Under the Alter (co-DM SteveK) Friday November 27th, 2015 8:19:49 AM
Restlin makes a light and wants to look at any clothes that may be about, but any clothes have long since gone to dust or were removed when this city was abandoned an age ago. There is literally nothing here except the stone walls, ceiling, floor, and cubbies of the room, mud, algae, and mold.
Beri gets settled and is ready to talk strategy.
Bosk heals his friends and takes a careful look around the space. He can't find any secret passages or danger in the room, and begins to speculate about the dragon and the threat to the Wold.
Katinka also looks about, her sharp eyes noting there is enough air flow to not cause a problem for the group. She chimes in on her observations of the possibilities of the overall threat and likely battle tactics tomorrow.
Garrett relaxes, not too concerned with what the thinly types want, he chews on a turkey leg and then a piece of pumpkin pie. :-)
Zane shrinks to his normal large self which provides some needed breathing room and speculates what he is likely not be able to do against the dragon.
Sesha has her own preparations to make. Correctly assuming that they are in a relatively safe place, she has several hours of preparations to make before the day is out. As the last rays of the sun are tingeing the swamp a deep orange, the Iron Adventurers sit down to a feast and plan their next moves. .....
Each hero receives 14,450xp for the fight among the ruins!
Hero Points Garrett gets a HERO point for taking on the Snake-Mage and his Monitors all by himself
Beri gets a HERO point for an extremely effective use of the Wall of Thorns which stopped all the wand wielding mages from targeting Bosk two rounds in a row (and could have been nasty)
And DM Kudos to everyone for realizing discretion was the better part of valor. I expected SOMEONE would stand and fight and get killed, but that didn't happen. Fighting smart as well as powerful is a great sign for the Dragon Consortium!
Bosk AC: (37/20/33) CMD: (35) hp 76/108 Spells Friday November 27th, 2015 3:51:24 PM
Bosk quickly looks around trying to determine: 1) Can we still hear the dragon? 2) Is the only way out back the way we came? 3) How long will it take us to go back the way we came and exit the temple?
DM SteveK 1. After a short while the heroes can no longer hear the dragon. Even Katinka taking 20 with her ear against the secret door can't hear the dragon anymore. 2. No one can find any other way out other than the five foot corridor back to the secret door under the altar. 3. The passage was 20 feet of stair and 20 feet of corridor.
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Friday November 27th, 2015 9:10:57 PM
As soon as Sesha starts preparing the food, Garret follows her around constantly, often asking if the food is ready or if she needs him to check to see if any of the food is ready. He manages to eat an entire portion a bite at a time before the meal is actually ready. When she does finally mention that it is ready, he sits down and eats quite a bit more than should fit in his round belly. If anyone looks at him he says, "Hey, fighting dragons can work up an appetite, you know."
When Sesha talks to her ghost, Garret says, "I'm not so sure about that. I, for one, am not really interested in heading back up to visit that thing. And for two, there is a huge pile of rocks sitting on top of our entrance. After I closed the door, I could hear a ton or two of rocks falling on the door. I'm not sure that we could get back up there even if we wanted to, which I do not!"
He looks over to Bosk and calls out, "Hey, is there another way out of this hole in the ground?"
OOC: In effect: Heroes feast: +1 will save, +4 save vs poison & fear, +1 attacks
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] d4=1 ; Friday November 27th, 2015 10:30:27 PM
In the morning, Sesha gathers her belongings and takes the time to gather her small makeshift coven. (1 damage everyone from the cutting.
"Before we find our way out of here, anyone I need to bleed for? We might not have time to adjust once we step back into the swamps."
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 13/13 Friday November 27th, 2015 11:45:22 PM
Restlin is more than a little disappointed. He had hoped there would be something down here to tip the scales in their direction.
Still, being able to rest and prepare isn't nothing. "Plus, that stupid dragon probably thinks we teleported away," Restlin intones, going from internal to spoken dialog.
"OK, so we have to fight that thing. Here's what I know about umbral dragons..."
Restlin fills everyone in. We should all have IC knowledge of them now.
"If your attacks aren't magically augmented, forget it. The odds are against us casters effecting it directly unless Sesha has something up her sleeve to help with its natural spell resistance. We should be looking for ways to bolster our martial abilities.
"Tink and I can bring in lots of support. If nothing else, it will make a more target-rich environment for the dragon.
"Some restoration magic would be helpful too, that breath weapon can suck the strength right out of us."
Restlin shuts up, letting someone else talk for a bit. He flips through his spellbook, trying to be clever.
"This may be the first fight I've ever been in where I wasn't sure we'd pull it off, and that includes that illithid demigod." He absent-mindedly takes Sesha's hand as he peruses his spells, sitting cross-legged on the floor of this room.
Under the Alter (co-DM SteveK) Saturday November 28th, 2015 10:12:41 AM
The heroes settle in for the night, Bosk providing healing, Sesha magical munchies (poor Garrett unable to pre-snitch food from a meal that magically appears), and Restlin a run-down of an Umbral Dragons abilities.
The night passes uncomfortably but safely, the air swampy but breathable.
In the morning Sesha brings the Coven together, asking for who needs augmentation. And of course a plan to get out of this location and back to the surface ... And the the dragon.
Bosk AC: (37/20/33) CMD: (35) hp 76/108 Spells Saturday November 28th, 2015 12:39:23 PM
ooc: Bosk would appreciate another spell. Probably greater magic weapon, but let me check my spell list.
As for getting out of here, lets move that discussion to email so we don't clutter the board up. I think the DM is not on the "tactics" email, so we should probably include him.
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Saturday November 28th, 2015 9:48:18 PM
[b]Good idea Bosk... this isn't going to be an easy challenge. [b] Beri makes a quick round with his companions to see what spells they need prepared and then does his mediation before leaving.
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili d20+33=35 ; Sunday November 29th, 2015 1:47:40 AM
Tink goes over her list of spells, tailoring those she can for a fight with this dragon abomination. She shares Restlin's concern. Can even the IA defeat this beast? And what if there are more?
In the morning, she begins her daily prep, starting with Tishe's Weave Elements (Craft check: 35 = 2 powers)
---------------------------------------- Spells in effect: Arcane Sight - 120ft range. See magical auras automatically. Permanent. DarkVision - 60ft range. Permanent. Detect Scrying - Detect any person/object being scryed upon within 40ft. Dur 24hrs Freedom of Movement - From Tishes Weave Elements (Water). Dur 10.67hrs. Mage Armor - Dur 26hrs (Extended) Misdirection - Misdirect the information from divination spells that reveal auras on Tink to instead seem like a pebble (Neutral, Not Magic, Not Lying, Not alive, etc) - Dur 24hrs (Extended) Overland Flight - Fly Speed 40ft - Dur 26hrs Pass Without Trace - No footprints or scent - Dur 24hrs (Cast by Beri using Tink's Pearl of Power + Metamagic Rod) Protection from Arrows - Dr10/Magic vs Ranged. Protects up to 100pts damage - Dur 24hrs See Invisibility - See Invisible or Etheral objects. Permanent. Telepathic Bond - On Tink, Restlin, Sesha, Bosk, Beri and Zane. Dur 5.3hrs (cast within Coven circle) Water Breathing - From Tishes Weave Elements (Water). Dur 10.67hrs.
------------------ Greater Magic Weapon - On Garret and Bosk. +4 bonus to attack and damage rolls. Dur 16hrs. (cast within Coven circle) Mage Armor - Dur 26hrs (Extended) - On Zane Tishe's Weave Elements - Dur 10.67hrs - Tink a 'Water' version, Restlin a 'Water' version, Zane a 'Water' version, Bosk a 'Water' version, Beri a 'Water' version
------------------ Spells Available: Highlight to display spoiler: { 0 - Mage Hand, Message, Prestidigitation, Toro's Taur Try 1 - Feather Fall, Grease (x2), Roses Temp, Silent Image, Unseen Servant, Mage Armor, 2 - Alter Self, Mage Armor (ext), Misdirection, Protection from Evil (Ext), Resist Energy (x2), Glitterdust 3 - Dispel Magic (x2), Haste (x2), Greater Magic Weapon x 2, Stinking Cloud 4 - Detect Scrying, Dimensional Anchor, Dispel Magic (x2), Summon Monster IV (x2) 5 - Summon Monster V (x2), Dismissal, Dimensional Anchor (Ext), Wall of Force 6 - Greater Dispel Magic, Overland Flight (Ext), Telepathic Bond (Ext), Summon Monster VI 7 - Tishe's Weave Elements (Ext), Summon Monster VII (x2)}
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Sunday November 29th, 2015 2:37:42 PM "I agree, we should look for another way out from here. Not necessarily to escape, but to come at that thing from an unexpected direction. And all I need is some rest, since I already know what spells I can cast...."
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Monday November 30th, 2015 8:29:04 AM
While the others talk about magic, Garret starts searching the walls slowing checking for cracks, spaces, hidden doors, or any other exit from the room (Perception, take 20: 41).
OOC: In effect: Heroes feast: +1 will save, +4 save vs poison & fear, +1 attacks
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] Monday November 30th, 2015 10:47:49 AM
Sesha considers the Dragon problem.
"Korrine is probably the disturbance that the Dragon Consortium divined. Of course, there's also her lair to consider. If she's here, it's possible she has a mate or offspring."
She gives Restlins hand a squeeze.
"If we have to fight her, Zane, Bosk, and Garret are going to be the key. The trouble is, the spells they would need to pull it off have limited duration, which means we either leave here expecting a fight and get right into it, or we continue to avoid her, because she wont give us the time to augment them if we randomly encounter her."
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Monday November 30th, 2015 2:35:37 PM
Bosk thanks Sesha for the Greater Magic Weapon spell and Tink for the water garment. Do we have any way to locate the dragon short of divination?
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Monday November 30th, 2015 5:43:33 PM well, if there are no requests I'll just make sure to prep a few extra heal spells
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Monday November 30th, 2015 7:25:28 PM
Restlin wakes up sore. Even on adventures he doesn't sleep on solid stone. If his last night in the Wold is spent sleeping like this, he's going to be angry.
He goes through his ritual, holding a one-sided conversation with Wardd while he peruses his spellbook, confirming the spells he picked out the night before.
He casts his mage armor spell. He figures he'll need it. He also casts overland flight.
"Ok, so shadow walk or teleport? If we use teleport, we'll have to use multiple. Can you shadow walk everyone, Sesha?"
Under the Alter and in the probably morning (co-DM SteveK) Monday November 30th, 2015 8:14:20 PM
Restlin wakes up sore, Garrett wakes as if nothing bothers him (and knowing the halfling, that's probably true!)
