Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 14/16 Character Sheet Thursday May 28th, 2015 11:22:21 AM
OOC Is anyone interested in Posting for Cade until he returns?
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 16/18 d20+6=7 ; d20+8=17 ; Thursday May 28th, 2015 2:11:26 PM
I pull out the banjo as we decide to make "camp" here, get something to eat, and relax for the night. In between some music, I ask the guardian some questions, just to see if he's talkative at all, or back in his "statue" like form. "Do you get a lot of visitors here? What exactly are you protecting?" I try both common and goblin, just to see (if he even answers) what language(s) he may respond in.
(d20+6 perform banjo check of 7) (d20+8 perception check of 17)
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Thursday May 28th, 2015 3:16:25 PM
Atlas takes a bite to eat, then pulls everyone together so we're not yelling across the room. "Well, let's see if we can come up with a plan. Winging it isn't our strong suit thus far.
"It seems that he didn't mind us putting the sphere on that box. He also didn't come across as threatening, so I'm guessing that we could go do this again and he would just come get us again. Also, he walked the whole way, so if we do it in a rush then we could possibly stay ahead of him. It will depend on what happens when that second sphere is put on the box.
"There are three other options I think are worth thinking about. First, we could check out the other hallway that we haven't followed yet. Second, we could send one to two people to deal with the sphere and box while the rest of us wait here to see how this goes down with him waking up. Third, we could split up to see which group he follows, which could indicate some level of importance for a specific hallway.
"Personally, I'm intrigued by the spheres and box and would like to take the whole group down that hallway again. What ever happens after we put that second sphere on is going to be interesting and it will probably be best if we're together to deal with the results.
"Thoughts?"
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 15/20 Character Sheet d20+7=26 ; Thursday May 28th, 2015 3:30:03 PM "Thanks Cameron that hit the spot!y" I say with a smile. "It sounds like everyone needs a rest to recoup especially the magic guys so I guess we are setting up camp as best we can in here? I can take first watch if need be tonight let the magic guys rest up first!" I surgest to the others. I find a nice spot where I can sit and see all the entances and exits and take a seat if I am not need by the others and wait for the others responses.
------- Perception roll just in case need 26
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 14/16 Character Sheet Thursday May 28th, 2015 3:45:59 PM " I suggest we rest before doing any of that Atlas. If I rest, I will be able to use the same prayer I used outside to read the High Woldian script. This place seems to be littered with signs most of us can't read, knowing what they say might help. Resting also allows for us to heal a little bit, naturally. This guy has been here for I am guessing a very long time and I doubt his relief is ever coming. But waiting allows us to see what happens. Also, it allows us to be ready to deal with him if he goes berserk when we move that last sphere. We all know it will happen eventually, I want to be able to do more than just look at one of you on the ground and go 'sorry, no healing here.' Lastly, it might calm our nerves a bit to rest. Nothing is going to get us in here, and I think the possibility of the lightning frying us in here is small, now that w have seen the power demands of this place. I am betting the lightning keeps the power flowing to all these traps. So let's rest, then try one of your plans, which do sound like good ideas, just not right now." Cameron will listen to the others, then get some rest. When he is awake later, 'on watch' and praying to Jancassis for his spells he will ask the figure a few more questions.
Notes Spells prepared (underlined spells are already used) Detect Poison, Detect Magic, Create Water, Light, Delay Poison(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 4/4 channel energy used for today
Orba "Zee" Zetianos (David F posting for Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Thursday May 28th, 2015 4:03:24 PM
OOC I think that those are the actual correct HP. DM Dan please correct me if I am wrong. IC Zee sits and listens to Atlas's ideas, just hugging her knees and slowly rocking back and forth. Things never randomly exploded before, back in the orphanage. All of this was rather terrifying for her.
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 d8=2 ; d20+9=18 ; d20+9=10 ; d20+9=25 ; Thursday May 28th, 2015 4:14:57 PM
Preparing for rest, 'Osul cures one outstanding wound {CLW: 4 - person of greatest need - hard to tell with HP tracking}, and attends any others with mundane healing - saving the wand for tomorrow {Heal Checks (if required): 18, 10, 25}[/i] - - - 8>< - - - --- Spell Level: Spell Name (remaining / granted) --- Weather Domain Power: Storm Burst (7/7) Orisons (Unlimited castings): Detect Magic, Light, Stabilize, Toros Taur's Try 1st: Cure Light Wounds(0/2), Entangle(0/1), [<= Spont. Cast: Summon Nature's Ally I], [Weather Domain: Obscuring Mist(1/1)]
Walter (Miguel M) AC 18, CMB 5, CMD 19, HP 11/19 Character Sheet Thursday May 28th, 2015 8:50:08 PM "Resting seems fine, I think. Do we trust that thing, though?" Walter asks, looking at the guardian suspiciously.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 14/16 Character Sheet Thursday May 28th, 2015 10:02:16 PM " Do we have a choice?"
The Armored guardian Thursday May 28th, 2015 11:56:12 PM
The group decides that some rest is something they really need. To that end, they set up what would be called camp. Along the 'south' wall, so that the original east door and subsequently discovered west and north doors can all be kept under a watchful eye. The guardian remains still as the bedrolls are unfurled and the party settles in on the floor and does not respond to Walters test in any way
A watch order is set, a bit different from the norm, 1st Watch: Atlas, Crosseye; 2nd Watch: Mack, Pips?; 3rd Watch: Cameron, Carver; 4th Watch: Walter, Osul
Osul casts a healing spell on Walter, mending him [Heal 4HP} Cameron casts healing on Crosseye, mending him [Heal 7HP}
Cameron makes his way about bandaging up Zee, Mack and Walter. One cannot provide long term care to oneself. I assume you have a med kit or some such supplies on you. Don't want to be picky, I assume all adventures carry that stuff. Cameron is able to help Walter
Mack takes the second watch and the opportunity to talk to the guardian. It looks down at him when he asks about what is being protected. "This location. Please, you have sustained injury and require rest." It returns it's gaze to the entry wall.
Time passes.... All party members Heal 1 HP Walter heals 1 additional point due to Cameron's care. These points are in addition to healing mentioned earlier.
Zee's HP total is correct...thanks
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 14/16 Character Sheet Friday May 29th, 2015 8:24:49 AM
OOC Healing recap So between the 3 HP Cameron channeled to heal days ago, 'Osul's spell, Carver's healing, which wouldn't have been needed if bookkeeping were being done, and sleep, Walter is healed, he just needs to reflect this in his header and stop making me do a weeks worth of math every time I post. Sleep heals up Zee, and Cameron and Mack are each down 1 point. Everyone else was already at max. Not too shabby. Yes, I am being kinda a jerk about this. You NEED to keep track of your hit points in your header DAILY or in combat you will be overlooked and die because the healers don't know if you are hurt. Or worse, someone else dies because a healer is rehealing you because you didn't track your HP. I state who and how much I heal. DM Dan has been doing excellent recaps and telling people that have received healing about it a second time in his posts, verifying that the spells or effects went off and need to be accounted for.
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+8=16 ; Friday May 29th, 2015 2:07:05 PM "Well, I for one am all for the 'splitting up' option! Pips? Are you with me?" :)
And I thank the guardian for his concern at my well being. In the morning, I ask him if he is hungry at all, and I pay close attention to which party member he looks at if he says that he is.
(d20+8 perception check of 16)
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet Friday May 29th, 2015 3:23:22 PM
I take the first watch with Atlas and not much seem to happen. While on watch I try some small talk with telling him that he is a find leader to us all, doing a good job and that if he needs anything, anything at all he just has to ask. Then I get to asking his option on the situation we are in and his take. I like Cameron think at some point we will have to deal with the guard and wonder if the one in this room is his relief if only we can figure out how to release him? I also wonder how more are they and how deep far does these tunnels/ hall go, and where. I have a feeling we just at the beginning and there is much more to this. I bet a much bigger room with a lot of the answers.
'Osul picked one up before we left the Tree, but I wouldn't assume all adventurers would want to spend the 50 gold on this particular item.
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Friday May 29th, 2015 4:15:25 PM
Having taken his watch shift, Carver feels rested and is ready to go. He thinks that today there will be a fight, one way or the other. He decides to keep his sword and shield at hand and not be surprised.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Friday May 29th, 2015 8:27:06 PM
Cameron wakes around midnight for his prayers. He has done this enough times that it is second nature to him to awaken for prayers at this time. He prays that Jancassis will guide him and his companions to finding out what is going on here and protecting the Tree so that vengeance need not be taken. He meditates on this until he is satisfied he has a plan and then sets to speaking to the guardian. " I wanted to talk to you about this place. Can you explain why the lights show at night, what purpose they serve? Is there a way we can stop the lights and not upset this place? Who is your relief and when will they arrive? Why does the trap in the corridor not trigger when you walk down it, like when you came to speak to us? We don't want to change what this place is, or is becoming, we just want to understand it and protect our home. Please help us do that. What lies beyond the room with the box with the indentations in it? What is down the other hallway?" If Cameron gets answers to any of these questions, he hopes he is closer to understanding what this place is and how it can be stopped from attracting monsters that want to raid the Tree.
Notes Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Orba "Zee" Zetianos (David F posting for Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 17/17 Friday May 29th, 2015 8:30:03 PM
Zee settles into her routine and cares for her men, doing what she can to make camp 'normal'. She takes her practice time with Atlas and then gets some rest, hoping it will restore her positive outlook and refresh her perspective about being trapped in this place.
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Friday May 29th, 2015 10:02:42 PM
Atlas enjoys his watch with Crosseye. He appreciates the feedback as well. "Thank you Crosseye. Every day we learn and grow as people. However, it is hard to become a better person when you only listen to your own opinion, so I greatly appreciate that you are willing to share. To that end I feel obliged to let you know that the feeling is mutual. Your willingness to utilize your skills for the better of the group, rather than putting your own personal preferences first, is a quality I highly admire in you. You know who you are and you do your best to use that for the sake of everyone. Thank you."
Before his watch is over Atlas takes a chance to approach and initiate conversation with the warrior. "I feel safe, thank you. Could you explain what it is that you are protecting? Who told you what your objective is? How long have you been here? We have a lot of questions as you can tell, but in the end all we are here for the same reason as you, to protect and watch over our people and home. Your assistance would help protect us from ourselves if nothing else, because right now I am pretty sure we will need to go down through those hallways again unless you are able to provide us with more information."
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 d20=6 ; d20+11=12 ; Sunday May 31st, 2015 8:21:57 AM
'Osul tries as he might to be of some assistance with dinner.
His watch-time conversation with Walter is mellow and subdued (for his own part). He is far too focused on the room, on possible sounds outside, and on not prompting a response from the non-statue. {Perception Check(+9): 15, Survival Check(+11): 12}
- - - 8>< - - - --- Spell Level: Spell Name (remaining / granted), * Weather Domain Power, ~ Weather Domain Spell --- * Storm Burst (7/7) Orisons (Unlimited castings): 4 to be chosen 1st: 3 to be chosen, [<= Spont. Cast: Summon Nature's Ally I], [~Obscuring Mist(1/1)]
Walter (Miguel M) AC 18, CMB 5, CMD 19, HP 19/19 Character Sheet Sunday May 31st, 2015 1:55:52 PM
OOC: My bad on the HP count. Got confused myself.
