Tombo's - DM Post Dan K Monday January 30th, 2017 10:40:59 PM
Lornak moves about Marsh House and invites or rather entices the group to go to Tombo's for the evening. One of the more beloved eating establishments, the argument to go is easily won. Though some have a far easier time rising and shining as it were then others.
The streets of Dirt City, as the group makes their way on this overcast day of late spring are as one would expect on any other day. Leaving the area of Moontown and Backstab Quarter, the group skits Full Moon Market and Garotte square. As you do, a group of 12 from the House of Wolves moves quickly across the square and breaks up a smaller group that began to get in a heated argument on the 'Fishmen' attacks. In typical Wolf fashion, the break up is physically harsh. You move quickly on as such is the life in Dirt City and with the Sahaugin and earlier Merfolk incidents have not made people more tolerant or at ease.
Cutting through The Burn, the party arrives in South Pack and at the House they now technically won and subsequently rent out. Tombo's is bustling as usual and most of the patrons are halflings and humans. The smell of garlic and baking bread assails you even as the building comes into view. Your mouths are soon to be rewarded as Tombo's is the origin of the aromas.
The party finds a table, or rather a table is brought and area cleared quickly to provide you a seat.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Tuesday January 31st, 2017 6:30:51 AM
(OOC: per the email we got there were some days of downtime built-in to the module so we should have had time to train and craft)
Toston says to his assembled friends, "What have you been up to these past few days? Wil and I have been training at the WLA."
Toston shows his friends the elven curve blade he purchased. The blade resembles a scimitar in its curve except it thinner and more flexible.
"Remember Roy? He had one of these too. Ever since I saw him use one I always wanted one myself and now thanks to the WLA I know how to use it. I wonder what Roy is up to?"
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+7=12 ; Tuesday January 31st, 2017 1:29:28 PM
"I've been expanding my "running" skills. I should be able to slip around even better with my inherited travel speed and now this." Need to head back tomorrow to finish up. "Isn't this great," Will said with great enthusiasm. "Tombo did such a good job. Do we know what else was done to the warehouse while we were gone? Is it ready to live in yet?" He then ordered a steak and glasses of water. Will was present till he noticed a shadow move to his left. He then began to talk to Cicero, but, it appeared he was talking to himself. "Cicero, is that you?" "What? I'm not doing anything," Cicero shot back. "I was taking a bath." "They have bathes in the Shadowlands?" "Sure, why not..." Not a wonderful answer, Will thought but he watched to see what may happen next. "Maybe, your just seeing things," Cicero shot back. "Yeah, and maybe I'm just hearing a guy name Cicero, in my head and it's all just my imagination."
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Tuesday January 31st, 2017 5:34:18 PM
Lornak enjoys his meal and ale. He also takes special notice of the down time he is sharing with his comrades. It doesn't happen very often. He casually wipes his mouth with a napkin and answers Toston's question; "I've managed to craft a poison and two alchemical remedies. Id Moss, Frost Ward Oil and Troll Oil. So if we ever need to make someone comatose or if our healer is unable to keep someone from dying..." He steals a glance at Ethani. "...I can stabilize them."
Lornak hears Wil's comments about the building and is wondering the similar things. "I would think our building requests would be finished by now." He says. "And if not, soon." He wipes his mouth with a napkin. "I am concerned about how much it will cost us. Perhaps after our meal we can run up and take a look at the progress."
Lornak listens to the two speak about the WLA training and his mind wanders off to thoughts of his own training advancements. (OOC Lornak has reached level 6 and is one feat away from branching off into the Duelist Prestige Class)
Hmerrin(HP 61/61 AC22/13t/19ff, CMD 21) Tuesday January 31st, 2017 6:21:00 PM
Hmerrin tilts his head toward the axe behind him, his hands being occupied by a roll and a mug, respectively.
"I been practicing," he responds to Toston, through a mouth full of bread. "Figured out how to get a shade quicker. Oh, and building my chair, of course."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday January 31st, 2017 7:48:26 PM
Dušan tucks in to the table and smiles at the treatment. "Well I could get use this."
To Toston's comment, Dušan coments, "Some of you have had a head start on training. I just joined the Star Mages Guild. If we ever have an excuse to get out of Dirt City, I might look into teaching a class or two."
Tombo's - DM Post Dan K Tuesday January 31st, 2017 10:20:45 PM
The group settles in, trading talk about the last few weeks, as each of them worked diligently on their specific skills and honing their capabilites and even discovering new ones. It seems to a rare night indeed at Tombo's as the rest of the establishment is also at ease and simply enjoying the evening.
Stepping up and atop a table is a flashily dressed halfling in a rather large floppy hat sporting a great red feather and a pair of smaller blue ones. He doffs his hat to the table beside him and produces a lyre. He strokes a few dark low chords, a haunting melody starting to form in the room. The opening is striking and you feel your skin tighten and the hairs on the back of your neck stand on end.
He then begins in a lower voice than you might think for a halfling, a deep barratone, he begins a tale It is about a dreadful ship, crewed by the walking dead.
"....and then came a moonless night," her tale goes. "Black it was, black as coals in pitch. Sailors clutched their lucky talismans and prayed to all the gods, but it did them no good. From out of that blackest night came Soul Driver! Swift and terrible, she pounced on her prey, and her undead crew showed no mercy....." The room goes quiet and hushed. All seem to be very drawn in and really, who can resist a good ghost story?
The storyteller is warming to his theme--and his audience--begins describing some quite gruesome details of what the undead crew of Soul Driver does to the victims it finds. "...and with that, Soul Driver sailed off into that blackest night. And still, she and her undead crew sail to this very day! Some say she has returned to waters about Bonetown and Rum. So on moonless nights, say a prayer for those poor souls caught at sea--and beware Soul Driver!" The halflng finishes his tale to general applause and tips up his hat for tips of coin
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Bless 46/50, Sanctuary 2/5, Spiritual Weapon 4/5) d20+3=7 ; d20+3=19 ; Wednesday February 1st, 2017 6:25:04 AM
OOC: Ooookay. I have no idea what happened to my post yesterday. And I had this great one about Ethani building her wave. Will post late tonight.
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Bless 46/50, Sanctuary 2/5, Spiritual Weapon 4/5) d20+3=7 ; d20+3=19 ; Wednesday February 1st, 2017 6:25:04 AM
OOC: Ooookay. I have no idea what happened to my post yesterday. And I had this great one about Ethani building her wave. Will post late tonight.
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+7=9 ; Wednesday February 1st, 2017 1:14:32 PM
Wil listens, while watching the shadows dancing around the storyteller. His perception is not quite there, even though he hasn't been drinking. "It's really an interesting thing," Cicero says. "Your visions have moved from your head to shadows." Wil strains, then stands. His patience usually limited with the voices and the shadows he shouts near at the halfling. "Alright, enough with the games. I'm really not that interested. Reveal yourself!" Of course he is not really yelling at the halfling but the shadow is barely noticeable to Will and certainly not noticeable to anyone else. After a minute, because he is getting better and recognizing his psychosis he says, "I'm sorry, storyteller... continue. Don't mind my outbursts I'm not talking to you." With that he sits down, orders a strong drink and begins to eat away his embarrassment.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday February 1st, 2017 6:01:08 PM
Dušan, feeling rather charitable flips a gold piece into the bard's hat, if for no other reason than to ward off the fates of foreshadowing. Trying to take minds off of Will's outburst, Dušan says, "Well I think we've seen enough to say this Soul Driver could be real. Have you ever heard or seen anything with your sea travels, Toston?"
Hmerrin(HP 61/61 AC22/13t/19ff, CMD 21) Wednesday February 1st, 2017 6:26:39 PM
Hmerrin tosses the halfling a silver piece, and then gives Dusan a look when the man adds a gold.
The young fighter watches intently to see what the other patrons are tipping the halfling, worried that he have seriously misjudged the going rate for such things.
If it does appear he's a skinflnt, he'll add a gold with a "Sorry, new in town."
The lad sits back. "Sons of Dread make this undead ship look like a carnival ride," he scoffs, with all the surety of a man who's never seen undead, much less fought one.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 d20+10=12 ; Wednesday February 1st, 2017 6:40:38 PM
Toston appreciating a good story as much as the next being flips his own gold piece towards the storyteller. The gnome knows a gold piece is a generous tip, but he is feeling generous, despite the fact his purse is probably lighter than it should be for someone who has seen the adventure he had. Toston is still content or he thought he was for the moment as he had a new sword, knew how to use it and had kept up with is WLA dues. However, Toston finds himself feeling a twinge of sadness as his thoughts turn to stories as he is reminded of the time he spent with is grandfather growing up, listening to the tales his grandfather would tell while he whittled or carved away at wood or stone.
Dušan's question is enough to draw the gnome out of his reverie and he thinks back to any stories he has heard in his time spent training on the Hand of Domi or the brief stint he had crewing on the Obsidian Horse. and finally any of the yarns Paul Fisher had told while aboard his fishing boat. (Profession[sailor]: 12 regarding knowledge of the Souldriver)
Toston fills in Dušan with anything he remembers and then adds, "My time at sea was a little unusual. You have to remember I spent 9 years aboard a floating monk academy, crewed a ship that was firebombed when it reached Dirt City and then essentially became a deck hand on a fishing boat before I fell in with you lot. I am reminded though with what I know of stories, myths and legends and I do know a bit about them, mind you, as my late grandfather Topip would tell me wondrous stories about Domi, Alemi and dragons when I was a child; if the story is that widespread there is generally some grain of truth to it. I know that some of the orc pirate crews can be pretty vicious. It is quite possible that some of their practices regarding the disposal of prisoners could have been mistaken for undead activity. The eating of a member of a noble race or a taur is generally not considered normal behavior, good manners or proper etiquette. Perhaps one of the more bloodthirsty orc pirate bands had a ship named Soul Driver or the name of the ship translated to something similar from Orcish and they just happened to eat their captives, who knows?"
Toston then says to Dušan, "I joined the WLA before I found my arcane gift, but from what I understand of the Star Mages they tend to show favor towards those arcanists that prepare their spells ahead of time, not those of us whose magical energies are fueled by blood. Granted my magical power comes from my draconic heritage and yours comes from the ley lines and your patron. Are there many blood witches amongst the ranks of the Star Mages?"
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=27 ; Wednesday February 1st, 2017 7:02:50 PM
Lornak sits back and enjoys the tale the bard shares for a time and two things crop up into his thoughts:
Having only just opened the tavern, how did Tombo have the money to bring in entertainment so quickly, unless he knew the bard already.
Also, this is Dirt City. One should never let their guard down, even to an engrossing ghost story. As the bard continues, Lornak looks around for any kind of threat. (Perception d20=27)
When it comes to the sea, Lornak is a little out of his element. He listens to Toston's dialogue and gets a little concerned that there might be truth to the bards tale. "Maybe it was not a good idea to sell that scroll of waterbreathing..." He says. When the bard's hat gets passed around he tosses in 50 silver pieces.
Var (Tom I.) Wednesday February 1st, 2017 8:58:14 PM
(OoC: Sorry gang, I got a little distracted, missed the first two posts!)
Var slips in to dinner late, obviously having been out playing with stray dogs again. He's been doing that a lot lately, after he learned the spell Speak to Animals. "Oi" he says, "Whats all this about orc pirates? Didn't know they had sea-orcs..."
"An' who says it ain't ghosts?" Var says, after a gulp of ale. "Sure, th' hauntin' down in Silver Way wasn't no real ghost; But I don't think that means all hauntin's is fake." After another swig of ale he says "Still kinda wish that ghost'd been real..."
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Bless 46/50, Sanctuary 2/5, Spiritual Weapon 4/5) Wednesday February 1st, 2017 9:50:58 PM
Ethani listens, mouth open to the bards tale. It reminds her of some of the stories her mom used to tell. Leaning in to Lornak, she shudders. "You don't think it's true, do you? "
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Wednesday February 1st, 2017 10:26:54 PM
Asteria listens to the tale with bright eyes, before turning to the rest of the group with excitement in her voice. "Can we go out to sea? I want to fight the dead people!"
Tombo's - DM Post Dan K Wednesday February 1st, 2017 10:33:10 PM
Wilford calls out several times at the story teller, who simply continues his perforamnace. Others in Tombos are not so forgiving of the interuption and several call for Wilford to shut his pie hole and more crass phrasing to keep silent.
Dušan tips the bard a gold piece, eliciting a 'thank you' and short bow from the trubadour. He then asks Toson if he has ever heard of this ship of death Soul Driver
Hmerrin tosses the halfling a silver piece. He notes several other patrons giving at least 5 silver and drops another 4. The man claims that what he's heard of the Sons of Dread, make this story seem like rainbows and unicorns. Though it seems fairly clear he has never had the occasion to battle undead.
Toston also drops a gold and thins back to what stories he can recall and he does believe that he has heard to the vessel. Bits and fragments of stories when he was young on the Obsidian Horse, the bosun would spin a yarn about a ship of death that plied the waters for the souls of sailors she came across. It could be the same, but it might not. Haunted ships at sea are not what you would call rare, for night time telling.
Lornak wonders at how Tombo may have secured such entertainment so quickly. A though best answered by Tombo most likely. He then also remembers where he lives, Dirt City, a place where one lets down their guard only when they are tired of living. Lornak looks about, but tonight might be one of the rarest nights of his life. One where he can simply live in peace. Lornak drops a whopping 50 silver into the hat bringing a nod and thank you from the bard
The ghost pirates turn to possible orcs pirates and Var questions the jump of logic. Mayhaps they are ghosts and a part of him wishes that the last 'ghost' they investigated had indeed been one.
Ethani is simply taken in by the tale. All she can muster is an inquirey to Lornak whether he thinks it is true.
The bard, by all accounts, has done very well for himself. More silver than you can eyeball and at least half of a dozen gold ended up in his hat. He tucks is away into the pocket of his pants. Every coin into a single pocket and not a sound can be heard as they go in.
Soon after the bard steps over to your table. "I could not help but note your generosity as a group and wished to thank each of you." He doffs his hat with a flourish and gestures to a chair. "Might I join you for a drink." the bard sits and introduces himself, "Thomas Blackfoot, bard extraordinaire and Wold explorer." He holds up a hand to get the attention of a staffer and then continues, "City seems a bit on edge. What with the fishmen attacking and talk of an invasion and all."
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+8=16 ; Thursday February 2nd, 2017 11:49:30 AM
"Mr. Blackfoot," Will begins. "I apologize for my behavior. I have "others" that cause me distress at times." "The fishmen caused a bit of a stir but this is Dirt City, it will go away." "What do you know of the invasion, maybe you have information that we have not heard yet? Their presence was quite sudden. Wondering if something is setting the fish people off a little more then usual."
(Diplomacy: 16)
Hmerrin(HP 61/61 AC22/13t/19ff, CMD 21) Thursday February 2nd, 2017 5:29:06 PM
Hmerrin is working on another bowl of stew. "Ya Yeesh, this is good," he mutters between bites.
The bard introduces himself, and the young human is genuinely curious. "How much of the Wold have you actually explored?" he asks.
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Thursday February 2nd, 2017 5:58:56 PM
Lornak leans comfortably into Ethani and shrugs; "Stranger things have happened." He says. "Young Hmerrin nearly turned into a Lycanthrope once. Do your people monitor sea surface activity?" He asks her.
Lornak nods at Mr Blackfoot and gestures for him to sit down. "Talk can be subjective. The city is reacting to what its experienced and is now jumping at shadows without knowing all the facts." He says about the rumors. "The unknown can make for riveting tales, don't you agree?"
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Thursday February 2nd, 2017 6:28:20 PM
Toston is glad for the company of the bard. As the smallest member of his group of CMTC adventurers it was refreshing to see another person of reduced size at the table for a change.
Toston says to Thomas, "Well met, friend. Allow me to introduce myself, Toston Lotor, sailor and student of both the martial and arcane arts. Well more of a dabbler in both, really, but I too have traveled parts of the Wold. I grew up in the Scab and traveled the shadow caravan routes with my family peddling toys, hats and sewn goods. We ended up eventually settling in Plateau City and after a few months I took to the sea to learn to become a monk. My master had some interesting ideas to say the least. After 9 years I completed my training and he released me from his service so I went back to Plateau City and signed up to crew on a vessel headed for Dirt City. Let's just say the vessel had an accident in harbor and I ended up staying here. Recently I had the chance to visit Acid City."
He pauses for a moment and then says, "It's true, the city is on edge. Speaking of tales, wasn't there tale of how the city was on edge once before and it was a group of bards that spread word of Violet and Arturo's deaths and because of their work the public demanded such reforms as the no violence rule in the city below? I don't suppose there is anything you can do as a creative halfling of letters to potentially ease tensions?"
Var (Tom I.) Thursday February 2nd, 2017 8:50:54 PM
"Oh, aye, City's on edge. It's always on edge, tho." Var says, finishing a mug of ale and signaling to the server for another. "s'got me worried is the Houses. Er, you know about the assorted crime guilds in Dirt City, right?" Var says to the bard.
"The Knives, see, they the closest we got to police, an' they been to busy keeping th' Prince safe & happy in his keep. Even pretend police is better than none, an' with all them protectin' theyselves, ain't no one out there on th' streets." Var takes a sip of the freshly arrive mug of ale, and grimly adds "'Cept the Wolves."
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Bless 46/50, Sanctuary 2/5, Spiritual Weapon 4/5) Thursday February 2nd, 2017 8:54:09 PM
Ethani shrugs "They typically stay close to errrr Southern waters. But the do come through. I can check. Mother's people stay under the waves. "
Munching on her salad, Ethani turns t to Asteria. "Hey Sis what do you say we go for a swim after we're done here? I haven't been in at least a month."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday February 2nd, 2017 9:27:21 PM
Dušan responds to Toston, "I hoped I could learn more from the Guild, but I guess I'll see when I get there."
(OOC I got the Star Mages confused with Sages guild. I'm not sure If I can change now, but I'll make it work one way or the other.)
Dušan makes room as Thomas joins their table.
Tombo's - DM Post Dan K Thursday February 2nd, 2017 9:51:03 PM
Wilford apologizes to the bard, who accepts it without additional comment beyond accepting it. Wilford proceeds to ask about the invasion and what the good Mr Blackfoot might have heard
Hmerrin inquires to how woldly the bards Woldly travels have taken him.
Lornak nods at Mr Blackfoot and gestures for him to sit down. "Talk can be subjective. The city is reacting to what its experienced and is now jumping at shadows without knowing all the facts." He says about the rumors. "The unknown can make for riveting tales, don't you agree?"
Toston introduces himself to his fellow halfling and then, inspired by another story asks if the bard thinks he could help ease the tension of the city that he mentioned
Var agrees on the heightened state of agitaion as well, but then also adds his opinion that much is do to the Knives having pulled so far back. Letting the Wolves fill the void of constables and peace keepers
Thomas Blackfoot signals for another ale. "I have heard a tale or two told recently. An attack by fishmen at the docks and in the harbor not so long ago and blame to be spread around like sugar on a cookie. Seems to be enough for everyone and depending on who your asking, it lands upon one House or another. Ask me, things will get uglier before they get better and the non aligned of this city are going to be the hardest hit by the derision." He takes a drink, "Easiest scape goats are those without the backing of a House."
Thomsas relays that his travels have taken to Plateu City, The Tree of Parting and the elves, The Emerald City and even to Bonetown and Rum and now for a time they have brought him to Dirt City. Yes he is quite aware of the Houses and it was those very Houses that drew him here 3 years ago from Bonetown. A fascinating dynamic to be seen and felt and not simply heard about.
The evening is coming to a close, Mr Blackfoot excuses himself and heads out the door. Timbos is still relatively crowded and snippets of conversations can be overheard at other tables "...Fishmen attacked a coupled days ago...right in the docks..."
"...Wolves just came in and started beating everyone in the shop"
"...something about hidden weapons..."
"...Crescent Moon was there..."
"...Dunkels are the cause you ask me..."
"...House Teeth better start watching their own..."
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Thursday February 2nd, 2017 10:05:14 PM
Startled by Blackfoot's last statement, Asteria whispers to her friends. "Are we going to be in trouble? We don't really have a House, so we might be blamed. Or something."
Listening to the conversation around her, she continues on this thought. "Can't we just make our own House? House of Moons, or something?"
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Friday February 3rd, 2017 10:32:58 AM
(OOC: Toston is a gnome, not a halfling :D )
Toston says to his companions, "Well, maybe we should look at formally naming ourselves again. I like the sound of House of the Rising Moons or House of the Silver Moons, but I am also concerned with the implications of calling ourselves a house. The establishment houses do not take too kindly to upstart houses as seen by what happened with the would-be House of Silver. I am reminded of the story of the nail that sticks out only to get hammered down. If we call ourselves a House we put a target on our back until we are formally recognized as such if ever. Furthermore, if we put Moons in our name isn't that also potentially drawing fire directed at Crescent Moons Trading Company as well? Yes we are currently unaffiliated and we have markers we can call in with the cloaks, but the current houses are a somewhat unsavory lot. They represent different special illicit interests, smugglers, racketeers, thugs. The majority of the citizens of Dirt City are good people just trying to get by. If we do decide to make ourselves a house maybe we should call ourselves the House of the People or The People's House or maybe the House of Void or The House of the Unaffiliated? We could create a house, nay a movement that looks out for the plight of the common being and is responsive to and looks out for the interest of the common being instead of the crooks that currently control Dirt City. The majority of Dirt City are not criminals so if we open our house up to the people we will grow and expand and have allies. That is what we would need to do if we did call ourselves a house. We would have to grow quickly to where there would be repercussions from the people if the other houses came for us."
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Friday February 3rd, 2017 1:49:37 PM
"We could feel the heat, yes." Lornak says answering Asteria's question. He keeps his voice low. "What we call ourselves is irreverent. What is important now is that we have the backing of a house until the turmoil in the city resolves itself. It is the best way to protect ourselves and keep our autonomy." He then addresses Toston; "If the unrest does focus itself on us, it may be prudent to call in that marker so we aren't alone."
Hmerrin(HP 61/61 AC22/13t/19ff, CMD 21) Friday February 3rd, 2017 5:46:26 PM
"We already have backing," Hmerrin responds to Lornak. "The CMTC is backing us. And so far, they're doing pretty good."
The young man looks around Tombo's, picking up on the talk. "Though half of the rumors swirling around here involve us," he points out.
"I'm also with leaving anything doing with House out of our name. That's just asking for trouble." Pushing his hair aside, he gets up. "Wil's got the best plan so far. Rack time."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Friday February 3rd, 2017 11:31:00 PM
"I agree," Dušan says nodding to Hmerrin, "I've heard our benefactor's name too many times tonight. We should visit a shadow broker or rumor monger tomorrow to drown out anything that can be traced back to them."
Var (Tom I.) Sunday February 5th, 2017 7:25:17 PM
They a minor slur Var adds "The Problem Solvers? The Fixers. Dirt City Cleaners?". Var furrows his brow in thought. "The Good Fellows? Fellowship of the Good guys.".
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Bless 46/50, Sanctuary 2/5, Spiritual Weapon 4/5) Sunday February 5th, 2017 9:04:13 PM
Ethani smiles as her comrades work through names. "Personally, I would go with Alemi's chosen, but I understand that not all have chosen to follow his ways" Ethani looks pointedly
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Bless 46/50, Sanctuary 2/5, Spiritual Weapon 4/5) Sunday February 5th, 2017 9:06:15 PM
AR Asteria. "Ar least not yet. "
OOC: And that is how it is supposed to read. Stupid phone
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Sunday February 5th, 2017 9:20:09 PM
Asteria continues to muse over a group name. "We need a cool name! Like, something mysterious and powerful! Like the Dirt City Dragons! No, wait, dragons are a different group... I don't know, but something cool!"
To Ethani, Asteria frowns. "I don't know exactly what you mean by that, but I am quiet happy following Domi!"
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Sunday February 5th, 2017 9:38:21 PM
Toston laughs, "I follow both Domi and Alemi. You know they were best friends when they were mortals? Technically Alemi's family owned Domi at one point. They grew up together. Alemi's father intended for Domi to travel with Alemi but Alemi set Domi free. Domi still went with Alemi out of loyalty. Domi was a famous monk, renowned throughout the Wold for his prowress at wrestling, Alemi was a powerful mage who ultimately created the metallic dragons and even for a time got lost in the form of a gold dragon. Domi helped Alemi find himself and brought him back."
Tombo's - DM Post Dan K Sunday February 5th, 2017 10:35:23 PM
Toston brings up maybe having an official name for the group and the conversation turns to the rumors overheard about Tombo's. In general, the bits of conversation are unsettling. Combined with the possible dire warning of the bard and things could get downright dangerous. But this is Dirt City and in general life is dangerous. The group has the backing of CMTC and a marker with a House if things get too bad. Perhaps a wait and see is prudent, but maybe, as some suggest, making moves to align with an established House would be the wise choice. Over drinks in one night is not likely the best time to make such decisions and Wilford opts for bed. The idea is seconded by Hmerin and then by Dusan as well.
The group breaks from Tombo's and makes their way back across town and home. Arriving the party heads for bed and decides to talk some more at breakfast and decide what to do.
Morning arrives and group recollects themselves about the breakfast table
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Monday February 6th, 2017 11:42:15 AM
"Cree... cree.. cree.." Wil woke up in the morning to the noise of a frog. The room was dark and he was unable to identify where the noise was coming from. He listened to it as he performed prayers and he morning rituals. He walked down to meet the others with the noise continuing. "Anyone hear a frog or is it just me? Tell me it's just me?" It was then that he realized the noise seemed to follow him into the kitchen. "What crazy do I have to deal with now?" He said as he broke open some eggs and began to cook them. "I take offense at your assumptions," a female voice replaced the noise of the frog. "I am Rebecca." "Rebecca, huh, and what about Cicero?" The voice was silent. "I was just getting used to Cicero."
Hmerrin(HP 61/61 AC22/13t/19ff, CMD 21) Monday February 6th, 2017 6:07:26 PM
Hmerrin clomps down the stairs, give a cheery wave to Wil and whoever else is in Wil's head this morning, and plops down in an oversized chair.
"Was it me, or did we all agree to go by 'The Tide' sometime last night?" he asks.
The lad grabs a biscuit.
"What say we head over to HQ and see what Boggs has lined up for us?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday February 6th, 2017 6:33:18 PM
"The Tide..." Dušan lets the words roll off his tongue as if he was tasting them for the first ad he entered the room, "There's worst things we could call ourselves."
"I'm ok heading over there. I'd still like to get on top of the rumor situation as much as we can, but Boggs may have already started that process."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Monday February 6th, 2017 8:25:55 PM
Toston says, "Yes The Tide and like the tide we will purge Dirt City of its corruption and also like the tide we are controlled by the Moons."
He then says, "Let's do as Hmerrin suggests and see Boggs."
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Bless 46/50, Sanctuary 2/5, Spiritual Weapon 4/5) Monday February 6th, 2017 9:16:27 PM
Rising before dawn, Ethani settles into her morning prayers. Finishing up, she heads over to Lornak's room. Knocking lightly, she can't help but open the door a crack. "Lormak, are you up? I was hoping we could watch the sunrise together. .."
After her time with Lornak, sunrise or not, Ethani heads over to Asteria's room to rouse the Barbarian. "Cmon sleepy head, time to get up and get your day started..."
Var (Tom I.) Monday February 6th, 2017 9:32:04 PM
"Aye, we should go check in." Var says around a bacon roll. "Any more time off and I'm gonna start growing roots "
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Monday February 6th, 2017 9:34:40 PM
"Five more minutes..." Asteria groans, groggily rubbing her eyes at the voice of Ethani. "I was having a nice dream too..." Sitting up, the barbarian went about getting ready for the day.
At the breakfast table, Asteria only picks up bits of conversation, still being half-asleep. This drowsiness disappears at the mention of the team name. "The Tide? That's a great name! Powerful and short. Now, baddies will be able to say our name before we introduce them to our fists! In a violent way, of course. I'm not going up to some goon and saying 'Hey, nice to meet you! This is my fist. It is happy to meet you as well.' That's just stupid."
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Monday February 6th, 2017 10:23:52 PM
Lornak usually wakes to a soft clinking at his window. This morning he is surprised that his slumber is broken with a soft knock at his door. His eyes adjust themselves to the beautiful silhouette of Ethani at the threshold. Notions of impropriety roll around in his mind. He hopes that the others do not take offense to the overt advances that have cropped up between the two of them. However there is a part of him just does not care. "I would be honored, love." He sits up. "Let me dress first." Lornak dresses in the dimness and joins Ethani on the ridge.
When he sits down to breakfast he listens to the chatter about the troupes name. It seems a consensus has been reached. He feels like it fits. He moves on to strategy; "We should set up a meeting with our marker if Boggs approves of that move. I would hate to be caught with our pants down should the heat come our way."
Street Urchins - DM Post Dan K Monday February 6th, 2017 10:56:57 PM
The group eats and goes about what seems to be the first order of business. Heading to HQ and talking with Abel Boggs. Perhaps there is already a plan in the works there and if not, Boggs should know about what they heard last night. A sharp knock at the door presents a boy of perhaps 12 to 14 with a message. It is fairly straightword and he is off shortly after handing it over. The message is an update that the recent attacks, fire through the docks and general unrest throughout Dirt City, has impacted the refurbishing of the house. Nothing dramatic, but it will take a bit more time.
The group has also decided that they are going to attempt to get folks to refer to them as The Tide
The group finishes breakfast at Marsh House and heads out to get with Abel Boggs. It is not very far, but as the group is walking through Moon Market when a pair of out of breath young girls, perhaps 12, implore you "Help please, my friend is being beaten and his shop destroyed!"
Neither girl grabs for anyone, that gets your hand cut off in Dirt City after all, and simply gestures wildly and continues to plead mostly towards Ethani and Asteria.
Both wear ragged clothes, one has red disheveled hair adn the other is brunette and like most street urchins, are thoroughly caked in dirt. Perception DC 20 Highlight to display spoiler: { The Red head wears a pretty copper wire choker about her neck}
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=13 ; d20+9=23 ; d20+6=8 ; Tuesday February 7th, 2017 2:59:45 PM
Before the group leaves Marsh House, Lornak steals a look at his Nitharit to gauge its progress. He casually adds another ingredient. His stomach drops when the reaction turns violent. He knows it could explode at any second but his need for progress keeps him near the cauldron. He turns his head to the side as the mixture hisses and peeks his eyes as noxious gasses waft up toward the ceiling. (Alchemy d20=13, 51 of target # 175). The mixture slowly starts to normalize and Lornak breaths a sigh of relief. He exits his alchemy cove as if nothing has happened and meets the knowing glance of Dusan...
Lornak pulls his hood down to shield his eyes from the bright morning sun as the group heads out to meet with Boggs. As he walks his thoughts are filled with all the glad tidings the group has experienced this last week. His specific rumination of Ethani and himself is broken when the reality of Dirt City makes itself present. (Perception d20=23)
Since the two girls seem more comfortable with the females of the group, he will let them do the talking. He tests his knowledge when he notices what the redheaded girl is wearing and can't quite come up with anything of value.(Knowledge 20=8)
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+7=17 ; d20+9=16 ; Tuesday February 7th, 2017 3:53:12 PM
Being a former Grubber, himself Will wonders if he knows these girls. "Oi, I've spent a lot of time on these streets. We will be happy to help you. Point us in the right direction."
Toston being somewhat shorter than the rest of the group is of course closer to the height of the young girls and his keen gnomish senses notice the pretty copper wire choker around the girl's neck.
Toston is no jeweler but he attempts to determine how much the choker is worth (Appraise: 2) but despite having been raised by a merchant family appraisals are not his strong suit.
The gnome's first instinct is to rush to the girls' aid but this being Dirt City, the girl wearing a pretty copper choker and Hmerrin's reaction in turn makes Toston a little jumpy (Sense Motive: 8)
Whether he ultimately feels that the girls are legit or that the group is walking into a trap, Toston urges the group to move to the girl's aid, drawing his wand of mage armor and using it on himself and Dušan along the way. If he thinks he the group is walking into a trap, Toston attempts to keep an eye out (Perception: 17) and points out anything suspicious he sees to the rest of the group.
.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+3=15 ; Tuesday February 7th, 2017 8:30:05 PM
Growing up on the streets of Dirt City, Dušan felt a little empathy for the children, but if the children felt more comfortable with the women, he understood that too. Dušan casts Detect Magic and keeps a look out for any out of place auras.
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Bless 46/50, Sanctuary 2/5, Spiritual Weapon 4/5) d20+6=17 ; Tuesday February 7th, 2017 9:04:00 PM
Not noticing anything strange about the children, Ethani is moved by compassion. Pulling out her bull's strength wand, she gently taps Asteria and readies herself to endow it on Bar as well. "Of course we will help you little ones. Lead us there. "
OOC:will have to try and update my sheet tomorrow. Today filled up
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Tuesday February 7th, 2017 9:10:30 PM
Asteria felt her heart drop as the children approached her and the group. Childhood was meant to be carefree and full of joy, not dragged down by sorrow, in her opinion. Asteria bends to look them in the eye, giving the two a large smile. "Of course, just lead the way! Big sis Asteria will help out!"
Flashing a smile to Ethani in thanks, Asteria looks back to the children and flexes her muscles in an act of strength, drawing her axe as she does so.
Var (Tom I.) d20+10=12 ; Tuesday February 7th, 2017 9:38:05 PM
Var looks around for a second, somewhat surprised that the group was singled out in the crowd. But then again, they have been involved in some quality heroics as of late. (Perception: 12) not spotting anything out of the ordinary about these two young girls, he nods at them and says ""What's the trouble?"
Street Urchins - DM Post Dan K Tuesday February 7th, 2017 10:06:33 PM
Toston and Lornak both notice the red haired girl's choker and find it a bit out of place, but there are countless ways the girl could have come by it. Dirt City living has the group in general wary, which is a good thing. Plenty of stories about the city of the goodly heroes who rush head long into their deaths, ensnared by those they were off to help.
Hmerrin tries to remain detached to see what he can see about the girls' tale and need of help. The pair squeels and urges the group to help and both Asteria and Ethani both seem to be convinced. The continued interaction gives the young man the time he needs and his gut tells him, they are the genuine article on this matter.
Toston has no idea on the avalue of the choker. Perhaps if he had it in his hand, but not from the sparse glance he has gained thus far
Lornak, who also noticed the collar, cannot place it as anything significant.
Toston urges the group to move to the girl's aid, drawing his wand of mage armor and using it on himself and Dušan along the way.
Dušan casts Detect Magic and keeps a look out for any out of place auras.
Ethani pulls out her bull's strength wand and taps Asteria.
Asteria urges the children to lead the way and pulls her axe.
Dušan picks up auras all over the place as the spell takes hold. To gain more Dušan would need to spend time concentrating in specific directions
As the group begins to move behind the 2 girls, Toston, Var and Hmerrin notice a few things about the area. A nearby merchant cast a spell. Another steppsd back a few steps from his booth and produced a crossbow. Another mothioned for several other men to step forward. Still another pair of onlookers both cast spells where one vanished and the other spell had no immediate visual affect. Who knows what the pair did not see as a result of magic wands, spells and weapons coming to life in teh semi crowded market place
The two girls urge the group and lead the way about half of a block. The two could easily loose the group as they weave through the crowd, but make sure to stay relatively close to Asteria and Ethani. Just ahead and on the left side of the street the point to a building. It is a row building, much in the same design wher Tombo's is. A row house building with 5 store fronts and rooms above each one. The third door from you, where the girls are pointing and shouting about their friend, is a sign that indicates the store to be a bakery.
From here, about 60', you can see the door is open. Perception DC 25 Highlight to display spoiler: {You can hear some indistinct shouting and commotion coming from within. At least 4 voices, likely more}
Spells have been cast and so we are going to Combat rounds. Please keep your actions to 1 round 5 rounds have expired since the wands and spells were deployed
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+7=10 ; Wednesday February 8th, 2017 3:46:12 PM
"Oi, I am just about oblivious to everything but there is something going on here. I forgot to mention that I purchased a heavy crossbow and sold my medium one.. Isn't it beautiful. The craftsmanship is superb." For a moment Will struggles with a new identity erupting within him he then shakes it off. He casts Divine Favor and prepares to pull out his new crossbow.
(+1 luck on attack and damage for 1 min)
Orisons: Guidance, Virtue Lv1: Summon Monster I - x1, Entropic Shield - x1, Divine Favor - D: Touch of Darkness- x1 Lv2: Summon Monster II - x1 - (Moderate heal used 2) Channel energy 2d6 -x1 Shadow amulet: SM2 1/day 1 rnds -
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=15 ; d20+9=22 ; Wednesday February 8th, 2017 5:34:30 PM
Lornak notices the townsfolk around the group prepare themselves for a potential fight. "A fine omen indeed." He says as he slowly pulls out his hand crossbow and loads a bolt into it. As the group edges their way to where the girls point out as the final destination he trains his eyes upon the building and area (Perception d20=15). He doesn't notice anything immediate but then again the crowd is still a little thick near the back of the group. Lornak makes a move for the shadows. (Stealth d20=22)
"I'm hearing shouting and a general commotion coming from inside. I'm noticing 4 distinct voices but there are possibly more."
Toston then casts shield on himself and moves 30 feet towards the door.
Active Effects: mage armor (Toston) = +4 AC - 1 hour or 600 rounds [595 rounds remaining] mage armor (Dušan) = + 4 AC - 1 hour or 600 rounds [596 rounds remaining] (OOC: let me know when you start managing this Erik and I'll take it off my active effects; there would have to be 1 round separating the casting) shield (Toston) = +4 shield bonus to AC; magic missile immunity - 2 minutes [20 rounds remaining]
DM Sanity Info: Highlight to display spoiler: { Spell like abilities: 1/day dancing lights - CL 6 left 1/1 1/day ghost sound - CL 6; DC 13 left 1/1 1/day prestidigitation - CL 6 left 1/1 1/day speak with animals - CL 6 left 1/1
Spells Known / left: 0th: acid splash, disrupt undead, light, toros taur try,detect magic- CL 2 (infinite) 1st: shield, chill touch, mage armor(bloodline) CL 2 (DC 13) (4/5) Claws rounds left: (5/5) Stunning Fist (3/3) Fort Save: DC 16 Scorpion Style Fort Save : DC 16 Resist Energy(Fire) : 5 }
Hmerrin(HP 61/61 AC23/13t/20ff, CMD 21) d20+3=17 ; Wednesday February 8th, 2017 6:42:00 PM
.. "Aaaand everybody's got somethin' to kill us with," Hmerrin marvels. "Ain't that just peachy."
No sense trying to be slick about it. The lad marches toward the door, flipping down his helm and pulling both axes.
-- Full Move (40') toward door, drawing weapons while on move.
Perception 17
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=29 ; Wednesday February 8th, 2017 8:39:32 PM
(Perception: 29) "Just another day in Dirt City, eh?" Var says to Hmerrin, forcing a chuckle. Var draws his longbow and hangs towards the back of the group. "May not need this if the scuffle is indoors..."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=99 ; Wednesday February 8th, 2017 9:18:13 PM
Seeing Hmerrin break into action, Dušan drops detect magic and casts Barkskin on the fighter. Finding a items Lei Line, the Bloodwitch effortlessly casts the spell
(OOC Lei Roll 99 free spell. I'm on mobile. I'll put spell information in tomorrow's post and put the armor from Toston into it as well, but I think it's 50 rounds with +2 AC on Hmerrin)
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Wednesday February 8th, 2017 10:20:36 PM
Asteria, still with her axe in hand, moves towards the door in her bulky armor. No time like the present!
Dulmoths Bakery - DM Post Dan K Wednesday February 8th, 2017 11:16:27 PM
Wilford casts Divine Favor and draws his crossbow.
Lornak draws his handcrossbow as he moves in towards the building. Noticing the heightened action within the crowd fueling his adrenaline.
Toston relays what he hears from inside and then casts Shield. The gnome closes 30' and halfway to the open doorway
Hmerrin, isn't as pleased that the crowd in general is gearing up for a fight as the party currently represents the threat on the street. But he decides to roll with it and pulls his axes as he closes on the bakery. Only 20' to go
Var stayes put and draws his longbow. Shooting through the crowd might be a problem, but something tells him the crowd will be disappating soon.
Dusan reaches out and pulls a Ley Line in and casts Barkskin on Hmerrin
Asteria moves 40' towards the door, her great axe in hand
On the street, people are exiting the area and very quickly a 60' perimeter exists about the doorway to the Bakery, Dulmoth's Bakery A few other weapons and spells are cast, but more curiously several bets are placed as action on the party's action spontaneously erupts about the market. Last heard, the party is getting 2 to 3 odds
Asteria is closest to the bakery and can now very clearly hear the shouts of several men from inside. It is a violent interaction about weapons, the Sahauguin and what House the Baker is working for. The sound of flipping trays, breaking glass and that very distinct sound of breaking bone can be heard by the young barbarian. Perhaps the most heart wrenching sound is the baby crying somewhere within the store
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+7=17 ; Thursday February 9th, 2017 10:34:10 AM
(Perception: 17) "Certainly, something going on here and it looks to me like someone is getting hurt. We need to move before someone dies." Will then loads the crossbow and aims, he steps forward through the crowd. "Will, I could step in first?" A voice interrupts his thoughts. "I don't even know you and if you are replacing Cicero then I may need you later." Silence for a moment then Will can hear the female voice pouting. "Are you serious," he says out loud as he tries to ignore the annoyance.
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=22 ; Thursday February 9th, 2017 2:08:24 PM
Lornak wants to tell the others not to use lethal force if necessary but doesn't want to give away his position as he works his way around the building to look for a side or back entrance. He tries again to listen to the details of the argument. (Perception d20=22)
Confident in Hmerrin's wherewithal he holds his breath, patiently waiting for the youth to quell the confrontation.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+14=21 ; Thursday February 9th, 2017 5:46:23 PM
Toston casts chill touch opting to hold the charge of the spell and closes the distance to the door being wary of potential threats (Perception: 21).
As he moves he sheathes his wand as it is no longer needed.
His normally orange hand glows blue with a chilling flame.
Active Effects: mage armor (Toston) = +4 AC - 1 hour or 600 rounds [594 rounds remaining] mage armor (Dušan) = + 4 AC - 1 hour or 600 rounds [595 rounds remaining] (OOC: let me know when you start managing this Erik and I'll take it off my active effects; there would have to be 1 round separating the casting) shield (Toston) = +4 shield bonus to AC; magic missile immunity - 2 minutes [19 rounds remaining] chill touch (Toston) = 2 touch attacks for 1d6 negative energy damage + 1 point Str damage (Fort negates) or 2 unarmed strikes do +1d6 negative energy damage and 1 point Str damage (Fort negates) - [held]
DM Sanity Info: Highlight to display spoiler: { Spell like abilities: 1/day dancing lights - CL 6 left 1/1 1/day ghost sound - CL 6; DC 13 left 1/1 1/day prestidigitation - CL 6 left 1/1 1/day speak with animals - CL 6 left 1/1
Spells Known / left: 0th: acid splash, disrupt undead, light, toros taur try,detect magic- CL 2 (infinite) 1st: shield, chill touch, mage armor(bloodline) CL 2 (DC 13) (3/5) Claws rounds left: (5/5) Stunning Fist (3/3) Fort Save: DC 16 Scorpion Style Fort Save : DC 16 Resist Energy(Fire) : 5 }
Hmerrin(HP 61/61 AC25/13t/20ff, CMD 21)Barkskin Thursday February 9th, 2017 6:35:53 PM
"Right," Hmerrin mutters back to Wil.
Never breaking stride, the fighter clomps straight through the doorway, stops at the entryway or main room or whatever he finds first, and bellows,
"Oi! What's all this then?"
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=18 ; Thursday February 9th, 2017 7:36:06 PM
Var moves out, across the street from the bakery, to get an ideal firing arc on anyone that might flee. "Should have e bought some blunted bloody arrows..." He admonishes himself as he nocks an arrow and tries to listen in on what's happening inside.
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Bless 46/50, Sanctuary 2/5, Spiritual Weapon 4/5) Thursday February 9th, 2017 9:06:25 PM
Sighing, Ethani moves forward and taps Hmerrin with her Bull's Strength Wand. Then she draws her Shield of Faith wand, readying to prepare herself for the upcoming battle
OOC: Sorry, fell asleep as soon as I got home yesterday.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15(17) d100=50 ; Thursday February 9th, 2017 9:38:48 PM
"Can I get a bet in on the scrappy under dogs with that handsome spellcaster? Hey I don't think I ever got winnings from my bet on us in the arena fight!" Dušan suddenly recalls.
Seeing the party splitting up, he casts Spectral Hand to give more options.
(OOC: d100 = 50 Ley Roll, Spell is cast, Spell per day is spent. Total L1 4/1, L2 3/1, L3 3/1 50 rounds Spectral Hand 49 rounds Barkskin on Hmerrin: +2 enhancement bonus to natural armor 595 rounds Mage Armor Dušan: + 4 AC I can take it from here)
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] d20+10=19 ; Thursday February 9th, 2017 10:13:31 PM
All the not so nice sounds coming from inside the bakery confuse and enrage Asteria. Storming into the bakery, the very upset barbarian snarls at whatever she sees. "Listen up, whatever's in here! I am in a VERY bad mood right now, so give up and maybe I won't break every bone in your worthless body. Messing with a baker and scaring a baby? How low can you go?"
(Intimidate- 19 to the bad guys)
Dulmoths Bakery - DM Post Dan K Thursday February 9th, 2017 11:58:53 PM
Wilford loads his crossbow and begins moving towards the Bkery. Wil is currently 30' from the front door
Lornak urges the others to not use lethal force if they can help it and moves to circle the 5 building block to the back. It will take Lornack another 3 rounds to arrive at the back of the third builing down the row. Heading around the building ro will prevent him from hearing anything specifically in Dulmoths Bakery
Toston casts Chill touch and moves to the doorway of the Bakery. Inside the place is a wreck and there are 8 people easily visible
Hmerrin continues and moves straight into teh Bakery, holding up a few feet inside the entrance and calls out to everyone inside.
Var moves perpendicular to the entrance of the Bakery to align a shot if needed. The crowd is now completely dispersed about the shop and Var has a good line of sight to the frontage. Dulmoth's has a single extra wade doorway, currently open, and a farily large picture window that comprises the store front. The window was a grand display of baked goods and possibly even a layered cake to highlight the bakers skills. Now, while the window is intact, the display is in shambles about the shop
Ethani moves up with Hmerrin and activates the Bull Strength wand on him as well. Hmerrin moved last round and double moved this round. The only way to use the Bull Strength wand on him would be to move up. therefore you have not drawn the second wand
Dušan remains where he is and casts Spectral Hand. Dušan is 60' from the doorway to the shop
Asteria continues headlong right on Hmerrin's heels. Upon entering she challenges weveryone inside "Listen up, whatever's in here! I am in a VERY bad mood right now, so give up and maybe I won't break every bone in your worthless body. Messing with a baker and scaring a baby? How low can you go?"
Inside the shop there are 8 people. One is cowering on the floor about 10' immediately to the left of the doorway. It is a woman holding and unsuccessfully attempting to comfort a crying baby. No one is threatening them, they are simply terrified of the situation.
3 half orcs immediately spin to measure Asteria and Hmerrin as they enter. The men wear studded leather, have longswords still sheathed and for the most part were occupied with trashing the place
1 other half orc is holding an man by the scruff of his shirt while a human is black leathers holds his chin as if about to ask him a very personal question
One last half orc is standing over another woman near the back left wall. He simply appears to be making sure she stays where she is at.
The Baker, presumably Dulmoth, is in the hand of the half orc in Black leather. His left arm hangs at an unatural angle and his face is bloodied and bruised.
The half orcs and the one human all wear colors and markings that make them members of House Wolf
The entire interior building freezes at Asteria's challenge, well except for the baby which cries all the louder. Infants, go figure. None reach for a weapon.
Hmerrin and Asteria hear one of the Wolves in the trio, "Holy Warrd that's Them. They took out the Fishmen at the docks." A reply from his 2 compatriots confirm to you that they are now terribly unsure of their present course of action
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=30 ; d20+10=11 ; Friday February 10th, 2017 8:14:55 AM
(Diplomacy: 30, Perception: 11) "Alright, we need to resolve this issue calmly. Obviously, we are too late to prevent this poor man from his injury. I ask you to stop what your doing, let the woman and her child go." Will relaxes his grip slightly on the crossbow.
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str Saturday February 11th, 2017 9:38:19 AM
Hmerrin takes in the Wolves markings with a slight grimace, but holds his position.
"You heard the man," he notes, self-assuredly. "Play time's over. You put the baker down, my friend here will fix him up, and then we all talk like nice people."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+2=8 ; Saturday February 11th, 2017 6:05:01 PM
"Maybe we should talk outside after our cleric helps the baker, Dulmoth is it?" Toston says, entering the room.
(Diplomacy 8 vs DC 10 to aid another = fail)
Active Effects: mage armor (Toston) = +4 AC - 1 hour or 600 rounds [593 rounds remaining] shield (Toston) = +4 shield bonus to AC; magic missile immunity - 2 minutes [18 rounds remaining] chill touch (Toston) = 2 touch attacks for 1d6 negative energy damage + 1 point Str damage (Fort negates) or 2 unarmed strikes do +1d6 negative energy damage and 1 point Str damage (Fort negates) - [held]
DM Sanity Info: Highlight to display spoiler: { Spell like abilities: 1/day dancing lights - CL 6 left 1/1 1/day ghost sound - CL 6; DC 13 left 1/1 1/day prestidigitation - CL 6 left 1/1 1/day speak with animals - CL 6 left 1/1
Spells Known / left: 0th: acid splash, disrupt undead, light, toros taur try,detect magic- CL 2 (infinite) 1st: shield, chill touch, mage armor(bloodline) CL 2 (DC 13) (3/5) Claws rounds left: (5/5) Stunning Fist (3/3) Fort Save: DC 16 Scorpion Style Fort Save : DC 16 Resist Energy(Fire) : 5 }
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=14 ; d20+7=19 ; Sunday February 12th, 2017 3:07:14 PM
Var keeps a keen eye on the Half-Orc thugs in the shop, watching their body language for any sign that might give away their intentions (Perception: 14 (+2 Favored Enemy: Humanoid(Orcs)). (Sense Motive: 19 (+2 Favored Enemy: Humanoid(Orcs)).
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Sunday February 12th, 2017 4:58:36 PM
Lornak creeps around the side of one of the adjacent buildings careful not to draw too much attention to himself. He hopes that what is transpiring inside the bakery can be resolved without violence. He hates the idea of going into a fight half cocked and fears what he will walk into when he gets there. "There's just never enough time." He mumbles under his breath.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) d100=42 ; d100=32 ; d4=3 ; Sunday February 12th, 2017 9:08:02 PM
Dušan moves up 30' and sends his Spectral Hand out to Asteria and casts Bull's Strength on the Barbarian.
(OOC: d100 = 50 Ley Roll, Spell is cast, Spell per day is spent. Total L1 4/1, L2 3/1, L3 3/1 Ignore the second d100. That was a misclick. the d4=3 was the hit points for the Spectral Hand I forgot to roll last turn. 50 Bull's Strength on Asteria 49 rounds Spectral Hand 48 rounds Barkskin on Hmerrin: +2 enhancement bonus to natural armor 594 rounds Mage Armor Dušan: + 4 AC I can take it from here)
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) d20=20 ; Sunday February 12th, 2017 9:21:46 PM
Ethani smiles sweetly at the Wolves, though she is seething inside. She pulls out her Shield of Faith wand and stores her Bull's Strength "Yes, we are the very same group. Now gentleman, I'm not sure what's going on here, but I am sure that you don't want to upset my good friend here any further. So, why don't you lower your weapons, and let's discuss what's going on here. It looks to me like this all might be a big misunderstanding..." Diplomacy= nat. 20!
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] d20+10=12 ; Sunday February 12th, 2017 9:41:43 PM
Asteria does her best growl at the Wolves, with sounds less intimidating than she would have liked. "Yeah, what they said."
(Intimidate: 12)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Sunday February 12th, 2017 10:28:47 PM
(OOC: I missed that Bull's strength was already cast on Asteria. Can we make that Barkskin And fix the spell info d100 = 42 Ley Roll, Spell is cast, Spell per day is spent. Total L1 4/1, L2 3/1, L3 2/1
dm edit. Yes we can swap the spells. No probs
Dulmoths Bakery - DM Post Dan K Monday February 13th, 2017 11:47:47 AM
Flying to Santa Barbara will post this evening, so kinda late for west east coasters
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Monday February 13th, 2017 7:15:58 PM
Lornak notices movement all around him as townspeople who were previously curious about the commotions and goings on in the bakery back into shadowy doorways, close shutters and wisp around corners as he makes his way down the walkway.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Monday February 13th, 2017 11:02:58 PM
Dušan holds breath while tension from the stair down raised. He feels the Wold's blood course around him knowing full well he may need it at a moments notice.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Monday February 13th, 2017 11:11:55 PM
Toston waits on baited breath for a response from the Wolves.
Active Effects: mage armor (Toston) = +4 AC - 1 hour or 600 rounds [593 rounds remaining] shield (Toston) = +4 shield bonus to AC; magic missile immunity - 2 minutes [18 rounds remaining] chill touch (Toston) = 2 touch attacks for 1d6 negative energy damage + 1 point Str damage (Fort negates) or 2 unarmed strikes do +1d6 negative energy damage and 1 point Str damage (Fort negates) - [held]
DM Sanity Info: Highlight to display spoiler: { Spell like abilities: 1/day dancing lights - CL 6 left 1/1 1/day ghost sound - CL 6; DC 13 left 1/1 1/day prestidigitation - CL 6 left 1/1 1/day speak with animals - CL 6 left 1/1
Spells Known / left: 0th: acid splash, disrupt undead, light, toros taur try,detect magic- CL 2 (infinite) 1st: shield, chill touch, mage armor(bloodline) CL 2 (DC 13) (3/5) Claws rounds left: (5/5) Stunning Fist (3/3) Fort Save: DC 16 Scorpion Style Fort Save : DC 16 Resist Energy(Fire) : 5 }
Dulmoths Bakery - DM Post Dan K Monday February 13th, 2017 11:22:22 PM
Wilford begins talking as he moves up the remaining 30' to the doorway. He lowers his crossbow as he does so.
Hmerrin backs up Wilford looking to bring the conflict to a more diplomatic solution
Toston also enters and invites the group of Wolves to come outside to talk
Var keeps a wary eye out from his place on the street
Lornak continues making his way around the town row
Dusan moves up and casts Barkskin on Asteria through his spectral hand
Ethani stows one wand and draws another, she confirms the Wolves' suspicions and asks about a peaceful solution
Asteria growls at the men
The human in black leather regards the group and leans away from the baker. The three that were turning over the shop, glance nervously towards him and then to one another. Their weapons remain in their sheathes
The half Orc by the woman stands his ground and gives the human a raised questioning eyebrow. His hands dangle freely, within easy reach of his sword
The last half Orc, who is right next to the human and likely the reason the good baker has a broken arm, maintains his grip on the man and growls back at Asteria. "They got no rights or claim here Kel and you know stories are just that."
The human takes the party coming in in fairly quick order. You can tell he has an eye for measuring an opponent. "I think we should keep this right here and you are the only ones with weapons in hand." His voice has an edge of anger, but you don't feel it threatening. He continues and with a touch to the half orcs shoulder, his grip tightens slightly on the baker. "If you were involved in the fish men attack at the docks and the arms deal, you should be interested to here that this man has information about more such things and thus a grave danger to our city. We were just starting our questions. Perhaps you would care to assist." He then points to the woman and the baby, "taking them outside and seeing to it no one else entered would be perfect."
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+8=16 ; d20+12=23 ; d20+6=15 ; Tuesday February 14th, 2017 1:22:02 PM
"We would be happy to assist," Will adds, "but your methods need some work." Will puts his crossbow away. "Why would this man answer you if he thinks your going to kill him. Hope is a powerful tool in interrogation. I believe answers would be more forthcoming with a different approach." "This is a baker," Will studies the man to see if he can pick out any motivation. "He is not a soldier of war. Believe me, those fishmen left broken or dead because they were soldiers. They were looking for a fight and we gave it too them."
(Diplomacy: 23) (Sense Motive: 15)
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str Tuesday February 14th, 2017 5:37:08 PM
Hmerrin blinks at Wil, then looks at the man in black, and then back at Wil, and then at the half orc holding the baker, and then at the half orc standing over the woman, and then back to the man in black.
Otherwise, he doesn't move. And he certainly doesn't put away his axes.
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Tuesday February 14th, 2017 5:46:51 PM
Lornak takes the final steps toward the backside of the bakery. He is grateful that he doesn't hear cries of battle upon his approach. Confident that no one in the alleyway wants to be part of a potential fight he turns his back to the alleyway and tests the door; he inhales a breath and lets it out slowly as he attempts to open it, keen on not making any noise.
If he the door opens without incident Lornak will open just enough to peer inside and listen before entering.
If the door does not open then he will attempt to open a window instead.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Tuesday February 14th, 2017 7:20:39 PM
Feering this may be last attempt at peaceful negotiation, Dušan attempts to assist Wilford's ploy and using his Spectral hand casts Touch of Glory on him.
(OOC: Touch of Glory +5 to Charisma check = Wilford's Diplomacy: 28 Total L1 3/0, L2 4/1, L3 2/1, OK Spells left are now correct. 49 Bull's Strength on Asteria 48 rounds Spectral Hand 47 rounds Barkskin on Hmerrin: +2 enhancement bonus to natural armor 593 rounds Mage Armor Dušan: + 4 AC I can take it from here)
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=14 ; Tuesday February 14th, 2017 8:07:06 PM
Var takes a look up and down the street, keeping an eye out in case the Knives decide to show up and do their jobs (Perception: 14).
"Oi! What's goin' on in there?" Var shouts toward the group assembled in the bakery. "We fightin' or no?"
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+2=14 ; d20+7=11 ; d20+14=22 ; Tuesday February 14th, 2017 9:00:56 PM
(Diplomacy: 14 vs DC 10 to aid another on Wil = success; Wil gets +2)
"I believe what my companion was trying to say is we will get more information with some tobacco and ale than we would using the enhanced interrogation techniques you lot seem to prefer. Do you have any ale or tobacco we could give Mr. Dulmoth? I mean aren't we all on the same side here? We all want what's best for Dirt City and that involves not getting dragged into a war between sea peoples?" Toston says
He does not dismiss the held charge, as it seems the situation could deteriorate and fast and he warily eyes the Wolves.
(Perception: 22; Sense Motive: 11)
Active Effects: mage armor (Toston) = +4 AC - 1 hour or 600 rounds [592 rounds remaining] shield (Toston) = +4 shield bonus to AC; magic missile immunity - 2 minutes [17 rounds remaining] chill touch (Toston) = 2 touch attacks for 1d6 negative energy damage + 1 point Str damage (Fort negates) or 2 unarmed strikes do +1d6 negative energy damage and 1 point Str damage (Fort negates) - [held]
DM Sanity Info: Highlight to display spoiler: { Spell like abilities: 1/day dancing lights - CL 6 left 1/1 1/day ghost sound - CL 6; DC 13 left 1/1 1/day prestidigitation - CL 6 left 1/1 1/day speak with animals - CL 6 left 1/1
Spells Known / left: 0th: acid splash, disrupt undead, light, toros taur try,detect magic- CL 2 (infinite) 1st: shield, chill touch, mage armor(bloodline) CL 2 (DC 13) (3/5) Claws rounds left: (5/5) Stunning Fist (3/3) Fort Save: DC 16 Scorpion Style Fort Save : DC 16 Resist Energy(Fire) : 5 }
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] d20+10=26 ; Tuesday February 14th, 2017 9:13:07 PM
Asteria keeps a close eye on the enemy with darts in her eyes, and retries that growl from earlier.
(Intimidate: 26)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Wednesday February 15th, 2017 5:40:31 PM
Dušan wishes he lived in a city where children didn't have to witness events like these. He's glad that he and friends are able to help in their way, but watching the children's reaction to the Baker's treatment, he realizes how far they have yet to go. He puts more hope in their words. He did not want to subject these innocents to more shows of violence.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Wednesday February 15th, 2017 9:26:17 PM
Toston takes a deep breath and focuses, keenly aware how quickly this situation could devolve into a violent confrontation. He decides his first target if that happens should be the Wolf holding Dulmoth. A punch combined with the chill touch combined with a stunning fist would hopefully make the tough drop Dulmoth and turn his attention to Toston.
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) d20=15 ; Wednesday February 15th, 2017 9:47:04 PM
Keeping her smile constant, Ethani regards the Wolf leader. "I would be more than glad to assist with the questioning, but I must insist that I have a much more active role. I would be more than glad to offer my services as a cleric of Alemi. I have a spell that would be extremely useful in this situation. It will prevent any lies from being told, and multiple people can be questioned at one time. I think you will find this much more efficient than more...ahem physical means."
Ethani keeps her tone cool, but makes it clear that she doesn't intend to be dismissed quite so easily.
Diplomacy-15
Dulmoths Bakery - DM Post Dan K Thursday February 16th, 2017 12:00:48 AM
The leader of the Wolf Group, Kel, is obviously the human man in black and so the conversation from Wilford and Toston is directed at him. The man named Kel chuckles once as a dangerous glint comes to his eye during his reply to Wilford, "Oh I was most assuredly using hope. You see, Dulmoth's only hope in keeping use of his arms and legs hangs in the truthfulness of his answers."
Hmerrin keeps his eyeys on the Wolves and his axes in hand
Var shouts from outside about if the groups are going to throw down or not. A quick check up and down the street shows no signs of House Knife.
Kel then answers Toston, "My lot? Your lot have the lethal weapons out. Your lot is threatening extreme violence and using intimidation to reach your own ends. Do not presume to lie in the mud and call me dirty." Kel does step away from the Baker Dulmoth and it is in that movement that Toston spies the tattoo on his collarbone as his leather jerkin shifts. The eye of Gargul.
Asteria issues forth another deep threatening growl and every Wolf but Kel and the half orc holding Dulmoth take a step back.
Hmerrin can tell the others are down right scared to go up against the group right now and probably have only not bolted because of Kel
Lornack arrives at the back door and finds it open and revealing the back room where trash is boxed up to be set in the alley
Ethani offers her services as an Alemi cleric and Kel's grin gets even larger, "Of course you are. I knew one of you would be. Of course if you were to cast the spell you would be the only one who would know and only those willingly submitted would be fully affected and even then, there are ways around such things. Oh and of course there is the fact that I already did that." He turns a bit and gives an upchin to the man holding Dulmoth and the half orc lets go of the baker, though not precisely in a gentle fashion and Dulmoth hits the floor fairly hard.
Kel's eyes shift across the CMTC group in the baker, "But i think you are perhaps right and most of us don't want blood all over the place. " Kel moves his arms to have the others step a bit further back and give the party plenty of room to get to Dulmoth and the others inside the bakery.
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+6=15 ; d20+10=21 ; d20+6=8 ; 2d8+3=11 ; d20+12=13 ; Thursday February 16th, 2017 4:34:17 PM
Wil pauses to check Kel's motives. He then searches the room for Traps or anything that should be of concern. Will attempts to check the baker's motives but is really unsure. Either way he casts Cure Moderate Wounds on the man and helps him up. ( +11 hp) "We have no beef with the House of Wolves," Will says carefully, tripping a bit on his words. We would like to avoid bloodshed as you do." (Diplomacy: 13) (Sense Motive: 15 - Perception: 21)
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str Thursday February 16th, 2017 5:45:15 PM
Hmerrin wordlessly pivots in place, keeping a stonefaced watch on Kel and his half-orc sidekick. The other four he spares an occasional glance, but these two are gonna be the problem starters, so they get a lot more attention.
Var watching the group's movement as best he can from the street (Perception: 12) and flexes his fingers, anticipating the fight to break out any moment now...
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=17 ; Thursday February 16th, 2017 8:58:44 PM
Lornak sees no immediate danger in the back room of the bakery. He can faintly hear conversation going but cannot hear specifics. He enters and proceeds to make his way to the main room. He keeps his ears peeled to listen to the events inside. (Perception d20=17)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Thursday February 16th, 2017 9:45:53 PM
Dušan begins to hope that this may actually end without a fight. He decides to save his spellcasting in case things do get violent and moves to give him the best line of sight on his friends.
(OOC: Total L1 3/0, L2 4/1, L3 2/1 48 Bull's Strength on Asteria 47 rounds Spectral Hand 46 rounds Barkskin on Hmerrin: +2 enhancement bonus to natural armor 592 rounds Mage Armor Dušan: + 4 AC I can take it from here)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+2=11 ; d20+14=30 d20+7=10 Thursday February 16th, 2017 9:47:25 PM
(Diplomacy: 11 vs DC 10 to aid another = success; Wil gets +2)
Toston says, "If you forgive my pun it sounds like the Eyes have it. I can't help but notice your tattoo Kel, Wil here is also an Eye of Gargul so it looks like you guys have something in common. Anyway I didn't mean to impugn your character but we only came running because some children were scared for Dulmouth and his bakery because of your methods. Does Dulmouth not have civil rights? Why must he be subjected to brutality that frightens children? On whose testimony is he accused of trafficking with the Sahuagin? If he knows something about what is going on then he should be questioned but unless there is solid evidence of collaboration with intent to harm Dirt City I do not see a reason to punish the man and frighten his family, the neighborhood and his customers. As I said earlier torture is not good for information gathering as it is amoral and only tells you what you want to hear. Also you will catch more flies with honey than you will with vinegar."
Toston keeps his eyes on the Wolves lest his most recent commented observations set them off and he is caught off guard.
(Perception: 30, Sense Motive: 10)
Active Effects: mage armor (Toston) = +4 AC - 1 hour or 600 rounds [591 rounds remaining] shield (Toston) = +4 shield bonus to AC; magic missile immunity - 2 minutes [16 rounds remaining] chill touch (Toston) = 2 touch attacks for 1d6 negative energy damage + 1 point Str damage (Fort negates) or 2 unarmed strikes do +1d6 negative energy damage and 1 point Str damage (Fort negates) - [held]
DM Sanity Info: Highlight to display spoiler: { Spell like abilities: 1/day dancing lights - CL 6 left 1/1 1/day ghost sound - CL 6; DC 13 left 1/1 1/day prestidigitation - CL 6 left 1/1 1/day speak with animals - CL 6 left 1/1
Spells Known / left: 0th: acid splash, disrupt undead, light, toros taur try,detect magic- CL 2 (infinite) 1st: shield, chill touch, mage armor(bloodline) CL 2 (DC 13) (3/5) Claws rounds left: (5/5) Stunning Fist (3/3) Fort Save: DC 16 Scorpion Style Fort Save : DC 16 Resist Energy(Fire) : 5 }
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Thursday February 16th, 2017 9:49:02 PM
Ethani inspects the baker after Will's healing and casts another spell if needed to fully heal the man. Then she turns to him. "You have been accused of aiding the raid on our City. If you tell me all you know, and truthfully, there will be no more need for such violence..."
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] d20+10=15 ; Thursday February 16th, 2017 10:54:45 PM
Asteria continues trying to keep the violence down by keeping people back, staring down the Wolves.
(Intimidate: 15)
Dulmoths Bakery - DM Post Dan K Friday February 17th, 2017 12:31:00 AM
Wilford moves up and casts CMW on Dulmoth and the baker is fully healed. He looks with very thankful eyes at Wil, but says nothing. Kel puts a holding hand on the one other Wolf in the place that Hmerrrin is concerned with and the other grunts a bit, but stands down.
Lornak moves through the back area and comes to a slightly ajar door, and can now easily hear what is going on in the main shop. To his right is a small office, to his left is the pantry. Straight ahead is the main shop where everyone is.
Var is having trouble keeping straight the movement inside the shop at this point. He can tell friend from foe easily enough, but not too much else.
Kel seems to regard Wil once again as Toston mentions the man is a cleric of Gargul, but he says nothing to that. To the rest he has some reply, "What frightens children is not my concern and are too numerous for me to care about. That is what Alemi is for." He pauses a moment as if to consider and apparently decides to, "As to everything else, we differ in our opinion and I see little to gain in discussing that."
Toston does not get the impression that things are going to suddenly take a turn for the worse. Kel, despite how things may have started, seems evenly keeled about all of this. The gretest threat to create violence right now is Hmerrin's weapons and Asteria threatening growl
As the thought occurs to Toston, several of the Wolves, he notes, now have their hands resting on their weapons
Ethani moves to the Baker and can see plainly he is healed of all physical wounds. She states the case to him about his current circumstances.
Dulmoth flatly denies any involvement with the fishmen. A statement that gets a angry shout from one of the half orc Wolves, "Liar!" he half orc starts to move, but a firm glance from the Half orc with Kel freezes him in mid thought of a stride. "But Vash..." he begins, a grunt from the now named Vash silences him.
Kel looks on and narrows his eyes on the Baker, and then he sighs what could be seen as a sigh of resignation. "If we remain, this will go poorly and so my pack will take our leave of you." Kel makes a minor gesture for the CMTC to provide some room, so that they might exit
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=28 ; Friday February 17th, 2017 12:38:05 PM
(Diplomacy: 28) Wil notices the tension within the Wolves. "So what's the story? There seems to be some deep wounds that makes your companion emotional. It could help us during the interrogation. Do you know this man?" He said pointing at the baker. "What's the history, here?" "Team, we should allow a safe exit after they answer a couple more questions. They have been generous enough to allow us to interrogate the baker."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+2=7 ; Friday February 17th, 2017 10:24:22 PM
(Diplomacy: 7 vs 10 for aid another = fail)
"I agree with Wil, although we seem to have a difference of opinion, still there has been enough violence of late. Asteria, Hmerrin sheathe your weapons and let the Wolves pass."
Active Effects: mage armor (Toston) = +4 AC - 1 hour or 600 rounds [590 rounds remaining] shield (Toston) = +4 shield bonus to AC; magic missile immunity - 2 minutes [15 rounds remaining] chill touch (Toston) = 2 touch attacks for 1d6 negative energy damage + 1 point Str damage (Fort negates) or 2 unarmed strikes do +1d6 negative energy damage and 1 point Str damage (Fort negates) - [held]
DM Sanity Info: Highlight to display spoiler: { Spell like abilities: 1/day dancing lights - CL 6 left 1/1 1/day ghost sound - CL 6; DC 13 left 1/1 1/day prestidigitation - CL 6 left 1/1 1/day speak with animals - CL 6 left 1/1
Spells Known / left: 0th: acid splash, disrupt undead, light, toros taur try,detect magic- CL 2 (infinite) 1st: shield, chill touch, mage armor(bloodline) CL 2 (DC 13) (3/5) Claws rounds left: (5/5) Stunning Fist (3/3) Fort Save: DC 16 Scorpion Style Fort Save : DC 16 Resist Energy(Fire) : 5 }
Dulmoths Bakery - DM Post Dan K d20+10=24 ; Saturday February 18th, 2017 10:02:32 AM
Wilford asks about if something more is going on and Kel shakes his head.
"No we personally do not know him. We've dealings or rather been forced into dealings as a result of his actions and I decided that it was time to confront the problem head on." Kel's voice begins to raise and here as he continues, "I know he's a front man, likely with House Cloak! Someone has to protect the interests of House Wolf." He stops and composes himself as he went on Kel was becoming more agitated and apparently he realized it. Kel takes a breath and continues more calmly "And of course the best interests of Dirt City and its citizenry."
Sense Motive DC 24 Highlight to display spoiler: {You are pretty certain he he 0 concern for anything but House Wolf and himself. You are also certain calling him out on it will result in a battle} "Brother Wilford, a pleasure to have met you." He nods to the others in the CMTC group. Kel turns his shoulders slightly and waves the rest of his men pass you and out the door
Assuming no one does anything to start a fight, you are now alone in the bakery with Dulmoth, the woman and screaming infant and another woman
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+8=9 ; Saturday February 18th, 2017 11:47:54 PM
From the storeroom Lornak doesn't have a clue what motivates Kel to refer to Wil as "Brother" as he leaves. (Sense Motive d20=9) He is relieved that the situation with the Wolves has resolved and that there is no need for bloodshed. He slowly releases the tension on the bolt in his crossbow and stows them both.
Lornak steps into the main shop as if slinking out of a shadow. "Well played everyone." He says to the group even though he knows the tension is still high. He addresses the baker. "And you kind sir, what aid can we lend where we haven't already?" His eyes dart to where Ethani's hands are mending the man.
Toston does not pick up on what Kel is putting out and just assumes the man's priorities lie with his house and then the city as whole. With what Toston has observed many within the houses don't even care about the city. The fact that Dulmoth might be a front for one of the other houses is troubling. Might one of the houses be trying to use the unrest between the Merfolk and the Sahuagin as part of a power play?
If no one does anything to reignite tensions Toston dismisses his held chill touch after the wolves have left.
He waits a beat and then says, "Are you lot really involved with another house? If so the fact that members of one house would openly attack the business of a member of another house is troubling. Have Dirty Operations been authorized within Dirt City again?" (OOC: see the Dirt City description page)
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Sunday February 19th, 2017 8:08:32 PM
Var gives a wicked grin at the Wolves as they shuffle out of the bakery. "S'allright, ladies, I'm sure yet scones were quite lovely!" He shouts.
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+6=17 ; d20+12=16 ; Sunday February 19th, 2017 10:19:16 PM
"Thank you brother, may you stay safe." Wil said oblivious to his motives. Now back to our charge. What do you know".(dipolomacy: 16)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Sunday February 19th, 2017 10:53:32 PM
Dušan frets as Kel passes by him, but tries to keep his composure. He's been told some Eyes of Gargul hold contempt against Blood Witches. Dušan and Wilford have never come to a head on this theological topic, but at this moment Dušan was glad there was nothing that shown a light on him as anything other than another spell caster.
Keeping his head down, he let's the Wolves pass. and motions to those inside to close council and whispers, should I cast Detect Thoughts?"
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Monday February 20th, 2017 11:42:26 AM
Asteria tenses as the Wolves pass, waiting until she feels they are truly gone before relaxing. She then goes to kneel by the women and crying baby. "Did they hurt you?"
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str d20+3=10 ; Monday February 20th, 2017 7:10:00 PM
[Perception 10] Hmerrin stows his weapons, and steps well away from the Wolves as they pass, so nobody gets any wrong ideas.
He waits a couple beats, and then drifts to the front door to keep an eye outside.
Glancing at Lornak, he observes, "Someone should probably watch that back door, in case they circle 'round like you did."
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Monday February 20th, 2017 7:57:48 PM
Dušan takes in the surroundings as his friends question and calm the Dulmoths.
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) d20+6=9 ; Monday February 20th, 2017 9:14:53 PM
Oblivious to Kel's true intentions, Ethani heads over to the woman and child. She checks them carefully for wounds and promptly treats them.
When she sees Lornak spear, Ethani pulls him aside. "I can question them with zone of truth, but not until tomorrow. Should we try and come back later and check them out."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Monday February 20th, 2017 10:49:17 PM
Toston says to Ethani, "Will they be safe until we come back tomorrow? The Wolves just accused the Dulmoths of being affiliated with the Cloaks and having something to do with what is going on. If another house gets the same idea, a band of adventurers might not be in the neighborhood next time."
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Tuesday February 21st, 2017 9:44:22 AM
"I don't believe they will be safe. We better find something now before someone else gets the same idea. Association with the Saguain.. I can never say that right... is a death sentence right now."
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=24 ; Tuesday February 21st, 2017 7:28:00 PM
"I believe we should let Mr. Dulmoth speak for himself." He says to Ethani under his breath. Then looks at the man and says aloud; "If we feel we have been deceived, then we can come back and use more aggressive means." Lornak takes Hmerrin's advice and turns back through the storeroom and heads to the back door to stand lookout. (Perception d20=24)
Dulmoths Bakery - DM Post Dan K Tuesday February 21st, 2017 7:39:57 PM
The Wolves exit and tensions drop steadily as they get further away. Hmerrin moves to the front door and notes the Wolves are definately continuing on. He can see Kel and Vash talking with the others acting to clear the path ahead of them. Hmerrin also spies a group from House Knife making their way towards Dulmoths. They will be arriving in a few minutes if they are indeed headed to Dulmouths
Inside, Asteria moves to the woman and baby. Both are unharmed, not touched at all. The baby was simply being a baby and is still crying loudly. At the moment wholly unconsoleable. The mother thanks you, apologizes for the baby and simply wants to now be gone from here
The other woman was a customer and is also unhurt. She however is armed with a pair of daggers and is wearing leather armor under her loose tunic.
Dulmoths looks at you, grateful for the rescue from those thugs. The baker insists that he is only associated to House Teeth to the barest level as he has family more deeply involved with the House. Where House Wolf got their information is a mystery to him.
Lornack has the back covered and all is quiet down the alleyway and so the question to the CMTC is, do you use more intrusive methods to get to the truth? And what of the current witnesses?
Hmerrin sighs. "Not to be that guy, but here come the Knives. Be here in two or three minutes."
The young man pulls back a little into the shadows, lifts up his helm, brushes the brown hair from his eyes, and continues to watch the Knives advance. Oh, and maybe glance over at what the neighbor folk might be up to.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+7=17 ; d20+14=29 ; Tuesday February 21st, 2017 8:56:57 PM
"Well turns out I was right about other houses being interested in what Dulmoths knows. I think we need to take Dulmoths into protective custody until you can prepare that spell Ethani. The Wolves aren't the only one who think Dulmoths knows something and the Teeth do manage smuggling operations so if someone else is arming the Sahuagin now it could be them. I don't know if it makes sense to take the customers with us too or if they would be better off on their own. At the very least we could escort them to someplace less interesting to the houses at the moment." Toston suggests.
Toston eyes Dulmoths, the mother, and the dagger having leather armored customer for signs of subterfuge (Perception: 29; Sense Motive: 17)
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Tuesday February 21st, 2017 10:27:50 PM
Asteria agrees. "We need to take these people to another place. Somewhere safer. We can question them there, and we will all be safe. Do we have any safe houses?"
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+1=12 ; Tuesday February 21st, 2017 11:31:40 PM
"Safe houses, yeah we got safe houses. What kind'a secret club you think we are?" Var chuckles. He pauses and thinks, realizing he isn't sure what the closest safehouse actually is (knowledge: Local = 12)
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Wednesday February 22nd, 2017 3:28:50 PM
"Right, lets head to the Tower or Marsh House. It's not the first time it protected some. We should search the bakery for some clues. We could also try to redirect the group coming our way."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Wednesday February 22nd, 2017 3:43:40 PM
Toston says, "We don't have time to search for clues unless we do something with those Knives. I am not sure if we want to engage with the Knives though as we could probably leave now with the head start that we have and lose them. Heck if we leave now they might not even know we were here."
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Wednesday February 22nd, 2017 5:15:29 PM
"If you're agreeable," Dušan says to Dulmoths, "Laying low in a safe house might help you avoid some heat from the other houses."
Looking at the witnesses he worried what they might tell the Knives or what further rumors might be spread. He fears it might be a little early for this, but anything that spreads confusion or thought away from Crescent Moon was a good thing in his opinion. To the onlookers he says, "We are The Tide. We will cleanse Dirt City of threats starting with these Sahauguin invaders. Our primary concern is the safety of the people of Dirt City."
Yeah. That felt a little awkward, but at least the witnesses have a name to use.
(OOC: Not sure if any of that needs a roll. But he's not really being diplomatic, just trying to get ahead of the rumor mill for once.)
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+6=10 ; Wednesday February 22nd, 2017 5:30:00 PM
Lornak listens to the conversation the group is happening and suggests a discreet exit; "Its clear back here." He gestures to Dulmoth. "Grab him, lets move." As he exits the backside of the bakery he too tests his knowledge about the closest CMTC safehouse. (Knowledge d20=10) He comes up short. He will default to Marsh House if no one else knows a better place.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Wednesday February 22nd, 2017 8:24:52 PM
"Don't mind spending a night in the drunk tank if we need to distract the Knives to get folks to safety..." Var suggests.
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Wednesday February 22nd, 2017 9:26:58 PM
Ethani agrees with the others. "Let's go out the back..."
As she is leaving, Ethani whispers to Lornak "If we keep this up, the safe house will be overflowing soon."
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Wednesday February 22nd, 2017 10:55:08 PM
Asteria simply nods, preparing to leave. Looking to the women, she nods towards the door. "We're going to get you guys out of here. You might want to come, since the Knives are heading our way."
Dulmoths Bakery - DM Post Dan K Thursday February 23rd, 2017 9:54:44 AM
The Knives are closing fairly rapidly and Hmerrin notes, very directly. There is little doubt to the man that the Knives are indeed heading for Dulmoth's Bakery. On the street, most have gone back to what would be routine, the excitement or possible excitement of a fight seems to be gone.
Toston does not have a hunch or gut feeling about either of the women during the brief encounter and time he has to to a measure of them.
At Dusan's suggestion, Dulmoth is agreeable to lay low for a while under the condition that a message could be sent Prat to mind the bakery for a few days. Prat works for Dulmoth and he can provide an address easily. The woman and baby simply want to leave. "I have a family and cannot, will not simply disappear." She heads for the front door, but will go out the back if you point her that way. The other woman agrees readily to head out the back, but also declines the groups 'protection'
The group heads out the back and begins making their way to March House.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Thursday February 23rd, 2017 3:19:01 PM
Dušan ushers those leaving out the back. He casts Detect Magic keeping a third eye behind them to watch for any auras that might be following them.
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=30 ; Thursday February 23rd, 2017 4:55:36 PM
"You should head out the back," Wil recommends to the woman and child. "I don't think the Knives will be too kind once they realize the baker is gone. "We can certainly find this gentlemen for you once we get you safe." (Perception: 30 - To find any clues on the way out.)
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str d20+3=8 ; Thursday February 23rd, 2017 6:35:48 PM
"Oh, definitely time to go," Hmerrin remarks, following the group and bringing his arms forward underhanded in a generally herding motion.
"Time to go, time to go, time to go."
The fighter follows the group out back, checking over his shoulder for really, really, obvious attempts at pursuit. [Perception 8]
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=23 ; Thursday February 23rd, 2017 7:08:00 PM
"They are already filled to the brim." Lornak replies to Ethani's comment. He holds out his hand to stop the group as they corner out of the alley and back onto the street. He then waves the go ahead and continues to speak to Ethani in a somber tone; "Unfortunately we cannot harbor everyone, we may have to start being a little more discriminating in the future..."
Lornak cautiously leads the group through the streets to Marsh House keeping his eyes peeled for more Knive patrols. (Perception d20=23)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Thursday February 23rd, 2017 8:22:42 PM
Before leaving Toston decides to use his gnome magic to create some effects to make Dulmoth's appear to be haunted in order to slow the Knives down further and potentially confuse them as to what is going on.
First Toston uses prestidigitation to soil the walls of the Bakery making them appear bloody. He opts for te soiling of 1 foot cube each round directing the spell to auto bloody as much of the walls as he can. The walls will bleed for 1 hour and after that time the blood will disappear.
He delays a little with the next effects because he wants the Knives to experience them. He still moves to the back of the shop so that it is easier for him to make his escape.
Then Toston uses dancing lights to make a glowing humanoid shape placing it in the doorway of the bakery. The glowing humanoid will last for a minute or until Toston is 160 feet at which point the glowing figure winks out of existence.
Lastly Toston uses ghost sound to make a moaning sound that crescendos and then decrescendos going from the sound of 1 human to 24 humans and then back to 1. (The will save to disbelieve the moaning is 13) The moaning will last for 30 seconds.
With his fake haunting set up, Toston runs to catch up to the rest of the group confident the spell effects will run as intended until they expire or in the case of the dancing lights Toston goes out of range.
(OOC: Used gnome magic slas of dancing lights, ghost sound and prestidigitation)
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Thursday February 23rd, 2017 9:47:20 PM
As she ducks out the back, Ethani nods at Lornak.
She turns her attention to the women. "I don't suppose I need to advise you to lay low for a while..."
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=15 ; Friday February 24th, 2017 7:36:30 PM
Var takes up rear guard on the group, keeping an eye out for anyone attempting to tail them (perception: 15).
"Heh heh heh, wonder if we'll get called to investigate that 'haunting', too...?" Var says to Toston.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Friday February 24th, 2017 7:46:18 PM
"Who are they gonna call?" Toston says to Var, "I wonder if The Knives ain't afraid of no ghosts?"
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Friday February 24th, 2017 8:26:22 PM
"I knew these guys once. They traveled in a strange carriage. I will have to tell you about it sometime. They called themselves GhostBusters." Will followed the others.
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Sunday February 26th, 2017 11:24:53 PM
Asteria makes sure everyone leaves through the back before taking a position towards the back of the group.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Sunday February 26th, 2017 11:32:56 PM
"Just as long as it's not that bumbling duo that ride around in their flying chariot with a trained ape." Dušan says getting Wil's friends confused for another group. "Your friends sound more like the 'Real' thing."
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+10=23 ; Sunday February 26th, 2017 11:39:18 PM
When Lornak gets to Marsh House he makes sure the baker is comfortable. He then heads to his alchemy lab to take a gander at the Nitharit he has brewing. He adds some ingredients his satisfaction. (Alchemy d20=23, 61 of target # 175).
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Monday February 27th, 2017 10:07:48 PM
Not exactly understanding the conversations going on around her, Ethani keeps a sharp watch about her as they head back to Marsh House. Once there, she changes into her priestly robes and begins a few evening prayers before spending some time watching Lornak work in the alchemy lab.
Dulmoths Bakery - DM Post Dan K d20+10=29 ; d20+10=11 ; d20+10=11 ; Monday February 27th, 2017 10:39:47 PM
Toston begins to cast spells to add some flavor to the bakery. With the minor spell of Prestidigitation, he begins soiling the wall, making them appear dirty. DM Interpretation of soiling something is to make is dirty. The simplicity of the spell indicates to me to not allow for a specific type of dirty It begins to spread across one of the walls
The rest of the group has moved out he back, The Knives are less than a minute away. Both women head out the back with the party
Toston falls back to the rear pantry and casts Dancing Lights. A vaguely humanoid form appears in the front window. His final touch is Ghost Sound and for the next 36 seconds, a voice begins to moan in an ever increasing volume [DM Ghost sound allows you to create a volume of sound that rises, recedes, approaches, or remains at a fixed place. The OR means it cannot cycle it can do one of the aforementioned things. In this case I went with rising[/i]
Once on the streets, the 2 women break off and head their own way. The woman in leather shoots Ethani a wink, "No more than you do hon." The other is far more concerned, "I just want to get home" and she runs off Dulmoth sticks with the party and in about an hour, Lornak leads the whole group back to Marsh House. Asteria feels relatively confident that no one tailed the group.
Inside Lornak heads to his small lab and Dulmoth has a seat and looks about. "This does not feel much like a safe house. Though I am grateful for your assistance with everything today so far, don't get me wrong"
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Monday February 27th, 2017 11:59:20 PM
Toston says to Dulmoth, "It isn't an official safe house but it is a house and it is safe for you. You got 8 armed adventurers guarding you, so make yourself at home because no one is messing with you while you are here."
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Tuesday February 28th, 2017 12:47:36 AM
Lornak feels a presence behind him. He casually looks over to find Ethani watching him work. "I don't usually work on something this volatile as a habit." He says as he turns and starts to move toward her. "However, with the abundance of healers we have here in Marsh House I am allowing myself a little risk." He moves in close to her to speak softly into her ear. "I kind of hope it does fail." He confesses as he gently slides his hand into hers. "Then I would be at the mercy of these capable hands." He then gently kisses the top of her hand. He then takes a swift exit.
Lornak enters the Main Room and turns his attention to Dulmoth; "Then you wouldn't mind kindly returning our decency with any information you can share about being a front for House Cloak, even if it is false or contrived." Lornak says to Dulmoth and sits down in one of the many couches; "Especially if it is trivial."
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=28 ; Tuesday February 28th, 2017 4:12:06 PM
Wil responds to Lornak. "You know, we were a bit concerned when we started. It's funny that we now have so many clerics. This group is evolving nicely." He then turns his attention to Dulmoth. "So, why would the other houses think you have some connection to the fish kind?" (Diplomacy: 28)
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str Tuesday February 28th, 2017 6:42:59 PM
Armor clanking about, Hmerrin collapses into a solid chair, and waits to hear what the baker has to say.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=25 ; Tuesday February 28th, 2017 7:42:18 PM
While Var feels fairly safe at the Marsh house, he sets himself up in a place with a view out to the front lawn, and watches for any unwelcome visitors (Perception: 25)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Tuesday February 28th, 2017 7:50:40 PM
When they get back to the Marsh house, Dušan eventually checks in the lab to see how Lornak is doing with his projects, but finds him working on an entirely different sort of chemistry. Not wanting to intrude he retreats to the common room and prepares for what's next. "Do we want to introduce our new friend here to our patron?"
Dulmoth at Marsh House - DM Post Dan K d20+4=22 ; Tuesday February 28th, 2017 11:02:21 PM
The group filters about Marsh House for a little bit and Dulmoth does indeed seem to be relaxing though it is apparent he does not know what really to do or what is expected of him.
Lornak and Wilford sit down on the couches and begin to try and get at what was going on. House Wolf does not simply show up and beat the tar out of citizens. They aren't angelic, but that is not their norm.
Dulmoth tries to maintain his innocence. "I have no connection that I know of to any fishmen. I am simply a baker. But I can tell you rumor and hearsay are far more dangerous it seems, at least to some. I do have a cousin in House Keys, or rather associated with House Keys through his work in Under City. Seems that a rumor these days is enough for some within the Houses to judge and jury you. What rumor or story they could have heard, I do not know. Sense Motive 22 Highlight to display spoiler: {He is holding back}
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+7=13 ; Wednesday March 1st, 2017 1:41:57 AM
(Sense Motive: 13) Toston says to Dulmouth, "I'm confused, the Wolves accused you of being associated with the Cloaks, back at the bakery you said you were associated with the Teeth and now you are saying you have a cousin in House Keys, so which House is it that you are associated with really through your cousin?"
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+6=18 ; d20+12=22 ; Wednesday March 1st, 2017 10:57:24 AM
"You seem to be a man of many connections. Please point us in a direction. We would really like to resolve your issues here but we need some specific information to go on." A hissing noise causes Wil to jerk noticeably. He frowns when he realizes it was likely another spirit trying to play games. (Diplomacy: 22)
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+8=26 ; d20+8=14 ; Wednesday March 1st, 2017 2:15:16 PM
Lornak listens as the baker answers the groups questions but he can tell that the man is hesitating about some crucial bit of information.(Sense Motive d20=26). Perhaps he is embarrassed about his association with his cousin, perhaps he is lying about the "fishmen", perhaps he is indeed a front for one of the Houses. Regardless, the man's unwillingness to open up is getting on Lornak's nerves;
My dear sir." Lornak says as he leans forward in his seat. "I can sense your reluctance to open up to us but clearly you can see that we are not associated with any House of Dirt City. Be assured, you are among friends." (Diplomacy to aid another [Wil] d20=14)
"Yeah, give already," Hmerrin adds from his chair. "It's late. We're tired. And this whole 'I got a secret' thing everyone's pulling on us is getting old."
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+7=22 ; d20+10=28 ; Wednesday March 1st, 2017 7:27:16 PM
(sense motive: 22) Var turns around from his lookout position and fixes the 'baker' with a hard look (perception: 28).
"Somethin' is off about this bloke..." Var thinks to himself.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) d20=9 ; Wednesday March 1st, 2017 8:21:10 PM
Dušan doesn't follow what the group seems to picking up on, but trusts them to their business. He casts guidance on Wil in an attempt to give some aid and takes a seat.
Ethani(Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) d20+6=19 ; d20+4=7 ; Wednesday March 1st, 2017 9:32:47 PM
Blissfully ignorant that the baker might be hiding something back, Ethani gives Lornak and Var a questioning look, but does not pursue it.
She rests her arm on Asteria's shoulder. "If you're hiding something, it's best to come clean now. Because tomorrow I will know the truth. And if you've mislead us, my friends will be very unhappy. Seeing that we may have just saved your life, it's poor manners to mislead us."
Asteria (sub Nellie) Wednesday March 1st, 2017 9:38:28 PM
The barbarian lets out an overly loud yawn as she stretches. "Look, it's been a long day and I just wanna eat a huge steak or maybe an entire cow and go to sleep. So yeah, just tell us everything, will ya?"
Dulmoth at Marsh House - DM Post Dan K d20+3=9 ; Wednesday March 1st, 2017 10:24:11 PM
Toston points out a couple inconsistencies and Lornak and Wilford build on that diplomatically to get Dulmoth to open up. Var can tell something is off. Dulmoth is nervous and holding back. He knows more than he telling. Hmerrin, Ethani and Asteria all mention that it ahs been a long day and would really like to get some straight information for a change. To aid in future efforts, Dusan casts Guidance on Wil
Dulmoth gets all the more nervous as the group basically pries deeper, albeit in a nice way. It has the desired affect and Dulmoth nods his agreement to the CMTC and takes a deep breath.
"I work for House Keys directly with my cousin and we use the bakery to move goods." He pauses here to take a moment to look at each of you as he says the next thing, "We have had nor have any contact with the Merfolk or Sahaguin."
"We move small, what you would call fencable items, usually jewelry. I'm not sure how House Cloak really fits in other than we passed some items to one of their crews. But I have been thinking of pulling back from even that. Today made it pretty clear to me that there are some smaller factions within the Houses and they all don't agree. Kel seems to be among that class" He nods to teh next question, "Yes I know Kel and Vash as well. The others looked familiar, but I couldn't be certain. Kel though, he's always been a game player. you know, plotting a long game. Him busting up me and shop doesn't make much sense to me."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Wednesday March 1st, 2017 11:27:04 PM
"So how do the Teeth fit in to all of this or was that just said in error?" Toston asks
He then takes a breath and says, "Could Kel have been directed to go after you by someone higher up the food chain? As for Vash, his nickname isn't the Stampede is it? I thought I heard tale of someone with that nickname and he is supposed to be very destructive."
"You hear from yer cousin lately? He in any trouble?"
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=15 ; Thursday March 2nd, 2017 3:49:13 PM
"The cousin angle is very interesting here but I have to add that I am very familiar with House politics. My father was High up in the Dart family but silenced many years ago. I hold some very strong feelings there." Wil's face reddened as he thought about his family's death. Suddenly, he slammed his hand down.. "I just need to do something! What's going on here." He said, he voice changing abruptly. Will then stepped back from the group, embarrassed. "Cicero, my old charge. Always, stepping in at the wrong time. You could of just ruined everything." Cicero, mumbled a reply but the damage had been done and Will waited to see what would happen. (Diplomacy: 16 (+1 Guidance))
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Thursday March 2nd, 2017 5:27:40 PM
"It seems to me that the Houses want to rout out anyone supplying the Sahaguin. " He matches the eyes of his companions and remarks coyly. "Maybe I am naive to think we squelched that avenue?"
Lornak is disturbed that the Houses are at a fever pitch. Even thought the baker is legitimately associated with House Keys, he is fearful that the focus of the Sahaugin ire is giving away to wanton aggressive actions.
"Could Kel have been using you to make a play for a higher position within his House?"
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str Thursday March 2nd, 2017 6:03:07 PM
Hmerrin removes his helm, holds his head in his hands, and massages his temples.
"Can we go back to walking up and down the trade road and getting attacked by orcs?" he asks of nobody in particular. "Everything was so much easier to work out."
He sighs, and thinks some more.
"Did the two girls that came and brought us to your shop belong with you?" he finally asks.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Thursday March 2nd, 2017 8:43:15 PM
Dušan chuckles as Hmerrin reminisces of easier times.
Without much more to add, Dušan continues to cast Guidance on Wilford.
Ethani d20+4=14 ; Thursday March 2nd, 2017 9:49:31 PM
Smiling at the baker, Ethani is beginning to feel like she really stinks at all this subterfuge (Perception=14). "See, doesn't it feel better to tell the truth? Do you suppose that perhaps some of the funds from your exchanges might have been used to fund the sahuagin?"
Ethani raises an eyebrow at Will's outburst, wondering what might be going on.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+7=10 ; d20+14=25 ; Thursday March 2nd, 2017 9:58:59 PM
Toston listens intently to hear what Dulmoth has to say to the inquiries of both him and his friends, looking for signs of subterfuge.
(Sense Motive: 10, Perception: 25)
Asteria (sub Nellie) Thursday March 2nd, 2017 10:03:20 PM
Asteria paces back and forth in the corner, ready for all the talking to finally end. Slowly picking dirt from under her nails, she looks on at the conversation in boredom.
Dulmoth at Marsh House - DM Post Dan K Thursday March 2nd, 2017 11:29:51 PM
The baker purses his lips and nods a bit at Toston's comment, "Well, no. House Teeth don't fit in at all. Wasn't sure who you were and House Teeth is a bit more upstanding and so seemed like a good idea at the time."
Dulmoth straightens and looks at Wilford with wide eyes when the man slams his hand down. The Baker wits on anyone else to give him some sort of nod to answer. Dulmoth answers Hmerrin first, "No, they were just in to buy some goods when Kel and the Wolves showed up. As to if Kel was acting on orders or something like that?" The baker shrugs. He also has not much to add to the thought or idea that some of the money that moved through his shop have gone on to find their way to the fishmen.
Dulmoth, as far as any can tell is being honest.
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=22 ; d20+12=13 ; Friday March 3rd, 2017 1:14:12 PM
"Ok," Will begins then stops as he wrestles with the spirit Cicero. "I'm not going to rough him up," Will says, attempting to whisper but angry about the spiritual interference. "You may want to take up that tactic but this is my body. Leave me!" With that Cicero disappeared and Will was able to approach the baker without a problem. "I apologize for the interference. So maybe we should visit this Kel person. There has to be a thread to pull here and I want to do something before Cicero comes back and attempts another coup. " (Diplomacy: 22, Intimidate: 13)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Friday March 3rd, 2017 5:58:31 PM
"Do we still want to check in with our benefactor today?" Dušan asks the group not wanting to say Boggs or Crescent Moon any more than necessary, "Either way, I'd like to feed the rumor mongers if we haven't lost too much time already."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Friday March 3rd, 2017 10:11:45 PM
Toston opines, "I think we should go pay a visit to our benefactor but we should also pay a visit to our favorite information broker. I also think we have a message to send on Dulmoth's behalf and either need to split up to arrange for Dulmoth's security or get him to an actual safe house while we run our errands."
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Sunday March 5th, 2017 4:44:12 PM
Lornak doesn't like the open talk about Boggs with a stranger in the room. He uncomfortably shifts in his chair. He knows that the CMTC's safehouses are currently at capacity so he is not keen on the idea of trying to find space for the baker. Besides, he has a feeling that a man in "the business" will have his own avenues to pursue to ensure his own safety.
"Well, Mr. Dulmoth..." Lornak leaves his chair, punctuating his movement to end the conversation. "...I kindly thank you for your honesty. Its not every day we receive due equity for our efforts."
He moves into the the open kitchen. "We have other issues that need attending. We will pass on a message on your behalf and then escort you to anywhere in the city you would find safe harbor." Lornak looks out the kitchen window. "But I am afraid you cannot stay here."
Dulmoth at Marsh House - DM Post Dan K Sunday March 5th, 2017 10:34:13 PM
The group discusses briefly what the next move or moves might be. Abel is a topic, though none openly mention him by name as well as getting to an information Broker to pass a message and perhaps squelch some rumors. Lornak stands and begins bringing the conversation to an end. Dulmoth is a man in the know and stands shortly after Lornak enters the kitchen. "I thank you all again and..." He pauses to retrieve a set of small coins from a pouch tucked to the inside of his waistband. "You have a friend in House Keys at Dulmoth's Bakery." He gives a small bow or nod perhaps to you and gives assurances that he can manage from here. "Kel is not going to over pursue things and House Knife will move on to other things in a few days."
If no one else has anything else, Dulmoth slips out and heads out.
Wilford brings up tracking down Kel as there may be more than they know.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Monday March 6th, 2017 10:11:35 AM
Toston says, "Welp we have tokens with the cloaks and the keys...maybe we should try to collect a full set ultimately and then call in our favors with all houses to try to forge peace between them?"
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Monday March 6th, 2017 1:28:24 PM
"Well, maybe we should let him be," Will said as he watched the baker leave. "We need to figure out why the Saqguin... Sagwin.. ugh.. why these people have caused so many problems lately. We could troll the outskirts of the city near the coast. I'm sure we could find some more incidents." Will offered.
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+10=14 ; Monday March 6th, 2017 6:39:34 PM
Lornak watches as the baker leaves Marsh House. He turns, leans against the counter top, crosses his arms and says; "I hope that man doesn't intend to betray us, he knows where we live now." He steals another glance outside. "We should report to Boggs. I don't like all this heat coming our way. Even though I believe this bit was circumstantial."
Lornak turns to Toston; "We have these markers, how do we call them in? Do we have to go to the respective house in person? Can messenger be sent? Is there a way to expedite contact when we are pressed for time?"
Before the group leaves to send the message and seek out Boggs, Lornak will duck into his alchemy closet and she how his Nitharit is doing. (Alchemy d20=14, 75 of target # 175)
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str Monday March 6th, 2017 7:59:43 PM
"I vote to see Boggs," Hmerrin agrees before letting out a huge yawn. "Maybe in the morning?"
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) d20+11=13 ; Monday March 6th, 2017 8:01:03 PM
Dušan follows Lornak to the alchemy lab, where he attempts to help. Unfortunately he did not take a deep enough breath before entering and get's a little light headed from the fumes. He steps out before he does more harm than good. (Alchemy d20+10+1 Guidance=13)
He then returns to common room and awaits the others as they get ready to leave. Taking a seat in one of the comfy he chairs, he closes his eyes and allows the miasmas to pass from him.
Once Dulmoth has been shown out Var says "I'd vote for goin' t' see Three Bits first. Put it out there that Dulmoth ain't had nothing's to do with the Sahuagin. Squash that before it grows into anything bigger."
Ethani (Nellie) Monday March 6th, 2017 10:08:52 PM
Ethani frowns at Lornak's idea of the baker bringing trouble to their peaceful house. Silently she curses herself "I didn't even think about that possibility. Alemi, protect us from my ignorance. I have so much to learn about this strange city!"
Wondering if they need to post a night guard, Ethani brings it up. "I know I'm beat, but should we take turns at a watch...just in case somebody decides they don't like what we did tonight?"
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Monday March 6th, 2017 11:04:18 PM
Asteria is glad that the ordeal ended without conflict, but the idea that the baker may bring trouble worries her. "Maybe we should set up an area just to meet with or protect people? Then, we won't have to bring them here."
As for watch, Asteria agrees that it is necessary, but is neutral in which turn she gets. "Yeah, that seems smart. I'll take whatever turn nobody else wants."
Dulmoth at Marsh House - DM Post Dan K Monday March 6th, 2017 11:46:58 PM
The CMTC discuss their next move and have come up with a pair of options. The afternoon is well under way and so doing anything is probably best done in the morning. With the thought that Dulmoth now knows where the group lives and could bring trouble to their very door, a watch is set. The night passes without incident aside from the normal dog barking somewhere and an angry shout or two about the barking dog.
Morning comes, breakfast is had and the group has the two options they put forth yesterday. Report to Boggs, which several have voiced is a prudent move, or see Three Bits and squash any living rumor about Dulmoth and the Fish folk
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Tuesday March 7th, 2017 3:13:05 PM
Wil finishes his morning prayers and heads down to the common room. "You know I'm craving scorpion this morning. Should find some more or find other to take down and share." Wil smiles then adds. "I really think we should clear Dulmoth's name to avoid any sort of revenge plot still brewing on the man. We can then run into Boggs. I really want to dig into why they attacked in the first place, those fish men, that is."
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str Tuesday March 7th, 2017 6:26:20 PM
Hmerrin rises and grabs whatever food is available, as usual.
The lad shrugs at Wil's comment, and brushes his hair from his eyes. "Works for me," he agrees. "Let's get going, then."
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Tuesday March 7th, 2017 6:30:29 PM
Dušan joins the company for breakfast. "Dulmoth could get help from his house. I'd like to know why there are so many rumors following Crescent Moon when we haven't labeled ourselves until just now."
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Tuesday March 7th, 2017 7:15:08 PM
"I believe we have little to fear in this instance. Besides, we will be in our new place of residence soon." Lornak says to Ethani to waylay her fears. "A watch will be set, however." Lornak heads to his room.
Lornak wakes to the familiar sounds of Vin playing with her hourglass. He takes particular note of the sense of serenity the chime creates as its gently echoes through the room. He rarely has the time to enjoy it but makes sure to do so on his watch. After his watch concludes he returns to his room and decides its a good day to bring Vin along with him. He opens the window and greets her. He then slides his hand up under her feet, careful of her talons and eases her up onto his shoulder. As he walks out into the great room he feeds her morsels.
Lornak agrees that a trip to Three Bits is the first order of business, especially since it should have been done yesterday. "A conversation with Three Bits seems prudent." Lornak looks up at Vin and smiles at the fact that she's eating already. "Perhaps a light breakfast on the way?"
Lorank looks at Dusan." I see you worked your magic last night. Thank you for not blowing the Nitharit up." Lornak says smiling. "I'm sure Boggs can shine a light on the rumors."
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Tuesday March 7th, 2017 7:25:23 PM
Asteria pulls herself out of bed and prepares from the new day. After stretching and splashing water on her face to remove any trace of grogginess, she joins the rest of the group for breakfast.
Tuning into the conversation for a fraction of a second, she looks up from her meal. "I mean, I dunno if that baker guy will be the safest, but he does have his House. I'm with Dušan, we should check out us. Maybe we should hang around the market or wherever the gossip is. Then we can go see Boggs."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Tuesday March 7th, 2017 8:41:37 PM
Toston says, "As I said yesterday" pausing to take a bite of breakfast, "We should go see Three Bits before we see Boggs. We can have her spread the truth about Dulmoth and find out more information about Kel and Vash."