Spells are studied and prayed for during breakfast and the first hour of what is presumably day
Not even the most perceptive hero taking as much time as they can can find any other way out, nor can they detect any hint of the dragon. If she is lurking outside she is being very very quiet.
Garrett does detect some movement however. Like stones are being cleared away by a few medium sized creatures.
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Monday November 30th, 2015 11:03:41 PM
Zane, when he awakens says, "Any brilliant ideas on defeating this fiend of a dragon? I can use my extend rod for a couple of group buffs, but other than that, I'm useless for spells against this thing." Zane sorts through his packs and is sure where his stuff is located, including his quiver. As he does so he quips, "I used to have access to a spell that increased the size of my arrows, but it vanished from my mind about the time I went searching for my parents, that would be handy against this thing. But no since whining about it. What are our plans?"
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Tuesday December 1st, 2015 7:16:27 AM "Well we're not going to beat it down here. And better we get out there than be cornered in here when whatever is up there clears the rocks"
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Tuesday December 1st, 2015 8:00:54 AM
Garret points out the rock-moving noises and says, "Well, I thought we might get away without having to fight that beast, but it looks like that will not be the case."
He takes one more look around the room and says, "Sesha, I hope you have found all you can with this old altar, because I think we shall have company soon. Perhaps we should wait and let the normal-sized creatures find a way down here where we can battle them without the dragon's interference."
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Tuesday December 1st, 2015 4:13:05 PM
Restlin pokes Sesha, hoping to get an answer about shadow-walking.
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 d20+24=43 ; Tuesday December 1st, 2015 4:59:05 PM Lets buff quickly, then try to find another way out. Odds are if they built this passage they also built an alternate way out, if for no other reason than to provide a secondary air shaft. Hopefully at the very least we can find a back route that will let us get the jump on those guys.
Beri hunts for another way out heading away from the medium sized things. Perception = 43
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Tuesday December 1st, 2015 6:16:51 PM Good Luck with that, I cannot tell you how much time I spent looking for another exit last night. Does anyone have a way to check for the dragon? I hear creatures moving around up there and do not think I have time to scry. However many of our buffs last only a couple minutes, if that long. I do not want them wasted if the dragon is not about.
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Tuesday December 1st, 2015 6:52:09 PM
Unsure what else to do Bosk recalls one of his lowest level spells that he prepared for today. This was not how he intended to use it, but...
The cleric plucks a hair from his head and prays to Jancassis asking for her help in locating all who yearn for revenge. Out Lady of Vengeance, Korrine has declared that she seeks our death in payment for the death of her "children". Please point me in her direction.
Bosk casts detect victim, hoping for the best.
This spell reveals, by direction and distance, the nearest creature in range who yearns for revenge against a specific offender. The range is 400ft radius. Bosk will try this with hair from each player. If the dragon is close by it is possible he will detect her presence.
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] Tuesday December 1st, 2015 7:45:06 PM
Sesha nods.
"I could carry a bakers dozen with me if I needed to."
Curious about if Bosks reverse "Detect Victim" works out, Sesha watches. The issue of the incoming medium creatures is a serious one.
"It's a fine line. We need time to get Zane, Bosk, and Garret ready for battle, but their timeline of potency is short."
Ideas and Sounds (co-DM SteveK) Tuesday December 1st, 2015 8:34:27 PM
Talk continues about how to get out and take on the dragon. The general feeling is that the faint sounds of moving stones is making a timely decision an imperative.
Try as Beri might, he has no better luck than Bosk, Garrett, and Katinka to find another way out.
Bosk has an idea, a hair from each hero, and a spell. But the spell comes up empty; there is no one within range that specifically feels the victim of the heroes.
Sounds continue that Garrett and Katinka can faintly hear. It does sound like the movement of stone on stone is not only in one area but through the he whole area.
So far, it sounds like Seaha's Shadow Walk would be the best bet, even though it is hardly pinpoint accurate. In fact, using that spell is likely to successfully get them out and scatter them across a thousand feet of swamp.
She casts a spell she's been leaning on a lot recently, Blink.
An ethereal creature is invisible, incorporeal, and capable of moving in any direction, even up or down. As an incorporeal creature, you can move through solid objects, including living creatures.
"Not much time to talk about it now. I've got about a minute to see what's what. Hit us with the telepathic link, Tink."
Sesha floats upwards through the rubble and away from all the noise, to see what she can see.
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Tuesday December 1st, 2015 11:53:24 PM "Sesha, be careful, being invisible is not a defense. I imagine that thing can see truly everything about it. and I know about being incorporeal, I can reach out and touch those that are like that myself, so, as I said, be careful."
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Wednesday December 2nd, 2015 8:38:55 AM
Garret starts to say something to Sesha, but she moves quickly and disappears. He anxiously awaits her return and pulls some old bread out of his sack to munch on while waiting.
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] d20+20=25 ; Wednesday December 2nd, 2015 11:46:52 AM
(Dear DM, please assume Sesha is doing this as intelligently as possible, sticking enough of her head above ground for a peek. She isn't flying into the open and rattling chains at anyone or anything.
Stealth: 32
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Wednesday December 2nd, 2015 11:50:37 AM
OOC: Yea, bumbling into enemy traps while invisible is my shtick.
Restlin watches as the invisible Sesha goes to check on what's going on. While they wait, he grabs his holy symbol & asks Wardd to "help me figure out if there are bad guys out there" and walks over to the exit where the digging sounds are coming from.
***
Detect evil: I don't know if we are more or less than the 60' range it has (Restlin has no dungeoneering knowledge), so he'll just try it and see what happens.
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Wednesday December 2nd, 2015 4:09:09 PM
As Sesha leaves Bosk considers he situation the Wold is in and the possible implications from what the Dragon Consortium told the group. He reflects upon the dragon's actions and comments about sending forth her children and plans to make a land of slaves. After a moment he makes up his mind. Few people ever reach the point of being marked for the clerics vengeance, but using another race as "battle fodder", attacking peaceful civilizations and planning to enslave a land are of a magnitude that can not be ignored. After deciding upon this uses a piece of the wyvern as a focus as he casts nemesis insight marking the dragon and all who work with or it has his target.
(Short post today due to job training.)
A Red Sun Rises (co-DM SteveK) d100=77 ; d100=93 ; Wednesday December 2nd, 2015 5:50:01 PM
Bosk considers everything Korrinne told them, and all her actions, and determines that Jancassis would think this was a good nemesis. The wyrven scale is the best he has, and uses it as the material component of the spell. Bosk has insight on all dragons. (DM determined 'dragons' was the closest group available)
Sesha hears well wishes and cautions as she begins to blink and heads up the passage and then through the closed secret door and the debris above. Sesha realizes that just poking her head won't do, because all she sees is debris. In fact, there is more than five feet of debris over the secret entrance!
She is able successfully blink through the debris (77% success) and observe a red sun over the swamp. The entire front half of the temple has been torn apart and that accounts for the great amount of debris. In on side (closest to the courtyard and lean-tos) there are a dozen or so lizardfolk picking up useful building implements and stacking them on one side. There is no sign of the dragon. She pops back down to report, again successfully moving through the debris without mishap. (93% success)
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Wednesday December 2nd, 2015 6:30:34 PM Well Sesha, what did you see? .... that makes me more nervous than had we seen the dragon. Either it has set up some sort of trap, or it's decided to commit some other unspeakable act of evil while it's minions fish us out. I'm not sure we have many options at this point. Bosk, you always have a lot to say on the way of what's moral... can we just kill them at this point? I think they used up all their chances at a peaceful resolution long ago.
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Wednesday December 2nd, 2015 7:33:54 PM
Tink sighs quietly in contemplation. "As a Justicar, I believe they are guilty of attacking us first. On that basis, I feel it fair that we attack them now"
"I have no compunction against leaving them slobbering messes of insanity or puddles of eldritch goo. I think that maybe our best option is to report back to the Dragon Consortium. We've guessed Korrine is well above our limits."
She shrugs.
"What exactly was our mission from the Dragons?"
"If we seek out Korrine for the purpose of slaying her as evil, will we meet with weal or woe?"
She casts her Augury die, 12 sided with many colorful skulls for "woe" and many happy faces for weal. Of course, the leyline shifts.
"That might be a bad sign. I'll try again."
She recasts the spell with a stronger grasp this time, and uses it entirely to power her spell.
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Wednesday December 2nd, 2015 11:01:07 PM "I believe it was to investigate what the foreseen trouble was, then handle the trouble if possible. The lizardmen are no longer a danger I believe, but the over-arching danger to Oyster Bay is more powerful than we are, or at least we believe so. I'd say we have done our investigations and reporting back might be a good idea. The only thing I can see wrong with that is we really haven't given it our best to stop this dragon. I've always considered Dragon Group Heroes as those who reach beyond their abilities to do what is needed to be done. I'm for giving this Dragon all we can, if we fail, we fail, but at least then, in our hearts we will know we did our best. If we head back right now, with the Consortium consider us heroes worthy of joining them?"
Zane crosses his arms across his chest, and waits to hear if anyone disagrees with his assessment of what the Dragon Consortium may think of them.
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Thursday December 3rd, 2015 3:25:52 AM
Tink raises her chin and smiles as Zane speaks "Hear, hear! The Consortium put it to us to do this. Let's show them what we can do. And like Zane said - if we fail, at least we know we tried"
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Thursday December 3rd, 2015 8:05:53 AM
"Agreed, but if we get outclassed, we go. I've prepared teleport. Hopefully one of you did as well. Now, since that dragon isn't here, let's just blink or dimensionally step up there and deal with those lizards quickly. How far down are we, Sesha?"
Restlin can dimensionally step 240'. I can bring the taurs with me, as size isn't effected. If I bring 2 persons, I can teleport 80' up.
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] Thursday December 3rd, 2015 10:20:20 AM
Sesha thinks for a moment.
"Not more than 60ft. I only had a chance to materialize in the rubble once and .."
A sudden pang of guilt stabs through Sesha..and her eyes widen.
"Restlin..we just ran away while an umbral dragon destroyed a temple to my allied power and goddess..."
Her small fists ball up.
"Ayup, that changes things. We owe this thing some come-uppance.The Taurs can probably handle the lizardmen without us using any heavy magic."
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Thursday December 3rd, 2015 10:37:17 AM
Garret listens carefully as Sesha and the others discuss the dragon and their next steps. He says around an apple that has appeared in his hand, "You know, if the dragon got upset once when her lizardfolk were attacked, perhaps she will show up quickly again when they are attacked again..."
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Thursday December 3rd, 2015 11:48:12 AM
"Maybe, but that thing also killed several lizardfolk while attacking us. I don't think it's too concerned about their well being."
He turns to Sesha. "Ok, then. Let's get moving."
Restlin offers to dimensionally step two persons into the temple above with him. When everyone's transportation is set, he steps.