Any ideas on what you guys want to do or pursue or just follow the thing for the time being?
The Armored guardian Sunday May 31st, 2015 9:16:36 PM
Mack speaks to the Guardian in the morning, asking him about being hungry. The guardian does not look to Mack, but responds, "There is no need for your concern." Carver, thinking a battle inevitable on this day, keeps his sword and shield at the ready. Cameron has some follow ups in the morning for the Guardian. "Can you explain why the lights show at night, what purpose they serve?" 'There has been a security breach and proper measures are being taken to ensure the safe guarding of this installation' Is there a way we can stop the lights and not upset this place? 'The safety of this location in paramount'/[i] Who is your relief and when will they arrive? [i]'I'm sorry, but i do not have that information' Why does the trap in the corridor not trigger when you walk down it, like when you came to speak to us? 'I'm sorry, but i do not have that information' We don't want to change what this place is, or is becoming, we just want to understand it and protect our home. Please help us do that. 'I'll do what I can What lies beyond the room with the box with the indentations in it? What is down the other hallway?" 'That information is restricted'
Atlas and Crosseye speak over their watch and Atlas too, has questions for the Guardian Could you explain what it is that you are protecting? 'This location as it has been deemed paramount' Who told you what your objective is? 'Dornet 3' How long have you been here? 'I'm sorry, but i do not have that information' We have a lot of questions as you can tell, but in the end all we are here for the same reason as you, to protect and watch over our people and home. Your assistance would help protect us from ourselves if nothing else, because right now I am pretty sure we will need to go down through those hallways again unless you are able to provide us with more information." 'Please refrain from deviating from your assignment so that corrective measures do not have to be taken'. The Guardian always speaks with the same calm rhythmic tones and never turns to look at the any of you, but keeps his gaze steady ahead at the wall point where the party first entered
Mack and Osul both notice the coin marking your original entrance is still on the floor
the party may remain and wait for the reinforcements that the Guardian has spoken about. They could return down the first corridor, with the written warning of death for setting one foot into the corridor is, where a green sphere sits in the floor and onto the other room. Or they could venture down the second corridor where unknown to this point, writing is etched by the entrance.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 14/16 Character Sheet Monday June 1st, 2015 7:15:10 PM
Cameron looks to Atlas, " So, the second orb or the other hallway? What's your poison?" He says this straight faced, as if he had not just asked a loaded question with a colorful descriptor that described his faith more than their situation.
Notes Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Monday June 1st, 2015 8:36:48 PM
After getting up, Carver is ready to continue. He listens to Cameron's question and awaits the answer as well, ready to advance whichever way is decided.
Orba "Zee" Zetianos (David F posting for Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Monday June 1st, 2015 11:38:58 PM
Zee wakes up less frazzled and better rested than she was yesterday. With the fear of being trapped slightly mitigated she prepares to face the day. Walking over to Cameron, Atlas and Carver's pow wow she asks, " So what are we going to do about fixing this problem and going hoe today?"
The Armored guardian Tuesday June 2nd, 2015 9:09:06 AM
The group discussion continues The Guardian remains in his position
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Tuesday June 2nd, 2015 9:24:31 AM
At the end of his watch with Walter, as others begin to stir, 'Osul takes himself aside and seeks the wisdom of The Wood. After much time passes he returns, uttering only, "Well, I cannot wait to learn what this means!"
Walter (Miguel M) AC 18, CMB 5, CMD 19, HP 19/19 Character Sheet Tuesday June 2nd, 2015 10:37:24 AM
Walter comments "I don't think we can take on this guy, and reinforcement sounds scary so... if he lets us explore anywhere deemed "safe" for this guy, I guess we can go look around?". He still feels quite scared about dealing with the guardian.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 14/16 Character Sheet d20+9=27 ; Tuesday June 2nd, 2015 11:44:52 AM
Cameron continues to wait patiently for the others to wipe the sleep from their eyes and come up with a plan. His general tendency towards chaos has him ready to use comprehend languages on the draconic sign and then head down that hallway, but he remembers the others don't like it when he blows them up without their consent, so he waits. He looks at the guardian trying to assess its strengths and weaknesses. Perception 27 DM Dan... Is Cameron pretty sure he can trip it? Do it's hands seem hard enough to deliver lethal damage by punching?
Cameron thinks that once the figure is disarmed and lying on the ground repeatedly, the real fighters in the group will have no problem hacking him apart. He also thinks those boots might deactivate the traps in the floor, but it is just a hunch.
Notes Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 Tuesday June 2nd, 2015 12:17:24 PM
I, personally, vote for the hallway we haven't tried yet.
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Tuesday June 2nd, 2015 4:35:45 PM
Atlas has a couple more questions, "Can we help you protect this location? If so, how? Can we leave this location? If so, how?"
To the rest of the group, "I cannot help but think that the spheres and box are somehow relevant, but curiosity on that other hallway is killing me. Anyone want to go with me to take a look real quick?"
-------------------------------------------- OOC: Sorry for the missed post yesterday. Moving took 3 days...3 very long and difficult days. Good weather though :-)
The Armored guardian Tuesday June 2nd, 2015 5:16:52 PM
The Guardian is biped and wears armored gloves. At 7' tall, best guess is he weighs around 500 pounds.
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+8=28 ; d20+9=23 ; Tuesday June 2nd, 2015 5:49:46 PM
OOC: Also sorry... helping Trey move, although not NEARLY as good of an excuse for me. ;)
IC: "Let's check 'er out!!!!!!!"
I start heading down the other hallway, checking for traps (if I haven't already done so.... I'm getting a little turned around, but I believe I may have checked that one?).
(d20+8 perception check of 28) Natural 20! (d20+9 TrapFinding check of 23)
The Second Passage Tuesday June 2nd, 2015 9:33:02 PM
Camerons studies teh Guardian, sure that if he can disarm and trip it, Carver, Atlas and the others should have little trouble. It does look imposing and solid though. And, Cameron remebers, moved with an ease and grace that belied it's size.
Atlas asks Can we help you protect this location? If so How? The Guardian responds "You are"..."By doing so" Can we leave this location? "This location's security is paramount. We are to remain until reinforcements arrive"
The group does all get together and decides that knowing what lies down the second passage is something they need to know Cameron casts a spell and reads the Runes. 'Only one whose veins flow with ancient blood may enter here'
Mack examines the passage and finds a magical trap. The clever rogue then, disarms it!
Heading down the ramp, you discover a long passage. Ahead, perhaps 90' are a pair of objects set into the floor. Zee's Dancing Lights flit down the passage and illuminate another pair of spheres. One Yellow and one Red. The passage continues another 90' to a doorway.
The group is currently walking in the Passage about 30' from the spheres, when Walter glances over his shoulder to find the Guardian not but 10' behind him. "What are you doing?" he asks in a clam soothing tone
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Tuesday June 2nd, 2015 10:31:36 PM " Why we were exploring. We can't very well defend this place with you if we don't know where everything is, now can we?" " What do those spheres do?" " If we pick up this red one and put it in the depression next to the other red one in the room down the other hall, then what happens?" " When, in numbers that make sense to us, do the reinforcements you speak of arrive?" "Are the lights at night to call those reinforcements?" "What if WE are the reinforcements? We were drawn here by the lights after all." "Why don't you answer our questions in a manner that satisfies our curiosity? Continuing to just repeat things that don't make sense to us just makes us explore more." Cameron turns and answers the guardian's question, then poses a half dozen questions of his own.
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Tuesday June 2nd, 2015 10:42:58 PM
Carver almost laughs out loud when Cameron starts to give the guardian the third degree. But he keeps a straight face and backs him up, just by his presence.
Orba "Zee" Zetianos (David F posting for Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Tuesday June 2nd, 2015 11:20:25 PM
Zee follows along with her men, lighting the way with her dancing lights. She stiffens when the guardian sneaks up behind them and cringes a little inside when Cameron turns on the guardian and starts asking it questions.
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet Tuesday June 2nd, 2015 11:24:26 PM
Right now I just follow the group silently yet ready for anything, with bow I hand! " Should I try the orb again? Is it safe Mack? If it is not trapped and before the guard can get to us I go for yellow orb and try to pick it up! Or should I wait?
Walter (Miguel M) AC 18, CMB 5, CMD 19, HP 19/19 Character Sheet Wednesday June 3rd, 2015 11:18:27 AM
Walter asks the guardian jokingly and with a tinge of sincerity in his voice, "Why are you here and not somewhere else? Do you get lonely?? Do you have a wife???"
Orba "Zee" Zetianos (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Wednesday June 3rd, 2015 12:46:38 PM ((OOC: Thank you for taking my absence in stride. I know that it was an burden, but I have dried out, started summer vacation, and found some free time again. May I come back and play?))
Zee stumbles and shakes her head, "Sorry, I lost my balance there. It feels as if some great fates changed hands, huh... Mack, have you ever felt that way?"
DM: absolutely Cade, welcome back. you're just in time to die muwhahahahahahaha
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+8=19 ; d20+9=24 ; Wednesday June 3rd, 2015 12:47:22 PM
Thinking I must have gotten REALLY lucky finding and disarming a magical trap, I roll with it. "Uhh.... yah, there was a magical trap here, but it's off now...... I think." ;)
I check the new area and orbs for traps and such.
(d20+8 perception check of 19) (d20+9 TrapFinding check of 24)
If all looks safe: "Looks good, Crosseye! I say we move 'em around, and see what happens. I'll stand over here (I point to an area on the OPPOSITE side of where the Guardian is standing), just to make sure all is good over there." :)
As I stand there, waiting, petting Pips, I suddenly realize why Pips hasn't been responding to me. Unless she's immune to electrical shock, she must have been completely fried a while back. Apparently, the static electricity has been keeping her attached to my leg as I move thru the corridors. A tear rolls down my cheek. "Is this dust getting to everyone, or is it just me?"
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet Wednesday June 3rd, 2015 4:38:16 PM "Thanks Mack!" and I wait for direction from Atlas as do I or don't I play with the orbs. I am stand by them ready to try to pick one up.
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Wednesday June 3rd, 2015 5:06:38 PM
'Osul awaits the guardians answer to the next twenty questions, hoping to gain some understanding from his answers, and trying to determine what questions remain unasked.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 14/16 Character Sheet Wednesday June 3rd, 2015 7:39:06 PM
Cameron steps back, behind the guardian as he speaks to it, maybe trying to draw it's gaze away from Crosseye. Whether that is the case or not, he is certainly putting the Guardian between himself and any explosion that might come from fiddling with the orbs.
