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Yurr'Neshi (Kent) AC:21/17/18; HP:53/53 CMD: 17 character sheet Mage Armor 
Saturday September 30th, 2017 10:10:49 AM

[
i]Grrr[i]

"Hmmph, sorry I didn't realize I was growling." Yurr'Neshi tightens down his control a bit and the only thing that shows his tenseness is that the last two inches of the tip of his tail is flitting back and forth.

Armand (Robert D) AC 17/touch11/flat15 HP 55/55 CMD 17 Character Sheet 
Saturday September 30th, 2017 10:24:28 AM

Still casting.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Sunday October 1st, 2017 12:38:25 AM

"Sorry Yurr'Neshi. I really shouldn't complain about a little growling. Back in The Wood, you pay attention to the growling. I mean, I've been known to turn into a horse in my sleep."
"Besides, whilst that might make it a little harder to hear Beordir, it shouldn't stop me hearing Mack."


Mack (Eric R) AC: 18(+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Sunday October 1st, 2017 7:42:59 AM

:O :P "I heard that!" I yell to to Osul.


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 59/59  d20+12=27 ;
Sunday October 1st, 2017 10:09:25 PM

Elyngael hears a faint yelling (perception d20+12=27) and is sure it is Mack. "Is he hunting Xorn on his own? What has that halfling curiosity gotten him into now? I'm not moving. Mack will have to wait." She says all this quietly to Atlas as they await the voice of Gaston from the dead.

DM RobC - "What has that halfling curiosity gotten him into now" 
Monday October 2nd, 2017 6:58:44 AM

OOC: Folks, I'm going to push things along here. The party - and especially Armand - have been very patient. Let's get to the good stuff!

Mack, Beordir and Squeaver are in agreement that the xorn was likely killed by the earth elemental that the party summoned. Despite the tunnel continuing on with no end in sight, they determine it is something better tackled with the entire party. They head back out of the tunnel (with Squeaver climbing up much better than climbing down).

They pass the guards as they leave the troll cellblock and move to the one where the party fought the xorn, the red giants, and where Gaston currently lies before Armand.

Armand finishes his incantation and then follows up with two more spells: Zone of Truth and Comprehend Languages. He seems to have thought of everything.

Finally, the first question can be asked: "What do you know of those that engineered your death, those known as The Consortium?"

It takes a moment, but slowly Gaston's mouth starts to move as his voice comes as a faint whisper

"What.. is.. in.. a.. name? Walls.. cannot.. stop.. knowledge. With.. ear.. to.. stone.. I.. still.. could.. see.. Gargul.. comes.. for.. all.. What.. is.. in.. a.. name?"

(Zone of Truth: Will Save vs DC15: Unknown result
Speak with Dead: Will Save vs DC16: Pass
)

Mack (Eric R) AC: 18(+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30'  d20+27=34 ;
Monday October 2nd, 2017 7:26:57 AM

Feeling a little queasy at a charred, dead Gaston answering questions, I keep an eye on our backs.... from the hallway.

(d20+26+1(TTT) perception check of 34)

Squeaver is at my side.


Atlas Sunowl (Trey) AC: 23 (T 13 FF 20) , CMD: 24/19, HP 69/86 
Monday October 2nd, 2017 10:14:11 AM

Atlas' anger wells up again, but he contains himself. He whispers so that Gaston cannot hear him, "Just like I said. Grrrr. Armand, you're smarter than I am, maybe that's a riddle or something, but I'll defer to you on the next question."

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Monday October 2nd, 2017 4:26:01 PM

Having climbed back up to the rest of the group, Beordir waits patiently for Gaston to be questioned. Unfortunately, his words are deceptive.

Thinking a moment, Beordir muses, ”Xorn are creatures of the earth and were sent to prevent Gaston from speaking of them. Perhaps sent not by the Consortium, but an entity that resides in close association with earthen creatures.”

Armand (Robert D) AC 17/touch11/flat15 HP 55/55 CMD 17 Character Sheet  d20+12=16 ;
Monday October 2nd, 2017 8:38:14 PM

Armand contemplates Gaston's words. Sense Motive 16.

"Well it appears Gaston may be still trying to oppose us." Armand tells the group. "On the other hand if he doesn't give us anything solid to go on I guess we can return to the Tree."

Armand considers. "Gaston your answers will determine what Lord Gargul will do with your everlasting soul. How do we find the entities that make up the Consortium?"

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 59/59 
Monday October 2nd, 2017 8:52:59 PM

Elyngael watches and listens intently to the garbled words of Gaston. She believes in Armand but actually witnessing the dead speak is eerie in the jail cell.

Yurr'Neshi (Kent) AC:21/17/18; HP:53/53 CMD: 17 character sheet Mage Armor 
Monday October 2nd, 2017 10:37:40 PM


Neshi, Shakes his head as he hears what was said. Nothing but more gibberish. I expect we probably would have gotten the same from the other prisoner."

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Tuesday October 3rd, 2017 1:17:24 AM

Talya pulls out a piece of parchment, recording Gaston's words so she can mull over them later.

"Walls... cannot... stop... knowledge. Perhaps a riddle, or a play on words? This Gaston really isn't being helpful..."

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Tuesday October 3rd, 2017 3:41:47 AM

'Osul also considers the words, but says nothing, lest his words somehow impact Armand's spell.

Mostly his thoughts come back to "...yet the wall between the living and dead (which here and now is pierced) is still preventing any useful knowledge getting through..."

DM RobC - "What has that halfling curiosity gotten him into now" 
Tuesday October 3rd, 2017 8:35:09 AM

Mack takes up a position by the doorway. He'd rather take his chances with some living foe than the dead-ish one that Armand is speaking with.

Atlas is just angered by the response. It seems even in death Gaston proves elusive.

Beordir, Talya, Neshi and Osul each try to interpret his words but none can come up with a definitive answer.

Elyngael feels a little creeped out by the whole situation.

Armand contemplates Gaston's words. Though the responses are cryptic, he doesn't believe Gaston to be speaking lies - simply speaking in riddles. He tries with another question: "How do we find the entities that make up the Consortium?"

"What.. is.. in.. a.. name? You.. can.. see.. a.. hive.. but.. that.. does.. not.. mean.. you.. know.. the.. bees. What.. is.. in.. a.. name?"

Mack (Eric R) AC: 18(+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30'  d20+27=43 ; d20+21=24 ;
Tuesday October 3rd, 2017 9:20:43 AM

Continue my watch.

(d20+26+1(TTT) perception check of 43)
(d20+20+1 (TTT) stealth check of 24)


Atlas Sunowl (Trey) AC: 23 (T 13 FF 20) , CMD: 24/19, HP 69/86 
Tuesday October 3rd, 2017 10:11:14 AM

Atlas shrugs, "I'm sure there is a riddle in there, but it will take someone smarter than me. Should we change tactics, maybe switch to asking him what he was going to tell us to stop people from dying?"

Armand (Robert D) AC 17/touch11/flat15 HP 55/55 CMD 17 Character Sheet 
Tuesday October 3rd, 2017 6:10:33 PM

"Ach, you're right Atlas, I may be putting the cart before the horse." Armand considers. "Still if this doesn't play out we can always return tomorrow and question the prisoner that Talya and Yurr'Neshi were looking for."

Armand turns back to Gaston's slightly charred corpse. "Gaston, before you were slain you were trying to trade information to save thousands in exchange for your freedom. What was the information you were going to give us for that exchange?"



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 59/59 
Tuesday October 3rd, 2017 9:06:07 PM

Elyngael continues to wait. "This is all very confusing. Maybe he means The Consortium is not human, or maybe they are some sort of insect race."

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+6=19 ;
Wednesday October 4th, 2017 4:55:26 AM

"I'm not seeing it..." (Wisdom Check: 19) "... maybe we should all nut this out over lunch and a few drinks?" suggests the druid.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Wednesday October 4th, 2017 5:13:52 AM

Talyah rolls her eyes.

"He's saying what we already know - the members of the Consortium are hidden, you can't tell who's a member just by looking at them."



Mack (Eric R) AC: 18(+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Wednesday October 4th, 2017 7:08:46 AM

"I'm in, Osul!!!" :)



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Wednesday October 4th, 2017 7:36:39 AM

"In?" 'Osul looks at Mack a little perplexed, and then smiles. "Ah, lunch, yes! And did you find us some more trouble?"
He finds himself agreeing with most who are considering the answer given to the first question, until a somewhat tangential thought crosses his mind.
"Eventually, we may need to speak to a man with one less reason for ... nepotism. Isn't he a baron or a duke or such? What is in a name?"

DM RobC - "I'm not seeing it..." 
Wednesday October 4th, 2017 7:49:28 AM

Elyngael wonders whether the Consortium may be some sort of insect race, but Osul isn't sure. Perhaps some food and drink will help?

Talya deduces that Gaston was trying to say what the party already know: the members are hidden away.

Atlas is sure someone smarter than he will be able to work out these riddles. He then considers that perhaps asking more direct questions to Gaston will get more direct answers.

Armand agrees with this logic, and asks Gaston outright: "What was the information you were going to give us for that exchange?"

Gaston's voice continues as a whisper "Billowing.. breath.. from.. the.. underearth.. spreads. The.. blood.. of.. the.. people.. spills. The.. living.. fall"

His eyelids flickers open revealing pale eyes. He looks directly at Armand as his voice turns into a scream "DEATH! DEATH IS COMING TO THE CITY!"

Gaston's eyes close and his mouth closes.

------------------------
OOC: I'm not sure if you guys are overthinking things, if I've made things too difficult, or a combination of both. Let's see if I can help...

Spellcraft or Knowl Arcana: DC20 Highlight to display spoiler: {The Speak with Dead spell rarely yields direct answers. Answers are brief, cryptic, or repetitive, especially if the creature would have opposed you in life. It would be fair to say Gaston opposed the party!}
Wisdom or Int check: DC20 Highlight to display spoiler: {"Walls cannot stop knowledge. With ear to stone I still could see Gargul comes for all". What if Gaston was being literal? But why would he have his ear to stone? What stone? Wait... could he have pressed his ear up against the stone wall of his cell? Was that Olander guy in a cell on the other side? Or perhaps he is just messing with the party, spinning riddles to have you waste time?}
Wisdom or Int check: DC20 Highlight to display spoiler: {"You can see a hive but that does not mean you know the bees." By this analogy you could know the Consortium without knowing who was a part of it. Talya could have the right of it. If Gaston was telling the truth that is.}


Yurr'Neshi (Kent) AC:21/17/18; HP:53/53 CMD: 17 character sheet Mage Armor 
Wednesday October 4th, 2017 8:45:17 AM

(Apparently I forgot to hit submit last night.)

I think there are several things to think about here. Perhaps they are hive minded and are controlled by a single source, or perhaps they are so numerous that even should we take down several dozen members, it won't make a difference. Also they very well could be hiding in plain sight so to speak,

Mack (Eric R) AC: 18(+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Wednesday October 4th, 2017 9:06:39 AM

"Well.... it sounds like it might be time to head back to the Tree!" half jokingly. ;)



Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20+11=30 ; d20+2=17 ;
Wednesday October 4th, 2017 9:11:04 AM

Beordir listens carefully to all the information pried from the dead jaws of a lunatic. The idea of earth bound creatures remains prominant in his mind and clearly threatens the human world.

"Sounds like something moves under the earth to invade this city. The inclusion of the Consortium may or may not be connected to this threat."

"I have spent much time walking in the light. I know very little about those living under the ground. Anyone have ideas about what sort of entities are able to advance themselves to power under the earth?"


(OOC Spellcraft. d20+11=30 ; Man, why can't I roll like that in combat)


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Wednesday October 4th, 2017 10:17:00 AM

"Billowing breath... A dragon, maybe? Poison gas? From the underearth? Sounds like we might need to investigate if there is anything underneath the city."


