Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 89/114 Character Sheet d20+16=26 ; d20+13=20 ; d6=3 ; d6=5 ; d20+13=17 ; d100=29 ; d6=2 ; d6=5 ; Tuesday April 3rd, 2018 8:49:47 PM
OOC So I typed this out earlier then stupidly closed my browser. Lets see if I can remember what all the rolls are for. The cover that is provided by the Web spell adds to the target's AC not a % miss chance. So some of the above attacks b the enemy might miss, so might some of mine. % miss is given by concealment. I rolled a % miss until I looked it up, please disregard that % roll 8). Cover will also prevent Sigvar from making AoO vs those that have it. The cover in the descriptions are hard corners, but this Web spell grants cover if there is 5 or more feet of it intervening, so it should count. That gives me AoO vs only the people I "touch" instead of everyone on the boat.
IC Sigvar grabs the edge and pulls himself up onto the deck. (Combat Maneuver roll 26) His blade lashes out at the aft chain man. SIgvar is using Power Attack Sword1 hits AC 20 for 20 damage no cover bonus AC as Sigvar is right next to him. AoO at the first archer to fire an arrow hits AC 17 for 19 damage.
Sigvar's Dashboard Resist Energy fire (20) 698/700 rounds
Trayvin AC 28/13 touch Hp 100/106(BrianZ) Tuesday April 3rd, 2018 10:09:12 PM
We've got some cover. "Nice going Pru! Sigvar, help me up!"
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 d20+14=28 ; d20+14=31 ; d6+2=4 ; d6+2=3 ; d4+2=5 ; d4+2=6 ; 5d6=22 ; 5d6=17 ; Tuesday April 3rd, 2018 11:05:39 PM
With first blood being spilled, Michael forgoes the observation and begins his bloody work. he takes up a position flanking the chain guy against Sigvar, hoping to both get at the guys vitals and give Sigvar a chance to help Trayvin up. he works the point of his rapier into the guys left armpit and uses the edge of the short sword to cut him in his crotch. If that don't get some pressure off Sigvar they guys not human.
To Hit AC 28 for 5 points and 22 points flanking
To hit AC 31 for 6 points and 17 points flanking.
hit opponent begins taking 5 points of bleed damage per round starting his turn.
Prudence Gundle [HP 69/74] Tuesday April 3rd, 2018 11:05:58 PM
The bad guys seem preoccupied at the moment, but Pru is still worried about the village. She casts a Wall of Ice, angling it to put it between the village and the boat.
[I put a wall on the map; let me know if I've screwed something up. The spell gives Pru 10 10-foot squares; she chose to make her wall 50 feet long and 20 feet tall.]
[How are the villagers coping with the flames? Do they need help?]
Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 78/78 CMD 27/29(Grapple) d20+47=58 ; d20+17=24 ; Wednesday April 4th, 2018 12:56:38 AM
Nikolai scoots his grass surfboard up to the boat and with one mighty leap attempts to jump on.
High Jump Feat (add level to jump checks, treat as running start) Spend Ki pt for +20 bonus to jump checks
Acrobatics (jump) +17(skill) +10(level) +20(Ki) vs DC40 = 58
At edge of Web: Escape Artist +17 vs DC19 = 24
Nikolai finds himself at the edge of the web spell but unhindered by it so far. Any move would be in difficult terrain, but he plans to stay put for the moment to give Michael a protected way to climb.
Anna Morphling (Hugh C) -- 25/15/21 HP 76/76 -- CMD 25 d20+8=21 ; Wednesday April 4th, 2018 8:37:54 AM
Anna closes with the webbed ship and then easily makes the acrobatic maneuver needed to pull herself up. (Acrobatics: 21)
Active effects: Longstrider - 7 hours [4,198 rounds] - +10 movement speed Cat's Grace - 7 min [69 rounds] - +2 to dex
DM Warren - Where in the Wold? MAP d20+13=17 ; d20+13=20 ; d20+8=19 ; d20+8=16 ; d20+9=17 ; d20+9=21 ; d20+4=10 ; d20+4=17 ; d20+9=18 ; d20+4=6 ; d20+11=27 ; d20+11=23 ; d20+6=13 ; d20+6=11 ; d8+4=6 ; d8+4=10 ; d20+11=31 ; d20+11=13 ; d20+11=29 ; Wednesday April 4th, 2018 1:50:19 PM Moved Nikolai and Michael since Michael climbed on first - Nikolai's jump was plenty to carry him past to the other free space.
Sigvar hauls himself on board and muscles his way through the webbing. His sword takes a slice out of the man with the chain on his left. Trayvin moves up below Sigvar and asks for a boost.
Michael climbs quickly up next to Sigvar but finds no room to flank his target. That doesn't stop him from getting in two quick stabs though.
Pru casts another defensive spell, giving the small clearing some cover from any other fire. Despite her self described lack of imagination, the wall of ice is a work of art, looking to be made of thorned vines and grasses, mimicking the landscape around it. Did she do that on purpose? The figures in the clearing are hurrying about, dumping buckets of sand on their tents, but in complete silence. The flames don't seem to be growing, but they aren't exactly shrinking either. They seem to be trying to prevent it from reaching a small tree at the center of their circle.
Nikolai zooms up and lifts the front of his board, releasing at the apex and doing a graceful somersault to land on the other side of Sigvar. He seems to have gone even farther than intended, as if he was not fully aware of just how hard he could jump.
Anna scoots around the far side of the ship and pulls herself up, ready for battle.
With so many foes in their midst, the archers drop their bows and unsling axes from their backs.
Both chain men and two axemen attack Sigvar but none of their attacks come close to penetrating his armor.
One attacks Michael, who dodges easily out of the way.
Two attack Nikolai, and something about him seems to draw their blades, like they know just where to hit him, and they both manage to strike him once. 6 and 10 damage
Two of the remaining manage to free themselves from the Web, but the last one is still stuck fast.
Pompous gets himself back on his feet and shakes off whatever ailment he had. He feels shame at not having been in the fray with his team.
He wipes some of the vomit off his mouth and then makes his way towards the air as fast he can.
--------------- ooc> Sorry for the unplanned absence. Easter and illness did me in.
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) d20+18=35 ; 2d4+19=24 ; Wednesday April 4th, 2018 3:30:04 PM
(Sorry for the missed round. Akir will just cast fly if its okay!)
Able to make it up to the ship without much trouble, Akir makes a charge at the nearest enemy. He cocks back his scythe and slashes downward, before stopping his aerial momentum and glaring downward at the wounded enemy. He's fairly certain its a futile gesture, but he has always believed in offering foes a chance to avoid death.
"Surrender all of you! We are not in our homelands, and have no capacity to take a prisoner. Those who are defeated in combat will be dealt with fatally. Those who surrender will be stripped of weapons and shown mercy."
He gestures to the enemy he just slashed, and those stuck in webs or bleeding from Michaels daggerwork.
"You have no idea what sort of individuals you are messing with."
Charge hits AC 35 for 24 damage. AC -2 for charging.
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 89/114 Character Sheet d20+13=15 ; d20+8=10 ; d20+9=27 ; d20+10=15 ; d20+5=16 ; 2d6+12=20 ; 2d6+12=19 ; d8=2 ; d6=2 ; d6=5 ; d6=6 ; d6=2 ; d20+13=26 ; 2d6+12=20 ; Wednesday April 4th, 2018 3:31:11 PM
Sigvar looks around, but there is nowhere suitable to boost the cleric to. " Hold on Trayvin, it's a little crowded up here. Anything you can do to burn off these webs, alot of them are free and getting cover from us due to them." Sigvar then tries to start clearing room. He activates his shield and with a roar it gains life of it's own and starts attacking with him. He starts by continuing to attack the chain man to the aft and if he drops will attack the archer, now axeman above him on the map. If both drop he will take a 5 foot step into their spots to make room for Trayvin. Power attack active (worst attack rolls ever. Lets hope their ACs are awful.) Sword 1 hits AC 15 for 20 damage Sword 2 hits AC 10 for 19 damage Horns hit AC 27 for 10 damage Shield 1 hit AC 15 for 7 damage Shield 2 hit AC 16 for 8 damage AoO if needed hits AC 26 for 20 damage
Sigvar's Dashboard Resist Energy fire (20) 697/700 rounds 1/3 uses of Lion's Shield used
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 89/114 Character Sheet Wednesday April 4th, 2018 3:33:27 PM
OOC They do now Akir, big ones that can roll 2's consistently to hit. 8)
Trayvin AC 28/13 touch Hp 100/106(BrianZ) Wednesday April 4th, 2018 8:44:39 PM
"Sorry, I'm not much good with fire, that's Pru's department. Besides, it might damage the boat. I think I can do something about helping the village though. Holler if you need me."
Trayvin sees Sigvar has some backup, so he moves to help the village instead.
Actions: Move skiff around the wall of ice to the nearest burning tent. Once there Trayvin will begin casting create water to try and douse the fire.
Anna Morphling[deinonychus] (Hugh C) -- 27/15/23 HP 76/76 -- CMD 25 Wednesday April 4th, 2018 9:06:16 PM
Anna wanted to turn into a plant, sadly the plant forms she wanted to turn into were much too big for the space on the ship. Therefore Anna turns into a deinonychus.
Active effects: Longstrider - 7 hours [4,197 rounds] - +10 movement speed Cat's Grace - 7 min [68 rounds] - +2 to dex Beast Shape I: - 7 min [70 rounds] form of deinonychus, medium dinosaur 60 foot base speed, low light vision, scent, 2 talons +12 (1d8+4), bite +12(1d6+4), 2 foreclaws+7(1d6+2) +2 size bonus to Strength, +2 natural armor bonus
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 d20+15=33 ; d20+14=18 ; d20+14=26 ; d4+2=3 ; d4+2=4 ; 5d6=17 ; 5d6=16 ; d20+19=20 ; Wednesday April 4th, 2018 9:58:27 PM
it's always sort of a surprise the shape that combat takes, this one is no different. the webs create a barrier that is hard to cross. but still one does what one can. He easily avoids getting tangled in the stick webs, but theres no room in which to move...ah! Akir just made him a spot! Michael decides to help the poor wreck make up his mind. He attack the guy at G3? the one diagonal from him, and also I believe the one that Akir just hit.
To Hit AC 18 for 3
To hit AC 26 for 4 And Just in case akir's hit knocked him into the web and he looses his DeX bonus Sneak attack 1 17 sneak attack 2 16 5 points of bleed starting his turn.
Once that guys out of the picture Michael moves to occupy his space. AOO.
acrobatics 20. to avoid AOO.
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 89/114 Character Sheet d20+16=36 ; Wednesday April 4th, 2018 10:04:40 PM
combat maneuver check to move if Sigvar is able to make the room needed to do so. 36
Prudence Gundle [HP 69/74] Wednesday April 4th, 2018 11:38:44 PM
Pru moves closer to the battle. As her companions discuss the Web, she rolls her eyes a bit. Fighters.
"I can dismiss the spell, if you want me to," she calls.
Assuming that's what her companions want, Pru dismisses the Web spell.
