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Taurnament of Roses
Opening Ceremony


Matthew S. Co-Dm 
Monday May 1st, 2017 6:14:33 PM

Three of you continue the conversation about dragons while Gothruk wonders about the decision to call Elixirs of Domi after a god. He then adds,
“Say, as you've been paying attention who do you think will be our greatest competitors? Any returning champions or clear favourites we'll need to worry about?”
Rolth thanks Gothruk for the tasty brew and admiring the dancing of Allura, Rolth enthusiastically greets Tsak, a fellow sailor, and welcomes him to the party. "Lucky number eight, and a seaman too! Have a seat, and let's hear more of this tale about the Dragons." More quietly he adds, "What's a neophyte? Should I be insulted?"
Tsak, enjoys a bit of anonymity but realizes it’s time to go to work.
The exuberant fella who did all the singing seems to have a bit of go in him, and judging by the fact he didn't cop a cosh to the head he also has some friends in the room.
Tsak wanders over to see if they need an 8th, and if his expertise in sailing is of interest to the group...
Tsak responds, "Nah, he just means we're young, and maybe a bit inexperienced. Both of which are true, other wise we wouldn't be asking him about Dragons."
Sable lumbers out of the dark corner he was hulking in, and nods to Kiwina. “Please, go on – what about the Dragons?”

The stranger puffs on cigar. He stretches out his large liontaur front legs and speaks with a backward twang and a stutter as he moves his Rs around his canine teeth. “You’all will have one great competituar and that would be me,” the liontaur stands. He a muscular but short. He is a taur of great charisma and he knows it. It makes up for any deficit in height or the stutter.
“Name’s Clayfus.”
He’s dressed in an adventurer’s outfit -- sword and bow, studded leather armor, a backpack, and rope and a dagger at his belt. He looks you up and down.
“...if my guess is rright, you’re here for the Rrose Quest. Huh?”

Before you get much of a chance to talk to this fellow, your attention is drawn to the sound of music outside in the street. Rushing out all together, you see a ... parade? There is a band of centaurs playing instruments, and dancers (mostly elves and half-elves), and eight people who look to be the center of attention. The eight -- dressed in the finest adventuring gear -- consist of four centaurs, two elves, a half-elf, and a graceful human. They wave and smile to the people as they head from the dockside area toward the side of town where the town spikeball field has been prepped for the opening ceremony.

The parade passes, and in the relative calm following, you see that the sky is overcast and the breeze from the unknown west is strong coming in over the docks, strong as it pushes your hair and strong as it bull-rushes the smell of salt and fish into your noses. That’s the way it usually is here in Chessford, called Velawia in the liontaur tongue, the only town of note here on Liontaur Island. So you’ve come to understand, since you arrived here in town for the Taurnament of Roses!

You are at the busy intersection of Market Street and Hound’s End, two of the rare cobbled streets in town. The Sandifurr Mercantile is the biggest building in sight, a big wood and stone building with two sets of double doors. Of course, every building here, built as they are for people weighing 500 pounds or more, is big, but this one is bigger. Okay, it is not the biggest shop in town, not by a long shot, and it is more run down than most, but at least you can be sure the clerks inside speak Common!

Of course, the Sandifurr Clan are well known to Rolth, who has been to this town before. He knows the clan has a reputation for fair dealings, even if they are not the sharpest traders in town.

Kitty-corner from the mercantile is the Wanderers’ Roost, from which you just emerged.

What you know so far is scanty but compelling. Three ancient taurs are running a contest or holy quest or game or something to find some magic roses. They are offering prizes, and the top prize is rumored to be a wish! Or magic as strong as a wish! That alone has piqued your interest, and drawn you to Chessford for the opening ceremony. But aside from that, there is clearly a lot you do not know. Maybe this Clayfus fellow has more to tell?

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=15 ;
Monday May 1st, 2017 7:44:37 PM

Rolth is excited by all the action, and yearns to know more. He turns to the handsome liontaur and exclaims, "Well met, Hunter Clayfus! May the wind always be in your face, and your prey under your paws. You seem a redoubtable prowler, yet even if you count for four, where is the other half of your band? For surely you would not seek to enter the Taurnament without two full paws of adventurers! And this wondrous Elixir of Tomi, what glorious power does it grant? Any idea what challenges await us? I hope that they are worthy foes!" (Diplomacy = 15) Rolth trails off a little breathlessly...

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Monday May 1st, 2017 7:55:19 PM

As the liontaur, Clayfus stands to speak Falco is clearly impressed and then slightly disappointed when he sees none of his blades were made by his family.

He can’t be that great without a real quality weapon.

“Hi there big guy. Your certainly formidable, don’t mind me.”

Giving him a grin. “Would you mind telling me what the Taurnament of Roses is like? I am nervous with it being so unknown to me.”


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Monday May 1st, 2017 8:50:23 PM

Sable scans the crowd, looking for his bounty in the sea of Wemic faces. He turns his attention back to the conversation at hand...

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Monday May 1st, 2017 9:01:44 PM

Finnian glanced and Falco and then to Clayfus clearly wanting to hear the Liontaur's but to awkward to voice his own question.

"He doesn't seem nervous" Finnian thought to himself as he awaits the answer.

He jumps a bit at the sudden noise of the parade. "I've been away for too long if a small towns parade can make me jump." He accidentally whispers out loud. He looks down and runs his fingers along the intricately carved bow and it seems to settle his nerves a bit.


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Monday May 1st, 2017 10:03:09 PM

Kiwina enjoys the breeze and wonders if this taurnament will take him back onto the ocean. If it's a quest, it might. If a contest, perhaps not. He eagerly waits for Clayfus to respond, thinking the short fellow might take a liking to Rolth.

"Should we return to the inn for more beer?"

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Tuesday May 2nd, 2017 12:42:16 AM

Gothruk waits for his companions questions to be addressed before stating,
"I just want to know where and when to be for us to start.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Tuesday May 2nd, 2017 4:52:43 AM

Tsak is interested in learning more, but wanders what benefit this Clayfus would get from sharing information with them? In any case it seems that Rolth and Falco have got the conversation covered, so Tsak will sit in the background. Returning to the Inn for more beer certainly gets his vote...

Matthew S. Co-Dm - Elixir of Clayfus 
Tuesday May 2nd, 2017 9:09:06 PM


Rolth says, "Well met, Hunter Clayfus! May the wind always be in your face, and your prey under your paws. You seem a redoubtable prowler, yet even if you count for four, where is the other half of your band? For surely you would not seek to enter the Taurnament without two full paws of adventurers! And this wondrous Elixir of Tomi, what glorious power does it grant? Any idea what challenges await us? I hope that they are worthy foes!"
The liontaur joins the others as they file outside to see the parade. “The Elixir of Domi, is a powerful jolt, boy, Just as Domi bolsters the weak, his elixer shores up the drinker’s weakness. I have heard some stories…” Clayfus trails off while watching a couple other liontaurs marching and shouting within the parade. They wore large purple sashes and carried large mugs.
“Nervous, hah,” he says loudly to Falco. “Nerves will get you no where. Well, this taurnament has not been seen by any taur in living memory. The Roses bloom only once a century, Sure, there arre other tourr...naments, but not like this one! Maybe that’s because it’s a taurr... tournament.” Clayfus laughed. “I hear the quest is a trio of trials all ending in an acquisition of an enchanted rrose. I hear it’s a rrace too -- only the winners get the elixer.”

Sable and Finnian listen to the conversation. Finnian is a bit jumpy while Tsak stands back pondering more beer.
Clayfus does hear Kiwina talk about returning to inn but he redirects the group to the opening ceremony. “You did rr..egister, your group… correct? If not, you better do that soon.” With that the liontaur began to tromp off, but then turns.
Gothruk says, "I just want to know where and when to be for us to start.”
“Oh, well. There is a table set up outside of the Spikeball Field … just in case you forgot to register. Just follow the parade!” He then joins the other liontaurs in the parade shoving them around a bit.


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Tuesday May 2nd, 2017 9:46:52 PM

"Well, my fellow team mates, it looks like we need to go register.", says Sable, "Shall we join the parade?"

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Tuesday May 2nd, 2017 11:44:21 PM

"Yes, let's register," Kiwina says following Sable. And on the way, eavesdropping on what conversations he can to learn more.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday May 3rd, 2017 2:54:45 AM

Yes, I think we shall join the parade! Gothruk says raising his voice over the noise.
He then proceeds forward making sure not to jostle any of the smaller members of the crowd too badly.


Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday May 3rd, 2017 6:27:54 AM

Tsak figures that foregoing a beer to join a mighty adventure is a fair trade. So many questions though, what are the 3 trials, what is my biggest weakness and could it be fixed permanently, what color would a rose be if it only bloomed every 100 years, who were those liontaurs with the purple sashes and what might it cost to register in the Taurnament? Shrugging his shoulders he figures there's only one way to find out and ambles along with the rest of the party.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+3=11 ;
Wednesday May 3rd, 2017 6:53:56 AM

Rolth gleefully joins in the parade, and will jostle with the best of them (STR check = 11) if the sport seems in good fun rather than bullying. He will also keep an eye out for his smaller companions, making sure that no one roughs them up untowardly. It wouldn't do to arrive without all eight petals on our rose!

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Wednesday May 3rd, 2017 8:54:10 AM

Falco falls in line with the others as they make their way to the registration area.

A once in 100 year competition what an interesting thing. A victor will surly aid me in my quest for arcane knowledge.

Seeing the roughhousing that is going on with Rolth and some others he decides it prudent to walk half a step back from the others so as not to get trampled by the bigger bodies. It is clear they are being careful but no sense in being foolhardy on a simple walk.



Allura Barrin'tor (Clark)  d20+11=26 ;
Wednesday May 3rd, 2017 11:18:00 AM

Allura stays at the head of the group and attempts to make friends with the large taurs, possibly even getting some information.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Wednesday May 3rd, 2017 5:24:05 PM

Finnian sticks close to Falco knowing that if he were in the midst of all the Taurs he would surely be stepped on, or at least bumped into, and neither seemed very appealing to the half-elf.

I must enjoy myself. He thinks to himself. This is a parade, a celebration. The rose blooms once in 100 years. This is my only chance just embrace it Finnian.

His silent motivation seems to have worked, atleast a bit, and as he falls in next to Falco he begins to skip and a hint of a smild crosses his face.

Rose Quest Registration (Co-DM Cayzle) 
Wednesday May 3rd, 2017 11:37:11 PM


Sable, Gothruk, Rolth, Falco join the parade near the end. The jostling gets a bit rough at times but it’s a jovial celebration. Rolth seems best prepared to jostle back.

Falco stays behind a bit to avoid the large, playful creatures ahead.

Tsak asks himself follow up questions. Clayfus joins the two liontaurs. The ones that caught his attention before, stand at his side. He seems to be scolding them at first then joins in on the celebration.

Allura leads the group and attempts to start a conversation ... She learns that the purple sash liontaurs are part of Clayfus’s group -- indeed, two of them wrestle a sash onto him too. There are eight all together. They talk about the Rose tournament, but none seem to be too clear on the details either. She draws them out, and discovers that they are worried about the competition. Not you guys, of course, but they heard that several competing teams are powerful and geared up with lots of magic. They are also worried about cheaters.

The informal parade passes through town, past the huge sprawling clanhouses of the liontaurs, to a huge meadow, where you see sheep grazing. There is a huge gate here, and a table set up nearby. You see lots of liontaurs busy working, erecting stands, building a pavilion, and carrying in boxes of flowers. A centaur and a halfling are at the table organizing things.

“Registration! Over here!” shouts the halfling -- speaking Tauric -- who is staffing the table and making notes. Your group and Clayfus’s gets to the table -- the eight liontaurs, with their native speed, arrive before you. The halfling says to Clayfus, “What’s your team name?”

The centaur adds, “You have to have a team name to register!”

Sense Motive vs DC18. If you make the check, Please Highlight to display spoiler: {You notice a bit of tension between the very short halfling and the centaur as the halfling tries his best not to be trampled on. }
A pal of Clayfus steps up and declares, “We’re the Wrestling Wemics!”

The centaur also says, “There’s no entrance fee, but you have to convince me you are serious before we let you register.”

The Wrestling Wemics say, “Watch this!” They put on a demonstration of grappling and boxing. The centaur nods and allows them to register.

Next up -- HOW WILL YOU ANSWER THESE QUESTIONS?

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20=1 ; d20+7=13 ;
Thursday May 4th, 2017 12:59:55 AM

"We are the Eight-Petaled Rose," says Kiwina. "The aumakua of my tribe led me here and to these companions from lands beyond your ken. You may take my word that we are serious. My own tribe are the Honu, masters of wind and wave. I will not play like a kitten for your amusement."

In case the centaur is ignoble enough to doubt the word of a fellow centaur, Kiwina looks around for opportunities to show prowess without putting bystanders in harm's way. He also looks over the centaur for an indication of its profession.

Rolls in order: diplomacy (to be taken seriously), perception (to assess the centaur's profession)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=16 ; d20+1=16 ;
Thursday May 4th, 2017 4:26:48 AM

sense motive: d20=16
Tsak fixes the centaur with a glare Sir if as a warrior I fail to 'show some skin' in your game, then honor would demand I hand over my sword as forfeit!

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+4=14 ; d20+4=5 ;
Thursday May 4th, 2017 6:15:36 AM

Gothruk tries to understand deeper meaning to the centaur's comments (1D20+4=14 =failure) but finds nothing.
While we arn't a specialised group, our many facets and strengths should make us interesting competition. I would hope that I also do not look to be playing around Gothruk says standing at his full hight (Intimidate 1D20+4=5 (gods why?)) If I fail to entertain the crowd during the competition then I will, on my honour, work without pay for 2 weeks doing whatever this town needs of me, be it cleaning stables or moving lumber for buildings.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=10 ; d20+2=17 ;
Thursday May 4th, 2017 7:11:24 AM

Rolth silently wonders whether the Tauric-speaking halfling serious. (Sense Motive = 10) Regardless, he steps up determinedly and opens his vest to display his chest tattoo:

Compass Rose Tattoo

"I have marked my flesh permanently in honor of the occasion. You may perceive that the compass rose has eight points, one for each petal of the Eight-Petaled Rose. Four large petals for the taurs, and four representing those of smaller stature but equal valor. The unbroken circle signifies our unity of purpose.
This is proof that our intentions with regard to the Taurament are determined, well thought out, and unmistakably serious." (Diplomacy = 17)

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=10 ; d20+1=2 ; d20+1=13 ;
Thursday May 4th, 2017 8:41:21 AM

[Know: Local : 10 on who the halfling is]
[Sense Motive: 2]
[Diplomacy: 13]
[ooc] Well that is three bad roll's [/ooc]

Falco gets to the front of the group so he is eye to eye with his fellow halfling,smiles and follows up Gothruk's comment.

"Like a roses many different petals create its beauty our variety creates our strength. Permit us to compete and a fellow halfling will be part of this centuries winning team."

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20=5 ;
Thursday May 4th, 2017 4:28:20 PM

Finnian gathered his courage "You must tell them why you are here, and be convincing Finnian.

"I am Finnian," The half elf said stepping forward and addressing the Centaur "I have been traveling through your forests for the past year looking for the perfect stave for my bow. Having found it I headed here for the tournament." He pulled the bow out and showed it to the centaur. "When I met these adventurers we decided to work together. We are The Eight-Petaled Rose, and here," he says pointing just above the grip "Is our symbol." A perfectly carved compass rose ordained the bow.

Having shown his devotion to the cause Finnian made a slight bow to the centaur, and then to the halfling and stepped back.

Matthew S. Co-Dm - Elixir of Clayfus  d20=18 ; d20=10 ;
Thursday May 4th, 2017 9:56:17 PM

Kiwina declares that they are the Eight-Petaled Rose. "The aumakua of my tribe led me here and to these companions from lands beyond your ken. You may take my word that we are serious. My own tribe are the Honu, masters of wind and wave. I will not play like a kitten for your amusement."
The registration centaur paws at the dirt beneath him and stomps. He purses his lips to think. Then nods his head.

Tsak fixes the centaur with a glare. “Sir if as a warrior I fail to 'show some skin' in your game, then honor would demand I hand over my sword as forfeit!”
The centaur studies Tsak. He looks like he takes this registration job seriously. He would make a mighty foe, if provoked.

Gothruk tries to understand the deeper meaning of the centaur’s comments but fails to discover anything. He then adds, “While we aren't a specialised group, our many facets and strengths should make us interesting competition. I would hope that I also do not look to be playing around.” His attempt to be intimidated is dismissed politely. Well ... depending on your view of politely ignoring the attempt.
“If I fail to entertain the crowd during the competition then I will, on my honour, work without pay for 2 weeks doing whatever this town needs of me, be it cleaning stables or moving lumber for buildings.”

Falco stands in front of the halfling with a smile, which is returned quickly.
"Like a rose’s many different petals create its beauty, our variety creates our strength. Permit us to compete and a fellow halfling will be part of this century’s winning team."
“Thank you,” replies the halfling official. “I wish you luck with your taur companions; they can be quite hard headed sometimes.” The jab pointed at the large centaur standing above him.

Finnian steps up to introduce himself. "I am Finnian," the half elf tells the Centaur. "I have been traveling through your forests for the past year looking for the perfect stave for my bow. Having found it I headed here for the tournament." He pulled the bow out and showed it to the centaur. "When I met these adventurers we decided to work together. We are The Eight-Petaled Rose, and here" -- he points just above the grip -- "is our symbol." A perfectly carved compass rose decorates the bow.
The centaur nods at Finnian’s response, and at the others. He grants that you have convinced him that you are serious.

Speaking of seriousness, Rolth wonders about the seriousness of the halfling. He watches the small person quickly process the registration of a group that includes two tiny people dressed in green -- are they leprechauns? Those questers might have had a hard time at the centaur table.
But Rolth turns his attention from the wee folk and declares, "I have marked my flesh permanently in honor of the occasion. You may perceive that the compass rose has eight points, one for each petal of the Eight-Petaled Rose. Four large petals for the taurs, and four representing those of smaller stature but equal valor. The unbroken circle signifies our unity of purpose. This is proof that our intentions with regard to the Taurament are determined, well thought out, and unmistakably serious."
“Nice,” the halfling says. “Who did that for you? I know a very nice tattooist in the Floating City. Her shop is in the lower level, you should go see her some day.”
“Hey, no conversating,” the centaur spits angrily. “We have a large number of registrations to work through and you’re holding up the line.”
“Sure thing, big guy ... Sorry if I’m trying to make this a pleasant event and I’m not all serious.” With that the small halfling danced around, mimicking the centaur as much as he could. The centaur turned to the halfling. “Small halfling, you are very lucky to be in a relationship with my sister. I would punt you halfway across the island if I had I could. It’s already a ridiculous notion to be in a relationship with a taur …”
“I’m sorry, are you talking to me? I’m trying to work,” the halfling replies sharply.
He then stamps several documents, writes out “Eight-Petaled Rose”.

Eight-Petaled Rose Team, you are now registered … please enjoy the taurnament. Return tomorrow before noon for the Opening Ceremony!

[OOC: you have the rest of the day and tomorrow morning to do what you will. If someone does something complicated, like picking a fight, that may delay things, but likely tomorrow evening’s DM post will be the Opening Ceremony.]

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday May 5th, 2017 12:11:34 AM

"Well," Kiwina says to the others, "It seems we have some options. . . Try to learn more about the contest, pool our resources to better prepare for the contest, get some tattoos, or get some rest.
I for one would like to know more, but unless we can use that knowledge before the contest begins then we will learn tomorrow anyway."

Kiwina then calls out to the halfling, "Thank you."

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Friday May 5th, 2017 12:58:28 AM

Tsak breathes a silent sigh of relief. He'll stand by his oath, but starting a fight with the entrance committee was never going to be a great beginning to the Taurney. He turns toward Finnian to express his admiration for the workmanship of both Finnian's bow, and the carved compass rose upon it.
Hey Finn, would you be able, and willing, to carve that symbol into my sword?

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=13 ;
Friday May 5th, 2017 5:49:38 AM

Rolth will offer free, small (coin sized, one color) compass rose tattoos to his companions. They can be permanent or temporary. (Craft Tattoo, Take 10+5 = 15 vs DC 5 makes it easy, quick, and cheap)

To Kiwina's suggestions, he responds, "Excellent ideas, all. Yes, let us mingle here and back at the inn, and see what more we can learn about the Taurnament and our competitors. (Diplomacy to Gather Information = 13) Then provisioning at Sandifurr Merchantile and the Catacombs branch, finish tattoos for those who would like one, and rest up for the big day!"

Assuming the others are amenable to the above, Rolth will purchase alchemists fire at Sandifurr's and a Potion of Cure Light Wounds at the Catacombs.
--------------------------------
OOC The Catacombs link appears to be broken, so I could not enter the page. Cayzle Notes: I fixed the link in this post.



Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=4 ;
Friday May 5th, 2017 6:49:40 AM

Sable is also impressed at the quality of the bow Finnian wields. "Someday, I hope to have such a bow - a large one crafted to match my draw", Sable says.

"For now, I would welcome a compass rose tattoo on the leather of my armor"

Sable, always slow to social skills, tries to make sense of the recent exchange (Sense Motive roll of 4) and shakes his head in confusion.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+1=2 ; d20+2=19 ;
Friday May 5th, 2017 7:14:06 AM

"Tsak, if Finn has any problem I am sure I can do it. I have developed a technique for lightly etching metal with summoned acid." Falco quickly summons a small glob of acid which he holds as a display before getting rid of it.

"Rolth I would welcome a tattoo. How painful are they? I was thinking someplace visible."

Falco will stay with the group trying to gather information he can or look for character flaws in his soon to be opponents.

[diplomacy: 2] hmmm not good
[Perceptioon: 19]



Allura Barrin'tor (Clark) 
Friday May 5th, 2017 10:41:02 AM

"That is quite the design you have come up with, perhaps you would not mind placing it here," She lowers her sleeve to reveal her​ bare shoulder, " This please use a white ink, it has significance to me,"

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+12=19 ;
Friday May 5th, 2017 3:56:19 PM

Finnian reddens a bit at Tsak's request. "I am much more talented at working with wood than with metal, but perhaps Falco and I can work together to engrave it."

Craft of 19

"I don't know about a tattoo, I am not really the kind to get tattoos. Are you any good? There permanent right? Finnian asks hesitant about marking up his skin. "oh just do it Finnian, the whole point of leaving home was to experience new things." he psyches himself up and finally replies "Ok, a green compass rose on my shoulder, I'll do it. Thank you Rolth," He adds and allows the hulking Liontaur to give him his first tattoo.

Rose Quest Opening Ceremony (Co-DM Cayzle) 
Friday May 5th, 2017 5:15:45 PM

Kiwina says, “It seems we have some options ... Try to learn more about the contest, pool our resources to better prepare for the contest, get some tattoos, or get some rest.
I for one would like to know more, but unless we can use that knowledge before the contest begins then we will learn tomorrow anyway.”
The halfling responds to the thank you with a cheerful wave.

The atmosphere around the Spikeball field is electric. No seriously. There is an dancer/entertainer rehearsing for tomorrow’s festivities with an enchanted whip. Electricity crackles with every strike of the long leather weapon. No danger, you think, given the crowd of people standing around the entertainer, Owwwing and Awwing. On the other side of the field is a group of Spikeballers talking to fans. Huge taurs with decorated jerseys enjoy the attention. Others are just busy setting things up for tomorrow.

Rolth offers a small, one color rose tattoo to the others on the team. His teammates mention some of the choices.
He responds, "Excellent ideas, all. Yes, let us mingle here and back at the inn, and see what more we can learn about the Taurnament and our competitors. Then provisioning at Sandifurr Merchantile and the Catacombs branch, finish tattoos for those who would like one, and rest up for the big day!"

The group wanders back to the Wanderer’s Roost, where you can go shopping at the mercantile and then relax for the evening.

Rolth’s efforts to gather info are not fruitless. He learns that there will be three judges, one from each taur race, and who are paying for everything. He also learns that ships are arriving every day at the harbor for some quest-related reason.

Tsak takes a breath, happy to avoid confrontation, and asks Finn for a copy of the carving on his bow.
Finn reddens a bit and adds, "I am much more talented at working with wood than with metal, but perhaps Falco and I can work together to engrave it."
He wrestles with the thought of a tattoo then agrees to it.

Sable is also impressed by Finn’s bow and comments. He also welcomes one of Rolth’s rose tattoos.

Falco says, "Tsak, if Finn has any problem I am sure I can do it. I have developed a technique for lightly etching metal with summoned acid." Falco quickly summons a small glob of acid which he holds as a display before getting rid of it.
"Rolth I would welcome a tattoo. How painful are they? I was thinking someplace visible."

Allura adds, "That is quite the design you have come up with, perhaps you would not mind placing it here," She lowers her sleeve to reveal her bare shoulder, " This please use a white ink, it has significance to me."

The night is spent crafting tattoos and relaxing before the big event.

===== ===== =====

There is no way to sleep in late on the day of the Opening Ceremony! The minstrels and revelers start early, and a gang of cubs is whooping it up at an early hour under your windows at the Wanderers' Roost. The breakfast is even more meaty than usual, with pork sausages, sipi ribs, and eggs all on the menu. And once you hit the street, the way to go is also unmistakable. The roar of a crowd can be heard out by the edge of town, and the Chessford Field, a meadow cropped close by the herds of sheep that usually gaze there, is clearly crowded already.

As you walk to the Field, you note that the town is far more crowded than usual with a medley of races - not just centaurs and minotaurs, but lots of humans, elves, dwarves, and other races you may not have encountered before.

The imposing carved gate at the entrance of the field impresses as always, but it is bedecked with flowers of all kinds all around. The oaken statue of Domi creating the Taur races is wearing a flowered necklace known as a “lei,” and you might wonder at how someone climbed up the 25 feet high Gate to bestow it on Him.

An older Liontaur talks about how disrespectful it is, but nearby youngsters laugh about it good-naturedly and urge the granpops to lighten up.

The site is an open-air meadow with booths and stands around the field. The two huge Spikeball goals stand at opposite sides of the field. Once through the Gate, you see that the stands are already filling up.

Some expert lawn manicurists having worked on this through the night, making it perfect for the event. A liontaur rushes up to you, clearly recognizing you as a group of questers.
There is no way to sleep in late on the day of the Opening Ceremony! The minstrels and revelers start early, and a gang of cubs is whooping it up at an early hour under your windows at the Wanderers' Roost. The breakfast is even more meaty than usual, with pork sausages, sipi ribs, and eggs all on the menu. And once you hit the street, the way to go is also unmistakable. The roar of a crowd can be heard out by the edge of town, and the Chessford Field, a meadow cropped close by the herds of sheep that usually gaze there, is clearly crowded already.

As you walk to the Field, you note that the town is far more crowded than usual with a medley of races - not just centaurs and minotaurs, but lots of humans, elves, dwarves, and other races you may not have encountered before.

The imposing carved gate at the entrance of the field impresses as always, but it is bedecked with flowers of all kinds all around. The oaken statue of Domi creating the Taur races is wearing a flowered necklace known as a “lei,” and you might wonder at how someone climbed up the 25 feet high Gate to bestow it on Him. Whether you think it disrespectful or fun is up to you!

An older Liontaur talks about how disrespectful it is, but nearby youngsters laugh about it good-naturedly and urge the granpops to lighten up.

The site is an open-air meadow with booths and stands around the field. The two huge Spikeball goals stand at opposite sides of the field. Once through the Gate, you see that the stands are already filling up.

Some expert lawn manicurists having worked on this through the night, making it perfect for the event. A liontaur rushes up to you, clearly recognizing you as a group of questers.

If you can make a Knowledge (Local) check vs DC12, then Please Highlight to display spoiler: {You recognize this wemic as Artemis Blackwind, that is, Artemis from the BlackWind clan. His clan is one of the original clans and claims to be the oldest on Liontaur Island.}

“Ah, the Eight-Petaled Rose! Let us hope that your name is a good omen! Come on, come on, you’re supposed to be on the field!” He leads you onto the field itself, where there are a number of groups already in place. You see that the raised pavilion on one side of the field they were working on yesterday has now been completed. The groups are gathering in front of the pavilion. “The Three Judges will be at the Pavilion,” says the liontaur, who is wearing an official-looking red velvet sash. “Please pick a spot and stand ready!”

You see that the field has been sectioned off into boxes. Looks like the lines are made of sprinkled flour. You have to pick a box for your group. Do you pick one right in front of the pavilion, where you will see and hear the Judges best? Or at the very rear, where you will be able to see and evaluate the other teams? Or somewhere in the middle?

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Friday May 5th, 2017 7:17:00 PM

Gothruk having exercised and trained through the remainder of yesterday was ready to go. He was still thinking about weather or not to get the tattoo, but was steadily leaning towards the affirmative.
He leans over and whispers to his team "I think we should choose a place near the front of the pavilion, that way we can get a better look at the judges, we'll grow to learn our opposition, but I don't think we'll see the judges up close as often. Care not to stare though" He says before laughing. I'd hate to appear rude

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday May 5th, 2017 11:07:12 PM

Walking with the others through town, Kiwina is delighted to see the humans, menehune*, and other races he is not familiar with. As they pass the statue, he thinks, we, too, should have leis. He will see if he can find some flowers before the ceremony starts.

When the official asks the team to pick a spot, Kiwina agrees with those who want a spot in the front, near the judges.

* As far as he's concerned, dwarves and gnomes are menehune. (Goblins, too, but I doubt he sees those.)

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Friday May 5th, 2017 11:35:29 PM

Rolth accommodates everyone's wishes regarding the tattoos, with assurances that the pain will not be bad. He has a deft touch and tells stories to distract the subject of his handiwork. He agrees with Gothruk that we should be near the front, the better for the judges to see our capabilities. We have enough taurpower to keep an eye around us at the same time once the action starts. Speaking of which, he suggests that the melee-focused Petals make a ring or box around the sharpshooter and wizard, since we do not know what will happen at the outset.

To Gothruk's reminder to avoid rudeness, he adds a caution about pointing at liontaurs. "Especially the fierce ones from the interior," he says with a tooth grin.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20=5 ; d20+6=17 ;
Friday May 5th, 2017 11:50:47 PM

Sable does not recognize what is going on (Knowledge Local roll of 5), but dutifully gets into position on the front right corner. He is ready for battle, if that is what is coming -- but he takes a quick look around (Perception 17) to try and spot any unusual activity or items on or near the playing field.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Saturday May 6th, 2017 10:55:25 AM

Gothruk agrees with making a square around the range-orientated party members and takes up the position of front left corner.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+6=7 ;
Saturday May 6th, 2017 11:45:36 AM

Not wanting to seem out of place in the group Finnian quietly follows the group to the front, ever weary of having an enemy at his back. He attempts to make himself unseen by staying in the middle of the group. As the ceremony begins Finnian keeps his eyes on the judges trying to size them up. Unfortunately cowering behind his larger companions makes it hard to see anything.
Perception=7

Allura Barrin'tor (Clark) 
Sunday May 7th, 2017 1:34:32 AM

Allura will simply smiles as she pulls out her violin and begins to tune it. "Perhaps a ballad to bolster spirits?"

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=15 ;
Sunday May 7th, 2017 10:16:22 PM

Tsak takes up position at rear left, also looking to spot any unusual activity (Perception 15), and preparing himself for... whatever is going to happen next?

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=28 ;
Monday May 8th, 2017 7:00:53 AM

Falco regards the wemic "Well said and well met Sir Artemis please change to what I would know his proper greeting to be . "We will do our best to live up to the name and honor this tradition."

Replying to Gothruk "I agree the front position is idea. From the back I would not see the judges at all most likely."

As they move forward Falco will use prestidigitation to insure that each member of the team is immaculate for this presentation, adding a bit of a shine to each weapon that is visible as well.

Regarding the tattoo Falco would have requested that it be tattooed on the back of his right hand so it is visible when holding his weapon focus.


Rose Quest Opening Ceremony (Co-DM Cayzle) 
Monday May 8th, 2017 3:51:05 PM


Gothruk suggests, "I think we should choose a place near the front of the pavilion, that way we can get a better look at the judges, we'll grow to learn our opposition, but I don't think we'll see the judges up close as often.”

Kiwina, sporting a flower necklace of his own now, agrees. Rolth and Falco also shepherd the group to the front, near the pavilion.

[OOC: Falco, you rolled a 28 on the roller, but you did not say what the roll was for or what skill you were trying to use!]

There is some concern that the contest will begin, Hunger-Games-style, with a huge melee! If it does, Sable, Finnian, and Tsak will be ready, arranging the group for defense!

Allura does not seem as concerned with the possibility of immediate violence; she tunes her violin and ponders a performance.

Sable, looking around, notices a diverse crowd filling the stands. In the middle of the close-cropped grassy center of the stadium are a number of groups, each with eight questers. Half the groups consist of a single taur race. Most of the rest are mixed taur races with a sprinkling of other races. One group consists of mixed non-taur races. Everyone has their war-face on, ready to start.

The ceremony begins with a cavalcade! A troupe of liontaur windbaggers march into the stadium, blowing into their huge tanned whale stomachs and then squeezing out a lively melody from the bugle attached in back. A pair of centaur dancers (male and female) twirl and leap, moving with what must be magical speed here and there on the field. A pair of minotaur dance-fighters (also male and female) put on a mock combat to the cheers of the crowd.

Then an even greater magic happens! Twisty green vines sprout from the ground at the base of the pavilion, growing in seconds as a plant should grow in days! Soon the pavilion is engulfed in green, and then, rising 30 feet high, giant stems topped with huge roses bloom above the pavilion.

Then three taurs walk slowly in, a middle-aged liontaur geared as an adventurer, an old minotaur in simple working clothes, and an ancient centaur in holy vestments. Surely these are the judges! They mount the steps and stand before you on the pavilion. You hear murmurs and whispers from the group next to you.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Monday May 8th, 2017 4:11:34 PM

[OOC: Know: Local on the Wemic - Sorry I forgot to annotate]



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+4=21 ; d20+4=18 ;
Monday May 8th, 2017 4:27:21 PM

Finnian watches the opening ceremonies in awe of the performances, particularly the centaur dancers. He had seen how lithe centaurs were in his travels but it never ceased to amaze him. And then the rose began to bloom. What a sight to see he thinks to himself as he speculatively watched it grow. "What nature, or magic is that?" He asked to no one in particular.

[ooc]K. Nature and K, Arcana respectively[/ooc]

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+6=12 ;
Monday May 8th, 2017 7:06:14 PM

Rolth will take up the remaining corner, in the right rear. He is entranced by the spectacle and dancers, and beats a tattoo on the ground with the butt of his glaive in time to the music of the cavalcade. He stops when the judges mount the pavilion, both out of respect for the elders and to listen in on the murmurs from the adjoining group, hopes of learning something useful. (Perception = 12 to hear the murmurs)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+3=18 ; d20+7=11 ;
Monday May 8th, 2017 8:56:15 PM

Kiwina carries his longspear out of convenience, but is not expecting to fight. While the festivities are happening, he spends more time looking at the competitors and trying to assess their mood. Once the judges appear, he tries to hear what the next group is saying, as he has no local knowledge to rely on. Then he turns his full attention to the judges.

Rolls: sense motive for mood of the crowd, perception to eavesdrop on the next group

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Monday May 8th, 2017 10:27:07 PM

Gothruk watches the dancers and mock-fighters with awe, never having learned to dance himself . As the rose twists and grows he thinks to himself 'that would be fun to climb'. But otherwise stays silent and watches the show with enjoyment.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=15 ;
Monday May 8th, 2017 10:31:06 PM

Tsak focusses his eyes on the 3 taurs, but is listening intently to the groups around them. (Perception = 15 to hear the murmurs)

Allura Barrin'tor (Clark) 
Tuesday May 9th, 2017 12:22:36 AM

As the dancers dance and the rise blind Allura will begin a soft tune on her violin. (The roll is perform with the violin)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=9 ;
Tuesday May 9th, 2017 2:33:09 AM

Sable will also use perception (9) to listen in, but is too distracted by the spectacular events to gleen much from the group nearby. He stands alert for any upcoming instructions.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=13 ; d20+8=20 ;
Tuesday May 9th, 2017 7:43:51 AM

"Well now that is a most impressive use of magic. How exactly was it done I wonder?"

[Know: Arcane= 13]

"Most likely beyond me at this point."

Clearly enraptured by the sudden and unexpected sprouting of a giant rose Falco is distracted until the hushed tones of the crowd snap him out of his thoughts.

Now who might they be? [Know Local: 20]

Allura Barrin'tor (Clark)  d20+6=22 ;
Tuesday May 9th, 2017 9:22:25 AM

Forgot the till again, it's perform

Matthew S. Co-Dm - Opening Ceremony 
Tuesday May 9th, 2017 7:53:26 PM

Finnian watches in awe and asks out loud, “What nature, or magic is that?”
Finnian only Highlight to display spoiler: { Upon further inspection you notice that it’s not a natural object. There is a bit of a shimmer, very slight. It’s likely some sort of illusion.}

Rolth decides to take up the remaining corner in the rear. The spectacle is entrancing and beats a tattoo on the ground till the judges appear. He listens to the crowd around him as they murmur about the judges.
“Do you know who that is?” One taur whispers to another. “That is Gnym of Gnym, he lives on Minotaur Isle.” “Are you saying that is Gnym, the poet. The minotaur poet?” Replied the other.
“I heard he never leaves the village named after him.”

Kiwina tries to assess the other competitors then watches as the judges appear.

Outside of the EightPetals, many of the competitors stand nervously waiting and talking amongst each other.
“I hear, that they resurrected the topiary labyrinth.”
“Are you serious,” replied a large barbarian. “I heard the last time they ran through the topiary it wasted half the competition.”
“Yeah, I’m a bit worried because outside of the rumor about the labyrinth, I haven’t heard anything else.”

Gothruk watches and notes that climbing the rose, would be fun.

Tsak watches the three taurs intently while Allura tunes her violin, which is beautiful and attracts others to watch her.

Sable tries to listen in but is too distracted and waits for instructions.

Falco is impressed by the magic and checks for some arcane knowledge. He also wonders about the judges.
Falco only Highlight to display spoiler: { There are hints, within the image of the giant rose, that it is a creation of light and sound ... but what it is? Some intuition suggests that a sharp eye on the image would be wise ...}

----
“I am Artemis Blackwind.” A large liontaur, dressed to the nines in ceremonial garb, steps in front of the three judges. “I will be your master of ceremonies for the Taurnament of Roses events.” A cheer erupts from the crowd and Artemis waits till it dies down.
“Three of our greatest minds have joined us today, all judges to watch over the taurnament and declare a winner.
He introduces each of the sponsors by name:
Hollyhocks, the elder centaur druid of Centaur Isle, and a most holy priest of Domi.
Gnym of Gnym, the poet laureate of Minotaur Isle.
Luomi-Juova, a Shining Dragon of the Dragon Consortium.

Each taur rises to speak, beginning with the eldest.

Hollyhocks says in a loud but wavering voice, We three dreamed of roses, of three gardens located in the Taur Islands, and of a rose bush that grows in each garden. Each rose bush is an eternal creature, immortal in its magical home. During one month every hundred years, the gardens open and roses may be picked. In our dreams, we heard a great voice speak from the sky over the gardens: “Send questing bands to find the roses three! And from each garden, let each band pick one. And from the questing day to questing’s end ... Allow but thirty settings of the sun.”

Gnym rises next to offer hints as to the locations of the gardens. I was inspired to write three verses, the old minotaur explains. Each one, my heart tells me, reveals the site of one garden, somewhere scattered among the Taur Islands. Here are those verses.

Verse the First
Strands of treachery
One coral bead is verdant --
First to greet the day.

Verse the Second
Steadfast, strongly horned,
The violet keep protects
The dungeon garden.

Verse Three
Where students study,
Atop the tallest whistal,
In library clouds.

After the poet is done versifying, young cubs speed among the questing bands to hand out scrolls on which the three verses are written.

Finally, Luomi-Juova stands up. He explains the details of the quest: We took counsel with several wise folk and decided we had to offer an incentive to you all. Therefore, any group that returns a single rose will earn a worthy reward of one Lesser Anything Potion for each in the band. Two roses earn one Lesser Anything Potion for each in the band and one Greater Anything Potion for the group. Three roses earn one Lesser AND one Greater Anything Potion for each in the band. And the first group that returns three roses will also win one Elixer of Domi for each in the group. After one month (20 days) from the Opening Ceremony, the gardens will close for another 100 years and disappear. No awards will be given to teams that return more than 30 days after the Opening Ceremony -- that’s today. We three judges will remain here at Chessford for 30 days from today. Also, each quester will receive 1 token (8 per group) -- present a token to a ship captain if you want a ride, or to other merchants and sellers in exchange for goods. They can come to us for compensation.

Artemis closes the ceremony by offering refreshments to the crowd and luck to every quester -- and by asking Hollyhocks to offer a prayer. The elder priest’s words ask The Great Protector to bless the gathering and all those who serve in his name on his quest. Then Artemis blows a horn to end the ceremony.


Allura Barrin'tor (Clark) 
Tuesday May 9th, 2017 8:03:45 PM

Allura will finish playing and take a deep breath, she pees away her violin and pulls out her Kindjal(Russian Short Sword) "Shall we begin?"

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Tuesday May 9th, 2017 9:37:03 PM

If Kiwina happens to be lucky enough to get a scroll, he will tuck it away to study later. He tries to get one without being rude about it. Certainly someone in the group will get one. He also makes sure the token he is given is secured.

Meanwhile, it's been an exciting morning, and Kiwina is as hungry as a centaur. He is also interested in the liontaur, Luomi-Juova, and will say hello if he can.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+5=10 ;
Tuesday May 9th, 2017 9:48:29 PM

Rolth will suggest that the Petals move somewhere private to discuss the riddles contained in the verses, or if that is not feasible, to at least huddle up to avoid eavesdroppers. Once there, he will convey his thoughts thusly:

"I suspect that the first verse refers to Liontaur Island or somewhere nearby, given the legend that it was some liontaurs' treachery that led to the sundering of the taur races. The verdant coral bead could refer to a smaller isle or reef in a chain, covered in greenery." Rolth racks his brain to recall whether he sailed past such near Liontaur Island or the Shipwreck Shoals to its east, which would be first to greet the day. (Profession Sailor = 10)

"Of course, the mention of horns and Violet keep suggest that locale on Minotaur Island."

"As for the third, I recall that my centaur friends on Bridge Island would speak fondly of the majestic Whistal stands on Centaur Island, so perhaps that is a clue as well, although I have not seen them myself. Have any of you heard of a Scribners' University there?"

"Which shall we pursue first?"



Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Tuesday May 9th, 2017 11:45:43 PM

Gothruk takes a moment to gather his thoughts.
I agree with Rolth that we should move somewhere private, it wouldn't do to have others benefit from our insite, especially without giving any of their own. He says to the group.
The obvious place to start would be to look for the garden of the island we are already on, however it may be better to go somewhere else first and hope that by the time we come back, the location of this islands garden is known by several people and so information on it would be less scarce if not as easy as meeting a bragging drunk. He whispers this to his companions, not keen to give away the strategy he had just thought up to another group.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+4=12 ;
Wednesday May 10th, 2017 1:11:35 AM

Sable wonders about the rose bushes described (Knowledge Nature = 12) and if he knows anything that would help locate them on an island (like distinct smell, look, likely growning locations, etc.)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+2=14 ;
Wednesday May 10th, 2017 4:07:59 AM

Tsak also wracks his sailors memory for a particularly green 'bead' on Liontaur Isle or the nearby shoals (Profession, Sailor = 14). Personally I am leaning toward grabbing a ship to Minotaur Isle as that verse seems to be the easiest place to start, a dungeon near the violet keep shouldn't be too hard to find? Perhaps we should return to the Wanderers Roost for a discussion (and a beer). And once we know where we are going, we should finalize any gear purchases before we sail into that sunrise...

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Wednesday May 10th, 2017 8:48:02 AM

Facinated by the seemingly perfect illuion of the growing rose Finnian will try to head over to it briefly and interact with it.

Once they are away Finnian adds his input. "I like the idea of heading to Minotaur Isle first. I've never been there and would love to see it. Though I do not relish the idea of getting back on a boat."

"That growing rose was some illusion," he adds and informs the group on what he learned, if anything from going near it


Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Wednesday May 10th, 2017 9:41:50 AM

Doing his best not to blink or look away Falco retrieves a piece of parchment and pen and sketches his impressions of the magical rose before him. Is it a summoned construct? No it is an illusion of some sort it seems. Is there some message.

As the rose grows / unfurls Falco sketches as quickly as he can looking for a deeper meaning. Such a thing. If I learn nothing else I will inscribe the image on a blade when next I forge. Once the judges begin speaking he switches from sketching to note taking.

He speaks quietly, really to himself "Well here it is, the quest that begins us. If a riddle I will figure it out."

Responding to Finnian “I agree a fairly impressive illusion but still an illusion. I did a sketch as well as I could of what it looked like.”

Falco agrees that relocating to someplace private to discuss is in order. As the discussion goes on he listens for the most part, chipping in towards the end.

“Too my mind the closest garden is going to be packed at the beginning and the end of the competition as it is convenient now will be the closest to the finish at the end. I agree with the idea of putting the closest garden last and starting with the furthest. If we are short on time we at least won’t have to worry about travel in the end.”


Matthew S. Co-DM - Decisions ... Decisions - Day 01 - Noon  d20=12 ; d20=17 ;
Wednesday May 10th, 2017 8:23:48 PM

Allura puts away her violin, pulls out her Kindjal, and is ready to go.
The young cubs rush past Kiwina but they are careful to give a scroll to everyone that wants one. Kiwina is hungry and interested in meeting Luomi-Juova, and it seems that the judges are willing to meet with questers too. With his forward-thinking and action, Kiwani is first in line to see the famous Dragon Consortium member.

“Greetings, quester,” the liontaur says to Kiwani. You note that he has none of the common “liontaur burr” accent. You may recall that he is not actually a native of the Taur Isles.

He even has some advice. Maybe it is the way he looks over your gear, or your youth, or the idealism of a new adventurer glinting in your eye, but he deduces that you are just starting out. “I will offer you some words of encouragement, young fellow. The race is not to the swift, nor to the powerful, nor even to the lucky, as the old verse goes, but it may well go to the clever, for even those less sharp of eye and mind may prevail where the mighty may fail.”

Rolth suggests they move away to somewhere private to discuss the riddles and adds, "I suspect that the first verse refers to Liontaur Island or somewhere nearby, given the legend that it was some liontaurs' treachery that led to the sundering of the taur races. The verdant coral bead could refer to a smaller isle or reef in a chain, covered in greenery." Rolth racks his brain to recall whether he sailed past such near Liontaur Island or the shoals to its east, which would be first to greet the day. (Profession Sailor = 10)
Rolth Highlight to display spoiler: { You are aware that the treacherous Shipwreck Shoals are dotted with reefs and islets among the dangerous waters. }

"Of course, the mention of horns and Violet keep suggest that locale on Minotaur Island."

"As for the third, I recall that my centaur friends on Bridge Island would speak fondly of the majestic Whistal stands on Centaur Island, so perhaps that is a clue as well, although I have not seen them myself. Have any of you heard of a Scribners' University there?"

If you make a Perception check vs DC12, then Please Highlight to display spoiler: {You note several other questers nearby listening to you ardently. One minotaur, tongue protruding from his mouth in concentration, is making notes.}

"Which shall we pursue first?"
Gothruk takes a moment then adds, “I agree with Rolth that we should move somewhere private, it wouldn't do to have others benefit from our insite, especially without giving any of their own.” He says to the group.
“The obvious place to start would be to look for the garden of the island we are already on, however it may be better to go somewhere else first and hope that by the time we come back, the location of this islands garden is known by several people and so information on it would be less scarce if not as easy as meeting a bragging drunk.” He whispers this to his companions, not keen to give away the strategy he had just thought up to another group.
Sable wonders about the rose bushes. Sable Highlight to display spoiler: {His knowledge tells him that roses enjoy the sunlight. They would likely appear within a location that is warm and has a lot of sun. }
Tsak wracks his sailor’s memory for a particularly green ‘bead’ on Liontaur Isle of the shoals and adds, “Personally I am leaning toward grabbing a ship to Minotaur Isle as that verse seems to be the easiest place to start, a dungeon near the violet keep shouldn't be too hard to find? Perhaps we should return to the Wanderers Roost for a discussion (and a beer). And once we know where we are going, we should finalize any gear purchases before we sail into that sunrise…” Tsak’s only Highlight to display spoiler: { Your memory is a bit clearer as you recall the shoals as Shipwreck Shoals -- and there are no shoals or reefs surrounding Liontaur Island. }
Finnian is fascinated by the rose and attempts to interact with it. The illusion thins as you approach, it becomes less opaque. Seems to be more prominent as you stand farther away. Once the group has seperated he says, “I like the idea of heading to Minotaur Isle first. I've never been there and would love to see it. Though I do not relish the idea of getting back on a boat."

"That growing rose was some illusion,"

Falco tries not to blink. He retrieves the parchment as they are given away, by a cub that is in quite a hurry to pass them out. Curious why Falco is just staring forward without blinking. Falco wonders about its construction and then sketches it.
He then speaks to himself, "Well here it is, the quest that begins us. If a riddle I will figure it out."
Responds to Finnian “I agree a fairly impressive illusion but still an illusion. I did a sketch as well as I could of what it looked like.” Then adds,
“Too my mind the closest garden is going to be packed at the beginning and the end of the competition as it is convenient now will be the closest to the finish at the end. I agree with the idea of putting the closest garden last and starting with the furthest. If we are short on time we at least won’t have to worry about travel in the end.”
---
Outside of your group the other group huddle close together and try to hammer out a strategy. Other groups try to negotiate the crowd to find somewhere to sit, many have found the beer tent in the center of the field and talk there.
Perception vs 9 Highlight to display spoiler: { The entertainers from the beginning of the ceremony are everywhere, performing and mixing. The crowd has come down from the stands. You see an old grandmother liontaur talking to one quester group, but they do not seem to be giving her the time of day. }
Perception vs 12 Highlight to display spoiler: { You catch a glimpse of Clayfus and his merry group of liontaurs looking over at you. The entire group sports purple sashes over their right shoulder. }

Perception vs 15 Highlight to display spoiler: { You see a slew of booths and carts set up towards the entrance, which is of course also the exit. They have a carnival feel, and people seem to be buying things there. }
Perception vs 17 Highlight to display spoiler: { Others, off in the distance, seem to be heading out. You see the master of ceremonies at the gate handing something out to the questers as they leave. Maybe to start right away. }
-- Time of Day: The sun stares down at you from its noon-time position.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+6=21 ; d20+2=22 ; d20+6=22 ;
Wednesday May 10th, 2017 9:28:50 PM

Rolth looks around after mentioning the University, to see if there is any reaction to his question. (Perception = 21 vs DC 12 to reveal the spoiler) Noticing an eavesdropping minotar, he fixes the taur with a menacing glare, casts a mocking roar at the bullman, and calls out, "My, what large ears you have, the better to spy on us, you weaselly ferret. At first I mistook those gargantuan appendages for the horns of an honorable minotaur." Turning back to the party, he continues in a loud voice, "As I was saying, we must find the Singers' University, perhaps that is some Bardic college." (Bluff check = 22 to trick eavesdroppers into thinking that they misheard his first comment re the Scribners' University.) Then in a lower voice to the Petals, he reiterates that they should hold their conversation until out of earshot of other competitors.

(Perception = 22 to reveal the final spoilers, man my dice are on fire tonight!)

Once safely away from prying eyes and ears, Rolth agrees to starting with Minotaur Isle, which is about the same distance away as Centaur Isle. "On the return trip, we can check out the reefs in the Shipwreck Isles." He notes that it might be possible to prevail upon his Trading Clan to supply their fastest ship and captain, in order that they might share in the glory of winning.

"On our way out, maybe we should talk to that kindly looking old liontaur lady over there, who might even be old enough to remember the last Taurament and could share her wisdom with us. Clayfus and company over that way seem boisterous and bullying, let's give them a wide berth. Let's also make sure to check out those booths by the entrance to see if they have anything useful for sale, and pick up whatever the Master of Ceremonies is distributing at the exit."

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday May 10th, 2017 10:54:40 PM

In all sincerity, Kiwina tells the Shining Dragon what an honor it is to meet him, and thanks him for his advice. He also asks, "Can we return more than once? That is, if we return with a rose and go to find another, will we receive credit for what is here by the 30th day?" Kiwina asks this openly, knowing some competitors will hear the answer but trusting that it won't spread far.

Once he has received a response, Kiwina thanks the liotaur once again and moves aside. He joins the rest of the Eight Petals to discuss their strategy.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=8 ;
Thursday May 11th, 2017 12:11:51 AM

Gothruk tries to take everything in (Perception 1D20+5=8 =failure) but is too excited, he's finally going on a proper adventure!
He'll start working his way to the exit with the group once Kiwina has returned, making sure to receive any items being given out, and avoiding Clayfus's group as Rolth warned.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=23 ; d20+6=9 ;
Thursday May 11th, 2017 3:34:29 AM

Sable carefully observes all around him (Perception 23 to reveal spoilers). Nods to the others and then proceeds to look for a quite corner for the group to confer. (2nd Perception check - 9).

"I really don't see a good place nearby, maybe one of you know a better place to compare notes...", Sable says.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=10 ; d20+5=7 ;
Thursday May 11th, 2017 5:46:45 AM

Perception1=10, Perception2 (spoilers)=7
Accustomed as he is to the relative peace of shipboard life, the noise of the crowd and press of people are really playing with Tsak's sensibilities. Perhaps if we head straight to the docks we can get a ship to Minotaur Isle today? We can talk on the ship and resupply at Imod city before making our way to Castle Violet.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+2=3 ;
Thursday May 11th, 2017 10:35:44 AM

[perception= 3 (1+2) well fantastic

“Rolth I agree we should try and speak with the older liontaur and check the booths. I suppose we will need to travel with food and what not. I am unclear on how these tokens work but some additional provisions would be welcome.” more to himself now maybe a wand or a scroll, hmmm

"Tsak, I agree about heading out today but we should check the vendors first."

Falco is very anxious to head to the stalls and to learn more about how the tokens work.

Matthew S. Co-DM - Correction Update - Day 01 - Noon 
Thursday May 11th, 2017 12:44:30 PM

(OOC: Each PC gets a wooden token worth 100 gp on Liontaur Isle. A token will buy a trip to anywhere in the Taur Isles. Or merchants on Liontaur Isle will accept tokens in a trade worth 100gp. Off Liontaur Isle, you would have to convince a merchant to take the token.)

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+6=9 ; d20=20 ;
Thursday May 11th, 2017 4:09:52 PM

Noticing only the older Liontaur woman Finnian tells the group "I'll be right back this should only taje a moment"

He jogs over to the elderly lady, dodging the performers as he goes.

For years he had toiled in his uncles shop as he grew old, and while those his own age, even his companions Intimidated him there was something about the elderly that drew out his confidence. so full of wisdom he thought to himself as he approached.

" Excuse me miss," he says with a slight bow "I couldn't help but noticing that your wisdom was falling on deaf ears, perhaps you would rather bestow it on someone more appreciative."

Diplomacy =20

(OOC- sorry I jumped on talking to the woman with having no bonus to diplomacy, but atleast I got lucky)



Rose Quest Opening Ceremony (Co-DM Cayzle) 
Thursday May 11th, 2017 8:31:18 PM

[OOC: Most DM posts will not be this content dense, my friends. There is a lot to digest in today’s post, as in other posts this week. DO NOT feel that you have to choose just one path or rush off. We won’t be leaving the Opening Ceremony until everyone is all set, and there is no penalty for checking things out here!]

Rolth looks around after mentioning Scribner University to see if there is any reaction to his question. He notices the eavesdropping taur.
"My, what large ears you have, the better to spy on us, you weaselly ferret. At first I mistook those gargantuan appendages for the horns of an honorable minotaur." Turning back to the party, he continues in a loud voice, "As I was saying, we must find the Singers' University, perhaps that is some Bardic college."
“A minotaur!” Clafys replied loudly. “Do I look like a minotaur!” With that he ruffled the blondish hair and growled revealing large, sharp teeth. “Those are fightin’ words new-comers. I hope you can follow that up with some skills.”
With that Clafys directs his band of liontaurs to the beer tent.
(Clafys: Sense Motive: fail)

Rowlth, checking out the booths, finds several canny liontaur merchants have set up stands with adventuring gear and are looking to give questers good reasons to part with their tokens. There are even some scrolls and potions available. Each token is basically worth 100 gp in goods or one trip anywhere in the Taur Isles. One loud merchant is selling tanglefoot bags, and only tanglefoot bags. “Get them while their sticky! Tanglefoot bags! Every hero’s friend! Going fast! Two for a token! Tanglefoot bags!”

There are other booths set up here for the Mailed Fist, the WLA, the Star Mages, and the Sages Guild, all looking for recruits. [OOC: Several of you have asked earlier about joining Woldian Organizations. HERE is your chance. Click on the links for more info, and approach your chosen booth in character!]

Gothruk tries to take everything in but he is too excited. He waits for Kiwina to return while avoiding Clayfs’s group. He collects eight tokens from master of Ceremonies Artemis BlackWind, who smiles and reminds him to keep some for booking passage around the Isles.

Sable tries to find a place to get together and has a range of obvious choices. The bleachers are mostly empty as spectators wander the meadow. The beer tent is so loud that you could probably shout your plans out loud -- and it would be impossible to be heard five feet away. And honestly, if you just huddled up and spoke quietly, it would be pretty private, for that matter.

Tsak, accustomed to the peace of shipboard life feels the crows is playing with his sensibilities. “Perhaps if we head straight to the docks we can get a ship to Minotaur Isle today? We can talk on the ship and resupply at Imod city before making our way to Castle Violet.” And in fact, some groups do seem to be rushing off. But those groups will certainly miss all that there is to learn here.

Kiwina speaks to Luomi-Juova and asks several questions. “That’s a very good question,” Luomi-Juova says loudly. “Can you return more than once with a rose?”
The Shining Dragon smiles broadly. “I suppose that would be fine, so long as you are here and present in this field for the closing ceremony 30 days hence. But if you think about it, my friend, you will see that unless you have access to teleportation magic, the issue may well be moot. To travel around the Taur Isles and then to return here within 30 days is not a trivial task. The distances and sailing times are such that to complete a single circuit, gather three roses, and return here in 30 days is a challenge in itself. Be careful, young taur, that you do not take a ship that is too slow!”

Falco addresses Rolth “Rolth, I agree we should try and speak with the older liontaur and check the booths. I suppose we will need to travel with food and what not. I am unclear on how these tokens work but some additional provisions would be welcome.”
"Tsak, I agree about heading out today but we should check the vendors first."

Finnian notices only the older liontaur woman too. He and Falco go over to chat with her. He seems to have a natural way with her, as it turns out. He says to the elderly lady, " Excuse me miss," he says with a slight bow "I couldn't help but noticing that your wisdom was falling on deaf ears, perhaps you would rather bestow it on someone more appreciative."
The elder liontaur smiles at Finnian and says, “Ahh ... to be young and flirtacious.” Her tail swishes back and forth and she waves one of the scrolls with the minotaur poet’s verses.
“I’m too old to go a-questing, meself,” she says. “But I like a good puzzle, and I think I got me an answerr orr two.” From her accent, you can tell she hails from the outback, not in Chessford. “You young whipperrsnapperrs want to make it worrth an old taurr’s while, and I’ll tell you the answer to one of them rriddlements! Two other grroups werre too snooty to give an old lady the time of day, but maybe you are differrent.”

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=20 ;
Thursday May 11th, 2017 9:22:11 PM

Rolth is intrigued by the Old Woldian symbol of the WLA booth. "That would make a fine tattoo for a hero," he thinks to himself, "And I have heard great things of their deeds and prowess in the service of good." He steps up to the first available official and declares, "I am an adventurer, and this seems the place to become one, to be counted among the heroes of all that is good. Do I speak rightly?" (Diplomacy = 20 to make a good impression)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Friday May 12th, 2017 3:09:34 AM

Tsak takes a few long breathes to calm himself and decides to have a closer look at the merchant booths, a sturdy backpack might be a better choice than his sack, and enable him to keep two hands free.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Friday May 12th, 2017 4:18:53 AM

To the group: "Just tell me where to be and when for a team huddle, it looks like we can do it almost anywhere. While the others talk with the elderly Wemic - I would like to pursue a contract with the Mailed Fist. I will be right back."

Sable approaches the Mailed Fist booth, waits his turn, then says, "I would like to present myself for consideration as a specialist - focused on tracking, bounty hunting, and tactical assualts involving two handed weapons and large bows"

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Friday May 12th, 2017 6:56:29 AM

Addressing the older Liontaur.
“Grandmother I will happily give what I can for any aid someone of your wisdom has. I do have a question first, your name? It seem rude to seek your aid without asking now doesn’t it? I have little gold, having been removed from my father’s house at a young age, but I will do what I can.”

Information is more important the equipment at this point and I have little gold, best to save the token/


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday May 12th, 2017 10:56:49 AM

Kiwina grabs some food and finds a relatively unoccupied space in the open to be along with his thoughts. While he feasts, Kiwina ponders the information they have gathered in order to figure out what questions still need answers. The aumakua are guiding these contests. That is good. Although the dreams they send are rarely so detailed.

Single roses are of value, not just sets of three. Why are the roses valuable? Is it just as a rare prize, or do they have some purpose? Someone versed in magical arts may know.

Each bush is an eternal creature . . . Is she just being poetic, or will there be beasts from whom the roses must be won? Kiwina does not want to fight an immortal beast. He assumes that the roses may be won without fighting.

Luomi-Juova does not believe a garden is on Liontaur Isle. Does he know where they are, or is this just an impression he has? Either way, Kiwina trusts it.

Prizes are awarded at the closing ceremony, not right away to any who are back early. The party might need to beware of treachery from other teams near the end. What would be the safest way to store a rose? What safeguards do the judges have to ensure that the roses are brought by the teams that actually enter the gardens?

How big is a magical rose? The party is going to have to make some assumptions before buying chests or other containers and locks.

Strands of treachery could refer to a shore or beach, or to a rope or necklace, or even to a famous abandonment. The shore seems most likely – the Shipwreck Shoals seem obvious, but possibly there is a dangerous spot on one of the islands. Would there be a local legend about a rope, necklace, or abandonment?

How likely is it that ships for hire would brave the Shipwreck Shoals? Are there boats here like those back home, that are designed for shoal waters? How much do they cost?

Do seasonal winds give an advantage to tackling the islands in a certain order, even if only a day’s worth? (Dice roll: sailor profession, possibly augmented by knowledge of nature and geography to know whether a clockwise or counterclockwise route should be taken at this time of year)

Horned might mean having horns, and probably refers to minotaurs. Or it might refer to the shape of a castle. Kiwina can’t imagine a crescent castle, but perhaps one with tall towers that look like horns?

The centaurs here live in whistal trees. Kiwina shivers at the unnatural feeling that gives him.

The race is not to the swift, nor to the powerful, nor even to the lucky, but it may well go to the clever. Preparation may be key, then. Even those less sharp of eye and mind may prevail where the mighty may fail. To Kiwina, this sounds like luck, but the liontaur called it cleverness. But the contest really is a race, and obtaining the roses should not depend on combat.

Best to start today, but not until after the team’s questions are answered – some clues can be worked out during time at sea.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=26 ;
Friday May 12th, 2017 10:58:58 AM

Drat. Entered the dice but forgot to press the Roll button.

Dice roll: sailor profession, possibly augmented by knowledge of nature and geography to know whether a clockwise or counterclockwise route should be taken at this time of year

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20=11 ;
Friday May 12th, 2017 11:56:40 AM

"I was under the impression that you were offering information, not selling it." Finnian said with a hint of sadness in his voice. He jumped when he heard Falco speak. "I did not know he had followed me." The half elf thinks to himself as the halfling addresses the Liontaur. "I do of course value your wisdom" He continues to the woman "What is your price?"

Sense Motive= 11

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=15 ; d20-3=17 ;
Friday May 12th, 2017 5:00:36 PM

Gothruk gives out the tokens, one to each member of the group before heading towards the market stalls. He'd prefer common coin to a token and looks around for a stall that has the coin to exchange one. (Perception 1D20+5=15) if he finds a suitable stall then he'll attempt to negotiate the token for 8 platinum and 15 gold. (Diplomacy 1d20-3=17 (ooc, good time to roll high I guess))

Rose Quest Opening Ceremony (Co-DM Cayzle) 
Friday May 12th, 2017 5:13:58 PM


Gothruk distributes a wooden token to each member of his group, and then seeks to exchange his for coin. No merchant is willing to simply give him the pure 100 gp value. "If I were to buy a bow for 70 gold and sell it for 100, I have made an honest wage for my time and work," says one liontaur, as he "taursplains" himself. "I would not give you more than 80 gold for that token." But Gothruk persists, and uses his negotiatong skills, finds a vendor who will trade him 95 gp in coinage for the wooden token.

Rolth is intrigued by the Old Woldian symbol of the WLA and follows that up with thoughts of joining the organization. "I am an adventurer, and this seems the place to become one, to be counted among the heroes of all that is good. Do I speak rightly?"
On the other side of the table is a official looking centaur. The WLA badge is placed prominently on his dark vest. “Mr. Adventurer, we are always looking for young Woldians to join. You have a good stature and the right words -- and might be a fine member,” the centaur begins. “But it is more than the ability to stand up straight that matters. We in the League are a lighthouse of good in the Wold. We protect the weak, and we have a reputation we maintain. We offer the best training in the Wold, but only to those who swear to abide by our ideals. Will you put yourself on the line for those weaker than you? Will you respond to the call when the noble peoples and nations of the Wold cry out for help? Will you swear your devotion and honor to our lofty purpose?”

At the same time, Sable approaches the Mailed Fist booth, waits his turn, then says, "I would like to present myself for consideration as a specialist -- focused on tracking, bounty hunting, and tactical assaults involving two handed weapons and large bows."
“Certainly,” said a ranger, standing in his sharpest uniform. He hears the centaur over at the WLA table talking to Rolth next door, and rolls his eyes. “If you would like to join the Wold’s most disciplined fighting team, sign here.” The warrior places a gloved hand upon a form on the table in front.
“Please follow this with an oath: ‘I swear to Serve the Fist, Live for the Fist, Die for the Fist!’ "

Finnian tells the eldertaur, "I was under the impression that you were offering information, not selling it." He jumps a bit after noticing Falco "I do of course value your wisdom" He continues to the woman "What is your price?"
Falco joins the chat with the elderly ladytaur. “Grandmother, I will happily give what I can for any aid someone of your wisdom has. I do have a question first, your name? It seem rude to seek your aid without asking now doesn’t it? I have little gold, having been removed from my father’s house at a young age, but I will do what I can.”
“You arre young ... No gold is expected, but, not a bad thing. Young wizarrd … can you grrant Grranny Esoway a wish?” She chuckles a bit. “No... no... that is farr too much forr a youngling. I tell you what ... I will grrant you one clue for an Anything Potion. Well, forr the promise of one, in 30 days!” She laughs with a bit of a cackle. “None of these vendorrs have an Anything Potion. You did hearr that the rrose-brringerrs will win an Anything Potion? And I’ll prromise not to tell my answerr to any otherr grroup, seeing as you two arre so cute.” She gives Falco’s cheek a pinch and declares to the halfling, “You little ones arre just like little dollies! Cutie-pie!!”

Tsak takes a breath and takes a closer look at the booths, wondering if a backpack would serve him well. There are vendors was all sorts of goods, and with a reasonably sharp eye you can see many. There are a range of packs available, even the oddly shaped ones that are used by liontaurs and centaurs, that look more like saddlebags, though most quadrupedal taurs would take quick offense if you called them that. Tsak sees one especially beautiful pack, shaped out of the fur and leather of a hell hound. “The hide is very rare, but amazingly strong,” the merchant tells Tsak. “Guaranteed to protect your gear better than any other nonmagical pack. It is yours for a wooden token,” he offers.

Kiwina grabs some food and finds an unoccupied location for his thoughts. He ponders many questions but keeps those questions to himself … Maybe the answers he seeks are right here among the revelers and experts on the Spikeball field, but if he does not ask anyone, they will remain mysterious. NO WAIT! Actually, one set of answers comes with a moment’s thought. The centaur has already sailed the Taur Islands, and he has a good idea of the travel times involved ...

To generalize a bit, there are fast courier ships and slow merchant ships. To generalize further, it can take a day or two to sail around the islands to a particular port. Nonetheless:

SLOW SHIP:
Liontaur Island to Centaur Island: 13 days
Liontaur Island to Minotaur Island: 15 days
Centaur Island to Minotaur Island: 6 days

FAST SHIP:
Liontaur Island to Centaur Island: 8-9 days
Liontaur Island to Minotaur Island: 10 days
Centaur Island to Minotaur Island: 4 days

Kiwina bases this on the common practice of running the ship 24/7 on three shifts. Even so, on a slow ship, the 1700-1750 mi round trip will take about 35 days, and the contest is lost! With a fast ship, with the right winds and currents, you can cut that total transit time to maybe 24 days. But even in the best case, that leaves just SIX-to-EIGHT DAYS (6-8 non-travel days, that is) to do the quest! The exact length depends on route and ship type. Each leg that a slow ship sails uses up precious days. It will not much matter whether you run the circuit spinwise or anti-spinwise; a good captain can manage the seas.

Kiwina, please accept a 100 xp cleverness award for (a) realizing that “Luomi-Juova does not believe a garden is on Liontaur Isle,” as well as for (b) realizing that a Profession Sailor check was needed to learn the crucial info above -- and, sweetly, for rolling a 26 to beat the required DC25)!

An argument breaks out near the beer tent. From your vantage point you can see that it’s a shoving match between taurs. Perception vs DC 12 Highlight to display spoiler: { With a bit of a better view you can see it’s a fight between a group of liontaurs and centaurs.}
Perception vs DC 17 Highlight to display spoiler: { An even closer look, gives you a clue that Clayfs is involved and a dispute has erupted with a group of centaurs. You would have to find a way through the large crowd to get a better position to see what’s going on }
Laughter erupts from opposite direction as a minotaur, two humans and a dwarf stand outside a pub. They wear large brimmed hats, decorated with feathers and gold. There teeth missing in several places, noticeable when they laugh. Above their heads is boat shaped sign with “Wrecked” spelled out in red. The minotaur is standing in front of the other sailors and telling a story or joke. Once the minotaur was finished all four laughed loudly.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+5=12 ; d20+6=25 ;
Friday May 12th, 2017 10:08:01 PM

Responding to the WLA centaur, Rolth heartily swears, "I will put myself on the line for those weaker than me, as I have when fighting off the hellhounds of this isle. I will respond to the call when the noble peoples and nations of the Wold cry out for help, as when I defended the ships of my clan and their passengers from all sorts of nemeseseses. I do swear my devotion and honor to what is now OUR lofty purpose. And as a token of my good faith, I shall mark my own flesh to signify this oath." Should the centaur accept this oath, Rolth will carefully mark the initial outline of the WLA symbol on his own chest, over his heart and next to his Eight Petal compass rose, to be elaborated upon later. He will also accept the more traditional badge if offered.

After rejoining the Petals, Rolth triple checks this time to make sure that there are no eavesdroppers, since his previous precautions were for naught. He then congratulates Kiwina for the clever surmises. "I agree that the third location is likely to be on the Shipwreck Shoals rather than Liontaur Island itself. And I repeat my suggestion that we seek a fast ship, so as to meet the schedule you have so cleverly laid out. Perhaps from my trading clan, who can be trusted, or from those Wrecked fellows over there, if I can just remember their reputation." (Profession Sailor = 12)

At that, his attention is drawn to the shoving match, which he dismisses with the comment, "Ah ,see, I told you that Clayfus fellow would be trouble. Good thing we steered clear." (Perception = 25)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=9 ; d20-3=1 ;
Saturday May 13th, 2017 1:51:57 AM

Sable, more focused on the oath, misses the exchange at the beer tent (Perception = 9). After quickly reviewing the contract to make sure that it aligns with his ethos - he signs and then repeats, ‘I swear to Serve the Fist, Live for the Fist, Die for the Fist!’ .

Sable blurts out, "At some point, I would love to be able to find a large composite bow that can accommodate my strength -- all I have is this token and a handful of gold. I am sure it is not yet enough for such a valuable item and I suspect I will need the token to get me to the first challenge in the Taurnement. I would, however, be greatful for any advice on how to proceed and guidance to Fist locations on the Taur Islands." (Rolls Diplomacy 1)

"Finally, If there is any duty I can perform while I am traveling - please let me know so that I can begin to earn my keep and bring honor to the Fist."

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=11 ; d20+5=23 ; d20+5=24 ;
Saturday May 13th, 2017 3:01:14 AM

Tsak misses the start of the disagreement (Perception=11) from his location at the stall a little further off, but upon noticing it (Perception=23) see's that Clayfus is involved and dismisses it as unimportant. He is not at all tempted to spend 100 GP on a backpack, no matter how tough it is (Perception to check truth of merchants' claim=24), and continues to look for something in the 2-5 GP price range.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=27 ; d20+7=17 ; d20=8 ; d20=6 ; d20+7=8 ;
Saturday May 13th, 2017 9:59:16 AM

His small repast complete, Kiwina returns to the others, but along the way he asks the officials he is able to find whether they know the answers to several of his questions:
1. "Does the contest have safeguards in place to ensure that the roses are brought back by the teams that actually enter the gardens?"
2. "How big is a magical rose?"
3. "Do the sailors of Centaur and Minotaur islands ever use catamarans?" If the official does not understand the question, Kiwina explains with a sketch of two canoe-like hulls underneath a platform.

When he reaches him, Kiwina asks Falco, "Why are the roses valuable?"

At the first opportunity to do so that affords the group some privacy, Kiwina explains his thoughts to as many of the others as he has found. In particular, the group needs a decent guess as to which islands the gardens are on in order to plan a route that will not require back-tracking.

(Dice rolls in order:
1st -- perception to find someone who can answer questions 1 and 2
2nd -- perception to find someone who can answer question 3
3rd -- diplomacy to get answers to questions 1 and 2
4th -- diplomacy for answer to question 3
5th -- perception to find the first spot where they're not likely to be overheard)

Hmm. . . In his eagerness to explain his thoughts, Kiwina may have been distracted.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=12 ; d20+5=8 ;
Saturday May 13th, 2017 10:11:36 AM

Gothruk (Perception 1D20+5=12 partial success) notices a fight brewing between a few Liontaurs and Centaurs, but is distracted. He wants to find a knife, if the fights still going on later he may take a look but not for now. Ideally it would be able to be used for preparing food as well as potentially cutting rope or any of the many things an adventurer needs a knife for. (Perception 1D20+5 to find an large, general use knife)

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=12 ;
Saturday May 13th, 2017 10:15:28 AM

Gothruk will also look for some salt, paper and other cheap spices to use on meat or in a stew. (Perception 1D20+5=12)

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=11 ; d20+8=19 ;
Saturday May 13th, 2017 10:36:04 AM

Falco cannot help but giggle when Granny Esoway pinches his cheek. Now that is something that hasn't happened to me in a long time. Almost feels like growing up with my family. I miss them, except dad."

"Granny Esoway, I think that is a fair deal. I will give you my potion for the clue without hesitation."

Falco also has been thinking about the reason for the roses value.
[Know Local= 11]
[Know Arcana= 19]

[ooc; Now that I know how tokens work I also plan to look for a Star Mage Guild representative once done with Granny Esoway]

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+6=26 ;
Saturday May 13th, 2017 2:47:50 PM

Finnian glances at Falco when he says that he will promise his potion to the woman "I don't know if that was such a good idea but if he wants to promise his then by all means.

"So my friend here has generously promised to provide you with a potion, should we return with a rose. What if this sage advise that you can give us."

A fight begins to break out over by the beer tent, and although it is far off Finnians keen eyes see that Clayfs is involved. "Looks like that Liontaur from earlier has gotten into a scuffle" Finnian points out to Falco. "Other than your information on the rose, what do you know of this Clayfs?" He asks the elderly Liontaur.

[Perception=26]



Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Sunday May 14th, 2017 10:37:33 PM

Tsak is also starting to feel a bit peckish. Whilst he continues his search for a backpack he is also keeping his eyes open for a tasty treat.

Matthew S. Co-DM - Day 01 - Afternoon  d20=17 ; d20=12 ; d20=10 ;
Monday May 15th, 2017 8:14:32 PM

Rolth responds to the WLA centaur. The centaur beams after hearing what Rolth says and slaps the warrior on the shoulder. “Did you hear that?” He shouted loudly as the warrior grumbles. “A tattoo, now that is dedication.” The centaur does also offer him the WLA badge. (OOC: Adding +1 bonus on checks for a skill you select.) Rolth, having made your oath, you are now a member of the Woldian League of Adventurers. Please so note it on your PC sheet and also note that you have to start paying dues at level 3.

Rolth triple checks for peepers -- He agrees with Kiwina’s thoughts and recommends the fast ship and a conversation with the sailors near the Wrecked pub.

Sable focuses on the oath for the Mailed Fist, missed the exchange at the beer tent. He swears his oath, the warrior replies, “You will make a fine member of the Fist.”
Sable adds, "At some point, I would love to be able to find a large composite bow that can accommodate my strength -- all I have is this token and a handful of gold. I am sure it is not yet enough for such a valuable item and I suspect I will need the token to get me to the first challenge in the Taurnament. I would, however, be greatful for any advice on how to proceed and guidance to Fist locations on the Taur Islands." but the warrior becomes distracted by another potential member. A, minotaur, that takes up both the Mailed Fist and WLA table. “Hey, are you trying to blot out the sun,” shouts a small human walking by.
“True Steel for Honest Coin,” said the warrior pointedly. “Remember future Trooper,” he adds. “Membership in the Fist isn’t free; there is a cost but that is a future concern to you. Come back after the taurnament. Talk to me. During the taurnament keep a careful eye on the world around you.”
Sable, having made your oath, you are now a member of the Mailed Fist. Please so note it on your PC sheet and also note that you have to start paying dues at level 2.

Tsak missed the beginning of the disagreement, then sees that Clayfus is involved and dismisses it as unimportant. He does not spend the token on the backpack, checks the merchants claim, and feels that he could certainly negotiate a steep discount off the merchant’s initial price.
He is a bit hungry and searches for something to eat. He finds that there are a meat, popover, and roasted tater vendors all over the Spikeball field. Those strips of flamed meat hanging from the top of one vendor’s cart are especially yummy smelling. The vendor offers to give Tsak a helping for free, but he wants to see your wooden token and make a scratch on it. He wants to scratch it so that you can’t keep coming back for seconds! “I like you questers, but you adventurer types have bottomless stomachs!”

Tsak also overhears some questers talking ... “Did you see something in the magic roses when that poet was saying his poems? I could have sworn I saw a vision or something ...”

Kiwina seeks out some official answers to questions he has about the quest, and eventually finds the master of ceremonies, Artemis, who is willing to satisfy his curiosity.
"Does the contest have safeguards in place to ensure that the roses are brought back by the teams that actually enter the gardens?"
Artemis shrugs. “Huh, I have not thought about that. I’ll ask the judges, and I suppose they’ll have an answer one way or the other by the time it matters.” He is similarly unfamiliar with either the size of the roses you seek or the uncouth double canoes Kiwina describes.

Gothruk also notices the fight but is too distracted. He is looking for a knife but is struggling with the crowd in front of him. Surely, there is a weapons vendor nearby. Maybe, on the other side of that huge minotaur. Possibly, someone nearby can offer some information but Gothruk does notice the meat vendor, his meat hanging over salt, pepper and spices. Oh, and look, a weapon merchant is over there past the meat cart, next to the fellow hawking tanglefoot bags.

Falco blushes and Granny Esoway smiles when he agrees to give up the Anything potion.

Finnian wonders about Falco’s choice to trade the future potion for a hint now. "So my friend here has generously promised to provide you with a potion, should we return with a rose. What is this sage advice that you can give us."

The elder taur scowls at Finnian and says, “Oh my.. Oh my.. You will not be sorry!” -- She bends over and whispers in the halfling’s ear ... Falco Only Please Highlight to display spoiler: {”Herre’s what I’m thinking about that firrst verrse, the one about the strrands of trreacherry. Corral is found only in rreefs, and it is often trreacherrous to ships. Firrst to grreet the day would be the most eastwarrd ... so you arre looking forr the easternmost rreefs!”}

Then Finnian asks a question about Clayfs. “He’s a young taur, looking to make his name.” Granny adds. “He is a little big for his hair-covered britches. That’s my opinion on the matter.”

Looking for a Star Mage guild table Falco finds -- a human dressed in magically clean and fancy robes. He is enthusiastic and impassioned. “You know,” he says, “the old guard in the Star Mages is all about learning more -- for themselves! They don’t give back to the community. And they are all pretty stuck up. Think they’re better than anyone else, you know? But a bunch of us younger types are looking for mages who want to make a better name for ourselves. Sure, you got your heroes and your soldiers” -- he looks over at the WLA and the Mailed Fist tables -- “but who is making friends for the mages? Who is setting kids the right example of what a mage should be The more we do to earn the respect of the people, the better off we all will be.”
“So, whatcha think?”

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+5=22 ;
Monday May 15th, 2017 9:17:52 PM

Rolth rejoins his companions, but can't seem to stop looking at his new badge and ink. He's not bragging, just excited. He's an official adventurer now! Eventually, though, he calms down and starts thinking about the quest ahead.

"Well, friends, what have we learned?" After hearing their answers, he continues, "I have been thinking more on what good Kiwina said about the time and distances involved. The journey itself will have four legs. It is possible that we could charter one ship for the whole quest, but even so, that would probably cost several of our tokens. We are going to need substantial provisions to last the month, so perhaps we could use one of our tokens for that, if it wouldn't be included in our fare." Rolth will try to recall what rates and rules for such passage would be, and whether food would be included. (Profession Sailor = 22)



Allura (MarkBat subbing for Clark) Status: None  d20+8=23 ; d20+11=25 ; d20+11=20 ;
Monday May 15th, 2017 9:26:42 PM

Allura spends some time joining in the singing and dancing of the performers and crowd, while saucily flirting with some of the other competitors and judges, trying to pick up any more tidbits of information they might possess about the quest that lies before the Petals. (Perform = 23 to attract some attention; Diplomacy = 25 to gather information.)

With that, she will seek out her companions to share what she has learned. When the time comes, she is happy to take on the task of haggling for a ship, with assistance from others in the party, since a captain might be susceptible to her charms. (Diplomacy = 20 to bargain for a good price.)

Allura (MarkBat subbing for Clark) Status: None 
Monday May 15th, 2017 10:02:59 PM

And if Allura does manage to speak with a judge, and can communicate privately, she will note, "You may have heard of the great bard, Wilhelm Brandishspear, who famously said that a rose by any other name is still a rose. Might that apply to you, oh wise one?"

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Monday May 15th, 2017 11:38:01 PM

Kiwina says, "I do not favor it, but we should also consider whether it would be to our advantage to divide into two groups. For the first garden, I think not. But if we are low on time, we might reconsider this option after that." And, unsatisfied with the response he received from Artemis, Kiwina also adds, "We may be able to do some work to lower the cost of passage."

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Tuesday May 16th, 2017 4:51:06 AM

Tsak takes a sample of the meat, allowing the merchant to make a scratch on his token, then wanders back to the supplies vendor to see whether he can negotiate him down to a cost of less than 8 GP for the backpack.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Tuesday May 16th, 2017 7:24:23 AM

[ooc: Well darn it, I posted last night just before bed and it appears to not have gone up.]

Seeing Finniam wince when he offered up the potion Falco is a little surprised. A clue from Granny Esoway may, or may not, help them win but seems worth the risk. As Granny Esoway speaks Falco jots down what she said on the back of his sketch of the plant illusion and then neatly folds it up for safe keeping.

“Granny Esoway, I knew it would be worth it and I am right. I most likely would not have come to that on my own. You will have your potion and I will remember you as I grow in abilities. Now please excuse me I need to speak with the Star Mages representative. I may not always like some of the members but, like you, they have great knowledge.”

Once things are settled with Granny Falco heads to the tent to speak with the human representative. On his way over he makes sure his outfit is spotless to put on the best impression. He listens to the young mans opening remarks and smiles.

“Well that is a fine pitch and idea. I have been studying magic for some time and know that the Star Mage Guild has great stores of knowledge. I would seek to join and I know some of the restrictions on behavior. It will be a little difficult as I like to help but my desire for knowledge is great.

Plus, I am sure that the Star Mage Guild would like to have a member of the winning team as part of the guild so I am hoping we can come to an arrangement. I have little gold but I do have the token which would cover membership and then some. Is there a deal to be made?”


Clearly Falco is looking for change and any other advantage he can get in the competition.

[OOC: When the group is together I will share the clue and give full credit to Granny Esoway]


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Tuesday May 16th, 2017 9:10:38 AM

" Did you find out anything from the woman?" Finnian asks Falco as they walk away. "I don't know how these anything potions work but if we do each get one, I'll split mine with you, or atleast make sure its effects help both of us. Where are you headed, I'm going to check out the factions. My uncle was in a sort of local crafting guild years ago" Finnian cuts himself off realizing that he is getting quite chatty with Falco. What is it about this halfling that makes him easy to talk with Finnian ponders to himself as they part ways.

As he makes his way to the different factions he sees the Mailed Fist, I am certainly no mercenary he continues a bit further and notices the emblem of the WLA. He has seen the insignia but never actually talked woth anyone wearing it.

He gathers his courage and approaches "hel-Hello," he begins timidly but gathers himself and continues with confidence. "I am Finnian, I am a bower by trade, an archer by necessity, and an adventurer out of curiosity. I am looking to be part of something greater, that is why I have come for the rose ceremony. I would like to bring victory not only to myself and my group but to the WLA. If you will have me of course" he adds the last part meekly.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Tuesday May 16th, 2017 9:47:02 AM

Sable salutes the Mailed Fist representative, and then proceeds to rejoin the group.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20-3=8 ; d20+5=17 ;
Tuesday May 16th, 2017 12:13:15 PM

Gothruk enquires about getting himself some meat and is happy to pay asking price if it's reasonable. He then enquires about buying some of the vendor's spices/salt. (diplomacy 1D20-3=8) After that he'll walk over to the weapon shop and look through the daggers and knives. (perception 1D20+5=17)

Rose Quest Opening Ceremony (Co-DM Cayzle) 
Tuesday May 16th, 2017 7:31:37 PM


Rolth Niheow rejoins his companions.
"Well, friends, what have we learned?" After hearing their answers, he continues, "I have been thinking more on what good Kiwina said about the time and distances involved. The journey itself will have four legs. It is possible that we could charter one ship for the whole quest, but even so, that would probably cost several of our tokens. We are going to need substantial provisions to last the month, so perhaps we could use one of our tokens for that, if it wouldn't be included in our fare." Rolth will try to recall what rates and rules for such passage would be, and whether food would be included. (Profession Sailor = 22) After a moment of thought, it seems likely to him that leals are served when you are travelling at sea.

Allura dances, sings and flirts with the other competitors. She tries to pick up tidbits of information and finds many of the competitors heading to the closest location first.
Allura only Highlight to display spoiler: {You hear others discuss techniques for approaching the shoals. “I’m telling you. You’re going to have to swim for it,” says a liontaur wearing a red sash. “Swim! What am I, a fish?” responds a centaur. “Swimming isn’t for taurs. Why are they doing this?” The liontaur sighs and begins talking more softly to others in his group. }
There are sailors everywhere, many talking to other competitors. A few stand alone.

Kiwina says, "I do not favor it, but we should also consider whether it would be to our advantage to divide into two groups. For the first garden, I think not. But if we are low on time, we might reconsider this option after that." And, unsatisfied with the response he received from Artemis, Kiwina also adds, "We may be able to do some work to lower the cost of passage."

Tsak Rezar takes a sample of the meat and allows the merchant to scratch his token. Tsak then wanders back to the supplies vendor to negotiate on the backpack. “This is a masterwork backpack,” the vendor argues. “It’s got numerous pockets, hooks and bands across the chest and waist. This is the best pack for the money. Made of Hellhound Hide, it is impervious to fire, and with the sealings tied off, water can’t get in either.” After some back and forth, the merchant is offering to take your token and your leather armor, and giving you the backpack, a set of studded leather armor, and 50 gold change. That’s his final offer. “You want a quality pack. Not common one, so you come to me.” he says.

[OOC: We’ve bifurcated time a smidge as Falco finishes his conversation with Granny Esoay at the same time we are roleplaying his meeting with the Star Mages. Well, it wirks that way sometimes in Play By Post! But let us finish with Granny and move on to the Star Mages.]

Falco takes a note of Granny’s secret and adds, "Granny Esoway, I knew it would be worth it and I am right. I most likely would not have come to that on my own. You will have your potion and I will remember you as I grow in abilities. Now please excuse me I need to speak with the Star Mages representative.”

A second mage, a half-elf, has joined the human in fancy robes who has been talking with Falco. The newly arrived mage stands uncomfortably behind the table as he listens to the first one. “We shouldn’t be saying these things here, Clyde,” says the half-elf with darkish hair. “We endanger our studying in the Library with this kind of talk.”
“Settle down, Coyle. Sarah said we needed to recruit some new blood, maybe some idealists. We could find some gems.”
The half-elf mage introduces himself, Coyle, and Clyde and explains that the Star Mages do not usually step out of the shadows but the opportunity was so great. He explains that the guild does not condone any evil deeds but does not pry. It does not concern itself with any religion or diety. “Are you an arcane caster?” Coyle snaps. “I want to see something special.”
“Ignore him,” Clyde replies. “Entry into the The Star Mages Guild requires a 25 gp cost. Can you afford that? And you have to swear to keep our secrets.”

Finnian gets his nerve together and approaches the WLA. "I am Finnian, I am a bower by trade, an archer by necessity, and an adventurer out of curiosity. I am looking to be part of something greater, that is why I have come for the rose ceremony. I would like to bring victory not only to myself and my group but to the WLA. If you will have me of course" he adds the last part meekly.
The same centaur who recruited Rolth greets Finnian kindly and explains in the same way that the ideals of the Woldian League of Adventurers are to protect the weak, answer the call to help others, and to be heroes in all the noble meanings of the word. He says, “So if you are still interested, speak this oath: “I, Finnian, do solemnly swear to uphold the ideals of the League, to protect the innocent and combat evil wherever I may find it.” Does Finnian take the oath?

Gothruk finds a reasonable assortment of weapons at decent prices. Nothing especially remarkable, though. [OOC: you can buy anything in the core gear list at standard prices.]

Sable rejoins the group after signing on with the Mailed Fist. Pretty soon, he realizes as the sun begins to set, you will have to decide whether to try to depart today or wait for tomorrow. In the absence of information about ships that are available for passage, it is hard to say.

[OOC: Please friends, let’s try to wrap up all the activities here at the Spikeball Field, if you are done (no rush). I only mention it because both Rolth and Allura seem to be thinking of heading harborside.]

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None   d20+5=14 ; d20+2=19 ;
Tuesday May 16th, 2017 8:40:12 PM

As the rest of the Petals wrap up their business on the field, Rolth approaches Kiwina and suggests that they use their knowledge of the sailing community to seek out the crew of the best available ship, and work with Allura to book passage for their party. (Profession Sailor = 14 to assist Kiwina's Profession Sailor check --success) If they can find a fast enough ship, he will vote that the Petals not split up, at least for now.

Suspecting that Allura will have some sway over a sailor, Rolth suggests that she take the lead in negotiations. He is happy to chime in as needed, when perhaps his knowledge might be of use in the parley. (Diplomacy = 19 to assist Allura's roll -- success)

Allura (MarkBat subbing for Clark) Status: None  d20+13=26 ;
Tuesday May 16th, 2017 8:54:06 PM

Allura readily accepts Rolth's suggestion to lead discussions with the right sailing crew, once found. As they walk around the field in search of the best of the best, she will pass along what she learned from her previous turn through the field. "Some other competitors were speaking of how best to make it through the Shoals, and concluded that they would have to swim. I do not know whether they have it right, of course."

