WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

Humble's Ford Archives


Return To Index


Retrieve the bell


DM Jon! 
Wednesday November 19th, 2014 8:33:47 PM

"I will speak with the mayor and Constable and support your request to have the prisoner released into yor custody." Iangold says as the group starts back towards town. e looks towards Sardoxm"And we will draft a document for you to sign as well.. For the sake of time perhaps adapt an existing contract for te purpose.. yes.. I think that will do." The priest Moves off to begin laying plans for the paper with his fellow clergy.

the trip back to Himbles Ford is quick and uneventful. once there Iangold heads to the mayors while there's of his church scramble to get the addendum and other paperwork ready.

less than an hour after they arrived Iangold returns with the constable leading quitlon. "all yours.. On your head now" the older watchman says as officially hands over the responsibly. two members of Ffloys temple arrive as well carrying a small chest in a wheel barrow and a ream of paper.

"Ladies and gentlemen.. Your prepayment as discussed and the papers extending your contacts to the new duties.. And in one case pertaining solely to the retrieval of the bell." He nods towards Sardock

the chest is opened to reveal rows of neatlu stack coins and several cut gems totalling 1500 GP

The paperwork is the standard fare. Detailed, exhausting reading but really just says that the group is being paid to retrieve the bell and the temple isn't liable for any injuries or deaths in the process.

Hazel (Bob Danderfluff LaRue) HP: 31/43 AC: 18/14/15 - Faoil: 7/13 AC 18/13/16  d20+11=27 ; d20+9=19 ; d20+9=28 ; d20+1=6 ;
Wednesday November 19th, 2014 11:00:43 PM

Hazel arrives with a fully healed Faoil.
"I hope you are all ready! Because here we go! Mister Iangold, please give my share to Alouryn..."
Hazel leads his friends back to the square, and starts tracking the bell's thiefs.
Hazel Perception Roll: 27 (+2 if goblinoids, +2 if forest)
Hazel Survival (Track) Roll: 19 (+2 if goblinoids, +2 if forest)
Faoil Perception Aid Another Roll: 28
Faoil Survival Aid Another Roll: 6
Faoil can also track by scent

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d20+4=12 ; d20+10=18 ;
Thursday November 20th, 2014 1:27:20 AM

Alleah smiles on seeing Quotiln well. She was a little worried that the others in prison may have taken their troubles out on him.

She rushes through signing the contracts, barely stopping to read them.

Whilst the group gets ready to depart again Alleah will escort Quotiln to the party house. "I'm afraid we haven't had time to get a room ready for you yet, but I believe there is a small room off the side of the kitchen. It's a little cosy, but the room is warm and keeps the weather out." She looks about the room "I'll try and find some flowers for you. Perhaps a nice bunch will help bring some life to the room"

"We have to head off for a little while. While we're gone, please make yourself at home. Feel free to do what you can to tend to the house, or gardens, or animals. Just make yourself useful wherever you can." Alleah smiles to the older man "I'm sticking my neck out to help you, but I want you to know I have faith in you to do the right thing"

"Oh, I almost forgot. Here..." Alleah takes 60 gold pieces from her bag of holding and thrusts them at Quotiln "This is the gold I promised you. One years worth of wages in advance. Yours to do as you please"

She looks up at the man, searching for some semblance of similarity. Is she related to him? Time will tell.

==================================================

Alleah will pay a quick visit to the temple of Ffloy. No doubt the Broker would be about somewhere. She just wants to check on the man, make sure he is ok.

"We will do what we can, Ian" she is getting quite used to addressing the Broker by the informal name he permitted her to "I know you don't believe in it, but I believe Wardd will be with us. Try and keep the traders in a good mood, and we will be back with the bell in no time"

==================================================

Alleah rejoins the group. Hazel looks all set to begin the tracking. "Here, let me see if I can help you a bit"

The clerical witch casts "Toros Taur Try" to give Hazel a +2 Insight bonus to his survival check.
She then casts "Guidance" to give Hazel a +1 Competence bonus to his survival check
Alleah kneels near the drag marks to get a closer look. Survival check: 12 - enough to give a +2 Aid Another bonus to Hazel.

OOC: All up, +5 worth of bonuses to Hazel's survival check to follow the tracks :)

Alleah is content to stay near the middle of the pack during their travels. Bravery comes at different times for her, and where possible, it requires her to be out of harms way.

She then takes the precautoion of casting her Deathwatch cantrip to aid her eyes in seeing things more clearly

Perception: 18 + Deathwatch

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim)  d20+6=23 ; d20+6=18 ; d20+9=19 ; d20+13=21 ; d20+10=22 ;
Thursday November 20th, 2014 5:05:51 AM


Murphy decides to forgo upgrading to a wagon, and make do with his sturdy cart. He quickly stocks up with some provisions and gear.

He fills his mother and a few siblings in on Quotiln, and asks her to keep an eye on him - maybe provide him a bit of guidance in their absence, and introduce a few other people to him. Try to help him feel welcome in the community, and also help him to understand boundaries. "The burrow that was given us by the TossCobbles still needs some fixing up. Maybe a few of you can lend a hand and help Quotiln figure out how to get some things done. It likely doesn't do to give him too much free time too soon."

Murphy takes his sister Juditha and brother Samki over to the River Burrow to introduce them to Quotiln. "Juditha and Samki will take you to my place to meet our mother - she'll have some things for the burrow here, and a few people to lend you a hand in getting this place in shape. She might introduce you to a few folks, too. I expect to hear good things about you when we get back." Alleah may have met his siblings, but he makes introductions if not.

Getting faster at reading Ffloyan documents, Murphy does so, then signs.

The cart is drawn by Nutmeg on the left and Sugar on the right. His war pony, Pippa, comes along behind.

As they go along, he will do what he can to help out Hazel with the tracking from his vantage point up on the cart [survival: 22 = should give +2 aid another bonus to Hazel - combined with Alleah's help, gives Hazel a total of +5 worth of bonuses for him to follow the tracks].

Handle Animals: 23
Knowledge Geography 18
Knowledge Nature 19
Perception 21
Survival: 22

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Thursday November 20th, 2014 10:25:16 AM

Perhaps Shel was getting lazy, or maybe she had started trusting people again, but reading the long document didn't seem like the best allocation of her time. She signed her name at the foot of the document, without reading it or trying to detect magic on the document.

She takes her 250 gp share from the 1500 offered, adding it to her magical purse. Her gold was getting heavy...perhaps it was time for her to go on a quick shopping excursion. She had heard of magical items that she could use. It might be time for her to run check on them.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Thursday November 20th, 2014 10:27:49 AM

OOC: Um, I assumed 7 people in my calcs for the 1500gp Bell reward-to-be. That is, that Sardok will be coming too. If that's the case, everyone (including Sardok) gets 214.29gp each

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle) 
Thursday November 20th, 2014 10:30:53 AM


Bliss is not signing this time. "I want to be a hero!" he says. "I want to help catch these robbers because it is the right thing to do. Adventurers help people. They do not need some paper."

Mookie cocks his head and looks at Bliss. "Hmmm."

Sardok HP 35 AC 20/15/16 
Thursday November 20th, 2014 10:58:00 AM

As Quotiln is lead out and handed to Alleah's care, Sardok, still far off from their union, gives the man a stare that seems overly-hard toward someone he gives no other sign of knowing.

Sardok nods to Bliss and says, "That's an odd thing to say. You speak as if you can not be a hero _and_ a mercenary. As if those two are mutually exclusive. Think you the crops in the field care if their roots are watered by the blood of a noble man or a selfish one? Does the man dying for his village count as a hero if the huts are still burnt? Is the man who saves the village not a hero if he fought off the marauders only for the coin he was paid?

Would you still risk life and limb so quickly if you were never rewarded? The first time, of course, but the tenth? The fiftieth? If you fell in battle, how would we resurrect you without a fat sack of coin for the offering?"


Sardok dismounts and scans the paper. With a quick nod that all is in order, he signs the bottom, pockets his retainer, and remounts.

With a laugh he adds,"Ha! I mean no injury, brother. Simply that a paucity of gold does not always guarantee honor, nor does it's surfeit always mean greed. We return this bell, and the village prospers and offers us coin; that is best for us. They have lost a bell and offer us coin for it's return, so that they may prosper; that is best for them. As each of us does what is best for ourselves, we do what is best for all."

He finishes his speech, and gets a far-off look in his eye.

"...is nothing left...?"
"...we should have stayed..."
"...could not have stayed. Had to harvest to make rent...."


"Besides,"he mumbles, half to himself, "you never know what evil might be averted, if only the right hands held another hundredweight of gold."

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle)  d20+1=17 ; d20+12=26 ;
Thursday November 20th, 2014 12:25:20 PM


Mookie listens to Sardok. "Pay attention to the man, Bliss. There's nothing wrong with getting paid a fair wage."

Bliss shakes his head. "I was in the Mailed Fist, so sure, I know that. Nothing wrong with getting paid for a job."

"But just seems to me that I should try NOT signing the paper and seeing how THAT goes. I don't remember my Aunt Priss telling me any stories of heroes who signed up to get paid before they went on their adventures. Usually they would get the loot of the bad guys or maybe a reward AFTER they won their quest. I want to try that, is all."

"Mister Murphy, Mister Hazel, you tell him!" Bliss seems to think that these new friends would agree with him, or at least understand his point of view.

He tries to help in the tracking. 17 to aid another. He keeps his eyes open too. Perception 26.

Hazel (Bob Danderfluff LaRue) HP: 31/43 AC: 18/14/15 - Faoil: 7/13 AC 18/13/16 
Thursday November 20th, 2014 1:10:10 PM

When Alleah talks to Quotiln Hazel stands behind her, his eyes fixed on the former thief, saying nothing.
But Quotiln must know he knows his face, and if he elopes with Alleah's money, he will track him.
---
Hazel looks at Bliss, red in his cheeks.
"Well, on principle I am with you in not getting paid for doing a good thing for the town. But... well, we have needs. And the Ffloy guys have money. So... well, what I mean is... we are looking for a gold bell for them, right? Not saving anyone or anything, just retrieving their stuff. And well, weddings are expensive, so..."
Seems Hazel is short for excuses to grab them money, except he needs the money to get married.
---
Hazel thanks Alleah and Murphy.
"Thank's for your help! The bell's thieves won't be able to escape from us!"
With all the help he gets Hazel's Survival Roll is 26


Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim) 
Thursday November 20th, 2014 8:28:40 PM

Murphy chats with Bliss. "Good for you, Bliss. I think all of us should consider our actions and motives, and see whether they be good and pure or otherwise. That is part of examining our lives, and making our choices with care and, one hopes, wisdom. Just as Hazel worked with us while not being under contract, so can you, or anyone who cares to - and who is qualified to do so.

"However, we will make certain, as we did with Hazel, that those who share in the risks, also share in the rewards. So, don't sign - but do come along to help us find the bell!

"I want us to be bound more by a covenant of friendship and honor than by written contract." He pauses. "Yet, as it seems that the temple of Ffloy prefers the clarity of the contract, and, reading it over, I find it not unreasonable - so I personally did choose to sign this one. We don't all have to be on the same page, as long as we are in the same book," he adds with a smile and a wink." [OOC: Whatever that means :-) ]

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Thursday November 20th, 2014 8:35:00 PM

OOC: thanks for the math correction. I forgot all about Sardok! I'll correct Shel's gold in the morning from my work computer.

DM Jon! 
Thursday November 20th, 2014 8:55:43 PM

Quotiln is left at the Burrow and gives promises to stay and behave while others in the village promise to look after him to ensure that he does..

And the group heads back to the clearing to examine the tracks. hazels expert Examination of the area reveals that the bell was taken some time ago, likely only a short time after Iangold had last seen it in place. The tracks are worn, but at the edge of the clearing Hazel spots an impression that looks like it may have come from the bell being dropped onto rain softened earth. Nearby is a set of large ogre sized foot print heading off in direction of a familiar destination.. The Parlay House

Hazel (Bob Danderfluff LaRue) HP: 31/43 AC: 18/14/15 - Faoil: 7/13 AC 18/13/16  d20+11=13 ; d20+8=23 ; d20+13=21 ; d20+9=18 ; d20+1=20 ; d20+2=22 ;
Thursday November 20th, 2014 10:27:37 PM

"I knew we should have token over the place! Well, seems we will have a new opportunity! Let me go in front to check for dangers, and if you hear me scream, you hurry up to save our hide!" - Hazel chuckles at his joke while petting Faoil.
I recommend the rest of the group go some 60'-100' behind.
Hazel Perception Roll: 13
Hazel Survival Roll: 23
Hazel Sneak Roll: 21
Faoil Aid Another Perception Roll: 18
Faoil Aid Another Survival Roll: 20
Faoil Aid Another Sneak Roll: 22


Sardok HP 35 AC 20/15/16 
Thursday November 20th, 2014 11:39:45 PM

As the brave Hazel declares his take on the situation, before he breaks off from the group astride his trusty wardog, Sardok rides next to him, and begs for a quick word.
"Master Hazel, if I might, could I ask you your opinion on a question of tactics? Specifically, I see that thee and thy companions seem to prefer to strike at range, for I see many accoutrements of a magical nature, and Brother Bliss favors a weapon of such yew that it all but outsizes him. But of suits of plate or scale I see none at all. Of course I'm all for striking from such distance that the enemy can not hit back, but should such misfortune befall us (and when does it not?) that the enemy closes to the range of fisticuffs, might I suggest a plan?
That is to say, I myself work best in a pair, for when an enemy is set upon at front and rear, he is much easier to hit and damage. Hence, when the time comes, can I count on you to be the hammer to my anvil?"


Sardok then falls back to the cart to allow Master Hazel a chance to meditate upon this, and to give him his requested distance. He then posits a question to the group:

"Friends, you have an air about you that you have both knowledge and a history with this Parlay House? Might I inquire as to its nature, and what your past dealings with it have been?"

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Friday November 21st, 2014 1:45:05 AM

"Hmm... this is the second time I've heard of this house. Hey, didn't you guys say that you spared a two-headed troll around here last time? Any chance it was his club? Troll tracks and Ogre tracks aren't that dissimilar are they?" Alleah squints her eyes and looks about suspiciously, before cracking a grin. It's just so hard to be serious some times. Of course it wouldn't be the troll! Probably...

Alleah gives Sardok a friendly elbow "I like you, Sardok. Always thinking ahead. Of course, thinking backwards would just be remembering, but I digress. When it comes to battle, my tactic is usually to stand back and patch up any wounds. Of course, if I can affect the mind of our enemy from a safe distance, I can do that too. Fighting up close usually means blood, and as a witch, that doesn't work well for me"

The young girl fumbles about in her pocket, nervously gripping her lucky coin away from prying eyes. She wants to put on a brave face for the group.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Friday November 21st, 2014 8:29:43 AM

"We've been to the Parlay House before. We defeated a mighty big'un there...a huge ogre type, I believe. We did encounter a two headed troll, but I don't think he would have done this, I hope. We left a friend to watch over him, and teach him how to find his own food, without having to resort to evil banditry and the like."

"The Parley House was awful. It was so hot and dusty in the general area. I'd hoped to never go back, but I suppose its far enough away from everything that baddies can come in and just take over the place, using it as a base, I guess. There were several ogres there last time, so that club could have belonged to any one of them. Anything else you can think of Hazel or Murphy?"

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle) 
Friday November 21st, 2014 11:06:48 AM


Bliss listens to Sardok and Alleah and Hazel talk tactics.

"Yup," he says, "I usually hide and shoot my bah."

He pauses for a moment in thought. "Hiding and shooting people, then hiding again so that they never see ya, that does not sound very much like a hero, does it?"

Mookie laughs. "It sounds like someone who doesn't go a-visiting Lord Gargul! Me likey!"

Bliss wonders a little about the only way he really knows how to fight.

=====

Bliss nods at Sardok's question. "Yeah, what's up with this Pally House?" he says, not quite getting the name right. "Paladins live there? I knew a paladin once. He was a pal of mine, but I never called him 'pally'. Would he have liked that?"

Then Shel explains a bit. "Does not sound like a place a paladin would like to me," Bliss says. "So why did they call it that?"

"Honestly, sounds like a place to use my sneaky skills, hero or no."

Sardok HP 35 AC 20/15/16 
Friday November 21st, 2014 4:15:06 PM

Sardok chuckles and returns Alleah's friendly elbow. "I heard a legend once of mighty hero who was renowned for his abilities of fore-thought. Hmmmm. Mind you, at the end of the legend he ends up tied to a mountain and an eagle eats his liver. I guess it didn't go so well for him. Huh. Anyway, yes, I too am always one to shy away from shedding as much blood as possible. Unless of course I run into others who are not so like minded, and the only way to spare mine is to shed theirs. Well, any battle you can walk away from...."

(OOC: The brother of the titan Atlas was Prometheus, whose name means "Forethought". And, yes, there was another brother named "Epimetheus." I'm sure you can guess what his name meant. Things went poorly for him and he fell in with a bad crowd. Ended up marrying some chick. You might have heard of her. She was called Pandora. =)

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim) 
Friday November 21st, 2014 5:36:09 PM


"Ah, the Parley House. Yes, Bliss - 'parley' means a talk, a discussion, a negotiation - and usually the word is used when two opposing sides get together to work out their differences, and possibly come to an agreement.

"Sardok - you may already be aware of this, but you might want to give a listen, too, if you'd like to catch up on what we've learned.

"A few hundred years back the Parley House was set up by our ancestors out in the Red Hills to the south, so as to have a place to meet with big-uns and other folks who dwell in the Red Hills. For some time, due in large part to what was worked out there, trade was good and peace prevailed between Crescent Valley and the Red Hills folks. They've got certain plants, and minerals, and such that we can use. We are very good at growing things, and tobacco, and textiles, and other things. So, trading what we have that they need for what they have that we need can work out well.

"After a while, though, things went sour. The Parley House was abandoned - though it was used occasionally for shelter by Red Hills folk. Then, over this past year, an ogre mage, name of Idafeatyu, took it over, and hired people to raid caravans and such. He supported the murder of our beloved high priestess of Flower, Sarabella Lovesong. Someone tried to pin her murder on us - specifically on Hazel and Alouryn. We appealed to the authorities in Angel Springs, and were allowed to go in search of Idafeatu.

"Along the way, we stopped a two-headed troll from attacking halflings for food a little outside of the city. We got him calmed down, and showed him how to find his own food in the Red Hills. We asked his name, and he said people call him 'Stupid.' One of our clerics, Odo, spent some more time, leading him away from the halflings, and toward self-sufficiency, as Shel already indicated.

"We continued on. As we drew near to the Parley House, we came upon a sleeping guard - a good-sized ogre. We woke him up, and told him to take off for a picnic. He did so.

"We found a small underground passageway from the hill-top guardhouse that took us down into the main compound. Many ruined buildings were there, but a few still stand. We came out, when an oblivious ogre went walking by. I called out to him, tried to talk with him. He decided that, rather than talking, he wanted to bash me with his club. So we killed him. Just after that, Idafeatyu and the dead ogre's brother emerged. We chatted for a while. Idafeatyu finally revealed his complicity in the death of Sarabella Lovesong. And they attacked us. So, we killed those two. Then we returned to Angel Springs, exonerated of the charges. And then back to our hometown, Humble's Ford.

"Idafeatu has a brother, by the name of Noyudint." Murphy pauses. "No, I did not make up those names." He lifts the reins as his two ponies decide that grass to the side of the path looks real tasty. Murphy had not focused as much as he usually does in keeping them in line as he relayed this information.

"So, my thought is that it may have been Noyudint who sent to retrieve the Trade Bell. Maybe he wants to set up shop there at the Parley House - or at least in that direction. Or maybe he did not want us Halflings to have the bell. It might be someone besides Noyudint who was behind it, but, if I were a gambler, like my sister Selithe, I'd bet a good silver piece that it's him."

Then he remembers something he left out. "Oh, Idafeatu said he had other followers that we had not killed. I forgot to tell you that our coach and escort were attacked on our way to Angel Springs, ostensibly for a trial. There was an ogre, some orcs, halflings and humans who came against us. An orc and a human of their group were the only survivors among those who attacked us. The human told us about Idafeatu. The orc was much better at keeping secrets. Anyway, the other hirelings of Idafeatu may have attached themselves to his surviving brother."

At some point Murphy suggests they stop briefly for lunch. He brought food in the cart, and shares it. He feeds and waters the three ponies - as well as offering to do so for any other animals in the group.

DM Jon! 
Saturday November 22nd, 2014 10:26:31 AM

Hazel and Faoil skillfully lead the group along the faint trail left by whoever presumably took the bell. It soon becomes apparent however that the path they're following is made for the long tread of Big Un's and not a pony drawn cart. Numerous rocks, fallen logs and other hazard block the path and while its easy for a single pony or halfling to pick their way through the wheels of the cart do not have so easy of a time.

The group is faced with a decision. Abandon the cart and continue along the path or back track to the road and find a more suitable way to the Parley House.

Sardok HP 35 AC 20/15/16 
Saturday November 22nd, 2014 11:33:23 AM

Sardok listens intently to Murphy, and ponders the situation, but alas, seems to have only more questions.

"I do not relish bringing that bell back all the way without transport of some nature. And if this, the main path to the House, is in such disrepair, I despair at suddenly finding a paved road that has gone unlocated 'till now. So too, if we leave the cart, I wish one of us had a henchman or hired-man to at least watch it in our absence. Have any of you such man-servants?"

As the group discusses the next step, Sardok asks Hazel and Bliss to join him for a quick word.

"Hazel, 'twould seem that we have a destination in mind. This is what I call a "strategic" goal. As such, it might be that we can now enter a more "tactical" mindset, that relies less on tracking, and more on some kind of scouting vanguard. To that end, if Brother Bliss would lead us by those 100 feet, and when he sees the House, he would have the best odds of observing the objective without being seen. Then he could return to us and tell us what he sees, and we could decide our tactical goal then.

Again, if we see a gaggle of big'uns, I would think it quite interesting to see how productive it would be to have Brother Bliss pepper them with shot from a good range, and see how they react. If he is able to neutralize them all without any of us exposed to danger, all the better. I doubt this will go as expected, but it's a good working plan to start with. What say you?"


Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle) 
Saturday November 22nd, 2014 11:43:18 AM


Bliss to Sardok and Hazel: Please Highlight to display spoiler: {"OOH!" says Bliss, "I am the best scout ever! I'll do it! Sure thing!" He looks back at the main group. "Let me just check with Miss Aleah first."}

Bliss heads back over to Alleah and whispers to her. Please Highlight to display spoiler: {"Mis Alleah, Sardok says I should go out and do some scouting ahead of the group! I think that's a great idea! What do you think?"}

Mookie caws, "Why are you whispering, Kid?"

Bliss grins and says, "Secret stuff!"

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Saturday November 22nd, 2014 2:55:36 PM

"If we know where they are going, we don't have to follow their particular path. We know there are roads that lead to the House. We should be able to follow any of those. I think we will end up needing the cart."

Sardok HP 35 AC 20/15/16 
Saturday November 22nd, 2014 6:12:53 PM

"Fair 'nuff. Is anyone learned in geography so that we might easily find such a path?"

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Sunday November 23rd, 2014 5:12:05 AM

Alleah chuckles and goes to give Bliss a friendly chuck on the shoulder. Fortunately she stops just in time as she realises that with Bliss being tiny, a friendly punch from her could actually hurt him.

She whispers back. Bliss Highlight to display spoiler: {"You make me laugh. I told you, you're not in the army any more. You're your own boss now my friend. At ease, soldier"} She gives him a friendly wink.

Hazel (Bob Danderfluff LaRue) HP: 31/43 AC: 18/14/15 - Faoil: 7/13 AC 18/13/16 
Sunday November 23rd, 2014 9:42:22 PM

To Sardok Hazel smiles.
"Somehow I end up butting heads with the enemies, big and small, more that I would prefer to, but so far the result has been good. My sling staff is as good at a distance as in the intimacy of hand to hand combat. Fell free to get behind our enemies and help me break their heads. You won't hear complains on my side, But I hope we hear complains in theirs!"
---
At the moment of choice, Hazel tells his friends his ideas.
"I was thinking in sending the bunch of you on the road, while Faoil and I went where the trail is. But sounds like a nice way to get lost, and to get Faoil and me killed, so I think is a bad idea. If Bliss can scout better than me, while I am not sure of it, well, if he wants to try, who am I to stop him!"
He checks carefully the tiny halfling...
"But well, I guess it helps to be that small."

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Monday November 24th, 2014 12:29:10 AM

"Honestly, we only suspect the trail is leading to that house. Could be leading anywhere. Going off the trail to follow a road instead doesn't really make sense to me. If we're voting, I'm in favour of following the tracks"

Alleah is keen to get the Broker's Bell back as soon as possible.

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim)  d20+6=16 ;
Monday November 24th, 2014 5:00:43 AM

[Wrote a comprehensive post Saturday... where did it disappear to? Well, here goes again, abbreviated.]

Murphy notes Sardok, Hazel and Bliss discussing something, pointing ahead, then Bliss whispers with Alleah. After a bit, he inquires of Sardok, "Discussing plans? Tactics? I'd love to be included if that's the case. If it's something else of a personal nature, you can tell me or not. We don't know you, Sardok. It seems you have experience and talents. How did you come about knowing what you know? - if you don't mind me asking."

Seeing the rubble lying about, and hearing Shel's query, Murphy thinks it over. "We could cut back a bit, and I think I know a path that would intersect with the Old Traders Road a few miles down. However, Alleah is correct. There may be details, information, we would miss should we leave aside the trail the bell-thieves so considerately left for Hazel to discern."

Hearing a few mentioning the benefits of a cart, Murphy says, "Well, I have a cart and parts for a cart. I have a spare set of wheels and axels, fitting parts. I suppose one of the ponies could bear that on his back, and, if we find some pieces along the way, we could fashion something to help us bear the bell back. Meanwhile, I'd like us to stow my cart somewhere nearby where we can recover it later. I could disassemble it fairly quickly using mending spells, and we could put it off the pathway - if what we are following can justly be deems such."

If that notion seems sound to others, Murphy unharnesses Sugar and Nutmeg, ties their leads to a nearby tree or log, along with Pippa, with enough slack that they can graze - after he checks first to ensure the grazing is sound, and no plants that might cause them harm are within reach. Sometimes horses lack sense about such things.

He'll be happy to have his friends help him. As efficiently as he might, he disassembles his cart, and finds a place to put the parts about 40-60 yards off this trail. The spares he uses the silk rope he brought to bundle together and lash to Nutmeg's back, using the tent and a bit of extra canvas to help secure it carefully and comfortably, taking care that his pony will not develop any sore spots. He also loads Sugar and Pippa with some of the gear from the cart, and covers and stashes the balance - or passes out some items to others in the party. [Will get an inventory distribution list out in next few days for everyone]

One the rearrangements have been made, Murphy says, "All right. Shall we continue on the way?"

If he sees Bliss heading out ahead, and no one has told him about the change in plans, the druid will definitely make serious inquiry among the group as to what is going on.

[Knowledge geography: 16]

Sardok HP 35 AC 20/15/16 
Monday November 24th, 2014 9:23:53 AM

I]Sardok slid into position next to his leader. "It's the warband sure," he whispered. "And there's not a one of them not loaded down with booty. There's three that seem to have split a cow among them. Two are limping sore, and they're even bearing a litter."

Monpezat grinned mirthlessly. "We've waited a long time for this lads. You know what to do. Kill them all!"[/I]

Sardok claps Hazel on the shoulder. "Good to hear that! I think together we shall break more than their heads!"

Sardok grins mirthlessly at Murphy. "This isn't my first time in the Red Hills," is his answer.

"Apologies," he continues, as he lends a hand and helps Murphy with his cart. "I did not mean to make a council of war in secret. It simply seems to me that the path to so august a location as something known as a 'Parlay House' would be known well and openly, and we'd have little need for a tracker to follow so grand a road, despite it's current poor condition. Hence, since we can not all of us sneak upon them, we might have the scout-i-est among us lead our way, so that our van might approach them unawares, and once the enemy's location is known, he might return to our main body and we could speak of many things at that time.

In the same vein, I'd imagine that it's possible that we'll find an armed camp when we arrive, with this Ogre at it's center, and a hodge-podge of hangers-on, menials, and quasi-diligent guards radiating out from him. A plan might be, were that the case, that, since Brother Bliss is a consummate expert at both bow and shadow, he might make sport among them with his feathered shafts. Either they will remain ignorant of his position and he will kill them all at leisure, or they will not, and will be forced to come at him, thus allowing us to spring some trap or ambush, depending on the situation when we get there. Hence,"
he continues, "even though we are attacking them and are strategically offensive, we can be tactically defensive."

As the group moves out along the road, Sardok rides next to Shel, and favors her with a bright smile. "Tell me, O One Who Is Wise, tell me more of how you beguiled this two-headed troll with naught save thy tongue and thy wits! You must be skilled indeed to have convinced him to give off his skullduggery and turn plow and till field. Ha! Truly thy cunning must have cut doubly well if you convinced another to cleave unto this beast and make sure that such turning of the leaf took! To make such a pact you must have offered him something quite," Is that a twinkle in his eye? "special."

(OOC: The penultimate example of a commander being strategically offensive and tactically defensive is the Battle of Antietam. Even though Gen. Lee was attacking the North, because he was so masterful at maneuvering, he was able to settle into a defensive position and force Gen. McClellen to come to him. http://en.wikipedia.org/wiki/Battle_of_Antietam It didn't spell victory for him, but he was able to keep his army together and inflict massive casualties on a force greater than him, and fighting on their home territory.

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle)  d20+21=34 ; d20+10=13 ; d20-1=10 ; d20+12=28 ;
Monday November 24th, 2014 10:16:24 AM


Bliss grins at Alleah, then whispers: Please Highlight to display spoiler: {"I know, Miss. I just like to have advice from people I trust, you know?"}

Bliss turns to his friends old and new. Or, rather, new and newer! "I'm really a scout, like, you know? So let me sneak ahead here and see what we're up against. I won't go very far ahead. And Mookie here will stay with you folks, flying overhead. Maybe he'll see stuff from up in the air. And if I get into trouble or something, He'll tell you if I am nervous or afraid or curious or neutral."

"Plus I move fast like!" Bliss adds, excitedly. He renews his Reduce Person. If Murphy or anyone thinks they are within 3-4 hours of getting to the Parley House, Bliss will also cast his Longstrider spell. That sets his move at 40, and with his Swift as Shadows ability, he can sneak around at that speed just fine.

"I'll check in every minute or five," he says. And then Bliss heads off, sneaking stealthily and keeping alert.

Bliss: Stealth 34. Perception 13
Bliss' Mood Is: Happy.

Mookie flies up, circling, then landing on branches or shrubs, then flyijng this way or that -- trying to look like a nonmagical bird. He keeps alert too as the group moves forward.

Mookie: Trained Disguise check to seem like a normal bird: 10. Perception: 28.

DM Jon! 
Monday November 24th, 2014 7:07:01 PM

the cart is stowed and plans are laid for a more cautious approach to travel log slog the oath..

The trip, however, remains uneventful and their guess at a destination proves true. three hours after leaving the cart they arrive at Parley House, though to the east of the main road leading to the buildings. the House is exactly as they left it on their previous visit with the exception of numerous carrion eaters that busby arrived to feast on the dead that remained. there are no hostiles visible, Big Un or Small Un and the scene is quiet except for the cawing of crows.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Monday November 24th, 2014 7:46:00 PM

"I expected more of a greeting like we had last time, to be honest. Where is everyone hiding? Big'uns aren't so good at hiding, so some of you sharp eyed folk should take a gander about. Is there a trail of the big ole bell they had been dragging? This all seems quite confusing..."

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Monday November 24th, 2014 8:21:50 PM

Alleah's first instinct is to go with Bliss, but this is one time that her presence would only make things more difficult for the fellow. She isn't is adept at hiding as he is, and she doesn't want to give his position away. But she doesn't want to lose him should he go off on his own either. "Keep in touch with a message spell, Bliss. You and Mookie could probably be a little over 100ft away and we'd still be able to talk. If you like, that is."

Alleah isn't sure what to expect as they approach the House. Is this how it is supposed to look? Are they at the right place, or has Mookie just directed the party to his family reunion?

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle) 
Monday November 24th, 2014 8:40:11 PM


"Okay, Miss Alleah," says Bliss. "But someone has to cast a Message spell. Can you do that?"

Sardok HP 35 AC 20/15/16  d20+9=13 ;
Monday November 24th, 2014 9:49:47 PM


Sardok seems to take silent umbrage at being so curtly dissed by Shel. He disappears into a silent brooding and begins to circle the area looking for clues.

Perception 13.

Hazel (Bob Danderfluff LaRue) HP: 31/43 AC: 18/14/15 - Faoil: 7/13 AC 18/13/16  d20+13=28 ; d20+11=29 ;
Monday November 24th, 2014 10:06:03 PM

Hazel tries to sneakily patrol around the area, looking for enemies, or clues, leaving Faoil protecting the girls.
Sneak Roll: 28
Perception Roll: 29

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle)  d20+31=34 ; d20+10=29 ; d20+12=20 ;
Monday November 24th, 2014 11:41:18 PM


"Oh," says Bliss. "Now is a good time to get magicked up!"

He uses his Pearl of Power to recall his Longstrider, and he drinks his Elixer of Sneaking.

Then he sneaks ahead and toward and around the House.

Stealth: 34, Perception 29.

Mookie stays with the group and keeps alert. Perception 20.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Tuesday November 25th, 2014 7:07:19 AM

OOC: heck Sardok, I missed your Shel paragraph in your also post. I'll make a response today.

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Tuesday November 25th, 2014 2:21:22 PM

Hazel tries to see the tiny witch, and he is unable too. He grumbles.
"At least I am sure he can't see me either... maybe he is good at sneaking, with his small size, but I am good too... I am as good a scout as he is."

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle) 
Tuesday November 25th, 2014 3:44:27 PM


OOC: Just so I got it all figured out ... We are in sight of the Parley House. Those who have been here before say it is as they left it. Bliss is going to sneak ahead to the house, looking around and staying under cover. Hazel is patrolling, also sneaking. The rest are approaching the house as a group, basically?

Sardok HP 35 AC 20/15/16 
Tuesday November 25th, 2014 4:23:53 PM

OOC: Oh. OK, wait, I thought we were actually there already, and it was as they left it. Okay, ya, then the group is approaching it behind the two scouts. So, walking as we make our perception checks. Wait, Jon said "arrive at the Parlay House." So we're still near the house and approaching it, but not in/at it yet? OK. Ya, then approaching cautiously.

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Tuesday November 25th, 2014 5:49:16 PM

OOC: As I visualize it Bliss and Hazel will go around the place, sneaking, each on one side, while the rest of the bait, sorry, party, goes in the middle of it.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Tuesday November 25th, 2014 7:58:24 PM

OOC: Lol. Yep, Alleah is with the rest of the bait/party

DM Jon! 
Tuesday November 25th, 2014 8:01:15 PM

sorry guys, sick kid. Puke glazed. Probably no dM post today. Will try early am

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Tuesday November 25th, 2014 8:52:33 PM

OOC: Time warp back to Sardok addressing Shel.

"Actually, it was Murphy's idea. I wasn't the biggest supporter of the plan...a huge troll hunting and farming? I didn't think it would last. And maybe it hasn't, for all we know. It was really big, so I hope we don't run into him again! And no, I don't offer him anything extra special...I ducked behind the others while they addressed it, for the most part! Dealing with big'uns isn't my department.". She quietened down when she saw the House come into view.

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim) 
Tuesday November 25th, 2014 10:20:24 PM

[OOC: lots of computer / connectivity problems. Will post later tonight]

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Wednesday November 26th, 2014 11:38:38 AM

OOC: Waiting for DM post
Hazel makes a tumble to get behind a large rock, and from there he sees his friends go into the Parley House. He looks for Bliss, on the other side of the place, but is unable to see him.
"Damn he is good!" - He thinks to himself.
OOC: I hope I got the house name right :P

Sardok HP 35 AC 20/15/16 
Wednesday November 26th, 2014 12:49:35 PM

OOC: I thought it was the Parsley House--the Home of all Condiments. Or was it the Pair-lay House which is...something else. :p

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim)  d20+13=26 ;
Wednesday November 26th, 2014 6:32:20 PM

Can someone post for Murphy and Fatine?

DM Jon! 
Wednesday November 26th, 2014 7:23:46 PM

Ooc: Sorry guys, having trouble finding a description of the Parley House.. But it's a big building wth a few smaller out buildings. I'll post a proper description once I found it

----------

the group cautious approaches the scene. small animals skitter out d their way and crows fly away from mostly eaten feasts whe get near. the Ground is littered in tracks from scavengers, but also from the houses most recently passed occpants and even the Humbles Swords themselves. it is hard to get a date I. Any new tracks and by all appearances everything looks exactly as it was when left.

tHe buildings remain dark with no signs of movement inside.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Wednesday November 26th, 2014 7:59:39 PM

With Hazel and Bliss sneaking off Warrd knows where, Alleah takes on the role of bait.

"Hello? Anyone home?" she calls out.

RobC posting for Murphy 
Wednesday November 26th, 2014 8:01:30 PM

Murphy looks aghast at Alleah. Did she just give away the party's position? Hopefully Hazel and Bliss have got the building covered. Making a retreat with Nutmeg, Sugar and Pippa could be tricky.

RobC posting for Fatine 
Wednesday November 26th, 2014 8:05:28 PM

Fatine looks at one of the nearby crows and casts ]Speak with Animals "You dere. What happened here? Why dere lots of dead things? Where dee people?"

(OOC: Sorry for my bad impression of Fatine!

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Wednesday November 26th, 2014 8:33:19 PM

Shel tried to find a position to duck and cover. If Bliss was either brave or crazy enough to draw the big'uns attention, good for him, but Shel wasn't going to do it. She looked and listened, awaiting any sort of response. Was this all one big wild goose chase?

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle) 
Thursday November 27th, 2014 2:38:52 AM


Bliss is scouting the area. If someone has cast Message, he stays in the spell's range. Otherwise, he just circles the place, keeping low and under cover, and counting on Mookie to let people know if he freaks out.

Sardok HP 35 AC 20/15/16  d20+15=23 ;
Thursday November 27th, 2014 11:36:12 AM

A smile plays along Sardok's lips. From the stories he's heard he expected a great warband of two-headed trolls and ogre magi leading a screaming horde of orcs and goblins. Maybe a dragon thrown in just for variety. So it's nothing sort of humorous that the abandoned ruins turn out to be...abandoned. With the birds and vermin engaged in docile snacking on long-forgotten remains means that nothing has moved around here, least of all lived here, for some time.
He considers standing up and calling for a group huddle, but decides to go through the motions of a full search. You never know....

He lights his lantern and draws the sword from his right shoulder. The light plays along the sword's blade, sparkling along the runework that spells out its name.
Sardok methodically goes through the structures, stealthily opening doors and taking stock of the insides. He starts on the smaller buildings, and works his way to the big one.

Stealth check 23.



Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+11=13 ; d20+13=32 ;
Thursday November 27th, 2014 1:42:57 PM

Before coming down to the open Hazel takes a full circuit around the place, looking for external threats.
Perception Roll: 13
Stealth Roll: 32

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim)  d20+13=23 ;
Thursday November 27th, 2014 10:37:22 PM

Murphy casts longstrider.

"Let's go to the main house," he quietly suggests to the others. He will, with whoever cares to join him, lead his ponies that direction.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Friday November 28th, 2014 4:48:53 AM

checking in...

Sardok HP 35 AC 20/15/16 
Friday November 28th, 2014 8:41:05 AM

Three hours ago, during the hike to the ruins of the Parlay House, Sardok calls the group together for a quick huddle...

"Okay, guys, something that might be really useful is if we have what's called a "Go!" code. It's some innocent-sounding signal that anyone of us can give, that tells all of us that we need to Attack! Like, if we're in the king's chamber, and Bliss notices that he's actually a lich, he won't be able to say 'hey guys. I think the king is a lich. We should attack now.' because then we'd lose surprise, and the lich-king would just zap us then and have done with it. But if he gave us the Go! code, we'd be able to overcome him quickly.
So, here's something simple. If any of us here the call of the Northern Mourning Dove,"
and Sardok gives a call that's a 'Hoot' like an owl, but lower and sadder, then teaches everyone to imitate it, "then we should just start hitting things, and have a pow-wow afterwards to iron out the questions."

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Friday November 28th, 2014 11:54:00 AM

Three hours earlier...
Hazel smiles.
"What about something simpler, like "Get him!"
He chuckles at his own joke...

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Friday November 28th, 2014 5:59:00 PM

OOC: I'm here, just waiting on a DM post for the last couple days. Are we on a posting break for the holidays?

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle) 
Friday November 28th, 2014 7:08:23 PM


Bliss continues to scout the area and the house ... being super sneaky thanks to his Elixer of Sneaking!

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Friday November 28th, 2014 7:18:31 PM

ooc: American Thanksgiving isn't a Wold holiday if I recall correctly Shel

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Friday November 28th, 2014 7:19:16 PM

OOC: I guess so, even if I was told on the LnB forum that it was "normal posting schedule"

Sardok HP 35 AC 20/15/16 
Friday November 28th, 2014 10:22:11 PM

OOC: I dunno. In that email Ken said both days were excused, but then Stephen walked on top of it and said it wasn't, so go figure! DM Jon, I hope your kid is doing better. =)

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Saturday November 29th, 2014 3:10:52 AM

ooc: Well, happy belated Thanksgiving to my U.S. friends :)

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim) 
Saturday November 29th, 2014 4:03:45 AM

OOC: I feel pretty bad about recent posting - but I tried! Failing machines, loss of internet, and one refresh where I wiped out a whole good-sized post by accident - that made 3 significant posts lost by one thing or another. Then when I tried to find time, all I could do was post a 'help me' post. So, I've been trying - and have been sore tried by schlemazelness.