Ethani (Nellie) Tuesday March 7th, 2017 10:05:58 PM
Ethani tries to let Lornaks assurances sink in, but she still had lingering doubts. She wakes sheet a fitful night of tossing and turning. "If you would like, I can see if I can spend a little time undersea and see if I can find some Merfolk to reach out to in order to find out me about the conflict. Though honestly, the fight between the undersea kingdom's and the Sahuagin is about as old as time. "
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Tuesday March 7th, 2017 10:20:30 PM
"Sounds like a plan t' me." Var says, wrapping up a biscuit in a handkerchief. He puts the treat in an easily reached pocket in case they run into any strays in the day's adventures. "Ready when you folk are." Var says.
Three Bits - DM Post Dan K Wednesday March 8th, 2017 4:13:25 PM
The group talks a bit over breakfast and decides the order of things should be Three Bits and then Boggs. Ethani mentions perhaps going into the sea looking for Merfolk and trying that route.
The group heads out and arrives just outside of the shop? where Three Bits usually is found. The city is in usual form, crowded, people keeping to themselves and just on the edge of everything, someone dangerous lurks in a shadow to prey upon the weak or foolish.
You enter, stepping from the bright noon day sun and into the dankly lit smoke and incense filled room. Curio's and collectible things adorn the walls and sit in scattered organization upon several round tables in the middle of the room. A thin wiry man smokes a cigar and casually looks up at your entrance. He quickly resumes reading a book in his hand. At a small table in the corner sits Three Bits, she is currently tinkering with some small object resembling a clock. She looks up and smiles as she recognizes who has just come through her door.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Wednesday March 8th, 2017 7:11:23 PM
As they leave the house, Dušan asks, "Are we ready to take the brunt of these rumors? I'd like to put out that The Tide has been in front of keeping the Sahaguin at bay... er sorry Ethani, no direspect."
As Dušan sees Three Bits he returns the smile, "Hello. How'd you like to make some money today?"
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Wednesday March 8th, 2017 8:35:09 PM
Lornak makes sure to pull his hood down to shield his eyes from the noon day sun as he walks through the crowds. Perched on his shoulder Vin makes sounds here and there. He wonders if she's hunted enough since he hasn't had the time to take her out. A thought occurs to him. He doesn't believe the ladies in the group have ever seen his pet. "I've just realized. I don't believe you two have met Vin here." He says to Ethani and Asteria. "She is strong. I believe you may find some things in common."
As he enters the Curio shop he leaves the talking to the others. He has never dealt with Three Bits before.
Ethani (Nellie) Wednesday March 8th, 2017 9:37:16 PM
Ethani smiles at Lornak. "She's beautiful! I would love to see her fly sometime!"
As they enter the rumor monger's place, Ethani watches in interest, having no idea what to expect.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=13 ; d20+7=13 ; Wednesday March 8th, 2017 9:54:17 PM
Var does his usual ritual of keeping one eye behind them to watch for tails, (Perception: 13) but he's mostly distracted by the various dogs he sees out on the streets.
Var smiles absently at Dusan's comment "Never been so ready for somethin."
Once in the curio shop, Var gives the wiry man a quick look (Sense motive:13) before moving on to brows thru all the wonderous knick-knacks.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+14=15 ; d20+7=14 ; Wednesday March 8th, 2017 10:41:21 PM
Toston says, "Good morning Three Bits. I hope today's business is as profitable to both you and us as our last bit of business was. We come bearing truthful information concerning the Sahuagin that we would like spread and we also would like to purchase some information concerning 2 Wolves named Kel and Vash."
Toston takes in the shop and it's occupants (Perception: 15, Sense Motive: 14)
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Wednesday March 8th, 2017 11:52:00 PM
(OOC - This is what Vin looks like: http://www.owlpages.com/owls/species.php?s=1830)
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=20 ; d20+12=20 ; Thursday March 9th, 2017 11:35:39 AM
Wil spies the shadows suspiciously now cursed with this new ability to see them. "Cicero, is becoming quite a problem," someone says from behind him. Will turns around only to see no one. He does eventually recognize the voice as his mother. (Perception: 20) (Diplomacy: 20) "I haven't heard from you in a while mother," he says quietly. "I'm sorry, love." "What do you know about the rogue spirit?" he asks. "I'm not a librarian, my boy. I can't just look into the history of a spirit but this may all be in your head too. You are the only one hearing us." "That's so not helpful," Will said with a frown. Will steps up to Three Bits with the others. "Mrs. Bits, how are we today? Do you know a thing about this Sahuagin invasion we fought off the other day?"
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str Thursday March 9th, 2017 12:12:20 PM
Like Lornak, Hmerrin leaves the conversing to others. He instead more or less wanders around the curio shop, waiting for business to complete.
Three Bits - DM Post Dan K Thursday March 9th, 2017 5:33:55 PM
Dusan returns the smile of Three Bits and her face brightens at the mention of making money Lornak, having never met Three Bits, decides to lay low on this at the moment Ethani too, watches with interest on what will happen next Var does not suspect The Tide was tailed. Entering the shop he looks the knick knacks. Sense Motive requires at least a minute of interaction Toston greets Three Bits and presents the basics of the reason behind their visit. A shrewd look to the only other occupant in the Curio shop, and Toston is pretty sure the thin wiry man is not a customer. He is paying much more attention to you and your friends, than his book or cigar. Wil politely says hello, notices the same thing about the other man as Toston and asks Three Bits if she knows anything about the Sahuaguin invasion Hmerrin keeps a low profile as well, wadering about the small shop
Three Bits smiles and sets the clock like object aside, "If it isn't The Tide", she says shrewdly. "Toston, Dusan, Wil. Please pull up a chair" her right hand makes a slightly inviting twirl like motion. There are several empty chairs about the area and you can easily grab one and have a seat at her table
As you sit, you get a slightly better look at the clock, it appears to be some sort of mechanical crab without pinchers. Three Bits slides it aside, "Well it is nice to see you again and I am almost always interested in making some extra coin. I have heard about the incident the other night. Hard to have not, though I would not use such a phrase as invasion. What is it you would like to know and have known and what kind of coin are you thinking of leaving behind?"
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Thursday March 9th, 2017 9:23:08 PM
After a brief look around the shop Var lazily reclines into one of the provided chairs. "Th' kinda coin that spends." Var says, coming out more glibly than he meant it.
Ethani (Nellie) Thursday March 9th, 2017 9:24:35 PM
The wheels turning in her brain, Ethani is barely able to mask a frown. For here, in this city, her new home, truth is but a product of coin. How on earth could she possibly hope to teach these people about Alemi's love when they do not even grasp such basic concepts as truth and justice?
She instinctively draws closer to Lornak, hoping that like always, his mere presence will drive away her fretful rights.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Thursday March 9th, 2017 10:07:35 PM
"It's good to see our name is getting out there." Dušan responds, "I'm still a little disappointed that others are getting credited for our hard work. How much would it cost to make it known everywhere that The Tide are responsible for pushing back the Sahuaguin and not any other organizations."
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Thursday March 9th, 2017 10:10:13 PM
Lornak is about to take up a chair when he notices Ethani slowly gravitate toward him. He leans up against the wall behind him and holds his position so if she wishes to settle closer she can.
He listens to Three Bits as she speaks and is confident the trio will handle the conversation. He takes a cue from Var and reiterates the groups intentions. He feeds a morsel of meat to Vin and says confidently; "Indeed."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+7=20 ; Friday March 10th, 2017 2:37:30 AM
"Well," said Toston, "How much information do you have about Kel and Vash? I think the coin we leave for that request depends on the volume of info you have on them"
"As for the other matter, We need to get it out there that Dulmoth is innocent with regards to rumors that he was aiding and abetting the Sahuagin. That was the whole reason we had the interaction with the Wolves at Dulmoth in the first place. What is the going rate for that service?"
He pays attention to her body language as she gives him her prices trying to figure out if she is trying to rip them off (Sense Motive: 20) in preparation for haggling with the information broker.
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=17 ; d20+6=22 ; d20+12=25 ; Friday March 10th, 2017 9:48:35 AM
(Perception: 17; Sense Motive: 22; Intimidation: 25) Wil stands up abruptly, potentially knocking over any chair near him. "Hey, buddy," he begins. His accent changing from calm and barely audible to loud and brash. "You have a problem with us. We are The Tide. What do you know?" He then walks over to the wiry gentleman staring at the group and is ready for a fight.
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str d20=10 ; Friday March 10th, 2017 2:44:59 PM
Hmerrin moseys about the shop, with the general idea of keeping a watch on doors and such.
But, there are just so many interesting things on the shelves. He picks up a glass bottle with an entire boat inside it. Now, how in the Wold did they manage that? [Perception 12]
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Sunday March 12th, 2017 2:46:00 PM
Toston waits for Three Bits to give the group a quote on the price of the services that they seek.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Sunday March 12th, 2017 6:31:46 PM
With business said, Dušan sits and waits for Three Bits response.
Three Bits - DM Post Dan K Sunday March 12th, 2017 9:20:18 PM
Three Bits arches an eyebrow as she listens and nods her head, conveying her understanding of what is being asked of her. She has a couple words first, "Nothing can be made to be known everywhere, but I can and will assist in enhancing your reputation. I would like to point out that my information did not put you at the docks alone. There were others with you in that battle. Or at least so I have heard." She smiles, "I will however do so if you like. On the matter of this baker. Dulmoth you said? I will set what can be set in the matter. I deal in information as you know and whether or not the information known is acted upon or believed is not in my power." She is about to continue well Wil suddenly stands and flips his chair from behind him.
The thin man is on his feet in response, feet apart and ready to act. A raven, unnoticed until now, in the rafters, caws loudly several times and Three Bits leans back and away from Wil
Three Bits composes herself quickly and addresses Dusan and Toston. "What is the meaning of this?" She states a bit loudly. She then glares at Wilford, "If you wish to spread the information that The Tide are ruffians and untrustworthy thugs who use intimidation and threats upon whomever they wish, Then you are well on the right path!" She spits with venomous accusation at Wilford continuing now for all, "This is my place of business and my company or clientele and you will not treat them in any such manner." Her hands slams upon the table for emphasis
She clams slightly, but her tone remains distinctively unfriendly, "I believe our business is done."
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+8=24 ; Monday March 13th, 2017 12:15:20 AM
Lornak gently places his hand on Ethani's shoulder to move past her. As he does he disappointingly sighs at Wil's outburst and rolls his eyes. He then slowly walks up behind will and puts a hand on his shoulder to make him back off. "Forgive the man's outburst; "Lornak says to Three Bits. "He is plagued by demons that often control his faculties." (Diplomacy d20=24)
"Good day." He then shuffles out the door with Wil in tow, Hopefully.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Monday March 13th, 2017 2:53:45 PM
Dušan thanks Lornak and pats him on the shoulder casting Touch of Glory. (+6 to Charisma check, Lornaks Diplomacy = 30)
"Please forgive this interruption. I'm sure we can conclude our business today and bother your customers no further."
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Monday March 13th, 2017 4:20:04 PM
Wil's face turns red but it's really unclear if he is angry or embarrassed. His posture was stiff and fearsome but his shoulders droop and he apologizes three times. After the apologizes he leaves the establishment. As soon as he leaves the building he finds a dark alley and begins to argue with himself. The volume of the argument exceeds any prior to this. "How dare you, step in on my behalf..." "...Three Bits is a valuable asset within Dirt City. You have succeed to endanger me and The Tide. I expel... What!" After the conversation Will reappears and stands with Lornak. "I am so sorry, my friend. Cicero has been removed from my conscience. It turns out he was trouble in life, also. No one stood up to him like I had. It was enough to have him return to the Shadowlands. Fingers-crossed Rebecca will be more respectful." Will closed his eyes and meditated while standing.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Monday March 13th, 2017 9:05:14 PM
Var doesn't react to Will's outburst, having become so used to his 'episodes' that it no longer phases him.
Three Bits - DM Post Dan K Monday March 13th, 2017 9:29:26 PM
The woman nods at Lornak's explanation and looks over to the thin man, who is slowly trying to collect himself as well. Dusan adds his apology to Lornak's along with some magical aid and it is apparent that it certainly helped. Three Bits does not appear to be interested in continuing anything further this day though. The party soon gathers just outside and Three Bits follows to close the door to her shop.
It is mid morning
Ethani (Nellie) Monday March 13th, 2017 10:08:00 PM
Ethani tags along silently, not really sure what just happened.
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Monday March 13th, 2017 10:26:03 PM
Asteria shakes her head, having spaced out for the last minute or so. Deciding that she has not missed anything important, she moves on. "Where to next?"
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Tuesday March 14th, 2017 12:22:02 AM
Toston also offers an apology to Three Bits saying, "That boy ain't right." pointing at Wil on his way out the door.
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Tuesday March 14th, 2017 6:39:17 PM
Lornak is furious, a feeling that is only exacerbated by the morning sun. He yanks down his hood to cover his burning eyes. "Confound him! We have enough enemies as it is. He thinks to himself as he steps out into the street and looks around to find Wil. "To make more among friends..." He is about to rush Wil and vent his fury at the man's outburst but notices him trying to keep his composure. He stops short. It cannot be helped... Thoughts about roles and reminding flood his mind. He focuses on his breathing and turns away.
He tries also to calm himself as he waits for the party to make its way to its next task.
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Tuesday March 14th, 2017 8:38:07 PM
Wil feels the others gaze upon him and struggles to focus. He removes all instances of Cicero. "We should search the docks for info," with that he goes quiet again.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Tuesday March 14th, 2017 9:28:08 PM
"I think we should get to our benefactor. It's too late to firmly separate our name form theirs and we've never had chance to see well our efforts against Sahuagin went." Dušan mentions. "At least I didn't spend any money. It's probably too late stop the rumors anyways."
Dušan begins to brood, but realizes that won't help anything. He looks around to his friends trying to appear optimistic and awaits to hear what they want to do.
Ethani (Nellie) Tuesday March 14th, 2017 9:33:35 PM
Having never seen Lornak angry before, Ethani is taken aback. She distances herself a bit from the group, not quite sure yet how to respond. Finding Asteria again, she wonders out loud. "Do you think I should try and find some Merfolk to find out how extensive thus is
Abel Boggs - DM Post Dan K Tuesday March 14th, 2017 9:58:50 PM
The group collects themselves just outside and heads to see Boggs. Rumors will be what they will be and The Tide will cope, adapt and overcome as heroes are want to do. Ethani mentions going to search for merfolk, but the proposition does have challenges. How to breathe underwater? Where to search? How not to be killed by going into an escalating war zone between the Merfolk and Sahauguin, neither of whom are on friendly terms with the group or humans in general
Our heroes arrive and sit down with Boggs for an slightly early lunch. Fish with a lemon zest, bread and cheese with a light wine. "Sit, Have a plate and good day to you. Though if I'm reading you right, something is a bit off with you." Abel pauses and waits for one of you to take the lead
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Tuesday March 14th, 2017 10:39:03 PM
Asteria takes on a lax stance as she looks around. Glancing to Ethani, she shrugs. "If you want to. Do you need me to come with? Because, I can come with. I mean, not really, but I can watch from afar."
With Boggs, Asteria eagerly takes a seat and begins eating ravenously after saying a quick thanks. "Thanks for the food!"
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Tuesday March 14th, 2017 11:00:13 PM
Var gives Three-Bits an apologetic shrug and shuffles out of the curio shop with the rest of the group. Stuffing his hands into his pockets Var kicks at the dirt. "'ows about you an' I hang back next time the talkers need t' do some talkin'?" He says to Will. "We can practice that at there's docks, if'y'like."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Tuesday March 14th, 2017 11:12:38 PM
Toston grabs a plate and starts putting food on it, he then informs Boggs of their encounter with the children which led to the encounter with the Wolves at Dulmoths, how the team resolved the situation non-violently and escorted Dulmoth to Marsh House. He then tells Boggs about how Dulmoth has ties to the keys and the team has now acquired a second set of house markers. He finishes up by telling the man about their trip to Three Bits and how the haggling the team was working on to facilitate the buying and spreading of information was disrupted by Wil's outburst. "Is there anything we can do to fix Wil?" Toston asks Boggs, "This is the first time one of his outbursts actually impacted something we were trying to do and we could have damaged our reputation in the city considering Three Bits is an information broker."
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Wednesday March 15th, 2017 3:09:06 PM
Dušan settles in ready to fill the void of disappointment with a nice meal, but listening to Toston recount their recent achievements he realizes they have actually done quite well and feels better before his second bite.
"I was troubled that the very night of the Sahuagin encounter, we were already hearing people putting the company there. I wanted to get rumors going the very next day, but we were obviously delayed. After this morning altercation, I'm afraid our names may be forever tied to the company. Three days is probably way too many to stifle word of mouth."
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str Wednesday March 15th, 2017 5:13:03 PM
Hmerrin wordlessly helps himself to a plateful of food, and listens to his friends lay out the past few day's events to Boggs.
At Toston's comment about Wil, the lad coughs a bit, and has to concentrate on swallowing down a bite of cheese. "You all sure he wants to be 'fixed'?" he asks, while giving Wil a questioning look.
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Wednesday March 15th, 2017 8:38:40 PM
Asteria shrugs at the conversation of Wil. "Nah, I think he's good the way he is. I mean, at least he doesn't get lonely."
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Wednesday March 15th, 2017 8:48:12 PM
Var takes a big swig of ale, and asks Boggs "Wolves 'ave been out on the streets causin' trouble, sure. Any word on what the Keys 'ave been up to that got the Wolves so worked up?"
Ethani (Nellie) Wednesday March 15th, 2017 10:38:59 PM
Ethani flashes back to another time. She had witnessed more than a few mental breakdowns during her service in the undersea army. And of course, there was mother...
Saddened by the idea that her new friend may be afflicted by a mental instability like her mother, Ethani decides she will wait until a more private time to offer her services to Will. Not that I was ever able to help Ashira much, but maybe it's because we were too close. Maybe I can reach Will...
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Wednesday March 15th, 2017 11:31:36 PM
Lornak picks up a plate and fills it scantily. He sits in silence and picks at his food after all of the pertinent questions are asked. He admires Ethani's beauty and wishes only to be on a plain along side her watching Vin fly freely.
Abel Boggs - DM Post Dan K Thursday March 16th, 2017 8:26:32 AM
Abel listens closely to the recounting offered by Toston and gives a more stern look towards Wil. "making enemies of an Information Broker like Three Bits is something you certainly need to avoid doing." he says sternly. His face relaxes a bit and he adds the following, "Though I don't think you've done that yet. Sounds more like she was making sure you knew the place of things. I think it sounds like you are doing a mighty fine job thus far. Bound to be a bump here and there. Don't let it define you and certainly make sure you learn not to repeat them if you can."
He turns to regard Wil more fully, "As for fixing Mr Grimly, You first need to discover if that is what he and your team want and then find out what it actually is that causes his, er, episodes. If he is simply off his nut I don't know if there is something to do. "
"New friends with House Keys is always nice. Not sure if you have put this together, but not everyone affiliated with the same House are best friends."
"Far as the company rumor and the incident at the docks...not all rumors are equal and the frequency and consistency of a rumor pulls a lot of weight. Keep taking credit and let the rest simply fall away."
Var asks about House Wolf and Keys in conflict and that the Wolves are being a bit pushy. Abel agrees, he has nothing to point to a root cause, but has a few balls in the air on that. Abel adds that it is not only House Wolf. House Teeth has stepped up their physicality in about everything and there have been several other incidents as you described across the city.
"More than one House seems to be very much on edge. Any thoughts on why"
Abel listens to everything the party has to say to his question and then advises the group to continue doing what they have been. Get out, be seen, talk to people and step in if you can prevent the good people of Dirt City from getting hurt.
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday March 16th, 2017 1:09:45 PM
Wil continues to be a bit distant, mumbling and searching for shadows, for what seems like a day. To Var, he finally responds. "Oi, that outburst was unacceptable. I allowed the spirit far too much freedom to manipulate my body. I take full responsibility for my actions but I am one of the best diplomats in the group, last incident excluded." "As far as fix'n me," Will adds to everyone. "This is a burden that has been handed to me from my family. I seriously though my father was insane but that has been cleared up knowing he was haunted like me. It's also clarifies why he may have been assassinated." He frowns at the memory of his father's death and the proceeding fall from the Dart family. "So back to Tide duties, having removed one spirit for bad behavior, I think we need to find an avenue to pursue here. What is the important thing here? Is the issue at the docks, Dirt City resolved... being Dirt City fusses over things a long time for the sake of fussing?" "Should we assume that the issue is going to burn itself out and we need to pursue something else?"
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Thursday March 16th, 2017 6:49:56 PM
Lornak listens idly to the conversation around him and ponders. He knows Wil cannot control what spirits speak to him, but to cut that ability off completely seems foolish. He breaks his silence trying not to sound crass; "Perhaps you can ask these spirits if they have seen anything concerning House Wolf or Teeth?" He then turns to the group. "What would compel this kind of behavior in the Houses? I am thinking something more direct than infighting,.." He trails off a bit searching for the right words; "...are they under a spell? Being compelled somehow...?"
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str Thursday March 16th, 2017 7:29:35 PM
Hmerrin shrugs at Lornak's question.
"You ever tried to build a dam?" he asks. "Me an' my brothers spent a summer tryin' to dam off a creek. Water always found that one weak point, and leaked on through."
He looks up.
"I'm guessing that's what these Houses are up to. Docks attacked and everyone on edge have changed the way things lied. Now, they're looking for weak points."
The teen grabs a roll. "Fun part is gonna be figuring out who's gonna find it first."
"Since we seem to be a magnet for trouble, I say we wander over to the docks and see what finds us."
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Thursday March 16th, 2017 8:51:26 PM
"I don't mind starting some trouble." Dušan smiles at Hmerrin's suggestion.
"Besides the stress from the Sahuagin," Dušan adds, "there was the recent start of House Silver that probably didn't sit too well with the established Houses. Not to mention what we're doing has probably ruffled a few a feathers. Then there's always the chance that the wolves are preparing to back a new Prince, but that's pure speculation"
Ethani (Nellie) Thursday March 16th, 2017 9:31:52 PM
Folding her fingers into a tent, Ethani is deep in reflection, but about a different topic than the more than intricate political workings of Dirt City.
Will seemed convinced that he is not insane. That he actually had...what? The spirits of someone inside him?! It seemed improbable....impossible even. But if his is right, if someone could actually take residence inside one's mind and body, is it possible that Ashira was not unstable after all? Could it be that Ga'al actually spoke to her??
Her frown growing deeper, Ethani becomes truly concerned. And if Ga'al was actually inside his mother's mind somehow, then it could be entirely possible that he was searching her out as Ashira maintained.
No..impossible. It was obvious that despite his assertions, Will was insane. Ethani makes a mental note to pull him aside privately and begin some counseling sessions. Perhaps it wasn't too late to bring him around still...
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Thursday March 16th, 2017 10:15:01 PM
Toston says, "Look I'm the descendant of dragons and I wield magic on a regular basis. People are brought back from the dead sometimes by the grace of Gargul and the undead exist. I get that Wil has a connection to the spirits and if I could talk to my Grandfather Topip I would. I'm not saying that Wil has to cut off his connection to the spirit realm as they do seem to be useful on occasion but is there a way he could learn more control? We were making good progress with Three Bits and then we had a setback. Boggs doesn't think there is long term damage but next time maybe we won't be so lucky. Anyone know a medium Wil could train under or something?"
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Friday March 17th, 2017 12:25:07 AM
"Yeah, I mean, it's really not cool of your ghosty buddies to be taking over and stuff. I think you should have a stern talk with them. Tell them who's boss." Asteria says to Wil, shrugging.
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=19 ; Friday March 17th, 2017 3:15:59 PM
Wil laughs, a short, quiet burst. He then pulls his hood down and adjusts the braid attached to the back of his head. "I am doing what I can but I am struck with the fact that every spirit has it's own personality. Cicero, was very strong willed and hard to handle at times. I struggled to figure out why he was trapped in this ether of shadows. I'm not sure how this works but it is a burden handed to me from my mother. I initially wished to remove this curse but with this amulet I have learned to use it as a weapon... but it comes with a cost, as everything does." "I so appreciate the concern and apologize for the outburst. I have excised Cicero. I cannot have the spirits running me." He said this loudly, but really didn't need too as the voices in his head murmured. "I have, once, received word from the spirits but for the most part they assist my fighting. Rebecca, has stepped in for Cicero but I also have my mother. Sounds funny, I know but mothers can be a gift and a curse) (Perception: 19 - To listen for any useful information from the spirits that may be helpful)
To the Docks - DM Post Dan K Friday March 17th, 2017 5:32:13 PM
there is some conversation about the Houses and if there perhaps is some larger controlling evil at work. Boggs doesn't think so. The near formation of House Silver, a non house group supplying weapons in an undersea war that might see Dirt City as a strategic point and the good deeds of interference of the party. Those are the ingredients to some jumpy and perhaps overzealous House groups, In Boggs' opinion
The matter of Wil's sanity is discussed as well. Abel offers that he has known a haunt and has heard more than one story of posession by spirits and magic even. He also agrees that Wil needs to get that under control and keep it.
"Go off like that in some meetings and people are going to die." He looks seriously at the young man, "It doesn't take much in this city to get to aggressive negotiations." Abel smiles a moment, "Funny thing that Hmerrin, I did that as a kid too."
Abel will support whatever moves you decide next. Being seen at the docks in and about the battle seems a fine idea to him.
Assuming the group has no reason to tarry, you are off to the docks, about 10 minutes walk
The docks are as you have seen them on many a day. The day is in full swing and the place is pretty busy with men and women hauling nets, crates, boxes, ice and fish and of course, there is a great deal of shouting by prices, offers, counteroffers and fees of all sorts.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Saturday March 18th, 2017 1:16:02 AM
Toston swings by Paul Fisher's boat to find out the latest happenings regarding what is going on at the docks.
"Hi Paul, How have things been here since the Sahuagin attack?" The gnome asks
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=18 ; Sunday March 19th, 2017 5:43:14 PM
With all of the conflict happening around the city, Lornak still cannot believe there isn't something at work behind the shadows. Then again, it could just be his age old defenses at play. Bogg's summation is a bitter pill but swallows it nonetheless. s
It is a comfort to Lornak that the city streets are bustling. He adjusts his hood to keep out the midday sun. Noticing Ethani is kind of introverted he asks for her to stop and watch. He stands still as the current of people flow around the them(and anyone else that is watching). He then gently unties the leather bond at the base of Vin's feet and lifts the hood covering her head. Her eyes blink, adjusting to the light and she shakes her head. When she is ready, Lornak shoves her into the air with a throw of his forearm. A few of the townsfolk duck and dodge the rapid beating of Vin's wings as she they try to gain her air speed. They catch an updraft, and Vin flies into the sky. Slowly disappearing over the city. With a giddy grin on his face Lornak says: "She will spend the next few hours hunting. And when she's had her fill, she will return to me." Lornak stows the kit. "Or if I call."
When Lornak reaches the battle scene at the docks he looks for anything out of the ordinary or for something that will give the group a lead. (Perception d20=18)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Sunday March 19th, 2017 7:41:47 PM
Dušan joins the others at the docks trying to stay out of the way of the hustle and bustle. He attempts to keep an eye out but realizes he doesn't exactly know what he's looking for. As Toston goes to question his contact, Dušan asks, "Anything specific we should keep a look out for?"
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Sunday March 19th, 2017 7:46:10 PM
Wil shakes off the controversy outwordly but internally he is a bit shaken. He walks slowly, head covered watching the residents and recalling his years on the street watching adventurers trying to tame the city. "Dirty grubbers..." he mutters.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=28 ; Sunday March 19th, 2017 9:21:58 PM
Var walks slowly and deliberately off to the side of the street, where he can take in the hustle & bustle of the city. Considering this area was besieged just a week or so ago, he's interested to see how quickly the city is able to recover. He also watches for others who are watching the crowd - Squads of Knives, Wolves or Teeth. (Perception: 28)
Ethani (Nellie) d20+2=7 ; Sunday March 19th, 2017 10:07:07 PM
Ethani claps in delight at Vins takeoff. Cozing up to Lornak, she relishes the closeness before getting back to work. She keeps her eyes peeled, but she's not really sure what she's watching for. Not for the first time, she thinks just how strange this city is. Perception=7.
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Sunday March 19th, 2017 10:31:46 PM
"Are we just looking for some fishy behavior? Ha... Fishy. Get it? Yeah, still got it." Asteria looks around the docks, admiring how quickly it was able to come back from the attack.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Monday March 20th, 2017 7:30:33 PM
Dušan begins to whistle a song he heard some of the dockers singing to help the work go smoother. A jaunty little ear worm that he was certain he had heard before but could not remember the name. He was unfortunately equally certain he would continue to whistle it for the next few days until he could get it out of his head.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Monday March 20th, 2017 8:12:23 PM
Var attempts to stifle a laugh at Asteria's "Fishy Behavior" comment. His cheeks puff out and his face reddens, as he tries to pass it off as a sudden coughing fit.
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str d20+2=6 ; Monday March 20th, 2017 8:25:12 PM
"Nice," Hmerrin replies to Asteria with a grin. "Course, the docks of Dirt City might be the fishiest place in the Wold, so let's get our stink on! I'll be the bait, watch my back please."
Hmerrin wades into the sea of humanity, after checking to make sure his gear is tied down pretty good. The lad hasn't really been at the docks without something trying to kill him, so he clomps up to a stall or three to check things out.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Monday March 20th, 2017 10:25:43 PM
Toston laughs at his companions jokes & waits to hear what Paul Fisher has to say regarding the latest scuttlebutt.
Ethani (Nellie) Monday March 20th, 2017 10:40:58 PM
Stifling a snicker at Asteria's comment, Ethani gently smacks the barbarian on the back of the head. "THAT'S NOT funny! Get your mind in the right place Sis!"
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=20 ; Monday March 20th, 2017 11:30:55 PM
Lornak grins Hmerrin's attitude and the slight Ethani seems to take from Asteria about being fishy. He doesn't openly chuckle when he remembers a certain trident... However, he is very glad to see the group finding this level of joviality. "Oh, I don't know. There's nothing wrong with poking a little fun." He says.
Continuing his reconnoiter of the scene(Perception d20=20), he watches the seagulls as they gorge themselves on what falls from the days catch. "Greedy knaves." He mumbles.
To the Docks - DM Post Dan K d20+10=16 ; Tuesday March 21st, 2017 8:04:21 AM
Toston moves with the flowing crowd to arrive where his contact 'Paul', usually has a stand and he finds the man in mid haggle over some rather large tentacles. "Not only do I think your ship did not fight off a giant squid, I most certainly don't believe that you dealt the killing blow! You find it floating, birds picking at the corpse and now want me to think it's fresh?! Bah! Away with you." Paul glances over at Toston, "I've got real business to conduct with upstanding merchants ya pirate". The other man knows he's been called and simply hoists the wheelbarrow and moves on. Paul gives you a smile and extends his left hand "How she going eh? I would say other than seeing the Knives about more often, it's been pretty normal. Some have not come back, but better for me for that. I took both stalls to the left and right." Paul elaborates on the Knives, House has been a bit more obvious with its presence, making the plebs feel safe right? The man asks about Toston and your friends.
The others mostly try and stay out of the bustling crowds, which is relatively easy to do. While busy, now that you are settled into the scene, you realize it is only about 2/3rds what it used to be. You are able to spy 2 seperate groups from House Knife. Both are moving with the flow of traffic in opposite directions and seem to be here to be noticed. They are looking about, but not really looking about.
Var spots a trio of men doing the same apparent thing the party is doing from about 50 meters away on the warehouse side of the pier. He can't tell a specific House, but they are definately searching purposely with their eyes
Hmerrin heads into the thick of it after double checking his belongings can't easily escape of their own accord. He gets a jostle here, a bump there, but none seem on purpose.
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+7=13 ; Tuesday March 21st, 2017 1:27:12 PM
"So little new information here but the city is definitely uncomfortable right now," Wil says. (Perception: 13) "The shadows are not too helpful. Sure they are upset over my handling of Cicero. I am not seeing much either." "So where too next?"
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str Tuesday March 21st, 2017 5:54:51 PM
As long as he's out here being obvious, Hmerrin decides to see if anyone is selling some exotic wood he could possibly make a chair or table or something out of.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+8=24 ; Tuesday March 21st, 2017 6:54:45 PM
Var surreptitiously points to the trio of watchers on the other side of the warehouse. "Looks like we got ourselves a couple o' concerned citizens. 'Might be that we go introduce ourselves?" Var says to Lornak.
Var steps away from where he was people-watching, and slips into the current of foot traffic (Stealth: 24 to blend into the crowd). Navigating through the crowd, Var attempts to place himself at the far end of the group of watchers, to stop any potential runners.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Tuesday March 21st, 2017 7:39:20 PM
Dušan looks to where Var gestures and casts Detect Magic in that direction hoping the group is just curious and not prepping any dangerous magic. He then moves closer to Hmerrin after making sure his own gear is secured. He doesn't like his friend being separated even if he knows Hmerrin can handle himself.
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+5=9 ; d20+9=27 ; Tuesday March 21st, 2017 7:41:42 PM
Lornak is busy looking around when Var speaks to him directly. Their shared hunter training tells him immediately what Var is suggesting. He stands up and places his fingers to his lips and blows a series of whistles of varying pitches and then stands there for a second, listening. When he hears Vin's screech in the distance he raises his arm above the crowd and makes a hand gesture. (Handle Animal D20=9) The bird soars overhead and does not exactly hover over the prey he indicated to her but watches as she flies in a wide circle around the warehouse area. "Still a rough around the edges." He says. "Hopefully its enough to know where they go if they move."
Lornak then blends into the crowd(Stealth d20=27) and moves parallel with him as he approaches the "concerned citizens" making sure to put them between himself and Var
DM EDIT. Handle animal allows you to get Vin to perform a trick you have taught him. Going forward, please include the trick. Also if Vin is designated role play, and therefore off limits to enemy attack, using him to mark opponent positions violates that designation.
Ethani (Nellie) Tuesday March 21st, 2017 9:57:42 PM
Disconcerted as Lornak disappears, Ethani does her best to try and inconspicuously "shop" while she tries to figure out what the others are up to.
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Tuesday March 21st, 2017 10:17:23 PM
"OW! You said fish jokes were fine! I think..." Not exactly as hurt by the action as she let on, Asteria pouts.
Looking towards the suspicious other party, Asteria hangs close to Ethani. Stealth would be useless for her, so she attempts to stay close enough to support her team, but far enough away to not seem suspicious
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+15=35 ; d20+14=24 ; d20+7=17 ; Tuesday March 21st, 2017 11:23:31 PM
"Yeah, I mean it seems like both the Wolves and the Knives have been on high alert lately from our own personal experience of late." Toston says to Paul, "If anything out of the ordinary happens, don't hesitate to send a runner to Marsh House."
The gnome then goes to catch up to Lornak, Var and the concerned citizens, also trying to blend in but observe the citizens for any oddness.
(Stealth: 35 = nat 20!; Perception: 24; Sense Motive: 17)
To the Docks - DM Post Dan K d20+13=19 ; d20+9=13 ; d20+15=22 ; Wednesday March 22nd, 2017 8:20:49 AM
Hmerrin looks to do a bit of shopping and is able to home in on a hawker that claims to have exotic woods, "Gathered, not cut from the Culver itself!"
Toston leaves Paul, who assures him that if he needs to, he will send word to Marsh house. Toston, Lornak and Var, all slip into the crowds and work to varying positions about the men they noticed.
Dusan casts Detect Magic and gets feedback of magic in the area, though he knows it is not coming from the three men. they are still much too far for the spell. Detect magic is 60' cone. you must study an area to ascertain anything which is an action and generally obvious to anyone looking at you Dusan then doubles checks his own gear before following after Hmerrin.
Ethani goes the 'never mind me, just shopping' route like Hmerrin and hears a woman calling out rare giant shrimps from the coast of Rum
Asteria moves into the crowd to be able to support the team if the need arises
The three men do not appear to notice anyone coming their way and continue their own observations over the crowd. However before you are able to really get close, they shake hands and break off in separate directions
Toston was able to keep a good eye on their body language and mannerisms and does not believe they were up to any wrong doings. Well, Dirt City that is a relative and fluid opinion, likely a business deal that won't involve violence of any other grander plot
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=11 ; Wednesday March 22nd, 2017 3:21:26 PM
"Ew.. rare shrimp." Wil veers over to the shrimp vendor to purchase some food for the house. He watches the area around him. (Perception: 11)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Wednesday March 22nd, 2017 6:56:46 PM
Dušan misjudged the distance the distance to the group not that it mattered. He must have been confused which group Var was pointing at. With nothing too interesting catching his attention, Dušan stops Detecting Magic and starts whistling that annoying little song again. "Crap, I'm going to have to pay a bard to get that song out of my head. Find anything interesting Hmerrin?"
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=26 ; Wednesday March 22nd, 2017 7:04:50 PM
Lornak is dumbfounded when nothing suspicious takes place with the three men. Disgruntled, he thinks to himself; "We are jumping at shadows..." He decides to tail one of the three men long enough to figure out what house they are a part of, if any... (Perception d20=26)
(OOC, Sorry! Its my first time using a pet. She is RP. I thought the distinction applied to actually being in combat.)
DM: That is what I thought and I wanted to set the expectation. This could have become a combat and so it is something to keep in mind.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=15 ; Wednesday March 22nd, 2017 8:57:19 PM
Var puts his hands on his hips and harrumphs. He walks over to where the trio had been meeting and searches for anything that may have been dropped (Perception: 15)
The lad looks over to inspect the wood, but is distracted by Dusan. "Maybe," he replies to the blood witch.
And is distracted again by the sight of his companions moving to another position. The fighter glances about the stalls. "Looking for trouble usually works," he murmurs to Dusan. "Wonder if maybe we're just doomed to an average, ordinary day this time."
[Craft carpentry check to gauge type and quality of wood - 14]
Ethani (Nellie) d20+6=16 ; d20=11 ; Wednesday March 22nd, 2017 9:47:51 PM
Grinning at the thought of a shrimp dinner, Ethani heads toward the salesperson. "Giant shrimp, you say? I'd like a look at your wears..."
As she examines the shrimp, Ethani engages in a bit of idle conversation "Rum, you say? I hope you didn't have any problems with those nasty sea critter thingies? Awful, just awful what happened to the docks."
As she converses, Ethani keeps a casual eye out for anything out of the ordinary. Perception-16, Diplomacy=11
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Wednesday March 22nd, 2017 10:18:15 PM
Asteria makes sure to stick with the group. She isn't really interested in the goods for sale, or even the three strange men, but she does want to keep an eye on her companions.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+15=30 ; d20+14=33 ; d20+7=10 ; Wednesday March 22nd, 2017 11:21:24 PM
"The three men didn't appear to be up to no good from their mannerisms." Toston says to his companions, "so jumping at shadows appears to be an apt description."
Toston continues to stealthily observe and people watch.
(Perception: 30; Stealth: 33, Sense Motive: 10)
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=21 ; d20+10=17 ; Thursday March 23rd, 2017 1:10:47 PM
"What have you heard about those sea creatures?" Will begins a conversation with Ethani followed by a wink. "I heard they came aboard for nefarious reasons but no on knows why... this shrimp looks delicious." He then asks the vendor for a price on the shrimp. "I wonder who might know something about it, I'm just killer curious." Will hopes the ruse with prompt a conversation with the vendor. (Diplomacy: 21 - Perception: 17)
Shadows in the Dark - DM Post Dan K Thursday March 23rd, 2017 2:19:32 PM
Hmerrin gives the wares a look and the wood appears solid for certain, good quality. Is it from the famed Culver Wood? He does not know, and so the asking price of 5 gp for relatively small pieces is high. Distractions arise
Ethani engages in Giant Shrimp buying and finds the merchant amicable and partially connected to some independent smugglers, though he gives no names of vessels or their captains. She feels he is a good honest smuggler and black marketeer though and certainly thankful the docks were kept in as a good of condition as they were. "Whoever stepped in, I and most here are in debited to them"
Wilford joins in and asks about Sea Creatures and the price of the Shrimp which he finds is 5 silver a pound
Lornak, Var, Dusan and Toston all meet up about where the three men were standing. A look around, and there is nothing about that one of them might have dropped and it occurs to them that they may be jumping at shadows. Sometimes a door is just a closed door and not a magically trapped portal to the Shadow realm. Still, Lornak heads out to tail one of them
The day passes at and about the docks much as it has before the attack. There is always something new and interesting going on. Over the course of the afternoon the party hears of additional small fights and the common theme is arms dealing to Fish folk. It is very apparent by the end of the day that the issue was not settled with the group stopping the Dunkle's form dealing. Someone else is dealing weapons to the Sahauguin and House Wolf is being quite open as to their opinion on the matter
Lornak tails the man for about an hour. As the man heads into Wolf controlled territory and having already been gone for so long with nothing to report other than the man bought a bottle of wine and some cheese, Lornak returns to regroup.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Thursday March 23rd, 2017 4:41:28 PM
"we should get back together," Dušan mentions, "Call me paranoid, but I don't like being this split up."
Hmerrin(HP 61/61 AC25/13t/22ff, CMD 23)Brkskn, Bls Str Thursday March 23rd, 2017 6:20:31 PM
Hmerrin decides to pass on the wood.
A bit more meandering, and after a while, the youth is pretty much done with this whole shopping thing.
He nods at Dusan's remark. "Yeah, I think we're done here. Back to the house then."
Hmerrin heads back for home, waving at the others (sans Lornak) to follow along.
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Thursday March 23rd, 2017 6:43:05 PM
"You're paranoid." Lornak says as he steps out of the crowd and joins the group. Now that the sun is going down, pulls back his hood and reveals his long red/purple strands. Vin is on his shoulder.
He looks around to make sure no one is prying. "It looks as though House Wolf is doing the same thing we are doing in tracking down these arms dealers. We can either keep making our presence known here at the docks and just hope we find the supplier before they do." He pauses. "Or, we find some other avenue to track the source." Lornak steals a glance at Ethani and Wil conversation. "Any ideas?"
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Thursday March 23rd, 2017 9:05:30 PM
Var Harrumphs again, and shoves his hands into his pockets. "Well..." Var says to Toston "What's left? City Below? Go knock on the Wolves front door?"
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Thursday March 23rd, 2017 11:08:02 PM
"I think I'm hungry. Hungry for a fight, that is!" After laughing at her own joke, she pauses for a moment to get serious. "But really, fighting is good but maybe trying not to beat up everyone in town is a good idea. So, maybe check out a few more places before we beat up the Wolves? Weren't those the jerks who tried to beat us up earlier? Or, am I getting the houses mixed up?"
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Friday March 24th, 2017 12:54:48 AM
"We need more information," Toston says, "It really is a shame our business with Three Bits was cut short. Dulmoth was a bust, we took care of what the Dunkel's were doing; I wonder who else could possibly stand to profit from arms trafficking with the Sahuagin. Would it potentially make sense to try to set a meet with Nightblade from House Dart? I mean I'm a little dubious of relying on the info from a particular house because we don't know if they are involved but we do have a history with them. Alternatively, anyone else know of any other information brokers? I don't think we should turn in our tokens with the Cloaks or the Teeth for this nor should we start attacking the Wolves for no good reason, but that is just my opinion."
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Friday March 24th, 2017 11:39:57 PM
Wil buys two pounds of shimp and packs it away. "We could start asking around for some Saquin weapons? Did anyone keep a trident? Could try to sell it and find the vendors selling this stuff."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Saturday March 25th, 2017 4:34:35 PM
Toston says, "I dunno about using a trident as Sahuagin bait. Don't other people besides them use them? Seems like a potentially fruitless endeavor."
Nanny nanny boo boo - DM Post Dan K Saturday March 25th, 2017 4:39:53 PM
The group rallies up on docks and discusses next moves and share up information of what they do know and just as important, what they really don't know. Some side chatter about the dock area over the course of the day provided a couple bits of information. Rumor says there is another arms dealer with the sahauguin in the city. House Wolf does not like it and are aggressively hunting the culprits. Many of the dockside merchants are grateful to the currently unknown group that saved the docks.
With the sun calling out for the merchants to close up and for people to head home or out for dinner, the area about the docks begins to do just that. A loud voice from not too far away not only gets your attention, but that of everyone near you.
"Oi! The scruffy lot standing together holding hands!" The speaker is a large half orc in studded leather. His head is shaved and a large gold ring can be seen through is nose. He wears a long sword at his hip as does his 3 friends who are fanning out to his left. To the half orc's right are 2 more men. A human in chain armor with short dirty blonde hair and a feather earring, and another half orc in leather with a short sword at his side and a full faced leather mask of a smiling cherub halfling.
The general dockside population take several steps back and clear the path between the two groups. You stand 60' apart currently. "You're the girlie gnomes been stirring up trouble about ain't you?"
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+8=25 ; Saturday March 25th, 2017 7:07:13 PM
Lornak hears the loud voice of an orc and turns to listen, his warning bells going off. He is pretty sure the orc is addressing the group.
"By "trouble" do you mean the girly gnomes that saved the docks from the Sahuagin...?" Lornak retorts.
He gently pulls Vin down off his shoulder. If a confrontation is about to take place he wants to make sure she is out of harms way.
Lornak continues sarcastically; "...that would be us, yes." (Intimidate d20=25) "And you are?"
He then steals a glance at Asteria.
Hmerrin(HP 61/61 AC22/13t/19ff, CMD 21) Sunday March 26th, 2017 1:46:12 PM
"And where do we send your bodies?" Hmerrin adds, after Lornak is done.
The lad shifts position a touch, getting on line with Lornak and Asteria, and in front of the spellcasters.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) Sunday March 26th, 2017 6:06:10 PM
"Scruffy I may be, but my hands are clearly at my side. So who the," a particularly large crow takes flight cawing and obscuring Dušan's indecorously chosen word, "are you so that we might not be so grievously mistaken."
In a mock whisper Dušan adds, "And I'd watch the gnome jokes. He'll teach you a thing about pain. Oh and the girlie jokes. She'll flat out knock you out"
Ethani (Nellie) Sunday March 26th, 2017 9:09:18 PM
Ethani lets out a deep sigh. So this is the way things were going to be. Pulling out her wand, she lightly taps Asteria next to her (Cast Barkskin). "Leave it to a bunch of meatheads to say something so witty. It's almost like some of us ARE girls."
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] d20+10=23 ; Sunday March 26th, 2017 9:23:16 PM
Asteria scoffs at the sound of confrontation. Glaring at the goons with daggers in her eyes, Asteria draws her axe. Her eyes never leave the one who called them out. "This girlie is 'bout carve you a new one."
Cracking her neck, she grins devilishly back to Ethani in thanks for the spell. "Does this mean I get to kill them?"
(Intimate- 23)
Nanny nanny boo boo - DM Post Melvin Pollack Monday March 27th, 2017 11:54:16 AM
Threats are made towards the group and Ethani and Asteria even draw their respective weapons. Questions are made as to who the orc group is.
"Hey, we's the guys that gonna clean up the...," the orc on the end began, then stopped. "We's gonna be the cleanup crew and.... hold on, what was this again? Ooh, was it something about monthly summoning bears?"
Another of the orcs slapped him. "Youse respect the line," she told him. "I ain't goin over this agin."
She shook her head, almost apologetically. "We're working on him.".
The bald orc held out his hands. "Hey, we's just the messenger for House Teeth. Youse gets involved in our business and find out it's the Dunkels, and hey, we's appreciate it. But youse still in our business, and we getting a lot tired of being the cleanup crew. Why don't you take those funny theories of yours and go home to knit something?"
The group can see some of the crowd straining to get a closer look, though none of them wish to be involved.
Many of the orcs begin to reach for their weapons as well.
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+6=19 ; Monday March 27th, 2017 4:02:27 PM
Lornak lets the information sink in: Muscle for House Teeth. Great. Well, Boggs wanted us to be seen at the docks. He thinks to himself as he notices onlookers craning their necks to watch what happens next. He then decides to play to the crowd. (Perform d20=19)
Lornak stands confidently and says; "I got this funny theory, you won't like what comes next!" He then swiftly crouches down a little to get his strength under his arm and then launches Vin off of his forearm. The birds mighty wings take to the sky and flapping sounds can be heard in the silence. Lornak then bellows; "The well-being of Dirt City IS our business!"
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15(17) d20+9=28 ; Monday March 27th, 2017 6:28:23 PM
"As long as we're still using our words, we have not intruded on any business but our own. We are The Tide," Dušan announces, "and anything that poses a threat to the good people of Dirt City is our business. We are more than happy to work with House Teeth and any other House or organization to this goal. If you don't want to be the clean up crew, join us in keeping Dirt City out of harms way in war that does not concern us." (Diplomacy D20+8+1 Guidance=28)
Hmerrin(HP 61/61 AC22/13t/19ff, CMD 21) Monday March 27th, 2017 7:02:42 PM
Hmerrin stands there, trying to work out which of the Teeth will be the biggest threat if this keeps going the way things tend to go.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+8=24 ; Monday March 27th, 2017 8:09:36 PM
The hair on Var's neck bristles as he feels the his ire build, he takes three steps towards the lead half-orc and launches into a tirade. "Now you listen here you wildflower-eatin', lace-wearin' crybabies! You don't mess with us. I've killed beasts twice your size that would have snapped you in half and sucked out your guts for breakfast. Y'ought to be kissin' the ground we walk on for makin' your pathetic, lives easy by doing your job for ya, so's you get more time to read your poetry and paint yer watercolors." (Intimidation: 24)
Ethani (Nellie) Monday March 27th, 2017 10:18:07 PM
Ethani's right eyebrow arches at the half orcs words. She guesses that there wasn't much muscle between his ears.
Shaking her head in confusion, she taps Var with her wand. Bull's Strength. "Soooo...you're saying it's bad for us to help the citizens of Dirty City. See...I just can't agree to that. "
She does, however, put a restraining hand on Asteria's shoulder. OOC: Should have been Bull's Strength last round.
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Monday March 27th, 2017 10:28:29 PM
Ethani's touch does help to sooth her, but Asteria can't help but add an insult into the fray. "Look, we don't want a fight. Well, I do, but it can wait for bigger fry than you. So why don't you go on back and sew something for your mommies." Under her breath, she shares a moment of congrats to her wittiness. "Got 'em."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:24 Touch 18; FF 20 - CMD 18 d20+2=11 ; Monday March 27th, 2017 11:54:23 PM
Toston says, "Hey we are a diverse group here. I may be a gnome but I am a male and Asteria and Ethani are some of the toughest ladies that I know. So I don't know if you are trying to insult them or me but I would appreciate it if you showed some respect. We have done no harm to you and wish no one ill but if you insist on a fight you will be worse for the wear." (Diplomacy: 11)
Toston draws his wand of mage armor and uses it on himself.
Active effects: Mage Armor: +4 AC [1 hour] - 600 rounds
Diplomacy in Action - DM Post Melvin Pollack Tuesday March 28th, 2017 3:33:40 PM
Any chance Dusan had to smooth over tensions ended as half the team moved to insult, intimidate or show off to the house teeth members. Two of The Tide even began to buff, and House Teeth watched carefully as you did so.
The orcs aren't very good at hiding their recoil against Var's words. They clearly recognize the names that have been given. However, you can tell that this group has been spoiling for a fight for some time, and don't intend to back down. A couple of orcs even scan the crowd on occasion.
"Yo hoy," the wavy haired orc finally spoke as the orcs began to switch from swords to saps. "We still want to be doing dis diplomacylly. Lets just see how strong youse all are, teach youse some lessons, and you can go on your way after you give me Count Ugly's (Var's) tongue over there." Pointing to Asteria, "and three of her fingers. Not for anything weird."
The head orc nodded. "Dat's a good idea. In fact, whys not we give you super buff guys the first shot. Right after this magic trick of our own."
The human, which had spent this entire team staring at the ground muttering, spreads out his hands over the entire dock.
----------------
Every member of The Tide has prayer cast on them. -1 to attack rolls, saves and skill checks
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Tuesday March 28th, 2017 5:29:54 PM
Var points at the Head Orc and says to his hunting companions "That one there, Orc's noses is already usually mashed all t'bits. I betch'a 10 gil that ring would pop right out if you tugged on it." (All Allies within 30ft who can see or hear Var gain +1 attack & +1 damage against the Head Orc for 2 rounds; If you already have the Favored enemy: Humanoid(Orcs) benefit, this buff does not stack.)
Var points at his eyes, then points at the Head Orc and announces "This means I'm watching you." And moves back 15ft, so as not to be on the front lines.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15(17) d100=21 ; Tuesday March 28th, 2017 6:51:32 PM
"Well, I tried..." Dušan let's out an exasperated sigh and casts Barkskin on Hmerrin.
(OOC: d100 = 21 Ley Roll, Spell is cast, Spell per day is spent. Total L1 4/0, L2 3/1, L3 3/1 50 rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus)
Tuesday March 28th, 2017 6:57:34 PM
"Will, maybe we should prepare for battle," Rebecca said. "I got you. It may be a good idea." To the group he says, "I'm feeling a bit weak. Maybe we should have a buff fight but I really don't have too many I want to use." "Let's pull up a beast Rebecca," he says to himself. "How about we add to our friends bird companion?" With that Wil summoned an Eagle. After the summon he readies his heavy crossbow
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I - (used), Entropic Shield, Divine Favor x2 - D: Touch of Darkness Lv2: Summon Monster II - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds http://paizo.com/pathfinderRPG/prd/bestiary/wolf.html#wolf
DM Note: Using this to make up for his missing post, this time.
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+10=22 ; Tuesday March 28th, 2017 7:03:58 PM
Lornak sees that this is going to be a brawl and not a battle. He brandishes his whip. He then holds his ground to let the front line fighters get ahead of him.
He holds his attack action until one of the opponents is within 15 ft. When they are he will attempt to trip them: (Attack Action to Trip d20=22)
(OOC we are used to having an overhead map when in combat, just sayin)
DM Response: For a simple brawl such as this, with a small and uninteresting environment and all participants tightly clustered, I figured the map could be foregone. You shouldn't have too much trouble identifying or moving towards any particular target, as long as you are narratively clear and your movements sound reasonable for your character.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Tuesday March 28th, 2017 8:35:00 PM
Toston casts shield on himself and moves to stand toe to toe with the rest of his companions hoping that he'll absorb some hits since he is very heavily protected.
"Well then if we are doing this, those teeth are going to need a dentist when we're through with them." Toston says.
Active effects: Mage Armor: +4 AC [1 hour] - 600 rounds Shield: +4 shield bonus; immunity to magic missile[2 min] - 20 rounds
Hmerrin(HP 61/61 AC22/13t/19ff, CMD 221) d20+8=15 ; Tuesday March 28th, 2017 10:06:51 PM
Hmerrin makes a face. Brawling is not really his specialty.
Nevertheless, the armored fighter steps forward 5', sets himself, and waits.
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=13 ; d20=15 ; d4+3=6 ; Wednesday March 29th, 2017 2:27:50 PM
"Oh, darkness in the shadows. I can't shoot these fellas. I've already started one problem. I'm not going to start another. Rebecca, let's keep this airborne. " Will put the crossbow away and his amulet glowed. A shadow shimmered from beside the orcs. Will is hoping it becomes a bit intimidating but if that didn't do anything the Eagle swept down and clawed at one of the orcs. (Intimidate: 13) (Melee - Nonlethal- Hit: 15 - Dam: 6)
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I - (used), Entropic Shield, Divine Favor x2 - D: Touch of Darkness Lv2: Summon Monster II - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Diplomacy in Action - DM Post Melvin Pollack Wednesday March 29th, 2017 7:06:04 PM
I'm going to give our remaining two players some more time before I post. I don't want to knock out their first moves.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+9=12 ; Wednesday March 29th, 2017 8:49:32 PM
Var mentally kicks himself for once again forgetting to buy blunted arrows. (Ooc: and then Tom double checked the rules and realized he doesn't have the option to deal non-lethal damage with ranged weapons.). Instead Var will take his action fumbling with equipment. He shows his longbow and draws one of his short swords.
(Ignore the d20 roll)
Ethani (Nellie) Wednesday March 29th, 2017 10:48:42 PM Dirt City...I don't ever think I will get used to this weird place...
Unimpressed by the Bless spell, but not wanting to underestimate her foes, Ethani casts Sanctuary on herself. No use in getting her smile bashed in by a wayward fist, after all!
She then moved closer to Var and prepares to tap him with her Bull's Strength wand next round.
Asteria Amarante (sub Nellie) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] , Bull's Strength, Rage, -1 from Bless d20+16=19 ; Wednesday March 29th, 2017 11:05:52 PM
"Heck yeah...here we go boys!"
Having been more than itching for a fight, Asteria flexes her newly enlarged muscles. "Alright you ugly mud suckers, show me what ya got!"
Using the flat of her blade, Asteria targets the loud mouth that insulted her before. AC 19...doubtful. DM please roll non lethal damage if that managed to hit.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15(17) Wednesday March 29th, 2017 11:26:20 PM
Dušan holds his breath in anticipation as the Teeth prepare.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Thursday March 30th, 2017 1:06:08 AM
Toston braces for something, wondering what the teeth'll do.
Diplomacy in Action - DM Post Melvin Pollack d20+7=13 ; d20+4=14 ; d20+4=18 ; d4+1=5 ; d20+5=17 ; d20+8=13 ; d20+8=13 ; d8+4=10 ; d20+7=10 ; Thursday March 30th, 2017 11:10:42 AM
As the two groups begin to pose and prepare, betting breaks out among the crowd as to which person will throw the first punch. The bet of "everyone preens for a half hour with nobody touching" is rather popular. "Somebody frigging do something," a clear female voice rang out. But, in the end, the first punch is inevitably thrown... by an eagle that suddenly appeared on the docks.
Scholars agree that this strange bet and the subsequent bookie cleanup eventually led to the two hundred year civil war that still simmers in the present day. But that's nothing to worry about for this module.
Wilford, who had started summoning in the last round (missing post replacement allowed) completes his summons of the eagle, which swoops down upon the nearest orc, the head. The eagle manages to connect, grabbing the bald head with its talons. (OOC: You can't tell the eagle what to attack or to use nonlethal damage without showing some separate form of communication or control. I decided House Teeth hold it against you this round.) The orcs grumble about the eagle and the use of lethal force but they still seem to be sticking to non-lethal damage.
Var activates his Hunter's Bond on the head orc. "Heys, that hurts my feelings," says a head orc with no knowledge of the hunter's bond. "Let's sees how much your head pops off." He rushes forward, swinging his sap (Attack 13+1) and misses.
Dusan and Toston buff. Wavy Orc makes his grapple attempt on Toston (who gets an AoO). "Oi, now lookie here you gnome chippie, as I try to take your teeth, for reasons that are not at all sexual. You aint gonna have that smile the next time you go after ours warehouses." (CMB 17) Toston just manages to escape.
Lornak readies a trip attempt (without improved trip) and pulls the house rogue. The orc with the halfling mask giggles as he takes his attack of opportunity with his dagger, even as he misses by a mile. But the trip succeeds at knocking the cutpurse prone.
"Ooh, you'll pay for that," the orc halfling growls as he lies gets up (Lornak gets an AoO).
Hmerrin readies a grapple attack and pulls the slow orc (who misses with his AoO). Hmerrin just manages to grapple him, and the slow orc panicks and tries swinging again in vain.
Var switches to a new weapon set.
Ethani casts sanctuary upon herself, hoping to continue buffing. Seeing this, the human medic attempts a command spell on her, ordering her to fall (DC 14).
Asteria takes a swing at Wavy Hair Orc (the last one to insult her) and connects easily for 10 nl damage. In response, the female thug flanks her and swings her longsword, missing by a mile.
(everyone using a weapon that isnt NL for nonlethal damage should remember the -4 penalty)
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+9=27 ; d6+7=12 ; Thursday March 30th, 2017 11:49:26 AM
(Ooc: did I say short sword? sorry, a Hand axe is what Var draws. I screwed up my back yesterday and I'm kind of out of it)
Var moves in against the Half-Orc that Hmerrin has in a headlock, and gives the brute a *thwack* with the blunt end of his masterwork handaxe (Attack: (+6 BAB, +5 Ability (with Bull's Strength), +1 Enhancement, +2 Favored Enemy, -4 Non-Lethal w/ Lethal weapon, -1 from Prayer) = 27 vs AC; 12 Non-Lethal damage)
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+6=9 ; d20+6=13 ; d20+4=19 ; d20+4=16 ; Thursday March 30th, 2017 5:09:20 PM
Lornak recoils from the whip lash that connects with the house rogue and is about to strike at the slow orc Hmerrin has in a bear hug when Var bashes his face in with his ax handle. Taken aback he barely notices the house rogue getting to his feet. Lornak attempts to knee him in the face as he gets up: (Attack of Opportunity melee, BAB+6, +2 Ability, -4 non-lethal attack, +1 favored enemy, -1 from prayer d20+4=19)
Lornak then tries to punch him in the face with his free hand when is standing; (Attack action, BAB+6, +2 Ability, -4 non-lethal attack, +1 favored enemy, -1 from prayer d20+4=16)
Finally he shifts his stance, ready for retaliation(Move action)/
(Buckler +1 to AC active)
(OOC Var you got to the slow orc before I could finish my post, curse you!!! Please disregard the first two rolls they are no longer valid...)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15(17) d100=16 ; Thursday March 30th, 2017 6:22:00 PM
Dušan struggles to maintain control of the Lei Line, but manages to bring it under control as he casts Bull's Strength on Hmerrin. "I'd Like to put 10 Gold Piece on this guy here. Who can I get marker from?"
He then moves closer to Lornak but leaves the front line between him and the Teeth.
(OOC: d100 = 16 Ley Roll, Spell is cast, Spell per day is spent. Total L1 3/0, L2 3/1, L3 3/1 50 rounds Bull's Strength on Asteria: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 49 rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus)
Hmerrin(HP 61/61 AC24/13t/21ff, CMD 21)Brkskn, Bls Str d20+11=19 ; d3+3=6 ; Thursday March 30th, 2017 7:27:31 PM
Hmerrin flexes his enlarged bicep around Slow Orc, while Var whangs him with his axe.
"You seem to be a bit of a pickle!" the lad remarks flippantly to his captive.
"Now, we were discussing teeth as trophies...." Hmerrin shifts, keeping the headlock in place with one hand and busting the fellow in the chops with the other.
- Atk 19 to maintain grapple. Dealing nonlethal damage 6 hp if held.
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I - (used), Entropic Shield, Divine Favor x2 - D: Touch of Darkness Lv2: Summon Monster II - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Asteria Amarante (sub Nellie) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] , Bull's Strength, Rage, -1 from Bless, Improved Uncanny Dodge d20+16=32 ; d20+7=23 ; d8+4=6 ; Thursday March 30th, 2017 10:10:51 PM
Asteria grins in utter joy as a second opponent tries to flank her (no flanking due to Improved Uncanny Dodge). This was starting to become a fair fight...for them.
She taunts Wavy Hair as she smacks him with her axe again. (DC 32 for 6 nl) "Awwww...did you miss?? Maybe you when I've finished teaching you how to fight I will teach you some manners..."
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Sanctuary, Anti Bless) d20+8=12 ; Thursday March 30th, 2017 10:33:25 PM
The air around her tingling with magic, Ethani's legs suddenly give out and she finds herself lying on the ground. (Will=12)
Blushing in anger, she locks eyes on the medic as she dusts of her tunic. "You know...I can still cast spells from on the ground...why don't you try this one on for size..."
With a delicate flick of her wrist, Ethani wills the spell caster to be paralysed. (Hold Person DC 16 for 5 rounds).
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+6=16 ; d4=3 ; d20+6=22 ; d4+1=5 ; d20+6=18 d20+6=16 d20+6=24 d4+1=4 d4+1=3 d4+1=5 Friday March 31st, 2017 12:44:57 AM
Toston takes a swing at the Wavy Orc that tried to grapple him with an unarmed strike (AOO:16 vs AC; 3 bludgeoning nl damage)
He then focuses his magical energy into his attacks(swift action: arcane strike)
He activates his stunning fist ability with a follow up strike on the Wavy Orc (22 vs AC; 5 magical bludgeoning nl damage; DC 16 fort save or be stunned for one round)
Active effects: Mage Armor: +4 AC [1 hour] - 599 rounds Shield: +4 shield bonus; immunity to magic missile[2 min] - 19 rounds 1/3 - stunning fist attempts used
(OOC: W/ combat reflexes if up to 3 different combatants provoke AOOs attacks are: 18 vs AC; 4 magical nl bludgeoning 16 vs AC; 3 magical nl bludgeoning 24 vs AC; 5 magical nl bludgoning)
Diplomacy in Action - DM Post Melvin Pollack d3+2=4 ; d3+2=3 ; d20+7=27 ; d20+8=27 ; d6+3=9 ; d20+8=22 ; d6+3=6 ; d20+4=23 ; d20+8=23 ; d20+3=20 ; d6+3=6 ; d20+4=7 ; d20+7=20 ; d8+4=8 ; d20+5=15 ; Friday March 31st, 2017 2:04:07 PM
The crowd surrounding you is rather rowdy as they continue to circle both groups, and they appear to be split as to which side should win. A group of street urchins begins to enter the Tide's peripheral vision, more curious than anything else.
Var moves in on the slow orc and does another 12 nl damage (triggering an AoO since he moves away from the head orc, his sap connects easily at AC 27 for 9 nl damage). "Oi, you come back here," the head orc shouts as he chases Var to swing again for AC 22 and another 6 damage.
Lornak gets in two unarmed attacks on the halfling for 7 nl damage before moving to shield himself. Halfling swings his dagger and misses again. He screams for someone to flank with him. Girl Orc has to do so (Asteria gets her AoO), and her longsword swing connects for 8 nl damage.
Dusan plays to the crowd, asking for a piece of the action. He buffs, and then moves to stay away from the teeth. Wilford also casts some buffs. "Hey, nos fair with everyone buffin everyone," shouts head orc. The crowd starts betting on whether The Tide crosses the 100 buff threshold.
Hmerrin maintains his grapple on slow orc, but doesn't do more damage (maintaining a grapple is a standard action unless you have greater grapple and does no damage on its own). Slow orc tries to break free from the grapple but cant do so.
Asteria, able to ignore girl orc, hits Wavy Hair for another 6 nl.
Ethani fires a hold spell at the human, but the human bats it aside with a hand wave (Nat 20). "You know, that was a good idea," he finally speaks as he casts Hold Person on Hmerrin, DC 15.
Toston gets in some more damage to wavy hair and hits him for 8 more damage, but he manages to shrug off the stun (23). Wavy hair responds with a swing to Asteria (Hits AC 23 for 6 nl) and a wan swing at Toston (misses with AC 20). "You may have gotten out of that collar," he shouts at Toston, "but you aint gettin out of this."
(OOC: If you aren't doing so already, please keep track of the buffs affecting you and/or that you cast, and their duration. Like many DMs, I rely on you to keep track.)
------------------------
Var - 15 nl Hmerrin (grappling) Toston - 6 nl Lornak - 8 nl Head Orc - prayer (3/6), AC 14, lethal 6 Wavy Hair Orc - prayer, AC 14, nl 24 Girl Orc - prayer, AC 14 Slow Orc - prayer; grappled; AC 14; nl 10 Human - prayer Halfling Orc - prayer, CMD 14; AC 15;nl 7
human casting 1 L3 1 L1
----------
Corrections:
It was Asteria that was hit, not Toston.
Hmerrin can do some damage while grappling.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+9=27 ; d20+4=8 ; d6+7=9 ; Friday March 31st, 2017 2:30:35 PM
Var wheels around on the Head Orc and snarls, devoting his full attention to bludgeoning the ugly jerk. (Full round action, two attacks: 27 vs AC & 8 vs AC. 9 non-lethal damage). The first swing connects but the backswing whiffs.
(Bull's Strength: 5 min) (Prayer: x rounds left (3?) 15 non-lethal damage
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+2=8 ; d20+11=30 ; d20+5=17 ; d6=5 ; Friday March 31st, 2017 4:00:11 PM
Wil's Shadow began to whirl toward the closest orc. The whirlwind is five feet at the base and a few feet taller then the tallest orc. (Melee Slam (8) - Assuming a miss) Now Will steps up some of his Rogue skills and attempts to flank the nearest orc. (Stealth: 30) He attempts a sneak attack with his staff (Attack: 17 - for 5 non-lethal)
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I - (used), Entropic Shield, Divine Favor x1 (1 min on Var) - D: Touch of Darkness Lv2: Summon Monster II - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+8=14 d4+1=5 d20+6=13 d20+6=21 d20+6=11 d4+1=4 d4+1=5 d4+1=5 Saturday April 1st, 2017 2:59:54 AM
(OOC: Was Toston hit or Asteria? You said the attack missed Toston but you gave him 6 nl?)
Toston takes a 5 foot step to gain flanking with Asteria and then charges his attacks with his magical energy (OOC: swift action, arcane strike).
He then makes a Scorpion Style attack against Wavy Hair going for his knee.
(14 vs AC; 5 magical bludgeoning nl damage; DC 16 fort save or have speed reduced to 5 feet for 3 rounds)
Active effects: Mage Armor: +4 AC [1 hour] - 598 rounds Shield: +4 shield bonus; immunity to magic missile[2 min] - 18 rounds 1/3 - stunning fist attempts used
(OOC: AOOs w/ combat reflexes up to 3 targets can provoke if needed: 13 (+2 vs wavy hair) 4 nl bludgeoning magic damage 21 (+2 vs wavy hair) 5 nl bludgeoning magic damage 11 (+2 vs wavy hair) 5 nl bludgeoning magic damage )
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15(17) d100=81 ; d20+6=8 ; Saturday April 1st, 2017 5:51:35 PM
"Sorry Lornak," Dušan apologizes as he reverses direction mid stride back towards Hmerrin, "But I don't think we want our front line to falter right now."
Retracing his steps back to the fighter, Dušan finds the Lei Line that was causing he so much trouble earlier and wills it into submission. The power of the Wolds Blood entirely powers the Dispel Magic. Unfortunately, Dušan fails to figure out the working of the spell. He growls at his wasted efforts.
(OOC: d100 = 81 Ley Roll, Spell is cast, Spell per day is not spent. Total L1 3/0, L2 3/1, L3 3/1 Spellcaster Check for Dispel Magic d20+6=8 49 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 48 rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus Sorry last round I had Asteria in the active spell list, but you correctly read the text as casting it on Hmerrin)
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+9=14 ; d20+9=24 ; d20+6=25 ; Sunday April 2nd, 2017 3:28:22 PM
"If you haven't noticed, Ah!" Lornak winces as Girl Orc gets in a strike from his flank. "I am the front lines!" He yells at Dusan.
Lornak decides to get a little fancy if he's going to stay where he is: He lashes out with his whip against the halfling. The whip makes a piercing crack sound as strikes. On the back swing Lornak lifts and circles the whip in a flourish above his head and then sends it at Girl Orc to trip her. (Full round action two attacks: D20+9=14-5=9, 0 dmg. D20+9=24-5=19 to trip. (Perform d20=25)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Monday April 3rd, 2017 5:41:29 PM
Time starts to slow down, the battle seems like it is going in slow motion as Toston waits to see the result of his attempt at knee-capping Wavy Hair.
(OOC: Checking In)
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 Monday April 3rd, 2017 6:41:34 PM
Before Lornak recoils his arm back from the whip attacks, his mind has wondering thought of Vin; "I wonder what this battle looks like from the sky...?"
(OOC - Also checking in)
Hmerrin(HP 61/61 AC24/13t/21ff, CMD 21)Brkskn, Bls Str d20+11=31 ; d3+3=4 ; Monday April 3rd, 2017 6:46:57 PM
Hmerrin has got the hang of this headlock thing.
He socks Slow Orc in the mouth again.
"Betcha wish you could start this day over," he notes.
- Atk 19 to maintain grapple. Dealing nonlethal damage 4 hp if held.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+9=13 ; d4=2 ; d20+4=10 ; Monday April 3rd, 2017 8:44:45 PM
Var flails about with his hand axe trying to keep the Head Orc busy, but it mostly just looks embarrassing.
(OoC: Whoops, didn't realize the DM hadn't posted yet. I guess we'll have to see how the DM rules it, considering I couldn't hit the broadside of a barn...)
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Sanctuary, Anti Bless) Monday April 3rd, 2017 9:00:05 PM
Huffing in exasperation, Ethani fires another spell at the spellcaater. "Why don't you just walk away..." She then rises to her feet, preparing to get back in the fight.
Casting Command DC16.
Asteria Amarante (Genevieve) [HP: 45/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Bull's Strength, Rage, -1 from Bless, Improved Uncanny Dodge d20+12=17 ; d8+8=9 ; d20+12=17 ; d8+8=13 ; Monday April 3rd, 2017 9:12:42 PM
Asteria reaches out and knocks the Girl Orc with her axe as she passes. With her next swing, she goes for Wavy Hair.
--- AoO against Girl Orc 17 vs. AC for 9 damage Attack against Wavy Hair for 17 vs. AC for 13 damage
Diplomacy in Action - DM Post Melvin Pollack d20+4=15 ; d20+4=21 ; d20+7=17 ; d8=4 ; Monday April 3rd, 2017 10:50:29 PM
Var manages an attack on the head orc for 15 nl.
Wilford, acquiescing to the head orc's complaints about all the buffs, does something much different, with a flanking sneak attack on the girl orc while the air elemental (did you clear all the shadow stuff? I have firsthand knowledge that Gargul isn't fond of it.) attempts to hit (but misses) the head orc. The head orc continuous to complain. There are just no pleasing some people.
Wavy hair attempts to avoid Toston's fancy attack, but the strike glances against him. The active slow effect aside (rolled a 15), wavy hair clearly is not looking very well.
Dusan attempts to dispel the hold on Hmerrin, should he fall hold, but the hold magic is too strong for Dusan's cast. Hmerrin, though, manages to shake off the spell on his own (rolled for you) and gets in another 4 nl to the slow orc.
Lornak reminds us that he is the front lines as he strikes at the girl orc. She blocks the damaging attack easily but the trip attack knocks her right to the ground.
Ethani casts command at the human but the human just shrugs it off.
Asteria knocks out wavy hair once and for all, much to the chagrin of the other Teeth. With her other swing, she does 9 nl more to the girl orc.
"Okays, fine, youse guys are way too tough to bees either gender," the head orc conceded. "But youse still wrong about the Dunkels, and youse still wrong to keep breaking into our buildings. Guess nobody's ever told you might doesn't make right, you sanctimonious... Wait, should I be mispronouncing that last word too? Oh well..."
Everyone withdraws behind the human that can (basically, everyone except the unconscious orc and the still grappled slow one). "But the bigs reason might don't make right... The true right changes the rules."
The human orc blasts all of you with Sound Burst. Everyone takes 4 pts of damage. Fort DC 15 to avoid the stun.
Head Orc - prayer (3/6), AC 14, lethal 6, nl 15 Wavy Hair Orc - unconscious Girl Orc - prayer, AC 14, nl 14 Slow Orc - prayer; grappled; AC 14; nl 20 Human - prayer Halfling Orc - prayer, CMD 14; AC 15;nl 7
human casting 1 L3 1 L1
Lornak HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+9=17 ; d20+4=17 ; d20+4=10 ; d3+2=3 ; Tuesday April 4th, 2017 6:02:42 PM
Lornak is greatly satisfied when he sees the girl orc fall. He hopes Asteria uses the opportunity of her being off balance to satiate her need for a fight... "Ah HA!" he shouts in triumph, playing to the crowd. (Keeping the Perform roll from previous.)
He is about to turn his attention again to the halfling when a piercing sound wave rushes past his body. The sound ripples his skin and is deafening. His skin and ears hurt, but the combined onslaught is not enough to his shake his resolve. (Fort Save d20=17)
"Might?" Lornak screams at the head orc. "You think that's what we are you, the ringing in his ears overtakes his speech as he screams expletives at the moronic head orc. The ringing dies down; "ARE changing the rules for the common man of Dirt City!"
Lornak punctuates his little speech with two attacks on the halfling who he is frustrated with for brandishing a dagger in a brawl. (Full attack action d20=17, 3 nl dmg(if its a hit), Second attack action d20=10, 0 dmg)
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Tuesday April 4th, 2017 6:03:56 PM
(OOC update to AC from attack)
Dušan (Erik) [HP:36/40; AC:13; Touch: 13; FF:10; CMD:15(17) d20+4=14 ; Tuesday April 4th, 2017 6:32:22 PM
"Yeah! That's right. We're right," Dušan boasts before succumbing to the daze and begins to think about what was said, "Wait... Who's breaking into what now...?"
Dušan then goes glassy eyed as the spell takes effect.
Hmerrin really hasn't been following along, occupied as he was with bashing Slow Orc. The cacophony assaults his eardrums, and he has to shake off the effect with an effort.
Looking up, the young warrior notes the lines have been redrawn somewhat.
"Uh huh," he comments, then addresses Slow Orc. "Looks like your friends wanna kick this up a notch."
Hmerrin releases Slow Orc, backs up a step, and pulls out his two axes. "If I was you," he drawls to his former punching bag, "I'd be running."
-- Release Grapple. 5' Step Draw Weapons
Toston Lotor(Hugh Crosmun) [HP:29/33; AC:22 Touch 14; FF 22 - CMD 14 d20+4=5 ; Tuesday April 4th, 2017 6:34:40 PM
Toston is knocked senseless by the abrupt burst of sound and cannot do anything. (Fort Save : 5 = natural 1; stunned) His wand of mage armor falls from his hand clattering on the cobblestones.
Active Effects: Mage Armor: +4 AC [1 hour] - 597 rounds Shield: +4 shield bonus; immunity to magic missile[2 min] - 17 rounds 1/3 - stunning fist attempts used Negative prayer : -1 to attack, saves & skills - ??? rounds Stunned: -2 to AC; denied dex; can't act - 1 round
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+9=22 ; d20+10=14 ; d8+4=6 ; Tuesday April 4th, 2017 9:02:34 PM
Var's head snaps back as if he'd been slapped. (Fort save: 22) "Okay then, mates. Let's change the rules."
Var drops his hand axe, draws his longbow and nocks an arrow. Drawing back, hands literally shaking with rage Var releases an arrow at the Human spellcaster (Attack: 14 vs AC; 6 damage)
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+7=20 ; d20+6=13 ; d20+12=19 ; Tuesday April 4th, 2017 9:24:51 PM
Wil watches as orcs withdraw. Will takes the damage but shakes off the stun with a Fort save: 20 His shadow, floating above the battlefield, near the darkness, though isn't pleased. With Spell resistance it avoids the spell and attempts to attack one of the orcs. (Attack: 13) Once it misses, the shadow returns and Will's whispers return. Will steps forward, angry over the last minute shout. Rage builds up but he swallows it after several steps toward the orcs. "Explain yourself!" He demands. "What do you know about the Dunkels and who is breaking into your buildings? We have not broke into any buildings." Will is angry but manages to be forcefully diplomatic. (Diplomacy: 19) ----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I - (used), Entropic Shield, Divine Favor x1 (1 min on Var) - D: Touch of Darkness Lv2: Summon Monster II - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Asteria Amarante (Genevieve) [HP: 41/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Bull's Strength, Rage, -1 from Bless, Improved Uncanny Dodge d20+5=22 ; d20+12=23 ; d8+8=16 ; Tuesday April 4th, 2017 9:56:15 PM
Asteria shakes her head and easily shakes off the ringing in her ears. Glaring towards the goons, she growls. "Unfair!" (Fort: 22 vs. 15)
Rushing towards her enemies, Asteria targets the human and slaps him with the blunt side of her axe.
--- 23 vs. AC for 16 NL damage against human spellcaster
OOC: Did Asteria take 4, 6, or 10 damage? You said 4 from the Sound Burst, but 6 in your notes below. Or, does that simply mean how much we have taken overall?
Ethani (Nellie, HP 26/30, AC19,Touch:13, FF:14, CMD: 16, Sanctuary, Anti Bless, Summon Monster III) d20+5=18 ; Tuesday April 4th, 2017 10:41:30 PM
Shaking off the stun, Ethani grunts in annoyance. Never has she been so ineffective in combat and now...Well now she's starting to get ticked.
"Oh heck no. I KNOW you didn't just call us bullies and then attack us with lethal force. Huh uh. Nope. Alemi will show the people who is right...and who is a bunch of pretentious, self righteous, over glorified THUGS!"
Ethani begins casting a spell and continuous continues to do so for the entire round. Summon monster III, light Archon. Summoning it in the middle of the orcs 10 feet above them.
Run, its the cops - DM Post Melvin Pollack d20+4=17 ; Wednesday April 5th, 2017 10:37:26 AM
(OOC: Sorry for the confusion. The numbers are supposed to represent total damage, but I didn't update everyone's sheets with the sonic damage.)
Wavy hair orc shudders at the sonic blast and stays down.
Lornak gets another 3 nl damage to the halfling orc as he begins to run. The halfling orc actually makes it close to the water when a freckled boy tackles him to the dock. The halfling orc begins to start screaming.
The slow orc attempts to run when he gets caught in the sonic blast. He survives the stun and keeps running.
The human turns to run when Asteria strikes him in the back. Angrily, he casts doom on her (DC 14), meaning he has to stand and watch as Ethani begins to bring the pain. and as Var fires an arrow. He looks like one more hit will kill him outright.
The head orc and girl orc continue to flee when the crowd begins to tighten around both parties, grabbing the head orc. Wilford is clearly angry but at least willing to attempt the diplomatic route. The girl orc simply stands there, looking defiant, but the head orc is clearly more compliant. "Wes can work our way out on this, you know. Youse like money? Wes got money."
The girl orc snorts. "You better decide what kind of group you want to be. The house wolf cops will be here any moment."
You begin to decide what to do next? Keep fighting? Loot fallen? Let them run? Keep pressing questions?
Head Orc - prayer (3/6), AC 14, lethal 6, nl 15 Wavy Hair Orc - unconscious Girl Orc - prayer, AC 14, nl 14 Slow Orc - prayer; grappled; AC 14; nl 20 Human - prayer, 22 damage Halfling Orc - prayer, CMD 14; AC 15;nl 10
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+5=18 ; Wednesday April 5th, 2017 5:29:56 PM
The writing is on the wall when Lornak witnesses the boy tackle the halfling. His performance did its job a little too well. "Uh, this is bad." He thinks to himself. "We cannot let these good people get harmed." He says. He does not want to see the orcs get away with switching to the use of lethal force, but he also does not want to see them mauled by an angry mob either.
He moves swiftly to the halfing and pulls the boy off of him. (Move Action, Attack Action grapple d20=18.) While the boy is kicking and screaming he leans down to the halfling and looks him in the eyes and says. "Run. Now."
He then uses his last bit of performance wherewithal to try to command everyone that is within earshot that The Tide has won and to let the orcs go. "TIDE!" He bellows. "LET THEM RUN!" He sets the boy down but does not let go of him. "They won't easily forget who is their better!"
Hmerrin(HP 57/61 AC25/14t/21ff, CMD 21)Brkskn, Bls Str Wednesday April 5th, 2017 6:57:09 PM
Hmerrin's helmed head swivels over to give Lornak a look, but the lad neither says nor does anything more.
He keeps his weapons out just a bit longer, in case someone out there is feeling brave.
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=19 ; d20+12=20 ; Wednesday April 5th, 2017 7:34:05 PM
(Diplomacy: 19) "Stop, you can't run away. We have questions. Why do you think we are breaking into your places? Why? We can help you." But... his anger really boiled over and he began to chase the running orcs. (Base speed 50 after casting LongStrider spell) "Stop! Don't run from us! You can't just cast a fatal spell and take off. Stop them!" He screams at the crowd. (Diplomacy: 20)
Dušan (Erik) [HP:36/40; AC:13; Touch: 13; FF:10; CMD:15(17) Wednesday April 5th, 2017 8:12:27 PM
Dušan watches will give chase and remarks, "Perhaps we should leave as well, though I'm not sure that's the proper direction. I would like to know what break ins they were talking about though."
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=19 ; d8+4=10 ; Wednesday April 5th, 2017 8:12:53 PM
Var begins to reach for a second arrow but pauses, suddenly unsure of the repercussions of inciting an angry mob to violence. Bellowing intimidations may not be clutch in this situation, either, but he's unwilling to let this pack of Wolves run wild.
Var readies an attack: If one of the Wolves attempt to harm a civilian, Var will fire an arrow at them (19 vs AC; 10 damage). If the Wolves attack him or his party he'll continue to hold his action.
Toston Lotor(Hugh Crosmun) [HP:29/33; AC:28 Touch 18; FF 24 - CMD 18 Thursday April 6th, 2017 3:46:50 AM
Toston picks up the wand he dropped and then takes off after Wil and the fleeing Teeth.
Active Effects: Mage Armor: +4 AC [1 hour] - 596 rounds Shield: +4 shield bonus; immunity to magic missile[2 min] - 16 rounds 1/3 - stunning fist attempts used Negative prayer : -1 to attack, saves & skills - ??? rounds (OOC: had to update header & active effects so needed to edit; FYI)
Asteria Amarante (Genevieve) [HP: 41/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Bull's Strength, Rage, -1 from Bless, Improved Uncanny Dodge d20+3=23 ; Thursday April 6th, 2017 10:42:57 AM
Asteria angrily shakes off the Doom spell, his action only making her more enraged. Her blood pumps through her veins as she glares at the cowards fleeing. (Will Check: 23 vs. 14, Natural 20)
"Get back here you goons!" Asteria dashes after the Teeth along Wil and Toston, growling as she did so, axe in hand. Asteria hated cowards, especially cowards who did the wrong thing, knew they were in the wrong, and fled before anything bad could happen. People who hid behind others to protect themselves from justice. It really ground her gears.
Run, its the cops - DM Post Melvin Pollack d20+11=28 ; Thursday April 6th, 2017 3:57:22 PM
Lornak feels worried for the kid that tackled the halfling orc and grabs the halfling orc himself. With a clear focus on the orc, he growls a threat. The halfling orc seems to be considering his options, his mouth about to speak, a hand about to reach into a pocket, but thinks better of it. The halfling orc glares at the kid and prepares to run.
The freckled kid looks a bit scared of Lornak, moving his hands rather nervously, but also in awe of him. "Gee whiz, you guys really are The Tide. Sorry, it's just..." He was clothed in tattered hand me downs, a hand brushed against his neck and collar. "Some of us have been following all your stories. Like, I feel like I know all about you. Sorry also for getting in the way...."
Lornak votes to let the orcs run. Hmerrin keeps an eye on Lornak and the orc but says nothing.
Wilford seems torn over seeing if there's anything to their allegations but chooses instead to keep telling the crowd to hold them (Lornak didn't want the crowd involved.) Dusan is likewise torn between capturing the orcs, fleeing the scene or asking about the breakins. Toston follows Wilford in trying to capture the orcs.
Var holds his fire, not wanting to shoot a fleeing orc or incite a riot, but not wanting to let his guard down to a foe that already stabbed them in the back once. Asteria chooses instead to give chase, axe drawn, and it appears that only distance keeps her from doing lethal damage to these cowards.
Ethani completes her summons of the archon.
The female orc stares at the tableau of Lornak, the meddlesome child, and her rogue teammate, and scoffs at Wilford's entreaties. "You really expect me to not believe that you have no idea about these robberies after what you just did in plain sight? You may have bested us, but your snooping and thievery won't go unnoticed. This will be..." The female orc clams up at seeing the archon and Asteria and Var preparing for an attack. She does not run, attack or avert her gaze.
The head orc is rather more compliant, but it is difficult to understand his babbling and wild pointing. He tries to run but the crowd will not let him.
A patrol of House Wolf and House Dagger arrives. "All right, someone want to explain what is going on here?"
Run, its the cops - DM Post Melvin Pollack Thursday April 6th, 2017 3:58:25 PM
OOC: Things will be a little busy for me tomorrow, but there should be a DM post by Saturday.
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+5=10 ; d20+12=15 ; Thursday April 6th, 2017 4:33:57 PM
Anger boiling over Will attempts to trip the female orc but something stops him mid stride. "What?" (Attack: 10) He growls and places and end on the ground and stands. After moments of silence Will returns to a fairly diplomatic stance. "Look, outside of my wild bursts of unpredictability I urge you to give me specific places we broke into. If we did the deed then we would be willing to compensate you. My friends, please stop. Information is far move valuable right now." He then offers his hand. (Diplomacy: 15) -- "Are you sure about this," Rebecca asks silently but Will bites his lip and stands strong.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+8=22 ; Thursday April 6th, 2017 4:41:55 PM
"What we did in plain sight?!" Lornak screams in frustration at the female orc. "We defended ourselves from assault and false accusations!" He feels the need to punch her in the face, leans down but hesitates. He is suddenly aware of the eyes of the crowd upon him. "In an amicable manor I might add!" He slowly composes himself and stands tall.
He turns his attention to the patrol.
"This group mistook us for someone else..." He glares at the orcs. "...and attacked us." (diplomacy d20=22) We defended ourselves with non lethal force. You can ask the crowd."
Hmerrin(HP 57/61 AC25/14t/21ff, CMD 21)Brkskn, Bls Str Thursday April 6th, 2017 7:36:52 PM
At the arrival of the patrol, Hmerrin decides it might be a really good idea to put his axes away.
He does so, and then waits to see if the more diplomatic members of The Tide can talk them out of another trip to the Arena.
Dušan (Erik) [HP:36/40; AC:13; Touch: 13; FF:10; CMD:15(17) d20+8=23 ; Thursday April 6th, 2017 11:00:08 PM
Dušan adds to Lornaks' appeal, "We even have this entire crowd as our witnesses."
(Aid Another Lornak Diplomacy d20+8=23 +2 to Lornak's Diplomacy = 24)
Toston Lotor(Hugh Crosmun) [HP:29/33; AC:28 Touch 18; FF 24 - CMD 18 d20+2=16 ; Friday April 7th, 2017 6:27:02 AM
(Diplomacy 16 vs 10 to aid another so Lornak gets an additional +2 making his total 26)
Toston says, "I did not draw any weapon, I was merely helping my companions defend ourselves in a fight we did not start. Furthermore I submit that some of their casters actually attacked us with lethal force using a sonic area attack that could have potentially affected the crowd. I only used my own magic defensively."
Active Effects: Mage Armor: +4 AC [1 hour] - 595 rounds Shield: +4 shield bonus; immunity to magic missile[2 min] - 15 rounds 1/3 - stunning fist attempts used Negative prayer : -1 to attack, saves & skills - ??? rounds
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Friday April 7th, 2017 4:20:50 PM
Wil has a sudden realization that they could be going to the Arena and he went a bit pale. "Oi, what are you doing to me Rebecca?" He said out loud but quietly. "I don't know. Don't blame me. You're the angry one." "Me," Wil replied, "I was fine until you showed up." He began to get angry again but swallowed hard and concentrated on trying to keep his composer on the diplomatic front.
Asteria Amarante (Genevieve) [HP: 41/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Bull's Strength, Rage, -1 from Bless, Improved Uncanny Dodge Friday April 7th, 2017 5:32:43 PM
"We did nothing wrong!" Asteria says under her breath, growling slightly. She doesn't want to ruin her friend's diplomacy, but she isn't happy.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+8=21 ; Friday April 7th, 2017 5:33:31 PM
Var nonchalantly picks up the handaxe he dropped and attempts to disappear into the crowd (Stealth: 21)
Run, its the cops - DM Post Melvin Pollack Sunday April 9th, 2017 11:42:38 AM
Var wanders off, trying to hide from the cops by blending into the crowd.
The rest of the group attempts to explain what happened, as they move quickly to put away their quite deadly weapons. Fears of what might happen arise, as does the indignity of having to deal with this.
The bald head orc was livid. "Officer, thank goodness you're here. We were just on our way from the barber shop to the local church where we read to blind puppies for the poor. Suddenly, these guys out of nowhere start talking smack about what they can do to us and summoning eagles and taking out weapons. And theyse keep insistin on how they gonna keep getting in our business even those the stuff with the dunkels is over. And when we try to run, well just looks at what they had."
The cop stared at the head orc's shiny dome. "You were coming back... from a haircut."
"Uh... not necessarily for the hair on my head. Anyway, that guy," he pointed to Lornak, "he stole something from me with this halfling chippie from the crowd. And now one of them just ran. Let them explain that."
-----------
Var hides himself into the crowd, trying to move through as fast as possible. Most of the crowd begins to dissipate with the fight over. But he can see some more cops off to the side, talking to the freckled boy child that had been involved.
Perception 25 for var only Highlight to display spoiler: {The child is wearing a copper choke collar. }
Know local 20 for var only.Highlight to display spoiler: {The object in the back of his belt has a house teeth symbol. }
"You left out the old ladies you were helping across the street," he informs the orc, sarcasm dripping from every word.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+8=16 ; Sunday April 9th, 2017 7:44:19 PM
Lornak listens to the head orc with surprise, his left eyebrow cocked. His eyes dart back and forth between the head orc and the "cop." Lornak cannot help but be confused. As the head orc finishes he is about to speak when a nonsensical smile crosses his lips. He kind of looks away and chuckles because; what is there to say? He allows the head orc to continue to dig himself into a hole.
If pressed by the cop about the boy he will respond by saying: "The lad was watching the scuffle to closely and fell near the melee. I was simply getting him out of harms way." (Diplomacy d20=16)
Dušan (Erik) [HP:36/40; AC:13; Touch: 13; FF:10; CMD:15(17) d20+8=18 ; Sunday April 9th, 2017 11:25:49 PM
"We're sorry for any disturbance that might have occurred here. We would like nothing more than to allow these fine citizens to get back to their "Good Deeds", " Dušan's fingers make little rabbit ears as he mentions good deeds, "and return to our errands. If no one here has any complaints, I would hate to take up any more your important time and appreciate the duty you perform for our fine city."
(Diplomacy d20+8=18)
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=27 ; d20+11=12 ; d20+12=31 ; Monday April 10th, 2017 8:43:46 AM
"Local church? Church, really orcs in church.. that is a blatant lie..," he says quietly but then decides to melt into the crowd but the crowd has dispersed to a point where that is pointless. He does search for an escape route or anything helpful. "Listen, we were just searching for information on the Saquian, I can not ever say that word. The fish fight from the other day. We fought them and are trying to figure out why they came onboard Dirt City. Do you have any of that information?" He asks the closest House Wolf. (Perception: 27; Stealth: 12; Diplomacy: 31)
Toston Lotor(Hugh Crosmun) [HP:29/33; AC:28 Touch 18; FF 24 - CMD 18 d20+14=34 ; d20+7=13 ; Monday April 10th, 2017 8:25:24 PM
Toston has nothing more to add. He decides to look around at the authorities and the crowd for anyone that looks out of place.
(Perception: 34, Sense Motive 13)
Active Effects: Mage Armor: +4 AC [1 hour] - 594 rounds Shield: +4 shield bonus; immunity to magic missile[2 min] - 14 rounds 1/3 - stunning fist attempts used Negative prayer : -1 to attack, saves & skills - ??? rounds
Var casts about for anything that might help his group but comes up short. For lack of any better ideas, he attempts to keep a low profile for now, and stick to the edge of the crowd where he can wait & watch. (Stealth: 19)
Asteria Amarante (Genevieve) [HP: 41/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Bull's Strength, Rage, -1 from Bless, Improved Uncanny Dodge Monday April 10th, 2017 10:36:08 PM
Asteria continues pouting, not speaking. It would probably make things worse for her to open her mouth.
Ethani (sub Genevieve) d20+6=17 ; d20=3 ; Monday April 10th, 2017 11:04:14 PM
Ethani looks around the crowd for witnesses, finding little. (Perception: 17)
Raising her voice, she yells to the crowd. "Will anyone testify for those who saved you from the Sahuagin?"
Ethani (sub Genevieve) Monday April 10th, 2017 11:28:27 PM
OOC: That d20 is for Diplomacy. Forgot to add it in
Run, its the cops - DM Post Melvin Pollack Tuesday April 11th, 2017 9:37:10 AM
The cop rubbed the edge of his nose. An older elf, only 50 years from retirement, he found himself in disbelief that he had to deal with things like this.
"You guys seem like lesser jerks so I am going to level with you. We've been following these guys for weeks now, so nobody's buying what they are selling. In fact, there might even be a reward for your assistance. Unless you really did help some disguised halfling female phantom with a copper choke collar steal something from the orc in a halfling mask. I can't believe I had to say that sentence twice now."
For Will and Toston only Highlight to display spoiler: {The boy who helped out finished talking to the cops and disappeared into the crowd. He wore a copper choke collar.}
"You have to see things from our perspective. With all the people sneaking off... Look, there goes another one. He's not even subtle about it. Who are you guys anyway? "
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+8=9 ; Tuesday April 11th, 2017 4:39:29 PM
There is something familiar about the cop mentioning the copper choke collar but Lornak cannot recall its significance. "We are just concerned citizens seeking to see how the dock repairs were coming along." Lornak says. (Keeping the previous Diplomacy roll). He gestures toward Toston and continues; "Our man Toston was once a sailor and was visiting a former colleague, so we tagged along."
(OOC, disregard the roll i accidentally clicked the mouse when i sat down to type. Good thing too, yesh!)
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+9=14 ; d20+10=17 ; d20+11=12 ; d20+12=23 ; Tuesday April 11th, 2017 5:33:16 PM
"A copper choke collar? I haven't seen one of those in years..." That was when he noticed the young boy running away. "That boy has a copper choke...," He said while pointing. "Why didn't we notice that before?" (OOC: I believe Will still has LongStrider giving him 50 travel) (Acrobatics: 14 - through the crowd. Perception: 17 Stealth: 12) Will heads after the boy. The crowd makes it a bit hard to be stealthy but he is hoping his increased speed will help. "Boy, I have a question." (Diplomacy: 23)
Hmerrin(HP 57/61 AC25/14t/21ff, CMD 21)Brkskn, Bls Str Tuesday April 11th, 2017 6:57:10 PM
Hmerrin keeps to his previous policy of shutting up, and waits.
Dušan (Erik) [HP:36/40; AC:13; Touch: 13; FF:10; CMD:15(17) d20+8=18 ; Tuesday April 11th, 2017 10:24:56 PM
"You hear that," Dušan nods at the orcs, "We're the lesser jerks."
Turning back to the cop, Dušan says, "As long as we're being honest, after being erroneously brought into the arena by the fallacious House Silver, we vowed to do what we can for the common people of our city. Our first attempt was to help during the Sahuagin attack. We have never acted against one of the houses and appreciate their part in the order of Dirt City."
(Diplomacy D20+8=18)
Asteria Amarante (Genevieve) [HP: 41/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Bull's Strength, Rage, -1 from Bless, Improved Uncanny Dodge Tuesday April 11th, 2017 10:36:19 PM
Asteria sulks, just wanting this thing to be over. Or, she would be content smashing those good for nothing Teeth in the face. With her axe.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=30 ; Tuesday April 11th, 2017 11:04:10 PM
Var finds another vantage point to watch the shenanigans continue (Perception: 30). Without the pressure of the cops, or having to navigate crowds Var is able to focus and give the scene a proper look.
Toston Lotor(Hugh Crosmun) [HP:29/33; AC:28 Touch 18; FF 24 - CMD 18 Wednesday April 12th, 2017 4:38:40 AM
Toston follows Wil after the boy with the choker.
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Wednesday April 12th, 2017 2:45:26 PM
"I feel like this is some scene in an adventure scroll I used to read. All these people crowded in here as the hero tries to grab the bad guy." Will smile as he thinks back.
Ethani (Nellie, HP 26/30, AC19,Touch:13, FF:14, CMD: 16, Sanctuary, Anti Bless, Summon Monster III) d20+6=16 ; Wednesday April 12th, 2017 10:31:35 PM
Ethan smiles at the officer. "Thank you so much, sir! We appreciate your help in this matter. You arrived just in the nick of time. I fear that these fellows would have stopped at nothing if you hadn't shown up. We have no idea about any stolen goods, and without provocation, they attacked us. Why, I was worried for my life!" The sea elf shifts her stance in a subtly provocative stance, hoping her female charms will help diffuse the situation somewhat. Diplomacy=16
Asteria Amarante (Genevieve) [HP: 41/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Bull's Strength, Rage, -1 from Bless, Improved Uncanny Dodge Wednesday April 12th, 2017 11:27:00 PM
Asteria frowns at Ethani, rolling her eyes at the sea elf's feigned innocence and frailty. Her sis was much more tough than that, not at all scared. But, she supposes if it gets them out any faster, she's down for it. Asteria herself just wouldn't do something so humiliating.
Toston Lotor(Hugh Crosmun) [HP:29/33; AC:28 Touch 18; FF 24 - CMD 18 Thursday April 13th, 2017 3:58:12 AM
Toston whistles
Run, its the cops - DM Post Melvin Pollack Thursday April 13th, 2017 10:09:13 AM
OOC: My apologies. Things got a little hectic in travel yesterday.
--------------
Wilford takes over the young lad in pursuit, shouting out questions into the crowd. Toston and Var follow, much to the chagrin of the cops.
The cops that were talking to the young lad, hearing the elven cop's cries to hold them, keep them from progressing further. It was like yet another moment from an adventure scroll, and not a very good one.
Through the mass of people, the three members could see the boy glance at them. As she began to shift to a halfling female, Will is pretty sure that she winked. When the members finally get through, she is completely gone.
"Yeah, what a nice street urchin," one of the cops that was holding them said. "Oh, how he gushed over your group. He wanted you to have this letter."
Inside the note Highlight to display spoiler: {The text reads "So long and thanks for all the fish." It is signed by a symbol of what appears to be a metallic fist.}
Toston starts to make his way back, whistling as he goes.
------------
Lornak continues to explain the situation to the elven cop. Hmerrin and Asteria keep quiet, waiting to see what happens. Dusan attempts to trade on their growing fame as "lesser jerks." Ethani turns up the charm, much to Asteria's chagrin, but it seems to work enough on the cop and fellow elf.
With that, the cops let The Tide know that, despite what looked like half the group fleeing the scene, everyone is free to go - with a 500 gp reward. With the exception of an orc or two that managed to flee, the members of house teeth are rounded up and sent out.
(OOC: Everyone also gets 2000 XP for their... success?)
By this time, it is almost 1 AM. The docks are once again silent, as if nothing of note had happened. Members of the team think back to the disjointed female voice egging them on, and to the boy's strange hand motions as Lornak had pulled him off.
Where do you go now?
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=14 ; Thursday April 13th, 2017 11:29:18 AM
After everything cleared Will voices his frustration, his face getting red. "A metallic fist. That changling needs a metallic fist to her...ur.. his head. I can't stand it when they run." "Is it just me, or am I quick to anger lately.. jeez.. can't anything be easy." With that he walked away to consult Rebecca, who he found out had been wronged in many ways in her life. She came across, within his head, as sweat but was very angry. "What can I do to help you?" He said. "Oh nothing, I'm fine." "Oi, you may be but I'm not." With that Rebecca disappeared. Will returned to the group... "so is this a 500 gold reward for each of us?" "If so I'm ready for a meal.. anything near by?" (Perception: 14)
DM - it is 500 each PC
Hmerrin(HP 57/61 AC25/14t/21ff, CMD 21)Brkskn, Bls Str Thursday April 13th, 2017 6:45:24 PM
Hmerrin is surprised by the reward, but not surprised enough not to take it. The lad does some mental calculations and is delighted to find some upgrades are in order.
In the meantime, after getting a look at the letter, the young warrior is seriously confused.
"Wait, the cute kid that kept getting in the way is really a lady halfing? An' probably a spellcaster...an' probably the voice that got us walking over here in the first place... So, I guess we've been played. But we came out 500 gold ahead. Wonder what she got?"
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Thursday April 13th, 2017 8:45:52 PM
"Well now." Var says "that was...somethin'." he scratches at his nose and says "I dono what it was, but it was definitely somethin'..."
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Thursday April 13th, 2017 10:31:52 PM
Lornak admires Ethani's feminine whiles and idly wonders if he is more susceptible to them than he should be...
As the situation comes to a close Lornak is pleased the "cops" came down on the better side of reason but is extremely frustrated. "Something?" He says to Var's comment. "This." He says when the group gathers up again: "This is why I keep advocating a low profile. Not only did we get played, but we got played for all eyes to see!" He looks around at the magic users in the group. "I'm by no means an expert but doesn't someone here have the means to see past a glamour...?" He gathers up Vin. "Or was he," He pauses, "SHE a shapeshifter...?"
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Thursday April 13th, 2017 10:40:37 PM
As the group makes it way to home to Marsh House, which he assumes will be the next destination, he apologizes to the group for his comments on the docks. He is more embarrassed at himself for getting caught up in playing up the groups "status" than with them. It has been a long day and is looking forward to resting.
"Did you get any winnings?" He asks Dusan.
Dušan (Erik) [HP:36/40; AC:13; Touch: 13; FF:10; CMD:15(17) Thursday April 13th, 2017 10:42:59 PM
"Detect Magic isn't an augury spell," Dušan comments on Lornak's question, "although I can do that too, but it takes time and about 500 gold worth of materials. Detect Magic allows me to see auras of active magic, but to detect something as specific as a glamor, I'd have to have a reason to look for that in the first place and then I'd have to know where to look. Usually I just look for things following us. There's enough magic around here I would have to spend all day figuring out just one intersection."
Toston Lotor(Hugh Crosmun) [HP:29/33; AC:28 Touch 18; FF 24 - CMD 18 Friday April 14th, 2017 4:36:19 AM
Toston says, "I think I have a lead. So remember how those children with chokers told us about Dulmoths. Well there was another boy wearing a choker at the scene of today's throw down. I don't know if we want to talk to Boggs about it tomorrow or try to repair our reputation with Three Bits or do some investigating on our own but I don't think these children wearing chokers are a coincidence."
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+9=18 ; Friday April 14th, 2017 2:51:13 PM
"Why would you allow a child to wear a choker anyways, it's just really not trending right now," Will said with a straight face. "I'm not so sure that Three Bits will be too willing to talk. I'm trying to recall any information from the dress of the child. You know a lot of times we can figure out just where this child came from by how they are dressed.. There were these grubber children that I used to hang out with when I was younger that would alway wear a purple scarf or something purple on them. They used to hang around the House of Darts.. that was before they purged the Grubbers from the area.. I really think they were looking for me.. my father was a member of the house council.... well until he "died"." (Local Knowledge: 18)
Ethani (Nellie Friday April 14th, 2017 8:27:46 PM
Sighing with relief as the confrontation is over, Ethani sighs at Lornak's outburst. Leadership was taking a toll on him. Yawning, the sea-elf works her way over to Lornak and begins rubbing his shoulders.