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Thursday December 3rd, 2015 5:47:27 PM
Bosk curses his luck. My spell is supposed to be able to target organizations, guilds, gangs, etc. Unfortunately it appears the gods only deem dragons to be the target of my rage despite what I feel. I am not sure if this is the gods cursing me or an indication that the lizard folk do not deserve my wrath, but I will not know witch it is until I encounter them again. He listens o the others speak and chimes in, No sense in letting our spells go to waste...and I still want a chance to ride an umbral dragon. You can count me in. I just whoever above us is friendly. As for the temple, perhaps we can donate gold or materials to the rebuilding of the temples. If they are friendly that is...however I think the dragon might have burned a few bridges with them yesterday.
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Thursday December 3rd, 2015 6:31:10 PM "Restlin can teleport himself plus 2, and I can do the same. With Sesha blinking herself, that should mean we can all get out of here in one go."
Tink cricks her neck and gives her arms a good stretch.
"Are we ready?"
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Thursday December 3rd, 2015 7:48:31 PM I think we are ready... as ready as we are going to get that is. One thought before we leave... I can summon some earth elementals right before we leave. They can travel through the ground and help us should the dragon folk feel the need to lose a few more brother and sisters today.
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Thursday December 3rd, 2015 8:43:26 PM
Restlin grins. "That's a great idea, Beri. We can surround them right off the bat." He grabs Beri & Bosk, then dimensionally steps in sync with Sesha & Tink.
A Red Sun Rises (co-DM SteveK) Thursday December 3rd, 2015 9:05:07 PM
There is more talk as a plan forms; Restlin will dim steps Bosk and Zane as close to the working lizardfolk as possible considering not knowing the exact distance or direction and only going on Sesha's hastily glanced information. Katinka is going to ferry up Beri and Garrett, and Sesha will use her blinking to rise on her own. Since Sesha's spell is ticking in seconds, the team better go fast!
Still, Bosk seems to have just the smallest doubt. His spell did not group the lizardfolk in the same group as Korrine, and he wonders why. Sesha remembers the little she saw was of the lizardfolk not clearing the site, but collecting building materials. Restlin mentions that Korrine may have called the lizardfolk her children, but it was she that killed the unconscious serpentmage and the guard (which was half lizard-half snake folk). What is going on here?
Katinka asks; are we ready?
Well, are they?
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Thursday December 3rd, 2015 9:55:24 PM
Zane nods that he's ready...."I'll use the quicken rod to pop off a haste spell to start, for everyone if we run into the dragon. Otherwise I'll play it by ear." He pulls his kama from it's loop so it's already in his hand and ready to go....
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Thursday December 3rd, 2015 11:07:55 PM
Tink reaches out to grab Bosk and Garrett. "Ok, Beri, do you want to summon your elementals. Once done, give me a 3 count and I'll teleport upwards with Bosk and Garrett in tow"
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Friday December 4th, 2015 6:36:58 AM
Restlin maintains his hold on Bosk as Tink grabs on as well. "This guy and I go way back. I got'im. Grab Zane."
He waits for the count, then steps.
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Friday December 4th, 2015 10:01:39 AM
As the heroes get ready to move, Garret says, "Hey, now let's keep in mind that these things may have been forced by the dragon to attack us. Remember, they used to live here peacefully for many years. They might not want to fight us, either. If the dragon isn't around, maybe we can talk to them?"
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Friday December 4th, 2015 10:09:22 AM
"Fine. They get one chance. ONE CHANCE to show us they are ready to talk instead of kill themselves by attacking us. We demand their immediate surrender, and if they do so, we'll talk. Bosk, you do the threatening. You're good at it."
Well Goooolly! Surprise Surprise Suprise! (co-DM SteveK) d100=56 ; Friday December 4th, 2015 6:48:46 PM
Beri casts his spell and creates his earth elementals ( make your roll on how many Beri summons) and the team is off!
Six heroes pop into existence above the rubble, it is a slight overshoot, but just a five foot drop and doesn't hurt anything.
Sesha blinks through the debris again and is able to do so successfully a third time!
The heroes see the rubble all about them and even scattered onto the courtyard. Every lean to is destroyed, every scrap of tent or cloth rent and unusable. All about the heroes in clumps of ones and twos are lizardfolk. The heroes (even Katinka) can't see any Serpentfolk or even any enhanced lizardfolk.
The lizardfolk are completely surprised and can only state with wide eyes at the heroes.
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Friday December 4th, 2015 8:13:20 PM
Bosk stands as peaceful looking as possible while whispering I am not sure, but it looks like these are refugees and not those who attacked us. Shall we try diplomacy a final time?
If peace talks ensue Bosk will offer up his anvil, pulley, a rope and tools to help the people with their reconstruction in addition to leaving them food an ale. (and gold if they use money)
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Friday December 4th, 2015 8:33:40 PM
What happened here? Who destroyed everything? Who do these lizard folk follow? Do they require aid? Are they friend or foe?
Tink has many questions, but only one she calls out aloud "Where is Korrine the dragon?"
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 d3=2 ; d20+8=13 ; d20+24=38 ; Friday December 4th, 2015 10:48:32 PM
Two earth elementals appear prior to the group emerging. That depends, the fight or flight reflex tends to kick in when people appear from nowhere... do they look like they are about to stab us and ask questions later?
Beri takes a moment to analyze the situation. Are they armed? Are there weapons near bye? Would one logically assume from there expression that they would get stabbed? Does this appear to be a distraction so the warriors and dragon can ambush them? (perception = 38, sense motive = 13)
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] Friday December 4th, 2015 10:57:14 PM
Sesha watches, keeping her distance and not floating up to any real height. She is aware that she likely only has a few moments remaining on her spell.
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character d20+17=31 ; Saturday December 5th, 2015 12:21:12 AM "Don't bully them, I'm betting they've had enough of that from the dragon, and if the dragon's not here, I'll give you one guess as to where it went..... If it takes you more than one guess you're not as smart as I believe you to be. Just two words..... 'Oyster Bay'" Zane stays alert, but he thinks the danger from right here is past, and the town they came to save is now in grave danger.....
Perception 31
For Once, Practical Opponents (co-DM SteveK) Saturday December 5th, 2015 9:09:01 AM
The heroes pause, ready to strike. A bit of a problem occurs when the two earth elementals dig up ready to attack, but since Beri can speak Terran, he is able to hold them off...for now.
Hero eyes are everywhere and can see that while some lizardfolk are standing with large rocks in their hands (these are near a neatly piled stack of useable building material), and while most of them have a sword in their belt or a spear or handful of javelins on the ground nearby, none of them have hand to the weapons.
Katinka speaks for all of the Iron Adventurers, and Bosk thinks that questions should come from the least intimidating of the heroes... Where is Korrine the dragon?
One lizardfolk puts his stone down and straightens up, slowly stepping toward Katinka but not getting within the lizardfolk's reach (he moves into reach of Bosk and Zane). "I am Strongclimber, now leader of these people." He points to the curious door of the inner temple that is still standing. "The dragon went there after tearing apart this island looking for you. She told us to 'be a dearie' and clean up the mess of the battle."
His stance changes slightly. "Are you going to stop her and the Serpentfolk? I often had to serve our half-breed LizardKing and know things to help you, but only if you spare my people." Sense Motive DC 24. (Different species) Highlight to display spoiler: {Strongclimber seems eager for the heroes to accept }
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Saturday December 5th, 2015 10:36:28 AM
Sense motive: autopass
Restlin exhales. "For once, practical opponents. We have no desire to slaughter your people, but we've had quite a time getting that through your heads. If you're being pushed into fighting and want to help us stop it, by all means talk."
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells d20+5=19 ; Saturday December 5th, 2015 9:10:56 PM
Bosk tries to determine is the lizard man has an ulterior motive (such as working with the dragon.)
Sense motive = 19
DMSteveK Bosk senses no bluff or has no hunch
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili d20+22=33 ; d20+21=26 ; Sunday December 6th, 2015 7:53:50 AM Sense Motive: 33 Diplomacy: 26
"We seek only peace. Peace throughout these lands. Peace for the people of Oyster Bay and peace for yourselves. If this is what you desire, then we are no threat to you. On the contrary! Are any of you hurt or in need of aid?"
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] d20+22=27 ; Monday December 7th, 2015 9:12:57 AM
Garret lets the others talk and heads over to examine the apparently very large door the lizardman indicated that leads to the inner temple (Perception: 27).
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Monday December 7th, 2015 5:14:32 PM
Beri has the earth elementals hold tight... against all odds instantly murdering people hasn't been someone's first reaction. Perhaps this is all just some crazy dream... well, may as well enjoy a peaceful dream while it lasts.
We prefer peace whenever possible, though it is a path that few others seem to even acknowledge exists. You said you know of some things that could help? What can you tell us about this dragon that was summoned, and about the person that summoned her? Is there a way to send her back before too many more lives are lost?
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Monday December 7th, 2015 7:14:29 PM
Bosk nods. And if we are successful against the dragon, we will do what we can to help you rebuild the temple and your village.
Strongclimbers Tale (co-DM SteveK) Monday December 7th, 2015 7:25:26 PM
Garrett nimbly moves over the debris to the door. The door is locked from the inside, a mad gyration of swirls depicted on the stone door. This may take some ingenuity to open...
Strongclimber listens to the heroes and looks about, seemingly checking on each of his folk. "We have a number of hurt, but able to walk. Those too badly off are in the Lands of Rest."
He looks at Beri with unblinking reptilian eyes. "I saw no summoning circle not heard of a ritual."
He looks around again, then straightens up. "If you are able to free my people, we will need no other help from the dry lands. I will tell you our tale and show you the half-breed king's treasure nest. Then, if you allow me and my people to find a new home hidden in the swamp... This would be a good trade."
"It was 10 years ago when the first Serpentfolk came from inside the dead temple (he points at the swirly door). At first they gave assistance, took counsel, and were valued for their magical knowledge. Many felt as if they were little brothers. But soon, they became the older brother, then grandfather, then master. They took our females to mate and breed as if they were pigs, and there came the half-breed Monitors and King."
"I was made to serve the SerpentMage, and pretended to be dumb and stupid. It wasn't hard, for he thought any who were not magical or a Serpent were stupid. I heard the Serpents and the dragon are allies but do not like each other. The Serpentfolk plan to betray the dragon once they conquer the dry lands, and assume the dragon will do the same. The Serpentfolk come from a magical portal and they say they live among the stars. Just like the dragon."
Strongclimber moves to a half-erected lean-to and moves a frond aside; there is a pile of treasure! Among the cache, there is: - Greatclub +3 - Feathered Cloak. Exquisite tiny feathers pattern out a look of flames 5,000gp artistry - Necklace of Teeth. 2,000gp - Belt of Physical Superiority +2 Str/Con/Dex - 4ea. Breastplate, masterwork - 8ea, Battleaxes, masterwork - 5ea wands of magic missles CL 9, 7 charges each - various items of gold, electrum, and alabaster worth 35,000gp!!