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
The Second Passage Wednesday June 3rd, 2015 9:19:20 PM
Cameron moves back to the Guardian and hits him with a barrage of questions " Why we were exploring. We can't very well defend this place with you if we don't know where everything is, now can we?" Knowing where other things are does not further secure the entrance " What do those spheres do?" I do not have that information " If we pick up this red one and put it in the depression next to the other red one in the room down the other hall, then what happens?" I'm afraid you could be putting yourself at risk again " When, in numbers that make sense to us, do the reinforcements you speak of arrive?" I do not have that information "Are the lights at night to call those reinforcements?" The beacon is part of the alert system "What if WE are the reinforcements? We were drawn here by the lights after all." That is self serving and purposefully misleading logic "Why don't you answer our questions in a manner that satisfies our curiosity? Continuing to just repeat things that don't make sense to us just makes us explore more." I'm afraid that is not possible
Zee cringes a bit at the questions and at the fact a 500 plus pound person in metal armor got within striking distance before anyone noticed.
Walter has a couple of his own "Why are you here and not somewhere else? I have explained. This location has been named of paramount importance Do you get lonely?? No Do you have a wife???" No
Mack examines the Yellow and red sphere and discovers a trap. Once again, it is magical in nature
Crosseye looks to Atlas for the go on trying to hoist one off the floor. The red stone looks identical to the first and the Yellow one is as well, save the color.
Camreon moves past the Guardian and the helm follows him for a moment, but then returns to the group at large
The Guardian speaks, Crosseye, these actions do not support our goal. Please refrain from continuing
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Wednesday June 3rd, 2015 11:48:39 PM
Carver looks at Atlas, wondering if he's decided to end this yet, if not, he just continues his guarding stance remaining prepped to assault....
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Thursday June 4th, 2015 10:39:06 AM
Atlas snaps out of his quiet contemplation. "Crosseye, keep going. Carver and I will stay here and see if the guardian can help us better understand these spheres while you move them to the box down the way."
Atlas turns to Carver, "I'm sure you have more questions for him don't you? In fact, I'm sure we all have some more questions. One of the questions has to be the right one. There has obviously been a security breach and this guardian is trying to maintain order until reinforcements arrive. I'm sure we can help him remove the breach if he would just be willing to talk to us a little longer."
Turning to the guardian, "We would like to help you remove the threat that caused the beacon to start lighting up. I know you don't want us to do that, so we're going to talk through that. Sometimes people need help and they just don't know it. Your reinforcements are not coming. The threat that activated the beacon made sure of that before they activated it. What are you going to do about that?"
------------------------------------------ OOC: sorry for the missed posts this week gang. It has been a very hard week for many reasons.
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+10=25 ; Thursday June 4th, 2015 12:23:56 PM
I let the group know of the magical trap, and wait for a some thoughts on if I should attempt to disarm it or not. If disarm it, I suggest they all get to what they feel is a safe location, as I am not very qualified at disarming magical traps yet. ;)
If we go that route: (d20+10 Disable Device check of 25)
OOC: If I understand Disabling Magical Traps correctly, I failed unless it is a Level 0 Magical Trap. ;)
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Thursday June 4th, 2015 1:45:37 PM
OOC Psst, Zee, touch Mack and make him succeed.
IC " Yes Mack, try to disable the trap before Crosseye proceeds, we all have a good idea what will happen if the trap goes off, just not what kind of energy it will be. Others should duck and cover." Cameron continues to use the guardian as a shield. He has no weapon drawn and is thus not a threat, which is why he believes he was allowed to step behind the guardian. Atlas's current plan of attack might get the ball rolling so Cameron declines to make himself a threat, yet. He does however make sure his shield is firmly seated and that he is on the defensive. (full defense +4 AC for AC 24)
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Orba "Zee" Zetianos (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Thursday June 4th, 2015 2:47:14 PM
Zee walks to Atlas, "This seems like a story... like legends about forgotten warriors. This thing does not know that the world has changed and that the masters it once served are not here, maybe the enemies it guards against are gone as well."
Then she addresses the guard, "What conditions other than reinforcement could be met to discontinue the lights at night? Your alert system will endanger the installation and draw enemy combatants down on your location."
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet d20+7=13 ; Thursday June 4th, 2015 4:14:22 PM
I go over to the orbs and watch Mack do his think. Wait for the go ahead from him take a look at the other to make sure they are all at a safe distance, or at least what I think is aside distance. Look at Atlas and the others "What one yellow or Red?" I ask out loud. "Mack when you are done back off to the others at a distance!"
When I think everyone is good to go and I get the go ahead from Atlas. I reach for the one they want me to try to pick up.
------------ Perception roll 13 of the area around the stones just in case I can see anything of importance or might help me in my action.
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Thursday June 4th, 2015 8:34:43 PM
As Zee makes her comment, Carver realizes she's right. "How long have you been guarding this place?"
The Second Passage Friday June 5th, 2015 8:10:45 AM
Mack is able to disarm the trap. Atlas tells Crosseye to continue and to pick up one of the stones. But which one? Crosseye looks to the others to confirm what he should do. "Yellow or Red?" he asks The Guardian speaks as the pair of Mack and Crosseye go over the stones "Mack and Crosseye, Please refrain. Your actions are endangering yourselves, Carver and the others."
Carver Zee and Atlas then have yet more questions for the Guardian "What conditions other than reinforcement could be met to discontinue the lights at night? Your alert system will endanger the installation and draw enemy combatants down on your location." You do not understand. Your logic is incorrect Carver then asks "How long have you been guarding this place?" 247.847
Cameron remains on the other side of the Guardian and while he keeps his defenses up, he tries to remain appearing as not a threat.
Mack moves away from the Stones as Crosseye readies to hoist one from the floor
Currently the order in the hall, moving right to left is Cameron Guardian Carver Walter 15' empty space Crosseye at the Stones 15' empty space Mack Atlas Zee Osul
Feel free to adjust but do note the Guardian's position is and will likely remain 30' from the stones
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Friday June 5th, 2015 8:27:00 AM
'Osul tries to see if there is anything in this new plan of action for him to do. I there is he's missed it, and instead of dwelling on it, he tries to follow the new line of questioning the guardian.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Friday June 5th, 2015 1:50:23 PM " For reference, Sparky, is that number in minutes, hours, days, months, years, decades, or centuries? Inquiring minds want to know."
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Friday June 5th, 2015 3:36:11 PM
Atlas says to Crosseye, "I'm fond of yellow myself, but hey, that's probably just because of my blood I've seen of late. However, why don't you hold on a second. Our guardian seems upset."
Atlas grabs Mack and Walter and moves them both past the group in the tunnel and steps around the guardian. He pulls them and Cameron back a little and speaks to them in hushed tones, Read spoiler if Cameron, Mack, Walter. Highlight to display spoiler: {While the guardian is watching this go down and answering their questions, why don't the three of you head to the other tunnel and finish moving the spheres? Mack, you were able to disable these traps, so maybe you can do so to the others. If not, you'll at least have Cameron there to heal some of the damage Walter receives setting them off.}
Walter (Miguel M) AC 18, CMB 5, CMD 19, HP 19/19 Character Sheet Friday June 5th, 2015 6:03:19 PM
Walter nods to Atlas, liking the idea quietly. He waits for Cameron and the others to react to the plan.
OOC: Can you summarize how the traps work, Cameron?
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Friday June 5th, 2015 8:05:19 PM "Thank you Cameron, I was just going to ask that....."
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+10=20 ; d20+8=14 ; d20+9=28 ; Friday June 5th, 2015 9:33:55 PM
I do as Atlas suggests:
(d20+10 Disable Device check of 20) (d20+8 perception check of 14) (d20+9 TrapFinding check of 28)
OOC: Sorry, the order of my rolls probably wasn't appropriate there.
Orba "Zee" Zetianos (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Saturday June 6th, 2015 12:09:10 AM
Zee looks at the statue and says, "Elaborate, point out the error in my logic, and explain the mechanisms by which you determine conditions." Zee shrugs at the others.
She whispers to those with her, "The sages always use that one to shut each other up."
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Saturday June 6th, 2015 12:29:30 AM
OOC Nope, I don't do traps. IC Cameron nods and walks back to the room. He watches Mack work on the trap and hopes he doesn't need to heal them.
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet Saturday June 6th, 2015 7:10:19 AM
Hearing Atlas I wait for the go ahead for one of the stones. (Right now I think I will try yellow unless more information is found). I see the stone is staying way back though! "Maybe you others should stay at least the same distance as the guard. He knows something!
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 Saturday June 6th, 2015 12:05:38 PM "I agree with Crosseye.... the Guardian definitely knows SOMEthing. Apparently, how to answer questions effectively isn't one of those things, though."
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Saturday June 6th, 2015 9:00:25 PM "Maybe we aren't asking the right questions?", 'Osul wonders out aloud.
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 Sunday June 7th, 2015 11:13:31 AM "Guardian, what is the right question?"
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Monday June 8th, 2015 12:47:29 AM "Mac? That's not... never mind."
The Second Passage Monday June 8th, 2015 8:07:59 AM
Cameron asks for a reference on the guardians answer, 'I;m afraid I cannot clarify. I have no reference for conversion to your time designations.
Atlas pulls Cameron, Mack, Walter a bit further down the passage and asks them to head to the first passage and move the Green stone sphere to the room while the guardian is with the rest of them.
The three of them agree and move back down the hall. The Guardian watches them depart, but remains where he is with the rest of the group
Crosseye decides on the yellow sphere and asks everyone else to get back to at least as far as the Guardian is in the corridor. The group complies and Crosseye hauls the Yellow sphere from the indention. It too, weighs about 100 pounds. There is no magical discharge this time. Mack's earlier work seems to have disarmed it
Mack, Walter and Cameron arrive in the main room and head over the the hall. The ominous words, written in tauric are still there. Step one foot into this hall and you shall die
The Guardian moves up to Crosseye. Crosseye, please reconsider you present course. You are undertaking an unauthorized action
Orba "Zee" Zetianos (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Monday June 8th, 2015 9:25:04 AM
Zee continues to help in any way that she can.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Monday June 8th, 2015 1:19:46 PM
OOC "unauthorized action" reads to me as "action I will have to kill you for". Not that this is entirely a bad thing. I don't think his relief is ever coming and his interest in telling us things that don't help us is getting old. I think the old boy is gonna have to go.... IC Cameron watches as Mack disarms the trap in the hallway. He casts detect magic to see if the aura on the hall changes as Mack does so. He stands back while doing this. Once Mack either electrocutes himself or diarms the trap, Cameron will head down the hall with them hanging back, to see if Fido the wonder guard comes to see what they are doing. He will then watch Mack disarm the sphere trap also from a distance, also with detect magic running. When he thinks it is safe he will get Mack to back off from the sphere and Walter to pick the sphere up and put it in the other indentation. All of this from a distance so that he does not get hurt and remains conscious to heal the others if they DO get hurt.
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 Monday June 8th, 2015 1:33:03 PM "Hmmm.... any ideas or concerns about that warning?"
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Monday June 8th, 2015 3:12:00 PM
Atlas watches the Guardian to see if he plans to do anything threatening. If he reaches for his sword or anything similar Atlas tells Crosseye to put the sphere back. Otherwise he recommends that Crosseye hold still while the others try to move the green sphere (he doesn't say that out loud though, he doesn't want the Guardian to know what they are up to.
