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DM Dan K - Storm Rise -  
Monday January 2nd, 2017 7:57:22 PM

The is long and dark indeed. The storm to the south drifts somewhat closer and the snowfall picks up, perhaps now at 2" in hour. The gland continues to pour out heat and the snow melts as fast as if lands. The result is beginning to resemble a building of ice walls about the tiny huts. None need be concerned, even if buried, the group will have little trouble getting out.

There are no signs of the Giants or wolves from late in the afternoon.



AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)   d20+15=21 ;
Monday January 2nd, 2017 10:04:55 PM

Tishe keeps warm and takes her turn at watch.

....
Perception 21

(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88 
Tuesday January 3rd, 2017 2:33:18 AM

Jozhur sleeps well next to the warmth of the worn guts. It's been a long journey, he's ready to be out of this frigid wasteland.

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Tuesday January 3rd, 2017 12:21:52 PM

Rill sleeps the 2 hours his Ring is Sustenance requires, and remains awake and alert the rest of the long night. In the morning he thanks Gargul for his continued protection in this forsaken wasteland, and petitions his god for the Divine Power we will need to get through another day.

Once the group breaks camp and is ready to go, he will cast an extended Water Walk on the party as we head out. After we are on our way, he will also cast Find the Path to get our bearings and a general direction to the village (Find the Path will last for a 110 minutes.)

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Tuesday January 3rd, 2017 3:34:19 PM

Terser does his best to follow the suggested magical path, while also keeping ahead and out of the storm that passed them by recently. It gave altogether too much cover to those giants, who seemed not at all bothered by the cold.

Anyone know any traveling games? I Spy would get old rather quickly out here.

Zeoll (Cayzle) (AC26; HP62, 1NL)  d20+24=31 ; d20+11=12 ;
Tuesday January 3rd, 2017 5:11:12 PM

Zeoll casts his Endurance and thanks Rill for his help with the mobility. The old liontaur is a bit grumpy and ignores Terser. The chill is beginning to seep into his old bones. He is watchful as he heads back to the village, and sniffs for clues to the weather.

Perception 31, Survival 12.

He's eager to return to the warmth of the ocean shore.

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Tuesday January 3rd, 2017 7:18:45 PM

Creaking his neck and none too happy about the cold, Clyde wonders if he can figure out a way to learn a teleport spell that he's heard wizards use. Surely there are better ways to travel than this!

(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Tuesday January 3rd, 2017 9:31:38 PM

{ooc hey all, sorry about the late return}

(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Tuesday January 3rd, 2017 9:38:23 PM

After a short rest Reggie is refreshed and ready to move on.

She bundles up as she was taught and does her little ritual that seems to do some magic trick to keep her warm.

{ooc casting endure elements for the day}

"can't wait to get back to the sea, I miss sailing, the battles, the plunder." she rambles on a bit not really thinking anyone would even be listening to her. but her talk drifts off as she recalls some memories that she thought she forgot about.

DM Dan K - The Grey  
Tuesday January 3rd, 2017 9:38:44 PM

Morning finds the party having been unmolested during the night by monsters, but they are encased in a nice double igloo. Terser, Reggie and any other relatively strong individuals make short work of a section and find the ice to have become about 3" thick. A problem for lesser folks perhaps. Water Walking provides 3 hours of easy travel and Find the Path provides a heading for a time and the group is off. the storm has pushed further from the party now and is pushing further still. Other than a light flurry and general cloudy conditions, the group looks to be in no danger from the storm. The cold, as always is relentless.

The cold has intensified out on the open frozen plains with little to stop the wind, it blows at a constant 15-20mph and cuts into and through everything in its path. Your breath freezes almost the instant you exhale, piling up as ice upon your chest, beards, cheeks and shoulders. Ice and snow bounce off like shards of glass an the whole Wold is uniformally grey. Land and sky blending and loosing meaning. The mountains of Burfell and Bal are completely masked so as to almost seem like the land of Shadow, devoid of any features or terrain. And so goes the next 5 days across the tundra towards Ice Peak.



Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Wednesday January 4th, 2017 11:02:56 AM

Rill continues on with the others, using Endure Elements, Lesser Restoration, Water Walk and Find the Path as needed.

He'll be glad to be quit of this grey, featureless, frozen wasteland, but he does try to keep a cheerful attitude as the party proceeds.

Zeoll (Cayzle) (AC26; HP62, 1NL)  d20+24=43 ;
Wednesday January 4th, 2017 5:27:03 PM


Zeoll trudges onward, day after day. He keeps alert, however, and tries his best to celebrate the nature of this place.

Perception 43

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Wednesday January 4th, 2017 6:05:50 PM

Day after day of the seemingly endless trek through the blistering cold was gnawing Clyde's patience, and he considers himself and extremely patient man. "By the gods! Someone put me out of my misery!" He yells one afternoon. Yet, he trudged on.

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Wednesday January 4th, 2017 6:18:29 PM

Tishe' gamely carries the sack of Kollja Iss'Wurm eggs and lava gland through the incessant cold and sparkling ice. The glare of the ice is just as bad as the Sargrass sun, but the cold isn't something the sorceress is used to. After five days, it feels like a year, like a lifetime, like she will never get warm again.

(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88 
Wednesday January 4th, 2017 9:25:55 PM

Jozhur plods along, grateful for relatively uneventful journey, but long ready for it to be over. "Drinks are on me after we save Bonetown...again."

DM Dan K - Ice Peak, The Return 
Wednesday January 4th, 2017 11:02:05 PM

The 6th day breaks the drudgery and brings hope to the party. The walls of Ice Peak appear from the grey trackless cold and bitter landscape. Already coming towards the party, by the time you notice the walls, is a group of 6 hunters of Ice Peak. They approach steadily and the pack leader hold aloft his arm and calls greeting to you. The Hunters are lead by none other than Ulf-warja’Ingr, the hunter who led the group that first encountered you on the tundra near the portal. "It would seem you have been successful, as you are here and not dead" He says with a grin. The man is standing with an open cloak, no hat and a great grin on his face. He slams a great hand upon Jozhur's shoulder, "It is good to see you again captain. Let's get inside and convince Dra'Gul that this is a good time for some Ice Wine eh?"

A loud whistle sends a few hunters running ahead and Ulf-warja’Ingr takes you to the longhouse you stayed at when you first arrived. He sees you inside and then turns to leave, "Im afraid I must be off. Sne Kjempe were spotted a few days ago. Kayra wants an accurate accounting. Be warm." and he heads back into the cold outside.

Word spreads quickly of your return and Dra'Gul arrives soon after you are seated at the longhouse fire. "So, you've come back. And with gifts it would seem. " He makes some motions and several children arrive with hot soups, stews and mulled wine. "Get yourself to a normal state of mind and then I'm sure Kayra will want to speak with you."

A woman stides over to Dra'Gul and whispers into his ear. He turns slightly annoyed, "Yes I know he's back , but mind your place." the woman looks downward instantly and backs off.

Dra'Gul has a seat and helps himself to a bowl of stew next to you. "So you saw her then? Frigga'Isa?"

(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Thursday January 5th, 2017 12:12:55 AM

Reggie warms herself by the fire. accepting all offers of food, wine, ale, whatever is offered. she definitely has an appetite tonight.

as for stories and who they met, Reggie was a bit lost with who was who and decides it best to let the real story teller do their thing.

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Thursday January 5th, 2017 1:34:37 PM

Reggie bristles a bit at the treatment of the woman, but reminds himself that he doesn't know their customs and doesn't choose to comment. He would speak up at a similar treatment of his companions if he wasn't so sure that they could defend themselves better than he ever could.

Yes, Frigga'Isa honored us with an audience and gave us direction to what we sought. If we continue to follow her advice, we should be able to get the portal safely closed before it does any more damage to either of our homelands.

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Thursday January 5th, 2017 5:57:12 PM

Rill gladly greets Ulf-warja’Ingr and the other warriors. "We're glad to have finally returned. We defeated a great worm and have brought with is it's eggs if they may be of some use. Or perhaps we just have some really big omelets."

Once we are with Dra'Gul, he says "Master Dra'Gul, you are very kind to take us in once again. We climbed, Mount Bal was it? There we found a inscription and a dagger embedded in the wall. We called for Frigga'Isa and a apparition of her stepped out of the dagger somehow. As my dwarven friend her says, we spoke with this apparition. She said that she was.."

Rill consults his notes.

"She said that she was 'Frigga'Isa, daughter to Ull'Isa Ulf'Borsa, blood daughter of Mjolka'Frodr, woman of Ice Peak and wunjo of Burfell.' She showed us a vision from a battle long past, and told us where and how to find the worm. She said we must bear the fire from the ja’Kollu Iss’Wyrm back through the portal we used to get here. She said doing so will seal the breech between our lands."

Zeoll (Cayzle) (AC26; HP62, 1NL)  d20+12=16 ;
Thursday January 5th, 2017 8:16:32 PM

Zeoll tells the tale with a little more embelishment and music. Perform 16.

His teeth are chattering a bit, and that seems to throw off his performance, but he is just glad to be out of the cold.

"Thank you very much!" he says to the kids who bring warm food.

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Thursday January 5th, 2017 8:58:15 PM

Tishe' is happy to have reached the village and much enjoys the happy welcome. Warm food and drink are quite welcome, and she plays with Zeoll and helps her old friend get warmed up.

Speaking of Frigga'Isa, a light of happiness lights her eyes. "And she showed us visions of heroes of Ice Vein and my own Bloodpack of the Sargrass. It was wonderful!"

The sorceress waits for Captain Jozhur's nod before revealing the hot gland to anyone. The Ice Worm Hunter gland seems to her as hot as ever

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W  d20+20=35 ;
Thursday January 5th, 2017 10:04:40 PM

The sight of Ulf-warja’Ingr spread a grin across Clyde's face. Never would he have thought he'd be so happy to see the man. Well, to see anything else other than snow, really.

