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Into the Woods
0: It's a Fixer Upper


DM RobertD "Ring Ring" 
Monday May 22nd, 2017 8:35:50 PM

Stock, K, Zanderallen, and Micah greet Lestrade. He is taken aback by such upfront and affable greeting.

The faithful Stohp finishes gagging and frisking Arellius, perhaps a shade too strongly after what he said.

Brother Barnholdt jumps in with the Shields explaining all that Arellius has been up to.

Lestrade seems a trifle ill at ease. "Well I guess then we'll be taking him to the tower. Best keep him gagged men. But see here we aren't carrying him. Go find a cart or something here abouts. I guess I'll be taking those leases to make sure they get back to the right people."

Micah and Zanderallen are reluctant to release the leases to Lestrade. With Micah's silver tongue working at full power Lestrade is convinced to allow the Shields to return the leases.

Lestrade nods. "Okay. I can allow you to return the leases. Got better things to do with my time anyway than wandering up and down the streets. However, I still need a statement of some kind in the morning, doesn't have to be all the Shields, but I wants names and such for my report. Like those fellows from the bakery, and such. Co-laberating witnesses and the like. Just 'cause you're a licensed adventuring group don't make you the law."

Knowledge local 15 Highlight to display spoiler: { You think to yourself...really shouldn't the guard be wandering up and down the streets? Wouldn't that keep the streets safer?}

Barnholdt and the clerics immediately volunteer to go to the tower and make their statements. They all troop off.

Rodrigo is somewhat at a loss at what happened, but also very grateful to Sid and Micah. "Thanks guys. You are .... well you are something to give someone hope in brighter things for the future." Rodrigo collects his gear, per your agreement.
Perception 15 Highlight to display spoiler: { You note a tear in Rodrigo's eye but he quickly turns away and makes himself busy taking his equipment back. }
Sense Motive 15 Highlight to display spoiler: { You get the sense that some sort of tragedy has befallen Rodrigo in the past and that has led him to his present state of affairs.}
"You guys just let me know what you want me to keep my eyes peeled for and I'll get it done. But I will always be on the watch from now on if someone is gonna try and hire some muscle to use against you. Though the city is big I will try to do my part. If you need me I think I'll start hanging out at the Tumbling Troll."
Knowledge local 20 Highlight to display spoiler: { The Tumbling Troll is a tavern on Barracks level. It has an honest reputation and is sometimes frequented by retired military that like to tell tales of days gone by. }

Bartomus, Dorbin, and Micah again look at the medalions. They radiate no magic. There is no other writing or inscription on them. They are just stamped pieces of metal with the diamond symbol upon them.

It has been an extremely long day. You gather up your gear, and loot. Tired and sore the shields stumble to their home and quickly fall asleep.

You are awakened in the morning by a loud banging on the downstairs door. Everyone tumbles around and eventually someone manages to peek out the door, opening it in the process as you don't even have a peep hole in the door. Before you stand a male and female, both smiling. The woman is carrying what looks like an overly large casserole dish that you can still see is steaming hot (she has towels around her hands). The man looks like he was just about to 'knock' again with a warhammer. He quickly tucks it into his belt loop and picks up a large wicker basket filled with baked fresh rolls and muffins. There is a large container of milk at his feet.

"We've come to bring you breakfast. We hear you had a busy day and night yesterday. We're so proud of you." The woman says as she looks at everyone, though her eyes rest on K.

"Mom..dad?" K says.


Bartomus(Rod) HP: 23/23 AC: 13 (11+2); Perc+6  d20+3=23 ; d12=6 ; d20+6=8 ; d20+2=3 ; d20+3=20 ;
Monday May 22nd, 2017 9:30:57 PM

Bartomus waived as Rod left the Shields. He knew where to find the man if needed, and probably other veterans who might be able to help if a need arises.

He followed the other Shields back to their headquarters. He looked at the carving bench and the piece locked within the chucks. He smiled and realized he had gotten a lot more of it done. It would take another day or so to finish, do the insets, but then it will be ready. He found his cot and crashed with slumber finding him immediately.

Bang...BANG...Bang...
he opened his eyes and heard it again. BANG He squinted and realized it was no longer night. BANG

Dust ripples, he muttered as he found his footing and headed towards the door. He got to the front of the buidling and watched as two middle aged humans walked in. One was putting away a warhammer and bring in a large basket. The smell of freshly baked breads filled the room. Bartomus realized that he was really hungry and licked his lips.

His mind froze though when he heard K respond to the offer of free food with "Mom..Dad." Well now this could get really interesting really quickly. He thought to himself.

"Pretty cool your parents could stop by K. Do they do this often?" He asked as he edged closer to the wonderfully smelling baked goods.

Stohp (Mitch) HP: 16/32 hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple  d20+10=27 ; d20+8=27 ; d20+7=12 ; d20+10=12 ;
Tuesday May 23rd, 2017 12:44:07 AM

Stohp almost says 'Like what?' to Lestrade's comment, but manages to restrain herself (Knowledge: Local 27). She notices the tear of Rodrigo, but is too tired to make a guess as to what it's about or remember the Tumbling Troll (Perception 27, Sense Motive 12, Knowledge: Local 12).

Stohp is still living in The Fatted Calf, what with the HQ being a glorified warehouse with some mats on the floor. So she doesn't get woken up by the banging, although she does come early enough to see K's parents doing the banging. She greets them warmly and lets them proceed her into the building, tummy rumbling from the lovely smell of the food they brought.

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Tuesday May 23rd, 2017 9:01:42 AM

When the group arrives at the HQ, Dorbin quickly finds his bedroll in the corner and dives into his magical books. He is glad to get some spells back because he just feels near useless when all he can use is his crossbow. He falls asleep while reading the books and Emily wanders off to patrol for the night.

When the knocking starts, Dorbin is slow to get up. He sits up and thinks, "Well, that's not anyone looking for me, that's for sure." When the door opens and the smell of the food wafts in, he quickly gets to his feet to peer and see who is there.

K (Carl) HP: 32/32 AC:16/13/13 CMD:18 HeroPoints: 3 
Tuesday May 23rd, 2017 10:38:00 AM

K bows slightly to his parents. Familial bonds or not, there was a hierarchy in the faith that demanded recognition. After that, he smiles and embraces them both.

He peeks backwards to make sure everyone is dressed. Upstanding citizens or not, they were still 7 dudes and Stohp living in a warehouse. That done, he throws the door open to welcome them in. "Mom, dad, you remember Micah. That's Zander, he also worships Domi. There's Stohp, Stock, Dorbin, Sid, and Bart. Everyone, this is Melody and Daneel." He takes the casserole dish from his mom & inhales deeply. "You two must be up to something if breakfast is something other than porridge and oranges."

He finds a place for them to sit, gathers plates & utensils, and makes sure everyone's up. K waits for his mother to give a prayer of thanks before digging in. His manners are noticeably better when his parents are around, it seems. K's got tons of stuff to talk about with The Hands and all, but waits to hear what his parents have to say.

Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 9 FF: 20 CMD: 18  d20+1=12 ; d20+2=16 ; d20+10=12 ;
Tuesday May 23rd, 2017 2:39:41 PM

As they leave the Hands temple Zander wishes Rodrigo well and promises to come see him in the next couple days. Stumbling back with the rest of the Shields he barely gets his armor off before hitting his pallet and instantly dropping into deep sleep. His training waking him up at his usual early hour he completes his morning exercises, forcing his body to resist the pull of sleep. Focused inward he doesn't notice the knock until someone else answers the door.

Curious to who it might be he comes down mildly interested. Upon hearing who it is a huge grin lights up his face and a mischievous light gleams in his eyes. The look stays there just long enough for K to see before he assumes an attitude of respectful welcome to greet two senior clerics of any faith. "Melody, Daneel, it is wonderful to meet you. I'm Zanderallen, Zander for short. And you come with food, but I guess when you come visit a group of guys the stomach is the quickest way to the heart. Please make yourselves at home, such as it is. I'm afraid we've been too busy for any renovations yet." Zander helps K setup for breakfast, trying his hardest not to think of all the embarrassing K's parents must have about him growing up and knowing that there is business to attend to before any fun could be had.

Knowledge Local : 12
Perception : 16
Sense Motive : 12

Micah (John) HP: 24/31 AC: 21/10/21 CMD:15  d20+1=8 ; d20+4=17 ; d20+13=23 ; d20+1=3 ;
Tuesday May 23rd, 2017 5:17:12 PM


Micah's farewell to Rodrigo is warm and genuine. A story there. Perhaps one day he will honor us with it," thinks Micah as the hired sword departs.

Micah is in the midst of his morning devotions when the knocking occurs, taking awhile to return to this world, he is beat to the door by K. When he sees who the early visitors are, his face alights with a joyful smile. "[proper title]Melody, [proper title] Daneel, truly a pleasure to see you again". Though he knows they prefer informal address, he cannot bring himself to do so. He quietly helps K in setting a table for their surprise breakfast and patiently awaits for the reason for their visit to be revealed..

================
[John does not remember their titles, but Micah does .]
Knowledge Local: 8
Perception: 17
Sense Motive: 23
Knowledge Local 3h

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Tuesday May 23rd, 2017 6:35:20 PM

Sid finishes repacking his Haversack and then sits down to trance. After that he makes a pot of tea and continues reading through his volume from WLA in OHW. After his tea he cleans everything and repacks his Haversack again and is about to leave for home when the knocking happens on the door. He pulls off his scimitar and quietly goes downstairs. Sid looks at the scene and smiles, leaning against the wall. "I'll put some more tea on," Sid says with his scimitar, sheathed on his shoulder.

DM RobertD "My Mama Said" 
Tuesday May 23rd, 2017 8:49:33 PM

Melody laughs. "Oh K, what makes you think we're up to something. We just thought we'd stop by and see where you're living now, and of course meet your new friends." She winks at Bartomus. "Why don't you sit here next to K?" She guides Bartomus to a seat.

"And you dearie," she graps Stohp's hand and guides her to a seat. Don't let these boys try to make this a man cave. You know how boys can be when they have a box or two and want to make a fort."
Sense Motive 15 Highlight to display spoiler: {obviously there is a story here, can she be convinced to tell it }

She smiles and begins ladling up the casserole for everyone. It is diced potatoes, eggs, bits of ham, cheese, some more cheese on top and covered by a pie like lattice of bacon on top. Melody and Daneel do nothing but serve the meal. Obviously they have eaten already.

Dorbin comes scrambling down the stairs. He finds a place and holds his plate out.

Daneel turns to Micah and Zanderallen "So a priest and paladin of Domi. You must make quite the combination." He laughs and gives both of you a hearty slap on the back. "No need to be formal here. Micah, it's just Melody and Daneel." He continues to bring the basket of baked goods around. You can see blueberry muffins, biscuits, cinnamon rolls, and a few croissants. You also see a tub of butter sitting in the middle of the basket.

Stock is stoically silent, but appears willing to eat. In fact the whole meal is fairly silent, unless you include the scrap of fork on plate, or the smacking of lips, or the gurgling of throats quaffing milk.

Melody speaks out as she looks at the group. "So K, how have you been doing? I don't believe some of your companions were around the last time you came by.
Sense Motive 15 (unless you're K then 10) Highlight to display spoiler: {Mom is checking up on you and wants to make sure your companions are worthwhile, but she is also proud of K }

Daneel looks around the warehouse floor. "My this certainly is . . . spacious."
Sense motive 15 Highlight to display spoiler: { You can tell he would like to look around the place more, maybe a tour }

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+9=13 ;
Tuesday May 23rd, 2017 9:05:51 PM

Sid takes a platter and sets the tea with the tea pot, two cups, sugar, cream, and a few sliced lemons. He puts it on the table and pours for them, allowing them to finish it as they like. He then goes and eats. being slow and polite, and trying to keep his eyes and ears open.

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+4=17 ;
Tuesday May 23rd, 2017 9:06:41 PM

((Forgot to roll for sense motive: 17))

Stock (JonM) HP: 31/41 AC: 20/14/17; CMB: 7; CMD: 20  d20+1=3 ; d20+1=18 ; d20+1=3 ;
Tuesday May 23rd, 2017 9:08:26 PM

just a bit too late
Stock is voraciously hungry as the breakfast starts. After a few minutes he says, "This certainly hit the spot. Thank you kindly for stopping by. Been a busy morning already what with me moving in and all..." Stock looks around at his new roommates to see if any of them register any surprise.

==========
Sense motive x 3

Bartomus(Rod) HP: 23/23 AC: 13 (11+2); Perc+6  d20+2=7 ; d20+2=4 ;
Tuesday May 23rd, 2017 10:49:24 PM

Bartomus took a seat next to K as his mother suggested. He smiled at the nice couple and the amazing food they had brought with them. He snagged one of the croissants and slipped some butter inside with a knife. He let out soft moan after taking a bite of it and then turned his attention to the offered casserole. It earned two similar moans. "Delicious" he said between bites.

"Your son has been so in charge of things down here, this headquarters is going to become a really amazing place too once we get the walls and such all in" Bartomus said with smile as he looked about the place in response to Daneel's question. "I bet K was always the one in charge when he was a calfling right?"

Stohp (Mitch) HP: 16/32 hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple  d20+7=19 ; d20+7=19 ; d20+7=8 ;
Wednesday May 24th, 2017 7:58:35 AM

"It's less of a 'man cave' problem and more of a 'likes to sleep in a real bed' one. Since we got the place we've been running around so much we haven't been able to turn it into a real home, just assign various areas as "Sleeping area" or "cooking area". It sounds like there's a story behind the man cave though. Care to share?" (Sense motive 19).

Stohp does catch that she's probably just here to check on K and the group, but she doesn't mind or comment on it (sense motive 19). Turning to Stock, she asks him how he likes the place so far. "It needs a lot of work. What do you say about looking around and bouncing ideas off each other after breakfast?"

She doesn't catch that K's dad might want to look around as well (Sense motive 8).

K (Carl) HP: 32/32 AC:16/13/13 CMD:18 HeroPoints: 3  d20+8=14 ; d20+8=9 ; d20+8=16 ;
Wednesday May 24th, 2017 9:49:31 AM

K is too busy eating to pick up on his mom's hints, even the obvious ones. He finally catches the hint his dad drops. He looks up from his plate, then looks around.

"Not much to see, really. Someday we'll probably get this place comfortable. For now we're lucky to have a table to eat at. After we first started doing good around here, everyone thanked us with food and furniture. It's like they knew us youngsters needed a decent setup more than gold. Probably wouldn't kill us to get some decent beds and at least some paper partitions in here for privacy."

"This again," he starts when box forts are brought up. "Flower's Temple is open to all, so it's not really defendable. I collected crates until I had enough to build Fort Awesome in the center courtyard. I thought I was helping, and these two humored me right up until the moment I yelled out 'YOUR AUTHORITY IS NOT RECOGNIZED IN FORT AWESOME'. Things went downhill fast after that."

"Say, now that you two are here, lemme ask you something. Either of you ever hear of the Underlord choosing a bunch of Undercrats from the same group of people? On Mask Day this year, it seems like every level-headed member of The Hands of Love were chosen. It wasn't even a week before the more ridiculous folks over there took charge and started poisoning our neighbors and taking their stuff." It occurs to K that his parents may not know that story yet, but he can fill them in later. "We had to take a life, but I promise you it was the only way. It was that minotaur named Shredds. Maybe you heard of him, he was real bad news. Right now The Hand's leadership is all pretty green. I told them they could come to you folks for advice if they needed it. You're welcome."

He finishes his plate before adding, "Oh, did two dudes come around asking if they could bake for you? Hopefully the younger one changed his robes first. Had to give them a well deserved tongue lashing..."

Stock (JonM) HP: 31/41 AC: 20/14/17; CMB: 7; CMD: 20 
Wednesday May 24th, 2017 9:59:29 AM

Makeup Post for being a touch late yesterday

Now finished eating, Stock pushes himself back from the table a bit and fishes a small, rough white stone and small brush from a pouch on his belt. He begins rhythmically brushing the stone while the rest of the Shields talk with K's family. Hearing Melody mention the new members gets his attention.

"Ain't that the truth about some of us being new. I wasn't even here a day ago! I'm still getting to know the other Shields myself. Speaking of which, has your family always lived on the Float?"



Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Wednesday May 24th, 2017 11:18:30 AM

Dorbin silently attacks the plate of food and simply listens as the others talk. He occasionally takes a piece of the meat off his plate and drops it down on the floor for Emily Jasmine who has appeared as well.

Micah (John) HP: 31/31 AC: 21/10/21 CMD:15  d20+13=24 ; d20+13=26 ; d20+13=21 ;
Wednesday May 24th, 2017 12:58:19 PM

Micah quietly enjoys the food and the company, picking up on most of what is unsaid as well as what is said.

Unfortunately, he it is Sid's fine tea he is enjoying just as K shares his tale of Fort Awesome. Fortunately, it comes out of his mouth rather than is nose and he is able to catch most of the spewed tea in his cup. After regaining his composure, he dabs the splashed tea from his forehead as casually as he can and returns his attention to the conversation and the food. However, he avoids drinking any more tea.

======
Sense Motives: 24,26,21

Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 9 FF: 20 CMD: 18  d20+10=19 ; d20+10=25 ; d20+10=22 ;
Wednesday May 24th, 2017 2:13:34 PM

Zanderallen doesn't need any encouragement to dig right into the delicious food. Catching all the hints he smiles, a sad little smile, wondering what his parents might think of him now if they were still alive. Trying to cover his sadness he joins into the conversation, "Oh, K it's a good thing I wasn't on the Temple level during my days as an apprentice. I would have led my gang straight into the courtyard, knocked over Fort Awesome, and claimed it for the baker's guild. I was trouble before the church of Domi took me in and gave a focus to my abilities. The kindly folks that took me in off the street were at their wit's end trying to figure out what to do with me."

Obviously looking a little down, Zander sees an opportunity to escape the group for a bit, "We have quite a bit of space, Daneel, more than enough to make a nice place. Even enough dwarves can move in and you don't even notice. Sorry for not giving you the invite last night Stock, we were all a bit worn out. If you want to see the rest Daneel I would be more than happy to show you around. Stock you could tag along since you haven't seen everything yet." If his offer is taken up Zander shows the two around the rest of the warehouse showing them all 3 levels and the secret entrance to the sewers in the back. He figures it might come in handy for K's parents to know in case of emergency, though he does warn Daneel not to share the knowledge openly.

Sense Motive: 19, 25, 22

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Wednesday May 24th, 2017 6:01:40 PM

Sid finishes a polite breakfast and has tea while he enjoys the buzzing companionship around him.

DM RobertD "The Visitors" 
Wednesday May 24th, 2017 8:09:05 PM

Melody turns to Stohp and says. "Hmm. Well some men like to take a room in the house and claim it as their own, turning it into an indoor workshop or private reading room or what have you. It's just an expression. But don't let these men take over everything and leave nothing for entertaining and such." She eyes the bottom floor. "see now, being adventurers, you're going to need a room to meet patrons, plan strategy, maybe even do some training."

K's account of Fort Awesome is a fine ending the breakfast. Stock and Dorbin seem to enjoy the meal. Bartomus Zanderallen and Micah enjoy the tale of Fort Awesome.

Sid sits quietly drinking in the atmosphere.

Zanderallen finds it difficult to rise from the table but does so and begins to show Daneel the warehouse. Stock jumps up to follow them around the place.

Here is the link to your wiki, where on you can find the warehouse jpg
lakeview wiki

At last the tour is over and everyone returns to the table. Daneel seems to take it all in. "Well I'd say it definitely has potential. Have you done any thinking on what you'd do to the place?" He address the group as a whole.

PLEASE NOTE, EVERYONE SHOULD NOW BE AT 5TH LEVEL. If you have not gotten there with the experience points awarded, make an adjustment to 15,000, note it on your character sheets experience points logs as a DM approved adjustment.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday May 24th, 2017 11:13:50 PM

"Well, we need to put in some walls, make a few stalls for us to call our own space," Bartomus answered as he looked about the first floor and over to where he had set up his carving bench, stand, and left his sleeping kit. "Maybe some cupboards and such too."

Bartomus rubbed his chin. "Did we get to keep the gold we found? We could pay a few of the ratfolk and such to make some improvements here for us."
===
[ooc]Adjusted character sheet[/ooc]

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Thursday May 25th, 2017 9:30:14 AM

Dorbin finishes eating and then moves back over to his corner, taking out a spellbook and suddenly writing in inspiration.

K (Carl) HP: 32/32 AC:16/13/13 CMD:18 HeroPoints: 3 
Thursday May 25th, 2017 10:08:24 AM

K looks over his tea cup at Zander. He slowly finishes his drink and places it down. "You could have tried, Z, but I was a good shot back then, even with the rubber-tipped arrows."

***

K asked his parents about the undercrats. Did they give an answer?

Stohp (Mitch) HP: 16/32 hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple 
Thursday May 25th, 2017 10:10:15 AM

As the tour starts Stohp takes a moment to look at the main room of the first floor. Of all the rooms, it is currently the one with the most real furniture. That's... really not saying much, sadly. Most of the "Chairs" and "Tables" are crates of various sizes, scattered about. A few chairs, brought in by various members so they'd have a comfy place to sit, are around the only two tables in the entire building. It's an eclectic collection of furniture, of varying size and type. This room serves as the group's common room and dinning room, a place to gather, chat, and blow off steam.

The first stop on the tour is the kitchen. Stohp hasn't been in here in a while, so is rather impressed with the improvements that the two cooks they had for a short time each made. It probably served as an office or something before Eleazar took over. There are actually cabinets here, which have been turned into a storage cupboard for food items. A small ice-chest sits in one corner, designed to keep the contents cool if a bit of ice was left in it. A few crates next to it store the various pots and pans. There is now a proper fireplace, complete with a small hole in the wall for the smoke to leak out off. "We really need to install a proper chimney. This place wasn't made for living in."

On the second floor Stohp leads them to the large room first. This one acts as the sleeping quarters; a collection of bedrolls and mats are scattered about it, large crates and barrels forming impromptu walls to give the occupants privacy. The room is sparse other than whatever each person has brought to decorate their own area. "You can see why I still sleep at the inn..." Stohp comments dryly.

The two smaller rooms on the floor haven't been designated a purpose yet, at least as far as Stohp knows. If someone on the tour has something in there to show off she lets them take over, otherwise she leads them up to the final floor.

This floor is just one giant room and is rather pleasant with the false Float sunlight streaming through the windows. It's been carved up into several sections, not by walls or barriers but just by the contents giving the space a clear purpose. Near the entrance to the floor is Bart's workshop area, where he's been working on various crafts (I'll let him describe if he wants). In the back right is the training area set up by Micah a long while back, with crates and crude dummies featuring dents, gouges, and crates from the practice they've endured.

"And that's the whole place." Looking about, she makes a face. "Honestly, it's a mess. Not a proper HQ at all, but we've been incredibly busy. I swear every three days some new disaster hits. First the thing with Shredds and the Hands, the first round against that jerk. That took a few days, then only... 3 or 4 days later we got involved in the zombie apocalypse in the Trash, then we had a couple days break before this latest rigmarole came up. There's really been no time to plan, much less make, any real improvement. Maybe now we've got the cash to pay someone else to do it, we'll never get around to it at this rate."

Stock (JonM) HP: 48/56 AC: 20/14/17; CMB: 8; CMD: 21 
Thursday May 25th, 2017 4:21:39 PM

As the tour starts, Stock puts away the stone from the temple and the brush. He then enjoys the tour and talking with the female minotaur. As they pass Bartomus' workshop, he notices a look in Stohp's eyes that he thinks he recognizes. "I don't mean to pry but it seems like you were giving some of Bartomus' tools a long look. Do you do any making? I've had a bit of a history with it myself. I don't know if you noticed but I brought some of my woodworking tools with me. I'm thinking my first step is to make a proper bed for myself."

By the end of the tour, Stock is writing down a list of rooms that will need to be either built out or finished and starting a list of furniture. He will show this list to the others in order to start making plans on what comes first.

Rooms:
-Bedrooms - Dormitory style or individual rooms? Must ask the others...
-Kitchen - Chimney needed
-Workshop - Build out a shared space for Bartomus, Stock, Stohp and anybody else who needs it
-Bathrooms
-Training Area - Maybe we all provide suggestions for what this needs...
-Common Area - Mostly just needs furniture I think. Maybe a fireplace?

Furniture:
-My Bed
-Dining Table and chairs

================
Don't know how detailed we want to get here but in case the HQ ever gets...cough cough...invaded it may be nice if it feels lived in

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Thursday May 25th, 2017 7:02:53 PM

Pleased that most everyone seems to be getting excited about the prospect of making the warehouse into a home, Zander ponders what he would want for the place. He'd have to think about it.

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Thursday May 25th, 2017 8:56:27 PM

At some point during the tour Sid slips out and goes home to the Split Arrow.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Thursday May 25th, 2017 9:05:37 PM

"So, Stock you do furniture? Carving and joining? I work in bone and such, jewerly, inlays, that type of thing. Have one piece nearly done, if we get a few hours I can finish it up." Bartomus said to the new member who was diligently taking notes.

"Tend to make a lot of pendants, or in this case, horn decorators," Bart said as he tapped the dangling carved and dyed acorn that was hanging from his left horn, a similar one was swaying from the other.

Micah (John) HP: 31/31 AC: 21/10/21 CMD:15 
Thursday May 25th, 2017 9:21:26 PM

"Pendants," echoes Micah. He then hastily retrieves one of the pendants they found at the Hands temple and shows it to their visitors. "Does this mean anything to either of you?"

DM RobertD "Does your mother know" 
Thursday May 25th, 2017 10:24:29 PM

K prods his parents about the clerics from the Temple of Love being taken as undercrats.

Melody looks to Daneel. Daneel scratches his chin. "Well as I understand selection is done by lottery. Not real sure who determines who goes in and such. Can't say as I remember any time in the past when a group from the same organization was selected. Can't say it didn't happen. I honestly don't pay much attention to such things as long as it doesn't affect me or mine."

Discussion about the warehouse seems to have built a sense of camaraderie among everyone. Stohp, Stock, and Bartomus discuss various ideas. Certainly the boxes and crates could be carefully taken apart and provide some lumber for basic furniture. (If you recall from long ago the top floor had several tables and cages for the rats, I assume the rat cages were thrown out, but you certainly have several tables to work with already.)

Zanderallen seems pleased while Dorbin seems oblivious while writing in his spell book.

Micah whips out the medallion from Shredds and Arellius and shows it to Melody and Daneel. "Can't say as I've ever seen the like," says Melady.

Sid seems pleased but slips out the door, he dodges around a street urchin at the entrance. Highlight to display spoiler: { Sid's stroll will occur next turn. }

Melody gets up and says, "Well we must be going. There's some new people showed up at the temple this morning spinning all kinds of strange tales. They are going to need some serious mentoring time." She winks at K.

Discussion about the warehouse continues after they leave, while everyone sits around the table....

A few minutes later (though when you realize it you've been sitting and talking for another 30 minutes) after K's parents leave you hear a timid knocking at the door. Followed by an angry voice saying something though it is too muffled to hear. And then there is a louder more forceful knocking at the door.

OOC yes you keep the gold, I just didn't have ready access to what you found.

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Friday May 26th, 2017 10:18:42 AM

Dorbin ignores the knocking at the door, remaining in "his" corner with a crate, still writing rapidly in his spellbook as new thoughts and ideas come to his mind.

K (Carl) HP: 32/32 AC:16/13/13 CMD:18 HeroPoints: 3 
Friday May 26th, 2017 11:57:09 AM

K hugs his parents goodbye & goes back for more food. He's just about full when the door starts pounding.

He walks over & opens it, best "this better be important" look on his face.

Stock (JonM) HP: 48/56 AC: 20/14/17; CMB: 8; CMD: 21 
Friday May 26th, 2017 2:24:53 PM

While the others continue talking, Stock takes a piece of chalk out of his backpack and begins drawing a floorplan for the HQ on the floor. When he hears the knocking at the door, he dusts himself off and follows K's lead by putting on his 'grumpy dwarf' expression. It comes naturally to him despite his surprisingly white teeth.
=========
OOC - You mentioned that the file linked to on the wiki is not editable - does that mean you want us to create a new file and begin making changes?

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Friday May 26th, 2017 3:34:25 PM

Getting up from where he had began sorting through their spoils from the fights yesterday, Zander watches as K answers the door. "Better let the follower of Flower be our greeting face of love", he thinks to himself with a smirk as he sees K's face.
--------------------
[OOC] - I will get the loot out tonight via email. Figure we can make claims over the weekend and then I'll post next week with who takes what for the game record.

Stohp (Mitch) HP: 16/32 hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple 
Friday May 26th, 2017 8:21:57 PM

Stohp looks over Stock's shoulder as he draws, making suggestions and comments about what they could add, change, or fix. She's absorbed enough in the project to not even notice the knock until Stock turns to look, making her look as well.

DM RobertD "As Good as New" 
Friday May 26th, 2017 9:53:34 PM

Slipping outside Sid hears the birds chirping, the rush of another day of business has taken the fence. But he also notes that people seem to have a spring in their step. Perhaps more people are smiling as he walks by, certainly they seem to give him a little nod. He stops and admires the store front of the Split Arrow from across the street. He can see that there are a couple of boundles of arrows in the window.

"Say aren't you a Silver Shield? Sure, now. Let me shake your hand." A stranger says to Sid. He is a middle aged man, obviously a merchant of some kind. Knowledge Local 15 Highlight to display spoiler: { Sid recognizes him as the owner of the Barco a maker of furniture a shop over from the Split Arrow.} "Say you needed some arrows? That lass there makes some pretty decent looking arrows. Not seen much in the ways of bows though." The merchant motions toward the Split Arrow

----------------------------------------------------
Meanwhile back at the warehouse.
Stohp and Stock get into a huddle and start drawing on the floor. They seem deep in discussion about load bearing, tension, compression, and racking. It is amusing to watch a dwarf and a Minotaur hunching down together on the floor.

In another part of the room Zanderallen is trying to go through the items they've liberated in the past few days. As the knocking at the door starts, he wonders if spreading all this out on the first floor was a wise idea. Oh well K seems competent to handle anything that should arise.

Dorbin continues to pen something in his spell book.

Micah and Bartomus seem lost in a food coma.

K Swings the door open with a bit of a scowl on his face. The guard at the door seems somewhat taken aback. Then he straightens his shoulders and tries to stand tall and look intimidating, only to realize that K is taller than he. "I'm here to fetch yous guys. Sergent Lestrade says yous gots to make a statement 'bout last night." He blusters. "He said to bring yous and ta not return withouten one of the Shields." He crosses his arms and tries to look important.

Sense Motive 10 for those looking out the door Highlight to display spoiler: { He's obviously a little frightened about returning without someone. }
Intelligence 10 for anyone that could have heard the conversation, which was all of you Highlight to display spoiler: { Lestrade did say he wanted a statement from a representative or two from the Silver Shields to make a statement about everything that happened, it can be a diplomacy check rather than a full recitation.}

Before K can answer a little boy, well 12 year old or so, springs toward from behind the guard.
Sense Motive 15 for anyone at the door Highlight to display spoiler: { You're fairly certain from what you heard at the door earlier that the boy was the first knocker and was obviously shoved aside when the guard came up.}

The boy, with eyes wide stares at K. "Wow." he whispers. Then he shakes himself. "Sir. I have a message, Sir." He stretches forth his trembling hand and offers a letter.

Assuming you take the letter and open it Highlight to display spoiler: {. To the Silver Shields. Please meet us at The Giggling Ghost for dinner at 6 is crossed out and 5:30 is written in. As usual the meal is on us. Signed Happy, Grukk, and Brassy.}

The Guard and the lad wait. It is now approximately 10:30 in the morning (for both groups).


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+1=7 ;
Saturday May 27th, 2017 2:36:34 AM

"What is, what are they wanting?" Bartomus asked as he realized he had been day dreaming and had lost track of what was going on.
=====
Intel check - failed

Stohp (Mitch) HP: 16/32 hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple  d20+1=11 ;
Saturday May 27th, 2017 4:06:33 PM

"The guard Sargent wanted one of us to come make a statement this morning." Stohp says, not even looking up from the diagram. (int 11) "I'm kinda busy, can someone else go?"

Continuing the conversation with Stock, she says "We should make two lists, what we would like to get done, and what we can get done in the next few days."

Stock (JonM) HP: 48/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+1=14 ; d20=6 ; d20+1=14 ;
Saturday May 27th, 2017 5:58:13 PM

Stock has a hard time seeing and hearing around K. He does get a look at the note though.
"I'm probably not the best one to go make a statement... Where were we Stohp? Personally I don't have much interest building the walls out. We could get some laborers for that... Do you know where we can find some help? You and I could then finish a couple beds while we oversee their work. "

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+16=29 ; d20+16=17 ;
Sunday May 28th, 2017 12:45:30 AM

Sid enthusiastically shakes the gentleman's hand, and says, "Ah thank you, I have been needing more arrows, and maybe I'll get a new bow from it!"

He walks into the Split Arrow and makes a show of looking at the wares and says to Elly with a wink, "Madame, I was wondering if you had anything special to offer in the back." After some playful tussle he and he is safely out of the view of the public he relaxes for a moment before going to work at a stave. When he can he lunches with Elly and tells her of his current exploits. He finishes up his bow and as dusk approaches he gathers a grand dinner for Elly and enjoys her company for the evening if possible.

==========================

Craft(bows): 29
((Other roll was a misroll))

K (Carl) HP: 32/32 AC:16/13/13 CMD:18 HeroPoints: 3  d20+8=15 ; d20+1=14 ; d20+8=22 ;
Sunday May 28th, 2017 7:12:34 AM

All checks pass.

K holds a finger up to the guard who knocked louder while he reads the boy's letter. Without looking at the guard, he says "I'll accompany you back for a statement," **meaningful pause**, "just as soon as you apologize to this boy. Pretty sure he was the first one here."

He looks expectantly at the guard, waiting for an answer.

Before he goes, K will handle the letter to Stohp. "Looks like we have dinner plans, lady. Micah and I should be back from this by then." He turns to Micah. "You're coming, right? You're good with words, plus they may want to arrest you for killing Shredds and all that."

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+10=18 ; d20+1=16 ; d20+10=27 ;
Sunday May 28th, 2017 5:28:13 PM

(All checks made: sense motive 18 int 16 sense motive 27)

Coming over to read the letter Zander thanks the lad for his service. He stands beside him as K has the guard apologize to him. As he leaving Zander tips him a silver piece.

Micah (John) HP: 31/31 AC: 21/10/21 CMD:15  d20+1=9 ; d20+13=21 ;
Sunday May 28th, 2017 6:53:47 PM

Micah smiles at K's impudence. He rises at K's suggestion. "Of course, I will join you."

Leaning down to get near eye level, he asks the boy with a reassuring tone, "Say, haven't I seen you around here?"

Then to the guard, "Lead on. We do not want the good sergeant's ire, do we?"

As he heads out with the guard and K he hesitates and turns to their interior decorators, "All I ask is for a nice area for prayer, preferably looking out one of the upper windows and a work space for reading and studying--more natural lighting for that would be good, too."

=====
both sense motives, but not the int check.

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Monday May 29th, 2017 9:06:45 AM

As the conversations continue at the door, Dorbin sits in his corner and mumbles to himself. Suddenly a rather large leopard appears in the room, right behind him! He turns and looks and the leopard disappears! He looks over at Emily the cat and says, "Did you see that? Did that really work? But that means then this should work, too..." He waves his arms and suddenly there is an ice storm in the room with large hailstones crashing into the ground, creating an area slick with ice. Dorbin blinks and stares at the storm in disbelief. He says, "Wow."

DM RobertD "As Good as New"  d8=7 ; d20+4=14 ;
Monday May 29th, 2017 12:14:05 PM

At the Split Arrow

Sid and Elly exchange greetings and catch up on what's been happening. Elly happily tells Sid how the business is going. "I've managed to make 6 dozen arrows, and I've sold 2 of the bundles or arrows. I have one order for a longbow. The stave wood in back is fully cured and we have enough staves for 6 bows to be made. However I'm running low on wood for the arrows. I've only got enough for about 1 more dozen. Randolph has not show up this week with another order yet. He's overdue."

Sid gets to work on his bow and takes the rest of the day on it.
Sid only Highlight to display spoiler: { Crafting page 92 and 93. I'm not sure what your goal is for a bow, standard longbow, or masterwork. According to the rules, you need to achieve 24.75 'points' of crafting to get a standard longbow. Your role or 29 with the 12 DC modifier gives you a score of 348. Normally crafting is 'a week' modified by score over. So for a standard bow you are done. If you want masterwork you need to achieve 1237.5 (convert cost to silver, take 1/3 of cost as completion DC for target number). So after a week of working on it you would be about 1/4 done. Let me know. }

He stretches from the work on the bench and gets ready to eat with Elly.
Side note, Sid you are slightly ahead of time compared to the rest of the party, so you could be subject to interuption.
--------------------

Meanwhile back at the warehouse pt 1

The Guard looks a little defiant at K then Zanderallen and Micah come to the door as well.
Sense motive 10 Highlight to display spoiler: { You note sweat pop out on the guards forehead.}
The guard turns to the kid. "Sorry kid."
K crosses his arms and glares harder at the guard. He doesn't feel the apology was sincere enough.
The guard squirms again. "I humble beg your pardon young sir.

Micah asks for the kids name. The kid snaps his back straight and salutes. "They call me Squirt. Sir.

Zanderallen tosses a silver piece to the kid. His eyes light up and he holds the glittering coin up and looks at it and then back at the three silver shields standing in the doorway. With a whoop he races off, in the distance you can hear yells of "I got a silver piece from the silver shields!"

Micah, K and Zanderallen head off to the guard tower. Micah keeps the guard in front of them. Every time the guard turns to look back Micah makes a wave of his hand forward. It is clear to the many citizens that the troop passes, that the Silver Shields are escorting the guard to the tower. The three comrades note many happy faces as they walk, several nodding heads, as if thanking them silently for something.

Perception 15 Highlight to display spoiler: { You see the two priests of Caeroldra from the bakery leaving the guard tower. They are not under arrest and nod and smile at you if you notice them.}
At last they reach the guard tower and go in, and up to the second floor. There you see Sergent Lestrade sitting behind a small rickety desk. He stands. "Bout time you got here. I need to wrap this up and get my report upstairs."

---------------------------------------------------------
Meanwhile back at the warehouse pt 2

Stoph and Stock continue their drawings. They decide they need something of an inventory of what is in the warehouse. They scour the place taking a careful look at everything.
Side note : I went back to the original warehouse adventure. There appears to be 21 barrels most of those were on the first floor, I'm assuming they were empty. The party never made it upstairs but from the descriptions of what was given I'm assuming there was 1 writing desk, 1 writing chair, 1 comfy chair, 1 bed (human sized), and 6 tables for the rat cages. I will assume, from the current talk that there are a few crates (7), I'm going to rule them as medium sized so 3x3x3. The crates are empty and do not have appeared to have had anything in them. Obviously the whole warehouse thing was a business front. The wood from the crates and the barrels is good.

Bartomus wakes up from his food coma and hears what's going on. At loose ends he stands as K, Micah, and Zanderallen depart. He decides to look over the goods Zanderallen was sorting.

Left alone Dorbin finally casts a spell. Dorbin only Highlight to display spoiler: {When casting a spell, while pretty descriptions are great for flavor texts, you need to tell the DM what you are casting along with a save DC. The save DC is required for anyone to make a save who could potentially have been in an area affect or witnessed what was cast. I'm sure other party members would like to know as well so they react to what has been cast. Some are spellcasters too, albeit divine, and would still get spellcraft checks to identify it.}
Emily lets out a cat like shriek and barely dodges a large hailstone. She races out of the room.


Micah (John) HP: 31/31 AC: 21/10/21 CMD:15  d20+4=8 ; d20+13=24 ; d20+14=25 ;
Monday May 29th, 2017 8:20:08 PM

Micah looks about for a chair.

If there are three or more, he takes a seat in one nodding to his companions to do the same.

If there are none or only one or two, he turns to the guard and says, "There is no need to bring us chairs. Seeing how busy the sergeant is, we will not stay long."

Having addressed any petty power play the Lestrade may have been attempting, he addresses their host, "Very good day to you, Sergeant. Glad to see that you are on top of your duties. We, of course, expected no less. So that you can finish your paperwork, let me summarize the events leading up to your apprehension of that most foul Arellius."

He waits for him to get a paper and pen ready, then without preamble plunges into his account, intentionally limiting it to the specific events prior to the guards' arrival. "Having been informed that the outlaw Shredds was hiding in the Hands of Love Temple the Silver Shields approached to apprehend him. The guards at the door told us he was on the third and let us in. We proceeded upstairs where Zanderallen here was attacked with firebreath from Shredds. At this point the Silver Shields collectively charged in. A battle ensued resulting in the death of Shredds and one errant priest as well as the capture of Arellius. At this point, you and your men arrived and were able to secure the area as well as obtain Arellius' confession where he admitted to terrorizing the Trash and Fence to coerce them into rebellion hoping to overthrowing the legal government of the Float. Do you think that you will receive a commendation for resolving this case so successfully?"

Micah then takes a deep breath, watching Lestrade carefully, waiting for his response.

=====
Perception 8
Diplomacy 24
Sense Motive 25



Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Monday May 29th, 2017 8:39:09 PM

Sid mulls over Randolph's disappearance as he works on the bow. "Elly love, does Randolph get his wood from the Crying Woods or as an import?" He continues to make a nice and sturdy bow.

===================

((Sorry, I didn't realize how slow this day was going to be))

Stohp (Mitch) HP: 16/32 hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple 
Monday May 29th, 2017 11:18:25 PM

"You make a good point about the laborers, which brings another point to mind. What do we want to build by hand and what do we want to just buy? Furniture, for instance, we can just go buy a bunch en mass, we have the cash. On the other hand if we hand-craft them we can make them more personalized, maybe add some nice carvings."



Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Tuesday May 30th, 2017 9:15:42 AM

Dorbin stands up, amazed at what he was able to do. He looks around and realizes that no one actually saw him or the ice storm that disappeared in a second. Done with the spellbooks, he heads over to the door to see what's happening there.

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4  d20+8=19 ;
Tuesday May 30th, 2017 9:23:40 AM

Aid another, diplomacy: 19 - potential +2 to Micah's roll.

***

K tries to catch Lestrade's eye during Micah's report, nodding when appropriate, shaking his head sadly when not appropriate, in an attempt to sway the man's emotions regarding this. He hopes Micah's not laying on the compliments too thick, otherwise he's impressed as always by the priest.

***

Regarding the decor of the warehouse, K only asks for someplace comfortable to sit in the evenings. Otherwise he's content to let Stock and Stohp do their thing, lending unskilled labor when requested.

Edit: updated header

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+10=23 ; d20+3=11 ; d20+12=26 ;
Tuesday May 30th, 2017 2:47:42 PM

Smiling as Squirt runs off with his tip Zander goes along to report to the guards. Noticing the approval of the Fence citizens he smiles a little, glad to be making a difference. Armed with the approval of the citizens Zander backs up Micah's report with the full power of his charm. Zander almost feels sorry for Lestrade as the three of them work their tact.

------------
Sense Motive: 23
Perception: 11
Diplomacy(Aid Micah): 26 (+2 to Micah's Diplomacy)

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday May 30th, 2017 4:01:36 PM

Bartomus watched the sorting and realized he needed to process what was available as gear. He felt it would be easiest for him to spend some time working on the project on his carving bench while his mind assessed what was available and what was something he could actually use.

He sat down at the bench and looked at the bone that he had laid out the carving on, and nearly completed. He spent the next couple of hours working the lines a bit more, polishing the curves to make them a bit more realistic and natural, and then went about staining the piece as he had intended. He took out the small drill and worked the initial punch areas to receive the four red garnets he had gotten as change from the earlier endeavors just for this project. He worked the bone and created a means of mounting the stones that he put into their respective holes after foiling the hole and applying one of the more adhesives glues he had for just such embellishments. The final step was the holes for the cording that would allow the piece to be worn or affixed as he intended.

When this was done, he stood up and stepped back. It was better than he had expected. Actually, it seemed to be one of the best pieces he had made. He left it in the wooden fingers that held the piece as he was working on it. He looked about to see what he had missed while he was focused elsewhere.

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Tuesday May 30th, 2017 6:40:50 PM

Sid pushes the distractions out of his head and focuses on the bow.

Stock (JonM) HP: 48/56 AC: 20/14/17; CMB: 8; CMD: 21 
Tuesday May 30th, 2017 7:14:06 PM

Stock looks over at Stohp. "I would prefer to focus on furniture myself. Like I said I think I'm going to start with my bed but then maybe we could focus on a few nice pieces for the common room. We could then outsource some of the general room dividing and wall building and such to some local labor. The rest of the furniture I say we just buy."

DM RobertD "As Good as New" 
Tuesday May 30th, 2017 8:57:40 PM

In the Warehouse

Bartomus looks up from his work. He finds himself alone in the room and lunch time long gone. He can hear voices from upstairs, and is pretty sure it's Stock and Stohp talking. He realizes then that he has been inside for a goodly portion of the day, and feels a little disconnected from nature at this point. He stretches again, trying to work the kink out of his back. He notices the door to the warehouse is open.

Dorbin stands just outside the door of the warehouse. He looks around and breathes in the beautiful day. Several people pass by on errands or chores. They smile and nod at him. A young girl teeters as she and her friends hurry by with what looks like a load of laundry.

Stock and Stohp continue walking the house. There are several instances where Stock draws out some lines on the floor with his chalk.

-----------------------------------------

Back in the Split Arrow

The longbow Sid works on continues to take shape at a rapid pace. It is almost as if the bow is trying to push itself out of the wood.

Emily comes over to take a look at it. "That's a lovely bow Sid. It would be perfect for that commission we have. I imagine you can complete it today." She pauses in thought. "Silly, Randolph is a woodcutter. I believe he does do his cutting in the Crying Wood. Or perhaps it's collecting out there. Remember how hard it was for us to find someone to agree to sell to us on the fence level. Most of the woodcutters that cater to the arms dealers sell to the barracks level shops." She walks off to leave Sid to his crafting.
Perception 20 Sid Highlight to display spoiler: { You hear her move to a back room and the rustle of things being moved around. }

-------------------------------------

Meanwhile in the Tower

Lestrade has a corporal come in to take the statements. His attempts to grill Micah, K, and Zanderallen fail miserable under Micah's rapier responses, and K's supporting non-verbals to emphasize the points. Zanderallen's twinkling smile adds to Lestrade's ineffectiveness. Seeking a enemy to bolster his self-esteem Lestrade finishes up. "Yes well that seems to wrap things up nicely. Shredds was a known felon, a miscreant that plagued the Fence with his gang of thugs and pick pockets. Arellius's open association with him clearly makes him an accomplice, and thus it will go that the temple property will probably be confiscated by the city in an attempt to make restitution."

Knowledge local or history 15 Highlight to display spoiler: { That is actually fairly common practice, the seizing of assets of known felons...that are finally caught. Whether the powers that be can make it stick with the Temple will depend on many factors, like if there are some higher ranking priests of Caeroldra to pull some political favors. The actual restitution, well let's just say it's never been seen on the Fence level.}

The three amigo's leave the tower with a feeling of having succeeded in their mission.

-------------------

It is now about 3 pm, just giving you at time check.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+5=7 ;
Tuesday May 30th, 2017 9:59:29 PM

Once they are clear of the tower, Micah lets out a deep sigh of relief. "That went better than I expected," he comments. "We work very well together when trying to convince someone of something," he adds. Then with a shake of his head and a smile on his lips, "I suppose we better be careful to only use our powers for good."

Turning serious, he offers, "I have to admit I am a bit concerned about the part about the city confiscating the temple. Do either of you know how that works?"

======
Micah apparently slept through that history lesson.

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+10=22 ;
Wednesday May 31st, 2017 7:58:18 AM

Sid puts down the bow for a moment and follows Elly into the back with her. "How long has it been again since he stopped delivering?" he asks as she works. "We're starting to have some trouble with poaching around there."

===================================

Perception: 22

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4  d20+3=13 ;
Wednesday May 31st, 2017 9:13:40 AM

Knowledge, Local: 13 - Fail

K shrugs. "I'm not against it. Maybe having that stain on their history will remind them not to be jerks in the future. Arellius isn't the only hard love practitioner out there." Deep down, K was pretty happy with the way this turned out. The Hands of Love may not all be a bunch of miscreants and children, but their philosophy was still troublesome. Hopefully The Fence would hear about their actions and remember.

With nothing to do until evening, K makes himself available to move stuff around the warehouse or carry home furniture or building supplies. He'll pretty himself up before dinner time.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday May 31st, 2017 9:58:08 AM

Bartomus realized that the door was open. He wandered over to the front door, stuck his horned head outside, and looked about.

"Everything ok, Dorbin? I am thinking I need to get something to eat, bet we can find a food cart nearby."] Bartomus offered as he watched the people moving about on their way to and from places in the float. He stepped out in front of the warehouse and looked about as he sniffed the air to see if something delicious was nearby.

Stock (JonM) HP: 48/56 AC: 20/14/17; CMB: 8; CMD: 21 
Wednesday May 31st, 2017 10:37:12 AM

With a rough plan in place with Stohp, Stock heads upstairs with his tools and starts dismantling one of the tables and one of the cages, gathering enough material for the bed he will start building. He continues working until it is time to get ready for dinner.

=========
OOC - I'll try to get a map of the warehouse put together "documenting" some of the things we are discussing in the game but it may take a couple of days until I have a chance.

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Wednesday May 31st, 2017 1:24:41 PM

Dorbin squints up into the light and just hangs around outside the door to the warehouse. He watches the people go by and nods in greeting when anyone looks his way.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+1=2 ;
Wednesday May 31st, 2017 3:57:15 PM

"I agree Micah, we all have a way with people. I don't like thinking that in different circumstances what we did to the Lestrade may have been wrong. Especially as we become well known in the Fence the Shields will have to watch ourselves to keep within our boundaries. Being setup by the merchants and having them as a check and balance is good for us."

"Um, well I think they say that they take it then it's theirs, maybe. I'm really not sure.", Zanderallen offers lamely as he scratches his head.
-----------------------------
Knowledge Local: 2
[OOC: ah the lovely roll of a 1]

DM RobertD "One of Us" 
Wednesday May 31st, 2017 8:58:37 PM

In the Split Arrow

"Eekk!" Elly screams startled and quickly puts something down and tosses a blanket over it. "Really Sid, you should work on finishing that bow."
Perception 20 Highlight to display spoiler: { It looks like Elly may have tried to hid something long and wooden under the blanket.}

Then there is a knocking at the door. "I'll get that, you finish that bow up. Elly goes to the front and seems to be talking with a customer.
Perception 20 Highlight to display spoiler: { In hushed tones you hear parts of a conversation about party at the ghost.}

Elly comes back in and smiles at Sid. "You know what would be great? I've been stuck in the shop for several days. How about we go out for dinner today?

--------------------

Inside the Warehouse

Stock takes his hammer and begins carefully backing nails out of the crates. He is happy to be working with wood on a project of purpose.

Stohp appears lost in thought, contemplating the layout of the warehouse and the various projects that need to be done.

---------------------
In the Streets

Zanderallen, K, and Micah walk back to the warehouse. They again note many smiling faces and nods of greeting.
Perception 20 Highlight to display spoiler: { There are many kids running into businesses on the streets. The juvenile appears to stay there a few minutes and then zips out and into the next business along the street. }

As they near the warehouse they note a strangely garbed man standing in front of a push cart. Bartomus is standing next to him.

Feeling the pangs of hunger after the long ago morning meal Bartomus ventures down the street and sees a strangely garbed man in front of a push cart. On top of the cart a sign says "Falafel's Fine Foods".

Bartomus approaches the cart smelling a variety of flavors. "Ah good sir, please, would you consider a sample of some of my cuisine? I have taco's and hot dogs."

Dorbin enjoys the afternoon outside the warehouse.
Perception 20 Highlight to display spoiler: { There are many kids running into businesses on the streets. The juvenile appears to stay there a few minutes and then zips out and into the next business along the street. }



Stohp (Mitch) HP: 16/32 hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple 
Wednesday May 31st, 2017 9:10:00 PM

Stohp joins Stock in making beds.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=22 ;
Wednesday May 31st, 2017 9:36:25 PM

Micah is enjoying the temporary respite from worry after defeating Shredds and avoiding trouble with the guard. Something nags at his blissful reverie when he realizes there appears to be some methodical activity by the youth.

"Does anything seem odd to either of you," he asks his comrades, "Kids seem to be running into the businesses. After staying at one for awhile they move to the next one." Then to Zanderallen he asks, "Do any of these look like your Irregulars? Perhaps one of them might tell you what is going on."

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Thursday June 1st, 2017 1:40:28 AM

"Could use a few of those tacos that you have there."Bartomus responded with a nod. "Maybe four, that should be a good start."

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4  d20=14 ;
Thursday June 1st, 2017 9:31:56 AM

K doesn't notice the kids until Micah points them out. He tries to think the best of everyone, but this is The Fence.

He calmly places his hand on one of their shoulders, squats down to eye level with the kid, smiles, and asks "you kids seem busy today. Everything ok?"

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14]  d20+6=10 ;
Thursday June 1st, 2017 9:51:36 AM

Dorbin does not notice the kids, but pays close attention when K stops one to question him.

Stock (JonM) HP: 48/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+5=17 ;
Thursday June 1st, 2017 10:12:44 AM

Seeing that he has a little time before dinner, Stock begins laying out the wood for his bed and talking with Stohp on the finer points of Dwarven beds...a frame that's low to the ground...plenty of support for weight to be added...avoidance of areas where beards can become tangled.

=============
Craft Carpentry 17

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=7 ; d20+13=31 ; d20+11=19 ;
Thursday June 1st, 2017 3:30:37 PM

Marching happily along worrying if letting a minotuar and a dwarf plan out the plans for the warehouse was a good idea, Zander comes too when Micah points out the children. Having grown up one of them he knows something is up. Jesting with Micah he looks around looking for any kids he knows from around here. "I gave them sweets and got some information, once. And now you think I run them? Well you might be right. I'll see if I recognize any of them.".

Going up to one, preferably one he has met before, and squatting down the their level Zander asks, "What's the scoop. You all seem to be in a hurry for something."
-----------------------------
Diplomacy 31
Sense Motive 19 (trying to get a read on the kid)


Stohp (Mitch) HP: 16/32 hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple 
Thursday June 1st, 2017 4:27:57 PM

Stohp listens attentively to Stock while taking stock of the materials they have. She'll need to make a trip to pick up better building supplies tomorrow, hard to make a bed fit for a 800 lbs Taur with dissembled barrels and crates. While she's out and about she can investigate hiring people to put up the walls, maybe pick up whatever furniture they don't want to hand craft.

DM RobertD "Money, Money, Money"  d20+1=16 ;
Thursday June 1st, 2017 8:54:49 PM

In the Warehouse

Stohp helps Stock with carefully taking apart a variety of boards while also thinking of the requirements of furniture required to support the weight of a Minotaur. She wonders how much money they are going to need to get the job done right.

Knowledge local 15 Highlight to display spoiler: { You seem to remember talk about a maker of lounge furniture in the area, you think his name was Barco.}

------------------------------

In the streets

Dorbin sees Bartomus ordering some food from a street vendor. He reads the sign. "Falafel's Fine Foods". Where has he heard that name before?

Knowledge local 15 Highlight to display spoiler: { Falafel is actually a character from Hercules and Xena, he was forever trying to come up with food cart meals. The sidekick always ordered and then became sick. Just saying you have a crazed DM that watched alot of TV and there will often be wacky references that come true. }

Bartomus is handed 4 taco's by a smiling Falafel. "No charge for a Silver Shield sir." They look good and the spices are certainly, different. Bartomus eats one....
Fortitude check of 15, +1 for every taco eaten after the first one.

Falafel looks on excitedly. "I hope you like them, they are my brother's wife's cousin's secret recipe. Not much call for taco's around here. If you like them would you be willing to give me an endorsement? Though money is kinda tight..."

---------------
A little further down the street

Micah points out the youth running around businesses.

K takes things in hand and stops one of the kids. "Hey le...oh HI!" The young girl looks at K, she's about 12 or 13 years old. "Just running messages.. She quickly lays a smooch on K then dashes off down the street.
(To hit, touch, +1 for dex, 16)

Zanderallen tries to get the attention of another youth. He thinks he recognizes one as Bobby. "OH Hi Z, I mean Zanderallen, sir. Well, you see we got these messages that have to be delivered before 5. Getting paid real good. But we were told that ...uh...I mean we're just running errands and messages here and there. The usual, bit behind is all. I have to go." The youth runs off.

Sense Motive 15 Highlight to display spoiler: { You get the impression he was not supposed to tell you about having to deliver the messages by 5 o'clock. }

--------------------------------
Meanwhile in the Split Arrow

It's eerie, as if time has stood still. Elly waits for Sid to reply and get back to work.

---------------------------------

I assume at this point you are going to get ready for your meeting at the Giggling Ghost with the three Inn Keepers that helped your group get formed up.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+4=11 ; d20+6=21 ; d20+6=11 ;
Thursday June 1st, 2017 10:01:50 PM

Bartomus grabbed the first taco and ate it while trying to recall why this vendor's name was familiar. He couldn't place it. Midway through the second taco his taste buds reactedly oddly with the spices. He finished the taco with some effort. He smiled and left the other two tacos with the vendor as he headed back to the warehouse. "Thanks man, pretty filling, truly a unique taste."

==
Knowledge - 11 failed
Fortitude 21 v 15; 11 on second so failed.

actually you are fine. It's a cumulative save the 21 means you are good. Eating 2 means you had to roll 16 or better.

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+10=24 ; d20+4=24 ;
Friday June 2nd, 2017 12:01:36 AM

"Hmm?" Sid says, sounding distracted, "That sounds wonderful dear, I'd love a nice dinner just the two of us." Sid pursues his lips and goes back to work, whistling off key.

===================================

Perception: 24
Straight INT(What am I forgetting?): NAT 20!(24)

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Friday June 2nd, 2017 9:59:46 AM

K is taken a bit aback by the girl's forwardness, but they seem like decent enough kids.

"Well, this appears to be ok. Let's go back and clean up for dinner." K does just that, getting out of his adventuring gear and putting on his nicest dinner attire. He may not make great effort to pretty himself up usually, but he grew up in a temple that reveres beauty. He has nice clothes.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+11=23 ;
Friday June 2nd, 2017 11:46:10 AM

"Ok Bobby, carry on." Zander joins back up with K and Micah. "I don't want to sound vain, but if we've been invited to a dinner with Happy and the merchants probably to celebrate Shredd's and Arellius' defeat, and these kids are running messages to all the shops and merchants before 5, I'm going to guess the two might be related."

Heading to his curtained area of the warehouse Zander prepares for dinner. Washing, shaving, and cleaning up he considers what to wear. With Shredds eliminated maybe some of his paranoia was unwarranted and he talks himself out of wearing the glammered full plate. Instead settling for his best trousers, a clean shirt, a new tunic, brown with a grey hammer and anvil emblazoned on the front, and his dress boots. As he puts his belt on his sword seems to call to him. Maybe it was the celestial spirit he had bound to it, either way he goes ahead and buckles it on. He could set it to the side once they got there.
--------------------
Sense Motive: 23

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Friday June 2nd, 2017 12:24:47 PM

Dorbin heads back inside to prepare as well. He doesn't have a lot of different robes. In fact, he has just the one, but he figures with all this money they're earning he really should get a nice one before they head out for a nice dinner...

OOC:
Does he have enough time to head out to find a shop? If so, he'd like to find a nice, shiny, new wizard's robe he could wear.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+14=15 ; d20+14=25 ; d20+13=25 ;
Friday June 2nd, 2017 3:19:54 PM

Micah is a bit concerned by the secrecy of these recently recruited messengers.

He pulls out his pouch of coins and watches for another youth to come near. He positions himself in front of them to block their way. If they try to go around him, he moves so as to continue to block them while jangling the coins in his pouch. After cornering one he proceeds, "Excuse me. I realize you are on a time sensitive commission, so I am willing to reimburse you for your time." He shakes his pouch meaningfully. "What is the urgency of your business and who sent you? Realize that, as a members of the Silver Shields, we are asking this for the good of the Fence, so your benefactor should not mind you confiding in us."

=====
Micah smugly makes the sense motive check with a natural 1
25 for SM against new youth
25 for Diplomacy

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+10=11 ;
Friday June 2nd, 2017 5:40:24 PM

Sid racks his brain for everything that could possibly be going on today/tonight as the bow comes together more and more. Sid tries to keep an ear open as the day goes on, but gets wrapped up in his work, the time passing without him noticing

=============================

Perception: Nat 1

Stock (JonM) HP: 48/56 AC: 20/14/17; CMB: 8; CMD: 21 
Friday June 2nd, 2017 6:47:00 PM

As Stock prepares for dinner he has a private chuckle over the sorry state of his attire. At the same time though it's not like he will be showing up in a loin cloth...this time. He has another chuckle over that image.

DM RobertD "When all is said and done"  d20=3 ; d20=15 ; d6=2 ;
Saturday June 3rd, 2017 11:10:01 AM

In the Split Arrow

Sid works on the bow and finally holds it up. It's finished and quite good. Then he notice Elly wearing her best dress looking at him. She smiles and says, "You barely have enough time to get ready. Hop to it."

Highlight to display spoiler: { You were not in the warehouse when the letter was read so you have not the ability to put 2 and 2 together, you do know that Elly was acting suspicious in the back room - which is your quarters, and that she didn't want you hearing the conversation in the front room with the 'customer' she waited on.}

-------------------------------
In the Streets

Micah stands on the street corner tossing his money bag in his hand and trying to get the attention of one of the street messengers. Alas to no avail. They have all left this street and moved on. Sighing Micah heads into the warehouse to get ready.

Dorbin quickly runs out to try and find some better clothing. He searches (d20=3) but does not find a clothing store nearby that is still open. Curious, the shops all seem to be closing early today.

Stohp goes out to try and do a little furniture shopping. (d20=15). She finds several vendors, there is apparently ample consideration for choices. However only 2 vendors are still open. They seem to be at once competing with each other for her attention and being gracious to each other in their competitiveness.

Otto "Yes mam, we carry a wide range of furnishings. I will admit though nothing in ready stock to accommodate one such as yourself for slumber."
Barco "I have an extensive line of lounge chairs for all shapes and sizes. How many would you be thinking about."
They continue talking to Stohp but nothing seems finalized. Stohp tells them that she is just considering things for now but she will keep them in mind. Realizing that time is running short she decides to head over to the Giggling Ghost for the meeting.

-------------------------------
In the Warehouse

There is much bustling about as people try to clean up. It is with a little frustration that the party realizes that even though the warehouse is on the border of the lake....there is no hand pump to bring in fresh water for a washing. There are several trips made by various individuals as they go out side and use a bucket and rope to fetch some water to make wash hands and faces and such.

Zanderallen considers what should be the exact right look. Too bad there is no full length mirror for him to stand in front up and observe himself.

