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Sesha Hp 120/88 AC 30/26/26 
Sunday July 17th, 2016 1:32:38 AM


Sesha looks at the Lava and shudders.

"It looks like the game-master is getting impatient."

Looking back at the Giantbreaker, she takes a deep breath.

"You've heard it a couple of times already. I'm Sesha."

She's quiet for a moment, then adds.

"Were gonna have to kill each other eventually. In the mean time, we can at least make sure one of us makes it to the end. Tell me about you. I'd like to figure out how we can best use each other."

She points at herself, hanging off the broom nearly upside down.

"I can heal. I can also augment, summon, and polymorph."



Head Gamemaker Tanner 
Monday July 18th, 2016 10:37:10 PM

The warrior women stows away her javelin and draws the greatsword at her back. It is easily six feet in length. She rests it on one shoulder. "I can cut three men in half with one swing. When I'm in my valkyrie prayer, of course."

Sesha Hp 120/88 AC 30/26/26 
Monday July 18th, 2016 10:47:25 PM


Sesha claps happily and points at her dimples, smiling wide.

"Impressive! I'll be sure to stay away! What is a Valkyrie prayer?"

She waits for an answer, should one be forthcoming.

"So where have you been? I started dead center-north, and worked my way straight south to a series of caves. I found a druid and a blackguard paladin along the way. Neither were exactly someone I could get along with."

She looks back at the lava.

"The gamezone just shrunk, I imagine. Which way do you want to go?"

Head Gamemaker Tanner 
Tuesday July 19th, 2016 11:52:28 PM

"The valkyrie's prayer is when I enter my battle lust, singing praises to the ancestors of old and bringing steel and blood and fear to my enemies."

ooc: It's their culture's way of saying 'barbarian rage.'

"I started in the southeast by the lava crag. That way looks buried now, and the river is stopping it. Every tribute is either burnt or on this side of the water. I say we head southwest and go hunting."

Head Gamemaker Tanner 
Tuesday July 19th, 2016 11:55:08 PM

With jarring suddenness, a moaning shriek erupts from the sky, seeming to come out of thin air. The noise sounds five times, echoing out across the gamezone. A polite, crisp female voice speaks in gigantic tones. ”Attention please. Attention please. Tributes, we are pleased to announce the valiant sacrifice of Tribute Zyletheus, who has burned alive in a lava flow. Their names will be honored and remembered. May the odds be ever in your favor.”

Sesha Hp 120/88 AC 30/26/26  d20+20=31 ; d20+20=30 ; d20+14=22 ;
Wednesday July 20th, 2016 3:33:58 PM


Sesha nods and winks.

"Good idea, I think. Lets get to it. I'll keep an eye out from up here, my big strong lady-friend."

Perception: 31
Stealth: 30
Survival: 22

Head Gamemaker Tanner 
Thursday July 21st, 2016 9:48:00 PM

You and your barbarian friend continue southwest. You follow the river and see more lava boiling and hissing as it is cooled by the water. No signs of danger anywhere.

Map


Sesha Hp 120/88 AC 30/26/26  d20+20=26 ; d20+20=30 ;
Friday July 22nd, 2016 10:00:17 AM


Sesha sails through the air, it's earlier purity slightly tainted with sulfur and brimstone, like a bad flavor in a soup you can barely make out. She fusses with her skirts and flips her legs over her broom sidesaddle and calls down to the woman.

"Hey Ula! Tell me a story! Something about you or your people I guess. I was raised by a tribe too."

Perception: 26
Survival: 24

Head Gamemaker Tanner 
Friday July 22nd, 2016 11:30:12 PM

"Ula will tell you her favorite story." The warrior woman clears her throat and lets the cadence of her marching set the meter for her tale.

"Hrormir
Son of Hrorgar
Summoned to the Court of Vjindak,
Son of Vjinmore, King of Evensnow.

"Mighty caster of magic,
I charge thee to go to Aelfendor,
For its hoary Warriors do threaten my Land
And bring forth their cousin Demons
To terrify my People."