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 62/78 CMD 27/29(Grapple) d20+12=20 ; d8+4=8 ; d20+13=25 ; d20+12=19 ; d8+4=6 ; Thursday April 5th, 2018 1:14:45 AM
Spells in effect: Mage Armor, Resist Energy 10 (Fire)
Nikolai needs to practice his aiming, not so much his jumping. Faced with many foes, he targets the one in front of him that holds a spiked chain.
Unarmed Flurry of Blows w/ Stunning fist and Favored Enemy (human): 1st w/ Stunning Fist + 8 + 4 (Fav En) = 20 dmg 8, Fort Save DC18 or Stunned for 1 round.
If stunned, second attack is Grapple: CMB +13 = 25
If not stunned 2nd + 8 + 4 = 19 dmg 6
DM Warren - Where in the Wold? MAP d100=68 ; d100=68 ; d100=62 ; d100=86 ; d20+7=18 ; d20+13=30 ; d20+13=19 ; d20+8=19 ; d20+8=22 ; 2d4+5=12 ; 2d6=3 ; d20+9=21 ; d20+9=18 ; d20+9=13 ; d20+3=7 ; d20+3=14 ; d20+3=10 ; d8+2=10 ; d20+11=19 ; d20+11=12 ; d20+6=13 ; d20+6=16 ; d20+9=15 ; d20+4=12 ; d20+11=27 ; d20+11=14 ; d20+6=16 ; d20+6=17 ; d8+4=5 ; Thursday April 5th, 2018 1:44:13 PM
Pompous finally makes his saving throw against the poison that had been affecting him for the last few rounds, to the great relief of the rest of the team. He moves up into position and is able to loose an arrow should he choose, or maneuver around a bit more. single moved you on the map
Akir's flight spell takes effect and he lifts off his board to zoom into the melee, delivering a dire warning and opportunity to the fighters on the ship.
Sigvar manages to aim (roll) as badly as the bandits (DM) did, and only his horns connect. For now, there's no room for him to shift on the ship, unless he shrinks himself down somehow.
Trayvin shifts his attention to the village, since the stabby folk seem to have the ship well in hand. When he dumps a load of water on the first tent, the flames immediately die back, and the man that was fighting that blaze gives him a nod of thanks and moves to help another one.
Anna shifts to a dino and readies herself to attack. Sigvar notices that again her feather seem more akin to grass, and her talons resemble the thorns that adorn the vines on the plains here. weird spread of d100s there
Michael continues his work on Akir's target, but neither webs nor flanking give him quite the edge for precise striking. Akir is one space too low!
Having served its purpose putting several of the bandits out of the fight for a time, Pru dismisses her spell.
Nikolai seems even more extra good at hitting these guys than they were at hitting him. The man avoids being stunned just barely, but he doesn't seem to like having his teeth kicked in.
The axemen seem to be considering Akir's words for a moment, but some pointed glares from the chainmen put an end to whatever they were considering. Maybe once a few are actually cut down, your threats may have more weight. But for now, they continue defending their ship.
The chainmen continue attacking Sigvar, hoping for better aim without that darn webbing. One of them even manages it, and slices deep. 15 damage One of the axemen steps in to attack him as well but to no avail.
The three on the bow have a new target that tried to intimidate them into surrender. They decide to see how Akir likes a bunch of axes in his face. His lowered defense from his quick flight in allows one shot through! 10 damage
Two more are now flanking Anna-Dino and attack her but manage a few critical misses and almost fall off the boat.
The last two attack Nikolai with their enhanced ability towards him. Only one hit connects this time. 5 damage
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 91/114 Character Sheet d6=4 ; d6=4 ; d6=3 ; d6=6 ; d20+13=26 ; d20+8=23 ; d20+9=24 ; 2d6+12=21 ; 2d6+12=22 ; d8=3 ; d20+10=21 ; d20+5=16 ; d6=3 ; d6=5 ; d6=2 ; d6=6 ; Thursday April 5th, 2018 5:18:37 PM
Sigvar is glad that Akir offered them surrender, i would be wrong to kill them all when they could just surrender. With a swift effort, Sigvar heals himself and then is back in the fight. He continues to try and take down the chain man to the aft. If any of his attacks drops this opponent he takes the other attacks on the chain man to the fore of the ship. These two are the only ones flanking him, lending to their ability to actually get through his defenses. Sigvaqr also activates his shied. It roars again and continues to snap at his opponents. All attacks are power attacks.
Sword 1 hits AC 26 for 21 damage Sword 2 hits AC 23 for 22 damage Horns hit AC 24 for 11 damage Shield 1 hits AC 21 for 8 Shield 2 hits AC 16 for 8 If the shield counts as large, it does another d6 damage to Sigvar's opponents.
Sigvar's Dashboard Resist Energy fire (20) 696/700 rounds 2/3 uses of Lion's Shield used
Pompous AC 25(26) CMD 25/20, HP 87/87 d20+18=19 ; d20+18=33 ; d20+13=30 ; d6+8=12 ; d6=5 ; d6+8=14 ; d6=6 ; Thursday April 5th, 2018 7:23:03 PM
Now that he is in position, and not throwing up... Pompous takes three arrows and shoots a volley of arrows towards the closest enemy in the fray...
--------------- +1 arrows Precise shot Many shot Favored enemy - Human +6
Attack 1- Arrow 1 Critical miss. 1 Arrow 2- Hits AC 33 Damage 12 physical and 5 shock
Attack 2 Arrow 1 Hits AC 30 Damage 14 physical and 6 shock
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) d20+15=26 ; d20+16=21 ; 2d4+19=23 ; d6=5 ; Thursday April 5th, 2018 8:32:57 PM
Akir is all set to burn down the webs, when Prudence dismisses them. Having gathered a crowd, he casts a spell defensively, channeling foul necromantic magics. He then repositions himself with an aerial maneuver, while scowling down at the enemies who seem ready to die for very little possible gain.
"Then we shall begin the mercenaries harvest. It is your lives or ours, sailors, and I have too much work left unfinished."
Akirs black face, dour and grim, contorts with effort as he slashes his scythe down on his new target. The wound leaves a black streak in the fighter, and immediately exudes a foul and noxious stench.
--------------
Standard Action: Weapon Casting, attacking with scythe and delivering "Ghoul Touch" spell. Hits AC 21 for 23 damage.
Move Action: Move to northeast corner of ship.
Weapon Casting (Su): At third level, the weapon mage gains an arcane symbiosis with specialty weapons. Once per round, you can cast spells while holding your weapon, even those with both somatic and material components. Any time you cast a touch or target-specific spell, you can choose to use your weapon to deliver the spell instead of making a touch attack. For example, in the same round, a weapon mage can cast Shocking Grasp and then deliver it as part of a standard melee attack through his weapon. You can move before casting the spell, after casting the spell but before making the attack, or after making the attack -- just like a touch attack. You can also choose to hold the charge. This ability works with any specialty weapon you wield. ---------------- Ghoul Touch: Fortitude Save DC 20 or target paralyzed for 7 rounds and exudes a stench that makes all within 10ft of the victim sickened. Fortitude DC 20 negates the sickening effect. This is a poison effect, and can be removed with Remove Poison. (Highlighted Ghoul Touch area on map.)
Trayvin AC 28/13 touch Hp 100/106(BrianZ) Thursday April 5th, 2018 9:43:21 PM
Trayvin sees his effort is useful, so moves to the next fire that is closest to threatening the tree and creates some more water. He glances up and wonders how the Agents are doing on the ship.
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 57/78 CMD 27/29(Grapple) d20+12=30 ; d8+8=12 ; d20+12=30 ; d8+8=12 ; d20+12=15 ; d8+8=12 ; Thursday April 5th, 2018 10:08:06 PM
Spells in effect: Mage Armor, Resist Energy 10 (Fire) Ki 4/5, Stunning Fist 4/5
Nikolai had hoped to grab this spiked chain warrior and toss him overboard but that didn't work out, so he unleashes another set of kicks and punches much like the first.
Unarmed Flurry of Blows w/ Stunning fist and Favored Enemy (human) + Ki pt attack: 1st w/ Stunning Fist + 8 + 4 (Fav En) = 30 dmg 12, Fort Save DC18 or Stunned for 1 round. OOC: I forgot to add my +4 favored enemy to damage last round! DOH!
Possibly Stuned
Stunned: drops everything held, can't take actions, takes a -2 penalty to AC, looses Dex bonus to AC if any.
2nd + 8 + 4 = 30 dmg 12
Ki pt attack: 3rd + 8 + 4 = 15 dmg 12
Prudence Gundle [HP 69/74] 15d4+5=40 ; 5d4+5=12 ; Thursday April 5th, 2018 10:31:02 PM
Pru re-positions herself, then fires a spread of Magic Missiles at the same target Pompous fired at.
[12 points of force damage. Ignore that first roll; Pru clearly has delusions of grandeur.]
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 d20+13=21 ; Thursday April 5th, 2018 10:37:19 PM
Frustrated that he cannot be of effect in this fight Michael thinks it time to switch tactics. he targets the guy diagonally from him and performs a bulls rush, trying to push the guy off the ship and take his spot. .
bulls rush. 21
Anna Morphling[deinonychus] (Hugh C) -- 27/15/23 HP 76/76 -- CMD 25 d20+12=22 ; d20+12=28 ; d8+4=11 ; d8+4=7 ; d20+12=26 ; d6+4=5 ; d20+7=8 ; d20+7=14 ; d6+2=3 ; Friday April 6th, 2018 1:02:38 AM
Anna-deinonychus returns attacks to the warrior on her right recipricating in a flurry of claws, teeth and talons.
(22 vs AC; 11 damage) (28 vs AC; 7 damage) (26 vs AC; 5 damage) (8 vs AC; miss; natural 1) (14 vs AC; prolly miss; 3 damage if it hits)
Active effects: Longstrider - 7 hours [4,196 rounds] - +10 movement speed Cat's Grace - 7 min [67 rounds] - +2 to dex Beast Shape I: - 7 min [69 rounds] form of deinonychus, medium dinosaur 60 foot base speed, low light vision, scent, 2 talons +12 (1d8+4), bite +12(1d6+4), 2 foreclaws+7(1d6+2) +2 size bonus to Strength, +2 natural armor bonus
DM Warren - Where in the Wold? MAP d20+8=24 ; d20+8=28 ; d20+9=16 ; d20+13=30 ; d20+8=11 ; 2d4+5=11 ; 2d6=7 ; d20+9=25 ; d20+9=10 ; d20+9=20 ; d20+4=14 ; d20+4=15 ; d20+4=5 ; d8+4=12 ; d8+4=10 ; d20+11=31 ; d20+11=13 ; d20+11=14 ; d20+6=13 ; d20+6=26 ; d20+6=14 ; d8+2=5 ; d8+2=6 ; d20+9=21 ; d20+4=17 ; d20+9=21 ; d20+9=19 ; d20+4=20 ; d20+4=22 ; Friday April 6th, 2018 4:09:55 PM
Finally getting into the swing of battle, Sigvar lashes out with all the weapons at his disposal. His initial strike fells his first target, and between his backswing, horns, and shield, the man on his other side looks none to good. If only the shield's second bite had hit, he might have fallen!
Pompous tries to make up for lost time and thunks two arrows solidly into the man on the corner. Pru follows these up with some force arrows of her own.