K freshens up and readies himself for the meeting. He wonders if they will be given a new task. Though really there is some items they still need to follow up on from the bakery/temple problem. In 3 days that boat will be arriving.

Stock seems bemused by something as he continually chuckles to himself and shakes his head, as if trying to clear it of some vision.

Bartomus momentarily holds his stomach, then realizes he probably just gulped those taco's down to fast. He lets out a little burp and then makes ready for the dinner date.

-----------------------------
In the Giggling Ghost

Bartomus, Stock, Micah, Zanderallen, and K head over to the Giggling Ghost. It is an uneventful walk.
Perception 20 Highlight to display spoiler: { As you walk and pass people they nod at you, then they fall in behind you and follow you. Whenever you turn around they quickly glance into windows and try to act nonchalant. }

At last you arrive and enter, the place is crowded. But you see Stohp and Sid sitting at a large table in the center of the room. There is a pretty young woman standing behind Sid he seems to be talking to her and trying to get her to sit down, but she smiles at him and shakes her head.

Happy comes up to you "Ah glad you could come this way." He leads you to the table as the crowd parts to allow easy access, no pushing and shoving for you. As you walk in you note that a large crowd has 'appeared' behind you and follows you in to fill the space.

When you are seated, Happy turns to the crowd "My friends, I present THE SILVER SHIELDS.'

There is a joyous crying out, chants of "HooZah" and more such adulation. Happy himself brings over mugs filled with the finest beer. He manages to tell you "We can talk after the celebration."

-------------------------------------
What's going on?
Time to put some of your interpersonal skills to use to work the crowd.


Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Saturday June 3rd, 2017 3:49:58 PM

Sid leans his head back and takes Elly's. She'll sit when she decides to sit then, he thinks and picks at some imagined lint on his shirt. "Miss Stohp," he says turning in his chair, "this is Eliannah the proprietress of the Split Arrow and my partner... uh, that is I love her and we both own the Split Arrow, or um..." Sid putters out and starts muttering in Celestial.

Stohp (Mitch) HP: 16/32 hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple 
Sunday June 4th, 2017 9:16:23 AM

Stohp dresses in some of her new, nice clothes before the shop-browsing. Nothing incredibly fancy, but something nice. As Sid stammers out his introduction she smiles in amusement and shakes Eliannath's hand. "A pleasure to meet you."

Then the giant crowd shows up and she grimaces. Crowds are noisy and annoying, but it looks doubtful that she'll be able to escape this one. She tries to look small in her chair, difficult as a taur, and let the other Shields do the talking.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+7=26 ; d20+4=9 ; d20+5=8 ;
Sunday June 4th, 2017 1:29:14 PM

He felt relieved after the small burp, and headed back to the warehouse. After they managed to a fire chain of buckets and such for water to clean up, he managed to clean himself up. He put on his blue and green silk shirt then joined the others as they headed off to dinner.

Bartomus walked with the others and noticed that they seemed to have a host of shadows as they headed to the Ghost. He shifted his gaze over is shoulder and watched as the followers quickly looked into the windows. After another twenty steps or so, he looked back again and noticed more folks who also tried to look casual. He snickered.

After he took a seat, he was delighted to see the crowd was there for them. He also loved the taste of the beer. After a few sips, he stood with the beer in hand, and went amongst the folks listening to what the people were talking about. He tried a few simple coin tricks, but failed so miserably that he started laughing at himself louder than some of the folks about. He figured the loss of a few silver pieces was worth the comraderie of the folk.



K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Sunday June 4th, 2017 7:19:36 PM

Even as a paladin of Flower, K sometimes had trouble acknowledging love in his heart. Still, that's exactly what he felt at the welcome.

He grabs a beer to take a moment to gather himself.

(will post more tomorrow)

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=8 ;
Sunday June 4th, 2017 9:57:07 PM

Micah is slightly embarrassed by the attention, but is moved by the crowd's happiness. He whispers to Zanderallen, "We do not do the things we do for the adulation, but rather so that the residents of the Fence are able to celebrate at all. Still... It is nice."

Trying not to think about what Happy may wish to talk about, nor worry about the upcoming shipment they need to deal with, Micah loses himself in the occasion.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=8 ; d20+13=30 ;
Monday June 5th, 2017 12:53:58 AM

At first somewhat overwhelmed by the cheers, Micah's whisper brings him back. Whispering back, "That it is brother. But they are celebrating because of us, so we better give them the answer they are expecting."

Taking the floor, Zanderallen takes a quick scan of the crowd to get a feel for his audience. Greeting them he then proceeds to go around the group introducing their champions to the crowd, "Good people of the Fence. Thank you for your welcome. We are here to serve you and it does our hearts good to see you all happy. But where are my manners, they are new faces among us. And some of you may not know us all. Let me introduce everyone. First off I am Zanderallen, a faithful servant of Domi. Going back to the Shields roots here are Micah and Stohp. Micah, a fellow servant of Domi, one of the wisest and bravest you'll find. Stohp a true companion always ready to throw herself into danger to protect others. Next to Stohp is Sid. If you need a wall scaled, a bad guys hideout unlocked or any of a hundred things done this man has the skills. And sorry ladies it appears he's taken, no wonder he always so keen to head back to his shop with this fair beauty waiting for him. But look no further ladies, this strapping young man is K a paladin of Flower, but don't let his soft looks deceive underneath is a warrior true, a brother in arms I'm glad to have by my side. This gentle giant here is Bartomus. A tuar of the land, fighting to preserve beauty and balance here in the Fence. Dorbin, don't you try to hide behind Bart. This is Dorbin, still trying to find his way out of his books, but your up and coming archmage of the Fence. And the most recent addition to the Silver Shields, Stock. A dwarf of who's not afraid to get into the thick of it. A warrior and a craftsman ready to serve the Fence. We are honored by your support and hope to continue to serve you as well in the future. Now I'm hungry, shall we eat?" Taking his seat Zander hopes he did his companions justice. He knew he was proud of them all.
------------------
Perception 8
Diplomacy 30 (working the crowd building hype for his companions)

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Monday June 5th, 2017 9:54:04 AM

Dorbin runs into the Ghost, arriving quite late, and in his old robes that are now even dirtier than before after his run through the streets trying to find something better. As he steps inside, he sees all the attention and that the crowd is facing the Silver Shields. He isn't really sure what to do at this point, so he sort of moves towards the side of the place where he can see everything that's going on, but he doesn't really move out into the group of Shields.

When Zander calls his name and points him out, he quickly turns red in the face and nervously smiles, not sure if he is supposed to say something or do something. He manages a feeble wave to the crowd.

Stock (JonM) HP: 48/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+8=11 ;
Monday June 5th, 2017 9:55:44 AM

Stock had been trying to blend into the background until Zanderallen threw that little bit of attention his way. Cover now fully blown, he gruffly introduces himself to those patrons immediately surrounding him. He steadily works his way towards the bar. On the way he sees a handful of familiar faces but nobody he has really met before. Once at the bar, he inquires if they have any juice or otherwise flavored non-alcoholic drinks - fully prepared to receive the usual blank stares reserved for a dwarf who doesn't drink.

On the whole, he's not uncomfortable and usually enjoys a party. He just doesn't necessarily feel like this celebration is really for him.

=========
Perception/Spoiler

DM RobertD "On and On and On" 
Monday June 5th, 2017 8:09:12 PM

The celebration seems to go into full swing. The heroes find that their drinks seem to never empty. Possibly because so many people keep coming up patting them on the back and offering to buy them a round. Fortunately everyone seems to try to keep it in moderation.

There also seems to be a never-ending supply of food at the table: Stuffed Cherry Peppers, Mini Manchego Tart, Fried Ravioli, Broiled Brie with Cranberry Chutney, Kale and Artichoke dip, Spiced Fried Chickpeas, Creamy Stuffed Mushrooms, Chili-Lime Cashews, Goat Cheese with Tomato Chutney,Shrimp Flautas, Tomato Caprese with Fresh Burrata, Salsa and Lime Chips, Chile Con Queso with chips, and Bacon Wrapped Dates. If a dish 'disappears' too quickly it is quickly replaced with a second helping.

Through it all the group manages to nod and accept what is going on.

Sid introduces Elly to Stohp pleasantries are exchanged.

Bartomus roams the crowd, seeming to always make his way back to the table when a fresh appetizer is brought.

K bows his head, accepting that the people are feeling well.

The ever loquacious Micah appears to be at a loss for words.

Zanderallen's speech is met with a roar of approval.

Dorbin tries to fade into the background. Unfortunately the crowd will not have it. He finds himself gently cajoled up to the table with the rest of the shields.

The doughty Stock attempts to fend off offers of beer. It seems that there is a non-alcoholic assortment of beverages: Sarsaparilla, milk (cow or goat), tea, and fruit punch.

Throughout the party there are numerous conversations.
Perception 20 (except Bartomus since he said he was working the crowd, he has a 15 target)
Highlight to display spoiler: {Many patrons comment about how Shredd's and his thugs were running the Fence, extortion, theft, etc. It seems he was the crime lord down here for a couple of years. The 'constables' were never able to find his hideout, or deal with him in the streets.}

If you make your perception check, then Sense Motive 15 Highlight to display spoiler: { From what you gather, Shredd's was extorting thousands of gold pieces on a yearly basis. You assume some of it was for payroll of his thugs, and of course buying magic items and who knows what else. Still it seems Shredds did not have that much money on him if he'd been running as a crime lord for as long as it seems.}

The party will continue. Tomorrow you will be conducting to a private back room for your meeting.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=5 ;
Monday June 5th, 2017 8:39:40 PM

Micah is more than happy to let others lead the conversation. He is typically inclined to speak only when he feels something needs to be said and tonight that is being handled well by others.

He does eventually make his way next to Stock. In as low a voice as can be heard among all the celebrating, he says, "I cannot help but notice a bit of reservation on your part. Understand that the Silver Shields are as quick to accept a new member into their ranks as you are to stand up to a necessary battle. The fight against Shredds and Arellius was a near thing. Your weapon tipped the balance." He leans back to look at the dwarf seriously, then his face breaks into a warming smile as he offers his cup up to click Stock's glass, being careful to keep his own vessel lower as a sign of respect.



Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+7=24 ; d20+3=23 ;
Monday June 5th, 2017 10:27:53 PM

Bartomus walked about the crowd, failing miserably at his coin tricks but letting the few silver coins he fumbled land in the hands of some of those who put up with his efforts. In the course of his forays into the throng and back for sustenance, he learned a good deal more about Shredds. None of it good, none of it that really matched up with their attack on his headquarters either.

He came up behind K and took a position next to him. "K, seems that Shredds ran a pretty lucrative racket down here. Also, seems that the amount of coin that he took in was a lot more than anything we found in the HQ we took from him. Makes me wonder if there might be some banking clan, or some other group he passed the profits on to? Could he have been a front man for someone else? Maybe someone in charge of the guards and constables?"

As he let K process the intel, he munched on a few of the manchego tarts and cream stuffed mushrooms.

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+10=18 ; d20+9=23 ;
Monday June 5th, 2017 11:32:28 PM

As the drinks flow and the Sid's uncomfortableness eases, he stands, holding Elly's hand, snacking or drinking and begins chatting with people as they come up. If any gnomes or dwarves around him speak in their native tongue about or to him, Sid will answer, and if any halflings speak or bring up language, he will with great enthusiasm start asking about their own language.

==============================================

Perception: 18 (So, so close)
Linguistics: 23 (To work out a language he doesn't know yet, if it is spoken in his earshot)

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Tuesday June 6th, 2017 7:25:20 AM

Dorbin reluctantly steps up with the others and samples the food and the ale. The ale quickly goes to his head, as he really hasn't had much to drink in his young life. The ale does loosen him up a little bit, and he starts to talk with the folks at the gathering here and there.

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4  d20=19 ;
Tuesday June 6th, 2017 9:17:34 AM

Perception: 19, what a waste...

K listens a bit and nods. "Probably. I doubt he just slept on a mattress with a bunch of coin stowed underneath. Shredds wasn't the only bad guy down here, and that money is probably still floating around. I don't think we'll have much luck hunting it down. Maybe we just keep an eye out for the fights that break out in the power vacuum he left behind."

The paladin is a gracious guest. He may be tough, but you don't grow up in the temple of Flower and not know a thing or two about grace and etiquette. He drinks modestly and laughs often.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+8=24 ; d20+1=10 ;
Tuesday June 6th, 2017 10:32:01 AM

Stock helps himself to a fruit punch and begins mingling with the crowd. When Micah steps up. Stock smiles and firmly pats him on the back (we're talking firmly for a dwarf here so it may be more than Micah is expecting) letting out a raucous belly laugh. "Ain't that the truth though! And I do appreciate you saying it. I do. Let me just say this, I'm glad to be in the group and looking forward to our partnership. Truth be told I haven't had this much fun in years! Also...the way you laid out Shredds..." Stock exhales, letting out a low whistle in the process..."...let's just say that you're a dangerous man, Micah!"

A short while later, Stock is sliding behind Sid's chair when he hears the elf say something in a soft voice that sounds vaguely dwarvish. Stock stops and puts both meaty hands on Sid's shoulders, The following in Dwarvish "By all the miracles under the mountain...an elf who speaks my own language! Haha! How did this happen?" Instead of pulling up a chair, Stock sits on the table surprisingly close to Sid because of all the people in the room. Stock does not mind it though and he proceeds to dig into Sid's background with dwarves, forcing Sid to only talk in dwarvish and making small corrections to the elf's pronunciation as they go.

===========
Perception Spoiler
Not Sensing the Motive Spoiler though


Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+9=19 ;
Tuesday June 6th, 2017 1:57:53 PM

Sid easily replies to Stock, though he speaks with a scholar's dialect. He easily takes correction and pushes back on where he and his people are from and notes the dialectal differences for future notes on the subject. All the while Sid subconsciously rubs the single knuckle on his left pinky. In Dwarvish, "I'm afraid it is not a very interesting story. For many years I lived with various scholars who made it their point to study many, many different subjects. Along the way I picked up a few things, though I was never one for the arcane. My I am deep in the mead. I usually don't speak with others, I just let them do the work." Sid finishes his mug and grabs something that is cheesy and wrapped in bacon and shoves it in his mouth. "So, where are your people from if I may ask?"

====================

Linguistics: 19(To makes notes as to Stock's dialect)

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=13 ;
Tuesday June 6th, 2017 4:20:58 PM

Glad to see there work celebrated Zander moves around the room trying his best to greet as many there as he can. He takes pride in his position as a representative of both the Shields and Domi and enjoys meeting with the people. They remind him of why they do what they do. Seeing Dorbin talking a bit Zander moves over to join the group for awhile. Not wanting to put Dorbin on the spot he whispers in his ear, "If you feel up to it do some of those magic tricks or spells I see you practicing back at HQ. Everyone here would love them." He then dives back in making a beeline for the fried ravioli. He pauses for just an instant seeing the plate has almost gone until he sees a new one coming from the kitchen. He quickly grabs the rest off the old plate to make room, at least that's his story.
---------------
Perception 13

Stohp (Mitch) HP: 16/32 hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple 
Tuesday June 6th, 2017 8:40:02 PM

Stohp joins in on the conversation in Dwarvish; she too speaks the language. When she isn't carving things she enjoys learning to speak, read, and write new languages. She's become quite the linguist.

DM RobertD "Take a Chance on Me" 
Tuesday June 6th, 2017 9:38:12 PM

The noise and the revelry continues. With the comings and goings at the table the Shields talk with one another as much as they talk with the people of the fence.

Bartomus and Stock share with the others what they learned about Shredds and his reign of the fence. Bartomus shares his tale of ".... seems that Shredds ran a pretty lucrative racket down here. Also, seems that the amount of coin that he took in was a lot more than anything we found in the HQ we took from him. Makes me wonder if there might be some banking clan, or some other group he passed the profits on to? Could he have been a front man for someone else? Maybe someone in charge of the guards and constables?," with the other Silver Shields as the party progresses.

Knowledge local 15 Highlight to display spoiler: { It's no wonder really, the police force is always more concerned with the goings on, on the upper levels. The lower levels are for new recruits, incompetents, or someone that has roused the ire of someone powerful. }

Micah and Stock share a glass and a few tall tales.

Sid, Stock, and Stohp talk and get to know each other.

Dorbin seems pleasantly content to sit at the table munch and eat. Perhaps he needs to eat more and drink less, he's new to this whole drinking thing.

Zanderallen works the crowd and tries to encourage Dorbin in performing a few magic tricks.

The party winds down somewhat, people thank the Silver Shields again and again. Happy comes up beaming when you have all gathered to eat the last of the bacon wrapped dates. "Now friends, he pauses, "Grukk and Brassy and I would like to talk to you for a few minutes before you return to your abode."

You follow Happy to one of the private back rooms. The table there is laden with fruit, croissants, cherry turnovers, apple turnovers, and other assorted pastries. There is also coffee and some strong tea with hints of cinnamon.

Happy sits with the other inn keepers. "We had no idea that Shredds was at the temple. I guess you have some idea of the hold he had on these people." He nods toward the door where you can still hear people though faintly.
Perception 20 Highlight to display spoiler: { It sounds like the party is actually winding down. }

Grukk speaks up. "The people of Crook street seem to have recovered. They are still a little befuddled about what happened though."
Intelligence check 10 Highlight to display spoiler: { No one returned to Crook street to check on the residents....or return all those property deeds.}

Brassy then quips. "Well a good thing this is behind us now."
Intelligence check 10 Highlight to display spoiler: {Is it? What about that boat that Shredds men were supposed to meet, in now three days time (three in game days)}

Grukk buts in, "So how are things going? How's the warehouse?"

Brassy chimes in "Everything going well in the warehouse?"

Happy also says, "Yes, that's a fine and sturdy building, it's sure to last a long time. And what real estate. It's right on the water."
Sense Motive 15 Highlight to display spoiler: { You get the impression that they are really trying to sell you on how the warehouse is a prime bit of real estate.}

Knowledge local or knowledge history 20 - yes I know that seems like a high number, but I will allow aid another across either skill to bolster one person's check.
Highlight to display spoiler: { You seem to recall many years ago, when you were very very young, tales of another adventuring group that started out on the Fence level. But as they grew in fame and prestige they kept moving their headquarters up the float. It's more than possible that these three don't want to see that happen again.}


Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+1=3 ; d20+4=13 ; d20+1=8 ; d20+5=24 ; d20+1=5 ;
Tuesday June 6th, 2017 10:00:47 PM

Micah follows the business leaders, not sure how to manage something else to eat, he manage to make good use of a cherry turnover, accompanied by the spiced tea.

He pays only casual attention to what appears to be small talk until he realizes that they might be trying to get at something a bit deeper. Licking the last of the cherry from his fingers, he finally comments, his smile large and genuine, "Things are going well at the warehouse. The last couple of days have been calm enough that we can finally try to settle in a bit. You probably were not aware that we are living with cloth walls and makeshift furniture, having been so busy dealing with the recent developments."

He walks over and refills his cup of tea before continuing, "I seem to recall another adventuring group a long time ago that originated in the Fence but soon moved on and away. What ever became of them?"

=======
local 3
Perception 13
Int 8
Int 5
Sense Motive >15
History 24

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+11=25 ; d20+11=13 ; d20+12=31 ; d20+7=13 ; d20+1=17 ; d20+1=13 ; d20+7=21 ;
Tuesday June 6th, 2017 11:22:12 PM

As the meeting starts Stohp hears the party start to wind down (perception 31). Good, crowds are annoying, especially with as large as she is. It's hard to not step on people, and when you're 800 lbs that's a real problem.

Dismissing previous conversation about missing money and the guard (Knowledge: Local 13) she turns her attention to the conversation at hand (Int checks 13 & 17). "It's to be expected, some sort of mind altering drug was used, making them prone to suggestion. As far as we could tell the purpose was to rob them of the deeds and ownership of their homes and businesses for unknown reasons. We've managed recovered the stolen deeds and will return them come morning.

She internally debates bringing up the plant people and their next planned mission, but decides that Micah should be the one to bring that up as their leader.

As they ask about the warehouse Stohp raises a quizzical eyebrow. They seem to really want to sell the idea of the place to them... A bit of history comes to mind (Knowledge: Local 25) and allows her to put the pieces together (Sense Motive 15).

"It's a warehouse." she states, bluntly. "It's big, spacious, but not really meant for habitation or running an adventuring group out of. We've been working hard to remedy that, Stock and I have been making plans to turn it into a proper headquarters; bedrooms, training area, workshops, everything we need to support our efforts for years to come.

She places special influence on the word years, trying to assuage their worries. She, for one, has no intention of moving to the higher areas of the float. This is her home, down here, not with the aristocrats and rich.

"On that topic, we planned to get some more proper furniture and some laborers to speed up the work. With all the recent emergencies there isn't time to do everything ourselves. Could you suggest some places, perhaps pass on word ahead of us to ease our way?" (diplomacy 21)

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+10=30 ; d20+4=18 ; d20+4=15 ; d20+12=29 ;
Wednesday June 7th, 2017 3:16:38 AM

Sid enjoys an apple turnover and some tea as they talk.

"They all seem to be going home," Sid mutters. "Maybe they're moving the party elsewhere."

Hearing them mention Crook St. Sid puts his cup down. "Wait, did anyone see how the residents and their property, or legal ownership of said property, were doing?" He looks at the other Shields, feeling embarrassed that he forgot.

"I agree with Stohp," Sid says. "As long as we have the communities support, I don't believe there is any reason to leave." Sid continues to snack slowly on the turnovers until he's had one of each.

=================================

Perception: 30(Nat. 20)
Int. Check: 18
Sense Motive: 15
Knowledge(local): 29



K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4  d20+1=2 ; d20+1=21 ; d20+8=9 ; d20+3=4 ;
Wednesday June 7th, 2017 9:17:56 AM

OOC: 4 rolls, 3 nat 1s. This is stupid.

***

K listens, oblivious to almost everything going on around him. Maybe those drinks were stiffer than he thought. His thoughts drift to the job they still have to do and the ship coming in, but that's about it. He wonders why these folks care about their warehouse so much, but keeps his thoughts to himself.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+4=12 ; d20+7=16 ; d20+1=7 ; d20+1=9 ; d20+3=23 ; d20+4=16 ;
Wednesday June 7th, 2017 10:08:52 AM

Bartomus followed the others into the private room and was again impressed with the array of food on the table. He picked up another croissant and a mug of the cinnamon tea. He leaned back against the wall and watched as Stohp and the older Shields talk with the merchants that appear to be the economic backers of the Shields. When Stohp pressed the intent of the Shields to stay in the warehouse, and then made the play for furniture and help outfitting the warehouse. He smiled and nodded in agreement. The merchants really seemed to want to have the ear of the Shields, and the last echoes of the party earlier made him proud of his involvement with the group.

===
Failed Knowledge Local
Perception 16
Failed both intel roles
Smashed sense motive w. 23
Knowledge local failed w 16
Sorry, will post after tonight's post and should be caught up - long, long day yesterday.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+8=25 ; d20=3 ; d20=8 ; d20+1=6 ;
Wednesday June 7th, 2017 2:02:21 PM

Stock settles in eating a chicken leg. He's not actually sure where or when he picked it up during the party but it certainly is tasty.

"Just curious but what contact with all of you have with Shredds? Was he making you pay protection money or anything? Know of any other shady characters with whom he was associated?"

As Stohp begins talking about the planned renovations to the warehouse, Stock pops up from his chair, tossing the chicken bone to Sid. He then fishes a piece of chalk from a belt pouch and begins drawing their plans on a table top (He will stop if anybody asks him to and sit down looking sheepish over his enthusiasm...)

==========
[i]Perception 25
Intelligence (none)
Intelligence (still none)
Not sensing any motive either

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+4=8 ;
Wednesday June 7th, 2017 6:09:54 PM

The chicken bone hits Sid in the Face as he flails to catch it sending tea an pastry, blueberry, everywhere. Sighing he wipes himself off with a string of unfriendly words in gnomish, so you know they are long words.

========

Dex: 8 (To catch bone)

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Wednesday June 7th, 2017 6:24:56 PM

When Stock, Sid, and Stohp engage in conversation in dwarvish, Dorbin listens in and he can clearly understand them. He doesn't add to the conversation, just listens.

When Zander suggests Dorbin do some tricks, he turns red again and whispers, "Do you think they will enjoy it?" He then stays off to the side, but starts doing some prestidigitation tricks, mostly making things appear out of thin air. He continues and smiles when some of the audience starts watching him. He has to end the show quickly as the group heads to the back room.

He staggers as he gets to his feet, not familiar with the feeling of being under the influence. When he arrives in the back room, he mumbles, "I like the warehouse just fine." He watches when Stock starts drawing on the table and laughs quite loudly when Sid fails to catch the bone.



Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+1=6 ; d20+4=17 ; d20+1=8 ; d20+1=7 ; d20+11=31 ;
Wednesday June 7th, 2017 8:03:00 PM

Zander sits and listens, his full belly causing him to start to doze and miss a lot of what's going on. Smiling as they try to sell them on the value of the warehouse he works out they probably are trying really hard to make sure the Shields keep it their home. Always useful to have adventurers next door. He starts collecting his thoughts to try to take advantage of it when Stohp speaks up, she had a sharp mind. He is content to let his capable companions do the talking at this meeting.
--------------------------------
Missed every check except the Sense Motive with a natural 20, when I only needed a 4.

DM RobertD "Goodnight John Boy" 
Wednesday June 7th, 2017 9:01:53 PM

Dorbin's magic show seems to cap off a wonderful night for many of the people of the Fence.

The Shields are feeling the effects of a night of drink and food and loud conversation. It is difficult for most to follow everything that's going on and being said.

Zanderallen, Bartomus, and K feel the begins of a food coma take them, the chairs they are seating in are quite comfortable. Happy gives them little cups of very dark liquid. "This is called expresso, it may help you boys out."

Brassy replies to Stock's question about Shredds. "No Shredds generally picked on the small to medium establishments. Since we're aligned with Happy here, he tended to leave us alone. Sometimes we'd hear about what he was doing from some of our patrons, but not often because one never knew if one of Shredds men or informers was nearby."

Stohp and Sid both realize the deeds are back in the warehouse. No one remembered to return them to the residents of Crook Street. Sid feels slightly abashed that he didn't even think to check on the well being of the Crook Street residents.

Stohp becomes animated talking about the plans for the warehouse and getting furniture. Stock tries to draw on the table. Happy interjects, "Here now Stock, there's no need for marking up my tables. We have quill and paper. He pulls some sheets off a sideboard and places them in front of Stock along with a quill and ink well.

"It sounds like you've been making some plans to stay Stohp." Grukk says and smiles widely.

Happy turns to address Micah. You can tell he speaks with some sorrow. "I believe you are referring to the Crimson Shields of Hope. Yes they once were a force of good in the Float. As their reputation rose, they went up looking for better lodgings. I believe though they went on an adventure and never returned." He looks up at the ceiling briefly. "Well that's what I can remember, it was over 10 years ago, no need to dwell on that now."

asideHighlight to display spoiler: { Sorry that's all I've really been able to find out. Apparently they were a Wold group some time back. Weird though that you're another group in the float and have shields in your name.}

At last things wind down. Happy and the others escort you out of the back room. "Be sure to get a good rest. Tomorrow is another day and you never know what may happen." Happy booms out.

Perception 20 unless you drank some caffeine then 15 Highlight to display spoiler: { Inn is not empty. You note several patrons hanging back in the shadows. Those of you that recognize some of them see the merchants Barco and Otto Mann furniture dealers.}

You head out of the Giggling Ghost and the bracing fresh air of midnight smacks you in the face. Happy waves to you and you see the door close, and hear it lock.

At this point you are all sated and tired, Fortitude 20 or become exhausted. Bed calls to you.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday June 7th, 2017 9:05:51 PM

Bartomus took the offered espresso and began sipping it. It was bitter, not really his thing, but he didn't wat to be rude. So, he listened and drank.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+4=19 ; d20+7=13 ; d20+4=10 ;
Wednesday June 7th, 2017 9:07:41 PM

While he sipped the bitter brew, he was unable to shake the growing sense of being exhausted. When they headed back to the warehouse, he found his bunk and quickly, quickly fell asleep.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=13 ; d3=3 ; d20+6=7 ;
Wednesday June 7th, 2017 10:54:41 PM

Micah feels warm and full. As he heads back to headquarters--he realizes he does not really think of it as home yet--he feels worn.

One thought does nag him enough that he shares it, "Happy mentioned the Crimson Shields. Do you think there was any connection to the Crimson associated with the poisoner?"

===
Perception 13
d3 for the fun of it
Fort 7

[Who remembers the details about Crimson. We've heard that before.]

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=13 ; d3=3 ; d20+6=7 ;
Wednesday June 7th, 2017 10:54:44 PM

Micah feels warm and full. As he heads back to headquarters--he realizes he does not really think of it as home yet--he feels worn.

One thought does nag him enough that he shares it, "Happy mentioned the Crimson Shields. Do you think there was any connection to the Crimson associated with the poisoner?"

===
Perception 13
d3 for the fun of it
Fort 7

[Who remembers the details about Crimson. We've heard that before.]

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+12=23 ; d20+2=4 ;
Wednesday June 7th, 2017 11:11:03 PM

Stohp notices the dark figures and her paranoid side raises an alarm (Perception 23). With all the talk of Shredd's men and informers being everywhere she doesn't like a pack of men waiting around for them so soon after his death.

Still the long day wears heavily on her (Fortitude 4). While she tries to keep an eye on them, she can't help but long for bed.

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+10=16 ; d20+10=12 ; d20+2=21 ; d20+1=20 ;
Thursday June 8th, 2017 1:09:35 AM

Sid stands as things come to a close and says loudly to everyone, "Oh, Happy, Brassy, Grukk, have you heard anything about any woodcutters or suppliers that work in the Crying Wood going missing?" He waits will wait until they respond before leaving, and thanking them heartily.

Sid meets back up with Elly in the main room and they walk home, with Sid locking arms with Elly and leaning on her a bit to steady himself. To Micah's question he calls, "I think he's a high muckity-muck in the Upper Lord's government, or was before Mask day I suppose. Figure he's been involved in someway since he did try to turn the Trash into a zombie nightmare... Did you try the goat cheese, bacon and date turnovers? Those were really good. And the cherry and apple ones? Man, I don't think I've had so much in my life!"

As they walk back to the Split Arrow Sid starts reciting an epic romance in celestial, singing out into the night, until they get home and Elly shuts him up.

============================================

Perception: 16
Roll of 12(misroll due to lag)
Fort Save: 21
Performance(Oratory): 20



Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+8=26 ; d20+7=16 ;
Thursday June 8th, 2017 11:12:53 AM

Stock notices the figures hanging back in the inn and vaguely recognizes the two furniture dealers. He's not sure he's met them but has run in similar circles in the past. Surprisingly though, despite not drinking and even with his stalwart nature, the day begins to catch up with him.

"That was a good night. I'll admit, it's been a while since I've had a group like this to run around with and cause some mischief..." At this description he lets out a little cackle. "You guys aren't half bad though. Anyway, do any of you have ideas for how or even if we should go about finding information on Shredds' associates? Maybe I'm reading too much into it but it seemed like they were hoping we'd take a deeper look here."

==========
Perception 26
Fortitude 16
OOC - I have a map of the HQ nearly complete.


Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14]  d20+3=5 ;
Thursday June 8th, 2017 12:17:18 PM

The effects of the alcohol are quickly wearing off (fortitude 5) and Dorbin cannot wait to get home and curl up in his corner.

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4  d20=4 ; d20+8=24 ;
Thursday June 8th, 2017 12:52:30 PM

K accepts the weird, dark drink. It's pretty harsh. He tries keeping a straight face, but probably blanches a bit. Despite the jitteriness, he still misses the dudes sitting in the dark. K's got tunnel vision tonight.

He frowns some as the door is locked. It's crazy to keep doors unlocked in The Fence, but this paladin wasn't done having fun yet (Fort: 24). One look at Stohp lets him know that it's time to head back to the warehouse, though.



Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=14 ; d20+10=28 ;
Thursday June 8th, 2017 2:29:41 PM

Accepting the dark brew, Zander perks right up. Full and stuffed by still very ready to go he doesn't have much to offer to the conversation, not knowing much about Float history. He leaves with the others wishing good night to Happy and the merchants and thanking them for the food and drink. Noticing nothing other than his companions weary looks he takes up the rear, helping out any who lag behind.
-------------
Perception 14
Fort 28

DM RobertD "It's a new day dawning"  d6=1 ;
Thursday June 8th, 2017 8:35:17 PM

Happy replies to Sid's about Randolph and forestry....

OOC okay at this point we are going to have to do a story edit. Mike has indicated some changes. There is no forestry in the Crying Woods. It's sentient and self-regulating. We'll need to put Randolph and company at the border between the Crying Woods and the mountains to the east. There's plenty of regular forest there, and the Float does need its timber, so that'll be where its set up. The Druid Circle on the Float has worked up something to allow the woodsmen to get their load through the Crying Woods to the lake. It's that something that has been having trouble recently, causing the passage to not be reliable.

And Happy finishes telling you what he knows.

The troop wanders back to the warehouse. Sid and Elly head of for their shop and home (it's a split level, get it split arrow....).

Stohp realizes she is still staying at the Fatted Calf and breaks off to go to her room there.

The rest retire to the warehouse. Bartomus swings the door open and everyone piles in. K realizes that there is no lock on the warehouse door. Well there is, but they really haven't been using it. And they only found one key for it when they took it over. K wonders if that little hafling with the whip took the key when he left.

Still on the table in the kitchen is the loot Zanderallen was sorting. There are still some items that momentarily glow red in the lamplight from the street or maybe it is the viewers imagination.
Intelligence 5 Highlight to display spoiler: {That's a DM hint/reminder that if you look at the loot sheet there's stuff still unidentified.}

There is also a stack of folded paper tied with a piece of cord. Micah realizes those are the deeds to places on Crook Street, still un-returned.

Stock manages to help carry Dorbin in and depositing him near his book and pack. The cat seems happy as it curls up with Dorbin.
Dorbin only Highlight to display spoiler: { rolling a 5 on fortitude does not mean you succeeded in quickly overcoming the effects of the alcohol and partying, quite the opposite.}

You sleep the sleep of the contented. Until about 9 the next morning when there appears to be ruckus going on outside.
Perception 10 Highlight to display spoiler: {There is a ruckus going on outside, you hear many voices, much dropping of heavy items, some rattling of metal on metal.}

Those curious head downstairs to look out...
Perception 10 Highlight to display spoiler: { You walk by the table of goods again. }

Outside you see, a large man about 6'4" with crew cut blond hair, wearing blue coveralls and a red t-shirt. He has massive arms, you'd think he was a blacksmith or something. He seems to be directing traffic. There are many people outside some toting single pieces of wood (2x4) some with a wheel barrow of cans, a cart loaded with plywood. The man is inspecting the items and sending them to various piles that are growing in front of the warehouse.



Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+1=10 ; d20+7=14 ;
Thursday June 8th, 2017 8:50:58 PM

Bartomus heard the sounds of things being dropped, men and women talking and someone talking even louder. He opened an eye, and realized that he had really, really slept longer than he should have. He got up, got himself dressed and headed to the front of the building. The one real table still had things stacked on it, and he was distracted until he heard another thud. He walked outside to the front of the warehouse.

A large man was directing workers with building supplies and tools. The man was built stronger than most taurs and nearly as large in size. Bartomus watched the coming and going for a few seconds, and then approached the tall, blond haired man.

"Seems you have a project in the making, can I ask what that might be?" Bartomus extended his hand and smiled at the man. "Bartomus with the Silver Shields, by the way."

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=5 ; d20+4=22 ; d20+6=18 ; d20+6=25 ; d20+6=17 ;
Thursday June 8th, 2017 9:50:47 PM

Micah sleeps well and, though he knows his slumber was filled with dreams, he does not remember anything of them. As usual he awakes before dawn and begins his daily prayers. Feeling fully refreshed and recovered he heads downstairs and returns to the collection of items they recovered. He casts detect magic and takes another look at the items that puzzled him before.

When Bartomus opens the door, he stands in the background peering around the taur to see what is happening in the street.

======
Perceptions 5, 22
Spellcraft in order of treasure list:
Flail 18
Ring 25
Potion 17


K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4  d20=19 ; d20=16 ;
Friday June 9th, 2017 9:16:56 AM

Of all the times to be aware, K chooses this one.

The pounding downstairs rouses the sleepy paladin from his sleep. He makes a note to purchase some kind of machine that makes that espresso stuff. He notes the stuff from their last adventure still sitting there. Too bad that rat guy wasn't around to clean up after them anymore.

He walks outside shirtless in a pair of pajama pants, rubbing his eyes and elbowing Micah. "What's all this then?" he asks the cleric.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+1=14 ; d20+4=24 ; d20+4=9 ;
Friday June 9th, 2017 10:51:37 AM

Remembering they still have sorting to do of the magic items, Zander makes a mental note to check them in the morning, along with the deeds. Going to his mat in his curtained off area he quickly falls into deep slumber. Hearing Micah get up Zanders pushes himself up and goes through his usual morning routine. He pulls out the unknown items when Micah goes over to re-evaluate them. He then checks if anyone had put a claim on any items, he'd have to remind the others to look since no one had other than potions. He wanted to sell them all off before they headed out of the city. Hearing the commotion outside he goes out to take a look with Bart.

"I'm Zanderallen. What's all this? You planning on building something?", Zander has a guess as to why they're there but doesn't want to jump to conclusions.

------------------------------
Int 14
Perception 24 (I'm going to miss that 20 next time we have combat)
Perception 9

OOC: Please mark any of the magic items you want on the party treasury. Zander wants to sell off everything except what people want and the potions.



Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+8=17 ; d20+8=13 ;
Friday June 9th, 2017 11:13:36 AM

Stock has already been awake and about for sometime when the banging starts. He's out the door right behind Bartomus.

"I know a jobsite when I see one. Did Stohp manage to hire you after all? I'm afraid our plans are little more than scratchings on the ground in chalk but I think we can manage. I'm Stock, you can come in right this way..."

===========
[i]Perception 17
Perception 13
OOC - Stock bought a new rope for 1 gp since his old rope was used to tie up Aurellius.

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14]  d20+4=21 ; d20+12=18 ; d20+12=14 ; d20+12=13 ;
Friday June 9th, 2017 11:45:25 AM

As the group returns, Dorbin notices the pile of stuff, but doesn't really care. He collapses in a pile in his corner.

The banging in the morning wakes him up and he jumps to his feet. He reaches out for the wall to steady himself, then sinks back to the ground, holding his head. "Ohhh..." He sits there for a moment, hoping his head will clear as he watches the others head out the door to check out the goings-on outside. He slowly makes his way to his feet and looks around. He heads into the kitchen to get some water before heading back to the table of stuff, checking out the pile once again.

He looks over the items and picks up the crossbow. It is large in his hands, but he can't quite figure out how it works. He also notes the large pile of healing potions and figures they might come in handy. He picks up the cloak and tries it on.

(Spellcrafts: flail: 18 ring: 14 potion: 13)

DM RobertD "It's a new day dawning" 
Friday June 9th, 2017 8:44:07 PM

Dorbin and [Micah] examine the items on the table. Both of them conclude that the Flail is a +1 Flail, large size. Micah determines that the ring is a ring of protection +1. The potion is a potion of cure light wounds.

Gooey, yellow, lotion type stuff from bakery is not magical. You're still not sure what it is, but you're pretty sure Spellcraft will not enlighten you.

The vial of vinegar is just that, vinegar. You're not sure what it's for, but there is a crumpled piece of paper that was wrapped around it with some string. The paper is blank, but it is very stiff.

Bartomus, Stock, and Zanderallen head out the door to see about the commotion. The large man turns around and smiles winningly at them. "Oh, hey there. I'm Ike Olmes. Happy, Brassy, and Grukk sent me over. They tell me you've got some fixing up needed and I'm here to make it right."

K comes and interrupts Dorbin and Micah to bring them outside.

"Oh, I see. You're worried about all this. Well it seems your budget is small, actually I believe Happy said there is no budget. That's why all this stuff is being donated. Seems citizens on the Fence are mighty pleased with you and everyone has bits of scrap wood and materials. Not all of it is useful though, so that's why I'm sorting it out here, eh." He pauses to direct a few more cart loads of material.

He leans in to you all. "Confidentially, I've been told by Brassy to make sure to use good stuff, and if it's not donated to let him know."

Ike pulls out some papers he had in his back pocket. Stock recognizes the papers as the one's he was drawing on last night in the Giggling Ghost. "Now I understand one of you is a carpenter? Contractor? Have you ever done a complete rebuild of a warehouse to residential? You got to make sure you have the right professionals for the right work. Remodeling is not always a DIY project....if you want to do it right." He shuffles the papers around looking at them and then at you.

He looks up with a questioning eye. "What sort of interior walls were you considering, plywood, slat and plaster?" He looks around at the materials. "Maybe a mix, that would lend itself to making some of your rooms more personal? And of course you have a great location here, being right on the waterfront. We could do some piping with some pumps and you could have indoor running water. If you had a sewer connection I could even work out one of those new flushing toilets."

Ike looks at you with a smile.

Time to start doing some planning. Who is your Wiki keeper? You have old characters still listed.

Sid sleeps soundly. Content with visions of sugar plums still dancing in his head.

Stohp sleeps long and hard, and dreams of dancing on the dance floor with a crown on her head.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday June 9th, 2017 10:41:48 PM

Bartomus grinned as he let Ike's hand drop. "Stohp is one of the planners, but where the heck is she? Anyway, Stock is another and K, Micah and Zander there are the leaders of the Shields."

Bartomus pointed to the others standing at the door and followed Ike as he walked over and began explaining the materials and the approach to walls and plumbing. "Running water and plumbing would be mighty fine otherwise there may be a lot of ships out on the lake that might not appreciate their views of our windows, or rather what's hanging out of the windows."

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+1=21 ;
Friday June 9th, 2017 11:23:18 PM

Sid wakes up late and slowly, going through two pots of strong tea before taking a walk in the clear morning to catch some deals on fish and produce. He stops and talks with a few people on the street, trying to work around to any rumors about the missing wood cutters and anyone else out there that might be gone.

=============================

Diplomacy: Nat 20

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Saturday June 10th, 2017 4:40:31 PM

Once he hears what the ruckus is about, his face spreads into a wide grin. Although he in no way feels entitled to the outpouring of generosity, to whatever degree, of the people of the Fence, he recognizes that graciously accepting their gifts is a sign of respect and courtesy.

He watches Ike and decides he is a competent craftsman. He steps forward, hand extended, "Good to meet you Mr. Olmes. I am Micah Smith, one of the Shields. My experience is with metal, so I am of little use to you and will stay out of the way of you and your crew." He bows in departure and returns back to the interior intending to help Zanderallen with their wares once he is available.



K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Saturday June 10th, 2017 6:48:08 PM

K elbows Zander. "Hear that? We're the leaders of the Silver Shields." He walks forward to Mr. Olmes and offers a handshake. "K. Paladin of Flower. I know nothing of any use to you, so I'll stay out of your way." He looks around a bit and points at the proposed plans for their home. Lowering his voice, he continues. "This will be my room. If you could finish the walls in plaster suitable for artwork to be painted directly on, that would be greatly appreciate."

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Saturday June 10th, 2017 9:46:49 PM

Stohp sleeps late and has a leisurely breakfast before heading over to the warehouse. Seeing the amassed workmen, she listens in as Ike explains about the donations. She, in turn, works with Stock to go over their current plans for the warehouse. She also mentions the tunnel leading to the sewers and is enthusiastic about possibly getting plumbing.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Sunday June 11th, 2017 10:05:32 AM

After explaining their tentative plans to Ike Stohp decides to leave the job in his capable hands, with Stock to supervise, and go furniture shopping.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Sunday June 11th, 2017 12:30:41 PM

Bartomus interjected the need he had for a place for his work bench, and then he realized that he he still had something to do. He thanked Ike and his crew for their help and headed back into the warehouse.

He walked back inside the warehouse and to his work bench. The piece was still there in the chaulks and he looked at it. The dyes had taken very well and the glues had dried as he hoped holding the four garnets in place on the points of the piece. Unfortunately, he only had a simple leather strip to tie it to, but he figured that something better might be found when he passed it on.

With the leather thong tied to the top point, the well carved, and inlaid piece needed to find its new home. He smiled and heard the voice he was looking for down the hall.

They were discussing the layout of rooms and finishes in the remodeling of the warehouse. He chuckled as he overheard the conversation and when K finished he spoke up.

"Hey, K, I have something for you," Bartomus said as the paladin finished. "See as the newbie, I felt it just wasn't all that fair that your share of the spoils of that first adventure, before Shredds's take over, was a bit smaller than mine. So, I took it on myself to make something as a bit of a thank you and of some value."

Bartomus lifted his hand and held out a very well bone carved symbol of K's diety Flower. The bone had been dyed with green and dark reddish dyes that had turned the bone into a sturdy, well crafted symbol. The leaves were more forest tree like, some of Bartomus' style had creeped into the effort that added a bit of the wilds to the image. The flower's four outer petals were set with small red garnets that caught the light when it moved. The carving was tied to the center of strip of leather.

"I just wanted to make sure things were fair and hopefully, you can find a use for this and if not your style, well, I am pretty sure some of my clients would buy it off you as it's one of my better pieces in a while."

Bartomus smiled and handed the carving to K.

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Monday June 12th, 2017 8:56:17 AM

When K brings Dorbin outside, he looks around and squints in the bright light. He moves over into some shade and holds his head with both hands, eyes closed as he listens in.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Monday June 12th, 2017 10:19:44 AM

Stock feels completely at home in helping Ike organize the materials outside the warehouse. He also can't help noticing a few knowing looks from some of the locals as they walk by. When the two of them get a spare couple minutes, Stock leads Ike inside to go through the plans and add some details. Almost immediately he begins to hear reservations from Ike on some of the plans. Not only that, but Stock's inexperience around the Taurs led him to underestimate their space requirements.

The two of them spend a couple hours hammering out some further details and showing their thoughts to any of the shields who come around to take a look.

=============
OOC - version 2 of the HQ should be ready soonish. Isn't there a shipment on this date that we need to be meeting?


Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Monday June 12th, 2017 2:14:28 PM

Winking back at K, "When did that get decided? I don't think I made my acceptance speech. I'll have to get working on it. I guess with three of us we'll have to go by majority votes. All in favor of followers of Domi getting first dibs on treasure?" Looking over at Micah, Zander sees him standing by the piled equipment patiently waiting. His laugh dying out he goes over, "Well maybe not, but speaking of treasure we need to get this haul to the catacombs soon, and return those deeds. Maybe a few of us could do that to get out of the way of the builders. Sounds like some major construction."

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Monday June 12th, 2017 3:14:54 PM

On his way back Sid stops by HQ and whistles at the activity. Going up to the Shields he says, "Wow guys, what's all this?" After hearing about the work going on Sid Says, "Can I have a work area? I have some ideas clunking about my head."

DM RobertD "Day 2 mid morning" 
Monday June 12th, 2017 8:06:09 PM

Ike Olmes shakes the papers in his hands and says. "Let's take a look." He and Stock take a tour through the warehouse. Ike makes several suggestions regarding the plans he holds. He pats K on the shoulder and takes out a small wooden wand and makes some marks on the paper concerning plaster walls for K's room.
(OOC per the email, I don't think we need to rehash the warehouse plans here.)

Ike turns to Micah when he mentions being a metal worker. "Don't be too sure. Finding quality metal work can be trying, poor welds, rough work, and the like.

He nods to Bartomus and suggests that rooms on the third floor may be best, perhaps an open workbench on the first floor along the wall?

As Stohp drops by Ike introduces himself. "Hello madam. Are there any special considerations you would like in the warehouse?" He edges closer and talks quietly too her. Stohp only unless Perception 15 Highlight to display spoiler: {"Actually I think that Grukk is also talking to some of the merchants. You may find a variety of slightly used and damaged,"[/b] he winks, "furniture items being delivered as well over the next few days."}

Ike notices Dorbin standing off to the side. "Hi there. Would you like an awning put along the front wall here? Perhaps someplace to sit in the shade and still be outdoors?" Ike pauses and turns to Micah. "Maybe a wrought iron frame work for the awning?"

Bartomous presents K with a present. K accepts it and stares down at the work of art in this hands.

Zanderallen notes all the activity and decides that he will just be getting in the way. Along with several of the other less skilled members of the Shields. He suggests that they do some division of labor and get to finishing identifying and claiming the loot, so items not wanted can be sold. He also suggests that the deeds need to be returned to the residents of Crook Street.

Sid Rolls out of bed to hear Elly working in the shop. "Be back at noon, we can have lunch together." She calls out. Sid notes she is working on creating a string for the bow he crafted yesterday. He goes down to the warehouse and is confronted by a large work area. He asks about having a work area as well. Ike Olmes suggests that perhaps another bench along the first floor wall where Bartomus's bench would be. Or putting both in the back room where the sewer entrance is.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday June 12th, 2017 9:16:31 PM

When Bartomus heard Ike mention the location of work benches, he turned and caught the contractor's eye. "Hey, guys, I can work with either location - something down here along a wall, or in the back room. That would work, just so long as there are no unwanted visitors from the sewers below."

He chuckled and nodded at Sid. "I bet we could make that back room work, though. May be a bit easier to leave things on the bench that way, versus out here where we could have trainings and such."

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Monday June 12th, 2017 9:35:47 PM

Micah's smile broaden's at Ike's comment about the importance of good metal work in a construction project, satisfied that his hint was received.

At the mention of the awning frame, he responds enthusiastically, "Let me know how you want to attach it to the structure and give me a bit of a layout and I will try to put something together, provided the family forge is available."

Once back inside he decides to move a few things along. "It appears Zander and I will be doing some trading. There's a bit of a load. Who else wants to join us? And. There is still the matter of the deeds. Dorbin and Stock, would you be willing take the lead in dealing with the deeds? Who else would like to take care of that?" He names those two with the idea that the extra exposure and recognition would be good for each of them, though for different reasons.







Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Tuesday June 13th, 2017 9:14:43 AM

When asked about the awning, Dorbin looks around and points at himself to make sure the person speaking is really asking him. When he realizes they are he says, "Well, sure, that sounds nice. Could it be red and white?"

When Micah mentions returning the deeds, Dorbin nods his head in agreement to help return those with Stock.

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Tuesday June 13th, 2017 9:31:47 AM

K accepts Bart's gift, holding it at eye level by its leather strap. "It's not really an aspect I pay a lot of attention to, but my lady is also the patron goddess of the arts." He turns the thing, taking it in. "I may not be an artist, but I know quality when I see it. This is beautiful, Bart. I'd be honored to wear it."

He slips the symbol around his neck, tying the leather securely. "Oh yea, I can channel some of my lady's divinity through this."

He looks up at Bart, not sure how to hug a minotaur. He settles for gripping the taur's shoulder. "This means a lot. Thank you."

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Tuesday June 13th, 2017 10:00:16 AM

"Ike - do you have everything you need then? In that case I'm going to get out of your hair for a little while. Shake a leg Dorbin, let's go! Do you have the deeds? Would ya just get the deeds?? Come on we're burning daylight here."

He turn around again and trying (and probably failing) to act nonchalant asks, "Are you bringing your cat?"

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday June 13th, 2017 10:10:06 AM

"You are welcome," Bartomus said to K with a smile. Bartomus then headed out to his favorite overlook of the lake and began his morning meditations with the sounds of hammers and saws ringing in his years.

Sid (Andrew) HP: 20/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Tuesday June 13th, 2017 2:43:49 PM

Sid looks at his fresh food and back to the Shields, "Well, ok guys it looks like things are moving here I have have to make lunch. Hey Bart, I think we can work that out, those I don't know about being near the sewer. Oh well, we'll burn that bridge when we come to it."

Sid makes his way back home thinking about any stories he heard while shopping

================================

((Did my Nat 20 on diplomacy while I was shopping give me anything more about anyone disappearing a la Rudolph?))

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday June 13th, 2017 4:21:03 PM

With a source of furniture secured and Stock going to return the deeds Stohp decides to stick around so she'll be available if Ike needs anything or has questions. Once the work starts she'll pitch in and help; it's been to long since she last got to work on a big project.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Tuesday June 13th, 2017 7:09:00 PM

"Deeds are on the table here. Let's get a move on Micah, and anyone else who wants to come. Give some room for the builders to get to work." Zander gathers up all the gear that no one has claimed and heads off to sell it with Micah and whoever else joins them.
--------------------------
[OOC: Will be posting on the catacombs today or tomorrow, will give dms full transaction log. Everything not claimed or consumable will be liquidated for division.]

DM RobertD "Day 2 mid morning" 
Tuesday June 13th, 2017 9:17:28 PM

Zanderallen and Micah gather up the unclaimed magic items to sell. Zanderallen shoves the yellow lotion off to the side since Micah and Dorbin have assured him that it's not magical. Items gathered they head out the door.

Ike gives a nod to Micah. "If you find the time I think a metal frame extending 8 feet out with maybe a 20 degree pitch. Maybe 20 feet long." He smiles. "I think we can just bolt it in."

Stock and Stohp consult with Ike about the planned remodel. He has a couple of new suggestions with the revisions. (See the email, nothing major, the powers that be are checking to see about building height restrictions.)

Stock and Dorbin gather up the deeds. A little nervous Dorbin follows the affable Stock out the door and up to Crook Street.

K and Bartomus share a moment. Then Bartomus goes off and tries to find a little communing peace.
Knowledge Nature 10 Highlight to display spoiler: { There is a actually a grove for druids on one of the upper levels of the Float. }

Sid looks around the job site and decides that he can stay out of the way and be useful. He grins and heads back to the Split Arrow, letting the other's know where he will be if needed. As he goes he contemplates what is going on in the world...
Sid only since he has not shared...Highlight to display spoiler: { If you recall from last Thursday's post, we have had to retread some of the story. Randolph is not actually missing, he's late with the wood supply. All the wood suppliers are late. The wood is not harvested in the Crying Woods, that would be deadly. It is harvested in a non-sentient wood near the mountains to the east. map The Druids on the Float have worked out a way to get the wood to the city. That's all you know at this point.}

Stohp grabs her tool belt and joins Ike's task force of helpers. They all seem competent, if only a crew of 6.

K looks around. It appears the deliveries have all been made. Ike and his crew are starting to put up some ladders and scaffolding inside. He notes Micah and Zanderallen heading off to the Catacombs. Stohp appears to be joining the work crew. Sid is going off to be with his missus. [Dorbin] and Stock are heading to Crook Street. K realizes that he will be pretty much on his own.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+4=9 ;
Tuesday June 13th, 2017 11:19:35 PM

Bartomus found his spot, it was an overlook of the lake and worked. He spent his time remembering the grove and Eberyon's visit. His mind saw images and flashes of fire, water, wounds, and tricks. His fingers made patterns and motions that helped fix the given spells that had flashed through his mind. He went over them as he watched boats and birds come and go from the Float.

When he finished, he wandered back towards the warehouse, grabbed a farmers pie, and joined in with the efforts to help with construction. When they took a break, he turned to Stohp and asked, "So, what supplies do you think we might need for our excursion? We may want to head that way during their lunch break to get what we need."



Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Tuesday June 13th, 2017 11:46:14 PM

"Hmmph", grunts Micah as he picks up a load of items for sale, "This is a lot of stuff."

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Wednesday June 14th, 2017 10:00:20 AM

K looks around. He didn't have any purchases he wanted to make at the catacombs, but at least he could help Micah and Z carry stuff.

"Here," he says to Micah. "Let me give you a hand. What we need is a good wheelbarrow." It occurs to K that their home is a construction site, and construction sites have wheelbarrows, but they probably needed them. He loads up his arms with stuff and heads out.

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Wednesday June 14th, 2017 12:33:12 PM

As Dorbin picks up the deeds, he looks down at Emily, the cat, and tells Stock, "Well, she sort of goes where she wants to go these days, though I am understanding her a bit more now." He leans down to her and speaks in some squeaks and grunts and continues, "She says she is going because she wants to go. I guess we should go give these back, then."

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Wednesday June 14th, 2017 3:46:23 PM

Zander looks at Micah and K as they head to the Catacombs, "Looks like the holy men get trusted with the coin." As they walk he thinks over the changes being made to the warehouse, might actually feel like a real home.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Wednesday June 14th, 2017 3:50:45 PM

Stock looks from Dorbin, to Emily, back to Dorbin, and then finally to Emily. "Hmmph. Fine. Make sure she doesn't slow us down."

The three push on to Crook Street with Stock intentionally keeping his normally brisk pace under control so that the cat can keep up. As he meets the locals, Stock tries to handle the introductions and deflects most (but not all) of the accolades onto Dorbin. In addition, when any of the locals ask questions that require any sort of thinking, Stock defaults to a totally blank expression and strange puffing of his cheeks as he waits for Dorbin to puzzle out what to do or recommend.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Wednesday June 14th, 2017 6:53:13 PM

Sid takes his time and makes lunch chilling the wine the best he can and plates fish and perfumed rice with whatever veggies were freshest, and some chocolate and fruit for desert, enjoying the mundanity as he waits for the next part of their mission.

===========================

Cooking: Taking 20!

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday June 14th, 2017 6:54:38 PM

As Stohp helps with the workers there is a bit of kerfuffle. It seems that, as a taur, everyone expects her to be able to easily do a lot of the heavy lifting, which she's incredibly bad at. After the fourth time someone asks her to carry a huge pile of stuff by her lonesome, she huffs, "Pick up your own dang lumber! Not every Taur is some super-woman!"

DM RobertD "Noonish" 
Wednesday June 14th, 2017 9:29:05 PM

Sid makes a beautiful lunch. When Elly comes to their rooms above the shop (I'm envisioning a townhouse sort of thing with the living quarters upstairs, the bottom floor is the work room and sales desk) she takes in the wonderful smells of lunch. "This looks great. Why don't you put the out to lunch sign up downstairs." Sid wonders why she didn't do it when she came up here, but has wisely learned not to question the goings on of a woman's mind. When he comes back up he see's a large package in his seat. Elly is trying not to smile but doing a bad job of it. Sid approaches and at Elly's silent indication, opens the package. It is a bow (a masterwork bow). "I finished it the other day. You about gave me a heart attack when you came in on me trying to wrap it."
Sid only Highlight to display spoiler: { You do not have to pay for the bow, but you must put it on your equipment and include it's worth on your listed inventory for purpose of Wealth By Level.}

The terrible trio K, Zanderallen, and Micah head off for the Catacombs. Guys let me know when you actually post to the Catacombs and I can shoot a notice to them to get on it. You don't have to 'stay' there. It's usually worked out in games that you drop stuff off and get a ticket. That way you're not stuck "off stage" waiting. You need to keep checking and when your ticket is filled you can put a part of text into your post about receiving a messenger/runner from the Catacombs, or even a delivery from the Catacombs if you want to do it that way.

Bartomus considers what they may need to get for their trip into the woods. He then realizes they are going to have to wait for the money to come back from the Catacombs before some people may be able to buy anything. He wonders who he could ask about information about the Crying Woods.

Stock and Dorbin find that many of the merchants of Crook Street did not even realize they had signed leases. Bern Boykins is overjoyed. "Happy told me he knew some people that could help. I'm glad to have met you Shields. Let me know if you ever need any new shoes. Family discount." Charnum, from Charnum's Baked Goods promptly rips the deed to pieces when you present it to her. She then gives you a basket of fresh baked Zimmels (that's German for what Americans call Kaiser Rolls, except that the crust is harder making a good crunch and the inside is soft goodness).

Stohp is somewhat exasperated by lunch time. However, she has to admit Ike and his crew know what they are doing. They've cleared the first floor area's to put in the beams as well as setting the columns to support the new second floor. Ike comes over "Please forgive the crew Miss Stohp. They mean well. I've had a talk to them about stereotyping."

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Wednesday June 14th, 2017 9:46:13 PM

Micah steps with a light step despite his burden. Not long ago, things looked dark for the Fence and beyond. Today, it seems somehow brighter. Thoughts of the upcoming shipment they need to deal with, the concerns about Crimson, and the oddly coincidental wood shortage Sid mentioned, try to occupy his thoughts, but today is not the day to worry about it. Tomorrow, however,...

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday June 14th, 2017 9:49:18 PM

At lunch, he sat down his thoughts going over what had happened over the past few days. He needed to figure out this thing with the woods. "Hey, wait a second, why don't we go ask the League for information, yea, they might have some information."

He looked about and waited to interrupt Stohp with his idea. When the chance came up, he filled her in on his idea.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday June 14th, 2017 11:34:47 PM

With the issue taken care off Stohp spends a good hour doing solid work alongside Ike's men. When Bart approaches her during the lunch break she agree's immediately. "Good notion. We can go right after I finish eating."

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Thursday June 15th, 2017 8:40:02 AM

While they are giving back the deeds, Dorbin keeps his eyes open for a shop that might have some finer robes that he can purchase. He's looking for something of quite good quality, but he's not really sure what that would look like.

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Thursday June 15th, 2017 9:39:34 AM

K shows off his new holy symbol to Micah and Z as they walk back. "Check out what Bart made me. I didn't even know you could dye bone. The artisans who live at the temple all work with precious metals, silk, gems, that kind of thing. Anyone can make that stuff look good, but taking the bones and skin off a creature and turning it into this? That's pretty boss."

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Thursday June 15th, 2017 10:00:52 AM

Never one to turn down free food, Stock immediately samples one of the zimmels. "Bless you Charnum. Hard crust on the outside, light and flaky on the inside...Kind of sounds like me! HAHA!"

At one point on their rounds, Stock glances over his shoulder and realizes that he has lost sight of Emily Jasmine. He turns around completely to give it a better look and is convinced his fast pace has left her behind, he doesn't quite smile as he turns back around...only to find the cat standing 10 feet in front of him staring at him with a look of utter indifference.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Thursday June 15th, 2017 2:36:00 PM

"That is an impressive bit of craftsmanship. Bart is quite a taur."

With their goods dropped off Zander heads back to the warehouse. Amazed at how much work they've gotten done already. "Ike, your crew is quite the team. At this rate this place will start feeling like a real home in no time."
-------------------
[OOC: I will post to the catacombs when I get home and can double check my list. I'll shoot you an email when I do.]

DM RobertD "Early Afternoon" 
Thursday June 15th, 2017 8:42:29 PM

Bartomus and Stohp decide to visit the chapter house of the Woldian League of Adventurers. They start the tedium of traveling up to the Gold Level.
ahemHighlight to display spoiler: {okay little help, I've checked the wold wiki and the DM wiki but short of backtracking through some of your adventures I'm not 100% sure which level the League is on. so, let me know if it's not on the Gold level. }

K shows off his new holy symbol to Zanderallen and Micah. They are impressed.

Returning to the Warehouse they find Ike and his crew industriously at work. The beams are now in place for the second floor extension. They are busy screwing in braces. It is obvious to you that this process will probably take the rest of the day and it looks like quite a tedious process as first they are drilling pilot holes for the screws.

Stock bites into a zimmel and is in heaven. He wonders if he can pick up some butter and honey anywhere. Then he spots the cat. He eyes the cat. The cat seems to shrug and turn its back to him. He looks around and realizes that he's lost Dorbin.