Hrormir
Son of Hrorgar
Heard the Words of Vjindak Evensnow.
"By Icestaff,
Surely I would help thee
But I have already a Quest to drink
Twelve Flagons of Mead in one Hour,
And then to bed four Wenches,
Twice each.
So I must with grace decline."

The King he did not smile
At Hrormir and his jolly Spirit.
"By thine Honor
Must thou aidest my Cause
For must thou takest up the Sword
Of thy Companion Darfang
Who took the Quest and failed."

Hrormir laughed.
"Now I know thou jest.
My boon Mate Darfang wouldst not fail.
There be no finer Bladesman.
If thou chargest him, he wouldst not fall."

"I did not say he fell.
He joined the Dark Kings of Aelfendor
And by doing so dishonored
Himself and thee, his Friend."

Hrormir could not believe the Words,
And yet, he knew Eversnow
Didst not lie.
So for twenty Days and three rodeth he
To the Land of Night, the Kingdom of Fear,
Where the Peasants ever carried Candles
Knowing what Evil awaiteth them
Should they stray beyond the Glow.
The Sovereigncy of three Dark Kings:
Aelfendor.

There, Torch in Hand, didst Hrormir
Pass through haunted Countryside
And frightened Villages,
And through the black Gates
Of the blacker Castle of Aelfendor.
The three Dark Kings didst sneer
At the sight of mighty Hrormir
And summoned they their Champion
Darfang the Blade.

"My boon Companion!"
Hrormir called in the Hall of Night.
"I dare not trust my Eyes,
For then I wouldst believe
That thou hast joined with Evil,
And turned thy Way from Honor
And Brotherhood!"

"Hrormir!"
Darfang the Blade didst cry.
"If thou dost not go now,
One of us must die, for I hate thee!"
But Hrormir was battle ready,
And in the echoing Halls of Night
The Blade of Darfang
And the Staff of Hrormir
Didst strike again and yet again.
Mighty Warriors and Mages both,
The boon Companions now Foes,
Shook Mundus with their War.

They might have fought for a Year
If there were Sun in Aelfendor
To mark Time,
And either Hrormir or Darfang
May verily have won.
But Hrormir saweth through the Dark
The Tears in the Eyes of his former Friend,
And then he saweth the Shadow of Darfang
Wert not his own.
And so with Icestaff, he did strike
Not Darfang, but his Shadow, which cried.

"Hold, Mortal Man!"
The Shadow becameth the Hag,
Bent and twisted, in her Cloak and Hood.
From her faceless Shadows, she hissed.
"Mortal Man called Hrormir
The Soul of thy boon Companion
Is my Plaything,
But I will take thine in trade,
For though ye both have strong Arms,
Thou hast the more clever Mind
Which my Sons the Dark Kings need
For a Champion of Aelfendor."

Hrormir the brave didst not take a Breath
Or pause before he boldly said.
"Shadowy Hag, release Darfang,
And thou mayst use me as thou will."

The Hag didst laugh and freed Darfang.
"To save thine Honor this thou hast done,
But now thou must be without Honor
Mortal Man, as the Champion
Of the Dark Kings, my Heirs of Gray Maybe,
Thou must help them divide Aelfendor,
And love me,
Thy Shadowy Hag and thy Mistress well."

For his loss of Honor,
And his dear Friend's Sacrifice,
Noble Darfang prepared to take his Dagger
And plunge it in his good Heart,

But Hrormir stayed his Brother's Hand and whispered.
"No, boon Companion,
Wait for me at the Village Banquet Hall."
And then did Darfang the Blade leave the Castle
While Hrormir took the withered Claw
Of the Hag, and pressed it to his Lips.
"Shadowy Hag, to thee I pledge
To only honor thy black Words
To turn my back on Truth
To aid thy Dark Kings' Ambition
To divide their Inheritance fairly
To love thee
To think thee beautiful."

Then to the Chamber in the Heart of Night
Hrormir and the Hag did retire
Kissed he there her wrinkled Lips
And her wrinkled, sagging Breasts,
For ten Days and Nights and three did Hrormir
And his Icestaff
Battle thus.