While this is going on Atlas slowly finds his way back towards the tunnel entrance so that he can monitor both scenarios as best as he can. He stays within ear shot of the Guardian though just in case he says something important.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Monday June 8th, 2015 3:30:39 PM " Nope, it says the same thing it said last time we ignored it and went down this trapped hallway."
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Monday June 8th, 2015 8:13:37 PM "Ok, how long have we been in this room with you?"
Walter (Miguel M) AC 18, CMB 5, CMD 19, HP 19/19 Character Sheet Monday June 8th, 2015 10:54:25 PM What would happen if we use the guardian as the victim and we run into the hallway like crazy people to try and get to our objective?", Walter suggests. He recognizes that it is a stupid idea, but he lays that option on the table.
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet Tuesday June 9th, 2015 5:44:04 AM
Well I take the hint from Atlas and stand where I am holding the stone waiting for the go ahead to carry to the room where I placed the other one. I know he others are up to something, just not sure yet and I know they have my back! I wonder if we need to get all the stones to the room with control room with the indentations?
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Tuesday June 9th, 2015 8:30:15 AM
'Osul thinks he might have an approach, or at least a momentary distraction. "To clarify, you cannot explain to us how long you have been here, you are sure when you started that this place was important and needed to be secured and protected, but you are unsure if that is still the case, or how to find out. How can you be sure you are not operating on orders which no longer stand? How can you be sure that those who gave you your orders still hold the same opinions? Worthy of protection is an opinion, and as time passes and values change, some things that were once unworthy become worthy, and some things which were now fall out of worthiness. Does the passage of this 247 or so seem unusually long? Should you not have someone request an update of your progress? Have you even provided a report? Do they no longer think your work is of value? Do they not care? Have they long since passed away? Do you not care? Who are you?"
Splitting Up Tuesday June 9th, 2015 8:58:26 AM
Mack asks about the tauric writing, but Cameron points out it is just the same message he already translated the day before. it is now up to Mack to either attempt to disarm the trap, which resets itself in less than a minute, or to set it off before Cameron, he and Walter head down the passage to the stone sphere in the floor. Cameron casts his spell and does detect magic once again in the hall
Atlas heads back down the passage towards the main room and coming up the ramp discovers an issue with his plan. It is impossible to keep an eye on both groups. It will be very difficult to even hear both. From Atlas' current place, Carver Zee, Osul and Crosseye are down a 10' ramp and 90' of hall. Walter, Cameron and Mack are 50' across the room and will soon be much further as they move down the 10' ramp and 90' of hall
The Guardian remains with Crosseye, whose arms are full holding the stone, Osul, Carver and Zee. it makes no threatening moves as Atlas departs the area. Answering Carver in the same neutral tones, It has been approximately .0004 since you first arrived.
Crosseye, unsure about how to proceed, remains in the passage with the stone in his hands. Osul hits the Guardian with a barrage of questions form a slightly different tact. The passage of time and the affect that has on all things. the Guardian responds, How can you be sure you are not operating on orders which no longer stand? I'm afraid cannot How can you be sure that those who gave you your orders still hold the same opinions? I'm afraid cannot Does the passage of this 247 or so seem unusually long? I do not believe it is Should you not have someone request an update of your progress? An update is not required Have you even provided a report? A report is not required Do they no longer think your work is of value? This locations importance has been deemed paramount. Value is therefore paramount Do they not care Please rephrase, I do not understand the requirement or your logic to this question Have they long since passed away I do not know, but it does not alter my objectives Do you not care Please rephrase, I do not understand the requirement or your logic to this question Who are you? I am Asads, who are you?
The Guardian then asks anotherquestion and he poses it to Carver, Are the others proceeding to the passage where I first found you? They are putting themselves in danger.
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+10=15 ; Tuesday June 9th, 2015 12:13:22 PM
OOC: Sorry, I should have drawn a map. It's getting a little confusing. ;) Anyone have a good map tool we can use and share on Google Drive, so we know what's what?
IC: I wait for everyone to get in what we deem to be the "safest" location in case I accidentally set the trap off, and make my attempt:
(d20+10 Disable Device check of 15)
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Tuesday June 9th, 2015 1:00:34 PM
Carver is in deep thought and misses the guardians question. after a couple minutes, with carver counting on his fingers and drawing imaginary numbers in the air, his head snaps up, "Holy..... I'm not the greatest at math, actually i hate it, unless it involves counting gold. But with the numbers the Guardian gave us, I'm coming up with like 170 or so years that he's been standing here, unless I miss placed a figure somewhere."
(the original number had a "Point" and not a "Coma" right?)
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Tuesday June 9th, 2015 2:11:53 PM
Atlas realizes that he's only able to make it so far before it is hard to hear what the Guardian is saying, so he stops before that happens. Upon hearing the Guardian's name, Atlas says, "Hi Asads, I'm Atlas. What will you do if Crosseye takes that Sphere down the hall?"
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Tuesday June 9th, 2015 3:25:26 PM
OOC If only we were liked somehow so we could whisper messages from one to the other. DM. Sorry, no one likes you LOL, liked should be linked, but you knew that 8) IC Cameron watches for 30 or so feet back and winces as Mack tries to disarm the trap. Either way the electricity should be disabled for a moment so that they can sprint down the hall and work on the sphere.
Recap on the map(DM Dan correct me if I don't get at least the broad strokes right)
We are in a 60x60x60 foot room. Call the bottom the door we came in. There is a ramp leading off to the left, and another to the right side of the room. These ramps are 10 feet long and slope down. There is a 90 foot corridor at the base of each ramp. In the middle of each corridor is a pair of divots where the stone spheres are. At the end of the hall is a 40 foot room with an altar in it.( we know this is true for the one we explored, and I am assuming it for the other) The one Mack, Walter and I are attempting to go down has a green sphere left in the hall and a red sphere in the , for lack of a better word, altar, in the room at the end of the hall. Crosseye, Carver, Atlas, Zee, and 'Osul are in the other hallway playing 200 questions with the guardian. Mack Walter and I are supposed to go put the green sphere in the altar and see what happens. The others are going to attempt the same on their side, or see if the guardian attacks them. My best guess is that correct sphere placement will open a control and command room from which we might be able to disable the light. What else will happen remains to be seen. All of us dying horribly is not out of the question.
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet Tuesday June 9th, 2015 10:21:20 PM
OoC So if I get this right from Cameron and the positioning the Guard is between me and the main room but I can go the other way hopefully to another room with an altar. Is this correct?
IcC Zee if she is using her mind thing Highlight to display spoiler: {"I think hoping Zee can hear me and pass this along " I am going to do down farther down hoping to find another "Altar" away from from the guard. Please let the others know and Atlas. maybe I can find where this stone should go!"}
I head off down the hall away from the group to see where I end up. Hopefully another room with an Altar.
Orba "Zee" Zetianos (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Tuesday June 9th, 2015 11:21:01 PM
Zee starts to see that the group is breaking up, and she attempts to connect the group to her. ((DM Post: From Atlas' current place, Carver Zee, Osul and Crosseye are down a 10' ramp and 90' of hall. Walter, Cameron and Mack are 50' across the room and will soon be much further as they move down the 10' ramp and 90' of hall))
Zee scampers up to Atlas, and now it 90' to 100' feet from either terminating end of the hallways. Zee winks at Atlas. She says, "I can help."
A quick twist of her silver and gold lines and a gleaming puff of smoke pointed at Crosseye. As she feels the spell take effect she laughs and hugs Atlas. While she has him in an embrace she stands on tip-toe and whispers in his year, "Hi, Crosseye, I am here with Atlas, and I can tell him if you need the team." She steps back with a bounce in her step and a gleam in her eye. Finally, she is of use in this useless place.
Zee reports on Crosseye's action, though a good listening check should allow Atlas to listen in. With that done, Zee looks the other way and preps to link to Mack.
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Wednesday June 10th, 2015 6:54:35 AM "Greetings, Asads - well met! My friends call me 'Osul, and you are welcome to be counted amongst them." He offers an open hand to shake the guardian's gauntlet.
"Carver, it involves counting gold! A tenth of a platinum is a gold, a tenth of a gold is a silver, a tenth of a silver is a copper", says 'Osul with his grin. "If we've been here about half a day (overnight), then a copper is about a day, 2 silver is a month, 2 gold is a year, 5 years is a platinum and 247 platinum and change is nearer a thousand years, give or take a few hundred years. I'm not saying it is spot on, but it makes for a quick estimate. If we've been here most of a day then double that."
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Wednesday June 10th, 2015 6:57:42 AM ...stuck inside with neither sun nor starlight makes the passage of time more difficult for me to account for - unlike Asads here!
Splitting Up Wednesday June 10th, 2015 8:44:17 AM
Putting up a map as I can see some confusion occurring and i want to get things clarified
creating now posting soon...............
Walter (Miguel M) AC 18, CMB 5, CMD 19, HP 19/19 Character Sheet Wednesday June 10th, 2015 9:22:27 AM
OOC: Thanks for the map!
Walter feels like this fellow is annoying the heck out of him and wonders about the types of jokes or pranks he wants to do to the person. Maybe it will serve as distractions.
In the end though, he feels like something has to be done. He feels like it has been forever...
"So... is there a bathroom here?"
Splitting Up Wednesday June 10th, 2015 9:26:58 AM
In the first Hall, Mack attempts to and fails at disarming the trap Mack Cameron , Osul and Walter are all in square C/25 Carver misses the Guardians question to him as his head fills with numbers. Can that be right, 170 something years? yes decimal, not a comma Atlas, realizing how spread out things were getting, returns to the where Crosseye, Carver and Zee are with the Guardian. He introduces himself and asks what the Guardian would do if Crosseye proceeds down the hall with the sphere. The Guardian responds by posing his own question again to Carver. If the others have gone into the other hall without you, they are in grave danger Osul walks to the Guardian and also greets the Guardian by name and has a different take on the Guardians measure of time. Using currency to map it out, makes the guardian far far older on the magnitude of eternal for all intents and purposes. Zee heads to Atlas and casts a Message spell DM Guess, please list spells as you cast thanks. The spell can affect 2 people; Crosseye and Zee. They can whisper messages and receive replies up to 120'with each other. Anyone within 5' of Zee or Crosseye the perception check to overhear is DC 25 Zee then begins to think on how to link up with Mack. She has to be careful though, not to extend herself beyond range with Crosseye and with the ranger moving further away, it might not be possible to do both Crosseye heads down the passage and the Guardian moves that way as well Please be careful Crosseye. You are undertaking dangerous actions
As Crosseye nears the end of the passage, he can see a room. Near the center is a 4' high by 6' wide metal box with a large Red stone sphere resting atop it. Crosseye is approximately 60' away from it
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 Wednesday June 10th, 2015 1:24:45 PM
OOC: Thanks for the map. VERY appreciated! :) Is it possible for us all to be able to edit that, so we could add notes and such?
