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Home at Last!


DM JeffO 
Tuesday February 14th, 2017 9:46:57 AM

The group approaches the citadel and Pru is glad to be there. Sigvar prepares to head off to find some aid, but he finds that the fire has actually been fading a bit, and he doesn't feel as sick as he did. In fact, as time continues, the effect fades more and more until he cannot even really see the flames, except occasionally here and there, and he doesn't feel sick any more (condition removed!).

The group continues to the gate as the sun continues to set. It is evening now and everyone is quite tired from the trip across the uneven ground. As they approach the gate, and visions of resting inside the citadel dance in your heads, the guard comes to attention and looks carefully. He calls out, "Hoy! Thumb Pru? We were told to watch out for you. Knight Commander Palance wants to see you the moment you return."

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 63/81 Character Sheet 
Tuesday February 14th, 2017 2:54:38 PM

Sigvar actually stops and looks at Michael when the halfling comments.
" I have to say that you are wrong. One bad rumor will not destroy the Fist, and the Citadel is our home. Why do I think no rumor could stop us? Agents like you. Your Thumb was accused of a murder. The accusation had no merit, and could have destroyed the Fist, causing us to be labeled as murderers all. But insted you all went to the town where the charge was and faced it, honorably. When the folk saw that the accusation was without merit, it was dismissed and you were publicly exonerated. That is what it takes to maintain this force, this family. That too is why I wanted to become an Agent."

AC 25 T 19 F 18 CMD 25 29v Bull Rush or Trip; HP 63 / 63 "Tinker" (SteveK) 
Tuesday February 14th, 2017 8:25:50 PM

Tinker looks up at the imposing structure, listens to Sigvar, and smiles. "Yes. We are Home."

He marches straighter, with more swing, and falls in with Prudence to go to the Commander's office.

Trayvin AC 19/10 touch Hp 70/70(BrianZ) 
Tuesday February 14th, 2017 10:12:19 PM

"Hmm, looks like we will be waiting a bit to get that rest. Maybe she will have some news for us. Surely word of the result of the trial is spreading by now."

Anna Morphling (Hugh C) -- AC 23/14/20 - HP 52/52-- CMD 17 
Tuesday February 14th, 2017 10:13:11 PM

"An Agent's work is never done." Anna says to her companions, "Wonder what we are faced with now that the Commander wants to see us ASAP?"

She falls in line with the rest at the Commander's office.

Prudence Gundle 
Tuesday February 14th, 2017 11:00:05 PM

"Well, then, let's not keep her waiting," Pru says. And there's no need to mention the wagon unless she brings it up, she decides.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22 
Wednesday February 15th, 2017 12:45:15 AM

I hope and pray that you are right Sigvar, Michael says as they pass through gate guards, but I know and curse the evil nature of man, and the ease by which evil can take root. If you look at how we, the very troops who saved that miserable Asildurian cesspit were treated by them, you might think a bit differently. we, their saviors and the Heros of the day now have to pay those thieving bas...folk...100,000 gp per year in perpetuity. The one thing I've learned and learned well is that gold is king. you never see a poor man rule a nation, and rich men don't have to wait. Those Clerics of FFoy are probably getting their share off the top of the Danegeld we have to pay. Honor is the gift you give yourself, you can't wear it, other people can't see it and to spend it you have to lose it. There are only two things most people respond to predictably. violence and gold, and sadly it usually brings out the worst in folk.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Wednesday February 15th, 2017 12:46:35 AM

Nikolai listens to Sigvar's story and Michael's reply. There was nothing to add so he remains quiet and enjoys the scenery. To him, it was much more enjoyable crawling through woods than following a road and he takes full advantage of it.

The Citadel was a comforting sight. When he saw it last he knew not his fate. He still doesn't, but at least he feels he as a bit more control. At least until the word that his Commander wants to see them even before they've had a time to shower.

"Pru, lead the way. Let's not keep the Commander waiting," he tries to grin.

DM JeffO 
Wednesday February 15th, 2017 2:16:41 PM

The group heeds the guard’s advice and quickly heads to the office of the knight commander. When they arrive, despite the late hour, they find the knight commander sitting at her desk, reading some papers. As the group enters the office, she sets the papers down and rubs her eyes.

She nods to the group and says, “It is good to have you back here. I have heard good things from messengers from Sandhill Crossing. I am quite glad to hear of your success. Your success is success for the Fist.” She pauses and takes a deep breath before continuing, “Nikolai, you are re-assigned as thumb. I am sorry that your command had to be taken from you, but I hope that you understand. We are still working on our reputation and we must be as clear and fair as we can be, even to those who would detract from us.”

“I wish that I had time to give you all a break, but that is not to be yet. Hopefully soon there will be time to rest. However, there has been more information revealed related to that incident in the library. The librarians have been researching and have discovered more information. We do not have time tonight to deal with it, but first thing tomorrow morning you are all to report to the outdoor meeting hall for more information about this event. You are dismissed until that time.”

Sense Motive, DC 22: Highlight to display spoiler: {Palence is rather pained and knows something that she is not telling you.}. Sense Motive, DC 25: Highlight to display spoiler: {You can tell that Palence wants to say more to you, but she is stopping herself for some reason}.

Note: The outdoor meeting hall is usually used for announcements and public events. It is an open area, open on three sides, the final side up against the wall of the citadel. There is a light canvas-type cover to keep the sun out and there are rows of benches there, so anyone can join in. It has many uses: sometimes plays are presented there, while other times public court is held there.


AC 25 T 19 F 18 CMD 25 29v Bull Rush or Trip; HP 63 / 63 "Tinker" (SteveK) 
Wednesday February 15th, 2017 5:45:57 PM

Tinker nods and salutes. It IS late, they ARE tired, and, conveniently, their apartments are in the same tower as the Knight Commander.

It takes a bath, some food, and settling into the new bed before Tinker starts thinking about where the meeting is going to be tomorrow. Nah, he trusts Commander Constance, the Agents are part of the team. There is no way she would blindside the team.

Comforted, he goes to sleep without a care in the world.
....

The next morning is up and raring to go. A fresh uniform, a good breakfast, and a stretching exercise, and Saemae Torvalsson is ready to stand with the Agents once more.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+6=20 ;
Wednesday February 15th, 2017 7:00:54 PM

Michael is in too dark of a mood to look deeper into what his commander isn't saying. He drops his gear off at his room then goes for a bath. once the bath is done, he cleans his equipment and writes up his field notes for the mission. He's tired but he perseveres till he is done. he puts his things away sets up his hide and tell tells then snuggles down beneath his bed on his pillow. As he begins to drift off he hears the voice of one of his old thumbs in is mind. Men, Mission, Me. While he commands no men at the moment, one day, this assignment will be over and the habits he cultivates now will serve him well later on.

When morning comes Michael awakes ravenous! He grabs a towel and runs over to the mess hall to grab a quick bite to eat, some bread with sausage , egg, bacon and cheese between the slices, and trots over to the ampitheater to catch the skinny on what's up. he wraps the towel around shoulders to keep from getting his uniform soiled and to give him something to wipe his hands on. He's through with his meal and has the towel stowed in a pocket by the time he reaches the meet point.

Trayvin AC 19/10 touch Hp 70/70(BrianZ) 
Wednesday February 15th, 2017 9:24:33 PM

Trayvin isn't quite sure what to make of the Commander's orders. But they were home now, time for some rest and food. He had no doubt the morning would bring a new mission for the Agents.

Anna Morphling (Hugh C) -- AC 23/14/20 - HP 52/52-- CMD 17 
Wednesday February 15th, 2017 9:45:33 PM

The old Anna had been more perceptive when it came to things but new Anna was more of a projector than a receptor. She doesn't realize anything additional from the Commander's remarks or body language (OOC: not even bothering to roll b/c DC above her ability) and happily leaves Palance's quarters.

She too heads off for a bath, some grub and then rest. Before she goes to bed that night she makes sure to spend some time polishing her armor and then grabs a freshwater (irregular) pearl from her bag of tricks worth the remainder of the gold she poured into it.

The next morning she makes sure to pour 300 gold coins into the bag of tricks and then heads down to the mess hall to grab some biscuits that she cuts apart and loads with sausage, egg and cheese giving her some sandwiches. She then cleans up and dons her armor before falling in at the outdoor meeting hall.

(OOC: do I have to get rid of the 2 gems I pulled from the bag so far at the catacombs, do I have to roleplay selling them or can I just turn them back into cash?)

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+7=20 ;
Wednesday February 15th, 2017 10:36:02 PM

Sense Motive + 7 = 20

In his mind Nikolai nearly shouts 'No Fair! Giving me back command before Pru writes the report and now I have to? No Fair!', but outwardly he salutes the Commander and says "Yes Sir! As you wish, Sir."

Outside as they leave he chuckles and gives Pru a big hug.
"You did a marvelous job Pru,"[/b[
He turns to all of them and gives each one a hug too, even Sigvar, as best he can.

[b]"I had thought that the job of Thumb would rotate so that each one could get the experience of Leadership. Truthfully, I had hoped that the Commander would appoint another for a while. It was quite fun not to carry the decision making burden for a while. But alas I have it back.
First order of business is to thank each one of you for a job superbly done. A round of drink of your choice at the Last Assignment is on me when next we meet there,"
he grins.

As they walk up to their rooms they find out that a room has been made for their new member, Sigvar. As he gets settled in, Nikolai tells him the story of the library's book monster and how it nearly tore up the library. They had to lure it outside before they could destroy it lest they imperil the whole library.

'I guess that's what this is all about. We'll know for sure tomorrow. May your rest be peaceful," he finishes and heads to his own room.

"I thought I'd never see you again," he says as he enters and heads towards his desk. First thing is to write a letter to his father telling him what happened while it was fresh on his mind. Then the official report for the Commander. Just as he runs out of ink he finishes. Too tired to take a bath, he puts that off for the morning before breakfast.

He reports to the outdoor meeting hall with the others.

Prudence Gundle 
Wednesday February 15th, 2017 11:34:15 PM

"Yes, ma'am," Pru says, all but sagging in relief. Nikolai is Thumb again! Pru doesn't have to be responsible for everybody anymore!

"Er. ma'am, I should probably mention--Nikolai's trial seems to be part of a larger pattern of--I guess you could say harassment? We're not sure who's behind it or what they want, but I'm pretty sure they're not finished. And I don't think they could strike at us in the Citadel, but you never know. We'll get you a full report tomorrow, but in the meantime, I just wanted to let you know."

Dismissed, she heads for quarters with her Fist-mates, glad for a chance of a bath and a rest, even if tomorrow will bring fresh challenges.

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 75/81 Character Sheet  d8+1=4 ;
Thursday February 16th, 2017 3:09:19 AM

Sigvar is beat. It's all fun and games in a fight when you are bigger than a horse, quite another matter when the others can ride and you need to hoof it. When they are dismissed he touches his tattoo again and heals himself for 4 damage. He takes the room appointed to him and after his armor is off falls dead asleep.
Up at dawn he hits the training yard and goes thrugh his sword forms. His mother had insisted that he do this every morning before the rest of the Fist awoke, and old habits die hard. After his work out he gets cleaned up, gets some grub and heads to this meeting, in full kit

DM JeffO 
Thursday February 16th, 2017 8:52:22 AM

The group relaxes as Nikolai takes charge once again. Pru tells a bit about the harassment to Palence, she nods, and the group heads out. Everyone makes preparations for the night. Along with Sigvar’s rack, there is another rack in the area that looks like it was hastily tossed there for some reason. That’s not all that uncommon, though you’re not sure why it would be there. As the group is preparing for sleep, a small boy arrives and sticks his head in the room. He says, “Message for Sir Nikolai?” When someone takes the paper, he quickly scampers off before anyone can question him.

The paper is folded and not signed. It is a simple scrawled note that says, “Be careful. Something is not right here.”

The next morning the sun rises bright and the day is clear. Many head off to breakfast and Sigvar does some training in the yard. When the group gathers and heads towards the outdoor meeting hall, you notice a small crowd has started to gather. Knight commander Palence is in full dress regalia and standing at the front of the space. She is speaking with a man in robes that looks like one of the librarians you had seen before your adventures to Sandhill Crossing.


Trayvin AC 19/10 touch Hp 70/70(BrianZ) 
Thursday February 16th, 2017 8:50:40 PM

Trayvin enjoys a morning meal and joins the rest of the Agents at the parade field. "This can't be good. Too formal, especially after the extremely light debriefing we got last night."

OOC- if anyone was still injured, Trayvin would have been able to care of it before resting.

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 75/81 Character Sheet 
Thursday February 16th, 2017 8:56:05 PM

Sigvar makes it to the meeting and doesn't look that ready for action. He is in his full kit, but is sweating now more than he had been either on the hike off road or after the exertion of combat. He appears distracted and small things seem to bother him far more than you had seen previously.
" Looks like a big deal. What are we supposed to learn here today again?"

AC 25 T 19 F 18 CMD 25 29v Bull Rush or Trip; HP 63 / 63 "Tinker" (SteveK) 
Thursday February 16th, 2017 9:50:18 PM

Tinker, fresh face and fresh uniform, attends the meeting with the others. He and the Agents are home, they are safe, the dwarf has no thoughts that anything could be different.

The night before with the additional bedding, Tinker looks around to see the new Agent. The team is in a suite of rooms in the Knight Commander's own Tower. Anyone in this suite, thinks Tinker, must have been assigned to he team, and he is eager to meet the new teammate



Anna Morphling (Hugh C) -- AC 22/13/19 - HP 52/52-- CMD 15 
Thursday February 16th, 2017 10:25:19 PM

Anna was in such a rush to grab breakfast, get cleaned up and join the gathering that she didn't realize how bad she actually felt until she got to the meeting hall.

She hurts all over from her head to her joints and her forehead is warm to the touch. She feels weak, less coordinated, her nose is stuffed and her ears are clogged and will not pop. She also looks flushed and is moving a little slower than normal.

She keeps a safe distance from the other members of the Fist and says to Trayvin, "I think I caught something from swamp thing. Do you have remove disease prepared?"

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+14=27 ;
Thursday February 16th, 2017 11:10:54 PM

Nikolai notices the new cot but no one seems to occupy it for now. The message was not what he expected either but he shrugged as these things are becoming pretty common lately. He passes on the information to all the others and suggests each one keep an extra sharp eye out. "Look, it could be that whoever is behind this just wants to make us paranoid and do something stupid or rash. But we can't ignore it either."

Next morning, after breakfast, Nikolai readies himself for the meeting. As meetings go, he didn't expect anything all that formal. On the other hand, his eyes probe here and there, looking for anyone he does not recognize.

Perception +14 (looking for strange faces and uneasiness in those faces) = 27

Noticing Anna's standoff-ishness, he calls to her, "Anna, what's the matter? Get over here with us. You're acting like you got the plague."

Information about the paper library monster. This should be really interesting. He pays very close attention.

Prudence Gundle 
Friday February 17th, 2017 12:03:33 AM

Pru is up early enough for breakfast, and by the time she heads off for the meeting, she is neat and tidy in appearance as is her wont. Her long braid swings behind her as she catches up to her Fist-mates.

"Hang in there, Anna," she says. "We'll take you to the infirmary after this, and I'm sure they'll get you all fixed up."

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+20=29 ; d20+6=12 ;
Friday February 17th, 2017 2:14:19 AM

Michael was early to the meeting, he stands around unobtrusively and watches as everyone gathers. Something seems off, Anna seems sick and the new guy Sigvar seems a bit off as well. Not to mention the Knight commander is dressed to the nines. As is his want, he watches and listens as the crowd gathers, then quietly moves to stand beside his Fist as they begin to arrive. He is aware of most things, but interpretation of interpersonal communication mostly eludes him.

Perception 29
sense motive 12.



DM JeffO 
Friday February 17th, 2017 9:42:01 AM

Trayvin is a bit nervous as the group arrives at the meeting hall. Sigvar, looks around, irritated, at the hall as well. Tinker is glad to be home and safe. Anna joins the group and stays a bit away from the others, hoping someone can cure her disease. Pru tells her that they will head to the infirmary after the meeting. Nikolai looks around the crowd and sees that there are many he does not know – most of the crowd appear to be from the town and he wonders if it would improve relations with the Fist if he started getting to know more of the people of the town. Michael observes the area and the people as well, but he sees nothing out of the ordinary – though since he has not really participated in many meetings here in the town, he is not quite sure what “ordinary” might be.

Eventually, Palence takes up a position behind the podium. The crowd gets quiet and people start to take their seats. Without waiting for everyone Palence starts speaking, “Today, we are to address the recent issues in the library. As many of you know, there was a paper golem of sorts that managed to infiltrate the library.” A few people gasp as Palence quickly continues, “The situation was dealt with quickly by the Fist, but we do want to assure you good people that we are taking this seriously. We are having this open session to show you that we have nothing to hide and that you will be safe with the Fist here and around you. The Fist is on your side.”