Dorbin is standing in front of a clothier shop looking through the window. Perception 10 Highlight to display spoiler: { Looking in you can see any clothing item less than 10 gold pieces here, from page 159 of the core rules. They look to be well made.}
Knowledge local 10 Highlight to display spoiler: { if you want something more than 10 gold you will have to go up to the merchant's level.}

Sid is struck speechless by Elly's gift.


Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Thursday June 15th, 2017 10:14:55 PM

Micah eyes the holy symbol with admiration, he is warmed by the affection growing among the group and realizes that he shares it.

A few quick inquiries reveals where Stohp and Bartomus went. "Well done", he thinks to himself.

Thinking that he does not have enough time to do anything about the awning frame today, he decides to have another look at the papers they discovered covered in invisible ink. Remembering the trick shown to him earlier he uses the vinegar to make the ink visible again and reviews all the blank papers they found.


Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Friday June 16th, 2017 12:18:32 AM

Sid laughs and hugs her, "I knew you where up to something. You always have bad timing for these things." He picks up his new longbow and examines the fine workmanship of it and notches it to test its draw weight. He looks to see if Elly put her own mark or the SA's mark on the bow as he unnotches it and hugs her again. "It's wonderful love, just wonderful. I can't wait to test it out at a range." Sid pours more wine for them and keeps her for a very long lunch break.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Friday June 16th, 2017 12:20:58 AM

((Sorry, forgot to hit submit))

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday June 16th, 2017 12:38:03 AM

Bartomus followed Stohp upwards along the stairs and lifts. They came to the doors of the Chapter House and he proudly showed his badge and mentioned they were there to talk to the librarian. He had to repeat himself as the noise from the neighboring inn was a bit more lively than he recalled.

They made their way to the library, and Bartomus looked about.

"Hello, hello," he said somewhat hesitantly. "Hoping to get a bit of help regarding the forests off the from the Lake. Bartomus of the Silver Shields, and I was here a little while back for the journeyman training. So like, we are hoping to understand some of the dangers of the forests."

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+5=16 ;
Friday June 16th, 2017 10:07:44 AM

"Dorbin...", Stock mutters. He shrugs his shoulders and heads back to the warehouse, his mission on Crook street complete. When he gets back, he starts going through the materials to make sure that none of them are suspect. He is happily surprised to find that everything seems to be in order.

Entering the warehouse, he checks in on progress and is again impressed with both the quality and speed of Ike's work. The job was going to be a big one but this crew seemed to be going about it in an effective manner. Not wanting to interrupt their flow, he heads back to his notes on the bed he is building for himself. He gathers his materials and tools and begins the arduous, yet soothing process of preparing the rough materials recovered from the HQ's previous occupants for fine furniture.

============
Craft Carpentry 15 (prepare materials)
OOC - DM - Right now I'm kind of winging this as I've never done a big crafting project like this before in PF. I'm splitting the bed into 3 phases (Design, Materials, Build) and need a craft over 15 to complete. A 20 will provide somehow higher quality. Step in if you feel so inclined or else I'll just keep on keeping on.


Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday June 16th, 2017 10:15:01 AM

When they arrive at the chapter house Stohp lets Bart do the talking while she looks around. It occurs that they've seen other adventurers here every time they've come, but she never hears much about the other adventurers. She's wondering what they all do, especially in recent times with the highly public troubles on mask day.

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14]  d20+6=10 ; d20=18 ;
Friday June 16th, 2017 10:57:41 AM

Dorbin wanders into the store, forgetting that he was with Stock. He starts trying on some robes until he finds one that he likes and looks good on him. He picks out a scholar's outfit in black and dark blue. He knows there are more expensive things higher up, but he figures he will just get this one dirty, too, but for now it should just be nice and clean.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=5 ; d20+13=14 ;
Friday June 16th, 2017 11:33:18 AM

With the rest of the day ahead of him and still some time before they were needed elsewhere Zander watches the other shields, most of whom had hobbies or crafts to occupy their hands. Micah had his smithing, Stock, Stohp, and Bart had their woodworking, Sid was a bowyer. Maybe he should find something while he had some time. Going out for a stroll he wanders the streets and market greeting and watching various craftsman and street performers.
Nothing catches his interest til he hears a merry tune from down the street. Following the music he comes to a bard playing a lyre. Waiting til he finishes his tune Zander walks up dropping a gold piece into his bin he asks, "Sir bard, would you mind giving me some lessons? I am happy to be a generous patron." Sitting down next to the bard he begins the task of learning an instrument. His first attempts are hilariously bad and not wanting to ruin the bard's crowd he doesn't stay long, and does his best to keep the crowd from moving on. Zander gets a little tongue tied and feeling bad tips the bard another gold piece, "Maybe we an continue this some other time. Thank you for your patience."
------------------------------
Perform(Strings) 5...
Diplomacy 15(+1 for WLA prestige)... To try and stop the crowd from souring

Back to back 1s. Really?!?! I guess that's what I get for trying to use skill points for fun character flavor.

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Friday June 16th, 2017 11:33:52 AM

K helps where he can.

***

OOC: Any chance we could take the reno stuff to an email thread & continue on with our adventuring careers?

DM RobertD "later Afternoon day 2" 
Friday June 16th, 2017 4:49:07 PM

K helps out where he can, mostly in toting and holding. He begins to get a bit anxious about getting back on the 'road' and 'loving' some evil...into submission. No can't hurry it along, the module is still under review. Don't worry the renovation will continue once you are off on the next adventure. But for now bide your time and earn some xp through creative roleplaying. :) Also you may need the time to shop in the catacombs after you get money from your payout of selling in the catacombs.

Bartomus and Stohp journey up to Gold level. Though they have been here before it still seems like they are slightly out of place. Everyone here is dressed well beyond the Shields means. The streets are clean and well kept, no uneven cobble stones or planking here. Well groomed bushes line the sidewalks in places. The people are dressed in flashing colors and prints, even some gold and silver embroidery. The shops here cater to the rich he rule above. At last Bartomus and Stohp arrive at the WLA. Showing their badges they are allowed in. When asked about a library the doorman raises an eyebrow and shrugs. He gives them directions. The wander by several training rooms...
Perception 15 Highlight to display spoiler: {you watch carefully and note that while there are several people training, they are also well dressed and groomed, you wonder if they have seen much in the way of the dirt and grit of actually adventuring. }

At last Bartomus and Stohp get to the 'library'. It is a small room about 50 by 30 feet. The shelves that line the wall are about 4/5's full. An older gentleman missing his right hand greets you. "Yes the Crying Woods. Dangerous place. Not healthy to try and stay in. 'Tis said the woods themselves be alive and not happy with folk that go wandering around in it." He turns and looks at the shelves. "Can't say I remember much of any 'journals' about people that went into the woods. Could look for you, I could. May take awhile." He pauses again and looks at you. "Woodsy talk is maybe something to see the Druids about eh?"

Sid discovers that the bow is marked with the symbol for the Split Arrow, as well as a heart with the word Elly in it.

Stock returns to the warehouse. He pulls his bed materials up to the third floor to be out of the way for now. Then he spends the rest of the afternoon working on the initial design.
I'm good with your bed plan.

Dorbin finds a perfect outfit. He decides to keep his old clothes just in case they have to go down to the sewer or trash level again. Though with a prestidigitation spell he could just clean up the clothes after they were soiled.

Micah wonders if he should just drop in unannounced or expected at the forge. He shrugs his shoulders and for now examines the blank note and smelling something strange on the paper decides to put the vinegar to the paper. There is reveals the following instructions from Shredds to his men...

Meet the keelboat Regina on the dock on Saturday (that would be after day 4, you are on day 2 now)
You Call – “You catch whitefish in that thing?”
Response – “No, just sturgeon”
You Confirm with – “I like the red ones myself”
Osirus will take you to the pickup point. Pay him the 100 gold, he expects it and I'll know if you try to welsh out. It will be the last thing you do.
Go ashore and get the shipment, no lollygagging or else.
Remember the lotion.
- Shredds -

Zanderallen goes exploring and finds a bard. He strikes up a conversation and tries to learn how to play. Unfortunately it is a terrible attempt. Fortunately he is able to placate those watching. In all it probably helps the Shields reputation as it makes them seem more human.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+12=31 ; d20+11=22 ;
Friday June 16th, 2017 7:36:20 PM

With Stohps recent wardrobe additions she could dress up and "Fit in" up here. It might even be fun to give it a shot one day, but for now she doesn't care. Let em stare, she has every right to be up here regardless of dress. It seems an odd choice to put the League HQ here really. She notes that the others in the building are dressed for the area and hardly look like they've seen real adventure and hardship (perception 31).

At the librarians suggestion Stohp remembers that there is a druidic area up here somewhere. She tries to remember where... (Knowledge local 22).



Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+7=22 ;
Friday June 16th, 2017 8:03:37 PM

Bartomus smiled when the librarian mentioned the druids, he chuckled. "Yep, it would make sense to go talk to them for sure, just wondering though if any of the League left any hints about how to deal with the trees based upon being there."

Bartomus paused a second, "We could wait for a bit, and then if you find something maybe we can all read it through and grab a pint next door at the pub? My treat as we are putting you out having just shown up here still ragged from the last couple of days."

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Saturday June 17th, 2017 6:53:59 PM

Feeling antsy, Micah takes some time to sketch out what he thinks Ike has in mind and heads back to the family forge. It seems like a long time since he checked back with the Smith family, but as he recalls the actual days that have elapsed, he realizes it is more a passage of events rather than of days.

He heads to his family's residence and business, mind switching between plans for headquarters and for the upcoming rendezvous. Once he hears the sound of the family shop, however, he forgets all but the moment. He steps into the smithy and, seeing a familiar figure silhouetted against the furnace, calls out, "Father!"

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Sunday June 18th, 2017 8:35:21 AM

Amid the construction, K grabs a stick of charcoal & sits cross-legged on the floor. He lacks any artistic skill, but he starts roughly sketching out what he'd want in a room, including the artwork to be painted on his walls. There's no shortages of artists at the temple to do the actual work once it's time.

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Monday June 19th, 2017 9:45:12 AM

Dorbin is pleased with the robe he has selected and decides to wear it "home." It is an interesting concept to him, now having a place that he can actually call "home." On the way back, he looks at the stores and tries to find a place that might have books, scrolls (non magical), and other such things. If he should find one, he will browse the wares and engage the proprietor in conversation about all things writing.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+5=15 ;
Monday June 19th, 2017 12:43:55 PM

With a halfway decent design complete, Stock splits his time between cleaning up the materials he has, making sure that he has everything he needs, and being a slightly overbearing check on Ike's work. He honestly means no disrespect and certainly does not want to be in the way, he just has a hard time watching others do good, hard work without getting involved himself. Eventually after a few pointed looks from some of Ike's crew, he picks up on their agitation and retires to his bedroom to finish up the next step on the bed. He's a little dismayed at the quality of some of the materials, but as usual, a little planing does wonders.

He begins to idly wonder if there is any gear he should pick up for their next outing, and what exactly he will be able to afford.

=============
Craft Carpentry 15 for materials/tools, 1 more needed for the build to get the bed done


Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Monday June 19th, 2017 2:18:36 PM

Zander spends more of his afternoon wandering the fence, checking in with old acquaintances and friends. He decides to wait till tomorrow to continue his musical endeavors. Eventually he heads back to the warehouse and assists with hoisting some of the support beams into place.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Monday June 19th, 2017 5:35:03 PM

Sid spends the rest of the day with Elly, making plans for the future and generally talking and being together.

DM RobertD "Day 2 - evening" 
Monday June 19th, 2017 8:29:28 PM

Bartomus and Stohp find two chairs to sit in while the one handed man rumbles about the library peering at various tomes. He will sometimes pull one out an lay in at a table near at hand.

"Hmm, this is interesting," the old man says. "The Crying Woods, one of the seven sentient magical forests of the Wold, the Crying Woods is hostile to all non-plant creatures. The Crying Woods, also called Nemorlachria, is a malevolent, magical, near-sentient forest located to the northeast of the Elennian Peninsula. It is bounded on the west by the sea, on the north by The Great Prairie, and on the east by mountains. A large lake on its eastern border is the current home of the The Floating City. In ancient days, this forest was home to both drow and a race of intelligent reptiles. After a brutal war, which ended in the devastation of both races at the end of the second age, the Crying Woods rejected all animal life, and became malevolent. In the Cataclysms that followed, it barely managed to survive, and its hatred toward all creatures became stronger. Now the forest is actively hostile to all non-plant creatures, and it fights them in its ways. Therefore, any creatures (except plant creatures) are attacked if they enter the Woods, with a few exceptions: A clan of green dragons who have somehow made a pact with the Woods. A tribe of elves have found a way (via an ancient Teucri artifact) to merge an elven soul with the heart of the Wood. The merged soul can mitigate the Woods' longstanding animosity toward some creatures. The current merged soul is a former adventurer and member of The Crimson Shields of Hope adventuring party. On very rare occasion, the direct act of a god has lifted this animosity. Rumor has it that Domi, for example, once interceded in this way. There are rumors that reptiles survive on the fringes of the Woods, but if true, no one knows how. Some of the flora of the Crying Woods includes: Purple orcs. These are not orcs at all. They are some kind of a plant in humanoid form, spawned by carnivorous trees, and born in pods that hang from the branches. These ‘orclets’ are fast, and able to swarm and overpower much stronger creatures. Their claws seem enchanted, causing those they hit to fall into a deep sleep. When slain, orclets grow with magical speed into trees themselves, as if they were seeds all along. Through similar fey magic, other "animals" have managed to live in the Crying Woods by adopting the plant type. These include: Woods Parrots - Squat, about a foot long, its feathers are jet black, its short beak is bright red. Sports a brilliant blue crest on the top of its head. Excellent mimic. Woods Monkeys - Tiny, white-furred monkeys with big black eyes. Other plants include: Vanilla Pods – brown, about 6” long, carrying a beautiful aroma of rich vanilla. Spiny Sunflowers - grow in bog mud (which is, by the way, beneficial to the skin as a softener). These flowers shoot out spines, like arrows, at intruders, usually waiting until they are stuck in the mud. The spines are strong as steel and vary in length." The one armed man stops. "Well that's all I've found so far, looks like it's quitting time. How about that beer?"

Sid spends a lovely time at home.

On the third floor, Stock looks over his bed design. It seems sound. He looks in on Ike and his crew but really has nothing to add. They do clean up the work area before they leave. Ike nods at you and with a smile says, "Always clean up the work area every day, that way the mess doesn't build into something that wants to take over the work zone."
Highlight to display spoiler: { You can't roll any more for the construction of your bed until a new 'day' has happened.}

Also on the third floor K draws in one of the chalked out regions where the rooms will be built. He seems contented.
Profession ... please roll a profession art roll to see how well your designs came out for the walls.

Micah leaves the paper with the now visible secret message on the table for everyone to see. He then heads for home. Mattus turns and sees his son. "Micah, well Domi bless me tis a family reunion. I'm just banking the coals for morning. Come on Mama's about got the meal ready." He claps his son on the shoulder, and a sturdy clap it is, and leads him home. Micah steps through the door to the smells of something wonderful from his childhood. He is doubly surprised to see that Lukas and Jetta are both sitting at the table as well. "Look mama, what I've brought home." Esma cries out, "My BABY!" Micah is smothered in hugs. Getting to table Mattus says grace and during the course of the meal much is discussed. ..... Highlight to display spoiler: { hint hint }

Dorbin finds little in the way of book shops at this level. At long last though he runs into a small cubby hole of a shop that seems to sell books. They seem a trifle tattered and worn, but the proprietor is welcoming and does have a supply of some paper, ink, and quills.

Zanderallen spends restless hours wandering the fence and talking to acquaintances. A little forlornly he contemplates what having a family would have been like. Perhaps he has found one and does not fully realize it. He does realize that he never really had what others call a home, just a place where he tried to sleep at night. Even the temple was a just a place, between where he was and where he was going. Oh they taught him everything he needs to know, but it was never really a home. He silently helps Ike clean the work zone, then sits at the table and realizes it's been awhile since lunch. He wonders who is still at the warehouse, and if they should take their free meal at the Fatted Calf, The Brass Toad, or the Giggling Ghost.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday June 19th, 2017 9:05:34 PM

Bartomus listened intently and nodded as the librarian shared with them what he had found. This is not going to be a pretty place to be for any real period of time. Not pretty at all, he thought to himself and shot Stohp a look that echoed his thoughts. As the man finished, Bartomus had a look of concerned concentration on his face. It faded when the old man asked about the promised beers.

"Sure thing, you definitely earned that a decent meal too boot," Bartomus responded with a smile. His eyes were a bit distant though as he tried to commit the information to memory. Especially the bit about a Crimson Shield, former Crimson Shield, that might be the way they could get to where they needed without a lot of additional harassment.

"Stohp, you in for a pint or two, and something savory to eat?" Bartomus asked as he got up from the library table and nodded to the door.



Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Monday June 19th, 2017 11:09:20 PM

Stohp, for one, is glad they found that ointment that prevents forest attacks. "Sure sure. We should hit the Ghost."

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Tuesday June 20th, 2017 8:36:13 AM

Dorbin comes out of the small shop, happy to have met someone else who likes books and writing. He will be sure to remember the location of that shop. As he steps outside, he remembers that he was with Stock. He looks around and wonders where Stock had gotten off to. He scampers back to the warehouse to see if he can find him, or if he needs to let the others know that he has lost Stock...

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Tuesday June 20th, 2017 1:46:35 PM

After a while, working by himself on his bed, Stock begins to get antsy. As often happens to him when he runs out of things to do, his thoughts shift to the Open Air Level and his masterpiece. At this point, Stock does not love the fact that he is tethered to the float by a need to be close to it, but has come to accept it.

Time for a walk I guess

Walking around the warehouse, he sees K drawing on the floor. "Be back in a little while. I'm going out."

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Tuesday June 20th, 2017 4:29:37 PM

Zander looks around the warehouse for anyone still around, "Anybody want to head to the Ghost for dinner? I'm starving. Stock, Dorbin, K? Any of you in?" Arriving at the Ghost he spots Bart and Stohp at a table and heads over to join them. "Find anything out at the League?"

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4  d20=20 ;
Tuesday June 20th, 2017 8:31:31 PM

K's drawings include stick figures and things like "dancing people go here" written in chicken scratch. He lacks artistic ability, but certainly seems to have an eye for design (Profession: 20).

He stands up and looks at his design. It's hideous, but with a competent artist it could look pretty good. Wiping the chalk dust off his hands, he starts heading to the door. "Sure thing, Z. Don't have to ask me twice."

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Tuesday June 20th, 2017 8:42:10 PM

Micah is surprised at how quickly he settles back into the old and comfortable routine of dinner with his family.

He is intrigued by the presence of Lukas and quickly gets to this point, "I am a little surprised to find myself at this table tonight, but more surprised by you being here, too. How goes things with the guard? What is happening in the rest of the Float?"

Grateful to have an audience he can be open and unguarded with, he shares the recent events, telling them of the Silver Shields, collectively, and individually, the Hands of Love, the undercrat's improbable selections, Hard Love, Shredds, Sergeant Lestrade, and Father Arellius. He is careful not to mention the upcoming shipment, but shares about the zombie infestation and the mysterious spores. His tale comes easily and slowly often digressing to hear more of Lukas's activities as well as things of the business and his old neighborhood. In all his tales he is careful to neither boast nor be falsely modest.

The most intense part of the evening comes when he tells of his stand against the zombies, "I was completely surrounded. All my training, all my faith, my very vitality was spent. Sid was trying to get a rope to me, but I couldn't get to it without risking losing Stohp. I had to hold the horde at bay so the others could get to the ventilation fans to spread the antidote, so I made my decision." He paused, not to be intentionally dramatic, but because he was overcome with the memory. "I knew I was going to be overrun and inflicted with the disease, but hoped the antidote might restore me before it was too late. To draw the zombies to me and to steel my courage, I starting singing." Looking his father in the eyes, he continued, "It was The Song of Forging I sang. It gave me the strength to do a hard job."[/b]

He eventually continued with a casual telling of the outcome, along with a description of the other recent events of the Silver Shield.

=================
[OOC: How many days have passed since Mask Day?]



DM RobertD "Day 2 - Late evening" 
Tuesday June 20th, 2017 9:35:58 PM

Stock heads out on a lonely walk.

Bartomus and Stohp head to the Giggling Ghost with their new friend. He introduces himself as Larimy Trip. Seems he was a fledgling adventurer in the long ago (you think he might be 40). However, he lost his hand early in his career. He only says it was in a great and ferocious fight...with a giant crab. Fern is pleased to serve you tonight.

At the Ghost the group is shown to their usual table. Larimy orders crab cakes "I like to get revenge as often as possible." He explains.

Zanderallen calls out at the warehouse. Dorbin and K respond in the affirmative for heading to dinner. When Dorbin asks about Stock, Zandallen spins around. I could have sworn he was here a few minutes ago. At the Ghost they see Bartomus and Stohp just recently arrived. Pleasantries are exchanged and the guest is introduced. Bartomus and Stohp exchange what they learned at the League. Stohp seems confident that the unidentified lotion is what the secret message referred and you will have no problems in the Crying Woods.

While sitting and enjoying drink after dinner, Sparkle and Firecracker, a pair of sprites, female and male, respectively, begin performing. It is a soothing tune. The Ghost Daphne materializes in front of your table. She eyes each of you then quietly says, "New shields, so young, will they share the same fates as the old shields?" She disappears abruptly.

Micah's family oohs and ahs appropriately. Lukas shrugs and recounts, "The guard is more training and marching than anything else right now. The Float is not at war with anyone currently so it's mostly train and then do a rotation for a week or two walking patrols. I've recently been on the Merchant level patrol for about a month, but will be rotating back to training soon." Mattus nods. "Well the undercrats serve their year and then they can return to their former lives. Still the odds that of the 20 chosen 3 would be from the same temple on the same level. I'd never bet on that happening again." Lukas pipes up, "Don't be betting on anything Dad, that's one of the problems we've been having on the Merchants, seems their is a floating gambling den. We just can't seem to locate it." Micah shows his dad his design for the awning. Mattus asks, "What's this then, seems easy enough, we could probably put that together tomorrow. How you going to attach it?"

OOC I'm not sure how many days have passed since Mask day. I would think not many as fast a schedule as you guys have been on, but someone would have to go back through the posting and count.



Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Tuesday June 20th, 2017 10:22:01 PM

As supper comes on Sid starts planning his day for tomorrow. He thinks he can go the WLA for more training(+1 to a skill/level right?), but he's not sure how that works. He'll try that in the morning and then reconnect with the Shields in the afternoon to make sure they are ready for the next day. He tells Elly that the Shields have something urgent to do in two days and he will have to "go back to work." They open more wine, some of their cheaper reserves, and continue to spend the day together, though Elly takes can of supper.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday June 20th, 2017 11:07:41 PM

"Larimy here helped us a lot," Bartomus said pointing to their crab eating friend. Bartomus and Stohp's summary was occassionally clarified by the older man as he ate. He was a bit confused when an emphemeral image paused before their table, spoke cryptically and then vanished. Then it dawned on him, that was THE ghost. He took a drink of the ale he had ordered.

"Zander, we need to figure out what we are going to do in the woods. Larimy here made it seem pretty scary even with the lotion we found."

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday June 20th, 2017 11:11:27 PM

Stohp blinks in surprise at Daphne's comment, then hrms to herself. "Well lets see. Of the Shields that have left us Pesmer fell in love with a girl and moved to the upper levels, I wonder if they've gotten married yet? Koh was selected by a master monk for personal tutoring; a great honor, we've kept in touch and she loves every minute of it. Martisan joined the Sages guild... or was it the Star Mages? and has just been to busy to help, and I think the rest just sort of decided adventuring wasn't for them and went back to their previous lives."

Looking at the other Shields she grins. "If Daphne's right then it sounds like you guys all have bright futures ahead of you."

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Wednesday June 21st, 2017 10:01:36 AM

Dorbin gladly accepts the offer to head to the Ghost for a meal, he realizes it has been awhile since he has eaten. Once there, he takes a seat and is engrossed in the performance. He carefully avoids the mead after last night's adventures...

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Wednesday June 21st, 2017 10:15:53 AM

K knew better than to make promises to a ghost that he wasn't sure would be kept. "I wonder what would happen to The Float if we stuck around and became powerful...like Dragon Consortium powerful. Would criminal elements be as bold with DC Patrols every night? Probably not."

Then, a thought...

"You know, we should probably be doing patrols at night anyway. Three of us could rotate out & walk The Fence in the late evening when people aren't quite home yet. Just knowing the capable men and women are out looking for troublemakers every night could lower crime 'round these parts."

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday June 21st, 2017 11:07:56 AM

"Sure, patrols make a lot of sense, as it seems the guard is not much of one, and toss in one of the Taurs, we would stick out!" Bartomus agreed with K's suggestion as they ate and drank with the noise of the Ghost playing a background music to their discussions.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Wednesday June 21st, 2017 12:26:48 PM

"Floating gambling den. Like the Octopus garden," Micah responds to Lukas. He then explains what happened and asks "Why is gambling a concern? I realize it's dangerous, but why is it criminal?"

Micah beats Lukas to the last serving of garlic potatoes while his brother is formulating a reply.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Wednesday June 21st, 2017 4:54:13 PM

One level at a time.
When he thinks about it in distance terms, it really doesn't seem to Stock like it should be that far up to the Open Air level. In reality though, working his way through the streets is not so simple nor direct. Stock makes his way upward slowly but surely, letting his head clear as he gets nearer to his destination. When he starts seeing more and more of the wealthy and well off, he tries to keep his head down to attract as little attention as possible.

It really wasn't that long ago that I basically lived up here He smiles as he remembers his long days on the Open Air, working with wood and making his masterpiece. Back then, he used to spend as much time as possible on his jobsite, partially to avoid the wealthy neighbors on the street, and partially because he was utterly and hopelessly lost in his work.

As he nears the villa that is his masterpiece, he notices many of the small touches around the outside that he put in place are still present. He can't see much past the front gates but just knowing it is still here gives him some peace.

DM RobertD "Day 2 - Night" 
Wednesday June 21st, 2017 6:17:48 PM

Stock wanders around on the upper level. He notices the guards on patrol. They are resplendent in their armor and very attentive. They nod at him, knowing that he 'has' a work permit to be up here. As stock starts down he sees the druids leaving the gardens. While they tend the gardens on the upper level, they actually live on the merchant level.

Micah and his brother get into a discussion about politics and gambling. It seems the floating gambling den is not paying taxes. Also there have been some complaints as to fixed games and such. There's no way to regulate what can't be found.

Larimy gets up from the table. "My thanks to all of you." He pats Stohp on the shoulder. "That sounds nice, but what if that's not the shields the ghost was a talkin' about. There was that other adventuring group in the past, the Crimson Shields wern't it?"

K and Bartomus talk about patrolling the Fence. They make a brief foray of it this evening but all seems quite.

Dorbin and Zanderallen enjoy the meal and the company. Content to be watchers. Though who knows what is going on behind those thoughtful eyes.



Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Wednesday June 21st, 2017 6:50:31 PM

Enjoying the company of the others Zander doesn't say much. He agrees with the idea of patrols and volunteers for the next night. "We even have our own brute squad. Although calling Bart or Stohp a brute seems a bit rude. Come on Bart give us your best ugly brute grimace."

He ponders the dangers of the forest, having never left the float, and rarely the Fence level, the prospect of going into a forest of vengeful trees sends a shiver down his spine. "Hopefully Bart the problem can be dealt with on the outskirts, grab Shredds men and get out."

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Thursday June 22nd, 2017 12:09:19 AM

Bartomus took a deep breath then bellowed as tossed his head and horns about. Then starts laughing at the absurdity of it. [b]"Well that might scare some. But, yea, I have to hope that maybe, just maybe we can avoid a long range excursion. Some of the things that the old man shared, well, let's just say they make Shredds and his ilk look like mere children."

Bartomus followed Zanderallen through the streets and towards their headquarters.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday June 22nd, 2017 1:12:55 AM

Sid and Elly spend time together having a late night even for Elves.

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Thursday June 22nd, 2017 9:28:30 AM

K arrives back home after a quiet evening out in The Fence. "Well, that was boring, but I guess that's a good thing." He gives a solid, friendly pat on the back to Bart before retiring for the evening.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+5=17 ;
Thursday June 22nd, 2017 9:28:43 AM

Content to know that his work is still there and in good shape, Stock begins the trek back downstairs, stopping at the street vendor that Bartomus told him about for a taco or three before retiring for the night.

The next day he is up early again staring at his preparations for his bed.

Should be done today

When Ike shows up with his crew, Stock to make sure that Ike knows that Stock is keeping an eye on them. To be honest though, the work so far has proceeded at a brisk pace with obvious high quality. As he meets the other shields through the warehouse, he makes sure to tell them, "Two things - first, make sure you claim one of the bedrooms as your own in the plans. Don't want nobody complaining on being left with one they didn't want. Second, if'n you want me to start making you something for your space, feel free to ask.

Eventually he is able to get back to his bed and start building it. Hours pass unimpeded - during which he is only vaguely aware of the occasional eyes of a certain cat upon him. Eventually the planing, sawing, and joining is complete and he has a fully functional bed fit for a dwarf. It is probably too short for the non-dwarfs in the group and has a small foot locker built into the end of it. It has a headboard that for now is smooth oak.

Guess I'll have to go out tomorrow for a straw filled mattress, or maybe I can find one of them feather beds...Still be more comfortable than the floor.
========
Craft Carpentry 17 (build phase complete)


Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Thursday June 22nd, 2017 9:36:21 AM

After a night at the Ghost, Dorbin returns home with the others. When he sees Stock he remembers something, but it takes him a minute to remember what it was. Then he asks Stock, "Did you get lost? I seem to remember you were with me, then you were not. I wasn't sure if you were going to be coming back here to join us to stay or not. I'm guessing, based on the work around here, that you're going to stay. I think that will be nice." As he talks, Emily walks around his legs, rubbing up against them.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Thursday June 22nd, 2017 9:56:04 AM

After the party Stohp heads back to the Fatted Calf and hits the sack. In the morning she consults with Ike about the furniture that he said might be coming; renovations are going well, but that does no good if the bedrooms don't have beds.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=14 ;
Thursday June 22nd, 2017 4:39:39 PM

"I would prefer one of the rooms on the second story near the stairs. I like to be close to the exits."

After finishing his morning exercises Zander helps out with whatever he can for Ike as extra labor for the morning before heading out again. Searching the merchants he finds a lyre and purchases one of his own to practice on. Then finding a quiet spot he continues his practice, trying to work out the notes the bard showed him the day before. Pleased that after sleeping on it the notes are starting to flow he eventually will join back up with any others at the HQ to go to supper.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday June 22nd, 2017 5:04:28 PM

Sid wakes up and makes breakfast, and parts from his love early. He heads down to HQ and sees if he can help with the Shields. As he meets them he makes sure they all know about Randolph and the missing woodcutters, "If our mission doesn't dove tail with finding them, then we should at least keep an eye out," he keeps saying. As for HQ he makes sure their building space is coming together, and tries to help when he can.


Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Thursday June 22nd, 2017 6:42:23 PM

Micah returns to the headquarters late and content, planning to return the next morning to work on the awning. His father had asked him how he planned to attach it. The question made him smile as he had asked Ike the same. The builder did not offer a suggestion and he told his father so, expecting him to come up with a good solution.

DM RobertD "Day 3 morning to early afternoon" 
Thursday June 22nd, 2017 9:00:17 PM

Stock rises early and reminds everyone that the need to pick their rooms. However, he then realizes that the rooms have not been built. The second floor extension will probably be floored in today. But the third floor still has only the outer walls. He eyes Ike and his work crew. They are certainly making headway. Maybe a few days more and they will be done.

Dorbin hangs around the warehouse. He frequently looks in on Stock but Stock never seemed to notice him.

Sid checks in with group. He mentions that the woodcutters for the float have not been able to get a shipment through lately. He relates that the Druids have some way that allows the woodcutters to haul the wood needed by various business around town to be cut outside the Crying Wood and then transported through it. Remember, we had to rework this a little. Randolph is not missing. It's that the woodcutters can't get a shipment through.

Bartomus and K wander around the Fence learning all the different routes and paths. It is a little on the rough side as many sailors and the like hang out here. It's okay during the daylight, but at night it can be a little scary.

Zanderallen buys a lyre and begins practicing. He sits on the dock of Bay Street to Practice.

Micah's father laughs when he hears about the attachment. Mattus welcomes Micah to the shop that morning. When he learns that Ike Olmes is doing the project he nods. "Well if I know Ike, he will drill bolt holes clear through the structure and secure it that way. So we should plan on more than the bare minimum of bolting flanges." They get to work on the project. They finish the awning in the mid afternoon and then haul it down to the warehouse. There they see Lukas standing near the entrance. Beside Lukas is a strange contraption. Close examination reveals it to be an iron practice dummy. Lukas smiles at Micah. "Hey little brother, I brought you a present. It's a little worn and has several dents, and the arms won't hold position anymore, but maybe a little hammer work and some ingenuity will fix that." He then tosses some wooden practice swords to Micah
Highlight to display spoiler: { the iron dummy is just that, it's made of beaten iron, some are filled with sand to add durability and help reduce the ringing sound. This one has some loose seems and the sand has run out. Some of the better one's have clockwork arms and attachments to invoke different fighting stances. Wooden swords are used to keep the dummies from breaking too quickly and of course no one wants to break even a practice sword because those are still expensive to make.}

Dorbin (JeffO) [AC:13/13/10 HP:21/27 CMD:14] 
Friday June 23rd, 2017 8:55:01 AM

Dorbin watches some of the construction with amazement, trying not to get in the way, but finding himself and Emily in the way more often than not...

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday June 23rd, 2017 9:56:56 AM

Bartomus slept on his bedroll and in the morning realized he really needed to find a bed. He gathered his thoughts and headed to the overlook he had come to use for his morning reflections. He thoughts continued to stray from the needs within the new building he had to the challenges that lie ahead in the woods. The information that he and Stohp had learned the day before still caused him some level of concern. There sounded like to many potential defenders. He needed to go talk to druids familiar with the forests. He needed to find them like it was suggested.

He paid his respects to Eberyon and his mind rested on the need to cure wounds, to channel fire and to have the strength needed to keep the peace. It was time to find a decent bed, or at the least a mattress to use instead of the bedroll. He also wanted to find the druids and ask about what might be in the Woods.

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Friday June 23rd, 2017 11:58:31 AM

K hunkers down in what will someday soon be his bedroom. He says a small prayer, thanking Flower for a moment of respite.

"Lady Flower, I appreciate having some time without zombie plant folk and misguided followers of your mom trying to kill me. I sure hope my actions so far have pleased you. I'll keep doing my best to make sure they do."

...and with that he passes out for the night.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Friday June 23rd, 2017 1:20:27 PM

Micah's face spreads into a wide grin as he sees Lukas' gift. His mind immediately sets work to determining how to make it, then he realizes that Domi has provided a simpler way. Before that, however, he helps with the delivery of the awning frame and makes sure Ike's crew takes it over.

Then, not wanting to make a spectacle, he solicits Lukas to help him bring the dummy inside, inviting in his father as well. Once out of view of the street, he recites a simple prayer, passing his hand over the fighting dummy part by part. Having finished, he smiles in satisfaction at the repaired mannequin, looking forward to the reactions of the combat oriented members of the Shields.

That being accomplished, brother and father are given a tour of the developing headquarters, the final stop being to display his enchanted armor recently acquired from Zanderallen, knowing both will appreciate the mundane and magical workmanship that went into its creation.

====
Mend spell as needed for dummy repairs.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Friday June 23rd, 2017 2:03:06 PM

Sid claims a room for himself and looks in on the roof top where the practice range was going to be. He looks out over the fence and admires things from the top of the warehouse.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Friday June 23rd, 2017 3:06:48 PM

Coming back from his musical practice Zander spots Micah and his family. He goes over to greet them since he's met them a few times during his time at the temple. "Good afternoon Mattus and Lukas. What do we have here? Wow, you guys are amazing." Spotting the training dummy Zander can't resist the urge to size it up and take a few practice swings. "Oh the neighbors are going to hate us now. Thank you.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Friday June 23rd, 2017 3:15:21 PM

Finding himself between projects, Stock finds his mind drifting outside of the Float. He realizes that he has not been off this "city" for several years and looks forward to getting out and about once again. Seeing Dorbin and "that cat" drift around on the main level, interrupting the flow of traffic. Stock grabs his handy piece of chalk and marks off a good size area.

"Dorbin! Come on over here. Now I'm sure your awfully curious about everything that's going on - and that's fine...comendable even. But if you will be wanting to stay out of the way you may want to keep in this area." He gestures to the marked off area.

"For the most part, Ike and his boys should be done over here. Same goes for the cat."

He hears a new guest arrive and heads over to the entrance in time to see Micah repair the dummy. "Wasn't that just a feat of Domi's grace if I ever did see one. All that comes from that piece of wood with the Domi symbol on it? Amazing. I mean I know I've seen stuff before but it still boggles the mind sometimes."

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday June 23rd, 2017 7:16:13 PM

Stohp goes around to everyone in the group asking them what kinds of furniture they want for their rooms. If she's going out shopping, she needs a list of stuff.

DM RobertD "Day 3 afternoon to evening" 
Saturday June 24th, 2017 11:20:20 AM

Dorbin looks at the circle that Stock drew on the floor. He wonders if perhaps the roof would make a nice retreat from all the hammering.

Stock notes that Ike has now got the flooring laid for the new second floor. Further the access from the second floor landing was accomplished way too easy. knowledge engineering 10 Highlight to display spoiler: { Some walls and such are constructed with nails holding them together, relatively easy to take down. Ike will build some walls that way but anything that is 'structure' ie needed to keep the whole place together, is screwed together, because screws don't just pull out.}

Bartomus travels to the upper level to visit the gardens there. Perception 10 Highlight to display spoiler: { You are followed by a guardsman on patrol. He seems alert, well groomed, and efficient looking. He stops following you when you enter one of the gardens.} In the garden Bartomus looks around and spies a person who appears to be talking to a tree. Approaching him the individual gives the signs and Bartomus returns them. "Hello younger brother, how may I help you?" the gardener/druid asks.

Sid ponders using they roof as a range. They will need to make some sort of cushiny back wall to stop any missed shots. And the range is okay but to make it interesting he might have to come up with some smaller than normal target shooting. Shooting toward the water would not require a backstop...but then any miss could mean the arrow is lost at sea.

Stohp heads out to furniture shop. Even though what will be given would be considered scratch and dent or possibly used some, there's no harm in dropping hints in what would be appreciated. Not like they want an oil lamp crafted in the form of some dancer's porcelain leg.

Micah is pleased at this brother's gift. Lukas is astounded by Micah's 'healing' of the dummy. "How did you do that?" When Micah explains the mending spell Lukas stands dumbfounded for a moment. "I think the garrison has been wasting money on replacement parts for way too long. I'll have to take this idea to the commander." Lukas grins. Zanderallen joins Micah in showing Mattus and Lukas the facilities.
Perception 10 anyone in the warehouse Highlight to display spoiler: Highlight to display spoiler: { You notice that when Ike and the crew leave they clean up. However, now when sweeping up the sawdust they are placing it into a burlap bag and storing it in a corner. Ike winks at who over notices it and silently mouth you're going to need that for some things.}

Everyone in the warehouse departs to go to the Brass Toad for dinner...because it's been awhile since they went there to eat.

At this point I'm going to go ahead and award you 200 experience points for the interlude. Mike will be taking over Monday and you should be ready to jump into things shortly



Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+7=20 ;
Saturday June 24th, 2017 8:43:40 PM

"Bartomus, recently of the Silver Shields, father," Bartomus gave the older man a nod of respect and reverence due to one of his age and talents. "I came to Eberyon's tree in a glade in the Great North, with its dry plains and rolling hills. But, now, now we have something that is trying to come aboard the Float from the Crying Woods. We encountered what seemed to be people turned into walking tree like things, not really sure what would be best to call them. We beat them back, and their captain Shredds, but there is someone else behind all of this it seems."

Bartomus paused and shifted his head looking up at the trees in this grove. The carved acorn that dropped on a leather thong tied to his horn made a small circle and then tapped his horn as he returned to looking at the elder Druid.

"There is a group using the Crying Woods to hide their affairs. The librarian at the League was able to share enough that would scare the most experienced adventurer from stepping ashore there, but it seems, my colleagues and I have no choice but to go to the source of the menace we just encountered. It was suggested I come here and see if one such as yourself might have some advice and suggestions?"

K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Sunday June 25th, 2017 12:00:52 PM

K's ready to eat.

***

Busy day, wanted to get post 5 in.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Sunday June 25th, 2017 4:57:13 PM

Stohp tries to insure that whatever furniture sent covers the many differing sizes of the party and covers any special requests the party members might have put in when she asked early.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=23 ;
Sunday June 25th, 2017 7:42:37 PM

To his brother Micah says, "Work is its own reward and shortcuts are not always best taken. It might not be best for discipline for the guard to become dependent on the magic of others to meet the needs they can tend to themselves."

After Ike leaves, he asks the others, "Anyone knows what Ike means by us needing the sawdust?"

====
Perception 23

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday June 26th, 2017 8:04:43 AM

Dorbin scampers over to the circle drawn for him by Stock. He moves right up to the edge and smiles, happy to be able to continue to watch. Emily, on the other hand, quickly wanders through the circle and out the other side, content to wander through small openings and appearing at the tops of piles of supplies with a commanding view of the area. Dorbin waves to Emily when he spots her in the distance, but he stays in the circle...mostly. Sometimes his toes slip out of the circle as he leans forward to see what's going on.

When the group prepares to head to the Brass Toad, he walks up to the edge of his circle and pauses, waiting to see if he can exit, then he shrugs, waves to Emily one more time, then joins the group headed for food.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+3=19 ;
Monday June 26th, 2017 1:09:24 PM

Replying to Micah,"I'm guessing something for the practice area. Maybe to clean up the blood if we ever take up boxing. Might be for the dummy, some places fill them with straw to deaden the noise. I imagine straw dust works about the same." Zander enjoys their meal at he Brass Toad and heads to bed early, ready for whatever the next day brings.
------------------
perception 19

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+8=25 ;
Monday June 26th, 2017 1:52:42 PM

"I bet you're right, Z. I can call you Z right? Anyway I'm famished. You guys ever eat at the Toad before? hopefully they have something else to eat besides...well...toad. Not that I wouldn't eat it mind you, I just appreciate choices when I eat out. Especially if we are going to be on the road for a few days. Speaking of which, are you guys all set? I thought about doing a little shopping but decided to hold off for a little while. Anyway I heard Bart is talking to some of the other druids up stairs. We've also checked with the WLA...who else should we try to get information from. Z, Micah, do you have any priestly contacts who might have some information on what we are getting into?"

At dinner, Stock again abstains from strong drink.

=========
Perception 25

Sid - (DM MikeK from received email) 
Monday June 26th, 2017 7:01:39 PM

Sid goes home before dinner and tells Elly he will be staying the night at HQ and meets everyone at the Toad for dinner. He's curious as to how much his share will be, because he really wants that quiver and is just hoping it will put him over. And buys everyone a round. When K says he's bowing out of the group Sid buys another round in his honor.

DM MikeK - Day 3 evening and Day 4 morning 
Monday June 26th, 2017 7:23:28 PM

Bartomus greets the elder druid, explains the group’s intentions, and asks for advice.

“Be very careful,” the man replies immediately, before gazing up into the heavens in thought. After returning his gaze to consider the taur for several moments, he adds a few more comments.

“Most likely anything you’ve heard about the dangers of the Crying Woods is accurate. The Wood is alive, and does not like anything animal. There are only a few creatures that actually live in the Wood, and they’ve all developed ways to obscure themselves from It.”

“If you must enter, do not linger, and do not rest on the ground. Follow the trails. If you find one you will know. The trails are created by Jungle Beetles. And if you find one of those, stay near it, for it is one of those creature hidden to the Wood, and it will hide you as well.”

“Perhaps others in our company know more. You can find us on the Narrow Way on the Merchant Level. We are the Circle of Alder. Stop by tomorrow, if needs be.”

Micah, Zander, and Stock discuss the meaning of the leftover sawdust, and agree it will be very useful in weighing down the practice dummy.

Emily continues to ignore Stock’s circle.

Eventually, all meet at the Brass Toad to compare notes and enjoy the food, and the company.

As the evening dies down, K stands for an announcement.
DM will leave this open in case K would like to make one last post

--

The dinner ends, and each returns to his own.

-

The next morning, the Shields arise with some last minute preparations. One day remains until the scheduled rendezvous with the boat The Regina.

Meanwhile, Ike arrives on schedule, and resumes his masterful construction.

OOC – I’d like to cover this last day with the next post, so feel free to cover the entire day with your next update


K (Carl) HP: 40/40 AC:16/13/13 CMD:20 HeroPoints: 4 
Monday June 26th, 2017 7:54:06 PM

K sighs. "Ok folks, I won't draw this out. I spent my whole life thinking I wanted to get out of Flower's temple and my love priest parents, but I've been thinking. I think I was wrong.

"Hitting a target, sparring with the guards, it's a lot different than actually taking a life. I don't think I can spend the rest of my life with you folks knowing I'll be doing I bunch of that." He clears his throat a bit before continuing. "So, I'm going to go back home & protect the temple. Maybe I'll even become a love priest myself some day.

"If any of you ever need anything at all, you know where to find me. I'll make sure the temple knows that the Silver Shields are always welcome."

That done, he embraces each of his former adventurers & heads onwards.

***

I'll miss you all...except Jeff. Jeff's still stuck with me in Hook. Also Andrew, since he lives like...5 minutes away.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Monday June 26th, 2017 8:27:19 PM

Micah stares blankly as K makes his announcement.

Wordlessly and fiercely he returns K's embrace lingering only slightly before releasing him. After K leaves he goes upstairs, carefully puts his things away, then sits cross legged before a window. With unfocused eyes he glares into the night, unaware of when sleep overtakes him.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday June 26th, 2017 10:07:10 PM

"You have done me a very kind service," Bartomus said to the older man. "I am grateful and I will ty to come by and meet with others of the Circle." Bartomus nodded and bowed in deference to the elderly man. He then quitely left the glade.

He worked his way back down the Float to the Shields headquarters and made a point of sharing with those still awake what he had learned about Jungle Beetles and trails. He also shared with them his plans for the next day, and his thought of bringing someone else along with him just in case he forgot what was said.

He stretched out on his bedroll, and realized he did not stop and find an actual bed. He rolled over on his side and faded off to sleep.

When morning came, he went to his normal spot and thought of forests, trees and glades far across the lake. He got himself focused and eventually headed by the headquarters to see if anyone wanted to accompany him to the Merchant's Level and the Narrow Way. He needed to talk to the Circle of Alder to see if there might be a few more tricks to the Wood before they headed out from the Float to its shore.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Monday June 26th, 2017 10:13:28 PM

Stohp accepts K's statement calmly, returning the hug. K has stayed longer then most, but it seems few can live this life long-term. Few of their original group remains, and while it's sad to see K go it's not entirely unexpected.

In the morning Stohp does some last minute shopping for basics. In particular she wants some rope; it's a bit silly to spend an entire fight holding one guy, now she can tie them up and move on to the next! (2 ropes, silk added, money subtracted). Afterwards she gets in some practice with the new flail... it goes poorly. She's incredibly inept with it, not even able to reliably the dummy's weapon or leg. Regretfully she decides to leave it behind for this adventure.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Tuesday June 27th, 2017 8:18:06 AM

Dorbin watches K as he makes his proclamation. Dorbin doesn't really understand why anyone would want to be a priest, but, well, that's for each person to decide on their own. He nods and bows to K after the speech, wishing him the best.

The next day, Dorbin doesn't have a lot to do, so he wanders around the warehouse, plays with Emily some, and sits outside in the light, wondering how the light feels so much like the sunshine he's heard so much about.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Tuesday June 27th, 2017 10:26:16 AM

After the announcement at dinner, Stock grabs K's arm and pulls him into a brief bear hug. "Can't say I blame you. Find what you're looking for. That's all I got to say." With that he backs away to let some of the other longtime companions have their say.

He walks over to Stohp and says, "If you think of it, maybe you can mention to the furniture merchants me needing a straw mattress. Doesn't have to be fancy but would certainly finish off my bed."

The next day Stock again wakes early and gets out his flail for the first time in a few days. He starts witha few easy swings, eventually increasing his speed. Before he knows it, he has a light sheen of sweat on his forehead and his palms feel slick. Not wanting to wake the others, he foregoes getting the dummy setup this time.

When Bartomus talks of finding more information, Stock volunteers, cleans himself up and is ready to go. In his life he's never spent much time around Taurs so he still thinks of the two in their company to be something of a novelty. When he was a child, his mother used to often tell him "Never trust someone you can't throw."

Maybe I need to write her a letter and tell her about the shields and our 1000 lb members...

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=8 ;
Tuesday June 27th, 2017 8:05:04 PM

"Yes, you may call me Z, Stock. I will stop by the temple tomorrow and see if anyone has more information. I doubt it but better not leave it unchecked."

As K stands and makes his announcement Zander sits completely silent. When K embraces him he returns the the hug, with several hearty back thumps. "K, I'm going to miss you." Wanting to say more Zander can't find the words. Battle brother, fellow holy warrior, friend. Pulling himself together Zander makes the effort to enjoy the rest of the time before K leaves.

The next day he checks in at the temple of Domi to see if any of the priests know anything of the Crying Woods. After that he goes back to his spot on the quay and practices his lute. His playing is a little off key and not the greatest tune but distinctly sad.
-------------------------------
Perform 8

DM MikeK - Day 4 
Tuesday June 27th, 2017 8:44:00 PM

K announces his intention to return to the Temple of Flower, and is given a warm send off by the Silver Shields.

The next day Bartomus and Stock head back up to the Merchant Level, and find the Circle of Alder’s HQ is a small, but well appointed townhouse. They are greeted by an elderly human who introduces himself as Tarketh.

“Silver Shields, you say,” he comments, after the introductions are made. “Intriguing. ‘Shield’ seems to be a common moniker among you hero types.”

Unfortunately Tarketh has little more to add to what you’ve already been told.

“There are few that can venture into the Wood, and tell the tale,” he adds. “Some adventuring groups have traversed it for a while, using their own magics and fortune. Although I should add that many more have failed, and were never seen again. The elves of Elvenhome manage to survive, but they cannot safely leave their enclave any more than we can. And, of course, Jella.”

Tarketh pauses.

“You could ask her to guide you, and perhaps she would. She is at Cutters, though.” Seeing the look of confusion, he explains. “It’s a woodsman’s village in the mountain range to the east, just off shore. Jella spends most of her time there, both watching and aiding the woodsmen. It would take a bit over a day to get there.”

With that, the meeting ends.

Zanderallen tries the Temple of Domi, but gets even less information than the group already knows.

Everyone else is getting a bit of cabin fever. But the day passes.

At dawn the next morning, everyone should be up and equipped. Its time to find The Regina.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday June 27th, 2017 8:50:56 PM

Bartomus got another night's sleep and then when morning came about, he packed his kit, rolled up his bedroll and tied it under his pack, and double checked his bullets for his sling. He again took time to meditate on what he had learned to date while also going over in his mind the potential issues of the day ahead. Healing, use of fire and strength were clear in his mind. The handling of the sling reminded him of the need to assist in the use of those bullets if a challenge arose.

He worked his way back to the Shields, grabbed his backpack, and glave. "So, we need to find that boat, but we might have a potential guide in the woodman's village. That or we have to find Jungle Beetles if we are going to go this alone. Not sure I wat to follow a beetle's slime trail, but that might be the only option."

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Tuesday June 27th, 2017 8:53:04 PM

Micah spends the day busying himself with various tasks, attempting to keep his mind from dwelling on another Shield departure and worrying about tomorrow's business.

He prays as diligently as always the next morning, but a gnawing urgency fills him as he does so. Not many are ready before he is and he spends the time reconsidering what they know about the day's likely encounter.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Tuesday June 27th, 2017 9:29:53 PM

Sid embraces K and says, "This was your home first so just remember you're always welcome back, and if the temple of Flower needs bows remember the Split Arrow, Elly will give you a good price. Don't be a stranger."

Sid follows along to the Circle of the Alder and catches up with everyone and when the druid mentions the elves he asks, "Do you know how they move through the woods without issue?"

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Wednesday June 28th, 2017 9:07:14 AM

Dorbin manages to fall asleep outside the entrance to the Silver Shields "warehouse" in a chair tilted back against the wall.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday June 28th, 2017 10:29:46 AM

Stohp arrives the next morning and attempts to rally the troops. "Everyone up! Lets get going, we need to find this boat ASAP." Internally she's kicking herself for not confirming the location beforehand, making sure they knew where they were going and what to do.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Wednesday June 28th, 2017 11:29:52 AM

When Stohp starts the wake up call, Stock is already packed and ready. He pokes his head out of one of the side rooms and says "Truth be told I've had a good few days here but...Haha let's go bash some heads. And do good. Definitely do good. And bash some heads. Now, who knows where we are going?"



Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Wednesday June 28th, 2017 11:53:06 AM

"I like your spirit Stock. Do good, bash heads. You and I should get along famously. The Regina is supposed to be down on the docks and we've got the passcodes. Let's get going. Never long in low spirits the prospect of a new adventure helps lift Zander's spirits even as he mourns K's departure. Wondered who might come along once word gets out there's an open position he takes point as the head out to the meeting point.

DM MikeK - The Regina 
Wednesday June 28th, 2017 7:27:51 PM

Flashback to the previous afternoon - At the townhome of the Circle of Alder, Sid asks how the elves move about.
“They don’t,” Tarketh replies. “Their, uh, tree town, is protected, and they can live within its environs. However, when they travel, they are just as susceptible as everyone else.”

-----------

With the morning, the group is up, ready to bash heads and do good. And bash heads.
The Shields travel over to the docks, not all that long a trip from Shield HQ. A couple of discreet inquiries gets the group the general location of The Regina, and soon enough, it appears you have found her.

She’s, uh, functional.

The Regina is a flat bottomed keel boat, about 50’ long, and 20’ wide. She sports a single square sail, and four pairs of oars. The crew of eight, already shirtless in the humidity, consist of humans and dwarves. Their heavy muscles give a good indication of the main power source for the vessel. This much is certain, The Regina is not built for speed.
She is ready to go, however. All gear is stowed and she is ready to sail.

On her bow stands a half elf in a fairly clean green tunic. Smoking a pipe, he stands with one foot high on the railing, and is leaned forward, resting both elbows on his knee as he silently regards the adventurers.

As the group approaches, he raises an expectant eyebrow, but says nothing.


Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Wednesday June 28th, 2017 8:38:03 PM

Sid whispers, "Who remembers the secret phrase? Stohp? Z"

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Wednesday June 28th, 2017 11:04:02 PM

Micah approaches, holy symbol inside his tunic and WLA badge in his bag.

"You catch whitefish in that thing?" he calls out.

Copy of Shredds' note Highlight to display spoiler: {Meet the keelboat Regina on the dock on Saturday (that would be after day 4, you are on day 2 now)
You Call – “You catch whitefish in that thing?”
Response – “No, just sturgeon”
You Confirm with – “I like the red ones myself”
Osirus will take you to the pickup point. Pay him the 100 gold, he expects it and I'll know if you try to welsh out. It will be the last thing you do.
Go ashore and get the shipment, no lollygagging or else.
Remember the lotion.
- Shredds -
}

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Thursday June 29th, 2017 12:22:48 AM

Bartomus followed along and when he saw the ship, he raised a bit of a skeptical eye. "We are um going to sail in that? All of us? Really?"

He waited to watch the interaction between Micah and who appeared to be the Captain of the ship. He tried not to act nervous or fidgety as the men talked.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday June 29th, 2017 8:13:59 AM

When Dorbin reaches the docks, he looks around wide-eyed. He has never been off the float before, so he really doesn't know what's going on out in the real world. He remains quiet and tries to look tough when Micah calls out the phrase.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Thursday June 29th, 2017 10:15:22 AM

Stock is not at all comfortable on a boat. He's been on them before and has never had anything bad happen...it's just not his cup of tea. He hears Bartomus' comment, looks at the giant minotaur, looks at the other minotaur and just grunts.

Should have left my breastplate off. If we end up swimming, it might be slow me down some.

Then a random thought comes to his head looking at his larger companions...

I wonder if cows can swim. That's something I never thought to wonder about before...
Stock stifles a chuckle at the thought and looks at Dorbin.
"Ready for a little adventure young man? How are ya going to get your cat on the boat with us? Maybe they have some fish that we can use to draw her on board."

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Thursday June 29th, 2017 10:35:13 AM

Getting ready to travel to the docks, Zander puts on a plain tunic, without Domi's crest on it, and puts his WLA badge in his pack. Spotting The Regina he gives it a skeptical look over. While he'd grown up near the water he'd never been on it much. Looked serviceable enough, hopefully it was built to carry taurs. As Micah gives the pass code Zander stands near him, backing him up.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Thursday June 29th, 2017 10:55:44 AM

"I'm sure it'll be fine." Stohp reassures Bart. "Though... just in case do you have any spells that'll help us heavier folks swim?"

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Thursday June 29th, 2017 8:31:40 PM

Micah takes a deep breath and lets it out easily. He can sense the anxiety in the others and strives to not let on he is doing anything out of the ordinary.



DM MikeK - Away we go 
Thursday June 29th, 2017 10:17:12 PM

“You catch whitefish in that thing?” Micah calls out.
“No, just sturgeon,” the half-elf replies, appraising the two minotaurs.
DM assumes Micah gives the confirmation.

The half-elf’s purple eyes flick from the taurs to Micah, back to the taurs. Then he calls over his shoulder, “Oars below.”
With a collective groan, the eight crewman pull their oars, lower them into the hold, descend themselves, and then push them out through eight portholes near the lake’s surface.

“Orsis,” the half elf introduces himself.
He waves at the deck.
“Get on up here, an’ we can get going.”

The Shields scramble on board, under Orsis’ watchful eye. To Stock’s chagrin, Emily has no issues leaping to the deck behind Dorbin, and weaving under everyone’s collective feet.

No sooner is everyone off the dock, than Orsis calls out, “Ease her back.”
Oars hit the water, and The Regina glides slowly away from the dock.
Then, it slowly turns around. It slowly clears the float. It slowly turns toward the east, which is nothing but water to the horizon, and slowly heads toward the rising sun. Wherever she’s going, she’s not gonna get there very fast
.
Meanwhile, Orsis is looking over the Shields.
Sense Motive
DC 10 Highlight to display spoiler: { He’s very aware of all the weapons }
DC 15 Highlight to display spoiler: { But is not all that impressed about the group’s sea legs }

Finally, he spits out, “Seriously, have ANY of you been on a ship before?”


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=4 ;
Thursday June 29th, 2017 10:32:32 PM

Bartomus maked it aboard and with some difficult kept himself upright, inspite of Emily being underfoot. "Only to come to the Float a few years ago, Orsis, not my thing as you don't see many Taurs doing sea duty."

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday June 30th, 2017 10:29:20 AM

Stohp has no problem with the motion of the boat, she has in fact been on plenty of ships before. She snorts in amusement at Bart's comment. "Sure you do, they're called the Taur Islands for a reason. I grew up near a port and my parents were both sailors. I never picked up the trade myself, but I learned carpentry from an old friend of theirs who kept their ship in good repair."

Well technically her parents were both pirates. She probably shouldn't mention that though.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+11=28 ; d20+13=17 ;
Friday June 30th, 2017 10:35:46 AM

Taking a moment to size up the situation Zander decides a little tact might make things easier. Walking up to Orsis he hands him a bag of 50 gold. "We're here for the muscle, you're here for the boat. Here's half your payment, we'll give you the rest once we're back safe. You don't have to like us on your boat but we've both got our jobs to do, let's not lose sight of that." He comes out a little gruffer than he intended but hopes the message comes across.
--------------------------
Sense Motive 28
Diplomacy 17

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+1=20 ;
Friday June 30th, 2017 10:39:09 AM

"Only been on a boat a couple of times before. Actually was teleported to the Float originally...by choice of course...that's another story though."

Stock looks through the dwarven parts of the crew to see if he recognizes any of them. If not, he'll keep an ear out for any comments in dwarven from any of them.

After a while he'll ask Orsis, "Been plying these waters long, Orsis? What kind of fish do they have out here anyway besides whitefish and sturgeon? Any man eaters?"

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+8=24 ;
Friday June 30th, 2017 10:40:39 AM

==============
The roll in my other post was for Sense Motive
and the roll here is for a Perception roll for Stock as he looks over the crew


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday June 30th, 2017 11:04:55 AM

Dorbin smiles as Stock talks about Emily and watches as Emily quickly scampers onto the ship before the group does. He looks around to be sure no one complains about the cat. When he steps on board, he wobbles and wonders how people manage to stay on these things. When the ship starts to move and bob, he grabs onto a railing to ensure he doesn't fall overboard. Emily finds a seat and starts taking a bath.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+4=22 ; d20+12=32 ; d20+12=27 ; d20+10=17 ;
Friday June 30th, 2017 11:56:52 AM

Sid hops up in the middle of the group, acting nonchalant and makes himself a nonpresence on the ship. On the journey he stays quiet and keeps his eyes and ears open hoping he won't need his yule gift(a fishing net of water breathing).

==========================================

Sense Motive: 22
Acrobatics: 32(Nat.20)
Stealth: 27
Perception: 17

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=19 ; d20+14=20 ;
Friday June 30th, 2017 2:08:36 PM

Micah decides he prefers magic carpets to keel boats.
Rather than risk a tumble, he takes a seat and keeps his eyes and ears open to events both on and off the boat, attempting to also keep an eye on Orsis while trying not to be too obvious about it.

====
Perception 19
SM 20

Scene 1: The Regina


DM RobertD  
Friday June 30th, 2017 5:44:14 PM

Resetting the Scene. Nothing to see here.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday June 30th, 2017 7:46:51 PM

Bartomus took a seat in the boat as the motion of the vessel amongst the waives kept him swaying. The rocking of the vessel was not his favorite feeling, but it was bareable and he used the time to recall all he had been told about the forest that they were heading into. This was not going to be an simply dash and grab event. Something else was afoot here and they had to figure out what that actually was.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+9=11 ;
Sunday July 2nd, 2017 3:31:58 PM

Stohp settles comfortably in on the boot and takes a good look at it. From ashore it looked rather flmsy, but now that she can give it a proper look she wonders if it's as badly-made as it seemed (carpentry 11). Uncle Jack told her off ships that looked like they should be on the bottom of the ocean while actually being incredibly sound and sturdy designs.

DM MikeK - Sailing, Sailing 
Sunday July 2nd, 2017 4:57:18 PM

Orsis questions the group’s sailing experience, and gets several responses. Zanderallen explains the situation, and the captain quickly holds up both hands in a placating gesture.

“Hey, just sayin, is all. No need to get upset and start swinging anything sharp or pointy.”