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Monday December 7th, 2015 7:53:15 PM
Bosk nods as he takes the information in. I am an Eye of Gargul. With your permission I will say a prayer for your fallen that Gargul may look kindly upon them, for they were brave and fought with honor.
ooc: Bosk cannot benefit much from these items, but wouldn't mind holding onto the cloak and a wand (if my magic device roll if high enough)
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] Monday December 7th, 2015 10:48:09 PM
Sesha thanks the lizards.
"It's appreciated."
She points at the wands.
"I'll hold one for now. I'm sure I can make it work, after spending all this time with Restlin and Katinka."
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Monday December 7th, 2015 11:12:11 PM
Zane listens to the lizardman's tale, "Don't be ashamed for having fallen into a situation such as you did. People have fallen into that type of trap since people first became so called civilized. Some come out and conquer the weak out right, others wheedle their way into a position of power like these serpents did with your people. Be it known, if you need help, get a message to me, my name is Zane Stormfront, you can get said message to me in Hook City. I'll come and do my best for your people, and ask no more than equal friendship in return. I hate when people are taken advantage of, I may not be great, but even I can help when needed." Zane makes the sign for Imod (Domi) in the air between him and the lizardman. Afterwards he asks about the magic items..... "I'd find a couple of the wands useful, I can hold one in a hand and still attack, and if I'm not in range a few missiles would be a good alternative. I'm also not so bright, but what's necklace?"
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Tuesday December 8th, 2015 12:43:56 AM
Tink chats with the others over the link
"These people have lost their homes, yet offer us so much treasure. I'm not sure I feel comfortable taking it all. Anything that was found on the bodies of those we fought would be fair claim, but do you think we should perhaps leave some to help them rebuild? Perhaps we leave the gold behind? They could then hopefully set up a peaceful and regular trade with the people in Oyster Bay"
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] d20+22=29 ; Tuesday December 8th, 2015 7:51:28 AM
As the others continue to talk, Garret continues to examine the door. He is looking for any parts that move, latches, cracks, etc., that might help explain how the door opens physically.
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Tuesday December 8th, 2015 8:19:58 AM
"I'm inclined to agree with Tink, unless these folks don't assign the same value to shiny things that the rest of us do. I'm pretty sure those wands were used against us, so it seems fair to take them."
Restlin does take one.
"Where is this portal? We are a pretty mighty group of adventurers, but beating down an entire race of serpent folk AND an umbral dragon seems like a tall order. Perhaps we can just banish them back to where they came from. If nothing else, I'd like to stop anything else from coming through."
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] Tuesday December 8th, 2015 12:25:58 PM
Sesha walks with Garret, looking sadly at the busted temple. She looks, with some measure of hope, of finding the statuette that took the form of Serenbeth and her sisters. Such a thing would be a beautiful addition to her plans for the future, serving as a central decoration for her covens head-quarters.
Beri Tuesday December 8th, 2015 5:31:28 PM
(James Posting for Beri)
Beri listens carefully to all the llizardman has to say. Turning to Stoneclimber he asks, Do you know how to open that door and what lays beyond? DO you think the dragon will be close by, or will we have to hunt her once we pass through?
The Lizardfolk Take Their Leave (co-DM SteveK) Tuesday December 8th, 2015 6:00:39 PM
Garrett can see there is a lock and there is a seam between the door and wall. It appears the door swings inward in one large movement. He can perceive nothing else.
Zane offers assistance with only the same friendship to return. Strongclimber gives his unblinking stare to Zane and then gives a small shake of his head. "No disrespect to you milk-drinkers, but all I want is to get my people away from here and away from so-called civilized races. We need no gift with strings attached."
Sesha looks about for the statuette and actually finds the altar is intact with the bas-reliefs of the four women. It looks like the ceiling fell down and covered (and protected) the altar! Sesha finds she can't take the woman as it is carved into the side of the altar.
Beri asks about the other side of the door. "I have been there as the servant of the SerpentMage. It is smooth corridors and lifeless rooms and one room that hummed with power and no non-serpent was allowed to even gaze inside. Other than going into that door, I do not know where is the dragon."
Katinka and Restlin are worried about taking all the lizardfolk's treasure, and Restlin speculates about the relative value to the lizardfolk. Strongclimber nods, "we value these vestiges of civilization very little. If you don't take them, we will leave them here to be buried in the swamp once more. We need no trade, no metalworking, no baubles to remind us of our enslavement. Take them or not, we will leave them here and go."
Taking his leave of the heroes (for he has nothing else to give, either information or wealth), the new leader of this group of lizardfolk gathers his people and they move south, taking only what non-metal weapons they can carry, into the depths of the swamp.
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili d20+31=46 ; Tuesday December 8th, 2015 7:37:24 PM "Farewell, Strongclimber. May your people find peace"
Tink feels comfortable that Strongclimber only wants the best for his people. It is no doubt a quality that will make him a good leader.
She looks about the area for any further signs of movement
Perception: 46
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Tuesday December 8th, 2015 7:58:22 PM "So, anyone know what this necklace is? I doubt I would use it, but with the teeth you never know. And yeah, if no one minds I'll carry a couple of the wands, they could come in handy for me, and I can easily trigger them as well." Zane help pack up the treasure, but very little does he pack in his own gear, being very conscious of weight, if asked, "Even being big and strong, there only so much I can lug around before it interferes with my abilities, I'd prefer to remain well below my limit, in case something happens." He's ready to explore when the rest are.
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 d20+23=36 ; d20+23=42 ; Tuesday December 8th, 2015 8:56:32 PM
"Alright then. If we live through this, we'll have spending money."
Restlin grips his holy symbol. "Hey Wardd, if you could help me figure out if these things could be useful, I'd appreciate it." (Detect magic)
"You folks work on getting that door open. I'll see what some of these more esoteric baubles do."
***
Restlin will inspect that necklace (Spellcraft 36) and cloak (Spellcraft 42). What, if anything, do they actually do? I can't find a necklace of teeth on the SRD.
DM SteveK. The Cloak and Necklace are non-magical. :-). They don't do nuttin' except be worn and look cool. The craftsmanship and exotic-ness means they would go for a pretty penny in any city of the Wold.
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Wednesday December 9th, 2015 9:22:48 AM
Puzzled by the door, Garret decides to check out other options. He walks around and on top of where the door leads, trying to see if there is another way in, or a place where the ground may be softer to allow access.
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] d20+2=3 ; Wednesday December 9th, 2015 11:10:16 AM
Sesha kneels, then touches the relief of the women happily.
"Good work, ladies."
She stands and dusts off her knees then joins the others on the door. Sesha points at the lock.
"Can you open this Tink?"
She offers coaching.
"I think you just do something to open it right, lick jam a thing in it?" Sesha knocks. "Maybe if I use prestidigitation to fill it with syrup, that will help you?"
Aid another: nat 1
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells d20+4=20 ; d20+4=23 ; d20+4=18 ; d20+19=32 ; d20+15=22 ; d20+4=10 ; Wednesday December 9th, 2015 6:32:43 PM
Bosk thanks Srongclimber and begins to examine the door. Although unfamiliar with such things he puts his mind to the task and hopes he can learn something from the unusual patterns.
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Wednesday December 9th, 2015 7:12:08 PM
Tink gives Sesha a nod, and then takes a crack at the lock
Disable Device: 34 (24 + Take10)
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Wednesday December 9th, 2015 9:05:12 PM Thank you, that has been most helpful. Turning to his companions he add: I doubt the dragon is sitting in wait on the off chance that we come out of hiding, get information we need to follow her, and then have an opportunity to prepare ourselves before following. My guess is whatever evil deed she has planned is starting to be put into action.
The Mysterious Temple holds a surprise secret! Thursday December 10th, 2015 1:18:55 AM
DM JT turn at DMing. Give SteveK a round of applause. :)
With the lizardfolk now gone, the IA turn their full focus on the task at hand, what to do about the door and what lies, or probably lies, or may lie, beyond.
Katinka wishes the lizardfolk peace as they leave to find a place to rebuild their society and recover from the Serpentfolk tyrany. She sees no other signs of life other than the swamp insects that seem always persistent on taking a sip of blood from any exposed flesh.
Could be that Korine's terrifying aura and the notorious dragon appetites tends to scare away the other denizens of the swamp that might normally hang around.
Zane wonders about the necklace of teeth. The Teeth are large and pointy, obviously from a predator but not all from the same kind. He is careful not to load too much into his backpack so as not to encumber himself any.
Restlin takes the task of casting Detect Magic to determine the properties of the toothy necklace and the fancy feather cloak. Neither radiate magic. Knowledge Nobility DC15: Highlight to display spoiler: {Looks like royal ceremonial dress accessories. The craftsmanship and exotic-ness means they would go for a pretty penny in any city of the Wold.}
Garret puzzles over the door and takes a hike around the entire door area looking for any other possible way in. Although in a swamp, the huge temple is of stone and of masterwork craftmanship. The stone has obviously been brought in from elsewhere and fitted to perfect precision. Not likely done by any lizardfolk. As best as he can, he finds no other way into the temple building.
Sesha pays homage to the altar in a more proper way and pleased that it survived Korine's demolition party. Looking at the door, she asks Tink if she can open it. She herself can think of no helpful tips.
Bosk thanks Strongclimber and then turns his attention to the door, studying it carefully. He pulls all his brain cells together to the task and is amazed that, when looking at it from several dozen feet back that it has a peculiar familiarity to it. A most decidedly TEUCRI DESIGN!
Beri philosophizes on Korine's current activities while Bosk nearly bursts a brain cell with the sudden revelation of the door's origins.
Katinka sets to the task of trying to figure out how to open it. It must be a way a dragon can work it and there are no key holes to jimmy a lock. The door is covered in a mad gyration of swirls. The swirls stand out from the door much like the Teucri Runes did on the Pyramid doors. She finds that she can twist the swirls clockwise or counter-clockwise. After nearly ten minutes of fiddling with them she finally starts to see a pattern form when certain ones are twisted one way while others are twisted another. Finally, after another ten minutes she hears a loud CLICK! and a crack forms as the double doors start to open inwards.
In a few more seconds the IA stare into the gaping maw of a wide dark stone corridor heading into the mysterious temple.
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] Thursday December 10th, 2015 2:07:12 AM
Sesha seems sad.
"Aww, I didn't even get to syrup the lock for you yet."
She shrugs it off.
"I imagine at this point we are going down deep into the pits below. Any volunteers to go first? There's a pretty good chance we are given away at this point."