Then Sweet Kynareth blew honeyed Winds
O'er the Hills and Forest Glens of Aelfendor,
And the Caress of warm blooded Dibella
Coaxed the Blossoms to wanton Display
So that Aelfendor became a Garden
Of all the Senses.

The frightened Servants of the Dark Kings
Woke to find there was naught to fear
And through the once dark Streets of the Village
Came the Cries of Celebration.
In the Banquet Hall of the Village
Hrormir and his boon Companion Darfang
Embraced and drank of rich Mead.
The Shadowy Hag too was smiling,
Sleeping still in her soft Bed,
Until the morning Sun touched her naked Face
And she awoke, and saw All,
And knew All saw her.
And she cried out:
"Mortal Man!"

Night fell fast upon the Land
As the Hag flew into the Banquet Hall
Casting blackest Darkness in her Wake
But all the Celebrants still could see
Her Anger
In her monstrous Face
And they shook with Fear.
The Hag had said the Kingdom was
To be divided among her Heirs.
But Aelfendor had been kept whole
While her Children divided,
Drawn and quartered.
Hrormir was mightily amused.

He swallowed his Laughter
In his Mead,
For none should laugh outright
At the Daedra Lord Nocturnal.
Without her gray Cowl of shadowed Night,
Her hideous Face forced the Moons
To hide themselves.

Hrormir the mighty did not quail.
"Wherest be thine Hood, shadowy hag?"

"Mortal Man hast taken it from me unaware.
When I awoke, my Face unmasked,
My Kingdom cast into the Light,
My Dark King Heirs in Pieces cast,
And here, my Champion smiles.
Yet in truth, thou kept thy Promise truly,
To never keep thy Promise true."

Hrormir
Son of Hrorgar
Bowed to the Hag, his Queen.
"And evermore,
'Til thou releaseth me, will I serve thee so."
"A clever Mind in a Champion
Is a much overvalued Trait."

The Hag released Hrormir's Soul
And he released her Hood.
And so in the Light of darkest Dark,
She left Aelfendor evermore.
And after drinking twelve Flagons of Mead,
And bedding four Wenches
Twice each,
Did Darfang return to Eversnow
With Hrormir
Son of Hrorgar."


Map


Sesha Hp 120/88 AC 30/26/26  d20+20=29 ; d20+20=24 ; d20+14=24 ;
Monday July 25th, 2016 8:31:02 PM


Sesha listens to the story, and continues following the barbarian womans lead. This was her favorite story? Was there something important about the relationship between the warrior and the...

Sesha leans over her broom and calls down.

""Ey! You aren't calling me a hag, are you? I mean.. like.. your the champion Hrormir and I'm the hag?" Sesha blushes and considers the much more masculine barbarian for a second.

"Or..Or am I a wench for you to bed? I'm staying on the broom, if that's the case."

They continue whatever direction Ula wants to go.

Perception: 29
Stealth: 24
Survival: 24

Head Gamemaker Tanner 
Tuesday July 26th, 2016 12:09:00 AM

"Not at all! That is just my favorite story. It reminds me of home. What is your favorite story?"

No sign of other tributes or creatures.

Map


Sesha Hp 120/88 AC 30/26/26  d20=5 ; d20=10 ; d20+14=26 ;
Tuesday July 26th, 2016 9:44:02 PM


Continuing along, Sesha is a little troubled by the question. "Favorites" implied a choice with emotional value, and that wasn't something she was good at. She instead recalls the first one she remembers.

----------------

"Once a young witch without a patron spirit found herself needing to cross a wide chasm with haste. She knelt and prayed for one whole day, begging a patron to aid her."

First came an old tree, rich in ancient power, but slow of foot and speed.

"Contract with me, and I can take you around the ends of the earth to the edge of this chasm. The pace is slow, but the result is assured."

The young witch refused, because time was of the essence. She prayed for an entire second day, and was approached by a rugged elemental.

"Contract with me. I can teach you to climb these chasms with great ease. You must do it yourself, as anything worth doing must be done yourself."

