless a roll or check is needed from me. If anyone or everyone goes to the warehouse as the mayor has said, please say so}
Aldo Highlight to display spoiler: { You attempt to get a feel for those in the room (sense motive 19) but can't get a good read. The Mayor seems to be genuinely angry and concerned, though he hides his emotions better than most.}
Mederick Highlight to display spoiler: {Everyone denies the theft. You can see plainly that no one is being forthcoming or altogether cooperative. Talfryn looks like a mix of nervous and angry; Aldo is sweating; Gersemi has an odd, out-of-place smirk that she can't quite hide; Rolanda is seething with indignation; Halvard has a grim smile on his face as he picks at his nails with a dagger. You do a very good job of reading all of them - the problem is, all of them seem a bit abnormal right now.
Your knowledge check reminds you of the rumor of a strange man in town. No one knows who he is or why he is around, and he hasn't made many friends in the few days he's been here.
I'll wait for conversation to continue and to check everyone's reactions before moving you to the warehouse.}
A note on time: I will attempt to somewhat randomize the time and duration of events. Here, I decided that the time spent, including the guards locating and getting everyone to the mayor, would be D10+10 minutes. I'll keep it random but realistic and my header will include the time as of the END of my post.
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Monday July 14th, 2014 8:24:06 PM "With us all here I want to ask a few questions also. Where was everyone and what were they doing last night? Plus has anyone see any strange things or strangers around? We need to get to the bottom of this tonight!" I say firmly to everyone in the room.
I turn to Halvard and quietly ask on the side [b]" Do you have anything to report to me, plus what are you doing here?"[b]
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Monday July 14th, 2014 9:39:28 PM
ooc: I didn't realizes Gersemi was a female.
Lord Mederick - The Mayor Monday July 14th, 2014 9:58:50 PM "Let me answer first, I had a meeting with the town hall, and the I went home, as always. I stay late doing some preparations for the tribute delivery. I only know of an stranger in town, but have no information that relates it to the theft. And about the service or whatever you where doing before, it can wait, I demand your full cooperation on this matter. We need to find the tribute as fast as possible. This is not about me, or you or your petty lives. This is about a whole town, so put your heads together and help the captain do his work. So respond to the captain and let's go see the Warehouse."
Aldo Withershott - The Merchant(Shawn R.) Monday July 14th, 2014 10:40:01 PM
" I was working in my warehouse last night. My clerk and workers can attest to it as they were there late. We are in works to branch out a bit and do some business in other towns. There is some money to be made out there. "
The merchant takes a break and cracks his knuckles. "Damn winter is making my hands so sore. Now back to the situation at hand. Has anyone approached the hobgoblins about an extension? In my dealings I have met with many people, some respectable men and women of stature. Other despicable low lifes looking for their skim. I am hard to intimidate and harder to out barter. Perhaps I can make a deal for an extension on our behalf?"
Decla the Thief Tuesday July 15th, 2014 8:05:39 AM
"Aww, in a bad mood, are we?" Decla asks this new guard. "I would be too if my entire family was about to be torn apart by hobgoblins. Don't you worry your pretty little head. I'll be quiet as a field mouse."
With that, Decla will head back and sit on his bunk...
The Stranger (Jeff O) Tuesday July 15th, 2014 12:43:31 PM
The stranger watches the gnome in the inn. Before they can converse, the town guardsman comes and quickly escorts her away. Hearing that they are headed to the mayor, the stranger decides to tag along, even if he wasn't invited. He's not sure how he will be accepted, but perhaps by following along, he might learn a bit more than the scuttlebutt he's been catching around the town recently.
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Tuesday July 15th, 2014 1:46:53 PM
Spotting the stranger I immediately approach him. You have my attention. What is your interest in me? I hiss under my breath, my rage and curiosity reflected in my voice.[/b] I must find out what he know and discover what he wants.
When the guard comes I nod towards the stranger. It would be best if he comes with us...take my word on this.
Matt C (DM) - 5:20 p.m. Tuesday July 15th, 2014 2:51:52 PM
Stranger - feel free to read the spoiler tagged "mederick aldo gersemi talfryn" since you are present for the meeting as well
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet d20+6=9 ; Tuesday July 15th, 2014 3:53:00 PM
To the wizard, Gersemi, I politely ask "Is this one of you jokes? If it is you might of gone to far this time!"
I then turn to the stranger in the room and ask "who might you be? And what do you have to do with this matter? What brings you here and what business do you have in my town?"
To Aldo I say "An extension, mmmm, that doesn't sound like a bad idea it might give us some much need time? I like it!"
Now looking at the Mayor I say "What do you think? Plus we should get some sort of defences together just in case. It is better to be prepared and ready, then not! I will take care of that. Halvard can go with you to the warehouse and help there, then report back to me the findings."
-------------- Sense motive on everyone here = 9
Matt C (DM) - 5:25 p.m. Tuesday July 15th, 2014 10:07:05 PM
Everyone EXCEPT Decla Highlight to display spoiler: {Talfryn asks for everyone's whereabouts and activities the past evening. Mederick explains that he was working late with his staff, and Aldo was similarly engaged at his own warehouse with some of his workers.
Halvard explains, "Aye, cap'n, you know well that I was on the wall doing my shift. That lazy one, Johnson, he was with me, he'll attest."
Rolanda doesn't seem to be calming down. "I was at my temple, as I am every night, you gentlemen know that full well. And I'll not be visiting any dirty warehouse in these robes. Honestly. I have nothing to do with this, and I'm done with this meeting! It serves all of us right, this pact with evil you made, Your Excellency, is going to be the ruin of this town!" She heads for the door as she finishes.
Gersemi has dragged a strange man into the meeting, and Talfryn questions him extensively. So far, the stranger has contented himself by listening to the back and forth, but now that he is directly addressed...
Aldo suggests negotiating for an extension, which idea Talfryn seems to think might work.
Talfryn suggests that he start preparing the town defenses while his soldier, Halvard, accompanies the Mayor to the tribute warehouse. "Aye, cap'n, I'll keep an eye on His Excellency for you, make sure nothing goes awry," Halvard says, with an obvious glare at Mederick.
Halvard follows the Mayor to the door to head to the warehouse.
Actions needed: what happens when Rolanda tries to leave? Who heads for the warehouse? Does the conversation continue here? Feel free to converse more, just tell me if anyone leaves and where they go. }
Decla Highlight to display spoiler: {"My fam - you leave my family out of this, thief! In fact, shut yer thievin' mouth altogether, hear? No more lip from you."
You sit on your bunk. In your hand is the stolen pen, and you are alone with the guard in the room. }
Lord Mederick - The Mayor Tuesday July 15th, 2014 11:19:21 PM
Lord Mederick sees the priest go. "Captain, I want a couple of guards following her. People you can trust, she must be followed at all times." To the merchant he answers: "Of course, Mr. Withershott, our last resort is for me to save the town neck yet again, renegociating the deal I made with the Hobgoblins. But I prefer to leave that as our last option. We need to find out, and eliminate, whoever put my town in risk. I swear he, or she, will pay!" And to the Captain. "Captain, I need you here. We know this isn't going to be solve with force. We need to find the tribute, and I don't need you losing your time in a wasted effort." He also waits to hear from the stranger. After that he will lead them to the warehouse to look for clues.
Aldo Withershott - The Merchant(Shawn R.) Wednesday July 16th, 2014 12:13:29 AM
The halfling nods his agreement to the Lord Mayor. " My services are yours should the situation need it."
He moves towards the door, grabbing his cloak as he goes. "Do you need me to go to the warehouse with you? If not I plan to head to the inn for some food, and have some work at my own warehouse to attend to."
Decla the Thief Wednesday July 16th, 2014 8:23:23 AM "Blast these guards and their discipline. Last job I take here..." Decla ponders how he should proceed. Inciting this guard to violence won't accomplish anything, and bribery doesn't seem to be well tolerated here (not that he has anything to offer at the moment).
An idea crosses his head. It's rather uncouth, but desperate times...
Decla stands and crosses over to whatever functions as a privy in this place. He lets loose with a long, steady stream of urine, drawing it out as long as possible and sighing loudly as he does so. Not quite as contagious as yawning, but his options are limited.
***
I know it's gross, apologies all around!
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Wednesday July 16th, 2014 2:45:06 PM
ooc: I want to finish my conversation with the stranger before I post with the mayor as it may impact the conversation.
The Stranger (Jeff O) Wednesday July 16th, 2014 3:50:17 PM
When the mayor addresses the Stranger, he stands and replies, "I am simply a person passing through. I have no quarrel with you, nor anyone else here." He looks over at Gersemi and continues, "But I see that there be evil afoot, and I've heard enough to know that the town is in trouble. I humbly offer my services to aid you at this time, though I know not how much aid I can provide should these rumors of hordes of hobgoblins in the morning prove true."
Matt C (DM) - 5:25 p.m. Wednesday July 16th, 2014 7:09:54 PM
Some notes:
1. DM post early tonight, I am going to be out. I know we are missing a post or two but since most everything is conversastion right now, please post as you like to keep the talking going.
2. If something is happening with you and another person, or a subset of the group, where others wouldn't be aware of it, put it in spoiler for me and the person(s) involved. That way, no one inappropriately knows what anyone else is up to. Makes it a more interesting game that way.