Clyde happily joins everyone by the fire, accepting whatever drinks they offer. It was good to feel some semblance of warmth again. Clyde uses the alcohol as an excuse to also regale the group with an epic of their latest adventure [OOC: Perform Oratory].

DM Dan K - Ice Peak, The Return 
Thursday January 5th, 2017 11:28:36 PM

Dra'Gul listens to Rillett as he tells what the group did and the rest of the longhouse gathers about as Zeoll expounds on the tale with some musical accompaniment. Dra'Gul does shake his head with a wry smile upon his face, as Rillett describes the apparition, but says nothing.
When Zeoll finishes, DraGul does produce a small glass of ice wine for each of you.
He stands and proposes a toast, "To your excellent health." He drains the glass.

"As you might imagine, Kayra will want to see you soon, but I can give you a hour or so to warm yourselves. Make yourselves at home, I'll be back for you later."

Dra'Gul leaves and the questions start coming fast and furious from the children who gathered about to hear Zeoll
Was she so beautiful
Were you scared
Did it breathe fire
Did you have to fight the Frozen dead
Did you see the great storm
Did you know it was Celsiun
Did Mt Bal speak to you
And on and on. The children are tireless in hearing from you on the legends and tales that they have heard about all of their lives, now lived by those beyond their walls


Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Friday January 6th, 2017 3:39:32 PM

Never having been good around children, Terser is content to sit back and let the Liontaur consume the majority of their attention while slowly sipping his ice-wine.

Zeoll (Cayzle) (AC26; HP62, 1NL)  d20+12=26 ;
Friday January 6th, 2017 5:21:16 PM


Zeoll entertains the children with tales both tall and short.

He sings amusing tunes that the cubs always liked back home.

Now that he is warmed up, his singing voice comes back. Perform 26.

(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Friday January 6th, 2017 9:01:53 PM

Reggie sips some Ice wine as she too listens to the stories. she does not interrupt any embellishments letting the children just enjoy the stories.



DM Dan K - Zeoll, the Bard! 
Saturday January 7th, 2017 1:29:04 PM

The Ice Wine has the same affect as the last time you drank it. The fatigue from the journey, both mental and physical are washed quickly away. Warmth flows into you from the wine as well as the great fire and the joy of life itself is very much present within the longhouse.

Zeoll entertains the children, who range from 4 to 12, while the others are content to sit and drink. The old liontaur has the small crowd in front of him enraptured, as well as the adults who are obviously listening from a distance. One of the older children blurts out a request for a tale of the oceans where Zeoll hails from. Another voice quickly seconds to hear the tales and adventures of Zeoll and his austlander friends.

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Saturday January 7th, 2017 10:47:02 PM

Tishe' sits near Zeoll as he regales the youngsters. She sees the kids as the best of the future, and while she's not very good with them, she enjoys watching the piggies enjoy themselves.

(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88 
Sunday January 8th, 2017 2:24:08 AM

Jozhur quietly sips his wine and watches Zeoll entertain, amused by how good the old Liontaur is with the children.

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Sunday January 8th, 2017 7:37:40 PM

Rill will let the story tellers take the lead here. He'll add a detail here and there if it's helpful. While he respects the power and autority of Celsium and Burfell in this place, he makes sure all there understand that he believes it was Gargul's help that protected and healed them as they went.

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Monday January 9th, 2017 5:47:16 PM

Though he doesn't worship the God, Terser nods along with Rill's acknowledgement of Gargul, as he has felt his power protect and restore him any number of times.

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Monday January 9th, 2017 6:18:45 PM

Rill looks to see if any of those assembled here are in need of healing. He will also use his Deathwatch ability to see if there are any undead about.

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Monday January 9th, 2017 7:05:30 PM

Tishe' eyes bright, waits for Zeoll to need a drink and a rest before she pulls out her set of finger cymbals and sets up a chiming rhythm. "And now, my piggies, I tell you the story of the Bloodpack, where they travelled from a place of eternal heat to meet Frigga'Isa and then go into the ice mountain and save the Ice Vein from the Fey King. There was Trellus, blonde and brave, the symbol of Domi upon his armor. Grymash, the four half-orc of Gargul. Flea..."

She's not a really good storyteller, but she knows the names and personalities of the long-ago heroes like they were family. Because, well, they were!

Zeoll (Cayzle) (AC26; HP62, 1NL)  d20+22=41 ;
Monday January 9th, 2017 7:16:16 PM


Zeoll really enjoys his time with the cubs. It gives him thoughts of settling down some day and maybe being a teacher or a shaman. In liontaur culture, those are basically the same job.

He sees that Tishe wants a turn, so he takes a break and pauses for a drink. While Tishe is telling stories and performing, he moves around the room, talking with people and asking gentle questions about the magic they brought back from the ice worm.

Diplomacy to Gather Info: 41.

DM Dan K - Austalanders 
Monday January 9th, 2017 11:57:41 PM

The group relaxes and Rillett and Terser work a bit of Gargul into the conversation, but the children have little to know interest in it. As Tishe takes over, the children are thoroughly entranced in any story, Zeoll mixes with the adults. He finds that whil they know of Gargul and Domi and the other gods of the north, they fully and wholly believe little to nothing of their power carries sway here. None want to argue or belabor the opinion though.

Shortly the inner sanctum of the longhouse in exposed and a dwarf strides in. The first non human any of those from Bonetown has seen in the village.

The dwarf is short and squat, he wears dull black platemail and carries a dull black shield. A massive dwarven waraxe is stored in a loop on his back. He wears a simple looking cloak with a massive WLA badge as a clasp. His full beard is tied into two braids, which flow out from beneath a black helm. His dark hair is pulled back into another braid, usually unseen beneath his armor. All three braids end in a simple obsidian band. His dark deep set eyes peer out over a large round nose.

Near the door he is intercepted and had a conversation with a female warrior of the longhouse. He nods politely as she points towards the party. The dwarf strides over and Dra'Gul moves over to greet him. A moment later Dra'Gul turns to the party.
"This is Bralin." Dra'Gul has no other words to say,but at this time shoos the children away from the party

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Tuesday January 10th, 2017 2:53:40 PM

"Greetings Bralin. You are the first of your kind that we have encountered here, outside of our little group. If our host welcomes you here, then so do we. And if our host does not welcome you here," he glances over at Dra'Gul, "then we may have a problem. I pray that is not the case."

"I am Rillet Savenport, an Eye and Soulseeker of Gargul. I do not see the typical winter clothes or gear common to these parts. How come you to this place, and how may we be of service?"

Rill will begin to observe this newcomer for one minute in preparation for using his Probe Psyche ability.

------------------------------
Probe Psyche - After one minute of observation and/or conversation, a seeker can use this ability, with a Sense Motive check at DC 30, to know the creature's alignment and fully understand the creature's personality. This also gives the seeker insight into that particular creature, gaining a +2 Insight bonus to attacks, armor class, and spell DC against the creature. Doing so turns the seeker's eyes completely white.

Zeoll (Cayzle) (AC26; HP62) 
Tuesday January 10th, 2017 3:24:44 PM


Zeoll looks up at that name, startled.

"Brralin? Brralin Stoneminderr?" The name is mangled a bit by the old taur's accent. "Well, the Wold is vast, and its marrvels even morre so! Can it be the same fellow? Who I once watched play chess in the Giggling Ghost?" [OOC: Giggling Ghost, November 2008]

Zeoll looks closely at the dwarf. He himself is much changed since then. His auburn mane is almost all grey. He is not the young, vigorous liontaur he was. He is carrying a big honking tower shield, and does not wear the symbol of Domi any more.

"Well met, Bralin, perrhaps well met again!"

Zeoll holds out his hand in friendship.

(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88 
Tuesday January 10th, 2017 4:57:25 PM

Jozhur extends a hand towards Bralin, "Jozhur, captain of the Lionfish, pleased to meet you." He awaits a response to Rill's inquiry.

He also recognizes what Rill is about to do, "Always doing that when we meet people, that's creepy."

(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Tuesday January 10th, 2017 5:30:58 PM

Reggie watches the dwarf with a wary eye. Making sure her Captain is safe. but soon she relaxes a bit.

"Dwarf huh? finally someone to have some drinks with that can keep up."

Bralin 
Tuesday January 10th, 2017 6:51:01 PM

Bralin takes Zeoll’s offered hand, and then Jozhur’s.
“Well met,” he replies in greeting. “Well met indeed.”

Sizing up Rillet, he replies. “I have lived among these good folk for nearly a year, and they have not yet revoked their welcome. And soon, by your leave, my time here may end, so that I need impose no further.”

Taking in the group with his gaze, the dwarf draws himself up to his full four and half feet, and lays out his tale.

"I am Bralin Stoneminder, warrior of the Clan Corregan of the Red Hills, officer of the Woldian League of Adventures, and former member of the Crimson Shields of the Floating City, and the Swords of Light in the Cinnamon Valley. And, until last year, a warden of the Valley as well.
However, I had the misfortune, and, in retrospect, poor judgement, of pursuing three acolytes of Marteaus into the Tower of Boydos. I became overzealous, and passed through a doorway without proper care.”

The dwarf shrugs with some embarrassment.

“One moment, I was in the Mad God’s Tower, and the next moment, I was on yon frozen plain.
Fortune smiled on me then, for I would have surely perished had Dra’Gul not happened upon me.”

“As for my coverings,” Bralin points to a pile of clothing near the entryway, “I removed them upon entering this home, nothing more.”

The pleasantries out of the way, he turns toward Jozhur, and asks formally,
“I request to accompany you when your return to your home. You would do me a great service, and I will repay the debt by serving with you for ten years, or your release of me.”


Zeoll (Cayzle) (AC26; HP62) 
Tuesday January 10th, 2017 7:53:57 PM


"Ha! I knew it!" says Zeoll, "Surre, I'm getting old, but I never forrget a face!"

