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Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) 
Monday May 7th, 2018 11:10:45 AM


Akir squeezes his scythes haft, then puts it away. He collects his second scythe from the ground.

"Michael, you are an incredible specimen. I don't think I'll ever forget this day, or stop telling this story to people I meet in the future."

He claps the halfling on the back, then returns to the business at hand.

"We have the dagger and some trophies. Shall we blow the whistle?"



Pompous AC 25(26) CMD 25/20, HP 87/87 
Monday May 7th, 2018 4:40:12 PM

With a look of satisfaction of his face, Pompous jots down a few notes in his chronicles.

{ And the giant bird creature was struck with another arrow from our valiant hero! This arrow, as if propelled by the gods itself.. down the ferocious magical creature! With the help of his valiant companions, Pompous again saves the day! }

After a satisfying exclamation point at the end of the sentence, our hero plucks a few feather from the creature with plans on adding them as ornaments to his formal wear.

" Good job folks! "

DM Warren - Did someone say Big Bird? MAP 
Monday May 7th, 2018 4:41:22 PM

The bird is well and truly dead, and Michael has the dagger in his newly cleaned hand.

Pru can sense that the dagger is less enchanted than it is magic solely by being what it is. It represents just one facet of what the grasses of the plains can be used for.

She can also feel a sense of urgency from her pack where the journal and implements are stored.

Prudence Gundle [AC 20; HP 74/74] 
Monday May 7th, 2018 5:01:53 PM

Pru pulls out the journal and opens it. "Now that we've got the dagger," she says, "let's see what happens next."

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet 
Monday May 7th, 2018 6:57:00 PM

" I would like to suggest we rest before trying to turn that in. If I am right and this is not what it seems and we are being manipulated, we need to be ready for anything. And after two fights we might not be as ready for anything as we could be."
Having been a grunt in the Bear regiment for so long, Sigvar is used to not being told everything about what his Fist was expected to do. That has made him gain a healthy amount of doubt when given what sounds like a straightforward task. Not everything is always as it seems.

Trayvin AC 28/13 touch Hp 43/106(BrianZ) 
Monday May 7th, 2018 7:40:48 PM

"Sigvar, that would probably be a good idea, but we don't know how soon the item will be needed back in the Wold. Pru, does the book say anything about how quickly we need to return?"

OOC- Michael, from last round: Actions: drop divine power and cast cure critical wounds on Michael, healing 29hp

Michael Wittman AC24, T19, FF18 (ucdodge) HP62/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Monday May 7th, 2018 10:57:06 PM

Michael blushes at all the praise. but he is secretly proud that he could be of use to his team. he loves these guys and if giving his life will save them, it's a trade he would gladly make.

ooc: yeah for some reason it wouldn't let me change my header.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple)   d20+16=24 ;
Monday May 7th, 2018 11:35:41 PM

Spells in effect:
Mage Armor, Ki 3/5, Stunning Fist 3/5

Nikolai cuts one of the claws off the bird to hang on the wall alongside their other trophies. "This, at least, won't rot and stink up the place, plus easier to carry."

He looks around again for any sign that the commotion may have brought sightseers then takes a look at the dagger. "At least I want to take a look at what we got swallowed for."
Perception +16 = 24

"Let's get healed up as much as we can as I don't think this is over just yet."

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet 
Tuesday May 8th, 2018 6:44:11 AM

"Trayvin, I am very aware that delaying may mean the lives of some folk in the Wold, and that I regret. However, if I am right and there is some ulterior motive for gathering these items, then facing the Manfri when we turn them in and being unable to stop him may mean the end of the Wold itself. If I am wrong I will mourn those that we lose that could have been saved. "
"But what if I am right?"


Anna Morphling (Hugh C) -- 23/13/20 HP 62/76 -- CMD 24 
Tuesday May 8th, 2018 8:46:09 AM

Anna says to Nikolai, "Are you saying the citadel does not have a taxidermist? If not we should find one and get the head professionally mounted. I don't suppose anyone has a way to preserve the head? I used the last of the magic in my bag pulling the silence spell so I need to put more gold in it. Does anyone have gentle repose or Rose's Temperature control?"

Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E) 
Tuesday May 8th, 2018 10:49:09 AM


Akir considers Sigvars concern.

"I don't know. We were told time flows differently here. I would much rather return to where we belong sooner rather than later."

He looks at Nikolai, but figures his laid back thumb isn't likely to issue a command.



Michael Wittman AC24, T19, FF18 (ucdodge) HP62/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Tuesday May 8th, 2018 1:14:42 PM

8 hrs. Not a lot of time here, but we aren’t at 100% and the end play is still to come. I know the “the best is the enemy of the good”, but “for want of a shoe the war was lost “is valid too, 8 hrs will get the casters back up where that have their spells back, and the rest of us can get healed up with the resident cleric. To leave sooner would be folly, to delay later would be negligent. At least that’s how I see it.

DM Warren - Did someone say Big Bird? MAP 
Tuesday May 8th, 2018 4:38:36 PM

The book indicates that using the magic grass whistle will take you back to where you first found the portal to the Plains. It is there that the ritual will commence.

You recall the fact that time flows strangely here, different than in the Wold. But is it faster or slower? And either way, the bloodgrass is spreading inexorably. It is up to you to decide whether waiting to recover spells and health will be a better strategy, or whether waiting 8 hours will endanger too many people. You know that Mahyawu thought time was short.

Pompous AC 25(26) CMD 25/20, HP 87/87 
Tuesday May 8th, 2018 4:58:12 PM



" And how are we doing overall ? I still have my full complement and I'm at full health. But I recognize that I'm the exception and that my spells are very minor. As these things usually go, we are likely to be facing tougher challenges moving forward then not. Best be at full strength in my opinion then charging into danger limping and ill prepared. "

Prudence Gundle [AC 20; HP 74/74] 
Tuesday May 8th, 2018 6:09:39 PM

Pru shrugs. "I'm fine," she says. "I've got a lot left I can cast, and I'm not hurt."

[OOC: Sorcerers are disgusting. Pru hasn't even used half her spell slots. And yeah, she's used all her 2nd-level slots, which is inconvenient, but she's got plenty of others. And if she really needs to, she can use a higher slot for a 2nd-level spell. It is very difficult to run a sorcerer out of spells, and no, Warren, that was not a challenge. :) ]

Trayvin AC 28/13 touch Hp 59/106(BrianZ)  d6=4 ; d6=5 ; d6=1 ; d6=1 ; d6=5 ; d6=2 ;
Tuesday May 8th, 2018 9:34:29 PM

Trayvin wasn't sure if the group has decided yet whether to go back right away or to rest first. Certainly there was merit to both choices. But in the meantime he keeps patching them back up into fighting shape.

Actions: channel energy hp healed = 16

Anna Morphling (Hugh C) -- 23/13/20 HP 62/76 -- CMD 24 
Tuesday May 8th, 2018 10:43:47 PM

Anna says, "My bag is tapped out and I used up most of my SLA's but I have 2 plant based ones up my sleeve so if you need a mandragora or a shambling mound I'm your girl."

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple)  
Wednesday May 9th, 2018 12:40:40 AM

"It seems that we probably best head on back. If this takes us to any of the other groups that have finished their task, maybe they've got some healing spells to spare."

He turns to Anna, "Yeah, the head would look great on our wall but keeping it fresh is only the smaller problem. Who's gonna carry it around all that time it takes to finally get back to the Citadel, even if not decaying. That head is big!" he grins. "This talon is good enough for me."

If everyone is ready, we can blow the whistle.

DM Warren - What's going on at home today? 
Wednesday May 9th, 2018 11:51:51 AM

Everyone assesses the abilities they have left, and despite the challenges they've faced, they are still quite a formidable group. Pru has more confidence in herself than she usually displays, which serves to motivate the rest of the crew.

Nikolai makes sure that their trophy is reasonable and they gather around the book to make sure they know what lies ahead. It seems that when someone plays a tune on the grass whistle, it will take them back to the crystal. The sticks are bundles of incense that must be lit so their smoke washes over the infected crystal. Finally, the steelgrass dagger must be held against the crystal for the duration of the ritual.

It seems that all that has to be done now is decide which song to play - maybe something that represents the Agents and their ideals. The book doesn't say.



Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E)  d20=11
Wednesday May 9th, 2018 2:13:27 PM


Akir considers the instrument.

"Is playing well a requirement?"

If not, he plays a small and simple tune he remembers very well from his childhood.

Perform: 13

Pompous AC 25(26) CMD 25/20, HP 87/87  d20+18=20 ;
Wednesday May 9th, 2018 4:34:55 PM

" Hey! Anyone know what the bird is? And any chance it hoarded treasure? I feel like maybe we should have looked around a bit for a nest or something. Maybe?

_____________
Perception check for treasure - 20

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet  d20+13=24 ; 2d6+12=19 ;
Wednesday May 9th, 2018 7:57:03 PM

Sigvar takes up a position in the middle of the group, where he can reach over the heads of all of his teammates. He then readies an action to attack any hostile that they encounter once they revert back to the Wold,
Attack Hits AC 26 for 21 damage

Divine bond still up unless we spent more than 9 minutes here

Michael Wittman AC24, T19, FF18 (ucdodge) HP62/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24  d8=6 ; d8=2 ; d8=2 ; d20+7=23
Wednesday May 9th, 2018 9:51:57 PM

I'm game, lets rock. Michael downs another CSW potion. (15 points healed. ) if Akir fails, Michael playes the only song he knows on a flute...Brothers in arms.

Perform 23

Trayvin AC 28/13 touch Hp 59/106(BrianZ) 
Wednesday May 9th, 2018 9:55:40 PM

"Hmm, I wonder if one of the marching tunes the trainees use would work? Can anyone play one?"

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple)  
Wednesday May 9th, 2018 9:57:33 PM

"Too bad we can't find those guys we first met and sell them the boat. If we sail the boat back to that village with the monks we can give it to them so they can sell it. Otherwise it's out here for the taking. I hate to just let loot lie about for the taking..."

Nikolai takes out his kazoo and practices a tune. If it sounds about what the Fist think would be a good Mailed Fist March, he tries it out on the whistle.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 70/78 CMD 27/29(Grapple)  
Wednesday May 9th, 2018 9:58:13 PM

OOC: Rather, let's Michael try it out on the whistle.

Prudence Gundle [AC 20; HP 74/74] 
Wednesday May 9th, 2018 10:32:21 PM

Pru had been about to suggest one of their drill cadences, but her Fist-mates are way ahead of her. She joins Sigvar near the middle of the group and tries to be ready for action.

"Let's go save the Wold," she says with a shaky laugh.

Anna Morphling (Hugh C) -- 23/13/20 HP 62/76 -- CMD 24  d20+10=21 ;
Wednesday May 9th, 2018 11:39:07 PM

Anna says, "I know how to play a stringed instrument but pipes are different."

She joins Pompous in looking for a treasure haul.

(Perception: 21)

DM Warren - What's going on at home today? 
Thursday May 10th, 2018 6:08:01 PM

If this bird had ever had a stash, it's long gone. It was trapped in this bubble for who knows how long. All evidence points to it being a jubjub bird, which are known for making their homes around the plains of existence. There's no knowing where this one came from originally.

They do however, remember to grab the gold and weapons off of their captures ship before returning home.

It seems that anyone can play the simple whistle, and Akir's suggestion is heartfelt, but Michael's better represents the feeling of the Fist and their mission.

The wind seems to pick up and the grasses sway, turning into a shimmer as the world blurs and shifts, until they find themselves back at the impact site.

For a moment they think they are still in the Sargrass, so thick is the grass around them. But then you see the crystal in the air, pulsing with evil power.

While the quality of the music may not matter, it seems the better you play, the stronger the effect. But mere playing won't be enough. Somehow, you have to get through the waving grasses to burn the incense and hold the dagger against the crystal. The grasses want to resist though, so it won't be easy.

This ritual will go down in several rounds. Please let me know how you plan to accomplish each step, and make an associated stat roll. Be creative! It just may save lives :)


Michael Wittman AC24, T19, FF18 (ucdodge) HP62/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24  d20+19=34 ;
Thursday May 10th, 2018 10:10:24 PM

hmmm.. I think that with Michaels High Dex and Acrobatics skill he probably needs to do something dex related.

Michale Lights a stick of incense and waves it around the grass, being sure to keep the grass from touching it as he wafts the vapours in and around it. he weaves and jukes as it reaches for him, teasing it to draw it away from what the rest of the party is doing.

Acrobatics 34



Prudence Gundle [AC 20; HP 74/74] 
Friday May 11th, 2018 12:21:39 AM

Pru assesses the situation. "I can turn into an elemental and take the dagger in there," she says. "Or, I can try to hold back some of the grasses with a Wall of Ice. Which would be more useful?"

Anna Morphling (Hugh C) -- 23/13/20 HP 62/76 -- CMD 24  d20+10=26 ;
Friday May 11th, 2018 1:45:42 AM

Anna says, "I will play for you guys using my darkwood guitar." and she starts plucking the melody outlined in the Manfri's ritual book.

(Perform(Strings):26)

Trayvin AC 28/13 touch Hp 59/106(BrianZ)  d20+7=14 ;
Friday May 11th, 2018 5:24:57 AM

Trayvin concentrates and activates Freedom's Call

He moves forward to see if it will help prevent the grasses from impeding the group. If it works, he will let everyone know. "Stay close to me if this works, it may get us through the grass."

He wonders if he has ever heard about this grass before, or it's origin. He thinks back to his training and what he has read about the planes. kn planes check = 14

Freedom's Call - Allies within this aura are not affected by the confused, grappled, frightened, panicked, paralyzed, pinned, or shaken conditions.


Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet  d20+5=22 ; d20+15=31 ; d20+6=8 ; d20+14=34 ;
Friday May 11th, 2018 6:51:11 AM

Sigvar is taken aback a little as he pops back into the Wold. The grass is prolific and it seems to want to stop them from putting an end to it's takeover of the Wold.
Just as if it were intelligent.
If HE were the grass and he had any idea what they were doing, he would grapple them and then allow in some of the creatures that were already tainted to kill them. That means that the smaller, weaker and lighter armored among them were in danger.
Sigvar looks around and sees that Trayvin, Michael and Anna are already trying to perform the ritual. He was able to see over the grass when they were in the Sargrass so he comes up with the best defensive plan he can.
" We need to get as many of us as we can out of this grass. If I were the grass I would immobilize us and then allow in some of the tainted wildlife to kill us while we were helpless. Lets not let that happen."
"Michael, Anna and Prudence, get on my shoulders and keep on doing that ritual thing you are doing. Trayvin keep doing that freedom thing and talking so I can follow your voice. Get us to where the ritual has to happen, the crystal. Everyone else tighten up and hold formation. Protect yourselves and those making the Ritual happen."
" We are the Mailed Fist. When the chips are down no one is our equal. This is no different than the press of any battle we have ever fought in or trained for. Do yoiur duty and protect our charges here."