Akir fits his deeds to his words, channeling foul magics into his target. He is made of stern stuff though, and resists the necrotic effects.
Trayvin continues helping the men in the clearing, dousing the second fire in as many rounds. Between the efforts of all three men on the third fire, it is well in control and the camp and its tree seem safe for the moment.
Nikolai may have forgotten how hard he hits humans, but they certainly felt the extra blow. With his target dead, he shifts his flurry to the next closest target. He thumps him twice, but unfortunately he also is able to resist the stunning effects, so the third attack flies wide.
Michael changes tactics since he can't find a good flanking position in such cramped quarters. The man's size gives just the slightest edge over Michael though, and he is not moved and delivers a chop towards Michael's shoulder for his trouble! It does not quite connect.
Anna delivers her own flurry to the target to her (screen) right. "B6" enemy - correct me if I'm wrong.
While doing lots of damage, it is all fairly well spread amongst their enemies, so only one has fallen, and they don't seem inclined to surrender yet.
An axeman moves up to provide a flank to his leader, allowing him to connect once with Sigvar. 18 damage
The axemen are ganging up on Nikolai, since they hate his silly pointy ears, and he suffers two hits. 22 damage total
The two flanking Anna attack with ferocity, but can't quite deliver as solid a blow as they'd like. two unconfirmed crits! 11 damage total
Akir's target attacks him back, and the last two attack Michael, but they all come up with misses.
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) d20+16=31 ; d20+11=28 ; 2d4+19=25 ; 2d4+19=23 ; Friday April 6th, 2018 6:52:30 PM
Aerial combat suited Akir. With his heavy weapon, he found it much easier to not need to worry about footing, and to allow his scythe to pull him through the directional changes needed to defeat a foes defenses. Slashing in a horizontal arc, Akir aims the point of his scythe at the enemies ribs, letting his momentum to carry him in a rotation that either hits the same fighter again, or the next warrior in line.
Move: 5 ft adjustment to flank an enemy with Michael. Full Attack: Hit AC 31 for 25 damage, Hit AC 28 for 23 damage. If the first foe (top right corner) drops, please carry attack to enemy flanked with Michael.
Prudence Gundle [HP 69/74] 5d4+5=19 ; Saturday April 7th, 2018 12:31:29 AM
Pru sends Magic Missiles at the same target again.
[19 force damage]
Pompous AC 25(26) CMD 25/20, HP 87/87 d20+18=38 ; d20+18=20 ; d20+18=28 ; d20+13=33 ; d20+13=28 ; d6+8=14 ; d6+8=11 ; d6+8=11 ; d6=6 ; d6=5 ; d6=1 ; d6+8=14 ; d6=1 ; d6+8=9 ; d6+8=10 ; d6+8=14 ; d6=5 ; d6=2 ; d6=3 ; Saturday April 7th, 2018 9:42:38 AM
Pompous continues his attack and launches another volley of arrows at the closest target,
============
+1 arrows Precise shot Many shot Favored enemy - Human +6
Attack 1 Hits AC 38 ( Critical- AC 20 to confirm critical)- Damage 14 physical and 6 shock ( if crit is successful- add 22 physical . Not sure if the shock gets tripled as well. If so, the 2 additional shock rolls are 6 damage) Hits AC 28 - Damage 14 physical and 1 shock
Attack 2 Hits AC 33 ( Critical AC 28) Damage 33 physical and 5 ( or 10 if shocked is also tripled) Shock damage.
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 91/114 Character Sheet d20+13=33 ; d20+13=30 ; d20+8=12 ; d20+9=10 ; 4d6+24=40 ; 2d6+12=20 ; Saturday April 7th, 2018 9:57:32 PM
Sigvar is getting his stride now and slams his sword HARD into the fore chainman. Blood flies and it is clear this is no normal hit. He then swings at the next remaining injured archer turned axeman in the fore of the ship, but has less success. Sword 1 Hits AC 33 and confirms to AC 30 delivering 40 damage Sword 2 hits AC 12 for 20 (I assume a miss) Horns hit AC 10 (natural 1, a miss) Having felled the commanders he echoes Akir's challenge," Your leaders are dead and your cause is lost. Drop your weapons now and you will survive this fight."
Sigvar's Dashboard Resist Energy fire (20) 695/700 rounds 2/3 uses of Lion's Shield used
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 35/78 CMD 27/29(Grapple) d20+12=28 ; d8+8=12 ; d20+12=20 ; d8+8=10 ; d20+12=14 ; Sunday April 8th, 2018 11:03:18 PM
Spells in effect: Mage Armor, Resist Energy 10 (Fire) Ki 3/5, Stunning Fist 3/5
These axemen have a painful punch and Nikolai considers jumping off the boat if it comes down to it, but it's not quite that time yet.
He keeps up his attack on the same target, if still alive, or the next one if not.
Ki pt attack: 3rd attack + 8 + 4 = 14 if 15 misses, so does 14 I suppose. :}
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 d20+13=25 ; Sunday April 8th, 2018 11:05:16 PM
Michael is P.O'ed and looking for a fight, He bull rushes the guy again and this time puts some mustard on it. bull rush 25 + hero point =29.
Anna Morphling[deinonychus] (Hugh C) -- 27/15/23 HP 65/76 -- CMD 25 d20+12=19 ; d20+12=29 ; d20+12=32 ; d20+7=11 ; d20+7=25 ; d8+4=9 ; d8+4=9 ; d6+4=10 ; d6+2=3 ; d6+2=5 ; Sunday April 8th, 2018 11:21:32 PM
Anna-deinonychus keeps focusing her attacks on the flanker she injured last time.
(19 vs AC; 9 damage) (29 vs AC; 9 damage) (32 vs AC; 10 damage) (11 vs AC; 3 damage if it hits; likely miss) (25 vs AC; 5 damage)
Active effects: Longstrider - 7 hours [4,195 rounds] - +10 movement speed Cat's Grace - 7 min [66 rounds] - +2 to dex Beast Shape I: - 7 min [68 rounds] form of deinonychus, medium dinosaur 60 foot base speed, low light vision, scent, 2 talons +12 (1d8+4), bite +12(1d6+4), 2 foreclaws+7(1d6+2) +2 size bonus to Strength, +2 natural armor bonus
DM Warren - Where in the Wold? MAP d20+9=20 ; d20+9=15 ; d20+4=15 ; d20+4=9 ; d20+4=17 ; d20+4=21 ; Monday April 9th, 2018 1:57:40 PM
Acrobatic Akir's aerial attacks amputate his archenemy's arm and air out his aorta. He then moves to a more favorable position so Michael can finally make the best use of his particular set of skills.
Pru's second volley overwhelms her target and he also drops. Pompous follows up with his arrows, clearing the bow of the ship of enemies, foiling Michael's plans yet again!
Sigvar's mighty blow cleaves his enemy in two, and he delivers a challenge to the remaining foes, who are suddenly finding themselves outnumbered.
Nikolai keeps up his attack, sure that the bandits will be routed before he is felled. is that a challenge? ;-)
Michael has had quite enough, and charges through the middle of the ship, headbutting the foe in front of Anna full in the stomach and knocking him clear off the side! The man is too surprised to get his axe in the way, and he tumbles off into the grass.
Finding her targets suddenly gone, Anna moves down to the next in line and makes him the focus of her dino rage.
For their part, it seems that the two on the back of the ship have had enough. They dive off the back of the ship and quickly disappear into the thick grasses. The one remaining on the ship sees that he has lost his friends and quickly drops his axe and puts his hands in the air. The Agents have officially captured the bandit ship, and without damaging it even!
Trayvin's efforts, combined with the men in the clearing, have put out all but a few embers, and the men move in front of their small tree, looking at the Agents with respect and gratitude in their eyes.
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) Monday April 9th, 2018 3:39:43 PM
Akir points at the surrendered man, adjusting his grip on his scythe.
"Nikolai, orders?"
Akirs question is clearly weighted. The men were told that to not stand down meant death, and they chose to fight. It was also possible the man might be of some use, as he would have knowledge of working the ship and the surrounding areas.
Prudence Gundle [HP 69/74] Monday April 9th, 2018 4:35:40 PM
The raiders taken care of, Pru immediately turns her attention to the village. How are things going there? Are the fires under control, or do people still look like they need help?
Pompous puts his hands in a cone shape to his mouth and yells...
" OYE THE SHIP ! IS ANYONE SEARCHING THE BODIES FOR BOOTY!!! "
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 d20+11=20 ; Monday April 9th, 2018 9:50:15 PM
still buzzing from rage and bloodlust, the thrum in his head throbs painfully with deferred slaughter, carnage on credit, his blades still thirst. he forces his mind to unclick, and it does so, but painfully. he looks at the captive. looks like murder, piracy, arson, and a clear-cut case of all of it. sir. We have no way to keep this prisioner, and no where to turn him in, No judge either. It's up to you sir.
bluff 20.
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 35/78 CMD 27/29(Grapple) Monday April 9th, 2018 9:55:14 PM
Spells in effect: Mage Armor, Resist Energy 10 (Fire) Ki 2/5, Stunning Fist 3/5
Not interested in chasing those in the tough grasses, figuring that the natives of this area are well adapted at such navigation, Nikolai pays them enough attention to make sure they don't have second thoughts and return, then hollers over the railing, "Hey, a little more respect to the dead, eh? There's still one alive up here and its his buddies you're talking about pillaging!" His tone wasn't in fashion of admonition though.
"Alright Akir, he surrendered so we don't kill him. However the villagers probably have laws of their own and will want to try him for the damage he and his mates have done and intended to do. If they proclaim the death penalty, then we can buy them out and he'll owe us his life twice over. Maybe they have a code of honor here that we can work with."
Nikolai remembered some men that had come to visit his father from the town in the Uncharted Lands he help found and protect for many years. He said "This man was a bandit that attacked the Ahote and we protected the Ahote and killed most of the bandits. This man was captured and given the death penalty according to Ahote law. He was stoned and left for dead. after a day and he didn't die, the time of judgement passed and we took him, healed him, and he took him back to the town. He swore loyalty to the town for saving his life and look at him now, an honest, hardworking citizen. You never know, son, if a man has Good enough in his heart to reform until you give him the chance."
Nikolai asked, "But what if one doesn't reform?". His fathered answered, "I don't have an answer for that, you'll have to figure that out when the time comes."
Nikolai turns the their prisoner, "You heard me. You are alive because we honor your surrender, but we aren't the victims of your banditry. That village will be in charge of deciding what to do with you. How do you think they will judge you and what sentence do you think they will pass down to you for your actions?"
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 73/114 Character Sheet Monday April 9th, 2018 10:18:51 PM
Sigvar relaxes only enough to sheathe his blade. He still has hs horns in case things get ugly again. He decides to take the measure of this man and concentrates on him and him alone. Detect Evil. " Might I suggest before we turn him over to them we get the rudimentary version of piloting this boat. Those board things will expire eventually, thank Gargul, and we will be left to get around in some other way. I doubt this was the fight we were sent here for. I doubt the dagger we seek is here."