"Brralin, you'll find we don't much stand on forrmality, but you're welcome herre forr so long as we arre lucky to have you."

He turns to Jozhur. "Rright, captain?"

He looks at Tishe. "My dearr, do you rrememberr Brralin herre? Seems to me you may have met him too on yourr long trravels."

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Tuesday January 10th, 2017 8:07:51 PM

Tishe' doesn't mind Dra'Gul shooing away the piggies; they are all right in small doses but it was nice to hand them back! The dwarf, obviously an auslander like themselves, is introduced and tells Captain Jozhur of his intention.

"Many Shadows", she says with a small bow to the dwarf. "I am Tishe' Weaver, a Spellweaver of the Southern Continent who was also whisked away by great magics, but I ended up in the Standing Stones of Cinnamon Valley! Eventually I wandered across the waters to Bonetown intending to help the Black Lions here."

Bralin can see a short, plain human woman in the winter clothes of Ice Peak Village, but is obviously more at home in a warmer environment. A closer look at her face doesn’t show anything special either, mouse brown hair in a ponytail, brown eyes, and tanned face. She carries a unremarkable quarterstaff and an air of distraction juxtaposed with an intense focus (for short periods of time).

Tishe' ducks her head a little at Zeoll's words. "I get distracted sometimes and have to say I'm not sure if we have ever met, though have heard of both the Swords of Light and Crimson Shields."

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Tuesday January 10th, 2017 9:10:31 PM

Clyde was surprised that the group had encountered a dwarf known by one of their members. Then again, nothing should surprise him with this group. He walks over to the dwarf to introduce himself.

"Well met. I'm Clyde Fairwind, a fairly recent addition to this fine group."

DM Dan K - Austalanders 
Tuesday January 10th, 2017 11:11:35 PM

Dra'Gul chuckles and then laughs at Rillett's remarks, "You have a sense of humor about for certain Austlander of Gargul." Introductions are made and Dra'Gul gives Bralin a firm pat on the shoulder, "If I'd let you die, Id likely just have to kill you again later and really. It's more work than I care for." he says with a grin.

The group has a few more hours before much of anything is going to happen. Word has been sent that Kayra plans an evening gathering at the obelisk to hear the party's tale. Dra'Gul does have to excuse himself as there are some preparations on his part that need be done and he points out a woman not to far from the fire that will assist the group with anything they may need. While he is gone, Freyjka'Ull is master of the longhouse.

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Wednesday January 11th, 2017 1:16:13 AM

Rill is relieved. He looks a bit sheepish at this point.

"Sorry for being defensive Sir Bralin. To be sure, any friend of Zeoll's is a friend indeed. This place has been an interesting test of endurance punctuated with moments is terror. These good folk in Ice Peak have been kind, but the rest of this land leaves much to be desired. We did meet a pretty ghost lady along the way. But I think we're all ready to leave this place once we get things squared away with the leaders here in Ice Peak. You're certainly welcome to come back with us.

"Wow, you've been here a year. What's that been like?

"Ever been to Bonetown? The weather's sure a lot better there, but I hope you don't mind a bunch of pirates. And you just signed on to be Jozhur's cabin boy for ten years! Captian Jozhur is a very manly, virile, manful person, and a firm believer in strict discipline, corporal punishment, and nude apartment wrestling. I think you'll fit in nicely."

Rillett is a human about 6 feet tall with a pale complexion, brown hair, medium build, and an old scar on right side of face. An holy symbol to Gargul made of some strange metal hangs from his neck, and he wears a mithral circlet on head that also displays his God's symbol. He's dressed in white from head to toe.

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Wednesday January 11th, 2017 11:45:04 AM

Terser assumes that this dwarf would never have made it this far into the village had he not been welcome, so he did not share Rill's apprehension.

Ah, well met! I am Terser from the Scab, thought I have not seen aught of my homeland for many years now, though being upon so much water, be it ocean or frozen, is still strange to me. It will be nice to have someone to speak to that I don't have to strain my poor neck looking up or down to!

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Wednesday January 11th, 2017 11:49:40 AM

(also, Rill does not use his Probe Psyche ability on Bralin since he is known to Zeoll.)

Zeoll (Cayzle) (AC26; HP62) 
Wednesday January 11th, 2017 12:03:33 PM


REAL POST:

Zeoll has had a busy day -- especially those kids -- and the late hours are starting to weigh on the old taur. He finds a drink and a restful corner, maybe near a fire ... and nods off a bit, honestly.

He'll wake in enough time later for the evening gathering.

===== ===== ===== =====

GOOF POST:

Ha! Who has no red Xs on his line?

Who is not in the Shadow of Shame?

----- ----- ----- -----
This trash talk brought to you by The Committee to Improve Bonetown Posting Through Guilt.

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Wednesday January 11th, 2017 2:45:29 PM

Because of growing up with his Mother and Sister, Terser has +4 to his saving throws vs guilt based attacks.

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Wednesday January 11th, 2017 7:48:09 PM

Tishe' sips some Ice Wine and warms up, at ease with the new Bralin and their hostess, Freyjka'Ull.

"It will be nice to see the warm shores of Bonetown once again".

Bralin 
Wednesday January 11th, 2017 8:05:33 PM

"Wow, you've been here a year. What's that been like?"

Bralin turns to Rillet.
"Cold."

He raises a corrective finger.
"Also, I vowed not to 'serve', but to 'serve with'. Therefore, I shall leave the naked wrestling in, I'm sure, your capable...hrrm....hands."

DM Dan K - Gathering 
Wednesday January 11th, 2017 10:58:49 PM

Evening comes and the party is summoned along with the rest of the house. Freyjka'Ull gathers everyone up "It is time" she states plainly. As the children put on cloaks and hats, you also spy not only Freyjka'Ull strapping a war axe to her waist, but every other adult as well. Freyjka'Ull tells you it is part of this night's ceremony and something no austlander I have ever heard of has seen.

When everyone is ready, Freyjka'Ull leads you to the obelisk. It seems the entire village has shown up this time. The obelisk itself, appears to be on fire, but it is a cold blue white flame that dances about it. Several other large traditional fires burn about the area, spilling their warmth in a great radius about you.

Freyjka'Ull leads you and her house to a specific location that quickly reveals each house to have their own place about the obelisk. Dra'Gul nods from his position with the leaders, but does not join you. Next to him are 5 great wooden casks of whose contents you can only guess to be Ice Wine.

The village leaders are as splendidly and powerfully dressed as any commanders and leaders you have ever seen. Even Bralin, here for a year, has never seen Kayra, Bjorn'Ursa and Svanhvit so fully armed. Most noticeably is Bjorn'Ursa's great blade thrust into the icy ground in front of the Master of the Hunt, warping the air about the blade with some sort of field of energy. Behind and flanking the 3 leaders are the expected great white tigers of Kayra, the wolf of Bjorn and the pair of dire bears with Svanhvit.

The rest of the villagers as well, nearly 250 adults and every child you can see over the age of 12, are all armed for battle.

Kayra holds her hand up and Bjorn steps forward. Somewhere a drum begins to sound a deep booming cadence to which he speaks. Boom! "Tonight we celebrate our friends from the northern lands. Boom! We honor them and thier deeds. Boom! They traveled to Mt Bal Boom! and from there to the lands of the Ja’Kollu Iss’Wyrm!" Boom! At this proclamation a roar erupts from every villager. Hooo! Haa! As'Burfell! And now returned victorious Boom! Boom! Boom!

Bjorn extends his arm and open hand to the party and Freyjka whispers Go to the center...all of you


Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Wednesday January 11th, 2017 10:59:11 PM

"Did someone say naked wrestling?" Clyde pipes up, slapping the newcomer's back. "My favorite pastime!" Feeling warm with the wine and the hearth, Clyde begins unstrapping his gear, preparing for the match. "Who dares step into the ring with me?"

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Wednesday January 11th, 2017 11:03:17 PM

[OOC: Of course I post something 30 seconds right after a new post got published, so I missed it.]

Clyde approaches the center solemnly, along with his group. This was most likely some great honor, and his chest burst with pride.

(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88  d20+15=26 ;
Thursday January 12th, 2017 12:14:24 AM

"Bralin, you're welcome to travel with us for as long as you like, be it ten minutes or ten years."

As they are lead to the ceremony, Jozhur stares in amazement. Not sure what to think of what is happening, he steps towards the center when ushered, but keeps his eyes open for surprises.

Perception: 26

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)   d20+9=12 ; d20+18=38 ;
Thursday January 12th, 2017 9:05:43 AM

Tishe' looks puzzled at Bralin and Reggie's byplay. "Who would want to wrestle naked, especially in this cold?"

Freyjka'Ull suits up and Tishe' thinks that she should do the same. After the Ice Vein clothing, she cleans up with a Prestidigitation white spell, and prominently adds her WLA badge, and magical cloak, ring, belt, and headband. Weapons seem to be important, so she wears her serviceable dagger at her belt and holds her rather normal quartstaff. In her other hand is the bag with the Ja’Kollu Iss’Wyrm gland.

Approaching the obelisk, Tishe' is fascinated at the magical fire playing about the stone. She wonders at the beauty and sees if she can learn more by watching the patterns. It takes a nudge from a friend to get her following Captain Jozhur to the center.
.....

Know Arcane 12
Spellcraft. 38



Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Thursday January 12th, 2017 11:40:07 AM

Rill looks to see how the locals are readying themselves and follows suit. He will make sure all in our party is all under the effects of Endure Elements. He will cast Delay Poison on himself. He girds for battle, with his armor and weapons visible. He activates Prestidigitation to return all his clothing to their clean, white condition. As we go, he will adopt the same mantle of solemnity and respect he sees on display.

He will defer to Jozhur as lead as we all move toward the center.

(My earlier comments about a virile Captain Jozhur was from a 70’s Saturday Night Live skit. Funny parody based on David Copperfield.)