Atlas Sunowl (Trey) AC: 23 (T 13 FF 20) , CMD: 24/19, HP 69/86  d20+1=20 ; d20+1=15 ;
Wednesday October 4th, 2017 10:40:17 AM

Atlas has a thought, "OK, I know I'm not book smart like the rest of you, but I'm sensing that maybe that is a good thing in this case. Was that Olander guy in a cell with a shared wall to Gaston? Maybe it's as simple as that? We know from Talya and Neshi that Olander was connected to the Consortium as well. So I'm going to just assume that Talya is right about them being hidden members, because I don't really have a better idea, but I'm thinking that Olander knew something and was talking to Gaston about it."

Atlas takes a breath, "We'll want to question him next. Armand, can you work your magic, not literal, with the guards and get us access to Olander when you are ready to cast another spell like that? And Beordir, I don't know if you're onto something, but if you are, then we should probably follow the trail."

Atlas curses under his breath, "And I was looking forward to getting a bite and a drink. Now we get to walk through sewers all day. Oh the glory that is our lives. Mack! Get ready to lead us through the tunnels unless someone else has a better idea."

-------------------------------------------------------
Int/Wis check (both are +1 for me and I don't want to make a decision on which right now, lol 1d20+1=20
Int/Wis check: 1d20+1=15

ooc: Rob, I thought we established a few years ago that we're terrible at puzzles, or maybe you thought the new folks would be better :-D It's still fun trying, but I really appreciate the approach you used to give us a few tips!

Also, Atlas leveled up and he's good to go.


Mack (Eric R) AC: 18(+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Wednesday October 4th, 2017 12:46:05 PM

"Tunnels?!?!?! Heck, I was ready to explore the tunnels 10 minutes ago!!!" :)



Armand (Robert D) AC 17/touch11/flat15 HP 55/55 CMD 17 Character Sheet  d20+7=19 ; d20+3=20 ; d20+3=6 ;
Wednesday October 4th, 2017 3:54:15 PM

Armand sits back from Gaston's last speech. He prays..."Lord Gargul I promised the being, Gaston Laroue, that if he spoke to us to help us save thousands of lives that I would put a word in for him with you. Well that word is GUILTY. He should be punished for his crimes and I leave it to your wisdom to met out a fair punishment."

Armand then contemplates what Gaston could have been talking about.
Knowledge Aracna 1: 19 (d20+7)
Wisdom 20 (d20+3)
Wisdom 6 (d20+3)

"Hmm, I agree,Do we have a map to show the relationship between the cell blocks.?
Armand turns to the guards. "Say guards, what is on the other side of that wall?" He points to the back wall of Gaston's cell. "Or for that matter, is there anything underneath these cells?"

Armand turns to 'Osul. "Well I'm pretty tapped on spells and healing. So I could't do anything until tomorrow. I agree though let's table things for now and go back to the Inn. We can put a word in with the guard captain."

Armand listens to Mack, "Maybe we can ask the Warden's permission to search that tunnel tomorrow with the possibility of finding where it came from. While we all feel pretty good right now, I think if we have any more skirmishes like the last two that someone may be going down for a long time with our lack of healing and support magic."

Yurr'Neshi (Kent) AC:21/17/18; HP:53/53 CMD: 17 character sheet Mage Armor  d20+7=9 ; d20-1=16 ; d20+1=18 ; d20+1=7 ; d20+11=28 ; d20+11=23 ; d20+7=26 ;
Wednesday October 4th, 2017 9:12:20 PM


Knowledge Arcana 9
Int. 18,
Int. 7


'Neshi listens to to all the conjecture and shakes his head. "All this thinking makes my head hurt."

Turning to Armand, "You can't do more spells until tomorrow and we don't necessarily want to come back here if we can avoid it yes?"

"Let me see if I can perhaps persuade these fine gentlemen to let us take him with us, and we can make arrangements for the body to be returned tomorrow when we are done in the morning."

'Neshi then looks around to find the guard that was in charge, to try and do his best using his charm and some diplomacy and maybe a bit of bluffing to let them take the body with them.

"Excuse me Sir, As you have seen we are people of good morals and honesty. And we have done what we can to save as many of your men as was possible. And As you can hear, from beyond the grave, there are grave issues for the city that we are trying to prevent. Would it be possible for us to borrow the body of Olander there, pointing him out, until perhaps mid morning when he will be returned to you. no worse for wear than he is now. It would allow us a better chance at gaining information that may well save many lives, including those of your loved ones. I will of course be happy to sign for the body and ensure that he is returned when we are finished with him."


Diplomacy 28,
Bluff 23
Charm 26



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+5=25 ; d20+6=11 ; d20+6=11 ;
Thursday October 5th, 2017 4:55:19 AM

Checks: Spellcraft: 25*, Wisdom: 11, Wisdom: 11

"Sometimes a hero arriving in a village is looking to put his feet up after a long trek and battles of his (or her) own. Oftentimes a village is willing to oblige ... but usually there are the roving marauders and monsters to be dealt with first. I guess I'm now less sure we can let this wait until tomorrow. Thousands of lives... and all that." Already in his mind he is putting the lunch and ale aside in favor of something more banquet-esque when they return from below.

"Armand, could you Recall the Speak With Dead spell?"


DM RobC - "Oftentimes a village is willing to oblige" 
Thursday October 5th, 2017 7:45:31 AM

Neshi wonders at the structure of the consortium. Could there be one or many members who control it?

Beordir has always been in tune with nature, but his real comfort zone is on those things above ground. He doesn't have all that much knowledge about the things under the earth.

Talya once again has some very good thoughts on things (I think we have our puzzle solver!). Dragon's breath, poison gas, and all manner of other things could be what Gaston's corpse fortells. But what is under the city?

Atlas tries to make sense of everything. He questions whether it would be worth speaking with this Olander person. He may know more than Gaston. He may even be the source of Gaston's information.

Mack pipes up noting that he was ready to start exploring the tunnels 10minutes ago

Armand closes his conversation with Gaston and Gargul, declaring Gaston to be guilty of all crimes and worthy of Gargul's punishment. But only Gargul will know of Gaston's early life. Perhaps he ran an orphange, or worked as a priest of Flower? Whatever his past, Gargul will determine his future. Either way, Armand has gone dangerously close to providing religious interference - something the officer advised was not permitted.

Osul wonders whether Armand could recall the spell to try on Olander here and now. The question is asked aloud, and you notice the officer look about the party.

Neshi tries to sweet-talk the senior officer, but he is having none of it. "I thought I was quite clear earlier. The body stays here. 'Borrowing' a body is not something that happens here. We are responsible for observing the death rituals our prisoners request, we make sure their bodies aren't desecrated, and we make sure that they aren't raised from the dead as a means to escape this prison" The officer crosses his arms.

Neshi words and the healing provided to his guards earlier seem to have kept the officer on-side for now.

Sense Motive DC20 Highlight to display spoiler: {You get the feeling that a senior officer isn't used to having to repeat, nor justify his actions. That and having had his prison attacked - and having to deliver the news of the deaths to loved ones - likely have put him on the defensive}

OOC: Glad the tips helped, Atlas! In future I'll try and remember to add some spoilers/nudges. If I forget please remind me :)

In answer to the map question, here's something I've very quickly drawn up: Prison map


Mack (Eric R) AC: 18(+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30'  d20+27=33 ;
Thursday October 5th, 2017 10:28:50 AM

Squeaver and I head over to keep a better eye on that hole in the ground (move to R18).

(d20+26+1(TTT) perception check of 33)



Armand (Robert D) AC 17/touch11/flat15 HP 55/55 CMD 17 Character Sheet  d20+12=15 ; d20+10=19 ;
Thursday October 5th, 2017 2:33:41 PM

Sense Motive 15 (d20+12)

Armand considers what 'Osul said. "Perhaps, but I don't think recalling the spell is going to prove that worthwhile."

He turns to the guard OOC is this someone of rank or just a guard type that was watching over us?
"Sir, we've done what we can here. As you probably overheard, the spell does not always produce tangible results. We are left with riddles and veiled comments." Armand shrugs.
Diplomacy 19 (d20+10)
"Should your Warden like us to investigate the tunnel which some one has caused to be formed into your prison tell him that we would be happy to look into the matter. We are staying at..." OOC Robert does not remember the name of the Inn and being at school for parent teacher comments until 7 means I can't really look it up, I'm sure Armand remembers where the party is staying.

"Oh, and if he would like us to question any other prisoners, some of our party seem to think that Orlando fellow may have some information about who tried to tunnel in, maybe even an escape attempt was involved, you can likewise reach us at the inn."

Yurr'Neshi (Kent) AC:21/17/18; HP:53/53 CMD: 17 character sheet Mage Armor 
Thursday October 5th, 2017 3:23:56 PM


"I understand my friend. I just thought that your commander might want more information that we might could get for him as soon as possible, but as my friend says he can always try at the inn if we are still there by then.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Thursday October 5th, 2017 6:56:42 PM

"So, here's the plan. We'll rest up for tonight, but i suggest we delve into the tunnels in the 'morn. Hopefully we'll find whoever silenced Orlander and Gaston and deal with this 'billowing breath' at the same time."



Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Thursday October 5th, 2017 8:08:47 PM

Beordir nods at Talya's suggestion, "I have used some spells, but still have a few more. However, they are not well suited to climbing around in tunnels. I would also suggest we find a way to put a guard on this overnight. Perhaps we can seal it off somehow."

(OOC My loadout is for civilized living. Second the night of rest.")

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 59/59 
Thursday October 5th, 2017 9:43:19 PM

Elyngael looks on trying to think of things to add. "This may not be the only tunnel. Maybe we could search the city for other tunnels, or see if there are design plan things in city hall or someplace like that."

Atlas Sunowl (Trey) AC: 23 (T 13 FF 20) , CMD: 24/19, HP 69/86  d20+6=22 ;
Thursday October 5th, 2017 9:58:33 PM

Atlas looks to the guard, ”You have already had quite the day and I am sure the hardest part is still to come. We have kept you too long already and for that I apologize. We will depart with the intention of returning tomorrow. Good luck with the tasks to come.” With that Atlas pats the guard on the upper arm and turns to his crew.

”I would be dead a few times over if it wasn’t for the magic and prayers of my friends, so I am good with the plan of exploring in the morning. Now that we don’t have any other plans for the evening, I suggest we get that dinner and some drinks. I really hope there is some entertainment at the inn, we could use the distraction.”. And just like that Atlas is back to his jovial self.

[i]—

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Friday October 6th, 2017 5:09:21 AM

"Plans for the evening?!"
'Osul considers the morning so far since breakfast: travel from the inn to here, get through vetting, brief chat with Gaston, combat, meet our new friends, and 15 minutes getting ready to and speaking with Gaston again - for one last time.
"We might have missed second breakfast (if you believe in such a thing), but it cannot be lunchtime yet. But, yes, we need to better understand what he said."

DM RobC - "Plans for the evening?!" 
Friday October 6th, 2017 6:05:35 AM

Mack heads over to keep a better eye on the hole. He can practically hear it calling to him "Jump! JUMP! Noone will know. Go on." It doesn't actually call him of course.

Armand explains the spell to the guards and with everything done, advises them of where the group are staying - whatever the name of the place is!

Neshi doesn't seem too disheartened by the response from the guard.

Talya starts to put a plan together: rest up and then hit the tunnels with everything they've got.

Beordir and Elyngael nod in agreement. Elyngael even goes so far as to wonder whether other tunnels may exist.

Atlas apolgozies to the officer for any imposition the party may have caused. Sensing some empathy from the party, the officer has a chance to pause. His shoulders look less tense and the muscles in his face and neck relax. "It has been a long day for everyone. As you said, the hardest part will likely still come"

Osul tries to put the days activities in order. Sure the party have been busy, but it can't possibly be dinner time already, could it? It couldn't even be lunchtime!

True, it is approaching noon - far from the closing of the day. The party has a chance to do what they wish, keeping in mind their diminished spells and abilities.