Sigvar hoists any of the Fist mates he called out to onto his shoulders and then tries to follow Trayvin through the grass, staying as close to the cleric as he can. He also tries to recall from any of Gargul's texts and teachings what he can of the Sargrass and their beliefs. Maybe something from that will aid them now.
Strength 22 to lift and carry ( I looked at their weights and roughly doubled it for gear and come out around +600 lbs. Add that to my 209 of gear and it is JUST over my heavy load capability)
Knowledge Religion 31 to try and remember anything about the Sargrass plains in his religious teachings that might help
Survival 8 to try and determine how much time passed since they left, to try and gauge how fast the grass is spreading.
Perception 34 to try and see threats coming at them through the grass.

Pompous AC 25(26) CMD 25/20, HP 87/87 
Friday May 11th, 2018 6:51:54 AM



" Hey guys! Watch this! "

Pompous's material being starts to shimmer as the solid becomes gaseous. The ranger becomes a sentient cloud of gas that raises above the grass and awaits the others.

---------------
Gaseous form

The subject and all its gear become insubstantial, misty, and translucent. Its material armor (including natural armor) becomes worthless, though its size, Dexterity, deflection bonuses, and armor bonuses from force effects still apply. The subject gains DR 10/magic and becomes immune to poison, sneak attacks, and critical hits. It can't attack or cast spells with verbal, somatic, material, or focus components while in gaseous form. This does not rule out the use of certain spells that the subject may have prepared using the feats Silent Spell, Still Spell, and Eschew Materials. The subject also loses supernatural abilities while in gaseous form. If it has a touch spell ready to use, that spell is discharged harmlessly when the gaseous form spell takes effect.

A gaseous creature can't run, but it can fly at a speed of 10 feet and automatically succeeds on all Fly skill checks. It can pass through small holes or narrow openings, even mere cracks, with all it was wearing or holding in its hands, as long as the spell persists. The creature is subject to the effects of wind, and it can't enter water or other liquid. It also can't manipulate objects or activate items, even those carried along with its gaseous form. Continuously active items remain active, though in some cases their effects may be moot

Duration: 20 minutes.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)  
Friday May 11th, 2018 11:21:11 AM

OOC: ooops, just noticed I forgot to post last night. DOH!

IC: Nikolai pops in and notices the extent and thickness of the grass. "At least we didn't get here too soon," he comments.

He sticks close to Trayvin and is glad to see others finding ways to beat the grass. "Pru, you've got the ritual book, you take charge of the ritual, we'll do as you say."

Akir Al'Kaban - AC 23 - Hp 95/90 (Ken E)  d20+5=14 ;
Friday May 11th, 2018 11:49:19 AM

Akirs strengths were his mind and his body, and several of the Fist also had trained their physique to his level.

He tries to watch for concerning patterns or phenomenon, and takes appropriate measures.

Int check = 14.

Prudence Gundle [AC 20; HP 74/74] 
Friday May 11th, 2018 11:58:52 AM

"Right. Well, first we have to get in there somehow," Pru says. "Sigvar is helping with that, and Trayvin's call may help, too. Who has the dagger? I'll take the book in there. And Sigvar, you don't have to carry me."

Pru grabs the book and casts a spell. She turns herself into a small air elemental and flies up next to the crystal.

Michael Wittman AC24, T19, FF18 (ucdodge) HP62/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24  d20+19=21 ; d20+7=21 ;
Friday May 11th, 2018 8:09:33 PM

Michael hops upon Sigvars shoulders. It looks like Anna's going to help with the ritual, lets all add back up to her, Sig can you get me to the crystal? I've got the dagger. . With that Michael starts to dance on Sigvars shoulders repeating words that Anna or Pru say to help with the performance he also keeps swinging the incense around.

acrobatics. 21.

Help other (perform) 21

DM Warren - What's going on at home today? 
Friday May 11th, 2018 10:40:53 PM

It seems like everyone has a good handle on their roles for the ritual, the first of which is getting the ritual music going and approaching the candle. Michael slips through with apparently easebeforw Trayvin starts up his aura to help them through. Pompous and Pru circumvent the problem altogether by becoming one with the air. Pru notices her form is no longer influenced by the Vines and grasses, except for those she chooses to keep. Despite their danger, the Sargrass was quite beautiful.

However, once you get close to the crystal, something in it starts resisting you. Magic doesn't seem to work within a few feet of the crystal, so while Trayvin got you through the bulk of the grasses, someone still has to get in the final few feet to get the incense going while Michael keeps the dagger in place.

Not only that, but the crystal pulses with dark energy, dealing 5 negative energy damage to everyone, feeling exactly opposite the usual channeling healing they receive.

Sigvar keeps his eyes peeled for Intruders or danger while Nikolai and Akir brainstorm the best way to part the grasses.

(I should have specified one check per round, but great job so far!)

Anna Morphling (Hugh C) -- 23/13/20 HP 62/76 -- CMD 24  d20+9=21 ;
Friday May 11th, 2018 11:13:56 PM

Anna keeps strumming the ritual music on her darkwood guitar. "I guess you can call me a guitar hero." She says.

(Perform(Strings):21)

Trayvin AC 28/13 touch Hp 59/106(BrianZ) 
Friday May 11th, 2018 11:39:27 PM

Trayvin keeps the Freedom's Call active, but he isn't sure how much more use it will be. "Sigvar, if your strength isn't enough to get you and Michael to the crystal, I do have one flying spell I can use on you."

Active effects:Freedom's Call - Allies within this aura are not affected by the confused, grappled, frightened, panicked, paralyzed, pinned, or shaken conditions.

Used:
Freedom's Call ability 6/8 remaining
Liberation ability 4/8 remaining
channel 5/6 remaining
spells: silence, divine power, shield of faith, restoration, dispel magic


Prudence Gundle [AC 20; HP 69/74]  d20+7=22 ;
Saturday May 12th, 2018 1:35:48 AM

Pru alights, changes back into a girl, and begins reading the ritual in a clear, melodious voice.

[Charisma check 22]

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 108/114 Character Sheet  d20+5=18 ; d20+2=22 ;
Saturday May 12th, 2018 1:43:49 PM

Sigvar forces his way closer to the crystal so that Michael can hold the Dagger against it.
Strength 18
He too begins repeating the words that Prudence reads, like a chorus of the ritual, attempting to aid her with the ritual.
Perform 22 (aiding Prudence)

OOC
How high is the crystal floating? Is getting close while on the ground all that we need to acomplish to hold the dagger against it?

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)   d20+42=47 ;
Sunday May 13th, 2018 7:44:28 PM

Spells in effect:
Mage Armor, Ki 3/5, Stunning Fist 3/5

Nikolai tries to get up to the crystal in a non-magical way by jumping the remaining distance over the grass.

Acrobatics w/ Monk High Jump + 1pt of Ki (+20 to Acrobatics)

Acrobatics +17 (skill pts) + 5 (High Jump monk level) + 20 (Ki pt) = 47


Pompous AC 25(26) CMD 25/20, HP 82/87 
Monday May 14th, 2018 6:42:29 AM

Gaseous Pompous makes his way to the incense.
Once there, his form shimmers as he materializes.
He draws his blade, activates the flaming effect and tries to light the incense with his flaming sword.
( if the blade doesn't light, he'll use good old fashion flint and steel)

-----------



Michael Wittman AC24, T19, FF18 (ucdodge) HP62/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24  d20+19=26 ; d20+19=35 ; d20+7=19 ;
Monday May 14th, 2018 8:38:13 AM

Michael rides Sigvar till they are close enough for him to jump to the crystal. He then presses the dagger up against the crystal, since the grass is trying to stop him he jukes and dodges to keep it from getting the better of him. All the while he attempts keep up with the song and back up Pru and Anna.

Arcrobatics (26 jump to crystal )
Acrobatics ( 35 avoid grass while keeping the dagger against the crystal)
Perform (19 help other (perform).

DM Warren - What's going on at home today? 
Monday May 14th, 2018 3:23:07 PM

Anna continues the melody of the ritual, providing the key component to keep it going. Pru's melodic voice adds a clear counterpoint, strengthening the music with the sheer force of her personality. Sigvar and Michael back up the performance.

Trayvin maintains his aura, preventing the grasses from entangling you as you do your work. You can tell that they aren't too pleased by this, and especially seem to be trying to hinder the guitar and vocals performance.

Sigvar forces his way the last few feet to the crystal, parting the grasses so that Michael can hold the dagger firmly. Michael and Nikolai jumps the last few feet, tumbling into range and placing the dagger up against the crystal. Pompous materializes in view and lights up the incense for Nikolai so he can waft the smoke around the crystal, forming the crucial third component.

The crystal reacts with a burst of anger, releasing another wave of dark energy. all take 10 negative energy damage

It also begins to vibrate noticeably where it's floating a foot or so off the ground. A shimmer rolls out through the grasses in response, and a low whining noise can be heard from the crystal as it up the amplitude.

In the next rounds, in addition to continuing the performance, it will take more effort to maintain contact with the dagger. Constitution may represent maintaining the pressure of the dagger while the crystal is vibrating and Strength can represent holding the crystal down to prevent it moving around so much

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 99/114 Character Sheet  d20+5=19 ; d20+16=35 ; d20+2=7 ;
Monday May 14th, 2018 4:41:37 PM

Sigvar looks at the crystal as it begins vibrating, violently. Was it trying to get away from Michael and the dagger?
He tackles the crystal, trying to hold it in place.
(um grapple? would be appropriate, or do you want just sheer strength? I'll roll both.)
Strength 19
Grapple check 35
While doing so he keeps up with the performance, echoing Prudence's words again attempting to bolster their effect on the ritual. they lunge to tackle the crystal apparently knocks the wind out of him and he stutters a few of the words.
Perform 7 (aid Pru, Fail)
" Trayvin, you might want to channel, stay ahead of the damage this thing is doing, because it s getting more severe. If it gets desperate it might do a whole lot more."

Prudence Gundle [AC 20; HP 59/74]  d20+7=22 ;
Monday May 14th, 2018 5:57:05 PM

Pru keeps reading aloud from the book. She is not a trained performer like Anna, but her voice is pleasant and she seems to understand her audience. [Charisma 22]

Pompous AC 25(26) CMD 25/20, HP 72/87  d20+3=21 ;
Monday May 14th, 2018 8:45:28 PM

Pompous lends his strength to Siggy to try to keep the crystal down.

The strain of holding the crystal down shows in the ranger's face. The pain from the negative energy pours through his skin but he refuses to let go.

========================
Strength check - 21

Anna Morphling (Hugh C) -- 23/13/20 HP 62/76 -- CMD 24  d20+9=21 ;
Monday May 14th, 2018 9:44:29 PM

Anna continues to strum along on the darkwood guitar she received as a gift looking over Pru's shoulder to sight read the music in the prayer book.

(Perform[strings]:21)

Michael Wittman AC24, T19, FF18 (ucdodge) HP52/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24  d20+1=14 ; d20+1=4 ; d20+7=14 ;
Monday May 14th, 2018 9:56:55 PM

Ouch! Michael squeeks, that felt like a weaker version of when that vampire touched me. more physical and less soul-sucking though.... Michael sees Sigvar, tackle the big crystal trying to dampen the violent vibrations coming off the Crystal, it' hard to keep the dagger on, the vibrations hurt the hands and the feedback is brutal! he keeps on with the backup vocals though.

Con check 14

Help other Perform. 14

Trayvin AC 28/13 touch Hp 61/106(BrianZ)  d8=7 ; d6=3 ; d6=2 ; d6=5 ; d6=2 ;
Monday May 14th, 2018 10:21:54 PM

Trayvin nods, knowing what his part in this play will be. "I will keep up the healing and the Aura holding back the grasses as long as I can."

Actions: channel energy, 12hp healed.

Active effects:Freedom's Call - Allies within this aura are not affected by the confused, grappled, frightened, panicked, paralyzed, pinned, or shaken conditions.

Used:
Freedom's Call ability 5/8 remaining
Liberation ability 4/8 remaining
channel 4/6 remaining
spells: silence, divine power, shield of faith, restoration, dispel magic

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)   d20+2=22 ;
Monday May 14th, 2018 11:09:52 PM

Spells in effect:
Mage Armor, Ki 4/5, Stunning Fist 3/5

Nikolai feels his energy being sapped but almost as fast replenished by Trayvin. He grasps Michael's arm to help keep it steady and the dagger firmly touching the crystal.

CON check Aid another +2 = 22 N20!

DM Warren - What's going on at home today?  d6=1 ; d6=4 ; d4=3 ;
Tuesday May 15th, 2018 4:55:22 PM

Anna and Pru keep up a lovely harmony, despite some off beat words and the distracting vibration from the others.

Pompous and Sigvar do a commendable job holding the crystal steady, and Nikolai helps Michael stabilize the crystal. Is that a tiny crack forming in its surface?

Trayvin channels to counter the energy that the crystal is putting out.

The crystal's vibration increases further and the whine is distracting. It's still pulsing with dark energy (10 damage) and the grasses are whipping about wildly, but thanks to Trayvin's aura, cannot grab ahold of anyone.

Instead, it seems that a veritable carpet of stinging insects comes up from the ground and rise up over your legs, biting and harassing you as you try to concentrate.

all take 5 damage, DC11 fort save or take 2 STR damage and nauseated for one round


Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 95/114 Character Sheet  d20=13 ; d20+16=20 ; d20+5=10 ; d20+2=10 ;
Tuesday May 15th, 2018 6:47:50 PM

Fortitude save 26 no str damage or nausea

Sigvar keeps wrestling with the crystal, finding it harder to hold thasn it previously was.
He also continues to try to help keep the ritual going.
Grapple 20
Strength 10
Perform 10 (Aid Prudence with ritual)

Pompous AC 25(26) CMD 25/20, HP 69/87  d20+11=20 ;
Tuesday May 15th, 2018 8:15:52 PM

"Hold on tight to the crystal! I'll deal with the bugs!"

Showing again his magic skills, Pompous casts... a 50' tall cone of wind materializes, encircling the Agents holding the crystal and the dagger but close enough to the agents to deal with the bugs.

{ Hope this works!!}


----------
Fort 20 pass.
Casts Wind Wall.
10 rounds duration




Trayvin AC 28/13 touch Hp 60/106(BrianZ)  d20+13=29 ; d6=3 ; d6=4 ; d6=4 ; d6=3 ;
Tuesday May 15th, 2018 8:36:28 PM

Trayvin tries to ignore the burn and itch from the insect bites and stings. "Ugh, you'd think the armor would help, but they just crawl under it!"

Trayvin channels again to keep the team going. He hopes the ritual won't last much longer, he is running low.

Actions: channel energy, 14hp healed.

Active effects: Freedom's Call - Allies within this aura are not affected by the confused, grappled, frightened, panicked, paralyzed, pinned, or shaken conditions.