The young witch refused, because time was short and she wanted to be carried, not carry herself. She prayed for an entire third day, and was approached by a magnificent winged prince of demons.

"Form a contract with me young witch, and I shall soar across this chasm with you in my care, then release you to the other side."

The witch was reluctant.

"Can I trust you, she asked?"

"As much as one can trust a demon. I'll honor our contract and not lay claim to your soul until the day you die.", was the reply.

The girl climbed upon the demons back and they started their trip across the chasm. The wind was fierce, and the demon called out.

"Girl. You are hindering my wings. Crawl down lower to my waist."

The girl complied. Soon, the wind became more powerful.

"Girl. You are hindering my balance. Crawl under my chest, and let me carry you with my arms."

The girl complied, and was soon grasped in the powerful arms of the demon. As the neared the edge of the chasm, the winds died down. The demon carried her over to the other side, then dashed her against the rocks far below.

Twisted and bleeding, the girl cried out to the demon with her last breath.

"Why!?"

The Demon Prince replied. "Because I'm a demon, and I only promised to wait for your soul until the day you died."

-------------

Sesha sighs, then looks down at Ula.

"The moral is that stupid girls die quickly, especially ones without patience or determination. There's never an easy way that worth pursuing."

She wasn't sure which emotion she should choose to accompany her tale, so she picks a smile, and beams as brightly as she can.

Perception: 25
Stealth: 30
Survival: 26

Head Gamemaker Tanner 
Tuesday July 26th, 2016 10:04:58 PM

"Hmm..." The shield-thane scratched her chin after hearing the story. "I do not really know you, or your people, so I don't know whether you are strange, or your people are strange. Either way, your stories are very different than my stories."

Tanner ooc: That was a nice touch. ;)

But, lo! As you continue down the riverbank, you spy a set of tracks. Two sets of tracks in tandem! They appear to have crossed the river from the east and headed west.

Map


Sesha Hp 120/88 AC 30/26/26  d20+14=24 ; d20+20=36 ; d20+20=30 ;
Wednesday July 27th, 2016 1:46:10 PM


Sesha looks at the tracks and swallows hard. She can feel Stab Stabs excitement building in her mind, but there's something she needed to make sure of first.

"Hey Ula. There's tracks here and we're about to find someone soon. A pair of someone's maybe. Do you have some sort of prerequisite for fighting? You didn't attack me right away nor I you, but there's fewer tributes and only one person gets to leave alive. Can you go for the killing blow on a moments notice?"

Sesha will continue following the tracks.

Survival 24
Perception 36
Stealth 30


Head Gamemaker Tanner 
Wednesday July 27th, 2016 11:28:01 PM

"I can cleave a man from his collarbone to his navel with one swing. So... yes." She winks at the diminutive dark elf. "As for not fighting, you are the first person I have met. Half of me believed that I would not meet anyone, or perhaps die fighting some beast. There is no honor in this game." The last word is said with disgust.

The two of you continue at a brisk pace, following the trail into the grasslands.

Map



Sesha Hp 120/88 AC 30/26/26 
Thursday July 28th, 2016 7:13:44 PM


Sesha nods, and continues to hide her excitement. She would be happy to see just what Ula could do. However, she would have to make sure to assess the situation. Ula might be worth any two fighters, and all the other tributes she could think of had been in conflicts already, and might be previously injured.

If there was a spellcaster, her job would be to delay it until Ula could rip them open.

"Hey. If we come across another spellcaster, do you have any defenses against that? I don't want to seem dismissive of the martial minded, miss Ula, but usually they are the quickest to fall victim to enchantments and compulsions."

Sesha considers her next words carefully.

"I need to know how much I should worry about you, and how much I should focus on disabling the enemy."

Sesha Hp 120/88 AC 30/26/26  d20+20=29 ; d20+20=35 ; d20+14=22 ;
Thursday July 28th, 2016 7:14:15 PM


Perception 29
Stealth 35
Survival 22


Head Gamemaker Tanner 
Thursday July 28th, 2016 8:15:02 PM

Ula shrugs. "The valkyrie prayer steels my mind, but the cunning of sorcerers is nothing to trifle with. I will try my best to resist their wiles."

