Slug Central (CoDM David) Monday April 13th, 2015 4:17:19 AM
Late morning arrives at the place known as Slug Central and so does the party. Evaris stops the group before they arrive and they all come up with a working plan. Less than 10 minutes after this the swamp lays before you. Before you lays a swamp full of lush vegetation and rotting debris. In places you see the remains of animals that clearly wandered to what they thought was water, only to find out that it was quicksand where they became mired, died and were consumed by the other main feature of this area. Slugs. At least 20 of the giant slugs mindlessly roam the area, sliding along on slime trails, eating or just sitting still. Any of these 20 slugs would make a fine guardian for the Hive. The question is, how will you manage to lure one away without alerting the others?
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 temp AC 29 Touch 22 cmd 28 Monday April 13th, 2015 4:48:36 AM
Ooc I guess magic is the key here? Can't we use Emrys idea to talk to the slugs. Ooc had another idea. Ooc can't open the file on android, any ideas? Lanliss looks at the Slugs whispering to the group, unless we have a magical way to lure one of those,I guess we can use a bait to lure all of them and then ambush the last(slowest) slug and lure him to the opposite direction.
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Monday April 13th, 2015 10:10:16 AM
Ariach is sad about the disappearing of Yeshua and Truman. He wants both to stay with the Vanguards and smash the evil of the wold. But he says nothing because he knows no words will change Yeshua´s decision. "Good bye my friends. Never forget that you are part of the Vanguards no matter where you are - act in a proper way."
Later Ariach agrees with the plans of Emrys and Lanliss. If not necessary a fight should be avoided.
Slug Central (CoDM David) Monday April 13th, 2015 7:30:02 PM
OOC The map Cayzle linked is essentially the same, except that Yeshua and Truman are on it. They are not there 8(. My next post will be similarly early, before I go to work on Tuesday Morning.
Evaris[AC 20; HP 74/74] Monday April 13th, 2015 10:09:07 PM
Evaris looks around. "Let's try for that big fellow over there," he whispers, pointing to Slug 17. "Emrys, can your magic work from this distance, or do we need to get closer?"
Emrys ac10, hp40/42, Spectral Hand d4=2 ; Monday April 13th, 2015 10:53:59 PM
(ooc: I don't see a link to any map. The only link I see is one for the "fragile condition". I scrolled all the way back to before the fight with momma bear. No link to be seen.)
Emrys calls forth his spectral hand and it floats silently next to him. He shivers briefly and turns slightly pale. It's obvious a little of his own life-force went into its conjuring. "Evaris, how far away would you say that slug would be ... I have an excellent reach," he says with a smile. He then turns to the others and says, "from this moment on, my friends, we should mind what we speak ... that mindless slug over there will be gifted with our Common tongue and the ability to understand ... to a point, of course. The poor slug does have its limits, bless its many tubular hearts!"
When everyone is ready... and if they are within range (i don't have the benefit of a map), Emrys will cast his second spell on the slug.
(If there are any buff requests, lets have them before we start this.)
Slug Central (CoDM David) Tuesday April 14th, 2015 3:22:51 AM
OOC 170' is well within range. The links are in your email. The slug in question is a mere 60' from your current location. IC A plan is established and the Vanguard moves to complete it. Emrys creates a spectral hand from his own essence and prepares to deliver the communication spell to the nearby slug. As a group they decide that the less combat required to bring one of these slimy guardians to the Hive the better. Now all that remains to be seen is if they can convince a mindless creature of the advantages of being a kept slug.
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 temp AC 29 Touch 22 cmd 28 Tuesday April 14th, 2015 7:12:19 AM
It was sent in the mail
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Tuesday April 14th, 2015 5:18:44 PM
Ariach is very sceptical about Emrys´s attention to use magic to negotiate with the slugs. But it will not hurt to try it before they club down the slug.
Emrys ac10, hp40/42, Spectral Hand, Message d20+7=18 ; d100=88 ; d20+19=39 ; Tuesday April 14th, 2015 10:06:51 PM
(I will have to take your word for it. I don't see any emails either. Last email about this game was three days ago. If I was left out, here is my email: getevenstephen@gmail.com)
Everyones silence seems to speak loud and clear. Everyone is ready. "Alright then ... here goes something!" He begins to quietly sing a deep tone. It starts out low and then begins to grow.
(Casting Share Language. With the help of Spectral Hand, the spell is now a ranged touch spell. If a ranged touch attack is required, Emrys hits Touch AC: 18. Slug needs to make a Will Save: 19. If he fails, it gains the ability to understand (and read) the Common language for 24 hours.)
Not wanting to shout out across the bog and draw the attention of the other slugs, Emrys casts a follow up spell.
(Leyline: 88. Casting Message. Directed at the same giant slug. Duration: 70 minutes)
In a soft, comforting voice, Emrys then begins to speak to the slug. "Dearest Slug, we come to you as friends, we mean you no harm. We bring great and wonderful news. You have been chosen to receive a wonderful gift. A life without want, free from other slugs who want to eat your food ... free from those who wish you harm. All you need to do is follow us and we will take you there. Do you understand? Shake your head up and down if you understand."
Emrys then casts a third spell (Silent Image). Suddenly a small, gentle, bobbing orb of light appears next to the giant slug. He then tells the slug, "Simply follow the light and it will lead you to a group of friends that will show you the way." Then the orb begins to move back in the direction of the waiting Vangardians.
(Diplomacy: 39, natural 20)
Slug Central (CoDM David) d20+4=8 ; d20=19 ; d20=13 ; d20=4 ; d20=5 ; d20=18 ; d20=10 ; d20=19 ; d20=6 ; d20=16 ; d20=8 ; d20=20 ; d20=9 ; d20=13 ; d20=19 ; d20=20 ; d20=12 ; d20=11 ; d20=10 ; d20=17 ; Wednesday April 15th, 2015 10:55:03 AM
OOC Do I have kooties or something? Where is everyone? I swear whatever it is I have is either a cold or allergies, I'm not even sure which it is. It is safe to post.
IC Ariach ponders debating using magic on the slug to get it to come along quietly, but in the end decides that no fight is far better than being maunched on again by a giant slug. Even after being healed he is still sore and can remember the strange rasping motion of it's mouth parts on his skin. Thus he remains silent.
Taking silence for affirmation Emrys plunges on. With no buff requests forthcoming, he sends the first bit of bardic magic on it's way to the slug. dumber than a bag of hammers the slug does not even flinch when contacted by the spell. Emrys smells success. pressing on and trying to remain silent, he casts another spell this time from his witch repertoire, allowing the slug, some 60 feet away to hear his whispered words. Again the slug shows no reaction, calmly maunching on some kind of food. When Emrys whispers the request to the slug, it raises it's head and starts looking around.