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Wednesday June 10th, 2015 3:23:52 PM
OOC Is it possible to skip the first 10 feet of the ramp with a good acrobatics roll, kinda like tumbling past the trap so that no"foot" is placed beyond the mark? What kind of target would we be looking at? Just trying to fill the time as we disarm the trap, really. Since the whole hallway detects as magic I doubt this would work, but I want to see if maybe the creators were being THAT literal that if we don't walk on our feet we can defeat the trap.
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Wednesday June 10th, 2015 3:53:41 PM
Atlas watches and waits for the results of their efforts. He's starting to get a tingling sensation that tells him something bad might actually happen when the spheres are put into place, but he pushes it to the side since he cannot think of a better plan.
"Hey Asads, you never answered my question. What will you do if we continue to move these spheres?"
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Wednesday June 10th, 2015 6:02:50 PM "What do you mean? am I some sort of protection for them?" Carver asks and heads off with the guardian.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet d20=18 ; d20+4=15 ; Wednesday June 10th, 2015 6:24:08 PM
If no other attempts are made to disarm the trap, or if they continue to fail ( I am assuming Mack has to roll really well, and without disable device none of us can help him, right?) Cameron will ask the others to back away from the tunnel and attempt his own method of avoiding the trap. Once the others are far enough away he will get a running start and leap down the ramp, attempting to tumble without actually placing a foot on the ground.
Acrobatics 18 ( +4 for my modifiers, -4 for my 20' base speed) Reflex save 15 if the trap is set off anyway.
If he sets off the trap he urges from the bottom of the ramp for the other two to shake a leg while the trap resets. If not he explains exactly what he did so that the others can bypass the trap too.
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet Wednesday June 10th, 2015 8:10:50 PM "Zee can you hear me? If so tell Atlas that there is another room down here with an altar thing! And it already has a red stone here! Ask him if he wants me to proceed?"
Orba "Zee" Zetianos (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Thursday June 11th, 2015 1:20:53 AM ((Somehow, I am struggling to engage this puzzle/ dungeon, No one but myself is responsible for my problem, but I am absolutely clueless as to the next step here. I am frustrated that my posts are not quality, please be patient with me, guys))
Zee relates Crosseyes message to Atlas, and offers to stand closer to Atlas so that he can hear better. She whispers a warning to Crosseye that he will soon be beyond her range, as it is the spells chords are streched taut.
Even with the strain in place, Zee attempt to draw another message on herself. She will be the center of a web of messages.
Action --------
Casts the cantrip Message (Unlimited)
Splitting Up d20+10=11 ; Thursday June 11th, 2015 8:46:46 AM
The ramp makes a jump to the bottom a very unlikely scenario, but not impossible. The jumper would essentially need to dive at the bottom and hope he does not collide with the ceiling . Cameron ponders it for some time. Atlas repeats his question to Asads, what would the Guardian do? Carver wants clarification, was he the protector here? Why? Clarification from the Guardian thus far, has been cloudy at best though. Crosseye relays to Zee what he sees, another room with another alter with a red sphere already in place. Crosseye cannot get a better look or enter the room without breaking the spell Zee casts another Message and links herself to Atlas
The Guardian moves further down the corridor towards Crosseye and Carver follows. The Guardian answers Carver as he closes smoothly and silently with Crosseye's position. That is the Hall of the Taurs
Mack and Walter back up and Cameron gets ready to make his jump....
Spells: Caster; Zee Message with Zee and Crosseye 9.5 minutes remain Caster; Zee Message with Zee and Atlas 10 minutes remain I have given edit permission, do not abuse them please
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Thursday June 11th, 2015 12:20:41 PM "Zee, tell Crosseye to put the sphere down in the spot at the alter and we'll see what happens. Tell him to take precautions in case something unexpected happens."
Atlas yells to Carver, "Carver, get down there and help Crosseye when everything blows up on us."
Turning to Zee and 'Osul, "Nothing good ever happens with this sort of thing. The floor doesn't open up to piles of gold, the genie doesn't come out of the alter and grant us wishes, and we don't have the skys open up and get to talk to the gods. Instead, something blasts us, cuts us, or obliterates us. Hold your breath and we'll see what it is this time..."
Atlas runs down the corridor towards Crosseye to help deal with the results.
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+10=14 ; d20+8=23 ; Thursday June 11th, 2015 2:11:32 PM
I keep trying to disarm, while Cameron makes his attempt at avoiding the trap.
(d20+10 Disable Device check of 14) (d20+8 perception check of 23)
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Thursday June 11th, 2015 3:38:20 PM
OOC Holy smokes Mack, I didn't realize you were actually GOOD at disarming these things. I mean you only had the 1 level of Rogue and all. I wish there was a way to aid you, but to do that I'd need disable device too. IC Cameron looks down the slope and then at the ceiling above it. It would take a dive into the tunnel with almost no precautions to make this not painful, and there was no way to know if it wouldn't set the trap off or not. " Too risky. Keep on plugging Mack. I'll be rooting you on from back here." With that Cameron backs away again to a distance of 30 feet , well out of the range they have seen this trap reach.
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Thursday June 11th, 2015 6:04:15 PM "...thousands of years..." he mutters to no one in particular.
"Thanks for the warning, Atlas. Sure, plan for the worst, but still hope for the best." 'Osul hopes that it is not more of the same, but even he cannot deny the patterns thus far. "Ready as I can be."
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet d20+1=21 ; Thursday June 11th, 2015 6:17:22 PM
Not sure what "The Hall of Taurs" actually means, but Carver trots down towards others. "There's something special about this hall, apparently, something about Taurs." He tries to notices what is different about it as he moves.
Perception, 21 (nat 20)
Walter (Miguel M) AC 18, CMB 5, CMD 19, HP 19/19 Character Sheet Thursday June 11th, 2015 11:42:09 PM
Walter feels kind of useless here, not knowing what to do, where to move or to even attack the guardian. "Any ideas on what I should do or not do?
Splitting Up Friday June 12th, 2015 8:25:51 AM
Atlas tells Zee to tell Crosseye to go ahead and put the Yellow sphere into the alter. He then yells to Carver to stay with Crosseye Mack keeps fiddling unsuccessfully with the trap Cameron weighs his odds of success and decides to wait on Mack Carver heads back to the others, Mack, Cameron and Walter and what the Guardian called 'The Hall of the Taurs. Other than the warning written in tauric above the entrance Mack is at, he sees nothing unusual Crosseye Osul and Walter keep sharp eyes out, the tension mounts. surely something is going to happen, as Atlas said.
The Guardian remains at Crosseye's side Continuing your present course of actions could result in your bodily harm Crosseye. I feel you should reconsider
Spells: Caster; Zee Message with Zee and Crosseye 9 minutes remain Caster; Zee Message with Zee and Atlas 9.5 minutes remain
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Friday June 12th, 2015 9:23:08 AM
Cameron considers everything that has been said and a thought occurs to him. " Wait a minute. Everyone back away from the taur sign. Mack, Walter come back here. Carver, step into that hallway, I want to try something."
OOC Off to work, I have more to post but it'll have to wait.
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Friday June 12th, 2015 10:45:28 AM "Zee, tell Crosseye to hold on. I don't want him dying alone."
Atlas rushes to Crosseye's side while the rest of the group does their thing back in the main room.
"Crosseye, give me the sphere, no sense in us both getting hurt. We're no closer to figuring out this puzzle and doing nothing really isn't an option for us. We were sent here for a reason and we cannot go back without saying that we tried. Step back a safe distance, I think this is going to hurt."
Atlas takes the sphere from Crosseye and once he is a safe distance away he places it on the alter.
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet Friday June 12th, 2015 5:21:50 PM
I move into the altar room as instructed by Atlas, then I see him running to me so I stop for him to catch up. After he takes the stone from me I go back out to the hall on the other side of the guard . I have my hands on my axe ready just in case. I don't know what's going to happen and wait to see the results of Atlas's actions!
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Friday June 12th, 2015 5:39:04 PM
Carver moves into the hallway that was said to have something to do with Taur's. He's nervous about it, but hides it as best he can, trying not to flinch with every step....
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Friday June 12th, 2015 7:02:37 PM
Cameron's reasoning has to do with what the guardian said and how the sign above the "taur" hall is worded. It says "Step one foot into this hall and you shall die." Taur's don't have "feet". Paws, and hooves they have, but no feet. " The guardian said that we were in danger without Carver in this hallway. That, coupled with the way this sign is written makes me think that the trap won't trigger if Carver is the one that goes first. If it hurts him I'll heal him, but I think this has a shot of working." Looking over his shoulder he shouts back to Atlas, about his previous statement. " Sometimes when you screw up you do get to go talk to the gods, at least to one of them. Let's not do that today if we can help it eh?"
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Saturday June 13th, 2015 4:39:34 AM "Sounds like a plan! How can I contribute?"
"Cameron, I always understood that if you had ... then there likely would be a god there, but you don't get to do much, if any, of the talking."
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Saturday June 13th, 2015 8:21:29 AM " Nah, Gargul is a stand up guy, so long as you give him the respect he deserves. He created us and has final say in our end, too. It's alot of responsibility and he likes to be accorded the respect it deserves, which I think is quite fair. Disrespect him though, and well, it isn't pretty. Ask Carver. He's still angry at the less than respectful companion we went there to get back." "Flower was nice to us though. I still get tingles when I remember talking to her..." Cameron's eyes become unfocused for a moment, as his mind drifts back to a meeting not that long ago. " I could see why Mom held her in such high regard."
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+10=12 ; d20+8=15 ; Saturday June 13th, 2015 11:28:57 AM
Giving Cameron a chance to try something, with Carver I assume, I hold off and see what we're going to do next.
"You know, I have some taur in my, on my great-great-grandmother's side."
If we decide to try disarming the trap again:
(d20+10 Disable Device check of 12) Hmmm... I'm getting worse. ;) (d20+8 perception check of 15)
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Saturday June 13th, 2015 2:04:17 PM "Don't get me started on that useless fool. 'Osul, picture the worst hangover you've ever had, then have someone scream at you as loud as they can, then drop you from 20 feet. Let's just say, respect is something you show to the Gods, or you'll regret ending up in front of them. And oh by the way, that's what those of us felt that were showing respect." Carver continues into the hallway before the rest enter it.
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Monday June 15th, 2015 3:51:13 PM
Atlas hears Cameron's yell and pauses before setting the sphere down. He looks at the guardian intently, then asks, "Is it true? Is Carver safe because he his a centaur?"
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet Monday June 15th, 2015 9:13:17 PM
I just stand back out of way watching what is going on. Waiting to see what happens ready to act if need be
Splitting Up Monday June 15th, 2015 9:48:51 PM
Sorry going to have to post tomorrow
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Monday June 15th, 2015 10:20:16 PM
Cameron hopes that Carver doesn't blow up.
Walter (Miguel M) AC 18, CMB 5, CMD 19, HP 19/19 Character Sheet Monday June 15th, 2015 10:30:31 PM
Walter waits, expecting to see something. He wonders, since he hasn't encountered a centaur himself, if they allow people to ride them.
Orba "Zee" Zetianos (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Tuesday June 16th, 2015 12:38:30 AM
Zee relates her tales, and extends her connection to include Mack.