“Today we would like to address these issues as best we can in an open forum for all to see. I would first ask that Prudence Gundle come forward to give an account of the situation that day in the library.”

She steps aside of the podium. People start looking around to identify Pru. At this point, nearly everyone is seated. It looks to be a calm affair. There are a couple guards here and there, looking bored. There are a few people slowing as they pass by to look in and see what’s happening in the meeting hall. There are about 20 people seated in the audience rows. There are a group of 5 people to the side of the stage, standing behind Palence. At least two of them are recognizable as librarians.

OOC:
Note for Trayvin: Yes, Trayvin could have healed injuries last night. The sicknesses that have appeared were not visible last night at all, sorry.


Trayvin AC 19/10 touch Hp 70/70(BrianZ) 
Friday February 17th, 2017 6:38:54 PM

As Pru moves to make the statement, Trayvin whispers to Anna. "Sorry, I don't. I didn't know anyone was affected that way. If the infirmary can't take care of it today, I will try it tomorrow."

AC 25 T 19 F 18 CMD 25 29v Bull Rush or Trip; HP 63 / 63 "Tinker" (SteveK) 
Friday February 17th, 2017 8:17:29 PM

Tinker understands, this is a chance for the Agents to do another non-standard mission; this one is talking to people and get them on the Fist's side. "Must be local leaders from nearby villages", murmurs the dwarf, but that's all he says. Tinker stands and acts like the strong subordinate that he is. It is for others to convince people!

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+20=27 ;
Friday February 17th, 2017 8:56:33 PM

Michael frowns at Palence's statement. "we are in the citadel, the fists home, surrounded by fist soldiers and others of the fist. who's she trying to reassure?" sure civilians come and go, but the affairs of the fist should not be their concern. Strange. still he keeps his own counsel and listens, she may be angling for something here...

perception 27

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 75/81 Character Sheet  d20+9=25 ;
Friday February 17th, 2017 8:59:24 PM

Sigvar has seen Prudence be unsure of herself, but honestly, with her reputation among the troops he isn't sure why.
" Go win them to our cause. Remember, you are well known to the troops in the Fist. Stories of your Fist's exploits and yours in particular are an inspiration to those around you. Most magically inclined soldiers fold under the pressure of the enemy advancing on them. I saw you with those Wisps, you don't. Use that. Don't worry about those you don't know in the crowd, concentrate on us. Let us be your anchor. You are a respected soldier. Tested, and veteran. Go tell them what it is we do and how they are the better for it. Knock them dead."
Sigvar feels far less confident than he sounds. Right now a long soak in a scalding tub are what he wants to ease the aches and fever he feels. There is no reason to show that weakness though. Project what you want the enemy to see and they will see what you show then.
Perception 25.
Sigvar looks over the crowd, watching for potential trouble. If he sees any he will first nudge Tinker and nonchalantly point it out, then follow the Dwarf's lead. Tinker seems to be pretty level headed and will know what to do.

Prudence Gundle 
Friday February 17th, 2017 11:29:54 PM

Pru takes a deep breath and steps up to the podium. She turns to face the assembled crowd. Flower's Love, but there are a lot of people here! Pru reminds herself that she knows most of them. She takes another deep breath.

"Good morning," she says, smiling at the throng. "This was several weeks ago. My Fist-mates and I," she waves her hand to where the others are sitting, "were coming from Captain Palance's office when we heard a disturbance from the library. We went over there, and heard the librarians calling for help, so we went in. The place was a mess. Shelves and tables were knocked over, and the librarians were trying to hide. And in the back of the library was this big--thing, like a man, but made of paper. One of the librarians said he'd opened a book and the thing had just--burst out. Anyway, we helped the librarians to safety, and fought the paper thing. Ordinary weapons weren't much use, but we had enough magic to defeat it. It sort of collapsed into a pile of loose paper."

She stops, and looks at Captain Palance. "That's basically it, unless there's something you wanted me to describe further, ma'am?"

Anna Morphling (Hugh C) -- AC 22/13/19 - HP 52/52-- CMD 15 
Saturday February 18th, 2017 3:16:43 AM

Anna gives Pru a weak thumbs up as her sister in arms goes to take the podium. For a second there Anna considered turning herself into Pru and taking the stage herself as Pru did seem a little uncertain but Palence's words about transparency giver her pause and she isn't sure if the 5 minute duration of the SLA would be enough. She is a little annoyed that a scroll of remove disease is beyond the power of her bag of tricks to produce as right now she just wants to be either magically healed or go to bed and curl up in a ball. She keeps her composure though for now and listens as Pru addresses the crowd.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Sunday February 19th, 2017 12:13:58 PM

Nikolai is pleased with Pru's account. It was direct and to the point. The Agent's power and tactics was seen to those inside so no point in detailing that for all ears. Nikolai remembers how Pru felt frustrated that her major power, fire, was the best answer but inside the library would have been disastrous, more so than the rampaging paper golem. He remembered how each member, Tinker, Michael, he, and so forth, took turns standing their ground while the others fell back a short ways, then turning to fall back, and so forth, thus luring it outside where they could finally put some fire to it.

He grinned at how that teamwork worked perfectly. He restrains the urge to clap at Pru's presentation and awaits what Commander Palance has next.

DM JeffO 
Monday February 20th, 2017 9:30:21 AM

Pru steps forward and carefully tells her story. When she is done, Palence nods and steps back up to the podium. She addresses the crowd and says, “The Fist has investigated the source of the monster in the library. It was discovered that the monster was placed in the library through a book that was donated and not fully checked. After further investigation, the source of that donation was located.”

She turns to the librarians and steps back from the podium again and gestures for them to take up a position at the podium. The librarian hesitates and Palence gestures again towards the podium. The librarian slowly moves towards the podium…

OOC:
Here is the map to give you an idea of the layout. Feel free to mention where you’d like to gather, or spread out, on the map.
map


Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 75/81 Character Sheet  d20+9=10 ;
Monday February 20th, 2017 1:30:45 PM

Sigvar's head is pounding and he would like nothing more than to return to his rack and try to sleep this sickness away. But the librarian hesitating to speak snaps him awake. Librarians are book people. They thrive on learning and speaking. Why would this one be hesitant to speak. Afraid for his life for what he is about to say? Maybe, but if he was Fist then unlikely. Afraid of someone he was about to mention running and getting away? Maybe, and more likely.
Sigvar looks to Anna, knowing she is sick too and he motions with his head toward the tent flap. " I'm not doing so hot, gonna get a little air." With that he heads for the tent flap. He wants to be outside in case someone bolts. He also is now intrigued by what the librarian is about to say.
Perception 10
Move to the W9 area

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+14=27 ;
Monday February 20th, 2017 6:15:41 PM

OOC: since we all entered as a group and tend to stick together, I'm putting Nikolai in the center isle, 3rd bench and the rest can either occupy the adjacent seats and the row behind or anywhere else you want.

IC: Nikolai takes a seat at N14 and greets the civilian siting next to him. A casual conversation with him/her is interrupted by the commander as the proceedings start.

He simultaneously notices when Sigvar gets up to leave, hard not to, and the hesitation of the librarian spokesperson. In his experience, librarians are the secluded bookish types that hate public appearances, much less speaking in public. Now he has to address the massive crowd of some 20 civilians and some odd Mailed Fist members that happen to have nothing to do at the moment.

Poor guy.

Nikolai chuckles and glances around.

Perception +14 = 27

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+20=32 ;
Monday February 20th, 2017 6:30:18 PM

Michael sits at H11

Either the Librarian is scared of public speaking or scared of something, Michael watches with interest to see what happens. He has his hands on his weapons and is ready for something.

perception 32.

AC 25 T 19 F 18 CMD 25 29v Bull Rush or Trip; HP 63 / 63 "Tinker" (SteveK) 
Monday February 20th, 2017 9:03:15 PM

Tinker is oblivious to any social cues and remains next to Nikolai and watching Prudence, Commander Palance, and the Librarian.

Trayvin AC 19/10 touch Hp 70/70(BrianZ) 
Monday February 20th, 2017 9:04:13 PM

Trayvin sits at K8

Trayvin takes a seat next to a few of the local citizenry. While he waits for the librarian to make a statement, he tries to engage the citizens in conversation to get their view of the matter.

Prudence Gundle [AC 20; HP 62/62] 
Monday February 20th, 2017 10:11:32 PM

When she stepped away from the podium, Pru wasn't sure whether she was still needed, or whether she should take a seat, or what. So she stepped aside, but still lingered near the front. [Put her at D-3 or so.]

Anna Morphling (Hugh C) -- AC 22/13/19 - HP 52/52-- CMD 15  d20+6=8 ;
Monday February 20th, 2017 10:53:49 PM

Anna says to Sigvar in Tauric Highlight to display spoiler: { "I'll join you in catching some air." }

She then stands up and follows Sigvar through the tent flap to the W9 area.

(Perception: 8)

DM JeffO  d20+13=16 ; 8d6=25 ; d20+3=18 ;
Tuesday February 21st, 2017 11:10:03 AM

Sigvar and Anna get up and head to the edge of the tent for some air. There is a light breeze outside, but it is getting warm as the sun continues to rise in the sky. Nikolai takes a seat in the middle of the room and starts up a conversation with a woman seated there. Tinker plops down next to him. The woman is nicely dressed, perhaps a merchant in the town. When he glances around, he notices the guard to his right seems a bit nervous as his hand strays to his weapon. Michael takes a seat in the front row and watches the librarian as she approaches the podium. She looks very nervous and Michael can see she is openly sweating. It is not THAT warm here in the outdoor meeting hall.

Trayvin sits towards a side and tries to talk to the man seated near him, next to another woman. The man shrugs when questioned and then everyone’s attention is focused on the librarian. The librarian looks over at Palence, who gives her an encouraging nod. Then she looks over at Pru in the corner. She speaks quietly, but fortunately the meeting hall has some magical amplification from the podium. She says, “The book came from her,” she points at Pru, “from Prudence.”

There is a collective gasp from the audience and all eyes look at Pru at the front of the room. One of the other librarians points at the librarian at the podium and screams, “No! She lies!” The librarian at the podium looks down and starts crying. She looks over at Pru and whispers, “I’m sorry.” People in the crowd start talking now and Palence moves up to the podium. She speaks to the woman quietly, but the amplification picks up their conversation clearly:

“Is this really true? Did you get the book from Pru?”

The woman whimpers, then whispers, “No.”

As there is another gasp from the crowd, the woman near Trayvin stands up and yells, “Noooooo!” She then points at the librarian at the podium. A familiar green bolt flies from her fingertips and slams into the librarian. There is an explosion of green fire and flames as the woman and Palence are knocked to the ground, bathed in a green glow! Everyone in the audience jumps to their feet!

updated map


AC 25 T 19 F 18 CMD 25 29v Bull Rush or Trip; HP 63 / 63 "Tinker" (SteveK)  d20+3=16 ;
Tuesday February 21st, 2017 8:09:49 PM

Tinker also jumps up. What's going on!? The green ray attracts the dwarf like nothing else. He pauses to touch his chest and give himself Expedious Retreat.

And then he launches himself towards the woman who cast the green ray, drawing his dagger as he dodges around the crowd. Even if he can't reach her, maybe he can distract the caster with a well-timed bellow. "WITCH!!! FACE YOUR DEATH!!!"

....
Expedious Retreat. +30 feet movement

Move 50' towards Trayvon and the woman casting the green ray

Intimidate - 16

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Tuesday February 21st, 2017 8:54:44 PM

Trayvin isn't sure if he is shocked or not at the sudden appearance of the witch. But he has no doubt after their last encounter how this was going to play out. He casts a spell and draws his Morningstar. "All right Agents, time to earn that hazard pay!"

Actions: cast shield of faith on self

Active Effects:shield of faith

Anna Morphling (Hugh C) -- AC 22/13/19 - HP 52/52-- CMD 15  d20+19=22 ; d20+19=29 ;
Tuesday February 21st, 2017 9:12:26 PM

Anna hears the commotion in the tent and then takes a 5 foot step back inside the flaps (V11) She retrieves one of her scrolls of shillelagh & casts it on her oversized club.

UMD to use scroll: 22 = pass; UMD to emulate ability score: 29 - 15 = 14 = pass)

Active Effects:
Fatigued:can neither run nor charge and takes a –2 penalty to Strength and Dexterity
Illness: -2 penalty to wisdom
Shillelagh: oversized club stats become +7/+2 (3d6 + 4 magical bludgeoning damage / x2) - 10 rounds

The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves)  d20+12=18 ; d8+1=4 ; d6=1 ; d8+2=4 ; d6=5 ; d20+7=12 ; d8+2=6 ; d6=5 ;
Tuesday February 21st, 2017 9:15:42 PM

As suddenly as the woman fires her green fire, a black cloaked and hooded man draws his bow and lets loose three arrows towards the attacking woman.
----------------------
Position M2
Point Blank shot +1
Many Shots
Uses Composit long bow +1 (shock) with +1 arrows

Hits AC 18 with 2 arrows. Each causes 9 damage (forgot the Pblank damage for the first arrow) and 6 shock damage = .30
Hits AC 12 with 1 arrow for 6 damage and 5 shock damage = 11

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+13=29
Tuesday February 21st, 2017 9:21:59 PM

Michael is up and running like a shot. the buzz starts and suddenly his hands are filled with his rapier and short sword, in a split second decison he drops his blades and wraps his left leg around the outside of her right leg, he then pushes with all his might on the inside of right knee, taking her to the ground in a grapple.

cmb =29



Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 73/81(73 max currently) Character Sheet  d20+9=29 ;
Tuesday February 21st, 2017 9:39:23 PM

Sigvar bursts into action. The swamp monsters may have given him this ailment, but he blamed her. He moves diagonally around the right side of the row as Tinker comes from her left. As he passes the guard he says to the man, " Get these civilians clear, that fire will crisp them like sausages.The Agents have this."

Moving at a hustle he rounds the corner and comes up behind her, not quite close enough to reach her. Double move to O,P/2,3 Draw his sword if he can, I am assuming his shield would be on his arm.

I am assuming the benches count as difficult terrain. How high is the top of this tent and what material is it made of? does she appear insubstantail this time?

Perception 25


Prudence Gundle [AC 20; HP 62/62] [Haste; Mage Armor] 
Tuesday February 21st, 2017 10:16:58 PM

Peru's first thought is to protect the librarian and Captain Palance. She hurries onto the stage [single move to C-9], and pauses to cast Haste on anybody she can get. She especially wants to include the librarian and Captain Palance, and she'll include herself as well. Michael is the only one of her companions close enough to be included, so he is Hasted. She'll also include any librarians, civilians, or guards that she can.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+14=29 ;
Wednesday February 22nd, 2017 12:01:14 AM

Spells in effect: Mage Armor

The Agents spring into action at the revelation that the witch is in their midst. It is incredulous that this woman would do such a thing right in front of... everyone.

However, as those thoughts race through his mind there is also the realization that this woman does not work alone. There must be others here to support her. That's the way it was out on the road and more likely here also!

Nikolai catches a glimpse of Anna reenter the tent as he starts scanning the meeting hall and makes the motions of two fingers to his eyes and then a circle around his head.

Next he casts his Magic Fang spell and moves to stand upon the bench at K15.

He scans the room as best he can to spot anyone behaving unusual, guards, civilians, or even a librarian. That is, anyone making a move against the Agents, librarians, or the Captain.

Perception +14 = 29

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 73/81(73 max currently) Character Sheet 
Wednesday February 22nd, 2017 4:17:14 AM

OOC
Hmm seems I was tired when I wrote this, That perception roll should be a 29
Effects on Sigvar
Filth fever: -1 to dexterity, -2 to constitution.



DM JeffO  d20+16=25 ; d8+8=9 ; d20+16=33 ; d20+16=22 ; d20+16=35 ; d20+16=23 ; 2d8+8=19 ; d8+8=14 ; d20+13=32 ; 8d6=29 ; 8d6=34 ;
Wednesday February 22nd, 2017 1:27:23 PM

Chaos erupts in the meeting hall. The meeting hall is mostly open to the air – at least on three sides. The rear of the hall is the wall of the citadel, but the other sides are open to the town. The cover of the hall is held up by tall wooden pillars and it is thick canvas so it is a semi-permanent structure. The highest point of the canvas ceiling is about 25 feet, but it is closer to 10 feet at the edges.