( I assume you continue the soft reassuring message until the slug either ignores you, nods it's assent or finds you and starts attacking you, allowing enough time to influence the slug)
Tense moments pass as the slug swivels it's eyestalks around, looking for the source of the sound. Finally a small glimmer of understanding enters it's eyes. Another moment passes and the giant head bobs up and down, accepting the offer from Emrys. Then Emrys casts the glowing ball, and the slug gravitates toward it, you assume at top slug speed. If that is the best speed they can make, this could be a long walk back to the Hive.
None of the other slug seem to even notice the glowing ball. Either they are too far away to see it or they are too interested in whatever disgusting fare they are eating to care about it.
Congratulations, you have a giant slug coming to you in the brush you are hiding in apparently willing to take the job guarding the Hive. Please keep in mind that it has no proper mouth with which to speak, and no mind, so think of it as the biggest dumb puppy you have ever had follow you home. Please plan accordingly.
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 temp AC 29 Touch 22 cmd 28 Wednesday April 15th, 2015 11:48:49 AM
Lanliss is in awe that a giant slug is following them obediently and he says,we need to keep eye on him it will be a shame if we lost this one. He thinks for a moment and then asks Can we get another slug to follow us ?
Evaris[AC 20; HP 74/74] Wednesday April 15th, 2015 12:36:08 PM
"I think one is enough to deal with," Evaris says. "Perhaps somebody could scout ahead? Look for trouble? And maybe somebody could bring up the rear, and make sure nothing is following us? I don't think we're going to be moving any too fast, so we need to be aware of anything showing an interest in us."
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 temp AC 29 Touch 22 cmd 28 d20+14=18 ; d20+16=22 ; Wednesday April 15th, 2015 2:49:40 PM
Lanliss volunteer himself to the front to scout ahead trying to be quite and nimble while paying attention to any unwelcome surprises Rolled perception 18 Stealth 22
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Wednesday April 15th, 2015 6:29:00 PM
Ariach brings up the rear where no stealth is needed. Surprised that everything of Emrys´s plan has worked out, he follows the group very satisfied.
Emrys ac10, hp40/42, Spectral Hand, Message, silent image Wednesday April 15th, 2015 11:26:37 PM
Very pleased with himself, Emrys walks alongside the giant slug offering up very, very simple, yet encouraging words. He hopes the trip back goes smoothly ... as smooth and slippery as the slug's own slime trail. He wishes that he could remember that spell, the one that concealed their tracks. A spell he hasn't used since the most recent shift in the Woldian paradigm. 'Wait a second,' he thinks, 'i should have no memory of that ... oh well!'
As they make their way, he considers other ways to help protect their most highly esteemed travel companion.
Slug Central (CoDM David) Thursday April 16th, 2015 11:49:12 AM
The trip proceeds, slowly. The tree cover is thick and many of the other monsters in the preserve give the huge slug a wide berth since it is bigger and more resilient than they are. The slug does not rush, pulling up vegetation and maunching on it as it slides toward it's new home.
You trek all day and it is about one hour before dusk when you realize you will not reach the Hive by nightfall. Do you choose to continue on into the night, for maybe another 6 hours to reach the hive tonight or will you make camp and risk the wrath of some of the other denizens of the preserve?
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Thursday April 16th, 2015 6:39:28 PM
"I don´t like the imagine to be at night in the preserve" says Ariach. "Let´s continue our march until we are out of this wilderness."
Emrys ac10, hp42/42, Silent image d20+16=20 ; Thursday April 16th, 2015 11:21:39 PM
"Agreed Ariach. We should continue on our way and get our dear friend, the slug here, to his new home. There will be plenty of time for rest afterwards and it will be much deserved, gentlemen."
(Perception: 20)
Evaris[AC 20; HP 74/74] Thursday April 16th, 2015 11:29:21 PM
"I do not want to try to explain to this creature what 'making camp' is," Evaris agrees. "Although if it tires, we should allow it to rest."
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 d20+14=32 ; d20+16=27 ; Friday April 17th, 2015 4:06:38 AM
Lanliss scouts ahead trying to find any surprises while trying not being discovered. Wanting the party to succeed delivering the slug without a fight as they already fought too much.
Rolled once again, hope it's ok to roll again Rolled perception 32 Stealth 27
Slug Central (CoDM David) d20+4=6 ; d20+4=14 ; d20+4=15 ; d20+4=6 ; d20+4=10 ; d20+4=19 ; d20+4=8 ; d6=3 ; d6=4 ; d6=3 ; d6=3 ; d6=3 ; Friday April 17th, 2015 1:06:45 PM
Having marched well beyond the normal 8 hours of the day, even at sch a slow pace, the Vanguard starts to feel the effects of fatigue. The slug feels it as well. It does not slow down when the Vanguard decides to continue through the night, but it stops eating and seems like it may be in pain.
Continuing on means a forced march. You walked all day, well beyond the normal 8 hours but it was slow so I extended the time limit. If you continue through the night you will each need to make Constitution check for each hour. The first check is at DC 12, next is DC 14, the next is at DC 16, Then DC 18, then DC 20. Each missed check causes 1d6 nonlethal damage and any nonlethal damage received causes you to become fatigued. Healing the damage removes the fatigue.
Six hours of travel through the night brings you to the Hive.
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 d20+2=8 ; d20+2=16 ; d20+2=10 ; d20+2=5 ; d20+2=20 ; d6=2 ; d6=3 ; d6=2 ; Friday April 17th, 2015 6:42:36 PM
If we don't allow a forced march in the woods, then Lanliss asks if it is okay to rest there without worrying about the slug sleep snailing (sleep walking)
If we allow a forced march in the woods: Lanliss walks feeling fatigue creeping to him and feeling his legs getting pumped by blood following a feeling of needles in his legs,the long march does take a toll on Lanliss
Damage 2+2+3=10 rolls first fail dc 12 roll 8 second success dc 14 roll 16 third fail dc 16 roll 10 fourth fail dc 19 roll 5 fifth success dc 20 roll 20
Emrys ac10, hp42/42, Silent image Friday April 17th, 2015 11:35:27 PM
Emrys notices that the trip is beginning to its toll on the slug and everyone else. He encourages moments of rest. He asks the slug if he is thirsty. If that is the case, he will sacrifice 10 pieces of gold and summon a medium-sized cauldron. He thens asks Evaris for help to fill it with clean water (via his Create Water spell). He will also use this water to moisten its skin if the slug is becoming too dry.
(leyline: 80, free cast. Casting Witches Tool, summons medium cauldron.)
He will also help out, if needed, and cast cure spells to rejuvenate his friends and slug. He wants to ensure the slug is healthy and happy when they arrive.