Used:
Freedom's Call ability 4/8 remaining
Liberation ability 4/8 remaining
channel 3/6 remaining
spells: silence, divine power, shield of faith, restoration, dispel magic


Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 63/78 CMD 27/29(Grapple)   d20+11=31 ; d20+2=19 ;
Tuesday May 15th, 2018 9:11:13 PM

Spells in effect:
Mage Armor, Ki 4/5, Stunning Fist 3/5

-10 negative energy

Fort +11 DC11 = 31 N20!

Nikolai feels sapped of energy again and stinging bugs start to crawl all over him. His strong mental discipline keeps their effect to a minimum thought.

He continues to help hold Michael's arm steady and the dagger pressed against the crystal.

CON check Aid another +2 = 19 success

Akir Al'Kaban - AC 23 - Hp 65/90 (Ken E)  d20=19 ; d20+5=9 ;
Tuesday May 15th, 2018 9:26:34 PM


Akir has no problem resisting the bugs and their bites. He does his best keeping things in order.

Str: 9

Prudence Gundle [AC 20; HP 58/74]  d20+7=15 ; d20+7=11 ;
Tuesday May 15th, 2018 10:14:01 PM

Pru chokes back a distressed "ewwww!" and continues with the ritual. Clearly, however, the bugs are a distraction. [Fort save 15] [Charisma check 11, or 13 with Sigvar's help.]

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24  d20+8=9 ;
Tuesday May 15th, 2018 10:39:40 PM

(Fort Save: natural 1)

Anna takes the negative energy and then has her Strength sapped by the bugs and becomes nauseated so she is forced to stop playing her guitar.



DM Warren - What's going on at home today? 
Wednesday May 16th, 2018 4:08:29 PM

With the sudden profusion of bugs, Anna is distracted and trying to hold her lunch. Luckily, Pru manages to hold up the chanting, if not so charmingly as before, and the ritual does not lose ground, though it does slow down its progression.

Luckily, Pompous comes to the rescue, summoning a blasting wall of wind the sucks the tiny creatures right off of the ground and their bodies to swirl around above them instead. It's creepy and gross, but much less so than having them crawl on and bite you.

Sigvar keeps holding the crystal down, and Akir lends his strength as well. Nikolai helps Michael maneuver the dagger into a widening crack in the crystal, trying to focus its point on one spot.

With each expansion of the crack, another wave of negative energy is released, and they seem to be getting stronger. 15 damage But without the help of its vermin horde, the crystal may just be running out of tricks.


Akir Al'Kaban - AC 23 - Hp 65/90 (Ken E)  d20+3=10 ;
Wednesday May 16th, 2018 4:39:32 PM


Getting tired of its tricks, and its energy outbursts, Akir performs the ritual of punching, and smashes his fist into the stupid crystal, in a ritualistic fashion.

Str: 10

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 95/114 Character Sheet  d20+5=14 ; d20+16=32 ; d20+2=6 ;
Wednesday May 16th, 2018 5:38:02 PM

OOC
LOL Ken.
IC
SIgvar tightens his grip on the crystal, continuing to hold it in place for the ritual.
Strength 14
Grapple 32
He keeps chanting to aid Prudence as well as watching Trayvin sor any sign that the cleric is out of channeling so that Sigvar can help out if needed.
Perform 6 (aid Prudence, fail)

Michael Wittman AC24, T19, FF18 (ucdodge) HP52/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24  d20+7=18 ; d20+1=18 ; d20+1=12 ;
Wednesday May 16th, 2018 8:37:46 PM

Michael became lost for a moment but found himself again quickly. (back up your character sheets to other places besides google drive, if your significant other gets happy trying to help you clear up space you can lose it all. ). The biting bugs the vibrations, the negative energy, he grits his teeth and holds on, attempting to twist the dagger in the crack to widen it. He keeps up the chorus of Pru and Anna, but it's a bit more strained now.

help other perform 18

con 18 to hold on.
str 12 to twist the dagger and force it deeper.



Pompous AC 25(26) CMD 25/20, HP 68/87  d20+2=22 ;
Wednesday May 16th, 2018 9:21:03 PM

The constant taking of damage and healing is straining the ranger. However, he holds true.

He decides that his skills at this time will be best used by going back to helping to hold the crystal steady.

----------------
Strength check 22 ( nat 20)



Trayvin AC 28/13 touch Hp 57/106(BrianZ)  d6=1 ; d6=2 ; d6=2 ; d6=2 ; d6=6 ;
Wednesday May 16th, 2018 9:44:38 PM

"Nice work Pompous! The crystal seems to have a mind of its' own, I wonder what other tricks it might have?"

Trayvin channels again to keep the team going.

Actions: channel energy, 12hp healed.

Active effects: Freedom's Call - Allies within this aura are not affected by the confused, grappled, frightened, panicked, paralyzed, pinned, or shaken conditions.

Used:
Freedom's Call ability 3/8 remaining
Liberation ability 4/8 remaining
channel 2/6 remaining
spells: silence, divine power, shield of faith, restoration, dispel magic

Anna Morphling (Hugh C) -- 23/13/20 HP 42/76 -- CMD 24  d20+9=26 ;
Wednesday May 16th, 2018 10:04:14 PM

Anna recovers from being nauseous before resuming her playing on the darkwood guitar despite the negative energy constantly washing over her party.

(Perform[strings]:26)

Prudence Gundle [AC 20; HP 55/74]  d20+7=15 ;
Wednesday May 16th, 2018 10:11:34 PM

Pru tries to refocus and keep helping Anna, and manages a decent, if not inspiring, performance. [Charisma 15]

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/78 CMD 27/29(Grapple)   d20+2=12 ;
Wednesday May 16th, 2018 11:14:00 PM

Spells in effect:
Mage Armor, Ki 4/5, Stunning Fist 3/5

-15 negative energy

channeled energy, 12hp healed.

Nikolai feels the crystal fighting back by draining more energy but they are fighting it just as hard.
He focuses on the crack and helps Michael direct the dagger into it as far as it will go.

CON check Aid another +2 = 12 success

DM Warren - What's going on at home today? 
Thursday May 17th, 2018 6:25:21 PM

The Agents' efforts seem to be quite effective, what with the bugs swirling around the air instead of biting them and the music and chanting back on tempo.

Everyone is giving it their all, and you could swear that the crystal hated you for how much it was fighting. It was a malevolent force, vibrating with enough force to shatter ear drums. It's negative energy seems to be diminishing though. 10 negative energy damage, 5 sonic This thing must be close to splitting apart!

Over the buzzing, you almost don't hear it, but it seems that some dust is rising out past the impact point. And it is drawing closer to you, with the sound of many pounding feet as an accompaniment.

Pompous AC 25(26) CMD 25/20, HP 68/87 
Thursday May 17th, 2018 8:40:18 PM

Pompous moves away from the crystal and readies another spell...
Another spell!!!
From Pompous???

-----------------
Ready Entanglement - Cast it if and when whatever is coming towards us reaches the grass.

Pompous AC 25(26) CMD 25/20, HP 65/87 
Thursday May 17th, 2018 8:49:17 PM

ooc> Oops, adjusted hit points.

Trayvin AC 28/13 touch Hp 56/106(BrianZ)  d6=1 ; d6=3 ; d6=4 ; d6=1 ; d6=1 ; d6=4 ; d6=3 ;
Thursday May 17th, 2018 9:44:10 PM

"Well that doesn't sound good, we might want to brace for impact!"

Trayvin channels again to keep the team going.

Actions: channel energy, 14hp healed.

Active effects: Freedom's Call - Allies within this aura are not affected by the confused, grappled, frightened, panicked, paralyzed, pinned, or shaken conditions.

Used:
Freedom's Call ability 2/8 remaining
Liberation ability 4/8 remaining
channel 1/6 remaining
spells: silence, divine power, shield of faith, restoration, dispel magic


Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24  d20=12 ;
Thursday May 17th, 2018 9:52:01 PM

Trayvin's channeling has been enough to keep Anna going and she continues to strum her instrument as part of the ritual. (Perform : 21 forgot to add the +9 as 12 + 9 = 21)

Michael Wittman AC24, T19, FF18 (ucdodge) HP26/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24  d20+6=25 ; d20+19=32 ; d20+7=27 ;
Thursday May 17th, 2018 10:13:43 PM

sorry didn't roll my Fort save for the str damage.. 25 so I passed.

Nikolai! hold the dagger in I'm gonna do the incense thing! after making sure that Nikolai actuall has the dagger Michael picks up the incense and starts dancing around the crystal. he goes all out in his performance, but secretly he's glad to be where he can get to his blades with what is coming.

Acrobatics 32

help other (perform) 27



Prudence Gundle [AC 20; HP 54/74] 
Thursday May 17th, 2018 11:33:50 PM

Pru is worried about that cloud of dust! This round, instead of helping with the performance, she instead prepares herself to protect her friends while they finish the ritual.

[Ready an action to cast a Wall of Ice between us and whatever is kicking up the dust. Pru can cast a wall that's 100 feet long and 10 feet high. She'd like to curve it, so it protects the group from as many directions as possible. She might not be able to curve it all the way around, but she'll do as much as she can.]

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 59/78 CMD 27/29(Grapple)   d20+17=33 ; d20+3=4 ; d20+2=18 ;
Thursday May 17th, 2018 11:43:54 PM

Spells in effect:
Mage Armor, Ki 4/5, Stunning Fist 3/5

10 negative energy damage, 5 sonic

channeled energy, 14hp healed

Nikolai lets go of Michael's arm and takes the dagger.
Acrobatics +17 = 33

Then continues pressing the dagger into the widening crack.
Str +3= 4
Con +2 = 18

He manages to keep the dagger steady but makes no progress further into the crack as the crystal puts up a big fight.

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet  d6=2 ; d6=5 ; d6=5 ; d6=3 ; d6=5 ; d20-2=11 ;
Friday May 18th, 2018 12:13:06 AM

Sigvar looks to Akir.
" Hold the crystal down. You are the only other person here that is stong enough. I'll see what I can do about that incoming horde of whatever the crystal called."
Once Sigvar has transferred the holding of the crystal to Akir he looks at the rest of the group. So far Trayvin's channeling has kept the taur healed, but others were not so healthy when they started. He moves to the gap in the Ice wall Prudence is planning will be and as he does he also channels energy to make sure they are strong when this.... stampede arrives.
[b]Channel energy[b] to heal for 20 healing to everyone
He also repeats the last line of the ritual Prudence read, trying to sustain the ritual.
Perform 11

DM Warren - What's going on at home today? 
Friday May 18th, 2018 2:32:34 PM

The Agents are ready for the worst. It's awfully distracting to have what seems to be a herd of infected boars charging at you. And boy do they look angry!

But they hold fast! The music and the chanting, the dancing, the smoke, and the pressure of steelgrass dagger finally take their toll. The cracks that have been appearing deepen, and light streams out of the crystal in a pillar racing towards the sky!

With that, the sounds and vibration coming from the crystal end. As does the plume of dust! Where there were angry boars before, now they only seem confused, and much less agitated. Before your eyes, the red grasses begin to wither and die. Is it over?

Pompous AC 25(26) CMD 25/20, HP 79/87 
Friday May 18th, 2018 5:08:41 PM



" Where's the kaboom?! There was suppose to be an earth shattering kaboom! "

======================================
ooc> 10 geek points if you get the reference.

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet  d20+14=24 ;
Friday May 18th, 2018 5:35:33 PM

SIgvar snatches a fist sized (for him) chunk of the crystal before it can try to knit itself back together. He then turns his back to the crystal and looks out into the distance. His one good eye narrows as he waits for the other boot to drop.
Perception 24

Trayvin AC 28/13 touch Hp 93/106(BrianZ)  d6=3 ; d6=1 ; d6=2 ; d6=6 ; d6=6 ;
Friday May 18th, 2018 11:03:59 PM

Trayvin looks around. Seeing that the grasses are returning to normal, he drops the freedom's call. The Agents are still banged up so he uses his last channel to patch them up a bit.

"Does anyone think they can convince those boars to move along?"

Actions: channel energy, 17hp healed.

Used:
Freedom's Call ability 2/8 remaining
Liberation ability 4/8 remaining
channel 0/6 remaining
spells: silence, divine power, shield of faith, restoration, dispel magic

Prudence Gundle [AC 20; HP 71/74] 
Friday May 18th, 2018 11:44:48 PM

Pru looks around. "That seemed...sudden," she says. About the boars, she says, "Aww, leave them alone. The poor things have been through a lot."

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)  
Saturday May 19th, 2018 9:59:41 PM

Spells in effect:
Mage Armor, Ki 4/5, Stunning Fist 3/5

Channeled energy to heal for 20 healing

"Pompous, you know that things rarely go as expected, so expecting an earth shattering kaboom that does not happen follows right in line with the norm," Nikolai chuckles.

He eyes what's left of the crystal hopping that the other groups were able to do the same. "Wild boars? Pru can handle that with one fireball if they decide to get angry at us and charge."

Michael Wittman AC24, T19, FF18 (ucdodge) HP26/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Sunday May 20th, 2018 10:11:02 PM

Michael pauses mid-pirouette out of a moon walk. he hears Pompous, and He cannot figure it out either. His name is Michael, Not Marvin and that crystal wasn't a Neutronium Pew-36 space modulator, so of course that wasn't a kaboom.

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24  d20+9=13 ;
Sunday May 20th, 2018 11:50:23 PM

Anna uses her wild empathy on the confused boars to try to convince them to move along if they are no longer affected by the blood grass sickness.
(Wild Empathy: 13)

DM Warren - What's going on at home today? 
Monday May 21st, 2018 7:28:52 PM

Things seem oddly calm for the moment. Sigvar is able to grab a souveneir, but instead of the fist sized chunk he wanted, it's more of a sliver the size of a finger. It's pretty, in a sinister way.

The boars indicate confusion to Anna, but they seem happy to disperse, and even relieved now.

But yes, after everything else, isn't this a bit anticlimactic? What to do now?

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet  d20+14=29 ;
Monday May 21st, 2018 8:33:45 PM

Too easy. This was far too easy
Sigvar's mind keeps running through the fight.
As if the fight were tailored to our strengths. Anyone COULD have completed it, but we were sent with our unique talents which made it easy. None of us were even harmed
Too easy


Sigvar continues to survey their surroundings with his, at least to him, well founded paranoia.
Perception 29

Trayvin AC 28/13 touch Hp 93/106(BrianZ) 
Monday May 21st, 2018 9:29:32 PM

The danger seems to have passed, at least for the moment. Trayvin looks at what's left of the crystal. "So this is what all the fuss was about?"

Used:
Freedom's Call ability 2/8 remaining
Liberation ability 4/8 remaining
channel 0/6 remaining
spells: silence, divine power, shield of faith, restoration, dispel magic


Michael Wittman AC24, T19, FF18 (ucdodge) HP26/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Monday May 21st, 2018 9:55:02 PM

Whelp, The Agents of the Fist save the day again. I wonder what it's going to cost us this time? The gods will probably want Capt'n Palances head now. If this means what I think it means, that Danegeld the Fist has to pay to Aisldir in null and void now. .