Mack (Eric R) AC: 18(+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Friday October 6th, 2017 8:01:18 AM

"I realize we may not be best prepared to explore the tunnels yet. I agree. I don't like leaving them unguarded though, either. Squeaver and I can stay here and keep an eye on it until we're all ready. Could someone bring me back some cantaloupe, please?" :)



Armand (Robert D) AC 17/touch11/flat15 HP 55/55 CMD 17 Character Sheet 
Friday October 6th, 2017 12:48:04 PM

Armand shakes his head. "I'm not sure it's our place to guard the tunnel." He looks over to the guard. "Plus I don't like the idea of splitting the party too much. Though really I think we need to head out and do some research and such."

Armand turns to the guard. "Do you know if any of your fallen comrades would mind having a prayer said for them to Lord Gargul?"
OOC Armand will take some time to pray for any guardsman that has fallen that the guard indicates would welcome the prayer.

Armand will then head to the Sage's Guild to ask about research on tunnels, cisterns, sewers, and other underground maps of the city.

After that he will return to the Inn to rest up and pray for new spells for the morning.

Atlas Sunowl (Trey) AC: 23 (T 13 FF 20) , CMD: 24/19, HP 69/86 
Friday October 6th, 2017 12:54:23 PM

Atlas laughs, ”OK then, lunch with entertainment. After lunch we can do some reconnaissance, get supplies, and prepare for tomorrow. I really don’t feel comfortable going down there without spells and prayers to back us up. Then again, maybe Mack could go just a bit further down the tunnel to see what is around the corner?”

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 59/59 
Friday October 6th, 2017 1:11:51 PM

Elyngael has the gold to pay for training in the WLA guild level 1 and 2, and then she returns to the inn.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 59/59 
Friday October 6th, 2017 1:14:37 PM

OOC Apologies for missing a post, but I had parent/teacher conferences for much of my time this week.

Mack (Eric R) AC: 18(+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Friday October 6th, 2017 1:47:32 PM

My eyes light up at Atlas's suggestion. :)


Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Friday October 6th, 2017 3:17:50 PM

Beordir asks, "And what will we do when Mack doesn't come back?" As a relatively rhetorical question, Beordir doesn't wait for a response, but follows Elyngael.

He had wanted to do a little shopping once they were done talking to Gaston. and now it was more imperative than ever. He turns toward the market and starts looking for alchemists.

(OOC Time for a Catacombs order, I think. Did we distribute funds? I can't recall.)

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+9=14 ;
Friday October 6th, 2017 5:59:28 PM

"Well Neshi, it looks like our course is set. I'll try to get some legwork done before we set out tomorrow.

Talya will visit the Star Mages Guild (of which she is a low-ranking member) and try to comb over some tomes in an attempt to find out anything about the 'underearth' below the city.

(Knowledge: History Roll, d20+9=14)

Mack (Eric R) AC: 18(+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Friday October 6th, 2017 7:23:19 PM

OOC:

We divvied up Party Treasure on August 18, at 4,731 gp a piece. We have a few things from the recent battle with xorn and fire giants (just updated Party Treasure now), but nothing from the trolls. I think the majority of the treasure is still down in that Tunnel! ;P

Party Treasure


Yurr'Neshi (Kent) AC:21/17/18; HP:53/53 CMD: 17 character sheet Mage Armor 
Friday October 6th, 2017 8:04:31 PM


Looking around at everyone as they make their plans and get ready to leave, 'Neshi looks a bit strained,

He nods at Talya and then turns to face the others.

"Ummm, I don't want to be impertinent or pushy and I also don't want to make any assumptions, but would you all be adverse to Talya and I joining up with your crew, seeing as we are looking for the same people. We can hold up our end in a fight and as for the rest I guess we would see...." He trails off, a bit unsure about the whole thing.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+5=19 ;
Saturday October 7th, 2017 3:09:36 AM

"The crew is known as The Tree Wardens, and when our business here is concluded, and we've checked on the people of Sawdust and their giant problem, we should be returning to our base of operations - The Tree of Parting. I for one would be happy to have you both join us."

'Osul considers the lay of the land and the possibility of cavernas and such occuring naturally in the plateau. Know. Geography: 19

During lunch and the discussion, 'Osul begins to pick up a tic in his right cheek, and concludes that he will need to visit the Druid Quarter, and then the WLA HQ. "I should be back well in time for dinner and the honing of the plan."

OOC: Not looking for anyone to accompany him, and not looking to take up time on the board with the discussions. Happy to share if anything pertinent crops up.

Mack (Eric R) AC: 18(+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Sunday October 8th, 2017 6:06:54 PM

"Heck, yah, you are MORE then welcome to join us! The more the merrier. As long as Squeaver gives his consent, we should be good." :) Squeaver nods in agreement.


DM RobC - "The more the merrier" 
Monday October 9th, 2017 6:42:18 AM

The party decide to go about other tasks and regroup back at the inn.

Armand says a prayer for the guards and then drops in on the Sage's Guild. They confirm that 'of course there are sewers in Plateau City', and 'it wouldn't surprise if there are tunnels under the City'.

Atlas is happy for lunch and a break. He even suggests sending Mack further down the tunnel.

Mack's eyes light up - one eye in regards to lunch, the other in regards to the tunnel.

Elyngael heads to the WLA for some training. The staff at the WLA seem midly alarmed about the attack at the prison. "You are going to investigate further, aren't you?"

Beordir turns to the market to take care of supplies.

Talya heads to the Star Mages Guild to try and find something in regards to the 'underearth'. There is nothing specific, but being built literally atop a plateau there is ample space for many tunnels.

Neshi isn't quite sure what to do. Can they follow along with the rest of the party?

Osul extends the invitation for the newcomers to travel with them and Mack is one again pleased. He already has two eyes lit up and lets leave it at that.

When all tasks are done, the party gather for lunch back at the tavern.

----------------------------
OOC: I want to give you guys a chance to do some shopping and finalise any levelling. I'll do another story-line post tomorrow and after that perhaps you want to see what's down that tunnel? Maybe?

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30'  d20+3=17 ; d20+3=21 ;
Monday October 9th, 2017 7:39:00 AM

I take a look at the gems and jewelry we found:

(d20+3 appraise check of 17)

OOC: Ignore that 2nd roll. The Die Roller was stuck for me somehow, and then both came thru at once.

OOC2: I'm going to take my 1st level of Greenmage, so I'll need to wait until after this module is over, I believe. I need to go into tree form for 24 hours. ;) I'm fine waiting though.


Atlas Sunowl (Trey) AC: 23 (T 13 FF 20) , CMD: 24/19, HP 69/86 
Monday October 9th, 2017 11:52:51 AM

And with that Atlas heads to lunch. He looks back over his shoulder as he goes, ”Talya, Neshi, welcome to The Wardens.” They cannot see it, but he smiles as he goes, thinking We’ll see how long they last.

[i]—

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20+6=24 ;
Monday October 9th, 2017 12:38:09 PM

On the way to the market, Beordir takes a look over the gems, Mack had gleaned from the rubble of the.....Xorn. After giving Mack his opinion, he stops at a food stall selling meat pasties and fortifies himself for an afternoon of haggling. Then he goes looking for a few items that he thinks he'll need.

(OOC d20+6=24 ; I'd love to roll like that in combat.
I'm still confused on when to go to the Catacombs for buying and selling. Should we assume we can buy normal gear at a market? Should we only go to the Catacombs when selling magical items? How do masterwork and alchemical items apply?

I need to pick up antitoxin and silk rope and I'd like to upgrade my composite bow. As far as I can tell, those are not Catacomb items)

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+1=19 ;
Monday October 9th, 2017 4:20:27 PM

Before heading off for his wander, 'Osul takes a look at a few gems to get a general idea of their qualilty.
Appraise Gems: 19 - Aid Another +2



Armand (Robert D) AC 17/touch11/flat15 HP 55/55 CMD 17 Character Sheet 
Monday October 9th, 2017 6:36:14 PM

OOC - I'm confused I thought we were holding off on leveling, because the new people would not have enough xp to level to 8th

Armand will ask in the Sage's if there is a way to get copies of the maps to the sewers. He will explain the tunnel that was breached in the prison and wants to know if there are sewers nearby, etc.

Yurr'Neshi (Kent) AC:21/17/18; HP:53/53 CMD: 17 character sheet Mage Armor 
Monday October 9th, 2017 7:41:11 PM


Nodding to those who responded to his question, 'Neshi looks over at Talya for acceptance or something else.

"So where are you all staying so we can meet up with you later after do that which we need to do?"



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 59/59 
Monday October 9th, 2017 8:50:27 PM

Elyngael responds to the WLA, "I'll be glad to investigate the prison attack some more. We did find a tunnel, and of course, where there is one tunnel, there's bound to be more. Have there been other reports of attacks at the jail or attacks that have come from underground?

DM RobC - "The more the merrier" 
Tuesday October 10th, 2017 8:44:03 AM

OOC: Sorry guys. I'm afraid I'm not going to be able to make a DM post today (I have my 2nd exam today and it's already freakin me out). Please accept my apologies. I'll try and make it up in the next post with some serious values on those gems

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Tuesday October 10th, 2017 6:01:59 PM

(OOC Understandable. Hope things go well.)

Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet 
Tuesday October 10th, 2017 6:26:01 PM

Armand waits patiently in the sages office. He brows the shelves and feels more librariany.

(raised my character, dumped all points into profession).

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Tuesday October 10th, 2017 7:08:01 PM

"Wo-HOOO!!! Sold those falchions!" :)

OOC: Updated Party Treasure. We'll wait to get the results of gems and jewelry before doing the final split.

Party Treasure


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 59/59 
Tuesday October 10th, 2017 9:43:09 PM

Will update character tomorrow hopefully, busy with grading and such.

Elyngael awaits a response to her question.

Yurr'Neshi (Kent) AC:21/17/18; HP:53/53 CMD: 17 character sheet Mage Armor  d20+11=22 ; d20+11=19 ; d20+11=20 ; d20+7=18 ; d20+7=25 ; d20+7=12 ; d20+11=17 ; d20+11=18 ; d20+11=20 ;
Tuesday October 10th, 2017 10:19:31 PM


"Neshi make his way into town and does a bit (2-6 hours) of Tavern hopping (kind of sticking to the lower tier places). listening buying a few drinks here and there and tries to find out any little bit about the Consortium or anything "BIG " that might be about to go down.

* Vaguely asking / steering conversations toward about any mysterious blights or diseases that have sprung up and where?
* Asking about / looking for an acquaintance he was to to look up if ever made it to town (Olander) and where he might be found / staying?

Diplomacy rolls: DC 22, 19, 20
Bluff rolls: DC 17, 18, 20
Charisma rolls:DC 18, 25, 12


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Wednesday October 11th, 2017 12:59:21 AM

"What do you mean, you don't have anything on subterranean systems?"

Talya is frustrated by the lack of information showing up, and decides to give up. Maybe she'll remember something important over a beer and a meal...

OOC: Sorry guys, something came up and my computer was borked for a little while. I'll get Talya leveled up and whatnot

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Wednesday October 11th, 2017 4:02:09 AM

Later in the afternoon, 'Osul also finds himself leaving the WLA HQ, and heading back to the inn.

DM RobC - "Wo-HOOO!!! Sold those falchions!" 
Wednesday October 11th, 2017 7:36:30 AM

OOC... Now... where were we?

Mack, Beordir and Osul work together to identify the gems. There are a number of precious and rare stones. The rubies in particular are huge! Between all the gems - including the ones from the Xorn down the hole - the trio suspect the pile to be worth around 27,000

The necklace the was recovered (DM Post Sept 13th) is also identified as a Necklace of Adaptation.

Atlas gives Neshi and Talya a warm welcome.

After a quick snack on some meats pasties, Beordir sets to some shopping. He finds everything he needs in the Catacombs.

Armand asks about copies of the maps to the sewers. He asks about the tunnel that breached the prison, to which he is told yes - there are sewers underneath the prison. But when Armand looks over the maps, the sewers are not that deep, nor do they run through the middle of the cell blocks.

To Elyngael's question, the WLA rep shakes his head. "No, no reports of any trouble at all. It may have been a jail break gone wrong? It certainly raises suspicion though."

Neshi agrees to catch up with the party after lunch at the tavern. First he has a few other taverns to visit. Despite his efforts he doesn't find a single person that has heard or knows of Olander. Not a single one.