Actions Cast Message on Mack
Spell to Crosseye, 9 minutes Spell to Atlas, 9.5 minutes
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 Tuesday June 16th, 2015 7:21:49 AM
I suddenly feel very connected to Zee.
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Tuesday June 16th, 2015 8:22:48 AM "Either way, I hope it is a very long time before that particular meeting!"
If the opportunity presents itself (there has been a bit of time), 'Osul casts Guidance and Virtue on Carver before he heads into the tunnel. 'Osul then takes several steps back.
The Hall of the Taurs Tuesday June 16th, 2015 8:26:39 AM
Cameron tells Mack and Walter to back up and let Carver go into the hall. Crosseye steps into the room and the magical Message spell ends. Atlas runs down the hall to catch him and does. Taking the rock to the alter and Crosseye steps back. The Guardian follows them into the room as well Osul and Zee drift back to the main room where everyone waits to see what happens to Carver Carver steps across the threshold and nothing happens, other then his hooves contacting the stone of the ramp Zee connects herself and Mack with Message Atlas sets the sphere into the depression without incident and asks about Carver and what Cameron said
The Guardian Your actions are not appropriate to the safe guarding of this location. It does not answer Atlas' inquiry
Spells: Caster; Zee Message with Zee and Atlas 9 minutes remain Caster; Zee Message with Zee and Mack 10 minutes remain
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Tuesday June 16th, 2015 12:17:17 PM
Atlas runs back up the ramp to the room and tells everyone that the sphere has been placed in the alter with no result. He also tells them that the guardian didn't answer his question...then he sees Carver safely standing across the threshold.
"Well Carver, it looks like you're our champion today" Atlas gets a big smile on his face and follows up with, "Now get your taur butt down there and play with the spheres until something happens"
With a big sigh of relief, "Finally, some progress here. Well thought out Cameron! Well, at least for now. This could just be the eye of the storm. No sense worrying about that though!" Another smile reaches Atlas's lips. He's having way too much fun with this.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Tuesday June 16th, 2015 12:39:19 PM
OOC There is a passage out of the room where Crosseye and Atlas just put the spheres in the box ( @ AE/27)? Was it there before? There is no mention of it appearing in the post and reading back to the point Crosseye first saw the room to present, no passage out on the other side has been mentioned. Is it there? Did Atlas or Crosseye see it open when they placed the stone?
DM.. The passage out of the second room was not visible until Crosseye and Atlas got closer. I probably should have been clearer there. As they entered they would have seen it Until the last post, both were still about 40' from the room and the passage was another 40' beyond that. We are not in rounds per say so
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Tuesday June 16th, 2015 12:52:48 PM
Carver looks at the spheres and then asks, "Put them color to color or cross color?" After he gets a reply, he will do whichever with the spheres he finds.
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Tuesday June 16th, 2015 1:20:59 PM "I say color to color. It seems odd that they would put matching colors on the two and then not want us to follow the pattern. Then again, shooting a bright light into the sky or calling down lightning isn't very practical either, yet they are doing it somehow."
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+9=24 ; d20+10=21 ; d20+8=24 ; d20+6=19 ; Tuesday June 16th, 2015 1:46:13 PM
I check out the passage that may or may not have been there before. :)
(d20+9 TrapFinding check of 24) (d20+10 Disable Device check of 21) (d20+8 perception check of 24)
And then, I pull out the banjo, to help pass the time. I try to show Pips how to play.
(d20+6 perform banjo check of 19)
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Tuesday June 16th, 2015 4:14:56 PM "Got it, color to color. But if the next hallway is Dwarf only, I don't think Cameron counts, even though at heart he is a Dwarf...." Carver then matches color for color with the spheres.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet d20+9=18 ; Tuesday June 16th, 2015 6:03:06 PM Oh, but I do, my four legged friend. Thinks Cameron. My foster father saw to that, and my grandfather approved. Were it to come down to dwarven law, I could even take over leadership of my clan.As he thinks these things, he watches and listens in case Carver needs help. Perception 18
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet d20+7=17 ; Wednesday June 17th, 2015 1:09:41 AM
Before Atlas can run out to the other I yell at him "Well at least you didn't get shocked! I will stay here and see what happens next ok. I will also look around here a it to see what I can find!"
Wik that I look around the room all the time keeping an eye on the guard.
------- Perception roll 17 of the room for anything of use or clues (do I find the other hall then?)
Endless Wednesday June 17th, 2015 8:55:44 AM
Atlas runs back down the hall to the main room and tells them that the Yellow sphere has been placed into the alter next to the red one in the other room. Carver continues to the Green sphere, hoists it up and moves down the hall Osul had cast Virtue and Guidance on Carver just before he went Mack travels down the second passage towards Crosseye so he can check out the passage leading out of that room. To keep the Message spell intact, Zee moves further down the hall Crosseye looks around the room, the Guardian seems content to stay where he is. The room appears to be the same as the last. It is a perfect 40' cube with a 4x6' box of some kind of silver metal. A single passage is on the far side. The box has two depressions, one with a Yellow stone sphere and one with a red one.
Heading towards Crosseye, the ranger spies Carver carrying the Green Sphere coming towards him from the passage leaving the room he is in.
Spells: Caster; Zee Message with Zee and Atlas 7 minutes remain Caster; Zee Message with Zee and Mack 8 minutes remain
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Wednesday June 17th, 2015 10:55:55 AM "Zee, can you ask Mack what is going on down there?"
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 d20+9=29 ; Wednesday June 17th, 2015 11:09:17 AM
'Osul tries to keep some sense of what is going on. {Perception Check: 29}
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Wednesday June 17th, 2015 12:33:05 PM
Carver continues matching color to color, not knowing anything about the other Carver.....
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 Wednesday June 17th, 2015 1:42:51 PM
I sing a song in my mind, for Zee, as I continue to strum.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Wednesday June 17th, 2015 1:57:19 PM
OOC OK, call me crazy, but the first hallway, the taur pne had green and red spheres. We moved the red one, Crosseye got burned and then we left. We went to the next hallway, where there were red and yellow spheres in the hall, and a red one already in the altar at the end. Are the sphere colors morphing or are you messing up where and what's going on in either the first post or the second? If the colors don't matter, then no harm done, but the colors are changing from one posting to the next. Doh, never mind. There are shenanigans going on in here. I get it now, kinda.
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet Wednesday June 17th, 2015 3:31:27 PM "What is this I see Carver coming down the hall carrying a sphere I am so confused! Mack do you see this too" pointing down the hall at Carver carrying the sphere coming up the hall to us? I wonder if this it a illusion or is really happening. I guess I will just have wait and see how this goes.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Wednesday June 17th, 2015 6:57:28 PM
Cameron listens to the goings on. How can Carver be coming to their room? Then again, how did that first sphere get to the box in the first place? The easy answer was, they are the same room. So how do the colored stones work? They have 2 red stones, 1 green and 1 yellow. Each hall has 2 depressions and if they are the same room, then there are 2 more in the square altar. So what would happen if both red rocks were in the altar? Since nothing happened with red and yellow, they would need to experiment until something happened.
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Orba "Zee" Zetianos (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Wednesday June 17th, 2015 10:18:39 PM "Mack, can I get a status report?" Zee relates both side of the message line. She is quiet concerned to hear that one side can see Carver.
Walter (Miguel M) AC 18, CMB 5, CMD 19, HP 19/19 Character Sheet Thursday June 18th, 2015 12:16:12 AM
Walter is thoroughly confused through it all
OOC: Hey guys, i need to take some time off starting friday :( going to go on a trip with my girlfriend..
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Thursday June 18th, 2015 3:49:12 AM
OOC Walter, Post in the LnB for a substitute to post for you.
Endless Thursday June 18th, 2015 9:22:13 AM
Carver walks into the room at the end of the hall, the first hall and therefore the first room. however, what he sees is hard to accept. Standing in the room is Crosseye and Mack and just behind them, the Guardian. The metal slab, or altar, already has 2 Stone spheres in it. A Red one as Carver would have expected, but also a Yellow one. The Stone that Atlas and Crosseye had just put into the room from the second passage. It defies logic, but somehow the first corridor and the second corridor, leading in different directions from the main 60x60 cube, arrive at the same 40x40 cube room.
The party has discovered 4 stone spheres. 2 are red, 1 is yellow and 1 is green. Currently a red and yellow sphere sit in the altar. When the red sphere was first placed in the altar, Crosseye was burned by a trap. When the yellow sphere was placed in the Altar by Atlas, nothing happened. Carver is holding a Green sphere. In the 2nd passage, a red sphere still sits about halfway down at 90'
Zee asks Mack to update her on what is going on and the halfling does so, 'Carver just came into the room from what we thought was the exit?'
Spells: Caster; Zee Message with Zee and Atlas 6.5 minutes remain Caster; Zee Message with Zee and Mack 7.5 minutes remain
Sorry on crossing up the stone colors, hopefully i have it clarified for you guys and I retofitted my last post to make the colors correct as well
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Thursday June 18th, 2015 10:44:17 AM
OOC I think it was in my head they were screwed up. I 100% get it now, messed up as that is. 8). Thanks man.
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Thursday June 18th, 2015 11:17:24 AM
Atlas gets a funny look on his face, "Huh, why didn't we think of that when we noticed the red stone was already on there? Seems so obvious now. Let's get back down there with them."
Atlas runs down the corridor that won't cause him harm and joins the rest of the group at the altar. "Well, nothing happened with Red and Yellow other than a burst of flame. Let's swap the red for the green. Everyone stand back..."
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 Thursday June 18th, 2015 12:41:28 PM
I mentally send Zee an update: "Cameron is crazy."
I then stand back, as Atlas requests.
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Thursday June 18th, 2015 2:52:49 PM
OOC: Carver is carrying the second red sphere?
Carver looks forward and then back, still standing near the pedestal holding one sphere in his hands, assuming it's not the green one he will stand there waiting for someone to bring it in. For some reason, I don't think it'll be safe for us to touch having come in from different directions......"
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet Thursday June 18th, 2015 4:40:18 PM
I just stand at the edge of the room by one of the exits near the Guard and watch what everyone else is doing. I lean over to the guard and ask " Do you know how this works? What stone goes where? Can you show us? What will happen?"
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Friday June 19th, 2015 6:17:48 AM
'Osul watches on intently. He wishes he had the spark of insight, but instead will have to learn by experimentation, even if it is the experimentation of his companions.
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Friday June 19th, 2015 11:26:04 AM "Sorry Carver, I'll go get it. In the mean time, why don't you try swapping the reds, then putting both reds on there to see if anything happens with either combo."
Atlas runs to get the Green one. He winces if it shocks or burns him.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet d20+9=13 ; Friday June 19th, 2015 12:34:16 PM
Cameron stays in the main room, watching as the rest try different combinations with the metal box. He will go and heal any that need it, and calls out any changes he sees happen. He expects that one combination will open another door somewhere in the complex. Perception 13.
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Friday June 19th, 2015 1:40:06 PM
Carver will find the second red sphere and try putting both on the pedestal.