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Thursday January 12th, 2017 12:52:08 PM

Terser takes his place with pride, as is expected of a warrior returning triumphant from the field of battle. Every culture has their celebration, and he will take the customs here in stride.

Bralin 
Thursday January 12th, 2017 7:04:43 PM

After giving Jozhur a nod of thanks, Bralin moves with the others to the obelisk.

He has never before seen such a gathering, and an inquisitive looks will be met with a barely perceptible shake of his head.
The dwarf does not know what is happening.

The presence of all the weapons seems to mean something, so Bralin retrieves a war hammer from his Haversack and attaches it to his belt. His war axe remains strapped to his back.

When Jozhur and the others move to the center, he moves with them.

Zeoll (Cayzle) (AC26; HP62) 
Thursday January 12th, 2017 8:44:38 PM

Zeoll is glad to join in the ceremony. But he worries that everyone is armed. These days he just relies on his claws, and those seldom enough. Back in the day, he had a two-handed sword, held and blessed by Domi himself, but he lost that years ago along with his faith in the creator of the taur races.

So he just tidies as much as he can and steps forward as he is.

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Thursday January 12th, 2017 8:48:52 PM

Clyde glances towards the captain, and the rest of his band, and wondered if any of them knew what was going on.

(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Thursday January 12th, 2017 10:45:24 PM

Reggie was quiet still, she was still unsure what to make of all of this. she knows that her captain is in no danger, and all she really wanted was a nice evening with some strong drink and a warm fire and perhaps more.

but for now some ceremony was at hand, though she was not sure she deserved such an honor, the group as a whole most certainly has done some great deeds.

Reggie makes her way with the others to the center of the center.

a glance toward clyde she can sense his questions. her only response is a shrug of her shoulders.

DM Dan K - Proclamations 
Thursday January 12th, 2017 11:30:52 PM

The group, some more cautious then others, all move forward to the center of the large gathering. Tishe tries to puzzle out what the white fire about the obelisk could be, but without casting Identify or Detect Magic, she can only guess.

When the group reaches the center, the villagers, nearly as one, draw their weapons and hold them aloft. Axes, great swords, daggers, fists and quarterstaves are all raised. The variety is extensive as each villager draws and holds aloft their favorite or family heirloom weapon. More spectacular is Kayra, as she draws her great curved blade, as it bursts into a radiance of energy. The other weapon of note is Bjorn's, which frees itself from the ground and comes to his hand where the air seems to pull towards it.

Kayra the speaks "We sent them to Mt Bal as Austalanders. To be seen and judged by Frigga'Isa. To be seen and judged by Burfell. To be seen and judged by Celsiun. Our daughter, our beloved, our blood, Frigga'Isa has found them worthy. Our guardian, our strength Burfell, has seen their potential." She then looks more directly at the party and not her villagers, "And Celsiun has found you curious."

"Now I say, by the powers of old. By the age of times past and by Burfell. By Celsiun. By Maab and Ebron I, Kayra 'Ull jkaka' Ull Wnaja' Ull'Ulsa cast upon Terser, Reggie, Jozhur, Rillett, Zeoll, Tishe, Bralin and Clyde of the Lionfish of Bonetown to now be brothers and sisters of Burfell and Ice Peak!"

The villagers roar and the obelisk flairs in white light. Pushing into your minds, you each feel a powerful presence, Ordered, with purpose, but very present. Kayra smiles at the party as the rest of the village breaks into cheers and begins party mode. Ice wine casks are cracked and metal goblets are filled. Relatively quickly, the group realizes that the goblets are all made of a mithril adamantine mixture.

Kayra invites the group to share their story and with a single raised hand, brings 200+ men, women and children to silence

Zeoll (Cayzle) (AC26; HP62)  d20+12=21 ;
Friday January 13th, 2017 6:00:02 PM


Zeoll's first inclination is to step forward and open his mouth. But -- although he was trained as a bard as a youth, that was many years ago. Plus Clyde's skills at story-telling far surpass the old taur's meager ability. He looks for Clyde to tell the tale, and lends a hand where he can, maybe with a little background music, maybe with a helpful word or two here or there.

Aid Another Perform check: 21.

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Friday January 13th, 2017 8:28:23 PM

Terser will also fill in with details when Clyde takes a breath, acting out parts of the scarier creatures when appropriate, making shadow images of worms between the fire and the standing stones.

(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88 
Saturday January 14th, 2017 2:47:42 AM

Jozhur drinks deeply in the ice wine, it seems to warm him all the way to the soul. He quickly begins mingling with the villagers. They are an interesting and likeable people. If only the place was warmer, he might not want to go back to Bonetown.

Bralin 
Saturday January 14th, 2017 9:24:42 AM

Bralin waits wordlessly. He's fairly interested in the tale himself.

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Saturday January 14th, 2017 9:35:57 AM

Tishe' raises her staff, in union with the villagers and in acknowledgement of the singular honor given to them.

She knows she's not the storyteller that Zeoll is let alone Clyde, but she doesn't think the Ice Peak are looking for a performance, but friendliness.

"Thank you, Wunjos, I am honored. I grew up in far away Hook City and travelled with the shady heroes of the Bloodpack before traveling afar by magic and ships on melted waters until I came to Bonetown. I sought the heroes of the Black lions who were fighting a great evil, seeking usefulness from my wandering life. I was too late, the evil had been vanquished, but Captain Jozhur and the other heroes took me in. But a day later, a foolish wizard of Bonetown sought power and tried to use Celisiun as a thrall and paid for it with his life. But he also opened a portal to the Ice Vein that threatened to destroy the warm austlands which contains Bonetown.

So, as heroes bold, we entered the portal to confront the danger and protect our people."


She stops to let someone else to take up the thread.

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Saturday January 14th, 2017 8:18:29 PM

As Tishe speaks, Rill whispers to Clyde, “Psssst, Clyde. If you can create an image of the stuff we saw they’d be pretty impressed.”

When Tishe stops, Rill will nod with respect to the Ice Peak leaders there and say to all, “Greetings. I am Rillett Savenport of Bonetown, Eye and Soulseeker of Gargul.

“When we stepped through this portal we were soon attacked by the frozen dead of this land. Though they were tough, they were as nothing compared to the land itself. We thought were were prepared for the cold and snow. We were not. But it seems that Celsiun foresaw our coming and sent Úlf-warja'Ingr' to guide us to Ice Peak. Amidst the harsh cold of the Ice Vein, the people of Ice Peak were a warm oasis. You have taught us that your people are very tough to survive this climate, and very kind to outsiders that respect your ways and honor your customs. Bralin here, who has lived among you lately, is also a testament to the hospitality of Ice Peak.

“We know that Celsiun does not abide the weak or foolish. We are neither weak nor foolish - but were were unprepared. You have taught us that Celsiun also extends an open hand to those willing to accept his tenants and respect his ways here. We are honored that you accepted us.

“Your leaders told us to seek out Frigga'Isa, that she would help us. And so we did. It was a long and difficult journey to Mount Bal, but Celsiun spared us any misfortune. Also, I was able to call upon the power of my God, Gargul, ruler over life and death, and he provided us protection along our journey. I’m sure that this was with the permission of Celsiun, of couse.

“We climbed Mount Bal, called upon Frigga'Isa, and she appeared. She showed us a great battle that happend there long ago. We told her of our need to save our land, and she told us we must defeat a ja’Kollu Iss’Wyrm and take it’s heat back through the portal. She said that this would seal the wound between our lands.

“I will leave it to one of the warriors in our party to recount the battle with teh ja’Kollu Iss’Wyrm.”


(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Sunday January 15th, 2017 5:27:11 PM

Reggie follows Jozhur around a bit. not to the point of stalking, more like a worried bodyguard.

as some come to ask Reggie her story, she is a little hesitant to say, unsure when the reaction may be. her memory of the fight with the worm is not the best. Nor is her story telling abilities.



DM Dan K - Proclamations 
Sunday January 15th, 2017 8:09:42 PM

Weapons raised, several more cries ring out and the display is finalized by Kayra's weapon thrusting into the air, where upon the fire from the obelisk leaps across the intervening space to flow into the blade itself. The village goes completely still as the white fire is consumed by Kayra blade and for several heartbeats after, as if seeing if it will remain contained. A heartbeat later, she sheathes the weapon and the village lets out a great cry. As'Burfell! As'Celsiun!"

Drinks are poured and soon the men and women and children of Ice Peak rally around the crew of the Lion Fish to hear the tale.

The villagers fall silent and listen to Rillett and Tishe as they recall the events and adventures that transpired and brought the crew from Bonetown to Ice Peak. Terser sees some of the younger ones pointing and giggling at his shadow puppets.

Rillett ends at what is very evident to the villagers to be the best part of the story. Bjorn nods to Terser, "Master Terser, please or perhaps Master Clyde. Tell us of the battle."

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Monday January 16th, 2017 3:15:33 PM

Rill waits for another to finish the tale.

Bralin 
Monday January 16th, 2017 4:22:13 PM

Bralin also waits expectantly.

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Monday January 16th, 2017 6:09:29 PM

The battle was short, but fierce. We delved down deep into the ice, pursuing the beaSt into its lair. Emerging in a large cavern, we saw nothing but fog, as the heat from the worm caused the ice to steam and conceal it.

The battle would have been lost without Zeoll, though. His summoned allies distracted the worm long enough for us to surround it with steel and perforate its hide.

Zeoll (Cayzle) (AC26; HP62) 
Monday January 16th, 2017 7:34:02 PM


Zeoll laughs. "My fey frriends werre just a diverrsion! It was Terrserr who found the worrm in the mist! Rrill's Prrayerr helped everrybody, and his airr elemental clearred the mist. Clyde's song by itself was like adding an extrra warrriorr. Tishe's Lightning Bolts and Magic Missiles blasted the crreaturre!"

"Then Jozhurr and Terrserr went hand to hand with the gigantic monsterr! Terrserr's glaive hit forre and Jozhurr flew arround to attack frrom the otherr side! Clyde dashed up next to Terrserr, blade whipping between the creature's scales!"