The two of you cover ground swiftly. The tracks appear fresher!

ooc: Sharing information was authorized. Ula is Barbarian 5 / Fighter 5.

Map



Head Gamemaker Tanner 
Thursday July 28th, 2016 8:30:51 PM

With jarring suddenness, a moaning shriek erupts from the sky, seeming to come out of thin air. The noise sounds five times, echoing out across the gamezone. A polite, crisp female voice speaks in gigantic tones. ”Attention please. Attention please. Tributes, we are pleased to announce the valiant sacrifice of Tribute Gorbaz Blackscale, who has fallen to his death. Their names will be honored and remembered. May the odds be ever in your favor.”

Sesha Hp 120/88 AC 30/26/26 
Friday July 29th, 2016 8:11:53 PM


"Were getting closer Ula! What works better for you? Should we continue rushing in, or slow down and hunt with stealth?"

Sesha looks at the running warrior and smiles.

"Also. I can heal you. I can support you with spells. I also understand if you don't trust me, so if you want to set ground rules, feel free."

Sesha Hp 120/88 AC 30/26/26  d20+20=37 ; d20+20=31 ; d20+20=29 ;
Friday July 29th, 2016 8:12:24 PM

Perception: 37
Stealth: 31
Survival: 29

Head Gamemaker Tanner 
Saturday July 30th, 2016 11:56:20 PM

"We run!" The warrior woman is loping easily through the tall grass and a wild look is appearing in her eye. "We scream our names as we charge our enemies, so that they may tell their ancestors in shame of the warriors who slew them!"

You and Ula continue northward until.... you spot them! Directly north of you are two tributes -- a male liontaur and a female gnome. The liontaur isn't quite a liontaur... more like a tigertaur, but you get the idea. He wields no weapons but his claws. The female gnome is in the process of casting a spell.

(300ft distance)

Map


Head Gamemaker Tanner 
Tuesday August 2nd, 2016 12:14:08 AM

ooc: check

Sesha Hp 120/88 AC 30/26/26  d100=36 ;
Tuesday August 2nd, 2016 10:43:57 AM


Sesha frowns and calls down to Ula.

"We know the Liontaur has fought already. I'll focus on the gnome and keep her I check. Use your best judgement."

Sesha moves with Ula, and casts spectral hand.

Head Gamemaker Tanner 
Tuesday August 2nd, 2016 11:42:02 PM

The liontaur nocks an arrow and prepares to fire. The gnome flies into the air, and suddenly disappears. Ula draws her sword, and looks up expectantly at you. "Can you handle the little witch? "

Due to the lack of components, you surmise the gnome used a SLA to turn invisible.

Sesha Hp 120/88 AC 30/26/26  d100=92 ;
Wednesday August 3rd, 2016 5:36:36 PM


Sesha has a few options at the moment, but most important was the shutting down of the Gnome. There were explanations for no components. She didn't use them herself. She had to hope Ula could handle sweet Twitch, the naughty Liontaur.

This was all so exciting, her dam of self control was quickly bubbling over.

"Sweet Twitch! My sweet sweet Twitch! You naughty boy! I heard your name called by the heavens! Did you hear mine? Did you? Once I heard it, I knew we had to meet!"

She looked at the bow with a bit of curiosity.

"Are you going to shoot us twitch? Is that how you killed Josiah? No.. wait.. you mauled him."

Sesha moves forward on her broom. She had a move of 60 last round, which kept her fairly even with Ula. She moves 60 again, putting her 180 feet away.

Sesha casts Hold Monster, at the Gnome.

Will Save: DC 23

Head Gamemaker Tanner 
Wednesday August 3rd, 2016 11:30:48 PM

The gnome freezes like a statue in midair. The liontaur nocks an arrow and waits.

Ula advances 80 feet forward. She is 10 feet behind you.