One item I wrote and lost, twice, relates to Sardok's post in which he queried Shel on the repurposing of the troll. As we are in partial back-step mode... one of my rolls was a 26 - Perception to pick up on Sardok's conversation with Shel. Figured that was enough to get the gist of what he was saying. So, back to in character...
A Question of Virtue? - A Private Word
A bit earlier, as Sardok talked to Shel regarding the giant, Murphy's ears burned when he picked up on his insinuations. Shel did not seem to take his words the way they sounded to the druid, but he resolved to bring it up at an opportune time.

So, he rode Pippa up next to this experienced Red Hills traveler. He asks him to ride up ahead with him for a few minutes, asks for a private word, and tries to ensure a bit of distance from the rest of the party "Sardok, pardon me for eavesdropping, but I picked up on some of your conversation with Shel. She did not seem to focus on what you were insinuating - but clearly you were implying she must have used her womanly charms in order to persuade the giant to change his oafish ways." He waits for a couple of beats, then says while looking straight ahead, "Do not again imply that she lacks virtue." He will give Sardok a chance to reply, and will continue the conversation if Sardok wishes to do so.

Oh, Should We Look At My Maps?
It suddenly occurs to Murphy that he has among his journal maps he made of the Parley House - including the house itself, the general grounds, and the watch post up on the hill just above the compound. "Say, Shel and Hazel and I have been there, but you have not. Since we're likely to end up at that spot, would you all like to look over the maps I made of where we're headed?"

He finds the leafs that have the maps, and lays them out for all to see.

HF Parley House Grounds Murphy Map 1
HF Parley House Hill Fort Murphy Map 2
HF Parley House main building ground level Murphy Map 3

Murphy HP 32 AC 16/14/14 CMD 14 (Kim) 
Saturday November 29th, 2014 4:18:27 AM


Murphy also thinks to add. "You see on this map," (#1 where the black circle surrounds the number 3), "here where the 3 giants were buried? Well, really, it was just their ashes - we burned them after death, and mixed their ashes with the soil. I planted three acorns there, about three feet apart from each other in a triangle, and watered them before we left to return to Angel Springs. No idea whether they produced shoots or not. They've only had several weeks to grow, though. I'll want to see how they are doing."

Murphy HP 32 AC 16/14/14 CMD 14 (Kim) 
Saturday November 29th, 2014 11:03:40 PM


Murphy's druid heart responds warmly to Sardok's suggestion to use the Northern Mourning Dove's call. He tries it, and practices. He needs to work more on his animal sounds, in any event.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Monday December 1st, 2014 12:31:23 AM

"Yeah, if we're having a go-code then what about something we can say in normal conversation that won't arouse any suspicion? Something weird and benign, say, 'beetroot'?" Alleah adds to the panic code-word debate.

In the mean time, she tries once again to see if anyone is home at the house and calls out loudly "I say, hello? Anyone home? Peaceful travellers just looking for a meal and drink"

Fatine AC 19 (17/14/15), HP 10(15)/23 (Matt C) 
Monday December 1st, 2014 11:50:20 AM

Fatine, not having any means to hide or become invisible, shrugs and heads over to Alleah to help give the impression of "innocent travelers."

"Hey in dere! We be hungry and willing to work for it. Anyone home?"

OOC: sorry for the long absence. I got a new job and it kicked my rear end for awhile until I got into the swing of things. Shift work, which I'm not used to, so it's been a rough go for a bit, but hey, I did get a job, so I can't complain.

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Monday December 1st, 2014 12:56:18 PM

OOC: Congratulations on the new job Matt!

[DM StevenVdB] - A thorough search? 
Monday December 1st, 2014 3:58:30 PM

(DM Jon asked me to take over for a moment - he'll get back to us as soon as possible)

The Humble's Sword scavenge around the abandonned Parley House... as they read the evidence it's pretty clear no one has been here since they last cleared this place of Idafeatu and his followers... however the drag marks did lead you here! Could it be there's just one more piece of the puzzle missing?

... did you toroughly search the place last you visited it?!?...

The place is dead...

Me thinks some rolls are in place my friends...



Thanks for digging up the maps Kim!
HF Parley House Grounds Murphy Map 1
HF Parley House Hill Fort Murphy Map 2
HF Parley House main building ground level Murphy Map 3


Sardok HP 35 AC 20/15/16  d20+9=21 ;
Monday December 1st, 2014 4:45:56 PM

Perception check 21

[DM StevenVdB] - A thorough search? 
Monday December 1st, 2014 5:06:09 PM

Now now... a bit more than just a roll of course :-)
Where are you looking?
What are you looking for?
How are you looking?
:-)

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle)  d20+31=44 ; d20+12=16 ; d20+1=13 ;
Monday December 1st, 2014 5:10:58 PM

Continuing in sneaky mode, Bliss looks carefully around for any clues as to what is going on here.

Stealth 44
Perception 16
Survival (for tracks) 13

Bliss renews his reduce spell, casts Deathwatch and Detect Poison and Detect Magic, and pokes around everywhere.

He especially Enlarges Mookie, and flies around the roofs, eaves, and high places looking for stuff others might not notice.


Murphy HP 32 AC 16/14/14 CMD 14 (Kim)  d20+13=16 ; d20+13=18 ;
Monday December 1st, 2014 5:43:00 PM

Murphy climbs up on one of the walls of the buildings which has been turned to partial rubble, and looks around for clues. [Perception: 16] "Huh. I dunno."

"Let's look at the drag marks, and see if we can tell where they went to on the grounds here. You know, friends, since it has been only a few weeks since we were last here, and it's been only a few weeks since Iangold Laughshield saw the bell was in place - I wonder if giants took it shortly after he looked, but before we got to the Parley House. We looked through the main house itself, but not too much of the other buildings. Was the bell already here when we first visited, but we just did not know it? Or was it brought here afterwards? If it was brought before, then Noyudint may not be the culprit." He shrugs his shoulders,

He joins in with anyone who wants to examine the drag marks of the bell to see if they cross the grounds and head toward any particular building. [Perception: 18]

He also takes a few moments to check the spot where he planted the acorns, to see if any shoots have yet sprouted. If not, he carefully digs down a bit with his fingers, gently, to see if anything is happening under the earth. If there is any sign of life, he waters the area where they are planted, then gets back to joining in the search.

"Oh, we should check the passageway we came through coming down from the watch building. That tunnel could use a thorough dusting."

Sardok HP 35 AC 20/15/16 
Monday December 1st, 2014 5:48:45 PM

Sardok methodically goes through the structures, stealthily opening doors and giving each a thorough search, sword in one hand, lantern in the other. He starts on the smaller buildings, and works his way to the big one.


Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Monday December 1st, 2014 6:45:27 PM

Shel follows in with Murphy, attempting to aid him as he looked around the grounds and the buildings. "This is such a strange mystery, Murphy. If the drag marks go here, that dumb bell has to be around here somewhere."

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Monday December 1st, 2014 6:46:39 PM

Shel follows in with Murphy, attempting to aid him as he looked around the grounds and the buildings. "This is such a strange mystery, Murphy. If the drag marks go here, that dumb bell has to be around here somewhere."

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11  d20+3=17 ;
Monday December 1st, 2014 6:47:53 PM

OOC: Aid another Perception from last post is a 17, so Murphy's roll should be a 20.

Murphy HP 32 AC 16/14/14 CMD 14 (Kim)  d20+10=23 ;
Monday December 1st, 2014 7:59:48 PM


"Yeah, Shel, I think you are right. Let's keep watching, including watching each other's back." He thinks about looking at Shel's back, but restrains his impulse. What did he just get done telling Sardok?

Thinking of whom - "Hey, Sardok - make sure, please, you have at least one person with you as you explore things. And let's go into the large meeting hall as a group, if you don't mind."

He looks around. "Alleah, I think we are well announced. How about if you and Bliss keep an eye on what Sardok is trying to keep and eye on, and Fatine, Shel and I will poke around in other parts. In, say, ten minutes, let's meet back here to say what we've seen, then look at the big house. Unless something interrupts us before then."

Murphy looks to Fatine and Bliss to see if that sounds all right with them - and with Alleah.

Extra credit: Survival roll: 23 (tracking) - following dragging tracks

[OOC: Thanks, Cayzle, for bringing this to my attention via Bliss's post]

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+13=24 ; d20+11=20 ; d20+9=23 ;
Monday December 1st, 2014 8:02:19 PM

Hazel keeps his attempt to be unseen, and moves towards the part of the Parley House where the creatures carrying the bell should have arrived from.
He looks for evidence of their arrival, and tracks of them or the bell.
"Could we have beaten them here? Will they arrive shortly?" - The ranger thinks for himself.
Stealth Roll: 24
Perception Roll: 20
Survival (Track) Roll: 23

All the while Faoil goes behind Shel, trying to lick her hand.

Murphy HP 32 AC 16/14/14 CMD 14 (Kim) 
Monday December 1st, 2014 8:04:04 PM


"Oh, and Hazel - I trust you big time. You want to see what you can figure out, let us know if any newcomers are on the way, and, if you want to, pass information back and forth between the two groups?" Murphy asks his friend.

"After we follow what we think are the bell tracks, and figure that out, if we don't find the bell, I want our group to look at the tunnel."

He places a couple of buckets on the ground with water in them (create water), and also puts some grain out for the horses to munch on.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Monday December 1st, 2014 11:26:49 PM

Alleah casts Toro's Taur Try (Minotaur) followed by Guidance on herself. With taking 10 on her check, she will yield a 22 on all her perception checks this round. This is then followed by castings of Deathwatch, Detect Poison and Detect Magic. You can't be too careful.

"Hmmm.... if I were trying to hide a big bell, what would I do?"

First thing Alleah does is rely on her ears rather than her eyes. A bell that big would be too tempting NOT to ring in her opinion.

Next thing - giants, and ogres and trolls, oh my! All big creatures, and all like to squash halflings. Rather than looking down at the tracks, Alleah looks high about the surroundings. Don't want any boulders to come raining down unannounced. Plus, if it was something big that took the bell, they may have damaged the branches of nearby trees as they walked by.

Finally she is ready to look at the tracks. She's looking for drag marks, signs of animals, perhaps an arrow saying 'this way'. Anything that may yield a clue.

"Hmmm... those birds were feasting on things. Might want to check that out too"

Alleah will check on what those scavengers were picking at. Was it rotten food stuffs, or bodies? Whatever it was, she will try and collect a sample, and maybe a raven feather or two.

"I wonder if FEAR could have had anything to do with this?"

Sardok HP 35 AC 20/15/16 
Tuesday December 2nd, 2014 11:58:15 AM

OOC: As we wait for the DM to digest our collective searchings, I thought to continue the conversation that is still going on that has already happened. ;-)
Also, it's not yet been my intent to keep any of Sardok's bold conversations secret. If I do, I'll probably use italics or Highlight to display spoiler: {spoilers}.
This...um...this may be important in case Shel actually wanted to inject herself into this conversation. =)

Two-and-a-half-hours ago:

Sardok chuckles at Murphy's statement and a merry grin stays on his face. "Apologies, I was not implying that Shel used womanly charms on the troll to change his ways. However, I was implying that Shel used womanly charms on whatever daring fool you convinced to stay with a troll to make sure the lesson took."

The smile stays resolutely on his face. "Apologies, again, friend Murphy, but you have a strange local use of terms that I'm not catching. To my own poor ears you seem to be using the word 'virtue' where you mean to say 'chastity'. While I can understand your defense of chastity, I fail to see where such a plan impacts one's 'virtue'.

If by 'virtue' you mean 'integrity' or 'nobility', then of course it would seem reasonable to use ALL means at one's disposal to rid the world of such a terrible danger as a troll. And if a minor, yet infinitely useful display of corporeal entertainment might further that goal, who would decry yon maiden of any but the most noble intent? Who are we to say what she does with that which is hers alone? Indeed, given the palpable chance that you were sending such a brave but suicidal fool on an errand or sure death, why deny him one final sweet taste of life before he is either eaten, or made to live a long time as a hermit and babysitter to a newly heeled monster?

And why think less of her if she did? Would your love for her be any less if she had? Would you cast her out as having taken too far a step? No, of course not. Such an act would harm you none and furthers your noble goal. So why decry such steps? Why make yourself lord and judge over her body when she alone is the sole ruler of such?

I say again, friend Murphy, if she decided that that was the best step for her, then, as each of us do what is best for us, they do what is best for the group."


Sardok HP 35 AC 20/15/16 
Tuesday December 2nd, 2014 12:01:12 PM

OOC: Ooooh, this game is rated NC-17, right? Hey! You kids! Get off the internet and go do your homework! =)

Murphy HP 32 AC 16/14/14 CMD 14 (Kim) 
Tuesday December 2nd, 2014 2:50:11 PM


Earlier conversation continued
"Chastity is one element of virtue. Your notion that doing a wrong thing is just fine itself fails to accord with morality or virtue, Sardok. You think that it is right and proper to engage willy-nilly in an act reserved for marriage for mere convenience or advantage or illicit pleasure? This position is poorly formed, Sardok, and if you lack a solid basis for morality even in such matters, I do not know how long we might travel together.

"Do you advocate engendering bastards left and right, with the poor wee-uns not even knowing who their father might be, lacking paternal support, training, presence, provision, and love, along with the example of the love and regard between father and mother?

"Another thing: You referred to Shel as a young maiden, which is a proper designation. Were she do have done as you suggest, however, then a maiden no longer would she be.

"Also, do not call my friend Odo, whom you know not, a fool. He is not in any wise a fool, and your judging him thus from afar does not strike me as noble or well-considered. He is, nonetheless, bold - you used the word 'daring' - as a cleric of Domi is wont to be.

"Also, you imply that what we do with our bodies is of no account or no import to anyone else. That we are... we are like islands in a sea, isolated from all others, and what happens on our island has no effect, no never mind to anyone else. If that is what you mean, then you are wrong and short-sighted." Murphy is not feeling particularly polite at the moment, but reins himself in a bit and adds, "If you mean something else, then please explain."

He directs Pippa around a mound of rocks, then continues.

"Regardless, by your own lips you acknowledge that you intended to imply that Shel engaged in carnal misbehavior - though you may speciously claim there is no such thing as 'misbehavior' in such a matter - in order to seduce a friend to encourage him to engage in a risky enterprise. If I were not raised to be reasonably polite and forebearing, I should be tempted to pummel you for such slanderous insinuations. However, and frankly, I'm not very good at pummeling. That is a skill at which Hazel excels." He then looks over and says, "Sorry - I really have no intention of causing you harm, Sardok - but I worry about your seemingly lawless musings - and also ask that you not harm my friends by impugning their character without warrant."

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Tuesday December 2nd, 2014 2:53:13 PM

Shel hadn't really been paying attention to the conversation thus far, but she wasn't sure she liked the tone of the newcomer. "I'm not sure who you think you are, new guy, but I'm not fond of your line of questioning. What's it your business why one of us decided to stay behind with the troll? And to insinuate I'm responsible, in whatever manner, for someone else's decision is quite pig headed. You don't know us well enough to ask those sort of questions, in jest or not!"

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle) 
Tuesday December 2nd, 2014 3:39:15 PM


Bliss realizes he has to take a wicked pee and looks for a place he can do his business privately.

It's especially delicate, because once the pee leaves his tiny body it is no longer affected by the reduce spell and returns to its normal size.

Highlight to display spoiler: {ew}

Mookie caws, "Hey! What did I tell you about splashing!"

DM Jon! 
Tuesday December 2nd, 2014 3:48:21 PM

OOC: Sorry guys for the posting record this last week. Had a nasty stomach virus go through the house coupled with the holiday (which I'm pretty sure is Woldian) and an ER visit. Things look to have calmed down.

On distances: There have been some inconsistencies here on how far away things are from each other. We recently found a map that the Crescent Valley much smaller than we originally thought.. perhaps I'm thinking too small. Us DMs will work it out.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The dragging marks they had been following were aged and infrequent while the large foot prints had not. Whatever had been carrying the bell had been strong enough to keep it lifted most of the time.

The area of the Parley house is no different. There could be some marks that would have been from the bell, but given the other activity near the buildings it is hard to tell.

Calls into the buildings produce no answer, while crows respond to Fatine with "Food! Death! Eyeballs, yum!"

Murphy finds that two of the acorns he had planted look to have the beginnings of sprouts.

A careful search of the buildings initially reveal that aside from the addition some of new spider webs they are exactly the same as when the Humble's Sword last visited.. however, with a nudge from Shel Murphy spots an odd break in the floor of one of the crumbling outbuildings. the dust is settled in an unnaturally square pattern and further prodding reveals a trap door!

Sardok HP 35 AC 20/15/16 
Tuesday December 2nd, 2014 4:30:25 PM


As, presumably, the party gathers around the new find, Sardok cleans off the top. Does the trap door have an obvious pull knob?

If not, he runs a dagger around the edge looking for good places to grab it.

Murphy HP 32 AC 16/14/14 CMD 14 (Kim)  d20+13=16 ;
Tuesday December 2nd, 2014 9:32:06 PM


Pleased that at least two of the acorns are doing well, Murphy takes out another acorn. Where the unsprouted one rests, he takes that away. He moves some of the soil that surrounds that spot with different soil from nearby. Then, after carefully tamping down the covering ashy dirt, he soaks it with a suitable amount of water. He grabs some rubble from the nearby building, and fashions a small brick and stone circle in a five foot radius, only a few inches high, around the plantings.

"Ah, thanks, Shel - I might have missed that!" After beginning a light clearing of the trap door area, Sardok comes in to take over. Murphy moves out of his way, and takes the time to look around the nearby walls and adjacent flooring, clearing away additional rubble, seeing if anything else may be revealed. He takes a moment to step outside the building, though, calling the rest of the members of Humble's Sword to join them here, then resumes his explorations.

[Perception: 16]

Fatine AC 19 (17/14/15), HP 10(15)/23 (Matt C)  d20+5=12 ;
Tuesday December 2nd, 2014 9:50:13 PM

"Jus' a minute!" Fatine says to Sardok. She grabs his hand just before he touches the door. "Let's check it out first, no?"

She casts detect magic and examines the door for any apparent magical auras. If she finds any, she attempts to determine the magical school of the aura. knowledge (arcana) check 12

If she detects any magical auras around the trap door, she warns the others. If she doesn't, she nods to Sardok. "Go ahead. Sorry for dee wait."

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d20+10=22 ;
Tuesday December 2nd, 2014 10:59:24 PM

While the others look about the trap door, Alleah looks about the rest of the room. She hasn't been here before, and by all accounts, the place is deserted. Never wanting to see anything go to waste, Alleah walks about picking up anything unattended and places it in her bag. You know, so she can return it to the proper owners at some time. Cups, mugs, plates, cutlery, whatever she can find.

Alleah comes bearing the word of her God. That word is 'gimme'

Perception: 22

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Tuesday December 2nd, 2014 11:15:43 PM

Hazel gets behind his friends, ready to spring to action if needed.
"Want me to go first?"

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle)  d20+1=16 ;
Wednesday December 3rd, 2014 11:25:07 AM


Bliss comes around, congratulating Shel and Murphy on their find. "Good one, you guys!"

He wonders if the bell could fit down there?

Are there any tracks or scuff marks? His untrained tracking says ... maybe? Rolled a 16!

"Is there any magic, Miss Fatine?" he asks.

Murphy HP 32 AC 16/14/14 CMD 14 (Kim) 
Wednesday December 3rd, 2014 4:40:10 PM


Murphy smiles and says, "Be our guest, Hazel - but heed the counsel of others - some checking before diving in might be smart!" He hands Hazel a sunrod. "Hit the tip of this on the ground, and it lights up. Use it if you need it."

Fatine AC 19 (17/14/15), HP 10(15)/23 (Matt C) 
Wednesday December 3rd, 2014 7:24:34 PM

checking in on break, will try to check again when I get home

DM Jon! 
Wednesday December 3rd, 2014 8:34:48 PM

Sardock is able to find a cleverly concealed handle o open the door while othe investigations reveal no magi aura about it. bliss sPies signs of passage, but it's old.
Alleah finds nothing of value on this area.

the door will be opened? Traveling order to enter please

Ooc: ugh, sorry for short post. Lost my original on attempted copy to save it

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Wednesday December 3rd, 2014 9:39:12 PM

Shel will hang toward the back of the group as marching order is determined. "You guys in front, be careful. We've not explored this part of the House. No telling what is waiting on us down there. I'll just be back here," she smiles, as she lets the boys go first.

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+11=18 ; d20+13=18 ;
Wednesday December 3rd, 2014 10:39:43 PM

Hazel goes first, peeking inside first, while saying in a low voice:
"Anyone home?"
OOC: He will command Faoil to stay outside, defending the place and barking if somebody appears.
Perception Roll: 18
He will go as far as he can see without using the sunrod, and after that activating it.
Stealth Roll (if able): 18

Murphy HP 32 AC 16/14/14 CMD 14 (Kim)  d20+13=29 ; d20+3=14 ;
Thursday December 4th, 2014 12:06:46 AM


"Thanks, Bliss," Murphy belatedly says to his small friend.

"Nicely located, Sardok. Would you want to follow Hazel, or be somewhere else back in the mix? You seem a competent sort - I trust your choice in the matter. I'll happily take 2nd, 3rd or 4th spot in line, depending upon others' preferences."

He scratches his nose, and notes, "As the tunnel from hilltop to this area below is long, we might find a similar lengthy passage beneath - and maybe hidden or secret doors such as the watch building has. Senses alert, all. Try not to kick up too much dust."

As they descend, Murphy listens and looks about, and uses his light knowledge of engineering to observe whatever he may discern about the construction of this basement area.

A couple years back he helped his Uncle Orby to make a root cellar and a storage room addition to his burrow, and his uncle showed him how to make an entrance to a small secret vault using what looked like a solid brick wall. "Never hurts to have a hidden place or two to tuck away baubles of value, lad," his uncle had told him. It only took Murphy about twenty nine attempts to get the recessed hinges to work well and quietly, as his uncle took care of the rest of the secret door build. "Anything worth doing, Murph, is worth doing poorly. And repeating until you can do it well. The secret to the repeats is to make at least one small modification to the way you do it each time, and to remember what steps you have tried."

[Perception: 29; Knowledge, engineering: 14]

Sardok HP 35 AC 20/15/16 
Thursday December 4th, 2014 10:52:29 AM


"I fear not an ambush, since all signs speak of a long hour having passed since aught trod these halls."

Sardok regrips his lantern in his left hand, and his good sword in the right. Once the others indicate readiness, he descends into the looming dark.


Sardok HP 35 AC 20/15/16 
Thursday December 4th, 2014 1:34:41 PM

[I](OOC: Stupid lack of an 'edit my stupidity' button....
Hey, we seem to have some problems with lost posts. What I've been doing is I'll create a draft in my gmail account, because gmail will save drafts approx. every 0.003 nanoseconds. Then I'll just copy&paste. =)

Cayzle comments: Fixed your formatting.

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle)  d20+31=43 ; d20+11=31 ;
Thursday December 4th, 2014 4:08:18 PM

Bliss offers to go first.

"I'm super sneaky with my potion I drank, so no one will see me for sure!"

And he just remembered, HE can cast Message!

"I'm such a silly! I forgot! I'll cast it on Mookie and Alleah, and they can whisper to you whatever I tell them."

Bliss casts his message on his familiar and on Alleah. He renews his Reduce. He also casts a Taur's Try to boost his perception. He pops down the trap door, being as sneaky as sneaky can be.

Stealth, boosted by elixer ... 43
Perception, without Mookie to give him Alertness ... 31

Note that Bliss is moving at 40 with his Longstrider spell, and he suffers no stealth penalty for going that fast. As he travels, he whispers super quietly via Message spell to his friends what he sees and hears.

DM Jon! 
Thursday December 4th, 2014 6:58:34 PM

the trapdoor is heavy and large, but working together the diminutive Swords are able to throw it open to reve a spiral staircase leading down. the staircSe is large by Halfling standards, but would have been something of a tight fit for the Big Uns that supposedly were using it.

bliss heads down the stairs and is te first to see the gold colored scuff marks along the wall that are reflected in the light of the sunrod. at the end of the stairs bliss comes to a short hallway slghtly wider than the staircase.

the hall is several paces long and ends in a stout door of black iron.

Bliss (AC20, HP27) & Mookie (AC18, HP13) (Cayzle)  d20+11=13 ; d20+11=16 ;
Thursday December 4th, 2014 8:21:45 PM


Bliss sneaks up, looking for traps. Not that he has any special ability to do so, but he looks.

Perception 13. Good, no traps. Or maybe none triggered by a total weight of only 6.5 lbs!

If he makes it there alive, he listens at the door: Perception 16.

Then he goes halfway back and reports in.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Thursday December 4th, 2014 9:58:36 PM

Shel follows the others down the hall, noticing the gold scuff marks, from what she hoped was the bell. She took care to not say anything, not wanting to betray Bliss who seemed to be doing a great job at sneaking ahead. Shel waits at the far end of the hallway, giving him a chance to do his thing.

Sardok HP 35 AC 20/15/16  d20+11=16 ; d20+15=21 ;
Thursday December 4th, 2014 10:34:09 PM

As Sardok's lantern shines a welcoming light into the encompassing gloom and espies the stout door, he almost seems to exhale a sigh of relief at finding a tangible thing upon which he can work his long-practiced craft.

He hesitates not a whit as he advances to the door, sets his lantern to cast the best light upon the thing, and takes knee. From his bandolier he extracts a cloth and unrolls it to reveal diminutive tools of fine workmanship. These he unleashes upon the door, going over every inch, allowing skills grown rusted room to breath and work.

Once his mind is secure in his safety, he focuses on the lock.

OOC: Perception 16 to find a trap.

Disable Device 21 to either disarm that trap or unlock the door. (There is a lock, right? There's always a lock. There's gotta be a lock. =)

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Thursday December 4th, 2014 10:50:49 PM

Alleah stays in the middle of the pack as they descend the stairs and along the narrow passage. In her mind, it's probably the safest place.

Every time Bliss pauses, Alleah feels her heart beat a little harder. There's just so much tension!

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+13=29 ; d20+11=29 ;
Friday December 5th, 2014 12:28:23 AM

Hazel goes second, after Bliss, some 20' behind, his Sling Staff ready.
Stealth Roll (if applicable): 29
Perception Roll: 29

Sardok HP 35 AC 20/15/16 
Friday December 5th, 2014 6:07:27 PM

If there are no traps, and we hear no noise, and the door is unlocked, Sardok opens it.

Murphy HP 32 AC 16/14/14 CMD 14 (Kim) 
Friday December 5th, 2014 6:40:42 PM


If there is a latch or a handle on the iron door, and its opening is difficult, Murphy offers a length of silk rope we can tie to it so that several of us can pull at once. Alternatively, Bliss can Get Large, Murphy suggests.

He generally will follow behind Bliss, Hazel, and Sardok - or possibly Alleah, if she wants to be smack dab in the middle of the line.

When the opportunity presents itself, he mentions quietly to Sardok, "You and my brother Nalfein would get along great, I think. I'm glad you have your skills with mechanisms."

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Friday December 5th, 2014 8:04:28 PM

"Thanks Murphy. With me only having a few energy channels at my disposal, I find they work better if I am near the middle of the pack. It means more people can benefit from them"

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Friday December 5th, 2014 10:00:56 PM

Shel continues holding her breath, growing tired of the waiting.

DM Jon!  d20+10=23 ; d20+10=12 ; d20+10=21 ; d20+10=23 ; d20+10=17 ; 3d3=6 ;
Friday December 5th, 2014 11:09:00 PM

Bliss carefully makes his way down the corridor ahead of the rest of the group, keeping a sharp eye out for traps, but spotting none.

Then he steps on a trap.

Four small darts shoot out from hidden slots along the wall to crisscross the hallway and three manage to strike the little Bliss (6 damage to Bliss!) The wounds sting from the metal points, but also burn as the foul green substance smeared on the tips makes its way into Bliss' bloodstream (Bliss! 3x Fortitude DC 13 to avoid 1 Con damage from Greenblood Oil poison)

After the darts, however, no further traps are found or triggered by anyone in the party. The door is examined and there is indeed a lock built into the door. Sardocks initial attempt proves frutile, but after a couple of minutes there is the satisfying feeling of tumblers falling into place and the lock releases.

The heavy door is pulled open to stone room filled with a small fortune in treasure. Several bags lay open to show the gold coins inside and a handful of gems scatter the floor while a pile of scrolls sits in one corner. A large round steel shield is propped up against an even larger gold chased bell that dominates the middle of the room.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Saturday December 6th, 2014 7:15:40 AM

Shel watched in horror as tiny Bliss was clearly struck by several nasty looking darts. She followed the others as Sardok popped open the lock. She took a peek into the room and saw the veritable mountain of treasure. Shel casts Detect Magic, wanting to see if all of this treasure might be some sort of trickery or illusion.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Saturday December 6th, 2014 7:49:55 AM

Alleah winces at seeing Bliss get hurt. The darts look even bigger in such a tiny leg.

She will edge past whoever is in front of her to lay a hand on Bliss, using her Touch of Luck abilitly (Touch of Luck: You can touch a willing creature as a standard action, giving it a bit of luck. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.)

If need be, she then prepares to cast Neutralise Poison

Sardok HP 35 AC 20/15/16  d20+11=13 ;
Saturday December 6th, 2014 5:11:42 PM

As Sardok hears others tending to Bliss' wounds, he nods his head, satisfied that the warrior being seen to.
Given that a hallway was trapped, it seems likely that the treasure trove may be trapped as well.

"Stay back a moment, friends. Let us see if more than one peril populates these halls."

Perception 13 to find traps.

Murphy HP 32 AC 16/14/14 CMD 14 (Kim)  d20+13=32 ;
Sunday December 7th, 2014 11:29:37 AM


Murphy picks up the one dart that failed to strike poor Bliss. He examines it. He shows the tip to Fatine, with some green substance on it. "What do you make of this, Fatine?"

He tries to figure out what it may be.

[Perception: 32]

Bliss (AC20, HP21of27) & Mookie (AC18, HP13) (Cayzle)  d20+6=10 ; d20+6=18 ; d20+8=26 ;
Sunday December 7th, 2014 6:31:55 PM


Bliss says, "Owsy! How did that get there?"

Fort save 18 on the second try!

"Thanks Miss Alleah! You saved me!" he says.

He thanks Sardok for taking care of the lock handily.

He casts Detect Magic on the things in the room. Spellcraft 26 to detect details about the contents.



Bliss (AC20, HP21of27) & Mookie (AC18, HP13) (Cayzle)  d20+6=25 ; d20+6=9 ; d20+6=11 ;
Sunday December 7th, 2014 9:48:07 PM


Wait, does Bliss need to make two more saves?

If so, a 25 and a 9. Does Alleah's ability allow another reroll? If so, it is an 11. Looks like Bliss is affected at least once?!

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d100=29 ; d20+3=16 ;
Sunday December 7th, 2014 10:39:55 PM

"Hmmm... if Bliss dies then more of that treasure would be mine." Alleah is immediately repulsed that she still has these thoughts. No matter how hard she tries, a life of crime, thievery and greed is a hard thing to put behind. "He's your friend! No treasure is worth him"

With that, she taps into the nearest ley line and casts Neutralize Poison on the little man. (Ley Line check: 29=Pass. Neutralize Poison check vs DC13: 16=Pass!)

"That should stop you from getting any worse, but I can't fix the damage that has already been done. I think you'll just need a good night sleep to get better"

----------------
Neutralize Poison note: A cured creature suffers no additional effects from the poison, and any temporary effects are ended, but the spell does not reverse instantaneous effects, such as hit point damage, temporary ability damage, or effects that don't go away on their own.

Temp Ability Score damage note: Unless otherwise noted, damage to your ability scores is healed at the rate of 1 per day to each ability score that has been damaged.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d20+4=18 ;
Sunday December 7th, 2014 10:43:38 PM

Alleah then sets to looking at the dart Murphy is holding. A green liquid. Could be anything really. She gets closer and takes a slight sniff to try and identify it further.

(Cast Detect Poison Cantrip. DC20 to ID the poison: 18=Fail - unless someone can Aid Another?)

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Monday December 8th, 2014 10:04:59 AM

Shel moves up to watch the crew looking at Bliss. "Murphy, be careful with that dart! Who knows what kind of poison is on that thing. Don't go poking yourself with it. Your hand might fall off or something! We could just look at it while it's on the ground, you know.". Murphy was a little too brave for his own good sometimes. Of course, look at me back at the Parley House yet again. Maybe we are all just plain dumb...

DM Jon! 
Monday December 8th, 2014 12:36:22 PM

Bliss indeed feels the effects of one of the darts in his veins (1 Con damage), before The poison in him is neutralized. the burning sensation fades away, but the weakness lingers.

further inspection of the treasure room reveals no more traps, just glistening treasure in the Glow of the parties lights.

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+11=24 ; d20+11=13 ;
Monday December 8th, 2014 1:20:18 PM

Hazel jaw drops at the sight of treasure, but he quickly regains his sense and looks for other entrances to this chamber from where the thieves could have gone, and starts guarding it.
Perception Roll: 24. sorry, rolled twice by mistake

Sardok HP 35 AC 20/15/16 
Monday December 8th, 2014 2:02:17 PM

Sardok purposefully moves in to the treasure room, striding boldly, believing it fair that, should any traps remain, they should strike him, since it should fall to him to secure the safety of the others. Bliss has done enough this day.

Should no ill befall him, he begins a business-like inventory of all items in the room, stacking coins to one side, items to the other. He does this with the air of a man who has forgotten how to enjoy wealth.

OOC: My understanding of the room thus far:
some gold, some gems, some scrolls, a shield, The Bell, zero traps.

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+13=24 ;
Monday December 8th, 2014 4:18:33 PM


Bliss scowls at the treasure. "It's probably poisoned too!" he says, annoyed.

He keeps alert: Perception 24 ... looking for the trap to spring.

Mookie caws, "So detect poison, Eisensteiniac!"

"Oh yeah!" Bliss smiles and casts his Detect Poison cantrip on the hoard.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d20+9=11 ; d20+10=27 ;
Monday December 8th, 2014 8:16:32 PM

Alleah grimaces and shoots a sideways glance at Bliss. She's a little worried about the man. A person who has been poisoned should take things easy for a while.

She's still a little too far from the treasure to get any real idea on its worth (Appraise check: a miserable 11)

Still, maybe there are some hidden gems to be found here - figuratively and literally. Alleah casts Detect Magic and looks over the items (Perception: 27)

"Is ... is it safe to touch?"

Murphy HP 32 AC 16/14/14 CMD 14 (Kim)  d20+13=24 ;
Tuesday December 9th, 2014 7:03:12 AM


Murphy holds out the dart for Alleah to see - and sniff. He then smiles at Shel. "I am being careful, Shel. I haven't licked it yet, you see." He does, however, while holding it by the middle, wave one hand a few inches above the point, trying to waft any scent from the greened tip towards his nostrils, to learn if that tells him anything about what Bliss just got stabbled with. He once went to sniff a clear liquid in his father's workshop, and it almost knocked him flat, burning his lungs. His father then taught him not to sniff vigorously at a suspect area - but rather to gently wave the air near it toward him for a less forceful encounter with potential odors.

He tells Alleah his thoughts on the substance [Aid another +2 via perception, maybe, so that she can better figure out what the green substance might be?]

He carefully hands her the dart, if she wishes to take a closer look. He next kneels down to the side of where the darts came out, to see if he can see their exit point.

[Perception: 24]

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+13=23 ;
Tuesday December 9th, 2014 4:33:31 PM


Bliss refreshes his Reduce and enters the room. He peeks behind the shield and under the bell (if he can do so without touching it). He looks for secret doors and trap doors.

Perception 23

DM Jon! 
Tuesday December 9th, 2014 8:10:49 PM

Murphy is able to help Alleah deduce that the poison on the darts is Greenblood oil (DC 18, 1 con damage for 4 rounds, one save to stop)

inside the treasure room no traps are found or triggered and no poison is detected. the only thing that shows as magic to those detecting it is the bell itself which gives off a strong aura of enchantment and three scrolls in the corner.

unfortunately, the bags of gold prove to have been arrange to impresse at a glance instead of truly enrich. The coins on top are all gold while the investigation below are silver and copper, but all told there is 500 GP worth of coins. the gems vary in size and color, but none have the look anything worth a Kings Ransom.

bliss finds no secret doors or anything else of interest, but is able to identify the scrolls as acid arrow, haste and shrink item.


Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Tuesday December 9th, 2014 8:23:17 PM

"How nice of the bad guys to leave us all this loot!" Alleah resists doing the traditional greedy-person-rubbing-hands-together-at-finding-lots-of-treasure.

Alleah will pocket the three broken darts that struck Bliss as well.

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+13=26 ; d4=3 ; d20+11=25 ;
Tuesday December 9th, 2014 9:52:28 PM

Guess Hazel doesn't see anything... no other exit, no one crreping on them.
Hazel turns towards his friends. He hushes to them.
"Don't make so much noise! We dont' know where the thieves are!"
He sneaks back towards the room entrance, keeping his eyes open, too keep watch while the others get the treasure.
Sneak Roll: 26
Perception Roll: 25
Sorry, now it was an extra d4

Murphy HP 32 AC 16/14/14 CMD 14 (Kim)  d20+13=21 ; d20+3=15 ;
Wednesday December 10th, 2014 3:35:28 AM


"Greenblood oil! I don't think giants would be playing around with that, do you?" he asks Alleah and Shel... except they both have left to drool over... uh, examine the treasure room.

Murphy holds light up near the slots from whence flew the darts. He takes out a small mirror, and uses that, properly angled, to look more deeply into the slots. He raps on the wall, trying to determine if it is hollow. How might darts be loaded? How set to go off? There has to be a link between the spot Bliss stepped and the dart launching area.

He has seen his father make many clever devices. Murphy uses his meagre knowledge of engineering to try better to figure out the mechanisms involved.

He takes out his wool poncho, and folds it multiple times to pad his back. His backpack he places against his chest. He makes sure that no one is in the flight path, besides perhaps himself, saying, "Move away from this area," lies face down on the ground - with aforementioned padding - and, looking carefully to the left at one set of slots, waves briefly to Hazel, then pushes down with his hand on the place that caused the original launch - to see if he can better understand the trap. He hopes it does not self-reload somehow.

[Perception: 21; Knowledge, engineering: 15]

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d20+6=22 ; d20+10=25 ;
Wednesday December 10th, 2014 4:45:25 AM

"Well, if you're going to play with that, let me have a look first, Murphy" Alleah pries herself away from the treasure and before Murphy touches anything near the trap, she casts Detect Poison again. She carefully edges closer to the point that she will look into the holes the darts came out of. If there are any more poison darts loaded or in the trap, she thinks she might be able to detect them. Detecting Poison is usually a bit easier than treating someone dosed with it.

Perception: 25 - Can she determine the trigger? A touch plate? Wire?
Disable Device: 22 - To stop it going off again


When she is satisfied its not going to hurt anyone again, she offers Murphy access to her thieves tools in case he wants to pull the whole thing apart.

-----------------------------------
Detect Poison: The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.

Murphy HP 32 AC 16/14/14 CMD 14 (Kim)  d20+2=22 ;
Wednesday December 10th, 2014 5:24:11 AM


Murphy heeds Alleah's counsel. Then does as earlier described. Then avails himself of Alleah's tools to see if he can disassemble the trap - not that he has any particular skills at disabling or disassembling traps (or, maybe he does, and really lucked out - disable device, 22, nat 20).

Sardok HP 35 AC 20/15/16  d20+15=29 ;
Wednesday December 10th, 2014 6:58:56 AM

Sardok gathers all the coins and gems into a bag, and hands them to Murphy, to portion out as the group sees fit.

(OOC: You can do that now or later, however it is you do.)

BIC: Sardok wanders over to where Murphy and Alleah and examining that trap. He says, "I may be able to shed some light here." He again takes knee and dismantles the entire thing with the quick work of a professional.
"This is an amateurs weapon," he says of the device. "No guile or skill in its workmanship or execution, simply brutal and straightforward."

He sizes up the stairs, looking from the door to the Bell. "Do you think if we looped enough rope around it, that the ponies could pull it out?"

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Wednesday December 10th, 2014 7:48:55 AM

Shel takes care to not touch any of the treasure until the Detect Poison spell had a chance to do its work. Her curiosity was piqued by the scrolls, but she didn't want to run in and get poisoned, just for being greedy. After Alleah gave the all clear, Shel admired the scrolls. She had heard of some of the magic, but wasn't sure if her meager skills were enough to master a couple of them.

"Getting that bell out of here could definitely be a problem," Shel nods at Sardok. "It will take a lot of rope."

Sardok HP 35 AC 20/15/16 
Wednesday December 10th, 2014 10:05:22 AM

edit: The 29 is a Disable Device check.

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Wednesday December 10th, 2014 11:50:37 AM


A light dawns and Bliss breaks into a grin.

"Hey! A bell! That's a bell! And we were sent here to find a bell!"

"Well, that was sure easy!"

"I'll just make myself a giant and carry it out of here!"

Bliss cancels his reduce, casts Enlarge Person on himself and whoever else wants to lend a hand, and tries to lift the bell. How heavy is it?

Sardok HP 35 AC 20/15/16 
Wednesday December 10th, 2014 1:49:41 PM

Sardok moves next to Shel and in a quiet, smiling voice says, "Bet ya ten gold he can't do it by himself."

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Wednesday December 10th, 2014 1:54:11 PM

"Hmm, looks like we may have a few ways to get it out of here...

1. We drag it out just like it looks it was dragged in. Just needs lots of rope, chain, maybe some pulleys, some enlarge spells.
2. That scroll of shrink item looks to me like someone left it here intentionally to help them get the bell out. We could use that. It's a 375gp scroll. Seems a small price to pay to get the bell out of here but the size limits of the spell probably don't work with the size of this bell.
3. Possibly, and it may be pushing things here, but what if Bliss - at normal size - was to hold on to the bell and was then reduced? His reduce spell effects him and anything he is carrying. With the bell weighing an eighth of what it was, I could enlarge the rest of us and we carry Bliss and the bell out. Of course, if Bliss lets go of the bell it would return to normal size and likely crush someone."