In terms of blights and diseases Neshi gets a few solemn head nods. There are reports of a number of small outbreaks all about the peninsula. They don't sound concentrated or restricted to any one area.

Talya isn't happy by the response she gets in the Star Mages Guild. The snobby wizards there aren't typically the sewer/tunnel dwelling type. Want to learn a spell? They can help. Want to study the origins of magic? That's the place to be. But venturing into the sewers isn't really their thing.

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Wednesday October 11th, 2017 9:53:20 AM

"Anyone want this Necklace Of Adaptation we found, or should I take it to the Catacombs?"

I'm anxious to get back to the tunnels, but if I have time, I head over to the Druid area that Osul found, and spend some down time. If I get any one-on-one time with anyone friendly, I may ask about greenmages that are here, or in the area, as I am about to begin my greenmage journey myself. I let Osul know all of my plans as well, to see if he'd like to head over there with me.

OOC: Each share is 4,022 gp now. If anyone wants the Necklace Of Adaptation, it's 4,500 gp. Please update the Party Treasure, or just let me know. :)

Party Treasure


Yurr'Neshi (Kent) AC:21/17/18; HP:53/53 CMD: 17 character sheet Mage Armor 
Wednesday October 11th, 2017 11:14:19 AM



'Neshi finds it a bit suspicious that absolutely No one has / had heard of Olander, but accepts it with decent grace. He is much happier about the disease/blight outbreak information and take the information gathered and maps it out, looking for any patterns or lack of patterns that might lead him to something.

After visiting the taverns 'Neshi heads back to the groups tavern to meet everyone for lunch.

(So, after mapping the data points, (can I get specific info?) is there an area where there seems/appears to be no blight / disease outbreaks occurring. Reverse mapping if I can map the places where they are occurring I might be able to find an area of NO outbreaks of any kind that might be central and therefore......)

Yurr'Neshi (Kent) AC:21/17/18; HP:60/60 CMD: 17 character sheet Mage Armor 
Wednesday October 11th, 2017 3:22:39 PM

'Neshi finds it a bit suspicious that absolutely No one has / had heard of Olander, but accepts it with decent grace. He is much happier about the disease/blight outbreak information and take the information gathered and maps it out, looking for any patterns or lack of patterns that might lead him to something.

After visiting the taverns 'Neshi heads to the WLA headquarters to join up and to set up some training opportunities, pick up any other information about any known diseases and blights in the areas and then heads back to the groups tavern to meet everyone for lunch.

(So, after mapping the data points, (can I get specific info?) is there an area where there seems/appears to be no blight / disease outbreaks occurring. Reverse mapping if I can map the places where they are occurring I might be able to find an area of NO outbreaks of any kind that might be central and therefore ... )

Please delete the previous post I accidentally hit submit before completing my post.

Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet 
Wednesday October 11th, 2017 8:11:50 PM

I would not say no to the necklace of adaptation if no one else wants it.

Armand contemplates the maps of the sewers. He sighs. He skips lunch and starts copying the sewer maps.

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Wednesday October 11th, 2017 9:04:50 PM

Having made a few purchases, Beordir returns to the inn to spend a few good hours in good company. He does not drink heavily and turns in early, knowing he will need to be up early to study before the day begins.

(OOC I do not need the necklace.)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Wednesday October 11th, 2017 9:25:55 PM

Elyngael and Khan are ready for some food and rest. They head back to the Inn hoping to get both and catch up with the others.

DM RobC - "Should I take it to the Catacombs?" 
Thursday October 12th, 2017 6:47:24 AM

Mack is keen to get back to the tunnels but it looks like he has enough time to venture to the druid's area first.

Neshi is suspicious that noone has heard of Olander. Then again in a town of thousands does everyone know everyone? Despite her expectations, for a name would be heard throughout the entire city would be quite incredible. Why, even the party have to introduce themselves wherever they go.

He heads to the WLA to signup, get some training and ask about diseases and blights in nearby areas. "Yes, we are aware of such things. We're only aware of four at the moment. One by Aisildur, one by Osto, another bordering the Scab, and another just east of the Shadow Mountain" (If relevant: map)

Armand contemplates the maps. He skips lunch to instead start copying them. The last thing you want is to be lost underground. Best be prepared and take some maps along.

Beordir makes a few small purchases and - with a light drink and dinner - heads back to the room to get a little study in.

After catching up with the others Elyngael and Kahn are more than ready to call it a day.

The party meet back at the tavern, and after an uneventful night, wake refreshed

------------------------------
OOC: Sell the necklace or not, the decision is yours. But to help keep things level and move things along: assume everyone has enough gold to get to 33,500gp. If it's not spent by Monday you'll be too late for ... no.. I won't say :)

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Thursday October 12th, 2017 7:02:45 AM

OOC: Awaiting a reply to an email before I can contribute.

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Thursday October 12th, 2017 8:36:30 AM

I hand the Necklace over to Armand.

OOC: I can't update Party Treasure right now. Armand, if you want to exchange gold for that necklace on there, go right ahead. Everyone gets 4,022 gp. Please add to your sheets, and I will clean that off of Party Treasure later tonight.


Atlas Sunowl (Trey) AC: 23 (T 13 FF 20) , CMD: 24/19, HP 69/86 
Thursday October 12th, 2017 2:43:52 PM

Atlas hears the clink of gold as Mack returns with the spoils. He scoops up his share, "I'll be right back." You hear him mumble something about the catacombs and the sewers and leaving, but is hard to hear him as he stuffs a few more bites of food into his mouth. One thing does finally come through clear though, "I'll meet you at the prison in an hour.". He's then off, half his plates uneaten.

However, a moment later he returns with a sheepish look. He takes a piece of bread from his unfinished breakfast, piles on a few sausage and some eggs, stuffs a muffin in his mouth, and turns to go again. He tries to run at first, but when you see a sausage hit the floor and hear a loud animalistic noise come from his completely stuffed mouth you notice that he slows to a fast walk.

Yurr'Neshi (Kent) AC:21/17/18; HP:60/60 CMD: 17 character sheet Mage Armor 
Thursday October 12th, 2017 4:34:28 PM


Back for his meanderings of the day, 'Neshi makes his way back to the inn where he partakes of a meat heavy meal and a couple of large tankards of wine.

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Thursday October 12th, 2017 7:24:34 PM

Beordir gets up that morning well rested, with a clear mind. He begins his morning stretches as usual, but instead of focusing on physical training, he spends time with perception. Taking a few small bits of food from the kitchen downstairs, he sits at a table in the common room.

Beordir takes each piece of food and looks at it carefully, smells it thoroughly before putting it in his mouth. He savors the initial taste before starting to chew it. He chews each small piece thoroughly, tasting it intensely before rinsing his mouth with water and moving onto the next one.

Having finished his mediations, he eats a small meal and retires back upstairs to study the spells useful in a tunnel. Once that's complete, Beordir packs his gear and heads back downstairs. He grabs a second small meal and munches on it as everyone gathers.

Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet 
Thursday October 12th, 2017 8:27:53 PM

Armand finishes drawing the maps and heads to the inn. He is quite during dinner, worn out, he eats and drinks and heads to bed.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Thursday October 12th, 2017 8:59:15 PM

Elyngael arrives at the Inn, orders her dinner, and joins the others. Everyone seems subdued and tired. It has been a an exciting but frustrating time, and the answers to so many questions are still incomplete. She decides that morning is soon enough to plan what steps to take next and bids all a "Goodnight"

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Thursday October 12th, 2017 10:55:30 PM

The new day dawns, and Talya grumpily rolls out of bed and prepares her spells for a day of dungeon-delving. An hour later and she sets out, reunited with the rest of the party and only a little apprehensive about what the new day might bring.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Friday October 13th, 2017 1:51:19 AM

'Osul returns from his wanderings to the inn deep in thought.

He works his way through dinner slowly. More like he remembers every few minutes to take another bite or drink to punctuate his thoughts, rather than savouring each mouthful.
Eventually, he realises that he is no longer eating at all, and with a nod and a smile to those still at table, bids them a good evening.

Sleep, when it comes, is dreams heavily coloured in the darkness of the old under chambers of the drow.

Dawn breaks slowly, as from where his mind is to meditation is not far at all. Soon enough he is joining the other wardens for breakfast, and wondering what news is doing the rounds of the inn this morning.


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Friday October 13th, 2017 6:35:41 AM

OOC: Spells, Powers, etc., for the new day.
Weather Domain Power(s): *Storm Burst*(9/9), *Lightning Lord*(8/8)
Orisons: Create Water (1/1), Light (1/1), Stabilize (1/1), Toros Taur Try (1/1)
Level 1: Entangle(1/1), Endure Elements(1/1), Faerie Fire(1/1), Longstrider(1/1), Charm Animal(1/1), Speak with Animals(1/1) [<= Spont. Cast: Summon Nature's Ally I], ~Obscuring Mist~(1/1)
Level 2: Barkskin(1/1), Flaming Sphere(1/1), Restoration, Lesser(1/1), Summon Nature's Ally(1/1), Soften Earth and Stone(1/1) [<= Spont. Cast: Summon Nature's Ally II], ~Fog Cloud~(1/1)
Level 3: Magic Fang, Greater(1/1), Daylight(1/1), Quench(1/1), Stone Shape(1/1) [<= Spont. Cast: Summon Nature's Ally III], ~Call Lightning~(1/1)
Level 4: Air Walk(1/1), Freedom of Movement(1/1), Spike Stones(1/1) [<= Spont. Cast: Summon Nature's Ally IV, Lesser Planar Ally(1/1)], ~Sleet Storm~(1/1)

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Friday October 13th, 2017 4:41:10 PM

I sit down with Squeaver, relax, and ponder the future.



DM RobC - "Should I take it to the Catacombs?" 
Friday October 13th, 2017 7:28:21 PM

Osul waits very patiently (Responding to your email now. Please feel free to share with the party if you choose)

Atlas is in a hurry to spend the hard won gold. There are only so many pieces of food he can carry with him while he runs off.

Elyngael seems timed and a little dejected. It's like she has parts of a jigsaw puzzle but with no edge pieces to start with.

Neshi settles down for a heavy meal. I suppose you never know if one will be your last?

Beordir eats in a similar way, savouring each piece of food and its unique flavor.

Osul also takes his time - not to enjoy the food but to work through his thoughts. Things are happening to him. He can feel it.

Talya wakes as most people do - grumpy. She prepares her spells and equipment and is ready to explore these caves everyone keeps talking about.

Mack and Squeaver sit down and try to relax. What will the future hold for them?

-------------------------------------

The party regroup by the entrance to the prison. With shopping purchases complete they certianly look more formidable.

Are there any last minute plans or tactics to discuss before heading towards the cellblock and tunnels?

OOC: Assume any shopping purchases you made are in your possession. You are also free to complete any last minute shopping this weekend. Monday will be too late

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Friday October 13th, 2017 11:22:17 PM

"Last chance to bug out, if anyone is wondering."

Talya has parchment and ink handy - perhaps she might be the first to chart the tunnels underneath this fair city?

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Saturday October 14th, 2017 7:30:26 AM

After the barely picked over dinner, 'Osul is hungry. Between several mouthfuls he lets people know that the local druids know of the sewerage system beneath the town, but no natural caverns or the like. "To them this is new."

Yurr'Neshi (Kent) AC:21/17/18; HP:60/60 CMD: 17 character sheet Mage Armor 
Saturday October 14th, 2017 7:45:06 AM

Over breakfast 'Neshi she looks around at her new companions, thinking that perhaps she has found a place where she can do good things.

"So I did a bit of checking around yesterday on a slightly different track and may have found a couple more areas where the consortium may be active. If it is them they are operating over a much wider area than I expected, Osto, Ailsidur, the Scab, and east of Shadow Mountain." That very easily could make Shadow Mountain their center of operations.'

But that is just my supposition ...

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Sunday October 15th, 2017 9:49:15 AM

Not being very talented at making good leadership decisions, I listen in to the news some have gathered to hear what direction we'll be heading next.


Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet 
Sunday October 15th, 2017 3:33:15 PM

In the morning Armand lets everyone know he's made maps of the sewer system. unfortunately the tunnel under the prison does not seem to match up to the tunnels.

Armand is ready depending on if the prison wants us to go into the tunnel, or if we want to investigate some side sewers, or look more into Yurr'Neshi's mapping efforts.

shane P 
Sunday October 15th, 2017 8:50:17 PM

Through an old sewer access, the party enters the Tunnels. The architecture is much different than what you would guess a sewers would be. while no one is an engineer or even an architecture aficionado, it's hard to imagine a civil engineer specifying carved gargoyles, frescos, stone carvings of vines and other decorations. These things adorn these halls, now coated green with algae and other "stuff" due to years of being used as a sewer. the one concession to becoming a sewer rather than what it originally was is the trench carved down the middle of the hall, keeping the waste well contained. Unless you miss step you should not have to wade in human waste...or swim if you are a halfling.

It's dark down here, except for the light from the entrance above it's dark as a tomb. I'm going to need what light source you are using. as well as your marching order.


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Sunday October 15th, 2017 10:07:24 PM

Elyngael is awakened in the night by the sound of the others leaving. They are muttering something about the tunnels. "What in the name of The Tree is going on?!" she yells to anyone.

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30'  d20+28=33 ; d20+27=31 ;
Monday October 16th, 2017 6:50:33 AM

"Want me out front, checking for traps, like usual?"

I refresh my Toros's Taur Try as we head out.

(d20+27+1(TTT) TrapFinding check of 33)
(d20+26+1(TTT) perception check of 31)

OOC: Time to update our standard marching order with new players. ;) Where do people want to go?

inside:
(side-by-side where possible)
Mack
Atlas
Osul
Armand
Beordir, Squeaver

How much did we heal since last down here?


Yurr'Neshi (Kent) AC:21/17/18; HP:60/60 CMD: 17 character sheet Mage Armor 
Monday October 16th, 2017 7:58:02 AM


("Neshi will go where ever the party wants/needs literal "fire" power, however he is a bit large and may block those behind him so perhaps near the back might be best. For my knowledge and 'Neshi's who are the "Tanks in the party?)

Up early and heading toward the tunnels, the first thing 'Neshi does is cast mage armor on himself and then heads into the tunnels with the others.

Not bothered as much by the lack of light though it looks like it may get too dark even for him, Neshi asks, So does anyone have anything they would like to use as a light source? I can provide light for good bit.

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Monday October 16th, 2017 8:57:13 AM

"Unfortunately, I don't know that we have any "tanks" left in our group (thinking of large, heavily armored minotaurs and centaurs that we once had).... but Atlas has always been my tank!" :)

"I can do a Light cantrip, which isn't great, but better than nothing."


Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Monday October 16th, 2017 4:08:17 PM

Beordir starts in his usual place in the rear armed with a less scarred bow than his previous one. The marching order discussion starts and Neshi looks to take that over. "Martial prowess wise, I can be fairly defensive, but I'm not a great tank because I usually can't prevent someone from moving past me."

When Mack suggests a spell for light, he adds, "You do not need light, so it would be best for your spell to be cast on someone else. When your spell runs out, I can also enchant illumination. Mine should last a good while, 4 or 5 hours."

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Monday October 16th, 2017 4:13:02 PM

"We have a few Light cantrips around, and I have Daylight if required."

"Elyngael, it's morning. Come and get breakfast."

"Now, we are going back to the jail, or did someone have another plan?"



Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Monday October 16th, 2017 4:35:37 PM

(Talyah would like to be placed firmly in the middle of the group - between Osul and Armand, perhaps?)

"The jail is our best bet, but we might have to search the sewers if the jail tunnels have somehow been closed."

Yurr'Neshi (Kent) AC:21/17/18; HP:60/60 CMD: 17 character sheet Mage Armor 
Monday October 16th, 2017 6:24:09 PM

How about

Mack
Atlas
Elyngael
Tayla
Osul
Armand
'Neshi
Beodir

Though Neshi will happily bring up the rear as well

Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet 
Monday October 16th, 2017 8:45:03 PM

"Well I for one am confused. Does anyone know if we've been summoned to investigate the tunnel under the jail? Do we need some kind of special clearance to be traipsing around down there?"

Armand will pull out his glaive, which now has continual flame cast on the the blade. "How about this for light. I managed to whip this up this morning. I also have the light orison available so I can cast that repeatedly."

He leans toward Mack. "Seriously Mack, have we been summoned? Is there some sort of commission involved?"

Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet 
Monday October 16th, 2017 8:46:13 PM

"oh I'd say Atlas is about the only tank we have. Elyngael seems to prefer ranged combat. Not sure about her cat though."

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Monday October 16th, 2017 9:27:28 PM

"Yes! We have DEFINITELY been summoned. To explore the tunnels. I believe that is correct. Some commission, or random citizens in need, or something like that. They want those tunnels checked out right away!" :)



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Monday October 16th, 2017 9:30:01 PM

Elyngael's Ranger skills and her dungeon knowledge will combine well with Khan's tracking skill. She prefers to use her bow and with point blank and precise shot, it is not a problem in close quarters. "Osul, thanks for the offer of breakfast, but I want to know what's going on first. I went to bed peacefully enough, and now it seems there is some big hurry to get to the tunnels or the sewers, or someplace under the jail. Can somebody please tell me what changed since I went to bed last night? Do we even know what we're looking for?"

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Tuesday October 17th, 2017 5:34:00 AM

"Any time, Elyngael..., oh. Well, the consensus yesterday was that we were not sufficiently prepared to head town the tunnel created by the trollls and such, back in the jail. So now we are ready, or at least more ready than midday yesterday, and apparently hoping that a force which can put together a force like we saw yesterday wouldn't do anything to clean up after itself in 18 hours.We are looking for ... whatever we can find."

"It seems to me that the tunnel in the jail makes for the most logical starting point. It gives us a chance to check that the guards and everyone else is te way we expect them to be. Then we can see precisely where the assassination squad originated from, and maybe learn more than that."

Atlas Sunowl (Trey) AC: 23 (T 13 FF 20) , CMD: 24/19, HP 69/86 
Tuesday October 17th, 2017 10:19:53 AM

Atlas replies to ‘Osul’s comment. ”He has the way of it. Let’s go and i’ll Tell you about my tank abilities as we walk.” Atlas tries to herd everyone towards the prison.

”So, I am not what you would refer to as a tank, I just do stupid things that get me killed trying to prevent the baddies from getting to my friends. This one time...”. Atlas continues chatting away telling stories as they get to the prison and to the tunnel.

”I cannot see at all in this place, so I will take you folks up on the light cantrips.”

[i]—

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Tuesday October 17th, 2017 1:31:13 PM

I get my Light cantrip ready for when we get closer.

OOC:

So I have the updated indoor marching order to be:

(side-by-side in some cases, when possible)
Mack
Atlas
Elyngael, Khan(?)
Tayla
'Osul
Armand
'Neshi
Beodir, Squever

Does this look good to everyone? Is Khan where you'd like, Elyngael?


shane P 
Tuesday October 17th, 2017 6:23:18 PM

OOC: from reading back over post DM posts it looks to me as if you all had made the decision to enter the tunnels beneath the prison. if I am in error please let me know. Otherwise I'm going with that after a full nights rest the party stands currently at the entrance to the sewers beneath the prison.

The party spends some time getting ready, Elyngael wasn't even out of bed for Wardd's sake! once she arrives the pary sorts themselves out and prepares to head out.

Shortly after entering the tunnels you can see where fresh work has been done to one of the walls, linking the tunnels with the city sewer system, rough work, the debris is still piled to the sides of the main channel.

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Tuesday October 17th, 2017 7:40:31 PM

Beordir smiles at Armand's confusion. "Justice was denied to a man who deserved so much more than he got. Someone or someones have seen fit to interfere in the lawful process for this great city. We may never find them, but it would help the common good if we did and explained to them the error of their ways. Besides..it's an adventure."

(OOC Mack that looks good to me.)

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30'  d20+28=31 ; d20+27=46 ;
Tuesday October 17th, 2017 8:15:03 PM

I check the area for traps before we go any further.

(d20+27+1(TTT) TrapFinding check of 31)
(d20+26+1(TTT) perception check of 46)


Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet 
Tuesday October 17th, 2017 9:11:20 PM

"Atlas would you like some light on your sword or shield?"

Armand consults the sewer map he made and marks on it where the tunnel joined. He looks it over to orient himself to what's what.


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Tuesday October 17th, 2017 9:50:55 PM

With Khan at her side, Elyngael enters the unknown tunnels pursuing something unknown,.

Yurr'Neshi (Kent) AC:21/17/18; HP:60/60 CMD: 17 character sheet Mage Armor 
Tuesday October 17th, 2017 9:58:40 PM


"Yes if anyone would like some light please let me know I will cast it on something for you.Also Atlas before you go charging into combat if you will pause for just a few seconds I will make you much harder to damage as you fight. But it will be right before you charge in."

That said 'Neshi casts a light spell on his cloak clasp allowing there to be light in the rear of the party.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Tuesday October 17th, 2017 11:29:38 PM

Talyah examines the floor of the tunnel, peering around in the dim illumination.

"So if these tunnels connect with the sewers, we might lose the trail of where these creatures came from. There's more than enough twists and turns to get lost in. Everyone look around, see if you can spot some tracks."

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+25=31 ; d20+22=23 ; d20+25=30 ;
Wednesday October 18th, 2017 6:13:23 AM

'Osul, sensing something is a little amiss (perhaps Talya is not a cat-person, or not a big-cat-person). He strikes up a conversation with Talya regarding something other than that - anything really, but magic as a go-to if things go astray. By the time it reaches a natural pause, and if Talya is agreeable, 'Osul will be walking ahead of her, and behind Elyngael and Khan.

As is his want at the outset of such things, 'Osul takes a good long look at the sky and feels the breeze, before attempting to forecast the general weather ahead. Survival (TTT, but no ForestWalking): 31 (for 4 days) He is happy to use the spell on anyone who would like a+2 bump on Survival (read Tracking) checks, and is equally happy for people to think ahead to the future.

At the tunnel he offers what he hopes are helpful suggestions to Mack. (Perception (TTT):23 Aid Mack's Perception +2, Survival-Tracking (TTT): 30 Aid Mack's Tracking +2)

He gives the debris pile up along either wall due consideration and suspicion.


Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30'  d20+12=19 ;
Wednesday October 18th, 2017 9:35:59 AM

I seem to have a self-esteem problem when it comes to tracking, but with Osul's assistance, I make an attempt.

(d20+12 survival/tracking check of 19(+2))

"Maybe I should be aiding YOU for the tracking checks, Osul." ;)


Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Wednesday October 18th, 2017 9:36:59 AM

OOC: Latest and greatest marching order, updated on the WIKI:

inside:
(side-by-side in some cases, when possible)
Mack
Atlas
Elyngael, Khan(?)
'Osul
Tayla
Armand
'Neshi
Beordir, Squeaver

Atlas Sunowl (Trey) AC: 23 (T 13 FF 20) , CMD: 24/19, HP 69/86  d20+9=22 ;
Wednesday October 18th, 2017 2:23:53 PM

Atlas responds to Armand, "On the spike please. When I impale them it will be a nice effect to have the light go out for a moment." Atlas smiles at the thought before responding to Neshi. "OK Neshi, thanks for the offer! I'll do my best to wait next time. It isn't my strong suit, but I will certainly try!"

Atlas then waits patiently while Mack checks out the debris and the opening. He stands on guard, looking through the opening to see if he can see anything beyond.

-------------------------------------------------
Perception: 1d20+9=22



Yurr'Neshi (Kent) AC:21/17/18; HP:60/60 CMD: 17 character sheet Mage Armor  d20+1=9 ;
Wednesday October 18th, 2017 7:55:05 PM


"Neshi grins at atlas all his teeth just gleaming. "No problem I just need to touch you before you go charging off if possible and I can grant you skin harder than stone."

Neshi too takes a glance at the piles of debris as they pass trying to make sure that nothing in them is amiss. As far as 'Neshi can tell it is an ordinary pile of junk.