Sesha Hp 120/88 AC 30/26/26  d20+9=24 ; d4+5=7 ;
Thursday August 4th, 2016 1:26:28 AM


(Please keep in mind that should she be holding something, it is dropped. I assume Fly is keeping her midair.

Also please keep in mind that breaking Hold Monster/Person is a full round action, so even if she comes free there's not much she can do next round.)

Sesha focuses on movement, calling down to Ula.

"Hurry up!"

Sesha moves full speed to come adjacent to the gnome. (Run x3)

(If for some reason it's needed.)

AoO: 24 for 7 damage.

Head Gamemaker Tanner 
Thursday August 4th, 2016 11:57:52 PM

ooc: Crazy day. Post incoming.

Head Gamemaker Tanner 
Friday August 5th, 2016 12:35:50 AM

The gnome continues to be frozen in midair. You arrive adjacent to her.

Ula makes a double move forward 80 feet.

The liontaur fires an arrow at you... And hits! You take 5 damage.

Sesha Hp 115/88 AC 30/26/26  d4+5=7 ; d4+5=8 ;
Friday August 5th, 2016 12:53:41 AM



Sesha considers the Gnome. Tiny. Vulnerable, to an extent. Everyone she had killed so far.. it had been like this. They were helpless. They were unable to resist her.

"And that's perfect Sesha. However you look at it, it's perfect. Silence their bothersome emotional outbursts with the gift of silence from lord Ga'al! Give me their blood! Buy their silence with my edge!"

Sesha looks at Stab-stab.

"Why not?"

Coup de Grace

15 Damage. Fort save DC 30 or die.

ADM Melvin 
Friday August 5th, 2016 10:35:20 AM

To the rapier's horror, Ethyl breaks free at the last second. Sesha swings twice but misses to the sound of Ethyl's raspberry. (She has AC 20. Both rolls were AC 19.)

Twitch finishes his second attack and hits. Sesha takes 9 more damage.

Ula continues to move forward 80 feet towards Twitch. They are now 30 feet apart.


Sesha Hp 106/88 AC 30/26/26  d20+15=33 ; d100=49 ;
Saturday August 6th, 2016 12:30:00 PM

(I"m assuming they have initiative then?)

Sesha wastes no time. Not worried about an attack of opportunity from an opponent holding no weapons, she lets go a deep slumber spell, making the assumption that a held opponent staying aflight means that a sleeping one will as well..

If she thinks this logic is wrong, she will instead Blind the gnome, with the Blindess spell.

Deep Slumber Willsave: DC 20
Blindness Fortsave: DC 17

ADM Melvin 
Monday August 8th, 2016 1:00:20 PM

Before you can fire, Twitch hits you with another arrow, AC 32 for 8 damage, no concentration check needed.

(Initiative didn't really get rolled because you guys charged in, so we've been going back and forth. The actions do line up.)

Your spellcraft is high enough that you know that the interactions between fly and deep slumber aren't the same as between fly and hold because the latter keeps you conscious. However, you know that a successful deep slumber will cause her to drop like a stone, so you might still wish to try it.

Sesha Hp 106/88 AC 30/26/26 
Monday August 8th, 2016 1:47:10 PM


Confident that the fall would wake her up, Sesha isn't so sure about the sleep spell. The problem was mostly that Ula couldn't see the gnome even if it was right in front of her.

She sticks with the Blindness. That might be as good as killing her for the time being.

Blindness: Fortsave DC 17

ADM Melvin  d20+19=28 ; 2d6+13=21 ; 2d6=4 ; d6=5 ;
Monday August 8th, 2016 4:14:24 PM

As Sesha fires her blindness, Ula goes into a rage. Closing in on Twitch, she strikes once with her vicious greatsword.

She hits AC 28 for 21 damage + 4 vicious damage, cost 5 damage to herself.

Sesha Hp 106/88 AC 30/26/26  d20+9=28 ; d4+5=9 ;
Monday August 8th, 2016 9:23:28 PM


Sesha's watches the two crash together.

All things considered, she had no confidence in the outcome below, or that up above. From the looks of things, neither Ula or Twitch were going to focus at all on defense. Whoever broke first would lose.