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Thursday December 10th, 2015 8:07:56 AM
"I'm pretty sure going first is Tink's job. Everytime we've walked into ancient Teucri places we've found traps."
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili d20+31=39 ; d20+41=48 ; Thursday December 10th, 2015 8:40:02 AM "And every time I've failed to spot them!" Tink jokes "Fourth time's the charm?"
Tink renews her invisibility and then - when few can see her - takes a few deep, cleansing breaths in preparation for what may come. She's heard there is a spell that can help detect traps. One of these days she might have to learn that.
She cautiously moves forward, keeping the party apprised of her progress via the telepathic link.
She pays close attention to the walls, floors and ceilings. Not just how they look, but how they feel and smell as well. If she sees any magical aura at all she will pause to identify it before proceeding.
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Thursday December 10th, 2015 9:29:44 AM
Garret hears the click of the door from around the side of the temple. His head appears around the side and he says, "Was that food I heard?" He spots the open door and continues, "Oh, never mind. I thought there might have been a back door."
He walks over towards the door as Tink prepares to enter through the massive doors and continues, "Do you suppose the dragon is sitting inside, waiting for us? I suppose that if it is, it might at least be limited from all the flying attacking it might do to us." He watches Tink disappear and looks into the darkness of the temple behind her.
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character d20+17=29 ; Thursday December 10th, 2015 1:32:46 PM "Well lead on Tink, you gotta win sometime, right?" Zane says humorously. He keeps one of the new wands in his hand, he can draw the kama as needed later on. Knowing he's probably second into the temple, he gets ready to enter after Tink. He searches for anything that looks out of place as goes.
Perception 29
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Thursday December 10th, 2015 5:53:20 PM
Bosk looks to the others, Do we wish to prepare spells and buffs now? We might not have aa chance once we enter.
Restlin (Carl) -- AC: +19/+16/+15 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Thursday December 10th, 2015 7:41:08 PM
"Short term spells seem premature, but longer duration ones would be a good idea. Let's also keep in mind that we're here to mitigate this threat to the Wold. We should keep an eye out for ways to do that without thing toe to toe with it. Maybe we can turn these serpents and dragon against each other."
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Thursday December 10th, 2015 9:17:51 PM I agree with Restlin. If there was an immediate threat we likely would have already found it the had way... and this is a needless level of complexity when they knew where we would have to escape from. There is always danger, but my guess is we have a little ways yet before we stumble head first into it.
The Mysterious Temple holds a surprise secret! DM JT Friday December 11th, 2015 1:29:00 AM
The IA stare into a wide corridor leading into darkness and make preparations to enter the temple.
Sesha is visibly dissapointed that her help to get the doors open was unnecessary. She asks who wants to go first.
Restlin points to Tink. 'I'm pretty sure going first is Tink's job. Everytime we've walked into ancient Teucri places we've found traps.'
Katinka jokes about her uncanny ability at setting traps off and remindes herself to get one of those spells that detect traps. Renewing her Invisibility, she moves forward, keeping in touch with her friends via the telepathic link. She crosses the plane of the doorway, flying slowly 3ft off the ground. Her ability to see just about anything despite lack of illumination provides her with a good view of the interrior of the hallway.
A grand hallway leads straight into the heart of the temple. She sees no aura of magic. Pillars line the hallway in pairs. If there are traps here they are not the magical sort. Bits and pieces of rubble are strewn about randomly. Scratch marks on the floor indicate they get moved around frequently. A pair of corridors lead off in opposite directions some 30' in but they are blocked by rubble.
Garret comes around from the side of the temple and asks if he heard food. Noticing the open door, he asks his friends if they suppose the dragon is sitting inside waiting for them. As big as the corridor is, he is glad that if the dragon is inside, her flight will be hampered.
Zane gives Tink his support in her fourth attempt to venture into Teucri territory without setting off traps. Once she's inside, he follows, looking carefully as he does. He sees nothing that would alert him.
Bosk asks if his friends want to get their spells ready now, seeing as they might not get the chance once inside.
Restlin responds that short term spells would probably be a waste but long term spells would be a good idea. Having said that, no one yet casts anything. Restlin also reminds his friends their purpose in being there, to mitigate the threat to the Wold, but encourages looking for ways to do so non-violently. Perhaps setting Serpentfolk against Dragon somehow?
Beri reenforces Restlin's suggestion, and takes a wild guess that the expected danger is not sitting right there in front of them but rather further inside.
Could be that Beri has some vision of the immediate future as nothing happens as Katinka, then Zane, enter the corridor.
Paintings, faded, obscured by mold, and chipped, cover the walls on both sides. The once vibrant colors now a dim shadow of itself. They depict scenes that must have been what the countryside looked like before it became a swamp. Stylized people work fields and make things (pottery, carpentry, masonry, metalworking, etc.) in shops. Looks like scenes from everyday life.
The end of the corridor can be spotted with the appropriate darkvision and it appears the corridor opens into a room, the dimensions are not discernible at this time.
Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Friday December 11th, 2015 8:49:41 AM
Restlin casts mage armor on himself, because it would be foolish not to. He also casts overland flight, but stays on the ground. Just in case this place opens up further down the corridor.
"I prepared a greater magic weapon spell. It lasts about 11 hours, so if anyone wants it, speak now. Non-magical weapons won't do squat against that dragon."
Restlin cannot see in the dark, so he follow blindly along. He will cast his magic weapon spell on the first person who asks.
***
Don't forget: Anyone within 15' of Restlin gets a +1 to saves, skill checks, and attack rolls.
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] d20+21=40 ; Friday December 11th, 2015 9:25:12 AM
As they start to enter, Garret pipes up, "I think that greater magic weapon can help my fists, if no one else needs it to hit the dragon."
He looks around behind them as everyone else looks into the door (Perception: 40).
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Friday December 11th, 2015 11:46:44 AM "What are you talking about, Garrett? I cast Greater Magic Weapon on yourself and Bosk this morning as part of Sesha's coven" Tink reminds the forgetful Halfling.
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character d20+17=34 ; Friday December 11th, 2015 12:47:53 PM "I've found I struggle actually hitting, it's not the damaging part I have trouble with.... Maybe I'll learn that spell if I can...."
"This looks like a back room for a museum, anyone else find that unnerving?" Zane tries to stay very alert.
Perception 34
Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Friday December 11th, 2015 1:12:03 PM
Restlin will go ahead & cast the spell on Zane. He's part monk, so it should be kosher.
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Friday December 11th, 2015 6:08:31 PM Restlin, if you have an extra Greater Magic Weapon prepared, I could use it on my armor spikes since I get two attacks with them on every full attack in addition to my sword attacks.
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili d20+31=48 ; d20+41=48 ; Friday December 11th, 2015 8:32:56 PM
Tink will carefully, very carefully, make her way to the end of the corridor.
"Some of those paintings look quite interesting" she relays over the link "But I'm not going to touch anything until things feel a litle safer"
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 d20+24=38 ; Friday December 11th, 2015 10:32:40 PM
The druid looks around and confirms that it does in face remind him of some sort of museum. I didn't find it unnerving until you mentioned it... thanks for that. Beri walks with the others and scans the area for signs of recent activity and traps. He sniffs the air occasionally to pick up the scent of anything near by, though this isn't the most pleasant place to have a heightened sense of smell it still is miles better than that swamp water.
+1 to saves, skill checks, and attack rolls. form of bugbear dark vision/scent
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] Friday December 11th, 2015 11:56:59 PM
Sesha is unsure if now is the right time for spells.
"I don't want to unload magical superiority on someone, probably Mr. Garret here, only to find out our princess is in another castle."
So she stays back with Restlin and the others, on foot.
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Saturday December 12th, 2015 11:19:12 AM
Bosk scratches his head at the reference. Did I miss something about this becoming a rescue mission? He thinks to himself. It must be a witch thing, some sort of inside joke.
Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Saturday December 12th, 2015 6:28:52 PM
Restlin shakes his head. "Just have the one prepared, Bosk. Sorry. Let's cut the chatter now. No use telling the enemy all our preparations in case they're listening."
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Saturday December 12th, 2015 10:21:15 PM "If they are waiting to pounce, it must be some sort of super secret trap, usually they'd have already attacked by now. Maybe they're trying to lull us into a sense of safety."
Into the Museum-like Temple. (DM JT) Monday December 14th, 2015 1:44:27 AM
The large stone temple complex becons the IA to venture forth and explore. Of course, that's the way the dragon went too.
Restlin promptly renews his Mage Armor spell, followed by Overland Flight. Despite his ability to fly, though, he keeps his feet on terra firma. He offers Greater Magic Weapon to whomever wants it.
Garret chimes in that he could use that spell to enhance his fists. He keeps a sharp eye out for unwanted intrusions from their rear while the rest investigates the temple entryway.
Katinka reminds the halfling that she already casts Greater Magic Weapon on him. Perhaps he wants two of his fists affected, or a fist and a foot?
Zane casually comments that hurting things is not his weak point, it's hitting them. His alertness warns the party that the whole corridor is unnerving.
Restlin, obliges Zane by casting his Greater Magic Weapon on him.
Bosk mentions his armor spikes could use that same enhancement if Restlin has another to spare.
Katinka makes her way down the wide corridor, very carefully. She comments of the paintings of the day-to-day life activities that used to occupy the former residents of the city. The area used to be quite beautiful according to the paintings. She refrains from touching anything until she feels it is safe to do so.
There are two 10 foot wide passages, one to her left and one to her right, that she passes. Each passage is filled with rubble. If there is a way through, only a mouse could find it.
Beri thanks Zane for pointing out how unnerving the corridor is. His new form for the day, a bugbear, really could be what is unnerving about the place, though. The pure cruelty and pure evil of the Bugbear race comes to memory as the lumbering brute that Beri chose to be slips down the dark corridor. His senses pick up the smell of Snakefolk as well as Dragon. The passage is clearly used frequently but the stone floor does not reveal much other than passage of a large creature or creatures.
Sesha refrains from casting buffing spells at this time. As she put it, their 'princess' may be in another 'castle'. She stays behind with Restlin while the others carefully explore the wide corridor.
Bosk scratches his head, Princess? Castle?.
Restlin warns his friends that the walls may have ears and to cut the chatter on what buffing spells to cast ans Zane figures that if the walls had ears they'd have been attacked by now.
All speculation, of course, as there are no signs of immediate attack or ears on the walls.
With great care, some of the IA venture down the wide entry corridor to its end. It is a total of 40 feet long and ends in a large square room. All is dark, still, but those that can see in the dark see that the floor is adorned with rubble of various sizes from collapsed portions of the ceiling. Walking is not difficult for those who can see in that darkness but a hazard for those who can't. There are three wide openings other than the one they stand in. One straight ahead, the other two opposite each other left and right in the middle of the left and right walls of the square room. Two of those wide openings are so filled with rubble as to be near impassable. The third (the one to the left) is clear of rubble. The ceiling is 30' high and where the ceiling has not lost a piece of itself, signs of paintings adorn it. No magic radiates from anywhere.