Anna Morphling[baboon] (Hugh C) -- 29/17/23 HP 65/76 -- CMD 24 d20+10=25 ; Monday April 9th, 2018 10:51:23 PM
Anna takes a full round to turn into a small baboon and then starts picking through the possessions of the bandits. (Perception: 25)
She calls out to Pompous, "I'm on it!!!"
Active effects: Longstrider - 7 hours [4,194 rounds] - +10 movement speed Cat's Grace - 7 min [65 rounds] - +2 to dex Beast Shape I: - 7 min [67 rounds] form of babboon, small primate 30 foot base speed, low light vision, bite +11(1d4+4) +2 dex, +1 natural armor, +1 AC, +1 Attack, +4 stealth, +2 fly, -1 CMB/CMD
Trayvin AC 28/13 touch Hp 100/106(BrianZ) Tuesday April 10th, 2018 5:20:52 AM
Trayvin checks the nearby villagers for injuries as it sounds like the fight on the boat is wrapping up. "How are your people? Is anyone injured?"
DM Warren - Where in the Wold? MAP d100=71 ; d100=81 ; d100=77 ; d100=38 ; Tuesday April 10th, 2018 4:08:19 PM 3200 exp to all and 1 hero point to Michael for his entertaining RP. And one hero point to the DM for his alliteration.
Pru and Trayvin see to the men in the clearing. Thanks to Trayvin's water supply and Pru's guarding wall, they seem to have taken no injuries. They bow their heads and press their palms together in front of their chests, but they say nothing in response to your inquiries.
[i]Knowledge Religion DC15: Highlight to display spoiler: { you surmise that these men have taken a vow of silence. This doesn't prevent them from communicating in other ways though. }
Akir waits for orders, and Michael does his creepy biz to unsettle their prisoner. Nikolai decides to turn the judgment over to the monks. Sigvar proposes getting some sailing tips out of him first.
Anna and Pompous are more concerned with the booty.
There are 5 each +1 composite longbows, masterwork battleaxes, +1 leather armor, and +1 cloaks of resistance from the archers, as well as 32 +1 flaming arrows and 13 cure moderate wounds potions. The leaders wore +1 chain shirts, +1 cloaks of resistance, and wielded +1 spiked chains, and had a potion of invisibility.
For his part, the captive keeps his hands in the air and stammers out "We was just followin' orders. You can't survive out here without a crew. The boss got much more aggressive all of a sudden, and it was either stick with him and die in the wild!" He seems scared and at least a little penitent.
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 73/114 Character Sheet d20+6=23 ; Tuesday April 10th, 2018 7:14:59 PM
Autopass Knowledge Religion check Sigvar sees the monks from the deck of the ship and realizes they have sworn an oath of silence to their god. He informs his shieldmates. " They have sworn an oath of silence. Please do not ask them questions without offering them some means of replying. Probably they can respond in writing so long as they do not need to speak." After claiming one of the cloaks, he exit's the ship the same way he entered it, by grabbing the edge and lowering himself to the ground. He walks over to the village and introduces himself to the Monks. He draws out his darkwood staff and writes in the earth of the clearing, " My name is Sigvar. We have come seeking a dagger for a ritual to save our world. Will you aid us in finding it?" Diplomacy 23 He offers the staff to one of the monks so that they may write a response.
Trayvin AC 28/13 touch Hp 100/106(BrianZ) d20+8=16 ; d6=6 ; d6=1 ; d6=4 ; d6=6 ; d6=2 ; d6=6 ; d6=4 ; d6=5 ; d6=2 ; Tuesday April 10th, 2018 8:43:38 PM
Having seen to the villagers, Trayvin checks over the Agents wounds. Seeing some he doesn't like, he channels energy to heal them and prevent infection.
Actions: channel energy, (he will channel twice if we are out of combat) hp healed = 18, 17
Trayvin tries to recall what he knows about this vow of silence. "They may know some type of sign language, but I am not familiar with it."
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) Tuesday April 10th, 2018 9:49:47 PM
Akir replaces his weapon, fastening it back to its clip holster.
"Understood."
He eyes the man a moment longer, until mention is made of his captain getting more aggressive. If anyone could forgive someone for following orders, it was him.
"If possible, I would like to carry one of the bows and some of the ammunition. Just in case there is something I cannot reach with my axes and my spells are all expired."
Prudence Gundle d20+8=10 ; Tuesday April 10th, 2018 10:28:46 PM
Pru doesn't catch the significance of the men's gesture, but Sigvar explains it. "I'm glad your tree survived," she says with a smile. "The ice wall will go away in a few minutes," she adds.
"Akir, you should take one of the bows," she says. "You're right, you might need it."
Looking at their captive, she asks her companions in a low voice, "More aggressive? Could the 'boss' have been affected by the strange ailment we saw among the animals back in the Wold?"
Anna Morphling[baboon] (Hugh C) -- 29/17/23 HP 65/76 -- CMD 24 Tuesday April 10th, 2018 11:23:11 PM
Anna takes one of the cloaks of resistance and folds it up keeping it separate for later. She then turns into an eagle and flies over to where the party is gathered with the monks. She then goes back to being a baboon and tries to write a message in the sand using her baboon fingers.
Hello, I am a servant of Ma'ab and emissary of her consort Lord Eberyon. Whom do you serve?
Active effects: Longstrider - 7 hours [4,190 rounds] - +10 movement speed Cat's Grace - 7 min [61 rounds] - +2 to dex Beast Shape I: - 7 min [63 rounds] form of babboon, small primate 30 foot base speed, low light vision, bite +11(1d4+4) +2 dex, +1 natural armor, +1 AC, +1 Attack, +4 stealth, +2 fly, -1 CMB/CMD
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 Tuesday April 10th, 2018 11:39:11 PM
Michael picks up a chain, it could be fun to mess with sometime. if they are going to keep the ship he strips off all the loot and stores it below decks. it's magic loot, worth gold, they really don't need to waste it. he then begins to explore the ship. maybe there is more loot hidden below. As he is thinking about that, he thinks of the prisoner, well you can't fault a man for following orders. he didn't bite you are anything did he and which one of those guys was the captain? also can you show me where the loot is hidden?
DM Warren - Where in the Wold? Wednesday April 11th, 2018 2:22:57 PM
Michael searches the ship for more loot. If their friends don't come back and claim it, they can certainly make use of it. He finds 2,000 is scattered gold pieces, and a Belt of Giant Strength +2 (that the DM forgot the leader was wearing).
Sigvar, Akir, and Michael avail themselves of some of the gear and stow the rest away while Trayvin tends to their injuries.
In response to their questions, the man in the center pulls a tablet off of his knotted rope belt. It appears to be covered in wax, and has a wooden stylus which he uses to cut shallow marks in the surface.
No need to write - we can hear you perfectly. We offer our thanks for protecting our lives and our sacred tree. How may we help you?
Trayvin AC 28/13 touch Hp 106/106(BrianZ) Wednesday April 11th, 2018 8:20:18 PM
"We are searching for something. A particular dagger. And.....I think we will need to use that ship to find it. But I'm not sure how well we will be able to pilot it."
"Can you tell us why those men were attacking your village?"
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet Wednesday April 11th, 2018 8:25:56 PM " I meant only to honor your vow by writing to you. We are from the Wold and were sent here to get a dagger that can be used in a ritual to stop the meteors that bring the red grass to our world. The grass so far has driven any animal that comes into contact with it either mad with a bloodlust or simply killed them. The bite of those animals inflicts a disease in those that can not resist it. The dagger looks like (describe the dagger as it was described to us). Do you know of this blade or where we can find it? Also, why did those men, pirates I would call them, attack you and seek to burn you out?" Sigvar also gestures to the monk for his tablet. On it he writes a message to the monk not meant for the other Agents. " One of the men was taken prisoner and will be turned over to you for justice. He is scared and I believe was acting because he feared what would happen if he disobeyed orders. I have been in this man's shoes once myself. I would ask you to deal with him mercifully." He hands the tablet back and awaits the monk's reply
Prudence Gundle Wednesday April 11th, 2018 10:31:06 PM
"I'm glad your tree is all right," Pru says. "Growing a tree in this environment...it can't be easy."
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) Wednesday April 11th, 2018 10:37:39 PM
Akir settles himself by checking over the ship. He wasn't an experienced sailor by any means, and knew there were many things he simply wouldn't understand without being shown. He squats by the prisoner. "I'll take custody of him for a minute, please.", Akir says to whomever is listening.
"Please show me known weak spots on this ship, in regards to things needing repair. We can at least stay busy while your fate is decided."
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) Wednesday April 11th, 2018 11:45:54 PM
Spells in effect: Mage Armor, Resist Energy 10 (Fire) Ki 2/5, Stunning Fist 3/5
Nikolai stays on the ship with the prisoner for now as the others have the introductions well in hand. Besides, Anna turned into a baboon and was afraid he'd not be able to keep his composure an appropriate one for the circumstances.
He looks over the ship comparing it with those he'd been on in the Wold. They spent quite a lot of time on ships recently and after this experience, he felt he'd have the rudiments down pretty good.
OOC: plan to take a skill point in Profession: Sailor. LOL.
At least this prisoner showed signs of possible reform from bandit to honest living. Nikolai asks the man what deity he worships while the others talk to the villagers.
Anna Morphling[baboon] (Hugh C) -- 29/17/23 HP 65/76 -- CMD 24 Thursday April 12th, 2018 2:46:52 AM
Anna says, "Can you tell me a little about your sacred tree?"
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 Thursday April 12th, 2018 5:32:34 AM
A memory surfaces in Michaels mind. an idea he had for a hand language. once he gets back up to where the silent guys are he asks them.
Hey! do you guys communicate with hand signs since you can't talk?
DM Warren - Where in the Wold? Thursday April 12th, 2018 4:31:40 PM
The men acknowledge Pru and Anna's praise, and invite them to admire the tree. It is still a sapling right now, but it seems to have rooted well and remains healthy. Still, it must need as much water as these men can provide it until it gets well established.
They shrug their shoulders as to why they were attacked. Perhaps it is the sickness, perhaps these men were just angry that anyone tried to carve out a piece of land for themselves without their permission.
Nikolai and Akir survey the ship with their captive, but nothing seems to be in disrepair. Either they care for it well, or it is too new to them for them to have damaged it yet. The captive doesn't worship anyone in particular, if anything just showing a general reverence for nature.
They don't seem to know anything of this dagger. Their daily tasks consist of hauling water to the tree and keeping the boundaries of their small circle clear of grass. They do mention another clearing a ways to the west. They had considered planting there too, but it seemed to be barren, incapable of supporting life. It is the only anomaly in the plains that they know of.
Pompous AC 25(26) CMD 25/20, HP 87/87 d20+18=34 ; Thursday April 12th, 2018 5:04:13 PM
Pompous listens intensely as the villagers speak of the other clearing, It is rather obvious that this is where they must go next.
Having a captive however is a problem. But it may be best to secure him in the ship as a possible bargaining chip later on.
The ranger contents himself at patrolling along the boundaries of the healthy grass and looking for signs of trouble.
----------- Perception 34
Trayvin AC 28/13 touch Hp 106/106(BrianZ) Thursday April 12th, 2018 9:22:11 PM
"Well, anything strange here may be just what we're looking for. So if anyone thinks they know how to work this ship, we can go and check it out."