Tinker jumps up and focuses on the green ray he recognizes. He casts a spell on himself and starts towards the now obvious, beautiful woman. He yells at the woman, calling her a witch and screaming about her death. His voice is just another in the room that is now filled with screaming people as he runs towards her and towards Trayvin as Trayvin manages to get to his feet while pulling out his weapon and casting a spell himself. Beyond them, a hooded man stands up and fire three arrows. The arrows miss, one striking the bench and a second embedding itself in the podium! At the same time, Michael takes off at a run towards the woman. He throws his weapons to the ground and prepares to dive at her feet. Just before he reaches her, he runs into a large, armored guard. The guard hits Michael with his sword as he blocks him from reaching the woman (9 damage). Michael finds himself standing in front of the armored guard while now completely unarmed.

Near the rear of the hall, Anna steps inside and pulls out a scroll, preparing for battle. Sigvar moves quickly around the side, ready to attack the woman from behind. He quickly draws his sword and starts around the guard. As he gives instructions to the guard, he suddenly feels a massive pain in his side. As he looks down, the guard takes another swipe at him, striking him a second time with his sword (33 damage!)

At the front of the hall, Pru rushes on the stage to help the commander and the librarians. When she arrives, she casts haste, but Michael has already moved beyond her, so she can only cover herself and the group at the stage. She finds that the commander is semi-conscious at the moment, but appears to not be seriously injured, though she is burned. The librarian with her has been burned severely and is clearly dead. Nikolai moves from one bench to the next, scanning the area. He is quick to spot the two guards that have attacked Michael and Sigvar. As he casts his spell, he watches the civilians quickly start to scatter.

The woman laughs and looks over as Tinker and Trayvin rush towards her. She points at the yelling Trayvin and a bolt of the green flame flies from her fingertips. The bolt slams into Trayvin with massive power, almost knocking him to the ground with the force (29 damage). The green flames quickly engulf him as well (Will save, DC 22 or you glow in green flames and obtain the sickened condition). A moment later, Nikolai feels a heated blast fly past his head and suddenly there is a massive explosion of fire. You don’t need to know spellcraft to recognize the massive fireball explosion in the tent. The fireball is centered just behind the group rushing the woman, so Michael, Trayvin, Tinker, Nikolai, and two of the civilians are caught in the blast (Reflex save, DC 17 or 34 fire damage, save for half). Anna: Highlight to display spoiler: {You are the only one in position to notice the source of the fireball – the guard at H23!}. Special note to Trayvin: if you failed the will save, the green flames surrounding you increase the damage of the fireball to 51 or 25 with a save.

OOC:

The guard that hit Michael had a readied action. Sigvar: normally you could only draw and move OR double move, not both. In this case, I’m going to guess you would have attempted the draw and move halfway there (otherwise you would be a sitting duck, still without a weapon drawn).

Updated map


Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 46/81(73 max currently) Character Sheet  d20+11=12 ; d20+10=24 ; d20+6=21 ; d20+6=14 ; d8+4=5 ; 2d6+7=10 ; d8+2=9 ;
Wednesday February 22nd, 2017 3:15:08 PM

Sigvar took 27 damage after DR from my armor. It sounded like 2 hits. Please do not neglect to mention if this DR does not apply, such as an adamantite weapon negating it. Sigvar is one of the few (but not only) Agent that can walk around butt naked and still be fully armed thanks to the horns on his head. He is around the corner though so that means he can charge this round if needed. Can you box or bold the squares that he occupies so I know which 4 he is in? Remember he is large.

Were those guards wearing Fist colors? I assumed they were otherwise it would have been suspicious.

Sigvar sees Michael in trouble, faced by an armed soldier and unarmed himself. The Minotaur want's to help him but has problems of his own. A fair amount of his blood is leaking from his wounds and that guard is NOT on their side. Rounding on the guard the Minotaur does the only thing he can, try to put the man down fast to minimize the damage.

Sword 1 hits AC 12 natural 1 so miss
Shield hits AC 24 for 5 damage also initiating a bull rush that beats CMD 24
Sword 2 hits AC 21 for 10 damage
Horns hit AC 14 for 9 damage

Clearly this illness has affected Sigvar's motor skills because that was a poor showing

Effects on Sigvar
Filth fever: -1 to dexterity, -2 to constitution.


Anna Morphling (Hugh C) -- AC 22/13/19 - HP 52/52-- CMD 15 
Wednesday February 22nd, 2017 3:38:45 PM

Anna yells, "That guard on your left if you face the stage threw the fire ball!!!"

She then uses her longstrider SLA to boost her movement as she is not well enough to charge or run so the faster she can move the better.

Lastly she draws the oversized club while moving 40 feet ending her move at S15.

Active Effects:
Fatigued:can neither run nor charge and takes a –2 penalty to Strength and Dexterity
Illness: -2 penalty to wisdom
Shillelagh: oversized club stats become +7/+2 (3d6 + 4 magical bludgeoning damage / x2) - 9 rounds
longstrider: +10 movement speed - 5 hours [3000 rounds]



Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+17=32 ;
Wednesday February 22nd, 2017 3:44:32 PM

with the opening granted him by Sigvars attack Michael dodges backward and picks up his weapons and tries to avoid getting mutilated by spell or weapon in the process.

total defence +4
Acrobatics 32

The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves)  d20+12=29 ; d8+2=8 ; d6=4 ; d8+2=9 ; d6=6 ; d20+7=19 ; d8+2=5 ; d6=4 ;
Wednesday February 22nd, 2017 4:31:35 PM

The archer sees the three new enemies but decides to concentrate his attack on the woman some of the other defenders are calling a witch. Frustrated, the Hooded Man steadies himself and shoots again at his foe. Three arrows fly towards the foul creature.

---------------------------------------------
Position M2
Point Blank shot +1
Many Shots
Uses Composit long bow +1 (shock) with +1 arrows

* If the witch is human, there is a (+2) favored enemy bonus to attack and damage.*

Hits AC 29 (31) with 2 arrows. One causes 8 (10)damage and 4 shock damage, the other 9 (11) damage and 6 shock for 27 (31) damage
Hits AC 19 (21) with 1 arrow for 5 (7) damage and 4 shock damage = 9 (11)


Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+13=27 ;
Wednesday February 22nd, 2017 4:36:05 PM

reflex save 27 rogue evasion means I take no damage from the blast.


Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+11=19 ; d20+12=24 ; d8+3=9 ;
Wednesday February 22nd, 2017 10:19:05 PM

Spells in effect: Mage Armor, Magic Fang
AC this round 20 due to Charge if allowed.

Reflex +11 DC 17 = 19 for half damage = 34/2 = 17 fire damage
Evasion reduces half damage to no damage for area effects.

Nikolai, scanning around for other support enemies, catches the fireball in his peripheral vision and ducks nimbly and resists the blast effects. Screams of the civilians next to him anger him. He turns to the source of the fireball and sees what he had thought to be a guard. Anna confirms his suspicions. Time to act!

In one swift move he leaps from the bench and charges G3.

OOC: leaving the bench may negate the Charge (ie. leaping down) so I'll post the reg roll and the charge bonus roll.

Charge (Move w/ speed 40') G3 = Move Action 40ft
Attack w/Stunning Fist +11 +1 MF = 24 +2 Charge = 26

Damage = 9 +1 MF = 10
Stunning Fist Fort Save DC 17. Fail = Stunned for 1 round, see Stunned Conditions.

Prudence Gundle [AC 20; HP 62/62] [Haste; Mage Armor]  d20+9=17 ; d4=1 ;
Wednesday February 22nd, 2017 10:31:15 PM

There are a lot of spells being tossed around, but Pru focuses on the closest caster to her. "Oh, no you don't," she mutters, moving closer to the green-fire woman. "Not again. Not this time."

She casts a spell, and points at the woman. A nasty-looking black ray bursts from Pru's outstretched hand.

[Move to F-8. Cast Enervation. Hit Touch AC 17. If that hits, the green-fire lady takes 1 negative level.]

Trayvin AC 22/13 touch Hp -10/70(BrianZ)  d20+8=16 ; d20+3=16 ;
Wednesday February 22nd, 2017 10:46:04 PM

Will save = 16, failed. Reflex save = 16 failed.

Trayvin takes the hit of green flame and then gets turned around by the blast of the fireball like a one-two punch. As he loses consciousness.....

Active Effects:
shield of faith - +3 AC
sickened - The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Wednesday February 22nd, 2017 11:16:43 PM

Nikolai ends up at I22.

AC 25 T 19 F 18 CMD 25 29v Bull Rush or Trip; HP 29/ 63 "Tinker" (SteveK)  d20+11=14 ; d20+8=9 ;
Wednesday February 22nd, 2017 11:26:22 PM

Tinker growls, his hope that HE would be shot by the green flames foiled, but then a fireball erupts behind him and, distracted, the normally nimble dwarf takes the full force of the spell!

Tinker sees Michael needs a distraction, and so jumps in front of the guard menacing the halfling (hopefully allowing Michael to retrieve his weapons unobstructed). The dwarf's dagger slices (since at a public meeting, Tinker didn't bring his urgrosh nor crossbow)

.....
Expedious Retreat. +30 feet movement

Reflex 14 miss! Take 34 damage

Dagger. Nat 1

(Ooc: well, that's about the worst round Tinker has ever had!)


DM JeffO  d20+10=20 ; d20+13=22 ; 8d6=20 ; d20+16=25 ; d20+11=23 ; d8+8=11 ; d20+10=29 ; d20+5=23 ; d8+3=10 ; d20+11=14 ;
Thursday February 23rd, 2017 1:36:26 PM

Sigvar stops and turns to attack the guard that has sliced into him. He manages to hit the guard with his shield, but the guard pushes the shield to the side to avoid the bull rush maneuver. Sigvar is indeed feeling the illness. As he moves the shield to the side, he strikes at Sigvar, missing once, but hitting him once in the head (10 damage).

Nearby, the hooded man continues to fire arrows at the woman. One arrow appears to go right through her, but two others strike her, then fall to the ground. Pru has an unobstructed view of the woman, steps forward and casts a spell at her. The black ray’s aim is off and the ray harmlessly hits the dirt near the woman. The woman spots the black ray and laughs again. She cries out, “Victory is mine!” as she looks over the smoking bodies. She points at Pru and another green bolt appears, slamming into Pru (20 damage, Will save, DC 22 or you glow in green flames and obtain the sickened condition).

Anna points out the caster that sent the fireball, then moves quickly around the fleeing civilians. Michael, realizing he is in trouble without his weapons, quickly backs up to retrieve them. As he does so, Tinker moves quickly around the fallen body of Trayvin to confront the guard. He slashes with his dagger, but the guard slaps it aside and slashes back with his own sword, missing once, but striking Tinker in the shoulder (8 damage).

Nikolai leaps off the bench and takes off at the spellcasting guard (the other bench is in the way of a full charge). And slams into her hard. She shakes off the stun attempt and starts casting a spell, but she moves to avoid Nikolai and her spell fails (failed at casting on defensive)!

OOC:
Guard #1: AC 20, 0 damage
Guard #2: AC 23, 5 damage
Guard #3: AC 14, 10 damage
Witch woman: AC 24 (touch 24), incorporeal, 18 damage
Updated Map


Anna Morphling (Hugh C) -- AC 22/13/19 - HP 52/52-- CMD 15 
Thursday February 23rd, 2017 2:38:40 PM

Anna takes a double move of 80 feet total to stand protectively over Trayvin. She sheathes her oversized club along the way so she can have both hands free to administer to their downed cleric next round.

"I'm by Trayvin, anyone got a potion or do I pull one from my bag next round?" she asks.

Fatigued:can neither run nor charge and takes a –2 penalty to Strength and Dexterity
Illness: -2 penalty to wisdom
Shillelagh: oversized club stats become +7/+2 (3d6 + 4 magical bludgeoning damage / x2) - 8 rounds
longstrider: +10 movement speed - 5 hours [2999 rounds]



The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves)  d20+12=29 ; d8+2=10 ; d6=4 ; d8+2=5 ; d6=3 ; d20+7=13 ;
Thursday February 23rd, 2017 2:43:09 PM

The mystery man's lips twist unseen under the hood in frustration. What IS this beast that thwarts his arrows? Assessing that there are to many allies near the witch to keep shooting, he turns and fires off three arrows at one of the guards (G2).

----------------------------------
Position M2
Point Blank shot +1
Many Shots
Uses Composite long bow +1 (shock) with +1 arrows

Hits AC 29 with two arrows for 10 and 5 physical and 4 and 3 shock damage. total 15 physical and 7 shock
Hits AC 13 (miss)

Hits AC 29 (31) with 2 arrows. One causes 8 (10)damage and 4 shock damage, the other 9 (11) damage and 6 shock for 27 (31) damage
Hits AC 19 (21) with 1 arrow for 5 (7) damage and 4 shock damage = 9 (11)


Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+12=30 ;
Thursday February 23rd, 2017 4:35:08 PM

Michael pauses in picking up his swords, reaches into his pocket and tosses a CMW potion to anna.

to hit anna with the CMW without busting it and putting it right into her hands =30

then moving faster than he has ever moved in his life he picks up his swords and moves to flank the guard that Tinker is attacking

(hero point spent).


Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 39/81(73 max currently) Character Sheet  d20+11=16 ; d20+10=17 ; d20+6=21 ; d20+6=7 ;
Thursday February 23rd, 2017 4:38:28 PM

The guard manages to get around Sigvar's shield again, drawing a thin ine of blood across the Minotaur's wrist. This is not looking so good. Trayvin is down and the rest of the Agents are clumping up to protect him, setting them all up for the killing fireball. Nickolai is on top of the caster, let's hope he can put that guard down fast.
When all seems grim the guard in front of Sigvar sprouts a pair of arrows in his chest. Odd, none of the Agents had displayed bow use as a skill in the previous fight. Then Sigvar notices the hooded man firing into the enemies. He doesn't know who that person is but he is sure thankful for him. He turns back to his job and then really feels the effects of the sickness kick in. He whiffs, not just missing but completely swinging wide of the mark, four times.
Sword 1 hits AC 16, miss
Shield hits AC a7, miss
Sword 2 hits AC 21, miss
Horns Hit AC 7, natural 1, miss

Effects on Sigvar
Filth fever: -1 to dexterity, -2 to constitution.


AC 25 T 19 F 18 CMD 25 29v Bull Rush or Trip; HP 21/ 63 "Tinker" (SteveK)  d20+12=26 ; d20+7=17 ; d4+2=6 ; d4+2=6 ; 3d6=13 ; 3d6=15 ;
Thursday February 23rd, 2017 8:01:58 PM

Tinker grunts as blood slides out of his shoulder. He looks at his silvered dagger and then at the guard's sword. And then smiles as Michael scuttles around the guard. "Gotta look out for that halfling", he says, "looks like the turns have tabled."

The dwarf slashes, and then again in a wild backhand.

.....
Expedious Retreat. +30 feet movement

Dagger. AC 26, 17. Dam. 6+13 sneak, and 6+15 sneak.


Prudence Gundle [AC 20; HP 52/62] [Haste; Mage Armor]  d20+8=17 ; d20+7=10 ; d20+7=12 ;
Thursday February 23rd, 2017 10:20:31 PM

Pru shrugs off half of the damage; fire doesn't hurt her that much. She is unable to withstand the rest, however, and the green flames envelop her, interfering with her concentration.

"Well, it's a good thing I'm a sorcerer, then," she mutters. "I can do this all day."

She casts another Enervation, but this one is worse than the first. [Hit Touch AC 10. Used Hero Point to re-roll, and hit Touch AC 12. Sigh.]

Trayvin AC 22/13 touch Hp -11/70(BrianZ)  d20-7=3 ;
Thursday February 23rd, 2017 10:54:36 PM

Actions: stabilize check = 3 (+3 con, -10-current hp, DC 10 con check)forgot the -2 sickened

Active Effects:
shield of faith - +3 AC
sickened - The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

OOC- welcome aboard Yves!

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+7=9 ; d20+7=18 ; d8+3=5 ; d20+12=26 ; d8+3=5 ; d20+13=29 ; d20+13=16 ; d8+3=8 ;
Friday February 24th, 2017 1:08:32 AM

Spells in effect: Mage Armor, Magic Fang
Stunning Fist 4/5
Ki Pool 5/5

Nikolai's solid hit reveals that this guard isn't wearing much in armor but tough with respect to being stunned.

He steps to I23 and goes into full attack mode, spending some of his life force and Karma.