Matt C (DM) - 5:25 p.m. Wednesday July 16th, 2014 7:16:49 PM
Everyone EXCEPT Decla Highlight to display spoiler: { Mederick takes control and gives some orders. Immediately, two of the guards outside are dispatched to "tail" Rolanda. (it will be easy enough to send someone to check with them as you like).
The idea of negotiating is appealing, but tabled for now, in the hope that the tribute can be located. To that end, Mederick and Aldo leave to explore the warehouse. (if anyone else goes, let me know)
The others are ushered into the foyer, but are left to talk or plan as they desire.
The strange man, who has yet to offer a name or explanation of his presence, does offer his assistance as the town may need, giving a particular look to Gersemi. (those two can continue to converse as desired)}
Decla Highlight to display spoiler: {You stand before the chamberpot (dirty bucket would be a more apt description, but you can't complain much, being in a jail cell...), and relieve yourself to great length, making sure to loudly and obviously enjoy every moment of it.
The guard shifts, a little uncomfortably. "get on with it," he says. "No one wants to hear that racket."
(I need to delve into this more to determine the result, it's a very novel one, but I'm on it)}
Mederick and Aldo Highlight to display spoiler: {The two of you begin the journey toward the warehouse, a pair of guards escorting you - well, escorting the mayor; they don't seem to care as much for Aldo's safety. At first, there is an uncomfortable silence, though discussion finally breaks out. You estimate it is about a 10 minute walk to the warehouse. (discuss as you see fit, if you choose to post more than once to get the conversation in, that's fine). }
Aldo Withershott - The Merchant(Shawn R.) d20+12=31 ; Wednesday July 16th, 2014 10:18:41 PM
"Mayor, do you know when the tribute was taken? Perhaps if we know a time frame it will help us determine who is a possibility. I mean when did this stranger get into town, and the rumors of the thief in the cells? When was he locked up? Where there guards stationed to protect it? And if so, what happened. And if not, why was their no protection for a tribute?"
Sense Motive for the Mayor, and the guards when Aldo mentions guards on Duty: 31
Matt C (DM) - 5:25 p.m. Wednesday July 16th, 2014 10:25:06 PM
Decla only Highlight to display spoiler: { for the action you are trying to take, I'll give you the choice of a bluff or perform check, though I believe you have ranks in bluff so I assume you'll choose that. DC will be 25 since it's a pretty difficult thing to achieve, convincing someone to go and pee. }
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Thursday July 17th, 2014 12:31:55 AM
Ooc: sorry about missed post right at hospital . Daughter. broke her elbow and had to go in for surgery AC and read the spoiler on phone will try to post when I get home sometime
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) d20+2=15 ; Thursday July 17th, 2014 12:32:13 AM
I am frustrated that the stranger that has been asking questions about me and refuses to identify himself or explain his interest in me. He is ignoring me and everything I say!!! HOW RUDE!!! Keeping out of his reach (far enough back to avoid an AoO) I cast Color Spray (DC 16 save). If he succumbs to its effects I will charge in and grapple him. (Grapple check = 22, 15 +2 charging +4 color spray and he loses his dex bonus)
ooc: Also, since this is taking place prior to the guards arrival, Gersemi will tell the guard that the stranger is a person of interest who has been asking strange questions and that he suspects the stranger of stealing the treasure and to lock him up and interrogate him. (Sorry, Gersemi has a Napolean complex and hates being looked ignored as he sees it as being belittled and ooked down upon (puns not intended).
Decla the Thief d20+12=14 ; Thursday July 17th, 2014 8:24:01 AM
Decla is a bit disappointed that he still has company, but has the feeling it's going to be a long night. He tries to relax on whatever it is he has to relax on. He decides the best thing to say at this point is nothing. Instead, he tries to get an idea of where his things are.
Spot: 14 - Where are my things in relation to my cell?
Lord Mederick - The Mayor Thursday July 17th, 2014 12:47:01 PM "Of course, the tribute was last seen by me and others when we closed the door of the storage at xx of xx, and was found missing just this morning, when I went to review it." OOC: Sorry I can't give you the specifics, but I don't have them in front of me. But the Mayor seems sincere and forthcoming about that information .
Matt C (DM) - 5:25 p.m. Thursday July 17th, 2014 6:59:07 PM
Decla only Highlight to display spoiler: {There is a closet across the room with a small padlock on it. You saw Talfryn put your things in it when you were thrown in jail.}
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Thursday July 17th, 2014 8:16:15 PM
I look at Halvard and give him a nod of my head "You go with them to the warehouse and then report back to me any findings. I am going to my office to get the other guards up to speed and ready to defend."
I head back to my office to look over the possible defense we can come up with.
Matt C (DM) - 5:50 p.m. d20+7=16 ; Thursday July 17th, 2014 9:35:28 PM
Aldo and Mederick Highlight to display spoiler: {The two of you walk toward the warehouse, talking about the theft and going back and forth about each other's whereabouts. After a few more minutes, you reach the warehouse, to find the door locked as it was earlier (Mederick relocked it after finding the tribute missing).
Halvard comes running up. "Cap'n says I'm to join you in the search. What do we need to do? I should be getting ready for the brawl, not going over an empty room again . . . ."
As for when, what and where, earlier today the mayor went to the warehouse with his staff to do a final check on the tribute, and that is when it was found missing (just to fill in details).
The guards take up posts by the warehouse door, waiting for Mederick and Aldo as they work.}
Aldo Highlight to display spoiler: {You get the sense that the mayor is being truthful and genuine in what he says.}
Decla Highlight to display spoiler: {When you were first locked up, you saw your belongings stuffed into the locked closet across the room. You look at the closet wistfully - how much easier the night would be with your trusty gear.
While you lay back and contemplate your plans, your guard opens the door halfway and begins conversing with the other guard, stationed outside. They begin a good-natured argument over a game of dice you assume must have been played earlier.}
Decla and Talfryn Highlight to display spoiler: {Shortly thereafter, Talfryn arrives back at the guardhouse, to find Decla lying on the bed, and his two guards arguing back and forth through the door. The guards straighten up as Talfryn arrives. "Hullo cap'n. Uh, we was just discussin' business, you know . . . ."
Talfryn goes straight to his desk and begins searching through his drawers and the papers on top of the desk.}
Talfryn Highlight to display spoiler: {You have nothing written in the mayor's own hand. Sure, there are plenty of notices and communications, but all appear to be signed by one or another of the mayor's numerous staff.
You do, however, have several samples of Halvard's writing. Being one of your lieutenants, he writes reports on a variety of guard activities. You can easily see that Halvard's sloppy, scratchy writing doesn't match your note in the least.}
Gersemi and the stranger Highlight to display spoiler: {Exhibiting little to no more patience, Gersemi waits until the others have left, then steps back and throws a spell at the strange man. A myriad of colors sprays from Gersemi's splayed fingers and hits the stranger square in the face, blinding him immediately.
(I rolled reflex save, stranger fails and is stunned for 1 round)
You can already hear guards running toward you, but Gersemi wastes no time, running and tackling the nameless man. The two of you go down in a heap on the floor, rolling and tangling each other.
The guards arrive, swords drawn. "What in bloody blazes is going on here?!" one yells. "You two, on yer feet, hands where we can see 'em, and don't be movin' none either!"
You find yourselves surrounded by 6 soldiers pointing some rather sharp-looking short swords at you.
Gersemi informs the guards that this strange man is a suspect in the tribute theft. "I don't care if you think he stole me own grandmama," the guard says. "You two can tell it all to the cap'n; we're all going to take a walk to see him now."}
Gersemi, stranger, Talfryn, Decla Highlight to display spoiler: {Not ten minutes after Talfryn gets back to the guardhouse, the door bursts open. "Inside, you two!" a guard yells. Gersemi and the strange, nameless man nearly fall into the room, 6 guards spilling in behind them.
"Found these two tussling in the mayor's house, sir. That one," he points at Gersemi, "tackled that one," he points at the stranger. "We got 'em apart and figured it best to bring them both here. The wizard says this man here stole the tribute, we thought it best you talk to 'em yerrself."
Decla watches from the cell. The guardhouse is now crowded with Talfryn, Gersemi, the strange, unnamed man, and 6 guards standing inside.}
Aldo Withershott - The Merchant(Shawn R.) d20+10=27 ; Thursday July 17th, 2014 11:15:06 PM
Aldo looks at the warehouse before him, looking for any clue. "What exactly are we looking for here?" Aldo looks for footprints or wheel prints leading into the warehouse.
Spot 27
Ooc: Exactly how big is the tribute? Can it be carried out of the warehouse or would it need a cart?
Lord Mederick - The Mayor d20+14=33 ; d20+1=4 ; Friday July 18th, 2014 12:53:21 AM Sense motive to see if Aldo Withershott or Halvard look suspicious: 33 Spot check (untrained): 4 The mayor starts looking for clues, but mostly checks his companions to see if they behave in a suspicious manner.
Decla the Thief Friday July 18th, 2014 8:17:40 AM
Decla watches these proceedings with extreme interest. He's not at all pleased at the additional company, but at least there's entertainment...
The Stranger (Jeff O) Friday July 18th, 2014 9:45:12 AM
The stranger, rather taken aback by all the commotion and the attack, stands and dusts himself off, saying not a word. He stands in the corner and waits for the others to determine his fate.