Spells in effect: Spectral Hand, See Invis, Bears Endurance, Barkskin, Cats Grace, Flying Broom.

AoO, if needed: Hits AC 28 for 9 damage. (Sesha has levels in monk, and has improved unarmed strike. She threatens adjacent squares without a drawn weapon, though her dagger is also in hand.)



ADM Melvin 
Tuesday August 9th, 2016 8:41:54 PM

Ula shrugs off Twitch's attempted grapple, but Ula and Sesha both can tell a successful one could do a lot of damage. Ula does wait to hear if you have any suggestions.

Ethyl seems to be unaffected by the blindness spell, given the speed that she drops her invisibility field and flies behind you. As you prepare your AoO, you get distracted... by Ethyl flying behind Twitch and towards the ground. The Ethyl that flies past you, using acrobatics to avoid your AoO, shrieks in delight as she prepares to fire a spell. The Ethyl behind Twitch also shrieks in delight, as she prepares to fire a spell.

Will Save 21 Highlight to display spoiler: {The real Ethyl is behind Twitch.}

Sesha Hp 106/88 AC 30/26/26  d20+18=28 ; d20+13=20 ;
Wednesday August 10th, 2016 12:53:10 AM


Kinda curious. With See invis, Mislead would have let Sesha see two versions of Ethyl anyways. In order for Ethyl to move her double, she has to concentrate for the round. Was something possibly missed? I don't mind making the will save (Failed)

Also curious how the Ethyl near me was Held for two rounds if it's the illusion.

Spellcraft 28: What spell is she casting?

ADM Melvin 
Wednesday August 10th, 2016 12:50:07 PM

Because Sesha can see Ethyl, she can see the spell as it is being cast, before she drops the invisibility (as a free action). Highlight to display spoiler: {Persistent Image, copy of self}. Sesha works backwards - she makes a copy of herself (that cannot be detected by perception) and then moves in two different directions, daring you and Ula to decide which is the real one.

(Ethyl just cast this image spell so you did hold the real one before.)

Sesha Hp 106/88 AC 30/26/26 
Wednesday August 10th, 2016 2:03:48 PM


So to be clear, last round she

Dropped Invis: (Dispelling your own spell is actually a standard action.)
Cast Persistent Image: (Standard Action - Programmed it to move.)
Started another spell: (Standard action?)

If so, she may have done too much.

ADM Melvin 
Wednesday August 10th, 2016 2:51:24 PM

OOC: "started another spell" was flavor text to place pressure on the PCs, and was not meant to indicate any actual action besides hand movement. Dropping a spell, however, is a standard action.

So I will upgrade it that both copies have "invisibility field." Is this acceptable or would you prefer I start from scratch?

Sesha Hp 106/88 AC 30/26/26 
Wednesday August 10th, 2016 7:15:37 PM


It's fine. I was mostly worried about two spells.

Thanks!


Sesha Hp 106/88 AC 30/26/26  d20+15=19 ; d100=89 ;
Wednesday August 10th, 2016 7:50:38 PM


Not quite sure which is which, Sesha is a bit worried.

"There's illusions at work Ula! You keep focusing on the Liontaur! If he can't grab you, you'll win!"

Mid rage, she wasn't sure if Ula was going to be more resistant or not to her spells, but she couldn't gamble. Right now, one of the gnomes, plus the Liontaur, were together.

"Hope this works."

She targets a confusion spell, capable of hitting both of her foes, and leaving the barbarian out of it.

Confusion: Will Save DC 21

01–25 Act normally
26–50 Do nothing but babble incoherently
51–75 Deal 1d8 points of damage + Str modifier to self with item in hand
76–100 Attack nearest creature (for this purpose, a familiar counts as part of the subject's self)

A confused character who can't carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused character. Any confused character who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. Note that a confused character will not make attacks of opportunity against any creature that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked).