Flurry of Blows:
Attack 1 w/ Stunning Fist +6 +1 MF DC14 = 9
Attack 2 w/ Stunning Fist +6 +1 MF DC14 = 18

Damage = 5 +1 MF = 6
Stunning Fist Fort Save DC 17. Fail = Stunned for 1 round, see Stunned Conditions

If not stunned on Attack 2:
Spending a Ki point for extra Attack and Stunning Fist
Attack 3 w/ Stunning Fist +11 +1 MF DC14 = 26

Damage = 5 +1 MF = 6
Stunning Fist Fort Save DC 17. Fail = Stunned for 1 round, see Stunned Conditions

If Stunned on Attck 2, spending Ki point for Grapple Attack:
Attack 3 CMB +11 +2 (Imp Grp) = 29

If Grappled in Attack 3 spending Hero point for Attack 4
Attack 4 (damage while grappled) automatic hit

Damage = 8 +1 MF = 9

If not Grappled in Attack 3 spending Hero Point for Attack 4
Attack 4 CMB +11 +2 (Imp Grp) = 16



DM JeffO  d20+10=20 ; d20+5=21 ; d20+16=26 ; d20+11=27 ; d8=7 ; d8=8 ; d20+4=19 ; d20+13=26 ; 8d6=17 ;
Friday February 24th, 2017 4:29:15 PM

Anna moves quickly to Trayvin as Michael passes her a potion. She grabs the potion and quickly prepares to use it on Trayvin. Then Michael slips around the benches and to the other side of the guard. As he does so, Tinker points him out to the guard, then slashes into him as he turns, striking once hard. The guard grunts and slashes back at Tinker, drawing a good deal of blood from his side (15 damage).

Sigvar is distracted by the arrows and he sees two more arrows slam into the guard. Apparently the pretty colors on the arrows are enough to make Sigvar miss… again and again and again. The guard tries to laugh, but ends up spitting some blood from the arrow damage instead. He shakes his head and presses his attack on Sigvar with the same goal as the others, to quickly negate a threat so he can focus on others. Apparently the arrows are so shiny they distract him as well, as his swings do not even make contact with Sigvar.

Meanwhile, Nikolai steps to the side and starts hitting the other guard. He punches to stun, but it does not bother her. He continues punching her and beating her, and eventually she drops to the ground in a heap. Pru continues to throw black rays of energy all around the room, everywhere but at her actual target. The witch laughs again and again throws another of her green bolts at Pru and it hits her solidly in the chest (17 fire damage). The woman laughs some more and screams, sounding if she is in pain, “Today the Fist ends! Slartanus, where are you!?!”

OOC:
Guard #1: AC 20, 19 damage
Guard #2: AC 23, 27 damage
Guard #3: AC 14, 31 damage, unconscious
Witch woman: AC 24 (touch 24), incorporeal, 18 damage
Updated Map

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 39/81(73 max currently) Character Sheet  d20+11=21 ; d20+10=28 ; d20+6=7 ; d20+6=21 ; d8+4=6 ; d20+11=14 ; d20+11=26 ; 2d6+7=14 ;
Friday February 24th, 2017 4:39:16 PM

Sigvar again presses his size and bulk to try and stop the guard. He again slashes wide with the sword and horns but manages to hit with the shield, again trying to overpower the guard and throw him back.
Sword 1 hits AC 21, miss
Shield hits AC 28 for 6 damage and initiates a Bull Rush beating a CMD of 28
sword 2 hits AC 7, miss
Horns hit AC 21, miss
IF the Bull Rush works, Sigvar takes a 5 foot step AWAY from the guard and prepares to slash him if he closes.
AoO hits AC 14, miss
AoO2 hits AC 26 for 14 damage if the guard provokes a second AoO

Effects on Sigvar
Filth fever: -1 to dexterity, -2 to constitution.

The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves)  d20+12=24 ; d8+2=8 ; d6=4 ; d8+2=6 ; d6=1 ; d20+7=15 ;
Friday February 24th, 2017 4:51:03 PM

The twisted grin quickly turns into a smile as two of the hooded man's arrows hit their mark. He draws and continues to fire his shockingly shinny, colorful arrows.

----------------------------------
Position M2
Point Blank shot +1
Many Shots
Uses Composite long bow +1 (shock) with +1 arrows

G2
Hits AC 24 for 8 and 6 physical and 4 and 1 shock= 19 damage.
Second attack misses with a 15.



Anna Morphling (Hugh C) -- AC 22/13/19 - HP 52/52-- CMD 15  2d8+3=14 ; d20+7=15 ;
Friday February 24th, 2017 5:04:45 PM

Anna pours the cure moderate wounds potion down Trayvin's throat healing Trayvin for 14 points of damage. (standard action)

She then moves 10 feet, drawing her oversized club along the way to J7 and heroically attacks guard 1 however her aim is off and she misses. (15 vs AC)

Fatigued:can neither run nor charge and takes a –2 penalty to Strength and Dexterity
Illness: -2 penalty to wisdom
Shillelagh: oversized club stats become +7/+2 (3d6 + 4 magical bludgeoning damage / x2) - 7 rounds
longstrider: +10 movement speed - 5 hours [2998 rounds]



Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+15=23 ; d20+15=20 ; d4+2=3 ; 4d6=11 ; d4+2=4 ; 4d6=19 ;
Friday February 24th, 2017 5:33:56 PM

now in position by the witch and flanking the guard Michael lays into him with his rapier and short sword. As the guard looks toward him he slips his rapier up into his chest, the point deflects off a rib and does not go as deep as he would have planned, His short sword finds the crack in the man's Faulds and pierces up through his groin, between his pelvic girlde and up into his abdomen, as he withdraws the blade a gush of blood follows it out.

to hit AC 23 for 3 points rapier and 11 points flanking damage.

to hit AC 20 for 4 points short sword and 19 points flanking damage.

total 37 points +4 bleed starting his round.


AC 25 T 19 F 18 CMD 25 29v Bull Rush or Trip; HP 6 / 63 "Tinker" (SteveK)  d20+12=22 ; d20+7=22 ; d4+2=3 ; d4+2=5 ; 3d6=12 ; 3d6=14 ; d20+8=25 ;
Friday February 24th, 2017 10:20:06 PM

Tinker is barely on his feet, and he's not going to let this guard survive Michael's hits if he can help it. As he jabs with the dagger, he can't help but wonder... who is Slartanus? Was there an inscription on the signet ring?

.....
Expedious Retreat. +30 feet movement

Dagger. AC 22. 22. Dam. 3+12 sneak, and 5+14 sneak.

Know Local. 25


Prudence Gundle [AC 20; HP 45/62] [Haste; Mage Armor]  4d4+4=14 ;
Friday February 24th, 2017 10:25:25 PM

Again, Pru shrugs off a substantial chunk of the damage. She smiles a little to herself. The more fire gets thrown her way, the less gets thrown at her Fist-mates. And she can handle it.

"Fine," she says. "We'll do it the hard way."

She releases a full spread of Magic Missiles. The witch takes 14 points of force damage.

Trayvin AC 22/13 touch Hp 27/70(BrianZ)  d8=6 ; d8=1 ; d8=8 ; d8=1 ; d8=2 ;
Friday February 24th, 2017 10:40:25 PM

Trayvin coughs and sputters, mumbling something that resembles 'thanks' between his tusks. He shakes his head, looks like the fight wasn't over just yet. He's gotta recover a little more, then maybe he can help do something about that witch.

Actions: drop raise dead and spontaneously cast cure serious wounds on himself (healed 16+8 for 24 hp healed. rerolled 1s)

Active Effects:
shield of faith - +3 AC
sickened - The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Saturday February 25th, 2017 12:37:17 AM

Spells in effect: Mage Armor, Magic Fang
Stunning Fist 3/5
Ki Pool 4/5

The guard lays unconscious at Nikolai's feet. Glancing around he notices the rest of the action. He's seen his friends get hurt before and figures that once Trayvin gets back on his feet, he'll try to heal them. His mind quickly judges the distance between him and Trayvin. Well over 50 feet it seems, far enough away to be out of any healing surge from the cleric.

He also notices for the first time the hooded archer. His or her arrows are aimed at the witch. An unexpected ally. A Fist member? or just a warrior that just happened to be so bored he or she stopped to watch the proceedings?

The witch is the priority and seems to be dueling with Pru. She needs someone in front of her to cover her spellcasting. He rushes to her side. From there he'll decide what to do next, but at least he can provide her some protection if that guard with Tinker and Anna decides to hop the bench and attack her.

Take double move (80') and end up at G8.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Saturday February 25th, 2017 1:00:47 AM

Nikolai addendum:
Nikolai draws his +2 Kama as he rushes to Pru's side. If he's going to engage the witch, his bare fist won't be of much help.

DM JeffO  d20+10=29 ; d20+5=25 ; d8+3=10 ; d20+13=21 ; d6+4=6 ;
Monday February 27th, 2017 12:34:44 PM

Sigvar presses the attack on guard #2. He manages to hit him with the shield and shove him back. As expected, the guard steps forward again and Sigvar misses the extra opportunity to hit him. Two more arrows slam into him from the hooded man and he staggers a bit but still manages to get his axe around Sigvar’s shield, hitting him again in the shoulder (10 damage).

Anna provides healing for Trayvin, then moves up to confront the now nearly surrounded guard. She makes a feeble attempt at an attack, but the guard sees her coming and slips out of her way. As he does, Michael slices deeply into him at the same time Tinker slips the dagger in just the right spot. He wonders about the name “Slartanus” and remembers that was the name of the green dragon the group had fought what seems like months ago. The guard slips off the dagger and onto the ground.

Trayvin struggles to his feet and heals himself to the point where he doesn’t quite feel dead any more. A the same time Pru sends some magic missiles towards the woman and they slam into her with full force. Nikolai draws his weapon, leaves the body of the guard, and rushes to Pru’s side. As he does so, the woman looks out the sides of the meeting hall towards the skies and calls out again, “Slartanus, we had a deal! Come and destroy the Fist today with me!” The then looks over at Michael and reaches out her her hand. A small black ray flies forth and hits him in the head (Michael: Fort Save DC 18. On failure, take 6 strength damage, on success, take 3 strength damage).

OOC:
Guard #1: AC 20, 90 damage, dead
Guard #2: AC 23, 52 damage
Guard #3: AC 14, 31 damage, unconscious II
Witch woman: AC 24 (touch 24), incorporeal, 32 damage
Updated Map

Anna Morphling (Hugh C) -- AC 22/13/19 - HP 52/52-- CMD 15  d20+11=22 ;
Monday February 27th, 2017 1:14:55 PM

Anna uses her spring attack feat ability to move past the Witchy Woman without provoking an attack of opportunity and gain flanking with Michael.

She then lets into the witchy woman with her oversized magic club but alas still misses even with the flanking bonus (22 vs AC)

Active Effects:

Fatigued:can neither run nor charge and takes a –2 penalty to Strength and Dexterity
Illness: -2 penalty to wisdom
Shillelagh: oversized club stats become +7/+2 (3d6 + 4 magical bludgeoning damage / x2) - 6 rounds
longstrider: +10 movement speed - 5 hours [2997 rounds]

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+16=23 ; d20+12=13 ;
Monday February 27th, 2017 1:35:48 PM

Spells in effect: Mage Armor, Magic Fang
Stunning Fist 3/5
Ki Pool 4/5

Nikolai hears the ghostly witch call out the name 'Slartanus' again and look towards the skies outside the tent. Whoever she's made a deal with Nikolai intends to spare him/her/it the necessity to ante up. With G1 now down and not going to threaten Pru, he rushes towards the ghostly witch and leaps upon the bench and next to Anna, intending to keep a good line of sight between Pru and their foe.

If needed, Acrobatics check to fight while standing on the bench:
Acrobatics +16 = 23

Standard Attack with +2 kama +12 DC24 = 13

The bench must have had some blood splatter and it's slippery surface causes him to miss miserably.


Prudence Gundle [AC 20; HP 45/62] [Haste; Mage Armor]  4d4+4=14 ;
Monday February 27th, 2017 3:58:48 PM

"Wanna know how many more of these I can cast?" Pru asks, and sends another spread of Magic Missiles at the incorporeal witch.

[14 more Force damage.]


Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 32/81(73 max currently) Character Sheet  d20+11=18 ; d20+10=25 ; d20+6=17 ; d20+6=22 ; d8+4=8 ; d20+11=18 ;
Monday February 27th, 2017 4:26:14 PM

Sigvar grunts as he misses his chance to score a telling blow. He see's the second guard slump to the ground and feels the blade of his opponent find his shoulder.
He ha to admire this soldier. He is hanging in there while wounded, outnumbered and the only melee fighter left.Sigvar tries another tactic.
" Two down, just the boss and you left. Doesn't look like he ally she is expecting is coming either. You know what happened to the animals she used against us on the road right? She left them for dead. One survived because one of my Fist won't kill animals unless they leave her no choice. You have a choice to make. Stand down and live, or I or one of my shield brothers will end you. Better alive and captured than dead. Drop the axe and surrender."
Sigvar will wait for a response, if the man surrenders then he will disarm him and turn his attention to the woman. If not, then he will try to finish him off.
Sword 1 hits AC18, miss
Shield hits AC 25 for 8 damage and initiates a Bull rush that beat CMD 25
Sword 2 hits AC 17, miss
Horns hit AC 22, miss

Effects on Sigvar
Filth fever: -1 to dexterity, -2 to constitution.

If Sigvar only gets one attack because of the delay it will be the shield slam, since that can knock the man back again and allow for AoO. It will hit an AC 2 higher, so AC 27 and beat a 27 CMD since it will not suffer two weapon penalties. The AoO will hit AC 18, a miss

The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves)  d20+12=17 ; d8+2=5 ; d6=2 ; d8+2=3 ; d6=3 ; d20+7=22 ; d8+2=8 ; d6=3 ;
Monday February 27th, 2017 4:53:59 PM

The Hooded Man frowns again under his cloak... {"Tough bugger"} he thinks to himself. He can see that the Minotaur is saying "something" to the armored guard. { " Talking in battle is never wise" }. He lets loose another volley of arrows.

Position M2
Point Blank shot +1
Many Shots
Uses Composite long bow +1 (shock) with +1 arrows

Aaaaand both attack roles miss with a 17 and a 22.

AC 31 T 25 F 26 CMD 32 35v Bull Rush or Trip; HP 6 / 63 "Tinker" (SteveK)  d20-1=1 ;
Monday February 27th, 2017 8:28:47 PM

Tinker sways on his feet, the dagger in his hand, and he considers jumping to the next opponent, knowing he would surely be cut down before completing his act, but he doesn't know what else he can ....

The dwarf drops to a weaving crouch, attempting to look beat, and looks at the Green Witch. "Who is this Slartanus? And why do the both of you hate us so?"
....

Expedious Retreat.

Full Defense. +6 AC.

Bluff. 1


Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP61/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+5=9 ; d20+15=25 ; d20+15=30 ; d4-2=2 ; d4-2=2 ; 4d6=15 ; 4d6=12 ;
Monday February 27th, 2017 9:27:53 PM

The ray hits Michael and he feels his strength go, he smiles as he switches over to flank the witch against Anna, As he works his blades in and out of her incorporeal form he shouts "Hey Nick, Wasn't Slartanus that green dragon we drove off a few days ago? His rapier passes though a where her belly button should be, but he feels some resistance as his short sword cuts into her thigh.

To hit AC 25 with rapier 2 points damage 15 points flanking damge.
To hit AC 30 witih short sword 2 points damage 12 points flanking damage.

4+27 =31 points total +4 bleed starting her round if she is not an undead.

as he feels the blade bite he can't help but taunt some more "Oh yeah, witch, my mojo don't rely upon strength"

Trayvin AC 22/13 touch Hp 27/70(BrianZ)  d8=4 ; d8=6 ; d8=8 ; d8=4 ;
Monday February 27th, 2017 10:12:49 PM

Seeing how badly injured he is, Trayvin reaches out and heals Tinker a bit. "Hang in there, teamwork will see us through."

Actions: drop restoration spell and spontaneous cast cure critical wounds on Tinker. Hp healed = 30

Active Effects:
shield of faith - +3 AC
sickened - The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.


DM JeffO  d20+13=26 ; 8d6=23 ;
Tuesday February 28th, 2017 1:34:03 PM

Anna and Nikolai rush towards the woman, but neither manages to land a blow while Pru blasts her again with more magic missiles. Meanwhile, Sigvar and the hooded man continue their attacks on the remaining guard. While the arrows miss, Sigvar tries to talk to the man. When he does not immediately surrender, Sigvar slams him with his shield. The guard falls back and crumples to the ground.

Tinker steps back, trying to talk to the witch about Slartanus while Travin quickly heals him. Michael continues his vicious assault on the woman and she screams as he slices into herm but he can tell his weapons aren’t doing the damage he expects (incorporeal). As he strikes her, the green flames flow from her body and towards Michael (will save DC 22 or you are covered with the green flames and gain the sickened condition). She responds by reaching out and touching Michael with a bolt of flame (23 fire damage, if you made the first save, save a second time, same conditions).