(ooc: I had made all my rolls before I started typing my post. At some point during my post, all my rolls disappeared from the Die Rolls line. I don't remember what they were exactly. I know Emrys succeeded at the first three Fort Saves. He failed saves 4 and 5. I don't remember the outcome for Fort Save #6. If the DMs have the ability to check my rolls, please let me know.)
Slug Central (CoDM David) Saturday April 18th, 2015 12:16:14 AM
OOC I don't have the ability to do that, that I know of, but I believe you. These are con checks not fort saves though. Big difference at your guys level. 8)
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP (nonlethal 74)89/89 d20+3=22 ; d20+3=7 ; d20+3=9 ; d20+3=7 ; d20+3=9 ; 4d6=15 ; Saturday April 18th, 2015 4:58:13 AM
Although Ariach is a well trained warrior he begins to feel tired. The longer the march lasts, the more he feels fatigued. After a couple hours marching he drags his shield behind himself huffing and puffing. His boots nearly bogs down completely. It is obviously for everyone that the warrior has a hard time even if he says nothing.
(made just the first save, altogether 15 points nonlethal damage)
(Con checks: 7, 6, 5, 5, 16, 1. Failed them all. Nonlethal damage: 22.)
Emrys is leaning heavily upon his walking stick. He makes sure everyone stays well hydrated, including the slug. Along the way, if he is able to spot berries or plums, Emrys will gather a handful and bewitch them into what he calls goodberries.
(Leyline: 43 and 94, 2nd one is a free cast. Casting Goodberry x2. Created 10 Goodberries. Each transmuted berry provides nourishment as if it were a normal meal for a Medium creature. The berry also cures 1 point of damage when eaten.)
Emrys will give two or three berries to the slug and offers the rest to his friends. "This should take care of any hunger pangs. I guarantee the feast upon arriving home will be vastly more abundant."
Evaris[AC 20; HP 65/74] d20+2=20 ; d20+2=17 ; d20+2=3 ; d20+2=3 ; d20+2=18 ; d20+2=15 ; 4d6=15 ; d8=5 ; d8=5 ; Saturday April 18th, 2015 4:04:47 PM
"I truly think that a forced march will do us less harm than creatures who may attack us if we stop," Evaris says. He is in favor of pressing on.
[Made the first two checks, failed the next 4. 15 nonlethal damage.]
After Hour 4, Evaris uses a Channel Energy to restore the group, including the slug. Everyone heals 10 damage after their 4th Con check. Depending on how the group looks, he may do that again.
The Return to the Hive (CoDM David) Monday April 20th, 2015 7:01:28 AM
The Vanguard slogs on through te Monster Preserve for most of the night. Evaris and Emrys see to the well being of their companions with some good berries and some channeled healing. Everyone is still tired but not fatigued when they reach the gate to the Hive, where they fought the original Giant Slug. Standing vigil in the opening is the orc you spoke to earlier and two more orcs. All wear the odd buglike headgear and robes. At the very edge of your vision the orc you spoke with earlier raises a hand in greeting, and beckons you forward to the hive.
Once you reach the opening, he runs his hands over the new slug, admiring it's condition and size. He waves at the other two orcs and they retire back into the hive. For a few moments he leans his head in near the slug's head and apparently SPEAKS to it in a series of burbling clicks and buzzes. He then looks back at the Vanguard.
" Amazing. He zayz you walked into zee heart of zeee swamp, hiz home, and zpoke to him. We are aztounded by ziz. He zayz zat he waz promized food and a zafe place to live all for following you here. Zis iz of courze what we dizcuzzed and you are to be commended for zuch a fine zpecimin in zuch good condition. It iz late and you muzt all be tired. We invite you to come back into zee hive where we can thank you and where you can rest zee remainder of zee night in comfort and zafety. Pleeze follow uz."
He turns away and leads you back into the hive, where you spoke before
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP (nonlethal 74)89/89 Monday April 20th, 2015 9:10:09 AM
Unsure what to do Ariach finally follows the orc. He doesn´t want to offend common decency again when dealing with an agent of the hive.
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 d20+14=21 ; Monday April 20th, 2015 12:40:07 PM
Lanliss follows the orc too, thanking him for his hospitality. Lanliss however tired is still alert when he return into the HIve, Trying to find something a miss in the Hive thinking for himself and murmuring in halfling: not good,not good. He then immediately makes a fast gesture at the group (Ariach,Emrys and Evaris) pointing at his eyes and then the surroundings, trying to convey the group to not let guard just yet. rolled perception 21
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 Monday April 20th, 2015 12:43:28 PM
OOC: We are 4 now ? how come ? What happened to Seth (Jon) ? Did he leave too ?
Evaris[AC 20; HP 65/74] Monday April 20th, 2015 5:25:35 PM
"We accept your kind offer," Evaris says, "and thank you for it. It has been a long and trying day."
He goes inside with his companions and tries to rest.
Seth HP53 AC 18(23) /10 CMD 6 Raksha HP 50 AC 22 CMD 15 Monday April 20th, 2015 9:17:46 PM
Occ Sorry all about non posting I was unable to as our internet was offline and at this time I am jobless so I did not have any way to post
Seth HP53 AC 18(23) /10 CMD 6 Raksha HP 50 AC 22 CMD 15 Monday April 20th, 2015 9:26:25 PM
Seth wonders out of the preserve in a daze seemingly lost in through with Raksha in tow happily.
Emrys ac10, hp42/42, nonlethal22, Silent image Monday April 20th, 2015 10:47:56 PM
Although being very tired and travel weary, Emrys greets the orcs with his trademark smile. "Thank you, thank you, we do our best. Our slug friend here was an excellent travel companion. Truly, the finest slug for sure."
Emrys hears a rustling back in the brush and bramble and he turns to see Seth and his tiger friend emerge from the darkness. "Ahh, just in time! We were wondering when you'd turn up.
Turning back to the orc, he replies, "We are most grateful for your hospitality, thank you." He too will follow the orc back into the hedge.
The Return to the Hive (CoDM David) Tuesday April 21st, 2015 8:01:03 AM
Seth emerges from the trees and the Vanguard are reunited. Ariach is wary of the orc, but follows along out of common decency, still keeping aware. Lanliss is also respectful, but having been a prisoner before he keeps his eyes peeled and silently urges the others to do so as well. Evaris follows along, comfortable in the fact that they have fulfilled their word and are guests. Emrys thanks the orc for it's hospitality and makes the most of their snail companion. For it's part, the snail is now home. There is a pile of lovely rotting vegetation next to the opening in the hedge and the snail slides on over to it and begins enjoying the food at it's new digs.