DM Jon! 
Wednesday December 10th, 2014 5:05:54 PM

for those in the hallway examining the trap they find a pressure plate attached to the a stone laid into the floor that triggers the firing mechanisms in the wall. after some consideration it becomes apparent that the trap can reloaded by keeping pressure on the plate to trigger fring mechanism and then pushing the darts in while simultaneously releasing the plate.

Luckily for everyone the trap is able to be disarmed by Sardocks able hands as no one gets shot again while playing around with it.

the bell itself is just over 300 lbs and too large for a halfling sized halfling to lift without some Herculean strength. But a large bliss? If he has the muscle.

Hazel in fact sees no signs of anyone else or any other exits. Just the stairs they came from, the dog upstairs and the other forest animals beyond.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Wednesday December 10th, 2014 6:14:18 PM

The Shrink Item scroll should last for about five days, so if we use it, we should be fine to get it back to its rightful place. But what then? If people are out to steal it, we can't leave it sitting by itself at the marketplace. And would taking it back to Humbles' Ford be looked at as an insult?"

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Wednesday December 10th, 2014 6:41:34 PM

"Honestly, I don't think the scroll is powerful enough. That's a pretty big bell. Best bet is for me to give Bliss a hand as I can enlarge myself too. I'm also the least capable in a fight, so it doesn't matter if my hands are full"

"As for how the Broker wants to safeguard it in future, well, he seemed pretty set on it staying in its location. I imagine he'll have to cough up some more gold to get some better security"

Alleah will cast Enlarge Person on herself.

That gives her:
Maximum load: 100lbs
Maximum lift and stagger: 200lbs
Drag: 800lbs

Her and Bliss combined should be able to carry it, but their hands will be full.



Sardok HP 35 AC 20/15/16 
Wednesday December 10th, 2014 6:51:06 PM

Alleah seems pretty concerned about being attacked while the two giant miniature space halflings move the Bell out, so he nods in understanding. He slings the mundane shield across his back and heads back up the stairs.

OOC: I'm assuming that since Bliss ID'd the scrolls, he also has them, and didn't just put them back on the ground to enhance the room's ambiance.

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Wednesday December 10th, 2014 9:39:31 PM


Bliss has the scrolls in his pockets.

He is happy to work with Alleah to carry the bell. His enlarged Str is a hefty 11, so his load is like 100 lbs at a slow pace.

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Wednesday December 10th, 2014 11:56:32 PM

Hazel quickly returns to the others... he tries to lift the bell without success...
"To heavy, but maybe Faoil can carry it!"
He then returns to guard the entrance, while checking Faoil, and planning how to make it carry the bell.
OOC: Faoil, as a quadruped, has a 300 lbs encumbrance limit...

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Thursday December 11th, 2014 1:28:32 AM

Alleah tries to get a good grip to help carry the bell. She thinks over other ways to get the bell back to the Broker. Most involve cutting it in half for ease of transport. Though it may be practical, she believes the Broker would frown upon such actions.

Before they get too far though, she will look under the bell to make sure it still has its clapper - or some mechanism - in order to ring.

"Hmm. Probably should have asked the Broker how he planned to ring it. Maybe he has a mallet?"

Murphy HP 32 AC 16/14/14 CMD 14 (Kim) 
Thursday December 11th, 2014 4:49:01 AM


Impressed with Sardok's competence with the dart trap, he thanks him for helping him finally understand how the whole thing worked. "I suppose you could rig something similar?" he asks.

He also nods his head as the new member of the group hands over the monetary treasure. "Thank you." He takes a moment to address the party, as four of the members of relatively new. "Friends, as we explore together, I would ask that we follow a general rule. If you find something as we are out exploring together - at some convenient point let the rest of us know what you found. As we share roughly equally in the risks, let us be fair as we can be in sharing the rewards."

"I'm going to take a few minutes to look at the room this all came from." He goes in, and walks the circumference of the (rectangular?) room, right hand running along the wall during the whole circuit at waist level. He then reverses course, and walks with his left hand at shoulder level brushing the wall all the way around. Two more times he does this, but tapping the wall on a regular basis with the butt of his sling staff. He looks to see the height of the ceiling. He tosses a few coins upward to hit the top of the ceiling every few feet, walking a regular pattern to cover the entire floor. Are the sounds made similar? Any anomalies? Next, if he can reach high enough, taps the butt of the sling staff on the ceiling in several places, and finally along the floor at intervals. He simply, over the course of about 10 minutes, acquaints himself with walls, ceiling, floor, corners, and doorway, just to be satisfied nothing of import was missed in the room of the treasure trove.

If he finds anything out of the ordinary, he reports his finding to his mates.

"I've been thinking. I brought along the wheels and axles for a cart, plus other parts - just not the bed and walls of the cart. The pieces are strapped to Nutmeg. In the large meeting room there were some tables, as I recall. Perhaps we can fashion a cart to bear the bell on the way back - if we take the road.

"Alternatively, with a stout table top and the rope I brought, we could make a litter of sorts for dragging the bell behind us. We have my three ponies, after all - plus other mounts among us.

"Before we go, I want us thoroughly to examine the main building here, as well as seeking to discover whether there might be other hidden passageways here at Parley House.

"Let us see about getting the bell above ground. Then make a conveyance for it. Then go about with additional exploration of the grounds. We know the way back using the roads we took for our first journey here, and know that a cart can go that way."

"So, to finish my proposals, after the bell is lifted to the surface, covered over or otherwise protected until it is time to move it, let's finish our exploration of the grounds. Then let us fashion a strong cart - somewhat more reinforced than a standard cart, considering the added weight. If by then night has come, shall we remain here until the morrow, or set out in the dark to put some space between us and the Parley House? I would elect to stay here overnight, but am open to suggestions."

==========
OOC Considerations.

DM Jon - Have you consulted with the PtB about the length of travel time from Humble's Ford to Parley House? Under DM Kent's watch, it took us a week. Under your watch, less than a full day's travel. It seems a compromise between those timeframes would be in order. Perhaps three days by this route, three-and-a-half to four by the less direct way we took earlier - especially if we are not tasked with training a two-headed troll en route? Please let us know the adjusted time in days it took to arrive here this time.

Also: On the map: WHICH BUILDING was it that has the trap door and treasure room? Please use the map I (and then DM Steven) posted earlier - but make a copy of it, and alter the copy, and mark on the copied map the additional information (and share it so that anyone with the link can see it). That way, as we review archives down the road, the gradual unveiling of information might be repeated without obliterating how things looked before.

Sardok HP 35 AC 20/15/16 
Thursday December 11th, 2014 8:49:25 AM

As Big Alleah and Big Bliss struggle with the Bell, mightily grunting and hefting something that moves, but exerts them to their limit, Sardok listens to Hazel speculating on the physical attributes of Faoil.

"I think you have the right of it, good Hazel. We would not need a cart, if Brother Bliss did but keep a constant Enlarge on Faoil. Then we could just strap the thing to his back and walk back to where we left the wheels of the cart."

Sardok maintains a watch as the other two carry up the bell while Murphy perceptions about the treasure room.

As Murphy speculates that Sardok could re-rig the trap, he says, "Aye. I might rig a fair bit, but I'd not bother unless we had resources at our disposal of rare and deadly potency. To those what carried this, such dangers as Greenblood oil are but poor sport at best. Had we the fruit of the Lotus, or some magical explosion, that might be a fair chalk, but any less than that and we'd better use our time just making egress. Let them find the bell missing more quickly, and then, more quickly come to reclaim it. Less time for us to wait and remind them why we are not called 'Humble's Soft Tickly Feather Duster.'"

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Thursday December 11th, 2014 9:07:34 AM


"Sorry!" Bliss gasps as he struggles with the heavy bell, "but my spell won't affect doggies, sorry Faoil. Only affects persons. And Mookie."

"HEY!" caws Mookie.

Sardok HP 35 AC 20/15/16 
Thursday December 11th, 2014 10:14:24 AM

"Soooo, Mookie can carry it?

Well, do you guys think you can carry it all the way back to the wagon? Sure you can!"

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Thursday December 11th, 2014 11:53:58 AM

Hazel smiles at Sardok.
"An even bigger Faoil? I need to see that!"

DM Jon! 
Thursday December 11th, 2014 8:02:41 PM

The enlarged Alleah and Bliss are able to muscle the bell out of the treasure room and up the stairs. It takes significant effort on their part and is slow going, but thy manage it while the rest of th loot is collected. The party just returns to the top of the stairs when Faoil starts barking an Hazel can spot Severn figures approaching from the crest of the hill of the main road. Four are Big, larger than humans and the other three are mansized. At the distance it is hard to identify further.

Murphy HP 32 AC 16/14/14 CMD 14 (Kim) 
Thursday December 11th, 2014 9:34:52 PM


DM Jon --> We NEED to know which building in the complex the bell was retrieved from.

Please indicate this right away.

Sardok HP 35 AC 20/15/16 
Thursday December 11th, 2014 10:14:11 PM

OOC: Yeah. If we're gonna boom-boom, a map indicating where we are and where they are would be helpful.

BIC: Sardok stares with the rest of the party at the advancing warband. No one needs to say the words: The thieves of the Bell have come back.
They can't leave with the Bell, the thieves would catch them. They can't leave without the Bell, such an artifact that can get the attention of every giant in the Red Hills can not be left to evil doers. There's only one solution here. And if they're very very lucky...

they might just live through this.

"Everyone, I have a plan. It's pretty simple, and it gives us our best chance. Brother _Bliss_, while you're still big, please tie a rope to the edge of the tallest of these buildings. Then get small, and take yourself, _Shel_, and _Aleah_ up onto the roof. That should protect you and give you freedom of fire.

Friend _Hazel_, the time has come. I need another strong man with me here on the ground. Today we find out if you can stand with me and be my brother.

_Murphy_, I already know what you intend to do. I don't think it'll work, but I know you need to find out. Go run up ahead a bit and give them a talk. They see things your way and just leave, great. If not, skedaddle back here and shiny up Bliss' rope, then haul out your can o' whoopass.

Brother _Bliss_, open up at maximum range. You might even take a few down. Once they start getting close to the building, me an' _Hazel_ are gonna come up behind 'em, have us a little boom-boom.

Now I think that's a simple plan. Any other ideas?"


Sardok turns back to where the warband approacheth. He cracks his head to the right, and a second hilt is seen on his other shoulder.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Thursday December 11th, 2014 10:30:38 PM

OOC: Shel can cast Protection from Evil on the guys who want to stay and melee. That'll be a bit more AC for you boys. I don't have any ranged first level spells, so casting a few of those on Hazel, Murphy, and Sardok probably makes sense.

"If you all stay down here, you'd better run at the first sight of trouble! Four biguns! I don't know about this. Maybe talking would be our best option."

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Thursday December 11th, 2014 10:38:40 PM

Hazel grimaces...
"Other ideas? Kill the bastards. Talk? Don't encourage them Sardok! Murphy, please don't try to talk to those biguns! We need to take down those guys, for good. Time for you to see what I can do with this baby!" - Hazel starts moving his Sling Staff in a circle, while nearing Shel and giving her peck in the cheek.
"For luck!"
He finally nears Sardok.
"About being brothers... I am not too much for family, but I guess we can teach this guys what Halflings working together can do!"
How much time we have before they arrive? From how far can we fire at them? Hazel's Sling Staff can hit a target (with much luck) 800' away.
Actions:
1) Hazel grabs all of his bullets from Faoil (Standard? Full round?).
2) Casts Magic Fang on Faoil (Standard)
3) Makes Faoil take cover some distance away (50' at least) (Move)
4) Starts firing against the enemies, while screaming! (Full)
So In 2 rounds or less he can start firing.

"Humble Swords! Time for you to die!"

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Friday December 12th, 2014 1:34:17 AM

Alleah places the bell on the ground. She shakes her head at Hazel and glowers "You can't be serious? You're going to attack someone because they are headed towards you? You don't even know if they are evil or not! What if they are just travellers? Attacking them without reason would make you the bad guy I think"

She sighs and thinks for a moment. If Hazel is set on attacking these unknown folk, should Alleah call out a warning to them? Should Alleah cast a Calm spell on Hazel? Ugh, casting a spell on a friend against their will is NEVER a good idea.

"I'm going to go with Murphy to try and talk to these folk. I have some calming spells at my disposal, as well as ones to let me make a swift exit if necessary. I can also cast a spell to understand various languages; an interpreter may be required after all. If a fight ensues I need to be mobile on the ground to administer first aid to whoever needs it. Besides, it's not like they'd hit a girl.... would they?"

Murphy HP 32 AC 16/14/14 CMD 14 (longstrider, 3 hours left) (Kim)  d20+13=21 ;
Friday December 12th, 2014 4:50:53 AM

"So, we're going to start by trying to kill them? If that is the way we're going to be, shoot first and ask questions later, then you'll need to shoot me in the back. Right now. I agree with Alleah." To Shel, he says, "Protection from evil might be nice."

In the halfling tongue, he says firmly to his friends and companions, "STAND DOWN. Get ready, but Do Not Attack without provocation. Size is not provocation." Switching back to common, he says, "Mookie, you are in charge." To all he says, "If I raise my left hand, or they attack us, then all may attack. Until and unless that happens, then make what preparations you deem prudent - without making it look like you're trying to murder someone."

"I may be back." During the time he was talking, if Shel wanted to cast the spell on him, that would be fine - otherwise...

Murphy nods thanks to Alleah, and walks briskly with her up the hill toward the oncomers. He quietly says to her, "You might want to stay about six to ten feet away from me, and, as you wish, even with or slightly behind me, lest they try to get us in one blow, or a spellcaster be among them. If I change into a bear, you can jump on my back so we might leave quickly. May it not come to that. Any words of counsel on your part, brave one?"

As he asks the question, he realizes he sought protection from Shel's spell, but did not suggest it for Alleah. He briefly feels quite bad, but postpones that guilt from occupying his thoughts further for the moment.

As they draw nearer, first in the Giant tongue, then in Common, Murphy says, his right hand raised in greeting. "Hail. As we all are on the grounds of the Parley House, shall we stop and talk?" He pauses, then adds in Common, followed by Giant, projecting loud enough that the halflings below can hear as well, "These grounds and buildings were placed so there might be peace and trade between our peoples." Again, a slight pause, then in both tongues, "Shall we honor that purpose, at least for the moment? I am Murphy. I planted acorns here."

[Perception 21 while approaching giant party]

=========

HF Parley House 2nd visit 01 map - This map is unofficial, but I trust gives a general idea of where things / people / giants & company may be. I did not show where anyone other than Murphy and Alleah are after they hike up the hill a bit, but most likely would start in the vicinity of the golden bell (shown yellow on the map just below building to far left). DM Jon has authority to keep or change anything on here - but, unless he says otherwise, it should help us get a feel for where people wish to place themselves. I'll leave it to our DM to provide a grid arrangment when he chooses. -ADM Kim

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Friday December 12th, 2014 7:08:12 AM

"Words of counsel. Hmmm... try and avoid referencing their mothers in any way, shape or form" Alleah says with a smile and wink, as she starts to gradually slow her pace and allow Murphy to take the lead. "Don't worry. I have your back"

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Friday December 12th, 2014 7:25:29 AM

OOC: yeah, I'll cast PFE on all three boys. If Alleah plans on talking, she will get one too.

Sardok HP 35 AC 20/15/16  d20+15=18 ;
Friday December 12th, 2014 8:26:03 AM

Sardok accepts a PFE, and approaches Hazel. "A man stands with you in battle, he is your battle-brother, a bond forged in the heat of victory and mortared in place by the blood of the fallen.
And the plan's the same. Bliss an' Shel get to height, and we take 'em out from the rear. Classic Hammer-and-Anvil. Mind you, afterwards, I'm gonna need your help. Them two are gonna learn a valuable lesson about talking to thieves in their den."


Sardok turns to go.

"And I can't move two bodies on my own."

He heads off to find some shadows.

Stealth check 18.
(OOC: Guess he didn't find too many shadows. =)



Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Friday December 12th, 2014 9:42:36 AM

Hazel shakes his head...
"I am afraid is not the first time they try to talk to thieves on their Den... and they haven't learned the lesson. Get ready, brother, as this is going to get messy."
He pokes his finger in Murphy's chest before he goes to talk to the biguns..
"Don't say I didn't warn you. Try not to get smacked too much this time. And run towards me once they start attacking, and I will hold them. I won't start this fight, but I sure will end it."
Hazel will stand back, ready to fire, giving cover to his friends.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Friday December 12th, 2014 6:16:12 PM

OOC: hazel, I will also cast a PFE on Faoli. It's not much, but it might keep him up and running.

DM Jon! 
Friday December 12th, 2014 6:38:47 PM

It is easily a couple of hundred feet between where the bell is dropped and the group of Big Un's stop to survey the scene. they spread out so that each has a better view of the ruins spread before them while they watch the approach of Murphy and Alleah.

once closer it can be seen that three of the Large figures are ogres and all are armed to some degree. the smaller members of the band all sport the smooshed features that come from mix parenthood of orcs as humans while the last figure gives the appearance of a handsome human male, but on a large scale.

the large seeming human eyes Murphy and Alleahs approach with a haughty air and while Murphy speaks he turns to remark to his companions, "Such well spoken slaves.. " When He looks back to Murphy he raise a hand to cut him off and speak, his voice loud, deep and sonorous. "but I did not come here to be entertained by the pets. Go, little morsels, go fetch me your master, that fool Ideafetu."

the other Big Uns peer down at the ruins, keeping tabs on the rest of the group that's visible.

Ooc: I'll try to get a grid Map up this weekend. Until then you can use murphys as a rough idea

Murphy HP 32 AC 16/14/14 CMD 14 (longstrider, 3 hours left) (Kim) 
Friday December 12th, 2014 7:48:58 PM


"And who can I say has come to visit, o mighty one?" Murphy inquires.

[P.S.: Hazel does not (yet) approach - it is Murphy and (enlarged?) Alleah]

[Additional question: Is one of the ogres the same one who used to be a guard in the Watch Tower? If so, Murphy would recognize him - and perhaps he would recognize Murphy.]

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Friday December 12th, 2014 8:48:21 PM

"Don't get yourself killed, Murphy," Shel whispers out loud as she and Bliss were up high, watching the scene transpire below them. She held her breath, knocking the foes were too strong for her little group of friends.

Sardok HP 35 AC 20/15/16  d20+15=22 ;
Friday December 12th, 2014 8:56:30 PM

Sardok settles into a better shallow next to where Faoil lays like a stalker.

"Puppy dog, y'know that Murphy is pretty smart. But he's making a critical assumption that I ain't so sure is gonna hold true."

He pets the dog's fuzzy head and lazily points out the surrounding grounds: the signs of years of abandonment; the building that was once a majestic part of Parlay House that is now a thief's trap-laden loot house; the remains still being snacked on by carrion creatures.

"Now. good Murphy is assuming that by talking there are gonna be some rules. He thinks he's a-gonna set down and have dome diplomacy like civil folk."

He stops petting the dog.

""But he don't figure that some folk don't play by no rules. See them feller's on th' flank? The kinda man on th' flank is gonna be a little quicker than the others. Murphy's gonna stop walkin', and them on th' flank is gonna keep on walking, gonna real softly get past, get behind him, cut his escape off. Might even talk to that cute little girl to make it seem normal. Pincer maneuver, is what they call it.

"See, people, us, halflings, humans an' th' like, even some orcs, they might listen a spell, make a treaty. But Ogres ain't people. They're rabid dogs that can talk. Them an' giants and trolls. They don't figure th' same way we do. Killin' is their sport. They do it for fun, and don't care if they die. 'Epscially they got a big feller to lead 'em.

"And ya can't offer them enough. They just figure they'll kill ya and take it, an' get your corpse to eat for their trouble.

"And they're too darn far away for us t'do a thing about it. The casters an' archer need height 'cause I can't protect them all, not from seven, so we gotta stay here.

"So that bigun is gonna talk, and him and those two next to him are gonna get real close to Murphy. And then one is gonna grab 'im and one is gonna hit him and one is gonna eat 'im. Just t' see what he tastes like.

"Oh, don't look at me that way, puppy-dog."


"We got a bunch of survivors holed up in the copse. Says they wanna parlay."
"I'll go," he said, as he drew Painletter. "Gonna ask 'em a few questions."
"What'cha gonna ask them, Sardok?"
"Gonna ask them every question they asked Iona."


"Jus' sayin', is all. It's what I would do."

OOC: New Stealth roll = 22.

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+12=30 ;
Saturday December 13th, 2014 2:23:18 AM


Bliss cancels his enlarge and draws his bah. That's one round. Then he casts his reduce and ducks behind the bell for cover. That a second round.

He keeps alert and watchful. Perception 30! Woot!

Mookie hides IN the bell.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Saturday December 13th, 2014 5:48:54 AM

Slaves? Morsels? Alleah has been called worse. She raises an eyebrow at the comments, and folds her arms completely unimpressed. She has the presence of mind to stay her tongue, however.

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Saturday December 13th, 2014 2:10:58 PM

OOC: Murphy is right Hazel is at plain sight back at the "house", while Faoil and Sardok are "covering" (trying to hide).
Before:
When Hazel and Faoil get a Protection from Evil spell from Shel he winks at her, and Faoil licks her face, happily.
Currently:
Hazel stands defiantly in the middle of the Parley house. He holds his Sling Staff with anxious fingers, smiling, awaiting the moment to start firing at the enemy.
Savoring the anticipation.
And thinking in Alouryn. He sees her green eyes in his mind.
He smiles.
At the same time Faoil lays next to Sardok, and the smart dog seems to be hearing, and understanding, the halfling words. You could even say he is nodding in approval.
When Sardok finishes talking Faoil starts licking his face, slobbering him all over.

Murphy HP 32 AC 16/14/14 CMD 14 (longstrider, 3 hours left) (Kim)  d20+13=19 ;
Sunday December 14th, 2014 12:56:19 AM


While momentarily awaiting a reply to his question ("Who can I say has come to visit?"), Murphy also takes in details of the human of great size - what kind of clothing he wears, what his hair is like, the color of his eyes, whether he may bear resemblance to anyone he knows, whether he carries or has visible on his body weapons, pouches, etc. Peripherally he also gathers what details he may concerning the 3 ogres - what sorts of weapons do they bear, how are they clad? He is not as concerned at this moment in gathering details of the orcs of mixed parentage.

Perception: 19

ADM Kim - Gang, take your characters to the Giggling Ghost 
Sunday December 14th, 2014 1:50:29 AM

Totally out of character commercial break:

Hie you thither to the Giggling Ghost - a special inn for adventurers. The annual Yule celebrations have commenced, and people are chasing cookies, receiving gift boxes, and getting to know each other in a less threatening setting (well, less threatening unless you try the potent Green Gnomish beverage). AND - you can become acquainted with many of the characters from the other games here.

This is a Wold-legitimate way to get to know what is happening in other parts of the Wold, and to make friends which in itself is nice, and it may come in handy somewhere down the adventuring road.

Cool gifts and awards are there. Hey, here in the real world it's Advent, heading toward Hannukah, and Christmas, and New Years, and a myriad other festive celebrations.

And, an important ByTheWay - our own RobC is serving as host there. Murphy and Shel already have arrived. We want Bliss and Sardok and Hazel and Fatine and Alleah there, too!


Extra Hint: When you get to the Ghost's page, click on the Woldipedia link for the GG and Tapestries - you'll find a map of the layout of the tavern, that can help in role-playing.

Additional Hint: The GG is a good place for in-character conversations which we don't always seem to have time for on our daily game board. Get to know each other better. Wax eloquent with stories. You can have more-than-one-post-a-day conversations, if the spirit leads (but only one set of rolls a day for the various games).

Fatine AC 19 (17/14/15), HP 10(15)/23 (Kim McCoy for Matt C) Breaking from the party 
Sunday December 14th, 2014 6:23:12 PM

Fatine tells Bliss, as they await the outcome of the meeting with the giants.

"Psst - Heyo, Bliss. A callin' a came to me. I must be returnin' to dee Ford. It not be cowardly, like it mebbe look. It be a strong callin'. You all be all right. You be takin' dis here wand what Murphy lent me - for curin' hurts it is." She gives him the activation word for the wand of cure light wounds (47 charges). "Tell ol' Mookie not to breathe too deep 'n use up all dee air in dee bell. Tell the others I gives 'em a kiss. I be sneakin' the back way while Murph and Alleah gots 'em biguns tied up wif talk. Crow, farewell time." She blows a kiss in Bliss's direction, then goes along the side of the building, behind it and off away from the Parley House ground. She will take occasional cover when needed, and then head back the pathway they traveled to get here.

[OOC: Matt C will be taking a break from the game for a while. Hope to see you back here down the road, Matt - Fatine is a nonesuch! -ADM Kim]

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Monday December 15th, 2014 12:22:18 PM

Bliss was focused on the enemy! He was poised to shoot! But then Fatine's words knock him off his feet.

"Wait, what? Fatine! Oh, oh. Gosh that is ... wowsy!"

He takes the wand of CLW.

Mookie caws, "Um, combat, much?"

Bliss ignores the bird, and rushes up to give Fatine a hug. "Good-by! I hope we meet again!"

Mookie caws with a raven's alert caw.

Bliss picks up his bah, holsters the wand, and turns to face the enemy.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Monday December 15th, 2014 11:24:25 PM

Alleah keeps an eye on the others in this man's group. She gets the feeling that they are the ones most likely to strike out at her any time soon.

Murphy HP 32 AC 16/14/14 CMD 14 (longstrider, 3 hours left) (Kim) 
Monday December 15th, 2014 11:28:49 PM


Murphy waits for a response.

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Tuesday December 16th, 2014 12:18:23 AM

Hazel sees Fantine go away, without understanding what is happening...
"Why is she leaving?"

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Tuesday December 16th, 2014 8:25:24 AM

OOC: still here waiting.

DM Jon! 
Tuesday December 16th, 2014 10:15:35 AM

Ooc: Ugh, sorry guys. Flu hit me like a ton of bricks. Spent most of yesterday curled up in a ball shivering. working on post

DM Jon! 
Tuesday December 16th, 2014 11:07:23 AM

none of the big Uns are famiarity to the group. all but the large human are clad in rough, sour smelling furs and carry clubs made from gnarled wood. the ogres have a sharpened stick that might work as a javelin tucked in to their belts while the half orcs have bows.

the humans clothes are dirty and only a little better than his companions so it gives him sometbibg if a disjointed look with the shabby outfit paired with his imperial visage. he has a large sword hangin from his waist.

"you can tell him Noyudidnt is here. mothers favorite."

one of the half orcs moves up next to Noyudidnt, "Gosh boss, I'm seeming a lot of these little rodents, but no big guys."

Map! please tell me where to place you

Sardok HP 35 AC 20/15/16 
Tuesday December 16th, 2014 12:53:15 PM

OOC: Plz check link. Got a 404 error.

DM jon: Link fixed!

Sardok HP 35 AC 20/15/16 
Tuesday December 16th, 2014 5:15:48 PM

Nice! =)

Bliss and Shel? Are you guys on top of Ruined Building?

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+21=35 ; d20+12=16 ;
Tuesday December 16th, 2014 5:23:56 PM


Bliss crouches down with his bah behind the bell at 27B. Mookie is IN the bell. Not sure if hiding is an option ... if it is, then Bliss has a stealth check of 35.

He tries to keep alert ... Perception 16

Current effects: Mage Armor, Reduce Person, Elixer of Hiding. OH! That makes the stealth check a 45, not a 35!

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Tuesday December 16th, 2014 7:54:43 PM

Shel will be on the Treasure building at C 23, waiting for a sign as to how negotiations are transpiring.

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Tuesday December 16th, 2014 11:47:42 PM

OOC: Hazel at I22, Faoil hidden next to where Sardok is...

ADM Kim 
Wednesday December 17th, 2014 4:29:35 AM

Murphy nods in acknowledgement as Noyudint offers his name.

To the orc, he says, "Do not mistake us for rodents, orc."

And looking with respect as well as a measure of self possession, he adds to Noyudint, "Or morsels, mighty one. One of the ogres left - he went beyond the hill some days ago. Rahshnek and his brother are here, with Idafeatyu. They have been resting.

"We will go and make haste to announce your arrival."


He turns to walk briskly down the hill (hustling), hopefully accompanied by Alleah, then toward Parley House. Quietly as he passes by his friends, he says, "Noyudint, Idafeatyu's brother is here. Prepare a suitable welcome." That was part of his 'announcement.' He enters into the Parley House, and announces in a loud voice just inside the entrance, so that his voice can be heard without. "Master, Noyudint asks his brother to come out and meet him." He actually offers that as a sort of prayer to Eberyon, adding in a whispered addendum to his prayer, And I need wisdom, Lord Eberyon." While hidden from sight, he prepares a few spell components, and checks for the placement of a couple of alchemical items. "Alleah, I will try to play this out a little bit more. But I don't know how amenable Noyudint will be to peaceful discourse once he learns his brother is dead. Any ideas? Oh, and, Alleah? Please command me to water the oak trees."

He briefly awaits her response unless circumstances urge him otherwise. If Alleah does command him to water the oak trees, that will help him decide his next move. Murphy plans to head back in a few moments. He keeps his eyes open to see if any of the visitors move to the lower area where he can see them from his position inside the building's entrance.

[DM Jon - As Noyudint asked us to fetch his brother, Murphy takes the above actions - far more than a round, but I think a seemingly appropriate response (as well as tactical retreat) to the demands of the ogre mage, and since Noyudint's words indicated he plans to wait where he is now. Feel free to pull me back if you see the need... otherwise, we can play it from here. -Kim]

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Wednesday December 17th, 2014 9:56:22 AM

Hazel smiles fiercely at Murphy's words, and stands his ground.
He will ask the enemies to Halt if they try to approach, and will attack them if they don't comply.

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Wednesday December 17th, 2014 3:23:53 PM


Bliss is thinking that maybe the best thing to do would be to shoot at these fellows. But no one else seems to be fighting right now. He holds off, thinking about sniping from behind this bell.

DM Jon!  d4=2 ; d4=2 ; d20=14 ; d20+9=15 ;
Wednesday December 17th, 2014 5:57:55 PM

Noyudidnt frowns down at Murphy and turns to his half-Orc companion, "Well spoken slaves.. But impertinent" He takes a step towards Murphy before he has a change to head back down the hill and lashes out with a backhand slap that goes over Murphys head. "I do not think my brother will mind is teaching his pet some manners!

The orcs and ogres heft their weapons in excitement of pending violence.

Map! sardo still needs to be placed!

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d100=30 ;
Wednesday December 17th, 2014 7:39:58 PM

That's it! These guys are clearly looking for a fight. That one has already tried to strike Murphy is enough for Alleah to take things to the next level now.

"Wow, who'd have thought a half-orc would be better looking than a human??" she says with a smirk, trying to goad the human and distract him from Murphy.

She backsteps to P10 and casts a spell - Calm Emotions (Target U5, all the enemies except Half-Orc3. Leyline check: 30=Pass. DC17 Will Save or be Calmed)

Finally, she loudly calls out "Bliss! Sardok!"


Sardok HP 35 AC 20/15/16  d20+15=25 ; d20+8=22 ;
Wednesday December 17th, 2014 7:58:28 PM

OOC: The link for the map wasn't working for me, but the current link is quite fine.
Also, Murphy said he went into the Parlay House. I'm now working with the idea that he runs there after Noyu.'s missed swipe.
Sardok has been peering around the corner at R24, watching. Faoil is next to him at S24, who doesn't have to watch as his keen nose tells him all he needs.
Stealth check 25.
Bluff check to pass simple messages: 22.

BIC: Being proved completely right gave Sardok but small comfort. Of course now, instead of all the casters and the archer on high ground, only one caster was up high. Well, brother Bliss had functional invisibility, so he should be okay. As for the other two...well, they could still get through this, IF they worked as a team.

He surreptitiously catches the eye of Hazel and Bliss. He gives the universally accepted sign for "Let loose!".
To Murphy he just signals that simple message of "Summon".
To Alleah, the even simpler message of "Act At Will".

He hopes Shel is on the ball enough to let fly once the sparks start to fly.

Sardok throws his cloak back and draws both swords. The name of the first one is old and orcish, a name that is always an ill omen, promising struggle. And death. The sword was called Krieg.

True to his prophecy, war has come.


Murphy HP 32 AC 16/14/14 CMD 14 (longstrider, 3 hours left) (Kim)  d20+5=19 ; d20+13=27 ;
Wednesday December 17th, 2014 7:59:40 PM


"L, go back," he says to Alleah.

Then he turns toward the one who just swung on him. He holds up his right hand, palm facing his antagonist. [Not the left hand, for my companions' sake - he asked that attacks be held unless he held up his left hand.]

Loudly he projects, "Before any beatings commence, oh mighty one, may I ask you a question? If so, and I do not mean to be impertinent, but here is the question: Would you like to show yourself wiser than your brother? If you and your companions will stand down, I can tell you all you need to know.

"If you choose to attack instead, despite that you see very small people before you, you will have to trust me on this: If you choose to attack, I say with all modesty, that will earn you death, and right soon. Big versus small is not always the victor."


He looks at the orcs. "Do you want to see the next sunrise?"

He looks at the ogres. "Do you want to enjoy breakfast tomorrow?"

He looks at Noyudint. "Do you want to show yourself a wise and brave leader? Then do something that takes real bravery. Think with your mind, not with your fists." He pauses for a beat. "Let us sit together, and I will tell you a story. Or, start a fight, and you will all die - except for one, who will suffer, then maybe die, or perhaps be made prisoner, or perhaps released. So, story, or death?

"I will be the first to sit. Not as a slave, but as one who is confident, and not afraid. If it makes you feel all big and strong and brave to attack a small halfling who is sitting upon the ground... is that bravery? Is that courage? Or is that brutish foolishness? Though you may have called your brother an idiot, I trust you do not meet that description.

"Will you hear the story, or will you die? If you are cowards, and also eager for death, then, please, attack. I suggest the story - if you are brave people, and able to think clearly. Besides, who does not like a good story? If you don't like the story, you can always change your minds."


Murphy begins to sit. If Noyudint or another attacks, he tumbles backward (Acrobatics 19 - toward the remnants of wall and rubble < 10' from him on the original map) so he can get a degree of cover. [I planted him on the original map near that spot with defense in mind.]

[Perception: 27 - for whatever he needs to perceive]

Murphy HP 32 AC 16/14/14 CMD 14 (longstrider, 3 hours left) (Kim) 
Wednesday December 17th, 2014 8:14:57 PM

We posted very closely together - only the DM's post was up as I wrote. As the DM has the prerogative and cut short the tail end of what Murphy intended to do, Murphy did NOT run to the Parley House.

So Sardok's assumption about Murphy's movement is not the case.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Wednesday December 17th, 2014 9:03:44 PM

Shel resides an action to cast a spell as soon as one of the new group prepares to strike Murphy. She will let the conversation take place, but if a blow is struck, she plans on a Scorching Ray before melee is initiated.

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+8=24 ; d20+5=9 ; d20+26=35 ;
Wednesday December 17th, 2014 10:34:46 PM


Bliss is watching, and he is a witch, just like Alleah. He knows that spell she is casting. [spellcraft 24, woot!] he knows how it works. He knows that any attack on one of those affected will break the spell on all of those affected.

And he looks at the battlefield and realizes that Alleah has thoughtfully left one enemy OUTSIDE the effect of the spell ... that half-orc right there! HE's a valid target! HE can be attacked without breaking the spell.

If any of the enemies saved, they too will be valid targets, but Bliss does not know yet who those are ... Alleah has not said.

So there is only one safe target!

And Alleah has called for Bliss and Sardok to shoot! But what if Sardok -- no witch, he -- attacks the wrong guy?

But if Bliss starts shouting, it sure will be hard to stay hid!

"Mookie! Mookie! Fly around and explain that Calm Emo spell! Tell the others that right now only the one I shoot at is a valid target!"

For once, Mookie acts without a snide remark. He flies to Sardok, Shel, and Hazel, and tells them to watch Bliss shoot. Only that half-orc is a good target right now.

Bliss pops out from behind the bell, shoots, and then ducks under again.

Roll to shoot Half-Orc 3 with a bolt ... at -2 range mod I believe ... misses with a 9.

Stealth to stay hidden sniping ... 35.

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+8=22 ; d20+8=12 ; d6+2=7 ; d6+2=4 ;
Thursday December 18th, 2014 10:33:58 AM

Hazel looks at Sardok telling him to attack, but doesn't sees Murphy's left hand up. he only hesitates for a fraction of a second. He will wait for Murphy's signal, which he expects, as usual, will be given AFTER the combat has actually started.
"Damn bumblebee!" . he thinks, using his friend's nickname
He then hears Mookie and realizes his friends plan. Well, the spell worked on him, it would surely work on them. He prepares to fire.
Hazel will delay his action: If anyone attacks Murphy or any of his friends, he will attack in kind, at the first one attacking Murphy. If they don't attack he will stay.
Attack Rolls: 22, 12; Damage Rolls: 7, 4.

DM Jon!  d20+3=17 ; d20+7=25 ; d20+3=13 ; d20+3=12 ; d20+3=20 ; d20+1=20 ; d20+1=17 ; d20+9=20 ; d12+10=17 ; d20+7=10 ; d20+5=11 ; d20+5=14 ; d20+5=17 ;
Thursday December 18th, 2014 5:13:21 PM

After the initial missed repremand towards Murphy the fun begins..

Alleah steps back and tries to calm the situation, but true to form Calm Emotions barely works. Two of the ogres suddenly seem more interested in a few flowers growing out of the road than the impending fight.

Sardok draws his weapons while staying hidden, waiting for the opportune time to emerge and join the fight.

Murphy deftly avoids the slap and starts pontificating to the Big Un's gathered against him. Even goes as far as to get on his knees to make their job a little easier on them.

Shel watches, waiting to cast a spell if things go further south

Behind the bell, Bliss has had enough of waiting and sends an arrow at one of the orcs while warning the others about Alleah's spell.