"C'mon my love, it's been a very long day. Let's go home. I'll give you a massage, work out those knots in your neck and shoulders, Then we can cuddle up and sleep. This stuff can wait until the morning." Leaning in close to Lornak's tense body, Ethani curses their non-intimate relationship, not for the last time.
With a little extra slink in her stride, Ethani leads the way back to the Marsh House.
Dušan (Erik) [HP:36/40; AC:13; Touch: 13; FF:10; CMD:15(17) Saturday April 15th, 2017 12:03:51 AM
Dušan looks around for a gambler with a marker for him, but realizes they probably were the first to run when the cops showed up. Turning to Lornak he answers the second question, "Looks like I lost another bet. Well can't find it at least. This is the third time we won. One of these times I'll get my pay out."
Toston Lotor(Hugh Crosmun) [HP:29/33; AC:28 Touch 18; FF 24 - CMD 18 Sunday April 16th, 2017 8:53:55 AM
The gears turn over in Toston's head and he quickly realizes that the child with the choker was actually a halfling and then he says, "Wait what if the choker is what allows the halfling to change it's appearance and the time we got into the confrontation at Dulmoth it was actually that halfling in disguise too. Maybe instead of information about children wearing chokers we need information about halflings wearing chokers. Next time I see someone wearing a choker like that I'm going to cast detect magic. If it radiates transmutation then the halfling actually changed into a human and if it radiates illusion then the halfling only looks human."
Asteria Amarante (Genevieve) [HP: 41/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Bull's Strength, Rage, -1 from Bless, Improved Uncanny Dodge Sunday April 16th, 2017 10:34:29 AM
Asteria very audibly gags at Ethani's show of affection. She makes a point to be as loud as possible, miming the gagging motion. "Gross!!! You guys are icky! Blegh."
She makes sure to whine and be grossed out by the two as she follows them home.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Sunday April 16th, 2017 7:56:22 PM
Lornak feels Ethani move closer to him and is glad for her touch and what she insinuates. He is about to let his shoulders release the tension that has built up there but stops when he hears Asteria's jibe. Now self-conscious he pulls away form her slightly and vows to make it up to her later. He turns his attention to Toston and Wil and speaks about the groups next move:
"I believe you both have the right of it. I'm hesitant to make a move out of pride but I think that we should immediately track exactly the things you are speaking about."
"Excuse me my love." He says to Ethani as he moves away from her a bit. He holds up his fingers to his lips and whistles a variety of tones. A moment later, Vin comes diving out of the night sky and lands on his outstretched forearm. He stows her onto the shoulder opposite Ethani and then allows the fingers of his open hand catch on hers.
He speaks to Dusan: "I was unaware the thaumaturgy was so complex. Is it prudent to allow you time to prep your augury so we add it to our search?"
Lornak follows Ethani's sashay with a growing appetite. When within eyesight of Marsh House he throws Vin into the sky, confident she will find her perch in the center courtyard. Once he is inside and everyone takes their leave, he makes sure Ethani joins him for a nightcap in his room...
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Sunday April 16th, 2017 8:20:03 PM
The instant the door to his room closes Lornak abruptly reaches his right hand behind Ethani's lower back and pulls her body close. He is keen to notice her surprise. Before she can resist, he gently slides his open hand over the softness of her cheek. He caresses the back of her strong jaw and using the leverage he finds there brings her lips to his. In that instant he becomes completely unaware of time, lost in her the thrawl of her kiss. When they two of them finally release, he places both of his hands on the side of her face and looks deep into her eyes and says; "That, my love, is long overdue. I wish that it was more special, in a time and place more romantic." He then turns away, his head turning first and slightly down, consternation on his brow. "Some days I wish for a reprieve." He finds a place to sit on his bed. "So that I can find the proper time for us." He looks up at her clearly showing the guilt he feels and continues; "And on others, to whisk you off your feet and leave all this upset behind us forever."
Ethani (Nellie) Sunday April 16th, 2017 9:01:05 PM
Not bothered in the least by Asteria's teasing, she grows angry when it visibly affects Lornak. Reaching over, she punches Asteria "hard" in the arm. Which is to say, not very hard at all considering she's never punched anyone in her life. She lets out a little gasp of pain from the sting of the blow, but she doesn't let on that her wrist just exploded in pain. Grabbing the barbarian by the ear, she pulls her in and menacingly whispers in her ear. "If you EVER do that again, I WILL gut you in your sleep, drag you to the docks, and dump your body for the sharks to eat!"
Back at the Marsh House...
A little surprised by Lornak's sudden, passionate "attack", Ethani's gut reaction is one of self protection. Though she almost never resorts to physical violence, Ashira had made sure she had been trained to defend herself when needed. Her hand twitches and begins to reach for the trident on her back, but stops as soon as Lornak's lips meet hers.
She instantly melts in his arms, all pretense at control gone once she felt the warmth of his lips. She maintains the kiss perhaps longer than Lornak intended...perhaps not. When Lornak gazes into her eyes, Ethani smiles passionately...wanting to throw this stupid, non-intimate boundary out the window. "Oh, my love, you have no idea how long I've been waiting." And how hard it is for me to respect your wishes!!
Taking a deep, longing breath, the cleric watches Lornak get on the bed, and struggles with her passion in the worst way. Seeing the guilt on her loves face make Ethani want to find the woman who broke his heart and dismember her body. Somehow she manages to suppress her hunger and keep a calm tone "When you are ready, I will be waiting. Until then, let's work some of that tension out of your shoulders. You had a rough day, and I'll let you know, I've been told I have magic hands."
A New Day - DM Post Melvin Pollack Monday April 17th, 2017 10:44:52 AM
Wilford votes to hit somewhere to eat, but the group consensus seems to be that it is time to go home. Hmerrin contemplates doing some shopping. Toston wonders if they should talk to Boggs first or try Three Bits. Dusan considers trying to track down the guy he made a bet with.
Along the way, the group grumbles at being played. Recriminations abound but you all know in the end that you all dropped the ball simply by focusing on the House Teeth Thugs. This is Dirt City. You should know by now to watch the kid behind you. Some plans to better prepare for illusions (or shapeshifters?) are made. The group also considers what they did get from the thief - the House Thug descriptions, her form of dress, the note, and of course that copper wire choke collar that seems never to change. Toston has an insight that the last item should be asked about.
(OOC: Any character described as even glancing at the crowd or the boy would have gotten a chance to spot the choke collar. Also, I wrote in the description of the boy that he had nervous hands and a collar when Lornak contacted him.)
Lornak and Ethani spend the night together, Asteria's displeasure rebuked.
In the morning, you remember another truism about Dirt City. Hurt feelings fade; gold lasts. With all of you a little bit richer and a little bit wiser, you make a final decision of whether to split up or to go to one of the places mentioned.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Monday April 17th, 2017 2:05:37 PM
Toston suggests, "Maybe we split up? How about Dušan, Lornak, Ethani and I go to see Three Bits while Wil, Asteria, Var and Hmerrin see Boggs. We could then meet up for food and to discuss what we found out before planning our next course of actions."
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Monday April 17th, 2017 6:33:59 PM
"Sounds good." Var says. "I'ma stop by a fletcher along the way and pick up some blunt arrows. Just in case we get into a third fight with civillians..."
(OoC: since they're not magical, I don't need to run by the catacombs, right?)
Hmerrin(HP 57/61 AC25/14t/21ff, CMD 21)Brkskn, Bls Str Monday April 17th, 2017 8:19:42 PM
Hmerrin drapes an arm around Wil's shoulder.
"Stick with me. My roguish good looks and cheery demeanor brighten everyone's day, I mean, see how cheery Lornak is this morning? I take full credit."
With that, the young man heads for HQ to talk with Boggs.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+9=25 ; Monday April 17th, 2017 9:38:37 PM
Lornak wakes rested and surprisingly limber. He doesn't know what he did to deserve the attention from Ethani but is grateful nonetheless. He admires the passion she possesses in all things. He wonders if released how much of a force it could be if she lost control. He leans close to her and softly kisses her lips before getting up and out of bed. He revels in the quiet moment.
Before he enters the common room he steals a look at his Nitharit in his alchemy lab and fiddles with it. (Alchemy d20=25, 100 of target # 175)
He cheerfully greets anyone he sees in the common room and puts in his two cents on Toston's plan: "I think that is a splendid idea Toston. I suggest we avoid Tombo's. We should meet somewhere less connected to us."
Dušan (Erik) [HP:36/40; AC:13; Touch: 13; FF:10; CMD:15(17) Monday April 17th, 2017 10:42:02 PM
"Works for me," Dušan agrees with Toston's plan, "Do we want someone to take lead in the conversation?"
Asteria Amarante (Genevieve) [HP: 41/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Bull's Strength, Rage, -1 from Bless, Improved Uncanny Dodge Monday April 17th, 2017 11:56:18 PM
"Yeah sure whatever. I'll go wherever." Asteria shrugs, not really particular to where she goes.
Asteria moves up to Wil and Hmerrin, rolling her eyes playfully. "Yeah, no. I highly doubt that was you who made good ole' Lornak happy. However, I can think of someone who totally did." She says, glancing back towards Ethani with a large grin on her face.
Ethani (Nellie) Tuesday April 18th, 2017 8:23:38 AM
Her hair disheveled, Ethani smiles groggily at Lornak. "Mmmm...ummhmmm..Morning love." Her lithe blue body taut under her loose sea green night frock. Whatever she might be, Ethani is definitely not a morning person.
Ethani frowns at the thought of last night's exchange with Asteria and her failed attempt at punishing the barbarian's bullying of Lornak. So if physical violence is not the way to extract vengeance, Ethani will have to be more...clever. Her mother had always taught her that everyone has a weakness if you just watch long enough. A wicked, mischievous grin forms on Ethani's sleepy face. And I know just the thing for you Asteria...just...you...wait.
Shocked at her violent ruminations, Ethani makes a mental note to atone for her violent thoughts when it comes to protecting Lornak. Not that she would have things any different. She had totally fallen for the drown, and there was no turning back now. Not that she even desired to turn back...quite the opposite. She was more than ready for things to go faster. Still, she knew that Alemi would be displeased with her for wanting to hurt others and so she would atone somehow.
Another time...another time...but for now, Ethani must make herself combat ready again. Especially after her utter failures in the last few combats. Changing into a suitable adventurers outfit, Ethani heads down to the common area. "Sure. Sounds good. But before we go, I need to get in some sparing practice with Asteria. I need to try out my new trident before I really need to use it."
A New Day - DM Post Melvin Pollack Tuesday April 18th, 2017 11:28:36 AM
Toston suggests that, with House Teeth on high alert and a disguised halfling crossing their paths, this will be a perfect time to split up. They will meet later for food. He proposes " Dušan, Lornak, Ethani and I go to see Three Bits while Wil, Asteria, Var and Hmerrin see Boggs."
Toston goes to see Three Bits. Lornak, after crafting some more poison and embracing a bright sunny day, goes with him, suggesting they find somewhere else to eat. Dusan wants someone else to lead the conversation. Ethani, forgetting that the best revenge is living well (in bed), plots some revenge (or at least some protection for Lornak) against Asteria, but feels bad about it.
Wil goes to see Boggs, the events reminding him of the troubles that befell House Dart and his own family. Var and Hmerrin will join them after hitting the fletcher and the catacombs, respectively. (If Var wants to RP the fletcher, I will do so seperately.) Along the way, Hmerrin remarks that he must be why Lornak is in such high spirits. Asteria teasingly suggests that it was someone else, secure that her asides against Lornak and Ethani will never come back to haunt her.
Before the group leaves, Ethani proposes some "sparring practice" against Asteria. (OOC: We will skip ahead for now, but if Genevieve is up to some PvP, we can certainly work something out.)
---------------
As Wil, Asteria, Var and Hmerrin enter their offices, they are greeted by loud banging noises and arguing dwarves. Among the arguing voices is a less than happy Madri Brightside, who's broken dwarven don't make as much sense as her wild gesticulations. The square room is covered in sawdust and carpet fragments, with chairs stacked in a corner by the stove.
Madri finally breaks off from arguing with the Dwarven Contractors. "Change is good, he said." She shook her head. "You'll love the brand new environment, he said. Hi, apologies for the mess. Coffee will be ready in just a moment... Eras count as moments, right?"
From the other room, you can see Boggs eyeing the area himself. "Sorry about this. We figured it might be a good time to make things a little more modern, and spruce things up."
He paused, eyeing the four members of the Tide, and noticing that nobody else was around. "So... does anyone want to fill me in on what happened last night?"
-----------------
As the members of The Tide enter Three Bits shop, they see a latest acquisition, a number of large statues covered in runes that Three Bits continues to polish.
"Come in, come in," Three Bits waves them through. "Yes, yes, how long has it been since you attacked me with spells and robbed me blind. Ah, such good good times. I understand you've gone professional in your robberies now. None of this "We're all good friends" stuff. So, to what do I owe the honor of your company?"
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+8=19 ; Tuesday April 18th, 2017 1:22:58 PM
Lornak is taken aback when he is greeted by Three Bits. He does his best to alleviate her concerns by just being honest;
"I beg your pardon..?" He bows, shakes his head and asks absently. He then abruptly continues; "Good morning." He says jovially. "We have come calling to smooth things over with you after Wil's outburst the last time we were here, and to apologize for it because yes, we would indeed like to continue to call you friend."
His eyes dart around the room to see what might have been stolen.
"As far your accusation of incursion and robbery..." He again looks at his companions questioningly. "...we have No Idea what you are talking about."(Diplomacy d20=19)
After the words escape his lips he thinks he knows what has been happening. Things are starting to make sense to him now: Either someone has been perpetrating these robberies using their name or actually shapshifting and robbing people with their visage.
DM: She's talking about the time The Tide charmed her into giving away information about Nightshade for free. At least, that's what's in my notes.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Tuesday April 18th, 2017 3:40:45 PM
(OOC- i frankly don't remember that... so everybody disregard the last line of my post!)
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=23 ; d20+10=30 ; Tuesday April 18th, 2017 3:49:39 PM
"Mr. Boggs, how have you been.. busy, looks like it," Wil said pleasantly. "What do we have going on...umm.. seems like someone is spreading rumors that we are thieves.. now I've done my share, growing up as a Grubber but lately, I just haven't had the need." Will's face begins to get red as he becomes angry. "We got into a bit of a scuffle with some Orcs Teeth members and managed to convince the Wolves we were not at fault.. so that was good. So I guess the issue, really is, who has this agenda against us and how can we crush it." He slams his hand on the table, then quickly recovers. He growls as he struggles with his new found anger. It may be totally in his head but the shadows within the room seem to listen intently to everything he said. They found it very interesting when he became angry. "Mother," he whispered. (Diplomacy: 23)(Perception: 30)
Hmerrin(HP 57/61 AC25/14t/21ff, CMD 21)Brkskn, Bls Str Tuesday April 18th, 2017 9:34:09 PM
Hmerrin looks around at his little group of himself, Var, Asteria, and Wil, and gulps nervously. All the diplomats are in the other group.
"Um," he replies to Boggs. "Well, we think we're being led around by halflings wearing copper chockers. They seem to be glamoured or something so they can change appearance, and they've twice now shown up as something else and led us into encounters with the Houses.
The fighter goes on to fill the boss in on the encounters at the bakery and the docks.
Dušan (Erik) [HP:36/40; AC:13; Touch: 13; FF:10; CMD:15(17) Tuesday April 18th, 2017 10:34:29 PM
Dušan slaps an encouraging hand on Lornak's Shoulder and cast Touch of Glory (Lornaks Diplomacy 19+6=25). "We have and always been for the people of Dirt City. We wish to repair whatever damage our past transgressions may have caused you and hope to make you a little richer as we spread our image to the city at large."
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Tuesday April 18th, 2017 11:50:53 PM
"Hullo." Var says, stepping into a shop along the way to the Crescent Moon offices. he briskly conducts business, buying a bundle of 20 blunted arrows, paying the Merchant 5 gold (OoC: more than the book price, but Var is willing to overpay for a little good-will).
At the offices Var offers a shrug to Boggs. "Still not so sure, ourselves. But we had us a run-in with the fine lads o' the House of Teeth. Heh heh.. Well, that's another House that won't be invitin' us t' tea anytime soon..." Var trails off for a moment, getting serious. "Strangest thin' tho, is we think we're bein' set up by these kids'n copper chokers. A'least we thought they were kids, but Toston 'nd them seem t' think its some kind of Halfling-in-disugise."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 d20+3=14 ; Wednesday April 19th, 2017 3:27:02 AM
(OOC: I don't remember the charming of Three Bits either)
Toston made his WLA badge visible before entering the shop. "We are really sorry for the past actions of some of our group. Wil is a bit eccentric, which is why we left him at home today and as for charm spells I may be a mage but such magics are beyond me. We are willing to make reparations for any past behavior that may have caused harm to your business. As for our current reason for being here we are looking for information on copper chokers that may have transmutation or illusion capabilities and the halflings that utilize them to disguise themselves as children and spread conflict between the different factions in Dirt City."
(Diplomacy: 14 vs 10 to aid another = +2 to Lornak's Diplomacy so Lornak new roll is 27)
A New Day - DM Post Melvin Pollack Wednesday April 19th, 2017 5:01:18 PM
Some confusion results over Three Bits' comments. (OOC: If my notes are incorrect, could someone fill me in on why several of you mentioned smoothing things over with her?) But there is a general agreement that she needs at least to be placated.
Lornak apologizes for Wil's outburst, and assumes that she is accusing him of physical theft. He inquires about the rumors regarding robberies, potentially in their name. Ethani stands by, silently.
Dusan casts a spell to boost Lornak's diplomacy. No sooner is he done than one of the statue's runes begins to glow red. "A rather intriguing defense system," Three Bits remarks. "Reacts whenever anyone casts a spell in this room, particularly an offensive attack. Cannot be too careful in this day and age."
Dusan makes a big speech about how they are fighting for Dirt City. "Yes, yes, you are such a part of it," Three Bits agreed, "Except not really, are you. So cagey about your identities and location. So unaligned you are with any of the houses. So very willing to push on this machine that already might come down, and to charm me rather than even discuss who you truly are.
"But worry not. You shall as always remain my good friend, particularly of such honey words. Holding grudges, satisfying, but very bad for business. So tell me what it is that you seek?"
Toston asks him about the choke collars.
Sense Motive 15 Highlight to display spoiler: {Three Bits pauses at this, seeming defensive, confused and angry.}
Sense Motive 20 Highlight to display spoiler: {She doesn't know. Someone or some group has managed to evade her network, maybe more so than you have.}
"My apologies," she finally speaks. "I can only speculate as to what you have described. Still, quite suspicious that they cannot simply find a way to hide the collar. Almost as if they were deliberately laying a puzzle for you...
"It will take time to determine the answer that you speak of, and the price will be quite high. I want in on everything you find as well. I wish to see such a halfling with my own eyes. If this is acceptable... you may start by thinking back. Was there anything at all? A particular phrase? An arcane mark upon the collar or a wall? A particular target that they set you upon?"
-------------- Var buys a set of arrows.
Wil informs Boggs of House Teeth's wild accusations, wondering if someone is spreading rumors that they are thieves. He cannot entirely keep his swirling emotions in check. "Are you done?" Boggs finally asks.
Hmerrin fills him in on some of the events of before, specifically mentioning the copper choke collars that may be "glamoured or something." Var cannot help but gloat a bit, before remembering they were set up. Asteria remains quiet.
"For what it is worth, your reputations are intact," Boggs reassured them. "Though the questions are flying. There seems to be attacks on warehouses, but nothing of value appears to be taken. Even your House Teeth friends don't appear to be pressing charges or specifically identifying what was stolen.
"As for choke collars, that's rather unusual for a calling card. I suppose if you had a necklace of disguise, it would have the same flaw as the hat of disguise - an inability to completely disguise it. As for halflings disguising as children, rogues have been doing that without magic for some time. I'm sorry that I couldn't be much help.... Is there anything else that you might remember?"
Hmerrin(HP 57/61 AC25/14t/21ff, CMD 21)Brkskn, Bls Str d20+1=8 ; Wednesday April 19th, 2017 6:54:23 PM Int check to remember something - 8
"Umm." stalls Hmerrin, as he tries to remember something else he can tell Boggs.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+8=20 ; Wednesday April 19th, 2017 7:05:21 PM
Lornak watches the runes of the ward glow and closes his eyes and sighs. He takes a breath, trying to stay calm; "You want truth? Fine. I do not speak my name because I am fairly certain there is a price on my head. I am fearful you might chose profit over loyalty, you are an information broker are you not?" He asks matter of factly.
He shifts his position and continues; "We are cagey because every time we stick our head out a House tries to cut it off at the neck."
Being left no choice but to throw caution to the wind he reluctantly moves over to the table. As he does he reaches into his scribe pouch and produces a piece of velum a vial of black ink and a quill pen. He continues talking as he does so; "We push this machine because its run by a bunch of thugs and the good people here cannot protect themselves from it."
Lornak carefully writes on the velum and the stows the writing utensils.
"We are doing our best to try to change that." He looks her in the eyes. "If you want to help us in this endeavor we can be found there." He points to the velum. "If you'd rather use us for your own gains, so be it."
Lornak turns and storm out of the shop.
(The piece of velum says THE TIDE and has the address of their new building)
Ethani (Nellie) Wednesday April 19th, 2017 9:22:25 PM
Grinning as Lornak quietly and efficiently deals with the matter of Three Bits. Being a newcomer to the group, Ethani is bewidlered by all the politics played in this city on so many different levels.
Sighing in content as she realizes she's going to have a whole day with Lornak, Ethani sighs when she remembers she asked Asteria to spare with her. That was going to hurt. A LOT. Still, she had to sharpen up, and she had once heard a phrase "no pain, no gain".
Maybe is she was lucky, Asteria will forget all about the offer and she will have a day, bruise free with Lornak. Maybe...
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Wednesday April 19th, 2017 10:40:10 PM
"I mean, no, but we kicked their butts. So, that's got to count for something, right?" Asteria speaks up in regards to the orcs, not really remembering much from the fight other than that.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Wednesday April 19th, 2017 10:57:32 PM
Var gives a shrug "Just thought you'd want to be kept in the loop." He gives a look over his shoulder at the dwarven construction crew before continuing "things seem busy enuf, tho. We can get goin'."
Dušan (Erik) [HP:36/40; AC:13; Touch: 13; FF:10; CMD:15(17) d20+8=9 ; Thursday April 20th, 2017 12:11:42 AM
Duśan watches rune and disgust crosses his face, "So where's the rune that lights whenever anyone lies." He then coughs and and regains his composure, but does not hide his contempt of the rune. "You think me not villainous because I use the divine and arcane where others would hide behind a smile and lie. I asssure you I have never lied or forced your actions. If you'd rather deal with liars and cheats I'll find a more promenent information broker. I came hear to make amends not be attacked."
Dušan walks outside and keeps an eye out for danger unless Threebits makes any attempts to make amends on her part.
(Diplomacy D20+8=9 natural 1 which is why Dušan is acting so prissy, but justified in his own mind)
Dušan (Erik) [HP:36/40; AC:13; Touch: 13; FF:10; CMD:15(17) Thursday April 20th, 2017 12:28:36 AM
(Pic: please ignore deleat the not in my last post)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 d20+7=17 ; d20+3=15 ; d20+10=13 ; Thursday April 20th, 2017 6:44:04 AM
(OOC: The runes glow when someone uses a spell not when someone lies but touch of glory is a domain ability and should not have triggered them. Also last time we were here Wil (earlier in the module) had an outburst directed at three bits other patron in the store at the time.)
(DM: Rule stretched this once for flavor way to provide the information. Anyway, the trap actually goes off if the Spell or SLA is judged an attack. Later checks will reveal other workings.)
(Sense Motive: 17) (Diplomacy: 15)
Toston says to Three Bits, "Fancy statues you got there. Must have cost a pretty penny. As for the chokers you seemed to react interestingly when I brought them up but if we are to continue our relationship we do have to trust each other so I will take you at your word that your reaction was in line with this entity being unknown to you as well. We have encountered the choker twice so far and recently. The first time we were minding our own business when these kids showed up and told us that the baker Dulmoth was being threatened. It turned out to be Wolves and we were able to diffuse the situation. It was shortly after this that we came to your shop seeking info and WIl had his unfortunate episode. The second time was yesterday and kids wearing the chokers instigated a fight between us and some thugs from the Teeth. So whoever these chokered halfings are they seem to be intent on ratcheting up tensions and causing violence between the different factions. Do you require a down payment for looking into this new group?"
Toston then searches his memory for any type of magical entity shape changing entity that might feed on violence (know[arcana]: 13)
A New Day - DM Post Melvin Pollack Thursday April 20th, 2017 2:43:33 PM
Boggs thinks to himself as he waits to see if there are any other clues. Hmerrin's memory of the night remains a blur. Asteria can only remember being the victor. Var lets them know that they are just keeping him in the loop. Wil keeps quiet.
"Well, if you think of anything else, or if you run into them again, keep us posted," Boggs replies. "Sorry that I couldn't be more help... Actually, it did occur to me... The robberies seem to be related to warehouses that were caught up in the earlier Sahaugin mess. That seems to be why everyone suspects you. It is possible, however, that we are not the only ones searching for information. The cloaks, perhaps? Maybe the keys?
"This is a perilous time, if that is the case. Whoever did this, regardless of their reasons, found a way to manipulate us, and yet we may need their assistance. I don't think I need to stress the peril that might be faced should anyone, even a friend, learn too much about our operation...."
-------------
Lornak, angry and insulted, gives Three Bits the address to their secret hideout should she come across the information. He reminds Three Bits of the danger their group faces, and tells her that the machine should be smashed. But if she'd rather sell them out, so be it?
Ethani is quite pleased of what Lornak has done. She also worries about whether she bit off more than she can chew with the sparring challenge, and hopes Asteria forgot. (Asteria does appear to have done so.)
Dusan asks, "So where's the rune that lights whenever anyone lies?" Three Bits smiles and points to a nearby candle. "It's been on since you walked in. Didn't even need any oil." Dusan, angry, says he'd rather hide behind spells than lies and begins to storm out.
Toston attempts to diffuse the situation, and thinks out loud if any arcane creatures would feed on violence or disunity. "There are indeed plenty of monsters that will always feed on violence, that will always turn against each other. They are classified humanoids.
"Never forget that this is a 20 sided civil war, fought in the shadows but civil war nonetheless. Fought by good, virtuous people who will fight you to the death. Fought by people who will manipulate and lie to you that you have to work with. If you want a nice tidy war between good and evil, the crescent valley is always looking for fighters against bloodthirsty giants. This is Dirt City. Good and evil, ally and enemy, friendly and insulting, If you truly want to make this a better place, you will have to deal with everybody and nobody.
"I will think of what to do with this address. If I have the time, I may stop by."
------------------
Everyone leaves their groups, the taunting note forgotten. After a while, everyone meets up in the town square, preparing to share notes and head to lunch.
Hmerrin(HP 61/61 AC25/14t/21ff, CMD 21) Thursday April 20th, 2017 8:10:35 PM
Hmerrin sighs. He needs to pay more attention it seems. And that sounds like work. And work isn't fun.
Meeting up with the rest of the Tide, the lad waits until they're in a safe place to talk before telling Lornak what they've learned from Boggs.
"Which is bupkis," he grouses. "Just that warehouses are getting broke into, but nothing got stolen, but its the warehouses from Diplodocus or whoever was dealing with the Sahaugin, an' folks think the Tide are involved. Oh, and we gotta make sure the Tide don't get tied to our boss. Oh, and be careful."
Hmerrin looks around. "There's ale here, right?"
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Thursday April 20th, 2017 9:27:21 PM
"Yeah, stuff it totally going down." Asteria says joining the rest of the group. Looking around, she felt little concern for the situation at hand. Things were going down, yes, but they had no idea even what was happening. She felt sure that the group would figure it out, in due time. In the meantime, it was time to drink. "Yeah, ale seems good right about now. But, then again, when is it not a good time for alcohol?"
Grinning mischievously to Ethani, Asteria remembers her request from earlier. "I wouldn't be against a little sparring, either. That is, if you're not too chicken.
Ethani (Nellie) Thursday April 20th, 2017 10:17:31 PM
Placing an order for salad, Ethani smiles at Asteria. "Of course", she lies. "Go ahead and get your ale and lunch. Then we can work on sparing..."
While she waits, Ethani true to reason outv why someone would like to get them in trouble.
Dušan (Erik) (My phone forgot the header. I'll fix it this weekend.) Thursday April 20th, 2017 11:31:04 PM
Dušan apologizes for walking out, "I'm sorry for storming out like that, but the beautiful never have to justify their perks in diplomacy. My magic is as much a part of me as a charming smile or a licks of gold." Dušan let's out a long sigh as he considers the implications of his actions, "I guess I'll have to look for a new information broker. Oh well. Threebits is not of a two but contact according Boggs."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Thursday April 20th, 2017 11:34:28 PM
"One last thing, Toston says to Three Bits before leaving to meet with the group, "They left a note with a weird fist symbol that said So Long and Thanks for All The Fish."
He then goes with the rest of the group to lunch and orders a small beer and stew for lunch.
"Three Bits doesn't know who the chokered halflings are either and has said that they are more elusive than we are as they haven't been noticed by her network."
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Thursday April 20th, 2017 11:43:09 PM
"Well I may have hung us out to dry." He says to his companions as they start moving down the street away from Three Bits shop. He speaks to Dusan; "Did I lay it on a little thick? I mean, at least I wasn't overly aggressive." Conjuring images of Wil's outburst.
As they reach the tavern he declares;
"I'm getting really fed up with not being able to trust anyone but Boggs."
Lornak enters the tavern and is happy to be greeted by the smells from the kitchen. He asks about the days catch and chooses something light. As he enjoys his meal his eyebrow raises at the prospect of watching the women of the group spar. He leans back in his chair and playfully teases Ethani; "You know I can only root for you love, but I may have to put my coin down on the barbarian."
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Friday April 21st, 2017 9:50:47 AM
"Trust is hard to come by in Dirt City. I'm sure Boggs is not an honest broker either, but he is the best we got. I'm in the mood to drink till the shadows are drunk." Will says as he orders really strong mead. "This stuff is nasty," he adds after drinking a large swallow, "but it will get the job done."
A New Day - DM Post Melvin Pollack Friday April 21st, 2017 3:09:04 PM
Toston remembers one last detail, the note. The message appears to be a riddle or a taunt, but Three Eyes stares instead at the strange fist symbol. If she recognizes it, she remains silent for now. Toston waits in vain for a reaction before finally leaving.
-----
Everyone goes to a new restaurant that Mabel had recommended. It is a dwarf tavern called "Tapas Etc." There is a two drink minimum, and many of The Tide takes advantage of that fact.
Many of the members grouse about the wall they seem to hit and about the difficulties that they may face in the future. Subtle clues? Manipulators from the shadows? Most of you are built to fight trolls and demons, not paperwork and mysteries. Some of you grouse about your own abilities and hope that you haven't burnt too many bridges.
But most of all, many of the members grouse about the lack of allies and wonder why anyone would target you personally or set the houses against each other. Lornak puts it best. "I'm getting really fed up with not being able to trust anyone but Boggs." Wil puts it better by reminding the group that they can't even trust HIM.
Asteria takes some time to remind Ethani of their upcoming sparring session. Ethani refuses to back down. Lornak teases Ethani that he's rather sure about the outcome.
Ethani is saved from the sparring session by a loud explosion coming from outside of the tavern. Leaving the Tavern, you see a large building to the left on fire and hear screaming from people on the street. (OOC: Place your characters anywhere in the blue zone to indicate your position.)
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=28 ; Friday April 21st, 2017 9:43:58 PM
Var steps out into the evening air, more than a few ales and wide variety of Dwarven tapas in him. "Oh." He says, "Was that always on fire...?"
(Perception: 28) Var does a quick look around for their new friends, the House of Teeth, or any creepy Halfling/Children with choker collars on.
If he doesn't see anyone matching that, Var begins moving in closer to the fire & the screaming.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 d20+14=31 ; Saturday April 22nd, 2017 9:36:55 AM
Toston rushes out to investigate the explosion. He too looks around for anyone in the immediate area wearing one of the copper chokers. If he spots them he will point them out to his companions, but Toston is flame resistant so he should really work on trying to get people out of the burning building.
Ethani (Nellie) d20+6=16 ; Saturday April 22nd, 2017 9:27:39 PM
Ethani let's out an exasperated sigh. A fire?? Really? They hadn't even gotten a whole day to rest.
Her sea elf instincts pushing here as far away from the fire as possible to still be helpful, Ethani takes a couple of seconds to see if she spots any trouble (Perception =16).
Cursing herself for not preparing any scrolls to help her with non-combat situations like this, Ethani comes to the gut wrenching conclusion that there is nothing she can do to help. Or is there? Tapping Asteria on the shoulder, she calls out to her adopted sister. “Go with Toston and see if there is anyone trapped in the fire that needs healing. Bring them to me and I can help.”
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+11=25 ; Sunday April 23rd, 2017 3:07:36 PM
Lornaks hand holds a fork with a tapas morsel balanced precariously on it. It has reached mid distance to his open mouth when an explosion rocks the establishment. Lornak pauses and stares forward. He then sighs and rolls his eyes. He blinks a couple of times and then maneuvers the morsel into his mouth. He slowly chews. He is very tempted not to move from his spot, let the chips fall where they may and enjoy the rest of his meal. "Here we go again." He thinks to himself.
As his companions rush out to see what happened, he sits back casually, grabs his beverage and downs the rest of the contents. "But if I sit here it will be the one time when no one comes to help..."
He sets down the mug carefully, reaches for his napkin, raises it and wipes his hands and mouth. He grabs his gear and exits Tapas Etc.
Lornak moves out into the center of the street behind his companions and then next to them, uncaring of who may be watching. He surveys the area (Perception d20=25). He looks for clues as to what may have caused the explosion, the state of the fire and how likely the fire will spread and what is available in the immediate vicinity to combat the flames.
Hmerrin(HP 61/61 AC25/14t/21ff, CMD 21) d20+3=16 ; Sunday April 23rd, 2017 4:45:27 PM
Hmerrin flinches at the sound of the explosion, and rushes outside with the others. His shoulders slump a bit when his sees the building on fire.
"Surely not everything that happens in this burg is a trap, right?" he asks hopefully. The young man glances around for anything or anyone that might help put this out.
Perception 16
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Sunday April 23rd, 2017 7:34:28 PM
"Holy snake bites," Wil shouts as the fire shakes him up a bit but he follows the others. I think I have one more summon monster.. I could try to call up a water elemental?
Asteria (sub Nellie) d20+8=26 ; Sunday April 23rd, 2017 9:45:04 PM
Here upcoming sparing session forgotten completely as she is called once more to protect the citizens of a Dirt City, Asteria doesn't have to be asked twice. Bolting towards the fire, she checks to see who might need help (Perception =26)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=64 ; d4=1 ; Sunday April 23rd, 2017 11:01:12 PM
Dušan is caught off guard by the explosion. He follows the others outside. Not sure if this is the begging of an attack or how he can give aid right now just cast Spectral Hand and prepares for the worse.
(OOC: d100 = 64 Ley Roll, Spell is cast, Spell per day is spent. Total L1 4/1, L2 3/1, L3 3/1 60 Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 22 (+8 size, +4 natural armor, +2 INT))
A New Day - DM Post Melvin Pollack Monday April 24th, 2017 1:56:16 PM
Everyone in the group except Lornak rushes out. Which means he is the one that gets stuck with the bill of 10 gp (includes tip). Attached is a note that indicates the team might want to come back with a coupon.
On the street, Perception checks are made through the entire area - house members, people with necklaces, etc. From even this distance, some of the team can hear the sounds of battle and spells within the building, and can conclude that such spells may have caused the fire to come out. Some onlookers appear to have come out, but none of them seem to be of any particular notice (i.e. no conspicuous house clothing).
Some discussion is made of what to do to save the people inside the building. Toston mentions he has flame resistance. Wil begins to raise a water elemental (completed next round) and wonders how to control it. Ethani makes note of her spells. Hmerrin wonders if everything in Dirt City is a trap. Dusan prepares spectral hand.
As The Tide prepares to head for the building, they see someone running out, screaming. He is a large human male, and his House Dart clothing appears to be singed. The team struggles to make out what he is saying.
Perception 25 Highlight to display spoiler: {"Run," he screams. "Run!"}
Wilford Grimly (HP:30/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=15 ; Monday April 24th, 2017 3:54:48 PM
"Do I hear fighting?" Will asks "Wil, Wil... Wil," a voice repeats. "Mom, now is not the time." "Will dear, look it's someone from the House of Dart, I wonder..." "Let me stop you there," Will said abruptly. "Everyone from the House was killed when father was banished." To the group, "We should be prepared for anything." (Perception: 15) Wil cast Entropic Shield and steps forward toward the noise of the battle. He has his heavy crossbow loaded and ready to fire.
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I - (used), Entropic Shield (used), Divine Favor x1 (1 min on Var) - D: Touch of Darkness Lv2: Summon Monster II - (used) D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Monday April 24th, 2017 5:54:44 PM
"We've got spell-slinging going on in there." Lornak says. He desperately doesn't want to get involved with yet another heated conflict. "Its not over! I say leave them to it!"
Lornak feels bad not immediately helping those inside but looks at the bigger picture. "Looks like damage control time." Lornak pulls of his cloak and begins to bat down the flames. "Fighters protect the healers in case anything comes charging out of there. Healers do your thing." He swings again at the nearest flames. "The rest of us; try to put out some fires!"
Hmerrin(HP 61/61 AC23/13t/20ff, CMD 21) Monday April 24th, 2017 7:08:04 PM
Hmerrin shrugs at Lornak's command.
"All right, Dusan," he calls over to the cleric. "Let's go see what the damage is."
The young man moves forward, clanking away in his heavy plate armor.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=68 ; Monday April 24th, 2017 7:30:15 PM
"If you're sticking around," Dušan responds to Hmerrin, "I'm sticking around. Can't have you getting yourself hurt. At least not more than necessary."
Dušan casts Barkskin on the fighter still not sure what side they're on, but a good defence is always a good option.
(OOC: d100 = 68 Ley Roll, Spell is cast, Spell per day is spent. Total L1 4/1, L2 2/1, L3 3/1 60 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 59 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 22 (+8 size, +4 natural armor, +2 INT) = 36)
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=27 ; d20+8=9 ; Monday April 24th, 2017 7:46:18 PM
Var moves along the street coming up to a small group of curious onlookers. (Perception: 27) He sees the large Dart man come out of the burning building, trying to tell people to 'run'. Var thinks this might be a good idea.
(Intimidate: 9... nat 1) Var gets ready to bellow at the rubber-neckers who are gathering at the edges of the danger, but as he inhales he accidentally sucks in a lung-full of smoke & ash. What comes out is less of a command of unquestioning resolve, and more of a rickety wheezing of "Go on'n git now!"
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Monday April 24th, 2017 9:02:06 PM
Her sea elf heritage proves to be Ethani's downfall as she stands paralyzed by the flames. Eyes locked on the lethal waves of heat, Ethani is unable to comply when Lorna orders her to go toward the building. "I...I'm sorry...I can't. .."
Asteria (sub Nellie) Monday April 24th, 2017 9:23:02 PM
Not understanding why Ethani isn't heading toward the fire, the barbarian begins to charge toward the battle. She is confident that Ethani will have her back and patch her up.
Toston sees the large human yelling "Run!" and yells back, "From What?"
Toston draws his wand on the move and casts mage armor using it after advancing 30 feet closer to the fire.
Active Effects: mage armor - +4 AC = 1 hour [600/600] rounds left Fire Resistance 5 [bloodline power]
The Other Side
A New Day - DM Post Melvin Pollack d20+12=22 ; d8+2=5 ; d8=7 ; d20+12=27 ; d8+2=9 ; d8=1 ; Tuesday April 25th, 2017 11:03:05 AM
(OOC: Remember to place and move your character on the map, or explain the movement so that I can move you on the map. Also, remember to have a posting section listing all buffs and their duration, along with a section describing move, standard, full actions.)
Wil completes his summons and casts another buff before moving forward. (I moved forward your standard move of 40 ft, placing you on the front line. The water elemental follows slowly.)
Lornak tries to mask his slow movement in terms of practicality and priority, but he can't hide his annoyance at yet another argument breaking out. "Then maybe you should consider your own charm offensive," one of the watching waiters calls out. "You can't just leave them to die." There seems to be some conversation in the tavern.
Lornak's argument that they need to be cautious does have a point, though. Hmerrin moves forward. Dusan casts a buff on Hmerrin and has his back (moving up 30 feet). Var's attempts to clear the area bring some chuckles, but the flaming building and guy screaming run does cause some onlookers to back away. Asteria moves towards the building but Ethani cannot move from her spot.
Lornak moves forward only to have the dart member dash past them. "It went wrong, it went wrong," he says. "Run!"
"From what?" Toston asks. "Run from what?"
A low growl begins to eminate from the doors to the building. Smoke and flame had blocked the doors. Now it moved from out of the building, shaking wind chimes and condensation with a rythmic thud. A large column of smoke twists in the wind, as two hot floating embers move fixed within, scanning.
Arcana or Nature Check DC 15 Highlight to display spoiler: {The columns of smoke is a large fire elemental.}
And then the smoke creature rushes forth with a growl. It swings at the closest person on the street, Wil, for 12 damage total. It uses it's second slam to hit Hmerrin for 10 damage total. (Reflex DC 16 for both to avoid catching on fire.)
The waiter that criticized Lornak watches this happen. "Never mind," he says as he closes the doors.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+10=11 ; Tuesday April 25th, 2017 4:22:49 PM
Lornak recovers from batting the flames and takes in the scene. (Nature d20=11). He notices Ethani is frozen solid by fear. He moves over to her oblivious of the what danger lurks beyond the threshold. He has a notion she is afraid of the fire and does his best to coax her out of harms way. He puts his hand on her shoulder and attempts to maneuver her over to one alleys or door ways to block her line of sight to the blazing building. "There there, love. Lets just get you off the street." (Move action)
His head jerks in the direction of the scuffle as he hears the attacks the animal makes impact his companions.(keeping the 25 Persp)
(OOC - wow, the ranger rolls a critical botch on the Nature Check...)
Hmerrin(HP 51/61 AC26/16t/20ff, CMD 21)Brkskn d20+6=21 ; d20+12=31 ; d8+7=13 ; d20+7=19 ; d8+7=13 ; d20+10=26 ; d6+4=10 ; Tuesday April 25th, 2017 7:34:00 PM
"Wuuf", Hmerrin grunts as he's slammed into. The fighter does show some quickness, however, in avoiding the flaming parts. [Reflex 21]
"Anybody know what the heck Big and Burny is?" he cries, pulling out his axes. "More importantly, is he gonna feel this?"
Hmerrin lays into the ... whatever. -- Atk 1 Battleaxe hits ac 29 for 13 hp damage Atk 2 Battleaxe hits ac 17 for 13 hp damage Off Hand atk Handaxe hits ac 26 for 10 hp damage
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+8=11 ; d100=96 ; Tuesday April 25th, 2017 10:30:38 PM
"Sorry Hmerrin, I'm terrified beyond the capacity for rational thought." Dušan finally manages to say after being dumbfounded by what he is looking at.
Speaking finally helps him get his head together. Just seeing fire is enough to convince Dušan to send his Spectral Hand over to Wilford, who seemed to be hit the hardest. Finding a particularly strong Ley Line, Dušan is able to completely empower Resist Energy - Fire with the Wold's Blood.
(OOC: Standard Action - Cast Resist Energy Free Action - Send Spectral Hand Free Action - Arcana D20+8=11 Can I try again next round? d100 = 96 Ley Roll, Spell is cast, Spell per day is not spent. Total L1 4/1, L2 2/1, L3 3/1 60 Rounds Resist Energy - Fire on Will resist energy 10 59 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 58 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 22 (+8 size, +4 natural armor, +2 INT) = 36)
He then casts shield on himself before moving towards the fire elemental.
(OOC: where is it on the map? IDK where to put Toston; he has 30 foot move & I wanna walk towards the fire elemental)
Active Effects: mage armor - +4 AC = 1 hour [599/600] rounds left shield - +4 shield bonus to AC = 2 min [20/20] rounds left Fire Resistance 5 [bloodline power] 4 first level spells left 3 stunning fist attempts left
DM: Sorry for forgetting the link. But you should have the old link, just look at Round 3.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+10=23 ; Wednesday April 26th, 2017 9:00:58 AM
(OOC: saw the updated map)
Toston moves acrobatically to attempt to avoid an attack of opportunity from the Fire Elemental as he goes towards it.
Acrobatics : 23 vs CMD of Fire Elemental to avoid an AOO
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Wednesday April 26th, 2017 11:03:49 AM
Gentle hands move her away from the terror of heat and flame?? Is that the right word...flame.
OH MY SWEET ALEMI...THAT THING IS ALIVE! There are eyes.
It is truly Ethani's nightmare come true. Sweat begins to form on her brow, and every impulse in her body screams to run as far and as fast as possible away from the thing.
But then, out of the corner of her eye, Ethani spots Asteria rushing forward to engage the nightmare.
Hands cold and clammy, Ethani forces herself to turn and face the beast. She CANNOT let Asteria be killed by a nightmare. Yes, that is what this is...just a bad dream!
Retrieving her healing wand, Ethani slowly advances toward the front lines. "A dream cannot hurt me...a dream cannot hurt me..." A mantra slowly emerges from the petrified clerics lips as she takes step after step forward.
Asteria (sub Nellie) Wednesday April 26th, 2017 11:09:40 AM
"Hey...hey...Smokey!! OVER HERE YA BIG UGLY!!" Asteria waves her axe in attempt to distract the critter and then rushes forward to attack.
Wilford Grimly (HP:34/22; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+9=29 ; d20+5=17 ; d6+3=4 ; d12+6=13 ; Wednesday April 26th, 2017 12:43:38 PM
Will takes a moment before he realizes that the Fire beast hit him. He then growls. His Cloak of Resistance shimmers(+1) (Reflex(29)) "Son of a fire-breath piece of coal," Will spits. He prods the Water elemental to cast Drench upon the Fire beast, but it decides to attempt a melee Slam(Attack: 17- Hit 4) (OOC: DM Question: Can I cast Drench or dispel magic on this creature) Will then moves back 10 feet and fires his crossbow but misses. "I hate this crossbow," his curses as he begins to load another bolt.
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield(used), Divine Favor x2 - D: Touch of Darkness Lv2: Summon Monster II (used) - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
DM - You can try using Dispel to get rid of the creature if you believe it was summoned (as in the spell description). Your water elemental cannot use drench to dispel the creature.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Wednesday April 26th, 2017 7:46:06 PM
Lornak is confident Ethani is out of immediate danger. He moves off to join the fight, brandishing his hand crossbow and loading a bolt into it.(Move Action. Standard Action) As he does he tries his best to split his attention between whatever Hmerrin just got attacked by and waking Ethani out of her stupor... "I'm going to help the others now." He says gently to her with his gaze watching the building. Part of him wants to physicality slap her out of it because he needs her awake for the immediate crisis. "We are going to need your help, love. If you are willing..."
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+3=23 ; d20+12=15 ; d8+4=12 ; Wednesday April 26th, 2017 9:20:59 PM
Var takes a good look at the nightmare unfodling before him, (Nature Lore: 23) and turns to the onlookers. "Oi! Now would be a good time t' run!" He shouts, and pulls out his longbow.
"Dono how well WOODEN arrows 'r gonna work, but here goes nothin'." (Attack 15 vs AC, 12 damage)
A New Day - DM Post Melvin Pollack d20+12=32 ; d20+12=22 ; d20+12=27 ; d8+2=4 ; d8+2=3 ; d8=7 ; d8=2 ; Wednesday April 26th, 2017 11:08:57 PM
Several are confused, but Toston finally identifies the creature as a Large Fire Elemental.
Lornak moves back to Ethani to attempt to calm her down. Ethani forces herself forward despite her fear.
Hmerrin makes a full attack on the creature and strikes twice. The monster seems somewhat resistant to the attacks but he definitely feels something.
Dusan uses his spectral hand to cast resist energy 10 on Wil. Toston buffs himself and closes in (acro not needed - there is no AoO when approaching an enemy.) Asteria attempts to attract the fire elemenal, but it seems too stupid to actually fall for that. She swings but misses.
Wilford steps back to fire the crossbow (Elemental gets an AoO - AC 23, 4 damage, 3 fire damage resisted). His water elemental swings but misses.
Var finally fires and misses wide.
The elemental reaches back and swings at Asteria (crit confirmed with AC 22) for 4/8 damage, 7/14 fire damage, then swings and hits Hmerrin (AC 27) for 3 damage, 2 fire damage.
The dart member continues to run, sobbing. "I'm so so sorry."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+8=12 ; Thursday April 27th, 2017 1:18:08 AM
Toston draws his elven curve blade, takes a swift action to channel his arcane energies(arcane strike) into the the weapon and then lashes out at the elemental with the finely crafted weapon.
(12 vs AC = miss)
Active Effects: mage armor - +4 AC = 1 hour [598/600] rounds left shield - +4 shield bonus to AC = 2 min [19/20] rounds left Fire Resistance 5 [bloodline power] 4 first level spells left 3 stunning fist attempts left arcane strike: +1 magic damage to attacks
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+12=29 ; d8+4=12 ; d20+7=21 ; d8+4=9 ; Thursday April 27th, 2017 7:34:38 AM
Getting into the rythm of the battle, Var releases his attention and allows his body to act on instinct. (Full round attack against Fire Elemental. 29 vs AC, 12 dmg; 21 vs AC, 9 dmg)
Wilford Grimly (HP:34/22; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+11=20 ; Thursday April 27th, 2017 1:17:37 PM
Will feels a bit more confidence as Dusan's resist energy takes hold. He thanks Dusan and calls up his Shadow creature from the amulet. "Water elemental, Rebecca," He asks as the shadows around him begin to shift. Will's original Water element begins to disappear leaving a pool of water beneath it. "I have an idea," Will says but stops to wait for Rebecca to form. Will walks carefully through the others and takes up a position on the other side of the fire elemental to flank. (40ft) (Stealth: 20)
Resist Energy-fire: -10 ----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield(used), Divine Favor x2 - D: Touch of Darkness Lv2: Summon Monster II (used) - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds (used) http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=14 ; d8=4 ; d8=4 ; Thursday April 27th, 2017 7:46:56 PM
Dušan panics as Asteria takes a mighty blow from the elemental and almost loses his grip on the Ley Line. Recovering, he sends out his Spectral Hand and casts Cure Moderate wounds on the Asteria.
(OOC: Standard Action - Cast Cure Moderate Wounds Free Action - Send Spectral Hand d100 = 145 Ley Roll, Spell is cast, Spell per day is spent. Total L1 4/1, L2 2/1, L3 2/1 59 Rounds Resist Energy - Fire on Will resist energy 10 58 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 57 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Hmerrin(HP 45/61 AC26/16t/20ff, CMD 21)Brkskn d20+10=16 ; d20+5=15 ; d20+10=13 ; Thursday April 27th, 2017 8:01:32 PM
Hmerrin continues to flail away. 'Flail' being the appropriate word, as he manages to miss all three times.
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) d8+5=6 ; d8+5=6 ; d8+5=7 ; Thursday April 27th, 2017 10:46:09 PM
"A dream cannot hurt me....a dream cannot hurt me..."
Nodding numbly at Lornak, Ethani makes her way over to Asteria and taps her with her Wand of Cure Light Wounds, restoring 7 more HP to her sister. The wave of heat coming from the fire elemental almost pushes her past the breaking point, and it is all Ethani can do to stand her ground and try to help Asteria.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+12=20 ; d4+3=5 ; Thursday April 27th, 2017 11:00:54 PM
Lornak is taken aback a moment as the large fire elemental emerges. "Huh." Leaves his lips as he focuses on it. He fires a bolt at the elemental hoping that it will do some kind of damage to bring it down. (Attack action d20=20, 5 dmg) He then quickly reloads his crossbow. (Move action)
He hears Ethani mouth a mantra, he assumes to waylay the trauma of the flames. He continues to try to keep her grounded. "Hang in there, love." He says.
Asteria Amarante (Genevieve) [HP: 26/51; AC: 22; Touch: 12; FF: 18; CMD: 20] d20+2=18 ; d20+9=18 ; d12+7=16 ; Thursday April 27th, 2017 11:05:37 PM
Grunting from the force of the blow, Asteria grimaces as a blister begins to form where the creature burned her. "Alright Smokey, you're going down!"
Asteria shifts her weight and brings down her axe on the critter. AC 18 for 16.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday April 27th, 2017 11:05:45 PM
(I forgot to say it was 14 HP healed)
A New Day - DM Post Melvin Pollack d20+12=17 ; d20+12=13 ; Friday April 28th, 2017 10:52:43 AM
Toston misses. Asteria misses. Hmerrin misses. Lornak's bolt connects, but doesn't do enough damage to penetrate. It looks bad.
But some of the other members begin to feel better. Var connects with both arrows. Asteria is healed by Dusan and Ethani.
Wil shouts for someone to cover him as he moves into position. (If there's any way that he can sneak around in plain sight, Wil has to explain it.)
The elemental growls, swinging at Toston and then Hmerrin wildly. Neither blow connects.
Wilford Grimly (HP:34/22; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+6=24 ; d10=7 ; d20+12=25 ; d8=2 ; Friday April 28th, 2017 4:29:12 PM
(Noticed Will hadn't moved.. thought I moved him so I'm resetting + missed RP on that) Will steps forward 10 foot and fires a bolt from the heavy crossbow. (Attack 24: Hit: 7) His shadow grows behind him(Intimidate: 25 - OOC: I assume a sudden shadow would be frightening) and moves in front of the spectral hand. The shadow forms a large, ominous wave and crashes into the fire elemental(Drench) (Cold Damage: 2) (OOC: Can I also assume there is a large puddle of water in front that may stop it from moving forward?) Wil loads another bolt while celebrating a bit for his good luck with the crossbow.
Resist Energy-fire: -10 ----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield(used), Divine Favor x2 - D: Touch of Darkness Lv2: Summon Monster II (used) - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 2 rnds (used) http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+8=12 ; Friday April 28th, 2017 5:58:07 PM
Toston takes a 5 foot step and then attempts to attack the fire elemental again with the elven curveblade after taking a swift action to charge the blade with magic, once again he misses. (OOC: Arcane Strike feat)
(12 vs AC)
Active Effects: mage armor - +4 AC = 1 hour [598/600] rounds left shield - +4 shield bonus to AC = 2 min [19/20] rounds left Fire Resistance 5 [bloodline power] 4 first level spells left 3 stunning fist attempts left arcane strike: +1 magic damage to attacks
Hmerrin(HP 45/61 AC26/16t/20ff, CMD 21)Brkskn d20+10=13 ; d20+5=7 ; d20+10=25 ; d6+4=5 ; Friday April 28th, 2017 10:02:32 PM
Hmerrin continues to attack, despite having major grip issues on his battleaxe.
"Hey, Dusan! How 'bout one o them strength buffs?" he calls, in between swings.
-- Full attack. Battleaxe attacks both miss Handaxe hits ac 25 for 5 hp damage
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Sunday April 30th, 2017 5:35:38 PM
Lornak breaths a word of dismay as the bolt strikes and does little to nothing to the Fire Elemental. He is beside himself when he realizes everything he can bring to bare against the creature will be ineffectual. He blinks.
"I'm useless..." He mouths. His mind races for a solution. "What if we can reverse summon him...?" His head whips around to the left and right, then behind him." Where did that Dart go?!" He yells. He scans the area attempting to locate the Dart man that ran out of the burning building.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=71 ; Sunday April 30th, 2017 8:00:32 PM
"On it Hmerrin!" Dušan responds sending his Spectral Hand to the fighter and casting Bull's Strength.
Dušan considers Lornaks suggestion, "I could try, but I have not had much success with such things in the past. And if it was summoned by a coven or another group, it could be well beyond me."
(OOC: Standard Action - Cast Bull's Strength Free Action - Send Spectral Hand d100 = 71 Ley Roll, Spell is cast, Spell per day is spent. Total L1 3/1, L2 2/1, L3 2/1 60 rounds Bull's Strength on Asteria: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 58 Rounds Resist Energy - Fire on Will resist energy 10 57 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 56 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+12=21 ; d20+12=25 ; d8+4=11 ; d8+4=6 ; Sunday April 30th, 2017 9:27:11 PM
Seeing that the arrows appear to have *some* effect on the Elemental, Var continues his full assault of arrows.
(Full round attack: 21 vs AC, 11 damage (-5 DR for 6 damage); 25 vs AC, 6 Damage (-5 DR for 1 Damage))
The funny thing about dreams is that you can try things without fear of failure.
Scooting to the side of Asteria, Ethani raises her hand and fires an icicle into the creature. 6 ice damage. Ignore d20.
DM Post: Actually a post for Ethani, to those who are counting absences.
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Bull's Strength 60/60 d20+8=11 ; Sunday April 30th, 2017 10:15:33 PM
Asteria growls as she swings once more, but misses. She curses silently.
--- 11 vs AC 19
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Sunday April 30th, 2017 11:05:06 PM
Toston calls out to Lornak, "You got a melee weapon? Maybe you could join the fray and maybe help one of us who can damage it hit the creature better. We all seem to be having a hard time hitting it right now."
(OOC: Toston is suggesting Lornak switch to melee and use the aid another action to get one of our fighters to be able to hit it)
A New Day - DM Post Melvin Pollack d100=94 ; d100=42 ; d20+12=22 ; d20+12=14 ; d8+2=4 ; d8=6 ; Monday May 1st, 2017 4:06:01 PM
Wil manages to hit the elemental with 2 damage. His "shadow" water elemental attempts to be intimidating (don't think he is attempting to be a shaken roll) but the fire elemental seems to act more mindless, though it does seem to avoid the water. The water elemental does some nice damage to its vulnerability (cold damage 2) and attempts to stretch that by adding a puddle that stops doing movement. Growling, the fire elemental stomps his foot in the puddle, creating a batch of steam.
(DM The steam surrounds the puddle of water, producing a giant cloud that acts as obscuring mist. It will last for two rounds.)
Toston whiffs and suggests that Lornak switches to melee. Hmerrin whiffs and asks for a strength buff from Dusan. Dusan complies using his spectral hand. Var manages to get in another 7 damage. Asteria misses.
Lornak, after missing again, realizes that they need a better idea of what they face, suggesting a "reverse summons." Fortunately, the dart remains nearby, albeit ready to bolt. Dusan considers the odds depending on the summons type.
Ethani, facing her fears, strikes hard with 6 cold damage.
The fire elemental swings at the water elemental and connects (AC 22) for 4 damage and 6 burn damage. It swings wildly at Asteria (14). If a fire elemental could look hurt or tired, this would be how it looks.
Elemental: AC 19, DR 5/-, Vulnerable to cold, CMD 27, Damage 45
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+10=19 ; d100=89 ; d8+1=5 ; Monday May 1st, 2017 5:46:19 PM
Toston takes a swift action to charge his elven curveblade and a free action to move five feet gaining flanking with Asteria. He then attacks the elemental.
The flanking was just enough to allow Toston to hit the creature and he manages to strike it even through the concealment of the fog (19 vs AC; 89 vs 20; 5 damage)
Unfortunately even with the flank Toston's attack was not enough to get past the creature's defenses (OOC: 5 does not get passed its DR :( ).
Active Effects: mage armor - +4 AC = 1 hour [597/600] rounds left shield - +4 shield bonus to AC = 2 min [18/20] rounds left Fire Resistance 5 [bloodline power] 4 first level spells left 3 stunning fist attempts left arcane strike: +1 magic damage to attacks
Wilford Grimly (HP:34/22; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20=9 ; d20+2=15 ; d20+11=18 ; d20+5=15 ; Monday May 1st, 2017 6:08:33 PM
It hisses as the fire elemental strikes him but it's shadowy skin prevent some of the damage (-5 DR) The Shadow Water elemental attempts a slam but it misses. (OOC: I will role-play any DM judgement at the moment, till I get a clearer idea :) ) Wil agrees that they need a seperate approach and attempts to move stealthily past both summoned creatures and approaches the creature to strike him with Touch of Darkness. (Stealth: 18) (Attack: 15 - miss) (Shadow Water elemental (8)) Resist Energy-fire: -10 ----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield(used), Divine Favor x2 - D: Touch of Darkness(used) Lv2: Summon Monster II (used) - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 1 rnds (used) http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=77 ; Monday May 1st, 2017 6:34:07 PM
Dušan sees the elemental begin to smolder. He doesn't trust himself to be able to Dispel the creature so he continues with the usual plan, sending his Spectral Hand over to Lornak and casting Cat's Grace on the Ranger. "It looks like our current efforts are having some effects so I'll stick with those. Here's a consolation prize."
(OOC: Standard Action - Cast Cat's Grace Free Action - Send Spectral Hand d100 = 77 Ley Roll, Spell is cast, Spell per day is spent. Total L1 2/1, L2 2/1, L3 2/1 60 rounds Cat's Grace on Lornal: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 59 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 57 Rounds Resist Energy - Fire on Will resist energy 10 56 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 55 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Casting Icicle] d6+2=6 ; Monday May 1st, 2017 7:46:08 PM
"A DREAM CANNOT HURT ME...BUT I CAN HURT IT! !"
Seeing the nightmare attack her sister again, Ethani decides to put an end to this dream. Thrusting her hand forward again, she attacks once more with another icicle (6 ice damage), hoping to wake up soon in Lornak's arms.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+11=28 ; Monday May 1st, 2017 7:49:37 PM
"Of course I do!" Lornak says to Toston as he drops his crossbow and brandishes his rapier. He abandons his previous idea of unsummoning the creature when he hears what his trusted magic user Dusan has to contribute to the subject. (Swift action, Standard action). "If you think it will help!" He feels the warmth of the creature on his face as he moves toward it through the steam. (Move Action) He is grateful that his Darkvision shows the way and hopes it covers him from the creature.
The fighter strikes again and again, although he still can't figure out the backswing.
-- Full attack Battleaxe atk 1 hits ac 31 for 15 hp damage. 56 vs concealment. atk 2 misses (ac 11) Handaxe atk hits ac 20 for 8 hp damage. 44 vs concealment.
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Bull's Strength 59/60 d20+8=27 ; d8+8=9 ; Monday May 1st, 2017 9:15:43 PM
Asteria glances to her sister, awe in her eyes. The flames that passed her face gave light to her Ethani, fighting back against her nightmare. Courage inspired by her sister flooded through her, inspiring her to strike back against the flaming giant before them. Letting out a loud warcry, she hopes this will be the blow to end the battle.
--- 27 vs. 19 AC for 9 damage
A New Day - DM Post Melvin Pollack Tuesday May 2nd, 2017 2:34:54 PM
The Tide consolidates around the idea of simply putting the creature down, allowing the Dart member to run from the group. Despite the creature's cover, the team rises to the challenge.
When it is over, burning ash is all that remains from the fire elemental that moves no longer.
More fighting sounds are heard from the building and flames begin to arise from more places. The team is not done yet, as they contemplate the people inside.
Wilford Grimly (HP:34/22; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=11 ; d20+4=8 ; Tuesday May 2nd, 2017 4:30:56 PM
"Oi, I burned my robe," Will complained and then looked on as more flames shot up everywhere. "Don't we have a fire brigade anywhere to put these flames out? Any brave people willing to man a bucket!" Wil shouts. "Let's get these people out of here!" He says as he heads for the closest building and searches for anything he can use to put out the flames. (Perception: 11) Wil directs his shadow to drench some of the flames as he runs into a building. The shadow seems to just peter out as the wave grows and just crashes and disappears leaving anyone around it drenched. (Perception: 8)
Resist Energy-fire: -10 ----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield(used), Divine Favor x2 - D: Touch of Darkness(used) Lv2: Summon Monster II (used) - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 1 rnds (used) http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Tuesday May 2nd, 2017 5:30:28 PM
Lornak is astounded first by the scream that comes from the Fire Elemental and then from Ethani. He hesitates for a moment as he watches the creature crumple. He stows his rapier and moves to gather up his crossbow, all the while keeping an eye on Ethani. He does not wish to be considered by her to be an enemy but clearly her hysteria isn't allowing her to know reality. "And Bested It you have my love!" He says to her, trying to get her to ease down. "You can wake now!"
Behind him he hears the cries of those still inside the building and is torn as to what to do next. He defaults to his original plan of squelching the flames.
Hmerrin(HP 45/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str Tuesday May 2nd, 2017 5:34:35 PM
Hmerrin contemplates the fallen Fire Thingy.
"Well," he observes. "That was different."
The continued commotion from the building breaks him from his reverie.
"Right," he answers Wil. "Let's go"
The young fighter moves toward the front doors of the building burning, axes in hand.
-- Double move, 40' toward building
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=12 ; Tuesday May 2nd, 2017 5:35:36 PM
Var puts away his longbow, draws a handaxe and begins to run toward the burning building, listening to identify where the sounds of fighting are coming from (Perception: 12... so, nope).
Once Var reaches the building he'll throw open the doors (assuming they're not already open) and charge in.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=71 ; Tuesday May 2nd, 2017 10:03:54 PM
"I never cease to be amazed by your commitment and bravery, Hmerrin."
Dušan sends his Spectral Hand after Hmerrin and casts Resist Energy on the fighter, as he runs forward short of entering the building.
(OOC: Standard Action - Cast Resist Energy - Fire Move Action - 30' Move Free Action - Send Spectral Hand d100 = 71 Ley Roll, Spell is cast, Spell per day is spent. Total L1 2/1, L2 1/1, L3 2/1 60 Rounds Resist Energy - Fire on Hmerrin resist energy 10 59 Rounds Cat's Grace on Lornal: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 58 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 56 Rounds Resist Energy - Fire on Will resist energy 10 55 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 54 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; To uch: 12; FF: 18; CMD: 20] Bull's Strength 59/60 d20+8=18 ; Tuesday May 2nd, 2017 11:27:40 PM
Asteria wipes her brow from the sweat of the large fire, but glances towards the burning building. Out of the frying pan... And into the fire Asteria ran, along with her friends. She gave a thumbs up back to Ethani, before rushing closer to the flames. Her first priority is finding any innocent and helping them out.
(Perception: 18)
Ethani (sub Genevieve) Tuesday May 2nd, 2017 11:32:32 PM
Ethani numbly stares at the defeated elemental, or what's left of it. Lornak's voice, coupled by Asteria's hand motion pull her slightly back to reality. She moves past the ash slowly, edging towards the fire.
OOC: Sorry if I portrayed her wrong.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Wednesday May 3rd, 2017 4:19:17 AM
Toston joins the others in running towards the burning building somewhat protected by his draconic heritage.
mage armor - +4 AC = 1 hour [596/600] rounds left shield - +4 shield bonus to AC = 2 min [17/20] rounds left Fire Resistance 5 [bloodline power] 4 first level spells left 3 stunning fist attempts left
Wrestling with the Enemy - DM Post Melvin Pollack Wednesday May 3rd, 2017 2:00:10 PM
(OOC: I'm going to assume that the next move takes a couple of rounds)
To the cheers of onlookers and gasps of where the fire brigade is, the Tide slowly approaches the building, gathering at the front entrance. And you find yourselves at a crossroads. Your perceptions are good enough that you can see the building is in bad shape. Var opens the doors. The pathway is clear but you can feel the heat rushing out. Team members can also here more shouting and the firing of crossbows. Anyone alive in the building would be on the second floor, it sounds.
Some of you want to enter the building and help others come out. Others want to stay out here and try to put out the fire. And some begin to cast buffs.
1) How long do you plan to stay out here receiving buffs. With the clock ticking, you may only have one round.
2) Who stays outside, and who stays in? I will allow the team to split the party if desired.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=68 ; Wednesday May 3rd, 2017 4:49:06 PM
"Never let it be said that I'm a coward," Dušan remarks boldly, "It's probably true, but I'd prefer our enemies not know it. I can give one more person Resistance to Fire, but I doubt I'll be much help inside."
Dušan prepares the spell and casts it on the first person to volunteer that is not Hmerrin or Wilford (they already have it).
(OOC: Standard Action - Ready Action - Cast Resist Energy - Fire d100 = 68 Ley Roll, Spell is cast, Spell per day is spent. Total L1 2/1, L2 0/1, L3 2/1 60 Rounds Resist Energy - Fire on ??? resist energy 10 59 Rounds Resist Energy - Fire on Hmerrin resist energy 10 58 Rounds Cat's Grace on Lornal: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 57 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 55 Rounds Resist Energy - Fire on Will resist energy 10 54 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 53 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy 2d8+3=17 ; d20+2=4 ; Wednesday May 3rd, 2017 5:41:09 PM
Hmerrin is genuinely surprised by Dusan's compliment. "I just go where the fight is," he mumbles, somewhat embarrassed.
But, there are things to do. While Dusan hits him with a spell to help against the fire, the lad retrieves a potion and drinks it down. CMW - heals 17 hp His wounds close, and Hmerrin again grabs his axes.
"Well, them crossbows are shooting at something, so I'm gonna go see. Things get bad, I'm likely to be jumping out a window up there" Perception 4 - wow, its smoky The fighter trots into the building, trying to avoid the flames, while also looking for the stairs.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Wednesday May 3rd, 2017 7:46:11 PM
"I'm going to regret this..." Lornak admits as he tightens up his cloak and hood around his body and head. "I'm ready for your touch, Dusan." He says with a wink. He enters with the party that goes inside the burning building.
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16)] Wednesday May 3rd, 2017 9:15:19 PM
Somewhat aware that the dream is over, or at least had changed, Ethani shudders as she begins to grow closer to the flames. She looks up at Dusan with fear and shame in her eyes as she watches Lornak get ready to head into the fire. "It's so hot. Soooo hot. I can't go in there. No one should go in there. We can just heal anyone who comes out."
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=16 ; Wednesday May 3rd, 2017 9:33:16 PM
Var mutters to himself something about a simple cottage by the Culverwood, and heads into the building. locating the stairs he heads up to the 2nd floor, and tries to figure out who would be dumb enough to fight in a burning building, and what would be valuable enough to fight over (Perception: 16).
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+14=22 ; Thursday May 4th, 2017 12:41:59 AM
Toston says, "I have some minor natural fire resistance so use it on someone else. I'm headed in to the building." The gnome says.
(Perception: 22)
mage armor - +4 AC = 1 hour [595/600] rounds left shield - +4 shield bonus to AC = 2 min [16/20] rounds left Fire Resistance 5 [bloodline power] 4 first level spells left 3 stunning fist attempts left
Wilford Grimly (HP:34/33; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=18 ; 2d6=11 ; Thursday May 4th, 2017 6:56:27 AM
Wil heads into the building with his cloak of resistance around him and Dusan's gift. He searches for anyone that needs a hand. (Perception: 18) Wil also channels some positive energy to himself and the Tide (Channel energy: 11)
Resist Energy-fire: -10 ----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield(used), Divine Favor x2 - D: Touch of Darkness(used) Lv2: Summon Monster II (used) - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 1 rnds (used) http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Wrestling with the Enemy - DM Post Melvin Pollack Thursday May 4th, 2017 4:47:24 PM
People entering the building: Hmerrin, Lornak, Var, Toston, Wilford
People staying outside: Dusan, Ethani, Asteria
-----------------
As much of the group begins to rush in, they can see and wave over members of people running out.
Perception 15 Highlight to display spoiler: {Many of the people wear dart insignia. Others seem unaffiliated.}
The two groups split apart near Dusan and Ethani, clearly angry at each other and ready to continue the fight. Most of the members, to say nothing of completely innocent people, are already beginning to scatter and run.
Perception 25 or Know Dungeon 15 Highlight to display spoiler: {This building will collapse in seven rounds unless steps are otherwise taken.}
[No map needed anymore for outside.]
------------
Despite much of the smoke and flame, you make it into the room on the second floor where the remaining people are congregated. Much to your dismay, several people are already dead.
Perception 15 Highlight to display spoiler: {One of the bodies ahead of you appears to be dead from burns far more than you might expect from the fire alone. He is wearing a dart insignia.}
Perception 25 Highlight to display spoiler: {There appears to be shards of crystal surrounding that body.}
You can see dart members to your left, and what appear to be unaffiliated thugs to your right. A couple of members of both sides see The Tide enter but barely pay any attention, focused as they are on each other. From the snippets of argument, you learn that the unaffiliated brought the fire elemental into this fight (by throwing an elemental gem), and now both sides are determined to finish it. Another set of crossbow groups sail over the room. With a sinking feeling, you realize you might have to drag people out, even as the fire begins to spread.
Perception 25 or Know Dungeon 15 Highlight to display spoiler: {This building will collapse in seven rounds unless steps are otherwise taken.}
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+11=16 ; d20+9=13 ; Thursday May 4th, 2017 6:29:53 PM
Lornak follows Var's charge up the stairs as people rush past him to escape the burning building. He feels an uncomfortable urgency to vacate the premises himself. He tells himself to make whatever's going to happen next to happen fast. He is completely dismayed when he enters the room and witnesses that the combatants have no desire to end the fight they are engaged in. "Unbelievable!" he curses.
He searches the room for the closest wounded that he can drag out regardless of affiliation and starts to drag them out of the room and back down the stairs. (Move Action) (Standard Action d20= 13 vs CMD +5 feet for every 5 points past targets CMD)
Hmerrin looks around at the burning floor, several years of clandestinely exploring the tunnels outside of town coming to play.
"We got just over half a minute before this place comes down," he calls out to his friends. "So, do whatever it is you're gonna do, but in about 24 seconds, we need to run." 7 rounds till collapse. Run after 4.
The young man notes one of the bodies is really, really burned. And given what he was just fighting, Hmerrin's got a pretty good idea what did it. Well, maybe it was a boss guy.
Hmerrin runs to the body, and picks it up, all the while yelling "HERE COME THE KNIVES! RUN!"
Giving the fight a quick glance Var realizes that four members of the Tide are not about to take out a dozen or so gang members in less than a minute. Var does his best to time his run across the warehouse to avoid cross-fire, following Hmerrin.
"I Hope Yer mum's wern't set on havin' an open casket at yer funerals, 'cuz y'all are gonna leave some ugly corpses if you stay 'n fight!" (Intimidate: 16) Var shouts over the ruckus of the two gangs, hoping to inspire them to chose the Better part of Valour.
He picks up the body farthest from the stairs and gets ready to run back through the hail of crossbow bolts & fire.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+9=18 ; Thursday May 4th, 2017 9:55:29 PM
Dušan casts guidance on himself and attempts to calm the combatants as they exit the building. "Your fighting has already cost a building. Might I suggest something less incendiary... like chess... and maybe not here."
(OOC: Diplomacy d20+8+1 Guidance = 18 59 Rounds Resist Energy - Fire on Lornak resist energy 10 58 Rounds Resist Energy - Fire on Hmerrin resist energy 10 57 Rounds Cat's Grace on Lornal: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 56 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 54 Rounds Resist Energy - Fire on Will resist energy 10 53 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 52 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16 Casting create water) Thursday May 4th, 2017 10:01:21 PM
Panic truly beginning to set in as the flames grow, Ethani does the only thing she can think of to help. Asking Alemi for guidance, she causes 2 gallons of water to drench the doorway, hoping to keep it flame free for any survivors.
Wilford Grimly (HP:34/33; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=15 ; d20=4 ; d20+12=18 ; Thursday May 4th, 2017 10:08:46 PM
Wil defaults to the first Dart(D4) and grabs him. "You have to get out of here. Lets go. The building is going to burn down. You have to move!" He talks quickly. "Think about your family. Your going to die." Wil had stored his crossbow after the elemental fell. He held his quarterstaff in one hand and was ready if the Dart fought back. "Come on, brother...move."
Asteria Amarante (sub Nellie) [HP: 42/42; AC: 20; Touch: 12; FF: 20; CMD: 20] d20+9=14 ; d12+7=16 ; Thursday May 4th, 2017 10:26:31 PM
"Oh heck no...you guys aren't having all the fun! "
Asteria bolts up the stairs and knocks the first combatant she sees over the head with the blunt end of her axe. DC 14 for 16 (can't remember how to do non lethal).
Asteria looks over at Lornak "Naw, see...you guys are doing it all wrong. They're way easier to get out of the building when you knock them out first! "
Toston enters the burning building and notices the Dart who died from the intense burns. He then takes a double move action to get over to body (number 4). He tries to estimate how much the being weighs as the gnome can cast a floating disk that will transport 100 pounds.
mage armor - +4 AC = 1 hour [594/600] rounds left shield - +4 shield bonus to AC = 2 min [15/20] rounds left Fire Resistance 5 [bloodline power] 4 first level spells left 3 stunning fist attempts left
Wrestling with the Enemy - DM Post Melvin Pollack Friday May 5th, 2017 6:52:15 PM
Apologies for the delay. I will post over the weekend
Wrestling with the Enemy - DM Post Melvin Pollack d20+7=18 ; d6+2=6 ; d20+5=19 ; d20+5=18 ; d20+1=6 ; d8+4=11 ; d20+7=26 ; d20+2=12 ; d4+1=5 ; d20+3=20 ; d6+3=6 ; Sunday May 7th, 2017 12:52:31 PM
Lornak watches the area, looking for a wounded he can drag out. (I moved him to D6, the one character he can reach with base speed 30.) His attempt at dragging out an angry and fearful dart member fails (CMD 17) and earns him an AoO strike (shortsword) that just hits for 6 damage. "Hey, watch it," he shouts with a shove (bull rush) of his own (earning Lornak an AoO, CMB 19).
Hmerrin recognizes the danger and begins to formulate a plan, starting with trying to save the really burned body. Getting there, he realizes that body is really, truly dead, surrounded by a suspicious amount of crystal that seems to have been smashed against the head. Darts all around accuse the unaffiliated with bringing an elemental into a negotiation, and Hmerrin realizes that this crystal somehow was ground zero.
Var and Hmerrin attempt to intimidate some of the characters around. It's not very intimidating but the distraction allows for some self preservation to kick in, and the nearby fighters begin to back towards the windows. There are bushes and awnings outside of them that will allow for someone to be dropped down, in addition to getting someone to the stairs.
Wil grabs a nearby character on the periphery and plays hard on his self preservation. All sorts of emotions hold the dart member back and forth. But in the end, he finally chooses to run...
Right into Asteria coming up the stairs. "Naw, see...you guys are doing it all wrong. They're way easier to get out of the building when you knock them out first!" Her second swing misses but her first swing hits hard for 11/24 nonlethal damage. The dart member, reeling and screaming, swings twice with his dagger, hitting once for 5 lethal damage. A nearby dart (D3) moves closer to throw a dagger at Asteria, hitting for 6 damage. A number of unaffiliated move towards Asteria to watch and laugh their heads off.
Toston moves towards the body in the back and sees that she is still breathing. He estimates her weight as slightly over 100 lbs (above average for a human woman) but he can still use the floating disk and his own power to move her out the window.
----------------------
Outside of the building, Dusan attempts to quiet the people pouring out. Some ill will remains, but there doesn't seem to be any attacks going out.
Ethani drenches the doorway to keep it free - and manages to push some of the fire back, buying the team another round of time.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+9=13 ; Sunday May 7th, 2017 5:41:49 PM
Lornak's concern is met with pain as the Dart lashes out at him. "Gah!" He mouths recoiling from the mans sword attack. In a flash of anger he lashes out at him, mainly to shove his way past.(AoO d20=13) "You blithering idiots!" Lornak screams as he runs through the center of the room. (Double Move) "Can't you see the building is coming down around your rather Large Egos?!" He does his best to dodge anything that looks harmful and makes his way over to the remaining body(B4) and checks for signs of life.
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+10=21 ; Sunday May 7th, 2017 6:43:20 PM
Var moves over to another body (B4) and checks to see if they're any better off. (Perception: 21)
If this person is alive Var will pick them up and start carrying them towards the stairs.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+6=8 ; Sunday May 7th, 2017 10:51:16 PM
Toston tries to put the fire out that is right near him seeing Var move to help the person Toston was going to use the floating disk for.
Toston tries to put the fire out affecting B1 but most likely fails. (Reflex: 8)
mage armor - +4 AC = 1 hour [593/600] rounds left shield - +4 shield bonus to AC = 2 min [14/20] rounds left Fire Resistance 5 [bloodline power] 4 first level spells left 3 stunning fist attempts left
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+6=25 ; Sunday May 7th, 2017 10:56:56 PM
As long as people are remaining peaceful, Dušan assists anyone who needs it away from flames and with the assistance of guidance looks for those who are most injured.
(OOC: Heal d20+5+1 Guidance = 25 58 Rounds Resist Energy - Fire on Lornak resist energy 10 57 Rounds Resist Energy - Fire on Hmerrin resist energy 10 56 Rounds Cat's Grace on Lornal: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 55 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 53 Rounds Resist Energy - Fire on Will resist energy 10 52 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 51 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) d6+2=5 ; Sunday May 7th, 2017 11:26:39 PM
Seeing that her last spell had a measure of success in keeping the flames at bay and the path out clear, Ethani screws up enough courage to cast another spell add she moves a little closer to the flames.
Ooc: Casting icicle against the door frame. Logic dictates that if it worked against an elemental, it should work against flames. 5 ice damage.
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) d20+10=17 ; d20+5=14 ; d8+4=6 ; d8+4=10 ; Sunday May 7th, 2017 11:43:35 PM
Asteria grins as she is stabbed. The building was burning down around her ears and she was out numbered. About the only thing left to make this day perfect is a nice ale.
"So you washroom to play huh? Alright. Let's dance. But you gotta realize that my axe is bigger than your butter knife, my muscles are bigger than yours, and Domi's got my back! " attack AC 17 for 6 nonlethal, AC19 for 10
Wilford Grimly (HP:34/33; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+6=22 ; d10=10 ; d20+12=32 ; Monday May 8th, 2017 8:51:34 AM
Wil is happy that the young Dart member saw the error of his ways but notices that Ethani is being overwhelmed and drops the staff in favor of his crossbow. He aims and fires at (D3)(Attack: 22: Hit: 10) "Back off, you stupid Darts," He shouts with an enormous amount of intimidation. (Intimidate: 32) Far more then he expected. "Go back where you came from." He continued while he loaded another bolt. "Leave my family alone!"
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield(used), Divine Favor x2 - D: Touch of Darkness(used) Lv2: Summon Monster II (used) - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 1 rnds (used) http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy Monday May 8th, 2017 6:42:43 PM
Hmerrin runs to one of the windows, and waves in a "Come over here" motion.
"C'mon! The place is coming down! Everyone out!"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday May 8th, 2017 7:57:18 PM
(Holding Post)
Dušan watches the doorway, willing his friends to emerge from the inferno.
(OOC: Heal d20+5+1 Guidance = 25 58 Rounds Resist Energy - Fire on Lornak resist energy 10 57 Rounds Resist Energy - Fire on Hmerrin resist energy 10 56 Rounds Cat's Grace on Lornal: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 55 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 53 Rounds Resist Energy - Fire on Will resist energy 10 52 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 51 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Wrestling with the Enemy - DM Post Melvin Pollack d20+3=9 ; d20+9=11 ; d20+7=25 ; Monday May 8th, 2017 9:39:17 PM
Lornak and Var both run towards the unconscious B4 and discover that he is still alive. As they discuss whether to drag him down the stairs, they get some disapproving looks from a couple of unaffiliated thugs. "Hey, youse guys tryin to get into our business? You leave's him alone." They do not otherwise engage.
Toston decides to help beat out the remaining flames on the dead body, to give him some dignity. B3 remains nearby still waiting for some help, as Toston wonders if he should move towards B4.
Asteria smacks D4 unconscious and crows about it. How they get him down the doorway is for another time. In response, D3 and D6 move to flank her. At least Asteria uses nonlethal damage to try to corral them. Wil forgets the flames around him, attacking the dart for 10 damage.
Hmerrin moves towards the window, hoping to coax people towards it.
D3 in response fires back at Wil but misses wide. D6 attacks Asteria and also misses wide. D1, angry, steps forward to a swing at Hmerrin. "You ARE on the side of those scum! Why haven't you attacked any of them, otherwise?"
----------
Dusan begins to heal some of the people who had come out, getting some approving looks from the crowd.
Ethani continues to try buying the group some time by using her ice spells.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+9=23 ; Monday May 8th, 2017 11:53:40 PM
Lornak unexpectedly finds himself shoulder to shoulder with Var. His face jerks back in bewilderment. Lornak He then reaches down and helps Var lift the injured man(B4) onto his shoulders. (Roll to Aid another: Attack d20=13 vs. CMD)
Lornak ignores the two unaffiliated thugs by turning and making his way swiftly towards the window near Toston and the other injured person. He has a mind to kick it out so Toston won't need to spend the time doing so.(Move Action) As he does he yells to Asteria as he watches her pick a fight; "Quit screwing around!" He yells. "Just get them to follow you!"
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d8=7 ; Tuesday May 9th, 2017 12:06:40 AM
"You wanna take this outside!?" Var shouts at the thug who challenges him. "'Cuz I think that with the whole building-on-fire thing, that's probably the best idea."
Var pulls out his wand of Cure Light wounds, and taps the unconscious form of B4 (Heal for 7 HP), and begins to head for the stairs.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Tuesday May 9th, 2017 6:27:40 AM
(OOC: There were two Lornaks on the map so I was confused and thought that Lornak was helping the person I was going to help with my floating disk also somehow I ended up near B3 b/c when I first was moving towards B4 a few rounds ago)
Toston retrieves his scroll of floating disk and then casts it. Next round he will use it to start transporting the fallen woman.
mage armor - +4 AC = 1 hour [592/600] rounds left shield - +4 shield bonus to AC = 2 min [13/20] rounds left floating disk - 1 hour [600/600] rounds left Fire Resistance 5 [bloodline power] 4 first level spells left 3 stunning fist attempts left
Wilford Grimly (HP:34/33; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=32 ; d20+6=11 ; d20+12=32 ; Tuesday May 9th, 2017 11:17:27 AM
Hearing the complaint, Will responds.. "I am on the side of whoever is trying to hurt my family. Step back or I will put another bolt in you!" He threatens D3 (Intimidate: 32) and fires at him(missing - Attack: 11) while stepping behind D4. "If this continues, you will all die by the Tides hands or by being stupid enough to stand within a burning building." (Diplomacy: 32) "I will defend Asteria with lethal force, so if you want to live then back off!"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+6=19 ; Tuesday May 9th, 2017 7:01:40 PM
Dušan continues his triage, looking for those who need more help than conventional medicine and might need the help of a Cure Spell. He ushers those that are faring better further from the fire. "Please keep moving back and allow those inside room to get out."
(OOC: Heal d20+5+1 Guidance = 19 57 Rounds Resist Energy - Fire on Lornak resist energy 10 56 Rounds Resist Energy - Fire on Hmerrin resist energy 10 55 Rounds Cat's Grace on Lornal: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 54 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 52 Rounds Resist Energy - Fire on Will resist energy 10 51 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 50 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
The young human reaches over and grabs the Dart with both hands. "Everyone's always gotta be difficult," he grouses.
--- Grapple - 26 vs his CMD (first roll was with wrong die and bonuses,whoops)
Asteria Amarante (Genevieve) [HP: 40/51; AC: 22; Touch: 12; FF: 18; CMD: 20] d20=4 ; Tuesday May 9th, 2017 7:59:20 PM
Asteria heaves the body of D4 into a bridal style hold. She gave a rather cocky grin to the Darts as she did so.
"Hey big strong guys. Bet none of you will jump out that window over there." Nodding her head
With that, she set out towards the closest window she could get to (she can probably move to around Y7), the body of D4 in her arms.
((OOC Please ignore d20 roll.))
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) d6+2=7 ; Tuesday May 9th, 2017 8:15:18 PM
Seeing Dusan treating the wounded, Ethani briefly considers doing the same. However, given the state of the building, she decides to continue to try and keep a path clear for survivors. Edging a few feet closer to the flames, the cleric fires off another icicle a little further into the entry way. 7 ice damage.
Wilford Grimly (HP:34/33; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=13 ; d20+12=27 ; 2d6=9 ; Wednesday May 10th, 2017 2:41:06 PM
Will threatens D3 and D6. Warning them not to move as Asteria picks up the collapsed body of D4. (Intimidate: 13) Untrusting of any of the Darts, Will summons his last Monster, a Fire Beetle. He then shouts over to the opposing side. "Don't you dare shoot my Fire Beetle. Follow the creature out the door. Go to the right, out the door." (Diplomacy: 27) "This is your last warning to leave without a problem."
Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I (used), Entropic Shield(used), Divine Favor x2 - D: Touch of Darkness(used) Lv2: Summon Monster II (used) - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 1 rnds (used) http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Take it Outside, Darn It - DM Post Melvin Pollack d20+7=12 ; d20+2=7 ; d20+7=15 ; d20+2=10 ; d20+7=8 ; Wednesday May 10th, 2017 3:41:12 PM
Lornak carries B4 out towards the window and lowers him out after Var heals him. As Var moves them back towards the stairs, one of the unaffiliated thugs continues to follow him. "Hey, we had to use that elemental gem. You know what these darts are like. Hows about you help teaches them not to keep after us."
Toston creates a floating disk to help move B3.
Wilford tries to use diplomacy (standard action), intimidate (standard action) and an attack (you guessed it) so his message gets a tad muffled. (I wish as a player that Pathfinder allowed a mix of diplomacy and intimidate for things like this, but it doesn't.) After firing at D3, he moves to help Asteria with the unconscious D4. With his help, Asteria manages to get D4 to the stairs, where a volunteer brings him down. Wil prepares to summon a fire beetle, but is out of actions for this round (I'll move it to the next round).
Hmerrin, frustrated, grapples D1 to calm him down.
Around the room, the group can hear the strains of the walls beginning to buckle. The delaying tactics of Ethani's spells have begun to fail.
D3 attacks Will and misses. D6 attacks Asteria and misses. The unaffiliated thugs move forward to attack D6.
D1 wainly tries to fight back but doesn't have a chance of escaping. D5 moves forwards to attack Hmerrin but also misses.
-------
Dusan is brought B4 and D4 and heals them both.
Ethani casts yet another ice spell to delay the fire more, but the strain begins to get palpable on the building. Icicles aren't going to keep this building upright forever.
--------
No PC is aware of the following:
Highlight to display spoiler: {
The roof of Tapas, Etc. holds a garden, the thick bushes surrounding the roof of the building. It is there that a dwarf chef watches silently as the smoke rises from the building down the way. "Are you sure you want to go through with this? We can get out there. We can help them."
Behind him stood a red haired halfling with a copper wire choke collar, her hands carefully examining the cylinder she had lifted from the orc in a halfling mask. "You know what will happen if we interfere. The town must see them doing this. We watch and observe."
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy d20+16=29 ; Wednesday May 10th, 2017 4:26:15 PM
Hmerrin shifts his elbow so that D5's blade ricochets harmlessly off his armor. "Be with you in a sec," he tells the man.
"But first," Hmerrin swings D1 around, and forces him through the window, all the while instructing him. "OK, head down - arms in - knees apart...." Now holding the man outside the window, Hmerrin gives him a quick grin, and lets him go.
The fighter turns to D5. "You jumping on your own, or do you need help too?"
--------------- Making an assumption here that this is a big window.
roll 29 to maintain grapple. Using Move Action on grapple to position D1 outside of window. Free action to let him fall.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+9=28 ; Wednesday May 10th, 2017 6:53:58 PM
Lornak moves along the wall of windows over to where Toston is preparing the injured woman. (Move Action) When he reaches the window he kicks it out with his booted foot careful to aim for the crossbars and not the glass. (Attack Action d20=28)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+6=26 ; Wednesday May 10th, 2017 7:59:56 PM
Dušan seems satisfied that mundane treatment is enough and saves his spells for those that would otherwise not live. He finds himself working into a rhythm that is efficient in both speed and quality. "Assess, determine, treat. You, sir, can wait, you're standing so clearly you don't need my assistance as much as my current patient. I promise I'll give you the best care, but allow me to save lives first."
(OOC: Heal d20+5+1 Guidance = 26 Natural 20 56 Rounds Resist Energy - Fire on Lornak resist energy 10 55 Rounds Resist Energy - Fire on Hmerrin resist energy 10 54 Rounds Cat's Grace on Lornal: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 53 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 51 Rounds Resist Energy - Fire on Will resist energy 10 50 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 49 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Wednesday May 10th, 2017 9:46:41 PM
Var hears the cracking of the building's timber under the heat of the fire. "OKAY, IM GOING NOW." Var loudly announces, and heads towards the stairs.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Thursday May 11th, 2017 12:25:29 AM
Toston maneuvers the floating disk bearing the woman over to the window where Lornak is.
mage armor - +4 AC = 1 hour [591/600] rounds left shield - +4 shield bonus to AC = 2 min [12/20] rounds left floating disk - 1 hour [599/600] rounds left Fire Resistance 5 [bloodline power] 4 first level spells left 3 stunning fist attempts left
Asteria Amarante (Genevieve) [HP: 40/51; AC: 20; Touch: 12; FF: 20; CMD: 20] d20+10=27 ; Thursday May 11th, 2017 9:24:53 AM
As Asteria dumps the goon D4 unceremoniously to the waiting arms of a volunteer, she catches glimpse of Ethani, fighting the fire. A giant cheer arises from her, as she yells words of encouragement to her sister. "THAT'S MY SIS! YOU SHOW THAT FIRE WHO'S BOSS!"
She then runs back into the fray, glaring the remaining two goons down. "You gonna go outside, or do I need to beat you down like that other guy? This entire place is burning down!" (Intimidate: 27) If they offer to go, she allows them to pass. If not, she gets into position to attack and knock out the Darts.
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Thursday May 11th, 2017 11:30:30 AM
Asteria's encouragement brings the tiniest smile to Ethani's lips. Deciding that more strong hands are needed to help out, Ethani scoots back out of the building and begins summoning an ape inside the burning building.
Wilford Grimly (HP:34/33; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday May 11th, 2017 12:39:59 PM
"The Darts are correct.. there is a whole group of people we have ignored," Will adds. "That doesn't mean we are not talking to you. The Tide is here to help everyone in Dirt City, not just the Darts or the Wolves. Let's move! Follow the Fire Beetle out of the door." -- He then summons the Fire Beetle to show the way next round.
Take it Outside, Darn It - DM Post Melvin Pollack Thursday May 11th, 2017 4:14:38 PM
Hmerrin throws D1 out the window, telling D5 that he is next.
Lornak and Toston lower B3 to the ground.
Var and Asteria attempt to get people to follow D4 down the stairs. Asteria in particular warns that they will go down the stairs, unconscious or no. D6, thinking it over, begins to comply when U8 grabs him, asking "Where you think you're going?"
U4 moves toward U8 with the building beginning to crack and sway. "Uh... maybe this whole tabling the fight for later isn't such a bad idea."
Wil begins to summon a fire beetle. (OOC: You have to have a form of communication or handle animal to get it to do things. Otherwise, it will fight or flee as normal - though in this case, flee may be what you want.)
As the building begins to shake and quiver, most others at least stop fighting. Unfortunately, they seem to have chosen freeze as a strategy.
----------
Dusan continues to heal, attempting to triage people who are worst off. (Most notably B3. D1 is shaken but something tells Dusan "he can wait.")
The female who was brought to him sits up with a start. "The gem? What happened to it?"
Ethani begins to summon an ape to help out. (OOC: As above, you need to specify your way to control or handle it.)
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy d20+11=23 ; Thursday May 11th, 2017 7:01:37 PM
Hmerrin looks at D5, and sighs. "You'd think 'Darts' would move a little quicker," he notes, grabbing the fellow by the lapels.
The young fighter turns his head over his left shoulder and bellows into the room, "TEN SECONDS! LAST ONE OUT DIES IN AGONIZING PAIN AS HE'S CRUSHED AND THEN SET ON FIRE!"
-- Grapple check on D5 - 23
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+6=9 ; Thursday May 11th, 2017 11:16:03 PM
Dušan looks over his most recent attempt and hopes he did more good than harm. "How many are there in their?" he says exasperated, " I'm starting to loose track of how many I helped and more are dropping from the skies now."
(OOC: Heal d20+5+1 Guidance = 9 55 Rounds Resist Energy - Fire on Lornak resist energy 10 54 Rounds Resist Energy - Fire on Hmerrin resist energy 10 53 Rounds Cat's Grace on Lornal: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 52 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 50 Rounds Resist Energy - Fire on Will resist energy 10 49 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 48 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+11=26 ; Friday May 12th, 2017 12:02:36 AM
Lornak finishes aiding Toston lower the injured woman through the window stands up. He turns around quickly to assess the situation.(Perception d20=26) He is keen to see how many are left to "persuade" to leave and figure out how much time the group might have left before the building collapses in on itself.
(Held Standard Action) Currently at a lose as to what his move should be he holds his breath for a second as he decides.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+3=6 ; d20+3=9 ; Friday May 12th, 2017 2:00:11 AM
Toston moves over to the 2 unaffiliated people and attempts to grab their hands and pull them toward one of the open windows. (CMB: 6)
"Come one people don't just stand there! Help me help you get to one of the windows and get the heck outta here." The gnome says to them.
mage armor - +4 AC = 1 hour [590/600] rounds left shield - +4 shield bonus to AC = 2 min [11/20] rounds left floating disk - 1 hour [598/600] rounds left Fire Resistance 5 [bloodline power] 4 first level spells left 3 stunning fist attempts left
Wilford Grimly (HP:34/33; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=32 ; d20+5=13 ; Friday May 12th, 2017 11:18:37 AM
"Rebecca, head out the door," Will shouts at the summoned creature but assumes it will head out anyways. "Head toward the beetle!" Will instructed as he watched it appear to his left. (Diplomacy: 32) "There is a guy behind me (D2). Will promptly rushed and attempted to push him out the Door. (OOC: looks like a door in front of D2.. if not then Will just pushed him into a wall..lol) (Push: 13) "We need to motivate all the others, non-Darts to move but this building is coming down. I have the speed to shove them around but I may not have the time. How do we motivate a group of people? Any spells? "
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Friday May 12th, 2017 11:02:33 PM
Var moves up beside one of the Unafilliated thugs (U8) and gives him a firm push. "LET'S GO! EVER'BODY OUT!"
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy Saturday May 13th, 2017 1:16:57 PM
Hmerrin calls out to Wil, "If we get all the Darts out the other guys won't have anyone to fight!"
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) 3d6=14 ; Saturday May 13th, 2017 1:17:57 PM
The ape appears next to Asteria, protecting her from any Darts that might attack her.
Ethani smiles a little, knowing Asteria has a little extra protection. Ethani decides to focus once more on what she does best.
Moving back to the wounded, Ethani lets lose a bust of healing. Chanel energy for 14 to all within 30 feet of Ethani.
Ooc: Dm, will you kindly roll the attacks for the ape?
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Sunday May 14th, 2017 8:36:13 PM
Dušan regains his focus and concentrates on what his patient mentioned. "What gem, Does any one know of a gem? Does this have something to do with the fire elemental?"
Asteria Amarante (Genevieve) [HP: 40/51; AC: 20; Touch: 12; FF: 20; CMD: 20] d20+10=28 ; Sunday May 14th, 2017 10:06:20 PM
Asteria growls at U8, holding her axe tighter. "Hey, back off pal. This building is coming down around us, and frankly, I don't want anyone to be left in here, jerk or not. So let's take this outside, ok?" (Intimidate: 28)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Monday May 15th, 2017 12:39:24 AM
Toston waits to see how the two unaffiliated people react to his trying to guide them to a window.
Take it Outside, Darn It - DM Post Melvin Pollack d20+7=17 ; d20+7=15 ; d20+7=24 ; d20+7=20 ; d6+2=4 ; d20+3=5 ; Monday May 15th, 2017 1:05:47 PM
Hmerrin grabs D5 and prepares to throw him out the window. D5 makes an attempt and misses.
Lornak begins to feel a little lost at the situation as he attempts to see what might do the most good. He can see U2 in the corner, rocking and panicking.
Toston weakly tries to grab a couple of unafilliated (U1 and U3) but it at least adds to the gravity of the situation. He waits for them to react. They both take swings and miss.
Will orders "Rebecca" the fire beetle to head towards the door. She complies as best she can given the crowds, her luminescence filling the area nearby. (Lucky for Will she doesn't quite get to the front of the door, but more on that in a second.) Will moves backwards towards D2 with a bull rush to shove him out the window (D2 gets an AoO for 4 damage) but his shove comes up short. (CMD 17). Hmerrin agrees that getting out one side first might help.
Asteria stands as the giant ape moves forwards besides her. She attempts to intimidate them to get out. D8 instead knocks out D4, earning an attack from the ape that misses.
As if to punctuate the dire warnings, smoke and ash begin to fall from the ceiling, almost hitting several of the remaining members. Various Darts and Unafilliated front about how they are going on their own terms and how this isn't over.
And as they do so, smoke begins to move through the entire room. They proceed to finally make their way towards the exits while screaming and crying. Some produce copious amounts of moisture throughout their clothes.
(Visibility is 10 feet (2 squares) for anyone standing except those with darkvision - dwarves, gnomes and halflings - or those near the fire beetle.)
-----------------
Dusan's heals begin to slow as he realizes that more and more are coming. "How many are in there?" Ethani takes in the situation and begins to take over healing the wounded.
"What gem?" he asks B3. "What are you talking about?"
"City on fire. Men fighting men as city burns." She tries to compose herself as best as she can. "Experimental elemental gems, break to create elementals... mass production, stolen, wound up on the black market, the unafilliated activated the gem, escalated this fight..." She stared as smoke began to eminate. "Only one caused this damage... Out of three thousand gems, only one caused this..."
Behind them, the building rocked with an explosion of smoke and ash.
"Seriously?" he cries in exasperation. "You're still attacking? I got half a mind to leave your tuckus right here. The young man grins. "But chucking you out a window is fun too."
D5 follows D1.
-- Grapple check 19. Move D5 out the window and let go.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+9=16 ; Monday May 15th, 2017 7:34:18 PM
"With or without you..." Lornak mouths low under his breath. Unconscious why that particular song lyric entered his mind in the moment he took in the room, he is suddenly very conscious of an unaffiliated person undulating in the corner. His breath becomes labored by the smoke rising in the room. He is grateful that his vision isn't labored.(Darkvision) Lornak moves over to the corner where he sees them (U2).(Held Action move) "Toston, my boy, its time we make haste!" He says along the way.
Lornak then leans down and does his best to get the person off the floor by throwing their arm over his shoulders and lifting. (Attack Action d20=16 vs CMD- I dont know if he/she is prone for an attack bonus)
Once steady, Lornak guides U2 to the stairwell. (Move Action)
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+4=10 ; d20+10=11 ; Monday May 15th, 2017 9:37:52 PM
"That's it, you ungrateful troll," Will shouted. He tries to grapple but that's a big fail as he nears the door. (CMB: 10) "Fine, stab me again." He says with a sigh. "Come on, just get it over with. Hurt me like you Darts always do. Just throw yourself away as the walls crumble." His impossible new anger clouds his vision. (perception: 11)
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) d20+6=21 ; d6+3=9 ; Monday May 15th, 2017 10:28:31 PM
Var looks around at the chaos and the falling ash. "Where'd that damn fool Wil get off to!?" He harrumphs. Seeing that U8 is going to be obstinate, Var decides to help persuade him with the flat of his hand-axe.
(21 vs AC; 9 non-lethal damage)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Monday May 15th, 2017 10:28:38 PM
Toston says to the two unaffiliated, "Hah, you missed. Bet you couldn't hit me if we took this outside."
He then takes a five foot step and activates his ghost sound spell like ability opting to make it sound like the growling of enough fire elementals to equal 24 humans are approaching the building from beyond the right rear window (near U2)
"There are more fire elementals converging on the building!!! Let's get out of here before they get here!!!" Toston calls out trying to sell the illusion.
(Will 12 to disbelieve)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday May 16th, 2017 6:52:08 PM
Dušan looks back at the fire with fear growing in his eyes, "Please tell me there aren't any more of those gems in that building..."
(OOC: 54 Rounds Resist Energy - Fire on Lornak resist energy 10 53 Rounds Resist Energy - Fire on Hmerrin resist energy 10 52 Rounds Cat's Grace on Lornal: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 51 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 49 Rounds Resist Energy - Fire on Will resist energy 10 48 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 47 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) d6+5=8 ; Tuesday May 16th, 2017 8:33:00 PM
Lornak should be out of the building. He can't possibly be... NO. Ethani forbids herself from going down that mental path. . Having served her time during war, Ethani is no stranger to wounds, pain, and death. But burns...the mere smell of burning flesh makes her want vomit. "This one needs healing first. This one can wait..." She inadvertently orders Dusan, snapping into work mode. 8pts.
Wishing to stabilize before she completely heals anyone, Ethani takes her Wand and taps the worst off. "Alemi heal these people. Show them your love. "
Meanwhile, the ape continues to fight off Asteria's enemies.
Asteria Amarante (Genevieve) [HP: 40/51; AC: 20; Touch: 12; FF: 20; CMD: 20] Wednesday May 17th, 2017 12:14:47 AM
Asteria sighs, grabbing the unconscious D6 and taking him outside. Why did this all have to be so difficult. She glared back at U8. "You should follow, if you know what is good for you. Otherwise, my friend Mr. Ape here is going to beat you up."