Down you go, into the Hive once again. The room you negotiated in before is changed from how it was just a few short days ago. A rough wooden table has been set up in the room and a large pile of freshly cut leaves sits to one side, clearly meant as a bed for you to take advantage of as you rest the night. On the table are a few decanters, filled with water, fruit juice and a weak, but flavorful wine. There are wooden cups for you all to use to drink whatever you desire. There are also platters of some kind of roasted meat, from the look and smell it is a roasted pig. A whole chicken dominates another platter as well as some cooked root vegetables and some stewed greens. There are bowls of fruit as well. Berries, apples and a few pears fill these. There is a basket of bread and a rather curious bowl. At first glance it is empty, but then you notice a tool commonly used to spread honey standing straight up in the bowl. The orc sees your curious looks and explains.
" Zee beez. Zee honey zey make , it too iz invizible. It iz quite tazty though, you should definitely have zome. All zis we have prepared for your return. Wee knew from zpeaking to you we were dealing with honorable peoplez. We offer zis room to you until you wake. Pleeze have zome food and take your rezt. You have remedied the hurt you cauzed when you did not have to. We conzider you friendz. If you need anyzing pleeze just call uz. Zee bell on the table will zummon uz when you ring it. Eat, rezt and enjoy zee bountiez of zee Hive."
The orc lingers a moment to see if you have any questions. If there are none he backs out of the room and moves deeper into the Hive, leaving you to eat, drink and sleep. Or not. This all seems so strange when just a few days ago, you negotiated as enemies in this very room.
Any magical or mundane examination of the foods shows they are all fresh and in no way poisoned. The honey is, as claimed sweet and luxurious. The bed of leaves seems to be the most comfortable bed you have ever slept in, especially after the grueling walk of the past night. If you choose to eat, drink and sleep you feel certain that any ill effects of the forced march will be removed.
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 d20+22=31 ; Tuesday April 21st, 2015 4:09:24 PM
Lanliss sits on the bed of leaves eating a little bit of everything (some fruit with berries,cooked vegetables with meat dipped with nvisible honey . He then procceds to drink some wine before laying on the bed. Lanliss looks at himself,thinking when he will have a decent shower. He begin to drift away feeling a strong need to sleep. I think I am going to sleep, he says, and suddenly rises from the bed knowing that he lost his chance to follow the orc. If anyone has an idea how to make an alarming trap, this is the time. He then goes to make what is in the parentheses (if possible ) and then goes to sleep. Rolled 31 (If there is a door then I try to use disable device to make sure that the door will cause a sound upon opening , and make it a little bit jammed so it will take a few moments to open the door)
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP (nonlethal 74)89/89 Tuesday April 21st, 2015 5:35:06 PM
"I propose to keep watch. I don´t think they will betray us but just in case we should be prepared." Ariach tries to suppress a yawn but it doesn´t succeed. "I keep the first watch." After the warrior has eaten from the outstanding food he feels even more tired. Again and again yawning, he stands up and starts to walk around to prevent falling asleep. But every time he passes one of the comfortable beds he wishes nothing more than to get between the blankets.
The Return to the Hive (CoDM David) Tuesday April 21st, 2015 6:06:18 PM
Supplemental post There is no door to try to make an alarm, just a tunnel leading out of the chamber and deeper into the hive. The tunnel turns several times, within a few feet to make the exit a natural choke point.
Evaris[AC 20; HP 65/74] Tuesday April 21st, 2015 9:37:45 PM
Bone-tired, Evaris manages only to drink a little water before crawling onto the leaves and falling asleep.
In the morning, he can heal his companions of any lingering hurts.
Emrys ac10, hp42/42, nonlethal22, Silent image Tuesday April 21st, 2015 11:41:29 PM
Emrys again gives thanks to their host for the accommodations. He partakes of the food, wine and honey. He thoroughly enjoys the sweet and savory flavors. Succumbing to the warm, soothing affects of the wine, Emrys reclines on one of the beds of leaves. He takes his lute and plucks out a beautifully gentle and relaxing melody. Between the cords, he casts an illusion of a tiny, translucent ballerina dancing on the table, no more than twelve inches tall. The miniature dancer looks appears to be formed of a faint, blue light. She silently dances in step with Emrys' music. She fades as soon as the music dies, for Emrys has fallen asleep.
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 Wednesday April 22nd, 2015 1:48:05 AM
Ooc it looks like Lanliss won't sleep fully
Lanliss looks at Ariach, trying to guard the party. You can go to sleep, I will guard second watch he says
The Return to the Hive (CoDM David) Wednesday April 22nd, 2015 12:34:12 PM
The Night passes into morning, then mid morning. The Vanguard partakes of some of the food and then sleeps, in shifts, so that they can keep watch.
At mid morning the Orcs return. The speaker clears a space on the table and the other two place a large tray, almost a stretcher. in the cleared space. The speaker urges you to wake up and prepare for the day. Basins of water and towels are provided so that you may wash away the road dirt. Not top star hotel service, but a welcome change to being dirty and tired from the road. The good night's sleep has worked out the fatigue from last night. Your muscles are still a bit sore, but all of the temporary damage has been healed.
Once you have had a chance to refresh yourselves, and perhaps eat something the orc speaker returns.He gestures for all of you to make yourselves comfortable and then he moves to the table, and the covered tray. Once you have all settled down and relaxed he will proceed.
Any other actions for the morning preparations? Do you all go along with the orc?
The Return to the Hive (CoDM David) Wednesday April 22nd, 2015 3:35:23 PM
OOC Taking a step back here to the night before. Things have developed and Jon Eber has decided that he will go walkabout. He cited an inability to both look for a jb and post regularly here as reasons he was leaving and wished you all the best. You are now at 4 players. It would be a good idea for you all to shake the bushes and begin recruiting friends, neighbors and random geeks like us, to try and raise the number of players in the game. IC Seth emerges from the woods with the Vanguard and stands to as they deliver the slug to it's new home. When the orc mentions that they are welcome to stay the night in safety and comfort the druid shudders and steps back. " I have experienced your hospitality already thank you and I think I will decline." " Friends, you got me out of a terrible spot in there and accepted me as a new member to your team. I regret that I can not continue with that path at this time. Mine and my companion's path lies elsewhere in the Wold. Maybe someday I will be able to return, but not now." "Good bye" With that Seth and Rakshasa turn and melt into the night.
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP (nonlethal 74)89/89 Wednesday April 22nd, 2015 5:10:32 PM
Ariach feels a deep sadness when he sees Seth and Rakshasa leaving. Once again the Vanguards lose a just won member. "Good bye" he says in a low voice and waves them goodbye.