OOC:
Guard #1: AC 20, 90 damage, dead
Guard #2: AC 23, 60 damage, dead
Guard #3: AC 14, 31 damage, unconscious III
Witch woman: AC 24 (touch 24), incorporeal, 65 damage


Anna Morphling (Hugh C) -- AC 22/13/19 - HP 52/52-- CMD 15  d20+11=17 ; d20+6=20 ;
Tuesday February 28th, 2017 1:44:45 PM

Anna continues to press the attack this time making a full attack with with her oversized club but she continues to whiff (17 vs AC; 20 vs AC)

Active Effects:

Fatigued:can neither run nor charge and takes a –2 penalty to Strength and Dexterity
Illness: -2 penalty to wisdom
Shillelagh: oversized club stats become +7/+2 (3d6 + 4 magical bludgeoning damage / x2) - 6 rounds
longstrider: +10 movement speed - 5 hours [2997 rounds]

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+12=17 ;
Tuesday February 28th, 2017 2:41:13 PM

Spells in effect: Mage Armor, Magic Fang
Stunning Fist 3/5
Ki Pool 4/5

Nikolai notices that hitting the ghostly witch is a dangerous affair in itself, but what are the options? What puzzles him most, though, is that the young dragon Slartanus would entertain the prospect of hopping right in the middle of the Mailed Fist Citadel for a fight that includes the Commander of the Mailed Fist herself. He didn't think that young dragon was that foolish, but, y'a never know...

"You, Archer! Keep alert for a possible dragon strafing the tent!" With the last guard down, that should be the best thing for the archer to busy himself with.

Then he concentrates on the witch. He focuses on accuracy rather than number of attacks.

Normal +2 kama attack +12 vs DC24 = 17

Still having trouble on the bench, he misses.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP38/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+6=25 ; d20+6=25 ; d20+15=29 ; d20+15=22 ; d4=1 ; d4=2 ; 4d6=15 ; 4d6=12 ;
Tuesday February 28th, 2017 2:57:28 PM

The green flames follow on the tip of his blades threating to engulf him, he pirouettes, jukes and sidestep to make them flow past him and dissipate. he is so focused on avoiding the green flames, that he didn't notice her hand snaking out to touch him on his head. the touch is light, and his focus and movement didn't leave a place for the flames to stick, but the burn was incredible like his soul was on fire!
That all takes place in a far-off corner of his mind, he recognizes it, catalogs it and works it into the equation, but it doesn't effect him. The buzz is still strong. in the split second of time between one moment and the next plans flow through his mind, only to be discarded. Her hand is extended exposing her rib cage and arm pit. He thrusts he rapier into her armpit, but his short sword passes through her ghostly robes, so he dosent think he got here with it.

will save 25 & 25.
to hit AC 29 for 1 point 15 points for flank.
to hit AC 22 for 2 points 12 points for flank.

since as long as she's trying to kill him, she's not trying to kill the rest of the party, he keeps taunting her. did ya like that witch? looks like your little ambush ain't working so well. Once I've killed you I'm gonna take your hair as a trophy, and if your buddy Slartanus shows up I'll wear his skin as a cloak. if you surrender now, you can probably avoid that fate.



Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 32/81(73 max currently) Character Sheet  d8=7 ;
Tuesday February 28th, 2017 3:48:17 PM

Sigvar looks to the front of the tent. The area is thick with Agent's trying to bring the woman down. Prudence seems to be having the best luck at it since she is immune to the fire and capable of damaging the incorporeal woman. Sigvar looks at the guard he just dropped and assesses his wounds, then, with a srug he tuches his tattoo and then the man, healing enough to hopefully stabilize him. He kicks the man's weapon away, in case it was enough to wake him.
If the man stirs Sigvar tells him how it is. " Stay down and you can live through this. The Fist will have questions. If you answer them, you might gain mercy. Run or attack us though and I will have to put you down again."
Hopefully Sigvar can heal him. He just went down and the hit wasn't too hard. If not and if it is obvious he can't then Sigvar will use the heal on himself.
8 healing

Effects on Sigvar
Filth fever: -1 to dexterity, -2 to constitution.

Prudence Gundle [AC 20; HP 45/62] [Haste; Mage Armor]  4d4+4=15 ;
Tuesday February 28th, 2017 4:00:48 PM

Pru does some quick math. "Eighty," she says, in answer to her own question. It's a slight exaggeration, but nobody needs to know that. "Eighty more missiles. Including these." She lets fly. "And your dumb fire thing doesn't hurt me. Give it up, lady."

[15 force damage]


The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves)  d20+12=24 ; d20+7=21 ;
Tuesday February 28th, 2017 8:33:40 PM

The hooded man notches an arrow and looks to the sky....

{ Did he say "dragon"... Oh no he did-n't! }

" DID YOU SAY DRAGON!?! YOU'RE KIDDING RIGHT? "

--------------------
Readied action
Should anything scaly or reptilian pops it's head anywhere in range, Pompous will fire three arrows in it's general direction. Uses +1 arrows.
Attack roles if needed, 23 and 20 ( I subtracted one each for the obvious mistake I made of adding the point blank bonus)



Trayvin AC 22/13 touch Hp 27/70(BrianZ) 
Tuesday February 28th, 2017 8:48:22 PM

Trayvin isn't sure there is much he could do to the witch that isn't already being done by the other Agents. Instead he moves to the stage area to check on the Commander and librarians.

Actions: double move to stage area.

Active Effects:
shield of faith - +3 AC
sickened - The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

AC 29 T 22 F 22 CMD 32 35v Bull Rush or Trip; HP 36 / 63 "Tinker" (SteveK)  d20+7=18 ;
Tuesday February 28th, 2017 9:26:49 PM

Very appreciative of the healing, Tinker nods at the half-orc. Then he looks about for some weapon besides his dagger and lead-filled sap. Oh, how he wishes he brought all his gear with him!

Drawing his sap, so he has a weapon in each hand, Tinker continues to jink and weave in a defensive style, going in to flank the Green Witch before slicing a blow, missing.

"So, who is this Sturavent, and why do you hate the Fist so?"

Defensive +3 AC
2 won defensive +2 AC

Attack AC 18



DM JeffO  d20+13=20 ;
Wednesday March 1st, 2017 10:49:41 AM

Anna attacks the air near the woman. Nikolai yells to the arches and makes a feeble swing at the woman, but misses as well. Michael continues his attacks, hitting as well as he can while continuing to taunt her. His strikes draw the green flames once again (Will save DC 22 or covered in green flames and sickened) while Pru taunts her with more magic missiles that slam into her. Tinker moves around and waves at the woman with his sap. The woman cries out to Michael, “You shall be the next Fist to die in a long line! You all will pay!” She reaches out with a green bolt, but the bolt flies high and misses him.

Sigvar reaches down and heals the guard he had just taken out while kicking the weapon away from him. The hooded man is worried about a dragon and scans the skies for one.

Trayvin heads over to the stage and helps the commander to her feet. She shakes her head and takes in the situation around her.

OOC:
Guard #1: AC 20, 90 damage, dead
Guard #2: AC 23, 60 damage, dead
Guard #3: AC 14, 31 damage, unconscious III
Witch woman: AC 24 (touch 24), incorporeal, 88 damage


AC 29 T 22 F 22 CMD 32 35v Bull Rush or Trip; HP 36 / 63 "Tinker" (SteveK)  d20+8=22 ; 2d4=3 ;
Wednesday March 1st, 2017 4:53:45 PM

Tinker cocks his head. "Trayvin, is she undead? Could that be why she is untouchable?"

The dwarf grabs a pocket of his Handy Haversack. "Holy water!", he calls, and gets his vial of the pure stuff slapping into his hand. Pulling the stopper, he pours it through the space where he hopes to be the Green Witch.

"Wonder if that will work?"

.....

5 foot move for no AOO
Move action to retrieve holy water
Standard action to throw.

AC (supposed to be 11+4 = +15, not +8). 29. Hit! Damage. 3?

Holy water Highlight to display spoiler: { Ranged Touch Attack. To use iagainst an incorporeal creature, you must open the flask and pour the holy water out onto the target. Thus, you can douse an incorporeal creature with holy water only if you are adjacent to it. Doing so is a ranged touch attack that does not provoke attacks of opportunity.

A direct hit by a flask of holy water deals 2d4 points of damage to an undead creature or an evil outsider. Each such creature within 5 feet of the point where the flask hits takes 1 point of damage from the splash.
}



Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP38/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+6=20 ; d20+13=27 ; d20+13=30 ; d4-4=-1 ; d4-4=-2 ; 4d6=16 ; 4d6=15 ;
Wednesday March 1st, 2017 6:57:39 PM

will save 20 fail.

Michael knew it was only a matter of time before he got his dose of green flame. ugh! vertigo and queasiness, the dynamic duo of the make you ineffective gang. well if it was easy then everyone would do it. with the rest of the crew swinging at her, she's leaving places open all over herself. he puts his rapier right back into her armpit when she was imperiously ineffective at casting green fire at him, then he drives his short sword deep into her liver.

will save 20

to hit AC 27 for 1 point of damage plus 16 flanking for 17 points total.
to hit AC 30 for 1 point of damage plus 15 flanking for 16 points total.
2 points blade 31 points flanking for a total of 33 points total

his taunts take on a philosopical bend without him even realizing it.
ignorant silly stupid witch, Of course I'm going to die! What do you think we join the Mailed Fist for safety? Yes I'll die here one day, but YOU aren't good enough to kill me, but We are going to kill you.


The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves)  d20+11=24 ; d20+6=8 ;
Wednesday March 1st, 2017 8:23:20 PM

The hooded man continues keeping an eye out for anything lizard like.
" Not to be rude, but will someone PLEASE cut that witche's head off!!!!! "

---------
Readied action. Same as before.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+12=20 ;
Wednesday March 1st, 2017 8:57:01 PM

Spells in effect: Mage Armor, Magic Fang
Stunning Fist 3/5
Ki Pool 4/5

Seeing how hard it is to hit the ghostly witch, Nikolai sees Tinker try to bluff her to get an advantage. He tries much the same but for a different effect.

"Vile Witch, what satisfaction is there to kill ONE Mailed Fist and then die? Your cohorts are down and dying. Your dragon friend already got whupped by us. You are so gullible to trust in a cowardly dragon? HAHAHHAHAHAHAHAHAHAHAHA!"

Aid Another (Anna) attack bonus vs AC10: Standard Attack +12 = 20

Anna's Attack gains a +2 to Hit.


Trayvin AC 22/13 touch Hp 27/70(BrianZ) 
Wednesday March 1st, 2017 9:11:16 PM

Trayvin hollers back to Tinker as he helps the Commander up. "I'm not sure, try different attacks on her."

Trayvin isn't sure he agrees with his fellow Agents regarding her comment. "I wonder if she has destroyed previous Fist groups or agents? Commander, have you heard of anything like that?"

Trayvin glances around the stage area. If any of the wounded librarians look like they could be saved or stabilized with some healing, he will channel energy.

Active Effects:
shield of faith - +3 AC
sickened - The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 32/81(73 max currently) Character Sheet 
Wednesday March 1st, 2017 10:00:25 PM

The guard didn't get up. Sigvar shrugged and turned to the business at hand.
" You burned me on the road. Touching you seems to have the same effect, but I'll gladly take on that sickness again to feel you writhe on the end of my sword. I don't know what your problem is with the Fist, but I had never seen you before yesterday."
Sigvar moves, then moves again, bringing his huge form toward the woman (Move to I,J/1,2)

Effects on Sigvar
Filth fever: -1 to dexterity, -2 to constitution.

Prudence Gundle [AC 20; HP 45/62] [Haste; Mage Armor]  4d4+4=15 ;
Wednesday March 1st, 2017 10:53:47 PM

"No, I think it's your turn to pay!" Pru tells the witch. More Magic Missiles fly.

[15 more force damage.]

Anna Morphling (Hugh C) -- AC 22/13/19 - HP 52/52-- CMD 15  d20+13=16 ; d20+8=26 ; 3d6+4=17 ; d20+4=14 ;
Wednesday March 1st, 2017 11:36:21 PM

Anna sees Nikolai attempt to give her an opening and tries another full attack against the witchy woman.

Her first attack misses (16 vs AC) but her follow up manages to connect. (26 vs AC; 17 magical bludgeoning damage)

(Will Save : 14 against green flame assuming = fail :( )

Active Effects:

Fatigued:can neither run nor charge and takes a –2 penalty to Strength and Dexterity
Illness: -2 penalty to wisdom
Shillelagh: oversized club stats become +5/+0 (3d6 + 2 magical bludgeoning damage / x2) - 5 rounds
longstrider: +10 movement speed - 5 hours [2996 rounds]
sickened / green flame ? : -2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks ; x2 damage from fire attacks


DM JeffO 
Thursday March 2nd, 2017 9:55:34 AM

Tinker maneuvers some holy water and manages to pour it over the woman. The water looks like acid as it bubbles over her skin burning her! Michael continues his attacks while the green flames burn over him. He yells at her and continues to taunt her. Nikolai joins in the taunting, being so brave as to laugh at her face. He manages to get her to glance at him as Anna strikes with her massive club. The club makes contact, but Anna can tell the insubstantialness of the woman keeps it from doing as much damage as it should. As the woman turns to strike at Michael once again, Pru’s final missiles slam into the woman. She screams as she starts to fade, “Noooo! It cannot end like this! My revenge!” She quickly fades and disappears from sight.

Meanwhile, The hooded man keeps a watch on the skies, but still sees nothing from his vantage point.

Trayvin helps the commander and asks about other groups. The commander looks over at the woman as she starts to fade and whispers, “Can it be Madam Wizard? No, no, it cannot be.”

OOC:
Guard #1: AC 20, 90 damage, dead
Guard #2: AC 23, 60 damage, dead
Guard #3: AC 14, 31 damage, unconscious III
Witch woman: AC 24 (touch 24), incorporeal, 130 damage, dead.


Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP38/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22 
Thursday March 2nd, 2017 12:38:28 PM

when she fades out, the buzz fades and Michael calmly walks outside the tent and loses his breakfast. He washes his mouth out with a little water from his bota, then walks back in, still sickened, still dizzy, and still glowing with green flames. He walks up to the Commander,salutes and asks her. Did you... hurrr.. know that Witch...urp..Ma'am..hic?

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 32/81(73 max currently) Character Sheet  d20=7 ; d20+9=22 ;
Thursday March 2nd, 2017 9:18:47 PM

Sigvar sheathes his blade aand goes to check on the guard he helped drop. He checks for signs of life. If he finds them he binds the prisoner's hands. If he does not then he interrogates the corpse looking for intel.
Heal 7
perception 22

AC 29 T 22 F 22 CMD 32 35v Bull Rush or Trip; HP 36 / 63 "Tinker" (SteveK) 
Thursday March 2nd, 2017 9:39:42 PM

Tinker is really happy the Green Witch is gone. "Undead or outsider for certain", he notes, and then Commander Palance makes a comment. "Madam Wizard? I think we need to get the Commander back to her office and talk."

The dwarf cleans and sheathes his dagger and sap, then moves to assist Constance Palance.

Anna Morphling (Hugh C) -- AC 22/13/19 - HP 52/52-- CMD 15  d20+4=18 ; d20+11=22 ; d20+11=22 ; d20+6=18 ;
Thursday March 2nd, 2017 9:54:54 PM

(OOC: Was I correct in assuming Anna was sickened by the green flame when her oversized club struck the woman?)

Anna was not having a good day. It was bad enough that she woke up fatigued and plagued by disease, she know has sickening green flame to contend with. On the plus side at least their enemies were defeated though the witch did say she was expecting that dragon. Maybe it was waiting for the Agents to drop their guards before it attacked?

She keeps an eye turned to the sky and ponders further what she knows of green dragons and if the powers manifested by the woman further ring any bells.

(Perception: 18 Know[Arcana]:22 Know[Planes]:16 Know[Nature]:22 )

Fatigued:can neither run nor charge and takes a –2 penalty to Strength and Dexterity
Illness: -2 penalty to wisdom
Shillelagh: oversized club stats become +5/+0 (3d6 + 2 magical bludgeoning damage / x2) - 4 rounds
longstrider: +10 movement speed - 5 hours [2995 rounds]
sickened / green flame ? : -2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks ; x2 damage from fire attacks

Prudence Gundle [AC 20; HP 45/62] [Haste; Mage Armor] 
Thursday March 2nd, 2017 10:12:49 PM

Their foe has fallen, but Pru's blood is still up. She sends a couple of Scorching Rays into the ground where the incorporeal woman had last stood. "And this time, stay dead!" she shouts.

A few deep breaths, and she is ready to help with the cleanup.

"Maybe we should take Anna to the infirmary, and then speak with the Commander?" she says.