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] d20+21=31 ; Monday December 14th, 2015 9:03:54 AM
Garret looks at his hands when Tink mentions already casting the spell. He turns them over and looks at them again. Finally he says, "You know, they should turn blue or something when that happens, just so I don't forget. Can you make that spell work that way, Tink?"
As they progress down the hallway, Garret continues to carefully watch the rear of the group (Perception: 31).
Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 d20+25=28 ; Monday December 14th, 2015 12:25:25 PM
"Looks like that passage to the left is our only option." Restlin flies up to the ceiling, casting light on a piece of silver as he does so. He wants to get a look at these paintings.
Perception: 28
If he doesn't see anything to catch his interest, he suggests they move onward.
"The inefficiency of human senses is aggravating when coupled with the life threatening situations they often put me in."
If surprise is well and lost, Sesha casts detect magic, but finds no power here.
"Well, that was unexpected."
She tries again, assuming she isn't eaten by a shadow dragon, and carries on.
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 d20+24=27 ; d20+1=17 ; Monday December 14th, 2015 4:33:08 PM
Beri looks around looking for any traps or signs of danger. Just to be safe he also glances at the ceiling. As he looks around he thinks he may have seen someone looking unnerved by his choice of form... or perhaps it's one of the countless other unnerving things they've seen . He also takes a moment to try to determine from the size and construction style how deep these paths may go so he can make an educated guess as to when they may meet the dragon. By the way, does this form bother anyone? I can try to think of a more calming form next time if it does. Do we have any way to tell how close the dragon may be?
perception = 27 knowledge, engineering= 17
+1 to saves, skill checks, and attack rolls. form of bugbear dark vision/scent
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells d20+19=33 ; Monday December 14th, 2015 6:21:33 PM Do you think the ceiling collapsed on its own, or is it rigged to fall on us? This does not look good. Anyone have skill in dungeoneering or architecture?
Perception check to examine the floor, ceiling and to look for traps = 33
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili d20+31=43 ; d20+41=49 ; Monday December 14th, 2015 7:09:34 PM
Tink looks closely at the blocked off paths. Do they look like they were blocked off intentionally?
When done, she moves to the edge of the open passage and peers down it
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character d20+17=31 ; Monday December 14th, 2015 9:11:58 PM
Zane examines the rubble, trying to determine if it is recent or it has been there for a while. (perception 31) "I'm better at stuff at sea, but maybe we can tell how recent the collapse happened. Oh and Sesha, do you want this Witches Dagger? if no, it'll probably just find a home in pack, quite a few things seem to do that."
Into the Museum-like Temple. (DM JT) Tuesday December 15th, 2015 1:47:02 AM
The IA proceed into the large square room and investigate it before moving on, on into the only likely passage.
Garret postulates that there should be a way to tell when the Magic weapon spell is cast on him, maybe a glowing blue fist? At least that way he'd know which fist or foot was enchanted. He'd hate to scratch an itch with the wrong hand and cut himself accidentally. A careful watch of their rear guard insures nothing will surprise them from that area.
Restlin observes that the uncluttered passage to the left appears to be their only option. He flies to the ceiling and casts light on a coin. With that light he studies the ceiling.
From so close up, it is hard to determine what the paintings are about, but from bellow, the pattern of daily life continues to be the theme, however in here it appears to deal more with city life in contrast to the agrarian mostly pictured in the hallway.
Sesha has to try twice to get a Detect magic spell going despite Katinka's Arcane Sight not revealing anything magical. She scans the area while the others look around and confirms that there are no magical auras in the vicinity except for themselves.
Beri assists in looking around for signs of danger. He catches a whiff of a strange stinky odorous smell that seems to permeate the area wherever he goes and finally realizes it is his natural bugbear smell. He asks if his form bothers anyone and if so he can try some more calming form next time.
He studies each blocked passage and finds gaping holes he can look through. Although big enough to for normal sized things to crawl through, he can see that the passages are blocked by rubble for some 20' with the passages going off past the limit of his sight. He asks if anyone has a way to determine how close the dragon may be.
Bosk wonders if the ceiling collapsed on its own or rigged to fall. Only Restlin is close enough to look for evidence of any rigging and he's seen no evidence of this, so far.
He strides around the room looking for traps and finds no evidence of any such on the floor. If he wants to investigate the ceiling he'll need to get up close to it.
Katinka also goes to each blocked passage and studies them. She wonders if they were blocked intentionally or accidentally. As best as she can tell, the collapses seem due to age and neglect. She can easily crawl through a gap here and there to further investigate if she wishes. Once determining the nature of the collapses she positions herself at the unblocked passage and peers down it.
The unblocked passage shows clear signs that things have gone that way frequently. Most evident is that only small rubble exists and that has been swept aside into piles up against the walls.
Zane pays close attention to the rubble in the room and determines that for the most part they've been there for a while, noting that some large blocks have been moved recently, turned over a few times that is. Large claw marks and crushed smaller debris seem more recent.
For whatever purpose the room served originally, right now it doesn't seem to serve much purpose, but it was once a magnificent room. This is a temple, so a good guess is that it may have been a worship room, although no signs of which deity or deities were worshiped are left.
Although the normal sized and smaller IA members can crawl through gaps in the rubble to get to the other side of each blocked passage, the possibility, or probability that the dragon did so is very, very, very, very, small. So attention now lies on the one unblocked passage. It would be pretty convenient for the dragon, though, to be waiting just out of sight so when the IA are all grouped together in the confines of the corridor to just belch forth its deadly breath, repeatedly...
Dare the IA venture down such possibility?
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili d20+31=43 ; d20+41=60 ; d20+16=26 ; d20+19=36 ; Tuesday December 15th, 2015 6:07:25 AM "Well... I guess this is what I'm here for" Tink telepathically sighs. "I'm going to venture 50ft down that passage. If it's all clear when I get to that point, I'll call for you guys to come up. Wish me luck."
She begins the very careful journey ahead. Her ears are alert, but it's hard to hear much over the sound of her own racing heartbeat.
Escape Artist: 26 (If needed to move between small boulders, etc) Acrobatics: 36 (If needed to move between small boulders, etc)
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Tuesday December 15th, 2015 7:53:22 AM
Garret waves to Tink... or attempts to, since he doesn't really know where she is since she's invisible. He reaches in his belt sack and pulls out a couple crackers to munch on while waiting for her report.
Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Tuesday December 15th, 2015 4:28:44 PM
Restlin waits for Tink's all clear while he wonders if Sesha was talking about him.
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Tuesday December 15th, 2015 4:35:35 PM
Beri fidgets slightly as Tink head out. He always gets a little antsy when the group splits up, but at least things are coordinated and it's intentional today. Still, the wait is never easy. Be careful Tink. Until you get back I guess I'll just... wait...
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Tuesday December 15th, 2015 5:49:41 PM Before you go, does anyone have a message spell prepared. I would feel better if we could keep in communication.
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Tuesday December 15th, 2015 6:08:59 PM
Zane puts the dagger into his belt, it might just come in handy. As Tink heads off, Zane remains as calm as he can.....
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Tuesday December 15th, 2015 7:23:35 PM "Message spell? Sesha could probably cast it if you like, but I'm thinking the telepathic bond will probably suffice" Tink responds (with an invisible, nervous smile)
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] d100=58 ; Tuesday December 15th, 2015 9:28:21 PM
Sesha nods, and casts it just in case something happens.
Message - Ley check 58.
Into the Museum-like Temple. (DM JT) Tuesday December 15th, 2015 11:04:20 PM
Brave Miss Katinka takes it upon herself to explore the corridor.
Katinka stealthly flies down the wide corridor exploring and looking for danger. She passes several dooways to her left and right as she goes down. Inspecting these doorways reveals small musty rooms. Dust covers the floors ankle deep. Clawprints enter these small areas and leave, seeing that nothing is there but dust and mildew.
Garret waves at invisible Tinka and munches on some crackers while they wait for word to proceed.
Restlin[/i] also patiently waits for word to continue.
[b]Beriothian always gets antsy when the group splits up but that's how scouting works. Still, waiting is never easy and gives the scout words of caution.
Bosk asks about a Message spell so they can keep in touch with Katinka.
katinka reminds Bosk, through Sesha's Telepathic bond cast earlier, that the Message spell isn't necessary.
Sesha casts it anyway just in case.
Zane stashes the witch's dagger into his belt.
Katinka reaches a bend in the corridor that turns to the right. Carefully looking around the bend she sees that it continues a short way and ends. Niches in the end wall are similar to those found in other religious chapels, although nothing sits in these. In the middle of the right wall is a doorway, the only one in this area, and Katinka sees that there are steps going down.
This doorway is a mere 20' wide. Cold moist air wafes upwards. Trampled moss on the steps are clear signs of heavy traffic. If the area was dark before, down the stairs it is even darker.
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Wednesday December 16th, 2015 12:46:09 AM "Come on through" Tink relays over the link "It's dark, there's a corridor that takes a turn to the right, and there are steps going down. These steps have seen a lot of use"
She waits until the others catch up before she will venture any further.
Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Wednesday December 16th, 2015 8:15:04 AM
"Why is it that we always have to go to the bad guys? Why couldn't we just set up camp and wait for this stupid dragon to come to us?" Restlin bellyaches as they move down the corridor.
"Tink, I'm guessing your invisibility is useless at this point. Let's have you out front to check for anything trappy, but we should stay close, not this far out."
Restlin then does just that.
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Wednesday December 16th, 2015 10:19:50 AM
Garret responds to Restlin, saying, "And if we set up a camp, we could do some cooking, right?" He scampers along with the others towards the stairs, bringing up the rear as usual.
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 d20+24=41 ; Wednesday December 16th, 2015 5:02:31 PM
*assuming we are told about what was seen* Guys, be careful of those little alcoves. They may have once been for candles or vases, but they could now be slits for shooting arrows out of, or something more sinister. Beri examines one such opening, being careful to stay out of a direct line of fire should an arrow trap or some similar trap be in place.
perception = 41
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells d20+19=22 ; Wednesday December 16th, 2015 6:03:21 PM I am afraid this is not the time for cooking, but I have food if you are hungry. The cleric agrees with Restlin that the invisibility is not likely to be effective against the dragon, but he lets the sneaky sneaker sneak. He keeps his eyes open for traps and makes sure to check the ceiling. The cleric tries to take his usual position, second from the front (so he can attack over the head of the person ahead of his from 10ft back.