Hazel too waits for the battle to start.. and once it does sends some missles towards the orc Mookie specifies and one lands with a solid thud on flesh.

~~~~~~~~~~~~~~~~~~

The large human roars, "You dare to defy me? I will grind up your livers and slurp out your eyes! while he pulls out the greatsword at his hip. He glares at Murphy while he talks and then lashes out when the halfling starts to sit. Murphy tumbles back, but it isn't enough to avoid the attack (Acrobatics not enough to avoid AoO) and the blade connects. (Murphy 17 damage)

Orges 1 and 2 stands around, plucking at their clothes.

Ogre 3 hefts his club and rushes at Alleah, swinging the club down hard, but only striking the dirt.

Half-orc 1 draws his bow and tries to get a bead on Murphy in the ruins, but the arrow pings off of old stone.

Half-Orcs 2 join its ogre companion in charging after Alleah, but misses its swipe with a club too

Half-Orc 3 pulls out his bow and returns fire to Hazel, but the shot goes wide, if barely.

Noyudindt
Ogre 1 - Calm
Ogre 2 - Calm
Ogre 3
Half-Orc 1
Half-Orc 2
Half-Orc 3 - 7 damage

Map - Combat Rounds folks

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Thursday December 18th, 2014 7:24:16 PM

OOC: bring them back towards us. The group is still way out of range for me to have any real chance on hitting with a spell, even versus touch AC.

Shel hesitates, hoping the others could hit the ogres or leas them closer so her fiery magic could hit the targets.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d20+5=23 ; d20+10=28 ;
Thursday December 18th, 2014 8:35:51 PM

Alleah does a double-take as Murphy tumbles away. "Hey! Whatever happened to you changing into a bear and me riding away?"

But there is no time for that now. Right now it is Alleah standing toe-to-toe with a half-orc, an ogre, and their friends.

She can't keep concentrating on the Calm Emotions spell and cast another spell at the same time. But if she doesn't cast a spell she likely won't live to see the end of the day.

Alleah back-peddles, and releases her concentration from the Calm Emotions spell as she goes defensive (5ft step to O11. Defensively Cast Obscuring mist on self. Concentration Check: 23=Pass. Calm emotions will remain in effect for 1 more round)

Now hidden by the mist, Alleah does her best to control her breathing. She does not want the enemy to know where she is (Stealth: 28)

Sardok HP 35 AC 20/15/16 
Thursday December 18th, 2014 9:36:44 PM

By coincidence or Providence, Sardok's thoughts coincide with Shel's: they have the perfect kill zone set up, they but need the enemy to step in to it.

Which is but a matter of time, so long as the ranged duo continue to strike true.

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+5=25 ; d20+5=22 ; d6+2=4 ; d6+2=4 ; d20+26=43
Thursday December 18th, 2014 9:57:11 PM


With battle joined and the Calm spell over, Bliss can shoot freely!

He snipes, using the second bolt in his clip, shooting again at half-orc 3, at -2 for range, and hitting AC25! That's a crit threat! Bliss confirms vs AC22! Sweet!

Damage for sure is 4, if it is AC22 or worse, crit inflicts 4 more for total 8 damage!

Edit: Oh, and stealth check for sniping and then remaining unseen ... 43.

(And considering the stock -1 per ten ft distance imposes another -14 on their perception checks, no way Bliss is noticed, he figures, proudly.)

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+8=9 ; d20+8=10 ;
Thursday December 18th, 2014 11:33:52 PM

Hazel shakes his head at seen Murphy attacked... again...
"Too bad he won't learn." - he thinks.
He takes a step back to K26 while releasing a couple more stones towards Noyudindt.
Attack Rolls: 9 and 10. That is a roll of 1 and 2. [Edited by CDM Jerry]
"Hey, idiots! Come and get me if you dare!"

Murphy HP 15/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 59 minutes left) (black bear) (Kim)  d20+10=11 ; d20+3=18 ;
Friday December 19th, 2014 4:31:29 AM

Back in the rubble at about N8 (original map had small rubble/short wall area there - he did not tumble all the way to the building at the bottom of the hill - more like 5-10 feet at the end of last round), Murphy changes into a black bear (type), though his new form has cinnamon fur (color), and dashes forth into the mist, farthest away from the orc and ogre, growling so that Alleah can hear him. He cannot tell at all where she is within (nat 1 on Perception), but hopes she can perceive where he is. Once he senses she has grabbed firmly ahold of his fur, he tries to make it easy for her to mount near his shoulders (rolled d20 +3 dex=18 to help her settle well). Further movement will have to wait until next round.

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+12=19 ;
Saturday December 20th, 2014 9:52:42 AM

Bliss has a sudden intuition and glances inside the bell.

Perception 19.

Hmmm.

Hazel (Bob Danderfluff LaRue) HP: 43/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Saturday December 20th, 2014 10:10:13 AM

Seeing that the enemies don't react, Hazel make a crude sign with his hand to them,,,

Sardok HP 35 AC 20/15/16 
Saturday December 20th, 2014 11:35:11 AM

Sardok is sure that Hazel of course means "The Longbowman's Salute" which was used in the days when the hated "French" (which I believe was an exotic Elven tribe) would cut off the two fingers of captured archers.

DM Jon!  4d6=14 ; d20+5=25 ; d20+5=16 ; d8=6 ; d8=6 ; d20+5=25 ; d20+5=25 ; 3d8=11 ;
Saturday December 20th, 2014 12:05:13 PM

Shel waits for their opponents to get in range of her spells.

Alleah steps back, keeping her calm as well as the Ogres, and calls forth a mist to conceal her.

Sardock continues to wait to spring the trap.

Bliss sends a well aimed bolt at Half-Orc 3. He staggers, looksing worse for wear, but still stands. Bliss takes a look inside the bell and sees that.. it's a bell!

Hazel taunts the Big Un's and launches a few stones up towards the large human looking thing.. or at least launches a few stones in the air.

Murphy changes into a bear and lumbers into the mist Alleah created, hoping a loud bear will draw her attention and bring her to him.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Noyudindt waves a arm towards Half-Orc 2 and Ogre 3 as the mist starts to appear while snarling, "Leave them to me, get out of that and go deal with that moisquito down by the House. And find the one hiding!" he points a large hand towards Hazel. He then takes a step forward, points his hand towards the mist in the general area where he last saw Alleah and a torrent of frigid air and slicing ice sprays into the mist. (Alleah and Murphy, 14 cold damage, reflex DC 15 for half)

Ogres 1 and 2 begin commenting on the weather.

Ogre 3 withdraws from the mist and starts moving down towards the Parley House while smacking his club against his empty end and chuckling darkly towards Hazel. "You're gonna taste right nice with a sauce pecan"

Half-Orc 1 moves closer while readying another arrow and sends it Hazel's way. It's a hit! (Nat 20, no crit. Hazel 6 damage)

Half-Orc 2 follows his Ogre companion, though maybe is a bit less menacing.

Half-Orc 3 also moves down to get a better shot at the slinging halfling. (really.. Nat 20 agai and then another 20 on the crit confirm! Hazel 11 damage)

Noyudindt - At R8/S7
Ogre 1 - Calm, same spot
Ogre 2 - Calm, same spot
Ogre 3 - At M18/N17
Half-Orc 1 - At L4
Half-Orc 2 - At L17
Half-Orc 3 - 15 damage, at T12

Lost my updated map so I marked their positions above. Will get the new map up as soon as I can

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Saturday December 20th, 2014 12:19:49 PM

Three of them are getting closer! One more round and the ambush can begin,"Shel thinks, trying her best to keep calm, seeing several blows struck against her friends.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 19/26  d20+14=30 ;
Sunday December 21st, 2014 3:28:37 AM

Ref save vs DC15: 30 = Pass

The day is just going from bad to worse for Alleah. It sounds like the Ogres have released some kind of war dog or wolf after her, based on the growls she can hear. And now she receives a blast of cold from 'somewhere'. In the "glass half full" side of the equation, at least the ogres haven't squashed her yet.

One thing is clear - she doesn't want to stick around to give them a chance. Alleah makes a bolt for it (Run to E26. Base speed: 30ft. Run=120ft. Alleah's AC drops to 12).

Murphy HP 8/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 59 minutes left) (black bear-->halfling) (Kim)  d20+7=23 ; d20+6=20 ; d20+13=17 ;
Sunday December 21st, 2014 10:10:52 AM


Murphy the Bear manages to escape a portion of frost damage, perhaps due to his thick fur. He hears Alleah running off, so runs off as well, going a slightly different direction, and enters into the Parley House, leaping on to the long table closest to room 2, then changing back into halfling form.

[Maximum move in black bear form with active longstrider spell: (40+10)*5=200'. Actual move: ~110-130 or so feet]
[Reflex save 23; Perception 20; Perception 17 after resuming halfling form]

DM Jon! 
Sunday December 21st, 2014 10:15:59 AM

NOTE REGARDING WOLDIAN SLOW DOWN!

Just a note regarding the slow down.

I will most likely not be able to post on either the 24th or 25th, but should be able to keep the normal schedule every other day. However, after the 24th I will not do an updated DM post unless everyone has posted so don't worry about missing a round of action or anything during the holidays. we'll go at the rate of the busiest person. If you need more Woldian time feel free to visit the Giggling Ghost for the Yuletide celebration!

Happy Holidays!



Hazel (Bob Danderfluff LaRue) HP: 26/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+8=25 ; d20+8=17 ; d6+2=6 ; d6+2=7 ;
Sunday December 21st, 2014 10:49:27 PM

Hazel takes another step back (5' movement to J26) and let's a couple of bullets fly towards the closest Ogre.
Attack Rolls: 25 and 17; Damage Rolls: 6 and 7.
"That the best that you got! [Edited by Jerry] you are cowards, firing from far away! I guess I am too much of a risk for you!"

Sardok HP 35 AC 20/15/16  d20+15=26 ;
Monday December 22nd, 2014 3:43:56 AM

Sardok mentally judges the distance. Hazel's last step takes him too far out of range. Well, he is about to bravely take an ogre's swing just to maintain his anvil positioning.

Sardok glances at the puppy dog and makes a 'follow me' motion. He doubts if the animal can understand him, but thought he should make an effort anyway. He crouches low and stealthily moves closer to where the action is about to take place.

OOC: Half-move to O24. Stealth check 26.

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+5=24 ; d20+5=16 ; d6+2=6 ; d6+2=3 ; d20+26=38 ;
Monday December 22nd, 2014 10:36:06 AM


Bliss sees no reason to stop now! He pops up, shoots, and gets under cover again.

Attack on the same Half Orc 3: Another crit threat with a natural 19! Woot! Follow up confirms against AC16.

If that is NOT a crit, then it inflicts 6 damage.

If it IS a crit, then it inflicts 6+3 = 9 damage.

Stealth check for sniping: 38

That's bolt 3 of 5 for this clip.

Hazel (Bob Danderfluff LaRue) HP: 26/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Monday December 22nd, 2014 12:19:10 PM

OOC: Sardok, out of range of what?
I expect to attract the bad guys pass Sardok and Faoil, so you can attack from behind... You can charge at them, right?


Sardok HP 35 AC 20/15/16 
Monday December 22nd, 2014 1:42:18 PM

OOC: *chuckle* I might be out of my depth here. Since you're against a wall, the monster will probably be just "North" of you. Since I'm to your East, if I were to charge, I'd have to make a straight line, which would put me on his "East" and I wouldn't have flank. Hence, I may need a shorter distance so I can swing around a little bit and get behind him. ...in theory. =)

DM Jon!  d20+9=20 ; d20+9=25 ; d8+7=8 ; d20+7=9 ; d20+5=6 ;
Monday December 22nd, 2014 2:25:42 PM

With the enemy getting closer, Shel does her best to keep calm and in position.

Alleah bolts out of the cloud of mist for the relative safety of her friends in an effort to get away from the big scary monster the ogres brought with them!

Murphy high tails it out of the mist as well and straight into the Parley House.

Hazel steps back and flings two stones towards the closest Ogre, each landing with a painful smack.

Sardock decides that now is the time to emerge and sneaks out from behind the wall. Without conceal he can't hide, but he doesn't draw attention to himself.

Faoil waits for a command from his owner.

Bliss fires another bolt from his hidey hole and drops one of the half-orcs to the dirt!
~~~~~~~~~~~~~~~~~~

Noyudidnt turns on Ogre's 1 and 2 and yells at them, "What are you oafs doing? Get down there and squashed some halflings!" He then whirls back to face the buildings and stalks down the hill.

Orges 1 and 2, now out of their imposed calm, hussle down the hill after their leader.

Ogre 3 lets out a yell as the stones smash into him and charges down towards Hazel, club swinging into the slinger (Hazel 8 damage)

Half-orc 1 walks down closer to the fight while drawing another arrow and lets it fly towards Alleah, but it plops into the dirt several feet short.

Half-Orcs 2 charges along his larger companion, but his club nearly tumbles from his grasp with his poor showing of a swing.

Half-Orc 3 spins with a bolt to the side and collapses to the ground.

Noyudindt
Ogre 1 -
Ogre 2 -
Ogre 3 - 13 damage
Half-Orc 1 -
Half-Orc 2 -
Half-Orc 3 - Dead

Map - Combat

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+7=14 ; d6+2=5 ; d20+26=31 ;
Monday December 22nd, 2014 2:55:32 PM


Bliss tells Mookie to make himself scarce, and the raven flies to the top of the Parley House, keeping his head down.

Bliss himself snipes again, shooting at Ogre 2. He hits AC14 for 5 damage.

Then he hides again ... stealth 31

Current Magic Effects: Longstrider, Mage Armor, Reduce Person, Elixer of Stealth
Fired 4 of 5 bolts in current clip.

Sardok HP 35 AC 20/15/16  d20+9=20 ; d20+9=21 ; d4+2=5 ; 2d6=6 ; d4+2=4 ; 2d6=7 ;
Monday December 22nd, 2014 7:18:50 PM

Well, this would be time to put or shut up....

Like a man in a ritualistic dance, Sardok steps deftly, placing himself behind the Ogre. He positions both blades of steel in line with what he hopes are vital organs, and his arms pump like pistons, seaching for the enemy's heartsblood.

OOC: 5-foot step to O25. To hit Rapier: 20. To hit Sword Sword: 21
Damage rapier: 5+6=11
Damage Short sword=4+7=11

Hazel (Bob Danderfluff LaRue) HP: 26/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+10=23 ; d4+6=9 ; d20+5=18 ; d6+4=7 ; d20+5=18 ;
Monday December 22nd, 2014 7:53:24 PM

Hazel feels, more than see, Sardok attacking the Ogre by the back.
"Surprise!" - he says.
He grabs his Sling Staff with two hands and swings towards the Ogre privates, with all his strength.
If the ogre is down after Sardok's excellent attack, he will go after the half orc privates instead.
Masterwork Sling Staff Flanking Power Attack: 23
Damage: 9

"Faoil, attack!"
Hazel signals Faoil to move next to Sardok (O26) and attack the ogre.
Faoil Flanking Attack Roll: 19 (Sorry, forgot the +1 of Magic Fang)
Damage: 7
Free Trip attempt: 18.
As with Hazel, if the Ogre falls Faoil will move to M26 and attack the Half Orc, with -2 to attack as he won't be flanking.


Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11  d20+6=21 ; 4d6=17 ;
Monday December 22nd, 2014 8:21:29 PM

Realizing that the boss was tantalizingly close now, Shel held her position, readying an action to blast away upon his next movement.

OOC: ready action to fire when Noyudidnt moves forward this round, entering Shel's range. Hit Ranged Touch Attack AC 21. Damage 17.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 19/26  d100=87 ;
Monday December 22nd, 2014 9:24:29 PM

Alleah feels the raw power of the leyline at her feet. She taps into the vein and uses it to power a spell, targetting Noyudidnt. (Leyline check: 87! Alleah's first free spell. Cast Blindness/Deafness on Noyudidnt. DC16 Fort save or go Blind)

She knows she has just provoked the likely leader of the enemy, so decides to keep backing up (Move to H29)

-----------------
Spells Available

Cleric
Lvl 1: 3 - 1 = 2

Blood Witch
Lvl 1: 3 - 1 = 2
Lvl 2: 2

Murphy HP 15/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 59 minutes left) (black bear-->halfling) (Kim)  d8+3=7 ; d20+13=26 ;
Tuesday December 23rd, 2014 2:01:46 AM

Murphy opens a pouch at his waist, and empties the contents into his left hand, pops the cap off a vial of CLW +3 and gulps it down, for 7 hp of healing to the flesh torn by the tip of the ogre mage's sword.

What are we going to do with Noyudint? At least his brother was willing to listen and discuss to a certain extent. Noyudint is imperious and murderous to the extreme.

Of course, thinks Murphy, maybe I talked too much.

Seems there was a way to an upper level here. The druid looks about for stairs, or a door which may lead to same. Maybe he'll see about getting to the roof in a conventional fashion. [Perception 26 - plus he had searched this building before, but Kent's map only showed the main floor at that time. He will be on the alert in the event there are any other critters within, but his main goals are to get somewhat healed up, get to the roof, and start battling thence against the force of biguns who have killing on their big wicked hearts.]

DM Jon!  d20+3=18 ; d20+8=28 ; d20+9=13 ; d20+9=27 ; 2d4+7=9 ; d20+5=21 ; d8=3 ; d20+5=22 ; d8+2=4 ;
Tuesday December 23rd, 2014 2:42:55 PM

Bliss orders Mookie to take off and the bird listens, flying to the roof of the tallest nearby building. The little Halfling himself then takes a shot at one of the ogres, but the bolt glances off its thick skin.

Time to make it happen for Sardock. He steps up to behind the nearest ogre and stabs it in the back. It arches its back in pain, but still stands, if barely!

Hazel swings his staff into the wounded ogres groin and lands a solid blow. The Big Un's eyes roll up to their whites and he collapses.

Faoil races out from the building to hamstring the orc in front of Hazel and bring it down to the ground.

Shel readies her spell for when Noyudidn't takes just a few more steps forward...

Alleah draws on the powers of the Leylines and wills the light away from Noyudidn'ts eyes, but the large human looking Big Un's shakes it off.

Murphy sees no one else in the Parley house and rushes for some stairs to make his way to the roof. (we'll say he makes it this round)
~~~~~~~~~~~~~~~~~~

Noyudidnt wrinkles up his nose at Alleah's attempt to blind him, "Foolish little snack. I think I will you alive the longest to watch the others roast." He makes his way down towards the witch.. and Shel's readied spell goes off into his side. He roars in pain and whirls towards the source, dropping a mental command on the roof top to go to sleep. (Shel, DC 15 Will save to avoid going to sleep for 4 minutes!)

Seeing their companion fall, Ogres 1 and 2 charge down the hill with clubs swinging towards Sardok. Ogre 1's club swings wide, but Ogre 2's connects with a numbing shock (Sardock, 9 damage!)

Ogre 3 falls to the ground, a new falsetto in need of dialysis.

Half-orc 1 keeps his distances and sends an arrow towards the new sword wielding combatant that manages a graze on the Halfling warrior (Sardok 3 damage)

Half-Orcs 2 grunts as he falls with the dogs teeth in his leg, but rolls back to his feet and lashes out towards the canine. (Faoil and Hazel get AoO on the standing orc... unless hit vs AC 15 for 15 HP he hits Faoil for 4 damage)

Noyudindt - 17 damage
Ogre 1 -
Ogre 2 -
Ogre 3 - Dead
Half-Orc 1 -
Half-Orc 2 - 7 damage
Half-Orc 3 - Dead

Map - Combat Rounds folks

REMINDER We are in the slow down. Post when you can, if you can! I won't post unless everyone has and at the very least the next DM Post won't be until Friday. Have a happy holiday!

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11  d20+7=26 ; d20+6=22 ; 4d6=10 ;
Tuesday December 23rd, 2014 3:51:16 PM

Shel was tougher than anyone knew. She shook off the effects of the ogre mage's spell and sent another bolt of flame at him, striking him for 10 more points of damage.

OOC: I assume you typed Shel by mistake earlier on taking damage, DM. You said a sword wielding halfling was hit...maybe Sardock, but not Shel. Will save was 26. Ranged touch Attack was 22, and damage was 10. Used two of my four 2nd level spells for the day.

DM Jon: was a typo. Fixed! Thanks!

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+7=23 ; d6+2=7 ; d20+26=38 ;
Tuesday December 23rd, 2014 10:31:51 PM


Bliss shoots the last bolt in this clip at the leader, Noyoodint. He hits AC23 for 7 damage.

Then he ducks back down, sniping. Stealth 38.

Current Magic Effects: Longstrider, Mage Armor, Reduce Person, Elixer of Stealth
Fired 5 of 5 bolts in current clip.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 19/26  d100=38 ;
Tuesday December 23rd, 2014 10:45:02 PM

Alleah is in two minds. Sure, they are in battle, but she has just been told she will live longer than anyone else. In her books, she decides to rack this up as a positive thing.

She urges closer to Noyudidnt and - if he hasn't succumbed to the onslaught from the rest of the party - tries her hand at another Lesser Geas. "Snack? How about you stop fighting, sit down on the ground and prepare to honestly answer every question I have for you" (5ft step to H28. Leyline check:38 = Pass. Will Save vs DC18 or obey Alleah's commands)

-----------------
Spells Available

Cleric
Lvl 1: 3 - 1 = 2

Blood Witch
Lvl 1: 3 - 1 = 2
Lvl 2: 2 - 1 = 1

Hazel (Bob Danderfluff LaRue) HP: 26/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+7=25 ; d4+9=11 ; d20+4=22 ; d6+4=8 ; d20+5=12 ; d20+9=18 ; d4+9=13 ; d20+4=19 ; d6+3=7 ; d20+5=22 ;
Tuesday December 23rd, 2014 11:02:37 PM

OOC: I made a mistake! I am using Hazel's Power Attack as a -1 to Attack and +3 to Damage, but now that he has +4 BAB it should be -2 to Attack and +6 to Damage.
Hazel Power Attack AoO Roll: 25
Hazel Power Attack AoO Damage: 11
Faoil Attack +1 Magic Fang: 22
Faoil Damage +1 Magic Fang: 8

When the half orc tries to stand up he is kickly drop down again with a solid smack to the head and a bite to the thigh.
19 damage! Faoil goes clean!
Hazel quickly scans the battlefield. "Hammer and Anvil" said Sardok...well, he would be the Anvil. Hazel just hopes he can resist as an Anvil.
He tries to tumble into position, to flank the Ogre (K24) while avoiding the giant creature's weapon.
Acrobatics check DC 15 to avoid AoO: 12... he fails...
Once there he attacks again using his while body weight in a hit to the ogre's ribs.
Hazel Flanking Power Attack Roll: 18
Hazel Flanking Power Attack Damage: 13

He screams towards Faoil...
"Faoil! Attack!"
The dog takes a 5' step to cautiously close to the ogre (M25) and tries to bite and trip it.
Faoil Attack Roll +1 Magic Fang: 19
Faoil Damage Roll +1 Magic Fang: 7
Faoil Trip Attempt: 22
Atta boy!

Sardok HP 25/35 AC 20/15/16  d20+9=28 ; d20+9=26 ; d20+9=19 ; d4+2=5 ; d4+2=3 ; 2d6=10 ; 2d6=6 ; d4+2=6 ;
Tuesday December 23rd, 2014 11:29:45 PM

As the ogre falls, Sardok takes the briefest scan around, quickly surveying the team's status.

To Shel he points Krieg and shouts,"Outstanding shots there! Keep pouring it on!"

As Hazel, though wounded and bloody, uses himself and his dog as a perfect assault team, he grins at him. Truly he has stood by him this day!

He doesn't know where Alleah is right now, but he thinks he saw her run around the corner. "Alleah!" he screams. "Hazel needs healing now!" Just as the ancient Dwarven saying that the best time to dig the well is not when you are thirsty, the best to cast the healing is not when the best fighter is already under.

Using the Thousand Mountain technique, Sardok dodges to his right, using Hazel's excellent positioning to maximum effect. Again the blades raise, and he drives them down with the efficiency of a man who knows his work.

5' move to N23
To hit Rapier: 28.
Confirm crit: 26
rapier damage: 5 + (crit)3 + 10 = 18
Short sword to hit: 19
damage: 6 + 6 = 12.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 19/26 
Wednesday December 24th, 2014 1:50:05 AM

"I'm on it!" Alleah calls back. Casting spells at the enemy wasn't working out too well for the witch-cleric anyway. Healing is certainly looking more like her forte.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Wednesday December 24th, 2014 1:05:59 PM

OOC: as an addition to my last post...

After Shel sees her second Ray strike home, she ducks down on the roof, hopefully avoiding any response coming from the powerful ogre Mage.

Murphy HP 15/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 59 minutes left) (black bear-->halfling) (Kim)  d8+1=8 ; d20+13=15 ;
Wednesday December 24th, 2014 2:04:33 PM


Murphy runs up to the rooftop, but stabs himself in the thigh with a very thin needle - Dr. Zed's Insta-Health Vial (CLW) - healing up 8 hp damage. He looks out to see what he can see.

Perception: 15


DM Jon!  d20+3=14 ; d20+7=13 ; d20+7=26 ; 2d4+8=12 ; d20+2=14 ; d20+7=10 ;
Friday December 26th, 2014 11:15:09 AM

Shel easily shakes off the command to sleep sends out another blast of fire towards Noyudidn't and the large creature roars in pain again. She then ducks down on the roof to avoid further retribution.

Bliss pops up and sends a bolt towards Noyudidn't. He takes it in the leg and adds to his angery yell.

Alleah decides to try telling Noyudidnt what to do, aiding with a little magical Oomph. Surprisingly he listens, if grudgingly.

Hazel gracelessly tumbles to position an Ogre between himself and Sardok and then smacks the Big Un with his staff while ordering Faoil to attack. The dog moves forward and bites a out of the Ogre's ankle and brings him down with a crash.

Sardok takes a step forward and lashes out in a beautifully executed attack towards the recently grounded Ogre. A follow up strike with this short sword finishes it off.

Murphy lends himself some mystical first aid as he makes it to the roof top and peers out over the scene. The Sword's seem to be mopping up quite nicely.
~~~~~~~~~~~~~~~~~~

Noyudidnt screams in pain at the burnination sent his way and the arrow suddenly sticking out from his thigh. He focuses his murderous gaze upon Alleah at her words and his eyes start to twitch as he fights her magically driven commands.. but after a moment, he sits his butt on the ground.

The remaining Ogre gets a bit of a confused look on his face when his leader sits down, but its blood is still up for a fight so it swings its club towards Sardok where it lands in a blow to the Halfling warrior. Wary at being suddenly outnumbered the beast takes a step back to give itself more room and some protection from the nearby buildings (Sardok, 12 damage!)

Half-Orc1 sends a half-hearted arrow down at the group, but then starts withdrawing back up the hill, perhaps a bit disappointed in the sudden number shift.

Half-Orc 2 was cut down in his attempt to stand.
Noyudindt -34 damage, sitting
Ogre 1 - Dead
Ogre 2 -
Ogre 3 - Dead
Half-Orc 1 -
Half-Orc 2 - Dead
Half-Orc 3 - Dead



DM Jon! 
Friday December 26th, 2014 11:15:40 AM

And the Ogre's AoO on Hazel was a whiff.

Sardok HP 25/35 AC 20/15/16 
Friday December 26th, 2014 2:34:44 PM

Sardok is spun about by the Ogre's mighty blow, but he comes to his senses just as he hears a loud -plumph- shake the ground. He looks about, and stares, dumbfounded, as the mighty half-ogre sits down as docily as a lady at tea. His blood-splattered face grins openly at the work that can only come from a blood witch. A deep-throated laugh rises in him. "Alleah! At the first tavern we pass I shall buy you any drink you desire!"

He turns to the ogre that hit him. He points to it and says to Hazel, "Stalking horse." Refering to a simple plan, known by all who swing steel. If Hazel would rush at the ogre and get his attention, that would free the badly wounded Sardok to run around to the ogre's backside, ensuring their tactical advantage.

OOC: Delay action until Hazel bravely accepts the Ogre's AoO. Go git 'er Hazel! =)

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11  d20+8=25 ; 4d6=15 ;
Friday December 26th, 2014 3:13:08 PM

Seeing the powerful creature sit down, Shel loads up her fiery spell after peeking out from the rooftop. She tries to take advantage of this benefit given by her friends.

OOC: Ranged Touch Attack vs. Sitting Opponent 25. Damage 15.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 19/26  d6=2 ;
Friday December 26th, 2014 9:39:45 PM

The battle looks to be turning the groups way. But if what Sardok says is true, Hazel needs some help.

Alleah takes a few deep breaths and then bravely moves forward and cast a cure spell on Hazel (Move to L25. Spontaneous cast CLW - dropping Bane. Hazel healed for 3pts damage)

Not the strongest of efforts, but it will have to do for now.

-----------------
Spells Available

Cleric
Lvl 1: 3 - 2 = 1

Blood Witch
Lvl 1: 3 - 1 = 2
Lvl 2: 2 - 1 = 1

Hazel (Bob Danderfluff LaRue) HP: 29/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+4=9 ;
Saturday December 27th, 2014 2:12:16 AM

What Sardok didn't took into account is that Hazel doesn't swing steel. Just his Sling Staff. And he is not that used to fight in groups.
"Talking horse? What the hell Sardok is talking about? That hit to his nogging really affected him. Hope he still knows who the bad guys are. I better get to the other side of this big guy, just in case."
Hazel smiles feeling Alleah's effort and caring in healing him. He will make her effort count.
He sees Faoil, and ask him, with his body language, to distract the ogre's attacks by barking to it. Faoil closes to the Ogre and starts barking at it. (Moves to P26)
Faoil Aid Another to Hazel Defense Roll (+1 Magic Fang): 9 (Not enough, as it is DC 10)
Hazel smiles fierly. This is going to hurt.
"Hey, big guy! Hit me if you can!"
Hazel starts to move quickly, making fancy movements as if dancing or parading while moving next to the ogre, trying to attract his attention, while flanking with Faoil.
Hazel double moves to R24 and then to S25, taking the Attack of Opportunity.

Murphy HP 23/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 59 minutes left) (black bear-->halfling) (Kim)  d20+6=21 ; d6+2=8 ;
Saturday December 27th, 2014 2:59:05 AM


Murphy notes the seated Noyudint at H22, and the still-fighting ogre. He sends down a lightning arc upon the head of the ogre whom Hazel, Faoil and Sardok oppose, hoping to short-circuit the ogre's thinking apparatus.

Ranged touch attack AC 21; Damage 8 (electricity) vs ogre at Q26.

Sardok HP 13/35 AC 20/15/16  d20+9=29 ; d20+9=26 ; d20+9=12 ; d4+2=5 ; d4+2=4 ; 2d6=9 ; 2d6=6 ;
Saturday December 27th, 2014 9:00:14 AM

OOC: @Alleah: I'm not that bright, and I don't know Pathfinder that well, but isn't CLW 1d8+/lvl? Jus' askin'. =)

BIC: Sardok sees Hazel execute the plan _exactly_ how he imagined it. Truly he is a warrior well-versed in myriad tactics!

As an electric shock touches the ogre, Sardok looks up. "Good Murphy! Glad we are to be honored with your presence!"

Sardok strides purposefully to the Orge's back. Reversing the grip on both weapons, he plunges them down like a vengeful murderer. "This is for Clearwater!"

To hit rapier: 29
To hit short sword: 26
damage rapier: 5 + 9 = 14
damage short sword 4 + 6 = 10
crit check for rapier = 12(whiff!)

Sardok HP 13/35 AC 20/15/16 
Saturday December 27th, 2014 9:01:17 AM

Oh, um, the purposeful stride took him to P25.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 19/26 
Saturday December 27th, 2014 9:52:36 AM

OOC: The CLW was supposed to be 1d8 but I clicked the wrong button. Since it resulted in a measly 2 I felt guilty about doing a reroll :(

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+10=30 ; d20+26=39 ;
Saturday December 27th, 2014 11:39:38 AM


Bliss is staying under cover this round. He has to reload his bah. He sets the old empty clip aside and sets a new one in place. Click-click. He glances around to make sure he has not missed anything, and he tries to stay hid.

Perception 30!

Stealth 39

Sardok HP 13/35 AC 20/15/16  d8+1=9 ;
Saturday December 27th, 2014 5:51:50 PM

OOC: Will somebody with a bit less guilt please roll for the too shy Alleah so that Hazel might be further relieved of his sores? Oh, wait, I have no guilt! I'll try. =)

Hazel, if DM Jon allows it, you may regain 9. *heh*


Murphy HP 23/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 59 minutes left) (black bear-->halfling) (Kim) 
Sunday December 28th, 2014 1:12:16 AM


Murphy smiles down on Sardok. "You're welcome." He shrugs off the snide remark. He does find the newcomer's fighting skills impressive. Hazel is always a rock when it comes to combat - and it looks like the ranger and the rogue are making tactically sound decisions.

Then - there's that half orc heading up the hill. The druid wants to keep his promise.

Murphy HP 23/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 59 minutes left) (Kim) 
Tuesday December 30th, 2014 3:35:55 AM


Murphy thinks it may be time to summon an air elemental.

Hazel (Bob Danderfluff LaRue) HP: 29/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Tuesday December 30th, 2014 9:57:35 AM

OOC: Seems we are out for the holidays.
Happy new year!


Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Tuesday December 30th, 2014 4:12:22 PM

OOC: I'm here as well. I didn't know we were going to completely stop posting either. I'm still checking regularly, however.

DM Jon!  d20+7=24 ; 2d4+8=14 ;
Tuesday December 30th, 2014 10:57:05 PM

This week took a bit more of my time than I thought! DM post tomorrow AM, afterwards just post when you can.

Hazel can heal the 9 HP for the correct dice

Hazel (Bob Danderfluff LaRue) HP: 35/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Wednesday December 31st, 2014 10:12:10 AM

OOC: Great, thanks! 6 HP more!

DM Jon!  d20+7=27 ; d20+7=13 ; 2d4+8=12 ;
Wednesday December 31st, 2014 10:23:01 AM

Sardok talks strategy in code to Hazel and waits for his companion to move before springing into action himself.

Seeing the large creature on the ground Shel takes advantage of the situation and sents another fiery blast his way.

Alleah moves up to cast some needed healing on Hazel.

Puzzling through what Sardok wanted him to do Hazel rushes at the Ogre with Faoil barking loudly behind him. He closes in and takes a solid blow from the ogre's club for his efforts. (Hazel, 14 damage)

From his perch on the roof Murphy peers down and sents a jolt of electricity into the remaining ogre.

Now that Hazel is in position Sardok moves to flank the ogre and attacks, drawing lines of blood from the Big 'Un