In negotiations, her goal will be to get the entire party passage and board for all the legs of the trip on a single ship, if possible. She will try to make a deal for as few chits as possible. To sweeten the deal, she will promise in her dulcet, sing-song voice to compose a special song just for the ship and crew, to glamorize and dramatize their contribution to the quest's success. Moreover, we offer three experienced sailors, and five others with skills useful to the safety and comfort of the passage. (Diplomacy = 26, including the assist from Rolth)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+9=21 ;
Tuesday May 16th, 2017 8:54:25 PM

With Rolth's assistance, Kiwina talks with several sailors to decide which would be the best ship, and points Allura to the right one. He allows Allura and Rolth to conduct the actual negotiations, but sticks around in case the ability of the sailors in the party becomes an issue.

After negotiations, Kiwina asks the WLA member what restrictions there are on membership in multiple organizations. "After all, I am in the Honu Wayfinder's Guild."

Roll: Profession sailor (assisted) to select a ship

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=16 ; d20+4=12 ; d20+5=9 ;
Wednesday May 17th, 2017 2:14:09 AM

Sable will offer to help identify the different sailors and crew nearby (Perception 16/18 if they are Tauric), Checks the weather (Knowledge Nature = 12), and tries to find the quickest route to the docks (Survival = 9).

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday May 17th, 2017 5:12:32 AM

Tsak pleads with the merchant for time to talk with his friends, as, whilst a fire and water proof receptacle could be very useful for transporting important roses, he is unsure if it is wise to use up so much of their working capital at the start of the journey. Also the studded armour is actually of little interest to him as it would have a negative effect on his swimming, climbing and general creeping around. Aware that they need to get moving and time is short he hurries back to the group to explain his predicament and gain their input into the issue of "Tsak's Pak"

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Wednesday May 17th, 2017 8:34:01 AM

Falco lights up as the two mages speak to him Now this is the type of opportunity I am looking for lets see what I can do with this.

“ Yes, yes I am an arcane caster and I think I can show you something special.” he draws his bright green dagger, made with his families techniques “This blade, I made it by hand but that is not so special is it? It is this dragon on the blade, an etching of great detailed and shallower then any you have seen I would bet. This was done combining skill with a simple spell a novice could learn but only the most creative could use in this way. I am sure you can conjure simple acid but could you do this? I will keep your secrets but you want me in the fold.”

Falco pauses for drama and draws himself to his full, diminutive, height and fixes the two with his best salesmen’s gaze as he shows the token.

“I am going to make magic weapons that will shape the world. I will give you this token for membership and you will give me 75 gold pieces…. Or you can be the two handsom men that missed the opportunity to be the men behind my blades.”

I hope I didn’t overplay my hand but that felt right. If they hate it, well, they hate it I guess.

[ooc: if you want a roll let me know but I am hoping the RP will stand on its own. If you want would I would lobby for Craft: Blacksmith in an IRL game as my proof of skill beyond the representatives ability is based on that.]

Once this exchange is completed, if to his satisfaction, Falco will gladly head to the harborside with a spring in his step anxious to share what he has learned. Once with the others he speaks with great, possibly annoying, exuberance.

"I have made a deal for information, well two deals but the second is unimportant to you all and the details are mine but... I have spoken with a wonderful grandmother with great knowledge. She had a great clue for us that I think solves the first clue. Corral is found in reefs that is very treacherous to ships. The first to greet the day is eastward so we should head to the east-most reef in the Shipwreck Shoals before anyone figures it out besides us, well ok her but, you get the idea. For The Rose!"

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Wednesday May 17th, 2017 10:42:44 AM

“I, Finnian, do solemnly swear to uphold the ideals of the League, to protect the innocent and combat evil wherever I may find it, [b] Finnian says in a stern voice.

I was accepted, just like that. The ones in my group accepted me too, comming to this rose ceremony may have been the best decision I have made since leaving home." he thinks to himself as he makes his way to the harbor. When he arrives he catches the tail end of the conversation. [b]"I don't know if it's exactly waterproof but my pack has been keeping my tools dry for some time now. I'm sure there is a pocket somwhere in here that can keep the rose safe, if we find it before getting something better, "


[ooc: I have a masterwork backpack, if that helps any, also Finnian is ready to depart.]


Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday May 17th, 2017 2:47:24 PM

Gothruk will buy a large dagger for 4 gold.
He'll then return to the group and spend some time catching up on everything they've worked out.

He would like to grab some spices before he leaves, he's willing to pay 4g total for 1lb of garlic, mint, mustard, oregano, (each worth 5sp roughly) allspice and cinnamon (those two worth roughly 1g).
(ooc if you really want to hurry along, then it's perfectly reasonable that he doesn't find any spice merchants)

Rose Quest Opening Ceremony (Co-DM Cayzle) 
Wednesday May 17th, 2017 7:35:56 PM


Rolth Niheow suggests they use their knowledge of sailing to seek out a crew, and Allura can be the party face to book the passage. He also votes for the group to stay together.

Allura accepts the suggestion and searches for a ship.

Kiwina goes back the WLA to ask about multiple organizations. The WLA official looks at Kiwina with bewilderment then says, “I’m not aware of the Honu Wayfinder's Guild. You will have to tell me more about that sometime later. I do not see an issue, as long as it doesn’t interfere with your duties under the WLA.”

Sable offers to help select ship and crew for passage. He checks the weather. The sky is blue and there is no cloud in site. Nothing ominous. There are quite a few taurs and a collection of them standing near the Wrecked pub. They look willing to talk and do. It is clear that most of the competing groups are more experienced than the Eight-Petaled Rose. One of the competing groups, with a centaur, a minotaur, and several humans and half-orcs, is not taking the challenge of the Rose Quest too seriously. They are bragging that they will be the first to come back with three roses. “You poor saps,” says the experienced centaur to Clafys’s all-liontaur group, “while you’re paddling your way around the Middle Seas, we’ll be teleporting back here toot sweet!” She laughs.

Tsak Rezar pleads with the merchant for time to talk to his friends. He decides using up his token is unwise, this early in the taurnament. He returns to the others.

Falco lights us as the mages speak to him. “ Yes, yes I am an arcane caster and I think I can show you something special.” he draws his bright green dagger, made with his families techniques “This blade, I made it by hand but that is not so special is it? It is this dragon on the blade, an etching of great detailed and shallower then any you have seen I would bet. This was done combining skill with a simple spell a novice could learn but only the most creative could use in this way. I am sure you can conjure simple acid but could you do this? I will keep your secrets but you want me in the fold.”
Coyle grumbles about but Clyde is thrilled. “You did that will a spell? It looks like you carved it. That is amazing.” Coyle returns a snide comment, which is promptly ignored.
“I am going to make magic weapons that will shape the world. I will give you this token for membership and you will give me 75 gold pieces …”
“Sure, sure..” Clyde begins before Coyle takes him aside. Falco only to hear the conversation Perception vs 17 Highlight to display spoiler: { “He has little diplomacy Clyde. I don’t think this is a good idea.” “It’s not up to you Coyle. Did you see what he created?” }
They argue for a little bit then return. “I will accept your payment of the token,” Clyde says. “I will then return 75 gold and welcome you. Coyle, also welcomes you in his own way. “Please confirm that you agree to the Ethos and Responsibilities in this scroll.” With that Clyde hands over the scroll.

Falco returns to the others with news:
"I have made a deal for information, well two deals but the second is unimportant to you all and the details are mine but... I have spoken with a wonderful grandmother with great knowledge. She had a great clue for us that I think solves the first clue. Corral is found in reefs that is very treacherous to ships. The first to greet the day is eastward so we should head to the east-most reef in the Shipwreck Shoals before anyone figures it out besides us, well ok her but, you get the idea. For The Rose!"

Finnian swears an oath to the League, returns then says, "I don't know if it's exactly waterproof but my pack has been keeping my tools dry for some time now. I'm sure there is a pocket somewhere in here that can keep the rose safe, if we find it before getting something better, "

Gothruk buys a dagger, which the merchant offers to him, with a smile.
The merchant with the spices sits behind you and is happy to accept your spice purchase.

----

The group leaves the Spikeball Field and heads down to the wharves to searche for a captain that fits the bill. They come across older dwarf sailor with crusty chunks of food entwined in a long beard. He smells of the sea, whether hygiene or just because it bleeds from him. The captain stops a conversation with a couple other surely sailors and smiles. “I, you looking for a fast ship? I got a fast ship. The Dahlia rode the fabled “Group of Two” to get here from Minotaur Isle back in the day. She made the trip in nine days, with the wind at her back… of course everyday is a different day on the seas. It’s a little old but it’s study as anything else in this race.”
“Are you telling stories again, Crusty?” Shouted the minotaur from in front of the Wrecked pub.
“There are no ships, especially not old Dahlia that can make the trip from Minotaur Isle to hear in nine days.”
“Ha!” retorted the old dwarf. “Garrat Steadyrunner is going to tell me my baby can’t run it in nine days? That’s precious coming from someone that crashed into the shoals.”
Garrat’s eyes flashed, “That was years ago and it was in a storm.. I hate’s that shoal. Had to swim to shore till my mates rescued me. That shoal is not what it looks like.. I tell you that. Plus, I have a new ship. The Gallion is the fastest ship in the fleet.”
“Ha…”
The two men continued to argue…
A third sailor, a half elf with a scar scratched across have it’s face stood, quietly and watched.
As you listen to the men argue you really get a feeling that they are passionate about sailing. That’s a good thing. Their ships are docked outside the city and you really can’t get a good look at them from here.

Know Local vs DC12: Highlight to display spoiler: { The Dahlia is over 100 years old. The Gallion is quite a bit younger and may be new but its captain is not as experienced. It’s the old argument between experience and gusto. }

Profession Sailor vs DC13 or Know Local vs DC17: Highlight to display spoiler: { The Dahlia is a speedy ship, the kind you need. The Gallion slower, maybe too slow? }

Sense Motive vs DC 15 Highlight to display spoiler: { Both captains are salty. It would be hard to pull something over on them. You sense that Captain Steadyrunner is somewhat misrepresenting the qualities of his vessel. }

While you are talking with these two captains, another questing group arrives at the docks, a mixed race group like your own. They are effectively geared with top-notch equipment, including full plate on the two fighters, as well as the rings, amulets, headbands, and an Ioun Stone that a powerful party might well sport. ”EXCUSE ME” says the minotaur in full plate.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+1=20 ; d20+2=5 ;
Wednesday May 17th, 2017 8:54:29 PM

Rolth has heard of these fellows and their ships before. (Knowledge Local = 20, success using WLA information.) He nudges Kiwina to check whether his conclusions are the same--the Dahlia is faster, with a more experienced captain.

[OOC recall that Kiwina prerolled a 21 on the Profession Sailor check]

When the powerful party appears, Rolth tries to gauge their path and intentions, but seems a bit flustered by the full-plated minotaur. (Sense Motive = 5, fail) He guesses that the minotaur wants to pass down the dock, and moves closer to the captain of the Dahlia.

Allura MarkBat subbing for Clark  d20=19 ;
Wednesday May 17th, 2017 10:07:55 PM

Allura tries to size up the situation, and a look of concern briefly flashes across her face at the dwarf's claims. (Sense Motive = 19, success). However, she is reassured by her Taur friends' nautical expertise, and moves to open negotiations with the captain of the Dahlia.

She will gracefully move aside to let the Minotaur pass, but otherwise will continue making her pitch, as planned earlier. (Diplomacy = 26 per the preroll above)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=11 ; d20+3=11 ;
Wednesday May 17th, 2017 11:46:45 PM

Skipping know local
Rolls 1 & 2: Profession sailor and Sense Motive

Kiwina is not surprised to hear the WLA recruiter hasn't heard of his guild, since his homeland is unknown here. "If you see no conflict, then I would be interested in joining your organization."

Kiwina wonders briefly what Garrat means by That shoal is not what it looks like. Probably nothing, but. . . "Shall we see the Dahlia and Gallion?"



Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=11 ; d20+4=13 ;
Thursday May 18th, 2017 2:43:26 AM

Sable, knowing that he adds little when it comes to sailing and local expertise willingly follows the leads of the others and shows interest in the Dwarf's offer. Looking over the scene, he notes nothing unusual in the interactions (Sense Motive - 11).

Given the statement about the sailing journey taking 9 days and noting that he lacks rations for the entire trip, he thinks about his chances of catching fish en route using his fishing net - (Knowledge Nature - 13). If there is not enough confidence there in his ability to keep the party fed, he will ask the Dwarf, "Are rations for the passengers included in the journey?"

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=2 ; d20+2=11 ; d20=3 ;
Thursday May 18th, 2017 6:05:20 AM

Tsak tunes out the arguing of the two men and finds that his knowledge of local sailing scene is too scant to give him much insight into the veracity of their boasts. Watching the approaching party he is too much taken up with eyeing off their interesting equipment and jumps half a step backward at the taur's loud remark.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+2=10 ; d20+8=13 ; d20=15 ;
Thursday May 18th, 2017 7:15:18 AM

[Perception: 10]

Before leaving the booth Falco reviews the scroll and assuming he finds no “poison pill” he agrees with the Ethos and Responsibilities in the scroll.

[Know Local: 13]
[Sense Motive: 15]

Happy with the clue he traded for Falco is content to let the others work out this part of the journey. When it seems things are leaning toward the dwarf he nods happy with where things are headed.

“I will speak up if we seem to be moving towards Cpt Steadyrunner.”

He does perk up at the mention of the Shoal “More then they appear, in what way do you think?”


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20=3 ;
Thursday May 18th, 2017 8:51:57 AM

Finnian leans agains the post listening to the conversation and proudly fingers his new WLA badge. At the mention of a shipwreck he turns a little green I've always been a good swimmer but I've never enjoyed it. I really hope we dont resort to having to get into the water. Something about open water had always terrified Finnian, who felt more at home in the forests than out at sea.

Sense motive=3 i sense that all is well.

Noticing a fellow half elf eyeing the conversation Finnian leaves his spot and wanders over to him.

"Hello," he says with slightly more confidence than before, maybe it's his new badge, "I'm Finnian, what brings you to the Taur Isles, are you in the rose compitition? My companions and I are. I just met most of them but they seem pretty competent, even have a few sailors in the group which I find lucky. I know very little about boats do you?

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+4=19 ;
Thursday May 18th, 2017 3:22:34 PM

Gothruk is a little busy storing his purchases in his bag but is still alert enough to catch the bickering between captains.
(Sense motive 1D20+4=19=Success) Gothruk expected a little bit of boasting, especially between two rivals/friends and isn't surprised.

In response to the full plate Minotaur Gothruk will reply Yes? Can I help you?

Matthew S. Co-DM - Day 01 - Pre-Dusk  d20=20 ; d20=17 ; d20=17 ;
Thursday May 18th, 2017 9:05:20 PM

The sun settles just above the horizon as you follow the conversation with the captains to the docks.
---
Rolth Niheow has heard of these fellows, as soon as you think the story of the “Group of Two” comes up.
“There was a fierce storm blowing over Shipwreck Shoals the last day of a similar quest a hundred years ago. The Dahlia and her crew contained the remaining two competitors of team Legion, Alexander Icemace and Skar Marblehorn. The others were killed by the beast within Minotaur Isle. The story went on to explain that the Dahlia held straight as it scraped along the coral beneath the shoal. The wind beating its starboard side. The Atheleney, a rival team sailed around the other side of the Isle, missing the storm barely but it was slower going. It has been told that Garret Steadyrunner’s father was the captain at the time.”

Rolth moves a bit closer to the captain of the Dahlia but the captain steps aside. He looks to the well appointed group behind you when the minotaur says, “Excuse me,” and the dwarf captain recognizes the minotaur.
Gothruk answers the armored minotaur, who nods at him politely but indicates that his business is with the Dwarf Captain.

Captain Crusty is prompt to respond to the Taur Hero. “Ahhh.. Mr. Marblehorn. I see the years have been good to you. You look younger.”
The armored minotaur laughs. “Captain, you blowhard. Mister was my father. Call me Alex. I’m here to offer you 2,000 gold for your exclusive services for the month.”
“Alex Marblehorn.. Huh.. that’s interesting.. Let’s talk down by the Dahlia.”

Allura pitches an offer to the captain. His motives seem genuine but a bit flighty. The introduction of Alex Marblehorn has him in a flutter.

When Sable asks about the rations, the dwarf captain turns around. “Oh, I’m sorry, sorry young ones. So rude of me. You understand that I cannot turn down such an offer from the son of a Marblehorn?” He looks at Allura, “You look like fine passengers and I would offer my services at anytime but now. I tell you what, my friend Parsons is the captain of the Merry Mermaid. He is due in to port here soon. I can tell you he will be happy to transport you for a discount. Tell him Crusty sent you.”

Kiwina asks to see the ships. Captain Crusty seems preoccupied with the wealthy group. Garrat Steadyrunner smiles weakly and shrugs, watching the captain leave with the experienced group. His motives are financial but don’t seem off in anyway. You can’t tell much through the hair on his face. “Well, you got me,” he says. “I am happy to show you the Gallion. I tell you this, the Gallion will not be moved by wind or wave like the Dahlia. Steady as she goes is my mantra.”
“Oh, and before I forget.. I have a ship full of rations. You wouln’t be getting that from anyone else.”

Tsak moves out of the way while watching the wealthy group.

Back at the Star Mages table, Falco finds nothing unsavory in the scroll and agrees with the Ethos. Clyde smiles and welcomes him to the Star Mages.
Then, as the group meets with the captains, he adds, “I will speak up if we seem to be moving towards Cpt Steadyrunner.”
He does perk up at the mention of the Shoals “More then they appear, in what way do you think?”
“Oi,” says Captain Steadyrunner. “This isn’t your grandma’s taurnament.”

Finnian says, "Hello," he says with slightly more confidence than before, maybe it's his new badge, "I'm Finnian, what brings you to the Taur Isles, are you in the rose compitition? My companions and I are. I just met most of them but they seem pretty competent, even have a few sailors in the group which I find lucky. I know very little about boats do you?”
Gothruk is busy storing his purchases in his bag and his catches the bickering between the captains. He is not surprised by the playful banter between the two. It does seem like they have a friendly rivalry. The full plate Minotaur apologizes for his rudeness, as he tried to get close to Crusty..
The reserved half elf introduces himself to Finnian as Captain Selanlar Erhorn. He owns the good ship Magbellam. He says he has three questing groups already on his vessel, and it’s a fast one, and you’re welcome to squeeze on too. Sense Motive vs DC10: Highlight to display spoiler: {He does not much care about you or your group, but he does care about the payment. You wonder how 32 passengers are going to fit on a small fast ship with a crew for so long a trip!}

So, after all that, you have encountered four captains sailing four ships:
-- Captain Crusty the Dwarf has turned you down. He’s taking a cool 2,000 gp to serve a high-level group.
-- Captain Garrat Steadyrunner of the Gallion has no other customers and is available immediately. But his ship is, well, “Steady as she goes.”
-- The Half-Elf Captain Erhorn of Magbellam. He’s already got three groups on his fast vessel.
-- Captain Parsons of the Merry Mermaid. But where is he? Not here yet!

While you are pondering these choices, the other super-powerful group strolls down to the docks and chuckles at you all. They wish you sarcastic “good luck!”s and then teleport away.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+5=14 ; d20+2=19 ;
Thursday May 18th, 2017 10:10:51 PM

Rolth turns to Marblehorn's companions and asks, "Oh my, the Group of Two, Part II? There do seem to be a few extra folks this time, but then, you are just getting started. I'm sure there is nothing to worry about though, surely the Beast won't remember the scent and be hungry for blood." He finishes with a toothy grin, "Enjoy the trip!"

Rolth gives Kiwina a significant look, glancing surreptitiously at Captain Erhorn and back, trying to remember whether the Captain and the Magbellam have a good reputation amongst the sailing community, and whether having 32 folks on a fast ship makes it a slow boat. (Profession Sailor = 14) All the while trying to size up Erhron's intentions--is he trying to pull a fast one on us, or can he genuinely convey us quickly? (Sense Motive = 19)

Allura (MarkBat subbing for Clark) Status: None  d20+2=10 ; d20+11=25 ;
Thursday May 18th, 2017 10:17:58 PM

Allura is somewhat taken aback that her charms seemed lost on the old dwarf. Her ears perk up at the mention of the Group of Two. She asks herself, "Now, how did that story end?" (Knowledge = 10)

Otherwise she is at a loss when it comes to choosing a new ship and captain, so she will wait and see if a consensus emerges among the Petals. If so, she is more than happy to lead the negotiations again, making the same offers as discussed before. (Diplomacy = 25, plus bonuses from any Petals who choose to assist)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=24 ; d20+7=14 ;
Thursday May 18th, 2017 11:21:28 PM

To Kiwina's thinking, heavy armor and ships don't mix well, but he tries not to show his disapproval of the more powerful group. "I would still like to see the ships, at least those available to us now."

Kiwina, too, wonders about Erhorn's reputation (profession sailor = 24). Steadyrunner's, as well (profession = 14).

"With others already on board, where is it that the Magbellam is headed?" he asks. "And how eager are you to depart? We may still have purchases to make." Kiwina is still thinking of a need for suitable containers for the roses, and perhaps a decoy as well.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+3=17 ; d20+6=25 ;
Friday May 19th, 2017 3:48:04 AM

Sable scowls at the loss of the Dwarf Captain and his ship. He immediately dismisses the half elf with overloaded ship (sense motive 17) and begins to scan the crowd for the new Captain (Perception 25).

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=8 ;
Friday May 19th, 2017 4:59:34 AM

Tsak, unable to read the poker face of the half-elf (sense motive = 8 FAIL) focusses on Captain Steadyrunner Steady sounds very safe, but we have some need for urgency. How many days sail would it take you from here to Minotaur Isle Cap'n? As he asks this Tsak has one eye on Falco, who by his attitude seems to have already gleaned something about Garrat Steadyrunner.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20-3=13 ;
Friday May 19th, 2017 8:26:03 AM

Gothruk knows little about travel over sea and so is waiting for the others to figure out the fastest way to sail to where we want.

If he can get to the group of medium level adventurers (the ones wHo paid 2000 for crust's service) he'll ask if they could cast a spell in order to help us know where crusty's friend's boat is. For example casting scry. (Diplomacy 1D20-3=13)

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20-8=0 ; d20+8=24 ;
Friday May 19th, 2017 8:47:12 AM

As the others debate Falco trys to ask around a bit about the Merry Mermaid and her Captain Parsons. If there are any crew members walking around, not captains he approaches them figuring he may get a more straight answer.

[Know: Local 24] looking for reputation and Merry Mermaid



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20=20 ;
Friday May 19th, 2017 9:35:44 AM

Finnian listens to the fellow half elf and realizes that he cares nothing of his brethren. Just like back at home he thinks to himself, reminded of all the times that he was ignored "must be a large boat" Finnian says now dismissive of the captain and walks back to the group. Eyeing the well geard group he is awed. "so what do you think, which boat is the best, and that we can afford.

Sense Motive 20

Rose Quest Opening Ceremony (Co-DM Cayzle) 
Friday May 19th, 2017 5:19:21 PM

The party takes the time to look over the vessels at hand.

Rolth teases the well armored group and smiles. The group stares back at him as they head toward a tall wooden ship docked nearby. The Dahlia definitely shows her age. The wood is bleached from the sun and cracks race along the side of the boot. The sails are a yellow hue and it has a roost high in the air about the main sail post. Nonetheless, it seems well-tended and sound. Captain Crusty boards with the adventurers who are willing to pay through the nose for his services, and he shouts to the crew to cast off.

Rolth ponders Erhron’s intentions and tries to recall any information about the captains. Captain Erhorn is relatively new. His boat is a courier vessel, usually carrying small precious cargo and passengers as far as Plateau City. For this voyage, the passengers will need to cram into the cargo holds, the berths, and the deck. “I know... I know, but captain, it’s small,” complains one centaur quester. “Yeah, well if you want a ride, cheap and fast… it’s the only way.” Erhron invites the group to ‘come look’ as his boat.” Kiwina wonders about Erhorn’s destination. “Two groups told me they wanted to head to Minotaur Island,” Erhorn replies. “I think the third group was fine with that. It’s getting late. We’re leaving soon … Do you want to spend your token and take a ride?”

Captain Steadyrunner coughs into his large arms. “Crowwwwded.. It’s tooooo much.” He shrugs.
“With me, it will take 13 days. You will have food and all the room you can handle. This joker wants to store you with the barrels and bales, and the ship will likely sink from the weight.”

“Well, I can make it in 9 days, maybe 10,” replies Erhron. “And I work very hard to make sure it’s safe.”

Steadyrunner coughs again.

Allura is taken aback that her charm offensive didn’t work and watches as the two captain argue over who can give the best ride.

Sable is unhappy with the loss of the dwarf ship captain. He dismisses the overloaded ship and begins to scan the crowd for a new captain as the sun begins to set. But the word on the docks is that Captain Parsons and his Merry Mermaid will likely not arrive today. Maybe tomorrow? There may be other ships setting sail tomorrow too.

Tsak Rezar is unable to read the half elf captain and focuses on Steadyrunner. “Steady sounds very safe, but we have some need for urgency. How many days sail would it take you from here to Minotaur Isle Cap'n?”
“Thirteen days, sir,” the captain replied. “I can guarantee that.”
“You can’t guarantee that,” says Erhron, calmly. “With a typhoon at your back, your waddling lumpen of a ship could not sail so fast. And with the winds so unpredictable around the shoals, you could lose or gain a day. No telling.”
“I guarantee it,” Steadyrunner insisted. “Would need to leave right now. The seas at night are challenging but if you know what you’re doing.. Doable,” says Steadyrunner.
“I am an expert at night sailing,” Erhron offers.

Falco tries to figure out any information on Captain Parsons as Clayfus appears and begins querying the other captains. “The Merry Mermaid is the best ship afloat. Fastest too,” says a passing liontaur. “Captain Parsons, is the guy you want.” He grins. “He’s an eccentric, though, no doubt, and he is a bit late for the party. There is no telling when he will be here. I’m sure it will be tomorrow or the next day.”

Finnian listens to the fellow half elf and realizes that Captain Erhorn cares nothing for his brethren -- just for the contents of their purses. "Just like back at home." he thinks to himself, reminded of all the times that he was ignored. "Must be a large boat," he deduces. But when Finnian actually sees the Magbellam, he is less than awed. How can everybody fit on there?

Gothruk tries to flag down the armored group (Perception: 7) but they do not see him and load up upon the old Dahlia.

The ships ...

The Gallion is huge but that’s not unnatural, being this is the Taur Islands, and taur-crewed ships are big. Still, it’s a bit boxy, like an ark. Open portholes are located every couple feet along the side facing you. It barely moves next to the dock due to its immense weight.

The Magbellam is a sloop, much smaller than the Gallion. Its form is made for speed, clearly. It rides lightly in the water. On the deck, you see the crew offloading nets and boxes and barrels in an effort to make more room for passengers. Two of the questing groups already aboard are all-taur.

Of course, you have no idea what the Merry Mermaid looks like, since it has not yet arrived in port. But if you are going to crowd onto the Magbellam, you have to do so now, since the other questers are shouting for Erhron to set sail!

Having assessing the situation, Clayfus’s group seems willing to pay for passage on the Magbellam. If the Eight-Petaled Rose does not reserve passage now, the half-elf captain seems willing to somehow cram another eight taurs aboard!

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+1=6 ;
Friday May 19th, 2017 8:52:48 PM

Rolth is none too pleased with the choices available today, but rather than say so and offending any of the sailors, he suggests that they wait until the morrow to decide. He likes what Falco has heard about the Merry Mermaid and its captain, and talks to Allura to try and figure out where he has heard of them before. (Knowledge = 6 to assist Allura in recalling any such tales: fail)

Allura (MarkBat subbing for Clark) Status: None  d20+6=19 ;
Friday May 19th, 2017 8:57:25 PM

Allura seems distracted, but comes out of her reverie for a moment to answer Rolth's question about the Mermaid. (Knowledge = 19 to dredge up stories of the Mermaid and its captain) She will relay what she knows, and then return to her deep thoughts, occasionally looking at Falco like she wants to ask something, but then clearly saving it for later.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=24 ;
Friday May 19th, 2017 11:36:51 PM

Kiwina speaks softly, not wanting too many outside of the group to hear, "I'm not opposed to obtaining more information about Steadyrunner because he has some history with the shoals and we may want that. But if we use him, we cut the number of days we'll have to hunt roses in half. And that's assuming we can trade ships once we reach Minotaur Island. I don't care for Erhorn, unless you think we would be able to work with the other groups he already has on board. That would be four groups all sinking or swimming together on the location of the first garden."

More loudly, he says to Steadyrunner, "Your ship wouldn't make a circuit of the Taur Islands before the contest is over. If we take it to the next island, what do you expect us to do then?"

He also looks around to see if any other groups are still looking for boats. (Perception roll: 24)

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Friday May 19th, 2017 11:53:05 PM

Gothruk also agrees that none of the boats here are suitable.
He offers a quick prayer to Domi that the groups courage to wait will be rewarded.
Perhaps we should go back to the inn for the night, I'll check back in port again right before we head to sleep.



Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=17 ;
Saturday May 20th, 2017 10:42:03 AM

Kiwina also wonders if the captain of the successful team gains any prestige.
(Profession sailor roll: 17)

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Saturday May 20th, 2017 6:25:31 PM

Sad that the half-elf is only in it for the money Finnian walks back to the group. "Perhaps we would do well to wait for tomorrow? What do you all think is best? I know nothing of sailing," he says "Too bad we can't teleport like that other group."

Turning to Guthruk he adds "I will come with you tonight, if it's not a bother."

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Sunday May 21st, 2017 1:25:44 AM

I agree with going back to the Inn for the night, and seeing what tomorrow has to offer. If a ship is the way to go then it looks like Parsons is the best choice, hopefully he will arrive tomorrow. Finnian's comment raises questions. Hey Falco, I'm not familiar with magic, what is required to teleport a party to another location? Is scroll the only way?

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Sunday May 21st, 2017 1:42:06 AM

No problem at all Gothruk replies to Finnish I'd be glad for the company

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Monday May 22nd, 2017 3:16:08 AM

Sable agrees with the proposed wait, by nodding when it is suggested. On thinking about teleport, he cocks his head and smiles.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=13 ; d20+8=18 ;
Monday May 22nd, 2017 7:24:20 AM

“Teleporting would be the right tool for the job, clearly others have thought of the same thing, but I don’t have the experience, only the theory. It is possible for a group of mages, like the group I just joined, to set up portal circles and maybe even make them permeant. .”

Falco is clearly embarrassed that the conversation has taken this turn, he know he is no expert but feels he should have thought of this first. Way to impress my new companions, not even think of a magical solution to the party. Granted I am sure we cannot afford it.

[Know Arcana: 13] [Know Local: 18] anything Falco would know about persistent or for hire teleportation spells from living in the islands is whole life or from his beginning a study of magic?

“I think our time is better spent today looking for more information on the quest, there must be a tail of past winners in the library I would think.”


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+4=10 ;
Monday May 22nd, 2017 6:33:25 PM

Sable will lend his knowledge of the natural world to this task: Where are the ley lines on this island? Is there a place that lends itself as a good location for a portal, especially where it might be protected from easy discovery? What sign would the local flora or fauna show of such a place?

Knowledge Nature roll - 10/12 if a Tauric element is in play... (Enough to provide +2 for Falco's roll)

Matthew S. Co-DM - Day 01 - Dusk  d20=7 ; d20=3 ;
Monday May 22nd, 2017 6:58:44 PM

The majority of the group suggests staying at the Inn overnight and you wouldn’t be the only ones. Clayfs and his merry taurs climbs aboard, taking your spot on the Magbellam. With the boat now full, Captain Erhorn climbs aboard and the boat takes off into the growing darkness.

Rolth wonders about the the Merry Mermaid as Allura recalls a rescue that was attributed to the Merry Mermaid. “There was a pirate attack on the Merrimack twenty or so years ago leaving the large ship broken and washed up on the sea. It’s been told that the Merry Mermaid was the only ship willing to rescue the survivors from the shallows.”

Kiwina whispers, "I'm not opposed to obtaining more information about Steadyrunner because he has some history with the shoals and we may want that. But if we use him, we cut the number of days we'll have to hunt roses in half. And that's assuming we can trade ships once we reach Minotaur Island. I don't care for Erhorn, unless you think we would be able to work with the other groups he already has on board. That would be four groups all sinking or swimming together on the location of the first garden."
Steadyrunner tries to listen into the conversation, curious to what your decision will be but the Magbellam blows a horn as it heads out and drowns out anything he is hoping to hear.
“What!” Steadyrunner says to Kiwina then picks up on most of the question. “You can pick up a new boat at every station,” he begins loudly. “I wouldn’t advise using the Gallion for the whole trip. The advantage with the Gallion is you would not need any supplies on the trip and you are getting guaranteed passage in the amount of time I said.”
Outside of your group, three others are talking to other captains. There is a dwarf captain, up ahead but he is in a deep conversation with a minotaur and several human warriors.
For the Captains, if they win, they gain prestige. To win the taurnament is to win food for your entire family and the prestige of having a ship that can deliver.

Gorthuk Offers a prayer and encouragement that the wait will be rewarded. He is happy to have Finnian’s company.

Finnian is very disappointed by the half elf and brings up the idea of teleporting.

Sable listens to the conversation about teleporting.

Tsak Rezar agrees with the others on staying over and then asks Falco “Hey Falco, I'm not familiar with magic, what is required to teleport a party to another location? Is scroll the only way?”

Falco responds, “Teleporting would be the right tool for the job, clearly others have thought of the same thing, but I don’t have the experience, only the theory. It is possible for a group of mages, like the group I just joined, to set up portal circles and maybe even make them perment .”
Then he adds, “I think our time is better spent today looking for more information on the quest, there must be a tale of past winners in the library I would think.”

Those who know Liontaur Island recall that there is no such thing as a library here on the island. Indeed, many liontaurs are illiterate, and there is still a tradition of shamans and skalds who memorize the important stories of the past. Some of the merchant families likely have small book collections in their clanhouses, but they would not tend to share.

Soon it it full night and there is nothing much to do but to head to bed. The town shuts down pretty early, here on the edge of civilization. The beds at the Wanderers’ Rest are comfy, at least. And in the morning, the bacon and sausage and leftover stew is quite good. While you are enjoying your repast, word comes in that the Merry Mermaid has been sighted coming into port.


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Monday May 22nd, 2017 8:19:06 PM

Rolth suggests that the Petals get moving to meet the ship as it arrives, tossing his payment and compliments to the proprietor on the way out. If by staying together our party seems to be outpaced by any rivals, Rolth will try to lead the faster taurs on ahead more quickly, allowing the others to catch up later, here in the safety of Chesswell. If we are nevertheless beaten to the punch, Rolth will wait on his companions, and look for an opening to approach the Captain.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+4=12 ;
Monday May 22nd, 2017 10:43:12 PM

Sable will make is way to quickly join in with Rolth's advance to the Merry Mermaid to secure a spot for the party on board. He quickly scans the sky for today's weather in advance of sailing (Knowledge Nature - 12). He is willing to help smaller party members keep up...

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=10 ;
Monday May 22nd, 2017 11:52:01 PM

If he gets the opportunity, Kiwina looks over the Merry Mermaid and form his own opinion of it. (Profession sailor = 10)

Meanwhile, if his magic-using companions are serious about investigating past games for clues, he is willing to help them move quickly while the ship is unloading and loading.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+2=5 ;
Tuesday May 23rd, 2017 4:31:30 AM

Tsak too is eager to run his eagle eye over the Mermaid and her Captain.
After making his way down to the dock the first thing that catches his eye (Profession: Sailor = ... 5) is the spotless, well scrubbed deck. His estimation of Parsons goes up a notch.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=11 ; d20+2=6 ;
Tuesday May 23rd, 2017 8:35:20 AM

[ooc: Sorry GM. I know there was a low literacy rate just did not think of it in context.]

Falco returns with the others to the Warderer's Rest and attempts to come up with the name of a bard, shaman or skald who may have accurate stories of the last contest. [Know Local: 11]

As the shadows lengthen he mentions to the others "If we are going to be on a boat for some time tonight may be the last good nights sleep we get until this is over" and retires early so he can be up before dawn to study his spellbook before breakfast.

Joining the others on the trip to the dock he watches for the reactions of other crews to the new arriving boat trying to gauge how they feel about the captain and crew. [Perception= 6]



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+6=16 ;
Tuesday May 23rd, 2017 11:48:33 AM

Finnian follows the group back to the lodge and after a bit of idle chit chat he goes to sleep.

Finnian awakes early and stretches his limbs, both on his body and his bow, making sure that everything is prepared for the day. As they hurry through town Finnian keeps a lookout for possible threats, or other groups headed towards the docks.

[perception=16]

Matthew S. Co-DM - Day 02 - Morning 
Tuesday May 23rd, 2017 8:03:13 PM

In the hours between supper and breakfast, Falco tries to find a bard with knowledge of the last contest. Falco only Please Highlight to display spoiler: { You find a wise woman -- maybe a witch or shaman or bard? -- one her stories are frightening. Stories of limbs lost and questers starved. Not too encouraging but maybe it's just her. She does offer one interesting intuition; she has heard the verses of the minotaur poet, and her heart tells her that the first two lines of each verse reveal a general location, and the last line helps pinpoint the exact spot.}

Morning arrives and the energy around you is thick as molasses. Breakfast is wonderful within the Wanderer’s Rest and the heroes of the Eight-Petal Rose hotfoot it down to the docks in the hope of beating the remaining teams to the Merry Mermaid.

Rolth suggests the group get moving as Sable advances with him. Sable checks the weather and finds a small dark cloud out in the horizon threatening rain.

Once dressed, everyone meets at the docks. The group’s eagerness serves them well, and they end up right at the Merry Mermaid as she ties up.

Kiwina looks over the Merry Mermaid as three groups of adventurers quarrel over three boats. The Merry Mermaid is the smallest of the group, a medium-sized boat with a few sails but built to move. It should make the trip to all three isles and back in record time but it leaves little room for supplies or cargo.

Tsak Rezar spots the captain and notices him working hard on the deck of the Mermaid. He is uninterested in the commotion below and the groups trying to page him. Captain Parson seems to be well-regarded in town, especially for a non-taur, but you wouldn’t know that by watching him ignore everyone. There has to be a way to get his attention.

Finnian only Highlight to display spoiler: {watches for possible threats but everyone is so busy. You do notice, surly looking liontaurs standing in the corners of the buildings. They look hungry for trouble but do you have time to fuss with them?}


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=19 ;
Tuesday May 23rd, 2017 9:47:31 PM

Rolth bellows, "Ahoy, saviors of the Merrimack! We bear a message from Captain Crusty, if you would be so kind as to hear it. Permission to come aboard, Captain?" (Diplomacy = 19, plus any aid another bonus should others choose to assist his entreaty)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20=17 ;
Wednesday May 24th, 2017 12:20:16 AM

Kiwina tries to determine what the other ships are called, and also whether the Gallion is still around, while the party tries to get Captain Parson's attention. He is still trying to figure out how to be "clever," although the Merry Mermaid certainly seems "swift" enough. Nevertheless, he also tries to look competent to assist Rolth's attempt at diplomacy.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=20 ;
Wednesday May 24th, 2017 3:03:57 AM

Sable takes a look around the ships at port (Percepion - 20), and especially looking over the Merry Mermaid and its crew. He stands respectfully behind Rolth and awaits the outcome of the verbal exchange.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday May 24th, 2017 4:33:35 AM

Tsak, assuming the Captain might be hard of hearing, will look for a light source to shine at Parsons, or knock on the side of the boat producing a vibration. If this doesn't work he will look for something soft nearby (a rag or light rope) and try to throw it across the Captains line of vision.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday May 24th, 2017 7:54:01 AM

Gothruk moves to keep up with the rest of the group but besides making sure that no one's left anything behind doesn't have anything to add.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Wednesday May 24th, 2017 8:54:37 AM

As the group gathers Falco is just about leaping off the ground having found another bit of information.

Leave it to the little folks to find the the rumors. The big folks just dont look as deep it seems. he thinks as the others make their way to the docks. Of course this one is not as game breaking as the last, to my mind but still…

Despite his desire to prove his worth he holds his tongue until No need to bring this up now. We can talk when we are all on the boat.

“Well look at that. A captain working like he isn’t the king of the world. I like this boat already. Oh, I acquired some more info but that is for later.”



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+3=19 ;
Wednesday May 24th, 2017 3:02:42 PM

As they are traveling through town Finnian notices some shady looking Liontaurs but there is no time to deal with them. As they approach Finnian's own thoughts mirrior that of Falco. A captain working hard just like his crew, much better than that money hungry half-elf.

Finnian doesn't know much about boats but he certainly knows a lot about timber. He inspects the boat to determine how well it is put together.

[ooc:The WLA allows me to make knowledge checks untrained correct? If so that's a 19 Know Engineering]

Matthew S. Co-DM - Day 02 - Mid-Morning 
Wednesday May 24th, 2017 8:49:09 PM

Rolth says, "Ahoy, saviors of the Merrimack! We bear a message from Captain Crusty, if you would be so kind as to hear it. Permission to come aboard, Captain?"

Sable takes a look around the ships at port (Perception - 20), and especially looking over the Merry Mermaid and its crew. He stands respectfully behind Rolth and awaits the outcome of the verbal exchange.

Tsak Rezar assuming the Captain might be hard of hearing, will look for a light source to shine at Parsons, or knock on the side of the boat producing a vibration. If this doesn't work he will look for something soft nearby (a rag or light rope) and try to throw it across the Captains line of vision.

Kiwina tries to determine what the other ships are called, and also whether the Gallion is still around, while the party tries to get Captain Parson's attention. He is still trying to figure out how to be "clever," although the Merry Mermaid certainly seems "swift" enough. Nevertheless, he also tries to look competent to assist Rolth's attempt at diplomacy.

Falco is excited to share more information he has gathered but stops himself and says, “Well look at that. A captain working like he isn’t the king of the world. I like this boat already. Oh, I acquired some more info but that is for later.”

Gothruk moves to keep up with the rest of the group but besides making sure that no one's left anything behind doesn't have anything to add.

Finnian looks the Merry Mermaid over and deduces that she is old but very well maintained, and seems fast. [OOC: Nope, the WLA does not allow untrained use of any skill, but you can learn that much untrained, anyway.]

Allura is quiet but thoughtful.

Rolth and Tsak manage to distract the kindly Captain from his work-induced concentration. “Up... up... Watch the finish. I just had this polished.” Captain Parsons said with a wide smile. “Polished... ha... ha,” he laughs. “Did you say you had a message from old Crusty?”

Just then another group steps forward. A tall mixture of taurs. “Captain, we have been waiting…” They started but Captain Parsons cut them off.

“These fine passengers have a message from my brother. You’all step back.”
“Friend,” he says to Rolth. You think he must be speaking metaphorically, since he is a human and Crusty is a dwarf. “Can you and your friends sail? If you ship off with me you will have to set the sails and avoid falling off. I’m a paw short of a full crew.”

The other group began to protest but the captain silences them with a look.

----

Outside of the Merry Mermaid, other ships jostle nervously at their dockages -- these are named the Gallion (known from yesterday, still seeking passengers), the Pismard (a human ship), the Towchoth’s Fortune (a liontaur ship), and the Ritzger Herald (a minotaur ship). The last two are huge taur ships, lumbering monstrosities that looked like fortresses. The Pismard is a long, fast ship, just one small sail, too small you think, although the mast is tall and thick. How it moves is impossible to tell from here.


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Wednesday May 24th, 2017 9:26:20 PM

Rolth responds respectfully, "Aye, Captain, we have three trained sailors who can assist at skilled tasks. The others bring strong backs, quick wits, and more than a bit of entertaining, all of which I've found to welcome when upon the sea." He continues, looking around at his companions for confirmation, "We would be delighted to ship off with you, in hopes of completing the quest of the Taurnament of Roses. Captain Crusty sends his regards, and, I might add, speaks quite highly of you and the Merry Mermaid--a recommendation which I perceive was well justified. Three claws and five thumbs do we bring, if you will have us. That seems near enough to one paw!"

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20-3=17 ;
Thursday May 25th, 2017 3:44:58 AM

Sable nods at the right time, trying to support Rolth's pitch (Assist in Diplomacy - 17).

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Thursday May 25th, 2017 4:41:29 AM

Gothruk nods along with Rolth's speech.
It would also do you well to be transport to the winners of the century held festival. Which we fully intend to be.
We also have coin and tokens for which to pay for your services.


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Thursday May 25th, 2017 7:05:28 AM

"Aye," says Kiwina, "when Marblehorn took the Dahlia, Cap'n Crusty said your ship is the one we'd want."

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Thursday May 25th, 2017 7:51:14 AM

Tsak nods his support to Rolth, agreeing with his assessment that this is the ship and Captain to help us with our quest. Tsak is happy that Rolth, along with Falco and Allura appear to have the gift of the gab and the ability to make a favourable impression on strangers (not always his strong suit). If a gap in the conversation occurs Tsak will bring up the topic of the discount that Crusty mentioned, as well as the question of supplies for the trip.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+1=6 ;
Thursday May 25th, 2017 8:39:01 AM

After the big folk talk for a bit Falco slides between them to address the captain.

“I will confess that I know little of sailing but I will help where I can. Perhaps you need someone to record your exploits? I am a fair hand with a quill and I am sure you have stories that people may enjoy.” [Diplomacy: 6 – to assist] “I also do not mind heights and am fairly nimble though I would need to learn knots to be much use.”


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Thursday May 25th, 2017 8:59:15 AM

Finnian waits with anxiety as the group discusses the impending voyage. "I was able to delay getting back on a boat for this long, I guess it's about time" he thinks to himself as he keeps an eye on the groups.

Matthew S. Co-DM - Day 02 - Noon 
Thursday May 25th, 2017 10:28:01 PM

“Welcome aboard new passengers,” Parsons says with a smile to the chagrin of the other group.
“Liontaur,” he says to Rolth. “You seem quite capable to speak up and make an impression. What do you think we should call him?” He asks to a half-elf, named Bucko, standing beside him.
“I don’t know Captain. You like the B words, any that come to mind?”
“Boss, would be perfect.” The captain says as he welcomes Rolth onto the boat.
“You know, if ole Crusty likes you’all then I do too.”
He watches as the other group begins to leave in a huff. The Gallion blows an alarm as it begins to float away.
Sable is welcomed next as Parsons’ bosun Beckn steps down to welcome the minotaur. “A minotaur is always helpful on deck.” Beckn, is a very tan middle-aged human with sun-bleached short-cropped hair -- wiry and missing his left ear.
“We could use you if someone falls off the deck,” he adds. “All we have is a rope and pulley to recover anyone.”
Gothruk adds, “It would also do you well to be transport to the winners of the century held festival. Which we fully intend to be. We also have coin and tokens for which to pay for your services.”
“I agree, my friend,” Parsons says. “I will charge you a one token per location, if that’s ok. I have enough supplies to feed you and house you while on board but you can’t store anything. I will need to leave once you depart the ship. The Merry Mermaid is a very busy ship.”
“Marblehorn,” Beckn says to Kiwina. “A bit snooty that one is. His father was the same way. Just died a couple years ago. He was a hero and knew it. That’s just not a way to leave for everyone that has to listen to it everyday. Welcome.”
Beckn gives Tsak a wide berth. A bit uncomfortable with the half orc. He still manages to welcome Tsak with a smile.
Falco says to the captain. “I will confess that I know little of sailing but I will help where I can. Perhaps you need someone to record your exploits? I am a fair hand with a quill and I am sure you have stories that people may enjoy.”
“I also do not mind heights and am fairly nimble though I would need to learn knots to be much use.”
Parsons responds, “Hey, all are welcome on the Merry Mermaid. A scribe is always a plus on board. Bucko will help you with the knots, if needed.
Finnian waits as they discuss the impending voyage. “Hey,” the captain shouts. “Bumbles, you coming?” He says toward Finnian the half elf waiting at the rear of the party.


Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Friday May 26th, 2017 5:13:26 AM

Tsak returns Beckn's smile with a toothy grin, then turns to see how Finnian is doing. He's pretty sure that the old sailor was being ironic in calling a half-elf Bumbles. Have you spent much time on a boat then Finnian? It might take a bit of getting used to, but by the end of our quest you won't want to go back on dry land.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=18 ;
Friday May 26th, 2017 6:44:29 AM

Rolth heartily thanks Captain Parsons and moves aboard the ship. "Boss at your service, Captain," he salutes smartly and quickly stows his gear wherever the bosun indicates. After that, he quickly introduces himself to the remaining crew members, and asks what he can do to help make ready for sailing. Only later does he look around and notice that Allura was not among those who boarded the ship. He looks for her, but if she is not to be found, he shrugs in acceptance and looks ahead, not back. (Perception = 18)

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Friday May 26th, 2017 7:08:30 AM

Falco smiles as he transition from the land to the sea. While not a sailor he grew up a crafts-person and merchant on an island so he is at least comfortable.

Seeing Finnian's unease he addresses him "You know I have spent some time on boats and they made me nervous at first, particularly being on the small side I was worried of being knocked over. I would advice the best thing to do is simply not think of it as a boat. Think of it is a building, its bigger then some."

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=24 ;
Friday May 26th, 2017 9:24:26 AM

Kiwina had been hoping for more conversation with Captain Steadyrunner, and looks to see what the alarm on the Gallion is about. Did he finally convince a team he'd be fast enough? (Perception roll = 24)

Perhaps the team will find him on the homecoming leg of the race, if the timing works out. Meanwhile, if he's going to crew on the Mermaid, Kiwina had best become familiar with it.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Friday May 26th, 2017 1:14:16 PM

Finnian looks around and realizes that Bumbles must be him. "Ye-Yes I'm coming" He stammers and tentatively steps aboard.

"It's not the boat that makes me nervous as much as it is the sea. It's not like I've never been on a boat, I just try to avoid them when I can."

"I guess this is it, setting sail to find our first rose." He thinks to himself as he grabs a hold of the railing to keep his balance.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=22 ;
Friday May 26th, 2017 4:56:11 PM

Sable, glad to have a role onboard quickly moves aft. He looks around for a billhook or pole he can use to improve his reach. (Perception 22). He also readies his net as a further rescue device. Once ready, he stands on watch as the ship gets underway.

Rose Quest Start (Co-DM Cayzle) 
Friday May 26th, 2017 5:12:24 PM


Tsak Rezar returns Beckn’s smile and turns to see how Finnian is doing and says, “Have you spent much time on a boat then Finnian? It might take a bit of getting used to, but by the end of our quest you won't want to go back on dry land.”

Falco smiles, while transitioning from land to sea. He also talks to Finnian, "You know I have spent some time on boats and they made me nervous at first, particularly being on the small side I was worried of being knocked over. I would advice the best thing to do is simply not think of it as a boat. Think of it is a building, though bigger than some."

Finnian steps aboard the ship tentatively. He says, "It's not the boat that makes me nervous as much as it is the sea. It's not like I've never been on a boat, I just try to avoid them when I can." He holds on as he climbs aboard.

Rolth thanks Parsons and salutes. Parsons happily returns the salute and directs the supplies to a cargo hold below deck. It is empty, but rapidly filling with supplies and casks of water and rum. The wind whistles overhead.
He searches for Allura but she is not around. She seems to of caught the eye of a another sailor or maybe she found another group to band with. [OOC: We are now down to seven players.]

Kiwina is disappointed he wasn’t able to talk to Captain Steadyrunner more, and looks to see that the alarm is just a loud bell ringing that the ship is moving out. You can see the captain near the bridge directing his charges. Kiwina only Highlight to display spoiler: { The Gallion seems to be a tough ship, steady as it goes, but not as nimble as the Merry Mermaid. }

Sable looks for ways to help and grabs a pole.

Gothruk watches keenly.

The ship is soon loaded, and Bucko begins shouting orders. “Raise the jib! Point her into the wind!” Then Captain Parsons shakes his head, eager to be off. “Raise the mainsail too, lads, and and shove off from the dock! Biggun!” -- he is pointing to Sable -- Use that toothpick what you got there and push the Maid off the dock!”

Soon enough, the ship is at sea, and the Captain has his most important question. “Where are you headed, my new friends?”

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Friday May 26th, 2017 6:21:09 PM

Sable looks the Captain straight in the eye and says, "We set sail to Adventure."

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday May 26th, 2017 6:28:58 PM

Kiwina says, "The long leg of the trip being from Liontaur to Minotaur Island, Minotaur Island seems to be the place to go while we are sure of a fast ship." He recites from memory, "Strong horns, purple keep, dungeon garden." He can dig out the scroll if anyone wants to read it. "Does anyone know of a purple keep on Minotaur Island? Doesn't seem that would be easy to miss."

Perhaps, he muses to himself, it's near that castle on the south coast.

(If it matters, Kiwina will not wear his armor while helping to crew the ship, or generally while at sea.)

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+5=22 ;
Friday May 26th, 2017 9:02:50 PM

Rolth gives an encouraging word to Finnian, clapping him on the shoulder as he moves to help raise the mainsail at the Captain's command. "Brave WLA adventurers like ourselves press on even in the face of uncertainty, am I right! Good show, lad, makes me glad to have you at my side."

At the Captain's question regarding our destination, and Sable and Kiwina's responses, Rolth shouts over his shoulder, "Aye, my companions both have the right of it, we seek adventure first at the purple keep on Minotaur Isle." He reminisces about previous sailing jaunts, wondering whether he might have himself seen or heard of such during his own career. (Profession Sailor = 22) He will share his recollections, and ask the Captain if he is familiar with such a place.

[OOC: I have updated the Taur Isles Game Page to reflect recent changes in party composition, provide a link to a party cheat sheet of info, and start tracking our NPC contacts

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Sunday May 28th, 2017 9:08:45 AM

Gothruk shouts Anything I can do Capt'in?
If not he's going to wonder around the ship getting a feel for the place.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Sunday May 28th, 2017 4:06:52 PM

Finnian allows the others to speak with the captain while he becomes acquainted with the ship. The longer he is on the more he becomes aware of how it pitches and rolls, and he is able to find his footing. He looks at the mast and thinks how it is really just like a tall tree and is able to put asode most of his anxiety. how long will this trip take? he wonders as he strolls about the deck.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Monday May 29th, 2017 4:38:08 AM

Tsak has a quick look around above deck to get his bearings then asks a passing sailor where the best place to store his belongings is. Once that's taken care of he does whatever he can see needs doing to assist the short-handed crew.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Monday May 29th, 2017 9:20:17 AM

Falco listens to the big folks give their commands. To the Minotaur it seems and we will see what we can find.

When he has a moment he will gather his new companions:
"Before we left I found a bard to try and gather information. Her stories of the last contest were not encouraging. Lost limbs and starving questers but there was one bit. She heard the poems and was convinced that the first two lines are general location and the last gives the exact spot. As we travel we should keep that in mind I think."

[OOC: Can we add the poem to the Woldipedia page for easy reference? [/ooc]


Castle Violet


Matthew S. Co-DM - Day 02 to Day 09 
Monday May 29th, 2017 9:19:14 PM

Sable says, “We set to Adventure.”
Kiwina adds, "The long leg of the trip being from Liontaur to Minotaur Island, Minotaur Island seems to be the place to go while we are sure of a fast ship." He recites from memory, "Strong horns, purple keep, dungeon garden." He can dig out the scroll if anyone wants to read it. "Does anyone know of a purple keep on Minotaur Island? Doesn't seem that would be easy to miss."
Rolth encourages Finnian and agrees with Kiwana to head to Minotaur Isle. "Aye, my companions both have the right of it, we seek adventure first at the purple keep on Minotaur Isle."
“Dinner,” Highlight to display spoiler: { Rolth recalls something about a meal.. No not a meal but a feast by the Purple Duke.}
Gothruk asks if there is anything he can do. The bosun appears and slaps Gothruk gently on the back. “Head this way,” he says and leads him below. “Do you know how to sew?”
Finnian is becoming more comfortable and wonders about the length of the trip.
Tsak Rezar asks a half orc stepping past. “Ai, there is a storage shed on the starboard side. It’s red, you can’t miss it,” he says.
Falco listened and then spoke to the group, "Before we left I found a bard to try and gather information. Her stories of the last contest were not encouraging. Lost limbs and starving questers but there was one bit. She heard the poems and was convinced that the first two lines are general location and the last gives the exact spot. As we travel we should keep that in mind I think."
--
Captain Parson’s smiles, “Ah, Minotaur Isle.. a purple keep.. I’m not sure about purple but I know of a Castle Violet. Bucky, you think we can make eight days?”
The half elf looks up at the sky and does some mental calculations. “Ah sir, if the winds are in our favor but that’s never guaranteed near the Shoals.”
“Captain, are we heading to Minotaur Isle? I believe so Bucky set the sails toward the shores of Minotaur Isle.”

Early in the morning of Day Nine of the Rose Quest, the Merry Mermaid docks at Castle Violet on Minotaur Island.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Monday May 29th, 2017 9:33:28 PM

Rolth exclaims, "Castle Violet, of course that must be it, thank you Captain! Does Castle Violet have anything to do with the feast by the Purple Duke? I can only recall the sketchiest details of that tale, but maybe the similarity of color means they are connected." While waiting for an answer, whether from the Captain or anyone else on board, he thinks about what the Captain has just said to Bucky. To himself, he muses, "Eight days to Minotaur Isle? That is...interesting." But not wanting to seem like a backwards, inland type, he for once holds his peace.

[OOC, do we know what race Capt. Parsons appears to be? I can't find it in my notes.]

Cayzle OOC: Parsons is a human.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Tuesday May 30th, 2017 5:20:44 AM

Wow, thinks Tsak to himself, things are really happening fast! Perhaps I shouldn't have drunk so much of the Captain's Mead...

Assuming there may be other competitors already here he decides the best place to plan is aboard the Mermaid. My best guess at our next move is to make ourselves known at the keep, what does everyone else think

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Tuesday May 30th, 2017 7:12:48 AM

"To the keep, and the dungeon garden. And as we may be ahead of most competitors, they're going to think we're daft." Kiwina says.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=16 ; d20+8=15 ;
Tuesday May 30th, 2017 7:19:01 AM

"This is quite exciting, the first leg of our journey underway and a good ship to carry us. I agreed, heading to the keep makes the most sense. I will ask around while we travel about a Dungeon Garden and if there is any news of the other contestants."

[ooc: Rolls for if we head directly off ship ]
[Know Local: 16] - Dungeon Garden
[Know Local: 15] - Other Contestents



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+4=21 ; d20+4=13 ;
Tuesday May 30th, 2017 8:21:13 AM

The time aboard the ship is not quite as bad as Finnian expected. After the first couple of hours he began to get used to the swaying and his stomach was no longer doing flips. He even managed to admire the beauty of the sea, with it's deep blues and shimmering glare from the sun. After a time he settled in with his tools working on a new bow stave, this one out of a much thicker board. He would have began with this bow but seeing as it was his first attempt at making one of his own, was unsure that he could handle something of this strength. While he sat shaving off pieces of wood to form the tip, he thought of the Dungeon Garden and what types of plants, or beasts, may roam there.

[Know Nature: 21]
[Know Dungeneering: 13]

[OOC: I have the money for the components of the new bow, so I figured I would get started on this trip, even though I might not finish if that is okay]

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=13 ;
Tuesday May 30th, 2017 6:51:39 PM

Sable puts away his bill hook, stows his net, and prepares to leave his post as Safety Monitor. He breathes in the fresh air of his homeland and scans the horizon (Perception = 13/15)

Matthew S. Co-DM - Day 09 - Morning  d20=4 ; d20=12 ;
Tuesday May 30th, 2017 8:25:36 PM

Rolth muses silently, "Eight days to Minotaur Isle? That is...interesting."

In fact, it is an indication of the skill of the Captain. The trip to Minotaur Isle was fraught with nothing unusual. It was actually a bit boring this time around. The problems many sailors seem to have around the Shoals do not affect the Merry Mermaid. That’s because the captain kept the ship well south of the Shoals. Your route sent you well south of the Shoals, which saved you a bit of time. Such a route, however, requires truly excellent navigation considering that there are no landmarks on the open sea. Most ships sail within site of the Shoals so as not to get lost. Captain Parsons took the straight route and saved time.

Rolth exclaims, "Castle Violet, of course that must be it, thank you Captain! Does Castle Violet have anything to do with the feast by the Purple Duke? I can only recall the sketchiest details of that tale, but maybe the similarity of color means they are connected."
Captain Parsons smiles, “Oh, you have not had a meal till you had a feast with the Purple Duke. You have to try his table if you get the chance. Last time the Merry Mermaid set ashore outside the Castle Violet, we feasted for a week.”

Hearing of a delicious feast, your tummies may well be set a-rumbling. There was one incident on the voyage, but it was a minor one -- the cook fell from the side of the boat. The other boatmen scrambled to recover the man and did it in record time but, unfortunately, as the chef recovered, your meals went from full and tasty to bland and skimpy. You are all pretty hungry when the Merry Mermaid touches the docks in front of the Castle Violet.

Tsak Rezar regrets drinking too much but adds, “My best guess at our next move is to make ourselves known at the keep, what does everyone else think?”

Kiwina says, "To the keep, and the dungeon garden. And as we may be ahead of most competitors, they're going to think we're daft."

Falco says, “This is quite exciting, the first leg of our journey underway and a good ship to carry us. I agreed, heading to the keep makes the most sense. I will ask around while we travel about a Dungeon Garden and if there is any news of the other contestants."

Finnian is not having a terrible time aboard the ship and finds himself admiring the sea a bit. He finishes a new bow stave and thinks about the adventure ahead. [OOC: Cayzle’s personal treatment of mundane crafting is that any item with a value under 1,000 gp can be crafted in a day’s labor.]

Sable puts everything away and takes in a breath. Home is a wonderful place to be. The horizon is bright in the early morning on the 9th day.

Outside of the Merry Mermaid you notice minotaurs loading and unloading ships. This is clearly a busy port. You also notice a pink ship, which is a highly unusual color for a ship. It’s definitely an attention getter. A group of liontaurs -- NOT the Wrestling Wemics -- steps off the gangplank. It seems that you two are the only questing groups at the docks.

The town is a busy merchant town. Lots of goods travel in and out. The town is prosperous -- not only is it a chief route to the capital (Imod City, in the interior), but it is on the far side of Minotaur Island, far away from the Centaurs, and so has escaped most of the ravages of war.

The Castle sits above the town, on a hill. If you saw the vision in the illusionary rose at the opening ceremony, it looked very much like that. It’s a bit of a trek on empty stomachs but Captain Parsons assures you that within the Purple Duke will have enough to feed several armies.
Once, you do arrive at the large wooden doors of the castle you notice it is propped open ... strange for a castle, but inside you get a feel for the party atmosphere.

The all-liontaur group walks with you through the town to the castle with you. They are cold and silent, and you overhear a whisper of “Don’t talk to them! Don’t give them any edge!”

In the vestibule, you are greeted by a huge stout minotaur who towers above his retinue of courtiers. He is clad in purple robes, and bedecked with all manner of rings and jewelry. He laughs with honest delight, and his voice rolls down the hill toward town.

”Welcome! Welcome! Hero questers! I am the Purple Duke of Castle Violet! You are all most welcome!”

He holds out his hands in greeting, and his face lights up with pleasure at seeing you.

”A Rose Quest! What excitement! I thought you might come my way, and here you are! This is wonderful! Please, you may be salty with the spray of your voyage. Please enter, be welcome, use the baths! Here are rooms for you! Come to my luncheon and tell me all about it! And this evening, we will feast, and there will be magical gifts!”

He pauses, eager to hear your introduction.

After hellos, two courtiers bow before each group, yours and the liontaurs, and ask you to follow them to your rooms and the baths. The other group hesitates, and the leader watches you closely.


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=4 ;
Tuesday May 30th, 2017 9:38:35 PM

Rolth sketches a bow to the Duke and introduces the party, "We are the Eight-Petaled Rose, and would be delighted to accept your generous offer of a bath and victuals." He pauses there, and gestures in encouragement to the liontaur party, leaving them an opening to introduce themselves. If they do not, he gently chides them in liontaur, "Don't act like cubs, show our host some proper liontaur manners."

Introductions completed, Rolth will nod acceptance of the courtier's offer to lead us to the room and baths. Only if the two parties are led to separate areas, he will question our guide about this magnificent keep, trying to gently and indirectly lead the conversation towards the layout of the place and the location of its dungeon. "How high and mighty it is! It must be set in strong stone to rise so high. How high and deep does this wondrous castle go?" (Diplomacy or Bluff = 4, they must not like liontaurs)

If we are eventually left alone, or allowed to gather after a bath and before lunch, Rolth suggests that we compare notes about what we each learned from the guide, and then join the luncheon before seeking a chance to explore the castle in the afternoon.



Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=26 ; d20+3=21 ; d20=11 ;
Tuesday May 30th, 2017 9:45:23 PM

Being accustomed to navigating without landmarks, Kiwina does not understand why the Mermaid's progress impresses the others. Yes, she's a fast ship, but . . .

As the parties travel through town and to the castle, Kiwina looks over the competition carefully. In particular, he observes how they are armed and armored, and tries to guess their profession(s). (Perception roll to identify professions/experience = 26)

When the party arrives at the castle, Kiwina tries to get a sense of how sincere the host is, but also how tolerant he seems to be (sense motive roll = 21).

"You recognize us as questers!," Kiwina greets the host. "I'm Kiwina. If you thought we might come your way, is there a tale to tell? Daring deeds from the past, perhaps." Kiwina is not strong on diplomacy, but tries to assist Rolth in any attempts he makes at it. (Diplomacy to assist = 11) He is willing to bathe or eat if either comes with a chance to ask questions -- of the duke or his staff -- and also has no issue being away from the rival team.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=16 ; d20+5=13 ;
Wednesday May 31st, 2017 5:21:52 AM

Tsak stands in awe of the keep and the generous offer of bathing facilities, a room and 2 square meals. This is a world away from the deprivation and adversity he expected from the life of an adventurer.

He first focuses his attention on the Purple Duke (Perception = 16), then the other party (Perception = 13) to see what insights he can glean from their appearance and mannerisms.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=8 ; d20+1=12 ;
Wednesday May 31st, 2017 6:22:08 AM

Given that the other party is made up of Wemics, Sable scans the team to see if one of them matches the description of the female that he is seeking (Perception - 10 (includes +2 since they are Tauric)).

He then bows his head to the Duke, and says, "It would be rude to refuse a sovereign's hospitality -- I am honored to share your table and have a chance to remove the rime from my hide." (A slight bluff focused on the other team - Bluff - 12).

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Wednesday May 31st, 2017 8:20:08 AM

Falco is happy to let Rolth make the initial introductions for the party thinking I continue to be glad I joined in the quest. I am sure there will be much to learn.

When there is an opening he bows to the duke "You hospitality is most appreciated. If there is anything we can do to be of service do not hesitate. Also, if there is a lore keeper about I would not mind a word with them."



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Wednesday May 31st, 2017 12:15:06 PM

Finnian makes a slight bow and perks up at the minetion of lunch. Be is accustomed to going days on small rations, and certainly doesn't eat as much as his Taur companions, but ndver the less his stomach is hungry. And a bath, how long has it been? Too long. "your hospitality is appreciated, we will see you for lunch." Finnian adds with a slight smile and a nod.

Matthew S. Co-DM - Day 09 - Mid-Morning  d20=2 ; d20=12 ; d20=2 ;
Wednesday May 31st, 2017 8:09:31 PM

Rolth says after a bow, "We are the Eight-Petaled Rose, and would be delighted to accept your generous offer of a bath and victuals."

Kiwina sees that the Liontaur group seems to be lightly armored. Weapons, not so much.. a bit heavier with some large Masterwork axes, broadswords and one bowman with a heavy crossbow. They seem confident that they can defeat anything with a little brutality and athletic prowess. They are a young group but the leader, a large blond liontaur, has several war scars and seems to have a good sense to him.

The liontaur group is largely indifferent to the Eight-Petal Rose. They clearly regard you as rivals. Rolth’s scolding inspires some very quiet growling, but they do not break the peace and they also follow through and offer introductions, privately, to the Duke. Perception vs DC 12 Highlight to display spoiler: { You are able to overhear the group as they make their introductions. They say they are Tovalt’s Crew. They accept the meal and the bath but advise the kind Duke that they will not be staying. } After speaking softly with the Lord Duke, the other team leaves. The Duke murmurs, “A shame, so rude.”

Tsak Rezar stands in awe of the keep and the prospect of gifts. He focuses on the Duke, in his purple brilliance. That smile, so warm.
As for the Duke, his smile hides a number of possible scenarios. He seems genuinely happy to see you but is there more that his smile is hiding” You might wonder how anyone can be so happy to see a stranger.

The Duke, though, seems oblivious. “Yes, questers. It’s the taurnament after all. News travels fast around these parts. Of course you are questers. Let’s see who I can drum up to help you to your rooms. You will be staying the night? We have festivities all day and all night.”
“You know, we have a bard band, called “Some Direction.” They are playing this evening. They are all the rage. I tell you ... It took me two years to talk them into an extended stay.”

Sable says, "It would be rude to refuse a sovereign's hospitality -- I am honored to share your table and have a chance to remove the rime from my hide."

Falco adds, "You hospitality is most appreciated. If there is anything we can do to be of service do not hesitate. Also, if there is a lore keeper about I would not mind a word with them."

The Duke reaches down to offer Falco a friendly hand. “Young one, you have done me a great service by showing up at my keep.”

“A lore keeper,” he says then repeats. “I have a whole room of lore keepers. I’ll ask my best to come to dinner with us.”

Finnian smiles with the mention of lunch and adds his appreciation.

“So wash up and join me at your leisure! It’s your choice. Don’t let me stop you from enjoying yourself. We have ale, liquor, and other pleasures. A library, a chapel, a training yard, All you could desire.”

[OOC: Please post your actions (and questions for sages), and if no one objects, tomorrow’s post will cover lunch, dinner, the entertainment, the sages, and the giving of the gifts.]


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=24 ;
Wednesday May 31st, 2017 9:00:08 PM

Rolth is annoyed with the whispering of the other liontaur party, and perks his leonine ears up, catching their name, Tovalt's Crew and their disinclination to stay beyond a meal and bath, which he will relay to the Petals once we are away. (Perception = 24 to overhear them)

Otherwise, he wants to stick to his original idea. Rolth will nod acceptance of the courtier's offer to lead us to the room and baths. If the two parties are led to separate areas, he will question our guide about this magnificent keep, trying to lead the conversation towards the layout of the place and the location of its dungeon. "How high and mighty it is! It must be set in strong stone to rise so high. How high and deep does this wondrous castle go?" If we are eventually left alone, or allowed to gather after a bath and before lunch, Rolth suggests that we compare notes about what we each learned from the guide, and then join the luncheon before seeking a chance to explore the castle in the afternoon. In the latter case, he proposes to his comrades a straightforward walkabout, rather than any skulking.

He supposes that our decision whether to attend dinner will depend upon what we find when scouting around. He does express a private concern to the party that the dinners sound like they are very long-lasting. Captain Parsons mentioned feasting for a week and "Some Direction" got talked into an extended stay as well. This would not bode well for us completing a lengthy quest...



Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday May 31st, 2017 9:30:56 PM

At sea Gothruk will offer his newly purchased spices around if it would help eleiviate the blandness of the meals.

Inside the castle Gothruk will introduce himself to the king good naturedly. My name is Gothruk Gore, it's an honour to meet a king, especially such a generous one. I will gladly accept your hospitality though there is a matter of urgency to our visit. It would be unforgivably rude not to dine with anyone who welcomed us so warmly.

Gothruk's pretty excited, and perhaps not as suspicious of things as he should be.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=24 ;
Wednesday May 31st, 2017 11:28:29 PM

Kiwina follows the servants leading the party to their room(s). If the two parties are separated, he listens closely to any hints the servants drop in response to the questions the others ask; he also asks questions about the history of the castle. If he is separated from the others for a room or bath, he makes sure he knows when and where they want to join back up -- presumably right after the bath in order to attend the luncheon.

At lunch Kiwina eats well, but quickly, eager to begin exploring those areas of the keep they are allowed to explore, and seeing what he can of areas they are not allowed to enter. This exploration is to try to identify areas that seem most likely potential "dungeon gardens." (Perception roll to search = 24)

When it is time for the evening festivities to begin, Kiwina will follow the lead of the others. If exploration has uncovered nothing it is probably best to attend dinner and listen to Falco talk with the sages. If a likely dungeon garden has been found, it may be better to skip the meal.


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+4=14 ;
Thursday June 1st, 2017 1:03:54 AM

Sable, banking on his earlier success concerning rose bush growing habits knows that roses enjoy the sunlight. They would likely appear within a location that is warm and has a lot of sun. He relays this to the group, quietly. Combining Kiwana's perception with his natural knowledge, he hopes to help narrow down the area to search. (Knowledge Nature = 14)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=25 ;
Thursday June 1st, 2017 8:05:13 AM

(Perception roll for spoiler = 25)
Tsak hasn't heard a lot of bard bands and wonders what kind of music he will have to endure should the group end up at the feast. If it's anything like the Dwarf group D'rammstein that his shipmates were so fond of when he was growing up he might have to give it a miss.

Tsak makes sure he knows when and where the group is meeting for lunch, as he wants to wash up and then visit the library. He will question any who help them about the location of both the library and also any flower gardens in the environs of the keep.

At the table for lunch he'll be on his best behavior.

If we split up to go exploring I suggest we stay in groups of no smaller than 3.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=20 ;
Thursday June 1st, 2017 11:33:44 AM

“You are too kind and gracious. The opportunity to speak to a lore-keeper is appreciated.”

Listening intently Flaco finds his mind wanders when the promise of a lore-master and a library are dangled in front of him. In his mind he goes over key things that he would like to find out from the lore-keeper before dinner and then decides to put the key question in the middle in case others investigate what he is asking about.

1 - Does the quest for the rose bring people here every 100 years?
2 - How have past teams faired on this leg, pitfalls?
3 - Would the term "dungeon garden" have any meaning to this area, is it a place we could be directed to?
4 - Any books on past quests in the library? I would love to read one.

If there is time Falco also stops by the library to look for any information on the quest. [Know Local: 20]

[ooc: I am assuming you do not want rolls for the questions of the sage, if you do let me know]


Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Thursday June 1st, 2017 11:44:26 AM

OOC: Sorry my phone seems to be playing up, I posted my previous comment a while ago.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+7=25 ; d20+6=11 ; d20=6 ;
Thursday June 1st, 2017 12:28:06 PM

Finnian heads to the room that they told him to go to and takes the quickest of baths. Although the water is refreshing he knows that there are other matters to attend to.

If an opportunity presents itself Finnian will sneak off and use his stealth to investigate the castle by himself. [Stealth=24, I didn't factor in ACP in that roll]
[OOC: This could happen either before lunch or after Lunch before dinner]
[Perception=11 to find any secretes]

He stows his partially made bow in his room but as he travels around the castle he always carries his finished bow and a half quiver of arrows.

If he is caught Finnian will claim, unconvincingly, that he just got lost [bluff=6]


Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=15 ;
Thursday June 1st, 2017 12:35:09 PM

OOC: On the 30th
Perception check (1D20+5=15)

Gothruk would be interested in the training yards, after he cleans himself up he'll probably go have a look out of his own interest. Any new or previously unencountered ways of training ones body and mind would excite him and he would ask a lot of questions until he was able to duplicate them.

After lunch Gothruk will stick with Kiwina, also searching through the castle.

Rose Quest Day 09, Afternoon to Late Evening (Co-DM Cayzle) 
Thursday June 1st, 2017 7:58:51 PM

Rolth is annoyed with the other group -- but they are in turn annoyed that the Petals are so hot on their heels.

Why so few people? Because not everybody figured out where to go, and because some went to other locations, and because the Merry Mermaid is a pretty darn fast ship. Sense Motive vs DC 10 Highlight to display spoiler: { The Duke is pleased as punch to see you two groups arrive, the first to arrive, and he clearly is looking forward to more.}.

“More questers will arrive in time,” he says. “There will be more showing up soon. My sources of information are quite good.” Sense Motive vs DC 10 Highlight to display spoiler: {You do notice that there is a hint of concern in his face but it then goes away.}

Gothruk introduces himself and says it is an honor to meet a king. “A king?” The Purple Duke speaks with a wide smile. “Son, I am no king. Just a lowly duke. My castle is free to anyone one of you. Do what you please. This keep has hundreds of rooms. The training rooms are large, filled from floor to ceiling with exotic and standard weapons. My master-at-arms stands waiting to assist you.” The duke indicates a minotaur, armored and armed, but seems to be waiting only to help.

Kiwina follows the servants and listens to them talk about the Garden. Kiwina and Sable only, Highlight to display spoiler: {You learn that deep in the dungeons under the Keep, where there used to be a dead end stone corridor, now the tunnel ends in a leafy archway! The leaves glow like daylight, and in the archway one guard says he saw a fair magical lady. }

“The Purple Duke was granted the Castle Violet and it’s surrounding lands from his father. His father kept the town prosperous and safe even during the war,” says another servant, “though of course he himself and most of the bulls went off to fight.”

Sable reasons that the Rose will likely appear outside, where it is warm.

Tsak Rezar wonders about the music. “I’m telling you, you will love Some Direction, all the calfs are screaming over them,” the Duke says.

Falco finds his mind wandering then puts out several questions

Finnian sneaks around the castle, watching the servents go from room to room. They seem to be delivering food and other services on occasion. One one servant, a fellow half-elf notices him and happily redirects Finnian back to the dining room. “You are several floors up from the dining room,” he says. “No need to sneak around here,” he says with a wink.

The luncheon is very pleasant, with a vast array of cold dishes, cheeses, fruit, and more. Above your head are windows stacked on window in a large dome. Sunlight shines down upon rows and rows of tables and chairs. You do notice that you and Tovalt’s Crew are the only questers here now, though the Purple King’s court and retinue do help fill the place. The Purple Duke invites both the Eight Petals and Tovalt’s Crew to talk about the opening ceremony. In fact, you know his scribes are taking notes.

After lunch, the Tovalt’s Crew group leaves, anxious to find and win their first rose. Sense Motive DC13 Highlight to display spoiler: {And Tovalt wants a head start on you Petals.}

An elderly sage approaches you at the Duke’s behest, happy to offer his wisdom.

“Sure, I bet you have many questions,” says the old Minotaur sage, standing near Falco after the meal.
1 - Does the quest for the rose bring people here every 100 years?
“The Quest for the Rose is a mysterious tradition. Some say the quest recurs every 100 years. Others think it is happens at odd intervals. Each quest is different.”
2 - How have past teams faired on this leg, pitfalls?
“On this leg? You made it here so that’s the first.” He laughs. “That water thins out much of the competition. We heard many were lost at sea last time, just about 100 years ago. I heard a tale that the judges back then thought they would have to cancel the taurnament, but as you know, the Taurs are all about traditions. This is the first time questers have come to the Violet Keep, so who knows what will happen!”
3 - Would the term "dungeon garden" have any meaning to this area, is it a place we could be directed to?
“Under the Keep, in the dungeon, is the garden you’re looking for. It is a miracle -- how can growing things thrive down in the dark? And yet it is so!”
4 - Any books on past quests in the library? I would love to read one.
“Books, hmm.” He thinks. Barnaby Bjorn has a book you maybe interested in called “Within the Walls.” It’s more of a travel book then any entertaining fiction from the likes of Kido Brickfoot. The “Traveler’s Dilemma” is an excellent series. Six books in all. But quest lore is mighty scarce!”

After lunch, Gothruk finds the master at arms and tests himself against the fellow. He is a truly skilled individual, hale, and in his late middle age. He has stories about the last campaign on Centaur Isle, and wonders how Gothruk can stand to travel with a centaur. "In my day it would have been a shameful thing to do," he says," shaking his head. "But I'm an old taur, and these are new times."

Soon it is time for dinner, and the feast is ten times more grand -- and more delicious -- than the lunch! There are seven courses, and between each course there is wonderful entertainment. The feast starts with wild fennel and soursnail soup; chilled yelder tree bark stew, for courage in Imod’s honor; and a flight of drinks, featuring several excellent vintages of Purple Wine and -- in honor of the Quest -- some rare and expensive Century Ale.

The band of bards is quite an impressive sight, and the performance features magical music, lights, and images cast by the bards as well as superb singing. Roses feature heavily in the show, of course.

The main courses are even more impressive, featuring a half dozen roasting pigs served entire; stinging seaweed salad; and a net of geldenfish, garnished with dove flowers. Dessert is salmonberry custard, to help you sleep.

After the feast, the Duke rises and thanks YOU all for staying. It does not take a Sense Motive check to tell that he is annoyed the other questing group did not stay to enjoy his feast. “For such noble and friendly questers,” he says, “I am pleased and proud to offer a few small tokens of appreciation.”

He gives you two small packages. The containers alone are worthy gifts! They are wrapped in a velvet cloth bags, embroidered in platinum thread with the Old High Woldian runes for “gift” and “gratitude.” One pouch holds a pan pipe. The other, a vial.

“I thought that the music and wine we shared tonight merited a remembrance,” the Duke says.

There is a chance for polite chit chat, and then the Duke’s servants show you to your beds.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=22 ; d20+2=16 ; d20+2=8 ;
Thursday June 1st, 2017 9:18:39 PM

Rolth listens to the Duke's genuinely pleased speech of introduction, and notes his concern about the arrival of more questers. (Sense Motive = 22, success) (Sense Motive = 16, success) "Don't worry, sir, I'm sure that those questers that follow on our heels will generally be of the good-natured sort, much as ourselves." He is happy to share the verses from the opening ceremony, knowing that there were too many witnesses for word not to get out anyway.

Rolth is yet again annoyed by the rudeness of Tovalt's Crew, but dismisses their hasty departure without another thought. (Sense Motive = 8, fail) "What cads they were," he nods sadly to the Duke, while being secretly happy that the Eight Petaled Rose has put a much better face on the amity of the noble races. More happily, he heartily thanks the Duke for the honor of sharing a glass of the prized Purple Wine. "Surely it is no coincidence that this finest of vintages shares its hue with the finest of hosts!" He also enjoys a mug of the Century Ale, which is a brew fit for this centennial quest, after all.

Of the other gifts, Rolth is most attracted to the bags themselves, carefully tracing the runes with a finger and committing them to memory--he has a real fascination with Old Woldian. "Sir Duke, we will strive to be worthy of these fine gifts, and bear them with honor."

Following the dinner, he will invite his friends to join him in his room for a chat, where they can share the results of their investigations. Moreover, can Falco, with his knowledge of the arcane, divine the purpose of the pipes or vial? "Should we seek the dungeon tonight, or is there more to be gained by waiting for the morn?"

[OOC- sorry about the double post, I must have hit submit rather than "roll". [Cayzle OOC: no problem, fixed.] Also, the whole line about D'rammstein is the most hilarious thing I have seen all week. Du Hast!]



Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday June 2nd, 2017 12:02:49 AM

Kiwina makes sure the rest of the party knows what he and Sable learned -- before dinner if possible, but not with the rival team around: {You learn that deep in the dungeons under the Keep, where there used to be a dead end stone corridor, now the tunnel ends in a leafy archway! The leaves glow like daylight, and in the archway one guard says he saw a fair magical lady. } At that time he also proposes simply asking permission to explore the area. He does not ask unless the others agree, and does not ask in front of Tovalt's Crew.

Kiwina responds openly and honestly to the Duke's questions about the opening ceremonies, without volunteering his own suppositions of that day. He partakes of the famed purple wine, but with moderation. He is quite willing to put moderation aside for the food, though.

Kiwina also asks whether the Duke knows if Tovalt's Crew remains in the castle or went out exploring.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=8 ; d20=7 ;
Friday June 2nd, 2017 5:26:11 AM

(sense motive #1 = 8 FAIL, sense motive #2 = 7 FAIL)
With a sinking heart Tsak realises that his life spent aboard ships, among common folk, has given him no ability to sense the intentions of the Purple Duke and his fancy courtiers.
But he regains some spirit when the Sage relays news that they are in the right place to access the dungeon garden, and in such a way as to confirm that they have understood the riddle correctly.
However reconciling these two things is troublesome as he is unsure just how to approach the issue of gaining access to the dungeon. Should he just come out and ask?
It might be best this think about it over a nice, cold, frothy Century Ale (or two). Yes thinking about the good old days with your erstwhile Dwarven companions sure beats wrapping your head around politics.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=12 ; d20+8=12 ; d20+8=18 ;
Friday June 2nd, 2017 7:32:45 AM

Falco enjoys the feasts though he is careful not to overdo it, an easy thing to do when eating with the Tauren! Eating less gives him plenty of time to listen and better yet find the answers to his questions.

As the elder speaks Falco takes careful notes so he can pass on the information to the others. . He is surprised to learn that the sea took so many competitors last time and thankful they found a good ship. When Kido Brickfoot he first asks who that is and if no answer comes will quietly ask around. [Know Local: 12]

As the gifts are presented he expresses his grattitute along with the rest of the team and examines the items for any magical properties {Detect Magic / Know Arcana: 12 Pan Pipe / Know Arcana: 18 Vial]


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20=1 ; d20+4=18 ; d20+4=16 ;
Friday June 2nd, 2017 12:00:52 PM

[sense motive= 1]
Finnian sits in ignorant bliss during the lunch. He wasn't that hungry until the food was set out before him, but once it was he gobbled it up as if he hadn't been fed in years. The conversation was pleasant and Finnian spent most of the lunch telling himself to eat slower. After lunch Finnian made his way to onr of the training rooms and fired his bow at some test dummies. It had been too long since he felt the draw of the bow and it was heavy. "I mustn't spend so much time before practicing again I fear if I do I won't be able to draw the cord of this new bow"

When dinnertime comes around Finnian is in awe of the feast, if he thought lunch was grand... The wine was delightful, but Finnian, not much of a drinker only took a few sips of the centuary ale and found it a bit stong for his taste. He refilled his wine once and that was enough to bring out his more talkitive side. He ate and laughed listening to people recount past adventures and speculated what they would find in the dungeon garden. Upon recieving the gifts he thanked the Duke graciously and observed the two gifts with wonder trying to figure out what they do.

[know arcana 18, 16 respectively]

Back in Rolths room Finnian plops down in a chair and listens to the discussions. "I for one would love to go on an adventure and think that we should explore immediately"

[Sense motive 2 reveals that Finnian may have drank a bit more than he should have and could use a sleep, but you also get the sense that if he were put in a tight spot, even in his state, he could probably hold his own]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+4=7 ; d20+4=13 ; d20+4=24 ;
Friday June 2nd, 2017 12:02:27 PM

Sense motive (1D20+4=7=Failure)
Sense motive 2 (1D20+4=13=Pass)
Sense motive 3 (1D20+4=24=Pass)
Gothruk will try and learn as much as he can from the Master at arms, watching how he keeps his feet, where his strikes come from and how he likes to string them together. If he lands any particularly successful strikes on Gothruk, he'll make sure to commit them to memory, both to attempt them himself as well as to prevent others from passing through his defences the same way.

When questioned about how he can travel with a centaur without feeling shame he reply's with. Yes, I can understand your reasoning for not liking centaurs. I'm sure that you would have personally seen terrible deeds done by them during the wars. However during the wars and fighting the mighty minotaur's were only seeing the worst of them. They are actually a lot like us when you get to know them better. Each race thinking that they are superior has caused naught but a lot of damage, that needs to be changed if we're going to move forward and be the strongest and best we can be. I don't feel Domi created us only for us to fight amongst each other, but to make each other stronger.
Now, show me how to do that parry again, I can't work it out.


Gothruk will eat well but will likely have eaten all he could before the last two meals, as politely as possible explaining he is not used to such hospitality and that he wouldn't be able to eat the last two meals.

Upon receiving the gifts he'll heartily thank the Duke Thank you, I doubt we are worth such gifts but I would also never dream of not accepting them. Say you have many adventurers to come will you be giving out gifts to all, that seems a quick way to empty the treasury. Then again I know so little about running a duchy I may well just be making myself look like a fool.

After we retire to our rooms. [b] I say we rest overnight, then head downwards to the aforementioned passageway covered in glowing plants. Perhaps we keep a man on guard, I trust the Duke, the other band of adventurers less so however. [b/]

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday June 2nd, 2017 6:52:35 PM

Addendum: Kiwina asks the Duke's permission to explore the leafy archway that the party has heard has appeared in the dungeons of the castle. He also thanks the Duke for the magnificent gifts and asks, since their use is not obvious to Kiwina from his upbringing, what they do.

Rose Quest Day 09, Midnight and Almost Day 10 (Co-DM Cayzle) 
Friday June 2nd, 2017 7:10:12 PM

Rolth listens and notes the Dukes concerns. His motives seem noble. No questions there. Sure he may know a bit more about the dungeons. It is his castle. Rolth adds, "Don't worry, sir, I'm sure that those questers that follow on our heels will generally be of the good-natured sort, much as ourselves."
He is annoyed by the dismissive attitude of Tovalt’s Crew. “You are as kind,” the Duke says. His smile broad. Following dinner, he asks the others to join him.
"Should we seek the dungeon tonight, or is there more to be gained by waiting for the morn?"

Kiwina relays everything he learned. He responds to the Duke’s questions and asks about the other team.
The Duke replies that the other group has decided to move ahead to the garden and not partake of the food. The Purple Duke is visibly irritated at the thought of someone not enjoying themselves. “It’s an insult,” he finally says. “I put this out for all the questors.”

Tsak Rezar realizes he cannot read the Duke and his courtiers but is relieved to learn that they are in the right place. He wonders about gaining access to the dungeon.

Falco tries not to overdo it on the food. He is surprised that the sea took so many lives. He asked about Kido Brickfoot and the sage answers with a short explanation that he is a dwarf, quite well travelled, living in Dirt City. For such a corrupt place, the city, they have a very successful printing industry. The wishes Falco a good evening; his old bones are not up to the feast, and he has an early bedtime.

[OOC to Falco: Highlight to display spoiler: { Per the rules, it is Spellcraft, not Know Arcana, that you need to identify magic items. Fortunately, you are at +8 with both skills, so I can use the rolls you made. The DC to ID a magic item is 15 + item CL. Your roll of 12 for the pan pipes are not even close. Your roll of 18 for the vial gets the job done.} ] Falco is puzzled by the musical instrument, though it is magical with a slight conjuration aura. The vial is a Taur’s Philter of Expeditious Retreat.

Finnian enjoyed the dinner then spent some time in the training room firing his bow. He rejoined at dinner, enjoyed the food and listens to the tales of great monsters and complex puzzles. Jubilant winners and beaten losers.
After dinner he tries to listen to the others, "I for one would love to go on an adventure and think that we should explore immediately"

Gothruk trains with the master at arms, who seems to prefer an adorned staff that was particularly sharp. He bests Gothruk several times, drawing blood, but no more than a scratch. The master at arms seemed to be all but impossible to strike from the front but vulnerable when Gothruk was able to strike from behind. He seemed to be particularly susceptible to distraction. He bows, honoring your training, when you are done.

When questioned about how he can travel with a centaur without feeling shame, the minotaur Petal replies, “Yes, I can understand your reasoning for not liking centaurs. I'm sure that you would have personally seen terrible deeds done by them during the wars. However during the wars and fighting the mighty minotaur's were only seeing the worst of them. They are actually a lot like us when you get to know them better. Each race thinking that they are superior has caused naught but a lot of damage, that needs to be changed if we're going to move forward and be the strongest and best we can be. I don't feel Domi created us only for us to fight amongst each other, but to make each other stronger.
Now, show me how to do that parry again, I can't work it out.”
The master weapon wielder shakes his head but does not argue the point.

-- After the meal Gothruk thanks the Duke. “Thank you, I doubt we are worth such gifts but I would also never dream of not accepting them. Say you have many adventurers to come, will you be giving out gifts to all? That seems a quick way to empty the treasury. Then again I know so little about running a duchy I may well just be making myself look like a fool.”
The Duke laughs. “What is all the profit of trade that passes through my Keep good for if not for this!”

He adds after that they should rest for the night and post a guard.

Sable watches the proceedings quietly.