Orsis is more than happy to take the 50gp.
Sense Motive DC15 Highlight to display spoiler: { Although he is a little surprised by the offer }

Stock gives the crew a once-over, looking for familiar faces. One might be familiar, or might not. Its hard to say. The dwarf also asks about the fishing, and finds that neither whitefish nor sturgeon ply these waters. As for man eaters:
“There’s creatures out here that’ll take this boat in one gulp,” Orsis offers helpfully.
Sense Motive DC12 Highlight to display spoiler: { He’s not kidding }

The Shields settle in, and it looks like this might take awhile. After several hours of rowing, the image of Floating City has disappeared from the rear view. There is quite literally nothing to be seen but water and sky. Orsis glances at the sun and compass every so often, and occasionally makes a small change in The Regina’s heading.
He also gives the crew a break, using only the single sail for locomotion for several more hours, before ordering them back to the oars again.

And the day wears on.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=20 ; d20+4=8 ; d20+4=10 ;
Sunday July 2nd, 2017 7:33:03 PM

Bartomus watched the captain heft the coin purse, and a slight raise of an eyebrow followed by a nod, seemed to confirm that the captain was surprised with the payment. Bartomus returned the look when the captain talked about the fish being able to eat the boat. He actually gulped and looked back at the water with a bit more apprehension. He moved his glave to where he could get it if the need suddenly arose.

Then the boredom of the sail started to set in. He tried to make a few jokes, but everything came off flat and he found himself looking at every ripple and wave on the horizon. He started to realize, he really didn't like sailing.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+4=24 ;
Sunday July 2nd, 2017 11:56:28 PM

Sid looks out over the bow, wishing he'd gotten a fishhook as he watches the water he listens to the Captain and likes what he hears. He hopes that he doesn't double cross them too soon.

==========================

Sense Motive: 24(Nat. 20)

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+11=29 ;
Monday July 3rd, 2017 11:43:42 AM

Finding himself a spot out of the way and and away from the sides of the ship, Zander settles in for the trip. Hoping the captain knows his way around where the monsters are and that he'll do his job he keeps a careful eye on him. Watching for any signs he suspects they're not who they say they are. Especially if he starts passing any messages among the crew.
---------------
Sense Motive 29

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday July 3rd, 2017 1:26:35 PM

Dorbin stays near the side of the ship, staring out at the wide, vast, ocean. Occasionally he turns a little green and he sits down, leaning up against the side of the railing, trying to keep from tripping over the rope and the rigging all around. Meanwhile, Emily Jasmine wanders around the ship, climbing on the ropes and searching for rats.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+1=16 ;
Monday July 3rd, 2017 2:22:10 PM

Stock listens to the talk of local fish with impassivity. Truth be told the thought of boat eaters in the water intimidates him but he tries not to let on.

He works his way over to Zanderallen and says, "How 'bout it Z? Like being out of the city? "
================
Sense motive 16

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Monday July 3rd, 2017 5:29:16 PM

Stohp pushes her hat over her eyes and lies back. The boating doesn't interest her, and no telling how long or hard the jungle trip will be, so might as well rest and conserve energy.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Monday July 3rd, 2017 7:08:53 PM

Micah quietly joins Stohp her in waiting, taking a spot near the reclining taur.

DM MikeK - Proposition 
Monday July 3rd, 2017 8:39:00 PM

Sid casts a wary eye about, but no one seems intent on any committing any harm.

Since late afternoon, Orsis has the crew taking shifts of sleep, everyone getting just a couple hours, and then back at it.
Survival DC 12 Highlight to display spoiler: { Given the lack of sleep, and assuming Orsis isn’t insane, the journey can’t last much longer than midday tomorrow}

The sun disappears. The Regina continues on.

A bit later, but not too late, Orsis takes a seat among the group.

“Don’t envy you guys trudging through the forest. But I guess that’s why you’re paid,” he notes, before continuing casually. “And that ‘repellent’ stuff, of course.”

The half-elf looks over at Bartomus. “You know, if you want that sack of gold back, I got a proposition for you. The last group had some of that repellent left over, so I’m guessing you will too. Would you be up for a little deal?”


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+4=7 ;
Monday July 3rd, 2017 9:30:38 PM

"Well, friend, seems that we may be a little different from the last group as we have two taurs, and that repellant might not stretch to cover all of us." Bartomus countered the elf's offer with a level of uncertainity. "You don't happen to know how many they had with them when they headed into the woods, now would you?"

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+4=7 ;
Monday July 3rd, 2017 10:42:59 PM

Sid keeps an eye out using all of the keen skills that he has learned at the WLA to see that there is not danger whatsoever and everything is functioning normally. Sid admires the diligence of the crew and how hard they work.

=============================

Survival: 7

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday July 4th, 2017 1:24:55 AM

Stohp doesn't even bother taking her hat off her face. "If we have left-overs afterwards, perhaps we'll sell it to you. Only after, I've heard enough of the place to have no wish of running out."

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=20 ;
Tuesday July 4th, 2017 2:36:41 PM

Micah feigns disinterest while lazily asking Osris, "What is your proposal and what interest would you have in repellent? I assume you should be safe enough on the Regina?"

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Tuesday July 4th, 2017 3:38:33 PM

Dorbin listens intently as the others discuss a deal, but he does not join in the discussion. Emily Jasmine takes a nap in the sun.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+11=25 ;
Tuesday July 4th, 2017 4:41:04 PM

Zander carefully watches Orsis as he mentions the repellent, wary of the half elf's interest. "We might have some left over, but I don't know if our employer would like us giving out acces to the woods. What interest do you have in it?"
-----------
Sense Motive 25

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Tuesday July 4th, 2017 7:43:11 PM

As the trip stretches on, he feels his eyelids getting heavy. One of the things he learned as a young man was to catch rest when he can...and now seemed like a good time

I didn't realize how long of a ride this would be. Should have packed more snacks...

DM MikeK - Proposition continued 
Tuesday July 4th, 2017 8:14:00 PM

Orsis' eyes flick from one questioner to another.

"As to waiting for the return trip, very sensible. Although even with taurs, a dab on the forehead is a dab on the forehead, right?'

"As for what I want with it....well...of course I'll be safe offshore. But, you know, something like that could be very interesting...very lucrative...to certain individuals that I know and maybe Shredds doesn't, or won't, do business with. And...if I could say...broker a bit of a meeting of the minds, so to speak...well, some money could be made is all I'm saying. And...uh..well, what Shredds doesn't know won't hurt him, or us, if you know what I mean."

As far as Zanderallen can tell Capt Orsis is looking to make some money.

Perception DC10 Highlight to display spoiler: { If the correct dosage is the quantity Orsis indicates, there are 20 applications in the vial. }

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+7=25 ;
Tuesday July 4th, 2017 11:09:21 PM

Bartomus chewed on the inside of his lip and pondered the suggestion of the Captain. "Hmhm, well if a dab would do, it does raise an interesting idea. What do ya think Micah, sell them what we have left when we come out of the woods and earn our passage back for free?"

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday July 4th, 2017 11:53:29 PM

Stohp pushes her hat up just enough to squint suspiciously at Orsis before pushing it back down, not caring enough to comment. The adjustment of her hat accidentally activates it, and as her mind wanders to other topics it alters her form so she looks like a giant, 800 lbs Halfling.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Wednesday July 5th, 2017 11:29:45 AM

As the ship continues along, Dorbin looks over to see Stock fall asleep. He looks around for a bowl that he might use to put some warm water in, but he doesn't see one. Instead, he stares out again to the water and the horizon, not sure if that was a good idea as he starts to turn green once again. He sits down again and tries to take deep breaths.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=8 ;
Wednesday July 5th, 2017 1:01:51 PM

Micah's face remains impassive as Osris mentions Shredds. Believing his comments to be genuine, Micah secretly relaxes with the confirmation that word of Shredds' demise has not made it to Osris.

"Definitely an option worth considering," replies Micah noncommittally to Bart's suggestion. Privately, he thinks the prospect of gaining some ointment might be more inducement than just coins to ensure Osris gives them return passage.



Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=21 ;
Wednesday July 5th, 2017 2:26:15 PM

Not wanting to overdue it Zander does feel that acting interested in the deal could be good for Orsis' reliability. "Let's not be handing out our protection before we have need for it. However once we're out of the woods we might accidentally leave it sitting somewhere. Speaking of the woods how much longer to the landing?"

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Wednesday July 5th, 2017 4:53:03 PM

[i]Well, that answers some questions alright,[i] thinks Sid. "Maybe I should look into Alchemy," he mutters sleepily. "Man, this is a long boat ride."

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Wednesday July 5th, 2017 5:03:42 PM

Stock's slumber it's not actually that deep but he doesn't actually move nrot open his eyes as the others talk.
I wonder where Shredds gets the stuff anyway... There are still so many parts of this I just don't get yet... Micah's the wise one and Dorbin's the smart one... Hopefully between them they can figure this out.

He eventually opens his eyes and says "How often do you pick up Shredds or groups from Shredds anyway?"

DM MikeK - Proposition continued  d20=1 ;
Wednesday July 5th, 2017 8:23:39 PM

Orsis nods a couple times as the group talks.

"On the way back, then." he comments, signalling a halt of negotiations until the return trip.

Gazing out a the moonslit lake, he answers Zanderallen.
"First light. Eight more hours, give or take."

Stock's question draws a raised eyebrow, and slight tilt of the head.
"As often as he tells me to," comes the careful reply.
Perception DC 11 Highlight to display spoiler: { Orsis finds the question to be out of character }
DC 16 Highlight to display spoiler: { But he still seems to believe your cover }

The Regina plows on into the night.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+7=22 ;
Wednesday July 5th, 2017 10:02:41 PM

Bartomus asked when the boredom of the waves got to him. "He's a newbie recruit, and we don't ask questions about our employer, cause loose lips can create loose ends that we need to then take care." Bartomus used his deepest voice as he turned to Stock and reprimanded the fellow Shield. He winked when he was certain that the Captain couldn't see him.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Thursday July 6th, 2017 11:16:07 AM

Stock nods at Orsis' non-answer to his question. He settles back in but finds sleep hard to find. He fishes in his pack and removes his lapidary set and some rough stones and begins polishing them. It is the perfect mindless type of activity requiring very little finesse for a long boat ride.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday July 6th, 2017 11:31:29 AM

Dorbin jumps when Stock starts to speak while asleep. Then he realizes that Stock actually opened his eyes. As Dorbin leaned over the rail one more time, wondering how his stomach could have anything left in it, Emily walked past Stock, rubbing against his side.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+10=25 ;
Thursday July 6th, 2017 1:45:35 PM

Sid glowers over at Stock and everyone being so loud. He settles back down and relaxes. [i]That was close,[i] he things to himself.

=================================

Perception: 25

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=5 ;
Thursday July 6th, 2017 1:54:50 PM

Micah remains silent, eyes mostly shut as he is lulled by the motion of the boat. When Stock speaks, his eyes open, but quickly close again without much regard for the response.

====
Perception 5

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=16 ;
Thursday July 6th, 2017 2:45:47 PM

Hiding his look of worry when Stock asks about timetables, Zander let's out his breath when Orsis seems to still believe their cover. "Hey dwarf, you were hired for your muscles not your brain. That's the gig, you get your instructions, you do them, you get your pay, and not too many questions. Now everyone try and get some shuteye, everyone needs to be bright-eyed and bushy-tailed going into the woods tomorrow. I'll help Orsis and his men with first watch. Always pays to have an eye open for yourself, right Captain?"

Zander hopes his tone doesn't offend Stock, he'll have to apologize later. He then takes up a watch position, standing in such a spot to watch more over his comrades and their gear than anything in the water. Unless someone volunteers for the next watch he shakes Sid awake after about an hour and a half.
----------
Perception 16

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Thursday July 6th, 2017 6:39:42 PM

Stohp dozes off for real, the gentle rocking of the ship soothing her asleep despite her attempts to be sneaky and only pretend to sleep.

DM MikeK - Land Ho 
Thursday July 6th, 2017 9:18:41 PM

Zanderallen sets up shifts, and the night wears on.
The Shields sleep, or stand watch, or in Dorbin's case, lean over the rail. Dorbin can only imagine what a sea voyage, with like, real waves, would feel like.

Orsis and his men see to The Regina.

The captain's navigation is true. As dawn comes to the Wold, everyone can make out the approaching wall of vegetation. The sun breaks over the tree line, bringing color to the scene. Vibrant greens are in full abundance - trees, ferns, grasses, bushes - plant life abounds.

As, apparently, does insect life. The forest is a cacophony of sound - calls and echoes of calls - clacking and creaking and tapping and rasping and chirping and whistling. It would take hours just to figure out the number of individual calls.

A sand beach runs along the lake shore, both north and south as far as the eye can see. It is about 15' deep, ending at the jungle line.

Orsis is heading toward a dock, recently built, that extends from the beach out some 60' into the water. With a soft bump, The Regina slides to a halt at the dock's furthest point.

At the other end of the dock, what looks for all the Wold like a mown trail of inch high grass disappears into the Wood.

Both trail and dock are 10' wide.

"And, this is as far as I go," Orsis notes. "You guys get out and do your thing. Once your off, I'm gonna go out a half mile or so, and get some shuteye. I’ll wait for your signal, so wave or something when you are ready. Oh, and I ain’t gonna load for you. Like I told the last lot, you load, I haul.”

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Thursday July 6th, 2017 11:38:23 PM

Bartomus had awoken with the dawn and concentrated on the day ahead. His thoughts moved with the rocking of the ship and his mind saw dangers in the woods and the need to heal those harmed by those dangers. He saw the need for fire, for strength and light. When the ship approached the shore, he could hear animals and noises that were far off. The final need fell into place in his mind and merged with the bullets for his sling. He opened his eyes, stood and looked about.

"Alright, let's get to business, and let's get a dab of that stuff on each of us," Bartomus said to no one in particular. He headed to the ship's edge and when it was stopped he stepped off onto the dock.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday July 7th, 2017 11:14:11 AM

As the shore approaches, Dorbin stands at the rail and simply stares. He has never been off the float before, having spent his entire life on the lower levels. He tries to speak, but only makes squeaky noises as he tries to process all the new sights, sounds, and smells. Meanwhile, as soon as the ship nears the dock, Emily gracefully jumps from the ship and starts rubbing up against the edges of the pier, claiming it as her own.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Friday July 7th, 2017 3:08:38 PM

Eyeing the forest nervously, Zanderallen steps onto the dock. "Pass that lotion around, remember dab on the forehead." After Orsis heads out into the lake and is out of earshot Zander visibly relaxes, "Bart, I don't care if it was intentional or not, the way you got Orsis to reveal the dosage of this stuff was genius. Now I guess we just follow the path in and see what we find."

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Friday July 7th, 2017 3:29:50 PM

Sid gets up and stretches and eagerly moves to the dock. "Ffloyd's Anvil I've been waiting to get here. Hey guys, you think we're going to see the lizards that are supposed to live here? Maybe we'll see the plant orcs!" Sid tatters on a bit as he waits for everyone to disembark.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=11 ;
Friday July 7th, 2017 4:22:43 PM

Micah waits to make sure everyone else is off before disembarking.

He takes his turn with the lotion as it is passed around, quickly scanning the forest edge in all directions.

After everyone has settled he moves next to Zanderallen and says, "Shall we?" then heads off down the trail, ready to draw his weapon at the slightest provocation.

======
Perception 11


Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Friday July 7th, 2017 7:11:36 PM

Micah how about we get some kind of marching order first. then in a quieter voice Remind me once again what we are looking for?

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday July 7th, 2017 8:18:05 PM

Stohp takes a forwardish position, close enough to the front to disarm enemies but behind the tougher folks so she isn't the first to be attacked.

"We need to put on the goo before we go."

DM MikeK - Unexpected Company  d20+6=22 ; d20=6 ;
Saturday July 8th, 2017 2:19:58 PM


The Shields
The Silver Shields disembark onto the dock. As The Regina pulls away, Bartomus and Zanderallen set about making sure everyone has dabbed a bit of the yellow lotion onto their foreheads. Nobody feels any different, so who knows if its working.
OOC – Please note 13 of 20 applications remain on your vial

The Regina gets further away, and the group relaxes as maintaining a deceptive appearance for her crew becomes unnecessary.

Micah makes ready to leave, Stohp asks about marching order, and Stock tries to recall what it is the group is about to do. As the dwarf was not with the group when they discovered the seeds, their use, or Shredd’s instructions, it’s a valid question.

Still on the dock, the heroes make ready, in some kind of marching order, and start toward the trail.

Perception DC 22 Highlight to display spoiler: { Two figures, one a small humaniod and the other a black animal of some kind, lie motionless in a shallow hole on the beach 30' to the right of the trail. }
---

Lavinia’s Story:
This had started so well.

The toll to pass through the Way Station at Plateau City was minimal, and just like that, she had arrived in Floating City. The customs agent did roll his eyes when she declared her intent to explore The Crying Wood, but she was used to that reaction by now.
A fortuitous meeting at a lunch stop named Nori’s Home Cookin’ revealed not only the existence of a woodsman’s hamlet on the east shore and very near the border of the Crying Wood, but also the news that something called a Turtle Boat was headed there that very afternoon.

At the docks, Lavinia found the Turtle Boat was, in fact, an actual gigantic turtle, with a shell big enough to accommodate the five people (and one panther) that stood upon it with room to spare. The turtle then launched from the dock like a racehorse, and was flying across the water in no time at all. But, the lake is huge! The biggest body of water Lavinia had ever seen, and even at speed, it was many hours before the far side was visible.

At a small beach, Lavinia and her fellow travelers were met by a small elfin druid, who introduced herself as Jella. To Lavinia’s surprise, Jella invited the group to follow her, and then, following a route that barely constituted a path, stepped with no apparent concern into the vaunted Crying Wood.
Following along, Lavinia was immediately overcome by the sensation of something watching, hovering just out of sight. She could not identify it, but it was there, alert and protective. She could not shake the feeling of being guarded, protected, watched over. This continued for the mile or so it took to break through to the other side of the Crying Wood, and into the hamlet of Cutter. At that time, the presence disappeared completely.

The following day, the hamlet was in an uproar. Jella was gone. Without her, the woodsmen declared, it was impossible to safely travel the very route taken the day before. The challenge was on, and Lavinia gladly accepted, heading into the Crying Wood to find the druid, and meet her destiny.

The Crying Wood is very, very different than the Culverwood.

Lavinia again felt a presence upon entering. But this time, it was a gut feeling of shock, of growing hostility, of sheer malice. Within minutes she was attacked by strangling vines, and then some kind of flower that shot spines like arrows at her. Within minutes of escaping that trap, she was set upon by a group of what appeared to be purple colored orcs.
Fighting a running battle, Lavinia tore through the last bit of forest and plunged headlong into the lake before her. Luckily, she and Sasha were able to cling to a piece of driftwood and paddle furiously into deeper water. The night passed.

The next morning, Lavinia returned to the empty shore, where she found she was free of the presence so long as she stayed on the narrow beach. Unwilling to try the passage back to Cutter, she walked northward along the beach, seeking aid.
Two days later, in the early hours before dawn, she came upon a dock. A cut trail leads into the Wood, but experimentation revealed the presence waiting for her. And then, a light on the lake. A boat headed her way. Lavinia waited, and the boat became substantial, obviously intending to lay up at the dock.
Unwilling to enter the Wood, Lavinia dug a shallow hole as high up the beach as possible, and she and Sasha lay down. She watched seven figures, a fighting team of some kind, step onto the dock. The boat pulled away. The group applied some kind of lotion to their faces, sorted out the gear, and headed down the dock…toward her.

They have not seen her yet, but they can’t possibly miss her in the growing light.
And there is nowhere to go.
Tired, wet, scratched and torn, Lavinia and Sasha await her destiny.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+7=19 ;
Saturday July 8th, 2017 11:13:19 PM

"Got really lucky, Zander, really lucky," Bartomus explained as a dab of the yellow lotion was put on his forehead. He continued to walk down the dock looking towards the edge of the forest and shore for some sign of a path or trail. He turned his head to look to see how far the boat had gotten and was impressed as to the speed of the rowers. "So we hope to find a trail and where Shredds was gathering his allies, right?"

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20  d20+16=18 ; d20+14=16 ; d20+10=23 ;
Sunday July 9th, 2017 3:40:17 PM

Lavinia hunkers down further into her makeshift hollow, hoping to hide from their sight long enough to see what their intentions are. Next to her Sasha does the same, knowing instinctively what her friend wants.

They both watch as the figures apply the strange lotion on their forehead, Lavinia straining to hear what they're saying. As they begin to get closer to the trail she found before Lavinia wonders at what point she should jump out and warn them. That forest was evil and deadly, even for her. But perhaps they had a druid of their own to lead them through? She would have to wait and see.

==============================
Stealth (Lavinia) = 18 (Rolled a 2 on my first roll this bodes well)
Stealth (Sasha) = 16 (Also rolled a 2 clearly we are as one)
Perception (Lavinia) = 23

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=24 ;
Monday July 10th, 2017 9:09:24 AM

As Micah scanned the tree line, he tensed when he saw someone trying to hide to the side of the trail. As the Shields finish preparing for their entry into the woods, he whispers quietly, "Does anyone else see the two hiding to about thirty feet to the right of the trail?"

Then, deciding not to prolong things and counting on their numbers, he makes a decision. "Let us go meet them," he says as he walks purposely directly toward two hidden figures. As the draw near, he calls out, not too loudly"I am Micah Smith recently of the Floating City and who might you be?"

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday July 10th, 2017 10:12:55 AM

He spun his head around to look at Micah after the man had called out to someone somewhere. Bartomus had a puzzled look on his face and followed Micah's gaze and direction of his walk as he passed by the puzzled taur. He followed along a bit intrigued and then he thought he saw movement in the direction that Micah was heading. Or, was it just the breeze?

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20 
Monday July 10th, 2017 10:35:06 AM

"Rats Sasha, I think we've been rumbled. Well time to face the music. Stay next to me ok?"
With a quick breath to steady herself Lavinia stood up, hands in the air. Next to her Sasha rose from her crouched position to stand next to the halfing, eyeing the party with suspicion. Sasha's body language is tense but she makes no other movement.

"Hello all!" calls out Lavinia, hands still in the air. "I am Lavinia Thorngage, also recently of the Floating City, and this is my partner, Sasha" Lavinia nods her head down slightly towards the panther standing nearly equal height with her. "We are but humble travelers, hoping to make our through the Crying Woods to see what it might hold. But we were... urr" She looks down at her still slightly damp and scratched companion "... waylaid by some of its more hostile occupants. You wouldn't happen to have any means of safely traveling through this accursed place would you?"

She lowers her hands, hoping that the party is a friendly one and waits to see their reaction. Sasha remains tense, every muscle primed and ready to move if needs be.


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday July 10th, 2017 11:35:29 AM

Dorbin wanders around the dock, still staring in wonder when Micah points out the figures hidden on the beach. Emily Jasmine (a cat) had already started to wander over towards the figures, eyeing the panther carefully. She decides she likes the panther and starts to walk up to it, ready to rub up against it's legs in a greeting when Lavinia stands up and calls out to the party. Dorbin grins and waves at her from the dock.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+8=12 ;
Monday July 10th, 2017 1:02:35 PM

Stock has his back turned to the path ahead when Micah points out the two creatures on the edge of the path. He slowly turns around and nonchalantly follows the cleric toward the halfling and panther. He is preparing a suitably intimidating opening line, tapping his flail against his open hand when the halfling introduces herself. Something in the back of his head soothes his nerves though and he rests the flail on his shoulder, muttering, Gah...Another cat...

He shakes his head and holds out his hand, "I'm Stock. Dangerous place to be by yourself."

=======
Perception 12...didn't see her initially...

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+10=30 ; d20+12=22 ;
Monday July 10th, 2017 1:16:28 PM

Sid looks around, excited to finally be here and see the Crying Wood in person. He spots the two figures almost immediately and ducks behind the taurs so he can ready an arrow, and train it on them. "Someone's hidden on the beach," Sid hisses to the group as he uses them for cover. When she and the... [i]Is that a panther?[i], get up Sid eases the bow and, though still ready, points it to the side.

========================================

Perception:30 (Nat. 20 on see the non-danger! Whoo)
Stealth: 22

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=20 ;
Monday July 10th, 2017 1:22:17 PM

Spotting the two figures as Micah calls them out, Zander moves to his side. He hopes the approach of two men fully encased in full plate discourages any thought of foul play until they can judge the newcomers motives. Turning his countenance towards the halfling a stern look of concentration furrows Zanderallen's brow as he focuses on the halfling before them, scanning her heart for evil. Finding none his look softens as he can't help but feel compassion for the small bedraggled form in front of him. Either she was the best spy in the Float or she was exactly what she appeared to be. Deciding upon the later Zanderallen moves up to Lavinia, removing his helmet and kneeling down he extends his hand, "Nice to meet you Lavinia, I'm Zanderallen of the Silver Shields. And this is Micah, Bart, Stock, Stohp, Sid, and Dorbin. We're an adventuring party from the Fence Level, here to investigate some shady business someone from the Fence set up here." Turning to the rest of the group, "Who has that lotion? And does anybody know if the panther needs a dose?"
---------------------
Perception 20

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Monday July 10th, 2017 2:43:06 PM

Stohp looks at the bedraggled figures, torn, muddied, covered in minor wounds. Either she's exactly what she says she is, or she's a brilliant liar. The first possibility makes Stohp doubt her intelligence, the other wary of her cunning. Is she some spy by whoever funded Shredds?

"So you're what, a tourist? You either have more reason to be out here, or your a suicidal fool." she adds, begrudgingly, "A tough suicidal fool, else you'd already be dead."

DM MikeK - Lavinia and Sasha 
Monday July 10th, 2017 7:12:35 PM

OOC - By the way, everyone except Lavinia receives 300xp for the boat excursion

Despite the halfling's pretty fair attempt to hide, Micah, Sid, and Zanderallen spot her.

Fortunately, the non-aggressive actions of Micah and Lavinia keep the meeting a cordial one.

Introductions are made, and there are a couple valid questions regarding what a nice halfling like her is doing in a place like this.

Zanderallen also raises a point about whether the panther will require an application of the lotion.
The Shields' research has been fairly consistent on the point that The Crying Woods hates anything that is not a plant.
And, Lavinia can testify that Sasha was not spared in the attacks on her.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday July 10th, 2017 9:06:47 PM

"I think it is worth the investment of a dab of goo to keep her companion safe," Bartomus answered Zander's question. The halfling was small compared to the Taurs, and the panther was an amazing creature to see up close. "Bartomus is my name, pleasure to meet you, and would love to hear what that place was like all alone."

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20  d20+12=20 ;
Tuesday July 11th, 2017 4:48:27 AM

Lavinia shakes the proffered hands.
"Nice to meet you Stock, I'm Vinnie. And my furry partner in crime here is Sasha. Heh, its nice to meet a fellow redhead. And what are you talking about? I never travel alone when I've got Sasha with me."
Turning to the human next she shakes his hand also.
"And Zander was it? Cor you're big. Shady business was it? Can't say I've heard anything about that but I'd be willing to help out if you can get me into the forest safely. And whats this about lotion? Ah is that what you've been smearing on your foreheads? Well if you've some to spare I'd be a very grateful recipient. But only if you've some for Sasha too, that forest made no distinction between halfling or beast"

At Stohp's accusation Lavinia turns to her next, having to strain her neck to look up at the Taur.
"Well I wouldn't say I'm a tourist. Despite my current appearance I'm a pretty seasoned hunter and ranger. Sasha and I came here for a challenge worthy of our skills and I'd say we found it. As for the rest of your statement all I can say is that is that those exact words have been used to describe me in the past. I didn't get these scars by sitting at home all day" To demonstrate Lavinia pulls down the top of her armor revealing what appears to be a bite scar, long since healed over. All across her arm you can see numerous other scars.

She nods up at Bartomus.
"If you could please Bart. I promise, Ranger's honor, that any investment into Sasha and I will pay back tenfold. Despite what it looks like I did do my research on the Crying Woods before I came. I just didn't realise this place was so relentless. From the moment you step into the place, if you haven't got something or someone looking out for you, you're constantly under attack. The place literally hates you, despises you, wants you gone right away. I didn't know when I first went through to Cutter just how much the druids protection was necessary. I could have tracked her just fine if the woods themselves weren't trying to kill me." Lavinia sighs dramatically.

"I guess I should have realised. The magical forests are all sentient to a degree, I've learnt this in the Culverwood. But I guess I didn't believe that a forest could have so much hate in it" She turns to look up at the forest beside her
"I wonder what happened" she says, barely audible.

Sasha meanwhile has been approaching Emily Jasmine. She pads softly up to her before stopping and sniffing her all over. After a moment's pause she bends her head down and licks the entire length of the cat's body with one swipe of her massive tongue.

=============================
Perception = 20 (She hasn't seen Sid, though Sasha would be able to smell him)

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Tuesday July 11th, 2017 11:40:38 AM

When the discussion turns to Sesha and the attacks of the wood, Dorbin runs over to Emily Jasmine to attempt to put the antidote on her as well. Emily is purring and walking between the legs of Sesha, her tail slapping Sesha in the face with affection. Dorbin reaches down and manages to put a tiny dab of the antidote on Emily and starts to put it on Sesha as well. He stops when he sees the sharp teeth and then says to Lavinia, "This stuff should protect us from the wood. Could I put some on Sesha, or would you like to do that?"

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20=17 ;
Tuesday July 11th, 2017 12:48:46 PM

Stock wears a small smile as he watches Dorbin attempt to apply the lotion to Emily and then look at Sasha. "Cats..."

"Sid, come on out and introduce yourself. They seem alright."

He turns away from the newcomer and takes a few steps up the trail, looking into the forest. Having another sword will help...even if she is small. She seems tough though. And that cat...that panther... Stock almost suppresses an involuntary shudder.

"If they're coming with, let's push ahead. I imagine it would be good to scout out ahead as we go. Any volunteers?"

======
Perception 25 (Forgot to add +8) as Stock looks up the path and into the forest

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Tuesday July 11th, 2017 1:09:08 PM

Sid appears right next to Stock, "What I'm right here!" Smiling he holds out his right hand while his left has his bow with an arrow. "Sid, pleasure. Did you say you were from the Culverwood? So am I! I've been trying to get out here myself, though it's taken me a few years longer than you. Is that a Panther? Does she like head scratchies?" Sid puts the arrow up and holds out a hand to Sasha to let her get a feel for him, but waits for Lavinia's consent before he get closer.

Seeing little emily pad up to Sasha he looks over to the shields, "Hey guys, the HQ stray came with us. Does anyone have work in a backpack or something?"

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Tuesday July 11th, 2017 5:08:37 PM

Though the urge was strong to do so, Micah did not slap the paladin when he blurted our their identities and their purpose. He noticed that Zanderallen had used his divine sight on her and his own instincts were telling him that Vinnie was trustworthy. Nevertheless, he considered his outburst to be a bit incautious.

None of this made it to the surface of Micah's composed demeanor.

He nods at Stock's suggestion and adds, "Vinnie, since you seem quite able perhaps you and Sasha should be a part of the reconnaissance team." With this, he pulls out his weapon and shield, ready to move out after the scouts clear the way.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Tuesday July 11th, 2017 5:30:39 PM

Judging everyone to be welcoming to at least accepting of Vinnie, Zander makes sure they both Vinnie and Sasha get a dose of the lotion. "Good idea Stock, but don't get too far ahead. I don't really like the idea of losing sight of each other for too long. If everyone is ready let's get going. Stand around here any longer and Orsis is going to think something's up. Oh and just so you know Stock, the mercenaries we're impersonating are supposed to be coming through here to pick up a delivery from the woods for Shredds and Aurelius. Our real purpose to is to find whatever operation they had set up here in the woods and put a stop to it." With a heavy breath Zander puts his helmet back on and moves with the others into the woods, taking the lead of the main group.

DM MikeK - Follow the little green road 
Tuesday July 11th, 2017 8:19:31 PM

Introductions are made, and both Vinnie and Sasha are given a dab of the lotion.
For good measure, Dorbin makes sure Emily gets a dab as well.
OOC – We’ll call it two applications, so 11 of 20 remain.

Which leaves the trail. Upon approach, it certainly looks like someone took a 10’ wide mower and sliced a path into the Woods.
Survival or Knowledge(Nature) DC15 Highlight to display spoiler: { The plant life has been eaten down to this level by something pretty big.}

Stock takes the lead. Vinnie and Sasha follow. The halfling ranger has some idea what to expect, but what happens next is completely new to everyone else.

As soon as Stock places a foot in the woods, something strange occurs. For about half a second - EVERYTHING in the jungle goes completely silent ..... and then starts up again, as though nothing happened.

Immediately for the ranger and druid, and within minutes for everyone else, the Shields feel, very acutely, a strange sensation.
None of their senses can identify it. They can't see anything, smell anything - but coming from somewhere is a gut feeling of shock, growing hostility, and someone or something watching.

For Livinia, its actually not as bad as the last time. That time, the hostility was very plainly specifically targeting her. This time, its more generalized. It hates everything, not just you.

The path heads to the southeast. Everywhere else is dense wood.


CDM Jerry 
Tuesday July 11th, 2017 10:18:20 PM

Personal message from Jerry about why this is important and why Woldians should give back to this site by doing what they can.

WHAT IS NET NEUTRALITY?

Net neutrality is the basic principle that protects our free speech on the Internet. "Title II" of the Communications Act is what provides the legal foundation for net neutrality and prevents Internet Service Providers like Comcast, Verizon, and AT&T from slowing down and blocking websites, or charging apps and sites extra fees to reach an audience (which they then pass along to consumers.)

WHY IS NET NEUTRALITY IMPORTANT?

The Internet has thrived precisely because of net neutrality. It's what makes it so vibrant and innovative—a place for creativity, free expression, and exchange of ideas. Without net neutrality, the Internet will become more like Cable TV, where the content you see is what your provider puts in front of you.

HOW CAN I HELP?

You need to participate and make your voice heard. Actually reaching out to your national elected government officials makes a huge difference. If you are an American, please reach out to your senator, to your representative, and to the FCC. Click these links to be heard!

Contact your representative!

Contact your senator!

Express your concern to the FCC!

Thank you!

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+4=6 ;
Tuesday July 11th, 2017 11:16:20 PM

Bartomus listened to the halfling and really didn't pay much attention to the path, until everything went silent. He paused and looked about perplexed. Everything here is connected somehow, he thought to himself. A few steps further, he turned back over his shoulder in an effort to see who was watching him, and couldn't see anyone He shook his head and he just felt tension growing along his shoulders and neck.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday July 12th, 2017 12:58:40 AM

Stohp squints at Lavina suspiciously before shrugging and going with the flow. No one else seems to have a problem, so she won't make a big fuss. When they step in and everything gets still she looks about, interest perked by this odd phenomenon. Perhaps the forest thought it felt them, then decided it was wrong because the lotion? Experimentally she steps out again, then back in to see if it happens again.

Only once though, she realizes that it's stupid to antagonize the angry forest and stops.

Scene 2: Through the Woods


DM RobertD  
Wednesday July 12th, 2017 10:35:27 AM

Changing the scene title. Go about your business.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Wednesday July 12th, 2017 11:17:38 AM

Dorbin visibly shivers as they enter the forest and Emily meows loudly, saying close to Dorbin and the others for a change.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=12 ;
Wednesday July 12th, 2017 1:02:22 PM

It takes a while for Micah to realize what he is feeling. Courage, he thinks quietly to himself.

Knowing that it is better to address ones fears rather than keeping it inside, he says aloud without realizing he is doing so in a whisper, "Does everyone else feel that? It's hostile and watching. Vinnie, does the salve make a difference from what you experienced before?"



Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20=17 ;
Wednesday July 12th, 2017 1:51:25 PM

"Come on Vinnie. We'll do our best to keep out of sight as we push forward."

Stock does his best to slink along the path - and is surprised at the admirable job he is able to do.

She'll probably do better at this than I will.

Then it hits him like a wall. The silence. The anger.

That's a new feeling.

He looks over his shoulder to check to see that everyone is together and following. They each seem to be affected in some way. Out of the corner of his eye he sees the black cat. He turns to Lavinia and says,"It looks like something ate the grass and bushes...Did you ever get picked on for your hair color when you were a kid?"

======
Take 10 on my survival check for a 16
Stealth 17 to keep a low profile


Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20  d20+12=14 ; d20+18=33 ; d20+16=36 ;
Wednesday July 12th, 2017 2:50:42 PM

At Dorbin's question Lavinia steps up to Sasha's shoulder and whispers in her ear. Sasha dutifully lowers her head so that Dorbin can apply the salve, but Lavinia shakes her head at Sid's request for head scritchies.
"Despite her cuddly appearance she isn't a pet. I think head scritches might need to wait until she knows you better"

As the group sets off into the forest you notice a change come over Lavinia and Sasha. They both have a reaction to the sudden quiet and the opressing hatred, although perhaps less than some others. But as they enter the forest and begin to enter their element they both begin to move more cautiously, moving lower to the ground and keeping an eye out all around them. Vinnie briefly glances at the broken bushes as she moves past and, noticing Stock begin to slink stealthily down the path attempts to do the same, next to her Sasha does the same.

Shes turns at Micah's question
"Well the salve seems to be working at least. When we went through before the forest knew where we were and all that hate was directed straight at us. Now at least it hates all of you as well. "

"Well Stock, most of my family are redheads so not really. Why did you? And whats this about eating bushes?"

========================================
Survival = 14 (What is with me and 2's????)
Stealth = 33 (Thats more like it)
Stealth (Sasha) = 36 (Sasha vanishes apparently)

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Wednesday July 12th, 2017 3:51:35 PM

"Anybody else feel it? Like there's someone there, but you can't quite see them. Like the feeling you get when you wake up in the middle of the night but don't know why."

His sense of unease is only heightened by slight disapproval he senses from some of his companions of him being so open with Vinnie. He just couldn't help it, she looked so much like a child, he couldn't help but trust her. One of these days it was going to get him into trouble.

As they continue down the path he can't help it as his hand ends up resting on the hilt of his sword at the slightest noise or breeze.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday July 12th, 2017 7:23:05 PM

Bartomus focused in on what stock said about the path. The beetles, this was the beetles that did this, Bartomus said aloud as he looked at the path from side to side. "Heavens, can you imagine the size of the beetles that did this? So, what did they say about the beetles, we could follow them as the carve paths and such. Safe with the dab and following behind one of those things."

DM MikeK - For the birds 
Wednesday July 12th, 2017 9:37:43 PM

The Shields react to the gnawing feeling of hostility in different ways. Stohp goes so far as to run a little experiment, stepping onto the beach and then back onto the trail. She notices that the disquieting feeling does evaporate upon leaving the Wood, and then immediately establishes itself upon entering the Wood. She does not get the everything suddenly quiet behavior again. The taur decides to quit while she’s ahead, and follows the group down the trail.

Bartomus recalls from his investigations the story that beetles ate paths through the Woods. This trail must be one of those paths, he reasons. Although nobody mentioned the beetle was ten feet wide. Still, between the lotion hiding them, and the trail providing a way in, he feels a lot better about the group’s chances.

Stock, Vinnie, and Sasha pad along carefully in the front of the group, keeping low. And a dwarf, a halfling, and a cat can all get mighty low to the ground when they feel the urge. Even on an open pathway, they manage to do a bit of sneaking.

From a nearby tree comes a “Squawk!”.
There on a branch sits a parrot. Its about a foot tall, with jet black feathers, and a bright red beak. The bird tilts its head, eyeing the group.

“Family are redheads!” it cries, in a nearly perfect imitation of Lavinia’s voice.


Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday July 12th, 2017 11:18:37 PM

Stohp raises an eyebrow at the bird. Didn't someone mention something about these things? Thinking back to the discussion with the druids, she wondered again how Vinnie made it through the woods. "So you came to learn more about the woods. Did you just walk in on your own?" Stohp asks her incredulously.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday July 13th, 2017 12:09:14 AM

"Fair enough," Sid says as he stands slowly and takes a few steps back, not in fear, but respect, and steps into the woods. He shivers a bit and nods, "This is like all the reports said. 'Don't worry, we'll walk lightly,'" he says to the forest.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday July 13th, 2017 11:07:52 AM

When the parrot squawks, Dorbin jumps and Emily turns to sniff the air. Emily figures it is probably not a good idea to start attacking the locals, so she remains at Dorbin's feet in the middle of the path.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Thursday July 13th, 2017 11:15:49 AM

Stock turns to Vinnie and says, "Where I grew up, red hair was a sign of bad luck. Something to do with a dwarf a long time ago that burned down a mill. Just an old dwarven wive's tail but still. Kids can be mean." With that he shuts up.

When they get to the parrot, he looks up at it squinting. "I wish I didn't feel like even a parrot was going to bite my head off. This place has me on edge. How does it resist the forest though, I wonder?"



Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Thursday July 13th, 2017 3:44:59 PM

His blade nearly coming out of his scabbard when the parrot speaks Zander takes several deep breathes to steady himself. "Be on your guard everyone. And be cautious of any voices you hear. Mimicry can be a very effective bait. If it works to get merchants into alleyways to snatch their purse it can work to get us off the path. Old street rat trick." Hopefully the rest of the animals aren't that big Zander thinks to himself as he sizes up the parrot.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Thursday July 13th, 2017 6:06:56 PM

Micah says softly to Zanderallen, "Is there an aura associated with this malevolence? "

He stolidly move ahead with the others, silently praying for Domi's protection as they go.


Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20 
Thursday July 13th, 2017 7:00:38 PM

Lavinia whips round at the imitation of her voice before glaring at the parrot angrily. Sasha just growls at it, a deep rumble dominating from her chest.

In response to Stohp' s question Lavinia says
"Gods no. I came in with some woodsmen on their way to Cutter and we actually made it there ok. It must have been the protection of that druid, what was her name? Jelly? Jello? Ah Jella that was it. "

DM MikeK - Staying on the trail 
Thursday July 13th, 2017 8:36:39 PM

Zanderallen cautions the group against leaving the trail in response to the parrot’s antics, but no one, not even Emily, seems to be contemplating that anyway.

Stock makes an astute observation, wondering how a bird survives in a forest supposedly hostile to all life.

Micah asks Zanderallen if he can detect an aura.
Should the paladin try – Highlight to display spoiler: { No. You can’t. }
Everyone – Knowledge(Religion) DC 15 Highlight to display spoiler: { The really powerful beings – Gods, Immortal Powers, etc – don’t have alignments as understood by mere mortals, and therefore do not register.}

Stohp asks Lavinia how she managed to get through the Woods before, and she replies she was in the company of a druid named Jella – a name which ought to ring some bells for some of the group.

The Shields continue onward.

What becomes more apparent as the group moves deeper into the Wood is that the ‘Its right behind you’ feeling of animosity is growing stronger.

Bartomus in particular begins to get the feeling that this growing hostility is directed at something other than the group. However, the group is walking toward whatever is making 'It' more angry.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday July 14th, 2017 1:49:45 AM

"We may be getting closer to what ever Shredds was up to here," Bartomus said to Micah. "The forest isn't happy with us, but it is really unhappy with whatever is ahead of us."

As he walked, he fished out a bullet from his pouch and worked out his sling, he loaded the bullet into the sling's pocket and ketp the loaded pocket folded into his hand.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+5=20 ;
Friday July 14th, 2017 8:51:20 AM

Gathering is focus Zander scans for an evil presence behind the forest's hate. "I sense no presence of darkness around us. It is either a natural malevolence, the power of the gods, an immortal power, or something else entirely. Most of the powerful beings in the Wold are outside our comprehension of good and evil and difficult to impossible to detect with my sight."
--------------
Know(Reg): 20

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday July 14th, 2017 10:21:12 AM

The mention of a druid, combined with the bird making her think back to earlier conversations with the float druids, lets Stohp connect the two. "We were supposed to seek help from Jella if we had trouble in the woods. Why isn't she with you if she was guiding you around?"

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+4=16 ; d20+12=18 ; d20+10=24 ;
Friday July 14th, 2017 1:22:08 PM

Sid shivers a bit, the anger making him angry. Growing up in the Culverwood he was used to the constant presence of something, and part of him relaxes a bit with that similar feeling, but that sense of anger and danger makes him on edge. As they close in on it he notches an arrow.

============================================

Knowledge(Religion): 16
Perception: 18
Stealth:24

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+5=21 ;
Friday July 14th, 2017 1:50:00 PM

Stock proceeds up the path with Vinnie and Sasha, at the front of the group. At this point he is focused on trying to ignore the feeling of the forest. As he scans the area in front of him, his eyes linger on the trees, trying to identify if they are tree species that he recognizes with a wood that he has worked before or if the forest has entirely unique flora.

=================
Knowledge Nature 21



Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday July 14th, 2017 3:08:07 PM

Dorbin is clearly nervous at every sound. He jumps and turns at sounds no one else hears. The fur on Emily's back goes up and she lets out an occasional hiss at nothing. Eventually, Dorbin picks her up and holds her tight. He says, as if to assure himself as much as everyone else, "Just to keep her safe, you know."

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20  d20+18=37 ; d20+9=29 ;
Friday July 14th, 2017 3:34:48 PM

Lavinia looks round at Stohp's question looking slightly confused.
"You were told to look for her? She led the woodsmen and I through the woods and into Cutter. But the next morning she had disappeared. Sasha and I attempted to find her but we were attacked pretty much as soon as we entered the forest. I've no idea what happened to her but if we could make our way to Cutter I could attempt to track her now the whole forest isn't out to get me."

As the source of the forest's anger appeared to get closer and closer Lavinia lets her senses concentrate further into the forest trying to make sure that she and the group were not about to be ambushed, listening out for any wayward noises or odd movements. As she looks around the forest she also tries to study the Flora around her to see if she can see any evidence of these 'beetles' these people had been mentioning and what they might be

======================
Perception =37
Knowledge (Nature) = 29 (nat20 yo)

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+9=22 ;
Friday July 14th, 2017 6:16:12 PM

Micah nods in agreement with Zanderallen's interpretation of the absence of an evil aura.

He takes a deep breath as he feels the tension build and consciously relaxes his tight grip on his weapon. In his mind he hears his fathers instruction, Tight grips remove control. He smiles at the recollection as he continues to keep an eye on their vanguard.

=====
Religion 22

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Saturday July 15th, 2017 11:40:14 AM

"Is it possible that the other druid has forced something on the forest that it has no want to aide?" Bartomus was trying to understand the growing sense of hostility that he was feeling. If it wasn't evil, then the hostility was for another reason all together.


DM MikeK - Not an ordinary hike 
Saturday July 15th, 2017 12:06:10 PM

Prompted by Stohp, Lavinia reveals that the very druid recommended to assist in the Woods is now missing. She would like to return to Cutter to track her down.

Sid - Highlight to display spoiler: { Cutter happens to be the name now used to describe the small collection of woodcutter’s homes on this side of the lake. Randolph, wood supplier of The Split Arrow, lives there. Also recall, his last expected shipment has not arrived. }

Zanderallen cannot detect an aura of evil, but points out it could be because the Woods are so powerful that it’s aura is beyond the ken of mere mortals. Which ought to make everyone feel so much better.

Bartomus warns that the group is approaching the source of the Wood’s growing antagonism.
Dorbin nervously jumps at imagined sounds and movement. After a couple hundred more feet of travel, he doesn’t have to worry about it anymore, because the movement and sound isn’t imaginary.

Stock and Vinnie spot some kind of clearing ahead, perhaps 60’
The feeling of hostility is palpable, a physical sensation weighing down from above.
And the woods are moving. Roots slide snakelike up to the clearing ahead, then stop and rise, as if climbing an invisible wall. Rustling, shuffling, creaking, and cracking sounds reverberate from right and left as very large, but unseen, somethings move toward the clearing.

The path ahead remains clear, for how long is uncertain.
What is certain - whatever is in there is making whatever is out here really, really, really, angry.


Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+12=14 ;
Sunday July 16th, 2017 8:00:33 PM

As the forest's malevolence grows Stohp slows and becomes more alert (Perception 14). "Whatever it is making the forest so mad is probably bad news for us. Everyone be ready for a fight."

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday July 17th, 2017 2:11:09 AM

"agreed Stohp, this seems to be much bigger than Shredds," Bartomus said as he kept moving with the group.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Monday July 17th, 2017 12:48:19 PM

Walking back to join the others, Stock tells them about the clearing ahead and its effect on the surrounding area. "Vinnie, Sid. Can either of you get close enough to check it out? I'm not too proud to say that you both can move a bit better than me....Micah, any other ideas?"

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+10=17 ; d20+12=30 ; d20+8=14 ; d8-1=2 ;
Monday July 17th, 2017 12:55:13 PM

"I think the Cutter is where the woodcutters live when they are out in the non-deadly forest. They haven't been able to get through here in a while. Really cutting into our supplies for the shop. Bart do we still think this Lord Crimson is involved? I mean we had a few leads saying he was part of the plant zombie thing on the Trash level." When the get closer Sid uses the group to become as nondescript as possible. With an arrow notched he looks for anyone or anything threatening them or the ones making the forest angry. If they come across someone he will fire a warning shot.

========================

Perception: 17
Stealth: 30


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday July 17th, 2017 1:05:16 PM

When there is a pause before the clearing, Dorbin says, "This should be safe. Shredds guys were going to pick up something, right? There shouldn't be any fighting involved here, right?" He sets Emily down, just in case things get crazy soon.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Monday July 17th, 2017 4:59:04 PM

"Supposedly there's someone or something down this path where the shipment is that we're to pickup. Seems like that pickup is not forest friendly." Taking a deep breath Zander let's it out slowly remembering a saying of Domi, 'Courage is not he absence of fear, it's the will to push past fear.' Strapping his shield to his arm he let's any who wish scout ahead before leading the main group forward.
------------------------------
[OOC: Shamelessly paraphrasing an FDR quote as a saying of Domi.]

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Monday July 17th, 2017 5:41:04 PM

Micah pauses with Zanderallen awaiting the scouts' report.

"I see a couple of possibilities here," he says softly in summation of what the others have proposed, "What Shredds was up to could be even more offensive to the spirit of this forest and that is what is in up ahead or something else has intervened that is even worse. I propose we continue to play to the former while being prepared for the latter."

He thinks a moment, then readies his shield and weapon imagining this the expected reaction of a nervous mercenary responding to the omnipresent foreboding.

DM MikeK - The clearing 
Monday July 17th, 2017 8:24:27 PM

Expecting trouble, most of the Shields tighten their grips on sword and shield and bow and axe.
Stock offers to let someone else sneak forward, but no one takes him up on his offer.
Everyone moves forward, and looks, but does not step, into the clearing.

The clearing is large, 600’ in diameter, and most definitely people-made, using the old slash and burn technique. Blackened mounds of burnt wood and debris dot the clearing. A large wooden building, recently erected but sturdy looking, stands in the center of the clearing.

Green, chest high, broad leafed plants are growing in concentric circles around the central building. In one area, six orcs are walking along a bare row, planting seeds, under the eye of larger orc supervisor. All seven orcs glance up now and again at the edge of the clearing.
Sense Motive DC10 Highlight to display spoiler: { All are pretty nervous }

In both directions, for as far around the clearing as they can see, the Shields witness the Wood is literally writhing at the clearing’s edge. But, no plant or root or anything is entering the clearing itself.

The trail leads into the clearing, through the fields (within 30 or 40 feet of the working orcs) and ends at a large door in the center of the large building.


Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Monday July 17th, 2017 11:05:44 PM

Noticing that they haven't been noticed yet, Stohp takes the chance to consult with the others quietly with the others. "This is probably where the plant people came from. Do we pretend to be working with Shredds, or confront them and try to get some answers? Playing along will curtail what questions we can ask without blowing our cover, but a fight may end in disaster any number of ways."

One fear, that she doesn't bring up, is disrupting whatever is warding out the forest. They could easily be torn apart regardless of the lotion once it started reclaiming the clearing.

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20  d20+2=13 ; d20+9=29 ; d20+14=27 ; d20+18=37 ; d20+16=34 ;
Tuesday July 18th, 2017 5:49:19 AM

Lavinia looks in revulsion at the scene in front of her. She could see why the forest was angry if this is what was happening within it. And what exactly was happening here? The orcs were growing something, and Lavinia wracked her brain to see if she could work out what they were.

After passing her eye over the working orcs (scared perhaps?) and the plants they were growing she decides to look closer at the edge of the clearing to see what might be holding the forest back.

She ignores the groups chatter, she has no idea what they're talking about. Nothing good probably if this is what they were led to. She looks back at the building, glaring as if she could destroy it with thought alone. Didn't they know these woods were sentient? Living? And they did not take kindly to invaders at the best of times. She looks back at the groups whispered conversation. Shredds? Lord Crimson? Who were these people?

Making up her mind she decides to see if she can sneak around for a different angle, silently motioning for Sasha to do the same.

===================================
Sense Motive = 13
Knowledge(Nature) = 29 (Nat20 yo)
Perception = 27
Stealth(Lavinia) = 37
Stealth (Sasha) = 34

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+1=5 ;
Tuesday July 18th, 2017 9:59:08 AM

Stocks head whips around and Vinnie is...just gone. With her cat. Hmmph. Hope she comes back...
He turns his head back to the others and says, "If we're going to pretend to be some of Shredds' men, somebody else better do the talking. I'll hang back and keep my eyes open and mouth shut...well mostly shut. Hehe."

He then scratch his head and says, "Huh...I always thought those stories of "Purple Orcs" that are part plant in these woods was a bucket of slag. Now I know. Ain't no such things as purple orcs."

========
Sense Motive 5

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Tuesday July 18th, 2017 11:36:10 AM

Dorbin pipes up, "I think we should keep the illusion of being with Shredds as long as we can. Maybe we can make some changes based on using his authority over these workers."

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+11=22 ; d20+4=15 ;
Tuesday July 18th, 2017 4:59:49 PM

"I think the longer we stand around the worse it gets for us. Stick to the plan for now. Better to gauge what's going, try to act like mercenaries payed for their muscle and discretion, and stick together." Right as he's getting ready to move in a thought crosses Zander's mind which he quickly voices to the group, hopefully before they're too obvious, "I just had a thought, what if we're the shipment? Wasn't it mercenaries returned from the woods that were the plant men? I think we need to be extra careful." Watching the orcs, Zander sits tight on the edge of the clearing waiting for the others to weigh in. If it looks like any of the orcs notice them he's prepared to move into the clearing to avoid suspicion.
------------------------
Sense Motive: 22
Perception: 15

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Tuesday July 18th, 2017 7:11:39 PM

Micah blinks as he sees, or rather doesn't see, Lavinia and her companion slip away as effectively as Sid had.

He starts forward, but misses a step at Zanderallen's observation. "Caution for certain," he says as he continues with his advance.

As he draws closer he calls out, "Who is in charge here? We are here to get the shipment, so that we can get out of here."



Scene 3: The Farm


DM MikeK - Into the breach 
Tuesday July 18th, 2017 9:03:39 PM

A hurried conversation regarding next steps is held. Micah breaks the impasse by stepping boldly into the clearing. The orcs note his entrance, but continuing working the field.

The rest of the Shields follow, except for Lavinia and Sasha. The halfling’s knowledge check brings certitude that attempting to move through this part of the Wood would be suicide. The halfling must first step into the clearing and sneak around the circumference from the interior position.

Walking into the clearing feels like walking through an invisible barrier. The intense, unrelenting, antagonism pressing down on everyone for the past hour instantly evaporates. It has been replaced by something else, another presence. Again, it is felt in the mind, and the along the hairs on the back of the neck. But this is different. Its…protective. It is suppressing the other somehow, keeping the Wood at bay. And yet, there is grim determination here, an underlying, smoldering resolve that feels forced.

Lavinia – Highlight to display spoiler: { Minus the grimness, this feels familiar. Very much like what you felt walking with the druid to Cutter. }

As the group approaches the orcs, Micah calls out, "Who is in charge here? We are here to get the shipment, so that we can get out of here."
In response, the orc who appears to be in charge of this group jerks a thumb toward the large building, which is still 200’ ahead. The rest of the orcs continue to watch the group.
Sense Motive DC20 Highlight to display spoiler: { They appear ambivalent about the group’s presence, and while guarded, aren’t hostile. }


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=18 ;
Wednesday July 19th, 2017 2:28:09 AM

Bartomus followed the others into the clearing and felt the tension in his neck and shoulders leave as they stepped further towards the others in the clearing. He watched as Micah called out to the others demanding the shipment. He leaned onto the long shaft of his glave waiting to see what the orcs did nex.
====
Sense motive 18

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+7=10 ; d20+12=32 ;
Wednesday July 19th, 2017 10:13:11 AM

The large group of orcs all watching them makes Stohp a little nervous (sense motive 10). Trying to appear businesslike and not arose suspicion, she heads towards the indicated building, all the while trying to take in any and all important details (perception 32).

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Wednesday July 19th, 2017 11:11:28 AM

Dorbin simply moves along with the others towards the building, not sure what to make of the strange presences and feelings all around them.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+4=21 ;
Wednesday July 19th, 2017 12:37:01 PM

Sid visibly bristles at the site of the clearing and then forces himself to relax and keep his profile low. Attack from the building and working their way out will be more advantageous. Feeling the forced determination of the protective force Sid's stomach sinks a little as he fears a hostage situation.

It occurs to Sid that he should work on a hand sign language of some form for the Shields. Something subtle maybe.

============================

Sense Motive: 21

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+1=11 ;
Wednesday July 19th, 2017 2:46:38 PM

Stock walks up slightly behind the others and is happy to feel the pressure level drop as they pass into the clearing. As the others walk towards the building, Stock deviates slightly and casually walks over to the orc that answered them with the thumb gesture.

"It is nice to get out of the forest. Man, can you believe the feeling? It's almost like those...trees want to rip this place apart."

He waits a minute to see if the orc responds. If not he leans on his flail and follows up with, "But then you walk into this clearing and it all goes away...Crazy stuff. Has it always been that way here?"

Stock is doing his best to control his natural dwarven hatred of the orcs and in a very abstract way, is proud of the way he is staying composed.

===============
Sense Motive 11

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+11=17 ;
Wednesday July 19th, 2017 2:52:11 PM

Zanderallen shudders as he steps into the clearing and feels the presence. Something very very wrong was going on here. But better to get to the center and find out the source before revealing their true purpose. Though as Zander looks at the edge of the clearing he's not sure he wants to stop whatever is holding back the forest, atleast not while they were in the clearing. 'Domi strengthen us', he prays silently as they head in.
----------------
Sense Motive 17

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+14=31 ;
Wednesday July 19th, 2017 3:30:12 PM

Attempting to appear unperturbed he continues his progress toward the hut. The new presence, though less oppressive, causes him greater concern in that it is unknown. Regardless, the Shields have come here for a purpose and he does not deviate from that.

Once the get near, he calls out, "Hello, the building! We are here for the shipment!"
As he awaits a response, he takes in details about the building including the location of any windows or other doors, materials of construction, and any clues as to internal layout.

===========================
Sense Motive 31

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20  d20+2=9 ; d20+9=11 ; d20+18=25 ; d20+16=27 ;
Wednesday July 19th, 2017 5:59:48 PM

As Lavinia steps quietly into the clearing she feels the sensation wash over her. Her eyes narrow and her determination grows stronger. Moving quietly through the fields she attempts to sneak round to the back of the building and investigate without the orcs seeing, hoping the strange group she was with would be sufficient distraction. As she passes through the fields she looks closer at the plants to see if she knows what they might be.

What was going on here? Why was this happening? She had to find out.

===============================
Sense motive = 9
Knowledge Nature = 11
(Rolling stealth again if necessary)
Lavinia = 25
Sasha = 27

DM MikeK - Having a chat 
Wednesday July 19th, 2017 8:45:52 PM


The orcs and the trees thrashing at the woodline keeps everyone on edge.
Sid wonders if a hostage situation is in the making. Lavinia is also unhappy with the feeling.

Micah is ready to move on, and most of the Shields move to follow.
Lavinia and Sasha are out of sight, sneaking about.

However, Stock stops in front of the orcs to make conversation. The orc simply stares at him wordlessly after his first question. After the second, he shrugs.
Perception DC 10 Highlight to display spoiler: { The orc’s eyes narrow slightly, while two of his companions look at each other with confused expressions }
Perception/Sense Motive DC 20 Highlight to display spoiler: { The orcs are beginning to wonder if you are who they think you are }

--
Farm Map
Map Notes – I had to dial some actions back a bit to get in Stock’s interaction. Please note there is still a lot of distance between the party and Lavinia, and the building.

The building itself is two stories, 60’ x 100’, with some kind of corral on the side facing the party. The yellow blocks on the map indicate the trail leading toward it. Black boxes are orcs. There are six currently interacting with the party, and four more closer to the building.

Stock is the blue box talking with the orcs.
Lavinia and Sasha are the two blue boxes to the south.
Everyone else is on the road.

I will make things bigger as you get closer.



Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+7=14 ;
Wednesday July 19th, 2017 9:45:19 PM

Bartomus watched the orcs and their interaction with Stock. He kept his hand firmly on the glave and kept moving with the party towards the two story building. He didn't like the fact that a handful of orcs, however, were going to be behind the Shields as they continued forward.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+7=12 ; d20+12=30 ;
Thursday July 20th, 2017 10:28:06 AM

Stohp notes the narrowed eyes (Perception 30). Though she isn't certain that they're suspicious(Sense motive 12) she does remember the reaction that Stock's questions got on the boat. She nudges him and glares. "Quit pestering them with questions newbie. We have a job to do."

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday July 20th, 2017 11:27:07 AM

Dorbin stays in the middle of the group as the move, also nervous that there will soon be large groups of orcs on both sides of them.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+8=10 ;
Thursday July 20th, 2017 1:44:49 PM

Not getting much from the orcs, Stock mutters in dwarvish "Dumb greenskins..." and continues on his way with the party.

When he judges that they have moved out of earshot from the orcs, he glances back to see if they are listening then quietly says, "Sorry about that detour. Just thought they might have something to say. Have I mentioned that I hate orcs? It sounds so...typical of a dwarf but I don't care. Oh about keeping my mouth shut...I'll definitely do that...starting now."

========
Perception 10


Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday July 20th, 2017 2:21:17 PM

"Well," Sid says lowly keeping at eye out, "You make up for the stereotype by being awfully chatty for a dwarf." In dwarvish he says, "Actions hit harder than words(in common) as they say."

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Thursday July 20th, 2017 4:08:50 PM

When they were out of ear shot, Bartomus said in a low voice, "I am not happy that we will be surounded by orcs if something goes wrong in the house."

Bartomus continued walking along while trying to capture a glance back behind them to see what the orcs were doing.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=18 ; d20+11=12 ;
Thursday July 20th, 2017 5:02:59 PM

Seeing the orcs looking at Stock Zander resists the urge to face palm. But he couldn't fault the dwarf, Zander knew he had blundered into situations against the better judgement of hindsight in his exuberance. Like how the Shields had found him originally, although only Micah and Stohp were still around from those days. "I'm not a fan of their position either Bart, maybe you and Stock can take rearguard and keep an eye on them. Hopefully we can keep our cover long enough to know what we're up against and if necessary attack when we have the advantage."
--------------------------
Perception 18
Sense Motive 12

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=5 ; d20+15=34 ;
Thursday July 20th, 2017 7:42:07 PM

Micah stops and gestures to the others to do so while saying with false sternness, "Keep up! This forest is too hostile for us to dally any more than necessary."