Bliss stays hidden and looks about, but nothing out of the ordinary other than the combatants is to be seen.

~~~~~~~~~~~~~~~~~~

Noyudidnt puts an arm up over his head in an effort to shield himself from the fiery attacks from above, but to no avail. His magically ordered task completed to the letter, he comes to his feet and.. flees! he breaks out in a run heading for the woods.

The last ogre whirls on Sardok as the little blades cut in and smashes down with his club in with the solid whack of wood on flesh. engrossed as he is in the battle he doesn't notice his companion's withdrawal. (sardok, 12 damage)

Half-Orc1 sees its boss fleeing and does the same. He turns around and sprints back towards the crest of the hill.

Noyudindt -49 damage, fleeing!
Ogre 1 - Dead
Ogre 2 - 32 damage
Ogre 3 - Dead
Half-Orc 1 - Fleeing!
Half-Orc 2 - Dead
Half-Orc 3 - Dead



Hazel (Bob Danderfluff LaRue) HP: 21/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+9=11 ; d20+4=11 ;
Wednesday December 31st, 2014 1:10:13 PM

Hazel swings widely trying to hit the Ogre, without success.
Hazel Power Attack Roll: 11
"Faoil! Sardok! Go get the boss! I handle this one!"
Faoil obeys his master and charges against Noyudidnt (Faoil has 40' speed, so he can charge up to 80' away) trying to trip him, while barking wildly.
Faoil Attack Roll (+1 Magic Fang, +2 charge): 13 (Forgot the +2 for Charge in the roll)
I guess Faoil misses too...


Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Wednesday December 31st, 2014 4:12:43 PM

OOC: is standing up from a seated position an action? If so, I don't think the boss should have been allowed a full round run action. Hoping to get Shel one more blast before he gets out of range, lol...

Sardok HP 1/35 AC 20/15/16  d20+9=17 ; d20+9=17 ; d20+9=11 ; d4+2=4 ; d4+2=5 ; d6=3 ; d4=1 ; 2d6=8 ; d3=3 ; 2d6=11 ; 2d6=2 ;
Wednesday December 31st, 2014 6:42:34 PM

OOC. Sorry dude. 1 hp, and he's get reach. I ain't goin' nowhere. =)

Sardok calls out, "Um, Alleah, if you have any more healing, it could come this way."

Realizing that the best defense is a good offense, Sardok lays in to the Ogre again.

Attack Rapier = 17
Attack S. Sword = 17. (Rolled one too many times.)
Damage Rapier = 4 + 8 = 12
Damage S Sword = 5+11 = 16.
(I don't know what those other die rolls are doing there. I clicked on '2d6' and it kept spamming for some reason. :/ )


Murphy HP 23/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 58 minutes left) (Kim)  d20+6=20 ;
Thursday January 1st, 2015 2:18:49 AM


Murphy sees the distress Sardok is in. He moves to his right until just above the ogre, and casts down a tanglefoot bag to hamper the beastly humanoid.

[Ranged touch attack: 20
Tanglefoot bag: An entangled creature takes a --2 penalty on attack rolls and a --4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor, unable to move. Even on a successful save, it can move only at half speed.
A creature that is glued to the floor (or unable to fly) can break free by making a DC 17 Strength check or by dealing 15 points of damage to the goo with a slashing weapon. A creature trying to scrape goo off itself, or another creature assisting, does not need to make an attack roll; hitting the goo is automatic, after which the creature that hit makes a damage roll to see how much of the goo was scraped off. Once free, the creature can move (including flying) at half speed.]


Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 19/26  d6=3 ;
Thursday January 1st, 2015 3:02:01 AM

Alleah's eyes go wide as she sees the damage Sardok has just taken. Assuming Orc2 is under control, Alleah steps closer to Sardok and releases one of the 3 energy channels she has available. (Everyone near Sardok is healed for 3pts)

"Stay close, Sardok. I'll keep you breathing!"

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+7=12 ;
Thursday January 1st, 2015 7:09:42 PM


Since Alleah is taking care of the healing, Bliss moves 40 ft closer to the fleeing Noyudidnt, and shoots!

He only hits AC12, a miss.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11  d20+6=23 ; 4d6=19 ;
Thursday January 1st, 2015 7:21:48 PM

OOC: if Shel gets off a shot before the boss runs out of range, here are the results for her final Socrching Ray of the day. RTA 23. Damage 19. If he is out of range, she will hold her action.

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Friday January 2nd, 2015 4:14:30 PM

Note: Bliss has abandoned stealth and sniping, BTW. Time to run and shoot!

DM Jon! 
Saturday January 3rd, 2015 9:25:45 PM

OOC: flooded basement.. fun stuff.

Hazel swings for the remaining ogre, but misses while sending Faoil after the fleeing Noyudidnt. The dog catches up to the large creature, but misses with his snapping jaws.

Barely standing, Sardok still manages to lay into the ogre in front of him and drops him to the ground.

Alleah moves forward and releases a blast of healing energy! It'd help the dead orcs and ogres too if they weren't so dead.

Murphy would drop a tanglefoot bag, but the ogre is already down! Save that for another day!

Bliss moves forward and fires an arrow off at Noyudidnt, but it goes wide.

Shel has much better luck than her companions and her fiery blasts lays into Noyudidnts side... he screams and goes down in a charred pile.

After he fails, the large, beautiful human shifts back to his original form of a mishappen, though still large, half-ogre mage hybrid.

The remaining orc disappears over the hill, running for all he is worth!

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Saturday January 3rd, 2015 10:07:30 PM

Shel plops down and takes a deep breath on the roof top. That was the most magical energy she had used in a rapid succession and her head was swimming. "I hope that's all of them," she moaned from her seated position.

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Sunday January 4th, 2015 12:00:02 AM

Hazel gets one knee into the ground, and lets a wide smile form in his bearded face.
"Murphy, how many times must I tell you not to let yourself get hit like that?"
He lets a friendly and happy chuckle out.
Faoil run back to him and licks his face.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d6=2 ; d6=5 ; d8+1=5 ;
Sunday January 4th, 2015 5:22:27 AM

Alleah first looks to triage the wounded. ALL the wounded. If any orc is still dying, Alleah will approach with caution and cast Stabilise.

"Everyone gather round. I will try and heal who I can" she grips her lucky coin tightly in her palm, and unleashes two waves of healing energy amongst the group (Everyone is healed for 7pts)

Finally, she drops her last clerical spell to cast a CLW on Sardok (Sardok is healed for 5pts)

-----------------
Spells Available

Cleric
Lvl 1: 3 - 3 = 0

Blood Witch
Lvl 1: 3 - 1 = 2
Lvl 2: 2 - 1 = 1

Sardok HP 16/35 AC 20/15/16 
Sunday January 4th, 2015 8:51:52 AM

Sardok thanks Alleah deeply for the life-renewing energy.

Sardok catches the look in Murphy's eyes, and sees it reflected in Bliss. He couldn't blame them. Had he power enough to help he'd lend a hand.

He just nods at Bliss, and silently wishes him good hunting. Any orc that would follow the ogre-mage is an orc that needn't be allowed to escape to gather a larger warband.

Sardok bends to and begins policing the bodies for goods, as is his habit.

Sardok HP 16/35 AC 20/15/16 
Sunday January 4th, 2015 8:51:52 AM

Sardok thanks Alleah deeply for the life-renewing energy.

Sardok catches the look in Murphy's eyes, and sees it reflected in Bliss. He couldn't blame them. Had he power enough to help he'd lend a hand.

He just nods at Bliss, and silently wishes him good hunting. Any orc that would follow the ogre-mage is an orc that needn't be allowed to escape to gather a larger warband.

Sardok bends to and begins policing the bodies for goods, as is his habit.

Sardok HP 16/35 AC 20/15/16 
Sunday January 4th, 2015 8:51:52 AM

Sardok thanks Alleah deeply for the life-renewing energy.

Sardok catches the look in Murphy's eyes, and sees it reflected in Bliss. He couldn't blame them. Had he power enough to help he'd lend a hand.

He just nods at Bliss, and silently wishes him good hunting. Any orc that would follow the ogre-mage is an orc that needn't be allowed to escape to gather a larger warband.

Sardok bends to and begins policing the bodies for goods, as is his habit.

Murphy HP 32/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 58 minutes left) (Kim)  d8=4 ; d8=1 ; d8=6 ;
Sunday January 4th, 2015 4:29:27 PM


Murphy says, "Hazel, I'm going for the orc. Come if you want. I'll catch up in a moment. Shel, Alleah, try to burn Noyudint's body - he regenerates, except from burning. Great work, friends." He runs down to where Sardok is, and says, "You look like you could use this. Let me touch you, if you do not mind." He heals their new companion for 11 hp using cure moderate wounds. "Do you feel up to chasing an orc, now? And to ride the whirlwind? If so, I shall summon a whirlwind, we will enter it - there's a bit of buffeting inside - then we shall catch up to the half orc, and deal with it. Keep in mind I would like to be able to question him. Agreed?"

He then summons an air elemental. When the wispy hawk-shaped creature arrives, Murphy says in Auran, "Kiitän sinua tulossa. On puoli orc jatkuva tähän suuntaan paitsi mäkeä." He points in the direction the half orc ran. "Kun sanon, 'nyt,' poimia minä ja ystäväni sinun tornado, ja päästää meidät varovasti kentällä viisikymmentä metriä ennen puoli orc."*

Murphy says to Sardok, "Yield to the wind, and enjoy the ride with me." He then says to the air elemental, "Nyt."

Note: If Sardok does not want to come along in the whirlwind, then Murphy's request to the elemental is only for him to go on the jaunt.

*Translation: "Thank thee for coming. There is a half orc running that direction beyond the hill. Pick up me and my friend here in your whirlwind, and let us down gently on the ground fifty feet ahead of the half orc."

Sardok HP 27/35 AC 20/15/16 
Sunday January 4th, 2015 4:58:07 PM

Sardok's eyes light up as he murmurs something akin to "Oh hellz yes," and prepares to ride the whirlwind. He sheathes his two swords and his hands now hold both his coin purses. For some reason the words "Sleep" and "Slumber" are written in their finely-engraved sides.

Murphy HP 23/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 57 minutes left) (Kiim)  d20+5=20 ; d20+5=10 ; d20+5=24 ; d20+5=21 ; d4+1=5 ; d4+1=4 ; d4+1=4 ; d4+1=3 ; d20+6=17 ; d4+1=5 ;
Monday January 5th, 2015 1:14:31 AM

As the whirlwind begins to form, Murphy thinks to add, "Shell, 'Leah, check the chief for goods, for magic before any further conflagrations," he ends shouting over the sound of the rising wind.

He takes no damage from the whirlwind's touch (Reflex save 20 vs DC 12), and is pulled into the cyclonic cone (Reflex fail 10) - though he would have yielded to the wind willingly otherwise. [My thought is that if a summoner or other willingly enters into the whirlwind, yet makes a reflex save, it is as though he is surfing the wind in a way - skillfully co-operating rather than being uncontrollably buffeted about. In this case, with a failed 2nd save, he is not quite so skillful - but still is borne aloft - likely getting disoriented and buffeted, so he will take damage each additional round he is in the whirlwind.]

Next the wind goes for Sardok, perhaps 10 feet from where Murphy stood. After picking up Sardok, the elemental hastens 80 feet in the direction Murphy pointed out as the direction the half orc had fled. Next round, 100 feet, at which point the wind, if it has caught up to the orc, sets down the two halflings. Even if it has not caught up, it sets them down, as it goes back to its standard elemental form. Murphy has taken 5+4=9 points of buffeting damage. Sardok 4+3=7 points - unless he makes his 2nd save, but willingly 'fails' - and you want to go with the 'wind-surfer' notion. [I rolled 2 additional Reflex saves (24, 21, then realized I don't need to roll them.]

If, after exiting the in sight of the half orc, Murphy tells the elemental, "Go and knock down the half orc," then realizes he needs to say it in Aurun, "Mene kaataa puolet orc!"

If in range, the windy hawk slams into the fleeing archer [AC 17] for 5 hp damage, ending up several feet away after the slam.

[to DM Jon - if you need to break up the stated actions, please do so. Just want to give you an idea of where he is headed.]

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Monday January 5th, 2015 3:50:16 AM

Alleah pauses "I'm not burning anybodys body!" she says indignantly, folding her arms "I'll bind him, but I'm not going to kill him while he's helpless"

The trolls, ogres and orcs may be evil, but Alleah is not. She is not going to stoop to their level.

She calmly and silently takes the chains from her pack, as well as her lock, and fastens them around Noyudidnts corpse.

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+7=17 ; d6+2=5 ;
Monday January 5th, 2015 6:16:37 AM


Bliss glances back over his shoulder. He sees Sardok urging him onwards, and he waves!

He sees Murphy is casting a spell. And casting ... and casting ...

Bliss sees the last orc disappear over a hill. Since he is out of sight, Bliss cannot shoot him. However, Bliss can run after him!

Bliss runs 160 ft, running at speed 40, and hopes to see the orc from the top of the hill. And then to take a shot at him in the next round.

==========

NEXT ROUND: If Bliss sees the fleeing orc, he shoots: He hits AC17 for 5 damage.

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+6=7 ;
Monday January 5th, 2015 1:02:52 PM

"You sure you want to chase after that orc? Whatever for?"
Hazel looks at Alleah, and towards the others, leaving. His instincts make him stomp his feet, preparing to ride with Faoil after their prey.
But Alleah... he can't leave her alone. Something in him makes him stay. He looks for the nearest Orc, and makes Faoil sniff it.
"Faoil, chase! Guys, follow Faoil if you lose the orc!"
Hazel uses Faoil's Track trick to chase after the Orc by scent, while he remains with Alleah.
Faoil Track (Survival) Roll: 7 (Natural 1, guess Faoil will be following the rest, and not the other way around :P )

He goes to Alleah and smiles to her.
"I think they want us to burn the dead ones... Is the ugly one still alive?"

DM Jon! 
Monday January 5th, 2015 5:57:57 PM

DM: If you're "riding the whirlwind", don't bother with saves. To do so you have to fail both and always take Damage each round.

luckily all of the damage Shel did to Noyudidnt was fire based so he is already pretty crispy..

the others find that the fallen orcs and ogres are all quite dead, not mostly, and don't stir from the healing.

Hazel may be right to question Bliss' choice to chase the Orc.. While the Halfling gains some ground the Orc spends all his time running and continues to gain distance.

Murphy spends several Rounds Healing, summoning and then getting scooped up and carted off.

Sardock too will go for a ride.. But it will take some time to catch up to the fleeing orc.



Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Monday January 5th, 2015 7:28:45 PM

"You know those doofuses are going to get caught by more ogres coming over that hill," Shel grumbles, watching the boys trying to ride the elemental, and getting hit by wind and debris as they did so. She climbs down from her perch, gathering with the others. She goes over and kicks the ogre Mage to be sure he wasn't still healing from the wounds she had inflicted.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d20+10=29 ;
Monday January 5th, 2015 9:36:05 PM

Alleah shakes her head. What Shel says is true. The orc could be leading the others into an ambush.

At least she won't have to fry any partially alive trolls. Noyudidnt is already crispy.

Alleah puts her chains and lock back in her kit, and sets to helping the others search the bodies. While doing so, she checks over her shoulder to make sure the bell is still where they left it.

Perception to search the bodies: 29 - Alleah will literally take the clothes from the bodies. Nothing will remain save for what they were born with.

Should the smell be "a little orcish", she is ready to cast a Prestidigitation spell to clear the air.

Murphy HP 23/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 57 minutes left) (Kiim)  d20+13=25 ;
Tuesday January 6th, 2015 3:31:26 AM


[Movement question: If the whirlwind spends a round flying w/movement of 100, not doing anything else - full movement - would that be 3x100 or 4x100? Or just a perfect 100? If 300 or 400, then Sardok and Murphy are farther along, perhaps almost caught up. If only 100, then not so far - and they should have taken a pony. Am assuming the shorter distance for this post.]

Murphy did send the elemental on ahead to attack the orc (attack and damage shown in prior post), and himself runs in the direction that orc (and Bliss) are moving, 40x4=160.

[Perception: 25]

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Tuesday January 6th, 2015 7:05:45 AM

At each of the fallen bodies, Alleah says a small prayer. They may be ogres, half-orcs and an ugly looking troll, but they deserve the dignity of having a proper farewell.

"May Gargul judge your deeds in life fairly and send your soul to its eternal resting place. Rest in peace"

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Tuesday January 6th, 2015 7:08:51 AM


Bliss spends all this round running and then sees where he is in relation to the orc. He's getting tired.

Sardok HP 27/35 AC 20/15/16 
Tuesday January 6th, 2015 10:11:12 AM

After getting dropped off and watching the ememental churn ahead to catch the orc, Sardok runs after it, giggling like a maniac.

He would've been fine letting the last orc go, but he understands Murphy's point, and won't let him down.

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Tuesday January 6th, 2015 1:10:17 PM

Hazel sees Alleah undressing the dead enemies, and turns to see something else. Anything else.
"The likes some girls have..."
He will halp them get the bodies some distance away to be cremated. At the Gargul prayer he smiles.
"Guess the burning has not finished for their souls."

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Tuesday January 6th, 2015 1:42:05 PM

"Alleah, what are you going to do with pairs of ogre pants? I don't think it's possible for you to gain enough weight to wear a pair of those."

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Tuesday January 6th, 2015 2:11:52 PM

"Everything could have a purpose, Shel. Say we're being tracked by some bloodhounds. Why, a pair of ogre drawers should ruin their sense of smell for a little while" Alleah chuckles

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Tuesday January 6th, 2015 3:17:52 PM

"More like forever..." - mumbles Hazel

DM Jon! 
Tuesday January 6th, 2015 10:36:39 PM

The group hunting after the orc are able to catch up to it eventually and the elemental combined with Bliss' arrows are quickly able to take the creature out. (just to skip all that..). There are no other signs of any hostile Big 'Un's around. Looks like that orc was just running scared.

Back at the Parley House Alleah begins searching the bodies while they all decide just what they're going to do with a few sets of ogre trousers. Maybe fashion a tent of a sail?

The loot gathered is not considerable, but there is some value to it.

(1) Large Greatsword
(2) Composite Longbows for 14 strength
(3) Greatclubs
(2) Large greatclubs
(6) large javelins
(1) Ogre Pants

Everyone gains 1750 XP

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Wednesday January 7th, 2015 1:11:39 AM

Once the loot is gathered, Alleah gives it a magical once over. First casting Detect Poison and then casting Detect Magic.

"It may be best we don't linger here too long. Transporting the bell will likely leave us exposed. We should move out as soon as we can"

When the word is given, she will cast Enlarge Person again to help move the bell.

OOC: Just checking - is everyone else around 500xp short of levelling?

Murphy HP 23/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 45 minutes left) (Kim) 
Wednesday January 7th, 2015 4:08:29 AM

[Uh - as stated earlier, Murphy's aim was to disable, not slay the orc. He would have called off the elemental as soon as the orc either surrendered or fell to the ground - and intended to heal him up enough to survive... and answer questions. By truncating, I hope that intention has not been totally eliminated.]

Murphy does try to keep the half orc alive, bound, hobbled with rope at ankles and knees, hands and elbows tied behind the back, and led back to the area by the bell. If that occurs, he will ask the orc a number of questions about what their plans had been, and why Noyudint was seeking out his brother, and what they might have heard about Idafeatyu. As he has been impressed with Alleah's ability to think of good questions, he sees if she wants to talk things over with the half orc.

He tells the half orc, too [if alive], "We really did want to interact with you peacefully, and I did tell you the truth as to what would happen if you attacked us. Do you think your heart can let your ears listen when someone gives you a chance like that?"

He also asks Sardok and Bliss if they have seen Fatine since the biguns arrived. Mainly, he is concerned for her welfare and whereabouts. He also will mention, "She has a wand that can help us - I know," and he nods toward Sardok, "that he needs some healing," (Murphy is not sure he wants to mention more names than Fatine in the presence of the captive) - "and this orc here also may need a touch or two."

As bonfires seem to be arranged, Murphy recommends that the place in the center of the compound be used to scatter their ashes - where the two oak saplings are, as well as the replacement for the third acorn lies under the ground.

Woods. This place has a copse of woods nearby? That is news to the druid, and he is glad that in this generally arid region that some trees grow. He takes the time to take a look at the woods, to see their extent, which certainly cannot be large, else the group would have noticed the last time. Or, did the woods just appear over the past few weeks. Was another druid here? Or was some other magic at work?

Out of earshot of the half orc (if still alive), Murphy speaks. "I know we should get the bell back," he says to Alleah. "Perhaps we should have someone climb up to the watch building, where you can see pretty well for miles about. Before we go, though, I want to spend just a bit more time in the Parley House, and also am thinking we should check the tunnel from the top of the hill down to that building over there."

[Also - did we not arrive close to the end of the day? Is night time drawing near?]

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Wednesday January 7th, 2015 5:38:33 AM

Alleah just shakes her head. "I don't think we have time to mess about, Murphy. We have a job to do in returning this bell. We can't just leave it lying around to go check out tunnels. Let's get it back. Iangold was distressed enough as it was"

"And besides, there's the other half of the reward just waiting for us..." she thinks to herself

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Wednesday January 7th, 2015 7:01:41 AM


Bliss casts Enlarge Person and helps bring the dead and his gear back to Alleah.

He maintains the enlarge in order to help move the bell.

"I feel so strong!" he declares.

"Yeah, you're a regular mule," answers Mookie.

XP Notes Spoilered: Highlight to display spoiler: { Bliss started 16June14 with 9,000 xp. On 25July14 he gained 1,000; on 24Oct14, 1,750; and just now, another 1,750, for total 13,500. Bliss needs 15,000 to hit 5th level, so he needs 1,500 more to go.}


Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Wednesday January 7th, 2015 7:26:22 AM

OOC: My bad. I need 1,500xp as well

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Wednesday January 7th, 2015 8:21:14 AM

"Alleah's right, Murphy. We're beaten up, out of magic, and we have been hired for a job. Let's get back safely, collect our reward and if we want to come back later, we can certainly do so. Iangold might have already had a fit waiting on us..."

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Wednesday January 7th, 2015 9:56:07 AM

I got Hazel with 12,650 XP, needing 2,350 more to level... maybe I skipped some XP somewhere? In particular the 1,000 XP that Bliss got on July 25th?
Hazel thinks in Alouryn's freckles, get red as an apple, and mumbles.
"Yes, I think is best if we go back to Humble's Ford as soon as possible."

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Wednesday January 7th, 2015 10:02:08 AM

Found it:
DM Steven: A Temple for Love or for Gold...
Friday July 25th, 2014 6:34:11 PM
Module rewards: everyone gets 1000Xp + the loot you grabbed from Zanven and Carsys.
So Hazel has 13,650, and is 1,350 shy of level 5.
Any more Biguns around? ;)


DM Jon! 
Wednesday January 7th, 2015 8:46:17 PM

Alleah sadly finds that none of the equipment gathered from the fallen big Uns is magical, though the smell from the pair of ogre trousers is down right mythic.

the half-PrC the group chased down is in fact alive and revivable, but doesn't seem to be all that much of a help. "Idefeatu was the boss' brother.. Don't know more than that 'bout him. he stupid, not smart like boss. sent a message to the boss saying he got some big magic bell, bragging. boss came to have a look"

the sun is starting to dip in the sky, though there may be a an hour or so of daylight left still.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Wednesday January 7th, 2015 10:03:15 PM

"You know, at higher levels witches can add different components to spells for various effects. Imagine what a pair of ogre trousers would do to complement a stinking cloud spell?" Alleah jests as she lugs the bell around. In her mind she is picturing a small mushroom cloud...

Highlight to display spoiler: {Completely as a joke. I don't see Alleah taking the required 7 BW levels to gain the Tinker ability}

Murphy HP 23/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 45 minutes left) (Kim) 
Wednesday January 7th, 2015 10:21:45 PM


[14,680 xp now]

"So, after a long journey, a pitched battle, and the sun moving to set soon, we cannot spare an hour to look over the grounds? Had we taken the time the last time we were here to search more thoroughly, we might have found the bell at that time.

"Instead, you all propose that we leave now, travel soon in the dark, and, perhaps, travel through the night, with no rest since we have left Humble's Ford, and no chance therefore to recover spells and refresh ourselves?"

"And - WHAT HAPPENED TO FATINE??? Does no one know where she is?"

Murphy starts shouting out her name. "Fatine! Fatine! Where are you?"

Sardok HP 27/35 AC 20/15/16 
Wednesday January 7th, 2015 11:39:56 PM

Sardok chimes in. "This is a pretty open and defensible position. We won't get back to town tonight, and I'd rather camp here than somewhere in the woods. It'll be dark soon. Can anyone think of a reason not to camp here tonight?"

If no one can think of a life-or-death reason not to camp here, Sardok asks for Hazel to take first watch, Alleah to take third watch, and he'll take second watch.

That said, he climbs atop the Parlay House, sits against the building, pulls his hat over his eyes, and promptly falls asleep.

Bliss (AC20, HP17of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Wednesday January 7th, 2015 11:46:16 PM

Bliss returns from the hunt to hear Murhy calling for the odd witch.

"Mister Murphy! Mister Murphy! Fatine said goodby to me. She said she had to go. That happens with witches sometimes. I was in the Mailed Fist, and I had a calling to come to Crescent Valley. For what, I'm still not sure."

"Look, she gave me the wand of cure light wounds."

Bliss thinks everyone should calm down and get some rest, like Sardok over there. But maybe with watches.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Wednesday January 7th, 2015 11:51:04 PM

"The half-orcs and what not will likely have friends. Those friends will come looking for them right here. We don't have the provisions to be able to stand against another attack at this time.

We're better off putting some distance between us and here and finding a better spot to set up camp. Somewhere less obvious. Let's make the move now while we have time. Staying here is just asking for trouble"
Alleah looks to Shel and Hazel, and keeps a hold on the bell

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Thursday January 8th, 2015 8:32:14 AM

"The only place of interest in this whole area is the Parlay House. If someone comes looking for those orcs and biguns, they will make a beeline right here. If we camp an hour or so away, we will be much harder to be found than if we wait here with big grins doing nothing."

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Thursday January 8th, 2015 11:26:22 AM

Hazel seems at ease hearing Bliss.
"She choose a weird time to get away. At least she is ok. About camp, let's do it here. I don't think any Bigun will risk running into us now. They know we are a force to be feared now."
He beams a fierce smile.
"Murphy, I think there is something weird here. If I recall correctly the Bell was home after we got Idefeatu, because Iangold had seen it a few days before the market opening. So whoever called this new guy was not Idefeatu, but pretending to be him."


Sardok HP 27/35 AC 20/15/16 
Thursday January 8th, 2015 2:45:39 PM

With all the discussion going on, Sardok gets up from his nap and addresses the tactical situation.

"I understand that there may be some question about the wisdom of camping here. However, this spot is ideal for a number of reasons. Most importantly it has a clearing of over 100 feet. That means that if any big'uns do come here, we'll be able to see and hear them a long way off, and we'll have time to prepare. In the woods, the best we can hope for is 20 feet of clearing, which isn't enough to avoid being pounced on.
Also, we can all camp on the high ground of the roof. That gives us an almost guarantee of defending ourselves against any except flying enemies. In the woods we'd be sleeping on the ground, and have no natural defenses.
And if any are going to come hunt us, I'd rather it be here, on favorable ground, surrounded by a good clearing on high ground. We'll be dragging/carrying a huge bell, so we won't be able to cover all our tracks, so they can find us on the trail. Hence, let us fight them on ground of our choosing, rather than coming at us at close quarters in the woods.
Also, Bliss, let Alleah sleep, you can take third watch."


That done, Sardok remounts the roof and goes back to sleep.


Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d100=54 ; d8=1 ; d8=3 ;
Thursday January 8th, 2015 3:53:31 PM


Bliss reflexively reacts to his newest friend's commanding tone. Those years in the Fist taught him the meaning of an order, oh boy!

"Ok, Sardok,: he says. Then he helps set up camp, including securing the bell safely -- on the roof?

He also cures himself. Ley check ok, curing 6.

As he settles in to rest, Bliss ponders the bell's shape. "Hey Alleah," he calls softly as he nods off, "That bell would make a pretty good cauldron, don't you think?"

He says a prayer to Lord Gargul as he drifts off. "Please let this poison get out of my system, Padre G."

Murphy HP 23/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 45 minutes left) (Kim)  d8+1=3 ; d8+1=9 ; d8+1=5 ; d8+1=7 ; d8+1=7 ; d8+1=6 ; d8+1=9 ; d20+13=32 ; d20+13=16 ; d20+13=24 ;
Thursday January 8th, 2015 3:56:30 PM


Half Orc prisoner
The half orc Murphy ensures is completely disarmed (he already is bound and hobbled). He gives him some water. "What is your name, and how long have you been with Noyudint?" After talking with him for a little while, says, "We may give you more freedom in a little while, depending upon how you act. For now, though, as a precaution, I will be making it a little harder for you to hear and see - nothing permanent." Hhe takes two bits of cloth from the prisoner's clothing, and uses that to form plugs for his ears, to cut down on his ability to hear. He also blindfolds him.

"Shall we let him rest under the bell?" Murphy asks. If others agree, he asks Bliss if he can tilt the bell on its side (Does Mookie fly out?), maneuver the half orc underneath, then let the bell serve as a chamber for their prisoner for a bit. He wants to make sure that air can somehow get into the bell, lest he suffocate.

Regarding Fatine
"Ah, I'm glad to hear that nothing untoward befell our friend Fatine, then. Thank you, Bliss. So you have the wand I lent her? Good. If you know how to use it, feel free to do so. If not, I can take a few moments and make sure we are all back to full health." Sardok gets back 3+9=12 (full), Murphy gets 5+7=12(full), Hazel gets 7+6+9=22 (full).

"Shel, are you all right? Is anyone else injured?"

Where to camp
"Thank you, Sardok. Just before you bed down for the night, though, please listen for a bit to this talkative hobbit.

"Alleah, I hear your fears. Listen to my thoughts. Among some of the leadership of Crescent Valley, and among our group - and quite a bit before you joined up with us - there has been talk about re-establishing this very place to again fill the function it once had: To serve as a place of peace and trade between Crescent Valley and the Red Hills.

"We have tried talking peace with Idafeatyu - and he did talk with us for a time before he decided to attack us. I made the attempt you saw with Noyudint - to much less positive effect. They and their companions are slain, and now ashes, save one. By the way, well fought, friends. I'm sorry you did not find me in bear form from within your misty cloud, Alleah - I growled so you might know where I was, and grab on to the fur for a swift ride away. I think your feet worked well, though."

"If there ever is to be peace between our peoples - Red Hills and Crescent Valley- then we must defeat those who will fight at all costs against peace, and seek to pursuade those others who might be persuaded. I do not want us to run in fear of shadows.

"Will others come? When we ran up and over the hill in pursuit, we saw only one. Take half a minute to get to the top of the hill, and you can see for miles around. For a place to sleep, and from which to watch, we could use the watch building up there. Along one side is a secret door which leads to that building, there," and he points out the building at G5 on the map.

"I will say this, though. If enough of you fear to remain overnight in this place, I will go along with the notion of leaving, on one condition. We spend 45 minutes learning what we can of this place, then leave while there is still light, and set up camp a bit away from here. I would rather stay here, for a more thorough investigation, but am open to reason - if my one condition can be met.

"I want to see if there are tunnels beneath the Parley House itself, as well as under the adjacent building," at R23.

"Alleah, Shel, others - can you go along with that? Stay here 45 minutes, use that small portion of time efficiently to investigate, then leave before the light has faded. Though I would prefer to stay here overnight, and leave early in the morn. So, two options I suggest: 45 minutes search, then leave, or a longer search, and remain until dawn, then return to Humble's Ford."

Searching
"During our search, how about two groups? Those who can grow in size, clear rubble from that building," and he indicates the one at R23, "and see if there might be a trap door such as the treasure house had. Others, let us search the Parley House itself for trap doors. Perhaps if one of us is lowered down the water well we may find an offshoot from there. The more we know of this place, the better we might do should we one day need to return.

"We also need to search the tunnel from the watch fort down to the far building. Mind you the dust therein. And, if any think it necessary, then let one of us stand in the watch fort, and watch the surrounding countryside in order to address what Alleah has said."

If the 45 minute option is chosen, Murphy focuses on the Parley House - especially down into and along the sides of the well, but along the floors, especially along the edges of the building, and corners, and hopes that perhaps Bliss and Alleah can examine the adjacent building. After that, he explores the dusty corridor leading from the far building up to the watch tower.

[Perception: 32 - Parley House; 16 in the tunnel that goes to the watch fort.]

After searching is done, Murphy ensures people are fed, ponies are cared for (he places them inside the Parley House if we elect to stay there), the prisoner is fed and given more to drink, given a chance to attend to bodily needs under watch, and stored again under the bell (put within or above the Parley House), then joins those who slumber, after praying some words of thanksgiving to Eberyon and other heavenly beings who watch over them.

DM Jon! 
Thursday January 8th, 2015 6:35:59 PM

The group argues over the wisdom of staying at the Parley House for the night or moving away. While both side seems to have good point it looks like the general consensus is to stay where they are.. one can tell this by the two members that promptly fall asleep.

The hafl-orc Murphy questions responds to the questions simply, "I am Grank. Noyudidnt keep my belly full for two winters." Having just seen his companions slaughtered in short order he does not put up a fight at being gagged or otherwise deafened.. or in being put under the bell. At least he is still alive.

For Murphy and anyone else searching the grounds no other secret doors or passages are discovered other than the one they found on the previous visit and the one containing the treasure room with the bell.

Assuming no other actions for the evening it passes uneventfully. No other Big 'Uns come to the house and the only thing to disturb the sleep of the Humble's Sword is the horrid smell from the ogre's pants.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Thursday January 8th, 2015 7:54:43 PM

Alleah sighs and throws her hands up in the air. "So even if we were to leave, Murphy, you would only do so on the condition you could have time to check out the area first?"

The halfling girl wanders off to have some time to herself to clear her thoughts.

Murphy HP 23/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 45 minutes left) (Kim) 
Thursday January 8th, 2015 8:13:17 PM


One thing I forgot to mention from last night
"Yes, Hazel, you may be right. Some strange things regarding time seem to be occurring regarding events between home and Parley House. I wonder if some strange magic may be afoot. How could we get so far so fast this last time, when it took seven times or more longer to reach it in the first place?"

Short conversation
"Um, yes," Murphy answers Alleah.

He arises two hours before dawn, prays, and changes some of his spell selections, prepares some food for breakfast for all, wakes them up, feeds and waters the ponies, remounts them with their load, and, just before the sun appears over the hills, asks, "Shall we head out?"

He takes some time to speak with Bliss's good friend. "Alleah, I know I have exasperated you to some extent. That is not my intention, though it may be a result. There are big things brewing between the Red Hills and Crescent Valley. Yes, I know we contracted with Iangold Laughshield for the return of the bell. But as we have opportunity, I think we need to learn what we can, for now and for our futures."

Then he asks his friends, out of earshot of the half orc. "Shall we free him, or what?"

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Thursday January 8th, 2015 8:46:21 PM

Alleah doesn't hear any of Murphy's words. The adrenaline still courses through her veins and clouds her rational thinking. "You left me! We were standing face to face with the ogres and you left me standing there!" Alleah can't keep it in any longer. Her voice gets softer and her eyes start to well up "I've never been more scared. I, I just want to get back to Humble's Ford and, and, and have a drink"

She sinks to the ground with her head dropped. "You know what?" Alleah reaches in to her kit and pulls out a small flask of ale. She twists the lid clean from the bottle and proceeds to take a huge swig. She closes her eyes as the feeling of warmth reaches her stomach and her worries become clouded by the alcohol.

With a small smile she extends the bottle out to Murphy.

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Thursday January 8th, 2015 10:52:19 PM


Bliss wants to let the prisoner go.

"I was a prisoner once, and I did not much like it. In fact, it was the worst experience I ever had. Well, that and dying in the shadows of thirst all by my lonesome. But being a prisoner is a close second. It is very scary."

"Let him go."

Sardok HP 27/35 AC 20/15/16 
Thursday January 8th, 2015 10:57:01 PM

Sardok will be damned if anyone is going to start drinking before him.

Rousing slowly from his blankets from a sound sleep that can only come after a good fight, Sardok was in a bleary-eyed haze, finishing a well-cooked breakfast, when suddenly Alleah's shouts rang out. Now fully awake, Sardok stalked down and caught the conversation between the two.

"Don't mind if I do," says Sardok as he intercepts Alleah's flask and takes a pull. "Not bad, but here try mine," he says offering up both Alleah's flask and one of his own that appeared out of thin air.

"Now, you two," says Sardok as he sits down and motions for the other two to do the same. It looks like he's got quite a head of steam built up and this may go on for a while. "What we've got here is, a failure to communicate. So we get like what we got yesterday.

Now, Murphy, you can admit it or not, but the fact stands that, 1) you were not a big, huge, pile of useful in that last fight. And, 2) when you did start being useful you were doing the exact thing that I said you should be doing: On top of that building, casting spells.

Alleah, this is also part your fault. Don't look at me like that, I told you to get on top of that building too. Instead of letting Murphy have his talk and take his lumps alone, you followed him right out. Had you done what I said, Murphy could've beat feet from the start and you wouldn't have worried about making no fog or riding no bear. Have another drink, girl.

It's not that I don't think it was courageous what you two did. It takes a powerful big pair o' stones to face down a gang of ogres like that. But it was stupid. Don't look at me like that, it was. Murphy, I saw it. If he would've hit you -this- much harder, or fought a little smarter, we'd be standing over your body saying some nice words right about now.

It's not that talking doesn't have its place. It does. But it doesn't have every place. Just like fighting doesn't have every place. And the wise man knows when to talk and when not to talk.

And this isn't about me telling you what to do. I ain't no one's master and I don't plan to be. But sometimes you might talk sense and sometimes I might talk sense. And the one that talks sense needs to be listened to.

Now we're gonna do some things that make sense. The first is I'm gonna let that orc live, and we're gonna bring him back to town to face justice. Yep, I been planning to put Krieg through his gullet since I laid eyes on him, but we're gonna see how it goes the other way. There. See? We're already getting better.

And tonight Alleah and I are gonna get drunk. Right and proper. I'm gonna tell stories to make your head spin, girl, and you're gonna have nightmares and puke your guts up in the morning after, but you'll feel better for it.

Now I think that's a good idea."


He stands up and calls out. "Bliss, we bout ready to get this here bell a movin'?"

Sardok gets the orc out from under the bell, ties his hands behind him good and proper, and takes the other end of the rope. "Don't speak, Orc" is the only words he ever says to him.

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Thursday January 8th, 2015 11:14:14 PM

Hazel thinks a merciful death is the best for the orc prisoner.
"Is better than what he would have done to us, in his place."
He also goes to Alleah, and takes her hand.
"You weren't alone. We were there too. I was there too. I would have never let them kill you."
He helps Murphy so search the place, if only to pass the time before bed.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Friday January 9th, 2015 3:11:04 AM

Highlight to display spoiler: {Alleah is an emotional person. What's more, she is a young halfling girl - barely 17. I often play her on the extreme of happiness but this occasion I thought would do well to try something else: fear.

Just exploring her as a character :)
}

Murphy HP 23/32 AC 16/14/14 CMD 14 (longstrider, 2 hours 45 minutes left) (Kim) 
Friday January 9th, 2015 5:16:42 AM

Murphy hears Alleah, realizes he blew it (it doesn't matter that he went one direction to try to pull focus away from her, he ended up delaying a moment before he did as he told her he would, and she didn't even recognize it was he roaring as a bear for her sake in the mist). "I... I'm sorry, 'Leah." He reaches to take the proffered flask, sitting down beside her, when Sardok barges in to their conversation and grabs it from him.

Astonished at this interception, and about to protest, he reaches for Alleah's flask once the newcomer holds it forth. He holds up a finger to signal, 'wait' on the offer of the second flask, and takes a drink from Alleah's. Nowhere as deep a drink as she took, but he welcomes her gesture. "If you hear a bear roar in the mist, friend, it likely will be me, again." He hands her flask back to her, then takes up Sardok's, with a light swig to measure the taste, offers Sardok's to her if she will, and if she won't, gives it back to Sardok.

He listens to the harangue pouring out generously from Sardok's tongue.

As Sardok stands, do does Murphy. "Hold on there," he says, touching his wrist to get his attention. "You poured out a mouthful. Now, listen to me. You rightly said, 'the wise man knows when to talk and when not to talk.' And I will allow that I let my tongue move too much after, having ducked the fist of Noyudint, I should have scooted my feet, with Alleah doing the same, back to the Parley House, instead of babbling on. We already by then had learned most of what we needed to know.

"Hoping for any sense of fair play from that puffed up lout was foolish on my part. I apologize, Alleah, to you for that. And to the rest of you, too. So, you are right on that count, Sardok. I was not able to put as much of a dent into our opponents as I otherwise might have - and I know you came close to paying a dear price for that.

"Regarding the disposition of the half orc, though - that will be a decision of the party. It is not for you to declare and be done with. Freedom, or death, or trial, have been proposed. Or wait and see. As he spends time with us, he gets to know more about us. Sardok, you are a gifted tactician. And you're a bull like as not to run any of us over. Hazel and Shel and I have been with this group called Humble's Sword since we formed it. Alleah and Bliss have well proven their worth over time. And so have you. But there is a pile of things you don't know about us, or the way we like to do things. You have moved in like you are in command.

"There likely is a pile of things about you we don't know, either. Let's see if we can remedy that in both directions."

He walks over to one of his ponies, Sugar, and takes his backpack from the side of her saddle. He reaches in and pulls out a sheaf of papers bound together with several strings, and walks back to Sardok.

"This here is a record of how we met for the annual Valley games a while back, won them as a group, got pulled into a rescue, battled critters, figured things out, were falsely accused of murdering one of the loveliest people in our town, cleared ourselves of said murder by finding the one who did it. And that involved a lot of talking and questioning of the brother of the ogre mage that you just met - Idafeatyu. There are maps, and pictures, and drawings of various people and battles. As you have time over the next day or two, if you've a mind to, read it. It may help you understand us better than you do now.

"And if you have stories to tell of yourself, how you learned the things you know, and the like, my ears will be open."

Regarding Grank the half orc, Murphy says - before he is taken out from under the bell, "So far Bliss votes for freeing him, Sardok says he should stand trial, Hazel says he should be put to a merciful death. I suggest we bring him along. We give him food and water, and keep him secure as we can from escape. I have one set of manacles for his wrists - tougher to break than rope. Before we arrive back at Humble's Ford, we come to a decision as a group. Grank mentioned the bell, and the giants' involvement. We have been trying to pursuade some of the leaders of Humble's Ford that there is a threat from the Red Hills - his testimony might be potent. Shel, Alleah, you can let us know your thoughts as we travel along."

"Shoot!" he exclaims as they are about to set out. "Excuse me for five minutes." He begins to run around the area, maniacally planting acorns about where each opponent fell - except that he plants them far enough from the walls of Parley House to ensure that future roots will lack reach to damage its foundations. He waters each acorn, then drives his horses northward. "Yeah. We can go now."

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim) 
Friday January 9th, 2015 5:25:11 AM

Highlight to display spoiler: {I think what you did with Alleah was great, Rob!
Actually, am enjoyed everyone's actions and input. Nice teamwork, good characterizations. And Gerald -Shel rocks.
P.S.: Would you like me to re-activate a Facebook page for Humble's Ford OOC discussions? Jerry wants us to keep the posting page clean. Hmmm, I should send an email. Over and out.
}

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Friday January 9th, 2015 7:14:11 AM

OOC: sorry, but I'm sick as a dog today. I'll try to get a post up tonight if I'm feeling better. Thanks.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Friday January 9th, 2015 8:13:04 AM

Alleah smiles and nods to both Sardok and Murphy. The words of her elders are wise. She gives a sniff and wipes her nose along the sleeve of her jersey.

"*sniff* Well let's not stand about the trees doing nothing like an elf. Let's get this bell back to where it belongs"

"As for the prisoner, well, we can't kill him in cold blood. And I don't fancy taking him back with us. Having him in town could cause all kinds of unexpected problems. He could gather intelligence and possibly escape. And things are already uncomfortable enough with the Ffloy folk there. It may be possible to have him forget the events of the past day and release him? That way he won't recall us, the bell, or the fight"

OOC: The spell Bestow Curse allows you to "invent your own curse, but it should be no more powerful than those described". Would forgetting the past day count as the equivalent to a permanent -6 to an ability score? Or losing 50% of your actions for the rest of your life?

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Friday January 9th, 2015 10:02:41 AM


Bliss sleeps like a log through the discussion. Mookie, however, wakes up and turns a stern eye on the argumentative types and their discussion. And drinking.

"Hush," the bird caws. "You'll wake the Kid. And gimme a sip of that stuff."

He listens a bit to what is being said. "Meh, I've seen this before, plenny a times. Huge ego adventurers gotta mouth off before they figure out how to work together. Sometimes someone gets his feathers all fluffed and goes off the reservation. The good ones, the heroes, they figure it out. Maybe you guys can try to be good ones. We'll see."

The decision is made to wake and get moving. Mookie just shakes his head, but Bliss wakes up quick enough when he has to. The good little soldier rubs the sleep from his eyes, casts his enlarge(s), grabs his end of the bell, and follows orders.

"Good morning!" he says, not quite aware of the time.

[OOC: Great idea with the Bestow Curse. Or just curse him to not be able to talk about it. And let him go. Excellent.]

[OOC: Feel better Gerald!]

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+11=21 ;
Friday January 9th, 2015 11:57:48 AM

Hazel silently hears his friends talk. He scans the area with his eyes, just in case, while petting Faoil on the ears.
"I still think the Orc would be a nice fertilizer for one of Murphy's seeds. i don't like the idea to have him running around, doing mischief."
Feeling Alleah's distress he commands Faoil to go play with her.
The big dog approaches and starts poking her on the arm, trying to make her pet him.
Perception Roll: 21
BTW: RobC: Good idea of the bestow curse!


Sardok HP 27/35 AC 20/15/16 
Friday January 9th, 2015 2:24:46 PM

Sardok stares at the bird in disbelief. Then he shrugs and tips his flask so the crow can take a wee nip.

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim) 
Friday January 9th, 2015 2:45:53 PM

"If you can somehow include in the curse a strong dislike for hurting halflings, that sounds good to me, Alleah," Murphy says.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d100=62 ;
Friday January 9th, 2015 11:06:49 PM

Alleah smiles and gives Faoil a scratch behind the ears. He reminds her a little of some of the strays she often saw in Dirt City. Of course, Faoil has been much better cared for. She reaches in to her kit and pulls out a stale Christmas cookie. He shouldn't mind it being a little old, she hopes. Alleah tosses the cookie gently in the air for Faoil.

"Welll, I'm thinking I'll take the prisoner into a clearing. Keep his eyes blindfolded and his legs tied. I'll curse him and then make a run for it. He will then no doubt wonder where he is, take off his blindfold and start untying his legs. That should allow me to get some distance from him" she discusses her half-orc catch&release program.

If there are no issues with this...

Alleah walks with the prisoner in front of her. She regularly looks back over her shoulder to make sure the others are still in sight, still a little anxious about being left alone.

"Listen, I have done what I can to save your life" she whispers to Grank "What happens next will be up to you. I am going to make you forget the past days events and then you will be free. If you resist, the others will have no choice but to kill you where you stand. This is the only way you can be safely released and go home to your family and friends. Do you understand?"

If the prisoner agrees, the young girl will then cast Bestow Curse on the half-orc. (Leyline check: 62=Pass)

OOC: Alleah is asking the half-orc to intentionally fail his Will save. The goal of the curse will be primarily to forget the past 24hrs, and if possible, to refrain from harming halflings

DM Jon! 
Saturday January 10th, 2015 9:47:16 AM

After some early morning libations and pontificating the Humble Swords hash out their greviences about the battle the day before and move to how to best handle Grank.

it is decided that cursing the Orc with a lack of memory of the last day is the best, most humane (Orcman?) solution to their proBleh.

when asked himself about the solution, Grank looks somewhat confused, but nods. "me go home? then yes!" He will willingly sit and wait for the spell to be cast on him while thinking fondly of being somewhere else that isn't around big un killing little folk.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Saturday January 10th, 2015 10:45:37 AM

Assuming the spell was successsful...

"Well, I think that worked out as well as possible. You witches have some awesome magic, Alleah. I wish I could do something like making someone forget a whole day! That's spiffy. Now let's get this bell back to its home. There's rewards to be collected and dinner to be had!" Shel was already more chipper, knowing home was just a short trip away now.

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim)  d20+13=19 ;
Sunday January 11th, 2015 3:45:30 AM


Murphy was willing to go with Alleah as she approached Grank, but gave her as much space as she requested as well.

"You amaze me, Alleah. Was that you who got Noyudint to sit down, too?" he asks once he is certain they are out of earshot of the half-orc currently struggling to free himself from his bonds.

On the way back, Murphy writes another few pages to be added to his journal. If Sardok - and Bliss - are of a mind to listen, rather than read from the journal, he will tell the stories of the group's adventures - and invite those who participated to add their perspectives and recollections.

He also invites Sardok to tell what he cares to about his own background and adventuring life to date.

[Perception along the way: 19]

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Monday January 12th, 2015 2:13:33 AM

Once the spell is cast, Alleah hightails it back to the group. "Hmmm... Hightail? I'll have to remember that as a potential alias"

"Sit down? Yes, but I'm learning I need to be more careful with my casting of that spell. Wel, with my phrasing at least. And as for the curse on Grank, well, I have to be close enough to touch my target and their will must be weak. Otherwise, I am standing right next to someone ready to clobber me. Fortunately he just wanted to go home, so it was win-win"

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Monday January 12th, 2015 10:39:39 AM


Bliss is happy to hear stories as he helps the group carry the bell back to the village. He does not complain, even though the bell is heavy.

As he listens to Murphy's stories, he does wonder, "So, Mister Murphy, can you change into any strong big thing, like a gorilla? Just curious."

Mookie laughs his cawing laugh. "Yeah, just asking!"

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Monday January 12th, 2015 11:17:40 AM

Faoil jumps to grab the cookie almost as soon as Alleah throw it up, and after chop it down he licks the halfling's face, happily, in thanks.
---
When Alleah talks to the orc and casts her spell Hazel is right behind her shoulder, with his Sling Staff in hand, to punctuate the "kill you where you stand" part of her speech.
Then he takes Alleah on Faoil so they both can ride away quickly.
---
"Well, this was easy! Let's go back to let Iangold make his trade festival! Let' go back home!"
Faoil can carry the bell if the others are ok with it.
On the way back Hazel wonders how long will it take before he can kiss Alouryn again, and getting red-faced as he thinks it.

DM Jon! 
Monday January 12th, 2015 9:05:08 PM

The trip back to town takes a little longer than the trip out to the Parley house.. how long? Well it's hard to say. To some it seemed like a week while to others just a day. It probably all depends on how much you like listening to stories or just how anxious you are to get home and see that special someone.

However long it takes, the trip back is uneventful and the Humble's Swords are spotted on the outskirts of down by a local farmer that sends his son running into town to let folks know they're on their way with the bell. Soon after that an ox cart rumbles up the road and the driver tells them to load the bell on the back so he can take it over to the Temple of Ffloy and to hop on if they want a ride (at least to those not already riding)

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Monday January 12th, 2015 9:31:11 PM

"Thankyou sir. Very kind of you" Alleah will gladly hop on the back of the cart. "I'm Alleah by the way. Anything interesting happened in Humble's since we left too find this bell?"

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Monday January 12th, 2015 10:38:30 PM

Shel joins the cleric and takes the easy route back to town. Even things had gotten better, she still was always a bit worried coming home from an adventure...after the mess with Ms. Sarabella and the arrests of her friends. She wouldn't be completely relaxed until she was safely tucking into dinner at the Buster or the Pig later that evening.

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim) 
Tuesday January 13th, 2015 2:23:02 AM

Murphy answers Bliss back on the trail, "I could probably change into something like a good-sized chimpanzee, but I do not yet have the transformative power to change so something so large as a gorilla. If you want help carrying the bell, though, we have three ponies. I've got enough pieces we could rig up a cart if we find supplemental wood along the way to make it strong enough, or maybe have something at an angle as a travois they could put the bell on and drag the ends of the wood along the ground. Or we could rig a litter between two ponies." He thinks to add. "Uh, I can change into a bear, if that would help?"

As they arrive in town after one to six days, Murphy is glad to have the help so that Bliss is no longer so burdened. "What we really need with us now is a bard, to lead the bell in procession with singing, right? But, since we don't have one - let's escort it, three of us on the right, three on the left. Alleah, you want to lead us on the left, and Shel, lead us on the right? You can be the belles of the bell, and we'll stand in as ringers." He follows behind Shel.

"Hazel, I'll bet that Alouryn will be proud to see you. Permission to break ranks if you spot her."

"Sardok, we'll introduce you around once we get there.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Tuesday January 13th, 2015 2:44:03 AM

"Just make sure no one rings the bell, alright? It has religious significance to the Broker and his followers, and should we ring it without their say-so, we may have a lot of upset people" Alleah warns the others "And I think I'd rather sit atop the cart with the bell. Have a better view of the surrounds"

Last thing they want now is for the horse to be spooked and run off with the bell still on the cart, while they all stand around gobsmacked.

Sardok HP 27/35 AC 20/15/16 
Tuesday January 13th, 2015 8:04:26 AM

"OK," says Sardok as they return the Bell.

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Tuesday January 13th, 2015 3:43:39 PM

To Hazel it is like a year to get back to Humble's Ford. He smiles and salutes at Murphy when he grants permission to break ranks.
"Aye sir! Thank you sir!"
He goes into town looking for his fiancee in the faces around him.

DM Jon! 
Tuesday January 13th, 2015 11:51:25 PM

Iangold and some members of his clergy are outside the temple waiting for te bell when the procession arrived. the Head broker moves forward to thank each Sword in turn, "thank you. Thank you all for returning the bell to us.. What happened to it? who took it?" He glances towards the bell, "Is that a scratch!?" His voice raises an octav and he sets one of the younger brokers to work examining the bell and writing down and defects to be repaired. meanwhile Iangold turns to face the heroes to hear their explanation of the bells retrieval.

and before any head off he tells them the second half of their contracted amount is waiting for them in the temple when they're ready to collect it.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Wednesday January 14th, 2015 1:15:08 AM

Alleah is once again beaming a smile on seeing the Broker.

"Ian, sir, I do have some skill in mending things and would be quite happy to volunteer some time to aid you in repairing the bell". The cleric/witch knows the Mending cantrip, and can cast it at will as often as needed.

"Has the sale day started yet?" she asks, knowing she will have quite a bit of gold to spend now.

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Wednesday January 14th, 2015 7:21:39 AM


Bliss is very happy to finish haulign the bell and return to his normal tiny size. "Whew," he says, "I am not strong enough to do that very much. I do not like being a giant. Everybody was looking at me!"

Mookie caws, "Get over it Kid, and go collect your reward!"

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Wednesday January 14th, 2015 8:22:01 AM

Alleah just about slaps her own forehead as she realises she has forgotten her manners.

She quickly catches up to the farmer who gave the group a ride "Excuse me! Sir? Please, for your troubles" Alleah will hand the farmer 5 silver pieces "And if it is ok with you, here's an extra one for your son for running ahead"

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Wednesday January 14th, 2015 10:02:03 AM

Hazel tries to ignore as much as possible the Ffloy followers, concentrating on looking for Alouryn.
"Where is she?"
He gets near Murphy and asks him...
"Maybe we need to include Sardok in the arrangement, or give him the "extra" Fantine payment. And I think I want to look for Alouryn..."

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Wednesday January 14th, 2015 2:35:33 PM

"Giving him Fatine's payment works for me. He took as many blows from the baddies as the rest of us did," Shel nods at Hazel's suggestion.

OOC: Anyone remember how much the second half of the reward was? Want to be sure before I add it to my character sheet....Thanks.

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim)  d20+2=9 ; d20+2=8 ; d20+2=11 ;
Wednesday January 14th, 2015 3:08:12 PM


"Yes, Hazel, Sardok already is one of the signers of the agreement. I will ask about Fatine's share."

"Bliss, you showed real commitment, and stamina of will, to carry the bell this far. Though you are generally small of stature, you are large of heart."

Murphy joins in with Alleah in thanking the driver of the oxcart, giving him three gold pieces.

"So, you want to know how the rescue of the golden bell went?" Murphy asks Iangold. "Well, here is the short version." And Murphy begins the 'short version' of the recovery operation to those gathered.

"When it was discovered that the Golden Trading Bell was missing, and that apparently biguns and real biguns had carried it away, several of us thought what we might do to recover it, and discussed that with Broker Iangold Laughshield, here.

"Several of us set out together in search of the Golden Bell. Among us who faced the giants were Hazel, who is - where did he go?"
He looks around for a moment. "Hazel!" he calls out. After waiting a beat, he continues. "Some of you know that Hazel is engaged to the lovely Alouryn, cleric of Flower. I think he is more excited to see her lovely countenance than anything else at the moment," Murphy says with a chuckle. He then points out each of the others as he mentions them in turn. "In our company also was Shel Breezelee Kromnite, who has the power of the flame. Alleah Highhill, healer and persuader. Bliss, who is often of small stature, is also very quick, and skilled with his bah. Mookie, an astonishingly talented crow, travels with Bliss. Fatine is not here with us at the moment, but she helped us along the way. And we should welcome to our town Sardok, who showed himself a skilled tactician, and stalwart in battle.

"We followed the giants' trail southward for some time. We came eventually to the Parley House, an ancient place of commerce and trade between Crescent Valley and the peoples of the Red Hills. No one other than a few carrion crawlers seemed to be present. We ourselves had been there recently, when we confronted the wicked ogre mage, Idafeatu - the giant who was behind the murder of our beloved cleric of Flower, Lady Sarabella Lovesong. After he told us of his involvement and support for the murdering group of adventurers, he then attacked and tried to kill us. He ended up dead at our hand at that time as we defended ourselves against his might and magic.

"Well, on this, our second visit to Parley House, we searched diligently for, and then found the Golden Bell. Massive it was - as you can see here, and stored in a chamber under ground. Bliss and Alleah were able to muscle it up and out.

"Just as it was set upon the ground, what should happen but up over the top of the hill three giants, including two ogres, and several half orcs appeared. They started walking down the hill toward us. Sardok made several good suggestions. Alleah and I went to talk with the biguns. It turned out that the brother to Idafeatu had come to visit. His name was Noyudidnt. No, I am not making these names up. Well, Noyudidnt thought we might be his brothers slaves. He and his companions called us 'morsels'. When I let them know that we are no one's 'morsels' - Noyudidnt took my response as somewhat uppity, hauled out his great sword, and took a swipe at me. Well, then, things got exciting."


Murphy pauses in his story, to make sure he has people's attention. It looks like people's attention is wandering [Cannot get a decent performance: speaking roll!]

"Say, would one of my friends want to pick up the story from here?" he asks his companions.

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Wednesday January 14th, 2015 3:49:39 PM

Hazel seems somewhat "uppity" to leave to look for Alouryn.
"Well, they attack us and we beat the crap out of them. Charred Troll and Orc. Good riddance. And then we carried the bell back."

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Wednesday January 14th, 2015 6:51:45 PM

Alleah chuckles at Hazel's succinct version of events

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Wednesday January 14th, 2015 7:14:04 PM

"Hazel's right again. Murphy tried to talk to the biguns, they about beat him half to death, and a scrum broke out. After a big fight, we walked out with the bell! Thankfully, all of us are alright. I don't know if the bell is scraped, but my guess is that is where any scuffs came from."

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Wednesday January 14th, 2015 7:41:45 PM


Bliss agrees that everyone was very brave. And heroic.

"And deserving a reward," adds Mookie.

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim) 
Thursday January 15th, 2015 4:43:12 AM


After listening to his friends' brief comments, Murphy adds, "We also learned that it apparently was Idafeatu who stole the bell. He then sent a message to his brother. After that, we met and defeated Idafeatu. The message, or response to it on Noyudidnt's part, took a while. By the time the second brother arrived, we already had found the bell.

"I was going to tell Noyudidnt that his brother was dead, but he decided to make me dead before we were able to reach that part of the conversation. Some giants would rather beat you up instead of talking or listening. I need to figure out how to talk with them, but also stay out of their reach."


After finishing the story to the Ffloyan assembly, to Iangold individually, Murphy mentions, "Oh, and Fatine, with whom you signed a contract, had to leave the group before we got back. But she helped us find and recover the bell."

DM Jon! 
Thursday January 15th, 2015 12:53:02 PM

Ooc: sorry guys, had a bout of Vertigo. Just has to lay in a dark room with my eyes closed all night. post forthcoming.

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Thursday January 15th, 2015 3:10:20 PM

OOC: Get well...

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Thursday January 15th, 2015 10:53:13 PM


Bliss listens to his friends' conversation. He reaches into his bag and gets out an apple to eat.

"Here Mookie, I found you a worm!" He tosses it to his familiar.

The worm drops to the ground. "Yeah, I'll just catch that with my hands!" the bird caws. He tilts his head and stares at the wriggler.

"What? You think I'm going to eat that! Ugh!" Peck.

"How about something decent for a change?" Peck.

"You think I actually like this garbage?" Gulp.

"I wouldn't eat that for a thousand gold."

Perception DC 2: Highlight to display spoiler: {You note that the worm has mysteriously disappeared.}

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim) 
Friday January 16th, 2015 12:04:09 AM


Murphy loves how fastidious Mookie is.

He then remembers a promise. "Broker Iangold Laughshield, I know you met Sardok just before we left to recover the bell. You should know that this halfling is experienced, and his knowledge and skill on this task were well appreciated. He has a handle on history, on strategy and tactics - and, I believe, some acquaintance with the Red Hills. Indeed, had I heeded more of his counsel, I likely would not have received a wound from the edge of the ogre mage's sword. He also is brave, and stood against a vicious ogre, battling against him with Hazel and Faoil, and not relenting though himself badly battered. I thank heaven above that he did as he did. I want to recommend him to you. The rest of us you have worked with, and know to an extent. Sardok well proved himself with us members of Humble's Sword.

"Sardok, Broker Iangold Laughshield and his fellow clerics and followers of Ffloy came recently to Humble's Ford. They hope to help bring prosperity and success to our little town." He has spend a little amount of time among Ffloy's followers, so introduces those whose names he knows to Sardok.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Friday January 16th, 2015 4:54:07 AM

Seeing a small gathering of people form, Alleah decides to try and entertain some of the children.

She begins with "Got your nose", "coin behind your ear", and "the broken thumb". Though that may net a few chuckles from the younger kids, Alleah resorts to magic to entertain the older ones.

She casts Prestidigitation and uses it to change the colour of their hair to beautiful hues from the rainbow.

Sardok HP 27/35 AC 20/15/16 
Friday January 16th, 2015 10:23:23 AM

Sardok shakes the Broker's hand and humbly accepts the high praise. He asks about the town's history and mumbles the appropriate phrases that he hopes he can serve the town and improve the future for all citizens.
But when Alleah starts to entertain a small crowd of children, Sardok's eyes watch the performance with distracted earnest, until he finally says, "Excuse me" and joins the crowd.

He recreates her 'coin behind the ear' trick, his face splitting into an uncharacteristically bright smile. He gradually works his way up, producing large rocks, entire handfuls of coins, and even formerly-worn socks from apparently thin air.

He finishes with a grand finale of grabbing from behind Alleah's ear something that -- of course -- couldn't be her underwear, but he recommends that she check anyway.

OOC: Substituting Sleight of Hand for Performance check, Take 10 + 11 = 21. Great Performance.


Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Friday January 16th, 2015 11:41:05 AM


Bliss claps and whistles in delight as he enjoys the show immensely.

"You guys are great," he shouts.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Friday January 16th, 2015 6:04:05 PM

Shel was getting impatient with the delay. Her stomach was rumbling, if anyone was paying attention. "The show's nice, but it's not putting food in my belly. Can we get on with this and have a quick dinner? Then we can watch the magic show."

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Friday January 16th, 2015 6:44:44 PM

Hazel stands next to Shel, and nods to her words.
"Have you seen Alouryn?"

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Saturday January 17th, 2015 7:20:44 AM

"I haven't seen her. I figured she'd be around here somewhere. If I were you, I'd go find her. I'm about ready to duck out of here for dinner anyway."

Prestidigitations (Post 1 of 3) (ADM Kim) 
Sunday January 18th, 2015 4:05:47 AM


The fellow who drives the oxcart is pleased by the funds provided him by Alleah and then Murphy. He tips his straw hat to Alleah and the rest of the group.

A bit later, the children and several of the adults seem to enjoy the simple misdirections and 'magic' of Alleah and Sardok - though a mother of one of the children covers her young boy's eyes as Sardok holds forth the feminine undergarment.

Of Ffloy: Iangold and company (Post 2 of 3) (ADM Kim) 
Sunday January 18th, 2015 4:06:32 AM

Iangold and some of his fellow brokers listen to the party's explanations, and are attended as well by some of the local citizens of Humble's Ford who have gathered as they see the golden bell being hauled toward the temple of Ffloy.

As Murphy speaks, some listen, others seem absorbed in simply admiring the golden instrument on the cart, and a few discuss quietly how they are going to lift it down from the cart to the ground safely.

A few turn their attention back toward Murphy as he mentions the giant swinging his sword at the speaker. As Hazel picks it up, several clap at his succinct rendition, and some even laugh with appreciation for what he said, as well as Shel's concurrence.

Iangold focuses in when Murphy mentions the two ogre mage brothers, and the correspondence between them.

"So, if you had been more thorough in your searching your first time there, we might have had the bell back well before now?" the chief broker asks with a raised eyebrow.

One cleric, whom Murphy knows as Simon, cups his hands and shouts. "You set your hands to the sides of your mouth and talk loud like this from a hundred yards away, Murphy!" Simon and a few of those near him laugh.

Another one, though, one of the few female brokers - Berylla - says, "Shush, Simon. You are being rude. These brave people faced down huge biguns, and brought our bell back. Do you think you could stand before giants, and defeat them in their strength?"

Simon's face flushes, and those who laughed with him decide they should look up at the sky or over at the bell. One of them, though, steps forward. "Thank you all, brave halflings. Thank you, each one." He advances and holds out his hand to Hazel, then Shel, and Bliss, then Alleah, Sardok, and Murphy. "You have our gratitude, and we believe what you have done will help this community prosper. My name is Cottar, of Angel Springs." He turns to his fellows, and says, "Let us hold a dinner in their honor - once the bell is remounted back at the trading square." He looks toward their chief cleric and adds, "If that sounds fair to you, Broker Iangold."

Iangold has a momentary look of irritation which quickly dissipates. "Well, let it be a luncheon - we can have it at trade square tomorrow shortly past noon." He turns to a diminutive round-faced halfling, and says, "Wellby, make up commemorative circles in honor of the occasion, with a simple bell in the center and some text I shall give you to sell as mementos of the occasion to those gathered." Then speaking to the one who shook the adventurers' hands, he says, "As you proposed it, Cottar, I make it your purview to attend to the other necessary arrangements."

Concerning the mention of Fatine, the broker waves his hand away. "That shall be for you to decide. She received half of her portion the day you left, and if you choose you may reserve the other half from the fifteen hundred gold we contracted with you for the second half of payment due upon return of the bell." He turns, "Simon, you and Berylla take these six in, use this key, and provide them the payment in assayed gems and gold, as they wish. And this small one, I believe," he says, indicating Bliss, "prefers platinum. There should be sufficient in store to cover his needs." He pulls from under his shirt then over his head a linen cord with a key on the end, and hands it to Simon. "Have them initial their contracts next to the 'payment received' line as the funds are distributed. That should be 250 gold pieces equivalent each." In a bit you'll learn from Simon that gems of 50 and 100 gold piece value are available. There is enough platinum for Bliss, even enough for a second person should they also want platinum pieces. Adequate gold is also there.

Then Iangold speaks to the group before they enter the temple. "Forgive me my words about not finding the bell sooner. Why would you have been expected to look for it when you did not know it was missing? Indeed," he says, with warmth in his voice, "you all did well, and I am grateful." His right hand presses against his heart, and his head inclines slightly toward the group.

Of Flower: Alouryn and other pulchritudinous devotees of the goddess of love (Post 3 of 3) (ADM Kim) 
Sunday January 18th, 2015 4:08:05 AM


About that time, from around the corner of the general store, dressed in silky dresses of yellow and gold, come dancing clerics of Flower. Each bears a short rod with long multicolored silks they weave in intricate flowing patterns as they sing. One girl, whom Hazel recognizes as Portia, skillfully plays a lute, as, plucking the strings, she also manages to tap out a lively rhythm.
The bell it went a missing
So answered 'venturers bold
"We'll find who took the chimer
Full wrought of lustrous gold"

And as we're reminiscing
The story as it's told
They stalked the trail blazers
Who dragged gold booty home

The giants, flames a-hissing
The thieves they paid their toll
When halflings, justice bringers
Reduced biguns to loam

And now we come a-kissing
These heroes of the Wold
Of golden bell the finders
Whose acts should be extolled
Faoil runs towards the group when they are fifty yards off, and excitedly circles Alouryn, occasionally leaping in the air trying to strike the passing silks with his nose.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Sunday January 18th, 2015 9:26:36 AM

The imaginary sound of gold pieces 'clinking' together fills Alleah's mind. She is brought back to reality by the Flower troupe.

"Ugh, not these hippy-dippy, touchy-feely folk again!" she does her best to force a smile, not at all in the mood for them to "come a-kissing" her.

"Say, Shel, didn't you say something about dinner?" Alleah takes a slight step back from the dancers. She turns to look at Iangold and asks with genuine hope "Would you care to join us, Broker?"

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Sunday January 18th, 2015 4:48:53 PM

Sensing Alleah's discomfort, Shel whispers to her, "You get used to them. They like to dance, but they are harmless. And the kisses are only pecks on the cheek," she laughed. "But yes, I'm famished. Let's get our reward and see if anyone is open tonight. If we don't sign the contracts just so,,I'm afraid Iangold will try to find some way to weasel out of the deal. Let's get paid then go eat!"

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim) 
Monday January 19th, 2015 2:13:16 AM


When Laughshield seems to chastize the group for not finding the bell in the first place, Murphy comments, "Well, if we had found the bell on our earlier venture, then there would still be one murderous ogre mage out in the Red Hills, viewing our kind as slaves and tender morsels fit to eat, Broker Iangold."

He is happy to shake the hand of Cottar, receiving his thanks. He answers Simon, the halfling who was jesting at him a moment earlier. He cups his hands to his mouth, and says loudly, "Actually, that was sound advice you just offered, Simon!" and gives him and his companions a wink, letting them off the hook.

He goes into the temple of Flower... now of Ffloy - signs his contract at the appropriate spot, makes certain they initial his copy, and receives payment in a 100 gp gem, two 50 gp gems, and 5 platinum pieces.

Then, with a quick, "Pleasure doing business with you," (the Ffloyan equivalent of "thank you") and dashes out to see the tail end of the dance of the Flower maidens. He has to seen what Hazel does when his eyes alight on Alouryn.

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Monday January 19th, 2015 1:17:13 PM

Hazel shakes hands and asks for Murphy to get his share of the payment.
"I got something to do here." - he says while seeing Alouryn and the rest dance.
He hoots and claps, making as much noise as he is able cheering at the Flower Girls (well, Alouryn, but also the others). He whistles and howls, smiles and cheer, and laughs at Faoil joining the dance.
He is truly happy.
"That is my fiancee!" - He tells, pointing to Alouryn, to anyone he finds next to.
Already added the 250 gp to the Character Sheet.

Murphy HP 32/32 AC 16/14/14 CMD 14 (Kim) 
Monday January 19th, 2015 7:11:24 PM


Murphy obliges Hazel. He arranges with Simon and Berylla to take Hazel's contract out to him for his signature, then goes back in, gets his payment (in four 50 gp gems, four platinum pieces, and ten gold pieces), then takes Hazel's share back out to him.

He nudges Sardok's elbow with his own. "See those dancing girls? That one is Alouryn, Hazel's fiancée. She is one of the original members of Humble's Sword, and is quite a healer. Now, go get your payment, Sardok! Then you can watch the girls a bit more, and maybe one of them will give you a little kiss."

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Monday January 19th, 2015 8:52:58 PM

OOC: I added the 250 to my sheet as well.

OOC: waiting on a DM post before deciding if Shel heads directly to dinner after collecting her share of the gold.

DM Jon! 
Monday January 19th, 2015 9:22:17 PM

The contracts are signed and the payments for the trip to retrieve the bell are made. The mood in the village is jovial and happy as news spreads that the Bell will be transported back to the Trader's Court tomorrrow with a Sales Day scheduled for the end of the week. To that end, Iangold politely declines the invitation for food with the excuse of needing to prepare.

The rest of the evening passes uneventfully, or at least as uneventfully as it can with boisterous halflings happy about how things are going.