After the gifts are given, Kiwina asks the Duke's permission to explore the leafy archway. The Purple Duke grants his permission. “Ah, you heard about that! So too did those rude fellows. Of course, my keep is yours to enjoy. Good luck!”

The centaur also thanks the Duke for the magnificent gifts and asks what they do. The Duke sends you to the sage, Barnaby Bjorn ... who, it turns out, has gone to bed, but who will see you in the morning.

After the gifts, small groups of courtiers join you for after-dinner drinks. It’s a bit of a din, with all the talking about stories they have heard of heroes and taurnaments.

At the very end of the night, a small creature with white fur and a colorful outfit shows up. It is hard to tell what it is, but the Duke and his guard seemed very amused and the guards play a game of trying to capture it. It, or rather, she, manages to run throughout the dining area. When she finds room on one of the tables, she climbs on top and calls out: “You’re late ... You’re late ... You’re late ... Only twenty-one dates. Don’t sit on crates and calculate! You’re late ... So late.”

The creature stops in front of Gothruk. It is a rat folk, small with a long nose. She wiggles that nose, shakes her bells, and shouts: “Late folk!” -- but then the guards, dressed in violet armor, grab her from the table and the Duke apologizes -- this is his court jester, he explains, and on that note, he offers all a good night!

Later, in Rolth’s room, you debate a midnight run at the garden, or is it better to try in the morning? Finnian wants to explore immediately. Gothruk wants to wait for morning.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Friday June 2nd, 2017 10:07:58 PM

Rolth is with his WLA companion Finnian on this one. Perhaps following in the footsteps of the other crew, we can take any threats by surprise, or learn from their corpses before they are completely devoured. He is willing to go with the majority of the party, however. "So what will it be, fellows? Adventure or sleep?"

If the Petals do choose to snooze, Rolth agrees with Gothruk that they should mount a watch, just in case.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Saturday June 3rd, 2017 12:21:03 AM

Tsak, despite the Duke's advice, is up for a midnight run. If they can get the rose and back on the boat in then they'll have four days to rest, assuming they are heading to Centaur Isle next. However this assumes everyone is in tip top condition and raring to go. If that's not the case then rest is the better option. Dibs the first watch, if it comes to that!

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Saturday June 3rd, 2017 12:22:18 AM

Kiwina is up for exploring right now as well. But he is glad that the group accepted their host's hospitality. To act as Tovalt's group did would be an insult to the Duke and would bring bad luck.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Saturday June 3rd, 2017 9:58:27 AM

We've had a long day, we're all full of food and I don't know how many ate the salmonberry custard but that surely wouldn't help us stay alert. This is the first test of the taurnimate, let's attempt it fresh
Though if you'd like to go no I'll join. I'm already outvoted.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+3=10 ; d20+3=20 ; d20+3=14 ;
Saturday June 3rd, 2017 12:40:10 PM

Sable takes all of the day's events in, happy to have had the chance to partake at the Dukes table. He is concerned that the other group has headed out before dinner, both because of the rudeness -- and also because he sensed that they were trying to get a head start.

"I think now is the time for action, we have honored our host and now can proceed. Let's take advantage of the insight we have gained and begin the quest in earnest."

If there is time, he will ask the host about the two items "I lack the skills to discern the properties of the gifts you have provided - might I inquire as to their use?"

[OOC by Cayzle: Someone already asked ... the Duke referred you to his sage, who has retired for the night.]

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Sunday June 4th, 2017 11:16:40 AM

Finnain sits in the corner clearly asleep but if anyone calls his name or attempts to shake him awake he will jolt from his slumber and follow the group in a daze, not sure exactly where they are going or what they are doing.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Sunday June 4th, 2017 9:32:02 PM

Rolth, seeing a consensus forming, shakes Finnian awake gently, saying, "Come, we are resolved to investigate the garden tonight. Let's earn our WLA titles together!"

[OOC, we had a player discussion to make sure that no one felt OOC that their hand was being forced unduly to take this path. Also, based on that same conversation, I've posted to the Taur Isles game page default marching orders that almost everyone has explicitly OKed; let me know if there are questions or changes. I'll try to make a neater version soon.]



Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Sunday June 4th, 2017 10:52:16 PM

[ooc: This is my Monday post. I cannot stay up late enough lol]

“My friends the vial can be very useful but I have not yeat worked out the pan pipes. Unless there is an objection, and someone wants to try and use them, I think I should hold on to them and examine again tomorrow. The vial will allow one of use to move very quickly when needed, most likely important to the quest.”

“I will gladly explore this evening but I think we may be better servered to let me have a fresh look at the pipes. If they are key it is better we know it is it not? Regardless, I have no problem with a bold approach.”
[ooc: I am on the record in the email happy to move forward as a player]


Matthew S. Co-DM - Day 10 - Early, Early-Morning  d20=5 ; d20=11 ; d20=7 ; d20=10 ;
Monday June 5th, 2017 8:21:59 PM

Rolth and Finnian have all but made a decision -- however, they wait for the others.

Finnian is asleep but easily awoken by Rolth. He says, "Come, we are resolved to investigate the garden tonight. Let's earn our WLA titles together!"

Kiwina and Tsak Rezar are up for a midnight run.

Gothruk wants to sleep on it but willing to join the others tonight.

Sable takes in the day and gets a sense that the other group is trying to get ahead. "I think now is the time for action, we have honored our host and now can proceed. Let's take advantage of the insight we have gained and begin the quest in earnest."

Falco says, “My friends the vial can be very useful but I have not yet worked out the pan pipes. Unless there is an objection, and someone wants to try and use them, I think I should hold on to them and examine again tomorrow. The vial will allow one of use to move very quickly when needed, most likely important to the quest.”

“I will gladly explore this evening but I think we may be better served to let me have a fresh look at the pipes. If they are key it is better we know it is it not? Regardless, I have no problem with a bold approach.”

With a decision made you head out as a group. It’s midnight, and although the Duke has retired, the party is still going on, judging by the sounds from the feasting hall. As you head down, you notice a group of newly arrived questers sitting and talking at the dining room. A ship carrying questers must have docked with the late night tide. The jester dances on the table as the castle guards attempt to catch her but they don’t seem to be trying as hard to catch her, this time. You pass on, not attracting attention.

Downstairs from the dining room, the air gets a bit dense and you can smell the mildew within the stone-walled dungeon. At the bottom of the steps, you travel through a long corridor. Although the air should be getting more dank, in fact, you smell a fresh breeze, and the fair smell of growing things. Ahead around a corner, you hear the sounds of voices. You turn to what should be a dead end, but instead you reach a magical place where the farthest reach of the corridor terminates not in a stone wall, but in a hedge, covered with green leaves. Some magical light illuminates a scene: before you stands a beautiful young lady arguing with a eight minotaurs. She stands before a gate of leaves and roots. She has an unearthly beauty, and she is clad in a dress made of rose petals. There is a rose in her hair.

If you make a Trained Knowledge Nature check vs DC13, then Please Highlight to display spoiler: {You feel sure this is a dryad of some variety. Usually they are associated with a tree ... is it possible she is associated with this magical hedge?}

“I answered your questions right!” shouts the lead minotaur. “You can’t change the answers.”
“Rock,” says one of the others, trying to calm the loud one down. “Maybe, we should just let the next group step forward.”

“No!” he replies sharply. “We can’t miss the rose in our own homeland! The shame of it! This is unacceptable.”

“I’m so tired of this ...” says another minotaur, and he steps up to the lead minotaur.
“We need to talk.” He practically drags the other minotaur away. The others in the group follow, heads bowed. They walk around the corner and out of sight, back the way you came, down the candle-lit hallway. You can hear them arguing, but the dryad looks at you. She sighs, then greets the Petals courteously and says formally, “Welcome, rose-questers! The hour is late, and my patience is already worn thin. But if you must try the garden, then at least heed my guidance.”

More softly, she mutters, “Unlike those pig-head taurs who just left. Oh My Gods!”

She steps directly between you and the glowing green hedge. She speaks deliberately, as if from a script.

"I will ask you four riddles, and for each riddle you answer correctly, you may enter and remain in the garden for half a minute. Answer all four and you may stay for two minutes, Fail to answer any and you may not enter at all. Be careful! Once you enter, if any one of you makes any attack while you are in the garden, then the garden will turn on you and try to expel you all! If you are expelled, you may not return! Here is the first riddle."

"I have wrestled to acclaim!
Get to know me! What’s my name?
I have three. By three I’m known.
Three my children by my throne.
One is used by those with hooves.
(This the greater Wold approves.)
One is used by those with claws.
Warped by fearsome teeth and jaws!
One is used by those with horns,
But the common order scorns.
Answer this and pass you may,
Speak my names and go your way!"


She smiles sweetly and awaits your answer.


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+5=10 ;
Monday June 5th, 2017 9:20:58 PM

Rolls: Knowledge, nature = 10

As they leave the festivities, Kiwina worries that the party should enter the dungeon garden before Tovalt's Crew leaves it. He does not trust that group, having already shown themselves to be rude and disrespectful, would not try to sabotage the entrance once they leave. For that matter, the Eight Petal Rose will need to be careful when leaving the dungeon of any surprises Tovalt's Crew may have left.

Kiwina also worries that the party did not obtain a container fit for keeping a magic rose before they left the Liontaur island. Assuming it is the size of an ordinary rose, do the others think it would fit in a scroll case? That seems better protection than a backpack or sack. In fact, "If there happens to be a flower available from the festivities -- a rose would be best, but another will do -- we should stick one into a scroll case as a decoy," Kiwina says, to worry less.

Once they reach the hedge, where the young lady and minotaurs are, Kiwina is deep in thought. He snaps himself out of it as the minotaurs fall back, to listen to the lady's riddle. When she is finished, he says, "I assume we are allowed to discuss the answer among ourselves before we give it to you."

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=23 ;
Monday June 5th, 2017 9:26:35 PM

Rolth is secretly pleased that the other parties seem to be so uncouth. He thinks to himself, "And they call us of the inland ways savages? Well, I shall show them how a noble 'savage' should comport himself!" Stepping up to the Lady of the Rose, he sketches a bow, and assures her, "We shall not make such poor company as those fellows, and would be quite pleased to heed your guidance. I am pleased to introduce the Eight-Petaled Rose, at your service. Pray allow us to consider these riddles for but a moment, and we shall allow you to discharge your duties in short order."

Turning back to the Petals, he suggests a quick huddle so that they might not be overheard by any spying competitors as they confer. In fact, he will look and listen to make sure there are no such occurrences, and suggest that the others do the same. (Perception = 23)

Once the coast seems clear, he excitedly whispers his initial thoughts about the riddles. To wit, "Surely this is mostly about the famous wrestling Domi, who also is called Tomi by my people, and on Bridge we learned of the minotaur belief in Imod, am I not right, Sable? But what is the fourth riddle? Something to do with a rose, perhaps? A rose by any other name? And see too, she has a rose in her hair, do we even need to go into the garden, or is that the object of the quest? What think you all?"

Rose Quest Day 10 EXTRA (Co-DM Cayzle) 
Monday June 5th, 2017 9:50:03 PM


You are allowed to discuss among yourselves.

You sense no eavesdroppers nearby.

This is just the first riddle. Evidently there are three answers to the first riddle.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Monday June 5th, 2017 9:51:22 PM

Aye, it sounds like Domi to me, perhaps each of the taur races uses a different name for him and than Domi is the fourth answer? If he is called Tomi by the Liontaurs and I know him as Imod than perhaps. All we need find out is if the centaur's have their own name for him. Gothruk thinks out loud

Ooc: I love riddles!

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+4=24 ;
Tuesday June 6th, 2017 2:41:50 AM

"Are you sure there is a fourth name?", Sable says to the team, "Seems you already know three names, with one the most widely known "

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Tuesday June 6th, 2017 5:18:08 AM

Tsak thinks Sable has the right of it.
He steps up to the lady and, trying very hard not to appear menacing in any way, suppliers her with the answer M'lady the answer is Domi, Tomi (pronouncing it toe-my) and Imod

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+4=19 ; d20+4=6 ;
Tuesday June 6th, 2017 10:35:46 AM

Finnian begins to come out of his groggy state long enough to realize what the woman before the group actually is. "She is a Dryad" He whispers "and I wonder if she is connected to the hedge?"
[Knowledge Nature=19]

The groups analysis of the riddle seems to work, the only thing that he knew about Domi was that he was a wrestler and that some of his fellow craftsmen worshiped him as a great blacksmith. Beyond that however he had to trust in his fellow companions.

Finding a moments lull in the conversation Finnian approaches the woman and gives her a slight bow. "Excuse me, but am I correct in assuming that you are a Dryad? I am Finnian I have wondered the Forests of the Wold and have always felt more at home among the trees that in these cities and towns. I have never before chanced upon a Dryad, but I have been told stories by my uncle of your kind. I hope that it is not too bold of me to ask, but I have heard that a Dryad is typically bonded to a tree, are you bonded to this wondrous hedge? And if you are then what happens when it disappears?" Finnian blushes and then adds "I am sorry if I have offended you lady but my wits are not all here tonight and my curiosity has gotten the better of me."

Finnian allows the others to sort out the riddle while he thoroughly examines the hedge without getting to close. He notes the shape of the leaves and the thickness of the branches, and vows to himself that he will get a notebook the next chance he gets so that he can write down the knowledge he has gathered.
[Know Arcana on Hedge=6]

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+4=10 ; d20+4=9 ;
Tuesday June 6th, 2017 6:23:21 PM

Sable, intrigued by Finnian's musings, takes a closer look at the hedge (Knowledge Nature) - 10. And then studies the rose petal dress and rose in the Dryad's hair (Knowledge Nature - 9) -- he is not sure if they are the one and the same as was seen in the vision.

Rose Quest Day 10 Five Past Midnight (Co-DM Cayzle) 
Tuesday June 6th, 2017 6:27:53 PM


Kiwina makes a plan to use a scroll case to carry the rose … and maybe a decoy too. He discusses the riddle with his fellow petals.

Rolth speaks gently to the magic lady, checks for eavesdroppers, and shares his ideas with the group.

Gothruk agrees with Roth.

Sable wonders if there is a fourth name. He seems just momentarily confused. This riddle, the first riddle has a three-part answer. The other riddles have their own answer, you expect.

While the rest of his friends are talking over the riddle, Finnian chats up the lady. Politely. He tries to satisfy his curiosity with probing arcane questions. The magical lady looks into Finnian's eyes and smiles mysteriously. "You can hardly disturb a lady in the middle of the night and ask for such personal details," she says with a delicate yawn. "A gentleman does not ask, and a lady does not tell!" If you can make a Sense Motive check vs DC10, then Please Highlight to display spoiler: {She does not seem angry or offended, though -- maybe slightly amused?} She assures him that she is not offended.

Meanwhile, Tsak Rezar thinks Sable has the right of it. He speaks clearly to the magical gate keeper: "M'lady the answer is Domi, Tomi (pronouncing it toe-my) and Imod."

The lady laughs delightedly. “Oh yes, you are on your way! Here is the second riddle.”

Long I slept, by queen betrayed,
Until elves by accolade
Made my dreaming sleep to fade.
Then in anger sure displayed,
Woken as a renegade,
Launching nature’s fusillade,
I declared my fey crusade!
...
But my reign was overthrown.
Heroes brave with blades that shone
Bent my knee and broke my throne.
Down in sad defeat, and prone,
Forced to ponder on my own
Then in choosing to depone
Vowed did I to fair atone!
All my past misdeeds I own.
They are mine and mine alone.
Penance now displayed and shown,
Anger now have I outgrown.
Friendship now, my true capstone.


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Tuesday June 6th, 2017 9:16:02 PM

"Depone?" Kiwina snorts softly, wondering if that is really a word. He feels out of his element. He surreptitiously studies the rose in the lady's hair. She would make a fine eternal creature. "Perhaps," he says, "if there is no line waiting when our group is done, you could explain to me the value of a rose."

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Tuesday June 6th, 2017 9:33:10 PM

Rolth is delighted by this latest verse. "Truly, this is fine poetry, and were it not so late, I would ask to hear it again. I see, however, a gleam in the eye of my boon companion, Sable Trueheart, and would bid him speak truly from his heart, should he have the answer to this riddle."

Falco (MarkBat, subbing for Ryan M)  d20+8=18 ;
Tuesday June 6th, 2017 9:37:06 PM

Falco takes an interest in Finnian and Sable's lines of questioning, and himself studies the magical light, hedge, rose, and (less obviously) the Lady herself. Can he discern anything of the magics hereabout? (Know Arcana = 18)

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+4=24 ;
Wednesday June 7th, 2017 4:15:00 AM

Gothruk muses over this one briefly Eberyon was put to sleep by his Queen Maab. Though I know not who woke him.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday June 7th, 2017 5:17:30 AM

Tsak recalls that according to the Dwarf sailors he spent much time with Eberyon, the creator of all the Wold's natural places (including the seas) was put to sleep by his wife Maab and woken by elves. Going back into a huddle with the group he suggests this as the answer. If the group seems to be in agreement he will be happy to supply it to the Lady.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20=8 ;
Wednesday June 7th, 2017 11:26:44 AM

[Sense Motive=8 Fail]
Not very keen on picking up social cues Finnian blushes again, "I would come back early tomorrow to learn more, but I believe that by then we will have found the first rose and be on our way," He says with as much confidence as he can muster.

As she begins the next riddle Finnian instantly knows the answer "It's Eberyon. King of the Fey, and it was my fathers ancestors, the elves who woke him I believe" He whispers just loud enough for the Dryad woman to hear that he indeed has some knowledge of the fey but he is far to naive to supply the answer himself.


Rose Quest Day 10 Five Past Midnight (Co-DM Cayzle) 
Wednesday June 7th, 2017 7:02:32 PM


Kiwina snorts at a word in the riddle. "Perhaps," he says, "if there is no line waiting when our group is done, you could explain to me the value of a rose." The lady gives Kiwina quite a curious look -- then the magical lady snorts back at the liontaur, laughing. “Well, whatever the cost that might be set by a mortal, a rose would still smell as sweet, or so say the bards.”

Rolth is delighted by this latest verse. "Truly, this is fine poetry, and were it not so late, I would ask to hear it again. I see, however, a gleam in the eye of my boon companion, Sable Trueheart, and would bid him speak truly from his heart, should he have the answer to this riddle."

But Sable is silent and leaves it to others to solve the riddle.

Tsak Rezar recalls that according to the Dwarf sailors he spent much time with Eberyon, the creator of all the Wold's natural places (including the seas) was put to sleep by his wife Maab and woken by elves. Going back into a huddle with the group he suggests this as the answer. If the group seems to be in agreement he will be happy to supply it to the Lady.

Falco takes an interest in Finnian and Sable's lines of questioning, and himself studies the magical light, hedge, rose, and (less obviously) the Lady herself. Can he discern anything of the magics hereabout?

But in fact this is all magic beyond the normal workings of arcana. Maybe the Teucri could have done something like this, Falco thinks, or immortal powers could intervene to effect this magic. Perhaps a conclave of the Star Mages acting in unison? It is hard to say.

Finnian says, "I would come back early tomorrow to learn more, but I believe that by then we will have found the first rose and be on our way.” Then adds, "It's Eberyon. King of the Fey, and it was my father and his ancestors, the elves, who woke him I believe." In fact, this may be family history he is recounting -- as elves measure time, the Fey King rose from his slumber not all that long ago! Still, Finnian deduces that this woman is indeed fey. He whispers just loud enough for her to hear that he indeed has some knowledge of her people, but he is far too naive to supply the answer himself.

Falco is curious about the arcane skills of the lady. She is clearly a powerful fey, and the leaves upon the gate seem to move as walks near it. Falco also notices she seems to have a kind relationship with the hanging greenery, as she gently touches a few that reach down.

Anyway, Finnian’s whispers are not needed. Forthright Gothruk listens to his friends and muses over this one briefly -- then declares the answer: “Eberyon was put to sleep by his Queen Maab. Though I know not who woke him.”

The fey female smiles again at your correct answer. ‘Indeed, it was the King who slept, while we wandered the wild Wold or held Court with the Queen in the Valleys of Twilight. It was a happy day when he rose again, and a happier day still when he repented of his anger and swore to help and teach the noble races of the Wold.”

“Listen, young ones! Here now is the third riddle. Think deeply, for the last two are harder indeed!” She recites:

“Stronger than iron and darkwood and bone.
Softer than leather, but sown, also sewn.
Woven to save you from shock and from thud,
Mother Wold's children, but nurtured with blood.”


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday June 7th, 2017 9:24:46 PM

"Lady, maybe the bards say that," Kiwina says, smiling. "But the cooks I know say, 'Roses smell better than onions, but make bad soup.'" He pauses to see if she responds to this witticism. "Anyway, I do not seek to purchase a rose from you. Surely you must have some opinion as to their worth." Kiwina has decided that this contest of naming strange gods is quite beyond his ken, but perhaps he can make it less dull for their hostess.

Falco (MarkBat, subbing for Ryan M)  d20+8=15 ;
Wednesday June 7th, 2017 9:30:39 PM

Falco thinks back to the stories told in his family's blademaking business, shrugging aside the painful memories and trying to think of tales of a material both supple and strong, that might have turned even their famous green blades. Some sort of silk, perhaps? Or maybe his later arcane training might supply an added hint, what with the apparent mention of Woldsblood. (Knowledge Arcana = 15 to discern the material at the heart of the riddle.)

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=21 ;
Wednesday June 7th, 2017 9:52:04 PM

Rolth is stumped by this one, so he returns his attention to watching for eavesdroppers and interlopers. (Perception = 21)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+4=16 ;
Thursday June 8th, 2017 2:09:29 AM

"Possibly some form of plant - like cotton or hemp, silk is made by worms or spiders (not sown)" Sable muses (Knowledge Nature - 16). "But what is the strongest and would be referred to as Mother Wold's children?"

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Thursday June 8th, 2017 6:21:57 AM

'Sable might not say much, but it's worth listening when he does' Tsak thinks to himself 'that's twice now he's steered us in the right direction.'
Lady, an old sailors legend has it that there are a group of little people who live on a giant plain and will not use metal. Thus their armour and weapons and even their houses are made from the grasses of the plains. I not sure whether or not to believe the story, but if 'tis true then the answer to your riddle may be the 'steel grass' of the legend

[OOC] Thanks guys, third day in a row I've had an image of Jerry Lewis "HEY LADY!" running thru my head.


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Thursday June 8th, 2017 1:20:45 PM

Finnian is totally and completely stumped on this riddle but when Tsak says that it is steel grass it does seem to make sense.

Matthew S. Co-DM - Day 10: 12:05 - 12:30  
Thursday June 8th, 2017 8:07:30 PM

Kiwina says, "Lady, maybe the bards say that," Kiwina says, smiling. "But the cooks I know say, 'Roses smell better than onions, but make bad soup."
"Anyway, I do not seek to purchase a rose from you. Surely you must have some opinion as to their worth." Kiwina has decided that this contest of naming strange gods is quite beyond his ken, but perhaps he can make it less dull for their hostess.
The Dryad stares at Kiwina for a moment then smiles broadly. “Your flirtations are appreciated but unwarranted. You will not win any points or extra time for you efforts, but my name is Cassia. I can be found in the gardens outside of the castle outside once the taurnament is over. Maybe we could get some tea?”
Falco thinks back to old stories. He tries to figure out the material at the heart of the riddle --
Finnian and Rolth are stumped as Rolth watches for eavesdroppers. He does notice the other group of questers has inched closer and is watching intently. The leader still looks agitated as the others cajole him into being patient.
Sable says, "Possibly some form of plant - like cotton or hemp, silk is made by worms or spiders (not sown)"
"But what is the strongest and would be referred to as Mother Wold's children?"
Tsak Rezar says, “Lady, an old sailors legend has it that there are a group of little people who live on a giant plain and will not use metal. Thus their armour and weapons and even their houses are made from the grasses of the plains. I not sure whether or not to believe the story, but if 'tis true then the answer to your riddle may be the 'steel grass' of the legend.”
Gothruk-- Says very little at the moment --

--- --- --
“Excellent.. Excellent... We can always hope that the Sargrass will be back again,” the Dryad says with a broad smile.
Rock’s group of taurs begins to stamp and protest.
“You are flirting with the creature. This is not fair,” Rock finally shouts. “That’s disrespectful. You can’t do that.”
“This is your final warning group!” She says with built up anger. “Please depart the gate. You will not enter the garden.”
With a great amount of noise Rock’s group grumbles, gathers their things, and pushes past you. They head up the stairs and disappear leaving only you and the Dryad.

“I’m so sorry,” She then says to the the Petals. “You are excellent riddle solvers. You have resolved three in a matter of moments. I have yet had the pleasure of presenting the last clue.”

Your final riddle.”
Two balls dance and bounce so high.
One is dead! We don't know why!
One is lucky and can't die.
She then waits with a smile expecting an answer.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Thursday June 8th, 2017 10:04:40 PM

Rolth watches until Rock's group scatters off, then turns back to the task at hand with a low growl of satisfaction. He says to his companions, "Perhaps this one I can help with. All sailors know that there are two moons, and sometimes pray to one, named for its master Wardd, for a bit of luck, because against the power of the sea, skill can only take you so far. Kerracles is the other moon, but I don't know how to explain the reference to death, other than perhaps its waning. Any other ideas?"

Falco (MarkBat, subbing for Ryan M)  d20=20 ;
Thursday June 8th, 2017 10:21:56 PM

Falco nods, musing, "Yes, but perhaps in this case the lucky one that can't die is Kerracles, which as you recall orbits in the same plane as the surface of the Wold. So it never really 'dies' in the sense of going below the edge of the Wold as it orbits. Or so I recall from my studies. Could this be a trick question?" He glances at the Lady to see if her reaction reveals anything. (Sense Motive = 20)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Thursday June 8th, 2017 10:45:42 PM

"Cassia, I will look forward to tea with you someday," Kiwina says.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+4=24 ;
Friday June 9th, 2017 3:17:37 AM

Sable nods as the others muse about the last answer (Knowledge Nature - 24).

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Friday June 9th, 2017 5:09:30 AM

Sorry Falco says Tsak but I have to agree with Rolth that Wardd, who is indeed well known to sailors, is the lucky god that can't die. Kerracles is the other moon, but I too am at a loss to explain the reference to death!
Tsak is happy to face the lady again with this latest 'guess' if none of the other party members has a better idea.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Friday June 9th, 2017 8:53:14 AM

[ooc: sorry for the lack of posting. The internet at the conference / school I was it did not extend past the classrooms. Thank you for keeping me active.]

Falco see the other group depart and grins. In this case we are the superior team it seems.

"Rolth and Tsak I concede this is outside my knowledge to some degree. Your answer makes sense to me.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Friday June 9th, 2017 1:46:54 PM

"Refering to her as a creature is disrespectful" Finnian thinks to himself as a surge of anger passes through him, but is quickly quelled by there departure.

Finnian agrees with the others, it seems the logical choice. As the other group stamps passed them he can't help but worry if they might be trouble later.

Matthew S. Co-DM - Day 10: 12:05 - 12:30 ROSE CHASE STARTS  d20=7 ; d20=16 ;
Friday June 9th, 2017 10:08:30 PM

The Dryad claps excited. “Wonderful! Wonderful! You have answered all the riddles. You have a full two minutes to capture a rose and bring it back to me.”
The Dryad then becomes serious, “I warn you. You must’n attack my roses. You may pick one carefully. But an attack will result in consequences.”
With that said the Dryad steps to the side and the leaves and limbs clear away from the gate. Inside the gate is a meadow filled with grasses and flowers. A scattering of roses are growing around the meadow.
Perception vs DC: 7 Highlight to display spoiler: { Each rose walks around the meadow upon a pair of vine like feet. No rose is very close to another. You are able to notice that the roses seem to move around the meadow slowly. }
There are four walls surrounding the garden but there are smaller, partial walls placed within the meadow. Eight roses are placed within the meadow.
OOC: (The nearest rose is 70 feet away. It takes a move action to pick one gently.)

Here is the map! NOTE the ten feet per square scale!


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday June 9th, 2017 11:02:07 PM

Setting his longspear aside, Kiwina says, "We have two minutes. I suggest we work in pairs to herd the roses into corners if they run from us. If you think a larger group works better, go for that. First group to pick a rose lets the others know so that the rest can leave off -- we only need one. Rolth and I are a bit faster, so I suggest we head for the one in the corner of that center hedge off to the right. Any other ideas?"

[OOC: 20 rounds, shouldn't be a problem if we work together.]

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=26 ; d20+2=21 ;
Saturday June 10th, 2017 8:41:07 AM

Rolth holsters his glaive, heartily agreeing with Kiwina's plan. "Let us time our arrivals to coincide, with me coming from the left and you perpendicular to that. Hopefully they will continue to move slowly!" (Perception = 26 to notice the slow movement)

As he nears the Rose, Rolth will politely but quickly ask it, "Would you like to join us, the Eight Petaled Rose, in winning the Taurnament of Roses? If so, please allow us to gently pluck your bloom and we will move on to triumph together!" (Diplomacy = 21)

If there is a positive or no response, Rolth will attempt to pluck said bloom. If it replies otherwise, he is prepared to be patient and negotiate.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+6=13 ; d20+4=17 ; d20+4=21 ; d20+6=9 ;
Saturday June 10th, 2017 9:01:35 AM

[Perception=13]
[Know Arcana=17][Know Nature=21]
Finnian notices that the roses are moving slowly around attempts to identify any characteristics about the roses before moving into the room. while Rolth and Kiwana move to take a diplomatic approach Finnian attempts to stealthy move into the room. He stows his bow on his back but doesn't do it very smoothly and makes too much noise.

[OOC: Double move with stealth is 30 ft. to P12]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=23 ;
Saturday June 10th, 2017 1:52:49 PM

Perception (1d20+5=23=Success)
Gothruk will do a double move forward, his weapon in his hands. Observing the flower in front of him.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=16 ;
Sunday June 11th, 2017 5:27:07 PM

[Perception = 16]
The roses are moving! blurts out Tsak I wonder how fast they can move? Do you think those walls are all that's left of the maze? Tsak will show some caution and wait for a few seconds just observing as the others enter the meadow.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Sunday June 11th, 2017 8:49:56 PM

(OOC, this is just to break my actions down into one round at a time, since what I said above would take 2 rounds. Rolth double moves to V6 this round)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=21 ; d20+4=13 ;
Monday June 12th, 2017 2:47:27 AM

Sable, too, notices the slow movement of the flowers and blurts out, "They have legs!", he also remembers that roses love bonemeal -- he double moves towards X12 diagonally, beginning to fumble for his sharpening stone..

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20=17 ;
Monday June 12th, 2017 6:27:59 AM

To the Dryad “Would you consider slowing one of them down with color spray to be an attack by any chance?”

[Perception: 17+2=19] – would also love to know the scale of these things.

Seeing the roses move around Falco first casts light on the sleeve of his robe thinking it may attract a flower.

“So they are mobile, that is interesting. Let’s work on one half of the room, isolate the smaller side perhaps.”

Knowing he is the slowest of the group Falco begins to move towards R13 to circle around the SW partial wall.

Rose Quest Day 10 Six Past Midnight (Co-DM Cayzle) ROUND ONE RESULTS 
Monday June 12th, 2017 5:59:18 PM


PARTY ACTIONS

Kiwina sets his longspear aside and says, "We have two minutes. I suggest we work in pairs to herd the roses into corners if they run from us. If you think a larger group works better, go for that. First group to pick a rose lets the others know so that the rest can leave off -- we only need one. Rolth and I are a bit faster, so I suggest we head for the one in the corner of that center hedge off to the right. Any other ideas?" However, the liontaur does not yet move out into the garden.
Current position: T15

Rolth holsters his glaive and agrees with Kiwina’s plan. "Let us time our arrivals to coincide, with me coming from the left and you perpendicular to that. Hopefully they will continue to move slowly!" Rolth calls to the nearest rose to allow him to gently pluck it -- but the rose does not seem to have any way to hear you, nor a mouth to negotiate.
Current position: V6

Finnian notices the roses are moving slowly and attempts to identify any other characteristics. He then moves quickly to P12.
Current position: P12

Gothruk does a double move, with a weapon in hand. Where? DM decides ...
Current position: U10

Tsak Rezar blurts out that the roses are moving and questions about how fast they can move and about the smaller walls. He then waits for the others, just in case.
Current position: V15

Sable notices the slow movements and remembers that roses love bonemeal. He double moves to X12 as he fumbles for his sharpening stone.
Current position: X12

Falco seeks to ask the Dryad, “Would you consider slowing one of them down with color spray to be an attack by any chance?”
However, the fey lady has stayed behind, outside the gate, and you cannot see or hear her. Your intuition is that if you stepped out for a chat, there would be no coming back in.
Falco thinks about casting a light cantrip, but he has moved 40 feet already, a double move for a halfling, and there is no time left this round to cast.
Current position: R13

Positions at this point in the round are noted on the “1 top” tab of the spreadsheet.

ROSE ACTIONS

Those of you who saw that the roses could move slowly on their little viney legs now see that they can also move quickly at need be! You judge that they can move 30 ft as a move action, 60 feet with a double move.

And you note that the roses seem very shy! They move away from you at speed. Positions at this point in the round are noted on the “1 bot” tab of the spreadsheet. USE THIS SHEET to see current positions and to plan your moves!

Note that at this scale, you have to be IN a rose’s space to pick it, unless you are a minotaur with 10 ft natural reach. If you have just five ft of move left at some point, that’s not enough to enter a square. Also, you cannot move on the diagonal if there is a corner of a wall in the way, for example, P12 to O11.

Here is the map!

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Monday June 12th, 2017 7:53:08 PM

Based on Rolth's agreement and movement, Kiwina moves towards the rose he intended (reaching AA-9 with a double move). He heard other ideas, though, so listens in case the others reach a different consensus.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Monday June 12th, 2017 10:23:31 PM

Rolth says to Kiwina, "Looks like a new plan, Bridge Brother, let's herd them up and to the left!" Impulsive as usual, he doesn't wait to see whether Kiwina agrees, but begins moving toward the four roses to the left, ending in square R4 (move action), and readies a pluck should a rose move close enough (standard action to ready a move action.) He calls out to the others, "Remember, the Lady said no attacks, just gentle plucking tonight!"

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Monday June 12th, 2017 10:34:34 PM

Gothruk moves 60 ft forward and around to the left to tile S5.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Tuesday June 13th, 2017 3:26:14 AM

Sable finishes drawing his whetstone and proceeds to sharpen his horns, starting a pile of bonemeal he hopes will attract a rose or two.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Tuesday June 13th, 2017 5:29:23 AM

Tsak will make a double move forward to Q14 with the intention of forming a barrier alongside Finnian and Falco. He has his sword sheathed and his arms spread wide.

[OOC - I added Kiwina's move, based on his description, to the map but it seems an awful long way. Can someone please confirm or deny?]

[OOC from Cayzle: Double move for Kiwini should be 80 ft or 8 spaces.]

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Tuesday June 13th, 2017 7:07:00 AM

Falco slows down a bit, calming down, and cast light on the sleeve of his robe in the hope of attracting a rose to him and moves in a bit.

[b] "Keep spreading out Keeping them in a small area will help us.

[Cast light and a single move to P13]

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+6=21 ;
Tuesday June 13th, 2017 11:04:50 AM

Now that his bow is stashed Finnian is able to move more quietly through the garden. He rounds the corner and sees a rose. He begins to move toward the rose but is slowed by his attempt to keep quiet.

[Double move at half speed to F10]

Rose Quest Day 10 Six Past Midnight (Co-DM Cayzle) ROUND TWO RESULTS 
Tuesday June 13th, 2017 5:04:41 PM


PARTY ACTIONS

Kiwina makes a double move and then listens to the others as they discuss ideas.
Current position: Y10 [OOC: By my calculation, you can only reach Y-10 with 80 feet of move]

Rolth suggests, "Looks like a new plan, Bridge Brother, let's herd them up and to the left!" He moves toward the four roses on the left then readies a pluck. He calls out to the others, "Remember, the Lady said no attacks, just gentle plucking tonight!"
Current position: R4

Gothruk moves 60 ft forward and around to the left
Current position: S5

Sable finishes drawing his whetstone and sharpens his horns. He tries to attract the roses with bonemeal.
Current position: X12

Tsak Rezar makes a double move forward and attempts to form a barrier alongside Finnian and Falco.
Current position: Q14

Falco Falco slows down a bit, calming down, and cast light on the sleeve of his robe in the hope of attracting a rose to him and moves in a bit. Says, "Keep spreading out Keeping them in a small area will help us.
Current position: P13

Finnian Now that his bow is stashed Finnian is able to move more quietly through the garden. He rounds the corner and sees a rose. He begins to move toward the rose but is slowed by his attempt to keep quiet. [OOC: I think you mean O10. Also, you could use stealth last time because you had cover peeking out from that wall. Now you have no cover or concealment, so you cannot use stealth.]
Current position: O10

Positions at this point in the round are noted on the “2 PC Moves” tab of the spreadsheet.

ROSE ACTIONS

As you get close to the tricky roses, you note that they can also use the wuthdraw action to avoid AoOs as they scamper away from you! And so they do, striving to always be at least a move action away from your fast would-be pickers.

Not only that, but from the way the plants’ leaves quiver, you have the impressions (if you make a Sense Motive check vs DC10) that Highlight to display spoiler: {They are laughing at you!}

[OOC: Note that I have tinkered with the map. The first sheet shows your start and end positions for round 1. The second sheet shows the start and end positions for the roses in round 1. The third sheet shows your start and end positions for round 2. The fourth sheet shows the roses start and end positions for round 2.]

Note that at this scale, you have to be IN a rose’s space to pick it, unless you are a minotaur with 10 ft natural reach. If you have just five ft of move left at some point, that’s not enough to enter a square. Also, you cannot move on the diagonal if there is a corner of a wall in the way, for example, P12 to O11. If a rose moves past you in an adjacent square, there is a 50/50 chance you can make an AoO or use a readied action if you like (for minotaurs, no 50% check needed). If a rose moves through your square, no 50/50 roll is needed.

Here is the map!

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Tuesday June 13th, 2017 7:44:23 PM

OOC Addendum: Kiwina is a centaur in leather armor. His base speed is 50, so I had him going 10 squares on a double move. Yes, I noticed that he was referred to as a liontaur in the party actions, but took that as a typo.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20=16 ;
Tuesday June 13th, 2017 8:01:43 PM

(Sense motive = 16)

Noticing the roses laughing at him, Kiwina slowed last round, unfortunately leaving him just short of reaching and plucking a rose this round. Annoyed with himself for not staying on task, he turns to join his friends in the left side of the room. (Double move to Q7 - 3 diagonal and 5 straight = 95' equivalent (?))

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=19 ;
Tuesday June 13th, 2017 8:12:11 PM

(Sense motive = 19 to see the roses laughing at us)

Rolth smiles a predator's smile as he moves to trap the rose in the upper corner. [Move action to end in O5] Not long now, unless this wily shrubbery comes up with some new trick. "We'll see who gets the last laugh now. Of course, who would have expected roses to walk about, other than the Eight-Petaled Roses!" he thinks to himself.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Wednesday June 14th, 2017 6:41:56 AM

Falco moves closer to the wall and readies himself incase a rose attempts to flee this direction.

Slipper little buggers aren't they.

[Single move to O12, readied action to try and grab a rose that passes to close]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday June 14th, 2017 8:06:41 AM

Gothruk will move 10ft to the left into R5 and stow his weapon under his backpack.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=14 ;
Wednesday June 14th, 2017 8:07:27 AM

[Sense Motive = 14 Success]
Tsak moves along the outside wall to O14 and also readies himself in case a rose tries to flee between Falco and himself.

[OOC; created sheet for PC3 on the map. Still not sure about Kiwina's move, please check it... Added the bonemeal for Sable's cunning trap!]

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20=15 ;
Wednesday June 14th, 2017 12:11:25 PM

Seeing what Falco and Tsak are doing Finnian falls back a bit to hopefully allow the roses to come to them.

[OOC: double move to L12]

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=21 ; d20+4=23 ;
Wednesday June 14th, 2017 3:56:42 PM

Sable also notes the flowers laughing at him (sense motive 21), but he carefully watches the closest (Perception 23) to try and see if it notices the bone meal treat -- he will continue to add to the pile, then ready an action to pluck if it gets close enough.

Rose Quest Day 10 Six Past Midnight (Co-DM Cayzle) ROUND THREE RESULTS 
Wednesday June 14th, 2017 9:01:45 PM


PARTY ACTIONS

OOC: UGH! Apologies for mixing up the party centaur and the party liontaur! My bad!

Kiwina notices the roses laughing. He is short of reaching and plucking a rose and is annoyed. He then joins the others on the left side. (Double move to Q7 - 3 diagonal and 5 straight = 95' equivalent = OK because he is a centaur!)
Current position: Q7

Rolth smiles a predator’s smile and attempts to trap the rose in the upper corner.
Current position: O5

Gothruk moves 10ft to the left and stows his weapon.
Current position: R5

Is Sable still planning a trap with bonemeal ground from his own horn? He is! But he is actually also standing on it! He’s still learning about how traps work best.
Current position: X12

Tsak Rezar moves along the outside wall and is ready to catch a rose if it fless
Current position: O14

Falco moves closer to the wall and readies himself incase a rose attempts to flee his direction.
Current position: O12

Finnian moves to be positioned if a rose comes his way.
Current position: O10

Positions at this point in the round are noted on the “3 PC Moves” tab of the spreadsheet.

ROSE ACTIONS

Rolth, with a hunter’s instinct, has a suspicion that these roses have a trick up their sleeves ... uh, stems. And so it proves! Just when you seem to have Roses 1, 2, 3, and 4 trapped in a corner, they dash up to the walls that surround the meadow. You note now that the walls are faintly carved with a pattern of branch and rose. The walking roses dash into the wall itself ... and pop out on the other side of the garden!

Roses 5, 6, and 8 give up all pretense at simple wandering and hop up and down in delight. They hop toward you, as if taunting you.

All except Rose 7, which seems intrigued with Sable. It creeps a little closer, but it hesitates to come in range of the minotaur.

Note that at this scale, you have to be IN a rose’s space to pick it, unless you are a minotaur with 10 ft natural reach. If you have just five ft of move left at some point, that’s not enough to enter a square. Also, you cannot move on the diagonal if there is a corner of a wall in the way, for example, P12 to O11. If a rose moves past you in an adjacent square, there is a 50/50 chance you can make an AoO or use a readied action if you like (for minotaurs, no 50% check needed). If a rose moves through your square, no 50/50 roll is needed.

Here is the map!

Rose Quest Day 10 Six Past Midnight (Co-DM Cayzle) ROUND THREE RESULTS 
Wednesday June 14th, 2017 9:08:26 PM


OOC to Steve: Your email was down/blocked, FYI.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday June 14th, 2017 10:48:11 PM

Seeing that he will not be able to chase down a rose, Kiwina pulls out his waterskin, opens it, and tosses it about halfway to rose R6. "I have heard it said that, 'A thorn defends the rose, harming only those who would steal the blossom.' What thorns do you think these roses have?"

Kiwina wants the waterskin in the U7 area. I assume unstoppering is free -- if not then he will start the above series of actions.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Thursday June 15th, 2017 6:36:09 AM

Tsak makes a double move and runs and jumps at the wall to see if the magic wall will transport him too.
He runs on the diagonal jumping at square L11, hoping to arrive at square AH10 (either that or on his butt at L10 if it just so happens he's a muggle)

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Thursday June 15th, 2017 7:23:03 AM

Gothruk will whirl around and charge towards the Rose in V3 moving to square U4 he'll try and pluck it. He's a Minotaur and so has 10ft reach so hopefully he can grab the cheeky flower before it can react and run away.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Thursday June 15th, 2017 7:56:11 AM

"Well they are creative I will give them that. I wonder just how smart they are?"

"Companions, I am little use in this chase with my short legs. If someone would like to try that potion I will hand it over."

Falco reverses course back into the room and readies the potion in case anyone wants to use it.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Thursday June 15th, 2017 8:07:31 AM

Staying clear of the waterskin, Rolth double moves to X6 and waits to see what happens with the two lures.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Thursday June 15th, 2017 12:06:58 PM

Sable moves back 1 square and readies an action to gently pluck a flower.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Thursday June 15th, 2017 2:55:19 PM

Finnian moves to the wall and hides hoping that one of the roses will accidentally move into a square near him.

[oocy hard drive failes last night so I have been working on my computer today, xan someone move me to Q 10]


Rose Quest Day 10 Six Past Midnight (Co-DM Cayzle) TOP OF ROUND FOUR RESULTS 
Thursday June 15th, 2017 11:02:27 PM


This DM Post has been RETCONNED! Please see below for the actual Round 4 post!

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Thursday June 15th, 2017 11:48:29 PM

I didn't mean physical charging! I mean it as a description. It was only a standard move!

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20=9 ;
Friday June 16th, 2017 7:03:47 AM

[Reflex = 12 - 9+3]

Falco becomes more cautious as the garden comes to life. Potion in hand he holds his position attempting to at least secure the narrow area he is currently in.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+4=17 ; d20+7=13 ;
Friday June 16th, 2017 7:12:34 AM

Reflex save = 17

Kiwina is taken aback by this turn of events and keeps his eyes on the nearer roses,, expecting to see them unhampered (perception = 13 to see effect on roses).

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Friday June 16th, 2017 10:24:14 AM

[ooc: Sorry for the double post. I did not sweep myself as I was waiting on a ruling as to if there was actually a charge.]

Rose Quest Day 10 Six Past Midnight (Co-DM Cayzle) ROUND FOUR RETCON  d100=60 ;
Friday June 16th, 2017 12:55:41 PM


Please ignore the prior post. THIS is the Round Four Post!

PARTY ACTIONS

Kiwina pulls out his waterskin, opens it, and tosses it about halfway to rose R6. "I have heard it said that, 'A thorn defends the rose, harming only those who would steal the blossom.' What thorns do you think these roses have?"
Current position: Q7

Rolth Staying clear of the waterskin, Rolth double moves to X6 and waits to see what happens with the two lures.
Current position: X6

Gothruk will whirl around and charge towards the Rose in V3 moving to square U4 he'll try and pluck it. He's a Minotaur and so has 10ft reach so hopefully he can grab the cheeky flower before it can react and run away.
Current position: U4
Gothruk’s sudden move toward the rose takes him from R5 to S4 (15 move), then to T4 (+10 move), then to U4 (+10 move, total move 35 ft, requiring two move actions). He wishes he could gently pick it, but he is out of time for this round.

Is Sable moves back 1 square and readies an action to gently pluck a flower. The boney treat is left behind as a lure.
Current position: X11.

Tsak Rezar makes a double move and runs and jumps at the wall to see if the magic wall will transport him too.
He runs on the diagonal jumping at square L11, hoping to arrive at square AH10 (either that or on his butt at L10 if it just so happens he's a muggle). Alas, he does not go through the wall! It must be magic!
Current position: L10

Falco "Well they are creative I will give them that. I wonder just how smart they are?" "Companions, I am little use in this chase with my short legs. If someone would like to try that potion I will hand it over."
Falco reverses course back into the room and readies the potion in case anyone wants to use it.
Current position: Q12

Finnian moves against the wall, hoping to trap a rose that walks by.
Current position: O10

Positions at this point in the round are noted on the “4 PC Moves” tab of the spreadsheet.

===== ===== =====

ROSE ACTIONS

Roses 1, 3, and 4 seem content to hop up and down, as if to say, “Here we are!”

Rose 2 pops out from behind a wall for a peek.

Rose 5 scampers away from Gothruk to the north and west. With his reach, he could make an AoO on one as it goes by, but that would have to be an attack.

Roses 6 and 8 scatter away from Rolth. Was Rose 6 right next to Rolth? Rolling a 50/50 chance, low is a yes, and ... 60%, so no, it was not in hsi reach at any point sufficient to provoke an AoO.

Rose 7 inches closer to Sable’s delicious (he hopes) bonemeal fertilizer. But it stays just out of reach-and-pick range.

--
Note that at this scale, you have to be IN a rose’s space to pick it, unless you are a minotaur with 10 ft natural reach. If you have just five ft of move left at some point, that’s not enough to enter a square. Also, you cannot move on the diagonal if there is a corner of a wall in the way, for example, P12 to O11. If a rose moves past you in an adjacent square, there is a 50/50 chance you can make an AoO or use a readied action if you like (for minotaurs, no 50% check needed). If a rose moves through your square, no 50/50 roll is needed.

Here is the map!

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+5=14 ; d20=19 ;
Friday June 16th, 2017 7:38:14 PM

[OOC I guess I don't need the 14 reflex save, Also my computer is back up and running so I can move my on my own. Thanks to whoever moved me.]

"Oh boy" Finnian think to himself. I can't believe I am about to do this. Maybe they can be lulled."

Finnian Steps out from behind the wall and begins to sing a song that his aunt used to sing him to sleep.

"Every Rose has its thorn
Just like every night has its dawn
Just like every cowboy sings his sad, sad song
Every rose has its thorn"


[Perform Sing=19]



Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d100=94 ;
Friday June 16th, 2017 10:28:58 PM

Rolth calls out, "Two lines, left and right, and move towards those walls in concert!" He then moves to take up a position at AB8 (move action), and just in case he is lucky, attempts to pluck Rose 6 (2nd move action), but the rose is just out of reach. (d100 = 94, miss!)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday June 16th, 2017 10:46:31 PM

Kiwina double moves to P13 (2 diagonal, 3 straight, 1 diagonal = 75'), saying to Falco, "Mount up."

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20-1=7 ;
Saturday June 17th, 2017 4:41:31 AM

Sable moves 20' back again, hoping that his moves of 20' make it seem as if that is his top speed. (Bluff - 7). He will pull out his fishing net and wait.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Saturday June 17th, 2017 10:54:49 AM

Gothruk uses a double move 60ft to get to AA4.
He's busy looking around trying to make sense of this puzzle.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=5 ;
Saturday June 17th, 2017 9:57:00 PM

Tsak will make a double move to L4, maybe a rose will drop in his lap?
Faintly he can hear Finnian's song across the meadow...
Does Tsak know any songs about roses? Why yes, it seems he does...
[Perform Sing = 5, perhaps his singing will scare the roses toward the other players...]
Some say love, it is a river, that drowns the tender reed
Some say love, it is a razor, that leaves your soul to bleed
Some say love, it is a hunger, an endless aching need
I say love, it is a flower, and you, its only seed


Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+2=22 ;
Monday June 19th, 2017 8:34:02 AM

Falco just stares for a moment, caught off guard by Kiwian and then hops on his back as though this was the most common thing in the world.
[Ride Check 20+2=22]

"Thank you. I normally consider my size an advantage but in this large room I am a touch slow."

Rose Quest Day 10 Six Past Midnight (Co-DM Cayzle) ROUND FIVE 
Monday June 19th, 2017 10:39:34 PM

PARTY ACTIONS

Kiwina moves and asks Falco to mount up.
Current position: P13

Falco hops on Kiwina’s back easily. They are now one. Then says, "Thank you. I normally consider my size an advantage but in this large room I am a touch slow."
Current position: WITH KIWINA. Marked as KF on the map.

Rolth calls out, "Two lines, left and right, and move towards those walls in concert!" and attempts to pluck Rose 6 but it is just out of reach.
Current position: AB8

Gothruk moves and tries to make sense of the puzzle.
Current position: AA4


Sable moves back twenty feet hoping that the twenty foot moves make is seem like he is at top speed. He waits with a fishing net.
Current position: X11.

Tsak Rezar moves and hopes a rose will drop into his lap. He can hear Finnian’s singing and tries to sing another but the words just don’t come out right. The nearest flower R5 shivers in dismay.
Current position: L4

Finnian starts to sing and original song in the Wold. :)
Current position: O10

Positions at this point in the round are noted on the “5 PC Moves” tab of the spreadsheet.

===== ===== =====

ROSE ACTIONS

Roses 1, 3, and 4 head South

Rose 2 follows the others South

Rose 5 runs back toward Gothruk, away from the singing of Tsak

Roses 6 runs toward the Northern most wall with Rose 8 going West

Rose 7 moves toward Finnian attracted by the song but the bonemeal is very attractive too so it is conflicted and also suspicious of any movement.

Positions at this point in the round are noted on the “5 Rose Moves” tab of the spreadsheet.

--
Note that at this scale, you have to be IN a rose’s space to pick it, unless you are a minotaur with 10 ft natural reach. If you have just five ft of move left at some point, that’s not enough to enter a square. Also, you cannot move on the diagonal if there is a corner of a wall in the way, for example, P12 to O11. If a rose moves past you in an adjacent square, there is a 50/50 chance you can make an AoO or use a readied action if you like (for minotaurs, no 50% check needed). If a rose moves through your square, no 50/50 roll is needed.

Here is the map!

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Monday June 19th, 2017 11:03:10 PM

As he moves to roughly the center of the left half of the room, Kiwina tells Falco, "It occurred to me that you might have an advantage over me in plucking a rose although I have an advantage chasing them, if we are patient."

Double move to Q8 = diagonal, 2 straight, 2 diagonal = 65'.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Tuesday June 20th, 2017 5:26:21 AM

Tsak moves along the wall to L7 and readies himself to pluck any rose that appears near him.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+10=25 ;
Tuesday June 20th, 2017 8:30:11 AM

Rolth advances to AF9, and puts on a fierce show in an attempt to scare at least rose 2 through the wall. (Intimidate = 25 if needed)

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20=4 ;
Tuesday June 20th, 2017 10:11:56 AM

Finnian, not wanting to, scare the roses any more, slowly sits down onto the soft ground. He continues to sing the lullaby.

"We both lie silently still
In the dead of the night
Although we both lie close together
We feel miles apart inside
Was it something I said or something I did
Did the words not come out right
Though I tried not to hurt you
Though I tried
But I guess that's why they say"


He continues into chorus with more pride now that his plan seems to be having some effect.

[OOC: I rolled another perform check but I am hoping that my last perform check can role over if not its a 4]

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Tuesday June 20th, 2017 10:36:33 AM

Falco, not fully comfortable with the idea of being on the back of his companion, waits for Kiwina to get close enough to a rose for him to dismount and attempt to grab.

"An excellent plan and I appreciate you assisting with my lack of speed."

[ooc= I cannot wait to lean Haste, this party will be crazy fast.]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Tuesday June 20th, 2017 2:45:26 PM

Gothruk will move a double move to AC/2.

That should prevent any from sneaking past me. Around the top of the map at least

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Tuesday June 20th, 2017 6:50:55 PM

Sable waits patiently for the rose to take the bait, if one moves within 10' he will pluck it. Otherwise, will wait to see if they move within 40' (he will wait for them to stop moving to measure this last distance). Waiting until he can move then pluck in the same turn.

Matthew S. Co-DM - Rose Quest Day 10 Six Past Midnight (Co-DM Cayzle) ROUND SIX  d20=7 ; d20=20 ; d20=3 ;
Tuesday June 20th, 2017 9:40:37 PM

PARTY ACTIONS

Kiwina says, "It occurred to me that you might have an advantage over me in plucking a rose although I have an advantage chasing them, if we are patient." while moving.
Current position: Q8

Falco is not comfortable being atop Kiwina but waits to get close enough to get close enough to dismount and grab a rose.
Current position:

Rolth moves and attempts to scare Rose 2
Current position: AB8

Gothruk makes a double move
Current position: AC2

Sable waits for the rose to take the bait. Hoping that one moves within 10’. Otherwise, will wait to see if they move within 40' (he will wait for them to stop moving to measure this last distance). Waiting until he can move then pluck in the same turn.
Current position: X9.

Tsak Rezar moves along the wall and readies to pluck a rose that approaches
Current position: L7

Finnian continues to sing making it too the chorus. (OOC: Assuming you moved to U13- per map)
Current position: U13

Positions at this point in the round are noted on the “6 PC Moves” tab of the spreadsheet.

===== ===== =====

ROSE ACTIONS

Roses 1, 3, and 4 begin to move West

Rose 2 shoots North, frightened beyond belief by Rolth and shaken for 1 round. Rose 6 also jumps upward toward Gothruk

Rose 5 and Rose 8 stand next to each other. Perception vs DC 15 Highlight to display spoiler: { Strange, the two Roses seem to be talking to each other. Communicating with tiny little shakes. If you could only hear them }

Rose 7 is very curious. Finnian’s singing is curious but the bone meal is more interesting. He moves 10 feet from the bone meal and looks suspiciously around. It doesn’t seem to see anything but the bone meal.

Positions at this point in the round are noted on the “6 Rose Moves” tab of the spreadsheet.

--
Note that at this scale, you have to be IN a rose’s space to pick it, unless you are a minotaur with 10 ft natural reach. If you have just five ft of move left at some point, that’s not enough to enter a square. Also, you cannot move on the diagonal if there is a corner of a wall in the way, for example, P12 to O11. If a rose moves past you in an adjacent square, there is a 50/50 chance you can make an AoO or use a readied action if you like (for minotaurs, no 50% check needed). If a rose moves through your square, no 50/50 roll is needed.
(OOC: I moved the Round 6 Tabs up front to make them easier to get too.)
Here is the map!


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=15 ;
Tuesday June 20th, 2017 10:00:45 PM

Rolth looks around suspiciously, because this is the first time that a rose has stopped within reach. Some sort of thorny trap? He just sees roses 5 and 8 talking to each other, which seems perfectly natural.
(Perception = 15) This just makes him more suspicious. "No wait, MORE THAN ONE ROSE IS WITHIN REACH," he realizes.

He calls out to the party, "Remember, we must not be greedy, take only one! When you do, call out loudly, so that we do not unwittingly desecrate this place." He then moves to into AD12, and if no one has already plucked a rose, he will avoid the thorns that the singers so recently reminded him of, whisper a thanks to the rose one, and pluck it gently.



Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Tuesday June 20th, 2017 10:15:38 PM

Addendum:

Rolth will of course heed his own advice and call out loudly re his success if he is indeed the first to pluck a 🌹

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=25 ; d20+4=7 ;
Wednesday June 21st, 2017 1:44:05 AM

Sable nods his understanding when Rolth makes his suggestion, he will move to Y11 and ready an action to gently pluck rose 7 if Rolth is unsuccessful (does not call out success). If Sable is successful in plucking his rose, he will call out.

If Sable does get a rose, Sable will smile and indicate R7 should continue to eat the meal.

Sable also notes the two flowers (Perception 25), but their strange communications behavior is outside his knowledge of the natural world (Knowledge Nature=7).

In a less rushed scenario, Sable would prefer to make friends with the rose - perhaps someday having one as his willing companion rather than captive. "I wish we could be friends", Sable says softly to R7.


Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=13 ;
Wednesday June 21st, 2017 6:34:59 AM

[Perception = 13 FAIL]
Things seem to be going well for the rest of the team, Tsak stays still and quiet, ready should a rose try the wall trick again and pop out somewhere at his end of the meadow. Off to the side a pair of roses seem to be communicating somehow, but it's too far away and to faint for Tsak to make anything out.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday June 21st, 2017 7:09:35 AM

Kiwina moves to the pair of roses along the wall opposite the entrance, trusting Falco to monitor what the others are doing so as not to pluck a second rose.

Double move to T2 = 75'

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+2=5 ;
Wednesday June 21st, 2017 9:07:36 AM

[Perception: 3+2=5]

Falco maintains his position waiting to see how things resolve for Rolth think that it seem to easy if they caught one already.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+6=23 ; d20=18 ;
Wednesday June 21st, 2017 2:30:19 PM

Finnian hears Roth's instructions and thinks that they sound like a good idea. Not knowing what else to do he continues his tune, humming the next verse, and then singing the chorus. He begins to sway a bit to the music.
[perception 23]
hmm they seem to be comunicating somehow, wouldn't it be fascinating to know what they are saying? Finnian thinks to himself.

[perform 18]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday June 21st, 2017 4:58:52 PM

Gothruk shall dart (absolutely no charging going on here) forward into square AF2 and catch Rose 6 as it attempts to run away from Rolth. If he hears a party member yelling that they've caught a rose than he shall instead simply stand there.

If for whatever reason he cannot get to that square and a rose has bot been captured he'll get as close as possible in a single move and ready an action to pluck a rose if one comes within reach.

If he does manage to get his hands on a rose he'll make sure to inform the others that we've succeeded.

Rose Quest Day 10 Six Past Midnight (Co-DM Cayzle) Rose In Hand! 
Wednesday June 21st, 2017 7:30:30 PM


Kiwina moves to the pair of roses along the wall opposite the entrance, trusting Falco to monitor what the others are doing so as not to pluck a second rose.
Current position: T2
-- Roses 5 and 8 stare up at the centaur, they are a bit shaken by Kiwina’s size. They then begin to twitch and wiggle, as if talking nervously.

Falco waits to see what the results are with Rolth’s Rose interaction.
Current position: T2

Gothruk moves closer and is ready to pick a flower if no one else does.
Current position: AF2

Sable waits to see what happens with Rolth while moving to Rose 7. He also whispers to Rose 7, which startles the Rose.
-- Rose 7, oblivious to anything but the bonemeal, begins to dig its roots into the fertilizer.
Current position: Y11.

Tsak Rezar stays quiet and continues to wait.
Current position: L7

Finnian hears Rolth’s instructions and waits. He continues to hum the next verse and begins to sway.
Current position: U13

Rolth looks around suspiciously suspecting a trap, warns the others to declare they picked a Rose then moves to pluck one.
Current position: AB8
-- Rose 1 seems to squeak a bit as it notices Rolth above it. The other R3 and R4 scatter. R4 heads toward Sable and R3 North. Rose 1 stands in place as Rolth picks it. But because he is gentle, Rolth does not grab the rose's sharp thorns.

As soon as Rolth picks a rose, the other roses dive into the wall and disappear!

You are standing in the meadow, and Rolth is holding a rose! Congratulations. The challenge is complete, so no need for a map.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=12 ;
Wednesday June 21st, 2017 8:49:22 PM

Rolth calls out his success, again thanks the rose for joining our quest, then praises Tomi for guiding our way thus far. He gently tries to tuck the rose inside his vest, if that seems workable. For the DMsHighlight to display spoiler: {It goes into his magic concealed pocket, assuming it fits without risk of damage.}

He then suggests that the Petals form up into our outdoor marching order, before peering out of the exit, looking for signs of trouble to avoid walking into an ambush. Rock, Tovalt, or others could cause mischief! (Perception = 12)



Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday June 21st, 2017 9:14:15 PM

"Let's show Cassia the rose," Kiwina says. On the way to the exit, he picks up his waterskin, after emptying any water remaining in it on the floor for the roses. As they exit, he also picks up his spear. "You know, I doubt that Cassia would let anyone stick around, but there could be trouble further on."

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=17 ;
Thursday June 22nd, 2017 2:38:06 AM

Sable is happy to leave the bonemeal behind for the roses to enjoy. He is eager to move out for the next phase of the adventure - once out of the garden, he takes up his position. He also scans the area for danger (Perception - 17/19 vs. favored enemy)

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Thursday June 22nd, 2017 8:05:16 AM

"Wow, we get to keep the potion? Amazing!! Thank you for the help my friend, one day soon I will craft you a weapon in return."

An obviously excited Falco hops off and rushes back to the others. It is hard for me to believe we pulled that off. I think we are going to be a team to be reckoned with although something makes me thinks the gods will make this come down to the wire.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=7 ;
Thursday June 22nd, 2017 9:28:26 AM

Tsak will take up his place in the marching order, congratulating his teammates on their fine work. He too is keeping an eye out for trouble [perception=7] but finding it hard to concentrate with all the excitement.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Thursday June 22nd, 2017 1:29:59 PM

Finnian slowly comes too after finishing the song and hears his companion exclaim that he caught a rose.
excellent he thinks to himself as he slowly raises. We cab leave the glade victorious
He retrieves his bow from his pack and falls into libe with the otheres.

"what a beautiful place this is," he says aloud, but to no one in particular.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Thursday June 22nd, 2017 5:32:10 PM

Gothruk will give the rose in front of him a good natured pat on the head as it moves towards the wall.
Ha, we beat you in the end you tiny cheeky plants. He thinks to himself.
He'll take his Guisarme back into his hands as he form up with the others. Usually the most effective way to prevent a fight is to look prepared and we don't want any fighting between adventurer groups to darken this victory.
A great beginning to our saga! Let us make our way to our next challenge!

Matthew S. Co-DM - Rose Quest Day 10 A little after Midnight (Co-DM Cayzle)  
Thursday June 22nd, 2017 7:39:52 PM

Rolth calls out his success to the others. He tucks the rose inside a pocket in his vest. He suggests the Petals move out and searches for mischief.
Kiwina wants to show Cassia the rose. He picks up his waterskin and his spear. Then adds, "You know, I doubt that Cassia would let anyone stick around, but there could be trouble further on."
Sable leaves the bonemeal and is eager to move on to the next adventure.
Gothruk attempts to capture a Rose but stops when he hears them yell.
Falco says, "Wow, we get to keep the potion? Amazing!! Thank you for the help my friend, one day soon I will craft you a weapon in return." He then hops off and rushes to the others.
Tsak Rezar congratulates the others, looks for trouble but finds it hard to concentrate.
Finnian finishes his song and hears that the others caught a rose. He grabs his bow and falls in line.
---
Cassia is smiling on the other side of the garden gate. The vines and leaves slowly recall revealing her beautiful shape. “I’m so glad you thought it was beautiful.” She begins in a quick, excited tone. I told Tira I could do it but she didn’t believe me. I’m so excited you were able to entice a rose. My roses love gentle treatment and bonemeal and music. I was singing along with the sweet song.”
She offers you a vial that will allow you to communicate with her friends (OOC: This is a druidic potion of Speak with Plants).
“Congratulations,” she concludes, “and good luck!”


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Thursday June 22nd, 2017 9:15:01 PM

"My Lady," Rolth begins, "you are as gracious as your floral friends are lovely. Pray tell us if there is any special care that the bloom we carry may need on our journey, as it may be somewhat long." He pauses to allow an answer if she graces us with one.

He then continues, "Speaking of long journeys, do you know of anything that might speed us on our way, so that my dear companion Kiwina might sooner complete this test and return to have the promised tea in the garden? We need to travel to Centaur Isle, methinks."

"For, alas, we must be off. If we do see Tira, we shall tell her what a fine job you have done this night! How would we know her if we were to meet her?"

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Friday June 23rd, 2017 3:31:56 AM

Sable patiently awaits the lady's answer and then prepares to move on.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Friday June 23rd, 2017 7:28:40 AM

"Lady Cassia can you tell us how the other groups to come though have fared? If it is not to much information to give, I just worry... Well I would hate for some of those brutes like, like we were speaking to earlier, to hurt such lovely creatures. I am sure you can protect but it would easy my mind to know if the others have suceeded with out causing harm as we did."

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Friday June 23rd, 2017 7:50:36 AM

Tsak nods his best wishes to the dryad and moves to watch the way out as the rest of the team bid their goodbye. He keeps one hand on his blade when they make their exit.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday June 23rd, 2017 10:07:51 AM

Kiwina is prepared to stay and talk to Cassia until the next group arrives, telling stories of his homeland and life on those islands. Hopefully learning a bit, too, such as more details on the proper way to care for a magical rose, a bit about the other groups she has seen, if she knows anything about the other dungeons, and her favorite song.

The roses seem to be very intelligent -- more so than some people Kiwina can think of. He wonders what they get out of this quest.

The others are free to return to their rooms now. Kiwina will catch up before they go to the docks in the morning to find a boat to the centaur island.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Friday June 23rd, 2017 5:56:03 PM

Finnian stays behind with Kiwina for as long as he can trying to learn as much as he cab about the dryad.

[ooc sorry cant make a long post been working all day now driving to vacation]

Matthew S. Co-DM - Rose Quest Day 10 A little after Midnight (Co-DM Cayzle)  
Friday June 23rd, 2017 9:55:56 PM

Rolth asks about special care for the Rose. Cassia responds, “You are so sweet,” she begins. “You will not need to care for the Rose you carry at all. It is safe within your pocket.”
Cassia smiles, “Ah, tea in the Garden that would be so nice. You should join me for tea in the Garden.” She seems to of forgotten you’re interactions before entering the Garden.
“Tira, is my sister and I love her,” she says with a dreamy look in her eyes.
“You want to meet her, oh my.. Umm. She is lost. Has been for many years, I’m afraid.”
Sable waits patently then prepares to move on
Falco asks about other groups. “Oh Dear,” she begins. “I am not worried at all about the safety of my roses. They are well protected. I think.. There have been three groups.. Eww.. two.. No.. I’m sorry my memory fails me often. I’m afraid I cannot be much help.”
Tsak Rezar nods and bids goodbye with his weapon at the ready.
Kiwina is prepared to stay and talk to Cassia until the next group arrives. He hopes to talk about homeland and life and details about the roses.
Finnian - NA
Gothruk - NA

---
Another group of adventurers does file down the stairway. The gate is located near the stairway making the immediate room a bit crowded. This group is majority bi-pedal creatures along with a centaur standing in the back. They seem to get along with each other very well and are very excited to start this adventure. Cassia smiles and finds her way to the group.
“Welcome, I will ask you four riddles, and for each riddle you answer correctly, you may enter and remain in the garden for half a minute. Answer all four and you may stay for two minutes, Fail to answer any and you may not enter at all. Be careful! Once you enter, if any one of you makes any attack while you are in the garden, then the garden will turn on you and try to expel you all! If you are expelled, you may not return! Here is the first riddle… "

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=24 ;
Friday June 23rd, 2017 10:10:59 PM

Rolth gives the Lady a final polite bow, salutes the newcomers, and suggests that the party make its exit from the area. As the Lady is busy with another group now, he will encourage Kiwina and Finnian to stay with the Petals. "After all, Rock, Tovalt, and their crews may still be in the area, and we will be safer together."

Once the party is away from the dungeon garden, Rolth will ask the others, "Well, to bed or to the ship? Either way, we must be on our guard. If we do take advantage of our host's hospitality for the night, let us stay together and set watches." Whatever the destination, as they move, Rolth will keep a wary eye and ear out for an ambush. (Perception = 24)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Saturday June 24th, 2017 1:21:59 AM

Tsak is eager to get back on the boat and head to the next stage of the quest, although of course it would be rude not to thank their host. I vote we sleep the night here, thank the duke in the morning and set sail as soon as possible after that.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Saturday June 24th, 2017 9:14:17 AM

Sable says "I vote we move on as fast as we can, we can always sleep on ship if one is ready to set sail. We can always take time to say goodbye to the Duke, in any case."

Sable says to Rolth, "I would like to make a closer examination of the rose, when we have time..."

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=27 ;
Saturday June 24th, 2017 7:50:32 PM

Before answering Rolth's question, Kiwina ponders whether the tides would cause additional delay if they left later rather than now (professional sailor = 27). He does not want to appear rude to their host, but agrees that they could catch up on sleep on the ship.

"I assume we head to the centaur island next," he says.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Sunday June 25th, 2017 1:25:56 PM

"I believe that it would be rude to our hosts to leave without thanking him, but haste is needed," Finnian voices his opinion. "perhaps we could say our goodbyes and leave as soon after as we can."

When he gets a moment Finnian will congratulate Rolth on plucking the elusive rose.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Sunday June 25th, 2017 7:56:01 PM

"I agree with Finnian, to leave without speaking with our host would be rude. There is also the hope that, if we spend the night, there is a chance for additional intelligence gathering."

Thinking about the rose - "I would also like to examine our self sustaining rose more closely someplace quiet and away from prying eyes."

Matthew S. Co-DM - Rose Quest Day 10 - 12:30 (Co-DM Cayzle)  
Monday June 26th, 2017 8:09:46 PM

Rolth Niheow suggests they stick together. He asks for a decision on the next steps.

Tsak Rezar votes to sleep overnight and thank the duke in the morning.

Sable would like to take a look at the Rose and votes to sleep on the ship on their way to the new destination.

Kiwina ponders whether the tides would cause them some delays. He agrees with Sable about sleeping on the boat and wonders if they are heading to Centaur Isle next.

Finnian says, "I believe that it would be rude to our hosts to leave without thanking him, but haste is needed," Finnian voices his opinion. "perhaps we could say our goodbyes and leave as soon after as we can."
He then congratulates Rolth on capturing the Rose.

Falco says, "I agree with Finnian, to leave without speaking with our host would be rude. There is also the hope that, if we spend the night, there is a chance for additional intelligence gathering."
Thinking about the rose - "I would also like to examine our self sustaining rose more closely someplace quiet and away from prying eyes."

---
There is a discussion on what to do next and whether to stay or go now. A vote may be needed. Kiwina ponders the tides. Around Minotaur Isle the tides are relatively mild. A shake up now and then but generally good around the South. As a ship captain you would likely want to head South East around the island to avoid the rough seas the hover over Shipwreck Shoals. Leaving against the tide may make an already treacherous sail even more dangerous -- many captains will flat out refuse a night sail against the tide. A good captain may be willing to cut through the Safety Channel during the day but others would call you crazy to do it in the dark. For a price, though, you can find someone who is willing, always.

As The Petals head up the stairs to the main floor you can hear the voices of very late-night revelers laughing and carrying on about particularly funny stunt done by the lady ratfolk jester.

You remember that the Duke and his sage have gone to bed a couple hours ago.
A minotaur, far too drunk to stand, approaches.
“You look tired. You should rest, or drink. Either way..” he then laughs.
“Oh, the Duke offered some potions to groups that stay overnight at the Castle. I thikn I sholud head to bde me self.” With that he stumbled and broke a small chair.


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Monday June 26th, 2017 8:24:02 PM

Sable says quietly to the party, "Given it is unadvisable to sail at night and we will not be able to say goodbye until the AM, let us wait to properly thank our host tomorrow. We may want to show him what we have found."

Sable pauses, then says, "Maybe our host can recommend the fastest path to the next island"

Matthew S. Co-DM - Welcome Lomocia! (Co-DM Cayzle)  
Monday June 26th, 2017 8:26:58 PM

An elf walks into the room. “Lomocia!” Shouts the minotaur. “Guys, gusy… this is Lomocia. He was abandoned here. Good guy..” The minotaur then places a hand on Lomocia’s shoulder.
“I’m going to have to head out of here. I think I’ve had too much to drink.”
With that the minotaur heads out, as best he can leaving Lomocia to stand in awkward silence.
(OOC: Welcome Koby to Taur Isle. Excited to get you started. If you need anything let the DMs know or anyone on the game.)


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Monday June 26th, 2017 9:47:45 PM

Rolth quietly agrees with Sable and the others who earlier suggested it that staying the night would be best at this point.

Upon the introduction of the elf, he bows and introduces himself. ''I am Rolth of the Eight Petaled Rose. It is a pleasure to meet you. What brings you to the Violet Keep?" He looks the elf up and down, it is so hard to tell with these fey creatures. The Minotaur said 'he" but maybe a she? The minotaur was a bit in his cups, after all...

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20=19 ; d100=29 ; d8=3 ;
Monday June 26th, 2017 9:59:28 PM

Lomocia (F) stands uncomfortably in the hall. Not used to large crowds, she feels more out of place than a fish in a tree.
“Hello Eight Petaled Rose. I hope you don’t find this too unsettling, but I’ve been watching you all since you first started the Taurnament. I came here seeking fulfillment, yet was unnerved to learn that in order to compete you have a team of 8. Never much for friends, it seemed that I was out of luck. I sat in the bleachers at the opening ceremony watching the different groups. In all honesty, I don’t know why I chose to follow you. I suppose I had an inkling that you would be better companions than those pompous Purple Sash wearers, but maybe it was fate. Now I ask for a spot in your one petal short troop in return for my loyalty and devotion throughout the competition.”
She stands back and bows her head slightly, waiting for a response from the group.
(Ignore the dice rolls, I was messing around with them and then realized that you can’t get rid of them!)


Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Tuesday June 27th, 2017 4:32:02 AM

Hoi Lomocia, I'm Tsak. We are indeed in need of an eighth. Perhaps we should discuss your application over an ale or two? But don't overdo it, for we sail as soon as the tide allows.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Tuesday June 27th, 2017 7:09:47 AM

Seeing a concensus for sleeping and thanking their host, Kiwina continues towards the Petals' rooms. "Lomocia, come on. Tell us about yourself. What do you bring to the team?"

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Tuesday June 27th, 2017 8:51:45 AM

Yes, tell us about yourself. We did have an eighth member but she decided to go walkabout. You seem friendly enough and I appreciate the respect you show. If you agree to not go the way she did then we'll be happy to have you. Gothruk says to Lomocia

I agree that we should get to know you over an ale, for we have reason to celebrate! We just passed the first of three trials. It was a shame you didn't see it. It was in a dungeon guarded by a plant woman who gave us riddles.The roses actually had legs and ran from us! Plants with legs! How weird it was to see.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Tuesday June 27th, 2017 9:55:33 AM

Did that drunk Minotaur just call her a him? I need to be sure not to drink whatever he had!

Falco dodges around his bigger companions glad that he is fairly nimble amount the larger crowd.

"Pleasure to meet you Lomocia, a pleasure indeed. I'm Falco the resident mage and weaponsmith, how did you come to be abandoned here? Assuming that fellow meant you since you are clearly female and all."



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Tuesday June 27th, 2017 4:27:34 PM

Finnian eyes the newcommer skeptically. "Ive never known an elf I could trust before?" He thinks to himself. "Then again I hadn't met a minotaur I trusted before either but now look."

"Welcome, " Finnian says from the back of the group, half hidden by his larger companions. "I will come with you all for a drink, but I must admit I am quite tired and don't think that staying up too late is a wise idea, we need to be ready fkr whatever tomorrow brings."

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Tuesday June 27th, 2017 5:38:54 PM

Sable moves along with the party, ready to once again partake of the Duke's fine offerings. He wonders if there might not be a chance to find a fine Minotaur sized bow somewhere in the castle.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Tuesday June 27th, 2017 7:07:12 PM

Rolth is fine with having a beer before retiring for the night, with watches posted. He will quietly suggest that bragging about our success is better saved for later. Plenty of angry competitors running about!

(OOC I'm stuck on the airport trying to make it home from a work trip before we go on vacation tomorrow, so I'm posting early before getting on my late flight.)

Matthew S. Co-DM - Rose Quest Day 10 - 1:00 AM (Co-DM Cayzle)  
Tuesday June 27th, 2017 9:15:17 PM

Rolth agrees with the others to stay the night. He bows to Lomocia and introduces himself. ''I am Rolth of the Eight Petaled Rose. It is a pleasure to meet you. What brings you to the Violet Keep?"
Lomocia stands uncomfortably in the hall feeling out of place. She explains her situation to the group and asks to join them.
Tsak Rezar introduces himself and offers to discuss over a drink.
Kiwina sees that the others are content to sleep over heads to the room. "Lomocia, come on. Tell us about yourself. What do you bring to the team?" He asks.
Sable adds that it may be unwise to travel at night, also, they could properly thank the Duke in the morning. He follows the others wondering about weapons. (OOC: A little Diplomacy or Perception goes a long way. Maybe a weaponsmith can make one ;)
Falco introduces himself, wonders about the minotaur and why he would get someone's gender so wrong. “Clearly, the poor creature was not in his right mind at the time. He could've just looked it up and found she was a female but no… let’s just go by the name only...” snapped a small fey, walking by. She then disappeared into another hallway.
Finnian is a bit sceptical of the new member but he has been wrong before. He volunteers to head out for a drink admits he is tired.
Gothruk says, “Yes, tell us about yourself. We did have an eighth member but she decided to go walkabout. You seem friendly enough and I appreciate the respect you show. If you agree to not go the way she did then we'll be happy to have you.” Gothruk says to Lomocia. “I agree that we should get to know you over an ale, for we have reason to celebrate! We just passed the first of three trials. It was a shame you didn't see it. It was in a dungeon guarded by a plant woman who gave us riddles.The roses actually had legs and ran from us! Plants with legs! How weird it was to see.”

----
Drinks are everywhere, with a huge bar built along the back wall. Practice rooms for any weapons or many other pleasures. Tables are situated in rows in front of the bar. It is very late at night, and if you take less than eight hours of rest, it may take a toll ...


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=19 ;
Wednesday June 28th, 2017 2:53:08 AM

Once back inside the castle proper, Sable heads for a weapons room to see if he can find a proper Minataur Compound Bow to practice with -- maybe participate in a little competition. (Perception - 19). If there is someone there to chat with, he will begin to ask about who makes the best bows in or near Castle Violet...

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday June 28th, 2017 6:20:42 AM

Tsak grabs a couple of mugs of something yeasty and heads for a table where the team can lounge comfortably.
Ok Lomocia, Kiwina has a point, what do you bring to the team?
Of course we'll also need proper identification and at least 3 written references from previous employers...

He paints a stern look on his face and waits to see if the newcomer will rise to the bait...

Tsak will limit himself to one drink and offer to take first position on guard duty for the evening.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday June 28th, 2017 7:09:53 AM

Kiwina abstains from drinking while she intoduces herself and the Petals discuss Lomocia. When it comes time for him to do so, he inttroduces himself as a sailor. It has been a long day.

[OOC: Rolth's post was early last night.]

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=21 ; d20+8=9 ;
Wednesday June 28th, 2017 8:33:30 AM

Falco will spend the bulk of the time making discrete inquires about the availability of magical means of travel, knowing that there would also need to be some way at the other end to travel to the next location.
[Know Local: 13+8=21]

He also does his best to gain any information on the teams that have succeeded in the rose challenge.
[Know Local: 1+8=9]

Falco does not drink but finds a spot near Tsak and Lomocia, getting the idea that Tsak is going to give her a bit of ribbing. He doesn't interject but works to repress a grin.

[ooc: When they retire for the evening Falco would like to scribe a Grease scroll]

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=16 ;
Wednesday June 28th, 2017 9:27:45 AM

Rolth will also limit himself to a single drink, and will mug behind Tsak's stern face to make sure that Lomocia is in the on the joke. He is inclined to let her join, and is sure that she will have ample time to prove herself. Rolth will take middle watch, unless someone requests otherwise. He suggests that in the morning, they seek out the sage, in order to find out more about the quest, these teleportation portals that others have mentioned, and any thing that will aid us. (Diplomacy = 16 plus any assists) to gather information from the sage, if that is possible)

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday June 28th, 2017 1:09:08 PM

Gothruk will sit with the group and also take a tankard of whatever sounds good. While he would like to celebrate through the night properly he's sure the group will be up and causing trouble first thing the next day. And it wouldn't do to not be a part of that. He'll still have a couple of drinks though, all the better to send him off to sleep.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+5=22 ;
Wednesday June 28th, 2017 4:21:23 PM

Interested in what Sable is up too Finnian will follow him into the practice rooms. hearing him inquire about bows Finnian steps in. "I didn't know you were in the market for a new bow. I am just putting the finishing touches on a new one for myself. I love this first bow, but I know that I can always make it better. I am a bower by trade. What kind of bow did you have in mind? I bet it would have to be pretty big for someone of your strength," He compliments the minotaur but like any true archer also chides him. "But it doesn't matter how strong you are if you can't hit your target. What do you say? Closest to the..." Is bullseye offensive? "Center wins."

Finnian picks an arrow out of his bag and carefully takes aim at the target.
The arrow flicks across the room and sticks just left of center. With a smile he turns to the minotaur.

[OOC: I have been wanting to talk with Sable about the bow for a while now but I never had a reason to be with him while he was asking about it so I took this as my chance. What are the rules on crafting non-magical weapons for other PC's?]

Rose Quest Day 10 at 11 AM (Co-DM Cayzle) One Rose Won! 
Wednesday June 28th, 2017 5:32:46 PM

Tsak, Kiwina, and Rolth gently welcome Lomocia, albeit with a little teasing.

Tsak Rezar grabs a couple mugs of something yeasty and sits with the others. “Ok Lomocia, Kiwina has a point, what do you bring to the team?
Of course we'll also need proper identification and at least three written references from previous employers …”, he asks.

Kiwina does not drink and introduces himself as a sailor.

Rolth has a beer and suggest that bragging is better for later. Rolth ponders Lomocia’s entry into the group and figures she will have time to prove herself. He suggests in the morning they seek out the sage to find out more about the quest, teleportation portals and anything that will aid them.

Falco tries to inquire about magical means of travel. He does recall that there is a group that teleported but they seemed to be the only group with that ability. There are many rooms within Castle Violet and it’s possible that the Duke may have some things hidden but you would have to do a lot of searching and there is the possibility that there is nothing. Falco only Highlight to display spoiler: {There doesn’t seem to be any successful teams nearby but that group that teleported from the dock at Chessford is a local group, you are sure of it. Someone may know of them.}

In general, you have heard that the Star Mage guild members may teleport from one Star Mage chapter house to another Star Mage chapter house for free. Any companions must pay usual spell costs per core rules. There are no chapterhouses in the Taur Isles. Also, the WLA is said to offer a matching service if you want to pay a cleric or wizard to cast a spell. The cost for a teleport would be at least 900 gold, more if there were a risk of mishap.

Falco also thinks about scribing a scroll, but there is no time to do that and get the rest you need to regain spells.

Gothruk sits with the group and drinks. He would like to celebrate and is ready to sleep until morning.

Sable heads for a weapons room to see if he can find a proper minotaur Compound Bow to practice with. In front of him is a long room, with targets on the far end. A minotaur stands to the right side, a scowl on his face. He stands a bit slouched. He see’s Sable and straightens up immediately. “What do you want?” He says gruffly. “It’s 1:00 in the morning.”
On the left of you is a rack of bows. There are a couple long, traditional bows mixed in with a few composite bows and at the end a few crossbows. A long bench to stand and fire the bows in front of you. Beneath that is a selection of arrows and bolts. Many, one time use only, arrows and a number of traditional arrows.
Sable asks about bowmakers, and the gruff guard says that the Master-at-Arms, the same fellow Gothruk trained with yesterday, would be the person to ask. In the morning.

Following Sable, Finnian tags along and joins in the conversation. He volunteers that he himself is a bow-maker!

[OOC: Making nonmagical bows is A-OK. Just have the player paying for it deduct the materials used (plus whatever you want to charge!) and make your rolls. Recall that my personal Craft table rule for this game is that no nonmagical object costing less than 1,000 gp takes more than a day to craft for PCs.]

----

After the drinks and conversation, the Eight-Petaled Rose hits the hay around 2 AM. Someone stays on guard. Morning comes and goes by the time you have gotten eight hours -- with another hour for morning prayers and spell prep. As the near-midday sun beats down into the high castle windows, someone else beats on the doors, calling out ... “Bring out your dead.” ... and then laughing. [b]“Just kidding. Good morning, heroes! The Duke has heard of your victory last night and has asked to meet with you!”


Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  
Wednesday June 28th, 2017 6:18:05 PM

Lomocia walks over to the table where Tsak has settled down and retrieves a pint for herself.

"Well I'll be honest I'm not really sure how to work in a team. I've been on my own for a majority of my life." In a hushed tone she leans in towards Tsak and Falco. "I'm a witch. I have control of many magics and am apt in the creation of potions and other magical creations. I could help to heal the group and to make you stronger in battle." She tells briefly of her past, leaving out many of the heavy details. "As far as my references... if you must have them then I fear we are at a crossroads. For while I have lived, I have done so alone and there not exists a soul that would vouch for me kindly."

She takes a long drawn out glug from the pint and looks down towards the ground.


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=24 ;
Wednesday June 28th, 2017 8:33:54 PM

At the table over beers, Rolth exclaims in response to Lomocias story, "Honesty like that is worth five references in my book. And we could certainly use more healing and other magicks to round out our crew. And maybe we can help break that shell for you, if you like," he adds with a genuine smile.

During our downtime overnight, Rolth is happy to show the rose to those on the party who had expressed interest, turning his back to withdraw if from its place of safekeeping. When the inspection is done, he again turns his back to secret it away.

In the morning, Rolth welcomes the idea of meeting with the Duke, who has been so generous with us. He does take precautions, starting with a perception check to identify the voice calling from beyond the door, to make sure that it is not a jealous rival come to pluck our prize. (perception = 24 to detect signs of an ambush). The meeting with the Duke is another chance to find a speedier way to Centaur Isle.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday June 28th, 2017 10:27:48 PM

Kiwina is happy to learn that Lomocia has some healing abilities, even though he hopes not to need them on this quest. "I have no references. Rolth and Sable knew me before the taurnament because we prefered Bridge Island. All of us teamed up for the contest."

When Kiwina learned that there were dryads living on the castle grounds -- or at least on -- the Duke went up in Kiwina's esteem. So of course he's glad to hear the invitation. Plus, perhaps they can learn how other adventuring groups have fared in the garden, or even a little about the care of magical roses.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+2=11 ;
Thursday June 29th, 2017 1:31:42 AM

"Very impressive", Sable says. He strides over - selects an appropriate Composite Bow and normal arrow and fires. [b]"Looks like you win this time."

"If you think you can craft a bow for someone my size, I would love to have one made by someone as talented as yourself. Ideally, it would incorporate a Rose motif to celebrate the party and this occasion."


Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Thursday June 29th, 2017 5:04:37 AM

Tsak will take advantage of Rolth's invitation to look at the rose, he then readies his gear so as to be off as soon as practicable once their audience with the Duke is finished.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=26 ;
Thursday June 29th, 2017 7:17:33 AM

Quietly to Lomocia "Lomocia, when we are on the boat I would love to learn more about your arts. As a magic wielder myself I love to learn about other styles."

Falco will find some time to examine the rose more closely. Assuming it must be magical in nature he looks to see signs of sentience as the larger plants had. Thinking if they plant could communicate the rose may be able to as well. [Know Arcana: 18+8=26]

[ooc: I don't want to use to much player knowledge but I would think it is common knowledge that you can use a stem grow another rose with the right chemicals]

Once the inspection is complete he gets ready for an audience with the Duke. Once the group is gathered he will use prestidigitation to make sure everyone is clean and shiny.



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Thursday June 29th, 2017 8:45:29 AM

"I do believe I could craft you a bow that would be worthy of your size and strength. It wiuld just require the gathering of materials and a bit of time." Finnian showes Sabke his own bow and gestures to the rose symbol. "I adorned my bow with our emblem, would something like this work for you?"

After his talk with Sable the night before Finnian is eager to get started on the new bow, forgetting that his newest bow is still unfinished in his back. He spends the first bit of the morning planning the bow and checking hjs tools. But before any progress can be made the group is invited to the gardens to meet the duke. "What a wonderful opportunity, getting to see the gardens," he thinks to himself.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Thursday June 29th, 2017 1:37:00 PM

While some party members are memorising spells or still waking up Gothruk will go to the training rooms and do some exercise for 20-30 minutes. Practising various feats of balance, flexibility and strength he'll try to work up a sweat. He'll try to get to the showers and return to the group before the crew set off to meet the duke. Well rested, energised and hungry hoping that the purple duke provides as good a breakfast as last night's feast.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  
Thursday June 29th, 2017 6:08:54 PM

Lomocia rises with the rest of the party. She readies herself for the meeting with the Duke, not quite sure how a meeting with royalty should go. She remembers noticing the rose tattoos on some of party members the previous night and inquires with Tsak as to where she might be able to get one.



Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Thursday June 29th, 2017 7:53:34 PM

Sable says, "Yes, that looks great - maybe draw on the rose we captured and use it as a model for the Rosebow".

Matthew S. Co-DM - Rose Quest Day 11 - 12:00 PM (Co-DM Cayzle)  
Thursday June 29th, 2017 8:24:17 PM

Lomocia sits next to Tsak and answers some questions. She then rises with the rest of the group and asks about the Rose tattoo.
Rolth exclaims, with a smile, "Honesty like that is worth five references in my book. And we could certainly use more healing and other magicks to round out our crew. And maybe we can help break that shell for you, if you like."
Overnight, he showed the Rose to anyone, within the group, interested. He welcomes the idea of a meeting with the Duke. He checks out the voice calling from beyond the door and realizes the Duke had sent out some revelers to wake everyone up. No threats detected.

Kiwina is happy to learn of Lomocia’s learning ability and admits to no references. He is excited to meet with the Duke.

Sable is impressed and fires a composite bow and normal arrow. He concedes a loss and talks to Finnian about what he would like to see in a bow.