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20=9 ; d20+12=31 ; Wednesday May 17th, 2017 10:52:21 AM
"Ok... so.. " Wil began. "While I wait for you to stab me.. do you miss your family? You will, went you die in this fire.. You know, that reminds me. My mother, talks to me on occasion.. how you say? She is dead, you say? Well, I'll tell you. She talks to me, in my head. How's that for weird? I got all these voices in my head telling me what to do or say. Wilford Grimly is telling you to step out this door so we can have a proper fight. I hate to be distracted by the doorway coming down." (Diplomacy: 31)
Take it Outside, Darn It - DM Post Melvin Pollack d20+1=9 ; d20+1=4 ; d20+3=20 ; d20+3=5 ; d6+2=8 ; d6=3 ; d6=2 ; d8=4 ; d4=2 ; d20+5=19 ; d20+1=13 ; Wednesday May 17th, 2017 11:05:31 AM
Hmerrin throws D5 out the window. He makes satisfying sounds about "suing you" as he goes.
Lornak moves over to grapple U2, an older gentleman. He seems quite panicked, almost frozen in fear or ready to bolt, but he goes with Lornak. The panic rises, however, as parts of the ceiling begin to fall upon them both.
Wil attempts to grapple D2 but fails. Angry, he makes one last taunt for an attack. "Mock me all you want, you who gets into everything. But mark my words, today you will see the bravery that lies within a dart." As pieces of ceiling fall upon Wil and D2, he dives out of the window screaming.
The Firebug bravely stays where he is, acting as a beacon.
Var attempts to knock out U8. Asteria, moving out D6, threatens U8. To punctuate this, the ape swings twice, knocking him out. D3 and U4, seeing this, leave of their own accord.
Toston taunts U1 and U3 and then tries to scare them using ghost sounds. (I'm a little confused as what you are trying to do but I think it's move them towards the staircase rather than to the closer window.) Both of them clearly believe the sounds, pushing them towards the door - well pushing U1 towards the door. U3, panicking and unable to see the doorway light, simply darts across the room. U5, panicking, simply jumps out the window.
U6 wanders, screaming for help.
Wil and Toston: Two squares collapse from above. Reflex 10 to avoid being hit by fiery debris (damage 4 + 2 fire). Both D2 and U2 make their saves.
-------
Ethani continues to heal. Dusan and Ethani both express concern that there might be more elemental gems in the building.
B3 cackles. "No, no, gems are gone. Moved through the city, bought as weapons, sold to fish folk, still selling to fish folk... Only the entire region in danger."
As the police begin to move her aside, she starts screaming and babbling. "Silver glove. Halfling with the choke collar. Look for the coupon. Silver... glove...."
From the windows, the sounds of fire elementals (Will 12 to disbelieve) and falling ceiling eminate. The smoke continues to pour.
Map 4/7
Take it Outside, Darn It - DM Post Melvin Pollack Wednesday May 17th, 2017 11:18:20 AM Map
Toston easily evades the falling debris and then runs over to U3. He holds his hand out and says, "Truce? Let me help you out of here."
He calls out to his friends, "Someone help the guy screaming for help!"
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+8=17 ; d20+9=26 ; d20+10=16 ; Wednesday May 17th, 2017 3:51:51 PM
Wil manages to miss being crushed. (Reflex: 17) Will throws in an overtly, athletic dive through the window. "He who gets into everything, I don't get into everything.. your mom gets into everything," Will shouts back at the Dart. (Perception: 16 to see anything outside the building and any one that needs help.)
Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I (used), Entropic Shield(used), Divine Favor x2 - D: Touch of Darkness(used) Lv2: Summon Monster II (used) - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 1 rnds (used) http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+10=22 ; Wednesday May 17th, 2017 7:58:42 PM
Struggling with the old man Lornak manages to move in line with the other unaffiliated spooked by Toston's ghostly noises (U1). (Move Action) "I'll have to ask him about that one later.' Lornak mumbles to himself. As he maneuvers into the light he notices the screaming of the other unaffiliated lost in the haze(U6). He yells to Var help them; "Var! Grab that one!" He yells pointing with his free hand.
As he turns into the light he comes face to face with an Ape and stops dead. He is bewildered. He knows for a fact that they are not native to this region. (Knowledge Nature d20=22) He then looks down and sees the knocked out unaffiliated, puts two and two together and says to Asteria; "You better cart em out!" He sneaks past the ape gingerly.
Under his breath; "I'll have to ask about that one too..." He says confused.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+6=14 ; Wednesday May 17th, 2017 10:45:08 PM
Ethani's reprimand brings Dušan back to the task at hand, "Of course, Ethani. Sorry."
Dušan tries to get his head back in the game going back to triage and looking for anyone that needs the additional help of a cure spell while performing triage on the ones don't. His gaze goes back to the woman's direction when ever he he can afford it, worried about the portents of her words.
(OOC: Heal d20+5+1 Guidance = 14 53 Rounds Resist Energy - Fire on Lornak resist energy 10 52 Rounds Resist Energy - Fire on Hmerrin resist energy 10 51 Rounds Cat's Grace on Lornal: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 50 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 48 Rounds Resist Energy - Fire on Will resist energy 10 47 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 46 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy Thursday May 18th, 2017 6:40:38 PM
Hmerrin squints and tries to scan through the smoke. Nuthin'.
He can hear a lot of yellin', but he can't see a blessed thing. The young man decides to hold his position for a moment more, just in case.
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Thursday May 18th, 2017 8:50:33 PM
Truly in her element, Ethani lets her passion for healing take over. Ordering the uninjured to bring the injured to her (rather loudly), Ethani continues to categorize the wounded and heal the worst off. If needed, she will spend multiple charges of her Wand or use a spell in order to stabilize.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Thursday May 18th, 2017 9:37:50 PM
Lornak does his best to manage the older gentleman on his shoulders while not in-hailing too much smoke...
Take it Outside, Darn It - DM Post Melvin Pollack Thursday May 18th, 2017 9:44:33 PM
Toston attempts to calm U3 down and presumably bring him towards the staircase.
Wil "helps" D2 out of the building. He tries to look around - didn't Toston say someone was screaming - but he cannot see more than 10 feet out (other than the glow of his beetle and presumably from the window).
Lornak, lost in the fog, continues to help out U2 and to a lesser extent U1. He calls on Var to help U6 and tries to understand what's up with the ape. (Lornak, are you exiting the building?)
Hmerrin freezes, trying to decide his next move. Var and Asteria remain quiet, The gorilla tosses U8 down the hallway. U1 seems to have enough stability to check on U6.
The smoke thickens, cutting visibility for all creatures to 10 feet. Some members inside spend their time choking and coughing. (Fort DC 15 for everyone inside.)
------------
Dusan sheepishly goes back to healing as he is handled U2. Ethani continues to heal as well.
While the crowd appreciates all the healing, the fire behind them reminds the team that they might want to save some heals for their teammates.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Thursday May 18th, 2017 10:24:03 PM
Lornak makes his way down the stairs through the fog of smoke and ash. He is grateful for his eyesight as it lets him traverse the crumbling wreckage of a building that's coming down around him, burden and all. He is careful to watch his footsteps and the old mans (Double move action)
Var, gives the exit a plaintive, longing look before turning back to the fire. (Fort save: 18)
The combination of Var's low-light vision and (U6)'s wails leads the Ranger straight to the unaffiliated thug. Var puts a firm hand on U6's shoulder and shouts "Come with me if you want to live!"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+6=9 ; Thursday May 18th, 2017 10:54:06 PM
Dušan continues to heal who he can, but he becomes increasingly distracted as the building continues to burn and his friends remain inside. He mutters to the inferno "Come on..."
(OOC: Heal d20+5+1 Guidance = 9 52 Rounds Resist Energy - Fire on Lornak resist energy 10 51 Rounds Resist Energy - Fire on Hmerrin resist energy 10 50 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 49 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 47 Rounds Resist Energy - Fire on Will resist energy 10 46 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 45 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+5=25 ; Friday May 19th, 2017 3:08:22 AM
(OOC: I thought I could only take a move action to get to U3 and then a standard action to convince him I could get him out of there)
Toston manages to successfully avoid coughing on the smoke (Save: 25) but the reduced visibility of the smoke means that Toston can't see the stairway or the window so he spends a standard action using his dancing lights SLA to create more light. He creates four lights that resemble torches (OOC: 20 foot radius of normal light + increasing light level 1 step 20 feet beyond it; darkness becomes dim light and dim light becomes normal light)
The light manages to illuminate a path to the rear window and Toston says to U3, "Come with me if you want to live." moving back towards the window with the man seeing as how there doesn't seem to be time to get down the stairs. (OOC: there is still move after we move towards the window if possible I would like to exit through the window with U3 this round, if not we can do it next round)
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=17 ; Friday May 19th, 2017 12:19:15 PM
Actually Will jumped through the window after the Dart, previously. Will looks at the burning building. He hears the shouting and runs forth feet around the front of the building. "Does anyone need any help? Scream if you need some help?" He says as suddenly screams begin to burst within his head. "Oi," he says as he hold his ears. "This is not good.. not good. I can hear them dying."
Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I (used), Entropic Shield(used), Divine Favor x2 - D: Touch of Darkness(used) Lv2: Summon Monster II (used) - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 1 rnds (used) http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Var (Tom I.) (HP:55 AC:17 T:13 FF:14 CMD:22) Saturday May 20th, 2017 12:56:33 PM
Var begins herding U1 & U4 towards the stairs "Closin' time, boys. Y' don't have t' go home, but y' can't stay here."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Sunday May 21st, 2017 11:44:47 AM
Toston hopes everyone can get out safely.
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Sunday May 21st, 2017 6:33:54 PM
Carefully avoiding thinking about the fact that Lornak is still trapped inside her worst nightmare, Ethani throws herself into a frenzy of healing activity. She continues to order the volunteers to bring the wounded to her so she can evaluate and heal them.
The ape continues to pound anyone that dares attack Asteria., even though it's flesh is burning. It continues to faithfully fulfill it's duty. 4/5.
OOC: I have no idea how badly injured the sick are, so right now I'm just sticking to the Cure Light Wounds wand unless the DM indicates that further healing is necessary. DM, at the end of combat if you would be so polite as to let me know how many charges I spend, that would be awesome.
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy Sunday May 21st, 2017 8:01:51 PM
Hmerrin thinks it over, and comes to the conclusion that he's no longer any help up here.
The fighter leaps out the window.
Take it Outside, Darn It - DM Post Melvin Pollack Monday May 22nd, 2017 10:26:46 AM
Var stumbles towards two of the remaining occupants (U1 and U6), and tries to get them moving back towards the stairs. Both of them comply, following him. (You should be able to reach the stairs in the next round.)
Toston creates light within the back half of the building, and the last occupant U3 follows him towards the window. (They will exit in the next round.)
The ape begins to run, not willing to stand in this area. Fortunately, nobody is in a fighting mood anymore, and Asteria is safe. Rebecca begins to follow Wil, lowering the light for everyone in the building. Asteria, however, seems frozen where she is. (OOC: Does anyone know who is subbing for Asteria?)
The fire rages so intently, that the following three things happen to our remaining three occupants.
1) Everyone makes another fort save at DC 16 to avoid coughing and choking. Everyone who receives coughing two rounds in a row coughs as a full round action and takes 1d6 pts of nonlethal damage.
2) Everyone makes a reflex save DC 10 to avoid being hit by fiery debris (1d8 + 1d4 fire)
3) Anyone wearing metal armor or contacting metal are affected as if by a "heat metal" spell.
Everyone struggles to get out before the next round.
--------------
Lornak, Wil and Hmerrin make their way out of the building. They attempt to offer help to those outside, hiding the fact that fear got to them.
Dusan watches for the remainder of his friends, and starts to heal the friends that come out. Ethani continues to be frozen until Lornak finally stumbles out. (OOC: I will try to count the number of wand casts and report the next round.)
The members of The Tide look up to see the elderly elven cop from before. "Oh, I do not get paid enough for this," he remarks upon seeing you and the raging fire.
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+7=15 ; d20+8=15 ; Monday May 22nd, 2017 2:44:27 PM
Will attempts to go in to save Asteria but begins coughing and steps back. (Fort Save: 15) Fiery debris falls around him but he manages to avoid it. He tries to recover from the cough while healing others around him.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+9=10 ; d20+8=12 ; Monday May 22nd, 2017 3:34:42 PM
Lornak struggles through the falling debris with the old man at his side.(Reflex d20=12) It takes all his concentration to make his way down the stairs and through the stairwell. Even through his exceptional sight the billows obfuscate the entrance. (Move Action) A waft of smoke hits him dead in the face and he is forced to in-hail it. His mouth tastes of ash and his throat burns. (Fort d20=10) Lornak breaks through the threshold and breaths fresh air and immediately coughs making his throat burn even more. (Move Action)
He experiences a brief coughing fit but is glad to see the light of day and his comrades standing in it.
Lornak addresses the cop sarcastically as he gets his charge to the healers, his voice raspy; "You get Paid for this...?!" His breathing is labored.
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy Monday May 22nd, 2017 5:50:59 PM
Hmerrin lands and rolls to his feet, somewhat surprised he didn't break anything. Looking about, the human does a quick headcount.
"Three short." --Lornak arrives-- "Two short."
Nodding acknowledgement of the police person, he returns his gaze to the building.
"C'mon people," he mutters. "Get out of there."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+5=25 ; d20+6=13 ; Monday May 22nd, 2017 8:03:26 PM
Toston manages to tough out both the smoke and nimbly avoid the debris. (Fort: 25; Reflex: 13)
Toston redirects the dancing light hopefully towards the stair well so that the people in the front can escape and then exits through the window with his floating disk and the 3rd unaffiliated person.
Active Effects: Dancing Lights: 9 rounds
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Monday May 22nd, 2017 9:31:11 PM
Looking up from her patient, Ethani spots Lornak. Dropping her wand, Ethan dashes out to the drow and immediately envelops him in a passionate hug and kiss. "Thank Alemi! You're alive I think you might have... Rubbing the soot from his cheek, Ethani begins to check him over when she comes to a terrifying discovery. Asteria is no where to be found. Her gauze turns to fear as she pushes Lornak away slightly. "Lornak, where's Asteria?!"
Asteria Amarante (Genevieve) [HP: 37/51; AC: 20; Touch: 12; FF: 20; CMD: 20] d20+5=15 ; d6=3 ; d20+5=15 ; Monday May 22nd, 2017 9:56:49 PM
Asteria inhales what seemed to be only smoke and ash, snapping her out of her trance (Fort: 15 vs. 16, 3 nonlethal damage). The fire raging around her and soot on her face and in her eyes made it near impossible to see, but she just managed to duck out of the way of falling debris at the last second (Reflex: 15 vs. 10). Coughing violently, the smoke didn't seem to escape her lungs. The heat of the flames reminds her to get out. Asteria stumbles out of the apartment. Whoever was coming better hurry, because she was leaving.
Seeing her sister's worried face, Asteria finds it hard to speak, but she gives a wave to Ethani. "I'm here." She croaks out.
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) d20+9=12 ; d20+7=19 ; d4=1 ; d4=1 ; Monday May 22nd, 2017 11:23:28 PM
(Fort save: 12) Var gets a good lung-full of smoke and starts to cough, but manages to step around falling timber all the same (Reflex save: 19).
(OoC: If I'm reading Heat Metal correctly: I take 1d4 for each piece of metal gear I have equipped, +1 for any carried? So 2d4+1 (chain shirt, equipped hand-axe, and holstered hand-axe))
"Ow ow ow!" Var says as his gear starts to sizzle (3 fire damage)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=37 ; d8=4 ; d8=1 ; d8=1 ; d8=3 ; Tuesday May 23rd, 2017 12:18:41 AM
Dušan ushers Asteria to Ethani casting Cure Moderate wounds while giving whatever aid the Barbarian will accept. (Heal 2d8+6=13)
Turning to cop, Dušan says, "Please officer, allow us to save lives then we will offer whatever assistance to you we can."
(OOC: d100 = 37 Ley Roll, Spell is cast, Spell per day is spent. Total L1 4/1, L2 3/1, L3 2/1 Cure Moderate Wounds on Asteria 13 HP 51 Rounds Resist Energy - Fire on Lornak resist energy 10 50 Rounds Resist Energy - Fire on Hmerrin resist energy 10 49 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 48 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 46 Rounds Resist Energy - Fire on Will resist energy 10 45 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 44 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Asteria Amarante (Genevieve) [HP: 30/51; AC: 20; Touch: 12; FF: 20; CMD: 20] d4=3 ; d4=4 ; Tuesday May 23rd, 2017 12:19:10 AM
OOC: Forgot about Heat Metal. I believe Asteria will take 2d4+1(handaxe, breastplate, holstered great axe) equaling 7 fire damage. Please correct me if I am wrong, DM
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) Tuesday May 23rd, 2017 11:16:59 AM
"Ok, now that was intense. So what was that all about? The fire elemental and did I hear others were coming?" Wil is unaware of Toston's ploy to trick the others.
Cooling Off - DM Post Melvin Pollack Tuesday May 23rd, 2017 2:19:04 PM
The last of the team members, Var, brings out the last of the inside survivors. "Ow, ow, ow," he shouts as the fire explodes behind him, crashing through windows and filling the air throughout. The sounds of bending metal and cracking beams can be heard from the building as the fire crews attempt to savage what is left of the building.
On the streets, after a moment of quiet, pandemonium begins to break out. Most of the crowd appears to be cheering you on, but there are still pockets of mistrust or derision - and the argument between the darts and the unaffiliated appear to have started anew, albeit with police beginning to close that down.
"Ok," the elven cop said to the group. "Does somebody want to explain to me what is going on?"
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Tuesday May 23rd, 2017 3:35:39 PM
"...I'd love to get paid..." Lornak thinks to himself absently, his lungs still burn too much to try speech. He takes in the scene when Ethani grabs him. He is not entirely ready for the onslaught of affection. If he was breathless before, he certainly is after their embrace. He is grateful that she is dizzying in her demeanor. He does not wish to speak and gladly lets her be distracted by Asteria's absence. He has to take a moment for himself. As she moves off, he slowly lowers himself to the ground and sits. His arms propped up on his knees.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+8=9 ; Tuesday May 23rd, 2017 4:16:40 PM
Dušan turns to the officer, but is still distracted by those needing help. "I believe it was misuse of a fire elemental. We stopped it then helped who we could" (Diplomacy d20+8=9 Natural. Not making any friends here.)
(OOC: Diplomacy d20+8=9 Total L1 4/1, L2 3/1, L3 2/1 50 Rounds Resist Energy - Fire on Lornak resist energy 10 49 Rounds Resist Energy - Fire on Hmerrin resist energy 10 48 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 47 Rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 46 Rounds Resist Energy - Fire on Will resist energy 10 44 Rounds Barkskin on Hmerrin +2 enhancement bonus to existing natural armor bonus 43 Rounds Spectral Hand d4=1 HP Incorporeal, improved evasion (half damage on a failed Reflex save and no damage on a successful save), AC of 36)
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy Tuesday May 23rd, 2017 7:00:51 PM
"Well, yer honor," Hmerrin drawls in response to the elf.
"We were trying to get a bite to eat," he begins, indicating the tavern. "When all of the sudden, there's a bunch of screaming. So we run out, and get jumped by Big and Burny...." the fighter glances at Dusan "...er, I mean a fire elemental. And this building is on fire. So, we kill the fire elemental, run into the building to help whoever's there, and find Dumb and Dumber here (waving at nearest Dart and Unaffiliated) still fighting inside a burning building. Seems somebody threw a crystal and made Big and Burny show up, and they'd still be in there 'cept The Tide went in got 'em out."
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) 3d8+5=16 ; d8=3 ; Tuesday May 23rd, 2017 8:12:35 PM
Completely relieved that the two people she loves the most in Dirt City are still alive, Ethani's professional healers eye spots Lornak's decent to the ground.
Pulling him skin tight, she places her hand firmly on his sternum. "Alemi, use your servant to chanel your healing into this hero..."
Whispering a few sacred words of healing, Ethani gently caresses Lornak's chest as she infuses him with Alemi's mercy. 18 pts returned.
= (sum(5,5,1)) + 5...replaced 1 on healing with a 3 per Woldian house rule.
Asteria Amarante (Genevieve) [HP: 43/51; AC: 20; Touch: 12; FF: 20; CMD: 20] Tuesday May 23rd, 2017 8:30:12 PM
Asteria gives a very grateful smile to Dusan for his healing energy, stretching out a bit and letting her messy hair out of it's ponytail. She spends a few moments to dust herself off and check herself over for injuries, as well as putting her hair back into a more secure knot. Sitting down, she takes decides to take a break from all of her butt kicking and let the others deal with the talking stuff.
He then leans over with his hands on his knees and coughs a bit more. Then he takes a seat on the cobblestones, raising his fist again and weakly crying "Woo."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Wednesday May 24th, 2017 5:29:06 AM
"Hmerrin pretty much summed up what happened." Toston says to the officer.
"I admit that during the course of the rescue attempt I used some of my gnome magic to make it sound like there were more of those fire elementals coming to motivate people to get out. Seems like it worked."
Cooling Off - DM Post Melvin Pollack Wednesday May 24th, 2017 4:15:10 PM
With everyone out, the Tide once again found itself facing skeptical officials and a crowd in crisis. Many of the members take the time to process what has happened and gather once again as a team.
Lornak follows an embrace with Ethani with one of his own. Asteria holds off to the sidelines. Var lets himself have a small victory. Dusan and Ethani patch up some of the injured. Wil takes some time to lose it.
Dusan, Toston and Hmerrin attempt to explain what happened.
"So you guys just can't even eat dinner without someone following you?" The elven cop doesn't really like you, but he once again can't pin anything on you either.
With both groups going their own ways, the tide is once again left alone to discuss what to do next.
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy Wednesday May 24th, 2017 6:02:06 PM
Hmerrin looks about, and sees that other than a wee bit of smoke inhalation, none of The Tide is worse for wear.
"Think they left our food alone?" he asks, without much hope.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday May 24th, 2017 8:00:59 PM
"We can check, but we might want to check with Boggs soon." Dušan suggests, "One of my patients said that elemental was summoned from a gem. More disconcerting is that there are thousands on the streets or black market. This might be something Boggs would be interested in."
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) Wednesday May 24th, 2017 10:17:08 PM
Var picks himself up off the ground and dusts himself off as best he can. "...Smell like smoke an' brimstone for a bloody week after this." he mutters to himself.
"I'd suggest a pint, but someone might have the idea to sink half the city while we're out." he says flippantly.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+8=16 ; Thursday May 25th, 2017 2:06:54 AM
The warmth of Ethani's touch spreads out from the center of Lornak's chest and slowly reaches throughout his body, reviving him. The pain is his esophagus subsides and he is able to speak clearly. He feels a weight lift from his shoulders. He's not sure if it is due to Ethani's power or her pursed lips. At this point he really does not care, he allows himself to revel in her embrace. He smiles at her gently trying to waylay any concern she may have and says; "I was just taking a moment, love. Thank you."
He places his hands on her body and stands up with her slowly, keeping her close he takes everything in. He is doubly grateful that all of his companions are uninjured but is a little unnerved that the Darts and unaffiliated are in each others faces despite the chaos... He shakes his head. He wonders if there is a way to question the woman about the gems in another location and in private. He plays off the conversation about their meal to see if she picks up on it while Dusan is speaking with the cop; "Perhaps you should join us for the remainder of our dinner later?" He asks her. (Bluff d20=16)
Once that conversation comes to and end he gazes at the cop with uncertainty; "That's the sum of it, yes." Look to those idiots for answers." He says to the peace office while gesturing to the Darts and unaffiliated. He starts to peel away from Ethani only to then turn back to him; "Wait a minute, who said anything about being followed?" He accuses. "Is there something you aren't telling us?"
Lornak feels Ethani's hip against his, the pressure of his hand on her waist, the curvature of his arm around the small of her back. This awareness breaks him from the din of the chaos around him. He hears Var's flippant comment and sheds all the need be diligent. He joins his comrades and lets out a hardy laugh.
Toston says to Wil, "I think their might be something wrong with that elemental gem but I am not entirely sure. When we get enough money we might want to look into getting legitimate ones from the Catacombs instead of black market knock-offs."
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday May 25th, 2017 11:08:05 AM
"What could possibly go wrong with the knock-offs," Will says with a smile as he grabs a hold of something and eats it. "Pesky, spirits. I think my spirt problems are getting worse. Look at me.. I'm crazy." "Being followed," Will picks up on the conversation. "We are always being followed. We are like celebrities around these parts."
Cooling Off - DM Post Melvin Pollack Thursday May 25th, 2017 2:39:41 PM
In response to Lornak's accusation, the cop swallowed. "I meant without trouble following you. Bad guys in general. Hey, I'm not the one that seems hell bent on creating a civil war. You want to know if you're being watched. Yeah, by me."
As the cop moves towards the burning building, the team sees Three Bits off to the side. She seems smaller out in the open. More hunched over than you remember, and you struggle to even remember what her race is. But you know that it is her, watching you closely.
"We should be clear that I have already been to your place of work," she tells you. "Set two dwarf repairmen on fire. Had to be done. I ought to set you on fire too, but now it just seems derivative."
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Thursday May 25th, 2017 3:05:33 PM
Ethani smiles at Lornak. All was right with the Wold right now. Well...as much as could hold true in Dirt City, at least. She smiles suggestively at the elderly Elven cop. "Well, I know that I'm in GREAT demand, but I'm not too sure about the rest of the Tide... But it is all true, I'm sure you'll agree if you ask anyone in the Inn. We were eating a nice dinner and then got called out to deal with the awful, horrible.." Ethani shudders, recalling the elemental once more. "Anyway, the Tide dealt with it and tried to help these folks out of the inferno. Why they were fighting...and continue to fight, I couldn't tell you. Now sir, do you think it would be alright if we headed back to our dinner? I would be ever so grateful to be able to actually eat a meal without someone dying or bleeding on me."
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=13 ; Thursday May 25th, 2017 4:30:27 PM
"What are you telling us," Will says, mildly threatening. (Intimidate: 13) He then aims his crossbow and steps toward her. "Are you telling me, you killed associates of ours? They had families. Who do you think you are!" "I may be tired, but not too tired to take you out. Explain!"
Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I (used), Entropic Shield(used), Divine Favor x2 - D: Touch of Darkness(used) Lv2: Summon Monster II (used) - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 1 rnds (used) http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+8=9 ; Thursday May 25th, 2017 6:29:10 PM
Lornak tries to glean if he is staring at the pesky shapeshifter that has been plaguing the groups existence as of late and reaches his limit. He loses it.
"You set innocent craftsman on fire..?!" Lornak cannot help himself from seeing the irony of what Three Bits has just disclosed. He then giggles a quick "sss" sounding laugh through his teeth. "A day of flames is it?" Lornak asks as he starts to get hysterical. He laughs again, heartily. He looks down at the crossbow in Wil's hand then to Three Bits reveling in the absurdity. He laughs a third time, only this time the laugh is boisterous and big and full of belly jelly and seems like link into a series of guffaw and chortles. Lornak is rocks back and forth and slaps his leg. He is out of breath, bent over when he looks up and continues; "This is too rich..." and smiles. "Hooo," hes says as he stands erect and chuckles some more. "What a day..."
Lornak pulls Ethani close to him and continues to walk to fins his meal.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+7=17 ; Thursday May 25th, 2017 8:01:22 PM
Toston says to Three Bits, "Are you serious about setting our contractors on fire and if so why? Also you might want to reconsider using fire against one such as me whose bloodline is infused with the power of flame. Explain yourself. I do not want further violence on this day but unless you are joking or have a legitimate reason for immolating our carpenters, we may have ourselves a situation. I do not want to fight you but if there was no good reason for what you did or you really didn't we may not have a choice. Please tell me you either have a sick sense of humor and are joking or a really good reason for doing what you did. Lastly, If you are joking you might want to rethink what constitutes an appropriate joke. Too soon is an understatement."
(Sense Motive: 17)
Active effects: mage armor - +4 AC = 1 hour [580/600] rounds left shield - +4 shield bonus to AC = 2 min [1/20] rounds left floating disk - 1 hour [578/600] rounds left Fire Resistance 5 [bloodline power]
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy Thursday May 25th, 2017 9:33:20 PM
Hmerrin responds to Dusan. "One of the bodies up there had pieces of gem around him. Looked like someone chucked it at him, it broke open, and he got burned up. My guess is that elemental. Now what's this about thousands of those gems?"
And then Three Bits makes her startling announcement.
Without a word, Hmerrin draws both axes and moves purposefully to a position some 10' behind her. Should she try to run, he's going to stop her.
Asteria Amarante (Genevieve) [HP: 43/51; AC: 20; Touch: 12; FF: 20; CMD: 20] d20+10=11 ; Thursday May 25th, 2017 10:27:20 PM
Asteria sits where she is, waving off what Three Bits said. "Aw, knock it off. We all know you're just pulling our leg."
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) d20+10=27 ; Thursday May 25th, 2017 10:36:10 PM
Var gives Three Bits a worried look. True, she was an independent operator in a notoriously dangerous city. Yes, their relationship was never anything more than brusk and businesslike. But all the same, Var wondered for a minute how much loyalty *actually costs* in Dirt City.
With the group up in arms about Three Bits, Var takes that moment to do a scan of the street around them, for any other observers (Perception: 27)
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) d20+10=27 ; Thursday May 25th, 2017 10:36:12 PM
Var gives Three Bits a worried look. True, she was an independent operator in a notoriously dangerous city. Yes, their relationship was never anything more than brusk and businesslike. But all the same, Var wondered for a minute how much loyalty *actually costs* in Dirt City.
With the group up in arms about Three Bits, Var takes that moment to do a scan of the street around them, for any other observers (Perception: 27)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday May 25th, 2017 11:36:59 PM
Dušan doesn't trust himself to say anything. His opinion of the rumor monger was already declining. With the group trying to gather the validity of the statement, Dušan stares agape trying to hold back all the vitriol coming to mind and casts Guidance on Toston. (+1 to sense motive =18)
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=26 ; Friday May 26th, 2017 11:16:28 AM
Will stands silently waiting for an explanation, then adds. "It seems the little information broker is trying to get our attention. I haven't trusted you since we started talking to you. I know that's harsh but it's the reality of this city we live in but, we can resolve this peacefully. Peacefully, being that the officer over here can arrest you for admitting to killing innocents." (Diplomacy: 26) He then adds, "I would really like to resolve this and rest a moment... eat a little, try to create some new bolts for this crossbow pointed at you."
Cooling Off - DM Post Melvin Pollack Friday May 26th, 2017 3:30:49 PM
Three Bits is rather taken back as The Tide surrounds her, preparing to attack.
Toston attempts to get an idea of what is going on Highlight to display spoiler: {and can see she was not as serious as many of you presumed. You can also see her eyeing the entire area - the cops, the Tide, the nearby buildings - perhaps considering how she might take at least some of you down with you. Once again, Toston recalls that he knows nothing about her, not even her race.}
"I am hurt," she gasped. "I am actually hurt. First, your dwarven friends, lovers perhaps, are quite honestly fine if a little singed and more motivated. Second, there is a small chance that I am kidding. Ten percent... Five to ten percent chance I am kidding. Maybe fifteen that I'm just some poor shopkeep who knows no reality. Please, go ahead and kill the unarmed old woman who may be crazy, and they shall forever sing songs about you, what with you threatening an old woman in daylight near those same cops - who heard you far easier than they heard me.
"And third, you better learn some manners fast. Talk to some others in this city the way you talk to me, and you will learn that fancy metal bits and parlor tricks mean nothing. Information, connections, strategy - that is the true power. And if you cannot learn to hold your tongue, it will be me or others that will take it. Tell me, do you know at all what I am? Are you sure you can defeat me without a single one of you dying? That one of my associates won't reveal all your information the second I fail to report in? I'll tell you right now, I am nothing compared to the forces you have attracted. You may wish to talk less and smile more."
Realizing the glare she had upon the team, she immediately shoved it aside with a smile. "But come come, let me tell you what hurts the most. You speak strongly of how little you trust of me, and yet here I am. Clearly I am here because I fulfilled my bargain, found the people who were looking for you, kept your location secret from your enemies. And to this, I get such a greeting? So perhaps tell me why I should give you a single shred of information. I give you a hint, if you threaten me, insult me or attack me in any way, even a little bit, you can find someone else to be your contact. Don't think I am leaping to the thought of being with you, either.
"Also, we may wish to go somewhere more private," she replies as she glares at the surrounding shops. "This is cloak country."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Friday May 26th, 2017 5:30:57 PM
Toston says to his friends, "It appears we need to learn to take a joke. Please sheathe your weapons my friends and lets go somewhere else to discuss business with the good broker."
Toston then says to Three Bits, "What happened earlier with Wil was a misunderstanding and what happened here and now was also one. Some of us nearly died in a burning building just now so joking about setting our contractors on fire was probably not the best way to get our attention. As to why you should tell us what you found out well, payment of course. We have gold and you have information so we go somewhere less Cloaked and we can give you money and you can give us information. Apparently getting involved with this building fire gave us another piece of the puzzle in the form of black market elemental gems but we still need to know more about what is happening."
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy Friday May 26th, 2017 5:38:14 PM
Hmerrin wordlessly puts away his axes, while mentally placing Three Bits on his list of the folks around here several cards short of a full deck.
He just stands there, and waits for Toston or somebody to decide what to do next.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Friday May 26th, 2017 6:25:46 PM
Dušan glares daggers at the woman. "You dare accuse me of manipulating you with magic while you wear that greasy smile and tell me you do us favors while speaking the worst, as our tempers still run high. You denounce me for asking for a little Guidance or adorning myself with arcane glamour that comes to me more naturally than the half truths and the trickery you use. No, I will not do business with you." Dušan takes a breath to reagin his composure, "However, I will not prevent, nor aid my friends from doing so. I think that that is much common ground we will find until you apologize for your slanders."
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Saturday May 27th, 2017 8:09:45 AM
Ethani listens to Three Bits with growing paranoia.
"That one of my associates won't reveal all your information the second I fail to report in? "
She's not sure how much The Bits really knows about her and Ashira, but the old bitty was right. Best to keep your enemies closer as it were.
She puts a gentle hand on Dusan and Hmerrin's shoulders. "Peace brothers. Let us at least hear her out privately..."
Ethani turns to Lornak. "Come love, let us continue our diner at wherever this nice lady suggests. I am tired and in need of food and rest. "
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) Sunday May 28th, 2017 1:08:26 PM
"someone jus' tried t' drop a burning building on us. Sorry if'n I don't chortle at your jokes, Three Bits, I still got a bit'o ash in my lungs." Var says to their informant, addressing the rest of his allies, he says. "She's right tho, we aught'a make a like a tree an' get out of here."
Asteria Amarante (Genevieve) [HP: 43/51; AC: 20; Touch: 12; FF: 20; CMD: 20] Sunday May 28th, 2017 9:43:30 PM
Asteria stands and shrugs her shoulders, trying to relieve the tension in her back. "Told ya." She mutters to no one in particular.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Sunday May 28th, 2017 10:10:37 PM
Lornak's senses continue to be misaligned, he swears he heard Three Bits suggest a palaver with the group. His misgivings surrounding such a prospect are waylayed by Ethani when she suggests down time. "Oh?, So long as we enjoy ourselves my love." He walks with her oblivious of the true outcome of the meeting ahead of them.
Cooling Off - DM Post Melvin Pollack Monday May 29th, 2017 11:46:52 AM
"Ah, the bland nectar that is such lukewarm and begrudging sentiment, well from most of you. Dusan, dearie, you know that if I ever said a word to harm you, it is because I respect you so very little. I am afraid that this information is going to require the added price of my own protection. You neglected to mention that the Silvergloves were involved, thank you for that. Should have gotten on the next caravan out once I learned that one. Maybe I am insane, helping out such warm and wonderful barely acquaintances."
She shook her head. "I took the liberty of getting your food to go. Your secret hideout, which I have been to by the way, in case that wasn't clear, your secret hideout will be fine, say two hours." She looked up to see the cop glaring at her in particular. "If you excuse me, I think we should all be going."
--------------
The new location was finished, and the work was worth it. Far sleeker and more pleasing to the eye, the conference room had never seemed so inviting, save for some of the tension between the parties.
Three Bits completed speaking with Boggs, potentially sealing her own side deal. From across the way, Madri Brightside stared at them from the corner of her eye, busying herself with the office plants. At a couple of points, Madri ignored Three Bits' barbs.
Finally, Three Bits sat down and addressed you all. "Lets start at the beginning. What does this group know about the various houses and the history that brought us to this point?"
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Monday May 29th, 2017 4:06:29 PM
"Well from what I understand when Liam Kent was elected Prince there was a 2 year period of stability and prosperity. Kent died either through assassination or natural causes. The Teeth and the Keys got their man but he failed to act when the Teeth and the Darts got into conflict and was driven out. Next the merchants guild put in their man but his own guards killed him. The next Prince was forced out when the Keys withdrew their support and so on and so forth until the Wolves and the Knives got our current Price, Argus Fexel who maintains stability with an iron fist. For the most part the common folk of dirt city suffer the most under Fexel as they have no ally. I would like us to be their ally." Toston says to Three Bits
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+11=30 ; Monday May 29th, 2017 5:30:42 PM
As Lornak walks the streets of Dirt City he gently brushes up against Ethani. The occasional contact with her body slowly brings him back from the brink of hysteria. He wonders whether or not the groups new building was ever supposed to be a "secret." His paranoia always screams to keep everything abreast and he knew for a fact that he did not want his enemies to know its location, but to designate it such before it was even completed seemed an ill omen.
As he approaches Shale House(tentative) he is eager to see the progress in its construction. His awareness, even weighted by the fatigue of the events of day, seems surprisingly very keen. He is concerned for his contractors after a wisp of memory tells him that they could be in danger. As his body aches, he mind yearns for answers. (Perception d20=30)
Upon entering the structure he gently peels away from Ethani and holds the door open for her and anyone else that is near. He spies The Buttering Ram. As he descends the floors to the third floor receiving room he tries to get his head in the game again. He is very surprised to see Boggs sitting at the round table...
When the conversation starts, he only has one thing to contribute. "We have no knowledge of the Silvergloves." He says, evenly.
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) Monday May 29th, 2017 8:28:34 PM
At the new CMTC offices Var sheepishly ducks his head as they pass Madri, suddenly aware of the soot and ash that he's still tracking off his boots as they enter the new, clean rooms.
Not being a Dirt City native, nor a student of history, Var recounts what he can of Dirt City politics since he's been present. "The Knives an' the Darts were at each other's throats during that whole business with the 'House of Silver'. So I guess they ain't getting along that well. Then, when those Merfolk attacked, the Knives managed to do drek-all for the City, an' after that the House of Wolves started t' get real bold in their thuggery."
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy Monday May 29th, 2017 8:30:25 PM
Hmerrin doesn't know squat about the houses or history or the Silvergloves, and decides to stick with his tactic of keeping quiet and listening.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday May 29th, 2017 10:00:57 PM
"If the cost is her protection it may be too high," Dušan mutters, "Should just step aside and let Dirt City take care of it's own for once. I've got no secrets that would turn my life upside down, and I'd gamble that Boggs has the resources to bury her. He's always said that she was a commoner of her trade. May be time to trade up."
Dušan follows the group back to their HQ. As interested as he is in seeing more of the work completed, he is more disgusted with the idea working with Three Bits. Instead he enters Tombo's and finds a seat by a window in the front. He orders an ale and casts detect magic out the window looking for any auras heading towards them or lingering in gangways for too long, ignoring the ones that are just passing by.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday May 30th, 2017 8:45:45 PM
Dušan leans back and enjoys his beer with his attention out the window. He wonders if his morals are getting in the way of his duty, but convinces himself his friends can handle this one with out him. A lookout was always good to have in any case. After he realized he wasn't convincing himself he decided if he was summoned, he would swallow his pride and join his team.
Thinking he saw something he sits up and peers out the window. Satisfied that it was just his imagination he leans back and enjoys another long pull from his mug. He would join them... but only if he was summoned.
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Tuesday May 30th, 2017 9:49:52 PM
Ethan sighs. More history about Dirt City is about the last thing she wants to hear about right now. "Before we get too involved in this, I would like to state my request to purchase sine information of my own about the Undersea Kingdom and Duet City's involvement with the Sahuagin.
Asteria (sub Nellie) Tuesday May 30th, 2017 9:51:57 PM
The fun over, Asteria finger combs her smoke scented hair. Yawning rather loudly, she waits for the conversation to turn interesting again.
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) Tuesday May 30th, 2017 10:40:37 PM
Var frowns at Dusan. Not that the man had ever been 'cheerful', but Var wasn't sure that he was always so dour. Everyone seemed to be on edge lately.
Cooling Off - DM Post Melvin Pollack Tuesday May 30th, 2017 11:04:34 PM
Sorry something came up, posting tomorrow
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Tuesday May 30th, 2017 11:23:05 PM
Toston waits for further information.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Wednesday May 31st, 2017 12:04:09 AM
Lornak sits back in his chair and waits to see what either Boggs or Three Bits has to say. He's disconcerted at how many machinations are currently at play than the group seems to be aware of. He loves being in the dark literally but hates being in the dark figuratively.
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) Wednesday May 31st, 2017 11:29:33 AM
Wil folds his arms, throughly disgusted with Three Bits and the brokers antics, but he keeps any opinions to himself. He waits for instructions on the next move. His belly grumbles as he recalls the scorpion meal from many months ago. "Mmmm.. that was good," a familiar voice pipes up. "Cicero?" "How was your vacation from me?" Will turns away from the others. "What are you doing back?" He says outwardly to himself, while attempting to disguise his conversation. "You know I never left..."
Cooling Off - DM Post Melvin Pollack Wednesday May 31st, 2017 2:40:17 PM
Dusan chooses instead to visit Tombo's for a drink and a grousing session of how they should murder another being and gamble that Boggs can find someone else. Ethics aside, the fact that nobody else has been contacted does not occur to him. He looks out for potential threats, but also for someone to calm him down and bring him back. Everyone else instead goes to Three Bits, though Var does look back.
"Pardon me, child," an old voice sounds behind him as he looks out the window. She is a halfling of white hair, barely stable on her cane, dressed in tatters. Dusan detects no magic auras, but he can't help feeling some measure of familiarity. "I couldn't help but notice your distress. Perhaps if you bought an old girl a cup of coffee and let her sit a spell, she might be a bit of company you need?"
---------------
Lornak and Ethani take a quick tour of the new building and share a moment. Var tries not to track soot into the new offices, but Madri is quite inviting.
Toston gives a quick overview of the recent history of Dirt City, and Var gives an overview of some of the recent attacks. "Yes, yes, but history is nothing without context. Who are these houses, and what drives them so? Why does the common folk have no ally from any of the houses? A house is nothing without its people, and events teach us who those people are.
"Oh, and do be careful about trying to be an ally of the commoner. You may be surprised of who the common folk turn out to be, or who they may turn to. Sometimes our greatest villains are the ones that think they will be heroes. Wouldn't you agree, Boggs?"
"I'm not paying you to gab about," Boggs grumps. Lornak also attempts to prompt them back towards the silvergloves. Hmerrin, Wil and Asteria attempt to stay out of it.
Ethani, however, makes a side request to purchase some information of her own regarding the Undersea Kingdom and Dirt City's involvement with the Sahuagin. At that, Three Bits begins to smile. "Perhaps later, I may consider a fair trade for such information. For now, I will limit my information to what is relevant to the one that follows you."
Three Bits sits back, sitting her water, thinking about what she is going to say. "True power, staying power, does not come with the sword or the spell. The next day comes, and then the next, and how do you keep your power then? More importantly, power is a means to an end.
"Which brings me to my payment before I go any further. Each one of you has to tell me, honestly, why you pursue power. what do you hope it brings you?"
With that done, she goes back to talking. "Most people curry power for one purpose, to be right. To shape the world in their image, whatever image that may be. And the houses of dirt city had one image, to produce a world where we would no longer be judged mere criminals. Where we would finally have the freedom to go about our business and lead our lives.
"But the houses quarreled, for what is freedom, and for who? The six houses fight and connive because they all have a vision of this city. Everyone wants to rule. Everyone disagrees as to what that means, of what force is required, of what freedoms we should have and who shall have it? And how is this world shaped, perhaps by reaching out to other peoples, like the Sahaugin, hhm?
"As you said, Toston, the vaccuum of power produced turmoil as the houses fought and made deals. As of now, the Knives and the Wolves are in power, through the threat of force, through the power of fear. But they got there tribe vs tribe, power vs people, the murderer vs the con man. What you see out there, what almost killed you, is man against man, the turmoil about to erupt."
She pauses to let you consider what was discussed.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Wednesday May 31st, 2017 3:21:23 PM
Lornak gets his head into the game. Three Bits has a flair for the setup but still hasn't given the group a straight answer. This bothers Lornak. He is tired and his body aches and his patience grows thin. His demeanor becomes dark.
From under his hood Lornak gives the woman her payment, if not to learn more but to have it and her done with; "I grew up always having to look over my shoulder, sometimes even from family. I hate this feeling more than anything in life. I know its possible to live without it." Lornak looks around at his comrades then focuses very intently on Three Bits; "I pursue power to protect myself from this feeling and use it to defend those who cannot protect themselves from it on their own."
Lornak sits back in his chair and crosses his arms upon his chest. He waits for everyone to have their say. When Three Bits speaks about man against man, Lornak speaks again; "So let me get this straight, You are saying that a House called in the Sahaugin to pit other house members and the general population against each other? To ruffle everyone feathers so to speak?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday May 31st, 2017 4:33:36 PM
Dušan sits up with a start, narrowly avoiding sloshing his ale onto his tunic. He sets his ale down and turns to the woman chiding himself for being startled by this woman. As he assess this woman, his shock turns to suspicion and then rapidly disappointment in himself for thinking such. Has the past few days been so trying that he sees assassins in old ladies?
Dušan decides to welcome, this lady. Perhaps he needed to pour back a little into the river of karma. "Of course. Please have a seat," Dušan says and waves for service, "I think company might be just what I need."
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy Wednesday May 31st, 2017 7:08:28 PM
Hmerrin blinks. "Power? I don't pursue power. I pursue adventure! There's a whole Wold out there just waiting to be explored!"
The young man grins, warming to his tale. "Back in Merrydale, there was a group of adventurers, The Swords of Light. Heroes all. They'd traveled to the Floating City, Cinnamon Valley, Koshe Marr! Been nearly everywhere and seen nearly everything and came back to tell the tale! When they split up, Bralin Stoneminder stayed in our village. Anywhere in the Valley that needed help, he helped. Nothing could stop him...."
Hmerrin trails off, thinking hard.
"Whaddya know. I do pursue power."
The man tilts his head, working his own theory out as he verbalizes it.
"I want to be able to help anyone who needs help, without getting tricked in the process."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Wednesday May 31st, 2017 10:21:33 PM
Toston says, "As a young gnomeling my grandfather Topip Warmorn would tell me stories about Alemi, Domi and Metallic Dragons while he did his carvings. I grew up in the Scab a member of a small traveling merchant family. My father made hats, my mother was a seamstress and as I said my grandfather made carvings. I would spend hours at a time listening to the stories of beings so heroic they would transcend mortality and become gods. Two best friends, a mage and a monk who would journey across the Wold and go on to create metallic dragons and taurs. My grandfather, rest his soul gave me a gift the day I reached my majority in the form of training under Master Reginald B. Faust, learning the discipline of the martial arts and following in the footsteps of Domi and so I begun my adventuring career as a monk and I learned to sail because my master's dojo was aboard a sailing vessel. Eventually I was released from his service because my path involved more than just training to fight pirates. I ended up taking a crew gig that landed me in Dirt City and it was here that I met the rest of the Tide. Each of us ended up doing something individually that involved risking something for someone else and Boggs noticed and assembled us as a team. Over the course of our work with the Tide we have stopped zombies from plaguing the grubbers, exposed a fake haunting used to cover real robberies, took down the would-be House of Silver, stopped one of the ways the Sahuagin were getting arms from Dirt City and rescued some people from a fire. Along the way I have realized part of my potential as not only was I enthralled with stories of dragons but I possess magic fueled by the blood of gold dragons like my great great grandmother before me. As I've gained experience over the course of my adventures I have learned much about my draconic heritage and I am pursuing a discipline that will allow me to unlock both my potential and new abilities as I learn. I am a mage and a martial artist, I seek to walk in the foot steps of both Domi and Alemi and like Alemi I have a connection to Gold Dragons. All this I do in the hopes of being able to truly help people and make the Wold a better place for everyone."
"Plen'y o' Orc tribes out on the Izen plains that think the same way as these Knives and Wolves. Was under the impression that 'polite society' was better'n them." Var spits and seems lost in thought for a moment.
"I don't want power, at least not any of the kind you seem t' be talking about. I'm not lookin' to lead armies or 'ave tea with kings... But this city, 'Bits, this city's freedom is built on the backs of it's poorest, weakest citizens. I only need enuf power t' knock down the Houses, and keep 'em down while the grubbers an' the rest of the city's folk can pick themselves up and get t' fightin' for themselves."
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16)] Thursday June 1st, 2017 7:03:18 AM
Ethan sighs as she listens to Three Bits ignore her request. Maybe this wasn't the town for her after all. I mean the were plenty of places she could be where she would actually make a difference. Here...well here it seemed like doing the right thing here just got you punished.
Ethan listens intently to the others responses before she speaks up. It felt good to know that this group she accidentally found herself with was good at heart. She looks up at Three Bits and gives the briefest of shakes. "Power is an abstract concept. It is arbitrary. You have already told me that you feel knowledge is power. I will not give you more power over me by giving you more knowledge. I do not seek power. I seek freedom and healing for those that truly need it. Alemi wishes for me too spread both. It would appear from what I have heard tonight that neither of these are valued in this god forsaken City of yours. And that, to me, is shameful."
Ethani lets the last sentence linger. She is already afraid they have told the rumor monger too much.
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=21 ; Thursday June 1st, 2017 10:46:59 AM
"Have you experience real disappointment, Three Bits? Have you had your world taken from you? All the power in the world is temporary. I was once a child of an officer in the Dart's House. My father had power and influence till a sorcerer took it away and destroyed everything." "I have seen corruption at it's finest and I have seen the poor struggling. Give us something useful so we can assist the city. I will no longer pay for these games with you. It's become old and cumbersome." (Diplomacy: 21) He then adds to the group, "It would make sense that someone is trying to shake up the apple cart. Someone wants to overthrow the current arrangement in Dirt City. So the question would be what does the House of Darts have to do with this? Who were the others involved. Mr. Boggs, do you know who was involved in the fight?"
Asteria Amarante (Genevieve) [HP: 43/51; AC: 20; Touch: 12; FF: 20; CMD: 20] Thursday June 1st, 2017 12:05:03 PM
Looking over from her very important activity of messing with her hair, a large grin goes over Asteria's face.
"Power? I grew up with a barbarian tribe, and my family was the tribe. All of the kids were my siblings, and I treated them as such! But when some bully decided to mess with my brother, well, I just couldn't let that stand! I was kicked out because of that, but there's no way I'm going to let such a small thing stand in my way! I kept doing what I was doing, and I kept fighting for what was right! I want to be able to protect my new family, the Tide. I want to be able to protect the innocent, people who can't save themselves. And, I want to be able to fight on the side of what is good, to keep bad guys in their place!"
Cooling Off - DM Post Melvin Pollack d20+12=18 ; Thursday June 1st, 2017 9:24:29 PM
Everyone except the absent Dusan provide their answers. Some fight against the idea that they seek power, while others own up to it. The question of what power even is gets raised. The need to protect others comes up a lot, as does the need to protect the family or the tribe, to avoid being tricked, and maybe to get some fame or a chance to see the world or serve gods. Wil reminds the crowd that all power is temporary, to Three Bits nods.
Sense Motive 20 Highlight to display spoiler: {Three Bits mostly snarks when The Tide talks of family or helping others, but she can't keep her cool when Wil asks if she's ever lost everything, nor when Asteria talks of being kicked out.}
"Such noble sentiments, which will allow you to be twisted around. You may not always be able to do the noble thing or say the noble speech or avoid the ignoble partner. The cost of wanting to help this citizenry may be in blood. The cost of survival may be in souls. But perhaps if you remain honest to yourselves, even to your darkest sides... But also, you must now play the game. Like it or not, you are a house unto yourself. And the other houses begin to play
"And that is all I will say, for some of you have yet to provide payment."
After a while, Marni shifts in her chair. "I'm just trying to help out an old friend and make some money at the end of the day. I know you think its power to be left alone, but... I'm really just trying to survive and help out is all..."
"And then there is one," Three Bits turned to Boggs, who clearly wasn't expecting this. "Everyone else in this room has stepped up. These people have all agreed to die for you, and you can't even tell them what you are dying for?"
Boggs finally began to speak. "I seek the power to make right what went wrong under my watch. I had been involved in the events that had been laid out, but I couldn't protect this city from the assassinations. As you know when you sought me out and trained me to..."
"I seek nothing more than the power of money and to be left alone," Three Bits interrupted. "The price has been paid. Let us move on."
--------------
Lornak speaks again; "So let me get this straight, You are saying that a House called in the Sahaugin to pit other house members and the general population against each other? To ruffle everyone feathers so to speak?"
Three Bits let out a loud sigh. "How are you still not getting this? It was the very history of revolution and continuous changes in leadership that pit everyone against each other. Everyone wants power. Even the ones that only seek to help others, even if they can agree on what that is. Every house organized around a different concept, a different flag, a different strategy to power. The knives finally found a solution, to grind the city under its boot. But you need a reason to do so, tomorrow....
"Which is why, I suspect, the Knives CONTINUE to sell to the Sahaugin. Not the Dunkels, and not in the past. Always good to have allies, whether you agree with them or not.
"Beware of what you do with this information. Succumb and allow the innocent to get hurt but not yourselves. Or engage in this war and watch from your graves another monarch arise, another war engage. I won't waste my time thinking you smart enough to take the first option. But there is a third one. Play the game. Stay your sword and swing your pen. Learn your houses, and the families that make them up, and the shifting alliances and power brokers. Like how the Keys are in opposition to the Knives.
"Which finally, finally, brings me to the Silvergloves..."
---------------
Dusan welcomes the lady and orders her a drink. "A thousand blessings upon you," she replies to Dusan's charity.
After some light chatter, Dusan begins to feel more calm than he has in a while. The old woman stirs her drink and finally asks if Dusan would like to talk about what is on his mind.
"Though I could take a guess, what with the Knives in charge and the fights breaking out. Sigh, really could use a hero in this city." She stirs absentmindedly. "Wonder what it would take, real change."
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+8=19 ; Thursday June 1st, 2017 10:25:30 PM
Dire words come out of Three Bits mouth and Lornak can almost taste why she says them... It is that she condones The Tide making nice with morally questionable allies? Or perhaps that that circumstance is simply unavoidable given the powers at play around them?
Lornaks is confused when Three Bits says that the price has not been paid. He begins to say something; "But Dusa..." He is cut off. He furrows his brow in surprise and confusion when Marni and Boggs speak up. For this woman to have so much influence... He thinks to himself. It is disconcerting to him that Boggs, a man he trusts might owe his allegiance to her, and by extension his own...
Lornak cannot bring himself to say anything at the moment.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Thursday June 1st, 2017 11:26:29 PM
Toston says to Three Bits, "You trained Boggs? He is YOUR pupil? How can the 2 of you be so different if you hand picked him?"
Toston says to Boggs, "Are you in any way affiliated with Liam Kent? Do you feel responsible for his death? Why?"
To the assembled group he says, "Okay so the Knives are behind the trade with the Sahuagin and are opposed by the Keys. Silver gloves and the copper chokers are after us. For the sake of argument can we leverage the information we have gained about the Knives and the Sahuagin to take the Knives down a peg? I mean think about it, the Knives are responsible for the merfolk attack and their actions risk embroiling Dirt City in an all out war with the sea folk. If we are a House can we simultaneously raise our profile while lowering the Knives. Furthermore if it is the Knives and the Wolves keeping Fexel in power is it possible to use the Knives trade with the Sahuagin to drive a wedge between them and the Wolves and get a new Prince of Thieves?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday June 1st, 2017 11:33:47 PM
Dušan considers the woman's comments. He didn't have much on his mind. He was mostly running on indignation and pride. Now that he's had chance to calm down and consider the recent events, he realizes he hasn't had a chance to have much of a mind for anything. "It feels like I've mostly been reacting to all that's been going on," he says, "Either in the wrong place at the right time or the right place at the wrong time. I like to think I'm doing my part to help, but it does feel like no good deed goes unpunished at times. I'm not convinced real change is possible, but I'd love to find a way to help the little people help themselves."
Var watches the exchange between Three Bits and Boggs and absent-mindedly scratches at the stubble on his chin.
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) Friday June 2nd, 2017 1:41:52 PM
"We can drive the wedge but we don't want to fell the entire organization. Can you imagine the chaos, if we were to cause one of the houses to fall completely? If the Knives are trying to plant doubt with lies then knowledge is the only thing we have as a weapon. We need to make it known. We should be investigating the Knives. Finding evidence of these accusation."
Cooling Off - DM Post Melvin Pollack Sunday June 4th, 2017 12:02:24 PM
Lornak begins to understand that they may need to make questionable allies. "That is something I condone and find necessary. But it can be a difficult balance, and that alliance may end at a moment of their choosing or yours. At any event, know that other houses are doing the same thing - and they will want to know if you are their temporary friend or foe."
Lornak and Toston begin to ask questions about what happened, and what they mean by training. Boggs sort of shrugs, admitting that he isn't proud of everything that has happened. Three Bits somehow downplays and takes credit for her actions, focusing on her teachings of how to play this game and her insistence in her own self regard. Var keeps his thoughts to himself as he tries to get a handle on Three Bits.
Toston begins to think about how to play the games, while Wilford wants to gather more evidence. Three Bits and Boggs leave the decision up to The Tide.
"Not choke collars," Three Bits interjects. "Collar. Singular. But here's where it gets tricky....
"As you've intuited, the houses are jockeying for balance. Attack the knives, and the Keys get stronger. But houses are just teams. It's the leaders, the families, that drive alliances and priorities. And the Silvergloves are the most prominent family in House Keys that you never heard of. Arcanes, rogues... I think there's some monk hybrid running around up north. Point is, they are a Halfling family of quite prominence and power, a founding family dedicated to doing whatever it takes to regain their ruling strength.
"And now, it would appear that they are involved - this silver glove in a circle is their crest. Never heard of them using choke collars as a symbol, though, and members don't typically leave to join other groups. At any rate, I believe that one of them has been tracking you, and she is probably the same one hitting the Knives.
"Do not be taken in by shared goals or talk of helping others. Other families might just attack you. They want to own you. They will tell you what they want you to hear and wrap themselves in goodness but you trust them at your peril. And yet, they are not a family to be rebuffed or disrespected. Money, connections, information... you do not yet know how much more powerful such items can be. How useless your swords may become. If she ever does contact you again, and I guarantee that she will, you will have to tread lightly."
As the conversation begins to wind down, you begin to think about what you have heard. Boggs suggests that you might want to consider ways to help lower the tension between houses. Members of the Tide have discussed possible other ideas. Boggs asks what the group will be doing over the next few days.
-------------
Dusan, calming down, begins to realize that his quarrel is not with Three Bits, but himself. "It feels like I've mostly been reacting to all that's been going on," he says, "Either in the wrong place at the right time or the right place at the wrong time. I like to think I'm doing my part to help, but it does feel like no good deed goes unpunished at times. I'm not convinced real change is possible, but I'd love to find a way to help the little people help themselves."
"Oh, it does give me hope to hear that," the old Halfling woman replies. "I personally believe that real change is indeed possible and that us little people can indeed rise up. I even believe that there are others who will join you, if you know where to look."
As the conversation winds, the Halfing thanks Dusan for the company and hopes that luck turns for him.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Sunday June 4th, 2017 11:21:37 PM
"Happy to to have the company. I'm sorry, I didn't catch your name?"
Dušan awaits an answer while he orders another ale and awaits his companions to finish their business.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Sunday June 4th, 2017 11:45:15 PM
Lornak is reluctant to talk strategy while Three Bits is in the room. Or Boggs for that matter... He thinks to himself. Although the suggestion to lower the tensions between houses is a good one. "Isn't that what we've been trying to do?" Lornak asks rhetorically, confident that that has been his intention for the past few days...
He does not seek an answer. He wants desperately to grill Boggs but sits there brooding, trying not to let his anger get to him. He would rather be downstairs with Dusan at the moment, or on the plains...
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Sunday June 4th, 2017 11:50:48 PM
"It would appear," Toston says, "that we may find ourselves in alliances of convenience with any of the various houses from time to time. Therefore whenever we are forced to work with a particular house in a marriage of convenience we should set hard boundaries with respect to the duration and scope of the alliance. Furthermore, it would appear that this Silvergloves family and whoever it is with the choker has been playing us against the Knives. While the Knives are behind the weapon trade to the Sahuagin and are opposed by Silvergloves and the Keys it sounds like we need to find a way to put an end to that and lower tensions all around. I'm not quite sure IF we should be helping Silvergloves against the Knives. Maybe we should find a way to quietly stop the weapons trade and then try to broker a truce between the houses so that no one really wins or loses at this time."
The gnome continues to think out loud about how best to play the hand they've been dealt.
Cooling Off - DM Post Melvin Pollack Monday June 5th, 2017 3:26:47 PM
"Just as I didn't catch yours," the Halfling woman reminds him. "As it used to be, as it should be. Just two old friends sharing a drink and passing by.
"Oh, don't give me that look. I'm just a poor beggar remembering the old days when people actually helped people. Surely you can leave such a gal with just a moment to live in." She stood up with a twinkle in her eye. "Surely there's a part of you that remembers when you could enjoy a good mystery."
And with that, she was gone. Dusan can't remember seeing her leave. He can remember her leaving him calm.
Does Dusan join his other friends, or does he wait for them to come?
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday June 5th, 2017 6:26:26 PM
Dušan weighs his options and finally decides to rejoin his companions, but this was his turf and he was not going to bow to Three Bits here. Dušan casts Guidance and Touch of Glory on himself as he grabs his beer, settles his tab and heads up to the meeting room.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Monday June 5th, 2017 7:37:19 PM
"Well I for one am going to get some rest." Lornak says evenly, revealing nothing about what he's thinking. "The last couple days have very trying and I am pushed to my limit." He shifts in his seat. "I will look in on our contractors..." He steals a glance at Three Bits as she exits. "...to make they are unharmed and taken care of. After that I have a mind to take in our new building."
Hmerrin(HP 61/61 AC26/16t/20ff, CMD 21)Brkskn, Bls Str, Rst Enrgy Monday June 5th, 2017 8:38:15 PM
Hmerrin pinches the bridge of his nose between his thumb and fingers.
"Head hurts even more. Work with the Houses, but not for them. Help the needy, but don't look like you're helping them."
"Might be that we need to eat a little crow," Var says on the way back to the house "try an' smooth things over with the Wolves while we sort this out."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Monday June 5th, 2017 11:22:17 PM
Toston waits for any other information to surface before deciding to turn in with the rest if nothing is forthcoming.
Days Off - DM Post Melvin Pollack Tuesday June 6th, 2017 10:45:49 AM
Three Bits took her leave with only a handful of biting remarks, and the rest of you discuss what to do.
Boggs sits there thinking about how to explain the situation. "I don't think I've ever talked about it, but I do have things in my past to atone for. And though she won't admit it or will insist she somehow profits, Three Bits was there when I needed her. Just like Three Bits was here now when you needed her.
"I know it can be frustrating, to not have heroes and villains, us and them, oppressors and downtrodden. That's how I used to think as well. Sometimes people just do the right things for the wrong reasons or the wrong things for the right reasons. Sometimes the villain has emotions. Sometimes hell really is paved with good intentions. And sometimes... people just do the best they can, not trying to be either.
"Someday, I will tell you what I am atoning for. Today is not that day, so I ask now only that you give me your trust, even though I have yet to earn it."
Lornak asks about lowering the tensions between houses. "While rushing in to save the day or provide the truth can help, there are other methods. A simple act of charity or mediation. A simple return to some of your contacts just to see how they are doing. A public event to call for unity. Or you may try to keep doing what you have been doing.
"Or... you may decide unity is overrated. Search for the better houses and better families, and get some allies. Or decide that we will be forever against all the houses. You know many of the political currents, so I will trust you to do your thing unless something comes up."
Toston grasps that there are upsides and downsides to helping the keys against the knives, authoritarian weapon sellers as they might be. He considers that they might need to broker a truce instead. Hmerrin decides that these political games and nuanced alliances make his head hurt. Wil waits for a decision that does not come. Var wonders if maybe they should reach out to the Wolves to keep them from carrying out attacks on them. (House Teeth - the guys on the bridge - are another possibility.)
Dusan enters the meeting room prepared to confront Three Bits, but she is already gone back to her shop.
Finally, the decision is made. They will sleep on it, and decide what to do in the morning.
Days Off (OOC) - DM Post Melvin Pollack Tuesday June 6th, 2017 10:51:03 AM
There seems to be some confusion as to what is going on. With the houses accusing each other and you for the rising tensions, and with the city still with a lot of downtrodden, I am looking to you to decide what your next courses of action are for a few days.
There are no wrong answers or things you must do, and I will roleplay basically any of it, including party splits. Just give an overview of the plan and a few appropriate skill checks. I listed a few ideas above.
Or, if you would prefer, I could simply initiate the next module. I just wanted to give the group a chance to show what they do when they aren't following orders or chasing the latest trouble spot.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+11=31 ; d20+11=15 ; Tuesday June 6th, 2017 4:22:26 PM
Lornak leaves the conversation behind him as he seeks out the contractors. He takes a moment to ask Ethani to join him so if they are indeed suffering from burns that she can heal them.
Once thais is complete he wonders the floors and rooms looking to see if everything the contractors have done has met the groups expectations(see email for floorplan). (Perception d20=31, Natural 20, 15 for confirmation.)
Eventually he wanders out onto the balcony and looks out over the city, careful not to disturb anything that may be unfinished. He once saw Dirt City as a haven for himself but after this night his perception has changed. Back at Marsh House he stumbles into his room and flops onto his bed. His body feels as if he crawled the whole distance. "I need a holiday..." he says as he passes out.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday June 6th, 2017 9:04:28 PM
Entering the room, Dušan sees that Three Bits has already left. Prepared for at least a verbal lashing, he felt a weight come off his shoulders, "I see Three Bits has finished. I hate to say I missed her... So I won't."
Dušan takes a seat, "So what's the next order of business? Did we learn anything crucial? If there's no wars or fires to put out, maybe we could head out and help with rebuilding and restoration."
"Maybe just the chat I had with the nicest Halfling lady, but I think I would like to just do some honest good that directly helps commoner. Might be nice to have the public see us do something good besides fighting."
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16)] Tuesday June 6th, 2017 9:39:06 PM
Ethani's head spins after all the conversing. This city was too complex, and she had half a mind to leave it once she was sure everything is stable.
After checking the vendors with Lornak, she returns with Lornak to his room and rubs the tension out of his shoulders and watches him drift of to sleep. She then collects Asteria and heads off to the XXX bar, anxious to key up with a Pirate of Jack connection and warn her mother Ashira about the trade that is going on with the Sahuagin.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Tuesday June 6th, 2017 11:39:04 PM
After taking the night to sleep on it, Toston decides it is time to visit some of the people they've helped in the past. He starts out with Paul Fisher, the man he used to crew for, then proceeds to visit Brother Elthorne, the merchants at Clover Way, any members of the trade delegation they went to Acid City with who happen to be in town. He also checks on the Dunkels and Dulmoths.
He takes the time to ask everyone he meets how they are and if they had any issues with the Sahuagin, merfolk or any of the houses lately.
He will assess what all the people the group have helped in the past have to say about the current situation before he recommends to the other team members a course of action.
Asteria (sub Nellie) Wednesday June 7th, 2017 6:16:57 AM
Asteria cocks an eyebrow when Ethan mentions going to a bar together. "A pirate bar, you say? Why have I not gone before??" Upon arrival, Asteria is a little disappointed. There was no funny talking birds. No Shelton bar keeps. I mean, sure, there were big burly guys she could probably get into a fight with, but other than that, she can't see why Ethan would want to come here.
Ordering a rum, Asteria quickly downs a few rounds and watches to see what her Sis has in mind.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+5=25 ; Wednesday June 7th, 2017 3:00:27 PM
Lornak wakes to the sun at his window and a familiar clinking sound. He raises up out of his bed and goes to it. He finds that he is surprising limber once more, an indication that Ethani had joined him during the night. He has vague recollections of kneaded flesh yet she is nowhere to be found. Outside he finds Vin on her perch playing with the gift he gave her. He stares at the tiny hourglass as she picks it up with her beak and turns it over and over. His mind wanders. (I'm going to RP this as her "trick" since I have already written about her doing this several times) (Handle Animal d20=25)
Lornak is no stranger to the machinations between houses, the politics, the deceptions... He loathes that he once again finds himself entangled within a similar world, one that he feels that he left behind him long ago. When Boggs asked him to do some good, this is the Last thing he thought would happen and yet, this is where he finds himself. His eyes focus on the hourglass Vin plays with, its sands spilling over and over themselves and he cannot help but see its gruesome irony. "I guess it was only matter of time..." He mouths. He walks to the the Great Room to join his companions leaving the owl to its plaything.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Wednesday June 7th, 2017 3:00:52 PM
(OOC - I will post more strategy conversation later!!!)
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Wednesday June 7th, 2017 3:16:02 PM
(OOC-Also, I made a natural 20 roll for the well-being of our contractors and the state of our building. can this be addressed)
Days Off (OOC) - DM Post Melvin Pollack Wednesday June 7th, 2017 3:39:53 PM
Lornak and Ethani check on the dwarf contractors. While a couple of them seem to have gotten in some sort of confrontation that left them skittish, they don't need healing. Lornak looks over the building, and it does appear that everything has been built as the floorplan desired. Ethani considers packing it in.
Dusan, glad to have avoided a confrontation with Three Bits, gets briefed by Boggs on what happened. He is less than pleased that Dusan skipped the meeting but lets it go. Madri seems to look him over curiously. He votes to do some charitable work. Var seconds this idea. Did either have anything particular in mind? (Boggs might think of some things if you don't.) Lornak is non-committal at this time but seems to join this group later.
Toston suggests that he might meet with a number of past NPCs. (I will assume a PC split unless someone posts a mind change.)
Hmerrin, Wil and Asteria stay out of it. So does Ethani, who appears quite lost in thought.
Lornak goes to bed, thinking he needs a holiday. But Ethani, still awake, collects Asteria to warn her parents.
-------------
The XXX bar, a particular favorite of the House of Teeth among other pirates, seemed like any other bar, much to Asteria's chagrin. Sure, there was some subtle nautical hints in the design, and many burly seafairers about. But where are the parrots? The wheels or sails on the wall?
As Asteria drinks some rum, Ethani begins to talk to the barkeep about a Pirate of Jack connection to get a message out. He tells you that he might be able to set up a meeting with a Mister Gigantic. He asks some questions about what in particular Ethani wishes to do.
Perception 20 Highlight to display spoiler: {You happen to notice a rather familiar half orc "bridge" female glancing your way. She does not approach.}
---------------
Lornak wakes to find himself alone, Ethani not yet back.
As the day progresses, Toston heads out to meet with his list (Paul Fisher, the man he used to crew for, Brother Elthorne, the merchants at Clover Way, any members of the trade delegation they went to Acid City with who happen to be in town. He also checks on the Dunkels and Dulmoths. He takes the time to ask everyone he meets how they are and if they had any issues with the Sahuagin, merfolk or any of the houses lately.)(That is a lot of NPCs, many of whom I don't know or see in my notes. I will break some of this up in order to better pace everything.)
--------------------
The rest of the group presumably goes out to perform whatever charity they suggest.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+15=30 ; Wednesday June 7th, 2017 5:02:03 PM
"I was originally thinking we could help where the Sahuagin attacked," Dušan suggests, "but I'm open to other options. Wherever we can be seen helping and show that were not just ruffians looking to throw everything in turmoil, but to actually help the city and it's people."
Dušan waits to see if Boggs has any suggestions before getting a good night's rest. The next morning he heads to wherever was decided and puts in an honest day's work. Probably the first one he has done in years. He makes show of not accepting any charity for himself and helping others, joking with the other workers and buying treats for the families in the area. (Diplomacy d20+1 Guidance +6 Touch of Glory = 30. Let me know how much I should spend on the treats. I'm thinking small pastries or the like.)
Hmerrin Wednesday June 7th, 2017 6:39:52 PM
Hmerrin tries to think about the Houses, and Boggs' secrets, and Three Bits' convoluted warnings, and halflilng chokers....for maybe three minutes. It's too much, and too foreign, and frankly, he doesn't like it.
The idea of just lending a hand, now, THAT he can do.
The next morning, he picks up his carpentry tools and heads for docks, figuring that somewhere between here and there, someone needs a wooden something fixed.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Wednesday June 7th, 2017 7:26:09 PM
Lornak enters the Great Room to find it somewhat empty. He assumed everyone would have made their way home during the night. The emptiness is ominous, foreboding. It leaves Lornak very concerned. "It seems the truth of our situation has hit everyone else as it has hit me." He was ready to discuss what he feel was of import but will have to keep it to himself for now. He thinks perhaps it is time to rethink things. "Perhaps a new beginning." He mumbles. Thoughts of relocating from Marsh House to Shale House(tentative) enter his mind.
When his thoughts are broken by Toston moving through the space in what seems to be an urgent pace, he snaps out of it. "Where are you off to?" He asks. Upon answer he joins the gnome on his fact finding mission.
Ethani (Nellie) d20+6=25 ; Wednesday June 7th, 2017 8:29:59 PM
I'll try to speed this up a bit in order to get us back together...
Ethani does her typical routine that she would do to attract the attention of a Pirate of Jack. The one that has always been in place...she orders a glad of Aisildurian red and waits.
But this time it seems that she has perhaps attracted unwanted attention (Perception =25). Ethani wrinkles her nose unconsciously as the keep mentions "Mister Gigantic". She's never heard of him. True, she was no Pirate of Jack herself, but the recent happenings and their little talk with Three Bits has left her feeling a bit paranoid. Taking a sip of her wine, Ethani remains non commital. "Oh, I was just wondering if maybe they needed another crew member...I've always wanted to be a Pirate. With a slinky swagger that would have made her mother blush, Ethani gathers up Asteria and heads back to the Shale House just after the break of dawn. Hustling back to the Common room, she runs into Lorna and Toston. Barely stifling a yawn, Ethani declines heading out with the boys and heads up to her own room. Collapsing on the bed, Ethani sighs in sadness. It was not the same without Lornak. Her last thought as she drifts off to sleep is that she should bring up the idea of moving into his room.
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) Wednesday June 7th, 2017 8:33:55 PM
Will walks home by himself. He argues with Cicero as he goes. "This isn't working," Will says. "They think I'm insane. You'll not leave me alone. You ask me questions, scream inside my head and throw my body around like a puppet." "I'm sorry Will. I didn't ask for your ability to talk to me. I didn't ask to have someone available to discuss things. You know how lonely it is on this side? Of course, you don't." Will then steps into the building as Toston steps out and Lornak following. "Oi, where's the fire?"
Asteria (sub Nellie) Wednesday June 7th, 2017 10:59:31 PM
OOC: DM, will you please change the title of the Asteria post to say Ethani, thanks!
Loving the delicious burn of the rum, Asteria sizes up the sailors. She's pretty sure she can drink a couple of them under the table, and she bets she could hold her own in a brawl. The more she thinks about it, the more she's really starting to like this place
And then, just as Asteria is about to pick a fight, Ethani is suddenly whisking her away! As she is dragged out the door, she manages to blurt out "But why is the rum gone?"
Heading back to the House, Asteria pouts. She makes a mental note to give Ethani a piece of her mind once she gets a nap in.
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) Wednesday June 7th, 2017 11:00:05 PM
Var nods excitedly at Dusan's suggestion. "I'm strong and can lift many 'a heavy thing. If there's repairs still underway, I could lend a hand..." Var flexes an arm, waggles his eyebrows, then flexes his other arm "...or two!"
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Wednesday June 7th, 2017 11:23:30 PM
(OOC: My reasoning is if we are doing what we are doing for the people, then we should take their pulse before we make any moves regarding the houses; Also let me know how you want me to put this out like include other stops in my next post)
Toston's first stop is the Docks and Paul Fisher's fishing boat. It hasn't been that long since the Merfolk attack but he hasn't checked with his former employer since then.
He asks Paul how the fish are biting and if he's had any issues with the Merfolk, Sahuagin or any of the houses.
Unless Paul has anything further of his own to add Toston will then bid him a good day and move on to Brother Elthorne.
Days Off (OOC) - DM Post Melvin Pollack Thursday June 8th, 2017 4:21:41 PM
Ethani, a little nervous of meeting someone new - or worse, meeting again some old enemies - decides to remain noncommittal and chooses not to send her message at this time. The various House Teeth Half Orcs from the bridge don't engage.
Asteria drinks some, and wonders if she should get into a brawl with some random sailors. Ethani pulls her out before she can.
Mr Gigantic, a gnome house teeth trader with the Pirates of Jack, shakes his head after Ethani rushes out. "Her mother was a nut job, too," he told the bartender. "What can you do, right?"
------------
After everyone else leaves, Ethani and Asteria go to sleep.
Dusan joins in some charitable work asking for suggestions. Hmerrin suggests working some time at the docks, figuring they can find something somewhere. Var agrees, flexing his muscles.
On Boggs suggestion, they do some carpentry work on some of the damage to the various docks and boats, helping the House Teeth develop trade of various legality - but that will help goods enter the city and raise their profile with the one house that appears to be outside this civil war. As they work, the reaction from the town is mixed, but the team can see that they have a number of fans, or at least citizens willing to give them the benefit of the doubt.
They also notice some construction occuring a little further inland. "House Keys," one of the citizens mentions. "They're finally repairing some of the schools the Knives raided a while ago. Hope the Wolves don't find out any time soon."
--------------
Lornak and Toston go on their fact finding. Wil asks about it and decides he will meet with them.
It takes Paul Fisher some time to remember Toston, but he is glad to see you all. Regarding issues with the Merfolk and Sahaugin, he hasn't had many direct issues. But their civil war between the two has had its effect on trade, and maintaining independence from the Knives and Keys have led to some strained relations. "Nothing like shock troopers rounding us up, mind you. A little more uncoordinated harrasment, everyone on edge. Not even looking for loyalty, just reassurance that we aren't the revolution. Some fear of fire elementals for some reason."
Brother Elthorn, tending to his graveyard, is somewhat less forgiving. It would appear that the Knives (and their lap dogs the wolves) have been attempting to regain their iron grip on the city after the recent embarrasments, and religious shrines have taken some of the brunt. "Honestly, I'd have to close this place if it weren't for the Silvergloves. They really starting pumping out the funds when we needed it."
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+11=29 ; d20+9=15 ; Thursday June 8th, 2017 6:22:00 PM
Lornak pulls his hood up over his head to shield his eyes from the day's sun. He puts up his Dirt City shield as he walks along with Toston to meet with their "people".(Perception d20=29) After the revelations of the previous evening, he can longer trust much more than his comrades. "I feel like I let this happen to me. To us." He says to Toston. "I used to be so diligent in protecting myself." He tries to blend into the crowd as he speaks but he is sure if someone is indeed looking for them specifically that they will be found... (Stealth d20=15) "To know we've been played AND watched this whole time... And Boggs...?" He cannot bring himself to say more.
When with Paul Fisher he asks about the revolution; "Is that how they are justifying it? What does the revolution look like to you?" Sharing glances with Toston.
When with Brother Elthorn he asks if he will elaborate on the specifics of the embarrassments; "The thing on the bridge, I think that was just layover from the sahuagin attacks."
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+8=22 ; Thursday June 8th, 2017 6:24:02 PM
(OOC - Sorry, forgot to add the bluff roll playing innocent about the bridge[ILornak does not know Brother Elthorn])
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday June 8th, 2017 7:13:58 PM
Dušan works his way closer to the discussion of the houses, hoping to ride some of the goodwill he built earlier. "Why would the Wolves be concerned?" Dušan questions, "I would think any repairs would be good. Not to mention schools are the Key's anyways?"
(Is this a new Diplomacy role or can I ride the previous. Dušan is +15 with guidance and Touch of Glory if he needs another role. Just let me know so I can keep track of Touch of Glory casts. I get 4 per day.)
Hmerrin d20+1=18 ; d20+3=13 ; Thursday June 8th, 2017 7:19:28 PM
Hmerrin gets lost in the comforting labor of turning boards into dock planks and boat fixtures. More than once, he wonders if maybe going home and rejoining the family business isn't all that bad an idea. Sure is a whole lot simpler in Merrydale, no doubt about it.
The young man flashes his white smile, and returns any greetings, while also glancing around to see if anything possibly dangerous is sneaking up on them.
Overhearing the citizen, he replies curiously, "The Knives are bustin' up schools? Why would they do that?"
Diplomacy 18 Perception 13
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=30 ; Thursday June 8th, 2017 8:16:47 PM
"I want to dig into this fear of fire elementals?" Will says to Paul. (Diplomacy: 30) "We just fought one that took out an entire building. It was quite awful. If whoever is doing this likes to use fire then we better get better at fighting fire. Paul, got any advice on fire weapons around here?"
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) d20+10=13 ; Thursday June 8th, 2017 11:11:16 PM
Var does his best to keep his eyes and ears open as he works to gauge the mood of the people around him. (Perception: 13) A somewhat difficult task when you're also lifting heavy bundles of wooden beams.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Friday June 9th, 2017 12:28:50 AM
Toston says to Paul Fisher following up on Lornak's inquirt, "Indeed, this is the first time I've heard of a revolution. Is this an actual organization / faction or just the houses being paranoid as everyone IS on edge?"
Toston says to Elthorne, "I'm glad you quit drinking and that the shrine to Ffloy can remain open. I take it since we haven't had further zombie problems you've kept up with the consecrations? I didn't realize the Silvergloves family were big followers of Ffloy. Do they come by here often?"
Toston then goes to visit the merchants of Clover Way in the city below taking the appropriate actions to peace bond his weapons.
He will visit Wendy the shop girl at Alphonses, Fletch the gnome tinkerer, Billy the tailor and Grut the half-orc day laborer while he is there. He also uses his speaks with animal ability to question the dogs of Fletch (Bow and Arrow) and Grut (Rocky) if he can get all the dogs together at once in case they notice something their owners didn't.
After visiting with them he will see if the half-elf Lukas Bell, Epria Gladstone of the he South Main Halfling Ladies’ Sewing Circle and Assassins’ Guild, Ekhart and Ludwin the human traders or Andrit Nighthelm the Dwarf salesman are available to ask similar questions of. Regardless he will stop by the South Main Halfling Ladies’ Sewing Circle and Assassins’ Guild in the hopes that Epria had told her fellow seamstresses and faux-assassins about the caravan guards who helped their sister in the past.
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16)] Friday June 9th, 2017 9:19:48 AM
With a long exaggerated stretch, Ethani wakes from her nap to an empty bed. Sighing in exasperation, Ethani recalls the previous night. With the stupid half orc there, she'd not been able to deliver her message. And she's pretty sure she heard the gnome call her mom crazy. That stung. It wasn't Ashira's fault that she had been heartseeded against her will. Tortured even.
Reaching by the side of her bed, Ethani pulls out the scrolls that Bill Troublefinder had written for her. She'd asked him to give her some god memories of Ashira's so that Ethani could continue her therapy. She read a line she's read so many times before. "I knew you're mother before she was heartseeded. I was in attendance on her wedding day. She was so very, very happy. Radiant, beaming with joy and pride. She loved Rigging with all her heart, body, and soul."
Ethani shudders as she unwillingly recalls a particularly bad night when Ashira's nightmares came back with a vengeance. That particular night, she screamed so loud and so long that even her stoic war trained first officer had become concerned for General Baraq. Summoning Ethani personally, he had Ashira's daughter might provide some forms of comfort. Kneeling at her bedside, Ethani had tried to consol her. "General, General, it's a dream. It's only a dream..."
The familiar voice must have snapped Ashira out of it, because she bolted upright, clutching her chest. Alcohol glazed eyes caught Ethani's face, though the healer could tell it was not her she was seeing in her delerium. "I'm so sorry Rigging. I should have been stronger. I should have waited. But I wasn't strong enough.
A lone tear works it's way down Ethani's cheek as she carefully rolls up the scroll and stores it away. Why did mom send me here? Too far away to help her and apparently anyone else. Feeling a little hungry and needing a distraction, Ethani heads down to Tombs for a light lunch.
Asteria Friday June 9th, 2017 12:38:32 PM
A blissful snore emerges from the barbarians room. She dreams of bar fights, colassial battles and glory.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+8=19 ; d20+5=15 ; Saturday June 10th, 2017 1:04:57 AM
Lornak follows Toston to each of the contacts on the gnomes list. He feels a little out of place in Clover Way because the groups adventures did not include him until the very last of the groups stint here. When Toston speaks to the dogs he does his best to help. (Handle Animal d20=15 to aid another)
Once that is over he happily greets the contacts he knows and inquires about their goings on. (Epira Gladstone, Ekhart and Ludwin-Diplomacy d20=19)
Moving towards Lunch - DM Post Melvin Pollack Saturday June 10th, 2017 11:52:37 AM
As Asteria sleeps, Ethani sits in her bed, allowing herself to feel all sorts of emotions. Her lunch is uneventful.
-----------
The fact that the Keys seem to be building schools or that the Knives might tear them down gets some questioning from both Dusan (I let him use his old roll) and Hmerrin.
There's some arguing among the questioners, sparked by a comment about how little the Knives and Wolves like learning. The gist is that the Knives fear that charity and school spending might endear the populace towards the Keys and away from them. There are further discussions of what the schools might teach, what good building will do, what the motives of the Silvergloves are. There is even some justifications regarding what the Knives are doing.
Hmerrin and Var take glances at the citizenry, which are just enough to overhear some snippets of conversation. About whether the schools are a good thing, about needing to trust the government. Nobody seems hostile to you or each other, but it isn't easy to tell.
-----------
Lornak decides that he needs to protect himself - and to get a better handle on what happened to Boggs.
In his talks with Paul, Lornak seems a little pushing about the Knives and revolution. Wil asks about the fire elemental stuff and how to fight them. Toston asks about whether there is an actual revolution.
To all this, Paul shrinks. "Look, I got an okay life and I ain't looking to stir things up and have yet another coup that swears they'll make things all right, and I wouldn't advise you either. There's still crime and chaos after our last four government changes, and there will be after our next four. Frankly, I aint completely opposed to the Knives finally cracking some skulls, even if they maybe get a little rambunctious here or there.
"Truth is, most of us want to just live our lives the best we can and let the Knives and the Keys stay away from us. Yes, the Keys may be maneuvering once again to retake power. Yes, maybe the Knives are a little more scared of the populace, especially you. But there aint going to be some massive revolution. And if there is, then for what? To have some other elite crooks in charge? To have the criminals continue to run this city just as it was built on?"
------------
Toston remarks how good it is that Brother Elthorne quit drinking. "Yep, for the third time now. Cutting out clear liquors for some Ffloy thing or other."
Lornak asks Brother Elthorn about the specifics of the embarrasments, trying to play innocent about the bridge. "Well, like you guys... I think like you guys, we've been hearing a lot of stories. Course, the Keys seem to be making their move too, and who knows what the Cloaks and Darts are up to, and I know the whole Dunkel fish sale thing didn't quite put those whispers to bed."
Toston asks if the Silvergloves are big Ffloy fans. "Not particularly. They're kind of better known as Waard followers. And from what I've heard, they've been pumping money into all sorts of temples and charities."
------------
(I'm going to speed some of Toston's things up, lest he decide to talk to every citizen of the peninsula and eventually wind up in Cresent valley asking my PC what she thinks of the Silvergloves.)
Most people that Toston talk to verify what was discussed above. The Keys spreading more charity and talking to more citizens. The Knives cracking down some on crime but also on some dissenters and Keys, while trying to get these weapons deals rumors under control. Citizens mostly not wanting a revolution so much as for the chaos to finally stop.
There are also some rumors regarding the Silvergloves. There's some gratitude for their moves to help the citizenry but also some cynicism, not to mention fear. As if they have some reputation for ruthlessness and violence under that polished facade.
The big thing is the Dunkels, who want it known quite clearly that they were set up.
Hmerrin Saturday June 10th, 2017 8:23:45 PM
Hmerrin listens to what he can, until the topic starts winding down.
Unable to think of any good way to segue into something else, the brown haired teen gives his best "whaddya gonna do?" shrug, and starts working the lumber again.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+15=26 ; Sunday June 11th, 2017 5:10:48 PM
"That's a bit pessimistic," Dušan comments, "Although I can't necessarily blame you. I grew up here in Dirt and lived through the oppressions. For me though, It's the reason I have to believe there is a better way that supports the commoner, not just feeds off of them."
(Diplomacy d20+8+1 Guidance +6 Touch of Glory=26)
With his part said, Dušan offers a sympathetic smile and returns to work.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Monday June 12th, 2017 12:53:31 AM
Toston just wanted to be thorough and to check up and back with any of the citizens the Tide have helped along the way. He does his best to assure the Dunkels that their side of the story will get a fair hearing and makes a note to talk to both Boggs and Three Bits about getting the word out the Dunkels were setup. He just wonders if it will matter without naming the Knives but is cautious about letting that bombshell drop yet it ignite the city in further strife. He also tells everyone he spoke to that the Tide is always willing to lend a hand if they happen to get into future trouble.
(OOC: would like to form bonds with the community and think it would be cool if some of the past NPCs we encountered besides Three Bits become reoccuring characters)
He also makes a mental note to ask Boggs about the revolution and what he might have heard about it. Considering the way things are the gnome thinks it may be possible the revolution is controlled opposition and could be an excuse for the powerful to beat down on the poor but then again it could just as easily be legit and perhaps the Tide could wash out the corrupt government and replace it with one that is just. A gnome can dream can't he?
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) Monday June 12th, 2017 11:50:37 AM
"You know, I could go for a bit of a revolution," Cicero says, within Wil's head. "Shut up!" Will replied out loud then clenched his teeth. "What did you do with Rebecca? I was a bit angry but at least she wasn't annoying." Cicero was quiet for a moment then added, "She's around. She just felt you were a little hostile and needed someone a bit stronger." "Ah," Will said. "That's just great." To the group, he says. "So what do we want to do? I could use a bit of crossbow practice but I could also save a couple souls, if anyone is in trouble. Speaking of souls, you know the more we save the less I have to listen too. This is Dirt City, trouble all the time. Maybe we should move on from the Saquien..Saquiain.. fish issue?"
Moving towards Lunch - DM Post Melvin Pollack Monday June 12th, 2017 6:12:38 PM
Charity, revolution, chats with old friends and new acquaintances come and go. And as The Tide continues its work, people begin to take notice.
People who work for Boggs begin to take notice, beckoning you back.
---------
On Madri's desk sits a small flyer for "Tapas, Etc.", the restaurant that you visited earlier and really enjoyed. It beckons you to come back, preferably today at 1 (it is now 9 when you read this), for its salmon guac extravaganza.
"You should mention to the hostess that while some people prefer the chicken, you are interested in the salmon options," the attached note reads. It is signed by the Silverglove symbol, attached to a coupon.
A couple heartbeats later, the teen's face squints. "Hey. Wait a minute. Are they setting us up again?"
Hmerrin's face contorts with the effort of heavy thinking. "We gotta show up, though." he opines, "just to see what they want. Maybe just some of us, with sneaky types sorta around, just in case?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday June 12th, 2017 6:56:36 PM
"Salmon Guac, eh?" Dušan smacks his lips trying to figure out how that would taste, "Guess I'll try anything once. If that's at 1 I should have enough time to get some shopping out of the way."
Dušan spends the morning buying the ritual components needed to further imbue his Cauldron Familiar. (OOC: Is there anything that requires a trip to the Catacombs?)
Ethani Monday June 12th, 2017 9:13:01 PM
Sighing, Ethani decides she needs the comfort of Lornak. She heads over to Asteria's room and wake the sleeping barbarian. "Hey Asteria, if you help me find Lornak, I'll buy you a whole bottle of rum."
Asteria (sub Nellie) Monday June 12th, 2017 9:21:03 PM
Waking with a snort, Asteria stares up at Ethani. "You better not be teasing! " Quickly gathering her gear, Asteria heads out with Ethani, looking for Lornak and the others.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Monday June 12th, 2017 10:00:28 PM
Lornak casually walks into the Great Room at Marsh House after the last of the groups contacts have been reached out to. He is weary from all of the travel around the city. He hopes that all of his companions have made their rounds and that they can discuss a few things without prying ears.
Chiefly;
What is the general sense of the public and did they glean any new important facts?
Does the group want to move out of Marsh House and into their new building?
Does the group want to continue including Boggs in their discussions?
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Monday June 12th, 2017 10:01:17 PM
He encourages Toston to share what they have discovered.
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) Monday June 12th, 2017 11:11:45 PM
"err.. sure." Var says hesitantly. "I could go for lunch. Assumin' we get to sat fer th' whole meal this time."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Tuesday June 13th, 2017 7:24:04 AM
(OOC: My internet went down when I was trying to do my posts yesterday)
Toston shares what Paul Fisher told them. The Merfolk vs Sahuagin civil war is having an effect on trade and the Knives and Keys are straining relations on the docks. There aren't shock troops rounding people up but the Knives and Keys are trying to verify there is not a revolution. The Knives and Keys are also concerned about the fire elementals.
He also shares that Brother Elthorn stopped drinking and that the Knives have been squeezing the religious shrines but that Silvergloves have been donating money to the shrines to keep them afloat.
He then shares the general sentiment of those he talked to. The Keys spreading more charity and talking to more citizens. The Knives cracking down some on crime but also on some dissenters and Keys, while trying to get these weapons deals rumors under control. Citizens mostly not wanting a revolution so much as for the chaos to finally stop.
He also shares the rumors regarding the Silvergloves. There's some gratitude for their moves to help the citizenry but also some cynicism, not to mention fear. As if they have some reputation for ruthlessness and violence under that polished facade.
He finishes by saying, "The Dunkels want it known that they were set up."
Toston then says about the note, "Salmon guac doesn't sound appealing but this sounds more like a way for us to meet with the Silvergloves than get a bargain on a weird dish. They want to meet us at 1 and obviously what we are supposed to tell the server is a pass phrase to let them know we are expected."
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) Tuesday June 13th, 2017 10:55:12 AM
"What if we try to filter in little by little throughout the day. Then by 1:00 have Toston and someone else show up? That way, if there is an issue then we will all be there and it will not be obvious." "Just a thought." Will said. "I would volunteer to chat but will my recent history, I'm sure that's not wise but... I really don't like Three Bits.. enough said." He then sits and waits.
"Hrm. Knives are tryin' to hold onto their power, and the Keys are tryin' to build up their power. S'pose that's just a normal day in Dirt City."
"Would be happy to help the Dunkels clear their name... Iff'n I knew how."
"What was that 'bout the undersea war muckin' up trade? They got a blockade goin'?"
Moving towards Lunch - DM Post Melvin Pollack Tuesday June 13th, 2017 9:49:41 PM
After some discussion of what each team learned, it is agreed that theyou should go to this meeting.
Dusan wants to go shopping in the interim. Any other preparations.
Wil wants to filter in. In what order do you do so, and what do you do while waiting.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday June 14th, 2017 12:35:19 AM
Dušan spends a leisurely morning browsing the various vendors and eventually finds everything he needs. He gets to the area of the meeting an hour eaarly and arrives as needed.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Wednesday June 14th, 2017 12:35:48 AM
Lornak is relieved to see everyone meander back to Marsh House. He knows that everyone needed to take time to sort through everything that has happened lately. He is especially happy to see Ethani. He has missed her. It feels like they never find the time for themselves, even today. He joins Dusan for the supply run out of necessity.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Wednesday June 14th, 2017 12:41:48 AM
Toston says, "I'm for arriving an hour early. We could have a drink and scope out the Tapas place for anything odd and then at one approach the server about the salmon guac special with the coupon."
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+11=22 ; Wednesday June 14th, 2017 11:34:23 AM
"Ok," Will says as the others agree to filter in slowly. Will steps out to purchase some regular bolts for his crossbow then heads to the meeting place, orders some fish and eats slowly. (Stealth:22 - To blend in as an unassociated customer.)
Moving towards Lunch - DM Post Melvin Pollack Wednesday June 14th, 2017 3:28:23 PM
One by one (starting with Toston and Wil first, not sure who comes in last), members of the Tide begin to enter "Tapas, Etc." in the middle of the lunch hour.
The place is packed. A family here, a couple there, servers moving back and forth from the kitchen. At the bar, where Toston goes, a Dunkel drinks to forget. Wil enters seemingly unnoticed and sits down at a booth, but doesn't detect any unusual patrons
(OOC: It's actually a disguise roll if you are trying to blend in. I made the necessary adjustments.)
Some of you notice a couple of House Knives, loitering about. Any attempt to engage will result in them ignoring you or shrugging you off.
When you finally give the password, the hostess directs you to a booth in the back.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+8=27 ; d20+11=15 ; Wednesday June 14th, 2017 3:39:37 PM
Lornak enters Tapas Etc. at the designated time and blends into the lunch crowd. (Disguise d20=27) He picks a place at the bar and orders something light for his lunch. As he sits and enjoys his meal, he casually looks around the room and scopes out his companions, keeping track of where they sit. When the time comes for the meeting he stays where he is and observes the room. (Perception d20=15). He is a little preoccupied with everything weighing on his mind.
Hmerrin d20+1=7 ; Wednesday June 14th, 2017 4:39:55 PM
Hmerrin strides into Tapas. He's not wearing his helm, but the platemail and axes make blending iimpossible, so he doesn't try. He does give a nod and a smile to the families or folks who watch him stride by. Diplomacy 7
At the bar, Hmerrin gives the passcode, and follows the hostess to the back booth.
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) d20+10=25 ; d20+1=4 ; Wednesday June 14th, 2017 11:11:42 PM
Once inside, Var gives the tapas bar a good looking-over (Perception: 25), checking for anyone unusual. He does his best to move nonchalantly through the crowd, but manages to walk directly into a waiter (Disguise: 4). Var quickly gives the passcode, and moves to the booth.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+8=12 ; Wednesday June 14th, 2017 11:22:57 PM
Dušan casts Guidance, enters and gives the passphrase. He hopes he doesn't make to much of a face as he would really prefer the chicken. As he takes his place he casts Detect Magic on those they are meeting, but is distracted by the aromas from the kitchen.
Toston casually strides up to the bar and orders a small beer. He pays the barkeep and nurses his drink while observing the people around him (Perception: 29)
After an hour, Toston approaches the Maitre D' and gives the pass phrase going to the booth in the back.
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+7=11 ; d20+10=20 ; Thursday June 15th, 2017 11:55:07 AM
Wil prefers to stay hidden but it becomes hard as Rebecca and Cicero begin to lecture each other within his head. "Will would like us to be quiet," Rebecca says. "I don't do what Will tells me to do," replied Cicero. "..." "Would you stop," Will says hoping he manages to avoid any attention. "I'm trying to help here and not make a scene." (Disguise: 11) (Perception: 20 - to watch for any trouble)
Moving towards Lunch - DM Post Melvin Pollack Thursday June 15th, 2017 2:52:00 PM
(OOC: Sorry, no map today. Busy with anniversary and some other stuff. I will have the map up tomorrow or Saturday.)
Lornak sits at the bar, well disguised - hopefully enough. He keeps somewhat to himself, staying in position as the clock turns 1. Toston joins him until the appointed hour, and gets some looks from the support staff. By their side, the dunkel continues to complain to any who will listen that they were set up, much to the consternation of the house knives gathering at the door.
Much of the group (Hmerrin, Ethani, Asteria, Dusan) simply head towards the booth. Hmerrin tries to smile at the patrons as he passes, and winds up creeping most of them out. (Ethani and Asteria did not post. But neither of them are mechanically or personality matched for hiding and scouting so I just moved them to the booth.) A little kid of about 6 seems to watch them, sticking out his tongue if they look at him. The mother finally tries to get the kid to eat.
Dusan attempts to detect magic on an empty stomach and gets some static.
Will attempts to stand to the side, and attracts a massive amount of attention.
As the clock strikes 1, a busboy (elf male, about 16) begins to walk out of the kitchen. (Wil and anyone with Perception 20 since you are looking for it Highlight to display spoiler: {You basically know what "he" is wearing around his neck. This time, you can see the copper choke collar has some turns to it, lettering perhaps.}) After a scan of the room, he begins to walk purposefully towards your booth.
Wil and Var only Highlight to display spoiler: {Some of the knives near the bar or front door begin to move into the restaurant.}
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+9=17 ; Thursday June 15th, 2017 6:46:39 PM
Dušan sustains Detect Magic focusing on the are around the busboy approaching the table. He nods politely wondering if this is their contact.
(Knowledge Arcane + Guidance = D20+8+1=17)
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+11=25 ; Thursday June 15th, 2017 7:59:52 PM
Lornak watches as the "busboy" comes out of the kitchen. His attention perks up and becomes fixed on "him" as he walks past and towards the booth where his comrades sit waiting. Lornak hopes that they have enough perception to know who the boy really is and who they are parlaying with. He wants desperately to be sitting at that booth but doesn't want to blow his cover. So he just remains where he sits and continues to savor his meal. He does his best to listen in on the conversation.
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) d20+10=21 ; Thursday June 15th, 2017 11:54:33 PM
"hmm." Var says quietly, but decides not to make a scene; at least not yet. He decides to keep an eye on the front door...for now. (Perception: 21)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:24? Touch 18; FF 20? - CMD 18 Friday June 16th, 2017 1:33:30 AM
(OOC: I got a perception of 29 last time higher than Wil or Var why don't I see the Knives?)
IF Toston notices the knives heading towards the booth he uses his wand to cast mage armor casually in case things turn rough, "We've got Knives, incoming" Toston says casually, "Don't know if we have to fight but probably not a bad idea to be wary."
===========================================
OTHERWISE Toston doesn't notice the Knives and he just says to his friends, "The busboy has a copper choker."
Active Effects: Mage Armor? - +4 AC - 60 minutes [600 rounds]
Hmerrin d20+1=9 ; Friday June 16th, 2017 9:41:50 AM Did that kid just stick his tongue out at me? Nice...
"Huh?", Hmerrin replies to Toston. "Oh, right. Uh. Well isn't that who we're supposed to be meeting?"
Nevertheless, the young man straightens from his customary slouch, and awaits the arrival of their contact.
Perception 9
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+11=14 ; d20+7=18 ; d20+8=24 ; Friday June 16th, 2017 2:00:58 PM
Wil disguises himself, to anyone looking for the group, and whispers to any patron around him. "Do you know who that busboy with the collar is? My friend says he is the best one around here." (Disguise: 18; Bluff: 24)
Moving towards Lunch - DM Post Melvin Pollack Friday June 16th, 2017 4:57:15 PM
(OOC: Re perception. I didn't count Toston because he talked specifically about perception before the event while Wil and Var did their perceptions at the time. But I caved and gave Toston his perception because he was the only one smart enough to buff during the designated opportunity.)
With a wave from their leader, various Knife members began to fan out into the area.
Dusan can see some auras from around the busboy, but can't determine if they are glammers or other magic.
Various patrons watch with some alarm as the Knives begin to close the window shades.
Lornak stays where he is, attempting to hear over his dunkel drunk friend. Var watches closely as the knives begin to move. The Dunkel seems to eye the closest Knife as if sizing him up while unable to focus.
"Hey, busboy, get over here," the Knife says as "he" crosses the room.
She remains silent, continuing on towards The Tide. Hmerrin's confusion begins to dissipate. The family that Hmerrin was watching begins to shrink in his seats.
"I'm talking to you, pal," he shouts.
Toston casts mage armor upon himself. Wilford begins to attempt bluffing (and I assume moving around the room) to various wait staff... and eventually to a knife.
"So that's how you want to play it," the Knife Leader says to the contact. "The codex. I know you and your friends have it. Where is it?"
The busboy finally drops her disguise, changing to a familiar young halfling female from the pier. And there she stands, staring quietly.
Knives begin to circle The Tide. A knife hovers directly behind Ethani and Asteria. None of the knives appear to be in a playful mood.
"I'm going to kill you right here," the knife began. "If you don't open your mouth and..."
The halfling blew right in the knife leader's face, casting glitterdust upon him.
"Kill them," the knife leader shouted, his hands to his face. "No witnesses! Kill them all!"
Var (Tom I.) (HP:52/55 AC:17 T:13 FF:14 CMD:22) d20+10=22 ; d6+3=9 ; Friday June 16th, 2017 6:19:50 PM
Having been watching this 'storm' gather, Var is not surprised when violence breaks out. Springing to his feet, Var draws a handaxe and hacks at the Knife closest to him (Attack: 22 vs AC; 9 damage)
"Asteria! Behind you!" Var shouts to Asteria, warning her of the Knife lurking behind her and Ethani.
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) d20+10=13 ; Friday June 16th, 2017 9:00:40 PM
"'Kill them all'? Guess that makes you the bad guys." Hmerrin launches himself over to the next table while drawing his two axes.
Reaching K5, he flails out at the man with an off-balance swing of his battleaxe.
-- Move 20' to V10 while drawing axes ----someone please move Hmerrin as I've no access to google drive till Wednesday.
Attack K5, power attack. Miss (ac13)
V10
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+8=23 ; d8+1=3 ; Saturday June 17th, 2017 9:23:38 AM
(OOC: If Toston rolls a perception check I assume he is just looking out in general for the duration of posts. Do you want me to roll multiple checks if I do one at the beginning and more later?)
Toston drops the wand on the table.
He then finishes his standard battle preparation of casting shield after the mage armor has taken affect.
He calls out to the bar patrons, "If you can get behind the bar or to the bathroom without crossing paths with the Knives I'd suggest you do so, otherwise take cover where you can while we handle this!"
The gnome then moves towards the 4th Knife drawing his curveblade as he goes so that the Knife can choose between engaging Toston or moving towards someone else and giving Toston an AOO.