Perception = 22
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Wednesday December 16th, 2015 6:20:07 PM
Thinking about food....."I don't know which is worse, these trail rations which I think could be used as bricks for building a house or nothing but pickled herring, the last ship ran out of fresh food stuffs and the seas seemed empty at the time. Three weeks eating that defiantly leaves me with a sour taste for herring. I might even have some tucked away if want to try some." He smiles a bit as he makes the offer. "It's our fate to charge in, it'd be way to easy if we had home field advantage. You should know that by now."
Sesha is still apprehensive about expending too much magic, but as they head forward, she decides it's worth the risk.
"The biggest problem, as I see it, is we may not know we are on the Dragon till we sense her fear aura. Then we might be scrambling to overcome that. It's a risk, but I'm summoning the Sisters in now. They can help control mass fear and help with scouting."
Sesha reaches for the Magic and finds a surprisingly powerful ley-line. It's enough to fuel her spell, and leave her magic reserves intact.
Joy, Faith, and Hope swirl into view from within a funnel of ectoplasm. They wear concerned looks, since Sesha already met with them about their tasks today.
"Joy, you scout with Katinka. I'll guide you to her with our mind link. Faith and Hope, the two of you stay close. If someone starts to panic, help them out. If someone takes a hit, heal them."
The trio of girls nod, and Joy heads after Tink while Faith and Hope fall into position behind the rest of the group.
Move: Bend Leyline Standard: Greater Immortal Summons Summons: 3
- Lesser Immortal Summons Spell-list per last week post -
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili d20+31=51 ; d20+41=53 ; Wednesday December 16th, 2015 10:32:28 PM
With Joy for backup, Tink carefully starts to venture down the stairs. She inspects the steps for any traps or triggers, and likewise the walls.
Under the Museum-like Temple. (DM JT) Thursday December 17th, 2015 12:42:47 AM Katinka messages that the way so far is clear and describes the small chapel and stairs down, waiting for he others to reach her before venturing any further.
Restlin gripes about always having to go after the bad guys and not being able to sit back leisurely and wait for them to come to him instead. He messages to Tink to concentrate on finding trappy things and stay closer from now on. He warns Tink that her invisibility probably will be useless against the dragon.
Garret likes the idea of setting up camp and waiting for the baddies, as that probably means cooking something. He follows in the rear, always attentive to anything following them.
Beri cautions the others to watch for hidden arrow slits in the alcoves. He carefully inspects them but finds nothing of the sort.
Bosk chides Garret, in a friendly manner, on his timming for a cookout and offers him some food. He agrees with Restlin's assessment of the usefullness of invisibility against the dragon and follows along, second in line.
Zane offers Garret some pickled herring and the story of how he got it, complaining of the blandness of his trail rations. He laments not having much field advantage in these corridors.
Sesha is apprehensive about expending too much magic so early on but decides it is time to seek the Sisters' help, especially against the Fear Aura of the dragon. Taking a moment, she summons Joy, Faith, and Hope. She sends Joy forward to help Tink in scouting, the other two stay with the rest of the IA.
Meanwhile, Katinka checks the steps for traps. She finds none but does notice that the steps are slippery with wet moss. Since she is floating above the stairs, she does not worry about it but for those whose feet are firmly on the ground, going down the steps could be tricky.
The steps go down 20'. The corridor continues forward, now heading straight under the massive stone temple. She sees a set of double doors at the end some 50' away. Braces along the walls once meant to hold torches are now empty. There is no adornment on these walls. It is damp, musty, gloomy, and possibly dangerous. something big has gone down this corridor.
Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Thursday December 17th, 2015 5:58:26 AM
"It's pretty unlikely that there's not something terrible on the other end of those doors waiting to kill us." The wizard breathes in and out a few times, then calmly as he's able (which isn't very), he walks over to Sesha, takes her face in his hands, and kisses her deeply.
That done, he exhales and all visible stress leaves him. "There, now I can die without regrets. Let's go get us a dragon." His stupid grin makes its way back on his face.
"Can anyone go ethereal and look on the other side of that door without opening it?"
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Thursday December 17th, 2015 9:36:52 AM
Garret's ears perk up at the mention of fish. He says, "You know, I grew up in the Windbourne Hills. I know most of you do not know where it is, as it is a long way from here. But fish was quite rare there. Mostly we had fresh meat and plenty of vegetables, but there were only small streams with small fish, and they were often not worth the work to attempt to prepare them for eating. As kids, sometimes we would just grab them out of the water and eat them, but the bones were kind of nasty. So now I do like trying different kinds of fish... oh right, dragon. How's it going down there?"
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] Thursday December 17th, 2015 9:56:06 AM
Sesha's eye pop wide open, and a surprised "mrmmph!" is her only immediate reply. She gives Restlin a funny look. So this was a thing..
"Next time Mage-Priest, kindly wait until I've healed my skin warts, split tongue, missing eye, and have regrown my nose. For all intents and purposes, you just kissed a hag."
Sesha is trembling a little, that caught her off guard, but it wasn't like she hated it. She fiddles with a new item she finds in her pockets, one from the Giggling Ghost. It might be useful.
"Joy, peek through the door please, and be careful."
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Thursday December 17th, 2015 4:33:21 PM That's a neat trick Sesha.[/b[ Beri reaches into his pocket and finds... a fork [b]... I seem to have found a wooden fork that will tell me which path is the least traveled here. Considering only one path isn't blocked off I'm guessing this won't be of much help. It could come in handy later though.
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Thursday December 17th, 2015 6:39:52 PM I have a spatula, ladle, frying pan, apron, spices, dining sets, bag that will keep leftovers fresh, rare truffles...but they are really only cooking and dining. However they not help us out much here.
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Thursday December 17th, 2015 11:17:03 PM
Zane continues on after Tink as she proceeds, being careful or at least as careful as a Taur can be.
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili d20+31=46 ; d20+41=44 ; Thursday December 17th, 2015 11:34:43 PM
Tink will continue to silently move up towards the doorway. She is wary of the torch braces, and carefully inspects them. If the door ahead is locked, perhaps pulling one of these might unlock it?
Under the Museum-like Temple. (DM JT) Friday December 18th, 2015 1:28:33 AM
The ominous double doors seem to glare at the IA, daring them to open them.
Restlin takes Sesha by surprise when he he walks over to Sesha and taking her face in his hands, kisses her deeply.
""There, now I can die without regrets. Let's go get us a dragon." he says and his stupid grin returns.
He does suggest someone going ethereal and going past the doors first, though.
Garret mentions a fond memory of catching small fish with his hands when a young boy but is brought back to the Real World when Restlin mentions dragon hunting.
Sesha tries to gracefully recover from Restlin's amorous move with an admonition to the mage-priest on his timing. Trembling a little, she manages to send Joy through the door.
Beri, for some reason, has a fork in his pocket and decides that this is the best time to inform his friends about it and its properties, suggesting it could be useful someday.
Bosk tries to one-up Beri and recites a list of cooking paraphernalia he carries in his backpack.
Zane has a slippery time of it, but manages to get to the bottom of the stairs and keeps watch as Katinka investigates further.
Katinka spends some time investigating the torch braces. You never know. She finds that they are fairly new with little signs of rust. They are bolted into the rock and don't budge when she tests them. They do have signs of recent use but, for whatever reason, they are empty right now.
The double doors are pretty made of pretty solid wood and of newer construction. Much, much newer than the temple. There are brass door handles on each door but no keyhole.
Joy slides through the air and through the doors and peeks around for a moment. She returns and informs Sesha that the doors are barred shut by a solid horizontal plank. The inside looks gory and gruesome. Many cages line the walls and in the center is a very large table with all sorts of alchemical accessories. The cages appear to hold Lizardfolk prisoners.
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Friday December 18th, 2015 7:33:27 AM
Garret says to Bosk, "Oh they're no use are they? Well maybe that's just because you're not putting them to use. After all, it has been a bit since we've stopped for a meal. Isn't is almost time for second breakfast?"
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Friday December 18th, 2015 12:12:12 PM
Bosk tosses Garret and apple. I have plenty of food and ale for second breakfast, but a cooking fire will draw too much attention. When Joy reveals what she saw the cleric wonders out loud, [b]What are the odds of them helping us if we free them? Just in case I always carry 10 medium and 10 large slings with me. I have an additional large studded leather armor and I believe we have some extra melee weapons from our last battle that we haven't sold yet.[b]
Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Friday December 18th, 2015 3:55:47 PM
"If there wasn't the real possibility that there wouldn't be a next time, I probably wouldn't have acted. Anyway, if there's no immediate danger on the opposite of this door and the real possibility that there are innocents to help, we should get in there."
To prove his point, he dimensionally steps to the other side of the door& lifts the bar to open it.
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Friday December 18th, 2015 4:31:31 PM I agree, if we think the lizards will help us there's no reason not to free them. That said, I think we are focusing on the wrong thing. How are we going to get through those doors? We don't want to rush into things and split up the... where's Restlin?
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Friday December 18th, 2015 8:30:18 PM
Zane is ready to lean his shoulders into forcing the doors open, but then notices as well that Restlin has vanished.....
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Friday December 18th, 2015 9:38:07 PM
Tink starts a few telepathic conversations
"Sesha, are your friends able to help Restlin open the door from the other side?"
"Restlin, are you able to open the door from your side? If not, let's each start casting Acid darts near the centre. We should be able to eat through it together"
"They're unable to interact with stuff. Side affect of coming down with a case of Incorporeal."
Sesha readies a Bull Strength spell in case Restlin needs it.
Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Saturday December 19th, 2015 11:50:28 AM
Restlin can use Shiny to cast bull's strength if needed. He'll do that if he needs to, bringing his strength to 12. If even that isn't enough to give the wimpy wizard the strength to lift a wooden bar, he'll sheepishly ask for help.
Under the Museum-like Temple. (DM JT) Monday December 21st, 2015 1:41:55 AM Garret insinuates that Bosk is an inept cook and suggests that practice makes perfection by getting Second Breakfast going.
Bosk tosses an apple to Garret and squelches the campfire flames for Second Breakfast by the high probability that such a thing would attract too much attention.
With the revelation of what lies behind the double doors, he wonders if the imprisoned lizardfolk would be able to help. He has spare weapons and armor just in case.
Restlin eplains to Sesha his impulsive amorous actions by pointing out their possible imminent death. Next, acting upon the apparent lack of danger on the other side of the doors and a chance to be a liberating hero to the lizardfolk prisoners, he dimensionally steps through to try to open them from the inside.
Beri agrees with Bosk and starts into Open Doors/Bend Bars 101 discussion when he notices Restlin is no longer with them.
Zane hunkers down and prepares to charge the doors to bash them in when he hears Bosk ask 'Where's Restlin?