Finnian says, "I do believe I could craft you a bow that would be worthy of your size and strength. It wiuld just require the gathering of materials and a bit of time." Finnian shows Sable his own bow and gestures to the rose symbol. "I adorned my bow with our emblem, would something like this work for you?"
In the morning he prepares to make his new project then gets ready to meet the Duke.

Sable says, "Yes, that looks great - maybe draw on the rose we captured and use it as a model for the Rosebow".

Gothruk does some training, takes a shower and returns rested and hungry.

----

It’s midday as you make your way to the Audience Hall. You hear the loud voice of The Purple Duke as he talks with his sages, courtiers, and Rose Questers who arrived last night after you did. As you approach the door to his audience hall, you hear his voice.

“My jesters are not supposed to be drunk,” he says in between laughs. “...but I may change that policy.”
“It was a simple dance, and he trips and falls,” says a tall man, with serious demeanor. “Busted three of my tables.”
The Duke laughs loudly. “Now we have to make some new tables.”
“I hear the Eight-Petals made it through the task in record time. I have good feelings about that group. When they get here, we should all toast them,” the Duke says to the others having lunch.
The crowd cheers.
“Listen, my friends.. Listen,” the Duke continues. “We’ve had a few questers leave us rudely…”
The crowd boos loudly.
“No... no… that’s fine. They are free to go.” He reassures the crowd. “We are not keeping them from their quest, but... My friends… but, I have medicine… no.. that’s too easy.. I have a potion for the group that completes the task the fastest. I’ll award it at the feast tonight.”
The crowd cheers. “Make that two potions…” one enthusiast calls out.
The crowd roars.
“Give us a chance to be fastest!” one quester calls out loudly.
The minotaur from last night speaks up. “What is the potion, Mr. Duke?”
“That’s a very good question,” the Duke says. “I will only say one thing.” He pauses to take a swallow from his glass. “You cannot see it.”


The Duke laughs as you reach the door. How do you make your entrance?

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  
Thursday June 29th, 2017 10:13:59 PM

(OOC: This will be my post for tomorrow as I won't be able to post until later in the evening.)

As the doors open Lomocia is stunned by the grandeur of the audience hall. Not used to much wealth, such a room is a new experience to her. She hangs back behind behind the others as she knows she does not have the report her new friends do with the Duke. She waits to take cue from the others, but makes mental note that she must introduce herself to the Duke before the feast tonight.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Friday June 30th, 2017 6:54:03 AM

Rolth bounds into the room, beaming and booming, "Of course he can't see it, my Lord, as we'll be off with it in a flash! Moreover, I suspect that none of the others will be able to claim both a new rose AND a new petal, all in one night. Allow me to introduce our Eighth, Lomocia, who I think you will find quite interesting, but shy as the roses of the garden."

After making the introduction, he will gather his meal next week out the sage to try to gather information (reusing the Diplomacy roll of 16 noted in a previous turn, plus any assists that others may wish to provide)

(OOC: Sorry gang, Rolth was feeling a little headrush with our victory. He can easily be talked into a different course of action if we don't want to stay for the potion. Bear in mind that we might learn more here that could guide our path)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday June 30th, 2017 7:11:28 AM

Kiwina follows the more impetuous party members into the room, worried that Castle Violet itself is becoming one pleasant but unacceptable delay. Undoubtedly the courtirrs will want to see the rose, and that won't do either.

"Thank you, my lord, for hosting us -- and I have never been hosted so graciously before. Our quest demands that we not tarry, though. Unless there is a faster means of travel, we must be aboard a ship this afternoon. But may I be so bold as to ask whether victorious questers are welcome to return to your keep?"

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Friday June 30th, 2017 7:14:28 AM

Hearing the conversation Falco gets excited. Before they enter he stops the group.

"If other questers a rude it is good we stayed. It sounds like we are in line for an extra potion, possible invisibility, if our time holds up. That with the potion allowing someone to move faster is a powerful combination!"

"Let's be sure the Duke knows how much we enjoyed his hospitality. While this is a race of sorts having nobles think well of us can only help."


As far as entering the room Falco will try and get to the front of the group simply so he isn't missed behind all the larger bodies.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Friday June 30th, 2017 9:01:38 AM

Sable "That sounds like an excellent idea. Let us keep our eyes peeled for the perfect wood"

Finnian agrees with Falco's reasoning for staying but he also isn't looking forward to getting back on the boat. He is glad that Rolth took the lead and is happy to take a back seat to their spectacle. Unlike the halfling Finnian uses the large bodies of his companions to hide him. While the others enter the hall with excitement his knuckles grow white in his firm grip on his bow. Even though he doesn't expect trouble in the hall itself he can't help but wonder if announcing and flaunting their victory might have stirred other groups into thoughts of attacking them.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Friday June 30th, 2017 9:01:43 AM

Tsak is of the opinion that the party need more information. He will happily visit the dock to find a ship and see what staying for the feast would actually cost them in time. It would be useful to have another sailor along for that conversation.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  
Friday June 30th, 2017 11:31:46 AM

Lomocia makes her way over to the Duke for a quick introduction, but would rather accompany Task to the docks. She doesn't enjoy the loud, flashy, high energy room.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Friday June 30th, 2017 1:57:17 PM

Gothruk notices Finnian's frosty grip on his bow as they enter the room.
Relax we are among friends. He says in his gravely voice while putting a massive hand on Fin's shoulder.
They are showing us great hospitality and are very friendly.

Then he'll join along with the crowd laughing at Rolth's joke.
When he's walking in he'll instinctively turn his head so his large scar and missing horn are harder to see.

Rose Quest Day 10 at Noon (Co-DM Cayzle) One Rose Won! 
Friday June 30th, 2017 6:19:07 PM

Rolth bounds into the room. "Of course he can't see it, my Lord, as we'll be off with it in a flash! Moreover, I suspect that none of the others will be able to claim both a new rose AND a new petal, all in one night. Allow me to introduce our Eighth, Lomocia, who I think you will find quite interesting, but shy as the roses of the garden."

The Duke is taken aback a bit by the suddenness. A couple large minotaurs growl, but the Duke grins and settles them all down. “My son, such energy. I love it. I love this group,” he says, glowing. “They are going to go far, I tell you.”
With that the audience applauds.

Kiwina follows the others with a bit of a worry hanging ... He politely tells the Duke that the group will be leaving before the evening’s feast, and the Duke frowns at that.

Falco clearly is not as set on a quick departure. He seems to think the party could gain valuable items and knowledge from the Duke. He does not (yet) contradict his friends who seem eager to depart. He does softly urge them all to be thankful ...

Finnian holds back, keeps his eyes and ears open, and wonders if the group should worry about the competition. He does not see any threats at the moment ... [DM Hint: Perception and Sense Motive are your friends here!]

Gothruk reassures Finnian and keeps a low profile (a thing that he can do here among his people, for sure). And the minotaur is right, surely here in the Duke’s court any actual hostility would be hidden deep.

Sable is even more low-key.

Lomocia is stunned by the grandeur but waits near the back till the others make introductions. The elf bloodwitch politely bows when introduced to the Duke, then joins Tsak.

Tsak Rezar too is polite but a bit brusque. He soon leaves the Violet Keep in order to visit the docks. Lomocia keeps the half-orc company. [See below for results. DM Hint: It is always helpful when players anticipate skill use and roll for knowledge, profession, and, say, diplomacy skill checks!]

======

The Duke applauds you all as you enter, and he is clearly looking forward to your tale. He invites you to tell what happened beyond the living fey-plant archway. And he asks to see the rose.

He is also clearly disappointed that you are considering an early afternoon departure. He mentions that he had hoped to present you with gifts this evening, and he knows you wanted to meet with his sage.

He sighs, and with the air of one revealing a secret, says “I was hoping to surprise you, but we are being greatly honored tonight. My friends, Prince Bakrigus II, sone of the high king of all minotaurs, is on his way here from Fort Stag, and he will arrive for the feast. I am sure that he would be glad to hear your tale.” The duke seems a bit disheartened. “Although perhaps one of these other questing groups will succeed before then.”

======

At the docks, Lomocia and Tsak do not find the Merry Mermaid. It has sailed away. Please make Sailor or Gather Info checks to discover the availability of other ships for the next tide.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+4=20 ;
Friday June 30th, 2017 6:29:35 PM

Sable is interested in not offending the Duke and Crown Prince, "Friends, let us stay for dinner tonight and show the Duke the rose we have procured.

To Finnian, "Maybe we can go speak with the Dryad to locate the right wood for the bow"

Sable also considers where he might locate the appropriate wood for the large bow, what would make for the best, sturdiest choice [Knowledge Nature = 20]

(OOC - I thought we had 24 hours from the last DM post to post...)
(DM Matt - You post every day before midnight so it's like midnight to midnight. You can post before or after the DM. After the DM is preferred only because it's easier on the storyteller ;)
(DM Cayzle - That said, yeah, generally it is nice for the DM to get 24 hours in between posts, but that's really essential only in combat. ;)

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=16 ; d20+7=18 ;
Friday June 30th, 2017 10:15:00 PM

Rolth agrees with Sable that offending the duke would be bad form after the hospitality that he has shown us. And we can spare one day to gain yet another potion, guaranteed. He is willing to tell the tale and show the Rose, assuming that there are no other competitors present, and there does not seem to be treachery afoot (Sense Motive = 16) He will take care not to reveal exactly how he is carrying it within his vest, however, and will scan for spies before bringing out the Rose or telling the tale. (Perception = 18). And he won't forget to ask the sage about the quest, faster means of transport, etc. per his earlier plan.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Saturday July 1st, 2017 11:38:42 AM


Kiwina is not surprised that the Duke himself is unable to volunteer details of a faster way to travel, but is a bit disheartened that he did not point them to one of his staff for more information -- this could well mean he doesn't believe one is available. Also, Kiwina notes that if another team has succeeded, they haven't stuck around. But offending the crown also sounds bad. Once the audience with the Duke is over he privately tells these misgivings to the other Petals.

Further, the crown will be offended anyway if they don't show the rose, but Kiwina sees that as about the most foolish thing that they could do. After the Petals leave the Duke and his courtiers amid promises to return for dinner, Kiwina argues with the others that they should not show the real rose, and especially should not let anyone know which of them is carrying the rose or remotely where.

Kiwina waits for word of how the search for a ship went. While doing so, if he is unable to dissuade the others from showing the rose, he goes to the gardens outside of the castle to see if Cassia is maybe not on duty at the dungeon garden, and to ask her for advice.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20-1=13 ;
Saturday July 1st, 2017 1:32:15 PM

Gothruk will tell the story alongside Rolth, adding in a bit storytelling to make it more enjoyable for the crowd. He'll stick mainly to the truth with a slight bit of over exaggeration on the flowers cunning as well as Rolth's speed and dexterity in his ability to catch the flower. (Perform 1D20-1=13) He'll also be a bit vague on how the flowers were able to stay at a distance only describing it as 'plant magic'.

An Example:
"Of course the first thing we did was try to trap them against a wall, but just when we thought they had nowhere left to go they used their plant magic to get on the other side of us again. Crafty flowers, not to be underestimated!"

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+6=21 ; d20=6 ; d20+4=12 ;
Saturday July 1st, 2017 4:12:43 PM

Finnian listens to the retelling and is suprised that even that much detail was given but shrugs it off thinking that just because they got a rose here doesn't mean that others can't. [i]"it's not like there is only one. I should hope that others are able to succeed. Im more worried that someone may try to steal ours. [perception=21,sense motive 6]

" I would love to see the dryad if we have time" he says to sable.
If there is tine before dinner Finnian will accompany sable to search for wood, and other materials that might make it easier to craft 2 composite bows. As well as gaining knowledge about the island's flora and fauna.

[Assist knowledge nature 12]


Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+2=4 ;
Sunday July 2nd, 2017 2:54:44 AM

[roll for sailor = 4]
Tsak is a little disappointed to find that the Merry Mermaid has sailed. His efforts to find where she has gone or when she might return come to naught and he doesn't notice any other ships or captains that look likely replacements.

He reports his findings back to the group. Tsak is in favour of showing the flower to the Duke as he doesn't really think any other groups would be stupid enough try to steal it within the walls of the castle. He's also in favor of attending the feast and meeting the Prince along with the possibility of gaining the potion that has been offered.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20=8 ;
Sunday July 2nd, 2017 3:09:03 PM

[ooc: Monday post]

[Sense Motive: 8 - If the Duke seems genuine in wanting them to stay]

Falco again argues for staying for dinner, hoping to build some consensus among regardless as to if he knows the Merry Mermaid has sailed or not.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20=3 ;
Monday July 3rd, 2017 12:50:20 AM

Lomocia follows Tsak back to the castle, she debates for a moment staying to see about procuring a ship for the morning, but finally decides to accompany the half orc back to the castle. Upon arrival she throws her two cents into the pot,
"I know I'm relatively new to this group, but I do feel that in this competition friends are more wisely made than enemies."
She votes to stay for the feast.
(Sense Motive: 3 - To see how the Duke truly feels about them staying or leaving.)

Matthew S. Co-DM - Rose Quest Day 11 - 12:30 PM (Co-DM Matt)  
Monday July 3rd, 2017 7:59:37 PM

“Where is that Eight-Petal group. They had the fastest time.”
Some of the other questers grumbled, a hint of jealousy. One group stands up at once and leaves. The Duke notes them but returns to what he was doing, smiles and waits.
“Ah, there you are,” he says when he notices them.
“You are staying,” the Duke says with a hint of surprise. “This is excellent. Ok, we will present the gifts at the end of the day. What to do today…”
“We have lunch at Noon, the Prince will be here around Four and dinner at Six.”
Perception vs DC 10 Highlight to display spoiler: { There are several questing groups sitting at breakfast. There is a senior group, greying hair on all of them.}
Perception vs DC 15 Highlight to display spoiler: { Another group which seems familiar. They are fully armored and have their war faces on but they seem amicable with a good Diplomacy roll ;) }
(Ooc: Enjoy your holiday :)


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=9 ;
Monday July 3rd, 2017 10:19:19 PM

Rolth bows yet again to the Duke, continuing, "We are delighted to enjoy your famous hospitality for one more evening, sir. We are also looking forward to taking you up on your offer to talk with the sage after lunch, if you would be so kind as to make him available."

Turning to the grey beards, he bows again, politely introducing the Eight Petaled Rose and I nquiring into their affiliation.

For the familiar looking fellows in armor, are they Marblehorn's bunch? If so, he will give them a hearty hello and express his hope that the Dahlia was a suitable conveyance. (Diplomacy = 9 plus any assistance from others.)



Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+8=24 ; d20+6=12 ; d20+4=17 ;
Tuesday July 4th, 2017 12:40:01 AM

Sable scans the room (Perception 24), confirming Rolth's observation of the senior group and the separate heavily armored (but approachable) team. "Possibly both teams are worth engaging, for those with social skills -- but I would like to head downstairs once again.

Sable bows politely to both groups and after breakfast, heads back down to speak with the Dryad - taking care to let other groups take the challenge and not interrupt. Sable looks around for suitable materials for the bow that Finnian plans to make on his behalf (Perception - 12 ; Knowledge Nature - 17).

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=8 ; d20+5=24 ; d20=1 ;
Tuesday July 4th, 2017 8:43:39 AM

[Perception #1=Fail, Perception #2=Pass, {OOC: sorry, that wasn't supposed to be two perception rolls was it? I keep getting that one wrong} Diplomacy=1 (oh dear)]
Tsak wanders over to the heavily armored posse they last saw on the docks on Liontaur Island,
Hey guys, why do Paladins prefer chain mail?...'cause it's holey armor! Get it!

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+6=24 ; d20=20 ;
Tuesday July 4th, 2017 10:56:59 AM

Perception=24

Finnian follows Sable down to where they met the Dryad and and follows his lead in not interrupting when other groups pass but is still curios as to the woman's bond with the tree. "Hello again" he says with a bow. "I apologize for my boldness last night but I had had a bit to drink and it was late. It appears that we will not be leaving this morning after all and as promised I am back. We were able to pluck on of your lovely roses and I was wondering if you could tell me a bit about it and this hedge. It is all so fascinating to me I have seen many lovely flowers but non quite like those," And with a whisper when absolutely no one is down there with them he adds "And seemingly fond of music."

"I come here again for two reasons, one is to ask about wood. Specifically a wood that could be molded and crafted into a bow for my companion and I. I try to use wood that has fallen to the earth already, as I prefer not to chop down a living tree. And secondly I was wondering if you could impart to me some of you knowledge of the natural world. I have learned much of the trees and plants of the Wold, but I know that I have only begun to scratch the surface. I wish to learn all that I can of the plants, be them magical or otherwise". Finnian ends his exhortation and looks at the Dryad with intensity in his eyes. Then quickly realizes that he had done it again, gone off on some rant and not stopped to think about how he would be perceived. He quickly looks down embarrassed of his brashness.

[Diplomacy=Natural 20]

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Tuesday July 4th, 2017 12:29:23 PM

After introductions are made and the other Petals announce their intention of staying, Kiwina makes his exit politely and goes looking for Cassia. If Sable and Finnian are also looking for her, so much the better. Kiwina's question for her is simple. Kiwina is of the opinion that the roses showed themselves to be intelligent creatures quite, and believing that the party did not so much capture the rose as win its grudging acceptance by demonstrating necessary traits per the rules of the contest. Therefore, Kiwina wants Cassia's opinion of showing off the rose to others, and whether that would offend it.

(OOC: Perhaps a desciption of the rose now would help. When the party examined it in the room, was it more like a conventional rose or did it retain its mobility?)

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20+2=7 ; d20+7=27 ;
Tuesday July 4th, 2017 4:52:41 PM

Gaining a bit of courage, Lomocia makes her way around the room in search of a server that may direct her to the kitchen. She wishes to procure some of the herbs and incenses required for her to call a familiar in order to enchant her cauldron.

Perception: 7
Knowledge (of where the kitchen might be without a guide): 27



Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=25 ;
Tuesday July 4th, 2017 6:28:34 PM

Gothruk sees the various groups stationed around the hall before tucking into a large breakfast.

He moves over to join Tsak but hears the terrible joke and thinks better of it.

If he sees Lomocia walk off on her own he'll attempt to join her, asking If he can help with anything. Magic was a rarity in Gothruk's childhood, and it would interest him to observe more. Seeing as she called herself a witch he assumed that staying around her should prove some insight into the world of magic.



Rose Quest Day 10 at 11 PM (Co-DM Cayzle) One Rose Won! 
Tuesday July 4th, 2017 10:46:21 PM


Those who go to visit the dryad find her sociable and friendly. She rightly views the discussion of wood to be a most interesting topic. She says that her hedge would not make good bow-wood, but she has a cousin who guards a whistral tree on Centaur Island, named Amaratha, who would be happy to gift you some lovely wood. "But have a gift for her when you go. She loves nectar and mead!"

She says that the roses you pick are not sentient and remain magically alive without water or sun. As for their mortal magical properties, those are not for her to say. But feel free to show them as you will.

Rolth is careful to seek out the sage. As far as teleportals go, the magic to make the best and longest lasting ones are based on Teucri magic, and there are only two sets commonly known in the Wold. One connects Plateau City to the Big Float, and the other connects the Big Float to Hook City in the deepest south. The sage says that the Star Mages are rumored to have smaller teleport circles in all their chapterhouses. Of course the nearest of those is on the mainland, in Farungia. For teleporting among the Taur Isles, your best bet is to find a mage who would be willing, or use scrolls.

The young witch who has newly joined the group indeed finds everything she needs to bind a spirit to her cauldron, either in the castle or at an alchemist in town. Many of the required herbs are rare and valuable, though, especially the mint that has been picked from its stem in the Realm of Shadows. That alchemist wants 100 gp for that.

===== ===== =====

The evening comes, and the feast is delayed from the Purple Duke's timetable. Indeed, it is much delayed, and the feast does not even start until long after night has fallen. But the crowd is huge and fills the hall when it begins.

Yes, the armored minotaurs are the group led by young Alex Marblehorn, who you met on Liontaur Island and who commissioned Captain Crusty and his Dahlia. They just arrived, with the sunset tide, and they listen to how the Eight Petal Rose won their magical flower. Alex himself comes up and congratulates you on your win.

In fact, the whole story about how you won the rose is widely applauded. It is just too bad the Crown Prince is not here to hear it. Indeed, a runner arrives well into the Feast with the news that the Crown Prince has been delayed, and will arrive tomorrow. The Duke sighs. Sensing the situation, Alex stands and declares that his group will try the test in the morning, and hopefully will have a story for the Crown Prince.

With dessert -- a marzipan rose soaked with shadows for each person at the feast -- the Duke rises to award the Eight Petal Rose a prize of two potions of invisibility.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday July 5th, 2017 6:46:07 AM

Tsak has enjoyed the hospitality of the Duke but feels it is time for the group to leave. It would seem foolish to lose another day with Marblehorn so hot on their heels. I suggest we sleep till early morning, posting a guard, and then head down to the docks together to look for a ship.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20=15 ; d20+6=26 ;
Wednesday July 5th, 2017 7:02:59 AM

Kiwina enjoys the festivities in moderation, but the next morning it is time to go. He supports whoever ythe party decides is best negotiator, and does his best to select the best vessel.

Rolls: diplomacy to help nnegotiations = 15, profession sailor to choose vessel = 26

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+2=4 ;
Wednesday July 5th, 2017 9:13:35 AM

At some point during the festivities Falco will thank the Duke for his hospitality and express his regrets for not being able to stay for the Prince's arrival.

"Agreed, let us sleep and rise early. The potions were probably worth the wait but another day just seems like too much time. When we win the prince may come to us."

[ooc; If he has the time Falco will scribe Reduce Person to a scroll]

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20=9 ; d20=12 ;
Wednesday July 5th, 2017 9:19:34 AM

Lomocia welcomes Gothruk with her on her little trip to the alchemist in town. She appreciates the company as well as burly protection that he seems to come with. She attempts to talk down the alchemist for a bit of a lower price, however if unsuccessful will trade the wooden token. She then makes her way back to the keep, enjoys the feast, and agreees that they should leave bright and early tomorrow morning.

(OOC - not sure what roll to make when negotiating. I made two rolls, the 9 is for appraisal, and the 12 is for diplomacy, if either are pertinent.)

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday July 5th, 2017 11:36:40 AM

Gothruk agrees with Tsak, While the purple dukes halls have been glamorous and I'm sure we'll wish we were back here again as we swish though swamps or dessert where-ever the journey for the roses takes us. It is time to be off.

Not much of a sailor he'll listen to the others but not have much to add.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=12 ; d20+6=14 ;
Wednesday July 5th, 2017 2:21:10 PM

Sable nods in agreement with the rest of the party and prepares for travel with a wary eye, (Perception 12 or 14 Vs Monstrous Humanoids). If there is time, Sable secures a bottle of the best mead as a gift for Amaratha. (Knowledge Nature - 14) when checking on source descriptions for ingredients, like Honey)

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+4=12 ; d20+6=20 ;
Wednesday July 5th, 2017 2:29:39 PM

Finnian thanks the dryad for all her help and ponders what kind of nector she is talking about and where to get it. [knowledge nature=12]

He agrees that first thing tomorrow they need to set sail and even though he knows nothing of sailing he accompanies the group to the docks in search of a ship to carry them to the next rose. He keeps his eyes peeled and bow ready while the move throughout the island.

[perception=20]

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Wednesday July 5th, 2017 5:43:18 PM

Rolth thanks the Duke for his gracious gift, and expresses his regret that we can't stay to meet the Prince. He will offer to draft a polite letter to the Prince describing our victory, if the Duke will provide the needed materials. He inquires whether the Duke can suggest a fast ship, and perhaps even send us off. Rolth is keen to leave on the morning tide, after posting watches overnight. He will help search for a ship (profession sailor =

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+5=13 ; d20+2=15 ; d20+7=18 ;
Wednesday July 5th, 2017 5:44:54 PM

Profession Sailor = 13) with diplomacy to negotiate our passage. (Diplomacy = 15 plus assists) And perception to notice trouble overnight or on the way to our ship (Perception = 18)

Matthew S. Co-DM - Rose Quest Day 11 - 1:00 PM (Co-DM Matt)   d20=6 ;
Wednesday July 5th, 2017 8:25:24 PM

Rolth added a couple questions for the Duke. The Duke thanks the group for their outstanding achievements. Advice on the ship gets a bit of a chuckle out of the duke. “Son, I haven’t been on a ship in a century but perhaps if you mention the Purple Duke the captain may give you a discount.”
Lomocia and Gothruk run to the alchemist. The alchemist is in a sour mood, her negotiating skills are barely up to par today.
Lomocia only Highlight to display spoiler: {(Bluff: 6) - Sense Motive DC 6 and she will offer to knock off 10gp. Fail and she is offering 100 gp. }
Gothruk says, “While the purple dukes halls have been glamorous and I'm sure we'll wish we were back here again as we swish through swamps or desert wherever the journey for the roses takes us. It is time to be off.’
Kiwina sleeps overnight and in the morning begins to search for a ship.
--
Sable agrees with the others and prepares for travel. He secures a bottle of the best mead, which is fully endorsed by the Duke.
Tsak Rezar suggests they sleep overnight and leave in the morning.
Falco thanks the Duke and agrees that another day would be too much time.
-- (OOC: May need to visit Catacombs to purchase material)
Finnian thanks the dryad and ponders about the nectar. He keeps his eyes peeled for a ship and ship captain available to take them on the next leg of the trip.
---

Day 11 of the Rose Quest dawns! Only 19 days remain to return to Liontaur Island in time! After a night's rest the Petals settle on finding a new ship near the docks below the Castle. There are three ships of varying shapes and states.

One, the Herald is barely holding up. Must be magic holding the hull together but it appears to have huge holes within it. The captain, an old centaur, crows about the Herald’s ability to tear through the sea over overwhelming objections from groups walking near by. Finnian only: Highlight to display spoiler: {You notice a group of liontaurs exiting the ship. They don’t seem worse for wear but they are a bit wet. }

A second ship, the Sharp Claw, is crewed by a liontaur captain, and it seems solid enough, and steady, but no speed demon. If you ask her about her rates, the captain is unfamiliar with the wooden tokens and will require 25 gold more, in addition to the token, if you are going to Centaur Island. If you manage to make a Sense Motive check vs DC20, then Highlight to display spoiler: {You sense that the captain knows all about the tokens but is feigning ignorance in order to extract a higher price.}

The Dahlia is in port, and if you greet him, Captain Crusty is friendly, but of course his ship is reserved for the Marblehorn group.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday July 5th, 2017 10:10:32 PM

Kiwina takes advantage of the Dahlia's presence to talk with Captain Crusty, who steered them well on Liontaur Isle. What are his thoughts on the other ships in port? And how has it been working with the Marblehorn group? "It must be exciting to hear tales from such distinguished passengers."

Of course, Kiwina relies on his own observations of the other ships, too. And he tries to recall if he has heard anything about a centaur captain with such a distinctive ship as the Herald from other sailors.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20=6 ; d20=19 ;
Wednesday July 5th, 2017 10:41:49 PM

[sense motive 6 Fail]
Finnian notices a group of Liontaurs getting off of the boat full of holes. "I've no idea how they made it across the sea in that thing but it looks like they did, and if it's fast and seaworthy perhaps it's worth looking into" Finnian says to the group. Then looking at Rolth he adds "perhaps you can do the talking, being that you are a fellow Liontaur. I can come for moral support."

[diplomacy aid 19]



Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=8 ; d20+4=13 ;
Wednesday July 5th, 2017 11:58:23 PM

Sable looks over the ships and in particular the new Liontaur captain (Sense Motive - 8) and senses nothing out of the ordinary. Sable will check the sky to see what sort of day for sailing might lay ahead (Knowledge Nature - 13) -- which he will share with the others. Finally, he prepares for travel, awaiting the identification of the best vessel and outcome from the negotiation.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=3 ;
Thursday July 6th, 2017 6:25:55 AM

Rolth also looks over the ships, (sense motive = 3) shrugs, and joins Kiwina in thanking Captain Crusty for the recommendation of the Merry Mermaid. Barring anything shockingly negative from Crusty re the holey ship, Rolth will then proceed to said vessel to negotiate passage to Centaur Isle. How long to get there, and will they accept a token for passage? (Diplomacy = 21 so far including assists from Kiwina, Lomocia, and Finnian)

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20=17 ; d20+8=14 ;
Thursday July 6th, 2017 7:21:33 AM

[Sense Motive: 17 - so close]

Once passage is secured Falco will investigate what magic is holding the ship together though both studying what he can and asking questions. Clearly this is an interesting use of magic to him.

[Spellcraft: 14]

[ooc: Clearly I am thinking about scribe scrolls incorrectly, I will do some research.]



Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20=7 ; d20=3 ;
Thursday July 6th, 2017 9:07:29 AM

(Sense Motive: 7 [ooc - so the price is now 90 correct?])

Lomocia, not coming from seabearing folk in the slightest, steps back and allows the others to do the talking and searching for their vessel. She trusts them to make a sound decisions and instead sits down on the dock and begins cleaning and caring for her cauldron. It feels good to again have such a close connection with the other realm and she is comforted by it's presence.

(Sense motive for captain: 3)

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+4=9 ; d20+5=21 ;
Thursday July 6th, 2017 12:26:06 PM

Gothruk doesn't pass the sense motive check (1D20+4=9=Failure)

Gothruk is easily distracted and realises that his ability to help the team is minimal so has a closer look at the falling apart ship trying to work out how it stays afloat. (Perception 21 in case that helps, he's not really trained in anything magical.)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=13 ;
Thursday July 6th, 2017 5:26:30 PM

[roll: sense motive = fail]
Tsak agrees that the holey ship, being fast and seemingly capable, is the best option.
He subtly acknowledges the fact to Rolth so as not to reveal their preference prior to negotiations with the captain.
He then turns his mind back to the clues, searching for insights into the location of the next maze.

Matthew S. Co-DM - Rose Quest Day 11 - 1:30 PM (Co-DM Matt)  
Thursday July 6th, 2017 7:24:48 PM

Kiwina and Rolth take advantage of the Dahlia’s presence and talks to Captain Crusty. The captain in cheerful and proud to be a part of the Marblehorns adventure. He trumpets their outstanding qualities at questing and you get a very good idea that he believes the Marblehorns are a shoe-in for winning the entire taurnament but he in no way is rude about it. Just excited.
Rolth steps over to the Herald and approaches the liontaur captain.
Finnian notices the Liontaurs getting off the Herald and wonders, "I've no idea how they made it across the sea in that thing but it looks like they did, and if it's fast and seaworthy perhaps it's worth looking into" Finnian says to the group. Then looking at Rolth he adds "perhaps you can do the talking, being that you are a fellow Liontaur. I can come for moral support."
Sable looks over the ships and senses nothing out of the ordinary. He checks the sky and notices a storm slowly approaching from the South West.
Falco investigates what magic is holding the ship together and finds it quite difficult. (OOC: Spellcraft or Detect Magic is DC 15 + Spell level)

The alchemist reluctantly sells the mint for 90 gp to Lomocia. She takes the token and gives you 10 gp in change.
Tsak Rezar --

Gothruk takes a look at the falling apart ship. The ship is certainly full of holes. Men toll away within the bottom of the ship, just above sea level. They don’t seem to be concerned with drowning and walk easily from stern to bow carrying on with their jobs. The deck of the ship is, for the most part, intact. You can see a large hole in the center of the deck as you look up from the dock.

Tsak sees the Herald as the best option and searches for insights on the location of the next maze.
---
The Captain of the Herald is a gruff liontaur named Cecil with salt in his long, unmanaged beard. He is young but his face is wrinkled and worn from years out on the water.
“What’s going on boys,” he says as Kiwina and Rolth approach. “Perhaps you would like a ride on the Herald. She is quite the sight.” With that he laughs.


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=4 ; d20+5=10 ;
Thursday July 6th, 2017 8:40:40 PM

(OOC: Is the captain of the Herald a centaur or liontaur? I think this latest post conflicts with the 5 July one. It may not matter, but asking just in case it does.)

"I find her inspiring!" Rolth exclaims. "And no less so her Captain, who braves the seas in such an unconventional vessel." Rolth laughs good naturedly along with the Captain. "We seek speedy passage to Centaur Isle. How soon could you get us there? We have three sailors among us, as well as several more strong backs and quick minds. Not to mention a chance to make history together as we win the Taurnament of Roses! What say you?!" (Diplomacy =21 to negotiate an agreement and good price, Sense Motive =4 to determine whether we are getting a square deal, and Profession Sailor = 10 to weigh his sailing claims, remembering that sailing time should typically be 4-6 days depending on the type of ship)

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Thursday July 6th, 2017 11:03:08 PM

Finnian lessens the grip on his bow and follows Rolth to the new ship.

[on the road sorry for a short post.]

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+2=14 ; d20=7 ;
Friday July 7th, 2017 5:56:06 AM

[Roll: Sailor = 14, also weighing the claims of the captain]
Tsak listens and watches as Rolth discusses the voyage with the Captain. Not that he doesn't trust Rolth, but due to the 'unconventional' nature of the ship he guesses that another learned set of eyes won't go astray.
He will also question the Captain regarding his knowledge of a library or school at a high elevation on Centaur Isle [Roll: Knowledge Local = 7]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Friday July 7th, 2017 7:41:14 AM

Gothruk laughs along with the captain's and Roth's bantering.
He then backs Rolth up saying It would let a lot of people know your boat was not only a miracle but a fast one too. We've already collected the rose of the furthest challenge, you get us to our next destination quick enough and we'll be thanking you infront of hundreds of people when we get back to finish the taurnimate. That'd have to be good for business.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Friday July 7th, 2017 7:58:21 AM

Falco follows Rolth as he approaches the captain, his fascination with the ship only enhanced by his inability to figure out what magic is at work.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20+7=22 ;
Friday July 7th, 2017 12:34:51 PM

Lomocia too having a magical background is intrigued by the state of the seemingly magically buoyant ship. She takes a few moments to check out what kind of magic may be at work here.
(Spellcraft - 22)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=20 ; d20+7=23 ;
Friday July 7th, 2017 2:26:29 PM

Kiwina looks at the Herald carefully, looking for the condition of the goods and people on the ship, rather than the holes in the hull. (rolls: perception = 20, sailor = 23)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+4=10 ;
Friday July 7th, 2017 6:27:30 PM

Sable wonders if something more natural might explain the ship's condition, he looks over the hull (Knowledge Nature = 10). He then awaits the determination of those more nautical in the party and starts looking for a long pole -- he knows his place shipboard: Rescue Duty.

Rose Quest Day 11 at 2 pm (Co-DM Cayzle) One Rose Won! 
Friday July 7th, 2017 10:46:31 PM



[OOC: Sorry, that was an oversight. The Herald captain is Cecil, the centaur.]

Rolth finds the Herald inspiring, which thrills the captain. “You know, it takes a strong stomach to board the Herald. It’s not for everyone,” he says with a smile.
“Wherever you’re going, I can get you there. The Herald is one of the fastest ships in this area.”
“I can attest to that,” says one of the liontaur passengers kneeling upon the wooden dock and holding his head. “It comes with a price but the ship is fast.”
The captain laughed, but it wasn’t cruel. It was a bit funny. “I can ship you anywhere for one of those taurny tokens. I can do Centaur Isle in four days, faster if the winds pick up and it looks like we are getting a storm so time is a bit short.”
He yells at the crew to prepare for a quick exit due to a storm.

[OOC: Was there a decision made on a destination? We’re assuming Centaur Isle, but where?]

Lomocia tries to identify the properties of magic within the ship. “It’s enchanted,” Captain Cecil says with a smile as he watches the group try to figure it out. “The Herald has been enchanted since I stepped upon the thing as a child. It’s a strange enchantment because every so often a new piece of the ship will fall away but it keeps it’s shape. I was told, by the old captain, that it was first attacked by the Fey King, and then blessed by him after the Fark Fey Uprising, and that seems likely to me. The good lord Eberyon sens us help when we need it, so there’s that.”

The young witch maybe confirms that, as she senses divine magic at play with elemental forces.

Kiwina looks at the condition of the people on board. The one thing to pick up is the difference between the ship’s mates and the visitors. The shipmen come and go from the docks. Some stay on a ship for a while and others visit. The entire crew wear rain gear but there is a visible difference in the comfort level of the veteran shipmen that stay on. They seem to be unbothered by the huge gaps in the side of the ship. The visiting shipmen are a bit shaken, which is not unseen by the veterans. Many playfully taunt the others as they struggle to become accustomed.

Tsak Rezar listens and watches the discussion. He asks the captain about his knowledge of a library or school on Centaur Isle.

Falco follows Rolth. He cannot figure out the boat.

Finnian lessens the grip on his bow and follows Rolth to the ship.

Gothruk says, “It would let a lot of people know your boat was not only a miracle but a fast one too. We've already collected the rose of the furthest challenge, you get us to our next destination quick enough and we'll be thanking you in front of hundreds of people when we get back to finish the taurniment. That'd have to be good for business.”

The jolly centaur laughs, his beard moves with the old centaur like a plank on the ship. The facial hair has collected some antiques over the years.

Sable looks the ship over and cannot see how it could stay afloat were it not for the magic.

So, is this the ship you will take? And to where, exactly?

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Saturday July 8th, 2017 8:31:40 AM

"What price beyond the wind at our backs and the ocean spray in our faces?", Rolth asks the ailing liontaur passenger. Assuming his answer is nothing worse than some seasickness (i.e. The crew is not a set of bloodsucking vampires), Rolth will then continue the negotiation, in a low voice pitched only to the captain. "We need to get to Scribners' University of Centaur Isle. Where is the best destination to get us there in the least mount of time, including both the sailing trip and any subsequent overland or other travel that might be required?" Assuming the answer is somewhere within a day or two of Scribners' University, Rolth will accept the deal, and turn to the party to see who will pay up with a token.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Saturday July 8th, 2017 10:13:56 AM

"I thought we were headed for Scribner's University," Kiwina says to the other Petals before confirming that with the captain. He does not mention his personal opinion that the university is where the centaurs of the island are at their snootiest, but some distaste may creep into his voice.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) 
Saturday July 8th, 2017 2:08:23 PM

Finnian rummages through his things and produces his coin, "here, use mine," he says, handing the coin the Rolth.

"wow, I really do not want to get on this boat. But maybe it won't be so bad. A faster ship means less time at sea right?" Finnian thinks to himself as he observes the liontaurs that just got off the boat.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Monday July 10th, 2017 4:19:28 AM

Tsak offers a nod in Rolth's direction to show he is happy with Rolth's handling of the negotiation and agrees to the choice of destination.
He also notices the look on Finnian's face as he contemplates another sea journey.
I'm happy to spend the next half hour pushing you around the dock and splashing water straight into your face if you think it will help you acclimate! Stay put, I'll be right back He rushes off yelling for someone to get him a bucket...

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Monday July 10th, 2017 6:47:21 AM

Gothruk while not particularly looking forward to getting salt mattered in his fur is excited about going on a ship supposedly blessed by such a powerful being.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  
Monday July 10th, 2017 9:13:16 AM

Lomocia is excited to officially be headed towards the University. She hopes that in the likely short amount of time they will have to spend at the institution that she may be able for steal away for a few hours to peruse the likely ancient works the libraries must posses. She also is fine with the sailing accomedations, and although far from seaworthy herself, she is ready to be off.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Monday July 10th, 2017 10:28:23 AM

Willing to put his life in the hands of the devine forces holding the ship together Falco is becoming anxious to be on the way. Once passage is secured he will address the captain.

"Captain I would like to thank you for passage on a ship that is clearly a wonder of the Wold. I think it is a good omen for both your crew and our group that you are participating in the quest for the rose. If I can be of any help please let me know."

The thought of the university is very appealing and, like Lomoia, he assumes the visit will be shorter then he would like.

Perhaps I can make a contact there that I can use in the future. Access to any store house of knowledge is most welcome.



Matthew S. Co-DM - Rose Quest Day 12 - 2:00 PM (Co-DM Matt)  
Monday July 10th, 2017 8:33:24 PM

Rolth asks about the price of riding on the boat and one of the liontaur responds with what was expected. “It’s a mighty bit of seasickness. Amazing… if you can stand it.”
“Scribners’ University huh… let’s see.”
The captain consults another liontaur, with worn, thin apparel. The taur has tufts of hair clumped along his back and hadn’t taken a shower in a while.
“Gentle creatures, this is my first mate, Wruwor. Wruwor says Scribner University is right off the beach on the east coast. It shouldn’t be a problem to get you close but you will have to hike up a hill through an assortment of trees. No worries, though. There is a path.

Kiwina Has some opinions about the centaurs in the university but keeps it to himself.

Finnian offers his coin despite reservations on jumping about the strange ship.

Tsak Rezar nods and agrees with Rolth. He ribs Finnian a bit then runs to find a bucket.

Gothruk is not thrilled about getting salt in his fur but excited about boarding the ship.

Lomocia is excited to be headed to the University. She hopes to steal away some time to study some of the work in the libraries.

Falco addressed the Captain, "Captain I would like to thank you for passage on a ship that is clearly a wonder of the Wold. I think it is a good omen for both your crew and our group that you are participating in the quest for the rose. If I can be of any help please let me know."
The Captain smiles, saying only good omens belong on his ship.

Sable keeps it low key.

----

Perception vs DC 15 Highlight to display spoiler: { Up to this point the Captain seemed to be up to par and sane but with Falco’s mention of omens you notice the Captain seems to talk to himself, or is he praying. He seems to be a bit concerned. “Good omens… good omens.” }

Captain Cecil and his first mate welcome the Petals onto the Herald. They make extra precautions to ensure you step around the large holes in the ship desk. Actually, there is a team of shipmen that offer assistance with the tour of the ship.

“Let’s head out,” shouts the Captain. Seconds later a prayer to Eberyon erupts from the head of the ship.
At the sides of the ship water begins to rumble as the ship starts to bob. Suddenly, large water elementals rise from below.
Upon the ship everyone stops and watches.
Huge hands reach upward and lace themselves within the holes of the ship. You now realize the ship had been sitting on the shallow harbor seafloor. The water elementals lift the ship up and begin to move it forward. The wind picks up from the storm approaching. It blows the water from the elementals over everyone on the ship.

(OOC: The ship is not the easiest to ride on. The holes and the awkward way it moves. Fort save vs DC 12 or else you are sickened for a day after the trip ends.)



Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Sickened  d20+7=19 ; d20+2=5 ;
Monday July 10th, 2017 9:44:23 PM

(OOC: The spoiler seems to have been omitted in the post today, or was inadvertently revealed in the subsequent sentence. If the latter, Rolth made the perception check, so no harm done.)

Rolth climbs aboard excitedly and takes good look around as the tour is conducted. (Perception = 19 to notice the spoiler and other relevant details.) Despite his exuberance, however, even his experienced sailor's stomach is soon flumoxed by the unnatural means of conveyance (Fort save = 5 FAIL). He will nevertheless try to put a brave face on it, for the sake of his companions.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+5=19 ;
Monday July 10th, 2017 10:28:59 PM

(Fort save = 19) Kiwina finds the experience of rifing the ship to be much like taking a canoe through the surf, just much, much longer. Kiwina is prepared to help crew if asked, until the elementals appear, when he realizes there won't be any need.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=12 ; d20+3=10 ;
Tuesday July 11th, 2017 2:46:52 AM

Sable misses both perception and fort save, feeling ill he tries to find a section of the ship where he will be out of the way for the voyage,

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=18 ; d20+5=22 ;
Tuesday July 11th, 2017 5:58:21 AM

[roll#1 fortitude = 18][roll#2 perception = 22]
Tsak is happy to be back at sea and unconcerned with the nature of the ride.
At least there's no cigar smoke right? Dang Dwarves! Aah, good times...
He offers his bucket to any of the party that look greener than usual and tries to engage Wruwor to find out if he knows anything more about Scribnor University (perception roll) in particular who's in charge.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+2=8 ; d20+1=6 ; d20+8=11 ;
Tuesday July 11th, 2017 8:32:56 AM

[Perception 8] [Fort: 6]

As the water elementals rise from the water Falco kind of loses his composure and jumps up and down clapping his hands for the briefest of moments. Realizing himself he stops and look around to see if anyone has noticed.

"Fascinating, just fascinating!"

He is so impressed that he misses pretty much anything else that is going on around him until his stomach starts to feel a little off.

Once he is settled he will attempt to join in the conversation Trask in his conversation with Wruwor. Asking small questions to get a sense of the place, are they welcoming to outsiders or if he knows how they feel about sharing their knowledge. [Know Local: 11]



Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20+2=3 ; d20+1=17 ; d20+2=11 ;
Tuesday July 11th, 2017 9:41:43 AM

(Perception: 3)

(Fort: 17)

Lomocia is fascinated by the elementals as they break from the surface of the water and begin to propel the ship forward. She wonders if someone on board is controlling them, or if this a blessing from some patron she is unaware of. She seems unaffected by the sickness some of her companions have fallen to, and she looks around the deck for anyone who may be in control of the elementals.

(Perception: 11)


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20=7 ; d20+6=12 ;
Tuesday July 11th, 2017 3:06:19 PM

Finnian smiles at Tsak's ribbing but does seem nervous none the less.

[Failed:Perception and Fort, though thematically I'd say that's about right for Finnian]

Low and behold it doesn't take long being on the ship before he does begin to fall ill. "This is far worse than the last ship we were on, but... gulp... if it gets us there faster than I guess this is worth it," Finnian yells over the roar of the water and has to hold back the sickness.

"At least during the last ride I was able to get some work done on my bow" He thinks to himself as he leans against the side of the ship.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20=18 ; d20+3=18 ;
Tuesday July 11th, 2017 6:17:02 PM

Gothruk passes both rolls
He's fascinated by the amorphous reforming steeds that pull the boat along. While studying them he unconsciously gets info their rythm and is less affected by the seasickness.
He wonders should they meet one that is hostile would he be able to harm it with fist or blade?

After snapping out of his daydreaming he'll help the other crew members who a feeling a bit sick either by getting buckets or helping them move to a more comfortable part of the ship.

Rose Quest Day 14 at Noon (Co-DM Cayzle) One Rose Won! 
Tuesday July 11th, 2017 8:25:15 PM


Rolth, Sable, Falco, and Finnian are seasick!

Gothruk is kind and helps tend to his fellows who are suffering. [OOC: Gothruk, you have no ranks in heal but you can make an untrained heal skill check, if you like.]

Without effective medical care, those who are seasick will suffer the ill effects. All four of them suffer a a -2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks, for the rest of the day after landing.

Finnian regrets that his stomach prevents him from crafting.

Falco despite his queasiness finds a way to try to talk with the crew. He gets a feeling that they are both amused and sympathetic to his plight. Wruwor is a bit weird, but friendly enough. He is especially eager to tell tales of the Fey King. Are you willing to sit through hours of vaguely religious myths? Is anyone? The rest of the crew seem to have heard it all before.

Kiwina is content to observe the magic at work here.

Tsak Rezar learns that Scribner is the only university in the Taur Isles, and is a major point of pride for the centaurs. Officially, any taur may now attend, though less than a quarter of the students are minotaurs these days. The university is set in a grove of the largest Whistral Trees on the coast. There is a Dean who is the head, and a council of Professors.

Lomocia watches the elementals and gets the feeling that the captain is the one directing them. At other times, when the captain is off the deck, it is Wruwor who directs them, often appealing to them to do Eberyon’s work.

The vessel docks at a small village at the base of tall cliffs. You can see the giant trees atop the bluff as you sail in. You arrive at midday on Day 14 of your quest. The village at the shore serves a fishing community and docks for those coming to the library.

The climb up the bluffs is very steep, and you pass several stone guard towers as you walk up the switchbacks. You would hate to have to assault this place, and indeed, it was considered one of the most impregnable centaur strongholds during the wars. Then you come to the university.

Scribner U is a grove of Whistal Trees -- big ones even for the species. Greenmages have worked the living trees so that a ramp of living wood is built into each tree. In this way you can walk up the ramp to a point very high up. The Greenmages have worked rooms into the living trees without harming them. These chambers serve as offices, small classrooms, and so on. But for big lectures and events with many taurs, you see grounds around the grove feature small to huge amphitheaters, shaped by druids from the ground and covered in short grasses. There are also a few constructed buildings that nestle among the trees on the ground.

Do you press on with the quest, even though half of you are still quite sick? Or do you seek restful accommodation and an early start tomorrow? And this place is huge! Where exactly do you think you are going?

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=22 ; d20+7=11 ;
Tuesday July 11th, 2017 10:03:02 PM

Seeing the plight of his seasick comrades, Kiwina tries to help them (roll: heal = 22). He also willingly listens to the tales told by Wruwor, although perhaps not for hours on end.

Once the ship has docked, Kiwina waits to see how the others are doing and to talk strategy. He does not want to enter the arena with sick comrades. But he does try to identify the tallest of the trees (roll perception = 11). And also a place they might stay if the decide to rest.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Sickened  d20+5=25 ;
Tuesday July 11th, 2017 10:05:51 PM

Rolth is happy to be on dry land once again! He thanks Kiwina for the healing care, and tries to help look for a place to rest and the tallest of the whistal trees (Perception = 25, which includes the sickened penalty)

CDM Jerry 
Tuesday July 11th, 2017 10:18:56 PM

Personal message from Jerry about why this is important and why Woldians should give back to this site by doing what they can.

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WHY IS NET NEUTRALITY IMPORTANT?

The Internet has thrived precisely because of net neutrality. It's what makes it so vibrant and innovative—a place for creativity, free expression, and exchange of ideas. Without net neutrality, the Internet will become more like Cable TV, where the content you see is what your provider puts in front of you.

HOW CAN I HELP?

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Thank you!

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=12 ; d20+3=10 ;
Wednesday July 12th, 2017 1:57:00 AM

Sable misses both perception and fort save, feeling ill he tries to find a section of the ship where he will be out of the way for the voyage,

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=11 ; d20+4=7 ;
Wednesday July 12th, 2017 2:08:13 AM

Sable gazes in wonder at the whistal trees (Knowledge Nature = 11). He asks Kiwana and maybe Rolth to help him locate the dryad Amaratha and makes sure his bottle of mead is ready for her. Finally, he scans the city of trees to try and identify where a dryad might live (Perception = 7), but has not luck.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Wednesday July 12th, 2017 7:16:40 AM

Over the course of the trip Falco is happy to listen to Wruwor for as many hours at it takes to get the story. The curse of an active mind is felt particularly strongly when closed in on a boat no matter how amazing and fantastic the boat is. To be fair he also hopes the captain will stick around and wait to give them their next trip. At the end of the journey he will address the captain and if possible Wruwor together.

"Captain you and this ship are true marvels. I doubt we will be here long and have further to journey. I feel your ship with its... amazing propulsion would give us an advantage in making history."

On the walk up Falco will apologize to the group for slowing them down both from walking slower and feeling ill.

"My friends I know I have slowed you on this walk but I still suggest we spend a night and tackle this problem fresh. As with the last stop we may get valuable information."


Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=10 ; d20=2 ;
Wednesday July 12th, 2017 7:43:14 AM

[roll#1=10 Knowledge, local; to find a place for the group to rest,roll#2 Knowledge, local; to find info related to the location of the rose garden/maze/tallest tree]
Tsak thanks the Captain. He agrees with Falco that with several of the party sick the best move is to find somewhere comfortable where they can rest, after which those that are feeling fine can make some inquiries (starting with anyone he just passes in the street, regarding the tallest of the trees, a library, a maze or a rose garden. If the whole group are back on their feet tomorrow they can attempt to capture their second rose.



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+2=12 ; d20+4=9 ;
Wednesday July 12th, 2017 12:52:04 PM

Finnian gets off the ship with wobbly knees and a churning stomach. Still he can't help but being fascinated by the spectacle of the place. The towering trees and the way that the greenmages have molded them leaves Finnian in wonder.

[Know Nature 12] knowledge of the trees.

The first chance he gets Finnian wants to seek out a greenmage or a druid. To discuss nature and to find nectar for the dryad.

[perception=9]

He quickly realizes that he is in no condition to venture off on his own and so sticks with the group.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   4d20+7=36 ; d20+7=18 ; d20+7=15 ; d20+7=26 ; d20+7=23 ;
Wednesday July 12th, 2017 12:55:44 PM

(OOC: Not sure where the law falls on how many consecutive heal checks I can make, but I'll make all four right now and if that's more than I'm allotted, just accept however many are allowed in the order I make the checks. Also ignore the first roll "36" I'm on mobile so the dice are tricky sometimes.)

Lomocia feels fine as she ascends the cliffs with her group. When she reaches the top, she gathers the group around her and attempts to cure as many as she can from the sickness.

(Heal Checks: 18 for Rolth, 15 for Sable, 26 for Falco, and 23 for Finnian)


Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20=13 ; d20+3=20 ; d20-3=0 ;
Wednesday July 12th, 2017 6:40:47 PM

Gothruk waits to see how many of his crew recover from their illness helping out where he can. (Heal 1D20 =13) if we can get most of them up to snuff then he'll suggest having a look around. Else he'll be happy to find a place to bunk up.

(Ooc are these staircases built into the trees suitable for large creatures?)

He'll try and find somebody nearby and question them on the general layout of the place, especially 'the tallest points, where they could rest, where more information could be found'. (Diplomacy 1D20-3=0)

(Ooc ignore the second roll I added three instead of subtracting it.)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+2=15 ;
Wednesday July 12th, 2017 6:48:06 PM

Sable will also assist, locating useful herbs to calm the churning stomachs (Knowledge Nature - 15 to assist the heal checks). He will listen to the tales shipboard to distract him from his discomfort.

Matthew S. Co-DM - Rose Quest Day 14 - 3:00 PM (Co-DM Matt)  
Wednesday July 12th, 2017 8:48:59 PM


On the Herald

Kiwina listens as Wruwor spins his tales. He is a very good story teller. And very inspirational, actually.

[OOC: Wruwor is a Cradled of Eberyon, using his Spread the Word ability. Thus, Kiwina gains a +2 divine bonus to his next saving throw.]

Falco and Sable also listen to Wruwor’s tales. [OOC: they also gain a +2 divine bonus to their next saving throw.]

On the docks below Scribner University

Once the boat reaches the dock, the water elementals set the ship upon the shallows and melt away, leaving the water to wash over the boat. This soaks anyone still on the boat.
"Captain, you and this ship are true marvels,” says Falco. “I doubt we will be here long and have further to journey. I feel your ship with its ... amazing propulsion would give us an advantage in making history."

Captain Cecil thanks Falco for the compliment and is friendly, but declines to stay due to the need to head outside of Taur Isles for a bit. “Will be back in a couple days,” he says. “I will stop here first but I can’t guarantee anything,” he adds.

The captain says his goodbye and the Herald rises from the dock and sails off. Standing there, some of you are sick to your stomach and may need some rest.

In the fishing village at the base of the bluffs

Finnian is feeling awful but is fascinated by the spectacle of the place. He wants to venture out and ask questions but his belly says otherwise.

Kiwina barely makes out one of the tallest trees above him, but it’s really hard to tell if there are any taller behind it from his position. As far as a place to stay, there are a couple homes lined up just outside of the docks who have signs out for beds to let.

Kiwina sees the plight of the seasick and rolls to heal them. Lomocia spends a lot of time tending to her friends who are sick. Gothruk waits to see how his crew recovers from illnesses and tries to help.

Their combined efforts take a couple hours, and do work to an extent. The penalties for being sick are reduced from -2 to -1. Those affected will be entirely recovered with a good night’s rest.

Rolth is happy to be on dry land again. He thanks Kiwina for the healing and looks for a place to rest. The trees look a little clearer to Rolth and he sees a group of Whistal Trees over there at the top of the bluff far above the docks.

Sable struggles at sea, but once landed he looks up at the Whistal trees, wooden giants of the Wold. They stretch upward for thousands of feet, you guess, so high they seem to touch the clouds. The widest trunks must be over two hundred feet wide.

Sable asks Kiwana or Rolth to help locate the dryad Amaratha.

If anyone can make a Gather Info (Diplomacy) or Know (Local) check vs DC13, then Highlight to display spoiler: {You learn that Amaratha’s grove is a day’s travel inland.}

If anyone can make a Know (Geography) or Know (Local) check vs DC5, or is a centaur who has lived on Centaur Island, then Highlight to display spoiler: {You recall that for non-centaurs to travel inland on Centaur Island, you need permission from the local Chief Stallion.}

Falco adds a suggestion that they stay somewhere for the night.

Tsak Rezar searches for a place to stay and sees the same homes as Kiwina.

Perception vs DC10 Highlight to display spoiler: { The homes in front of the dock look friendly. You notice that a new group of blond-haired taur stand and speak to a Dwarf and his wife. There is a pair of centaur, liontaur and minotaur.}

The dirt road up the bluffs to the University beckons. The road up the cliffs is more than acceptable for a large creature. It is actually wide enough for a pair of taurs to walk easily side by side. Recall that this is Centaur Island -- everything is made on a tauric scale.

Far above, molded into the sides of the sacred trees without harming them, the ramps grown into the sides of the vast Whistal trees (as you saw from the ship as you approached) are more than wide enough for a centaur to walk safely.

It is about three o’clock in the afternoon. Half of you are feeling better, but still queasy. You have not yet ascended the path up the bluffs to the University proper. Do you spend the night here to rest, or do you ascend now?

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Sickened -1  d20+1=15 ; d20=4 ; d20+6=26 ;
Wednesday July 12th, 2017 9:22:03 PM

Rolth thanks Lomocia for the extra healing, he is feeling almost himself now! Swallowing a little to quell the remaining queasiness, he tries to help gather info from the locals that can help them find Amarantha, and relays what he learns, to wit, Amarantha's grove is a day's travel inland. (Diplomacy = 15, including the lessened sickened penalty = success!)

He also wracks his brain for what he can remember about the local area from his previous sailings, but can't seem to recall anything helpful. (Knowledge Geography =4, fail!) Shaking his head to clear it, he instead takes a better look around, noting the presence of a new group of blonde=haired taur talking to a dwarf and his wife over near those friendly-looking houses. (Perception = 26, success!) He relays this to the Petals, and suggests that perhaps we could talk to them and seek a place to stay while gathering still more information that might help our quest. Then we can attempt the cliffs in the morning.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=8 ; d20=11 ; d20+5=15 ; d20=14 ; d20=1 ;
Wednesday July 12th, 2017 10:01:59 PM

[R1 Diplomacy (spoiler)=8 Fail, R2 Know Local = 11 Pass, R3 Perception = 15 Pass, R4 Know local (locate Chief) = 14, R5 Diplomacy (gain permission)=1! Really!]
Tsak recalls that travelling inland on this isle requires special permission for non-centaurs. As he is currently feeling hale and hearty he plans on climbing to the top of the cliffs to try and locate the Chief Stallion to get permission for the party to travel. If he can climb up and have time to do some investigation before nightfall he will do so, then return back down the path to the group for the night. Ever the diplomat Tsak has another fantastic ice-breaking joke in mind that is sure to endear him to the Chief...

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday July 12th, 2017 10:59:55 PM

Kiwina volunteers to go with Tsak, since having a centaur along can't hurt with this request. But he suggests that they learn where the group will be staying before they leave.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20=15 ; d20+5=14 ;
Thursday July 13th, 2017 2:42:12 AM

Sable agrees with the assessment that we would need to get permission from the Head Stallion to proceed and offers to accompany the others to gain it (Knowledge Local = 15). He also notices (Perception 14) the group of Taur and Dwarf, "Interesting that there are two of each Taur in that party over there, it might be worth speaking with the diverse group.".

He also agrees that securing a place to stay here might be advisable before searching for the Centaur leader.


Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=15 ; d20+2=21 ;
Thursday July 13th, 2017 7:30:02 AM

[Know Local: 15]
[Perception: 21]

"Task, I recall you are correct so it would be much better to get permission that is for sure. It is possible the contest for the rose comes with some blanket permission but best not to risk it."

Falco agrees with Sable that speaking with the other group may well be a good idea. Thought not a diplomat he will head the way if no one else does and offer a greeting.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17)  d20+5=7 ; d20=3 ;
Thursday July 13th, 2017 10:24:53 AM

Even though Lomocia did much to alleviate his sickness Finnian is still left reeling. He has been to this island before but can't seem to remember anything of it's customs. He tries to look around but notices little out of the ordinary. [Perception 7] An attempt to gather information for the group leaves him stammering non discript words to some passersby. [Diplomacy 2, I forgot the -1 on that already fantastic roll].

He then turns to the Liontaur and says "Rolth, I wonder if there is a WLA chapter house somewhere on the island, I would love to stop in if there os o e and we get a chance. I'm sure that they would love to hear of our rose quest thus far."

He also agrees with Falco "If that is the custom than I agree that we should check in first before entering the city."

"I seem to recall something like that but in this state I can't be certain."

[OOC Finnian is not from centaur Island but did spend some significant time there on his journey to the rose ceremony]


Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20=20 ; d20=1 ;
Thursday July 13th, 2017 10:26:40 AM

Lomocia, a little worn out after spending so much time trying to heal her friends, opts to lean against the trunk of one of the trees and waits for the verdict from Tsak and Kiwina. Not a master of diplomacy by any means. She feels that she wouldn't have much to add, and instead sits back to just observe.

(Know local: natural 20
Perception: natural 1 - what are the odds!)

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Thursday July 13th, 2017 1:40:42 PM

[ooc: I forgot the -2 for being sick on those rolls. Sorry GM's]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=13 ; d20-3=13 ;
Thursday July 13th, 2017 7:03:29 PM

Gothruk notices the other group (Perception 1D20+5=13)
Gothruk heads off alongside Tsak and Kiwina. An extra body may be of some help, and he wants to explore these unbelievable trees as soon as possible.
He'll attempt to assist in their Diplomacy rolls. (Diplomacy 1D20-3=13)

Matthew S. Co-DM - Rose Quest Day 14 - Early Evening (Co-DM Matt)  
Thursday July 13th, 2017 8:14:47 PM

Rolth thanks Lomocia for the healing and feels better. He tries to find some information on Amarantha from the locals. A halfling and a centaur walk by chatting about an incident in Fort Damastes just the other day. “I tell you what,” says the halfling. “A liontaur can take out a minotaur anyday. Did you see what that one did?”
“I don’t agree,” the centaur replies, but stops when he realizes that Rolth is asking a question.
“Oh my gosh,” he says. “I’m so sorry. Umm… Amarantha?”
“Do you know an Amarantha? You say she is a dryad?”
“There was a dryad involved in that fight in Fort Damastes. I think they were fighting over her.”
“Really,” replies the centaur. “That’s not right.”
“I know, right. Why would they be fighting over a dryad?”
“Maybe…”
The two creatures walked off, completely oblivious that they were a bit rude.

Lomocia just watches.

Gothruk, Sable, and Falco notice the mixed-race group and walk over to say hi. Turns out this is a group of questers as well, hunting the rose. That’s their boat over there. They are friendly and open. “Have you found any roses yet?” a cute female liontaur asks. “Do you think there is a garden here? Any idea where? Up at the university, of course, but then where? Did you solve any of the other riddles?” The dwarf takes out a well-folded parchment, one of the ones they handed out at the opening ceremony. “We think there’s one on each Taur Isle.”

Meanwhile, Gothruk, Tsak Rezar, Sable, and Kiwina want to climb the path. But Kiwina wants to know where the party is staying before anyone ascends the bluffs. Sable agrees, but no one has yet done anything to secure lodgings.

Falco thinks the party is making a slight mistake. Visitors are welcome to go where they want on the coast, for example, anywhere in the University. It is to travel INLAND, well away from the sea, that requires permission. You would need that kind of permission to seek out the dryad, but not to wander the town above you.

Finnian wonders if there is a WLA chapterhouse here. If there is, it would likely be above, in the town proper.

[DM Cayzle OOC: I just need you guys to get set somewhere for resting for the sick, and then the healthy can go up to town, look around, and come back for the night. Is that your plan? Feel free to grab the plot and shake sometimes.]


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Sickened -1  d20+1=19 ;
Thursday July 13th, 2017 9:10:36 PM

Rolth huffs, "Holey ship, that was a rough ride, I need some rest!" With a shake, he combs out his salty fur to look a little more respectable, and then walks up to the nearest friendly looking house offering rooms to let, and strike a deal. (Diplomacy = 19) Once the dickering is done, he'll call over his other sick friends to get some rest, and bids the annoyingly healthy Petals a nice afternoon of exploring in the town above.

As they rest, Rolth will chat up the hosts or other guests to see whether they have any additional information regarding the recent incident in Fort Damastes or Amarantha.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Thursday July 13th, 2017 9:51:04 PM

"If people here talk as much as I know centaurs do," Kiwina tells the others, "then rumors of the garden should be spreading from the successes of any groups that came here first. Even if we do not intend to go inland, we should look for the Chief Stallion as he is likely to have heard the rumors." Kiwina fully intends to ask about Amarantha, too, although he isn't sure the party shouldn't wait until after the contest to find her. He watches Rolth's negotiations with interest.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+5=18 ; d20+3=6 ;
Friday July 14th, 2017 2:03:45 AM

Sable is still feeling a little ill, so will join Rolth for a rest. He wonders to the rest of the party members, "Could there be a dryad involved for each of the Rose Gardens on each island? And, it might be useful to check in with our different organizations to see if they might be able to help --

He will also examine any items he finds in the homes that might be made from one of the trees, trying to gage the quality of the wood. (Perception - 18; Knowledge Nature - 6).


Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Friday July 14th, 2017 4:35:44 AM

Tsak will engage the Dwarf and his wife in conversation to see if there is anywhere close by that the group could stay for the night.

Excuse me, i expect you've been over-run with contestants in the Taurnament. I'm afraid we're more of the same. Could you please help us, we need to know where our party can stay for the night and, unfortunately, after a rough sea voyage I don't think all of us are up to the climb up to the University

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Friday July 14th, 2017 8:42:08 AM

Falco explains his thoughts on persission to the party and will not push the issue at this point.

"Guys I really think I need a rest after that trip. I am not as hardy as some of you physical types. I can push thought if I must but I will be less useful."

Hear sable Falco responds "It would make sense for a dryad to be involved. We are hunting magical self sustaining roses so your average horticulturist isn't going to be keeping them growing."

Finally worn out Falco will plop down in the shade and wait to see if Tsak finds them a place to recuperate.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Friday July 14th, 2017 10:16:34 AM

Once the others have found a place to rest Gothruk will take a mental note and continue along the path to find the Chief Stallion. We'll need to get his permission in order to progress, hopefully we'll be able to do that by the end of the day so we can start the hike early tomorrow when the remaining members are feeling better.
As before he'll use the same roll to support Tsak and Kiwina when talking to the stallion. (Diplomacy 13)

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Sickened  d20-1=4 ;
Friday July 14th, 2017 10:35:32 AM

Finnian, being one of the wilting petals, finds a place to rest and recuperate. He listens to the others as they make their plans. When they find a place to stay he will attempt to negotiate a price, if need be. [Diplomacy 4] However the sickness has been taking it's toll and he clams up and forgets how to interact with people.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20+2=7 ; d20=20 ;
Friday July 14th, 2017 12:02:13 PM

Lomocia has no desire to chat with the locals. Outcast is not a trait defined by geography. Instead she begins to scan the nearby flora and fauna for anything that could be helpful in crafting potions.

(Perception: 7, knowledge nature: 20)

(OOC: in regards to possible ingredients, I'm not looking for anything too fancy, just base ingredients or other simple stuff. Also, is there a list of potions and how to make them or do I have to learn recipes?)



Matthew S. Co-DM - Rose Quest Day 14 - Evening (Co-DM Matt)  
Friday July 14th, 2017 6:59:35 PM

b]Rolth[/b] huffs, “Holey ship, that was a rough ride, I need some rest!” (OOC: Love this btw :)
He combs out his salty fur and walks up to the nearest house and easily strikes a deal with the homeowner. Sable and Finnian stand by and try to help.
“That will be 20 shillings,” the centaur replied with a smile then corrected himself. “Of course, that’s not real money outside of the Shilling house.” He laughed as young colts run around the house behind him. “We aren’t needed much for one night. How’s five gold pieces each?”

If you make a Know Local check vs DC10: Highlight to display spoiler: {That seems high, but maybe there is a lot of demand with all the questers ...} [OOC: Anyone can try a knowledge check of DC10 or less.]

Sable joins Rolth and asks, "Could there be a dryad involved for each of the Rose Gardens on each island? And, it might be useful to check in with our different organizations to see if they might be able to help.”
He looks to gage the quality of the wood and finds that it is all from the large Whistal trees.
“I see you looking at the wood around here,” Mr. Shilling says, “it’s of the utmost quality but restricted in every way. I wouldn’t be surprised if you were fined for staring at it too long. The Chief keeps every tree under lock and key.”

Tsak Rezar engages the Dwarf and his wife and asks about staying. “Excuse me, I expect you've been over-run with contestants in the Taurnament. I'm afraid we're more of the same. Could you please help us, we need to know where our party can stay for the night and, unfortunately, after a rough sea voyage I don't think all of us are up to the climb up to the University.”
“Of course” says the couple. “Yu can have our bed. What is the standard rate? Um… 15 gold pieces,” says the Dwarf in a gruff tone.
“That's way too much,” One of the Blond haired centaur says.
“Complaining already,” snapped the Dwarf.
“You already agreed to the room.”
“...but we do not have 15 gold each.”
“Maybe, we could share?” The Blond centaur asks the Pedals standing near by.

Falco thinks they need some rest and adds that a dryad may be involved in the other gardens.

Lomocia looks for herbs and anything useful. This is an inhabited village, so the most interesting things are the herbs being grown in small gardens and windowboxes ... that belong to residents! Maybe further inland?

Walking Up To The University

Kiwina is expecting rumors to be everywhere but there isn’t much going on within the fishing village. Most, if you see anyone seems to be working or standing outside their homes waiting for adventurers. Kiwina suggests they look for the Chief Stallion.

Gothruk takes a mental note and continues along the path to Chief Stallion. He hopes they can be ready to go early the next morning.

Those who take the path to the University proper have a long, steep walk, but it is not a real challenge. At the top, there is a guard station with two centaurs. One is looking out to sea with a spyglass. One is there to greet visitors. He gives Gothruk an especially careful eye and asks what you want. Informed that you are questers, and that the rest of your group is below, the guard softens a bit. He asks to see a wooden token if you have any left. He says you may enter the walk the grounds of the University freely, but if you want to go beyond the grounds, you have to ask for permission. The Chief Stallion will be available at noon tomorrow at the administration paddock.

Looking around, you see the tall trees, with ramps and chambers grown into the sides. You see gathering places, amphitheaters, and low wide buildings in the shade of the Whistal Trees. It looks like about 20 have been cultivated for use by the university. The greatest and tallest, at the center of the grounds, has been left untouched. There is something at the base of that one. All around you are many centaurs and a scattering of other races. You do not stand out.


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20=2 ; d20+7=13 ;
Friday July 14th, 2017 8:36:46 PM

Sable fails his Knowledge Local, so he is not sure what is going on and looks to the others for guidance. He says about the wood, "It is some of the strongest and most striking that I have ever seen, you are fortunate to live in such a wonderful place."

Sable will look for a place to rest, not really eager to share a room with the new team. He will also take a hard look at the other party, particularly the Wemics as he is still on the lookout for his prey (Perception 13 vs. Monstrous Humanoids).

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Sickened -1  d20=19 ;
Friday July 14th, 2017 10:14:17 PM

Rolth smiles in anticipation of a good dickering. After all, this is how the city taurs hunt! He thinks the price is high, despite the increased demand from the Taurnament. After all, there are many other folks still offering their places too. (Knowledge local = 10 on a roll of 19 to gauge the price) "It does look like a nice place, but I see many others open for guests as well...we would gladly pay 3gp each, if you include dinner and breakfast." He will be willing to negotiate up to 4gp each, if necessary, which seems reasonable given the demand and our fatigue.

He is not willing to share with the other party, politely declining and explaining that our large party will need the space and we must rest comfortably before the challenges of the next day.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=19 ; d20-3=15 ;
Saturday July 15th, 2017 10:42:42 AM

Gothruk will check out the base of the tallest trees, it was mentioned that there was something there. (Perception 1D20+5=19 incase that's needed.

After that he'll introduce himself to the guard and try to get on better terms. So does the Chief Stallion give permission to every adventuring party individually? That must be a headache to sort out who's going where and why. You mentioned that he'll be at the administration paddock at noon but perhaps it would be better if we arrived earlier or with gifts? We are causing him trouble after all. And don't worry about my sharp stick here He says referring to his Guisarme I've barely used it for anything but a walking stick for a long time.

Hopefully he can put the guard at ease. Diplomacy 1D20-3=15

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Sickened  d20=7 ;
Saturday July 15th, 2017 6:11:01 PM

[Knowledge Local=6, I forgot the -1 again but it doesn't really matter]
Normally Finnian would be glad to sleep out under the stars, even prefer it, but in his current state a bed was what he desperately needed. he reached for his coins and was ready to pay full price when Rolth chimed in. thinking that he may be able to save himself a few coins he withdrew his hand and waited for a response.

Once negotiations are finished Finnian will gladly pay the agreed upon price and hurry to a place where he can get some sleep. preference goes to a bed, even a shared one but a corner will do resting his head on his pack. "Finally a place to rest that isn't being moved by a giant water creature"

[ooc]What time of day are we going to sleep and do we need 8 hours to be unsickened (that's not a word) or the full night?[/ooc]

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Saturday July 15th, 2017 7:27:21 PM

It's good to get a nice walk in after a few days shipboard.  When told the Chief Stallion will be available tomorrow, Kiwina makes sure to ask where the administration paddock is, and to walk there if possible.  He then suggests to the others that they go see what is at the base of the tallest tree, and report back to their sickened comrades with the news they've gathered.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=9 ;
Sunday July 16th, 2017 7:03:18 AM

[Knowledge check=9 Fail]
Tsak confirms with the Dwarf that his offer is 15 gold in total for the party to stay in his lodgings. Not sure if this is a good deal or not in these parts he then goes to check with Rolth and decides to leave the final negotiation with him (he seems to be actually enjoying it). Once a place has been chosen he'll join Kiwina and Gothruk in a walk up the cliff to see what's at the top and try to locate the paddock where the Chief Stallion will be on the morrow.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None 
Monday July 17th, 2017 6:57:44 AM

Seeing Rolth preaparing to negotiate for a bed Falco is gald someone is dealing with it.

Five gold is too much but at this point I would probably pay it anyway. Still we need to conserve what we have during this contest.

Falco finds a shaded spot and waits for the resolution to the negotiations.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  
Monday July 17th, 2017 9:19:29 AM

After searching around the little area at the bottom of the steps to no avail Lomocia begins the climb upwards after where she saw her friends leave.

Matthew S. Co-DM - Rose Quest Day 14 - Just before Dusk (Co-DM Matt)  
Monday July 17th, 2017 7:06:06 PM

At Scribner Village

Sable makes a comment about the wood. Mr. Schilling smiles. “This is a wonderful place, the wood though is highly restricted by the Chief Stallion. To be honest, I’m not to thrilled about it. He could be a little less oppressive about the whole thing. His wife, interrupts him from within the house. “Oh, deer. You didn’t come here to listen to be belly ache. How about I knock that stay down to 3 gold piece per night?”

Rolth is in the mood for some dickering. Luckily, Mr. Schilling just lowered it to 3 gold, just before you said something. There are other houses but they are off the beaten path and a bit of a trek. These few houses are right on the beach.

Finnian is happy to pay any price needed to rest. (OOC: A full night will rest you up.)

Falco is happy Rolth is negotiating. The negotiations moved from the Dwarves home to the Schillings. The Schillings have lowered the offer to 3gp per person.

Lomocia joins the others above.

Atop the Bluffs, near the Administrative Paddock

Gothruk Checks out the tallest tree.

He adds, “So does the Chief Stallion give permission to every adventuring party individually? That must be a headache to sort out who's going where and why. You mentioned that he'll be at the administration paddock at noon but perhaps it would be better if we arrived earlier or with gifts? We are causing him trouble after all. And don't worry about my sharp stick here He says referring to his Guisarme I've barely used it for anything but a walking stick for a long time.”

“The Chief runs a pretty tight ship here, but to answer your question, Nobody needs permission to stay at the University and the village below. Just visitors who go outside the area need permission. There are many rules. I’m sorry but no one speaks to the Chief. The Chief will only be available at noon tomorrow. Your guisarme is no threat”. He says matter of factly.

Kiwina enjoys the walk. The administration paddock is locked up with a few centaur walking within it. It’s a fenced in area within the center of some large low sod-roofed buildings. It looks like the roofs are used for herb gardens.

Tsak Rezar confirms with the Dwarf but he repeats that it’s 15 per person but he is willing to split it if they share. He then joins the others up at the administrative paddock.

Everyone but Rolth and Sable explore the outside of the administration paddock and the large trees. Each tree seems to be a center of a branch of learning. Judging by the signs (in Tauric and Common), you can see a Tree of Natural Philosophy, a Tree of History, a Tree of Literature and Arts, a Tree of Esoteric Lore, and others. There are two very tall trees in the center: a Universatree and a Library Tree. However, the very tallest tree has not been touched by the greenmages’ arts. It stands astoundingly tall in its natural glory. The building at its base, unlike all the other low-lying buildings, is made of elegant marble. It has the look of a temple. Imagine something like this, but 400 feet in diameter, with a 250-foot diameter tree growing from a center courtyard up into the sky.


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=7 ;
Monday July 17th, 2017 7:20:43 PM

Sable is happy to rest and regain his strength. If he can, he frankly asks his hosts about dryads and the Whistal wood (Diplomacy 7). He then awaits the return of his friends.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Sickened -1 
Monday July 17th, 2017 8:51:31 PM

Rolth happily seals the deal with the Schillings, and starts to settle in, choosing a place where he can keep an eye on the door and any comings and goings outside. If the Schillings are in a chatty mood, he will see what else they have heard about Taurnament participants and successes or failures hereabouts. Later in the evening, he will update his personal tattoos to reflect our recent journeys. If Lomocia returns at a reasonable hour, he will also offer her the simple compass rose tattoo of the Eight Petaled Rose.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Monday July 17th, 2017 11:02:38 PM

Not wanting to explore much with half the party waiting, Kiwina suggests a quick walk around the temple to see what there is to see, and asks any passersby if they know what the building is. If they do not answer, he will ask the guards on the way back to their rooms. He does not intend on entering the building without the full group.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Tuesday July 18th, 2017 8:27:47 AM

Tsak is happy to tag along with Kiwina. At least now he knows where the Chief Stallion will be the next day so that the petals can present themselves and hopefully move forward with the next stage of their quest.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=13 ;
Tuesday July 18th, 2017 8:37:08 AM

Happy to only have to shell out 3gp for his lodgings Falco will at least try and gather some info on other teams. Particularly of interest would be how many have come by and if anyone knows where they went while here.

[Know Local: 13 - rolled a blasted 5]


Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  
Tuesday July 18th, 2017 12:30:48 PM

Lomocia joins Rolth and debates where to receive the tattoo. She eventually on her back, to the left of the left shoulder blade.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Sickened 
Tuesday July 18th, 2017 4:52:02 PM

Finnian pays his share and instantly finds a place to curl up and fall asleep, He hopes tgat a nights rest on solid ground will do him some good.

Scribner University


Matthew S. Co-DM - Rose Quest Day 14 - Darkness Falls (Co-DM Matt)  
Tuesday July 18th, 2017 8:24:39 PM

At Scribner Village
Rolth seals the deal and they settle in with the Shillings. The Shillings, especially Mr. Shilling is very much in a chatty mood as he talks about the benefits of Whistal wood to the Scribner village economy. He seems especially animated about it.
Sable and Falco are happy to find lodging for the night.
Finnian pays his share and finds a place lay down for the night.
Falco asks about quester groups that have been around. He learns that an all-liontaur group has been through just yesterday. Diplomacy check DC10: Highlight to display spoiler: {It seems all but certain that this was Clayfus and the Wrestling Wemics. They have already gone up into the University proper.}
Lomocia talks to Rolth about her new tattoo.

Atop the Bluffs, near the Administrative Paddock
Tsak Rezar follows as Kiwina asks about the building and finds out that it is in fact the university’s Temple to Domi, where the druids and greenmages who tend the sacred trees live and work. The rest of the complex splays outward around them.
Gothruk enjoys a bit of quiet time.

---
Night comes and everything closes up. The lights from the University and its unique buildings begin to go out. It gives you barely enough time to get back to the village before darkness overwhelms you on a cloud-filled day. The moons blotted out for the night.

Mr. Schilling welcomes you. He collects his 3 gold pieces from everyone as his children begin to settle for the night. There is a campfire dug within the sand and everyone is invited to sit, talk and relax. Evidently the Schilling family is camping out tonight under clear skies in order to let out all the family’s beds to the Eight-Petaled Rose.

The morning will be here soon, and you have discovered that the University is a big place. Where in this wonderful complex of trees, students, and teachers will you find the entrance to the garden you seek?


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Tuesday July 18th, 2017 9:16:43 PM

Kiwina tells those who stayed all they saw at the University, including about the three tallest trees. Recalling the clue, Where students study, / Atop the tallest whistal, / In library clouds., he admits that they did not think to ask about any libraries in the clouds. But both the temple and the Library Tree seem good places to explore in the morning.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Recovered 
Tuesday July 18th, 2017 9:52:44 PM

Rolth opines, "Perhaps there are 3 steps in this quest? We learned that 'There are two very tall trees in the center: a Universatree and a Library Tree. However, the very tallest tree has not been touched by the greenmages’ arts.' From the clues in the original poem, students might study in the Universatree, the tallest is the tree growing out the temple, and then the Library Tree. No reference to a cloud that I noticed, but the temple tree might be that tall. Do we visit in that order? Or does someone have a better idea? We really need to beat Clayfus and those Wrestling Wemics!"

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday July 19th, 2017 7:34:59 AM

The Duke was a great help to us, and the last garden was no secret and not hard to find. Perhaps the Chief will also be helpful. If everyone is well we can all go up in the morning and do some checking before we attend the Chief Stallions address, it was at noon wasn't it?

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Sickened 
Wednesday July 19th, 2017 8:45:13 AM

Falco is glad to be relaxing for the evening and can feel himself becoming more well.

"The Chief may be of help but we also may be able to find a student or two to ask. In case it is a secret location perhaps I can can get one of them to prove how smart they are by telling me."


Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20+2=21 ; d20=6 ;
Wednesday July 19th, 2017 11:03:22 AM

Seeing as how the locals were so helpful in the last quest, when the sun rises Lomocia heads out to seek a student of the university. She looks for tell tale signs; books, parchment and quill, and hopes to recite the riddle and ask if any of it makes more sense to them.

Perception: 21
Diplomacy: 6

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Sickened  d20+4=16 ; d20+6=14 ;
Wednesday July 19th, 2017 4:52:51 PM

Finnian awakes feeling well and ready for the day. He raises and checks his bow and quiver incase they run into trouble and the exits the room where he slept. "Good morning," he says to his companions, "sorry I wasn't much use yesterday, that boat did something aweful to my insides but I believe I am better today. Where to?"

As they climb the mountain Finnian takes another look around, this time with keener eyes observing the comings and goings of the various people trying to identify greenmages, druids, and of course keeping a watchful eye out for threats or other group.

[know nature 16] [perception 14]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=21 ;
Wednesday July 19th, 2017 5:40:30 PM

Gothruk observes the three trees of interest, the largest one with the building at it's base, the university and the library.
He has a suspicion that the challenge may be high in the trees amongst the clouds. Is there paths etched into or around the trees, and if so how high do they lead?
If there is a path than Gothruk will begin climbing, he'll see how high the path goes. If there is no end in site after twenty minutes than he'll stop and climb back down so he can meet the chieftain alongside the rest of the group.
If there is nothing to climb than he'll assist Lomocia with finding a student to the university.
Perception roll (1D20+5=21) incase it's needed to search the trees. Or can be used to assist Lomocia.


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+8=28 ; d20+8=26 ;
Wednesday July 19th, 2017 7:21:20 PM

Sable considers the problem, and decides that his tracking and observation skills may come in handy here. While others might use diplomacy to check on things - he is going to see if he can spot other contestants making their way into the trees, and if so - which trees. Furthermore, he will use his tracking skills to try and discern which path or tree might be most promising (from a previous party perspective). He will be looking for tracks of groups of 8 - especially traveling off the beaten path.

Perception Check - Nat 20 for 28; Survival Check for tracks- 26 for Monstrous Humanoids 24 vs others.

"Maybe one of you more diplomatic types can ask about previous party's seeking a rose?"

Rose Quest Day 15 at 10 AM (Co-DM Cayzle) One Rose Won! 
Wednesday July 19th, 2017 9:00:54 PM


Rolth suggests narrowing down the search to a few special trees.

Tsak Rezar suggests heading up the bluff early -- and ask around before the Chief holds audiences -- and all agree.

Falco has a plan to get some clever but maybe foolish students to spill the beans.

Lomocia keeps her eyes open and soon sees several students. She directs the group to speak with a few.

Finnian keeps alert too, but he is also looking for danger. No need! This is clearly a very safe place.

Gothruk looks carefully at the three tallest trees. Turns out all three have special names. The first is named after the great statue of Domi that resides within the temple. That’s the Idolatree. Then there is the tree for the Chief and the Deans. That’s the Universatree. Finally, the one that houses the library. That’s the Bibliogratree. These three are set away from the others and from each other.

Sable sees signs that a group of liontaurs has passed recently. He can tell because they seem to have not really respected the paths and have been wandering every which-a-way. In fact, with a ranger’s luck and an amazingly keen eye, Sable sees those self-same liontaurs lounging over by the Bibliogratree.

Kiwina is especially quiet this morning.

[OOC PS: And many happy returns of the day to my Co-DM Matthew! You savvy players will mark the date and keep it in mind in the years to come!]

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Recovered  d20+7=12 ; d20+2=16 ;
Wednesday July 19th, 2017 9:22:08 PM

Rolth signals to the Petals to huddle up, to avoid being overheard. In a low voice, he reminds the party not to reveal to our competitors that we have already taken a rose. Some of these scoundrels are not to be trusted at all! More openly, he suggests that the party split into three groups, to do a quick survey of each tree from closer in, then meet up a little early to be ready for the noon event. The Chief sounds like a stickler, so we don't want to be late.

Rolth will volunteer to lead a group to the Temple of Domi and the Idolatree, where he can pay his respects to his god, look about, and ask around a bit. (Perception = 12 to notice anything of interest and Diplomacy = 16 to gather information about any garden that might be connected to our quest, previously successful questers, and the like)

Perhaps Falco could take a group to the Universatree to chat up some students and profs, while Lomocia might have an interest in lore at the Bibliogratree? Just beware the swaggering wemics over there.

(OOC: Happy Birthday, DM Matt!)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday July 19th, 2017 9:42:44 PM

Kiwina volunteers to go with Lomocia to the Bibliogratree. They can ignore the wemics and see if any of the library staff know about any library clouds.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Sickened  d20+8=13 ; d20+8=20 ;
Thursday July 20th, 2017 7:18:16 AM

Once up and at them Falco will seek out some students, in the hopes of gathering additional information. He asks pretty simple questions about their studies and hopes that displaying some of his knowledge of the arcane my help is case [Know Arcana:13 - hurumph ].

Once he finds a likely candidate he will ask "I have always been interested in libraries and have heard it said that one of the libraries here is refereed to as being 'in the clouds'. I would love to see such a place if you know where it is." [Know Local: 20]



Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=12 ;
Thursday July 20th, 2017 8:30:56 AM

Tsak offers to go with Falco to the Universatree (Perception 12 to notice anything of interest).
He also warns Kiwina and Lomocia If you see a large orange ape in the Bibliogratree you should be very nice to it, and definitely not call it a monkey.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20=18 ; d20+2=7 ; d20=14 ;
Thursday July 20th, 2017 9:41:50 AM

Having called over the students only to be directed towards the Bibliogratree, Lomocia waves the students off - not a difficult feat as they seemed wary to approach regardless. She makes her way towards the tree with eyes wide for anything that may seem out of place, and with an effort to stay clear of the wemics. Once inside the trunk, she searches for a "front desk" or sorts, or any place that may provide some helpful information.

Diplomacy to ask the front desk for history/lore of the tree: 18
Perception: 7
Knowledge Nature: 14

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Sickened  d20+6=9 ;
Thursday July 20th, 2017 11:42:07 AM

Noticing that this is a very peacful place allows Finnian to let his guard down.

Finnian follows Lamocia and Kiwina to the library. He will help gather information as best as he can and look for any books that may reference the rose quest or a library in the clouds. Knowing that there is limited tine before the chief's speech forces him to work quickly [perception 9 to find books]

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=24 ; d20+4=10 ;
Thursday July 20th, 2017 4:35:51 PM

Sable follows the party scanning the treetops or above for clouds (Perception 24). Furthermore, thinking about the treetops and clouds, considers how likely clouds form at that height or over a tree naturally (Knowledge Nature 10)

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=13 ;
Thursday July 20th, 2017 4:38:07 PM

Gothruk will join Rolth investigating the Domi Temple as he also has a lot of respect for the God. He'll have a thorough look through the place.
Perception 1D20+5=13

Looking for pathways or archways similar to the entence of the last challenge.

Before he enters the temple he'll try to notice anything built into any of the trees. Is there only structures at ground level? Or are there ways to get higher up the trees?

Matthew S. Co-DM - Rose Quest Day 15 - Noon (Co-DM Matt)   d20=8 ; d20=20 ; d20=13 ; d20=5 ;
Thursday July 20th, 2017 7:20:14 PM

Temple of Domi:

Rolth signals to the others to huddle up and reminds them not to reveal that they already had a Rose. He suggests they split up in three groups and survey the trees. Rolth volunteers to lead the group to the Temple of Domi and the Idolatree.
Clerics and priest exit and enter the temple in a regular fashion. Many too busy praying to pay you any mind. A young human stops to say hi.

“Oh, are you in the taurnament. I wanted to be in the taurnament but I’m really not built for adventure. My brother says I have weak bones. He is with one of the human groups. I can’t remember their name. What do I know about the garden?”

He thought for a moment as a centaur with a white cloak walks by. Embroided on the side of the cloak is a large red rose.

“They keep a tight lid on a lot of the taurnament stuff. There are administrators walking around all the time. They never say what the punishment is for giving away too much but it’s pretty scary, I think. There are so many rumors. Maybe we could trade something? I give you information you give me something. I’m not interested in gold. Something cool, like a flute or something.”
Gothruk joins Rolth at the temple. Investigates the trees and finds windows built into the giant Whistal trees. The windows seem to go up pretty high. There seems to be an entrance built into each one.
Sable follows the party scanning the treetops or above for clouds. He notices an outcropping within the clouds. It may be attached to the tree but it’s too far to make out anything for sure. As far as the clouds, he realizes that the clouds form depending on the amount of moisture. The clouds above seem to be a bit heavy and hang a bit lower than usual. Imagine the site if there was no clouds.

Over at the Bibliogratree:

Kiwina volunteers to go with Lomocia to the Bibliogratree.

Finnian let’s his guard down and follows Lomocia and Kiwina to the library. He will look for references to the rose quest of library in the clouds.

Lomocia waves off the students she called. She makes her way to the Bibliogratree. Once inside she plans to search for a front desk of some sort.

-- Clayfus and his group block the entrance to the Bibliogratree. Laughing, one of the taurs chants, “You cannot enter the Bibliogratree till you answer my questions three.”

Clayfus stands outside the door with the others on his team.
“Listen, it’s you dunderheads that caused the problem,” he begins, then lowers his voice.

Perception vs. DC 17 Highlight to display spoiler: { “You didn’t follow the rules,” he says quietly. “Getz, over here started prancing around the aisles singing.”}

The liontaur with a blond stripe from mane to tail says loudly. “It’s my birthday. I am allowed to celebrate.”

“Not when we are in the middle of something,” Clayfus rebukes him. “It’s now two Roses ...” He suddenly stops as he notices the Petals moving toward them.

The other liontaurs protest loudly, not knowing your group is behind them, but Clayfus hushes them. “Stop,” he says carefully.

Perception vs. DC 13 Highlight to display spoiler: {“Ok, listen … the Librarian is very hard of hearing but we have to be respectful. I know one of you can be respectful. We need to get through to this Garden. “What about that issue with Domi,” says another liontaur. “Right,” Clayfus whispers. “Remember to shout ‘Hail Domi’ when you emerge into the sunlight.”}

“Hey, what’s going on, mixed race group,” Clayfus says as you approach. “Catch any Roses yet! Where’s the rest of ya?”