Once the chatty dwarf rejoins them, he continues his progress to the building, knowing that his and Zanderallen's armor limited pace will give Lavinia and Sasha a chance to make up the distance to the building.

DM MikeK - OK, its a corral  d20=5 ; d20=18 ; d20=10 ;
Thursday July 20th, 2017 9:04:13 PM


Farm Map

Stock doesn’t get any answers, and moves off. The rest of the company privately express mixed feelings about the questioning, but several backward glances confirm the orcs are staying put. They do spare a glance or two in the party’s direction.

Zanderallen suggests Bartomus and Stock form a rearguard, so dwarf and taur dutifully fall to the back.

Micah remains in front, and the Shields march purposefully toward the large building, and the second group of orcs. As they close within hailing distance, the group sees on their left a hastily constructed, stone walled corral, with an iron bar acting as a gate on the south side. The walls are about 5’ high. Anyone that can see over that height notices the corral contains an enormous beetle. Six jointed legs hold a metallic green body about a yard off the ground. The body itself is about 10 ft diameter and about 5 ft thick. It's back is almost flat. Its back is toward the group. Its not moving, nor does it acknowledge the party’s arrival.

Bordering the west side of the corral is the building proper. The trail turns up ahead into a set of large sliding doors, which are open, although from this angle, no one can see inside.
The second floor of the building contains windows, which are nothing more than shutters over holes in the wall (no glass). The shutters of the two windows on the west side are open
Perception DC 10 Highlight to display spoiler: { There are multiple humanoids moving about up there }

To the group’s front, four orcs stop playing a game – which involves throwing axes at the carcass of another beetle that has been nailed to the side of the building – and turn to watch the group’s approach.
Sense Motive DC 15 Highlight to display spoiler: { They seem unsurprised at your arrival, but wary nonetheless. }

--
Meanwhile, Lavinia and Sasha, still well south of everything pictured in the map, is working her away around to the east side (?) of the building.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+7=14 ; d20+3=19 ;
Thursday July 20th, 2017 9:25:52 PM

"Stock, why would they have a beetle penned, and another used for target practice?" Bartomus asked as he started to get a sense as to why the forest was so angry at what was going on in this clearing.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+12=18 ; d20+7=27 ;
Friday July 21st, 2017 10:24:52 AM

"If I had to guess it has to do with the magic they're using to keep back the forest. The beetles are one of the safest creatures to follow and be protected against it."

Stohp examines the building ahead, noting movement in the windows (Perception 18) and the wary looks of the orcs (Sense motive 27). "We won't be alone with whoever's in charge in there. I see movement inside."

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+1=12 ; d20+8=13 ;
Friday July 21st, 2017 11:08:45 AM

Stock rejoins the others and leans toward Sid and says in dwarvish, "Yeah but the gnomes say that words can be weapons."
Glancing back at the orcs he says, "Maybe I'll just stick to my flail though. Besides I'm only really ever quiet when I'm drinking. That's one of the reasons that I don't drink anymore..."

He follows Micah's direction and slows down with Bartomus as a rear guard. He cranes his neck a bit as they approach the house to try to get a feel for it. Hearing Bart's question he says, "When I was young, I knew this other lad named Gorok Ironhands who wasn't so smart. One day he decided to take a small toad that he found as a pet....Didn't tell his parents...tried to do it all himself. A week later that toad was dead. My guess is that these orcs don't even have what Gorok had upstairs and may not be so good at keeping animals alive. Would it be bad if I joined them in the competition?"

Surreptitiously Stock also takes a look around trying to find any sign of their new companion....still seeing no sign of her nor the cat.

=======
Sense Motive 12
Perception 13


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+6=8 ;
Friday July 21st, 2017 11:27:40 AM

Dorbin eyeballs the gate and how the gate is closed. He doesn't notice the upstairs folks (perception: 8), but whispers, "If the beetle has a grudge against the orcs, and everything goes south, I'm going to open that gate and maybe we'll have an extra ally on our side."

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+10=24 ; d20+4=24 ;
Friday July 21st, 2017 12:07:24 PM

In dwarvish Sid responds, "Well, when your words are as long a gnome's that works." Sid turns to Dorbin and in common says, "It's a good idea, just don't expect it to be an ally, it could just as well attack us."

=======================================

Perception: 24
Sense Motive: 24(Nat. 20! Is anyone there hiding feelings for the others? How do they feel about their mothers. Woo!)

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday July 21st, 2017 3:27:27 PM

Bartomus nodded and kept looking at the beetle in the pen. Hearing Dorbin's idea, Bartomus grinned. "You know Dorbin and Stock, might be worth having a couple of us hanging back and being able to release a bit of chaos amongst this place if things go bad, and I suspect they might just go bad."

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20  d20+14=21 ; d20+2=9 ;
Friday July 21st, 2017 4:39:08 PM

Lavinia continues her movement towards the far side of the building, keeping low to the ground to remain stealthy. She keeps one eye on the party and another on the the building. Movement upstairs? Hopefully the wouldn't look too closely outside. She tried to keep pace with the group as they made their way to the building, hoping they wouldn't move too fast for her to move stealthily.

"Poor Beetle" she thought. "I'll get you out of here somehow"
She turns to the building
"Once I've dealt with whatever this is"

=======================================
Perception = 21
Sense Motive = 9
(Let me know if Sasha and I need more Stealth Checks)

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=7 ; d20+11=23 ;
Friday July 21st, 2017 4:53:08 PM

Walking up Zander has to work to hide the look of disgust towards the orcs. They would be dealt with. But first whatever was in the building, judging from the orcs reactions they were expected to enter. Following with what they'd already been doing he let's Micah make the greeting. Looking back at his companions he hopes Vinnie is taking care of herself wherever she's hiding, other than that they looked ready for anything. Bring it on.
-----------------------------
Perception 7
Sense Motive 23

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=21 ;
Friday July 21st, 2017 5:38:24 PM

Micah hides a smile at the mention of a possible diversion.

Continuing their masquerade, he does not hesitate in their progress toward the open sliding doors. Conversationally he says to the others, "Looks like there are several upstairs. Let us see who is downstairs to great us."

When he passes the orcs, he feigns disinterest, but does take a look at how they are equipped and armed.

DM MikeK - The Farm  d20+5=14 ;
Saturday July 22nd, 2017 11:13:37 AM

Farm Map

Brief, whispered, and dwarvish conversation ensue regarding what the orcs might be doing with the beetles, whether releasing the beetle would help or hinder the party should events go bad, and whether some of the group should hold back by the gate.
No one endeavors to stop, however. And Micah continues to lead the group toward the open barn-like doors.

The cleric does spare a glance to take in the orc’s weaponry.
Like the ones met earlier, each of the orcs wear studded leather armor, and carry a falchion, along with a set of javelins, which they were chucking at the beetle carcass.
OOC – Yes, your DM said axes before. But, its javelins. Scratch the earlier post, and go with they’re throwing javelins. Thanks!

Sid also takes a good look. One of the orcs is convinced his companion is cheating at the game, and is very frustrated about it. As far as the Shields, the orcs don’t particularly like the group, especially Stock, but it’s a general mistrustfulness rather than anything else. Sid gets the impression of a forced alliance of some kind.

Micah and Zanderallen step into the barn/warehouse, and stop to let their eyes adjust to the darker space.

The very first impression is there are a lot of orcs around here.

To the left, a group of six appear to be playing some kind of dice game at the base of a wide wooden stairway leading up to the second floor. The party’s entry has interrupted the game, as they all look over to watch the new folks.

To the right, five more stand, watching. The first three are your standard variety orcs. Behind them is a big fella (W) Battle scars crisscross his face, made easier to see by red markings highlighting them, plus the fact he’s a head taller than his comrade. His hide armor, falchion, javelins, and a short spear are all better quality than the rest.
Behind him, is a smaller orc (M), wearing a necklace of small bones and animal skulls that prominently features an intricately carved wooden medallion. This one carries a battleaxe.
Knowledge(Religion) DC 10 Highlight to display spoiler: { The medallion is shaped in High Woldian symbol common to worshippers of Ga’al }

These orcs watch the Shields’ approach with a mixture of expectation and defiance. None have weapons in hand, but they’re posturing in a “You don’t want to mess with us” manner.

To the front of the party, a wagon, loaded with barrels, sits next to a back door (O7). The rest of the back area contains a plow, seeder, and bins of plant material in various stages of harvesting.

On the northeast side of the building is a small room. The door (S9) is closed.

--
Lavinia and Sasha (grey S) continue their sneaking.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Sunday July 23rd, 2017 11:41:02 AM

Bartomus leaned against the door and watched the orcs tossing javelins as the dead beetle. He watched the javelin tosses and snickered when there were misses. He looked over his shoulder and watched as the leaders of the Shields walked inside and waited to hear if he should follow.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+8=12 ; d20+9=28 ;
Sunday July 23rd, 2017 12:21:48 PM

Sid looks at the orcs that think they are being cheated as he walks into the building and laughs, shaking his head his body language saying you poor saps are getting played and then act like they are obviously such suckers that they are beneath my further inspection.

============================================

((I wasn't sure what I needed to roll so I did a Bluff and a Linguistics))

Bluff: 12
Linguistics: 28 (For body language)

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Sunday July 23rd, 2017 1:59:08 PM

Stock hears Bart's chuckle and smiles. He removes one of the javelins from the makeshift quiver and shows it to Bartomus. "Made these myself when I was a bit younger. Nothing special about them but there are a bit sentimental to me. See my mark carved there?"

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Sunday July 23rd, 2017 9:55:46 PM

Stohp follows Micah in. Looking about, she notes the two orcs. She doesn't recognize the symbol, but it doesn't take a genius to guess Holy Symbol. Those two would be in charge then. Overall, between those outside and in here, they're heavily outnumbered. If a fight starts, they'd best secure a defensible position quickly so they're not overrun.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday July 24th, 2017 11:12:48 AM

Dorbin can't quite see into the main room yet, but he does watch the orcs watching them outside. He mentally calculates how quickly he can get to the gate to let out the beetle and then wonders if he will get slaughtered if he gets that far from the party. He decides he might be able to run up, open the gate, and run back, hopefully before the orcs notice him. He then looks around, trying to look innocent, NOT like he was just plotting...

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+5=10 ;
Monday July 24th, 2017 5:29:43 PM

Looking around the inside Zander sizes up the situation as his eyes adjust to the light. Spotting the leadership to the right he notes the holy symbol on the orc shaman. 'Follower of Ga'al, domination, why doesn't it surprise me his followers are involved in this mess.' he thinks to himself. Moving a little further in to allow the rest of the party to get in around the wagon to avoid being as surrounded he glares at the larger orc from right beside Micah.
------------------
Know (Religion) : 10

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday July 24th, 2017 7:00:31 PM

nice work, are they well balanced? We might be able to make a wager with the staff there?" Bartomus said to Stock then whispered, "keep it teady, we may need you to toss a couple quickly."

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20  d20+14=15 ;
Monday July 24th, 2017 7:51:19 PM

Lavinia continues her stealthy walk around the outskirts of the building. The group had entered the building with the orcs and seemed to be pretty chummy with them, even though she was sure the group was on the good side of things. Just what was going on here?

She and Sasha pause at a strategic point to look more closely at the building and investigate without the orcs seeing. Perhaps she can get a good look at the occupants of the upstairs floor.

=======================
Perception =15 (Nat 1.....)


Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Monday July 24th, 2017 7:53:50 PM

"Domi preserve us", says Micah under his breath. Enemies left, right, and behind, he is not happy to be leading the shields into the middle of this.

"impressive operation", he blurts out gruffly. "who's in charge here? Is that the shipment?"

Realizing what the paladin is up to, he remains close to him as they proceed.

DM MikeK - Who's the Boss?  d20=9 ; d20=9 ; d20=19 ;
Monday July 24th, 2017 9:08:57 PM

Farm Map

Bart leans against the door. The taur and dwarf have a derisive conversation regarding the talent of the javelin throwers. Sid adds his own body language indicating he knows who is playing whom.

Whether Sid's antics had any effect is hard to tell.
Stock pulling out a weapon has the four orc's full attention. None of the four move or say anything, but they've put their game out of their minds, and are now mostly concentrating on sneering, cracking their necks, and staring down Bart and Stock.

Dorbin stays put, evaluating his chances of opening the gate.
OOC – under standard conditions, 3 rounds – double move to get there, standard action to open the gate, double move to get back – and the half-elf would have pass in front of the four orcs looking at him and holding javelins….

Micah, Zanderallen, and Stohp move further into the barn, taking in orcs and wagon while worrying about increasingly increasing odds.

Micah maintains the pose, asking for the guy in charge.

“That is shipment. I am in charge snarls Big, Scarred, and Ugly. Then he waves to the smaller room next to him. “But you talk to little halfling in little room. He tell you your job, Mule.”
The rest of the orcs get quite a chuckle out of Micah’s new nickname.

From outside, the room’s dimensions appear to be 20’ square – not nearly big enough for all the Shields.
--
Lavinia and Sasha continue working their way around the building. From this side she can see more window on the second floor, but lying low in the crops, she cannot see much inside.


Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday July 25th, 2017 12:08:50 AM

Stohp is less than impressed by the insult. She'd been called far worse many times growing up. She nods at the information but otherwise ignores the comments and waits for Micah's lead, looking bored.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+6=24 ;
Tuesday July 25th, 2017 12:44:47 PM

Dorbin tries not to look nervous as he stands in the doorway. He wants to stay in range of the pen, but he figure he'll get killed if he stands outside by himself. If Bart heads inside, Dorbin will also move inside, but attempt to stay near the door to the outside, watching the outside orcs (perception: 24).

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+12=26 ;
Tuesday July 25th, 2017 2:09:21 PM

Sid stays quiet and keeps his eyes open acting calm, cool, and collected. He makes notes of the distances between them and the doors, windows, and potential enemies.

===========================================

Perception: 26

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday July 25th, 2017 3:34:55 PM

"Gent's, gents, maybe we could join in the game and make a throw. My friend here says that he's got a good aim. I would wager a gold piece to the person who makes the best throw amongst us?" Bartomus spoke loudly so that the concerned orcs could hear him. He looked at Stock and then back at the orcs. "They are going to be talking and then we have to do the carrying, so might as well get some fun in beforehand, right?"

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Tuesday July 25th, 2017 4:10:15 PM

Stock is at first surprised by how forward Bartomus is but then smiles."Guess we're doing this." Stock makes his way forward, smiling as always to show off his gleaming white teeth.
"All's we are asking is for a chance at some fun. That dead beetle makes an awfully inviting target. Stock continues walking forward, javelin out but held to the side so they do not misinterpret his intentions.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Tuesday July 25th, 2017 7:56:38 PM

Micah shrugs off the intended insult. Under his breath he says what sounds like"Cave calcitrant muli as he approaches and opens the door.

Unless bid otherwise he will enter it, moving forward to make room for the others.

Highlight to display spoiler: {Using Latin as a proxy for Celestial, Micah said "beware the mule's kick"}

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20 
Tuesday July 25th, 2017 8:10:15 PM

Swearing under her breath Lavinia decides to move further round the back of the the building, hoping for a better sight-line, or at least an alternate way into the building.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+4=22 ;
Tuesday July 25th, 2017 8:47:01 PM

Getting really nervous with how the party is getting split Zander has no choice but to hope their disguise holds up. He stands by the inner door, worried the halfling might see through their charade. He tries to peek at look at the wagon to see what it is they're supposed to be transporting.
-------------------
Perception 22

DM MikeK - Shields all over the place 
Tuesday July 25th, 2017 8:49:24 PM

Farm Map

Bartomus and Stock challenge the four orcs to a javelin throwing contest. The sight of money seems to redirect the orcs’ attention. As taur and dwarf approach, they note a wooden disk on the ground beside the orcs. Onto this disk, each orc places a gold piece. They all step back, and one holds out a hand toward the disk, inviting the pair to do the same.
--
Micah mostly ignores the orc leader, and enters the room, with Zanderallen entering with him. Stohp moves to the door, and Sid flanks the taur.

Stohp and Sid do have a chance to look around the building a bit.
Craft or Profession (Carpentry) DC 15 Highlight to display spoiler: { There are more load bearing beams on the ceiling than are really necessary for medium sized humanoids. The second floor would support both taurs easily. The stairwell is similarly constructed to handle taur sized weight. }

Micah and Zanderallen, and Stohp through the open door, find the room is more or less an office. A halfling (B) wearing cotton overalls and a loose shirt, is leaning over a well lit desk, very carefully scraping seeds off of a large, triangular leaf. A straw hat hangs from a peg. Other than whatever tool he’s using for seed extraction, the halfling is unarmed and unarmored. Sheets of paper lie on the desk marked up with drawings and symbols.
Spellcraft DC 10 Highlight to display spoiler: { They've got nothing to do with spells or magic }

The halfling glances up for a split-second as the pair enter.
“What, already? Well, hold on. Just hold on for a second.”
The halfling returns to whatever it is he’s doing.

--
This unexpected split up leaves Dorbin, who was still calculating distances and numbers, suddenly rather isolated.
--

Lavinia and Sasha get to the northeast corner of the building and take stock. The ranger sees there is a door on this side of the building. Above it is another one of those open windows. She also spots a small rise about 80’ to the north of the building. It should give her a good view into the second floor. However anyone looking out has a good chance of spotting her.


Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+12=32 ; d20+9=21 ;
Tuesday July 25th, 2017 10:10:53 PM

Stohp notes the extra reinforcement (Carpentry 21). Perhaps so Shredds could visit and inspect the place, or maybe there are more taur-sized reinforcements above. Once in the office, the Halfling is so engrossed in his paperwork that it seems they have time to burn so Stohp takes the opportunity to look around the room,especially since her greater height gives a good view of the desk's contents (perception 32). She makes no effort to hide her activities, instead continuing her bored looking attitude so that her curiosity can be taken as just something to occupy herself while they wait.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday July 25th, 2017 10:43:42 PM

Bartomus fished into his tunic and found two gold coins and set them both on the disk. "Storck, I will spot this one, as I got my mouth volunteering us both before my brain could kick in."

The taur grinned foolishly as he stood up and said, "Alright, now what is the target we all want to aim for? Closest to it wins, if there is a tie, those tied rethrow?"

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Wednesday July 26th, 2017 11:19:34 AM

Dorbin watches Stock and Bart move towards the orcs. He takes a step to follow them, then looks back into the main building. He ends up staying where he is, counting the number of orcs again, and really hoping this didn't come down to a fight, because with the party split into two groups, he didn't think it would go well. He glanced off into the forest around them, wondering if the woods would be glad if they destroyed the orcs, or if it would even care about them at all.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+12=28 ;
Wednesday July 26th, 2017 1:37:45 PM

Sid takes up a waiting position next to the door, watching/not-watching everything. Sid adds to his metal lists, things that explode/make fire quickly.

===============================

Perception: 28

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Wednesday July 26th, 2017 4:20:51 PM

Stock hands one of his javelins to the Taur and pulls a second out of his quiver. "Any of you speak any Common? If not it will be awfully easy to have a misunderstanding. Who is first?"

Remember Stock, we aren't here to fight...necessary...

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+5=24 ;
Wednesday July 26th, 2017 5:46:05 PM

Taking the opportunity to glance over the papers on the desk Zander feels relieved to not spot any magical writings. He still feels like this halfling is probably the most dangerous person they've encountered here so far. The orcs will just try and smash us, who knows what tricks this halfling might have up his sleeves. "We get sent all the way out here for some seeds, or is that whole wagon coming back with us too?"
------------------
Spellcraft 24

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+6=25 ;
Wednesday July 26th, 2017 5:59:05 PM

Rather than being put off by the delay, Micah welcomes it. He does not know where Lavinia and Sasha are, but he thinks the more time they have to scout, the better the chances are they will be to get in a better position.

He notices Dorbin standing alone and vulnerable. He waves wildly until he gets the wizard's attention, then, with a feigned annoyed expression, motions for him to join them inside the room. If worse comes to worse, he thinks, the interior Shields might be able to make a defensive stand in this room, while the others rely on the salve to allow them to flee into the woods without being followed.

Assuming they can make it that far he amends to himself.

====================
Spellcraft 25
[It appears Micah has line of sight to Dorbin]

DM MikeK - Javelin contest  d20+2=10 ; d10=9 ; d3=1 ; d20+2=16 ; d20+2=12 ; d20+2=3 ;
Wednesday July 26th, 2017 8:47:55 PM

Farm Map

Bartomus drops a couple of gold pieces onto the pile and asks about the contest. Stock asks if anyone speaks Common, and all four nod in reply.
“We go first,” one says.
The four each throw a javelin at the carcass, and the two Shields note a mark designating the center.
OOC – Highest attack roll wins. Ranged 20’ throw with the javelin, please.
Orc 7 - 10
Orc 8 - 16
Orc 9 - 12
Orc 10 - 3
--
Dorbin stays where he is.
--
Sid takes up a waiting position next to the door
DM Note – I assume you meant back door, let me know if you meant office door.
The whole place is made of untreated wood, so fire hazards abound.
--
Stohp moves past his comrades into the office. Everyone in the office takes the opportunity to look around.
There is a crude shelf containing a few well-worn books on agriculture, botany, and exotic plants. On the floor next to the halfling is a small box with a closed lid, but no lock on the latch. Another crude shelf holds four potted seedlings of some kind. Yet another shelf has several of the leaves like the one the halfling is concentrating over. As the trio watches, he carefully extracts a liquid from the seed pod and captures it in a small vial, which he places aside.

“What was that?” he answers Zanderallen distractedly. “Oh yes. The seeds.” The halfling looks up with an expression that this task is really quite an interruption.
“The seeds are in the barrels in the wagon. Everyone else has found pulling the wagon to be easier than carrying the barrels, but whatever.”
He starts to turn back to his work, then changes his mind.
“Also, if you need more lotion, there’s a vial in the box.” He indicates the small box at his feet.
He thinks a bit more, looking at the seed he’s pulled from the plant.
“I don’t suppose any of you have any farming experience?” he asks, steeling himself for a negative response.
--
Meanwhile, Micah is trying to get Dorbin to come join them.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=7 ;
Wednesday July 26th, 2017 10:36:21 PM

Bartomus looked at Stock and shrugged, "I am going to have to borrow one of those, since tossing this glave sure as heck isn't going to work."

With a prooffered javelin, way to small for the taur, Bartomus took aim and let loose with a toss. The javelin started to spiral end over end and landed flat well away from the target. Bartomus went to great lengths to play up both the failure and his embarrassment. "Well, it won't be me taking that gold for sure with a throw like that. "

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday July 27th, 2017 11:53:22 AM

Dorbin spots Micah gesturing to him. He takes a last look at Bart and figures those two can hold their own against the orcs if they have to. He heads into the room and sticks his head in the open office door to see what's going on. He says, "Hey, we ready to do this, or what?"

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Thursday July 27th, 2017 2:26:38 PM

Stohp is a bit taken aback by the question. "Ummm... I don't know. Not me. I could go ask?"

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+13=15 ;
Thursday July 27th, 2017 5:48:38 PM

Almost laughing at first about anyone from the Float being a farmer, Zander sees an opportunity to get some information. "Why? You have a problem with growing stuff around here? I think one of the boys has some knowledge of growing things. I'll go grab him.", coming outside just in time to see Bart's throw Zander calls to him, "You aren't taking home any prizes with that throw. Come in here. The accountant has a question for you." Zander presents Bart to the halfling,"Here's our resident green thumb. Great for telling you what plants are good to eat and which ones to avoid. Maybe he can answer some questions." Zander does his best in his manners and attitudes to put the halfling at ease, hopefully to free up his tongue in asking Bart questions.
---------------------------
Diplomacy 15...

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=13 ;
Thursday July 27th, 2017 7:12:53 PM

Well done," thinks Micah as Zanderallen makes his gambit.

Aloud he says as he reaches into the box and retrieves the offered vial, "Yes, thank you. Some of the gang are a bit nervous about this forest." He makes sure to note what else is in the box as well as anything on the floor that he can better see as he leans down.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+7=23 ;
Thursday July 27th, 2017 7:28:29 PM

Stock steps up, having watched the orcs as well as Bartomus throw. Not a very impressive display. I guess that bodes well if this comes to blows. We aren't here to fight though, Stock. Don't forget that. So maybe the smart thing is to lose on purpose...
He tests the weight and balance of the javelin. Stock's eyes again scan the orcs again and he smiles. Lose on purpose to a bunch of Orcs?! Not gonna happen.
======
23 on the Javelin throw

DM MikeK - Briadoc Greenstocking 
Thursday July 27th, 2017 8:56:37 PM

OOC – By the way, everyone receives 400 xp for the trail scene.

Farm Map

At Micah’s gesture, Dorbin walks though the barn, under the watchful gaze of the various orcs, and into the office. "Hey, we ready to do this, or what?"
Stohp, a bit taken aback by the halfling’s question, offers to ask around for a farmer.
Zanderallen beckons Bartomus, who also joins the group in the office, and introduces the taur as their resident plant expert.

The halfling grins happily. “Joy. Briadoc Greenstocking at your service.”
Briadoc proceeds to launch into a series of botanical questions so detailed it leaves Bart’s head spinning. Words like stamen and pistil and regressive and dominant traits flow forth from his mouth as easily as an incantation.
Profession Botanist DC 10 or Knowledge Nature DC 15 Highlight to display spoiler: { He’s apparently trying to breed the Woods plants into something else}

Briadoc’s knowledge of botany appears endless, as does his willingness to talk about it in excruciating detail.

Micah is eventually able to toss a couple words into the onslaught of terminology. Retrieving a vial, he notes, “Some of the gang are a bit nervous about this forest."
The halfling chuckles in agreement. “Well, it was touch and go here for quite a while until..,,”
Catching himself, Briadoc suddenly stops talking. With a quick glance toward the south wall of the office, he attempts to change the subject. “Anyway, I assume you’ll want to be headed out straight away.”

--

Stock’s javelin is obviously closest, and the orcs wait with sour expressions for the dwarf to collect his winnings. (6 gp!) Once he does, they retrieve their javelins, and then each again places a gold piece on the wooden disk, and give Stock a challenging look.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Thursday July 27th, 2017 9:50:33 PM

"Sure, sure, here's another gold piece from me, Stock, you are on your own this time," Bartomus fished out a second gold piece and set it down. This time he hefted the javelin and waited for Stock to ante up.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+12=22 ;
Thursday July 27th, 2017 11:48:41 PM

Sid will stand at the backdoor, scimitar held casual-like, with a bored indifference, looking not-looking at everything. If anyone moves to the office door before the party is ready to move, he will move to intercept. Otherwise he just keeps his eyes and ears open.

======================================

Perception: 22

OOC: Ok, just an odd question, do I have an Elf Sense for any mystical naturey things, and if so are they tingling? Sid grew up in the Culverwood, so I didn't know if there was anything pertinent I might pick up... besides blistering hate.

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20  d20+18=30 ; d20+16=25 ;
Friday July 28th, 2017 8:18:50 AM

"Tch. They don't like making things easy do they Sasha? Ok lets try our old favorite technique and see if we can't get to that rise"

Maneuvering herself so that shes hidden behind the bulk of Sasha if anyone happens to look out of the building, Lavinia and the panther begin making their to the rise.

=============================================
Stealth Lavinia = 30
Stealth Sasha = 25

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+2=3 ;
Friday July 28th, 2017 11:21:52 AM

Dorbin watches the conversation about plants. He tries to see why the halfling is suddenly so nervous (sense motive: 3), but his eyes are still glazed over from the plant conversation. He shakes his head, trying to clear all the silly words out.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday July 28th, 2017 6:26:27 PM

Stohp nudges Bart. "I got nothing, you know what he's talking about?



Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+11=19 ; d20+13=14 ; d20+13=28 ;
Friday July 28th, 2017 6:34:41 PM

Seeing Briadoc check himself and glance over to where the orc leaders are, Zander knows there is more information to be had from the halfling. Time to see if he could get it out. "We're wanting to get headed back fairly quickly. We'll need a little bit to rest up here first though. The hostility of these woods is a little draining even for just a mornings march.", Lowering his voice a little and working his magic to dig information out of Briadoc Zanderallen continues, "Touch and go, sounds pretty frightening out in these woods. The whole place seems to be out to get us. How'd you figure it out? Must have taken some exceptional knowledge. Did you make this lotion out of something from the woods?" Zander tries his best to lead any answers Briadoc makes back into more questions about what's going on in the clearing.
----------------------------
Sense Motive 19
Diplomacy 28 (14 rerolled with a Hero Point 1 remaining)

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+13=18 ;
Friday July 28th, 2017 6:41:19 PM

Micah hides his smile as Zanderallen applies the charm. Leaning in conspiratorially, he adds with an earnest expression, "Yes, I wager there is quite a story to tell."

====
Diplomacy 18 to Aid Zanderallen making his check a 30.



Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+7=8 ;
Friday July 28th, 2017 7:40:29 PM

Stock takes 5 of the coins, leaving one for the ante. Feeling absolutely certain of his capability in the contest, Stock says, "I'll go first this time..."
He steps up to the line, again testing the balance of the javelin. As he pulls back the weapon to throw it, he hears the call for Bartomus. Rhythm thrown off, the javelin sails incredibly wild.
=====
What are the chances of a natural 1?! I hope it doesn't accidentally hit an orc. XD

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=10 ;
Friday July 28th, 2017 9:24:10 PM

Bartomus chuckles at his colleague's throw and steps to the line to toss his borrowed javelin. The throw is better than the last one, but for Stock's, yet he wasn't winning any gold.
"it's gotta be the fact I am tossing a tooth pick!"

DM MikeK - Revelations  d20+2=20 ; d20+2=16 ; d20+2=5 ; d20+2=17 ; d20+5=22 ; d20+5=11 ;
Saturday July 29th, 2017 11:05:52 AM

Farm Map

Bartomus, caught up in the javelin contest, doesn’t register Zanderallen’s call, and remains where he is.
Stock collects his winnings, and does hear the paladin…right in the middle of his backswing. The javelin sails wide, wide left, narrowly missing the live beetle in the corral. The orcs snicker, and take their turn.
Orc7 beats everyone, and scoops up the money with a flourish.
Now much happier, the orcs grin at Bart and Stock to see what the duo will do next.

--
Sid keeps his eyes and ears open. The orcs are still occasionally giving him the eye, but most seem to have lost interest. Sid notes that the oppressive, blistering hate of the Wood is still absent. It has been since the group crossed the threshold into the 600' circle describing this farm area. In its place is that grim determination suppressing the Wood.

--
In spite of Bartomus’s absence, Briadoc was more than happy to go for an audience of three. While Stohp is baffled, Zanderallen and Micah were able to ignore the incredibly dry content of his speech well enough to pick up on clues that Mr. Greenstocking might know something more useful to their situation.

Aided by an occasional word of encouragement from the cleric, Zanderallen works the young halfling like master musician. With a nudge here, and a deft turn there, the paladin draws forth all kinds of interesting tidbits, which Briadoc gives up as if conversing with old friends.

It turns out Briadoc Greenstocking is some kind of expert is the cultivation and cross-breeding of exotic plants. He was hired by Lord Crimson himself to lead “The Program”, which is an effort to develop plant based extracts making the victim subject to mind control. The idea being a person, the master, could specifically command a group of drugged beings to do anything he wants.

Both Zanderallen and Micah note that Briadoc seems so caught up in the physical and chemical problems around how to be able to do such a thing, that the implications of success really haven’t crossed his mind.

Briadoc describes Lord Crimson as a medium sized humanoid. They met on the Merchant Level. He wore a loose, crimson colored cloak with the hood pulled far over his head, so the halfling could make out no features. Crimson did give Briadoc a medallion as a token of appreciation, which the halfling shows his new friends. It is a red colored metal, emblazoned with a diamond shape on both sides, identical to the ones the Shields recovered from Crook Street.

The halfling continues. This is the second attempt to build a farm. The first ended when the Wood destroyed it. Briadoc was on a boat at the time, but returned to find all the buildings ripped apart, smashed and torn bodies of the workers scattered everywhere, and his precious plants growing out of control. Crimson apparently made some kind of deal with these orcs, because they showed up and, with a few carpenters from the Float, set about rebuilding. With liberal use of the yellow lotion, of which only the 10 vials in that box remain, the team was able to keep the Wood at bay and set up another farm. The yellow lotion serves as a camouflage from the Wood, and is extracted somehow from the Jungle Beetle. There are 20 applications per vial, and each application lasts 4 hours.

Finally, there is a prisoner on the second floor. Briadoc doesn’t know who it is or how the prisoner was brought. But, since that person’s arrival two day ago, that protective, watched feeling has pervaded the area, and the Wood has been unable from enter the circle you’ve seen. There are several ogres upstairs, and Briadoc hears them walking about day and night.

--
Lavinia and Sasha maneuver to the rise, 80’ north of the building (off the map). From here, the ranger has a glorious view of two ogres flanking an iron cage 15’ square. Inside the cage, gagged, and sitting exhausted with her hands bound behind a post behind her, is Jella, the druid who escorted the ranger to Cutter less than a week ago.
The ranger cannot see the entire second floor, and so cannot be sure whether or not more guards are up there.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Saturday July 29th, 2017 1:34:52 PM

Bartomus chuckles and conceeds the win to the orcs. "Well, you win some, and apparently I loose some."

Bartomus looked about and wondered what was taking so long in the building. "Guess we should go check in with the bosses, whatcha think Stock?"

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+7=26 ;
Sunday July 30th, 2017 9:45:40 PM

Stohp nods along with Braidoc's ramblings, seemingly bored but internally mulling over the facts he's unknowingly sharing. This was the source of the plant men then, and they probably had the missing druid prisoner. Probably the source of the psudo-zombie plague as well. The question was if he was an overeager scholar in over his head or a ruthless monster willing to leave a trail of dead from his experiments. If the former, they could reveal themselves and maybe get an ally; the latter meant that revealing themselves would be a terrible mistake.

Stohp tries to judge the halfling (sense motive 26). She also tries to think of an excuse to let her and Micah consult in private.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+1=21 ;
Monday July 31st, 2017 11:14:36 AM

Stock raises his hands and says "You win this time."
He stifles his embarrassment at his throw, retrieves his javelins and takes a close look at the dead beetle. "You guys been here long? What's the deal with the forest anyway?"
After a while, he also asks "Seen anything weird or interesting? Who's the boss around here anyway?"

=============
Having the dwarven barbarian pretend to be a diplomat with a bunch of orcs...what could go wrong?
Diplomacy 21...nat 20. HA!


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+6=13 ;
Monday July 31st, 2017 1:13:57 PM

Dorbin steps outside the door as the halfling pratters on. He knows is it important information, but he's missing something. If the halfling isn't in charge, who is in charge here? Who ordered the prisoner captured and ensured it stays there? If the person in charge isn't here, can the Shields just claim they are here for the prisoner, too? As he moves and ponders, he looks over at the orcs at the bottom of the stairs, trying to determine if they are guarding the stairs, or just hanging around, bored (perception: 13).

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Monday July 31st, 2017 1:54:56 PM

"Thank you good sir," responds Micah amiably when Briadoc finishes his tale. "Unfortunately, we had better get that shipment to the dock," he adds with a regretful tone as he gathers himself up to leave.

"I assume the orcs will not help? I gather the big one in the other room is a bit of a nasty fellow." He hesitates to allow the helpful halfling share anything more he might have to add.

When he does he leaves, Micah approaches Sid and attempting to do so subtly, he softly says something in Celestial. For Sid Highlight to display spoiler: {"Ten vials in a box under the table. We need to take them or destroy them if you get a chance. Not necessarily now."}

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20 
Monday July 31st, 2017 6:26:10 PM

"Oh expletive" curses Lavinia under her breath. Crouching down low to the ground and encouraging Sasha to do the same, she ponders her next move.

Well, for one thing her fear that the druid was bad and was responsible for this whole affair had proved wrong so that was a plus. But Jella was now being held prisoner and guarded by two ogres (why did it have to be ogres?) and Lavinia had no idea how she was going to handle that. Certainly not by herself. She needed backup. She looks back at the building.

If she's careful, and given the circumstances she needs to be, she could make her way to the building and catch the attention of one of the guys she traveled with. They needed to know what was going on.

As she and Sasha begin to make their way back down the rise, towards the building, she glances back at the cage.

"Hang in there, I'm going to get help" She thinks at the exhausted druid.

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Monday July 31st, 2017 7:18:40 PM

Not sure whether to hate Briadoc as an evil genius or pity him as a fool Zander heads out to the main room outwardly sizing up the wagon but inwardly sizing up the fight. Fortunately for the Shields his wisdom wins out as he realizes starting a fight in present circumstances would be disastrous. But one way or another they were coming back for the prisoner. "Alright everyone, let's get this wagon moving. We've got a deadline to hit."

DM MikeK - Move a wagon, or start a fight?  d20+5=20 ; d20+5=9 ;
Monday July 31st, 2017 9:16:18 PM

Farm Map

Bartomus and Stock start to tire of their game. Bartomus asks Stock about heading back to their comrades, but the dwarf wants to ask some questions first. Losing money is apparently a good way to loosen lips, because the orcs seem willing to answer.

“Feric Limbcrusher is boss,” one of them answer, with a nod toward the barn. Both Bartomus and especially Stock are reasonably sure they are speaking of another orc.

In reply to “Seen anything weird or interesting?”, all four orcs look at the dwarf incredulously for a good half minute, and then slowly point to the edge of the farm, where torso-sized roots appear to be scaling a non-existent dome.

“The Crying Wood wants to kill us,” one orc says, in a subdued voice.
---
Stohp tries to get a read on the halfling, Briadoc. The minotaur’s best guess is he’s looking at a person so intent on his craft of botany that everything else really doesn’t register.

Micah exits the room, and lets Sid know about the box.
Dorbin also leaves the room, and tries to get a sense of whether the orcs at the bottom of the stairs are guards or not. He can’t get a good read though, which adds to a growing list of unanswered questions.
Zanderallen also leaves the room, and calls the Shields in to assist with the wagon.

--
Lavinia and Sasha sneak stealthily toward the rear door of the building. Ranger and cat time their movements to coincide with the near ogre’s shift in attention, and thus far, have managed to avoid detection.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday July 31st, 2017 10:18:50 PM

Bartomus looked over at the roots pushing upward in a noticeable arc, "Right, I think that wins the weirdness contest, and if it didn't then maybe these giant beetles, or the walk to this place. Yea, I am giving you all the win for putting up with the strangest of weird."

Bartomus began walking towards the barn and took a couple of steps, then turned back to the orcs and Stock. "Well, need to check in with my boss, don't want him gettin upset that I am not helping carrying stuff. Hopefully, you all will be rotated out of this place soon."

He waited for Stock to join him.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Tuesday August 1st, 2017 10:12:00 AM

Stock takes one last look at the orcs and grunts, turning to follow Bartomus. Pitching his voice low so that only Bartomus can hear it he says, "What do you think explains my hatred of orcs? I mean I'm not a bad person and do not generally hate very easily but I see them over there and...well let's just say I need to use all of my self control to keep from blowing the situation up."



Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Tuesday August 1st, 2017 10:38:38 AM

Dorbin isn't sure how much he can help with moving a large wagon, but he mentally starts preparing to make it look like he is helping...

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Tuesday August 1st, 2017 4:56:22 PM

"Alright, is the wagon ready to go, because we're ready to get out of these woods. Giving me the creeps.", Zander asks to Briadoc and Scar-face. As they depart with the wagon Zander's brain is going full speed trying to figure out the best way to rescue the prisoner and shut this place down. They'd have to plan once they got out of here. He deeply ponders just revealing their identity and attacking once they all gather inside the building. His worry is what the ogres would do to the prisoner.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16)  d20+12=29 ;
Tuesday August 1st, 2017 6:14:27 PM

Sid nods and replies, "Yessir." He walks in after everyone has left and does a security sweep of the room if questioned Sid says, "I've just been ordered to do a security and safety sweep and report back to the float." He reaches in several times for paper and quill, a bit of string for a measurement, quickly packs everything up. When he comes out he says to Micah quietly, "Done sir, I have notes on the main room, and the side room, I need to see the upstairs before my security report to Lord Crimson can be ready."

========================

Sleight of Hand: 29(for the vials and anything else I reasonably I can take.)

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Tuesday August 1st, 2017 7:28:24 PM

Micah clenches his jaw tight to prevent any sign of surprise at Sid's subterfuge.

He nods in assent to the suggestion to check upstairs, briefly staring sternly at the rogue's dropping of Crimson's name before joining Zanderallen with their burden.

DM MikeK - Move a wagon, or start a fight?  d20+1=6 ;
Tuesday August 1st, 2017 8:49:25 PM

Farm Map

Bartomus and Stock join the rest of the group in front of the a wagon.
Zanderallen, Dorbin, and Stohp also gather round.
The wagon has a long T shaped handle, with several peg-like hand holds. Six medium sized folks could reasonably take up postions to pull, or two taurs and two humans.

Meanwhile, Sid heads back into the office, paper in hand, for his 'security' report.
Briadoc gives him questioning glance, but at Sid’s answer, the halfling shrugs and returns to his work. He spares Sid an occasional glance, but the rogue feels a bit let down with how easy this all is.
Within a couple moments, Sid has obtained possession of the remaining nine vials of lotion. If he wants, Sid also has access to the halfling’s desk key. However, opening the desk without being spotted is out of the question.

Either way , Sid returns and announces his findings.
Micah gives assent to check out the second floor.

”No” growls Scar Face, in a tone that causes the nearby orcs to stir and pay more attention. Security upstairs is good. Very good. You have your load, Mules. Start pulling. Now.”


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday August 1st, 2017 9:33:13 PM

"Well, Stohp, seems that we can make this easy for all of this small folk, or we can watch them struggle to get this out of this place." Bartomus said with a grin and motions to the rest of the Shields. He then drops his voice, "So, do we apply the lotion again, and just leave this place, or do we burn that place to the ground and let the forest have at this operation?"

There is a cold glint in his eye as he asked the question. He looked at the others and moved to take one of the lead hand holds.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday August 1st, 2017 11:56:30 PM

Stohp hesitates before leaving the office, considering shutting the door and trying to recruit the herbalist to help. Instead she goes out to join the others.

"Sooner we load, sooner we leave." she replies to Bart's overt question. Whispering, she says to him "We need to find a quiet place to consult somehow, perhaps by leaving with the wagon. We have to come back though, this place is to dangerous to let it continue existing.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Wednesday August 2nd, 2017 9:57:23 AM

Dorbin moves as if to help pull the wagon, but he will quickly step aside if someone larger and stronger makes a move. He will head to the rear of the wagon to help push.

Sid (Andrew) HP: 20/31; AC: 17/15/13; CMB: 2; CMD: 16) 
Wednesday August 2nd, 2017 11:24:51 AM

Sid looks at orc for a long moment and then pulls a blank sheet of parchment from his pack, as he writes he speaks, including the punctuation, "I, the underlined, do hereby confirm and verify that they are interfering with the confirmed duties of fully contracted and obligated consultants. The following areas were designated as off limits to the contracted consultants interfering with the contracted members under (Old High Woldian(OHW) word for 'pants') (OHW word for 'sword') (OHW greeting to multiple strangers in the afternoon).
1) the upstairs area of main building Initial space

I, the underlined, do confirm and verify that the bonded consultants made a good faith effort to exercise their duties with accordance with of (OHW prayer of forgiveness) (OHW phrase to order a baked fish dish) (OHW curse).

Underline"

Sid puts it down in front of the Orc and says, "Sign here, initial here, sign here, sign here." Sid looks at the Orc, "This mule is going to get paid one way or the other."

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20  d20+18=35 ;
Wednesday August 2nd, 2017 12:38:35 PM

Ever thankful for her small stature and Sasha's natural sneakiness, Lavinia makes her way to the building and listens in at the door . They're leaving? Something about security? Mules? A wagon? As quietly as she can she tries to open the door and see if she can see what they're all up to.

===============================================
Stealth as Lavinia opens the door = 35

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Wednesday August 2nd, 2017 2:57:39 PM

"Bartomus, I hope you are not presuming that all of us little folk can't help! Just because you outweight me by half a ton, doesn't mean that there's not enough power packed in this body. Now, let's get going."

Stock will look for a way to somehow pull the wagon and begin moving the thing, by himself if possible.

In a lower tone he says, "Besides, aren't you and Stohp just a little leery of drawing comparisons between yourselves and...ahem...some of your four legged cousins?"

Sounds like the others want to burn the place. Good. I wonder what they saw inside...And where is that halfling lass and her cat. She shows up mysteriously right before we get here and disappears. Suppose she's in league with these guys. Our cover would be blown already I guess...Good thing none of these guys working at the ranch were halflings, otherwise I'd be awfully suspicious.

=============
To clarify that last comment, Stock doesn't know about the halfling botanist. If he were to find out though...

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 9 FF: 20 CMD: 19 
Wednesday August 2nd, 2017 7:52:07 PM

Zanderallen stands impressed as Sid waltzes his watly through the lower floor. At Scar faces challenge he tenses but stops himself from over reacting. Seeing Sid seem to be managing he watches amused as Sid presents the paper to the orc. He stands ready for more trouble or to move out if the call is made.

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Wednesday August 2nd, 2017 7:54:28 PM

Nicely played thinks Micah in response to Sid's gambit. This thought, however, has no impact on the impassive expression he maintains.

"Well, folks," he calls out, "This wagon won't roll itself".

Then to Dorbin, he calls, "Climb on top and spot for us. Andd watch your head as we go through the door."

DM MikeK - poking the alligator  d20+16=32 ; 2d4+12=16 ;
Wednesday August 2nd, 2017 8:52:58 PM

Farm Map

The majority of the Shields set up at the wagon, preparing to move out.

Sid continues to play out his role, writing out a document, placing it at the feet of the guard orcs, and requesting Scar Face’s signature.

Lavina eases open the back door enough to see inside. The ranger sees a large laden wagon in front of her, with her comrades apparently getting ready to pull it past a dozen or so orcs. Oh, and Sid staring down one of them. And Lavinia can see everything that happens next.
"This mule is going to get paid one way or the other," Sid declares.

--

For a moment, a very brief moment, but a moment nonetheless, Scar Face wages that eternal fight between discretion and valor.

Then, the veins on orc’s head nearly burst out of his skull.

”WHAAAAAAT!!” the massive orc bellows, drawing his falchion as the orcs in front of him duck away. ”OH, YOU GET PAID!!! YOU GET PAID!! WITH YOUR HEAD!!!!”

Frothing at the mouth, Scar Face buries his blade into Sid’s torso.
Sid is hit for 16 hp damage.

"NITIAL WITH YOUR BLOOD!", he cries deliriously.
--

At the same moment, one of the orcs under the stairs points toward the cracked open back door.
“Spy! Spy!”
With the exception of M, who doesn’t do anything, all the orcs in the barn draw their falchions.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+1=14 ;
Wednesday August 2nd, 2017 9:37:44 PM

Hearing the sudden shouting and sounds of pain, along with the mentioning of blood, Bartomus turned about and looked for his glave. He saw it in the wagon, and looked back at the others.

He paused and his fingers quickly moved as he asked Eberyon for guidance. Whispering he spoke "Father of woods and vales, help me reach out to the forest that does not want these interlopers here.'

He looked out at the far edge of the clearing where the roots were pressed upward in an clear arc. He focused on the trees and roots beyond the arc and whispered, "Ancient Woods, I call out as ally, not foe or friend, if we can have your aid now at the edges, we can help remove this place before we remove ourselves from your forest."

=======
Guidance - +1 to a roll
Wild Empathy - calling to the Crying Woods - trying to see if there could be some help offered there in exchange for our offering to bring this outpost to an end.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+10=11 ;
Wednesday August 2nd, 2017 10:41:58 PM

Stohp jumps in surprise, shocked at the sudden violent outburst, before rushing forward and trying to disarm the maddened orc (Nat 1 for 11 disarm). Well if a huge fight starts it solves the problem of deciding how to take down these orcs... if we live.

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20 
Wednesday August 2nd, 2017 10:46:50 PM

(Who the whatsit saw me through a 35 stealth?)

Muttering the foulest of halfling swearwords under her breath Lavinia reaches back with one hand to touch Sasha on the nose. She whispers a few words of druidic and spreading out from the point Lavinia touches Sasha's fur begins to toughen and harden until her whole body is covered in bark.
"Here we go again girl" says the halfling before drawing both of her shortswords and steeling herself for what is to come.


Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Thursday August 3rd, 2017 9:24:49 AM

"You ought not to have done that," exhales Micah with a cold steeliness in his voice.

He utters words of power and Stock grows to a height matching that of the taurs. "Take care of that miscreant!, he shouts to Stock pointing at the enraged orc.

Then he calls to the rest of the orcs, "Sheath your weapons as we avenge the blood of our own. This does not have to be your fight."

=======
Enlarge person on Stock: 50 minutes duration; 1d10 weapon damage goes to 2d8; +4 on intimidate checks against medium size or smaller creatures; 10' reach; +2 strength; -2 dex; -1 AC and to hit from size

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday August 3rd, 2017 11:06:55 AM

Dorbin gets ready to climb onto the wagon when the place erupts into action. He hopes that Micah's suggestion that this is a single battle will work, but he is afraid that since the door opened, that all bets are off. To slow down any attacks, he casts grease on the ground between the orcs and the group.

OOC:
K20, L20, K21, L21 or so

Zanderallen (Zachary H) HP: 48/48 AC: 23 T: 11 FF: 22 CMD: 19  d20+8=15 ; d8+7=9 ;
Thursday August 3rd, 2017 11:44:29 AM

Zanderallen seems frozen in time as the chaos unfolds in front of him. Seeing the thoughts play across Scar Face's face his mind yells at him to warn Sid, but it happens too fast. His body doesn't seem to respond as he tries to run to Sid and push him out of the way as the falchion slices a huge gash through the rogue's torso.

Already moving in that direction Zander closes with the large orc, moving past Micah as the cleric chants his spell, righteous fury burning in his heart. "No and I mean NO ONE attack my friends. Blood will be avenged." Zander draws his sword and focusing his divine gifts on Scar Face smites evil on him and attacks.
---------------------------
Move to S21 - combined with drawing sword
Swift Action - Smite Evil Scar Face 1 remaining
- +3 to hit +5 Damage +3 AC vs. Scar Face if evil
Standard Action - Attack Scar Face
- (Not Evil) 15 to hit 9 damage
- (Is Evil) 18 to hit 14 damage

AC 26 vs Scar Face if evil

Sid (Andrew) HP: 18/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+7=24 ; d6-1=4 ; 3d6=14 ;
Thursday August 3rd, 2017 2:13:32 PM

Sid expected to be laughed at and mocked. The chances of the Orc actually signing anything was estimated to be less than 30% with a 70% chance that his hand would be slapped away and that he would have to fein disgruntlement as he made another line saying, "So-and-so refuses to sign," and be done with the ruse. Of course there were odds that a fight would break out, but less than 1% at best. Talking to, annoying admittedly, allies in the middle of hostile enemy territory shouldn't lead to a fight, especially with the type of encounter they have been having. When Scar Face starts screaming, surprise blossoms across Sid's face as the musk around the orcs suddenly makes sense: it was the heavy scent of constant fear.

Sid yells out as the broad blade of the weapon slices through his leather. He drops his quill and draws his scimitar, cutting the same line from the bottom of his torso across his top(if he hits). Fury erupts across his face and he starts screaming back, "You don't do patrols, your guard is lax and damaging your only defensive structure..."

=====================================================

To Hit(Scar Face): 24
Damage(If applicable): 4
Sneak Attack(If applicable(I don't think it is, but just in case)): 14

Stock (JonM) HP: 66/66 AC: 16/10/14; CMB: 12; CMD: 24  d20+10=11 ;
Thursday August 3rd, 2017 4:11:15 PM

Status Effects: Raging (1 round), Enlarge Person (50 min)
Stock watches Sid's display with barely concealed glee. If he confuses the orc, there may be trouble
As he turns to whisper this to Bartomus, he hears the escalation from the orc and turns back just as the orc's falchion digs into Sid's leather.

"Hoho here we go!"
The words aren't even out of his mouth before Stock begins growing in stature.
"Praise Domi, Micah you have to warn me about this stuff!
Growth spurt complete, Stock's rage begins to build as he lumbers toward the orc. "Watch out Sid. How about we see how he acts when somebody bigger than him gets in his face!"

==========
-Move to the 4 squares of Q22-R23, readying my enlarged heavy flail
-Free Action: Rage
-Power Attack Scar Face since I have 10' reach from enlarge person
-The to-hit is a bit complicated so I'll spell it out in case I miss something.
1d20+9+2(rage)-2(power attack)+1(orc hatred)
...and all that for a nat 1. It was going to be so awesome.
-I know it misses anyway but Scar Face would have had soft cover (+4AC) because Sid is in the way right?
-HP (+10), AC, CMB (+4) and CMD (+3) are updated in my top line
-Based on my size and position, please remember that I get 2 AoO's per round from my rage feat. This round the AoO's will be power attacks as well.
[/i]

DM MikeK - Orc Fight Round 1  d20+16=33 ; d20+11=21 ; d20+8=19 ; 2d4+12=18 ; d20+5=10 ; d20+5=7 ; d20=4 ; d20=9 ;
Thursday August 3rd, 2017 4:47:09 PM

Farm Map

As observed by Stohp, no one has to concern themselves with planning their future assault, as events are pretty much moving along on their own now.

Bartomus makes a play to reach out to the Crying Woods. Multiple factors are working against him, but he does sense a reply from whatever is keeping the Woods out – Free the girl
OOC – Wild Empathy is intended for animals, and usually requires 1 minute to work with the animal within 30’

Stohp attempts to move forward to disarm the orc (W), but with Micah in the way, is unable to get that far.

Lavinia casts a spell on Sasha, and then draws her swords. Although, with the melee now breaking out in the barn, the ranger is unsure if, or from where, any assailants might arrive.
OOC – Please list Sasha’s AC and HP in Lavinia’s header, as combat has begun.

Micah casts Enlarge Person on Stock, causing the dwarf to grown considerably. The cleric calls on the rest of the orcs to stand down.

Dorbin casts a Grease spell in front of the six orcs by the stairs.
OOC - Please include save DC and effects for spell cast.

Zanderallen moves to Sid’s side while drawing his sword, and lays a vicious blow on Scarface.

Sid follows with another blow.

An enlarged, enraged Stock launches an enormous flail toward Scarface, but it sails high. Once the dwarf gets used to his new size, he’s gonna be pretty dangerous.

- - - - -
Micah’s demand for the orcs to stand down falls on deaf ears.

”KILL THEM!” bellows Scarface, disdaining his wounds. ”KILL THEM! KILL THEM!"
The massive orc is literally foaming at the mouth as he turns to engage Zanderallen.
He slashes at Zanderallen twice, and then tries to bite him. One falchion attack gets through.
Zanderallen takes 18 hp damage.

Orc11 also attacks Zanderallen, swinging once with his falchion. He's not nearly as skilled as Scarface, and misses.

Orc 13 attacks Sid with a falchion. He also misses.

Orc 12 stows his falchion, and pulls out a javelin.

The Mystic (orc in bone necklace) makes a motion and vanishes.
Spellcraft DC17 Highlight to display spoiler: { Invisibility }

Orcs 14 and 17 move forward into Micah’s Grease spell Both fall on their faces.

Orc16 and Orc18 move to attack Stock. Stock may take an AoO on both.

Orc15 moves to attack Bartomus. If armed, Bart may take an AoO.

OrcS2 moves half way up the stairs, and yells “Fight!” in to the upper floor. The call is taken up, and echoes around space up there.

---
Enemy status and Notes

All orcs are evil.

ScarFace (W) ac15 -18 hp (still in good condition).
Orc14 - prone
Orc17 - prone


Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19  d20+7=14 ; d20+10=11 ; d20+5=14 ; d4+1=4 ; d20+6=21 ; d20+8=23 ; d4+5=7 ; d20+8=13 ; d4+4=7 ;
Thursday August 3rd, 2017 8:11:57 PM

(Barkskin adds +2 to Sasha's natural armour, I've included this in the AC in the header)
"Sasha, help the minotaur, I'll aim for rescuing the druid" says Lavinia, pointing the panther in the direction of the orc closest to Bartomus. Without a moments hesitation the big cat tries to swipe at him from behind but the initial confusion of the whole situation gets to her and she completely whiffs. Undeterred she tries to bite the orc's behind and knock him to the ground.

Lavinia meanwhile has rushed over towards the stairs. Noticing the mess of grease and Orcs on the floor she decides to take a couple of cheeky swipes at one of them as they flail.
=======================================================
Sasha moves to M17
Lavinia moves to K19
Spellcraft = 14
Sasha
Claws =11 (Nat1 GG Sasha) (Flanking with Bart, -2 if this is not applicable)
Bite = 14 (Flanking with Bart, -2 if this is not applicable)
Bite Damage (If a hit) = 4
Trip = 21 (If a hit)

Lavinia
Power Attack (Keen Shortsword) TWF = 23
Damage = 7
Power Attack Offhand Attack = 13
Damage = 7

First time combat on here let me know if I'm doing anything wrong


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=12 ; d8+1=5 ;
Friday August 4th, 2017 1:32:46 AM

Free the girl, Bartomus heard the voice in his head clearly. But, he didn't know what girl, he didn't see a girl. Then he saw the movement off to his side, one of the orcs was rushing him. His glave was behind him in the wagon, he stepped towards the orc and whipped his head at the guard trying to catch him with Bart's horn. His hand went towards his dagger drawing it.

"Find the girl, whoever she is, we have to find the girl." He yelled at the top of his voice.
=====
AOC - Horn snap...12, damage 5



Stock (JonM) HP: 66/66 AC: 16/10/14; CMB: 12; CMD: 24  d20+10=25 ; 2d8+14=27 ; d10+10=13 ; 2d8+14=16 ; d20+12=16 ; d20+10=28 ; 2d8+14=21 ;
Friday August 4th, 2017 10:10:37 AM

Status Effects: Raging (2 rounds), Enlarge Person (50 min)
Stock follows through with his miss and it turns him around. Out of the corner of his eye, he sees Lavinia and Sasha enter the room. "Hey, it's the halfling. Haha Vinnie! Have at them!

As he turns he sees the two orcs approaching and smiles wickedly. Instinct doesn't even give him a chance to taunt the oncoming foes. He swings at the first, the enlarged heavy flail landing solidly with a CRACK!. He continues his swing at the second orc...

That was satisfying. I need MORE of that!
Stock resets his stance to face the two foes, tunnel vision allowing him to forget about the larger orc at his back. As he brings his flail up, he turns his gaze at the orc on the left, allowing his supernatural hatred to fill his vision. He gives it a moment and then brings his flail down again.

========

Power AoO vs. 18: Hit AC 25
Damage vs. 16: 2d8+5+2(rage)+1(enlarge)+6(power attack): 27 Damage
Power AoO vs.16: Hit AC 13
Damage: 16
Move: Intimidating Glare vs. 16: 16
The barbarian can make an Intimidate check against one adjacent foe as a move action. If the barbarian successfully demoralizes her opponent, the foe is shaken for 1d4 rounds + 1 round for every 5 points by which the barbarian's check exceeds the DC.
Power Attack vs. 18 if it is still up or vs. 16 if not: 28
Damage: 21
I think that's enough.




Stock (JonM) HP: 66/66 AC: 16/10/14; CMB: 12; CMD: 24 
Friday August 4th, 2017 10:15:17 AM

Oops. Actually I did the damage calculation wrong because of 2 handed weapon bonus. It should be:
2d8+5+3(rage)+1(enlarge)+6(power attack)
That adds 1 to each damage so:
AoO vs. 18 - 28 damage
AoO vs. 16 - 17 damage - it was probably a miss anyway...
Last attack - 22 damage


Zanderallen (Zachary H) HP: 39/48 AC: 21(24 vs Scar Face) T: 9 FF: 20 CMD: 19  d20+5=6 ; d6=3 ; d6=6 ; d20+11=15 ; d8+12=18 ; d20+8=15 ; d8+7=9 ;
Friday August 4th, 2017 1:59:47 PM

Zander parries and slashes as he engages Scar Face, yelling in pain as the first swing finds it's way through his defenses and leaves a gash in his side. As his shield hand gets pressed against him as he fends off the teeth of the crazed orc he channels his spirit to partially heal the gash. "The shaman disappeared, watch out everyone." Steadying himself for a counter attack Zanderallen strikes out in a powerful swing, his blade just slipping past Scar Face's defenses. Cleaving through he continues his swing into the adjacent orc.
----------------------
Damage taken 18
Spellcraft 6
Swift Action - Lay on Hands (2d6 4 uses remaining)
- Heals 9
Standard Action - Cleave (If first attack hits may make an attack against adjacent foe within reach - 2 AC when using this feat)
- First target Scar Face, cleaving into Orc 11
- 15 Hits Scar Face for 18 Damage
- 15 to hit Orc 11 for 9 damage


Sid (Andrew) HP: 18/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+7=12 ; 2d6-1=7 ; 3d6=8 ; d6-1=1 ;
Friday August 4th, 2017 4:15:52 PM

Sid watches as Scar Face falls under all of the attacks and stabs down on his prone form yelling into his dying face, "You've no locks or bars on your doors or windows and you've been killed by people you thought were your allies." He looks at the orc 13, "I'm sorry, but this is all going to reflect poorly in my report."

========================

IF Scar Face has fallen:

Coup de grace(Scar Face): 7(Weapon damage(rolled twice) + 8(Sneak Attack) = 15
Fort DC = 25

Else
To Hit(Scar Face(Or next available Orc): 12
Damage: 1

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+6=11 ;
Friday August 4th, 2017 5:48:58 PM

Stohp finds herself in the annoying position of being unable to get close enough to help anyone. After a moment's thought she takes a 5 foot step to the left and throws a Thunderstone at where the invisible caster might be (11 to hit v22, 11 remaining).

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+6=19 ;
Friday August 4th, 2017 6:50:43 PM

"The orc caster went invisible" calls out Micah as he realizes what occurred.

In reaction to this, the Domi priest calls upon his own powers and casts magic circle against evil. He then moves to allow Stohp to close in while keeping himself free to continue casting spells.

============
Spellcraft 19
Move to R21

Magic circle against evil Duration 50 minutes; 10' radius centered around Micah; gives +2 deflection bonus to AC and +2 resistance bonus to saves versus attacks from evil creatures; immune to attempts at mind control; keeps out evil summoned creatures
Micah's header reflects new AC

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday August 4th, 2017 7:02:17 PM

Dorbin's eyes grow wide as the orc runs towards him, but he smiles as two fall. He starts casting a spell.

OOC:
Casting summon monster, to appear on next round.

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19  d20+12=25 ; d20+10=19 ; d20+5=23 ; d4+1=3 ; d2+1=3 ; d20+6=25 ;
Friday August 4th, 2017 8:40:48 PM

Lavinia turns to tell the dwarf off for revealing her presence but stops when she sees hes no longer really a dwarf. She almost stops for a moment before shaking her head. No time. Hearing the thud of very heavy feet heading their way she has precious few moments to try and think of a plan. An idea clicks into her brain and she looks around to see if there's any rope nearby, something that could hold up to an ogre walking into it. If she can see any she'll run to it and then try to tie it round the bottom of the stairs, hoping that the Orc on the stairs moves to stop her or at least moves from where he is. If he moves to attack her she'll try to attack first.