"All we need to do is figure out what we are doing with this prisoner." Trayvin would prefer to be merciful, but he understands the prisoner's fate is in the hands of these villagers.
Prudence Gundle Thursday April 12th, 2018 10:17:51 PM
"Yes, let's go take a look at this other clearing," Pru says. "Are we all healed up and ready to go?"
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 d20+6=9 ; Thursday April 12th, 2018 10:22:59 PM
not getting a reply from the monks (pun!) Michael continues to explore the ship, trying to see if he can pilot it.
sailor 9
Sigvar (john c posting) Thursday April 12th, 2018 11:41:27 PM "So, how the heck do you manage to keep the grass clear in your area?" Cause we can't manage to keep it clear.
Anna Morphling[baboon] (Hugh C) -- 29/17/23 HP 65/76 -- CMD 24 d20+10=24 ; d20+15=35 ; Friday April 13th, 2018 12:15:16 AM
Anna inspects the tree (Perception: 24) (Know[nature]: 35) and tries to figure out what type of tree it is and if it has any special properties.
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) Friday April 13th, 2018 1:31:47 AM "That other clearing is definitely our next objective. As far as the prisoner, the monks need to decide to judge him or give him over to us. If he stays with us, he can show us how to work this ship with freedom as his reward."
DM Warren - Where in the Wold? Friday April 13th, 2018 2:07:51 PM woops! The monks belatedly write that they have some simple signs for basic needs, but nothing like a full language. It would somewhat defeat the purpose of their vow if they could chatter with their hands.
Pompous patrols the perimeter, but all seems quiet for now. He and Trayvin are concerned about the prisoner, but strike on a great idea. Since he would be released into the monks' custody, he can do his penance cutting back the grasses to preserve their circle. In terms of keeping it clear, the monks have an understanding with the land and are able to take some small bit of it. Still, it takes constant management of the perimeter, else it would shrink in on them.
Nikolai and Pru and and Michael are ready to head out, having saved these men but still anxious to save the world. The prisoner can show you how to move the ship - you won't be master sailors by any means, but it will get you in the right direction.
Anna inspects the tree. While they call it their druid tree, it doesn't seem to have any special properties on its own. Rather it is a focus for their connection with life and the land.
Trayvin AC 28/13 touch Hp 106/106(BrianZ) Friday April 13th, 2018 9:38:31 PM
"Maybe we should get moving, I'm not sure how much time we have to retrieve this dagger."
Prudence Gundle Friday April 13th, 2018 10:21:29 PM
Pru pays attention to how the ship is operated, but privately hopes she won't be called upon to do it.
"Just as a reminder, I can cast Feather Fall," she says. "Just in case we tumble out of this thing."
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) Saturday April 14th, 2018 7:36:32 PM
Akir too, is in favor of moving on.
"Our task still awaits, and I imagine we are all still in good enough fighting shape to pursue it."
Pompous AC 25(26) CMD 25/20, HP 87/87 Sunday April 15th, 2018 8:36:27 PM
Pompous takes in Prudence's comments. When he walks past her, he winks and he shows her his ring. A feather emblem is emblazoned on the stone.
" I'm good. "
" Let's get this boar moving folks... Oh, any objections to me stashing some of those flaming arrows? They may be useful. "
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) Sunday April 15th, 2018 11:12:16 PM
Nikolai takes his share of the flaming arrows and two of the CMW potions. Since they are preparing to leave, he looks for an anchor, considering that the ship has stopped. He remembered that the flying craft his dad had used in the Uncharted Lands worked by channeling magic into the ship, so what keeps this ship just off the grass? Is it the wind that makes it move or magic?
Then he sees his friends inspecting the tree and it occurs to him that this is the only tree they've seen since arriving here. 'Wonder where they got that sapling from and what kind of tree it is?' he wonders.
He's glad that they don't have to lug a prisoner around even if said prisoner could help them run the ship. But having him work for the monks is a good idea also. He wonders about their safety and ability to keep the prisoner from escaping, but that was not his place. They had given the prisoner over to the monks and it was their decision.
"First things first. Find out how to get this thing going, then find out how to steer it, then find out how to stop it. Let's get those three things down before we leave. I suggest take a few circles around the camp just to make sure we got the core principles down."
Nikolai asks the prisoner to show them how to do those three things.
Anna Morphling[baboon] (Hugh C) -- 27/15/23 HP 65/76 -- CMD 26 d20+10=16 ; Monday April 16th, 2018 12:29:20 AM
Anna boards the ship w/ the others, then turns into a constrictor snake and slithers up mast planning to play look out. (Perception: 16)
Active effects: Longstrider - 7 hours [4,180 rounds] - +10 movement speed Cat's Grace - 7 min [51 rounds] - +2 to dex Beast Shape I: - 7 min [53 rounds] form of constrictor snake, medium snake scent, 20 foot base speed, climb 20 ft. swim 20 ft, bite+12(1d4+6), can’t be tripped +2 size bonus to Strength, +2 natural armor bonus
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet Monday April 16th, 2018 12:06:14 PM
OOC away since Thursday so no posts other tha what John put in for me. Thanks John IC Sigvar watches the class on how to make the ship work but most of it is lost on him. He probably could make simple adjustments, in an emergency but will otherwise stay out of the way. If the captured sailor is to acompany them Sigvar asks his name, and if he gives his bond that he will not try to escape or sabotage them. If the man pledges, then the Paladin will release him from any bonds so that he may assist them to the best of his ability. He saw what happened to his companions, so Sigvar doubts there will be any problems with him. Sigvar will also claim 2 of the CMW potions in case they are needed in the coming days.
DM Warren - Where in the Wold? d100=71 ; Monday April 16th, 2018 7:08:57 PM long day - yeesh!
Nikolai gets his teacher to show him how to do a few spins around the clearing. The boat seems to be repelled from the grass, hovering above it. Otherwise, it functions much like a boat on the sea would, moving with the wind, though it is much smoother and easier to manage.
With that knowledge in hand, it seems they are ready to move on to their next destination. What looks to be a long twisting vine makes its way up the mast, which on closer inspection turns out to be a viney snake Anna playing lookout!
There are a few bumps along the way without their deckhand, but soon enough they get the hang of it and are headed back into the sweet smelling wind.
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet d20+14=30 ; Monday April 16th, 2018 8:02:32 PM
Sigvar mounts up and is ready to go He watches from the front of the ship, looking for any trouble, or anything else on the horizon. Perception 30
Trayvin AC 28/13 touch Hp 106/106(BrianZ) Monday April 16th, 2018 9:45:56 PM
"So, do we have any landmarks to keep a lookout for?"
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) Monday April 16th, 2018 10:16:17 PM
Spells in effect: Mage Armor, Ki 2/5, Stunning Fist 3/5
Nikolai is pleased that the ship does not undulate and make his stomach queasy and starts reciting the few ship-like commands he half remembers from his time on ships. However, before they leave, he has a few more questions related to navigating the ship.
"Where we come from, our Sun comes up one side and goes down another, from which we can determine our direction, sort of, and at night we have the same pattern of stars we can use to make sure our direction has stayed true on course. Do you have the same here? In what direction is this unusable clearing you speak of and are there any star patterns we can use to check our course?"
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 d20+19=24 ; d20+17=37 ; d20+6=26 ; Monday April 16th, 2018 10:55:39 PM
Michael throws in where he can. running the rigging to scrubbing the decks to manning the crows nest to navigation. Michael is all about sailing.
Acrobatics 24 (to run the rigging) perception 37 (looking for trouble up in the crows nest.) sailor. 26 (natch 20!) for everything else...man those decks must shine! and look we are headed North!
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) Monday April 16th, 2018 11:45:28 PM
Akir keeps himself ready, in case of danger appearing. Up here on the grass, it seems much less dangerous than down below.
Anna Morphling (Hugh C) -- 24/14/21 HP 76/76 -- CMD 24 d20+10=19 ; Tuesday April 17th, 2018 3:04:46 AM
When the Beast shape SLA wears off Anna activates her spider climb SLA. She stays in her elevated position until she no longer has a climb speed. (perception: 19)
Active effects: Longstrider - 7 hours [4,127 rounds] - +10 movement speed Spiderclimb - 70 min [700 rounds] - gain climb speed of 20 ft; +8 bonus to climb checks, retain dex bonus to AC, does not need to make climb checks to traverse vertical or horizontal surfaces
Prudence Gundle Tuesday April 17th, 2018 1:35:50 PM
"I think the only landmark we're looking for is anything that isn't endless waves of grass," Pru says wryly. "Let me know if I can do anything to help," she adds.
For now, she helps by staying out of the way.
Pompous AC 25(26) CMD 25/20, HP 87/87 d20+18=34 ; Tuesday April 17th, 2018 4:28:51 PM
After stashing some flamming arrows in his quiver, Pompous readies himself for the trip.
He hates boats. Hates them. Hates them a lot. He has never liked them and land ships are no better then the sea faring kind.
So, Pompous does what Pompous does best and keeps an eye out for trouble and tries very hard to keep his food down.
DM Warren - Where in the Wold? Tuesday April 17th, 2018 4:52:20 PM
The monks respond to Nikolai only by pointing a direction out with their fingers. It seems those that live here have come to know the lay of the land instinctively. Judging by the current position of the sun, and knowing that it sets behind you, you can reasonably calculate a direction with not much more difficulty than back home.
Pru is correct, and the only landmark is an absence of one. And Sigvar and Anna can see lots of grass from their vantages. For now, they just keep the boat steered towards the scent they started following when they got here.
Akir is feeling more comfortable with something solid between him and the grasses, and Michael seems to have taken to the boat instantaneously. Pompous doesn't like it, but he doesn't feel queasy at all, for which he is thankful.
After deciding to stay out of the way, Pru gets an itchy feeling to do some reading, and recalls the manual that was given to them by the manfri. Maybe it has some information for them.
Trayvin AC 28/13 touch Hp 106/106(BrianZ) Tuesday April 17th, 2018 8:10:03 PM
Trayvin doesn't have much experience with sailing, but none of the other Agents seem to have much experience with these grassboats either. He helps out where he can. He checks below to see if the raiders had anything interesting to note in the hold.
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 Tuesday April 17th, 2018 8:59:31 PM
OOC: since I rolled a natch 20 I'm not rolling sailing again until it's called for. I'm gonna coast on that 20 as long as possible.
Michael using his newfound understanding of the vessel makes sure the sails are trimmed, the weather vane set and the heading correct. He also directs Trayvin since he's wandering around like a half-orc that don't know how to sail...which he is.
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) d20+16=18 ; Tuesday April 17th, 2018 10:12:02 PM
Spells in effect: Mage Armor, Ki 2/5, Stunning Fist 3/5
Nikolai takes position behind the steering wheel and turns it to point in the proper direction. He directs Trayvin and Sigvar to learn how to get the anchors away or dropped at a moment's notice and Michael, Pompous, Akir to keep the sails trimmed. Anna is already on lookout and Pru seems busy reading.
Looks like everyone is busy. Keeping the ship pointed right is not as easy as it would seem. The wind shifts often and pulls the ship off course and Nikolai has to put some muscle into the wheel to get back on course.