By the Universatree:

Tsak Rezar follows Falco to the Universatree and says, “If you see a large orange ape in the Bibliogratree you should be very nice to it, and definitely not call it a monkey.”

Falco seeks out some of the students and asks, “"I have always been interested in libraries and have heard it said that one of the libraries here is referred to as being 'in the clouds'. I would love to see such a place if you know where it is."

A group of centaur approach. They are super chatty and offer advice.

Tsak and Falco only Highlight to display spoiler: { “My mother works in the library over in the Bibliogratree. The headmistress is a stickler for the rules. It is said that she is happier to have you removed then to allow you entry into the library. “My brother touched a book once,” said an attractive, young female centaur, “They slapped his hand and dragged him out of the library. }

“ ...You know that incident a couple months ago on the boat heading North of here? It was like that.”
“No way,” said the other centaur as they walked away.


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=26 ; d20+7=12 ;
Thursday July 20th, 2017 8:10:15 PM

Rolls: Perception v 17 = 26; perception v 13 = 12

"Clayfus," Kiwina greets the liontaur. "If you don't mind, this young student," he points to Lomocia, "has agreed to show the archer and me something in the library here. The rest of us are around. Well, except for the bard."

Kiwina waits briefly to see if the liontaurs move aside, then adds, "I expect your quest is going well. All of you are still here, at least."

If the liontaurs do not actively move to block the small group of Petals, Kiwina will try passing them and going into the Bibliogratree. He has no interest in getting into a fight, but if an altercation removes the one of him and the eight of them from the grounds, they will at least have the worst of it.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Recovered  d20+2=4 ;
Thursday July 20th, 2017 10:06:27 PM

Rolth will offer the young human in the temple a simple but quality tattoo of his choice, in return for this information. Perhaps a symbol of Domi or even a fanciful flute? He will show the lad some of his own work, and note that it will certainly not harm his bones, and might even toughen him up a bit! (Previously rolled a Diplomacy =16 for this attempt to gather information, as well as a Perception = 12 to look around the temple for items of interest)

Rolth will try to discern the honesty and credibility of any tale the fellow tells him (Sense Motive = 4)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=17 ;
Friday July 21st, 2017 4:43:43 AM

Tsak ponders the words of the centaurs, but they don't seem to offer much. He'll head toward any students or staff that he can gain eye contact with and try to engage them, then discuss the riddle. He figures that he has a fair chance of bluffing one of these pointy-heads into figuring out the answer. (Bluff = 17)

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Sickened 
Friday July 21st, 2017 8:41:09 AM

As the group leaves Falco tries to get in one last question before thanking the group "What does your mother look like and what is her name, so I will know her if we see her?" Falco thanks the group of students and heads to the Bibliogratree to let the others know what little he has come up with. When they are alone and away form other groups he will pass on the rumor.

"I did not get much but the headmistress is a bit of a rules fanatic it seems. I was told that a student was slapped on the hand and dragged out for touching a book that was not meant to be touched. I suggest we look for posted rules. If not my best advice is keep quite and don't touch things you don't have permission to."

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Sickened  d20+6=26 ; d20+6=14 ; d20=16 ;
Friday July 21st, 2017 1:17:56 PM

[Perception 26,14 Pass, Pass]

Finnian overhears some choice information from the Liontaur group but keeps silent about it until they are
away from them. Looks like the blundered again, and it seems like this is the place that we are looking for. He thinks to himself.

Finnian takes up a position at the rear of the small group and is content on allowing Kiwina to do the talking.
He does whisper to Lomocia "We've met this group before, they weren't able to get a rose last time, looks like this time was no different" [bluff 16 to pass a secret message]

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20+2=5 ; d20+2=7 ;
Friday July 21st, 2017 5:22:57 PM

(Perception: 5)
(Perception: 7)
(OOC: failed both miserably lol)

Lomocia keeps her head down ignoring the Clayfus and his cronies. She picks up on Kiwina's little bluff and pretends to be completely oblivious to anything that may have anything to do with the Taurnament.

Matthew S. Co-DM - Rose Quest Day 15 - 1:00 (Co-DM Matt)   d20=8 ;
Friday July 21st, 2017 7:53:40 PM


Temple of Domi:

Rolth offers the young human a tattoo. The young man ponders the offer for a bit then says, “You promise?”
He doesn’t wait too long before he begins to explain that all the questers are heading to the library within the Bibliogratree. He tells you there is a gate somewhere within the library.

Over at the Bibliogratree:
Kiwina greets Clayfus and asks they they move from the entrance. Adds, "I expect your quest is going well. All of you are still here, at least."
“You didn’t answer the question, Ranger,” Clayfus responds. He then smacks the liontaur that brought up the pop quiz.
“What is your favorite color?” The liontaur says with a smile.
Finnian thinks to himself and whispers to Lomocia "We've met this group before, they weren't able to get a rose last time, looks like this time was no different"
Members from Clayfus’s group try to listen but fail to hear anything.
Lomocia plays along.

By the Universatree:
Tsak Rezar ponders the words of the centaurs but they don’t seem to offer much. He tries to find someone else to get answers from. The information you do gather from them points you to the Bibliogratree.
Falco asks about the young ones mother. “She is a bit tall, reddish mane, light brown coat, like me. Actually, I think she is the only red-headed centaur this side of the island. I am still a bit blond,” she says and she flirts with her hair. Falco then passes on the information he got from them to the group.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday July 21st, 2017 9:03:44 PM

(OOC: Is the liontaur smiling like a Kzin?)

Kiwina will look for a path to the door of the Bibliogratree through which he can walk, and if the wemics leave one he will take it. Meanwhile, Kiwina tries to position himself where any students could enter the tree behind the wemics if they start getting in Kiwina's face. While taking this position, he answers.

"It's hard to say whether my favorite color is the blue of a cloudless day at sea, or the blue of the deep ocean when the sun is at your back. Given the ride we took to get here, I'm leaning towards the blue of the ocean."

Too bad they named themselves, he thinks, We could call them Poor Impulse Control.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Recovered 
Friday July 21st, 2017 9:47:10 PM

Rolth thanks the young man, and tells him he is indeed serious. "Seek us out, the Eight Petaled Rose, after we have succeeded in this quest today, and I will indeed bestow this tattoo on you. Now, this gate you speak of. Is there a painting, mural, or some other such artwork showing clouds somewhere within the library? If so, where is it?" Perhaps having gained this last clue, Rolth will suggest that his companions at the Temple move with him to rejoin the others at the Library, and leads the way.



Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=9 ; d20+8=20 ; d20+6=24 ;
Saturday July 22nd, 2017 3:47:45 AM

Sable considers the young man, (sense motive 9) and believes him that he is being straight with Rolth. Sable will head over to the Bibliotree after waiting to hear his final answer to Rolth's question. Once arriving, he will again try his tracking skills to see where the large parties have gone inside that tree (Track - 20). He will also use Perception to look for any "clouds" that might be inside (Perception 24).

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Saturday July 22nd, 2017 4:56:10 PM

Gothruk watches the talk between Rolth and the gentleman. 'He seems to have found the location of a gate with hardly any problem' he thinks. He doubted he'd be able to do anything similar between his size and scar it often leads to short and awkward convocation with strangers.

He'll suggest to Rolth that they leave immediately for the Bibliogrtaree. Wouldn't want the rest of the group to be finished by the time we get there.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20=8 ; d20=4 ;
Sunday July 23rd, 2017 10:30:46 AM

"Why are they having us play this game," Finnian thanks to himself. "Is it just posturing, to show that they can, or does it have something to do with the rose quest? That would be an odd question if it was."
[Sense Motive 8]

"Could you just move your group Clayfus, This scholar needs to get in to do some research this morning," He motions to Lamocia
[Diplomacy = 4]

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Recovered  d20+6=10 ;
Sunday July 23rd, 2017 7:16:22 PM

'"Good idea, Gothruk!" Rolth enthuses. '"And hey, if Clayfus and his crew are menacing our comrades there, can I join you in a show of bravado to get them to back off? I think that you and I ought to be enough to put the fear of Domi in them, without actually drawing weapons or coming to blows. (OOC, Rolth means an intimidate check, in terms or game mechanics.) (intimidate = 10 to assist Success), if a check needed when we arrive)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+2=16 ;
Monday July 24th, 2017 7:36:44 AM

Tsak, making sure Falco is ready to go, heads over to the Bibliogratree, where it seems all the action is happening. Catching Rolth and Gothruk on the way he decides to lend a toothy leer to their show of bravado. (Intimidate = 16 to assist) However we have been warned that the Librarian, whom we must impress to get to the rose, is very strict. There must be no horseplay or noise within the confines of the Bibliogratree!

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered 
Monday July 24th, 2017 11:47:27 AM

Once at the Bibliogratree and having seen that the other group has yet again failed Falco becomes concerned. He will pull Tsak and Finnian aside at the first possible moment.

"Gentlemen I have a feeling that all the contestants will need to keep an eye on them. They might not be well suited for the quest itself but mat get desperate and look to taking others."

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20=3 ;
Monday July 24th, 2017 12:55:56 PM

Lomocia is still at a loss for words. She's wants to help ward off Clayfus, but senses that she's better off playing along with Kiwina's ruse.

"Yes I have much work to complete, please if you'll just move out of my way."

(Diplomacy: 3)



Matthew S. Co-DM - Rose Quest Day 15 - 2:00 (Co-DM Matt)   d20=4 ; d20=11 ;
Monday July 24th, 2017 4:49:05 PM

Kiwina will look for a path to the door of the Bibliogratree through which he can walk, and if the wemics leave one he will take it. Meanwhile, Kiwina tries to position himself where any students could enter the tree behind the wemics if they start getting in Kiwina's face. While taking this position, he answers. "It's hard to say whether my favorite color is the blue of a cloudless day at sea, or the blue of the deep ocean when the sun is at your back. Given the ride we took to get here, I'm leaning towards the blue of the ocean."

Rolth thanks the young man. He advises to see out the Petals when they are done with this quest. The young man beams. I will certainly do that. I am very excited.
“Um…,” he begins as he thinks about his answer to the question about the gate.
“I have never been that far into the library but I’ve heard there is ramp through the roots of the great tree then many steps upward. That’s all I can say. I’m afraid I may get in trouble.”

Sable heads to the Bibliogratree but Clayfus and his liontaurs block the way in and out. This seems to over started to field complaints from others.

Gothruk is surprised at the information gathered by Rolth. He'll suggest to Rolth that they leave immediately for the Bibliogrtaree. Wouldn't want the rest of the group to be finished by the time we get there.

'"Good idea, Gothruk!" Rolth enthuses. '"And hey, if Clayfus and his crew are menacing our comrades there, can I join you in a show of bravado to get them to back off? I think that you and I ought to be enough to put the fear of Domi in them, without actually drawing weapons or coming to blows.

Tsak, making sure Falco is ready to go, heads over to the Bibliogratree, where it seems all the action is happening. Catching Rolth and Gothruk on the way he decides to lend a toothy leer to their show of bravado. (Intimidate = 16 to assist) However we have been warned that the Librarian, whom we must impress to get to the rose, is very strict. There must be no horseplay or noise within the confines of the Bibliogratree!

Falco, Once at the Bibliogratree and having seen that the other group has yet again failed Falco becomes concerned. He will pull Tsak and Finnian aside at the first possible moment.

"Gentlemen I have a feeling that all the contestants will need to keep an eye on them. They might not be well suited for the quest itself but mat get desperate and look to taking others."

----

"Why are they having us play this game," Finnian thanks to himself. "Is it just posturing, to show that they can, or does it have something to do with the rose quest? That would be an odd question if it was."
"Could you just move your group Clayfus, This scholar needs to get in to do some research this morning," He motions to Lamocia
“A scholar, psst.” Clayfus says with spite. “There is no scholar in this group. How many roses have you got? Anyways, It takes more than a scholar to complete these tasks.”

Lomocia is still at a loss for words. She's wants to help ward off Clayfus, but senses that she's better off playing along with Kiwina's ruse.

"Yes I have much work to complete, please if you'll just move out of my way."

-----

Clayfus and his crew might as well have been apes beating their collective chest. They stood at the entrance and taunted the Pedals. That was until the Librarian stepped from under the entrance of the Bibliogratree. She was a small centaur but had a powerful aura to her.
Students gave her a wide berth as she stepped toward the liontaurs.
“Boys,” she said strongly. “Remove yourself from this Library.”
One of Clayfus’s liotaur buddies began to protest bravely, but Clayfus and the others were shaken.
(Will Save- DC: 11 to avoid being shaken for 1 minute)
“Again, remove yourself. Your actions have been reported to the Chief.”
Clayfus and his liontaur crew suddenly pack up and leave the Bibliogratree entrance. They move out of earshot and watch.
The Librarian paused and took in several breaths. She smiled and greeted the students who began to walk in and out of the Bibliogratree again.
“Please, meet me inside the Library,” the Librarian said with an uncomfortable smile. “Let’s get this over with.”
She turns and goes into the Bibliogratree.

The way into the library tree leads to a ramp that then heads underground. The wide high passage is magically lit as with daylight. The supports of the tunnel through the earth are solid, and green ivy grows on the walls.

If you have stonecunning or can make a DC15 Knowledge Engineering check: Highlight to display spoiler: {The tunnel slopes down and is perfectly safe, but you can tell that the supports are designed to collapse when triggered, likely as a defense in case of invasion.}

The ramp into the root system leads to a large underground chamber. Built to centaur proportions, it seems like a human cathedral ceiling. You see massive roots dozens of feet in diameter like beams above you. In the center is a large desk, much larger than the Librarian. The Librarian stands impatiently waiting behind it, in her place of authority.

“You may quietly state your names and business,” she says sternly. “And no shenanigans, or you’ll be out too.”

[OOC: We’re assuming every party member is entering the library tree. Speak up if not.]


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+6=12 ;
Monday July 24th, 2017 7:33:48 PM

As the other group is scared off by the librarian Finnian takes the time to inform the rest of the group what he had overheard.

"The other Liontaurs said that the librarian is hard of hearing, but I would be careful speaking too loudly... It is a Library after all. They alo mentioned something about shouting hail Domi as you step out into the sunlight. What that could mean I've no idea."

Addressing Falco he adds"I will stay vigilant and watch for any threats" These words are said in a very stern tone as though he had said them many times before. And in fact he had, many years before Finnian had been charged with staying up late into the night tending to the charcoal pits for his uncle. This is where he had first discovered his love of the forests and of the stillness of being alone in the dark wood.

He follows the group into the library, the safeness of the Centaur city keeps him calm but he none the less keeps an eye out [Perception 12]

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+3=7 ;
Monday July 24th, 2017 9:37:53 PM

(Will save = 7)

Kiwina is shaken, and does not answer right away.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Recovered  d20+2=16 ; d20+2=9 ;
Monday July 24th, 2017 11:46:30 PM

(It isn't clear whether we are meant to make a will save. if so, Rolth rolls a 16 = success!)

Rolth is not intimidated like those other liontaurs, who are all talk and bluster. And he isn't terribly familiar with the concept of a library, since his people follow more of an oral tradition in the interior of the island. Nevertheless, he picks up on the idea that this place has rules, and moreover, seems to be connected to Domi, so he keeps his cool and approaches the Librarian politely. In a calm, measured tone, he begins, "I am Rolth Niheow, and these are my companions of the Eight Petaled Rose. We come as part of the Taurnament of Roses, seeking knowledge, wisdom, and weal for the noble races. I am sure that one so learned as yourself has wisdom that could aid us in this quest, if we could prevail upon you to share it." (Diplomacy = 9 plus any bonuses from others that want to assist.)

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+2=22 ;
Tuesday July 25th, 2017 4:16:49 AM

(Will save in case needed 1D20+2=22)

Gothruk introduces himself. I am Gothruk Gore, you will not need to worry about us causing trouble, we'll be out of your hair in no time. Could you perhaps tell us of any rules we'll need to follow while in this grand building, we are travellers and would hate to break them inadvertently.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+1=7 ;
Tuesday July 25th, 2017 4:38:29 AM

(will save = 7)
Tsak is shaken. Such a strong woman, he has no doubt their hopes for a rose could have ended right there had they made the wrong impression!

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20+7=19 ; d20=17 ;
Tuesday July 25th, 2017 10:07:02 AM

(Will Save: 19)
(Knowledge: 17)

Lomocia is not phased by the large presence of the librarian. She introduces herself and makes sure to add that she is up to no trouble and only wishes to accompany her friends on their quest for the Rose. She makes a silent mental note along the lines of, "if the library is so strict on the coming and going of people then why even allow the competition to pass through here in the first place?" Once introductions are through and assuming that the ramp down is the path they choose, Lomocia wants to lead the way down the path.



Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered  d20+3=22 ; d20+1=9 ;
Tuesday July 25th, 2017 11:04:57 AM

[Will Save: 22] if needed

Falco enters with the others and from the look on his face would love to spend some time in the library. He scans the room for anyone fitting the description of the students that he spoke with's mother. He will greet her if found. [Perception: 9]

Addressing the librarian in a hushed tone. "As my friend says we would dearly like to follow your rules on the quest. What did that other group of ruffians do anyway? I hate to think of us questers getting a bad name."

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=21 ;
Tuesday July 25th, 2017 1:14:07 PM

Sable, boldly steps forward unbothered by the bombast (Will save 21).

"Sable is my name, I am at your service if you need help removing ruffians. I agree with my fellow questers, we hope not to be a bother.

Matthew S. Co-DM - Rose Quest Day 15 - 3:00 (Co-DM Matt)  
Tuesday July 25th, 2017 7:53:27 PM

Finnian informs everyone about the information he had overheard. He promises Falco that he will stay vigilant.

Kiwina and Tsak are shaken for a bit.

Rolth is not intimidated by the liontaur group. He approaches the librarian and says, "I am Rolth Niheow, and these are my companions of the Eight Petaled Rose. We come as part of the Taurnament of Roses, seeking knowledge, wisdom, and weal for the noble races. I am sure that one so learned as yourself has wisdom that could aid us in this quest, if we could prevail upon you to share it."

Gothruk introduces himself, “I am Gothruk Gore, you will not need to worry about us causing trouble, we'll be out of your hair in no time. Could you perhaps tell us of any rules we'll need to follow while in this grand building, we are travellers and would hate to break them inadvertently.”

Lomocia is not shaken and adds that she does not wish to cause trouble, then makes a mental note.

Sable says, "Sable is my name, I am at your service if you need help removing ruffians. I agree with my fellow questers, we hope not to be a bother.”

Falco scans the library for a red-headed centaur but doesn’t see anyone that matches that description. He adds, "As my friend says we would dearly like to follow your rules on the quest. What did that other group of ruffians do anyway? I hate to think of us questers getting a bad name."

Gothruk, Sable and Falco introduce themselves and the group vows to not make trouble.

----

The Librarian looked up at the group. Her face tenses but suddenly begins to lighten. She then reads from a script upon the desk.

“The Garden is located above you but can only be accessed by following the red paint on the floor. This will take you through the ancient roots of the Bibliogratree and then upward toward the Library.
The Absolute Rules:

NO FIRE! AT ALL!
NO TOUCHING! AT ALL!
NO TALKING! AT ALL!

She is clear that “anyone who breaks the rules will be ejected, even if it means no access to the garden.”

The Librarian then walks to the side of the desk and points downward to a painted line on the floor. The painted line heads forward toward the tree’s roots.

“Any questions, you may ask now.”


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Tuesday July 25th, 2017 10:46:02 PM

"Excuse me, honored librarian," Kiwina says, "but do these rules you have given us apply in the Library but not inside the garden?" He is thinking that no talking would make coordinating actions in the garden impossible.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Recovered 
Tuesday July 25th, 2017 11:52:32 PM

'Madame, are we allowed to touch the Rose that is the object of our quest? If not, can you share with us how we might entice the rose to join us?'

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday July 26th, 2017 6:59:18 AM

Tsak has no questions for the librarian.He takes point and prepares to move out when the others are ready.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  
Wednesday July 26th, 2017 12:32:18 PM

Lomocia agrees with Tsak, asking questions will only waste more time and it doesn't matter if they get ejected anyways when they grab the rose because they'll have what they came for regardless. She gets behind Tsak and prepares to move.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday July 26th, 2017 12:45:18 PM

What arn't we aloud to touch? asks Gothruk. What if there line led us through a door? Would we be unable to touch the door to open it? Secondly why is absolute silence enforced in this area? Is it not a place of learning? Where taurs and people in general can explain, discuss and challenge ideas?

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Wednesday July 26th, 2017 4:19:17 PM

"Is the underground passage completely dark." Finnian asks the librarian. "If it is" he adds turning to his group. "we will need some sort of magical light. Alternatively We could have some one who can see in the dark lead us and walk single file holding a rope."

Complete silence shouldn't be a problem for Finnian and he is excited at the prospect of traveling through the roots of such an ancient tree and finding the next garden.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered 
Wednesday July 26th, 2017 8:00:47 PM

"No fire, no touching, no talking. No fire, no touching, no talking. No fire, no touching, no talking."

Falco nods after repaint the rules a few times to reinforce with everyone.

"Yes, Kiwina, that is a good question. No talking means no magic." Falco quickly pulls out his dagger and casts light on it in case it is needed." [/b]

Matthew S. Co-DM - Rose Quest Day 15 - 4:00 (Co-DM Matt)   d20=6 ;
Wednesday July 26th, 2017 8:12:19 PM

Kiwina asks, "Excuse me, honored librarian," Kiwina says, "but do these rules you have given us apply in the Library but not inside the garden?"
Rolth says, “Madame, are we allowed to touch the Rose that is the object of our quest? If not, can you share with us how we might entice the rose to join us?”
“Entice the rose to join you. You act like the roses have some life to them. Roses don’t move around but to answer your question. The rules only apply from here to the Garden.”
Finnian asks if the passage is dark. The librarian replies that you will have a guide, with a light.
Falco casts light on his dagger, which draws a scowl from the librarian but she moves on.
Lomocia and Tsak Rezar have no questions and are ready to move on.
Gothruk asks, “What arn't we aloud to touch?” Asks Gothruk. “What if there line led us through a door? Would we be unable to touch the door to open it? Secondly why is absolute silence enforced in this area? Is it not a place of learning? Where taurs and people in general can explain, discuss and challenge ideas?”
The librarian glares at Gothruk.
“Questions regarding the rules may be addressed once the task has been completed,” she said sharply then added. “The rules begin once you step from this desk to the Garden. A dryad stands guard at the gate and will give you instructions at the gate, while you listen.”
The librarian then points you to the red line. A red-headed centaur steps forward, just before the entrance to the roots.
“Step forward, Janyce will guide you to the Garden above. Remember!
NO FIRE! AT ALL!
NO TOUCHING! AT ALL!
NO TALKING! AT ALL!
A library guard will escort the rule breaker from the Bibliogratree immediately.
“Good luck.”
Sable is quiet


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Recovered  d20+7=15 ;
Wednesday July 26th, 2017 9:06:08 PM

Rolth will take his place at the rear of the marching order and prepare to follow the guidelines. He will strictly obey the rules as they proceed. He will look for any clues re the fates or encounters of previous question. (Perception = 15)

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Recovered 
Wednesday July 26th, 2017 10:52:52 PM

Ooc: That should have read "previous questers", typing on my phone in the airport, sorry.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=24 ;
Thursday July 27th, 2017 1:38:43 AM

Sable stays silent and lines up to follow Tzak at point. He gives a thumbs up, and proceeds to check out the red line on the floor (Perception - 24).

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Thursday July 27th, 2017 6:23:40 AM

Tsak will follow the red-headed Janyce, who's following the red line, moving carefully and reasonably slowly to ensure everyone can keep up without making a lot of noise. Unfortunately the no noise rule may preclude him from singing to lure the roses, which would be a shame. Hopefully the trick with the bone meal will work again. Too late he realizes that the team haven't really discussed a plan and that the time to do so has passed.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered  d20+2=11 ; d20+8=26 ;
Thursday July 27th, 2017 8:20:28 AM

Seeing the look from the Liberian at his creating of a light source in case it is needed later Falco grimaces didn't hear that as being against the rules. Time to walk quietly.

To start with Falco scans the area as they walk for clues [Perception:11] but becomes enamored by his surrounding and instead spends the walk looking for unusual magical tomes he may try and come back to read some day. [Know Aracan: 26].



Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=25 ;
Thursday July 27th, 2017 11:08:35 AM

Kiwina falls into his place in the marching order, and quietly follows the rest. He looks and listens curously as they go. (Perception = 25)

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Thursday July 27th, 2017 12:12:16 PM

"She's a little rude" Gothruk thinks to himself. Asking for questions then ignoring his.

He quietly gathers with the others closer to the head of the group. "I hope there won't be need to try to squeeze under and around things, he was never good at the game 'Limbo'." He continues to think to himself.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+6=24 ;
Thursday July 27th, 2017 1:02:25 PM

Finnian lines up behind Falco and as the move he keeps ever watchful of their surroundings. [Perception 24]

He thought staying quiet would be easy, but at the sight of another Dryad tons of questions come racing into his mind. He squelches the urge to blurt out and silently begins walking.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20+2=11 ;
Thursday July 27th, 2017 2:05:32 PM

Lomocia falls in the order, and too strictly follows the rules. She keeps an eye out for anything that may be a clue as to why the silence rule is enacted.

Perception: 11

Matthew S. Co-DM - Rose Quest Day 15 - 5:00 (Co-DM Matt)   d20=5 ; d20=13 ;
Thursday July 27th, 2017 8:36:20 PM

The Eight-Petals group sets off following the painted line and the red-headed centaur. Some of you seem a bit rattled by the Librarian; others are just happy to be moving forward.
The trip downward into the root system is fairly uneventful. The humidity rises sharply as sweat begins to bead on your foreheads. The root system underneath the Bibliogratree is amazing as large pillars stretch out in all directions. Smaller smaller, tentacle-like strings hang from the ceiling. You notice that Jaynce tries her best to avoid every single one.

Sense Motive DC vs 13 Highlight to display spoiler: { Jaynce seems to avoid the hanging string-like roots because they disgust her and not because she cannot touch them }

The root system itself is straight from nature, no magic or spells involved. In fact, you notice that know one seems to be anywhere near you and the only light is the light from Falco and Jaynce’s magic. Soon you see that some of the roots are massive, first a dozen, then dozens of feet in diameter. Some of them have archways shaped into them.

There are other centaurs here and there as you walk. They are very quiet.

Jaynce leads you through an archway and into the lifewood of the great whistal tree. You walk through the root itself, as through a wooden tunnel, now ascending upwards as the root slopes up.

Then you are in the colossal central trunk, and the tunnel slopes up and begins to spiral around within the trunk itself. There are guard stations every two turns as you go up, and the guards are silent. They nod to Jaynce and to other students they recognize.

You blink as you reach the final guard station -- the tunnel archway opens ahead and daylight streams in. The guards stand in the sunlight as they stand watch. You step into the open air and see that you are already several hundred feet up. The ramp, now shaped into the bark of the tree, continues spiralling up outside. The head guard on duty grins at Jaynce and says, “So there are the latest bunch of Rose Questers?”


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: Recovered  d20+2=11 ;
Thursday July 27th, 2017 8:54:47 PM

Rolth will follow Jaynce's example in avoiding the strings, given the requirement to avoid touching things, presumably including the dangling strings. He wonders whether this could be a trick to make them forget to follow the path, but senses nothing amiss. (Sense Motive = 11, FAIL) Not having reached the garden, he stands silently when the guards grin at Jayne and ask their question about the Rose Questers.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+3=22 ; d20+7=22 ;
Thursday July 27th, 2017 10:28:51 PM

Kiwina follows the rest of the group silently as they walk through the Bibliogratree. (Sense motive = 22) As they reach the sunlit portion where the guards are talking, he does wonder if he should say anything when he steps into the light. He pays attention to Jaynce as she steps into the sunlight, to see if she says anything, even softly. (Perception = 22)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=19 ; d20+6=18 ; d20+1=5 ;
Friday July 28th, 2017 12:33:31 AM

Sable follows quietly, but seems to shrug as Jaynce avoids the tendrils - he decides to avoid them as well. He will carefully listen and look at what Jaynce says, trying to understand if this a trick to make him talk or not..

(Sense Motive on walk up- 19; Perception - 18/20; Sense Motive on Guard - 5/7)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=18 ;
Friday July 28th, 2017 5:12:46 AM

Tsak takes the opportunity to practice his stealthy tracking skills and walk in the footprints left behind by their guide. He'll also limbo around the stringy roots, although from her body language it seems to him that Janyce is avoiding them more from distaste than rules. He decides to hold his tongue and not interrupt unless spoken to directly.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered  d20+2=20 ;
Friday July 28th, 2017 8:30:56 AM

[Perception: 20]

Seeing their guides reaction Falco is glad for his small stature, it makes it easier to avoid the hanging bits.

When the guard asks Jayne the question,he too is silent but dose as a reflex nod his head in agreement.



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20=8 ; d20+7=27 ;
Friday July 28th, 2017 9:06:21 AM

[Sense Motive=8]

Finnian stays silent the entire time and even tries to make his footfalls as quiet as possible. [Stealth=Natural 20, so quiet]

Finnian is awed by the root system and wonders what the other centaurs are doing down there. "Research, or possibly prayer and meditation. I could see this being an excellent place to alone with ones own thoughts." he thinks to himself. As they enter the tree itself he is taken aback by the thought of just how much work must have gone into shaping a tree of this size. The power of the green mages is still on his mind as they make their way out into to light.


Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+4=10 ;
Friday July 28th, 2017 1:46:54 PM

Sense motive (1D20+4=10=Fail)

Gothruk will take his time squeezing between the roots making sure to avoid them.
When the guard speaks he'll wait for our guild's answer. We've been told not to speak and we also haven't been spoken too, no need to make any noise and risk getting chucked out. Especially so close to the light at the end of the tunnel.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20=13 ; d20+2=3 ;
Friday July 28th, 2017 2:42:05 PM

Lomocia shrinks from the vines and stringy things, glad for her small and almost frail nature. She is in awe of the whole roots system and wonders if this is indeed all natural or if some magics were involved. If it's all natural, this must've taken eons!!!

Sense motive: 13
Knowledge Arcana: 3

Matthew S. Co-DM - Rose Quest Day 15 - 6:00 (Co-DM Matt)  
Friday July 28th, 2017 5:38:26 PM

Rolth avoids the strings as do a couple others and stands quiet.

Kiwina steps into the sunlight and waits to see if Jaynce says something. You notice that she seems to be a bit giggly as she approaches one of the guards. You don’t sense anything harmful with the dangling strings. Seems to be a natural thing. The guards seem to be very interested in Jaynce but stay still watching the Pedals. One uniformed guard approaches the group, specifically Jaynce, and begins a conversation.

The Eight-Petaled Rose admirably refrains from comment.

“I’m working, Sixaeus,” Jaynce says quietly.
“You won’t get in trouble, I promise,” he replies.
“I will see you after this. You have to stop trying to talk to me. This is important. I have a child to take care of and I can’t have you ruining everything.”
“Ruining everything,” Sixaeus shouts, causing everyone within the area to jump and look.
Jaynce stops and tries to continue forward but Sixaeus steps in front.
“I can’t have this fight here, Sixaeus. I have to guide these adventurers up to the garden.”
“They can wait.”
At this point the other guards stir and approach Jaynce, Sixaeus, and the Petals.

“I’ve warned you two before,” says a stern guard with a colorful sash. “Now one of you is going to lose your job. Which of you is responsible?”

Sixaeus quietly but firmly blames Jaynce. She defends herself, but it seems to be a “he-said / she said” situation. The stern guard, a Captain Markus, clearly favors his fellow guard.

“Jaynce,” he says, “you know the rules, and I’m sorry, you should not have started an argument here. Very unprofessional.” Your guide looks close to tears.


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Friday July 28th, 2017 5:56:23 PM

Sable steps forward, points to Sixaeus, and gives a "Thumbs Down" grimacing - then points to Jaynce and gives a "Thumbs Up", smiling. The entire time - he does not talk. He then gestures to his fellow party members and raises his eyebrows.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday July 28th, 2017 6:03:31 PM

Kiwina will try to silently communicate to the captain that Jaynce is not to blame, holding his hsnd out palm forward, then pointing at Jaynce while shaking his head and Sixaeus while nodding.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday July 28th, 2017 6:03:34 PM

Kiwina will try to silently communicate to the captain that Jaynce is not to blame, holding his hsnd out palm forward, then pointing at Jaynce while shaking his head and Sixaeus while nodding.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Friday July 28th, 2017 7:16:34 PM

Rolth dips a finger into an inkpot and writes on his own shield, "Sixaeus' started it, Jaynce professional", adds the symbol of Domi to indicate his honor, and shows it all to the Captain. He is careful that his shield touches nothing when being displayed.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+4=13 ;
Saturday July 29th, 2017 1:30:32 PM

Gothruk moves over to the guard called Sixeaus and crosses his large arms while looking down at the centaur. ( I assume he's a centaur seeing as we're on centaur Island)

Intimidate (1D20+4=13)

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20+2=12 ;
Saturday July 29th, 2017 2:22:25 PM

Lomocia, seeing someone wrongly blamed and outcast, feels deeply for Jaynce. She hopes that her friend's attempts at non-verbal communication will work but if they don't (perception to get a sense of the mood after the guard sees the group's pleas) she will speak quietly to the approaching guard.

Perception: 12

THIS IS ONLY IF EVERYONE ELSE FAILS AND LOMOCIA GETS THE SENSE THAT JAYNCE WILL BE REMOVED FROM HER POSITION.

"Im sorry sir but as a witness I must confess that Sixeasus started the confrontation. Jaynce was doing a wonderful job of leading us to the garden so we could carry on our quest, when Sixeaus descended and demanded to speak with Jaynce. She refused and here we are. I know that it is against the rules to speak here in he tree, and especially as an outsider I have no right, but I could not bear to see an embassador of this beautiful site to be so wrongfully punished."


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+3=12 ;
Saturday July 29th, 2017 4:20:39 PM

While the others are attempting to communicate, Sable will Sense Motive on the guards - 12

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=11 ; d20+5=25 ;
Saturday July 29th, 2017 9:36:29 PM

(sense motive=11, perception=25)
Tsak is trying to get his head around the situation. He first focusses on the guard Sixeaus to sense what is behind his change of attitude (sense motive=11) and then broadens his attention to the whole scene including the guide, the other guards and the petals (Perception=25).
He feels the other petals have made themselves quite clear within the confines of the rules and doesn't want to provoke the ire of the guards. Potentially this could wait and be straightened out once the rose has been plucked, surely in a matter of hours, if not minutes.


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20=20 ;
Sunday July 30th, 2017 8:39:27 AM

Finnian, now relieved of his sickness and feeling revitalized after their journey through the root systems, has his senses heightened. He peers out from around his larger companions to get a good look at the situation that is unfolding. "What are these two on about?" he thinks to himself as he tries to determine why they are having this fight, and here of all places. Is it a legitimate quarrel or just another test?
[Sense Motive=Natural 20]

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered  d20=3 ;
Monday July 31st, 2017 7:04:59 AM

Watching the little drama unfold Falco determines that he will not be one to make a noise although he wonders if the prohibition still holds as it would make their "hosts" something of hypocrites with all the talking they are doing.

He watches quietly looking for any indication that this little drama is part of the quest [Perception: 3 (sigh]



Matthew S. Co-DM - Rose Quest Day 15 - 7:00 (Co-DM Matt)   d20=7 ; d20=1 ; d20=11 ;
Monday July 31st, 2017 7:17:49 PM

Sable points at Sixaeus and gives a “Thumbs Down” then a “Thumbs Up” to Jaynce followed by Kiwina, Rolth and Gothruk communicating in there own way the Jaynce is not at fault here.

Lomocia thinks about speaking to the guards but her friends seem to of successfully pleaded the case.

Tsak Rezar and Lomocia try to sense anything from the guards but they are tight lipped. Tsak’s perception is keen and he notices that the guards are pretty stern. They are staring forward, but with a good perception you get a sense that they really don’t need to be so tense. It allows you to question why they are this way.

Finnian gets a good sense of the argument. It seems like a legitimate argument. A relationship that's unwise on many levels. You get a sense that something is about to happen.

Falco tries to get any information from the fight but struggles a bit.

--
You notice that some library workers and patrons have surrounded you as this drama unfolds. They are quietly waiting to see what may be happening. The Captain of the Guard takes both Sixeaus and Jaynce aside and talks to them.
Perception vs DC: 11 Highlight to display spoiler: { The Captain grills Sixeaus regarding the rules of employment and inappropriate actions. He points to the Petals several times. }

Jaynce sobs. She settles her grief and returns with a tense, professional smile. The Captain dismisses Sixeaus and apologizes. He hands Jaynce a Green Book. She secures the book then urges the Petals to move forward.
She then quietly leads the group up the remaining distance to the gate. You are dizzying height off the ground. Jaynce leads you to the gate and hands the Green Book to the dryad. She then turns to the group.
“The Green Book has been awarded to the Eight-Petal Roses for the utmost of character while staying silent. They are the first group to receive this award.”
Jaynce then begins to explain that the book reveals helpful information on nature within the Gardens. She thanks the group, reminds them to continue following the rules until after they enter the gate. The dryad steps into the gate and it opens. She offers the Green Book to the group on the other side of the gate.
(OOC: Who takes the book? Ensure you post that you entered the gateway and you are on the other side before you talk or touch anything. Feel free to ask questions, once you are inside.)


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=16 ;
Monday July 31st, 2017 8:23:21 PM

(Perception = 16)

Kiwina does not break marching order to step inside, and the book will presumably have been handed to another before then. But he does have questions for the dryad once he steps into the garden. Probably too many. The big one has to be, "What challenge do we face in this garden?"

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=13 ;
Monday July 31st, 2017 8:27:26 PM

Rolth gives the Captain a jaunty, silent salute, then bows to Jaynce. He then waits his turn to enter the gateway, deferring to others to take up the book. When his turn comes, he will enter the gate, and will make sure to avoid speaking or touching anything until after he enters. Meanwhile, he will take a look about, both within and outside the gate, for potential sources of danger or points of interest. (Perception = 13)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+8=11 ; d20+6=19 ;
Tuesday August 1st, 2017 2:22:40 AM

Sable barely makes out the exchange between the captain and the two centaurs (Perception 11 vs Centaurs), but as he does he smiles at the rest of the Petals and waits until led to the gate. He will wait his turn to go through the gate, if the green book is still there (possible, since he is near the head of the marching order) he will take the book as he is very skilled and interested in Nature.

Once inside, he looks around (Perception 19/21 vs Monstrous Humanoids) and then take a look at the book (if he has it)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=20 ;
Tuesday August 1st, 2017 5:45:05 AM

(Perception = 20 Pass for spoiler [forgot to add +5, doesn't matter])
Happy that the situation with the guard and their guide has resolved itself Tsak returns Janyces thanks with a smile and a nod. He assumes that the green book is best left for the hands of Falco or Finnian. Making his way thru the gateway he continues to move a little way in to make sure there's room for everyone on the other side. At that point he'll look around then turn his attention to the dryad to ensure he can hear the inevitable questions from the group and her answers.

Lomocia (BatMark subbing for Koby) 
Tuesday August 1st, 2017 7:41:28 AM

Lomocia silently enters the gateway in turn. She is greatly tempted to take the book, but sees the gleam in Sable's eye and recalls his deep knowledge of nature displayed in the dungeon garden of the Violet Keep. Thinking back to the many times that she has been misunderstood or cast out before, she restrains her curiosity and defers to Sable with respect to the first look at the Green Book. If an opportunity arises to pass the book around, she will certainly take advantage of it.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered  d20+2=19 ;
Tuesday August 1st, 2017 8:25:16 AM

[Perception: 19]

After smiling at his guard and giving her a little wink Falco nods when Sable takes the book. Nature is not my strong suit despite having a sharp mind. If possible I will also give it a look.

He is no hurry to go though the gate despite the prohibition on talking being lifted, seems better read the book before entering.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=11 ; d20+5=14 ;
Tuesday August 1st, 2017 12:58:58 PM

Perception 1D30+5=11=Pass

Gothruk quietly walks through the gate then past the rest of the party as they talk to the dryad or look at the book, he then looks around. "Let's see what we're up against" He thinks to himself.

Perception 1D20+5=14 incase needed.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+6=15 ; d20+4=14 ; d20+6=21 ;
Tuesday August 1st, 2017 12:59:00 PM

[perception=15 pass]
Finnian watches the interaction in silence and smiles slightly when it is resolved. He follows the group but when the book is given to Sable he does his best to hide his excitement. "what a treasure," he thinks to himself, "not only can it help us, but im sure it is an invaluable resource and a wealth of knowledge." he does his best to get near the book, even going so far as squeezing passed his companions, temporarily abandoning any pretense that he was once shy around this group. Craining his neck to look at the book in Sable's hands he tries to gleam as much as he can. If the book gets passed around he holds it low so that Falco and the other shorter members of the group can get a good look.
[Knowledge Nature=14, Perception=21 for reading and interpreting the book]

Matthew S. Co-DM - Rose Quest Day 15 - 8:00 (Co-DM Matt)   d20=11 ;
Tuesday August 1st, 2017 6:03:23 PM

Sable volunteers to handle the Green Book and the dryad is happy to give it to him.
The Green book is covered in green leaves with a spine made of wood. It’s designed to look somewhat like a tree. Finnian squeezes close to Sable to get a look.

(OOC: When reading the book, let me know what information you may want to find -- evidently the book responds to your searching intent. A Knowledge (Nature) check will get you the best information. All checks from today will carry over to tomorrow.)

The group walks in. There is a corridor that leads into the Garden. You pass through without incident and the gate closes. Kiwina asks about the challenge for this garden and the dryad points behind you to the destruction at the end of the corridor caused by a large creature. She is otherwise silent, and does not leave the area of the archway.

Before you is a balcony overlooking a huge labyrinth of green hedges. Climbing up the long columns of the balcony are the Marblehorn group. They appear one after the other. Their armor is dented and bloodied. A mage floats and carries a teammate over and places him upon the balcony. The teammate is limp and may be dead or unconscious.

The MarbleHorn group has a rose from the Garden. It pokes out of Alex Marblehorn’s pocket.

“After the fight we had, there’s no way you can even hope to get a rose!” he snarls. “We were lucky to snatch one off the beast and then get out of there!” Alex begins. “Take this advice. Leave this Garden, forget the Rose and concentrate on the last one. This is too hard for beginners like you.”

Heal check DC: 10 Highlight to display spoiler: { Their companion is barely alive.}

Perception DC: 15 Highlight to display spoiler: { The Marblehorn team, even though far more powerful than you, have used up all their spells in the Garden. They are unable to heal this teammate. Also, you see that the rose the group has acquired does not even look at all like the one you got from the other garden. Are the roses so different in each garden? Or is there more at work here? }

Outside of the MarbleHorn group you are able to see over the ledge of the balcony and into the Garden labyrinth. In the center of the garden is a topiary-shaped like a huge minotaur. The topiary must have been built by a giant, because it stands at least twenty-five foot tall. To the left is a path of destruction as hedges are trampled and other destroyed. A fire burns to the right of the large topiary.

Several smaller topiary are stationed at entrances on the North, East, South and West.
Sable, Tsak, Falco only Highlight to display spoiler: { You notice upon the side of topiary several burns but they are soon replaced by roses, also you notice that the hedges are beginning to mend.}



Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=13 ; d20+6=16 ; d20+6=10 ; d20+4=12 ;
Tuesday August 1st, 2017 6:40:05 PM

Even untrained, Sable notes the sad condition of the Marblehorn's member (Heal Check Untrained = 10). Sharp eyed Sable takes note of the other party's spoils and quickly takes a look at the topiary's roses to see if they are a match (Perception on Team = 16/18 vs Monstrous Humanoids and Perception 10 vs Topiary).

"The other team looks like they are tapped out of magic, with no way to heal their injured teammate - we may want to give them a hand."

But then Sable remembers the book in his hands, maybe there is wisdom there concerning the Topiary (Knowledge Nature - 12 (not adding any book bonuses)).

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Tuesday August 1st, 2017 6:41:09 PM

Not sure of what he has found, Sable will share hold the book so the others might easily read it and flip through its pages...

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=22 ; d20+7=10 ; d20+1=18 ;
Tuesday August 1st, 2017 7:49:30 PM

Rolth looks over the wounds of the Marblehorn party, both to discern their condition and see if he can figure out how they were injured. (Heal = 22) He agrees with Sable, "That one is in really bad shape."

He then takes a wider look around, but apparently is still distracted by the sight of the mangled Marblehorn companion. (Perception = 10) Seeing little of immediate interest, he looks over Sable's shoulder at the book to see if he can help out. (Knowledge Nature untrained = 18(10) success in aiding Sable, making Sable's Knowledge Nature 14 so far)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=14 ; d20+7=21 ; d20+7=26 ;
Tuesday August 1st, 2017 8:25:00 PM

(Heal and perception rolls = 14, 21 respectively)

Kiwina offers non-magical assistance to heal the injured taur (roll = 26), and says to the Marblehorn group, "I don't understand. Luomi-Juova gave me the impression that we would not be in a straight-up fight. If I may ask, what did you find in the garden?"

Kiwina also notes to himself that this group has somehow made it to Centaur Isle as quickly as the Petals did. The Dahlia was still in port when the Herald "sailed," and Marblehorn's group had not yet gotten a rose at Castle Violet when the Petals left. He finds this confusing.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=7 ; d20+5=18 ;
Wednesday August 2nd, 2017 5:34:20 AM

[Heal check=7 F, Perception check=18 P]
Tsak takes note of the other team, and the strange rose that they have won, but decides to mention nothing till the petals are alone. He is hopeful that the green book will give them aid so that the rose from this maze might be won without a fight.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered  d20+2=3 ;
Wednesday August 2nd, 2017 8:55:53 AM

[Perception: 3 - Nailed it]

"If I had a way to help their injured member I would but my magic is not suited for that. Once they are gone we should discuss a bit, I may have noticed something."

[OOC: I will not be able to post the next two days, GM's have been notified via email and I will send an email to the team]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20=19 ; d20+5=24 ; d20+5=16 ; d20+5=23 ;
Wednesday August 2nd, 2017 11:30:31 AM

Heal 1D20=19=Pass
Perception 1D20+5=24=Pass

Gothruk studies the beast, especially it's reaction to fire. Perception 1D20+5=16
He also wants to look for any roses that are similar to the rose we already have. Perhaps the beast is guarding them on or in it's body? Perception = 23
This could be a show of strength as the other was a show of speed but hopefully it is not. I feel like the only way we could get around the beast would be if it had an overwhelming weakness. Maybe it dislikes fire? Perhaps it will let us pass if we tell a good joke. Tsak maybe you should go in and tell it something funny.
Any information the book could supply would be of great help



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20=5 ; d20+6=20 ;
Wednesday August 2nd, 2017 1:19:39 PM

[heal=5 fail, perception 20 pass]
Finnian notices the same things the others have and it certainly makes him worried about what this garden has hidden in it. He takes a look at the book trying to find information on the creature that apparently tore the other group to shreds. [does my knowledge from yesterday carry over, if so Knowledge Nature 14 and perception 21 to find information in the book]

"If a stealthly approach to this garden is possible perhaps I, or some of us smaller types could scout the garden, or help out in that way. Finnian says hopeing to avoid a fight with whatever beat up the Marblehorns

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20+7=23 ; d20+2=7 ;
Wednesday August 2nd, 2017 4:03:55 PM

Heal check: 23
Perception check: 7

Lomocia sees the while alive, the fallen competitor is in grave danger. She looks for a way over to the member in order to possibly help heal.


Rose Quest Day 15 at 8 PM (Co-DM Cayzle) Second Garden 
Wednesday August 2nd, 2017 10:22:16 PM


Rolth deduces that the injured fellow from the other team has been likely slammed on the ground several times.

Gothruk, Lomocia, Falco, and Sable notice that the other team is out of magic and express their sympathy.

Kiwina offers to treat the taur for his wounds but the Marblehorn team confer, then proudly say that they will care for their own. He is stable anyway.

Kiwina says, "I don't understand. Luomi-Juova gave me the impression that we would not be in a straight-up fight. If I may ask, what did you find in the garden?"

Alex looks at the centaur, his face worn, and says, “Whatever would give you that impression?”

He then adds, “But … I too was under the impression that this taurnament was going to be easy. Nothing like this.” He is pointing to the stationary topiary in the center of the Garden.

A few offer suggestions but mostly stay quiet as the Marblehorn team makes their way to the Garden gate. As the other team departs, you notice that the garden hedges, flower bed, and the massive topiary at the center all regrow magically fast. Soon you cannot tell there was a combat here moments ago.

Now alone on the balcony, the team looks at the Green Book, looking especially for anything on the Giant Topiary -- which now looks like it has been grown into the shape of a giant green bear with little red dots. Note that it is not very easy to see entirely clearly over the hedges. You have not yet looked closely at anything in the garden.

The book tells the story of a similar plant creature, formerly a prince of Farungia, who was captured by a powerful bloodwitch named Carlyn and turned into a topiary. “It is said,” adds the anonymous author of the Green Book. “That the prince was frightened of fire.”

And ... The Map!

You are on the balcony. There is a 20 ft drop to the garden proper. A large ivy grows in the urn and trails down. Five ft per square.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=19 ;
Wednesday August 2nd, 2017 11:00:28 PM

Kiwina looks at the archway, where the dryad remained, to see what she is doing, wondering if they may still ask questions. The Petals were not informed of a time limit, and he is in no hurry to fight.

"Luomi-Juova said the race is not to the swift, nor to the powerful, nor even to the lucky, but it may well go to the clever. Even those less sharp of eye and mind may prevail where the mighty may fail. We should be able to outwit this maze, not out-fight it." While others study the book, Kiwina will study the garden from the balcony, looking for roses. He tells the group what he sees.

(Perception = 19)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=12 ; d20+4=9 ;
Thursday August 3rd, 2017 3:22:46 AM

Sable also scans the grounds and in doing so, leverages his knowledge of the natural world. (Perception 12, Knowledge Nature 9)

Sable also thinks back - did the rose the Marblehorns have match those in the garden or topiary?

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=21 ;
Thursday August 3rd, 2017 7:24:09 AM

Rolth comments, "Well, let us take stock of our resources. If only we had a fire cloak and wheelbarrow! In any case, we do have the Potion of Speak with Plants that we received back on Minotaur Isle. That might let us negotiate with the Prince of Plants. Does anyone know more of his story, that might give us clues to help such talks? Also, in case we do get injured, recall that I have a potion of healing right here in my belt pouch." Rolth will load his Squirt Vial with alchemical fire, just in case we do need a flamethrower. He then joins Sable in examining the garden, looking for the right kind of rose to complete this quest. (Perception = 21)

Falco Ambersier (BatMark subbing for Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+8=19 ;
Thursday August 3rd, 2017 7:31:40 AM

Falco tries to remember the story of the Prince of Farungia, and will relate whatever he can recall, particularly regarding the potential reversal of this curse and things that the Prince valued in his former life. (Knowledge Local = 19)

Falco suggests that the party might be able use the anything potions to cast Mage Hand, if we need to pluck a rose from a distance. "But you will need to be within about 25 feet."

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Thursday August 3rd, 2017 7:53:26 AM

Once the petals are alone Tsak will let the others know that he noticed The rose that the Marblehorn group had was distinctly different to the rose that we got from the previous maze. He will also direct his attention to the book, seeking to find out if the roses that grow on the topiary are indeed their target or are there other roses, maybe less obvious in the maze? He's also looking for any information as to what might set the beast in motion, wandering if he would be able to perform a reconnaissance of a flower bed without setting it off if he didn't get too close? Lastly,If it comes to fighting then perhaps fire is our best friend as it seems the garden is capable of repairing itself.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+4=11 ; d20+6=10 ;
Thursday August 3rd, 2017 9:19:54 AM

Finnian listens to the others and chimes in once and a while agreeing with Tsak that the rose was indeed different. He thinks about how wonderful it would be to speak with the plants, but also knows that he has not the diplomatic affinity to really take advantage of it. "I would just want to know what it's like to be a plant. Perhaps I can ask whoever drinks it to ask them a couple of questions for me," he thinks to himself as he gazes out over the vast garden. "This place is beautiful, don't you think?" he says to no one in particular but glances over to Sable and sees that he too is lookong out over the garden. He contemplates what he sees, but very little, if any, new knowledge comes to him and he resigns to just enjoy the view. [nature=11, perception=10]

"I hope that we don't have to use fire, even though it seems to regrow at an alarming rate, it would be a shame to soil this garden," he adds, turning back to the group with thw hint of a smile on his face.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Thursday August 3rd, 2017 11:44:48 AM

I feel we should try to find the roses first. If someone feels like they'd be able to sneak up on the beast to check the flower beds or it's body for the rose that would be a great help. Though some plants can feel vibrations through the earth, and if this one's does, it would make that approach very difficult.
That it fears fire is good to know, though I cannot think of a safe way to test the validity of this information from safety.
If no one's else has any better ideas then I will see if I can light a branch on fire and move towards the monster. If it charges then I'll have to run.


Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  
Thursday August 3rd, 2017 2:17:21 PM

Lomocia would like to cast her level 0 spell "Detect Magic" on the topiary in the middle. She's looking for regenerative powers as well as any sort of magical sentience. Basically she wants to see if something is controlling the topiary from somewhere else. She does not step off the balcony nor do anything to initiate a combat round.

Matthew S. Co-DM - Rose Quest Day 15 - 8:10 PM (Co-DM Matt)  
Thursday August 3rd, 2017 7:53:58 PM

Sable and Kiwina looks to find the dryad, but she left with the other group and the gate is completely closed. He then studies the Garden from the balcony.

Rolth comments, "Well, let us take stock of our resources. If only we had a fire cloak and wheelbarrow! In any case, we do have the Potion of Speak with Plants that we received back on Minotaur Isle. That might let us negotiate with the Prince of Plants. Does anyone know more of his story, that might give us clues to help such talks? Also, in case we do get injured, recall that I have a potion of healing right here in my belt pouch." He then loads a vial with alchemical fire.

Falco tries to recall the story of the Prince. He recalls that the Prince was doomed to wander the great swamps north of Osto, an area too dangerous for everyday travel by far.
He suggests using the Anything potion to cast Mage Hand.

Tsak Rezar tells the others about the rose the Marblehorn group had. He finds within the Green Book, the Prince spurned the advances of the Blood Witch. Carlyn added a reminder of that wrong by forcing flowers to grow throughout his body. Regarding the question on setting the beast in motion, nothing exists within the pages.

The Green Book has many stories and much plant lore. Using it, you can identify the hedges and the flowers in theie beds. They are natural plants commonkly found, though they look exceptionally well tended and healthy. The book does not help you identify the bushes located at BC-BD-31-32 or the bushes at R-T-25-27. Nothing like those appears in the book.

Note that the high hedges offer the topiary creature cover, which does not help you study it.

Finnian ponders several questions while commenting on the beautiful Garden and adding that he does not want to destroy it.

Gothruk comments, “I feel we should try to find the roses first. If someone feels like they'd be able to sneak up on the beast to check the flower beds or its body for the rose that would be a great help. Though some plants can feel vibrations through the earth, and if this one's does, it would make that approach very difficult.
That it fears fire is good to know, though I cannot think of a safe way to test the validity of this information from safety.
If no one's else has any better ideas then I will see if I can light a branch on fire and move towards the monster. If it charges then I'll have to run.”

Lomocia would like to cast Detect Magic on the topiary but would have to be closer and would have to step from the balcony to do that.

---

You cannot see much more from the balcony [OOC: Honestly, your DMs have already been quite generous with the detail you have noticed from this distance.]


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Thursday August 3rd, 2017 9:15:00 PM

Kiwina is really reluctant to climb up a 5' rail to go down 20' into a maze full of narrow passages with a monster. So before making the climb down, he rears up for a quick look at the top of the 10' pedestal here on the balcony with the petals. He tells the others is willing to lift one of the smaller party members onto the pedestal if they want a different vantage.

[OOC by Cayzle: deleted duplicate posts.]

Falco Ambersier (BatMark subbing for Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: None  d20+2=22 ;
Friday August 4th, 2017 7:05:14 AM

Falco takes up Kiwina in his offer to boost up a smaller party member onto the pedestal. When he clambers up, he will first look over the edge at what might be up there, before actually climbing atop it. He will also examine it closely for any writing or other clues, and feel around for anything invisible that might be atop it. If needed, he will use Prestidigitation to gently remove any dirt or lichens that might be covering up any clues. Having done that, he will look out into the garden from this higher perch, to see whether something else might be revealed from that angle. (Perception = 22)

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Friday August 4th, 2017 7:16:19 AM

Rolth wonders whether we have checked the book for all relevant information, since it seems to be serving up pages in response to our interests. To those holding the book he asks, "Does it say anything about whether we or the topiary can pass through sections of the hedges? How about locations of roses specifically? Also, although it does not identify the plants at certain sections, does it suggest what might normally be in those locations? How about traps?"

In response to Gothruk's offer to light a branch on fire. Rolth suggests that they not be the ones to start any confrontation, perhaps saving such tactics for when the topiary begins to move or act against us.

Rolth asks to be given the potion of speak with plants, since he is most charming of all the Petals :)

Otherwise, Rolth is out of clever ideas, to the extent that he had any, and barring any new clues, thinks we should start by investigating the nearest shrubs that seem out of place, then moving to the far one. Alternately, we could split up and try for both such locations quickly. "Thoughts?", he asks the party.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Friday August 4th, 2017 8:18:01 AM

How would we get down and up again? Gothruk says looking over the side.
(He's trying to see how hard it would be to climb up.)
Does anyone have rope?



Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  
Friday August 4th, 2017 3:04:40 PM

Lomocia and Finnian talk about possibly having Finnian sneak down into the garden to get a different vantage point.

"I could cast mage hand on you Finnian and carry you down into the garden. This would likely make less noise than you trying to jump down. What do you say?"

If Finnian is content with the plan then Lomocia will walk over to the edge of the balcony and prepare to lower Finnian down.



Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Friday August 4th, 2017 5:54:34 PM

Tsak, being comfortable with climbing and quite light on his feet would be happy to climb quietly down to have a look around or act as a decoy. It would be good if some petals could stay up top to offer warnings if the topiary starts to move.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+6=14 ;
Friday August 4th, 2017 6:22:21 PM

Finnian will wait until Falco is no longer on the pedestal and instead discusses how to get down with Lomocia and inspect the urn in the corner. [Perception=14]

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=24 ;
Friday August 4th, 2017 6:32:13 PM

Sable says, "I can easily lift you over the hedge, if you like. Also, there seems to be an urn here at the corner that might be handy.".

Sable takes a hard look at the urn, Perception 24.

Sable awaits an answer for his offer, and will help Finnian across.

"Any one have a way to make Finnian invisible or silent?"

Matthew S. Co-DM - Rose Quest Day 15 - 8:20 PM (Co-DM Matt)  
Friday August 4th, 2017 8:56:40 PM

Kiwina is reluctant about climbing up and over the balcony. He offers to lift someone onto the pedestal for a different vantage.
Falco Searches the side of the balcony for clues. He finds with a little climbing skill, he may be able to mount the side of the balcony and make his way down. There is nothing invisible atop the pedestal and there is no more dirt than usual.
Rolth asks, "Does it say anything about whether we or the topiary can pass through sections of the hedges? How about locations of roses specifically? Also, although it does not identify the plants at certain sections, does it suggest what might normally be in those locations? How about traps?"
Rolth suggests to Gothruk that they wait on starting any trouble and asks for the Speak with Plants potion. He then asks for suggestions.
Gothruk asks for rope and wondering about climbing back up.
Lomocia suggests using mage hand on Finnian to carry him down to the Garden.
Tsak Rezar feels comfortable climbing and suggests that some stay on the balcony.
Finnian and Sable look into the urn Sable says, "I can easily lift you over the hedge, if you like. Also, there seems to be an urn here at the corner that might be handy." and then asks if anyone could make Finnian invisible or silent.

-----
There is are vines hanging from the large columns on the corners of the balcony and a fragile looking lattice between the columns. Falco currently has the best view of that end of balcony. Falco only Highlight to display spoiler: { Looking down you notice a lattice, broken from a few attempts to climb and descend before you. It’s relatively safe. The vines seem a safer bet but only slightly. }
There is nothing too alarming about the urn, unless you count that it has large ivy vines growing from it. It does seem like the urn could of been placed there. On the other side of the balcony is another urn with similar ivy vines.
(OOC: Once you’re ready to climb roll a Climb check to see how successful you are.)

And ... The Map!


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+3=10 ;
Saturday August 5th, 2017 2:17:11 PM

Rolth suggests fixing a rope in each corner (I6 and B12), the latter using Kiwina's block and tackle. This will give us two relatively easy (rope + perpendicular walls typically is DC 0) ways up and down, in addition to the vines in the other urn. The block and tackle would also help lift out anyone who gets knocked out.

Barring objections, Rolth will tie off his rope in I6, but not drop the end down until the rest of the party is ready to move. He agrees that Finnian should go down to scout, and will descend himself to act as a protector at the balcony's base if it looks like Finnian is going to be engaged while trying to climb back up if things go wrong. (Climb check = 10, if needed as described above)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20=9 ;
Saturday August 5th, 2017 9:50:48 PM

Kiwina helps Rolth set up the ropes, providing the block and tackle and 50' of rope for one corner (B12). Following Rolth's lead, he will wait until everyone is ready before dropping the ends down. He waits on the balcony until the rest of the party is down before attempting to climb down himself. (climb = 9)

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+7=17 ; d20+7=18 ; d20+6=22 ;
Sunday August 6th, 2017 10:40:01 AM

When everything is in place Finnian checks that his bow is strung and that his arrows are easily accessed. Then without too much thought he leaps over the edge and grabs onto the rope [B12] and shimmies down quickly [Climb=17]. When he gets there he doesn't say a word to anyone but silently makes his way to the flower beds.[moving towards K23] He moves as quietly as he can but maybe it's his nerves playing tricks on him, but he feels like at least he can hear every one of his footfalls [Stealth 18] Finnian keeps his eyes peeled for danger and for signs on the roses that they need. [Perception 22]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=7 ;
Sunday August 6th, 2017 9:44:58 PM

Gothruk keeps guard above, he dosn't think it's a good idea to go down himself but keeps a weary eye out for any threats towards Finnian.
Perception 1D20+5=7

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Monday August 7th, 2017 1:48:57 AM

Sable gets out his climbing kit to help, he will descend it it looks like Finnian appears to get in trouble - but does not want to go down and stir things up until then. He will wait by one of the ropes so he has the shortest route down.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+7=16 ; d20+5=15 ;
Monday August 7th, 2017 4:08:40 AM

[Climb=16, Perception=15]
Tsak will climb down the rope to the base of the balcony at I6 where he will wait, listening intently and peering toward where he remembers the topiary to be, to see what happens next.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered  d20+3=8 ; d20+2=20 ;
Monday August 7th, 2017 10:08:47 AM

Falco joins the others in climbing down as his normal he keeps to the back of the group. {Climb: 8}

Once at the bottom he nervously watches for any threat that they have not already seen. {Perception: 20}

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)   d20+1=15 ; d20+2=10 ; d20+2=10 ;
Monday August 7th, 2017 4:14:28 PM

Lomocia will also use one of the anchored ropes to climb down, staying with Falco at the back of the group.

Climb: 14 (Error, should not be +1)
Perception: 10
Stealth: 10

Matthew S. Co-DM - Rose Quest Day 15 - 8:30 PM (Co-DM Matt)  
Monday August 7th, 2017 8:31:44 PM

Rolth suggests fixing a rope and using Kiwina’s block and tackle to head down the 20 foot descent. Kiwina helps set up the rope and tackle then they drop the rope.

Lomocia and Finnian climb down relatively easily.

Tsak Rezar climbs down the 20 foot drop and waits? Falco has a little bit more trouble climbing down as he has to find a new way to climb down to miss the hole. All of you are 7.5 feet down the lattice hanging onto the rope.

Gothruk and Sable keep guard above the others but everything is a bit hazy.

Kiwina and Rolth wait till someone makes it to the ground.

(OOC: Koby can you add a link to your heading for easy reference. If you don’t know how let the DMs know)

-----

Perception of your surrounding gives you the ominous feeling of someone watching you but when you look everything is still outside of the occasional bird and small creature.

Climbing rules

(OOC: You will need to roll another climb check to descend the rest of the way but Note: You can also “Take 10”, if you choose. You are in no immediate danger. This will pass the check and you can make a double move. You will then be on the ground, and combat rounds will begin.)


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=23 ;
Monday August 7th, 2017 9:58:59 PM

Rolth goes into hunter mode, keeping a keen eye out from the balcony, watching for movement from the topiary Prince or any other potential threats or opportunities to emerge. (Perception = 23) He is surprised that so many have decided to descend at this point, but decides to wait another round at the top to see what transpires when Finnian moves off to scout. Tsak can presumably protect the squishies for a round...

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Monday August 7th, 2017 10:17:20 PM

Kiwina readies his sling as he watches from his cofner of yhe balcony.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=13 ;
Tuesday August 8th, 2017 5:04:34 AM

Tsak will 'take 10' and finish climbing to the ground.
As he gets to the bottom he will jump one square to J7 and bend down to place his hand on the ground to feel for any vibrations as well as trying to see thru the gap in the hedges toward W20 looking for movement from the topiary [Perception = 13]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Tuesday August 8th, 2017 7:06:21 AM

Gothruk will continue looking from above wishing good luck for his companions. He takes his Flint and Steel out of his backpack incase they're needed.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered  d20+9=24 ;
Tuesday August 8th, 2017 11:04:28 AM

Falcon takes his time getting to the floor (take 10) and will follow behind the others doing is best to stay unseen.

(Stealth: 24)

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  
Tuesday August 8th, 2017 12:58:56 PM

(OCC I'm on mobile right now, but I'll fix the link when I get home tonight! Sorry for the delay!)

Lomocia takes her time to get down (takes 10) and positions herself next to Tsak at K7. She readied the healing potion she has (from her mentor).

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+7=20 ; d20+6=18 ;
Tuesday August 8th, 2017 3:18:34 PM

Finnian continues down taking it a bit slower [take 10 on climb] and stealths toward the flower bed.
I think I can get to G16

OOC if you need a new stealth-20 and perception-18 if not just keep the other ones they are pretty close to my old ones

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=9 ;
Tuesday August 8th, 2017 5:17:08 PM

Sable keeps a keen eye out for trouble, his unwavering gaze sweeping the toposcape - nothing escapes his notice, nothing will surprise his little buddy, not one leaf out of place...Hey, is that a hang nail? (Perception 9)

Matthew S. Co-DM - Rose Quest Day 15 - 8:40 PM (Co-DM Matt)   d20=5 ; d20=11 ; d20=14 ;
Tuesday August 8th, 2017 9:30:30 PM

Kiwina, Rolth, Gothruk and Sable watch from the balcony another round
Tsak Rezar lands on the ground and jumps to square J7. He feels the ground for any vibrations and watches to see if the topiary moves
Falco hits the ground and hides. Lomocia walks to K7 and readies a healing potion.
Finnian Heads stealthily to the flower beds around G16

----
Tsak checks the ground but it’s still. Above your head you notice large birds circling. Smaller birds sit upon the large hedges watch then leave. Ahead of you are a pair of smaller humanoid topiaries. A woman, dressed as a witch, and a Prince sculpted with arms outstretched to each other.
A sign says, “Welcome to the Garden of Caryln”
Perception vs DC 14 Highlight to display spoiler: { Beneath the Title is a smaller inscription. “This is a recreation of the actual Garden of Caryln” signed taurnament Gamemaster. }
The hedges are 15 foot tall. The tallest centaur or a liontaur on it’s paws may be able to see the very top of the topiary. It’s still stationery.

And ... The Map!

(OOC: What is your next move?)



Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+3=23 ; d20+7=18 ;
Tuesday August 8th, 2017 10:16:47 PM

Rolth sighs at the lack of action, suggests that at least one of the others remain on the balcony to watch the topiary, and moves down his rope to the garden. (Double move, 1st climb check = 10, 2nd climb check = 23, which with his speed of 50' should be enough to get all the way down). On his way down, he whispers to those at the base of the balcony to make some room for him to land. (Falco and Lomocia would need to move at least to row 8.). He then takes a fresh look around to see what else is going on. (Perception = 18)



Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=16 ;
Tuesday August 8th, 2017 10:41:15 PM

Still in no hurry to make a climb, Kiwina says that he is willing to keep an eye out from the balcony. (perception = 16) He will also assist others if they wish to be lowered.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=23 ; d20+7=20 ;
Tuesday August 8th, 2017 10:51:29 PM

(Perception for spoiler = 23 Pass, Stealth=20))
Tsak is awed by Finnian's stealth, the guy sure is in the zone. I wander how high he'd jump if I threw a pine cone at him from behind? Focus Tsak!
Tsak will move very quietly and slowly from J7 to J10 then again take stock, listening and checking for vibrations.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered  d20+2=15 ; d20+9=14 ;
Wednesday August 9th, 2017 1:49:36 AM

Falco trys to stay hidden and waits to see where Tsak and the others are heading. I hope my small stature will allow me to stay hidden. At least I can be a suprise if we are forced to fight. Stay above would keep me too far to be much use.

[perception: 15] [Stealth:14]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday August 9th, 2017 8:24:18 AM

Gothruk is content to watch from above.
It's no good someone of his size tand weight trying to sneak around a maze.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Wednesday August 9th, 2017 3:11:22 PM

Lomocia moves up to J9 to make room for Rolth. She notices the small inscription under the title plate. She wonders why they stand in a replica garden rather than the real thing.

Percpetion: 15

(OOC: Yep finally got the link to work, thanks Mark!)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+5=19 ;
Wednesday August 9th, 2017 6:48:58 PM

Sable is also surprised so many have decided to climb down, he will await up top to support a retreat - hoping that we have not interfered with the stealth approach of the others. He will begin to fashion an adjustable fast harness with his rope in order to be able to quickly hall an unconscious body back up the hedge, if needed.
(Survival 19/21 if Climbing Kit can be used in this endeavor)


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+6=12 ; d20+7=21 ;
Wednesday August 9th, 2017 6:55:35 PM

[Perception=12]

Finnian glances at the topiaries but continues on quietly. Moving up to the hedge he peers around at the flower bed. [I20]

[stealth=21]

Matthew S. Co-DM - Rose Quest Day 15 - 8:50 PM (Co-DM Matt)   d20=4 ; d20=6 ; d20=1 ;
Wednesday August 9th, 2017 9:28:05 PM

Rolth sighs and suggests at least one person stays on the balcony and leaps off the balcony. He hopes the others move so he can land.
Tsak Rezar is wowed by Finnian’s stealth and then moves to J10
Falco tries to stay hidden
Lomocia moves to J9 and wonders about the garden.
Finnian looks at the topiaries but continues quietly to I20
Sable, Kiwina and Gothruk stay in the balcony and watch for trouble. Sable readies a Climbing Kit, just in case.
----
The group begins to slowly search the hedge maze. Many mill around beneath the balcony.
Finnian takes the first look at the Flower garden and finds it. The garden had rows and rows or colored daisies surrounding another topiary of a hopeful princess waiting for her love.
Sense Motive vs DC 6 Highlight to display spoiler: { You are getting an increasing sense of someone watching you. Something bad. }

And ... The Map!
(OOC: I pasted Cayzle’s map on a Google spreadsheet. It’s still a work in progress. I apologize but things have gotten away from me today.)


Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=2 ; d20+5=23 ; d20+7=21 ;
Wednesday August 9th, 2017 9:42:26 PM

(Sense Motive=2, Perception=23, Stealth=21)
Tsak barely notices the garden bed near Finnian, a statue of some girl and flowers that aren't roses so not the target of the mission.
He moves quietly to N11 continuing to take extreme care, mindful of what happened to the previous party.

[OOC: wasn't sure if the sense motive was for all of us or just Finnian, I guessed the former but in typical Tsak style it doesn't really matter with that roll]

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20-2=14 ; d20+2=5 ; d20+7=21 ;
Wednesday August 9th, 2017 9:51:26 PM

Rolth moves as quietly as he can down to J/K-15/16, where he can try to keep an eye out for Finnian and be prepared to cover a retreat if needed. (Stealth = 14) He tries to make sense of the flower garden, but must be too far away. (Sense Motive = 5) He shrugs and returns his attention to watching out for threats. (Perception = 21)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Thursday August 10th, 2017 7:04:26 AM

On the balcony, Kiwina asks, "Sable, do you still have the book?" Although he is not sure what to use it for yet, he thinks it should be ready for quick reference. He continues to watch down below.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Thursday August 10th, 2017 8:05:22 AM

That's a good idea, Gothruk thinks. If Sable does still have the book he'll take it and look up information on the topiary. The other mentioned sonething about a dislike of fire and some prince cursed by a witch?

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered  d20=14 ; d20+9=29 ;
Thursday August 10th, 2017 8:11:23 AM

[Perception: 14] Feeling eyes on him Falco does his best to blend and remain unseen [Stealth: 29]. He finds a spot to remain hidden and will only advance if there is a problem.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20=6 ; d20+7=11 ; d20+6=7 ;
Thursday August 10th, 2017 2:25:08 PM

[sense motive=6,nailed it]

Finnian feels the eyes watching him and they don't seem to be friendly eyes. He knows that he must go on and so pushes further toward the topiary. I dont like this, but I cant show my fear. He moves forward but stumbles over himself and makes some noise. [stealth=11] He seems too worried about the noise to notice much either. [perception=7...]

[Im on my phone, but Im thinking N22 or there abouts]

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  d20+3=23 ; d20+2=10 ;
Thursday August 10th, 2017 4:57:53 PM

Lomocia continues to wait for something to happen. She can't help but feel like something might pop out the hedges and is on constant alert. She also does her best to remain silent if not hidden.

Sense Motive: 23
Stealth: 10

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=14 ; d20+4=13 ;
Thursday August 10th, 2017 5:06:11 PM

Sable also senses unwanted attention (Sense Motive 14) and takes the book out to see if there might be mention of plants that can "see" (Knowledge Nature - 13).

Matthew S. Co-DM - Rose Quest Day 15 - 9:00 PM (Co-DM Matt)   d20=19 ; d20=16 ; d20=7 ;
Thursday August 10th, 2017 8:53:32 PM

Tsak moves to N11 quietly. (OOC: Feel free to look at spoilers. If it’s specific I usually note it )

Rolth moves quietly to J/K-15/16 and keeps an eye on Finnian.

Falco finds a place to hide.

Lomocia and Finnian feel a bit uneasy. Finnian stumbles but settles on N22. The sudden action caused the sudden sound of a thousand wings beating around you.

Perception vs DC 7 Highlight to display spoiler: {Above you is an eruption of ten birds suddenly flying off into the clouds. They had been watching from the hedge.}

Watching from the balcony, Kiwina asks Sable about the Green book. Gothruk asks for the book but. Sable searches for a mention of plants that can see. It does mention the Topiary has very good vision.

---

Cayzle’s map due a bit later …


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=20 ;
Thursday August 10th, 2017 9:41:00 PM

"Birds, why did it have to be birds...Wait!" Rolth thinks, "birds into the clouds. The poem mentioned clouds. Are we looking in the wrong place?" He looks up into the clouds where the birds flew, checking carefully for signs of a rose up there. (Perception = 20) Deciding that hiding is not his forte, he calls up in a normal voice to Sable, "See what the book says about the clouds."

Rose Quest Day 15 at 9 PM (Co-DM Cayzle) Second Garden 
Thursday August 10th, 2017 10:26:13 PM


And The Map!

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=24 ; d20+4=7 ;
Friday August 11th, 2017 1:47:32 AM

Sable, watches the birds fly up into the clouds (Perception 24). Hearing Rolth and after examining the clouds, he looks through the book for mention of the clouds and roses... (Nature 7)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday August 11th, 2017 7:04:42 AM

Kiwina continues to watch from the balcony.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=25 ;
Friday August 11th, 2017 7:13:04 AM

Perception 1D20+5=25
A plant with very good sight Gothruk mutters, that'd have to be a first.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=9 ; d20+7=19 ; d20+5=18 ;
Friday August 11th, 2017 8:01:43 AM

[Perception (spoiler)=9, Stealth=19, Perception (surroundings)=18]
Tsak moves to P13 and looks around to take stock of the situation, trying to drink everything in and live in just this moment - what is the secret of this garden and how may it be beaten with wits and not a fight?

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Recovered 
Friday August 11th, 2017 10:56:47 AM

Falco holds his position while reviewing his current spell list.

"I wounder if Color Spray will be enough to slow and attacker if we get the rose and must retreat.

[ooc: Not sure if I need a stealth roll to maintain a hiding position.]

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+6=21 ; d20+6=14 ; d20+7=13 ;
Friday August 11th, 2017 12:20:33 PM

Finnian jolts looking up and pulling back the cord of his bow, but it was just birds. Just birds watching me, that's all, just birds. he carefully moves up to the next hedge and examines that. R24

[stealth=13,perception =14]

Ooc i am clearly saving my good rolls for moving round that last hedge.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  d20+2=18 ;
Friday August 11th, 2017 3:44:50 PM

Perception: 18

With the eruption of birds, Lomocia decides that she does not want to be too near the hedges in case anything else decides to come out and play. She moved a few feet over to K12, still near the back of the pack, but no longer adjacent to the strange hedges.

Matthew S. Co-DM - Rose Quest Day 15 - 9:00 PM (Co-DM Matt)   d20=11 ;
Friday August 11th, 2017 9:04:07 PM

Rolth wonders about the birds and asks Sable to look in the book but the book mentions nothing about the birds and you suddenly notice that you are in the clouds. The big puffy cotton balls float all around you.
Tsak and Falco think strategy as Tsak moves to P13 and wonders about the secret to the garden. Finnian jolts awake and is about to shoot when he realizes it’s just birds. (R24)
The birds do shake up a couple of you. Lomocia decides to avoid the hedges and moved to K12.
Kiwina continues to watch from the balcony as Gothruk mutters about the plant with good eyesight.
---
Within the garden is another scene. Within the closest hedges are a dramatic scene of the witch arguing with the Prince. The Prince stares at another woman sculpted on the right side of the hedges. The long flower bed between S15 - BC18 are grown in diagonal rows of darkening colors. The flowers grow in height being nearly two foot tall at the end.
As you creep closer, your senses start to perk up, but still nothing is moving within the garden. The birds above you circle and slowly begin to settle back upon the hedges.
Something within the garden begins to move. Everyone on the ground can hear it but it then goes away. From the balcony only: Perception vs DC 11 Highlight to display spoiler: { You notice the very top of the topiary in the center of the garden. It’s hard to tell because it happened quickly but it looked like it moved. It possibly swatted at something, maybe a bird. }

---
And The Map!
Updated map later :)

Rose Quest Day 15 at 9 PM (Co-DM Cayzle) Second Garden 
Friday August 11th, 2017 10:58:25 PM


Two Extra Points This Round!

(1) Tsak is now in line of sight with the Topiary! He can see it clearly. Can it see him? Tsak has Stealth 19 and is 100 ft away, so that's a distance bonus of +10. It would take a Perception check of 29 to spot Tsak, and the Topiary has a +8, so even on a nat 20 the plant creature would not see our hero.

(2) Finnian inspects the hedge south of him and deduces something is odd with it. Do you touch it?

Also, per Falco's question, there is no harm in rolling stealth and perception each round.

And here is The Map!

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+7=9 ; d20+5=19 ; d20+5=10 ;
Saturday August 12th, 2017 3:51:50 AM

[Stealth=9, Perception=19, Survival=10]
Tsak moves to Q16 so that he can see both the Topiary and Finnian.
Once there he checks the ground to see if there are any tracks or other signs as to what might be moving within the garden (Perception check for general awareness, survival check specifically for tracks/signs)

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=24 ;
Saturday August 12th, 2017 6:47:30 PM

Rolth moves down to KL22-23 (move action), squeezing where necessary, and drawing his flamethrower as he moves (yay, +1 BAB). Once there, he will also get out the Speak with Plants potion (2nd move action), so he is prepared to burn or blab as needed. He surveys the situation from this vantage, looking for threats and Taurnament roses. (Perception = 24)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Sunday August 13th, 2017 4:21:41 PM

Kiwinda doesn't like the layout of this garden, with such narrow paths. He prepares to descend from the balcony to I6 on the following round.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+4=23 ; d20+4=23 ; d20+6=7 ;
Sunday August 13th, 2017 4:40:41 PM

Finnian notices that something is different about this hedge and inspects it, taking a closer look, but careful not to touch it. "It could bite after all"

[Knowledge Nature and Arcana =23]

While he does this he completely disregards his surroundings [perception=7... Natural 1]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=14 ; d20+5=9 ;
Sunday August 13th, 2017 5:52:29 PM

Perception 1D20+5=14=success

Gothruk keeps an eye out from the balcony.
Perception = 9

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=11 ; d20+4=16 ;
Sunday August 13th, 2017 6:44:20 PM

Perception (11) - Sable glances up from the book just in time to notice something.

Sable whispers to those nearby, "Hey guys, that topiary just moved - it swatted at something..."

Sable continues to peruse the books, looking to see where its description differs from that of the garden he observes as he looks out. [Knowledge Nature - 16]

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+9=24 ;
Monday August 14th, 2017 8:30:44 AM

[stealth: 24]

Falco remains hidden where he is with the intention of using Color Spray to cover a team retreat. He does cast Mage Armor to increase is survival odds.



Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  d20+2=6 ; d20+2=16 ;
Monday August 14th, 2017 2:42:36 PM

Perception: 6
Stealth: 16

Lomocia wishes she had a line of sight on Finnian, but doesn't want to risk being so exposed. In fact she can't help but feel exposed in this maze of hedges and is quite unnerved.

Matthew S. Co-DM - Rose Quest Day 15 - 10:00 PM (Co-DM Matt)  
Monday August 14th, 2017 8:38:00 PM

Tsak moves to Q16 to see the Topiary and Finnian. He checks the ground for tracks but remembers that the Garden rebuilt itself after the last group so there will be nothing on the ground.

Rolth moves to KL22-23 and draws his flamethrower. [OOC: More information on this “flamethrower” of yours, please. I do see torches ... let me know if I missed something.] He also prepares to use the Speak with Plants potion. Rolth, do you step into the flowerbed, and if so, are you careful to avoid trampling flowers?

Kiwina prepares to descend the balcony (OOC: Reminder to roll climb check, and you can choose to take 10 for one of them.)

Finnian inspects the hedge carefully. The hedge, visually looks normal but as you inspect it you notice a shimmy. Why would a hedge have a shimmy? Would it look different from another angle? What would happen if you touch it?

Falco remains hidden and cast some defensive spells.

Gothruk watches from the balcony.

Sable shouts about the topiary moving then returns to the book.

Tsak only Highlight to display spoiler: {With careful observation you notice that the topiary is becoming increasingly more animated as it stretches its leafy limbs and trunk, especially at Sable’s loud call, even from over 100 ft away. The plant creature takes a step toward the sound. }

Sable only Highlight to display spoiler: {} You find a handwritten note in the Green Book that explains that the topiary gains or loses power in proportion to the mettle of the questers it faces.[/spoilers]

And The Map! "

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Monday August 14th, 2017 9:19:21 PM

(OOC: The flamethrower is the magic squirt vial which Rolth had loaded with his alchemical fire in an earlier turn on August 3rd. Also, I graphed it out and Rolth at his starting point should be able to see the top of the topiary after it moved forward--let me know if you disagree, GMs.)

Rolth did step into the flower bed, but mindful of his experience in the garden under the Violet Keep, treaded carefully to avoid damaging the flora. Assuming that triggered no hazard, he now moves to RS22-23 (move action), again taking care during the first part of the movement until he clears the flowers. (OOC: I treated those squares like difficult terrain, counting them as twice the distance.) He whispers encouragement to his WLA partner, Finnian. "I've got your back, no worries."

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20=8 ;
Monday August 14th, 2017 10:22:17 PM

Kiwina will begin his climb down the wall (take 10 for one move, roll = 8). He lands at J6.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Monday August 14th, 2017 10:49:32 PM

[OOC note that Tsak is at Q16, not P16 as shown on the map]
Tsak notices the topiary react and begin to move toward the sound of Sable's voice.
Sure that it will soon be able to see him anyway he decides the best option is to yell a warning to everyone, but he will then stay where he is to see if he can tell how fast the thing moves.
It's on the move team, Finn & Rolth get behind something and stay quiet and it might pass you by!

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Tuesday August 15th, 2017 2:06:31 AM

Sable continues speaking, "The book indicates that the garden adjusts itself proportional to the strength of the party - which hopefully means not as powerful as we just saw"

Hopefully, Sable can draw it to him and away from the hidden party members.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+7=27 ; d20+6=19 ; d20+6=11 ;
Tuesday August 15th, 2017 9:50:50 AM

Finnian moves slowly arond the hedge observing ot from different angles. Sables declaration alleviates some of Finnians worries. If he gets the sense that it is safe (or atleast no evidence to the contrary he will slowly reach into the hedge and attempt to shimmy the shimmy

[stealth=Natural 20, Perception=19]

[Q25]

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+9=21 ;
Tuesday August 15th, 2017 11:24:07 AM

[stealth: 21]

Butterflys churn in Falcos stomach as he maintains his position. I wonder if this was a terrible terrible idea. Still I would have been useless up above and my hiding skills are quite good.

I continues to wait quietly hoping he there is not need of his spells to gain the party some time.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  d20+2=22 ; d20+2=12 ;
Tuesday August 15th, 2017 2:05:06 PM

Lomocia stays where she is, at the back of the ground, not wanting to be too close to the danger but still wanting to be in range in case a spell could save the day.

Stealth: 22
Perception: 12

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d4=3 ; d20+8=28 ;
Tuesday August 15th, 2017 7:02:57 PM

Hearing that the challenge adjusts to the power of the challengers Gothruk makes a decision and starts climbing down, off the balcony. First Climb takes ten 10+8
Second roll is 20+8
He'll end his move in square F14

The D4 was an accident apologies.


Matthew S. Co-DM - Rose Quest Day 15 - Topiary Fight (Co-DM Matt)   d20+8=14 ; d20=3 ;
Tuesday August 15th, 2017 7:13:54 PM

Rolth has alchemical fire in a vial. He steps into the flower bed and tries to avoid damaging any of the flowers. He then moves to RS22-23, making no attempt at stealth.

Kiwina makes it halfway down the wall stumbling near the end. He falls but doesn’t injure himself, stopping at J6.

Tsak Rezar is standing at Q16 and watches as the topiary moves about. He then yells instructions to the others, also making no effort at stealth or concealment.

Sable from the balcony says, "The book indicates that the garden adjusts itself proportional to the strength of the party -- which hopefully means not as powerful as we just saw" His voice booms, disturbing the quietude of the garden.

Finnian (Q25) slowly moves around the hedge observing it. Finnian’s knowledge of nature tell him that it’s not anything natural. His perception does not pick up any sort of immediate danger, so he reaches out a hand. Finnian’s fingers pass right through the hedge. He deduces that is an a mirage, a farrago of light, an illusionary vision. The hedge at R-T-25-27 is not there at all.

Falco ponders his and the group’s decisions but waits.

Lomocia waits near the back.

Gothruk climbs down the wall successfully and stops on F14 just as the action started.

-----------

At Q25, Finnian has no line of sight to the Topiary.

The Topiary Beast reacts to several stimuli. Raised voices alert it to the presence of intruders. It rears up and moves ... to a gap in the hedges through which it does not -- yet -- pass. It sees Tsak clearly standing in the open. And with a stretch it sees Rolth as the liontaur stands near Finnian’s illusionary hedge.

The Topiary Beast has been shaped into an huge ursine form, and it is covered -- well, speckled actually -- with the roses that cover it like spots. Other smaller brown dots cover its extremities ... are those ... acorns?

One forepaw-like vine-branch rears up and snaps like a whip! An acorn flies off like a sling stone, aimed right at Tsak. The nut goes wide right and slams into the hedge then falls to the ground.

And The Map!

MAP LINK IS ... NOW LIVE!


Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Tuesday August 15th, 2017 8:27:21 PM

[ooc: Not my official post but... do we need to hit a specific spot for the ropes to get up or just hit the wall? Asking for a friend. :)]
(Dm Matt: I have no issue with you just hitting the wall ;)l

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=17 ;
Tuesday August 15th, 2017 9:40:39 PM

Since he has already been seen, Rolth thinks that this seems like a good time to start negotiating. He looks at the vials in either hand, carefully chooses the Potion of Speak with Plants, says, "Bottoms up" and swallows the brew. As an opening gambit, he hollers, "My Lord the Prince, that is no way to treat a friend of Cassia! We just came here to make a trade. What say we discuss this like the noble creatures we are at heart?" (Diplomacy = 17)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=14 ; d20+7=9 ;
Tuesday August 15th, 2017 9:51:26 PM

[Perception=14, Stealth=9]

Tsak was about to launch into his favorite drinking song and try to lead the creature a merry dance around the garden, but Rolth's gambit takes him by surprise. Negotiation! Huh, who would have thunk?
Finnian seems to be quite taken with something about that hedge too, wander what?

Tsak abandons his plan to soothe the creature with his delightful voice (for now) and decides to stay where he is and stay quiet to see what will happen next.

(Perception roll is to monitor the intent of the creature and be ready to lead it away or run to the aid of Rolth, Stealth roll is to not distract the creature whilst Rolth is trying to negotiate with it. Nothing to see here...)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Tuesday August 15th, 2017 9:51:50 PM

Kiwina debates with himself whether he should be doing this or not, as he heads off into the maze away from the direction the others are in. (With a double move, he should be able to make it to AC7/AD7 if this is 5' scale.)

Rose Quest Day 15 at 9 PM (Co-DM Cayzle) Second Garden 
Wednesday August 16th, 2017 8:40:18 AM

OOC: Yup, five ft scale.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+9=13 ;
Wednesday August 16th, 2017 11:00:02 AM

I don't dare show myself, i am to slow to avoid. Best to stick with my plan until something worse happens.

Falco remains in his position looking for an opportunity to act.

Maybe I need flame spells.

[Stealth: 13]

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+7=26 ; d20+4=23 ; d20+4=20 ;
Wednesday August 16th, 2017 2:01:53 PM

This hedge is an illusion Finnian calls to Rolth.

He then throws caution to the wind and bolts for the lower corner of the hedge. When he gets there he hides in the hedge and peers arond the side to get a look at the creature.

[OOC double move diagnol to W31 and then a stealth=26 to hide in the hedge.]

He tries to make a plan of how he might go about getting a rose of the topiary, as well as what sort of creature it it is. [knowledge nature=23 arcana 23]

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Wednesday August 16th, 2017 6:26:56 PM

Lomocia moves back and grabs the rope in one hand. She was not expecting the beast to be so huge or menacing.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Wednesday August 16th, 2017 6:34:17 PM

Sable prepares to help Lomocia up, if needed.

He stands quiet, awaiting the outcome of Rolth's gambit.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday August 16th, 2017 7:12:43 PM

Gothruk will double move to G25. He's gonna do some exploring.


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Wednesday August 16th, 2017 7:42:20 PM

Hearing a voice in his head Finnian does none of the things he previously thought about doing and hops into the illusion bush.

[OOC If i could retcon my move and rather just hop in the bush in front of me.]

Matthew S. Co-DM - Rose Quest Day 15 - Topiary Fight - Round 2 (Co-DM Matt)   d20+8=27 ; d20+4=5 ; d20=16 ; d8+2=5 ;
Wednesday August 16th, 2017 9:09:24 PM

Rolth attempts to communicate with the topiary and the creature growls, “Get out of my garden!” He is very indifferent and hostile to everyone within the garden but you can hear a collective sigh and discussion between the flowers within the flower bed. They seem to be very worried that the topiary is going to trample upon them or pull them from the ground but the effect of Rolth starting a conversation is noticeable as it becomes irritated.