Lastly he charges his attacks with magic as a swift action (arcane strike)
If needed: AOO 23 vs AC - 3 damage
Active Effects: Mage Armor - +4 AC - 60 minutes [599 rounds] Shield - +4 shield bonus; Magic Missile Immunity - 2 min [20 rounds]
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+6=23 ; Saturday June 17th, 2017 3:26:43 PM
Lornak is chagrined at once again finding himself inadvertently helping the glamoured she witch. He keeps an eye on "him."(Keeping the previous Perception roll d20=25)
As the Knives "lay down the law" Lornak keeps his disguise and play acts like he is a frightened citizen. His head jerks and his body turns towards the shouting voices, spilling his cup and plate off the bar and onto the floor. He then stands and spins, looking from the Knives at the door to the back corner of the bar. The move masks one hand that finds the familiar grip of his rapier. He does not unsheathe it, yet. (Perform d20=23)
He slides along the edge of the bar toward the corner where the Dunkle sits, his empty hand leading him. (Move action) He plans to protect the egress of any citizen(s) that follow Toston's advice to get out of harms way. Hopefully if/when he engages the Knives he will have a little surprise on his side.
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+6=20 ; d10=2 ; d10=2 ; Sunday June 18th, 2017 11:06:49 AM
"Note codex... note busboy, " Wil says to himself. A Knife behind him, Wil fires his crossbow. (Attack: 20; Hit: 2) "Kill everyone, you have to be kidding. Do you know who your trying to kill. The Tide will wash over you."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=55 ; Sunday June 18th, 2017 6:08:27 PM
Dušan casts Bull's Strength on Hmerrin as the fighter moves past him and sighs as the violence erupts. "I knew I should have ordered the chicken."
(OOC: Standard Action - Cast Bull's Strength d100 = 55 Ley Roll, Spell is cast, Spell per day is spent. Total L1 4/1, L2 2/1, L3 2/1 60 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Sunday June 18th, 2017 6:13:47 PM
(OOC: Standard Action - Cast Bull's Strength d100 = 55 Ley Roll, Spell is cast, Spell per day is spent. Total L1 2/1, L2 2/1, L3 2/1 60 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier Fixed - I found out I misunderstood how many spells I was suppose to have so lower number :(. Let's hope for better Ley Rolls.)
Toston continues to buff, as he moves next to K4. (After some thought, I decided the swift action did not trigger an AoO because it's untyped). He shouts that people should take cover, and some do move towards the bathroom or the bar. Others (such as the family behind you) remain trapped.
Lornak, pretending to be a drunk himself, tries to lead the Dunkel out of the bar. The Dunkel shrugs him off, telling him he will deal with this later.
Will attacks the knife behind him (I think you mean K5) and strikes for 2 damage.
Dusan buffs Hmerrin.
Ethani and Asteria remain frozen, unacting.
---------
K1 manages to wipe his eyes, removing the glitterdust. He lost his AoO from the blindness, but he strikes with his longsword in pursuit (8 damage)
K3 makes a 5 foot step towards Var, flanking him with K2. They both swing twice for a total of three hits (total damage 61).
"Sorry, Charlie," K4 snarks. "Looks like your teammate's all washed up." She swings twice but Toston's AC is too much to overcome.
K5 moves to swing himself. His first swing is a bald miss but his second swing connects badly (crit confirmed) for 26 damage.
K6 fires a searing light ray at Toston, but misses widely.
K7 moves to menace some of the civilians, but pauses, turning towards a supremely fast and supremely drunk angry Dunkel.
K8 moves towards the civilians by the bar (and Lornak, unknowingly).
Some civilians step forward, some try to hide or run. One civilian steps out of the bathroom and then runs back in.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+10=25 ; d6+3=6 ; Monday June 19th, 2017 4:46:32 PM
Lornak is surprised by the spryness of the Dunkel but it does not affect his resolve. He launches himself off of the edge of the bar and engages the closest Knife(K8) unsheathing his rapier along the way(move action-5 foot step)
He lashes out hoping his performance takes the Knife off guard.(Attack Action d20=25, 6 dmg)
He is regretful that the Dunkel uses his energy to flee instead of fight. "Thanks for the help!" He yells after him as he passes.
(OOC- I don't know what technical advantage(if any) Lornak would get from his playacting)
The fighter stops talking, steps back, and glowers at the man.
Then, he wordlessly unleashes a series of swinging attacks.
-- Full attack, power attack, on K5 Atk 1 w/ battleaxe hits ac 17 for 14 hp damage Atk 2 w/ battleaxe hits ac 18 for 19 hp damage Off hand attack w/ handaxe hits ac 29 for 12 hp damage
Dušan (Erik) [HP:39/40; AC:13; Touch: 13; FF:10; CMD:15 d100=69 ; d100=61 ; d4=1 ; d8=7 ; d8=8 ; Monday June 19th, 2017 9:44:11 PM
Dušan starts to panic as he sees Var take blow after crushing, but manages to center himself with deep breath. He casts Spectral Hand near the Half Orc and with a heroic effort manages to to maintain a hold on the Ley Line to power a cast of Cure Moderate Wounds on Var. (21 HP)
(OOC: Standard Action - Cast Spectral Hand 1d4=1 HP Hero Point Spent - Cast Cure Moderate Wounds on Var 2d8+6=21 HP healed d100 = 69 Ley Roll, Spell is cast, Spell per day is spent. Total L1 2/1, L2 1/1, L3 2/1 d100 = 61 Ley Roll, Spell is cast, Spell per day is spent. Total L1 2/1, L2 1/1, L3 1/1 60 rounds Spectral Hand 59 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier)
Var (Tom I.) (HP:-6/55 AC:17 T:13 FF:14 CMD:22) d20+10=23 ; d6+3=6 ; Monday June 19th, 2017 9:48:37 PM
The two Knives give Var the thrice-over. A savaging that might have reduced a lesser man to a chunky paste, but Var is able to hold on to a bit of his strength for a few crucial moments longer (Orc Ferocity). Wracked with pain, Var makes another slash at K2 (Attack: 23 vs AC; 6 damage)
Wilford Grimly (HP:34/29; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+8=17 ; Monday June 19th, 2017 10:23:12 PM
(Reflex save: 17 for Evasion) Wil evades, attempting to take away some of the sting of the strike. He then takes a defensive stance and tries to step away from the fight so he can summon a shadow.
Ethani (Nellie) 3d6=12 ; Monday June 19th, 2017 10:40:39 PM
"Oh my gods, Var!" Noting her companions blood loss, Ethani sends out a burst of healing as she heads toward her friend. 12 pts to Var, Hmerinn, and Dusan.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+8=10 ; Monday June 19th, 2017 10:46:11 PM
Toston says to Knife 4, "You don't know Var. He's tough. Furthermore the Tide is a team and our healers will see to him."
Toston then charges his weapons with magic again (swift action: arcane strike) takes a 5 foot step and attacks Knife 4 with the curve blade.
(10 vs AC; miss)
Active Effects: Mage Armor - +4 AC - 60 minutes [598 rounds] Shield - +4 shield bonus; Magic Missile Immunity - 2 min [19 rounds]
Asteria Amarante (sub Nellie) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] ,Improved Uncanny Dodge d12+6=13 ; d12+6=13 ; d20+10=11 ; d20+10=13 ; Monday June 19th, 2017 10:46:50 PM
Shaking out of her rum stupor, Asteria attacks the Knife who dares to challenge her. AC11...fail.
You Deserve a Break Today - DM Post Melvin Pollack d20+11=31 ; d20+11=30 ; d8+6=7 ; d20+9=23 ; d20+4=11 ; d6+3=6 ; 3d6=10 ; d20+7=8 ; d20+2=18 ; d20+5=10 ; d20+7=24 ; d20+2=12 ; d6+3=9 ; Tuesday June 20th, 2017 2:50:29 PM
(OOC: re Lornak's perform action last round. I'll treat it retroactively as a Feint, fired this round, even though RAW means it should rely on a bluff roll. Mostly, it meant that K8 didn't directly target and attack you last round.)
Lornak, angry that the Dunkel seems to have run off, moves forward to challenge a surprised K8, hitting him for 6 damage.
Hmerrin swings like mad, but all three strikes are true and K5 falls.
Var, his orcish blood pumping, manages a hit on K2 for 6 damage, and the rogue has seen better days. Dusan (expending a hero point) and Ethani both hit Var with heals (21 and 12). (Ethani also heals Hmerrin and Dusan.)
Wil tries to evade the sword strikes but cannot do so (evasion doesn't work on this kind of damage). Sheepishly, he makes a withdraw action to the middle of the room (as clarified via email)(does not provoke AoOs), hoping to begin summoning later.
Toston snarks at K4, with Var already well on his way to recovery. He swings and misses again.
Asteria attacks K3, the Knife that had been flanking Var and that had challenged her. Hit or miss, she succeeds in getting his attention away from Var.
-----------
SG, realizing that nobody is coming to her aid, moves into the kitchen, attempts to cast invisibility, but K1 gets a strong strike (crit) on her for 14 damage. "Is that all you got?"
With her life losing fast, SG casts invisibility upon herself but K1 can see the kitchen doors open and close. "You're going to have to do better than that," he screams in hot pursuit. Further screams and banging continue inside the kitchen.
K2 attacks twice for one last flanking run. He strikes Var once for 6 damage and 10 flanking damage. "Get the caster, the caster!" he shouts as he takes a five foot step towards Dusan.
K3 replies, taking a five foot step to attack Ethani twice. Both of his swings fall wide. "Uh, you wouldn't fight a man with glass essence, would you?"
K4 grumbles at Toston's remarks. "You sure do use a lot of teamwork to annoy a lot of people." He swings twice again. "Why can't I hit you?"
K6 attempts to dispel any of Toston's buffs, but fails.
"Stay back," K7 shouts as DM slowly moves towards him. K7's knife remained at the throat of C1. "I'm warning you. Stay away from..."
With DM's stunning fist connecting, K7 falls silent.
K8 takes a couple of swings at Lornak, hitting once for 9 damage. "Quite a performance," he grumbles.
"It was indeed, governor," C9 replied as he helped Lornak flank K8. "Almost gave me the roundabout. Greg Devonshire. House Cloak lieutenant." As more banging from the kitchen occurred, "Probably ought to check on that."
-------------
K2 = AC 15, 15 damage K5 = AC 17, dead K7 = stunned K8 = AC 15, 6 damage
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+10=17 ; d6+3=7 ; d6=4 ; d20+10=18 ; d6+3=5 ; Tuesday June 20th, 2017 4:18:21 PM
Lornaks surprise attack isn't as successful against the Knife as he had hoped it would be. The pain in his body is testament. Lornak winces as he dodges the first slash but not the second. He is fully aware of rotation of bodies as one enters the kitchen and another flanks his opponent. "Glad to make your acquaintance." Lornak says to the Cloak while secretly holding in his disdain that other Houses are involved here.
He feints a guard position with his blade then twists his wrist at the last moment to thrust it forward into the Knife(K8)(Attack Action d20=17, Feint negates Dex bonus to AC, 7+4(flank dice roll) = 11dmg)
He then twists the blade and swiftly pulls it out of the wound to then openly slash out again in a viscous arc. (Attack action d20=18, 5 dmg) He hopes that the move will fell the Knife for good. He splays both arms wide, his empty hand palm up. His torso twists to so that he points with it towards the kitchen invitingly. "Shall we, lieutenant?" He says to the Cloak and steps back.
Var (Tom I.) (HP:11/55 AC:17 T:13 FF:14 CMD:22) d20+12=30 ; d6+4=7 ; Tuesday June 20th, 2017 5:54:55 PM
With the two Knives scrambling from their position to cover their flanks, Var does the same. Dropping his Handaxe, Var begins to move towards the kitchen, and pulls out his longbow. Head still swimming with pain, Var launches an arrow at K2 (Attack: 30 vs AC; 7 damage).
Var looks around wildly for the Silverglove contact, but doesn't see her. Spotting two civilians huddled between tables, Var motions for them to stay put.
HP tracking: Highlight to display spoiler: { was at -6 HP Healed for +33 HP = 27 HP -16 HP damage = 11 HP }
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+8=27 ; d20+8=19 ; d8+1=2 ; d8=6 ; Tuesday June 20th, 2017 6:14:21 PM
"Didn't you know?" Toston says to K4, "Us gnomes are magic."
Toston then charges his strikes with magic again (swift action: arcane strike) and then swings away with his exotic weapon this time landing a blow and potentially striking a vulnerable area on the Knife.
(27 vs AC; threat of critical; 19 vs AC to confirm; 2 on non crit; 8 on crit)
Active Effects: Mage Armor - +4 AC - 60 minutes [597 rounds] Shield - +4 shield bonus; Magic Missile Immunity - 2 min [18 rounds]
Wilford Grimly (HP:8/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Tuesday June 20th, 2017 9:27:49 PM
Wil struggles with what to do. Pain screams through his waist and up his chest. "What are you doing!" Cicero shouts. "Do something! Aw..hell." The Amulet glows and a shadow begins to form. Will moves 10' south toward Var attempting to avoid any Knives. Wil moans. --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I (used), Entropic Shield(used), Divine Favor x2 - D: Touch of Darkness(used) Lv2: Summon Monster II (used) - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 1 rnds (used) http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Dušan (Erik) [HP:39/40; AC:13; Touch: 13; FF:10; CMD:15 d100=39 ; Tuesday June 20th, 2017 9:29:57 PM
Dušan takes a five step back joining the table behind. "Is that the chicken?" Dušan asks the civilians, "I really don't know if I can recommend the salmon guac, but the chicken looks good."
With a bit of room to breath he sends his Spectral Hand to Lornak and casts Cat's Grace.
(OOC: Standard Action - Cast Cat's Grace Move Action - 5' step Free Action - Send Spectral Hand d100 = 39 Ley Roll, Spell is cast, Spell per day is spent. Total L1 1/1, L2 1/1, L3 1/1 60 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 59 rounds Spectral Hand 58 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier)
Hmerrin(HP:47/61 AC:24 T:14 FF:21 CMD:21) Bls Str d20+10=16 ; d8+11=18 ; Wednesday June 21st, 2017 11:40:33 AM
As his opponent falls, Hmerrin hears an unfamiliar voice yell "Get the caster". Looking to his right, he sees the two knives working past Toston toward Dusan.
"Yeah....uh, no," the young man replies. In a few quick strides, he's in front of K2, and brings his battleaxe down on the Knife with a vicious overhand chop.
--- 15' Move to V13 Attack K2 w/ battleaxe. Power Attack. Hit ac 16 for 18 hp damage
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16) Wednesday June 21st, 2017 2:43:58 PM
Ethani glares at K3, sorely tempted to pull her trident from her back and finally try out her combat skills. "Yeah, about that..."
Regaining her calm, she takes a 5 foot step backwards and cast Sanctuary on herself, knowing that the Tide is best served with her facilities as a healer...no matter how much she wants to kick some booty.
Asteria Amarante (Genevieve) [HP: 42/42; AC: 20; Touch: 12; FF: 20; CMD: 20, Rage 1/12] d20+10=11 ; d20+10=15 ; d12+7=9 ; Wednesday June 21st, 2017 2:56:48 PM
"YOU BETTER NOT BE TRYING TO TOUCH MY SIS!!" The barbarian throws herself into a Rage as she protects Ethani.
Asteria's Greataxe swings toward the Knife with a little less finesse than normal as she moves to protect Ethani (5 foot step). AC 17 (hero pt to reroll) for 11 (forgot to add in Rage).
You Deserve a Break Today - DM Post Melvin Pollack d20+7=11 ; d20+2=7 ; d20+11=17 ; d20+6=11 ; d20+7=17 ; Wednesday June 21st, 2017 4:16:28 PM
Lornak pushes his disdain down enough to say hello to the new ally. He doesn't quite pull off the feint (it sort of requires two standard actions), but his two attacks still strike true for 16 damage.
Hmerrin sees K2 gunning for him and swings. His arc is merely glancing, but his damage is true for a whopping 18. Var takes advantage of K2's movement to fall back, finishing him off. He motions for the scared couple to stay where he is, planning to head towards the kitchen himself.
Toston finally hits K4 for 4 damage. (crit is 2x(1d8+1)).
Wil takes a five foot step back and begins to cast summons (full round action).
Dusan continues to buff through his spectral hand. Ethani and Asteria are so stricken by K3's bad pun that they cannot react.
Ethani takes a step back away from K3, casting sanctuary on herself.
Asteria takes a couple of swings, managing (after a hero point reroll) to strike him for 11 damage.
---------------
K8 has just enough left in him for one last set of strikes before Greg puts him down. "Shall we, lieutenant," Lornak asks. "I do believe we shall," he replies as the screams and clanging continue from the kitchen. "Right behind you, and a bit to the side." Together, they begin to move towards the kitchen and the leader K1.
K3, deprived of the caster, turns towards Asteria and swings twice, almost pathetically. His screams about what he will do to you two would be enraging if there were a chance he could do them.
"Hey, what are you doing?" K4 screams. He takes a five foot step towards Wil, whiffing twice and being generally distracting. (Wil has to do a concentration check to cast defensively or suffer an AoO on his next turn.)
K6, scanning for any other options, fires a command spell (will DC 14) at Hmerrin, ordering him to flee.
K7, shaking off the stun, chases down Toston, swinging at him. The Dunkel remains in hot pursuit. He swings once and misses again.
Some of the civilians begin to escape into the bathroom or out the door.
--------------
K1 = ? K2 = dead K3 = AC 15, 11 damage K4 = AC 17, 4 damage K5 = AC 17, dead K7 = stunned K8 = AC 15, dead
You Deserve a Break Today - DM Post Melvin Pollack Wednesday June 21st, 2017 4:17:08 PM
OOC: Dan will be returning to DM on Monday.
Hmerrin(HP:47/61 AC:24 T:14 FF:21 CMD:21) Bls Str d20+4=23 ; d20+12=13 ; Wednesday June 21st, 2017 6:47:59 PM
Shaking off a voice to run, Hmerrin glares at K6. "I'll get to you in a sec," he promises, coldly.
But first, the fighter clangs up behind K4. "No touchie the spellcaster," he growls, swinging his battleaxe.
Given the nice warning, the Knife steps away from the swing. Hmerrin grunts, both from the effort of recovering his axe, and at the embarrassment of giving away his position.
-- Will Save 23. 10' Move to X14. Attack K4. Nat 1. whiff.
Dušan (Erik) [HP:39/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday June 21st, 2017 6:51:13 PM
"Oh. you're back again." Dušan says to Hmerrin, "Don't feel like you have to leave so soon."
Dušan casts Resistance on Hmerrin hoping to aid the fighter's resolve against the command.
(OOC: Standard Action - Cast Resolve +1 to save checks - Cantrip - Total L1 1/1, L2 1/1, L3 1/1 60 rounds Resolve on Hmerrin +1 resistance bonus on saves 59 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 59 rounds Spectral Hand 58 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier)
Wilford Grimly (HP:23/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) 2d20+3=15 ; d20+3=7 ; d20+3=16 ; d20=18 ; 2d6=11 ; 2d8+4=15 ; d20=9 ; Wednesday June 21st, 2017 10:08:43 PM
A shadow grows in front of K4 till it the height of the room wall and over the ceiling. It's grew wider and then took the shape of a Giant Ape. "What do you think your doing!" Cicero shouted but he was barely frighting. "A shadow should be frightening, right?" He says, ruining the moment. (Intimidate: 9) Per Summon Ape, 2 Slams miss.. ugh (Disregard 2d20 and 2d6.. troubles reading about ape melee and I cancelled positive energy burst. The Ape may not be correct.. for Will's casting level. Will have to fix.) Wil manages to concentrate. He casts Cure Moderate wounds on himself for 15 hp. (Concentrate: 18) --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Cure Moderate Wounds, Divine Favor x2 - D: Touch of Darkness Lv2: Summon Monster II - D: Longstrider Channel energy 2d6 [link href:"https://docs.google.com/spreadsheets/d/18rPhTnfJ8NTxalmSiJsGVYRgrWKkViV_A-w9-ozprfM/edit#gid=1699578964"] Shadow amulet: [/link] SM2 1/day 3 rnds SM3 1/day 3 rnds http://paizo.com/pathfinderRPG/prd/bestiary/elemental.html
Var (Tom I.) (HP:11/55 AC:17 T:13 FF:14 CMD:22) d20+11=13 ; d20+11=19 ; d6+3=6 ; Wednesday June 21st, 2017 10:41:41 PM
Var doesn't know who to feel sorrier for: the Knife caught between Hmerrin and Wil's shadow, or the Knife that tried to pick on Asteria's sister. With practiced efficiency, Var takes a step back toward the kitchen and focuses his energy on volleying arrows, loosing two quick shots at K3. (Full round Attack: 13 vs AC (miss); 19 vs AC, 6 damage).
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Wednesday June 21st, 2017 11:05:35 PM
Lornak feels the familiar release of energy onto his body as Dusan's spell moves through him, giving him a seeming burst of energy and agility. The action is tantamount to regiment as it has been shared so many times. Lornak ditches his rapier atop the bar and rushes toward the kitchen past two seemingly statuesque civilians. (Move action) As his muscles contract and extend he lithely move in step with Greg. Along the way he produces and loads his hand crossbow. (Standard Action) He makes it to the doors and pushes them open, ready for whatever he encounters beyond.
59 rounds Cat's Grace: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+10=28 ; d20+10=25 ; d8+1=5 ; Wednesday June 21st, 2017 11:13:35 PM
(OOC: I thought for a crit you roll the damage dice twice and then add any modifier, that is how I always did it)
Toston charges his attack with magic (swift action; arcane strike) then takes a 5 foot step to gain flanking with Dunkle against K7 and defend Dusan.
He then attacks K7 catching the Knife in a particularly vulnerable area.
(28 vs AC; threat of critical; 25 vs AC to confirm; 10 damage on crit, 5 on non-crit)
Active Effects: Mage Armor - +4 AC - 60 minutes [596 rounds] Shield - +4 shield bonus; Magic Missile Immunity - 2 min [17 rounds]
Asteria Amarante (Genevieve) [HP: 42/42; AC: 20; Touch: 12; FF: 20; CMD: 20, Rage 1/12] d12+12=23 ; d20+12=24 ; d12+9=17 ; Thursday June 22nd, 2017 2:04:56 PM
Asteria smiles an awful smile at the insults hurled her way. "I got a better idea. Let's play..." Shifting her weight to her the most out of blow, Asteria cuts through flesh and bone with her Greataxe. AC24 for 17
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Sanctuary) 3d8+5=19 ; Thursday June 22nd, 2017 2:11:16 PM
Ethani follows after Var and lays hands on him, casting Cure Serious Wounds. 19 restored to Var.
You Deserve a Break Today - DM Post Melvin Pollack d8=3 ; d20+11=13 ; d20+6=19 ; d8+6=12 ; Thursday June 22nd, 2017 9:42:02 PM
Shaking off the spell, Hmerrin attacks K4 but misses.
Dusan, wary of further will spells, buffs Hmerrin.
Will casts defensively (no AoO, made his concentration check), finishes his great ape and heals himself. The great ape (Ciciero) shadow makes an attack but fails. (Make sure his shadow can take great ape form).
Var fires a couple of arrows at K3, hitting once. Asteria easily finishes K3 off. Ethani moves as quickly as she can but is able to reach him and cast cure.
Lornak and Greg move toward the kitchen, Lornak stopping to operate his bow. (At a base speed of 30, Lornak can make it just past the bathrooms but not past the privacy wall. The kitchen has grown eerily silent.
Toston (ooc: original roll was correct. I readjusted) gets a crit for 7 damage (I rolled the second die for you, apologies again.)
----------
K4 looks much less cocky than before, but his mouth continues to run. "The knives won't let you get away with this. We'll come after you again and again. At your children. At your children's children. You may call yourselves the tide, but you beat yourselves again and again upon the rocks. We are nothing, and our real enemy lies dead in the kitchen. The knives come for you all."
With a scream, he strikes at Wil twice again, striking once for 12 damage.
K6 seems perturbed as people save after save. Quickly, he begins to beg for forgiveness, explaining his upbringing and career and the stories he was told... Too late, you realize that he has cast enthrall upon the entire restaurant. (Every PC must make a Will Save, DC 15).
K7, realizing how little chance he has, moves instead upon cilvial C3, knocking him out. "I'll kill him," he screams, a knife to his throat. "Don't come any closer."
-----------
K1 = ? K2 = dead K3 = dead K4 = AC 17, 8 damage K5 = dead L6 = ? K7 = AC 15, 7 damage K8 = dead
1) K7's movement draws AoOs from Wil and the Dunkel.
2) K7 made a move action (move to C3) and a standard action (single attack).
Hmerrin(HP:47/61 AC:24 T:14 FF:21 CMD:21) Bls Str d20+5=22 ; d20+12=14 ; d20+7=18 ; d20+12=15 ; d8+11=14 ; Thursday June 22nd, 2017 10:18:46 PM
Hmerrin shakes off the spell of K6 again, and, fully expecting K4 to come to him, launches a full attack.
Bur, K4 instead attacks Wil, messing the whole planned sequence up considerably.
-- Will Save 22 Full attack on K4. Power Attack. Battleaxe 1 misses - ac 14 Battleaxe 2 hits ac18 for 14 hp damage Handaxe misses - ac 15 sigh
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+4=21 ; d20+11=24 ; d20+16=28 ; d6+3=8 ; Thursday June 22nd, 2017 11:12:35 PM
Lornak hears the abaft pleas for forgiveness from the Knife(K6). He continues toward the kitchen when he knows the words the man speaks are lies. He doesn't even look back as the urge to catch up to the Silverglove propels him forward. He peers inside the left doorway(assuming there is a window - Persp d20=24) as he swings open the right side, giving a wide enough birth for Greg to pass the threshold simultaneously.
Held Attack action: If hes sees the Silverglove in danger he will fire his crossbow at the assailant. (d20=28, 8 dmg)
58 rounds Cat's Grace: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier
Dušan (Erik) [HP:39/40; AC:13; Touch: 13; FF:10; CMD:15 d20+8=28 ; d100=76 ; d20+6=7 ; Thursday June 22nd, 2017 11:21:57 PM
Dušan instantly recognizes the enthrall spell for what it is and attempts to dispel it. Overconfidence is his downfall as he realizes the spell was cast with some competency. Dušan curses at the caster "Gargul take it. I didn't think you were capable. I mean look at you..."
(OOC: Save throw d20+Will 8 = 28 Natural 20 yay! Standard Action - Cast Dispel Magic D20 + caster level 6 = 7 Natural 1 boo! d100 = 76 Ley Roll, Spell is cast, Spell per day is spent. Total L1 1/1, L2 1/1, L3 1/1 59 rounds Resolve on Hmerrin +1 resistance bonus on saves 58 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 57 rounds Spectral Hand 56 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier)
Dušan (Erik) [HP:39/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday June 22nd, 2017 11:23:21 PM
(Woops Total L1 1/1, L2 1/1, L3 0/1)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+10=18 ; Friday June 23rd, 2017 12:08:57 AM
(Will Save 18)
(OOC: Shouldn't Dunkel and I have gotten AOO's when K7 advanced upon C3? We had flanking) (OOC: I'm waiting for the resolution of this question before posting my action)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+10=29 ; d20+10=26 ; d8+1=7 ; d8=5 ; d20+15=28 ; d4+1=5 ; d20+8=11 ; Friday June 23rd, 2017 8:39:08 AM
Toston is easily not enthralled (see will save above).
As K7 takes his attention away from Toston and Dunkle, Toston gets a AOO (29 vs AC; threat of critical; 26 to confirm; 12 damage on the critical hit)
If the combined might of Toston and Dunkel's AOO are not enough to put the villain down, Toston renews the magical energy flowing through his attacks (swift action) and then follows after the knife.
(Hero Point Used to get +8 on one attack so his attack bonus becomes +15 on his next unarmed attack)
He lashes out with an elbow attempting a stunning fist (28 vs AC; 5 damage; Fort Save DC 16 or K7 is stunned for 1 round and drops anything held per stunning rules)
================================================ Otherwise if K7 gets dropped by Toston and Dunkel's AOOs, Toston goes after K4 after charging his attacks with magic and lashes out with his curve blade again. (11 vs AC; miss) If this is the scenario please move Toston to the left of K4 on the map. If a citizen is not threatened and he is attacking K4 Toston will not use the hero point.
Active Effects: Mage Armor - +4 AC - 60 minutes [595 rounds] Shield - +4 shield bonus; Magic Missile Immunity - 2 min [16 rounds]
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+8=9 ; d20+2=19 ; d6+3=4 ; d20+6=16 ; d20+5=7 ; d20+10=15 ; d20+11=18 ; Friday June 23rd, 2017 3:52:45 PM
"No way.. no way," Will says as takes the blow, falls against the wall and is also enthralled with K7. "You know, he is a nice guy but kinda blah," Will says to himself as Cicero looks at him with confusion. Cicero, shrinks to the shadow of a Goblin dog and attacks K4. (Bite: 19 - Hit: 4 plus allergic reaction) Will takes the opportunity to strike at K7 with his staff put must be too enthralled because he missed. Wil attacks K4 with his crossbow but also misses. Will then steps slowly backward 40 feet around the room to avoid being hit again, only to stand in front of one of the Cloaks. (Stealth: 18) "I hope he is a good guy," Will whispers to himself.
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) d20+11=16 ; d20+6=12 ; d6+3=6 ; Friday June 23rd, 2017 7:08:16 PM
Var gives a quick nod of thanks to Ethani, and goes back to loosing arrows at Knives, switching his focus to the Knife threatening civilians (K7). (Full round Attack: 16 vs AC, 6 Damage; 12 vs AC, miss). He then takes a 5ft step towards the Kitchen.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Sunday June 25th, 2017 10:20:12 PM
Toston waits to figure out what is going on
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Monday June 26th, 2017 1:21:33 AM
The silence from the kitchen seems to stretch time. Seconds become minutes. Minutes; days.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday June 26th, 2017 9:31:52 PM
Dušan takes a moment to appreciate to appreciate his friends. Not once, but twice his friends have stepped into harms way to protect his hide. These are good people and he will do whatever he can to keep them alive and well.
Just the Crying d20+5=25 ; d20+5=18 ; d6=3 ; d6=6 ; Monday June 26th, 2017 10:31:32 PM
Hmerrin strikes with his battle axe, cutting the man deeply in the side
Lornak moves into the kitchen, holding the door open Greg moves quickly in as well. The Knife is nowhere to be seen. Neither is the Halfling
Toston and Dunkel slash into the panicking Knife as he moves and cut him down before he gets more than 2 steps. He hits the floor hard in a pool of blood.
Toston then closes but misses as he slashes at K4
Enthralled, Wil leans back into the wall and does nothing else but listen to the Knife who has him enthralled The summoned shadow creature bites the Knife and then vanishes
Var sends two arrows at K4 and strikes him once in the side. The man wheezes and collapses to a knee and then topples over
Still professing his innocence and thus keeping the Enthrall spell in affect, the last standing Knife bolts out the door
All immediate threats are down, dying and or dead.
If you pursue K6 please stay in combat rounds, otherwise feel free to break to larger encompassing actions
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+11=13 ; Monday June 26th, 2017 10:51:12 PM
Lornak enters the kitchen to find it completely empty. This confuses him. He quickly scans the room(Persp d20=13, perhaps a little too quickly...) When he doesn't notice anything to indicate where the Silverglove or Knife has gone, he absently asks Glen the obvious; "I realize there is a commotion, but they did rush in here, didn't they...?" He moves though the space to look for a back door, or trap door to a cellar or something that might indicate where to continue his pursuit.(Move action) Here readies his buckler in case anything pops out at him.
Buckler +1 to AC Active.
58 rounds Cat's Grace: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) d20+10=25 ; Monday June 26th, 2017 11:07:14 PM
Satisifed with the safety of the remaining civillians, Var moves to catch up with Lornak. Expecting to continue the fight, Var hangs back at the entrance of the kitchen, ready to loose arrows into the Knife commander.
Instead he finds... nothing? From his position Var does his best to scan the room for signs of a the struggle (Perception: 25)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Tuesday June 27th, 2017 1:15:09 AM
Toston is torn, should he pursue K7 or check the kitchen? Considering Var and Lornak have the Kitchen under control Toston takes off out the door after K7. If the gnome can get within striking distance of the knife he can hit him with a scorpion strike and hobble the Knife's speed down to 5 feet.
Toston takes a double move (60 ft) to get out the door in pursuit of the last combatant.
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Tuesday June 27th, 2017 9:24:01 AM
"That Knife that was here. Where did he go? He was a handsome devil," Will begins to drivel. "I think he should give me some tips." With that Will begins to head in the direction K7 headed. "You know.. I should start listening to other people." "Listen to me," Cicero shouted within his head. He then tugged on Will's arm forcing it to fly backward. "Stop, you idiot."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday June 27th, 2017 3:43:43 PM
"Where'd the Busbo... Halflin... the thing with the choker go?" Dušan asks, "I thought we were going to get some information, or at least a free lunch."
Hmerrin(HP:47/61 AC:24 T:14 FF:21 CMD:21) Bls Str Tuesday June 27th, 2017 8:25:43 PM
Hmerrin lumbers out after Toston.
-- Double move - 40'
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Sanctuary) d20+8=13 ; Tuesday June 27th, 2017 10:07:41 PM
Fully falling for K6's act (Will=13), Ethani makes no effort to follow. She does, however, head toward Var to heal him back up in case further fighting breaks out.
Asteria Amarante (Genevieve) [HP: 42/42; AC: 20; Touch: 12; FF: 20; CMD: 20, Rage 3/12] Tuesday June 27th, 2017 10:09:08 PM
With no one left alive to fight, Asteria allows her Rage to fade.
She looks over at Ethani and pouts. "I only got to take out one. This is the worst fight ever!"
Always Farewell Tuesday June 27th, 2017 10:27:35 PM
Lornak quickly looks around and notes the place is quite a mess. He confers with Glen, who nods his head, "I thought so." Glen points at a pantry like exit at the same time Lornak spies it, "Must have gone that way."
Var is very quick behind Lornak to the kitchen and his sharp eye notes a Lazy Susan cabinet shut just above the sink. What catches his eye is it is the only closed cabinet in the whole kitchen.
Toston heads out the door and after the fleeing man and he knows it will be a good foot race to run the human down. The Knife is sprinting down the street as fast as he can.
Wilford, mumbling to himself, also heads outside though his mind is still thoroughly muddled by the spell
Hmerrin also goes outside and spies Toston down the street to the right about 20' and about 40' past him and running hard is the Knife. The armored fighter knows he has no chance to catch him.
Dusan calls out about the Halfling. They were hoping for answers this time
In the Kitchen, even as Var focuses in on the cabinet, it opens and the halfling emerges. "That could have gone a bit smoother." The wounds are gone, but the clothes show the amount of blood loss from the strikes. The halfling is moving quickly out of the kitchen and urges those about to follow. She hands Dusan a small reed tube. "You cant tarry long here and I wish i could stay and answer the litany of questions you must have. Inside that tube is evidence gathered that I and others hope you act upon for the good of the city. I am on your side, but am forced to be cautious and I have been on your side all along." She pauses and gives a wane smile, "Hard to believe perhaps, I know. True none the less." She points to the main door. "Quickly you need to be away, open that when you are alone.
The others about the room seem to understand that something big is happening and simply keep their mouths close and keep their distance. A quiet falls about the room
"Uh..." Var says as the Silverglove issues her instructions to the group.
"Okay." Var says as she urges them to leave.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:24 Touch 14; FF 24 - CMD 18 Wednesday June 28th, 2017 12:17:30 AM
Toston takes off running after the Knife. (120 feet per run rules w/ no armor and a load less than medium)
Active Effects: Mage Armor - +4 AC - 60 minutes [593 rounds] Shield - +4 shield bonus; Magic Missile Immunity - 2 min [14 rounds] Running - x4 movement; denied dex to AC
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+9=22 ; Wednesday June 28th, 2017 12:43:10 PM
Lornak goes into a defensive posture as the cupboard springs open and the hafling emerges. As she speaks he wonders where her assailant went, he imagines the blood on her clothing is the indication. This realization doesn't make him trust her any more than he already did, which is to say not much at all, but she has a point about timing. His fiery gaze holds hers for a moment and then he swiftly turns away. "Blast!" he says as he rushes out of the kitchen.
Making his way to the door he thanks Glen for his assistance and asks how he can keep in contact with him.
Lornak makes sure the other members of the group are with them in their egress and recommends they not draw attention to themselves as they leave the premises. (Stealth d20=22)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+10=27 ; Wednesday June 28th, 2017 4:11:50 PM
Dušan takes the tube, looks longingly at the kitchen, but heeds the Halfling's warnings. As he is ushered out he asks, "Is there any way we can contact you if we need to?"
As they walk away Dušan casts Guidance followed by Detect Magic on the tube.
(Detect Magic = Arcana d20+9+1=27 or Spellcraft d20+11+1=29)
Hmerrin(HP:47/61 AC:24 T:14 FF:21 CMD:21) Bls Str Wednesday June 28th, 2017 7:02:40 PM
Hmerrin clangs to a stop as Toston lays on the speed.
As the others emerge, he waves with his handaxe toward the street.
"Toston went thataway," he comments. "Him and that last Knife are pretty fast."
Lornak recommends not calling attention to themselves. "You mean other than the tavern full of dead bodies?" the young man retorts. "No problem." Hmerrin leaves with the others.
Asteria Amarante (Genevieve) [HP: 42/42; AC: 20; Touch: 12; FF: 20; CMD: 20, Rage 3/12] Wednesday June 28th, 2017 10:37:03 PM
Flicking the blood of her axe, Asteria nods to Lornak. "Good to go."
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Sanctuary) Wednesday June 28th, 2017 10:38:38 PM
Finally reaching Var, the cleric heals him and gets ready to leave with the others.
Always Farewell d20+24=43 ; d20+1=12 ; d20+1=4 ; d20+10=22 ; d20+10=14 ; Wednesday June 28th, 2017 10:50:04 PM
Only time for a few quick questions. Glen tells Lornak that he can be easily found in the docks. He has part ownership in a small fishing ship and spends most mornings there. The Halfling has a, not so surprising, more cryptic response. "If everything goes well, you won't have the need and if they go too wrong..." She shrugs, but gives a small smile, "You won't be in a position to care." With that last bit she turns and slips into a small crowd and seemingly disappears. Perception DC 43 Highlight to display spoiler: { ducking out of sight for just a moment she slips to a nearby shadow and into the alleyway}
The rest of the group starts to put some distance between themselves and the bloody fight at the tavern. The others who were inside are doing likewise. It appears no one wants to stick around and though no enforcement is in sight yet, it is only a matter of time and likely not much.
The group moves off. Dusan casts Detect Magic and picks up a Faint Abjuration aura on the tube. It is not a magic item however, and so there is little else to learn about it
Toston takes off after the fleeing Knife and the chase is on.
Toston please make the following checks Fortitude DC 10 - 11 and 12 Acrobatics DC 15 if you fail any If you succeed you have caught the fleeing Knife and can make an attack or a grapple attempt
Toston catches up to the fleeing Knife uses a swift action to use the arcane strike feat and attacks with an unarmed strike using scorpion style (17 vs AC; 5 Damage, DC 16 Fort Save or speed is reduced to 5 feet for 3 rounds)
Active Effects: Mage Armor - +4 AC - 60 minutes [590 rounds] Shield - +4 shield bonus; Magic Missile Immunity - 2 min [11 rounds]
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday June 29th, 2017 4:14:56 PM
Will walks up to K7, wrestling with Toston, and yells, "Hey, get off my friend." Will is still enthralled with the Knife. "What did he do to you, you bully?"
Hmerrin(HP:47/61 AC:24 T:14 FF:21 CMD:21) Bls Str Thursday June 29th, 2017 9:18:58 PM
"Looks like we go the way Toston went." Hmerrin remarks. "At least its away from here,"
The young fighter starts trotting in the direction of Toston's last sighting.
In the Street d20+5=13 ; Thursday June 29th, 2017 10:12:54 PM
Toston brings down the fleeing the Knife, and the rest of the group snag the still enthralled Will and move smartly after him. The Knife cries out as Toston's strike hits home. Knowing he can't get away and certainly cannot fight his way out, he surrenders.
The group arrives in a few moments and the spell has faded from Wil by the time they do. The Knife is cooperative for now. The fight now has been brought to the street and yours is the next move
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) d20+10=14 ; Thursday June 29th, 2017 10:18:12 PM
"'m okay, y' don't need t' fret over me." Var says to Ethani, grateful now that the rushing of blood in his ears has stopped.
He circles back around through the restaurant, picking up the Handaxe that he dropped. He also notices the wand that Toston had dropped, "He'll probably wan't that back..." Var says to himself, and picks it up as well.
With a final look over his shoulder (Perception: 14), Var heads out into the street to catch up with his comrades.
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Thursday June 29th, 2017 10:19:38 PM
Lornak throws up his hood as he enters the street. He is angry and regrets leaving dead men behind him. When you are backed up against the bar room wall and someone yells 'Kill them all' you tend to leave no quarter. He thinks to himself.
"Is it safe to transport?" he asks Dusan about the tube. "I suggest you get it home."
He turns to Hmerrin and makes a futile comment. "Lets be quick and discreet." Lornak then moves off after Toston and Wil. He does not want to do whats coming next but he thinks there won't be any alternative. (Double move)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+14=25 ; d20+7=16 ; Friday June 30th, 2017 1:07:56 AM
Toston says to the knife: "Disarm yourself and kick all your weapons and any magical equipment my way. No funny business either."
He then asks, "How did you know to expect us at the Tapas restaurant? By whose order were you to give no quarter?"
He keeps a sharp eye on the prisoner (Perception: 25; Sense Motive: 16)
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=29 ; d20+12=26 ; Friday June 30th, 2017 7:15:06 PM
"Hey! what's the deal tossing the spell on me. A little Touch of Darkness goes a long way." Wil is angry, furious and his face is showing it. He threatens to cast the spell as he reaches for the Knife. "I don't have friendly spells, my friend." (Intimidate: 29) (Diplomacy: 26) Wil settle down and takes a more diplomatic approach while continuing to threaten the Knife. "We did not want to start anything. You need to tell us what's going on. Tell us about what you know about the attack on the dock and the fire. We were almost killed twice now in a matter of days. That is very stressful. My friend Toston has a few nasty tricks. Just talk."
Hmerrin(HP:47/61 AC:24 T:14 FF:21 CMD:21) Bls Str Friday June 30th, 2017 8:45:15 PM
"OK, first we need to get off the street to a nice, dark, alley," Hmerrin suggests, as the group sets to interrogating a (theoretically) enforcer of the city's justice here in front of Wardd and everybody.
This being Dirt City, nice, dark, alleys are fairly abundant.
The lad grabs the Knife by the back of the arm and helpfully directs him to the nearest one.
"Better."
"Now, answer the question, if you please."
The Nearest Dark Place Saturday July 1st, 2017 12:46:18 PM
The group is all together in the Street. Toston has already demanded the man's weapons and Magic equipment and the Knife has complied. The pile is not much, a pair of daggers, a short sword and a scroll tube. Wil arrives and starts in on the Knife about the Enthrall spell and threatens to up the ante in return. The Knife blanches a bit and his eyes are wide in terror, he manages to stutter out, "Th-th-thought I ha-had heard you were the good guys." Wil starts laying demands and leveling threats and the few onlookers begin whispering.
Hmerrin scoops the Knife by the arm and heads for the nearest alley. Once there, he reiterates for Wil's questions to be answered. The knife stares a bit blankly at all of you.
"Tell you what's going on about what? I'm a member in good standing of House Knife, rightful law enforcement of Dirt City and i was given an order by my commander. I followed it." He then adds, "For the most part." Shaking his head he adds, "I have no idea what you are talking about. You mean the fire in the Warrd Temple? I have no clue how that could have happened and what attack at the docks? The sahauguin?"
Sense Motive DC 10 Highlight to display spoiler: {He is thoroughly scared for his life}
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+12=29 ; Saturday July 1st, 2017 4:49:04 PM
"It seems fine to me." Dušan responds to Lornak, "Just some trace magic, maybe to keep it hidden until it got to us. Nothing active anyways."
Dušan folows the group into the alley. He casts Detect Magic with the aid of Guidance. on the items as they are relieved from the Knife.
Toston says, "Can't you see this man is scared to death? We should take it easy on him. He has disarmed himself and seems to just be a peon in the hierarchy of House Knife."
He then takes the group aside and whispers, "He did try to kill us and all the innocent people in the restaurant though. My thought is to question him but we probably won't get much from him. After he has told us every thing we can kick him loose without his weapons and magic gear that is."
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) Sunday July 2nd, 2017 9:14:09 PM
Var finally catches up with the rest of the group as they duck into an alley with a hostage. "We aught t' keep movin, lads 'n ladies. Gonna be a whole mess 'o trouble if the rest o' his buddies catch us."
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 d20+8=26 ; d20+8=20 ; d20+9=23 ; Monday July 3rd, 2017 1:54:11 AM
Lornak finds Toston on the street and casually walk up next to him just in time to hear the Knife speak.(Sense Motive d20=26)
He looks down upon the Knife and says; "We are the good guys. which is why we are going to let you go and you(emphasis on you) are going to do the right thing and forget about us completely." (Intimidate d20=20)
Lornak them blends into the crowd. (Stealth d20=23)
Hmerrin(HP:47/61 AC:24 T:14 FF:21 CMD:21) Bls Str Monday July 3rd, 2017 8:47:09 PM
"He has told us everything," Hmerrin shrugs. "Shuttin' up an' doing what you're told is par for the course, I'm guessing."
"So, let's boot him and skeedadle."
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) Monday July 3rd, 2017 10:17:16 PM
Var produces a rope from his pack and begins to tie the Knife up. (OoC: Is there a skill check for rope use?)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+10=25 ; Tuesday July 4th, 2017 1:49:27 AM
Toston helps Var with the rope. (Profession[sailor]: 25)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday July 4th, 2017 8:16:45 AM
Dušan continues going through the items separating the mundane from the lethal.
(OOC. Still looking for sub through next Friday or my posting will be very sporadic.)
Exit Stage Right Tuesday July 4th, 2017 10:37:30 AM
The Tide decide to tie up the Knife and get going. Dusan finds that the Dagger is magical, the shortsword is not and the man also had a pouch of 150 gold. The scroll is likely a spell scroll and back home would be a fine place to further examine it. The reed tube from the halfling is theorized to have some sort of obscuring spell so that it cannot be divined upon. The knife's head bobs up and down as Lornak and Hmerrin talk about kicking him curbside and leaving and especially on the part about forgetting all about what happened
The roundabout way home is uneventful and within the hour the The Tide is off the streets without further incident and no apparent issues tracking them to their door. With time and privacy, the group can now examine both the Reed tube and its contents and the magic scroll.
The scroll contains the following spells: See invisibility CL 3 Knock CL 3 Make Whole CL3
The Reed tube is a journal of sorts written by a single hand, but there are accompanying scraps of parchment in multiple other writings that over the course of your examination seem to be the corroborating evidence to the summary of the journal. The basics of the journal is that a weapon deal is going to happen in 2 days, an hour past midnight in Smuggler City and no Dunkel is involved. The journal guesses that one and possibly more of the Houses are and have been behind the arms deals to the Sauhuaguin all along and that the Dunkels were the fall guys.
For Future note Escape Artist is the rope tier's CMB+20 or 32 for Var
Lornak HP:37nl/49 AC: 18(T:13/FF:10) CMD:19 Tuesday July 4th, 2017 4:42:14 PM
Lornak enters the common room of the groups new building and plops down on one of the couches. After pulling back his hood he pinches the bridge of his nose between his eyes and sighs. He feels so tired. Tired of surprises... Tired of his teammates broadcasting to the world who they are... Tired of being forced into weighing decisions on whether or not to kill a man to cover their tracks... And now having to decide whether or not to move on information from a source he does not remotely know or trust...
"There is no guarantee that the Knife let go won't still tell his superiors what happened this afternoon." Lornak says. He leans back into the cushions and looks up noticing the surprisingly impeccable ceiling. "This is too big for us." He continues changing the subject to the contents of the Reed. "I think we need to share the contents of this tube with another house to act upon."
Dušan (Frank S.) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday July 4th, 2017 5:41:26 PM
Dusan enters the common room of the new building first and places the Reed in the middle of the dining table and sits down. As gets comfortable in the chair, he stares at it and waits patiently until more members of the group arrive. His mind frets about not being able to finish a nice meal,...again. The wait gets the better of him and his swiftly reaches out to the Reed and attempts to open it. To his surprise, it opens gently and exposes its content. Dusan pulls out the contents and lays it all out onto the table to examine.
To Lornak's comments he says: "I've seen fear like that before. I'm pretty sure he's leaving town."
Hmerrin(HP:47/61 AC:24 T:14 FF:21 CMD:21) Bls Str Tuesday July 4th, 2017 7:11:03 PM
Hmerrin saunters into the common room, gnawing on a chicken bone. The Knife is gone, so whatever he does now can't be influenced. The lad promptly forgets about him.
"Why a House?" he asks Lornak. "Why don't we start with Boggs? Maybe he can get one of them other CMTC groups to help again."
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) Tuesday July 4th, 2017 8:54:46 PM
"You mean that group that had th' mad Halfing with 'em? The one that carried on about 'face-meats', an was bitin' folk?". Var asks Hmerrin seriously.
He shrugs and says "Might be a good idea..."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Tuesday July 4th, 2017 11:18:37 PM
Toston interjects, "They weren't all bad, the other group. The gnome seemed perfectly respectable."
He then says, "Furthermore how do we know which houses we can trust if this is a conspiracy. Presumably we could go to the Keys to oppose the Knives, but can we really trust them? Technically aren't the Houses just One Big Club that We Ain't In? I'd rather go with our people for backup if we could. I mean we do have Dart contacts too but honestly can you trust assassins?"
Dušan (Frank S.) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday July 5th, 2017 12:46:08 PM
"I have lost faith in Boggs." Lornak confesses to Hmerrin. "The only people I trust now are in this room." Lornak gets off of the couch and makes his way over to the evidence. "Everyone's got an agenda." He says offhandedly. "Speaking of which, lets consider the source of our information. Why would a Silverglove be working against its own house? I was hoping to get that clarification in the restaurant today, among other things..."
He places both of his hands palm down on the table and looks down at the items, thinking. To Var's comment he says; "If you feel its prudent. They performed well alongside us and I believe they are still in the dark about Boggs and Three Bits."
"I cannot abide assassins. Lornak says sternly. "Yet, I found myself fighting alongside one this very day."He shrugs. "As much as I'm in Wil's camp about the Darts, I find myself acquiescing to Three Bits advice about moral ambiguity in this instance. We have the contacts, we should use them. We will just have to live with the disgust, I guess..."
Dušan (Frank S.) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday July 5th, 2017 12:46:52 PM
OOC (Oops, this is Lornaks post not Dusan's LOL!)
Dušan (Frank S.) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=96 ; d20+11=16 ; Wednesday July 5th, 2017 1:10:06 PM
As the talk goes around the room about what to do with the contents of the Reed, Dusan concerns himself with the contents themselves. Picking up the parchments he casts Read Magic on them, attempting to reveal who the author might be. (Spell craft - Read Magic d20=16, d100=96[I'm assuming this is the Ley Line?])
I'm constantly disgusted with myself, I don't know what Lornak's problem is... Dusan thinks to himself. He then adds his two cents; "It doesn't matter who gets involved. Those elemental gems can't be out there."
(OOC- Here is Dusan's! Hope I rolled this correctly!)
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+9=19 ; Wednesday July 5th, 2017 1:59:39 PM
Wil snaps out of a daze and tries to recall any Dart contacts, his mother or father may have know that could be partially trusted. (Know: Local: 19) "You know, as much as I hate the Darts they are still family. I grew up with many of them. Even though they tried to kill my family. You know it comes to mind that assassins never miss yet I'm still here. Why?" (OOC: Sorry, everyone tough weekend for me. Lot going on)
Gathering Wednesday July 5th, 2017 10:45:14 PM
In the main room, the group goes over the message and backing evidence gathered by at least 5 people and summarized by the halfling that has been shadowing them for some time now. Lornak is concerned that the implications that a House is behind the arms deal is too big. The Dunkels being unaffiliated was one thing, a direct House is something different for him. Lornak thinks another House should be brought in. He is also concerned about the Knife
Dusan offers that he has seen fear like that on the face of the Knife before. That guy will not be a future problem. He goes on to say that the party has contacts and perhaps over the next day and a half, they try to put them to use.
Hmerrin offers Boggs and not another House as the first step and Var loosely agrees
Toston is concerned about trying to bring in a House in first place. Which one could you trust and how would you do it anyway? The party is not with a House. Any sway or contacts you have are pretty low on the food chain.
Even the Darts are on the table and Wil tries to remember any and aside from tagline names like Gaster, Razor and Crash he has little. Dart members by their occupation, tend to keep low public profiles
The group has some options with the arms deal still 2 days and 1 full night away. Boggs and CMTC? Try and tap a contact with a House? Try and track down the Halfling? Try and employ the assassins of House Dart? All good questions and possible paths, but to what end down each road? No one said a conspiracy in Dirt City would be an easy thing to bring to the light and end.
Asteria Amarante (Genevieve) Wednesday July 5th, 2017 11:04:02 PM
Asteria blinks, having seemingly gone out of focus for what felt like 4 weeks. Of course, that was preposterous! She shook of the grogginess and attempted to get back into the swing of things by listening to the other's conversations.
Ethani (sub Genevieve) Wednesday July 5th, 2017 11:06:06 PM
Ethan sits at the back with her sister, trying to listen to what the others' opinions are on the matter before creating her own opinion.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Wednesday July 5th, 2017 11:54:10 PM
Toston says, "Suppose we reached out to Vorelle instead of Boggs or a House. Maybe she knows some reputable backup. Isn't she a retired Dragon who runs the free school?"
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday July 6th, 2017 3:14:38 PM
"You know, we really should reach out to the other houses and make some friends. That's always a good idea. I am willing to start a conversation with any House but Dart. I still have a sick stomach when I think of what they did to my family." "What should we do, walk up to the House and knock on the door?"
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Thursday July 6th, 2017 3:37:33 PM
"I've been down that road with Vorelle my friend." Lornak says to Toston. "Dusan can attest to it being a dead end."
I see the current situation having two choices." Lornak continues and he stands up;
"We stick to our scruples and align ourselves with a house that shares our mentality, which will take time to find and vet."
Or
"We take care of our immediate crisis and include the ones that owe us favors or are directly involved."
Lornak takes a moment to let his words sink in but has one last important point to make;
"We cannot trust them to have OUR interests or the interests of the common man in their hearts. We can however trust them to follow THEIR interests. Perhaps we should play to that?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday July 6th, 2017 3:47:41 PM
Dusan is staring deeply at the parchment waiting for the spell he cast to take effect when he hears his name, waning his concentration. He continues to focus but speaks; "She was not forthcoming with the help and kinda cold actually."
(OOC What was the outcome of my spell casting from last round?)
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Thursday July 6th, 2017 7:20:31 PM
Hmerrin plops down, and runs his fingers through his long brown hair.
"Hokay," he sighs. "Summing up. We got the Knives apparently in control, and selling weapons to the fish-people. We got the Wolves working for the Knives. And both o' them Houses keep trying to kill us.
We got the Keys, headed up by the Silvergloves, who are trying to get control back. And it looks a lot like they're using us to move their plans along without getting dirty.
And, Miss Silverglove has handed us a note telling us where the Knives are gonna do a weapons drop. So, she's thinking we're gonna go charging in there and break it up, 'cause that's what we do.
And, there's a buncha fire elemental gems around, just waiting to sprout happy ol' Big and Burny right and left. And they probably got something to do with Darts, who Wil really doesn't like anyway."
The young man looks up, and continues. "So, I say we take care of the immediate crises. And the Knives, Wolves, Darts, and Keys are out. So, what say a couple of us talk to Boggs, and a couple others have a chat with the nice Cloak fellow Lornak met fighting at the inn, and we call it a day?"
"I'll see Boggs."
Ethani (Nellie, HP 30/30, AC19,Touch:13, FF:14, CMD: 16, Sanctuary) Thursday July 6th, 2017 9:41:37 PM
Befuddled by the politics of it all, Ethani daydreams of home.
Continuing Discussions and perhaps a decision Thursday July 6th, 2017 10:21:47 PM
Toston brings up Vorelle, the famous Dragon adventurer who supposedly has a school here in town. Lornak explains from personal experience that he does not believe that would do them much good. Dusan concurs
Wil is willing to speak to any House but Dart and then Hmerrin sums up that House Knife, House Wolf and Keys are all implicated thus far and that leaves all of them out. The young fighter suggests Boggs and House Cloak through the man Lornak met at the Inn just a short time ago. Hmerrin declares he will talk to Boggs
Ethani and Asteria abstain from the politics, but they can only do that for so long in Dirt City.
Read Magic spell revealed the following spells on the scroll the Knife had See invisibility CL 3 Knock CL 3 Make Whole CL3
The spell does not reveal who wrote the spells or the journal and notes
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) Thursday July 6th, 2017 10:57:06 PM
Var, who had been keeping quiet, says "Lornak, I'll watch yer back if your gonna' talk with the Cloaks."
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Thursday July 6th, 2017 11:30:25 PM
"Yoooo, we gonna fight someone yet?" Asteria looks up from messing with her hair in boredom.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Thursday July 6th, 2017 11:38:48 PM
"I'm not a huge fan of any of the Houses honestly. I mean I totally get the enemy of my enemy thing but I don't know if we can trust any of them for certain even the ones that are not implicated. I get that Boggs feels guilty for something but the other team did not seem all bad. I suppose worst case scenario we could try to get some WLA members instead but with that being said I'm going to see Boggs too." Toston says.
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Friday July 7th, 2017 2:07:00 PM
"You know, it wouldn't hurt to have one of the Houses in our pocket, If you get what I'm saying. I vote we work with the SilverGloves or the Cloaks. We don't have to like them but we can't stay out of the politics forever. It would be smart to win over the Cloaks to accompany us to the meeting with the SilverGloves. We need a bit of extra muscle." "What do we know about the Cloaks?"
Ethani (Nellie) Friday July 7th, 2017 6:21:35 PM
Having no clue what to do, Ethani mak her mind up. She's going to go for a swim...in the ocean...tonight. Maybe she will come back. Maybe not. But she has been gone too long from her home. She needs to think, decide. But most of all, she needs time away from Diet City politics.
Continuing Discussions and perhaps a decision Saturday July 8th, 2017 7:56:31 AM
Post will be Sunday sorry for the unexpectedd delay
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Saturday July 8th, 2017 3:29:30 PM
Hmerrin nods at Toston.
"Hokay then. Let's go"
The young fighter goes to see Boggs.
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Sunday July 9th, 2017 6:58:52 PM
Lornak believes the group has a plan of action. To Toston he says; "I believe bringing in the WLA is necessary at the moment. We should see if the other CMTC team can aid us.As far as the houses go I will volunteer to contact Glen first thing in the morning." He nods to Var. "Until then I suggest we get some rest. This day's been rougher than normal..."
(OOC- We could use this opportunity to choose our rooms in the new building. If you would like one in particular, please email me and I'll update the blueprint image. Lornak takes the top left corner. See 2nd floor https://docs.google.com/spreadsheets/d/15gN3sOs5rL392-4kbZjjNV_hZJUvGfEaXhvgmhFHHE0/edit#gid=0)
Lornak (Frank S.) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Sunday July 9th, 2017 7:08:14 PM
Dusan almost pushes perspiration through the pores of his forehead as he finishes concentrating on his spell. Almost.
He leans back with a sigh and resigns to let the mystery of penmanship stay hidden. When a plan of action has been established he adds; "I'll join you guys." He says to Lornak and Var.
"For now..." He continues; "... do we have any snacks over here?" He gets up and starts to move towards the kitchen. "You know, depending on how well we get to know Tumbo, we might want to see if he'd be willing to keep up and rotate our foodstuffs."
Dusan (Frank S.) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Sunday July 9th, 2017 7:09:10 PM
(OOC- almost got it(hyperlink and everything), this is for Dusan...)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Sunday July 9th, 2017 9:39:05 PM
Toston nods to Hmerrin and says, "Off we go to see Boggs."
Asteria Amarante (sub Nellie) Monday July 10th, 2017 7:17:49 AM
Pacing back and forth, Asteria taps absently on the table. "I don't like the idea of joining a House. They're always picking on the little guys. Boggs has never done us wrong. Let's just stick with the Company."
Everyone everywhere Monday July 10th, 2017 10:02:27 AM
Hmerrin and Toston go off to see Boggs. The meeting is rather short, but straightforward enough. There is no CMTC group about at the moment. Personally Boggs thinks Hmerrin, Toston and the rest should plan to get to the meet and stop the arms deal. Boggs reminds you there is curfew and being caught at such a late hour would be problematic at best and you can't simply stand about thee meet point all day and wait. If you have anything specific, Boggs is willing to lend additional advise, but he reminds you that you are much closer to the situation
Asteria states she does not want to join a house, and the others are able to quickly assure her that is not what is being discussed as an option.
Lornak also mentions trying to get the WLA itself involved, but he plans to go see Glen at the docks and someone else would need to go to the WLA and arrange a meeting to discuss the secret arms deal going down tomorrow night.
The following morning, Lornak Var and Dusan all go to meet up with Glen of House Cloak. The docks are packed in the early hours of the day as men and women load and unload cargo, preparing in all kinds of manner for getting out to sea in the next couple of hours. Glen invites the trio to have a seat on whatever they care to perch on about the docks and he'll be with them as soon as he's done. About an hour and half later, Glen has apparently finished up getting his crews checked off and sent out and comes over. "Morning. "
DM Frank, im not ignoring you but im afraid i don't know what you think Read Magic is going to tell you other than the spells on the scroll which Ive given. The papers about the meeting are all non magical in nature
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=20 ; Monday July 10th, 2017 12:15:04 PM
Wil joins Var and the others to meet the Cloaks. "Hello sir," he begins. (Diplomacy: 20) "The Tide is interested in starting a relationship with the Cloaks. Is there anything you or the Cloaks may need that the Tide can help with? We offer this assistance for only the cost of information. We want only to protect Dirt City."
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Monday July 10th, 2017 2:11:46 PM
"A fine one." He says cooly. "I take it that the altercation did not cause you any undue scrutiny by the Knives?" Lornak stands up off of the dock pylon upon which he was sitting and waits for a response.
Lornak plays the conversation straight; "I usually would not give a Cloak the time of day, but you more than showed your true self yesterday. That said something to me. Which is why..." Lornak is about to confess why he considered meeting Glen when Wil offers him their help. He waits until he finishes. "...what Wil means to say is that we are interested in forming a relationship with You."
Dusan (Frank S.) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+11=16 ; d100=17 ; d4=1 ; Monday July 10th, 2017 2:22:09 PM
Dusan pals around with his companions as he reaches the docks. Its a fine morning, he almost wishes he could go fishing and says as much to Var. He takes a place on the dock and finds a comfortable barrel to sit on when Glen informs them that they have to wait. He notices Lornak's furrowed brow and says; "Don't worry, he was there for good intentions, you'll see."
His thoughts wander as the time passes. As he looks down he sees battle damage from the Sahuagin attack and fills his idleness repairing scars in the wood. He casts Mending that barely fixes anything... (Mending d20=16, Ley Line=17, 1 point of restoration.)
(OOC - I was looking for Magical inscriptions(signatures) otherwise intelligible. After that it was just fun rp for Dusan)
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Monday July 10th, 2017 5:48:33 PM
Hmerrin leaves the meeting with Boggs without saying much.
Arriving back at the house, he plops down and grabs a piece of bread. "Well, that went nowhere," he grumbles.
"Boggs gave us his version of 'Well, it's your problem, solve it.' He also thinks we should jump the arms deal...duh."
Ethani Monday July 10th, 2017 10:13:21 PM
Returning to her room, Ethani listens to the others with mild interest. Suddenly, the inner workings of Dirt City doesn't really matter to her. More than she ever guessed possible, Ethani wants to be home. Not this city determined to tear itself apart, but the calming comfort of the warm ocean.
For the first time in what seams like forever, she goes to her own room. Grabbing a parchment and paper, she jots down a brief note for Lornak.
"I'm sorry my love, but I cannot join you tomorrow. I must return to the sea. If I can, I will try and find my people and enlist there help. I am taking Asteria with me, so please do not worry about my well being. I promise to return to you as quickly as I can.--your beloved, Ethani Baraq
Sealing her letter, she waits for Lornak to leave his room and then leaves it on his bed. Heading quickly to Asteria's room, Ethani already has a few items packed. "Sis, I need to go on a trip. I need you to come with me. I promise that Alemi will help equip you for the trip. Pack light. We will be going for an extended swim.
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) d20+10=15 ; Monday July 10th, 2017 11:17:35 PM
Var gives Glenn a nod, and takes a seat where he can watch the crowds for interlopers (Perception: 15)
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Monday July 10th, 2017 11:33:09 PM
"Oh, uh, okay." Asteria shrugs and packs her weapons, preparing to leave with her sister. She didn't feel like she would need much else, it was just a swim. She was rather confused, and frankly disliked swimming, but she was done for the challenge.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Monday July 10th, 2017 11:55:34 PM
Toston says to Hmerrin, "I'm still against the idea of using another House. Why can't we just see if the WLA has anybody who can help out? That way we can just forgo the Houses. I don't want to owe them any favors."
Conversation with a Cloak Tuesday July 11th, 2017 8:53:46 PM
Glen furrows his brow a bit at Lornaks opening remarks about giving him the time of day and with an arching eyebrow, "You have an odd way of asking for help." he then adds, "Knives are generally ok, something has them way on edge. Not like the Wolves or Teeth. Them, I can always do without." Glen takes out a bit of chew and cuts off a piece as he regards Wil. "Does House Cloak have any need for you guys?" He looks at Wil a bit longer and then sweeps his view to Var, Lornak and Dusan obviously mulling something over. Coming to a decision, he continues, "All right. House Cloak, through myself, Bellis and a few others have been watching you guys for a bit. Trying to get a feel for you. I helped put together the thing tomorrow night. You can help us by moving on that. I'm not going to say much here in the open. Who is involved, we don't know, but I don't think it's Knives. They have no gain in something like this. House Cloak has to be careful and that is why all of this has been, well, coming at you sideways"
Back at the house, Ethani and Asteria sip out before any of the others return. Their things are packed and a short letter awaits Lornak's return.
Toston and Hmerrin discuss the lack of help from Boggs and the thought of engaging the WLA.
CDM Jerry Tuesday July 11th, 2017 10:17:44 PM
Personal message from Jerry about why this is important and why Woldians should give back to this site by doing what they can.
WHAT IS NET NEUTRALITY?
Net neutrality is the basic principle that protects our free speech on the Internet. "Title II" of the Communications Act is what provides the legal foundation for net neutrality and prevents Internet Service Providers like Comcast, Verizon, and AT&T from slowing down and blocking websites, or charging apps and sites extra fees to reach an audience (which they then pass along to consumers.)
WHY IS NET NEUTRALITY IMPORTANT?
The Internet has thrived precisely because of net neutrality. It's what makes it so vibrant and innovative—a place for creativity, free expression, and exchange of ideas. Without net neutrality, the Internet will become more like Cable TV, where the content you see is what your provider puts in front of you.
HOW CAN I HELP?
You need to participate and make your voice heard. Actually reaching out to your national elected government officials makes a huge difference. If you are an American, please reach out to your senator, to your representative, and to the FCC. Click these links to be heard!
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+6=26 ; Wednesday July 12th, 2017 12:20:09 AM
"How is that the case? We know the Knives are paying the Sahuagin to cause trouble so if they are being supplied arms the Knives benefit in the long run." Lornak says tersely. He sighs in an attempt to relax, focus himself. Clearly Glen is leveling with them. "How do you feel about the Darts?" (Diplomacy d20=26)
"We cannot move on this completely alone, which is why I am here. If you would like to discuss more, you obviously know where to find us now."
Dusan (Frank S.) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday July 12th, 2017 12:28:59 AM
Dusan eyes Wil as Lornak mentions the Darts. The group did not think it was the best option to divulge the Reed information to them but if it would bring more muscle tomorrow night then it has to be explored. If Glen was part of gathering intelligence about the weapon deal then the trip here was a waste if he and his man Bellis do not get involved.
"Who do yo thinks behind it?" Dusan asks casually as he toys with a splinter of wood in between his fingers.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Wednesday July 12th, 2017 1:15:36 AM
Toston says to Hmerrin, "Let's go to the WLA. I am a Guardian level member in good standing so they may be willing to help us. I mean they are a smaller chapter considering this is dirt city but I'd rather enlist the aid of a fellow adventurer than that of the local criminal element. We are supposed to be cleaning up this city not rolling in the filth."
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=23 ; Wednesday July 12th, 2017 1:09:58 PM
"How can an adventuring group not be helpful to the Cloaks," Will replies. (Diplomacy: 23) "We help you out and you help us. The deal tomorrow, what do you know and is there anything we need to watch out for? I do not want to have another issue, like with Three Bits and the fire elementals. What are we walking into? Do you have any ears out there to tell us?"
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Wednesday July 12th, 2017 5:34:28 PM
"Journeyman myself," Hmerrin replies to Toston. The lad rises, stretches, and follows Toston out the door.
Conversation with a Cloak Wednesday July 12th, 2017 9:22:16 PM
Lornak, Dusan and Wil talk with Glen of House Cloak. Var is content to let them hash it out. the conversation is polite, diplomatic and seems to be completely on the level. Var feels Glen is being relatively level with them and certainly not lying. Glen questions the source of information on the Knives being directly involved with the sahauguin. The wealthiest House of Dirt City does not gain anything from the City being thrown into chaos. Glen cautions you on bringing more people into this. The more people who hear the more people hear and the more likely the wrong people will hear and the deal will be off. All proof that might be gained will vanish.
"But if you can't handle it, be very discreet and don't involve another House. Frankly you've already used all your luck bringing this out to me. I happen to be in the know and that is not a universal thing at House Cloak"
Glen does not want to speculate at who might be at the end of the arms deal tomorrow night. "It's not something i indulge in. I gather information for others to speculate about. I like to keep my mind clear of such fogginess. That allows me to follow where ever facts might lead."
Glen assures Wil that his adventuring group is about to be useful. Tomorrow night to be exact. The exact nature of the deal, Glen does not know. Evidence says it is a substantial transaction and it takes place an hour after midnight. Glen suggests you expect resistance and reminds you that a night curfew is in affect and so you can't simply stroll to the meet. They cannot see you coming and you certainly don't want to be caught by a Wolf or Knife curfew enforcement patrol.
"Bottom line is we tailed you and yours to see if you were the right people to put into play when the time came. We feel you are and that time is tomorrow night. House Cloak cannot be known to be involved and frankly neither can any other House. None of us really trust the other and within each House, I'm sure you've started to figure out, there are smaller self serving factions. You talk about helping the City quite a bit I've noticed. Here is a big opportunity to do so. That is what I got. We've got to break this up so unless you have something really compelling, I'll wish you luck from all of us."
Hremmin and Toston head to the WLA, where they find a small scattering of people training and or studying. Dirt City forces such extensive organizations as the WLA to keep a mighty low profile and thus there is not the normal permanent command structure that you know to be in other places. How do you want to go about enlisting the men and women of WLA to help with the secret weapon exchange taking place deep in House Teeth territory tomorrow night?
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Wednesday July 12th, 2017 10:42:48 PM
Asteria waits for Ethani to get ready to go.
Ethani (Nellie) Wednesday July 12th, 2017 10:50:15 PM
Making sure she asks Alemi to grant her the right spells, Ethani nods at Asteria. "Let's see if we can find some answers." Grabbing a small sack, Ethani manages one last glimpse at Lornak's room before she heads toward the docks. Her current plan is to make it to the refs and then try and reason wth the Merfolk. If not, she either needs to find passage with a Pirate of Jack vessel or fight her way through the Merfolk to get to the sea elf community.
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Thursday July 13th, 2017 1:23:15 AM
Lornak is disappointed that Glen cannot lend any aid to them in the coming fight and cannot believe what is about be uttered from his lips; "I commend your honesty and professionalism. Especially at my side yesterday. I trust that I will not see you tomorrow night?" He suggests coyly. "Until next we meet, know you have my thanks." Lornak nods his head and takes his leave of the Cloak.
As the group makes their way through the crowds on their journey back to the new building he asks Var if he can think of anything that might give them an advantage in the sting tomorrow night; "Can you offer anything that may give us an advantage other than we simply being hidden prior to the enemy parties arriving?"
When Lornak reaches the new building he decides to take a moment to clear his head and takes his leave of his companions; "I just need a minute."
If Lornak's world isn't already dire before he figures out the best plan of action for the sting, it becomes that way when he discovers Ethani's letter waiting for him on his bed. His stomach drops when he reads the words: I must return to the sea.
"Ugh, my love. I am so sorry I've not been there for you." He mouths. The weight of guilt and regret on top of the weeks stress begins to make his head spin.
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Thursday July 13th, 2017 1:30:04 AM
Dusan puts the splinter of wood he has in his hands into his mouth to save for the meal he's envisioning of having this evening. Once the conversation comes to a close he also nods to the Cloak contact. He joins his companions on the street. He leans into Lornak and says; "I told you he thinks we are the right outfit for the job." Unusually proud of himself he continues; "I bet we might even live through it." He says to Var.
Dusan (Frank S.) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday July 13th, 2017 1:30:39 AM
(OOC, ugh, this is Dusan ---^
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+14=33 ; d20+7=11 ; Thursday July 13th, 2017 2:53:37 AM
Toston sizes up the people training to try to get a feel for how experienced each person is. If the only people at the guild hall are green it would not be a good thing to take them to the deal. He looks at their badges to see if he can tell what WLA rank the other people training might be. He is looking to see if there are any other Gaurdian ranked members in the house. If he spots them he points them out to Hmerrin and asks, "How do you want to handle this? We probably don't want to divulge too much when we make our pitch."
(Perception: 33) (Sense Motive: 11)
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday July 13th, 2017 10:49:51 AM
Will finds who he can of the Tide and says, "Listen, I believe we are on our own with this deal. We need to put together a plan of attack. I have monsters ready but need a bit to get them going. I can hide and also heal a bit. I may not be the best healer but I'm also a stellar negotiator when I'm not talking to Shadows. I can do either. I think we need to scout the location of the meet and set up."
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) d20=11 ; Thursday July 13th, 2017 5:13:18 PM
"We probably shouldn't say anything beyond, 'We need an arm for the next couple days'," Hmerrin replies to Toston.
"Five'll get you ten half these guys are spies for one House or the other. Surely they've been infiltrated, and I've never seen any of these folks before."
The fighter looks about for someone suitable, but not too suitable.
[Sense Motive 11]
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) Thursday July 13th, 2017 10:45:56 PM
Var shrugs at Lornak "We been on our own b'fore." After a moment of thought, he adds "No one else wants t' touch this, an' in this city that's sayin' somethin'. Seems like jes' the sort of place we oughta be."
"Havin' said that... Maybe we stock up on some potions b'fore all this goes down."
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Thursday July 13th, 2017 11:02:43 PM
Asteria joins Ethani on their journey to the docks, staying quiet until a question formed in her mind. "Is this going to be a one day trip orrr??"
Conversation with a Cloak Thursday July 13th, 2017 11:29:55 PM
Ethani and Asteria head to the docks very early, actually ahead of Lornak and the others. If you want to have any hope of a last minute voyage, you need to be there early. What the pair discover is that a last minute multi day voyage into hostile seas is not anything any of the captains or ship owners are very willing to consider. One of them lays it out for her, "You want me to sail essentially into a war zone where all the sides are distinctively unfriendly towards us air breathing types? And you want to leave right now? You show me 5,000 gold and we can start talking."
Glen gives a slight chuckle, "And this time you won't because I won't actually be there. Sharp eyes my friend." And with that, Glen heads down the dock and starts calling to a man in a row boat about a lift out to the anchored Flute Ezdari Lornak Dusan Var and Wil get back to the house around noon and shortly thereafter, Lornak discovers the letter. Wil begins laying out thoughts on a plan of action for the following night. Scout the area would be nice, maybe get there early. What are the Pros and Cons of such actions?
Hmerrin and Toston take in and try and gauge who is about on this morning. You don't see any Officers or above, but there is a Guardian working with a small group of Journeyman. The Guardian is a dwarf in full battle plate, apparently showing the Journeyman about how much it can hurt to get hit by a dwarven axe. Even as you take in the scene another Guardian ranked WLA member gets up from a table and calls a halt to the fight. A human of solid build and normal height. He calls over the journeymen by name and thanks the good dwarf for the lesson and sits them down for a talk. The dwarf gives a jolly wave and heads to a table with a couple of tankards standing by Others in the room wear the rank of Adventurer or non at all and are by themselves studying whatever it is they are studying
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 d20+7=21 ; Friday July 14th, 2017 12:39:21 AM
Toston joins the dwarf at the table motioning for Hmerrin to join him. Toston makes sure his own Guardian badge is prominently displayed.
"Well met friend. Teaching some adventurers how to use a dwarven axe I see. I'm Toston." Toston says taking a seat at the table.
Toston sizes up the Dwarf (Sense Motive: 21) and if nothing feels off about him the gnome takes a sip of the ale and says "My friend here and I are part of an adventuring party and we may need an extra arm or two in the next couple of days. You interested in the chance to use that axe of yours as something other than a teaching aid?"
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Friday July 14th, 2017 1:08:07 AM
Lornak enters the common room visibly weary. He goes directly into strategy talk; "I agree with Wil, I believe our best option is to scout out the location. Now, before tonight's curfew." There is a fire in Lornak's eyes. "We will be looking for escape routes that will not bring the curfew guards down on us as we egress." He leans over the contents of the Reed. "Any structural advantage we can use. I'm not running out of a burning building again." He says aloof. "Also, a good place for us to be laying in wait for whoever shows up."
He turns to Var; "You and Dusan go and see about those potions." He hands him gold(Let me know how much I can give you for items Tom). I think a Cure Moderate vial per person is prudent. Not that we will need them." His voice only has half conviction; "Ethani will be with us."
Wil, you are with me." Lornak heads towards the stairs. "We will report what we find when everyone is gathered."
Dusan (Frank S.) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Friday July 14th, 2017 1:18:34 AM
Dusan eyes dart back and forth from comrade to comrade during the exchange of planning ideas. They all sound sound to him. "Heh, heh." He chuckles quietly. He watches as Lornak hands Var the gold and wonders if there's enough extra there for dinner and an ale. He knows Lornak won't mind.
His eyebows raise as he follows Lornak as he heads to the stairs. Once he and Wil have left he saunders a couple steps mimicking Lornak's gait and then stops. "I love him to death but he might be getting a little big for his breeches?" He says.
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Friday July 14th, 2017 1:58:12 PM
Wil happily joins Lornak on the Scouting mission desperately hoping to destroy all thoughts of his previous failures with Three Bits. He frowns as he thinks about it.
Ethani (Nellie) Friday July 14th, 2017 6:48:41 PM
Sorely tempted to skip the ship and just start swimming, Ethani is aware that Lornak and the others are depending on her, and rather soon.
She thanks the captain who was kind enough to "break it down" for her. She declines his kind offer. "I appreciate your offer of assistance, but time is critical right now. I will not put you and your crew at risk. I am wondering with the merfolk and sahuagin at war, how has that impacted trade?" After waiting for a response, Ethani heads away from the docks.
Looking longingly towards her home which calls to her, Ethani begrudgingly returns to their headwaters. Though she is frustated beyond belief at her current sitauation, at least she has the solice of knowing that she will be returning to Lornak and his love.
Asteria Amarante (Genevieve) Friday July 14th, 2017 11:44:30 PM
"What... Boat?? I thought we were swimming..." Asteria pouts like an upset dog.
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Saturday July 15th, 2017 11:37:36 AM
Hmerrin dutifully follows Toston over to the table with the two WLA Guardians.
Being young, outranked, and very aware of his lack of persuasiveness, the fighter shuts up and listens.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Sunday July 16th, 2017 8:36:11 AM
Toston continues sipping his mug of ale, waiting to hear what the dwarf has to say.
Postings Sunday July 16th, 2017 9:37:08 AM
Afraid post will be tonight
All about Sunday July 16th, 2017 10:29:15 PM
Toston and Hmerrin sit down with the dwarf. Toston does the talking not feeling anything is off. The dwarf scans the pair back and nods, "Mesick Stoneminder." The dwarf takes deep drink and then regards you both again. "Interested? Sure, but I need to know a few things first. Guardian to guardian. How dangerous is it? Who's likely to get hurt or killed? What House or Houses might take it personally? And last how clean is this adventure of yours? If all that sounds good I want 100gold up front and a half share." Mesick keeps his eye on Toston intently, trying to gauge how much truth is in the answers he hears
Ethani asks the god captain about the underwater kingdom war and what it is doing to trade, if anything. captain Frest nods, "it's having an impact on trade and smuggler alike. Bottom line is cost, cost in time as normal shipping lanes are more hazardous and cost in pure money, as I have to hire on protection. Real protection, like spellcasters. Ever since them thrice damned idiots brought attention to us by selling arms to the undersea..." He composes himself and apologizes and then more calmly shakes his head, "Idiots". He repeats
Ethani and Asteria return to the house
Var and Dusan are given some gold from Lornak to purchase some healing potions, while Wil and Lornak go see what they can see about the location
Lornak and Wil find themselves about 30 minutes later passing the alley where about a hundred feet down the deal is supposed to go down. The alley itself is narrow, perhaps 8' and the buildings flanking it for the first 75' or so are two stories high with an eave style roof allowing the rain to fall to the center of it. Both men can easily see that at night, just off the Main Street upon which they stand, things will be black. It also appears from where you stand that the alley might open into an inner courtyard before narrowing again and traveling onward to another connecting main. Trash, stacked boxes, and organic debris litter the alley from m what you can see. The main avenue continues past, the nearest pair of lamps are 10' before and 10' beyond the entrance to the alley. The avenue looks older than others in the city and is not in the best of shape or in a good area. You stand in no man's land between House Wolf and House Teeth. Between Smuggler City and South Pack, west of The Burn. There are some others about and depending on your actions, you come come under notice, or not
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+9=22 ; d20+9=25 ; Monday July 17th, 2017 12:12:22 AM
Lornak walks with his guard up and does his best to blend into the crowds that move about him on the way to the location. (Stealth d20=22) He speaks his mind to Wil. "I've been meaning to pull you aside and speak to you about your war cry the other day. I know you have a desire let the good people here know about us but announcing who we are at every encounter does nothing to protect us. We only know now that we've been watched for some time. Furthermore, we know this because the parties involved have told us so. He looks around for a second so see if anyone is indeed listening then looks Will square in the eyes. "The more we advertise, the less safe we become. Can I count on you to be discreet in the future?
As they reach the location he feels more confident that no one is paying attention to him.(Stealth d20=25) He stops at the entrance of the alley and gives it a once over.
If Wil's Stealth is higher: "See the courtyard? Casually check it for entrances into the adjacent buildings or any place we can hide ourselves before they would get there. I'll cover you." He adds swiftly "If your voices expose you, play like a vagrant or a dullard. We cannot afford any of us being taken in."
If Lornak's Stealth is higher: Lornak and Wil switch rolls. "Cover me. I'm going to check out the courtyard for the best way for us to ambush the meet. Signal me if you feel the hairs on you neck come up. We cannot afford any of us being taken in"
Dusan (Frank S.) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+3=7 ; Monday July 17th, 2017 12:20:11 AM
Dusan walks out and heads to the most reliable merchants for the items the group need gathered. He does his best to watch for the usually complications that come along with a stroll through Dirt City. (Perception D20=7) And once again, his stomach gets the better of him. Knowing that he might be a little distracted, he sticks close to Var but his eyes wander towards the enticing morsels out front of every other stall. "That would be good..." His stomach growls. He pats it unconscionably. "but that one might be better?" He says almost as if he's asking Var's opinion and/or approval.
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Monday July 17th, 2017 6:40:29 PM
Hmerrin listens to the conversation and takes several mental notes, mostly concerning the kinds of questions he shoulda asked Boggs before he agreed to join this crazy expedition.
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+11=12 ; d20+10=26 ; Monday July 17th, 2017 7:19:18 PM
Will meets Lornak's gaze, listens but explains, "We are at an impasse of opinions about that," he begins. "It's about reputation in this city. It's about who know what happen to when at what time. You cannot slip under the radar in Dirt City... but... disregarding the spirits that guide me sometimes. I will keep the advice in mind. There is a proper place for everything and I certainly have a knack for finding the wrong place." As he finishes he knocks over a pile of trash and curses. (Stealth: 12 - Perception (Trap Checking): 26) Wil's stealth is poor but he is able to search the area for traps as he watches Lornak inspect the alleyway.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Monday July 17th, 2017 8:46:23 PM
Toston says, "Well met Mesick. I'm not going to lie to you if we tussle with the people we tussled with when we got the intel about the job, the orders they had were to kill everyone in the area, not just us adventurers. It is quite likely us or they could end up getting hurt or killed but all of our group and all the bystanders survived. The assailants well they ordered no quarter and we just defended ourselves. It is possible one or some of the houses may take it personally depending on how good the intel we have is, it isn't that we have a reason to doubt our source but they do have a dog in the fight so their prospective could be biased. I'd prefer not to say who our source is and who we are moving against at this juncture for operational security. Lastly as for how clean this is? Well we are trying to break up some contraband trafficking that effects the safety of all of Dirt City. I would be happy to tell you more about the specifics of the job after we have an agreement,if what I did share is unsatisfactory as it didn't answer all your questions I would understand if you wanted nothing further to do with it, I'd just appreciate if you forget we had this chat. Alternatively I'd also understand if you wanted more than just 100 gold and half a share to move on what little you do know. The next move is yours. I don't suppose your friend would be interested too," Toston nods at the human, "or if you could recommend someone else if you decide not to move on it? Assuming you were interested I'd have to take your offer or counteroffer back to my group but we have a little time so we could always plan to meet here same time tomorrow to finalize our arrangement if satisfactory?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday July 17th, 2017 9:27:37 PM
Dušan tries to refocus his attention to matters at hand and picks up his pace to catch up with Var.
(OOC. I'm back)
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=15 ; Monday July 17th, 2017 9:54:32 PM
(OOC - Resetting Lornak cache. Good to have you back! (Persp roll for previous post I forgot to roll d20=15)
Ethani (Nellie) Monday July 17th, 2017 10:39:29 PM
While waiting for the others to return, Ethani prays to Alemi to help her better prepare for the upcoming combat.
Deeper Information Tuesday July 18th, 2017 12:51:37 AM
Lornak heads into the alley while Wil keeps a watchful eye. There are no traps by the entrance, but further in? Who knows. Lornak slips quietly and quickly along, not springing anything on his way to the courtyard. He passes a human lying fairly hidden on the edge of the alley. Some debris pulled over him to help camouflage the man. It is obvious he is alive and sleeping. One of the many homeless of Dirt City. At the courtyard, Lornak sees the exiting alleyway goes about 60' and then bends to the left. Also he sees at the bend a small canal leading off at a second right angle on the bend. The courtyard itself is about 20' square with an old fountain and mosaic tiles. Trying to hide here ahead of time and not be seen would be extremely difficult
Dusan hits the catacombs to purchase the potions
Mesick sits back in his chair and takes another drink as his idle hand strums a rhythm on his axe handle. "I admit, your answers as they are, are not much of answers. Were you not of Guardian rank, I think I would tell you to go pound sand, but you are and so I'm in. In for my asking price Toston." Looking to the man talking to the Journeymen and lower, Mesick shakes his head. "Don't know him really at all. Studious type, but I don't think he's actually been in town long. You'd have to talk to him to see if he's interested." Mesick finishes by asking for wher and when to meet and looking for the 100. Assuming he gets the cash he is amicable to the arrangement
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=14 ; d20+11=14 ; Tuesday July 18th, 2017 2:09:14 PM
Wil waits patiently at the entrance till realizing that trapfinding is really ineffective standing in one place. He searches for any potential problem areas, traps or hiding spots while watching for Lornak. He attempts to be stealthy. Manages a little bit. He carefully searches around the alley residents, careful not to rouse them. (Perception: 14 - Trapfinding; Stealth: 14)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday July 18th, 2017 4:52:54 PM
Dušan brushes the cobwebs out if his hair as he makes his way back to the others.
(OOC: Sorry still catching up. Do I need to take a ticket in the Catacombs forum for cure moderate potions? Is Lornak paying for all 8 or are we splitting this up? Assuming everything is on the up and up Dušan returns with 8 Potions of Cure Moderate rooms and distributes to whoever is available.)
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Tuesday July 18th, 2017 6:32:21 PM
Hmerrin leans over to Toston.
"We might wanna quit while we're ahead," he offers quietly.
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=27 ; Tuesday July 18th, 2017 6:54:07 PM
Lornak does not linger in the alley. He realizes there is no where to use surprise as an advantage near the courtyard itself. Perhaps looking for the best escape route is more prudent. He moves forward enough to get a good look at the flow of the canal and the layout of the surrounding buildings on the other entrance of the alley. (Perception d20=27) When he's finished, he returns back to Wil. "Any trouble?" He asks him only to confirm that there is not trouble. "Lets get back."
Lornak tightens his hood and gets back to crowded streets.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Tuesday July 18th, 2017 9:47:38 PM
Toston leans into Hmerrin, "You mean just take Mesick and not ask the studious type guy over there? Good point."
Toston says to Mesick, "I like your style, tell you what I'll cover your asking price up front of 100 gold," the gnome then pulls 100 gold from his haversack and slides it over to Mesick, "We will plan to meet back here tomorrow at the same time on our good words as Guardians in the WLA, I still have to run your participation by the rest of my group as it isn't just the kid and me." Toston gestures to Hmerrin
"I'll be back here either to say thank you but everyone else disagrees and you can keep the gold as a gesture of good will or to pick you up for the actual mission." Is that agreeable?
Var, lost in his thoughts, follows Dusan through the city and into the Catacombs. The two spend the trip in companionable silence.
Ethani (Nellie) Tuesday July 18th, 2017 10:40:59 PM
Back in the comfort and solitude of her own room, Ethani changes into her priestly gown. It's been so long since she's stayed any length of time in her own room, she forgot how the silence can be comforting and refocuses her back to Alemi.
She contemplates the battle to come with the Sahuagin. The last battle she had lost her self control. She was not proud of her actions, and she bows her head to join in prayer with Alemi. Alemi, please guide me today. You know my heart. There is nothing I can hide from you. You know that I want the Sahuagin, the enemy of my people to bleed, to hurt, to die. I know this is not your way. You are the Supreme Healer. Please help me to protect my friends but still be an example to the people of Dirt City who need you more than any. Help me understand why you brought me here. Help me understand what you want me to do. I am lost. You know my heart. You know that it would give me no greater pleasure than to leave this place, return to the sea and never come back. But you also gave me Lornak. You know I cannot leave without him or Asteria. Now more than ever, I need to hear your voice. I need your reassurance and your peace.
Ethani loses track of time as she communes with her god, carefully selecting the spells she feels with be most helpful.
Asteria (sub Nellie) Tuesday July 18th, 2017 11:17:16 PM
Not at all understand why they went to the dock just to return almost immediately. I mean, sure the cardio was great, but I mean geeez, couldn't they just go somewhere and fight someone? The barbarian shakes her head. Sometimes she thinks she will NEVER understand her sister. Clunking up the stairs, Asteria kicks of her boots and flops on her bed. Life in Dirt City has taught her to take the down time when it's available.
Deeper Information Wednesday July 19th, 2017 12:46:36 AM
Wil sees no traps
Dusan, yes goes to the catacombs like a normal transaction and get the potions, and then returns
Lornak finds the other buildings much like the first set and the flow of the channel, looks to lead away from the courtyard. A drain to pull water away from the area, but to the fish men, a faster exit
Mesick agrees and says he will be be there the following day ready to go. If the others say no, he assures you there would be no hard feelings
The group, everyone, is now in the common room, just before dinner to discuss what they have been up to and what the plans are for tomorrow night
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+6=18 ; Wednesday July 19th, 2017 2:25:44 PM
Lornak enters the building and pulls his hood back letting loose his long hair. He makes note of how many customers Tombo has and how miss Culpepper has filled her shop with fabrics. It gives him hope to see normal people exploring the opportunity to live normal lives. He focuses on that feeling as he climbs the stairs because his doesn't want to think about the consequences if the group fails.
Lornak becomes surprised and elated as the vision that is Ethani emerges from her room. Once again in her flowing robes, she is a dream to behold. Nothing stops him as he makes his way to her. He moves close and say with a hushed voice; "I see you here and it takes all I have to still my heart." He leans down and gently kisses her lips."I feared you may not have been here upon my return."
Lornak leaves his conversation with Ethani for later and tells the group about the layout of the meeting place. He sits down and produces his ink bottle, quill pen and parchment from his belt pouch and proceeds to draw out a map of what he and Wil saw. (Profession[Scribe] d20=18) He has an idea about leaving boats in the canal for them to use to escape but is unsure if it is sound; "The Sahuagin could easily use that route as means to come to the meeting and escape."
"I still believe that surprise is our best option. If we come to the party from this street..." He points to the street at the far end of the alley that he explored. "...we can effectively cut them off from the canal if we hold it." He sits back in his chair. "And we would have the option to backtrack the way we came or take the canal."
He looks around the room. "We can all swim right?"
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Wednesday July 19th, 2017 7:16:25 PM
"Swim? Yes," Hmerrin answers. "Swim while encased in armor? Ummmmm, could be interesting. I'd rather not find out, truth be known."
The lad grins. "So, I'm in favoring of backtracking. Actually, I'm in favor of winning and not having to worry about it. Toston got us some help, 'nother head-cracker like me an' Asteria."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday July 19th, 2017 7:21:35 PM
"I can keep my head above water, but I doubt the canal would be a good idea. I imagine something that shares that much in common with a shark would be more adept than any of us in the water with the exception of Ethani."
Dušan throws Lorna back the sack of gold lighter by subtraction used to purchase the potions.
(I believe it will be 400gp. I'll let you know when the ticket goes through."
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Wednesday July 19th, 2017 9:20:47 PM
Wil follows Lornak back thinking about something. He then suddenly gasps. "It's my birthday!" "I completely forgot it was my birthday.. Now what were doing?"
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Wednesday July 19th, 2017 9:22:24 PM
Toston says, "I have secured us a non-house related backup from the WLA. A Guardian level Dwarf wearing full plate and wielding a dwarven war axe. I have put a 100 gold down payment for his services. He has agreed to meet me tomorrow at the same time in the day a the WLA. All he wants besides what I have paid him is a half share of the treasure. I just became a guardian recently myself so he is at least as experienced as we are and it seemed like he knew how to handle that war axe. He seemed to be on the up and up and Hmerrin was there too. If you veto his participation, I still have to let him know tomorrow. All I told him is the mission is dangerous and we could die, it involves some of the houses and a contraband shipment that effects the safety of Dirt City. Up to you guys whether we use him or not but I think it is a good idea."
Of Mice and Men Thursday July 20th, 2017 9:05:58 AM
Everyone is back at the house and making the final plans. The group has secured a sword arm, a Guardian ranked member of the WLA named Mesick Stoneminder. The dwarf will meet up with the party, or at the very least, Toston, tomorrow for lunch at the WLA building for final plans and where he will need to meet you. Toston or Hmerrin, don't forget to lighten your gold by 100
Lornak draws out a good sketch of the meeting place. DM will drop a map soon The basics are a pair of allies meet at a small center courtyard. Both allies are cluttered and about 8-10' wide. Buildings flanking each alley for the first 75' or so are two stories high with an eave style roof allowing the rain to fall to the center and few to no first floor windows. A small canal, perhaps 5' wide leads away from the courtyard at a right angle to the alley entrances. The depth is unknown and is cuts under the buildings the meeting location is in no man's land between House Wolf and House Teeth. Between Smuggler City and South Pack, west of The Burn
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday July 20th, 2017 12:53:08 PM
"So, what's the plan?" Will says to the others. "I can be spokesperson for the group, or backup." "We could dress up as grubbers and place ourselves within the area. Keep good cover and we may not get seen. We made this deal with Three-Bits? Remind me, who actually made the deal that we would show up. The reason for asking is that person will have to be a point person."
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Thursday July 20th, 2017 3:39:18 PM
"I think disguising as street urchins is a great idea. We can lay low along the road that enters the courtyard on the canal side(Smuggler City?). We let them pass and then come in after them there. We have to be careful though, the alley is only 8 to 10 feet wide so whoever goes in can only stand two to three side by side."
"I think Var and I start on the rooftops and play the range game."
To Wil he says; "There was no deal. Var and I were just provided the information about where the deal was going to take place and the bottom line is: we are the only ones that can act to stop it."
"I don't like it. I hate that we've been watched. I cannot stand feeling manipulated, but these weapons cannot be out on the streets."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday July 20th, 2017 4:54:01 PM
"I have the perfect costume for a street urchin." Dušan turns around with a flourish and gestures at himself and his outfit, "Voila! Traveling Clothes, the latest in modern fashion for the urchin in the know. At least it's what I wore when then. In all seriousness, I could cast Disguise on myself, but I'd rather save the spells for when things get punchy."
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Thursday July 20th, 2017 7:03:54 PM
"Well I suppose me an' Stoneminder...I wonder if he's related?... I mean me an' him can probably throw a cloak or something over ourselves and sit at the end of the street there.
Then, somebody'll need to give a signal, and he and I can move up and start hacking at people."
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday July 20th, 2017 7:27:21 PM
"Oh ok... I was thinking we were involved in this but now we can just hide till the deal is done. We need to wait till we have a good idea who's involved." "Are we just going to pop out or wait till it's done?"
"I'll stick t' the shadows, but you all give a shout if fight I'm starts and I'm not on-the-spot wif my shots."
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Thursday July 20th, 2017 9:35:13 PM
Toston says, "I'm human child size anyway so I probably can pull of urchin. I'll wear my cloak and gloves and things. Mesick seems like a decent guy. I'm happy to have him aboard. There was another guy there who was a more studious type and Mesick didn't know. Hmerrin suggested only getting Mesick so we didn't bother asking about the other guardian."
Ethani (Nellie) Friday July 21st, 2017 8:39:43 AM
Listening to the layout of the area, Ethani nods in agreement. "I can swim just fine, but at least for the beginning, I should do my normal routine of sticking near to Asteria."
The sea elf rubs her chin. "Not sure how well I can disguise myself. With this blue skin of mine, I tend to stick out, but I will do my best. I have been working with Alemi to come up with some clever tactics that I hope will help out. I can fight, but it's not where my strength lies."
Ethani cozies up to Lornak as the planning session continues, so glad to be back near him after last nights frustration.
Asteria (sub Nellie) Friday July 21st, 2017 8:42:46 AM
Ateria's ears perk up at the mention of swimming. "Well, in my armor I tend to sink...like a rock...blub...blub...blub..." The barbarian performs a rather comical hand motion of a rock being dropped and then sinking quickly...complete with sound effects.
"I don't mind disguising myself as long as we can get this over with and protect the citizens. Can't wait to bust some heads and teach them that they can't mess with Dirt City or Ethani's people." Asteria gives a lop sided grin.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Sunday July 23rd, 2017 10:12:38 PM
Toston says, "I don't really wear armor but I'm not that great of a swimmer. I know how to but that is about it."
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Sunday July 23rd, 2017 10:46:45 PM
Lornak is aware of Ethani's presence as he speaks what was not spoken before; "I'm glad to have any help that we can get. Your WLA members will be welcomed with open arms." Lornak says to Toston.
Of Mice and Men Sunday July 23rd, 2017 10:52:04 PM
The group starts planning out the best course of action as they see it and turning some into street urchins along the Main Street seems to be the most popular. Taking to the rooftops to provide range will be hard, if the deal goes down in the courtyard. There will not likely be any good shots unless the archer is right up on top of the courtyard itself. Swimming the canal is a long shot, but one that is good to keep in mind if the fight goes that direction
All that is left is to get a good nights rest a few good meals, touch base with Mesick and someone will need to start putting together the disguises
[i]disguise check rolls[i]
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Sunday July 23rd, 2017 11:09:34 PM
"I can lend Guidance to aid in any disguises" Dušan offers, "if someone can help me with mine."
Dušan casts casting assisting those who need it for +1 to a skill check.
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+7=15 ; Monday July 24th, 2017 1:45:35 PM
(Disguise: 15) Wil fits into the disguise of a grubber easily after he wakes and has breakfast in the morning. He will position himself where he can hide and listen. Then wait for the meeting.
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+10=13 ; d20+10=13 ; Monday July 24th, 2017 6:37:26 PM
Lornak anticipates his evening with Ethani. He has so much to say to her but words get lost the moment they touch. He keeps his primal urges at bay, but only just. The encounter is enough to wash away all the anxiety of the past weeks and leaves him feeling secure that she will not stray away from him, at least for the time being.
Lornak wakes early making sure he is ahead of everyone else. He heads out and purchases a disguise kit to aid everyone that is going to wear disguises tonight. Once he is back he helps Dusan and Wil first. (Disguise to aid another d20=13 The kit adds +2 to disguise checks and has ten charges). He then disguises himself.(Disguise d20=14 [adding Dusan's guidance]). He is not too happy with the job and decides that it is because he a little distracted helping the others
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) d20+6=13 ; Monday July 24th, 2017 6:38:52 PM
"Well, hopefully nobody takes too long a look at me," Hmerrin remarks.
He throws an old, long cloak over himself, and then heads off to the alley with Wil, stopping now and again to roll in anything particularly filthy looking he finds along the way.
[Disguise 13]
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+6=18 ; d20+3=23 ; Monday July 24th, 2017 8:43:45 PM
With Lornak's aid, Dušan is rather pleased with the results. Seeing where Lornak's aid really worked in his costume he makes some suggestions to Lornak's.
(OOC: Disguise d20+3+2 Lornak's Aid+1 Guidance=18 Disguise Aid Another D20+3 = 23 natural 20 = +2 to Lornak's Disguise.
Wish those were reversed.
Will, Hmerrin and others yet to come should add +1 from Guidance. I assume we have all day to get these right so there's no reason not to use multiple casts.)
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) d20+1=21 ; Monday July 24th, 2017 10:37:29 PM
Vat grabs an old patchwork cloak (almost a blanket, really) and does a surprisingly good job of covering himself (Disguise check: 21). "Jes' in case the roof plan doesn't work out..." Var says.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 d20+2=16 ; Monday July 24th, 2017 11:02:30 PM
(Disguise vs DC 10 = 16 Aid Another = Success; someone gets a plus 2)
Toston says to Lornak, "Yes well we only got one guy. There was another person there who was at least Journeyman rank but Hmerrin suggested not to push it. He seems like a capable dwarf though."
Toston then helps picking out a disguise to the best of his ability.
Ethani( Nellie) d20=19 ; Monday July 24th, 2017 11:58:01 PM
Relishing her night with Lornak, Ethani is finally put at ease, letting the night's and days frustrations roll off her with each kiss. She wishes there could be more, but does not let that frustrate her. Passion will come in due time.
In the morning, Ethani rises well before dawn, add is her custom and begins her daily prayers. She watches Lornak prepare himself and then tries to disguise herself. Disguise=19
Asteria(sub Nellie) d20=5 ; Tuesday July 25th, 2017 12:06:07 AM
Shrugging when Ethani heads off with Lornak, Asteria heads off to Tombos for a huge dinner.
In the morning, she heads out for her usual work out and then does her best to disguise herself, which is kinda hard when you're lugging around a gargantuan battleaxe! Disguise=5
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+8=15 ; Tuesday July 25th, 2017 6:45:47 PM
Lornak uses the disguise kit one more time to his contentment. [d20+8+2(disguise kit), +1(Guidance), +2(Aid Another from Dusan)=21]
"Anyone getting in costume should use this." He hands the disguise kit to the next person that needs it. "There are 8 charges left."
Asteria(sub Nellie) d20+2=18 ; Tuesday July 25th, 2017 8:12:16 PM
Asteria borrows the kit, dabbing make up here and there. She has much better success this time.
Disguise=18
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday July 25th, 2017 8:40:27 PM
Dušan decides to test out his disguise at Tombo's and see if the man recognizes him. Or at least it's good enough a reason as any to grab an ale.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 Tuesday July 25th, 2017 11:29:58 PM
Toston makes sure to get to the WLA a little early to meet Mesick.
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) Wednesday July 26th, 2017 12:13:47 AM
"You're goin' t' get ale?" Var says to Will, "Can I come? A little nip b'fore a fight is always nice."
Ethani( Nellie) Wednesday July 26th, 2017 5:58:03 AM
Satisfied with her costume, Ethani takes a few minutes before they leave to review the map Lornak drew up and make sure that they place everyone optimally for the upcoming fight.
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Wednesday July 26th, 2017 6:29:47 PM
Lornak does not go down to Tombo's for an ale. He decides to have a quiet meal in the Main Room. He sits down and eyes the new space. He is happy that the group has their own base of operations now. However, the place is missing that lived in feel so familiar from Marsh House. "If we survive this, we need to take the time to move our things over from Marsh House." He says to no one in particular.
"Now that we have a moment. I've been meaning to ask..." He sips from his cup of water. "...when I was running out of that burning building I came face to face with an Ape. Does anyone know what that was about, or where it came from...?"