"Then it grrabbed Terrserr in its teeth, and I thought forr surre our most stalwart memberr would be swallowed! But Rrill brravely stepped rright up, rreached out his hand, and teleporrted both himself and Terrserr out of dangerr! Into the void they left with theirr deparrturre we piled morre attacks and arrcane enerrgy -- and it was all overr! The beast fell dead!"

"And not only did we harrvest the beast's smoulderring orrgans, but also its eggs!"

(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88 
Monday January 16th, 2017 8:12:39 PM

Jozhur nods along, sipping on the wine, as Zeoll finishes the story. The old taur sure can tell a tale.

He notices Reggie following him around and makes sure she has a glass of wine, "Relax. We are in good company here. Enjoy these good folk, before we head back to our pirate's den."

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W  d20+20=32 ;
Monday January 16th, 2017 8:53:24 PM

[OOC: Sorry for missing a Friday's post. I've been dealing with some really sad medical issues with my dog :( and really not in any mood to be posting roleplay stuff at the moment, but didn't want to miss another day's post. Would appreciate it if someone could fill in if a story written out is needed, but otherwise I hope just the Performance check will do. Sorry, will be back to posting regularly tomorrow I hope.]

Clyde waited, perhaps a little too long, before chiming in with the tale. [OOC: Not sure if taking 20 for Perform Oratory is allowed or not, but I rolled a 32 anyway, which should hopefully be good enough.]

DM Dan K - Proclamations 
Tuesday January 17th, 2017 7:39:45 AM

Sorry for the miss. Flying to San Diego now. Will post soon as I can but likely late in California time

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Tuesday January 17th, 2017 8:25:51 PM

After Zeoll finishes the tale, Tishe' wordlessly brings the egg-bag that she wove together and opens it to display the gland of the Great Ice Worm.

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Tuesday January 17th, 2017 10:26:01 PM

Clyde enjoys the company of the others, glad to finally be by the warmth of a hearth with good folks sharing tale 'n ale. Or wine, as it may be.

Zeoll (Cayzle) (AC26; HP62) 
Tuesday January 17th, 2017 11:25:58 PM


Zeoll takes a bow and grins as he relaxes a bit. Not all his tales go over as well as that.

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Tuesday January 17th, 2017 11:27:14 PM

"Nice work Zeoll."

DM Dan K - To Seal the Breech 
Wednesday January 18th, 2017 1:46:44 AM

the villagers of Ice Peak are caught up in the telling of the tale of the battle with the great Wrym. As the battle is recounted, the sharp eyes of the party can pick out the one man of the village that has personally been in such a battle by his reactions, Bjorn Ursa, master of the hunt.

The celebration and story telling extend well into the night with the Lionfish crew doing most of the telling

Eventually the telling and drinking come to an end, everyone is escorted or makes their own way back to shelters and falls asleep

Morning arrives and the group prepares for the last journey of 3 days into the tundra and then through the rift and back home

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Wednesday January 18th, 2017 11:14:09 AM

Rill looks at the eggs in the basket, and it's odd that these Ice Peakers seem to pay them no mind.

He will address the assembled leaders.

"You honor us by your hospitality, and by listening to our tale. But there is one remain matter from the battle - we are not sure what to do with these eggs of the ja’Kollu Iss’Wyrm. It seemed a cruel fate to leave them there to die without the heat of their mother, and it would be equally cruel to take them back to the tropical environment we come from. We hoped you might know what to do with them."

And to Kyra, "Good mistress, when we were last here, you indicated that if Frigga'Isa sees to our return from Mt Bal we can discuss the purchase of Ice Wine. Does that offer still stand?"

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Wednesday January 18th, 2017 12:41:22 PM

"Yes, enough ice wine to last us the journey back home would make the journey much more pleasant, and dull the pain of leaving such good hosts as yourselves."

(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88 
Wednesday January 18th, 2017 4:04:42 PM

Jozhur nods, "It is good wine, and it takes the chill out of the air. And please take those eggs off our hands, they don't belong in Bonetown."

He begins packing his things and saying goodbyes as he prepares for the trip back.

Zeoll (Cayzle) (AC26; HP62)  d20+14=18 ; d20+1=10 ; d20+11=21 ; d20+7=11 ; d20+5=17 ;
Wednesday January 18th, 2017 4:29:40 PM


Zeoll uses his Bluff skill to send a subtle message to Jozhur: Bluff check 18: "Ixnay on giving away those eggsay, Boss-man! Those are worth boocoo de oldgay!"

Untrained Appraise check for egg value: 10

Survival and Know Nature and Untrained Handle Animal to estimate Zeoll's ability to hatch and raise those cute baby worms: 21 and 11 and 17. Assume Zeoll throws some ranks into Handle Animal toot sweet!

:-)

Bralin 
Wednesday January 18th, 2017 6:50:31 PM

Bralin inquires of the group how far the journey to the rift will be. His face sets and he nods assent at the answer.

That evening, the dwarf makes his goodbyes. Oddly enough, it is mostly the children with which he was closest, and he comforts several who mourn the loss of their hairy Austlander.



AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Wednesday January 18th, 2017 8:25:12 PM

Tishe' rolls her eyes. She doesn't understand wanting more money than what comes by. Instead she takes her last day helping where she can, even if it is just entertaining the piggies with some Prestidigitations. "Many Shadows", she says to Bralin. "I sure it will be nice getting back to the Northern Continent."

The morning of travel, she is ready with her cold weather clothes and three days of marching with the gland of the great ice worm.

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Thursday January 19th, 2017 12:46:48 AM

Clyde addresses the leaders. "I'll be glad when I'm back in the warmth of Bonetown, but your hospitality has warmed my heart. Thank you for the honor you've given us, I'll have plenty of tales to tell in the taverns back home." He flashes a grin, and bows in respect.

DM Dan K - To Seal the Breech 
Thursday January 19th, 2017 1:45:08 AM

The subject of what to do about the egg comes up and Kayra defers the topic to Bjorn'Ursa. "There is little to be done. Allowing them to to mature is unacceptable. It would be death. With several days outside of the females care, continuation is nearly impossible. The witch of Burfell may have another plan, but the best course of action would be to simply destroy them"

On the subject of Ice Wine, the group is outfitted with enough to make the journey to the rift as well as a few extra days. Nothing to the amount that might allow them to make a profit on the drink

The group moves out and over the next couple days is once again subject to the full onslaught that the elements of the Ice Vein have to offer. The wind is relentless and the cold beyond reason upon the plains.

After 3 days of lasting hardship, the party stands before the rift.

Zeoll (Cayzle) (AC26; HP62) 
Thursday January 19th, 2017 9:46:02 AM


Zeoll gets a consensus from his friends in private ... if they cannot keep the eggs, and if it would be unethical to sell them into the wrong hands, maybe they can gift them to the witch. Who knows, maybe she'll have a gift for us in return, like a potion of a sixth level spell or some other witchy goodness.

Zeoll makes sure that the Lionfishers make a proper farewell to the elders before they go. Among them, of course, is Mjolka'Frodr, the powerful witch. The old taur asks the witch if she could use the eggs, perhaps to aid her magic. If the party has agreed, he gives them to her to use as she sees fit. [OOC: great ingredient for potions or magic items or tinkering with spells, maybe.]

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Thursday January 19th, 2017 4:56:49 PM

Rill is fine with giving the eggs to the witch.

As we trudge back to the gate over the next 3 days, Rill saves his Ice Wine relying instead on his spells. He will remove fatigue on anyone else that chooses to save their Ice Wine as a souvenir as well.

Once we get to our portal, "Well here we are. I don't know about you guys, but I so done with this cold. But this was a fund adventure, and now we can all say we've trekked across the Ice Vein and survived."

He looks at the warm thing from that Ice Worm. "Well, I guess whoever's carrying that thing should go last. I'm willing to do so, but happy for Tishe to have the honor - afterall, she did figure out a way to carry it and those eggs we had. I hope ol' Mocha Frappe has good breakfast out of the deal."



(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88 
Thursday January 19th, 2017 4:59:57 PM

Jozhur agrees to giving the eggs to the witch, "That, or we can make a bunch of omelettes."

The ice wine makes the trip to the rift almost bearable. Once before the portal, Jozhur seems a little unsure of what they are about to do. "So we just jump in holding the worm guts? It should probably be the last person, no?"

(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88 
Thursday January 19th, 2017 5:01:48 PM

And Jozhur does make sure to save some of his Ice Wine, it would be more enjoyable somewhere other than this frigid tundra.

Bralin 
Thursday January 19th, 2017 6:52:58 PM

Bralin nods his assent to Tishe.

During the journey, he barely says four or five sentences a day. The dwarf does not seem especially troubled, it just appears he's not a talker.

(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Thursday January 19th, 2017 7:13:21 PM

{ooc: hey guys I had a really crazy week with work.. it was quite unexpected I barely had time for anything really. I also no longer can read my e-mail anymore from work, and as such have not been reading it all week. I am really sorry about everything.}

(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Thursday January 19th, 2017 7:23:46 PM

{ooc...the night before}

Reggie enjoyed her wine, heard most of the tales but kept to herself as the night wore on. she was happy to get some rest. also glad that the villagers left her alone for the most part.

{ooc... next morning and the journey}
Reggie trudges along through the tundra, almost accustomed to it by now. she seems to be intent on guarding the Ice wine above everything else, except maybe Captain Jozhur.

"at least the trip wasn't a total waste" she mutters referring to the wine.

arriving at the rift, she is a little anxious, seeming like she wants to get back to Bonetown.

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Thursday January 19th, 2017 9:37:46 PM

Tishe' looks at her companions and makes a wry face. "Only problem with gifting the eggs is we still need the eggs to carry the gland to the portal to close it... and the eggs are the only things not burning everything from the gland." If there are any Ice Veiners at the portal at the end of the journey, they'dcan give up the eggs then. Until that time...