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Friday July 18th, 2014 9:56:10 AM All this trouble because this stranger refused to answer a simple question...He was looking for me, there I was...why wouldn't he just answer the question. I can appreciate misdirection and a good joke, but stubbornness is the last resort of a boring man.
I cooperate and go with the guard, having long since learned that among the droll humans guards have the least sense of humor and understanding. As the story is relayed it takes great strength on my part not to correct my captor when he says I claimed the stranger took the treasure, but rather said he was a person of interest...but perhaps there is a a way to correct him tactfully...Sir, could you please check the stranger for weapons before you leave us? He is a person of interest who came to town shortly before the tribute was stolen, and my sources tell me he had been asking many odd questions just before the theft. I would hate for him to escape before we can get the truth out of him.
It will be fun to see this man interrogated, and if they ruff him up all the better the prank. Serves him right for ignoring me. How the guard could not tell he doesn't have the flare necessary to pull off such a heist I will never know...Shame. It would have been nice to find someone else who can appreciate such jokes and could help me pull off something truly legendary...
The Stranger (Jeff O) Friday July 18th, 2014 1:06:41 PM
The Stranger responds, his voice dripping with sarcasm, "Oh yes, by all means search me. After all, it was I who was attacked here. I have to wonder what the punishment is for someone in your town who dares to be murdered."
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet d20+2=18 ; d20+6=17 ; Friday July 18th, 2014 5:33:55 PM 'Now, now!! what is going here? What is this all about?" I ask the guards. After getting their description of the events, and before I ask them to leave and continue on with their duties I ask " Have you searched them? (if so) What did you find? ( IF not) I search them. (Perception roll? = 18)
With that done I then ask the two man before me "What is this all about? Wait better yet I want you guys to write down your side of the story. I hand each paper and pen for them to use. ( use Sense Motive on their answers and writing roll = 17)
Muttering to myself under my breath "I don't have time for this!'
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) d20=6 ; Saturday July 19th, 2014 10:38:59 AM
I agree to write my statement down, under the condition that he can leave out my sources. You understand Captain, I fear the stranger will find out and retaliate against them. I am willing to tell you personally though. Aside from that I write down my side of events. I explain how I heard about the missing tribute and while asking questions learned (from the Inn Keeper) that the stranger came to town shortly before the theft and that he had been asking suspicious questions about me. When I went to confront him he began acting VERY strange. He quit moving, quit talking, quit breathing, and his face went blank. The only explanation I could think of was he was casting a silent spell or I had just fallen into a trap. It was the creepiest thing I had ever experience. He just quit responding. Given the questions he had been asking and the timing of the theft I had to assume the worse.
Perception = 6
The Stranger (Jeff O) Saturday July 19th, 2014 6:26:42 PM
The stranger responds when the captain requests a search, "I have been violently attacked with magic. I have been taken against my will to jail. And now you are going to forcibly search me. And then you expect me to cooperate with you? My friend, your town is indeed a very hostile place. I had volunteered to help against these hobgoblins, but I am now thinking that being captured by the hobgoblins might be a more pleasant experience."
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Saturday July 19th, 2014 9:49:34 PM
In response to the strangers protest, I respond "Dear sir, I wish you no harm, but as you are a stranger to us and we know nothing about you or who you are, I need to act on the caution side of things. With all that has happened in the last day I know you can understand. Your cooperation in this matter will only speed up things and allow us to get the bottom of it fast then we can worry but the more important task of the tribute. I take no sides and act on the facts only, that is why I want your side please. As to the search it is just normal procedure when anyone is brought here. It keeps things safe and secure. I also would like know how you could help against the hobgoblins what skill can you offer us as we know nothing of you. Weapon training? magic ?? knowledge???"
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet d20+9=10 ; Saturday July 19th, 2014 10:15:27 PM
To Gersemi I say in a scolding voice, "Someone asking questions about someone does not give you the right to attack them! You should have to come to me and allow me to confront them. By you taking actions in to your own hands, it has put you in a bad position and on the wrong side of the law!
------- Intimidate = 10
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Sunday July 20th, 2014 1:37:37 AM
I take a deep breath and calm myself. Looking as sincere, hurt, and willing to help as possible I speak...Sorry,I did not plan to attack him. When I questioned him he began acting like he was under a spell or possessed. He suddenly stopped moving. He quit talking. He quit breathing. I was scared. I thought he was either casting a silent spell or possessed. Those are the only situations I know where a person acts like that.
I will make you a deal. If you get him to explain why he was invading my privacy, why he was acting so strange, and how he could have come to help us BEFORE the treasure was stolen and there was need for help, then I too will offer my aid in recovering the tribute.
ooc: I am feeling a little rail roaded since my one clue was that this guy was checking into me. He automatically spots my hiding in the bar. I cannot search his room. The guard knows where to find me despite me not being at home so I have no time to act. The stranger did not have to respond to my questions in a positive or negative way he simply ignored my posts and the DM moved it forward. And when I managed to grapple him the combat was immediately broken up with 6 other guards present before I could try forcing him to answer, despite the fact that he was in another building with the mayor being asked to find me while this should have been taking place. I don't think it should be asking too much to have been allowed to at least get him to lie about why he was asking questions about me, even better if he tells the truth.
Matt C (DM) - 5:50 p.m. d20=20 ; Sunday July 20th, 2014 9:33:29 AM OOC: Per Aldo's question, one would need a large wagon to transport all of the tribute.
Aldo and Mederick Highlight to display spoiler: {The two of you, plus Halvard, explore the tribute warehouse in the hope of finding any clues that might help solve this crime. Mederick doesn't have much luck noticing anything useful. Aldo, however, points to the floor, specifically to a particularly dusty area of the floor. He notices some bootprints in the dust.
Halvard immediately jumps into the mix and since Aldo is closest to the print, he grabs Aldo's foot and compare it to the print. "Huh. You sure have little feet. This print is way bigger than your boot." He does the same with the mayor's foot (and the mayor is probably quite indignant about it), and says, "About the same size, but no way to tell whose bootprint this is. I think it's a human though, I'll say that much. No halfling or dwarf made that print."}
Mederick Highlight to display spoiler: {Both Aldo and halvard seem VERY intent on locating clues Halvard doesn't seem completely forthcoming when he talks about what size humanoid would make those prints. You recall that while halflings and gnomes are quite small, dwarves aren't really any smaller than humans...}
Everyone EXCEPT Aldo and Mederick Highlight to display spoiler: {The guard suddenly looks embarrassed. "Uh . . . search them . . . well sir . . . I didn't think . . . we just wanted to get them here quickly, so . . . ." He trails off, waiting for his reprimand as the other guards quietly slink out of the room, leaving him alone to face the repurcussions.
Talfryn does a thorough patdown of Gersemi and the unnamed stranger. He finds a few weapons and general pocket items, but nothing that jumps out as thieving equipment, and nothing that seems overly useful in a theft.}
TalfrynHighlight to display spoiler: {You don't sense that either of them are lying. The stranger hasn't yet agreed to write down his story, but you can see that Gersemi's writing doesn't match.Highlight to display spoiler: {}
Gersemi Highlight to display spoiler: {}Emailing you today, will address comments there privately.}
Lord Mederick - The Mayor Sunday July 20th, 2014 2:27:22 PM
Talking to Halvard, the mayor commands him. "Make a print of your boot next to the one Master Aldo just did." He will compare the print to see how similar it is.
Decla the Thief Monday July 21st, 2014 9:47:52 AM
"Oh sure, he gets the guard who doesn't bother to search suspects..." mutters Decla. "Where were you when I got arrested?" he asks in a much louder volume.
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Monday July 21st, 2014 2:40:14 PM
OoC: just waiting to see if the stranger cooperates before next action.
The Stranger (Jeff O) Monday July 21st, 2014 5:52:06 PM
The Stranger replies, "I have nothing to hide, but I may feel the need to press charges against this person who attacked me for no reason." He gestures towards Gersemi.
He turns back to the captain and continues, "I am a traveler. My name is Kirill. I was simply passing through on an errand that has nothing to do with anyone in this town at all. Yes, I have asked about many people during my travels. I often find people that are, shall we say, 'lost.' And that is where I may be able to help track and find this thief that brings these hobgoblins to your doorstep."
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Monday July 21st, 2014 7:15:31 PM
I smile and in my most overly sincere tone dripping with feigned happiness clap my hands together and beam That was an excellent answer that avoided actually answering why you came to town, why you were checking into me, and why you froze up. Not suspicious at all. I should have specified the stranger needed to give a GOOD answer, but true to my word I will help you in investigating the disappearance of the tribute.
In a more serious tone I dramatically remove my hood and give a deep bow while throwing my cape over my shoulder. Gersemi of Clan Turen at your service.
Matt C (DM) - 6:20 p.m. d20+14=23 ; d20+12=14 ; Monday July 21st, 2014 9:05:43 PM
Mederick and Aldo Highlight to display spoiler: { Mederick commands Halvard to compare his boot to the print. Halvard sighs and rolls his eyes. "I'm the one be protecting this town tomorrow morning and you're thinking I stole the blasted tribute?"