Emrys ac10, hp42/42, nonlethal22, Silent image Wednesday April 22nd, 2015 11:16:08 PM
"Good morning, everyone," he says to everyone as soon as he wakes. He greets the orc with a smile and a thank you for the water. He cleans up a little more than he did the night before. His normal morning regiment of grooming rituals will have to wait, they don't have the time for that.
Emrys is very curious as to what the orc is about to reveal to them on the covered tray. He moves to the table and makes himself comfortable.
Evaris[AC 20; HP 74/74] Wednesday April 22nd, 2015 11:21:56 PM
The first thing Evaris does on awakening is heal his companions.
Then he eats a nice big breakfast, to make up for the supper he skipped the night before.
He then moves to the table and sits down, looking curiously at the covered tray.
The Return to the Hive (CoDM David) Thursday April 23rd, 2015 9:30:35 AM
OOC Sorry guys, the DM post will be delayed until I get home from work tonight.
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 Thursday April 23rd, 2015 9:31:22 AM
Lanliss is curious too. Ooc Good bye Jon/Seth. Good luck at finding a job hope you will find one pretty soon
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Thursday April 23rd, 2015 6:41:31 PM
Ariach thanks Evaris for his healing
The Return to the Hive (CoDM David) Thursday April 23rd, 2015 8:00:59 PM
The Orc favors you each with a smile. " You came in force yet were willing to hear our zide before deztroying the hive we call home. You went at peril to yourzelvez and not only got uz a new guardian for our gate, but got uz a willing guardian for our gate, without bloodshed. You have taken uz at our word that we will zeal off the hive from the outzide world and not allow other monzterz to ezcape the prezerve and threaten the zity. All zeese thingz you hav done for uz, now we reward you with zeese things for your truzt."
He removes the covering from the tray and you see on it a staff made of twisted darkwood covered with knots and nodules resembling crawling insects, which occasionally seem to move. A wand made from what looks to be locust wood with a large bud at the end of it. It appears that the bud pulses and grows, before shrinking back to it's original size. there are also two helmets that are identical to the one that the Orc wears. Finally there is a pile of gems in the middle of the platter.
" The wand, it makez verminz grow in size and iz fully charged. The staff can summon forth either a zimple zwarm of inzectz or an entire plague of inzectz. The gems are sufficient to be uzed az currency in the zity. the lazt two itemz, they are a mazterpize for the Lady Bug. Zey are a living helmet of our own dezign. The eyez of the helmet rezt over zee eyez of the wearer. Zis means the weaer cannot zee. But Zee helmet grantz the wearer blindzenze and Tremorzenze to compenzate. It iz a ztreange feeling, but onze you become attuned to it, the zenzation is marveouz. The helmz eat good berriez. You know how to make good berriez, correct?" "Pleeze take theze rewardz with our blezzing and thankz."
OOC Translation, the helms deprive the wearer of normal sight but grant tremor sense and blind sight ( it is not clear how far, I will need to beat the author mercilessly for his lacking description of the helms) They eat only goodberries ( again no mention is made of how many or how often, so I will double the beating and get these facts for you). The staff is a staff of swarming insects and the wand is a wand of giant vermin, both fully charged. The gems total 10000 gp. For the plucking of the slug from the swamp without bloodshed I think you deserve more than the module lists since it automatically assumes you will fight, so I will get back to you with that xp as well.
OOC: The beatings continued until morale improved! Then the author declared: 60 ft range on blindsight and tremorsense. One goodberry per day keeps a helm happy.
Evaris[AC 20; HP 74/74] Thursday April 23rd, 2015 11:34:30 PM
It is difficult to bow while seated, but Evaris makes a valliant effort. "Thank you, good sir, and thank Lady Bug as well. With luck, the gems should be sufficient to pay any outstanding fines owed to Plateau City for Lady Bug's earlier actions."
Emrys ac10, hp42/42, nonlethal22, Silent image Thursday April 23rd, 2015 11:39:00 PM
Emrys' eyes go wide with what they are presented. An expression of shock upon his face. After a moment of bewilderment, all he could say, "Oh my ... Lady Bug ... you are most gracious!" After another brief pause, he continues, "you have done what most others could not ... you've rendered me speechless! There are not enough words to express our gratitude." He looks over each of these incredibly unusual items. Emrys then adds, "Yes, I can make goodberries and well fed they shall be."
Emrys ac10, hp42/42, nonlethal22, Silent image d20+19=21 ; Thursday April 23rd, 2015 11:42:51 PM
(ooc: I forgot to roll a Diplomacy check: 21)
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 d20+11=25 ; Friday April 24th, 2015 10:51:21 AM
Well that is a nice set of gifts to give us, thank you dear friend. I am sorry for not trusting the hive.
Lanliss then bows a royal bow to the orc and continues. Please do tell Lady Bug that we appreciate the gifts and that all will come to peace now that the hive have a new guardian. Lanliss then thinks about what he did to the bear and begins to appreciate the power of diplomacy.
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Friday April 24th, 2015 6:37:53 PM
Ariach acknowlegdes to himself that Lady Bug and her minions maybe aren´t that bad. He also honors Lady Bug´s generostiy although he has no need of any of these strange magical items. He wonders who wants to wear voluntary a helmet you have to feed?
The Return to the Hive (CoDM David) Saturday April 25th, 2015 7:32:10 AM
The orc smiles and spreads his hands. " Pleeze let the mayor and any otherz know that we wish only to live in harmony with zee prezerve and will let no more monzterz out through zee hive. Zis waz all a mizunderztanding." If there is nothing else, the Orc will lead the Vanguard to the surface and wish them a safe trip out of the preserve.
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 Saturday April 25th, 2015 7:56:53 AM
Lanliss says, so we can go to the mayor and tell him everything is all right now as there will be no troubles from now on. Lanliss thinks for himself, I can finally rest now.
Evaris[AC 20; HP 74/74] Sunday April 26th, 2015 9:13:35 PM
"Thank you again for your hospitality," Evaris says. He helps his companions gather their loot, and departs the hive with them.
"We need to let the rangers know what happened," he says, "and then we can return to Platueau City and speak with the Lord Mayor. I hope everyone will continue to be reasonable."
Emrys ac10, hp42/42, nonlethal22, Silent image Sunday April 26th, 2015 11:51:11 PM
Emrys thanks the orc (Lady Bug) one last time and they gather their things and leave.
"Yes, I agree, Evaris. However, I sensed something as we were leaving ... a vision or sorts. We've veered off the normal course. Our actions here changed our path away from the most probable future. Oh, if only we shared the same sight our Fates enjoy. We've changed the Wold and change will soon happen to us as well!"