Tishe' trudges through three days of tundra, carrying the egg basket of the Kollu IssWurm gland. At the portal, she tries the simplest method of moving right up to the portal with the gland I the basket. "Hope this works"

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Thursday January 19th, 2017 11:16:16 PM

Terser walks through the rift into the Wizard's house, content in the disposition of the eggs. He isnt the biggest fan of omelettes anyway.

Should Tishe' come through last, he offers to secure a rope around her to pull her through, in case any funny business goes down with the portal closure.

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Friday January 20th, 2017 12:15:21 AM

Back in Ice Peak, "Tishe, I'm sure we can work with the residents here to find a way to carry that hot thing without those eggs. If the witch wants them, that is."

Rill will talk to Dra'Gul about something other than the eggs that could be used to carry the gland.

--------------------------
Also, what are the properties/liabilities of that Ice Wine? I know we were each given "enough" plus a little more. How much is that?

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Friday January 20th, 2017 8:41:39 PM

Yes. Enough for a human isn't enough for a dwarf;-)

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Friday January 20th, 2017 9:17:17 PM

Clyde was happy at the sight of the portal. He hadn't even had time to get adjusted to Bonetown before being whisked away. It'll be nice to sleep in a warm bed away from the cold. Unless it was completely buried in snow already... With that thought in mind, Clyde made haste.

Zeoll (Cayzle) (AC26; HP62) 
Sunday January 22nd, 2017 12:39:25 PM


Zeoll says that he is looking forward to returning to a place where the water is liquid, not solid. He misses the shore and the ocean.

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Monday January 23rd, 2017 12:16:18 PM

Rill writes his name in the snow.

Zeoll (Cayzle) (AC26; HP62) 
Monday January 23rd, 2017 1:16:59 PM


"Dude, the jakes arre overr therre!"

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Monday January 23rd, 2017 3:49:51 PM

"Impressive penmanship, as it were, though."

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Monday January 23rd, 2017 5:55:36 PM

The byplay goes over Tishe's head. Figuratively.

She waits for the others to go through and then goes to the entrance of the portal and opens the egg bag, revealing the Kollju Iss'Wurm lava-hot jam.

DM Dan K - To Seal the Breech 
Monday January 23rd, 2017 7:05:09 PM

Zeoll talks to Mjolka'Frodr about the eggs and she does express an interest in her own cryptic way. Tishe's concern for how to carry the gland, does have an Ice Peak solution. The crew of the LionFish are handed a small coffer. It is made from the mandibles of the Wyrm and the inside of the box is lined with the very shells of the eggs of the creature. It is exquisite in its workmanship and style. "A gift to our new friends of the northern waters." Kayra says. "It cannot contain the heat indefinately, but it will easily last your journey to the portal.

The party is also gifted with 2 bottles of Ice Wine Each. Dra'Gul does tell you that "The wine will lose some of its greater potency, unless stored below the freezing point of a salt brine solution. But is will still taste just as good as it does today"

Mjolka'Frodr says, she will put in a good word on the party's behalf as payment for the eggs. She will not elaborate to whom that word will go.

The party sets off in the company of a hunting pack that Kayra assigns to you. Ice Peak sends hunters out in all directions all the time and so it is not out of anyone's way.

Three days. Just Three days until the men and women of Bonetown will be home and free of the cold lands of the Ice Vein. There might have never been a longer journey in all of lives, or a longer 3 days at all. Nothing unusual marks your passage, Nothing extraordinary happens or is seen. Only endless stretches of snow and ice covered land of blinding brilliance, followed by deep and silent nights of endless star covered skies.

The three days does, though at last, come to an end, The group stands before the portal, vibrant and pulsing, it is like a wound in the very air. You can feel the cold roll past you, seeking this newest victim and what lies beyond. The hunters nod to you in farewell and stay back a few hundred feet as you approach.



Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Monday January 23rd, 2017 8:53:30 PM

Clyde looks around at his companions to see if anyone was to go in first. Terser didn't seem to have any qualms about stepping right in, and Clyde follows through.

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Monday January 23rd, 2017 9:24:18 PM

Rill thanks Dra'Gul for the wine and (with his permission) asks Gargu'ls blessing for health and long life on him and his household. With a glance at Bralin, he adds, "oh, and thanks for the dwarf. I've learned they come in handy."

Once we get to our portal, "Well here we are. I don't know about you guys, but I am so done with this cold. This was a fun adventure, and now we can all say we've trekked across the Ice Vein and survived."

He looks at the warm thing from that Ice Worm in it's new box. "I guess whoever's carrying that thing should go last. Tishe should have the honor - afterall, she did figure out a way to carry it and those eggs we had. I hope ol' Mocha Frappe has good breakfast out of the deal."

And with that he steps through.

(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Monday January 23rd, 2017 10:46:34 PM

Reggie looks at the portal then to the group.

"So what do we do now?"

"Don't we have to do something with that Wyrm thingies we got? should we like throw them at the portal? should we go through it first then throw them at the portal?" She asks kind of anxious to get back to bonetown and be done with this cold stuff.

Of course the Ice Wine made the trip much more worth it.

Bralin 
Monday January 23rd, 2017 10:54:04 PM

Bralin snorts at 'Thanks for the dwarf', and gives Rill a look.

In fact, this dwarf is most eager to walk through the rift, and immediately follows Rill through.

Zeoll (Cayzle) (AC26; HP62) 
Tuesday January 24th, 2017 3:53:20 PM


Having no desire to be cold, Zeoll uses the gift of wine on the trip to the gate. He wonders what the witch elder was talking about.

Zeoll says a prayer to the Silver Lady, to bring them home out of this cold land safely.

He urges Tishe to walk backwards through the gate, holding the firey organ out in front of her so that it will be the last thing through.

"But let's trry to keep that box. It is lovely, and eitherr maybe we can sell it or enchant it and keep it as a memento."

Then he takes one final look at Ice Vein, maybe for the last time in his life, and then hops back to Pearl Island and Bonetown, hoping it all works out right.

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Tuesday January 24th, 2017 5:42:29 PM

Terser plows through one of his bottles on the way to the rift, but decides to save the second to share with the brothers back home in Bonetown.

The empty bottle he saves to toss into the sea stuffed with a note on parchment, to see what may come of it.

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Tuesday January 24th, 2017 6:07:07 PM

Tishe' agrees with Zeoll and makes sure she walks backwards through the gate with the gland to ensure she is on the correct side of the gate when it closes.

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Tuesday January 24th, 2017 7:53:29 PM

Clyde shrugs to himself as he ponders how the organ was supposed to close the gate. Zeoll's plan seemed as good as any.

DM Dan K - Home 
Tuesday January 24th, 2017 8:36:48 PM

With little fan fare and more than a touch of eagerness, the crew of the Lionfish step through the breech. Tishe is last and walks backwards with the box and fire gland being the very last thing to cross. the crew appears right where they left, a house main room covered in frost and ice. The frozen wizard standing in the center of the room. As Tishe steps through, the opening to Ice Vein simply winks from existence. The gland looses all semblance of heat and now resembles more a cow's liver than the near molten core of the great Iss worm the crew did battle with. The box, appears to have survived the crossing unharmed. The entrance the group has blasted through the covering of ice on their way in has been completely closed over. Now almost a foot thick, but still no problem for the likes of Terser, Reggie and Bralin to break through.

As the ice shatters before you, several well armed and now very alert men and women of the Lionfish take a moment to register who is coming through and lower an array of weaponry. Tommie, Joansie, Sammy and Tula break into grins and the sharp eyes of the party don't miss the small bag of coins Tula collects from Sammy and Tommy. "Welcome home Captain." Tula says with a grin and then adds wrly, " You look like crap."

Bralin 
Tuesday January 24th, 2017 9:46:53 PM

Bralin passes through the rift, and finds himself in a house encased in ice.

Once he understands where the 'entryway' is supposed to be, the dwarf wordlessly reaches into his haversack and pulls out a portable ram, which he hands to Terser.

He reaches in again pulls out a warhammer.

Very shortly thereafter, the opening is once again open.

Bralin then waits for most of the others to go through before following, and taking in the welcoming committee, who appear to be known and friendly to his new companions. Now free of the frozen house, he scans the area, taking in the surroundings...his new home.

(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Tuesday January 24th, 2017 10:00:51 PM

Reggie wanders through the portal once urged to do so, seemed her question was unheard so she just shrugs and wanders through.

"can we go home now? I need a bath." she asks waiting for some orders from her Captain.

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Wednesday January 25th, 2017 1:09:35 AM

Rill steps out with the others from the frozen house.

"Tula my dear - you are a sight for sore eyes. Smart move betting on us. I think we could all use a chance to warm up and to clean up."

He sheds the furs and other protections from the cold that were so necessary a short time ago. As he does so, he activates Prestidigitation from an item to restore his robes to their pristine, white condition.

"There, that's a start. So tell us, what's been happening here in town while we were gone?"

Zeoll (Cayzle) (AC26; HP62) 
Wednesday January 25th, 2017 1:11:14 PM


Zeoll steps into the warmer house, and then into the semi-tropical street, with a glad heart. He breathes deep to smell the sweet tang of the sea. And he greets his friends and crewmates with open arms.

Meanwhile, in the back of his mind he is thinking of spending some time in prayer and thanks. He also ponders visiting Goodie Bess and telling her about the witch of Ice Vein. And he thinks about a new magic item or three he would like to make ...

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Wednesday January 25th, 2017 4:47:23 PM

"Well", remarks Tishe' as the portal closes quite conveniently, "that went better than expected!" Terser and Bralin make short work of the ice entrance, and the sorceress take sA last look at the foolish and quite dead icy wizard. "Should we have a funeral, or just burn the house down as a pure for the Wizard and get rid of the ice?"