Despite his complaint, he puts his boot next to the print. They are clearly the same size, though without treads on either Halvard's boot or the footprint, nothing more can be determined.}
Mederick only Highlight to display spoiler: { (Rolled a perception check for you, 23) While Halvard is complaining and sizing up his boot, you hear the distinct sound of someone nearby outside the door. Not the sound of someone approaching, rather, it sounds like someone is poking around nearby.}
Everyone EXCEPT Mederick and Aldo Highlight to display spoiler: { Talfryn continues to question the pair of "brawlers." The stranger, introducing himself as Kirill, offers to help track the thief, while Gersemi offers the same while complaining of the stranger's answers, which are, in Gersemi's opinion, rather evasive.
Decla, meanwhile, points out the guards' incompetence while laying on his cot.
The group remains in the room, Talfryn scowling at Gersemi and Kirill, while Decla watches from her cell.
What does each "suspect" do from here?}
Aldo Withershott - The Merchant(Shawn R.) Monday July 21st, 2014 11:29:46 PM
Aldo watches the Captain measure his shoe, noting thay the size matches up perfectly. He doesn't say anything, but stores the information in his head for later.
"Where to now Mr. Mayor? Perhaps the jail and talk to that thief, or perhaps the inn and see if any of the locals have learned anything."
Lord Mederick - The Mayor Tuesday July 22nd, 2014 2:22:29 AM "Let's try the jail first...but our thief clearly is a Dwarf."
The Stranger Kirill (Jeff O) Tuesday July 22nd, 2014 9:26:11 AM
When Gersemi bows, the eyebrows of Kirill, the stranger, raise. He says, "Oh, 'at your service?' Do you always attack those in whose service you are?"
He takes a step or two and turns back to Gersemi, continuing, "It is clear that we still have some differences here, though I assure you that I mean you no harm. This town is, apparently, in great danger from some hobgoblins, as I understand things. For the good of the town, we should put aside those differences, at least until such time as the town is safe." He extends his hand to Gersemi, "Agreed?"
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Tuesday July 22nd, 2014 12:47:06 PM
I look at him incredulously. That is to say I am in the service of the town and the good Captain who appears to be heading up the investigation in finding the pilferer. Since you have yet to shed any light onto your purpose for coming to our town, why you were gathering information on me, or where you were during the theft you will understand if our relationship is limited to working beside each other rather than rendering my services unto you. You are still a person of interest in my mind until these questions are answered and you comply with Captain's request of putting your side of event in writing. A man unwilling to commit his words to paper is a man with no word.
Decla the Thief Tuesday July 22nd, 2014 3:16:08 PM
Decla swaggers up the the cell door, glad to see the theft has gotten under everyone's skin. "It's great to see everyone getting along and coming together. Nothing like the imminent invasion of an unstoppable hobgoblin force to really make you folks work as a team, eh?
"Speaking of committing words to paper, where is that Captain? I'm still waiting for my mead and potatoes..."
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Tuesday July 22nd, 2014 5:07:43 PM
I say to both man here "I think there is no great harm intended to each other here. Just some misunderstandings! but I do need each of your accounts in writing kind sirs for the report. I think right now we do need to work together for best of the city and all our lifes!
I then turn to Kirill and tell him "As for punishment for Gersemi for his actions I think we can deal with that later if we survive this. We need everyone right now and their skills. Even the thief down there! I point down the hall to the cell with Decla in it.
I yell down the hall to Decla "I will deal with you in a sec!!!!
The Stranger Kirill (Jeff O) Tuesday July 22nd, 2014 9:23:24 PM
Kirill turns to the captain and says, "Indeed, I am willing to help the city in any way I can. I would prefer that I do not have to deal with this man any more, as he is obviously very hostile to me, with no good reason, despite my overtures at peace. You may have one of your scribes write up what I have said, and to it I will put my mark."
He turns and looks over at the thief and continues, "A thief, eh? And what is it that has been stolen. Not the tribute, I presume."
Decla the Thief Tuesday July 22nd, 2014 9:57:15 PM
Decla shrugs. "I deny all accusations," is all he'll reply.
Matt C (DM) - 6:20 p.m. Tuesday July 22nd, 2014 10:51:46 PM
Aldo and Mederick Highlight to display spoiler: { Aldo and Mederick discuss their next steps, and Mederick makes it quite plain he thinks a dwarf stole the tribute. "Wha . . . who do you . . . I've never! I'm one o' the only ones gonna save this town after you bungled your own tribute deal, your excellency," blurts Halvard. "You should have never made this deal in the first place, we shoulda taken these hobgoblins out years ago!"
Muttering to himself, he heads to the door with the other two. As you walk outside, you run smack into Rolanda. "Oh! Oh my!" she explains, clearly surprised. "I didn't think . . . I mean, I didn't know anyone was here. I took it upon myself to do some more searching in the hope of finding a clue or two." She looks back and forth, obviously embarrassed at being seen.}
Everyone EXCEPT Aldo and Mederick Highlight to display spoiler: { Kirill extends an olive branch to Gersemi, but the sorcerer isn't buying it. She still thinks there is something "strange" about this stranger, and mentions again, loud enough for Talfryn to hear, that she believes Kirill is of interest in the theft.
Talfryn attempts to smooth things over between the two, though to small effect. Meanwhile, Decla makes himself known again, calling for a meal. The other guards slink out the door, hoping to avoid a reprimand for failing to search Gersemi and Kirill.
As it stands, Decla, Kirill, Talfryn and Gersemi are in the main room, though no plan of action has been decided.
OOC: you four, feel free to post extra to continue the conversation, it's sort of a free-range discussion for now.}
Lord Mederick - The Mayor d20+14=30 ; Wednesday July 23rd, 2014 12:27:57 AM
To Halvard the mayor explains: "I will make sure your opinions and services to the city are rewarded appropriately then this mess is solved, soldier. By having you cleaning the guard latrines until you get a liking for it. Now shut up and follow us, and if I ever need your opinion for something, I will resign my post." When the find Rolanda he asks to her. "Is good to see you want to make yourself useful. Specially after protesting me asking for your help. What do you have to say about this matter?" Sense Motive Roll to gauge Rolanda reaction and answer: 30
The Stranger Kirill (Jeff O) Wednesday July 23rd, 2014 3:02:59 PM
Kirill walks over to the thief and says, "Well, then, what do they claim that you've done? Certainly they don't lock you up around here for nothing... or do they?"
Decla the Thief Wednesday July 23rd, 2014 9:10:54 PM
"Well, you've done nothing, and here you are! You're just a few feet away from a jail cell already, and all you did is go quiet when that little filly there expected, nay insisted, you answer her questions.
"At least I assume you did nothing. You seem nice enough..."
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Wednesday July 23rd, 2014 9:47:28 PM
OoC : just a chech in will post ASAP later been at hospital 1/2 day check up with daughter from last week broken arm
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Thursday July 24th, 2014 12:19:43 AM
Having said my peace I sit back and wait, hoping beyond hope that I am not the only one who noticed that once again the stranger failed to answer any of the questions or put anything in writing, and I can only assume his mark will be a generic X or something equally as obscure. Gods, I think to myself, If they don't catch onto his crap than perhaps this city does deserve to die. Cannot appreciate my tricks and falls for his crap.
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Thursday July 24th, 2014 7:00:18 AM
Thinking for a sec, then I say "I can accept that". I call to the guard watching Decla and order him take Kirill to another private room to write up his statement then report back to me.
"Kirill go with this guard and he will record your statement and sign it please. After that you might want to head to the inn for dinner I will either meet up with you there or summon you if I need you. I need to deal with the wizard.
When the guard and Kirill leave the room I turn my attention to Gersemi.
Decla the Thief Thursday July 24th, 2014 8:50:35 AM
Decla stays leaning against the bars of his cell, watching the Captain and Gersemi with a very amused grin.
Aldo Withershott - The Merchant(Shawn R.) Thursday July 24th, 2014 9:30:57 AM
Aldo looks to the mayor when they bump into Rolonda. He knew they had some bad blood between them, and her sneaking around wasn't going to help matters.
" If you into investigating, perhaps you would like to accompany us to the jail?"
Matt C (DM) - 6:20 p.m. Thursday July 24th, 2014 10:25:53 AM
Sorry folks, had a sick baby issue last night.
Matt C (DM) - 6:40 p.m. Thursday July 24th, 2014 10:35:42 AM
Aldo and Mederick Highlight to display spoiler: {Mederick has some choice words for Halvard, which seem to put the soldier in his place - he walks sullenly beside the group, keeping his mouth shut. As for Rolanda . . .
"Hrrm . . . well . . . I figured I'd do some investigating myself; I don't think the town guard is completely competent to figure this out and I don't want it being said that we didn't give it our all before we do this the right way and defeat this evil tomorrow morning."
Looking to Aldo, she answers, "The jail? Hmm . . . okay, I will go along, though I reserve the right to leave at any point to continue my own investigation."
The group (I assume) heads back to the jail.}
Everyone EXCEPT Aldo and Mederick Highlight to display spoiler: { While Kirill and Decla undertake some verbal sparring, Talfryn calls a guard to bring Kirill to a comfortable place in which to write up a statement. The guard escorts Kirill to a side room and hands him parchment and quill.}
Soon, Aldo, Mederick, Halvard and Rolanda arrive at the jail, making the guardhouse quite crowded, Rolanda announces, "It's nearly 7 o'clock, and we've wasted two hours with nothing to show for it. What do we do? Has anyone found anything? Does anyone know ANYTHING about this mess?"