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+6=11 ; d20+8=12 ; Friday June 19th, 2015 1:55:37 PM
I pick up the pace of the banjo strumming, as the drama level rises!
(d20+6 perform banjo check of 11) (d20+8 perception check of 12)
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet d20+7=21 ; Friday June 19th, 2015 5:01:49 PM
I stand listening to Mack on his bango wait for the guard to respond. I stand ready to assist where I can.
Perception check 21 on if there are any changes
One Puzzle down Friday June 19th, 2015 5:48:57 PM
Atlas tells Carver to swap the red for the green sphere he is holding. Atlas pulls out teh Red one and Carver sets the Green sphere into place. The Guardian does not respond to Crosseye, but moves next to Carver as he sets the Green sphere into place. I must insist that you cease your actions At this time, the Guardian has moved his hand to the pommel of his sword
As the Green sphere is placed next to the Yellow one, both glow slightly and where the auras overlap, the group can see a beautiful shade of blue, identical to the color of the beacon. Both of the Red Spheres twist open, revealing a mobius curve with a stud on one side, as if it fits into something inside of each one
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Friday June 19th, 2015 9:07:24 PM
Once it is apparent that nothing is going to happen in the main room, Cameron will head down to the box to se what all the hubub is about. Looking at the strips with the studs he is immediately reminded of door handles, the kind that a set of double doors would have. He also notes the guardian's hightened stae of agitation. " Guys, Sparky here is getting uppity. We may have a problem." If the guardian begins a fight, Cameron falls back and will try to trip him. This is ONLY if the guardian starts a fight. If it does nothing more, then Cameron will begin minutely searching the whole place, even the 60 foot high walls, somehow, for a pair of holes to match the studs. Likely this will take a few days. He starts with the metal box/altar.
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+8=10 ; d20+9=29 ; d20+10=21 ; Saturday June 20th, 2015 7:19:43 AM
I put the banjo away, keep a close eye on the guardian, and begin helping Cameron in his search.
(d20+8 perception check of 10) (d20+9 TrapFinding check of 29) Natural 20! (d20+10 Disable Device check of 21)
OOC: Camping all week, leaving this morning until next Saturday. I'll do my best to continue taking my turns, although they may be brief.
DM Post Note Sunday June 21st, 2015 10:25:44 PM
My post will be fairly late Monday night
Orba "Zee" Zetianos (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Monday June 22nd, 2015 12:25:26 AM
Zee worries that she is in a bad place, "Atlas, I have not had a proper rest and I can only cast one more powerful spell. Then it is nothing, but parlor tricks."
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Monday June 22nd, 2015 3:45:09 AM " Huh, I had no trouble sleeping when we rested. Are you sure you are OK?"
OOC We slept and recovered spells before the second exploration
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Monday June 22nd, 2015 10:28:42 AM Well, now we're making progress. Asads, what are these for? Are you going to hurt us if we take them out? Your hand is on your sword and we really don't want to fight you."
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet d20+7=15 ; Monday June 22nd, 2015 4:39:04 PM
I ask the group what are we looking for as when I see them looking around. I then also start in the search!
-------
Perception check 15
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 d20+9=29 ; Monday June 22nd, 2015 5:48:29 PM
'Osul asks, "What is Asads doing?" Until he gets an answer he continues to scout about the larger chamber {Perception Check: 29(again)} - - - 8>< - - - Active spells cast: Guidance{Carver}, Virtue {Carver} --- Spell Level: Spell Name (remaining / granted), [WP] Weather Domain Power, [WS] Weather Domain Spell --- [WP]Storm Burst (7/7) Orisons (Unlimited castings): Guidance, Mending, Stabilize, Virtue. 1st: Cure Light Wounds(2/2), Longstrider(1/1), [<= Spont. Cast: Summon Nature's Ally I], [WS]Obscuring Mist(1/1)
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet d20+3=4 ; d20+9=24 ; Monday June 22nd, 2015 8:39:21 PM
So yeah, Cameron made no rolls for the 2 possible actions he stated. Let me fix that. The trip attempt, doesn't look too good. Cameron beats a CMD of, yup, 4 The searching will go a bit better though Perception of 24.
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Monday June 22nd, 2015 9:23:16 PM
Carver lets the others decipher the new puzzle, he keeps an eye or two on the guardian, hoping he doesn't decide to attack someone. "Um guys, please make a decision, our guardian here looks about to make a move one way or the other. I can't anticipate his actions, only reciprocate, which means someone is most likely to get seriously hurt before I can respond." Carver once again re-equips his sword and shield, just in case it's needed.....
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Monday June 22nd, 2015 9:37:02 PM "There's no decision to be made. We just have to spend as much time as it takes to find holes that fit those studs. We all have a fair amount of food, right?"
Tensions are Rising Monday June 22nd, 2015 11:15:22 PM
Cameron begins to cross the 60x60 chamber towards the second hall to go down it when he spots something out of place. Near the ceiling of the wall that contains the second passage, another panel has moved. Cameron continues down the passage to the second room, where he spies the Guardian's agitation and the two mobuis strips. Cameron tells the others about the panel
Mack stows the Banjo and begins searching the second smaller 40x40 room. There is nothing of additional interest. double checking for traps, causes Mack to find two of them. One in each of the hall ways. Most likely the same two magical traps that have always been there. Both are active. No one is currently in the First hall, That of the Taurs. Zee is standing in the second about halfway down
Atlas addresses Asads and inquires about his intentions. The response is calm and even as always, I cannot permit you to remove those from this room. The Guardian's hand remains on his sword, but he has not drawn it.
Crosseye joins Mack in the search, currently within the 40x40 room
Osul and Walter are still within the main 60x60 chamber. With a new possible direction to go, the pair make sure one of them is always keeping an eye on the newly revealed exit, Currently 60' above their heads.
Carver draws his sword and readies his shield, the Guardian responds to his actions, Your newly aggressive posture indicates that you plan to forcibly continue your present course of dangerous actions. To do so, will force me to reciprocate
In the Second Room with the Guardian are the following; Mack, Cameron, Crosseye, Atlas and Carver In the Second passage 90' from the Guardian: Zee In the Main Room 140' from the Guardian; Walter and Osul
I'm out of town, my laptop blocks google docs and so i cannot update the map. Something I forgot my work firewall did. So i will be as descriptive as I can and ask that you do the same with regards to main Room, Passage 1, Passage 2 and Second Room
All Passages are 180' and 10' wide Main room is 60x60 Second room is 40x40
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Monday June 22nd, 2015 11:57:55 PM
OOC The guardian isn't full on hostile yet though, right? Just telling Carver what will happen if Carver want's to continue being aggressive?
Dm. Correct
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet d20+3=13 ; Tuesday June 23rd, 2015 12:08:49 PM "Alright, there has to be a way about this where we don't all die. Cameron, did the panel that moved reveal anything? Do you think we missed it last time, or did our action with the spheres cause it to move? Are we about to shoot light out into the sky through it? Just looking for some educated guessing here...from anyone really.
"With that being said, we need to come up with a plan before we do something to cause Asads here to attack us. I'm thinking that the magic hallway can provide us some cover, as well as the fact that there are a bunch of us that can go in multiple directions at once. However, I don't want us to do anything until we have an idea what we're doing with those things.
"Asads, you can relax, we're not taking out of the room right now. Carver is just scared of you and your big self. Please take your hand off your sword and he'll be OK and put is stuff away. While you do that, I'm going to pick these up and look at them. However, I'm not taking them out of the room, just as you requested. OK?"
Atlas picks up the mobius handle things and looks them over in more detail. He shows them to anyone that wants a closer look.
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Tuesday June 23rd, 2015 6:21:00 PM "Walter, what have you got that might reach that opening? I'd like to get some light... Does anyone have a Light spell?"
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Tuesday June 23rd, 2015 7:44:22 PM
Carver refrains from acting out, he still believes that he'll allow the guardian to make the first move, but he plans on being ready. "I'm not planning on attacking anyone, but I will retaliate if something happens to my friends."
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet d20+9=17 ; d20+9=23 ; Tuesday June 23rd, 2015 8:01:11 PM "That's great ya big dummy but the construct here seems to have an aversion to people holding weapons in his presence. So put your sword away. Cuz like you said, if he starts swinging there aren't alot of us that are going to survive it. " "To answer you Atlas, I don't think it was there before. However it IS 60 feet away on the ceiling, which is alot further away for me than it is for you. Once you look those over Let's all go out and see what fresh traps and death await us up there." Cameron relaxes and steps over to one of the stone orbs to look at the thingees inside. Once he has a good idea of what they are and how they look, he heads back out to the big room to contemplate the ceiling. Hearing 'Osul he casts light on an arrow, assures Asads that e is only going to ry to light the ceiling, and hands it to Crosseye or Atlas to fire into the slight opening in the ceiling. He just isn't that good with a bow anymore.
Perception to examine the "handles" 17 Perception to look at the new "door" in the ceiling 23, please adjust for distance DM Dan.
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+8=23 ; d20+9=12 ; d20+9=23 ; d20+9=19 ; d20+10=20 ; Tuesday June 23rd, 2015 8:34:30 PM
I will try disarming some of those traps for fun.... If everyone is a safe distance. And examine the new high door?
(d20+8 perception check of 23) (d20+9 TrapFinding check of 12) (d20+10 Disable Device check of 20)
Occ: please ignore the extra dice rolls. Delays here on the beach. ;)
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet d20+4=17 ; Tuesday June 23rd, 2015 9:58:54 PM
I go with Cameron back to the main room to take a look at the new opening he had talked about! When he hand me the arrow I give it my best try to get it hit just above the opening so we can get a clean clear look at it! I also let the others know I do have robe and a grappling hook!
------------ I rolling an attack roll for the fired arrow ? Attack roll 17
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Tuesday June 23rd, 2015 11:13:13 PM
After Cameron yells at him, Carver sheaths his sword, but keeps his shield handy, hopefully the guardian wouldn't realize his hooves worked as well for weapons as they did for walking and running.....
Tensions are Rising Tuesday June 23rd, 2015 11:20:32 PM
Atlas tries to diffuse the situation with the Guardian and examines the mobius strip closer. He discovers nothing new. he also asks more about the panel in the Main Room. Does anyone have any guesses about it Carver sheathes his sword. After all, he still had his hooves. Cameron asks the paladin to sheathe his weapon, fearing what he believes to be a construct to be more than their match. He then exits the Second Room, proceeds down the Second Passage to arrive in the Main Room to see what he can see. Osul talks to Walter about what they might have to shed light 60' up a shear wall or about how they might get up there. Mack is unable to disarm the traps in the First or Second Passage. He then proceeds down the Second Passage to the Main Passage. He discovers little about the passage now visible 60' over his head. Crosseye, follows the others to the Main Room. A light spell is cast upon an arrow from Cameron and Crosseye expertly fires it up and into the opening.