The Return to the Hive (CoDM David) Monday April 27th, 2015 5:18:04 AM
The Vanguard departs the Hive and travels to the Ranger station in the Preserve. The Rangers receive them warmly and offer them a meal and a cot so that they may journey to the city in the morning. (remember, it was noon when you left the Hive). They listen to the report of how the slug was gained for the Hive and are willing to stay out of the Hive's territory so long as no more monsters are allowed to leave the preserve.
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 Monday April 27th, 2015 4:33:54 PM
Lanliss thanks them for their hospitality and adds Please do send my regards to miss Drakeguard from the Yoke of Cluver if you ever send someone or a message there, she is a ranger, tell her that Lanliss is all right. Lanliss goes to sleepi, finally being able to completely relax. He shuts his and after some moment sleeps.
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Monday April 27th, 2015 6:30:32 PM
Ariach takes the meal from the rangers and feels a lot more comfortable now when he finally has left the preserve. He agrees with the rangers when they tell the Vanguards that they stay out of the Hive´s territory so long as no monster leaves the preserve. "I don´t know if we can trust them. But at least we should give them a chance to proof it."
Evaris[AC 20; HP 74/74] Monday April 27th, 2015 9:47:03 PM
Evaris is happy to accept the rangers' hospitality for the night, and relieved that everyone is being so reasonable. So far.
"One more hurdle," he murmurs, "and then we are finished with this. I hope the Lord Mayor will be as reasonable as everyone else."
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Tuesday April 28th, 2015 3:49:52 PM
check
The Return to the Hive (CoDM David) Tuesday April 28th, 2015 7:00:57 PM
OOC Whoops, sorry guys. I didn't get a chance to post before work and then forgot all about it. DM Cayzle will be taking over tomorrow to handle meeting the mayor and reporting.
IC The Vanguard settles in and gets a good night's sleep at the ranger station. Lanliss finally feels safe and is able to fall asleep, which he does directly. The others talk over what they will tell th mayor and his staff and whether or not they expect a response that is as 'live and let live' as the Rangers.
Dawn breaks and the Vanguard awakens and and prepares to go meet the mayor. They are faced with their final preparations about what to say and how to present their findings to the mayor.
Please make any last minute preparations you need to to present your findings to the mayor. DM Cayzle will take over tomorrow for the mayoral meeting.
Evaris[AC 20; HP 74/74] Tuesday April 28th, 2015 10:06:42 PM
"We should clean up before we meet with the Lord Mayor," Evaris says. "And, should we try to arrange an appointment? Or just show up over there?"
Emrys ac10, hp42/42, nonlethal22, Silent image Tuesday April 28th, 2015 11:53:24 PM
Emrys most certainly cleans up and goes through his full regiment of grooming rituals involving lotions, creams, moisturizers, powders and perfumes, not to mention a careful hair brushing and styling (using his #10, #7 and #4 brushes ... maybe the #2 comb in certain places).
Before they leave the forest, he will look for wild berries along their path. Enough for a good batch of tasty goodberries.
Home Sweet Home (DM Cayzle) Wednesday April 29th, 2015 6:55:08 AM
OOC: Friends, with my new job, I anticipate only posting once per day, likely in the morning. This is my Wed DM post.]
As the party returns to Plateau City, it may occur to you that it has been an odd adventure. You met new people, one of whom joined the group. Others have left, as adventurers tend to do. And you gained some odd rewards, that's for sure ... two of these ...
Bramble Jump Amulet: Activated as part of a move action, you can travel short distances between brambles, shrubs, or thickets as if via dimension door. You must begin and end this movement while in an area of at least light undergrowth. You can travel in this manner up to 60 feet per day. This movement must be used in 10-foot increments and does not provoke attacks of opportunity. The amulet works only on yourself. This is a fate item that cannot be sold in the Catacombs.
two of these ...
Helm of Bugsense: This helm covers the wearer's eyes, so that normal vision is not possible. However, the helmet grants tremorsense 60 ft and blindsight 60 ft. (click on those links for more info). The helmets are living things that require one goodberry per day to remain alive. Without goodberries, they cease to function for one week, after which they die. This is a fate item that cannot be sold in the Catacombs.
The party has also gained a staff of swarming insects and a wand is a wand of giant vermin, both fully charged. And gems worth 10000 gp.
Passing through Clangden's Gate, the Memorial Quarter, and then through the Water Gate, you arrive home in Plateau City. The gate guards are very polite and greet you my name. Likely they will alert the authorities that you have returned.
Where to first? Home to relax? The Catacombs or magical markets to sell loot? Straight to the Mayor's office?
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Wednesday April 29th, 2015 1:55:35 PM
"Let us report to the Mayor´s office first. Afterwards we go home where we discuss our next moves" proposes Ariach.
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 Wednesday April 29th, 2015 2:24:39 PM
Lanliss looks at the familiar place, finally he says. He looks at the gates feeling home. Yes I agree Ariach, Lanliss responds, we better report to the mayor. Actually I never met him he says to himself as he follows Ariach.
Evaris[AC 20; HP 74/74] Wednesday April 29th, 2015 10:17:19 PM
"Home to clean up first," Evaris reminds them with a smile, "and then to the mayor. Our errand is not so urgent that we have to arrive fresh from the field."
Emrys ac10, hp42/42, nonlethal22, Silent image Wednesday April 29th, 2015 10:40:51 PM
(ooc: I thought we had already made it home to clean up. Emrys doesn't carry all his vast amount of grooming supplies everywhere he goes. His brush and comb collection alone would fill a handy haversack.)
"Oh yes, lets look our best before seeing the High Lord Mayor. I didn't want to say it out loud in front of the others, but you all are quite, how do you say ... odoriferous! Ariach, I do have a fine polish that will clean that grime off your armor. We don't want it to rust, do we?"
Home Sweet Home (DM Cayzle) Thursday April 30th, 2015 7:05:16 AM
Captain Meline is pleased to receive the returning party, now shiny and nice-smelling. The Plateau City bureaucrat ushers them into a meeting room, makes a polite excuse, leaves, and returns shortly with a thick parchments-box of documents.
Meline joins you at the meeting table and motions to the tea, wine, and other refreshments to one side.
"Please have something to drink. We are proud of our adventurers here in Plateau City, and we want you to feel comfy."
The captain takes a sip of tea. "Ah, well, good to see you all again. I'm sure that means you have met with success. Please, tell me all about it."
Meline continues. "Yes, of course, the insect and vermin wizard. Your mission was to ... " there is some shuffling of papers ... reading from notes ... "Your mission's primary task was to destroy the gateway tree on the border. Yes. Your secondary task was to capture or kill the verminologer."
"No reports of a prisoner, so the enemy of Plateau City is dead, then?"
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 Thursday April 30th, 2015 2:06:24 PM
Lanliss looks down at the floor letting the group speak as he does not know what was the agreement between the group and the mayor, and he doesn't wish to make things worse. Ooc: I don't what was before I joined so I am letting the rest speak.