Lord Mederick - The Mayor d20+14=34 ; Thursday July 24th, 2014 12:29:57 PM "Yes, we have. We found a dwarf's foot print in the warehouse where the tribute was. We caught Halvart lying about it, saying it was not a dwarf's print. And we found a a priest skulking about the place in secret. And we know two people eager to plunge this town into a destructive conflict! Do I forget something Rolanda? I want yours and Halvart's alibis recheck at once! I think we have our culprits!" [ooc]Sense Motive to Gauge everyone reaction: 34 (Natural 20). DM: If Lord Mederick is NEVER going to find out this way please tell me so so I can stop wasting good rolls trying.[/ooc]
Matt C (DM) - 6:40 p.m. Thursday July 24th, 2014 1:22:07 PM
Mederick Highlight to display spoiler: {OOC: I'm sorry. It's tough to handle perception and sense motive rolls when they are based on other PCs rather than NPCs. I try to give you what I can about little reactions or subtle nuances but I can't come out and say "he is lying." I'll try to make the info you receive better, try to add more clues in for the rolls.}
Halvard the Dwarf Thursday July 24th, 2014 1:24:04 PM
"What?!" Halvard yells incredulously. "I never said . . . ! It could be a human footprint too, I'm sure of it!" His grumbling deteriorates into barely heard, but angry, muttering to himself.
Mederick Highlight to display spoiler: { Halvard appears genuinely indignant, and he fully believes in what he is saying. You don't detect any dishonesty or hidden motive in what he is saying.}
Rolanda the Priestess Thursday July 24th, 2014 1:28:32 PM
"I was just looking around!" Rolanda replies.
"Okay. Listen. I didn't think anything of it until a little while ago, but last night, around the time you say the tribute was taken, I heard a noise near the warehouse. It was some sort of soft ringing sound, like a high-pitched bell - though only the once. I didn't know what it was, I thought I'd look around for anything that might make that sort of sound. I figured maybe someone (she glares at each person in turn, might have made the noise in their attempt to steal the tribute."
OOC: while everyone is together, I'm going to post separately as Halvard and Rolanda as if they were PCs.
Mederick Highlight to display spoiler: { She is telling the truth, and you don't think she is hiding or twisting anything. For the first time tonight, you get the sense she is being completely forthcoming and helpful.}
The Stranger Kirill (Jeff O) Thursday July 24th, 2014 8:16:28 PM
Kirill heads off with the guard where he will dictate his statement describing the attack and will agree to mark it with his sign. After they are done, he heads back to the Inn mumbling to himself, "This town is insane. No wonder they're missing an entire harvest tribute thing."
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Thursday July 24th, 2014 9:51:16 PM
When the other enter the room I ask "What have you found? A dwarf's one at that?? How are you sure of that? We found out the strangers name "Kirill" but I don't trust him he has told us nothing, just that he is passing though here!"
Lord Mederick - The Mayor Friday July 25th, 2014 12:04:00 AM "Well, I need their alibi's confirmed. And I am glad Rolanda has chosen to be helpful, and I wish she remains so until this mess is fixed. Rolanda, do you have any idea what that chiming was? Any of you?"
Rolanda the Priestess Friday July 25th, 2014 6:56:13 PM
"I don't know what it was or from where it came. I heard it close enough to the warehouse to be suspicious, and it only sounded once. It was light, and high-pitched, but beyond that, I just don't know . . . ."
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Friday July 25th, 2014 7:46:25 PM
To the Lord Mederick "I will do that as fast as I can. Who as at the town meeting? And at what time do you leave you our office to head home"
To Rolanda "Were you along all last night? Do you have anyone that can prove you were at your Temple?"
To Aldo "What are the names of the clerks and workers with you last night I need to check with them about you story."
To Gersemi "I have no story yet of what your where up to last night. Please tell."
To Halvard [b]"I will check the reports and with Johnson"
Gersemi Highlight to display spoiler: Highlight to display spoiler: {" Sounds good !"}
The Stranger Kirill (Jeff O) Friday July 25th, 2014 9:33:30 PM
Kirill heads into the tavern and orders a mug of ale, looking to take up a seat against the wall, in the shadows, as he waits for the captain to come get him when they are ready.
Matt C (DM) 6:55 d20+14=18 ; Friday July 25th, 2014 9:37:29 PM
Kirill follows dutifully, and the guard sits him down at a desk with quill and parchment. Kirill scribbles a few lines, makes his mark, and the guard takes the parchment to the Captain.
Talfryn Highlight to display spoiler: {You review the short note, and it does not match.}
Kirill then leaves the guardhouse, announcing his decision to return to the pub down the street.
Talfryn and Gersemi talk briefly, a scowl on Talfryn's face. "And no more of these hijinx, sorcerer, we have enough going on!"
Gersemi then bows and leaves the guardhouse as well.
Gersemi Highlight to display spoiler: {Hearing Rolanda talk about the high-pitched ringing noise, you are almost reminded of something, but you can't quite put your finger on it. Something you've heard about, or maybe read about, before, but you just can't recall. spellcraft roll 18, rolled for you
You head toward the inn, stopping outside and up the street just a bit to ensure you aren't spotted. The street is empty, and standing in a shadow, you see no one and nothing of consequence. What do you do from here?}
Rolanda responds to Talfryn, "One of my priestesses and I were out walking. When we were passing near enough to the warehouses, I heard the noise."
Halvard chimes in again. "It couldn't be a dwarf's footprint. I'm one of the only dwarves in this town, and why would I steal the stinking tribute? What, I'm just going to carry it out on me back or something? I'm telling you, that could have been a human, even an elf, if any of those dirty, stinking things are crawling around town."
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Saturday July 26th, 2014 12:02:15 AM
I am truly shocked to realize that I did not include my version of what happened in my written account. Sorry, I thought I included that in my previous report to you. Here, take a look at this. I hand him a piece of parchment with my latest plan in progress. I truly marvelous jape, if I do say so myself. I was up all night drafting it and getting spell components from the local merchants. everyone knows the Mayor needs to be taken down a notch, so I had the tailor make a giant set of clothes that match his under the guise that they were for a large statue being made in his honor. As soon as I pick them up I am going to shrink them and switch them for the mayors while he sleeps. Then in the middle of his next speech the spell will wear off!!! It will be hilarious!!!
...
...
...
Oh, but of course I won't be doing that now...no more hijinx :) Quickly I try to regain my composure and stifle my snickering.
Lord Mederick - The Mayor Saturday July 26th, 2014 11:33:45 AM
To Captain Talfryn: "I hope you aren't implying I am under suspicion. At the town meeting there were xx and xx and xx, and I leaved, as usual at 10' o'clock. I then to be very specific about it. Now please stop wasting our time and get to work!" Not sure who was at the town meeting, but the mayor will reply truthfully.
Aldo Withershott - The Merchant(Shawn R.) Saturday July 26th, 2014 11:50:51 PM
Also gives the captain the names of the men he was with the night before.
"You might want to look in your own circle here. I gain no business if the town is destroyed."
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Sunday July 27th, 2014 3:53:46 AM "I am sorry if I offended you Lord Mederick but everyone right now is a suspect. No one is above the law." I say to the mayor.
To everyone here, I say "l will start right away on looking at all the alibi's and until they check out EVERYONE will have a guard post to them understand!. So now if everyone can give me some room I will be able to get my work done." I glair at everyone coldly. I then call out for a number of guards to come and assign one to each person with orders to stay with them at all times as their shadows. (one for the Mayor, Aldo, and Priestess. I also sent one to the Inn to be with Kirill and one to find the wizard and stick to them.)
To Halvard I say "You can guard the Theif for now down the hall in the cell area"
I then summon for the guard Name "Johnson" to my office.
Lord Mederick - The Mayor Sunday July 27th, 2014 11:04:14 AM
To Captain Talfryn: "No harm done, captain, and I expect the best from you, but I don't want you losing time on dead end leads." The goes to the bandit. "Who are you? Why are you here? Do you know something about our stolen tribute? How could anyone take the tribute out without a cart of a heavy vehicle?"
Decla the Thief Monday July 28th, 2014 8:06:03 AM
Decla looks the mayor in the eye for a long 5 seconds or so before answering. "Name's Decla, Mayor, and I don't really feel like answering the rest of your questions, seeing how I have absolutely nothing to gain from it."
He walks back to his cot & spreads out luxuriously (as possible on a cot) before continuing, "You have fun with those hobgoblins, though. I'm sure they'll respond much more favorably to your office than I have."
Lord Mederick - The Mayor Monday July 28th, 2014 2:35:05 PM "A thief with an attitude! That is new! Well, you only have your life to gain, as Hobgoblins are not going to stop at the cell bars in their way to killing you, as they will kill the rest of us. So you have one more change, and only one, to "adjust" your attitude and start cooperating. And if do so, well, MAYBE I will grant you some form of clemency."
The Stranger Kirill (Jeff O) Monday July 28th, 2014 7:29:26 PM
Kirill orders and ale, but does not drink it, instead brooding over the mug. He looks around and mutters, "This town is going to kill itself."
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet d20+6=8 ; Monday July 28th, 2014 9:39:29 PM
When Johnson arrives I question him about the night before and Havard alibi.