Tsak Rezar is about to sing but thinks twice about it. He watches as the topiary prepares to fling another nut in his direction. (Perception: 27 to Tsak’s Stealth DC: 14)

Finnian tells the group that the hedge is an illusion then bolts over to the lower edge of the hedge just outside the center of the garden. He is pretty darn stealthy! He thinks the Topiary, distracted by Rolth and Tsak, does not notice him?

Kiwina really thinks about what he wants to do but makes a double move. (U6?) (OOC: If the map is correct I have you at V7 with 100’ double move.)

Lomocia, startled and perhaps alarmed by the size of the plant creature, backs up to the wall and gets ready to climb up to the balcony. (J10)

Sable takes a step to position himself to reach down and help Lomocia.

Falco stays put, hidden behind a hedge near the balcony.

Gothruk wants to move to G25. However, there is a 20 ft drop to the ground from the balcony. Slow option: He could climb down, as others have. Fast option: He could jump down, likely taking damage. Medium option: He could dangle and then try to land on his feet. The last two options could end up hurting ... make an Acrobatics check to decrease the damage.

After Gothruk lands in the garden, he can move and explore. But in that case, is he moving quietly? Stealth check? Is he looking around? Perception check? [OOC: I’ll adjust your map position after we figure out how much move you have. My best guess is that Gothruk will be able to move to say 16G?]

TOPIARY ACTIONS: Another nut is flung at Tsak! It hits 16 vs Tsak AC-14 and inflicts 5 damage. Rolth only Highlight to display spoiler: {Stay out of my garden or prepare to be destroyed. You are only interested in my treasure. }

And The Map!


Rolth Niheow (MarkBat) (16/16 HP | AC: 18; Touch: 15; Flat: 12; CMD: 21) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=27 ; d20+2=6 ; d20+2=12 ;
Wednesday August 16th, 2017 10:02:00 PM

Rolth steps carefully into the illusory hedge (ST26-27) to hide from sight (move action) and takes a look around for anything interesting, like say a rose, before considering continuing his negotiations. (Perception = 27) Assuming he sees nothing of interest, given that Finnian has already passed through, he directs his next speech to the talkative flowers in the flower bed after trying to suss out their motives. They are plants however, so it may be a little tricky. (Sense Motive = 6) "Well, if Prince Ursinine isn't interested in adding to his treasure, how about you lovely lot in the flower bed? What wonderful colors! Is there anything that we, the Eight Petaled Rose, can do you for you, you lovely blossoms you? Why. we're practically cousins and all. All we would ask is if you could direct us to the Rose that Hollyhocks asked us to fetch. We would be much obliged and at your service." (Diplomacy = 12) All the while he keeps a weather eye on the topiary, and adopts a Total Defense posture for a +4 dodge bonus to AC.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday August 16th, 2017 11:03:27 PM

Ow, that stings! Hey mister, the garden is for everyone, naughty corner until you learn to share.
Tsak moves to L21 and tries to hide a little more behind the hedge whilst keeping the Topiary in sight.
He's prepared to take one more hit for the team to give the others time to figure out where the rose is and how to get it.

(OOC I've noted the -5HP on my character sheet)

[Cayzle comments: Woldian tradition is to note your hp status in your header. That "12/12" is super misleading to your poor DMs!]

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday August 16th, 2017 11:37:04 PM

(OOC: V7 would be 10' scale, I thought this was 5' when I said AD7)

Kiwina continues around the edge of the maze with another double move. (AF7 if 10' scale, AX7 if 5')

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+9=25 ;
Thursday August 17th, 2017 7:21:32 AM

Falco changes positions a little, hoping to be able to peak out and/or be in a better location to tray and slow the creature down. {L15}

Beyond that he tries to remain small and unseen.

{stealth: 25}

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+7=11 ; d20+6=21 ;
Thursday August 17th, 2017 2:33:03 PM

Finnian creeps along the hedge trying to move quietly along the edge. [stealth=11] as he moves he scans the area looking for any other signs of roses maybe in the other flowerbeds. [Perception=21]

"keep it distracted, please keep it distracted" Finnian silently pleads to himself.
[move to X26]

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Thursday August 17th, 2017 2:40:16 PM

Lomocia runs to K16 but stays hidden from the beast behind the hedge. She wants to be closer to Tsak in case some healing is required. She shouts to Tsak for him to be careful and to fall back as need be.

ADM BatMark OOC 
Thursday August 17th, 2017 6:01:38 PM

OOC, I am sure that Lomocia didn't mean the formal "run" action in Pathfinder terms, but rather a normal move action, since she moved only 30'. We got in trouble once when someone wrote "charge" when they really meant "advance quickly." Just trying to clarify :)

[Cayzle Comments: No problem. In the turn recap (under construction, awaiting S and G), the DM refers to her action as a "dash." Although with no enemy anywhere in her line of sight, a "run" action would not have had any negative repercussions anyway.]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=24 ; d20+5=9 ;
Thursday August 17th, 2017 7:18:40 PM

Gothruk already climbed down from the balcony last turn.
He'll make Perception checks as he moves around.
(for last turn Perception=24)
(for this turn Perception = 9)
He'll stay near where I'm guessing he is around G25, if he isn't already there then he'll attempt to move there. He'll feel along the hedges, brushing his hands through them, he heard calls that there were illusions so maybe one of the hedges here is an illusion too?


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=23 ;
Thursday August 17th, 2017 7:51:06 PM

Seeing that no one requires assistance to move back over the hedge, Sable scans the flowerbeds. (Perception 23)

Rose Quest Day 15 at 9 PM (Co-DM Cayzle) Second Garden 
Thursday August 17th, 2017 8:10:07 PM


Rolth steps into the illusionary hedge and looks for the rose, but there seemed to be nothing within the magical image of a hedge. The topiary reacts loudly, though, roaring, as the liontaur moves out of its line of sight.

Rolth wants to speak to the flowers, but he does not really have much line of sight to any, and besides, he’s 30 feet away from the corner of a bed over there behind him. Maybe he should get closer to have a more effective shot at some communication skill check? Anyway, although he is hidden in the illusion, Rolth nonetheless takes up a defensive posture.

Tsak Rezar, somewhat injured, shouts at the topiary and then moves out of the line of sight to L21. He is prepared to be bait while the others search for the Rose. Of course, it is hard to both hide out of sight and play bait at the same time!

Kiwina moves to AX7. [OOC: No worries, I was using an old map. Sorry about that.]

Falco changes position and moves to L15.

Finnian creeps along looking for a sign of Roses in the flowerbeds. He moves to X26, trying to be quiet and unseen. He sees no Roses in the beds, only Lilies, Amaryllis, Petunias, and Sunflowers.

[OOC: This is a good learning moment for us. To use the Stealth skill, you HAVE to have either cover or concealment at the end of your move. You can dash from one bit of cover/concealment across open space to end move in a different bit of cover/concealment; that’s called “Breaking Stealth.” But if you end move out in the open with no cover/concealment, then you are AUTOMATICALLY seen by any foe with line of sight. In this case, Finnian is ending move in the open with no cover/concealment, so the Topiary notices him, no matter what his stealth check.

BTW, If you START your move out in the open, you can only use stealth if you (1) Use the Bluff skill to Create a Diversion to Hide and then (2) end move in cover/concealment.

If at any time you attack, you CANNOT use stealth for the rest of the round, except when sniping. Well, ok, and with greater invisibility]


Ending move out in the open, 20-odd feet from the Topiary, Finnian’s quick examination of the first two flower beds reveals no broken stems or flower petals. It seems the Topiary can move through the beds easily and without damaging them. If you make a Survival check vs DC12, then Please Highlight to display spoiler: {You can trace the path of the topiary from impressions it has made in the soil between the first and second flower bed. The signs suggest the Topiary has been pacing. }

Lomocia dashes to K16 but stays hidden behind a hedge. She shouts to Tsak to be careful. Maybe she should be giving that advice to Finnian!

Sable watches the flower beds, but from his distance, he sees only the wild variety that Finnian has noted, without the detail.

Gothruk moves south.

--

The topiary eyes Tsak carefully but immediately finds Finnian behind him. It turns, moves on vinous legs to X-Z-22-24, and slams an ursinish green paw down into Finnian with a 10-foot reach, inflicting 7 damage. Death stares at Finnian through green leafy eyes!

Another blow like that will put poor Finnian down for the count ... What will he do? Go down fighting? Bluff the plant and then dash to a hiding spot? Use the Withdraw action to try to get away? And what can his friends do to distract the monster or aid their sorely wounded and slightly foolhardy friend?

And The Map!


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday August 18th, 2017 12:08:30 AM

Kiwina continues moving along the perimeter of the maze (double move to BI15 if I counted right).

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=6 ;
Friday August 18th, 2017 6:58:35 AM

Rolth hears Finnian scream in pain as the great green bear beast swats him, and calls out, "For Domi's sake, withdraw!" He then moves (move action) out of his hunting blind, to N-O-31-32, which he figures will allow him to talk to the flowers while being ready to charge back in support of Finnian if the beast chases him around the corner of the hedge. He then readies (standard action) his flamethrower to attack the topiary if the beast approaches within 10 feet.

That done, he renews his effort to sweet talk those lovely blossoms in the flower bed. "Hey, my lovely floral friends, can you help us out? We are the Eight Petaled Rose, and our friend Hollyhocks sent us here to bring back a special rose for the Taurnament. Can you tell us where in the garden we might find it? We'd be happy to do you a favor in return!" (Diplomacy = 6, hopefully they are already favorably disposed to us!)



Tsak Rezar (Damien) AC15 (T13/F12) 7/12 HP| Falchion +4 2D4+3|Status: None 
Friday August 18th, 2017 7:16:23 AM

Tsak, amazed at the strength of the creature that it can cause him so much pain with a thrown acorn, heads over to M16 near Lomocia and Falco to seek any healing they can offer.


Finnian (Zeke) (HP:4/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20=12 ;
Friday August 18th, 2017 8:25:18 AM

The blow sends Finnian reeling. He is bruised and bloodied and knows that he is very near death. He hears someone call out and he starts running back the way he came. Not sure of direction he attempts to put as much distance between himself and the topiary. [ending at Q31]

[Survival=12] He doesn't have time to figure out what he saw back there, maybe if he can un-cloud his mind he might be able to make sense of it.

HP 4/11

[OOC so I won some goodberries a while back, but in game I never actually acquired them. Two questions: First, do I have them and second how many can I eat at one time as a standard action, drawing them presumably would be part of a move action.]



Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Friday August 18th, 2017 9:58:39 AM

At Tsak's movement closer, Lomocia says, "Tsak! That was quite a vicious acorn you took back there, I'd surely be out of commission if that had been me. Unfortunately I can only heal once per day and poor ole Finnian sure looks like he could use it. Hide back here with us to avoid any more stray nuts!"

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=8 ;
Friday August 18th, 2017 3:01:39 PM

Gothruk runs towards Finnian's yelp of pain, taking a double move to M32. He isn't careful when moving through the flower bed, he's also looking around.
(Perception = 8)

Rose Quest Day 15 at 9 PM (Co-DM Cayzle) Second Garden 
Friday August 18th, 2017 7:44:23 PM


Kiwina continues his transit of the perimiter of the garden, with the total cover of the hedge to shield him fron sight.

Rolth is wise to urge Finnian to withdraw from the dangerous Topiary, but is he wise to leave the concealment of the illusion? Would the illusion even work agains the Topiary? It does have eyes ...

Rolth moves to a flowerbed and has a quick chat. He finds their capability for sentient communication to be limited. “We like the sunshine!” one flower tells him. “Don’t step on me!” says another. The liontaur’s words seem to mostly go right over their colorful heads. Still, one phrase has resonance, and several flowers repeat it: “Special Rose! Special Rose!” Other flowers also take up the words. “Special Rose!”

Tsak Rezar moves to Lomocia and Falco to request healing. The elven bloodwitch urges him to hide and decides to conserve the healing that she has.

Falco and Sable are quiet. [OOC: If I get the chance, I’ll update after they post.]

Gothruk moves toward Finnian, ending move next to Rolth, and stepping in the flowerbed heedlessly. Rolth hears the flowers: “Ow! Oh! Ow! Stop!”

As for Finnian himself, he smartly determines that withdrawal is the better part of valor here! He races south with a double move, rounds the corner, and heads back west, straight toward Rolth and Gothruk! [OOC: I calculate that you can actually move five feet further than you thought you could.]

[OOC: You can draw up to 8 goodberries as a move action, and eat up to 8 as a standard action.]

--

The topiary immediately pursues, rushing south and then west to chase Finnian! The bulk of it is ungainly, and it loses some ground rounding the corner. But it is in full pursuit, and it is coming straight for Finnian, Rolth, and Gothruk! Oh noes!

And The Map!

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Friday August 18th, 2017 8:03:39 PM

Sable says loudly, "Watch out for his attacks, get out of there..."

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday August 18th, 2017 8:35:01 PM

Kiwina continues around to BI30, and takes a look through the gap in the hedge, trying to guess how long it will take to squeeze through without hurting the hedge.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=15 ; d6=1 ;
Friday August 18th, 2017 8:54:08 PM

Rolth asks the flowers, "Where is the Special Rose? Where is the Special Rose?" (Diplomacy = 15) Then, recalling that that Prince was afraid of fire, he moves to Q-R-32-33 (move action) and again readies (standard action) his flamethrower to attack if the topiary comes within 10 feet. "Stop attacking us, or face the fiery wrath of Tomi!" If the flamethrower is used, it automatically hits, and does 1 point of fire damage (1d6 = 1)

Finnian (Zeke) (HP:4/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+7=20 ;
Sunday August 20th, 2017 2:13:51 PM

"Hail Domi, Hail Domi" Finnian yells as he ducks past his companions and a high knees it through the flower patch trying not to step on any of the flowers. [Acrobatics=20, I was going to vault it, and I could have made is but I don't know how it would be with the others in the square] He had a flash of memory, something about yelling "Hail Domi" as you step out into the sun. He ducks behind the far hedge and lets out a final "Hail Domi"

[OOC if I can draw the berries as part of a move action, like a weapon, I will if not then I'm content on cowering]

[move to H30]

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Sunday August 20th, 2017 7:34:23 PM

[ooc: Missed friday so posting today]

They are getting further and further, better move up if going to useful.

Falco moves up a bit more and waits for a chance to use Ray of Enfeeblement of Color Spray.

[Double move to M20]

Tsak Rezar (Damien) AC15 (T13/F12) 7/12 HP| Falchion +4 2D4+3|Status: None 
Sunday August 20th, 2017 7:48:46 PM

Tsak, agreeing with Lomocia but wandering how he will balance being useful with not being dead also makes a double move to get closer to the action.(to N23)
Picking up on Finnian's lead he also comes out with a hearty Hail Domi!

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Monday August 21st, 2017 9:47:30 AM

Lomocia moves up to L22. She wants to remain safe but also viable if help is needed.


Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Monday August 21st, 2017 11:13:43 AM

Gothruk will move around to flank the beast as well as give Rolth room to retreat if need be. He'll use a double move to go up and across to 24Q.

Gothruk is frustrated at feeling so indecisive, he feels a frontal assault doesn't have much chance of succeeding but that he can't let the monster move around freely wounding his team mates. He had noted that both Tsak and Finnian were sporting large wounds. Hopefully Rolth's fire will have some effect, if not he'll have to decide to charge forward or try and get further around the beast to find the Rose, the actual focus of the challenge.

Matthew S. Co-DM - Rose Quest Day 15 - Topiary Fight - 9:00 pm (Co-DM Matt)   d20+8=18 ; d20+4=23 ; d10+6=7 ; d20+9=18 ;
Monday August 21st, 2017 6:32:37 PM


Sable shouts a warning.

Kiwina continues around the garden to BI30 and looks through the gap in the hedge. He is not able to see too much but is able to reason that the gap between the hedges is wide another to slide into and through, using the squeezing rules.

Falco is prepared to use the Ray of Enfeeblement of Color Spray on the topiary and moves to M20.

Tsak Rezar and Lomocia want to stay out of the way but also useful. He moves to N23. Lomocia moves to L22.

Gothruk moves north and then around a hedge, emerging up at 24Q. He tries to come up with a strategy that will not get him killed.

Finnian has some excellent footwork and makes it through the flowerbed without touching any of them. The flowers seem to chatter, excited. If they had hands they would of clapped at Finnian’s performance. He moves to H30. Making that double move leaves him no time to dig out his goodberries this round.

Rolth asks about the special Rose but the flowers, in this location at least, seem to be stuck on the chant about the special rose -- until they begin to panic as the topiary gets closer. Rolth moves to QR 32-33. He readies the flamethrower and warns the topiary.

For its action, the topiary moves closer! Rolth’s readied action kicks in, and the Topiary gets flamed! That startles it, and it then immediately stops. A small section on its side is on fire for a short time. The topiary beats the fire out.

And The Map!


Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+9=26 ;
Monday August 21st, 2017 7:05:56 PM

[OOC: Typo last time Ray of Enfeeblement or Color Spray]

Falco advances further [J23] and attempts to hide again waiting for the creature to move in range or to move closer next turn. [Stealth: 26]

Tsak Rezar (Damien) AC15 (T13/F12) 7/12 HP| Falchion +4 2D4+3|Status: None 
Monday August 21st, 2017 8:16:25 PM

Tsak moves to R25 to see for himself what is inside the mirage.
He wanders if this area is somehow linked with the one near Kiwina?

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Monday August 21st, 2017 8:52:28 PM

Kiwina spends the round squeezing through the path in the hedge, trying not to damage it, to end up at BC29/BD30.

Rolth Niheow (MarkBat) (18/16 HP | AC: 12; Touch: 10; Flat: 10; CMD: 15) | Glaive +5 1d10+7 x3 | Paws (2) +3 1d4+2 x2| Status: Raging  d20+5=24 ; d10+7=8 ; d6=2 ;
Monday August 21st, 2017 8:54:36 PM

Rolth is extremely angry that his clever trick did not do more damage to the topiary. He is enraged, in point of fact. (Free action to enter a rage) He whips his glaive out of his holster, and begins to prune this insolent hedge. (Standard action attack = 24 to hit with his slashing weapon, for 1d10+7 damage = 8hp if he hit) All the while yelling what sounds to the other PCs like "I am Groot" but which the Speak with Plants potion translates as "I always hated weeding the Tomi-cursed garden, you jumped up juniper bush!"

OOC: Normally, it takes a full-round action and a DC15 reflex save to extinguish alchemical fire, although I of course defer to the DMs if some other factor is at play here. If it does burst back into flame, it would be another 1d6 damage (2hp)

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Tuesday August 22nd, 2017 10:55:41 AM

Lomocia moves to N26. She wants to get close enough to be able to hit the topiary with a spell or two to aid her companions.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+3=23 ; d20+3=15 ; 2d6+4=13 ; 4d6+4=24 ; d20+3=9 ;
Tuesday August 22nd, 2017 1:05:38 PM

Gothruk takes a single move action to 28Q and attacks with his Guisarme. 1D20+3=23 A Crit!
Roll to confirm = 15 (weather this gets a +2 because I'm fighting a huge creature I don't know)
If I hit it takes 13 damage, if I have critically struck the creature then it takes 24 damage.

If it moves away or otherwise Provokes an attack of opportunity then the 9 attack roll is what happens. I don't think that'll hit so I won't roll for damage.

While Gothruk had been feeling indecisive before, Roth's attack has settled it, he would stand besides his friends in battle... or at least diagonally while trying to trim an angry hedge-monster.


Finnian (Zeke) (HP:4/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+5=23 ; d8+1=9 ;
Tuesday August 22nd, 2017 2:47:01 PM

Finnian seeing that Rolth is standing between him and the topiary stops fleeing and instead side steps and points an arrow at the topiary. [H33] "I really didn't want to do this," he says, and reluctantly lets the arrow fly. [attack=25] [damage=9]

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Tuesday August 22nd, 2017 3:46:28 PM

Sable says, "You guys seem to be doing as well as we could help in the gardening arena - but I do believe it is a different rose we seek."

Sable stays, ready to help others make a hasty retreat if needed back over the wall.

Matthew S. Co-DM - Rose Quest Day 15 - Topiary Fight -9:30 pm (Co-DM Matt)  
Tuesday August 22nd, 2017 6:46:57 PM

Falco stealthily creeps to J23. [OOC: Keep in mind that to use stealth you need cover or concealment. You currently have the concealment of the hedge that is between you and the Topiary. If it comes round that corner, you will have no cover. You, as a small character, CAN gain concealment in the flowerbed but ONLY if you are prone.]

Tsak Rezar circles around Gothruk and ends move within the permanent illusion. He COULD have the concealment necessary to hide from the Topiary Beast, but he is not trying to be stealthy. He finds nothing within the illusion.

Lomocia moves to N26, closer, but still with a hedge between her and the melee.

Sable calls out a bit of snarky advice but stands ready to help if flight is required.

Kiwina squeezes through a gap in the hedge and ends move near another permanent illusion. He has not stepped into it, he makes no effort to be stealthy, and he is in clear line of sight of the Topiary. It sees him.

Rolth sees that the Topiary’s efforts to beat out the flames in fact were not completely effective. It takes another 2+1 hp damage this round [OOC: Sorry for the confusion.]

Rolth attacks! He inflicts 8 hp damage on the Topiary.

Gothruk marches south and attacks! He hits with a critical confirmed! [OOC: If I’m reading your die rolls right, that’s 24 damage, but please put your damage rolls and details for all your rolls in your post, rather than make the poor overworked DM have to peer at your roll results and guess!] Gothruk hacks away a major branch for 24 damage!

Finnian lets fly and shoots the monster with a missile that flies right by Rolth and embeds itself deep in the monster’s eye! [OOC: It nits either way, but unless you have the Precise Shot feat, remember to impose a -4 when shooting into melee, please.] It takes 9 more damage!

Topiary damage taken:
4 hp fire damage (took an extra point)
+ 8 from Rolth
+24 from Gothruk
+9 from Finnian
45 damage total!

The monster made of leaf and twig shudders convulsively! And collapses to the ground!

And there is no need for a new map. Look at the old one if you would like: The Map!


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+3=5 ;
Tuesday August 22nd, 2017 7:29:35 PM

(will save = 5)

Kiwina reaches into the illusionary hedge next to his position in an attempt to disbelieve it, and is surprised to find that it seems pretty real. Surprised by this turn of events, he looks to see what the others are doing with the remains of the topiary.

Rolth Niheow (MarkBat) (16/16 HP | AC: 13; Touch: 11; Flat: 12; CMD: 16) | Glaive +3 1d10+3 x3 | Paws (2) +1 1d4+1 x2| Status: Fatigued (1/2)  d20+7=20 ;
Tuesday August 22nd, 2017 9:09:51 PM

(OOC: Rolth's rage ends, resulting in 2 rounds of fatigue)

Rolth's fury dissipates with the downing of the topiary, and he looks about a little sheepishly. "Heh, sorry fellas, I got a little carried away there. Finnian, you ok, buddy?" he asks. He then starts poking around in the shredded greenery of the topiary, looking for a special rose, while also keeping an eye out for when the topiary comes back to life just like in all the ghost stories they used to tell around the campfire at night back home. Not to mention that we saw it and the garden heal up once before. (Perception = 20)

Tsak Rezar (Damien) AC15 (T13/F12) 7/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday August 23rd, 2017 2:53:32 AM

Tsak, happy that Rolth has the topiary situation under control (for now, it has healed before), decides to head for the part of the garden where the topiary started to see if there is a special rose in that vicinity.
[starting on N23, double move to W20]

Tsak Rezar (Damien) AC15 (T13/F12) 7/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday August 23rd, 2017 2:56:21 AM

Tsak is feeling pretty sore, but figures find the rose before the beast rises again and there'll be plenty of time for rest and healing (and beer) later.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=21 ;
Wednesday August 23rd, 2017 3:16:58 AM

Sable says, "What about the area where his true love is represented? Is there a different rose there?". Sable tries to take a look from where he is - Perception 21.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+2=7 ;
Wednesday August 23rd, 2017 9:25:48 AM

Falco stairs in disbelief at the destruction the group caused. "That was most impressive guys. Makes me feel a little silly for sneaking around so much I guess. Though I agree we should not linger longer then needed."

Falco looks around for anything that could aid the others in healing {ooc: there was mention of goodberries}

{Perception: 7 :( }



Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Wednesday August 23rd, 2017 10:56:20 AM

Lomocia moves closer to Finnian (J26 if we still need to denote) and calls out, "Finnian, come closer and I can heal you!"

Finnian (Zeke) (HP:4/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Wednesday August 23rd, 2017 11:27:07 AM

Knowing that he is too hurt to be sceptical of the elf Finnian limps over, battered and bruised to accept healing from Lamocia. "I can't believe I helped take down that creature, though it did attack first"

"Rolth," Finnian croaks "Thank you for intervening, I could be dead. Can you still talk to the flowers? Are they okay?"

[ooc I do have precise shot. I moved because I wasn't sure how the cover rules work. I also have a question about how combat knowledge checks are handled. I know many GM's do it differently]


Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday August 23rd, 2017 12:16:29 PM

Gothruk will let out a sigh of relief when the creature drops.
He'll ready an action to hit the beast if it moves.
He speaks to the rest of his team The rest of you concentrate on finding the flower, I'll watch here incase it tries any funny business.

Matthew S. Co-DM - Rose Quest Day 15 -9:40 pm (Co-DM Matt)  
Wednesday August 23rd, 2017 7:02:55 PM



Rolth’s fury dissipates, leaving him tired. He apologizes and then begins to poke around within the topiary for any special roses. The topiary does not move, the roses dotting its body come off easily, some falling to the ground without help.

Tsak Rezar heads to W20, but finds only the rows of flower beds layered in red, white, and blue flowers.

Sable suggests searching the area where his true love is represented. The hedges in the center of the Garden obscure a view of Kiwina.

Falco is impressed and suggests they not linger.

Lomocia moves closer to Finnian and asks him to move closer so he can heal him. [OOC: feel free to cast and roll for your cure. Note that we reroll 1s on curing dice in the Wold.]

Finnian steps over and accepts the healing. He thanks Rolth and asks if Rolth and still talk to the flowers. The CL5 Speak with Plants potion lasts five minutes, so there is still time left for the spell.

Gothruk sighs and advises they concentrate on finding the flower.

Kiwina reaches into the illusionary hedge on the other side of the map. His hand disappears into the hedge. The hedge looks whole but the leaves and branches are not there.

[OOC: The behavior of the “illusionary” hedges does not follow what you would expect of a mage’s spell. There is no mental component to convince you to believe or not. The image does not fade if you “disbelieve.” Rather, it is a foolery of light, and Kiwina can reach in ... and does.]

Kiwina feels something within the hedge. Poking his head into the illusion, inside he sees a Rose in a small vase on a pedestal.


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday August 23rd, 2017 9:20:47 PM

After calling out to the others, "Found something!," Kiwina will carefully take the rose from the vase.

Rolth Niheow (MarkBat) (16/16 HP | AC: 13; Touch: 11; Flat: 12; CMD: 16) | Glaive +3 1d10+3 x3 | Paws (2) +1 1d4+1 x2| Status: Fatigued (1/2)2 
Wednesday August 23rd, 2017 9:31:34 PM

Rolth will take a rose from the topiary as a decoy, should any without attempt to ambush us. He will tuck it in his normal belt pouch, peaking out the top. Hearing Kiwina call out, and seeing that Gothruk is keeping an eye on the topiary, Rolth will move to support, just in case something untoward happens, ending in Y-Z-31-32.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=7 ;
Thursday August 24th, 2017 2:06:43 AM

Sable will move to assist getting folks back over the hedge, keeping an eye it for threats and calling them out. My 1 for 7 Perception.

Tsak Rezar (Damien) AC15 (T13/F12) 7/12 HP| Falchion +4 2D4+3|Status: None 
Thursday August 24th, 2017 2:08:26 AM

Hearing Kiwina's call Tsak will start to make his way back to the balcony (move to O16).

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Thursday August 24th, 2017 9:10:13 AM

"Simply amazing eveyone, I guess it would be best to get out of here before anything else happens."

Falco will head back to the wall to climb out. {Take 10 for 13}

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  d8+1=6 ;
Thursday August 24th, 2017 1:44:56 PM

Lomocia reaches over and touches Finnian on her arm. She feels the farmiliar warmth of light shoot through her body and out her finger tips. "I hope that helps Finnian." Then she takes her movement as close to the balcony as it will get her.

(OOC: You recover 6 HP Zeke)

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Thursday August 24th, 2017 5:01:40 PM

"Ahhh," Finnian lets out a sigh of relief, "Thank you. We haven't had much chance to get to know each other, so I thank you for healing me as you did. We must make time."

Maybe she can tell me of the elves of this Wold. All I really know is what I was told about mother, and if this elf's generosity is any indication of how they truly are, then maybe my kin aren't as bad as I have been led to believe. Finnian ponders this as he wonders over the the flowerbed that he had leapt over and checks to make sure he hadn't accidentally crushed any of them.

Matthew S. Co-DM - Rose Quest Day 15 -9:50 pm (Co-DM Matt)  
Thursday August 24th, 2017 8:12:13 PM

Kiwina finds the rose as Rolth takes one of the fake ones and hides it within his normal pouch. He then moves and is watchful for anything to happen.
Sable keeps an eye out as Tsak Rezar and Falco head back to the wall and climb up.
Lomocia heals Finnian for 6 HP and heads to the wall. Finnian is relieved and ponders a bit while watching the flowerbeds

----
Once you reach the top the balcony and pass through the corridor to the exit, the gate opens and Jaynce stands with a centaur. The centaur wears a blue uniform with medals hanging from the pockets. Badges decorate a large part of the centaurs chest. A red sash crosses his chest from left to right.
“Eight Petals, this is Chief Stallion Khab, head of security for Scribner University.”
With that the Chief stared at the group and then smiled. “Good job, Eight Petals. Superior fighting, as a retired soldier I respect that you were able to complete the task with everyone healthy. I’ve heard nothing but good things about your discipline and values. Did you retrieve the Rose?”


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Thursday August 24th, 2017 10:24:08 PM

Rolth double checks to make sure that they are still in a place where they are allowed to speak, before bowing and replying in a calm voice to the Chief Stallion. "Hail Domi, we have been so honored. As we are by your compliments, Chief Khab." Rolth is feeling pretty good about the way things went, with his WLA buddy Finnian bravely scouting, and his Bridge Island friend using the distraction to gain the prize. Not to mention the coordinated work of the others to back each other up, and Gothruk's mighty blow.

If we are in a no-speaking zone, Rolth will merely bow and nod in the affirmative, with a warning gesture to the others to remain silent, just in case this is some last test.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+3=4 ;
Thursday August 24th, 2017 10:58:39 PM

(Sense motive = 4, bleh)

Kiwina stays quiet, letting Rolth do the talking and volunteering nothing himself. He follows the lead of the other party members dealing with the chief.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Friday August 25th, 2017 1:53:24 AM

Sable will await the outcome of the exchange, if this is a speaking zone he will ask for permission to travel to visit the nymph who lives inland.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Friday August 25th, 2017 11:49:11 AM

Falco immediately opens his mouth ready to release his pent up words but stops and gestures to the centaur. Pointing to his mouth as trying to make a questioning face. I doubt it is a trick but no sense in not being safe.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Friday August 25th, 2017 3:48:29 PM

Lomocia, is as habit, stays quiet.

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Friday August 25th, 2017 7:26:42 PM

[OOC 15 hr day sorry this is so late]

Finnian will stand and allow Rolth to talk. He does add that if it weren't for Lomocia, gesturing to the elf, that their team wouldn't look quite as healthy as they do now.

Matthew S. Co-DM - Rose Quest Day 15 -10:00 pm (Co-DM Matt)   d20=20 ; d20=7 ; d20=14 ; d20=17 ;
Friday August 25th, 2017 9:01:55 PM

The chief waits till everyone says, or doesn’t say anything and then adds,
“From the look of things it was a battle but it’s quickly returning to normal. Did you win the Rose?” the centaur is a bit blunt.
Perception vs DC 14 Highlight to display spoiler: { If you look around you notice that the topiary is missing, likely has returned to its pedestal. The hedges and flowerbeds have returned and are no longer trampled. }
“I do not want the Rose, just want to see it.” The chief moves abruptly and steps further into the Garden. The metal on his chest jangles and he paces just a bit then stops. The dryad at the gate waits patiently as does Jaynce.
Sense Motive vs DC 15 Highlight to display spoiler: { The chief seems to be a man of great character but lacks a bit of faith and patience in others. You get the sense that his motivation is just to prove that you have accomplished the task.}
“So I have heard that you have a great interest in a dryad named Amarantha. With proof of the Rose I am willing to grant a pass to visit this dryad.
Knowledge: Local vs DC 7 Highlight to display spoiler: { It will take three days of travel to reach Amarantha’s village. }


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=25 ; d20+2=17 ; d20+1=18 ;
Friday August 25th, 2017 9:58:42 PM

Rolth follows the Chief's gaze and remarks that the topiary and garden have returned to their previous state. (Perception = 25) Seeing the Chief's serious approach, he mirrors it, and asks Kiwina to show the rose to the Chief. (Sense Motive = 17) "Kiwina, please display our prize to this trusty worthy, that we might convince him of our own worthiness. Our friend Sable has expressed interest in meeting Amarantha, even though it may take us about three days to travel to her. Let us at least do what we must to have permission to do so." (Knowledge Local =10 on a roll of 18)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=24 ; d20+3=22 ; d20+1=12 ;
Friday August 25th, 2017 10:28:29 PM

(Perception = 24; sense motive = 22; knowledge = 12)

Kiwina retrieves the rose and shows it to the Chief, the dryad, and Jaynce. "We are in the middle of a race. I trust that the pass would be honored on our return if we decide that we can't afford the time just now."

Tsak Rezar (Damien) AC15 (T13/F12) 7/12 HP| Falchion +4 2D4+3|Status: None  d20+5=11 ; d20=4 ;
Saturday August 26th, 2017 12:34:48 AM

(Perception=11 Fail, Sense Motive=4 Fail)
Tsak keeps his silence. In fact, now that the adrenalin has worn off he's quite sore. He wanders how long it will take to visit Amarantha, and whether he can find somewhere to buy a healing potion, or whether the mages can afford to use spells over the next few days to bring him back to his normal, hearty self. These thoughts distract him and the words of the chief fall on deaf ears.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=20 ; d20+1=2 ; d20=9 ;
Saturday August 26th, 2017 2:18:06 AM

Sable notices that the hedges have indeed been restored (Perception 20) , but is oblivious to the rest of of what is going on.

Sable says, "Yes, I am interested in visiting her, I have a gift to bestow her and a boon to request.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=16 ; d20+4=16 ;
Saturday August 26th, 2017 12:05:04 PM

Gothruk waits and listens. He's perceptive (he made the perception and sense motive check) but otherwise dosn't see any point in commenting.
First roll is Perception 1D20+5=16=pass
Second roll is sense motive 1D20+4=16=pass.

He's pretty proud of himself for getting such a solid hit on what he thought was a much mightier foe.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=23 ;
Sunday August 27th, 2017 1:48:19 AM

Seeing that no one requires assistance to move back over the hedge, Sable scans the flowerbeds. (Perception 23)

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+6=15 ; d20=8 ;
Sunday August 27th, 2017 9:30:26 PM

Although he is very interested in meeting with the dryad he knows that it could possibly derail their quest. "perhaps you could point me in the direction of a local druid or green mage? I would love to discuss the island and this garden with someone more in tune with the Wold than myself," asks Finnian.

If there is time while we look for a boat or wait for a boat Finnian will spend all the time he can in the presence of druids or greenmages.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Monday August 28th, 2017 10:43:47 AM

I think we should finish the taurnimate before we visited the dryad. We do not have time to spend, even if it is for a good cause. Gothruk will say to the other petals.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+2=14 ; d20+8=23 ;
Monday August 28th, 2017 1:12:21 PM

Falco looks back and sees the area has 'reset' itself for the most part and smiles. It seems the next group will not have an advantage at least.

He listens and when Sable speaks he interjects. "It would be a days travel there and back it would seem. I would worry about the lost time. We have come 2/3 of the way it would be a shame to run out of momentum and time."
"That said I would be happy to come back another time if possible."



Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Monday August 28th, 2017 1:38:22 PM

Lomocia has nothing to add to the conversation but does note, "if anyone needs additional healing I can be of assistance. Not today, but tomorrow for sure."

Matthew S. Co-DM - Rose Quest Day 15 -10:20 pm (Co-DM Matt)  
Monday August 28th, 2017 6:45:08 PM

Rolth asks Kiwina to show the Rose and consider travelling to see Amarantha.

Kiwina shows the Rose to the Chief, Jaynce, and the dryad and all three look at it in awe.
“Beautiful rose,” Jaynce says.
“Very good,” the Chief says. “You may put that away. The pass I give you will allow you to travel to Fort Damastes. Present this pass to the guards and they will allow you in.”

Tsak is a bit distracted while Sable expresses some interest in heading to Fort Damastes to see Amarantha.

Gothruk, Falco and Finnian and Kiwina have reservations about heading out to see the Dryad and possibly missing several days.

Kiwina and a few others ask whether the pass can be used later.
“As honored guests of Centaur Isle you are welcome to use that pass any time. Jaynce, allow these adventures to stay within my quarters.”
With that the Chief left and Jaynce smiled.
“If you would like to stay the night,” she begins. “I will show you to your rooms. They are quite large, as one would expect of a large race such as we are, and you will not really be sleeping with him. He has a large residence on the west edge of the University here. Tomorrow, after you rest, we have shops that will have potions available if you still need to heal. You may also discuss anything with the shop owners, druids or mages in the morning. Everything is currently closed for the night.”

She pauses, “That is … assuming you would like to rest for the night?”


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=21 ;
Monday August 28th, 2017 8:47:19 PM

Rolth thanks the Chief before his departure, then turns to the Petals and Jaynce. "I think it would be a good idea to rest up for the night, and we should be safe from nefarious competitors in the Chief's quarters, after all! Jaynce, assuming my comrades agree, would you be so kind as to guide us to the quarters?"

Assuming that is our course of action, Rolth will also take the opportunity to glean additional information from Jaynce. "Do you know whether we can catch ships to Liontaur Isle and thereabouts in the harbor below? And do you have any idea who could recommend a fast and sturdy ship with a good captain? And what was up with that guard, trying to get you in trouble?" (Diplomacy = 21, plus any potential bonus for our general hoopiness and having saved Jaynce from the guard's annoying behavior.)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Monday August 28th, 2017 9:30:31 PM

Kiwina agrees to resting up before seeking passage. Then, trying to keep too many thoughts in his head (as usual) he asks Jaynce, "Did we see your son outside?"

Tsak Rezar (Damien) AC15 (T13/F12) 7/12 HP| Falchion +4 2D4+3|Status: None 
Monday August 28th, 2017 11:04:14 PM

Tsak bows to the chief and puts in his vote for a rest.
He follows the crew to the chief's quarters for the evening.
He will try to find a little food to put in his stomach, allowing him to rest easier, then settle in for a long, healthful slumber.
To be honest I'm torn on the question of visiting the dryad. I would not like to jeapardise the taurnament. But also I'm concerned that we may get caught up in other events, especially if we are victorious, and the chance may not come again? What say we visit the dock in the morning to secure a boat, then decide about the detour?

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Tuesday August 29th, 2017 2:34:27 AM

Sable agrees with Tzak, "Why don't we also see what our options are for fast travel."

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Tuesday August 29th, 2017 10:27:21 AM

"I agree a nights rest might be the best thing and then look for a boat in the morning."



Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Tuesday August 29th, 2017 11:16:31 AM

I doubt any work that happens after this will be as time dependant as our current task. And it seems especially unlikely that we won't be coming back here. Gothruk will share with the rest of the group.



Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Tuesday August 29th, 2017 1:05:25 PM

"I think we should continue you on with the Taurnament. I understand the intrigue that the Druid presents but we have no real idea what awaits us. We could end up cutting it incredibly close." Lomocia also votes to rest up.

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Tuesday August 29th, 2017 4:37:09 PM

Finnian may not be as hurt as he was, thanks to Lamocia, but he certainly doesn't wanting to go off exploring this night. He follows the group to a bed where he can rest his weary head.

Matthew S. Co-DM - Rose Quest Day 16 morning (Co-DM Matt)  
Tuesday August 29th, 2017 7:54:22 PM

Rolth thanks the Chief and then turns to the Petals and Jaynce, "I think it would be a good idea to rest up for the night, and we should be safe from nefarious competitors in the Chief's quarters, after all! Jaynce, assuming my comrades agree, would you be so kind as to guide us to the quarters?"

Janyce answers Rolth’s first question, “The captains usually park their boats at the dock just before dawn in the morning. I will have to think about who may be able to help you. I’ve never been off this isle and very rarely venture from the library grounds.”

She becomes embarrassed while addressing the second question and adds weakly that the guard was an ex-boyfriend. She had kept the relationship and it’s ultimate end quiet. She managed to avoid him till today. She apologizes.

Kiwina asks about Jaynce’s son. It takes her by surprise. “Why, well, he is fine. My mother cares for him while I am here. It is kind of you to ask!”

Tsak Rezar settles in after a meal. He suggests, “To be honest I'm torn on the question of visiting the dryad. I would not like to jeapardise the taurnament. But also I'm concerned that we may get caught up in other events, especially if we are victorious, and the chance may not come again? What say we visit the dock in the morning to secure a boat, then decide about the detour?”

Sable adds, “Why don't we also see what our options are for fast travel.”

Gothruk says, “I doubt any work that happens after this will be as time dependant as our current task. And it seems especially unlikely that we won't be coming back here.”

Falco, Finnian, and Lomocia agree to a night’s rest. [b]Falco suggests searching for a boat in the morning.

You find that a table of food has been placed in your new quarters. The Chief, as Jaynce says, stays in the largest house, elevated above the other, smaller houses. The compound seems to be a fortress with many of these smaller houses designed for dignitaries. “The Chief is a diplomat for the centaur race and often has guest within the compound,” Jaynce explains.

She politely bows and exits, unless there are further questions for her.

That night, you rest and heal. Natural healing restores a hit point. Is anyone injured at breakfast?

In the morning, you find that Captain Cecil and his holey ship, the Herald, is still in port. He has been unable to convince anyone else that his ship is sea-worthy!


Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=21 ;
Tuesday August 29th, 2017 8:27:34 PM

Rolth wishes there was a way to quickly see Amarantha, but sees no way to dramatically shorten the three day trip (and then presumably back!) to do so. He agrees with Gothruk that we can always come back another time, and commits to do so to Sable, if a better solution for his bow cannot be found.

Meanwhile, Rolth is excited to see the Herald still in port, because he assumes that it being lifted by the elementals will allow it to cross the dangerous shoals that we are headed for, and it is certainly fast! He proposes to the party that they once again ride aboard this eccentric vessel. If folks agree, Rolth will try to arrange a good deal with Captain Cecil for transport to the Shipwreck Shoals for the next stage of the Taurnament, and thence back to Liontaur Isle. He will confirm with the Captain that his ship is capable of safely landing on the treacherous eastern-most isle in the shoals. (Diplomacy = 21)

Tsak Rezar (Damien) AC15 (T13/F12) 8/12 HP| Falchion +4 2D4+3|Status: None 
Tuesday August 29th, 2017 9:07:27 PM

Waking up stiff and sore, the walk down to the docks helps ease some muscle tension, but Tsak is only feeling marginally better than yesterday. He is happy to see Captain Cecil and would be eager to engage his services again for the trip to the shoals, although he would understand if others are less eager.
He also wants to discuss healing with Lomocia and Falco, both in terms of improving his current condition, and something to carry for future situations.
If one of you is willing, I'd like some help to scour the compound for a pick me up that could be used in the heat of battle. I've about 20GP to spend. Any suggestions?
And to Sable I too commit to returning with you to see the dryad, as I think we would be wise to complete the taurnament at this time.


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=16 ; d20=15 ;
Tuesday August 29th, 2017 11:21:22 PM

Before agreeing to take the Herald that day, Kiwina tries to assess whether the ship is restful enough for Tsak to heal normally (heal check = 16). If he decides that it is not restful, he will suggest taking a day to rest and let Tsak heal, If the group stays, Kiwina is willing to provide long-term care to help Tsak, and will look for the necessary supplies in the market.

If the ship is adequate for Tsak to heal normally (1 point per day), Kiwina will try to aid Rolth in his negotiations (diplomacy = 15 to aid Rolth).

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  d8+1=3 ;
Wednesday August 30th, 2017 1:33:33 AM

Waking down to the docks, Lomocia can see that Tsak is still quiet sore. "Come here and let me see what I can do about this", she says as she beckons him over.

(OOC: I cast Lesser Cure Wounds healing 3 HP)

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Wednesday August 30th, 2017 9:22:09 AM

When he sees the Herald Falco actually jumps and issues a little excited squeak. Despite it not doing wonders for his stomach he is more then fascinated by the ship. "It can only be providence that such a wonders ship is still in port. I will commit to coming back to this place for the dryad but if this ship is here more then ever I feel we should go."



Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20-3=17 ;
Wednesday August 30th, 2017 11:25:08 AM

It's good to sea you again Captain Cecil. If we may chart you're boat again that'll be very helpful. We need to cross the shoals and a hole in the bottom of your boat won't bother you nearly as much as any other captain. Gothruk greets the sailor.

Gothruk aids Rolth's Diplomacy roll. 1D20-3=17

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Wednesday August 30th, 2017 5:53:31 PM

The others may be happy to see the captain, but Finnian is not. I guess we should go... If we must Finnian says quietly giving a sideways glance at the ship.

Matthew S. Co-DM - Rose Quest Day 16 morning (Co-DM Matt)  
Wednesday August 30th, 2017 8:05:26 PM

[OOC: slight retcon ... at breakfast, before you head down to the dock, two druids who serve the university and the Chief stop by for a visit. Their ministrations are swift, and ALL PCS ARE NOW AT FULL HEALTH.]

Lomocia volunteers to cure Tsak, but now she can save the sure for later use.

Rolth is excited to see the Herald at the dock. He proposed to board this ship again and attempts to strike a deal with Captain Cecil. He asks the captain if the boat is capable of landing on the treacherous shoals and the captain laughs. “No captain with any experience will try to land on the shoals. Not even with my watery brothers. You will have to either swim for it or take the dinghies.”

Gothruk says, “It's good to sea you again Captain Cecil. If we may chart you're boat again that'll be very helpful. We need to cross the shoals and a hole in the bottom of your boat won't bother you nearly as much as any other captain.”
“Ey, the Herald had no hole in the bottom but I guess all the other holes would make you think that.” The captain laughs loudly.

Falco is visibly excited to see the Herald and says, "It can only be providence that such a wonders ship is still in port. I will commit to coming back to this place for the dryad but if this ship is here more then ever I feel we should go."

The captain smiles broadly. He seems entertained at the reactions to his arrival. “I actually moored the boat late last night,” the captain says. “Just came back from the shoals. Nasty place, the shoals is. Found the remains of another taurnament ship. Sad, I tell you whens one of us loses our ship. I was able to rescue only the bosun, all the rest drown.”

Tsak Rezar asks for some help with healing and wants company to browse the vendors that have set up shop early in the morning. He can find a seller of healing potions for 50 gold each.

Kiwina tries to assess whether the ship is restful enough to heal normally. He finds that it maybe a little rough at times. Kiwina finds he can offer Tsak some initial First Aid and Long term, even with the unsteady ship.

Finnian is not too happy to see the captain and his ship.

Sable

In response to your plan to go to the eastern edge of the Shipwreck Shoals, Captain Cecil says that the trip is not long, and he can take you there by tomorrow late afternoon. He asks if you will want him to await your return offshore -- he presumes you will! He says he’ll take you there and then to your next destination for a wooden taurnament token. “Do you have any left?” he asks.


Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday August 30th, 2017 8:30:42 PM

Tsak thanks Kiwina and Lomocia for their concern but the weird old man in the smock really knew his stuff and Tsak is feeling top shelf. He is excited to see healing potions, but not so excited by the price. Still, the memory of feeling wounded and helpless drives him and (assuming someone else still has a token for Captain Cecil) he will offer his token for two potions. He will also enquire about a potion or herbs for sea sickness, thinking of Finnian and that peculiar shade of green that he turned last time on the Herald.
(OOC: If Tsak's is the last token then he will use it for the journey and forego the potions, but I don't think it is?)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday August 30th, 2017 9:01:51 PM

Kiwina still has a token, and gladly provides it for passage.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Wednesday August 30th, 2017 9:21:30 PM

Rolth thanks Kiwina for paying our fare, and confirms to the Captain that we do indeed want him to await our return offshore, and thereafter take us to Liontaur Isle to complete the Taurnament. Rolth is glad of his offer to use the dinghy, but is also wondering whether some backup flotation devices of some sort might be available. Can we find such a thing in port or on board?

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Thursday August 31st, 2017 1:47:07 AM

Sable indicates that he also has a token left, in case we need it later. He is happy with the plan to go to the shoals and back to our starting point to complete the Taurnament. Once completed, maybe we can use the token to come back here to follow-up with the dryad....

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Thursday August 31st, 2017 7:12:45 AM

Falco is clearly concerned by the tale that is told and his customary smile slips for a bit.

[b] "Captain, that is terrible about the other ship. I am surprised the organizers of this event would endanger people beyond the contestants. Was it an experienced crew?" ]/b]



Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Thursday August 31st, 2017 9:17:42 AM

Terrible news Gothruk replies to hearing of the crashed boat and dead crew. I have confidence we'll avoid a similar fate.

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Thursday August 31st, 2017 10:07:18 AM

Finnian wakes up the next morning and is delighted at the arrival of the druids. He approaches them nervously but quickly opens up. "If you would excuse me but I have become fascinated with what you have been able to do here. How does one learn to draw on the powers of the Wold? I have some skill in creating things from it," he showes the bow he crafted to them "and sometimes i feel like the wood speaks to me, but I wish I could work with things that aren't already dead. This Wold has so much power, can I learn t commune with it as you do?" He finishes his interrogation and meekly returns his bow to his back.

Down at the docks he follows the others reluctantly and nods to the captain and gives him a slight smile to convey his gratitude.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Thursday August 31st, 2017 11:07:07 AM

Lomocia notes that she also has a token, and awaits the group in terms of whenthey will board the ship.

FARWELL TO SCRIBNER


Matthew S. Co-DM - Rose Quest Day 16 morning (Co-DM Matt)   d20=20 ; d20=13 ; d20=7 ;
Thursday August 31st, 2017 9:17:34 PM

FAREWELL TO SCRIBNER:

Finnian is happy with the arrival of the druids and says, "If you would excuse me but I have become fascinated with what you have been able to do here. How does one learn to draw on the powers of the Wold? I have some skill in creating things from it," he showes the bow he crafted to them "and sometimes i feel like the wood speaks to me, but I wish I could work with things that aren't already dead. This Wold has so much power, can I learn t commune with it as you do?" He finishes his interrogation and meekly returns his bow to his back.
One of the druid smiles. He stands in front of the others and offers a warm handshake.
“The Wold has many mysteries,” he begins. “I assume you are curious about the skillful uses of the Whistal trees. The tree, itself is very kind to our intrusion. The trees are said to be magical. You are young, I would not concern yourself with wishes. You have talent and your skills with improve.”

Tsak thanks everyone for the healing.

ON THE DOCK and SHIP:

Tsak inquires about a potion to cure sickness and the vendor says he has a pair available for one token.

Kiwina offers his token for the ride on the Herald and the captain happily takes it. He turns, bites on the token and welcomes everyone to the ship.

Rolth thanks Kiwina and confirms with the Captain that they will need his services for the entire trip. Rolth searches for some backup flotation devices. A sailor, a dwarf with red hair, comments that they have some floating rings you could possibly use but it’s unlikely they will save anything bigger than an average human.

Sable and Lomocia have tokens but they are not needed at the moment. Sable is happy to head to the shoals and back to finish the taurnament.

Falco is concerned by the tale and brings up the organizers of the taurnament but, once aboard the Herald the captain tells Falco the sad truth is sailing is troublesome at times. The area around the shoals is always treacherous. The crew was experienced but had never sailed near the shoals. “It’s unfortunate.”

Gothruk replies with a vote of confidence and the captain smiles. “Ya, gotta love the seas,” the captain says.

---

The Herald sits within the water. Perception vs DC: 7 Highlight to display spoiler: { You notice that the holes in the ship sit below the waterline but strangely no water comes in. }
Suddenly, the boat begins to rise and the elementals appear at the ship’s side. They lift the ship, as a crowd begins to grow on shore, then the ship is seaward bound to the Shoals.

(OOC: On the ship - DC 10 Fort save or become nauseated for the rest of the day.)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=10 ; d20+5=24 ;
Thursday August 31st, 2017 9:43:45 PM

(rolls: perception = 10, fortitude = 24)

Kiwina enjoys the ride this time even more than last. He wishes his still had is catamaran.

Rolth Niheow (MarkBat) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=11 ;
Thursday August 31st, 2017 9:44:02 PM

This time around, Rolth seems to have found his sea legs and shrugs off the rough ride. (Fort Save = 11) He spends his down time catching up on his tattoos, marking the Petals' progress through the Taurnament.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=18 ; d20+5=15 ;
Thursday August 31st, 2017 11:20:22 PM

(Fortitude=18, Perception for spoiler=15)
Tsak buys two healing potions, handing over his token, and puts them in his sack.
He lets Finnian know about the sickness potions in case he desires them for the next two trips on the Herald.
He shares a grin with Kiwina as the ship takes off, then finds a place on the boat where he can have the wind in his hair and the sun on his face to enjoy the journey to the shoals.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=25 ; d4=2 ; d20+3=15 ;
Friday September 1st, 2017 2:09:18 AM

Sable is fascinated with the holes in the ship that appear not to allow water in (Perception 25), his focus on the mystery distracts him from the nautical nausea (Fort 15). Once underway, he decides to probe one of the holes see if he can reach through and touch water...

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+2=10 ; d20+1=8 ;
Friday September 1st, 2017 7:04:33 AM

[Perception: 10]
[Fort: 8]

Once again Falco is thrilled by the manner of transport AND once again he immediately becomes ill while traveling rending him nearly useless.



Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+3=6 ; d20+5=14 ;
Friday September 1st, 2017 8:00:20 AM

Fortitude save=1D20+3=6=failure
Perception = 1D20+5=Success

Gothruk is briefly surprised when his usually strong stomach gives out and he's left feeling nauseated. His attention is quickly re-directed to finding a hole he can sit near so he has fresh air and an easy place to void his stomach if need be.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10)  d20+4=13 ;
Friday September 1st, 2017 3:49:26 PM

Lomocia is glad to be back on the ship. The waves again do not affect her much and she resides to a less populated area of the ship to be alone with her thoughts.

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+6=18 ; d20=9 ;
Friday September 1st, 2017 4:08:23 PM

[perception=18,Fort=9]
Finnian's smile widens when the druid says that he has talent. "Thank you" he says to the druid.

Down at the docks he notices that the holes sit below the water line. it's just unnatural he thinks to himself as he steps aboard the ship and instantly becomes sick again.

Matthew S. Co-DM - Rose Quest Day 16th to morning (Co-DM Matt)   d20=8 ; d20=3 ; d20=13 ;
Friday September 1st, 2017 10:05:11 PM

Tsak buys a pair of potions and puts them in his sack. He then talks to Finnian,Rolth, Kiwina and Lomocia seem pretty relaxed.
The Herald rides along the water relatively smoothly this time, which is no help to Gorthuk and Falco and Finnian who become sick. It skates through the water easily.
Sable wonders about the holes in the ship but finds that it’s solid. His hand stops just before touching the water. His perception tells him that this may just be a very good illusion. Sable only Highlight to display spoiler: { pokes the area in front of the hole, he suddenly receives a small sliver. The sliver does not appear right away but, as he pulls his hand away the sliver appears brown and stuck halfway in. }
The captain tries to keep everyone busy with maintenance on the ship. Perception vs DC: 8 Highlight to display spoiler: { A storm brews ahead of the ship. It looks like the Herald is headed right for it.}

(OOC: On the ship - DC 10 Fort save or become nauseated for the rest of the day.)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: Sea Sick  d20+5=12 ; d20=3 ;
Saturday September 2nd, 2017 12:20:26 AM

(Perception vs spoiler=12, Fortitude=3)
Unfortunately for Tsak the good weather doesn't last long, and neither does his good humor.
As the once friendly breeze picks up and whips the sea into a chop his stomach starts to lurch and heave.
Joining Gothruk, Falco and Finnian at the rail he does his best to ride it out.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=14 ; d20+3=13 ; d20+4=10 ; d20+1=13 ;
Saturday September 2nd, 2017 2:54:46 AM

Sable's gaze goes to the horizon as the boat begins to heave (Perception 14). He is able to keep his cud down in his second stomach in spite of the nasty turn (Fort 13). Looking at the oncoming storm, he tries to gage it's severity (Knowledge Nature 10).

Finally, he begins to remove the wooden splinter from his hand. (Untrained Heal 13 = 10) and says, "I recommend you don't try and empty your stomach in one of these holes, you will just make a mess..."

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=15 ; d20+7=13 ;
Saturday September 2nd, 2017 8:04:11 AM

Rolth continues to enjoy the salt spray of the open ocean. (Fort save = 15, success) He eyes the coming storm, but trusts the Captain to manage his ship, and sets about the maintenance tasks with gusto. (Perception = 13, success) As they work, he sidles up to Sable and companionably says, "Ho, Bridge Isle brother. So far, the liontaur and centaur have each claimed a Rose. I think it would be auspicious for you to complete the trifecta if it can be so arranged. I suspect that this quest is about more than Roses, and it would be good if we can be a symbol of the coming unification of all Taurs, allowing our noble nature to show forth once again."

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=11 ; d20+3=17 ;
Saturday September 2nd, 2017 11:04:49 AM

(Rolls: perception = 11, fortitude = 17)

Kiwina is practically back home on this ship. He makes himself useful while she speeds towards the shoals. Still, he is not quite comfortable about the storm, thinking that the captain has proven his worth with water elementals but not yet with air.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=24 ;
Sunday September 3rd, 2017 8:47:07 AM

Gothruk heeds Sable's advice and moves from the hole he was at to the railing. He also noticed what's on the horizon. (Perception 1D20+5=24)
He'll listen into Rolth's convocation with Sable. "I wouldn't mind it if the group let me secure the final flower" He thinks to himself. "It would be of good use in stories or occasional bragging."
This make him smile briefly before his stomach, affronted by the lack of attention, nearly brings up his last meal.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Sunday September 3rd, 2017 9:36:07 AM

Rolth notices Gothruk's ears perk up during his conversation with Sable, and remarks, "I intend no disrespect to you, Gothruk, you certainly have earned my respect and more than carried your weight with the Eight Petaled Rose. I merely brought this suggestion to Sable first because we started this quest together with Kiwina on Bridge Isle, with this common purpose in mind.

I am sure that Sable would not begrudge you this honor if fate brings it within your grasp, is that not right, Sable?

For we all have multiple ties that tug on our souls, like mine with Finnian here, my WLA brother in arms. Right, Finnian?"

(OOC: BatMark is fine with anyone winning us the Rose, but the interaction with Sable was in character role playing based on our shared backstory. ADM BatMark also offers this as a chance for Sable and Finnian to get their fifth post in for the week with a simple reply, in case they were at a loss for anything else to do after vomiting or not :)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Sunday September 3rd, 2017 1:27:19 PM

Sable says, "No problem if someone else finds the last Rose, but I would not mind harvesting one as well. What I do want, is a return trip to Centaur Isle later for a chance to trade for some wood."

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20=4 ;
Sunday September 3rd, 2017 6:42:46 PM

[fort=4...]
Finnian continues to retch during the journey and even though he can hear the conversations going on around him he has no desire to participate.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+2=7 ;
Monday September 4th, 2017 8:10:18 AM

Falco's mode quickly went from excited by the ship to crestfallen to once again find himself sick. He perks up hearing Rolth's conversation, wanting to join in "belch" is all he gets out. Shaking his head he trys to find a spot to lay down.


The Shoals


Matthew S. Co-DM - Rose Quest Day 17 (morning) (Co-DM Matt)   d20=8 ; d20=1 ; d20=9 ;
Monday September 4th, 2017 7:56:52 PM

Up ahead of the Herald is a monster of a storm. The winds kick up but Captain Cecil is ready. He has the crew and whoever is willing take down the sails. Perception vs DC 8 Highlight to display spoiler: { As they fall you notice the sails also have holes but these are real holes. It almost looks like this ship has been through a few rough periods. These holes make folding them and putting them away a bit difficult. }

After the sails are down the rain begins to pound the deck.
“Watch the shoals!” The captain shouts. His voice carries, you swear past the deck of the boat and through the storm. He digs four paws of claws into the deck to help his footing. The Captain spins the wheel to the left jerking the boat to the right then the opposite direction. Anyone sick after this is in good company. After a rough fight of a few hours the seas settle down and half the crew are standing at the sides of the boat.

The dark clouds of the storm disappear behind you, and soon reveal small islands jutting from the water. Some have groups of trees while others are just sand and rocks. The Captain calls to drop the anchor. Along the sides of the ship the anchors fall loudly into the water as the elementals holding the ship began to murmur to themselves.
The Captain steps to the side of the ship and speaks to one of the elementals in Aquan.
(OOC: I had something for Aquan speaker but I don’t see any characters with that ability. If I’m wrong let me know and I will add it to the next post. )

The liontaur captain then shouts to his crew to set up the long boats and help the Petals get aboard.

Perception vs DC 9: Highlight to display spoiler: { Outside of the Herald you find the remains of the shipwreck the Captain spoke about. The large boat is split in two. It looks like they cut left, toward the shoals and ran ground at a high speed. The wreckage sat in pieces 20 feet from the rear of the ship. A couple unlucky sailors sat within a longboat feet from the larger ship. They are unmoving and likely dead.}

“Ey, got any sailor about your crew,” the Captain asks. “If not I can give ya one of mine for a couple silver.”

(OOC: Garden Two XP: 300 XP each, +200 xp bonus for obtaining the Rose)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=27 ; d3=3 ; d20+7=26 ;
Monday September 4th, 2017 8:52:08 PM

(Rolls: perception = 27, 26; random light brushing of the tablet = 3)

"At least three of us are sailors," Kiwina tells the captain. "I'd prefer to check on those sailors in the longboat first. Probably dead, but if so they deserve rites. Your crew got anyone to perform them?"

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=23 ; d20+7=15 ;
Monday September 4th, 2017 9:14:59 PM

Rolth aids in taking down the sails, eyeing the holes in them dubiously but working diligently. (Perception +7 = auto-success) He points to the wreckage of the other ship and boat, mouthing a quiet prayer to Domi to protect the Petals as they embark upon their own attempt. To the Captain's question, he answers, "Aye, Cap'n, we have three true sailors among us." If Rolth has noticed one or more among the crew who significantly surpass our abilities (OOC +7 & +5 are our top bonuses), however, he will ask the Petals if they want the additional help. (Perception = 15 to have noticed such skilled sailors)

OOC: How many longboats do we need?

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: Sea Sick  d20+5=19 ; d20+5=12 ;
Monday September 4th, 2017 9:24:21 PM

(Perception for spoiler 1=19, Perception for spoiler 2=12)
Tsak groans inwardly and outwardly. I used to think I was a sailor, but after that trip I'm not so sure? I've purged most everything in the last couple of hours, but I think I still have enough left in me to handle a long boat.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=8 ; d20+6=9 ;
Tuesday September 5th, 2017 3:14:32 AM

(Perception 8 & 9).
Sable is no sailor, but is quite strong so makes ready to help with lifting the bodies up from the longboat, as needed.

OOC: Yes, only one set of XP from what you provided just now...

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+2=22 ;
Tuesday September 5th, 2017 9:46:22 AM

In his sickened condition Falco is still not his chipper normal self. He does however look for quite a while at the shipwreck.

"Kiwina, I agree we should check the shipwreck on the way. It would be a long-shot as there appears to be no..." Falco pauses for a large belch "Sorry. As I was saying there appears to be no movement but I would hate to leave someone that could be saved or something useful."

Knowing he is no sailor he remains quiet about the rest.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Tuesday September 5th, 2017 11:09:35 AM

"I am no sailor, and not so strong either. I'll do my best in helping row the long boats but I can't promise much. I also think that checking out the shipwreck would be smart, but we should hurry. I'd hate to be caught in another one of those storms out in the shoals."

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=24 ; d20+5=7 ;
Tuesday September 5th, 2017 1:31:55 PM

Perception 1D20+5=24=Pass Perception 1D20+5=7=Fail

Gothruk agrees that checking the shipwreck could be both useful and dangerous. The size of these longboats will be needed if we are going to be able to board them and work out who will be with who.
We should partner good swimmers/rows up with less adapt members. Also taking into account that some of us have been left quite sick from the journey here. Gothruk says to the party.

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+4=19 ; d20+4=20 ;
Tuesday September 5th, 2017 4:18:11 PM

[perception=19, 20]

Now that Finnian is at least no longer throwing up he manages to notice the wreck and the men in the boat. "we should definitely check it out. It is possible that we could save them. Even if it is a long shot." Finnian says slowly as if he is worried that something more than words might come out of his mouth. He even volunteers to swim if the need arises. Though this last part is added with less enthusiasm.

Matthew S. Co-DM - Rose Quest Day 17 (late morning) (Co-DM Matt)  
Tuesday September 5th, 2017 6:24:30 PM

Rolth aids the Captain with taking down the sails during the storm. Later, seeing the wreckage, he mouths a quiet prayer to protect the Petals.

Kiwina and Rolth tell the Captain that three of the Petals are sailors. Kiwina then asks if the ship has anyone to give the proper rites and send off to the dead sailors.

Falco says, "Kiwina, I agree we should check the shipwreck on the way. It would be a long-shot as there appears to be no..." Falco pauses for a large belch "Sorry. As I was saying there appears to be no movement but I would hate to leave someone that could be saved or something useful."

Lomocia and Gorthruk also believe they should visit the wreckage. Gorthruk suggests they partner up with good swimmers.

The Captain frowns and replies to Rolth, “Ay, I can make that happen. As the captain, I know some words to say if none of you are religious types” He says that if you bring back any dead, he’ll have a ceremony here on the Herald.

The Herald’s crew begins to lower a pair of long boats. “Two should do ya,” the Captain says. Since you do not need sailors, he does not send any crew with you..

Tsak volunteers to handle a boat and the Captain assigns him to boat One. He slaps him kindly on the back with a laugh. “So sorry, me ship is a bit rough. Doesn’t get much better, but I will wait here for ya. If you will have me. We have a bit of work to do after that storm.”

The deck of the ship is a bit of a mess as tools and equipment are scattered across it.

Sable is prepared to help with the bodies so the Captain suggests he step into Boat One.

Finnian even offers to swim ... if you fail to navigate the reef safely, perhaps your swimming skill will come into play!

-----

Once the boats are lowered to the water there is a (free) climb to the long boats. Once aboard…

(OOC: Please advise who will ride in what ship -- Boat One or Two. Each longboat needs a Profession (sailor) check vs DC15 to successfully navigate the treacherous reef to the shipwreck. If you fail, speak up if you fail by more than 4.)


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Tuesday September 5th, 2017 7:38:50 PM

Rolth will join Tsak in Boat One, and suggests that Kiwina pilot Boat Two. That way we have one of our most experienced sailors in each boat, with Tsak able to assist Rolth, and Kiwina being our best sailor. That also puts a strong swimmer in each crew. Falco and Lomocia should probably go in separate boats, as our weakest swimmers. Perhaps they have some magicks that might assist us in this endeavor?

(OOC: I will make my roll once everyone else has chosen their boat, so there is no temptation to jump into the other after seeing how I do.)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Tuesday September 5th, 2017 7:49:08 PM

Kiwina agrees to take one of the boats, and any trust his skill. Honestly, in seas like this the safety of either boat is not a sure thing. He prepares for the trip by removing his armor.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Wednesday September 6th, 2017 1:26:49 AM

Sable dutifully gets into boat one, per captain's instructions. He makes ready to begin rowing under Rolth's guidance.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Wednesday September 6th, 2017 9:08:49 AM

"Good plan. I will go in boat one with Rolth and Tsak if Lomocia doesn't mind boat two." then he mumbles to himself "My stomach is not going to enjoy this I am sure, best to sit by the side."

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Wednesday September 6th, 2017 1:02:10 PM

Finnian skitters down into the second boat, glad to be off of the ship, even if it is just into another boat.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: None 
Wednesday September 6th, 2017 1:13:09 PM

Gothruk will join boat two.

He'll take his spices and rations out of his bag, wouldn't do if they got drenched. He'll leave them in the driest place he can find on the ship. Decides everything else would probably be fine getting wet before climbing down onto the boat.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Wednesday September 6th, 2017 2:08:40 PM

Lomocia climbs down into boat two, and warns the others, " Im by no means the strongest swimmer so let's keep this afloat please!"

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+5=7 ;
Wednesday September 6th, 2017 5:30:18 PM

Rolth seems to have some trouble with the strange boat (profession sailor = 9). If Tsak doesn't make the roll to aid him, he will fail by more than 4.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Wednesday September 6th, 2017 5:32:47 PM

Correction: the roll was only seven, so Rolth fails by more than 4 even with an assist. Curse you, tiny screeen! Get ready to swim, folks!

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: Sea Sick  d20+2=10 ;
Wednesday September 6th, 2017 7:09:11 PM

(Profession: Sailor=10, more than 4 less than the required 15)
Tsak removes his armour, leaving it on the Herald and grabs a water skin, in case one of those bodies still has some life left in it.
Climbing down into the boat he finds that, whether it's the fickle seas or a result of his sea sickness, it is much harder to control than he had hoped.

(OOC apologies for late post)

Matthew S. Co-DM - Rose Quest Day 17 (noon) (Co-DM Matt)   d20=19 ; d20=15 ;
Wednesday September 6th, 2017 7:10:33 PM

Rolth joins Tsak in Boat One and suggests Kiwina pilot Boat Two. Kiwina agrees to pilot Boat Two and takes off his armor. (OOC: If you remove your armor are you leaving it on the Herald or putting it beside you in the boat? There is very little room left in the long boat.)

Sable joins Rolth and [/b]Tsak[/b] in Boat One. Falco joins and the first long boat is ready to sail. Rolth attempts to get a feel for the boat, and at first has a lot of trouble mastering it. (see below for slight retcon).

Kiwina, Finnian, Gothruk and Lomocia step inside the second boat and it is ready to go.

----

With everyone aboard the long boats you head toward the wreckage. The water from the sea splashes against the wreckage cast up on the reef, and currents push the small long boats into danger of the same fate. The waves are plenty aggressive and it will take some skill to maneuver through to moor the boats to the wreck.

Perception vs DC: 15 Highlight to display spoiler: { You notice the two sailors but recall that both had their feet dangling from the side. As you look you notice that the legs and feet are missing for one of the sailors. }

OOC: Okay, friends, here we go. Please make a Profession Sailor check for each longboat. The sailor in each boat with the highest modifier makes the check. The other three in the longship can make an Aid Another check vs DC10 (even untrained) to help. If you make the check, you moor your longboat to the wreck and can board safely. Note that the sailor who is making the main check can use a hero point to add +8 if you use it before you roll, or +4 retroactively. An aider can use a hero point for a +4 or a +2 retroactively. There is also a reroll option.

An untrained Aid Another check is a Wisdom check.

If you roll an 11 to 14, you fail, and you return to the Herald. If you roll 10 or less, you crash onto the reef and the longboat is destroyed. If that happens, each swimmer must make a swiming check vs DC15 to swim back to the Herald. If you fail, take 1d3 nonlethal (fatigue) and 1d3 lethal (reef cuts) damage (roll your own damage) and try again. Keep on trying until you make the DC15 swim check or fall to less than zero hit points and succumb to the waves. You can also use hero points to help swim checks. Everybody should have a hero point, since no one has used one earlier in the module, I think.

ALSO, now that you know the full scale of the danger and the rolls required, note that one or both boats can choose to return to the Herald and admit defeat without rolling.

Note that your kindly DMs are negating Rolth’s hideous roll and allowing a reroll on the check, unless you go back, because we are just very nice like that.

In Boat One Rolth and Tsak are trained sailors. It is not a class skill for Rolth, and his bonus is +5. For Tsak, it IS a class skill, and his bonus is also +5 (note error on Tsak’s PC sheet). Your kindly DMs will allow a reroll for Rolth’s check, but you have to decide before hand whether Rolth or Tsak is the “captain” of the ship.

In Boat Two, the only trained sailor is Kiwina, with a +7 modifier. He is the “captain” of that boat.


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+5=14 ; d20+7=23 ;
Wednesday September 6th, 2017 8:55:48 PM

Rolth feels uncomfortable in this strange boat, and cedes the tiller to Tsak. He will of course attempt to assist Captain Tsak in this task. (Profession Sailor = 14, success in aiding Tsak, giving him +2) When a break in the waves comes, he takes the opportunity to look toward the wreckage, where he is uncomfortable with the missing legs and feet of one of the sailors dangling over the side. "Could be sharks!" he notes to his companions, "Either that or the rocks are sharp enough to shear off the bones!"

(OOC: Thank you to the merciful GMs)

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: Sea Sick  d20+5=23 ; d20+5=15 ;
Wednesday September 6th, 2017 9:26:20 PM

'This is it' thinks Tsak, I can prove my worth to the group.
He grabs the tiller and... (is that the sound of drums, or just thunder in the distance from the departing storm?) finds that he is able to bring the long boat under control.
(Profession: Sailor = 23 Boom!, Perception for spoiler = 15)
Reaching the wreck he maintains control whilst Rolth ties them off, then holds the boat steady as Sable and Rolth maneouvre onto the wreck, following himself after checking the knots.


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=21 ; d20+1=17 ;
Thursday September 7th, 2017 2:06:32 AM

Sharp-eyed Sable spots something odd, (Perception 21) "Didn't one of the 'dead' sailors have feet?"

Sable also assists with getting the boat around the dangerous shoals (Untrained check 17 =10 for +2)

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+2=19 ; d20=2 ;
Thursday September 7th, 2017 8:18:39 AM

{Perception: 19}
{Aid: 2 - Nailed it}

Falco immediately attempts to help navigate the boat but nearly falls in the water instead and decides it best to sit quietly. Instead he turns his attention to the sailors in the other boat.

[b] "Well I think it is safe to say those two are dead. It looks as though something ate their feet and I would assume if they were alive they would have stopped that from happening." [/.b]


Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+4=8 ; d20=10 ;
Thursday September 7th, 2017 9:55:06 AM

Finnian sees nothing and is little help [aid=8,i forgot the - 2 for sickened] as they get settled Finnian attempts to remove his armor down to his shirt sleeves. [should take 1 minute, if I have the time]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: Sickened  d20+5=19 ; d20=4 ;
Thursday September 7th, 2017 7:17:41 PM

Perception 1D20+5=19=pass
Aid another 1D20-2=2=failure

Gothruk laughs as he sees Finnian nearly fall out of the boat, then as a wave hits the boat nearly falls out backwards himself.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Thursday September 7th, 2017 7:33:31 PM

Kiwina is glad to see his friends are willing to embark on this adventure, even if they're not familiar with the boat.

Matthew S. Co-DM - Rose Quest Day 17 (12:30 pm) (Co-DM Matt)   d20=3 ; d20=14 ; d20=12 ;
Thursday September 7th, 2017 7:52:05 PM

Rolth cedes the tiller to Tsak and helps where is can. He notices the missing legs and feet, and the author should of explained it better, but the body of the one sailor sits within the middle of the boat. Tsak is hoping he can prove his worth and grabs the tiller. He expertly guides the boat onto the sand and holds it steady as Rolth and Sable step out.
Sable notices that the legs of one of the sailors is not missing but they are inside the boat. As Sable approaches he notices small movements within the longboat.
Falco decides, after nearly falling, to stay within the boat and turns his attention to the other sailors.
Kiwina (OOC: Did you mean to make your post private, Steve?) pilots the second boat almost at perfectly as Tsak and lands next to Boat One.
Finnian takes off his armor and puts it in the boat.
Gothruk laughs a bit too early as he stumbles a bit.
-----
Boat One reaches the longboat first. The large shipwreck is about 100 yards ahead of you. It is perched on large rocks sticking out of the water. Supplies are dumped in the water as birds of prey circle above it.
The longboat in front of you is parked on the sandbar. The sailor on the right side is clearly dead. The poor man died of head wound. It is bound with a dark colored rag but it doesn’t seem to of helped the bleeding. The sailor is pale and stiff.
The other sailor, a liontaur, lays within the boat. Her legs are curled underneath her large fawn-colored body. Her thin legs had been hanging out of the boat.
Perception vs DC: 12 Highlight to display spoiler: { She is breathing! Barely, but this liontaur is alive. }
Perception vs DC: 3 Highlight to display spoiler: { Is this liontaur alive. Your not positive but.. what was that.. movement?}

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=15 ; d20+7=12 ;
Thursday September 7th, 2017 8:07:20 PM

(rolls: perception = 15, heal = 12)

"We need to help her now" Kiwina says as he eyes the liontaur. "Also, it wouldn't hurt if one boat stays back to see if they had anything useful."

Kiwina performs what first aid he can quickly, but doesn't want to try anything long-term here.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=8 ; d20+5=17 ;
Thursday September 7th, 2017 8:13:51 PM

Perception for spoiler/liontaur = 8, Perception anything else = 17)
Tsak thinks he see's movement near the liontaur, but leaves that to Sable and Rolth to investigate.
He will head to where Kiwina is bringing in boat two and help them to tie off and board the wreck.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=27 ; d20+2=10 ;
Thursday September 7th, 2017 8:43:42 PM

Rolth eyes the situation warily, this all making him a little crabby. (Perception = 27 to survey the situation) "Hey, crabs," he thinks, "by Tomi, are they being eaten by crabs? Why does it always have to be crabs!?!" If the liontauress is being threatened by any such pinchy little punters, Rolth will try to sweep them away with his shield. Otherwise, he will assist Kiwina in rescuing her. (Heal = 10, enough to assist for +2, giving Kiwina a 14 total so far.)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+8=16 ; d20+1=13 ;
Friday September 8th, 2017 12:49:58 AM

Sable eyes the wemic suspiciously, checking for a scar - could this be the charlaton he has been seeking? (Perception 16, Sense motive 13)

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Friday September 8th, 2017 1:09:12 AM

Lomocia is just glad to be past the dangerous reefs and onto the seemingly safe shore. She doesn't know what she would have done had her boat capsized and is very greatful of Kiwina's skill.

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+4=24 ; d20-2=17 ;
Friday September 8th, 2017 8:44:18 AM

Finnian lets out a breath of air he didn't know he had been holding as they pass the reef. "Kiwana, thank you, the sea is no place for a half elf like me. Thank you." Finnian's thanks seems as sincere as can be.

[Perception 24]

"Yes is does seem that they may still be alive,"

He attempts to heal the one who he wasnt sure moved or not, and despite his sickness doesn't think he did half bad [heal 17]

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+2=10 ; d20+2=5 ;
Friday September 8th, 2017 8:55:27 AM

{Perception 10-2= 8}
{Pereption 5-2=3}

Falco watches the others, amazed to hear that the liontaur may be alive when he barely catches some sort of movement. Startled and not wanting a problem while in the boat he prepares to summon acid to throw at whatever is moving if needed.

Rose Quest Day 17 at 1 PM (Co-DM Cayzle) Shipwreck Shoals 
Friday September 8th, 2017 7:25:31 PM

The party has expertly sailed past the reef on which a ship has foundered and against which strong post-storm waves still beat fiercely! Just beyond the reef -- in a boat that maybe set out to escape the wreck? -- on a sandbar you find a survivor, a liontaur.

Lomocia is just glad to be alive! She and Finnian thank their sailing friend for his expertise.

If anyone looking at the victim make a perception check vs DC12, then Please Highlight to display spoiler: {}You note that the gear and leather armor the liontaur wears is more typical of an “adventurer” than a sailor.

Kiwina looks the semi-conscious female liontaur over with a medic’s eye. Rolth and Finnian help with the diagnosis. The centaur deduces that the lone survivor is badly broken -- at least, a fore leg and a rear leg are. These broken bones will not magically heal just with cure spells. They will need that and some time to rest after being set. The rear leg is badly damaged. Evidently in her effort to stabilize her friend (a failed effort, alas), she did more damage to herself. The bone is exposed in a compound fracture, Kiwina sees.

Kiwina, Rolth, and Finnian work together on the poor soul, combining efforts. Your super nice DM uses Finnian’s roll of 17 as a base, and adds +2 for Kiwina and Rolth helping ... for a total 21. That’s medic enough to get both legs set and splinted. However, she cannot put any weight on it, and she is at best only semi-conscious. These three healers-in-training think that it would now take curing magic to get her conscious and hobbling at a speed of maybe 5.

Tsak looks to the huge wreck on the reef itself. He thinks about boarding it. But that would take a DC20 Sailing profession check, and the broken ship seems very unstable as the waves continue to pound on it.

Rolth looks at the little crabs scuttling around the sandbar, but they pose no threat.

Sable looks closely and feels confident that the liontaur with the broken legs is nobody has has ever met.

Falco wisely stays on watch while the others are busy. He is ready with a magic attack if a foe appears. But the lonely sandbar seems safe enough.

Gothruk stands nearby.

Over in the distance, the small island with palm trees and grasses awaits you. Surely that is the place you are supposed to go. But time is passing. How much of your valuable daylight and your scarece resources will you continue to spend, here on this sandbar? After taking a half hour to tend to the poor woman, it is about 1 pm. You think that you would not want to try to navigate back to the Herald in the dark. But this victim will surely slow you down ...

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=20 ; d20+5=20 ; d20+9=24 ;
Friday September 8th, 2017 9:37:03 PM

"We need to get this woman to the ship," Kiwina says. But before he tries to move the liontaur to a boat with help from the others, he looks over the situation. Everyone seems safe enough on the sand bar, for now. Is the trip to the small island easier than the trip through the reef back to the Herald? If so, Kiwina points out that they can use one boat to carry her to the ship without risking everyone, by having most people wait there. He also tries to estimate travel times for a round trip to the Herald, and one way to the island. Once they have considered this, the Petals can decide how to proceed.

(rolls towards these assessments: sailor = 20; nature = 20; and if it helps survival = 24)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Saturday September 9th, 2017 12:52:23 AM

Sable says, "We should get her off the sandbar - what if the tide rises and sweeps her away? Surely the grassy island is safer for her. "

Rose Quest Day 17 at 1 PM (Co-DM Cayzle) Shipwreck Shoals 
Saturday September 9th, 2017 8:51:21 AM

Extra Info from DM Cayzle -- The sandbar and the grassy isle are both within the larger reef. It takes no special skill to row from one to the other. To return to the Herald, anchored beyond the reef, will mean another passage over the rocks, and more danger. And more sailing rolls.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Saturday September 9th, 2017 8:54:23 AM

"Tsak, could you spare one of your healing potions for the lady? Or Lomocia, do you have a spell that could help? It would make it safer to take her to the island, and perhaps spare us two more trips across the reef."



Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Saturday September 9th, 2017 12:37:22 PM

"Here," Finnian says after searching through his pack "These may be of some use. Ive been told that they not only have healing properties but they also will fill up her stomach. Who knows how long she has been without a full meal." Finnian stops to the Liontaur and begins to feed her the magical berries one by one.

[OOC I think that counts as magical healing, they are magic berries after all. I had 8]

After he is finished Finnian heads back to the boat and puts back on his armor feeling confident that they won't capsize with Kiwana piloting the vessel.

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Sunday September 10th, 2017 10:57:53 PM

Tsak will be quite happy to use one of his potions should Finnians berries not do the trick. He also has the water skin that he gives to the taur, assisting her to drink as required.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Monday September 11th, 2017 8:24:38 AM

"I think it much better to not risk more trips over the reef then are necessary. We are lucky to have some skilled sailors but pushing that luck seems ill advised. The quicker we are all out of here the quicker she can get better help back on land."

Clearly Falco does not think trips back and forth to the ship make sense.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Monday September 11th, 2017 9:53:16 AM

Lomocia agrees with Falco that many trips back and forth seem foolhardy.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: Sickened  d20+5=6 ; d20-3=2 ;
Monday September 11th, 2017 5:31:22 PM

Perception = 1D20+5 =6 =Failure
Diplomacy? = 1D20-3 =2
Gothruk agrees that multiple trips over the reef would be pushing their luck, the island would be a safer place to go.
He'll talk to the Liontaur if she regains conciousness from Finnian's berries. In as soothing a voice as Minotaurly possible, Hello, my name is Gothruk, I'm part of a group called the Eight peteled rose, we're going to help you. We need you to get onto our boat so we can take you to the beach, it'll be safer there.
If she's okay with being moved then he'll support her as he moves her into the longboat.

Matthew S. Co-DM - Rose Quest Day 17 (2:00 pm) (Co-DM Matt)  
Monday September 11th, 2017 7:49:06 PM

Kiwina and Sable suggest moving the liontaur with the broken legs to the bigger island. Luckily, the sandbar and the grassy isle are both within the larger reef. It takes no special skill to row from one to the other. To return to the Herald, anchored beyond the reef, will mean another passage over the rocks, and more danger. (OOC: And more sailing rolls.)

Rolth asks Tsak to spare one of his healing potions but Finnian begins to feed the sailor-adventurer his berries.

The berries seem to help, as the liontaur begins to come around. She is dehydrated and asks for water. She thanks Tsak and drinks from the water skin.

Falco and Lomocia are on the side of moving toward the larger island.

The adventurer begins to sob. She asks about her partner, recalling his horrendous wound. She tells a harrowing story, including the fateful decision to turn toward the island instead of away from it. “With the storm and the reefs all around, it’s easy to make that mistake,” she reasons. “... but if we had a more experienced captain and crew this would have never happened.” She is pretty broken up about the loss of her friend in this boat, as well as the rest of her company in a second boat that must have been totally wrecked.

“Please take care of my friend,” she begs. “I don’t want those little crabs to eat him.”

She looks you all over and evidently comes to a conclusion about you all. “You are rose questers, aren’t you? Just like me and my friends were.” She pulls from her satchel a set of pan pipes.
Pipes of the Sewers

The liontaur adventurer tells you this can help you with your quest. She whistles a simple melody and then says, “Play that tune to summon rats.” She hands it to Finnian.

She then digs in her satchel and finds a second gift.
Elixer of Tumbling

She hands this to Tsak with a smile. “From what I heard of the Garden on this shoal you may want to be a bit quicker at times. This will help. The Garden is near -- just go up the way a bit. Head north past the high water mark and you will see it.”

Sense Motive vs DC: 15 Highlight to display spoiler: { Even in her worn out state you feel she is hiding something. It’s nothing dangerous, probably, just a hint of something she is trying to keep secret. }

Perception vs. 10 Highlight to display spoiler: { There is something else inside that satchel of hers.}

Perception vs. 20 Highlight to display spoiler: { There is a hint of a lovely perfume about her -- something vaguely familiar.}

The injured liontaur listens to Gothruk and hobbles to one of the longboats. She has a lot of trouble with this, and she collapses in the boat. She lies down and drifts in and out of consciousness.

Heal check vs DC10: Highlight to display spoiler: {Rest (and not being pestered) is probably what she needs now anyway.}

Once on the island, you deem it better not to rouse the shipwreck victim.

OOC: As you approach the next Garden, please make note of any resources used, spells chosen, etc. Are you content to leave the liontaur here unattended? How do you secure the boats against drifting off?


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=14 ; d20+7=25 ;
Monday September 11th, 2017 8:22:39 PM

Moved by the piteous cries of the wounded wemic, Rolth will shoo away the rest of the crabs and wrap the remains of her friend in a tarp or blanket, then carefully place the remains in the other boat, so that she doesn't have to be constantly reminded of her loss. (Sense motive = 14, fail) At the mention of the Garden he lifts his gaze to look about more carefully, sniffing the air for signs of danger. All he smells above the scent of the see is a familiar perfume, "Now where do I know that from?" he mutters. "Could it be a rose?" He considers where the boat was, and wonders whether she has already been to the Garden and brought one out. Maybe that is what she has in her satchel! Always the bold one, he politely asks her, "What has it got in its pocketses, precious? Is it a rose?"

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+1=6 ; d20+5=11 ; d20+5=8 ; d20+5=10 ;
Monday September 11th, 2017 10:22:50 PM

(Sense Motive=6, Perception for spoiler=11, Heal check=8, Perception on island=10)
Tsak returns the wemic's smile, thanks her and places the Elixer of Tumbling in his sack. He briefly wonders what else she might be carrying, but it seems unimportant compared to her loss, and to the teams need to keep moving.
Once on the island Tsak will suggest, and help with, dragging the long boats up onto the sand and burying their anchors so they dont float off, assuming that within the reef the wave action won't be too fierce (unless there's another storm). He notes that he's left his armor on the Herald but has the rest of his possessions in his sack.
After dragging the boat up Tsak looks around and takes stock. Are there any obvious paths or signs of where the garden may be?

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+3=20 ; d20+7=18 ; d20+7=8 ; d20+7=17 ;
Monday September 11th, 2017 11:25:42 PM

(Rolls: sense motive = 20; perception = 18; heal = 8)

Once the have reached the island and pulled the boats safe ashore, to his satisfaction (sailor = 17, and using his rope to tie the boat to a tree or rock if one is close enough to the water),
Kiwina dons his armor. He follows Tsak's gaze, loking for the garden. "One coral bead is verdant," he mutters. A reference to this island, or a clue about what to seek?

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+8=15 ; d20+1=11 ; d20+1=4 ;
Tuesday September 12th, 2017 1:42:52 AM

Perception 15 Sense Motive 11, Heal 4.

Sable helps wrap and carry the fallen adventurer to the other boat. He is then ready to follow the party to the next likely. Garden location.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20=13 ; d20+2=9 ;
Tuesday September 12th, 2017 7:34:52 AM

"Need to move fast, great. In all my life my short legs have never been a disadvantage until I have hit this quest. Well, it cannot be helped I guess."

Considering the boats and their new charge. "How shall we handle this part? Should one of us wait with her? Seems that would weaken the team."

While things are decided Falco quietly recited the verse he assumes is for this place again.
"Strands of trechery? Now what does that part mean?"

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20-2=16 ; d20+4=24 ; d20+4=13 ; d20-2=2 ;
Tuesday September 12th, 2017 1:25:43 PM

[sense motive=16] Before they head out Finnian sits with the Liontaur and make sure that she is okay, given the circumstances. "These gifts are beyond generous, and I am sorry for the loss of your team. If there is anything else that you know about this challenge that may help us survive it would be greatly appreciated," He adds before getting in the boat to head to the island. He glances down and notices there is something else in her pack, but doesn't say anything for fear of further upsetting her.

Lomocia (Koby) (HP:6/6; AC: 12; Touch: 10; Flat: 10; CMD: 10) 
Tuesday September 12th, 2017 3:18:55 PM

Lomocia, silent throughout all of the interactions, looks away from the dashed boats and towards the tree line. The loss of life is something not at all unfamiliar to Lomocia and she feels deeply for the wounded quester. Knowing that the same I'll fate could face them ahead she steels up, clenches her jar, and prepares for the journey inland.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: Sickened  d20+4=14 ; d20+5=20 ; d20+5=13 ;
Tuesday September 12th, 2017 7:23:04 PM

Sense motive 1D20+4=14=Fail
Perception 1D20+5=20=Pass
Perception 1D20+5=13=Fail

Gothruk isn't prepared to leave her alone on the beach, he'll ask if he can take one of the healing potions just in-case. Though he dosn't have much first aid, he reasons it's unlikely that she'll get much worse just laying there.

He'll tell the others to complete the quest without him while he looks after her and sets up camp here. Building a fire, making sure she can drink from his waterskin and the such.

Matthew S. Co-DM - Rose Quest Day 17 (2:30 pm) (Co-DM Matt)   d20=4 ; d20=19 ; d20=20 ;
Tuesday September 12th, 2017 8:30:02 PM

Lomocia prepares for the task ahead as Rolth shoos away the crabs from the wemic’s friend. He and Sable wrap the body in a blanket then place it one of the other boats.