Evaris[AC 20; HP 74/74] d20+20=33 ; Thursday April 30th, 2015 6:36:40 PM
Evaris smiles. "The enemy of Plateau City turns out not to be an enemy after all," he explains. "We were able to resolve the situation peacefully, without bloodshed."
And, skilled speaker though he is, he knows that Emrys is better still. So he contents himself with that introduction and allows Emrys to pick up the tale from there.
"Yes, good sir. The primary objective to the mission was successful. The gateway is sealed. The information you gave us was invaluable. However, not all the details turned out to be accurate ... I'm certain it was to no fault of your own. After we made a rather bold entrance of the hedge, we entered the underground tunnels that led to the verminologist named Lady Bug. There we met Lady Bug's emissary, with whom she spoke through. We chose a diplomatic approach, instead of bloodshed, and entered into a parley. We questioned her about her relationship with Draco and the attacks on Plateau City. She explained how she had no part in the attacks, that she was merely merchant and Draco her customer. She claimed that she was completely ignorant to Draco's motives and plans with her creations. I believe her."
He then clears his throat and a sly but warm and reassuring smile forms across his face. "I employed a very special divination (like calls to like) before entering parley. Knowing her to be a recluse, this divination allowed me greater understanding of her mind and motives. I knew that very instant that she had an irrational fear of the 'contamination' from the outside world. She would've fought to the death before leaving her hedge. I was so mindful of her thoughts and motives that there was no possibility of her passing a lie to me . And she was forthright and honest ... that I am most certain of. By the end of the parley, she agreed to never have dealings with Draco again. The gateway was permanently sealed. The hostages were set free and placed into our care. After we returned them to the ranger's station, we set off and replaced her pet giant slug that we had killed upon first entering her hedge and we parted as friends."
Emrys then presents the gems that Lady Bug had given. He looks to Evaris and gives a slight nod. "Even though she didn't set her creatures upon Plateau City, she admits to having poor judgement doing business with Draco. If there are any damages that need to be paid, I'm sure these fine gems can make things right."
Emrys pauses to let Meline look over the gems. He then continues, "Another thing that we learned is that she is capable of creating strange and wondrous items. Things so extraordinary that there's nothing else like them, even in the Catacombs. She would make an excellent ally of Plateau City." Emrys removes one of the helmets from a bag and sets it on the table. "Have you ever seen anything like it before. It's a living helmet." He takes a goodberry (that he made before leaving the Preserve) and feeds it to the helmet. Emrys then explains what it does and how it works. "Who knows what else she can make ... for fair and reasonable price, of course."
Home Sweet Home (DM Cayzle) Friday May 1st, 2015 7:34:05 AM
Captain Meline starts scribbling furiously with what turns out to be a magical quill that does not need an inkpot. There are a lot of notes to take as the party explains things.
"Well, sometimes our initial intelligence does prove faulty," the captain says. "So you reached an acceptible resolution? And this Lady Bug would be willing to receive visitors, and perhaps trade? Excellent."
"There will be no need of these gems. The City paws its adventurers, not the other way around. In fact, based on what you have said, I expect a courier will be paying you a visit tomorrow as well."
"In the meantime, congratulations on a job quite well done."
The Plateau City adventurer liaison looks over the helm and tries it on. "Wow!"
"Are you offering one of these to the City? How much would you want for it? Or do you intend to keep them for yourselves?"
[OOC: Friends, please add 21,000 xp to your character sheets. Also, please respond to Jerry's email about whether you prefer to continue this game or move on to other games with your characters. I wish I had more time to recruit for more players, but I'm starting a new job, so I am very *very* short of time. If you want to continue, we'll need to do some major recruiting.]
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 Friday May 1st, 2015 1:52:52 PM
Lanliss yet again looks at the group as he was rescued by the group, so they have the final word.
ooc: will add xp later on.
Evaris[AC 20; HP 74/74] Sunday May 3rd, 2015 9:27:58 PM
"For myself," Evaris says, "I do not want one of the helmets. I'm afraid that the....disconcerting appearance will do me more harm than the extra senses will do me good. Although my companions may want to keep them."
Emrys ac10, hp42/42, nonlethal22, Silent image Sunday May 3rd, 2015 11:09:38 PM
"That is fine if you wish not to wear them in public, but in a dungeon setting, I doubt the creatures lurking about would mind. We still need to feed them everyday, which I'm willing to do. I couldn't just let them starve in good conscious."
Home Sweet Home (DM Cayzle) Monday May 4th, 2015 1:19:22 PM
Captain Meline looks from Evaris to Emrys. The two seem to be deciding whether to keep the two helms or not. She steps out and returns with a wizard, who looks the helms over, then consults quietly.
Meline says, "If it will help you decide, the City will give you 30,000 gold for a single helm."
The wizard's eyes widen, and his fingers twitch.
Evaris[AC 20; HP 74/74] Monday May 4th, 2015 9:29:27 PM
"Well," Evaris says, "Ariach or Lanliss may want one. If they don't, then we would be happy to sell you one."
Emrys ac10, hp42/42, nonlethal22, Silent image Monday May 4th, 2015 10:54:07 PM
"Yes, that price does seem fair. I believe Ariach has already expressed a dislike for the helmet, due to its 'verminous peculiarity'. However, I think it's quite beautiful .... umm, in its own way."
Home Sweet Home (DM Cayzle) Tuesday May 5th, 2015 8:21:22 AM
Meline looks at Lanliss and Ariach.
"Do either of you want a helm? Or would you rather sell one to the city?"
"Emrys, do you seek to place a claim on one?"
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Tuesday May 5th, 2015 4:41:22 PM
"I decline with thanks but i don´t want a living thing on my head. Either you sell it or one of you guys take it."
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 Tuesday May 5th, 2015 5:59:57 PM
Lanliss looks at Emrys, waiting for an answer to be given to Meline.
Evaris[AC 20; HP 74/74] Tuesday May 5th, 2015 10:04:45 PM
"I would like one of the amulets," Evaris says. "If that's all right. Anything that will help me get to a wounded comrade would be most welcome."
Emrys ac10, hp42/42, nonlethal22, Silent image Tuesday May 5th, 2015 11:40:44 PM
"Cover up my glorious locks ... hide my stunning eyes ... I think not! They're my bread and butter. I would only use the helmet when I needed it ... whenever my eyes fail me or I require its special brand of sight, whatever the situation would be. I'm more than willing to feed it each day. It's a marvel to behold. (could we get a visual description of this unique piece of headwear?)
He then smiles at Evaris for his comment. "I just knew it." He reaches into his haversack and gives the cleric the second wooden medallion.