----------- Sense motive 8
Matt C (DM) 7:00 p.m. Monday July 28th, 2014 10:29:28 PM
Everyone except Kirill and Gersemi Highlight to display spoiler: {Alibis and whereabouts are given, but it isn't enough for Talfryn. He assigns a guard to each person present, and sends a few for Gersemi and Kirill. Those guards head out the door to look for their charges.
Decla has no answers for the mayor, and in fact, makes a show of his decision NOT to answer questions.
Halvard nods his head and goes over to Decla's cell, eyeing the thief warily and pulling up a stool nearby. "So, thief," he mutters, what do you really know about all this?"}
Talfryn Highlight to display spoiler: {Johnson corroborates Halvard's story, and you don't get any sense that he is lying or hiding anything from you. He does seem quite nervous, though he usually does when speaking to his commanding officer.}
Gersemi Highlight to display spoiler: {what do you do once you are outside the inn?}
Aldo Withershott - The Merchant(Shawn R.) Monday July 28th, 2014 11:10:50 PM
" 10 hours to go. What do you think the latest we can talk to the hobgoblin is? I mean without them ravaging the town?"
Lord Mederick - The Mayor Tuesday July 29th, 2014 12:35:09 AM "I don't know. I am out of ideas."
Decla the Thief Tuesday July 29th, 2014 7:56:42 AM
Decla looks back and forth between the Mayor and Halvard. "What do I know? I know that he," Decla points to the mayor, "is something of a bully and not capable of compassion. I have zero faith in any possibility of clemency after the fact from you, buddy. I also know that you're all running around with zero ideas and have already resorted to pointing fingers early in the evening.
"Unless you're willing to buy my assistance in this matter up front, I'll take my chances with the hobgoblins."
Decla makes himself as comfortable as possible to drive that point home.
The Stranger Kirill (Jeff O) Tuesday July 29th, 2014 9:10:27 PM
Kirill continues to nurse his ale, wondering how in the world he was going to get out of this town.
Lord Mederick - The Mayor Tuesday July 29th, 2014 9:46:06 PM "You are right, I am not a compassionate man. But I am a practical one. How much your assistance is worth? What can you do for us?" - The Mayor say to Decla.
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet d20+9=18 ; Wednesday July 30th, 2014 12:33:12 AM
After checking Halvard alibi I dismiss Johnson and walk down the hall to the cells to see the Mayor and Halvard talking to the thief. I whisper into the Mayor's ear, Lord Mederick Highlight to display spoiler: {"Halvard checks out. Let me try the thief alone and see what he knows"}
To Halvard "You are dismissed for now but I want you to go to my office I need to talk to you alone about a matter. I will be there shortly"
To the mayor I tell strongly " This is my prisoner and I will not be having you harass them in anyway! We will let the King's Justiciar decide his fate." ( use intimidate -18)
Decla the Thief Wednesday July 30th, 2014 8:00:10 AM
Decla looks around the (admittedly imposing) figure of the Captain & gives the mayor his best "get a load of this jerk" face. He holds his tongue, waiting to see the outcome of this little power struggle.
Lord Mederick - The Mayor Wednesday July 30th, 2014 12:29:29 PM
The mayor nods... "I authorize you to take whatever measures necessary to obtain any relevant information. We need results, and soon. I can deal with the consequences later." He leaves...
The Stranger Kirill (Jeff O) Wednesday July 30th, 2014 3:31:37 PM
Kirill takes a small sip of his ale as he waits for his appointment.
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet d20+9=28 ; Wednesday July 30th, 2014 9:06:48 PM
Decla Highlight to display spoiler: {"ok now you! I have no time for small talk and want to get straight to the point. I want you do some things for me and for this I will grant you your freedom. I need you to be loyal to me and do as I ask. These things are right up you ally and skills. This going to be my first and only offer, other then that you might want to pray to your gods or what ever you believe as this will most likely be your last night."} (intimidate = 28)
Decla the Thief Wednesday July 30th, 2014 9:35:34 PM
Decla smiles broadly and jumps up from the bunk. "Well shoot, buddy. All you had to do was ask!" Decla crosses over to the bars again. "So what're the terms here? I mean, you turned down my perfectly generous bribe earlier, so I guess I can trust that you're on the up and up."
Matt C (DM) 7:00 p.m. d20+12=31 ; d20+10=19 ; d20+3=5 ; Wednesday July 30th, 2014 9:38:36 PM Sorry for not posting yesterday folks. Got something from one of the kids I think, I just pulled myself out of the bed for the first time since Tuesday morning. It hasn't been pleasant . . . .
Two guards tromp off in search of Kirill and Gersemi, who had left shortly before Talfryn gave his order. Other guards sidle up to their new charges, the one near the mayor looking decidedly nervous.
Gersemi only Highlight to display spoiler: {A guard catches up to you outside the inn. "Madam wizard, I am assigned by the cap'n to be by your side until this, um, crime has been solved. Where might you be going?"
Not wanting company on this particular mission, you cast your invisibility spell. The guard stands slack-jawed for a moment, then runs off, calling for other guards. "Help! She disappeared!" he yells to no one in particular. He looks to be running back to the guard house.
knowledge local 31 You haven't heard of anyone else staying in town, so you easily locate the only occupied room at the inn. (You saw Kirill drinking in the common room, but being invisible, it was no problem sneaking past) Using your Knock spell, you enter and get a good peek. It looks like a typical inn room, a small straw-tick mattress, a mirror, washbasin, chamberpot and footlocker. Other than a few personal effects, you see nothing that strikes you as out of the ordinary.}
Mederick, Decla, Aldo, Talfryn Highlight to display spoiler: {Ideas seem to be running low. Decla is not interested in being helpful, unless offered something in return.
Halvard heads into Talfryn's office, grumbling something about "dumb humans."
There is almost a battle of wills between Mederick and Talfryn, but the mayor backs down and lets Talfryn handle the thief himself. Mederick and his guard head out of the guardhouse.
Talfryn heads to Decla's cell and begins his interrogation, whispering in hushed but obviously harsh tones.
Aldo and his guard still stand by the doorway.}
Kirill Highlight to display spoiler: {You sit and try to enjoy your drink, though there isn't much joy to go around. The common room is mostly empty, other than the bartender and a few men drinking quietly. You hear a few noises. Scraping, definitely a footfall or two, moving across the room. Looking around, you don't think it came from any of the drinkers, all of whom are sitting mostly still and quiet. listen/perception check 19
A few moments later, a guard walks in the door and, spotting you, heads to your table. "Sir," he says. "Cap'n Talfryn asks that I stay with you until the matter of the theft has been resolved." he looks a bit nervous. "not that, ah, I think you did anything, of course. Just, you know, for your safety?" the last sounds distinctly like a question. This man is clearly intimidated by you. }
Rolanda the Priestess Wednesday July 30th, 2014 9:40:33 PM
Rolanda gives a huff at being assigned a guard, but doesn't argue the point. "Fine, then," she says. "If no one wants to help, I'm going to investigate this noise I heard." She heads out of the guardhouse, barely slowing for her guard to keep up.
Lord Mederick - The Mayor Wednesday July 30th, 2014 9:50:46 PM
The Mayor goes to look for the wizard Gersemi ... he needs to ask her a thing or two... I guess he goes looking for her at her home, but will ask on the way...
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Wednesday July 30th, 2014 11:43:38 PM
Disapponted that my quest bore no fruit I hurry home and gather my gear up and sit waiting on the step of my house waiting for the guards while sipping an ale. When the guards arrive I will tell them I needed to gather my gear and my magic components needed to be kept from prying eyes, and if they have any questions they can bring it up with the Captain. Tell him I was just doing what we talked about before I left. I will then offer them an ale to show there are now hard feelings. I am out of ideas for the moment. Can we check out the store house and see if there are any clues there?
Matt C Thursday July 31st, 2014 9:56:08 AM
Gersemi Highlight to display spoiler: {Are you done looking around the room? I didn't give you any info other than what you immediately saw, I didn't mean for it to be complete and final }
Decla the Thief Thursday July 31st, 2014 5:38:23 PM
OOC: I'm waiting for the good captain to post...
The Stranger Kirill (Jeff O) d20+10=24 ; Thursday July 31st, 2014 8:36:05 PM
Kirill looks up at the guard and says, "Yeah sure. He said he was coming, but with you here, I don't suppose I have to wait around, do I? I don't suppose you know where this crime was committed, do you?"
OOC: Perception/Listen: 24
Matt C Thursday July 31st, 2014 8:51:04 PM waiting for aldo, talfryn and Decla (who is waiting for talfryn). Will check back in awhile to see if we have everyone posted.
Matt C Thursday July 31st, 2014 9:18:54 PM
Gersemi and Mederick Highlight to display spoiler: {Mederick arrives at the wizard's house, though no one is there. Shortly thereafter, Gersemi trots up to the house, sans guard, making it a threesome outside the door: mederick, gersemi, and a quiet, nervous guard.}
Kirill Highlight to display spoiler: {You hear nothing else. As best you could tell, the noise progressed from the entrance of the inn to the stairway leading upstairs to the bedrooms, but it is gone now. The guard answers, "No, you are free to do as you please, I was just asked to accompany you." He adds, "I can show you the warehouse if you like, though if anyone asks, I just followed you there - not sure if I'm supposed to be helping with that."