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Wednesday October 18th, 2017 8:14:43 PM

Elyngael hands Mack 6000 gold pieces. "This is for the party treasure. I think I'll use those goggles of night."

Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet 
Wednesday October 18th, 2017 8:59:41 PM

Armand cast's light on the spike of Atlas's shield.



Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20+4=8 ;
Wednesday October 18th, 2017 9:01:09 PM

The light from Neshi's cloak does help quite a bit in the back of the group. Beordir's elven eyes see well even in dim light.

Strung bow in hand with a nocked arrow, Beordir engages in All-Sight as he moves with the group, mostly walking backwards, before turning to make up ground. Regardless, of his facing, his vision continuously roves around the back of the party.

(OOC Perception d20+4=8 ; Sigh)

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30' 
Wednesday October 18th, 2017 10:02:19 PM

"Thanks Elyngael!" I hand over the Eyes Of Night.

OOC: I added 6000 gp to the Party Treasure, and removed:
Eyes of Night - Darkvision 60'. These crystal lenses have a dark tint to them (consider as goggles of night).


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Wednesday October 18th, 2017 10:49:22 PM

"... So thats how I failed all my Evocation classes. I mean, who needs to throw fireballs anyway? Those are for geriatric has-beens trying to compensate for their inability to walk five steps without a staff to prop them up!

... Sorry, its a sore subject."

shane P 
Wednesday October 18th, 2017 10:56:58 PM


Mack: being the first to scout the are is the first to see it. just down the newly carved tunnel something large and bulbous occupies the floor, it's barely within the range of your lights. {see atlas post for DC check info)

Atlas: sees the shape as well a few moments after Mack does. it's not moving and it looks familiar. DC 13 vs INT Highlight to display spoiler: {it's the body of one of the Xorn that you fought earlier, looks to have succumbed to his wounds.}

Elyngael buys the Goggles of Night off Mack, when wearing them you now have 60" darkvision

‘Osul: buffs the party and helps Mack out, you see the thing that Mack and Atlas see as well. (See Atlas above for DC to identify) The debris is just debris.

Talya reminds everyone to look for tracks and contemplates the myriad ways that things could hide in the maze of tunnels.

Armand: casts light on Atlas shield spike. According to your map, through that carved out piece of wall you should be getting close to where you fought the Xorn earlier...at least if they were a few stories higher up.

Yurr'Neshi makes a plan with Atlas to give him StoneSkin before combat starts. with Keen eyes and fierce intellect, he deduces that the rubble pile is just a rubble pile.

Boerdir bringing up the rear, pretty much is blocked as far as perception is concerned. he words though seems to bolster the resolve and focus of the party.

The party enters the tunnels, and look around it's quiet, but something hovers just out of hearing range, you cannot define it or even really tell if it is really there, but there is something.



Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 48/54, Speed: 30'  d20+3=17 ; d20+28=30 ; d20+27=47 ;
Thursday October 19th, 2017 5:37:14 AM

(d20+3 Int check of 17 against DC 13)

"Hey, guys! Up ahead! it's the body of one of the Xorn that we fought earlier. It looks to have succumbed to his wounds." ;)

When we're ready to cautiously approach:

(d20+27+1(TTT) TrapFinding check of 30)
(d20+26+1(TTT) perception check of 47)

OOC: How much did we heal from the night of rest?


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+1=20 ; d20+25=41 ; d20+5=6 ;
Thursday October 19th, 2017 5:45:26 AM

(Int Check: 20) "Yes, and that is why you don't try to to beat a rapid retreat through the solid earth when you are facing an earth elemental. I'm glad I summoned it!"

He takes Mack's suggestion onboard and seeks out tracks he can spot that haven't been entirely obliterated by the front ranks. (Survival(Tracking): 41)

'Osul's unease gets the better of him, and he looks again. (Spellcraft: 6), before asking, "Are we being magically observed?"

Atlas Sunowl (Trey) AC: 23 (T 13 FF 20) , CMD: 24/19, HP 69/86  d20+1=3 ;
Thursday October 19th, 2017 8:51:05 AM

Atlas would not have realized it was the Xorn without Mack's comments, but it is clear now. " 'Osul, that was a brilliant idea yesterday. Well done!" Atlas moves forward through the opening, staying a step behind Mack so he doesn't set off any traps.

"I don't know what we're in for, but something feels wrong."

----------------------------------------
Intelligence Check: 1d20+1=3 (failed DC 13)


Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet  d20+4=17 ;
Thursday October 19th, 2017 8:29:41 PM

Armand casts detect magic and raises his flaming glaive to look around.
Perception 17

"Well if we're being watched I assume they know we're coming. The question is are they going to be upfront about preventing us or try to be more subtle."


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+12=14 ;
Thursday October 19th, 2017 9:52:10 PM

Elyngael dons her Goggles of the Night and commands Khan to stay with her. She listens (perception d20+12=14) but doesn't hear anything alarming. She readies her Flaming Longbow for whatever is ahead (or behind?).

shane P 
Thursday October 19th, 2017 11:39:35 PM

As the party moves down the tunnel a voice can be heard.

All detonators set. Timers activated. Infiltration forces have not returned. Awaiting instructions” This voice sounds..mechanical.

A raspy voice can then be heard responding
“Everything is going according to plan. The infiltration forces are of no concern. Guard the charges. Once they trigger, all constructs are to self terminate as planned.”

“Instructions acknowledged”

“Excellent”

sounds like it coming from just around the next bend.
(you are all fully healed from the night before. )


Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 54/54, Speed: 30'  d20+28=37 ; d20+27=45 ;
Friday October 20th, 2017 5:50:05 AM

I advance to the next bend cautiously.

(d20+27+1(TTT) TrapFinding check of 37)
(d20+26+1(TTT) perception check of 45)


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+22=26 ;
Friday October 20th, 2017 8:20:23 AM

A voice puts 'Osul to mind of an old mechanical construct the wardens had a run in with in the Red Hills -- Asads. Sounds like they aren't planning to leave any behind this time. Unfortunately, he, Mack and Atlas are all that remain of the party from that adventure.

"If only I could have some more today?" he replies to Atlas, adding, "Remember Asads?"

Perception: 26 (+2 Aid Mack for 47)

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Friday October 20th, 2017 10:32:54 AM

Atlas nods at 'Osul's mention of Asads, "Exactly what I was thinking." He then moves forward with Mack, but he doesn't look around the corner until Mack gets the all clear. He does whisper to him though, "We're going to have to move quick if they know we are here and they don't care. It sounds like they'll blow up what ever it is soon. Let us know what you see."

Atlas turns back to the group, and very quietly "Time to power up, we have to stop what ever they are planning. Neshi, can you cast that spell on me now? How long does it last?"

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Friday October 20th, 2017 5:27:58 PM

Beordir hears Atlas call for an assault. He briefly touches the amulet at his neck and a faint ripple of light passes over his skin. Still armed with a bow, he looks forward, hoping to find a piece of high ground where he can shoot at whatever is making the threat of destruction.

(OOC Protective Ward +2 deflection for 2 rds.)

Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet 
Friday October 20th, 2017 5:38:39 PM

Armand casts Bless on the party. +1 to hit, and +1 Morale bonus on fear checks.

480 rounds.


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Saturday October 21st, 2017 2:56:00 AM

Talya casts Mage Armor, girding herself for the inevitable combat.

(ooc: does anyone want Enlarge person or Greater Invisibility cast upon them?)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Saturday October 21st, 2017 5:20:16 PM

Elyngael casts bark skin on herself and readies an adamantine arrow.

Yurr'Neshi (Kent) AC:21/17/18; HP:60/60 CMD: 17 character sheet Mage Armor 
Sunday October 22nd, 2017 7:28:09 AM

Sure Atlas. It should last a good long time (480 rounds or until it absorbs 80 points damage) 'Neshi moves forward and touches Atlas conveying a stone skin spell upon him.

So exactly what are Asads? And how are they best defeated? Also it sound like they have some sort of explosive device set. Any Idea how they might be triggered? Can we use it to our advantage? As he is asking these questions he removes a javelin from his quiver.

Bless - Rounds - 480 (+1 hit, +1 moral)

Mage Armor - Rounds - 480 (+4 AC)

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 54/54, Speed: 30' 
Sunday October 22nd, 2017 11:30:38 AM

"Thanks for the Bless, Armand! Much appreciated." :)


Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 54/54, Speed: 30' 
Monday October 23rd, 2017 7:29:45 AM

I start humming a little tune.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Monday October 23rd, 2017 9:26:18 AM

"Asads,... Automated Sentry and... Defensive System. A metal, manshaped, armored thing - with the sole purpose of carrying out instructions, no matter how long ago they were given. We don't appear to have the time we needed to get just the one disabled back in the Red Hills. If someone can tell me more about this explosive device, then I might have an idea..."

"Thanks Cam... I mean, Armand!"

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday October 23rd, 2017 10:49:39 AM

"Armand, Neshi, thank you. You should also know that Asads had some valuable stones that seemed to help make him functional. Just saying, if we can avoid blowing him up then we might have a nice reward." Atlas looks at them with the most innocent of looks. They know he will put lives ahead of treasure, but he cannot help mentioning it. Treasure has always been a part of his motivation, at least that's what he wants people to think.

-----------------------------------------------
Bless: +1 to hit, +1 morale vs fear (480 rnds)
Stone Skin: Resistance to nonmagical bludgeoning, piercing, and slashing damage (480 rnds, 80 pts dmg)


shane P  d20+20=32 ; d20+1=7 ;
Monday October 23rd, 2017 7:11:25 PM

Mack Peeks around the corner as the rest of the party buff up. Standing not more than 30' away is a Large humanoid shaped creature. It's looking right at you but has yet to make a move towards you. in the partial light of the parties torches, you can tell nothing more about it than that it is human shaped and large.

ooc: sorry guys, had a tooth abscess occur over the weekend, I made this post on sunday but i was so out of it I forgot to submit it.

Beordir (Galen) AC: 23/13/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 Protective Ward 
Monday October 23rd, 2017 8:01:27 PM

Upon hearing the explanation of that might be around that corner, Beordir worries that they might not be able to prevent it from wrecking havoc on the city above. The description of them makes it seem quite strong. He's too far back to be immediately helpful. He looks up at the tunnel roof, considering where the cross beams are and whether he would survive if the roof came down.

(OOC Protective Ward +2 deflection bonus - 1 rnd
Bless: +1 to hit, +1 morale vs fear - 479 rnds)

Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet  d20+8=14 ;
Monday October 23rd, 2017 8:36:03 PM

"Hmm, not sure, should we rush it? What are it's weaknesses? Would silence help? I have that spell handy."

Knowledge arcane 14 (d20+8)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+14=26 ; d8=2 ; d8+4=10 ; d6=6 ;
Monday October 23rd, 2017 9:53:13 PM

Elyngael rounds the corner and releases her readied adamantine arrow at the large creature,
(1d20+14=26 ) her Goggles of the Night allowing her to see in the darkened corridor. Damage (1d8+4=10 plus 1d6 fire damage+0=6, total 16 points).

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Monday October 23rd, 2017 11:31:22 PM

Talya readies an action - if the figure attacks then she'll use a grease spell to try and hamper its attack. DC16 reflex save or fall prone

Yurr'Neshi (Kent) AC:21/17/18; HP:60/60 CMD: 17 character sheet Mage Armor  d20+10=12 ; d20+10=28 ;
Tuesday October 24th, 2017 7:49:59 AM


"Any Idea if it has vulnerabilities to electricity, water, or fire?"

He sighs as Elyngael steps around the corner and lets loose with an arrow.

well, I guess we are into it already now. "Neshi thinks to himself.

Stepping around the corner beside Elyngael, 'Neshi pulls out a wand (true strike) and lets loose of a charge. Nothing seems to happen, so he concentrates harder (hero point) and feels the magic flow through the wand.

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 54/54, Speed: 30' 
Tuesday October 24th, 2017 7:51:00 AM

Once Elyngael releases the arrow, I try to position myself in front of her and prepare an attack for if we get rushed. She can probably continue to shoot over my head.