Trayvin AC 22/13 touch Hp 42/70(BrianZ)  d6=4 ; d6=4 ; d6=5 ; d6=2 ;
Thursday March 2nd, 2017 10:14:14 PM

The fight was over. The witch was one tough customer. Trayvin gathers the wounded to be near him and channels energy. "I hope we've seen the last of that one."

Actions: channel energy healing = 15hp of damage

Active Effects:
shield of faith - +3 AC
sickened - The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+9=25 ;
Thursday March 2nd, 2017 11:36:03 PM

Spells in effect: Mage Armor, Magic Fang
Stunning Fist 3/5
Ki Pool 4/5

Nikolai wished he'd had the chance to got to the library when they got back yesterday and look up this form of undead they met in the form of this witch woman, but there was just so many hours in the day and he really needed the sleep. Now she was gone and them none the wiser.

He looks over himself and realizes he's untouched but many of his team are hurt pretty bad. This should call for more R'n'R than the usual. Fortunately, none are down, and that is a prayer answered.

While his team start to gather themselves and check the wounded, he goes over to the guard he tackled. He didn't think he had killed her and needed to check.

Administer First Aid to stabilize +9 DC15 = 25

He hears the Commander say something about a madam so he listens carefully as he checks to see if his healing did any good. He reaches for his backpack to retrieve some rope. He's not going to leave anything up for chance.

"Tinker, give me a hand in tying her up and gagging her, when you get a chance."

DM JeffO 
Friday March 3rd, 2017 3:18:59 PM

Those who are sick remain sick and sickened. Michael struggles to keep down his breakfast and fails. He asks the commander more about the woman as two teams of Fists come running out the main gate, ready for battle. They look around and spot the commander, who is attempting to wave them away as Tinker comes up to assist her as well. The commander shakes off the assistance and looks around, shaking her head one last time to clear it as she takes in the scene.

Anna, who is really feeling bad now (indeed, sickened from the blow), looks up to the skies and feels dizzy, but does not spot any dragons. She cannot make any connections between the dragon and the woman other than the green flames and the green scales. Pru throws some additional rays into the ground, as if daring the woman to come back and then she moves to assist Anna.

Trayvin channels some energy to heal those around him as Nikolai heads to the guard he took out. He stabilizes the guard and asks Tinker to help him tie up the guard.

Sigvar checks out the other guard and finds that the guard is indeed dead. Checking over the body, it looks just like any other Fist guard. The hooded man steps out of the meeting hall and looks to the skies. He sees a tiny speck a long way to the south that looks too large and out of place to be a bird, but it is a long ways away.


Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 47/81(73 max currently) Character Sheet 
Friday March 3rd, 2017 3:40:55 PM

As the two fists appear, Sigvar stops his inspection of the body and draws his sword again. No one else is coming into this tent unless the Knight Commander clears them. He was fooled once, shame on him. It wasn't happening again. Once things are settled down, assuming they are, Sigvar will hoist the guard and his gear onto his shoulder and bring it along. There may still be more to be learned from this corpse

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP38/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22 
Friday March 3rd, 2017 3:53:22 PM

Since it's pretty obvious that the commander has better things to do than entertaining a lowly Sargent, Michael busies himself directing any unled Fist soldiers into doing something useful. straightening up the tent. policing the bodies, it occurs to him that there is a possibility that a dragon may show up. He picks out the most competent looking corporal of the bunch and calls him over. Corporal, there is a strong possibility that we are going to be hit by a Dragon shortly. I want you to detail some of your squad to getting the villagers away from this area. I want you to go talk to the Sargent of the Guard and tell him I sent you and that we need a Ballista squad set up to take this thing under enfilade should it show up. I need this all done as soon as possible....I need to get a read back from you to make sure you have all this.



The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves) 
Friday March 3rd, 2017 5:34:00 PM

{ Oh oh,,,,}
In a loud booming voice, the hooded man announces...

" LOOKS LIKE WE MAY HAVE AN INCOMING! Southward High! "



The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves)  d20+5=11 ;
Friday March 3rd, 2017 5:35:50 PM

ooc> Sorry folks, hit submit by mistake.

The hooded man seeks a safe place that will provide him cover yet allow him to fire arrows at whatever is coming his way.

Knowledge nature check 11 - identify the flying speck



Prudence Gundle [AC 20; HP 60/62] [ Mage Armor] 
Friday March 3rd, 2017 7:06:53 PM

"Anyone not prepared to fight a dragon, please get to safety," Pru says, hurrying to join her Fist-mates. "There's time if you don't dawdle."

She turns to her team. "I can protect people against fire damage, but if I remember right, this thing breathes acid," she says. "Does anyone want to be invisible? Michael?"

Trayvin AC 22/13 touch Hp 62/70(BrianZ)  d6=6 ; d6=1 ; d6=6 ; d6=1 ; d6=6 ; d6=1 ; d6=2 ;
Friday March 3rd, 2017 8:26:38 PM

"Is it really the dragon?" Trayvin shakes his head. They drove it off once, but maybe they got lucky that time. "Just in case, let's prepare. Everyone who still needs some healing gather in close."

Actions: Trayvin channels energy again healing 20 hp of damage(rerolled ones)

Active Effects:
shield of faith - +3 AC
sickened - The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

AC 29 T 22 F 22 CMD 32 35v Bull Rush or Trip; HP 36 / 63 "Tinker" (SteveK) 
Friday March 3rd, 2017 9:55:01 PM

Tinker moves off, but looks sideways at Commander Palance. He thinks she recognized the Witch and is now being hush about it. The dwarf is loyalty personified, but even he has been affected by Pavilion Nutruis, and he isn't blindly loyal to everyone anymore.

Still, there are more pressing things to do, so Tinker grabs some rope and does a quick tie up of the captured guard; "you got some answers that need to be questioned", he tells the captive.

And then he moves to block the new Fists from the Knight Commander with Sigvar. Dagger in one hand and a sword scooped up from the ground in the other, the dwarf, his own blood splattering his shirt and vest, is in no mood to be fooled again. "Commander? Your orders?"

....

Bind w Rope (per Corebook Escape Artist = Binder CMB+20). Binding DC 28

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 47/81(73 max currently) Character Sheet 
Saturday March 4th, 2017 3:59:28 PM

Sigvar looks down at the plucky dwarf and smiles. He reaches into the bundle of dead guard he has over his shoulder and produces and axe that the guard had been wielding.
" This cuts pretty good, though it won't penetrate Adamantite. It's magic but I don't know what it does."

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+14=34 ;
Sunday March 5th, 2017 8:55:34 PM

Spells in effect: Mage Armor, Magic Fang
Stunning Fist 3/5
Ki Pool 4/5

With their hostage tied and Pru organizing the evacuation of the tent, the Commander already seen to, Nikolai is a bit reluctant to start ordering orders with a superior officer present and subverting the chain of command. Right now that didn't seem necessary so he keeps his attention to his captive.

"If there is going to be a dragon visiting, we need to get this wizard to a safer place. He's the only one left alive that can answer some questions. Trayvin, you take this fake guard to the infirmary. This will give you a chance to see if they can heal your sickness, then return as fast as you can. I don't trust our captive with anyone not of my Fist and if you can return healed, so much the better."

He then moves to where he can turn his attention to the skies and the spot pointed to.

Perception +14 = 34! scrutinize the flying thing spotted by hooded man.

Anna Morphling (Hugh C) -- AC 26/15/21 - HP 68/68 -- CMD 15 
Sunday March 5th, 2017 9:42:23 PM

"Um, hooded new guy, how far away and how fast is the dragon approaching?" Anna asks

Depending on the answer Anna will activate some spell like abilities in preparation for it's arrival.

Round 1: Barkskin
Round 2: Bear's Endurance
Round 3: Bull's Strength
Round 4: Cat's Grace

(OOC: Oh kindly dm let me know how many rounds have elapsed)

Fatigued:can neither run nor charge and takes a –2 penalty to Strength and Dexterity
Illness: -2 penalty to wisdom
Shillelagh: oversized club stats become +5/+0 (3d6 + 2 magical bludgeoning damage / x2) - 4 - ? rounds
longstrider: +10 movement speed - 5 hours [2995 - ? rounds]
sickened / green flame ? : -2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks ; x2 damage from fire attacks
Barkskin : +2 natural armor - 50 minutes [500 - ? rounds]
Bear's Endurance : +4 con - 5 minutes [50 - ? rounds]
Bull's Strength : +4 str - 5 minutes [50 - ? rounds]
Cat's Grace : + 4 dex - 5 minutes [50 - ? rounds]

DM JeffO 
Monday March 6th, 2017 12:23:03 PM

The hooded man sounds the alarm! Other Fist teams come running out the main entrance to the citadel and there are now a dozen or more armed and armored Fistians moving about, trying to decide what to do. Sigvar looks to stand against them with Tinker, which confuses some of the guards. Pru and Nikolai start to give instructions. Tinker asks the Commander for instructions while Nikolai scans the skies for the dragon and Anna prepares spells. Nikolai squints and as best he can determine if it is the dragon, it is likely miles away at this point. It looks as if it is heading east to west, not towards the Citadel at all.

Commander Palence then takes charge with a booming voice, “Nikolai, see to your Fist. Take the captive to the cells immediately. Then meet me for a debrief.” She points over at another Fist group and calls out, “Tolartin, get your Fist out here and see to the citizens. Secure this area and help those who can be helped. Spare no effort.” She looks to the sky and continues to another, “Galtorn, get your group in a defensive posture. Watch the sky and report to me if there is any chance of anything happening.”


Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22 
Monday March 6th, 2017 4:35:15 PM

When the Commander steps up, Michael cede's commanding the troops instantly. When she tells Nikolai to gather his fist he runs over to stand by him. While not lawful by any stretch of the imagination Michael understands the need for order in a military operations,
quite well.
Sickened- -2 to all rolls

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Monday March 6th, 2017 6:53:30 PM

Spells in effect: Mage Armor, Magic Fang (probably expired by now)
Stunning Fist 3/5
Ki Pool 4/5

Nikolai informs everyone what he sees an what he deduces from what he sees. In turn, Commander Palance gives him his orders to the Fist. Michael is quick to his side.

"Yes Sir!" he replies back with a salute.

Relieved that the citizens have someone else to take care of them, he grabs the unconscious wizard under the arms and calls for Anna to pick up the legs.

"Nikolai's Fist! To the infirmary!" He orders.

"You! Hooded Archer! You're with us. I need your eyewitness for my report! And don't argue!"

Nikolai has given the orders and as soon as Anna picks up her half of their captive, they head to the infirmary as fast as they can.

"Anna, I want to make sure this one survives, so we take him/her to the infirmary first, then to the prison. If we go to the prison first, who knows when a medic will show up. Besides, if we can revive him/her on our own once in the prison, we can get first crack at an interrogation. Once we leave him/her, we may not get that chance." he mutters quietly over his shoulder as the enter the Citadel.

Action: pick up unconscious bound prisoner and make due haste to the infirmary.


Trayvin AC 22/13 touch Hp 62/70(BrianZ) 
Monday March 6th, 2017 8:45:26 PM

The Commander seems to have regained some control of herself. Trayvin hopes that's a good thing. "How many of us have this sickness from the witch? I lost track during the fight."

Active Effects:
shield of faith - +3 AC
sickened - The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

OOC- I channeled last round, not sure if everyone who is injured caught that.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22 
Monday March 6th, 2017 9:21:47 PM

Since one is on the shoulders and one is on the legs Michael, since he is so short supports the prisoner from the bottom

AC 29 T 22 F 22 CMD 32 35v Bull Rush or Trip; HP 36 / 63 "Tinker" (SteveK)  d20+14=23 ;
Monday March 6th, 2017 9:51:56 PM

Tinker keeps his scraped up sword across his shoulder for easy use and flanks his Fistmates as they frogmarch the prisoner inside. He doesn't pause for any salutes or glares, the prompt actions showing more than pauses that he is part of the Fist and obeys.

Perception. 23

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 67/81(73 max currently) Character Sheet 
Monday March 6th, 2017 10:04:39 PM

Sigvar sheathes his sword once the Knight Commander takes charge of te situation. He answers Trayvin.
" I did not get hit by her fire this time, but I am sick nonetheless. I think the claws of those animals yesterday infected me with something."

Effects on Sigvar
Filth fever: -1 to dexterity, -2 to constitution.


Prudence Gundle  
Monday March 6th, 2017 10:08:53 PM

"I think most of us could benefit from a visit to the infirmary," Pru says. "As could our prisoner. We should get going."

Anna Morphling (Hugh C) -- AC 26/15/21 - HP 68/68 -- CMD 15 
Monday March 6th, 2017 11:58:19 PM

Anna grabs the prisoner's legs and does as she is ordered by her thumb.

"On it" she says to Nikolai.

(OOC: Oh kindly dm let me know how many rounds have elapsed on the way to the infirmary, I know at least the shillelagh wore off)

Active Effects:
Fatigued:can neither run nor charge and takes a –2 penalty to Strength and Dexterity
Illness: -2 penalty to wisdom
longstrider: +10 movement speed - 5 hours [2995 - ? rounds]
sickened / green flame ? : -2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks ; x2 damage from fire attacks
Barkskin : +2 natural armor - 50 minutes [500 - ? rounds]
Bear's Endurance : +4 con - 5 minutes [50 - ? rounds]
Bull's Strength : +4 str - 5 minutes [50 - ? rounds]
Cat's Grace : + 4 dex - 5 minutes [50 - ? rounds]


The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves) 
Tuesday March 7th, 2017 8:45:09 AM

The hooded man follows the barking commander's orders and follows the group to the infirmary. Really, if the flying going towards them IS a dragon, being anywhere else then out in the open will be a step up.
{ "Well, guess I've been drafted?!? "}

The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves) 
Tuesday March 7th, 2017 8:45:09 AM

The hooded man follows the barking commander's orders and follows the group to the infirmary. Really, if the flying going towards them IS a dragon, being anywhere else then out in the open will be a step up.
{ "Well, guess I've been drafted?!? "}

DM JeffO 
Tuesday March 7th, 2017 12:43:16 PM

The group gets to work and the efficiency of the Fist shows up quickly. As some move to assist the people, Nikolai’s Fist grabs the injured, bound attacker and heads inside. It takes a few minutes (let’s say 20 rounds) to collect everyone together and get to the infirmary. The infirmary is a relatively small section of rooms, but there are four beds in the main room and a doctor greets you as you arrive. His eyes rise as he sees the injured person bound. He gestures to the bed and asks, “What would you have me do with this one since they are bound?” He notices the Fist colors on the guard and gives another look to the group.

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 67/81(73 max currently) Character Sheet 
Tuesday March 7th, 2017 1:17:01 PM

" Don't look so troubled, the bound one and the dead one are either imposters or traitors, they attacked the assembly outside the walls. Bound one is a mage, so the bonds stay, unless you ant fireballs going off in here.Bound one is unconscious, the rest of us are sickened and diseased, different diseases on each myself and Anna. The green flames on them are from an apparently undead attacker, who is now really dead. Please do what you can. The prisoner is bound for the brig and we are needed in the Knight Commanders office ASAP."
Sigvar is still carrying the guard he killed. No real reason to put it down, and maybe Trayvin can get answers from him even if the mage won't talk. Clerics can sometimes talk to the dead.

Effects on Sigvar
Filth fever: -1 to dexterity, -2 to constitution.


AC 29 T 22 F 22 CMD 32 35v Bull Rush or Trip; HP 36 / 63 "Tinker" (SteveK)  d20+14=34 ;
Tuesday March 7th, 2017 5:39:27 PM

Tinker guards the door of the infirmary as everyone enters. "Don't worry about me ; look worse than I am".

While the others make arrangements and see to magical sicknesses, the dwarf stoically maintains his post.

Perception. 34

Trayvin AC 22/13 touch Hp 62/70(BrianZ) 
Tuesday March 7th, 2017 9:16:58 PM

"You may be able to treat the prisoner with only his hands bound, but be cautious. Are there guards about? If not I think we should remain here for now to keep the prisoner secure."

Trayvin describes the details of the witch's magical attacks as best he can. Hopefully the doctor has heard of it, and the cure.

Prudence Gundle  
Tuesday March 7th, 2017 10:48:02 PM

"Everybody who has these green flames is feeling a little sick," Pru elaborates. "I think that'll take magic to cure. And then there's the whatever-it-was that they picked up from those swamp animals. Anna really wasn't feeling well this morning."

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Wednesday March 8th, 2017 12:06:32 AM

Spells in effect: Mage Armor
Stunning Fist 3/5
Ki Pool 4/5

Nikolai deposits their captive on a bed. His Fist mates have given all the pertinent information about him.
"Just get him stabilized and healed enough to be conscious," he says then pats the body down thoroughly looking for everything that isn't clothes.