If you decide to go, he takes you, and you arrive at a nondescript warehouse. The door is open, and the inside is empty except for some scattered remains of food and such. You find the priestess, Rolanda, along with her guard, inside.}
I had to get the post in, but if the others post I will try to add another one.
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Thursday July 31st, 2014 9:46:41 PM
I send Aldo away to leave me and Decla alone to talk. When i know we are alone together I talk to Decla.
Decla Highlight to display spoiler: {"The first thing I need is for you to steal or get you hands on any type of writing example of the Mayor,the Priestess and Aldo the merchant. I know with your skills it should be easy to do that and I need it asap. After that it will depend on the the results what is next. If you work with me I will take care of you other business with the King!"}
Decla the Thief Thursday July 31st, 2014 10:07:16 PM
Talfryn Highlight to display spoiler: {Decla nods. "Sure thing, Cap'n. Any chance I can get you to give my tools back? I know better than to ask about my weapons, but those tools are pretty vital for what you're asking."}
Aldo Withershott - The Merchant(Shawn R.) Thursday July 31st, 2014 11:41:06 PM
Aldo laughs when the captain sends him away. " It's comical this happened under your watch Captain" the halfling says. " Maybe when our town is being destroyed you can actually do your job." He turns to look at the guard assigned to him. " Don't get in my way.".
With that Aldo turns around and heads out the door heading for the inn.
Ooc: DM matt, can you reply to the email I sent you with the couple questions.
Lord Mederick - The Mayor Friday August 1st, 2014 12:35:46 AM
The mayor goes to the wizard. "Master Gersemi, I need your help... I am thinking in how the tribute disappeared. I don't think it was by mundane means, and it would have taken too long, and leave too many clues. I think it was done by magic means. Do you know a way? How would you have done it, if you would try to?"
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) d20+12=28 ; d20+16=25 ; Friday August 1st, 2014 1:29:25 AM
After finishing up my business and returning home I speak to the guards and ask to be taken to the location where the tribute was being stored so I can better assess the situation. As we talk I am only slightly surprised to see the Mayor approach and give deep bow with a flourish of my cape as he comes near. To what do I owe this honor? When he asks if I know y what means the treasure might have been magically removed I put my keen mind to the test. Before I say anything, let me assure you that I had nothing to do with this theft. At first I though this a jest for the ages, but where is the visual? The humor? The punchline? This is just a theft, and I testify my innocence before a candle of truth if necessary. I would have to see the storage area to get a better idea of what we are dealing with. Off hand I would think a magical unlock or knock spell could get them access to a building and a bag of holding or a portal of some sort could have been used to move the items. It might be possible the items are still there and hidden with an invisibility spell...but I think the ringing noise is the key to this if it is in fact magic. A thief would want to be as quiet as possible, only making noise when they have to. I then think a bit longer, in case there is a possibility I missed something.
Checks to determine how one could break in and stuff stuff using magic...particularly if it involves a ringing noise or the stranger. ------------------------------------------------ Knowledge Spellcraft = 25 Knowledge Arcana = 28
The Stranger Kirill (Jeff O) d20+12=30 ; Friday August 1st, 2014 3:38:51 PM
Kirill does head towards the warehouse, and just for fun, looks around for various tracks (30), assuming there's going to be a lot in the area, and a lot showing the items being moved. He's particularly looking for some tracks that might be out of place.
Lord Mederick - The Mayor Friday August 1st, 2014 6:26:35 PM
The mayor nods. "We have different ways to approach life, and jokes, for that matter. But I am certain you don't want the blood of the citizens of the town on your hands. And I am sure we can leave or differences aside to solve this mystery, and save the town. Come see the place, and maybe you can detect if magic was used in the theft."
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Friday August 1st, 2014 6:32:46 PM
I nod in agreement. If a joke hurts more that someones pride than it is not a joke. Lets go, and I will see what I can find.
Before we even head out I cast detect magic (cantrip) and scan the area, and do so on a regular basis as we travel in case we pass something unusual on the way to the scene of the crime. (I also am careful to make sure I check out the stranger and the thief...everyone, but them in particular.)
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Saturday August 2nd, 2014 8:03:40 PM
To Decla Highlight to display spoiler: {"I have no problem with that and if you do good I will see u get your weapons"[/b]. I open the cell and I hand over his backpack minus all weapons. "Get back to me ASAP when your tasks are done and we will go from there, Just remember your life and other May depend on you so go as fast as you can. Remember mayor,merchant and priestess."}
I then head down the hall to my office to talk to Halvard.
Matt C (DM) - 7:30 p.m. d20+12=16 ; Sunday August 3rd, 2014 8:54:42 PM
Talfryn and Decla Highlight to display spoiler: { Talfryn offers to "resolve" Decla's problems in return for some aid in the investigation, to which Decla agrees.
Talfryn releases Decla from the cell and hands over her equipment. Decla, assume you have everything on your character sheet EXCEPT weapons or armor. With that, Decla is able to slip out the door unnoticed.
Decla, include move silent and/or stealth checks when posting, You can make them in private DM-only posts so no one sees you rolling, if you prefer. Make the checks each time just in case. On the other hand, if you plan to be seen and/or heard, ignore this, maybe I'm making assumptions. }
Gersemi Highlight to display spoiler: {You find nothing with writing on it, nor do you find anything to make a ringing noise, or anything magical at all. The more you think about it, you think the ringing was magical in nature. Rolanda's description didn't sound like anything mundane.
Once finished, you climb out the window and down to the ground with practiced ease and head back to your house.}
Gersemi and Mederick Highlight to display spoiler: {The two of you chat about the theft and try to brainstorm. Gersemi has a moment of brilliance and suddenly realizes exactly what could both open a locked door AND make a ringing noise - a chime of opening.
The two of you head to the warehouse, to find Rolanda still poking around outside, and Kirill scanning the floor inside.}
Kirill Highlight to display spoiler: { You easily find tracks at the warehouse. You notice the bootprint found earlier by Mederick and Halvard, and confirm that a medium sized creature made it. With your far superior tracking skills, you see several other footprints and marks in the dust. SOme areas are covered with the marks of boxes being dragged, but you see the same medium-sized bootprints going in and out of the warehouse multiple times. Outside specifically, it is far more muddied, what with so many people walking to or near the door (including people who were supposed to be there, like Mederick and his staff when they checked the door). But you are able to identify the same bootprints again, and some small-sized bootprints as well.
ROlanda stays outside, claiming she is looking for evidence of anything to make a ringing noise.
While you search, Gersemi and Mederick arrive at the warehouse.}
Matt C (DM) - 7:30 p.m. Sunday August 3rd, 2014 8:55:24 PM All - now that people are doing their own things and suspecting each other, post in spoilers whenever someone else would not (or should not) know what you are doing or saying.
Lord Mederick - The Mayor Sunday August 3rd, 2014 11:03:50 PM "Good night! I guess we are not the only ones trying to figure out this mess. What have you found? Master Gersimi has a good guess how they opened up the warehouse... A chime of opening. We need to know who has one of those..."
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Monday August 4th, 2014 12:55:46 AM
ooc: Has my detect magic cantrip picked up a magical aura that could be a chime of opening?
sorry, should have mentioned, no magical auras detected
The Stranger Kirill (Jeff O) Monday August 4th, 2014 6:04:55 PM
Highlight to display spoiler: {Kirill will attempt to look at a number of different boot prints to see if he can identify even more about the boots. Can he see a pattern? Can he see anything distinctive? Would there be any way to more clearly match the boot to the print, should the boot be found?}
Kirill bows to the mayor and says, "Good Lord Mayor, as I am sure that others have seen, there are a good number of boot prints that could be from nearly anyone. Anyone not walking around barefoot, that is. But there are also a smaller set of prints from someone smaller that may have assisted with the moving of the boxes and the goods."
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet d20+6=25 ; Monday August 4th, 2014 9:16:45 PM
Now Halvard Highlight to display spoiler: {" Your story checks out. I have questioned "Johnson". I pause for a moment and take a deep breath and stare right into his eyes (sense Motive = 25)"But before I go on I need to know 100% you didn't have anything to do with this in way, I mean any way. So did you?}
Matt C (DM) - 7:30 p.m. Monday August 4th, 2014 10:22:08 PM
Mederick, Gersemi, Kirill Highlight to display spoiler: {The mayor breaks the news that a chime of opening is the likely source of both the noise and the unlocked warehouse door. Rolanda nods. "That makes sense, though one must wonder . . ." she looks to Gersemi. "Who would have access to such magical implements?"
Kirill points out the various bootprints he finds. Specifically, he finds that a medium-sized humanoid walked in and out several times. Given that the bootprints are mostly next to the marks of boxes being dragged, this is likely the person that moved the tribute. The small-sized prints are outside only, mixed with a variety of other prints, likely coming from those that have (for legitimate reasons) been near the warehouse, such as the mayor and his assistants.