Once outside, the friendly faces of some of the townsfolk are a truly welcome sight, as well as the wall of heat! Tishe' quickly strips to a light shift and pantaloons, tucking her Ice Vein clothing into the pockets of her Pants o Plenty. She only arrived in Bonetown but a day before the ice happened, and so doesn't know many people and so sticks to the background. Captain Jozhur, Rillet, Reggie, Terser and Zeoll can meet old friends, she thinks.

(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88 
Wednesday January 25th, 2017 9:27:32 PM

Jozhur smiles at the sight of the rest of his crew,, and scowls when he sees Sammy and Tommy were apparently betting against their safe return, "Have some faith..."

He gives Tula a playful shove in response to her comment. "Yes, go bathe Reggie, I will go inform the city officials of what happened here. Tishe, and anyone else who can help me explain, should come with me."

(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Wednesday January 25th, 2017 10:25:18 PM

Reggie looks to Jozhur "I may need help scrubbing my back" she says biting her lower lip and a look of mischief in her eye. hoping to drag him away from Tula's temptations

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Wednesday January 25th, 2017 10:33:12 PM

Clyde swipes off the ice off of him, and stands back to watch as his companions greets the crew. He wasn't familiar enough with them just yet, but in due time, perhaps.

DM Dan K - Home 
Wednesday January 25th, 2017 10:47:18 PM

Ah, the sun, a sun that spreads warmth throughout your body and seemingly to your very soul. Not just a mocking light in the sky. The salt air rolls to your nose, baking bread and coffee. Bonetown immediately welcomes you home.

Tulsa accepts the light hearted shove and quickly shifts her attention to Rillett. "Not overly much. The spread of the cold ends about 50 meters in every direction. Never got any further." The newcomers to the group does not seem to surprise or concern any of the crew hands immediately gathered about. For his part Sammy sheepishly says, "She was giving great odds Cap'n. Nothing personal"

Jozhur asks for those who are talented in diplomacy to go with him to the Bonetown officials and give an accounting of what transpired. Though, whom do you go to? The Captains Council? The Harbormaster? If there is something Bonetown does not have, that is a central gov't.

Tula and the others are good to head to the ship and as the Bosun, Tula will introduce any who come with her to the ship and the rest of the crew. Once she boards the Lionfish, her demenour changes to one of very much no nonsense business who knows her place on ship and she makes sure the rest of you know as well.



Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Thursday January 26th, 2017 11:35:23 AM

Terser gives Bralin thanks for the thought, but he holds up a hand covered in adamantine instead. "Much more accustomed to using these instead, and this cold is nothing after the last couple weeks. "

His eyes travel to Clyde and Zell when a diplomat is requested. They have the most metal based tongues of the crew. "Hey Liono, how about you debrief the Harbormaster while Clyde talks to the council?"

Zeoll (Cayzle) (AC26; HP62)  d20+23=31
Thursday January 26th, 2017 12:58:23 PM


Zeoll turns and realizes to his dismay that Tishe and Bralin are a bit adrift. He takes them under wing and gives them the grand tour. What the heck, Reggie and Clyde too, they're kinda new. And of course Terser and Rill and Jozhur if they want. Everyone is welcome!

The tour has to start with the Lionfish! "She's a beauty of a ship," Zeoll brags, though he is no expert on sailing vessels. "And fast too!" The old liontaur also introduces the first mate, Tula, a severely competent woman who knows us well.

Then the Lionfishers' shoreside home, the Portside House, that the party shares with two Pantheoners, Brothers Engev and Lansel. "Brrotherr Engev is especially known forr his bacon," Zeoll says enthusiastically. "Superr nice guy!"

Zeoll also brings Bralin and Tishe to visit Goodie Bess, the witch who lives just outside town. She and her coven helped protect Bonetown from the sea-devils. Zeoll tells the story of Billoopl, a god-wanna-be that the group had to put down. He shows off his protective amulet, made from one of Billoopl's teeth.

Then a whirlwind tour of a few other sites: The Harbor, governed by the Harbormaster, a friend of the party. While at the Harbormaster's office, Zeoll recounts recent events to the Harbormaster, or to his assistant, Enoch, one or the other.

Diplomacy 31

Other sights: The casino-like Temple of Wardd. The Black Market. The twin volcanoes that loom over the town. Zeoll tells the story of how the party entered the nearer volcano for a lesser artifact that helped them defeat Billoopl.

Then back home for a celebration dinner.

Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Thursday January 26th, 2017 4:05:09 PM

Clyde was bone-weary and tired, but being back in Bonetown and being able to see the sun and smell the salt re-energized him. He nods at Terser and Jozhur first, agreeing to go and speak with the council, then he looks at Zeoll and shrugs his shoulders. "Gotta talk to the uptight folks first, then I'll join you for the tour!"

He looks back at Jozhur. "Ready to go when you are, Cap'n."

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Thursday January 26th, 2017 4:54:31 PM

As far as who should talk to whom, Jozhur would carry more weight with the Captain's Council, cause, well, he a Captain. He should at least accompany Clyde to give him authority there.

Rill will join Zeoll's Magical Mystery Tour. He makes sure it includes a visit to the Temple of Rest, the Bonetown church of Gargul, and introduce them to the head priest, Yaas Farril.

Once we get back to the house, have dinner and relax, there is the matter of the remaining treasure to dispose of. Are there any items anyone want's to claim as their share? (I'll send an email about this to facilitate discussion.)

Value - Sales Value
8000 - 4000 - Ring of Protection +2 - 8,000gp
2000 - 1000 - Ring of Protection +1 - 2,000gp
4000 - 2000 - Pearl of Power (2nd Level) - 4,000gp
8302 - 4151 - Dagger of Poison, +1 - 8,302gp
5000 - 2500 - Bracers of Archery, Lesser - 5,000gp
20000 - 20000 - 20,000 gp gem
47302 - 33651 - Total Value

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)   d20+8=15 ;
Thursday January 26th, 2017 6:19:02 PM

Tishe' vaguely remembers meeting many of the crew during the night of the party, the only night she has ever spent in Bonetown! Handsome Sammy and the half-orc Tommy seem to be usual sailors to the sorceress, and she doesn't think anything of them betting on everything and anything. For the Captain's offer, Tishe' puts her hands up in a warding gesture. "I'll help With all of my skills, Jozhur, but having a honeyed tongue is not one of them!"

Zeoll's grand tour, however, is just the thing! She climbs all about the Lion Fish, running her hands about the worn wood, learning about the set of the sails, and the warp and weft of the life of the ship. "She's beautiful. As noble as the great Druidwood ships that once sailed the Sargrass. "

Portside House is another wonder, with Engev and Lansil keeping it in tip top shape. "Many Shadows. This is a waxed home. I love it!"

To Goodie Bess, Tishe' will speak easily. She has no fear of the BloodWitch, "there were many about the lands where I once roamed, both the Sargrass and in Cinnamon Valley." She is eager to hear about Billopl and the defense of the town. "When those stories reached Acid City, I became shuttlecocked and at once took ship, intending to join the Black Lions. Yet I was too late, only arriving the night of the celebration."
....
Sailor: 15

Bralin 
Thursday January 26th, 2017 6:35:01 PM

"Hold," Bralin demands as Zeoll begins his tour.

The dwarf strips down to simple tunic. Even platemail and shield go into a pile, and then the tunic as well. In nothing but a loincloth, Bralin lies down in the middle of the road, spread eagled, and absorbs the sunlight. He starts chuckling, quietly at first, but more loudly with each moment, until he is roaring with unbridled joy at the simple pleasure of not being cold.

Recovering himself, he rises. Still grinning, he re-clothes and re-armors, and waves at Zeoll to carry on.

His mirth falters only once, in front of The Lionfish. The metal encased warrior dubiously eyes the ship and the water beyond.

"Do we sail....often?" he asks, with some trepidation.

(Ed) Reggie | AC : 24 / Touch 20/ flat: 20 | HP: 122 / 122 | Rage used 0 /18 
Thursday January 26th, 2017 7:42:21 PM

Standing before the Lionfish, Reggie walk up beside the dwarf, Bralin. With a hearty slap on the back, "Not to worry, with enough rum, everything will be allll right" she says with a smile.

after a short pause, "Of course, if you can't handle the rum, I could always put a dress on ya and take ya out for a night of dancin'" she adds with a challenge in her tone.

(Ed) Reggie | AC : 23 / Touch 22/ flat: 19 | HP: 130 / 130 | Rage used 0 /18 
Thursday January 26th, 2017 8:33:02 PM

{ooc: just a post to say all leveled up}

(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88 
Thursday January 26th, 2017 9:37:06 PM

Jozhur stands with his mouth agape for a moment. Not sure what to think of Reggie's comment, he smiles and mostly ignores it for the time being.

"Let's just all take Zeoll's tour, we will stop by the Harbormaster. I will arrange for a meeting with the Captain's council, at least Clyde and Zeoll should accompany me."

He sighs at Bralin's apparent issue with sailing, "Yes, we do sail quite a bit. No worries, I didn't know a thing about sailing when I started with the Lionfish. And yes, we carry plenty of rum, though ale is more my taste."

DM Dan K - Home sweet home 
Thursday January 26th, 2017 11:42:06 PM

The group welcomes the warmth in each of their own ways and soon Zeoll sets up a very ambitious tour of just about everything. The Cold that had been pouring through the rift is fading relatively quickly. Without the breech, the warmth of Bonetown is quickly melting any ice that remains. Within a day, none would ever know.

The group starts to split with Cyde thinking of heading to the council, but it dawns on the older residents that the Captains council is not exactly an official thing. The captains get together when a captain sends a request and then only some feel like it and show. It's not like there is a place to go to meet a council, they are, after all, ships captains. Depends on who is in port as to what kind of council would even be assembled and again, a ships captain must initiate it.
And so Clyde joins the rest.

The party hits all the spots and one of those being the HarborMaster. The tale is fascinating and all, but he cuts you a bit short as he has a few other concerns and daily work to get done. 'But always good to see the LionFish. Welcome home.'