"Check for magic on the clothes," he mutters as he pats the body down, depositing anything he finds on the floor.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22 
Wednesday March 8th, 2017 12:20:25 AM

Heres what we can do doc, you get the mage woken up, I'll stand by and if she looks like she's going to be trouble I'll put her out again, I need you to understand that I have no wish to harm or kill this person, but at the same time I will not allow her to hurt the people in this room. cut her loose as you will. I'll give her a second smile if she acts up.

with that he pulls one of his daggers, feels for a pulse in the cartroid artery in her neck and sets the poing of the dagger gently against it.. he then grabs a handful of hair and positons himself such that he can do what needs to be done if she thinks to cast a spell.

(ooc: is it possible to "take 20" for a stab on an unconscious person? if so I take it as a readied action.

not going for coup de grace, just wanting to put a bleed attack on her should she get randy. if she's at 1 or 2 hp the bleed should put her back out without killing her.

Anna Morphling (Hugh C) -- AC 26/15/21 - HP 68/68 -- CMD 15 
Wednesday March 8th, 2017 12:36:45 AM

Anna says, "Yeah I could use some healing. If you can remove disease that should help but I'm not sure how to put out the green flames."

She follows up, "As for our friend here, maybe we should gag her before she comes to. Also have we found a material component pouch on her? Probably good to take away as well. if we take those precautions the only way she will ever be able to cast a spell would be if she could cast it without material, verbal or somatic components."

DM JeffO 
Wednesday March 8th, 2017 2:28:17 PM

The doctor nods in understanding. He says, “I assume the commander is fully informed.” He then instructs those with diseases to line up and he pulls out a few scrolls from a drawer. He casts remove disease on Sigvar and Anna. The diseases from the monsters is quickly removed as Tinker guards the door to the infirmary.

When Trayvin and Pru explain the green flames, the doctor tries an additional scroll. He frowns when it has no effect on the green flames. He digs around in a drawer and pulls out another scroll and reads it. When he does, the green flames flicker and disappear. He says out loud, “Interesting. That required a remove curse spell to remove.” He is able to cast it again to remove the green flames from anyone else that needs them removed.

Michael and Nikolai ask for the unconscious guard to be stabilized. The doctor nods and casts a healing spell as Michael guards the guard’s neck with his dagger. The guard’s eyes flutter open, she starts to move, but quickly stops as she feels the dagger pressed against her neck. She looks at Michael, but does not say a word.

From searching the guards, the group has found a staff that the magical guard had been using, a rather nice, shiny, reddish longsword; and an axe that looks to be of quality material. The rest of their belongings look rather normal and standard fist-issue.


Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 67/81 Character Sheet 
Wednesday March 8th, 2017 5:16:42 PM

Sigvar releases a breath he didn't know he was holding. The throbbing headache that had made it hard to see what was going on, hard to piece together the ambush was gone. So too were the joint aches that had made it hard to strike cleanly and clearly, leading to the prolonged fight rater than a quick clean kill. Now he felt more himself.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+4=10 ;
Wednesday March 8th, 2017 10:04:20 PM

Spells in effect: Mage Armor
Stunning Fist 3/5
Ki Pool 4/5

Nikolai stares at the woman guard.
"You aren't going to believe this but you are still alive. Whether you like it or not. Now we can do this the easy way or the painful way, it's up to you. You have nothing to gain if you choose no to cooperate with us. You are the only survivor. Not even Slartanus dared come to your aid.

So, who are you? What was this all about? What was worth risking your life for?"


Nikolai expects the others to throw in their two coppers as well.

Aid Another to Intimidate +4 DC10 = 10

Someone else with a higher Intimidate can do a Skill check and add +2.

Trayvin AC 22/13 touch Hp 62/70(BrianZ) 
Wednesday March 8th, 2017 10:23:43 PM

"So it was a curse. Good to know. When we have some free time, I'd like to see if the library here has any more information about it. Thanks Doc."

Trayvin watches as Nikolai begins to interrogate the prisoner. There were many questions, maybe they would now get some answers.

Prudence Gundle  
Wednesday March 8th, 2017 10:35:32 PM

Pru breathes a little sigh of relief when the green flames disappear. She has nothing against flames, of course, but they should be properly flame-colored.

Pru isn't very intimidating, so she stands back and waits for an opportunity to be "the nice one," if it seems appropriate.

Anna Morphling (Hugh C) -- AC 25/14/20 - HP 68/68 -- CMD 16  d20+11=16 ;
Wednesday March 8th, 2017 11:02:31 PM

(OOC: I got 2 more rounds for disease cures, 1 round on the scroll that didn't work, 4 rounds for the remove curse scrolls, 1 round reviving the captive & 1 round poking through there stuff for 9 more rounds elapsed, let me know if more time was used)

Anna picks up on what Nikolai is attempting and activates her enlarge person morphamancy to gain some weight. She then joins in interrogating the prisoner.

"If you know what is good for you, you will tell us all you know with respect to the plot, the witch and the dragon, leaving nothing out." (Intimidate : 16 or 18 w/ Niko's plus 2 as I'm including +4 for being large; takes minute to intimidate adjusting duration)

Active Effects:
longstrider: +10 movement speed - 5 hours [2966 - ? rounds]
Barkskin : +2 natural armor - 50 minutes [467 - ? rounds]
Bear's Endurance : +4 con - 5 minutes [18 - ? rounds]
Bull's Strength : +4 str - 5 minutes [19 - ? rounds]
Cat's Grace : + 4 dex - 5 minutes [20 - ? rounds]
Enlarge Person : Anna becomes 11 foot 4 inches, 1320 lbs, +2 Str, -2 dex, -1 AC, -1 Atk, +1 CMB / CMD, -4 stealth, +4 intimidating medium charcters -2 fly, space 10 ft, reach 10 ft, weapons go up a size category5 minutes [40 - ? rounds]


Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+5=10 ; d20+10=28 ; d20+6=12 ;
Thursday March 9th, 2017 12:59:28 AM

Michael stares deeply into the prisoner's eyes, his eyes dead as a sharks. the thousand yard stare. Easy sweetheart, easy, if you play this right, you might live to a ripe old age, if not...it would be a shame to get these nice clean sheets bloody, but a pure pleasure to watch the light die in your eyes as you bleed out he smiles an innocent smile, but keeps the dagger point ever so softly against her neck.

intimidate 10
bluff 28
sense motive 12

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 67/81 Character Sheet  d20+6=20 ;
Thursday March 9th, 2017 5:16:44 AM

Sigvar also picks up on Nickolai's plan and using his natural size and the reputation of his race leans in.
" That fireball hurt my friends, nearly crisped a few of my new Fistmates. You really want to answer his questions."
Intimidate 20 + my size bonus +4 + Nickolai's aid +2 for 26 total

The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves) 
Thursday March 9th, 2017 6:37:52 AM

The hooded man stands watch....


DM JeffO 
Thursday March 9th, 2017 8:39:40 AM

The guard shakes a bit on the table, then closes her eyes, clearly frightened. She then whispers, "It no longer matters. It is over now." She leans towards the knife that is held at her throat.

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 67/81 Character Sheet  d20+6=8 ;
Thursday March 9th, 2017 3:48:15 PM

Sigvar hooks a finger around Michael's wrist and pulls it away from the woman who is trying to cut her own throat.
" Not that easy honey. You crossed the Fist, now you need to answer to it. We wanted the answers so we knew what was going on. The Knight Captain will likely want them worse than we do. You can sit in the brig bound and gagged until an interrogator gets the time to really, really ask you questions. No easy way out from this. I imagine once they crush your hands and break your jaw so that spellcasting is not an option they will then get around to the nitty gritty of what we want to know. You are missing your shot at the easy interrogation. Your loss."
Not so impressive this time...
intimidate 8+4 for size + any adds from aid= 12 and counting

Trayvin AC 22/13 touch Hp 62/70(BrianZ) 
Thursday March 9th, 2017 8:45:33 PM

Trayvin stands off to the side and then casts zone of truth. Then he leans over and nudges Pru, nodding towards the prisoner. Maybe a gentler tactic will work where intimidation has failed. You can't intimidate someone who has lost the will to live.

AC 29 T 22 F 22 CMD 32 35v Bull Rush or Trip; HP 56 / 63 "Tinker" (SteveK) 
Thursday March 9th, 2017 9:32:23 PM

Tinker stoically guards the door. Every part of the team has a place, and his is to stay out of delicate information gathering.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+1=4 ;
Thursday March 9th, 2017 9:43:50 PM

Spells in effect: Mage Armor
Stunning Fist 3/5
Ki Pool 4/5

"Your actions to terminate your own life are futile. We've got plenty of healers here that will just stop any bleeding and bring you right back. So spare yourself the 'Death by a Thousand nicks' over and over again and just answer the questions. The Mailed Fist can extract that information by probing your mind but that can leave you rather... mindless, at times. Life in prison is a choice. Cooperate and the Fist may find a reason to be more lenient."

Aid Another (Diplomacy) in case Pru tries that tactic +1 DC10 = 4

Prudence Gundle   d20+13=17 ;
Thursday March 9th, 2017 10:18:32 PM

Pru moves closer to the guard, and, if possible, maneuvers around until she can look into her eyes. "It doesn't have to be over," she says. "You and your companions were very brave, and very dedicated. I'd like to understand why you fought. This seems like something deeply personal, and if that's the case, there may be another way to get what you want. A way that doesn't involve hurting and killing. But in order to find it, we have to know your story. What happened to you? And how was this going to make it right?"

[Diplomacy 17, ugh.]

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+5=18 ;
Friday March 10th, 2017 1:23:10 AM

though his hand is pulled back, Michael's eyes never leave the woman. brave?, Hopeless? or stupid? he thinks. he keeps the dagger at the ready, this time far enough back that she cannot end herself on it, and keeps watch for any duplicitous actions on her part.

Sense motive: 18.

Anna Morphling (Hugh C) -- AC 25/14/20 - HP 68/68 -- CMD 16  d20+7=25 ;
Friday March 10th, 2017 2:19:58 AM

(Diplomacy: 25)
Anna softens her stance and looks down at the woman from her enlarged state.
"You know something? Pru is right. You obviously have skills with magic and subterfuge. Why not atone for those you killed like the librarian. The Fist is not in the habit of throwing away talent if it can be redeemed and really wants to atone. You obviously could fit in with the Snake company? Put your passion to good use? But you need to be honest with us now."

Active Effects:
longstrider: +10 movement speed - 5 hours [2956 - ? rounds]
Barkskin : +2 natural armor - 50 minutes [457 - ? rounds]
Bear's Endurance : +4 con - 5 minutes [8 - ? rounds]
Bull's Strength : +4 str - 5 minutes [9 - ? rounds]
Cat's Grace : + 4 dex - 5 minutes [10 - ? rounds]
Enlarge Person : Anna becomes 11 foot 4 inches, 1320 lbs, +2 Str, -2 dex, -1 AC, -1 Atk, +1 CMB / CMD, -4 stealth, +4 intimidating medium charcters -2 fly, space 10 ft, reach 10 ft, weapons go up a size category5 minutes [30 - ? rounds]


The Hooded Man AC 25 CMD 23/18, HP 77/77 Position M2 (Yves)  d20+10=30 ;
Friday March 10th, 2017 10:59:50 AM

{ Why isn't anyone preparing for the dragon coming our way???? }
The hooded man continues to stand watch. He peeks outside of the tent to see if the flying lizard is still heading their way.

Perception check 30! (nat 20)

AC 25 T 17 F 17 CMD 25. 29v Bull Rush or Trip; HP 56 / 63 "Tinker" (SteveK) 
Friday March 10th, 2017 2:05:20 PM

Tinker looks over at the Hooded Man. "Thanks for the help back there. I am Daemar Torvalsson, usually called Tinker, Agent, Wolf Company, Nikolai's Fist." He looks up into the sky, and shrugs. "Nikolai got a look at the flying speck you saw too, and said it was going away from the Citadel [DM Post 6 Mar]. Besides, Galthon's Fist is on high watch. If there is a change, we'll get warning."

The dwarf isn't concerned that he doesn't know the Hooded Figure. Knight Commander Constance Palance does, and that's good enough for Tinker. He pushes down the nagging questions about how much loyalty she deserves by withholding important information ... for now.

He looks for a nearby recruit without leaving his post. "You! Message to deliver to the Commander's Tower. Begins: The Agents are at the infirmary. Bring Agent Daemar his Urgrosh and Crossbow ASAP. Ends." He gives the recruit an agate glare. "Repeat to me". As soon as the recruit can repeat the message verbatim, Tinker growls. "Good. Now scoot!"

He hopes his equipment gets there soon. He feels like he's missing an arm without his weapons!

Trayvin AC 22/13 touch Hp 62/70(BrianZ) 
Friday March 10th, 2017 7:27:50 PM

Trayvin waits and watches with interest to see if the prisoner decides to talk to the Agents.

Active Effects:
zone of truth

DM JeffO 
Friday March 10th, 2017 9:28:54 PM

Sigvar holds Michael back a bit and continues the threats. Tinker stays at the door and then sends a recruit off after his things. The recruit nods and takes off at a run, sure to return very quickly while the hooded man looks outside. The infirmary is a bit inside the walls, so there is no easy access to the out of doors to watch the sky, but he does spot a few small spiders running along the far wall of the hallway.

Meanwhile, Anna, Pru, and Nikolai work together to try and convince the guard to give up some information. She finally breaks and replies, “Look, I’m dead now. The Fist is going to kill me. You know it, and I know it. So nothing else really matters, nothing! Not my life, not the Fist, not my brother’s life, none of it makes any difference to me or the Fist now or ever, as if it ever did. Its over, so just kill me now.”


Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Saturday March 11th, 2017 12:28:34 AM

Spells in effect: Mage Armor
Stunning Fist 3/5
Ki Pool 4/5

"Not so fast! We aren't murderers. IF we kill you, it will be after a trial. There, you will be able to explain why you attacked us. You say nothing else matters. Perhaps. But why bring your brother into this? Who is he? Is he being held captive while you try to kill Commander Palance to save his life? You may not know this about the Fist, but if you an honorable reason you need our help, we can postpone a trial until then. If we just kill you now, whoever is behind this will keep on trying and harming many others in the process. Do you want others to go through what you are going through?"

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22 
Saturday March 11th, 2017 2:41:59 AM

still alert, and still poised. Michael is caught by something she said. gently and with a bit of heartflelt interest he quietly asks her. Who is your brother? Was he killed by the Fist? or is he being held for your cooperation? .


AC 25 T 17 F 17 CMD 25. 29v Bull Rush or Trip; HP 56 / 63 "Tinker" (SteveK)  d20+21=38 ; d20+21=29 ;
Saturday March 11th, 2017 9:04:17 AM

Tinker takes his ease, standing with his hands clasped lightly behind his broad back. Waiting for his weapons; they are coming. The Hooded Man; he'll talk when he's ready about what he wants, no problem. What's Palance hiding? His fingers start to itch and he pulls out his set of manacles, playing with the lock to pick it. Close it. Try to pick it again.

Disable Device. 38, 29

Prudence Gundle   d20+13=17 ;
Saturday March 11th, 2017 10:52:10 AM

"Well, it matters to me," Pru says firmly. "And I'm pretty sure it matters to my companions. And it matters to the gods. They see everything, you know, and death is not the end. There is still time to make things right. Perhaps not everything, but some things. We really do want to help you, but you have to tell us what's going on."

[Diplomacy 17]

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 67/81 Character Sheet 
Saturday March 11th, 2017 9:39:35 PM

Sigvar growls.
Clearly this is not a good excuse to fireball a crowd in his opinion.
" So you fight to avenge or rescue a sibling? Hardly a reason to fireball a crowd of innocent civilians. What should they do now? Seek you out, your friends, relatives, pets, so that they can seek revenge on you? That way lies only chaos and more random killing. If you have a vendetta, you call out the offender. Stand your ground and fight. Sneaking is for assassins, and fireballing women and children is so low as to be beneath contempt. Coward."
Clearly his demeanor has not improved despite his disease being cured. Sensing his mood you hear a soft meow. His cat sticks it's head out of his pack and climbs onto his shoulder. Idly his hand reaches up and scratches the cat. He walks away from the prisoner, still scratching the cat.

Anna Morphling (Hugh C) -- AC 25/14/20 - HP 68/68 -- CMD 16  d20+19=36 ; d100=59 ;
Sunday March 12th, 2017 2:58:56 PM

Anna pulls a stilled copy of blood witch detect thoughts scroll (CL 3) from her bag of tricks and proceeds to cast it. (UMD: 36, leyline 59)

She then focuses on the prisoner attempting to read her thoughts.