The Big Picture
Of Mice and Men d20+10=19 ; Wednesday July 26th, 2017 9:24:30 PM
First I apologize for the rather horrid posting lately. I shall do my utmost to right the ship and bring things to norm and back to life in the adventure and going forward
Lornak tells everyone to hold tight and heads out to pick up a disguise kit that each person can then use. Dusan can and does cast Guidance, before each disguise is donned and adjusted via the kit. Lornak or Dusan then set about to aid each of the members of The Tide, as common grubbers that might be seen about. While more than minor changes, they do not attempt anything overly dramatic, like a change of race, sex or age The results very. Wilford's final disguise 20 Lornak disguise 18 Hmerrin disguise 13 Dusan disguise 18 Var disguise 26 Ethani disguise 24 Asteria disguise 10 Toston still needs to don one if he plans too
dm note: normally disguise checks are made in secret and only when coming up against the opposing check. For this reason, you cannot redo a disguise. Dm is assuming everyone uses the disguise kit and everyone got guidance and aid another and thus added up to 5 to everyone's roll
Toston heads to meet Mesick and finds the dwarf at the WLA, dressed for battle in a breastplate, helm and with his axe and a heavy crossbow as his more obvious gear. He invites Toston for a drink and soon after downing his, suggests they go where ever it is the rest of Tostons band of merry men are waiting
Dusan Var and Wil decide to head to Tombos. They enter and get the full service of stares and muttering patrons, none of whom are pleased to have such offensive looking and smelling folks near them as they try to enjoy an ale or meal. Shortly after you locate a spot, and folks move away from you, Tombo comes over. His face is one of non recognition and not terribly pleased. "Hey hey hey, there now. You can't just come into good establishments like this". He holds his hands out and shakes his head, Still rather loud he adds, "I've had talks with Tryon and Muier and thought they were making it clear." Tombo then leans in his face hard, but his words and tone become very kind, but soft so as not to be overheard, "you lads come back around to the rear and I'll give you what I'm able." He then straightens and folds his arms defiantly and adds loudly, "Now out you go or it's the Wolves or Knives that I'll be callin"
Toston escorts Mesick to where the rest of the crew is gathered making sure to don a disguise once he catches up to everyone.
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=25 ; Thursday July 27th, 2017 1:17:02 PM
Wil holds back. He tries not to speak to out about this completely offensive scenario. Cicero is certainly unhappy and is very vocal about it but luckily Will has him locked down. Wil smiles and adds, "We have money, sir. We are just looking for a quick meal and we will leave this establishment." (Diplomacy: 25) The feeling of being a grubber returns as Will begins to frown. "I think grubber may have been a bad idea emotionally," he says in a whisper.
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Thursday July 27th, 2017 6:46:43 PM
Hmerrin waits for Asteria and Mesick to get assembled, and then leads the trio on a roundabout walk to the backside of the alley.
Once in position, he awaits a signal that its time to attack.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday July 27th, 2017 7:05:12 PM
Dušan takes some offence at the hostility, but softens at Tombo's offer to serve them at the back. It's more then some would do. Dušan reluctantly stands to leave, not wanting to disturb Tombo's business any more than they had. "Was just looking for a spot o' ale. Thirsty day it's been."
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+9=28 ; Thursday July 27th, 2017 7:41:29 PM
Lornak heads downstairs right about the time the others are leaving Tombo's. He greets them and makes sure everyone is within earshot; "We all look pitiful enough." He admits. "Let's try to act like it. If they rile any of us up don't resist them, simply come back after they have passed". He heads out into the night and does his best to become a non-person and blend into the scenery. Stealth(d20=28). He makes his way to the entrance of the back alley where the deal is going to take place(canal side) and finds some refuse to lay under.
The darkest night Thursday July 27th, 2017 11:02:27 PM
The group all assembles and with some final words of caution and warning, you head out and make you way to the alleyway. Its before curfew as the party splits up and heads out. The homeless grubbers don't tend to travel about well armed in groups.
Getting to the main streets near the alley that leads to the courtyard is not much of a trick. Staying there unseen and unharassed by the fairly aggressive curfew enforcement patrols will be another story.
The meeting is supposed to take place in the courtyard. The canal is in the courtyard. The courtyard is 75' from the main street.
Please be specific with how and where you each plan to hide for the next 6 hours. If the group wants to back track and head out at night, we can do that as well
Ethani( Nellie) d20+2=7 ; Thursday July 27th, 2017 11:08:01 PM
Taking the roll of a drunkard, Ethani is not very stealthy at all, but perhaps she is convincing. After all, she's seen more than her fair share of dunks. She takes up a position across from Asteria in the alley way.
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) d20+8=9 ; Thursday July 27th, 2017 11:36:02 PM
Var tries to quietly put himself within view of one of the entrances to the alley (Stealth: 9) but manages to knock over a stack of crates in the process.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 d20+14=17 ; d20+15=21 ; Friday July 28th, 2017 12:00:54 AM
Toston tries to find a place where he can see the courtyard without necessarily being seen himself as he is size small he might be able to fit into places someone might not necessarily think to look. (Perception: 17)
He then sets up shop in the hidey hole he found (Stealth: 21)
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+8=10 ; Friday July 28th, 2017 9:14:23 AM
"We have to sit for six hours," Cicero complained quietly. "Yes, that's what we need to do," Will argued softly. "Find a pile of trash to sit on, at least it will be comfortable. maybe." Will looks to sit beside a large pile of trash near (J10) (Stealth: 10) "Gah, you can't do this stealth thing at all," Cicero said suddenly as Will jerked upward. "I'm telling you. Don't start with me." Will responded angrily. "We have six hours before they get here and we have to hide from the patrols. Can you give me some time?" Will tried to settle into a make shift seat near the wall.
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) d20+3=22 ; d20-1=3 ; Saturday July 29th, 2017 10:09:54 AM I'm afraid I'm not following what the map is intended to show.
Hmerrin waits until 30 minutes or so prior to curfew to head out. The fighter enters the alley, and heads up 20 or 30 feet or so, looking first for some out of sight ledge or roof space he might be able to get to, second for a hidey hole that he can try to get into and cover himself up with. -- [Perception 22] [Take 10 on Climb 15 (he won't attempt unless there are obvious handholds or something)] [Stealth 3]
The darkest night part 1 of 2 Saturday July 29th, 2017 5:54:12 PM
Ethani and Asteria take up spots on either side of the alleyway at one end near the street
Var stays out on the street a bit further back and looks for a good hiding place. He locates a few crates stacked nearby, but Var is fairly certain the Patrol sweep after curfew will spot him
Toston heads down the alley and towards the courtyard. Debris lines the alleyway itself, offering plenty of hiding locations. Once the sun sets, it will be quite dark, but for now, he can see the courtyard and the small water channel which slips under the buildings.
Will also heads into the increasingly crowded alleyway and lies down in a pile of trash and does his best to cover himself up
Hmerrin and Mesick are waiting until much closer to curfew before heading out
Curfew sweep part 2 of 2 Saturday July 29th, 2017 6:13:06 PM
Hmerrin, Dusan, Lornak and Mesick head out just before curfew. Moving through the streets with Lornak at the lead, the party picks their way carefully. Several times throughout the 30 minute journey towards The Burn, Lornak quickly ushers the group into a dark alley as a Knife patrol round the far corner. The sharp eyes of the group note that the patrol has a pair of large hounds with them. Hiding from people is one thing, but hounds?
Dusan and Hmerrin, Mesick and Lornak try to make themselves as small as possible as the patrol moves down the street. The pair of hounds round the corner and begin growling, at you no more than 20' from them. Just as the Knife holding them looks to call out, a great skunk explodes from the debris in front of you with a hiss and a blast from its scent glands. The dogs and man recoil and the patrol quickly moves away, allowing you to continue
Soon the entire party is together. A similar incident but involving a runaway horse that bolted down the street from the group that took the patrols full attention and lead them off.
The deal should be going down soon, the key now is to not get spotted by whomever is going to come down the alley to the courtyard to make the deal
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+6=24 ; Sunday July 30th, 2017 7:33:36 PM
Lornak is a little rattled from the close call with the Knife Patrol. He is confident that he can easily avoid the curfew police if the night was normal. Being that it is not he pays closer attention to playacting a grubber. Adopting a skitter, he manuevers from wall to wall turning his head as if listening for sounds that are so small that only someone close to the ground would hear them. He finds a pile of particularly fresh garbage and settles into it. He does not actually eat any morsels he finds there but tediously places them in a stash and hides them from the other greedy grubbers around him to save "for later." Eventually he wraps himself in refuse and settles in for the night. (Perform d20=24)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Sunday July 30th, 2017 8:03:40 PM
Dušan casts Guidance on Asteria and then Hmerrin if there's time, worried that they'll need the bonus if they're discovered. He shambles to with in 75 feet of the meet to be within Mage Hands range and looks for a nice alcove or crate to settle into and hopes his disguise will take care of the rest.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:20 Touch 18; FF 16 - CMD 18 d20+14=18 ; Sunday July 30th, 2017 11:41:47 PM
Toston continues waiting in his hidey hole and keeps an eye out for anyone coming down the alley for the meeting (Perception: 18)
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) d20+8=11 ; d20+10=16 ; Monday July 31st, 2017 12:48:07 AM
Var keeps as quiet as he can (Stealth: 11), and stays alert to catch the deal going down (perception: 16)
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+11=31 ; d20+10=29 ; Monday July 31st, 2017 2:12:02 PM
Wil is stealthy as a church mouse on Sunday morning. Fully confident no one will find him. Cicero is kicking around some dust within his head but staying quiet for now. Wil watches for anything and is prepared to summon a shadow from his location if something goes wrong. (Stealth: 31 - Perception: 29)
Art of the Deluge Monday July 31st, 2017 4:18:02 PM
(Dan said that you had trouble placing icons, so I will place for you - and redo the map some.)
Lornak settles into his role as a grubber, placing himself among the refuse.
Dusan buffs both and then moves next to the crate by Var. They both continue to hide.
Toston continues to wait along his part of the debris.
Wil stays nearby within the trash.
Ethani and Asteria continue to keep watch at one end of the alley. Hmerrin and Mesick take the other end.
------
Var doesn't have much in the way of perception but he sees the secret door by the crate. It's easy to spot because it begins to open, pushing Dusan and Var backwards. (Both of you will need to make DC 15 stealth checks to avoid making noise.)
Wil sees almost everything from his vantage point, Highlight to display spoiler: {including unnatural ripples from the water channel, secret doors opening... and movement from the rooftops just above the unstealthy Var.}
"... only to once again have to deal with these crab cakes. I'm telling you, it's unseemly. Ok, lets get this over with."
Out on either side steps out a couple of House Teeth, looking like rangers. Near the speaker is a bard carrying an unusual sack.
With the House Teeth's Whooperwill call, the Merforlk begin to emerge from the water channel. "First the gold, then the crates," the lead merfolk growls. "Slide it to the water."
Sense Motive 15 Highlight to display spoiler: {That would be the crates two teammates are hiding behind.}
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+8=23 ; d20+6=18 ; Monday July 31st, 2017 8:35:09 PM
Lornak watches as any hope of surprise withers as fast as the situation starts. "What are the odds the hidden door the Knives would use would be Right under those two...?" He thinks to himself. He chooses to act quickly by rolling out of the refuse pile. He ends up on his back upon the alley floor, hand on his rapier hilt.
While playacting his tossing in his sleep, he fakes a loud snore; "Hgnnnaaooghghghhhhh!" He shutters. (Perform d20=18) If there ever was a signal to the others, he decides this would be it.
Hmerrin takes in the scene and rolls his eyes toward the heavens. aaaand I'm on the wrong side of the channel, he mentally points out to himself.
Things is probably gonna get started real soon since them boxes everyone is talking about has a pair of Tide behind them. Points of Tide? Rips of Tide? Hmm, needs work
The young fighter contemplates his ability to jump the channel.. It only looks like about 10'. so maybe....
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+7=19 ; Monday July 31st, 2017 9:47:44 PM
Dušan sees the door opening and quickly casts Guidance on himself as prepares for the worst. It's good thing to as narrowly avoids toppling into the crates. Crisis averted he scoots into the shadow and waits for the thumping to start.
(OOC Stealth d20+6+1 Guidance=19)
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) d20+8=28 ; d20+7=18 ; Monday July 31st, 2017 10:40:18 PM
Var all but molds himself into the cracks of the masonry, in an attempt to stay out of sight (stealth: 28). Listening to the conversation Var realizes, with a start, that his hiding spot is about to disappear.
Very slowly, Var starts to back away from the crates
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:24 Touch 18; FF 20 - CMD 18 Monday July 31st, 2017 11:36:09 PM
Toston also realizes he is on the wrong side of the channel and uses his wand of mage armor to give himself more protection. Considering the gnome has some acrobatic skills and is nimble the gnome figures he probably could jump the channel.
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+11=24 ; Tuesday August 1st, 2017 4:02:22 PM
Will continues to hide but moves forward 10' and uses his Amulet to summon Shadow Cicero. (Stealth:24) "I'm coming in on the ground floor for this fight," He thinks to himself and waits to see what happens next.
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield, Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds - 1
Art of the Deluge Tuesday August 1st, 2017 11:23:22 PM
Lornak continues to try hiding in plain sight, moaning as he moves closer. Laughing, the House Teeth Bard throws a bottle at his head, missing.
The lead merfolk is less than pleased that they are leaving a potential witness alive, drunk or not, but they continue to argue over their transaction, and finally ask to see the goods.
Having made his feelings about charity and bootstraps known, the bard takes an object out of his bag and hands it to the merfolk. "Be careful, even though its dormant. A quick charge and your enemies will be facing quite a hot time."
Most remain silent and hidden, attempting to decide their next move and regreting their positioning. Everyone silently waits.
Ethani( Nellie) Tuesday August 1st, 2017 11:28:20 PM
Knowing that she's safely out of sight, Ethani quietly casts Bulls Strength on Asteria.
Asteria Amarante (Genevieve) Tuesday August 1st, 2017 11:29:35 PM
Asteria takes up a resting position sitting with her back against the wall. She may look like she's sleeping, but don't let that fool you. She's actually on a very high alert. Her snoring skills are just very well practiced. There's no possible way that a trained warrior would fall asleep on the job. Not at all. She just makes a great drunken sleeper.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Tuesday August 1st, 2017 11:57:25 PM
Toston adds the shield spell to his already up mage armor and finds himself back to his usual battle readiness when it comes to protection. He doesn't really want to be the first person to break cover but they have to get the gems from the merfolk. He will wait one more round
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) d20+8=17 ; d20+10=30 ; Wednesday August 2nd, 2017 12:27:20 AM
(Stealth: 17) Quietly as he can, Var readies his longbow, and pulls an arrow from his quiver, but wait to nock & draw it.
(Perception: 30) In the gloom of the alley, Var waits and watches for a sign to start loosing arrows.
(OoC: seven hells, I'm using up all my 20's and we haven't even started combat!)
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+11=27 ; d20+5=14 ; d20+6=14 ; Wednesday August 2nd, 2017 3:58:38 PM
Wil quietly instructs the shadow to appear as a octopus (Stealth: 27) Cicero, is a ghostly, dark shadow of an octopus and attempts to grapple the Bard holding the object. (CMB: 14) Wil steps forward and throws his last Tanglefoot bag at TB (Ranged Touch: 14 )
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield, Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds - 2
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+6=12 ; Wednesday August 2nd, 2017 5:31:34 PM
Lornak summons all of his willpower not to flinch when a bottle is thrown at and shatters near his head. Thank the Gods, he thinks to himself. He takes a breath. His hope is that the acting would be more of a distraction, clearly the Teeth or Sahuagin are not roused by a few grubbers. That may actually be a good thing. He rolls over onto his side to get a better vantage. He may be a little too late to "react' to the thrown bottle but he is prepared to defend the crates from being moved or taken at a moments notice. (Perform d20=12)
Hmerrin pulls his bow, takes a step toward the group, and fires away at the Merfolk.
"Okay, everybody put down the Fire Elemental Gems and raise your hands" he invites, pleasantly.
-- Draw weapon. 5' step. Atk MF at O10 hitting ac 25 for 3, count em 3 hp damage.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=69 ; Wednesday August 2nd, 2017 10:48:16 PM
Pulling on a Ley Line, Dušan readies a casting of Spectral Hand for the moment things go down. If no one engages he casts it as the last action of this round.
Art of the Deluge d20+4=8 ; d20+8=11 ; d20+10=14 ; d8+6=10 ; 3d6=12 ; d20+13=22 ; d20+10=11 ; d20+5=20 ; d6+5=7 ; d20+7=18 ; Wednesday August 2nd, 2017 11:06:57 PM
Ethani casts a buff on Asteria, knowing that the proud warrior stands tall in the... are you kidding me? Wake up! Your omniscient narrator commands you.
Toston casts a buff, waiting one more round. Lornak continues to play the fool, hoping for a better position.
Var begins to fall back, preparing to fire but not picking a target. With his perception, he is able to see the rogue standing above, staring straight at him.
Before Dusan can react, a couple of fighters come out. One of them grabs a crate... and stares right at Dusan. "Holy balls of tinsel," he declared. "Why don't you two stop fooling around and stand guard before someone comes and... wait... Why don't you imbeciles carry these crates over and I'll stand guard. Yes, that's much smarter."
The rogue points at Var and starts shrieking.
Wil and his summons attack the bard. His Summons Octopus grapples the bard, just as the tanglefoot bag lands upon them both (I am going to need your summons to make a reflex save). Grappled and entangled, he shouts to his men to kill them all, no witnesses.
"Yeah, we really don't want witnesses," the merfolk leader snarks. "Get what you can and get out!"
Hmerrin fires his weapon at MF2, hitting for 3 damage. Merrick fires his at the nearer rogue but misses. "Gorram it," he growls. "That was my favorite arrow."
Dusan activates his spectral hand.
--------------
The bard struggles against both effects but is rather ineffective... except for his bard performance (oratory). He calls out to the group, casting inspire courage +2 on everyone.
TF1 tosses his crate into the water and moves towards Dusan.
TR1 moves to flank, hitting Dusan (barely) for 10 damage + 12 sneak damage.
TR2, unsure of where to go, hops down and starts tossing crates. MF2 and MF3 hop out to help.
TF2, growling at how Hmerrin is in for it now, swings his axe once but can't quite connect.
TU1, the brains, is about to strike Lornak (shanked your perform) with his throwing dagger when Wil emerges. Instead, he engages Wil with the dagger he was holding (nat 1) and immediately slips on the garbage.
TU2 fires his throwing dagger at Mesick and connects for 7 damage.
MF4 throws an entangling net at Toston and manages to entangle him (Rolled 18 against touch AC).
MF1, the leader, growls and throws a bunch of coins at the bard. "Always a pleasurable business meeting," he grumbled as he began to prepare the crates for diving.
------------
all opponents: inspire courage (+2 to attack rolls, damage, saves) TB - grappled, entangled (-8 Dex, -4 to most attack rolls, unable to move) TU1 TU2 TF1 TF2 TR1 TR2
Correction: I originally had MF4 throw a net as a thrown weapon. It is a reach weapon. His corrected move is as follows:
MF4 fires a crossbow at Toston (using same roll) but misses.
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) d20+11=17 ; d8+3=10 ; Wednesday August 2nd, 2017 11:42:04 PM
Var looks up at the rogue and grimaces. He fires a shot up at the rouge, out of spite (Attack: 17 vs AC, 10 damage)
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+6=20 ; Thursday August 3rd, 2017 1:37:17 AM
Lornak reacts immediately to the hits that Dusan takes from the emerging fighter. As he nimbly maneuvers off the alley floor, he brandishes his rapier and moves alongside his companion. (Acrobatics d20=20, Move action).
He raises his buckler in a defensive posture ready for retaliation from the other fighter. (3 ranks in acrobatics grants +6 to AC in total defense action.) (Standard Action)
Buckler +1 to AC active
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) d20+10=15 ; d8+7=14 Thursday August 3rd, 2017 1:49:47 PM
Hmerrin ducks TF2's blow, drops his bow, and draws his two axes. Trying to work around the crate and the falling bow, he makes a half-hearted swipe at the guy.
- Drop Bow Draw Wpns Atk on TF2 hits? ac 15 for 14 hp.
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:26 Touch 16; FF 22 - CMD 18 d20+10=19 ; d8+1=6 ; Thursday August 3rd, 2017 2:33:06 PM
Toston takes a swift action to charge his curve blade with magic. He then drops his wand of mage armor and charges MF4 drawing his curve blade along the way. (19 vs AC; 6 damage)
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+5=25 ; d3+1=4 ; d20+5=20 ; d3+1=2 ; d20+1=12 ; d20+11=15 ; d20+6=10 ; Thursday August 3rd, 2017 3:00:14 PM
Cicero, the Octopus, bites the bard. A nasty bite. (Attack: 25 - Crit: 20 - Hit: 6 plus poison) (CMB- Roll to stay grappled: 12)
Wil is amazed, because Cicero has never been this successful but he snaps out of it when TU1 tries to throw a dagger at him. Will moves to flank TB, staying clear of the tanglefoot bag. (Stealth: 15) He fires his crossbow and misses and he is back to being sad.
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield, Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds - 3
Ethani( Nellie) Thursday August 3rd, 2017 9:20:19 PM
Watching in frustration as the Sahuagin begin to get away with the merchandise, she casts Hold Person on him, willing him to freeze in place. DC 16
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=64 ; Thursday August 3rd, 2017 10:29:52 PM
Dušan takes a 5 foot step behind Lornak and casts Cat's Grace on the Ranger. "Just in time, my friend."
(OOC: (OOC: d100 = 64 Ley Roll, Spell is cast, Spell per day is spent. Total L1 2/1, L2 1/1, L3 2/1 60 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 59 rounds Spectral Hand)
Art of the Deluge Thursday August 3rd, 2017 11:19:01 PM
OOC: sorry, sick kid and computer trouble. Will post tomorrow morning.
Asteria Amarante (Genevieve) [HP: 51/51; AC: 22; Touch: 12; FF: 18; CMD: 20] Bull's Strength Thursday August 3rd, 2017 11:21:06 PM
Asteria wakes up in a start, seeing the rest of the group in trouble. What was she doing earlier? Certainly not sleeping! Nevermind that now, she moved towards the group in a hurry to begin assessing the situation. "Asteria to the rescue! What did I miss?"
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:26 Touch 16; FF 22 - CMD 18 Thursday August 3rd, 2017 11:59:24 PM
Things slow down as Toston closes with the merfolk.
Active Effects: Mage Armor +4 AC: 1 hour [598/600 rounds] Shield +4 shield bonus; negate magic missile : 2 min [19/20 rounds] Charged: -2 to AC
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Friday August 4th, 2017 2:40:11 PM
"What was that!" Cicero shouted as the octopus struggled within the sticky mass of the Tanglefoot bag. "I'm sorry," Will begin. "I thought, since you were a shadow it would not effect you." "Great thinking," Cicero replied. "Now I'm stuck with this guy." Cicero then prepares a final bite.
Art of the Deluge d20+4=20 ; d20+1=20 ; d20+10=13 ; d20+10=12 ; d20+9=26 ; d20+13=25 ; d20+8=9 ; d8+9=11 ; d20+10=24 ; d8+4=11 ; 3d6=11 ; d20+15=25 ; 2d6=9 ; d20+13=16 ; d20+8=22 ; d8+9=14 ; Friday August 4th, 2017 4:37:44 PM
Var angrilly shoots at TR1 and lands 10 damage. TR1 swings back and misses.
Lornak moves to challenge TF1, as Dusan further buffs him. TF1 manages to hit once (despite the buffs) for 14 damage.
Hmerrin fights among the crates, swinging at TF2 but missing. TF2 responds by shoving a crate at him for 9 damage (Reflex DC 15 for half).
Toston goes after one of the merfolk, easily striking for 6 damage.
Cicero loses the grapple but not before he gets in a bite attack for 6 damage. (Somehow, the bard manages to save against the poison.) The bard, continuing his inspire competence, attempts to cast charm person against Wil (risking two AoOs) and succeeds his concentration check (DC 16). "Surely if you call off your creature, we can just... talk."
Wil attempts his best at stealth in the open, giving mirth to his opponents. (To stealth normally, you kind of have to move from cover to cover.) He fires his weapon but misses.
Ethani, realizing what is happening, attempts to hold one of the merfolk but sometimes things go against the tide.
Asteria wakes up, and attempts to spot a target.
Messick roars as he rushes towards TU2, dropping his bow to take out his axe. "Now, shall we fight like men or cowards?"
TR1 drops to flank Messick. "Lets do the cowards thing." TU2 hits once for 11 damage, TR2 for 11+11, 33 total. Messick continues to stand, but he isn't doing well.
Angrily, TU1 continues to chase Wil, missing once again. "Get back here so I can hurt you," he shouted.
-------------
MF1 watches as MF2 and MF3 return to the channel with their boxes. "That's it boys, get our goods up and running. And remember what our nice House Teeth friends ordered from us."
To TU1's horror, MF1 throws an entangling net upon him. "No witnesses or loose ends. So, we will be taking our goods and be going. Be sure to give the Silvergloves my regards. Bwah hah hah."
"Oh, you are so not getting a solstice card this year," TU1 shouts.
"You folks have fun surviving," MF1 says to The Tide. "For now. Come on boys, lets ship out."
--------------
all opponents: inspire courage (+2 to attack rolls, damage, saves)
TB - AC 12, CMD 13, entangled (-4 Dex, -2 to most attack rolls, unable to move), 6 HP TU1 - entangled TU2 TF1 TF2 TR1 - AC 15, 10 HP TR2
Hmerrin(HP:56/61 AC:24 T:14 FF:21 CMD:21) d20+6=24 ; d20+10=13 ; d20+5=7 ; d20+10=20 ; d6+4=5 ; Saturday August 5th, 2017 4:20:41 PM
Hmerrin deflects the incoming crate with his handaxe, but it still catches him in the thigh.
The young lad tries to keep an eye on Mesick, and the merpeople getting away, and fight the guy trying to kill him, all at the same time.
It proves to be a difficult task, as his blows are ill-aimed. -- Reflex Save 24
Full attack on TF2: Battleaxe atk 1 - miss (ac13) atk 2 - miss (ac 7) Handaxe atk - hits ac 20 for 5 hp damage
Wilford Grimly (HP:11/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+5=24 ; d4=1 ; d20+8=15 ; Saturday August 5th, 2017 5:58:59 PM
Cicero bites the bard again for 1 and growls. "The time for talking is over." Cicero then disappears. (Attack: 24: Hit; 1 + poison) (Will Save against the charm: 15) "I am willing to talk," Will says. He then adds, "You know, I'm really tired of all the "you are my friend" charms, lately," Will says flatly. With that Will treats him as part of the team, he ignores him and concentrates on someone else. He waits for the potential blows and then runs for cover behind the trash and summons another Octopus.
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield, Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds - 3
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+10=30 ; d20+10=28 ; d6+3=9 ; d6+3=9 ; d20+10=29 ; d6+3=4 ; Sunday August 6th, 2017 4:44:12 PM
Lornak is completely caught off guard as the Teeth ranger actually gets a hit through his prepared defense. He winces as pain explodes in his body.
He reacts the only way he knows how in the moment; by unleashing a flurry of blows against his opponent in an attempt to drive him towards the canal. (Attack action d20=30, natural 20, 28 to confirm. 18 dmg.) (Standard action, d20=29, 4 dmg) [wow, the second attack was a 19! If this does drive the opponent back please move him appropriately, 18 acrobatics still active]
Lornak sees the Sahaugin making a getaway over his shoulder. He yells to whomever can hear him; "Somebody stop that crate!" He screams.
59 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+8=23 ; d8+1=2 ; Sunday August 6th, 2017 5:09:40 PM
Toston charges his weapons with magic using a swift action a la arcane strike. He then swings at the Merfolk he wounded last time, easily hitting it again but the blade does not cut deep. (23 vs AC; 2 damage)
Dušan (Erik) [HP:30/40; AC:13; Touch: 13; FF:10; CMD:15 d100=28 ; d8=1 ; d8=6 ; d8=2 ; Sunday August 6th, 2017 8:51:36 PM
The familiar sensation of chaos rushes over Dušan. The rush of combat had a few major motifs for Dušan. Sometimes it became singular sensation where time felt like it slowed down crystal clarity. Other times the horrors where best kept at bay with wit and sarcasm. This was neither of those times. He was hurt but his allies were worse. With effort he pulls on a Ley Line and sends his Spectral Hand to Wilford and casts Cure Moderate Wounds on the Cleric for 14 HP.
(OOC: (OOC: d100 = 64 Ley Roll, Spell is cast, Spell per day is spent. Total L1 2/1, L2 1/1, L3 1/1 Cure Moderate Wounds Cure Wilford for 14 HP 59 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 58 rounds Spectral Hand)
Lornak (Frank S.) HP:35/49 AC: 18(T:13/FF:10) CMD:19 Sunday August 6th, 2017 9:31:45 PM
(OOC - updating my AC)
Dušan (Erik) [HP:30/40; AC:13; Touch: 13; FF:10; CMD:15 Monday August 7th, 2017 6:08:37 PM
(If that's true, I'll heal Messick)
Var (Tom I.) (HP:30/55 AC:17 T:13 FF:14 CMD:22) d20+12=16 ; d8+4=7 ; Monday August 7th, 2017 6:51:36 PM
Var takes a step back from TR1, and fires point-blank into the rogue (16 vs AC, 7 damage).
(OoC: about to head into a funeral, would someone mind moving Var for me?)
Art of the Deluge Round 4 DM Dan K d20+11=31 ; d20+11=22 ; d20+11=12 ; d20+9=28 ; 3d8+18=34 ; d8+4=5 ; d20+10=13 ; d20+10=17 ; d20+5=17 ; d20+6=9 ; d10+4=11 ; d10+4=11 ; d20+10=20 ; d20+5=18 ; d20+8=18 ; d8+4=9 ; d8+4=6 ; d6+1=4 ; d20+11=18 ; d20+11=17 ; d20+6=11 ; d20+12=26 ; 3d6=11 ; d8+6=14 ; d20+5=13 ; Monday August 7th, 2017 10:03:29 PM
With all that is going on around Hmerrin, the young warrior becomes distracted and his blows miss wide of thier marks
Cierco bites the bard again and vanishes Will succumbs to the Carm spell and moves off to hide in the trash. Once there, he begins another summoning spell
Lornak strikes the fighter from House teeth several times, but for the most part, the man is able to roll with the blows and partially deflect them.
Toston pusues the merfolk and hits him again, but the blow is quite minor
Dusan sends the Spectral Hand to Heal Messick and the healing washes through the dwarven fighter. (Messick is healed 14HP)
Var steps back fromthe Teeth House rogue and fires an arrow at him, skimming across his shoulder
Messick moves to put his back to the water and attacks the House Teeth man. Jis axe catches teh entangled man twice Hit AC 17/17 Dmg 22
The entangled man parries the thrust back towards Messick. cutting throught dwarf's defences everytime Hit AC 20/18/18 Dmg 19
The bard winces as the poison coarses into his system (Fort 5 failed), but maitains his Inspiration to his fellow house mates
The House fighter and Rogue near Lornak both move to flank the man and strike at him. The Double axe blade of the fighter tears deep into Lornak and the follow through is hardly needed, but the man lays into Lornak anyway Hit AC 31 crit 22 Dmg 34 Hit AC 28 Dmg 5
The rogue turns on Dusan but the blade slides left and misses Hit AC 13
The fighter on Hmerrin steps left and swings with teh wicked double orc axe. the blade flashes 3 times, but the nimble worraior twists away each time Hit AC 18/17/11
The Rogue circles wide and comes in from behind and Hmerrin feels the blade slide between his ribs Hit AC 26 Dmg 14 + 11 Sneak = 25
The man caught in the net with the bard attempts to escape, but fails
The merfolk submerge and are gone
Dusan took 22 dmg last rouind, but you have only accounted for 10. Please correct or explain in your next post
all opponents: inspire courage (+2 to attack rolls, damage, saves) 3rd round
TB - AC 12, CMD 13, entangled (-4 Dex, -2 to most attack rolls, unable to move), 7 Dmg TU1 - entangled AC 15 Dmg 22 TU2 TF1 - AC 17, 22 Dmg TF2 TR1 - AC 15, 17 Dmg TR2
MF1 MF2 - AC 13, 3 Dmg MF3 MF4 - AC 13, 8 Dmg
M - 45 Dmg
Map See the R3 tab again...forgot to copy it first
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+8=9 ; Monday August 7th, 2017 11:40:39 PM
Toston moves up and attacks TU2 taking the time to charge his elvish curve blade with magic again but alas his aim is off and he misses. (9 vs AC; nat 1 = miss)
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+11=15 ; d20+7=22 ; d4=3 ; d6=5 ; d20+5=16 ; d3+1=2 ; d20+5=12 ; d20+5=24 ; d3+1=2 ; Tuesday August 8th, 2017 3:34:01 PM
Wil tells the new Summoned Octopus to pursue the men in the water. Cicero, shouts and presumably jumps around within his head. He is excited to have helped. "Settle down... settle down," Will says as he watches. Will then notices and opening to flank TR1. He carefully pulls from his cloak a masterwork dagger and strikes him. (Stealth: 15) (Attack: 22 - Hit 3 - Sneak Attack: 6) -- The Summoned Octopus heads for TU1 - MultiAttack feat: (Bite: 16 - Hit: 2 plus poison - Fort: 13) (2nd: 12 - Miss) (3rd: 24 - Hit: 2 plus poison - Fort: 13)
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield, Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II - D: Longstrider Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds - 3
Lornak (Frank S.) HP:-4/49 AC: 18(T:13/FF:10) CMD:19 Tuesday August 8th, 2017 3:58:29 PM
Lornak loses all of his energy as the axe blade bites deep into his shoulder. The hit is so devastating it blots out most coherent thought. Its as though someone speaks from the far end of a long stone hallway. "You need to heal." the echoed voice calls. Its as though he is watching someone else drop the rapier and reach for the vial of Cure Moderate Wounds. He falls to his knees. He doesn't see or feel the blow that takes his life. He falls to the alley floor as quality memories stretch across his vision. He smiles. His head lands in refuse and his body crumples. His hand flails open and the vial rolls from it. He breaths a single word; "Ethani..."
58 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier
Hmerrin(HP:21/61 AC:24 T:14 FF:21 CMD:21) d20+10=21 ; d20+5=14 ; d20+10=20 ; d8+7=12 ; d8+7=9 ; d6+4=8 ; Tuesday August 8th, 2017 6:49:18 PM
Hmerrin never sees the rogue.
With a gasp of pain, he steps backward, gets his back to the wall, and flails out at the man.
-- 5' step, full attack on rogue. Battleaxe hits ac 21 for 12 hp damage second attack hits ac 14 for 9 hp damage Handaxe hits ac 20 for 8 hp damage.
Dušan (Erik) [HP:18/40; AC:13; Touch: 13; FF:10; CMD:15 d100=77 ; d8=5 ; d8=5 ; Tuesday August 8th, 2017 8:01:19 PM
Dušan retreats trying to make himself less of a target. That last blow did more damage than he originally thought. But, he was still standing. Lornak was not doing so well. Casting out for a Ley Line, Dušan casts his last Cure Maderate Wounds, Healing Lornak for 16 HP.
(OOC: (OOC: d100 = 77 Ley Roll, Spell is cast, Spell per day is spent. Total L1 2/1, L2 1/1, L3 1/1 Cure Moderate Wounds Cure Lornak for 16 HP 58 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 57 rounds Spectral Hand)
Dušan (Erik) [HP:18/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday August 8th, 2017 8:02:26 PM
(OOC: Fixing spells: Spell per day is spent. Total L1 2/1, L2 1/1, L3 0/1 Cure Moderate Wounds Cure Lornak for 16 HP 58 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 57 rounds Spectral Hand)
Art of the Deluge Round 5 DM Dan K d20+8=28 ; d20+8=9 ; d20+10=11 ; d20+10=16 ; d20+5=13 ; 3d8+6=21 ; d20+11=17 ; d12+7=18 ; Tuesday August 8th, 2017 9:19:22 PM
Toston moves up to assist Messick, but his arcane charged weapon misses
Wil completes the summoning and the octopus appears in the channel. The creature attacks the nearest enemy, the entangled man and strikes twice. The entangled foe grunts and curses Wil amazingly moves stealthily in to flank the rogue going forward...I goofed as a summoning is a FULL round action. You cannot move more than 5' and then start casting. WE'll roll with it this time Wil is able to flank and strike the surprised rogue
Lornak falls to a knee and then to the slick cobbletsones. His lifes blood pooling rapidly about him
Hmerrin puts his back to the wall and strikes back. His battle axe and hand axe both cleaving into the coward that just attacked him.
Dusan steps back and uses his Spectral Hand to heal him.
Mesick's axe does not find its mark this time, as the dwarf spits blood and curses at his foe
Ethani moves up and casts a healing spell upon Dusan (Dusan Healed 21)
Asteria steps up and helps Wil. Her Great axe striking hard
The Fighter ignores the downed Lornak and attack the new threat of Asteria, his axe and dagger combination catch her once. Hit AC 22 Dmg 9
The ranger snarls back at Mesick and with a deft twist, slides his sword into the drafs chest. Mesick gurgles and the ranger then slashes him across the throat. Mesick topples hard to the ground and the ranger turns his attention to Toston
The ranger atatcking Hmerrin slips his sword past teh young fighters defences and gets him in the shoulder Hit AC 25 Dmg 9
The rouge also attacks Hmerrin, but his blade is parried down and right by Hmerrin Hit AC 15
The ranger in the net, attacks teh octopus, striking it once. Hit AC 21 Dmg 12
all opponents: inspire courage (+2 to attack rolls, damage, saves) 3rd round
TB - AC 12, CMD 13, entangled (-4 Dex, -2 to most attack rolls, unable to move), 7 Dmg TU1 - entangled AC 15 Dmg 26 poison -1 Str TU2 - AC 17 TF1 - AC 17, 22 Dmg TF2 TR1 - AC 15, 44 Dmg - Dead TR2 - AC 15, 20 Dmg
Var (Tom I.) (HP:55/55 AC:17 T:13 FF:14 CMD:22) d20+12=25 ; d8+5=9 ; d6=2 ; Tuesday August 8th, 2017 10:03:19 PM
Fumbling with his arrows for a moment, Var misses a beat in combat, but he finally pulls out one of his Flaming Arrows and wheels around on the Fighter currently cutting his way through Lornak. With a muttered command word, the arrow combusts, and streaks through the dark alley at the Fighter (Attack: 25 vs AC; 9 Damage +2 Fire damage).
(OoC: I think I forgot to update my header, I don't remember taking 25 points of damage this combat - think that was leftover from our last fight?)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+8=19 ; d8+1=6 ; d20+7=22 ; d4+1=5 ; Tuesday August 8th, 2017 11:45:20 PM
Toston calls out to his friends, "I think Mesick is hurt pretty bad. Someone heal him!"
He then turns his attention back to the foe at hand, taking a 5 foot step, charging his attacks with magic again and then takes another swing at TU2. He has better luck this time and his sword finds its mark. (19 vs AC; 6 damage) The gnome then heroically lashes out with a focused kick meant to stun his foe for a round (22 vs AC; 5 damage DC 16 fort save or be stunned for a round) (OOC: hero point used to get another attack; as monk can use unarmed strikes with other limbs and put a stunning fist on the attack)
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) 2d8+4=16 ; Wednesday August 9th, 2017 2:34:42 PM
The Summoned Octopus grunts as it is barely standing but suddenly disappears. Will see's a majority of the team seems hurt or injured. With TR1 down Will runs over to Lornak casts Cure Moderate Wounds for 16. He then searches for others hurt.
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield, Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II- Used - D: Longstrider Cure Moderate Wounds Channel energy 2d6 Shadow amulet: SM2 1/day 3 rnds -0
Lornak (Frank S.) HP:43/49 AC: 18(T:13/FF:10) CMD:19 2d8+6=15 ; Wednesday August 9th, 2017 4:01:58 PM
Lornak wakes coughing up copper. His brow furrows from the pain, his eye slits open to the night sky, barely. Everything is spinning. There is motion in his periphery. He manages to turn to his side. His recent memories comes back to him as does the screaming pain in his neck and shoulder. He feels sticky. "Gaaah....!" He breathes. "...that's why." He spits blood.
He hears someone yell something about healing Messick. Just then he feels the familiar warmth of energy enter his body and the pain lessens. Groggily, he stretches out a hand and with a flop and grabs the potion of Cure Moderate Wounds he sees next to him. He downs the vial. (Standard Action 2d8+6=15hp) More warmth.
Lornak sits up and regrets it immediately as blood rushes into his brain. He shakes his head. He decides not to get to his feet now. Instead he slides his hand crossbow out of its place on his leg. "Gotta keep fighting..." he says. "...crates." (Move action) Once again a wave of warmth hits him. "That's my girl." He smiles.
Ethani(Hugh sub for Nellie) [HP:30/30; AC:19 Touch 13; FF 14 - CMD 16 3d6=10 ; Wednesday August 9th, 2017 4:04:06 PM
Ethani heroically casts Sanctuary (OOC: used a hero point) anyone attacking her must succeed on a DC 15 will save to do so.
She then moves up and channels Alemi's grace into a burst of positive energy (OOC effecting anything in the green areas on the map) healing all around her for 10 hit points.
Active Effects: Sanctuary: 5 rounds
Spells Known / Used: 1st: Cure Light Wounds* Sanctuary X Doom Obscuring Mist Magic Weapon 2nd: Cure Moderate Wounds* Command Hold Person X Spiritual Weapon 3rd: Cure Serious Wounds * X Magic Vestment Summon Monster 3 1/2 Hero Points Used
Lornak (Frank S.) HP:43/49 AC: 18(T:13/FF:10) CMD:19 Wednesday August 9th, 2017 4:07:03 PM
58 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier
Buckler +1 to AC active.
(OOC - When do I start making saving throws for going to 0 HP?)
Hmerrin(HP:12/61 AC:24 T:14 FF:21 CMD:21) d20+10=21 ; d20+5=22 ; d20+10=26 ; d8+7=12 ; d8+7=13 ; d6+4=10 ; Wednesday August 9th, 2017 6:39:41 PM
Hmerrin gasps at the blade hit, and then again at Mesick's fate.
The way things are going, he's likely only a few seconds behind.
The young fighter redoubles his efforts on the rogue. --- Full attack on TR2 Battleaxe 1 hits ac 21 for 12 hp damage atk 2 hits ac 22 for 13 hp damage Handaxe hits ac 26 for 10 hp damage
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=20 ; d8=1 ; d8=8 ; Wednesday August 9th, 2017 7:06:45 PM
Dušan struggles to hold on to the Ley Line as he sends his Spectral hand to Hmerrin and casts Cure Light Wounds healing the fighter for 13 HP. "It's not much, but better than nothing."
(OOC: d100 = 20 Ley Roll, Spell per day is spent. Total L1 2/1, L2 0/1, L3 0/1 Cure Minor Wounds Cure Hmerrin for 13 HP 57 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 56 rounds Spectral Hand)
Art of the Deluge Round 6 DM Dan K d20+8=25 ; d20+11=26 ; d12+7=15 ; d20+7=24 ; 2d8+3=14 ; d20+10=19 ; d20+5=6 ; d20+10=25 ; d20+11=26 ; d20+11=12 ; d20+6=22 ; d8+8=9 ; Wednesday August 9th, 2017 9:35:14 PM
Var fires his bow and hits the fighter.
Toston battles with a mighty and heroic effort, catching the ranger he faces squarely with his blade and booted foot. While solid, the monks blow does not stun the ranger
Wil moves to the still prone Lornak and casts another healing spell into him. (Lornak is healed 16)
Lornak snaps awake and through a few coughs and spit, manages to retrieve a poition and drinks it down. (Lornak is healed 15) No need to roll anything for going -HP. You were healed on the following round and thus, stabalization is not relevant. I have you going from -4 and healed 41 (Wil 16, potion 15 Ethani 10) to put you at a total of 37 of 44
Ethani casts Santuary on herself, hoping to buy herself time and then heroically channels a wave of healing to everyone save Toston and Hmerrin. Heal 10 HP all but Hmerrin and Toston A sickening feeling wells in her stomach as she notes Mesick still body and pool of blood
Hmerrin knows he's in just as much touble as the dwarf and redoubles his efforts. the battle hits home, followed by the hand axe which catches the rogue in the face and cuts clearly through it. Not quite done, Hmerrin levels a back hand at the surprised fighter and catches his squarely in the shoulder
Dusan manages to hold the ley line and delivers some much needed healing to Hmerrin. Hmerrin heal 13
Asteria steps between Dusan and the fighter and attacks. The great axe hits hard and puts the man on the ground, twiching in a spreading crimson pool.
The bard continues to inspire his companions even as he works at freeing himself from the net and finally succeeds.
The ranger entangled with him removes a vial from his bag and drinks it
On Toston, the ranger spins his blades over themselves and leans in with quick decisive thrusts. None, however can find their mark through teh gnomes defences
The fighter on Hmerrin is far less flashy and simply tries to power past the younger mans defences with his double bladed axe and the first cut gashes Hmerrin Hit AC 26/11/22 Dmg 9
all opponents: inspire courage (+2 to attack rolls, damage, saves) 3rd round
TB - AC 12, CMD 13, 7 Dmg TU1 - entangled AC 15 Dmg 12 poison -1 Str TU2 - AC 17, 11 Dmg TF1 - AC 17, 48 Dmg - Dead TF2 - AC 17, 13 Dmg TR1 - AC 15, 45 Dmg - Dead TR2 - AC 15, 42 Dmg - Dead
Ethani(Hugh sub for Nellie) [HP:30/30; AC:19 Touch 13; FF 14 - CMD 16 3d6=8 ; Wednesday August 9th, 2017 11:51:29 PM
(OOC 1: Keep your header's updated) DM Yes Please all (OOC 2: I take it that since Messick is still at 63 damage he was just plain dead and the channel positive energy didn't do anything for him) DM A likely conclusion (OOC 3: anyone who can get an AOO has to roll a Will Save against DC 15 per sanctuary)
Ethani sees Hmerrin having his own difficulties and Dusan managing with the other's Ethani makes an executive decision and runs and jumps over the water. (OOC: taking 10 on acrobatics which puts her at 14 feet w/ her +4 modifier landing in the square with Mesick's body)
Once on the other side she channels energy again this time making sure to include Hmmerin. (OOC: everyone in green area recovers 8 hp)
Active Effects: Sanctuary: 4 rounds
Spells Known / Used: 1st: Cure Light Wounds* Sanctuary X Doom Obscuring Mist Magic Weapon 2nd: Cure Moderate Wounds* Command Hold Person X Spiritual Weapon 3rd: Cure Serious Wounds * X Magic Vestment Summon Monster 3 1/2 Hero Points Used 2 channels used
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+8=23 ; d8+1=3 ; Thursday August 10th, 2017 12:03:26 AM
Toston charges his curve blade with magical energy again and then continues his attack against the ranger striking again but only drawing a little blood. (23 vs AC; 3 damage)
Var (Tom I.) (HP:55/55 AC:17 T:13 FF:14 CMD:22) d20+12=25 ; d8+4=11 ; d20+7=14 ; d8+4=6 ; Thursday August 10th, 2017 12:09:04 AM
"Ugh, where is that awful music coming from..." Var growls, taking a five foot step away from the alley wall. Spotting the Bard, who is just now getting himself untangled, Var fires off two shots in rapid succession. (Full round attack: 25 vs AC, 11 damage; 14 vs AC, 6 Damage).
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+6=24 ; d10=1 ; Thursday August 10th, 2017 1:22:40 PM
"I need to get to Messick," Will said stepping 5' from behind cover. He looked at the Bard then fired a bolt at TU1. (Attack: 24 - Hit: 1) "I got him, friend," he said to the Bard. "But it looks like it just browsed him. You better be careful because he is right behind you." Will is still Charmed with the Bard.
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield, Divine Favor x2 - D: Touch of Darkness - 1 - Used - D: Longstrider Channel energy 2d6
Lornak (Frank S.) HP:43/49 AC: 18(T:13/FF:10) CMD:19 d20+16=23 ; d4+3=7 ; Thursday August 10th, 2017 4:11:37 PM
"You can hear that?" Lornak questions Var as his slowly raises to his feet. "I thought it was just in My head..." (Move Action)
Lornak fires a bolt at the Bard. (Attack Action d20=23, 7 dmg)
57 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier
Hmerrin(HP:24/61 AC:24 T:14 FF:21 CMD:21) d20+10=13 ; d20+5=22 ; d8+7=15 ; d20+10=22 ; d6+4=10 ; Thursday August 10th, 2017 7:40:24 PM
Dueling sensations of pain and healing wash over the fighter. The pain is getting familiar, but the positive energy means only one thing. His friends are here.
Hmerrin gives his opponent a feral smile, and presses his attack.
-- Full attack on TF2 Battleaxe atk 1 misses - ac13 atk 2 hits ac 22 for 15 hp damage Handaxe hits ac 22 for 10 hp damage
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday August 10th, 2017 8:30:35 PM
Out of healing, Dušan offers up a small prayer casts Shield of Faith on Hmerrin through his Spectral Hand. "Prevention is said to be best form of cure and since I'm out of cure spells, let's try it."
(OOC: 60 rounds Shield of Faith on Hmerrin: +3 deflection bonus to AC 57 rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 56 rounds Spectral Hand)
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Thursday August 10th, 2017 11:34:59 PM
Toston feels things start to slow down as him and the ranger perform their deadly dance.
Ethani(Hugh sub for Nellie) [HP:30/30; AC:19 Touch 13; FF 14 - CMD 16 Thursday August 10th, 2017 11:36:03 PM
Ethani hopes her little bit of healing was enough to keep Hmerrin tided over until she can get over to him.
Art of the Deluge Round 7 DM Dan K d20+12=16 ; d20+12=17 ; d20+11=30 ; d20+11=25 ; d20+11=24 ; d20+6=20 ; Thursday August 10th, 2017 11:45:37 PM
Ethani makes a run and leaps the channel. On the other side she pours another wave of healing to her friends. Toston and Hmerrin heal 8 The enemy ranger takes a swipe as she passes, but misses
Toston again strikes his oppenent and draws another thin line
Var hits the bard with a pair of arrows
Wil fires and slices a wound into the ranger near the bard
Lornak gets to his feet and also shoots the bard
Hmerrin hits his opponent twice and the man is slowing with each step and attempted parry
Dusan uses the Spectral Hand and bolsters Hmerrin's defences
The bard staggers and sways on his feet, "Friend Wil, defend me. Heal me" he pleas to his dear and trusted ally. The lyrics of Inspiration, however are still sung even in the man's agony.
The fighter faceing off against Hmerrin smirks a bit and drops his weapon. "The better man won this day." he says through amouthful of blood. "I yield to you."
The ranger, now confronted with Toston and Ethani spares a quick glance to the man who just surrendered and blanches. Striking out at Ethani with his sword, he dives into the channel.
Ethani and Toston can make an AoO
The last ranger looks about and sees the battle is not only over, but very much lost and his anger turns on the bard. He runs the surprised man through with his sword and slashes his throat with his dagger. "You brought this and I'll have you for it." The bard falls dead at his House mates feet
He turns to square off, his eyes set to the only possible outcome. "Come on then"
TB - AC 12, CMD 13, 31 Dmg -Dead TU1 - entangled AC 15 Dmg 13 poison -1 Str TU2 - AC 17, 14 Dmg TF1 - AC 17, 48 Dmg - Dead TF2 - AC 17, 38 Dmg TR1 - AC 15, 45 Dmg - Dead TR2 - AC 15, 42 Dmg - Dead
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 d20+8=12 ; d20+8=28 ; d20+8=25 ; d8+1=4 ; d8+1=9 ; Friday August 11th, 2017 11:58:35 AM
Toston lashes out at the Ranger when he dives into the water but his blade misses its mark.
He charges his attacks with his magical energy using arcane strike and then moves after the ranger and attacks the man in the water finally getting a solid blow as the gnome has the high ground. (28 vs AC; threat of critical; 25 to confirm; 13 damage from the critical hit)
Ethani(Hugh sub for Nellie) [HP:30/30; AC:19 Touch 13; FF 14 - CMD 16 d8=4 ; d8=7 ; d8=5 ; Friday August 11th, 2017 12:04:45 PM
Ethani does not take the opportunity to attack the Ranger as he dives into the water as she does not want to break the sanctuary spell. She is dubious of the fighter near Hmerrin and would prefer to have her ward up as she moves to heal the lad.
Ethani moves to E7 and spontaneously converts her Summon Monster 3 spell into a cure critical wounds spell on Hmerrin. (Hmerrin heals 3d8 + 5 = 4 + 7 + 5 + 5 = 21 hp)
Active Effects: Sanctuary: 3 rounds
Spells Known / Used: 1st: Cure Light Wounds* Sanctuary X Doom Obscuring Mist Magic Weapon 2nd: Cure Moderate Wounds* Command Hold Person X Spiritual Weapon 3rd: Cure Serious Wounds * X Magic Vestment Summon Monster 3 X 1/2 Hero Points Used 2 channels used
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+6=14 ; Friday August 11th, 2017 3:37:12 PM
"No!!" Wil is very upset that his Bard friend has fallen before he could heal him. Wil fired at the Ranger but missed. "What is wrong with you and the rest of you..." but his feelings are quickly mixed up and he just stands in one place.
Var (Tom I.) (HP:55/55 AC:17 T:13 FF:14 CMD:22) d20+11=25 ; d8+3=11 ; Friday August 11th, 2017 5:53:09 PM
Var shrugs at the last Ranger's invitation, and fires a shot at him (Attack: 25 vs AC; 11 damage)
Hmerrin(HP:45/61 AC:24 T:14 FF:21 CMD:21) Friday August 11th, 2017 6:54:49 PM
Ethani's healing spell washes over him.
"Yer darn tootin'", he growls at the fighter, spitting out his own mouthful of blood. "Now on your knees, hands clasped behind your back, forehead on that crate there, an' we'll just wait a sec while my friends deal with your psycho buddy."
Alley Aftermath DM Dan K d20+8=27 ; d12+10=21 ; Saturday August 12th, 2017 10:05:00 AM
Toston moves and strikes the man while he is swimming away. The water turns red, but the gnome knows the House Teeth man is still alive and seems him slip under the building and disappear.
Ethani moves over to Hmerrin and heals him some more. Hmerrin healed 21
The opponent follows Hmerrin's orders and is soon in a very helpless position. He takes a breath and forces himself to relax. "Make it quick" he says
Var sends an arrow into the man, striking him in the upper left side.
Asteria then charges in and ends him with a great swing of her great axe
The alley is fairly quite. The last sounds of the disturbed channel water splash against the sides of it and somewhere in the distance a lone dog barks a couple times into the blackness There are no whistles or shouts, the less than 2 minute conflict seems to have gone completely unnoticed by anyone else
Hard Fight under what was going on, Im giving all; Toston Hmerrin Wil Lornak Dusan and Var, a Hero Point
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Saturday August 12th, 2017 4:26:29 PM
With most of the threats managed, Dušan rushes to Messick to do what he can. He casts Stabilize to stop the worst of it and then continues to whatever first aid he can mange.
Hmerrin(HP:45/61 AC:24 T:14 FF:21 CMD:21) Sunday August 13th, 2017 10:37:56 AM
Hmerrin replies to the fighter's "Make it quick"
"Well, I'd love to. But my head choppin axe is back in the shop. So, how about instead you tell me a story of merpeople and fire elemental gems and why Teeth is giving one to the the other, and how y'all managed to keep this alley completely clear of patrols?"
Lornak (Frank S.) HP:43/49 AC: 18(T:13/FF:10) CMD:19 d20+11=13 ; Sunday August 13th, 2017 4:40:31 PM
Lornak quickly stows his crossbow and gathers up rapier as the last Teeth member seems to disappear. He is surprised to hear no sounds of curfew patrols but the urge to vacate the premises is pressing. He is confident Hmerrin and Dusan have the immediate tasks in hand. His overwhelming curiosity wins out and he goes for the trap door. "I want to know whats behind door number one." (Perception d20=13) It seems the door has been camouflaged well... He snaps his head to Var; "Quickly, check the other, we should still get off the street!"
Ethani(Hugh sub for Nellie) [HP:30/30; AC:19 Touch 13; FF 14 - CMD 16 d8=7 ; d100=16 ; d8=4 ; Sunday August 13th, 2017 10:44:01 PM
Ethani uses her 2nd level domain spell to heal Hmerrin some more and casts cure moderate wounds on the fighter.
Spells Known / Used: 1st: Cure Light Wounds* Sanctuary X Doom Obscuring Mist Magic Weapon 2nd: Cure Moderate Wounds* X Command Hold Person X Spiritual Weapon 3rd: Cure Serious Wounds * X Magic Vestment Summon Monster 3 X 1/2 Hero Points Used 2 channels used
Toston Lotor(Hugh Crosmun) [HP:33/33; AC:28 Touch 18; FF 24 - CMD 18 Sunday August 13th, 2017 10:46:04 PM
Toston moves over to where the man is surrendering to Hmerrin and says, "I suggest you talk."
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) Monday August 14th, 2017 2:07:49 PM
"Whew, that was a tough one." Will says then begins a conversation with no one. He steps away for a moment and comes back. "Do we have anyone still alive? Our original purpose was to figure out what's going on. My unpredictable nature may have caused a problem again. Can we raise the dead? My father had done that once but my memory of him is hazy."
Var (Tom I.) (HP:55/55 AC:17 T:13 FF:14 CMD:22) d20=13 ; Monday August 14th, 2017 8:06:42 PM
Var nods to Lornak, stowing his bow and sets about searching for the hidden trap door (Perception: 23 (OoC: forgot to add the +10 to the d20 roll)).
" 'ow long before y'think a patrol will come by? What'da think we should do wif these crates they didn't take?"
To recap [ ... hopefully I got this right ... ] at the end of the fight three foes were left. One dived into the stream and managed to swim away, though with the blood he's adding to the water, if there are any sharks or predators around, he's a goner. One was a nutjob aggro psycho who fought to the death. And the last one surrendered.
Hmerrin and Toston want to question the last foe standing. For the moment, he just kneels prone and mutters, "You guys are the good guys, right? You won't kill me, right? Say you won't kill me. Or hurt me. Right?"
Wilford suggests raising one of the dead. There's no need, really, if the prisoner you captured is cooperative. Besides, it takes no Knowledge of Religion to guess that Lord Gargul does not raise miscreants who attack when caught red-handed, and in fact would likely be angered at such a request. The God of Life and Death has expressed to many adventurers that the hallmark of a hero is destiny, and that being raised from death is a justified nod to that destiny. Such is not the case for either the villains of the Wold, thank goodness, nor for the innocents who perish tragically, but who never had a destiny in the first place.
If you are a druid or a bloodwitch or can make a trained Know Religion check vs DC15, then Please Highlight to display spoiler: {You are aware that druids and bloodwitches can reincarnate the dead without Gargle’s permission, and that there may be ways to communicate with dead spirits. You are also aware that followers of Gargul are often insulted and angered by such things.}
Dušan checks Mesick over and finds that the WLA guardsman is still breathing, though shallowly. He seems stable but sorely wounded.
Ethani and Asteria volunteer to bring the unconscious Mesick to the WLA chapter house. They promise to send back word via messenger, and then they depart.
Lornak and Var investigates the secret doors. They lead to a hidden chamber that seems to be a dead end. The logical deduction is that the hidden space is a House of Teeth depot or way station, a good spot to prepare for moving things in or out of the city unremarked, or perhaps a good meeting place if one wishes to bring outlanders into Dirt City by water without anyone knowing. There is nothing immediately obvious about the space to suggest that it is a Teeth site, offering a kind of deniability … unless you actually meet House of Teeth members as they are entering or leaving. As you did!
As your adrenaline levels return to normal, you are left in an alley with the defeated dead. And a hidden meeting room. You have not yet thoroughly searched either. Plus, Var draws your attention to the crates left behind, and smartly asks what the group will do if anyone wanders by.
[OOC: I am pleased to award experience points for Scenes 2 and 3: 3,500 xp and 3,500 xp, total 7,000 xp. If that bumps anyone over a level, please let me know asap.]
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday August 14th, 2017 9:41:43 PM
Dušan get's helps Asteria and Ethani get Messick off the ground and bids them well. To the group he addresses the secret rooms. "Can we see the crates from inside?" he asks, "Might be a good spot to get off the streets and make sure no one messes with the elementals."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28 Touch 18; FF 24 - CMD 21 Monday August 14th, 2017 11:21:06 PM
Toston feels stronger as the latent power of his draconic heritage reacts to the recent experiences he has had.
He says to the man, "Why don't you give us the information that you have first and then we can discuss what is to become of you"
He remembers he dropped his wand of mage armor and goes back to retrieve it.
Lornak (Frank S.) HP:43/49 AC: 18(T:13/FF:10) CMD:19 Tuesday August 15th, 2017 1:46:24 AM
Lornak takes a moment from their charge to embrace Ethani tenderly. He is glad that she is safe. Dying makes one more aware of being alive. He looks in her eyes and consoles her; "I am fine my love, do not fret. Your capable hands brought me back from the brink." He kisses the top of her hands. When he kisses her goodbye he feels the resistance in her. Gently he says' "I know you must depart, but you will see me soon enough." He only sees fear in her eyes as she forces a smile and turns away. Lornak uneasily watches her depart until there is nothing left to see.
Lornak turns back to the group and agrees with Dusan; "It seems we haven't alerted anyone to our scuffle here. I say we drag these crates off the street, stash them and ourselves inside and defend them if need be. Barring there are no surprises we can get out of these disguises and cart them out to someplace else in the morning.
Var (Tom I.) (HP:55/55 AC:17 T:13 FF:14 CMD:22) Tuesday August 15th, 2017 3:27:32 PM
"Aye, too dangerous t' move em now. Better t' wait till just after curfew. Maybe even wait 'till the foot traffic out on th' streets picks up, then we could blend right in wit' the crowd." Var says.
"Er..." Var says hesitantly, "We may want t' take these straight t' a warehouse, an', y'know, not t' where we live... Given that these gems are responsible for burnin' down at least one building. Dono that Boggs would appreciate us rollin' in t' his office wit' them, either."
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=23 ; Tuesday August 15th, 2017 5:34:24 PM
"What is in the boxes?" Will asks (Perception: 23) He then attempts to open one of them, if it's safe. "I don't like how those two left," Cicero says, within Will's head. Referring to the Ethani and Asteria "I have this overwhelming sense of sadness, but they are only doing the respectable thing." Will acknowledged out loud. "You didn't offer to carry Messick anywhere," Cicero quietly replies. "I don't know the man," Will replied and added. "I hope we didn't do anything wrong." Will frowns then returns to the boxes. (OOC: Wil talks to the dead or versions of the dead. He does reply to questions out loud causing some confusion at times. At some point he will find a person for every summoning spell.)
Hmerrin(HP:45/61 AC:24 T:14 FF:21 CMD:21) Tuesday August 15th, 2017 5:46:23 PM
Var seems to have a handle on the prisoner, and Wil is working the boxes.
Hmerrin decides to collect gear and goodies from the recently deceased.
"It being after curfew now, maybe we pull into that secret room down there, wait until morning, and be off?" he suggests.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday August 15th, 2017 8:27:22 PM
Dušan peers into the rooms as the group comes to a decision.
Alley Aftermath (Guest DM Cayzle) Tuesday August 15th, 2017 11:11:26 PM Dušan says farewell to departing friends and then mentions getting out of sight.
Toston retrieves his wand and questions the prisoner. The man is broken and clearly willing to talk, at least to a degree. "This here area will be safe enough if you go in and close the doors. And we can talk too," the man says, nodding to Dušan.
Lornak agrees, and with some work, soon the crates and boxes and corpses (oh my) are hidden in the storeroom. You are all inside.
Var worries about moving all this heavy stuff. Sneak around after curfew? Boldly carry it all in crowds? And to where?
Wilford gets to it, searching the crates. Mostly the crates are armaments, tridents, underwater crossbows, spearheads, etc. Some of the gear seems better made than others.
Hmerrin checks over the defeated foes.
Several detect magic spells and some study later, you have a decent idea that this was indeed an expensive shipment of goods.
After a little prompting, the prisoner has more to say. "You saw how the deal you interrupted was with the Mer, right? You get the implication -- that we are selling to both sides in the water war. You realize why that has to be a secret, right? Well, there's a big mouth guy who's planning on blabbing to the whole city. If the word gets out, maybe the Mer and the Sahuagin will stop buying. Who knows, maybe they make peace and turn on us? We got plans to whack the big mouth before he blabs in front of a crowd of top guys."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28 Touch 18; FF 24 - CMD 21 Tuesday August 15th, 2017 11:48:02 PM
Toston says, "War profiteering is immoral. The truth in this instance needs to get out. Dirt City was attacked because of this. Mayhap we could sue for peace in order to make a new world, a better world and to maybe put an end to the current fighting?:
Wilford Grimly (HP:34/34; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=19 ; Wednesday August 16th, 2017 11:57:20 AM
"Immoral?" Will said as he thought about taking the weapons and selling them in their storefront. He then approaches the prisoner. "Somethings in Dirt City are going to happen, no matter. Weapons and other items filter in all the time. The big concern here is the gems. Where are these gems coming from?" He asks. (Diplomacy: 19)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday August 16th, 2017 3:50:57 PM
Dušan looks over the gear and studies them under the gaze of Detect Magic. He decides there are enough people pressuring the prisoner that he can't think of what to add. Instead he prepares Touch of Glory and casts it on the frist person who decides to get diplomatic or intimidating.
Lornak (Frank S.) HP:43/49 AC: 18(T:13/FF:10) CMD:19 d20+11=24 ; Wednesday August 16th, 2017 4:31:59 PM
Lornak helps the others get the bodies and crates off the street. Once inside, Lornak places himself near the door of the secret drop room and waits. He keeps his senses tuned to anything outside that will require the lot of them to be silent.(Perception d20=24) "We will find a cart or something to wheel the crates around." Lornak says softly to Var. He does not want to divulge any planning to the prisoner. "I thought for sure they would all have been filled with those elemental gems." He pauses to listen to the interrogation. "Which means, we still have to figure out who's making them and where they are..."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday August 16th, 2017 4:40:47 PM
(OOC: I missed Wil's roll in his first post, so Touch of Glory gives him Diplomacy 19+6 = 25)
Hmerrin(HP:45/61 AC:24 T:14 FF:21 CMD:21) Wednesday August 16th, 2017 5:35:01 PM
Hmerrin pinches the bridge of his nose.
"Selling to both sides," he grumbles. "Well, sure, what could go wrong there?"
Otherwise, he waits for more answers, and tries to make himself comfy until morning.
"...We got plans to whack the big mouth before he blabs in front of a crowd of top guys." The Tooth thing was saying as Var comes back to the conversation.
"Iszat so? An' who is this this bloke, exactly? When was this speach s'posed to happen?"
Dušan and Lornak deal efficiently with the loot.[/b]
Toston and Hmerrin direct sermon and snark at the cowering prisoner, who is in no position to disagree. And knows it.
"Oh, yeah, right," he says. "That's what I meant. Those bums should't oughta been double dealing. That's ... um ... unmethical."
Wilford wants to know about the gems. And who is the target of the assassination plot? Aided by Dušan's Touch of Glory, the One Who Speaks To Shadows is about 30% more compelling than usual.
Var concurs. He too wants information about the target of the planned assassination.
The prisoner is eager to spill the beans in the hope of proving his value. "Yeah, gems, I got no idea, not my thukton. But I know all about the squealer."
Knowledge Local DC15: Please Highlight to display spoiler: {You know that "thukton" is House of Teeth slang for "area of expertise and knowledge."}
"This guy," the prisoner explains, "he's a merchant, a negotiator, out of the Staffing Family. You know what they say about that bunch."
Knowledge Local DC15: Please Highlight to display spoiler: {You've vaguely heard about this merchant family. Excellent dickerers. They say if you want to get the best deal, you have to have the right Staffing on your side of the bargaining table.}
"So this guy, name of Sell-Sea, he's the lead at the bargaining table with the Mer. So he's deep in it, right? But seems he got cold feet ... um, I mean, he got an attack of the goody-too-shoes ... um, I mean he um came to his senses and decided to do the right thing. Right. Thing. So he decides he has to blab to the wrong people -- I mean the right people -- and put the kibosh on it all. You know, for the good of everybody and because it was the um methical thing to do. And here's the kicker -- he's got a magical music instrument, what when he blows on it, everyone all around him can hear him clear, and magically know that he's telling the truth. And he's an expert at saying the truth the way he wants it. Well, him and his magic whistle are just a rooty toot toot away from disast -- I mean, from saving Dirt City. From itself. Well, I heard we got operatives operating such that as soon as he sticks up his head, WHACK!"
"The wheres and the whens I don't know. ... and that's all I know. Unless I know more, that I'll tell ya when you set me free in a public place. And promise not to whack me."
Sense Motive 20: Please Highlight to display spoiler: {He is telling the truth.} Sense Motive 25: Please Highlight to display spoiler: {He is telling the truth and he is holding something back so you won't kill him.} Sense Motive 30: Please Highlight to display spoiler: {He is really telling the truth and he is holding something minor back so you won't kill him.} Sense Motive 35: Please Highlight to display spoiler: {He is really sincerely telling the truth and he is holding something minor back so you won't kill him. And he is worried about his girlfriend.} Sense Motive 50: Please Highlight to display spoiler: {He is really truly sincerely telling the truth and he is holding something minor back so you won't kill him. And he is worried about his girlfriend. And he has to use the john something bad.} Sense Motive 70: Please Highlight to display spoiler: {Oh come on! There is NO WAY you can be 7th level and make a DC70 Sense Motive check. Shame on you for cheating and peeking at spoilers!}
Toston is too distracted from his recent draconic power up to get a good read on what the smuggler is saying. His blood is singing from his new abilities.
"Assuming he's telling the truth what is our next step?" Toston asks the rest of the group
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+7=27 ; d3=1 ; d20+7=21 ; d20+2=17 ; Thursday August 17th, 2017 3:12:36 PM
Dušan casts Guidance on himself as he listens. He grimaces at the prisoners use of slang, but perks when he hears mention of the Staffing Family. "So the Staffings are handling the bargaining, then back out? Are they tied to a house? This Sell-Sea needs to answer for his part in this, but I don't think assassination is the solution if he was breaking ties. It sounds like he might help us get the Sahuagin to take their trade elsewhere."
(OOC: Knowledge Local 6 + Guidance 1 = 27 ignore the d3. Miss click Knowledge Local 6 + Guidance 1 = 21 Sense Motive 1 + Guidance 1 = 17)
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+9=28 ; d20+7=16 ; Thursday August 17th, 2017 3:42:27 PM
(Know: Local - 28, Sense Motive: 16 Wil casts Guidance on himself but was unable to understand his motives but.. "You know I had this Staffing problem once, while I was a grubber. The guy just wouldn't show up at all. To survive the first couple years of my exile I had to my parents wealth and this guy never showed up. So I don't expect much. I know... I know they are the best around here but that one experience tainted everything Staffing wise." Will added. "Now Dirt City thrives of the buying and selling of weapons. I'm not super concerned with the tridents and the other weapons but these elemental gems. Those, we have to do something about. They could destroy the city."
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Entropic Shield, Divine Favor x2 - D: Touch of Darkness - 1 - Used - D: Longstrider Channel energy 2d6
Var stares blankly at the thug at the mention of "thukton", and "Staffing". When he's thru telling the group what he knows, Var gives the group a nod to let them know that he's telling the truth.
Lornak is able to follow along with all the the prisoner spills regarding local talk but once he gets into the specifics of Sell-Sea he gets lost. He kind of gets the gist of who the man is but cannot gauge the prisoners attitude toward him. He is glad at least Var can confirm he isn't lying to them.
"What we did with the last guy." Lornak says, insinuating that they offed him.(Bluff d20=15) He isn't very convincing even to himself.
Toston wonders if the fellow is telling the truth. Toston wants ideas on what to do next, without offering any ideas.
Dušan wonders about the implications and asks a follow up. Well, it seems that the Staffing Family generally works for the House of Teeth, and they were a part of the dealings that the House tried to pin on their patsies, the Dunkels. Dušan says maybe this Sea-Sell Staffing should NOT be assassinated, but instead used to stop the dealings with the Sahuagin. [OOC: Dušan please accept 250 xp as an award for proposing a plan of action!]
Wilford is more concerned with the gems. The gems!
Hmerrin waits and sees.
Var wonders what to do with the prisoner. He offers no suggestions. The prisoner in question says, "Please, just let me go! I swear I won't tell a soul. And if you let me go, I got one more gem of information that you really need!"
Lornak bluffs a threat. Whether the prisoner sees through the bluff or not, he acts like he believes it! He drops down and blubbers. "Please! Don't kill me!"
For Those Who Are Confused -- Recap From A Fellow Who Is New To The Game: The way I figure it is this: There is this Mer-Sahuagin War, right? And the House of Teeth is selling weapons (and maybe these elemental gems) to both sides. And since this would give them a bad rep if the word got out, they tried to blame these Dunkel folks. You guys don't much like the trade with the Sahuagin nor do you want the Dunkels to get blamed. You want to stop the dealings with the Sahuagin at the least. Maybe you want to stop the Mer trade too? And you think this gem trade is crazy dangerous, and you want to stop that too.
OKAY! It is decision time!
DECISION ONE: What Are You Doing With The Prisoner? (1) Kill him. {2) Let him go. (3) Keep him captive. Make sure you vote, and maybe give your second choice too!
DECISION TWO: What to do with the loot? I assume you are going to keep it except for a half share to the WLA guy you hired on. WHO VOLUNTEERS TO GO SELL IT IN THE CATACOMBS? Anyone want to keep any of it?
DECISION THREE: What's Next? (1) Hole up, rest, recover, and then start a PLAN. (2) There's no time for that! Leave now and start the plan! (3) Go Hole Up and wait for the DMs to give you something to react to.
WHAT'S THE PLAN? So far we have two goals on the table: (1) "This Sea-Sell Staffing should NOT be assassinated, but instead used to stop the dealings with the Sahuagin." (2) Figure Out What Is The What With The Gems!! And put a stop to it now!
Are there any other plans? Friends, I hate a slow pace game, so let's make some decisions!
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28 Touch 18; FF 24 - CMD 21 Friday August 18th, 2017 1:37:05 AM
Toston claims one of the Bull's Strength potions.
Toston says to the prisoner, "If we let you go, what will you do? Will you stay in the city or will you leave? We'd really prefer it if you'd leave and we will escort you to the ship of your choice bound for elsewhere."
To his friends he said, "I'd suggest we start out first thing tomorrow trying to figure out how to get the Staffing guy to flip and get to the bottom of the elemental gem trade. Someone has to be making them, but who? We could always ask Three Bits."
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Friday August 18th, 2017 1:35:05 PM
Toston's mention of Three Bits makes Wil grimace and growl a bit. "I have no issue with letting the prisoner go. He can only do good things for us. He will likely tell some about the fight and the success we have and also he will be grateful for our generosity. He will not last long, if he goes back to the Teeth. Likely, killed for being a spy or something so he will not come back at us." "I agree with Toston and would like to prevent the sale of these gems and I'm tired and ready for a nights sleep."
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+8=21 ; Friday August 18th, 2017 8:55:45 PM
Lornak answers for the prisoner in a matter of fact manner(Intimidate d20=21); "He will leave town." He says. The mention of Three Bits makes him cringe.
"We keep the healing potions, vendor the rest." He then palms one of the Cure Moderate Wounds.
"I'm with Toston; regroup and start in the morning." Lornak intends to gather the whole party, especially Ethani and Asteria.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Friday August 18th, 2017 8:56:29 PM
Dušan talks quietly to the group "We should let him go. He might give us the final bits of information on Sea-Sell namely when where and who will attempt once he's confident we won't deal with him unjustly. (1). I could use the rest and tomorrow we can sell what's left over and deal with the crates after we know more about our time line (2 & 3).
Var (Tom I.) (HP:55/55 AC:17 T:13 FF:14 CMD:22) d20+8=16 ; d20+8=10 ; Friday August 18th, 2017 9:00:34 PM
"What's yer name, son?" Var asks, fixing the prisoner with a level gaze, as he tries to assess if he indeed does have more information to give the group (Sense Motive: 16).
If Var thinks he's lying: Var says "Well, it's like this... We let you go, there's nothin' stoppin' you from goin' an' roundin' up more of yer friends. Now, that's gonna make me proper mad, havin' t' kill them, too..." (Intimidate: 10)
If Var thinks he genuinely has more useful information: "Why don't y' go ahead an' tell us what ya' know, an' maybe that'll help keep all yer 'bits' still attached..." (Intimidate: 10)
After the prisoner has said (or not said) his peace, Var continues. "Now, what I think we leave y' here, tied up an' gagged, an' someone will eventually find ya." Var says as he removes a length of rope from his pack. Assuming there's no objections, Var will go ahead and tie & gag the prisoner, and tuck him in a corner of the alley, but if someone has a better idea, Var will hear them out first.
"Alright then." Var says, coming back to the group. "I'm in favor of headin' back home, 'fore any patrols happen to find us. Then we can split our loot proper, and figure out how we stop this 'She-Shell' bloke from gettin' wacked."
Lornak oversees the loot. [OOC: Will you volunteer to take it to the Catacombs?]
Toston suggests to the prisoner that he wants to leave town NOW. Wilford and Dušan agree -- and Lornak agrees fiercely.
The prisoner nods and solemnly vows by Wardd's weskit to leave immediately forever without saying a word to anyone, lest his tongue fall out his mouth and rot.
Knowlege Religion or Local DC12: Please Highlight to display spoiler: {That's the formal form of a personal vow with some teeth in it, to swear by a god, with a course of action, and a consequence for failure -- see the Oathbound PrC in the wiki.}
But before the prisoner leaves, Var wrangles one more bit of info out of him. Johnny Shark, as he gives his name, is of the opinion that Sell-Sea likely plans to make an appearance at the next meeting of the Prince's Working Committee on Threats. That's the one that considers threats TO Dirt City, not threats MADE by Dirt City. They have a different working committee for those.
[OOC: I'm assuming you trust this guy's vow and let him go, without tying him up. He'd see that as a death sentence, and he'd likely be right.]
Wilford proposes sleep and then the gem situation in the morning. Dušan is on board with that. Toston suggests Three Bits, and despite a few eye-rolls, no one has a better idea.
Hmerrin is to tired to contribute much to the decision-making. [OOC: You can still post tonite or tomorrow for it to count as this week I think?]
You head for safety and get some needed rest. In the morning, it is time for breakfast, spells and prayers, and the Catacombs. By midmorning, you find yourself meeting with Three Bits.
Gems and Assassins
A Meeting and More (Guest DM Cayzle) Friday August 18th, 2017 11:31:19 PM
Halfway to Noon, and time for a private meeting with Three Bits. The woman looks a little more nervous than usual ... or maybe just uncomfortable. Sense Motive DC15 Please Highlight to display spoiler: {Usually she has an air of being in command of any situation. Her affect today is that she is off balance.}
She says that today she is not asking for money. She looks almost abashed to admit that, but she says it flat out. "That's because I have already been paid. Paid to sit you all down with someone you know, and to, well, vouch for her."
"I told her, 'Look, I don't carry water for them, and we have had our ... moments.' But she don't care, and she says my rep is worth more than my news, even."
She shrugs and beckons. From the shadows, someone joins you and stands next to Three Bits. It is a halfling woman with a copper choker.
Toston doesn't recall anything regarding oaths among the Teeth but he does get a read on Three Bits and her currently being off balance.
When the copper choker wearing halfling shows up he says, "You again? Are we finally going to get some answers about what is going on? Last time all we got was some documents that lead to a fight with some merfolk and some Teeth."
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+9=23 ; d20+9=26 ; d20+9=25 ; d20+9=14 ; d20+9=12 ; Sunday August 20th, 2017 2:26:51 PM
Lornak creeps out of the bolt hole. He helps the others wheel the crates to Shale House and is surprised no alarms are raised along the way. It seems the altercation has gone unnoticed. He takes the time to get out of his disguise and get cleaned up. Looking like a grubber will not go very far at getting a fair price at the Catacombs when he goes. He notices that Ethani is now where to be seen. As the others take their rest he heads out to Marsh House to look for her. (Stealth d20=23)
Lornaks worry increases when he finds Marsh House empty. He mills about and greets Vin when he finds her playing with her hourglass. He tries to sleep but he tosses and turns. Eventually, he just gives up and sits up on his bed. He decides to occupy his mind since he cannot rest. He enters the alchemy corner and works on his concoctions there. He finds his Nitharit still brewing but very dry from neglect. He adds some ingredients and works the mixture. He stares at the contents of the cauldron. As time passes he gets more and more tired. The results of his efforts get weaker and weaker. He finishes the Nitharit but only just as he passes out on the work table. (Alchemy d20=26, 25, 14 and 12. 177 of target # 175).
(OOC- I haven't had the opportunities in RP to attend this so I'm taking the opportunity to wrap it up here)
He shuffles in to Shale house the next morning and joins his comrades for breakfast. "Has anyone heard from Ethani or Asteria? They were not at Marsh House."
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+8=9 ; d20+8=26 ; Sunday August 20th, 2017 2:44:55 PM
Lornak is completely distracted with the whereabouts of Ethani that he barely tastes breakfast. The walk to Three Bits shop is a blur and the read on her is even more so. He is only snapped out of it when the halfling shapeshifter appears in the room.
Lornak becomes rigid. His words come out as more of a growl than speech; "Explain yourself. Here. Now." His eyes are on fire. "Do not leave out how long you've been watching us."
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Sunday August 20th, 2017 2:45:36 PM
(OOC- sorry this is an intimidate roll d20=26)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=18 ; Sunday August 20th, 2017 10:29:21 PM
"Paying Three Bits to "vouch for you," Dušan scoffs, "I don't know what you paid, but it was too much."
Dušan does little to hide his contempt of the rumor monger, but doesn't impede any further discourse.
(Ignore the roll. Fat fingered my phone.)
Hmerrin(HP:45/61 AC:24 T:14 FF:21 CMD:21) Monday August 21st, 2017 7:08:32 PM
Hmerrin claims one of the potions of Bulls Str.
"Those buffs come in pretty handy, they do."
Now, the young man isn't all that fond of Three Bits. And, he's not fond of being led around on a string, which choker girl seems to have been pulling for awhile.
So, the lad isn't pleased. He steps back to let the talkers to their thing, folds his arms over his chest, puts on his his very best teenager "You could be feeding me ice cream and I'd still hate you" pout, and waits.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday August 21st, 2017 7:55:05 PM
They say misery loves company, so Dušan sidles over to Hmerrin hoping the proximity of scowls adds to their efficacy.
Var (Tom I.) (HP:55/55 AC:17 T:13 FF:14 CMD:22) d20+8=19 ; Monday August 21st, 2017 8:40:59 PM
(Sense Motive: 19) Var arches an eyebrow at Three-Bit's behavior, and tries to recall if he's ever seen her so...out of sorts. This question is quickly answered when the Silverglove contact makes herself known.
Var Harrumphs. "She got you dancing along, too, Bits?"
Second First Impressions Don't Come Often (DMs Cayzle & Damarr) Monday August 21st, 2017 9:53:00 PM
Before going to your meeting, you get a message from Ethani and Asteria. Mesick is recovering, and you can send his half a share to him at the WLA Chapterhouse. As for Ethani and Asteria, they were asked to go on an important mission for the WLA, and they are glad to let you guys have their treasure. They hope to see you all in the future.
The party is re-introduced to the copper-choker-wearing halfling, and from the varying levels of acrimony and hostility, it is clear that she should not expect a happy hello.
Toston challenges her to a full accounting at last.
Lornak, somewhat droopy-eyed after his hard alchemical work last night, perks right up at the sight of the halfling woman. He too wants answers, and his attitude brooks no prevarication! [Intimidate 26]
[OOC: What did you make, Lornak?]
Wilford waits silently. Who knows what it is that he hears in the depths of his strange mind!?
Dušan makes it clear that his opinion of Three Bits is as low -- or lower -- than his opinion of the halfling wearing the copper choker. He and Hmerrin are pointedly silent and scowling. They make their doubts clear.
Var speaks to Three Bits, a little more than somewhat disparagingly: "She got you dancing along, too, Bits?"
Three Bits frowns too. “I ain’t dancing for nobody! I’m an independent!”
The halfling looks around at the disdain and suspicion and then she sighs. “Wow, we sure got off to a bad start, and I guess I have to apologize for that. Deception comes naturally to a servant of the House of Cloaks. But I hope you will you see that here, now, in this private place, I will reveal my secrets in the hope of gaining some of your good will.”
“I am Bell Silverglove. That’s my true name and my true face, and we Cloaks seldom reveal that openly. But I want you to trust me.”
“And that’s because we are both on the same side. We want the trade with the sea-peoples to stop. We want the gem-trade to end. But here is news you may not have: We can do both with one stroke. It is the Sahuagin who are selling the Fire Gems. They seem valueless to the water-dwellers, so the merchants have been busy buying them cheap to sell high. But they are too dangerous, as you have seen. No one merchant will stop trading in the gems, for fear that the others will keep on trading, ruining the one who refrains. So it is up to us to halt the trade with the Sahuagin, and in that way to bring the gem trade to a halt.”
“I hope we can work together to accomplish this goal. I know some pieces of the puzzle. Maybe you know a few more. What a victory for evil if we cannot share our news and combine forces.”
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 d20+7=13 ; Tuesday August 22nd, 2017 4:22:45 AM
"I am loathe to trust any of the houses of Dirt City as they all work together to maintain a status quo that keeps the majority of Dirt City oppressed by what essentially amounts to organized crime, however I have heard some not bad things about the Silvergloves from the common folk so we may form an alliance of convenience to thwart the gem trade and war profiteering. Perhaps you are trying to bring change from within the system while we work largely outside of it, we shall see."
Toston tries to gauge from Belle how sincere she is before further sharing what they learned from the job last night. (Sense Motive: 13)
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+6=20 ; Tuesday August 22nd, 2017 2:01:49 PM
"Did you know I am more powerful now that before?" Cicero said to Will silently. "This is not the time," Will reminded him. "Me too," said Rebecca. "Ah, you brought a guest," Will said outloud but the intend was to reply to Rebecca. Will then continued to the two woman. "So we have a pair of people that tried to kill us in the same room." He frowned. "So, what do we need to do now. Jumprope through the Knives territory and assassinate the Prince of Timbuck too?" "How can we be sure you are not setting us up again? Outside of my skepticism, I'm struck with the desire to remove the fire elementals from Dirt City but I don't want to run around doing anything non-related." (Sense-Motive: 20)
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+8=16 ; Tuesday August 22nd, 2017 4:58:23 PM
"An alliance of convenience you mean..." Lornak says. Lornak holds in his anger but not without showing his gritted teeth for a second. "See, this is where its gets fuzzy. You've been watching for while, why are you only now coming to us with open arms, olive branch?" He lets the question linger before continuing. "Your intel proved accurate... so in that we can trust you, but why didn't you just ally with us in the open from the beginning?" (Diplomacy d20=16)
Var (Tom I.) (HP:55/55 AC:17 T:13 FF:14 CMD:22) d20+10=21 ; Tuesday August 22nd, 2017 8:22:03 PM
Bell Silverglove begins with an apology for the deception up until this point, to which Var gives a close approximation to a genial shrug. "'s'all business, right?"
(OoC: I may have missed something, where exactly is this meeting taking place?)
As the conversation gets going, Var saves the party from his 'rugged Half-Orc charm', and quiets down. He focuses his attention on Bell, and tries to absorb as much detail about her as possible (Perception: 21) - "Never know when that might come in handy." Var thinks to himself
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday August 22nd, 2017 9:45:43 PM
Dušan figures they're not dealing with Three Bits so there's no harm in some divine aid. Lornak is the first to approach diplomatically. Dušan put's a hand of solidarity on Lornak's shoulder and casts Touch of Glory.
(OOC: Touch of Glory on Lornak's Diplomacy 16+6=22
Second First Impressions (DMs Cayzle & Damarr) Tuesday August 22nd, 2017 10:27:08 PM
((Location? Hmm.. your usual meeting place with Three Bits? Her curio shop?))
The sneaky halfling, named Bell, meets with suspicion and anger.
Toston seems to be the most willing to consider trusting the spy. Unfortunately, he can’t get a read on her true motives.
Wilford on the other hand, reveals the special insight that dreamers and madmen sometimes have. He feels that the woman is being sincere.
Var takes the apology for what it is, and uses this opportunity to note Bell’s features. He’s confident he can reliably recognize the halfling’s true face.
While not yet an ally, Hmerrin silently agrees that Bell is neither, for the moment, an enemy.
Lornak wants to know why she is showing her hand now, his distrust clear as he entreats the Cloak to share her secrets. His diplomacy check, with Dušan’sTouch of Glory and Aid-Another check (which beat DC 10 with 22) is 16 + 6 + 2 = 24.
“It’s simple,” Bell says. “Events are moving to a cusp. Soon the question of how to treat with the sea folk will reach the Prince, and he may make the wrong decision. We want to act before that. I think that if we can reach the right ears in the right group, we’ll be able to sway opinions to recommend to the Prince that we break off relations with the Sahuagin. It might be an ‘alliance of convenience,’ but that doesn’t mean we aren’t pursuing the best for everyone.”
“Believe it or not, but your reputation is growing, and you may be able to influence the influencers. From me, it just comes off as House Business. From you, maybe not. And you should’ve already uncovered some evidence that may convince fence-sitters.”
Bell levels you with a serious look. “To lay it plain, you and me, we’re making a play against a strong House, as they deal secretly with outsiders, strengthening possible enemies to the City. I’ve got my own people's’ interests in mind, no doubt, as you have yours, but we need to bring this to the light, in front of the right folks, and leverage the Teeth subterfuge to ours, and everyone else’s, benefit.”
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 d20+7=24 ; Wednesday August 23rd, 2017 12:13:32 AM
Toston asks, "Does the name Staffing mean anything to you?" being purposely vague to try to get a better read on Belle.
(Sense Motive: 24)
If she seems legit the gnome will explain both his significance and the magic item he possesses that may make things easier for things to reach the "right ears."
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Wednesday August 23rd, 2017 12:47:01 PM
With Will's sense that the woman is being truthful he puts aside animosity and prepares to dig for information. "So are we looking to bring down a Dirt City House, the Teeth or stopping the trade with the Sagwin.. Sacquien.. fish people?" My first thought is we need to stop the demand for the gems. We need to figure out where the fish people are getting these gems. They certainly don't need them for their war against the Merfolk so why do they have them in the first place. Profit? The houses in Dirt City would certainly be interested in that. We already took some profit from the Teeth. I wouldn't be surprised if they are pretty mad about that." He then adds, "Did we recover any of those gems, to use?"
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Wednesday August 23rd, 2017 4:58:14 PM
Lornak folds his arms over his chest as he takes in Bell's explanations. Still feeling manipulated Lornak asks again; "How long have you been "watching"?" "Better yet, who else has been actively surveilling us?"
Lornak waits for an answer.
"An alliance, convenient or not, must be mutually beneficial. I cannot help but feel used doing your dirty work." He looks at Three Bits. "What use do we need More heat on us at the moment?"
Hmerrin(HP:45/61 AC:24 T:14 FF:21 CMD:21) Wednesday August 23rd, 2017 5:51:23 PM
Too much verbal wandering. Hmerrin can't take it.
"Who's the 'right folks', and how do you get us in front of them?" he blurts.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday August 23rd, 2017 6:51:02 PM
Dušan lets his scowl drop as the party gets to business.
"If you've been following us, have you been following a Sell-Sea? Any information you can get on him might help, and it could be time sensitive."
Var (Tom I.) (HP:55/55 AC:17 T:13 FF:14 CMD:22) Wednesday August 23rd, 2017 9:30:47 PM
Var puts a hand on Hmerrin's shoulder to temper the young fighter's outburst. "Easy, lad. I got a feelin' we'll be havin' a good an' proper fight soon enuf."
Quick Plans to thwart Dark Schemes (DMs Cayzle & Damarr) Wednesday August 23rd, 2017 10:27:07 PM
The sneaky halfling, named Bell, meets with suspicion and anger.
Toston queries Bell and finds out that she knows a bit about the Staffing merchant clan, and that they are allied with the Teeth.
She answers Dušan that she did not know that Sell-Sea Staffing is about to turn his coat.
As she tells what she knows, Toston gets a good feel for her trust-worthiness, and the fellow goes on to explain what Sell-Sea is planning, and about the magic whistle he is planning to blow at the next meeting of the Threats Working Group. [OOC: Toston, please accept a 500 xp RP award for choosing to trust Bell and for connecting the dots to tell her about Sell-Sea.]
Bell is startled to hear this, and genuinely surprised. But she sees the implication immediately. “This could put the kibosh on all the dealing with the Sahuagin!”
Wilford wants to know Bell’s intentions. She says that her House’s aim is to end the trade with the sea-folk. It is too disruptive, and what it the war spills over into Dirt City? What if both sides of that war find out that the Teeth have been supplying both of them?
Wilford also wants to know about the gems. Bell says that the Teeth have been getting them from the Sahuagin, who are collecting them from undersea volcanoes. The gems do not work underwater, so the sea-folk do not know they are being swindled by the Teeth.
Does the party have any gems? Bell and Three-Bits do not.
Hmerrin, sick of mincing words, asks who Bell thinks would be a receptive audience for the news of the Teethish double dealing. She thinks the Threats Committee is a great place to start.
Var cautions Hmerrin’s outburst, figuring there's a skirmish not too far off in the near future.
Still wary, Lornak wants to know how long Bell has been spying. She nods her head and gives an answer that makes sense. [OOC: since the beginning of this module, I think, but your DM admits not being sure of the truth. Whatever it is, she admits to it.]
“At this point,” the naturally secretive halfling continues, “Everyone's got at least one eye on you.” She gives a shrug, as if to say that's what happens, don’tcha know. “It’s no different, worse prolly, among the Houses, generally speaking. How close they’re watching you, and how long? That I can't say.”
Bell says she can maybe find a way to get a note to the Staffings, and even to Sell-Sea. “The Cloaks have ways,” she says.
[OOC: Have you told Bell and Three-Bits that the Teeth plan to assassinate Sell-Sea?]
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 Thursday August 24th, 2017 12:30:21 AM
Toston says, "The problem is the Teeth are planning to end Sell-Sea as soon as he reveals himself in public. We really need to get to Sell-Sea before the Teeth do. I'd have to imagine we could fend them off considering we did so in the restaurant and at the weapons drop."
(OOC: How much did we get from the loot selling?)
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Thursday August 24th, 2017 1:10:25 PM
"Great." He sighs. "More enemies than friends..." Lornak leans his head back and closes his eyes. He listens to the conversation. When he has something to add, he speaks up;
"We thought that the weapons drop we interrupted the other night was a shipment of the gems. We do not have any in our possession." Lornak says finally, letting his wall down.
(OOC - We made 16,405 gold with the items sold in teh Catacombs. Sorry for the delay, it was the first time I have done it.)
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday August 24th, 2017 1:35:47 PM
"So should we go to the Threats Committee or rescue Sell Sea? I'm partial to either. I'm itchin' for more fighting. Did we get any rest yet? It's been so crazy lately I don't even recall if I laid down to sleep."
Hmerrin(HP:45/61 AC:24 T:14 FF:21 CMD:21) Thursday August 24th, 2017 6:00:45 PM
"So, can you get us close enough to Sell-Sea so we can take out whoever is planning to take him out?" Hmerrin asks.
The lad considers for a second, and then adds, "and get us back out again?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday August 24th, 2017 6:05:00 PM
"I think Sell-Sea is our primary concern," Dušan responds to Wilford, "His matters could be more time sensitive and he could strengthen our standing at the Threats Comittee."
He turns to Bell and raises an inquisitive eye brow to see if she has anything to add on the Sell-Sea topic.
Quick Plans to thwart Dark Schemes (DMs Cayzle & Damarr) Thursday August 24th, 2017 9:47:00 PM
With her intentions revealed, the party starts bringing Bell into their plans.
Toston tells about the plot to kill Sell-Sea.
Lornak explains that the party was hoping to intercept a gems shipment. But you broke up a Mer-folk deal, and it is the Sahuagin, Bell reveals, that are sourcing and trading the gems. It is possible the Mer captured some gems in their war against the Sahuagin.
Wilford offers a choice: Sell-Sea or Threats Committee? But as Dušan begins to intuit, the most likely option is that it is an AND not an OR. That is, Bell clarifies, Sell-Sea will likely keep his head down until the next Threats Committee hearing, and show up there. On his way in, of course, is when he'll be at the greatest risk of attack.
Hmerrin really gets to the heart of it. He asks Bell if she can get them to Sea-Sell, so the heroes can protect him -- or, rather, kill or drive off the assassins.
Var agrees with the busting-heads portion of whatever plan is cooked up.
Bell does not want to over-promise. “I just heard about this Staffing merchant from you, so I need to do what I do best and gather information. Give me half a day to check out some ideas, and I can get back to you. Can you meet here tonite at dinnertime. First dinnertime, I mean.” (She is a halfling, after all).
“But understand me well,” Bell says, serious and intent. “We got off to the wrong start. Let’s agree not to keep secrets from each other. I promise to tell you all that I find out. We need to work as a team. Agreed?”
[OOC: You can use the time until First Dinner with errands and shopping at the Catacombs.]
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 Friday August 25th, 2017 2:25:30 AM
(OOC: By my reckoning we each get 2523.84 and Mesick gets 1261.96 that equals 16405)
Toston decides to save his gold for now as he does not have enough gold yet to get anything on his wish list as he paid for both WLA training and his curve blade in the past. With not much to do the gnome heads to the WLA guild hall to deliver Mesick his share of the loot.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Friday August 25th, 2017 6:40:03 PM
Dušan heads to Tombo's for lunch after the meeting. With no other pressing matters, he decides to enjoy the afternoon there as well playing games and making jokes.
Hmerrin(HP:45/61 AC:24 T:14 FF:21 CMD:21) Friday August 25th, 2017 8:22:14 PM
Hmerrin considers his options, and decides he needs food and a nap.
The lad heads back to the house, pausing long enough at the closest convenient food cart to grab bread and meat, which he consumes over the rest of the walk.
Arriving at the house, he collapses into bed for some hard won zz's.
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Friday August 25th, 2017 9:43:07 PM
"This goes against every grain in me..." Lornak says, purposefully keeping the man's identity vague from Three Bits. "...however, if the team includes your lieutenant I would be more inclined to go along with what you propose."
Lornak asks the gnome if he can come along with him to the WLA. He hopes that his concern for Ethani is not seeping through to the surface. Although, he admits to himself that the gnome knows him well enough by now to know his motivation. He keeps the conversation light.
Once at the WLA headquaters(assuming they allow him to enter) he asks about the mission that Ethani and Asteria are on. "I know the two of them are on an urgent errand for you." He says as he looks around. "It would have to be to just leave our needs behind them as they have. Is there any news that you can share with us?"
A Meeting and More (Guest DM Cayzle) Friday August 25th, 2017 11:07:03 PM
Toston delivers Mesick’s share of the coin to him at ther WLA chapterhouse..
Lornak goes with Toston to the WLA. There, he learns more about the mission that Ethani accepted. After he hears about it, Lornak understands how it is vital, and that she would be the perfect person to do it. Maybe he feels proud of her for taking on such an important job.
Wilford goes to the Catacombs to shop.
Dušan, Hmerrin, and Var grab a rare chance to just relax for an afternoon.
When the time for First Dinner comes around, the party meets again with Bell.
“Huh,” she says. “This is some news indeed that you’ve given me. I’ve managed to confirm what you said, and that the Teeth are now looking for Sea-Sell’s head. They have a 5,000 gp bounty out for him.
“Not only that, but I know know where and when the nest Threats Working Group meeting will take place. And I’ve heard that the Teeth will have assassination teams at the site, which is astonishing considering the security that will be there. And my sources will be getting me a floorplan asap.”
[OOC: Maps and more info will arrive on Monday for your prep and planning pleasure ...]
Bell is clearly assuming that you will join her to ambush the ambushers. Is that really something you all are okay with?
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 Sunday August 27th, 2017 8:38:56 AM
Toston says, "If the Prince's Working Committee on Threats has tight security and the assassins are planning to kill Sell-Sea as soon as he shows there, how can we know the security arrangement at the meeting hasn't been compromised? Are we going to show up and potentially end up fighting a battle on two fronts? What is the makeup of the Committee house-wise? How many Teeth, Knives and Wolves sit on the board? I loathe walking into traps even if my new spell should make me better able to attack a group of assailants."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Sunday August 27th, 2017 5:26:36 PM
Dušan holds his breath as Toston asks his questions in his effusive manner. At the third question he remembers to breath and by the end he can't think of anything to add. He nods his assessment to to Toston's concerns.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Monday August 28th, 2017 6:48:32 PM
Wil drags his feet and avoids the Catacombs for now, intent on going but the gods seem to have no time at the moment. "Maybe I can go tomorrow?" He thinks.
A Meeting and More (Guest DM Cayzle) Monday August 28th, 2017 8:04:18 PM
Toston has some concerns about the security around the meeting. Bell laughs. “You are right to wonder about the danger at the meeting itself. And as to that, I have good news and bad news.”
“The good news is that the meeting is at the Prince’s Castle, and there is no way to either enter the castle or attend the meeting unless you are on the list. Each House gets a seat at the meeting, and each House can add people to the list, within reason. Sell-Sea has been to past meetings and is therefore already on the list.”
“Moreover, not only is he on the list, but security inside cannot be breached. The Prince holds that much power, even now. So have no fear about Sell-Sea’s safety once he enters the Castle.”
“No, the bad news is that the only approach to the Castle is through the Midnight Bazaar, and it is there that the assassin’s plan to attack -- as Staffing approaches the Castle.”
Dušan is clearly interested in getting answers.
Lornak, Hmerrin, and Var listen intently.
Aroundabouts time for First Dessert, a messenger brings Bell some papers. She opens them up and spreads the sketches on the table.
“We know the meeting is going to start at the third candlemark after the noon-bell rings. [OOC: A candle-mark is an hour.] We know that the meeting attendees wll not be allowed into the Castle more than 30 minutes early. We know that the assassins will be stationed in pairs at points in Bazaar. We suspect they will be using magic to pinpoint Sell-Sea as he approaches.”
“I have a source who is friendly with a wine merchant in the Bazaar. This report says that two shady types approached the merchant and offered to rent his entire booth and wares for a couple hours just before the meeting. They are paying more than the cost to replace the entire stall. So that means we know where one pair of assassins will be stationed, for sure.”
She points out the location of stall in the Midnight Bazaar, near the entrance to Grubbertown.
Wilford wonders if there will be time to visit the Catacombs. Considering the Threats Committee meeting is not until the day after tomorrow, there should be plenty of time for a trip to the magic shop.
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Monday August 28th, 2017 8:31:23 PM
"I see this more as an unsolicited protection detail. If we can just get him past the assassins, the Knives and whoever can get him into the Castle safely." Lornak says. He looks around at his companions. "What's not to like?"
Var thinks for a few minutes. "How d'we know it's jus' the two o' them?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday August 28th, 2017 9:02:32 PM
"I don't suppose the Knives would be interested in helping stop an assassination..." Dušan mentions not really expecting any help from them, "If we could meet Sell-Sea before he gets to the Bazaar, maybe we could disguise him, magically or mundane."
Hmerrin(HP:45/61 AC:24 T:14 FF:21 CMD:21) Monday August 28th, 2017 9:02:49 PM
"There'll be more," Hmerrin answers Var. "She just doesn't know where the rest will be."
The young man looks over the map. "Sell-Sea has a lot of ways he can come through the Bazaar. If they don't know his route, they'll be spread out to cover each point. Which means we have to spread out, too."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 Monday August 28th, 2017 10:49:35 PM
Toston says, "For the sake of argument, suppose I set the wine booth on fire? Belle has informed us the merchant has been compensated already for more than the booth is worth already so if the booth just happened to burn down, the merchant will have been compensated and without a booth to hide in what will the assassins do? They'll be exposed so hopefully they'll be forced to flee. I'm not necessary advocating for arson, but I do have a spell which could theoretically set the place on fire now. It is worth considering from a tactical perspective, no?"
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Tuesday August 29th, 2017 8:00:13 PM
"We don't want to get involved without notifying the Prince's guards. I imagine they will not be to thrilled with us getting involved. Anyway to tip them off we are looking for an assassin or are we just going to assume the fight will not make any noise?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday August 29th, 2017 8:29:35 PM
Dušan takes a seat realizing they could be here a while as they hash out a plan.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 Tuesday August 29th, 2017 11:31:12 PM
Toston waits for the others to give input on his idea.
A Meeting and More (Guest DM Cayzle) Tuesday August 29th, 2017 11:37:59 PM
You all talk about what is needed. Lornak summarizes the job. It seems straightforward enough.
Dušan suggests alerting the Knives. Wilford wants to warn the Castle Guard. Bell says, “Sure, that might help, but it might backfire if the so-called guards here are on the take. Your call.”
Toston suggests a fire distraction. Bell nods. “I have the info, but you have the experience for the action. I’ll follow your lead,” she says.
Hmerrin and Var ask about the number of assassins. Bell says she is sure there are at least 6, maybe more.
You continue to discuss options.
[OOC: If you guys want to take a week to plan, that’s cool. If you want to jump ahead a day and a half, we can start round 1 of the encounter tomorrow. Please alert your DMs as to how you want to proceed.]
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Wednesday August 30th, 2017 5:52:06 PM
Lornak looks at Toston and raises an eyebrow. "Nice touch." He says and smiles. "You never cease to surprise and amaze. This sounds like a great diversion." He goes back to talking to Bell. "Let us be clear; we get the package into the Castle and then we bolt. As a group or individually, we cannot afford tangling with the Knives."
(OOC-Im down for getting right to the fight=closer to the end of this module)
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Wednesday August 30th, 2017 6:32:55 PM
"I'm all for planning on the fly," Will says. "I'm itching for another fight with my new friends." Will then starts a conversation with himself and walks to the back of the room.
Var (Tom I.) (HP:55/55 AC:17 T:13 FF:14 CMD:22) Wednesday August 30th, 2017 8:19:44 PM
"Hmm. Could work." Var says, "Could also cause a stampede." Var frowns as he thinks. "If we gonna split up, we 'ought t' have a call, or signal of some kind... Let th' rest of th' team know when we locate Sea-Shell. Or the assassins."
Hmerrin(HP:45/61 AC:24 T:14 FF:21 CMD:21) Wednesday August 30th, 2017 9:10:13 PM
Hmerrin listens for a bit, and then offers up an idea.