Sasha meanwhile is continuing her assault on Orc posterior.

===============================================
Perception to look for rope = 25
Sasha bite = 19 Damage = 3
Sasha claws = 23 Damage = 3
Sasha Trip = 25

Scene 4: Rescue


DM MikeK - Orc Fight Round 2  d20+5=21 ; d20+9=19 ; d20+3=12 ; d20+3=23 ; d20+5=10 ; d20+1=4 ; d20+16=23 ; d20+11=14 ; d20+8=24 ; d4+5=7 ; d20+5=15 ; d20+5=7 ;
Saturday August 5th, 2017 12:25:31 PM

Farm Map

Reconciling AoOs

Bartomus tries to impale the onrushing Orc15, but misses.
Stock slams his flail into Orc18, and then brings it around into Orc16 on the backswing. The loud crack of breaking bones accompany both hits, and both orcs fall.
---
PC Actions

At Lavinia’s instruction, Sasha bounds behind Orc15 (Move Action), and bites at him, but misses (Standard Action). The ranger swings around the cat, and closes on the fallen orcs.(Double Move)
OOC – more detail in post email

Bartomus grabs a dagger and yells. "Find the girl, whoever she is, we have to find the girl."

Having quickly dispatched the two orcs behind him, Stock finds no adjacent opponents upon which to fix his glare. Instead, (DM assumes that) he turns his attentions back on Scarface. The dwarf has the hang of his size this time, and the mighty flail whizzes over Sid’s head and slams into the orc leader with a resounding SMACK!

Zanderallen gives himself a quick heal, and calls out "The shaman disappeared, watch out everyone." The paladin presses the attack on Scarface, who is still standing. His blade cleaves into the big orc, and continues its path into Orc11’s side. Orc11 falls.

Scarface is still up, and screaming profanities, and swinging away.
Sid strikes at him, but misses.

Stohp takes a step to the left, and tosses a rock into the space behind the fighting orcs.
A loud BOOM rocks that corner of the room, and the visible orcs duck instinctively. Only Orc 12 appears affected, though.

"The orc caster went invisible" calls out Micah as he realizes what occurred. The cleric casts a spell, giving all within 10’ of him extra protection.
Dorbin casts aanother spell.

--
Orc Actions

Orc15 attacks Bartomus, missing.

Orc14 slashes at Lavinia from his prone position, missing.

Orc17 crawls out of the grease, and stands up.

The Shaman reappears, pointing imperiously toward Stock.
Stock Will Save DC 10, else Highlight to display spoiler: { You make a full attack on either Sid or Zanderallen next round. Roll d4 for target. 1-2 is Sid, 3-4 is Zanderallen }
Note - Stated Save DC already includes Micah's Prot v Evil bonus

Scarface is bleeding from multiple wounds, but he ain’t dead. Not by a long shot. Bellowing in pain and rage, he continues his assault on Zanderallen. The paladin fends off both falchion strokes, but Scarface succeeds in biting him.
Zanderallen loses 7 hp.

Orc 13 attacks Sid, missing.

Orc 12 bravely steps over his comrade’s twitching body, and attacks Zanderallen, missing.

The orc on the stairs yells something else up to the second floor, then he pulls out and drinks a potion.
Speak Orc Highlight to display spoiler: { “They’re after the prisoner! Defend the prisoner!}
There’s a lot of footsteps thumping around on the floor above.

The four orcs who were recently playing javelin games round the corner to the main door, falchions drawn.

--
Enemy stats and info
All orcs are evil.
I am removing dead orcs from the map.

ScarFace (W) ac15 -58 hp (below 50%).
Numbered orcs are ac 13
Orc 14 is prone (ac 9)



Sid (Andrew) HP: 18/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+12=31 ; d20+7=15 ; d20+7=11 ;
Saturday August 5th, 2017 1:40:42 PM

Sid's ears perk up as he hear's Micah's yell, "Well, this has been fun I must say. I'll just leave this here for you to look at at your leisure, I think I have some other business to attend to." This that Sid drops the paper and disengages from Scar Face going R21, Q20, and parkouring up Bart and Stoph, through the P/Q 19/18 junction to fly over Dorbin's head with a tumble to O16 and go out the door to climb up to the nearest window.

=========================================

OOC: Double-movement to disengage and avoid AoO, acrobatics to tumble through allies space, and possible baddies that might be closer than I read.
OOC: I count 20ft of movement left and would like to climb up to the second floor and any windows there might be.
Acrobatics: 31
Climb: 15

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20-2=18 ; d4=1 ; d4=2 ;
Sunday August 6th, 2017 2:36:59 PM

Hearing the caster cast, Stohp moves towards the door (O22 I think) so that she can see him. Its a long throw, but she tries to nail him with a Tanglefoot Bag.

===========================================
40 feet, 10 range increment, -8 to hit.

18 to hit, natural 20 automatic hit!

Reflex vs dc 15 or caster is pinned to the floor. hinders casting: lasts 2d4 rounds (rolled a 3)

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=4 ;
Sunday August 6th, 2017 8:27:19 PM

Bartomus tried slashing at the orc, missing widely in the process. "Dorkin, I need my glave or some help to take care of this guard."
====
Attack - Natural one

Stock (JonM) HP: 66/66 AC: 16/10/14; CMB: 12; CMD: 24  d20+4=13 ; d20+10=27 ; 2d8+15=24 ;
Monday August 7th, 2017 10:27:26 AM

Status Effects: Raging (3 rounds), Enlarge Person (50 min)

"Haha. Keep them coming!."
Stock finishes his turn. As he does he notices his "friends" from the javelin contest moving in. "Hey boys! I believe we've met before!"

For a moment he is disoriented but it passes and he turns then back to Scar Face and goes full extension with his lengthened arms in bringing his flail around again.

In an instance, Stock's head whips around to see if any of the orcs approach within range of his flail.

=========

Will Save 13 (I received an extra +2 to a total of +4 from raging)
No move
Power Attack on W hits AC 27
Damage 24



Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+10=13 ; d6+5=9 ; d20+10=15 ; d20+10=20 ; d3+5=8 ; d3+5=8 ; d20+10=20 ; d20+10=28 ; d3+5=8 ; d3+5=6 ; d20+11=30 ;
Monday August 7th, 2017 11:28:50 AM

Dorbin nods at Bart and points just beyond him. A massive, powerful leopard appears behind Bart and lunges into the battle with the orc. The leopard's paws and teeth slash and tear, drawing large amounts of blood from the creature.

Dorbin ducks as Sid jumps over his head, then he makes a gesture at the wagon and pulls Bart's glaive up and over the battle, through the air, and to his hands.

OOC:
Summoned leopard: AC 15; HP 25; Round 1/6; CMD: 19; CMB: +5 (+9 grapple); Atk: +8/+8/+8; Dam: 1d6+5, 1d3+5, 1d3+5; grab, rake

Leopard appears at N21 then pounces (charge) Orc 15 (ending at N19). That gives him 3 normal attacks, plus two rake attacks from the pounce. Ouch. Bite hit AC: 13, Dam: 9, Claws: AC 15, 20; Dam: 8+8; Rear claws: AC 20, 28; Dam: 8+6. Total damage to orc 15: 39! If it is still standing, leopard also gets to attempt to grapple: 30.

Wow. This summon is more powerful than I thought!

Casting mage hand to bring Bart's glaive over to him.

Spells remaining: -/6/4/1

Stock (JonM) HP: 66/66 AC: 17/11/15; CMB: 12; CMD: 25 
Monday August 7th, 2017 12:11:04 PM

Forgot to add the effects of Micah's Circle against Evil Spell to my header. Updated now.


Micah (John) HP: 46/46 AC: 21/10/21 CMD:15 
Monday August 7th, 2017 1:08:22 PM

He rapidly looks around, trying to take in the ensuing melee. "What happened to Briadoc?" cries out Micah, concerned what the halfling might be able to do, then acting on an impulse he adds, "Make sure these treacherous orcs, don't murder him!"

He then reaches out to touch Zanderallen, mystical words focusing his will, he adds his own, [b]"Domi aid your just fight,"[b] as strength fills the paladin.

=====
Bull's Strength on Zanderallen: +4 enhancement to strength; duration: 5 minutes
Does not move.



Zanderallen (Zachary H) HP: 37/48 AC: 23(26 vs Scar Face) T: 11 FF: 22 CMD: 19  d20+13=23 ; d8+14=19 ; d20+10=17 ; d8+9=11 ; d6=3 ; d6=2 ;
Monday August 7th, 2017 2:37:52 PM

Roaring as the orcs teeth sink into his shoulder, Zanderallen shrugs him off as he feels a newfound strength surge through him from Micah's spell. "Biting? Really? We might as well start name calling too, Ugly Guts." Zander steadies himself and, spotting an opening, lands another gash into Scar Face. Cleaving through he continues the blow into the Orc kind enough to walk into his reach. Pulling back from the blow Zander gives his shoulder a quick rub to heal the bite marks.
-----------------
Swift action - Lay on Hands (3 remaining)
-Healed 5
Standard Action - Cleave Scar Face into Orc 12
- 23 hits Scar Face for 19 damage
- 17 to hit Orc 12 for 11 damage
Not moving, AC -2 Cleave +2 MCaE

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19  d20+10=28 ; d4+1=2 ; d20+6=25 ; d20+8=17 ; d4+5=6 ; d20+8=23 ; d4+4=7 ; d20+5=22 ; 2d2+2=5 ;
Monday August 7th, 2017 6:59:44 PM

Sasha, frustrated at her first miss on the orc tries for another attack. She's just as determined as her ranger when it comes down to hunting.

Lavinia, skidding to a halt in front of the prone orc decides she'll try and take him out before he can get up.

===============================
Sasha Bite = 28
Damage = 2
Trip = 25
(Claws?) = 22
(Damage) = 5

Lavinia to hit =17
Damage = 6
Off hand = 23
Damage =7

DM MikeK - Orc Fight Round 3  d20+1=11 ; d20+16=35 ; d20+11=28 ; d20+8=19 ; 2d4+12=18 ; 2d4+12=16 ; d20+7=15 ; d20+7=21 ; d20+7=9 ; d20+7=14 ; d20+5=17 ; 2d4+4=8 ; 2d4+4=7 ; d20+11=31 ; d20+11=13 ; 2d4+11=15 ; d20+5=15 ; d20+3=10 ;
Monday August 7th, 2017 8:36:48 PM

Farm Map

---
PC Actions

Sid rolls, flips, and cartwheels over and around his comrades and out the back door. Above him, the rogue sees the open shutters of a large 5’x 5’ opening. Using the brackets of the back door as handholds, he is able to climb up to within grabbing distance of either the shutter or the bottom of the window.
OOC - Climb rate is one quarter speed. Sid can reach far enough to see in second floor using a Single Move Action, and therefore will have a Standard action remaining.

Stohp ducks the flying elf, and then squeezes past Micah and Bartomus. Reaching a point where he can get a clear shot, the taur pegs the shaman with a tanglefoot bag.
The shaman is encased in goo, and falls to the floor, unable to move.

Bartomus slashes at Orc 15, missing, and calls out for Dorbin to help him out.

Stock calls out a welcome to his gaming buddies, and then blasts Scarface upside the head with another resounding THWACK!

Dorbin obliges Bartomus. A leopard appears next to Orc 15. Caught between the leopard and Sasha, the orc has no chance. The two cats shred him. Various pieces of orc drop stickily to the floor, as the druid’s glaive floats through the air and into his waiting arms.

Micah asks about the whereabouts of Briadoc. As far as anyone can tell, the halfling has not left the office. The cleric casts Bulls Strength on Zanderallen.

Zanderallen reveling in his new found strength, happily repeats his exercise. His blade cuts deeply into Scarface, and then continues through Orc 12. The smaller orc falls.

Lavinia strikes Orc 14 twice, and he dies at her feet.

--
Orc Actions

Scarface is a bloody mess. His leather helmet might be the only thing keeping his skull together, and he’s leaking important parts out of his stomach wound. Still, he’s standing. No longer yelling, the orc wordlessly gives Zanderallen a defiant look. The orc is going down fighting. He spits the blood out of his mouth, and attacks. Either from desperation, or sheer force of will, both falchion attacks pierce the paladin's defenses.
Zanderallen takes 34 hp damage.

The shaman struggles against the goo pinning him to the floor, but is unable to break free.

All four of Stock’s javelin buddies charge him. They are joined by Orc 13, who has seen enough of the paladin’s blade to try someone else.
Stock gets AoOs on Orc 7 and Orc 8 at ac 11.
Three orcs miss. If Orc 7 survives the charge, he hits Stock for 8 hp damage.
Orc 13 also hits Stock, for 7 hp damage.

The orc on the stairs (S2) leaps down and strikes Lavinia.
Lavinia takes 15 hp damage.

Orc 17 also moves in an attacks Lavinia. He misses.

Five more orcs pour down the stairs and pause, evaluating the scene.

--
Enemy stats and info
All orcs are evil.
I am removing dead orcs from the map.

ScarFace (W) ac15 -101 hp (pretty much dead)
Shaman (M) - pinned

Numbered orcs ac 13
Orc S2 ac unknown
Orc S3 ac unknown


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday August 7th, 2017 9:27:15 PM

The leopard that appeared out of thin air tore the orc into pieces and then seemed to turn to look about. Bartomus was grateful for that assistance as his dagger slash was wild at best. He caught movement out of the corner of his eye, turned and watched in awe as his glave floated into his hands , Bartomus looked back at Dorbin and smiled. "Great trick, thanks Dorbin!"

Bartomus squeezed past the leopard and around the grease trap. He was out of reach of the orcs, and took a readied stance.

"You all could just decide to head out and catch the next boat out of here. Once you tell us where the girl is." Bartomus said with a level of conviction and sincerity. It was worth a try, he thought.
=============
Move to L22/23



Sid (Andrew) HP: 18/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+12=18 ; d20+14=22 ; d20+2=22 ; d20+2=19 ;
Monday August 7th, 2017 10:07:34 PM

Sid looks in as stealthily as he can to see what is going on in the lands of the second floor. [b][i]IF[i][b] he can see a prisoner he wants to move over to [i]her[i] and undo any binding she might be under(locks, rope, etc.) if possible.

[b][i]ELIF[i][b] Sid is attacked at the window by someone not the girl he will attempt to pull them through the open window.

[b][i]Else[i][b] Sid will move into the room, assuming it is safe to do so.

=========================================

Stealth: 18
IF: To free hostage
Disable Device: 22

ELIF: To pull non-hostage assailant through window
CMB: 22(Nat. 20)
Confirm Crit: 19

(Welp, there's my crit for the next few months)

Stock (JonM) HP: 59/66 AC: 17/11/15; CMB: 12; CMD: 25  d20+10=24 ; 2d8+15=28 ; d20+10=18 ; 2d8+15=23 ; d20+10=18 ; 2d8+15=23 ; d20+12=31 ;
Tuesday August 8th, 2017 11:00:27 AM

Status Effects: Raging (4 rounds), Enlarge Person (50 min)

Stock faces the oncoming orcs, smiling broadly. "Step right up..."
His flail smacks down on the orc on the right.
"...keep coming..."
This time an orc catches his flail in the mouth. Pain on his left side draws Stock's attention that way and his last swing finds another target. He lets his gaze settle on one of the orcs in front of him.
"Who's next?"

=========

Power AoO on Orc 7 hits AC24 for 28 damage
Power AoO on Orc 8 hits AC18 for 23 damage
Power AoO on Orc 13 hits AC18 for 23 damage
Move: Intimidating Glare vs. 10: 31
The barbarian can make an Intimidate check against one adjacent foe as a move action. If the barbarian successfully demoralizes her opponent, the foe is shaken for 1d4 rounds + 1 round for every 5 points by which the barbarian's check exceeds the DC.
By my count there should be 5 dead orcs around Stock now in a semicircle. I'm hoping Z can finish off Scar Face because Stock got a little too focused on the little guys swarming him.



Stock (JonM) HP: 59/66 AC: 17/11/15; CMB: 12; CMD: 25 
Tuesday August 8th, 2017 11:01:24 AM

Sorry, that last attack wasn't an AoO...copy and paste error but the numbers are right

Zanderallen (Zachary H) HP: 14/48 AC: 23(26 vs Scar Face) T: 11 FF: 22 CMD: 19  d20+13=29 ; d8+14=19 ; d20+10=12 ; d8+9=16 ; d6=5 ; d6=6 ;
Tuesday August 8th, 2017 11:18:48 AM

'(OOC) I don't know if it's my phone or something but the map doesn't appear to be updated. I am assuming Orc 13 moved to S23 to be able to attack Stock.'

As Scar Face's falchion digs into his flesh Zander learns a new lesson. Never assume a foe is down just from looking at his wounds. He had failed to confirm the wounds had actually dropped the big orc after finishing his cleave. And his lowered defenses had opened the door for some negative reinforcement. But it took more than that to fell a paladin of Domi, not much more though. Stepping into the space vacated by Sid, Zander once again hits Scar Face. This time from the other direction as he moves to help his large dwarven companion. Barely holding his stance together he manages to continue on into the orc trying to avoid his blade. Touching his side his healing, while potent, barely touches the extent of his wounds.
--------------
5ft step to S22
Standard Action - Cleave Scar Face into Orc 13
- 29 hits Scar Face for 19 damage (he's got to be dead, right? Right?!?!
- 12 to hit Orc 13 for 16 damage
Swift Action - Lay on Hands (2 remaining)
-Healed 11

Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d6=6 ; d6=1 ; d6=6 ; d6=2 ;
Tuesday August 8th, 2017 1:35:34 PM

The fight is going better than Micah expected, but his allies are taking some serious wounds. He moves a bit closer to Lavinia, then calls upon Domi's power to provide healing, excluding the benefit from some of their foes by shear force of his will.

=======
Move to Q21
Channel Energy (6 remaining): 14 points healing; select out Scar Face and the nearest injured orc (if any)


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+10=30 ; d20+10=20 ; d6+5=8 ; d6=5 ; d20+10=28 ; d20+10=25 ; d3+5=7 ; d3+5=8 ; d20+9=11 ;
Tuesday August 8th, 2017 2:38:31 PM

The massive leopard shakes it's jaws free of orc and looks up at Dorbin. Dorbin sees the mob coming down the stairs and points with one hand at the orcs. The leopard moves quickly, low across the ground and attacks again, launching at the new arrival, biting and clawing. As the leopard moves, Dorbin tries to slow the new group of orcs as well. He waves with his other hand, making another patch of grease appear. He calls to Bart, "They said the prisoner is upstairs." He continues in orcish, to those Bart is approaching, "This is not your battle to win!"

OOC:
Summoned leopard: AC 15; HP 25; Round 2/6; CMD: 19; CMB: +5 (+9 grapple); Atk: +8/+8/+8; Dam: 1d6+5, 1d3+5, 1d3+5; grab, rake

Leopard attacking S2: Bite Hit AC 30 (threat, confirm: 20); Damage: 8 (if crit, +5 more)
Claw attacks hit AC: 28, 25; Damage: 7, 8
Leopard also attempts to grapple with claws: 11

Cast grease on I22, I23, J22, J23, catching orcs 19, 20, 21, and S3: Reflex save, DC 15 or fall prone.

Spells remaining: -/4/4/1

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+10=18 ;
Tuesday August 8th, 2017 4:13:20 PM

Stohp swipes at the remaining orc's weapon in a quick disarm attempt. Looking at his dead fellows, she comments, "You should probably run."

===============
Disarm 18 vs orc 9 (only one alive in reach I believe).

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19  d20+8=11 ; d4+1=2 ; d20+6=13 ; d20+8=20 ; d4+5=7 ; d20+8=17 ; d4+4=5 ;
Tuesday August 8th, 2017 6:02:31 PM

Distracted by eliminating the orc at her feet Lavinia misses the orc come down the stairs until the attack hits her. She cries out in pain. Sasha, upon hearing her ranger in danger immediately drops the bit of orc shes chewing on and leaps to her aid.

Lavinia winces but is bolstered by the arrival of her feline companion and the rush of healing and steels herself for a nasty fight. She swings her blades twice at the stair jumping orc.

==========================================
Sasha bite = 11 (probably not a hit but)
Damage =2
To trip = 13

Lavinia Keen Shortsword = 20
Damage = 7
Offhand = 17
Damage = 5



DM MikeK - Orc Fight Round 4  d20+5=16 ; d20=1 ; d20=3 ; d20=2 ; d20=17 ; d20+3=18 ; d20+3=22 ; d20+3=4 ; 2d4+4=8 ; d20+11=27 ; 2d4+11=18 ; d20+5=15 ; d20+5=18 ; d20+9=19 ; 2d4+9=13 ;
Tuesday August 8th, 2017 10:04:14 PM

Farm Map

---
PC Actions

Bartomus grabs his glaive, and moves to meet the new arrivals. Stopping out of range, he asks them to tell him where the girl is and then leave. The orcs don’t appear all that interested in parlay, though.

Sid finishes his climb, and pokes his head up to peak in the window, and finds both the window and his vision is entirely filled up with a very large ogre.
Somehow, the ogre has not yet seen Sid, but there is no way the rogue is getting past it without being noticed
Sid does notice a 15' x15' cage behind the ogre. There are also several other ogres in room. Numbers and locations are a bit fuzzy with Gigantor blocking his vision.

Stock kills Orc 7 AND Orc 8 AND Orc 13. The bodies are piling up. The giant dwarf fixes his gaze on Orc 10, and the blood drains from the orc’s face.

Zanderallen strikes Scarface again. At last, the big orc’s eyes lose their fury, and he slumps lifelessly to the ground.

Micah takes a step to ensure everyone is close enough, and then channels healing energy into the group.
Everyone healed for 14 hp.

Dorbin’s leopard moves up and bites S2
Leopard can’t pounce because it can’t charge - no straight line shot to S2 as Lavinia is in the way. Since it can’t pounce it can’t use a full attack and only gets bite + grab.
Dorbin casts another Grease spell (?) PC Sheet says he only prepares one
19, 20, and 21 fall. S3 remains upright.

Stohp yanks Orc 9’s falchion from his grasp, and advises the fellow to run away.

Sasha moves around the summoned leopard and bites at S2, but misses.

Lavinia slashes S2 twice. The orc is in pretty bad shape.

Please keep headers updated with current hit points, please

--
Orc Actions
The shaman pulls himself free of the entangling goo, and stands up.

Weaponless Orc 9 backs away.
Stock gets AoO.

The trembling Orc 10 attacks the dwarf, and hits!
Stock takes 8 hp damage.

S2 continues to attack Lavinia. He hits.
Lavinia takes 18 hp damage.

Orc 17 attacks Lavinia. He misses.

Orc 22 attacks Sasha. He misses.

The prone orcs crawl off the Grease spot and rise.

S3 attacks Bart.
Bart gets an AoO.
S3 hits with his falchion, and Bartomus takes 13 hp damage.

None of the orcs are answering questions, or saying anything really.
Perception DC 10 Highlight to display spoiler: { At this point, they all figure they're done for, but are determined to keep fighting }

Also, arriving at the front door, are the six orcs that were working the field upon the Shields' entrance.

--
Enemy stats and info

All orcs are evil.
I am removing dead orcs from the map.

All orcs except Shaman (M) are ac 13

Orc 10 Shaken
Orc S2 -25 hp (he's in bad shape)



Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=5 ; d20+7=25 ; d20+3=17 ; 2d8+1=9 ;
Tuesday August 8th, 2017 11:21:24 PM

As the orc advanced, Bartomus swung his glave, but his grip slipped and the slash went wide opening himself to an attack by the advancing orc. The vile creature's blade bit into his shoulder. Bartomus bellowed and swung back at the orc. This time the glave bit into the orc's upper arm.

"Surrender is still an option, yield or be slain."

====
AoC - miss
Perception
Attack - 17, damage 9

Sid (Andrew) HP: 18/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+7=15 ; d20+1=20 ; d20+12=20 ;
Wednesday August 9th, 2017 11:30:19 AM

Sid weighs his options for a moment and reaches up to grab the orc and then pull him out the window. If all goes to plan, as it so wonderfully has today, Sid will end up hanging just out of view after the orc falls to out of the window so the rest don't immediately see him.

================================

15(Sorry missed clicked while I was thinking about what to do)
CM: 20(grapple)
Acrobatics: 20

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+8=20 ; d6+5=8 ; d20+8=18 ; d20+8=11 ; d3+5=6 ; d20+9=21 ;
Wednesday August 9th, 2017 11:57:34 AM

The leopard sees its chance to finish off the wounded orc and presses the attack, biting and clawing, jumping up on the creature with claws flashing around, trying to grab ahold of the creature with its teeth.

Dorbin looks around at the two groups of orcs and the two groups of shields and hopes that the lines hold because he doesn't want to fight these things hand to hand himself. He hopes the grease will continue to slow the one group down, but he reaches into a pocket and throws a bit of fine sand in the direction of the stairs to attempt to slow them a bit more.

OOC:
Summoned leopard: AC 15; HP 25; Round 3/6; CMD: 19; CMB: +5 (+9 grapple); Atk: +8/+8/+8; Dam: 1d6+5, 1d3+5, 1d3+5; grab, rake

Attacking S2, full attack, bite hit AC 20, Dam 8, claws hit AC 18, 11; Dam 6, total damage: 14, if still alive, grapple attempt: 21

Cast sleep at I21 to reach 21 and 17. Will save DC15 or helpless for 5 minutes.

Spells remaining: -/3/4/1

Stock (JonM) HP: 58/66 AC: 17/11/15; CMB: 12; CMD: 25  d20+10=22 ; 2d8+15=19 ; d20+10=27 ; 2d8+15=26 ;
Wednesday August 9th, 2017 1:09:03 PM

Status Effects: Raging (5 rounds), Enlarge Person (50 min)
Things are happening very fast now. First Stock feels Micah's healing settle over him, and then he senses one of the orcs backing away. Acting on instinct he swings his flail at this new target again feeling the firm crunch of bone. Stock is too entranced to really register any of what is actually happening though so feeling pity or disgust at the pile of bodies will have to come later.

A blow lands on Stock's left arm, breaking the skin but not doing any lasting harm...to Stock at least. To the instigator of the blow however, Stock just catches a glimpse of terror in the orc's eyes before landing another resounding blow.

Sensing his companions crowding around him, Stock yells, "Spread out! I can hold this door!"

========
Power AoO on 9 hits AC 22 for 19 damage
Power Attack on 10 hits AC 27 for 26 damage
OOC - Sid - just making sure you read those are Ogres not Orcs upstairs. Something tells me that you might have a hard time pulling one through a window.


Micah (John) HP: 46/46 AC: 21/10/21 CMD:15  d20+4=24 ; d20+8=9 ;
Wednesday August 9th, 2017 3:00:15 PM

"Zander, you shore up are flank. I'll take the shaman!", cries out Micah as he charges the recently freed orc priest, while drawing out his magical mace.

His enthusiasm overcomes his accuracy and he swings early, missing his foe.

======
Charge while drawing +1 mace; AC in header reflects charge penalty and magic circle bonus.
Note that magic circle moves with Micah, so everyone is currently out of its area of effect.
Wish those rolls were in reverse order.

Zanderallen (Zachary H) HP: 38/48 AC: 23 T: 11 FF: 22 CMD: 19  d20+4=22 ; d6=5 ; d6=1 ; d6=5 ;
Wednesday August 9th, 2017 3:32:23 PM

Taking a moment to glance around now that he is free of orcs, Zander quickly agrees with Stock's and Micah's calls. Observing the pile of bodies around the dwarf Zander has a grim appreciation for Stock's combat abilities. Healing himself a little more, Zander moves through the legs of his larger companions to help hold the stairs.
---------------------
Swift Action -Lay on Hands (1 remaining)
- healed 10 (1 rerolled Woldian healing house rule)
Double move to L22.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+10=12 ;
Wednesday August 9th, 2017 4:57:23 PM

Trusting that Bart and Stock can hold the door, Stohp moves over to behind the three near the stairs and helps out, reaching over their heads and attempting to disarm orc 17 (12 to hit).

Lavinia (Carissa) HP:26/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19  d20+8=19 ; d4+1=3 ; d20+6=22 ; d20+3=14 ; 2d2+2=5 ; d20+8=28 ; d20+8=11 ; d4+5=8 ; d4=4 ; d20+8=18 ; d4+4=6 ;
Wednesday August 9th, 2017 7:06:47 PM

Sasha is in fury now, seeing the wounds upon her friend

Lavinia feels the blood run through her armour from her wounds but shes determined to end this. Hopefully one of her buddies has more healing up their sleeves.

=========================================================
(If S2 alive these attacks are on him. If not on 22)
Sasha bite = 19
Damage = 3
Trip = 22
Claws = 14
Damage = 5

(If S2 alive these attacks are on him. If not on 17)
Lavinia to hit = 28 (Nat20 woot)
Confirm crit = 11 (...)
Damage = 8 (+4 if crit)
Offhand = 18
Damage = 6


DM MikeK - Orc Fight Round 5  d20+13=25 ; d20+1=15 ; d20+5=20 ; d20+1=14 ; d20+1=13 ; d20+1=7 ; d20+1=7 ; d20+1=7 ; d20+9=12 ; d20+5=8 ; d20+5=11 ; d20+5=19 ; d20+1=5 ;
Wednesday August 9th, 2017 7:35:41 PM

Farm Map

---
PC Actions

Bartomus strikes the orc, and again suggests surrendering.

Sid reaches up, grabs the startled ogre. With a quick flip, he tries flipping the creature out of the window. However, the ogre slams both meaty paws onto the walls, and refuses to go. Sid's momentum carries him backwards. The rogue manages to continue the flip so that he finishes his fall on his feet.

Dorbin’s leopard finishes off S2.
The wizard then casts sleep. Orc 21 is unaffected. Dorbin is unsure of 17, because Lavinia slices him open at the same time.

Stock quickly dispatches orcs 9 and 10, and yells to his companions, "Spread out! I can hold this door!"

Micah charges the shaman but misses.
Everybody loses that +2 to AC as Micah’s Magic Circle is out of range.

Zanderallen heals himself a bit, and heads for the stairs.

Stohp moves in behind Lavinia, and attempts to disarm Orc 17, but fails.

Sasha kills Orc 22

--
Orc Actions
The shaman pulls out a battleaxe and attacks Micah, missing.

S1 calls out - Orc Highlight to display spoiler: {”Javelins”} and drinks down a potion. The other five orcs get in line and chuck javelins in the direction of Stock. None hit.

S3 attacks Zanderallen, missing.
Orc 19 attacks Zanderallen, missing.
Orc 20 moves around all the grease areas, and also attack Zanderallen. Also missing.

Orc 21 moves up and attacks Lavinia, missing.

The ogre leans out of the window, and throws a javelin at Sid, missing.

--
Enemy stats and info
All orcs and ogres are evil.

S3 has taken 9 hp damage

OOC - So, about Sid and his derrring do

To throw the ogre out the window requies a grapple check to hit, followed by an attempt to Move the grappled opponent. As Sid doesn’t have the improved grapple feat, the grapple attempt would usually invite an AoO. However, the ogre doesn’t know Sid is there, so I’m ruling he can’t.

Sid made a successful grapple check (Standard Action) and then tried to Move the ogre out the window. The ogre gets a chance, with a +4 bonus, to break free, due to the hazardous location of his destination.
The ogre rolls a 25 vs Sid's CMD of 16 to break the grapple.
Sid is therefore standing in midair, and so falls.
I used the acrobatics skill check to ignore the first 10 feet, and thus, no damage.



Sid (Andrew) HP: 18/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+8=23 ; d8-1=2 ;
Wednesday August 9th, 2017 10:09:16 PM

Sid lands with grace and ease and puts his hands on his hips, the javelin thumps on the ground next to him, and before it's stopped he's drawing Branwen, "I should've just stabbed him," Sid says as he aims, "but nooo, had to be cute didn't we," and fires, "now he knows we're here and we can't climb to them without them being able to get a good whack at us."

===========================

To Hit: 23
Damage: 2

(OOC: I thought that would probably happen. Sorry guys!)

Stock (JonM) HP: 58/66 AC: 16/10/14; CMB: 12; CMD: 24  d20+10=14 ; 2d8+15=25 ;
Wednesday August 9th, 2017 10:10:54 PM

Stock senses rather than sees the rest of the Shields spread out only to see 5 javelins head his way. The miss is quite comical.
"I can't believe I lost to any of you before! I mean I'm big as a barn and you ALL MISSED!"
Stock takes a step forward and swings again.
========
5 ft step southwest
Power Attack against 1 hits AC 14 for 25 damage



Bartomus(Rod) HP: 27/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=10 ;
Wednesday August 9th, 2017 10:45:06 PM

Bartomus swung his glave at the orc in front of him with no success. He shook his head in frustration and recovered his swing.

Stock (JonM) HP: 58/66 AC: 16/10/14; CMB: 12; CMD: 24 
Wednesday August 9th, 2017 10:59:39 PM

Oops that was supposed to be a 10 ft move to right in front of 1and S1

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+4=18 ; d6+1=4 ;
Thursday August 10th, 2017 1:03:02 PM

Dorbin watches as the great cat quickly destroys another target. Seeing no other targets next to it, Dorbin makes a clicking noise, and gestures towards the other group of orcs. The great leopard quickly responds and pads silently over towards Dorbin, facing the orcs outside.

Dorbin hears and sees Sid moving around outside the door. He shifts slightly to clear the doorway and to hopefully hide behind Stock a bit from the javelins flying outside. He takes a quick glance into the office and then focuses on the orcs outside. He peeks around the edge of Stock and makes a throwing motion with his hand. A tiny green dart appears out of thin air and flies towards one of the orcs outside.

OOC:
Leopard move to O21 preparing for charge/pounce next round.
Dorbin - 5 foot step to Q18. Casting acid dart: Hit AC 18, 4 damage on orc 3,

Summoned leopard: AC 15; HP 25; Round 4/6; CMD: 19; CMB: +5 (+9 grapple); Atk: +8/+8/+8; Dam: 1d6+5, 1d3+5, 1d3+5; grab, rake

Spells remaining: -/3/4/1; acid darts: 6/7 remain

Zanderallen (Zachary H) HP: 38/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+10=24 ; d20+10=23 ; d8+9=13 ; d8+9=17 ;
Thursday August 10th, 2017 5:18:28 PM

Rebalancing as orc falchions skitter and bounce off his shield and plate mail, Zanderallen launches his counter attack slicing through two of the orcs in front of him.
-------------------
Standard Action Cleave (-2 AC)
- 24 to hit S3 for 13 damage
-23 to hit Orc19 for 17 damage

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+10=25 ;
Thursday August 10th, 2017 5:40:58 PM

Stohp moves down to support Zander against his three. She reaches out and disarms orc 20 (25 to disarm).

(Even if the ogre had rolled poorly I doubt the window is massive enough for it to fall out of XD)

Lavinia (Carissa) HP:26/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19  d20+8=9 ; d20+8=14 ; d4+5=6 ; d20+8=9 ;
Thursday August 10th, 2017 6:04:27 PM

As the next Orc falls Sasha leaps nimbly round the back of the next nearest foe, natural instincts guiding her way. But the grease has moved from its original point and her jaws find no purpose.

Lavinia takes advantage of her feline friends to continue her assault, calling out "They'll never listen Bart, Orcs are too dumb to seize life even when its on a platter"

===============================================
(I preferred my trip with rope idea, which is still an option)

Sasha moves behind 22 to flank with Lavinia
Bite = 9 (Another nat 1 this place is clearly messing with her)

Lavinia 1st hit = 14 + 2 for flanking (I forgot)
Damage = 6

Offhand = 9
(Another Nat 1 wow we are da best)



Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d20+6=17 ; d8+3=8 ;
Thursday August 10th, 2017 7:27:30 PM

Micah takes a steady stance before the shaman and strikes out with his mace.

======
Hit AC 17; damage 8



DM MikeK - Orc Fight Round 5 - on hold 
Thursday August 10th, 2017 7:41:38 PM

Sorry guys.

Slight pause to the battle as your DM is busy throwing up.

Hopefully better tomorrow.

Stock (JonM) HP: 58/66 AC: 16/10/14; CMB: 12; CMD: 24 
Thursday August 10th, 2017 9:25:49 PM

Feel better!

Sid (Andrew) HP: 18/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday August 10th, 2017 11:32:28 PM

OOC: Recover quickly! I'm curious if orge's react as violently to paperwork as orc's do!

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday August 11th, 2017 11:31:46 AM

Dorbin pauses and watches his green dart fly through the air in slow motion as the leopard pauses, legs bent and muscles tensed...

OOC:
Indeed, get well soon!

Summoned leopard: AC 15; HP 25; Round 4/6; CMD: 19; CMB: +5 (+9 grapple); Atk: +8/+8/+8; Dam: 1d6+5, 1d3+5, 1d3+5; grab, rake

Spells remaining: -/3/4/1; acid darts: 6/7 remain


Micah (John) HP: 46/46 AC: 23/12/23 CMD:17 
Friday August 11th, 2017 2:48:53 PM

With this evil priest before him, Micah sees this as a more personal conflict than mere villains out to better themselves with no regards for who they harm. There is no doubt in his mind that Domi will prevail in this combat.

DM MikeK - Orc Fight Round 6  d20+5=24 ; d8+3=6 ; d8+5=13 ; d8+5=9 ; d8+5=12 ; d8+5=9 ; d20+5=25 ; d20+5=12 ; d20+5=6 ; d20+5=9 ; d20+5=10 ; 2d4+4=8 ; d20+11=23 ; 2d4+11=15 ; d20+9=17 ;
Friday August 11th, 2017 3:54:31 PM

Farm Map

---
PC Actions

Sid fires an arrow back at the ogre, plunking him in the leg.

Stock steps over one pile of dead orcs, and starts working on a new pile. The dwarf’s flail reaches out and smashes Orc 1 to a pulp in one blow.

Bartomus with a swing and a miss.

Dorbin’s leopard moves around the fight to line up another target. Now its just a question of whether Stock will let it live long enough for the leopard to kill it.

Dorbin himself takes a quick look into the office (OOC – Perception roll please), and then fires an acid dart into Orc 3. The orc lets out a satisfactory hiss of pain.

Zanderallen wounds S3 deeply, and drops Orc 19.

Stohp reaches over, and disarms Orc 20.

Sasha moves around to flank, getting enough of the orc’s attention that Lavinia even with her die problems, is able to cut it down.

Micah strikes the Shaman.

--
Orc Actions

The shaman attacks Micah, and hits.
Micah takes 6 hp damage.

All the orcs at the barn door close on Stock (no AoO) and attack.
Orc 3 hits for 8 hp damage.
S1 hits for 15 hp damage.
Stock takes 23 hp damage.

S3 attacks Zanderallen, missing.

Orc 20 picks up his falchion, drawing an AoO from Zanderallen and Stock and Bartomus. Good luck, buddy.

At a barked command from deeper in the second floor, the ogre pulls a large wooden door across the window. It slams into place, followed by the sound of wood slamming into a metal bracket. Sid cannot see inside.

From above Stock, a similar sound is heard, as that opening is also sealed off.

--
Enemy stats and info

All orcs are evil.
I am removing dead orcs from the map.

Numbered orcs ac 13
Shaman ac 15 -8hp (fair condition)
Orc 3 -4hp (bad shape)
Orc S3 -22 hp (poor condition)

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+10=23 ; d20+10=20 ;
Friday August 11th, 2017 6:27:29 PM

Stohp notes the orc picking up his weapon and happily knocks it out of his hand again (She is armed with sap so gets AoO as well: 23 disarm). She also swipes at S3's weapon, trying to prevent either of them from continuing the fight (20 to disarm).

Sid (Andrew) HP: 18/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+7=8 ; d20+8=24 ; d8-1=2 ; 3d6=12 ;
Friday August 11th, 2017 7:04:21 PM

Sid sighs tries to climb up the wall and falls. Cursing loudly in dwarvish, "No look here! You can either leave peaceful-like, or I'm going to burn this mother down! THIS IS YOUR WARNING." Sid takes Branwen and shoots at 3 (which I believe I can see through the door).

========================================

Climb: Nat 1
To Hit(3): 24
Damage: 2
Sneak Attack: 12(Don't think it is applicable, but just in case)

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+10=27 ; d20+10=26 ; d20+10=27 ; d20+10=28 ; d20+10=25 ; d6+5=7 ; d3+5=7 ; d3+5=7 ; d3+5=8 ; d3+5=7 ;
Friday August 11th, 2017 7:48:22 PM

Seeing only one orc in range, the leopard pounces through the air, claws and teeth flashing. It rips the orc into many pieces, flinging it to the left and the right.

Noticing that the grease has done its job, Dorbin waves a hand and dispels the grease piles.

OOC:
Wow. Too bad someone bigger wasn't in line. Leopard pounces on orc 3 and makes him into tiny bits. All five attacks hit, damages: 7+7+7+8+7 = 36. Wow. (and move to O24).

Summoned leopard: AC 15; HP 25; Round 5/6; CMD: 19; CMB: +5 (+9 grapple); Atk: +8/+8/+8; Dam: 1d6+5, 1d3+5, 1d3+5; grab, rake

Spells remaining: -/3/4/1; acid darts: 6/7 remain

Bartomus(Rod) HP: 27/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=15 ; 2d8+1=10 ;
Friday August 11th, 2017 8:15:18 PM

Bartomus swung his glave at the orc that had retrieved his dropped weapon.

"We need to find some girl, where would they have a girl hidden in this place?'
========
AoO 15 with damage of 10

Zanderallen (Zachary H) HP: 38/48 AC: 21 T: 9 FF: 20 CMD: 19  d20+10=24 ; d8+9=16 ; d20+10=20 ; d8+9=10 ; d20+10=26 ; d8+9=12 ;
Saturday August 12th, 2017 12:02:29 AM

AoO on Orc 20
- 24 to hit for 16 damage
-------------------
Gladly taking advantage of the opening the orc gives him picking up his weapon Zanderallen lands a solid blow into it's body. Finishing his stroke Zander turns his blade and delivers a solid back swing. First into the other orc and then into whatever is left of of the poor orc going for his weapon. "The druid is upstairs with some ogres. Somebody help Stock and Micah, I'm going up for the girl."
As long as Orc S3 is dead Zander starts moving towards the stairs.
-------------------
Cleave (-2 AC)
- 20 to hit S3 for 10 damage
- 26 to hit Orc 20 for 12 damage (if needed)
Move Action to I20

Stock (JonM) HP: 35/66 AC: 16/10/14; CMB: 12; CMD: 24  d20+10=15 ; 2d8+15=25 ;
Saturday August 12th, 2017 5:55:15 PM

Status Effects: Rage (7 rounds), Enlarged
Stock senses more action behind him but ignores it, focusing exclusively on the work in front of him.
"Five more..." he mutters as he gets hit by a pair of solid blows. He swings at the orc to his left and begins backing into the barn.

========
Hit AC15 on 5 for 25 damage
5 ft step north east
Bart - you still have an attack if you want to finish off 3 since you only used an attack of opportunity.

Lavinia (Carissa) HP:26/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Saturday August 12th, 2017 6:32:58 PM

Lavinia, sensing that the battle down here is being handled well calls out.

"The girl is a druid. The druid. The one that led me here. She's tied up come help me" and she runs upstairs quickly followed by Sasha.

"Oh and theres Ogres I'm gonna need a hand and/or some rope"

Bartomus(Rod) HP: 27/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=5 ;
Saturday August 12th, 2017 7:15:25 PM

Bartomus swung his glave again at the orc in front of him and his swing went wide.
===
Thanks Stock - but apparently it didn't matter

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+6=13 ;
Monday August 14th, 2017 9:56:11 AM

Dorbin calls out, "Perhaps we should wait a moment before we head upstairs, stick together!"

Dorbin takes a glance into the office and outside (outside to see if the clearing/plants have moved). Perception: 13

Micah (John) HP: 40/46 AC: 23/12/23 CMD:17  d20+6=25 ; d8+3=11 ;
Monday August 14th, 2017 12:19:33 PM

"We're getting too spread out!" shouts Micah as he continues to engage the Shaman. "Can someone help me finish off this orc priest, so I can get back in range of everyone? he asks as he strongly lands a solid blow to his foe's ribs. He grimaces in determination when he feels some bones crack.

=====
Hit AC 25 for 11 points

Zanderallen (Zachary H) HP: 38/48 AC: 21 T: 9 FF: 20 CMD: 19 
Monday August 14th, 2017 8:29:43 PM

Zanderallen seemed detached as his blade cut through orc after orc. Some part of him lamented the loss of life even as his convictions of right and wrong drove him onward in the fight. Maybe some of them could have been spared but they wouldn't back down, and so eliminate them he must. To save the druid and stop whatever evil was going on here.

DM MikeK - Orc Fight Round 7  2d6=10 ; d20+5=8 ; d20+11=25 ; 2d4+11=18 ; d20+8=27 ; 2d8+8=14 ; d20+8=9 ; d20+1=21 ; d20+1=14 ; d6+4=8 ;
Monday August 14th, 2017 8:47:19 PM

Farm Map

---
PC Actions

Stohp notes the orc picking up his weapon and happily knocks it out of his hand again. And that worked so well she does the same thing to S3.

Sid shouts a warning to the closed window above him, which draws no reply. The rogue then fires an arrow into the wounded Orc 3, finishing him off.

Deprived of its intended target, Dorbin’s leopard has to make so with pouncing on Orc 2, which he does, and shredding him to small pieces, which he also does.

Dorbin dispels both Grease spells, and suggests maybe people should stick together. Glancing about he notes that the treeline is still at the same place it was before, and Briadoc is trying (poorly) to hide under his desk.

Bartomus kills Orc 20.

Zanderallen finishes off S3. "The druid is upstairs with some ogres. Somebody help Stock and Micah, I'm going up for the girl," he instructs. The paladin heads for the stairs.

Stock destroys Orc 5, and takes a step back into the barn.

Lavinia, sensing that the battle down here is being handled well calls out.
"The girl is a druid. The druid. The one that led me here. She's tied up come help me."
And she runs upstairs quickly followed by Sasha.

Micah lands a blow that breaks the shaman’s ribs. The orc is on his last legs. The cleric also calls out that folks are too spread out.

--
Orc Actions

Much like the boss orc, the shaman plans to go down fighting. With a snarl, he steps into Micah (placing him just close enough to Stock, grabs his holy symbol and yells a curse. Negative energy slams into the cleric and the dwarf.
Channel negative energy – Micah and Stock 10 hp damage. Will Save DC 12 halves

The last two orcs grimly move in on Stock (no AoO) and attack.
S3 hits.
Stock takes 18 hp damage.

Lavinia and Sasha arrive at the top of the stairs and are greeted by a drumbeat and a high pitched caterwauling. The, uh, singing and drumming are coming from an orc that is now inside the cage with Jella. Jella is still tied to the post.

Two ogres are also at the top of the stairs. Each carries a large greatclub. They attack.
Ogre 2 hits Lavinia for 14 hp damage.
Ogre 3 misses.

From across the stairs, Orc 23 hurls a javelin at her. It hits.
Lavinia loses 8 hp damage.

Two more ogres and another orc stand ready.

--
Enemy stats and info
All orcs are evil.
I am removing dead orcs from the map.

Numbered orcs ac 13
Shaman ac 15 -19hp (really bad shape)


Sid (Andrew) HP: 18/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+8=28 ; d20+8=17 ; 2d6-1=9 ; 3d6=9 ;
Tuesday August 15th, 2017 1:19:47 AM

Sid runs over to the stairs and fires upwards at the first orge/orc he can see.

=================================

((I'm not sure if there's an angle with my 30ft move where I can shoot up the stairwell, but I'll like to try, and hey that another crit.))

To Hit: Nat 20
To Confirm: 17
Damage: 9
Sneak Attack(If applicable): 9

Bartomus(Rod) HP: 27/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday August 15th, 2017 9:05:38 AM

Bartomus looks at his fellow taur and then runs to the base of the stairs. He looked up at the top of the stairs trying to understand what the wailing and drumming was all about. He began the sing son wired needed to bring healing to the woman hit by a javelin.
=====
[I] not sure I can get any further

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+10=21 ;
Tuesday August 15th, 2017 10:31:58 AM

Stohp hears Micah's call and moves over to help. Knowing how pathetic she is when trying to hit things she instead tries to hold the Shaman still so that Micah can land the killing blow.

(21 to grapple, should make it easier to hit (-4 dex))

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+10=18 ; d20+10=20 ; d20+10=24 ; d20+10=23 ; d20+10=19 ; d6+5=7 ; d3+5=8 ; d3+5=6 ; d3+5=6 ; d3+5=6 ; d20+4=10 ;
Tuesday August 15th, 2017 1:19:19 PM

The leopard pauses only a moment before leaping into the air again and slashing into the orc (S1), ripping it to pieces with claws and sharp teeth. The leopard looks back at Dorbin, then vanishes into thin air.

Dorbin turns and fires another small dart at the shaman, but the dart flies wide and hits the wall.

OOC:
Leopard pounce, hits AC 18 20 24 23 19, all hits! Damage: 7+8+6+6+6 = 33. I think Dorbin needs to just memorize this spell twice each day.

Dorbin attack: hit AC 10

Summoned leopard: AC 15; HP 25; Round 6/6; CMD: 19; CMB: +5 (+9 grapple); Atk: +8/+8/+8; Dam: 1d6+5, 1d3+5, 1d3+5; grab, rake

Spells remaining: -/3/4/1; acid darts: 5/7 remain

Stock (JonM) HP: 35/66 AC: 16/10/14; CMB: 12; CMD: 24  d20+4=13 ; 6d8+2=23 ;
Tuesday August 15th, 2017 1:27:39 PM

Status Effects: Rage (8 rounds), Enlarged

Even through the haze of his rage, Stock feels the weight of the blows hitting him. He takes a step back, grabbing one of the larger potions at the top of his pack and taking it down in one swig.

=========

Will Save 13 - Thank you Rage bonus to Will
Move - 5 ft step North
Action - Potion of Cure Serious wounds that had my name on it taken out of the party treasury
Heal 23 pts.


Micah (John) HP: 35/46 AC: 23/12/23 CMD:17  d20+6=10 ; d20+10=20 ; d8+3=6 ;
Tuesday August 15th, 2017 1:51:21 PM

Micah is a bit surprised at how his call for help is answered, so much so that he nearly misses the advantage provided to him by grappling minotaur. However, he calls upon inner reserves and lands his his mace soundly the head of their foe.

If shaman drops, he takes a move action to get closer to the stairs (R21).
If shaman still up, he five foot steps to U21.

=======
Assuming orc is grappled, use hero point to add +4 to attack. Hit AC 14; damage 6
If not grappled, no hero point, no damage.
Save 20 vs Channel: take 5 points damage
Conditional move to R21 or U21


DM MikeK - Orc/Ogre Fight Round 8 
Tuesday August 15th, 2017 8:57:14 PM

Farm Map

---
PC Actions

Sid rushes over to the base of the stairs, bow drawn.
OOC – When moving on a diagonal, every two squares count as 15’. Sid needed 45’ to get to his current position.

Bartomus runs to the base of the stairs as well. By now, its getting fairly crowded down there.

Stohp moves over and grabs the shaman.

Dorbin’s leopard shreds yet another hapless victim, this time S1. The orc falls, as the leopard disappears.

Dorbin fires another small dart at the shaman, but the dart flies wide and hits the wall.

Stock breaks contact with the last orc, and drinks down a much needed healing potion.

Micah overcomes his surprise at Stohp’s appearance, and drops the shaman. The cleric starts moving toward the stairs.

Lavinia and Sasha scamper back down the stairs.
OOC – DM Executive Decision to get them out of play, as leaving them subject to attack would probably have ended badly. Made liberal use of Withdraw action

--
Orc, uh, Ogre Actions

Orc 4 backs up, and prepares to defend himself (AC is 17).

The drum beating continues, and the ogres pull back from the staircase. Those PCs at the base of the stairs cannot see any enemies from their line of sight.


Bartomus(Rod) HP: 27/34 AC: 13 (11+2); Perc+7;Heal+8  d8+5=7 ;
Wednesday August 16th, 2017 1:30:41 AM

Bartomus finished the healing song and opened his hands aiming them at the two rapidly descending down the stairs. He looked at the stairs and then back over his shoulder, "We go up, we have to have something to surprise them at the top, cause they will be swinging at us for sure."

Sid (Andrew) HP: 18/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+8=18 ; d8-1=2 ; d8+12=20 ; d8+8=15 ;
Wednesday August 16th, 2017 9:54:10 AM

"We don't have time I think," Sid says and walks up the stairs and as soon as he sees an ogre he fires. If Sid can see a spot besides the landing that he can get to to make way for everyone else he will, else he hops up on the bannister.

===========================================

To Hit: 18
Damage: 2
Acrobatics: 20
Climb: 15


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Wednesday August 16th, 2017 10:57:19 AM

Dorbin sees the crowd at the bottom of the stairs and realizes this battle may not be as close to over as he thought. He looks outside at the remaining orc and yells out in orcish, "Go on, get lost!"

He then steps over to the door to the office and calls out, "Hold on, the battle still rages out here. You're safe for now."

Zanderallen (Zachary H) HP: 38/48 AC: 23 T: 11 FF: 22 CMD: 19 
Wednesday August 16th, 2017 11:29:30 AM

"With that many up there it might be wise to wait for everyone to go up." Preparing himself for another hard fight Zanderallen lifts high his sword and calls upon Domi to empower his sword. He then moves up to the bottom of the stairs to be ready to take point.
-----------------
Standard action - Divine Bond
- Celestial spirit 1/day for 5 min add +1 enhancement bonus to weapon

Move action
- move to I18

Status
- Smite evil 1 remaining
- Lay on Hands 1 remaining
- Bull's Strength 4 minutes 3 rounds remaining

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday August 16th, 2017 2:30:51 PM

Stohp holds back, moving closer to the stairs but back towards the wall. She's learned to let the tougher members go first and isn't eager to rush face-first into an ogre's blade.

Stock (JonM) HP: 25/56 AC: 17/11/16; CMB: 12; CMD: 24  d20+12=29 ; 2d8+15=27 ;
Wednesday August 16th, 2017 4:37:18 PM

Status Effects: Rage (9 rounds), Enlarged

As the warm feeling in Stock's throat fills his body, he feels rejuvenated. With just one target left in front of him, he charges, letting out another battle cry. He sees the eyes of the orc open wide as he brings the large two handed flail down upon the evil humanoid. The resulting sound and feeling reverberating through his weapon is both satisfying and sickening. So much so that his rage starts to fade.

He turns back to the building and can feel the sweat coating his brow and underneath his shirt. He is certain that at least a few of the injuries are still bleeding a little.

"What...what now? I was a little focused on these little guys."

==========

Charge & power attack against 4 hits AC 29 for 27 damage
End rage. Stock is now fatigued for 18 rounds. Bonus HP have been removed from my stat line and my defenses are adjusted again.



Lavinia (Carissa) HP:4/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Wednesday August 16th, 2017 7:06:57 PM

Lavinia feels something break as the Ogre hits her, and shes unable to get out of the path of the javelin. Making a quick decision based on the fact she feels pretty damn woozy and something is clearly out of kilter she grabs onto Sasha and lets the panther carry her down the stairs.

"Two Ogres, and an Orc on drums. Have at them I need to patch myself up a bit"

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d6=5 ; d6=6 ; d6=5 ;
Wednesday August 16th, 2017 7:42:33 PM

Micah continues to move closer to the stairs then pauses to call upon healing power.

=======

Move to N20
Channel energy for 16 (5 remaining)
Note: anyone within 10' of Micah gets +2AC and saves


DM MikeK - Orc/Ogre Fight Round 9  d20+8=21 ; 2d8+8=17 ;
Wednesday August 16th, 2017 8:20:20 PM

Farm Map

---
PC Actions

Bartomus heals Lavinia for 7 hp.

Sid climbs part way up the stairs. Catching sight of Ogre 2, he fires an arrow, which sticks in the beast’s leg. The rogue makes himself small to allow others to pass by.

However, no others pass by. Zanderallen pauses at the bottom of the stairs with Lavinia and Sasha. Stohp prepares to support.

Dorbin moves to the office door and calls in for Briadoc to sit tight. A weak, “ok” comes out from under the desk.

Micah moves closer, and then pauses to heal everyone except Sid for 16 hp.

Stock crushes the last orc on the ground floor.

--
Ogre Actions

The drum beating stops, but the singing, such as it is, continues.

The ogre Sid shot moves forward, blocking the entrance to the second floor, and attacks. His massive warclub slams into the rogue with a sickening crunchy sound.
Sid hit for 17 hp damage.


Sid (Andrew) HP: 1/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Wednesday August 16th, 2017 9:56:35 PM

Sid withdraws from the bannister and the ogre to I21, and thumps against Stohp and sags heavily. "Wardd's Teeth this is not my day." He looks around at everyone, "Sorry guys, I didn't think they'd attack! I thought he'd laugh at me and maybe put an 'x' down. I didn't know they hated paperwork so much." He leans back hard, blood seeping through his tunic.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+10=25 ;
Wednesday August 16th, 2017 10:38:51 PM

As Sid is badly wounded and retreats Stohp pears up the steps and considers. With the Ogre's reach none of her companions can approach without being hit first. Her reach matches his, however, and he is the only one guarding the steps currently. She decides to risk moving in first, getting just within reach of the Ogre and attempting to disarm him (25 to disarm), clearing the way for her companions.

Bartomus(Rod) HP: 27/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=22 ; 2d8+1=13 ;
Thursday August 17th, 2017 12:58:19 AM

Bartomus watched Stohp take the stairs as Sid came crumbled back down. He followed behind his fellow taur with his glave swinging at the first target that he finds.
===========
Attack - 22; damage 13

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday August 17th, 2017 11:36:28 AM

Dorbin closes the door to the office as he calls out, "I'll come back for you, but wait for me!"

He turns and gestures towards the stairs for Stock, then heads over to the bottom of the stairs himself to join the crowd. If there is a push up the stairs, he wants to be in place to come up in the rear with some additional support.

Zanderallen (Zachary H) HP: 48/48 AC: 23 T: 11 FF: 22 CMD: 19  d20+10=11 ;
Thursday August 17th, 2017 12:22:26 PM

Fully rejuvenated by Micah's healing and seeing Stoph get a good grab off on the ogres club Zander sees and opportunity and decides to take it. Dashing around past his large companion's legs he moves to directly engage the ogre. "I would tell you pick on somebody your own size but she just took your club so how's that going for you?', Zanderallen taunts as his blade unfortunately catches in the stair railing. Pulling it free he readies his defense for the inevitable counter attacks.
---------------------------
Move Action
- move past Stoph to I32 or where ever there is room between her and Ogre 2 since Stoph is using reach
Will provoke if the ogre still has a weapon
Standard Action
- Attack Ogre 2
Nat 1 misses... 'I guess that's what I get for taunting'

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17 
Thursday August 17th, 2017 6:19:43 PM

"Into the breach," mutters Micah as he follows the errant knight up the stairs and joins him at the front line. "Imagine meeting you here," he quips with a grim smile.

==================

Full move action to I33 (first choice) or H32(if cannot fit in first choice).

Stock (JonM) HP: 50/56 AC: 17/11/16; CMB: 12; CMD: 24  d8+1=9 ;
Thursday August 17th, 2017 7:20:09 PM

Stock looks up and sees the fight is not quite over yet. "Hey guys wait up!"
He starts making his way over chugging a potion as he goes.

====
Move to M22-N23
Potion of cure light wounds for 9 hp

DM MikeK - Orc/Ogre Fight Round 10  d20+8=22 ; 2d8+8=21 ; d20+8=11 ; d20+2=5 ;
Thursday August 17th, 2017 8:59:46 PM

Farm Map

---
PC Actions

Sid retreats back down the stairs, and is starting to have second thoughts about the whole ‘Sign Here’ ploy.

Stohp moves around Sid and Lavinia, climbs the stairs, and disarms Ogre 2.

Bartomus follows Stohp.

Zanderallen squeezes past the two taurs, and attacks Ogre 2, but misses.

Dorbin closes the door to the office, and joins the gang at the bottom of the stairs.

Micah also squeezes around the taurs to join Zanderallen at the top of the stairs.

Stock starts moving over, pausing long enough to down a potion.

--
Second Floor

The second floor is entirely open, with the odd post extending floor to ceiling for support.
In the center of the floor is a iron barred cage 15’x15’ square. Sitting with her back against a post in the middle of the cage, her hands bound around it behind her, and gagged, is a very tired looking girl (g) in leather armor. Standing behind her, an orc with a set of war drums (D) is doing the singing.

Outside of the cage are four ogres and two orcs.

--
Ogre Actions
The drummer keeps singing, but also pulls out a scroll and makes a motion.
A cloud of golden particles covers Zanderallen, Micah, and Stohp.
Zanderallen, Micah, and Stohp Will Save DC 13 or become blinded.

Ogre 2 takes a step back, and picks up his club. Stohp gets an AoO.

Ogre 3 steps forward and slams Stohp with his greatclub.
Stohp loses 21 hp damage.

Ogre 4 moves to the opening over Stohp’s head, and also attacks the taur. He misses.

Orc 23 throws a javelin at Stohp. It misses.

--
Enemy stats and info
All orcs and ogres are evil.
Ogres ac17. CMD 18
Ogre 2 -2 hp


Lavinia (Carissa) HP:11/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19  d20+8=24 ; d4+1=4 ; d20+6=24 ;
Thursday August 17th, 2017 9:27:38 PM

Lavinia is still pretty winded, but she doesn't want to leave the fight to just her new allies. She groans and rolls over slightly to look at Sasha.

"Sasha go help them. I'll sit here and patch myself a bit ok? Be careful"

Sasha stares at her for a second before licking the halfling on the forehead and bounding up the stairs. If she can find room she will make her way through and attack the nearest Ogre with a pounce.

======================
OOC: Is there anything I can do to heal myself with no spells or potions?

Sasha go!
To hit = 24
Damage=4
To Trip = 24

Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+10=19 ; d20+10=28 ; d20+10=24 ;
Thursday August 17th, 2017 10:44:05 PM

Stohp had be intending to open the way then retreat so as to not leave herself open. Instead half the party crowds up the steps behind her and she takes a bad hit. Even if she forced her way past the party without crushing them under her 800 lbs, she'd leave herself open to more attacks.

Caught between an Ogre and a hard place, Stohp reaches for some inner reserve and deftly disarms all three Ogres. "Quit crowding behind me and move up before I get my skull caved in!" If her companions do as asked she'll try to fall back so that all three Ogres can't attack her.

(AoO 19 vs Ogre 2
Standerd action 28 vs Ogre 3
Hero point for bonus action, 24 vs Ogre 4, all to disarm

Readied move action to retreat as her companions move up. Not sure how it would work mechanically with so many who have to move first, but she wants to fall back at least 5 feet, or more preferably swapping places with Bart.)