All in all, though, it beats saltwater spray in the eyes.
Perception +16 = 18
Prudence Gundle Tuesday April 17th, 2018 11:38:56 PM
Hesitantly, Pru pulls the book from her Handy Haversack. "All right," she says softly. "What do you want to show me?"
Anna Morphling (Hugh C) -- 24/14/21 HP 76/76 -- CMD 24 d20+10=13 ; Wednesday April 18th, 2018 1:24:43 AM
(Perception:13) Anna-remains in her post keeping an eye out for trouble.
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet d20+14=22 ; Wednesday April 18th, 2018 6:33:10 PM
Sigvar continues his watch Perception 22
DM Warren - Where in the Wold? Wednesday April 18th, 2018 7:23:13 PM
Trayvin finds nothing other than what Akir and Michael had already found. There is the general paraphernalia associated with boats, which seems to be the same as what you would expect to find on one that sails in water.
Without any waves to fight, Michael's natural affinity carries him far. And farther still. This boat ride is long and boring, looking as they are for nothing in a field of one thing.
Nikolai keeps them mostly on course, making corrections as necessary. There may not be salt in the air, but every so often he sneezes as a burst of pollen catches him just right. The others keep their eyes peeled as the sun gets ever higher, taking its sweet time in doing so.
Pru finds her book and peruses it until something catches her eye. She must have seen it before as it seems she already knew it, but it sticks this time.
[i]Each item has been entrusted to the care of one or more volunteer Guardians, creatures of virtue who have sworn an oath to protect these precious remains of the Sargrass that was. These Guardians were placed in stasis along with the objects they were guarding, suspended without need for air, food, or drink.[i]
Prudence Gundle Wednesday April 18th, 2018 10:20:59 PM
Pru reads the passage a second time. The words seem familiar, somehow, although she cannot recall where she may have heard them.
"Listen to this," she says, and reads the passage aloud to her companions:
Each item has been entrusted to the care of one or more volunteer Guardians, creatures of virtue who have sworn an oath to protect these precious remains of the Sargrass that was. These Guardians were placed in stasis along with the objects they were guarding, suspended without need for air, food, or drink.
"So there's a Guardian we'll have to deal with. I suppose it's unrealistic to think we can get the dagger by asking nicely."
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) d20+16=28 ; Wednesday April 18th, 2018 11:43:41 PM "Yeah, it would be to easy to have it sitting around for us to just pick up. But if that guardian is of virtue, that could pose a dilemma on how to get the item. Perhaps we can perform some service for it first. We'll just have to wait and see I guess."
Nikolai continues on course.
Perception +16 = 28
Anna Morphling (Hugh C) -- 24/14/21 HP 76/76 -- CMD 24 Thursday April 19th, 2018 12:19:47 AM
Anna says, "If this is Maab's domain perhaps I can talk to the Guardian and convince it to accept the offer for service?"
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 Thursday April 19th, 2018 5:27:23 AM
Michael says, that sounds ungood Pru, I'd hate to have to kill something that took such an honourable task to hand. Maybe we can reason with it? if not we've got our own noble task to complete, and we cannot let a misguided creature, no matter how honourable, prevent us from our goal.
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet Thursday April 19th, 2018 6:17:56 AM " That just makes me more undeasy about getting this item to help stop this disease in the Wold. I still don't think we have been told the whole story. I feel like we are pawns being moved by an unseen hand. I think that there is alot we need to discuss with this guardian." Sigvar still thinks they are being used by something evil to accomplish tasks it can not. He wants to speak to this guardian and see what other uses these items might be used for.
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) Thursday April 19th, 2018 12:16:37 PM
Akir hasnt given Sigvars paranoia much consideration until now.
"If the guardian is good, it surely will have expected this situation in advance and made a plan. Unless of course, it too is maddened by the red grass."
Trayvin AC 28/13 touch Hp 106/106(BrianZ) Thursday April 19th, 2018 5:08:29 PM
Trayvin thinks the guardian may be good and helpful, considering the mission they are on, but Akir's comment changes his mind.
"If this guardian is affected by the grass, then we may have no choice in how to deal with it."
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) Thursday April 19th, 2018 9:01:56 PM
Akir nods.
"That's what I'm afraid of."
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) Thursday April 19th, 2018 11:02:30 PM
Nikolai lets his friends discuss the different possibilities involved in getting the dagger while keeping an eye on their heading. Deep inside he is beginning to get the feeling that Sigvar may be right. These guardians would be very powerful and an entity would not want to fight each one. But if said entity could goad others to do it and bring all the items together in one place where it could set a trap....
Prudence Gundle Friday April 20th, 2018 12:24:22 AM
Since the book doesn't have anything else for her at the moment, Pru tucks it back into her Haversack.
DM Warren - Where in the Wold? Friday April 20th, 2018 1:15:04 AM
The Agents discuss what the book could mean, but they eventually figure out they'll just have to wait and see. And their wait won't be too much longer. After several hours of monotony, there is finally something new and different. A clearing much longer than that of the monks comes into view, with something shimmering near the center.
Anna Morphling (Hugh C) -- 24/14/21 HP 76/76 -- CMD 24 d20+10=27 ; Friday April 20th, 2018 1:41:25 AM
(Perception: 27)
Anna tries to get a good look at the Shimmering mass in the clearing.
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet Friday April 20th, 2018 6:42:59 PM " We probably need to, um, moor? this boat before we reach that clearing. My understanding was that alot like a boat needs water to float that this ship needs grass to, um, hover."
Trayvin AC 28/13 touch Hp 106/106(BrianZ) Friday April 20th, 2018 8:45:11 PM
"Well they taught us how to operate it, but I don't remember the instructions for 'stop'.
"Do we want to try and scout that out before we get there?"
Prudence Gundle Saturday April 21st, 2018 11:50:52 AM
Pru tries to think in nautical terms. "I suppose we could rig some kind of anchor," she says. "That would keep the craft in place while we got off to investigate."
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) Saturday April 21st, 2018 7:34:22 PM
OOC: Nikolai asked on 4/15 how to do all those things, get it going, steering, and stopping. We took it for test drive and DM said we got the hand of it after a few rounds around the camp. That means we had to stop at some point, so we know how to stop it. DM also said it worked like a sea craft so it will have anchors.
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 d20+6=13 Sunday April 22nd, 2018 11:23:50 PM lets bring her in parallel to the clearing, if we try and bring her into the clearing and stop at the edge we could mess up and beach her. by going to the side we give ourselves more wiggle room.
DM Warren - Where in the Wold? Sunday April 22nd, 2018 11:24:08 PM apologies for last week - had a crazy travel day and the weekend was booked
After a few minutes, the Agents indeed remember how to stop their craft. They park it hovering above the grasses at the outside of the barren area. As they walk into the circle, they seem to have found the source of the sweet smell. It was coming from the exposed soil itself. The hovering sphere seems undisturbed by their presence, shimmering peacefully. If you look closely, you can see dim shadows moving around inside, but nothing more.
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) d20+16=23 ; Monday April 23rd, 2018 12:37:29 AM
Nikolai takes the initiative and reaches out to touch it.
OOC: how big is it? How far off the ground is it hovering? What color is the shimmering?
Perception +16 = 23
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet d20+14=28 ; Monday April 23rd, 2018 8:22:57 AM
Sigvar stays back, watching Nikolai. He concentrates on the sphere and detects evil. Perception 28
Prudence Gundle d20+14=19 ; d20+14=34 ; d20+14=19 ; Monday April 23rd, 2018 11:59:07 AM
"I'm going to check to see if it's magic," Pru says. "I mean, it seems likely. Um....Akir? I may need some help identifying auras."
Pru casts Detect Magic, and looks at the sphere. Spellcraft checks to identify auras: 19, 34, 19.
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) d20+19=32 ; d20+19=25 ; d20+19=28 ; Monday April 23rd, 2018 5:37:12 PM
"Happy to help."
Akir does the same, helping Prudence anywhere she gets stuck.
Spellcrafts, 32,25,28.
Trayvin AC 28/13 touch Hp 106/106(BrianZ) Monday April 23rd, 2018 8:27:36 PM
"Be careful Nikolai, we don't know anything about it yet."
Pompous readies and arrow in case anything bad jumps out of the sphere.
---------- Perception 32 - keeps an eye out for signs of trouble.
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 Monday April 23rd, 2018 10:15:10 PM Let's surround this thing before we start futzing with it. We may need as much of an advantage as we can get. the more we Dominate this thing if it's snarky the better chance we have of defeating it without killing it.
Michael takes a stand across from someone else when they approach the sphere.
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) Tuesday April 24th, 2018 12:19:32 AM "Well, it seemed the next best thing to do. We could try to talk to it I suppose, but let's see if touching it will convey some 'though' into it."
Nikolai puts thoughts of being a friend to it when he touches it.
Anna Morphling (Hugh C) -- 24/14/21 HP 76/76 -- CMD 24 Tuesday April 24th, 2018 1:20:52 AM
Anna says, "I saved my beast shape 3, I could always try to turn into a hippo or something heavy and see if I can't get the barrier to collapse under my weight if nothing else works."
DM Warren - Where in the Wold? Tuesday April 24th, 2018 11:51:31 AM
The Agents surround the sphere and throw divinations at it, or poke it, depending on their strengths. The poke yields no information, other than it's a cool, hard, unyielding, iridescent surface about 5 feet across hovering about 1 foot off the ground.
The magically inclined can determine that it is some kind of modified resilient sphere. Talking elicits no response, and it does not radiate any evil.
Prudence Gundle Tuesday April 24th, 2018 4:11:18 PM
"A regular Resilient Sphere can be dispelled," says Pru, thinking hard. "So, maybe this one can be, too. But I'm guessing that whoever cast this was awfully powerful, so the Dispel would have to have a lot of power behind it."
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) d20=9 ; 2d4+19=24 ; 2d4+19=23 ; d20=19 ; Tuesday April 24th, 2018 6:43:16 PM
Akir shakes his head.
"Sadly, sheer spellpower is not my forte. Part of the cost of mixing talents, rather than just sticking to one."
With a shrug, he cocks back his scythe and hits the sphere really, really hard. (47 total damage to the sphere., 23 and 24 for the purposes of resistance.)
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 d20+11=26 ; Tuesday April 24th, 2018 9:18:11 PM Hellloooo! anybody in there? We need the Steelgrass Dagger! we need to talk to you about it! A Manfri named Mahyawu sent us. The Sargrass is in trouble! we need that Dagger to save it. open up! Open Seys a me! Abracadabra! ala kazam! Boogie Boogie Boogie! if that dont work Michale starts to look for a way to disable the lock.
disable device. 26.
Trayvin AC 28/13 touch Hp 106/106(BrianZ) Tuesday April 24th, 2018 10:18:49 PM
"Well if the regular ones are used to trap creatures, then this one may have been used that way as well. Which means there might be something in there. We should carefully consider whether we want to try and open it."
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) Wednesday April 25th, 2018 12:27:57 AM "My guess is that this is the stasis shield the book was talking about. The protector will be inside with the item. See if the book says anything about the shield or how to communicate with the creature inside."