The arrows flight strikes hard very shortly after entering the opening. Not like the gentle slope of the 2 previous passages
All examination of the Stone Sphere reveal that they slid open, precisely in half on a single point on one side. no amount of force seems to be able to slide the upper half back over the lower half. Inside each sphere, sitting in a hollowed section was the mobius strip with a small stud sticking out at one point. Door handles is a apt description The Mobius Strips are with Atlas in the Second Room
The Guardian returns his sword to the scabbard when Carver does. His hand rests upon his weapon, his full attention on Atlas, who has the Mobius Strips in his hand. If not the continuation of your current logical course, what are your actions designed to bring about Atlas?
In the Second Room with the Guardian are the following; Atlas and Carver In the Second passage 90' from the Guardian: Zee In the Main Room 140' from the Guardian; Walter and Osul, Mack, Cameron, Crosseye,
All Passages are 180' and 10' wide Main room is 60x60 Second room is 40x40
DM Notice: Flying home this evening from the conference. Do not get in until 1 am and thus will not be posting. Sorry for the inconvenience
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Wednesday June 24th, 2015 12:19:09 PM Well Asads, I'm not sure right now. You see, we have a puzzle on our hands. We don't want to fight you, but we also cannot continue to have this beam of light shining in the sky every night. Personally, I think that someone or something evil has gotten around your setup here and is causing the beacon to go off. I believe that they have ill intent. However, you don't have the information necessary to address it and no one is coming to the beacon other than all the evil monsters within 100 miles, so where does that leave us? We can wait, that seems to be your approach, but what happens when no one comes? You don't know who, right? So you don't know where they are, right? And you don't know what has happened over the very long period of time that you have been standing guard, right? So who knows if reinforcements are coming? A lot can change over time. So that leaves us with a puzzle. If you're open to working on it with us then great, but so far you have only indicated that you are willing to wait. So instead of helping you're just a piece of the puzzle. So, stay there, we won't take these out of here right now, and we'll continue trying to work on the puzzle. Once we know what the best course of action is we'll let you know. If you feel at that time that you need to stop us with that sword of yours then I guess we can do that at that time. No sense in starting early though. Do you have anything you want to add to that Asads? Any questions? Want to help solve rather than be a piece of the puzzle?"
Orba "Zee" Zetianos (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 16/17 Wednesday June 24th, 2015 12:50:14 PM "Atlas, this place is ancient. The light is new, why is the light new, ask Asads why conditions have changed."
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet d20+2=10 Wednesday June 24th, 2015 3:21:40 PM
Cameron looks at the opening, way up there and sighs. He looks at the walls and tries to determine how hard it will be to climb all the way up there. He knows he has the solution in a bottle in his pack, but only for one of them, and only for a short time. The bottle will probably be for Carver, because I see no way for a centaur to climb that he thinks to himself. This is going to be hard, and if I slip up there, I'm one dead halfling, but it's that or wait to stave here when we run out of food. What did Morgan used to say? The Gods hate a quitter. Here goes nothing Cameron drops his gear, and shimmies out of his armor and longcoat. He keeps only his whip, holy symbol and silver dagger. He starts climbing in the corner of the room and starts up the wall towards the door in the ceiling. Climb check 10 Needed a 15 as best as I can tell so falls after the first 5 feet. Cameron climbs at 5 feet per round(20/4), and so will need a 15 to climb using the corner to brace himself ( a -5 modifier based on the climb skill)
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Wednesday June 24th, 2015 9:28:38 PM "Do those two pieces fit together like a puzzle?" Seeing Cameron, Carver yells out, "need a boost?" He begins to move towards Cameron so he's closer.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Wednesday June 24th, 2015 10:22:34 PM " Nope, but having someone that knows how to ACTUALLY climb over here might help. I grew up underground, I know what to do, I just don't have any practice at it."
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+5=23 ; d20+8=11 ; d20+9=18 ; d20+10=13 ; Wednesday June 24th, 2015 10:44:35 PM
When I notice what Cameron is trying to do, I do my best to aid him. Then, I do my usual.
(d20+5 aid Cameron climb check of 23) (d20+8 perception check of 11) (d20+9 TrapFinding check of 18) (d20+10 Disable Device check of 13)
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Thursday June 25th, 2015 8:12:37 AM "Cameron?!", 'Osul interjects as he steps over to the corner beneath the new opening. "It's not much, but its better than nothing!" He casts Guidance on the climber. - - - 8>< - - - --- Spell Level: Spell Name (remaining / granted), * Weather Domain Power, ~ Weather Domain Spell --- *Storm Burst (7/7) Orisons (Unlimited castings): Guidance, Mending, Stabilize, Virtue. 1st: Cure Light Wounds(2/2), Longstrider(1/1), [<= Spont. Cast: Summon Nature's Ally I], [~Obscuring Mist(1/1)]
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet d20+8=16 ; Thursday June 25th, 2015 9:13:30 AM "If you want I can climb easy. Just need to get out of my armor. I will take my rope also with me and if I can will tie it off up there so you other can climb up easier? Cameron let me try that!" I take off my armor then,g rab my rope and start heading up.
------- Not sure on how I do this and how far I can climb per turn but will roll I am +8 with armor off Climb roll = 16
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Thursday June 25th, 2015 9:35:58 AM
OOC You are +9, if 'Osul guidance's you the first roll can be +10. That's kinda what I was hoping for. If you use the corner I think your target is a 15 so you pretty much only fall on a 2 or lower, where I fall on an 8 or lower ).
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Thursday June 25th, 2015 10:51:11 AM "Asads? What do you think about what I said?"
To Zee, "I will Zee, I just want him to address my other thoughts and questions first. It seems that when I ask him too much at one time he only answers some of it."
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Thursday June 25th, 2015 7:24:25 PM
Cameron rubs his butt as he stands back up. He then heads over and helps Crosseye prepare to make the climb.
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 17/18 d20+5=22 ; d20+8=25 ; d20+9=26 ; d20+10=12 ; Thursday June 25th, 2015 8:50:44 PM
I aid another in climbing if needed, but it looks like it might not be necessary.
(d20+5 aid Another climb check of 22) (d20+8 perception check of 25) (d20+9 TrapFinding check of 26) (d20+10 Disable Device check of 12)
Tensions are Rising Thursday June 25th, 2015 9:47:04 PM
Most of the group is now in the Main Room trying to figure out how to scale a perfectly smooth and perfectly vertical wall 60'. Cameron puts himself into a corner with the intention of using the two walls to assist. However he makes no progress and all the aid the others can provide do not help. A perfectly smooth, flat vertical (or inverted) surface cannot be climbed.
Atlas stays with Asads, still holding the Mobius Pieces and tries to explain the problem as he sees it.
While he does that, Carver heads down the Second Passage to the Main Room. The centaur arrives in a most peculiar way. Caver exits the second passage on the very wall that the others are looking to scale. The entire Wold has shifted and Carver sees his friends now all standing upon the wall, where as they see Carver upon a wall. The elusive new passage to the others is now a simple walk across the 'floor' for Carver.
Asads answers to Atlas continue to narrow the possibilities. This location is paramount, your safety is important. We are to remain and protect until reinforcements arrive. I do not understand your unwillingness to do so.
In the Second Room with the Guardian are the following; Atlas In the Second passage 90' from the Guardian: Zee In the Main Room 140' from the Guardian; Walter and Osul, Mack, Cameron, Crosseye, In the Main Room on the Second Wall; Carver
All Passages are 180' and 10' wide Main room is 60x60 Second room is 40x40
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Thursday June 25th, 2015 10:50:37 PM
Cameron just stares at Carver standing on the wall. " Really? I give up." Not the most lawful person, Cameron still has trouble with the laws of physics changing from minute to minute in this place. " Well, give me a few minutes to put all my gear back on and then we can walk up the freaking wall to get to the next hallway." " On second thought, go ahead, I'll put my gear back on . Just try not to die. Mayb we will all just float away to happy land once we jump through the next hoop."
Notes Spells in effect Comprehend languages ?/200 rounds used. Spells prepared (underlined spells are already used) Read Magic, Detect Magic, Create Water, Light, Longstrider(domain), Bless, Comprehend Languages, Shield of Faith 0/5 uses of Touch of Poison used for the day. 0/4 channel energy used for today
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Thursday June 25th, 2015 11:30:33 PM "Don't look at me, I just walked down the hallway and ended up here." Carver thinks about it for a minute and then says..... "Ok, try this, go down that hallway over there and just come up this hallway instead of turning around at the orbs."
Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet Friday June 26th, 2015 7:06:01 AM "Well that is no good!" and like Cameron I go and get my armor back on.
I look up and now see Carver "How is this! I am so confused now! So boss where or what do you want me to do now?" I ask
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Friday June 26th, 2015 8:43:43 AM " Well we can sit here and starve or follow the Centaur up the wall. I guess I choose the wall."
Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet Friday June 26th, 2015 11:58:37 AM
Atlas yells back up the hall to the group as loud as he can, "Anyone making any progress?"
He stays with Asads, just standing there in silence with him while he holds the mobius things.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Friday June 26th, 2015 3:45:33 PM
While Cameron sits on the floor, putting his gear back on, he strikes up a conversation with Carver and any of the others who are nearby.. " So Carver, you know your boss, Gargul and how he is not fond of the unliving things in the Wold. How do you think he would react to ol' Asads there? I am thinking he might have a bit of an issue with him, because I don't think Dragon's live as long as 'Osul said he has been around here waiting for relief. Kinda makes me think that he doesn't have a pulse, which would make Gargul a bit miffed." "On the other hand, I think our fastest way out of here by dying would be to get in a fight with ol' Asads. Where exactly does that leave us?"
Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet Friday June 26th, 2015 7:54:58 PM "I doubt he's undead or was even a living creature at any time, I've heard of golems and Gargul doesn't have anything to do with them, as far as I know. But lets see if I take your hand and pull you up, do you stand on the wall or you you still stand on the floor?" Carver reaches out to take Cameron's hand see what happens.
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Friday June 26th, 2015 7:55:20 PM "I think we need to understand more about the corridors and those two loops. We hold them both now, and we have weirdly behaving corridors, right Atlas? Can we please see what happens if we only have each one, one-at-a-time?"
"...but not before Carver is leaning pressed up against his wall that would be our floor! Hi Carver!"
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Friday June 26th, 2015 8:16:31 PM
Cameron jumps up and claps his hands together once, then interlaces his fingers and cracks his knuckles. " Even odds this ends poorly, but what the heck, I already fell farther than this so..." Cameron takes Carvers hand and plants first one, then both feet on the wall. Once both feet are on the wall he lets go of Carver's hand and sees whether or not he sticks.
'Osul(Graham) AC:11 (T:11, FF:10), CMD:2, HP:14/14 Friday June 26th, 2015 11:15:01 PM
OOC: Either I am confused or Cameron and Carver are attempting to conduct a 60' handshake (or maybe only 50'). Please correct me if I am wrong.
Cameron (David F) AC 20 (T 14, FF 17) CMD 13 HP 15/16 Character Sheet Friday June 26th, 2015 11:44:50 PM
OOC I read it as he is standing on the wall, near the "floor". This would need to be the case, since the opening he exited from is near the "floor" we are standing on, not 60' tall. I could be wrong though, it wouldn't be the first time.