Bartomus(Rod) HP: 27/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=12 ;
Friday August 18th, 2017 12:20:36 AM

Bartomus moved forward and tried changing places with Stohp as she staggered backwards from the ogre's smashing blow. He swung his glave at the Ogre at the top of the stairs. Yet the swing failed to bounced off the wall as he found himself jammed between his fellow shields.

Sid (Andrew) HP: 1/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+8=9 ;
Friday August 18th, 2017 2:25:30 AM

Sid notches an arrow and waits. If he sees an opening to fire at an Orc or an Ogre, he will, but especially since Stohp is stuck in traffic, he will wait to make a move when it is safer.

=================================

To Hit(If he can see an Orc/Ogre): Nat 1

((Brilliant day for Sid))

Zanderallen (Zachary H) HP: 48/48 AC: 23 T: 11 FF: 22 (+3 vs. Ogre 3) CMD: 19  d20+11=16 ; d20+13=15 ; d8+15=19 ; d20+10=27 ; d8+10=14 ;
Friday August 18th, 2017 9:50:15 AM

Someone in the back of Zander's head a little voice, that of reason which is why it's so quiet, is saying something to the effect of, 'This is a terrible idea, you're going to regret this in about 5 seconds. And it's going to hurt, probably alot.' Zanderallen however pays that voice little heed as he calls out, "Push up if you can, make room for everyone. We've got a whole room of ugly here." Shrugging off any ill effects of the orc's golden dust, easily with the protection of Micah's circle, Zander takes a quick step into the middle of the ogres. With two of them just within his reach he calls out once again for Domi's aid, focusing his righteous anger on the ogre that hit Stoph. Even as the Ogre bats aside his attack by sheer force of will he holds the blade on course rending through both ogres.
---------------------------
- Will Save 16 vs blindness dust
- 5 ft step to J33 to avoid AoOs
- Swift Action Smite of Ogre 3 (+3 attack, +5 damge, +3 AC)
- Standard Action Cleave Ogre 3 into Ogre 2 -2 AC(Counteracts Micah's Magic Circle)
- 15 to hit Ogre 3 (Hero Point Used to give +4 after Roll)
*19 to hit Ogre 3 for 19 damage
- 27 to hit Ogre 2 for 14 damage

Status
- 1 Lay on Hands remaining
- Smite Evil of Ogre 3 (0 remaining)
- Bull's Strength from Micah (4 min 2 rounds)
- Divine Spirit +1 enhancement on sword (4 min 9 rounds)

Stock (JonM) HP: 50/56 AC: 17/11/16; CMB: 12; CMD: 24  d20+4=8 ;
Friday August 18th, 2017 11:02:33 AM

Status: Enlarged, Fatigued for 16 more rounds
This is going to be...interesting. I'm going to post two potential actions because I can't tell if I can do what I want to do.

-----------------
Preferred Option 1 if there is a window on the south side of the building, Stock climbs toward it similar to what Sid did except he is almost 9 ft tall and 1600 pounds
Stock sees the jam up at the stairs and swings around outside again and begins climbing up to the window on the south side of the building, hoping that the wall doesn't get ripped off the side by his massive weight.
Even if it does get ripped off, maybe it will distract some of those guys up there..., he thinks.
===============
Climb 8 - Was -2 from fatigued and +1 from enlarged

Option 2 if there is no window on the south side
------------------
Stock does everything he can to get as close to the action as possible. "Come on guys. Let me through."
Hearing the action coming from above, Stock's anxiety is rising but in his winded state, he can't do much more than push forward. He takes note of Lavinia's battered state as he passes and wonders how he can help...
=============

Hard to see where everybody is ending up but Stock will do everything he can to get as far up the stairs as possible including double move to be in position to participate next round. If he can't double move, he will hand a potion of cure light wounds to Lavinia as he passes.


Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d20+10=28 ;
Friday August 18th, 2017 1:36:54 PM

"That will be a problem," thinks Micah as he closes his eyes to avoid being blinded.

He then responds with his own magic, casting Silence on the space above the drummer's head.

Having done that, he moves off of the stairs to make way his allies.

=========

Will 28 for the save
Silence on P35; 20' radius; Duration: 5 rds
Move to J32



Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday August 18th, 2017 4:48:46 PM

Dorbin stays to the side to allow the others access to the stairs, but he is ready to quickly move up behind everyone else.

Lavinia (Carissa) HP:11/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Friday August 18th, 2017 9:27:20 PM

Lavinia groans her way over to crouch next to Sid, also drawing her bow and notching an arrow, preparing to fire at whatever ugly thing tries to head down the stairs.

Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Sunday August 20th, 2017 9:10:27 AM

As she retreats Stohp reflects on how this always seems to happen when she gets up close in a fight. Maybe she should learn how to shoot a bow. At least she didn't actually go down this time.

Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+1=16 ;
Sunday August 20th, 2017 11:09:31 PM

(forgotten will save 16, success)

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday August 21st, 2017 11:05:55 AM

Dorbin glances to the side as the action continues on the stairs and wonders if it has gotten a little dark outside...

Zanderallen (Zachary H) HP: 48/48 AC: 23 T: 11 FF: 22 (+3 vs. Ogre 3) CMD: 19 
Monday August 21st, 2017 8:05:28 PM

Drawing back his blade, Zanderallen raises his shield watching the ogres as they ready their clubs. 'My ribs are going to regret this.', he thinks as they swing towards him. While the slow movements of the ogres made them easier to hit, it also gave way to much time to dread their attacks.

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d20+4=5 ;
Monday August 21st, 2017 9:01:49 PM

Having dealt with the percussionist, at least for the moment, Micah is ready to join the melee. Preparing to join Zanderallen in the fray, he takes a look at the room, especially windows and other means of entry into the upper level.

======

Rolled a perception check if needed to see the room. Will not do so, if it is an action.

DM MikeK - Orc/Ogre Fight Round 11  d20+7=23 ; d20+7=24 ; d20+7=17 ; 2d8+7=16 ; 2d8+7=19 ;
Monday August 21st, 2017 9:27:07 PM

Farm Map

--
AoO Actions
Stohp disarms Ogre 2 again.

---
PC Actions

Stohp, Micah, and Zanderallen all avert their eyes in time to avoid being blinded. They are covered in a glowing dust, but seem no worse for wear.

Stohp knocks the club out of Ogre 3’s hand, and then does the same thing to Ogre 4.

The two taurs do a little two-step jig on the stairs, and swap places. Bartomus misses with his glaive.

Sid looks for a shot, but between the bad angle and the waltzing minotaurs, he can’t find any targets.

Zanderallen says a little prayer, and wades into the ogres, slicing into both his opponents.

Stock recalls there is a window on the south side, but he also recalls the sound of some kind of door slamming across the opening at the beginning of the fight. Looking at the stairs, Sid and Lavinia are blocking the bottom, and the two minotaurs have the stairs themselves clogged up pretty tight. The giant dwarf has no good options.

Lavinia, Sasha, and Dorbin also wait.

Micah casts a spell, and suddenly the singing stops. The orc with the drums frowns deeply at this new development.

--
Ogre Actions

The drummer unlocks the door of the cage, steps out, motions Orc 24 into the cage, and then locks it again.

Orc 24 then draws his falchion, and fearfully watches the drummer.

Ogre 1 holds his position, warclub drawn.

Ogre 2 takes a step back, picks up his club, and attacks Zanderallen. He hits.
Zanderallen takes 16 hp damage.

Ogre 3 does the same thing, and also hits.
Zanderallen takes 19 hp damage.

Ogre 4 also picks up his club, and also attacks Zanderallen. Fortunately, he misses.

Orc 23 swings around Ogre 4, and draws his falchion.

--
Enemy stats and info

All orcs and ogres are evil.
Ogres ac17. CMD 18

Ogre 2 -16 hp
Ogre 3 -19 hp


Bartomus(Rod) HP: 27/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=9 ;
Monday August 21st, 2017 9:37:39 PM

Bartomus swung his glave again at the Ogre that had retrieved his club and swung widely at Zander. His glave missed. He couldn't find any room to move forward and at this point couldn't retreat.

Lavinia (Carissa) HP:11/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Monday August 21st, 2017 9:41:03 PM

(Did Sasha not get to attack then? I sent her up the stairs to attack Ogres)

Seeing the massive cluster of people at the top of the stairs Lavinia knows she going to have to get creative if she wants to help. Hmmm. She thinks for a moment and then remembers the giant beetle tied up nearby. Couldn't those things munch through wood with ease? Surely it could make its way through a building. Without another word she turns away from the bottom of the stairs and heads in the direction of the beetle.

Sasha will follow Lavinia's request and help out however she can with the attack on the second floor.

Sid (Andrew) HP: 1/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+10=26 ;
Monday August 21st, 2017 10:09:33 PM

Sid goes to the mystic orc, and if possible, loots him for something that might be a game changer.

==================================

Perception: 26

Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Monday August 21st, 2017 10:28:26 PM

Stohp, noting how Stock is stuck in the back, retreats further. He's on a roll today and she's to injured to help much without great risk.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Tuesday August 22nd, 2017 11:42:11 AM

Dorbin keeps watching the clogged up stairs, unsure of how to help out. Then he starts waving his hands and chanting, getting himself in a place to see as far as he can up the stairs.

OOC:
Start casting summon monster II.

Spells remaining: -/3/4/1; acid darts: 5/7 remain

Zanderallen (Zachary H) HP: 30/48 AC: 23 T: 11 FF: 22 (+3 vs. Ogre 3) CMD: 19  d6=4 ; d6=1 ; d6=1 ; d6=3 ; d20+13=29 ; d8+15=21 ; d20+10=19 ; d8+10=13 ;
Tuesday August 22nd, 2017 12:08:13 PM

Bolstering himself with his last lay on hands Zanderallen follows after the two ogres pushing further into the room. Cleaving once again his blade bites deep into ogre flesh, burning the first ogre with holy power. "Domi take you foul creatures!"
-----------------------
Swift Action - Lay on Hands (0 remaining)
- 7 healed (1s rerolled per woldian house rule)
Move - 5 ft step to K34
Standard Action - Cleave Ogre 3 into Ogre 2 (-2 AC offset by Magic Circle)
- 29 hits Ogre 3 for 21 damage
- 19 hits Ogre 2 for 13 damage

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d6=6 ; d6=6 ; d6=4 ;
Tuesday August 22nd, 2017 6:52:20 PM

Micah against calls upon the power of Domi, excluding the two ogres who are encountering another form of his god's power. If an ogre falls, Micah will move further into the room.

=====

channel energy for 16! From original position
Move to N33 if O2 drops. Choosing path that avoids Ao O


DM MikeK - Orc/Ogre Fight Round 12  d8=8 ; d20+9=26 ; 2d8+7=18 ; d20+5=13 ;
Tuesday August 22nd, 2017 9:02:29 PM

Farm Map

---
PC Actions

Bartomus again misses with his glaive. But he is able to take another step up.

Lavinia heads for the front door. Sasha squeezes past Stohp, and then leaps from the stairway to the floor above. She lands in front of a startled ogre.

Sid moves over to the dead shaman/mystic orc.

Stohp backs up some more to give Stock some room.

]Dorbin moves closer to the stairs, but still staying out of the way, and begins a spell.

Zanderallen continues to push into the ogres. His blade rips open Ogre 3, felling the beast. The sword continues into Ogre 2, who still stands, but is gravely wounded.

Micah channels healing energy, skipping the heavily wounded Ogre 2.
Zanderallen and Bartomus are healed for 16hp.

Stock starts up the stairs.

--
Ogre Actions

Ogre 2 withdraws. Ogre 1 moves up. They squeeze past one another, and so neither has time to do anything else.

The drummer steps out of the Silence circle, and taps Ogre 2 with a wand. Some of the ogre’s severe wounds heal.

Ogre 4 attacks Zanderallen. His great club slams into the paladin.
Zanderallen takes 18 hp damage.

Orc 23 steps in and attacks Zanderallen. He misses.

Orc 24 continues holding a falchion on the elf druidess. His head swiveling wide-eyed between the drummer and this lunatic paladin.

--
Enemy stats and info
All orcs and ogres are evil.

Ogres ac17. CMD 18
Ogre 2 -20 hp


Bartomus(Rod) HP: 27/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=4 ;
Tuesday August 22nd, 2017 9:12:18 PM

Bartomus took stock of where he was and where his colleagues were. He had to do something different. He leaned the glaive against his shoulder and quickly tried to remember the finger movements for producing flames. When he finished he flicked it towards the ogre that was attacking Zander, but the flame didn't go where he wanted it.
=======
[ooc]
Spell - produce flame - ranged attack role was a 1. So, now what do you want me to do with that GM?

Lavinia (Carissa) HP:11/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19  d20+8=24 ; d4+1=4 ; d20+6=23 ; d20+8=15 ; d20+8=9 ; d2+1=3 ;
Tuesday August 22nd, 2017 10:12:31 PM

Lavinia continues her movement to the tied up beetle, hoping she could get there before the battle was over.

Sasha readies her fangs and claws and leaps at the Ogre, shoving its massive form to the ground and swiping across its face.

========================
Sasha bite=24
Damage=4
Trip=23
Claw1=15
Claw2=9 (no hit)
Damage=3



Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday August 22nd, 2017 10:17:17 PM

Stohp leans against the wall, unable to make her way upstairs just yet. She's confident in her ally's ability to win this fight so lets her mind wander.

Sid (Andrew) HP: 1/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Tuesday August 22nd, 2017 10:49:05 PM

Sid searches the mystic looking for potions, hopefully of the healing variety, or something that might help the ongoing battle.

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d6=1 ; d6=1 ; d6=1 ; d6=5 ; d6=3 ; d6=3 ;
Wednesday August 23rd, 2017 9:28:12 AM

Micah contains to channel divine energy to his allies. Trying to break up this bottle neck, he drives forward, trusting on his armor and his god to protect him from fatal harm.

========
Whoa on the D6 already. Channel Energy for 11 (3 remaining) at original position, hoping to get some of the downstairs allies and excluding injured foes--I think Og2 is out of range.
Moves to M35



Stock (JonM) HP: 50/56 AC: 17/11/16; CMB: 12; CMD: 24  d20+1=21 ; d20+1=15 ; d6+3=4 ;
Wednesday August 23rd, 2017 10:36:02 AM

Status: Enlarged, Fatigued for 14 more rounds

Frustrated by his inability to get up the stairs quickly and trying to cover up the weariness he is feeling, Stock bellows his rage. "What's up there? Just a bunch of Ogres?! Just let me up and at them."

He pushes as far up the stairs as possible, switching hands with his flail and grabbing a javelin from his shoulder quiver and looking for a shot.

=============

Still think I'm going to be stuck on the stairs. If I can get a clear throw at OG4:
Thrown Javenlin Nat 20(!), 15 to confirm (Modifiers were +7 normally -1 for enlarged - 1 for fatigued - 4 for throwing into melee)
Damage: 4 or 8 if the crit lands (Modifiers were +3 normally +1 for enlarged -1 for fatigued)
Kind of anticlimactic crit, especially if I can't even get in position to see the ogre
Sorry i missed the post yesterday, brain fart.


==================

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+8=27 ; d4+3=4 ;
Wednesday August 23rd, 2017 11:53:51 AM

Dorbin points at a blank space at the top of the stairs and the air starts twisting and turning. A moment later a small air elemental appears and Dorbin yells out, "Attack!" The air elemental quickly slips across the space and slams into the Ogre.

Dorbin looks for a way up the stairs without getting in the way.

OOC:
Air elemental appears, moves to H35, then attacks Og4: Hits AC 27, 4 damage.
Small Air Elemental: AC 17; HP 17; Atks: +8; Dam 1d4+3; Whirlwind Ref DC 15
Round 1/6

If others move enough and push into the room, Dorbin will come up the stairs so he can see the battlefield.

Spells remaining: -/3/3/1; acid darts: 5/7 remain

Zanderallen (Zachary H) HP: 39/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+10=17 ; d8+10=15 ;
Wednesday August 23rd, 2017 12:58:54 PM

Pre-round Damage +16-18+11=+9 net gain

Getting in the by now familiar flow of feeling his body give way and then be bolstered back and forth between the blows of his foes and the channeling of his allies Zanderallen is fully in battle mode. His blade glowing with the holy energy of his divine bond and fully soaked in orc and ogre blood he looks around briefly. He spares a moment to yell a threat at the orc threatening the druid, unheard in the Silence spell, "You're next.", before stepping forward to take advantage of the ogre temporarily removed from his feet and make more room.
--------------------------------
Move - 5 foot step to L35
Standard Action - Attack Ogre 4
- 17+4(prone)+2(flank)=23 hits for 15 damage
AC +2 from Magic Circle (header updated)

DM MikeK - Orc/Ogre Fight Round 13  d20+7=13 ; d20+5=7 ;
Wednesday August 23rd, 2017 8:58:01 PM

Farm Map

---
PC Actions

Bartomus tries to flick a flame at one of the ogres, but it flies wide. The minotaur is having a bad dice day.

Lavinia continues her movement to the tied up beetle, hoping she could get there before the battle was over.

Sasha rips out a chunk of Ogre 4’s ankle, tripping him. The cat adds a claw across the face for some extra damage.

Stohp takes a moment.

Sid rifles the dead shaman/mystic, looking for some help. He finds a couple scrolls. The rogue’s wandering eyes also take note of a promising looking case on the nearby body of Scarface.

Micah channels more healing energy.
Zanderallen and Bartomus and Stock are healed for 13hp.

The cleric then cuts through the ongoing battle, allowing both Ogre 1 and Orc 23 to swing at him as he goes by. But the force is strong in that one, and they both miss.

Stock pushes his way up the stairs, squeezing Bartomus. Turning, he spies the prone Ogre 4 and gets the satisfaction of sticking him with a javelin.

]Dorbin finishes his spell, pointing to Stock’s backside. An Air Elemental appears, slides up the giant dwarf’s back, lands on the second floor, and attack the prone Ogre 4, hitting.

Zanderallen joins in the parade of sharp objects ripping into Ogre 4. The paladin steps over, and thrusts his blade into the monster’s heart, killing him.

--
Ogre Actions

The drummer says something to Ogre 2, who swings around the south side of the cage and pulls up into a ready stance.

The drummer then crosses through the effect of the Silence spell, and yells something.
Language Giant Highlight to display spoiler: { "HOLD" }
Apparently in response, Ogre 1 assumes a ready posture, but does not attack.

Raising his right arm high, the drummer yells in common
“Parley! You attack, we kill elf. We kill elf, Wood kills us all. I want a deal.”

Orc 23, flanked by Micah and Zanderallen, reconsiders his current position, and scampers away to relative safety beside Ogre 2.
Zanderallen and Micah may take an AoO, if they wish.

Orc 24 has a falchion at the elf woman’s back, ready to run her through. His eyes are locked on the drummer’s upraised arm.

--
Enemy stats and info

All orcs and ogres are evil.
Ogres ac17. CMD 18
Ogre 2 -20 hp


Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d20+5=13 ; d8+2=3 ;
Wednesday August 23rd, 2017 9:55:52 PM

"THURSDAY" POST

Micah takes the opening provided by the retreating orc, striking him a glancing, but painful, blow.

He then realizes something has changed and deduces from the actions of their foes the gist of the leading orc's unheard words. Hoping his action will not be taken as hostile, he dismisses the silence spell.

Hands upraised, he responds in common, "Repeat. I was in the effect of the spell and my allies coming up the stairs may not have heard what you said." The words 'coming up the stairs' are said much louder than the rest of his statement.

[Assuming he or someone else fills him in on the demands]
Micah responds, "Make your proposal. However, understand that you are mistaken about the woods. We are not its enemy, you are. And it will not kill you." He hesitates to emphasize his next words. "It will absorb you."

=========

AoO hits AC13 for 3 damage
Dismisses silence spell



Sid (Andrew) HP: 1/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Wednesday August 23rd, 2017 10:28:24 PM

Sid grabs everything he thinks is of value off of the mystic. Then he rushes over to Scarface.

Bartomus(Rod) HP: 27/34 AC: 13 (11+2); Perc+7;Heal+8 
Thursday August 24th, 2017 12:55:48 AM

Bartomus held his hands up and open with flames sitting in the palms. He watched the exchange between Micah and looked at the elf. He chuckled in affirmation when Micah said the wood would absorb the orcs. He smiled in a grim, cold manner. "It's alive, it would love to feed you all to the beetles just waiting out there."

Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Thursday August 24th, 2017 7:07:25 AM

Stohp hears Micah's call and comes up. She didn't hear the whole previous discussion, but it doesn't take a genius to note the blade at the druids throat and guess what's going on. She waits to hear what the orc has to say.

Zanderallen (Zachary H) HP: 39/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+13=29 ;
Thursday August 24th, 2017 8:29:34 AM

Pulling his blade free of the ogre, Zanderallen hears the drummer orc's threat just in time to pull his hit on the retreating orc. Taking a deep breath to steady his voice he replies, "Killing the girl is not what any of us want. We're willing to be reasonable. Shredds is dead and Aurelius is imprisoned, this operation is over. We'll give you enough ointment to safely make it out of the woods and you leave here and never come back. How does that sound?" His voice retains a hard line to it but his tact still finds it way through. He lowers his weapon does not sheathe it.
--------------------
Move to L35 to get a better view of the drummer

Diplomacy 29

Stock (JonM) HP: 56/56 AC: 17/11/16; CMB: 12; CMD: 24 
Thursday August 24th, 2017 8:49:32 AM

Stock mutters, "Finally make it up stairs and all I get is to stick one of 'em in the leg with a javelin".

Rather than butt in now, he keeps his mouth shut for once.

Hearing what the two holy men are saying he leans in and whispers to them, "Don't forget to ask about who the real power behind this is..."

Then he very openly begins cleaning the gore from his flail, making sure to flick some of the larger bits in the general direction of the ogres.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday August 24th, 2017 1:35:13 PM

Dorbin makes his way up the stairs in the sudden quiet as the battle pauses. He moves up by Micah so that he has a clear line of sight to the orc in the cage, but attempts to stay out of reach of the Ogres.

Lavinia (Carissa) HP:11/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Thursday August 24th, 2017 6:37:02 PM

Sasha makes a couple more swipes at the Ogre under her before noticing that all of her Ranger's allies have stopped attacking. She is confused but her commands were to help these people and if they've stopped she will too. She still remains where she is though, a low growl developing in the back of her throat.

Lavinia sprints out the door and heads towards where the beetle is kept. If the door is unlocked she will head straight in.

==================
OOC: I guess this is what Sasha would do in this situation? Its very hard to make a judgement since Lavinia isn't around to advise her. Lavinia meanwhile has heard none of what the orc said.....

DM MikeK - Parley 
Thursday August 24th, 2017 8:28:39 PM

Lavinia gets to the corral gate, and finds it is closed with a simple latch on the outside. She raises the latch, opens the gate, and walks into the corral. She gets her first good look at the creature inside. Six jointed legs hold a metallic green body about a yard off the ground. The body itself is about 10 ft diameter and about 5 ft thick. It's back is almost flat. It is eating several bales of grass that have been stacked in the corner. It either has not noticed the halfling, or it doesn’t care.

Sid grabs two scrolls and a sack of gold off the mystic, leaving bulkier items (breastplate, cloak, battleaxe, and javelins) for later. Turning to Scarface, he gives the body a quick going over, and finds two potions, a ring, a sack of gold pieces, and a red metal medallion emblazoned on both sides with symbol of a diamond. The orc also has bulky items – hide armor, falchion, javelins, and a short spear.

Micah slashes at the retreating orc, notices something is up, and drops the Silence spell.

The rest of the Shields make their way up the stairs. Sasha holds her ground, head low, back arched, and growling softly.

Micah responds to the drummer, "Make your proposal. However, understand that you are mistaken about the woods. We are not its enemy, you are. And it will not kill you." He hesitates to emphasize his next words. "It will absorb you."

Bartomus smiles in a grim, cold manner. "It's alive, it would love to feed you all to the beetles just waiting out there."

Zanderallen takes a deep breath to steady his voice and replies, "Killing the girl is not what any of us want. We're willing to be reasonable. Shredds is dead and Aurelius is imprisoned, this operation is over. We'll give you enough ointment to safely make it out of the woods and you leave here and never come back. How does that sound?"

The drummer gives Micah and Bartomus a look of disdain, and is about to argue with them. The names Zanderallen rattles off don’t appear to mean anything to him. But at Zanderallen’s proposal, the orc immediately replies.

“Yes. Give us…”
There is a pause while the drummer scans his comrades and does some math.
“…three vials. And we will leave.”

Sense Motive 15 Highlight to display spoiler: { He appears to be sincere. }


Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Thursday August 24th, 2017 10:06:03 PM

Stohp shrugs. They didn't come here to squabble with Orcs, and the Halfling downstairs probably knows everything they need to learn. Let them leave.

...awe crap, no one was watching the Halfling. If she went downstairs now it'd look suspicious.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=18 ;
Thursday August 24th, 2017 10:16:26 PM

Bartomus shrugged and nodded at the drummer. "Decisions, decisions, quickly, before the Woods make them for us."

Sid (Andrew) HP: 1/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday August 24th, 2017 11:11:59 PM

"Jackpot," Sid says and dashes over to the rest of the shields... where he sees negotiations going on. Sighing he puts up everything but the potions. "This really hasn't been my day."

Stock (JonM) HP: 56/56 AC: 17/11/16; CMB: 12; CMD: 24  d20+1=11 ;
Friday August 25th, 2017 10:12:07 AM

Enlarged, Fatigued - 13 more rounds
--------------
"It's funny how they think they have some kind of negotiating position. We fight it out, they die. They kill the druid, they die. Their only chance is to leave peacefully. Just make sure to disarm them and get anything else they have of value. Then we can send them on their way."

Stock swings his backpack around in front of him and pulls out his waterskin, taking a long drink. He is still breathing heavily and his face is beet red, causing the scar on his face to stand out.

========

Sense Motive Spoiler 11


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+8=27 ;
Friday August 25th, 2017 11:55:17 AM

Dorbin isn't sure that it is a good idea to let these creatures free, but he knows he isn't so good at negotiations. He remains quiet as the small whirlwind he has summoned spins behind him. He looks at the druid in the cage to see if she is trying to communicate any information to the group (perception: 27).

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d20+13=23 ; d20+14=15 ;
Friday August 25th, 2017 1:05:53 PM

Micah had to halt his hand from palming his forehead when Zanderallen blurted out like that, but upon hearing the drummer's reply, he stares in amazement at the holy warrior. Domi be praised, he exclaims under his breath.

Aloud he says, "You terms are nearly acceptable; hold on a moment." With this last he turns to his companions. After a moment's consideration, he asks the grappling minotaur, " Stohp, would you go check on the others and Briadoc? It appears things are stable here."

He returns back to the parley with his amendments, "As I said, your terms are nearly acceptable. Add to them that you will depart peacefully and desist from all hostilities until sunrise two days from now and tell us who sent you and for what purpose. Grant us these requests and we will grant yours.

========

Sense Motive 15
Diplomacy 23


Zanderallen (Zachary H) HP: 39/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+11=29 ;
Friday August 25th, 2017 3:28:17 PM

Zanderallen keeps a sheepish look off his face as he senses Micah's disappointment and thinks over how he could have completely blown their negotiating strength by his unguarded words. Maybe he should leave the bargaining to wiser heads in the future. Wait and use his skills to back them up. Snapping out of his reflections he listens to the drummer's proposal. Rather than mess up anything else he is ready to move in and protect the druid once the orcs let him.
------------------------
Sense Motive 29

DM MikeK - Parley continues 
Saturday August 26th, 2017 9:36:37 AM

Sid finishes grabbing up the easier items and bolts up the stairs in time to discover the fight seems to have wound down.

The rest of the group continues their face off, with Stock injecting his opinion, and Micah continuing negotiations. The cleric also asks Stohp to return downstairs and check on Briadoc.

The ogres and orcs maintain their ready posture, as the drummer answers Micah.

"It will take that long to get out of the Wood," he answers with a shrug. "We agree."
"Feric Limbcrusher and Karn Gaalsmouth brought us here. They said we would receive mighty weapons for a few weeks labor."
Perception DC 10 Highlight to display spoiler: { That would be the two corpses Sid just got finished looting. }

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+7=17 ;
Saturday August 26th, 2017 9:52:21 AM

"Good then," Bartomus clenched his fists and extinguished the flames in his palms. [b}"Quicker we can leave this place, the better for orc, ogre, taur and such."[/b]

Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Sunday August 27th, 2017 4:58:27 PM

Stohp heads downstairs and pokes her head into the office. "Anyone alive in here?" she asks, wondering if the absent minded halfling even noticed the giant fight going on.

Sid (Andrew) HP: 1/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Monday August 28th, 2017 1:17:24 AM

Sid follows Stohp down, "Oh, I found these potions," he says holding them out. "Don't know what they are for, but we have them now."

Stock (JonM) HP: 56/56 AC: 17/11/16; CMB: 12; CMD: 24  d20+8=21 ;
Monday August 28th, 2017 10:14:05 AM

Enlarged and probably still fatigued
----------
"Hold on there Bart...". Then addressing the group of enemies, "...Regarding these weapons. Where would they be kept?"

He looks at the other Shields and shrugs his shoulders, "I mean obviously we rescue the druid and drive out the evil and all, but we shouldn't be leaving behind a hidden cache without trying to find it, right?"

======
[i]
Perception Spoiler 21

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday August 28th, 2017 11:32:51 AM

Dorbin continues to watch the captive druid as the conversations around him continue and the elemental continues to spin behind him.

Lavinia (Carissa) HP:11/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19  d20+8=9 ;
Monday August 28th, 2017 3:21:25 PM

Lavinia slowly approaches the beetle, hands outstretched in a placating manner.

"Hey buddy. D'ya wanna get out of here? I can help with that"

=====================
Handle Animal = nat1
ooopppppps


Zanderallen (Zachary H) HP: 39/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+4=9 ;
Monday August 28th, 2017 4:33:55 PM

'Well there are some more names to add to the list.', Zander thinks to himself. He relaxes his position, but still keeps ready for any surprises. He waits for Micah to confirm the deal before moving in to secure the girl.
------------------------
Perception 9

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d20+4=5 ;
Monday August 28th, 2017 8:38:05 PM

Micah nods briskly in assent.
"Sid!" He calls out loudly enough to be heard downstairs, "we need three vials--and only three--of forest repellant up here!"

"okay, let's clear a path for them. Zander, please lead them out and make sure they get their vials. "

He then steps to the south side of the cage, leaving a path open for them while getting closer to the pen without rushing the spokesman.

DM MikeK - Orc exodus 
Monday August 28th, 2017 9:16:00 PM

Stock wants to know about the weapons, but the drummer shakes his head.
"We were going to get them at the end of our stay. They are not here."
Sense Motive DC 12 Highlight to display spoiler: { He is sincere. }

Micah calls down for Sid, but the rogue has already come upstairs. Sid hands over the three vials.
As the Shields make way, the drummer unlocks the cage, and the orcs and ogres follow Zanderallen down the stairs and out the front door.

Free of the barn, the group breaks into a jog, pausing near the edge of the farm only long enough to apply the lotion to their foreheads. Zanderallen watches as they pick the least active piece of woods, and scramble through it.

The Shields have the place to themselves. There is still a lady elf tied to the post, eyeing you warily. Additionally, there are a lot of bodies to look over, if one were so inclined.
The watchful, protective presence is still felt, although the grimness seems to be dissipating, It seems to be waiting...

Stohp pokes her head into the office, and finds Briadoc is well aware of the fight. The halfling is in a fetal position under the desk, eyes clamped shut, and hands over his ears.

Lavinia tries to make nice with the gigantic beetle. It pays her no mind, and keeps eating.



Stock (JonM) HP: 56/56 AC: 17/11/16; CMB: 12; CMD: 24  d20+1=19 ;
Tuesday August 29th, 2017 10:02:32 AM

Enlarged and probably exhausted
----------------
Stock rolls his eyes at the drummer. "...worthless..."

He looks at the woman in the cage and realizes he can't quite fit in there to help her. "I'm assuming you are the druid. Well met. Consider this a rescue."

He retrieves the javelin he threw and begins going rifling through any bodies he finds both upstairs and downstairs.

"Lavinia! Fight's over. Now - where did you go before? You just disappeared then reappeared in the middle of the fight!"

==========

Sense Motive 19


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Tuesday August 29th, 2017 11:36:38 AM

After the enemies are escorted down the stairs, Dorbin turns to his air elemental, plays with it and the wind for a moment, then waves goodbye to it as it disappears. As others free the druid, he heads back downstairs to also check on Briadoc. He calls out, "I told you that you'd be fine in here. The fight is over now, you can come out."

Sid (Andrew) HP: 1/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+13=28 ;
Tuesday August 29th, 2017 12:32:01 PM

Sid walks over to the elf lady and says in elven, "What a day am I right? Ok, I am going to cut you loose. I'm do it standing behind you at the post and you can freely exit the cage. We mean you no harm and are here to help. Sound good?"

Then Sid walks behind the post, pulls his dagger and carefully cuts her bindings.

IF they were metal shackles or something of the like Sid will instead unlock her while standing out of the way and what he says changes to reflect that."

========================================

Open Any locks if necessary: 28

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d6=1 ; d6=2 ; d6=1 ; d6=4 ; d6=1 ; d6=4 ; d8+1=7 ; d8+1=5 ;
Tuesday August 29th, 2017 1:05:56 PM

Micah surveys the situation. Seeing that Sid is freeing the prisoner, he keeps an eye on the departing foes, then returns his attention to the interior of the building.

Being alarmed by the extent of the elf's wounds, he will attend to Sid with his wand, using it twice.

Waiting for an opportunity he calls out, "Anyone needing healing gather around." Once the injured folks, including possibly the druid are within range, he channels energy again.

Waiting to here from the druid he starts to form a mental check list "Gather any valuables. See that Briadoc is secure. Take care of these spores--that will free up the wagon. Deal with the beetle and this building. What else?"

Given the chance, he will share these thoughts with the others.

=======

Assuming we are out of rounds. This will be a few actions.
Channel Energy for 10 (2 remaining) being sure to include the prisoner. [what's up with the d6 roller?]
Cure Light Wounds via wand on Sid two charges for 12 points.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday August 29th, 2017 5:55:04 PM

Bartomus followed the drummer, orcs and Ogres down the stairs as they left the caged elf. He watched as they cracked open the vials and then started off in their jog into the woods. He glanced over at the beetle pen and the woman near there, then walked towards the edge of the woods.

He concentrated and then began speaking in Druidic at the forest.

"The Drummer was the one who held the woman hostage and with one of the orcs held her captive at blade tip. The big ones were just muscle." Bartomus chuckled and also pictured the orcs that were in the upstairs with the drummer. He held their images and thanmade a point of trying to project those to the woods without any magic, just a simple thought. "We will leave and head back to the Float. You let us know if you want us to do anything about the buildings they forced upon you."

He heard Dorbin call out that it was safe and for something to come out. He arched an eyebrown as he came to where Dorbin was standing. "Don't know if I would call anything here safe, my friend."

He winked and looked about. "Well the sooner we can leave this place, the better for all of us."

Bartomus waited and looked at the woods, made an obvious bow, and then turned and headed back to the group.

Zanderallen (Zachary H) HP: 39/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+13=19 ;
Tuesday August 29th, 2017 8:09:10 PM

Keeping watch on the edge of the clearing until he cannot hear or see the orcs and ogres Zander then returns to the building. Hearing the upstairs is in good order he moves to secure and reassure Briadoc. "Have no fear Briadoc, the fight is over. Although we will have to bring you with us. For no matter how naive you were about the uses of these plants, you did stand by and do nothing while the druid was kidnapped and held prisoner. I might be able to believe you were just as much as prisoner as she was if you aid us now. So think carefully on your next actions." While his tone is quite firm, Zander is trying to not sound aggressive or angry with the halfling, just disapproving.

Diplomacy 19

Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday August 29th, 2017 8:10:28 PM

Stohp kneels down. She's not really able to poke her head under the small desk so she just sort of talks to the room in general. "You can come out now, the fighting is over. None of us will hurt you." Slowly, patiently, she tries to coax him out.

DM MikeK - Recovery 
Tuesday August 29th, 2017 8:45:25 PM

--
Awards! - Everyone receives 1850 experience points and one hero point.
--

Stock lets the druid know she’s rescued, and tries to figure out where Lavinia went, while also getting down to the serious looting.

The dwarf comes up with quite a haul. Added to the items Sid procured, the group finds:

7 vials of the yellowish lotion
mwk hide armor (4),
javelins (125),
mwk shortspear,
1217 gp,
Red Metal Medallion emblazoned on both sides with symbol of a diamond.
breastplate,
battleaxe,
wooden holy symbol of Ga’al
mwk spear (3)
studded leather armor (22)
falchion (25)
large hide armor (2),
greatclub (2)

There are also 6 potions, 2 scrolls, a ring, a cloak, and one falchion that radiates magic.

---

Dorbin and Zanderallen join Stohp in coaxing out Briadoc Greenstocking. The halfling creeps out from under the desk, and fearfully regards the trio.
“What..what do you want to know?” he stammers.

Micah heals the rogue, and everyone else on the second floor. The cleric starts making up a mental To Do list.

Bartomus attempts to communicate with the woods, but gets no response.

Sid soothes the druid, and cuts her loose.
The elfin woman rises, rubbing her wrists. Micah’s channel heals her ills, and she smiles gratefully at both men.

The woman takes a deep, cleansing sigh, and announces, “I’m OK, Daddy.”

Immediately, the pressure of that grim presence relents, morphing into a more peaceful, protective aura. This is the presence Lavinia felt traveling with Jella to Cutters.
The effect on the Shields is like emerging from deep underwater, the lifting of a pressure so constant that everyone was actually becoming used to straining against it.
Briadoc feels it as well, blinking and looking about in wonder.

Bartomus, and anyone else outside, will note that this change has absolutely no effect whatsoever on the Woods outside the barrier. It is still trying madly to get in.


Lavinia (Carissa) HP:11/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Tuesday August 29th, 2017 9:26:14 PM

Feeling an almost literal weight off her shoulders Lavinia realises something has happened, and probably something good. Giving up on her beetle recruitment plan she runs back inside and upstairs.

"Oh phew I see you managed to rescue her. Hello Jella, its nice to see you again." Sasha immediately lopes up to her ranger and shoves her head against her, demanding attention

"Yes, yes and hello to you ya big lump. Were you a good girl? Yeah of course you weren't" and she scratches the panther behind the ears.

Looking round at the group at large she sees the fearful looking halfling. "Oh hallo. Nice to be able to look someone in the eye for once, rather than the kneecaps. What're you doin' out here?"

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday August 29th, 2017 10:36:29 PM

Bartomus felt a shift. He stretched and shifted his neck. Something was different, noticeably different. He shrugged and took a deep breath. It felt better, if nothing else it felt better.

He mounted the stairs and worked back up to the second story room. The captive was free and was looking so much better than earlier. He watched the new addition to the group get head butted by her panter. No longer the killing machine he had seen earlier down below, the panther now seemed like a giant kitten in its actions.

"Zander, Micah, what's our plan to get out of this place? We can put things in here and set it all ablaze when we leave, or try some otherway of disposing of it I guess. But, not sure I want to be here all night." Bartomus said as he scanned the outside through the windows.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+12=27 ; d20+12=14 ; d20+12=27 ; d20+12=26 ; d20+12=23 ; d20+12=20 ; d20+12=20 ; d20+12=30 ; d20+12=15 ; d20+12=21 ; d20+12=27 ;
Wednesday August 30th, 2017 11:48:25 AM

As the pressure lifts, Dorbin looks around. He smiles as the others take care of the halfling, then wanders over to the loot pile. He starts digging through the items, checking them carefully.

OOC:
Attempt to identify items, as much as he has time for (spellcraft rolls):
6 potions (27, 14, 27, 26, 23, 20), 2 scrolls (20, 30), a ring (15), a cloak (21), and one falchion (27)

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d20+9=29 ;
Wednesday August 30th, 2017 11:51:35 AM

Daddy? the thought comes to Micah's mind, but manages not to pass his lips.

It takes him a moment to reconcile the change in pressure in his mind with their current circumstances. Realizing this druid is more than just a damsel in distress, he approaches her with more than mere courtesy, "Greetings, Ma'am. I am Micah Smith, priest of Domi, and member of the Silver Shields. We all are members of that group and are honored to be able to be of service to you. We still have some cleaning up to do and it occurs to me that you might have some additional insight in how to best restore the harm that has been wrought in this place."

As he speaks to her, he takes the opportunity to examine her condition more thoroughly to determine if further healing may be warranted.

=======
Heal check. Nat 20 for 29

Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday August 30th, 2017 12:39:40 PM

Stohp looks down at the halfling seriously. "We have no intention of hurting you. Your work was more effective then you know. Someone used it to kill dozens in the float. We've been investigating and that led us here."

Sighing she looks towards the closed office door through which a fresh scene of carnage belies any peaceful message. "The one behind this is ruthless and powerful. We need to know everything you can tell us so we can stop this before more people die."

Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday August 30th, 2017 12:40:34 PM

( bleh phone ate my backslashes)

fixed it for you.

Stock (JonM) HP: 56/56 AC: 17/11/16; CMB: 12; CMD: 24  d20+8=22 ;
Wednesday August 30th, 2017 2:02:27 PM

Enlarged for a while still
-----------
Stock pokes around in the loot pile for a bit and then looks up to see Dorbin staring fixedly at a number of items. "See anything in there? Where'd your cat go when the fighting started anyway?" He looks around trying to spot Dorbin's familiar.

==========
Perception 22 looking for Dorbin's cat...and anything else of interest

Zanderallen (Zachary H) HP: 39/48 AC: 25 T: 13 FF: 24 CMD: 19 
Wednesday August 30th, 2017 2:52:47 PM

A shudder moving up his spine as he feels the grim presence lighten, Zanderallen blinks several times. He hadn't even realized how tense he had become. Becoming more relaxed he notices Stohp's look at the carnage of the other room and then looks down at his own person, covered in that same carnage. "I think I hear them planning upstairs, maybe master Briadoc can add some helpful advice to that planning. I think we need to clean this place up, but I have a feeling that if the protection was removed from this clearing the forest would take care of that with a vengeance." Moving Briadoc to join the discussion upstairs, Zander finds a place to take a seat and rest a little. On a whim he takes to moment to scan Briadoc's heart for evil, in case he was some dastardly agent of destruction hiding in a naive halfling's frail frame.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+12=27 ;
Wednesday August 30th, 2017 8:04:24 PM

Sid nods, and thinks, letting his mind wander through the stories he's heard of the Crying Wood and the float. There was something about a protector sacrificing himself. Hmmm.

======================================================

Knowledge(History): 27

Lavinia (Carissa) HP:11/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Wednesday August 30th, 2017 8:14:17 PM

Lavinia and Sasha are going to sit on the floor and Lavinia is going to attempt to patch herself up a bit. She turns to the rest of the group and asks.

"Hey, not to be a bother but does anyone have a healing potion? I lost mine during my first jaunt through the forests and haven't really picked any more up. And Jella do you mind telling me what happened? We suddenly just lost you in the forest. Did the Orcs capture you by Cutter?"

DM MikeK - Discoveries 
Wednesday August 30th, 2017 9:48:48 PM

Lavinia gives up on the beetle, and returns upstairs. She greets her friend Jella, and spends some bonding time with Sasha.

Bartomus also comes back upstairs, wondering how to clean up the Farm.

Zanderallen and Stohp lead Briadoc upstairs. Zanderallen is also concerned about the Farm, and Stohp would like some more answers from the halfling.

Micah, wondering if there is more to this druid that first thought, takes some pains to courteously introduce the group to her.

Sid also has an idea floating, and waits to reconcile them with Jella’s reaction.

For her part, Jella smiles warmly at Lavinia, “Hello, Lavinia. I certainly did not expect to see you here.”
She turns to the others. “Thank you all for saving me. My name is Jella Jadenth, a druid of the Circle of the Alder, and most of the time Cutter’s resident expert on the Crying Wood.” She gives a deprecating smile at that. Cutter has a population of maybe three dozen people, so being the resident expert on anything wouldn’t be difficult.

Sid plus anyone else with Knowledge History DC20 Highlight to display spoiler: { The name Jadenth rings all kinds of historical bells. About a generation ago, a Floating City adventurer named Florin Jadenth sacrificed himself by “merging his soul with the heart of the Wood” to become protector of an elvish village. }

Jella continues. “I wouldn’t worry about this place. Once I leave, the Crying Woods will no longer be restrained. Within two days, it will obliterate any sign this farm ever existed.”

Briadoc blanches at Stohp’s questioning.
“I, I’ve already told you all I know about him,” he responds. “Lord Crimson hired me to develop plant based extracts making the victim subject to mind control. I haven’t perfected the technique.
Lord Crimson is human sized, but he wore a loose, crimson colored cloak with the hood pulled far over his head when we met, so I don’t know what he looks like. And he gave me this.”
The halfling pulls out the now familiar red colored metal medallion, emblazoned with a diamond shape on both sides.

Dorbin and Stock, well mostly Dorbin, work on identifying the magic items.

potion of bull's strength
potion of cure serious wounds
potion of cure moderate wounds x(3)
1 unknown potion
scroll of sound burst,
scroll of summon monster II
+1 falchion,
cloak of resistance +1
ring (still unknown)

Emily has emerged from wherever it is Emily emerges from. The cat spends magic item inspection time rubbing Stock's leg.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday August 30th, 2017 10:18:08 PM

Bartomus watched the fearful halfling explain what little he knew about his employer. When he saw the colored medallion with the diamond, he got an idea.

"I think Briadoc, it might be best that you retire from this line of work and this region. The first step in such a new career would be to turn over that medallion to Micah and us Shields. Then when we get on the boat to the Float, you come along and take the next ship we can find for you that takes you very, very far away from the Float. Really far away."

Bartomus rubbed his chin. "But, before all of that. Where exactly did you first meet Lord Crimson and where did you make your crew drop off your creations?"


Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday August 30th, 2017 10:50:21 PM

Stohp frowns at Bartomus. "Sailing off into the sunset never to be heard of again is a nice thought, but unrealistic. If we want to take Crimson down we need to bring a case against him. We can't just walk up to him and accuse him. We need evidence, witnesses. If Briadoc saw him, personally, and can identify him in a court of law then we can finally end this and his plots."

Stohp turns back to the Halfling. "I know you're frightened, but you tie everything together. With your help we can prove, beyond doubt, Crimson's connection to the trash level plague, Shredds, and many other crimes. Even if you did flee for your life Crimson can't afford to leave you as a loose end. You are in great danger now, and you're best hope is to come with us and let us protect you. We have proven ourselves repeatedly against his thugs."

Stock (JonM) HP: 56/56 AC: 17/11/16; CMB: 12; CMD: 24  d20+2=17 ;
Thursday August 31st, 2017 10:44:12 AM

Enlarged

Stock looks down and grunts. He attempts to grab Emily and put her on top of the horde of loot.

"So a few halfway decent items for us to bring back. I know what people say about dwarves but it is certainly not true that we focus too much on possessions and gems and gold and the like. I mean look at how Sid went and checked some of the bodies during the fight - and that guy's an elf. Nobody ever says that about elves."

He absentmindedly picks up the medallion, inspecting it.

==========
Appraise medallion 17 - Assuming it is non-magical, Stock gets a +2 bonus because it contains precious stones.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+11=31 ;
Thursday August 31st, 2017 11:44:36 AM

Dorbin smiles as Stock puts Emily on the pile. She purrs and rubs against Stock as he tries to inspect the medallion. Dorbin points out a few edges of the medallion to attempt to help appraise it.

OOC:
Assist another with the appraise: 31

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Thursday August 31st, 2017 1:13:12 PM

"Gotta disagree Stohp," Bartomus said while slowing shaking his head. "He said he never saw Crimson's face. So no way to identify who he is other than a big red robe. We take him back to the Float we become the biggest target ever. Yet, we take that there and I thought we had another, we might have a way to step closer to Crimson.

Bartomus pointed at the medallion as he spoke. "we take the medallion and go up float to say one of the less reputable dealers in estate jewelry. Show it about saying we have a couple of them that are identical, got from a friend estate. Seeing if we could get a sense of what they are worth so he fan pay off some family debts and such. Might be better to say a young lady with family debts. Who asked the Shields for help."

Bartomus paused and rubbed his chin then smiles. "Going all legal against someone who can afford diamonds as gifts, and the costs to do all this. They are going to have way too many resources in the Guard and the Courts."

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday August 31st, 2017 2:06:24 PM

"Jadenth, are you per chance related to Florin Jadenth?" Sid looks up, "Is that who was angry?"

Zanderallen (Zachary H) HP: 39/48 AC: 25 T: 13 FF: 24 CMD: 19 
Thursday August 31st, 2017 2:44:44 PM

Bowing to Jella Zanderallen introduces himself, "A pleasure to be of service to you Miss Jella. I'm Zanderallen, servant of Domi. Glad to hear you say the woods will reclaim this clearing, I was afraid of how it? they? might react if we put this place to the torch. We would be more than happy to escort you out of here, although maybe we should be the ones asking you to escort us out. Where would you like to go? Briadoc will come with us at least out of the woods. We'll need him to provide information about how this mind control stuff works to some of our alchemist friends so we can develop an antidote or preventative measure. Then we can decide the best means to keep him safe, either by sending him away or determining a safe house if we need him as a witness. I'd say let's get all the loot loaded into the wagon and maybe cover it up with those seed bags. Don't want to tip off Orsis, it's a long walk back." Not remembering the exact time frame of how long Orsis would hold the boat for them, Zander gets to work unloading the seeds from the wagon to way room for their liberated loot.

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d20+6=14 ; d20+6=11 ;
Thursday August 31st, 2017 6:07:56 PM


Seeing Zanderallen has the essentials covered, he proceeds to help load the wagon.

He does seek out Stock and offers to end the enlarge or let it continue for the little while it remains effective. His choice.

=======

No help in identifying items: 14, 11

DM MikeK - Jella Jadenth 
Thursday August 31st, 2017 10:19:09 PM

Various Shields voice opinions regarding the fate of Briadoc, but it appears the halfling will be accompanying the group for the short term anyway. The halfling gives up the medallion, but doesn’t seem much convinced that the group can keep him from harm in the Float. He’s not in much of a position to argue about it, though, and goes wherever he’s told.

Zanderallen asks Jella where she is headed next, and Sid asks about her relation to Florin Jadenth.

“Florin Jadenth is, was, my father. Now he is Nemorlachria. He watches over me whenever I’m in the Crying Wood. I’m afraid I take advantage of him that way. I was recently in Cutter, helping bring supplies to the woodsmen there. On the way back, it was not the orcs, but I was hit with some kind of spell, I think. When I woke up, I was gagged and tied to the post. Daddy was very unhappy, but he had to stay or I would get hurt.”

The druid frowns. “Whoever this Crimson person is, he is very well informed. He knew that as long as I was here, his farm would be protected.”

“For now, I plan to go back to Cutter. You are all welcome to come with me there. Turtle boats make a supply trip every week. You would be able to catch one back to Floating City. Or I can escort you back to wherever you entered.”

Stock and Dorbin inspect the medallion. The dwarf finds it is just a dyed common metal, likely not worth more than a couple gold pieces. It is not a diamond, it just has the shape of a diamond etched into it.

Zanderallen and Micah begin loading the wagon with the looted equipment.


Lavinia (Carissa) HP:11/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Thursday August 31st, 2017 11:09:45 PM

Lavinia allows herself to be carried by her panther companion to the wagon where she flops dramatically onto a free space.

"Oh I'm not doing that again for a while. Remind me not to go up against things twice my size next time." She rolls over slightly to look at the party. "If there's gonna be a next time of course. I found this a whole load of fun if you'd have me again."

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday September 1st, 2017 1:47:07 AM

Bartomus shrugged and followed the others down the wagon and helped in transferring the load.

Stock (JonM) HP: 56/56 AC: 17/11/16; CMB: 12; CMD: 24 
Friday September 1st, 2017 9:56:01 AM

Enlarged
Stock tosses the cheap medallion back down into the pile. "...piece of junk."

"Micah - Why don't you leave me enlarged for now. I'm thinking that I'll have to pull the wagon and being a bit larger will help."

While he waits for the others to be ready to move, he pulls out his block of wood and wood carving knife and begins to carve again. The block doesn't have much of a shape yet so he is mostly hacking away material. Doing all of this while enlarged requires a slightly different approach and he chuckles. "It's funny. When Micah made me big, all of my stuff grew to match. Including this block of wood here as long as I hold it. So I can carve as I would normally - more or less. But when the spell wears off, my carvings will shrink again and everything will look incredibly detailed....That's pretty wild."

With that he gets back down to work.

Zanderallen (Zachary H) HP: 39/48 AC: 25 T: 13 FF: 24 CMD: 19 
Friday September 1st, 2017 11:26:35 AM

"Nemorlachawhat? Sorry to be rude, but it that like the head druid? I'm afraid I've never left the Float before. If it's not too much out of your way an escort back out along that path would be appreciated. I think it would be wise to nab Orsis, he's the captain of the boat that brought us here.", Zander explains to Jella and Lavinia, "He seemed like he might be more connected to other parts of Crimsons web."

Finishing up with the wagon loading Zanderallen blinks several times in surprise when Lavinia asks if she can stay with them. Even in the short time they'd worked together he'd already come to see her as part of the group. Had she really only joined up with them early today? He knew he was often the one quick to offer welcome, with the potential to throw caution to the wind, but he had fought and bled alongside this plucky halfling lass even if he only spoke for himself. "You've got my full welcome. You've got spirit Lavinia, I like that. And Sasha is pretty handy in a pinch, although she'll have to get along with Emily. She's got top feline by seniority."

"Briadoc, you didn't have any research papers or notes in your office did you? We should probably take any of the paperwork we find in there. Even logistical notes could point us to something."

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+12=14 ; d20+16=18 ;
Friday September 1st, 2017 11:43:58 AM

"Pardon me everyone, but I seem to remember some locked drawers in Briadoc's study." Sid goes down to the study and attempts to open the drawers. He thinks he has a key from Briadoc and will try that first, after looking for traps.

===========================================

Perception: 14
Disable Device: 18

((Man, I rolled 2 twice))

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday September 1st, 2017 11:55:52 AM

As talk begins about returning to the boat and the load is shifted from the wagon, Dorbin pipes up, "Uh, guys? If our ship escort is expecting us to show up with a bunch of bags of stuff and we show up with a pile of loot, I'm not sure things are going to work out so well. I'm imagining that we're going to lose the loot and end up left on the pier with an angry woods behind us."

Meanwhile, Emily wanders over and rubs against Lavinia's foot.

Stohp (Mitch) HP: 17/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday September 1st, 2017 12:12:21 PM

Stohp thinks a moment about he offer for a ride on the turtles. "If the orcs made it out alive they probably made their way to the ship we used to get here. There's a chance it's gone, or that the crew knows we don't work for Shredd's and will be hostile. We should take the turtle back."

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d8+1=9 ; d8+1=8 ; d8+1=2 ; d8+1=9 ; d8+1=9 ;
Friday September 1st, 2017 6:05:25 PM

Micah considers the comments of all then tries to summarize what he think he heard, "It appears we have two options: go back the way we came or go by turtle.

The advantage of going the way we came is that we have a chance to obtain more information from Orsis. The disadvantage is he we will probably end up in another fight. I believe Orsis had a crew of eight with him. It is probable that we can overpower them, especially with surprise. We can get him to pick us up by covering the loot with the intended cargo, but i doubt we can carry it on board without raising suspicion. Problem is what do we do with Orsis after we overpower him? Will he stay neutral or turn back to his employers? I do not wish to kill him to prevent the latter.

Turtle is our safest option, but we miss the opportunity to interrogate Orsis. My inclination is that Orsis cannot tell us much more than Briadoc.

I propose we take the turtle."


He then pulls out his wand. "Probably prudent to heal up a bit more, since we are not yet out of harm's way. With this he heals up Lavinia and Stohp.

========
Wand Cure Light Wounds [4 charges (rerolled the 1)]
Lavinia +18 hp
Stohp +17 hp
Dang. That's nice.






DM MikeK - Nemorlachria 
Saturday September 2nd, 2017 9:27:33 AM

Lavinia asks about maybe sticking around with the Silver Shields for awhile. Zanderallen speaks for the group when he says she is already considered one of them.

Sid recalls a locked desk drawer, and helps himself to Briadoc’s key. The rogue’s instincts are good. He finds a wand and another 350 gp.

Briadoc answers Zanderallen that yes, there are notes in his office. The halfling, escorted by Sid and Stohp, retrieves a large folder of papers.

Jella shakes her head in response to Zanderallen’s question.
“Nemorlachria. No, he is not a druid. The people of Elvenguard live within the realm of the Crying Wood. They have achieved this because one of their own binds his or her soul with the spirit of Nemorlachria. That person’s physical body ceases to exist, and they spend the centuries as a spirit. One in eternal conflict with the evil we know as the Crying Woods. My father, and his comrades, journeyed to Elvengard to protect Prianna, the volunteer, as she made this transition. At the height of the binding process, they were attacked by a druidic order who called themselves Darkwood. Darkwood killed Prianna. My father took her place. Now I can feel him only when I journey into the Wood.”

While the wagon is loaded, discussion continues around whether to go back to the dock, or instead go to Cutter and a Turtle boat ride back to Float.


Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Saturday September 2nd, 2017 10:19:43 AM

Sid passes everything back into the group pile whistling happily.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Saturday September 2nd, 2017 5:16:05 PM

"Darkwood, you said Jella, now that would be something to do some snooping about when I get back to the float, assuming the turtles can carry us Taur." Bartomus said as he listened and moved things into the wagon. "How did this Darkwood identify themselves, MIss Jella, if you don't mind sharing. Realize they did you and yours harm."

Stock (JonM) HP: 56/56 AC: 17/11/16; CMB: 12; CMD: 24 
Sunday September 3rd, 2017 10:49:56 PM

Stock wanders over to Lavinia and looks closely at her. "Here, take this. You don't look good." He hands her a potion of cure light wounds.

"I tried to ask before but maybe you missed it. Where did you go when you disappeared before the fight? You are lucky I didn't see that they had a halfling working for them. I would have thought that the two of you were working together the way you vanished right before we got here. Next time give us some warning..."

Stohp (Mitch) HP: 34/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Monday September 4th, 2017 9:39:35 AM

Stohp's already said her piece as to their destination so she helps load the cart with the loot. While doing so she tries to stay within sight of Briadoc to keep an eye on him. It's highly unlikely he'll run off solo into the woods, but she can't help but watch him just in case.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday September 4th, 2017 11:12:58 AM

As the stuff is loaded, Dorbin wanders over to Briadoc and his papers. He glances at them and says, "Anything magical in those notes? Or is all this natural and herbal?"

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17 
Monday September 4th, 2017 5:56:06 PM

"Hearing no significant objections, let us go to the turtle," concludes Micah.

He then turns to the druid, "Ma'am, as soon as we are finished with our preparations, please lead the way."

Noticing that Stohp is keeping an eye on Briadoc, he catches her eye and nods encouragement.

He then turns his attention back to the wagon. "We need some of these spores for evaluation and possible development of an antidote, but this stuff it too dangerous to keep much of. Let us destroy everything but a couple of pounds." With this he begins to unload the hazardous cargo and take it outside for burning.

Zanderallen (Zachary H) HP: 39/48 AC: 25 T: 13 FF: 24 CMD: 19 
Monday September 4th, 2017 9:05:34 PM

"Turtle it is. Let's get going."

Loading the last of the loot onto the wagon, Zander is ready to head out. He aids Micah in securing and destroying the insidious seed.

Lavinia (Carissa) HP:19/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19  d8=8 ;
Monday September 4th, 2017 9:07:53 PM

"Thanks friend I appreciate it," says Lavinia, swigging the potion in a few gulps. She sighs happily.

"Tastes rubbish but I feel so much better" she turns to Stock.

"Where did I go? Huh? Me and Sasha just snuck round the back to get a different view and we saw Jella tied up and rushed in to go help her. I was gonna try and sneak in with all the action but one of them saw me apparently." She shrugs, nonplussed. "Guess I can't sneak past them all. And what do you mean you thought I'd be working with him? Just cos we're both halflings doesn't mean I'd instantly be working with him. Sasha and I forge our own path. Of pain and stupidity it seems. But yes, next time I'll try to give some warning. "

DM MikeK - The Wood reclaimed 
Monday September 4th, 2017 9:44:26 PM

Lavinia and Stock discuss future tactics. Stohp takes it upon herself to prevent Briadoc from running off. The taur is correct in that he seems disinclined to go anywhere at the moment.

Micah and Zanderallen keep a pouch of the seed, and burn the rest.

The rest of the team finishes loading the wagon.

Jella answers Bartomus. “Well, I am not sure exactly. I was not there. I was told giant elementals attacked, announcing that they were Darkwood. Some of our Circle have been tracking them, but I asked to be left out of it until they found someone I could kill.”

The words are spoken in the same soft sing song voice, but still the emotion is evident. The woman pauses a second to recompose herself.

“There is an elf named Tionel who was a member of my father’s group, the Crimson Shields of Hope. He lives in Elvenguard, but sometimes visits. I can leave word for him if you like.”

“In the meantime…” Jella has spotted the beetle, and walks over to the nearby crops and cuts off a goodly hunk of vegetation. “Beetles live to eat,” she says, and she walks over and wave the leaves in front of the creature’s face. It eventually turns, and follows the druid out the gate. She walks along the road to the west, waving the leaves, and the enormous bug continues to follow. Arriving at the crops, the beetle pauses, lowers its head, and quickly devours what is in front of it. But it never stops walking. Having been pointed in a direction by Jella, it just keeps moving that way, consuming everything in front of it.

“Here we go,” Jella announces, and falls in behind the creature. The Shields find that even pulling the wagon, they can move at a leisurely pace.

As the group closes in on the wall of twisting vegetation, the plant’s movements cease, as if suppressed. The beetle enters the completely docile Woods, eating a ten foot wide path as he goes. The Shields and Jella follow, walking a pristine cut path, and accompanied by a sensation of protective gratitude.

After traveling about a hundred feet, the group hears a crash behind them. Turning around, they are witness to the Wood retaking the farm. The well-ordered crop rows are already gone, the plants growing into enormous leafy bushes only to be swept away by encroaching roots. The ground under the farm opens. The entire building drops nearly ten feet, only to be blasted into the air by a fully formed oak tree bursting out of the ground. The ground closes, and the oak stands majestically in a rapidly closing clearing, as the shards of boards and equipment fall like dust to the ground. The bodies of the orcs are simply consumed by flowers and thorns.

Jella watches with the Shields.

“And the Wood reclaims its own,” she whispers. Then she turns and follows the beetle.


Stock (JonM) HP: 56/56 AC: 17/11/16; CMB: 12; CMD: 24 
Tuesday September 5th, 2017 10:39:25 AM

"Glad I didn't trip on my way out here! Those plants are vicious."

Then after a short while, "We keep hearing about these Crimson Shields...Who are these guys? I feel like we've heard both good and bad about them, right? Or am I mixing up Lord Crimson and the Crimson Shields?'