Katinka asks Sesha if her ghostly friends can help Restlin open the door. She calls to Restlin, suggesting that if he can't get it open, they can use acid to weaken the joints and hinges.
Sesha shakes her head and informs Katinka that her ghostly friends are incorporeal and would not be able to help lift anything. She readies a Bull Strength spell in case Restlin needs it.
Restlin pops into the room behind the double doors. There is a dim light in this room, enough for him to see what he is doing and get the general layout and obstacles. The bar across the double doors proves to be heavy, but with the help of Shiny and a Bull's Strength spell, he gains enough strength to lift it enough to clear the brackets, although it does make a loud wooden clanking sound when he practically drops it, missing his toes by 'that much'.
The noise awakens the lizardfolk prisoners in the cages and the stare at Restlin, hissing, but make no move.
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] d20+22=28 ; Monday December 21st, 2015 7:13:38 AM
Garret jumps when the wooden bar on the far side of the door clatters to the ground. He says, "Well, there goes our options at stealth, eh? He takes one more look at the group's rear before following the group through the doorway (Perception: 28).
Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Monday December 21st, 2015 9:50:35 AM "Thanks, Shiny!" he telepathically tells his sword as he lifts the beam.
He turns to the lizardfolk in the cages. "The rest of your people have left this area. It's only been a few minutes, you can probably reach them if you go now. If we let you out of those cages, are you going to attack? We're here to stop Corrine, not fight every lizard we come across."
Bosk AC: (37/20/33) CMD: (35) hp 108/108 Spells Monday December 21st, 2015 4:16:51 PM
Bosk waits for Restlin to open the doors. Should it sound like there is trouble Bosk will charge in to come to Restlin's aid, but for now he waits in hopes of keeping things peaceful within.
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Monday December 21st, 2015 6:24:12 PM
Beri also addresses the lizard folk Why are you in these cages? Can we be of assistance? Is there any danger we should be aware of? We will try to be quieter as we set you free if there is.
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili d20+31=45 ; d20+41=53 ; Monday December 21st, 2015 6:34:00 PM
Tink renews her invisibility and edges into the room. Someone closed this door from the inside, and unless there is another way out, then they're still in here.
She hugs the left hand wall and tries to seek a corner to both give her some protection as well as to see the room in full.
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] Monday December 21st, 2015 6:42:02 PM
Having spent spent part of her life stuffing innocent people in cages, Sesha isn't so sure they should let them out just right now.
"Look, we can help them, for sure, but there's a lot of risks with freeing a prisoner that we don't need to take right now. They could have lost some of their minds, and will strike out immedietely. They may be so scared of the dragon they alert her to court favor. It might be outright safer for them in there than out here. It's also possible Korrine might notice somehow, via scrying or sensor or spell, if their cages are opened."
She knows it sounds callous, but the situation demands that her view at least be considered.
"In fact, I can cast a spell to place a scrying censor here myself. They can signal us if something is happening behind us. By the same token, if we think it's near time to get to business, I can also cast scry on one of the sisters and send them forward, so we can see what she sees. "
Under the Museum-like Temple. (DM JT) Tuesday December 22nd, 2015 1:46:03 AM Garret jumps at the sound of the beam hitting the floor on the other side. Stealth Mode now off, he peers down the dark corridor to verify its emptiness and confirms that so far, nothing follows them, that he can see or detect, that is.
Restlin thanks his sword for the strength bonus that gives allows him to lift the beam and unbar the doors. He turns to the lizardfolk in the cages and informs them the rest of their folk have vacated the area and that they are here after the dragon, Korrine. He asks them if they are let out of the cages will they attack?
Bosk patiently waits for the doors to open. He hears no sounds of struggle or combat. The doors are pretty thick and solid but he does hear some muffled conversation.
Beri on the other hand, does not wait for the doors to open and gives them a shove. He finds Restlin addressing some lizardfok who are in cages. He lunges into a barrage of questions and a promise to be more quiet if there is danger nearby.
Katinka becomes invisible again and follows Beri. She deduces that doors don't bar themselves and whoever did it must still be inside. She hugs the wall to her left and heads to the nearest corner and scans the room. Her special eyesight does not reveal anything magically hiding but does reveal magical auras in several flasks on the table.
Sesha issues words of caution. It might not be a good idea to release them, she argues, and gives several reasons. She offers to place a scrying sensor in the room to alert them of what goes on in the room as well as placing one on one of the Sister's as she scouts.
Meanwhile, the lizardfolk in the cages glare at the IA members (those they can see) and hiss. it does not take a IA member with expertise in lizardfolk anatomy to notice that there are oddities about these. Some have serpentine appendages, or scales instead of skin, or forked tongues and fangs, etc.
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili Tuesday December 22nd, 2015 7:51:12 AM "If we're not going to open the doors now, we should at least tell them that we intend to at some stage. It wouldn't be right to leave them locked up without hope." Tink relays over the linkj.
"Anyone see another way out of here? Someone had to have barred the door from this side. Perhaps the lizardfolk know something?"
Tink stays quiet and immobile.
Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 d20+19=28 ; Tuesday December 22nd, 2015 8:42:07 AM
Restlin gets a good look at these things after they fail to respond to him. Perhaps Tink and Sesha were right.
"Well, if you're not going to respond, we'll have to leave you in there for now until we get this figured out. If you'd like to escape those cages, perhaps you should think about helping us. Can you tell us what's going on here?"
Restlin looks around. Has the passage been wide enough for that dragon to come through here? He supposes a dragon that powerful has a way of shrinking herself down a bit, or even turning into something other than a dragon. Maybe they can fight her in a place too small for her to use her size to her advantage...
Diplomacy: 28
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Tuesday December 22nd, 2015 8:51:22 AM
Garret trots into the room and looks around at the lizards. He says, "Remember the lizardfolk upstairs talking about strange changes? I think we just found the lab. These aren't calm lizardfolk, they're lab rats! We need to move on or put these things out of their misery."
Zane (JCC) AC 33, CMB 16, CMD 32, HP 211(+52 temp)/166, Character Tuesday December 22nd, 2015 2:38:20 PM 'I'd say these aren't lizardmen, or at least not anymore. Something very different about them. We can come back when we're finished and release them if we must, but doing so right now I think would be detrimental to our mission. Lets continue onward."
OOC:Sorry for missing yesterday, our society game went 2 hours longer than expected, I only got home after midnight, so I decided until i woke up to post.
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Tuesday December 22nd, 2015 4:59:57 PM
Beri looks at the lizard folk... they don't seem quite like any form he's taken, there is something unnatural about them. Just because they were experimented on doesn't mean they aren't intelligent. And it would make them that much more likely to want to help.
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Tuesday December 22nd, 2015 5:06:47 PM
*posting for Bosk*
Bosk looks down the en-caged lizard folk. *If* they are willing to work with us I think they deserve the chance to avenge themselves and their people of these atrocities. However, we don't know what's been done to them or their current state. If the experiments have left them unable to help then we probably should come back for them. Bosk turns to a captive You will be freed, we promise that. Are you capable of joining us to help regain your freedom? How do we open the cages you are in? Is there a key?
Sesha [AC 33 /2o To/25 Fl] | HP 191/93 | CMD 17] Wednesday December 23rd, 2015 12:19:54 AM
Sesha watches the Lizardmen things for a bit. Whether or not they answered would go a long way towards figuring out how she felt about freeing them
An ally under the Museum-like Temple? (DM JT) Wednesday December 23rd, 2015 1:10:12 AM
The strange room with cages causes a bit of a stir among the IA.
Katinka first concern is if there's another way out. The door blocked from the inside puzzles her. But she is also concerned about leaving the mongrel lizardfolk caged.
Restlin tries to appeal to the mongrels logical senses in getting them to respond to him, for good or for ill. He studies the passageway and although Korrine was very large outside, his knowledge of dragon capabilities include shrinking and even changing shape. So Korrine could have easily come this way, or at least have been this way before. But did she come this way today? Is she down here somewhere?
Garret trots into the room and seeing the mongrels, reminds his friends of what the lizardfolk had said about 'strange changes'. 'I think we just found the lab.' But what do to about these mongrels? Moe on or put them out of their misery?
Zane suggests that they are no longer lizarfolk and to come back later, as their release now could hinder their mission.
Beri points out that just because they were experimented on didn't mean they were not intelligent, thus more likely to want to help.
Bosk voices that if they are willing to work with the IA, they deserve the chance to avenge themselves, but otherwise the IA should come back for them. He tells the caged mongrels 'You will be freed, we promise that,' and asks them if they will help the IA.
The cages have locks but no keys in sight. There are a lot of cabinets and drawers, though, in the room. Katinka's eyes catch a small door in a corner, nearly hidden from view by cabinets and tables.
Restlin's offer is returned with hisses, by most, but a voice in one dark cage in a corner has the ring of intelligence. "They can't help you but maybe I can," it lisps.
Out from a pile of hay a lizardfolk head rises and extends upwards, it's neck far longer than a normal lizardfok neck should be. He then moves forward, out of the pile of hay and its body is that of a snake! Small tiny appendages passes for arms and legs, too small to help in any way, but it slither's forward with the grace of a giant snake.
"The experimentsssss can leave the unfortunate rather mindlesssss, or maybe the unfortunate keep their ssssanity?"
RobC - Katinka Hushfoot AC 24/16/19 -- CMD 20 -- HP 120/120 (+13 Temp)* -- Perm Arcane Sight, Darkvision, See Invisibili d20+31=48 ; d20+41=45 ; d20+15=25 ; Wednesday December 23rd, 2015 5:10:36 AM "Guys, there's a small door in that corner over there. I'd guess whoever barred the way in here went down that way, and could still be there." Tink is on edge. Ever fibre in her being tells her that something is about to happen. Something about to jump out at them or trap them.
She makes her way to the alchemical equipment in the centre of the room. Potions and the like aren't really her thing, but if there are any texts or tomes she will have a quick glance at them.
After that will be making her invisible way over to that small door.
Knowl Arcana: 25 - To get an idea about the alchemical things
Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 119/119 +14 Tmp HP (Spells) Luck Points: 3/13 Wednesday December 23rd, 2015 9:40:18 AM
Restlin walks over to the strange snake thingy. "OK buddy, I'm listening. What's going on, how do we stop it, and how can you help?"
Garret Goodbarrel [AC:37/33/31 +4 vs AOO HP:139/124 Ki:15/15 CMD: 33 SR: 23] Wednesday December 23rd, 2015 10:41:23 AM
Garret lets Restlin do the talking as he heads over to the door saying, "Tink, I'm right here. I don't know where you are, but if you're going to pull the door open, give us a little notice."
Beriothian -- AC:17/11/22 HP: 114/152 CMD = 19 Wednesday December 23rd, 2015 6:28:39 PM Restlin, also ask about any known dangers and traps here if you can