Home Sweet Home (DM Cayzle) Wednesday May 6th, 2015 5:16:37 AM
Captain Meline nods to the wizard assistant, who grins and leaves the chamber.
Evaris, Ariach, and Emrys decline to use a Bug Helm Of Tremorsense and Blindsight. Though chitinous and shiny, looking for all the world like a greathelm with a visor that looks just like the two compound eyes of an insect, none of the three party vets seem eager to wear one.
Maybe Lanliss would like a Bug Helm? But he seems to feel a bit shy, not having been present when the party last met Captain Meline.
The Plateau City bureaucrat is perceptive enough to recognize Lanliss's hesitancy. "Let me explain to you, good Lanliss, the relationship between the government of New Elenna and Plateau City, its capitol, and the adventuring groups on which it relies."
"You see, some nations have small, professional standing armies for defense. Others depend on levies of citizens who form large amateur armies in times of war. But New Elenna uses neither of these. instead, we support our adventuring groups, and we call on them to defend the nation from threats both large and small. Your group --" Meline shuffles some papers, looks at them, and then smiles -- "-- The Vanguard, yes, of course ... is one such registered adventurer group. The Mayor of Plateau City, who is also the chief executive of New Elenna, calls on groups such as yours in times of need."
"Most recently, a monstrologer known as Draco has threatened the city. He caused a plague of monsters to be released from the Monster Preserve and then to threaten the citizenry. Your new group helped capture the monsters and return them to the Preserve. Then Draco threatened New Elenna with a dragon-like monster, and again your group helped to turn this threat away. Most recently, your group was sent to fix the hole in the Preserve, opened by this "Lady Bug" person, and you have just returned with the good news that the problem is solved."
"So you see, my noble Lanliss, you have joined a respected group that the Mayor depends on to protect the nation."
At this point, the wizard assistant returns with a small box and hands it to Meline.
"And so, in addition to buying from you one or both of these lovely Bug Helms, we also enjoy the privilege of rewarding our heroes when they succeed at great tasks, and in supporting them in times of need. With that in mind, I'd like to give each of you this medal."
The Plateau City official stands and opens the box. With a bow, Captain Meline puts around each of your necks an electrum medallion on a silk ribbon. One side of the medallion is embossed with the Seal of Plateau City, which is a representation of the three plateaus of New Elenna (looking a little bit like an off-center wedding cake with three tiers). On the other side it is engraved: "To Name Here of The Vanguard, in recognition and thanks for brave service defending Plateau City from monsters and their masters."
Of course, each medal is personalized -- the "Name Here" part is engraved with your names.
[OOC: So, sell both helms to Plateau City for 30,000 gp each?]
The Return to the Hive (CoDM David) Wednesday May 6th, 2015 6:31:24 AM
OOC SO THAT's what electrum is for. I knew it had some use.
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 Wednesday May 6th, 2015 4:39:52 PM
Ooc I really don't know....I think having at least one of this can help the group as a whole. What do you think ? (Group ?)
Lanliss is flattered for the medal he got, and he his proud to belong to the vanguard.
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Wednesday May 6th, 2015 5:20:03 PM
If Lanliss wants one of the helmets he can have one. Beside that Ariach listens carefully to Captain Meline and is also proud receiving the medallion.
Evaris[AC 20; HP 74/74] Wednesday May 6th, 2015 10:34:21 PM
[OOC: if you want it, take it; it's yours. If you don't particularly want it, then the group is probably just fine with the cash. :) ]
Evaris accepts his medalion with a smile and a little bow. "Thank you, Captain," he says. "I shall treasure it."
Emrys ac10, hp42/42, nonlethal22, Silent image Thursday May 7th, 2015 12:23:16 AM
(ooc: sorry for the late post. Severe thunderstorms and tornado warnings prevented me.)
"I was thinking that our new friend here would make excellent use of the helmet. Just imagine being able to sense presence and number of people inside a room or hallway through a closed door or a solid wall (tremorsense)! Not to mention being able to see in total and magical darkness, invisibility and creatures attempting to hide from view (blindsight). What do you say, Lanliss? Would this form of sight compliment your various skills and talents?"
Home Sweet Home (DM Cayzle) Thursday May 7th, 2015 8:24:14 AM
The group offers one helm to the city and one to Lanliss. Evaris gets a bramble-jumping amulet -- what will you do with the other?
A messenger comes in and offers a slip of paper to Captain Meline, who reads it and then turns to the group. "It seems there's an undead disturbance in your neighborhood. Likely an overenthusiastic necromancer. Will you once again step up to defend your city?"
Emrys ac10, hp42/42, nonlethal22, Silent image Thursday May 7th, 2015 1:38:25 PM
(ooc: Emrys is wearing the other bramble amulet for similar reasons.)
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Thursday May 7th, 2015 3:53:46 PM
"Of course we will" Ariach responds without waiting of any reaction of his comrades. It is obviously that he is eager to proof the Vanguards´ worth to the city one more time.
Evaris[AC 20; HP 74/74] Thursday May 7th, 2015 10:45:41 PM
"Friend Ariach speaks for us all, I think," Evaris says with a smile. "That is, if we're finished here...?"
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 Friday May 8th, 2015 9:57:32 AM
yep we are finished here let's go, Lanliss say
ooc: thanks for the helm, if anyone needs it you can use it too.
Ariach AC 34(29)/15 touch/19 AC, CMD23; HP 89/89 Friday May 8th, 2015 5:28:35 PM
Ariach waits for the Captain to continue.
Home Sweet Home (DM Cayzle) Friday May 8th, 2015 6:36:38 PM
Meline gives you the location of a well-known "necromancer" in Nightmare Quarter, your home neighborhood. You know the place ... a tower that looks gloomy and scary. People can enter a small shop to buy "charms" and "hexes." For a larger fee you can go inside and actually meet some undead!
Evidently the propieter has gone missing, and maybe worse. There are reports of undead with bat wings flying around. One person was attacked but ran off.
When do you go? Any special preparations?
LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25 Saturday May 9th, 2015 7:39:49 PM
Lanliss think about the bats....I do not have a crossbow on me Lanliss says and looks at his dagger, but I assure you that bats won't be a problem, he plays with the dagger he has, throwing it in the air.. I don't know a bat that can survive this , Lanliss catchs the dagger and proceeds to move towards the exit. Thank you captain Meline .
And folks I am proud to be a Vanguard he says to Ariach,Emrys and Evaris
Evaris[AC 20; HP 74/74] Sunday May 10th, 2015 10:06:54 PM
"And we are proud to have you," Evaris replies. He adds, "Friends, if we are going to face off with undead, it might be a good idea to acquire some holy water. Perhaps Roel could be persuaded to make some for us."