Prudence Gundle [AC 20; HP 71/74] 
Monday May 21st, 2018 10:12:10 PM

"Well, I don't know about any of that," Pru says. Sometimes her Fist-mates say the strangest things! "But if everyone's healed up, we should head for the Citadel and make our report. Um...if that's what Nikolai says, of course."

Akir Al'Kaban - AC 23 - Hp 65/90 (Ken E) 
Monday May 21st, 2018 10:32:54 PM


Akir gives a wary glance back at the quiet crystal.

"In my own esteemed opinion, it was probably the Ritual of Punching that cinched things."

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)  
Tuesday May 22nd, 2018 12:27:19 AM

"Well, I think a talk to that whistle guy would be in order but I don't know how to summon him. So, I guess we head back home and see what keeps us from getting there," Nikolai shrugs.

Pointing in the direction he believes the Citadel to be, he says, "Head 'em up! Move 'em out! Roll 'em, roll 'em, roll 'em, …."

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24  d20+10=20 ;
Tuesday May 22nd, 2018 1:15:09 AM

Anna surveys the sight where the crystal once stood not quite believing it is over as she looks for any hidden things that might still pose a danger.

(Perception: 20)

Pompous AC 25(26) CMD 25/20, HP 79/87  d20+18=38 ;
Tuesday May 22nd, 2018 6:42:01 AM

Pompous starts looking around..... for stuff.....

" I wonder if there's any baby crystals around... "

-------------------------
Search for treasure. Natural 20.
38

DM Warren - What's going on at home today? 
Tuesday May 22nd, 2018 7:12:57 PM

As Pompous roots around in the crystals, three of them begin to hover and glow. Sigvar knew it! It had to be too easy.

But they don't make moves to attack, or influence the board or the grass or anything. Their glow just gets brighter and larger, until eventually fuzzing into the form of three floating figures:

A half elf in leather armor, wearing a crown of leaves;
A human in white robes standing on stilts;
And, a humanoid that appears to have been mutated by the bloodgrass, with red skin and dragonfly wings.

Figure one: “Hail champions! You destroyed a great evil!”
Figure two: “You have fought bravely to save your homelands. How I hope you will save mine.”
Figure three: “Curse you interlopers! Do you know what you have done?!"


Pompous AC 25(26) CMD 25/20, HP 79/87 
Tuesday May 22nd, 2018 7:20:00 PM

"Well DAAAAAAARN!!!!! "

Pointing to each of the figures...

" Duck.. duck... goose!!! "

Prudence Gundle [AC 20; HP 71/74]  d20+8=13 ; d20+16=19 ;
Tuesday May 22nd, 2018 8:54:53 PM

Glowy figures show up, and Pompous immediately starts sassing them. Pru doesn't think these are aspects of some of the gods, but they have hundreds and some of them aren't very well known. [Knowledge Religion 13.]

Just to be on the safe side, she bows to the figures. "Greetings, um, Noble Ones," she says. "We are Nikolai's Fist, under the leadership of Nikolai Komonov. We are Agents, specialists who deal with a variety of problems for the Mailed Fist. My name is Prudence Gundle." She decides not to introduce her companions just yet; of course, they can introduce themselves if they want.

To the first figure, Pru says, "Thank you, but I don't think the grasses were necessarily evil. Dangerous, certainly, but don't think they planned this, or anything."

To the third figure, she says, "Well, from our point of view, we stopped a dangerous infestation that threatened to destroy our world. I gather that upsets you, and I am genuinely sorry for it, but surely you didn't expect us to stand there and die?"

To the second figure, she says, "We are tired and wounded, and many of our resources have been depleted. I think my companions would very much like to help you, if possible, but I think we're going to need time to rest and recover."

[Diplomacy 19]

Trayvin AC 28/13 touch Hp 93/106(BrianZ)  d8=1 ; d8=7 ; d8=3 ; d8=7 ; d8=6 ;
Tuesday May 22nd, 2018 9:46:37 PM

Three figures, and it looks like three different personalities. Well at least they didn't seem hostile...yet. Looks like Pru has them occupied for the moment, so Trayvin busies himself looking over the Agents injuries. He is out of channels but still has some spells left to patch them up. Trayvin figures it's best to take care of it now in case this turns into hostile negotiations.

Actions: convert air walk into cure critical, cast on Michael. Michael is healed 33 hp.

Used:
Freedom's Call ability 2/8 remaining
Liberation ability 4/8 remaining
channel 0/6 remaining
spells: silence, divine power, shield of faith, restoration, dispel magic, air walk

OOC Michael may have missed some of the channeled healing, I suggest to check back through the posts.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)  
Tuesday May 22nd, 2018 10:38:15 PM

Spells in effect:
Mage Armor, Ki 4/5, Stunning Fist 3/5

Nikolai is puzzled. Were these beings imprisoned in the crystal and that gave the crystal its power? They had no choice to do what they did regardless of whether the crystal was 'evil' or not.

"I'm Nikolai. These are my friends and companions. We fight and die together."

He turns to the half-elven one and asks, "We destroyed and object that was causing great harm to our plants and animals. As far as a 'great evil' being destroyed, please specify. Do you mean the crystal itself? What, specifically do you mean by 'great evil'?

To the human on stilts he causally replies, "We saved our homeland and the payment is a place to live and our families to go home to. We may be able to save your homeland, but it won't be for free. We don't have the habit of risking our lives for nothing. Just wanted to make that clear up front."

He turns to the humanoid one, "You can't call US interlopers when this crystal, and you yourselves, are from another world and are the ones interloping into our world. Where do you come from? What purpose do you have here?"

Michael Wittman AC24, T19, FF18 (ucdodge) HP59/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Tuesday May 22nd, 2018 11:22:36 PM

Michael studies the three figures listening to them speak their peace. He gives Trayvin a grateful look as the healing magic washes over him. He addresses the three politely.

I am Michael Wittman of the Mailed Fist. before we get into thanks, contracts and recriminations might we have your names? I've found that familiarity often eases negotiations and understanding even with aggrieved parties. he says finishing by looking at the dragonfly winged mutated guy.

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24  d20+9=12 ;
Wednesday May 23rd, 2018 1:10:59 AM

Anna says, "Greetings Gentle beings, I am Anna Morphling, Agent of the Mailed Fist from Nikolai's Fist as my companions have said, I am also a servant of Queen Ma'ab and emissary of her consort Lord Eberyon. Are any of you aligned with the fey? We are currently in the lands of my lady and if any of you are aligned with the fey I ask for a parlay so as to avoid any potential misunderstandings."

(Diplomacy: 12)



Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet  d20+15=24 ; d20+8=22 ; d20+6=18 ;
Wednesday May 23rd, 2018 7:21:12 AM

Sigvar twitches for a moment when Anna says where they are. They were home, in the Wold. Was she bluffing or did she actually not know?
He continues to play the Minotaur everyone expects him to be and remains silent. What he does in that silence is scan the trio for evil and try to figure out if they are somehow connected with the Gods of the Wold. He suspects they are aspects of the Sargrass plains, judging by where he thinks they came from (in the crystal)
Knowledge religion 24
Knowledge planes 22
Knowledge nobility 18

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24 
Wednesday May 23rd, 2018 10:54:58 AM

(OOC: I forgot we traveled back to the wold)

Anna puts her hand to her head and then says to the 3 beings, "I'm sorry things have been so crazy lately with all this grass. We traveled from the wold to a pocket dimension Queen Ma'abs court and then back to the Wold. The dagger we used in the ritual came from the lands of the fey as did possibly this blood grass invasion. We were trying to stop it."

DM Warren - What's going on at home today? 
Wednesday May 23rd, 2018 7:13:07 PM

The figures all begin to speak at once, trying to make their points. Calm words from Pru and Nikolai seem to get them going in the right direction though, and they eventually settle enough to give answers to their questions. Trayvin, fearing the worst, goes about the important task of getting everyone in tip top fighting shape.

Responding to Michael and Anna: "We are personifications of ideals. If you must call us by a name, you can use our factions."

Figure 1 speaks for the Restorationists. His faction of druids and druid-friends seeks to RESTORE the Sargrass to the magical forest is was in an earlier age long gone. "The Silent Monks that you so recently helped were tending a druid tree, which was bred to fight back the onslaught of the grasses. They could even be empowered to fight back something as pervasive as the bloodgrass."

Figure 2 speaks for the Preservationists. They prefer to PRESERVE the Sargrass as the deadly but beautiful grassland it was most recently. "No no no, those monks are of our order. They seek only to preserve the wonders of the grasses as they are, as well as the trees that make islands in the plains. Everything in Balance!"

Figure 3 speaks for the Adapters, who embrace mutation and bloodgrass as a means of improving themselves and their environment. "You are all wrong! We need to understand and embrace this new mutation. If we accept the change, it will make us strong! Only those who resist lose their minds to it's influence."

They all agree that there is only one path forward, but which one you agree with, or none at all!, is up to you.



Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)  
Wednesday May 23rd, 2018 7:39:02 PM

Spells in effect:
Mage Armor, Ki 4/5, Stunning Fist 3/5

Nikolai listens to the three and then comments, "Ok, each one of you sounds like you have a good point. So what are you asking from us? We here in the Wold like it just like it is. We don't want any mutations here. The Wold must remain as it was originally created to be, not some mutation from another place. Now for your home, that's another story. We can't choose that for you. YOU tell us what you decide and then we'll think about how to help you."

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet 
Wednesday May 23rd, 2018 8:21:23 PM

" Sir, I think they are here to help us decide what the Wold will become. They represent the Sargrass past present and possible future, but that is a metaphor for the Wold. Neither point is inherently evil (at least my detection seemed to show no evil from any of them, right DM?) but each point appeals to a different sect of the Wold's society. "
"Though it is unstable and goes against my lawful teachings and demeanor, I actually favor the mutational path. There is no growth without change. Change can take many forms and not all of them are bad."


Trayvin AC 28/13 touch Hp 93/106(BrianZ) 
Wednesday May 23rd, 2018 9:55:44 PM

"Wait, we need to choose for the whole Wold? How can we make that kind of decision?"

Used:
Freedom's Call ability 2/8 remaining
Liberation ability 4/8 remaining
channel 0/6 remaining
spells: silence, divine power, shield of faith, restoration, dispel magic, air walk

Prudence Gundle [AC 20; HP 71/74] 
Wednesday May 23rd, 2018 10:03:21 PM

"We can't," Pru replies to Trayvin.

She faces the ghostly figures again. "This is a matter for the gods," she says. "We are only mortals, soldiers doing a job. This decision is, as we say, above our pay grade. I know you feel very passionately about your causes, but you must place your trust in the gods to do the right thing."

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24 
Wednesday May 23rd, 2018 10:53:15 PM

Anna says, "Frankly I like change and I know all about adapting but I think you guys are right in this being above our paygrade especially since this is just our corner of the Wold there are heroes from all over dealing with similar situations to what we have going on now so we can't make this decision as we aren't the only ones affected."

Akir Al'Kaban - AC 23 - Hp 65/90 (Ken E) 
Wednesday May 23rd, 2018 11:54:44 PM


Akir shakes his head.

"Paygrade or not, the choice is ours right now. Mutation is out, if none of you have a preference, then I vote to restore the Sargrass to what it was when it began. Most magic is purest at its roots, and for no other reason than that, restoration is my preference."

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet 
Thursday May 24th, 2018 6:07:48 AM

(Ken, Akir is surely healed from all the channeling that went on)
" I have to disagree with you all about this being above our rank."
"The Gods did not go and acquire the items needed to save the Wold. We did. They did not brave the trials nor complete the ritual. Again, we did. They helped for sure with the healing they provide both myself and Trayvin, and the spells that many of us in our group are granted by them each day, but they took no more of a direct hand in this than they do in our everyday lives. Why then should they choose?"


Pompous AC 25(26) CMD 25/20, HP 87/87  d20+2=20 ;
Thursday May 24th, 2018 6:39:13 AM

Pompous waits a bit and ponders the choices.

( Wisdom check 20)

Obviously, we are meant to choose but which to wisely choose????

" Life is about balance... if the Sargrass was meant to be.. "



Michael Wittman AC24, T19, FF18 (ucdodge) HP59/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Thursday May 24th, 2018 10:12:05 PM

Michael smiles. one thing you guys need to realize is that if you don't make a decision, there are plenty of people who are willing to make a decision for you. Which of you speak for the Manfri? I think that as the original denizens of the Sargrass, and the lorekeepers of the Sargrass as well, that they have a bit more skin in the game than we do. so lets get one of them up here to talk this out with.

Trayvin AC 28/13 touch Hp 93/106(BrianZ) 
Thursday May 24th, 2018 10:27:08 PM

"Michael is right, we need more information."

Used:
Freedom's Call ability 2/8 remaining
Liberation ability 4/8 remaining
channel 0/6 remaining
spells: silence, divine power, shield of faith, restoration, dispel magic, air walk

Prudence Gundle [AC 20; HP 71/74] 
Friday May 25th, 2018 12:39:29 AM

"It seems to me," Pru says to the third figure, "that if the Sargrass is preserved someplace, then those who want to embrace it can still do so."

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24 
Friday May 25th, 2018 1:28:16 AM

Anna says, "Is there a place we can put them where maybe all three philosophies can come to some kind of mutual understanding? I mean those animals went crazy but the red guy can hold a conversation at least. I don't agree with forced change through conquest but maybe those who wish to accept the change freely should be allowed to do so? I freely accepted the gift of change Ma'ab offered but if the three of them are to come to some sort of understanding that last faction needs to learn some boundaries and to play nice with others. I mean we've beatem back the red grass sure but even near us it is still out there. Maybe the trees, sargrass and even the red grass can be found a place where all 3 ecosystems can coexist?"

DM Warren - What's going on at home today? 
Friday May 25th, 2018 10:50:55 AM

wow yesterday got away from me. apologies.

DM Warren - What's going on at home today? 
Friday May 25th, 2018 10:56:44 AM

It is hard to come to a consensus. Each agent may have their own preference, but how can they decide for these figures, for the manfri, or for the Wold?

The figures do agree on one thing. The Sargrass should be home in the Southern Continent, where they used to be, rather than trapped in the Realm of the Dreaming Lady.

If you would help the manfri, the method to return you to the Sargrass is in the back of the manfri book, and they tell you the words of power that will activate it.

Prudence Gundle [AC 20; HP 71/74] 
Friday May 25th, 2018 3:38:55 PM

"As I said, we'll be of no use to anyone if we don't take some time to rest," Pru says. "And we're duty-bound to make a report to our commanding officer. First things first. We should return to the Citadel."