Head down, Stock keeps pulling the wagon forward. He is relishing the labor and working his muscles.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Tuesday September 5th, 2017 11:23:25 AM

Dorbin audibly gasps as the woods engulf the clearing. He then moves up close to the wagon and the druid, staying away from the edges of the path. Emily sits on the top of the highest point of the wagon like a queen, taking a bath.

Zanderallen (Zachary H) HP: 39/48 AC: 25 T: 13 FF: 24 CMD: 19 
Tuesday September 5th, 2017 3:14:30 PM

"We would greatly appreciate talking to Tionel. It seems whatever is going on in the float may be tied to something to do with the Crimson Shields. Maybe Lord Crimson was a member and turned to darkness."
Joining in hauling the wagon along Zanderallen is amazed by how easily the druid and beetle turn impassable woods into a nice easy path. He is just thinking how much he would not want to get them angry with him in the woods when he hears a crash and jumps turning to see what caused it. He watches in horror as the forest reclaims it's own. "By all that is holy, these woods are terrifying. Jella, I am so glad you are here."

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Tuesday September 5th, 2017 5:31:23 PM

Sid tsks, "Shoulda signed that paper buddy," and turns away whistling softly as they continue their pleasant walk through the woods.

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17 
Tuesday September 5th, 2017 8:21:38 PM

When Micah realizes what is happening to the former farm he makes sure that Briadoc notices as well. He adds no words; the woods speak loudly enough.

DM MikeK - To Cutter 
Tuesday September 5th, 2017 8:51:59 PM

Within minutes, any trace of the farm has all but disappeared.

Micah makes sure Briadoc is watching, but didn’t need to worry.
“Incredible,” the halfling whispers, mouth agape.

Jella leads the group away, and talk turns to the Crimson Shields, and Lord Crimson. Might they be the same? Or is Lord Crimson a former member gone bad?
“The Crimson Shields do not go bad,” Jella states flatly. “Lord Crimson must be someone else.”
Sense Motive DC15 Highlight to display spoiler: { She doesn’t know for certain, but is just a bit biased when it comes to her father’s group. }

In answer to Stock, she replies. “The Crimson Shields were adventurers, just like you. They became powerful and famous. After Daddy…passed on…some of them left. A few others joined with another band, and eventually became the Grey Dragons. They have since retired from adventuring, although Paragon Belkior remains active in the city. He sits on the High Council."

The journey continues for two days. Jella is able to keep the beetle on course. And that protective presence never wains. Briadoc has absolutely no interest in escaping.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=15 ;
Tuesday September 5th, 2017 10:40:42 PM

Bartomus had followed the party deep in his own thoughts. He had watched the forest reclaim the outpost that Lord Crimson had sponsored. It was impressively frightening how quickly the forest wiped away the intrusion into its domain.

He found himself marching along and suddenly paying attention to Jella's discussion of the High Council. "Was there a follower of the Crimson Shields, some one who wanted to be part of them, that could be this Lord Crimson then?"

Bartomus continued to walk as he waited to see what others thought and was amazed at the amount the beetle ate.

Lavinia (Carissa) HP:19/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Tuesday September 5th, 2017 10:49:14 PM

Lavinia has a great interest in discussing the forest with Jella, comparing it to the Culverwood and asking her opinions on why it is so different. And does she know the reason it became so angry in the first place?

She also has questions about Mittiri, a god she has only heard of in passing through conversation with the druids of the Sacred Circle.

Stohp (Mitch) HP: 34/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday September 6th, 2017 5:56:32 AM

Stohp watches the rapid magical growth and destruction with interest. Sure she'd heard the stories and rather expected something like that, but it's another thing entirely to see it. Afterwards she stays quiet, lost in thought and enjoying the quiet walk.

Stock (JonM) HP: 56/56 AC: 17/11/16; CMB: 12; CMD: 24  d20+1=7 ;
Wednesday September 6th, 2017 11:20:13 AM

Stock looks at Jella, tilts his head, and says, "I see...Belkior...sounds familiar...is Paragon his name or his title?"

Then later, "...now that's an interesting thought, Bartomus. Somebody whose jealousy over not being a Crimson Shield drove him to want to take part of their name..."

==========

Sense Motive: 7


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Wednesday September 6th, 2017 11:47:36 AM

Dorbin walks with the others quietly, but watching his step. He figures with as much as that beetle is eating, he doesn't want to walk directly behind it. But he doesn't want to walk too close to the edges of the wood, either...

Zanderallen (Zachary H) HP: 39/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+11=16 ;
Wednesday September 6th, 2017 5:12:05 PM

Catching Jella's bias towards her father's old adventuring group Zanderallen quickly apologizes, although he isn't so sure himself, "My apologies. I meant no ill towards the Crimson Shields, I was merely thinking aloud. It is more likely someone trying to stain their good name as some of my companions think." Letting Lavinia change the subject towards the forest, Zander walks along sometimes joining in the conversation and sometimes just focusing on his own thoughts. By the end of the second day he is ready to be getting out of the woods. He had been so focused on their mission he hadn't even thought how this was his first time out of the Float.

Sense Motive 16

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Wednesday September 6th, 2017 6:01:42 PM

"Jella, I bet you have tons of stories about the Crimson Shields. I've never been this close to a primary source before. I want to know everything! Every adventure!" Sid walks excitedly next to Jella and forgets the serious stuff.

Lavinia (Carissa) HP:19/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Wednesday September 6th, 2017 8:44:57 PM

Lavinia tries to keep an eye out for any creatures that might be living in the forest, though she seems to recall that pretty much nothing but plants lives here. She's glad she studied up on her plants before she arrived here

DM MikeK - Cutter 
Wednesday September 6th, 2017 9:13:53 PM

The Silver Shield continue their march, as questions and answers pass the time.
Jella answers everyone as best she’s able.

To Stock - “Paragon is a title. Belkior is a very powerful priest of Alemi. They say just being near him makes you healthier.”

To Lavinia – “I think something hurt the Crying Wood. Something very bad happened a very long time ago. I can sometimes catch a sense of deep betrayal. I do not know what it means. But, it scarred this forest, scarred it very badly I think.”

She avoids further discussion around Lord Crimson and his possible origins, and is grateful for Sid’s eager quest for stories.
“I can tell some of what I heard,” she replies. “I was not there, of course.”
What follows is quite a bit of detail concerning her father’s last adventure.
Crimson Shields – Bad Wood

However, all nice walks through malevolent, people killing plants must come to an end. And soon enough, the group emerges from the Wood in front of a small stream. The beetle turns back. The group continues over a simple but sturdy footbridge, and into a village of maybe a dozen homes.
A few people are there, and react with shouts of happiness at the sight of Jella.

“Go find your Da!” one woman tells her son. The boy, and a couple companions, race off to spread the news. Within half an hour, the woodcutters have returned, and an impromptu celebration is underway. Kegs are tapped, and the barbeque is burning. It’s going to be a fine party.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday September 6th, 2017 9:31:43 PM

Bartomus listened and noticed that Jella didn't answer his question and seemed to be of a manner that an answer was not forth coming. He made a mental note for researching the matter more when he returned to the Float.

When they crossed over the bridge, leaving the eating beetle for a much appreciated change in scenery - a foot bridge. "Civilization is near at hand," Bartomus said as they walked behind Jella into the village. Within a few short minutes, all was in motion, children and others about to be joined by men coming out of the woods with axes and other tools.

When the village began setting about a welcoming party for their favored druid, Bartomus offered to help where ever he could. "Please let me know where I can help out."

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17 
Wednesday September 6th, 2017 10:00:05 PM

Micah is quiet throughout most the journey.

The unexpected darkness off his first night not on the Float is a bit unnerving, but with prayer and deep breathing exercises he falls asleep after only a little disquiet.

Upon arrival at the village, he is careful to stay out of the way and responsive to any directions from Jella or the villagers. "Another victory meal it appears", he says quietly to Zanderallen. "I will take care to not get between you and the food."

========
[Note that everyone should be at full hit points. Everyone would have been healed either by rest or spell the first night.]

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Wednesday September 6th, 2017 10:13:18 PM

OOC: I don't have access to the story

Stohp (Mitch) HP: 34/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday September 6th, 2017 10:42:45 PM

Stohp grabs some food and drink and finds a quiet spot to sit and enjoy it. Well not quiet with the party going, but at least out of the way to avoid being stepped on.

7Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+5=6 ;
Thursday September 7th, 2017 10:46:36 AM

Stock dips his waterskin in the stream and drinks long and deep. He is pleasantly surprised by the fact that the water is cooler than he was expecting. He is also famished. His raging before and being enlarged and breaking heads all combine to have him going back for seconds and thirds of everything before losing count. He finds a place where he can still appear social while not directly participating in any of the conversation, pulls out his block of wood and carving knife and begins to go to work.

After a short while however, he gives up. His weariness contributes to an inability to keep his hands as still as he would like. As a result, the wood is not taking shape as he would like and he stops before going to far with the project.
==========

Craft Carpentry 6 - He needs 3 more rolls above 15 to be done with his carving


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday September 7th, 2017 11:20:33 AM

When Dorbin smells the food he realizes that he was quite hungry. As it cooks, he stands close by, hoping to get a taste, perhaps before it is ready. He doesn't know a lot about cooking on an open fire, so he does ask quite a few questions of the cook regarding the fire, the meat, the preparation of the meat, how they know how long to cook it, and other such questions. When it is ready, he starts eating quite a bit more than someone of his size should be able to eat.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday September 7th, 2017 1:56:51 PM

Sid loves the story and when they get to the village and the wood cutters are there he checks on the people who where supplying the Split Arrow with wood and makes sure everyone is ok, since orcs and such were in the area.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Thursday September 7th, 2017 3:22:09 PM

Zanderallen almost visibly relaxes as they enter the village, releasing a tension he has been holding since they entered the woods. His heart warms as he sees the village welcome Jella back, glad to return their protector to them. When he sees the food and drink being prepared a grin lights up his face, temporary feigning a hurt expression at Micah. "I might dig in but at least I have table manners. I've heard your family dine, it's hard to tell you've left the forges from all the banging you make." Zander laughs at his gibe, although most of his happiness comes from being back among buildings rather than any particular wit of his own.

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17 
Thursday September 7th, 2017 9:18:39 PM

Micah smiles at Zanderallen's joke. Not because it is funny--or accurate, but because it is good to not be immediately in danger.

DM MikeK - Turtle Boat 
Thursday September 7th, 2017 10:26:58 PM

Bartomus offers to help, and is immediately put to work with a small team attempting to erect a large canopy tent. The taur's size comes in very handy, and the task is finished in no time.

Dorbin commences to harass, sorry, make that pester, sorry again, make that question the head cook. Fortunately, the man is more than happy to elucidate upon the art of fire pit cooking, and jabbers away as he prepares the feast.

Sid finds Randolph, the woodcutter supplying the Broken Arrow to be alive and well, and quite safe. The supplier relays that Jella was needed to help guide each wood harvest through the last strip of the Crying Wood and into the Lake. The druid had some kind of business in the Float, so the crew missed their scheduled shipment. Which would have been fine, except then Jella went missing, and well, Sid knows the rest.
OOC - DM owes Sid and company one story. I'll put it together over the weekend.

The feast gets underway. All the villagers want to know what happened, and a complete description of the adventure. Jella demures, giving the same story she gave you. She was in the Wood, and then she woke up tied to a post, and then the Silver Shields rescued her.

Sensing a better story is at hand, the villagers turn to the Shields to hear the tale.

After storytime, a few pipes and a lute make an appearance. The musicians are passable, especially if one has imbibed an ale or three, and music, laughter, and dancing fill the night.

Woodcutters are a hardy bunch, and come daylight, most all of them are up and ready for work. Cut logs are rolled into the stream, and guided down it with long polearms. The stream enters the Crying Wood, and Jella is there, striding side by side with the woodcutters.
Again, the protective presence is there. And again, the Crying Wood is suppressed.

After a short way - less than a mile - the stream empties into the lake. The woodsmen hop from floating log to floating log, expertly lashing together large, temporary rafts.

Also near the shore is a famous Turtle Boat. The gigantic turtle, whose shell is big enough to hold its current driver and all of the Silver Shields AND their wagon of loot, waits placidly.
"Who's going back?" the driver calls.
"They are," Jella calls back.

The druid turns to the Shields.
"Thank you for saving me. I do not think I ever told you that. Thank you"

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday September 8th, 2017 1:08:23 AM

"Thank you for ensuring we had safe passage and a Turtle no less,"Bartomus said and made a slight nod towards Jella. "Giant beetles, an angry wood, and turtle boats, who would have thought of it."

He takes a few steps towards the turtle and waited for the other shields.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Friday September 8th, 2017 10:35:03 AM

Before boarding the turtle boat, Stock turns to Jella. "You stay safe. These people need you...and I'll be surprised if we don't need you again in the future. Keep in touch. You know where to find us if you need to find us."

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Friday September 8th, 2017 11:25:51 AM

Zanderallen enjoys the meal, music, and rest, thanking the woodcutters for their hospitality, and letting them know that if something should happen again to send them a message at their headquarters. He then pulls Jella aside, "I don't know if you know already but I feel like you should. The orcs and whoever was sponsoring them were using some sort of ointment to pass through the Crying Wood unharmed. We took it all except what we had to trade to the orcs for your freedom. I don't know who other than Briadoc may know how to make it or how it works. Hopefully we won't have need of it but Crimson seems intent on using the Crying woods and we may have to stop some plan of his again. Just thought you should know. Thank you for your assistance in getting out of the woods. Stay safe." Answering any other questions Jella has Zander then pushes the wagon onto the turtle, ready to get home.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday September 8th, 2017 11:55:24 AM

Dorbin, feeling he has made a new friend of the cook, stays with the cook for most of the celebration, hoping to learn more about cooking, hunting, and processing food.

In the morning, he heads with the others down the stream, but he walks cautiously, still not sure about the woods, despite the suppression of its anger. When they arrive at the turtle boat, instead of climbing on board, he walks around the edges of it, checking out the turtle itself. He is very curious about the actual turtle and the fact that is it being used as a boat.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Friday September 8th, 2017 12:27:14 PM

Sid bows to Jella, "It was an honor. I hope we'll be able to come back sometime." With that he calls back to Randolph, "I'll by you a round after you drop off our shipment at the Arrow," climbs on board the turtle.

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17 
Friday September 8th, 2017 1:47:32 PM

Micah's smile is deep and broad as they make goodbye's. To Jella he adds, "As Sid has said, it has been an honor. Farewell and do not hesitate to get word to us should more trouble arise or even threaten. And should you ever be on the Float, look up the Silver Shields." He then takes her aside privately and adds, "I do not wish to cause you further discomfort, but the coincidence in the name of foe and your father's colleagues should be readily discounted. Should something occur to you, please let us know."

As they step on the boat, he gives a nod and wave of farewell to the druid and the villagers.



Stohp (Mitch) HP: 34/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday September 8th, 2017 5:42:48 PM

Stohp follows along the rest of the party as they board the boat.



Lavinia (Carissa) HP:19/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Friday September 8th, 2017 10:41:39 PM

Lavinia had a whale of a time at the party. All her aches and pains washed away with the application of some strong alchohol and bad dancing. Shes sad to leave the village of Cutter behind, but alas, adventure awaits.

She bids a fond farewell to Jella before they leave.
"Hey I'm glad everything turned out well. This forest seems to have had enough heartache without adding anything else to it. I'm gonna head back with these folk and see if we can get to the bottom of this whole mystery. But Sasha and I are grateful for your guidance and knowledge. And who knows maybe we'll be back soon."

Lavinia stops and thinks for a second. "Hey maybe see about getting yourself a companion in case anyone else tries to snatch you up. Gods know where I'd be without this little lady." Lavinia scratches the panther behind one ear with a grin.

Bidding farewell to Jella and the rest of Cutter she heads to the boat.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday September 8th, 2017 11:24:14 PM

"We get to ride a turtle, an honest to goodness turtle," Bartomus said with a bit of giddiness that seemed more like a excited child. "Have seen the shells of smaller ones, but never something like this."

The Taur walked forward on the boat and was grinning as he looked at everything.

Stohp (Mitch) HP: 34/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Sunday September 10th, 2017 2:39:10 PM

Stohp succeeds in her roll to exist. Go her.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Sunday September 10th, 2017 7:24:07 PM

"Come on Stohp, we get to ride, ride - this," Bartomus said with flourish and through his arms wide. "It's perfect for folk like us, we got to figure out how to have access to this in the future if we have to leave the float."

Bartomus' enthusiasm was evident as he tried to excite his fellow taur. "Wonder if we can ride up front and see this glide through the water."

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+5=18 ;
Monday September 11th, 2017 11:09:34 AM

Stock settles into a seat on the boat and unloads his gear. He immediately hops up again.

"Hold on a minute..."

He jumps off the boat and rummages around on shore for a moment, eventually finding a small stone and putting it in a pouch at his waist.
"Can't forget a souvenir!"

He sits down again and removes his carving knife and sharpening whetstone. After putting a good edge on his knife, he gets back to carving his block of wood. After a while, his shoulders relax a bit as his work begins to take shape. It is still pretty rough but Stock seems satisfied. All that is recognizable is a slender cylinder sticking out in one direction with a fatter chunk of wood opposite the cylinder that has yet to be touched by the carving knife.

--------
"Craft Carpentry 18 - 2 more rolls for his carving to be complete."

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday September 11th, 2017 12:10:41 PM

Dorbin spends more time examining the turtle and the boat. When he heard it mentioned, he thought it would be a slow boat that was shaped a little like a turtle. He is interested in the construction of the part that sits on the turtle and how it connects to the turtle (and how it doesn't fall off). He looks it over from the land, walks a little into the water, then all over as he boards the ship with the others. He then pulls out a pile of papers and writes some notes on them about the turtle ship.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Monday September 11th, 2017 1:41:39 PM

Getting up on the turtle, Zander is amazed at the room on top of the shell. Big wagon, two tuars, and a handful of humanoids, with room to spare. He wonders who old the turtle is to be this big, and how much did it eat? He didn't want to see that bill.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Monday September 11th, 2017 6:09:24 PM

Sid stretches out on the turtle boat and, while doesn't necessarily sleep, cat naps in the sun.

Scene 5 - Home sweet home


Lavinia (Carissa) HP:19/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Monday September 11th, 2017 6:43:40 PM

Sasha joins Sid in with his catnapping.

Lavinia gets to the highest position on the boat she can and studies the forest and the lake in more detail.

What do you do first when returning from a camping trip? 
Monday September 11th, 2017 6:51:24 PM

The giant Turtle is loaded and the crew make ready to cast off. It is quickly evident that the load the turtle is pulling is hefty, being all of the Silver Shields, a large wagon, various bundles of smaller wood obviously destined to become bows, arrows, weapon hafts, and the like. And of course it is pulling what amounts to a a large floating log raft of stacked wood destined to fulfill the building needs of the float....for about 1 month.

"Watch it there," says the captain/driver. "She don't take kindly too folk crowding up near her head." He tells Bartomous and Stohp as they try to get up front to see how fast the turtle is going. The captain will let them take turns but not both at the same time.

"Watch bub." a grizzled sailor type tells Stock as he tries to settle down to carving. "Ain't no railings on this thing." Stock rumbles but settles himself next to the wagon.

Randolf gives Sid the order of bow staves the Split Arrow had coming. "No charge this time sir. Getting Jella back saved us all."

The rest of the shields are lost in contemplative thoughts, or sleeping. The trip backs takes a goodly while, the rest of the day. Toward evening the float comes into view, it is a welcome sight, slightly haloed by the setting sun.

The turtle swims into the dock and you can see disgruntled dock workers waiting to unload the cargo. The Shields pull the wagon off the turtle. The captain gives you a wave. The dock workers tell you to move along and get out of their way.

Back home you find....
That all the construction is done. There is a little rod iron table and three rod iron chairs sitting in the front under a white and green stripped awning. Inside, everything is clean. There is a hand pump for water and small stove in the washroom and a large slightly dented brass taur sized tub. Each room has 1 appropriately sized bed and chair, and a small battered wardrobe. The temple has not been furnished. There is a note on the temple door. Highlight to display spoiler: {"I thought you'd want to dedicate this or something like that so let me know when you are ready and what sort of furnishings you want." signed Ike Olmes.}

There is also a wrapped up package sitting on one of the beds, it is addressed to Micah. Highlight to display spoiler: {see your email Micah}


Micah (John) HP: 46/46 AC: 23/12/23 CMD:17 
Monday September 11th, 2017 10:03:30 PM

The boat ride, the woods, the battle, rescuing Jella, the turtle ride: each a new adventure, but the Float appearing on the horizon drew him away from thoughts of those exploits, calling him home.

Armored as he was, there was no hurrying back to the headquarters for him. Before entering, he checked the awning, inspecting the quality and performance of the work he and his father had done. Satisfied that it was, he nodded in silent satisfaction before inspecting the rest of the construction.

It took him awhile to notice the package on his bed. He set it aside while he removed his armor and stowed his weapons. Then, sitting next to it, he carefully removed the wrapping and surveyed its contents: a wool coat, linen shirt, wool cap, heavy cloak, thick pants, boots, and in its own separate box, a ring. Puzzled, he looked closer and found a note saying in simple script, From a secret admirer. He quickly search the contents more thoroughly. He was surprised to find that there were instructions for the clothing as well as the ring, but no other indication of the source of the items. Not really doubting, he cast detect magic to confirm the magical nature of all the items. Rather than waste time speculating, he put on the socks and the ring and carefully stowed the rest with his gear.

Wondering what the others were up to, he then walked down in his stocking feet to the main room. Upon finding Zanderallen, he showed him the ring and flashed him a big smile. "What do you think?"



Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Monday September 11th, 2017 10:53:38 PM

Stohp is pretty tired when they get back to HQ. She did get some sleep, but between the woods adventure, the party, and the long turtle ride she's pretty rung out. As such she finds her new room in the building and collapses into the bed. There'll be time to move her stuff from the Fated Calf later.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday September 12th, 2017 1:48:51 AM

Bartomus was like a giddy child at a festival as he took as may opportunities that the Captain could put up with allowing him to watch the turtle move throught the waters of the Lake. He sat in wonder as they approached the Float and he took it all in with his eyes going wide was the came to the docks. The entire walk back to their headquarters he kept a goofy smile on his face.

He was equally delighted in coming back to a finished headquarters. He found his room and work space. It would be perfect for working on a few bone carvings that he had started to formulate while on the turtle. He spent some time moving his stuff in to the space and then wandered down into the main room.

"They sure did us a good thing with finishing this place." He said. "Really great work and gotta say, I love my room and work stall."

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Tuesday September 12th, 2017 12:47:21 PM

Stock hops off the turtle boat and tips the crew a silver. "Thank you for the safe ride!"

Walking up to the HQ and seeing the construction complete he claps his hands. "HAHA! Let's see what we have here! Lavinia, we haven't even told ya yet. This is our home and it is...done? I think it's done!"

He immediately gets down to an inspection of the workmanship, going so far as to kick and shake some areas where he is skeptical. He heads upstairs to his room and finds the bed he built, in place and nicely made.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d4+1=4 ;
Tuesday September 12th, 2017 1:03:45 PM

Dorbin is bored on the trip and Emily wanders around a lot, rubbing up against anyone who happens to be seated. Late in the day, Dorbin summons 4 eagles and lets them fly around a bit, chasing one another in the sky.

When the group arrives back, Dorbin sits in one of the chairs outside and says, "Neat. They totally work! See!"

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Tuesday September 12th, 2017 1:40:46 PM

Sid admires the new HQ and claims a bed, putting up schematics of the bow he's prototyping and putting his samples of things into jars on shelves. Thinking about it he makes copies of his notes thus far and puts them in his backpack.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Tuesday September 12th, 2017 4:22:13 PM

Getting the wagon through the doors and into the main room, Zander then realizes Briadoc is still with them. Where to board the fellow? And what to do with him long term? Probably couldn't testify to anything that would stick to Crimson. But still needed at the moment to give more information on the plant's mind control effects. Maybe they could board him in the temple room before as a temporary measure. Oh and Lavinia would need one of the rooms since she was staying on. "Follow me halflings, I'll show you to your rooms. Lavinia this is your room, the bed was originally going to be for a human, I'll sure Ike can get you a proper sized one in no time. And if Sasha needs any bedding we can get that arranged. Briadoc, you'll be our guest for the time being. We'll get you a cot and desk and you will be safe here with us." Guest or prisoner? That was the question.

Taking a quick stop in his new room to set aside his armor and travelling gear and change into something more comfortable Zander then heads back downstairs to start sorting through everything in the wagon. Hearing Micah come down he looks up at him and wonders at the stupid grin on his face and the ring, "Where'd you get the ring, looks nice? Somebody propose to you Brother Smiles?"

Lavinia (Carissa) HP:19/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Tuesday September 12th, 2017 7:17:51 PM

Lavinia looks around the building with some manner of appreciation before a room of her own gets mentioned.

"This is your crib? Wow you must have spent some serious gold on this place its pretty swanky. And I get to stay here? Sasha we're moving up in the world. And don't worry about the human sized bed, that's like a luxury king size to a halfling. And Sasha will most likely bed down with me so the more space the better." Finally being able to take off her armour and heavy backpack is the best kind of relief and she chucks her stuff into a corner of the room before flopping enthusiastically on the oversized bed.

Looking around the room she realises that its going to need some decorations to really make this a place she can call home and she pulls out her notes to look at possible ideas for trophies to hunt. Sasha makes good use of the bed.



"What do you think?" 
Tuesday September 12th, 2017 8:41:01 PM

Micah goes around flashing his pearly whites. And they are almost iridescent in their pearliness. Some might find it rather unnerving as he goes around with a huge smile on his face. After awhile though his cheek and jaw muscles being to weary. He contemplates the note he had. For some reason his mother's saying of "Don't go out without clean underwear and warm socks." pops into his head.

Dirty and tired Stohp falls into bed. Her snores are thankfully hardly heard. It seems Ike may have put insulation in the interior walls as well.

Bartomous is quite pleased with the way things turned out. In fact he finds himself nodding off at the stool to the workbench as he realizes that Ike built tool holders for all the tools one would need for carving, all within easy reach.

Stock goes around examining the construction. He is acting as a professional, and perhaps a building inspector.
Perception 15 Highlight to display spoiler: {You can see knowing wrong with the work. It is sound, stable, and resistant to the slaps and pokes of a dwarf.}
Knowledge Engineering 20 Highlight to display spoiler: {In fact you find if anything the structure is engineered beyond the minimum requirements of building code.}

Dorbin sits in the rod iron chair outside the headquarters (I guess we can't call it a warehouse anymore). He drifts half meditating half asleep. In his half sleep he realizes that some cushions would be wonderful on these chairs.

Sid is pleased and hurriedly puts things away so he can make another copy of notes he was composing about bow construction.

Zanderallen the prudent wonders what to do with Briadoc. The halfling is clearly uncertain and clutches his notebooks and journals with the tenacity of someone afraid that everything will be taken away from him. "I guess that's fine." The halfling stammers. He eyes the place carefully as he's being led to his 'quarters'. Sense Motive Highlight to display spoiler: {He seems upset, nervous, but not really dejected. You wonder, is it going to be a safe thing not have some sort of watch up in the HQ tonight.} Zanderallen realizes that the temple has exterior windows.

Now who would be interested in what the Halfling was up to in the forest? Knowledge Local 20 Highlight to display spoiler: {Maybe the Druids}

Lavina is pleased as punch to have fallen in with these obviously well to do heroes. A room of her own, swanky big bed, it's too much. She at last falls asleep in the bed with her cat cuddled up next to her.

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17 
Tuesday September 12th, 2017 10:17:35 PM

At Zanderallen's quip, Micah grins even bigger. "There was a package waiting for me," he says as he pulls out the note. "It contained a magic ring that enhances my smile and keeps my teeth clean, warm clothing, these socks that always keep my feet dry," these words he emphasis with a wiggle of one of his unshod, "and this note." As he finishes he hands Zander the mysterious missive.

A thought of his mother suddenly springs unbidden. He clamps his mouth shut as something occurs to him. He whispers to his brother in arms and faith as he peers more closely at the writing, "These couldn't be from my mother could they? I mean where would they have gotten the money?"



Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday September 13th, 2017 7:44:05 AM

Stohp dreams of magical woods and friendly giant bugs. It's much more pleasant then the reality was.

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+8=22 ;
Wednesday September 13th, 2017 10:31:17 AM

"That Ike knows his stuff..." Stock mumbles as he heads down to the workshop. He claps Bartomus on the shoulder and says, "Glad there's room for both of us in here. Now if Stohp joins us, it might get tight but the key I think is in staying organized and keeping our workspaces clear."

He goes to a corner and finds his toolbox and does a quick inspection, finding everything in order. He gets out one of his hand planes, removes the iron and begins sharpening it on his whetstone.

==========
Perception Spoiler 22, Surprising no knowledge engineering - Next Level
I'll post another link to the floorplan of our HQ in a bit. I'll touch it up to make it look more final. Everybody will be able to edit it - I would just say to go and add your name to your room. Now that the module is done, I also need to do a writeup...might be a couple of weeks.


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+2=12 ; d20+14=32 ; d20+5=14 ;
Wednesday September 13th, 2017 11:51:27 AM

Dorbin heads into the new headquarters and says out loud to no one in particular, "So, this is the new h.q., eh? I like it." He turns to his cat and says, "What do you think?"

Emily smells the air, then wanders into a corner, sniffing the new construction. She rubs up against a corner, trying to make it smell like her. Then then starts wandering around the entire building, rubbing up against every corner she can find to "claim" the headquarters.

When the evening comes, Dorbin tells Emily to keep "half an eye" on the new arrivals, especially Briadoc, overnight.

OOC:
If needed, overnight cat stealth: 32, perception: 14

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17 
Wednesday September 13th, 2017 1:08:07 PM

As things settle down and the new appearance of the headquarters has been explored and discussed, Micah remembers some unfinished business.

"Lavina", he says loudly enough for those nearby to hear, "I do not think we ever extended you a proper invitation to join the Silver Shields. As far as I am concerned, you are one of us, but some form of acknowledgement is probably warranted. Hopefully the others will share their views as well."

When given the opportunity he catches Stohp aside, considering her to be the de facto guardian of Briadoc. What should we do about this one?" he whispers to her with a gesture in the direction of the diminutive mad scientist.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+11=16 ;
Wednesday September 13th, 2017 3:37:34 PM

'Oh, Briadoc. What to be done about that one? Did he need to be guarding? From escape or for his protection?', Zanderallen ponders as the Shields spread out in the newly renovated headquarters.

"What does this note say? Whose favor did you win Micah? None of this seems excessively valuable but all together it is a decent chunk of money. Not that any of us couldn't have any number of admirers. Hopefully she's cute or rich, preferably both." Even with some part of him being curious about the origin of the gift, Zander can't help but continue to load the gibes into Micah. While not magically enhanced his grin is just as big and way more mischievous than Micah's.

Having shown Lavinia her room Zander joins in welcoming her, "My vote you're with us all the way Lavinia, and you too Sasha. You've got spunk, maybe a bit too much for your own safety but I have no ground to stand on in that regard. Just next time let me close with the ogre first. 5 feet and several hundred pounds is a little much to be behind someone in a fight."

Sense Motive 16

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Wednesday September 13th, 2017 3:57:50 PM

Smelling himself and realizing how dirty he is Sid goes to the bathtub and runs a bath. He settles in and sighs, "Man, I'm going to have to show Elly this thing. I bet the entire none taur shield's could fit in here for a bath meeting. Hmm, that's probably a really bad idea, but this cauldron is wonderful.

DM Robert - "My vote you're with us all the way Lavinia, and you too Sasha." 
Wednesday September 13th, 2017 8:41:51 PM

Unfortunately when Micah goes looking for Stohp he finds she is fast asleep. Stohp dreams the dreams of wonderland. She finds she is tiny and riding a lightning bug through sunshiny woods.

Micah contemplates his gifts. What avenues of inquiry will he follow in the morning?

Stock plays around with the work room for awhile. But it's been a long day. His bed is calling him.

Dorbin wanders around the headquarters. Emily seems to approve. However, Stock and Bartomous seem to want to keep the cat out of the workroom. Emily at last curls down in front of the door where the botanist Hafling went. She winks at Dorbin as he goes into his room.

Zanderallen talks with Micah briefly. His mind is too busy with thoughts of halflings to concentrate more than surfacely on the the gifts of Micah. He stops in on Lavina but his comments seem to bring no response. He realizes she is probably asleep already.

Sid enjoys his time in the huge tub. He fondly remembers times when he was younger, playing with great naval ships in the bathtub. He finally goes to bed content, knowing that at least with his new clean sheets and bed he won't be dirtying it up.

Night passes, mostly uneventfully. Zanderallen gets up periodically and walks the hall listening at the door to Briadoc. Perception 15 Highlight to display spoiler: { You hear nothing but a little weezy snoring. Emily eyes you when you approach but does not move.}

OOC moving the time along. Next post, please consider what you intend to do for the entire day, and post accordingly.

Lavinia (Carissa) HP:19/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Wednesday September 13th, 2017 10:08:25 PM

Lavinia spends her morning in the market buying fabrics and trinkets to decorate her room. She gets some funny looks from passers-by, what with the large panther and all, but doesn't seem to notice the attention. She noticed that Stohp seemed be good at carving things and wonders if she can commission her to make some carvings to help brighten her room and with a little bit of searching she finds someone who will sell her small blocks of pretty woods. After a lunch in a cafe (seated outside, no animals allowed inside) she heads back to her room and begins assembling everything.

The warm coloured fabrics are draped, slightly haphazardly, all around the room. She gets Sasha to help with some of the higher bits, the panther lifting her up by its shoulders until she can just about reach the ceiling. On any shelves and surfaces she places trinkets, some from the marketplace and some from her backpack. Bone carvings, animal teeth, and scraps of exotic furs line one wall, whilst pouches and jars of seeds, semi-precious gems and dried flowers decorate another.

On the desk (OOC: I think there was a desk?) she empties out the backpack and out come a couple of broken dagger hilts, small interesting pebbles, another animal tooth or two and finally a sturdy picture frame. All the other items are swept aside to one side of the table and the picture takes pride of place. In the picture frame is a painting of a large halfling family and Lavinia holds it in her hands and smiles before placing it back in the middle of the desk.

Then she goes to look for Stohp with her bits of wood.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+8=11 ; d20+11=18 ; d20+9=16 ;
Thursday September 14th, 2017 12:21:43 AM

When Stohp rises she gets a good look at her new room. It's nice enough but a little cramped for someone her size. She notes, sadly, that there is no possible way she'll fit her recently acquired and frankly massive wardrobe in the HQ. She'll have to rent storage space for it, perhaps a small warehouse. She finds it ironic that she needs a warehouse to fit what won't go in their warehouse.

After her inspection of the room she emerges to find Lavinia looking for her. She greets the newest Shield warmly and asks her how she likes the HQ. "It's much nicer now, we just had it refurbished. It was just an ordinary warehouse when we found it."

Upon hearing the carving request Stohp happily agrees, though she declines any payment. "You already paid for the materials and I'm happy for the excuse to ply my trade. These days there is little time for the making of art between all the criminal conspiracies that we have had to stop."

Over breakfast she talks to Lavinia, exploring her ideas and drawing designs for the art objects. She hears about Micah's new items and frowns. "We go off to destroy another of Crimson's plots, then magical items show up from an unkown source the moment we get back? I wouldn't wear those until you were certain they were safe Micah. They might be more then they seem."

Afterwards she visits the WLA and some popular taverns, trying to learn what has happened while they were gone (Gather information 11). With her knowledge of the town (Know local 18) she should be able to easily find a storage place for her belongings. Once she's rented such a place she drops by the Fatted Calf for lunch and lets Groc know that she's finally getting her stuff out of the way so he can rent the rooms again. She really appreciates him letting her rent two of his rooms for so long, but knows that, since she rarely uses them and eats for free, he is losing money as long as she sticks around. Normal customers have to pay for food and conveniences, not just a room to store things. She promises he'll still see her often.

For the evening she sits down and spends a quite night carving (Craft: carpentry 16). It's relaxing, making beautiful things with her hands again. She hopes Lavinia enjoys the results. Supper is spent with the other Shields at whatever business they feel like eating at that night.



Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+4=21 ;
Thursday September 14th, 2017 12:27:41 PM

He awoke in the middle of the evening, slumped over the work bench and his finger in one of the tool slots made for him. He really needed to get some sleep in the bed across from him, he thought to himself. He stood, took a few steps and then rolled onto the bed continuing his much needed slumber.

When he awoke in the morning, he looked about, and realized he needed to spend some time cleaning himself up and unpacking the kiet he had been carrying. So, he did the latter and then went off to find a place to clean up, his one last good blue and green silk shirt and better leather kilt in hand. Finding a place, he washed up and cleaned his way through the grime of the past few days. He still found it amazing that he had ridden a turtle and the bone panel he wanted to carve further solidified in his mind. When he found himself presentably, he wandered down stairs and looked about.

He saw Stohp and their new member Lavinia discussing a wooden carving. Bartomus stood back and listened. He could tell that they had made that vital connection between artist and patron, so he didn't interrupt, just listened.

"Rings and shiney teeth Micah, one has to wonder who your secret admirer is at this point," Bartomus said with a sly grin. "I think I am going to spend some time at the League's library. Something didn't sit well with me about the story we heard about the Crimson Shields and the evasion of my question about Lord Crimson."

Bartomus shook his head. "Plus, need to go find some shell and bone, have a great idea for a wall plaque carving, may need some help Stohp and the layout of the elements for what I have in mind. Think turtle boat, pretty neat that we got to ride a turtle."

After his grin faded, he headed out into the float. He went to the League and spent a few hours in the library sharing information with the Librarian from their foray into the Woods, and also asking about the Crimson Shields, more particularly about those that might have been more fanatic followers or folks dismissed from that more noble company.

He actually had a first objective, but went to the League first, and when he was done, he went to visit the tattoo shop that they had helped out in their first foray down into the lower levels of the float. There had been an offer to the Shields and he wanted to pursue that. He wandered down to the Sully's and approached the door, looked in and went inside.
=====
Knowledge check - Float? Nature? at WLA? So 21 inclusive of a plus 4;
Perception check going into Sully's looking for the woman who had given us the offer...can't find name as I sit here in Reagan Airport waiting to board flight.


Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+16=19 ;
Thursday September 14th, 2017 1:48:55 PM

Sid wakes up and has breakfast with everyone. "I've got to check in and get these supplies to the Arrow. I'll see you tomorrow." With that he takes his supplies home and catches up with Elly and helps make arrows so that they are caught up.

==========================================

Craft(bows): 19

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+5=8 ;
Thursday September 14th, 2017 1:53:57 PM

For the first time in...years?...Stock wakes up late. As long as you don't make a habit of it

What are you going to do today old man? He begins by rummaging through the kitchen to find out if the larder was full. Not quite full but full enough for breakfast. He then moves downstairs and sees Lavinia, Stohp and Bartomus sitting and talking. Greeting them, he stops briefly in the workshop to gather a few things and then heads outsides. For the next few hours, he alternates between carving and eating.

I must be more worn out from our trip to the wood than I thought..., he thinks, looking at the results of his carving. He sighs. Well, if these dangerous adventures continue, maybe I will need to do some shopping for gear... He heads inside and tries to find Zanderallen to talk about liquidating the loot from their latest trip.
------
Craft Carpentry 8

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday September 14th, 2017 2:34:30 PM

Dorbin wakes in the morning and starts to head out early. Emily starts to follow, but Dorbin tells her that she shouldn't. As usual, she ignores him and follows along, anyway. He makes sure his robes are very clean and presentable before he heads out. He departs the headquarters and makes his way directly up to the gold level.

Once there, he heads through the gate and to the headquarters of the Sage's Guild. He laughs nervously to Emily and says, "Hey, from one headquarters to another, right?" He pauses as he enters, but orients himself based on different things he has read. He walks straight towards the chamber of records. He disappears through the door and all is quiet. Late in the day, he emerges once again, eyes wide and looking tired and exhausted. Only those who observe carefully will notice that he has a new ornament on his robes: three interlocking metal circles made of bronze.

He returns to the group's headquarters and takes a seat outside, trying to sit so that anyone else returning might notice the new badge he wears. Emily falls asleep under his chair.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+4=20 ; d20+4=11 ;
Thursday September 14th, 2017 4:00:17 PM

Even after spending a somewhat restless night checking up on Briadoc, Zander wakes feeling refreshed. Probably had something to do being back in the city, hard to sleep without the familiar noises of the Float. After finishing his morning prayers he looks to trying to get some loot sorted.

When Stock comes to find him, Zanderallen is lost in piles of javelins and other gear. Glad of Stock's help in organizing it he asks if the dwarf would be interested in some friendly bouting in their new practice area. Impressed with the dwarf's ability to handle such an unwieldy weapon as a flail he enjoys the chance to practice with a fellow warrior. Bruised and tired he spends time in the afternoon practicing more on his lyre, determined to stick with it even though started on a whim. Improved from some of his earliest attempts his performance is at least average.

Perception 16
Perform(Strings) 11

DM Robert - "I think I am going to spend some time at the League's library." 
Thursday September 14th, 2017 8:52:24 PM

Bartomus heads off to do some research. OOC okay here's the skinny. From what I've been able to find out the Crimson Shields were one of the original gaming groups on the Wold. They were mostly players from those way up in charge, Carl, Jerry, and Mike K...and maybe Mike's brother. So there adventures actually took place in the Wold 20 years ago. Mike is making some legacy connections in the modules. That being said, I'm not sure what information you can find about the Crimson Shields.

That being said... you can find some information just by typing it in on the woldpedia ...
Crimson Shields Here is a link.

Lavina ventures out and does some shopping. The sight of the panther walking around does seem to startle many folks. But it seems relatively well behaved so they will do business with you, while keeping an eye on the panther.

Stohp visits her usual hangouts. She discovers that not much has happened. No zombie invasions, no thugs trying to take over. It's been a peaceful several days.

Sid goes off to work in his shop. It's a busy time between trying to craft bows and catch up with Elly.

Dorbin goes off and returns. He sits at the entrance of the HQ in the rod iron chairs. He seems proud of his clothing and anyone passing can see he's trying to strike a pose for some reason.

Stock tries to work on his craft, but his mind seems to wander. He does not do well with crafting and sets the piece aside.

Zanderallen begins the process of sorting the loot. He also takes some time to practice playing his lyre.

Micah...must be asleep still.

At some point in time Briadoc wanders out and address whoever is around in the HQ. "Say either escort me up so I can take the gate portal out of here to someplace like Plateau City, or get me some pots and dirt, and a watering can, okay several pots, various sizes."

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17 
Thursday September 14th, 2017 9:41:37 PM

Micah enjoys being back in his place and with a bed. As usual he rises with the sun and after washing goes to the prayer room. It feels good to be back and safe and among friends. Hours pass before the sounds of the others rouse him from his religious revelry. Feeling renewed and restored he dresses and joins the others.

"We need to register Lavinia as a Silver Shield," he asks to whoever is still around. "I will take care of it and welcome anyone who wishes to join me."

After breaking his fast, he heads off to accomplish that task. On the way back, given time, he will check in with his parents and report on the construction job and tell his father how well the awning looks and functions.

======
OOC: Are we current on everyone's registration after Vinnie? If so, Micah will enroll them as well.

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Thursday September 14th, 2017 9:54:45 PM

Lavinia is super happy with her carving and after thanking Stohp profusely she places it in her room. She's also naturally very curious about the registration to become a Silver Shield and asks Micah every possible question on the way there.

"When did you guys get started? Was it founded by some of you? Oo oo or is this a group that's been going on for agggeesss and you all are the successors. And does it have a connection to this Red Shields group? And what's the deal with that group anyway? And what exactly do you, I mean we, do? Do we just fight criminal groups or are there demons to vanquish and such? And what about rescuing cats from trees cos Sasha and I are pretty good at that"

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+5=17 ; d20+5=18 ;
Friday September 15th, 2017 10:43:28 AM

Stock stands up and says, "Register? As far as I know I just showed up one day and started kicking butt. Not sure I ever registered for anything...Hate paperwork anyway. I 'spose I'll come with though."

~~~~~~~~~Later in the day~~~~~~~~
Stock settles in on the front porch of the HQ to try his hand at carving again. He has a clear vision - and in truth has known what he wants to do for a while - but the vital connection of his head to his hands to the wood has not worked out as smoothly as he likes. Today is easier though.and he finally begins making more progress. As he nears completion, he goes inside the workshop, removes a saw and cuts a the carving in two parts - a thin wooden rod and a thicker, blockier piece. He then drills a hole in one of the ends of the fatter part.

Done for now. The fun stuff comes next.

Accidental double click. Craft Carpentry 17 - 1 more roll needed

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday September 15th, 2017 12:15:15 PM

When Stock sits on the front porch, he is greeted with Emily winding between his feet. She gets annoyed when small wood slivers fall on her, and she moves away. Meanwhile, Dorbin sits next to him and tries to get him to notice the new ornament on his robes: three interlocking metal circles made of bronze.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Friday September 15th, 2017 2:13:37 PM

Sid works the entire day, a nice change of pace after the rumble in the jungle. They have a simple yet beautiful supper and spend the evening reading and talking, enjoying the tranquil moments.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Friday September 15th, 2017 5:59:56 PM

"Stock, just please don't react like Scarface when the clerk at the upper district asks you to sign your name. It's not that bad, just need everyone on the official city roster so the guards don't cart you away for false adventuring. It's what you get for joining a group with a good two shoes in it."

Zander spends the day in mostly idle pursuits, cleaning his equipment, visiting with acquaintances at the temple and WLA, and sending time with his fellow Shields. At some point he notices Dorbin walking around puffing his chest out at everyone and spots the unknown symbol. "Where'd you get that badge Dorbin? You haven't joined a cult have you?", he asks, the first part serious, the second in jest.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday September 15th, 2017 7:18:50 PM

Stohp shows up after lunch and is caught by Briadoc and hears his request. "Sorry, you're our guest not a prisoner. One of us should have seen to your needs." She makes a list of everything he needs and goes out to get it.

On the way she considers the matter of his safety. Her paranoia tells her to keep a close eye on him, but the HQ doesn't have a spare bedroom or anything. The best possibility would be to find someone they trust to keep him safe for now while they try to get everything they need to bring Crimson in. She debates the matter internally for the entire shopping trip.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday September 15th, 2017 8:08:28 PM

When Zander notices, Dorbin scrambles to his feet, brushes off his robes, and declares, "Well, Zanderallen, you are looking at the most recently appointed adjunct sage of the chamber of records." When Zander doesn't look immediately impressed, Dorbin continues, "Oh, and this is quite a great honor, I must tell you. You see, only those well trained in the arts of research and libraries can even apply to such a position, and it is quite rare for someone to just walk in, as I did, and receive such an appointment. Oh, and it does give me access to some quite detailed libraries with information about, well, everything in the entire Wold, I must say. In fact, if it is known in the Wold, I likely have access to that information."

He stands and waits for praise. ;)

Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Friday September 15th, 2017 9:41:05 PM

Lavinia, having not seen too much of the city due to her rush to get to the forest, enjoys the trip to the upper district. She'll ride on Sasha's back for a least some of the journey so she can get a height boost. She gets bored of just looking at a sea of legs.

Sasha does not seem to mind her little jockey but gets uncomfortable around large crowds and growls if anyone bumps into her.

DM Robert - "Sorry, you're our guest not a prisoner." 
Saturday September 16th, 2017 10:46:55 AM

Micah leads Lavinia and Stock through the upper levels to get registered. The journey is largely uneventful. Lavinia notes that as one goes upward in level the streets become cleaner, the buildings a little more imposing and grander, and the people better dressed. They also pass an impressive garden/grove (think botanical garden). Knowledge local for Micah and Stock 15 Highlight to display spoiler: {This of course is the float botanical garden maintained by the Circle of Alder, druids that maintain it and much of the greener on on several levels (think a tree or shrub on the side of the road, with a bench here and there).}

As they return Micah excuses himself on the merchant level and goes off to see his parents. Mattus is busy working "Hi Micah, back from the Forest? Looks like you did fine. Tell me about it.". Esma and Jetta come out of the house when they hear Micah's name. Esma is beaming with joy and gives her son a big hug. "How are you doing?" She asks. Micah notes that Jetta rolls her eyes at mom's display.

Sid and Elly work. Sid please make your business roll.

Dorbin and Zanderallen exhange pleasantries. Perhaps Zanderallen thinks about having Dorbin help with the dividing and selling of treasure.

Stohp goes shopping for Briadoc. She finds everything she needs and then some on the street, the Narrow Way on the Merchant Level. It is a shop with a Circle around a growing plant of some kind.
Knowledge Nature 15 Highlight to display spoiler: {The plant displayed is an Alder}
She assumes it some sort of Garden shop. The merchant on duty is very pleased to help her and the prices are insanely reasonable. "Good day dear lady. I see you are taking up gardening? If there is anything the Circle of Alder can do for you please let us know. We are also happy to help those trying to brighten the city with growing things." Stohp returns to the HQ with a barrel of supplies for Briadoc.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Saturday September 16th, 2017 8:15:13 PM

Bartomus spoke with about tattoos and styles. He wanted to have something that incorporated his committment to Eberyon. They roughed out the armband for left arm featuring the King of the Fey's face amidsts oaks and acorns. But in a few places, there would be shields and a couple of turtles as the Taur was still fascinated by the sail he had experienced earlier. There would be some work on the drawing and composition, so Bartomus agreed to come back in a week or two for the line work.

He left and worked his way back up towards his new home. Along the way he purchased a couple more shirts and then started reviewing in his mind the information he had received on the Crimison Shields. Seemed that there was a group that crossed paths with the Shields called the Anvil Hearts that had tried to use the Wood for cultivating nefarious extracs and such. He had to think that it was possible that some variant of that group might be the allies of Lord Crimison and his efforts. There was a poisoned victim, several actually, associated with Lord Crimison.

He wandered about the market stalls where raw materials were sold. He was looking for a large shoulder bone of one of the Wold's larger cratures. He also needed to find a bit of tortoise shell from one of the larger species. It would used for inlays and such. He eventually found what he needed and paid the gold requested.

With his purchases tucked into a large cloth sack, he made his way back to the Shield's headwarters.
============
OOC - not sure what makes sense for the costs for the bones and tortoise shell. I have been paying a few gold pieces for the shirts.

DM Robert - I'd say the bones and tortoise shell you could actually pick up at a meat market/butcher for a few copper pieces. Probably a gold per shirt, as entire 'outfits' in the book run about 10gold.

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d20+4=17 ;
Sunday September 17th, 2017 7:03:31 PM

Micah enjoys the trip to the upper levels as an opportunity to get to know the two newer members of the Silver Shields outside of combat.

He knows that Lavinia is older than himself and that she certainly handles herself in critical situations as well as any of them, but given her size and her enthusiasm he must occasionally remind himself that she is no child.

He responds to her questions with humble enthusiasm, "The Shields started in response to a group of business leaders concerned about some happenings in the Fence. Stohp and I are the only remaining members of the original group, but Zanderallen joined us not too long after we formed. The Silver Shield name came a little later when we learned we needed to register as a formal adventuring group to avoid being branded vigilantes.

Our first real threat involved dealing with wererats that were more vulnerable to silvered weapons. We chose the name "shield" to signify our protective purpose and "silver" in recognition of our first successful mission. At the time none of us had even heard of the Crimson Shields; the similarity is entirely coincidental.

We continue to be true to the original purpose: provide protection to the residents of the Fence level. In many regards we fulfill a gap left by the understaffed,"
he leans in to speak the next few words in a whisper, " and not entirely committed city guard.

So far we have defended the Fence and its citizens from a mad alchemist dealing with wererats, a cult operating withing the church of Caerolda called the Hands of Love, a zombie plague induced on the Trash level threatening to spread here and enabled by the unwise endeavors of Briadoc which you helped end, and a firebreathing minotaur crime boss named Shredds. The building we use as our headquarters and residence was originally owned by Shredds and confiscated by the city. We were able to acquire legal title of it with the aid of our founding benefactors.

Demons and rescuing cats in trees?"
he responds with a chuckle. "Who knows? Given the way the world seems to be going, more likely demon cats pouncing from trees." He shudders at the thought.

After another joyful evening with his family, in which he shares most of the Shields' recent exploits, he returns and rejoins his other family. He visits and chats with them for awhile, but not too late before turning in for the evening. He falls asleep thanking Domi for his fellow Shields and the good work they are able to do.

======
Perception 17
[ooc]John's memory is not nearly as good as Micah's would have been. If anything is incorrect or omitted, it's my doing not his and I apologize.


Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Monday September 18th, 2017 7:23:37 AM

Stohp gets back, drops off the stuff for Briadoc, and proceeds to carve as she originally planned. (checks made several posts ago).

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21  d20+5=12 ;
Monday September 18th, 2017 10:09:37 AM

Stock heads up to the roof for the first time to enjoy the view. In truth, it is a bit closer to the ceiling of the fence level than he would prefer but there's still good airflow and a view of sorts.

He then sets up the dummy that Micah got in the middle of the fighting circle and begins sparring. It starts slow - in truth he feels silly about laying into it. As time passes, his speed picks up and his hits ring out. Just as he starts to feel his rage building, he stops and walks over to the railing along the edge. He sits there, gets his carving gear out and tries to finish his project. He is able to add some detailing to the carving but not quite finish it. He can tell he's close but there is something missing...


No Knowledge Local for the spoiler
Craft Carpentry 12...still 1 more needed


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday September 18th, 2017 11:52:53 AM

Dorbin continues to mill about and plays with a feather and Emily. When conversation allows, he is sure to let slip that he has access to THE great library of the Sage's guild on the float, just so everyone knows.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d100+7=75 ;
Monday September 18th, 2017 2:20:42 PM

Sid and Elly spend the day together running the shop and he spends time working the floor between making arrows saying things like, "Yes I am with the Silver Shields, but this is a private business with my partner Elly," or "You're quite welcome we're here to serve," and "That'll be 75 gold and 5 silver... Why yes we can provide you with change." It seems to be a pleasant and full day.

"I need too check in with the Shields to make sure everything is alright. If I get delayed I'll send word along," he tells Elly giving her a kiss on his way out.

===========================================================

Business Roll(100+ 7 ranks(Profession( Merchant))): 75



Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Monday September 18th, 2017 6:21:18 PM

Immediately catching onto Dorbins pride in his position Zander doesn't hesitate to offer his congratulations, "That seems like quite the honor Dorbin. I bet it wasn't easy putting yourself out like that. I'm proud of you. We'll have to have a celebratory dinner tonight. And I'm sure having access to those libraries will be a great boon for all of us." His congratulations complimented by a hearty clap on the back, Zander beams at the reserved young lad, glad to see him gaining confidence in himself.
----------
(OOC) I am travelling this week, so I apologize of my posts get short at times. I will let someone know if I need a sub. And if someonr wanted to total up the treasure and divvy out some gold I wouls greatly appreciate it. If anyone needs editing privileges let me know.

DM Robert - "That seems like quite the honor Dorbin." 
Monday September 18th, 2017 8:22:54 PM

Bartomus returns from his sojourn feeling pleased. He waits in anticipation for the artist to do the work on his upcoming tattoo. (I'm assuming you relate at this point what you learned from your researching.

Micah waxes eloquently about the history of the Silver Shields. His visit to his parents is refreshing.

Briadoc greets Stohp with some enthusiasm. He starts sorting the pots and moving things around while mumbling to himself. Perception 15 Highlight to display spoiler: { Cooped up in here, what do they expect just to sit back and blow smoke rings, I've got work to do, important work, so many variables, ....}
Stohp returns to her carving.

Dorbin is rightly pleased with himself. Knowledge is the key to many things, and he now has a way to access it.

Zanderallen is pleased that Dorbin is finding a place for himself. Zanderallen makes sure to point out to the others Dorbin's new badge and title during the evening meal.

Sid spends the day with Elley working in the shop. DM privilege, I'm going to assume you spent the night with her as well and return to your headquarters in the morning to check in with your amigos.

Night passes, eventually, and filled with the dreams of the just and pure of heart. Morning dawns. The group rises at their usual unhurried pace, but all do rise within a reasonable time frame of each other.

You great each other over a cup of coffee and morning toast, or cereal and milk, your preference. You discuss your plans for the day.

DM Statement....
This next adventure may take a couple of weeks. However it will only encompass 1 day of character time. Because of that, all spell casters must declare in their next post the spells they have prepared for a "typical day" around the float. You get no hints of what is to come. Likewise what you are "typically" wearing around town...full plate? I guess that wouldn't be out of character but, it must be stated, how are you dressed armed, combed, buffed, brushed, etc.



Lavinia (Carissa) HP:45/45 AC:20/16/15 CMB:5 CMD:20 Sasha HP:21/21 AC:19 
Monday September 18th, 2017 9:34:18 PM

Lavinia enjoys her history lesson, which surprises her given that she usually finds history incredibly dull. But she didn't know a lot about the Float and it was nice to learn more about her new home.

Lavinia very rarely dresses casually, having hated dresses ever since she was a child, and her armour now is like a second skin. She does not tend to leave without it. Her shortswords likewise tend to stay about her person, though she usually forgoes her bow when she is out and about. As for spells she tends to have Longstrider so she can get around the city more, and Speak with Animals so she can chat with Sasha.

Vinnie also tends to look a bit scruffy a lot of the time, having rarely come to cities before now and not really caring what people think of her anyway. She has a Panther for Wold's sake.

If she gets a chance she'd like to ask Dorbin about this fancy library, as she was hoping to find some information about some old god called Mittri, a name she's only ever heard in passing.

Micah (John) HP: 46/46 AC: 23/12/23 CMD:17  d20+4=15 ;
Monday September 18th, 2017 10:29:04 PM


Micah starts the day praying in the dawn sunlight coming through the windows of the upper room. "Perhaps today I can look into setting up a shrine in here," he says to himself, silently thinking of what he would want to furnish it with.

When he joins the others he makes a point to congratulate Dorbin on his new honor.

Noticing Briadoc's murmuring and a bit concerned about what he may be up to, he decides to learn more about his intentions. "I am glad to see you are not letting the chance in settings detract from your endeavors," he says encouragingly. "What are your next steps and is there anything I can do to help?"

Before he heads out for the day, Micah stops in consideration. He speaks to the others, "As much as I would like to think it is safe around here, past events would indicate otherwise. I am equipping for the worst before I leave for the day." He then heads back up to don his armor and equip his gear. His WLA badge and his Domi amulet are clearly visible.

=====
Perception 15
Spells are current on the character sheet as follows
0: Create Water; Mending; Light; Detect Magic
1: open slot; Protection from Evil; Bless; Command; Enlarge Person (domain)
2: open slot;Hold Person; Silence; Bull Strength (domain)
3: open slot; Magic Circle against Evil; Magic Vestment (domain)

Wearing full plate is roleplaying an 18 Wisdom is my excuse.



Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday September 19th, 2017 7:57:32 AM

Stohp gets up and does her morning preparations. These last few weeks of being with the Shields has taught her that anything can happen, so she always tries to be prepared. Her leather armor, while sturdy, is thin enough to be concealed under her usual clothing. She keeps the sap near at hand as well, tucked into a pocket. The set up is a little warm, but it's worth it to look nice while remaining prepared in case some villain thinks to attack while she is seemingly unprepared.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday September 19th, 2017 9:34:55 AM

Bartomus returned and shared with those about the information he learned regarding one of the opponents of the Crimison Shields, the Anvil Hearts. He explained that that this group had a history of going into the Woods and creating nasty extracts from the plants there.

After listening to the others, he returned to his room and work bench. He started sketching out the carved panel that he was hoping to find time to carve, once he got the composition just right. When the hour got late, he left his sketches and found the comfort of his bed.

Morning came and after getting himself cleaned up and dressed, he wandered to the overlook of the lake from one of the side passages and began his morning contemplations. The glave was set against the wall, and he sat down on the floor, his height allowing him to watch the sun light illuminate the sky and the lake. After a while, his mind raced through the various words and movements associated with his spells and he smiled. It was going to be a good day on the Float, and maybe at his carving bench. He headed back to the Shields' headquarters.
==================

Spell list
4, 3, 2, 1

Light
Create Water
Guidance
Read Magic

CLW
Magic Stones
Produce Flame
Faerie Fire (domain)

Bull's Strength
Flaming Sphere

Cure Moderate Wounds
Glibness (Domain)

Wearing thick linen shirt, leather kilt, torque. Carrying glave, sling and dagger in loops/sheath on belt


Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Tuesday September 19th, 2017 11:17:30 AM

Stock wakes early, as per the norm and gets down to business. His backpack is packed and ready to go at a moment's notice but he leaves it, his breastplate and his weapons in his room as he wanders about the HQ, greeting the others as they arise. He's not sure what it is but there seems to be something in the air today...almost a vibration or a sense of foreboding. Ignoring it, he looks down and finds Dorbin's cat looking at him. "Gah, where did you come from...?"

Cat's got me on edge...

-------------------
Stock is not wearing anyting fancy, just a gray shirt (did it used to be white?) and rough leather pants that have seen better days.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+9=27 ; d20+12=15 ;
Tuesday September 19th, 2017 1:01:58 PM

Dorbin beams with pride when others congratulate him. He says, "Indeed, it is quite an honor, and not one that is granted lightly. I am quite surprised that I was able to be selected so quickly, though I was there all day...and I can't tell you what happened there, that's secret."

When Lavinia mentioned the old god's name, Dorbin searches his memory (knowledge, history: 27; knowledge, arcana: 15). He says that he is sure that he can find some information in the great library if they have time later.

When Emily surprises Stock, Dorbin calls her to him. He says very sternly, "Now you need to stop doing that. You aren't allowed to try and scare the others." He tries to avoid smiling as he tries to scold his cat.

OOC:
Dress: usual fancy robes kept clean.

Regular spells prepared:
0: Open/Close, Detect Magic, Light, Mage Hand
1: Grease, Summon Monster I, Color Spray, Sleep, Unseen Servant
2: Acid Arrow, Hypnotic Pattern, Summon Monster II
3: Summon Monster III, Sleet Storm

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Tuesday September 19th, 2017 3:56:08 PM

Sid shows up at HQ wearing his normal clothes and leather armor. He has Branwen with him, a quiver of 20 arrows. daggers hidden all about him, and his sling and bullets in a pouch on his belt. He has his Handy Haversack with him and his Rapier is as HQ in his room. While everyone is getting ready he tries out the new range with Branwen and fully puts it through her paces.

An hour later when people are getting up, he comes down and has tea and biscuits as a snack while people have breakfast. He laughs as Emily scares Stock, " I didn't know dwarves didn't like cats. I thought it was just trees and giants."

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Tuesday September 19th, 2017 6:35:42 PM

Zanderallen starts his day off like any other. After enjoying breakfast and the company of his companions he goes back to his room to prepare for the day. As is becoming his custom he vests himself in his plate mail, willing it to look like his regular outfit, breeches, shirt, and plain brown tunic emblazoned with a hammer and anvil. Strapping his sword to his side, sheild on his back, and sap on his belt Zander feels ready to face the day.
-------
Spells Prepared: Lesser Restoration, Protection from Evil

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