Anna Morphling (Hugh C) -- 24/14/21 HP 76/76 -- CMD 24 Wednesday April 25th, 2018 2:59:44 AM
Anna says, "I don't think I can pull dispel magic from my bag of tricks and even then I'd be bound by the caster level of the person who wrote the scroll."
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet d20+14=30 ; d20+6=13 ; d20+15=24 ; d20+14=32 ; Wednesday April 25th, 2018 7:42:55 AM
Sigvar can't do much more than the others are already doing to the orb, so he starts looking around for something they all might have missed. Perception 30 looking for clues, secret doors and anything else that is NOT the sphere in the clearing Survival 13 looking for tracks that are not ours knowledge Religion 24 trying to recall anything about the religion of the Sargrass plains that might have a bearing on opening the sphere Finally Perception 32 looking out for anything possibly sneaking up on the Agents while they are all fixated on the sphere.
DM Warren - Where in the Wold? Wednesday April 25th, 2018 12:11:35 PM
Pru hits on the fact that a dispel magic could remove the sphere, but wonders if she has enough oomph to do it. Akir also seems to doubt his magical prowess and just whacks away at the thing. He thinks he might even see some cracks forming as a result, but it's hard to see them past the shimmer.
Michael sees nothing to disable after trying his best to shout at whatever may be inside. There is no response, but is the shifting shadow inside moving faster now?
Trayvin is concerned about what may be released. Nikolai recalls that the book mentioned a trapped guardian, and warns everyone to be ready for what may pop out.
Anna readies herself, and Sigvar investigates the clearing. He sees no tracks or any sign that anyone other than them has been here in ages. Other than the sphere, there is nothing to see, either inside the clearing or trying to approach them. The only thing his knowledge of religion can tell him is that many include some sort of trial to prove faith or worthiness before accomplishing a task or receiving a boon. The Agents should make themselves ready for anything.
Prudence Gundle d20+10=14 ; d20+10=11 ; Wednesday April 25th, 2018 5:38:06 PM
"If we break it, we may damage what's inside," Pru says.
"Trayvin has a point; we don't know what's in there, but it seems clear that we need to find out," she continues.
She thinks for a moment. "Am I really the strongest caster we have? Domi help us all."
Focus, Pru! she thinks. You can do this.. She casts Dispel Magic. Dispel check 11. Used a Hero Point to re-roll, and I should have taken the 14. Sigh.
Pompous AC 25(26) CMD 25/20, HP 87/87 Wednesday April 25th, 2018 7:53:28 PM
Pompous holds steady about 20 feet away from the sphere with the bow string drawn, and the arrow pointing at the sphere.
" Maybe there's a magic phrase needed to open the thing.... "
" Hocus Pocus!"'
" Halacazam!!! "
" Open Seasame Street!! "
" Booga Booga Ha HA HA!"
Trayvin AC 28/13 touch Hp 106/106(BrianZ) d20+10=26 ; Wednesday April 25th, 2018 9:42:57 PM
"Don't worry Pru, I can try also."
Actions: Trayvin will cast dispel magic at the sphere. dispel check = 26
Trayvin hopes the Agents are ready for whatever is inside this thing.
Anna Morphling[behemoth hippo] (Hugh C) -- 26/10/25 HP 76/76 -- CMD 27 4d8+9=25 ; 4d8+9=26 ; d20+11=22 ; Wednesday April 25th, 2018 9:59:19 PM
Anna turns into a huge behemoth hippopotamus and if Trayvin is unable to dispel the globe she tries to set herself up for a coup de grace with her bite on the dome if possible.
(OOC: if coup de grace works 51 damage to the sphere otherwise 22 vs AC for 25 damage)
Active effects: beast shape III - form of behemoth hippo(huge animal) - 70 rounds 15 foot space, 15 foot reach, 50 ft base speed, low-light vision, bite+11(4d8+9 plus grab), trample (2d6+9 DC 20), +6 Str , a –4 Dex, +6 nat armor, -2 AC, -2 Attack, -8 stealth, -4 fly, +2 CMB/CMD
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 d4+2=4 ; Wednesday April 25th, 2018 10:04:45 PM
it's a bubble. Michael draws his Keen rapier +1 and places the point against the sphere. Then holding the mid part of the blade for stability he pushes the point into the sphere. He does this slowly, taking his time to make sure it's going in and that he is not damaging his rapier.
take 20 so 20+14= to hit AC 34 for 4 points of damage. or nothing if it looks like I'm not getting anywhere.
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet Wednesday April 25th, 2018 10:22:30 PM " If this is to be a trial, like he many religions of the Wold suggest it might be, we might want to have a fall back position prepared. Something like one of Prudence's Ice walls would probably work well for that. Just in case whatever is inside is unwilling to talk to us and has some kind of area attack." Sigvar readies his sword and shield. He could probably strike the sphere from behind the others due to his reach, but still isn't sure that breaking, rather than figuring out, the sphere is what is needed here.
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) Wednesday April 25th, 2018 10:27:51 PM
Nikolai has his doubts that a simple Dispel Magic spell is all that is called for but then again, they have so few options. Then again, just hitting it seems too simple as well.
"Well, if it is a true Resilient Sphere with some sort of permanency cast on it, it might be easier to dispel the Permanency spell and then wait for the Resilient Sphere to run its course and dissipate," he opines.
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) d20+15=25 ; Wednesday April 25th, 2018 10:37:18 PM
Akir isn't quite certain what to do next. He gets the same feeling from his knowledge of religion that Sigvar got. Unsure of how to proceed, he simply announces his intentions to the sphere.
"I am Akir Al-Kaban, son of Alsef and brother of Suhma! I have led Fists, I have served in Fists, and I will likely die in alongside a Fist, one day. I will not die, covered in red, defeated by grass. I come to claim this weapon to use it to preserve life in my realm, and I will not leave here without it. Show yourself guardian, and impede me no further!"
DM Warren - Did someone say Big Bird? d3+1=2 ; d3=2 ; d4=4 ; d6=5 ; Thursday April 26th, 2018 1:32:24 PM
The Agents all cluster around, ready to breach the sphere from any angle. Pru tries her spell, which causes the sphere to flicker for a moment, but not come down. Trayvin backs her up though, and it sphere dissipates in a flash of light and sound!
Everyone make a DC 30 reflex save or be knocked prone! Everyone make a DC 26 fort save or be deafened for 2 rounds! Everyone make another DC 26 fort save or be blinded for 2 rounds!
Everyone is left with their ears ringing, or unable to comprehend sounds at all. Those who can see see a 30 foot tall birdlike creature standing where the sphere was, which raises its beak to the sky and shrieks!
everyone not deafened make a DC 26 fort save or be stunned for 4 rounds!
Plunged into the ground beneath the bird is a shimmering green dagger.
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) d20=5 ; d20=16 ; d20=7 ; d20=5 ; Thursday April 26th, 2018 2:25:16 PM
"Argh! It's impeded me further!"
Akir's status.
Prone. Blinded. 1/2 rounds. Stunned. 1/4 rounds.
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet d20=15 ; d20=13 ; d20=5 ; d20=2 ; Thursday April 26th, 2018 4:08:59 PM
Reflex 15+7=22 fail prone Fortitude 13+14=27 Made, not deaf! Fortitude 5+14=19 fail Blinded Fortitude 2+14=16 fail stunnde 4 rounds
Prudence Gundle [AC 14; HP 74/74] [prone, blind, deaf, invisible] d20+9=26 ; d20+7=11 ; d20+7=19 ; d100=94 ; Thursday April 26th, 2018 6:53:45 PM
The sphere opens, and Pru falls into a world without light or sound.
She starts to panic. Is she even in the clearing anymore? Are her companions there? She takes a deep breath--either to start crying or screaming; even she does't know--and inhales the smell of the clearing. She breathes it in again. Sweet.
All right, I haven't been banished to a lightless, soundless plane, Pru thinks. But if I'm still in the clearing, then whatever did this might try to attack me, and that's not good. I have to figure out how to defend myself.
She tries to cast Invisibility. The verbal components are tricky because she can't hear herself. But she manages. Pru is invisible.
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) d20+11=13 ; d20+11=30 ; d20+11=31 ; d20+11=13 ; Thursday April 26th, 2018 7:52:39 PM
Spells in effect: Mage Armor, Ki 2/5, Stunning Fist 3/5
Ref +11 DC30 = 13 and knocked prone! Fort +11 DC26 = 30 and not deafened! Fort +11 DC26 = 31 and not blinded!
Fort +11 DC26 = 13 and stunned for 4 rounds!
Prone and stunned, Nikolai can see the colossal creature but can do nothing about it. Is it worse to see what's going to kill you and eat you or be completely oblivious of it?
Trayvin is thrown back by the sphere as it is dispelled. He can see the bird creature, but as he stands up he notices that it looks like it is shrieking, but he can't hear anything. Trayvin looks around and sees that some of the other Agents were also affected by the blast. He tries to buy them some time to recover.
Actions: stand up from prone, cast shield of faith on himself(61% pass casting while deafened)
As soon as he can, Trayvin will move to place himself between the bird and any Agents it might decide to attack.
OOC- please ignore the d6 roll, it was a misclick
Anna Morphling[Darkmantle] (Hugh C) -- 22/9/22 HP 76/76 -- CMD 18 d20+8=19 ; d20+9=12 ; d20+9=23 ; Thursday April 26th, 2018 9:46:13 PM
Anna-Hippo is knocked prone. Anna-Hippo is deafened. Anna-Hippo is blinded.
Anna-Hippo takes a full round to become Anna-Darkmantle (OOC: if a Darkmantle can't be tripped does that mean I am no longer prone?)
Anna's new form at very least compensates her for her blinded condition by giving her 30 feet of blindsense as she echo-locates the area around her unfortunately her ability to defend herself is still compromised.
Active effects: deafened - 1 / 2 rounds blinded - 1 / 2 rounds prone? beast shape III - form of darkmantle(small magical beast) - 69 rounds +4 Dex, +2 nat armor, +1 AC, +1 Atk, +4 stealth, +2 fly, -1 CMB/CMD 20 ft base speed, fly 30 ft(poor), blindsense 30 ft, darkvision 60ft, low-light vision, slam+11(1d4+4 plus grab), constrict(1d4+4), grab(any size), can’t be tripped
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 d20+14=15 ; d20+6=20 ; d20+6=15 ; d20+19=25 ; Thursday April 26th, 2018 9:48:38 PM
There is an explosion and suddenly Michael feels himself hit the ground somewhere. His ears roar with the sound of the explosion, and it must have kicked up some dirt because he can't seem to open his eyes. With a grunt he kips up off the ground, and blind, deaf and disoriented he take up a defensive stance. Vaguely he is aware from the vibrations hitting his nose that something just put out a lot of sonic energy, what is doing it, or even if it's just a after effect from the explosion he has not a clue.
Total defence. +4.
reflex save 15 fort save 20 for save 15. acrobatics 25 since I am deaf I don't have to save for the shriek.
DM Warren - Did someone say Big Bird? d20+33=49 ; d20+39=51 ; 3d6+19=29 ; Friday April 27th, 2018 3:54:28 PM
It seems that the deafened ones are the lucky ones, because at least they can still act, limited as they are. Akir, Sigvar, and Nikolai are all stunned for the moment. Fortunately, Akir will not be stunned as long as he thinks, unless he chooses to be.