Trayvin AC 28/13 touch Hp 93/106(BrianZ) 
Friday May 25th, 2018 9:14:02 PM

"There are some library resources there that may be of some use. But I don't know if we have the time. It seemed very urgent that we acquire the dagger and perform the ritual. I doubt if the urgency is suddenly gone now that we have done so."

Michael Wittman AC24, T19, FF18 (ucdodge) HP59/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Friday May 25th, 2018 10:43:59 PM

Michael thinks hard for a moment. Okay, I've been thinking. Restorationists. you seek to destroy the Sargrass and replace it with a forest. you are no better than the Adapters, who wish infinite change for the sake of change and quite like the god Ga'al wish to bring everything under its control. it seems to be the only one who has the Sargrass at heart is the Preservationists. but I think the interplay between the three of you is kind of what makes the Sargrass what it is. Just my opinion but I got your back there stilt boy.

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24 
Saturday May 26th, 2018 12:09:04 AM

Anna says, "Nature is change. A forest once stood which became a grassland and a new strain of grass spawned from it, however nature is also balance. Why can't we try to help restore the Sargrass to where it was preCataclysm and then let the factions sort themselves out after that. There is plenty of land in the region so could there not be trees, traditional strains of Sargrass and new strains of Sargrass all on the Southern Continent? Why must one faction reign supreme when one could argue the merit of each. Sometimes people do not realize what they do and must learn and atone for their mistakes like Eberyon. If the mutators are willing to atone for what they did why should they not be given the same chances as the preservationists and restorationists."

Michael Wittman AC24, T19, FF18 (ucdodge) HP59/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Saturday May 26th, 2018 10:45:31 AM

The preservationists have the answers, balance, that which cannot adapt is doomed, but things without a base cannot endure. That which is not challenged becomes stunted and weak, but too much challenge can have the same effect. There is room for all under the auspices of the Preservationists, the other two selfishly claim that their way is the only way



Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24 
Saturday May 26th, 2018 12:55:34 PM

Anna says to Michael, "Is there really room for all under the Preservationists? They seek to preserve the TRADITIONAL strains of Sargrass per-cataclysm. Yes there were druid trees during this time but they were few and far between. Why should we side with any faction. I say we bring the orphaned part of the Wold back to its position on the Southern Continent but don't back any dog in this fight. Let the denizens of the Sargrass choose for themselves which faction to support or none. If we must choose I choose neutrality with regards to the 3 factions but yes to helping bring the pocket Sargrass dimension back to where it was per-cataclysm."

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)  
Saturday May 26th, 2018 6:52:38 PM

OOC: sorry for the missed post. Thursday ran right on by me and out the door before I even knew it. :}

IC:
Nikolai listens to the others and then the three-in-one Outsiders but they don't answer his questions.
"I agree that we don't have enough information to act. For example, I don't know enough about the Sargrass to know what it used to be on the day it was created so I can't make the decision to Restore, Preserve, or Adapt it to anything. But I do know that these lands here were never covered in Sargrass so it should not be brought here. If the Sargrass gave those infected the option to change or not, that would be one thing, but it does not. It forces change and those that cannot adapt are doomed. That is not right.

The gods created the Wold and all that's in it. Let the gods decide whether to bring the Sargrass back to the Southern Continent. If they tell us they want us to help do that, then fine, but only to it's original birth place, and I'll not act on that without direct word from the gods to do so."


Pompous AC 25(26) CMD 25/20, HP 87/87 
Sunday May 27th, 2018 7:12:14 PM

" I vote with Anna. And making a decision now. Let's get this over with and back to a warm bed. "

Akir Al'Kaban - AC 23 - Hp 65/90 (Ken E) 
Sunday May 27th, 2018 11:21:45 PM


Akir shakes his head.

"Sorry Nikolai, I disagree. I'm not quite that much of a fatalist."

He looks at the the restorationist.

"I don't know if your taking a tally or what, but you have my support."

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet 
Monday May 28th, 2018 7:20:26 PM

Sigvar frowns.
This was dividing their group. For now he chooses only to focus on their readiness.
"Trayvin, can you pray for a sending spell when we rest so that you can find out what is going on at the Citadel? That should eliminate our need to return and report."

Trayvin AC 28/13 touch Hp 93/106(BrianZ) 
Monday May 28th, 2018 7:56:35 PM

Trayvin nods at Sigvar's request. "Maybe even more than one, although it will reduce my combat options should there be any. We could also consider using such spells to contact others who may be able to give us wise advice on this matter."

Trayvin considers the three figures again. "I wonder what they will do if we do not choose, or cannot agree on a choice?"

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)  
Monday May 28th, 2018 9:56:28 PM

Nikolai nods at Akir and says, "We will act as a group. I don't make the decision on this matter. Whatever the group majority chooses, we do. It would be a good idea to contact the Manfri and let him know that our part is done and tell him of this new situation."

He turns to Trayvin and comments, "Bigger question, what are the other groups deciding to do? It won't do us any good to make a choice only to find out we are working against others who stopped the infestation in their part of the woods and made a different choice. At least staying neutral in this matter for now we won't be stepping on anyone else's toes."

He turns to Pru, "Time to contact that Manfri and tell him what's up."

Prudence Gundle [AC 20; HP 71/74] 
Monday May 28th, 2018 10:05:00 PM

"Well, we can't just stand around arguing all night," Pru points out. "If we're not going to return to the Citadel, then we should make camp here."

She turns to Nikolai. "And I'm not sure I know how to contact him. I mean, there was nothing in the book about it."

Just to be sure, she opens up the little book to take another look at it.

Michael Wittman AC24, T19, FF18 (ucdodge) HP59/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Monday May 28th, 2018 10:40:47 PM

I think preservationist is a misnomer, the other two want to fundamentally change the Sargrass, the preservationists want the grass back as it was, and let it develop organically from there. The way I see it from the info I got from that Manfri historian we got the chocolate for, the Sargrass is a conscious spirit, I think it needs to decide for itself what it wants to be, without the undue influence of silent monks or bloody dragonfly winged adapters.

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24 
Tuesday May 29th, 2018 12:23:15 AM

Anna says to Michael, "The preservationists literally want to replace the grass as it was with a forest. The forest naturally became a grass land with a druid tree here or there. My thought is could nature allow room for all 3 factions assuming the Adapters decide to change their ways and play nice with the others moving forward. I mean the red grass seems to be a new species of grass, then there is the traditional Sargrass strains and the trees all 3 are living plants. Once we contain the red grass so that it won't overwhelm everything should we allow those who wish the opportunity to study it?"

DM Warren - What's going on at home today? 
Tuesday May 29th, 2018 10:50:44 AM

After much deliberation, Akir has a solid opinion to support the Restorationists, and Michael is inclined to side with the Preservationists. But they both go along with the consensus to let the Gods sort it out. Who can really say who's right, anyway? Maybe true balance lies with each group having the same amount of input. They'll just have to work together.

The restorationist ghost gives Akir a wink and a nod towards the pile of shattered crystal. He looks over the pile with his eye for quality jewelry and notices a stone amongst the detritus. It is cracked, but it looks to be a Tourmaline Sphere Ioun Stone.

It may have been more subtle, but Michael picks up on a hint too, or maybe just sees a sparkle. Either way, he pockets a small brown gem, which he feels have some interesting effect when smashed.

Meanwhile, Pru looks for more information in the pages of the Manfri book, flipping past the rituals and descriptions. Quickly, she feels her fingers seemingly moving without her controlling them, flipping ever more quickly towards the back until they stop on a page near the end. It seems there is one more ritual to perform, and Pru practically feels compelled to complete it. The three figures look at her, all seeming to nod in agreement, wanting the ritual to happen too. Is this how the Plains will be brought out of the Vale?



Akir Al'Kaban - AC 23 - Hp 65/90 (Ken E) 
Tuesday May 29th, 2018 12:34:14 PM


Akir taps the stone to his head, and lets it go. It floats with a wobble, then sets into an orbit around his helm.

He closes his eyes and dips his head towards the preservationist. He watches Pru's mad flipping.

"Seems there one final bit that remains."



Prudence Gundle [AC 20; HP 71/74] 
Tuesday May 29th, 2018 1:32:26 PM

Pru frowns. She hates leaving work undone.

"Looks like there's a final bit to this ritual," she says, "and then we can put this whole thing behind us. Is everybody ready?"

Michael Wittman AC24, T19, FF18 (ucdodge) HP59/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Tuesday May 29th, 2018 4:24:32 PM

Anna, that’s the Resterationists, not the Preservationists. I fully support the Preservationists as the true heirs to the Sargrass.

Pompous AC 25(26) CMD 25/20, HP 87/87 
Tuesday May 29th, 2018 4:26:09 PM

With his first tightening around his bow, Pompous readies himself for possible battle.

" Ya know folks, there isn't anything easy in life. Somehow, I don't think that this will go without more blood."

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet 
Tuesday May 29th, 2018 7:00:55 PM

I am not yet ready to travel Prudence. Wait a moment longer."
Sigvar turns to the red mantis aspect and asks
" No one has spoken much to you but to make demands of you. Let me ask you some questions since I am not opposed to change, it is a natural thing. Grasslands and marshes become forests all the time, naturally. You said that the changes do not hurt if they are not resisted. We saw some animals, withered and bleeding, I am guessing they resisted. But the ones that thrived were violent and bloodthirsty, and their bite spread disease, or as you might call it, change. I can't condone allowing that kind of method for change because only the strong, the biters, would decide who changed. Is there a way to contain this change so that those who choose to undergo it can and those who do not stay away from it?"

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)  
Tuesday May 29th, 2018 8:58:59 PM

Nikolai laughs. "The Sargrass might be a sentient being, but a sentient being bent on dominating the Wold or destroying those that resist it is not working towards balance. A balance would be a valley of Sargrass living in peace alongside a normal, not infected, forest and the Sargrass leaving it alone.

But I repeat again, what are the other groups going to decide what to do? We must all work together towards a common goal or there will be a worldwide war over this."
Nikolai states emphatically.

Trayvin AC 28/13 touch Hp 93/106(BrianZ) 
Tuesday May 29th, 2018 9:09:46 PM

"Nikolai, maybe the other groups have nothing to do with the Sargrass, and each have their own decision to make."

Trayvin is in deep thought, as he has been since the 'choice' was first presented to the Agents. "If I have to choose, then I vote for preservation. If the Sargrass of long ago was molded into its' current form, then there must have been a good reason for it. And I don't think we have seen much good coming from the newer Red Grasses, so I don't think I can side with those either."

"I do agree with Nikolai, if the Sargrass can have an area of its' own and not interfere with those around it, the balance may be ideal."

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24  d20+10=30 ;
Tuesday May 29th, 2018 11:32:06 PM

Anna says, "I still say this isn't our conflict, let them rejoin the Wold sure, by completing the ritual but don't choose a side in this battle."

Anna asks Pru, "Should I get my guitar to complete the ritual? (Perform(Strings) 30 if needed)

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)  
Wednesday May 30th, 2018 12:58:25 AM

"Well, I don't know anything about Sargrass or Red Grass and I thought that those Iron guys said something about stuff going on all around. Could be different stuff I suppose. Either way, I know that I've not been given the authority by anyone to make a choice in this matter. All I have is what these three say and that's not enough for me. Who are they really? They could be evil entities parading around pretending to be something else. So best wait to see what the Manfri says and try contacting those Iron guys and see what news they have."

Michael Wittman AC24, T19, FF18 (ucdodge) HP59/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Wednesday May 30th, 2018 5:40:53 AM

Michael ponders what his Fist has said. it's rather limited, but then the light comes on and he understands, that's why he is such a good Thumb, he understands the limits of his authority, both physical and Moral. He mulls that over a bit, realizes that he's not really that sort of person, then files it away for further thought later.

The debate continues... 
Wednesday May 30th, 2018 1:09:44 PM

Pru glances down at the book and the words on the page seem to start moving on their own. Akir nods to the preservationist and Michael mentions his support for the preservationist as well. Pompous prepares for battle as Sigvar asks Pru to wait a moment. He speaks about change and asks about containing the changes and allowing individuals to choose their own change.

Nikolai laughs and questions how the group can decide for the entire Wold. Trayvin suggests preservation as well. Anna does not choose, but asks about preparing her guitar.

Pru looks back down at the book and at the moving words. The words are begging her to read them, but she resists at the moment. She can tell time is very short and she feels that the entire Wold hangs in the balance. She can feel the power radiating from the book and the words on the page, more powerful than anything she has seen before. However, the words are starting to fade as the power starts to somehow recede into the book itself.

The images are starting to fade as well, but the red one attempts to answer Sigvar saying, "The change is always for the better. There will be those who do not survive, but of course, there are always those who will die when it is their time. The change cannot change that some are stronger than others. The strong will always destroy the weak in nature."


Michael Wittman AC24, T19, FF18 (ucdodge) HP59/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Wednesday May 30th, 2018 3:08:22 PM

Michael snorts in disgusted amusement at the statement of the Adapter. Spoken like all of the truly evil despots we have fought against, only the strong must survive. but who decides who is strong? The reality you propose yields a world of lawless chaos, where cooperation and charity cannot exist. Where no matter how “strong” you are one day of weakness spells your doom. The fact that we just destroyed your influence upon this world means that by your own metric you are not worthy to claim title as inheritor of the Sargrass. Yet here you are arguing from defeat that your way is the only way.

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24 
Wednesday May 30th, 2018 3:25:32 PM

Anna says, "The struggle is eternal and yet even in nature there are still instances where the strong protect the weak instead of destroying them. Does not a mother bear defend her cubs potentially even to the point of sacrificing herself?"

Anna looks down at the book. If she notices its fleeting power and that no one else of her group is doing anything she starts reading the passage of the ritual assuming she can make out what it says

Prudence Gundle [AC 20; HP 71/74] 
Wednesday May 30th, 2018 3:31:08 PM

"Fellas, we need to go! Right now."

Pru begins to read the ritual in a clear, carrying voice.

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24 
Wednesday May 30th, 2018 4:43:06 PM

If possible Anna lends her voice to Pru's

Pompous AC 25(26) CMD 25/20, HP 87/87 
Wednesday May 30th, 2018 6:49:19 PM

Pompous observes and waits

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet  d20+2=10 ;
Wednesday May 30th, 2018 7:39:07 PM

Sigvar looks at the Adapter.
" What you say is also the way of nature. The bear eats when the deer fails to be strong enough or fast enough to escape. The oak stand when the lightning is not enough to break it's will and topple it. Change happens every day, like it or not. We have already proven that if that change becomes something unbounded, and changed those who just want to be left alone that we can defeat it. That is why we need to lend our voice to this vote. We earned the right and the responsibility to do so. Because of that I'll support that change. I will stand for the Adapter."
Sigvar lends his aid to the ceremony as he did in destroying the crystal.
Charisma 10 to aid in the ritual

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)  
Wednesday May 30th, 2018 9:38:42 PM

"You can't truly say that change is for the better. Try convincing yourself that you need to die because someone else says so for the sake of Change. It's easy to doom any number of others when you know you will survive," Nikolai says bluntly.