Rolth sniffs the air for signs of danger but can only smell the familiar stench of wet fur. That familiar perfume could possibly be a rose, but the wounded wemic is barely semi-conscious and not helpful in her state. After Tsak thanks her for the gifts, she falls completely unconscious upon the sand.

Tsak and Kiwina help drag the boats to the shore and secure them.

Tsak notes that he has left his armor on the Herald but has everything else. He looks for obvious paths or signs but there is just a small climb out of the sand and toward the direction the wemic pointed you. (OOC: You can always head back to the Herald to retrieve your armor. It will take about an hour depending on how well you roll the checks. Unless someone has some armor you can borrow?)

Falco then asks about watching over the wemic, then he and Kiwina go over clues for this part of the quest.
Gothruk offers to stay with the wemic and help her.
----

The liontaur settles into the sand and looks peaceful. The sun warms her wet fur. In front of you is a long beach and to the north (left), a sharp rise then tall grass and the tops of some trees. The rise should not be a problem for the taurs in the group. Any smaller creature may have to climb a bit but it’s not any trouble.

(So there are a couple choices here. What do you do? Head back to the Herald to recover Tsak’s armor? Stand and watch over the wemic or assign someone to watch her? Head over the rise toward the final Garden?)

.. but wait.. Sable, Kiwina and Gothruk Highlight to display spoiler: { There is that feeling again, the feeling that you are being watched. }

Everybody Perception vs DC: 19 Highlight to display spoiler: { You hear something a ways down the beach near a dune, but you are unable to make anything out. With the wind and waves, it is hard to tell. It could be nothing. }


Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Tuesday September 12th, 2017 9:07:28 PM

Tsak doesn't feel that they can spare the time for him to retrieve his armour if they want to get to the maze today. Hearing Falco recite the line in the riddle to do with treachery makes him feel a little uneasy about this situation with the unknown wemic and potentially leaving one of the team behind. What if Gothruk is attacked. And surely the group shouldn't face the maze at less than full strength?
Maybe the best course of action is to return to the Herald for the night and come back to the island in the morning? That way we have a full team and the wemic gets the best attention. Do we have a day up our sleeve? he asks the group in general.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=9 ; d20+9=17 ;
Tuesday September 12th, 2017 11:37:13 PM

(Roll: perception = 9)

Kiwina studies the clouds, wind, and waves, recalling the lore of his islands to see if he can determine tomorrow's likely weather (survival =17, predict weather usually DC 15). A good day tomorrow may make waiting here worthwhile. But unless someone sees something to make them think the wemic might be attacked ic left alone, now that the Petals are on the island, Kiwina prefers not to return to the Herald.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=21 ;
Wednesday September 13th, 2017 1:47:13 AM

Sable turns his gaze towards a dune down the beach and says, "I think I hear something over there, maybe we should check it out" (Perception 21)

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=18 ;
Wednesday September 13th, 2017 6:53:35 AM

In response to Tsak's question, Rolth notes that they have nearly two weeks left to find the last rose and make the relatively short trip back to Liontaur Isle. However, the reef is very dangerous, and we barely made it across without catastrophe. Risking that an extra two times does not seem worth it, after seeing what happened to the previous crew.

At Sable's call, Rolth hears nothing, but trusts Sable's keen senses enough to go on alert. (Perception = 18, so close!) He agrees to accompany Sable and any others who wish to go check it out, but suggests that several folks stay with the boats to prevent us being led away and our escape route (and the lady wemic) from being stolen from us.

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d4=1 ; d20+4=20 ;
Wednesday September 13th, 2017 8:10:10 AM

[d4 was a miss click Perception=20]
"I hear is too, it could be nothing, but it could be something." as he says this he unslings his bow and checks that the cord is dry. Nocking an arrow Finnian moves to get a better vantage point.

[ooc: If there is a high point near them Finnian will move to that. He doesn't want to get closer to the sound if he can help it]

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+2=21 ; d20+9=10 ;
Wednesday September 13th, 2017 10:05:23 AM

{Perception: 21}

"I hear it as well Sable. If Gothruk will keep watch over her we should check that noise first. Let me see if I can sneak closer before we all traipse over there."

Falco will keep his distance but try and get a look at what is making the noise.

{Stealth: 10 - which means I rolled a darn 1}

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: Sickened  d20+5=22 ;
Wednesday September 13th, 2017 7:26:35 PM

Perception 1D20+5=22=pass

Gothruk also notices the noise, he signals that he'll stay at camp with the boats and injured Liontaur.

Matthew S. Co-DM - Rose Quest Day 17 (3:00 pm) (Co-DM Matt)  
Wednesday September 13th, 2017 7:49:56 PM

Tsak suggests they head back the Herald for the night, if they have the time.

Kiwina looks at the weather and notices that the storm from earlier had moved on. Outside of the departing grumpy clouds Kiwina finds the weather will be fine tomorrow. Still, he is not in favor of going back to the ship.

Rolth notes they have nearly two weeks left to find the last Rose and make the trip back. He is not a fan of risking the time.

But then Sable hears something down the beach. So too do Finnian and Falco.
Gothruk stays with the injured liontaur.

Your DM assumes that all of you move together to investigate the noise.

As you approach a set of bushes, a voice calls out in Common. “Well, the jig is up boys! They made us!”

One centaur rises from the bushes, and another four come up from behind a nearby dune. They are dressed as adventurers, in studded leather armor. Looks like they have weapons in their belts, but they are not drawn.

“Well met, heroes!” says the one who was in front. “It looks to me like you folks are questers for the roses, right? What news of the quest?” He grins and looks you over.


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Wednesday September 13th, 2017 8:14:26 PM

"Where are your boats?," Kiwina asks the centaur, suddenly in no mood for banter.

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday September 13th, 2017 8:32:32 PM

And your manners? Adds Tsak.
What is the meaning of hiding in the bushes like scoundrels?
Tsak makes sure to stand between the party of centaurs and Gothruk (with the boats), with one hand on his hip and one on his sword hilt.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=19 ; d20+2=14 ;
Wednesday September 13th, 2017 8:59:45 PM

Rolth is thinking that if these meatsacks came to take on Rose Questers, they would know that we come in groups of eight. So there are probably more sneaking around our flank as we speak. He suggests to the Petals in a voice pitched to not carry too far, "We should form up and move back towards the boats. We can speak from there if these wish to continue the parley." Meanwhile, he is looking for signs of more potential opponents, and trying to suss out their motives. (Perception = 19, Sense Motive = 14)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+3=17 ; d20+8=24 ;
Thursday September 14th, 2017 2:34:29 AM

Sense Motive vs. Centaur - 17. Sable does not trust these guys, 5 here means that there are 3 others not accounted for if these guys are also on the quest. He looks for others that might be hidden (Perception 24).

Sable will begin to move back towards the "unconscious" Lionataur, keeping on eye on the new party.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+2=13 ;
Thursday September 14th, 2017 8:24:23 AM

{perception: 13 looking for any others lurking nearby.}

Falco steps in behind Rolth as it is always best to be behind a larger stronger friend if things go south.

"I am not sure that why we are here is really your concern and since you, like my friend says, were hiding in the bushes it might be best you speak up first."



Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+4=5 ;
Thursday September 14th, 2017 3:17:21 PM

Finnian keeps his arrow on the string and stares at the group that just showed themselves. He waits for the group to answer the questions that the his companions had asked. Meanwhile he scans the dunes around them looking for what might be the rest of this group. But he accidentally looks directly at the sun.

[perception=Natural 1]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: Sickened 
Thursday September 14th, 2017 7:21:37 PM

Gothruk from where he's standing sees another group come out from behind the dunes. He sees his own group draw weapons but that the other group hadn't drawn theirs.

He thinks it's a bit rude to pull weapons on people, even if they are sneaking around but he's too far away to really interfere.
He'll keep an active lookout over the camp and hope things go well.

Matthew S. Co-DM - Rose Quest Day 17 (3:30 pm) (Co-DM Matt)   d20=7 ;
Thursday September 14th, 2017 8:38:27 PM

light retcon:

Lomocia decides to stay with the longboat to tend the unconscious liontaur. [OOC: Friends, Lomocia will stay in the background until we get to civilization, as Koby is going walkabout due to real life pressures. Then we’ll give Lomocia an honorable exit, and we’ll hope to see Koby back in the Wold someday.]

Rolth suggests the Petals form up and move towards the boats to avoid a possible flanking situation. He watches for more opponents and his senses are correct as others begin to file from behind the bushes and down the slight embankment. Once they are all on the beach there are six centaur, raged looking creatures, standing in front of you. They look to be bad off after a string of bad luck.
“Where are your boats?” Kiwina asks. And your manners? Adds Tsak
What is the meaning of hiding in the bushes like scoundrels?
Falco steps behind Rolth and says, "I am not sure that why we are here is really your concern and since you, like my friend says, were hiding in the bushes it might be best you speak up first."
Finnian keeps his bow taunt, while waiting for the group to answer.
Gothruk notices that the Petals have weapons drawn but the other group hasn’t. He keeps an eye on the action.
The centaur leader grins and shrugs. “Our ship? You see it just over there, broke on the reef. Only we survive. We were trying to hide because we did not know if you were pirates or worse. Too bad for us centaurs are not so good at hiding!”
His expression turns serious. “Now we’re shipwrecked. Can we get some help from you folks to get back home?”
Sense Motive vs DC20: Highlight to display spoiler: {He is looking at your gear as if appraising its worth, and he does not seem all that impressed.}


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=13 ; d20+7=22 ;
Thursday September 14th, 2017 9:21:26 PM

Rolth is uncertain what to make of these words. (Sense Motive = 13) However, he examines them closely, looking for signs that they recently swam ashore, aside from looking a little raggedy. (Perception = 22) He then sternly interrogates them, "Who else was on your ship? All centaurs, were you? How many perished?" If they mention the liontaur lady, Rolth will try to trick them, "Ah yes, we saw her broken harp, she must have played it beautifully. What other talents did she have?" He is trying to see whether they knew about her pipes, without bringing it up himself.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+3=12 ; d20+7=21 ;
Thursday September 14th, 2017 9:23:46 PM

(Roll: sense motive = 12)

Kiwina does not believe the centaur. If the group were shipwrecked, knowing that questers would still be coming to the area, they should have made their made themselves evident and their plight obvious. That they were skulking around tells Kiwina that they would have tried stealing the boats.

"What was the name of your vessel?," Kiwina asks, looking for a ready answer. Meanwhile, he drops into formation as Rolth suggested. (Perception = 21 to notice any hesitation answering)

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+1=5 ;
Thursday September 14th, 2017 9:48:58 PM

(Sense Motive = 5)
Tsak is not sure what to make of these taurs and can't get any real sense of whether their bedraggled appearance is real or a trick to lull the party's defences. He decides to let Rolth and Kiwina continue the conversation, but maintains his hand on the hilt of his sword and moves so that he can see all of the other party clearly.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+3=14 ;
Friday September 15th, 2017 1:59:07 AM

Sable is also not sure what to make of the centaurs (Sense Motive - 14). He will form up with the others, ready to draw his weapon if needed.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20=13 ; d20+1=13 ;
Friday September 15th, 2017 9:43:29 AM

{Sense Motive: 13}

"Well now it does seem your presence presents a complication for us. How about before we say much more you move to one location and remove your weapons. As you can see we are not pirates it would be a show of good faith I think." {Diplomacy: 13 *sigh*}

If they comply Falco will suggest that a second person head back to check on our split party member.

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Friday September 15th, 2017 3:12:07 PM

Finnian stays silent but glances down at where he had put the flute. They shouldn't be able to see it as it is hidden amongst the arrows in his quiver, but the mention of the harp brings it to mind.

He takes a slow step sideways and back, away from both groups giving him more room to draw his bow and some distance from the newly appeard centaurs.

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: Sickened  d20+4=16 ;
Friday September 15th, 2017 5:19:08 PM

Sense motive (just incase he is close enough since it's a fail it matters not) 1D20+4=16=Failure

Gothruk yells out Gentletaurs, it wouldn't do to steal from us, we're well armed! Most definitely too much effort. Come into camp, we can set up a camp-fire. Get to know each other a bit better!

Matthew S. Co-DM - Rose Quest Day 17 (4:00 pm) (Co-DM Matt)  
Friday September 15th, 2017 6:30:37 PM

Rolth is uncertain what to make of the centaurs standing in front of him. On further inspection you can tell from the matted fur and patches of sea vegetation that they have been in the water recently.

Kiwina does not believe the group has been shipwrecked and asks further questions.

Tsak and Sable are prepared to fight but wait as Finnian steps back and to the side with his bow drawn.

Falco tries to reason and asks for them to remove their weapons but the leader shouts angrily, “You have drawn your weapons first!”

Gothruk yells out, “Gentletaurs, it wouldn't do to steal from us, we're well armed! Most definitely too much effort. Come into camp, we can set up a camp-fire. Get to know each other a bit better!” (OOC: diplomacy check?)

The leader, tired of the questions, interrupts the Petals. Centaur language speakers only Highlight to display spoiler: { “I’m tired of your questions.” He then addresses his group, “They come to shore in their nice boats in their nice calm weather and think they can ask all these questions of us after what we have gone through. We lost several brothers and sisters and yet to obtain our Rose.” }

Something strikes him and he becomes very irritated. “Where is our Rose,” he says in Common. “You have taken our Rose. I saw you drag our dead onto your boat. Those two have been dead for hours. What were you doing to them?”

Centaur language speakers only Highlight to display spoiler: { “They are clearly pirates or thieves come to steal from us.” He tells the other centaurs.} The group begins to take up an offensive stance, drawing saps, but they stay put and do not yet advance. In Common he says, “You stole our Rose and we will steal it back. Plus any others you got.”


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Friday September 15th, 2017 7:27:24 PM

Kiwina will explain loudly to the other Petals, "He's trying to incite the others to attack. They were foolish enough to attempt to come ashore in the storm. They lost several of their number, and are upset not to have a rose. And yet he tries to convince the others that we have come to steal from them."

Then he addresses the group of centaurs, "You may be tired of our questions, but you have yet to answer one. If you expect competent sailors to help you off this island, you will do a better job of explaining yourselves."



Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+6=14 ;
Friday September 15th, 2017 9:39:32 PM

Rolth says, quite unintimidatedly, "I am not a THIEF, I am a HUNTER, and one with HONOR, no less. So enough with the slander. We can settle this like civilized creatures, as my friend suggests. Or not. Before you choose unwisely, let me inform you that we in fact rescued one of your erstwhile companions, and have healed this person somewhat. We have also taken nothing that was not freely given, and have not taken a rose from anyone here. If you can describe this companion, you might begin to prove yourselves worthy of continued discussion, and even rescue. Be reasonable, we are well-rested, have the numbers, and have done you no harm yet. What say you?" (Diplomacy = 10 -- I rolled with the wrong bonus, sorry)

(OOC, anyone else can assist my roll, so pile on!)

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20=14 ;
Sunday September 17th, 2017 9:23:31 PM

"You must be speaking of the female centaur. We tended to her wounds as best we could and left on the beach eating some magical berries that I had." Finnian says lowering his bow a hair. "perhaps she still has the rose, and my congratulations for obtaining one"

[Diplomacy aid =12,forgot that -2]

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=17 ;
Monday September 18th, 2017 6:02:19 AM

(Diplomacy assist to Rolth's roll = 17 = +2 to Rolth)
Tsak, without taking his gaze off the lead taur steps so as to support Rolth and raises an eyebrow in a 'do ya feel lucky punk" kind of way.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+1=21 ;
Monday September 18th, 2017 10:31:25 AM

Once Kiwina explains what they are talking about Falco sighs. As he speaks he becomes more and more agitated with the thought of first being accused and secondly of by their lack of sportsmanship.

"I get it you see a halfling and automatically think a thief who wants to take advantage of you? I am no thief, I am a craftsmen. We are all contestants so drop the pretense and put your weapons down so we can all get on with life."

{Diplomacy: 21!}



Matthew S. Co-DM - Rose Quest Day 17 (4:30 pm) (Co-DM Matt)  
Monday September 18th, 2017 7:36:21 PM

Kiwina will explain loudly to the other Petals, "He's trying to incite the others to attack. They were foolish enough to attempt to come ashore in the storm. They lost several of their number, and are upset not to have a rose. And yet he tries to convince the others that we have come to steal from them."
Then he addresses the group of centaurs, "You may be tired of our questions, but you have yet to answer one. If you expect competent sailors to help you off this island, you will do a better job of explaining yourselves."

Falco takes offense and shoots back, "I get it you see a halfling and automatically think a thief who wants to take advantage of you? I am no thief, I am a craftsmen. We are all contestants so drop the pretense and put your weapons down so we can all get on with life."

Rolth defends himself and explains that they have rescued a liontaur. He asks for the group to describe this liontaur but the centaurs seem uninterested.

Finnian adds, "You must be speaking of the female centaur. We tended to her wounds as best we could and left on the beach eating some magical berries that I had." Finnian says, lowering his bow’s aim a hair. "perhaps she still has the rose, and my congratulations for obtaining one."

The centaur chief laughs. “You are trying to trick us. We know the race of our friend. She is not a centaur. She’s a liontaur, named Elarorn, the only liontaur left in our group, now that Jasper got himself killed in the Garden.”

Meanwhile, Tsak works on his Western war face.

The group tries to resolve the growing tension with diplomacy. In fact, these centaurs are already Hostile, and about to attack, so the Diplomacy DC to change their attitude is 25+ChrBonus, or DC27. Starting with Rolth’s 10 and then adding +6 gets you to 16, not enough. But if your DMs are very nice, and they are, start with Falco’s 21 and then add +6 to just barely make it!

“Umm … well, we were going to beat you all to a pulp and take back the Rose you stole,” the lead centaur declares, convinced by your diplomatic approaches, “But OK! I’m willing to give you the benefit of the doubt. Go do your quest, and we’ll figure something out after you return. The garden gate is just over that-a-ways. We can be friends after all.”

The centaur pauses a second and smiles. “Here’s a proof that we are friends. We got ourselves a wizard for the gate. You need to put a drop of fresh wizard’s blood on the gate to make it open. Bet you did not know that! See, now we are all friendly like!” His grin looks only a little more than somewhat forced.

On the other side of the dune, 120 feet away, a certain person struggles free of his bonds and peeks over the top of the dune. [OOC: The wizard who has untied himself is our newest player. Please add some notes about your description in your post to give a better sense of who you are. Welcome Elyas Locke to the game as he approaches.]


Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None 
Monday September 18th, 2017 7:54:12 PM

Kiwina says, "First, your friend is in need of magical healing. I suggest that if you have someone capable of doing so, that person should approach our friend guarding the boats. And only that person. That way, you can check on and help her, and see if she has your rose."

Kiwina is interested in making sure they check on the liontaur while the Petals are around because he is worried that they will check on her after taking the boats if the Petals are not around. Let them see and admit that they should feel obligated to the Petals.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=18 ;
Monday September 18th, 2017 8:34:04 PM

Rolth wonders whether the centaur is lying about the drop of wizard's blood, it seems an odd thing for this quest. (Sense Motive = 18)

Regardless, Rolth waves to the so-called wizard, and calls out, "Well come on over, Mr. Wizard, and let's have a look at you! Who'd have thought this lonely stretch of sand would have so many interesting inhabitants." While he waits on the wizard to hopefully make his way over, he inquires of the centaur leader, "So, friend, how did Jasper get killed in the garden? We would like to avoid his fate, and now that we are such fast friends, I'm sure you wouldn't want that now would you? Especially because we'll be taking all the oars with us into the garden, so that they don't get washed away by the tide or something," Rolth finishes with a grin that is not at all forced :)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+3=14 ;
Tuesday September 19th, 2017 3:01:04 AM

Sable will also take a hard look at the other party (Sense Motive 14), to see if they are likely to keep their word. "You should look to your wemic friend, she still has something in her bag if I am not mistaken.

Elyas Locke (Ben Andraka) 
Tuesday September 19th, 2017 3:27:53 AM

Elyas has been laying on top of the rise for the last few minutes watching the confrontation. He slipped his bonds much quicker than the centaurs expected, and has been sizing up the group that is talking with his captors.

Elyad slowly stands and walks towards the group, hands raised, trying to look as un-threatening as possible, but preparing to use his hidden bonded dagger if needed.

Anyone watching the hill sees a human of average weight and below average height with brown eyes and hair, and plain wool clothing walking towards them.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Tuesday September 19th, 2017 9:40:05 AM

Glaring at the obnoxious new group as he moved Falco crosses to Elyas and extends his hand with a smile.

"Falco, nice to meet another dabbler in the arcane. Please come join us so we can talk. I can assure you we are better mannered. So what area of magic is of particular interest to you?"



Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Tuesday September 19th, 2017 2:20:20 PM

"Yes of course. The Liontaur woman. That is what I meant. I've been traveling with these Taurs for sometime now but she clearly was a liontaur not a centaur, an honest mistake. In any case we have patched her up and she looks like she will make it." Finnian says embarrassed. Then adds in a quieter to to Rolth " A very good idea, wouldn't want the oars floating away leaving us stranded"

[OOC I'm an idiot mixing up the Taurs again. Also I checked my cbaracter sheet and never added my known languages in there. I think this came up earlier and I said that I knew centaur because I had spent time on the island I didn't read the spoiler for centaur this time but whenI get home I will edit it so that I can moving forward]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: Sickened 
Tuesday September 19th, 2017 6:07:55 PM

Now that people have moved back to camp Gothruk gets a good look at their would-be assailants.

He hadn't heard every word but he had seen the gist of what had happened.
So why you hiding on a beach looking for a fight? Do you want to get yourself and your friends killed?

If they approach the injured Liontaur, Gothruk keeps a relentless eye on them, making sure they respect her and treat her well. He also keeps them away from her bag.
I think we should talk with the Liontaur before we start going through what are obviously her possessions. He tells his own group as well as the others if they try to take the bag or look inside.

Matthew S. Co-DM - Rose Quest Day 17 Little Tiff - (5:00 pm) (Co-DM Matt)  
Tuesday September 19th, 2017 7:53:25 PM

Kiwina says, "First, your friend is in need of magical healing. I suggest that if you have someone capable of doing so, that person should approach our friend guarding the boats. And only that person. That way, you can check on and help her, and see if she has your rose."

While Rolth wonders whether the centaur is lying about the wizard’s blood. You find that he is not lying that he drew blood from the wizard to put at the gate. You do, however, sense that he is lying about something.

Rolth calls the wizard over, which causes all kinds of hems and haws from the centaur group. They are now even more unhappy that Elyas has escaped his bonds ands come over.

Elyas, the average-sized brown eyed human walks toward the Petals as the centaur watches him carefully.

The centaur leader is distracted by the presence of the wizard and does not hear the question about Jasper. He does hear Rolth’s statement about the oars and he is very unhappy.
Falco extends a friendly hand to the wizard and says,

"Falco, nice to meet another dabbler in the arcane. Please come join us so we can talk. I can assure you we are better mannered. So what area of magic is of particular interest to you?"

Sable mentions the wemic and something within her bag.

Gothruk challenges the centaurs and asks if they want to die.

Finnian tries to clear up his statement but the centaurs are having none of it.

“You’ll take the oars?! You’ll take the oars!!” the lead centaur bellows in a rage. “You’ll take that back!” he adds, a bit lamely, but his desire to get off a quip is perhaps secondary to his desire to teach you all a lesson for impertinence. ”Come on, boys!” he says.

All five centaurs draw their saps and step forward to attack!

Centaur Boss attacks Rolth, who cleverly came up with the oars idea! He hits AC8 and misses.
Centaur 2 attacks Gothruk and hits AC4, a wild miss.
Centaur 3 swings at Falco and hits AC14, which hits Falco for 3 hp nonlethal damage
Centaur 4 takes a swipe at Kiwina, but vs AC7 it misses by a mile.
Centaur 5 attacks Finnian and hits AC13, a near miss.

We are in combat, friends. Please post just one round of actions. We’re not bothering with a map for this one. If you have questions about positioning or ranges, state your reasonable assumptions, and odds are we will interpret the rules liberally.


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+4 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+1=9 ; d4+1=3 ; d20+1=3 ; d4+1=5 ; d20+3=9 ; d10+4=7 ;
Tuesday September 19th, 2017 8:10:20 PM

Rolth's grin widens even further as the sap misses with his sap. "Nothing worse than a bunch of pirates, the scum should be swept from the seas! And the beaches too, while we're at it. Well, you cannot say I did not warn you. Avaunt!" Rolth's glaive practically leaps into his hand as he makes two half-hearted claw attacks, then a 5' step back and takes a lackadaisical glaive swing at the boss. "Boss versus boss, this should be exciting!" (Claw 1 to hit = 9, damage = 3; Claw 2 to hit = 3, damage = 5; Glaive to hit = 9, damage = 7)

OOC = The recent Loot and Booty discussion re the cursed dice roller is coming to mind :)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20=14 ;
Tuesday September 19th, 2017 9:30:37 PM

Kiwina carries his longspear, but decides to spend the round defending himself (AC: 18, no attack). "Look, I don't mean you any harm, and your heart doesn't seem to be in attacking me. Why listen to that mule-headed boss of yours? That ship out there isn't going to welcome you if we don't settle this peacefully." (bluff = 14 to convince him that the Herald's crew will react badly to this)

Elyas (Ben A.) (12/12 HP | AC: 13; Touch:13; Flat: 10; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor AC 17 
Wednesday September 20th, 2017 6:24:01 AM

Elyas stops in his tracks as he sees the centaurs move to attack. He doesn't want to get in the middle of the fight, but is more than happy to try to fight off his captors.

He shakes off his rope-burned hands and goes through the very familiar motions of giving himself magical protection (Mage Armor, AC goes to 17)

He also starts to load his light crossbow, looking for a clear shot.

Falco Ambersier (Ryan M) (4/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Wednesday September 20th, 2017 8:48:12 AM

"Ouch! That is enough of that."

Falco winces at being hit and anger flashes in his little eyes. Clearly he is not happy with how this whole thing is going. He takes a small step back and tries to get as many of the 'pirates' as he can in the vivid color blast that leaps form his hands.

[ooc: 5ft step and Color Spray DC15]

[ooc: Targeting - I want to hit Cantaur #3 (I call him Ralph) and if I can mange to tag one or two more all the better.]

Gothruk Gore (Logan) AC 12 (T11/F10) 12/12HP |Guisarme +3 2D6+4| Status: Sickened  d20+2=16 ; d8=1 ; d8+4=10 ; d20+2=6 ;
Wednesday September 20th, 2017 10:58:21 AM

Gothruk says That wasn't a challenge, it was common sense! You're outmanned and out-geared. You must be truly brainless to think that attacking us was a good idea. While he Flurry of blows centaur 2 using non-lethal damage.

Roll 1 - To Hit - 1D20+2=16
Roll 2 - Miss roll (Sorry)
Roll 3 - Damage 1D8+4=10
Roll 4 -To Hit - 1D20+2=6 (that isn't hitting anything no damage rolled)

Finnian (Zeke) (HP:10/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+3=9 ; d8-1=4 ;
Wednesday September 20th, 2017 1:33:22 PM

Finnian ducks the swing and hops back hastily firing the arrow on his string and drawing out another one. "I am sure that your companion, the one who's life I saved, would be really happy with this reaction".
[attack=9 damage=4]

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+5=25 ; d20+5=16 ; 3d6+11=25 ; d20+2=18 ;
Wednesday September 20th, 2017 3:23:41 PM

That's it, they have stepped on Sable's last nerve he takes a swing at the closest unengaged/unwounded adversaries - Crit threat (25) - 16 to confirm. For either 25 or 50 HP of damage.

Sable glares at the remaining opponents, and says "Last chance to drop your weapons, or you are next.." Intimidate (18)

-- not sure if the last is possible, but he will try...

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=10 ; 2d4+3=6 ;
Wednesday September 20th, 2017 5:52:54 PM

(attack=10, damage =6)

Tsak draws his sword and attacks the taur attacking Falco

Rose Quest Day 17 at 1 PM (Co-DM Cayzle) Shipwreck Shoals  d20+3=8 ; d20+3=4 ; d20+3=14 ; d20+3=7 ; d20+3=13 ; d6+1=3 ; d6=6 ; d6=3 ; d20=9 ; d20=20 ; d20+3=7 ; d20-3=5 ; d20-3=16 ; d6+1=6 ; d20+3=18 ; d20-3=6 ; d20-3=9 ; d6+1=7 ; d20+3=21 ; d20-3=4 ; d20-3=14 ; d6+1=6 ;
Wednesday September 20th, 2017 7:32:44 PM

Dice Rolls for the last two rounds of combat. Just to get these out here.

Matthew S. Co-DM - Rose Quest Day 17 Little Tiff - (5:10 pm) (Co-DM Cayzle)(Co-DM Matt)  
Wednesday September 20th, 2017 8:23:42 PM



Rolth swings three times at the Boss and misses.

Gothruk attacks and hits Centaur 2 for 10 nonlethal.

Kiwina stays on defense against Centaur 4 and urges a diplomatic solution. But it is too late for that!

Finnian takes a step back, shoots an arrow at Centaur 5, and misses.

Elyas casts Mage Armor and loads a crossbow.

Falco winces, steps back, and casts Color Spray. CENTAUR 4 FALLS DOWN, but Centaur 3 is unaffected.

Sable swings and connects! Rolling a d5 to see which one (since he did not specify) ... and HE CUTS DOWN CENTAUR 3, DEAD!
[OOC: To use Intimidation in combat, called Demoralizing, takes a standard action. So no, not in the same round as an attack.]

Tsak Rezar swings and misses.

=====
The Centaur Boss roars in fury!!

Centaur Boss attacks Rolth again, this time with hooves and sap. He hits Rolth once with a hoof for 6 hp lethal damage.
Centaur 2 attacks Gothruk, hitting with his sap for 7 hp nonlethal damage.
Centaur 3 and 4 are both down on the ground. One of them is dead of a massive wound.
Centaur 5 attacks Finnian, hitting him with the sap for 6 hp of damage.

Two centaurs are down!


Rolth Niheow (BatMark) (12/18 HP | AC: 12; Touch: 9; Flat: 10; CMD: 15) | Glaive +5 1d10+7 x3 | Paws (2) +3 1d4+2 x2| Status: Raging  d20+3=17 ; d4+2=4 ; d20+3=19 ; d4+2=6 ; d4+5=6 ; d20+5=8 ; d20+5=21 ; d10+7=11 ;
Wednesday September 20th, 2017 8:37:18 PM

Rolth starts to froth at the mouth like an angry tide breaking on the shoals. (enters rage as a free action) "You insolent buck-aneer, hahaha!" he screams as he claws at the boss, then takes a 5 foot step away to cleave him with his glaive. (Claw 1 = 17 to hit, 4 hp of lethal damage; Claw 2 = 19 to hit, 6 damage; MISROLL; Glaive = 8 to hit, assuming no damage)

Note that if an enemy leaves his threatened range, he will strike with his glaive in an attack of opportunity (21 to hit, 11 hp damage)

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=6 ;
Wednesday September 20th, 2017 9:29:43 PM

(attack =6)
Tsak swings again, but in the confusion of bodies everywhere, hits no one.

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+2=4 ; d8+3=5 ; d20+2=14 ; d6+2=5 ; d20+2=16 ; d6+2=5 ;
Wednesday September 20th, 2017 10:47:27 PM

Assumption: Since we were falling into marching order, Kiwina is near Rolth. Kiwina's opponent, #4, is down from the color spray. Therefore, Kiwina can -- and does -- attack the centaur boss.

Kiwina attacks with longspear, takes a 5' step, and attacks with two hooves. (4 for the spear clearly misses, but at 14 and 16 the hooves may hit for 5 points each)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+5=22 ; 3d6+11=27 ; d20+5=9 ; 3d6+11=25 ;
Wednesday September 20th, 2017 11:18:13 PM

Sable moves on to next closest target, presuming that this is now Centaur 5 (one on Finnian) - Swing with power attack and Greatsword against 22 AC, 27 Damage if he hits.

If Sable did not have to move to engage Centaur 5, he takes a 5’ step back from combat so anyone approaching him would provoke an attack (9 to hit; 25 damage).

Elyas (Ben A.) (12/12 HP | AC: 13; Touch:13; Flat: 10; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor AC 17  d20=13 ; d8=8 ;
Thursday September 21st, 2017 1:52:09 AM

Elyas is surprised and impressed at how quickly the centaurs are being taken down by the party. He slowly moves up and takes a shot with his crossbow at centaur 2.

(Ooc: I am not sure how close to the combat I was able to get. If i got within 30 ft of centaur 2, the attack should be +4 to hit, otherwise +3.

So, if I'm in range, it's a hit against AC 17 for 9 damage. Otherwise, it's a hit against 16 for 8 damage)


Falco Ambersier (Ryan M) (4/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+2=6 ; d6+1=4 ;
Thursday September 21st, 2017 7:10:14 AM

"We did give you folks a chance, remember that.

Falco take another step back, looks for a target and launches an Acid Dart at him

{ooc: 5ft step and casts Acid Dart at #5 Hit vs touch: 6 Damage: 4}

"Blast it all."


Gothruk Gore (Logan) AC 12 (T11/F10) 5/12HP (non-lethal) |Guisarme +3 2D6+4| Status: Sickened  d20+2=12 ; d8+4=9 ; d20+2=21 ; d8+4=6 ;
Thursday September 21st, 2017 8:38:09 AM

Gothruk again strikes out with a Flurry of blows at centaur 2, first a wild kick, then a solid, if somewhat light punch to the face.

To-hit=12 Non-lethal damage=9
Second attack
To-hit=21 non-lethal damage =6

Finnian (Zeke) (HP:5/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Thursday September 21st, 2017 12:00:04 PM

Finnian drops the arrow as he is hit in the head with the sap. His head starts reeling and is only exacerbated by already being sick. He turns and drops his hand to the ground pushing off and sprinting in the other direction. Not again, you use a bow, stay out of their range. Is it really that hard Finn He silently chastises himself as he gets 100 feet away from his attacker.

[OOC Full withdraw... I also edited my HP to reflect that I had healed up fully since your last encounter and then took the 6 damage]

Matthew S. Co-DM - Rose Quest Day 17 Little Tiff - (5:30 pm) (Co-DM Matt)  
Thursday September 21st, 2017 8:43:34 PM

Rolth goes into a rage and claws at the boss centaur. He steps back 5 feet and strikes him for (11 hp). The boss centaur steps back, he is hurt badly.
The boss centaur steps right into Kiwina’s hooves and he falls.
Tsak swings blindly.
Sable strikes Centaur 5 for (25hp) killing him instantly.
Elyas is surprised by how quickly the centaur are falling. He standing within 30 ft of Centaur 2 and fires. Centaur 2 is struck for (9hp)
Falco reminds them that they were given a chance. He fires an Acid dart at Centaur 5 but misses.
Gothruk knocks out Centaur 5 as Finnian withdraws from the fight.
---
(OOC: The centaur group is dead or unconscious. It's early evening. What would you like to do, next? )
=====

Centaur Boss falls dead
Centaur 2 and 4 are dead
Centaur 3 and Centaur 5 are unconscious


Rolth Niheow (BatMark) (10/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+5 x3 | Paws (2) +1 1d4+1 x2| Status: Fatigued  d20+7=11 ;
Thursday September 21st, 2017 8:54:06 PM

Rolth visibly deflates, the tide of his anger ebbing as quick as it came on. These honor-less scalawags were hardly worthy prey. Even sadder if they actually were Taurnament contestants. With a huff of fatigue, he turns to the grim task of stripping the dead of their weapons and other gear, starting with the boss, while suggesting that the others bind and stabilize the unconscious foes before doing the same. (Perception to notice anything interesting, unusual, or hidden on the bodies = 11)

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=27 ;
Thursday September 21st, 2017 10:33:04 PM

Kiwina helps to secure and stabilize the unconscious centaurs after making sure that the remainder of the Petals are ok. He also sees if it is possible to stabilize any of the "dead" centaurs. (If it is, first aid roll is 27.)

Rolth, Gothruk, Falco, and Finnian are hurt, but if he remembers right, Rolth is the only one who took lethal damage. The others will be okay by morning (?).

He considers whether there is room on the boats for the Petals, the liontaur they aided, and two centaurs. Not that it matters at the moment, when they still have a rose to find.

"I assume we're camping out tonight. Let's make sure the boats are secured for high tide."

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+8=15 ; d20+3=8 ; d20+8=22 ;
Friday September 22nd, 2017 1:48:30 AM

Sable agrees with Kiwina ”While I suspect we are not making it out tonight, we need to push on to the last Rose. Given that the female Wemic was ‘with’ these guys, maybe we should take a second look at her as well - at this point I don’t trust any of them”l

Search Dead Wemics (Perception 15).

Sense motive on “unconscious” Female Wemic (8); Search her body/sack (Perception 22)

Elyas (Ben A.) (12/12 HP | AC: 13; Touch:13; Flat: 10; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor AC 17 
Friday September 22nd, 2017 4:33:59 AM

Elyas joins the rest of the group.

"I don't know who you are, but thank you for saving me from these pirates!

My name is Elyas, from Centaur Island. These ruffians kidnapped me and brought me here to help unlock a gate. Apparently someone told them they needed wizard blood.

If you're here on the same quest as them, take their rose and get off this island! But please, take me with you! I can't pay much, but I may be able to pay for passage in some way"


Falco Ambersier (Ryan M) (4/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Friday September 22nd, 2017 6:55:51 AM

Falco shakes his head at the sensless fight.

{Before Elyas speaks}
"They reaped what they sow but still, what a waste. I guess we should secure the two that are just unconscious, unless someone wants to just kill them. Personally I do not like that idea. A nights rest might be good, Elyas can you cast Detect Magic, I cannot today, it might be good to check their gear."

{After Elyas}
"Take there rose? Interesting. That seems an easy answer but not very sporting. We should discuss that idea. Beyond that of course we will take you with us and you will not pay.

If they kidnapped you were you part of the Taurnament or just here though bad fortune?"


Finnian (Zeke) (HP:5/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20-2=4 ;
Friday September 22nd, 2017 4:01:30 PM

As he valiantly sprints away the sounds of combat fill his ears. When he feels like he is a sace distance Finnian whips around nocking an arrow in on fluid motion. As he comes around to eye his target he realizes that the foes have been defeated and the only people left standing are his allies, and the wizard.

With his cheeks flush with embarrassment he trots back to the group and looks to see if there is anything he can do, trying not to make eye contact woth any of his fellow rose questers.

He almost spills the contents of his stomach when he sees the carnage, particularly the one that Sable felled.

Looking around he sees that two are apparently still breathing and does what he can for them. Which is not much.[heal=4]

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None 
Friday September 22nd, 2017 6:13:43 PM

Tsak scrounges some rope/cord and makes sure the unconscious taurs are tied securely.
'You are safe wizard, we will return you to civilization. As for the rose I think we'd prefer to get our own, you are welcome to join our effort & share the reward'

(OOC apologies but I can't make the square bracket bold talky things on my mobile)

Gothruk Gore (Logan) AC 12 (T11/F10) 5/12HP (non-lethal) |Guisarme +3 2D6+4| Status: Sickened 
Friday September 22nd, 2017 6:25:37 PM

Gothruk establishes which centaurs are unconscious and which are dead before dragging the two living centaur's a little away from the battlefield. Can I borrow some rope from someone to help tie these guys up?

We're not killing them he replies to Falco. Last time I looked I wasn't a cold blooded killer. Or even a killer at all really...

Matthew S. Co-DM - Rose Quest Day 17- (6:00 pm) (Co-DM Matt)  
Friday September 22nd, 2017 9:03:51 PM

Rolth deflates and is sad they had to fight with Taurnament contestants.
He starts the grim task of collecting their things.
Sable adds, “While I suspect we are not making it out tonight, we need to push on to the last Rose. Given that the female Wemic was ‘with’ these guys, maybe we should take a second look at her as well - at this point I don’t trust any of them”
(OOC: You will have to pick one.. Search the dead centaur or the female wemic 30 feet down the beach and within the boat.)

Kiwina contemplates stabilizing the dead centaur but they are dead. He finds only Centaur 2 is still alive but, unconscious. He then says, "I assume we're camping out tonight. Let's make sure the boats are secured for high tide."
Falco says, "They reaped what they sow but still, what a waste. I guess we should secure the two that are just unconscious, unless someone wants to just kill them. Personally I do not like that idea. A nights rest might be good, Elyas can you cast Detect Magic, I cannot today, it might be good to check their gear."

Elyas thanks the group, "I don't know who you are, but thank you for saving me from these pirates!
My name is Elyas, from Centaur Island. These ruffians kidnapped me and brought me here to help unlock a gate. Apparently someone told them they needed wizard blood.
If you're here on the same quest as them, take their rose and get off this island! But please, take me with you! I can't pay much, but I may be able to pay for passage in some way"

Falco adds, "Take there rose? Interesting. That seems an easy answer but not very sporting. We should discuss that idea. Beyond that of course we will take you with us and you will not pay.

If they kidnapped you were you part of the Taurnament or just here though bad fortune?"

Finnian heads back to the group and tries to help the downed centaur or the Petals?
Gothruk asks to borrow some rope to tie up the remaining centaur, who begins to stir.
He responses to Falco advising he is not a killer.
---
A scream breaks up any sort of thought as the female wemic stands staring. She is shaken as she takes in what just happened. Lomocia comforts her as much as possible.

You find sap (5), dagger (1), bullets (2), MW studded leather armor (centaur) (250), rope (2), and coins (25)
You also gain 400 xp each for the fight and the scene.


The Shoal Garden


Rolth Niheow (BatMark) (10/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+5 x3 | Paws (2) +1 1d4+1 x2| Status: Fatigued 
Friday September 22nd, 2017 9:30:18 PM

Rolth expresses interest in some healing, if some is available. Meanwhile, he is quite impressed with this new "wizard" Elyas, who seems to be a deadeye shot with a crossbow too. We are the Eight Petaled Rode, questers in the Taurnament of Roses. I do not think it sporting to take a Rose from another competitor, indeed we slew those who tried to steal from us. Nevertheless, your wrath is understandable, given your rough treatment at the hands of those desperadoes. We do need an eighth, to replace our lost comrade. Might you be interested in joining our quest?

And to the other Petals, What say you?

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Friday September 22nd, 2017 11:09:32 PM

From last round, will start with search of bodies first, then move on to screaming wemic.

Elyas (Ben A.) (12/12 HP | AC: 13; Touch:13; Flat: 10; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor AC 17 
Saturday September 23rd, 2017 4:10:01 AM

I am not a part of this tournament, Elyas replies to Falco. I had no intention of participating until I was abducted by this band.

Elyas turns to Rolth

It is very sporting of you to not take a rose from this group, I assumed that all of the rose questers were as callous as these centaurs. I think you may still be able to work something out, however. This liontaur perhaps not tightly bound to the group that attacked you. She and a partner were simply hired for their skills by the centaurs. Perhaps you could make her a better deal to give you the rose or join your group to share in the reward, now that her employers are out of action

While they talk, Elyas stands over the pile of gear taken from the centaurs and begins using detect magic as Falco suggested.

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None 
Saturday September 23rd, 2017 7:20:14 AM

Tsak searches for wood to make a campfire and gets set on making a meal for the team and all the captives.
'It would probably be best if we set a watch for the night.'

Kiwina (Steve M) (16/16 HP | AC:14; Touch:11; Flat:12; CMD:15) | Status: None  d20+7=11 ; d20+6=18 ;
Saturday September 23rd, 2017 10:12:36 AM

Kiwina chimes in on the conversation with Elyas that while they have encountered other questers who were threatening and rude, this is the only time they have been attacked.

While the other petals set up camp, Kiwina considers the problems they are facing beyond retrieving the rose from a garden:
1. Will the two long boats fit the Petals, a liontaur, and two centaurs in a single trip?
2. What to do with the bodies of the dead -- the man they found on the reef (OOC: I don't think his race was ever stated) and the centaurs who attacked them. Among Kiwina's people, this would require burial in a cave or sand dune, or being given to the ocean to return as a shark. Kiwina does not think these honorless centaurs would protect fishermen well as sharks, and he does not have the proper shrouds for that ceremony. A cave would be best. Does he see anything that looks worth further investigation (perception = 11)?
3. What time of day tomorrow will the tides be best for returning to the Herald (sailor = 18)?

If -- and after -- the party sets up camp, Kiwina will spend up to an hour looking for a suitable burial spot away from camp.


Gothruk Gore (Logan) AC 12 (T11/F10) 5/12HP (non-lethal) |Guisarme +3 2D6+4| Status: Sickened 
Sunday September 24th, 2017 11:13:01 AM

Gothruk will tie up Centaur 2 (Ooc I don't think I need to roll a check for that) Then he'll set about making camp.

Finnian (Zeke) (HP:5/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20-2=18 ;
Sunday September 24th, 2017 9:34:04 PM

The heal was to stabalize the downed Centaurs.

Finnian heads back to the boats to check on the Liontaur. He explains to her that they were attacked by the others in her team and some of them didn't make it when the petals had to defend themselves. "we tried to reason with them but they were sure that we were after their rose. I think you and I both know that we do not have it," he says glancing at he pocket where he noticed the bulge earlier. "We also met a wizard that apparently your team had kidnapped for some sort of blood ritual, I cant believe that that would be allowed, but he told us that you were just a hired hand. Seeing as how I kind of saved you life, perhaps you could help us out and let us know what is in store for us, other than your team ambushing us that is."

[Diplomacy=Natural 20 so 18]

Falco Ambersier (Ryan M) (4/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Monday September 25th, 2017 8:49:59 AM

After a brief introduction with Elyas Falco joins Finnian to check on the injured Liontaur.

"Please allow me to echo that what happened was, sadly, unavoidable. They took an aggressive stance and attacked us first, I have a bruise to prove it. I am sure you had some friendship with a group you have been traveling with so I am sorry if you feel the loss. We will at least make sure that you are not left here when we leave."

Rose Quest Day 18 at Dawn (Co-DM Cayzle) Shipwreck Shoals 
Monday September 25th, 2017 6:59:12 PM

Rolth expresses some interest in healing and the new wizard that has joined them.
“We are the Eight Petaled Rose, questers in the Taurnament of Roses. I do not think it sporting to take a Rose from another competitor, indeed we slew those who tried to steal from us. Nevertheless, your wrath is understandable, given your rough treatment at the hands of those desperadoes. We do need an eighth. Might you be interested in joining our quest?”

Elyas says he had no intention of participating before he was abducted. Then adds, “It is very sporting of you to not take a rose from this group, I assumed that all of the rose questers were as callous as these centaurs. I think you may still be able to work something out, however. This liontaur perhaps not tightly bound to the group that attacked you. She and a partner were simply hired for their skills by the centaurs. Perhaps you could make her a better deal to give you the rose or join your group to share in the reward, now that her employers are out of action.”

He casts detect magic and finds no magic.

Finnian, Falco and Sable head over to the distraught wemic.

Sable intends to search her but she stares at him with sad eyes.

“You killed them?” She asks. “I thought they were dead in the storm.” Finnian asks her for help. “We each entered the Garden seperately,” she says. “I dodged a plant thing and found the center. I alone found a Rose.”

“I would like to go home. Can you help me? I am done with this taurnament,” she replies to Falco.

Sable notices her rose, hidden in a pouch with some food.

Kiwina ponders several questions.
. Will the two long boats fit the Petals, a liontaur, and two centaurs in a single trip? In short, a longboat will hold 8 units, where a Taur is two units and a halfling is a half a unit. The math does not work out for everybody getting out in one trip.
Does Kiwina see anything that looks like a possible burial place? Not really. This slightly hilly coral island may well have limestone caves, but it would take some searching. Maybe look for places where water springs from the ground, if this island has any freshwater springs.
What time of day tomorrow will the tides be best for returning to the Herald? There are high tides early in the morning and late in the afternoon.

The group settles in to spend the night.

Gothruk ties up prisoners.

Tsak searches for wood to make a campfire and finds enough driftwood here and there ... along with the scurrying of small creatures in the underbrush ... enough for a campfire for the night. ALSO, he sees the arch-like hedge that is clearly the gate to the next garden.

Later, Kiwina does find a brackish spring that runs down from a pool, and you can swim through the pool into a cave. It is narrow, and the water runs through it. It may be the only source of semi-potable water on the island, and he hesitates to foul it with the bodies of the dead. Still, if you have to leave the centaurs behind, at least they will not die of thirst.
ALSO, he does suddenly notice small animal tracks in the sand -- but nothing that would threaten the life of a castaway ... and could be a source of food if you do not mind rodent-meat.

The night passes with only the splashes of fishes in the placid waters next to the beach. The crashing of the waves on the distant reef is oddly soothing. Little crabs crawl on you on the night. They nip the bodies of the dead, if you have not tended them yet.

The sun rises on a beautiful day, dawn of the 18th day of your quest. Those who are still injured are healed naturally by 1 hp (or 2 if you are second level).

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None 
Monday September 25th, 2017 9:07:09 PM

Before they turn in, Kiwina tells the others what he has found and suggests that burial at sea may be best. If the centaurs had bedrolls or blankets, maybe they can improvise something. He does not want to take bodies to the Herald -- although if the liontauress has something in mind for her friend and if it does not take an additional trip he would be willing to take that one. Likewise, he considers leaving the centaurs they subdued here to be not much better than killing them in cold blood -- and that only because other teams are sure to show up. Kiwina is willing to risk an extra trip to get the centaurs to the Herald.

Kiwina wakes refreshed and ready to enter the garden. Best to deal with that first.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Monday September 25th, 2017 9:38:40 PM

Sable pulls Rolth aside and lets him know about the rose. Maybe he can make a deal with the defeated wemic. Alternatively, it might only count if we obtain the rose from the garden ourselves...

Rolth Niheow (BatMark) (10/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+5 x3 | Paws (2) +1 1d4+1 x2| Status: Fatigued 
Monday September 25th, 2017 11:58:32 PM

Rolth is also unsure whether gaining the Rose from the wemic would suffice for the Taurnament. He agrees with Kiwina that they should bury the bodies at sea, and let the crabs do the hard work. If the liontaur has no more advice to add, he is ready to enter the garden, bidding her to await our return and we will take her back to the ship.

Elyas (Ben A.) (12/12 HP | AC: 13; Touch:13; Flat: 10; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: None  d20=11 ;
Tuesday September 26th, 2017 4:02:24 AM

Elyas spend some of the evening sitting with the Wemic.

"I am truly sorry about what happened to your crew. I did hate them for what they did to me, but so much death saddens me. It was all so unnecessary.

These people seem to be honorable, I think they really will help us off of this island.

I would beg you to consider giving them the rose from this island in exchange for the kindness they have offered. You can still turn in the one other rose you gained for a prize, and we'll all be safe away from this island.

I didn't see how it happened, but I know the other liontaur died in the garden trying to get that rose. Haven't enough people died in the name of this taurnament already?"


[Diplomacy +0 = 11]

Elyas also takes a minute to confer with Falco

I don't know what awaits us in the garden, but the wemic has mentioned plant creatures. We should be prepared. Do you have any fire spells you can prepare?"

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None 
Tuesday September 26th, 2017 7:14:24 AM

After getting a fire going Tsak let's everyone know about the garden entrance, offers his condolences to the liontaur and settles in for the night.

Falco Ambersier (Ryan M) (4/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+1=12 ;
Tuesday September 26th, 2017 7:16:27 AM

Speaking with Elyas and the fallen Liontaur (did we get a name?).

"Elyas speaks true, we will not leave you but if the plant creatures are truly that dangerous Elyas's suggestion is the simplest idea. Know it is not just greed on my part that motivates, I have already promised a large portion of my prize to someone who gave us advice."

"While not clear on the rules I would suggest you allow us to forgo this challenge and let us be caretakers of your rose. If we can add you and Elyas here to our team retroactively I am sure my fellows will do that. We can all win and best of all we can all live." {Diplomacy: 12 of course}

Aside with Elyas.

"A plant creature is not a surprise. We have battled a large plant creature already and one of my large friends made short work of it. Still better to avoid if we can. Sadly I do not have any fire spells in my spellbook yet."



Gothruk Gore (Logan) AC 12 (T11/F10) 5/12HP (non-lethal) |Guisarme +3 2D6+4| Status: Sickened 
Tuesday September 26th, 2017 12:13:56 PM

"I think it would be unsporting to take... Gothruk realises mid sentence that he doesn't know the Liontaur's name I beg your pardon, I don't believe you've given us your name, that or I'm being forgetful...
As I was saying it would be unsporting to take her rose, even if offered freely, she earned it fairly, and we should do the same. We've beaten two other challenges, no reason why we can't beat this one too. Also the math dosn't add up if both these people joined us there would be 9 members, (Ooc 10 because Lomocia hasn't actually left our party yet) which is definitely against the rules.
It's of my opinion we get our own rose and help these two get back to safety. This Liontaur can hand in her rose with honour and if either of them wish to join us on adventures after this, they are welcome to.


Finnian (Zeke) (HP:5/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Tuesday September 26th, 2017 2:35:12 PM

Finnian lets the others know that some sort of plant lashed out at the Liontaur but that she made it to the center. "apparently that is where the rose we seek is located. She also said that they entered separately, though if that was part of the rules to this garden or just how they did it I cannot tell." Finnian adds.

I agree maybe we can try this garden tomorrow

I am on my phone so I cannot update my hp]

Matthew S. Co-DM - Rose Quest Day 18- (6:00 am) (Co-DM Matt)   d20=10 ; d20=18 ;
Tuesday September 26th, 2017 7:49:13 PM

Kiwina suggests they bury the dead at sea, and the wounded female liontaur offers to help. “Gosh,” says Elarorn, whose name you learned from the centaur boss before his defeat [see DM post of Sept. 18]. “I honestly wish I could take care of the last rites for my companions on my own, maybe while you all are in the Garden. But with these two broken legs, I just can’t do it myself.”

Tsak Rezar takes the opportunity to offer his condolences.

Lomocia speaks up. “All this death is too much for me. I’m done with adventuring, I think, at least for now. But I’ll guard these two centaur prisoners while they help Elarorn do what needs to be done.” The two chastened prisoner centaurs give their word that they will obey Lomocia.

After a long conversation with Elyas the liontaur thanks him for his kindness. Elarorn then tells him that she would like to keep the Rose and take it back with her to Liontaur Isle. “The Taurnament is barbaric,” she comments, then tells him she will complete the taurnament, attempt to receive her reward for the Rose, and go home.

“Besides,” she tells Elyas, “I already gave your new friends several nice items. That’s plenty reward enough for their help getting off this little island, I think.”

When Falco follows through on Sable’s idea of making a deal, Elarorn replies with a “No think you, I’ll keep this rose.” Sense Motive DC10: Highlight to display spoiler: {She seems to trust that you will not try to take the Rose by force, nor to offer her a “deal” such as charging her a Rose for passage off the island.}

------------

The sun is barely on the horizon when the incoming tide begins to sneak up on you. Elarorn, Lomocia, and the two centaur prisoners follow Kiwina’s and Rolth’s suggestion to send the dead (properly weighted down) to their peace in the deepest part of the lagoon, but they dare not go outside the reef -- or back to the Herald -- since they lack the sailing skill needed to get past the reef safely, even at high tide.

“You know it wasn’t my idea,” one centaur prisoner declares to his fellow prisoner and to the rest of the Petals. “I just wanted to take a long boat and get off this island. I didn’t want any part of the ambush.” Perception vs. DC 15 Highlight to display spoiler: { You see the crashed and ruined wreckage of the centaurs’ longboat partially hidden behind some brush about fifty yards east of where you are standing. Evidently the shipwrecked centaurs were trying to make a raft of it. Trying without much success.}

The Garden is over a short ridge and ahead a few yards near where Tsak found the wood for the campfire last night.

Gothruk is eager to get on with the quest. He leads the Eight-Petaled Rose to the hedge that is the arched Gateway. Now that it is a new day, Finnian wants to get on with it as well.


Rolth Niheow (BatMark) (11/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+5 x3 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=16 ; d20+7=14 ;
Tuesday September 26th, 2017 8:35:20 PM

Rolth is satisfied with the arrangements for the centaurs, dead and living, and ready to get on with the quest! He thanks Elarorn for the advice she offered earlier, and for the gifts she has already given us, with the intent of reinforcing her apparent perception that we can be trusted not to renegotiate. (Sense Motive = 16, success) "Worry not, we'll be back soon to get us all to the ship and homeward bound." He glances over the centaur prisoners, but shrugs--Lomocia can make sure that all remains well here. (Perception = 14, fail) Speaking of Lomocia, does she have any healing for those of us most grievously wounded? Rolth would defer to those less robust, given that there are several of us in far worse shape than he.

With that, he gets a good grip on his glaive, with the intent to make attacks of opportunity to protect his comrades, and takes his place in the line. "Remember, we were told that movement is important here, so let's be quick about getting to the center and claiming the Rose. We have the Elixir of Expeditious Retreat if needed."



Rose Quest Day 18 at Dawn (Co-DM Cayzle) Shipwreck Shoals  4d4=10 ;
Tuesday September 26th, 2017 9:16:04 PM


Lomocia is able to cast two goodberry spells, giving you 10 goodberries. She also gives you her potion of cure light wounds.

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+4=5 ; d20+8=22 ;
Tuesday September 26th, 2017 9:22:13 PM

(Rolls: sense motive = 5; perception = 22)

Looking at the raft the centaurs were trying to make, Kiwina wonders. . . "Either one of the long boats is going to have to make two trips to get everyone off the island, or we're is going to have to make an additional craft. . . or we could use a raft to link the two longboats. That's pretty much the way we make ships back home,"

"The weather isn't as bad today, but assuming that there is a one in four chance of a longboat running into problems between the island and the ship -- which is what I would guess we had yesterday -- then the odds could be better than the four trips we will need to get everyone off in a long boat. A decent raft would cut this down to three trips, each with an experienced sailor. But a raft secured between the two longboats would be a single trip. True, an improvised craft might change the odds a bit, but it would also mean that all three of the our sailors would be working together to see the trip successfully through. Sounds like a win to me."

Suddenly realizing the others probably don't share his enthusiasm for taking to the sea in this manner, Kiwina adds, "We should think about it while we're in the garden."

But really, as a sailor and shipbuilder, does Kiwina think they group has he materials needed to improve the odds?

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+3=13 ; d20+6=11 ;
Tuesday September 26th, 2017 9:35:01 PM

Sable nods as he looks at the wemic (Sense Motive 13). He is ready by the next morning to enter for the last Rose. In his eagerness to go, he fails his check (Perception 11) to notice anything unusual.

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None  d20=9 ; d20+5=25 ;
Wednesday September 27th, 2017 2:38:07 AM

(Sense Motive =9, Perception=25)
Tsak is happy with the arrangements for Lomocia to take care of the camp whilst the petals attempt the last maze. He understands her need to go her own way and thanks her for her companionship and her latest gifts.
After that he is eager to begin the next challenge and worry about travel later.

Elyas (Ben A.) (12/12 HP | AC: 13; Touch:13; Flat: 10; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: None  d20+1=7 ; d20+2=15 ;
Wednesday September 27th, 2017 8:17:33 AM

Elyas prepares for the day, getting his spells ready and pre-loading his crossbow.

He thinks through the conversation with the wemic, but doesn't have any better idea of where she stands after sleeping on it. [Sense motive 7]

He takes a brief walk around, scouting the area and just barely makes out the hiding spot of the raft. [Perception 15]

Elyas is eager to get on with the challenge for the day

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20=4 ; d20+2=6 ;
Wednesday September 27th, 2017 9:45:30 AM

{sense motive: 4}
{perception: 6}

Waking a little blurry eyed Falco doesn't see anything of note and after preparing his spells is ready to move on.

"If this task requires the blood of a wizard I will take that roll, do not worry Elyas." he ways with a smile assuming that Elyas figured this would already happen since we are not like the previous group.

{ooc: Just so it is noted. Just before entering Falco will cast Mage Armor on himself.}



Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+4=10 ; d20+5=12 ; d20+5=18 ;
Wednesday September 27th, 2017 11:45:03 AM

Sense motive 1D20+4=10
Perception 1D20+5=12

Gothruk's feeling better, he'll walk through the arch, watching for dangers (Perception=18). Let the third and last challenge show us what it's got.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Wednesday September 27th, 2017 2:06:18 PM

"You have saved my life now twice and for that I am indebted to you, if our paths cross again I hope I can be of help to you," Finnian says to Lomocia graciously accepting a handful of good berries. Heading to the gate Finnian takes up his spot in the rear. "I'm not going to charge in this time" he says to himself.

[ooc I eat 5 and I am back to full]

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+5 x3 | Paws (2) +1 1d4+1 x2| Status: None 
Wednesday September 27th, 2017 5:35:32 PM

Rolth reminds Finnian that his nonlethal damage all healed up overnight, so he can save the goodberries. Rolth himself took lethal damage, so he will chow down 5 berries himself before following the party through the arch, leaving us five more berries plus Lomocia's healing potion.

Matthew S. Co-DM - Rose Quest Day 18- Garden 3 (6:30 am) (Co-DM Matt)   d20=13 ; d20=4 ;
Wednesday September 27th, 2017 7:47:02 PM

Elarorn thanks the Petals. She seems trustworthy unlike her companions as the remain centaur continues to complain.
Conversations about the long boats, Lomocia and the wemic end as you all head into the Garden.
This gate is different than the others. It’s open, covered in vines and there is no dryad this time. Within the garden, the demiplane is open to the sky, a plain grey roof like an overcast day. There is a maze, made of stone walls one foot wide and 20 feet high. Vines cover all the stone walls.
Perception vs DC: 13 Highlight to display spoiler: { You notice more rodent or small creature tracks within the sand.}
There is a placard tied to a string. The string hangs off the gate. Upon the placard is a note.
“I hope you didn’t think this would just be a simple maze. There are guardians hidden within the maze. You can fight them if you wish, or run if you must. You can enter individually.”
(OOC: To enter you must roll an Int Check)
“You can work as a group but you must be bound together. Rope or hands grasp will be fine.”
Signed Gamemaster
(OOC: Single Int check for the whole group using the highest Int in the group, with a +2 for each member of the group but you must roleplay staying together).


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=18 ;
Wednesday September 27th, 2017 9:27:26 PM

Rolth says, "Hey, check out these rodent tracks. Finnian may need to keep those Pipes handy, the lady said they might come in handy with such varmints! Speaking of tracks, maybe the lady herself left some that will lead us to the center and a Rose. Who has such skills? So, split up or stay together? I think we should not go one by one, at least. Maybe two or three small groups at the most? He draws his morningstar, which leaves one hand free for a rope if people want to team up. If we do split up, he'll want to be with Kiwina and maybe Falco, if the latter used the Expeditious Retreat, so they can move fast. He checks out the passages in view, trying to figure out the ideal party size to move along them. (Perception = 18 to spot the rodent tracks and see the passages.)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=7 ; d20=18 ;
Thursday September 28th, 2017 5:05:02 AM

Sable says, ”What Rodent tracks?” (Perception 7)

But, he gets behind a smaller group member, cleaning his weapon one last time prior to entry. He thinks about the maze (Int 18 - no Minotaur bonus added...) - ”A maze on an island, somehow feels like home...”

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+8=19 ;
Thursday September 28th, 2017 7:05:30 AM

(Rolls: perception = 19)

"It appears we have to decide how to arrange ourselves. And also," Kiwina says, looking at the tracks, "who is carrying the pipes."

How wide are the passages that we can see in the maze? It does not make a lot of sense to Kiwina to stick people in the middle of a long single-file line.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+2=19 ; d20+4=5 ;
Thursday September 28th, 2017 7:18:26 AM

{Perception: 19}
"I am not sure if it is unusual or not that there are rodent tracks here. I suppose it is to much to hope that they are the guardians."

He reads the signs and thinks for a bit. "If we tie ourselves together we will be moving slower I would think but we will at least know each others location. The problem of course is that I would be slowing everyone down if we had to run."

{Int: 5+16= 21: That is my roll or 1 plus 4 plus 16 for the rest of the Petals}`



Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=25 ;
Thursday September 28th, 2017 11:45:59 AM

I vote we go as one group. I think it would also be a bad idea to use the flute, wait to use it outside life threatening situations first. Though I trust Elarorn, I don't trust our ability to use the flute and magic shouldn't be trifled with recklessly.
Falco should carry the potion of speed as he isn't as fast as the rest of us. And I agree with Rolth we might be able to follow Elaron's tracks to set us on the right course before something inevitably bad happens.
Other than that Gothruk has nothing more to say and will wait until everyone's ready to enter.


Elyas (Ben A.) (12/12 HP | AC: 13; Touch:13; Flat: 10; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: None  d20=3 ;
Thursday September 28th, 2017 1:58:01 PM

[b] "Speed may be important, as the Wemic said she went in alone and slipped past the guardians. But splitting up puts as at risk of someone getting lost or injured with no way of alerting the others. Although they got a rose, the Centaurs lost a member inside this maze.

My vote is that we go in all together and rely on teamwork and strength in numbers to take down the guardians.

If some of our faster members go through first, however, they could act as scouts so we don't all blunder into something together.[b]

Elyas is too busy talking through how to divide the party to pay attention to the tracks. (perception of 5, I still keep forgetting to roll with bonuses! Sorry!)

Elyas prepares to cast Mage Armor on himself, but will wait until right before he enters the maze, just in case we delay for some reason.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+6=7 ; d20+3=22 ;
Thursday September 28th, 2017 3:56:06 PM

[perception=7]
"I see no tracks but I will keep the pipe ready" Finnian says checking to see if the pipes are in his quiver.

"I can take a slow group if we want to split up, we dont even have to actually split up, but having two or 3 groups will give us better menuverability, though I have no rope myself"

If rope is made available he will tie it around his waist so that he can use his bow.

[INT=22]

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None 
Thursday September 28th, 2017 6:16:44 PM

Tsak thinks 1group is the way to go, but the fastest should be ready to break off as a smaller group. Tsak will also ensure to defend Finnian so that he can use bow or pipes as required. And he's good to take point as usual.

Matthew S. Co-DM - Rose Quest Day 18- Garden of Vines (7:00 am) (Co-DM Matt)  
Thursday September 28th, 2017 7:25:36 PM

Rolth asks Finnian to keep the Pipes handy, which leads to further discussion on when to use the magic item.
The group finds several tracks within the sandy garden. The hooved feet of the centaur from the previous group. The long paws of the liontaur are barely noticeable but they follow the hooved prints at this time. There is also the distressing sign of a wound as a trace about of blood leaves the garden.

Rolth suggests they gather in two or three small groups. He frees up one hand for a rope and would prefer to group up with Kiwina and maybe Falco.
A mundane rat scampers from the left, along the wall, to the center maze entrance and disappears. Falco wonders about how fast they would be tied together.
Gothruk votes going in as one group and would like to wait to use the pan flute. Tsak like the 1 group method but suggested they should be ready to break off as a smaller group.
Elyas votes along with Gothruk but suggests that a smaller group could go in first as scouts.
Finnian suggests breaking up in smaller groups will give them all better maneuverability but it’s not against tying everyone together.

The path forward has room for a pair of centaurs side by side along with a path on the right side. There is a third path on the left with room for one large creature to pass through. Outside of the path entrances there are the huge 20 foot walls made of stone. The walls are covered in vines.

(OOC: Would need a clear path forward. Group together, small groups or individual. Let the DMs know what int check you want to use if you are in a group.)


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=18 ;
Thursday September 28th, 2017 7:41:02 PM

Rolth says that there seems to be a loose consensus to start as one group, with the option for the fast ones to split later. Given that the currently observable path seems to be 20' wide (2 centaurs), how about this for an order, which puts the meatshields in front and back, filling up the corridor:

Front

Gothruk Sable

Elyas Finnian Falco

Kiwina Rolth

Rear

We could tie together the two ropes that we just got from the centaurs and snake it through the party, with it tied around Finnian's waist as an anchor point (leaving his hands free). The rest could just hold on with one hand, or tie it as they wish. Our fast break team (Kiwina and Rolth, possibly plus Falco with the potion or riding) could hold Rolth's 3rd rope in the same hand, so that they could break away at a moment's notice.

Re the INT check, we should go with Falco if we have to keep using the same person's check or Finnian's 22 if we can swap back and forth.

Rolth also looks at the vines to see whether they look climbable for one of the smaller party members (Perception = 18)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Thursday September 28th, 2017 9:41:33 PM

Sable gets into his assigned space, and draws his weapon. He will submit to a rope tied to his waist...

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None 
Thursday September 28th, 2017 10:13:58 PM

"I counted it at four to three for one group versus more groups. Sable did not commit," Kiwina says. "But I am concerned that if we go in as one group there may be some sort of difficulty if we later break into two. Just as you seem concerned that if we go in as two groups, we may have some problem keeping those groups from working together."

Still, if the others fall in as Rolth has suggested, Kiwina will join them.

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None 
Friday September 29th, 2017 8:41:05 AM

Gothruk will attach the rope around his large waist, draw his weapon and take his suggested spot in the front. If nothing else stops us from entering he'll walk into the maze paying heed to the suggestions of those behind him so that they can all work out the maze together.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Friday September 29th, 2017 11:30:30 AM

"Can anyone tell from the tracks if the previous groups seemed to be in mass or in smaller groups? A bit out of my realm of knowledge."

Falco remains content with one group thought he would not fight two {no strong opinion with the limited information} though breaking up later seems feasible. If we do split into two groups he will suggest that he and Elyas be in different groups so there is a wizard in each.

{ooc: Sorry for not much to that post. Dealing with a cluster at work today.}



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Friday September 29th, 2017 3:06:25 PM

Finnian takes his spot in the group with a shrug I don't know anymore than they do may as well go along with it, we've come this far already he thinks to himself then reminds the group "If we can follow the Liontaur tracks they will eventually get to the center. Also be on the lookout for swinging branches, something took out that other team and it sounded like it was some kind of animated plant" oh I hope its not another giant topiary

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+7=24 ;
Friday September 29th, 2017 5:36:01 PM

Tsak returns from 'watering the lawn' to find the group all tied together and ready to go with no obvious spot for him and is momentarily confused. He'll tie off as far as possible bin front of Gothruk & Sable and move forward quietly, tring to follow the tracks of the liontaur.
(Stealth=24)

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor 
Friday September 29th, 2017 6:43:42 PM

Elyas takes up his position, tying his crossbow to his back for now, as he'll need one hand on the rope. He has no particular skill in tracking, and will focus on keeping a watch for anything coming from above.

Elyas casts mage armor as they enter (added to my stat block header)

Rose Quest Day 18, Morning (Co-DM Cayzle) Shipwreck Shoals 
Friday September 29th, 2017 6:55:16 PM


The party decides to go forward as a single group to start. As Rolth suggests ...

Front

Gothruk | Sable

Elyas | Finnian | Falco

Kiwina | Rolth

Rear

Wait! That can’t be right! Rolth has left poor Tsak out of the marching order! Just because he wandered off for a moment to “water the lawn” -- so to speak. After an initial moment of confusion, Tsak volunteers to march ahead of both Gothruk and Sable, looking for tracks ...

Speaking of tracks, Falco looks for tracks that seem to be in mass and going one direction. He has noticed the collection of sandy tracks walking together to this point, but from here on out, those prints scatter and disperse every which-a-way. Finnian remains on the lookout for tracks (seeing the same thing) and more.

Both of the PCs whose names start with “F” recall that the prior group went in and seperated. That’s confirmed with the tracks you see, going hither-de-pither -- and not being very useful as a guide, alas. You cannot pick out one set of liontaur tracks from the two liontaurs, five centaurs, and the human that made up Elarorn’s team.

The group decides to stay together, either holding onto or tied to ropes.

Just before the group sets out, Rolth looks at the vines that climb the walls. The walls look hard to climb (DC20), but the vines would offer a bonus to the climb check for creatures who are small in size.

Sable and Kiwina line up, but Kiwina expresses some concerns about breaking off the group later.

Gothruk and Falco and Finnian line up.

Where does overlooked Tsak fit in?

The group moves forward. The Eight-Petaled Rose squeezes through the center entrance and walks for twenty minutes without an issue. This is clearly a magical maze, you realize. The twists and turns of the structure push on your minds, and you feel sure that if you were not using the ropes, you would find yourselves lost and apart. As it is, you find yourselves turning right when you mean left, moving backwards when you mean forwards, and so on. There is a lot of bumping and shoving, but you manage to stay together.

Everyone please make a Perception check (for surprise!).

[OOC: Also before we go further, your under-informed DM Cayzle has three questions ... (1) did you spill any wizard blood on entering the maze? (2) whoever has the highest Int check, I NEED that PC to make an Int roll for the group. 1d20+Int Mod, please. (3) Where does Tsak go in the marching order? All alone out front, as he bravely volunteers? ... Once I get the answer to these questions, plus the Perception checks for surprise, we can proceed.]

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None 
Friday September 29th, 2017 7:15:24 PM

(OOC - my intention was for Tsak to be on point, as far as possible in front as the rope that ties to him allows. The other end of the rope is tied to Gothruk. I was trying to scout as much as possible but still attached by rope to the one group.)

Tsak Rezar (Damien) AC13 (T13/F10) 12/12 HP| Falchion +4 2D4+3|Status: None  d20+5=20 ;
Friday September 29th, 2017 7:21:43 PM

(Perception=20)
Tsak is more than a little confused by the magic of this maze, but manages to determine some noise that is not of the team and even gets a quick yell out to warn them.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=10 ;
Friday September 29th, 2017 7:28:51 PM

Rolth is amazed by the maze, finding it hard to concentrate on his surroundings. (Perception = 10). He isn't keen on spilling wizard blood to enter, not having heard that from a reputable source, but wouldn't stop a wizard who wanted to try it. I believe that Falco has the highest INT (18)

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+8=16 ;
Friday September 29th, 2017 7:52:26 PM

(Roll: perception = 16)

Wizard's blood was the furthest thing from Kiwina's mind, and he is surprised that the idea suddenly reappeared. Even if he had remembered, it seems a bit distasteful. He has his ropes tied loosely about him, preferring both hands free for combat.

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor  d20+2=8 ;
Saturday September 30th, 2017 3:25:43 AM

Elyas remembered the blood that the last group took from him that got him into this whole mess, but really didn't know that it helped the previous group. In any case, he wasn't feeling like volunteering more blood on the way in.

Elyas is professionaly fascinated by the magic of the labyrinth, and fails to keep an eye on their surroundings. Perception 8

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Sunday October 1st, 2017 9:59:27 PM

Finnian not wanting to miss a post before falling asleep readies his bow and keeps his eyes peeled for animated shrubbery.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=10 ;
Monday October 2nd, 2017 3:03:23 AM

Sable hopes that some wizard has volunteered to spill a little blood and as a result is slightly distracted (Perception - 10) and possibly surprised. He is ready, however, for action with his greatsword drawn...

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17  d20+4=18 ; d20+2=14 ;
Monday October 2nd, 2017 8:24:32 AM

{ooc: Wizard Blood - Falco had discussed with Elyas that he would cut himself to spill some blood though I never actively said 'I am now cutting my palm with my fancy dagger.' I assume it happened though the magic of PbP.}

{Int Roll: 18} {Perception: 14}

Falco takes his nice cozy place in line between his larger companions and prepares to follow along, eyes open.



Matthew S. Co-DM - Rose Quest Day 18- Garden of Vines (7:30 am) (Co-DM Matt)   d20+1=12 ; d20+1=18 ; d4=3 ; d4=1 ; d20+14=17 ; d10-3=3 ;
Monday October 2nd, 2017 7:31:11 PM

With Tsak in front, slightly ahead, the group moves forward. The passages of the maze turn and twist for about twenty minutes. Then, there is an attack ...

The attacker is a plant creature that springs from a hiding place in the wall. It’s stealth check is a 17. ONLY those PCs who rolled a perception check equal to or better than that result get to act in the surprise round. A plant creature leaps out!

In the surprise round, only the plant creature and those who were NOT surprised get just ONE standard OR move action. Please review the rules for Surprise.

The plant makes one attack (Target gets no dex bonus to AC).

Then those who were not surprised can act. Those who are surprised can make a roleplay post or make free actions, such as knowledge and perception checks and speaking.

The plant creature is a small bi-pedal plant-creature with vines for its body, head, and limbs. Tsak is the first to encounter the creature. With Gothruk and Sable close behind. The rootling’s brown, human-like, face screams and attacks Tsak.

(Vine Attack: miss) (2nd Vine: hits) strikes for 1 hp + DC:12 Fort Save to avoid being poisoned. If you fail the save, you take a 3 penalty on your dexterity.

Note:
Front
Tsak
Gothruk | Sable
Elyas | Finnian | Falco (-4 Perception forward and backward (due being in the center))
Kiwina | Rolth (-4 Perception forward only)
Rear


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: Surprised 
Monday October 2nd, 2017 8:34:59 PM

"How do minotaurs do it?" Rolth wonders silently as they twist and turn with the maze. Oblivious to the threat up ahead, he stands and gapes as the plant creature moves to attack Tsak.

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: Surprised 
Monday October 2nd, 2017 8:43:03 PM

Oblivious to the goings on ahead in time to do anything, Kiwina decides maybe he should be more attentive.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+3=5 ;
Monday October 2nd, 2017 9:14:29 PM

Sable, totally startled, doesn’t get a good look at the plant creature (Knowledge nature - 5).

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=24 ;
Monday October 2nd, 2017 9:54:03 PM

Gothruk jumps a little as the creature darts suddenly from it's hiding spot. He dosn't have fast enough reactions to protect Tsak by attacking the creature with his Guisarme.


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+4=23 ;
Monday October 2nd, 2017 11:18:24 PM

"what in the Wold is that," Finnian thinks to himself as he is jarred out of his trance like state at the sight of the attacking plant. Unfortunately it is no quick for him to get a shot off but he does attempt to identify the slight creature.

[knowledge nature=23]

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20+4=18 ;
Tuesday October 3rd, 2017 12:11:47 AM

(Fortitude =18)
The slight rustle as the creature prepares to launch it's attack gives Tsak time to twist slightly, avoiding the worst of the blow. He draws his sword, yells 'look out' and prepares to return the greeting.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Tuesday October 3rd, 2017 8:27:47 AM

By the time Falco realizes something is happening the plant creature has already struck once. Knowing they are under attack he loads his crossbow.

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor 
Tuesday October 3rd, 2017 12:03:13 PM

Elyas had heard about plant monsters from the centaurs, and from the Petals, but seeing one pop out of tge vines was more than enough to shock him. He spends a round just watching the creature hit at his teammates, but doesn't even think to cast a spell

Matthew S. Co-DM - Rose Quest Day 18- Garden of Vines (7:40 am) (Co-DM Matt)   d20+1=8 ;
Tuesday October 3rd, 2017 8:09:37 PM

Rolth wonders about minotaurs and the maze. He gapes as the plant creature attacks Tsak. Kiwina is oblivious along with Sable.
Gothruk jumps and regrets that he is not fast enough. Finnian exclaims at the sight of the attacking plant and can’t fire off a shot. Elyas is shocked about the plant creature and is unable to react.
---
He stands in front of Tsak and blows a raspberry. That is until his right vine arm becomes numb. He growls, curses and strikes out at Tsak with his left.
---
(1st Vine: misses and blows another raspberry)

(Ooc: The creature is in front of Tsak and in melee so any range weapons takes the -4 melee penalty. Plus you are in a group within the maze walls. Except Tsak who is in front)
Note:
Front
Tsak
Gothruk | Sable
Elyas | Finnian | Falco (-4 Perception due being in the center)
Kiwina | Rolth (-4 Perception forward)
Rear


Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: Surprised  d20+8=16 ;
Tuesday October 3rd, 2017 8:19:14 PM

Kiwina guards the rear, looking for more of these raspberry bushes and trying to move with the rest of the party so the ropes don't prevent anyone up front from coming to Tsak's defense.

(Perception = 16 for looking for others)

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: Surprised  d20+7=12 ; d20+3=15 ; d8+3=9 ;
Tuesday October 3rd, 2017 8:27:19 PM

Rolth, realizing that he can't get into the fight at the head of the party, will keep a wary eye out all around and ready an attack with his morningstar if a foe comes within reach. (Perception = 12) (Readied attack = 15, Damage = 9hp)

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+3=17 ; 2d6+4=12 ;
Tuesday October 3rd, 2017 8:28:45 PM

Gothruk will stab past Tsak on his left side attempting to hit the vegetable.
1D20+3 = 17 to hit
2D6+4 = 12 damage

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None 
Tuesday October 3rd, 2017 8:30:43 PM

I used to think plants were so peaceful he thinks to himself. It saddens him that this is the 2 plant to try and eat his friends in two weeks.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+3=22 ; 3d6+9=19 ;
Tuesday October 3rd, 2017 8:36:20 PM

Sable takes a swing at the plant creature, reaching past his friend (has a 10’ Reach) for a 22 AC swing and 19 HP of damage, if he hits.

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20+4=7 ; 2d4+3=9 ;
Tuesday October 3rd, 2017 9:31:04 PM

After carefully gauging his opponents strength, Tsak figures now is the time to strike!
(7 to strike, 9 damage)

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+1=10 ; d8+1=5 ;
Tuesday October 3rd, 2017 10:29:27 PM

[attack=10][damage=5...wishful thinking]

Finnian fires an arrow through the big men in front of him but quickly looses sight of it and doubts that it did any damage. "blast this tight corridor, and plast these plants that keep tryong to kill us," Finnian hisses

Elyas (Ben A.) (12/12 HP | AC: 18; Touch:14; Flat: 15; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor, Protective Ward (3 rounds) 
Wednesday October 4th, 2017 5:02:08 AM

Elyas is too far from the front to do anything to the small plant creature, but he can still help his new friends.

He spends a few seconds calling forth one of his most practiced spells and puts a protective aura around the group.

OOC: 1 use of Protective Ward for the day, 5 remaining. For 3 rounds, all allies within 10' get +1 deflection bonus to AC.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Wednesday October 4th, 2017 8:29:13 AM

Being in the center of the group Falco can see little that he can do to help. He continues to look for a shot with his crossbow but for now assumes the big folk in front will make short work of the creature.

Matthew S. Co-DM - Rose Quest Day 18- Garden of Vines (7:50 am) (Co-DM Matt)  
Wednesday October 4th, 2017 6:27:13 PM

Kiwina guards the rear looking for more plant creatures. He see’s nothing but the large vines climbing the stone walls.
Rolth watches and is ready for a fight while Elyas casts a Protective Ward but the fight is now over. Falco continues to try to find a shot within the middle of the group.
Gothruk reaches out and stabs the plant creature.
Sable’s blow confirms the death of the little creature.
Tsak misses as the creature just falls apart and lays in pieces on the ground.
Finnian fires an arrow but it ricochets off the wall and toward Tsak. It misses but not before getting pretty close.

---
The plant creature is in pieces on the ground in front of you. The creature has nothing of value on it’s body.
Within the walls of the maze it’s a bit dark. The sun struggles to peek over the 20 foot walls. Rolth is barely able to make out some light in front of you. It may be an exit.

Note:
Front
Tsak
Gothruk | Sable
Elyas | Finnian | Falco (-4 Perception due being in the center)
Kiwina | Rolth (-4 Perception forward)
Rear


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=24 ;
Wednesday October 4th, 2017 8:08:57 PM

"Good job guys, way to handle that!" Rolth enthuses. "I like Elyas' peace bubble, I knew an incredible girl back on Bridge Isle who could do something like that. Shall we stay in formation and go check out that light up ahead? As we move, how about we keep weapons out so that we can more quickly deal with threats. I know back on Liontaur Isle, if you didn't stay ready, the hellhounds would get you." Assuming we move out, Rolth will be keeping a wary eye out for further threats, and morningstar in hand. (Perception = 24)

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None 
Wednesday October 4th, 2017 9:06:32 PM

Kiwina continues to guard the rear as the party moves towards the light (assuming the party moves that way).

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20+5=10 ;
Wednesday October 4th, 2017 10:55:05 PM

Tsak gives a thank you nod to Gothruk and Sable, then quickly checks that his ears and rope are still attached before turning toward the light. He squints, looking for more raspberry bushes as he heads toward it with his sword at the ready.
(Perception=10)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=22 ;
Thursday October 5th, 2017 5:37:46 AM

Sable is now more alert after the combat (Perception 22), keeps an eye out as we move ahead deeper into the maze.

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=18 ;
Thursday October 5th, 2017 6:37:14 AM

Perception = 18
Gothruk will nod back at Tsak as before they continue their wondering through the maze.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 
Thursday October 5th, 2017 7:13:35 AM

"Nice work front folks, at least from what I could see."

Seeing the sliver of sun that is visible and the long shadows Falco tells the group to let him know if they would like him to provide some illumination. He also asks if it might be worth someone climbing up the vines to see if that will provide any perspective.

Elyas (Ben A.) (12/12 HP | AC: 18; Touch:14; Flat: 15; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor, Protective Ward (3 rounds)  d20+2=17 ;
Thursday October 5th, 2017 10:23:03 AM

Elyas feels a bit foolish for casting his shield after the fight was basically over.

" You guys sure don't mess around! Glad you're on my side!

Without letting go of the rope, Elyas can't use his crossbow, and will just follow the group until something bigger comes at them.

Elyas keeps a lookout, perception 17


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+2=14 ;
Thursday October 5th, 2017 2:22:47 PM

"Is it dead?" Finnian asks from his place in the middle. "Poor little guys, we must keep moving," he adds keeping his eyes peeled for danger.

Perception=14


Matthew S. Co-DM - Rose Quest Day 18- Garden of Vines (8:00 am) (Co-DM Matt)  
Thursday October 5th, 2017 8:18:53 PM

Tsak thanks Gothruk and Sable and searches for more plant creatures.
Sable and Gothruk and Finnian watch carefully.
Rolth says, "Good job guys, way to handle that!" Rolth enthuses. "I like Elyas' peace bubble, I knew an incredible girl back on Bridge Isle who could do something like that. Shall we stay in formation and go check out that light up ahead? As we move, how about we keep weapons out so that we can more quickly deal with threats. I know back on Liontaur Isle, if you didn't stay ready, the hellhounds would get you."
Kiwina continues to watch the rear of the party.
Falco says nice work and also suggests they climb to walls to get a better perspective.
Elyas feels a bit foolish for casting his shield early. He is glad the group is on his side and continues to watch.
---
As you walk forward, lead by Tsak you enter the bright light of mid-morning.
In front of you sand followed by a patch of grass. In the center is a dryad, the most beautiful of the three you have seen so far. To her left is a glass container with the rose within it.
“Welcome, congratulations. Did you encounter many of my little friends? You may free yourself from bondage this area is a free zone. You will, however, have to group back together… in whatever way you want… and head back through the maze to get out.”

Behind the dryad is an array of entrances. A duplicate entrance, 20’ wide, is behind the dryad. To the left is a maze entrance that is 10’ across. The vines upon this entrance have grown twice as thick as anywhere else. They twist and braid on their way to the top of the 1’ wide walls. To the right is another entrance that is 20’ wide but absent of vines.
To the left of the Petals is an entrance this is barely 10’ wide minus the large vines growing along the sides making it even smaller. To the right of the petals is the last new entrance and this one is 20’ wide.
Gorthruk and Sable find two small tracks in the sand outside of the larger creatures. A rat attempts to run toward you from the left maze entrance but sees everyone, turns and runs back into the entrance. The other track, you now notice, is from a thin creature with long, whip-like toes.
From the back of the group Rolth and Falco notice shadows moving quickly through the dark passage you are leaving. Rolth only Highlight to display spoiler: {} With a slightly better perception Rolth can faintly hear raspberries within the walls.)

Current Formation:
Front
Tsak
Gothruk | Sable
Elyas | Finnian | Falco (-4 Perception due being in the center)
Kiwina | Rolth (-4 Perception forward)
Rear

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+3=10 ; d10+4=7 ;
Thursday October 5th, 2017 9:41:18 PM

Rolth warns, "Hey guys, more raspberries are closing in fast, let's get into the free zone, at least 15 feet from the entryway!" and moves into the morning light. Once he is well into the free zone, he will drop his morningstar and draw his glaive, ready to strike first if an enemy offers an opportunity by closing in to attack. (Attack of Opportunity = 10, damage = 7)

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None 
Thursday October 5th, 2017 9:57:35 PM

Kiwina is happy to untie the rope he has been wearing. "Good morning, lady. May I know your name? And what is the nature of the challenge we face here, if you may explain it?"

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Thursday October 5th, 2017 11:46:25 PM

Sable gladly moves forward to make room for the party to all be in the free zone.

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20+5=12 ;
Friday October 6th, 2017 6:37:14 AM

(Perception=12)
Tsak moves to near the dryad then turns to make sure the team are safe. He'll leave the talking to others and keep an eye out for more raspberry bushes.

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor  d20+2=9 ; d20+2=22 ;
Friday October 6th, 2017 7:49:12 AM

Elyas follows the group into the clearing, and tries to get a good look behind them as he enters. (Perception of 9).

As the group enters, he tentatively drops the rope at the words of the Dryad. He readies his crossbow just in case something enters this "safe" area. He knows that one member of the Centaurs' crew died in here, and doesn't trust it.

He notices the rat, and it makes him curious. If the rats live here, it would maybe make sense that they would only use the passages that could lead them back and forth from their home in the maze and out to forage for food.

Elyas spends a few moments looking at the other entrances to see if he cn spot any rat (or Liontaur) tracks leading into any of the other openings (Perception 22)

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet 
Friday October 6th, 2017 8:04:00 AM

After dropping the rope Falco approaches the Dryad smiling.

"We did meet one of your little friends but he did not seem to want to be our friend really. Is that the rose we came for?"

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None 
Friday October 6th, 2017 5:52:38 PM

Gothruk will move into the sunlight with the rest of the party. He won't untie himself considering he'll be moving again soon enough. He offers the dryad a simple greeting Greetings lady of the trees. before asking So we are free to take the rose from inside the glass case?
He continues to hold his weapon but try's to make it seem like he's not threatening the dryad he's talking to.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Friday October 6th, 2017 7:15:45 PM

Being next to Kiwana, Finnian waits expectantly for the Dryad's answer. And tries to to embarrass himself infront of yet anither of their race.

Matthew S. Co-DM - Rose Quest Day 18- Garden of Vines (8:15 am) (Co-DM Matt)  
Friday October 6th, 2017 8:51:54 PM

Rolth says, "Hey guys, more raspberries are closing in fast, let's get into the free zone, at least 15 feet from the entryway!"
Kiwina unties the rope and says, "Good morning, lady. May I know your name? And what is the nature of the challenge we face here, if you may explain it?"
Sable moves forward along with Tsak. Finnian joins them.
Elyas follows, drops the rope and readies his crossbow. He notices the rat and is curious. He looks for further tracks but the sand has been raked. You know this because a rake sits next to one of the entrances.
Falco says, "We did meet one of your little friends but he did not seem to want to be our friend really. Is that the rose we came for?"
Gothruk moves into the sunlight. He doesn’t untie himself. Greets the dryad and asks about the rose in the glass.
------
The dryad smiles. My name is Willonia. The other dryads you have met, they are my sisters… twins. She smiles. “The challenge, you have already faced the challenge once. I heard you didn’t have a real hard time. You will have to run through the maze a final time... face another.”
“Yes, this is the rose, your prize.” With another smile she removes the Rose and offers it to anyone willing to take it.
“You can stay in the group you came in or change.”
(OOC: Once you’re ready to go back someone will have to roll in Int check. Depending on how many groups you end up with.)


Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None 
Saturday October 7th, 2017 10:18:07 AM

Kiwina, having taken one rose, makes no move to take this one. He tells the rest of the party, "I am happy enough going as a single group, having seen the types of challenges we saw. Someone in the middle of the group should have the pipes, I think." Mostly, he now knows the party can get through it double file. He will retie his rope before the party leaves.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=24 ;
Saturday October 7th, 2017 9:40:18 PM

Rolth suggests that one of the minotaurs be the one to gain the Rose. "I believe it is the will of Domi that we serve to unite and re-enoble our peoples. Thus far, a liontaur and a centaur have gained a rose, now let the Three be complete!"