(OOC: Will Save is 12 I believe to resist unless stilling a spell raises the spell level to 2nd level in which case the save would be 13)

DM JeffO 
Monday March 13th, 2017 9:46:46 AM

The group continues to talk to the guard, and the idea of her brother being held captive comes up. Nikolai mentions that she may not know the Fist and Sigvar calls her a coward. It is when Pru mentions making things right that she finally reacts. About that time, Anna reads her scroll and detects plenty of thoughts and anger.

The guard suddenly sits up and shoves Michael’s hand with the dagger to the side. She starts yelling, “I don’t know the Fist? Do you see this uniform? I AM the Fist! I am a full member, this is no disguise! I know the Fist inside and out! I know what the Fist does and that is exactly why they need to be stopped! And you, you are part of this and them!”

She stands up and pokes Sigvar in the chest, continuing, “A coward? You call me a coward while you hide behind the Fist colors? I went through all the training of the Fist and I am no page boy to be shoved around. I am no coward! If you want to see a coward, look in the mirror! See the Fist group that runs around trying to help people, but don’t care who they kill in the meantime! You say I shouldn’t kill innocents when you are part of the group that kills without regard to who they hurt!”

She turns back away from Sigvar and addresses Nikolai, “The blood of my brother is on your hands, and now you and your precious group will kill me as well. Oh sure, you will have a mock trial, but it will be much like the one we just saw! Come on Fist, let’s see more of that justice!” She shoves Nikolai with both hands, surprising him with her strength as he stumbles backwards. “Go ahead, get your Fist justice on me now, no one is looking!”


Pompous Marcus Maximus AC 25 CMD 23/18, HP 77/77 Position M2 (Yves) 
Monday March 13th, 2017 4:25:17 PM

- Going back a few minutes.. -

Pompous flips his hood back and nods at Tinker. The clean cut young man with the flat top hair cut turns from his post.
" I am Pompous Marcus Maximus, ranger. You are most welcome. Even though it looked like everything was well in hand, I thought that my superior marksmanship skills would be useful. You all impressed me with your skills."
He leans on his bow.
" I am new."



Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Monday March 13th, 2017 5:24:05 PM

Spells in effect: Mage Armor
Stunning Fist 3/5
Ki Pool 4/5

Nikolai easily keeps his balance from her push but not so easily keeps his cool.
"Pooh! You claim to be a Fist member but show true ignorance of the Fist Code. Ignorance is no excuse for what you did or planned to do. You are talking to the Fist that fought Commander Neutronis and defeated him, bringing balance back to the Mailed Fist and restored our Purpose. Now we work hard to restore the Honor of the Mailed Fist.

You actually sound like one of Neutronis' followers. This 'mock trial' you refer to, is it Neutronis' trial?

If you truly had a concern for your brother you would explain yourself and his situation. You accuse us of killing innocents but the only ones that I'm aware that do that are the Son's of Neutronis rebel band. Surely you can tell the difference between those scoundrels and us. So your accusations are hollow unless you can be specific.

Besides, it was well publicized that Commander Palance gave Honorable Discharge for any Fist members that were displeased with how things were working out for them, so if you didn't like the Mailed Fist anymore, then why didn't you just resign?

But apparently now you seem to think you have no choice but to be a traitor to the Mailed Fist. If you refuse to answer us as to who put you up to this and how we can liberate your brother, you leave the Mailed Fist no choice in a verdict against you. You can't blame the Mailed Fist for what you call a 'mock trial' when choosing to be silent. YOU choose your own verdict!"
he says vehemently while poking his index finger forcefully square in the center of her chest.

AC 25 T 17 F 17 CMD 25. 29v Bull Rush or Trip; HP 56 / 63 "Tinker" (SteveK) 
Monday March 13th, 2017 7:23:28 PM

Tinker nods at Pompous' words. "Good to meet you." And as the dwarf hears raised voices he shrugs and jerks his head inside. "Maybe we are needed inside?"

The dwarf turns to go in and calls. "Maybe we all calm down and hear about this brother, eh?

Trayvin AC 22/13 touch Hp 62/70(BrianZ) 
Monday March 13th, 2017 10:24:56 PM

Maybe his blood was on their hands. It's not as though they hadn't killed anyone while in service to the Fist. They were part of a pretty large battle not that long ago.

"So....who was he?" Trayvin looks at the girl with sincerity, and maybe a little bit of remorse.

Active Effects:
zone of truth

Prudence Gundle  
Monday March 13th, 2017 10:32:08 PM

Pru frowns and shakes her head. There's something she isn't seeing. "Like the one we just saw?" she echoes, puzzled. "What trial did we just see? We just saw an explanation of what happened with the paper golem. It wasn't a trial. Or do you mean Nikolai's trial in Sandrill's Crossing?"

Anna Morphling (Hugh C) -- AC 25/14/20 - HP 68/68 -- CMD 16 
Tuesday March 14th, 2017 12:22:55 AM

Anna focuses on the prisoner's thoughts letting everyone else do the interrogation.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22 
Tuesday March 14th, 2017 2:01:58 AM

Michael has no idea what this silly mage is talking about, but if she's talking she's not trying to kill everyone. maybe she's under a spell? still, the only way to get answers is to talk so he does.

What is it we have done? Speak our crimes, If you are of the fist you know that fist law is absolute! WE BROKE THE FIST BECAUSE OF THE LAW! Tell us what we have done! tell us how we have violated Fist code? Michael pauses, a thought occurring to him. Quietly he asks can someone see if she is under some form of compulsion, this isn't making a lot of sense.

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 67/81 Character Sheet  d20+9=15 ; d20=6 ; d20+4=6 ;
Tuesday March 14th, 2017 5:28:06 AM

Sigvar snorts.
He would answer these foolish charges but Thumb Nickolai has already said, more eloquently than Sigvar would, what needs to be said. The only one killing innocent people here so far as Sigvar knew was this Mage. She had fireballed the tent. Her helpers attacked from surprise, quite effectively. Sigvar had even offered the man he faced quarter, though the man decided to face his death with honor. He had fought well and Sigvar saw no loss of honor had the man accepted. He decides to follow his mother's advice and gather more information before speaking again
Perception 15
Sense Motive 6
Profession Soldier 6

DM JeffO 
Tuesday March 14th, 2017 10:29:57 AM

Marcus introduces himself to Tinker and the two converse near the door.

Meanwhile inside tempers have started to flare. Nikolai addresses the guard and pokes her right back. Trayvin and Pru try to take the soft approach while Michael joins Nikolai in demanding answers. Anna continues to work on the thoughts of the guard and feels that by next round she might get more information.

The woman stands back and sighs. She looks around the room at each of the members gathered. She glances at the door, not as if looking to escape, but checking to see if anyone else is there. She says, (truthfully, as far as Trayvin can tell) “The Fist killed my brother. It was a long time ago, but I swore I would have vengeance. I have studied long and hard and had my chance. Obviously, it did not work. I failed at my life’s goal. Now it is over. None of the Fist have died and my brother will never have his vengeance. Now I will get a trial and be executed myself. Unless…” She glances over at the door again. “Perhaps you could see your way to… well, going about your business somewhere else?”


AC 25 T 17 F 17 CMD 25. 29v Bull Rush or Trip; HP 56 / 63 "Tinker" (SteveK) 
Tuesday March 14th, 2017 4:51:45 PM

Tinker sighs. He was secretly hoping there was a kidnapped brother and someone was forced to actions against her will. This sounds like she planned her betrayal even before joining the Fist; an oathbreaker through and through. "Mercy to the guilty is punishing the innocent", he says with years of sadness.

He walks back to the door, nothing more to see here.

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 67/81 Character Sheet  d20+11=20 ; d8=5 ; d20+11=16 ; d8=3 ;
Tuesday March 14th, 2017 6:34:31 PM

Sigvar needs to physically close his mouth as it falls open at her request.

" Just let you walk away? Admit that it is OK for you to fireball a tent full of mostly civilians, killing them and then say ' we let her go because she had her head screwed on wrong'. That would be a fine example of leadership. The people at large in the Wold would laud our intelligence to let someone who admitted that they planned, poorly, to punish the Fist and ended up killing innocent bystanders instead, go."
"On a related note, the only people that seem to be on a sham of a trial here is The Fist. You make wild accusations and say we should defend ourselves, but offer no details. The Fist is a Mercenary Unit. We take jobs, usually jobs that protect the innocent and stop evildoers. People get killed on those jobs because the average bandit, or strong arm brigand or other military unit we are going against didn't get into their line of work to be reasonable, so they fight us and they lose. If your brother died when the Fist executed a Lawful contract against him then apparently he didn't want to be reasonable either."


Now that he knows she wants to get away, things are simpler for Sigvar. He makes sure that he remains within 10 feet of her and stands ready that if she attempts to flee or cast a spell he will strike her with his horns.
Held action, attack her if she tries to flee or cast a spell
Hit AC 20 for 7 damage
If she persists and provokes an AoO then
Hit AC 16 for 5 damage
Add 2 to those to hit numbers if there is a Fist member flanking her when she does whatever she does.

Prudence Gundle  
Tuesday March 14th, 2017 10:22:05 PM

"Well," Pru says. "You'll only be executed if you're guilty. Are you guilty? Because it sounds as if you believe you are, in spite of all your protestations. And we cannot let you go; don't be absurd. But here's what I can promise you--if you give me the name of your brother, and tell us what happened, then my companions and I will investigate. And if we find there was wrongdoing on the part of the Fist, we will do our best to ensure that justice is done. I think that's the best offer you're going to get, and I think you'd better take it."

Trayvin AC 22/13 touch Hp 62/70(BrianZ) 
Tuesday March 14th, 2017 11:06:05 PM

Trayvin has nothing more to say to the girl. Pru has made her the best offer she is likely to get. Now to wait and see if she is interested. Screaming at her will do no more good.

Active Effects:
zone of truth

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22  d20+14=28 ; d20+6=23 ;
Tuesday March 14th, 2017 11:39:54 PM

Michael is stunned, A lifetime of study just for simple revenge? Surely she had friends in the Fist, people she bled beside, risked her life for, and who did the same for her...did these things count for nothing? He cannot fathom such betrayal, such hate....well he can...he lived with the minons of Ga'al for most of his life...still for someone to willfully embrace such evil.
He stands ready for action on her part and says nothing,

perception 28
sense motive 23


Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Wednesday March 15th, 2017 12:02:43 AM

Spells in effect: Mage Armor
Stunning Fist 3/5
Ki Pool 4/5

Nikolai backs off a little. "Regardless of how or why or by whom your brother was killed, you still need to accept responsibility for your actions. By your own admission you purposely chose to infiltrate the Mailed Fist for revenge. You must answer to that.

You've explained your reasoning, but how about the others in your team? What about the other guards? What about that ghostly woman? How did you come to be associated with them? And who was it that the ghostly witch was calling out to?

Nikolai's Fist has a certain degree of freedom to pick missions that the other Fists are not equipped to handle. Be specific about your brother's circumstances and we will look into it. You can trust us to find the Truth, just as we were trusted to find the Truth about Commander Neutronis. We found that he had broken a contract and murdered a messenger. We didn't hide that fact and sweep it under a rug. If an investigation shows wrongdoing on a Fist's part, we will bring it out in the open.

I can't speak for any Fist other than mine, that we have never intentionally killed innocents, however some have been caught between us and our enemies. Hopefully your brother was not one of them. But be aware that your brother may not have been one of those innocent bystanders but one that chose to be our enemy."


Nikolai put a lot on the table and he regains a little of his patience in order to give the guard some time to respond.

Anna Morphling (Hugh C) -- AC 25/14/20 - HP 68/68 -- CMD 16 
Wednesday March 15th, 2017 4:09:35 AM

Anna focuses hard on the captive. She really wants to know what is going on in the woman's head and how it either reinforces or clashes with what is being told to the group.

DM JeffO 
Wednesday March 15th, 2017 10:07:08 AM

Anna concentrates on the guard. She reads powerful thoughts of fear, hatred, and failure. When the guard glances at the door, there is a glimmer of hope, but that thought goes away quickly as Tinker moves to continue to guard the door.

Pru and Nikolai attempt to reason with the guard, makings offer to investigate any wrongdoing. She looks at Pru with sad eyes, but then quickly her eyes turn back hard. Sigvar has taken up a defensive position with Michael, so they are ready when she starts to cast a spell. As soon as she moves, he is there with his horns, quickly stopping her and bringing her down to the ground. She is once again unconscious.


Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 27 HP 67/81 Character Sheet 
Wednesday March 15th, 2017 11:08:45 AM

Sigvar looks at the others.
" She is an admitted infiltrator and all of us saw her blatantly kill those civilians. Wronged or not she is a murderer. She won't answer questions and is wasting our time keeping us from the Knight Commander. Is that a coincidence? Or is it part of a larger plan?"
Sigvar straightens his kit and prepares to move.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)10 for TW, R+12, CMB+11, CMD+22 
Wednesday March 15th, 2017 4:47:16 PM

Stupid, stupid, stupid Michael says to himself and he binds her up. Hands behind back, backs of hands together, elbows, ankles and knees. he braids a piece of cord into her hair and ties it off to the bindings on her elbows. He then gags her and blindfolds her. I guess the interrogators, will probably get more out of her than we can.

Pompous Marcus Maximus AC 25 CMD 23/18, HP 77/77 Position M2 (Yves) 
Wednesday March 15th, 2017 9:07:13 PM

{ So these are the Fists?.... Effective fighters I suppose... Most would have just killed the prisoner by now.. guess they aren't most... }

Pompous continues to lean on his bow and listen.

Trayvin AC 22/13 touch Hp 62/70(BrianZ) 
Wednesday March 15th, 2017 9:10:06 PM

"There is nothing more to be done here. Shall we go and see the Commander?"

Active Effects:
zone of truth


AC 25 T 17 F 17 CMD 25. 29v Bull Rush or Trip; HP 56 / 63 "Tinker" (SteveK) 
Wednesday March 15th, 2017 9:16:02 PM

"Nothing more for us here", grates the bass voice of Tinker. "Keep her toes and then go see Commander Palance."

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Wednesday March 15th, 2017 9:47:16 PM

Spells in effect: Mage Armor
Stunning Fist 3/5
Ki Pool 4/5

OOC: side note - correct me if I'm wrong, but I don't remember ever releasing her but for her to speak. Not relevant now but... :)

IC: Nikolai has very little patience with obstinate people.
"Yes, we are done here. We did everything we could to get her to open up so we could help. Some people are just so eat'n up with hate they don't want help. Her brother is dead and we can't fix that. She won't give us details of how or by whom so we can't investigate that. She won't tell us who her cohorts were so that's that. Commander Palance can choose other means to get the information, but that's not our call to do it.

At least Commander Palance seems to know who the ghostly witch was. Maybe that'll be enough."


Nikolai thanks the medics for their help in curing the Fist of their curses and diseases, then commandeers a stretcher to aid in carrying the guard to the dungeons.

Picking up the front, he says, [b]"Let's go make this deposit and then stop by Commander Palance's office. I'm curious as to how that librarian was coerced into blaming Pru for the Paper Golem."[/b[

He leads the way to the prison, then to their commander's office.

Prudence Gundle  
Wednesday March 15th, 2017 10:31:38 PM

Pru had hastily prepared to counter any hostile spell, and is relived when her help isn't needed. She looks sadly at the unconscious form. "I'll pray for you," she says softly.

To her companions she says, "Yes. We've kept Captain Palance waiting long enough. Let's go report in."

Anna Morphling (Hugh C) -- AC 25/14/20 - HP 68/68 -- CMD 16 
Wednesday March 15th, 2017 11:05:05 PM

Anna tells the others about the emotions she got from the prisoner. "I got strong emotions of fear, hatred and failure and then a glimmer of hope when she saw the door before we stopped her."

"Let's go drop this prisoner off and then see the commander."

(OOC: Let me know how much time has elapsed on way to the commander)

Active Effects:
longstrider: +10 movement speed - 5 hours [2952 - ? rounds]
Barkskin : +2 natural armor - 50 minutes [453 - ? rounds]
Bear's Endurance : +4 con - 5 minutes [4 - ? rounds]
Bull's Strength : +4 str - 5 minutes [5 - ? rounds]
Cat's Grace : + 4 dex - 5 minutes [6 - ? rounds]
Enlarge Person : Anna becomes 11 foot 4 inches, 1320 lbs, +2 Str, -2 dex, -1 AC, -1 Atk, +1 CMB / CMD, -4 stealth, +4 intimidating medium charcters -2 fly, space 10 ft, reach 10 ft, weapons go up a size category5 minutes [26 - ? rounds]
detect thoughts [27 - ? rounds]


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