He adds to Sigvar's comments, "Lightning may or may not hit a tree. It is not a given thing. But when it does, it usually does not kill it. The tree usually survives, albeit not its grand self it used to be, but it is still the same tree. And furthermore, lightning is not a sentient thing. It does not strike a tree on purpose to change it. Anyway, I understand your analogies but I don't think they are relevant in this case. Just my opinion."

He waits for the results of the last part of the ritual.


Trayvin AC 28/13 touch Hp 93/106(BrianZ) 
Wednesday May 30th, 2018 10:05:29 PM

"Go ahead Pru, whatever happens we will all face it together."

Akir Al'Kaban - AC 23 - Hp 65/90 (Ken E) 
Thursday May 31st, 2018 3:41:15 AM


Akir holds his breath, not quite sure what comes next. Though he personally was all for the restoration of the Sargrass to its original form, before the grasses, he wouldn't try to convince others.

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet 
Thursday May 31st, 2018 7:16:08 AM

" Every contract that we take is a chance to die for a change that may or may not impact us, but certainly impacts others and those contacts are taken because others say so. We have no say because the Fist says we take the contract. Most of them are change for the better now, but that wasn't always so. I stand by my choice. The red grass of change should have a place in a restored Sargrass. "

Anna Morphling (Hugh C) -- 23/13/20 HP 57/76 -- CMD 24 
Thursday May 31st, 2018 9:23:46 AM

Anna says, "I still think the Sargrass is big enough for all 3 factions, I will not back a dog in this fight but yes even the Adapter faction should have a say in how the new Sargrass moves forward."

The Sargrass 
Thursday May 31st, 2018 3:41:36 PM

Michael is disgusted with the fading creature and lets it know. Anna joins in condemning the creature. Sigvar seems to agree with the adapter, and it nods towards him, and Nikolai seems to start to agree, but also speaks of fate. Anna tries to find a way to support all three factions, but is interrupted by Pru yelling out, “Fellas, we need to go! Right now!” She starts reading the words before they fade from her sight.

Pru realizes quickly that she doesn’t understand what she is reading. In a moment, all that power that had faded into the book suddenly explodes outwards, immediately engulfing Pru and all of the Agents of the Fist. Everyone blinks and sees only darkness or complete brightness, you’re not even sure what you are seeing. The Wold is spinning, or are the Agents spinning? Are the stars coming down to meet you, or are you heading up into the stars? It is impossible to tell, as magic more powerful than any have ever seen or imagined has been unleashed from this book.

Everything stops suddenly and the Agents find themselves floating in a sea of black and darkness. Are there spots of light? Is that a cloud? Where is the solid ground? There is a feeling of bending and tearing, then a quite loud crack. A space open up in the space around and a massive light shines from behind, though the light appears greyish. The view is momentarily blocked by a huge mass of land appearing from behind the crack. Perception, DC 20: Highlight to display spoiler: {There is a figure inside the crack, apparently directing the mass of land.} Knowledge, Planes, DC 20: Highlight to display spoiler: {That appears to be the land of twilight on the other side of the crack!} Knowledge, Religion, DC 20: Highlight to display spoiler: {That looks like Lady Mab herself on the other side, directing the mass of land.}

The Agents continue to float and watch as the mass of land flies past them in their space. They are helpless to do anything as they feel they are just floating in nothingness. As the mass of land moves past them, they are suddenly sucked into the vortex of the land and they are quickly moving along with the mass through something. Knowledge, Planes, DC 22: Highlight to display spoiler: {You are currently flying through inter-dimensional space!}

In the distance, you can see a planet approaching (or are you approaching the planet?). The group is sucked along with the mass of land and the land is apparently aimed directly towards the planet. As you approach closer, you can start to see land and sea on the planet. Knowledge, Geography, DC 20: Highlight to display spoiler: {That looks like the Wold!} The mass continues directly towards the planet and very suddenly slams into the planet, shaking the entire thing. At the last moment, the group realizes they are still being sucked along in the wake of the mass and you crash into the ground! Will or Reflex save, DC 15, or crash, landing prone, no damage.

The Agents find themselves in a massive plain of grass. It is mostly yellow grass, but there are streaks of red grasses throughout. Perception, DC 22: Highlight to display spoiler: { This is the Sargrass}. Spellcasters feel suddenly refreshed after the trip through the cosmos. Everyone feels as if time has changed. Looking up into the clear sky you can see an image in the air that spells out, “SIGNAL IF YOU NEED HELP. GOOD LUCK, EVERYONE. SINCERELY, THE IRON DRAGONS.” Spellcraft, DC 11: Highlight to display spoiler: {This is a silent image spell}

Looking around, you can see, far away from you, other small groups of humanoids, it almost appears in the shape of an arc around the center of the plains area. Perception, DC 24: Highlight to display spoiler: {They look like adventuring groups, flanking you on both sides, all facing the center of the circle.} The nearest group looks to be a quarter mile away from you or more.

The grass appears to almost be flowing towards the center of the grassland. The grass looks as if it is piling up in the center. The grass continues to gather and grows into the form of a colossal sized, red vine/grass, plant like humanoid creature. The grass that covers it is a never ending mess of writhing red tendrils. The red plant thing must be 150 feet wide and hundreds of feet tall.

The creature roars! In a loud voice it screams, “MY HOME! MY HOME! MY CHILDREN!”
Sense Motive DC20: Highlight to display spoiler: { It is confused and hurt. }
Sense Motive DC30: Highlight to display spoiler: { It is actually also insane. }
Know Religion DC20: Highlight to display spoiler: { It is an immortal power! }
Know Religion DC35: Highlight to display spoiler: { It is the Sar! The former immortal power of the Sargrass, thought destroyed in the cataclysm of the last age. }

The colossus is generally facing away from the Agents, focused mostly on the groups on the other side of the circle. Shifting its faceless gaze right and left to take you in, the colossus shrieks once more, and raises his arms. It’s “skin” is moving, rippling in thousands of individual directions. Flowing out of the side nearest the Agents, some masses appear to be forming out of the grass. You hear a gentle, but insistent voice coming from all directions at once, “You must hold the circle or all will perish!”

OOC:
Spellcasters can change spells now and have all spell slots restored for the day.
Everyone else finds themselves completely healed of all injuries and afflictions.
Note that all spells in effect have expired. Any spells that are normally cast at the start of the day have not been cast at this point in time.
We are not in combat yet, but you will have basically two rounds (you can post your actions for two rounds for spellcasting preparations) before the next thing is going to happen… nah, that’s not ominous at all.

Sorry for all the stuff in one post, just catching up with the other boards!


Prudence Gundle [AC 20; HP 74/74]  d20+8=20 ; d20+8=10 ; d20+8=27 ; d20+8=16 ; d20+9=29 ;
Thursday May 31st, 2018 4:15:34 PM

Pru isn't sure at all what's going on. "I think that's the Vale of Twilight," she says at one point, but things are moving so fast it's hard to know what's what.

Pru manages to keep her feet. She looks around at the odd scene and isn't sure what to make of it. She sees the writing, and hears the voice, but she still isn't sure what's happening.

But, first things first. One Extended Mage Armor for herself and one for Nikolai.

Anna Morphling (Hugh C) -- 27/14/24 HP 76/76 -- CMD 24  d20+1=6 ; d20+10=27 ; d20+8=9 ; d20+8=20 ; d20+10=26 ; d20+8=10 ; d20+10=14 ;
Thursday May 31st, 2018 5:07:33 PM

(Sense Motive: 6, Perception: 27, Know[planes]:9, Reflex: 20, Perception: 26, Spellcraft 10, Perception 14)
Anna manages to land without falling she noticed the figure in the crack directing the land mass but she had no clue who it was. She also notices that they are on the Sargrass.

She then activates her barkskin SLA and her bull's strength SLA feeling her skin get tough and bark like and her muscles get pumped.

Active Effects:
Barkskin: +3 Natural AC - 70 min [699 rounds]
Bull's Strength: +4 to Strength - 7 min [70 rounds]



Pompous AC 25(26) CMD 25/20, HP 87/87  d20+18=20 ; d20+8=10 ; d20+18=31 ; d20+8=21 ; d20+18=22 ; d20+12=22 ;
Thursday May 31st, 2018 5:29:18 PM

Perception : 20 pass
Geography: 10 fail
Perception: 31 pass
Perception 22 - fail
Reflex 22 Pass

--------------------
Pompous lands steadily but feels a sense of dread. While he cannot identify what the massive creature is, he knows that if the Iron Dragons are involved, it can't be a good.

" Should we join the others or wait and see what happens? "



Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet  d20+14=21 ; d20+8=22 ; d20+15=23 ; d20+8=9 ; d20+8=11 ; d20+14=15 ; d20+14=20 ; d20+6=17 ; d20+15=17 ; d20+14=17 ;
Thursday May 31st, 2018 6:39:44 PM

Perception 21 There is a figure inside the crack, apparently directing the mass of land.
Knowledge Planes 22 That appears to be the land of twilight on the other side of the crack
Knowledge Religion 23 That looks like Lady Mab herself on the other side, directing the mass of land
Knowledge Planes 9 fail
No knowledge Geography, no roll
Will Save 12 prone
Perception 15 fail
Spellcraft none no roll
Perception 20 fail
Sense motive 17 fail
Sigvar attempts to stick the landing, but instead digs one hoof into the turf and topples end over end landing on his face in the grass. Spluttering out grass and dirt he misses any of the cues of where they are or what that thing in their midst is.
As he stands up he shakes the dirt and turf from his armor. He protects himself from the element he knows will be present on this field, Fire, thanks to Prudence.
" I am resistant to fire Prudence, do not fret if I am in the area of one of your spells."
Next he looks hard at the thing coming at them Perception 17, but likely cannot make it out. If it will be here within the next 2 rounds he casts Divine Favor on himself. "If whatever that is is flying, I would sure like to fly too. If you can't manage that though, I might be able to with potions."

Sigvar's Dashboard
Resist Fire(20) 699/700
Divine favor 10/10
Knowledge religion 17 fail



Trayvin AC 26/11 touch Hp 106/106(BrianZ)  d20+14=25 ;
Thursday May 31st, 2018 8:44:07 PM

"Signal if you need help? Why do I feel like this is going to be REALLY bad?"

Trayvin follows the others' example and prepares for a fight. First he casts prayer on all the Agents, and then casts resist energy, fire on himself.

Will save = 25, Trayvin lands on his feet

Active Effects:
-prayer - You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls 10/10 rounds remaining
-resist energy(fire) 20

Used:
spells- prayer, resist energy

OOC- are other abilities refreshed, or only spells? Is the temporary bonus spell for spellcasters still active or is that finished?

Michael Wittman AC:25, T:20, FF:19 (ucdodge) HP82/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24  d20+17=21 ; d20=5 ; d20=18 ; d20+17=26 ; d20+17=29 ; d20+14=29 ;
Thursday May 31st, 2018 10:32:47 PM

Hey look guys theres a gray lady directing that land mass. Perception 21

as they approach the land Michael lands with graceful aplomb. Reflex 29

Looks like we aren't the only ones here. Michael comments pointing out the other groups.
perception 26.

I think we are in the Sargrass again. perception 29.

Guys this is going to be muthering great battle! lets get buffed up while we have a few minutes. Pru make with the Haste spell while you can get us all! Down your potions if you got em.

Michael gets out a potion of shield of faith (+5) and a potion of cats grace. his first action when battle is joined is to down the potions.



Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 78/78 CMD 27/29(Grapple)   d20+16=21 ; d20+5=13 ; d20+5=8 ; d20+11=28 ; d20+16=31 ; d20+1=18 ; d20+16=27 ; d20+7=16 ; d20+5=8 ;
Thursday May 31st, 2018 11:52:22 PM

Perception +16, DC 20 = 21
Knowledge +5, Religion, DC 20: 13
Knowledge +5, Geography, DC 20: 8
Reflex +11, DC 15= 28

Perception +16, DC 22 = 31
Spellcraft +1, DC 11: 18
Perception +16, DC 24 = 27

Sense Motive +7 DC20 = 16
Know Religion +5, DC20 = 8

Refreshed and taking things in, Nikolai lands with light footed. He accepts the renewal of the Mage Armor and thanks Pru. The Fist has taken up a vacant slot around the titanic creature that appears very hostile. Looks like another fight on their hands. Where's a titanic lawn mower when you need one?

The Sargrass 
Friday June 1st, 2018 2:00:29 PM

The Agents look around and are confused by all the activity. Indeed, this is likely what chaos looks like. There are winds blowing in all directions. The grasses are swaying, almost appearing to be angry. There are faint shouts off in the distance and there is the massive, twisting, twirling colossus in the center of this strange place. Everything else dims in the presence of the massive grassy creature.

Pru and Anna cast spells to prepare. Clearly something is about to happen. Everyone else turns to face the center and prepares for battle the best way they can. There is a moment when the winds silence and the grasses spot moving, but only a moment as the next second the colossus creature in the middle almost seems to explode with pieces of grass heading out in all directions. The group can see that the grasses are taking various shapes in different areas of the circle.

However, directly in front of them, and heading very quickly towards the group, are a number of blobs of grass as well. The grass blobs seems to be propelled by some other than natural force as they drive towards the group at a terrifying speed, stronger than the worst winds. As the grasses move, they start to shape into more solid forms and start to slow a little. Looking closely at the shapes, they are forming into something like a cow… no, looking closer, these cows appear to have horns! As they move closer, you can see they are actually quite a bit larger than cows, over ten feet long and clearly quite a bit more solid! The grasses wave as they pass through and start to separate from the grasses, but then you realize that on their sides cling some of the red grasses, looking like long hair. There are now at least six separate blobs speeding towards the party, quite solid, and quite large. They look a bit like massive rhinos!

At the speed they are approaching, you cannot imagine what will happen if they hit someone. A quick glance back and you remember that your goal is to hold this circle…

OOC:
They are still speeding towards you at a very unnatural rate. If they continue at this rate, they will be upon you in 2 more rounds (feel free to post Friday/over the weekend 2 rounds). They are large creatures, taking up 10’ spaces, are around a ton in weight, and 10+ feet long. There is at least 10 feet between each of them, but they are generally in a wide line across, covering about 120' in width total. They are 1000 feet away now. If you prepare an action, please do roll hits, damages, and all that stuff!


Prudence Gundle [AC 21; HP 74/74] [Haste; Mage Armor]  10d6=32 ;
Friday June 1st, 2018 3:07:19 PM

After a brief prayer to all the gods, Pru gets to casting.

Round 1: Haste the party. Everybody is Hasted

Round 2: Fireball the critters. Pru's Fireball range is 800 feet, so they should be within range during Round 2. 32 damage; DC 20 Reflex save for half.

Trayvin AC 28/13 touch Hp 106/106(BrianZ) 
Friday June 1st, 2018 8:35:13 PM

OOC- are other abilities refreshed, or only spells? Is the temporary bonus spell for spellcasters still active or is that finished?