~~~~~~~~~~~~

Good to skip ahead four days to Trade Day? Also feel free to do any Catacombs shopping or the like in those days

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Monday January 19th, 2015 10:10:37 PM

OOC: Good on my side. No need to buy anything, I think...

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Tuesday January 20th, 2015 12:38:43 AM

"If you need anything Ian, you know where to find us" Alleah excuses the Broker.

She then finally gets the chance to unwind in the tavern. Having only semi-recently left home, she is unaccustomed to drinking. Her parents would have had a fit had she tasted ale at a younger age.

Alleah takes it slow however. Nursing a small mug of cider into the evening, before excusing herself to finally get some rest.

----------------------------
OOC: Alleah is doing some CC shopping. Her Bag of Holding is full, so she's getting a Handy Haversack now as well!

Murphy (Kim) 
Tuesday January 20th, 2015 3:56:04 AM


[OOC: A note: each person also gets 83 gp from the split of the 500 gp obtained from the treasure room where the bell was found. It also was mentioned that there were gems found, but no value for them was ever given, that I was able to find.]

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Tuesday January 20th, 2015 4:11:52 AM

OOC: Plus the misc equipment we recovered and can sell. Though, if noone objects, Alleah will be keeping the ogre pants :)

Murphy (Kim) 
Tuesday January 20th, 2015 4:35:27 AM


There is a pile of things Murphy would like to do now that we're back in town. Here is the short list:
- Let his companions know generally what he plans to do until the trading area opens up, and see if anyone wants him to do anything particular with them, or in addition to his plans, or if any wish to join him in some of his activities.
- He is willing to help Sardok get to know more about the community & its people, if he has an interest in such. He does talk to him about his concerns that in the next year or so there may be raids or worse by Red Hills biguns into Crescent Valley. He would love kicking around ideas about how they might prepare the community against such attacks.
- Check up on the fellow Alleah persuaded to leave behind his wayward life, and learn some non-rogueish skills (one of the barn attackers). He was left to maintain our burrow beside the river. He will ask him how things went, and if anything of interest has happened during the party's absence. Get a report from Cora and Eldon, as well as from Murphy's mother and siblings, on how he has comported himself.
- Shop - will turn in some things, pick up some things.
- Visit with several of the older members of the community, both leading citizens as well as those less in the limelight. Get their thoughts on various topics - but in particular, he wants to learn what they know about the olden days, and the times when trade with the Red Hills inhabitants was a regular practice. Do they think we can resume trade? Does Madame LaRue know what plants, spices, trading goods she is aware of that can be sourced from the Red Hills.
- He will discuss with the militia and the constabulary a few notions - such as setting up some berms, perhaps also some areas which might slow down and channel an outside attack from big'uns. "Of course we hope such does not happen, but the Red Hills are getting restless these days." He recalls Idafeatu's resentment toward the halflings of Crescent Valley, and how the giants from the hills feel cut off from their brethren to the north since the establishment of the ward towers. Include the local wizards in such questions and discussions.
- Each day spend about 2-4 hours exploring shapechanging into a different animal. Get a feel for what it is like to dwell, albeit briefly, in a seriously different body.
- Murphy fasts the day after they arrive, and spends some of the time normally spent eating in prayer and meditation
- And he does several other things...

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Tuesday January 20th, 2015 8:51:52 AM


Bliss pockets his 250 +83 gp and grins.

He shakes hands with Iangold. He asks him, "Mister Iangold, I just now noticed that your name has the word 'gold' in it, and you are very concerned with gold. Is that just a coincidence, or ... or something else?"

Things Bliss does over the next four days:

-- Bliss approaches each of his friends and declares, "I have decided to be a hero. So I hear there's a hero club you can join where they teach you to be more hero-like. It is very expensive, but I think it is worth it. [OOC: Bliss really wants to join the WLA. Kim, did you say there was a branch in Angel Springs? Can Bliss get there and back in time?]

-- Bliss gives the party wand of CLW to Alleah. "I've already got one, actually," he explains.

-- Bliss replenishes his bolts and pays to maintain his gear, spending 25 gp to make sure he is up to snuff.

[OOC: Updated sheet to add gp and to change status on expired yule gifts.]

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Tuesday January 20th, 2015 10:43:32 AM

OOC: Adding the other 83 GP :)
Hazel will spend the days as close to Alouryn as possible, spending time with her and preparing for the weeding.


Sardok HP 27/35 AC 20/15/16 
Tuesday January 20th, 2015 12:07:36 PM

OOC: added the 83 and 250 gp. There seems to be a problem with the char sheet, so I tried a new link. :/

Murphy (Kim) 
Tuesday January 20th, 2015 1:29:37 PM


"So, Quotiln," Murphy asks Alleah's ward, "How are things going here so far?" He looks to see how things look at the Humble's Sword burrow, and tries to get a feel for how far the training and support the halfling has received has taken him over the past several days.

He also transfers his callico cat over to the burrow from his family burrow. He enlists Quotiln's help in fashioning a wee cat door.

======

"Yes, Bliss, the Woldian League of Adventurers has a place in Angel Springs. It's about nineteen miles from here to there, so you could get there in a day, spend two nights, perhaps, then get back in time for the opening of Traders Square. Actually, that is a good idea. I might change my plans and go along with you! My sister, Selithe, and brother Kendry are members in good standing."

So, if Bliss goes, so does Murphy. He brings two of his ponies - one for him, one for Bliss. He will take the oath of the WLA, and receive the initial training. And then have real motivation for additional adventuring, as his funds will be quite diminished.

OOC: If anyone else is interested, you can read about the WLA. Membership at our level is 2,000 gold pieces - there are quite a few benefits to membership. I recommend you at least read the page at the WLA link.

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Tuesday January 20th, 2015 4:48:27 PM


Bliss is super excited and totally wants to go to Angel Springs!

"Thank you Mister Murphy! Who else wants to go! Who does NOT want to be a hero!"

Mookie looks like he has something to say, but holds his tongue for once.

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Tuesday January 20th, 2015 7:21:36 PM

OOC: the WLA is awesome! I've never heard of it before. Shel would love to get in on something like this! Thing is, she doesn't have the 2000 gold just yet. She's close, so after our next little mission, she will have enough to join! She is definitely in, for the cool pin/badge alone.

"That sounds like a really neat organization! I don't quite have 2000 gold to join just yet, however. If I could borrow 72 pieces of gold from you two, I'd gladly repay you, though. This Iangold seems to love to give us gold, so I'm sure we'd get another paying job relatively soon!"

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Tuesday January 20th, 2015 10:04:23 PM

"I'd be happy to loan you some gold, Shel. I've got change from my purchases at the catacombs. Here you go" Alleah does have a greedy streak, but knows when a cause is just. And if it means one more hero in the Wold, then it's a cause she's happy to get behind. She hands over 72 pieces of gold (precisely) to Shel and smiles.

----------------------

Alleah will watch over Murphy and Quotiln and the cat-door project. She'll hand out hammers, nails, saws, whatever, as a kind of carpenter's apprentice. Happily sitting back and watching the two men go to work building. It reminds her of the times she would sit back and watch her father build things. To her it just looked like pieces of wood, but he could turn them into such wonderful things. The closer she looks at Quotiln, the more she can see pieces of her father. Yes, this man may be related to her after all.

----------------------
OOC: Catacombs order sent to DMs for review/approval

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Wednesday January 21st, 2015 5:09:32 AM

Alleah will also try and appraise the gems found with the bell.

(Appraise check: 20 = Base 7 + Magnifying Glass/Scales 2 + Guidance 1 + Take 10)

DM Jon! 
Wednesday January 21st, 2015 8:59:07 AM

The next few days pass quickly as the Humble's Sword busy themselves around town or on a trip to Angel Springs. The bell is carted off along with a dozen workmen with word spreading they they will be spending the rest of the week fixing up the Trader's Court to help restore some of its former glory.

In Humble's Ford the home of the new home of the Humble's Swords has been thoroughly cleaned by Qoutiln while the heroes have been out and he gladly offers to help in fashioning the door for the cat. In fact he manages to get the door made with Murphy and only ends up with one broken finger to show for it.

Those that wish to travel to Angel Springs to join the WLA can do so, but time will be tight to get there, train and get back in time for Sales Day. Tight, but doable.

And finally Sales Day arrives.

Early in the morning the wagons of the merchants heading to the Trader's Court are lined up outside of town with the wagon of the priests of Floy in the lead and a spot for the Sword's reserved behind it. There is a mood of merriment and hope in the town as the reins on the lead wagon are crack and the caravan sets off.



Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Wednesday January 21st, 2015 11:15:53 AM

Shel hugged Alleah after the cleric offered her the lacking funds. "Would you like to come with us and investigate this whole WLA thing? I think it sounds very neat. I doubt there's any Flower dancers there," she uttered with a giggle.

-Shel was very excited to travel to Angel Springs, and check out this WLA. I doubt they'd even let me in the front door, though. I'm no hero, I'm just a girl from the middle of nowhere, she thought to herself. Even after she was allowed in, she thought they were probably just after her gold, but Murphy and the others were gung ho as well, so she stuck with it. She underwent the requisite training and beamed with pride upon being given her initiate badge. "Isn't this just the cutest," she whispered to the others.

On the trip back to the Ford, all she could do was talk about the neat experience that she'd had. "Forst they told me to punch a board. I did, and boy, did it hurt like the dickens. Eventually, it got to the point that it didn't hurt anymore. They told me that I had good form. Can you believe that? Me...who can't even pick up a decent sized log had good form! It's crazy, I say.". She kept up a running dialogue of all the different things they had her punch, like a pineapple, a rock, a stuffed monkey, etc.

OOC: I think I'm going to have Shel take the IUS feat, lol! I love it...

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Wednesday January 21st, 2015 2:18:19 PM

Hazel will grudgingly assist, with Alouryn if possible.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d20+10=22 ;
Wednesday January 21st, 2015 8:50:41 PM

"That's ok, Shel. I'm sure you're a good investment!" Alleah hugs her friend back "And if it's all the same I think I'll stay in Humble's and keep an eye on things. You guys go and have fun"

Alleah is not interested in joining the WLA, not seeing herself as a 'hero' anyway.

But finally trade day has arrived!

Alleah ensures that Quotiln knows he is free to attend if he so chooses. He is not a slave, that must be made clear.

She will try to get the Broker's attention, either on the journey or beforehand

"Ian, sir? Happy Trade Day to you" she's unsure what the traditional greeting would be for this day, but that will have to do "Might I beg a boon from you? You see, I have a set of merchant scales and I was wondering if you would do me the honor of signing them? To have them autographed by a Broker such as yourself would make them all the more special" Alleah beams one of her trademark smiles as she continues to simultaneously suck up to and look up to the Broker.

Sense Motive: 22

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Wednesday January 21st, 2015 8:57:01 PM


Bliss (and Shel and Murphy) race up just in time for the Trade Days! Bliss may be huffing and puffing, but he shows off his new WLA membership pin proudly, pinned to his shirt for all to see!

"Look Miss Alleah! Look! I'm a hero now, for sure!"

"Your mom would be proud," says Mookie, serious for a moment. "She was an officer in that club, you know."

"Shucks, I know that," says Bliss. But his grin gets even wider, if that's possible.

Murphy (Kim)  d8+1=7 ;
Thursday January 22nd, 2015 3:19:01 AM


Murphy heals up Quotiln's broken finger. Together they admire their handiwork. It takes Murphy about half an hour to help his cat figure out how to use the wee doorway flap that they made for her to facilitate ingress and egress. "Go catch some mice, now."

He is excited to consider membership in the Woldian League of Adventurers. The improved unarmed strike seems a good thing to learn, as he recalls Podo's style of fighting.

DM Jon! 
Thursday January 22nd, 2015 6:47:49 PM

Quotiln is quite happy to have his broken finger quickly mended by Murphy during the project.. and excited on the Sales Day that he is to be allowed to go to the Trader's Court. He thanks Alleah and the rest of the swords before securing himself a place amongst the merchants wagons.

The trip to the Court is uneventful, but passes quickly in merriment and song. One of the merchants pays the brewer to break open a cask meant for sale and a free mug of ale is offered to all that can bring their cup during the trip.

Once the wagons arrive at the court they find it a different place than with it was last visited. The bell has been rehung with the stand freshly white washed and shining. Some landscaping has been done with potted plants laid in the earth to give the area a more vibrant, welcoming feel. Some rough hewn benches of wood have been arranged here and there as well.

The wagons move to park themselves in one half of the square and it becomes a makeshift market while Iangold and the other priests prepare themselves at the bell. After all the wagons are in place Iangold stands on his wagon and claps loudly to get everone's attention, "Fair folk of Humble's Ford and beyond.... on this joyous Sales Day, the first in years, I could give a speech to you preaching of our hopeful future and trade.. but instead, let the speech be given in the language of Flloy. The sweet sounds of Commerce! Let us summon the peaceful traders of the Red Hills!"

he motions to one of his priests that pulls a roll on the bell stand and the bell tilts... and he releases. The bell tolls a sweet, pure note that carries for miles. The musical tone seems to calm the mind and heart with its purity... and it reaches far into the Red Hills.

~~~~~~~~~~~~

OOC To you magical folks the bell seems to have an affect similar to Calm Emotions on the Trader's Court. No violence will be initiated by those present. You can roll a will save if you really want though.


Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+4=11 ; d20+11=16 ;
Thursday January 22nd, 2015 9:26:36 PM

Hazel don't like all that people, all that trade, being more comfortable in a forest, with a handful of friends as only company... he would rather be out, on the fields, with Alouryn and Faoil...
And he still doesn't like "those ffloy guys"... He keeps an eye open in case they are trying something...
Will Saving Throw: 11
Perception Roll: 16

Sardok HP 27/35 AC 20/15/16  d20+2=4 ;
Thursday January 22nd, 2015 10:46:16 PM

Sardok fails his save, and finds himself melting into the atmosphere. He brings out his tin mug and samples joyously at the free ale.
He wanders over, a bit unsteadily, and finds Hazel. "Why the long face, Horse?" Sardok chuckles at his quite unfunny joke. "Y'know, at another time, I might be a bit uptight about this, a happy day with lotsa merchants an' gold an' stuff an' a bell jus' ANNOUNCING the whole flaming thing to every devil-spawn in th' Hills. But now...meh! I say, why fight it? Isn't our society built on the free exchange of goods and services? A fair day's work for a fair day's pay and all that?"

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26  d20+11=23 ; d20+10=20 ;
Friday January 23rd, 2015 12:15:54 AM

Will Save: 23, since everyone else is rolling :)

Alleah can feel the vibrations of the bell throughout her entire body.

"And a little bit of luck never went astray either, Sardok" she adds with a grin.

Alleah scrambles atop one of the wagons to get a better view. Which direction would the first trader appear from? She's excited to see how many traders will be called by bell. (Perception: 20)

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Friday January 23rd, 2015 5:49:54 AM

Shel is a little less excited about the Trade Festival since she no long has any gold for the shopping. She still attends, just to see the merriment and festivities breaking out. It was her first experience at the Trader's Court. It was a really neat experience when the bell was rung and the magical waves washed over her!

Murphy (Kim)  d20+9=15 ;
Friday January 23rd, 2015 6:32:47 AM


Murphy takes the time to look all around the area. He enjoys the plantings. He knows some things to do as a druid which could augment and supplement the vegetation, but leaves it be for now.

He has his Teucri mug, a full 20 oz capacity - and takes up the offer to fill it. He shares sips with those of his friends who want to sample it. He drinks only lightly himself, wanting to keep what wits he might have.

After the first 15-20 minutes, he tells Shel, "Say, I think I'd like to take a look at what effect the tolling of the bell has in gathering people from the Red Hills. I think I'll find a hidden place nearby, change into a hawk, and fly southwards a ways. If I find anything interesting, I'll wing my way back and let you all know. I should let a few others know, too." So he goes next to Bliss and Mookie, and lets them know of his plans. "Any advice for an inexperienced winged halfling?" he inquires of the crow who never seems to lack an opinion. "If you want to come alone - if that's all right with Bliss - I could try changing into a crow, rather than a hawk. Having a hawk and a crow winging it together might arouse suspicion, if anyone is paying attention.

Last he talks with Hazel. "Things all right with you and the lady? Or is it that you're here, and she doesn't seem to be at the moment?" he inquires. He does tell Hazel of his plans to fly south a ways. "I shouldn't be gone more than four hours - and likely less than that. If I'm not back by that time, then something likely went wrong."

A few minutes later, he finds a place hidden behind trees and a bush, and transforms into a hawk - unless Mookie chose to come along, in which case he changes into a crow, then flies toward the Red Hills, gaining altitude so as to get a good overview of the territory.

[Made will save - unless the spell effect is of a higher order than the normal calm emotions - please let us know the DC for the will save.]

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Friday January 23rd, 2015 10:57:13 AM

OOC: I hope Hazel went to the trade day with Alouryn and Faoil.
Hazel seem not to like the "horse" nickname Sardok uses... but he let it pass... this time.
To his friends he answers.
"I am not much into crowds. And I hope society is build on families and love, and not gold and trade..."
After saying that he kisses Alouryn hand sweetly.

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Friday January 23rd, 2015 3:03:46 PM


Bliss does not bother to save.

He enjoys the day and the celebration.

Sardok HP 27/35 AC 20/15/16 
Friday January 23rd, 2015 10:06:45 PM

OOC: *chuckle* It's not a nickname, it's a reference to a dumb joke. "A horse walks into a bar, and the bartender asks, "Why the long face?"
See, it's a play on words, since having a 'long face' is a euphemism for being sad, but horses have very long faces--ah, nevermind. I'll try to find better jokes. ;-)


Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Friday January 23rd, 2015 10:31:34 PM

OOC: Well, Hazel didn't got the joke... :P

DM Jon! 
Saturday January 24th, 2015 9:05:29 AM

While the towns folk are excited for the Sales Day.. some of the Humble's Sword not so much.

Hazel would rather be spending his time in the wilderness with his lady and hound, but feels its his duty to watc the priests of Ffloy. He finds them doing nothing that would raise suspicious. They mingle in the crowd and chat.

Sardock succumbs ot the magic of the bell and the free ale and makes a poor attempt at humor.

Alleah climbs on top of a wagon to get a better view..

Shel is please with the day over all, but laments the lack of coin to trade with

Murphy makes plans to scout the Hills instead of staying for the markets. It looks like he will be birding it alone.

~~~~~~~~~~~~~~~~~~~~

Those in the square unfortunately are in for something of a wait. Over an hour passes and still no traders from the Hills have appeared... but then, just as murmurs of packing up and heading home are spreading through the merchants the sound of deep voices singing can be heard and a few minutes later a family of half-orcs appear pulling a hand cart laden with furs behind them.

The half-orcs are on the first to arrive as soon after a couple of Hill Giants appear touting large packs of intricately carved wooden bowls. In another hour several representatives from the Red Hills have appear offering various goods for trade, including a clan of Red Hills halflings selling surprisingly well-crafted baskets.

The traders of Red Hills and Crescent Valley mingle, coins and goods are exchanged, and through it all Iangold smiles from atop the seat of his wagon. He'll occasionally speak to anyone that comes to talk to him, but otherwise he lets the trade proceed and his fellow priests record.

~~~~~~

From his flying Murphy is able to spot several groups of Big 'Uns approaching the Trader's Court, all laden with the signs of trade instead of war. There's even a playful band of halfings on their way. He spots a few trolls heading away from the court, apparently driven away by the magic of the bell.



Murphy (Kim) 
Sunday January 25th, 2015 4:17:53 AM


Hawkeyed-Murphy tallies the various groups, number of members of each group, from which directions they are coming, along with an estimate of their arrival times. Then he turns about, and returns to the place where earlier he changed, and, ensuring no eyes are able to see his current location, changes shape back into Murphy.

He gathers together the members of Humble's Ford, gives them a quick run down of what he saw, then comes over to Iangold Laughshield, and relays the same information to him. "Looks like things are getting lively, Broker!"

Murphy (Kim) 
Sunday January 25th, 2015 3:09:42 PM

Murphy then takes Sardok aside. "You have a good head for tactics. I think things will be peaceful today. But if they are not, what preparations, what precautions can we take?" He looks around at the shoppers and bargain hunters, then returns his attention to Sardok. "Think it over, then let's all talk."

Murphy (Kim) 
Sunday January 25th, 2015 3:09:53 PM

Murphy then takes Sardok aside. "You have a good head for tactics. I think things will be peaceful today. But if they are not, what preparations, what precautions can we take?" He looks around at the shoppers and bargain hunters, then returns his attention to Sardok. "Think it over, then let's all talk."

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Sunday January 25th, 2015 3:35:05 PM

Shel relaxes, much like Bliss. She plops down in a nice sunny spot and catches some rays, while the boys run about scouting here and there. "Calm down, and let the bell do its work!" She pulls out her book on Wardd that she hasn't had much time to read recently, and starts absentmindedly thumbing through a few pages.

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16 
Sunday January 25th, 2015 6:51:46 PM

Hazel doesn't like the biguns, and Faoil, picking on his master, growls to them... but they refrain of violence, just keeping a close watch over them.
"I knew this Ffloy guys would bring only troubles..."
Even after seeing no bad stuff happens Hazel tries not to let his guard down.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 26/26 
Sunday January 25th, 2015 7:56:02 PM

Alleah is suitably impressed by the power of this simple bell. But at the same time she is a little concerned. This thing must have a near artefact level of power. What if it was corrupted?

Alleah casts a Detect Magic cantrip and looks closely at the bell. Following that she will scan the crowd nearby. Just as a precaution mind you. There is soon to be a whole pile of goods and gold together in one place.

After that, she will gladly join in with the sale day activities. She will try and value the various wares on offer, and if she should spy a bargain, she will not hesitate to snap it up (Appraise check: 19 with Take10. Happy to spend up to 20gp on various trade day goods). Finding a bargain she will chalk it up to right-place, right-time.

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+12=19 ;
Monday January 26th, 2015 6:11:06 AM


Zeoll wanders around the market, admiring the bowls, touching the fur.

"Very soft!" he exclaims.

Wandering by Iangold, Bliss comments, "It looks like the market is a big success."

He keeps a sharp lookout for bargains and anything interesting or unusual: Perception 19.

Sardok HP 27/35 AC 20/15/16 
Monday January 26th, 2015 8:09:29 AM

Sardok nods sagely at Murphy's question, and scans the approaching hordes. His mind idly plays over the various scenarios, but the scene being what it is, with large crowds, mingling crowds.... None of these forces would approach with open hostility. So the most likely scenario would be that everyone is homogeneously mingled, and then trouble starts. If it's organized, and there's a large force...there is no plan that could prevent that.

"Basically..." Sardok starts out, "basically...we're all fragged. Everyone last one of us!" He laughs and takes another swig.

Somewhere along the edge of his mind is the term "Strategic Reserve". It's the idea that a group of people stand off to the side of the situation, so that should trouble happen they can rush in and at least minimize anything that might happen.
Had he been asked before the bell, he might have made plans and diagrams and assigned team-roles. But now...

Now, boy, this is some really good ale.

Hazel (Bob Danderfluff LaRue) HP: 24/43 AC: 18/14/15 - Faoil: 13/13 AC 18/13/16  d20+11=30 ;
Monday January 26th, 2015 4:53:18 PM

Hazel, seeing nothing happens, tries to detect if Alouryn wants something from the merchants, so he can buy it for her.
Perception Roll: 30

DM Jon! 
Monday January 26th, 2015 9:06:10 PM

Shel is relaxed and finds the market an excellent place to catch up on her reading.

Hazel casts his untrusting gaze over those gathered, but no one seems ot be up to any foul business.

Alleah decides to study the bell and takes a look at with a more magic vision.. it radiates with extremely strong Enchantment magic, near artifact level of power as surmised. With her appraising eye she snaps up a couple of the carved bowls when she sees just how detailed the work is.

Bliss turns into a old cat lady for a brief moment while examining the goods for sale. He doesn't spot anything unusual other than the gathering.

Murphy returns from his scouting to inquire of tactics with Sardok in the event that the event was to turn not to peaceful or attract the wrong sort of folks.

Sardok examines the field, weighs his options, and decides that it'd just be a huge mess all around.. and that's some good ale.

Hazel looks about for Alouyn who is currently trying on a shawl made of fox fur...