Only Nikolai and Trayvin managed to squeeze their eyes shut in time and see the massive shrieking bird. Or at least Trayvin assumes it shrieked, from its movements. Still, he notices a lack of directed movement from his friends, and puts himself up front, since he can at least try to fight it.
Pru disappears, and Michael and Pompous point their weapons in every which direction, hoping to recover quickly.
Anna shifts into a blanket like creature that hovers just off the ground. She can sense several of her friends around her, and sense Trayvin moving forward, but nothing else within 30 feet. Until that is, a huge creature charges at Trayvin, slamming its beak down in an attempt to gobble him up. Just because it didn't die without food doesn't mean it's not hungry!
Despite his shielding, Trayvin is snatched up in its beak, taking 29 damage. he is grabbed!
Prudence Gundle [AC 14; HP 74/74] [prone, blind, deaf, invisible] Friday April 27th, 2018 4:13:31 PM
Now that she is (sort of) protected, Pru's next step is to find some of her companions. She does not stand up, but sort of creeps along the ground, reaching out, trying to feel for somebody. She tries to remember where her companions were standing in relation to her, and move that way, but she's not sure how far the blast knocked her back.
Trayvin AC 28/13 touch Hp 106/106(BrianZ) Friday April 27th, 2018 9:03:23 PM
Trayvin is thankful for the gifts he receives from the Gods of the Wold. Sometimes he appreciates those gifts more than others. This is one of those times. He activates Liberation and escapes the grip of the bird.
"I can safely say I did not wake up this morning expecting to be bird food!"
Actions: activate Liberation
Active Effects: Shield of Faith Liberation(domain ability, acts like freedom of movement spell)
OOC - does Trayvin suffer any falling damage? Is he prone?
Anna Morphling[Darkmantle] (Hugh C) -- 22/9/22 HP 76/76 -- CMD 18 d100=16 ; Saturday April 28th, 2018 12:12:39 AM
Anna-Darkmantle flies to Trayvin's aid and attempts to turn the tables on the big bird but sadly the big bird's concealment is too much for her and she whiffs. (16% on 50 / 50 = miss)
Active effects: deafened - 2/ 2 rounds blinded - 2 / 2 rounds beast shape III - form of darkmantle(small magical beast) - 68 rounds +4 Dex, +2 nat armor, +1 AC, +1 Atk, +4 stealth, +2 fly, -1 CMB/CMD 20 ft base speed, fly 30 ft(poor), blindsense 30 ft, darkvision 60ft, low-light vision, slam+11(1d4+4 plus grab), constrict(1d4+4), grab(any size), can’t be tripped
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet Saturday April 28th, 2018 12:38:43 AM
Sigvar hears combat but lies there stunned
Prone Blinded 2/2 Stunned 2/4
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) Sunday April 29th, 2018 12:33:48 PM
Akirs drools a little, trying to get his bearings.
Akir's status.
Prone. Blinded. 2/2 rounds. Stunned. 2/4 rounds.
DM: Did I misread? I thought the stun was 4 rounds.
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 Sunday April 29th, 2018 6:22:28 PM
Michael is still blind and deaf. but he tries to dodge nonetheless. He notices that the stars and after images are starting to fade and he's starting to get the weird checkerboard pattern that happens when your eyes recover from compression. the ringing is starting to subside a bit as well.
Total defence. +4.
blind last round deaf last round
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) Sunday April 29th, 2018 8:20:25 PM
Spells in effect: Mage Armor, Ki 2/5, Stunning Fist 3/5
Prone Stunned 2/4
Stunned - drops everything held, can't take actions, takes -2 penalty AC, looses DEX bonus to AC
Adjusted AC = 16
All Nikolai can do is watch and direct, but direct what? He sees Pru fumbling around and calls out to her. "Marco!" Of course, it could be she can't hear or see.
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet Monday April 30th, 2018 6:16:48 AM
OOC Nikolai can see invisible? 8)
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) Monday April 30th, 2018 3:17:31 PM
OOC: LOL. I forgot that she was, but he did see her turn invisible. Oh well, nothing really changes. :)
DM Warren - Did someone say Big Bird? MAP d20+31=34 ; d20+31=46 ; d20+31=32 ; 3d6+19=26 ; d8+13=20 ; Monday April 30th, 2018 5:07:19 PM
Pru feels around invisibly looking for a friend, but where she thinks Anna would have landed is empty.
The bird didn't have time to lift Trayvin enough that he falls far, and it is fairly simple to land on his feet. He does still have to take the initial 29 bite damage though. Also, Liberation doesn't take an action, so you still have a standard available.
Anna finds her way to the bird, but cannot hit it.
Akir and Sigvar and Nikolai remain stunned for the moment. and you're correct, Ken. I misread myself! Michael tucks himself in and hopes the bird doesn't notice him. Pompous remains quiet as well.
The bird, only knowing that he dropped his treat, tries to pick up Trayvin again, determined to sate himself. He can't keep his grip on the slippery cleric though. 26 damage
Getting angry, the bird also throws two claws at the thing fluttering at its back, but only hits once, tripping up on his second. 20 damage
For everyone now, the light and sound is coming back into the world, at they can finally see what's going on! (map in header. and please ignore any similarities to the last one.)
Pompous AC 25(26) CMD 25/20, HP 87/87 d20+16=34 ; d6=1 ; d8+6=11 ; d20+16=25 ; d6=1 ; d8+6=11 ; d20+11=12 ; Monday April 30th, 2018 6:29:01 PM
Pompous regains his sight and hearing....
{ Thank the gods!.... let's get to work! }
The ranger stands up from proned, takes aim at the giant flying bird and lets loose a volley of arrows.
------------- Favored enemy animal +4 Many shots Arrows +1
Attack 1 Hits AC 34 for 1 shock and 11 physical damage Hits AC 25 for 1 shock and 11 physical damage
Attack 2 Critical miss
Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet d20+15=21 ; d20+8=17 ; d20+14=15 ; Monday April 30th, 2018 8:31:07 PM
Sigvar can see now, which does nothing to help him other than show him the form of their demise. He watches as the bird thing snatches up an armored and spelled up Travin as if he were a babe lying on the nursery floor. It expends exactly no effort in bypassing every protection the cleric has enacted. (its bonus to hit is more than any of our armor classes, it can only miss on a 1) He wracks his mind since his body will not obey his commands and tries to figure out WHAT this thing is and how they can hurt it. Knowledge Religion 21 Knowledge Planes 17 Perception 15 (getting the low rolls out of the way it seems)
Sigvar's Dashboard Prone Stunned 3/4 LoH 1/6 used Lion's Shield 2/3 used It is the same day as the boat fight correct?
Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) Monday April 30th, 2018 8:42:21 PM
Akir watches the fight, urging his legs to work, but his muscles simply do not respond.
Akir's status.
Prone. Stunned. 3/4 rounds.
Michael Wittman AC24, T19, FF18 (ucdodge) HP81/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 d20+14=32 ; d20+14=32 ; d4+2=3 ; d4+2=4 ; 5d6=18 ; d20+14=23 ; d4+2=4 ; 5d6=17 ; d20+8=15 ; d4+2=5 ; 5d6=12 ; d20+8=26 ; d4+2=5 ; 5d6=19 ; Monday April 30th, 2018 9:56:26 PM
As his vision comes back, his eyes widen! Do you see the size of that chicken! he yells running towards the bird and attempting to flank it against Trayvin.
1st attack +14 to hit Rapier To hit AC 32 Ctit! 32+4=36 to confirm! for 7 points 18 for flank.
Short sword to hit AC 23 for 4 points 17 for flank.
2nd attack +8 to hit Rapier To hit AC 15 for 5 points 12 for flank.
Short Sword. to hit AC 26 for 5 points 19 for flank.
Trayvin AC 28/13 touch Hp 87/106(BrianZ) d20+7=17 ; d20+2=15 ; d6=1 ; d6=1 ; d6=1 ; d6=4 ; d100=97 ; d8=8 ; d8=3 ; d8=8 ; d8=1 ; d8=7 ; Monday April 30th, 2018 10:06:57 PM
Trayvin staggers under the bites, but he knows he has to keep the bird occupied until the team recovers enough to help. "Here, let's see if you like getting bit!"
Actions: Activate lion shield(free action), hit AC 17, 15, damage 2, 5 cast cure critical wounds (97% to pass casting while deaf), healed 36hp(dropped restoration spell)
Active Effects: Shield of Faith Liberation(domain ability, acts like freedom of movement spell)
OOC- sorry, I forgot to update the header on Friday. hit points: -29, -26, +36
Prudence Gundle [AC 14; HP 74/74] [invisible] Monday April 30th, 2018 10:16:54 PM
...And just like that, light and sound return. Pru heaves a sigh of relief, and tries to get her bearings.
There's a giant bird fighting a....flying cloak? One of them is probably Anna, but without having seen her transform, it's hard to tell which. Then the giant bird tries to grab Trayvin, so Pru figures that's the enemy.
Some of her friends seem to be dazed or ensorcelled in some way. Sigvar isn't charging headlong into the fight, which is not like him. Akir is also unmoving, and Nikolai is just standing there like a very handsome statue.
But Pru's magic isn't very good at fixing people, so she'll have to rely on others for that. "Trayvin!" she calls "What's wrong with Sigvar and...and everybody?"
Shouting rather defeats the purpose of being invisible, of course, but Pru plans to move. She wants to attack the bird, but she isn't ready to give up her invisibility just yet. Her companions have managed to scatter themselves all over creation, but Pru finds a likely grouping and Hastes them.
Sigvar, Trayvin, and Darkmanna are hasted.
Pru moves around the clearing, with some vague idea of protecting Nikolai. Um, and Akir, too, obviously.
Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple) Monday April 30th, 2018 11:40:32 PM
Spells in effect: Mage Armor, Ki 2/5, Stunning Fist 3/5
Prone Stunned 3/4
Stunned - drops everything held, can't take actions, takes -2 penalty AC, looses DEX bonus to AC
Adjusted AC = 16
Nikolai is still unable to act but tries to formulate a battle plan if any are alive when he can finally move.
Anna Morphling[Darkmantle] (Hugh C) -- 30/18/24 HP 76/76 -- CMD 25 d20+12=26 ; d4+4=7 ; d20+10=19 ; d20+12=23 ; d4+4=7 ; d20+10=29 ; Tuesday May 1st, 2018 2:26:01 AM
Anna can see and hear again and even better she is hasted. She takes a 5 foot step to try to gain flanking and then attacks the bird. (26 vs AC;(+2 if flanking) 7 damage + 19 vs CMD to start a grapple)
(23 vs AC (+2 if flanking) 7 damage + 29 vs CMD to start a grapple)
Active effects: beast shape III - form of darkmantle(small magical beast) - 67 rounds +4 Dex, +2 nat armor, +1 AC, +1 Atk, +4 stealth, +2 fly, -1 CMB/CMD 20 ft base speed, fly 30 ft(poor), blindsense 30 ft, darkvision 60ft, low-light vision, slam+11(1d4+4 plus grab), constrict(1d4+4), grab(any size), can’t be tripped