Trayvin continues to increase his defenses, preparing for the charge that is sure to come. "Can anybody slow them down?"

Actions: cast shield of faith

Active Effects:
-prayer - You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls 10/10 rounds remaining
-resist energy(fire) 20
-shield of faith

Used:
spells- prayer, resist energy, shield of faith

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet  d20+18=35 ; d20+18=25 ; 2d6+17=26 ; 2d6+17=26 ;
Friday June 1st, 2018 8:41:45 PM

OOC
Did we get any xp for the ritual so far? I am within spitting distance of another level.
IC
Sigvar squints with his one good eye at the shifting grass behemoths rocketing towards them.
This is going to hurt
He activates the divine bond he holds with his weapon, making it more magical to hit better and harder. (Add +2 enhancement to the sword) He then draws a potion from his bag, drinks it and begins to fly above the reach of the rhinos, but into a position where he can strike them and readies a swing.(drink fly potion and ready a swing)
Readied swing with Power Attack Hits AC 35 critical threat confirmed to AC 25 for 26 magic adamantite damage 52 damage if critical

Sigvar's Dashboard
Resist Fire(20) 697/700 rounds remaining
Divine favor 8/10 rounds remaining
Divine Bond 89/90 rounds remaining
Fly 50/50 rounds remaining



Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet 
Friday June 1st, 2018 8:48:30 PM

forgot prayer so that is 36 AC, confirms to AC 26 and does 27 damage or 54 damage if critical

Sigvar's Dashboard
Resist Fire(20) 697/700 rounds remaining
Divine favor 8/10 rounds remaining
Divine Bond 89/90 rounds remaining
Fly 50/50 rounds remaining
Prayer +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls 10/10 rounds remaining

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet 
Friday June 1st, 2018 11:09:52 PM

Jeez, forgot haste too so ac37, confirms to AC 27 and does 27 damage or 54 damage if critical

Sigvar's Dashboard
Resist Fire(20) 697/700 rounds remaining
Divine favor 8/10 rounds remaining
Divine Bond 89/90 rounds remaining
Fly 50/50 rounds remaining
Prayer +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls 10/10 rounds remaining
Haste +1 to hit, AC and reflex saves 9/10 rounds remaining

Michael Wittman AC:32, T:27, FF:26 (ucdodge) HP82/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24 
Saturday June 2nd, 2018 5:57:55 AM

Michael feels the old familiar quicking of the haste spell, and time slows for him, he clicks and steps outside himself for a moment. the battle is forming a shape, he looks down and finds his hands are filled with a bag of caltrops, he remembers he has 6 bags of them in his rucksack. unbidden his lessons from ranger school come to him and the math is done in his head instantly. 30 ft. he can cover a 30 ft front in front of the party or to sides if they need to refuse a flank. If one of the spellcasters could put walls up funnelling the beasts across the caltrops it would stop the charge and also group them nicely for any area of effect spells, Michael begins to spread the caltrops forming a line 10' thick by 20' wide. He yells out what he is doing to the rest of the party and then gets behind his line. Hopefully he wont have to endure a charge. That done he takes his potions.

Guys I'm laying down caltrops, see if you can funnel them in toward the caltrops. this will bunch them, stop the charge and also keep them from getting out.

Effects in play.
Haste +1 to hit/damage extras attack
Cats Grace +5 to dex
Shield of Faith (+5) +5 to AC.
Prayer +1 globally

Anna Morphling (Hugh C) -- 26/13/22 HP 76/76 -- CMD 27  d20+12=30 ; 2d6+9=13 ;
Saturday June 2nd, 2018 2:20:27 PM

Anna grabs Pru's long spear from her and then activates her enlarge self SLA.

She then firmly plants her feat and braces the 15 foot long spear that enlarged with her against the onrushing creatures.

(Brace against charge: 32 vs AC; 14 damage x 2 = 28 damage to charging creature; forgot prayer and haste in original roll)

Active Effects:
Barkskin: +3 Natural AC - 70 min [697 rounds]
Bull's Strength: +4 to Strength - 7 min [68 rounds]
Enlarge Self: +2 Str, -2 dex, -1 AC, -1 Atk, +1 CMB / CMD, -4 stealth, -2 fly, space 10 ft, reach 10 ft, weapons go up a size category [70 rounds]
Haste - +1 AC; +1 to hit, +1 reflex save, +1 attack, +30 feet speed
Prayer - +1 to attack, damage, saves, skill checks
Long Spear has 2d6 damage and 15 foot reach



Pompous AC 25(26) CMD 25/20, HP 87/87 
Sunday June 3rd, 2018 10:04:36 AM

Pompous casts entangle in front of the heard and hope to the gods that it will either trip up or stop the beasts' charge .

----------------
Casts in a 40-ft.-radius spread centered on the middle creature.

Round 1: Haste hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves
prayer - You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls 10/10 rounds remaining



Akir Al'Kaban - AC 23 - Hp 110/90 (Ken E)  d10+6=13 ; d20+17=24 ; 2d6+24=32 ;
Sunday June 3rd, 2018 1:27:50 PM


Round 1: Enlarge Person
Round 2: Empowered False Life

AoO: Hit AC 24 for 32 damage.

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 78/78 CMD 27/29(Grapple)  
Sunday June 3rd, 2018 10:58:18 PM

Spells in effect:
Mage Armor- +4 AC
Haste- +1 AC; +1 to hit, +1 reflex save, +1 attack, +30 feet speed
Prayer- +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks

Nikolai places himself next to Pru and casts Magic Fang on himself.

The Sargrass  d20+6=24 ; d20+6=13 ; d20+8=12 ; d20+8=27 ; d20+8=24 ; d20+14=26 ; 4d8+8=23 ; 2d6+3=10 ; d20+14=31 ; 4d8+8=21 ; 2d6+3=8 ; d20+14=34 ; 4d8+8=24 ; 2d6+3=5 ; d20+14=27 ; 4d8+8=17 ; 2d6+3=6 ;
Monday June 4th, 2018 3:03:13 PM

The grasses sway, twist and turn as the now very grey and very wooly rhinos continue their charge towards the Agents of the Fist. Off to the sides, you can faintly see and hear the sounds of battle all around you. Clearly, this is a battle for the ages!

As the rhinos get closer, Pru launches a massive fireball at the creatures. The ball explodes in the middle of the line, catching two of the creatures, but one moves to the side and avoids the worst of the damage. The other remains shouldering as they continue their charge.

Trayvin continues to prepare as the ground shakes under the hooves of the charging creatures. Sigvar prepares and flies up, out of the reach of the creatures, and slashes one that comes near him (#2), slicing it deeply. It stumbles and looks up as it charges past Sigvar, but remains on its feet as it turns. It stabs upward with its horn, trying to reach Sigvar, but failing.

Michael throws out some caltrips, hoping they will work against the massive beasts. Two of the monsters (#4, #5), including the smoking rhino, charge through them. They both stumble a little, but continue charging directly at Michael.

Anna grabs the spear and enlarges massively in the center of the line. She braces against the charge and stabs another of the creatures (#3) hard with the spear. Pompous decides to try and control the wild grasses of the Sargrass. They appear to respond to his request, and the grasses reach out at three of the charging Rhinos (#2, 3, 4). The spell doesn’t appear as powerful as it should be, the grasses seem to be resisting Pompous. However, one of the rhinos does stumble and trip in the thick, waving grasses (#2).

Akir enlarges and takes a swipe at the rhino nearest him (#1), striking solidly.

Five of the rhinos reach the agents and stab out with their horns. One stabs Akir and drives through him (23 damage, trample: 10). Two charge Anna and one strikes true (24 damage, 5 trample). Another one attempts to trample Michael (17 damage, 6 trample).

OOC:
Fireball hits #3 & #4, #3 saves, #4 is smoking.
Rhinos: AC 19
#1: 32 damage
#2: 54 damage
#3: 38 damage
#4: 24 damage
#5: 4 damage
#6:
#7:
#8:

Approx layout (Rhinos 10’ space, 10’ between them to start, bunching up as they get closer to Agents), feel free to adjust if this isn’t where you’d expect to end up:

2
1 – – 3 – 4 – 5 – 6
Ak S Anna M P
Nik Pru

Sigvar, Pompous and Pru are flying, I think. Also, if you get an additional AOO for reach that wasn’t counted here, please add it in and I’ll get that done.

Those targeted for tramples (Akir, Anna, Michael): you can make an AOO, but get a -4 on that attack OR you can attempt to avoid the trample with a reflex save, DC 23 and then you take half damage from the trample. If you take the AOO or fail the save, you take the full trample damage and are prone!

Did I get all the OOC questions? Everything, including daily uses of things was recharged. XP – there were awards of 2400 for boars, 1050 for stirges, 6400 for azruverda, 3200 for raiders, and 6400 for jubjub bird. I hate to rush levelling, but if you want to level before this battle (and you’ve got the xp), you may, sorry for the mixup.

Perception, DC 24: Highlight to display spoiler: {The grasses waving around behind the rhinos look like they are starting to form into shapes like the rhinos did as they were approaching.}

P.S. Sorry this is late. I apparently need to memorize more rules. This post took me over 2.5 hours to write with me looking up so many different things!


Prudence Gundle [AC 21; HP 74/74] [Haste; Mage Armor]  d20+10=14 ; d20+10=28 ; 4d6+1=10 ; 4d6+1=12 ; 5d4+5=17 ;
Monday June 4th, 2018 4:45:46 PM

[Pru is not flying that I'm aware of.]

Since the creatures are so big, and spread out, Pru decides to concentrate on one at a time for now. She steps back from the front line and casts a spell. Two golden-yellow rays streak toward Rhino #3! [Cast Scorching Ray. Hit Touch AC 14 for 10 damage; hit Touch AC 28 for 12 damage.]

Seeing that the rays are less than effective, Pru follows up with some Quickened Magic Missiles! [Rhino #3 also takes 17 points of Force damage.]

Edited to add: Pru has the Precise Shot feat.

Sigvar Ironhorn (David F) AC 27 (T 12, FF 25) CMD 29 HP 114/114 Character Sheet  d20+18=23 ; d6=5 ; d6=4 ; d20+14=16 ; d20+20=39 ; d20+20=23 ; d20+20=30 ; d20+15=27 ; d20+16=22 ; 4d6+36=44 ; 2d6+18=26 ; 2d6+18=26 ; d8=6 ;
Monday June 4th, 2018 6:37:50 PM

Sigvar would have gotten an AoO for reach that I didn't account for, thanks for the reminder

AoO hits AC 25 for 27 more damage on #2

Sigvar must be between 1 and 3 to have reached 2, so with his reach I am going to assume he can reach 1, 2, and 3 without moving. He will 5' step at any point if he needs to, If all opponents drop he will 5' step towards the other end of the line at the end for his turn.
Sigvar begins swinging hard to try and put down as many as he can. Strat with 2 if it is still up then move on to 3 then 1 since they all should be in reach

Perception 16.... He fails to notice the others forming in the second rank

Haste Hits AC 39 and confirms to AC 23 for 44 damage
Sword 1 hits AC 30 for 26 damage
Sword 2 hits AC 27 for 26 damage
Horns hits AC 22 for 18 damage

Sigvar's Dashboard
Resist Fire(20) 696/700 rounds remaining
Divine favor 7/10 rounds remaining
Divine Bond 88/90 rounds remaining
Fly 49/50 rounds remaining
Prayer +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls 9/10 rounds remaining
Haste +1 to hit, AC and reflex saves 8/10 rounds remaining

Pompous AC 25(26) CMD 25/20, HP 87/87  d20+18=21 ; d20+14=19 ; d20+14=16 ; d20+9=27 ; d6+3=4 ; d6+3=7 ; d6+3=9 ; d6+3=4 ; d6=1 ; d6=2 ; d6=6 ; d6=6 ; d6=5 ; d6=1 ; d20=3 ; d6=6 ; d6=3 ;
Monday June 4th, 2018 7:17:13 PM

Pompous grabs some flaming arrows, and starts shooting at the closest creature (5).
Four arrows speed across with a combined halo of lightnight and fire. He finishes by taking a 5 foot step back.

--------------------------

Perception- fail

Point Blank/Multiple shot

Haste hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves

prayer - You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls 10/10 rounds remaining

No fly.

Attack 1A AC 19 Damage Physical 4 Shock 1 Fire 2
1B AC 19 Damage Physical 7 Shock 6 Fire 6

Attack 2 (haste) AC 16 Damage Physical 9 Shock 5 Fire 1

Attack 3 AC 27 Damage Physical 4 Shock 6 Fire 3

Michael Wittman AC:32, T:27, FF:26 (ucdodge) HP65/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24  d20+16=30 ; d20+20=33 ; d20+20=35 ; d20+20=31 ; d20+20=33 ; d20+15=34 ; d20+15=24 ; d20+19=22 ; d20+24=34 ; d20+24=31 ; d4+2=5 ; d4+2=4 ; d4+2=5 ; d4+2=6 ; d4+2=6 ; d4+2=4 ; d4+2=3 ; 5d6=22 ; 5d6=16 ; 5d6=18 ; 5d6=23 ; 5d6=19 ; 5d6=25 ; d20+21=39 ;
Monday June 4th, 2018 8:52:40 PM

Michael watches the charging rhinos get closer, they hit the caltrops and...keep coming... a small part of his mind thinks these must be those "unusual opponents I read about in the instructions the greater part of his mind is directing his body to get out of the way of 4 tons of charging rhino. His body moves with quick grace and he evades the trampling feet of the rhino. though the rhinos horn did scrape his back a bit. He rolls beneath it and pops out behind rhino # 4 flanking it against Anna, he sets about his grisly work. You wouldn't think that rear end is a vulnerable area, you'd be wrong, lots of big veins supply the huge muscles in the beasts hips. and the rectum. Michael becomes a blur of fury, sinking his rapier deep and cutting tendon and muscle with his short sword.

Reflex save 30.
Acrobatics 39 (Last roll)

1st attack bonus +18 (cats grace,) +1 prayer, +1 haste +4 agents flanking bonus= 24.

Rapier +1 keen
to hit AC 33(+4=37) for 5 points of damage. and 22 points of flanking damage. 27

Short Sword +1
To hit AC 35(+4=39) for 4 points of damage. and 16 points of flanking damage. 20

2nd attack bonus +13(cats grace) +1 prayer +1 haste +4 agents flanking bounus = 19

Rapier +1 keen
to hit AC 34(+4= 38) (crit! 24+4=28 confirmed!) for 11 points of damage. and 18 points flanking damage.=29

Short Sword +1
To hit AC 24 for 6 points of damage. and 23 points of flanking damage. =29

Haste attack bonus +18 (cats grace,) +1 prayer, +1 haste +4 agents flanking bonus= 24.