Squeaver holds his position near the rear, to make sure nothing comes in behind us.


Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 86/86  d20+16=22 ; d8+7=8 ;
Tuesday October 24th, 2017 3:22:16 PM

Atlas hesitates, shocked that someone acted rashly other than him. However, it doesn't take him but a split second to recuperate and react. ["Hey, if anyone can think of a clever way to stop the explosions then please do so! I'm going to try and distract him. Beordir, I see your eyes. If need be, bring it down on him and I'll do my best to dodge."

Atlas rushes forward and attacks with his sword.

----------------------------------------------------------------
Attack Humanoid Shaped Creature: 1d20+1(blessed)+15=22
Damage: 1d8+7=8

(not a great start!)

Bless: +1 to hit, +1 morale vs fear (479 rnds)
Stone Skin: Resistance to nonmagical bludgeoning, piercing, and slashing damage (479 rnds, 80 pts dmg)



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Tuesday October 24th, 2017 4:38:33 PM

I was thinking about pulling them down into the rock, and surrounding them with wet clay to absorb some of the explosion... It's a work in progress. I don't know how long I have"

Beordir (Galen) AC: 23/13/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 Protective Ward  d20+9=12 ;
Tuesday October 24th, 2017 8:47:39 PM

Beordir continues to work his way around until he can see the tall thing menacing his friends. Aiming up slightly, he breathes a whisper of enchantment that wraps the arrow with a faint teal emanation. Loosing the arrow, it flies foul, slamming into the wall past the construct dimming as the enchantment transfers to the wall...to no effect.

Sighing, Beordir tosses his bow toward the wall, preparing to close next round.

(OOC d20+9=12 ; Good thing I'm not depending on my bow skills.)

Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet 
Tuesday October 24th, 2017 8:51:14 PM

How wide are these sewers?

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 54/54, Speed: 30' 
Wednesday October 25th, 2017 8:04:42 AM

OOC: I think it's time for a map.


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Wednesday October 25th, 2017 8:31:22 AM

"... time to find out!" he adds, wild shaping into a medium earth elemental (Standard Action), and moving up behind Atlas.

shane P  6d6=23
Wednesday October 25th, 2017 1:35:47 PM

Boerdir checks the roof of the sewer tunnel: cut stone covered in moss, it looks solid.

Armand: looking at the thing, something tickles in the back of your mind, it looks to be a construct of some sort, but not like a house or a wagon, a magical construct, a golem of some sort, but the type eludes you.

Elyngael steps around the corner and nails it with her Adamantine arrow, the shaft sinks deeply into the creature

Talya prepares to give the lumbering beast a slippery surprise should it take exception to the arrow.

Mack: steps in front of Elyngael to screen the archer from attack.

Atlas: is surprised that someone besides himself is a Warhawk, He rushes forward and swings, the blade hits, maybe not as solidly as he would have liked, but the damage is even less than what he would have thought. (Damage reduced to 3 points)

‘Osul: thinks of plan to bury the barrel,

Yurr'Neshi Pulls a wand and fumbles the spell, He concentrates and gets it the second time. (were you casting that True Strike on yourself or Elyngael? )

The room you are in is a header where many smaller sewer pipes dump into. The room is a 40 x 30 rectangle.
The barrel is against the far wall and is 40' from your location, the creature is 10' in front of the barrel. a shallow channel runs down the center of the room. the only entrance is the way in which you came in. the room butts up against the hall you were in.

The creature stands as if a statue, right up until Elyngael's arrow hits it. It takes a few steps forward and a blast of black negative energy explodes from its body. Every one but Boerdir makes DC 15 reflex save or take 23 points of Damage. DC save halves damage to 12 points. (Boerdir was still in the hall inspecting the architecture and was shielded from the blast.)

Big nasty humanoid (Golem?) 19/? hp remaining.



Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 63/86  d20+7=8 ; d20+11=13 ; d20+9=27 ; d4+4=8 ; d20+10=26 ; d8+8=12 ;
Wednesday October 25th, 2017 3:00:38 PM

Atlas takes the full blast of the energy and feels his body wither under the pain. He takes a deep breath and retaliates with his sword and shield, hoping the magic within them might help deliver more damage this time around.

"Heads up, he's resistant to my magical sword. That cut should have done more damage!"

Turning to look at Mack, "Hey Mack, you think he sent anything up those sewer drains up there? Any chance you can climb up and look in one to see if something is getting away?"

-------------------------------------------------------------
Attack +1 Longsword: 1d20+11=13

Attack +1 Shield Spike: 1d20+9=27
Damage: 1d4+4=8

Attack +1 Longsword: 1d20+10=26
Damage: 1d8+8=12


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+6=21 ; 2d4=4 ; d20+14=26 ;
Wednesday October 25th, 2017 4:04:27 PM

"Merlin's saggy beard, what is that thing? Golems don't run off negative energy, unless..."

Dodging the majority of the blast, Talya fires off an Acid Arrow at the construct, madly trying to recall if she's heard of something like this before.

(OOC: Reflex save d20+6=21, acid arrow lasting for 3 rounds deals 2d4 = 4 damage in the first round, and a knowledge arcana check of d20+14=26 to recall any constructs that might involve negative energy in some way, or to discover the weakness of such a creature.)

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+7=26 ;
Wednesday October 25th, 2017 4:05:49 PM

(Sorry double post)

Ranged touch attack for the Acid Arrow, d20+7=26 to hit.

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 42/54, Speed: 30'  d20+11=26 ; d20+5=16 ; d20+11=25 ; d20+10=29 ; d20+10=23 ; d4+1=2 ; d6=1 ; d2+1=2 ; d2+1=3 ;
Wednesday October 25th, 2017 4:57:13 PM

(d20+11 reflex save of 26 vs DC 15) 12 points damage

"Well, I hate to miss out on a battle, but I'll check it out!" :)

I head up into the sewer drains to see what I can find.

(d20+5 climb check of 16)

OOC: Since Squeaver was behind Beordir, and Beordir didn't have to make a save because he was around the corner still, I'm assuming Squeaver was safe as well. Please let me know if that is not correct.

IC: If Squeaver can advance into a flanking position without causing an AoO:

Squeaver, AC 17, HP 26/26, Speed 50
(bite, claw, claw: d20+7+2(flank)+1(bless) for 1d4+1,1d2+1,1d2+1
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 25 for 2(+1 cold) damage, AC 29 for 2 damage, and AC 23 for 3 damage)

If not, Squeaver holds back around the corner, watching our backs.

OOC: We really need a map. I can't tell if I can get into a sewer pipe, or should be attacking. If attacking, I need to know the distance I move to determine if I can use my flurry or not, as well as if I'm flanking.


Bless: +1 to hit, +1 vs fear; rounds remaining: 479



Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  d20+9=22 ; d8+3=5 ;
Wednesday October 25th, 2017 8:45:31 PM

Beordir continues to work his way around until he can see the tall thing menacing his friends. Aiming up slightly, he breathes a whisper of enchantment that wraps the arrow with a faint teal emanation. Loosing the arrow, it flies toward the metal hulk.

Beordir looks toward the wall for a place to drop his bow, preparing to close next round.

(OOC Swift Action - Arcane Strike (+1 to damage magic vs DR)
Move Action - move to see the construct.
Standard Action - Ranged Attack d20+9=22 (To Hit) d8+3=5 ; (Damage)
Thank you GM for another chance. I'm not sure it made much difference)

Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor  d20+7=23 ; d20+27=30 ; 5d6=11 ;
Wednesday October 25th, 2017 9:25:29 PM


Having cast his spell on himself 'Neshi also manages to avoid most of the energy damage reflex dc 23 sent his way and launches his javelin right at the beast. As it strikes it sends electrical charges all over and through it. Javelin of lightening. AC 31, 11 points damage, reflex DC 14 for 5 pts.

Neshi then moves as off to the side as he can to get out of other peoples' ways.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  d20+3=13 ; d6=3 ; d6=6 ; d6=5 ; d6=3 ;
Wednesday October 25th, 2017 9:46:13 PM

"Boggers that hurt!"

Armand channels energy to heal everyone (he excludes the Construct...just in case). Everyone heals for 17 hit points.

He then steps back around the corner, pondering what spells may work the best on this thing.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20=5 ; d20+9=18 ; d20+14=20 ; d20+9=18 ; d8+4=7 ; d6=4 ; d8+4=7 ; d6=2 ;
Wednesday October 25th, 2017 10:38:46 PM

Elyngael makes a reflex check to avoid the creatures attack (d20+9=18) and manages to escape being wounded. Elyngael releases an adamantine arrow at the creature, and (1d20+14+ 1bless=21) Damage (1d8+4=7 plus 1d6 fire damage+0=4, total 11 points). She takes a second attack with an adamantine arrow (1d20+9+1 bless=19), Damage (1d8+4=7 plus 1d6 fire damage+0=2, total 9 points). All told 20 points of damage, and Elyngael watches breathless hoping to see the creature fall.

shane P 
Wednesday October 25th, 2017 10:48:35 PM

Map!

Please post your avatar of choice to the map. Atlas needs to be inside by the monster, mack needs to be climbing one of the walls by a tube and the rest need to be near the entrance or just outside of it.

shane P  d20+3=15 ; d4+1=5 ; d20+11=27 ; 2d4=3 ; d4=1 ;
Wednesday October 25th, 2017 11:30:18 PM

Atlas: goes after the thing with a vengance. he does some damage but the thing still seems much tougher than it should be. (total damage reduced to 10 points. )

Talya's acid arrow flies true and wounds the beast, the acid at least seems to bypass the things toughness. your experience with magic gives you some insight into what this thing may be Highlight to display spoiler: {it is a Necromantic golem http://www.dxcontent.com/MDB_MonsterBlock.asp?MDBID=2509 }

Mack: (squeever was safe from the blast.) climbing the wall is a tricky feat, the moss, and excrement coming out of the 6" clay lines make the going tricky. you fail to make any progress. Squeever rushes out and attempts to gnaw the thing's ankles off. His teeth and claws fail to get any purchase on it though even though he hit it solid. (Damage reduced to 0)

Boerdir the shaft flies true trailing teal light, it strikes the brute and amazingly bounces off! (damage resistance reduces damage to 0)

Yurr'Neshicast his javelin, pocking the thing slightly, but it flenches away from the blow and the power of the charge grounds out to the floor instead of it's body.

Armand: channels the power of his god! dispelling, at least partially, the coldness of the negative energy.

Elyngael Tags it rightly with her first arrow, but in her rush to get the second one on it she misses with it. The adamantine arrows seem to work exceptionally well against the thing. (to hit AC 19 is insufficient to hit this beast)

‘Osul: continues to contimplate his spell.

The big nasty raises a mottled misshapen arm and fires off a black ray at Elyngael striking her solidly in the chest! Make a DC 17 fort save or take 3 negative levels of damage. successful save means you take 1 negative level.

Big nasty humanoid (Golem?) 49/? hp remaining.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  d20+3=21 ; d20+22=40 ; d20+2=13 ; d20+2=4 ;
Thursday October 26th, 2017 6:53:14 AM

(Reflex Save 21 vs 15 for 12 damage, Perception: 40, Knowl (Arcana): 13, Knowl (Religion): 4)

"So, not an Asads then?", asks 'Osul, somewhat rhetorically, before considering what might help here.

'Osul starts casting a spell. Highlight to display spoiler: {Summon Nature's Ally IV - start of next round okay?}

This room is entirely dressed stone / cobble stone, and nothing visible of the natural rock? Aside from the piles if debris against the walls, which came from where?

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 54/54, Speed: 30'  d20+13=27 ; d20+12=31 ; d4-1=0 ; d4-1=1 ; d6=6 ; d20+10=18 ; d20+10=22 ; d20+10=29 ; d4+1=3 ; d6=4 ; d2+1=2 ; d2+1=3 ;
Thursday October 26th, 2017 7:52:52 AM

"Well, I don't think checking out these pipes is going to be a quick and easy task, Atlas." I 5' step and try my flurry on the creature.