"How about Wil and Var near the known assassins, with Wil ready to light it up. Me and Dusan near the southern of these two bigger booths here in the middle. Toston and Lornak between the southern row of booths and the Castle, but closer to the western end."
"We all keep in eyesight of one another. Whoever sees Sell-Sea gives a wave and points him out, and we all converge. First ones there tell him what's going on, and then we escort the guy right into the castle."
He turns to Bell. "So whats this guy look like?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday August 30th, 2017 9:12:02 PM
Dušan smiles a wolfish grin at Toston's mention of fire, "I'm for fire, but I'm not sure I'm for splitting up. Healing's not my forte. And I don't want to talk for Wil, enough do that already, but I don't think that's your priority either. Splitting up would make that much harder on us."
(OOC: Dušan makes the comment toward Wil in a good natured jest. I hope it doesn't offend."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 Wednesday August 30th, 2017 10:39:32 PM
Toston says, "Does Wil have a fire spell too? I have burning hands and because of my draconic heritage it will be more potent than if it was cast by a non draconic spell caster. I just need to be within 15 feet of the booth, but the closer I am to it, the less likely we are to get other people caught in the cross-fire. Then again some alchemical fires would do the trick too."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday August 30th, 2017 10:52:45 PM
"but I don't think that healing is your priority either. Splitting up would make that much harder on us."
(OOC: sorry typo.)
An Ambush for the Ambushers (DMs Cayzle & Damarr) Wednesday August 30th, 2017 11:48:20 PM
With a bit of jesting, you continue to question, plan, and come to agreement. Looking more closely at Bell’s map, you might recollect a few things about the Bazaar.
Knowledge Local DC 15: Highlight to display spoiler: {The second merchant from the right, along the top row in the main area, is particularly unscrupulous, and would eagerly loan his stall for even a modest amount (map update pending).}
Knowledge Local DC 20:Highlight to display spoiler: {The unscrupulous merchant would certainly pursue anyone were his property damaged, especially while in another’s hands.}
Knowledge Nobility DC 15 or Knowledge Local DC 25: Highlight to display spoiler: {The 3x3 block of booths in the middle of the 3 rows are all sponsored, in some manner, by the Prince and his constituency. None of them would harbor any suspicious activity in the marketplace (that didn’t come from ‘known’ sources)[map update also pending].}
Lornak approves of Toston’s booth fire, and warns caution - after ensuring Sea-Sell’s safety, he tells Bell, your main concern will be your own, not tangling with potentially dangerous House guards.
Wilford is fine playing the protection-gambit by ear.
Var notes the potential hazards of a flaming bazaar, and concerns of splitting up to guard all the avenues.
Hmerrin begins drawing a plan, positioning the group to cover the main area in front of the Castle. Planning to flag the man on-sight, the young soldier turns to Bell for a description of the whistleblower.
“Sell-Sea will certainly be in disguise, likely with a magical aspect.” Bell chimes in with a nod to Dušan. “He is a known bard, after all, a Half-Elf with hair so golden it’s almost green. I haven’t met him, myself, but my sixth sense says there’s something personal in his affinity for the Mer-folk.”
A reminder that Bell's informants reported some supposedly magical means of locating Sell-Sea to be employed by the assassins.
“I can get a message to some of Sell-Sea’s people for you, and we might find out the morning-of if he’ll meet for your protection into the Castle.” The halfling Cloak gives a shrug and a smile. “Otherwise, you’ll need some way to detect Staffing, or cover all your bases and plan a reaction to the assassins. Assuming they can find him.. It’s your show, really.”
Dušan like the distraction, but urges against splitting up.
Toston outlines his plan to set the booth ablaze, noting spell ranges for Hmerrin’s positioning.
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+6=26 ; d20+6=9 ; Thursday August 31st, 2017 5:00:39 PM
"That booth there we can rent out for ourselves if we choose to." Lornak says as he points to the second merchant from the right, along the top row in the main area. (Knowledge Local d20=26, Nat 20 not confirmed)
"We could also..." He continues hesitantly. "...pose as Staffing. We could make a glamour to throw the assassins off perhaps?" Lornak immediately regrets mentioning the idea because he is the only member of the group that remotely looks like an elf...
Hmerrin(HP:45/61 AC:24 T:14 FF:21 CMD:21) d20+2=11 ; Thursday August 31st, 2017 6:24:21 PM
Hmerrin thinks on the responses, and tries again.
"No splitting up, check. All right, so we rent the place Lornak knows about, and keep a close eye on the two assassins we know about. They start getting antsy, we know its time to move.
I got no idea how to find a disguised bard who don't wanna be found."
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday August 31st, 2017 7:41:56 PM
"I will volunteer to manage the shop," Will says. "I can be charming outside of my strange features. On second thought, who would want to buy something from an Eye of Gargul." He smiles acknowledging he doesn't really fit the part of a friendly merchant but still he is pretty charismatic when not talking to himself. "I can summon a creature if anyone gets into trouble. It should distract a number of people. Can also help to redirect someone so we could capture them without trouble. But I add that would be no fun."
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III, D: Fly -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds -
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday August 31st, 2017 7:48:20 PM
"Renting a stall could work," Dušan agrees, "Maybe a few of us patrol nearby. I could watch out for a disguise aura, but as Lornak may attest, some things do get past me, especially if it's good,"
Var (Tom I.) (HP:55/55 AC:17 T:13 FF:14 CMD:22) d20+1=17 ; Thursday August 31st, 2017 9:26:20 PM
(Local Knowledge: 17) Var chuckles to himself, "Yeah... Yeah I can pretend t' be a merchant wif Wil."
Toston points out how the 3x3 middle stalls are owned by the Prince and only have Prince sanctioned spies in them if that. He also says, "I'm small so I have a low profile, if we want to torch the assassin booth I could still be near it."
A Meeting and More (Guest DM Cayzle) Friday September 1st, 2017 12:32:49 AM
Lornak heroically volunteers to go out disguised as Sell-Sea!
Hmerrin and Dušan agree that the idea of renting a booth at the market.
Wilford volunteers to pose as a merchant and sell things!
Var will join him!
Toston offers some valuable intel.
Bell is of the opinion that the best thing would be to be in place well before the assassins arrive. She suggests setting up in the booth right now. “Why not go this evening? Set it all up and be ready to sell in the morning?”
Please go ahead and actually give actions, rather than just plans. Please detail what you expect to get done this evening, what you are looking for tomorrow, and how you are going to go about convincing anyone that you are humble tradesfolk!
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Friday September 1st, 2017 1:22:07 PM
"So let's get the stall up and running tonight. We can have it manned by one or two of us. I plan to watch for trouble when the time comes then react."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Friday September 1st, 2017 5:15:03 PM
"I'll join a patrol around the stall and see if I can spot a disguise aura." Dušan says, "Someone with a keener eye than mine should try to pick out the other assassins."
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Friday September 1st, 2017 8:10:49 PM
Lornak is grateful that no one in the group jumps on the disguise idea. However, he believes he has a sufficient idea for his and the booths cover: A Scriptorium(and potential courier). He recalls many an hour of his youth working at taking diction and keeping records, hands sooty with the making of inks and dyes.
He takes the remainder of the day to head to the Catacombs and buys enough supplies to create Manuscript. He purchases velum, parchment if he can get it, Inkhons and pens.
For carbon ink; Charcoal and gum, motor and pestles.
For the more alchemicaly inclined of the group; metal-gall ink: iron gall, tannic acids and ferrous sulphate. Oak Apples and Gallnuts. He doesn't purchase anything as fancy as a torchere, but enough things to seem legitimate on a surface glance.
He finds twine for wrapping(and the equivalent of boxes for packing...?)
Once back at Marsh House, he spreads out his Scholars Outfit and fills its pockets with bolts declaring to the group that he's going to have to avoid any scuffles; "Looks like its going to be the range game for me this time guys." He says. "I'll keep my rapier and dagger(swordbreaker) on my person while I stand and interact with any potential customers, but I will stow my crossbow under the counter. Two of you can "work" making inks inside."
He takes the remainder of the evening to purge red-purple dyes out of his hair and gets it back to its natural stark white. In the morning he dons his garb(including scribe pouch), grabs his weapons(including a cure moderate wounds) and heads to the bazaar to set up shop.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 Saturday September 2nd, 2017 12:36:43 AM
Toston says to Lornak, "If you don't think it will take more than 3 hours I can give you mage armor or if I use my wand I can give you mage armor hourly it will just drain the thing."
The gnome then says, "There are 4 patrols in the vicinity of the Assassin's booth so if I am to torch the place I may need a spotter to tell me if the coast is clear, though I wonder if it would be possible to some how get me on the roof of the building next door...Alternatively I could purchase a scroll of greater invisibility so that I could be invisible when I set the booth on fire but if I cast the spell it is not guaranteed to work."
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) d20+3=4 ; Saturday September 2nd, 2017 9:40:12 AM
Hmerrin looks downcast. "This is the same problem I had in the alley," he laments. "I'm a kid in platemail carrying a mess of large axes. I can't pretend I am anything but a guard. And Toston's shop doesn't rate a guard."
He looks at Bell. "You need to put me with one of those booths where a guard would be expected."
If she can't, the lad will have to pretend he owes Lornak a favor, and so is acting as guard for them. Once in position, Hmerrin does guard stuff. Namely, give everyone in the area a good visual going over.
He figures the bard will be walking with a couple bodyguards anyway, and so keeps an eye out for small groups walking purposely toward the Castle. He also keeps an eye on the known assassins. If they move, he moves.
[Or not. Perception Nat 1]
To Market To Market (Guest DM Cayzle) Saturday September 2nd, 2017 11:53:22 AM
The group coordinates with Bell and then splits up on their respective chores.
Perception DC15: Highlight to display spoiler: {Three Bits fades back and seems glad to escape without further demands.}
Wilford and Bell head off to rent the booth. It is as easy as you thought it would be. Business has not been good for Upton the Unscrupulous lately. He just cannot imagine why. He wants 10 gp per day, plus a 100 gp deposit against any damage done to his stall. “That’s just in case!” he says. Sense Motive vs DC20 for Wilford: Highlight to display spoiler: {You expect Upton to take the 120 gp and head out for parts unknown, probably after changing his name.}
Lornak heads to the Catacombs to purchase the convincing array of goods needed to impersonate a scriptorium booth. [OOC: Please do not actually bother to visit the Catacombs Board. Just remove 100 gp from your PC sheet and add a +2 circumstance bonus to any checks needed to act in character. Nice job with the set-up.]
Dušan does some reconnaissance. Sir, I need Perception, Know Local, and Gather Info (Diplomacy) checks from you. If you are trying to be covert at all, I also need Bluff, Disguise, and/or Stealth checks too. If you are using magic, tell me what magic spells or abilities you are using.
Toston ponders magical purchases to get the job done. [OOC: Please do let’s get any magical item purchasing done ASAP. Email me if the CC is not responsive in a timely fashion, please.]
Var keeps his own counsel.
Hmerrin worries about not being able to pose as anything but a guard.
You end up setting the booth in the late evening. Tomorrow you will have a full day of shoptending, and the day after tomorrow is the meeting of the Threats Working Group. This evening, right now, the market is quiet. Looks like you have a bladeseller on one side, and a food stand on the other. The bladeseller’s booth is sturdy and locked tight. There’s a dog in there too, who barks if you make too much noise.
Bell suggests that maybe Hmerrin could serve as a guard for the bladesmith next door. “Why not approach him in the morning?” she says to the well-armed warrior.
A dwarf and a human -- Knife guards, clearly -- stop by as you are setting up. Anyone who wants to be there can be helping Wilford. They check out your story, and Upton, the merchant you are renting from, vouches for you. The guards stand around for a bit. Do you want to say anything to them?
Sense Motive or Know Local DC15: Highlight to display spoiler: {It would only be polite to “tip” the nice officers.}
Toston decides to head to the market donning his nondescript cloak and keeping both a low profile and a sharp eye out.
(Perception: 33; Stealth 30)
The gnome tries to suss out a good spot he could station himself within easy burning distance of the assassin booth where he might not be spotted by patrol. He also tries to determine how hard it would be to climb the booth next to the assasins.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+6=11 ; d20+10=28 ; d20+12=18 ; Sunday September 3rd, 2017 8:01:17 PM
Will tries to assure the vendor that everything will be ok. "I will treat your property as if it is mine." Will then watches and waits patiently for everything to happen as assumes a kind tone and begins selling. (Sense Motive: 11, Perception: 28, Diplomacy-to put on a happy face: 18)
Var (Tom I.) (HP:60/60 AC:18 T:14 FF:14 CMD:23) d20+10=26 ; d20+8=20 ; d20+1=13 ; d20+10=27 ; Sunday September 3rd, 2017 11:24:53 PM
(Perception: 26) Var gives Three-Bits a quick nod as she heads out to attend to her own business.
Tagging along with Wil, he attempts to help out with securing the booth (Sense Motive: 20). Catching the drift of the conversation, Var pulls out some coin and offers their payment.
Var looks around and takes in the crowd (Perception: 27). If he sees any stray dogs hanging around, he'll cast Speak With Animals on himself and try to call one over to try and befriend it.
At the end of their shift, Var looks at the two Knives loitering about as they pack up the shop (Local Knowledge: 13). "You fella's interested in makin' a purchase?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+9=13 ; d20+10=11 ; d20+11=21 ; Monday September 4th, 2017 12:26:16 AM
Dušan circles around the booth with Detect Magic active, talking to the locals (Gather Info Diplomacy d20 + 9 = 13), not really getting a lot information he tries to blend in by browsing the goods at other stalls, but can't help but staring at others as he casts Hand of Glory on himself (Bluff d20+7+6 [should be 6 [I mathed wrong but epic fail none the less] = 14 natural 1) but couldn't help but stare as he tried to discern the auras around him. He thinks he finds some notable auras, but continues looking for a disguise spell (spellcraft d20 + 11 = 21)
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+6=15 ; d20+6=9 ; d20+11=22 ; Monday September 4th, 2017 11:49:39 AM
Lornak gets into character as the others set up the booth.(Perform d20=15) He rambles about the services they can provide as the guards check them out;
"We are mainly a courier service between merchants. Records, receipts and exchanges. Nothing you two gentlemen would be interested in I am betting. However we do scribe the occasional birth and death announcement." Lornak pauses, then leans in and speaks softly. "And sometimes, we will be asked to create a bounty notice..." He looks over at Wil. "Wil there has a penchant for likenesses." He then stands back proudly, not quite grasping why they linger. (Local Knowledge d20=9)
The pieces fit into place as Lornak sees Var pay off the Knives. He gets into the game. (Perception d20=22)
(OOC, thanks for the heads up, I was going to ask you about needing to go to the Catacombs.)
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Monday September 4th, 2017 2:36:05 PM
Wil recalls that he didn't offer the money to the merchant and apologizes. "I got this Var, sorry about that. I can cover it." (OOC: I took it out of my balance. Forgot to RP it but I can split if you want. :)
Hmerrin shows up bright and early the next day, and introduces himself to the bladeseller. "Between caravans," he explains. "I was told maybe you could use someone big and not so bright to keep the quick hand types away. I qualify in spades." he adds with a deprecating grin.
The lad thinks he's doing well. He even catches on to the Knive's tip request. And the bladeseller has some nice items. And, really this whole bazaar thing has a lot of things going on. ooo, and smells! Someone is baking bread. Yayeet, that smells really...good.
Oh, and how are those assassins doing?
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday September 4th, 2017 11:19:12 PM
Dušan takes a moment to appreciate viewing the world through Detect Magic. Colors that exist for only a talented few. He shakes his head to refocus on the task at hand.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 Monday September 4th, 2017 11:26:50 PM
Toston tries to figure out if the hidey hole he picked out is up to the task of keeping him out of the line of sight of the guards.
To Market To Market (Guest DM Cayzle) Tuesday September 5th, 2017 12:01:20 AM
Late in the evening:
You all get to the booth late in the evening, after the market has shut for the night. The shady vendor from whom you are renting has already cleared out all his goods. As Lornak sets up the shop as a scriptorum, Wilford tells the shady vendor that he will care for his goods as if they were his own. The vendor looks around to see what Wilford is talking about, clearly confused. Then Wilford waits patiently, then assumes a kindly manner and begins selling. But nobody is there. The vendor looks around and then leaves as soon as he has his payment.
[OOC: Who is paying the vendor? How much? And have you marked it off your sheet?]
Wilford’s selling practice (if practice it was) does attract attention, and as noted in the prior DM post, two Knives, guards hired by the market to watch over the place at night, wander over.
Lornak plays it straight and stays in character flawlessly as a scribe starting a market booth.
But it is Var who smooths things over with a well-placed tip. And the going rate to say a “thank you” to the local Knives patrol is actually very reasonable, all things considered.
Var also uses his ability to speak with animals. He discovers nothing out of the ordinary. The dog next door wants to bark about intruders. The rats want to nibble on garbage. A cat is looking for a mate. Good idea, but this time, not very useful, I’m afraid.
The next day:
Tomorrow is the meeting of the Threats Committee. It is a normal day at the Midnight Bazaar, which despite its name, only meets during daylight hours.
Dušan spends some time looking around and gathering information. He discovers that the bladesmith has some magical weapons for sale, arrows, daggers, and a lingsword. Looks like +1 or +2 equivalents. One of the Prince’s booths is a magic item booth, selling potions and scrolls; there seems to be a mage actually crafting in the corner of the booth, and if Dušan has his spell right, there are a few other minor items for sale, stored in a small chest. Of course, he detects magic in general in the market, worn or carried by the shoppers and salesfolk, but those are hard to pinpoint without some major three-rounds of staring. I assume you will not be so rude here in the City Above?
Of course, the new scriptorum booth sure does glow with magic like the mother of all lantern archons.
Toston also scouts out the market, looking at the nearby stalls. Most are fragile things made of canvas and light poles. A few, like the Prince’s booths and the bladesmith next door, are made of solid plankwork. This market, right next door to the Prince’s castle, has a higher class of merchant and a better quality of goods. Shoppers here are either heavily armed or escorted by bodyguards.
Hmerrin shows up at the weapon shop next to Lornak’s new scriptorum, and puts on a bit of a goofus act as he asks for a job. The bladeseller casts an appraising look over his gear. Several masterwork weapons. Masterwork plate mail. He especially looks right at that WLA badge, worn openly. The bladeseller ponders for a moment, then, with his voice down, says, “Sure, you can ‘work’ for me. I’ll pay you a silver a day, and you can honestly say you work here. Honesty, that’s important to you guys, right? My name’s Gareth, like the hero of old. I don’t want to know your name, or your business. But I want you to swear on that badge you got there that you’ll keep me out of your drama, and you’ll pay me back double for any harm or damage you or your drama do to me and my business.” He sticks out his hand if Hmerrim agrees.
There’s no sight of assassins, but you would not really expect any. The meeting is not until tomorrow.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=12 ; d20+12=31 ; Tuesday September 5th, 2017 6:23:23 PM
Will began to talk to someone. Convinced that someone was there, but realized his talent had fooled him again. He cursed, trying to avoid embarrassment but like often it's too late. (OOC: I took the whole amount off my sheet :) The next day, Will resumed selling to real people while watching for trouble. (Perception: 12) On a short break Will, also a WLA member, visits the Blademaster and asks about some Crossbow bolts with a little extra punch. Will then adds, "have you heard from someone named Sell-Sea? I was told to seek him out tomorrow for some business." (Diplomacy: 31)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+10=14 ; d20+12=13 ; Tuesday September 5th, 2017 6:30:15 PM
Dušan decides to save the major staring for tomorrow. he wanders to the stall the group has rented and browses some of Lornak's wares as he fills in those at the stall, "Nothing obvious out of the ordinary for now, well except for us maybe. We're a shining beacon of magic hear. Is there anything we can do tone it down a bit, maybe?"
Dušan casts guidance as he ponders the dilemma and looks for obvious sources (Knowledge Arcana d20+9+1 Guidance=14, Detect Magic Spellcraft d20+11+1 Guidance=13 [ugh, another natural 1)
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Tuesday September 5th, 2017 7:04:24 PM
Hmerrin grins again, and takes the bladeseller's hand. "Just call me The Kid," he replies. "And the idea is the drama will be over yonder, so I think I can agree to that."
The young fighter begins his guarding, while making a mental note that it seems he needs to move on from his self-assessment as "just the new guy".
Var (Tom I.) (HP:60/60 AC:18 T:14 FF:14 CMD:23) d20+10=22 ; Tuesday September 5th, 2017 10:00:07 PM
Var spends his time at the Market watching the ebbs and flows of the crowd, trying to get a feel for what passes for "normal". Then, hopefully, when something "unusual", like an assassination attempt (which he hopes is unusual for such a public market) will be easier to spot. (Perception: 22)
To Market To Market (Guest DM Cayzle) Tuesday September 5th, 2017 10:29:02 PM
Wilford spends the day at the booth and does a fine job of selling. He also walks the bazaar to gather some information. He learns that word on the street is that Sell-Sea Staffing has gone missing, on the lam. Some say he absconded with cash that found its way into his purse somehow. Others say the Teeth did him in for a trade that went belly up. He hears that Sell-Sea is hiding in the sewers where it is safe. Willford hears that maybe he was seen in the Halfling Quarter.
Var spends the day studying the market and getting a feel for it. For the rest of today and tomorrow, please accept a +2 circumstance bonus on all perception checks made hereabouts.
Dušan ponders the obvious sources of bright magic in Lornak’s scriptorum booth. [OOC: Hint -- check out your character sheets, LOL!]
He also thinks about how to mask those bright auras. If you make a Know Arcana check vs DC10, Please Highlight to display spoiler: {You know there is magic to mast magic auras. }
If you make a Know Arcana check vs DC16, then Please Highlight to display spoiler: Highlight to display spoiler: {Misdirection and Nondetection are spells that come to mind specifically.}
Hmerrin spends the day on guard duty, keeping alert to threats both here and relatively close by. Today is a normal day at the market. The odd cutpurse, a duel, nothing out of the ordinary. The Knives keep it all under control, per usual.
Toston and Lornak busy themselves around the booth. [OOC: Sorry, first day of school tomorrow and I have to get to bed. No more time to delay for late posters.]
The day passes without incident. Any final deeds or preparation before the next day dawns?
The dark blue boxes are buildings. The see-thru small boxes are booths. The thick-border booths are the sturdier ones. A - Assassin’s booth, posing as a wineseller. Today, the real wineseller is there. B - Prince’s Potion Palace C - bladeseller booth D - your scriptorum booth E - grilled meat and hot pie booth
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 d20+14=20 ; Tuesday September 5th, 2017 11:16:58 PM
Toston scopes out the market place during the day before everything is set to go down,window shopping. While he does so he tries to get a feel for the patterns of the patrols in the area near where they expect the assassins to hide out. (Perception:20)
(OOC: Tuesday's Post; will make Wednesday's post tomorrow as I accidentally took a nap this evening)
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+6=21 ; Wednesday September 6th, 2017 12:03:29 AM
Lornak finds that the more he continues playacting the scribe the more he fills out the roll. (Perform d20=21) He continues selling his service while keeping a wary eye on the bazaar around him.
(OOC - No worries about posting early, its my bad for posting a little late=family in town...)
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 Wednesday September 6th, 2017 3:17:03 PM
Lornak keeps up his spiel; "Mostly the taking of diction and the keeping of records." He says. "But do not fret, we can also provide letters of import to family afar. You may just need to find someone to read aloud Common on the other side."
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Wednesday September 6th, 2017 4:05:02 PM
Will tells the group that Sell Sea seems to be on the lame. Hiding in the sewers or the Halfline Quarters. "If the man is hiding then why would he show up here to possibly be assassinated?" He asks. "If we have time this evening maybe we could find Sell Sea before he comes out of hiding tomorrow?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+10=20 ; d100=100 ; Wednesday September 6th, 2017 6:11:59 PM
"Of course a little Misdirection couldn't hurt our aura problem, I'm not sure if masking the stall will help with ourselves, but it's worth a shot." Dušan says as considers his option. Figuring his spell will last about six hours, he casts his spell at 11 in the morning. He misdirects the Magical aura to mimic a stall across the way with only a slight magical aura to account for some of the scroll materials Lornak has out.
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) d20+3=12 ; Wednesday September 6th, 2017 6:50:50 PM
Hmerrin gives Wil a shrug.
"Looks like we're sticking with Plan A. 'Sides, staying up all night looking for him would mess up the casters and all."
The next morning, Hmerrin is back at his post, seeing what he can see.
Perception 12
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 d20+14=27 ; d20+7=22 ; d20+5=19 ; d20+11=15 ; Wednesday September 6th, 2017 11:46:52 PM
Toston buys some grilled meat from the grilled meat and pie seller and wine from the wine seller. While he walks around the market he looks at the merchants in the booths outside of the prince's little controlled area paying attention to faces and body language trying to get a feel for who is there in the booths and if anyone is acting odd.
He makes sure he shares with the others what he observes and he plans to make a run of the market the next day early comparing the merchants there the next day with the merchants previously observed. If he does notice anyone or anything odd he will use detect magic to check for auras.
To Market To Market (DMs Damarr and Cayzle) Thursday September 7th, 2017 6:01:27 AM
The day before the Threats Committee meeting, Toston watches the guard “patrols,” which are more meanderings, as you notice that the guards, Knives and Prince’s men all, tend to stick near their favorite market stall or (probably unauthorized) seat. Every twenty minutes or so a guard-pair will walk a short ways down one alley of the bazaar, before heading back to their spot. They tend to favor the sweets shops, and don’t seem too worried about what’s going on unless there’s something in it for them. When there’s a duel or a fistfight, they wander over pretty promptly, but mostly to make sure that the fight does not erupt into a riot. They tend not to actually step into “disagreements.”
The new day, the day of the meeting, rolls out much like the one before it, and the Midnight Bazaar is a busy affair. The shopkeepers and patrons are no more auspicious today than yesterday. You notice, as you open your booth in the morning, that the wine seller's stall is being manned by two different fellows. They definitely look the part, much like yourselves, selling wines of their own (cheaper) variety.
Lornak gets more into his own role behind the counter, calling out your ostensible services like the best of the barkers.
Wilford wonders if you should go out and look for Sell-Sea, after the rumors of his whereabouts, but Hmerrin shrugs, since today’s the day anyway, when Sell-Sea is going to tell the Threats Committee about House Teeth’s double-dealing (or be assassinated in the attempt!?)
Dušan casts Misdirection on your booth, making it appear as another nearby shop to divination & detection spells, and hopefully hiding the heroes’ magic-heavy aura.
A few people stop to watch, bobbing & nodding in excitement as you weave the spell, before leaving in disappointment at the seemingly anticlimactic “lack” of effect.
Var stays in the booth, keeping a low profile.
For all: Perception DC 15: Highlight to display spoiler: {You notice a man and a woman, walking together around the bazaar. They’ve passed you a few times, going one way or the other. They must've seen the whole thing at least twice.} Var, do not forget your circumstance bonus.
IF you make that roll, or if someone who does reveals that to you, then please make an Intelligence (memory) DC 8 check: Highlight to display spoiler: {The man and woman shoppers were among the onlookers for Dušan’s Misdirection spell. They've apparently avoided your immediate area since.} Note: This Intelligence check is an ability score check, not a skill check, so you would roll simple d20 + Int modifier.
Sense Motive DC 16: Highlight to display spoiler: {The pair aren’t really shopping, they just look like it.}
Sense Motive DC 18: Highlight to display spoiler: {In fact, they seem more interested in all the other shoppers walking around.}
The earliest anyone can enter the Prince’s Castle for the Threats Committee meeting is 30 minutes before it starts, and they close the doors when the meeting starts. That leaves a narrow window where Sell-Sea can enter the Castle (and be safe from would-be-assassins).
That window is fast approaching.
Sense Motive DC 14: Highlight to display spoiler: {The wine selling assassins seem to be getting just a bit fidgety.}
The two ‘shoppers’ are no longer in the line of sight of your scrivener’s booth.
Please be set with all your spell prepped, gear equipped, and so on. This is the time to prepare in whatever way you seek to do so. Do you watch the two wine-selling assassins and wait? Seek out Sell-Sea in the bazaar? You have many options. What about the plans you made?
First, detail anything you do in the morning. After that, let’s call it 45 minutes before the meeting. Please place yourself on the map by giving your coordinates AND post any actions you wish to take at this time.
Map Notes Follow: The dark blue boxes are buildings. The see-thru small boxes are booths. The thick-border booths are the sturdier ones. A - Assassin’s booth, posing as a wineseller. B - Prince’s Potion Palace C - bladeseller booth D - your scriptorum booth E - grilled meat and hot pie booth
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+8=19 ; d20+4=12 ; d20+2=13 ; d20+2=11 ; d20+10=17 ; Thursday September 7th, 2017 5:30:22 PM
Dušan Stomach grumbles as he sees Toston with his meal. Nodding to Gnome, he walks past and orders his own hot pie as he starts on his patrol. Praying for Guidance and using the meal to blend in he begins "people watching" (Bluff d20+7 +1 Guidance=19) as he begins his patrol. Focusing on auras he sees with Detect Magic, Dušan misses out on the mundane (Perception d20+3+1=12, Sense Motive d20+1+1=13, Sense Motive d20+1+1=11), but does keep a cautious eye out for any Illusion or disguise spells (Knowledge Arcana d20+9+1=17) while he patrols around the larger booths occasionally looking at potions, but mostly returning around AQ 23 to be near the booth and have an eye on the palace.
He watches a couple go 'round the market. Then he watches them go 'round again. (Memory check: 13) (Sense Motive: 23). "Hrm." Var says to himself, and does his best to keep tabs on the couple.
As the window approaches, Var spares a look at the "wine merchants" (Sense Motive: 18). In response, Var begins to limber up.
(How study is our vendor stall? Could it support the weight of a full-grown half-orc?)
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) d20+3=17 ; d20+1=17 ; d20=6 ; d20=17 ; Thursday September 7th, 2017 7:07:24 PM
Hmerrin's preparations pretty much consist of walking around. He does notice the two shoppers, and realizes they are avoided Dusan's area ever since he went spell casting. [Perception 17, Memory 17]
[First Sense Motive 6 fail]
The young fighter starts walking a counterclockwise circle around the bladeseller's booth, from AD17, down the left side to AF27, and then back up the right side. At the two named points, he tends to pause and look around.
At AD17, he's looking for the couple. At AF27, he's checking out the assassins. [Second Sense Motive 17] Seeing the assassins starting to get fidgety, Hmerrin checks his axes. Yep, everything ready to go.
Taking a swing past the scriptorium booth, he notes, "Winesellers are getting antsy".
The fighter resumes his patrol.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=18 ; d20+2=6 ; d20+6=16 ; d20+12=21 ; Thursday September 7th, 2017 7:49:54 PM
In the morning Wil continues to man the shop. He notices the couple and finds it curious but he does nothing till later in the day. He also finds the actions of the wine dealers curious. He is split. "Duh, I know what to do," Cicero said. "No, no... not yet," Will pleaded. "Hey, you sit down here. Summon up a little trouble then you can go after that couple." After a boisterous argument Will uses the vending booth to hide and summons a Horse to cause a bit of a commotion in a moment. (Cicero - AF:23) As the couple passed a final time Will follows the couple but is actively searching for Sell Sea. He is hoping the horse may cause either the assassin or the trader to reveal them self. (Perception: 18, Stealth: 21) ----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I (Horse: Rd-1), Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III, D: Fly -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds -
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+11=26 ; d20+2=4 ; d20+8=11 ; Thursday September 7th, 2017 8:03:56 PM
Lornak continues being the front man for the booth. It takes most of his attention to do so. As he continues meeting and greeting he notices a couple making their way through the bazaar. It does not seem to him to be out of the ordinary except for the fact that they seem to circling. There is something familiar about them but with the hustle at the booth he cannot place who they are. (Perception d20=26, Int, d20=4).
He does his level best to figure out what they are about but is too distracted by having to keep up his facade. "I will have to leave that to the others" He thinks to himself. "If it is even a concern."
Lornak takes a moment to get behind the booth and check his stowed crossbow. He bends behind the counter and inconspicuously loads a bolt into it. He speaks to Var when he feels his eyes on him. "I just have a funny feeling." He gently stows the crossbow. "Good thing Toston managed to get that mage armor onto me."
(OOC - I'm sorry Hugh, I forgot you had offered mage armor for Lornak. I got caught up in whether or not I needed to actually go to the Catacombs for the booth set dressing. I'm pretending you totally had 3 hours to apply it to me.)
That morning Toston does another reconnoiter of the market looking for any deviation in the behavior of the patrols.
Toston notices the couple and remembers seeing them around when Dušan cast his spell but he fails to notice anything out of the ordinary in their movements. He does notice the Wine Merchant assassins become fidgety. He tells his friends about the couple he keeps seeing walking around and suggests it might be a good idea to keep tabs on them.
Toston makes sure to cast mage armor directly to Var using a spell slot and casting it on himself using the wand. Toston stows the wand and then makes a show of digging through some of the stuff in the booth. He pulls his scroll of greater invisibility and then takes off into the market pretending to be some sort of courier. He wants to be within a burning hands range of the wine sellers ready to hopefully turn invisible and then set the stall on fire.
Active Effects: Mage Armor (Var) 3 hours - ??? : +4 AC Mage Armor (Toston) 1 hour - 15 min [450 rounds] : +4 AC
To Market To Market (DM Cayzle) Round 1 Friday September 8th, 2017 6:48:21 AM
Dušan is at AQ23, alert and on guard.
Var has not given map coordinates, so the DM places him at the booth. Which, being made of canvas and thin poles, could not support his weight.
Hmerrin, is at AE25, when things start to happen.
Wilford summons a horse at AF23!
In the booth with Wilford, Lornak is armored and ready to shoot when the horse magically appears!
Toston, scroll in hand, is only 10 ft from the wine booth and the assassins therein.
====
When the horse appears, people scatter. Booth vendors duck down. When odd things happen in Dirt Cty, the small folk take cover.
Map Notes Follow: The dark blue boxes are buildings. The see-thru small boxes are booths. The thick-border booths are the sturdier ones. A - Assassin’s booth, posing as a wineseller. Today, the real wineseller is there. B - Prince’s Potion Palace C - bladeseller booth D - your scriptorum booth E - grilled meat and hot pie booth
YOU ARE RED LETTERS
ASSASSINS ARE ORANGE PENTAGONS
USE MAP COORDINATES
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+10=18 ; Friday September 8th, 2017 6:10:38 PM
Lornak is returning to his front man duties as a horse appears in the middle of the bazaar seeminlgly from thin air. He shifts his head back and forth curiously. (Move action [AH22]) He furrows his brow. "Was that one of us...?" He questions softly. He then wonders if their protection duty has begun.
Held action:
If the combat rounds begin he will move to grab his crossbow. (Move action)
If its not quite time for combat rounds he will pay extra attention to what is happening around him, ignoring any potential customers-Especially since a horse just suddenly appeared out of nowhere. (Perception d20=19, I have a +11 not +10)
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Friday September 8th, 2017 8:12:58 PM
Nearly trampled down by a horse appear literally from nowhere, Hmerrin takes a beat to assure himself there is no rider, and then gets out of the way.
Slipping down the west side of the booth behind him, the young warrior circles to AE29 and pauses, checking out the assassins in the wineseller's booth.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 d20+3=20 ; 3d4+3=9 ; Friday September 8th, 2017 8:39:56 PM
Toston shrugs when he hears the commotion caused by the summoned horse. Being on the other side of the market he isn't quite sure how the horse came to appear but he can hazard a guess. He shakes his head and thinks, Wil? Still though this could be an opportunity that Toston could take advantage of. The gnome attempts to activate the scroll in his hand as the person who wrote it was a stronger spell caster than he (Caster Level Check vs DC 8 = 20 success) and succeeds at mustering the strength of will needed to do so.
Toston now invisible moves to BC 43.
If and only if no one else besides the assassins and their booth are in range of a 15 foot cone (OOC: consisting spaces: BD 44, BE 43, BF 43, BE 44, BF 44, BE 45, BF 45 then Toston heroically casts Burning Hands catching the booth and the assassins in a 15 foot cone of searing flame.
(OOC: The assassins need to succeed on a DC 14 reflex save or take 9 damage from the flames. Success means they only take 4 damage. Per the spell flammable materials burn if the flames touch them so the booth, the booth the booth is on fire...)
Active Effects: Mage Armor (Var) 3 hours - ??? : +4 AC Mage Armor (Toston) 1 hour - 15 min [449 rounds] : +4 AC Greater Invisibility(Toston) : 7 rounds 1 hero point spent conditionally on no one being in his literal crossfire
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+11=31 ; Friday September 8th, 2017 10:09:09 PM
Wil sends the horse toward the assassins while searching for signs of Sell Sea. "You cant protect what you cant see." He thought. (Perception: 31) Wil stays hidden for the moment hoping to find that assassin's target.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=95 ; Saturday September 9th, 2017 12:41:03 AM
Dušan makes like a local and ducks for cover to AL 21. Once out of most firing arcs he casts pulls on the particularly strong Ley Line he found earlier and casts Spectral Hand with little effort of his own.
(OOC: Standard Action - Cast Spectral Hand d100 = 95 Ley Roll, Spell is cast, Spell per day is not spent. Total L1 3/1, L2 2/1, L3 2/1 60 rounds Spectral Hand on Dušan - Range 160')
To Market To Market (DM Cayzle) Round 1 d20+9=10 ; d20+9=11 ; Saturday September 9th, 2017 11:40:20 AM
HERO ACTIONS
[OOC: We are definitely in combat rounds, friends!]
Lornak moves to AH22 and grabs his crossbow.
Hmerrin, moves to AE29 and looks at the assassins. If you make a Perception check vs DC15, then Highlight to display spoiler: {They are doing something.} Note that they are about 130 ft away, and perception imposes a -1 per 10 ft distance. Hmerrin, if you make a Perception check vs DC28, then Highlight to display spoiler: {They are drawing weapons.} He definitely sees Toston disappear and then a great gout of fire, however!
Toston does not scatter when the horse appears, like most of the bystanders. He reads his scroll, disappears, takes a step forward, and blasts the booth with fire.
Wilford sends the pony toward the now-flaming booth! It has move 40 and travels 80 feet closer to the fire.
[NOTE: I see that it is a medium pony, not a large horse, actually!]
Wilford himself stays hidden (Stealth check?)
Dušan cleverly makes like a local and ducks under cover. He casts a spell -- which in all the turmoil, MAY go unnoticed. (Stealth check?).
Var bides his time.
=====
ENEMY ACTIONS
The Wineseller Assassins, a human man and woman, see Toston read his scroll and disappear. They are not surprised. With evasion and save checks of +9, you would expect the assassins to dodge easily for no damage. However, with saving throws of natural 1 and natural 2, both fail!
The female assassin calls to her friend, “Invisible wizard! Run!” They abandon the booth and split up, running so that both cannot get caught in a fireball.
The other two assassins of whom you are aware remain under cover, or so they think, pretending to be passers-by, fearful and cowering.
MAP TO COME SHORTLY!!!
To Market To Market (DM Cayzle) Round 2 Saturday September 9th, 2017 5:12:54 PM
Here is the map as of the start of Round 2.
The letters are you. The orange pentagons are assassins. The blue dots are bystanders. The black dots are guards, knives, and other armed folk.
The wine stall is red because it is on fire. The flames are rosé!
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 16; FF 18 - CMD 21 d20+10=14 ; d4+2=4 ; Sunday September 10th, 2017 7:58:48 AM
Toston is torn because there is only 1 of him but 2 assassins and they split up. Toston doesn't know what path Sell-Sea is likely to take but one of the assassins is semi-close to the entrance to the prince's meeting so he decides to take a swift action to charge his attacks with magic then charge the assassin at BA 47 moving to BB 46 and applying a use of stunning fist opting to do nonlethal damage.
(14 vs AC; 4 nonlethal damage + DC 16 Fort Save or be stunned for 1 round)
Active Effects: Mage Armor (Var) 3 hours - ??? : +4 AC Mage Armor (Toston) 1 hour - 15 min [448 rounds] : +4 AC Greater Invisibility(Toston) : 6 rounds 1 hero point spent 1 stunning fist attempt used 2/6 first level spell slots used
After unsuccessfully trying to get advantageous high-ground on the cart, Var harrumphs in frustration. "Fine. We'll jus' do this th' old fashioned way."
Taking a five foot step out from between the carts, Var fires off two shots in quick secession at the nearer of the two assassins (AS14) (Attack: Natural 1 for a 13; and 10)
Var begins a string of curses that starts in common and ends in Orcish.
(OoC: boy you guys sure are lucky that I'm here to help...)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+6=22 ; d100+6=91 ; Sunday September 10th, 2017 11:44:00 PM
Stealth is not the first thought on Dušan's mind in most situations, but he feels like the a master itself is speaking to him. When the powers call, Dušan has found it is wise to listen and tries to be subtle in spell casting (stealth d20+6 = 22). Still in position of an incredibly strong Ley Line, he then sends his spectral hand over to Lornak and casts Cat's Grace on his friend. Almost giddy with the power Wold's Blood, Dušan tries to keep his head down.
(OOC: Standard Action - Cast Cat's Grace on Lornak d100 = 91 Ley Roll, Spell is cast, Spell per day is not spent. Total L1 3/1, L2 2/1, L3 2/1 60 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 59 rounds Spectral Hand on Dušan - Range 160')
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=19 ; Monday September 11th, 2017 3:44:24 PM
Wil's Pony disappears near the assassins. Will Double moves 55 feet (AL 14) He hides behind the cart in front of him to get a better look at the assassins and readies another Summon.
(Stealth: 19 - Guessing it's still a bit crazy and I can blend in with the panicked crowd.)
----- Spell List --- Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I (Horse: Rd-1), Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III, D: Fly -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds -
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+16=32 ; d4+3=6 ; Monday September 11th, 2017 4:01:50 PM
Lornak takes a moment to take in the scene noticing the booth catch fire and Var go into action out of the corner of his eye. As he does he feels a familiar litheness enter his body. "Must be showtime." He says. He uses his newfound grace to casually walk in front of the neighboring stall, keeping his crossbow at his side and finds Dusan. (Move Action - AM19).
"Good day to you, sir." He says as he raises his crossbow and takes aim at the assassin(AS14). "Have you any need of a scribe?" Lornak lets loose the bolt. (Attack action d20=32, 6 dmg)
60 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) d20+3=22 ; Monday September 11th, 2017 8:46:05 PM
The assassins were up to something, and then the tent catches fire.
Hmerrin's face scrunches as he recalls the plan. He's pretty sure 'set fire to the tent' was in the plan. Actually, he's pretty sure 'set fire to the tent' was the plan.
This must be it then.
The man moves toward the courtyard.
Double move to AJ34
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday September 11th, 2017 9:51:44 PM
Dušan Ducks lower after he casts his spell. He always hated this part of the fight. The beginning, waiting to see which one of his friends was going to be hurt first.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Monday September 11th, 2017 9:52:31 PM
Correction: Wil, being stealthy cannot tell the pony to rush at the the assassins, plus its docile, but luckily it makes a double move and stands in front of the assassins A5:15
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 16; FF 18 - CMD 21 Monday September 11th, 2017 11:45:20 PM
Toston waits to see how the assassin he attacked responds
To Market To Market (DM Cayzle) Round 2 resolution, start Round 3 d20+8=11 ; d20+8=23 ; d8+6=9 ; Tuesday September 12th, 2017 8:09:14 AM
HERO ACTIONS
Toston charges to BB46 and swings, but misses.
Wilford hustles to AL14 and ducks down, trying to stay out of sight.
Dušan casts Cat’s Grace on Lornak from afar.
Var steps north and fires twice at the two assassins who had been pretending to be bystanders. He misses, and those two assassins now know they have been made.
Lornak moves to AM19 and then shoots at the assassin at AS14, hitting and inflicting 6 damage.
Hmerrin hustles to AJ34.
=====
ENEMY ACTIONS
Unless otherwise noted, assassins are AC19.
All four assassins now on the map realize they have been made. And now they have some targets as well.
The male Wineseller Assassin next to Toston laughs and mocks him. “Show yourself, coward!” He uses full defense to raise his AC to 25.
The female Wineseller Assassin casts and moves. Toston Only Spellcraft DC19 Highlight to display spoiler: {True Strike}
Both Bystander Assassins in the north take out bolts, dip them in a vial at their belts, and load and shoot them quickly at Lornak and Var, both of whom are AC18. One hits and one misses. Var takes 9 hp damage and must make a fort save vs DC13 or fall unconscious.
Map Notes Follow: The dark blue boxes are buildings. The see-thru small boxes are booths. The thick-border booths are the sturdier ones. Assassins are orange pentagons with either pink lines (female) or blue lines (male, and yes, I am using gender stereotype colors).
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20-1=14 ; d20-1=13 ; d20+12=32 ; Tuesday September 12th, 2017 12:27:46 PM
"Now!" Wil yelled from his hidden corner and he watched as the Pony moved to AT: 15 and kicked the closest assassin. (1 hoof: 14 - miss; 2 hoof: 13 miss) Will then Summoned a Viper and still hides behind the stall. (Stealth: 32)
----- Spell List --- Summon (5 rounds) Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I (Horse: Rd-3), Summon Monster 1 (Viper: Rd-5), Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III, D: Fly -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds -
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+2=10 ; d20+16=18 ; d4+3=6 ; Tuesday September 12th, 2017 5:12:05 PM
Lornak reels back as a bolt flies past him. He sees the other hit Var. "They are using poison!" he says to him. "I cannot tell from here what, but I'll watch your symptoms." (Knowledge d20=10)
Lornak loads another bolt into his crossbow and lets it fly at the same assassin. (Move action to load, Attack Action D20=18 at AS13, 6 dmg)
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Tuesday September 12th, 2017 6:47:02 PM
Hmerrin keeps hustling, hoping he's still just one more guard running around.
Double move to AP39
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 16; FF 18 - CMD 21 d20+5=21 ; d20+10=25 ; d4+2=3 ; Tuesday September 12th, 2017 7:14:07 PM
Toston says, "An assassin calling someone cowardly? Now that is rich."
He makes note of the other assassin casting true strike and figures he needs to get to her first. (Spellcraft 21)
Considering the assassin next to him being completely occupied with his own defense, Toston decides to charge the other wineseller assassin. (OOC: No AOOs granted when someone goes total defense)
He first charges his fist with magic(swift action; arcane strike) and then charges the other wineseller assassin moving to BD 43 trying the same tactic of combining the attack with a stunning fist usage.
(25 vs AC; 3 damage plus DC 16 fort save or be stunned for 1 round)
Active Effects: Mage Armor (Var) 3 hours - ??? : +4 AC Mage Armor (Toston) 1 hour - 15 min [447 rounds] : +4 AC Greater Invisibility(Toston) : 5 rounds 1 hero point spent 2/4 stunning fist attempt used 2/6 first level spell slots used Charging +2 to attack; -2 to AC
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=91 ; d20+6=22 ; Tuesday September 12th, 2017 7:21:02 PM
Dušan keeps his head down despite the rush goes through him as he channels the Fey Line once again. He swallows his urge to howl with the power coursing through him and manages to keep his wits about him enough to keep his down (Stealth d20+6=22). He wonders how stealthy he can be when he feels like the Wold itself is powering his casting. He looks at Var, his eyes intense, nearly pained by the power coursing through him. With barely a thought, Dušan's Spectral Hand appears next to half orc and casts Delay Poison.
(OOC: Standard Action - Delay Poison on Var d100 = 91 Ley Roll, Spell is cast, Spell per day is not spent. Total L1 3/1, L2 2/1, L3 2/1 59 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 58 rounds Spectral Hand on Dušan - Range 160')
Var looks down at the bolt lodged in his arm and shrugs.
Readying another volley of arrows, Var fires at the female assassin creeping towards the merchant's booth next to her (Attack: Natural 20; Confirmed: 19 for 21 Damage; 2nd attack: 15, misses), one of which seriously wounds her!
To Market To Market (DMs Damarr and Cayzle) Round 3 resolution, start Round 4 d20+4=8 (fails fort save vs stun); d20+10=27 (Perception to hear Toston); d100=42 (miss chance); d20+8=14 (misses Lornak); d20+8=27 (hits Var); d8+6=8 ; Wednesday September 13th, 2017 6:15:14 AM
PLEASE UPDATE YOUR HEADERS FOR AC IF YOU ARE BUFFED!
HERO ACTIONS
With a shout to his ‘ghostly’ friend, Wilford directs the summoned horse to attack the nearest assassin. The pony misses with two hooves, after its 5ft step to AT15. Wil himself casts another summons. With the shout and the casting, the madman then also tries to be stealthy!
Lornak calls a warning to his companions and reloads his crossbow, sending another bolt at the casually-dressed assassin. The return volley whizzes just as closely by, barely missing the mark.
Hmerrin hopes the assassins don’t connect him with the other heroes as he continues his hustle to AP39, bringing the wine-selling assassins, and Toston, near charging range.
Being invisible and thus immune to AoOs, Toston turns and charges to BD43, connecting with the female assassin. Her fortitude save (at +4) fails and she is stunned -- and takes 3 damage!
Dušan casts Cat’s Grace on Lornak from afar.
Var shoots twice and gets a bullseye vs the female assassin near him. She takes 21 damage!
=====
ENEMY ACTIONS
The male Wineseller Assassin cocks his head. Charging and attacking, Toston may be invisible, but he is definietly audible. The assassin uses perception to pinpoint his location by sound. The DC to hear battle is -10; the DC to pinpoint is 20 higher, with a -1 per ten feet intervening. The assassin rolls a check of 27 and has a really good idea of where he is. He draws a bolt, dips it in poison, slaps it into his crossbow, and shoots at Toston. His miss chance is 50%, and he rolls a 42 so his bolt goes wide!
The female Winseller Assassin is stunned.
Both Bystander Assassins in the north again take out bolts, dip them in a vial at their belts, and load and shoot them quickly at Lornak and Var, both of whom are AC18. Lornak is missed again and Var is hit again! Var takes 8 damage and must make another DC13 Fort save or fall unconscious.
=====
INFO AND STATUS
Bystander Assassins AC19 Male - 6 Female - 21
Wineseller Assassins AC19 Male - 9 Female - 12, stunned
Map Notes Follow: The dark blue boxes are buildings. The see-thru small boxes are booths. The thick-border booths are the sturdier ones. Assassins are orange pentagons with either pink lines (female) or blue lines (male, and yes, I am using gender stereotype colors).
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+5=13 ; d20-1=14 ; d20-1=3 ; d20+6=15 ; d20+6=7 ; Wednesday September 13th, 2017 4:08:21 PM
Wil summons the Viper and has it appear in AR:13. It attacks immediately but misses. "Ugh.." (Attack: 13) Wil waits for the pony and it attacks but also misses with both feet. "Come on!" Will shouts impatiently. (Attack: 14, 3) He then steps from behind cover and fires his crossbow but also goes wide. (Attack: 15) -- Hero Point to roll for Will again. (Attack: 7) :( ----- Spell List --- Summon (5 rounds) Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I (Horse: Rd-2), Summon Monster 1 (Viper: Rd-4), Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III, D: Fly -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds -
Lornak (Frank S.) HP:49/49 AC: 18(T:13/FF:10) CMD:19 d20+16=22 ; d4+3=6 ; Wednesday September 13th, 2017 4:55:29 PM
Lornak vents his frustration as he sees his attack go wide; "Gha!"
He manages to see the next volley fly at him in enough time to duck away. As he does he spies Dusan looking a man possessed. He has a mind to get out of the line of fire but is suddenly emboldened. "That gaze..." he mouths under his breath. "With magic on you side..." Lornak swiftly loads another bolt into his crossbow. (move action) He leans back out and fires it at the female assassin. (Attack Action d20=22, 6 dmg)
58 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier
Hmerrin(HP:61/61 AC:24 T:14 FF:21 CMD:21) Wednesday September 13th, 2017 8:51:04 PM next magic item is something that helps me lug this tin can around faster, Hmerrin tells himself, as he starts across the courtyard.
"Stop that!" Var says, swatting at the second poisoned bolt.
He fires two more shots at the female assassin (24 vs AC, 11 damage; 12 vs AC, miss).
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=86 ; d20+6=7 ; Wednesday September 13th, 2017 10:04:14 PM
Mere mortals were not meant to harness such power. Dušan begins to feel the fickle energy of the Ley Line ebb, but evan this was more power than necessary to power his spells. This time he can't contain his mad laughter (Stealth d20+6=7 Natural 1) as he sends the magic through his Spectral Hand toward Hmerrin, Casting Bull's Strength on the fighter.
"Ha hA! HA Ha ha!"
(OOC: Standard Action - Cast Bull's Strength on Hmerrin d100 = 86 Ley Roll, Spell is cast, Spell per day is not spent. Total L1 3/1, L2 2/1, L3 2/1 60 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 59 Rounds Delay Poison on Var:Temporarily immune to poison. Any poison in its system or any poison to which it is exposed during the spell's duration does not affect the subject until the spell's duration has expired. Delay poison does not cure any damage that poison may have already done. 58 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 57 rounds Spectral Hand on Dušan - Range 160')
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 d20+9=13 ; Wednesday September 13th, 2017 11:36:54 PM
Again Toston is torn between which assassin to attack. The woman can cast True Strike which negates his invisibility but the man tried to throw a dart. He decides to attack the woman.
Toston takes a 5 foot step to BD 24 drawing his Elven Curveblade he then uses a swift action to charge his attack with magic before attacking (13 vs AC; miss)
Active Effects: Mage Armor (Var) 3 hours - ??? : +4 AC Mage Armor (Toston) 1 hour - 15 min [446 rounds] : +4 AC Greater Invisibility(Toston) : 4 rounds 1 hero point spent 2/4 stunning fist attempt used 2/6 first level spell slots used
Wilford takes out a crossbow and fires. With a heroic effort at accuracy, he hits the male bystander assassin for ... per email, new damage to come. ... later ... 4 damage!
Wil’s viper appears in AR13. Keep in mind that it is tiny in size and has no reach. It slithers forward five feet INTO the assassin’s square and attacks, but misses.
Wil’s pony advances five feet, attacks, and misses.
Lornak fires at the female bystander assassin and hits her for 6 damage.
Hmerrin keeps on truckin’ -- hestling to AU44.
Toston draws his blade, moves to BD24, swings, and misses.
Dušan casts Bull’s Strength on Hmerrin from afar.
Var shoots twice more and hits the female bystander assassin for 11 damage.
=====
ENEMY ACTIONS
Both Wineseller Assassins try to pinpoint Toston. They roll perception checks and only the female pinpoints the invisible attacker. She takes a step back, dips a bolt in poison, and shoots ... miss chance on a 1-50 ... 22 she misses!
The male does not percieve Toston, but he senses Hmerrin barrelling down on him! He casts a spell, unknown to Toston even if he makes the spellcraft check. He vanishes.
Both Bystander Assassins in the north again back up a step, take out bolts, dip them in a vial at their belts, and load and shoot them quickly at Lornak and Var, both of whom are AC18. Against Lornak a crit threat is confirmed! Against Var, a crit threat is not confirmed. Both must make another DC13 Fort save or fall unconscious. Var’s spell will delay it, however.
Lornack takes 14!
Var takes 8.
=====
INFO AND STATUS
Bystander Assassins AC19 Male - 10 [updated with 4 damage from Wil] Female - 27
Map Notes Follow: The dark blue boxes are buildings. The see-thru small boxes are booths. The thick-border booths are the sturdier ones. Assassins are orange pentagons with either pink lines (female) or blue lines (male, and yes, I am using gender stereotype colors).
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d10=4 ; Thursday September 14th, 2017 9:30:34 AM
Clarifying Post: Wil uses a Hero Point to give him a +4 to his attack roll (Attack: 19) (Hit: 4) He fired the crossbow just before the Viper appeared. Likely why the snake missed.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=95 ; d8=1 ; d8=2 ; d8=5 ; Thursday September 14th, 2017 3:19:46 PM
Dušan cringes as his friends are shot. His concern sends new might to his control of the Ley Line, "Your not leaving me yet. Not when my friends need me."
Energy pours from the corner of his eyes in effervescent drops of crimson as the Wold's Blood overflows his ability contain it all. Turning his concentration back to Lornak, Dušan reaches out with his spectral hand and casts Cure Moderate Wounds.
(OOC: Standard Action - Cast Cure Moderate Wounds on Lornak - Heal 13 [2d8+6 = 1 reroll 2+5+6 = 13] d100 = 95 Ley Roll, Spell is cast, Spell per day is not spent. Total L1 3/1, L2 2/1, L3 2/1 59 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 58 Rounds Delay Poison on Var:Temporarily immune to poison. Any poison in its system or any poison to which it is exposed during the spell's duration does not affect the subject until the spell's duration has expired. Delay poison does not cure any damage that poison may have already done. 57 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 56 rounds Spectral Hand on Dušan - Range 160')
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20-1=19 ; d3+2=4 ; d20-1=14 ; d20+5=13 ; Thursday September 14th, 2017 4:00:16 PM
The viper turns and stares at Will as the bolt flies by his just before he appeared. "What would happen if I make a summoned creature angry," Will thought but the all out missing was irritating and the thought went away. Frustration is evident in Will's face as he summons Cicero as the Shadow of a Goblin Dog. A growl erupts as Will chants. The Pony steps to AW:14 and tries again to strike the assassin. (1st foot: 19/ 4 damage)(2nd foot: misses) The Viper strikes out but misses. After summoning Cicero, Will shouts from behind the vendors cart to the others. I will keep them busy, see if you can flank them.
----- Spell List --- Summon (5 rounds) Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I (Pony: Rd-1), Summon Monster 1 (Viper: Rd-3), Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III, D: Fly -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds - (Rd-3)
Lornak (Frank S.) HP:35/49 AC: 18(T:13/FF:10) CMD:19 d20+9=19 ; Thursday September 14th, 2017 7:13:51 PM
Lornak reels back as an assassin bolt lodges into his leg. He feels the burn of the pain and the poison but he stays conscious. (Fort Save D20=19) -That's what I get for being cocky!- he thinks to himself as he pulls the bolt out. He has half a mind to load the bolt into his crossbow and send it back at them but just tosses it aside. Lornak decides he needs a change of venue and dashes to the stall across from where he is facing. (Move Action AM16[partial cover?]) Once his back is against the stall loads another bolt into his crossbow. (Move Action)
58 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier
"Aw c'mon now!" Var shouts, plucking another bolt from his chest. "I'm gettin' tired a'this."
Var fires off another two arrows at the female assassin, scoring another critical hit! (Attack: natural 20, 27 vs AC to confirm, 26 damage; 14 vs AC, miss).
(OoC: wow, the die roller is generous today)
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21) d20+3=18 ; d20+12=18 ; d8+7=12 ; Thursday September 14th, 2017 10:25:44 PM
The assassin looks at him, makes some wavy motions, and disappears.
Hmerrin slows. "Right," he mutters. "Assassin." sigh "This is probably gonna hurt."
The lad pulls out his two axes, and pads carefully to his left, listening as best he can, and watching the ground in front of him for any sign that might signal the fellow's whereabouts. -- Pull axes on move to AX42 Perception 18 to perceive invisible assassin. Ready action, if the fellow happens to appear next to him, attack with battleaxe hitting ac 18 for 12 hp damage.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 d20+9=23 ; d8+2=5 ; Thursday September 14th, 2017 11:53:12 PM
Toston uses arcane strike feat to charge his attacks with magic, takes his own 5 foot step moving to BD 42 and then attacks the assassin again catching her with his blade.
(23 vs AC; 5 damage)
Active Effects: Mage Armor (Var) 3 hours - ??? : +4 AC Mage Armor (Toston) 1 hour - 15 min [445 rounds] : +4 AC Greater Invisibility(Toston) : 3 rounds 1 hero point spent 2/4 stunning fist attempt used 2/6 first level spell slots used
To Market To Market (DM Cayzle) Round 5 resolution, start Round 6 Friday September 15th, 2017 9:01:09 AM
HERO ACTIONS
Wilford summons a shadow dog. His viper strikes and misses. His pony (AW14) strikes twice and connects once for 4 damage. PLEASE GIVE MAP COORDINATES FOR ALL YOUR PALS!
Lornak moves to AM16, where reloads behind the concealment of a boot’s canvas wall.
With both Wil and Lornak next to this booth, the prone vendor whispers fiercely, “Get away! Get away!”
Var shoots twice more and hits the female bystander assassin for 27 damage! She takes a chest shot and falls! She is out of this fight, and maybe out of all future ones too!
Hmerrin moves to AX42, draws his weapons, and readies a counter if he is attacked. He senses no stealthy foe and is not attacked.
Toston steps forward, swings, and strikes for 5 damage.
Dušan cures Lornak from afar.
Lornak! You took 14 and then Dusan cured 13 back! Update your header please! In fact, everyone should keep care with their header and hit points! =====
ENEMY ACTIONS
The Female Wineseller Assassin uses the withdraw action to get out of here! She flees to BM45.
The Male Wineseller Assassin vanished last round.
The Male Bystander Assassin sees his friend go down! He steps back, casts a spell, and vanishes!
=====
INFO AND STATUS
Bystander Assassins AC19 Male - 14 Female - 53 DOWN!!
Map Notes Follow: The dark blue boxes are buildings. The see-thru small boxes are booths. The thick-border booths are the sturdier ones. Assassins are orange pentagons with either pink lines (female) or blue lines (male, and yes, I am using gender stereotype colors).
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+1=15 ; d20+9=17 ; d20+5=9 ; d20+4=11 ; Friday September 15th, 2017 12:19:52 PM
Cicero appears as the shadow of a dog but immediately complains that he cannot see anything. "Ugh" Will send him to AU:12 The Pony walks through the space the assassin was at, attempting to prompt an AOO, to give away his position and the Pony stops at AT:12. The Viper uses it's scent to sniff out the assassin. (Wisdom Check: 15 - to follow and then attack if the assassin is close (Perception: 17) The Viper moves close to the assassin and strikes (9) ...gah Depending on where the Viper finds the assassin Cicero, the Goblin dog attacks. (Oh my.. 11) (OOC: I just can't roll for nothing with all these creatures..lol) Wil casts Divine Favor on himself (+3 damage and attack rolls for 1 minute)
----- Spell List --- Summon (5 rounds) Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I (Pony: Rd-1), Summon Monster 1 (Viper: Rd-3), Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III, D: Fly -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds - (Rd-3)
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Friday September 15th, 2017 8:26:30 PM
Lornak feels a familiar warmth enter and permeate his body, healing his wounded leg. He watches as the second assassin disappears and is at a loss as to what to do about it. Confident that the first assassin is down for the fight he moves back to join Dusan. (Move Action) "By the Gods, man". He says in surprise. "You are channeling quite the power today, can you rout out that other that disappeared?"
Lornak places his back to the stall(AL20) and holds his position.
Held Action: If a threat presents itself(like maybe out of thin air) he will fire his crossbow in retaliation.
57 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 d20+8=19 ; d3=1 ; Friday September 15th, 2017 9:24:47 PM
Toston moves to BH 45 and sends an orb of acid a la acid splash sailing after the assassin. (19 vs touch; 1 acid damage)
Mage Armor (Var) 3 hours - ??? : +4 AC Mage Armor (Toston) 1 hour - 15 min [444 rounds] : +4 AC Greater Invisibility(Toston) : 2 rounds 1 hero point spent 2/4 stunning fist attempt used 2/6 first level spell slots used
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=67 ; Friday September 15th, 2017 10:06:57 PM
Dušan stares through the haze of magic and snaps back to world at hand as Lornak engages him. Looking at Lornak, or maybe through him, well at least in his direction he pulls on the Ley Line again and casts See Invisiblity, "Yes, I believe I can."
(OOC: Standard Action - Cast See Invisibility on Dušan d100 = 67 Ley Roll, Spell is cast, Spell per day is spent. Total L1 3/1, L2 1/1, L3 2/1 60 Rounds See Invisibility on Dušan 58 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 57 Rounds Delay Poison on Var:Temporarily immune to poison. Any poison in its system or any poison to which it is exposed during the spell's duration does not affect the subject until the spell's duration has expired. Delay poison does not cure any damage that poison may have already done. 56 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier 55 rounds Spectral Hand on Dušan - Range 160')
To Market To Market (DM Cayzle) Combat Over -- Foes Fled or Dead! Saturday September 16th, 2017 9:10:04 AM
HERO ACTIONS
Wilford’s shadow pup tries moves to AU12, but bumps into something invisible, and ends up in AU13. His pony moves to AT12. His viper flicks its tongue, slithers into square AU12, and strikes at the invisible foe there. He would have needed to roll a 50% miss chance since he still cannot see the assassin, but it is moot anyway since his roll to hit failed. Wil himself casts Divine Favor, granting himself a +1 to hit and damage.
Lornak moves to AL20, and stands ready to protect Dusan.
Toston dashes after the assassin to BH45, then acid splashes the fleeing woman for 5 damage.
Dušan casts see invisibility and points out the invisible assassin in the same square as the viper. Note that he does not have line of sight to the other part of the battle, which is pretty far away in any event.
Alas, no posts so far from Var and Hmerrin.
=====
ENEMY ACTIONS
The Female Wineseller Assassin keeps moving and flees around the corner at BP44..
The Male Wineseller Assassin remains unseen.
The Male Bystander Assassin, attacked by a viper, decides to leave. Dusan sees him move to BB9 and then is lost to sight. All that is left is a dead body.
The Meeting of the Threats Committee starts in 45 minutes. The palace doors open in 15. Combat is over. No map needed unless someone has questions.
After a minute, three of the House of Knives market guards, two dwarves and a human, come over to chat with you. “Eh, now, what was all that about. And who are you goodfellows? Who's in charge?” One of the dwarves looks at the dead body and demands the corpse removal fee. The human looks you up and down. “Seemed to me like you lot started that one. We don’t fuss none about a little tussle, sure, but we got no truck with fire. You should know that. What if it spreads? I'm looking for an explanation”
Sense Motive DC15: Highlight to display spoiler: {The "explanation" he's looking for, seems to you, should be submitted in triplicate ... writ large on a slew of gold coins.}
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21) d20+3=18 ; Sunday September 17th, 2017 7:23:45 PM
Hmerrin stows his weaponry and makes his way back to the bladeseller's booth. He keeps clear of the Knives and his comrades having their little chat and tries to keep his eye out for anyone else taking advantage of the distracted guards.
[Perception 18]
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 d20+14=28 ; Sunday September 17th, 2017 10:59:52 PM
Toston gives footchase after the fleeing assassin. (OOC: Toston was 30 feet from the assassin when she moved so Toston should be able to keep up hypothetically also Toston has 2 rounds or 12 seconds of invisibility left at start of chase)
(Perception:28)
He yells back over this shoulder, "Stay near the market. I've got the runner."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+10=21 ; Sunday September 17th, 2017 11:24:10 PM
"I'm sorry gentlemen." Dušan offers after a quick prayer and casting of Guidance, "While it may appear that we acted rashly, I hope our actions will prove prudent within the hour. We'd be happy to stay within your perview until that becomes readily apparent." Dušan pulls out more gold than he hopes is necessary for a corpse removal, "Or we could settle any fees right now with you fine protectors of public." Dušan then pulls out a few more gold, "We might even be tempted to donate to the squares fire safety programs if you upstanding individuals would be so kind to make sure it gets to the "right" hands?"
Dušan then flourishes the coins with a smile that offers the next round on him if they were at a tavern.
(Diplomacy d20+9+1 Guidance=21)
To Market To Market (DM Cayzle) Combat Over -- Aftermath and a Meeting! Monday September 18th, 2017 7:15:55 AM
Hmerrin heads back to where he started the encounter and keeps alert. It is no surprise that the market very quickly returns to normal. A fight? So what? Business as usual here in Dirt City.
Var finds three people at the corpse as he approaches. Two are kids -- no wait! halflings -- who are pawing at the body. One is a human with leather armor and a wood shield -- just standing and staring at the corpse. [OOC: The human is our newest PC, run by Courtney.]
Toston chases the assassin. Toston is invisible but makes no effort at stealth. The assassin breaks into a run. Does Toston choose to keep pace? What about after his invisibility ends?
Dušan smooths things over with the Knives. He deems 10 gp will suffice but be deemed cheap. 50 would be more than enough. Pick an amount and deduct from your sheet, please.
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+8=14 ; d20+11=26 ; Monday September 18th, 2017 2:40:51 PM
Lornak hears what the knives have to say when they approach them. He does his best to infer whether or not there will be a problem but is unable to ascertain their motives because he is too busy trying to watch the invisible assassin. He is grateful that Dusan approaches and speaks with them. (Sense Motive d20=14)
He lowers his crossbow at his side casually and keeps his eyes peeled for any sign of more combatants. (Perception d20=26) He moves back to the scribe booth.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+1=12 ; d20+10=16 ; Monday September 18th, 2017 4:25:49 PM
The shadow of the Goblin dog saunters back to where Will is standing and growls. "Now, you need to stop. I'm sorry if they ran away. That was not my fault," he says. Clearly in a conversation he adds. "I don't know what your going to do now! You could help me find the gentleman we are trying to protect. He is clearly spooked now but maybe he is around." Cicero then disappears into the shadows to search for Sell See. (Scent: 12 - DC: 10 to pick up fresh scent) Wil searches. (Perception: 16)
----- Spell List --- Summon (5 rounds) Orisons: Guidance x2, Virtue x2 Lv1: Summon Monster I (Pony: Rd-1), Summon Monster 1 (Viper: Rd-3), Divine Favor x2 - D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III, D: Fly -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds - (Rd-3)
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 Monday September 18th, 2017 5:49:37 PM
Gaffer examines the dead body and recognises it as an assassin. He immediately looks around to see if there are any signs of others nearby and spots Var moving over. "What happened here?" He asks "Is anyone else hurt?"
--- Spell List --- Orisons: Create Water, Light, Detect Magic, Read Magic Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist Lv2: Soften Earth and Stone x2, Heat Metal, Barkskin - D: Fog Cloud Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning Lv4: Air Walk, Cure Serious Wounds - D: Sleet Storm
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21) Monday September 18th, 2017 6:05:53 PM
Somewhat confined in his role as guard to the bladeseller, the young human with flowing brown locks, decked out in full plate armor, and with two axes at his side, can only resume his circling patrol.
Var (Tom I.) (HP:35/60 AC:24 T:14 FF:18 CMD:23) Monday September 18th, 2017 7:34:07 PM
Var comes up short as he realizes vultures have already moved in on his kill. "Err.." he says to the Human.
"No, no one else, luckily. They were intendin' on hurtin' someone else, but I think we may have scared them off." Var says, attempting to shoo off the two Halflings.
"Hrm. You're awfully calm for jus' witnessing a lethal fight." Var observes, "Y'wouldn't happen t' be in the same business as this one here, would ya?" Var says to the Human, indicating the dead assassin.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday September 18th, 2017 8:34:18 PM
Dušan pays the Knives 50 Gold for their very real concern of the fire spreading although he doubts the gold will put out any fires outside of their thirsts at the taverns tonight. Joining Var, he notices the small gathering around the corpse, "What's this, Var? Making friends?" Dušan gives Gaffer a smile as he realizes the man is offering aid and not thieving, "And what's with these poachers. Oi! State your claims or begone."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 Monday September 18th, 2017 8:47:14 PM
Toston runs fill tilt after the assassin even after he turns visible. His plan is to hopefully close the distance and then hit the assassin with a scorpion strike further hampering her ability to further get away.
Mage Armor (Var) 3 hours - ??? : +4 AC Mage Armor (Toston) 1 hour - 15 min [442 rounds] : +4 AC 1 hero point spent 2/4 stunning fist attempt used 2/6 first level spell slots used
To Market To Market (DM Cayzle) Combat Over -- Aftermath and a Meeting! d20+17=35 ; d20+17=19 ; d20+14=17 ; Tuesday September 19th, 2017 10:35:25 AM
HERO ACTIONS
Wilford & Co cast around to look for the merchant you seek to protect, Sell-Sea Staffing. Scent might have been a good choice ... if you had any idea what he smelled like, and if he had passed by recently enough to track. As it is, alas.
Lornak returns to the group’s booth and keeps alert. He notices that random people are giving all of you hero-types the look over.
Hmerrin returns to the booth next door to Lornack, again standing at guard.
Gaffer looks for an explanation and seeks to help the wounded.
Var responds to Gaffer and the two strike up a conversation.
Dušan settles up with the Knives, and then chases away the halflings -- they make a rude gesture and skip off. Dušan strikes up a conversation with the interested good samaritan as well.
If you make a Perception check vs DC19: Highlight to display spoiler: {You see halfling number one try to steal something from the dead assassin, but fails.}
If you make a Perception check vs DC35: Highlight to display spoiler: {You see halfling numder two successfully nip a potion vial from the dead body.}
=====
Toston chases the assassin. The leather-clad killer has basically a 30 ft lead on Toston, and thanks to the vagaries of the PF rules, if both characters have the same rate, that 30 ft gap never closes. But because we play in turns, first the assassin runs, then Toston runs after. They take turns going back and forth. In this kind of a race, I only know one way for the player character to win -- use a hero point for an extra action!
Alas, Toston did not consider this solution, and now it is too late.
The pair run until Toston turns visible. Then the assassin casts a spell, vanishes, and stealths away with a move action. Is that move action a full 30 ft mvoe (at -5 on Stealth) or just 15 ft (at no stealth penalty?) Or does the assassin have the ability to sneak at full speed? Hmmm ... . Toston, 30 ft away at that point, can make a Perception check (at -3 for distance), opposed by the assassin’s stealth check ... which at the moment is a 17, plus 20 for being invisible, so that’s a 37 to figure out a general direction. To pinpoint the stealthy invisible assassin, you need a Perception roll beating a DC57.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Tuesday September 19th, 2017 3:15:12 PM
"Really have to work on your patience and temper," Will scolded Cicero as the shadow began to blink. "So what do we do now and do we have a new adventurer in our midst?" he says to the group.
"I am Wilford Grimly, the least crazy of the bunch." The shadow creature bumps him in jest. Will turns around. "Hey, you beast. You will get that goblin dander on me." The shadow creature then disappears and Will fixes the tight braid down the center of the back of his human head. He wears a cleric cloak with Gargul's symbols scattered over it. "I'm trying to be friendlier outside of my appearance inherited by being an Eye of Gargul."
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Tuesday September 19th, 2017 5:32:47 PM
Once at the booth Lornak stows his crossbow back to its hiding place behind the counter. He then mans the booth as he did before the altercation.
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21) Tuesday September 19th, 2017 5:54:41 PM
Hmerrin notices Wil, Dusan, and Var, striking up a conversation with a newcomer.
The lad alters his standard route so that he can casually stroll over, and flashes a questioning eyebrow at Dusan as he approaches.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday September 19th, 2017 6:18:06 PM
"I'm Dušan," Dušan introduces himself, a man of slightly less than average height, in his early 20's, dressed in common traveling clothes with long auburn hair, "If you think you can help let's see what you can do for Var. I was just about do what I can, but healing is not my strong point. This man is a bit beyond our aid I fear..."
Dušan casts Stabilize on the body in case he is wrong and casts detect magic on his belongings handing mundane stuff off to Var or Hmerrin as he approaches, He shrugs his shoulders in response to Hmerrin's questioning gaze.
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 2d8+7=16 ; Tuesday September 19th, 2017 8:09:13 PM
Gaffer casts an appraising eye over the trio before him. "Should I be worried about the other three then?" He asks as he smiles at Wilford. Turning to Dusan, "Unfortunately I don't have anything for poisons, I would if I could. But I'd like to know what's going on? Who are they after? I might be able to help some other way."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 d20+14=34 ; d8=4 ; Tuesday September 19th, 2017 11:41:12 PM
(OOC: Last time I was in a foot chase, we had the same move speed and I was told to roll a series of fort saves to stave off non-lethal damage so I assumed it would be something similar but you know what they say about assumptions lol so that is on me)
Toston is perceptive but he isn't that perceptive so he doesn't have the ability to figure out even her general direction. However Toston does decide to watch for any puddles or sand in the area that may give the assassin away (Perception: 34; natural 20 lol) in case she got careless. If he doesn't get any clue then he randomly moves in a south easterly direction (directional d8, so 4 = SE) while he continues to look for any indicators that might give the assassin away.
(OOC: Oh kindly DM please help me fill in the question marks for Var's mage armor and Toston's as well from the recent cat and mouse with the assassin)
Mage Armor (Var) 3 hours - ??? : +4 AC Mage Armor (Toston) 1 hour - 15 min [442 rounds] - ???: +4 AC 1 hero point spent 2/4 stunning fist attempt used 2/6 first level spell slots used
Var (Tom I.) (HP:35/60 AC:24 T:14 FF:18 CMD:23) Wednesday September 20th, 2017 1:35:56 PM
Var harrumphs. "Poison? They might'a been able to poison a baby, or a weak kitten, with what they were using. I'm fine, tho."
"As fer what's goin' on, well... Some unsavory-types is making money off sellin' stuff they shouldn't to folks they shouldn't be selling to. An' now they're tryin' t' stop a bloke who's tryin' t' stop th' whole thing."
To Market To Market (DM Cayzle) Combat Over -- Aftermath and a Meeting! Wednesday September 20th, 2017 2:33:52 PM
[OOC: Please mark a half hour total off your durations such as mage armor.]
HERO ACTIONS
Toston -- [OOC: In a long race, endurance would have played a roll. But this did not last more than what? 4-5 rounds/] -- Toston loses the fleeing assassin and wanders Grubbertown looking for clues. It occurs to Toston that this is one of the worst of the most dangerous neighborhoods in the City Above ... and he is alone here ...
Wilford introduces himself to the newcomer, after his own individualistic fashion. Then he cures Var.
Lornak returns to staff the booth. He notes that although shoppers are returning to the market, they are giving the new scriptorium a wide berth.
Hmerrin wanders over to the group near the assassin’s body. Is he hinting to be introduced?
If so, Dušan is not getting the hint, instead handing Hmerrin things to carry. Dušan discovers the following: a potion, a tanglefoot bag, a wand, a vial of poison with 10 doses, a masterwork punching dagger, a magic light crossbow, bolts, thieves' tools, and a purse with coins.
Gaffer continues his gentlemanly offer of assistance. [OOC info for Gaffer only: Please Highlight to display spoiler: {You know that this particular order of assassins always work in married couples. And that they prefer to strike, kill, and run.}]
Var is quiet as he is cured.
It is now 10 minutes before the Palace Doors open; 40 minutes before the meeting. What’s your plan?
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Wednesday September 20th, 2017 6:56:53 PM
"The other three, what do you see them too?" Will says looking around but he then realizes he may be making a fool of himself again and gets serious. "We need to get over to the palace doors and possibly inside to find the person we are protecting. The assassins will we organize and go for him again. Did we get any clues off the bodies?" He asks.
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21) Wednesday September 20th, 2017 6:58:08 PM
"And they also know we're here, and that we're trying to stop them," Hmerrin adds to Var's comment, while taking the items from Dusan.
The lad, a human in his late teens, flashes Gaffer a grin. "I'm Hmerrin. Know anything about finding people disguised as something else so that we can find him and save him before he, or we, get killed?"
"Otherwise," the fighter looks around, "all I got is stick to Plan A - Walk around and wait for something to happen."
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+9=24 ; Wednesday September 20th, 2017 7:12:02 PM
"Doors are open." Dušan notices, "Anything stopping us from joining the party?"
Dušan sustains the Detect Magic spell, watching people enter the palace, looking for any Illusion or Disguise spells. (Knowledge Arcana d20+9=24)
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Wednesday September 20th, 2017 7:12:37 PM
"Oh, almost forgot to ask," he says to Dusan. "May I take the tanglefoot bag, the magical light crossbow and the bolts. Oh and the thieves tools.. sorry if that's a lot.. and... any idea what magic is emanating off the crossbow?
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+11=13 ; Wednesday September 20th, 2017 7:21:30 PM
Lornak notices that the bazaar patrons are actively avoiding the scribe booth. "The scuffle did not exactly take place at our booth..." He says chagrined, to no one in particular. "And I guarantee it was not a reaction to my impeccable service..." He straightens the lapel on his scholars outfit.
As he stands near the booth he ruminates about the kind of poison those assassins were using on their bolts. He thinks something like that would be handy for him in the future. As the minutes pass he decides to search for the bolt he tore out of his leg and with hopes to reverse engineer the poison it carries later. (Perception d20=13...) Unfortunately, it seems to have been lost in the battle.
"I should have left the bolt it in my leg...wait...What Am I Saying?! That is a terrible idea!" Lornak sulks.
OOC - Judging the duration of Mage Armor from Toston[15 mins = 422 rounds] I'd say the Cats Grace cast on me will have expired in 30 mins. (56 Rounds Cat's Grace on Lornak: +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier)
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 d20+15=24 ; d20+15=17 ; Wednesday September 20th, 2017 8:27:17 PM
Toston finds himself wandering aimlessly in the bad part of town and thinks it is probably time to get back to the others as the assassin's trail has gone cold.
He casts the minotaur version of Toros Taur Try on himself, keeping an eye peeled for any potential dangers ( Perception: 24)
If he spots a crowd moving in the general direction back to the market he will attempt to use the crowd as cover to decrease his profile (Stealth: 17)
In this manner he attempts to make it back to his friends.
Active effects: Mage Armor (Var) 3 hours - 30 minutes: +4 AC Mage Armor (Toston) 1 hour - time elapsed [142 rounds] : +4 AC Toros Taur Try (Toston) 10 minutes [100 rounds] +1 perception / intimidate 1 hero point spent 2/4 stunning fist attempt used 2/6 first level spell slots used
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 d20+14=20 ; Wednesday September 20th, 2017 9:19:36 PM
"They assassin's should be working in pairs. If the targets headed for the palace doors, so will they. I'll get a birds eye view, it's the best I can do. If I spot anything, well, follow the noise". Gaffer steps away from the group before his form twists itself into that of a Hawk and with a few flaps of his wings begins rising into the air. Gaffer uses his improved perception to scan the crowds for any more recognisable assassins, or anyone who seems to be moving towards the palace doors with a guard. (Perception: 20)
Var (Tom I.) (HP:50/60 AC:24 T:14 FF:18 CMD:23) d20+11=21 ; Thursday September 21st, 2017 7:29:02 PM
"Huh, okay." Var says as their new Comrade shapeshifts into a hawk. "Let's spread out, see if we can't spot 'em." He says, moving towards the palace doors. (Perception: 21)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday September 21st, 2017 8:02:21 PM
Dušan looses himself in the details of the auras. Before he knows it, people are walking away. "Oh, wait up. I'll join you." I could use a closer view.
Dušan follows Var as he continues to Detect Magic.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday September 21st, 2017 8:39:52 PM
I'm heading to the entrance of the palace," Will says. "Anyone with me? Maybe we can get lucky to get in. I think if our target is anywhere is would be inside."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 Thursday September 21st, 2017 10:16:48 PM
Toston continues to make his way back to his friends saying a silent prayer to Domi and Alemi that nothing he can't handle happens to him before he reunites with the group.
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+11=17 ; Thursday September 21st, 2017 10:51:37 PM
While Lornak mans the scribe booth he notices a hawk as it flies over the bazaar patrons towards the from gates of the palace. (Perception d20=17)
To Market To Market (DM Cayzle) Combat Over -- Aftermath and a Meeting! Thursday September 21st, 2017 11:56:33 PM
HERO ACTIONS
Toston finds his way back to his friends.
Gaffer changes into a bird and circles the market from above.
Var sets up watch near the palace.
Wilford and Dušan follow Var -- and Var continues to detect magic.
Lornak sticks to the booth and keeps alert.
Hmerrin sticks to Plan A - and keeps alert as he walks around.
The palace guards watch you three closely.
OOC: If there are no objections, we’ll move on to SeaSell’s appearance tomorrow.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Friday September 22nd, 2017 12:07:01 AM
Dušan roses the requested items to Wilford, "Sure probably do you more good than new anyways"
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 Friday September 22nd, 2017 2:31:10 AM
Toston says to his friends, "The assassin disappeared once I reappeared and I lost track of her. I ended up wondering aimlessly around Grubbertown and decided it was time to head back once I remembered its reputation."
Mage Armor (Var) 3 hours - 30 minutes - ???: +4 AC Mage Armor (Toston) 1 hour - time elapsed - ??? [142 rounds] : +4 AC Toros Taur Try (Toston) 10 minutes [??? rounds] +1 perception / intimidate 1 hero point spent 2/4 stunning fist attempt used 2/6 first level spell slots used]]
(OOC: Oh kindly DM how many more minutes elapsed on our spells?)
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=21 ; Friday September 22nd, 2017 3:36:20 PM
Will says to Dusan, "Any idea what this magically crossbow is? Because if it's not better then this Underwater one I am happy to give it away. It is a lite crossbow."
Will adds tanglefoot bag, the magical light crossbow and the bolts, thieves tools to his inventory. Will takes the thieves tools and tries to find a way into the palace. He is hoping to find an unguarded door to pick and open. (Stealth: 21)
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 d20+14=15 ; Friday September 22nd, 2017 4:16:08 PM
Gaffer flies towards the palace and begins to look for an open window into the main entrance. (Perception: 15) Failing that he will rejoin the others as they approach the palace.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+9=27 ; Friday September 22nd, 2017 5:29:07 PM
While catching up to Var with Wil, Dušan takes a moment to look closer at the crossbow. "Let me see."
(OOC: Spellcraft should've been d20+11=29)
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+6=14 ; d20+11=17 ; Saturday September 23rd, 2017 12:05:59 AM
Lornak does his best to not look any more conspicuous than he already does. (Perform d20=14) His apprehension about the Sell Sea's appearance hampers his performance but he keeps a weather eye out (Perception d20=17)
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Saturday September 23rd, 2017 12:06:20 AM
(ooc- yes I would love to Fast Forward)
To Market To Market (DM Cayzle) Market Fight Reingnites! Saturday September 23rd, 2017 9:39:28 AM
Twenty minutes pass (please mark your spell durations appropriately).
Toston tells his tale of recklessly chasing alone after an assassin into the most dangerous part of town, realizing his error, and thankfully returning unscathed. This time.
So amazed are Var and Hmerrin by this story that they fail to notice anything else.
Wilford, crazy as he is, considers trying to walk past the guards and sneak into the Palace, without invisibility, without cover or concealment, just wandering in ... fortunately, the steely gaze of the guards, as well as their steely swords, deter him.
Gaffer, almost as mad, ponders just flying into the palace through an upper story window. Well, perhaps forgetting that the Palace is a redoubt most formidable in this city of rogues, it is just as well that the only windows he sees are frosted glass, barred with iron, and watched by the roof guards who are not visible from the ground.
Dušan, who is not a madman, spends his time productively identifying the light crossbow as +1 and the potion as cure moderate wounds.
Lornak hears a “twang” of crossbows and sees a bit of a commotion.
We are now re-entering combat. PLEASE note your map coordinate location at this very moment. Note that I have not mentioned the location of the commotion because I want you to be unbiased in picking your location before the fight starts. We’ll use the OLD original map of the market for this purpose.
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21) Sunday September 24th, 2017 9:17:38 AM
Hmerrin resumes his role as bladeseller's guard, as well as his patrol around the various tents.
He is currently at AD29.
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d100=63 ; d100=4 ; Sunday September 24th, 2017 3:45:38 PM
Dušan retreats to AI 29, where he hopes he can retreat the booth or advance to aid his friends. In anticipation of a final attempt against Sellsea, Dušan casts Spectral Hand.
(OOC: Standard Action - Cast Spectral Hand on Dušan d100 = 63 Ley Roll, Spell is cast, Spell per day is spent. Total L1 3/1, L2 0/1, L3 2/1 60 rounds Spectral Hand on Dušan - Range 160' Second d100 was a misclick)
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 Sunday September 24th, 2017 6:08:04 PM
Gaffer alights at AF 31, as he sees the others beginning to ready themselves he realises his current form my not be the most combat appropriate and returns to his human self.
--- Spell List --- Orisons: Create Water, Light, Detect Magic, Read Magic Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist Lv2: Soften Earth and Stone x2, Heat Metal, Barkskin - D: Fog Cloud Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning Lv4: Air Walk, Cure Serious Wounds - D: Sleet Storm
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28 Touch 18; FF 24 - CMD 21 d20+14=18 ; Sunday September 24th, 2017 9:06:58 PM
Toston starts out at AJ 32.
Once his mage armor ran out about 14 minutes and 12 seconds into the intervening period Toston refreshed his mage armor with the wand and then stowed it as he sensed he was without its protection and Sell-Sea had not yet shown up.
Toston uses a standard action to cast shield on himself and if possible takes a move action to moves 30 feet towards whatever is happening. (Perception: 18)
Mage Armor (Var) 3 hours - (50 min + 1) [1299 rounds]: +4 AC Mage Armor (Toston) 1 hour - (20 min - 142 rounds + 1) [541 rounds] : +4 AC Shield (Toston) 3 min [30 rounds] : +4 shield bonus / immune magic missile 1 hero point spent 2/4 stunning fist attempt used 3/6 first level spell slots used
Var (Tom I.) (HP:50/60 AC:24 T:14 FF:18 CMD:23) d20+10=30 ; Sunday September 24th, 2017 11:10:54 PM
Milling about near the entrance to the castle, Var stays on the lookout (Perception: 30).
To Market To Market (DM Cayzle) Market Fight Part 2! Round 01 d20+7=11 ; Monday September 25th, 2017 11:28:09 AM
Notes from the kindly DM: Please list current hp and all active effects in your post. If you do not list it, it may be ignored by the DM, and no backsies! ALSO note that you are facing sneaky assassins. Making a perception check each round is a free action; if you fail to roll perception, you have ZERO chance to spot sneaky foes!
HERO ACTIONS
Toston, standing at AJ32, has renewed his mage armor. He hears a commotion around the corner to his Northwest, and then he moves to AH29, where he sees a strange sight (see below).
Gaffer, hearing the commotion, lands at AF31, not far from Toston. He too sees the commotion.
Dušan, at AI29, also has a clear line of sight to what’s going on to the west. He casts his far-reaching spell.
Hmerrin is at AD29 when the attack begins..
Lornak is at the booth at AG21 -- he too has line-of-sight!
Var is at AQ45, keeping near the palace entrance. He notes that the commotion is north and west, around the side of the palace.
Wilford, pondering ways to penetrate the palace, is placed by the DM at AU40.
ENEMY and NPC ACTIONS
All PCs except Wil and Var: You see a very heavily armored man with a tower shield. He is lumbering carefully toward you. He has no weapon. You see an elf and a half-orc who have just fired on him, but both arrows lodged harmlessly in his shield. This round he moves 30 ft closer, ending in 29R (red dot on map).
Green Border Assassin (an elf) takes a double move to get closer to the armored fellow. He dashes mostly south to 27Q.
Black Border Assassin (a half-orc) digs out a tanglefoot bag and throws it at the armored fellow! His roll to hit touch AC17, with a +1 PB Shot and a -2 range penalty is an 11, a miss!
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=16 ; Monday September 25th, 2017 3:34:31 PM
Will notices the others getting ready for a fight and says, "Oh, another fight,"He casts 'Fly' as a Standard Action then flies 60 feet to AI:28 - (Note: I have not cast Fly before.. tell me if I get it wrong )
D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III, D: Fly -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds - (Rd-3) SM3 1/day (5 rnds)
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+11=29 ; Monday September 25th, 2017 6:20:58 PM
Lornak instinctively snaps his head down and protectively raises his shoulders as a familiar sound of bolt leaving a crossbow is heard. He swiftly turns his head this way and that trying to find where it was fired from. (Perception d20=29) "I guess my senses are better in the thick of it." Lornak mouths as he grabs his loaded crossbow from under the counter.
"I'm thinking that is our guy." He says, witnessing as the assassins attack the armor clad man. He casually exits the scribe booth trying to avoid alerting the knife guard near(19AF) and moves to get a vantage on the assassins. (Double Move Action to 27Y)
"Showtime," Hmerrin mutters. Pulling out both axes, the young man hustles along the palace wall toward the man. He tries to think of some way to indicate he's on the guy's side that he'd believe, but comes up empty. So, he says nothing.
-- Draw Weapons. Double move to W30
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 Monday September 25th, 2017 7:36:16 PM
Gaffer moves to AB30 for a better vantage point on the commotion. Seeing the elf running after the armoured figure he mumbles to himself "Let's see how brave you are when there's no way to hide" before casting Fairie Fire aimed at the elf.
-- Fairie Fire (Elf Assassin) 7 minutes - 70 rounds
--- Spell List --- Orisons: Create Water, Light, Detect Magic, Read Magic Lv1: Cure Light Wounds x2, Entangle x2, (Farie Fire) - D: Obscuring Mist Lv2: Soften Earth and Stone x2, Heat Metal, Barkskin - D: Fog Cloud Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning Lv4: Air Walk, Cure Serious Wounds - D: Sleet Storm
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Monday September 25th, 2017 8:56:18 PM
OOC, I meant 23U... There was a bystander where I wanted to go to at first)
Var (Tom I.) (HP:50/60 AC:24 T:14 FF:18 CMD:23) Monday September 25th, 2017 10:22:10 PM
Var hears the commotion starting up around the other side of the castle. He moves 30ft north (AQ39?)
(OoC: I'll move Var as soon as I can, only have my phone at)
"Oi!" He shouts "Is we fightin' again?"
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 d20+3=14 ; d100=41 ; Monday September 25th, 2017 11:00:51 PM
Dušan takes a quick look around and decides to find a little cover. Ducking between two stalls he feels a little more confident to tap a new Ley Line and send the power out towards Hmerrin through his Spectral Hand. Concentrating, he forms the power into Bull's Strength on the lad.
(OOC: Free Action Perception d20+3=14 Move action 10' move to AI 27 Standard Action - Cast Bull's Strength on Hmerrin d100 = 86 Ley Roll, Spell is cast, Spell per day is not spent. Total L1 3/1, L2 2/1, L3 2/1 60 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 59 rounds Spectral Hand on Dušan - Range 160' Second d100 was a misclick)
Dušan (Erik) [HP:40/40; AC:13; Touch: 13; FF:10; CMD:15 Monday September 25th, 2017 11:05:34 PM
(OOC: Sorry, Fixing spells per day d100 = 41 Ley Roll, Spell is cast, Spell per day is spent. Total L1 2/1, L2 0/1, L3 2/1)
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28 Touch 18; FF 24 - CMD 21 d20+14=15 ; Monday September 25th, 2017 11:27:46 PM
Toston takes a double move action to W 29 drawing his curveblade. He charges his attacks with magic using arcane strike in case he has the opportunity for attacks of opportunity.
"Hey Assassins!!! You want to get to the armored man, you have me to contend with!!!"
(Perception: 15)
Mage Armor (Var) [1298 rounds]: +4 AC Mage Armor (Toston) [540 rounds] : +4 AC Shield (Toston) 3 min [29 rounds] : +4 shield bonus / immune magic missile 1 hero point spent 2/4 stunning fist attempt used 3/6 first level spell slots used
To Market To Market (DM Cayzle) Market Fight Part 2! Round 02 d20+9=15 ; d20+34=48 ; Tuesday September 26th, 2017 8:32:08 AM
Notes from the kindly DM: Please list current hp and all active effects in your post. If you do not list it, it may be ignored by the DM, and no backsies! ALSO note that you are facing sneaky assassins. Making a perception check each round is a free action; if you fail to roll perception, you have ZERO chance to spot sneaky foes!
HERO ACTIONS
Toston moves toward W29 while drawing his weapon and charging it up with magic energy.
Gaffer moves to AB30 and casts Faerie Fire on the elf assassin.
Dušan moves to AI27 and then casts a buff on Hmerrin, who feels stronger.
The magically-muscled Hmerrin draws and hustles to W30.
Lornak picks up his weapon (move action) and exits the booth, rushing toward 27Y but not making it there yet. He ends move at AD24.
Var moves to AQ39.
Wilford casts Fly for the first time. He flies toward AI28, though he has not gained any altitude. [OOC: You do not need to make Fly checks unless you do things as mentioned in the Fly skill description. If you do have to make Fly checks, see the spell description for your bonus to do so. ALSO please note your altitude each round. Currently you are at ground level. ALSO NOTE: When you move along a diagonal, the first space counts as 5 and the second counts as 10. So you cannot get all the way to AI28 by counting 60/5=12 squares. More like 60/7.5=8 squares.] Wil ends move at AM32.
ENEMY and NPC ACTIONS
The armored man continues his defensive slow progress eastwards. He detours a bit around Hmerrin and Toston, who are in his path. Toston may take an AoO against the fellow if you so desire. If he survives the AoO, he ends move in 28X.
GLOWING Green Border Assassin (an elf) curses as the spell illumes him. Then he shouts at insult and shoots at Hmerrin. He shoots, misses, and then ducks around a booth, using it for concealment -- with him glowing like that, he can’t hide, but at least you cannot charge him, he figures.
Black Border Assassin (a half-orc) casts a spell and vanishes! If you make a perception check vs DC 48, email me!
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Tuesday September 26th, 2017 11:35:13 AM
"Where is that other assassin," Will shouts as he float just off the ground. He then Summons a Dire Bat. It's Blind Sense should help locate the missing creature. He orders the Bat to appear AH:27 and begin searching. ----- Spell List --- Summon (5 rounds) Orisons: Guidance x2, Virtue x2 Used: Lv1: Summon Monster I (Pony: Rd-1), Summon Monster 1 (Viper: Rd-3), Divine Favor x2 -
D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III (Bat: Rd-5), D: Fly- Used -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds - (Rd-3)-done SM3 1/day (5 rnds)
Var (Tom I.) (HP:50/60 AC:24 T:14 FF:18 CMD:23) d20+10=15 ; Tuesday September 26th, 2017 2:41:25 PM
"Uh-Oh, we is fightin'..." Var says to himself, and sets off at a run, trying to get into a better position.
(Perception: 15) (Running to AQ24)
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str d20+3=20 ; Tuesday September 26th, 2017 7:15:40 PM
Feeling the buff, Hmerrin glances at armored guy. If he's a trick, we're in trouble he thinks. But, the derb is shooting at him, so he wins.
Hmerrin nods to the tent, and tells Toston, "Swing around the left side, and we'll hem this turkey in".
The armored fighter goes right. Rounding the corner, he spots the glowing assassin. "Shooting arrows at people isn't nice," he informs the guy, flippantly.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 d20+3=11 ; d4=3 ; d100=49 ; Tuesday September 26th, 2017 9:55:32 PM
Dušan utters a word. An ugly word. A most ungentalmianly word. A word that succinctly describes how he feels about disappearing assassins. He utters that word again for good measure and casts See Invisibility on himself.
(OOC: Free Action Perception d20+3=11 Standard Action - Cast Detect Magic on Dušan d100 = 49 Ley Roll, Spell is cast, Spell per day is spent. Total L1 2/1, L2 0/1, L3 1/1) 600 rounds See Invisibility on Dušan 59 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 58 rounds Spectral Hand on Dušan - Range 160' 3/3 HP Forgot to roll d4 many rounds ago)
Toston decides not to attack the armored guy and instead moves to T24 and then casts an acid splash at the glowy half-elf. "Have at me!" he shouts at the assassin.
(17 vs Touch; 2 acid damage)
Mage Armor (Var) [1297 rounds]: +4 AC Mage Armor (Toston) [539 rounds] : +4 AC Shield (Toston) 3 min [28 rounds] : +4 shield bonus / immune magic missile 1 hero point spent 2/4 stunning fist attempt used 3/6 first level spell slots used
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+12=16 ; Wednesday September 27th, 2017 12:00:45 AM
Lornak moves along the stalls. (Move Action 24X He fires his bolt at the assassin. (Attack Action d20=16) And whiffs...
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+11=21 ; Wednesday September 27th, 2017 12:01:56 AM
(Perception d20=21)
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 d20+11=19 ; Wednesday September 27th, 2017 4:51:05 AM
Gaffer moves to next to the armoured figure, W29, pulling out his shield, ready to support where ever action next occurs as he looks around vigilantly. (Perception:19) "We've got you covered" he calls to the figure.
-- Fairie Fire (Elf Assassin) 6minutes 54 - 69 rounds
--- Spell List --- Orisons: Create Water, Light, Detect Magic, Read Magic Lv1: Cure Light Wounds x2, Entangle x2, - D: Obscuring Mist Lv2: Soften Earth and Stone x2, Heat Metal, Barkskin - D: Fog Cloud Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning Lv4: Air Walk, Cure Serious Wounds - D: Sleet Storm
To Market To Market (DM Cayzle) Market Fight Part 2! Round 03 d20+9=19 ; d20+14=28 ; Wednesday September 27th, 2017 8:18:57 AM
Notes from the kindly DM: Please list current hp and all active effects in your post. If you do not list it, it may be ignored by the DM, and no backsies! ALSO note that you are facing sneaky assassins. Making a perception check each round is a free action; if you fail to roll perception, you have ZERO chance to spot sneaky foes!
HERO ACTIONS
Toston moves to R24, casts a spell, and inflicts 2 hp damage on the glowing elf assassin. (P30)
Gaffer moves to W29 and reassures the carefully moving armored fellow. (P19)
Dušan casts see invisible. (P11)
Hmerrin hustles to T24. (P20)
Lornak moves to 21X, shoots, and misses! (P21)
Var runs to AQ24. (P15)
Wilford starts to cast a summons spell. It takes an entire round to cast. The bat will appear NEXT round. (P27)
ENEMY and NPC ACTIONS
The armored man keeps on truckin! He ends move 30 ft along in 29AD. He says to Gaffer, “Thanks! Just keep those assassins off me please! I know there are more sneaking around!”
GLOWING Green Border Assassin (an elf) steps back five ft, dips a bolt in the vial at his belt, slaps it into his crossbow, and shoots point blank at Toston. He hits AC19, a miss. “You Jerk!” bhe snarls. “I’ll do ya for that!”
Black Border Assassin (a half-orc) casts a spell. Wherever he is hiding, the sound of his casting is relatively easy to hear ... it’s coming from the booth at AA-AB-25-26. However, no one has a good enough perception to be able to pinpoint the location. Toston thinks he hears the fellow hop out of the booth after casting. Where he went after casting is a mystery.
But what about Dusan, who can now see the invisible? Well he definitely sees an assassin standing out in the open. An invisible assassin is lurking around at AT38. But that’s not the half-orc caster. Wherever he is, he must have cover or concealment from Dusan, and he must have made a Stealth check that beats the bloodwitch’s spot check.
If you make a spellcraft check vs DC16, then Highlight to display spoiler: {True Strike is what the half-orc has cast.}.
OTHER unseen assassins may be acting unbeknownst to you!
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+16=34 ; d20+7=25 ; d8+7=8 ; d20+10=25 ; Wednesday September 27th, 2017 3:10:48 PM
Summoned Creatures: Dire Bat: (P27) (OOC: Assumed it was going to AH:27 per my post) - Will asks the bat to search the area for the invisible assassins. (Perception with Blind Sense: 34) The bat will attack if it detects the assassin The bat flies from P27 forty feet to Z27 or (AH:27 toward Z:27) - (Attack: 25 - Hit: 8)
Will takes a five foot step to P:30 and Summons Cicero as a Shadow Dire Bat. (Perception: 25)
D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III (Bat: Rd-4), D: Fly- Used -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds - (Rd-3)-done SM3 1/day (5 rnds)
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+16=34 ; d20+7=25 ; d8+7=8 ; d20+10=25 ; Wednesday September 27th, 2017 3:10:48 PM
Summoned Creatures: Dire Bat: (P27) (OOC: Assumed it was going to AH:27 per my post) - Will asks the bat to search the area for the invisible assassins. (Perception with Blind Sense: 34) The bat will attack if it detects the assassin The bat flies from P27 forty feet to Z27 or (AH:27 toward Z:27) - (Attack: 25 - Hit: 8)
Will takes a five foot step to P:30 and Summons Cicero as a Shadow Dire Bat. (Perception: 25)
D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III (Bat: Rd-4), D: Fly- Used -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds - (Rd-3)-done SM3 1/day (5 rnds)
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 d20+11=17 ; Wednesday September 27th, 2017 3:15:08 PM
Gaffer continues to try and stay close to the target, following to AC29. Still looking around (Perception: 17) he begins to feel uneasy with the quiet as they move away from the commotion.
"Best to be careful" he mumbles before beginning a spontaneous casting of Summon Nature's Ally II (expending one Soften Earth and Stone) to call a wolf to his side at AC30.
--- Spell List --- Orisons: Create Water, Light, Detect Magic, Read Magic Lv1: Cure Light Wounds x2, Entangle x2, - D: Obscuring Mist Lv2: Soften Earth and Stone (x2), Heat Metal, Barkskin - D: Fog Cloud Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning Lv4: Air Walk, Cure Serious Wounds - D: Sleet Storm
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 d20+11=17 ; Wednesday September 27th, 2017 3:15:08 PM
Gaffer continues to try and stay close to the target, following to AC29. Still looking around (Perception: 17) he begins to feel uneasy with the quiet as they move away from the commotion.
"Best to be careful" he mumbles before beginning a spontaneous casting of Summon Nature's Ally II (expending one Soften Earth and Stone) to call a wolf to his side at AC30.
--- Spell List --- Orisons: Create Water, Light, Detect Magic, Read Magic Lv1: Cure Light Wounds x2, Entangle x2, - D: Obscuring Mist Lv2: Soften Earth and Stone (x2), Heat Metal, Barkskin - D: Fog Cloud Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning Lv4: Air Walk, Cure Serious Wounds - D: Sleet Storm
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+11=16 ; Wednesday September 27th, 2017 6:05:49 PM
..."for the Love!" Lornak vents in frustration. He feels he should keep the heat on the assassin. (Perception d20=16) He steps forward off of the stall behind him and moves along the booths to get a closer shot. He loads a new bolt into his crossbow along the way. Move action, 21R - Move action to load)
Var (Tom I.) (HP:50/60 AC:24 T:14 FF:18 CMD:23) d20+12=20 ; d8+3=5 ; Wednesday September 27th, 2017 9:19:04 PM
Making a left turn and heading down the long row of merchants, Var moves to AK24, and fires a shot at the glowing Elf Assassin.