Rapier +1 Keen
To hit AC 34 for 4 points of damage. and 19 points of flanking damage. =23

Short Sword +1
to hit AC. 31 for 3 points of damage. and 25 points of flanking damage. =28

and if that doesn't kill him, he starts taking +5 bleed at the beginning of his round.

*At 2nd level and higher, a rogue can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion.

effects in play
haste
prayer
cats grace potion
potion of shield of faith (+5)

Trayvin AC 29/14 touch Hp 106/106(BrianZ) 
Monday June 4th, 2018 10:13:58 PM

Battle is joined. Trayvin casts another spell, this one won't last too long. Thankfully the charge wasn't too devastating, but now it was time for the Agents to get to work. It looked like there were other battles as well. "I wonder how those other groups are faring?"

Actions cast divine favor

Active Effects:
-prayer - You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls 8/10 rounds remaining
-resist energy(fire) 20
-shield of faith
-haste 9/10 rounds remaining
-divine favor 10/10 rounds remaining

Used:
spells- prayer, resist energy, shield of faith, divine favor

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 78/78 CMD 27/29(Grapple)   d20+16=24 ; d20+11=31 ; d20+11=24 ; d20+11=13 ; d20+11=13 ; d8+6=11 ;
Monday June 4th, 2018 11:51:01 PM

Perception +16 (+1 Prayer), DC 24 = 25

Spells in effect:
Mage Armor- +4 AC
Haste- +1 AC; +1 to hit, +1 reflex save, +1 attack, +30 feet speed
Prayer- +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks
Magic Fang - +1 to att/damage using a natural weapon or unarmed attack. (2min)

Nikolai shouts out "Hey Fist, beware! There are more forming up from the grasses behind these!"

Nikolai takes a 5' step and ends up to Akir's left and unleashes a flurry of punches on #1

Flurry of Blows:
Att1 +8 +1(Prayer) +1(Magic Fang) + 1(Haste) = 31 N20
crit comfirmation = 24
Att2 +8 +1(Prayer) +1(Magic Fang) + 1(Haste) = 13
Hasted Att3 +8 +1(Prayer) +1(Magic Fang) + 1(Haste) = 13

Damage Att1 1d8 +4 +1(Pr) +1(MFang) = 11 0r 22 if crit is confirmed


Anna Morphling (Hugh C) -- 31/16/28 HP 57/86(10 temp hp) -- CMD 23  d20+7=20 ;
Tuesday June 5th, 2018 10:09:28 AM

(Reflex:20)

Anna is knocked prone by the charging rhino and is hurt.

(OOC: If I'm enlarged but use beast shape I lose my bonuses due to enlarge for remainder of beast shape right?)

Anna uses her plant shape 2 to turn into a mandragora and she burrows twenty feet towards the rhino.

Active Effects:
Barkskin: +3 Natural AC - 70 min [696 rounds]
Bull's Strength: +4 to Strength - 7 min [67 rounds]
Enlarge Self: +2 Str, -2 dex, -1 AC, -1 Atk, +1 CMB / CMD, -4 stealth, -2 fly, space 10 ft, reach 10 ft, weapons go up a size category [69 rounds] - suppressed
Haste - +1 AC; +1 to hit, +1 reflex save, +1 attack, +30 feet speed
Prayer - +1 to attack, damage, saves, skill checks
Plant shape 2 form of small mandragora - [70 rounds]
+2 Con,
+2 nat armor,
+1 AC,
+1 Atk,
+4 stealth,
+2 fly,
-1 CMB/CMD
40 foot base speed,
climb 40 foot
burrow 10 foot
low light vision,
bite +11 (1d6+3 plus grab),
2 slams +11 (1d4+3 plus poison)(10 foot reach on slam)
resist acid 20,
resist cold 20,
resist electricity 20,
Poison (Ex) Slam—injury; save Fort DC 21; frequency 1/round for 4 rounds; effect confusion and fatigue; cure no saves but "act normally" result on the confusion behavior table ends the effect.



Akir Al'Kaban - AC 23 - Hp 87/90 (Ken E)  d20+16=19 ; 2d6+23=29 ;
Tuesday June 5th, 2018 10:58:33 AM


Akir decides to stick it out and hold his ground, taking the swing on the rhino.

AoO: Hit AC 19 for 29 damage.

------

Akir is then knocked prone, assuming the Rhino doesn't die. While on his back he casts fly, then pulls himself to his feet.

The Sargrass  d20+14=15 ; d4=2 ; d20+14=17 ; d20+14=27 ; d20+14=25 ; 2d8+13=22 ;
Tuesday June 5th, 2018 12:59:28 PM

Pru steps back a little and lets rip with magic rays, easily striking one of the rhinos. It continues to fight until her final magic missile, which brings the massive beast down. Sigvar, in the middle of the creatures, turns and starts slashing. He chops one of the creatures nearly in two and moves on to another. He starts to strike out at the second, but realizes that Pru brought it down, so he turns to a third, his blows crashing into the solid beast. It quickly falls to his blows and he realizes that he has (almost) killed three huge rhinos in one round!

Pompous fires an array of arrows into another of the beasts (#5), but it appears to enrage the creature and it turns to attack him. However, the beast turns too quickly and misses Pompous by a mile with its horn. Michael somehow actually dives underneath the charging rhino. Before the rhino can turn, Michael has slit through its rear section and neatly cut up a few different choice cuts of meat for a possible bar-b-que later.

Trayvin looks back and prepares for more battle (+2 circumstance bonus for perception rolls below) when Nikolai calls out about the enemies in the grasses beyond. He turns to punch out at one of the rhinos but realizes there is nothing standing there, nor nothing within reach after Sigvar’s destructive adventures. Anna turns into a filthy, fat plant child after being knocked prone. She prepares to move towards one of the rhinos (I’ll rule that since you were prone, you can convert this round, but no move action). Akir takes a shot at the charging rhino as it knocks him to the ground, but he quickly recovers and starts to fly.

Pompous and Michael find themselves on the end of the line where there are not dead rhinos all over the place. The remaining three on the end turn, converge, and attack! Two attack towards Michael, but he easily turns and twists, dodging their massive horns. The final one moves towards Pompous who tries to dodge, but ends up impaling himself on the horn (22 damage).

Perception, DC 22: Highlight to display spoiler: {You can see the number of shapes from further back in the grass starting to grow and separate into a number of flying things that are quickly headed in your direction. They are about 500 feet away and closing quickly.}
Perception, DC 24: Highlight to display spoiler: {Those flying things look like a group of half a dozen or more dragons headed your way!}
Perception, DC 26: Highlight to display spoiler: {Wait, those aren’t dragons, they have more than one head! Dragons aren’t supposed to have more than one head! Those are hydras, a whole flock of them!}

OOC:
Flying: Sigvar, Akir

Rhinos: AC 19 (Touch: 9)
#1: 102 damage - dead
#2: 120 damage – very dead
#3: 77 damage - dead
#4: 224+ damage – chopped into small pieces
#5: 41 damage
#6:
#7:
#8:

Rhinos 5-8 are in a huge mass around Michael and Pompous (picture being in the middle of a wooly rhino herd). Anna is the only one who can reach them now, everyone else is going to have to take a move action to get to them. Michael could get a flank on one of the ones attacking Pompous, but that’s all for flanking there (I think). Please be sure to keep your headers updated with current data as much as you can (including hit points).


Sigvar Ironhorn (David F) AC 28 (T 13, FF 25) CMD 30 HP 114/114 Character Sheet  d20+14=24 ;
Tuesday June 5th, 2018 6:48:53 PM

OOC
bows don't threaten in melee, so no flank unless Pompous has a feat that allows him to threaten with a bow...
IC
Sigvar finishes his death spin and stops to assess the situation, he doesn't like what he sees. Michael and Pompous surrounded, the halfling grinning like a blood soaked maniac and... what is that in the distance?
Perception 24
" Guys, incoming dragons, plural, about 500 feet out."
Sigvar flies over the herd, scooping up Pompous and yelling to Michael to grab on as he flies through them. At least he can get them out of there, though maybe not kill any more rhino's this time around.
That probably will trigger AoO's .

Sigvar's Dashboard
Resist Fire(20) 695/700 rounds remaining
Divine favor 6/10 rounds remaining +3 to hit and damage
Divine Bond 87/90 rounds remaining +2 enhancement bonus on sword
Fly 48/50 rounds remaining
Prayer +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls 8/10 rounds remaining
Haste +1 to hit, AC and reflex saves 7/10 rounds remaining


Pompous AC 25(26) CMD 25/20, HP 87/87 
Tuesday June 5th, 2018 8:20:51 PM

Point Blank/Multiple shot

Haste hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves

prayer - You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls 10/10 rounds remaining

Attack 1A AC 19 Damage Physical 4 Shock 1 Fire 2
1B AC 19 Damage Physical 7 Shock 6 Fire 6

Attack 2 (haste) AC 16 Damage Physical 9 Shock 5 Fire 1

Attack 3 AC 27 Damage Physical 4 Shock 6 Fire 3

Pompous AC 25(26) CMD 25/20, HP 65/87  d20+19=39 ; d20+18=24 ; d20+14=28 ; d20+9=11 ; d6+3=4 ; d6+3=4 ; d6+3=9 ; d6+3=7 ; d6=3 ; d6=1 ; d6=4 ; d6=3 ; d6=3 ; d6=3 ; d6=4 ; d6=6 ;
Tuesday June 5th, 2018 8:31:48 PM

Poop- Sorry! Hit submit by mistake.

----------------

Not used to taking combat danage, Pompous gets a bit hot under the color at the bulls.

{ What in the lower levels of hell!} He thinks to himself.

" Hydras Siggy! Those are Hydras! "

The ranger sends another volley of arrows at the closest creature. The one that hurt him. The one that must die!!!!

-----------------------------------------------
Point Blank/Multiple shot

Haste hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves

prayer - You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls 10/10 rounds remaining

Attack 1A AC 20 Damage Physical 4 Shock 3 Fire 3 ( I corrected the 18 bonus to 14)
1B AC 20 Damage Physical 4 Shock 1 Fire 3

Attack 2 (haste) AC 28 Damage Physical 9 Shock 4 Fire 4

Attack 3 AC 11 Damage Physical 7 Shock 3 Fire 6

Michael Wittman AC:32, T:27, FF:26 (ucdodge) HP65/82 Me+14(9)13 for TW,F+6, R+14,W+7, CMB+12, CMD+24  d20+24=27 ; d20+24=28 ; d20+19=37 ; d20+19=34 ; d20+24=42 ; d20+24=34 ; d20+19=20 ; d20+24=35 ; d4+2=5 ; d4+2=6 ; d4+2=3 ; d4+2=4 ; d4+2=5 ; d4+2=5 ; 5d6=16 ; 5d6=18 ; 5d6=17 ; 5d6=12 ; 5d6=12 ; 5d6=19 ;
Tuesday June 5th, 2018 8:35:22 PM

(OOC: Michael is 50 exp away from 11th level. if he can apply the exp for this encounter to his total he can be 11th level for next round. )
whoa! watch out now! Michae jukes and dodges the flashing horns and stomping feet. sometimes it's good to be small. the two attacking him now past him, Michael turns and concentrates on the one attacking Pompous, moving to flank the beast against his teammate who is impaled upon the horn of the rhino, distracting the beast from Michaels attack!

1st Attack +18 (cats grace) +1 haste +1 prayer +4 agents flanking bonus =+24

Rapier +1 Keen crit on natch 15 +24= 39.
To hit AC 27 for 5 points of damage and 16 points flanking damage = 21

Short Sword +1
To hit AC 28 for 6 points of damage and 18 points flanking damage = 24

2nd attack +13(cats grace) +1 haste +1 prayer +4 agents flanking bonus=+19

Rapier +1 keen crit on natch 15+19=34
To hit AC 37(crit! 34 confirmed!) for 6 points of damage and 17 points flanking damage = 23

Short Sword +1
To hit AC 20 (Natch 1 miss) for 4 points of damage and 12 Points of flanking damage. = 16

Haste attack +18 +1 haste +1 prayer +4 agents flanking bouns = +24

Rapier +1 Keen crit on natch 15 + 24=39
to hit AC 42 (crit! 34 confirm!) for 10 points of damage and 12 points of flanking damage = 22

Short Sword +1
to hit AC 35 for 5 ponts of damage and 19 points of flanking damage. = 24

+5 bleed damage per round starting their round. (choose Wittman brand Rhino steaks, they are Kosher! )

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 78/78 CMD 27/29(Grapple)   d20+19=38 ; d20+20=34 ; d8+6=8 ; d6=5 ;
Tuesday June 5th, 2018 9:12:33 PM

Perception +16 (+1 Prayer) +2 (circumstance bonus) DC 22-24-26 = 38

Spells in effect:
Mage Armor- +4 AC
Haste- +1 AC; +1 to hit, +1 reflex save, +1 attack, +30 feet speed
Prayer- +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks
Magic Fang - +1 to att/damage using a natural weapon or unarmed attack. (2min)

Nikolai has plenty of time to assess the masses of grasses growing and taking shape and warns his friends. "Hey Fist! Half a dozen or so Hydras coming up in very short order. About 500 feet away. Flyers, beware for aerial combat!"

Nikolai then takes a Move to the nearest rhino, positioning himself to flank it, and kicks it.
Att1 +13 +1(Prayer) +1(Magic Fang) + 1(Haste) +4 (flanking) = 34

Damage Att1 1d8 +4 +1(Pr) +1(MFang) +1d6 (Team Tactic) = 8 + 5 = 13


Prudence Gundle [AC 21; HP 83/83] [Haste; Mage Armor]  d20+10=20 ; d20+10=28 ; d20+10=29 ; 4d6+1=16 ; 4d6+1=14 ; 4d6+1=13 ; 5d4+5=19 ;
Tuesday June 5th, 2018 10:00:52 PM

Pru feels a sudden, giddy rush of energy, and suddenly thinks she knows some more spells! [OOC: leveled Pru to 11; updated header]

But she needs to focus on the battle. With fliers inbound, they need to destroy these ground-pounders as soon as possible! She casts Scorching Ray again, only this time she gets 3 rays! She targets the same rhino Nikolai targets because of course she does. [Hit Touch AC 20 for 16 damage; hit Touch AC 28 for 14 damage; hit Touch AC 29 for 13 damage.]

If any rhinos are left standing, Pru sends quickened Magic Missiles at whichever one looks most injured. [19 points force damage]

Trayvin AC 29/14 touch Hp 106/106(BrianZ) 
Tuesday June 5th, 2018 10:01:00 PM

Trayvin takes advantage of the haste and moves up to support Pompous and Michael. "More incoming, let's finish this lot quickly so we can prepare."

Active Effects:
-prayer - You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls 7/10 rounds remaining
-resist energy(fire) 20
-shield of faith
-haste 8/10 rounds remaining
-divine favor 9/10 rounds remaining

Used:
spells- prayer, resist energy, shield of faith, divine favor

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