Goodie Bess is a bit more impressed and involved with the story. Ancient Powers and such is right up her alley.

Eventually the group is back at Port House and enjoying a celebratory dinner. Is it after dinner and the party is in full relax mode with evening drinks when your hackles rise. The senses of seasoned adventurers who are ever on alert, regardless of their surroundings, leap to life. Heartbeats pass in silence. Then a few more.

She simply steps into being, into the center of room and the power that you can feel flowing with her, is a bit more than simply unnerving. Clad in dazzling battle armor, trimmed in pure white fur with her long golden hair pulled into a braid that cascades down her right breast. Frigga'Isa of the Ice Vein stands before you. "Well met again Black Lions of Bonetown."

(Brock) Jozhur AC23 / Touch 16/Flat 17--CMD 24--HP88/88 
Friday January 27th, 2017 1:03:52 AM

"Greetings, Frigga'Isa. Thank you for your assistance. What brings you to Bonetown?"

Terser (Warren G) [AC22/13/19 - CMD 27 - HP 139/139, DR 1/-] -2 NL (25% chance no crit, uncanny dodge, rage used 3/28, channel 1/5) 
Friday January 27th, 2017 10:38:29 AM

"Welcome, and please do join us. I hope it's not too warm here - the ice wine I brought back should be cold, and the brothers may appreciate learning how to appreciate it from a true native."

Zeoll (Cayzle) (AC26; HP62)  d20+7=13 ;
Friday January 27th, 2017 11:32:59 AM


Zeoll bows and listens respectfully. He had not thought to meet this being again. Besides, it is no trivial task to travel between continents. The Big Float has based its whole economy on being able to do that. He wonders here if some kind of divine dimensional magic is in play.

Knowledge Planes 13.

Rill (MarkB) HP 93/93 - AC 23/13/21 CMD 21 
Friday January 27th, 2017 12:11:45 PM

In response to a feeling that makes his hackles rise there in Portside House, Rill will stand and cast Detect Evil, followed by Detect Magic. Later, when Frigga’Isa appears, he uses Deathwatch to determine if she is living or an undead spirit - or neither. Rill knows the Ice Vein is well outside the range of the simple Teleport spell he is able to cast.

He will bow low to the apparition, “Greetings Frigga’Isa. You are indeed welcome here. You appear differently than when we last saw you, dressed now for battle. What has brought you from that cold mountain where last we met to this far away isle?”

In contrast to his words, Rill is tense at her sudden appearance, ready to reach for divine power to protect this group if need be.

(Brock) Jozhur AC24 / Touch 17/Flat 17--CMD 24--HP99/99 
Friday January 27th, 2017 4:42:33 PM

Header update for level 12. Never updated my HP for level 11, oops. Jozhur is good to go now.

(Brock) Jozhur AC24 / Touch 17/Flat 17--CMD 26--HP99/99 
Friday January 27th, 2017 4:43:25 PM

Update again.

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Friday January 27th, 2017 5:08:31 PM

Tishe' is with Rillet; immediately using her innate Detect Magic opposite the cleric in order to cover ground twice as fast. When Frigga'Issa appears, the sorceress is so startled she falls over the couch backwards! Sheepishly, she grins at the Spirit. "I'm all warped up, sorry."

"What brings the herald of Ice Vein to Bonetown?"

(MikeK)Bralin AC32 / T14 / FF29 CMD 29 - HP 141/141   d20+9=28 ;
Friday January 27th, 2017 7:01:27 PM

Bralin continues to eye the ship, and then Reggie speaks up.

The dwarf's head turns, and regards her.
"Your challenge is accepted," he replies formally.

But, they are off, and eating and drinking is delayed until evening.
Bralin launches into full-on buffet-mode, concentrating on anything out of the sea. He's about three plates into the meal before the room silences and the apparition they're calling Frigga'Isa appears.

His new comrades respond, although the warrior notes, with approval, preparations are underway.

He glances about, seeking confirmation that all is as it appears to be.
[Perception 28]

---
Spell List Highlight to display spoiler: {
0 – Detect Magic, Detect Poison, Purify Food and Drink, Stabilize
1 – Comprehend Languages, Divine Favor, Shield of Faith (x2), Identify (d)
2 – Align Weapon, Find Traps, Lesser Restoration, Soften Earth and Stone (d)
3- Invisibility Purge, Stone Shape (d)
}


Clyde (Riki) -- AC 23, Touch 13, Flat 19, CMD 30 -- HP 78/84 -- +10 F/+15 R/+13 W 
Friday January 27th, 2017 10:55:15 PM

Clyde enjoyed the tour, and the company, and was in general good mirth. All was going well and lulling to a quiet end, when Frigga'Isa of the Ice Vein appeared. Clyde's first thought was that he had drunk too much, a natural reaction that lasted all of a split second before the snapped to his feet, hand going straight to his sword handle. It didn't matter who it was, he wasn't about to be unprotected at an intrusion like this.

(Ed) Reggie | AC : 23 / Touch 22/ flat: 19 | HP: 130 / 130 | Rage used 0 /18 
Saturday January 28th, 2017 8:10:35 AM

Reggie had begun to enjoy the food. a real meal that she was familiar with. she had missed some of this.

not to say that the other place had bad food. its just sometimes you like what you're used to. It didn't take long until Frigga appeared, almost like her thoughts were being scryed upon.

"Sorry" almost silently passes her lips as she wonders if she can actually insult people in her thoughts.

DM Dan K - Home sweet home 
Saturday January 28th, 2017 4:54:43 PM

The group quickly composes themselves, several defensive spells are cast, but most become at ease when they register who is there. She nods and smiles back to the group as each greet her. "When one travels to a new land, I believe you should try and look your best." she says in reply to Rillett. As Tishe recovers herself, Frigga'Isa lets a small laugh escape. "My apologies for putting you to such a state Tishe and really Reggie, to miss one's home is quite understandable. The Wold holds many wonders to see, hear and taste, but home is always and should always be home. Else, why stay?"

Bralin scans the area as she moves about the room and all of his senses simply acknowledge that she is there right where everyone thinks she is.

Rillett's Deathwatch detects nothing.

The tall strong woman of the Ice Vein takes a few steps and picks up a glass from a nearby table and then gestures towards a chair. "Mind if I sit." and does so once anyone confirms that she may.

"A fine home you have."

Zeoll cannot put his finger on what might be transpiring either. One thin is certain, as Frigga'Isa physically interacts with the environment, what he has come to believe as a Power of the southern continent is standing not 5' from him.

"I have come at the request of Mjolka'Frodr. It seems you have managed to impress the Witch of Burfell and that is no easy task. She pauses to take a small drink from the glass and with a smile continues, "While she would not go so far as to name you Wunjos she did make it known to me that she and the elders of Ice Peak wished to convey a token of their friendship. And so in short I have to present you with a few gifts of the Ice Vein."

She stands and takes a small coffer from her side and sets it upon the table. "The contents and the coffer are yours to keep and I wish to offer you a small gift as well. A rememberance of my land." Frigga'Isa walks over to the entry to the storage room and touches the wall. Crystalizing upon the wall is a shadow box and within is an elegant and infinitely detailed sculpture of a mountain made of snow. An inscription of ice upon the outside of the Shadow box reads Mt Burfell She looks at it a moment and then turns. "Also know you are each welcome in the Ice Vein, now blooded by the men and women of Ice Peak." She smiles at each of you looking for a soul glancing moment and then is simply gone.

The coffer upon the table is made of rich spruce and smells of pine, inlaid with silver about the hinges and closure.points. It has no latch or lock and simply opens as a music box might

Inside, you discover an extra dimensional space with the following
2 pair of Boots made of white leather and fur, likely Worg.
A Scimitar crafted of a strange blue white metal that is almost painfully cold to the touch. It very much resembles the blade Kayra carried in Ice Peak
A bracelet of woven snow with 6 small charms upon it.
An acorn sized blue diamond.
A silver flask, one for each of you with your names engraved upon them, yes including Bralin. Each is filled with Ice Wine and you can feel the cold emminate from the flask when opened.
A small leather pouch for each of you containing 2,000 platinum pieces

Technical details of treasureHighlight to display spoiler: {
2 sets Boots of the Winterland- Value 2,500 each
Scimitar that acts as bastard sword +2 cold iron - proficiency and feats for either weapon type work with this blade- Value 10,370
Bracelet of Friends- Value 19,000
Blessed ice diamond. can cool 5 gallons to 50 degrees instantly 7/day - Value 7,500
Silver Flask - Value 500; contents Ice Wine - Potion of Restoration - Value 1,400
2,000 platinum
The Coffer acts as a Type IV Bag of Holding- Value 10,000
Being Blooded means that you are no longer considered outsiders with respect to the affects of the cold and environmental skill penalties of the Ice should you ever return You are considered natives.
}


DM Dan K  
Saturday January 28th, 2017 4:57:01 PM

My last post here, well probably. I wanted to thank you for allowing me to join you, even briefly, on your adventures here in Bonetown. Kathy, as you know, will be stepping in on Monday. It has been fun for me and I hope for you as well and I will see you all about the other boards.

As Kathy levelled everyone just a bit ago, I am forgoeing mentioneing any experience.

I would like to gift a Hero Point to each of you. You all played out the cold and conflict with the environment quite well and that was part of the drudgery and point of many of the scenes and posts. Again, thanks and good luck on the rest of your adventures

DM DaN k

Zeoll (Cayzle) (AC26; HP62) 
Saturday January 28th, 2017 9:01:37 PM

OOC: Thanks Dan! A great adventure!

AC 19/ 19/ 17. CMD 15 HP 91 /91/ 1 NL Tishe' (SteveK)  
Sunday January 29th, 2017 7:19:12 PM

OOC: thanks Dan!

Tishe' gives a nod and thanks Frigga'Isa. "Give my thanks to the Witch of Burfells, the gifts and friendship will warm my heart."

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