ADM Melvin  d20+19=26 ; d20+14=16 ; 2d6+13=20 ; 2d6+13=21 ; 2d6=6 ; 2d6=3 ; d6=3 ; d6=5 ;
Thursday August 11th, 2016 11:45:24 AM

After Sesha casts her confusion at Twitch and the person that she thinks is Ethyl (no metagaming), Ula takes a five foot step and a couple of swings at Twitch.

Attack rolls AC 26, 16

Damage: 20 and 21

vicious: 6 and 3, self 3, 5

Sesha Hp 106/88 AC 30/26/26 
Thursday August 11th, 2016 1:03:24 PM


(Indeed. If they had not been right next to each other my action would have been different. Although I imagine that if Ethyl is affected, Sesha could be sure the other is an illusion, or at least have a hunch. I didn't even think Ula could see them, to be honest.)

ADM Melvin 
Thursday August 11th, 2016 2:20:57 PM

(That is correct. Ula cannot see either Ethyl.)

ADM Melvin  d20+4=20 ;
Thursday August 11th, 2016 4:16:33 PM

Sesha is mostly sure that the spell landed on the "real" Ethyl, but she acts normally. Specifically, she displaces Twitch.

Twitch attempts to grapple Ula again and fails, settling for a bite and a claw swipe. Ula is somewhat unsteady (half of her HP is gone) but still holding up. She seems unsure at the sudden displacement.

The fake Ethyl (Sesha presumes that it is following some programming) drops her invisibility field and flies at Ula. (The real Ethyl is still invisible to Ula.) Ula does not make her will save and seems surprised at the gnome's "attack."

Sesha Hp 106/88 AC 30/26/26  d20+18=38 ; d20+9=10 ; d20+5=24 ;
Thursday August 11th, 2016 4:32:52 PM


"Ula! It's a fake! The real one is invisible and behind Twitch!"

She considers the implications of the fight, and tries to gauge how wounded Twitch is before making her next move.

I dunno what you would want for that? Even just a general idea is fine.

Perception: 38
Heal: 10
Knowledge Nature: 24



ADM Melvin 
Thursday August 11th, 2016 8:37:29 PM

Sesha can tell that Twitch is pretty bad off.

Sesha Hp 106/88 AC 30/26/26 
Thursday August 11th, 2016 10:06:42 PM


Sesha considers the possibility that Ula might lose. She speaks calmly to the barbarian as best as she can.

"Ula. I can't heal faster than Twitch can hurt you. You just have to kill him quicker than he can kill you!"

She does acknowledge the displacement problem.

"Don't worry about the magic. I'm a Drow, we are used to deceit. This sort of magic is nothing."

She points at the Liontaur and channels inner power, outlining it in bright pink faerie fire.

Range long (400 ft. + 40 ft./level)

Area creatures and objects within a 5-ft.-radius burst

Duration 1 min./level (D)

Saving Throw none; Spell Resistance yes

A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles. Creatures outlined by faerie fire take a –20 penalty on all Stealth checks. Outlined creatures do not benefit from the concealment normally provided by darkness (though a 2nd-level or higher magical darkness effect functions normally), blur, displacement, invisibility, or similar effects. The light is too dim to have any special effect on undead or dark-dwelling creatures vulnerable to light. The faerie fire can be blue, green, or violet, according to your choice at the time of casting. The faerie fire does not cause any harm to the objects or creatures thus outlined.

Standard: Faerie Fire
Move: Put 60ft between her and the group of enemies, maintaining her 60ft height.

Sesha Hp 106/88 AC 30/26/26 
Thursday August 11th, 2016 10:07:40 PM


(Just saw it was a burst. That would mean it would probably affect Ula, Twitch, and the Gnome.)

ADM Melvin  d20+16=33 ;
Friday August 12th, 2016 10:32:30 AM

Worried by the wounds and Twitch's ability to grapple, Ula decides to try tripping Twitch instead. (Despite the AoO.)

(At 33 vs CMD, that will probably do it.)

Successful, Ula uses her other action to try and fight the spirit behind her, until your words start to sink in.

-------------------

Sesha's fairie fire lands on Twitch, Ula and BOTH Ethyls.


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