It doesn't seem like you can learn anything more specific about the prints. They look to be from fairly standard, average quality boots that could be purchased anywhere around town, and there are no distinctive marks or shapes.}
Decla Highlight to display spoiler: { Assume you can learn easily enough the location of places around town, by overhearing people, etc. You have no trouble locating and making your way to the mayor's home. You find a rather large manor house, fairly well lit and with a few guards stationed at the door, but not patrolling the grounds. There are windows around the house, but only the one (main) door that you see. It's impossible to know who and how many people are inside from your vantage point, but you don't think it's going to be too terribly difficult to sneak in. (especially with rolls like that)}
Talfryn Highlight to display spoiler: { Halvard looks you directly in the eyes and answers, "Cap'n, I want to forget this tribute nonsense and fight these hobgoblins more than anyone else round these parts. If I could have found a way to bring that about, I must confess that I would have done whatever it took, but no. I have nothing to do with this theft, in any way whatsoever." You peer into his eyes and get the distinct impression that he is being completely honest and forthcoming with you.}
Aldo Highlight to display spoiler: { You arrive at the inn, and head in to order a drink. The room is almost empty, and the innkeeper heads straight to your table. "Master Withershott!" he calls. "I'm happy you've graced us with your presence tonight. What can I get you? Some leg of lamb? Maybe with some potatoes on the side?" You get the impression he is trying to make a bit of money off of an obviously wealthy customer - business doesn't look so good right now.}
Lord Mederick - The Mayor d20+12=29 ; d20+12=28 ; d20+13=15 ; Monday August 4th, 2014 11:44:42 PM "Thank you master Kirill... now we need to find who has access to a Chime of Opening, and what to use it against us." He will try to remember who has a chime of opening. Knowledge (Local): 29 Knowledge (History): 28 (Aid another Rolls Appreciated. He will also try to Gather Info about it. Gather Info: 15
Decla the Thief d20+16=21 ; d20+16=29 ; d20+13=33 ; Tuesday August 5th, 2014 8:15:30 AM
DM Highlight to display spoiler: {"Well Decla, let's get to work, shall we?" The thief pulls his cloak tight around his face, hugs the shadows, and makes his way to the rear of the mayor's house.
He looks first for darkened windows; he doubts anyone's asleep in there right now, so dark rooms are probably empty. His main target is the mayor's office or study - someplace the man would have spent time writing things down. Once he finds it, he'll find the nearest ingress via window where he thinks he can enter w/o notice. Hopefully this is one of those nice towns where people don't lock up at night, but he's prepared to finesse his way in if necessary.
Hide: 21 M.Silently: 29 Disable (any mechanisms/locks on the windows): 33 (nat 20)}
Aldo Withershott - The Merchant(Shawn R.) d20+16=34 ; Tuesday August 5th, 2014 9:39:56 AM
Aldo looks around and sees the place is dead. He also picks up on the attempt to make some money from the innkeeper.
"Two ales" the halfling says as he pulls out some coins, handing them to the innkeeper.
Turning his attention to the man guarding him, he pulls out another gold coin and slides it over to the man. "Beat it, will you." (Diplomacy 34)
If the guard does leave, Aldo heads to his house.
The Stranger Kirill (Jeff O) d20+10=22 ; Tuesday August 5th, 2014 1:51:34 PM
Kirill steps to the side and leans back against the doorway while the mayor thinks. He looks relaxed, but is observant and wary (perception: 22).
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Tuesday August 5th, 2014 4:44:44 PM
I shake my head as I ponder who might have access to such an item as a chime of opening. Under normal circumstance I would say anyone could get one, but with the hobgoblins taking anything of value I would imagine they are hard to get in town. The merchant probably knows more about what can be bought around here than I do...but I would suspect someone from out of town...perhaps a stranger who has been secretive about their business....The user could be be anyone. You do need no magic skills to use this item.
As I look at the prints I turn to the guards, Is it possible to compare the prints to everyone's foot prints and shoes? That might hep us to identify the thief.
Matt C (DM) - 7:45 p.m. Tuesday August 5th, 2014 9:34:51 PM
Aldo Highlight to display spoiler: {The guard looks at you a bit funny, but seeing your smile and eyeing the gold, he relaxes. "Yes, umm, well. I know you're the quiet type, not raising no fuss around town, I'm sure the cap'n don't mean to have you followed all night. Mind if I just finish my drink?"
He downs the ale you bought him, and heads out the door. "I know just the place to turn this into two gold!"
You wait a few minutes, settle your tab, then head to your house. You figure you don't have a whole lot of time, it's most likely that guard will head back to the guardhouse at some point, though it sounded like he was heading for some dice first.}
Mederick Highlight to display spoiler: {You can't recall hearing anything about a chime of opening being in anyone's possession in town. You haven't heard a rumor, a gossip, even a wild tale, at any point in recent history.}
Decla Highlight to display spoiler: {You get into the house via a window with absolutely no problem whatsoever. WHoever is responsible for security around here needs to be fired . . . .
In exploring the house, you can easily locate the private wing, where the mayor's family and likely some servants are sleeping (hopefully). The other wing of the house, devoted to offices and some larger receiving rooms, is mostly empty. There are a few guards posted inside the main door and at the entrance to the private wing, but they are apparently sleepy and not paying much attention. In any case, you have no trouble slinking right by them. You locate what must be the mayor's office, since it is the largest and most central office, with a secretary's office next to it.}
Everyone at the warehouse Highlight to display spoiler: {The bootprints can't tell you much more. They are from fairly standard boots, and anyone in town might have been wearing them. Without treads, there isn't anything to be learned beyond this.
Rolanda pipes in. "A chime of opening? Mayor, I don't recall hearing of anyone with one of those either. A town like this, we would have known of any other thefts, no? Either the chime was just brought to town, or someone has been waiting a long time to use it."}
Gersemi of Clan Turen - AKA The Gnome Wizard - AC 14 HP 19 (James D) Tuesday August 5th, 2014 11:28:07 PM
I turn towards the merchant. Have you heard of anyone seeking to acquire one of these chimes? If they had one of these last year, then I would assume the theft would have occurred last year. That lead me to believe it was either recently purchased or brought to town by a party unknown, a stranger as it were.
Captain Talfryn (Earl) AC 20 (T 12 FF 18), CMD : 21;HP 53/53 Character Sheet Tuesday August 5th, 2014 11:29:29 PM
Halvard Highlight to display spoiler: {" I believe you, you know I just had to make sure! I want your help in back checking everyone where abouts. Can you check into Aldo's story then Rolanda's. I am going to go have a chat with Kirill to see what he knows and more importantly how he can help. Please be quick about it and meet me at the inn with what ever you find out ok? Time is running out." }
Lord Mederick - The Mayor Wednesday August 6th, 2014 10:56:30 AM OOC: Ok, lost again... Any ideas? The Mayor looks puzzled, and without new ideas. "Can anyone track the prints outside of the warehouse to try and find where they took the tribute?"
The Stranger Kirill (Jeff O) d20+12=20 ; Wednesday August 6th, 2014 5:10:17 PM
Kirill looks around and then peers at the tracks. As he looks he replies to the mayor, "I can take a look and see if I can see where they go, but so many have been walking around."
He looks specifically at the box tracks, too, to see if they end or lead somewhere (Track: 20).
Matt C (DM) - 7:45 p.m. Wednesday August 6th, 2014 9:50:06 PM
Decla Highlight to display spoiler: { You find a veritable treasure trove of writings in the mayor's desk. He seems to like his own verbosity. You pocket some choice samples, as well as a few trinkets on the desk. You find a gold inkwell, a fine silver letter opener, and some finely wrought wood carvings, all of which fit into you pockets. All in all, you gather what you'd estimate as about 20 gold pieces worth of fencible goods.
Finding what you came for, you are able to sneak right back out of the house with no problem whatsoever, and can now choose your next destination.}
Talfryn Highlight to display spoiler: { HAlvard nods, then salutes with a fist across his chest. "Understood, cap'n. What would you have of me? I can visit Aldo and Rolanda, what do I do with them? Questions, verifying some stories? Got it." He heads out the door.}
Mederick, Gersemi, Kirill Highlight to display spoiler: { The tracking gets harder the farther you go from the warehouse. Kirill finds that the marks from boxes being dragged end close to deep depressions in the dirt, clearly from wagon wheels. The depressions are deep enough to tell that the wagon was laden pretty heavily. It must have had the tribute loaded onto it. The wagon tracks can be followed briefly, but soon they mix with the footprints, hoofprints, and wagon tracks from the everyday use of the town streets, and there is no way to follow a trail beyond that.
Gersemi thinks more about the chime. Clearly, since the tribute wasn't stolen last year, it must be a more recent acquisition, and no one can remember hearing of any thefts in the recent past in town, this being the first criminal event outside of drunken bar brawls in a long time. In fact, other than a few merchants losing fruit to a passing child, this is the first theft any of you can remember in Northbrooke.}
Aldo Highlight to display spoiler: { You arrive at your house, sans guard. What do you do with the alone time? (probably best to post in spoiler if you want your actions to be private)}
Lord Mederick - The Mayor d20+12=25 ; d20+13=26 ; Thursday August 7th, 2014 12:28:49 AM "A wagon! How many are in the city? How many people can "hide" all the tribute, with the space and hands needed for it? Who could know about it?" He ponders over those questions... Knowledge (Local): 25 Gather Info: 26
Aldo Withershott - The Merchant(Shawn R.) Thursday August 7th, 2014 11:46:35 AM
"This town is going to be destroyed because of this theft" Aldo says to his head clerk. " The mayor is to dumb to see the crime right before him and he looks in the wrong places. I for one don't want to be here when this town is destroyed. Get some of our Wagon and start packing up. I'll offer to negotiate again for the town but if this fool doesn't take it, we are out. I am not going to die for someone else's folly".