(flurry of blows: d20+11+1(bless) for each blow, and d4-1 damage
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 27 for 1(+6 fire) damage, and AC 31 for 1 damage)

"Thanks for the Heal, Armand!" :)

Squeaver, still flanking with Atlas, tries one more round of attacks before 5' stepping back.

Squeaver, AC 17, HP 26/26, Speed 50
(bite, claw, claw: d20+7+2(flank)+1(bless) for 1d4+1,1d2+1,1d2+1
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 18 for 3(+4 cold) damage, AC 22 for 2 damage, and AC 29 for 3 damage)


Bless: +1 to hit, +1 vs fear; rounds remaining: 478



Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 63/86  d20+12=27 ; d8+8=9 ; d20+10=21 ; d4+4=8 ; d20+11=13 ;
Thursday October 26th, 2017 10:04:27 AM

Atlas growls, frustrated that he is not doing more. He lashes out again at the creature, first slashing with his sword, peeling some of the creatures animated skin off. He takes the opportunity to push forward with his shield and scores another hit, the light from the spike going out just briefly as it sinks into the creature. Unfortunately the creature moved during that dark moment and Atlas' final swing of his sword misses completely.

-------------------------------------------------------------------
Attack +1 Longsword: 1d20+11+1(bless)=27
Damage: 1d8+8=9

Attack +1 Shield Spike: 1d20+9+1(bless)=21
Damage: 1d4+4=8

Attack +1 Longsword: 1d20+10+1(bless)=13
Damage: n/a

Bless: +1 to hit, +1 morale vs fear (477 rnds)
Stone Skin: Resistance to nonmagical bludgeoning, piercing, and slashing damage (477 rnds, 80 pts dmg)


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+7=9 ; 2d4=7 ;
Thursday October 26th, 2017 2:27:39 PM

"It's a necromantic golem! You'll need adamantium to pierce its protection, and its innate spell resistance will shrug off most magic we toss at it. Positive energy disrupts its movement, so Armand should be able to use a healing spell on it. If we give it enough time it'll unleash another negative energy blast, so let's move quickly!

Talyah then launches another missile of acid, hoping to stack on the acid damage which seems to be working on the Golem.

(OOC: Talyah uses her move action to explain the abilities and weaknesses of the Golem, then standard action to use Acid Dart (as her wizard Sp ability), Ranged Touch attack d20+7=9. Also the Acid arrow from last round will deal another round of damage, for 2d4=7 acid damage)

Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor  d20+10=11 ; d20+10=28 ; 5d6=15 ;
Thursday October 26th, 2017 8:58:48 PM


Seeing that magic seems to be shedding from the beast, "Neshi concentrates on trying to penetrate the beast's spell resistance (hero point to reroll) and sends an ice storm cascading at the beast doing his best to bring it down on the beast and avoid Atlas and Mack.

Spell Penetration DC 28, 15 points damage No save.

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 - Power Attack  d20+8=25 ; d6+7=8 ;
Thursday October 26th, 2017 9:04:35 PM

Continuing with his plan, Beordir drop his bow near the wall. and moves toward the thing. He draws his rapier on the way, looking for openings in the armor as he approaches. Unfortunately, he might not be able to hurt it much at all, not having the required weapon. Seeing a potential slot, Beordir uses bot hands to shove his blade, hoping to flex the armor near the weaker rim.

(OOC Free Action - drop bow
Move Action - draw weapon while moving
Standard Action Melee Attack d20+8=25 ; d6+7=8 ; Looks like a good hit, but I bet I didn't punch through DR)

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Thursday October 26th, 2017 9:17:40 PM

Armand steps back from around the corner and activates...Ward against death (8th) 30ft aura protect against death for (rounds=lv) immune to death effects, energy drain, negative level drain. - this is a death domain power

"Try to stay within 30 feet of me. If it's some form of undead thing then cold may not hurt it Yurr'Neshi. Does anyone want my adamantine hammer?"

Ward against Death round 1
Bless: +1 to hit, +1 morale vs fear (477 rnds)
Still have Detect Magic up.

Using a Hero point for another action.
Armand then casts Restoration on Elyngael... which will correct 1 negative level drain.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+9=25 ; d20+15=31 ; d8+4=7 ; d6=2 ; d20+10=29 ; d8+4=7 ; d6=1 ;
Thursday October 26th, 2017 9:23:34 PM

Elyngael uses a Hero point to assist her Fortitude save against the black ray (1d20+9=25) and saves but feels the effect of 1 negative level drain.
Still determined to stop this abomination, she launches an adamantine arrow (1d20+15=31 for 1d8+4=7 plus 1d6 fire damage=2) total 9 points of damage. A second arrow (1d20+10=29 for 1d8+4=7 plus 1d6 fire=1) total 8 points. 17 points of damage all totaled.

shane P  d20=12 ; d4=3 ; d4=1 ;
Thursday October 26th, 2017 10:35:33 PM

‘Osul: decides on a spell and begins his chant. (the debris was at the place where they bored into the tunnels under the prison, there is refuse, excrement, moss, flotsam and jetsam here but no earthworks. )

Mack: and squeever tear into the thing, your flame and squeevers cold do a bit of damage to the creature, but the physical blows don't seem to phase it. (damage reduced to 10 for all attacks combined)

Atlas: keeps hacking at it. thus does water wear away mountains, and scores two hits, but the blade acts as if it's hitting something that's not quite stone, but also way tougher than flesh. the shield spike does not disappear, but it does dim by about half with the strike. (damage reduced to 7 for all attacks combined. )

Talya correctly identifies the rare Necromantic Golem and calls warning to her comrades. she then lets loose with another Acid arrow and hits yet again!

Yurr'Neshi Thinks outside the box and casts Ice storm, perhaps he should have taken the 20' radius into account before he did.

Boerdir thrusts hard into the Golem, but instead of running your blade completely through the monster it only goes in a couple of inches. (Damage reduced to 3 points. )

Armand: Wisely casts a spell to negate one of the golems major powers. he then corrects Elyngael's level drain. (Good shot Armand, that earns you a Hero point. )

Elyngael tenses as the negative energy engulfs her, and somehow is able to keep it from getting too deep into her. no sooner has she taken the drain, till Armand warms her back up with the healing restoration of his god. Bolstered she sends two armor piercing Adamantine arrow into the Constructed horror.

There is a howl of winter wind and huge hailstones pound everyone and everything in the room for 15 points of damage. The entire area is coated in ice and the water in the channel and pouring out of the drains begins to get rime ice where it lies static. the floor is now considered Difficult terrain. each horizontal or vertical square counts as 2 squares, diagonal squares count as 3 squares.

between all the damage that Elyngael, Atlas, Talya, Mack, Squeever and Boerdir have done the force of "Neshi's hale storm finally overwhelms the construct, it's head drops, it's legs buckle and it slowly collapses into a kneeling position, then falls backward into the muck.

Whats also interesting is that there seemed to be a mechanism on top of one of the barrels. The hale stones smashed it, the clockwork looks to have had 6 minutes left on its countdown before it was destroyed.

Whats even more interesting is that one of the barrel tops was cracked by a hale stone and an orange mist is rising from the breached top.

necromantic golem 109/90 hp remaining. dead.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+14=28 ;
Thursday October 26th, 2017 11:45:08 PM

"I don't like the look of that gas..."

Talyah stays far away from it, trying to determine if it has any dangerous properties. It probably does.

(OOC: Knowledge Arcana roll d20+14=28, what does the mist do?)

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 39/54, Speed: 30' 
Friday October 27th, 2017 7:32:02 AM

I carefully (so as to not slip on the ice) back up away from the gas. I have Squeaver do so as well.

"Do you think we need to be concerned about that gas going up into the town, or do you think it will be isolated to just here?"



Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 63/86 
Friday October 27th, 2017 9:21:55 AM

"Does anyone have a spell that can round that stuff up, or maybe destroy it with fire? I could throw a torch at it, maybe that could consume it. Thoughts?" Atlas moves slowly in the direction from which they came, trying to avoid the mist while they make a decision.

"From the way he was talking, I'm guessing that there are more of these around the city. We might have a major issue on our hands if those other timers go off."



Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 39/54, Speed: 30' 
Friday October 27th, 2017 11:06:04 AM

"And now that you mention it, the timers are all probably set to go off together. Which means we had plenty of time for this one, but time is VERY short to find and disable the REST of them!"

"Did someone ask if anyone wanted to be Invisible? I've never tried it before, but I'm more than willing." ;)


Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor 
Friday October 27th, 2017 11:50:39 AM

"Neshi, looking a bit sheepish looks around. (wasn't sure of the size of the room)

"Sorry about all that ice guys. As for fire to burn that stuff up yea I can certainly do that but you all might want to step back around the corner."

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  d100=89 ;
Friday October 27th, 2017 8:29:47 PM

A satyr winks into existance near the barrels. 'Osul says, "We need to know where more of these barrels are. Pipe us if you find some and keep looking."
He then slaps the satyr on the back and send him on his way.

"I don't either, Talya. If we are left with the choice between letting some gas dissipate, or an explosion that collapses part or all of the city...? I'm not done looking for a third choice."

"Go for it 'Neshi. Are we going to split up to cover more ground? We need to keep moving."


Bless from Armand
Satyr (round 1 of 8) heading up the western pipe
d% roll for satyr


Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 39/54, Speed: 30' 
Friday October 27th, 2017 9:04:06 PM

"If someone big and strong can toss Squeaver and I up into one of those pipes, we can go one way." :)


shane P 
Friday October 27th, 2017 10:49:03 PM

DM note: Plateau City is HUGE. the sewer system is HUGE. do you really think that searching the entire sewer system by yourselves is the best course of action??

although none of you have come nowhere near the orange vapors, the smell of them permeates the air. even dilute the smell is enough to churn your stomach and make your nose burn. it smells poisonous.

as the vapors reach the body of the Golem you are glad you didn't get in them. they begin to eat the organic components off of the corpse. it looks like a lot of gold and gems were used in its construction because as the gas strips flesh away and you see gold color and sparkles reflected by your torch lights.



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Friday October 27th, 2017 11:09:22 PM

Elyngael backs out of the room to avoid the mist. "Hold up! Until we figure out what this mist is and how to disable these devices without blowing ourselves to smithereens, we need to proceed cautiously. Plus no one should go alone - at least go in pairs, so if something goes wrong there's a chance the rest of us will get a message. I can track with the best of them, but what are we tracking? More big, bad, negative energy zappers? It took all of us to get rid of one. What if there is one at every barrel trap?


Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  d20+3=7
Friday October 27th, 2017 11:10:20 PM

"I can't smell anything." necklace of adaptation...how does that work in cases like this?

"I would suggest not using any kind of flame around those vapors, no telling what may happen."

Armand studies the vapors, he has detect magic up. "hmm, the vapors seem to dissolve the flesh. Not good sounding." What do the vapors do to the stone floor/metal pipes etc. What about the barrel, what was it made up of... if wood, then how does the vapor affect wood?

Armand casts detect poison as he studies the vapor. (wisdom roll of 7 (d20+3) to know what the poison is if it is poison).

Ward against Death round 1 - dropped now that the golem is dead...err, can something not alive be dead?
Bless: +1 to hit, +1 morale vs fear (476 rnds)
Detect Magic up.

Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor 
Saturday October 28th, 2017 8:13:08 AM


"Well I think we back up I light it up and then we check to see what's left.: but that is just one taur's thought.

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 39/54, Speed: 30' 
Saturday October 28th, 2017 3:24:30 PM

I back away, and keep blowing at the vapors as they get closer.


Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  d20+9=11 ;
Saturday October 28th, 2017 8:47:32 PM

Beordir watches as the orangish gas emanate from the barrel and it's effect on the disabled golem with interest, then remembers that Atlas asked a question. "I don't have a dispersal method at my disposal. I think I could move through it without effect....maybe. I could climb around it, but I don't think I could get everyone past it."

Beordir looks at the gas closer, sniffs it from quite a distance away and opens his mouth for a brief taste to see if he can identify it.

(OOC What is with my rolls? Knowledge Arcana d20+9=11 ; )

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