(OoC: that looks to be 90ft? Just inside of standard range for my longbow.)
(Attack: 20 vs AC, 5 damage)
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str d20+12=28 ; d8+13=21 ; Wednesday September 27th, 2017 10:15:19 PM
"I think you got bigger problems than an acid dart," Hmerrin coldly informs the glowing assassin.
The fighter swings around Toston, moves in, and slams her with his battleaxe.
-- Move to R23 Power Attack Attack assassin, hitting ac 28 for 21 hp damage.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 d20+11=16 ; Wednesday September 27th, 2017 10:28:22 PM
"Their caster cast True Shot," Dušan warns, "Be on guard. And we've got another one."
With the announcement, Dušan sends his Spectral Hand to AR 37 and marks the Assassin with Prestidigitation.
(OOC: Free Action Spellcraft check d20+11=16 Standard Action - Cast Prestidigitation Total L1 2/1, L2 0/1, L3 1/1) 599 rounds See Invisibility on Dušan 58 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 57 rounds Spectral Hand on Dušan - Range 160' 3/3 HP Forgot to roll d4 many rounds ago)
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28 Touch 18; FF 24 - CMD 21 d20+14=26 ; d20+5=17 ; d20+9=16 ; Wednesday September 27th, 2017 11:52:53 PM
Toston says, "I thought I heard the assassin slip from the booth after he cast his spell but I don't know where he went."
Toston takes a swift action to charge his attack with magic.
Toston swings around to P23 via S23, R22, Q22 thusly avoiding any AOOs from the glowy elf.
He then attacks with the curve blade (16 vs AC; Miss)
(Perception: 26) (Spellcraft: 17)
Mage Armor (Var) [1296 rounds]: +4 AC Mage Armor (Toston) [538 rounds] : +4 AC Shield (Toston) 3 min [27 rounds] : +4 shield bonus / immune magic missile 1 hero point spent 2/4 stunning fist attempt used 3/6 first level spell slots used
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 d20+3=8 ; Thursday September 28th, 2017 12:59:28 AM
(Perception d20+3=8 Don't know why I bother other than cycling those low roles out of the way for others)
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday September 28th, 2017 2:33:37 PM
Wil lifts himself 20 foot from the ground. "The view is amazing," he says with a smile. "Mother, did you ever get to do this?" He listens for a reply from his mother but she is silent. Wil uses the two dire bats to search the area for the assassins. (More details after the DM post)
D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness Lv3: Summon Monster III (Bat: Rd-4), D: Fly- Used -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds - (Rd-3)-done SM3 1/day (5 rnds)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday September 28th, 2017 7:52:40 PM
Dušan feels the sweat drip down his brow. He would love to wipe his forehead, but can scarcely afford the distraction as he keeps his eyes peeled for assassins.
To Market To Market (DM Cayzle) Market Fight Part 2! Round 04 d100=61 ; d20+29=31 ; d20+5=18 ; d20+5=8 ; d4+3=4 ; 3d6=18 ; Thursday September 28th, 2017 9:23:11 PM
Notes from the kindly DM: Please list current hp and all active effects in your post. If you do not list it, it may be ignored by the DM, and no backsies! ALSO note that you are facing sneaky assassins. Making a perception check each round is a free action; if you fail to roll perception, you have ZERO chance to spot sneaky foes!
HERO ACTIONS
A bat (P34) appears, senses the invisible assassin somewhere around AH27, and attacks! It hits for 8 damage [OOC: DM rolled 50% miss chance, and it did hit!]. Wilford himself starts another summons.(P25)
Gaffer wants to cast a summons -- but he also wants to stay close to the armored fellow. The problem is that it takes extra time compared with other spells to cast a summons (see casting time). He can start the spell, and finish at the very start of his next turn, (for example, Wil summoned a bat last round that appeared this round), but that leaves him with only time enough for a five ft step. So the DM needs to know, do you follow the armored fellow (and cast a normal spell if you like) or do you cast the summons? Or take a double move to get out ahead of him? (P17)
Lornak moves and reloads. (P16)
Var moves, shoots, and hits the glowing assassin for 5. (P--)
Toston flanks the glowy assassin, but misses. (P26)
Dušan announces that the one invisible assassin -- the one that the bat attacked -- wants to send his spectral hand to mark the location of the other invisible assassin the one over at AT38. He cannot cast Prestidigitation through the Spectral Hand -- the spell only delivers touch spells, IIRC, but Prestidigitation is a ranged spell, not a touch spell. HOWEVER, the hand itself, which is visible, does tell where the assassin is, for now. Dušan CAN cast some other spell, though. (P--)
Hmerrin moves up, swings, and hits the glowing assassin for a hefty 21! (P--)
ENEMY and NPC ACTIONS
The armored man moves another 30 ft forward, swinging wide south around the bat, staying close to the Palace wall.
The GLOWING Green Border Assassin (an elf) is visibly shocked by the missile and slash that HURTS! He drops his crossbow, falls prone, and shouts, “I yield! I yield!” He is unarmed now.
Black Border Assassin (a half-orc) dodges invisibly around the bat and heads fast south to the armored guy, who he attacks with a sneak attack! That makes him visible at 34AH. His attack, at +2 because he was invisible, with the armored fellow losing his dex bonus, and especially with a +20 thanks to True Strike, is +29 vs AC29. He hits AC31 with a natural 2, but that’s enough! That’s a sneak attack assassin special with poison! The armored guy has to make a DC13 fort save vs assassination ... the armored guy rolls an 18 and is not assassinated! Then the armored guy has to make a DC13 fort save vs the drow poison ... the armored guy rolls an 8 and FALLS DOWN UNCONSCIOUS! AND there is the damage, too. That’s 22 damage to the armored guy. The half-orc assassin is now visible at 34AH.
The other assassin of whom you are aware, the invisible one that Dusan is watching, moves 60 ft to AK35. ONLY Dusan can see him!
OTHER unseen assassins may be acting unbeknownst to you!
YOU NOTE bystanders -- and a guard -- scattering out of the way!
Var (Tom I.) (HP:50/60 AC:24 T:14 FF:18 CMD:23) d20+13=14 ; Thursday September 28th, 2017 10:19:59 PM
"Aww bloody..." Var says as he watches the assassin appear and mortally wound the armored fellow. Moving between the carts, Var pardons himself as he moves in front of Dusan (AI28).
Var attempts to fire off a snap shot at the Half-Orc assassin, but despite all the odds he manages to miss (Attack vs Half-Orc assassin: natural 1)
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28 Touch 18; FF 24 - CMD 21 d20+14=20 ; Thursday September 28th, 2017 11:16:12 PM
Toston swears as he realizes the other Assassin is actually attacking the armoured man.
He then takes a double move action to Y27 potentially provoking attacks of opportunity from the unarmed assassin as he moved through both P24 and Q25 along the way.
"I'm too far away, I'll never make but I have to try. We should have stayed with the armoured man!"
He uses a hero point to take another move to AE27 putting him in charging range of the half-orc next round as long as he has a clear path.
(Perception: 20)
Active Effects: Mage Armor (Var) [1295 rounds]: +4 AC Mage Armor (Toston) [537 rounds] : +4 AC Shield (Toston) 3 min [26 rounds] : +4 shield bonus / immune magic missile 2 hero point spent 2/4 stunning fist attempt used 3/6 first level spell slots used
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+16=21 ; d20+7=20 ; d8+7=8 ; d100=42 ; d20+16=19 ; d20+7=22 ; d8+7=15 ; d100=78 ; d20+10=26 ; 2d8+5=15 ; Friday September 29th, 2017 11:03:39 AM
Summoned Creatures: Dire Bat: (AH27) Using BindSense the Dire bat attacks again. (Perception: 21) - (Attack: 20 - Hit: 8 - Miss: 42%) Cicero -Shadow Bat rises from the darkness and begins searching for the missing assassin. If he finds an assassin at AK35 and attacks. (Perception: 19) - (Attack: 22 - Hit: 15 - Hit: 78%)
Wil: (Perception: 26) Wil flys over to the Armored guys right (AG33?) 30 feet - 20 feet down and puts a hand on him. He casts Cure Moderate Wounds (+15)
D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness (Replace SMII: Cure Moderate Wounds) Lv3: Summon Monster III (Bat: Rd-3), D: Fly- Used -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds - (Rd-3)-done SM3 1/day (4 rnds)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 d100=97 ; d20+6=9 ; Friday September 29th, 2017 8:58:09 PM
"Good work Wil!"
Dušan is grateful for the Cure Spell Wilford cast. He knows that the armored man is not out of the woods yet, but it frees up some time to deal with this invisible assassin. Pulling on the familiar Ley Line he casts Dispel Magic. At least the Wold's Blood was enough to charge his waisted efforts.
(OOC: Standard Action - Cast Dispell Magic on Invisible Assassin Caster Check check d20+6=9 Ley Roll d100=97 Spell is cast, Spell per day is not spent, Total L1 2/1, L2 0/1, L3 1/1) 598 rounds See Invisibility on Dušan 57 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 56 rounds Spectral Hand on Dušan - Range 160' 3/3 HP Forgot to roll d4 many rounds ago)
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str d20+3=6 ; Friday September 29th, 2017 10:20:56 PM
"Yield then," Hmerrin growls at Glowy. "You make me come back here, so help me...."
The fighter spins away and breaks into a run, clomping as fast as he can back towards the armored fellow.
Run to AA28 Perception 6
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Saturday September 30th, 2017 12:58:55 AM
Lornak "GO!" He yells to Hmerrin. "I'll take care of this." Lornak points his crossbow down at the yielding assassin. His mind burns with hatred. He grits his teeth. He wants to vent his rage upon this elf kneeling in front of him. He swiftly raises his foot off the ground and pushes him in the shoulder, knocking him off of all fours and onto his backside. (Move action) Lornak holds there a bit, eye twitching.
"You aren't worth it." he says and moves off after Hmerrin, leaving the elf to winds. (Move Action 26W)
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 Saturday September 30th, 2017 6:20:13 AM
Seeing Wil taking care of the armoured man Gaffer calls "Good thinking!" and begins to focus on summoning an ally into the fight. He begins a spontaneous casting of Summon Nature's Ally II (expending one Soften Earth and Stone) to call a wolf to his side at AG30.
To Market To Market (DM Cayzle) Market Fight Part 2! Round 05 3d4+9=19 ; 3d6=10 ; d20=14 ; Saturday September 30th, 2017 11:29:11 AM
STUFF FROM LAST ROUND
Gaffer makes a double move to AH31
HERO ACTIONS
Wil’s unnamed dire bat at AH27 flies a little south and attacks the half-orc. That assassin is no longer invisible, so no miss chance roll was needed. The bat hits for 8 damage. (P21)
Wil’s pal Cicero the shadow dire bat appears and bites at the invisible assassin at AK35, hitting him for 15! (P19)
Wilford himself casts a cure, flies to AG33 to the unconscious armored guy, and hovering over him, touches him to cure 20 for 15. (P26) [OOC to Wil: (1) I see you rolled 2d8+5 for your roll on the die roller. But the problem there is you do not know what the individual d8s were. If one of them were a 1, you are entitled to reroll that die. SO in the future, it behooves you to roll each d8 seperately, so you can see (and reroll) 1s. This time it was moot because you rolled a 10, so the worst you could have rolled was an 8 and a 2. But if you had rolled a 4, how could you have known if you had rolled 2 2s or a 1 and a 3? ALSO (2) For touch spells, either to touch a friend or an enemy, you want to cast, then move, then deliver the touch spell. You do not want (generally speaking) to move, cast, and then touch if that might open you to an attack of opportunity.]
Gaffer starts to cast a summons. [OOC: in your next post, specify where your wolf appears and what it does. And give your own actions for the round. For this round, you are busy casting.] (P--)
Var moves to AI28, shoots into the melee, and misses. (P--)
Toston takes a heroic move to AE27. (P20)
Dušan tries to dispel the invisibility protecting the assassin at AK35, but his roll of 9 to do so is not high enough. (P--)
Hmerrin wants to run. In heavy armor, he can run up to 60 ft in a straight line. He wishes he could move to AA28, but there are booths in the way. The kindly DM moves him 60 ft in a straight line to AD24 (P06)
Lornak intimidates the assassin who has yielded and then moves off to 26W. (P--)
ENEMY and NPC ACTIONS
The armored man at AG33 is unconscious and will be for at least one minute unless his poison is magically neutralized.
The GLOWING Green Border Assassin (an elf) takes no AoO and stays prone.
Black Border Assassin (a half-orc) at 34AH takes a full round action to coup de grace the armored fellow. He carefully aims his punching dagger and tries to thrust it into the armored fellow where it will do the most damage. Delivering a coup de grace is a full-round action that provokes attacks of opportunity. The assassin’s AC is 19. The only characters positioned to make AoOs against the assassin are the unnamed dire bat and Wilford. Matt, please make an attack for the bat. The DM sadly looks things over and concludes that Wil is compeltely unarmed and unable to take an AoO against the assassin -- please correct me if I am wrong.
We’ll assume the dire bat does not reduce the assassin to 0 hp or less. If it does, we’ll retcon the rest of this post.
The assassin, possibly damaged by an AoO but not dead, completes his coup de grace. That means the target suffers a critical hit with sneak attack damage. Rolling that out, the armored man takes 3d4+9+3d6 damage, or 29 damage total. The damage does not kill the armored guy. However, now he must make a fort save vs DC10+damage, or 39. Only a nat 20 will save the armored guy. The roll on an unmodified d20 is a 20. The armored guy is dead. The half-orc makes a strange ululating cry of triumph.
The invisible assassin attacked by Cicero the Shadow Bat takes off running toward Grubbertown.
YOU NOTE bystanders seeking the protection of the guards.
ENEMY/NPC Status:
All assassins have AC19, touch AC15
Half-Orc (black border) assassin: 16 hp damage.
Glowy Elf (green border) assassin: 28 hp damage.
Invisible human male “bystander” assassin at AK35: 15 damage and running.
Armored fellow assassins are trying to kill: DEAD.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:26 Touch 16; FF 22 - CMD 21 d20+11=18 ; Saturday September 30th, 2017 2:08:50 PM
Toston swears again, swiftly channels magic into his blade and charges to AH 33 missing the half orc. (18 vs AC; miss)
Active Effects: Mage Armor (Var) [1294 rounds]: +4 AC Mage Armor (Toston) [536 rounds] : +4 AC Shield (Toston) 3 min [25 rounds] : +4 shield bonus / immune magic missile 2 hero point spent 2/4 stunning fist attempt used 3/6 first level spell slots used Charging: +2 to hit / -2 AC
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 d20+1=3 ; d20+7=24 ; Saturday September 30th, 2017 6:13:20 PM
Gaffer focuses in and summons the wolf next to the orc assassin, ready to attack. (AI34)
If the wolf can attack this round he does so. Gaffer knicknames him Granbolt. The wolf makes and attack (3 vs AC) and misses.
"You will not be getting away with this." He yells towards the half orc. Before casting Heat Metal targetting his equipment. (24 vs AC) which rapidly begins to warm.
--
Fairie Fire (Elf Assassin) 6 minutes 36 - 66 rounds Heat Metal (Half Orc Assassin) 42 seconds - 7 rounds
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Sunday October 1st, 2017 2:28:40 PM
Dušan curses himself as he rushes towards the Armored Man. "I knew I should've payed more care to him."
Worried that he can't get there fast enough, Dušan sends his Spectral Hand ahead of him and casts Gentle Repose on the prone figure buying time while he considers if there's anything else he can do.
(OOC: Move Action 30' move to AG 32 Standard Action - Cast Gentle Repose Total L1 2/1, L2 0/1, L3 1/1) 597 rounds See Invisibility on Dušan 56 rounds Bull's Strength on Hmerrin: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier 55 rounds Spectral Hand on Dušan - Range 160' 3/3 HP Forgot to roll d4 many rounds ago)
Var (Tom I.) (HP:50/60 AC:24 T:14 FF:18 CMD:23) d20+13=32 ; d8+4=6 ; d20+8=23 ; d8+4=9 ; Sunday October 1st, 2017 9:18:49 PM
"Bloody Hell!" Var shouts, and fires off two arrows at the Half-Orc (Attack, Favored Enemy: 32+2 vs AC, 6+2 (8)dmg; 23+2 vs AC, 9+2 (11)dmg)
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str d20+3=22 ; Sunday October 1st, 2017 10:40:22 PM
Hmerrin swings around the booth, and takes in the scene.
"Dunzo," he mutters grimly. "Sure hope we're all the distraction."
The young fighter tries to take a good look around, holding out that maybe the armored fellow isn't Sell-Sea.
Move to AC29 Perception 22
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+16=20 ; d20+7=10 ; d20+16=35 ; d20+7=27 ; d8+7=8 ; d100=87 ; Monday October 2nd, 2017 2:55:04 PM
Wil notices everyone beginning to gather near the fallen victim. "We need to capture these assassins," he says. His frustration showing in his tone. "Where is the Glowing one, is it down?"
Cicero: The shadow of a bat takes off after the fleeing assassin. Cicero tries to attack the invisible assassin but misses. (Perception: 20)(Attack: 10) (Miss) Summoned Bat: (Perception: 36)(Attack: 27 - Hit: 8) Still invisible? To hit: 87%
D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness (Replace SMII: Cure Moderate Wounds) Lv3: Summon Monster III (Bat: Rd-2), D: Fly- Used -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds - (Rd-3)-done SM3 1/day (3 rnds)
To Market To Market (DM Cayzle) Market Fight Part 2! Round 06 and done! Monday October 2nd, 2017 6:55:14 PM
HERO ACTIONS
Toston charges the half-orc assassin and fails to hit. (P--)
Gaffer casts heat metal on the half-orc, who does not try to resist the magic. (P--)
Gaffer’s Wolf pal bites and misses. (P--)
Dušan casts a spell to keep the dead body safe.
Var shoots at the half-orc and hits for 8.
Hmerrin looks around as he comes closer. He does not see anyone who could be Sell-Sea, although there are bystanders standing around. But no.
Lornak can make an action that we can retcon if needed.
Wilford looks around and sees the faerie fired assassin laying on the ground over there.
Wil’s unnamed dire bat (P20) chases the invisible assassin, but that one ran off last round -- that’s 120 ft of move, and that’s out of blindsense range. Dusan can see him racing away. But the bat cannot, and does not know where to go.
Wil’s pal Cicero the shadow dire bat (P36) attacks the visible half-orc assassin and hits for 8 more damage.
ENEMY and NPC ACTIONS
The Glowing Green Border Assassin (an elf) takes no AoO and stays prone. He has taken 28 damage.
The Black Border Assassin (a half-orc) drops his warming dagger, draws and drops his crossbow, falls prone, and shouts loudly: “MERCY! MERCY! I SURRENDER!” He has taken 32 damage.
The invisible human male “bystander” assassin continues to run away. He is about 250 ft from Dusan and most likely out of sight by now. He took 15 damage before running off.
Does anyone want a map? I’m happy to consider that combat is now over, considering that there is no one attacking or planning to!
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28 Touch 18; FF 24 - CMD 21 Monday October 2nd, 2017 7:09:35 PM
"Mercy? Why should we give you mercy when you had no qualms aboult killing a helpless person yourself? If the tables were turned I seriously doubt you'd be merciful." Toston queries the half orc using a swift action to charge his elf blade with magic and then presses the blade to the half-orc's throat.
Toston's frustration with this whole affair boils to the surface and he says "I'm serious I have half a mind to do you like you just did Sellsea and I think I would be justified so give me one good reason why I shouldn't."
Active Effects: Mage Armor (Var) [1293 rounds]: +4 AC Mage Armor (Toston) [535 rounds] : +4 AC Shield (Toston) 3 min [24 rounds] : +4 shield bonus / immune magic missile 2 hero point spent 2/4 stunning fist attempt used 3/6 first level spell slots used
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Monday October 2nd, 2017 7:58:06 PM
Cicero began to complain. "Mercy.. man.. Don't stop! I'm going to kill him." Will argued for moments with the shadow. The shadow bat hovered, menacing the man, getting ready to strike when Wil cast "Blindness" on the man hoping he fails the Will save and will suffer permanent injury. Will apologizes to Toston for stepping in then continued arguing with his Shadow. "I'm so tired of this constant questioning of me. Come on, you got to give me some credit that I can do the right thing. We cannot take a life just because you want too..." Will then walked away pulling the shadow bat with him.
D: Touch of Darkness - 1 Lv2: Summon Monster II, Summon Monster II, D: Blindness (Replace SMII: Cure Moderate Wounds) Lv3: Summon Monster III (Bat: Rd-2), D: Fly- Used -- Channel energy 3d6 Shadow amulet: SM2 1/day 3 rnds - (Rd-3)-done SM3 1/day (3 rnds)
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Monday October 2nd, 2017 8:14:37 PM
Lornak's comes around the corner of the a merchant booth to witness the armored man take a mortal wound. (Move action) Lornak's stomach drops as her realizes that the fallen man is Sell Sea, the groups charge to protect. His running pace slows immediately to a few steps and then halts. "No..." He sighs. His grip on his crossbow tightens. "Ghaaa!" He growls. His flare of anger fires his movements. He swiftly turns and pursues the assassin he did not end. "We can at least capture the offenders."
Lornak rushes up to the prone elf that he previously left behind. He grabs the back of the elf's neck in a deathgrip, shoves his face into the dirt and places the stirrup of his crossbow onto the base of his skull. "Don't. Move." Lornak waits there until someone can tie him. Maybe he will allow someone to cure his wounds, maybe...
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Monday October 2nd, 2017 8:22:43 PM
With the body now preserved, Dušan goes through his options. He starts with Deathwatch, fearing confirmation of what he already believes true.
Dušan turns to the assassin, his friends anger reflecting in his eyes as he speaks, "As much as as I'm tempted to let you all proceed, his testimony may still prove useful. What if I told you there may still be a way for Sell-Sea to testify? Speak With Dead would allow this shell to prove useful yet. Might even give the spirit some closure."
Var (Tom I.) (HP:50/60 AC:24 T:14 FF:18 CMD:23) d20+13=32 ; d8+4=10 ; Tuesday October 3rd, 2017 12:00:55 AM
Var draws and nocks another arrow, but doesn't fire. He waits to see if the Half-Orc assassin is going to try and get away.
(Held action: attack the assassin if he attempts to escape. Attack in case that he does: 32 vs AC; 10 dmg)
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 d8+5=8 ; d3=1 ; Tuesday October 3rd, 2017 7:24:03 AM
Gaffer drops the heat magic spell, letting out a long sigh. He moves towards Var, seeing that he is still injured and uses a cure light wounds (Healing: 8)
"If he was going to a meeting, would it mean anything to the others that he died just outside?" Gesturing to the corpse before them. "Could we take the two assassins in? They might not know much but it's a clear message." --
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str Tuesday October 3rd, 2017 7:09:42 PM
"Well, @$#$%!!!" Hmerrin bellows, as he realizes the body is the guy they were trying not to get killed.
The lad fumes for a bit, until the words of Dusan and Gaffer break through.
"Might as well try," he acknowledges. "All they can do is throw us out." "You two carry the body. Dusan, you're gonna have to try and sweet talk us past the guards. Var, how 'bout you and Wil make sure the half orc comes too?"
Hmerrin turns, stalks back to Glowy, and with one hand pulls him up by the back of the shirt (his battleaxe is gripped tightly in the other hand). "C'mon you", he growls, half dragging the wounded man toward the palace gates.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday October 3rd, 2017 9:00:20 PM
Dušan nods to Hmeerins plans, as he returns his concentration to Sell-Sea. Without much else to do at the present, he offers up a silent prayer to Gargul.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28 Touch 18; FF 24 - CMD 21 Tuesday October 3rd, 2017 11:32:02 PM
Toston says, "I dunno about casting speaks with dead. It takes a while to cast and I don't think the spell works the way you think it does. From what I understand magic just makes the body answer questions and it can lie or resist if it isn't aligned with you. `I'm not sure if the prince will trust the word of some random dead guy. Check his body for hard evidence to back up the claim."
Toston turns back to the half-orc, "That is unless you happen to know something that could help us, if you do maybe I won't have to open your neck vein."
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=31 ; Wednesday October 4th, 2017 3:05:56 PM
Will agrees to Hmerrin's suggestion. (OOC: Can say too much.. unsure if he is blind yet. He may not be too corporative once he is.) (Diplomacy: 31 to talk the half orc into coming along with little trouble.)
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves d20+4=14 ; Wednesday October 4th, 2017 4:02:35 PM
Toston frankly tells the surrendered assassin that he is THIS CLOSE to offing the fellow, unless he gets a reason not to. The assassin lies still and says calmly, “Well, I’m a professional, good sir, so my Guild will repatriate me per the usual agreements and covenants. That is a substantial reason not to kill me, I hope. Also I will tell you what I know of this job. That’s all it is to me, you understand -- a job.” Toston is not sure the Speak with Dead spell is the way to go. He searches the body and finds only one notable item -- a whistle worn around the dead guy’s neck.
Wilford argues with ... who? But then comes back to reality long enough to seek to blind the assassin. It is a second level spell, and Will has a casting stat of 12, so the save DC is 13. The assassin rolls a 14 and saves.
Var and Lornak keep the half-orc covered. Lornak asks someone to tie him up.
Dušan suggests a Speak with Dead spell to let Sell-Sea testify from beyond the grave.
Gaffer cures Var and proposes bringing the dead fellow and the two assassins into the Threats Committee meeting.
Hmerrin agrees with that and fetches the glowy assassin.
After a bit more incentive, both assassins tell the same story: They used scrolls of Locate Creature to find anyone named Sell-Sea Staffing who entered the market -- and then to kill him. That's really all they know, you feel confident after you make some really high sense motive rolls that your kindly DM rolled for you in his head. At the very least, that confirms this fellow's identity, if the whistle did not do it. With Wil's persuasion, they come along without trouble.
It is an interesting procession that makes its way to the palace: The seven of you, two living bound assassins, and a corpse.
The Palace Guards move to block your entry. One of them says, “What’s this, eh?”
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+8=24 ; Wednesday October 4th, 2017 5:10:16 PM
Lornak "This is Sell Sea, come out of hiding to delivery testimony at the Threats Working Group meeting taking place right now." Lornak waits until someone shows the guards proof of his identity by presenting the whistle. "These men..." He gestures to the bound assassins. "...have been captured by us while assassinating the merchant. We request to humbly deliver them to The Prince for prosecution to make up for our failings in protecting him. Also, to present evidence as to why he was chosen to die." (Diplomacy d20=24)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 d20+9=26 ; Wednesday October 4th, 2017 5:52:33 PM
Dušan casts Touch of Glory on Lornak adding to his already diplomatic bearing. Dušan then adds "We may be able to provide some assistance so this matter is not a complete loss nor waist of The Prince's time."
(OOC: Touch of Glory on Lornak +6 to Charisma-based Skill Check. Assist Another, Lornak Diplomacy d20+9=26 >15 +2 to Lornak's diplomacy Lornak's Diplomacy 24+6+2=32)
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str Wednesday October 4th, 2017 9:02:19 PM
Hmerrin keeps his yap shut, and holds on to Glowy.
He waits hopefully on the guard's response to Lornak's well reasoned request.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28 Touch 18; FF 24 - CMD 21 d20+2=21 ; Wednesday October 4th, 2017 11:14:56 PM
(Diplomacy: 21 vs 10 to aid another so Lornak gets another +2 so his total should be 34) (OOC: do we still have the documentation the chokered halfling provided us?)
Toston sheathes his sword.
Toston says to the guard, "Sellsea died a hero, he risked it all to testify what he knew of a clear and present danger to Dirt City. I would say more but it is best discussed out of the range of prying ears as we don't want to cause a panic."
To the half-orc Toston says, "Try anything and you will get clawed up and bitten, I promise you"
Active Effects: Mage Armor (Var) [1291 rounds]: +4 AC Mage Armor (Toston) [533 rounds] : +4 AC Shield (Toston) 3 min [22 rounds] : +4 shield bonus / immune magic missile 2 hero point spent 2/4 stunning fist attempt used 3/6 first level spell slots used
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 d20+11=28 ; Thursday October 5th, 2017 5:26:14 AM
Gaffer stays quiet as the exchange continues, focussing on there surroundings, just in case. Opting to keep his spell going, worrirf the assassin still might try and escape (Perception: 28) ---------
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=29 ; d20+6=21 ; Thursday October 5th, 2017 11:58:58 AM
Wil keeps and eye out for anything unusual and also is a bit curious about any hazardous motives from the palace guards. (Perception: 29; Sense Motive: 21) "There is a threat to the stability of Dirt City," Will blurts out. "We tried to prevent an assassination but failed. We need to meet with the Threats Committee to address this threat before an all out war starts! Someone within the leadership has been plotting to bring Dirt City to war with the Saquin.. Saguin.. ugh."
Var (Tom I.) (HP:58/60 AC:24 T:14 FF:18 CMD:23) d20+8=18 ; Thursday October 5th, 2017 1:10:11 PM
Var lowers his bow as the guards approach, but does not put it away. He silently stares daggers at the Half-Orc, a vicious sneer on his face (Intimidate Half-Orc: 18)
The Castle of the Prince of Thieves
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves Thursday October 5th, 2017 1:19:55 PM
Lornak, buoyed by Dušan’s divine power as well as his natural honest manner, offers a compelling explanation to the palace guards.
Toston also offers some words of support that help the situation.
Wilford focuses on the guards and what they might want or think. (see below)
Hmerrin stays on guard and watches the interaction with the guards.
Gaffer remains wary and silent, and notes that a shopper or two at the market are also watching the interaction
Var focuses on guarding the assassins, and the half-orc especially seems cowed.
That's a combined Diplomacy check of 34, so that's a big help in this situation! The guards clearly relax once they see and understand what is happening. “Okay, you can enter. No problem. Just pay the 10 gp fee per person. And no corpses or assassins are allowed in the palace, sorry.
Wilford gets a clear picture in his head: he imagines that the prohibition on the dead and those who make them so might be lifted for the right price.
Do you pay the 10 gp “fee” (each!)? Do you enter without assassins and the body? Or do you try to bribe the guards to allow them? How much will you offer? Or will you try something else?
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Thursday October 5th, 2017 3:21:02 PM
"That is where we are at an impasse." Lornak says as he produces 70 gold pieces and hands them to the guards. "An impasse that can be remedied by good will I believe..."
Lornak continues to let fall through his thumb and forefinger enough coin to reach 50 gold per head beyond the group compliment for a total of 150 gold. He hopes it is a sufficient amount to let the group pass.
If the group is allowed to pass he says to Dusan as they walk; "This is your show now, lets hope it works."
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday October 5th, 2017 4:39:45 PM
"Do we need to drag this body with us? The Prince may take offense to dragging a body into the chamber. The assassin has needed information so if we could take him along. He could offer some insight to the Committee." "I believe you should have plenty to grease the wheels." (OOC: I'm assuming our Diplomacy is still good.)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 d100=89 ; Thursday October 5th, 2017 9:22:32 PM
Dušan Gapes as Lornak practically throws money at the guard, but catches on pretty quick and gets his own share to whatever guard seems reasonable. Waiting for the Ok he reminds Wil, "We may still get his testimony and I need the body," Turning to Lornak, "I just need 10 minutes. I imagine we'll have at least that long while The Prince Pomps his Circumstance."
(OOC: Ley Role d100=89. Free spell! Ready action Cast Speak With Dead when/if we get close to presenting. I assume I can hold the Ley Role for that opportunity.)
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28 Touch 18; FF 24 - CMD 21 d20+2=18 ; Thursday October 5th, 2017 9:23:33 PM
"The body and the assassins are evidence." Tostson says to Will and the guards. He then produces another 100 gold pieces to add to Lornak's contribution.
"For any mess caused by the body or the assassins." he says.
(18 vs 10 for another aid another to diplomacy just in case)
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 Friday October 6th, 2017 7:48:46 AM
Gaffer holds back his frustration at the guards taking advantage of he situation and simply waits to see how they respond.
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves Friday October 6th, 2017 9:35:27 AM
Lornak's 250 plus Toston's 100 are enough to get all of you into the meeting.
Well ... sort of!
You are led to a balcony that overlooks a room with a meeting table. An iron fence from the railing to the ceiling keeps you from throwing large objects down into the room. The entire balcony is covered with some sort of silence field. You can hear normally in the balcony. You think you will be able to hear the meeting's proceedings just fine. And you can step out into the hall to talk, but no sounds can be made on the balcony. No talking, tapping, stamping, clapping.
You gather in the hall to discuss the situation. It is about 10 minutes before the meeting.
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Friday October 6th, 2017 6:31:38 PM
Lornak stops short when he enters the balcony, keenly aware of the dampening field covering it. "That was gold well spent." He sighs sarcastically. He is sure no one heard him. He turns exits.
He then joins the group in the balcony; "You needed ten minutes..." He says to Dusan. "...I'm sure it will take that long for us to figure out how to pull down this dampening field." He looks around. "Bloody, magic. Suggestions anyone?"
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Friday October 6th, 2017 6:32:38 PM
(OOC-sorry quick post, edit where you need too...)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Friday October 6th, 2017 7:33:05 PM
(OOC: I already readied Speak With Dead so I should probably continue with that before I cast Detect Magic)
Dušan takes in the balcony and when he realizes he can't speak he tries to let loose an audible sigh. Then mentally berates himself and let's loose an exaggerated sigh and steps back to the hallway. "Looks like I'm casting out here."
Dušan begins preparation of his spell, but interjects, "Detect Magic might help figure a way around it. We should also consider questions for our living impaired friend here. Once we get our prisoners to verify his identity and cause of his condition, We'll only get three questions. I'm partial to 'What did you intend to say here', but I also like saving one question for the Prince. While I hope Sell-Sea's spirit will be accommodating to our shared goals, Toston is correct that he could be antagonistic towards our nature."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28 Touch 18; FF 24 - CMD 21 d20+11=26 ; d20+11=20 ; d20+5=21 ; d20+5=16 ; Saturday October 7th, 2017 2:27:49 AM
Toston says to Dušan, "You forget you aren't the only caster here. Someone hold my assassin while I use detect magic to see what I can see."
After one of his group member's takes over custody of the half-orc the gnome casts detect magic.
He then turns his magic detecting cone towards the fence separating the Tide and the prince's gathering and then towards SellSea's corpse and the whistle around its neck.
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 Saturday October 7th, 2017 4:14:28 AM
Trailing at the back of the group Gaffer watches as the others enter and leave the balcony, stopping short he gently placing Sell-Sea before Dušan and going over to receive the half-orc from Toston. "How long can he talk for after each question? Could we leave the last for anything he wants to say given his current situation?"
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str Saturday October 7th, 2017 2:02:34 PM
At Tostons' request - Hold my assassin. Watch this, - Hmerrin grabs the back of the half orc's shirt with his left hand, while maintaining his grip on Glowy with the right.
"I dunno," he opines. "You gotta think the Prince of Thieves has thought of people trying to dispel that effect. Maybe a big, "He Can Stop the War" sign or something?"
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves Saturday October 7th, 2017 7:14:02 PM
Lornak utters a silenced exclamation as he realizes the effect of the noise-dampening field. But how to counter it?
Dušan prepares to cast Speak with Dead, but he will have to cast it in the hallway outside. He wonders if a Detect Magic would reveal something ... well, it is magic, and no doubt some deeply skilled analysis would reveal something ...
Toston mentions his own magical prowess and then casts and focuses ... the noise dampening field is the same kind of magic (and is related to, Toston deduces) that powers a bard’s ability to control sound. The whistle around the dead man’s neck is evocation and charm/compulsion in an odd admixture.
Hmerrin notes that should magic fail to counter magic, perhaps a big sign might attract the needed attention.
Gaffer offers advice in the matter of interrogating the deceased.
Wilford and his imaginary posse are a little more than somewhat befuddled. But then a moment of clarity inspires the fractured personalities in the fellow’s head to focus on a singular topic: What have the assassins to say?
And they do have a brief tale to tell. They are professionals, bound under Dirt City law to ply their trade under license. They are pleased to produce those licenses. The two assassins know this: They were contracted to kill a turncoat named Sell-Sea Staffing. They were given scrolls of locate creature and were told to expect him at this time and place. They knew he would be headed toward the palace. When the time came, they read the scrolls, located the target, and did the deed. They were not told there would be talented opposition, which ticks them off a little, since that should have increased the cost. Now the guild has to pay their ransom. They assume you do know that returning captured assassins to the guildhouse is a very lucrative proposal?
Know Local vs DC12: Highlight to display spoiler: {That actually sounds about right. These two are worth a pretty penny.}
Var listens to everything intently.
You have about 9 minutes before the meeting is set to start.
Var, who has been silently brooding over their failure to stop the assassination, perks up slightly. "Hmm. Couple'a pro's like you two, must be worth a pretty penny t' yer masters." He says darkly "Wonder if they pay half fer damaged goods."
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str d20+2=12 ; Sunday October 8th, 2017 7:58:40 PM
Realizing he's got hold of some possibly large sums of gold, Hmerrin keeps his grip on two assassins.
"Maybe a bright light in the balcony would attract attention?" he asks, though dubiously. Then looks again at the assassins. "Or maybe you two know. How do we crash this meeting?"
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+6=12 ; Sunday October 8th, 2017 9:49:39 PM
Lornak raises an eyebrow at the prospect of making a little coin legitimately capturing the assassins but it is not a concern at this exact moment; "I believe you have the right of it for questions." He says to Dusan.
Lornak becomes acutely aware of the seventh member of the company that has accompanied them into the palace. Upon offering the last question uttered from Sell Sea to be of ambiguous nature he says; "We should stick to questions that will implicate the Teeth and expose the arms smuggling and elemental gem distribution, not his lamenting about being dead..." He continues without stopping and turns to this unknown person "...and who are you, exactly...?"
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Sunday October 8th, 2017 10:20:34 PM
Confident in his friends ability to carry out the details, Dušan releases himself to the casting. Finding yet another powerful Ley Line, Dušan understands why a seat a power is hear. He's not sure weather the Ley Lines drew the power or the power drew the Ley Lines, but he's happy to take advantage of it none the less.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 d20+1=5 ; d20+2=7 ; d20+11=21 ; Sunday October 8th, 2017 11:59:04 PM
Toston puts a little distance between his friends, the crowd and himself in case things go sideways and starts experimenting with the whistle. He recasts detect magic before he does so in order to hopefully have a better idea of how it works. He blows it and aims it away from anyone due to the evocation and says, "check 1 2, check 1 2"
(INT check: 5) (CHA check: 7) (Know[arcana] : 21)
Active Effects: Mage Armor (Var) [1181 rounds]: +4 AC Mage Armor (Toston) [423 rounds] : +4 AC Detect Magic (Toston) [30 rounds] : 60 foot magic detecting cone 2 hero point spent 2/4 stunning fist attempt used 3/6 first level spell slots used
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 d20=4 ; Monday October 9th, 2017 8:11:17 AM
Gaffer briefly introduces himself in response to Lornaks question. "I'm Gaffer, I've been over in Culverwoods for some time now but recently returned home. Been unsure what to do now I'm back but I'm thinking there's a lot going on that I ought to get involved in." Before continuing, "and I meant more that there might be some more things he's willing to say now that he has... fewer earthly concerns." He turns towards Hmerrin, "I'm assuming creating a hole in the wall would be to aggressive, even as a last resort? I just don't know of attracting attention will be enough"
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+9=21 ; Monday October 9th, 2017 4:51:05 PM
"House Dart?" Wil asks with some reservation being his family was all Darts. He has never been a fan of these assassins especially after the assassination of his father then mother. "We should turn this one in. The guild will be looking for him. If we can't find any information her we can try to get it from the guild, I imagine." He then adds, "Isn't the Prince going to be a bit upset if we take down his magic? It would be quite a short adventure if we have to fight our way out of here."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 Monday October 9th, 2017 8:20:53 PM
Toston waits to see if his experimenting with the whistle had any effect.
Mage Armor (Var) [1181 rounds]: +4 AC Mage Armor (Toston) [423 rounds] : +4 AC Detect Magic (Toston) [30 rounds] : 60 foot magic detecting cone 2 hero point spent 2/4 stunning fist attempt used 3/6 first level spell slots used
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves Monday October 9th, 2017 11:13:06 PM
Var makes dark threats that reveal a deep vein of anger.
Hmerrin asks the assassins how to be heard, but they apologize and say that it can’t be done.
Wilford thinks turning them in for the reward is a good idea,
Lornak notices that Gaffer is with the group and questions him.
Gaffer replies honestly and completely, putting to rest any lingering doubts about the new helper. This is clearly an ally, and a valuable one.
Dušan casts Speak with Dead. It has a long casting time, so he gets started!
Toston realizes he’ll have to make a spellcraft check to identify the whistle. And an Identify spell would be so helpful ... He considers experimenting, but what if it can only be used 1/day?
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Monday October 9th, 2017 11:23:03 PM
Dušan rarely casts spells that takes this long. He's able to let go of himself and revel in the magic.
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Tuesday October 10th, 2017 12:20:03 AM
"I was going to offer Dancing Lights." Lornak says. "But I do not think they will be enough to get everyone's attention. Lornak watches as Toston examines the Sell Sea's whistle. Interesting thoughts enter his mind.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 d20+5=10 ; Tuesday October 10th, 2017 8:35:02 AM
Toston asks, "Does anyone have the spell identify at their disposal? I can try to figure out what the whistle does but spellcraft is a skill I haven't put a lot of effort into training that skill. If not one of the questions you better ask that corpse is how do you work the magic whistle."
(Spellcraft : 10)
While he doesn't have access to an identify spell, Toston does have a scroll of detect secret doors and since they'll need a plan B to get to the prince and this is some sort of castle maybe their is a secret passage that can allow them to circumvent the sound barrier?
Mage Armor (Var) [1180 rounds]: +4 AC Mage Armor (Toston) [422 rounds] : +4 AC Detect Magic (Toston) [29 rounds] : 60 foot magic detecting cone Detect Secret Doors (Toston) [10 rounds] : 60 foot secret door detecting cone 2 hero point spent 2/4 stunning fist attempt used 3/6 first level spell slots used
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+6=7 ; Tuesday October 10th, 2017 4:28:43 PM
Lornak does his best to help Toston discern what the whistle can do but comes up completely short.(Spellcraft to aid another d20=7) "Well, its shiny." he says.
Lornak then lets his thoughts about the whistle be spoken: "Would blowing it bring down the cone of silence?" He asks. "Is it possible that he imbued his words into it and if blown will speak for him?" I am so out of my element here..."
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str Tuesday October 10th, 2017 9:50:18 PM
Hmerrin shrugs. "I say we go in, blow the whistle, and see what happens. Either we get in, or we're done and need to start writing ransom notes for these two."
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday October 10th, 2017 9:53:01 PM
Dušan wishes he could come to his friends aid, but he has already begun the casting. Switching now would ruin the verbal and somatic components of his spell.
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves Tuesday October 10th, 2017 10:52:06 PM
Dušan leans into the magical rhythm of casting the spell that will allow the dead to speak.
The party seems to be at a bit of a loss.
Should Lornak cast Dancing Lights before entering the balcony?
Should Toston read his scroll of detect secret doors?
Should someone just blow the whistle from the balcony? That's what Hmerrin says.
But WHO will be the whistleblower?? Will the whistle be blown before the meeting, or after it starts?
Minutes pass as the time approaches for the meeting of the Threats Committee. The party notes that a few other spectators take seats in the balcony, looking curiously at the spectacle of a caster and a corpse in the hall -- and giving both a wide berth.
If you make BOTH a perception check vs DC20 AND a Sense Motive check vs DC20, then Please Highlight to display spoiler: {You note one spectator in the balcony who seems to recognize -- and is surprised to see -- the assassins. He hides his surprise fairly well, but you saw the widening of his eyes and the slight frown that reveal his ... displeasure?}
Dušan will not be able to drag the body alone into the balcony area after his spell is finished, especially given how heavily the corpse is armored. Will a friend or friends stay in the hall to help bring the body in after the spell is cast? Although what good that will do in the zone of sound control, you have not revealed to your DM. Or will you ask your questions in the hall, where only you will hear the answers?
Wil is woolgathering ... maybe he can help?
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 d20+14=34 ; d20+7=18 ; d20+14=22 ; Wednesday October 11th, 2017 6:26:21 AM
(Perception: 34 and Sense Motive: 18 = fail)
Toston says, "If the whistle is a one use per day thing blowing it too soon will get us nothing. I think we play it safe and use one of our 3 questions to ask Sellsea how to use the whistle. We then use it with the other 2 questions to hopefully get the information to the Prince. Unless any of you lot have any better ideas? As a backup I'll look for secret doors and see if we can't find an alternative route to the Prince should this thing go sideways? Wil do you have any way to detect magic or identify what the whistle can do?"
Toston then uses detect secret doors to hopefully figure out an alternative way to get to where they want to go. (Perception:22)
(OOC: yes I wanted to cast detect secret doors that is why I put the effect in the active effects tracking list last post)
Mage Armor (Var) [1179 rounds]: +4 AC Mage Armor (Toston) [421 rounds] : +4 AC Detect Magic (Toston) [28 rounds] : 60 foot magic detecting cone Detect Secret Doors (Toston) [10 rounds] : 60 foot secret door detecting cone 2 hero point spent 2/4 stunning fist attempt used 3/6 first level spell slots used
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 d20+8=19 ; d20+11=23 ; Wednesday October 11th, 2017 6:34:05 AM
Gaffer sees a couple of the others musing over some kind of whistle, unsure of how to help he watches bemusedly while waiting next to Dusan as he finishes casting the spell. "We might as well try the lights now and see if we can get their attention"
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+11=16 ; d20+8=22 ; d20+11=22 ; d20+8=27 ; Wednesday October 11th, 2017 2:03:08 PM
(Perception d20=16-fail, Sense Motive d20=22-success, Hero Point spent to rerole Perception d20=22-success, Second Hero Point spent to aid another d20=27-Toston to sense motive=success)
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Wednesday October 11th, 2017 2:41:55 PM
"You see how the ridge has a higher profile near the window there?" Lornak points to the ridge. "I bet that increases the evocation output..." Lornak lets Toston turn the whistle in his hands. "...but why would you want an already ear splitting sound to be increased?" Lornak says more just thinking openly than asking a question. "...to burst eardrums or cover more area...?"
As Lornak muses his eyes catch the other spectators that move past them to enter the balcony. Lornak notices one of them recognize and react to the assassins in the groups company as if he knows them. "... that's not a bad idea, Toston..."
Lornak feels a sudden urge to seize the man being under the pressure of time. He slowly starts to get up off his knees and move toward the balcony. "I think you are right..." Lornak says to Gaffer as he preps his Dancing Lights. "Cover me."
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Wednesday October 11th, 2017 3:10:14 PM
"I say we let SellSea talk, get that info then blow the whistle. I really think the whistle is the key to all of this," Will says as the dream of the wedding goes away. "So let them get all set up and comfortable then through the body down the ..." Will then argues with himself for a moment. Straightens himself up a bit. "We will not be throwing the body. I think blowing the whistle will cause enough of a fuss for us to make a statement." Cicero then mumbles his displeasure with the decision.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday October 11th, 2017 5:36:30 PM
Dušan begins to loose himself in the casting. He no longer feels like he is directing the flow of magic through his motions and chants, but now feels like the magic is carrying him, directing him him towards the final stages of the casting.
(OOC: Sorry I don't think there is anything I can do while in mid cast. Do I have access to free actions?)
Var (Tom I.) (HP:58/60 AC:24 T:14 FF:18 CMD:23) d20+10=25 ; d20+7=26 ; Wednesday October 11th, 2017 8:40:15 PM
"Oi, you say you's from the Culverwood?" Var says toGaffer, seeming to come to life all at once. "That was my old stompin' ground. Well... the southern edge of it. ...and we wasn't allowed 'in' the wood, proper..."
"I'll carry th' poor sod." Var offers to Dusan.
(Perception: 25; Sense Motive: 26) "Oi. You fellas see 'im?" Var says, pointing at the suspicious spectator. "I think our 'guests' might 'Ave a friend 'ere."
"Ask the body what the whistle does," Hmerrin grins. "I like that,"
With an assassin on the end of each arm, the young fighter figures he'll stay put with Dusan for the time being to see what developments, uh, develop.
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves Thursday October 12th, 2017 12:00:21 AM
Dušan contintues to cast his spell.
Toston reads his scroll, but finds no secret doors in the balcony area or the hall outside it. He proposes asking the dead guy how to use the whistle with the first question.
Var notices a character who is watching you! He recognizes the assassins and is unhappy. Var asks the assassins about the fellow. The half-orc says, “Ah, that’s a member in high standing of the House of Darts. I can say no more, but you can approach him politely after the meeting about our ‘repatriation fee’ if you catch my drift. Do not ask him his name, if you are wise.”
Var also offers to help carry the body onto the balcony. He’ll have to come back out into the hall in a few minutes.
Gaffer wants the party to try the magic lights. Who might cast it, and do they? If so, what do they have the lights do? The spell has to be cast in the hall, and then the caster can walk into the quieted balcony area.
Ah, it is Lornak who is casting the Dancing Lights. He casts it and then enters the balcony area, watching the Darts official who knows the assassins.
Wilford agrees, or seems to, that asking the dead fellow how to use the whistle is a good idea. It’s hard to tell what Wil thinks, and what his invisible pals advise ...
Hmerrin stands ready next to Dušan.
Those in the balcony area see that the meeting is about to begin. There is a meeting table and seven chairs. Each of the chairs has a symbol on it: An arrow, a tower, a dog, a cape, a blade, a shark tooth, a key, and a crown. Seven robed figures in masks enter and take seats. The figure in the crown chair calls the meeting to order. He asks the figure in the dog chair to offer a benediction. The man rises and prays.
At this point, Dušan finishes his spell. He asks the dead man how to use the whistle. The sepulchral voice says, “Blow it and then speak the truth!”
The figure in the crown chair moves to approve the minutes of the last meeting, distributed yesterday. The vote is unanimous to approve the minutes.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 Thursday October 12th, 2017 9:05:17 AM
Toston offers the whistle to the group and asks, "Who wants to be the whistleblower that speaks truth to power?"
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+6=26 ; Thursday October 12th, 2017 2:49:15 PM
Lornak rolls his fists around each other one rotation and then opens his hands, places his wrists together and pushes them slightly forward. (Spellcraft d20=26) He manifests one faintly glowing, vaguely humanoid shape. The shape stands at the front row of the balcony, seemingly looking down at the meeting. Lornak hopes its glow will garnish some attention and function like a Yakantakw, a speaking-through post. "Who will speak on behalf of the dead?" He asks the group.
(Dancing Lights, Duration-1 minute.)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 d100=60 ; d20+6=26 ; Thursday October 12th, 2017 3:09:27 PM
"i defer to whoever wants to speak, but I am willing to do so as it was as much my idea as anyone's." Dušan says starting to feel a bit over his head, "but first thing first we need to get rid of this silence and we don't have the time to be subtle."
Dušan casts Guidance for whatever aid he can get, and then focuses all of his need, anxiety and anger into casting Dispel Magic on the Silence.
(Ley Roll d100=60 Spell is cast, Spell per day is spent, Total L1 2/1, L2 0/1, L3 0/1) Counterspell Caster level check d20+6+1 guidance = 27 natural 20!) Speak with Dead 3 min? 2/3 questions.)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 d20=7 ; Thursday October 12th, 2017 3:17:14 PM
(OOC not sure If I need to Crit confirm on caster level check, but that seems a bit more like normal :P )
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+6=10 ; Thursday October 12th, 2017 5:57:05 PM
Wil waits, hoping that someone will take the whistle and blow it. He then takes up a position near the Dart stranger. Toward stranger - Sense Motive: 10
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str Thursday October 12th, 2017 9:41:33 PM
"Yeah, uh, no." replies Hmerrin on the question of volunteering. "Making nice talk with high up muckety-mucks isn't my thing. I'm good with Dusan or Lornak, or, well, pretty much anybody but me."
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 Friday October 13th, 2017 4:22:56 AM
Gaffer eyes the whistle nervously. He wants to help but is worried about making a mistake, especially with people he just met. He positions himself between the assassins and the Dart stranger, unsure of a threat.
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves Friday October 13th, 2017 7:07:24 AM
Toston asks who will blow the whistle. If he is asking, he must be out in the hall. No one volunteers to use the magic item.
In the hall, Lornak casts his Dancing Lights, and asks who will speak for the dead. Then he moves onto the balcony and sets his dancing light at the front of the balcony.
Dušan, from the hall, casts a mighty dispel and takes down the sound-dampening field. If it is created by a permanent magic item, and he suspects it may be, then the field will reappear very soon -- just 1d4 rounds.
Wilford moves onto the balcony and stands near the shady character.
Hmerrin leaves the jaw-work to those with silverer tongues.
Var waits.
Gaffer guards the prisoners.
The figure below who runs the meeting looks up at the balcony and says loudly, “What is the meaning of this?”
On the balcony: Wil, Lornak In the Hall: Toston, Dušan, Gaffer, Var, Hmerrin
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+12=23 ; Friday October 13th, 2017 11:54:13 AM
"We have news on the Saquin." (I have completely forgotten how to spell that..lol) "...and a plot to assassinate a witness to the matter. Someone in this committee is trying to undermine the Houses." Will blurts out then whispers. "Someone blow the whistle. We need them to tell us the truth." "We have the assassin and it's victim within the balcony," he adds to the committee below. (Diplomacy: 23)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 d20+9=27 ; Friday October 13th, 2017 4:28:09 PM
"Help me with this."
Dušan hates sounding like he's ordering his friends, but he doesn't want to waste any questions for Sell-Sea by accident. He struggles with the corpse to the balcony and then casts Touch of Glory on Wilford. Impressed by the Clerics initiative, Dušan tries to further aid as he brings Sell-Sea's corporeal remains to bear.
"My Prince! Forgive this intrusion, but this man Sell-Sea has come to give testimony and we only have moments left to do so. I will ask him to give his piece and then offer," (aid another d20+9=27) Dušan breaths in frantically looking for a better word, "Entreat you to follow with any question you wish.
Dušan turns to Sell-Sea, hoping in half-disbelief that this might actually work, "Sell-Sea, what did you come here to tell The Prince and his court?!"
He holds his breath suddenly realizing his fate hangs on the words of a dead man. Some days are more interesting than others.
(OOC: Touch of Glory +6 to Wolford's Diplomacy 0/4 left Aid another Diplomacy d20+9=27+2 to Wilford's Diplomacy Wilford's Diplomacy 23+6+2= 29 Speak with Dead 3 min? 1/3 questions left.)
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 Friday October 13th, 2017 7:19:55 PM
Toston helps Dušan move Sellsea's body. "Maybe we should hold off on the whistle until Sellsea tells us what he wanted the prince to know?" Toston asks
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Friday October 13th, 2017 7:41:51 PM
Lornak turns away from his speaking-through post as Dusan and Toston rush up to the balcony with SellSea in their arms. He is taken aback. Lornak is suddenly very proud of his comrades who have acted in such unison and haste. He holds his breath waiting for the results of the groups spontaneous pageantry.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 d4=2 ; Saturday October 14th, 2017 1:30:16 AM
(OOC: should I have roles this? 2 rounds of dispel magic)
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 Saturday October 14th, 2017 3:27:46 AM
Gaffer keeps a tight grip on the assassin,. He finds himself holdong his breath as he waits to hear the prince's response, while feeling impressed at how this group gets things done.
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str Saturday October 14th, 2017 8:49:23 AM
"Dear Wardd, please let this work," Hmerrin murmurs as he watches the balcony.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 Sunday October 15th, 2017 9:04:00 PM
Toston says a silent prayer to Domi and Alemi hoping this plays out right and they manage to salvage something.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Monday October 16th, 2017 3:45:25 PM
"They must be shocked," Will commented as he waited for the Prince and the committee to reply. "I wonder how quickly the guards will so up? Should we be prepared?"
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves d4=4 [rounds of dispelling]; Monday October 16th, 2017 8:12:20 PM
OOC: Per the prior post, the silence dampener field, which is based on a magic item, can itself be dampened for only 1d4 rounds. That’s rounds. It is the DM who rolls this, not the PC, sorry. And the DM has rolled a four!
Wilford stands to say he has news about the sahuagin and about a plot. His tone and manner communicate his seriousness, even if his words are a bit disjointed.
Dušan, Var, and Toston wrangle the corpse to the balcony where Wil is waiting. That’s one round. Dušan asks the dead man to speak the words that he came to say.
Lornak proudly watches his friends coordinate this effort.
Gaffer and Hmerrin each hold an assassin tightly.
The assembled members of the Threats committee stare up at the balcony, where Will draws there attention, follewed by three people carrying a corpse -- THEN the corpse speaks:
The House of Teeth is making secret deals with both the Sahuagin and the Mer-folk, in violation of the Prince’s command. The House is also dealing in dangerous fire-gems that the Prince has outlawed.
The dispel ends and the last words of the dead man are cut off by the sound dampening field. However, the words of the members of the committee are very clear: ”LIES AND SLANDER!” shouts one of the robed figures below.
On the balcony: Var, Toston, Dušan, Wil, Lornak, corpse In the Hall: Gaffer, Hmerrin, assassins
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Monday October 16th, 2017 9:34:38 PM
With the second question asked of the Sell Sea and heard by all, Lornak swiftly turns his attention to the Dart. As he does he feels the dampening field slam down hard almost as fast as it had went away. He curses.
If the Dart tries to play innocent or cool Lornak will:
Move up the isle and behind him. He places his hand on the his shoulder and uses his other to wave toward the entrance to the hallway in an accommodating gesture. He knows no one can hear him but he mouths the words anyway; "If you please."
If the Dart tries to dart:
Brandish his Crossbow and encourage the man to not do anything rash by maneuvering himself between the Dart and the exit. He knows no one can hear him but he mouths the words anyway; "Don't even try it."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 Monday October 16th, 2017 10:27:43 PM
Toston shrugs and blows the whistle, he then speaks his truth, "We have come to make this known to the prince and protect Sellsea who was supposed to have had first hand knowledge of these dealings. We failed to protect Sellsea and he was felled by the assassins we have in custody but we have one question for Sellsea on our speaks with dead spell we were saving for the Prince."
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday October 17th, 2017 1:26:20 PM
Dušan fights every urge to slump as the silence comes back. He doesn't want to leave for fear that might weaken their position. He can't cast because of the silence. He's not even sure how to assist Toston. So he stands as tall as he can by Sell-Sea's side. It's the least he can do for failing to get him here alive.
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 Tuesday October 17th, 2017 5:04:34 PM
Gaffer begins to grow uneasy as the silence forces back down on the Balcony. Seeing the figures before him still standing there in hope he begins to watch the corriders for any signs of guard reactions. Preparing himself to cast magic, hoping to slow down any interference.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Tuesday October 17th, 2017 5:19:27 PM
The return of the wall of silence surprises Wil and he steps back. "Push him down now?" Ciscero asks but Wil refuses to answer. "I guess that's all we get unless we Dispel it again?
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str d20+3=20 ; Tuesday October 17th, 2017 7:08:54 PM
From the hallway, Hmerrin observes the ongoing scene, and Toston's attempt with the whistle, with growing concern.
He keeps his hands on the assassins, and his eyes peeled for danger [Perception 20]
"Get ready, Buddy," he asides to Gaffer. "This is usually about the time things go south in a hurry."
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves Tuesday October 17th, 2017 11:45:16 PM
Lornak is concerned with the fellow who is with them in the balcony, the one from the House of Darts, who recognized the assassins. Let us refer to him, for now at least, as Mister Dart. The man notes Lornak staring. He makes s slight bow, and motions with his hands in a sign of welcome. He is smiling. He is also paying close attention to events in the balcony and in the meeting room. He shows no fear nor any sign of a desire to leave. Lornak, if you make a Sense Motive check vs DC18, then Highlight to display spoiler: {Mister Dart is showing you a modicum of respect as an equal.}
Toston blows the whistle! It is magically LOUD and COMMANDING! The magic supports Toston such that all will hear him, ignoring magical silence or other effect. All in the balcony and in the meeting room hear it and turn to look. All are compelled to listen. Toston knows that not only MUST he speak the truth, unvarnished and without nuance -- but he knows that all hearing will understand and acknowledge that he is telling the truth!
Dušan stands tall beside Toston.
Gaffer too holds still, in the hall with the assassins and Hmerrin -- who suggests to his new comrade that preparation is in order!
Wilford’s imaginary friends are able to speak to him, even when he himself remains subject to the sound control effect. Maybe that says something about those friends!
Var remains still.
Toston’s words ring out: "We have come to make this known to the prince and protect Sellsea who was supposed to have had first hand knowledge of these dealings. We failed to protect Sellsea and he was felled by the assassins we have in custody but we have one question for Sellsea on our speaks with dead spell we were saving for the Prince."
The head of the committee, the figure who had sat in the chair marked by the crown, looks up calmly. “I really do not know what you are talking about, young fellow. Who is ‘Sellsea’ and why should we care? Is that the talking corpse? The words of the dead carry no weight here. And the Prince will not be at this meeting. Say what you have to say to us, now. If it is valuable, maybe we will be lenient in addressing this interruption. If you cannot articulate a message of any clarity, they you are a mere vandal who will be punished for this temerity.”
"Take counsel with your friends, and say clearly the message you have created this disruption to deliver."
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 d20+8=11 ; d20+11=27 ; Tuesday October 17th, 2017 11:58:30 PM
Lornak tries his best to glean Mister Dart's motive but the loud whistle sound behind him throws his nerves into a tizzy. (Sense Motive d20=11) Content to just watch the man he chances a glance over his should at his comrades. He hopes that one of the group asks Sell Sea exactly what the man wanted to be heard here this day. He continues to watch to see what happens. (Perception d20=27)
Var (Tom I.) (HP:58/60 AC:24 T:14 FF:18 CMD:23) Wednesday October 18th, 2017 7:45:44 AM
Var finds himself holding his breath as Toston speaks, fearful that he might somehow break the spell.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Wednesday October 18th, 2017 3:56:06 PM
Wil stays quiet and watches the activity below and the suspicious Dart. "Aren't all Dart's suspicious?" he says to himself. "I hope Toston can get everything out that needs to be said." He then concludes that the Dart will not be leaving the balcony without a few words.. once he can actually speak.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday October 18th, 2017 4:28:05 PM
Dušan leaves the balcony to consult with the group. "We may have enough evidence of our own to support the claims. Between our ambush of the trade with the Sahuagins and our dealing with the elemental. We also a couple of assassins who can attest they had mark on Sell-Sea to prevent him from delivering this news. Do we still have the crate from the trade? I think we have a large enough body of evidence to present a case against the Teeth."
Dušan takes a look at Sell-Sea's corpse wishing his plan had brought more weight. At least they might have a chance to still present the claim.
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 Wednesday October 18th, 2017 5:24:38 PM
Gaffer puzzles at some of the details mentioned, beginning to understand how far these events reach. "If you can tell them as much as the whistle gives you time for, you might be able to win over at least some of the members?" He urges the group to give as much information as they can, and hope the council can see the truth in it.
At the same time he wonders where the Prince might be, the group seemed sure they would be here...
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str Wednesday October 18th, 2017 6:31:56 PM
"I'm with Gaffer," Hmerrin agrees. "Just lay out all we know, and see what we stir up."
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Wednesday October 18th, 2017 7:48:53 PM
Lornak joins the group in the hallway but does not keep his eyes off of Mister Dart. He doesn't so much as turn toward his comrades. "Can we ask Sell Sea if there is any specific persons he was going to implicate here?" Lornak asks the group. "Also, keep the shape-shifting halfling out of it."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 Wednesday October 18th, 2017 9:11:57 PM
Toston turns to his friends and says "huddle, now"
He takes their counsel and asks to Lornak, "Do we really want to use our last question on that?"
He then takes a deep breathe says, "here goes nothing." and he turns back to the counsel.
Toston says, "This thing all started for us the day the docks were attacked by the Merfolk raiding party. We were some of the folks who responded to the merfolk attack and repelled them. When the merfolk were forced to retreat they shouted something about the fate of all who aid the Sahuagin."
The gnome continues, "Our interest was piqued and we investigated. The initial questions we asked turned up rumors that the smugglers were being aided by some crafters. We looked into it and found a group of crafters who were being threatened into selling weapons to the Sahuagin so we switched places with them planning to put a stop to it. We kept the meeting with the Sahuagin and they didn't seem too happy that we were fixing to put an end to their setup so we ended up in a battle with them and we took them out."
He continues, "The city was on edge and we encountered some Wolves that almost attacked a merchant aligned with the Keys who was rumored to have trade with the Sahuagin but the rumors were false. It wasn't long before we were drawn into a tussle with House Teeth at the docks"
"So after that tussle we find ourselves near the site of the fire caused by the fire elemental summoned by the illegal elemental gems. We put a stop to the elemental and rescue some people from having a building fall down around them."
"We then go back to Tapas, etc. shortly after that only to be ambushed by a Knife patrol who wanted us and all the witnesses dead. We won the battle and came into possession of a scroll that contained information about another weapons deal going down so once again we headed off to interdict it. We found a deal going down with some Teeth and some merfolk. The merfolk escaped but we got one of the Teeth to talk and he told us about how Sellsea Staffing, the current talking corpse, decided to do the right thing and let it be known what was going on. He was in deep with setting up the deals but saw the danger Dirt City was being placed in. We later learned that the Teeth were getting the fire elemental gems from the Sahuagin at a steal as the Sahuagin were unaware of their value. We put a plan in action to try to defend Sellsea and even managed to scare some of the assassins off but they were a persistent lot and the half-orc killed Sellsea. We decided to try to salvage something and still bring it to your committee's attention about the rot that is infecting Dirt City as far as these weapon for illegal gem dealings are concerned, keeping the conflict with the Sahuagin and Merfolk going and making Dirt City more dangerous in the process by the proliferation of unstable elemental gems."
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves Thursday October 19th, 2017 9:12:26 AM
Lornak keeps alert, and sees a couple of the committee members start to object. He notes that the head of the committee, the fellow who addressed Toston, shushes the objectors with a raised finger. He wonders about the last question for the deceased, and also suggests that the part played by Bell the Halfling of the House of Cloaks is not important.
Var holds his breath, anxious about what will happen here at the cusp of the action.
Wilford has high hopes for Toston but also does not advise him. Wil correctly deduces that this Mister Dart person will have words for you after the comittee meeting.
Dušan has some solid advice for Toston on things to bring up.
Gaffer, still very much the newcomer, listens intently, and begins to put the pieces together for himself. He advises full disclosure. He wonders why the party thought the Prince himself would show up.
Hmerrin agrees with Gaffer. Put it all out there!
Toston listens to his friends, and does not request a question from the dead before he follows advice given ... and neatly summarizes all that you know. He explains about the dangers and double-dealing with the Sahuagin and the Merfolk. He details the way the Teeth have been dealing under the table IN DIRT CITY. It is one thing, of course, to engage in smiggling OUT of the City, but that’s not supposed to happen here, when it opposes the will of the Prince.
The cloaked figures of the Threats Committee hears Toston out. Indeed, compelled by the power of the whistle, they have no choice.
If you make a Sense Motive check vs DC20, then Please Highlight to display spoiler: {You get the feeling that for some members, this is a revelation, for a couple others, a catastrophe, and for the head of the committee, confirmation that he cannot ignore.}
After Toston is done speaking, the head of the committee looks up and says, “Speak your names, friends of Dirt City, for you have done the Prince a service indeed today.”
Do you reveal your names? Do you give any other information about yourselves? Titles, epithets, etc?
After you speak, the chair moves to adjourn for private deliberation, and this motion passes. The members of the committee file out of the room, and the people in the balcony start to disperse.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+6=25 ; d20+12=13 ; d20+6=18 ; d20+9=20 ; Thursday October 19th, 2017 3:30:53 PM
Wil tentatively gives his name then suddenly worries about the consequences. The Dart family has not been too kind to the Grimly family since assassinated his parents and searching for him for years after that. Will stops the Dart, as he walks from the room. "I feel you have something to say Dart." He hisses. His long held prejudices simmering under the service. Wil packs away Cicero as much as he can and stares at the Dart hoping he does not know this person. (Knowledge-Local: 20) (Sense Motive: for spoiler and others around him: 25) (Diplomacy: 13)
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday October 19th, 2017 3:58:57 PM
Dušan wonders if it wise to give his information, but he's already gone as far bringing a talking corpse to bear witness. And he was not going to let Wil stand alone. He mumbles under his breath as he steps to Wil's side, "In for a copper.."
"I am Dušan of Dirt City and I do what I can for it."
He leaves out The Tide until he is sure the rest of his friends are on the same page.
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Thursday October 19th, 2017 8:58:34 PM
Lornak is dumbfounded when the members of the Threats Committee thank the group for their "service." He is not sure to believe them truly being that compel magic has just been used. As usual he errs on the side of caution and says nothing to reveal anything about himself and keeps the exits in his mind. Perhaps he is so confounded that he cannot find any words...
As the committee adjourns Lornak abandons the desire to press Mister Dart for information and gets the urge to vacate the premises, fast. "I believe that is our cue to leave." He says under his breath. He hopes that his comrades are of equal mindset being that he believes they have a limited number of friends here.
Toston is torn between standing with Wil and Dušan or saying nothing like Lornak. He decides to split the difference and stands with Wil and Dušan saying, "I am but a humble friend of Dirt City, who I am is not important. I did what I did to improve the lot of its citizens. I only wish I could have prevented Sellsea's death."
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 d20+8=21 ; Friday October 20th, 2017 2:02:00 PM
(Sense Motive:21) Gaffer moves up next to the other three glancing uncertainly towards the different council members. Rather than calling out he whispers to the three, "I think we should give them some space to discuss the news" while gently tugging Wils arm towards the exit.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Friday October 20th, 2017 6:23:18 PM
Wil says to Gaffer, "I agree with you. The counsel will do what the counsel does with or without our help. So will this assassin. He then returns his attention to the Dart. "This is the first time I've spoken to any of the Darts, since my parents death, outside of the lowly grubbers sent out to kill innocent people." He motions toward the bound assassin. "My mother still haunts me like I will haunt you. What do you know of this assassination?"
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves Friday October 20th, 2017 7:11:20 PM
Wil and Dušan alone stand forth to give their names. You two alone, please accept a 1,000 xp award for bravery and heroism in following Sell-Sea’s example and being willing to stand up openly and honestly.
Wilford continues to act bravely -- he approaches Mister Dart and invites his comment. The man nods and walks with you into the hallway.
Lornak prefers a fast departure and does not wish to speak with the representative of the House of Darts.
Gaffer hints to Wil that it is time to leave.
Wil shrugs off his friends’ hints and confronts Mister Dart. The fellow nods to Wil and looks at the two prisoner assassins with open contempt. “These two -- and their gear -- have a place with me, and none with you. Please accept the courtesy of my House to the tune of 500 platinum each, and we shall be done with this sordid business.”
“As you know, I cannot divulge any details of the operations of my House business.”
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Friday October 20th, 2017 7:41:12 PM
Lornak blinks. Its the only thing he can bring himself to do as he watches his comrades receive accolades for a job well done. The events of the last few weeks has clearly taken more of a toll on him than he has been aware. Has he been in the Dirt City grind for so long as to become this jaded? He feels ashamed for himself but very proud of Dusan, Toston and Wil. "At least they can keep their spirits up." He says to no one in particular.
He turns to Gaffer and says; "Doing right usually gets our backsides kicked. If you plan to stay on with us, don't get used to this..."
He turns away from the balcony and waits for them in the hallway, alone.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Friday October 20th, 2017 7:51:20 PM
Dušan's eyes widen to the song of 500 platinum each. It's jovial tune that he would like to here plink away into his coin purse, but does his best to show a calm exterior and await Wil's reaction to the Dart. He does not wish to impose on his history.
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 Saturday October 21st, 2017 7:51:41 AM
"I just think it will take me a while to get used to all the scheming again..." Gaffer mutters to himself, following the others as they leave.
Hmerrin(HP:61/61 AC:25 T:15 FF:21 CMD:21)Bls Str Saturday October 21st, 2017 9:02:02 AM
"Done and done," Hmerrin responds to the Dart.
He leans over to Wil, and offers quietly, "Let's get rid of these two, and beat feet."
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Saturday October 21st, 2017 12:16:29 PM
Realizing the the Dart is right, Wil sucks up any grief he has with the Darts and lets him go with a thank you. "It was many years ago. I'm sure you know little about the assasination of my parents." "Thank you for the generous reward and hope to not see these gentlemen again anytime soon." "Let's vamos, guys. I feel a steak coming on soon. Good place to eat around here?"
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:24 Touch 18; FF 20 - CMD 21 Saturday October 21st, 2017 12:58:02 PM
Considering this is Dirt City Toston wonders if Wil and Dušan will have future trouble because of their forthrightness some of the council did see what happened as a catestrophe the two of them and by extension the rest of the Tide could have made some powerful enemies this day. Still though Toston meant what he said, he didn't get into adventuring for the accolades but to help people.
In parting to the half-orc he says, "You better hope our paths don't cross in the future. It may have been business to you but it was something else to me. Considering I'm not leaving Dirt City you may want to consider it."
He says to his friends, "Let's try to find an experienced cleric of Gargul to bring Sellsea back, it is our fault he died, let's use our last question to ask him if he wants us to try to bring him back."
To Market To Market (DM Cayzle) The Castle of the Prince of Thieves Saturday October 21st, 2017 8:50:12 PM
Ever the cynic, Lornak is surprised that heroism seems to have been rewarded this day. Perhaps the group’s days of secrecy and skulkery are coming to a close? Lornak suspects this is an anomoly, not a new trend.
Dušan is just happy to think about the money.
And Var just want to get out.
Gaffer is coming to understand more clearly the plotting that os commonplace here in the city of rogues.
Hmerrin agrees to the deal; the exchange is quickly made, and Mister Dart walks off briskly with the two former prisoners.
Toston and Wilford are too busy carrying the body to say much, but Wil manages to take the upper hand with the Darts, and Toston thinks about raising Sell-Sea.
Know Religion DC20 or Cleric of Gargul, Please Highlight to display spoiler: {One strain of theophilosophical thought is that the defining characteristic of a "hero" or "adventurer" is that these are people marked by fate, and that is why Gargul may agree to return them to life. However, it is certainly true that Gargul almost NEVER allows a non-heroic person to return to life. It is doubtful that Gargul would allow Sell-Sea to return.}
You stand outside the Prince’s castle, free for the moment. You have one loose end at hand -- the body of the whistle-blower. And of course, you may wonder if your words will move greater events, or simply be ignored by the Prince, if he even hears about it. Time will tell, and in the meantime, a little bit of R&R sure sounds good.
[OOC: My friends, this marks the end of the current module. Everyone now earns a total of 3,500 xp; it would have been more, but, after all, Sell-Sea DID die. On the other hand you turned the situation around pretty well, so do not beat yourself up too much about it. I’d call it a win in the heroes’ column.
Over the next week, there will be something to react to every day, so I hope you will not be bored with the denoument, but I will say flat out that there will be no major danger in the near future. Feel free to train, join or visit organizations, craft items, visit the Catacombs, and level up. Also feel free to report in and engage in whatever actions seem natural. Many thanks for your creative and amusing reactions to your new DM’s provocations.]
Toston says, "Let's take Sellsea's body to the temple of Gargul to see if we can bring him back."
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Sunday October 22nd, 2017 11:10:58 PM
"It's as fresh as it will ever be." Dušan comments not seeing any harm in trying.
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 d20=19 ; Monday October 23rd, 2017 5:38:07 AM
(Know Religion: 19) Gaffer nervously plays with his hands, hovering at the edge of the group. After a few deep breaths he builds up the courage to say, "Umm, How would you all feel if I tagged along for a while? I've seen what you've all achieved today and I, well I want to be a part of that. What do you think?"
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Monday October 23rd, 2017 2:26:06 PM
Will says to Toston and the group. "I very much doubt Gargul will be interested in raising the likes of Sell-Sea. He wasn't much of a hero too many. Selling arms and profiting of the interests of others. Sell-Sea's fate is really in the hands of Gargul and it's my opinion that he show no interest in raising him." "We could take the body to the temple and give him a proper burial?"
"Dono much 'bout the Gods, but a temple sounds like a good place to take 'im."
Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) Monday October 23rd, 2017 7:15:18 PM
Hmerrin shrugs. "I'm going with whatever the cleric of Gargul says," he notes, with a nod toward Wil. "Temple for me."
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Monday October 23rd, 2017 7:59:14 PM
"What about our last question? Can anyone think of any loose ends that Sell Sea there could clear up if asked?" Lornak offers to the group. At this point Lornak is not too concerned with telling the council(Or anyone else for that matter) what the Prince needs to follow up on. He is thinking more along the lines of clues to other accomplices that may lay outside their knowledge. "A hidden cache would be welcome too." He ends offhandedly.
Lornak agrees with any pah of action that distances himself from a dead body. Carrying one around Dirt City can be a little conspicuous... "I default to Wil, lets just be done with it."
Lornak says to Gaffer. "How about you start with how you got involved with all this mess."
Aftermath (DM Cayzle) To the Temple of Gargul Monday October 23rd, 2017 8:47:06 PM
There is a general consensus that the party’s next destination should be the Temple of Gargul. Wilford, as an experienced cleric, leads the way, but he advises the group that he doubts a Raise is an option for one such as Sell-Sea, howsoever noble his final acts.
Bell, the halfling master of disguise who both frustrated and then assisted you recently, approaches you as you leave the Prince’s Castle. She congratulates you on your success vs the assassins, and then she asks how it went in the Threats Committee Meeting. What do you tell her, if anything?
The walk over to the Temple of Gargul is uneventful. Gaffer expresses his interest is accompanying you, and Var is welcoming. Lornak invites Gaffer to tell more about himself.
You *are* carrying a body, though, and most passers-by avoid you as you walk. At the temple, a low-profile location in a town devoted to Wardd, you find a minor functionary in charge of deaths, a Brother Nardo, who asks you about the funeral service you desire, if any. The standard practice, of course, is cremation and interment in the Sunken Graveyard. Nardo also looks you over, notes your differences, and asks Brother Wilford about the family of the deceased. “Will they be in attendance at the service? Have you notified them, or would you prefer for me to handle that chore?”
Wilford only please Highlight to display spoiler: {You realize that Brother Nardo will need to be told how much will be spent on the funerary activities, and who will pay. The cost can range from a bare bones couple of gold to thousands for an elaborate service and permanent memorial.}
By the way, who has Sea-Shell's magical whistle?
[OOC: Note too that this is a week for you to update your PC sheet, level up, and engage in other between-module activities.]
Toston is still holding onto Sellsea's whistle for the time being he asks his friends, "Should Sellsea be buried with his whistle? Does he have any kin or heirs?"
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Monday October 23rd, 2017 10:04:51 PM
"Our success against the assasins...?" Dušan stammers, as he considers using the Sell-Sea's last question to answer Bell, but figures that might be crass. That and the spell probably wore off anyways. "Unfortunately that didn't go quite so well. But we did manage to get Sell-Sea's message to The Court. We're about to take Sell-Sea to the Temple of Gargul to see what can be done for him if just last rights, if there's any rights you'd like to share in."
At the Temple, Dušan, pays his respect to Gargul, but follow's Winford's lead as an official Cleric. The Eyes of Gargul can have some conflicting opinions on some of the "moral grey areas" Bloodwitches like Dušan practice in.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Monday October 23rd, 2017 10:06:40 PM
*That should be Willford's lead. Posting from phone.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Tuesday October 24th, 2017 1:59:29 PM
Wil enters the temple respectfully and finds Brother Nardo. He addresses the details of the burial and says, "As long as Sell-Sea is buried respectfully. How much for a simple burial," Will says to the cleric. "Unless, there is an objection to a simple burial?" "But..." Wil stops. "You know I'm sure Sell-Sea has a large family that will want to see him buried. Can you hold onto the body while we find the family?" To the others that followed him, "I recommend we find Sell-Sea's family. It's quite powerful and they will want to say goodbye."
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Tuesday October 24th, 2017 4:31:29 PM
As the group reaches the temple Lornak peels off from the group and puts his back against the doors. He answers Bell's inquiries; "Don't you think its a its a little early for a Q&A?" He asks sarcastically. "Clearly we have a few loose ends to tie up." He folds his arms in front of him and peers inside to see that the others have found someone to help them.
He turns his head back to the halfling "And..." He lets that linger. "...do you really want to advertise your involvement, seeing that we could have been followed? We went through great lengths to keep you out of it."
Lornak lets his mind wonder while the arrangements for Sell Sea's remains are being taken care of. He thinks about Ethani and is worried for her, he also pines for her touch. "Perhaps I shall pen her a letter when I have some down time." He also thinks about the new building. "Its about time we move out of Marsh House. I'll gather up our booth at the bazaar and the alchemy lab and set up shop at Shale House. Then I'll get Vin and my things."
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Tuesday October 24th, 2017 7:24:56 PM
Dušan adds, "The body has been preserved with Gentle Repose within minutes of his untimely demise. I'm sure there is time to contact the family."
"Successful?" Var says, looking down at the body of Sell-Sea. "Dono how 'successful' I'm feelin' after this, Bell."
After they deliver the body to the Temple of Gargul, Var says "Maybe we should jus' leave well enuf alone, let the family take it from 'ere."
Aftermath (DM Cayzle) To the Temple of Gargul Tuesday October 24th, 2017 11:57:47 PM
Dušan invites Bell to the funeral. She nods seriously, and says she appreciates being asked. She’ll be there.
Lornak asks Bell, a bit snarkily, why she would blow her cover to come to the funeral. She answers that she would come in disguise, but she would appreciate the chance to pay her respects. “Sell-Sea was the opposite of me. I keep a low profile; he wanted to stand forth openly. Who am I to say he was wrong?”
Toston has the whistle for now. Should it be buried with the dead guy? Returned to the family? Appraise check DC10: Highlight to display spoiler: {It is a unique fate item that would be worth an AWFUL lot to the right buyer. And it is very useful in itself!}
Var remains in the secretive mindset that has allowed the party to survive in Dirt City so far. He does not want to be responsible for the funerary arrangements. He does not want to attend a high-profile public funeral. He wants to fade away ... again. And who is to say that he is wrong?
Wilford learns that cremation, interment, and a very nice service can be had for 100 gp. More than that would be a way to express deeper grief (and deeper pockets). He mentions the family, and Brother Nardo offers to handle all the family contact. He volunteers that there is a family crypt in which the remains could be respectfully placed, if the family agrees.
Gaffer and Hmerrin are quiet.
After details are finalized with Brother Nardo, the group is free at last to relax, maybe catch a quiet dinner, maybe head to sleep without troubles. Where do you go? What do you do? And what about tomorrow?
Toston fails to glean anything himself about the whistle and holds it out to the other members of the Tide asking, "Any of you guys have an idea what we should do with this?"
Toston feels guilty for the fact that they failed to protect Sellsea and gives 20 platinum to the priest for the burial of Sell-Sea. "If we can't bring him back from the dead then the least we could do is see to his funeral arrangements."
The gnome also plans to attend the funeral in nondescript garb. It was their fault he was dead. Had they not allowed themselves to be distracted by the elf the half-orc wouldn't have slain him.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+4=8 ; d20+12=32 ; Wednesday October 25th, 2017 3:27:31 PM
Wil shows none of the guilt he feels deep inside and finishes up the transaction with Brother Nardo. "I will cover anything outside of what companions add. I believe the platinum may take care of everything." (Diplomacy: 32) Outside of the arrangements Will searches for a meal and asks the others to join. "I'm also heading to the Catacombs if anyone want to join me." After dinner and a trip the the Catacombs Will heads to bed. The morning offers a brand new day.
Hmerrin takes a look at the whistle. "Uh, we might wanna hold onto that for a bit," he says slowly. "We got 500 platinum for a beat-up assassin after all. And this thing looks pretty unique. If we can find the right buyer, we might make bank."
"Speaking of which, who's got all the stuff we scored back in the alley? I got a need for some spending money."
Aftermath (DM Cayzle) To the Temple of Gargul Wednesday October 25th, 2017 11:05:04 PM
Having made generous arrangements, the party leaves the Temple of Gargul. Next up: a tavern where you can properly celebrate Sell-Sea’s life.
The next day, there are two chests waiting at the Temple of Gargul for Wilford and Dušan. A note is attached offering thanks and an expression of gratitude -- it is signed by the prince himself. Each chest holds 35,000 gold pieces.
Additionally, an elder of the church has a private word with Dušan Please Highlight to display spoiler: {”The Church is grateful for your service, and has this token as a thank you and a farewell. It seems that bloodwitches are henceforth excommunicated. It is nothing personal, but you will have to leave the church. You may return only as an unallied adventurer, much as your friends are.” The fellow seems regretful, actually, The gift is a tiny sculpture consisting of a black pearl and a white pearl,, both carved in the shape of skulls, attached by a slender chain of admantine, worth 1000 gp, and other black and white pearls, worth 10,000 gp more.}
The family sends their thanks but wishes to hold a private family-only service. They hope you will understand.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Wednesday October 25th, 2017 11:44:50 PM
Dušan wakes up the next morning more tired than when he went to bed the night before. He knows his sleep was plagued by dreams, but daylight has washed them from his memory. Something about Gargul and a female voice warning him. He stumbles down stares to join his friends and tries to look cheered by the unexpected gifts, but the letter he received only held more portents from his vague dreams. Dušan discards the letter on the table, but puts on a adamite chain necklace adorned with two skulls. One carved of white pearl and the other of black. He turns to Wil and says, "It seems your brothers no longer wish my patronage. At least their generous with their brush offs."
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Thursday October 26th, 2017 12:56:52 AM
Lornak joins Var to the tavern. He does not wallow in his ale but he does enjoy several rounds. "I know your knowledge encompasses more of the actual animal threats." Lornak says to Var about their shared occupations. "But I bet my forte with flora and fauna..." He stumbles a bit over his pronunciations there. "...could equally keep a person alive if forced to harbor in the wild."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 Thursday October 26th, 2017 7:50:21 AM
At the pub Toston orders some mead and sips it thoughtfully. He wishes they hadn't been allowed to be distracted by that half-elf. He resolves himself to stick to whoever they are supposed to be protecting next time they have some sort of escort mission such that anyone would have to go through Toston, his magical protections and natural armor to get at their charge.
The next morning Toston considers going to the catacombs but notices that he doesn't really have enough gold at the moment for anything on his to get list. He sincerely hopes that should his companions come into any sort of largess they share it with the group.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Thursday October 26th, 2017 12:35:54 PM
" 35,000 gold pieces? Really oh my.. umm." It takes Will a moment to realize Dusan was talking to him. "Oh, really they told you to leave? Well, it's not unexpected clerics of Gargul are not known for being completely approachable. I try to be a little different but with the long black coat and the smell of blood everywhere I'm sure I'm not too approachable and can be a bit blunt. That is.. if they were.. I'm just guessing based on no evidence." "This gold.. I am more then willing to split it up? That's 5,000 a piece if I did my math right."
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Thursday October 26th, 2017 3:59:30 PM
When Lornak reaches Marsh House, he sneaks a peek into Ethani's quarters hoping to find her there. He is disappointed and his worry troubles his dreams. He wakes to a familiar chime. With great effort he pries his eyes open to find his pet owl at the windowsill playfully turning her hourglass. "I am glad some things stay constant." He says as he looks around his round room. The feeling that it may indeed be the last time he will admire its quirky circular shape creeps into his blossoming mind. He sighs and finds Vin a morsel. "And how is my First Lady...?"
Lornak enters the Great Room to witness Dusan's reaction to a personal letter. "You too, huh?" He asks with vacancy. "It is time to start things new, my friend. I'm going to spend the next few days relocating to Shale House. I will start with the alchemy lab if you have no objections, of course." Lornak grins when Dusan puts on the amulet; "It suits you."
As Lornak travels to the bazaar to tear down the booth his mind wanders to thoughts and memories of Ethani. While he keeps telling himself that she is probably taking up the fight for a noble cause she believes it, he cannot help but dread the realization that she may not be coming back to him. "No word, no contact, nothing" He mumbles as he takes the scriptorium supplies to Shale House and starts filling the lab. "I should write her." He decides. "Perhaps tomorrow."
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 Thursday October 26th, 2017 4:40:25 PM
Gaffer joins Lornak and Var at the tavern, excited as the conversation turns to plant life, a topic that he became very familiar with other the past few years. He attempts to get to know them both better over the evening.
The next day, not sure what to do with himself he wanders the bazaar, hoping to run into one of the group again. Finding Lornak there he offers to help moving the booth.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Thursday October 26th, 2017 8:30:58 PM
"Well no skin off my back," Dušan finally says trying to put a smile back on, "Never was much the Temple type anyways. Perhaps it is time to relocate. I always felt Marsh House suited me, but two roofs is too many."
Dušan has the crate sent to shale house where he divides the wealth amongst his friends.
(OOC: Should I split this evenly or try to even wealth by level? I'll send an email for responses.)
Var (Tom I.) (HP:58/60 AC:24 T:14 FF:18 CMD:23) Thursday October 26th, 2017 9:33:25 PM
Var sleeps off the ale until late in the morning. Waking in the Mash House he finds that the group (or at least part of it) is ready to make the move to the Shale House, so he sets about packing the few possessions he has.
Stepping out to the alley, Var casts Speak With Animals on himself, and calls to his stray friend. He gives the stray directions to the new house, and instructs him to wait by the back door for scraps.
Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) Thursday October 26th, 2017 10:05:23 PM
Hmerrin is more than happy to imbibe a round or two, but cuts himself off after that.
He heads back to Marsh House to pack and get some sleep.
In the morning, there are chests, just, like, crammed with gold! "Ya Yeet!" the teen cries happily. "You guys win a lottery or something?"
Once the gold is divvied, Hmerrin moves his stuff to Shale House, and then indulges in some hard core math, as he figures out prices at the Catacombs.
Aftermath (DM Cayzle) R&R Friday October 27th, 2017 11:17:33 AM
Dušan comes to terms with the let-down of losing his immortal patron.
Toston debriefs himself and comes to terms with the mission that just ended.
Wilford comes to terms with the wealth flowing through his fingers. He thinks about sharing.
Lornak drinks with Var and talks about surviving in the wild.
Gaffer sits with his new friends and joins in the conversation. The next day, Gaffer and Lornak take care of the booth at the market. But there is still a lot that Gaffer does not know ... like where you guys even live! Maybe his new comrades can fill him in?
Hmerrin and Toston are both eager to share gold and sell loot. What’s the final disposition of that?
The days pass with a rare chance to just relax.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Friday October 27th, 2017 3:25:36 PM
Wil enjoys his meal and just kind of sits there. He then, eventually, gets up goes to the Shale House and stands at the corner of the house for a few moments. After an argument with the corner of the house, or so it seems, Will enters the house and relaxes for the next couple days.
Lornak (Frank S.) HP:48/49 AC: 18(T:13/FF:10) CMD:19 Friday October 27th, 2017 5:24:51 PM
Lornak gladly accepts Gaffer's offer to help clean out the scribe booth. With all the action he has forgotten how many items they had laid out. "I happen to be transitioning to our new base of operations today. We will be dropping these..." He slightly lifts his armful of items. "...off at the new place. I'll give you a tour when we get there."
Lornak points out the tenants that operate businesses on the first floor and how the group are trying to do their part to give local people the means to help themselves:
Sunny Culpepper, human, proprietor of Sunny Sewing. "Hmerrin's got a thing for her." He says smiling. Tom "Tombo" Greehand, proprietor of The Buttering Ram. "He's a human that believes himself a halfling. The convenience of his establishment is a happy addition to our bellies." Mazea Ironthane, dwarf, proprietor of Mazea's Dwarven Leatherworks. "She is a quiet dwarf who makes up for it in the love for her shop."
They ascend the stairs to the common room and Lornak points out all of the rooms that are available. "Welcome to Shale House, I don't know where you currently dwell but if you stay on with us you are welcome to a room. Mine is in the corner there." He points to the one in the top left corner. "I prefer the cold." Lornak sets down the items on the working surface that lines the walls of the entirety of the lab. As Gaffer looks around Lornak walks out to the balcony and his mind wanders. "I'll pen you tonight my love, once more on that fine rollingtop desk. I'll have to find one for my new room..."
Lornak spends the remainder of the day moving his things from Marsh House to Shale House. He pens a letter to Ethani in the evening and places it inside the breast of his tunic. He mills about marsh House to see if he has forgotten anything and laments leaving with his comrades. He grabs Vin and maneuvers her onto his shoulder, grabs his bedroll and makes his way to Shale House. Once there he places Vin on the perch outside of the Lab and makes sure the window is open so she can get to her hourglass. He walks upstairs to his room, lays down on his unrolled bed roll and reaches for the letter. He sets its beside him on the floor and sleeps.
Then he decides its high time for a drink, and heads down to Tombo's.
Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 Friday October 27th, 2017 10:56:18 PM
Dearest Ethani,
I hope this letter finds you well. I pen it to you from the roll top desk in my round room. Circumstances have nudged me to seek out new beginnings. If you return words to me I will fill you in with details should you desire. Just know you will find me not at Marsh House any longer.
How I pine for you. Your absence has left a hollow in my heart. I ask you now for forgiveness, I believed your sabbatical was of my fault. I feared you stayed away because of the egotistical notion the consummation of our relationship somehow pushed you away. Typical of the me to take blame for something ludicrous when blinded by love. I take full responsibility for being blinded by my desire. Admittedly, I desire you still but logic has prevailed!
I know now you followed your brilliant heart for a calling you believe in. Doing so has left me behind however, duty trumps everything else. It does with our group, why would it not with one of its members? Again, selfishly, I wanted to be first for you. I wanted to be chosen first. Life here compromised too much of yourself, I also see that now. I cannot blame you for choosing to avoid this place when the opportunity arose. I even have found myself consorting with assassins. It is something I told myself I would never do and yet here I am. I love you and I miss you.
I miss your goodness. I miss your power. I miss your dazzling shock of red hair. I have no doubt that one day you will return to me. I will harbor the desire for that day deep inside. It will buoy me through the coming changes. Think of me with fondness, my love.
-Lornak
P.S. Take care of Asteria.
Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 d20+9=26 ; Friday October 27th, 2017 11:41:50 PM
Lornak wakes to unfamiliar sounds. He sits up from his bedroll and creaks. "I'll have to arrange a proper bed be delivered..." He stretches. He then stands and organizes his belongings that are piled in the corner. He is happy each room has been built with a standing closet. He hangs his scholar's outfit, glad it came in handy. He arranges his weapons. Lornak then grabs his scribe pouch and finds a desk in the common room.
Lornak sits down and takes off his shirt revealing a multitude of stark white tattoos contrasting his dark charcoal skin. He finds a place on his left torso along the pointing edges of his serratus muscles and begins to hand tap a design of a tribal trident. The barbs pointing to the underside of his left peck. The irony of the pointiness of the barbs and the needle he uses is not lost on him. When he is finished he breaths large and strains; "And so begins another chapter." He covers the area carefully dresses it to be clean clothes himself in his normal garb. He grabs a bite from whatever is on hand in the pantry. "Thank you Tombo." He says as he finds cured fish and fresh fruit.
In the afternoon he leaves to consult with alchemists(in the Scrum, Full Moon Market, even the merchants quarter if he has to) to learn the name and recipe for the non-lethal unconsciousness poison he encountered in the Midnight Bazaar. He is pretty sure it is a derivative of either Black Adder Venom, Blue Winnis, or Gods help him, Drow Poison. (Alchemy d20=26)
Along the way he acquires bolts for his hand crossbow and purchases a bed and roll top desk and makes arrangements for their delivery to his room inside Shale House.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Friday October 27th, 2017 11:57:26 PM
Dušan decides Tombo's is great start on how to spend his new found wealth and joins Var. he invites Gaffer and Lornak to join them when they arrive. "Tombo's is the real advantage of living above retail space. great Ale and Tombo is genius in the halfling tradition of culinary arts. In our line of business it's great to have a place that's serving a meal most hours of the day."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 Saturday October 28th, 2017 8:12:53 AM
Toston starts migrating his items over to Shale house. He selects the top right corner room if no one has taken it. He joins Wil at Tombo and orders 2 eggs, a rasher of bacon and some sort of breadroll with coffee. .
Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) Saturday October 28th, 2017 11:09:01 AM
Hmerrin rises in the morning, after spending the night working out gold splits with the rest of the team. Jingling bags in hand, the young man heads for the Catacombs, after first stopping at Tombo's for some breakfast, and then Sunny Sewing for, well you never know when you might want to learn about sewing.
As he strides down the street, the fighter does take some that his daily workouts in this armor are bearing fruit. It is definitely getting easier to move in this thing.
Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 Sunday October 29th, 2017 5:44:11 PM
Lornak wakes again the next morning to unfamiliar sounds. He creaks less as he gets up and dresses. He heads up to the common room and grabs a bite. He goes into the lab and greets Vin. He feeds her. He then leaves Shale House to seek out some additional training. With all the happenings lately he has realized that he needs to step up his game. He is tired of being surprised, especially by magic. Since he does not possess the capacity to increase his expertise in this realm he decides to do so in a talent he knows that he can; melee combat. He wanders among these schools until he comes across one that tickles his fancy.
When he was in Shale House arranging the alchemical and scribe items in the aclehmical lab, he found himself lamenting all of the recent and sudden changes happening to him and the group. He decided then that he would dive headlong into changing and challenging himself as to not be a passenger in his own deteriorating thoughts of loneliness and inadequacy. He felt that working off his anger and frustration in learning a new form of combat would be prudent.
Breathless and sweating, Lornak looks around the armory. He wonders what it will cost the group to augment the room to accommodate training apparatuses over simply storing weapons. He hopes he can get the other members to join him in here. For the time being he simply stands and focus his dueling foil at the imaginary halfling Bell. "You have become WAY to familiar with The Tide." he says sardonically and continues his riposte.
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 Sunday October 29th, 2017 7:27:25 PM
Toston anxiously waits the final talley for the shares of treasure. There were a number of things he had his eyes on and knowing how much in total he had to work with would let him figure out which he could buy and which were out of his price range.
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Sunday October 29th, 2017 8:55:21 PM
Dušan goes to bed, but is more troubled the temple's exile then he let on. His sleep is once again plagued by dreams he only partially remembers, but he does remember more this time. He hear's the females' voice again and the vague warning is a clear statement, "Gargul turns his back on you."
With the warning comes assurances "I would never do such a thing. I can show you things."
But as Dušan begins tries to listen more, he awakens and the voice drifts away back to the murk of sleep and dreams. This time as he goes down stairs, the sleep has affected him. He doesn't feel any more restless than the previous day, but his appearance is visibly more ragged than the previous day, his skin ashen and bags beneath his eyes. He vows to go to bed early tonight after he makes his run to the catacombs.
Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 Monday October 30th, 2017 4:02:34 AM
Gaffer Thanks Lornak for showing him around their house, given that he has yet to properly settle himself in the city he gladly accepts the invitation to stay with them.
The next day he happily joins Dusan for food below the house. He enjoys eating the halfling cuisine and getting to know Dusan a little. He spends the rest of the time visiting the two shops nearby before wandering the city to reacquaint himself with his old home. Given how he left he feels much more optimistic with the opportunity he's found on his return.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) Monday October 30th, 2017 3:27:24 PM
Wil wakes up with a headache. He takes care of his morning rituals and sits within the common room. He stares ahead at nothing thinking about the events of the past month. Will then notices Dusan and decides to ask about the conversation he had with the other Eyes. "It seemed to be effecting him a lot," he said to himself.
Interlude Monday October 30th, 2017 5:44:35 PM
Wil moves his things into Shale House and spends a few days relaxing
Lornank moves into Shale House and brings Gaffer along, providing an overview of the house and who is where, including the 3 current retail shops of a seamstress, a Leatherworker and a Halfling themed tavern with a human proprietor. He later pens a letter to Ethani and then sets out to see if he can begin to unravel an alchemical mystery. His logical brain tells him of several possibilities of the poison, but even in Dirt City, one must be careful about how you may go about inquiring about and purchasing poison
Var moves into Shale House and relaxes at Tombo’s
Dusan moves into Shale House and joins Var. As Tombo delivers a large platter of food he chuckles at overhearing Dusan’s last remark. “Aye, the Halfling tradition of more food than you can lift.” He leaves the tray and a good natured wink as he heads to another table to greet other customers
Toston moves into Shale House and joins Var and Dusan
Hmerrin moves into Shale House, hits Tombos and then Sunny Culpepers sewing shop. She smiles from behind a loom as the young man enters, but continues working. He stays for it of small talk and then is off with a kick in his step.
Nearly everyone in the group visits the Catacombs
So goes the next few days. The group settles well into Shale House. Furniture is purchased and or moved and life is delightfully uneventful allowing the Tide to relax, enjoy some company, food and drink. Tombo’s is the natural first stop, but not necessarily the only one the group as a whole or individually visits. Sure Dirt City is still Dirt City and one has to be aware or risk sprouting a dagger in the back or ending up like poor Thomas Harlcroft. The merchant was drugged two nights ago and awoke naked covered in molasses and chicken feathers. Nearly everything he owned apparently taken. Or so goes that rumor
Lornak finds tracking down the information he wishes is going to be an ongoing endevour. The vendors selling any type of alchemical items are merely vendors. Their ‘sources’ closely guarded secrets and none are keen to point Lornak in any other direction than their own wares. Armed with such information, Lornak knows better than to bring up poison to any of them. [Diplomacy Checks can be used to help Gather Information on a specific Topic.] In the Merchants Quarter, Lornak locates 2 public Alchemists. Ffrul, a human male in his fifties perhaps and Eventide, an elven female, maybe half elven. Both shops are rather small and glancing about reveals Sunrods, smokesticks, thunderstones and the relatively common items in small quantities.
Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) Monday October 30th, 2017 7:34:29 PM
Hmerrin gives Dusan a good looking over. The fellow don't look so good. Hmerrin decides to take the tactful approach.
"Hey, you don't look so good. What's up?"
Var (Tom I.) (HP:58/60 AC:24 T:14 FF:18 CMD:23) Monday October 30th, 2017 8:35:42 PM
Var looks up from his coffee when Hmerrin states his concern for Dusan. "Aye, yer lookin' worse fer wear."
Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 Monday October 30th, 2017 11:14:15 PM
Toston also notices the exchange between Dusan, Hmerrin and Var and says to Dusan, "What's wrong?"
Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 Monday October 30th, 2017 11:38:58 PM
"It's nothing. Just some weird dreams..." and Dušan tries to smile. And then he does smile, because it's funny that everyone is sideways. No wait that's him. Dušan is sideways and here comes the floor. It probably would have hurt more if he wasn't already back to the dreams.
"The things I can show you," The female voice again rings in his head, "They will make you better. I can show you the true potential of the Wold's Blood. I can reunite with Johnathan..."
Glimpses of his childhood friend flitter on the edge of his vision, like shadows over water. Dušan tries to make sense of the situation, "What is this? Who are you?"
"I am Visaura. This is your future."
Dušan comes back to the wakeful world the name still on his lips. He mumbles "Visaura" over and over as he contemplates how soothing the coolness of the floor is on cheek. About the time he realizes this, he figures out that he is no longer standing, but has collapsed. He spends the rest of the day trying to convince his friends he's fine. "I'm sorry for raising your concern. I'm sure I'll be fine if I can just get a solid night's sleep."
Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 d20+8=14 ; d20+8=12 ; d20+8=26 ; Monday October 30th, 2017 11:41:45 PM
Lornak enters the shop of the elven female and nods. He browses the standard wares and when greeted or asked if he can be helped replies: "I was at the bazaar two days ago and witnessed an altercation. Crossbow bolts were knocking people unconscious. Would I find anything like that here? Dirt City is a dangerous place but any way I can protect myself and not be forced to kill someone I would like to take it."(Diplomacy d20=16)
Lornak tries to add the part where the rogues dipped their bolts into vials at their belts but it seems to work even less successfully. Lornak moves on. (Diplomacy d20=12)
Lornak enters the new shop with a sudden change of strategy. He knows he cannot outright acquire assassin's paraphernalia but perhaps if he just tries to figure out the key ingredient to the unconsciousness poison...
He greets the proprietor; "Master Ffrul." He starts. "I am a bit of a hobby alchemist. I started a batch of Peaceflower Syrup for a friend of mine to help him sleep better at night. The problem is that he is a grim and the voices can sometimes leave him pretty haggard, you see. I am looking for an additive that will put him deeper." Lornak leans forward with a glint in his eye: "I am not looking to render him unconscious or anything." He leans then leans back "Even though it would probably do him a world of good, heh." Lornak chuckles. "Can you recommend any thing that might help...?" (Hero Point spent Diplomacy d20=26)
When Lornak gets back to Shale House and sees how haggard Dusan looks he ducks into the alchemical lab to ironically create a batch of Peaceflower Syrup. Before he retires for the night he hands a small glass of it to Dusan; "Vorelle taught me how to make this, sleep gently my friend." He pats him on the shoulder.
Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) d20+10=25 ; Tuesday October 31st, 2017 2:21:27 PM
The fact the Dusan just collapsed took Will by surprised and he accidentally allowed him to hit the floor hard. Once on the floor Will tried to wake him but he was deep asleep. "Friends," he says silently to the noise in his head. "Any ideas on what is going on here. With the quick eye movements, he seems to be dreaming." Perception (to contact anyone from the other side): 25 Will tried to make Dusan as comfortable as he could till he recovered. Once recovered Will became a bit insistent with his concerns and what is all meant. "I'm sure your not getting any sleep," Will said. "There seems to be something going on here? Did you get struck by one of those assassin's bolts? Maybe there is something else within the poison?"
Var (Tom I.) (HP:58/60 AC:24 T:14 FF:18 CMD:23) Tuesday October 31st, 2017 7:36:40 PM
"'ere." Var says, producing a small leather bag from a pocket. "put this under yer pillow. Sage, holly, an' all that." handing the poultice to Dusan. "Should fix ya right up."
Confident that his herbal remedy will aid his friend, Var gathers himself up and heads off to the Catacombs.