~~~~~~~~~~~~~~~~

Shortly after Murphy returns the first of the visiting Red Hills folk takes their leave. It is a couple of half-orcs that had sold their basket of smoked fish and purchased a nearly equal amount of sweat treats from Humble's Ford witih their earnings.

The rest however, stick arond for some time bartering and trading, but the Sales slowly wind to a close as everyone's money is depleted and all the possible trades have been completed. Iangold confers with his priests on the wagon and together they are going over a scroll full of sums..

And then the fish-smoking half orcs reappear. They look angry as they stalk into the square and yell out, "You trick us? You ring the bell, promise peace and trade.. and then rob us when we go home? You sell us goods only to steal them back!"

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33  d20+11=15 ; d20+10=26 ;
Monday January 26th, 2015 10:29:20 PM

Alleah instinctively places herself between Iangold and the half-orcs. But she doesn't want to encourage any hostilities. She raises her empty hands in the air to show she is unarmed.

She turns her head and whispers to the Broker "Do you have any idea what they are talking about?"

Perception: 15
Sense Motive: 26


Murphy (Kim) 
Tuesday January 27th, 2015 1:30:35 AM


"What was taken from you, traders?" Murphy asks the half orcs. "What was stolen?"

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Tuesday January 27th, 2015 6:30:24 AM

Shel closes her book and slides it back in her satchel, rising to her feet. The League of Adventurers wouldn't allow Iangold to be assaulted, so she prepared for trouble.

Sardok HP 27/35 AC 20/15/16 
Tuesday January 27th, 2015 8:01:00 AM

Sardok says a silent prayer of thanks to Gargul that something exciting is happening. He drains the last of his mug and replaces it in his pack. He walks the grounds nonchalantly, seeming to stare at the last of the crowds, or possibly the birds. He just happens to end up somewhere behind the party of fish-orcs, obviously paying them no attention whatsoever.
That his cloak is hanging loose and revealing both sword hilts is of course meaningless. He's sure the diplomatic core will have this all worked out.

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16  d20+1=18 ; d20-2=4 ;
Tuesday January 27th, 2015 12:51:27 PM

OOC: Level 5!
Hazel: +7 HP for a total of 50; new Favored enemy Humanoid (Giant) +4 (I hope it is a better choice than Orc at the long run); +1 BAB; Feat: Speedy Slinger; Skills: Perception, Ridex2, Stealth, Survivalx2; New spell, so normally he will have Longstrider and Magic Fang.
Faoil +1HD; +1 BAB; +1 Will; +1 Skill (Survival); +1 Feat (Light Armor Prof)


Before the action
Hazel goes to Alouryn and buy her the fox fur shawl... (How much is it so I can deduct it from his funds)
On the action
Hazel winces at seeing Murphy trying to talk to the biguns again. He gives a quick kiss to Alouryn and winks at her.
"Back in a second, there are some biguns asking for a wooping... which I will be happy to give to them..."
He moves quickly, together with Faoil, to get in front of the half-orcs, his sling staff firmly in his hands.
"Back off! I won't swing first, but I promise I will swing last."
Intimidate Roll (-4 as he is smaller): 18
Faoil Intimidate Aid Another Roll: 4 (I think that should be bad in the rules... dogs especially as big as Faoil can be very intimidating... :S


Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33  d20=13 ;
Tuesday January 27th, 2015 10:43:39 PM

Things are escalating more quickly than Alleah would like. Despite not being the most tactful of people, she decides to interject

"I'm sure what my learned colleague here means is that we should find a calm and peaceful way to resolve this issue. Please. My name is Alleah" she gives a slight bow whilst keeping her hands raised "Please, can you tell us what was stolen, and why you believe the people here responsible?"

Diplomacy: 13
Perception of 15 was rolled earlier. Does Alleah notice any weapons on the half-orcs?


Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Wednesday January 28th, 2015 1:27:29 PM

Hazel quickly moves to stay between Alleah and Murphy... nothing will happen to her while he is around...
"And now this girl! First Murphy, and now Alleah! don't they know they should stay back, away from enemies? Why do they insist in talking to this filth?"

DM Jon! 
Wednesday January 28th, 2015 3:59:40 PM

iangold frowns at the half-orcs and looks towards Alleah at her question with a shake of his head after she positions herself in front of him. he honestly appears as surprised as everyone else.

to Murphy the half-Orc replies, "Everything! They took our bags with everything we bought. The pin for my daughters hair, the stone to sharpen our knives, the chocolate!"

Sardok and Shel get a glance from the big ins as they approach but for they keep their attention on those speaking.

They are angry like irate customers, but are keeping hands away from the simple weapons are their belts (knife, hand axe) and are not seeming threatening aside from raised voices. The step back at Hazels words. around the Square other Big Un's start hastily packing up their wares and purchases.

they look back to Alleah as she addresses them in a more diplomatic manner. "They took everything we bought and the bags we carried them in. we know they were from the Valley.. They were halflings, but of no clan from the Hills"

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Wednesday January 28th, 2015 4:20:39 PM


Bliss hears this story of robbery and is outraged!

"This sounds like a job for heroes!" he declares.

"We'll find these robbers and get you back your goods," he tells the poor victims of this disaster. "Because that's what heroes do!"

[OOC: Sorry to miss a day. The blizzard kicked me off the Wold!]

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Wednesday January 28th, 2015 4:51:47 PM

Seeing they are backing down, and hearing their plight, Hazel lowers his sling staff.
"How did they look like? Did they stole something of you you haven't bought today? Something my dog could track?"

Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11 
Wednesday January 28th, 2015 8:17:11 PM

"You can't just accuse everyone under the sun of stealing from you. Can you tell us more about them? Yeah, do you have anything that Faoil can sniff, so that he might get a good scent from them? I bet he could lead us to them in no time."

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33 
Wednesday January 28th, 2015 10:59:10 PM

"Perhaps the best place to start is at the beginning. Would you allow a small group of us to accompany you back to where your goods were stored before they went missing? We may be able to track the culprits from there."

In Alleah's mind, separating these angry folk from the rest would be in the groups best interests.

She admires Bliss' attitude to heroics, and adds to the half-orcs "In the spirit of friendship and peace we would be glad to aid you"

Murphy (Kim) 
Thursday January 29th, 2015 4:04:27 AM


"Besides, we want fair trade here, and customers who are pleased with what they gain in trade. Not a playground for thieves - regardless where they are from."

As he notes other traders preparing to leave in haste, Murphy steps over to Iangold, and urges him quietly, "Tell them there was a misunderstanding," he begins, glancing at his friend Hazel, who now has a clue. "Our friend thought they were threatening you, when that was not the case. Tell them trading may continue, and we will make efforts to ensure safety and security for all who trade peacefully. Then, send someone for the militia, and ask them to serve as courtesy escorts for traders who wish to leave - might we suggest they travel in groups? - until a safe distance away, at which point the traders may continue on their way, and the militia may return here.

"Then, by your leave, we will see if we can recover the stolen items. We want a good reputation as traders, yes? If traders see we take swift action to ensure any thievery is quashed, and that justice is brought to miscreants who disrupt free and fair exchange, then like as not that will improve trade."
He awaits Iangold's reply.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33 
Friday January 30th, 2015 12:06:50 AM

OOC: Cayzle passes on his apologies. He has lost internet

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16  d20+7=15 ; d20+11=14 ;
Friday January 30th, 2015 8:32:38 AM

OOC: Trying to move the action forward
Hazel makes Faoil smell one of the traders.
"Don't move or he will bite!"
After he has sniff some 20 seconds, Faoil raises his head and starts tracking the smell, looking for the essence in the air, with luck taking them after the bandits.
Hazel runs after him.
"Find them, Faoil. Swords, time to catch some bandits! Follow Faoil! Murphy, maybe you can fly on top of us and see ahead!"
Faoil Survival Tracking by Scent Roll: 15
Hazel Survival Aid Another Roll: 14
Track by Scent: A creature with the scent ability can follow tracks by smell, making a Wisdom (or Survival) check to find or follow a track. The typical DC for a fresh trail is 10 (no matter what kind of surface holds the scent). This DC increases or decreases depending on how strong the quarry's odor is, the number of creatures, and the age of the trail. For each hour that the trail is cold, the DC increases by 2. The ability otherwise follows the rules for the Survival skill. Creatures tracking by scent ignore the effects of surface conditions and poor visibility.

DM Jon! 
Friday January 30th, 2015 9:52:26 AM

Ooc: sorry guys, Im in the same boat as Cayzle. I'll get a post up soon at work

Sardok HP 27/35 AC 20/15/16 
Friday January 30th, 2015 1:02:45 PM

OOC: Oddly, I'm hearing multiple reports of the internet being down. I lost it at work earlier, and my house is down too. Ominous.... :/

[DM StevenVdB] - This sounds like a job for heroes! 
Friday January 30th, 2015 4:07:57 PM

Bliss boasts that they will get the Hal-Orc's goods back... after all that's what heroes do!
While Bliss makes a decent performance of what heroes do Hazel tries to get some more informations.

"How they look like?! Like you! Halfling robbers they were!! Thieves! No good trading with Halflings! They took all we bought today... "

But then Shel berates the Half-Orc for he shouldn't just go about blaiming every Halfling in Humble's Ford...

"You say Grumumak liar?! THEY HALFLINGS I SAID!!"

Luckily Alleah is able to defuse the situation somewhat by calmly making an action plan... best place to start is at the beginning...

"You nice... She not... " Grumumak says as he points at Shel, "Yes you come see wagon so you see we no liar!". He says to Alleah but the words 'no liar' he speaks with emphasis and into Shel's face...

Muprhy takes note of any traders who appear to leave the site in haste. No one leaves but all are watching the scene with intrest... some seem to hesitate to continue trading! Iangold listens to Murphy and gives a couple of nods.
As he listens he takes his hand out of his pocket holding a torn piece of paper... as he read his eyes grow wide and you seem to see his face going a tint lighter...

"I doubt there will be an other robbery... whoever did this clearly wanted to disturb the trading... look... I don't know where this comes from... someone must have slipped it in my pocket I guess... "

Murphy takes the note and read:
Congratulations on your first Sale Days!
Your friends, F.E.A.R.


Iangold eyeballs Murphy...
"What should I do?!" he whispers desperately...

A few minutes earlier, near the Half-Orc's wagon, Hazel had Faoil smell the goods and any tracks on the ground. The dog frantically moved back and forth untill he barked and headed into the bush next to the road. Hazel noticed some footprints too!

The Ranger quickly gave Alouryn a pecker on the nose and then headed after his trusted friend... Faoil and Hazel were able to follow the tracks for quite a while. They turned back to Humble's Ford it seemed! But suddenly the traces went dead... just as if something wanted you to see they were going to Humble's Ford again and then magically erased all tracks or traces... Faoil yelped confused.

Dissapointed Hazel returned to the trading site just at the moment Iangold and Murphy are staring at the disturbing note...
As Alouryn sees Hazel reappear she slips her hand in his and huddles against him. Troubled times have come to Humble's Ford and she wants to be close to her loved one.


(OoC : DM Jon has asked me to post today as he's having trouble with heavy snow. As we are at the end of Module 4 it's likely that I will continue posting as of Monday also and lead you into the next module...)


Shel Breezelee Kromnite (Gerald) HP25/26; AC 14/14/11  d20+7=10 ;
Friday January 30th, 2015 7:14:46 PM

Shel really was affected by the calming influence of the bell. She would have never let the Orc yell at her like that, if not for the strong Magic. As she was completely calm, however, she simply smiled at the angry orc. "Grumumak, don't be mad. I'm sure no Humble's Ford halflings robbed you. It's funny everything you had was stolen though. How did your group let that happen? Are you sure the halflings didn't have some help. From the inside," she says with a bright smile.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33  d20+11=16 ;
Friday January 30th, 2015 8:32:51 PM

"Aww man, I was going to place some gold on the odds of FEAR trying to ruin things" Alleah says on seeing the note. Now she's upset about two things. "Those guys are really starting to grind my gears"

Alleah looks over the cart carefully. Was any item left behind? Is there an animal leading the cart that she might speak to?

Perception: 16



Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle)  d20+12=32 ;
Friday January 30th, 2015 9:03:17 PM


Bliss is a little confused and a lot outraged. "Who are these FEAR people, anyway! They sound like villains to me. Well, as I always say, the opposite of Fear is Bliss!"

He aids Alleah in her searching for clues: Perception 32, nat 20!

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Friday January 30th, 2015 9:03:45 PM

OOC: Sorry to have missed a post. Lost Internet and got snowed in! I'll try to be a better poster and RPer next week!

Sardok HP 27/35 AC 20/15/16  d20+5=24 ;
Friday January 30th, 2015 11:10:58 PM

After the fruitless search, Sardok flares his cloak back over his hilts and comes around to the irate orcs, a broad smile on his face and an open handshake for each one.

"Friends," he begins. "If we are to help you, you must be more forthcoming with us. For such, brave, powerful warriors as yourselves, how is it that many bags were taken from you while you were on the march home? Didn't you start walking straight home? Did you leave them unattended? Did you set them down to hunt?
And you say that you know they were halflings? How is that? What -exactly- happened that you saw those that had robbed, yet they went from you un-slain, and you stand here weapons un-bloodied and with no scars of battle upon you!
Simply tell us what happened...and if you can recall anything, well, -unusual- about them so that we might know them when we seem them, all the better!"


Sardok realizes that the orcs have been overly ambiguous in their claims. Sure they might have been robbed at the fair, but to be on your way home, with bags in hand, and have them whisked away? One bag might be stolen by a very good thief, but a whole slew? Something is missing here....

Sardok HP 27/35 AC 20/15/16 
Friday January 30th, 2015 11:11:27 PM

Oh, the roll is for Diplomacy = 25(!)

Shel Breezelee Kromnite (Gerald) 
Saturday January 31st, 2015 9:37:48 AM

OOC: okay, I've screwed something up and can't remember how to linkify the updated sheet. Can some assist me with what I need to get in the Post Name line so my sheet can be easily accessed by everyone? Thanks. And please delete that last test post.

Rob: Here's a copy of my header, Gerald. Just need to remove the two stars ('*')

[link *href="https://docs.google.com/spreadsheet/ccc?key=0AinaNa7nFgVmdGlRQWY0elZfV3AxdzJYcllOUGlBVHc&usp=drive_web#gid=0"]Alleah[/*link] -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33


Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Sunday February 1st, 2015 4:00:45 PM

Hazel seems very disappointing that he couldn't find the thieves.
"Those FEAR guys will pay for this."
He goes to the Half-Orcs.
"What do the thieves stole from you? How much money was it worth? I think those guys" - he points to the Ffloy priests - "can repay you, in the name of keeping trading safe."
He winks at Iangold.
"We will repay you when we make the thieves drop gold by hitting them, hard."

Murphy (Kim)  d20+13=27 ; d20+2=20 ;
Monday February 2nd, 2015 1:11:17 PM


Murphy answers Iangold, "Let the people know that we will track down the thieves and do our best to recover the stolen items, and that we will work to ensure the safety and security of those who trade with us. Tell them that those who did this will not be back today, so let the trading continue. Bring the militia here, and let them provide security. We'll get a description from the victims of those who robbed them. And, we'll figure out how to begin unraveling just who is behind FEAR. Now, I'm going to join my mates in asking around to see what I can find out."

He does so, going to various halflings of the Ford to see if they noticed any halflings not from the town wandering about today. He will also talk with the giants in their own tongue, as well as trolls, and other traders, and try to see if they noticed any halflings whose behavior may have seemed 'off'.

Perception: 27, Diplomacy 20]

[DM StevenVdB] - The opposite of F.E.A.R. is Bliss... 
Monday February 2nd, 2015 4:50:58 PM

Grumumak is baffled by Shel as she peacefully talks to him trying to understand how he and his family could have been robbed...

"I... we... two like you stepped out on the road in front of us... both dressed in grey cloaks... they looked identical.. "

While Shel speaks with Grumumak, Alleah and Bliss search the Half-Orc's cart. The cart is wiped clean... no donkey or horse was pulling the hand cart either. Bliss is thouroughly confused and angered! Who are these people??!!

Grumumak starts to get both irritated and ashamed as not only Shel but also Sardok interrogates him and questions the fact he and his family lost their purchases... so he continues explaining

"...one waved his hands and suddenly it all went dark in front of me eyes... when me wakes up everything gone! You halfling took everything!"

Returning from the tracking effort Hazel too mingles in the discussion with Grumumak...
Before the Half-Orc has a chance to speak Iangold, who apparently regained his wits thanks to Murphy's advise, tries to defuse the situation in agreement with Hazel's proposal.

"I'm sorry this sad robbery took place... we will refund what was stolen. If you could please follow me back so we can make a list. One of my clercks will take note of everything." Iangold says.

Together Iangold and Murphy take the Half-Orc family back. They meanwhile urging everyone to continue trading. With the militia now present it would be highly unlikely those robbers would try this a second time...
However damage is done and people begin to end their business after which they carefully leave for home. Most now leave in groups... no one dares to leave alone.

Iangold stands idle next to the trade bell...

"... sigh... this was meant to be a perfect day... first time the bell rings again this happens... "

Then he faces the Humble's Sword.

"You friends have done a fantastic job making this day possible. For now it seems nothing can be done here... from what Mr. Grumumak told us I seem to think whoever they were, they were spellcasters using disguises... I'm sure you can go running around town trying to find them but you won't find anything. Looks like we'll have to cut our losses today. I'm not to worried about the money we lost in refunding Mr.Grumumak... it's the bad publicity that bothers me...

Let's go home. Please allow me to show my gratitude to you by offering you dinner tonight. After all... dispite this little mishap... it's been a lucrative day..."
, he ads with a smile.


OoC: Friends, we've come to the end of this module. Chasing down these robbers isn't part of the module - but might be in future ones if you desire to :-)
By now you should all be updating to lvl 5. Please everyone send your updated sheets to DM Jon and myself. Also don't forget to do the checks on each others' sheets like I asked you.

The following days (max this week) you can freely go about town and tie some loose ends if you want. Starting latest next Monday we kick-off with the next module "An Experiment Gone Wrong"...



Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Monday February 2nd, 2015 5:48:41 PM


OOC: Originally posted same time as DM ... edited this to reflect the above. Thanks kindly DM Steven!

Bliss sighs. "Heroes should not be happy to go off to a nice dinner when villains are on the loose."

Mookie bats Bliss in the head with a wing. "Don't be letting this 'hero' stuff go to your head, Kid. Your mama knew when to let it go, and when to come back another day. Take it easy."

Bliss looks abashed. "Okay, Mookie."

He turns to the the cleric of Ffloy. "Well, okay then, Mister Iangold. What's for dinner?"

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33 
Monday February 2nd, 2015 8:30:49 PM

Alleah smiles politely but says nothing. A thought then pops in to her mind. These Ffloy folk must have quite a bit of gold. Probably lots of it. It's likely they are keeping it at "their" temple. Probably in some vault or basement or some such. She hasn't seen any guards around the temple. Is the temple a soft target for a theft? With all the crime lately, it may pay to increase security there.

Yes, she will have a chat with Ian later.

Shel Breezelee Kromnite (Gerald) 
Monday February 2nd, 2015 9:02:11 PM

Shel perks up when dinner was mentioned. "Let's get back to town. I think our work here is done."

OOC: I'll be in the office tomorrow and I'll try to see if I can post my new header for 5th level

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33 
Tuesday February 3rd, 2015 3:27:27 AM

OOC: Everyone - per Kim's post on the LnB he is asking for someone to sub for him this week. If there are no other takers I'll jump in

Shel -- Gerald -- AC 15/14/12 -- CMD 13 -- HP 34/34 
Tuesday February 3rd, 2015 8:56:57 AM

Still not working for me. Could someone delete the last couple of posts? Thanks.

Rob: Done! Also emailed you a working version there Gerald :) Here it is as well. Just change the words pink to link:

[pink href="https://docs.google.com/document/d/1ehqlwQNg_MYUbTpLDvvE_md7ZAGp6aus_HikcufkEFk/edit"]Shel[/pink] -- Gerald -- AC 15/14/12 -- CMD 13 -- HP 34/34


ShelGerald--AC 15/14/12--CMD 13--HP 34/34 
Tuesday February 3rd, 2015 2:21:18 PM

OOC: test!

ShelGerald--AC 15/14/12--CMD 13--HP 34/34 
Tuesday February 3rd, 2015 2:22:35 PM

OOC: Rob is the man! Please delete all these test posts, and we can forget this aggravation from me, lol!



Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Tuesday February 3rd, 2015 4:19:58 PM

Hazel thanks Iangold...
"Can I take my fiancee with me?"
OCC: We can take turns making Murphy do crazy stuff!
Hazel is Level 5 ready!



Murphy - Corsario for Kim 
Tuesday February 3rd, 2015 4:24:03 PM

OOC: Here I go, crazy stuff time!
Murphy thanks Iangold, and promise to attend the dinner.
He goes out to Shel, and timidly smiles to her.
"Would you like to come to the dinner with me, like in a date?"
After hearing Shel's replay he goes to the Half Orcs and tries to convince them that Humble's Ford is a good place to trade, and the robbery they were victims of will not happen again.
Diplomacy Taking 10: 13

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16  d20+1=5 ;
Tuesday February 3rd, 2015 4:26:15 PM

Hazel goes to stand next to Murphy.
"Right! If those robbers show their faces again we will smash them, and bring them out so you can get some payback too!"
Diplomacy Aid Another Roll: 5
Guess his joke was not very good :(
More aid another test appreciated.

Hazel seems happy that Murphy invited Shel out.
OOC: Before anyone complains, is only a friendly date, not a marriage proposal... yet ;)

ShelGerald--AC 15/14/12--CMD 13--HP 34/34 
Tuesday February 3rd, 2015 4:54:53 PM

Shel's cheeks immediately turns red. She had always thought of Murphy more as a big brother type...but anything more? She wasn't quite sure.

"Ah, sure. Why not? I like dinner. I know you like dinner, too. Maybe we can do dinner together, and see how that goes."

Even after responding, her face continued to keep that red glow for several moments.

[DM StevenVdB] - The opposite of F.E.A.R. is Bliss... 
Tuesday February 3rd, 2015 5:11:43 PM

Bliss reluctantly, and with a little persuasion from Mookie, accepts Iangold's invitation for having dinner. He'd rather go chasing bandits...

An interesting thought pops to Alleah's mind... those Ffloy people must be rather wealthy and there seem to be so few to protect their temple!

At the prospect of dinner Shel perks up and feels happy to return to town.

Hazel too is looking forward to dinner and asks Iangold if he's allowed to bring his fiancee.

"Of course you can! I'd be delighted to hear all plans about your upcoming wedding! Did you find a nice ring for her on the sales?"

After having spoken to Grumumak and his family, convincing them that trade in the Valley still is and will remain safe, Murphy holds out an arm and invites Shel to dinner. Hazel merrily tries to help Murphy as he talks to Grumumak but he's far to happy and distracted about the fact that Murphy just invited Shel to dinner. Besides, Shel's face turning red is priceless!

Shel not only has a red face... she also a bit confused.

"Hahaha... don't worry! It's not a date or something! C'mon... give me an arm and walk home friends!

Murphy takes Shel in one arm and grabs Hazel by the other. Together they go home. The Humble's Sword, Iangold and his clercks and whatever trader was still lingering. Soon the trade site is empty. The Trade Bell safely in the square... ready and waiting for another sale day!



DM Steven OoC - Folks, while I will smile when pulling a small prank on Murphy while Kim's not posting, I will not allow any actions that would not be as Kim would want. Please keep that in mind... thanks though for covering for Kim.



Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Tuesday February 3rd, 2015 6:10:08 PM

OOC: "I will not allow any actions that would not be as Kim would want." ... aw, darn!

Bliss enjoys the dinner at Iangold's, and spends the next couple days practicing his adventurer skills. He may take another trip to Angel Springs to practice at the WLA Clubhouse, especially if anyone else wants to go.

"The way I figure it, we were pretty rushed at the induction ceremony, and I would like to use that training gear they got."

"Yeah," says Mookie, "you gotta try their new Bowflex and the fancy Elliptical I hear they got."

Bliss is confused. "What's that?"

Mookie caws with laughter.

OOC: Presuming my Con damage heals after a few days?

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Tuesday February 3rd, 2015 6:13:16 PM

OOC: Hey! All characters have the right to have indiscretions now and then! ;). And is only one date, nothing "permanent"... Unless Gerald and Kim want to!
But I promise not to post for Kim tomorrow... :). I could get carried away!


Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33 
Tuesday February 3rd, 2015 9:01:00 PM

OOC: "Murphy waltzes in to the tattoo parlour...." :)

Alleah will checks in with Quotiln to see how the man fared at the Trade Day. She's so keen to learn more about him, but knows if she pries too much she may scare him away. "Find any good trades today?"

She spends some time double checking the gems the party found earlier, still trying to discern their true value (earlier appraise check: 20)

After that will be a visit to the local blacksmith - Primula Pipeleaf. Alleah is still a bit concerned about the flyer the party found in the tavern looking for someone to vandalise her stall. She'll pay close attention to what the blacksmith says, and try and determine whether the woman has been threatened or coerced in any way.

Finally, a visit to go see Ian. The halfling girl will stop along the way to pick some wildflowers before seeking him out at the temple. "Good morning, Broker! I just wanted to thankyou again for a lovely dinner last night. These are for you" she extends her hand holding the slap-dash bunch of flowers "And no, no charge" she grins.

Murphy - Rob for Kim 
Wednesday February 4th, 2015 8:46:50 AM

After the ... "satisfactory" dinner with Shel, Murphy wakes up the next morning ready for a new day.

He joins Alleah in checking in on Quotiln, and in visiting the blacksmith, however draws the line at checking in on the Broker. Murphy has better things to do.

Murphy wanders about the streets of Humble's Ford checking in on each of the traders. How have they been? How has business been? Has there been any trouble about?

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Wednesday February 4th, 2015 10:36:28 AM

Hazel keeps doing wedding stuff.
He complies with everything Alouryn throws his way, lost in her green eyes, waiting never to escape from her embrace.
Faoil, seeing Hazel is "occupied", goes looking for Alleah, and starts following her around, poking her hands with his nose, and lapping at her face when she doesn't expect it.
He is starting to like the girl, a lot.

[DM StevenVdB] - waiting to post 
Wednesday February 4th, 2015 4:10:07 PM

Having spent a pleasant evening with Iangold, who also invited the Mayor, the Humble's Sword decide to go about their own ways for a couple of days.

Bliss makes use of the free time to visit the Woldian League of Adventurers in order to improve some obscure skills according to Mookie.

Alleah and Murphy, followed by Faoil who seems to feel a bit neglected since Hazel only has eyes for his lass's vibrant green eyes, go find Quotiln to see how the man's coping with his new life. Alleah will be pretty proud to learn that the former bandit has been looking for gardening tools!

Later the two check in with the blacksmith. Primula Pipeleaf hasn't been threathened or attacked yet. Her son hasn't quite forgotten the apple incident and smiles at Alleah from up in the attick where he was playing...

Murphy doesn't follow Alleah (and Faoil) as she goes back to find Iangold Laughshield. The Broker is quite speachless as he takes her wild flowers... "I well... thank you I guess... Given all you did to help me get installed and organise the sale days it was the least I could do!

Oh... as I come to think of it Miss Alleah, someone has come here asking around about you... he told one of my clercks to ask you to find him at the Belly Buster...
"

While Alleah looks for Broker Iangold, Murphy walks around town checking up on several traders. Most smile as they see him and shake hands with the young druid. Looks like many have made good profit with the saledays! No one seems very worried about the latest theft...

Hazel... the poor lad is lost in wedding lists... and Allouryn's eyes 'n arms. Well lad... when's the big day??? Shouldn't you start setting a date soon!? Seems Alouryn really gets along with Cora who has been planning the whole wedding with her!

Still distracted by Murphy's invitation Shel spends the following day pondering if the druid's invitation was strictly friendly or if he has other intentions...



Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33 
Wednesday February 4th, 2015 8:39:12 PM

Alleah sees the Brokers discomfort and can't help but smile "It's not a romantic gesture, silly. My mother always told me that if someone does something nice for you that you should do something nice for them. You invited us to a lovely dinner and have trusted us with many important tasks. A simple bunch of flowers is nothing by comparison. Anyway, I should go see who this fellow is. No doubt Quotiln looking for me. Bye!" And with that, she gives a wave and departs from the temple of Ffloy to make her was to the Belly Buster.

Any thoughts of the battles or trials of the previous days is forgotten by Alleah. She is once again the happy, free-spirited girl enjoying life. She makes her way at a leisurely pace through the town, waving and smiling to all she meets, performing magical parlour tricks to put a smile on any child's face. It's a good time to be alive.

ShelGerald--AC 15/14/12--CMD 13--HP 34/34 
Wednesday February 4th, 2015 10:26:03 PM

Shel lounges about in town the next day. She wasn't sure if Murphy had been playing a joke on her or what. It was just a weird circumstance that she'd do well to forget, it seemed. She had already gotten a bit bored, however with nothing going on. She was a hero now, and she owed Alleah 72 gold pieces. How was she going to repay her if a new job didn't come along soon? If Iangold doesn't come up with something for us to do in the next few days, I might have to see about trying to pick up some caravan guard shifts or some,thing. I hate owing people money!

Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Wednesday February 4th, 2015 10:45:42 PM


Bliss spends his days in shooting bractice and his free time practicing his brand-new ability to brew potions.

[OOC: Kindly DM, do you prefer Bliss to buy his potion fixings in the CC? Where would you like to see the required spellcraft rolls. Also, are there any witches in the WLA willing / able to make a temporary coven to brew potions together?]

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Thursday February 5th, 2015 2:29:25 PM

OOC: So i get to pick the weeding date? Right away!
Who will post for Murphy? Those tattoos won't happen by themselves!


Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Thursday February 5th, 2015 3:33:37 PM


On at least a couple days, Bliss drags Murphy to the WLA to help him train. "Come on, Mister Murphy!" he says. "I want to try hiding from a fellow who can turn into a wolf and sniff me out!"

Bliss helps Murphy with his "missile dodging" lessons. "No worries, I got healing spells," Bliss says, laughing.



Murphy - Corsario for Kim 
Thursday February 5th, 2015 6:10:41 PM

Murphy gladly helps Bliss improving his sneaking skill, but seems not so motivated for the "target practice".
"Can you practice on ANYTHING else besides me?"

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Thursday February 5th, 2015 6:11:11 PM

OOC: Restoring my Hazel header

Sardok HP 27/35 AC 20/15/16 
Thursday February 5th, 2015 10:17:07 PM

Sardok sits a long while in the now-empty square, taking strong sips from his flask. Too many questions. Not enough answers.
If the Ogres were working for FEAR, why didn't they take the bell? If they weren't, what was their original plan for taking it? Sure, it's an artifact, but there are lotsa things lighter and more valuable than a bell.
And why use the orcs as shmucks? Are they a red herring, counting our strength? Or just some patsies that got rolled by professionals? That some small ball if FEAR is half as big as these guys say they are.
Sardok stands up, confident that he'll be seeing more orcs at some time.

He stands up goes to find Shel. He finds her lounging about in the town. He taps her on the shoulder and says, [b]"Wanna go start some trouble? I'm heading for the Belly Buster, gonna see what kind of entertainment they offer. Might start some of my own. Besides, I gotta fill up my flask."

He walks to the 'Buster, calling for meat and wine.

[ooc]You implied that we all should be 5th level, but I assume you don't mean me, yeah?[/ooc]


Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Thursday February 5th, 2015 11:13:37 PM

OOC: I think Sardok too, Brian

[DM StevenVdB] - "Can you practice on ANYTHING else besides me?" 
Friday February 6th, 2015 6:50:47 AM

(Thursday Post: Thursday Snowboard Practice and 'Aprés Ski' ...
Friday Post will be in Saturday evening.
Monday post on Monday.)

Seeing Iangold's reaction makes Alleah smile so she reassures him that the flowers don't have any extra meaning other than a thank you for the lovely dinner... Assuming it's Quotiln who has asked about her she goes to Belly Buster on her own...

Shel's still pondering the reason why Murphy seemed to ask her out and then basically tried all he could not to make it seem too much of a romantic effort... So she wanders about town. Besides Murphy there's also the money issue that keeps her preoccupied... she still has a debt with Alleah and Shel definetely will repay her debts!

After having taken some training in archery Bliss uses all his spare time practicing his new ability to brew potions... I do wonder who will be the first to drink one of his concoctions... Mookie? Bliss? ... another clueless bystander perhaps?!?

(@Cayzle - I don't think it's interesting to go buy all you need for brewing in the CC... it would just be a lot of work for everybody. Do keep track on your char sheet and make sure to deduct the gold you spend - thanks
Alchemist gear or so you go buy in the CC indeed)

Furthermore Bliss also seeks out Murphy for some more combat training! Murphy Playing hide and seek is fine for the druid but target practice!?!

Sardok is lost in thoughts... why does F.E.A.R. use ogres for stealing the bell?! Was it F.E.A.R. in the first place who wanted them to steal the bell of were they working on their own?! Then why take a big heavy bell? Too much questions and no answers...

So Sardok decides to go find Shel, who's wandering through town, and then later perhaps go make trouble at the Belly Buster!

(@Brian - yes Sardok also needs to level up to lvl 5 my friend!)

-------------------------------------------

As Alleah walks into the Belly Buster her attention is immediately drawn to a table... one man sits at the table eating his steak while three others are standing in front of his table scowling at him with knives and clubs in hand... The man slowly continues to cut a slice of his steak and savour it slowly...

"You can all just politely sit down and have a drink no?"

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Friday February 6th, 2015 11:05:31 AM

OOC: So no word on when the wedding can take place?
Hazel continues his wedding preparations with Alouryn.
Faoil keeps following Alleah around, jumping in front of the girl. At the Belly Buster it whines, knowing he can't go in.
But he senses the tension when Alleah is addressed by the men (halflings?) and peeks in, growling.

DM Steven - I misinterpreted your "Right away"... I thought you meant you would set a date 'right away'... You probably meant to have the wedding 'right away' :-D Sorry there! Ok folks this is up to you all. If you would like the wedding to take place here and now I'm fine with it and you are given 3 to 5 posts to make it a fantastic party. Party away if you like!! We can of course fast forward a few in game days so you can have everuything prepared for the big day. I'm open to your suggestions! I do hope Kim's back by then for if we have this wedding I want all key players involved.

Sardok HP 27/35 AC 20/15/16  d8=7 ; d20+8=21 ;
Friday February 6th, 2015 1:06:38 PM

[ooc] hitpts for lvl 5 = 7 Also, does Sardok see the scene with the guys and the steak and the clubs and the hurting? Also, this'll be cool if Shel wants some of this hot action too. How 'bout it? =)[/ooc]



Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Friday February 6th, 2015 1:11:22 PM

OOC: You are right! We are missing Kim for this! Let's hope he can get back soon, and we can have the wedding.

ShelGerald--AC 15/14/12--CMD 13--HP 34/34 
Friday February 6th, 2015 1:17:50 PM

OOC: I'd prefer for Kim to be here for the wedding. Hazel and Alouryn have been friends of his and Shel's since the beginning. I don't think it would be right without him here. And knowing Murphy, I'm sure he would have a good long speech prepared for the festivities!

Shel would probably have been in the Buster eating dinner or lunch during Alleah's meeting. She was kind of just passing time until she found a way to make more gold to repay her friend. Eating would definitely have been a way to pass that time pleasantly.



Bliss (AC20, HP23of23, -1 Con) & Mookie (AC18, HP13) (Cayzle) 
Friday February 6th, 2015 8:40:09 PM


Bliss says a happy goodby to the guys at the WLA. [OOC: Any time any PC or DM wants to do some WLA RP, I'm eager!]

Back in Humble's Ford, he hears the gang is gathering at the Belly Buster. Bliss, in tiny size as always, sneaks in and takes a seat. Likely no one has even noticed he arrived.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33  d20+10=30 ;
Friday February 6th, 2015 10:33:51 PM

Sense Motive: 30 - Nat20!

The man sitting at the table must be quite self confident. He is staying in his seated position while three armed men stand before him. Gutsy.

Alleah's gut tells her that this situation is not the norm. She feels as if it could swing one way or the other. And of course, she elects to interfere...

"Drinks! What a marvellous idea!" she says loudly approaching the table with a smile and open arms "Perhaps in the spirit of peace and Trade Day you fellows would allow me to buy the first round? Actually, come to think of it, I do happen to have quite a nice bottle of cider with me. Straight from the Giggling Ghost itself. I daresay the barman here wouldn't appreciate us drinking something other than what he serves, but perhaps you fine gentlemen would like to take it as a gift to drink elsewhere? If not, then if you care to take a seat at the table over there" - she points at a table away from the steak-eating man "- I will order the first round. How about it? Are you going to say no to a girl offering to buy you a drink?"

(DM Notes: This bottle is an expired LnB gift. Non-magical now, but still a nice bottle of cider)

[DM StevenVdB] - "Drinks! What a marvellous idea!" 
Saturday February 7th, 2015 10:03:53 AM

(Friday post)
(Monday post effectively on Monday evening)

Hazel and Allouryn are eager to getting married right away. As soon as everyone is back together it looks like the two will take the big leap!

A bit bruised from sparring with Bliss, Murphy goes to the house of his parents. Several of his brothers and nephews came to town to participate in the sale days. Looks like they too made a nice profit out of it all! They all cheer as they see Murphy entering! After a warming hug from his mother and a pat on the shoulder from his father he takes a seat at the dinner table. There's an abundance of pies, meatloaf, soup, stews, bread... and of course lots of fine wine and ale!! If the Leafwin Pipewood family gets together they do it in a way to remember!

Faoil accompanied Alleah to the Belly Buster where he must remain outside... however he senses the tension rize and stick is nose between the door sniffing and growling...

At the same moment Shel and Sardok are ordering their steaks at the Belly Buster. Sitting in a dim lit corner Alleah didn't see them when she came in. After all, her attention was completely drawn to the cool fellow...

Sardok taps Shel on the arm as he notices something is going on with Alleah. Both of them are on edge and if anything happens they will get up to 'help'...

Bliss notices Faoil sticking his nose through the door at the Belly Buster so he as well sneaks in. No one seems to notice the tiny fellow enter... after all... everyone is hoping to see a nice bar brawl soon!

( @Cayzle - ok, will remember to try and RP some of your WLA training next time - sorry)

Alleah's impressed by the self confident attitude the man sitting at the table just displayed. She senses he has good intentions only. He remains seated with three armed men in front of him... Her gut feeling tells her the situation is not the norm and once way or the other she hopes to swing it one way or the other...

The three are baffled as Alleah interferes and approaches the table with open arm offering to buy the first round of drinks!! Not only that but she also digs up a nice bottle of cider (ok with expired GG bottle). The three cool down a little untill Alleah wonders if they would prefer to drink the bottle elsewhere...

"You wannna get rid o'us lass?! You're just a smooth talker like this arrogant one! Get back or..."

The man (halfling indeed but aren't you all) can't finish his sentence for he falls unconscious on the ground! The one who was sitting at the table took advantage of Alleah's distraction and jumped up to give him a serious kick on his temple knocking him prone!
Before the other two are able to react he has a second one in a grapple!

"Now now... you refuse to accept such a fine offer from the girl?! How inpolite! But I'm sure we can settle this without bloodshed no? Miss Alleah... would you mind taking care of our last friend here?!"




Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33  d20=17 ;
Saturday February 7th, 2015 7:07:52 PM

Alleah is so baffled by the speed of this man that she gives no thought to how he knew her name. She supposes the group are developing a reputation in Humble's Ford.

She takes a step back from both men, her hands still raised. In the corner of her eyes she spots Sardok and Shel. At least she's not alone in here.

"Whoa whoa whoa! There'll be no fighting here by anyone. You want to settle this without bloodshed but you were the one who struck first. With respect, sir, I'm going to have to ask you to leave so that I can treat the wounds that you have caused. Best do so before the guard show up and charge you with assault"

Untrained diplomacy check: 17

ShelGerald--AC 15/14/12--CMD 13--HP 34/34 
Sunday February 8th, 2015 4:28:02 PM

Shel wasn't quite sure what she had just seen, but she knew that she wasn't going to allow Alleah to be caught in the middle of a brawl unprotected. A hero wouldn't let their friend get menaced by anyone!. Shel springs into action and moves toward her friend. "Leave her alone! All of you...". Shel motions for Sardok to join her. "He and I are here to make sure no one bothers her, because that's mean!". Shel grimaced at her warning....she was going to have to improve on her catchphrases.

[DM StevenVdB] - "Drinks! What a marvellous idea!" 
Sunday February 8th, 2015 5:26:29 PM

(Making an extra post as this is a small sidetrack for Alleah - keep posting everyone - next module starts soon)

"Well now Miss Alleah I have mastered many combat skills but I never understood the fine art of diplomacy... see these goons here came on to threathen me for no reason... I am only teaching them a lesson. Don't worry all they will have is a headache in the morning... they deserve a second chance don't they?! A third if tomorrow they threaten me again! Every one deserves a second chance!"