With that, Rolth picks up his morningstar, and gets back to his spot on the ropes, agreeing with Kiwina that going as one is best. Knowing that the way behind us is held by the poisonous fruit, he votes that the Petals exit via the 20' passage behind the dryad. As we make to leave, he will call, "If you should see Tira, please tell her that Cassia did a fine job warding the Garden!" He will then turn to scanning for threats, as the Petals reenter the maze. (Perception = 24)

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None 
Sunday October 8th, 2017 5:36:12 PM

As long as someone grabs the rose, Tsak doesn't really care who.
'I also think that 1 group in a wide tunnel is the way to go'
He re-ties his rope, draws his sword and prepares to head out.

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor 
Sunday October 8th, 2017 6:05:12 PM

Elyas takes his spot in the middle and holds on to the rope.

there doesn't seem to be anything to lead us down one path over the others, so let's go through the wider path

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Sunday October 8th, 2017 10:24:44 PM

"Willonia, I must thank you and your sisters for these roses and for allowing us into your gardens," Finnian says with a slight bow of his head. Before thakingnup his position in the middle. "I agree the widest passage served us well before."

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet  d20+4=18 ;
Monday October 9th, 2017 8:47:20 AM

{Int: 18}

"I agree that we stick together. It got us this far and I have seen nothing to indicate a change of pace is in order."

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None 
Monday October 9th, 2017 4:05:19 PM

Gothruk will collect the last rose placing it carefully in a pouch on the inside of his backpack. He tries not to move around too much as the others re-connect to the rope.
Yes it seems like the wider path leading away from the plants is the best decision.
He'll keep his Guisarme at the ready as he assists Falco with navigating the maze.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Monday October 9th, 2017 7:12:22 PM

Sable takes his place in the order, with rope tied around his waist - Greatsword drawn...

Matthew S. Co-DM - Rose Quest Day 18- Garden of Vines (12:00 am) (Co-DM Matt)   d20=16 ; d20=16 ; d20=3 ; d20=14 ;
Monday October 9th, 2017 8:04:13 PM

Kiwina gives the opportunity to the others to take the Rose. He adds, "I am happy enough going as a single group, having seen the types of challenges we saw. Someone in the middle of the group should have the pipes, I think."
Rolth suggests one of the minotaur gain the Rose. "I believe it is the will of Domi that we serve to unite and re-enoble our peoples. Thus far, a liontaur and a centaur have gained a rose, now let the Three be complete!"
He then gets back into his spot. He votes to head out the entrance behind the dryad. Rolth says, "If you should see Tira, please tell her that Cassia did a fine job warding the Garden!" Finnian thanks the dryad. Willonia smiles and agrees to give her sister the message.
Tsak, Elyas and Sable return to their spots.
Falco says, "I agree that we stick together. It got us this far and I have seen nothing to indicate a change of pace is in order." (OOC: Int: 18)

---
The dryad hands the Rose to any one of the minotaur, per Rolth’s suggestion. Gothruk takes the rose and places it carefully inside his backpack. Once taken she steps aside and allows the group to step forward.
The entrance has several vines climbing upward from the ground. The further you go in the thicker the collection of vines along the walls. It is noon, the sun is right about your head and illuminates the entire maze. The vines begin to squeeze the group. There is an intersection. The left is thick with vines. Tsak, Sable and Gothruk Perception vs. DC 16 Highlight to display spoiler: { On close inspection the vines lighten up about 50’ down. }
The right is still at 20’ width. Perception vs. DC 16 Highlight to display spoiler: { On close inspection the vines get a bit thicker as you walk forward, also 50’ down. }
(OOC: Any changes I missed let me know. You can rearrange yourselves to make it through the thinner parts but remember to roleplay restrictions with the rope. )


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=17 ;
Monday October 9th, 2017 9:12:59 PM

Rolth says, "Hey guys up front, any signs of passage to the left from our liontaress? The way down to the right looks like the vines start to get thicker after about 50 feet." (Perception = 16, success to the right) "Falco, which way do you recommend to get us back to the beach? Meanwhile, if we do have to skinny down the marching order, how about this, which doesn't require rearranging ourselves on the ropes:

Tsak
Gothruk
Sable
Elyas
Finnian
Falco
Kiwina
Rolth?"


Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+8=16 ;
Monday October 9th, 2017 9:17:35 PM

On the way out of the safe zone, Kiwina asks, "Willonia, what is the value of a rose?"

As the party reaches the vines, Kiwina has nothing to suggest. The view from the rear isn't the greatest. (OOC: Perception roll was 16, but I'm not sure if that last was meant to apply to everyone.)

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20+5=22 ; d20+5=19 ;
Monday October 9th, 2017 9:38:19 PM

(Perception #1=22, Perception#2=19)
Tsak's keen eyesight shows the left path thick with vines, but they thin out not too far down. To the right is the opposite; starting thinner, but thickening up in the distance.
I suggest left, and possibly we will have to use single file as per Rolth's suggestion for a short way.
He awaits the group vote, warily keeping his eyes on the left path.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet 
Tuesday October 10th, 2017 8:26:03 AM

"I am happy with single file. It will make combat more difficult but if the path looks better we should risk it."



Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor 
Tuesday October 10th, 2017 1:40:30 PM

"I agree with Tsak. We should go left, and hope that the path stays open after a short tight walk."

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=13 ; d20+5=12 ;
Tuesday October 10th, 2017 4:01:04 PM

Perception checks (1D20+5=13, 1D20+5=12)

Gothruk murmers his agreement with the groups consensus that the left path seems like a better idea after hearing that it seems to widen further down. He moves on, the rope still around his waist.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+6=14 ;
Tuesday October 10th, 2017 4:31:44 PM

Finnian is fine woth going in a single file line and tonly thing that happens to the rope is that it is somehow pulled a bit tighter around hos waist to the point where he is slightly uncomfortable.

Matthew S. Co-DM - Rose Quest Day 18- Garden of Vines (12:10 am) (Co-DM Matt)   d20+14=22 ; d20+1=14 ;
Tuesday October 10th, 2017 9:28:27 PM

Rolth says, "Hey guys up front, any signs of passage to the left from our liontaress? The way down to the right looks like the vines start to get thicker after about 50 feet."
"Falco, which way do you recommend to get us back to the beach? Meanwhile, if we do have to skinny down the marching order, how about this, which doesn't require rearranging ourselves on the ropes:

Tsak
Gothruk
Sable
Elyas
Finnian
Falco
Kiwina
Rolth?"
Kiwina asks about the value of the Rose.
“The Roses have no real value. They will retire once you turn them in. The Roses are magic but you will receive a reward depending on how many you return.” (OOC: No worries :)
Tsak and Gothruk suggest going left.
Falco says, "I am happy with single file. It will make combat more difficult but if the path looks better we should risk it."
Elyas says, "I agree with Tsak. We should go left, and hope that the path stays open after a short tight walk."
Finnian is a bit uncomfortable but Ok with going in a single file.
---
Seems like the consensus is to run in a single file, to the left. The rope tightens as you straighten into a row. At first there is room but it tightens quickly. Tsak and Gothruk are through when a rootling appears hanging from the wall above the center of the group.
(Stealth: 22)
In the surprise round, only the plant creature and those who were NOT surprised get just ONE standard OR move action. Roll Perception: 22 or better to participate in the surprise round. The plant creature swings at Finnian with one vine. The other is wrapped around the vines.
(Vine Attack: miss)

Current Formation:
Front
Tsak
Gothruk | Sable
Elyas | Finnian | Falco (-4 Perception due being in the center)
Kiwina | Rolth (-4 Perception forward)
Rear

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=18 ;
Tuesday October 10th, 2017 9:49:55 PM

Rolth is surprised by the footling's appearance in the midst of the party. (Perception = 18 or 14, fail)

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+8=28 ; d20+3=19 ; d8+3=8 ;
Tuesday October 10th, 2017 10:07:59 PM

(Roll: perception = 28, or 24)

Not surprised, Kiwina yells, "Look out!" to the group in general and attempts to skewer the plant with his longspear. (To hit = 19, damage = 8)

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20+5=15 ;
Tuesday October 10th, 2017 10:20:11 PM

Tsak fails to see the camouflaged rootling as he passes it, and is only alerted to it's presence by Kiwina's yell.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=16 ; d20+6=10 ;
Wednesday October 11th, 2017 2:00:28 AM

While Sable had noted the differences between the paths (Perception 16), he is surprised by the Rootling (Perception 10).

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor  d20+2=15 ;
Wednesday October 11th, 2017 3:06:25 AM

Elyas is caught ny surprise when a rootling appears almost directly above him. He had been trying to see through the crowded passage ahead, and didn't expect anything to happen in the middle of the formation

Perception 15

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet  d20+2=9 ;
Wednesday October 11th, 2017 8:50:20 AM

{Perception: 9}

Startled Falco lets out a small yelp as the plan appears.

{ooc: Have we been in here for more then 1 hour? I am not sure about mage armor status}

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+2=10 ;
Wednesday October 11th, 2017 9:34:30 AM

Perception 10
Finnian is completely suprised by the vine swinging atbhis head but luckily it misses him.
[ooc- how much room is between Finnian and his attacker and is there room for him to step back or tonthe side be next round]

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+5=10 ;
Wednesday October 11th, 2017 6:06:22 PM

Perception 1D20+5=10

Gothruk dosn't get to act in the surprise round.

I might have to start hitting vines at random he thinks to himself, if we can't notice them hiding amongst the vines normally.

Matthew S. Co-DM - Rose Quest Day 18- Garden of Vines (12:20 am) (Co-DM Matt)   d20+1=17 ; d4=3 ;
Wednesday October 11th, 2017 9:28:15 PM

Rolth, Tsak, Sable, Elyas, Falco and Finnian are surprised.
Gothruk thinks about hitting the vines to try to find these sneaky plants.
Kiwina is the only one able to hit the plant creature and it screams in pain. It is barely able to attack but strikes Finnian with it’s poison covered thorns for 3 damage.
(Note that the thorn poison forces a DC12 Fort save or accept a 1d10-3 dex penalty until you leave the garden -- subsequent penalties do not stack, but the largest applies.)
(OOC: You have been within the maze for a couple hours)(Finnian, being a half elf has some room to step back. Likely 5’ on each side.)


Current Formation: Currently in a straight line.
Front
Tsak
Gothruk | Sable
Elyas | Finnian | Falco (-4 Perception forward/backward due being in the center)
Kiwina | Rolth (-4 Perception forward)
Rear


Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+3=10 ; d6=5 ; d8+3=4 ;
Wednesday October 11th, 2017 9:42:41 PM

Kiwina attempts another attack with the longspear (to hit = 10, stupid touch screen = 5, damage =8).

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=25 ;
Wednesday October 11th, 2017 10:08:04 PM

Rolth continues to watch for more trouble as the little critter cries out. "Shut that thing up before we're up to our haunches in raspberries," he hisses. (Perception = 25)

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor  d20+2=15 ; d4+1=4 ;
Thursday October 12th, 2017 2:46:33 AM

Elyas isn't able to use his crossbow while holding a rope, so he pulls out his dagger and stabs at the root creature.

15 to hit. 4 damage.



Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+3=11 ; 3d6+9=20 ;
Thursday October 12th, 2017 5:01:13 AM

Sable takes a swing over Elyas, hitting AC 11 for 20 damage.

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20+5=24 ;
Thursday October 12th, 2017 5:32:03 AM

(Perception= 24)
Tsak figures he'll have trouble reaching the rootling and turns back to face front in case more surprises come from that direction. He quickly scans for more hidden foes (Perception=24) and is ready to move forward once he gets the word.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet  d20+2=15 ; d3=3 ;
Thursday October 12th, 2017 6:59:02 AM

Getting himself together Falco tries to hit the plant with a small bit of acid (Acid Arrow).

"When we get done with this I am eating a lot of salads. Sick of these plants."

{To Hit: 15}
{Damage: 3}


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20=18 ; d20+5=12 ; d8+1=2 ;
Thursday October 12th, 2017 2:00:55 PM

[Fort=18]
Finnian takes a hit frombthe little creature but shrugs off and poison the thorns may have had. He takes a step back and fires an arrow at the creature. [Attack=12 Damage=2]

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+2=22 ; d20+2=8 ; d20+2=13 ; d8+3=7 ; d8+3=8 ;
Thursday October 12th, 2017 6:01:46 PM

Gothruk Flurry of blows trying to crush the plant under his hooves, 1D20+2=22 a critical threat!
Confirm critical 1D20+2=8. :(
Second attack 1D20+2=13

First hit damage 1D8+3=7
Critical not confirmed
Second hit damage 1D8+3=8



Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+3=21 ; d20+3=7 ; 2d6+4=11 ;
Thursday October 12th, 2017 6:06:20 PM

If any more attempt to attack or this one attempts to run then I'll put in 2 attacks of opportunity with my Guisarme
To Hit 1D20+3=21
Damage 2D6+4=11

To Hit 1D20+3=7
That's not going to hit anything so I'm not going to bother rolling damage.

Matthew S. Co-DM - Rose Quest Day 18- Garden of Vines (12:30 am) (Co-DM Matt)   d20=2 ; d20=1 ; d20=3 ; d20+1=20 ; d4=3 ;
Thursday October 12th, 2017 7:55:27 PM

The plant creature blows a weak raspberry as Kiwina tries to attack him again but this time the little creature manages to avoid the blow.
Rolth hisses as he watches for trouble. He notices that other little plants begin to appear. They stand and stare at the group from the center of the maze. They seem to step out from each entrance but do not attempt to attack. Rolth and Tsak Sense Motive vs DC: 3 Highlight to display spoiler: { The little creatures seem to be interested in the outcome of the fight with the plant creature hanging over the group. They are currently not a threat.}
Tsak near the front of the group looks for more trouble. He sees the creatures standing against the walls and hanging high above.
Elyas pulls out his dagger and attempts to stab the creature but barely misses. He strikes part of the creature that had been peeled off from the last attack.
Sable swings at the creature but misses.
Falco misses also with his acid arrow causing the plant creature to blow another raspberry. This one with a little more enthusiasm.
Finnian shakes off the poison, which is noticed by the plant, who growls, and he fires an arrow but it doesn’t penetrate the creature’s natural armor.

(Plant creature - AC: 16 - HP left: 2)
-------
The creatures confidence grows and it blows another raspberry as it begins to attack Elyas but Gothruk cuts the creature down easily and it falls to the ground, where is it crushed to much of nothing.
There is a sudden applause from a large number of the little creatures. They are clapping all around you. That is until Gothruk overwhelming flurry of blows. The creatures become very quiet. They stand, nervously watching for your next step.

Current Formation: Currently in a straight line.
Front
Tsak
Gothruk | Sable
Elyas | Finnian | Falco (-4 Perception forward/backward due being in the center)
Kiwina | Rolth (-4 Perception forward)
Rear


Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20=3 ;
Thursday October 12th, 2017 8:25:40 PM

(Sense Motive=3 = fail)
Feeling the ground shake as Gothruk 'Crusher' Gore goes to work Tsak figures the threat from that little raspberry is over and he leads the group toward the exit.
Stay with us Finnian, we'll have you out and patched up in no time!

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+2=9 ;
Thursday October 12th, 2017 8:36:45 PM

"Way to go, GoGo!" Rolth exclaims, then lets the others know that he thinks the little plants are not an imminent threat. (Sense Motive = 9, success!) "Let us be off," he says to the party, and flashing a grin to the little ones behind us, he continues, "Not to worry little ones, the Eight Petaled Rose is friends to all who wish it, and fearsome to those who do not. Warn any others who might be tempted to do us harm! He also suggests that Finnian eat three of the remaining goodberries as we march, leaving us two to spare.

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None 
Thursday October 12th, 2017 10:00:45 PM

Kiwina watches the plants carefully as the party moves, wary of another attack. "If any more attack us, I just might burn their bodies as a warning," he mutters softly.

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor 
Friday October 13th, 2017 2:44:19 AM

Thank you, Gothruk. It was coming for me next!

Elyas keeps his dagger drawn as they continue, eyeing the crowd of little root critters

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet 
Friday October 13th, 2017 8:29:41 AM

Not at all happy to have missed realizes there is little chance he is going to be effective in here. He takes the time to load his crossbow just in case.

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+4=9 ;
Friday October 13th, 2017 12:19:25 PM

Gothruk wipes his hooves along the ground as he moves with the group towards the exit, scraping off the sap of the creature.

As he leaves he gives them a glare. Intimidate 1D20+4=9 ( not as good at I was hoping...)

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Friday October 13th, 2017 3:57:28 PM

"It wasn't so bad, not like beong slammed by a giant hedge," his laugh quickly turns into a wince. "But I agree lets get out of here."

this isn't reall what I meant when I said I wanted to be closer to nature

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Friday October 13th, 2017 6:52:17 PM

Sable moves back into formation and moves out.

Matthew S. Co-DM - Rose Quest Day 18- Garden of Vines (12:40 am) (Co-DM Matt)  
Friday October 13th, 2017 8:47:42 PM

As the Petals thank Gothruk and move forward through the passage it wides to 20’ wide giving you a little more breathing room. Hundreds of plant creatures stand near the wall and above your head as you twist and turn through the remainder of the maze. Near the end the creatures begin to clap. First slowly then a little faster. It’s a weird noise, all those viney arms banging together. Stepping from the maze you return to the sand and the Garden entrance.


Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+8=19 ; d20+5=18 ;
Friday October 13th, 2017 9:10:09 PM

Once the Petals are out of the maze, Kiwina looks to see what time it is, and where the liontaur and centaurs are. He wants to make sure the group is ready to reach the Herald with the afternoon tide. He has let the question linger at the back of his mind while the group looked for the rose: Is the best chance of getting everyone off the island to make three trips (total) in the long boats, or are the materials available to lash the boats together in a way that would allow everyone to go at once without making their odds of success much worse?

(Rolls: sailor = 19; craft ships = 18)

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20+5=17 ;
Friday October 13th, 2017 11:03:28 PM

Once they have checked on Lomocia and the other taurs Tsak is happy to put his head together with Kiwina's as to the safest way to return to the Herald.
(Profession: Sailor = 17) He will take the helm of a long boat as required.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+8=27 ;
Saturday October 14th, 2017 8:59:18 AM

Sable emerges from the maze and immediately scans the beach for the untrustworthy taurs. Perception 27

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+7=15 ; d20+5=22 ;
Saturday October 14th, 2017 3:10:44 PM

Rolth will also keep a weather eye out for shifty taurs and other threats as we emerge from the maze. (Perception = 15) If no threats present themselves, he will assist Kiwina in assessing the potential to create a workable vessel. (Profession Sailor = 22 = success in assisting) Rolth is also willing to pilot a craft if necessary, hopefully with an assist from Task.

(OOC Rolth is prepared to burn a hero point to ensure a safe passage, and if called upon to pilot a boat will burn the point before the roll to get an additional +8 bonus, for a total of +13.)

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor  d20+5=7 ;
Sunday October 15th, 2017 9:02:55 AM

Elyas walks over to where Kiwina is inspecting the boats, and takes a look.

I don't know of you need another hand, but I know a thing or two about boats. I never made my living sailing, but the man who taught me made sure i knew how to sail

Assist roll to help with getting the boats ready = 7

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+6=16 ;
Sunday October 15th, 2017 12:23:33 PM

Finnian comes out of the maze i little more banged up than when he went in, but not as hurt as he has been after previous encounters. "If there is anything I can do let me know," Finnian says. He isn't much for sailing, and he knows this so in lieu of helping he is content to stand guard and make sure that all preparations go on without disturbance.

[perception=16]

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet 
Monday October 16th, 2017 9:06:33 AM

As they move towards the end of the maze Falco pauses. "Are they clapping? That.. well that is just unexpected I guess."

Once out on the beach Falco does is best to help prepare for the journey back to the ship. His heart sinks as he realized he will probably be ill again on this trip.

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None 
Monday October 16th, 2017 11:54:29 AM

Freaked out by the hundreds of potentially murderous plants Gothruk becomes so tense it'll probably take several days for his muscles to unwind. The clapping does not help...
Why arn't they attacking? Are they casting a spell? A ritual? Is this some ancient plant dooming curse!? Are we cursed now? He mutters to himself. I'm finding a cleric after this, maybe they'll know if we're cursed. Or would a druid be a better idea? They know about plants.

Matthew S. Co-DM - Rose Quest Day 18- Garden of Vines (12:50 am) (Co-DM Matt)  
Monday October 16th, 2017 7:18:12 PM

Kiwina looks to see what time it is and notices it is just before 1:00. The sun beats down warming the sand as you stand on the beach. (OOC: If you’re ever curious. I track the time in the header) Tsak waits with Kiwina as Sable and Rolth scan for trouble.
Lomocia and the others wait patiently near the boats where the liontaur was found. The taur is bound and sitting in a terrible mood.
Elyas offers his help with the boats. Finnian stands guard as Falco comments on the applause from the little plant creatures.
Gothruk freaks out a bit about the plants.

---
The plant creatures disappear back into the walls after the Petals leave through the gate. The liontaur approaches and explains that she buried her companions. Lomocia and her pulled all the longboats onto the shore. There are two boats that the group started with. A third that the liontaur had passed out in. The third boat is a bit damaged but with all the expert sailors you are able to repair the boat easily and head toward the Herald.

(OOC: Three centaur/liontaur can fit within each boat. Anyone that is not a taur may be able to double up because you have a total of ten persons. You will need to declare a captain for each boat and an extra brave soul to captain the boat with the liontaur. ;)
(Boat One, Two or Three. Each longboat needs a Profession (sailor) check vs DC15 to successfully navigate the treacherous reef back to the Herald. If you fail, speak up if you fail by more than 4.)


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=16 ;
Monday October 16th, 2017 8:00:37 PM

Sable will assist with anyone peeformong the sailor check (Rolled 16 =10 +2 ASSIST)

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20+5=21 ;
Monday October 16th, 2017 8:02:00 PM

(Profession: Sailor =21)
Tsak will be happy to Captain the longboat he helped repair, along with the liontaur and her bound companion.

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+8=14 ;
Monday October 16th, 2017 8:21:43 PM

"I don't mind taking prisoners on my boat. I doubt that they'll be interested in braving the seas without me," he tells the others.

(Roll: sailor = 14, a miss but by less than 4)

(OOC: I thought there are twelve individuals to return to the Herald --- unless the blaggard centaurs prefer to take their chances on the island. But I also thought that we had already figured three boats was enough for the whole group, so I may have miscounted.)


Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+5=23 ;
Monday October 16th, 2017 8:50:45 PM

Rolth aka "Boss" counts the folks assembled on the beach. He sees:

8 Petals (4 taurs, 4 small-medium folk)
1 liontaur lass
2 centaur prisoners
Total = 11 folks (7 taurs, 4 humanoids)

(OOC: based on the previously reported combat results:

Centaur Boss falls dead
Centaur 2 and 4 are dead
Centaur 3 and Centaur 5 are unconscious)

He starts issuing "suggestions" re who gets in what boat:

Tsak in boat one has the liontaur and one of the prisoners. (21 = success)
Kiwina in boat two has a full boat with the other centaur prisoner and Sable. (14+2 two aid = succcess)
Rolth in boat three invites Gothruk on board, along with our other 3 humanoid companions. (Profession Sailing 23 = success)

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None 
Tuesday October 17th, 2017 5:45:22 AM

Addendum

I forgot Lomocia, who can squeeze into boat one with Tsak, unless she is looking for a little solitude here on the Shoal.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet 
Tuesday October 17th, 2017 7:27:29 AM

Falco will happily go where he is told. Having to sailing experience and the least mussel mass to help move the boats the best he can do is be optimistic and help keep the team spirits up.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Tuesday October 17th, 2017 10:39:11 AM

Finnian gladly takes the boat with Roth. [b]"What a tale we will have to tell the WLA when we return," he says to the Liontaur barbarian.

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor  d20+5=16 ;
Tuesday October 17th, 2017 1:33:30 PM

Just tell me where you want me! I will happily help to the best of my ability. Whatever it takes to get off of this island safely!

Elyas will attempt to aid the pilot of the boat he is on (unless the plan changes that would be the one with Rolth and Gothruk)

16 to aid as a sailor.



Matthew S. Co-DM - Rose Quest Day 18- To the Herald (1:00 pm) (Co-DM Matt)   d20=8 ; d20=17 ;
Tuesday October 17th, 2017 8:30:55 PM

Kiwina and Tsak Rezar volunteer to captain the longboat with the captive and liontaur survivor. (OOC: Correct there is three total extra passengers. I mistyped.)
Rolth counts to be extra certain then suggests the boat configuration. Lomocia climb about where there is space. The others offer their assistance or volunteer to jump on any boat.
---
Tsak in boat one has the liontaur and one of the prisoners. (21 = success)
Kiwina in boat two has a full boat with the other centaur prisoner and Sable. (14+2 two aid = succcess)
Rolth in boat three invites Gothruk on board, along with our other 3 humanoid companions. (Profession Sailing 23 = success)
---------

---
Kiwina and the passengers of Boat Two have a hard time keeping the boat from rocking but they manage to get half the distance to the Herald. Rolth navigates the boat and it’s passengers easily through the afternoon waters and sits in front of Kiwina.
The last boat sails easily toward the Herald till the liontaur notices the unique ship they are headed toward. She begins to panic, resisting any comfort from the concerned prisoners. The other prisoners are not comfortable about boarding the Herald but the liontaur overrides any of their fears.
“What kind of boat is that! It has holes in it. How is it floating? I’m not riding on that!”
The boat begins to rock. Tsak and Boat One only (Diplomacy vs DC: 8 to convince her to settle down) (Sailor check vs DC 17 if you fail the Diplomacy check.)

(One more Profession (sailor) check)
(Boat Two and Three. Each longboat needs a Profession (sailor) check vs DC15 to successfully navigate the treacherous reef back to the Herald. If you fail, speak up if you fail by more than 4.)

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+5=8 ;
Tuesday October 17th, 2017 8:51:30 PM

Rolth hears the commotion on the other boat, but is too preoccupied with navigating the reef to give it much mind yet. He sets his hands to the tiller, and calls for the others to help. "This one's going to be rough, give me a hand on the oars and fend us off those rocks!"

(Profession Sailor = 8 plus whatever bonuses Gothruk, Elyas, Finnian, Falco can muster. Potentially will fail by four or more)

OOC: Please pitch in, guys. If after bonuses, we are going to fail by 4 or more, Rolth will burn his hero point to bring us back from the brink.

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20=4 ; d20+5=22 ;
Tuesday October 17th, 2017 9:22:16 PM

(Diplomacy=4, Profession: Sailor=22)
Task does his best to reassure the distraught Taur whilst maintaining control of the boat across the reef. It seems his words fall on deaf ears but he can't risk losing concentration of the patched up longboat.
It floats better than it looks lass, and it's not let us down on two voyages. Trust me, that leaky sieve is the best and fastest way that you're going to get to dry land, hand in your rose and make something good come out of the mess that was your team!

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+8=21 ;
Tuesday October 17th, 2017 9:27:15 PM

(Roll: sailor = 21)

After a strained ride into the reef, Kiwina gains control of the longboat, only to see control nearly slip away from the crew of the boat in front of him.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=3 ;
Wednesday October 18th, 2017 2:36:57 AM

Sable is too distracted by the commotion on the other boat to be much help (Sailor = 3), he otherwise makes ready to dock with the mothership.

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor  d20+5=8 ;
Wednesday October 18th, 2017 3:13:21 AM

Elyas attempts to give aid on boat 3 working through the reef, but his unfamiliarity with this passage shows, and his help isn't entirely useful.

8 to aid....

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet  d20+2=17 ;
Wednesday October 18th, 2017 8:18:14 AM

[ooc: Went with an agility check since I do not have sailor. Logic being that Rolth asked us to help keep the ship off the rocks.}

Falco, seeing that Rolth is having trouble, does his best to help out. {Roll: 15 natural for 17 agility}

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20=14 ;
Wednesday October 18th, 2017 10:05:44 AM

Gothruk grabs an oar and does his best to help manuver the little boat back to the ship safely.
1D20=14 to assist.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20=14 ;
Wednesday October 18th, 2017 10:42:42 AM

Finnian gazes off the bow and calls out wheb he sees that the reef is getting too close. "I may not know how to sail but I can at least spot danger and let Rolth know so he can avoid it" he thinks to himself. "another rock off the... Right side" he calls and points, forgetting what it was the sailors called the right and left.

[Aid sailor=14]

Matthew S. Co-DM - Rose Quest Day 18- To the Herald (1:30 pm) (Co-DM Matt)  
Wednesday October 18th, 2017 7:35:21 PM

Boat One rocks dangerously but Tsak expertly maneuvers the boat to the Herald, even with the liontaur’s protest. He tries to comfort her, “It floats better than it looks lass, and it's not let us down on two voyages. Trust me, that leaky sieve is the best and fastest way that you're going to get to dry land, hand in your rose and make something good come out of the mess that was your team!”
She is unhappy to be staring up at the Herald. “I’m telling you. I am not going on that ship. I don’t know what kind of magic this is but it’s not right.”
Kiwina in Boat Two expertly navigates the distance between the shore and Herald as the crew lowers knotted ropes to help them aboard.
Boat Three loses the oars and they come to a slow stop.
Rolth sits at the tiller and calls for help. Unfortunately, the only sailors that can help are distracted.
Falco offers some help and agile Rolth and Boat Three quickly maneuver the slowing boat around the rocks.
Gothruk tries to grab an oar but it slips from his grip.

(Note: Without at least 1 in Professional Sailor Rank you will not be able to assist using this. I will allow other checks with a good explanation. Once you level up you can add Professional Sailor ranks.)
----
The Herald offers help to the two boats that made it. Rolth and Boat Three sit in the water. (Without oars how will you make it to the Herald. Rolth must roll a Sailor check again to make it to the boat.)


Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=17 ;
Wednesday October 18th, 2017 7:42:48 PM

Sable quickly gets out the rope from his climbers kit, attaches a heavy piece of metal and tosses it towards the wayward craft (17 to Hit - assuming no dex or str, 19 with Dex or 21 with strength), if it falls into the boat he will lash his end onto the main vessel and begin hauling the boat in...

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+8=12 ; d20+8=26 ;
Wednesday October 18th, 2017 7:52:19 PM

Kiwina assesses Rolth's situation while his passengers grab the ropes. Is Rolth past the reef but unable to move, or in peril of hitting rocks? If his friends are in peril, then Boat Two heads back now. Otherwise, he will let the centaur off first to make a little more space, and let Sable decide what he wants to do.

(Roll: perception = 12 to assess, sailor = 26 to return)

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None 
Wednesday October 18th, 2017 7:56:28 PM

Task first has to ensure the bound Taur is aboard the Herald. Then he implores the Captain and first mate to talk sense to the liontaur. Once that is all handled he'll attempt to assist Sable.

(OOC, DM's I'm still on mobile with limited ability to look up rules etc. Any assistance with what skills I should be using for all this greatly appreciated.)

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Morningstar +3 1d8+3 x2 | Paws (2) +1 1d4+1 x2| Status: None  d20+5=25 ;
Wednesday October 18th, 2017 8:31:39 PM

Rolth will attempt to use the tiller like a fish's tail, swishing it back and forth to provide a little bit of forward momentum. He will direct Gothruk to secure and spread his cloak (or a tarp if available) at a proper tacking angle, to take advantage of some wind power. The others hopefully can aid by trying to grab on to Sable's rope, securing a corner of Gothruk's cloak, and the like.

"Tomi protect us and guide us home!" (Profession Sailor = 25)

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet 
Thursday October 19th, 2017 7:07:18 AM

Unsure how to help further Falco does what he can but really feels he is best served to stay out of the way.

[ooc: can't think of a creative way to use any of my other skills.}

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+1=12 ;
Thursday October 19th, 2017 11:16:44 AM

Gothruk will catch the metal end of the rope thrown to us by Sable (assuming that it lands near us) and start pulling us towards the boat counting on Rolth to steer around obstacles. Otherwise he'll do as is suggested and pull off his cloak and try to direct it as a makeshift sail.
Craft check to make a improvised sail 1D20+1=12
(I have no idea what other check it would be)

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor  d20+5=17 ;
Thursday October 19th, 2017 1:27:16 PM

[ooc]How far is our boat from the other boats, and how far away are our oars right now?[/ooc]

Elyas will try to help navigate the boat, and leave trying to retrieve the oars to those who are a little more physically skilled. He pulls a rope from his bag in case it is needed, and does his best to aid Rolth, relying on the more seasoned sailor to tell him what needs to be done.

17 on profession-Sailor to aid Rolth


Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+6=21 ; d20+3=10 ;
Thursday October 19th, 2017 2:24:12 PM

[perception 21]

Finnian continues to search for threats of the reef. He also tries to catch the rope if it comes near. [

dex 10]

The Herald


Matthew S. Co-DM - Rose Quest Day 18- To the Herald (2:00 pm) (Co-DM Matt)  
Thursday October 19th, 2017 4:21:58 PM

Sable collects some rope from his climbers kit, attaches a weight and tosses it toward Rolth’s wayward longboat. The improvised grappling hook barely hooks the front of the long boat and Sable wins a Hero Point for ingenuity.
(OOC: Apologize but I have failed to mention the distance to the ship. So with the speed of a longboat at 30 feet and the fact that it took two moves I am judging the ship is 60 feet from shore. Sable is 30 feet ahead of Rolth’s boat so that is a 30 foot toss. -4 improvised weapon penalty/ -4 for 20 foot outside of initial 10 foot. 17 - 8 = 9.)
Kiwina is concerned about Boat Two but with Sable’s smart thinking the boat is easily brought closer.
Tsak secures the prisoners and the liontaur who sits down in the center of the boat and refuses to move. She is not too happy but Lomocia is working to settle her down. (OOC: No worries Sable has saved the day ) Falco stays out of the way.
Rolth attempts to swing the tiller like a fish’s tail but that ends up making the boat rock back and forth. With Gothruk and Elyas and Finnian help, Boat Two makes it to the side of the Herald.
----
The Herald is a marvel of a ship. Large holes ripped from the side of the boat would make you think it would sink, but it doesn’t. Two huge water elementals stand on each side and push the boat forward with amazing speed.
----
With everyone on board Cecil, the Herald’s captain speaks to the water elementals holding up the ship. Suddenly, the ship begins to move and everyone is headed back to Liontaur Isle.
“Ey, did you get a Rose,” Cecil asks. “Ya, got 7 days to relax, ifs you can.” With that the captain laughed and headed toward his quarter.
He stopped. “Oh, we got a meal down in the mess hall. Takes what you want.”
(Aboard the Herald: - DC 10 Fort save or become nauseated for the rest of the day.)

Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20+4=21 ;
Thursday October 19th, 2017 5:20:30 PM

(Fort save=21)
Task congratulates Sable on his quick thinking then he heads to the mess.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+3 x2 | Paws (2) +1 1d4+1 x2| Status: Nauseated  d20+2=9 ;
Thursday October 19th, 2017 7:44:05 PM

"Ooohhhh, why did I swish the tiller around like that, I know betterrrraaraaaalllllfff," as he heaves the contents of his stomach over the side. He gives a slightly green grin of thanks to Sable for the heroics, before curling up to nurse his spinning innards. (Fort save = 9, fail as the worst barbarian sailor ever)

Even in his condition, he reminds the others to stay on their guard. "We're not home yet, and there are those as would make off with our hard-won gains."

(OOC: Are we nauseated or sickened? The former is much harsher than the latter--basically useless vs being at -2 penalty. Previously we were sickened by the Herald.)

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+6=20 ;
Thursday October 19th, 2017 7:53:02 PM

(roll: fortitude = 20)

Kiwina thanks Cecil, and tries to see that Elarorn finds a spot where she can not be too miserable before heading to the galley for some food. After eating, sometime before that day is through, Kiwina mentions to Cecil that the liontaur the Petals rescued is injured, but the centaurs should be able and willing to work off their passage.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+3=4 ;
Thursday October 19th, 2017 7:53:24 PM

The combination of hearing about the mess and seeing the mess on the Ralphing Rolth is too much for Sable - he loses whatever food he had choked down that AM, hideous chunky cud spewing forth... (Fort save Nat 1 + 3 = 4)

Elyas (Ben A.) (12/12 HP | AC: 17; Touch:13; Flat: 14; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Mage Armor  d20+2=15 ;
Friday October 20th, 2017 8:09:07 AM

Elyas looks skeptically at the ship, but is grateful to have transport that doesn't involve being tied up and blindfolded. He finds himself a spot and grabs a bit of food.

Fort save 15.

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet  d4=1 ; d20+1=12 ;
Friday October 20th, 2017 8:33:23 AM

{ooc: that d4 was a mis-click.}

Falco is actually quite relived to be back on the boat even though it has made him ill every time he has been on. He smiles and moves to speak with their unhappy liontaur charge.

"I can see that this ship makes you uncomfortable. Fear not, it is the most amazing magic that keeps this ship afloat and I would wager it is sturdier then most you have seen."

Beyond that conversation he seeks out Elyas to discuss all things magic and even offers to compare notes {ie. spellbooks} on the journey.



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d10=8 ;
Friday October 20th, 2017 10:20:03 AM

Finnian is likewise relieved to be back aboard a ship. However this feeling doesn't last long. Within minutes Finnian is emptying his stomach over the railing and crumpling down next to Rolth to wait out the sickness.

[Fort=8] I am not at all surprised by this result.

Matthew S. Co-DM - Rose Quest Day 21- The Herald (8:00 pm) (Co-DM Matt)   d20=7 ; d20=1 ; d20=11 ;
Friday October 20th, 2017 6:11:50 PM

Tsak congratulates Sable. Tsak, Kiwina, Elyas head to the mess.
Kiwina thanks the captain and mentions the liontaur they rescued.
The captain replies, “No worries about working off their passage. There is no sense punishing the victims of a bad captain. We will drop her off with the others. By the way, what are you doing with the other centaur. They seem to off gotten in trouble by it wasn’t with me?”
Falco is relieved to be back on board the Herald. He says to the liontaur, "I can see that this ship makes you uncomfortable. Fear not, it is the most amazing magic that keeps this ship afloat and I would wager it is sturdier then most you have seen."
The liontaur smiles uncomfortably. Falco seeks out Elyas.
Rolth makes it onto the ship but the Herald takes its first victim. He warns the others, "We're not home yet, and there are those as would make off with our hard-won gains."
(OOC: You are nauseated)
Sable and Finnian follow Rolth’s lead and becomes nauseated.
---
The ship skirts around the seas easily. As everyone heals and gets comfortable… as much as you can. The food is bland but works. The work around the ship is intense this time around. There is a mood sticking around the sailors. A sour mood that no one seems able to overcome.
Sense Motive vs DC: 7 Highlight to display spoiler: { Many of the veteran sailors seem to be a bit frightened of something. “The sea will take it’s revenge,” mentions a minotaur sailor with years of crust and dirt within his fur. He doesn’t expand and seems to not know. }
Perception vs DC: 11 Highlight to display spoiler: { The sky seems to get darker as the days pass by. By day three a large grey cloud has taken over a quarter of the sky.}

(Aboard the Herald: - DC 10 Fort save or become nauseated for the rest of the day.)


Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+4=15 ; d20+8=22 ; d20+6=15 ; d20+8=15 ; d20+6=11 ; d20+10=24 ;
Friday October 20th, 2017 6:54:27 PM

(rolls: sense motive = 15; perception = 22; fort save = 15)

If Kiwina knows any lore that may be worrying the sailors, he tries to remember it (sailor = 15); if he doesn't know, he'll quietly ask the crew. He also keeps an eye on the gathering storm (nature = 11; survival = 24) and helps where he can.

As for the captain's question, "What will we do with the centaur? I suppose that depends on whether the courts on Liontaur Island claim jurisdiction over the shoals. What could you see of what happened on the shoals? He and his mates attacked us to steal the longboats. My people would have killed him -- but for me, he was obeying his kapena, who was killed. The liontaur helped us, though. I would be happy if he thought the tauress claimed a prize in the taurnament but was not able to claim one himself. My friends might think differently."

Elyas (Ben A.) (12/12 HP | AC: 13; Touch:13; Flat: 10; CMD:14) | Light Crossbow +3( 1D8, 19-20) | Status: Seasick  d20+1=11 ; d20+2=12 ; d20+2=4 ;
Saturday October 21st, 2017 6:09:30 AM

Elyas feels the uneasiness of the sailors, and can't help feeling a little superstitious himself when he sees the slowly building storm. (sense motive=11, perception =12)

He spends some time with Falco looking over spells and comparing different methods and ideas for spells.

You have quite a different array of spells, my friend. even your mage armor is done differently from mine. Interesting how you use that particular command word there. I like it!

[ooc] I like to think of wizards comparing spellbooks like kids in elementary school comparing pokemon card collections.

Sadly, I have no money right now, but later maybe we should copy some spells into our respective books[/ooc]

After spending so much time reading on a moving ship, Elyas starts to feel motion-sick and has to go back up to the deck to hurl his cookies. (fort save = 4)

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+3 x2 | Paws (2) +1 1d4+1 x2| Status: Nauseated  d20+2=9 ; d20+7=19 ; d20+2=18 ; d20+2=18 ;
Saturday October 21st, 2017 8:39:09 AM

Rolth picks up on the uneasiness of the sailors and perks up from his sickened stupor to look around,
spotting the storm clouds on the horizon. (Sense Motive = 9, success)(Perception = 19, success) The sense of foreboding that he gets is enough to push his nausea into the background, and is ready to help about the ship as needed. (Fort save = 18, success, finally)

Rolth agrees with Kiwina with regard to the fate of the liontaur lass, and is open to most anything regarding the centaurs, assuming that they swear to never again undertake any word, or deed against the Petals or members thereof. Rolth can see that they were under stress in their situation on the island and following the orders of their leader. Neither is an excuse for their dishonorable conduct, but could be reason to allow leniency.

He offers his services to Captain Cecil ("Boss, reporting for duty, oh Captain, my Captain!"), and more quietly inquires into what trouble might be brewing. (Diplomacy = 18)

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+3=15 ; d20+4=6 ; d20+5=9 ;
Saturday October 21st, 2017 11:20:24 AM

Fortitude save 1D20+3=15 Pass
Sense Motive 1D20+4=6 Fail
Perception 1D20+5=9 Fail

Riding on this boat never changes, I wonder if it is Magic that causes illness, otherwise we may have started to develop a resistance to it. Having used this boat thrice now.

Gothruk is too busy trying to sense if the boat is giving off Magic besides that which it uses to summon the water elementals to notice that the sailors were uneasy.


Tsak Rezar (Damien) AC13 (T13/F10) 11/12 HP| Falchion +4 2D4+3|Status: None  d20=1 ; d20+5=17 ; d20+4=22 ;
Sunday October 22nd, 2017 4:34:20 AM

(Sense Motive=1 Fail, Perception for spoiler=17 Pass, Fortitude vs nausea=22 Pass)
Satisfied that his belly is full (for now) Tsak goes looking for his armour and puts it back on. Coming back up on deck he spies the dark clouds covering a large expanse of the sky and seeks out Captain Cecil
Is that storm something we should worry about Cap'n, or will we make landfall before it gets us?

Tsak Rezar (Damien) AC15 (T13/F12) 12/12 HP| Falchion +4 2D4+3|Status: None 
Sunday October 22nd, 2017 4:40:04 AM

(OOC updated heading to reflect addition of armour and healing)
Tsak gets to work with the crew, doing what he can to help the boat beat the storm back to port.

Rolth Niheow (BatMark) (16/16 HP | AC: 14; Touch: 11; Flat: 12; CMD: 17) | Glaive +3 1d10+3 x2 | Paws (2) +1 1d4+1 x2| Status: None 
Sunday October 22nd, 2017 1:49:57 PM

(OOC post to correct my post status, now that I am not nauseated.)

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20=18 ; d20=15 ; d20+6=18 ;
Sunday October 22nd, 2017 7:04:23 PM

[Fort: 18,I just realized that my last roll was a d10 not d20... Doh!]

Now that Finnian has spent a little time on the ship he has begun to get his sea legs. Unfortunately even though he's feeling better the atmosphere aboard the ship has taken a turn for the worse. He spends most of his time watching the water rush past the ship and wishing he was back on land. "I do hope that it is of natural causes, I would love to not have to go through that sickness again," he says discussing the matter with Gothruk.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+3=10 ; d20+8=18 ; d20+1=6 ; d20+4=19 ;
Sunday October 22nd, 2017 8:17:10 PM

Sable feels better (Fort 10), and notes the grey clouds on day three. "We may want to prepare for a coming storm" Sable also picks up unease, but only from the Tauric sailors...(Sense motive is 6 or 8 vs Taur).

Sable takes a closer look at the clouds, and applies his weather knowledge to assist the captain and crew in the preparations or avoiding the storm (Knowledge Nature = 19).

Sable is hopeful they will return to the starting point soon and claim whatever prize awaits, his thoughts turn back to the Centaur Isle and the opportunity to visit a certain Dryad there. He also wonders if the rapscallion Centaurs might not be wanted for other villainy and would possibly be worth some coin...

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet  d20=19 ; d20+2=20 ; d20+1=14 ;
Monday October 23rd, 2017 9:19:13 AM

Talking with Elyas about the intricacies of their spells bolsters Falco so the ship does not even make him ill this time. "Amazing isn't it. To get to similar end points we learned different methods. It will be good to learn form each other when we have time and the supplies."

{ooc: Elyas, great analogy with the Pokemon cards.}

Over time Falco notices both a mass of clouds and a bit of discontent among the sailors. If there is a free moment he will approach the captain.

"Captain, I am still marveled by your ship and glad you had the room to rescue what was left of the other group. They did attack us but if you would like payment for your passage we will do what we can. One question though, your crew seems on edge and I feel it may be more then just some rain clouds, should we be concerned or can we help?"

{Sense Motive: 19}
{Perception: 20}
{Fort: 14}



Closing Ceremony


Matthew S. Co-DM - Rose Quest Day 21- Docks (8:00 pm) (Co-DM Matt)  
Monday October 23rd, 2017 8:36:07 PM

Rolth is feeling better and ready to help.
He agrees with Kiwina in regards to the fate of the liontaur and is open to most anything regarding the centaur. He then reports to the captain and asks about any trouble that could be brewing.
Gothruk says, “Riding on this boat never changes, I wonder if it is Magic that causes illness, otherwise we may have started to develop a resistance to it. Having used this boat thrice now.”
Tsak has a full belly, puts his armor back on and spies the dark clouds on the horizon and asks the captain, “Is that storm something we should worry about Cap'n, or will we make landfall before it gets us?”
Finnian begins to get his sea legs but notices the attitude of the crew. "I do hope that it is of natural causes, I would love to not have to go through that sickness again," he says discussing the matter with Gothruk.
Sable feeling better himself comments on the storm and picks up the uneasy from the tauric sailors. He tries to pick up any knowledge from the storm and does manage to get a sense that it’s a nasty one but it’s moving very slowly. He can’t wait to get back to Liontaur Isle.
Falco talks to Elyas about their collective spells and says, "Amazing isn't it. To get to similar end points we learned different methods. It will be good to learn form each other when we have time and the supplies."
Later, he says to the captain, "Captain, I am still marveled by your ship and glad you had the room to rescue what was left of the other group. They did attack us but if you would like payment for your passage we will do what we can. One question though, your crew seems on edge and I feel it may be more then just some rain clouds, should we be concerned or can we help?"
----
The captain takes time to answer your questions about the storm. Amazingly, he dismisses the concerns of his crew with a wave of his hand.
“Ay, they have been aboard too long. They needs a drink and a night out.”
“Now, the storm we can handle this. The Herald is well equip for the troubles of the sea. Plus, we have a little help then no other ships have.” He winks at the nearest water elemental. “This one, this here,” he says pointing. “I call him Moxy, made him the leader. Now they are not the best communicators. Basically, they just move the ship and get real antsy when the ship ain’t going anywhere. Constantly, moving we are.”
… “You could assist me tightening down everything. If we do run into that nasty bit of storm we could increase our luck by not losing our supplies.”
He points you to several large wooden crates. Each stack having different commodities.
----
No one seems to have any more issues with nauseum the rest of the trip. It’s fairly uneventful, except for the storm that seems to just sit motionless on the horizon. The captain finally admits to it being a bit odd on the final night but is quickly distracted by the act of docking near the Merry Mermaid.
After several hours the crew of the Herald lower the gangplank on Liontaur Isle. Even at night, you can feel the excitement in Chessford.
The captain leaves you with some final reminders that the taurnament will end on the 30th day. That gives you 8 days to run around, visit and collect things from the Catacombs.
(Reminder: Feel free to sell anything you have gathered that you’re not using in the Catacombs. A lot of times, a chosen member of the team can do this. You can then spread the wealth. We can also talk about your wealth and where is should be via email. I could use a summary, that way I can add where needed.)

(End Scene: 500 XP each for completing with a Rose)


Rolth Niheow (BatMark) (20/20 HP | AC: 14; Touch: 11; Flat: 12; CMD: 18) | Glaive +4 1d10+4 x3 | Paws (2) +2 1d4+1 x2| Status: None  d20+9=28 ;
Monday October 23rd, 2017 9:36:57 PM

During the remainder of the trip, Rolth with a flourish presented the liontaur lass with a gift, "A magical token of my esteem, and thanks for your fair dealings, generosity, and honorable behavior placing the Necklace of Healthy Skin around her neck if she so allows. He also added a coral tattoo to his markings of our journey, and will offer Elyas a Compass Rose tattoo, as the mark of the Eight Petal Rose. "See, we all have them! Finally, he made use of his Comb of Healthy Hair, so his mane will be truly splendid for our arrival.

Speaking of arrival, he waves the Petals over before we disembark. "Now, we know some of the other competitors are none too scrupulous. So let us be on our guard as we make our way through the town. We may have time to make some stops along the way, if we don't see any other competitors disembarking or racing into town right now, but we should make good speed. And let us hold our tongues and not brag about our success til the victory is gained. Agreed?

With that, he takes good look around for ships arriving bearing other competitors, or any such racing up the streets to the site of the Ceremony. (Perception = 28)

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+4=24 ;
Monday October 23rd, 2017 10:51:38 PM

During the remainder of the trip, Kiwina tries to figure out the character of the centaur they rescued. (Sense motive = 24) If he seems basically decent, Kiwina won't worry much about what to do with him, but if he really is untrustworthy then Kiwina will try to see he's punished.

"Shall we offer to escort Elarorn as well?" Kiwina asks in the huddle before disembarking, thinking she could not claim to have outraced the Petals unless she has all three. "And do you want to take that centaur to the authorities, or let him go his way?"



Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=17 ;
Tuesday October 24th, 2017 3:25:26 AM

Sable is eager to complete our part of the competition, then be around for the final event in 8 days. He will make ready to get to the finish line, keeping an eye out for danger (Perception 17)

Tsak Rezar (Damien) AC15 (T13/F12) 19/19 HP| Falchion +4 2D4+3|Status: None 
Tuesday October 24th, 2017 5:52:34 AM

Tsak, realising that he can't match the sheer size and brute strength of the taurs in melee decides that he might start practicing his archery skills and look for a long bow. This will give him the option to choose range or melee as required by the team. He makes a mental note to talk to Finnian about bows once all this kerfuffle with the taurnament settles down.
He is ambivalent about what happens with the taurs they 'met' recently, not wanting to get distracted at this last stage of the competition, but is happy to support Kiwina's suggestion of assisting Elarorn.
Right, lets get these pretties handed in, discreetly, and then find a pub!

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet 
Tuesday October 24th, 2017 7:15:57 AM

"Captain you have my thanks not only for the trip but to opening my eyes to this interesting vessel."

When Kiwina gathers the group he chimes in.

"We certinally should offer to escort Elarorn, she has been though enough I would hate to see something happen to her. As far as the other one I think reporting him to the Taurnamnet organizers would be the better action. I am sure we were beyond the governance of the locals but I am sure that was a breech of the rules."

Falco is anxious to sell off what they will and divide up the spoils. He has mentioned several times needing to buy materials for scrolls and copying spells.


Elyas (Ben A.) (21/21 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:N 
Tuesday October 24th, 2017 8:57:11 AM

Elyas follows the others, letting them handle the logistics of what happens next. Especially since he was not present for the start of the tournament, he doesn't have much input on when to hand in the rose or what to do while they wait.

He is eager to find a spot to rest for a while once they get things squared away, and is planning on getting some scrolls prepared.

"Thank you all again for rescuing me from that island. You could have easily left me there, and you certainly didn't have to let me join your troop. I want you all to know how much I appreciate this, and I hope you will allow me to continue to join you on your next adventure!"

Elyas is also still quite upset at the centaurs, but sees that the group has them well in hand, and so is happy to let that misadventure come to a close without venting his frustration any more than he already has.

{OOC: I went ahead and leveled up, my character sheet is now updated, along with my header. Hopefully that wasn't jumping the gun at all.}

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Tuesday October 24th, 2017 2:40:58 PM

Finnian spends the trip pondering what he has done and seen. The power of the gardens and the dryads impressed him beyond anything he had thought before. His connection to the land was trivial compared to theirs, and he meant to learn as much as he could about thier ways in the days and years to come. First things firat however he must find someone to teach him. Upon arriving at the island Finnian will hand over the pipes to Falco. "I don't know what I can do with these give them to someone else in the party, or sell them," he says to the halfling. To the rest he says "this has been an amazing trip so far and I mean to see it to completion, but first I must seek out someone to teach me the magics of the Wold. I will return soon, and don't worry he looks to Sable I haven't forgot about that bow we must make." With a smile Finnian heads off to find someone who can teach him the ways of the druids.

[ooc I really hope this doesn't take to long, it's more for flavor than anything else. I am taking a level of Druid and rather than just level]

Matthew S. Co-DM - Rose Quest Day 21- The Roses (8:00 pm) (Co-DM Matt)   d20=12 ; d20=20 ; d20=15 ;
Tuesday October 24th, 2017 8:50:47 PM

Rolth presents the liontaur with a "A magical token of my esteem, and thanks for your fair dealings, generosity, and honorable behavior.” He places the Necklace of Healthy Skin around her neck. The liontaur lass smiles wildly. Her eyes get saucer-sized and she suddenly gets excited. She thanks Rolth profusely and steps from the Herald into the arms of an older liontaur. She then tells the older liontaur everything that happens and points ar Rolth. Perception vs DC: 12 Highlight to display spoiler: { “Daddy..daddy… that liontaur on the ship is going to marry me. Look at it’s a gift. It has to be a sign from the Goddess. This way you don’t have to find someone for me to marry.”}
Rolth then offers a tattoo to Elyas and uses the Comb of Healthy Hair.
Rolth then waves the Petals over and says,
"Now, we know some of the other competitors are none too scrupulous. So let us be on our guard as we make our way through the town. We may have time to make some stops along the way, if we don't see any other competitors disembarking or racing into town right now, but we should make good speed. And let us hold our tongues and not brag about our success til the victory is gained. Agreed?”

Kiwina tries to figure out the character of the centaur they rescued and finds they are pretty subdued. Seems like they were acting out of desperation.
"Shall we offer to escort Elarorn as well?" Kiwina asks in the huddle before disembarking, thinking she could not claim to have outraced the Petals unless she has all three.
"And do you want to take that centaur to the authorities, or let him go his way?"

Sable keeps an eye out for danger but there is nothing near at the moment.
Tsak decided to start practicing his archery skills and is looking for a long bow. He makes a note to talk to Finnian. He adds, “Right, lets get these pretties handed in, discreetly, and then find a pub!”
Falco says, "Captain you have my thanks not only for the trip but to opening my eyes to this interesting vessel," then adds,
"We certinally should offer to escort Elarorn, she has been though enough I would hate to see something happen to her. As far as the other one I think reporting him to the Taurnamnet organizers would be the better action. I am sure we were beyond the governance of the locals but I am sure that was a breech of the rules.
Elyas follows the others and plans on getting some scrolls prepared.
He says, "Thank you all again for rescuing me from that island. You could have easily left me there, and you certainly didn't have to let me join your troop. I want you all to know how much I appreciate this, and I hope you will allow me to continue to join you on your next adventure!"
Finnian ponders the adventure so far and then hands over the pipes.
"I don't know what I can do with these give them to someone else in the party, or sell them," he says to the halfling. To the rest he says "this has been an amazing trip so far and I mean to see it to completion, but first I must seek out someone to teach me the magics of the Wold. I will return soon, and don't worry he looks to Sable I haven't forgot about that bow we must make." (OOC: Are you talking about bow training taking too long?)
-----
Outside of the hope that the liontaur has for a marriage, several of the taurnament staff steer you toward the center of Chessford Field. They return to the dock.
Within the field is a drab tent, the stage and a group of taurnament participants.
Perception vs DC: 12 Highlight to display spoiler: { The taurnament stage sits to the left, the giant roses fading in the growing darkness.}
Perception vs DC: 15 Highlight to display spoiler: {To the right is the Marblehorn group. Their armor sits in a pile in the center of the group. }
Perception vs DC: 20 Highlight to display spoiler: {You notice a small sign on the drab tent that says “Turn Roses in Here” There are several taurs milling around within the tent. }


Rolth Niheow (BatMark) (20/20 HP | AC: 14; Touch: 11; Flat: 12; CMD: 18) | Glaive +4 1d10+4 x3 | Paws (2) +2 1d4+1 x2| Status: None  d20+9=26 ; d20+9=29 ;
Tuesday October 24th, 2017 9:22:58 PM

Rolth surreptitiously overhears Elarorn's declaration to her father, and blushes a bit under his shining mane. (Perception = 26, success) Not quite sure what to make of this, he first turns to the matter at hand, which is proceeding to Chessford Field. He does agree with his companions that it would be prudent to offer a group escort to Elarorn, although he'll let someone else make the offer while he tries to sort out his unexpected situation. Does he recognize the father?

To Finnian, he says, "Stick with us for a bit, while we claim our prize, then we can help you find the druidic lore that you seek."

Upon arriving at the field, he takes a careful look around, and steers the party to the drab tent, avoiding Marblehorn's group on the right. As they get closer, he will look for indications whether they need to wait on the group already inside, or can proceed in, space allowing. "Time to see how we did!" (Perception = 29)

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+8=22 ; d20+8=22 ;
Tuesday October 24th, 2017 10:02:40 PM

(Roll: perception = 22, 22)

Kiwina will happily offer, "Elarorn, would you care to go to Chessford Field with us? And, sir, your daughter has been quite brave the time we've known her."

Tsak Rezar (Damien) AC15 (T13/F12) 19/19 HP| Falchion +4 2D4+3|Status: None  d20+6=25 ; d20+6=8 ;
Tuesday October 24th, 2017 11:30:08 PM

(Perception spoilers in tent =25, Perception=8)
Tsak follows Rolth's lead, trying not to look too much on edge, as that might tip others that the petals have something to be edgy about. Nonchalantly striding through the crowd, he focuses so much on appearing nonchalant that he completely fails to notice anything at all really and almost bumps into Rolth as he stops at the tent.

(OOC I assumed the first spoiler was for Rolth only. My second perception roll was to notice anything threatening as we walked thru the field to the tent, which I didn't, safe as houses!)

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+8=12 ; d20+6=23 ;
Wednesday October 25th, 2017 2:11:37 AM

At the boat, Sable cannot help but to overhear the Tauric conversation and he smiles. (Perception 12)

At the field, Sable looks around (Perception 23) and says to his group, ”Looks like roses are being turned in at that drab tent over there...”

He begins heading off in that direction, keeping an eye out for danger.

Elyas (Ben A.) (21/21 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:N  d20+3=22 ;
Wednesday October 25th, 2017 4:04:16 AM

Elyas follows the rest into the ceremony field, and sees the small sign. He notices that some of the group recognize the group to the right of the stage.

Who are those guys? Looks like someone might have beat us to the finish!

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet  d20+2=22 ;
Wednesday October 25th, 2017 8:51:12 AM

As they group stops Falco is surprised by the lack of fanfare at the 'turn in' tent. He is even more surprised to see other groups here already and that fact puts him a little on edge. He decides to keep a careful eye out while they are in the tent.

{Perception: 22}

Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet  d6=6 ;
Wednesday October 25th, 2017 9:29:10 AM

{ooc: HP Roll}

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+6=25 ;
Wednesday October 25th, 2017 5:12:21 PM

Once back woth the group Finnian follows with a great smile on his face. He finally feels like he has found a place in the Wold. Not to mention he is eager to turn in the roses. "Yes, it looks likenitnis over there." He points to tent that Rolth is already headed to.

[perception=25]

[ooc sorry my sheets not updated and my posts are lack luster, crazy week both in and out of work]

Matthew S. Co-DM - Rose Quest Day 21- The Roses (8:30 pm) (Co-DM Matt)   d20=16 ;
Thursday October 26th, 2017 7:11:19 AM

Kiwina offers, "Elarorn, would you care to go to Chessford Field with us? And, sir, your daughter has been quite brave the time we've known her."
Rolth is not sure what to do about the situation her father confirms that he has already found a husband for her. Elarorn is not pleased at all but does not publically protest. He also speaks to the group, he thanks them and offers the 200 gp each for returning her.
To Finnian, he says, "Stick with us for a bit, while we claim our prize, then we can help you find the druidic lore that you seek."
Sable, Tsak and Finnian follow Rolth to the drab tent and looks for any threats but the field is completely peaceful.
Elyas wonders about the team talking on the right as Falco is a bit disappointed by the lack of fanfare.

===== ===== ===== ===== =====
There is a lack of fanfare, but you are several days ahead of most of the others. As you head for the drab tent Alex Marblehorn looks in your direction then returns to a conversation with his team.
Inside the tent is a long table and several taurs talking loudly about rumors they have heard… adventures with the rootlings, the large topiary and the roses.
“I heard a minotaur took down the Topiary in one blow,” says one large centaur. “He had a magic guisarme. That’s what I heard…”
Another, smaller liontaur grins, “I heard the Petals ran through the maze in the Shoals untouched. It’s absolutely amazing. I heard those small rootlings overwhelms two groups.”
“Wait!!” Said another centaur as he noticed the group stepping into the tent. “Is that them? Is that the Petals? I heard they had three roses. No one has three roses.”

A liontaur with a large white sash steps forward and says to the group.
“Hi gentle-creatures. Do you have roses to turn in and are you in need of medical attention. We have some healers.” He then points to the group of three. They immediately turn and head toward the other side of the tent. Several rows of cots sit empty.
Perception vs DC: 10 Highlight to display spoiler: { The noise-level outside the tent increases as several creatures wait for you to exit. Anyone near the back end of the group notices that everyone that approaches has a blue sash across their chest and smile on their face.}


Falco Ambersier (Ryan M) (7/7 HP | AC: 13; Touch: 13; Flat: 11; CMD: 12) | 7/7 Acid Dart | Lt Crossbow +3 1d6 x2 | Status: Mage Armor AC17 Party Loot Sheet  d20+2=12 ;
Thursday October 26th, 2017 7:30:46 AM

Falco, still near the back of the group decides to speak although he is guessing most wont even see him behind the bigger folks.

"Yes, were the Petals. I don't think we need medical attention." noticing another smiling group with blue sashes approaching. Which of you the official that we are to report to? We do have some things to turn in and report. The roses are with us as well as is a Loiontaur from anther team. Her team had some bad luck and tried some bad things but she is here to represent them and has acted honorably."

He does not mention the others of her team who fought the petals, leaving that to another.

Rolth Niheow (BatMark) (20/20 HP | AC: 14; Touch: 11; Flat: 12; CMD: 18) | Glaive +4 1d10+4 x3 | Paws (2) +2 1d4+1 x2| Status: None 
Thursday October 26th, 2017 9:02:15 AM

"Indeed we are the Eight Petaled Rose!" And with the blessing of Domi, each of the taur races on our team has returned with a Rose. Do you think it is a sign? And yes, our honorable new friend Elarorn has also returned to represent her own team as well." Rolth reaches into his concealed pocket and brings forth our first rose, and suggests to our centaur and minotaur rosekeepers to do the same.

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20+6=26 ; d20+6=15 ; d20+6=22 ;
Thursday October 26th, 2017 10:14:51 AM

Gothruk pulls off his backpack and with care retrieves the rose from within. He'll move to stand next to Rolth offering the rose to be taken/examined.

(Ooc: I owe everyone an apology missing my posts. I've been a bit overworked. I must say not only has most the year gone by in the blink of an eye, I swear the days also have fewer hours.

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None 
Thursday October 26th, 2017 10:15:54 AM

(Ooc: the rolls on my previous post was for perception checks I needed to catch up on.)

Elyas (Ben A.) (21/21 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:N  d20+3=8 ; d20+1=7 ;
Thursday October 26th, 2017 12:56:09 PM

Elyas is in the middle of the Petals and doesn't see anything aside from the white sashed greeter. (Perception 8)

He is still feeling a little untrusting, and is watching out for any sign that there is a trap or con going on here.
(Sense motive 7).

Tsak Rezar (Damien) AC15 (T13/F12) 19/19 HP| Falchion +4 2D4+3|Status: None  d20+6=16 ;
Thursday October 26th, 2017 4:55:15 PM

(Perception vs spoiler = 16)
Tsak, realising the significance of this moment to the taurs particularly, is happy just to hang quietly and let events unfold as they will.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+6=25 ;
Thursday October 26th, 2017 7:06:28 PM

Sable waits for the last rose to be presented by our Centaur rose-bearer — especially as he is unsure about the group of sashed indivuduals approaching (Possibly these are the learned judges) (Perception 25).



Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+9=19 ;
Thursday October 26th, 2017 7:25:39 PM

Finnian looks down and blushes at the mebtion of getting Through the maze untouched. Almost he thinks to himself.

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+8=12 ;
Thursday October 26th, 2017 7:28:31 PM

(Roll: perception = 12)

Did the officials had sashes at the opening ceremonies? Not that anyone would be so bold as to try to thieve roses from the ceremonial field, or from Marblehorn's team.

Kiwina also carefully retrieves the rose from his pack. "Elarorn was hurt, and could probably use some help. She is the only one of her team to return."



Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+1=3 ;
Thursday October 26th, 2017 8:16:18 PM

Sable is too distracted by the commotion on the other boat to be much help (Sailor = 3), he otherwise makes ready to dock with the mothership.

Matthew S. Co-DM - Rose Quest Day 21- The Roses (8:45 pm) (Co-DM Matt)   d20=13 ; d20=14 ;
Thursday October 26th, 2017 8:48:47 PM

Falco decides to speak up first.
"Yes, were the Petals. I don't think we need medical attention." noticing another smiling group with blue sashes approaching. Which of you the official that we are to report to? We do have some things to turn in and report. The roses are with us as well as is a Loiontaur from anther team. Her team had some bad luck and tried some bad things but she is here to represent them and has acted honorably."
Rolth follows that with, "Indeed we are the Eight Petaled Rose!" And with the blessing of Domi, each of the taur races on our team has returned with a Rose. Do you think it is a sign? And yes, our honorable new friend Elarorn has also returned to represent her own team as well."

Gothruk and Rolth reveal their Roses. Kiwina pulls out the last Rose. He wonders about the sashed persons and also states that Elarorn is hurt.
Elyas[b] is a bit uncomfortable and searches for traps but it not able to see a thing within the group.
[b]Tsak
is happy to hang quietly and Sable waits for the last rose to be presented. Finnian blushes.
---- --- ---
A dark-haired centaur, named Cloxo, stepped forward once the Roses were presented. He was dressed in a large, rose-covered cloak. He reached down and took a single Rose and made it disappear.
Sleight of Hand vs DC: 13 Highlight to display spoiler: { If you beat this DC then you actually caught the liontaur pocketing the rose inside a pocket within the cloak. }
The liontaur then announced once all the Roses are placed on the table, “Your return has been registered. The Roses will return on the final day of the Taurnament along with your reward.”
Cloxo then added, “You are free to roam Chessford till the morning of the 30th. We will then officially announce the winner.”

Perception vs DC 10 Highlight to display spoiler: {“The Petals have offered up three Roses on the twenty-first day. They are not the first to return but they are the first to return three Roses,” said someone outside the tent. }

Elarorn actually stood outside, behind the Petals. She stood with her father and the two bound, injured centaurs. “Hey, we aren’t going to hurt anyone,” shouted one of the centaur. “Can you just let us go. I’m sorry for what happened? Plus, my friend is hurt.” He referenced the other centaur who still had a few large bruises and a wrap around one of his ankles. The speaking centaur wasn’t in perfect condition. “Elarorn? Can you talk to your friends?”
The crowd began asking the centaur for information on the event but he stayed silent, not wanting to spread rumors of his despicable behavior.
Elarorn felt around for the Rose, she had, and moved uncomfortably.


Matthew S. Co-DM - Rose Quest Day 21- The Roses (8:45 pm) (Co-DM Matt)  
Thursday October 26th, 2017 9:43:58 PM

(Correction: Perception vs DC 13 not Sleight of Hand)

Tsak Rezar (Damien) AC15 (T13/F12) 19/19 HP| Falchion +4 2D4+3|Status: None  d20+6=19 ; d20+6=10 ;
Thursday October 26th, 2017 9:49:47 PM

(Perception vs Sleight of Hand=19, Perception vs spoiler = 10)
Tsak notices the pocket inside Cloxo's cloak that the rose disappears into. Neat trick, but Tsak doesn't believe the centaur is stealing the rose but merely showing off for the crowd, so he does nothing. The 3 roses have been presented and we are free to roam for a few days.
I'm roaming to an alehouse! Anyone care to join?

Rolth Niheow (BatMark) (20/20 HP | AC: 14; Touch: 11; Flat: 12; CMD: 18) | Glaive +4 1d10+4 x3 | Paws (2) +2 1d4+1 x2| Status: None  d20+9=29 ; d20+7=23 ;
Thursday October 26th, 2017 9:53:57 PM

Rolth looks at the Roses on the table to make sure that they are all the ones that we brought out of the gardens, what with Cloxo appearing to pocket one of ours. (Perception = 29) If one is missing, or one does not look right, he will exclaim,"Is that our Rose that you just pocketed, or are you just happy to see us, Mister Cloxo." With a grin that turns fierce, he points back over his shoulder--showing his wrist tattoo in the process--as he gets right up on Cloxo's face and says, "Did you see what happened to the last dishonorable taurs that tried to steal our hard won Taurnament roses? Give it back now or we will pluck you too." (Intimidate =23 or 24 if this guy is aligned against Domi)

Rolth Niheow (BatMark) (20/20 HP | AC: 14; Touch: 11; Flat: 12; CMD: 18) | Glaive +4 1d10+4 x3 | Paws (2) +2 1d4+1 x2| Status: None 
Thursday October 26th, 2017 9:56:14 PM

Addendum: To be clear, the accusations and intimidation only occur if it looks like Cloxo took our Rose. If all three of ours are clearly remaining on the table and counted by the judges, then all is well...

Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None  d20+8=14 ; d20+8=22 ;
Thursday October 26th, 2017 10:56:17 PM

(Rolls: perception = 14; perception = 22)

After seeing that the Petals' roses are properly registered, Kiwina encourages Elarorn to submit the rose that he assumes she has. Hearing what the centaurs are saying outside, he tells the crowd, "We found the young tauress here in a wrecked ship, abandoned to a slow death by craven companions. . . if any survived. These centaurs looked after her while we explored one of the gardens." As if realizing the centaurs are bound, he adds with a shudder, "I'm sorry! In our haste to get here, we forgot you had to be restrained aboard the Herald. May brave captain Cecil prosper with that ship, but it's a ride I'll never forget!"

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+8=13 ; d20+6=20 ; d20+5=19 ;
Friday October 27th, 2017 2:10:45 AM

Sable grips his sword as he thinks through what just happened, did he just see someone take one of the roses before our return was registered? Or after registration did someone make one of the Roses disappear (into his pocket - Perception 13 vs thievery). Either way, he asks for confirmation from the official, despite the murmur from the crowd (Perception 20).

“You have registered that we have returned with all three roses?”. After waiting for an answer, he asks.

”What is the purpose of the sleight of hand?”

Does this Cloxo appear to be a legitimate judge? (Insight - 19)

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d20+9=19 ; d20+9=21 ; d8+1=2 ;
Friday October 27th, 2017 7:32:28 AM

[Perception=19, 25]
Finnian notices what the others have but is perplexed by Rolth's comment, "why would him having our rose in his pocket have anything to do with whether or not he is happy to see us? I still understand very little of these Taurs I travel with."

Outside the tent he sees Elarorn and the others. He approaches the still injured Centaur. " I am sorry about your injuries. If you wouldn't mind I have learned a few things about healing since returning" if no objections are made Finnian will aproch the centaur and lay his hands on him. Finnian immediately feels his connection to the Wold heighten and he draws from the power healing some of the centaurs wounds... It is a very small flow of energy, as this is his first time attempting anything like it.

CLW = 2

Falco Ambersier (Ryan M) AC 13 (T13/F11) 14/14 HP | 7/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook Party Loot Sheet  d20+2=10 ;
Friday October 27th, 2017 8:34:53 AM

Falco smiles as the roses are handed in and is even happier when it is declared they are the first back with three of the prizes.

Looks like I am going to owe that old woman what I promised early on.

Watching Finnian heal for the first time he smiles thinking how it may be useful in the future. As the tied up taur plead for freedom he is silent, waiting to see what the others to.

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None  d20=16 ; d20=9 ; d20+5=15 ;
Friday October 27th, 2017 9:01:50 AM

I didn't know you could heal with magic Finnian. Or was this your first time? If so I agree with you testing on the thieves first, I wouldn't want my organs healed into the wrong spots during an intense fight

Noticing Rolth's display towards the snatcher-of-roses he moves over and stands besides Rolth assisting his Intimidate. (1D20+5=15=Pass)

Elyas (Ben A.) (21/21 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:N  d20+3=20 ;
Friday October 27th, 2017 10:14:14 AM

Elyas sees the Taur pocket the rose, and immediately tenses. (Perception 20).

He notes the sloppy execution of the trick, however, and thinks that perhaps it was just meant for theatrics and not as part of something sinister.

Having run plenty of cons in his past, Elyas knows there is little gained by making a flower dissapear right in front of the team that turned it in, and likely the taur thought it would be funny. He puts a hand on Rolth's shoulder.

easy my friend, i don't think he intended any slight

Matthew S. Co-DM - Rose Quest Day 21 --- 30 - The Roses (8:45 pm) (Co-DM Matt)  
Friday October 27th, 2017 4:02:35 PM

Tsaknotices the pocket inside Cloxo's cloak that the rose disappears into. He doesn't believe the centaur is stealing the rose but merely showing off for the crowd, so he does nothing.
I'm roaming to an alehouse! Anyone care to join? the half orc says, planning on some relaxation.

Rolth also sees. He knows their petals are still on the table and this was more to amuse the crowd. Not wanting to cause a commotion, the barbarian shows some better judgement and keeps it to himself.
Kiwina encourages Elarorn to turn in her Roses and Cloxo does the same trick. The Rose disappears in an instant to the amazement of anyone near by. A few, you notice are visibly annoyed at such parlor tricks.

Kiwina speaks about the wrecked ship, which garners a lot of attention. A young liontaur, named Sai, mentions he had a dream about a shipwreck and its aftermath.
Kiwina then apologizes to the bound centaur.
Finnian is a bit confused by Rolth’s statement. Outside the tent he see’s Elarorn and the others. He apologizes to the centaur and lays hands on them and Falco watches, thinking.
Gothruk says to Finnian, “I didn't know you could heal with magic Finnian. Or was this your first time? If so I agree with you testing on the thieves first, I wouldn't want my organs healed into the wrong spots during an intense fight.”

The centaur are grateful and express their thankfulness in spades. They tentatively approach Elarorn’s father, who had some sharp words for them. Elarorn’s father then asks the group if they will release the centaur into his custody?
Sable grips his sword as he asks for confirmation. Elyas is a bit tense at first makes it known he doesn’t see any ill intent.
The tall centaur smiles for a moment then realizes his error in judgement.
“I’m so sorry about the confusion, young adventures. I’m a bit of a showoff with my magic tricks. Your Roses, well earned are safe with me. The judges, have all retired for the night and will be up and around in the morning. As far as the Roses, I must prepare them for the celebration. I am, by the Cloxo, the gamemaster… designer of the taurnament. Did you like the taurnament?”
-----
Outside the tent is a huge crowd, congratulating all the players. Alex Marblehorn, seems to be quite the charismatic one, is speaking to a group of attractive liontaur.

(OOC: Feel free to roam around and explore. Post through the weekend, if you would like. Monday will be the day of the ceremony.)


Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None 
Friday October 27th, 2017 9:06:45 PM

To Elarorn's father, Kiwina says, "If you taking custody of these fellows is the custom here, I have no objection. I would like to ask that you allow us to include your daughter in our celebrations these next few days, so Rolth can say a proper goodbye."

"And Sai!""You, too, must join us. I would like to hear what the aumakua have told you about this shipwreck and its consequences."

Kiwina prepares to follow Tsak for a festive evening. But in the days before the closing ceremonies he would also like to obtain some new gear.

(OOC: Can we pick up items at book rates? Perhaps a little less for our brief celebrity?)

Tsak Rezar (Damien) AC15 (T13/F12) 19/19 HP| Falchion +4 2D4+3|Status: None 
Saturday October 28th, 2017 2:39:19 AM

Tsak addresses Cloxo Yes, the taurnament was a good test of our skills, our thinking and our teamwork. It shows that you put much effort into it's design. We have learned much and thank you for the experiences you helped create. He decides to stop there before he moves into diplomacy.
He then makes sure that he congratulates Finnian on his new skill with magical healing and arranges to meet him in a few days, prior to the closing ceremony, at the Inn where it all started for the 8 Petaled Rose.
Then, quickly checking that everyone is cool, he heads for that nice cold ale that he can already taste...

(OOC once we've worked out the sale of unwanted equipment and got a little more cash I'll be looking to buy Tsak a longbow and arrows.)

Gothruk Gore (Logan) AC 12 (T11/F10)12/12HP |Guisarme +3 2D6+4| Status: None 
Saturday October 28th, 2017 7:02:56 AM

Gothruk goes to follow Tsak to the tavern to get some ale but remembers sonething he has to do first...

He'll try to find a temple or pray area to Domi (that being the God he feels most comfortable praying to) and once there find a priest, explaining We were in a maze surrounded by plant creatures and some attacked. We fended them off but then the rest, maybe hundreds, started moving weirdly and making weird noises. I don't know much about Magic you understand? I want to know if they cursed us. Or put some sort of spell on us. While we were trying to leave the island our boats lost their oars, that was very bad luck. If it hadn't been for a companions quick thinking we may have ended up dashed on the rocks.

Rolth Niheow (BatMark) (20/20 HP | AC: 14; Touch: 11; Flat: 12; CMD: 18) | Glaive +4 1d10+4 x3 | Paws (2) +2 1d4+1 x2| Status: None  d20+3=21 ; d20+9=15 ;
Saturday October 28th, 2017 7:50:53 AM

Rolth gives Cloxo a weak grin in return, as the sudden boost of adrenaline fades. "Hah, cleverrr one, good sirrr. But the Taurnament, now that was masterful. Thank you for this most excellent challenge."

Rolth approaches Elarorn's father awkwardly with a bow and some questions, "Sir, I am Rolth Niheow, of the Eight Petaled Rose adventuring company. My I be so bold as to ask your name? For, well, um, errr, um, your daughter generously rewarded us for her rescue with these magical pipes, but as it turns out, none of us is skilled in their use. As such, we have determined to sell them, in order to better outfit our group for further quests in service to Domi. Because I imagine that they might be of value to you and your family, I would like to offer you the right of first refusal for their purchase."

(OOC: Whatever his response, I assume I will still put the sale in the Catacombs for tracking purposes.)

If her father raises the idea of marriage, Rolth will try to politely demur for now, saying, "Such a union is not something that I would take lightly. I have seen your Elarorn's honor and mettle in action, and do not believe that I myself have yet proven myself worthy of such a lioness. And though I may have done her a favor in the rescue, I have also caused her distress in response to the attack on us by her companions. I think it wise to let time tell whether Domi has plans for us together. (Diplomacy = 21, or 22 if he is aligned with Domi)

(OOC: Speaking of the Catacombs, I will handle this first Catacombs sale of gear we have acquired so far, but would like someone else to step up for the future, to spread out the work of maintaining the group.)

Rolth will then join Tsak and company for the festive evening, trying and maybe halfway succeeding in being humble if we gain any notoriety for our success in the quest. In any event, he knows that we may have made some enemies, so he will not let himself get too carried away with the mead, and will encourage his comrades to do the same. (Perception = 15 to notice any unusual goings on)

In some of his remaining time, he will shop for some new armor, and sell his current leathers, while listening out for interesting rumors that might lead to new adventures. He will also seek out a shrine to Domi, to see if the priests can provide any insight into these Old Woldian tattoos that have mysteriously appeared on his wrists.



Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern  d20+8=15 ;
Sunday October 29th, 2017 8:39:48 PM

Sable is willing to spend a little coin celebrating, but saves his precious mead for his later meeting with the dryad back on Centaur Isle. He will scan the crowd for the wayward, scar faced lioness (his original bounty, from oh so long ago) (Perception 15)

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin' 
Sunday October 29th, 2017 9:09:56 PM

Finnian spends his time refining his craft at bow making and asks around to see if anyone needs a new bow. For his companions he will do it free if they can bring him the materials. They should cost 1/3 that of a bow bought at a shop. He also tests out his new abilities. One that he is particularly found of creats those delicious berries with their healing properties he had earlier.

[ooc: Can I make money crafting?]

Falco Ambersier (Ryan M) AC 13 (T13/F11) 14/14 HP | 7/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook Party Loot Sheet 
Monday October 30th, 2017 7:28:10 AM

Cloxo

Once a couple of the others have had their say Falco approaches Cloxo.

"You designed quite the experience, it challenged us and helped bond us into a team. The manipulation of the forces of nature was quite impressing, I hope to one day have that sort of ability though I have move of an arcane leaning."

"I am sure someone of your stature has a great deal of knowledge. I was wondering if you could recommend a reputable vendor so I could purchase supplies for crafting scrolls."

[ooc: During out down time the only things that I really need to get done is purchasing materials for crafting scrolls. Catacombs for that?]

Dm shawn - Closing Ceremonies 
Monday October 30th, 2017 10:37:09 PM

Kiwina replied to Elarorn’s father, "If you taking custody of these fellows is the custom here, I have no objection. I would like to ask that you allow us to include your daughter in our celebrations these next few days, so Rolth can say a proper goodbye."
"And Sai!""You, too, must join us. I would like to hear what the aumakua have told you about this shipwreck and its consequences."

Rolth and Tsak address Cloxo, “Yes, the taurnament was a good test of our skills, our thinking and our teamwork. It shows that you put much effort into it's design. We have learned much and thank you for the experiences you helped create.”
Rolth replies, "Hah, cleverrr one, good sirrr. But the Taurnament, now that was masterful. Thank you for this most excellent challenge."
Rolth speaks to Elarorn’s father about the pipes. Her father politely declines to take the pipes and bits the group goodwill.
Sable scans the crowd as Finnian crafts a bow.
----
Sai agrees to follow Kiwina and the petals but unfortunately Elarorn’s father objects and wants to keep her close. Cloxo, thanks Rolth and Tsak for the compliment on the taurnament and disappears from the tent.

Gothruk takes his leave and heads to the Temple of Domi. He speaks to a priest who after a few prayers assures him he is clear. As for the rest he would have to see them in person to check. But if Gothruk didn't have a curse, more then likely the rest are okay.

Sable wants to spend some coin and celebrate too.. but first scans the crowd for his bounty. The lioness must be smarter then that because she is nowhere to be seen.

Cloxo gives Falco the name of a reputable dealer in town. “ Angus Ashe.. he won't rob you blind, and mention my name for a discount.”

Finally the night of the 30th... the closing ceremony begins at Midnight.. its set off by a triumphant blast of fireworks lighting up the night sky. Booms sounding like cannons echo in the night. A huge bonfire is the centerpiece with women and men dancing around, swinging fire baskets around their necks.
A great cauldron simmers over the huge bonfire. Finally Artemis comes into view and the music stops… “ Taurs…” he bellows “ this Taurnament was one for the ages. It was full of ups and downs and some of the most heroics i and many others have ever seen.

The closing ceremony is similar to the opening one in terms of pomp and entertainment, but since it is at night, include a bonfire, fire dancers, glowing lights, and illusionary fireworks. The master of ceremonies is again Artemis from the BlackWind clan. A great cauldron is simmering over the bonfire, from which Elixer of Domi is served (see below).

Questing groups are named and brought up for their rewards. Five groups have won a single rose, two have won two roses, and finally Artemis names the 8 Petaled Rose, bringing the party on stage. “ The winners… “he yells. “ Your champions…”

A few helpers come up on stage and hand a basket to each member. Inside are 1 Lesser and 1 Greater Anything Potion.
The same helpers pour the contents of the cauldron into jars and bring it down to the group.

“ Elixir of Domi” Artemis adds. “ For the winners only.”

Highlight to display spoiler: {

Lesser Anything Potion: When imbibed, the drinker chooses any spell of level 1 and lower from the Pathfinder Core Cleric or Wizard spell list and receives that effect. CL1, only works for the PC who owns it (cannot be given or sold). (value for WBL: 250 gp)

Greater Anything Potion (unique fate item): As the lesser (above), but uses the owner’s character level as the caster level. (value for WBL: 250 gp +100 gp per character level)

Elixer of Domi (unique fate item): Must be imbibed within one minute of being served. Grants a +1 Inherent bonus to the drinker’s lowest ability score (roll randomly for ties). (value for WBL: not counted against WBL)
}

The night is spent partying and celebrating the win.. rooms are given at the inn with food and drink on the house. One by one the celebrators turn in.. almost going to the sun comes up.

Too early the next morning .. a knock at each of your doors. One of the bar maids tells you a man named Gynm is downstairs and is very agitated.

Ooc: If something is off.. a name, a race location etc.. ill fix it. Still getting used to you guys. Sorry the post is later then usual. Tommorows will come earlier.

Tsak Rezar (Damien) AC15 (T13/F12) 19/19 HP| Falchion +4 2D4+3|Status: None 
Tuesday October 31st, 2017 6:48:02 AM

Tsak awakens to the knock and pokes his head out the door to talk to the bar maid.
Thank you Elsie, is this Gynm known to you?
Tsak will take some time (a few minutes) packing his sack so that no potions will break or spill, he had plans to hunt down a backpack and some materials for a bow today, but perhaps that will have to wait.
He dresses in his armour and sword, grabs his belongings and makes his way downstairs to see what's cooking. It seems he's the first to arrive.
I don't suppose anyone here has heard of coffee beans?
He'll try to calm Gynm down a little by offering him breakfast until all the petals are present to find out what has him agitated.

Sable (Don) (15/15 HP | AC: 15/17; Touch: 11; Flat: 13/15; CMD: 18) | Status: Stern 
Tuesday October 31st, 2017 6:52:59 AM

Sable quickly drinks down the Potion of Domi once served, and as he does so he slowly rises into the air. Light shoots from his hands and hooves, and he begins to glow. After he spins around three times, he floats back down == fully transformed! His horns a bit sharper, clothes less disheveled, and a more confident look (+1 Charisma).

He says, “Now I am ready to party!”

Then to Finnian, ”I am interested in that bow, once we get the right material from Centaur Isle...”

Sable (Don) ( HP 20| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Upgraded  d10+1=4 ;
Tuesday October 31st, 2017 6:58:33 AM

Sable’s second level HP - 4

Rolth Niheow (BatMark) (22/22 HP | AC: 14; Touch: 11; Flat: 12; CMD: 18) | Glaive +4 1d10+4 x3 | Paws (2) +2 1d4+1 x2| Status: Fortified!  d20+9=18 ;
Tuesday October 31st, 2017 7:10:32 AM

(OOC: Shawn, what a glorious first post!)

Rolth reverently drinks the Elixir, and visibly toughens up, a brief flicker of extra rage passing behind his flashing eyes as he smiles a fierce smile. "By Domi, now that's refreshing!" he exclaims before going on to join the festivities, where he tries to balance pride and humility as he interacts with the other questers and well-wishers.

Come the knock on the door in the morning, he quickly gears up, and heads down to meet Gynm. He wonders to himself, "Could this be Gnym of Gnym, poet laureate of Minotaur Isle? Or is this some clever trap? He moves cautiously to the meeting, wary of an ambush. (Perception = 18)



Falco Ambersier (Ryan M) AC 13 (T13/F11) 14/14 HP | 7/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook Party Loot Sheet  d2=1 ;
Tuesday October 31st, 2017 7:11:21 AM

{ooc: agreed, great first post}

If there was time for one more question to Cloxo he asks a final question. "I was thinking about the different experience levels of the groups. Did your tests somehow change based on who was taking the test? If not I am even more impressed we finished."

--------

When the rewards are handed out Falco is reminded that he has promised a potion to grandmother Esoway who offered him clues for the journey in return for an Anything Potion. He smiles realizing again that he is on the winning team I have just begun to prove my worth. You were wrong dad.

"This elixer, best drink it fast or it will lose it's potency." {Roll 1 so Con instead of Wisdom for the bonus.}

Throughout the evening Falco looks for the grandmother Esoway to fulfill his end of the bargain as best he can. He stays out and joins in the party for a while but as he is not a drinker, needs to keep his mind sharp, he retires relatively early with an over full belly.

{ooc: So the deal that Falco made was Grandmothers Esoway's wisdom for an Anything Potions but I now see that they cannot be traded or given away. Not sure how to handle that.}
-----------------

Blurry eyed Falco is roused by the knock on the door. Given how little sleep he had he figures it is a good thing he ended the evening early so he had time to prepare his spells in case they were needed. He will head downstairs once dressed to see what is going on and grab a snack.



Kiwina (Steve M) (28/28 HP | AC:14; Touch:11; Flat:12; CMD:16) | Status: None 
Tuesday October 31st, 2017 8:55:27 AM

Kiwina drinks the potion of Domi that is served. While the others tell him that he looks better, he does not feel different as he thanks the helper who served him. He enjoys the ceremony and the following celebrations.

The next morning, Kiwina is wondering how best to return to Minotaur Isle and whether they shouldn't first go to Centaur Isle for Sable's business when the knock comes. "Gynm? Who's Gynm?" With no answer forthcoming, he wanders down to see for himself.

Finnian (Zeke) (HP:11/11; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: Hurtin'  d2=2 ;
Tuesday October 31st, 2017 11:41:31 AM

Finnian drinks the potion and doesn't feel much different. It did warm his belky a bit and brought a smile to his face but he didn't notice much of a change. During the celebrations he spent time laughing and talking to his companions. Drinking too much mead he was one of the last to go to sleep and struggled to find his room. When he did he dreamt of the forest, but not one he ever remembered visiting.

Upon awakening his head was throbbing and the knock at the door seemed louder than it needed to be. "That was very unlike me to drink that much, but I do think that I quite enjoyed it. Even if I don't recall very much," he thought to himself as he gathered his belongings. When he arrived in the common room he asked after an herbal concoction that could take away headaches. He was also pleasantly suprised at how happy he was to see his companions again. " maybe I am getting more comfortable around them atleast"

[was looking for CON, rolled a 2 looks like a +1 to CHA]

"Yes Sable, I can't wait to return and find some materials to create some truly masterful bows"

Elyas (Ben A.) (21/21 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:N 
Tuesday October 31st, 2017 1:40:35 PM

Elyas joined his companions during the celebration, happy to be counted as one of this amazing group of people from so many backgrounds. He tried his best not to be the center of attention during the festival and the congratulations from so many people, both because of his normal avoidance of the spotlight, and because he feels like he didn't have much to do with the group's success as the late-comer.

He gratefully accepts the elixer, and feels a slight change in his attitude, and feels himself open up a bit more to the people around him. He attributes it to the wine he was also drinking, but the effects didn't totally wear off in the morning...

[ooc +1 to CHA]

In the morning he hears the call for the group as he is finishng hi daily spell preparation, and comes out to the common room to see the other Petals slowly gathering

Gothruk (BatMark subbing for Logan) 
Tuesday October 31st, 2017 7:59:17 PM

Gothruk quaffs the Elixir, eyes wide with excitement. [b]"Tastes like...victory."[b] After a night of carousing, he wakes to the knock, and after gearing up, descends to join his comrades.

(OOC: Logan can roll for which ability gets plussed up when he returns. Neither option will have an in game effect in the meantime.)

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