The one he held in a grapple goes limp and the third decides to make a run for it as soon as he sees Shel and probably Sardok interfering...

"Perfect!" the odd man says, "This we handled well! Please Miss share this bottle with me. "


Sardok HP 27/35 AC 20/15/16  d20+9=22 ; d20+16=30 ; d4=4 ;
Sunday February 8th, 2015 7:05:01 PM

Sardok didn't really understand what was going...at least until the man provided some badly needed and utterly convincing exposition. He had just grasped his coin-purse and was standing up when the man in the headlock went limp the third man ran for it. Well, that one would have to be taught loyalty. A brave man dies but once. A coward dies many times.
He casually swings out with Slumber, aiming for the nerve plexus along the jawline.

After the hit, Sadrok waggles his fingers almost at random and quickly makes Slumber disappear.

"Name's Sardok, friend," says Sardok walking up and shaking the Mysterious Stranger's hand. "After we throw this meat out, how about you fill us in and how you got so very very popular today?"

Sardok hauls the thugs outside.
And while doing so covertly loots their unconscious bodies with the efficiency of a professional.

[ooc]To hit with sap = 22. Damage is the d4 +2 so 6. Looked at the wrong skill so Sleight of Hand check is the 14 +11=25[/ooc]

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33  d20+10=28 ; d20+11=25 ;
Sunday February 8th, 2015 9:04:01 PM

Alleah takes a few cleansing breaths. The situation looks to have been disarmed, though she gets the impression it was only done so because the man chose for it to be.

Before the thugs are dragged outside, Alleah will use her Calming touch ability, which will heal any non-lethal damage done to them.

She sits down at the table with the man, and can't help but smirk. She likes his attitude, and he's right - everyone deserves a second chance. "You have me at a disadvantage, sir. You know my name, but I know nought about you. Well, save not to approach you brandishing a knife" She picks up the bottle from the table and inspects the label, before pouring a glass for each person present.

Sense Motive: 28
Perception: 25




ShelGerald--AC 15/14/12--CMD 13--HP 34/34 
Sunday February 8th, 2015 9:42:27 PM

Shel pulls up a seat at the table, busting at the seams to figure out what was going on. "You beat those guys up pretty easy, stranger, that was impressive. And you didn't seem to hurt them too badly, either. That's pretty neat.". Once she had a glass of wine poured, Shel took it and began sipping, waiting for the stranger to give some clues as to why he was here and protecting Alleah.

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Monday February 9th, 2015 3:22:16 AM

Faoil growls and barks when the combat starts, and starts going in the Belly Buster.
But as soon as he sees the last one runs for it he goes behind him, barking at his heels, making sure he runs, and keeps running, far away from Alleah.
OOC: Cayzle, please tell me when Bliss is ready for "review"... Thanks

Bliss (AC20, HP35) & Mookie (AC19, HP17) (Cayzle) 
Monday February 9th, 2015 5:27:53 PM


Bliss runs to Faoil and grabs the beast.

"Good doggie! Good boy!"

Mookie caws with laughter. "That animal is four times your size! Watch out he does not think you are a doggie snack!"

"Hey, I'm just defusing the situation here," Bliss answers.

OOC: Header and PC sheet up to date.

[DM StevenVdB] - "Drinks! What a marvellous idea!" 
Monday February 9th, 2015 5:31:08 PM

(It's a bit unclear who Sardok swings his sap at... the third man?)

Sardok swings his sap and allmost as quick as he dug up the weapon it dissapears again! Taking a few cleansing breaths Alleah considers the situation defused... although only because the stranger wanted it to. After Alleah used her calming touch on the two unconscious culprits Sardok throws them out... The man at the table closely observes your actions.

Shel pulls up a seat and introduces herself. She's impressed how this man was able to take the goons out without actually injuring them...

Faoil howls 'n growls as one the three runs out pf the Belly Buster. As soon as he passes by the dog, Faoil runs barking after him! Bliss is almost dragged with Faoil as he tries to stop the dog! Mookie caws with laughter expecting to see Bliss go flat on his nose!

Hazel spends the evening with the Tosscobbles. He and Alouryn are their guests and man Cora can sure cook! Hoping to please her soon to be husband Alouryn hopes to learn some of her recipees! She and Cora go into the kitchen to prepare desert... soon Hazel and Eldon can hear giggling from the kitchen!!

"Ah yes... my dear Hazel... you've got yourself a fine lady there and I can tell from a look in her eyes she's crazy about you! And I'm quite sure my Cora is teaching her some of her secret ingredents... you know some ingredients tend to have... well... you know right?!... , Eldon says with a smile...

Back at the Belly Buster Alleah hopes to learn the stranger's name...

"Tagnik'Zur 's my name Miss Alleah. Those were some nice gestures you and your friend Sardok here did... I happen to notice your sap," Tagnik'Zur says pointing at Sardok and then looking into Alleah's eyes, "and your spell...

You rightfully pointed that I have deliberately chosen not to actually harm these men even though I could just as easy have broken their necks...
" he adds to Shel, and then back again to Alleah, "for by my oath I belief everyone deserves a second chance. And I wonder, Miss Alleah, if what I heard about you is right, if you have what it takes to pledge your life living by the same oath... Would you be able to forgive he who robbed the old lady? Can you forgive the one who took a little child for ransom? Have you wondered what you will do the day you face the drunk who murdered your brother for a pouch of gold?! And... are you able to stand up to your friends here when they plan to execute the war lord who has slain a whole village burning the town's church with every wife and child in it??"

Tagnik'Zur closely observes Alleah's every reaction and expects an answer...

"Do you have what it takes??"


Back at the Leafwin Pipehoods meal takes till late that night. It's already long passed midnight when Murphy yawns and goes to find his comforting bed.



ShelGerald--AC 15/14/12--CMD 13--HP 34/34 
Monday February 9th, 2015 6:58:05 PM

Well, this conversation took quite a turn, didn't it, Shel thinks as she continues sipping from her frosty mug. She wasn't about to jump into their conversation. Was he right about Alleah's brother being murdered? Shel didn't know much about her...maybe she should do a better job finding out more later.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33 
Monday February 9th, 2015 9:27:36 PM

Alleah opens her mouth to answer the strangers questions, but no words come out. In fact, it takes a moment for her to gather her senses and start forming any sort of coherent sentence.

"You get straight to the point. I like that. Your questions are ... there are no words. Everyone deserves a second chance, but they must want that chance. How do you tell if someone deserves forgiveness? Is everyone deserving of forgiveness? You cannot just blindly forgive and excuse someone's behaviour. There must be some form of atonement or justice to any victims." Alleah pauses to take a sip of wine.

"I think I can forgive any who want forgiveness, but I expect them to try and make amends for their actions. For that reason, I wouldn't want anyone killed - no matter their actions. How can they atone if you kill them?"

Alleah gets the distinct impression she is being tested.

Sardok HP 44/44 AC 21/16/16--Atlas2112 
Monday February 9th, 2015 11:11:37 PM

Sardok grinned openly at the man. If he didn't turn out to be a vampire, this was a man worth following!
He considered taking out Slumber to show it off. It was a good piece with fine workmanship. But he said he had seen it. No need to press the matter.
He kept grinning as the man, Tagnik'Zur, asked Alleah some _real_ questions. Questions that matter. Questions with no easy answer. THIS was interesting!

He called the barmaid over and ordered another round of drinks. Whatever this man had to say, Sardok didn't want him to have to hurry.

He tapped Shel on the shoulder to get her attention. "Listen to this, Little One. This is a man who Knows both of the Things. Too many people, they don't even know the First Thing, least of all the Second. And the Second, of course, is to know thy enemy.

The hardest one is the First. To know thyself. Both can be found. But there are some...there some that can teach you."


Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Tuesday February 10th, 2015 12:14:27 PM

Retconning a like bit...
Hazel enjoy a very pleasant Tosscobbles' afternoon together with Muyphy.
"Yes, I found something I sorely needed, without knowing I needed it. And now I have it, I plan to hold on her. So the time for the weeding is now! I can't wait anymore!"

Murphy - Corsario for Kim 
Tuesday February 10th, 2015 12:15:22 PM

Murphy smiles.
"Are you sure, Bob?"

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Tuesday February 10th, 2015 12:18:30 PM

"I am sure, and as my best halfling you are bound to support me!"
----
Faoil drags Bliss for some distance before stopping. he turns, looking at the tiny halfing with angry eyes and naked teeth.
Then he lets his tongue out, and licks the whole of Bliss small face in one go.
Faoil sits, merrily, looking at the effect of his tongue bath on the halfling, a smile almost forming in his snout, all anger out of him.

Bliss (AC20, HP35) & Mookie (AC19, HP17) (Cayzle) 
Tuesday February 10th, 2015 3:25:50 PM


Bliss giggles at his tongue bath. "Faoil! Down boy! I had a shower last week!"

He wrestles the dog as best he can, then tries to climb on his back for a ride.

"Go boy! Go! Fast!"

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Tuesday February 10th, 2015 3:53:29 PM

Faoil lets him ride, and takes him off at full speed back to the bar.

[DM StevenVdB] - If he ain't a vampire he might be worth following... 
Tuesday February 10th, 2015 3:56:17 PM

(thank you for the great posting so far folks! Keep up the good work. Thanks for posting for Kim also.)

Intrigued by Tagnik'Zur, Shel remains quiet. She wonders though if he was speaking truth about Alleah's brother being killed or was he just making up an example?!

Equally intereseted Sardok grinnes at the man. He taps Shel on the shoulder and eagerly awaits Alleah's reply...

Alleah gets the distinct impression she's being tested... Her replies sound honest... she thinks she can forgive any who want forgiveness however she can not blindly forgive...

"Ah I see, " Tagnik'Zur says slowly, "You think you can forgive but only he who wants to be forgiven... Who, might I ask, are you to judge to decide if someone wants forgiveness? Who is to die and who isn't! Isn't it all just a matter of perspective?! How can you understand someone's actions if you can not see what they see, feel what they feel or know what they know... ? Couldn't the one who robbed the old lady be struggeling to keep his baby fed and helplessly turn to stealing from the old wealthy selfish crone who refused him copper? Who's to say the war lord who burned the town wasn't a hero who destroyed a hive of vampires?! See... it's all a matter of perspective and from how I told you what they did you were already judging them ... Learn to understand that you do not hold the key to judge anyone.

You and your friends came to throw those three men out but... who says it wasn't I who threw them of their table first?! Have you seen why they drew knives at me?

See what they see,
Feel what they feel,
Know what they know


Only then Miss Alleah you can be the true judge to decide who's to live or die. And till then... everyone deserves to be forgiven...

There's much good inside you and I can tell you're eager to learn to do well. You refrain from hurting people. But why if you don't feel it in your heart to forgive them!?

I will ask you again Miss Alleah... do you have what it takes to pledge your life living by the same oath I swore... If yes, then Walk with me Sister and I will enlighthen your path.


Hazel agrees with the Tosscobbles and intends to marry Alouryn as soon as possible! Why not tomorrow!!? Even though his best halfling Murphy isn't there he sure expects the druid to back him up! He's quite confident Murphy will gladly accept. The young druid though enjoyes his soft bed... (Hoping for Kim to get back asap)



Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33 
Tuesday February 10th, 2015 7:43:55 PM

Alleah was right. She was being tested. What's more, she failed. The narrow-mindedness of her thinking was clearly pointed out by Tagnik'Zur. She is disappointed in her response, and wants to argue with the man "Decide who's to live or die? I'm yet to meet the person who deserves to die, and I hope I never do!".

But instead of arguing, she simply lowers her head and solemnly whispers her response "I... I think... No, I KNOW I can live my life with a love for others. It's what I was put on the Wold for. I know it. If you can enlighten my path, then I will follow"

ShelGerald--AC 15/14/12--CMD 13--HP 34/34 
Tuesday February 10th, 2015 8:17:23 PM

Shel was confused. By Alleah and the strangers conversation. She was beginning to feel most unwelcome in that discussion. That conversation was immensely private, and Im not supposed to be a participant.. Also, by Sardok's words of wisdom. "Know thyself, and know thy enemy? Well, that's a fine motto to live your life, I suppose. But, where does knowing your friends work into that equation? Isn't that pretty important, too?"

Bliss (AC20, HP35) & Mookie (AC19, HP17) (Cayzle) 
Tuesday February 10th, 2015 8:35:01 PM


Bliss, Faoil, and Mookie arrive at the table for a well-needed watering. Well, Bliss needs a drink, and he calls for "a mug of cider and a bowl of water for the doggie, please."

"Only the soft stuff for the Kid," Mookie adds. "You're punchy enough cold sober, Bliss!"

The tiny halfling sees that Alleah is deep in conversation. "Shel! Shel!" he stage whispers, "What's all this about, then! Is that guy trying to sell Miss Alleah something? Maybe he wants to go for a walk? Where?"

Bliss (AC20, HP35) & Mookie (AC19, HP17) (Cayzle) 
Wednesday February 11th, 2015 6:44:41 AM


Bliss has a sudden realization and gasps. "What's all this 'love' talk? Is that fellow sweet on her!?"

Murphy: Corsario for Kim 
Wednesday February 11th, 2015 10:30:07 AM

Murphy makes his rounds around town, doing what he does best.
He talks to old women, store clerks, extended family members, one or two members of the guard and even a Ffloy priest. He does his best to find out the "pulse" of Humble's Ford. To see the effect the new "economic boom" is doing to the town.
Knowledge (Local) taking 20: 23

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Wednesday February 11th, 2015 10:31:14 AM

Faoil thanks, with his eyes, Bliss and the bartender for the water he laps enthusiastically. He then lays, let a HUGE yawn (Bliss could fit inside it) and rests his head over his front paws, closing his eyes.
In his dream he chases hundreds of bandits in a beautiful green meadow, nabbing at their heels, sun high in the sky, and the great sweet-sour smell of bandit sweat in the air.

Sardok HP 44/44 AC 21/16/16--Atlas2112 
Wednesday February 11th, 2015 1:58:16 PM

Sardok grins at Shel's comments. "Oh of course, knowing who you can trust and how much is part of 'knowing thyself'. The phrase isn't so narrow, it means that thyself is all of you. Your equipment, the coins in your purse, your rations, your horse, and all the resources you can call on, from the friends who can assist freely to the mercenaries that will join your flag for coin.
Just as 'know thy enemy' does not always apply to the clash of arms. It means what obstacles are there between you and your goal? Are they obstacles you know of, and know how to get around? Can you get around them without costing yourself too much? Is it even worth it to get around them at all? Can you get to your objective by passing it completely? Or can you turn the obstacle into an opportunity? Do you know how? Is so, have you the means to do so?

Hence, the phrase is meant broadly, for it applies in all situations. From a game of cards in the back room, to the discussion of merchants over trade, to the clash of arms, to relationships with family, or friends. Even in...love."


Sardok stops talking and takes a drink of whatever is closest to his hand. He...he doesn't know why he said that. He certainly hadn't meant to.

Um...so, um...so too is it with our friend here," says Sardok, changing the subject to anything but himself. "He asked his questions, knowing that he could change the circumstances to anything else to make good Alleah wrong, no matter what she said. He knew his question, and he knew how she would answer. I know not his goal here, but I'm eager to find out!"

[DM StevenVdB] - he wants to go for a walk? Where?" 
Wednesday February 11th, 2015 4:55:29 PM

Alleah Feels dissapointed about what she answered... she has the feeling she failed the test but has she? Tagnik'Zur stands up from the table and seems to expect the same from Alleah, and only Alleah...

Shel's confused about the discussion. She feels this has become immensely private and she's not supposed to be here... she whispers to Sardok while she awaits to see what will happen next...

Followed by Faoil, Bliss walks into the Belly Buster. He orders a drink for himself and a bowl of water for Faoil. Per Mookie's advice he sticks to water... He doesn't quite understand what is going on between Alleah and the stranger... it's weird not knowing what she's up to... weren't they always two of a kind?!

Faoil's pretty content with the water and the takes a nap.

Sardok continues talking with Shel. He's concerned Tagnik'Zur's questions were too well chosen... knowing that he could change the circumstances to anything else to make good Alleah wrong, no matter what she said. He knew his question, and he knew how she would answer.
Sardok's keen to find out why he is here...

By now Alleah should understand... there are those in the Wold that are called Walkers... looks like Tagnik'Zur has just invited Alleah to walk with him..

---------------------------------------

Alleah and Tagnik'Zur meave the bar and are not seen till morning...

The rest goes to bed n the Humble's Sword house.

When dawn breaks Murphy wakes up with the smell of fresh baked pancakes 'n waffles. Later he makes a tour through town. He learns that actualky the town is doing well! Trade's gone up, new businesses have started. Looks like Ffloy's followers realky know what they're doing...

Finally he joins his friends... as he walks into the Humble's Sword house all is quiet still... Faoil raises his head and storms out for a morning vist to the backyard. Every one else is still fast a sleep it seems!

WAKE UP EVERYONE!! IT'S A NEW DAY!

---------------------

OOC - Kim might need some more time so I'm postponing the marriage. This means will get to the next module... I trust everyone's sheets are updated? Give me a thumbs up when everyone has his sheet done and reviewed!


Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Wednesday February 11th, 2015 9:55:00 PM

OOC: Thumbs up!
What do we do about Kim? Do we keep posting for Murphy?


Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33 
Wednesday February 11th, 2015 11:04:10 PM

Alleah quietly opens the door to the Humble's House and closes it behind her. The bags under her eyes hint that she may not have had much sleep, but she smiles nonetheless.

That was some walk!

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Wednesday February 11th, 2015 11:14:15 PM

OOC: Cayzle, checked Bliss sheet and there are small changes, and I think you should change your Level 5 feat

Murphy (Kim) 
Thursday February 12th, 2015 2:46:47 AM

[And... I'm here, at least for the moment. Likely can't change CS until later next week - schedule is that full.]

Murphy is pleased to see signs of growth, an edging up of prosperity in this little town. Well, look at that. The Breezewater family has some sort of large oval picture window in the side of their Burrow that was not there last week. Nicely trimmed roof, too.

He whistles a song about songbirds his brother Kendry composed a few years back, then returns to the group's burrow after scoring some fresh eggs from Primula Pipeleaf - a side business to her and Hugo's armor and weapons shop, and fresh spinach and radishes sold from the garden of a neighbor, plus some loaves of warm fresh bread. He puts the kettle of water more directly over the warming flames to bring it to a boil for breakfast tea.

"ARISE AND SHINE. THERE'S GONNA BE A WEDDIN'!"

"So, are you and Alouryn ready to make a run at it, Hazel? My mum found a lovely set of satin sheets from some of the elves just outside of Angel Springs, and wants you and your bride to have them for your wedding night... unless you'd prefer loose straw." He ducks and bobs so as to avoid any retaliatory fist to the shoulder from his best friend. "My father says he can get you some good musicians for the dance. I've been looking for Hinbilly, but he seems to be elsewhere."

He sees Alleah. "Well, sweet Alleah - you look pretty happy for having skipped your beauty rest. I heard tell you met quite the question-asker at the Belly Buster. He still around? I'd like to find out more about what he's aiming at. Or, maybe you can clue me in while we enjoy a good breakfast." He puts the big skillet on the stove and works on a good-sized cheesy omelette, cooked with olive oil, onions, garlic, mushrooms, some sliced olives, and other subtle and tasty herbs. He cuts it into several slices, cuts the bread into like-sizes, sliced in half through the soft part, with top and bottom forming base and roof for the fresh omelette pieces.

"Bliss, Mookie! What's your pleasure? Sardok - help us eat this grub. Shel - we've a breakfast to make your cheeks even more rosie. Quotiln - thanks for getting the early breakfast started." He busies himself rousing the household, and helping to get them fed. For Cora Calico he pours a small bowl of milk, and has a mix of fish and soft vegetables for her in an adjacent dish. "Now, soft one, you need to earn your part here by keeping the mice out, right?" He runs his fingers down the sides of her back, one finger travelling lightly along her spine. The cat's back naturally arches as he does so, then relaxes as she digs into the fish concoction.

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Thursday February 12th, 2015 10:47:19 AM

Hazel is so nervous that he don't try to hit his friend.
"Yes, I am. Time to surrender myself to the girl, Murphy. Ready to be best man?"
He goes to take a long good bath, as he must show himself in his best for today, and tries to get his clothes as clean as he is able to.
He will help prepare the place, and get the food. All the food possible. If he has to empty Humble's Ford from all of it's provisions, so be it!
Of course, he will ask Alouryn's favorite place to help with the preparation. I hope the Belly Buster take orders for take out!
Sense Motive DC 10: Highlight to display spoiler: {The brave halfling ranger shakes lightly, nervous and afraid, but trying to move and do and talk as fast as possible not to show it!}
Glad to have you here, Kim! Thank you for showing up for the wedding!

Bliss (AC20, HP35) & Mookie (AC19, HP17) (Cayzle)  d20+7=21 ;
Thursday February 12th, 2015 3:08:00 PM

Bliss needs some party clothes! He goes to a local tailor and buys something nice. He reverts to normal size so he can buy "off the rack" as they say. Since he has no idea what to get, he just tells the shopkeeper that he needs clothes for his friend's wedding.

If she has one, he gets a fancy hat for Mookie too.

He also needs a wedding gift! Probably Hazel will be away from home most of the time, and his bride will be lonely. So he gets the happy couple a puppy. It can keep her company and be a watchdog and even be a friend for Faoil! He also buys some puppy things, like a doggie bed, from the lady at the puppy shop.

Okay, Bliss is ready.

At the wedding, he is on his best tiny behaviour, but he does really enjoy the dancing.

Perform Dance (trained) 21.

OOC: Removed 200 gp from PC sheet.

[DM StevenVdB] - "ARISE AND SHINE. THERE'S GONNA BE A WEDDIN'!" 
Thursday February 12th, 2015 5:21:02 PM

After his tour through town Murphy arrives at the Sword's burrow in a happy mood! Alleah comes in shortly after him. Looks like she hasn't slept much last night. While Murphy prepares a superb breakfast Alleah freshens up.She appears to be quite happy dispite the sleep deprivation.

As soon as Hazel pops his head in the kitchen Murphy fires away asking if he's up for the big step!! Looks like he is...
While Hazel is preparing for his big day Bliss hopes to find the perfect wedding gift, party clothes for him and perhaps also a hat for both him and Mookie... The handsome girl brings out a few nice costumes.

"With the Sale Day I've been able to get le hands on some of the finest fabrics from the valley! Here feel this... I reckon this safire blue will match your sparkly eyes best! And this fit just perfectly matches! oh and here's an Angel's Spring billycock! oh... perfect!! And perhaps this tiny one for your friend here?! Now aren't you a handsome lad... euh... sorry Sir... I didn't mean to be so straightforward but I heard about the wedding and all so I'm looking forward to...". It's unclear for Bliss if she now talks to him or Mookie...

Once Bliss has chosen his party costume Bliss goes to find the couple a puppy... after all, with Hazel on the adventurous path Allouryn will be alone quite often.

Back at the House it took all day to prep Hazel for his day. Cora helps Alouryn.

And the... at last Hazel's big day has come!


(there's just one post for the actual marriage so make it count - next Monday we kick of with the next module!!)


ShelGerald--AC 15/14/12--CMD 13--HP 34/34 
Thursday February 12th, 2015 6:47:57 PM

Shel was overjoyed at the wedding preparations. She'd been anxiously awaiting the celebration of her two friends. She ran home and found some of her nicest party clothes to wear. As she was currently in debt, she couldn't buy anything new, but she had plenty of clothes that would do nicely, in a pinch.

Shel trailed after Alouryn, helping her get all the small details together for the wedding. There were always a ton of small things that had to be just perfect, so her goal was to help her friend on her special day.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33  d20+3=6 ;
Friday February 13th, 2015 1:04:14 AM

Being "one of the girls" - Alleah spends the morning with Alouryn. She doesn't know much about refinement, but she is able to lend a hand with coordination and that sort of thing. Plus she knows where the kitchen is, so is able to keep an eye on food and drink.

Alleah will use one of her Calming Touches on Alouryn (Removes "the fatigued, shaken, and sickened conditions" - perfect for the bride-to-be).

She does what she can to proof-read any vows, but alas, words escape Alleah today (Int check: 6)

Murphy (Kim) 
Friday February 13th, 2015 5:39:30 AM


Murphy has Hazel stop for a moment. "Breathe in deeply, then let it all out. Again, breathe in, fill your lungs - hold a moment... all right, blow it out. Now, in... out. Two more times." He looks at his friend. "Does that help you calm down a bit? You are making a wise decision. Alouryn is the right one for you. You are Bob Danderfluff LaRue, and you will do great. Because - you're gaining a precious jewel, a rare ruby, a wife who is praiseworthy. And YOU will be a good husband to her. Strong, and brave, and loyal, and tender, and faithful, and hobbity."

Murphy looks somber for a moment. "But, Hazel, I have to tell you something." He pauses, and takes three deep breaths himself. "I dare say you will have children." He lets that sink in. "...Who will keep you up at night. Who will learn to crawl, and walk, and talk. If they're like you, they'll learn to swim, and run, and climb. They will roughhouse with Faoil. They will be cute, and irritating, and heartwarming. Teach them things. To throw, and catch. Teach them kindness. Teach them resiliance. Always let them know that your wife is number one, and that they better not try to play you one against another. Of course, you and she will need to work that out ahead of time, otherwise, little ones can be sneaky like that."

He has Hazel sit down for some tea for a few minutes. "All right - you have had the mayor volunteer to officiate. You have had Iangold likewise offer. A cleric of Flower definitely needs to be involved. So, while I was in Angel Springs for WLA training, I asked that at least one of the top clerics of their faith come out today, and remain until after the wedding ceremony. They said that would be done - but she hasn't arrived yet, and I don't know which one it will be. Alouryn's friends - some of her sisters in the faith - are keeping a watch out for her.

"You don't have to have Mayor Bumbleluck or Iangold Laughshield head it up if you don't want to - but if you're willing, you can offer either or both of them some role in the ceremony. Hey, a prayer for prosperity for your marriage couldn't hurt, right? I'd suggest you have the cleric of Flower officiate.

"If you want me to help, or say something at the wedding, let me know. Now, I need to go talk with Shel. Oh, and Hazel? If people offer you drinks, I mean with alcohol in them? Thank them, tell them you'll be happy if they want to take a sip in honor of your nuptials, but you plan getting married sober, with eyes wide open. I saw a fool drunk at his own wedding, and it was fairly disgusting."

"All right - any questions or assignments for me?" He listens to whatever Hazel has to ask of him.

After hearing him out, he says, "One more thing. You two were meant for each other. Destined. So, no fear. Right? She is yours. You are hers. Be the best hobbit you can be for her.

"And, if you need anything from me, just say the word." The druid looks upward. "Heavens above, hear us. Witness what is to be. And watch over this Hazel here. He needs all the help he can get. Amen!"

He punches his friend in the arm, then heads out to meet with Shel.
=========

With Shel, Alouryn, and Cora, et al
"Hey, girls. How go things? Hazel is pretty excited about this. Has anyone from Flower's Temple in Angel Springs arrived yet?" Murphy asks. He gives Alouryn, then Shel, then Cora Tosscobble a light kiss on the cheek. "You are lovely. Absolutely. Alouryn, Hazel is one lucky fellow. And, as his best friend, I think you won a prize in him, too.

"Would you want me to talk with the Mayor and with Iangold about any role you want them to have in the ceremony? Both of them have offered their services, but I spoke with Hazel, and I think a cleric of your order might be the best to run the main part of the ceremony. Or did you have something else in mind, Alouryn? Or you, Shel? Cora, do you think that you and Eldon might say something short at the wedding?"

He listens to their ideas and suggestions.

"So, will we start the ceremony at six, then? Perhaps an hour - with music, and processions, the ribbon dance of the acolytes of Flower, and the little speeches, and the vows, and the kiss, and the presentation, and the cheers, and the customary "Our Friends Are Married Now!" song that follows just about every wedding I've ever been to here at Humble's Ford. Then we'll go into the dancing and eating, twirling around, throwing flowers."

"So, tonight, the burrow that you and your husband so kindly gave us, Cora, for Humble's Sword - that will be reserved for the newlyweds. My family can put up as many of us as are needed. But as for me: I will stay outside the burrow, standing watch as is the role of the best man, ensuring that none bother them - at least none too much!" He thinks a moment. "I'll see if Sardok and Bliss want to help - make sure I don't fall asleep."

He asks Shel if she can organize some of the girls to set up candles throughout the burrow, and flowers, and make certain the bed is done up right and smooth. He says he'll take care of the musicians - Kendry and Airin just stopped in to visit the family after their honeymoon, and have to leave in the morning, but his brother promised to play the lute and harp, and another brother a hand drum outside their window for a short time in the evening. There are other musicians for the wedding and dance. "Airin promised she will not sing too loudly. She is funny. She sings all right, but thinks her voice is not good enough to please others' ears." He looks to Alouryn. "She just came off her honeymoon, kiddo, so if you want any counsel from someone who just embarked on the same type of journey you're entering, I can send her by. Likely you and she will just giggle together a lot."

Murphy (Kim) 
Friday February 13th, 2015 6:08:48 AM


Mayor Bingo Bumbleluck
Murphy seeks out Mayor Bumbleluck. "Sir, you offered to help out at the wedding of Hazel and Alouryn. A cleric of Flower will be taking them through their vows, but they would be honored if you would be so kind as to say a few words at their wedding this evening. You have seen both of them in action on a few occasions, and know what quality people they are. And your skillful hand in governing Humble's Ford these years show your perspicacity. Drop a few words of wisdom for their benefit, may it please your honor. Your wife and daughter will be there tonight, won't they?" He listens to the Mayor's reply, and responds as may be appropriate.

Broker Iangold Laughshield
He next looks up Iangold Laughshield. "Broker Iangold, a few weeks ago you offered your services for the wedding of Hazel - Bob Danderfluff LaRue, and of Alouryn Buttercup Bumblebottom. They were wondering if you might have a special blessing, or prayer, or the like, wishing them a good and prosperous life together. Is that something you would feel comfortable doing? Mayor Bingo Bumbleluck will be there. A cleric of Flower from Angel Springs will take the couple through their vows.

"You and your fellow brokers are welcome to attend the wedding, and the party following." He takes in the reply from the cleric of Ffloy, and responds accordingly.

Madame LaRue
He meets briefly with the herbalist whose Herbarium lies close by his own family's burrow. "As Bob Danderfluff LaRue will marry Alouryn Buttercup Bumblebottom this evening, and since you are the closest one to being his relative that I know of... would you be willing to represent Bob's - that is, Hazel's - family for him at the wedding?" he asks her.

"Also, if you have any herbs or unguents or the like you think might be good for a newlywed couple, I would be happy to purchase something - but, if you are willing, it will have to be on credit. I used up most all my money getting trained by the Woldian League of Adventurers out in Angel Springs. You know me and my family, though - I will be good for it."

Center for The Enlightened Spirituality & Arcane Arts
Busy, busy Murphy makes time to speak with a few teachers at the CESAA, and invites them and their students to come to the wedding tonight. "Fireworks - safe ones - might be nice at some point at the party!"

Murphy (Kim) 
Friday February 13th, 2015 6:38:03 AM


More rounds...
Murphy Leafwin Pipewood also stops by with invitations for the Second Dinner Club at the North Tower (where he lets Veseley Vortence, Tiana Taithen, and Bazeck Breezelee know about his mention to the CESAA concerning how delightful some fireworks at the after-wedding party would be, and might they be up to providing the students some guidance - and augmentations?); Primula Pipeleaf at her Smallholding Farrier, and her husband Hugo at Slings and Arrows; Slings and Arrows to ensure that Hugo and Primula Pipeleaf get personal invitations;

He asks Sardok and Bliss - and Mookie - if they will go through the town and invite folks to the evening ceremony and party following. "Here in Humble's Ford, people bring lots of food and drink to wedding parties. Can you see about getting enough tables to hold it? Oh, and chairs, benches. And maybe speak with our new constable about having the militia in attendance? Oh, Mulberry Drinkwater would be most offended if she does not receive a personal invitation." He lets them know where she lives. "Likely a bunch of the men would be offended if they don't see her at the wedding!" He thinks, then says, "Let Pirnook Deeppockets of the General Store know that the couple would be honored by his presence at the wedding. Maybe he would be willing to lend some tables and chairs for the event, but more likely will ask for rent. Ah, perhaps best just to invite him, and not hint around at him helping out." He scratches his head. "Just feel free to invite anyone you think. Maybe get some youngin's to help spread the word."

Murphy seeks out Candy BadApple. "Alouryn loves you as a sister, Candy. We don't talk together much, you and I, but I appreciate you. Can you lead some of your fellow clerics and acolytes in a dance of blessing for tonight's ceremony?"

Back to the bridegroom
Murphy stops by his house, picks up a few changes of clothing to bring to the Humble's Sword burrow, verifies with his mother Bekka that Aunt Nilli will be coming, learns from his father Samell that he has a great set of musicians, "including Bite-sized Blazing Bill from Plateau City, with the fastest fingers on the lute you've ever heard in your life," and brings a few younger siblings in tow, then gets back to Bob in the afternoon. "The town is abuzz, Hazel. I think people will remember this wedding for some time to come. Now, have you thought what you want to say to Alouryn?"

He has his sister Juditha and brother Samki run some errands, and gather news about how things are going as the sun moves through the afternoon.

ShelGerald--AC 15/14/12--CMD 13--HP 34/34 
Friday February 13th, 2015 10:44:43 AM

OOC: I think Shel is updated completely. My question is to hero points? Do we get one of them per level or are they just given by DM fiat when we deserve one? If we get them every level, then Shel has to correct that.

Sardok HP 44/44 AC 21/16/16--Atlas2112 
Friday February 13th, 2015 11:49:43 AM

As the festivities start in full swing, a dagger from the past twists in Sardok's gut. But he doesn't want to spoil their fun with his fugue so he goes back to the Belly Buster and finishes his steak. Then he pays the tavern wench in advance for a room...and the bottle.

He's heard it said that being in love just means you've got some thing to lose. He could no longer argue with that.

Every drink is a toast to the same person. The person he came to this Powers-forsaken grove with. The person he had to lose.

"Where are the bodies?"
"What happened?"
"We weren't gone that long."
"What did they do with them?"


He wakes up in the morning.

Hazel (Bob Danderfluff LaRue) HP: 50/50 AC: 18/14/15 - Faoil: 23/23 AC 18/13/16 
Friday February 13th, 2015 7:28:23 PM

OOC: And today for all the days got swamped at work... sorry, will post later... :S

ShelGerald--AC 15/14/12--CMD 13--HP 34/34 
Friday February 13th, 2015 10:02:43 PM

Shel makes as many preparations as possible for the festivities. She keeps Alouryn as calm as possible, while offering suggestions to the others as where the flowers should be placed, and where the musicians should be seated for the service. It was the least she could do to help her friends.

As the hour grew closer, she found herself getting more and more excited.


Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33 
Sunday February 15th, 2015 1:04:48 AM

checking in

Bliss (AC20, HP35) & Mookie (AC19, HP17) (Cayzle) 
Sunday February 15th, 2015 11:02:03 AM


Bliss is glad to help with the celebrations. He runs errands and fetches things and laughs at everyone's jokes!

At the wedding itself, he sings and dances -- Bliss is an especially good dancer! (skill check from last post)

He eats hugely. In fact, when it is time for cake, he changes his Reduce Person to Enlarge Person so he can have an especially GIANT size piece of cake!

His one serious moment is when he has a private moment with Hazel. "This is such a great day!" he says. "But you might want to wait until you retire to have kids. Wowsy, it can be hard for a kid to have a parent who is an adventurer."

But then it is back to the party!

[DM StevenVdB] - "By the Love of Flower I pronounce you husband and wife" 
Sunday February 15th, 2015 11:14:51 AM

(too bad... I was waiting for Hazel to post... after all he's THE most important one to post right now! As said, and strengthened by the PTB the wedding is only allowed to take one paragraph in a post - I'll take the risk of getting scowled at by making this a full post concerning the wedding. Tomorrow the next module starts.)

Shel, Alleah and Murphy run around town all day to make the final preparation for the wedding. Murphy spends most of his time talking to... well... almost the entire town and all the officials to making sure his best friend's wedding will take place in the best circumstances!

Hazel is a pack of nerves though... Murphy talks to him trying to calm the poor fellow. Somehow the talk about children and how they behave might not be ideal to calm the ranger! Faoil too might get worried especially since it seems those little ones will consider Faoil a fantastic live toy!! He softly yelps...
Shel looks after Alouryn and make sure the girl doesn't get cold feet...

Murphy takes us his role as wedding planner very seriously and like he wanted the ceremony starts at six that evening...

The Cleric of Flower stands waiting for the happy couple. It's a pitty of course that the temple is now in the hands of the Followers of Ffloy... otherwise the wedding of course would have taken place there! Instead Allouryn has asked to have the wedding near the banks of the crescent river. Not too far from the Humble's Sword Burrow.

So the Cleric of Flower stands with the river banks behind her. Murphy's brother Kendry softly playes the lute. Airin wisely sings not... Mayor Bumbleluck, accompanied by his wife and daughter, and Iangold Laughshield are honorary guests. Neither was dismayed that Alouryn chose a Cleric of Flower to perform the ceremony. The Second Dinner's Club seemingly did not accept Murphy's invitations. In fact... they didn't even open! Ah... those three have always been kinda strange.

The ceremony doesn't take too long. The Cleric of Flower wraps a 'Zeoll's Berrywreath' around Hazel and Alouryn's hands. The Goodberries glow. "May you forever live with the love of Flower and by the Love of Flower I pronounce you hustand and wife!!"

Candy Badapple has come to the wedding to congratulate Alouryn. Some of the other Badapples can be seen standing in the back of the crowd but they don't feel compelled to come any closer.

Then there's the banquet and the party!!!
Students from the academy spice up the evening with a wonderful firework like Murphy begged for. Some of the arrows go wide and almost landed in the middle of the crowd but luckily nothing bad happens... Kendry has left his lute aside and now dances with his own wife. Instead now a band chosen by Shel playes some uplifting tunes Alleah and Hazel will most certainly like!

Several are quite surprised as they see Bliss cast Enlaarge Person on himself... but as soon as they see him taking a giant size piece of pie everyone understands!

It's well passed midnight when Alouryn and Hazel are escorted to the Humble's Sword Burrow. It's decorated with countless flowers and ribbons. Inside candles and flowers also decorate the whole house...

Murphy that night stands guard in front of the house...

Sardok has his own demons to fight... demons from the past... He drinks more than he should and passes out. The next morning he wakes up with a fantastic headache...

-----------------------------------

Morning comes... there's evidence of the wedding party everywhere. Murphy's eyes are heavy. Sardok's got a headache and wakes up next to the dance floor. Shel, Alleah and Bliss have slept at Murphy's parents. Most sleep in late but when waffles and pancakes are prepared at the Leafwin Pipewoods the house soon smells waking up everybody...



Sardok HP 44/44 AC 21/16/16--Atlas2112 
Sunday February 15th, 2015 10:36:08 PM

Sardok rubs his bleary eyes and kindly asks the gnomes mining his skull for gold to stop. The gnomes must be deaf because the pounding goes on.
Still with eyes closed, he gropes about and comes to the conclusion that he's -somehow- next to what appears to be a dance floor. 'That's alright,' he thinks. 'Everything is fine as long as I kept my codpiece on. I -did- keep my codpiece on, right?'
He skips asking question the universe might never answer and slowly stands. He begins the time-honored trek of searching his soul as to why he ever did that in the first place. Then, fearing that he might actually answer that question, he stops asking, and begins the epic sojourn: To Find Water And Eggs. Or perhaps some more booze. Eggs are better but beggars can't be choosers.
Or something.

Alleah -- RobC -- AC 15/14/12 -- CMD 12 -- HP 33/33 
Monday February 16th, 2015 8:26:13 AM

The sickly sweet smell of maple syrup and pancakes wakes Alleah from a good nights sleep. She stretches in bed and feels completely at ease. And is that a hint of bacon in the air? Hmmm... with all the others around that will likely go soon.

Alleah tears herself away from the comfort of a warm bed and dresses herself for breakfast. Being a minor, she didn't drink much at all the previous night. From memory it was only one mug of cider.

She makes her way to the breakfast table to see how the others fared.

"Hmmm... If I became the cleric to discover a cure for hangovers I could be rich" she smiles as she helps herself to a warm mug of cocoa.

Murphy (Kim) 
Monday February 16th, 2015 11:43:29 AM


Murphy is about to head over to his family burrow, all apparently well within, when young Juditha and Samki bring two laden, covered platters. The druid knocks three times. "Bringing breakfast, good friends!" he announces, waits a beat, then opens the door, and helps his sibling bring in the food.

"Take your time, lovebirds," Murphy says.

Juditha calls out, "Mama sent warm waffles, clotted cream, strawberries, raspberries and blueberries. Sausage links and bacon, warm bread, butter, cut melons, limes, a huge omelette, and sweets."

Samki adds, "And sauces. And hot tea. And a bottle of Uncle Orby's sweet mead."

"Thank you, Juditha, Samki. We will leave them be." Murphy shepherds them out as he sees Juditha craning her neck to see if she can see anyone... but the marriage suite is well away from the entryway and dining room.

As they head back to the Leafwin Pipewood home, Murphy fails at stifling a couple of yawns. "Thanks sis, brother."

He comes in, sees family and friends. "That was a good wedding. Thanks, everyone. All is well at the honeymoon burrow." He picks up one waffle. "I'm going to bed." He bites into the waffle as he shuffles off to catch some rest.

Bliss (AC20, HP35) & Mookie (AC19, HP17) (Cayzle) 
Monday February 16th, 2015 5:08:44 PM

Bliss joins Alleah at the breakfast table, and enjoys the great cooking. In between bites, he asks, "Miss Alleah, who was that nice fellow you met the other day? He seemed nice."

Return To Index      Next Module (An Experiment Gone Wrong...)
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage