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Traitors Trail or Fun in the Sun


Traitors Trail or Fun in the Sun 
Tuesday August 7th, 2018 10:01:51 PM

The party is prepared without too much fuss and the following morning is set to head out of Dirt City and into the trackless hills. The day promises to be on the hot side with light clouds. The terrain becomes rough and scrub brush filled by mid morning and you pace slows as you have to pick your way up and down the inclines and around scrag and broken boulders. By midday the heat has really set in and you begin to feel it draining your stamina.

All PC's not protected from heat Fort DC 15 Failure 1d4 non lethal

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24 
Tuesday August 7th, 2018 10:29:55 PM

Toston says, "We should get a scroll of dimensional anchor to deal with the guy who likes to dimension door and another scroll of faerie fire for Mr. Invisible before we go."

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+10=27 ;
Wednesday August 8th, 2018 10:19:41 AM

"I can go get that out at the Catacombs really quick. I'll jog over right now.. just a moment. This heat is nothing," Wil smiled as his dark robe seemed to protect him at the moment.
Fort Save: 27

Ethani Endure Elements  d20+6=17 ;
Wednesday August 8th, 2018 12:13:17 PM

Slogging through the heat, Ethani is somehow able to manage it better than she normally would (Fort-17).

She wonders if she should cast Protection from Elements and finally relents, knowing that the journey will be particularly miserable for her and her delicate aquatic skin should she continue in the heat.

Patting her new Cure Moderate Wounds Wand at her side, Ethani wonders, not for the first time, if she has come anywhere close to preparing herself to keep the party alive.

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)   d20+5=23 ; d20+7=16 ; d20+12=25 ;
Wednesday August 8th, 2018 4:07:10 PM

Setting a steady pace in the hills, Lornak starts to feel the effects of the sun when they encounter scrub and scrag. He casts Endure Elements on himself to be comfortable in the heat. (Endure Elements d20=23, DC 15 Success)

He staves off the heat (Fort Save d20=16).

Lornak has no illusions about tracking their quarry with any realistic success as they make their way towards the ruins the pair are supposedly heading to. He does not waste any time looking for minutia. He does keep an open eye. Reaching into his hood(which is covering his head and eyes, protecting them from the sun) he pulls his Ioun Stone from the small of his back. It floats inside his hood.

(Perception d20=25)


Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)  d20+10=20 ; d20+3=4 ;
Wednesday August 8th, 2018 6:20:15 PM

Hmerrin trudges along without complaint. It's hot, but nothing he can't handle [Fort 20].

The lad just walks along, pretty much relying on the scouty types to call out any dangers.
[Perception: Nat 1.]

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20+15=24 ;
Wednesday August 8th, 2018 8:02:52 PM

Gaffer casts endure elements on himself and is about to offer it to the others when he realises they are coping just fine.
"I'll bring a couple of faerie fire spells ready but it doesn't hurt to have someone else able to use it"

He does his best to guide the group along a smoother path for the afternoon (Survival: 24)

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Wednesday August 8th, 2018 8:54:41 PM

Dušan casts Rose’s Temperature Controll as he feels the temperature rise. He doesn’t want to slow the group down when a simple spell would keep him going.

Traitors Trail or Fun in the Sun 
Wednesday August 8th, 2018 10:57:43 PM

Before the group leaves, Toston and Wil go into the Catacombs and secure a scroll of Dimensional Anchor. With Gaffer simply being able to prepare Faerie Fire, there is not a need to purchase a scroll.
Add the scroll and subtract the cash and who is going to have it to cast?

Dusan Gaffer and Lornak each cast a spell of protection from the heat and it will no longer be a problem. Ethani Hmerrin Wil and Toston easily soldier on. Over the next few hours the draining affects of a hike of this nature may take a toll

The heat does not let up, and there is no shade, no breeze, no relief

3 more Fort saves for Ethani Hmerrin Wil and Toston
DC 16
DC 17
DC 18
If your Character wears metal armor the DC increases by 4
Failure 1d4 non Lethal and fatigued
a second failure provides the condition of Exhausted as well as the dmg

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24 
Wednesday August 8th, 2018 11:13:27 PM

Toston casts endure elements using one of the scrolls of it he has on hand at the moment so he does not have to deal with the heat.

Wilford Grimly (HP:59/53; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+10=26 ; d20+10=19 ; d20+10=16 ; 2d4+10=15 ; 2d4=6 ;
Thursday August 9th, 2018 2:26:31 PM

Wil walks comfortably till his chainmail begins to warm him. He then begins to sweat.
"Why," he asks no one in particular. "This weather is insane."
"I'm a cleric, why am I wearing chainmail.. ugh."

(dmg: 6)

Ethani 7th level HP roll 
Thursday August 9th, 2018 5:45:06 PM

OOC: I was trying to indicate last post that I was casting Endure Elements on myself. Sorry I didn't write that well.

Looking over at Asteria sweltering in her armor, Ethani takes pity and casts Endure Elements on her Shield Sister. "Hey, you've gotta stay strong to take care of little Peri..." Ethani is a little worried how quiet Asteria has been of late and decides to spend some time with her when they break camp for the evening.

Today's Spells
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Command, Entropic Shield, Sanctuary

2nd level (5)
Shield Other, Spiritual Weapon, Zone of Truth, Aid (2)

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser


Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)  d20+10=21 ; d20+10=30 ; d20+10=23 ;
Thursday August 9th, 2018 5:46:00 PM

[Fort Saves of 21, 30 , and 23 all succeed]

So, its starting to get a bit warm.....
Hmerrin looks about the desolate countryside.

"Uh, we may want a new hot weather plan for tomorrow," he notes. "I'm not sure hiking through another day of this with maybe a fight at the end will be a good idea."

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Thursday August 9th, 2018 6:19:13 PM

Dušan wishes he could lend his spell to others. He does what he can making cold compresses with Create Water and freezing them with Rose's Temperature Control in attempt his friends cool down.

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Thursday August 9th, 2018 7:39:06 PM

Gaffer offers water round to the others also and grimaces that he did not prepare spells to offer the group for this.

"I can prepare a communal spell for three of us, though perhaps it is worth travelling partially through the night again."

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: Faerie fire x2, (Endure Elements), Tracking Mark. D: Obscuring Mist
Level 2: Barkskin, Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Insect Spies, Magic Fang (Greater), Animal Aspect (Greater) D: Call Lightning
Level 4: Ball Lightning, Grove of Respite D: Sleet Storm

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Thursday August 9th, 2018 8:31:40 PM

When the group breaks, Lornak takes a sip from his waterskin. He passes it along to anyone that wants a drought. "All we can do is slow the pace and keep hydrated." Once the skin makes its way back to him, he stows it.

"And what Gaffer has suggested. I vote for all three." Lornak says.

Spells Active: Endure Elements

Asteria Amarante [HP: 85/85; AC: 21; Touch: 12; Flat: 20; CMD: 20] 
Thursday August 9th, 2018 10:11:18 PM

Asteria feels sluggish and slow, lost in her thoughts from the heat. The haze is lifted from her mind as she feels the effects of the heat disappear with Ethani's spell. After what seems like years of not listening, Asteria tries to comprehend the current situation. "So uhhhhhh, stealth and no killing? I dunno how much help I'll be."

Scooping up Peri, she makes sure to keep the pup well hydrated and in shade, using her cloak to protect him from the beating sun. "My little warrior needs to keep his strength up!"

OOC: Thank you all for your patience, but I am back at last! I will make sure to update my character sheet over the weekend.

Traitors Trail or Lost in the Dark 
Thursday August 9th, 2018 11:07:55 PM

Ethani casts Endure Elements on herself as well as Asteria.
Toston pulls out a scroll and solves his heatstroke problem as well
Asteria tries her best to help Peri, but bringing a small puppy into the wilds might not have been the best plan As long as the puppy is pure role play it should survive The first time it fetches, sniffs, distracts or anything that can be interpreted as a benefit to the party and it becomes open game. DM Fair Warning
Hmerrin, the only one not magically protected makes it through the day without issue from the heat. Tomorrow promises to be just as pleasant and the young fighter suggests that additional precautions be taken so at the end of a long march in the sun no one is weary for the fight that is likely to happen

The sun plunges towards the rocky horizon and the deep of twilight rolls across the land. The night promises to be clear, which in the open also means remarkably cold. On the plus side, the stars and twin moons should provide abundant light allowing nocturnally challenged races to see well at 20 meters and to pick out movement at 40.

what kind of camp would you like to create?
will anyone be on watch?

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24  d20+14=19 ;
Thursday August 9th, 2018 11:46:30 PM

Toston says, "I technically need 8 hours of rest each day to keep my magic fresh, but seeing as how the only magic I used came from a scroll, I should be good so I could probably stand a turn on watch."

(Perception: 19; has low-light vision)



Wilford Grimly (HP:59/53; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Friday August 10th, 2018 9:25:41 AM

"If its going to be hot again tomorrow we should travel more at night. My opinion. I could summon some Darkness during the mid day but that only goes out 60 feet and it's really dark. In other news, I feel a great darkness growing within me. It's a frightening experience. The shadows that speak to me are becoming more powerful."
The dark cleric then smiled. "So if anyone would like me to throw shade, just let me know. I've been hearing this phrase a lot lately."

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon Spiritual Weapon, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Planar Ally, Lesser - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds -
SM3 1/day 5 rnds -
SM4 1/day 7 rnds -

Ethani (Nellie, AC 20, HP 42/42, CMB 4, CMD 17) Endure Elements 
Friday August 10th, 2018 11:33:58 AM

Never having had the experience of "camping" while she grew up, Ethani is well and truly out of her element. She has no gear to help the group make camp. Which is stupid because they *literally* just experienced this, and you would think she would have learned from her last adventure.

Huffing in exasperation, Ethani sets about trying to prepare for the night. She'd love to cook, but has never made a fire. She has not prepared food for the trip. Gods...I'm not cut out for this adventuring life!! I can't believe what a city dweller I've turned into!

Looking over at Asteria and Peri, Ethani worries. She would hate for any harm to come to the pup...they should have left him at home. Too late, Ethani offers Asteria a portion of her water for the pup.

Turning to Lornak as the evening winds down, she offers first watch. She also hand him a small platinum ring. "My love, I need for you to wear this ring as a symbol of our love." She points to the ring on her left ring finger. "I suppose you could consider it a ring of engagement...but more than anything, it is a way for me to keep you safe. If you do not wish the commitment of wearing it on your marriage hand, I am fine with wherever you would like to wear it. But.." The Healer looks down at the ground, trying to be careful about her wording. "I *need* you to wear it. I need to be able to protect you. Please do not deny me this."

OOC: Giving Lornak a 50 gp plantinum band for the spell Shield Other...should she need to cast it.

Today's Spells
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Command, Entropic Shield, Sanctuary

2nd level (5)
Shield Other, Spiritual Weapon, Zone of Truth, Aid (2)

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)   d20+7=20 ; d20+8=12 ;
Friday August 10th, 2018 5:01:47 PM

Once determined Lornak leaves the campsite for a bit to find some critters to eat for the evening meal.(Survival d20=20)

He searches the flora and fauna for things he can add. (Knowledge, Nature d20=12) Lornak eyes dry branches and grasses before heading back. He has no trouble gathering up what is needed to create a campfire.

Once settled, he casually reaches into his bag pulls out his flint and steel. He holds them close to the kindling and strikes them together making sparks. Once he sees a smoldering puff of smoke he adds tuft and begins to gently blows air onto the lot. He watches as small flames begin and branch off and grow. The campfire ready, he sets a spit and cooks up the catch.

He enjoys a meal without having to dig into his rations.

When night comes, he sets down his bedroll next to him. He chides Ethani a bit; "Yes, you should my love." He rolls out the bedroll and offers it to her. "The night is actually quite lovely." He pulls out a blanket for himself. "Not like that night in the 'Winds of the Bloodgrass Plain.'"

Lornak is a taken off guard by Ethani's words. While the tattoo on his chest is enough for him to measure the commitment between himself and Ethani, he concedes it clearly is not enough for her. "I know a brush with death can bring important things into focus but this seems,... sudden." He shifts nervously, looking around to see if there are any prying ears listening in on their conversation. "This is a conversion that we should table and discuss in private..."

He sees her discomfort well up in her assertion of need. "I am not opposed to wearing it!" He blurts out to break the silence. He wraps both hands around hers and takes the ring into his hands. "In fact, I am honored." He says in a more controlled cadence. He slides the ring onto his left ring finger. "As much as I feel it should be you who are the one protected and that we've only just begun our relationship, I acquiesce to your needs of course."


Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Friday August 10th, 2018 5:03:03 PM

(also, there should be enough for all to eat lol!)

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Friday August 10th, 2018 5:03:54 PM

(...and he volunteers for the last watch)

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Friday August 10th, 2018 10:32:37 PM

"i've only cast the one spell," Dušan chimes in as he swipes furiously around his head, "I can take a watch. Not like I'll sleep much with all these bugs."

I can see Clearly now... 
Friday August 10th, 2018 11:11:13 PM

The group settles in for the night. Ethani laments somewhat at her lack of preparedness for over nighting in the wild.
While Lornak heads out in returns in a few hours with some wild rabbit, herbs and edible roots to feed five in the group. he is also easily able to start up a fire and has supplies on hand to keep it going through the night.
Normally Dusan is a leary of keeping a watch, as he needs his sleep to be able to prepare spells, but this day has not required him to use any and so he volunteers to stand a watch this night.

Lornak, Toston and Hmerrin also stand a watch as does Asteria and the evening passes into the deep of night. It proves to be as Gaffer and Lornak expected, a brilliantly clear night and the stars do not disappoint those who take the take to enjoy their majesty. A chill is in the air, a stark contrast to the heat of the day which makes it seem cooler than it probably is.. The twin moons are out as well and you can actually see your shadow cast on the ground from their light as well as see quite well to 60 maybe 80'. Though it is considered dim light with the ocassional trick of the shadow as the breeze catches a sage plant or an owl soars just overhead to cause its own shadow to traverse your vision.

Night does give way to dawn and the group awakens refreshed from a good nights rest in the crisp clean air of the wilderness. Though perhaps the more city inclined tended to shift a bit at the rough ground, or were brought to near waking with the ocassional coyote or wolf call and of course the hum and chitter of insects can be distracting to some as well.

The morning promises the day to be very much like the previous day

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Saturday August 11th, 2018 1:11:55 PM

Gaffer sleeps reasonably well through the night, not one to be put out by the wilderness. In the morning he asks his allies to wait while he meditates on his spells for that day, and when finished uses Endure Elements communally to give himself and two others who need it eight hours of protection.

"I've also made preparations for resting tomorrow that should be a bit safer, just in case.

*****Active Effects*****
Endure Elements (Communal) - 8hrs
***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: Entangle, Faerie fire x2, Tracking Mark x2 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Siphon Might, Insect Spies, Magic Fang (Greater), Animal Aspect (Greater) D: Call Lightning
Level 4: Ball Lightning x2, Grove of Respite D: Sleet Storm

Wilford Grimly (HP:59/53; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Saturday August 11th, 2018 8:46:26 PM

Will also prays for Endure elements. He casts the spell on himself and has another for someone else.

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Endure elements x 2, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon Spiritual Weapon, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Planar Ally, Lesser - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds -
SM3 1/day 5 rnds -
SM4 1/day 7 rnds -

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25) 
Sunday August 12th, 2018 9:58:25 AM

Hmerrin takes his turn at the watch, gazing out over the moonlit hills. The lad occasionally makes shadow figures with his hands, marveling at the brightness of the evening.

In the morning, he packs his bedroll.

"If you've got a left over endure elements spell, I volunteer," he grins.

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24  d20+14=18 ;
Sunday August 12th, 2018 10:16:55 PM

Toston uses another scroll of endure elements unless one of his fellow party members has one to spare. He keeps a sharp eye out for anything unusual. (Perception: 18)

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Sunday August 12th, 2018 11:09:50 PM

"Uhhh..." Dušan stirs, "I think I slept on a rock... Covered in pointier rocks."

He feels a little sluggish this morning, but that could also be it's been a while since he spent more than 24 hours since communing with the Wold's Blood. As the day gets hotter, he casts Rose's Temperature control on himself again.

Ethani (Nellie, AC 20, HP 42/42, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak) 
Monday August 13th, 2018 8:58:56 AM

Cuddling in close to Lornak during the chill of the night, Ethani is thankful for his understanding. Many men would not. As she rises, she witnesses a spectacular sunrise and joins in her morning prayers to Alemi with renewed vigor.

"Lord Alemi, giver of Healing, sustainor of life. I ask that you help me temper my feelings today. Should we find these criminals, fill me with your love, for I fear the old hatred that lurks in my soul. You send your healing to enemy and foe alike. I, as your vessel, should do the same. Heal my heart O Lord."

Making sure that Lornak is covered by Endure Elements (most likely by Gaffer, Ethani casts the spell on herself and Asteria, and then one on Peri. Finally, she casts Shield Other on Lornak.

As they begin to break camp, Ethani wonders out loud. "I wonder if we shall find these outlaws today, and I wonder if they will be together."

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak.

Today's Spells
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Entropic Shield, Sanctuary

2nd level (5)
Spiritual Weapon, Zone of Truth, Aid (2)

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser


Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Monday August 13th, 2018 7:55:33 PM

Gaffer is happy to divide his endure elements with Lornak and pushes on with the group. Even with the heat he is glad to be on the move and with purpose again.
As they walk his thoughts turn to their recent adventure and he wonders what each of the three factions might be doing, but knows he can only wait and see.

Wilford Grimly (HP:59/53; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Monday August 13th, 2018 9:12:53 PM

He adds a few more prayers and finds some breakfast.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday August 13th, 2018 9:56:30 PM

Dušan settles into another long day of hiking relying on Lornak and Gaffer to lead them true through the wilderness.

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Monday August 13th, 2018 10:05:03 PM

Having enough rest, Lornak prepares his Endure Elements spell while the rays of a new day warm his face. He revels in his time outside and hopes for more morning such as this.

When the party begins to stir he greets Ethani with a kiss. He feels her spells work within and around him; "Do not worry. I am sure by now one has betrayed the other and when we do find the survivor he will be half dead." He says sarcastically. "Such is The Tide's luck is it not?"

Lornak thanks Gaffer for the offer of the Endure Elements spell; "Thank you but please help young Hmerrin. The Kid has all that manly armor to carry around."

Lornak makes sure that the fire is out completely. He repacks his gear for march. He laughs at Dusan's predicament; "Haha, you will have to join me for more hunts then my friend!" He makes sure to slap the man one whatever shoulder ails him."



Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)   d20+5=15 ; d20+12=24 ;
Monday August 13th, 2018 10:08:09 PM

(OOC forgot to roll Lornak's Endure Elements. d20=15, just make it.
Also, using the Ion Stone he re-rolls perception for the "trail." d20=24)

Asteria Amarante [HP: 85/85; AC: 21; Touch: 12; Flat: 20; CMD: 20] 
Monday August 13th, 2018 10:51:50 PM

Asteria makes her morning rounds, making sure everyone is up and prepared for the day, helping out however she can. She makes sure Peri is fed and rested before getting the rest of her equipment ready for the adventure of today. Briefly, she ponders something to carry her pup in. "Y'know, I was thinkin about like, a backpack or something for Peri? I dunno if he's used to all this walking. I wanna make something for him once we get home, so if anyone has any ideas, let me know I guess?"

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24 
Monday August 13th, 2018 10:54:26 PM

Toston says to the others, "Do you think we'll have much difficulty finding the so-called traitors and alleged Sahuagin arms merchants?"

Marshy Marching (DM Cayzle)  
Tuesday August 14th, 2018 12:12:38 AM


As the day wears on, your path veers into a valley. At the entrance to the valley, between two hills, you see a huge oak tree.

If you make a Know Local check vs DC15, then Highlight to display spoiler: {This marks the edge of the regular range of outriders from the House of Knives. The tree is a hangman's tree, and intruders -- especially from local goblin and orc tribes -- with no business in Dirt City are sometimes hung here as a warning. Beyond this point, it is a PVP area, so to speak, and the regular order of Dirt City honor among thieves no longer applies.}

If you make a Perception check vs DC15, then Highlight to display spoiler: {You note several piles of bones under the tree, and a rope hanging from a branch.}

Past the tree, you see that this valley is full of wetlands and marshy patches. There are several springs, brooks, and ponds. It is only a few hgours after dawn, and the heat of the day is not bad. Will you stay in the shady areas, which are marshy, or stick to higher ground, with the heat of the day sure to take its toll soon.

Whichever you do, please everybody make a perception check.


Wilford Grimly (HP:59/53; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+9=12 ; d20+11=20 ;
Tuesday August 14th, 2018 12:11:20 PM

(Perception: 20)
"Oh, my. A hanging tree. This is not a good sign. I first thought this may be the guy but realized that it takes quite a while to decay to bones. They shouldn't of just left these here. Some people are so disrespectful for the dead."
Wil then proceeds to dig a burial but also looks to find evidence of who this may be.
After, he blesses the burial.
"I vote for the shady marsh. It just seems a bit harder and someone may conclude that they can hide more successfully."
----
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Endure elements x 2, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon Spiritual Weapon, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Planar Ally, Lesser - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds -
SM3 1/day 5 rnds -
SM4 1/day 7 rnds -


Ethani (Nellie, AC 20, HP 42/42, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak)  d20+8=10 ; d20+10=26 ;
Tuesday August 14th, 2018 5:36:17 PM

Noting the hanging tree, Ethani wonders (Perception-26). "Hmmmm....well, I'm all for aquatic environments...but a swamp? I mean, it's not really a swamp, but it looks like it could be tough going."

Ethani looks over at Lornak.

"What do you make of all this?"

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+10=24 ; d20+9=23 ;
Tuesday August 14th, 2018 6:36:52 PM

(Knowledge Local: 24
Perception: 23)

Dušan takes a closer look at the piles of bones. Maybe something useful was left behind. He then notices an empty line hanging from the tree. Batting it aside, he note, "This could be a bad sign if whoever or whatever was hanging here is now free."

Considering the two ways, Dušan is bombarded with memories form his Blood Pact with Visaura. The swamp was her domain. He had never physically been to a swamp. From what he knew he both repulsed and enticed by the notion, not entirely like Visaura herself. "The swamp could be troublesome, but it could get us out of the worst of the heat."

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Endure Elements  d20+3=10 ;
Tuesday August 14th, 2018 7:27:42 PM

Hmerrin grins at Lornak's "manly armor" jibe. The Kid proceeds through a series of muscle poses while theoretically donning the platemail.
"If you got it, flaunt it," he responds.

The young man doesn't see anything about the tree until the others start discussing it, replying to Dusan.
"Prolly got himself ate...by whatevers walking around in the goo down there."

"We all got heat protection spells right? I say make 'em work for us and stay out of bog and quicksand plagued bug palaces myself. Plus, we can see what's coming from the high ground."

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20=9 ; d20+13=32 ;
Tuesday August 14th, 2018 8:06:17 PM

(Perception: 32)
"I think I'd rather travel out in the open' he says while eying the bones nervously. He is strongly tempted to take to the air and look around bit does not want to act premptively. "This place gives me a bad feeling, and you are either suited to swaps," he glances around the party, including himself, "or you are not..."

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)   d20+7=15 ;
Tuesday August 14th, 2018 9:37:24 PM

Lornak scrutinizes the scene. (Taking his Persp roll from last post d20=24) "I believe Hmerrin has the right of it." He bends down and examines the bones more closely, looking for chew marks. "Probably critters." He stands up and looks at the rope.

"It is definitely a killing ground." He spins the end of the rope in his hands. "And if memory serves a place where the Knives set examples for any natives that have a mind to stray towards Dirt City." (Knowledge Local d20=15)

He looks up at the sun in the sky, gauging the time of day. He looks back at the swamp. He sees the lush greens the dark browns almost black. He knows what can lurk in those scummy waters. The moisture would be a boon. He wishes he could plow through the tangles hunting for alchemical materials. Part of him is enticed to wade through it for the sheer adventure of it all.

Then Ethani asks a pointed question; "After this point we are officially in the wilds." He cleans his hand on the fabric of his thighs. "No rules, no civilization and everything is out to get you."

He shifts his pack upon his back and turns towards the hills; "We take the high road."


Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24  d20+1=14 ; d20+14=26 ;
Tuesday August 14th, 2018 10:37:05 PM

(Know(Local):14;Perception: 26)

Toston says, "Why that tree is certainly grisly." in reference to the hanging tree. He double checks the scrolls and then picks through the remains to see if anything of their quarry may be in there. If so their hunt is over before it began and they would have failed at bringing their quarry home alive.

Toston then says, "I think we should take the high road as it gives us a better vantage point and tactically would be better if it came to combat. It may be hotter but aren't most of us magically protected against the heat? Furthermore wouldn't it be a bad thing to be bogged down in a swamp if fighting broke out?"

Asteria Amarante [HP: 85/85; AC: 21; Touch: 12; Flat: 20; CMD: 20]  d20+8=22 ;
Tuesday August 14th, 2018 11:00:34 PM

Asteria sees the bones, grimacing slightly. "Hm, probably not a good sign. Hey, Will, would it be disrespectful if I gave Peri one of those bones? I mean, surely the guy won't miss it, yknow?" (Perception: 22)

"I personally vote for the high road. Better strategically, and I hate getting held back by mud 'n stuff." She chimes in.

Marshy Marching (DM Cayzle)  
Tuesday August 14th, 2018 11:01:54 PM


The party decides against the shady damp route and sticks to the high ground, although a few look longingly at the cool shade.

The overland trek begins, on a partly cloudy day. At one point, under somewhat thicker clouds, something happens. Gaffer's Perception 32 puts the distance at 160 feet when you see something odd. A dark "cloud" emerges from under the trees over there. There are two ... giants? ... at the center of the cloud. They are hustling toward you at about 60 ft per round. They'll be on you in three rounds.

Know Arcana DC22: Highlight to display spoiler: {The dark cloud is an effect equivalent to a Darkness spell}

There are a variety of small and medium hillocks about you, as well as flat areas. Do you take a stand and await the arrival of this threat? If so, on what kind of terrain? Do you flee? Do you rush to engage? After you declare your approach, a map will be proffered on the morrow.

Ethani (Nellie, AC 20, HP 42/42, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak) 
Wednesday August 15th, 2018 10:13:31 AM

Ethani involuntarily grabs her chest when she spots the giants. Giants...why did it have to be giants?!

Eyeing how quickly the giants will be on them, she is thankful that they have not yet engaged in archery. Actually, she shudders. Though she thought she was fine with the whole I died but I didn't really die thing, her physical and mental responces tell her otherwise. So this is how PTSD feels. I've seen it and treated it in so many others, but it is completely different when you experience it in person.

Frozen in place, Ethani tries not to tremble, but it's an involuntary response at this point. Still, she knows that if you do nothing, your fears will consume you, so she pulls out her Bull's Strength wand and taps Asteria.

"Hey Hmerrin, if you want Bull's Strength, please stick around next round and I'll give you a tap." she calls out with a somewhat shaky voice to the Kid.

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak
Bull's Strength on Asteria (7 min)

Today's Spells
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Entropic Shield, Sanctuary

2nd level (5)
Spiritual Weapon, Zone of Truth, Aid (2)

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser


Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Endure Elements 
Wednesday August 15th, 2018 6:41:00 PM

"Oooo, yes please," Hmerrin coos to Ethani's offer. "Though we might wanna head over there," he says, pointing out a nearby flat space reasonably devoid of rocks.

"They can fly, and we...well, most of us, can't,
So, let's get somewhere we can move around."

Hmerrin pulls out both axes. If the giants are just visiting, the kid wants them to know they're making him nervous.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+17=24 ;
Wednesday August 15th, 2018 7:06:36 PM

Dušan pulls out his wand of Mage Armor and taps himself. “That cloud is like a darkness spell.” He then warns, “It might be hiding more.”

(Arcane 24)

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20+13=15 ;
Wednesday August 15th, 2018 7:08:26 PM

Gaffer nods in agreement "Lets move to the flat area. Are we seeing what they are after or assuming they're hostiles? They look pretty hostile."
Gaffer follows the others and tries his best to look through the cloud to see what weapons or armour they might have (Perception: 15)

*****Active Effects*****
Endure Elements (Communal) - (24hrs divided between receivers)
***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: Entangle, Faerie fire x2, Tracking Mark x2 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Siphon Might, Insect Spies, Magic Fang (Greater), Animal Aspect (Greater) D: Call Lightning
Level 4: Ball Lightning x2, Grove of Respite D: Sleet Storm

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)   d20+12=25 ;
Wednesday August 15th, 2018 8:05:44 PM

Lornak senses Ethani's hesitation when the word 'giants' gets thrown around. He places a hand upon her shoulder gently and helps her move toward the open space that the group is tending toward.

"Watch to see if it changes direction." Lornak says about the oncoming cloud. "If it follows us as we get out of its way, it intends to meet us."

Lornak reaches for his hand crossbow slowly and nocks a bolt into it. With the Ion Stone active and floating within his hood Lornak gets a better look at moving cloud. (Perception d20=25) Finished with it, he reaches up, deactivates it and stows it in proper place within his cloak.

*****Active Effects*****
Endure Elements
***** Spells *****
Speak With Animals

Wilford Grimly (HP:59/53; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Wednesday August 15th, 2018 9:19:29 PM

"No, not giants. I hate giants. The darkness is ok." Wil smiles and summons a Shadow Air Elemental and cast Fly on himself. He rises to just above the height of the Giants and flies 40 feet closer.


Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:26/20/22 - CMD 24  d20+12=16 ;
Wednesday August 15th, 2018 10:20:08 PM

Toston can't glean any information on the effect (Know[Arcana]:16)

If Toston has enough time before the giants get there he will cast mage armor from a wand and then shield from a scroll, otherwise he'll just cast mage armor from the want.

Active Effects:
Mage Armor: 1 hour - +4 AC
Shield ? : 4 min - +4 shield to AC ; immunity magic missile

Marshy Marching Round 1 (DM Cayzle)   d20+17=24 d20+17=21 d20+17=29 d20+17=26 d20+17=30
Wednesday August 15th, 2018 11:55:29 PM

Ethani buffs Asteria and works hard to conquer her own demons.

Hmerrin looks forward to that buff -- next round? Meanwhile, he directs his friends to a flat piece of ground on which to face the foe.

Dusan buffs himself with a Mage Armor.

Gaffer joins the party at the flat meadow. He looks at the "cloud" -- he thinks it is more like a patch of magical darkness.

At least, that's what keen-eyed Lornak says as he loads his crossbow.

Wil wants to effect a summons and cast Fly, but that will take two rounds. He does one of these, and can do the other next round.

Toston buffs with mage armor as well.

The stocky giants -- ARE they giants? -- hustle closer. They end the round 100 ft away. They are still in the area of dim lighting, which moves with them.

If you make a Perception check vs DC21, then Highlight to display spoiler: {You see an indistinct man-shape hiding in the dark. If you rolled over 24, you saw two.}

Ethani (Nellie, AC 20, HP 42/42, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak)  d20+10=28 ;
Thursday August 16th, 2018 2:37:59 PM

Ethani watches the figures approach. Yes...figures...not giants. Figures.

Allowing herself to be guided by Lornak to the flat ground, she dutifully taps Hmerrin with Bull's Strength.

Mentally taking stock of her spells, Ethani wonders about the best course of action.

Squinting at the odd "cloud", she's pretty sure she sees two figures.

"Hey, so is anybody else seeing two people hiding in that dim area?" she asks the others."Wonders if that's those guys we're looking for?"

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak
Bull's Strength on Asteria (7 min)
Bull's Strength on Hmerrin (7 min)

Today's Spells
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Entropic Shield, Sanctuary

2nd level (5)
Spiritual Weapon, Zone of Truth, Aid (2)

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)   d20+8=18 ;
Thursday August 16th, 2018 5:31:43 PM

Lornak plays as if he is just going to let the whirling magic pass the group by without incident. He turns to the group and just keeps talking jovially to them. (Bluff d20=18)

This is all a ruse to Ethani's theory theory of course. He gets as low as he can, puffs up his shoulders while turning his arms into cradles as if holding a barrel and does his best impression of a squat human. "Oh, You mean Oafish Jym?!" He yells loud enough so the figures might hear him.

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Thursday August 16th, 2018 5:34:32 PM

(OOC add test Ethani's theory over the typo...)

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+9=10 ;
Thursday August 16th, 2018 6:17:26 PM

Dušan begins to feel the adrenaline surge in the early onset of panic. It distracts him (Perception = 10) as he shakes his head and tries to remain focused. He's never regretted having Spectral Hand in fight, so he casts the spell.

(OOC: Spells Per Day L1 3/1, L2 4/1 L3 4/1 L4 3/1
Rose's Temperature Control - 8 hours
Mage Armor - 8 hours
Spectral Hand - 8 minutes)


Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str  d20+3=11 ;
Thursday August 16th, 2018 6:39:18 PM

Feeling sufficiently buffed, Hmerrin is about to call out, but then sees that Lornak is up to something.

The fighter makes sure he's in front and centered on the incoming whatevers, assumes a defensive stance, and waits.

[Perception 11]

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Thursday August 16th, 2018 7:10:23 PM

Gaffer steps towards the back of the group and steadies his breathing, magic begins to move to his fingertips as he waits to see what Lornak and Ethani's attempt will lead to.

*****Active Effects*****
Endure Elements (Communal) - (24hrs divided between receivers)
***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: Entangle, Faerie fire x2, Tracking Mark x2 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Siphon Might, Insect Spies, Magic Fang (Greater), Animal Aspect (Greater) D: Call Lightning
Level 4: Ball Lightning x2, Grove of Respite D: Sleet Storm

Wilford Grimly (HP:59/53; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+11=21 ; d20+9=10 ;
Thursday August 16th, 2018 8:58:37 PM

Wil attempts to fly. He leaps then realizes his mistake. He tries to hide his error with a small celebration.
"I wonder if you can help," he says to Cicero hovering above him.
Cicero grumbles something inaudible
He then attempts a melee slam but misses badly.
"You know, for an expert that was a rookie mistake," he shouts.
Wil casts Light and touches the bolt in his crossbow.
He readies the crossbow to fire next round.

---------
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Endure elements x 2, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon Spiritual Weapon, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Planar Ally, Lesser - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds -
SM3 1/day 5 rnds -
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)

Asteria Amarante [HP: 85/85; AC: 21; Touch: 12; Flat: 20; CMD: 20]  d20+8=24 ;
Thursday August 16th, 2018 10:16:02 PM

Asteria quickly sends Peri off to the sidelines, far away from any combat. "Okay boy, stay."

Eyeing the shadow nervously, the figure she sees confuses her. "Not giants? Huh. Either way, gonna beat 'em up." Shrugging it off, she moves to the front of the group with Hmerrin, weapon drawn. (Perception: 24)

---
7 minutes Bull's Strength: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier
Endure Elements: A creature protected by endure elements suffers no harm from being in a hot or cold environment. It can exist comfortably in conditions between -50 and 140 degrees Fahrenheit (-45 and 60 degrees Celsius) without having to make Fortitude saves. The creature’s equipment is likewise protected.

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:30/20/26 - CMD 24  d20+14=28 ;
Thursday August 16th, 2018 10:18:44 PM

(Perception: 28)

Toston calls out, "There are 2 humanoid shapes in the darkness. Would now be a good time for fairy fire?"

Toston then casts shield on himself and moves closer to the fracas.

Active Effects:
Mage Armor +4 AC = 1 hour
Shield +4 shield to AC; immunity magic missile = 4 min [40 rounds]
Resist Fire 5 = permanent

Combat Options:
Spell like abilities:
1/day dancing lights - CL 8 left 1/1
1/day ghost sound - CL 8; DC 14 left 1/1
1/day prestidigitation - CL 8 left 1/1
1/day speak with animals - CL 8 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try,detect magic,message- CL 4 (infinite)
1st: shield, magic missile(2 missiles 2d4+2 total damage), burning hands (4d4+4) (DC 15), mage armor(bloodline) - CL 4 (6/7)
2nd:scorching ray (1 ray at +9 vs touch, 4d6+4 fire damage), resist energy(bloodline) - CL 4 (4/4)

Claws rounds left: (5/5)

Stunning Fist (5/5) Fort Save: DC 17

Breathe Weapon (1/1) 30 foot cone of fire (5d6 fire damage) DC 15 reflex save

Scorpion Style Fort Save : DC 17


Marshy Marching Round 2 (DM Cayzle)  
Thursday August 16th, 2018 11:46:57 PM

Ethani casts another Bull's Strength.

Lornak bluffs the oncoming big humanoids.

Dusan casts Spectral Hand.

Hmerrin takes his stand in the open, ready.

Wil casts Light on a bolt.

Gaffer steps to the back of the group and watches.

Asteria stands next to Hmerrin.

Toston casts Shield and steps to the front.

The large humanoids hustle 60 ft closer. They are 40 ft away from Asteria, Hnerrin, and Toston -- and aimed right at the party. You can see that they are ogres! Next round they will crash into the front line!

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Friday August 17th, 2018 6:04:10 AM

"It isn't enough to counteract magical darkness" Gaffer replies grimly. "But I might be able to slow them down."

He calls on the plants and grasses around the Ogres to grow and wrap around them, he casts Entangle centred on the Ogres. (Or just behind to make sure it doesn't include the party)

*****Active Effects*****
Endure Elements (Communal) - (24hrs divided between receivers)
***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: Entangle, Faerie fire x2, Tracking Mark x2 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Siphon Might, Insect Spies, Magic Fang (Greater), Animal Aspect (Greater) D: Call Lightning
Level 4: Ball Lightning x2, Grove of Respite D: Sleet Storm

Ethani (Nellie, AC 20, HP 42/42, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 1/7 
Friday August 17th, 2018 11:49:41 AM

Ethani breathes a sign of relief.

Ogres. They are ogres. Now ogres I can handle...

Casting Sanctuary on herself, Ethani watches Peri to make sure he stays where Asteria places him...out of the combat zone. Then she makes sure she positions her self relatively close to Lornak so she doesn't have to worry about breaking the Shield Other spell.

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak
Bull's Strength on Asteria (7 min)
Bull's Strength on Hmerrin (7 min)
Sanctuary 1/7 rounds on Self. Will save DC 17 or be unable to attack Ethani

Today's Spells
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Entropic Shield

2nd level (5)
Spiritual Weapon, Zone of Truth, Aid (2)

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)   d20+15=35 ; d20+15=35 ; d4+4=8 ; d4+4=7 ;
Friday August 17th, 2018 1:07:10 PM

Lornak feels blood rush from his face once he realizes the danger bearing down on them. "That's not Oafish Jym!" He yells. Lornak reacts instantly to the coming fight.

lithely coming to standing and taking a five foot step to the right, Lornak fires his crossbow at the lead Ogre. (Attack Action d20=35 Crit Hit, Crit hit confirmed d20=35, 15 dmg) He finishes his opening volley by quickly nocking another bolt into his hand crossbow.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str  d20+3=17 ; d20+13=28 ; d8+15=20 ;
Friday August 17th, 2018 6:33:32 PM

"Two more?" Hmerrin answers Toston. "Faerie Fire would be good."

The fighter braces for the assault, figure the two guys in the dark are gonna try to surprise him.
[Perception 17 to locate the guys in the dark]

However it works out, the first bad guy that arrives gets an axe to his head.

--
Ready attack. Whoever comes in range.
Power atk.
Hit ac 28 for 20 hp damage


Wilford Grimly (HP:59/53; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+10=21 ; d10=10 ; d20+9=25 ; d20+9=20 ; d6+3=8 ; d6+3=5 ;
Friday August 17th, 2018 9:05:18 PM

"Ok, a normal man would be happy to fire this lighted bolt at the ground but I am not any man."
Wil then aims for the nearest ogre and fires the bolt.
(Attack: 21 - Hit: 10)
The Shadow air elemental attempts a flyby attack. He flies into the nearest ogre swings around the cloud of darkness and attacks again.
(Attack: 25 for 8 dmg)
(Attack: 20 for 5 dmg )

Flyby Attack
Wil prepared to Summon a Shadow Dire Bat SM II

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Endure elements x 2, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon Spiritual Weapon, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Planar Ally, Lesser - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds -
SM3 1/day 5 rnds -
SM4 1/day 6 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:30/20/26 - CMD 24  5d6=20 ;
Friday August 17th, 2018 9:24:14 PM

Toston moves up 10 feet and then expells a 30 foot goute of flame at the 2 Ogres. (Both must make a DC 15 reflex save or take 20 fire damage; only 10 fire damage on success.)

Active Effects:
Mage Armor +4 AC = 1 hour
Shield +4 shield to AC; immunity magic missile = 4 min [39 rounds]
Resist Fire 5 = permanent

Combat Options:
Spell like abilities:
1/day dancing lights - CL 8 left 1/1
1/day ghost sound - CL 8; DC 14 left 1/1
1/day prestidigitation - CL 8 left 1/1
1/day speak with animals - CL 8 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try,detect magic,message- CL 4 (infinite)
1st: shield, magic missile(2 missiles 2d4+2 total damage), burning hands (4d4+4) (DC 15), mage armor(bloodline) - CL 4 (6/7)
2nd:scorching ray (1 ray at +9 vs touch, 4d6+4 fire damage), resist energy(bloodline) - CL 4 (4/4) 

Claws rounds left: (5/5)

Stunning Fist (5/5) Fort Save: DC 17

Breathe Weapon (0/1) 30 foot cone of fire (5d6 fire damage) DC 15 reflex save

Scorpion Style Fort Save : DC 17

Asteria Amarante [HP: 85/85; AC: 21; Touch: 12; Flat: 20; CMD: 20]  d20+17=31 ; d20+12=29 ; d8+9=14 ; d8+9=16 ;
Saturday August 18th, 2018 12:23:28 AM

Asteria holds the line with Hmerrin, ready to attack the moment the ogres come within range.

---
Hold Attack
31 vs. AC for 14 damage against first target within range
29 vs. AC for 16 damage against first target within range

---
7 minutes Bull's Strength: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier
Endure Elements: A creature protected by endure elements suffers no harm from being in a hot or cold environment. It can exist comfortably in conditions between -50 and 140 degrees Fahrenheit (-45 and 60 degrees Celsius) without having to make Fortitude saves. The creature’s equipment is likewise protected.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Saturday August 18th, 2018 4:41:21 PM

Dušan hates to cast such a powerful spell with out being able to guarantee the results, but he regretted the last time he did not cast it. With that in mind, he channels the energy and casts Confusion trying to center the spell to capture as much darkness as possible while still surrounding the two ogres in the 15 foot radius.

(OOC: Spells Per Day L1 3/1, L2 4/1 L3 4/1 L4 3/1
Rose's Temperature Control - 8 hours
Mage Armor - 8 hours
Spectral Hand - 7 5/6 minutes
Confusion - 8 rounds
Saving Throw - Will negates DC 19; Spell Resistance yes
d% Behavior
01–25 Act normally
26–50 Do nothing but babble incoherently
51–75 Deal 1d8 points of damage + Str modifier to self with item in hand
76–100 Attack nearest creature (for this purpose, a familiar counts as part of the subject's self))


Marshy Madness round 3  d20+18=22 ; d100=36 ; 3d6+16=27 ; d20+5=13 ; d20+5=15 ; d20=9 ; d20=3 ; d20+1=14 ; d20+1=7 ; d20+1=18 ; d20+1=4 ; d20+1=10 ; d20+8=18 ; d20+7=23 ; d20+1=12 ; d20+3=6 ; d20+1=10 ; d20+1=20 ; d20+1=14 ; d20-5=13 ;
Saturday August 18th, 2018 4:58:48 PM

Gaffer casts Entangle to slow the ogres

Ethani casts Sancuary on herself and makes sure she is next to Lornak

Lornak fires his crossw=bow and strikes deeply into the lead ogre

Hmerrin waits with his axes

Wilford fires and strikes the ogre Lornak has wounded

The Shadow Air Elemental swoops through to strike. As it does so, the ogre strikes first with is superior reach.
Fly By attack only grants the addition of a standard action at any point during a move The elemental hits, but so does the ogre
Hit AC 22 Miss 36 Dmg 27

Toston moves up 10' and casts a flaming cone at the ogres, burning both of them.

Asteria holds the line with Hmerrin.

The lead ogre (G1) roars and tears his feet from the grabbing grass and then bears down on Toston with his massive great sword.
The other ogre (G2) shouts... If you orcHighlight to display spoiler: {Foolish little cowards, I own YOU! Fire those bows we provided and kill them!}
The Darkness drops as he then, tears his own feet free and moves to the right flank of the group

The from the darkness you see 5 orcs in leather with Fachions and longbows, hidden until now in the dark and behind the bulk of the ogres
The orcs look to one another quickly, some try to get out of the plants while others dutifully fire.
Orc 3 and 4 fire at Asteria, with 4 moving out of the Entagled area as he does so.
Hit AC 12/6

Orc 5 makes a break for it and escapes the Entangle. He too draws his bow as he goes
Orc 1 and 2 fire at Wil
Hit AC 14/13

G1 - Dmg 45
G2 - Dmg 10
Orc 1 - Entangled
Orc 2 - Entangled
Orc 3 - Entangled
Orc 4 -
Orc 5 -

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

please track rounds of summoned things and please list the creatures summoned

Marshy Madness round 3 
Sunday August 19th, 2018 9:45:47 AM

I’ll put the confusion spell in on my next post with the opponents still being grouped at the time for affect

Wilford Grimly (HP:59/53; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+9=11 ; d20+9=17 ; d6+3=5 ;
Sunday August 19th, 2018 10:01:34 AM

Wil avoids the arrows easily. He sprints 40 feet left and summons a Shadow Dire Bat SM III
The Air elemental takes the blow causing him to miss with his next attack. The shadow disappears into the sun, reappears and attacks again.
(Attack: 11 & 17 for 5 dmg)

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Endure elements x 2, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon Spiritual Weapon, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Planar Ally, Lesser - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds -
SM3 1/day 5 rnds -
SM4 1/day 6 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)


Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Sunday August 19th, 2018 3:50:34 PM

Gaffer takes a deep breath as he eyes the Orcs appearing from the darkness.

"It would never be simple would it" he mutters.

Hoping he is covered well enough, he begins casting Call Lightning, and as the storm grows above him, he remembers a new trick he learnt, and allows himself a small smile as the fight starts.

*****Active Effects*****
Entangle - 42 rounds
Endure Elements (Communal) - (24hrs divided between receivers)
***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Tracking Mark x2 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Siphon Might, Insect Spies, Magic Fang (Greater), Animal Aspect (Greater) D: [Call Lightning]
Level 4: Ball Lightning x2, Grove of Respite D: Sleet Storm

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:30/20/26 - CMD 24  d20+11=31 ; d20+11=28 ; d8+3=8 ; d8+3=9 ;
Monday August 20th, 2018 12:19:29 AM

(OOC: I used my breathe weapon special attack as a dragon sorcerer / disciple not a spell last round; I take it since you didn't list damage the sword missed it's mark?)

Toston draws his curveblade and then attacks the Ogre 1 back. (31 vs AC threat of critical; 28 to confirm 8 daage; +9 if critical is confirmed for 17 total) potentially striking it with his curveblade in a vital area.

(OOC [b]DM's please note[/n]: If these Ogres are considered giants Toston's racial +4 dodge bonus against Giant's makes his AC 34)

Active Effects:
Mage Armor +4 AC = 1 hour
Shield +4 shield to AC; immunity magic missile = 4 min [38 rounds]
Resist Fire 5 = permanent

Combat Options:
Spell like abilities:
1/day dancing lights - CL 8 left 1/1
1/day ghost sound - CL 8; DC 14 left 1/1
1/day prestidigitation - CL 8 left 1/1
1/day speak with animals - CL 8 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try,detect magic,message- CL 4 (infinite)
1st: shield, magic missile(2 missiles 2d4+2 total damage), burning hands (4d4+4) (DC 15), mage armor(bloodline) - CL 4 (6/7)
2nd:scorching ray (1 ray at +9 vs touch, 4d6+4 fire damage), resist energy(bloodline) - CL 4 (4/4)

Claws rounds left: (5/5)

Stunning Fist (5/5) Fort Save: DC 17

Breathe Weapon (0/1) 30 foot cone of fire (5d6 fire damage) DC 15 reflex save

Scorpion Style Fort Save : DC 17

Ethani (Nellie, AC 20, HP 42/42, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 2/7, Entropic Shield 
Monday August 20th, 2018 10:01:18 AM

With a wrinkle of her nose, Ethani notes the ineffective archers. Still...better safe than sorry.

With several flourishes, she casts Entropic Shield on herself.

Now that she is a little safer from the archers, Ethani readies herself to start leveling the playing field.

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak
Bull's Strength on Asteria (7 min)
Bull's Strength on Hmerrin (7 min)
Sanctuary 2/7 rounds on Self. Will save DC 17 or be unable to attack Ethani
Entropic Shield: Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance (similar to the effects of concealment). (7 min)

Today's Spells
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Endure Elements (2), Command, Sanctuary (1)

2nd level (5)
Shield Other, Spiritual Weapon, Zone of Truth, Aid (2)

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser


Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday August 20th, 2018 5:27:05 PM

(OOC: Thanks Dan, Sorry about the late post.)

With no one critically injured and still waiting to see the full impact of his last spell, Dušan casts Bloodwitch Lore in preparation of what may come.

(OOC: Spells Per Day L1 3/1, L2 4/1 L3 4/1 L4 3/1
Rose's Temperature Control - 8 hours
Mage Armor - 8 hours
Spectral Hand - 7 4/6 minutes
Confusion - 7 rounds)

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)   d20+15=25 ; d4+4=8 ;
Monday August 20th, 2018 6:10:08 PM

The gutteral sounds of the massive orc and the hairs on the back of Lornak's neck on end.

"Anyone speak Ogre-ish?" He asks as he fires bolt at the the bleeding Ogre(G1) (Attack Action d20=25, 8 dmg)

He then swiftly pulls a bolt from its quiver and flips open the stopper of a bottle at his waist. He carefully dips the tip of the bolt into the substance and nocks it into his crossbow. (Standard Action)

"Not that I really want to know what the big guy just said..." Lornak takes a 5 foot step forward and to the right. (15M, he took a 5 foot to 15L last round)

*****Active Effects*****
Endure Elements
***** Spells *****
Speak With Animals

Hmerrin(HP 91/91 AC:25/29 vs AoO T:15 FF:21 CMD:25)Edr Elmt, Bls Str  d20+13=15 ;
Monday August 20th, 2018 7:34:25 PM

Hmerrin blinks. The young man looks over at the ogre on the flank, and then back at the one Toston is engaging....Toston.

"Toston breathes fire? Did I miss a meeting or something?"

The fighter moves up on the ogre , and takes a half hearted swing at it.

--
Move to K13 - Mobility Feat - AC 29 vs any AoO
Power atk on ogre
Probably missed - ac 15


Marshy Madness round 4  d20=1 ; d20=2 ; d20=11 ; d20=20 ; d20=19 ; d20+5=9 ; d20+10=26 ; d100=28 ; d100=32 ; d100=2 ; d20+2=15 ; d20+4=8 ; d20+4=20 ; d8+7=12 ; d20+18=25 ; d20+13=21 ; 9d6=26 ;
Monday August 20th, 2018 9:36:33 PM

Dusan casts Confusion and waits to see its affect. Preparing a Bloodwitch Lore in case he needs to use it
Wilford moves off to the left. The Air Elemental comes back in again to attack, but misses. Summoning is a Full round action. you cannot move and cast or use an item that Summons
Gaffer begins casting Call Lightning
Toston draws his weapon and stabs the ogre deeply. I don't see any sword attacks and until the ogre moved on round 3, you were never in melee range. What did I miss?
Ethani casts Enthropic Shield on herself to stave off possible arrows
Lornak fires and hits the ogre on Toston and swiftly loads another. "Does anyone speak Orc?"
Hmerrin moves up on the Ogre to support Toston, but just misses with his axe
Asteria

The ogre on Toston strikes back, missing with two great swipes of his blade

Orc 1 and 2 stop moving and start talking excitedly If you know OrcHighlight to display spoiler: {They are babbling incoherently}
Orc 3 fires at Hmerrin Hit AC 15
Orc 4 fires at Lornak Hit AC 8
Orc 5 fires at Wil Hit AC 20 Dmg 12

The other ogre closes on the group and slaps his great hands together. Erupting from them into a massive cone is a freezing hail of ice and snow that tears deeply into everyone except Wil who is just out of range
All PC's but Wil, Reflex Save DC 18 Dmg 26 or 13

G1 - Dmg 70- Confused
G2 - Dmg 10
Orc 1 - Entangled- Confused 28
Orc 2 - Entangled- Confused 32
Orc 3 - Entangled- Confused 2
Orc 4 -
Orc 5 -

d% Behavior
01–25 Act normally
26–50 Do nothing but babble incoherently
51–75 Deal 1d8 points of damage + Str modifier to self with item in hand
76–100 Attack nearest creature (for this purpose, a familiar counts as part of the subject's self))

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Toston Lotor(Hugh Crosmun) [HP: 33/59; AC:30/20/26 - CMD 24  d20+7=11 ; d20+11=25 ; d8+3=6 ;
Monday August 20th, 2018 10:39:01 PM

(OOC: From the previous post:
The lead ogre (G1) roars and tears his feet from the grabbing grass and then bears down on Toston with his massive great sword.)

Toston takes full damage from the cold attack (Reflex: 11)

Toston continues to hack away at Ogre 1 with his curve blade (25 vs AC; 6 damage)

(OOC DM's please note: If these Ogres are considered giants Toston's racial +4 dodge bonus against Giant's makes his AC 34)

Active Effects:
Mage Armor +4 AC = 1 hour
Shield +4 shield to AC; immunity magic missile = 4 min [38 rounds]
Resist Fire 5 = permanent

Combat Options:
Spell like abilities:
1/day dancing lights - CL 8 left 1/1
1/day ghost sound - CL 8; DC 14 left 1/1
1/day prestidigitation - CL 8 left 1/1
1/day speak with animals - CL 8 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try,detect magic,message- CL 4 (infinite)
1st: shield, magic missile(2 missiles 2d4+2 total damage), burning hands (4d4+4) (DC 15), mage armor(bloodline) - CL 4 (6/7)
2nd:scorching ray (1 ray at +9 vs touch, 4d6+4 fire damage), resist energy(bloodline) - CL 4 (4/4)

Claws rounds left: (5/5)

Stunning Fist (5/5) Fort Save: DC 17

Breathe Weapon (0/1) 30 foot cone of fire (5d6 fire damage) DC 15 reflex save

Scorpion Style Fort Save : DC 17

DM Ah yes now Im caught up. The ogre never swung. standard action tear free of Entangle and move action to Toston

Gaffer (Courtney HP: 48/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20+5=25 ; d20+12=29 ; 3d6=10 ; 3d6=8 ;
Tuesday August 21st, 2018 9:29:17 AM

(Reflex Save: 25)
Gaffer grits his teeth as the cold flashes over him, desperately holding onto his spell (Concentration: 29) he manages to complete the casting and brings a lightning bolt crashing down on Ogre 2 (10 Damage), followed by a second (8 Damage) straight after.

*****Active Effects*****
Call Lightning - 48 rounds (6 Bolts)
Entangle - 42 rounds
Endure Elements (Communal) - (24hrs divided between receivers)
***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Tracking Mark x2 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Siphon Might, Insect Spies, Magic Fang (Greater), Animal Aspect (Greater) D: [Call Lightning]
Level 4: Ball Lightning x2, Grove of Respite D: Sleet Storm

Ethani (Nellie, AC 20, HP 29/42, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 3/7, Entropic Shield  d20+4=24 ; d8+7=8 ;
Tuesday August 21st, 2018 10:37:10 AM

Easily and uncharacteristically dodging the cone (Ref=nat 20), Ethani narrows her eyes. "Okay, so that's the way this is going. Fine."

Stepping to the side (K16), Ethani reaches out and touches Asteria, casting Aid on her. "Go get 'em sis! I'm pretty sure they said something nasty about Peri. And that big guy other there that just cast the spell has definitely been looking at Peri in an ugly way!"

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak
Bull's Strength on Asteria (7 min)
Bull's Strength on Hmerrin (7 min)
Sanctuary 3/7 rounds on Self. Will save DC 17 or be unable to attack Ethani
Entropic Shield: Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance (similar to the effects of concealment). (7 min)
Aid on Asteria Aid for 7 min 8 temporary HP added.

Today's Spells
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Endure Elements (2), Command, Sanctuary (1)

2nd level (5)
Spiritual Weapon, Zone of Truth, Aid (2)

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser

Ethani (Nellie, AC 20, HP 29/42, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 3/7, Entropic Shield 
Tuesday August 21st, 2018 10:40:06 AM

OOC: Lornak, don't forget you get a +1 deflection bonus to AC and a +1 resistance bonus on saves. Please let me know how much damage Lornak takes as Ethani will take half of that instead of Lornak due to the Sheild Other spell.

Lornak (Frank S.) HP:62/79 AC: 24(T:13/FF:10) CMD:15(16)   d20+8=15 ; d20+15=24 ; d4+4=6 ;
Tuesday August 21st, 2018 3:33:08 PM

"Right?!" Lornak retorts to Hmerrin. "Dusan breaths wasps, Tost...argh!" He does not have an opportunity to finish his sentence as an arrow strikes his body. (8 half dmg=4)

If that was not enough, as he goes to fire his crossbow he is hit with a barrage of cold. He throws up his arm to shield his head and face. Yet, he cannot resist succumbing to the cold and ice. His arm burns.(26 half dmg=13)

He forcefully breaks the defensive posture. He hears a snap as shards of ice and snow shatter and fall to the ground around him. He is glad it was not his arm. He trains his weapon at the third Orc archer and fires. (Attack Action d20=24, 6 dmg). DROW POISON: Fort Save DC 13. If initial save fails, unconsciousness for 1 minute

His arm numb he forgoes prep for another poison tipped attack and nocks a bolt into his crossbow and raises his buckler. (Standard Action and free action).

*****Active Effects*****
Endure Elements
Shield Other from Ethani +1 to AC and resistance bonus on saves (OOC Ehani will take 17 dmg from Shield Other this round)
Buckler +1 to AC active
***** Spells *****
Speak With Animals

DROW POISON - Fort Save DC 13. If initial save fails, unconsciousness for 1 minute; After one minute, save again, and a second failure causes unconsciousness for 2d4 hours. Multiple doses against the same target increase the DC by +2 per extra dose, but one successful save cures all poisons.

Ethani (Nellie, AC 20, HP 12/42, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 3/7, Entropic Shield 
Tuesday August 21st, 2018 4:36:54 PM

Wincing as she takes half of Lornak's damage from the arrow and then the cold, Ethani does her best to maintain a poker face, not wanting Lornak to know just how bad sharing his wounds hurts her.

Smiling, she tells herself that if she lives past the next few seconds she'll have protected Lornak. If not, then she is sure she will find a way to protect him in the afterlife...perhaps by becoming one of Wil's allies.

OOC: Post to update header HP.

Hmerrin(HP 78/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str  d20+6=18 ; d20+14=24 ; d8+9=14 ; d20+14=29 ; d6+9=12 ; d20+9=18 ; d8+9=17 ;
Tuesday August 21st, 2018 5:56:06 PM

Hmerrin's armor takes the brunt of the hailstorm, but the fighter is still a bit nicked up.
[Reflex Save 18]

"Ow", he mutters, glancing at the ogrish spellcaster.
"I'll deal with you in a sec. But first..."

The fighter unleashes an axe barrage on Ogre1.

--
Full attack on Ogre1
Btax1 hits ac 24 for 14 hp damage
Hdax hits ac 29 for 12 hp damage
Btax2 hits ac 18 for 17 hp damage


Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+9=11 ; d20+9=23 ; d6+3=8 ; d20+7=18 ; d20+9=28 ; d8+7=14 ;
Tuesday August 21st, 2018 7:45:47 PM

(OOC: sorry thought I could make a move and summons.. noted)
Wil takes the shot from the orc with a loud grumble. "I need a shield or something.. ugh.
The Shadow air elemental attacks Orc 5 from the left but misses he swings around and attacks again from the right. (AC 23 - 8 dmg) hoping to avoid the AOO
The new Shadow Dire Bat appears at A11 waits for the Air elemental to attack and flanks (+2) from the other side.
(AC: 28 - 14 dmg)
Wil summons SM 2 Shadow Spider
----------------------------------
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Endure elements x 2, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon Spiritual Weapon, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Planar Ally, Lesser - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 4 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Asteria Amarante [HP: 100/92; AC: 22; Touch: 12; Flat: 20; CMD: 20; Rage: 25/25]  d20+19=39 ; d20+14=23 ; d8+11=13 ; d8+11=13 ;
Tuesday August 21st, 2018 8:21:01 PM

Hearing that her precious child might be in danger rouses Asteria into a deep rage. She quickly decides that the solution to her fear is just to kill them all! Grinning murderously, Asteria steps up to the closest Ogre.

---
10 foot move to K13
Go into Rage

---
25/25 rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, -2 penalty to Armor Class
7 minutes Aid: 8 temporary HP added
7 minutes Bull's Strength: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier
Endure Elements: A creature protected by endure elements suffers no harm from being in a hot or cold environment. It can exist comfortably in conditions between -50 and 140 degrees Fahrenheit (-45 and 60 degrees Celsius) without having to make Fortitude saves. The creature’s equipment is likewise protected.

OOC: Please ignore the d20+19=39 ; d20+14=23 ; d8+11=13 ; d8+11=13 , I rolled before I thought out my turn. Shame though, I lost a perfectly good nat 20!

Dušan Danann (Erik) {HP:3/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+7=17 ; d4=4 ; d8=3 ; d8=7 ; d8=4 ;
Tuesday August 21st, 2018 8:31:19 PM

Dušan feels the cold rush over, around and through him, freezing him to the bone, "Close... too close..."

Fighting the urge to just huddle himself on the ground and let sleep take him away from the stabbing pain in his limbs, he staggers as far back as his numbing feet will cary him. Not sure if he'll make it much longer he considers what he can do and sees Ethani was caught in the blast as well. "The Ttttiddde can't see you fall twice, Ethani, "Dušan manages through chattering teeth, "besides... you... you're better at healing than I am."

With what he hopes is not his last effort, Dušan casts Cure Serious Wounds on Ethani for 33 HP

(OOC: Spells Per Day L1 3/1, L2 4/1 L3 4/0 L4 3/1
Move 30 feet away
Cure Serious Wounds on Ethani - (3d8+8)*1.5=33 HP
Rose's Temperature Control - 8 hours
Mage Armor - 8 hours
Spectral Hand - 7 3/6 minutes d4=4 HP forgot to do this when cast
Confusion - 6 rounds)

Marshy Madness round 5  d20+3=5 ; d20+14=17 ; d20+14=17 ; d20+9=12 ; d20+2=3 ; d20+4=19 ; d20+4=8 ; d100=1 ; d100=62 ; d20+2=10 ; d8+6=11 ;
Tuesday August 21st, 2018 10:20:47 PM

Toston stirkes the Ogre with his blade, causing the creature to wobble
Gaffer completes his spell and calls a bolt to strike the Ogre and then a second, which puts it down.
Ethani steps closer to Asteria and casts an Aid spell upon her
Lornak gets struck with an arrow and then the blast of cold tears into him. Both wounds also appear upon Ethani (Ethani takes an additional 17)
Lornak fires and hits one of the orc archers. The orc stiffens and plops to the ground, the poison taking effect
Hmerrin moves on teh mage and sinks an axe into its thigh DM presumes you would move to new target
Wil starts summoning a shadow Dire Bat last round you moved, this round is a full action summon spell. Bat shows up after your turn andd does not attack this round Fly By attack as I read it only allows for a single attack. It can happen at any point during the move, but it does not grant a free attack
The Air elemental swoops in on Orc 5 but misses and spins skyward out of the way
Asteria closes with Hmerrin and goes into a rage and strikes the ogre drawing a deep blue line of blood With G1 Dead i moved you to G2 with Hmerrin
Dusan casts Cure Serious WOunds on Ethani, despite his own poor condition

The ogre roars as Hmerrin and Asteria close and he swings his own sword at the young man missing. AoO HIt AC 17
G2 then attacks with 2 more broad strokes at Hmerrin. Again and again the giant misses and bellows in rage Hit AC 17/12
Orc 3 returns fire at Lornak Hit AC 3
Orc 4 fires at Toston Hit AC 19
Orc 5 fires at Wil Hit AC 8
Orc 1 fires at Toston
While Orc 2 starts to punch itself brutally in the face with the bow in its hand

G1 - Dead
G2 - Dmg 45
Orc 1 - Entangled- Confused 1
Orc 2 - Dmg 11 Entangled- Confused 62
Orc 3 - Dmg 6 Entangled- Confused 2
Orc 4 -
Orc 5 -

d% Behavior
01–25 Act normally
26–50 Do nothing but babble incoherently
51–75 Deal 1d8 points of damage + Str modifier to self with item in hand
76–100 Attack nearest creature (for this purpose, a familiar counts as part of the subject's self))

[/link]https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing[/link]

impressive rolling there huh? 2,3,3,3,1,15,4,8

Toston Lotor(Hugh Crosmun) [HP: 33/59; AC:30/20/26 - CMD 24  d20+9=10 ;
Tuesday August 21st, 2018 10:30:43 PM

The Orcs attacks fail to land anywhere near Toston so he heads 20 feet towards Ogre 2 and then fires off a scorching ray (10 vs AC; miss natural 1) which veers wildly off the mark. Toston calls out to Hmerrin, "I've been able to do that since we beat back the Sargrass, this is just my first chance to actually use it."

OOC DM's please note: If these Ogres are considered giants Toston's racial +4 dodge bonus against Giant's makes his AC 34).

Active Effects:
Mage Armor +4 AC = 1 hour
Shield +4 shield to AC; immunity magic missile = 4 min [37 rounds]
Resist Fire 5 = permanent

Combat Options:
Spell like abilities:
1/day dancing lights - CL 8 left 1/1
1/day ghost sound - CL 8; DC 14 left 1/1
1/day prestidigitation - CL 8 left 1/1
1/day speak with animals - CL 8 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try,detect magic,message- CL 4 (infinite)
1st: shield, magic missile(2 missiles 2d4+2 total damage), burning hands (4d4+4) (DC 15), mage armor(bloodline) - CL 4 (6/7)
2nd:scorching ray (1 ray at +9 vs touch, 4d6+4 fire damage), resist energy(bloodline) - CL 4 (3/4)

Claws rounds left: (5/5)

Stunning Fist (5/5) Fort Save: DC 17

Breathe Weapon (0/1) 30 foot cone of fire (5d6 fire damage) DC 15 reflex save

Scorpion Style Fort Save : DC 17

Ethani (Nellie, AC 20, HP 30/42, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 4/7, Entropic Shield  d6=4 ; d6=5 ; d6=4 ; d6=3 ;
Wednesday August 22nd, 2018 8:47:02 AM

OOC: Am I missing something? I don't see Dusan on the map.
DM DOH! I'll correct that tonight

Feeling the light touch of the Spectral Hand on her shoulder, Ethani rejoices in the warmth of healing that floods through her...until she spots Dusan. "Oh no Dusan. Not today...and not to these losers."

Focusing Alemi's love the Healer lets it flow from her hands out in a wave. Ethani smiles as Dusan, Lornak, Gaffer, Asteria,Toston and Hmerrin all receive 18 HP as she Channels Alemi's healing power into their wounded bodies (standard action).

Retrieving her new Cure Moderate Wounds wand, Ethani is determined to heal the Witch as soon as she can travel to him.

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak
Bull's Strength on Asteria (7 min)
Bull's Strength on Hmerrin (7 min)
Sanctuary 4/7 rounds on Self. Will save DC 17 or be unable to attack Ethani
Entropic Shield: Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance (similar to the effects of concealment). (7 min)
Aid on Asteria for 7 min 8 temporary HP added.
Channel Energy 18 HP to Dusan, Lornak, Gaffer, Asteria,Toston and Hmerrin (1/3)

Today's Spells
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Endure Elements (2), Command, Sanctuary (1)

2nd level (5)
Spiritual Weapon, Zone of Truth, Aid (2)

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser



Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+9=19 ; d6+3=5 ; d20+7=26 ; d6+7=13 ; d8+7=11 ;
Wednesday August 22nd, 2018 1:01:00 PM

The Air Elemental tries again to strike Ogre 5 nothing fancy this time, just a slam from above.
(AC 19: 5 dmg)
The Shadow Dire Bat flanks from the left
(AC 26 +2 Flanking - 11 dmg)
Wil avoids any flings and arrows and summons SM 2 Shadow Spider
----------------------------------
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Endure elements x 2, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon Spiritual Weapon, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Planar Ally, Lesser - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 3 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)   3d6=7 ; 3d6=5 ; 3d6=9 ; 3d6=12 ; 3d6=9 ; 3d6=14 ;
Wednesday August 22nd, 2018 6:05:08 PM

As his wounds begin to close under the flow of healing energy Gaffer smiles and nods his thanks to Ethani. Seeing everyone putting their efforts forward he knows he can't slack himself.

Using Lightning Lord from his Weather Domain he calls down a bolt of lightning to strike not just the remaining Ogre but each of the Orcs too.

(Not sure if I should roll damage for every enemy/if using this while call lightning is active upgrades it to 3d10?)
Ogre: 7, Orc1: 5, Orc2: 9, Orc3: 12, Orc4: 9, Orc5: 14

Gaffer can't help but feel slightly satisfied as he sees the impact of his new magic. Hopefully living up to his role as a striker.

*****Active Effects*****
Call Lightning - 47 rounds (6 Bolts)
Entangle - 40 rounds
Endure Elements (Communal) - (24hrs divided between receivers)
***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Tracking Mark x2 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Siphon Might, Insect Spies, Magic Fang (Greater), Animal Aspect (Greater) D: [Call Lightning]
Level 4: Ball Lightning x2, Grove of Respite D: Sleet Storm

Lornak (Frank S.) HP:77/79 AC: 23(T:13/FF:10) CMD:15(16)   d20+15=24 ; d4+4=8 ;
Wednesday August 22nd, 2018 6:35:17 PM

Lornak feels the earth shake beneath his feet as the first giant ogre smashes to the ground. He then feels the familiar warmth of a healers touch within his body. Smiling, he confidently steps up(5 foot step 14M) and fires a bolt at the mobile archer 04 (Attack Action d20=24, 8 dmg)

He then swiftly loads another bolt into his crossbow (Standard Action)

(OOC - That was me during the negotiations! two nat 1's in a row!)

*****Active Effects*****
Endure Elements
Shield Other from Ethani +1 to AC and resistance bonus on saves (OOC Ehani will take 17 dmg from Shield Other this round)
***** Spells *****
Speak With Animals

DROW POISON - Fort Save DC 13. If initial save fails, unconsciousness for 1 minute; After one minute, save again, and a second failure causes unconsciousness for 2d4 hours. Multiple doses against the same target increase the DC by +2 per extra dose, but one successful save cures all poisons.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str  d20+14=34 ; d20+14=18 ; d8+9=10 ; d8+9=16 ; d8+9=17 ; d20+14=19 ; d6+9=11 ; d20+9=12 ;
Wednesday August 22nd, 2018 6:40:29 PM

Hmerrin ducks one blow, bats away a second with his handaxe shaft, and sidesteps a third.
Ethani's healing washes over him, and he smirks at his opponent.

"Oh, shut up," he growls back at the bellowing ogre.
His axes whistle through the air as they slash at the creature.

--
Full attack on Ogre2
Btax1 hits NAT 20 - crit threat hits ac 18 for 43 hp damage (10 if no crit)
Hdax hits ac 19 for 11 hp damage
Btax2 misses (ac 12)


Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d8=4 ;
Wednesday August 22nd, 2018 6:48:11 PM

Dušan Feels warmth return to his limbs as he regains feeling in his fingers and toes. Ethani's magic brings him back from the brink and he smiles gratitude towards the cleric.

Feering another blast as vicious, Dušan tops himself with a Cure Light Wounds and looks to see where he can be of most help.

(OOC: Spells Per Day L1 3/0, L2 4/1 L3 4/0 L4 3/1
Cure Light Wounds on Dušan - (1d8+5)*1.5=13 HP
Rose's Temperature Control - 8 hours
Mage Armor - 8 hours
Spectral Hand - 7 3/6 minutes d4=4 HP forgot to do this when cast
Confusion - 6 rounds)

Asteria Amarante [HP: 100/92; AC: 22; Touch: 12; Flat: 20; CMD: 20; Rage: 24/25]  d20+19=24 ; d4=2 ; d20+14=22 ; d8+11=13 ; d8+11=12 ;
Wednesday August 22nd, 2018 7:47:06 PM

Asteria grins at her latest target, feeling a bloodthirst wash over her. "Your buddy's dead. And you're gonna be the same in a few moments. Say hi to the imp guy for me!"

---
24 vs. AC for 13 damage against Ogre 2
22 vs. AC for 12 damage against Ogre 2

---
24/25 rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, -2 penalty to Armor Class
7 minutes Aid: 8 temporary HP added
7 minutes Bull's Strength: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier
Endure Elements: A creature protected by endure elements suffers no harm from being in a hot or cold environment. It can exist comfortably in conditions between -50 and 140 degrees Fahrenheit (-45 and 60 degrees Celsius) without having to make Fortitude saves. The creature’s equipment is likewise protected.

OOC: Please ignore the d4, I miss clicked.

Marshy Madness round 6  d20+17=21 ; 3d6+10=14 ; d100=59 ; d100=11 ; d100=71 ; d8+6=12 ; d20=19 ;
Wednesday August 22nd, 2018 10:03:12 PM

Toston closes on the other ogre and miraculously misses with a Scorching Ray
Ethani returns the favor for Dusan and then some. She channels positive energy healing Dusan, Lornak, Gaffer, Asteria,Toston and Hmerrin all receive 18 HP
Wil conjures a Dire bat which springs to the ogre and bites it. Before the Bat arrives, the Air Elemental swoops in and is destroyed by the ogres blade.
Gaffer calls down 8 bolts from the sky, striking every orc and the ogre. Dmg would be rolled individually and would be 3d6. Call Lightning does not create stormy weather
Lornak fires and strikes Orc 4
Hmerrin spins and whirls and plants his axes in quick succession and the ogre topples over dead
Dusan taps himself with a Cure Light Wounds, just in case
Asteria is ready to tear into the ogre, but Hmerrin has now deprived her of a kill. Not sure where you might head here

Orc 4 and 5 turn and flee at top speed
Orc 1 looks about panicked and tries to free himself as his fellows run. He manages to succeed and off he goes.
Orc 2 again, blasts himself in the face. His legs wobble and blood pours from his face.
Orc 3 lies motionless, taken down by Lornaks poisoned bolt

No map needed I think at this point. Orc 2 is beating himself to death in the entangle and Orc 3 is sleeping. The rest are at 200+' and running at top speed

Toston Lotor(Hugh Crosmun) [HP: 51/59; AC:30/20/26 - CMD 24  d20+9=19 ; d8+2=5 ;
Wednesday August 22nd, 2018 10:41:46 PM

Toston calls out to Ethani, "Thanks for the healing."

He then walks up to the orc that is beating itself to death, charges his attacks with magic a la arcane strike and then tries to punch the Orc for nonlethal damage (19 vs AC; 5 non lethal damage)

Active Effects:
Mage Armor +4 AC = 1 hour
Shield +4 shield to AC; immunity magic missile = 4 min [36 rounds]
Resist Fire 5 = permanent

Combat Options:
Spell like abilities:
1/day dancing lights - CL 8 left 1/1
1/day ghost sound - CL 8; DC 14 left 1/1
1/day prestidigitation - CL 8 left 1/1
1/day speak with animals - CL 8 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try,detect magic,message- CL 4 (infinite)
1st: shield, magic missile(2 missiles 2d4+2 total damage), burning hands (4d4+4) (DC 15), mage armor(bloodline) - CL 4 (6/7)
2nd:scorching ray (1 ray at +9 vs touch, 4d6+4 fire damage), resist energy(bloodline) - CL 4 (3/4)

Claws rounds left: (5/5)

Stunning Fist (5/5) Fort Save: DC 17

Breathe Weapon (0/1) 30 foot cone of fire (5d6 fire damage) DC 15 reflex save

Scorpion Style Fort Save : DC 17

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 5/7, Entropic Shield 
Thursday August 23rd, 2018 8:41:10 AM

Patting Asteria on the back, Ethani heads over to the orc that is busy pummeling itself. "Toston, once he's unconscious, can you please bind him. Then I will heal him and we will see if we can find out some useful information."

Ethani takes a few minutes to look over the "dead" Ogres and tries to assess if they are truly dead or just bleeding out. If it is the later, she looks for help to secure them and will heal them once they are bound.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+7=23 ; d8+7=11 ; d20+7=24 ; d8+7=8 ;
Thursday August 23rd, 2018 12:17:42 PM

Wil's Dire bat attacks Ogre 5 as it begins to leave.
(AC 23 - 11 dmg)
Then again AOO -
(AC 24 - 8 dmg)
Wil gets all excited but then a little depressed as he watched the Shadow spider wander around and approach any enemy still moving.
"Umm, mister spider. You may want to hold off on that. We need to talk to them." The spider continues to walk toward the ogre beating himself up.
"Wait..wait. How about you bind him in webbing. Can you do that?" He asks the shadowy creature. "We ask him some questions then you can eat him."


Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Thursday August 23rd, 2018 6:37:46 PM

Gaffer chuckles as Wil reigns in his spider and joins the group around the Orc beating itself and asks, "How long will that one be out for?" Nodding at the sleeping Orc.

He cracks his fingers in turn to release some of the tension in them, and once they have the surrounded the confused Orc, he relaxes his hold on the natural energy around them and dismisses the entanglement so the group can move freely.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str 
Thursday August 23rd, 2018 7:04:53 PM

Hmerrin watches the orcs flee, cricks his neck, buries his axe heads into the ground a couple times to get off the goo, and squats down next the the magic casting ogre.

"Well, that was pretty stupid," he tells the corpse conversationally, as he rifles through bags and pouches and whatnot.
"You ever consider that maybe the eight well armed people you were gonna jump just might be able to take care of themselves?"

Lornak (Frank S.) HP:77/79 AC: 23(T:13/FF:10) CMD:15(16)  
Thursday August 23rd, 2018 7:08:14 PM

Lornak leaves his action pose as he watches the combatants turn an flee after the giant is felled. Upright, he casually stows his crossbow and walks toward the captured orcs.

Concurring with the possibility of gleaning knowledge from them he is suddenly away of the unconscious ones health. "I am glad that that one did not cause us any trouble..." He points to the fallen orc. "...but I do not know the severity of which the Drow Poison will have effect upon him."

"Would you care to take a look at him, Dusan?" He asks. "We will bind him first of course."

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Thursday August 23rd, 2018 7:12:33 PM

Dušan aids in healing with Ethani. He might not have thought to do so on such aberrant creatures, but wanted the opportunity to thank Ethani, “Thanks for the assist there. I was worried it might be my turn to test the trust Pantheon.”

Asteria Amarante [HP: 100/92; AC: 22; Touch: 12; Flat: 20; CMD: 20; Fatigued] 
Thursday August 23rd, 2018 8:36:34 PM

Asteria throws a fit as the remaining enemies scatter to the wind. "No FAIR!" She throws a rock in their general direction, with little to no effect, before very dramatically dropping to the ground cross-legged. She crosses her arms over her chest and begins to pout. "That's not fair! I was gonna beat them!" She mumbles to herself as the adrenaline wears off, and her rage fades away. "I barely got to do anything... This was boring."

Looking over at the remaining orcs, she frowns. "Can I at least play bad cop with them? I wanna rough someone up."

Marshy Madness 
Thursday August 23rd, 2018 10:19:18 PM

The ogres are dead, most of the orcs have fled and the party has two prisoners. Hmerrin searches the ogres and compiles the loot
Large Masterwork Leather
Large Chain Shirt
Large Composite longbow
20 Large arrows
(2) Large Greatsword
2 potions
4 Large Javelins
1,800 gold

The orcs are bound are brought to consciousness. They wear practical leather armor in the heat and upon the breast of each is burned an etching of what seems to be a great cat. A leopard or panther perhaps. The weapons are gathered, A Falchion and longbow with a score of arrows from each. Each orc also carries a potion

Toston Lotor(Hugh Crosmun) [HP: 51/59; AC:30/20/26 - CMD 24  d20+5=10 ; d20+5=8 ; d20+5=10 ; d20+5=11 ; d20+12=26 ; d20+12=16 ; d20+12=24 ; d20+12=29 ;
Thursday August 23rd, 2018 11:30:26 PM

Toston tries his hand at identifying the potions, first casting detect magic (Spellcraft:10, 8, 10, 11)

The gnome fails to identify the potions so he at least tries to figure out if they have any type of magical auras (Knowledge[arcana]: 26, 16, 24, 29 vs 15 + spell level to determine type of aura)

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 5/7, Entropic Shield 
Friday August 24th, 2018 8:08:20 AM

Laughing at Asteria's joke,she smiles at the well intentioned barbarian. "Let's see what we can do."

Looking over at the others, Ethani issues a request. "Anybody have the spell Tongues? If so, I can cast Zone of Truth and we should have some real answers fairly quickly."



Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Friday August 24th, 2018 2:20:41 PM

“I speak Orc,” Dušan comments, “Use to joke with Var, and no language swears like Orc.”

Dušan lets loose a string of guttural insults in Orcish that would cause their prisoners to blush.

“The ogres were just throwing around commands at these guys.” Dušan informs, “Sorry I didn’t mention it at the time.”

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str 
Friday August 24th, 2018 6:56:29 PM

Hmerrin gathers up the ogre loot.

"Couple a potions here," he says, passing them over for Toston to analyze. "Otherwise just stuff we can sell."

The fighter waits somewhat impatiently for the orcs to wake up and start talking.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Friday August 24th, 2018 8:01:55 PM

"Oi, I think I lost something. Suddenly so sad. Can't clear my head."
"What was I doing oh right interrogation. Start talking...see or the lady gets it." He smiles broadly. " I heard that somewhere can't recall the place."


Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)   d20+13=33 ;
Friday August 24th, 2018 8:06:04 PM

"We should aim to get moving soon incase they come back with reinforcements."

Gaffer looks around nervously, wanting to move on as much as he wants to know why they were attacked. (Perception: 33)



Lornak (Frank S.) HP:77/79 AC: 23(T:13/FF:10) CMD:15(16)   d20+7=11 ;
Friday August 24th, 2018 9:21:58 PM

Lornak tests his knowledge of the etched sigil. (Knowledge: Local d20=11) It doesn't seem to glean much. He assumes the group are typical marauders and are indiscriminate as to whom they assault.

"I only want to know what that is." Lornak points at the etching. "And if they know of Oafish Jym and Jared Langers"

Toston Lotor(Hugh Crosmun) [HP: 51/59; AC:30/20/26 - CMD 24 
Friday August 24th, 2018 10:37:41 PM

Toston says, "I'm not much for spellcraft, honestly but I might be able to at least tell what kind of auras the potions give off."

Orcs for dinner 
Saturday August 25th, 2018 1:19:57 PM

Toston looks at the potions and is able to determine that 3 of them are Conjuration magic. His Detect magic also reveals that both of the longbows and 1 of the Great swords are magical. The Booty now stands as:
Large Masterwork Leather
Large Chain Shirt
Large Composite longbow
20 Large arrows
1 Large Greatsword
1 Large Greatsword +2
2 Composite longbows +1
4 potions, 3 have Conjuration auras
4 Large Javelins
1,800 gold

Now to the captives. Ethani suggests she cast a Zone of Truth if anyone knows Orc, which Dusan does. Lornak does not recognize the emblems, but suspects they denote the orc tribe these two are from. Lornak would like some clarification on that thought as well as if the pair know of Oafish Jym and Jared Langers.
Gaffer glances about, a bit anxious to get going, lest the orcs that fled return with reinforcements

The orcs glance back and forth at one another and up at the group
Sense Motive DC 15 Highlight to display spoiler: { It seems these two know common and are following your conversation}

Ethani, please replace a 2nd level spell with Shield Other and mark it as cast

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 6/7, Entropic Shield, Zone of Truth  d20+4=15 ;
Sunday August 26th, 2018 10:56:57 AM

Raising an eyebrow at the revelation that the orcs understand common, Ethani looks at Hmerrin. "Looks like they understand us. Still, feel free to translate into orcish if you wish... I'm sure it's more... flavorful."

Casting Zone of Truth, Ethani sets about the interrogation, addressing both orcs. "Why did you attack us? Have you heard of the human called Oafish Jym? How about Jared Langers? What is the meaning of the symbol on your armor? "

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak
Bull's Strength on Asteria (7 min)
Bull's Strength on Hmerrin (7 min)
Sanctuary 4/7 rounds on Self. Will save DC 17 or be unable to attack Ethani
Entropic Shield: Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance (similar to the effects of concealment). (7 min)
Aid on Asteria for 7 min 8 temporary HP added.
Channel Energy 18 HP to Dusan, Lornak, Gaffer, Asteria,Toston and Hmerrin (1/3)
Zone of Truth

Today's Spells
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Endure Elements (2), Command, Sanctuary (1)

2nd level (5)
Spiritual Weapon, Aid (2)

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 6/7, Entropic Shield, Zone of Truth 
Sunday August 26th, 2018 10:58:41 AM

Ooc: Sorry, that should have been Dusan not Hmerrin.

DM I'm having trouble reconciling your spells. Could you please mark spells cast with an asterisk or other symbol and not delete them

On August 13th your list was
1st level (5)
Entropic Shield, Sanctuary

2nd level (5)
Spiritual Weapon, Zone of Truth, Aid (2)

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser

The Shield Other spell needs to be accounted for in your 2nd level slots
I have you having cast 5 1st level spells and your most recent list, shows Command available is your sheet not quite up to date at 8th level? If so please get it completely squared away to start next week


Asteria Amarante [HP: 100/92; AC: 22; Touch: 12; Flat: 20; CMD: 20; Fatigued]  d20+4=23 ; d20+11=20 ;
Sunday August 26th, 2018 10:26:29 PM

Asteria grins as her gaze is brought to the orcs. Gleeful at the idea that they can understand her, she picks herself up and walks over, an ominous smile wide on her face. "So you guys can hear us, huh? Well, listen good. I got robbed of a good fight, and I'm looking to release some of my frustrations. So, tell my sis here what she wants to know, and maybe I won't rip you two to shreds. Axey here is getting a little antsy, so I'd speed it up if I were you."

Sense Motive: 23
Intimidate: 20

Toston Lotor(Hugh Crosmun) [HP: 51/59; AC:30/20/26 - CMD 24  d20+5=15 ; d20+5=7 ; d20+12=26 ; d20+12=19 ;
Sunday August 26th, 2018 11:34:21 PM

Toston tries to see if he can figure out what the magic weapons are or at least what their auras are. He says, "I figure the potions are some kind of cure wounds. They give off conjuration auras and isn't healing conjuration magic?"

(Spellcraft: 15; 7)
(Know[arcana]: 26, 19)

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)   d20+9=21 ;
Monday August 27th, 2018 9:18:35 AM

(Sense Motive: 21) Gaffer sits down near by and creates some water to fill his water skins, drinking it greedily before topping it up again and offering it to the others, not interrupting the interrogation.

****Active Effects*****
Endure Elements (Communal) - (24hrs divided between receivers)
***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Tracking Mark x2 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Siphon Might, Insect Spies, Magic Fang (Greater), Animal Aspect (Greater) D: [Call Lightning]
Level 4: Ball Lightning x2, Grove of Respite D: Sleet Storm

Lornak (Frank S.) HP:77/79 AC: 23(T:13/FF:10) CMD:15(16)  
Monday August 27th, 2018 3:37:07 PM

Lornak takes Gaffer up on his offering of water. He sits down next to him and downs a gulp or two before filling his skins as well. He leans back on his elbows; "It is good to take 5 when you can." He says. "Especially in the wild. Let them do their work." He eyes the women and listens for anything interesting.

He senses Gaffers unease in lingering. "I mirror your caution but we have numbers so if there are any more threats they will most likely be humanoid. The animals would only be bold enough to engage us if they are in a pack."

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+7=26 ; d20+12=28 ;
Monday August 27th, 2018 4:13:05 PM

(Sense Motive: 26 - Diplomacy: 28)
"Have you ever had Ogre soup? Wil asks loudly. "I hear it's terrible but we could try."
After a moment to see the ogre's reaction.. Will they.. they are ogre?
Wil adds, "Tell us what or where you got these magic swords. I know you understand me."
"Oh, more importantly... who is Oafish Jym and Jared Langers?"

(OOC: I have limited internet for a bit outside of work.I should be able to post but it will not be from home..lol)

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+13=19 ;
Monday August 27th, 2018 6:13:12 PM

Dušan decides to play good cop to Asteria's bad cop, (in Orcish) Highlight to display spoiler: {"You should answer them. Not all my friends are bloodthirsty murderers, but they need a reason to defend you."}

He hopes Zone of Truth will do the rest.

(OOC: Diplomacy d20+13=19
Spells Per Day L1 3/0, L2 4/1 L3 4/0 L4 3/1
Rose's Temperature Control - 8 hours
Mage Armor - 8 hours)

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str  d20+3=15 ;
Monday August 27th, 2018 8:22:31 PM

Hmerrin stays standing, and tries to keep one eye on the interrogation, and the other on the marshland below.
[Perception 15]

To Toston, he answers, "Makes sense. The one potion everybody likes having handy. Especially if you don't have a priestess of Alemi handy."

Toston Lotor(Hugh Crosmun) [HP: 51/59; AC:30/20/26 - CMD 24  d20+7=8 ;
Monday August 27th, 2018 11:32:45 PM

Sense Motive:8

Toston says to Wil, "I know Ogres are ignoble but still they are smart, the one even hit us with spells.. I kind of don't want to eat a sentient species, I mean what are we, evil?"

Orcs for dinner 
Monday August 27th, 2018 11:41:30 PM

Ethani remarks to the group that she believes the orcs can understand common. She then proceeds to cast Zone of Truth before any conversationss begin.
The healer of Almei starts with the basics. Why did the group attack and hav they heard of Oafish adn Jared?
Asteria proceeds to terrify the two prisoners. The pair of orcs shrink away from her, cowering and nearly coming to tears. Both just shake thier heads, pleading
for thier lives and blaming the dead ogres.
Toston works on the weapons, unraveling their capabilities. +1 bows and +2 Greatsword. he also speculates teh potions are curative.
Gaffer has a seat and lets things go on without his input. There wre enough bodies about the orcs already. Though the astute druid can see something brooding under the fear of the orcs
a hateful vengence as the orcs try to rally themsleves from the initial fright of the threat of violent death from human woman.
Lornak has a drinkg offered by Gaffer and tries to ease the druids mind on reinforcements being an issue. Confident the group is not in immediate danger.
Wilford takes a differnt tact with the orc prisoners, though it is obviously one that is confusing to them somewhat. He is able to calm them. Wil too, sees what Gaffer was picking up, but as Wil
spoke to them, he could also see that immediate reaction changing. Shifting towards a more nuetral and possibly causing them to not simply think all humans were enemies.

One orc answers Wil, "The names you use are not familiar to me. I am called Olka'Majk, Hunting Shadow in your tongue. To answer the drow's question, we are of the Leopard tribe. That is our emblem.
The Oni ordered the attak, you do not disobey the Oni."
Hmerrin keeps an eye out towards the marshy ares where opponents or nasties might sneak in, he spies nothing
Dusan joins in speaking to the orcs in thier own tongue. He ellicits a responce from one, "There were a pair of humans though not so long ago, they went to the tower." he gestures in teh general direction you have been travelling
the other than nods and adds, "Yes they went to meet," he looks about and whispers, "Them"
The first orc looks about nervously at this


Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 7/7, Entropic Shield, Zone of Truth  d20+5=11 ;
Tuesday August 28th, 2018 9:29:35 AM

Ethani lays a restraining arm on Asteria, making a big deal of being the "good cop" as well.

She addresses the first orc. "You have been very helpful. No harm will come to you as long as you are helpful. Please tell me more about the tower. What is this "them" that you speak of? I need your help if I am to remove the humans from your land." Diplomacy=11

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak
Bull's Strength on Asteria (7 min)
Bull's Strength on Hmerrin (7 min)
Sanctuary 7/7 rounds on Self. Will save DC 17 or be unable to attack Ethani
Entropic Shield: Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance (similar to the effects of concealment). (7 min)
Aid on Asteria for 7 min 8 temporary HP added.
Channel Energy 18 HP to Dusan, Lornak, Gaffer, Asteria,Toston and Hmerrin (1/3)
Zone of Truth 7 min

Spells for the day (italicized spells cast)
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Endure Elements (3). Entropic Shield, Sanctuary

2nd level (5)
Shield Other, Spiritual Weapon, Zone of Truth, Aid, Aid

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+12=25 ;
Tuesday August 28th, 2018 3:44:19 PM

(Diplomacy to help Ethani: 25)
"Your lucky that didn't go badly," Cicero says coldly. Wil just shhs him. He realizes his joke was a terrible one at the most. Unnecessary second.
"Hunting Shadow, huh." Wil says. "I like to think I'm a master of shadows. So you noticed these humans up near a tower? If you go that direction, will we run into trouble? Should we bring you with. We don't really want trouble but personally... I don't mind."
Cicero sneers, "That was so much better." He then laughs.
Wil turns and walks away cursing the dissident voice in his head.

Lornak (Frank S.) HP:77/79 AC: 23(T:13/FF:10) CMD:15(16)   d20+12=22 ;
Tuesday August 28th, 2018 4:14:22 PM

Them. Lornak muses. I hope they do not mean more Ogres... He hunches up into a sitting position, forearms dangling over knees, listening. ...or something worse.

He catches Hmerrin watching the terrain. He thinks it prudent. He cocks his head to one side, frees his Ion Stone. and looks behind where the gang attacked from. d20=22

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Tuesday August 28th, 2018 6:41:19 PM

"How much of this do you think the houses were aware of?" Gaffer asks Lornak next to him

Feeling led into a bad situation leaves an uncomfortable feeling in his stomach. At least they are getting some information now.



Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str 
Tuesday August 28th, 2018 7:13:36 PM

Ethani asks who them are.

"Oh, I'm pretty sure we're not gonna like this next part," Hmerrin murmurs, continuing to keep an eye on the marsh.

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+19=38 ; d20+19=31 ; d20+19=23 ; d20+19=33 ;
Tuesday August 28th, 2018 8:45:50 PM

With the Orcs cooperating, Dušan tries his hand at identifying the potions, "Mind if I take a look at those?"

Dušan casts Detect Magic and begins inspecting the potions.

(OOC: Spellcraft d20+19=38, d20+19=31, d20+19=23, d20+19=33
Spells Per Day L1 3/0, L2 4/1 L3 4/0 L4 3/1
Rose's Temperature Control - 8 hours
Mage Armor - 8 hours)

Asteria Amarante [HP: 100/92; AC: 22; Touch: 12; Flat: 20; CMD: 20; Fatigued] 
Tuesday August 28th, 2018 9:30:53 PM

Asteria presses for more information. "Okay, chop chop. Or I guess, not chop chop if you wanna stay alive. Stop playing the pronoun game and tell me who 'they' are. Because if you don't start talking, you'll have more of a reason to fear me than whoever they are."

Toston Lotor(Hugh Crosmun) [HP: 51/59; AC:30/20/26 - CMD 24  d20+3=10 ;
Tuesday August 28th, 2018 10:53:41 PM

Toston says, "Yes who are this eponymous them?"

(Diplomacy 10 vs 10 = success; our diplomat gets a +2)

Orcs for dinner 
Tuesday August 28th, 2018 11:04:02 PM

Ethani thanks the orcs and reassures them and then asks about the Tower they mentioned.
Wil asks the orcs if they should be taken with to the tower
Lornak decides Hmerrin's caution is prudent and also scans the area. He does not notice anything amiss either
Dusan identifies the 4 potions, Cure Serious wounds
Asteria levels another threat at the orcs and they again cower

The orcs shy away and good nrevously back and forth at each other and then to Asteria. "The other two in the Tower." The orc
gestures to the north and as if to make the creatures point, a flash of lightning flashes from that direction. The distnat roll of thunder
sparks a memory with Lornak. The direction the party is travelling in does indeed contain a tower, Bone Tower. Where the dead body of Kevintar lies and where the dead body of Marteaus used to lie.
One of the orcs speaks again, "The other 2 humans that stay there. Your friends have gone to meet them. The tower is about 10 miles away."

It is this last part that lifts a weight from Lornak. Bone Tower is at least twice that far


Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 7/7, Entropic Shield, Zone of Truth  d20+5=22 ;
Wednesday August 29th, 2018 12:30:24 PM

Ethani looks to the other members for suggestions of other questions.

Turning her attention back to the orcs, she continues trying the Diplomacy route. " I worry that without your Ogre friends you might be attacked and we will not be there to make sure you survive. Is it possible for you to guide me to this tower or at least get close? Maybe if you're willing to guide us there I can convince my friends to let you keep your armor so that once you leave us you won't be completely defenseless."

Diplomacy -22

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Wednesday August 29th, 2018 5:10:41 PM

"I am not against mercy for the worthy. You have to be honorable though. I am not known for much in the sanity realm. Hell, I talk to myself all day long. What time is it? Should we rest for a bit?"
"Do you know where we can get some soup? I'm graving some soup. Do you want soup?" he asks no one in particular then answer himself.. "Sure sure.. I could go for some soup."
His voice then changed gender suddenly. "We could do some soup."
Wil's voice returned and he continued talking like they were all friends but it was just him. He walked off into the distance holding a conversation. He stays within earshot.

Lornak (Frank S.) HP:79/79 AC: 23(T:13/FF:10) CMD:15(16)  
Wednesday August 29th, 2018 6:07:42 PM

"A tower before the Bone Tower?" Lornak mumbles. He is pleased that the group is able to get more information out of the orcs. He somehow suspects they know all about the Bone Tower. "Magical Wasting Sickness is it?" He asks them, hoping to get their reaction as to whether or not the group my be moving into an area affected by it.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str 
Wednesday August 29th, 2018 7:37:43 PM

Hmerrin was all happy for information and all, but when Ethani invites the orcs to guide the party, the young man spit takes a gulp from his waterskin halfway to Dirt City.

He spends a few seconds with hands on knees, coughing uncontrollably, before gathering himself and rising to face Ethani and the orcs.

Through watery eyes, he manages to gasp, "Yeah, that'd be great,"
Then he turns and takes a long visual inspection of the other side of the hill.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Wednesday August 29th, 2018 7:43:52 PM

Gaffer grins as Hmerrin controls his reaction.
Following the Orcs who just tried to kill them is certainly an... interesting idea.

"I might fly overhead once we're back on the move. Just to take in the view."

As Lornak mentions Bone Tower, and the concern shows on his face, Gaffer moves over to ask, "Something we should be worried about?"

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+10=17 ;
Wednesday August 29th, 2018 8:16:41 PM

"Nice!" Dušan exclaims, "You were right, Toston. They're Cure Serious Wounds Potions. I imagine Hmerrin and Asteria will want one. Toston? Anyways, they're hear if you want one."

Dušan then tries to think if he remembers reading anything about Bone Tower.

(OOC: Knowledge History d20+10=17
Spells Per Day L1 3/0, L2 4/1 L3 4/0 L4 3/1
Rose's Temperature Control - 8 hours
Mage Armor - 8 hours)

Toston Lotor(Hugh Crosmun) [HP: 51/59; AC:30/20/26 - CMD 24 
Wednesday August 29th, 2018 10:27:39 PM

Toston says, "I would like one of the potions considering I think my dragon fire will attract enemies like moths to flames potentially, even if I can only do it once per day for now."

Toston then says, "As much as the Bone Tower sounds like an epic place to investigate I think it is kind of in a different weight class than what we can handle. This other tower on the other hand is hopefully more our speed."

Orcs for dinner 
Wednesday August 29th, 2018 10:44:37 PM

Ethani mentions that perhaps the orcs could lead the group to the tower. Thier reaction to this idea is very plain, it terrifies them. "Oh please do not ask us to do such a thing."
Hmerrin has a similar reaction if not quite so much on the scared side, but still not apparently thinking it to be sane idea.
Gaffer concurs and offers his ability to be an eye in the sky. He asks Lornak about Bone Tower. Should the group worry?
Lornak mentions the wasting disease, a magical ever shifting area that slides about Bone Tower and if the group might get so close. The orcs both shake thier head, "No Bone Tower is no place for mortals
if you go there you shall surely die. Your friends are not there, as we have said. They met the others at the first tower, the ruins of old.
Dusan thinks on what he knows of Bone Tower nad it is much like what has already been said. It is the resting place of Kevintar, twin immortal of death and disease of the days before the Year of Ascension. Before Gargul was even a god. I is also the rumored location where the mortal remains
lies of Marteaus lies, shed when he became a god
Toston mentions that Bone Tower is likely beyond The Tide, and he has never made a more correct statement.

Asteria Amarante [HP: 100/92; AC: 22; Touch: 12; Flat: 20; CMD: 20; Fatigued] 
Wednesday August 29th, 2018 11:16:21 PM

Asteria isn't sure much about all this death god stuff, but she wants to get on with it. Whether they go to take on death and disease, or slightly less death, she doesn't mind. "Let's just do something. Or sleep. Sleep is nice too."

DM Note It is currently just after noon

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Thursday August 30th, 2018 1:55:00 PM

Will jumped back into the conversation. "We should send them the opposite direction and head toward the tower. I have this Dimension Door scroll that I do not yet know how to use."

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str 
Thursday August 30th, 2018 7:42:28 PM

"Oh fer... Look, these two ain't gonna bother us. We just smoked their ogre buddies without even breathing hard."

Hmerrin stops. Glances over at Toston.

"Well, except for you."

Back to the group.

"I say let em run on back home and be done with it. We got places to go, and they know it'd be a really, really bad idea to chase after us."
He gives the orcs an eye.
"Right?"

The fighter turns, and takes the potion from Dusan with a "Oh, yes please" , checks his gear once, and starts edging in the direction of this tower they need to go to.



Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Thursday August 30th, 2018 8:38:03 PM

Gaffer nods at Hmerrin's words, "Don't worry about them, if they do decide to cause problems, we'll know and deal with them, but we don't need the extra weight."

At this point he is itching to be on the move. The two they are after would expect to be followed, so the group is running a risk either way.

"Let's just get going."

Lornak (Frank S.) HP:79/79 AC: 23(T:13/FF:10) CMD:15(16)  
Thursday August 30th, 2018 8:44:09 PM

Lornak is in agreement with Dusan and Gaffer but is curious why Gaffer is in such the hurry. "Easy there my friend. Why so antsy?" He asks. "Being a druid I would think the outdoors would be a second skin." He slowly rises to his feet while dusting off his pants. "I am glad that we lingered if only to glean more information of our quarry."

He shoulders his pack and starts to head north. "However, you seem disturbed by something unforeseen."

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Thursday August 30th, 2018 9:03:18 PM

“I don’t see much reason to linger,” Dušan responds to Lornak, “I think we got all the information out of these two that we will.”

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 7/7, Entropic Shield, Zone of Truth 
Thursday August 30th, 2018 9:15:00 PM

Ethani nods at the advise of the others.

Looking kindly towards the orcs, she thanks them for their cooperation. Releasing their bonds, she reinforces the idea that they are free. "I would hippie you will make better choices in the future. Attacking travelers is not a good choice.

Before they head out, Ethani asks to pull to the side after they have traveled out of sight of the orcs. "I would love to summon an ally from another plane, but it will take several minutes. Can we wait? "

Toston Lotor(Hugh Crosmun) [HP: 51/59; AC:30/20/26 - CMD 24 
Thursday August 30th, 2018 10:24:13 PM

Toston says to Wil, "Did you buy a scroll of dimension door or dimensional anchor? We need dimensional anchor to counter dimensional door or else the one guy we are pursuing will just dimension door himself away."

Asteria Amarante [HP: 100/92; AC: 22; Touch: 12; Flat: 20; CMD: 20; Fatigued] 
Thursday August 30th, 2018 10:45:07 PM

"Also if I can get one of those potions too, I think it would really help with the whole staying alive thing." Asteria responds to Dusan's previous inquiry.

On the Road Again 
Friday August 31st, 2018 9:24:33 AM

The group wraps up the discussion with the orcs, there was little else these two could tell the party and as Hmerrin lays out what the party just did to the entire band, the
pair nods vigorously in agreement with the fighter.

And so the potions are split, Hmerrintakes one, as does Asteria and ? Mention in your next post please

Ethani asks the orcs to make better decisions and not attack strangers on the road at first sight. The orcs are cut loose, given any of their gear back? and head out at a good speed to the south west as the party continues north west.

The marches and low lands are left behind
by mid afternoon. You have reached the shallow hills. Juts of rock and low ills are marked by rain wash and crevaces of water erosion. Small trees gow sporadically
and much of the reddish ground is covered in sage brush and grass. Cloud cover has been the main feature of the sky for the back half of the dy, but Gaffer does
not expect any rain, though tonight will not be as luminescent as it has been with starlight and the moons partially obscured.

Your days travel comes to an end the party makes camp.

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 7/7, Entropic Shield, Zone of Truth 
Friday August 31st, 2018 4:14:08 PM

As the preparations for the night begin, Ethani queries the Tide about something that's on her mind.

"Alemi has granted me more powers, and I know we have all grown in our abilities. I can now request from Alemi that he send a Planar Ally to assist us. It is a long and arduous process, but I was wondering if you think I should cast the spell tonight? We will need to negotiate with Alemi's representative specifically what we want him or her to do. What would you ask for our ally to do if I ask Alemi to send us one?"

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str 
Friday August 31st, 2018 4:49:58 PM

Hmerrin chuckles.
"How 'bout, 'Go find a tower, invade it, and bring back these two guys we're looking for?"

The young man pauses, and actually thinks about it for awhile.
"Well, when we find this tower, you think your ally buddy would be able to scout it for us?"

"Oh yeah," he realizes, looking over at Lornak, questioningly. "I'm thinking no fire tonight. We're getting close, and it could give us away."

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Friday August 31st, 2018 10:37:05 PM

"Um... it looks like I purchased the wrong spell," Will frowned. "Well, I guess I get to walk through doors."
"What if you call a creature that can spy for us? It will give us a heads up."

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Friday August 31st, 2018 11:05:19 PM

"Yeah, A spy could be good," Dušan agrees, "Or a guide, maybe?"

Lornak (Frank S.) HP:79/79 AC: 23(T:13/FF:10) CMD:15(16)   d20+12=28 ;
Friday August 31st, 2018 11:32:09 PM

Lornak puts up his Ioun Stone and takes in the terrain as the group journeys towards the Shallow Hills. (Perception d20=28) He does not expect any surprises but one can never be too careful.

"It was my intention to speak with the animals around the tower when we had gotten close enough to see if they would have any useful information before we braved going inside." He thinks the idea of having a spy would be helpful to all; "If you have an avatar that reconnoiter for us, I can prepare my Detect Snares and Pits and Summon Natures Ally spells instead."

"Whoever used the Entangle spell during the last fight, know that I can prepare that in your stead as well if you would prefer to prepare something else."

When the campsite is reached he sets down his things. He agrees with Wil's caution about a campfire; "Just be aware that without one we will have to use our ears." He looks up at the setting skyline noticing stars beginning to twinkle. "It seems like we are getting another pleasant night but fire usually deters critters. Without it we may have a few visitors."

He hunkers down and produces his bedroll and blanket and proceeds to find someplace to eat the evenings dinner; "Trail rations it is then."

"Walking through doors sounds useful." He replies to Toston. "Not a bad consolation prize for buying the incorrect one." He recalls some memories. "I can remember a time or two where that would have been more handy than my Thieves Tools." He says with a wry smile.

Toston Lotor(Hugh Crosmun) [HP: 51/59; AC:30/20/26 - CMD 24 
Saturday September 1st, 2018 12:49:28 AM

Toston says to Wil, "I thought dimension door was like a limited teleport..."

To Ethani he says, "Anyhoo, Can Alemi send a representative that knows how to cast dimensional anchor? I can talk to animals once a day just for being a gnome and can try to ask the animals near the tower for anything we might find interesting."

"Too bad the scroll of dimension door is divine and not arcane. If I could teleport mayhap I could teleport to the guy who knows how to dimension door himself and stun him so he can't teleport away."

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Saturday September 1st, 2018 10:19:24 AM

"No... no I'm wrong. It says Dimension Anchor on the scroll so no harm, no foul."
Will then settled down for the night.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Saturday September 1st, 2018 6:29:31 PM

Gaffer walks into the middle of the area of where the group intends to set up camp. "I thought maybe we could all do with a proper night sleep" he says and begins casting Grove of Respite. He cannot help but smile to himself as he does, glad to provide the group with a more tangible benefit. Once it is cast he adds, "You can eat the fruit, they should do you a little better than those rations."

With regards to Ethani's discussion he says, "I may be able to offer some small spies of my own, but it I imagine they wouldn't compare to what your own ally can bring. Perhaps they can help offer better direction for your own. Is it something we can call upon once close to the tower?"

****Active Effects*****

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Tracking Mark x2 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Siphon Might, Insect Spies, Magic Fang (Greater), Animal Aspect (Greater) D: [Call Lightning]
Level 4: Ball Lightning x2, [Grove of Respite] D: Sleet Storm

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Monday September 3rd, 2018 8:10:10 PM

After ten minutes have passed and the Grove grows into existence around them, Gaffer excitedly shares the details of it's functions. "I'll be woken up if anything intrudes into the area, so we can perhaps all sleep a little sounder. Oh and the fruit should help us recover a little if anyone is still injured."
After explaining everything he lies down on the softer earth and begins to relax, knowing things will likely get increasingly dangerous from tomorrow.

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Monday September 3rd, 2018 8:55:33 PM

"Amazing my friend!" Praises Lornak. "Was that a scroll or do you know it yourself? I would do well to learn it from you for future outings!" Lornak cannot wait to try the fruit. He looks forward to a solid night of rest.

Toston Lotor(Hugh Crosmun) [HP: 51/59; AC:30/20/26 - CMD 24 
Monday September 3rd, 2018 11:32:07 PM

Toston starts picking and eating some of the fruit. (OOC: How much hp do we recover from eating the fruit?)

He then tries to find a place to sleep in the grove.

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Sanctuary 7/7, Entropic Shield, Zone of Truth 
Tuesday September 4th, 2018 8:10:39 AM

Munching happily on some of the fruit from the magical Grove, Ethani prepares her spell. "This is not like summoning a monster. I will actually be requesting a planar being. He or she can be hurt or even killed while performing what we ask. So, he or she will likely ask for payment of some form when summoned. Usually the cost is somewhere along the lines of 600 gold per minute, 3,000 gold per hour, or 6,000 gold per day. I don't think we have enough to ask it to stay for a day, so we need to be *very* specific about what task we want it to perform. So far everybody seems to say scout out the area. If you're sure, I will begin the spell."

Asteria Amarante [HP: 92/92; AC: 22; Touch: 12; Flat: 20; CMD: 20; Fatigued] 
Tuesday September 4th, 2018 12:12:07 PM

Asteria watches in awe as the shaded grove surrounds her and her friends, lush and alive, and seemingly created from nothing! "This is soooooo cool!" She giggles like a kid and claps several times, before immediately making it her priority to climb up every tree. Thoroughly worn out before she even starts though, she instead makes due by chomping down on the fruit and helping to set up camp.

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Tuesday September 4th, 2018 6:18:34 PM

“I’m sure we’ll be in good hands, Ethani.” Dušan entrusts his friend, “I haven’t heard anyone dismiss a scout.”

“Gaffer,” Dušan exclaims, “You’re my new best friend!”

Happy to not be eating trail rations again, Dušan savors his share before calling it a night. He goes to bed early to see if he can still take a morning shift for watch after he recharged for 8 hours.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Tuesday September 4th, 2018 7:35:33 PM

"You know, I could also summon a monster to scout for us... um.. I don't know maybe a horse or big bug."
Cicero grumbled. "WHAT are you grumbling for, I won't be summoning you." Will shots back loudly to no one. "But maybe a shadow would be useful too. Let me know."

On the Road Again 
Tuesday September 4th, 2018 8:24:57 PM

Ethani brings up for discussion casting a spell to bring an ally from Alemi. The spell is one of her most powerful incarnations, but it does come with limits and costs.
Gaffer casts Grove of Respite. [i]I can't find the spell and need some assistance here on what it does

The group seems to be in agreement for Ethani to cast the spell with the thought of the ally sent to scout ahead. You are currently 5-10 miles from where you think the tower is
Ethani will need to spend 500gp in casting the spell, and then the group will need to supply the payment which will vary, based on the task presented

There is no fire in the magical grove. Is there going to be a watch? If so who and when?

Toston Lotor(Hugh Crosmun) [HP: 51/59; AC:30/20/26 - CMD 24 
Tuesday September 4th, 2018 11:13:00 PM

(OOC: Toston took one of the potions)

Toston says, "I thought Gaffer said if we had this grove we didn't necessarily need a watch? I can take a turn but I'll still need 8 hours of rest to recover my spent spells."

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Tuesday September 4th, 2018 11:56:40 PM

Lornak sleeps well during the course of the night. He awakes and prepares his spells with no problem. He is willing to produce what is needed to summon the planar scout.

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Planar Ally 
Wednesday September 5th, 2018 11:23:32 AM

Feeling rested from her meal of delicious fruit, Ethani profusely thanks Gaffer. "My friend, you have renewed all our strengths and provided us with a wonderful place to rest. May the gods bless you Gaffer."

Seeing as the consensus has been reached, Ethani withdraws several gems the equivalent of which is 500 gold and begins casting Planar Ally.

"Sweet Father of Healing, hear my plea. Your servant need your help. Please send us one of your allies so that we might be able to stop these men from their evil plan and prevent further damage to others."

The Healer's fervent pleas go on, as she implores Alemi to send his representative.

OOC: Sorry, but I don't have it in me to write a 10 minute prayer. ;)

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str 
Wednesday September 5th, 2018 6:20:58 PM

Hmerrin is a bit startled by the cost.
"Maybe we want to get a bit closer, first?" he asks.

But, Ethani is already casting.

The young man sighs, and waits to see what happens.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Wednesday September 5th, 2018 7:18:45 PM

Gaffer waits interestedly to see the results of Ethani's prayer, impressed that she is able to think of such an extended litany in the moment.

He wonders what form the ally will take.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Wednesday September 5th, 2018 7:32:18 PM

Wil makes sure his spells for the day are completed and he is ready for the day.

--------
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Endure elements, Magic weapon (+1 bonus) Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon, Aid, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Wednesday September 5th, 2018 9:56:44 PM

Dušan wakes up early after his 8 hours while the sky is still dark. He finds whoever is on watch and relieves them for a few hours of shut eye. As the group awakens he uses then uses the time to commune with the Wold's Blood and refresh his magics.

Planar plans 
Wednesday September 5th, 2018 9:57:38 PM

Gaffer casts the his spell and a grove appears about the party. If any come within a 20' radius, an Alarm spell will sound. The fruit is filling and heals any who eat it 8HP.
Ethani then begins casting her spell and upon completion...nothing seems to happen. A breath later, a gentle breeze blows into the trees, stirring the leaves to rustle. Now surrounded by trees with a partly overcast sky, it is indeed quite dark about you. The rustling picks up a bit and then goes all quiet and what appears to be a soft blue glow forms in the air before Ethani.
It grows in brightness, but never to a point that hurts anyone's eyes and nor does the light illuminate anything save Ethani's face. Then the glow is gone and before you stands a dark outline of a medium height humanoid

A soft glowing fire appears and illuminates the entire area in good light. Standing before Ethani, a flame dancing upon his upturned left hand, is a humanoid in shimmering plate armor, a greatsword across its back and a canine head of a german shepard.

It looks about at ll of you and then back to Ethani, "A beautiful prayer, blessed of Alemi. What task are you wishing help with?"



Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:30/20/26 - CMD 24  d20+7=14 ; d20+5=21 ;
Wednesday September 5th, 2018 10:22:11 PM

Toston is delighted that the fruit of the grove did just enough to bring him back to being in top shape.

Toston then thinks back to what he may know about this being that Ethani has brought forth to join them in the grove. (Know[planes]: 14; know[religion]: 21)

Asteria Amarante [HP: 92/92; AC: 22; Touch: 12; Flat: 20; CMD: 20; Fatigued 
Wednesday September 5th, 2018 11:28:15 PM

Asteria's eyes shine as she watches the heavenly creature descends upon the group, grinning from her spot criss-crossed on the ground. Normally, she'd bombard such a thing with questions, but her better judgment stops her, and she contents herself by watching Ethani interact with the big dog. Peri, meanwhile, growls softly at the arrival of a new dog in town. "Shhhhhh." Asteria pats her furry companion, trying to soothe the little pup.

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Thursday September 6th, 2018 12:45:21 AM

Lornak is enticed by the blue glow that matches the color of his eyes. Once the avatar presents itself he is inclined to sustain his position of awe. He lets his beautiful Ethani work her magics further.

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Planar Ally 
Thursday September 6th, 2018 9:05:58 AM

Ethani bows in respect before the hound archon. "Mighty servant of Alemi, my friends and I have been tasked with recovering criminals and returning them alive to the authorities of their Houses. We are looking for Oafish Jym and Jared Langers specifically. We were advised that they are in "the first tower, the ruins of old". The tower should be about 10 miles in that direction. We would ask that you locate the tower, scout the area and advise us the location, identification, and numbers of any potential threats. If it does not offer the potential of harm to yourself and if you were able to do it quickly, we would ask that you apprehend the humans Oafish Jym and Jared Langers and bring them to us here. We leave that to your discretion."

Ethani smiles at the celestial being and continues. "And if it is acceptable, might I know your name, sir?"

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str 
Thursday September 6th, 2018 6:27:42 PM

Hmerrin prides himself on his ability to know when to shut up, and this scenario right here sure seems to qualify.

The young man stands there, trying not to do anything stupid.

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Thursday September 6th, 2018 7:18:58 PM

Dušan stands back in awe as negotiations begin with the being.

(OOC: Sorry for short posts. Busy week at work and I’m running on fumes.)

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Thursday September 6th, 2018 8:49:48 PM

Gaffer can't help but feel a little jealous, his own summons are never so impressive. Some experiences are worth the risks of adventuring.

He smiles, happy to watch on as Ethani converses with the being.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Thursday September 6th, 2018 9:00:27 PM

Wil watches quietly and does little else.

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:30/20/26 - CMD 24 
Thursday September 6th, 2018 9:37:10 PM

Toston waits to hear what the outsider has to say to Ethani.

Planar plans 
Thursday September 6th, 2018 9:49:16 PM

It is still early in the evening as Ethani's spell only took 10 minutes to cast. The group has reactions across the board and everyone decides to stand in general respect and wonder, letting Ethani speak.

The creature, a hound Archon, listens to Ethani and then speaks, "Your need is for me to travel half a day to the north east in search of a ruin with tower. Upon finding it, to enter and take captive 2 fugitives and then return with them to here. Your request cannot have Else clauses. For what you are asking for will require 10,000 in gold."


Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Thursday September 6th, 2018 9:50:57 PM

Lornak watches Ethani speak respectfully to the summon. He swore that she told him that she did not possess the aptitude for civilized decorum. [i]Interesting.[i/] Was she being coy with him...?

Asteria Amarante [HP: 92/92; AC: 22; Touch: 12; Flat: 20; CMD: 20] 
Thursday September 6th, 2018 11:09:02 PM

Asteria grins as she watches the Archon talk with her sister, noting with a twinkle in her eye that it refused to give a name. She waits to see what Ethani does, thinking it may not be good to speak up and interrupt the two. She does, however, count through her gold to make sure that she can indeed help to pay for its service easily.

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Planar Ally 
Friday September 7th, 2018 8:44:57 AM

Ethani bows a bit lower to the archon. "Sir, I must discuss this with my friends."

Turning to the others, Ethani raises a questioning eyebrow toward Asteria and her VERY LARGE pile of gold she was counting. "Uhhh...it looks like Asteria's got the payment if we want to go that route... Should we ask him to complete the mission for us or just scout the area?"

Ethani turns back to the archon, showing the reverence that is indeed due to the figure. "Sir, I must ask. If I asked for you to travel to the tower and search the area would that require less of your time? I know that you have other duties and I do not wish to take up more of your time than necessary."

Planar plans 
Friday September 7th, 2018 1:12:16 PM

Bonus Post

The Hound Archon nods, "Travelling to the Tower and searching the area would require less time and would eliminate the need of combat and would thus lower the risk. I will scout the area about the tower and ruins and report back to you here for 5,000"

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Friday September 7th, 2018 10:09:52 PM

Wil studies the strange creature. "Such an interesting creature," he says quietly. "This is a new experience. Can't wait to walk into the next bit of trouble."

--------
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Endure elements, Magic weapon (+1 bonus) Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon, Aid, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Friday September 7th, 2018 10:15:28 PM

Lornak hears the the bottom line of the exchange. Five K, thats a little high. He thinks it over and decides the information will be invaluable if the group were to manage taking the men alive. Lornak nods approvingly to Ethani.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Friday September 7th, 2018 10:23:09 PM

Gaffer isn't too surprised by the amount given what Ethani told them about the spell. He wonders how likely the Archon would be to succeed in the full mission, but doesn't want to appear rude by asking.

"I can pay my part, I'd much rather find out what they have prepared at the cost of some gold, than our blood."

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:30/20/26 - CMD 24 
Saturday September 8th, 2018 12:31:16 AM

Toston says, "I'm going to have to borrow against the loot we got from the fight with the orcs and ogres, any other treasure we will find and the payment for this mission in order to chip in."

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str 
Saturday September 8th, 2018 10:33:42 AM

Hmerrin blinks at the price. This spell isn't nearly as awesome as it was ten seconds ago.

But, everyone else seems ok with it, so the lad raises his hands in mock surrender.

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Sunday September 9th, 2018 4:42:52 PM

Dušan is now wealthier than he could have imagined before meeting the rest of The Tide. Some times it does not even seem real to him. "As long as I can continue my reveries at Tombo's, I have no problem chipping in." Dušan begins counting coins and gems, "I can probably front Toston as well."

Asteria Amarante [HP: 92/92; AC: 22; Touch: 12; Flat: 20; CMD: 20] 
Sunday September 9th, 2018 10:18:49 PM

Asteria looks down at the pile of gold in front of her, then back at the group. "Uhhhh, I think I can pay for all of us? But I don't mind just chipping in."

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Planar Ally 
Monday September 10th, 2018 7:12:00 AM

Ethani smiles as the gold is gathered. "Please scout the area and report back to us sir. We are keenly interested on whether any traps are set and what sort of defenses they might have. Any intelligence you can gather will be extremely helpful to us."

Presenting the 5000 go to the hound archon, Ethani bows almost to the ground. "Are you willing to help us, sir?"

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday September 10th, 2018 7:21:35 PM

Dušan awaits the beings reply. He considers what someone like from the planes needs with gold, but holds his own console not wanting to offend or trouble the negotiations.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Monday September 10th, 2018 7:44:36 PM

Gaffer waits eagerly to see the being in action, watching them to see if they have any reaction to either the task or the gold.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Monday September 10th, 2018 8:08:12 PM

Wil waits patiently.. "I can cover some if we need too."

Planar plans 
Monday September 10th, 2018 8:13:20 PM

The group puts together the gold and Ethani presents the final offer to the archon. The hound nods his agreement. "I will return here after locating the ruins and scouting the area about the tower." The Hound Archon then places the payment into a bag at his side that doesn't get noticeably bigger or more full. Turning to gauge the direction, he then simply vanishes.

The party is alone once again in the grove of trees that has been magically provided by Gaffer. An Alarm spell exists to a distance of 20' from the center of the grove. It is a few hours before midnight.

DMunless otherwise noted the Alarm is audible

What will be the routine of the night friends?

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Monday September 10th, 2018 9:19:34 PM

Lornak sits back and clasps his hands behind his head. With the Alarm spell up and no real need for a watch he just spends the time gazing at the wondrous starlit sky.

Asteria Amarante [HP: 92/92; AC: 22; Touch: 12; Flat: 20; CMD: 20] 
Monday September 10th, 2018 11:20:49 PM

Asteria chips in the gold before laying back down in the magical grove, resting beside a noticeably more peaceful Peri now that the Archon is gone. The two eventually drift off to sleep, feeling safe in the protection of the grove.

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:30/20/26 - CMD 24 
Monday September 10th, 2018 11:50:14 PM

Toston finds a comfortable place to bed down and then goes to sleep.

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Planar Ally 
Tuesday September 11th, 2018 8:17:06 AM

Sighing after a successful negotiation, Ethani stretches and then cuddles next to Lornak. "Well, hopefully that will be worth the gold." The sea-elf smiles coyly as she makes her way even closer onto Lornak's chest. "Well, now that we really don't have anything to do...shall we entertain ourselves?"

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Tuesday September 11th, 2018 6:47:28 PM

Dušan goes to bed early in order to make time to refresh his spells in the morning. Once done with that he keeps an eye out if anyone is still sleeping and if anyone is watching, allows them to get a little more rest.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str  d20+3=8 ;
Tuesday September 11th, 2018 7:04:53 PM

"Um, will that alarm spell go off when the Angel Dog returns?" Hmerrin asks. "Cause telling everyone we're here might be a bad idea."

The young fighter takes first watch.

[Perception 8]

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Tuesday September 11th, 2018 8:34:02 PM

Will waits for the next watch. "You can not be too careful."

A Night in the Wilds 
Tuesday September 11th, 2018 9:02:37 PM

The Hound Archon is off and the rest of the party puts down bed rolls and goes to sleep. Well everyone except Hmerrin and Wilford. The hound archon knows the password and so upon his return, he hopefully remember and not set off the Alarm spell. Hmerrin and Wilford both decide that caution is the better part of living and so they each take a watch. Splitting up the night into 2 pretty long stints

It is on Wilford shift, that his eyes start playing tricks on him. Is that a glowing green light in the distance to the north west? The same general direction of the ruins supposed location and also the infamous Bone Tower. Wilford blinks a couple times to clear away any cobwebs and looks again. Yes there is definitely a glowing something out there. Distance is very hard to say in the dark
Perception DC 30 Highlight to display spoiler: {It appears to be a humanoid being, medium height and it appears to be slowly closing on the grove. At least 300' away}



Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:30/20/26 - CMD 24  d20+14=24 ;
Tuesday September 11th, 2018 10:48:22 PM

(Perception:24)

Toston sleeps on his sharp gnome ears potentially ready to pick up a disturbance should any happen.

Asteria Amarante [HP: 92/92; AC: 22; Touch: 12; Flat: 20; CMD: 20] 
Tuesday September 11th, 2018 11:10:53 PM

Asteria stays sleeping peacefully, blissfully unaware of any approaching danger.

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Tuesday September 11th, 2018 11:53:40 PM

Lornak dreams a black dream. It is a high contrast from the beauty he enjoyed before resting. The images morph and undulate into grotesque forms. He sees a green door.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Wednesday September 12th, 2018 3:11:46 AM

Gaffer rests soundly. Trusting in his spells alarm and unconcerned of any danger. The familiar sounds of insects and shuffling of small critters only serve to send him deeper into his sleep.

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Planar Ally  d20+10=23 ;
Wednesday September 12th, 2018 8:27:23 AM

Blissfully laying next to Lornak, Ethani rejoices in a good nights sleep...which is truly a rarity for adventurers.
Perception-23

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+11=27 ;
Wednesday September 12th, 2018 1:01:31 PM

Wil squints and groans to see anything in the distance. Something that may be causing that green glow. "I hope the archon didn't explode. Would it be green like that? Wil wakes Toston to help him look into it.
"Not sure how much you can see. It's pretty far away so it may not be something we have to deal with at the moment."
(Perception: 27)

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Wednesday September 12th, 2018 5:33:06 PM

Dušan sleeps soundly and solidly, oblivious to the nocturnal events.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str 
Wednesday September 12th, 2018 9:00:25 PM

Hmerrin takes a long, eventless watch.

By the time Wilford relieves him, the lad is more than ready for his bedroll.

He drops to the ground, and is out for the night.

Asteria Amarante [HP: 92/92; AC: 22; Touch: 12; Flat: 20; CMD: 20] 
Wednesday September 12th, 2018 9:17:42 PM

Asteria rolls over in her sleep, snoring loudly and cuddling with her dog.

A Night in the Wilds 
Wednesday September 12th, 2018 9:35:42 PM

Wilford wakes Toston and gets his opinion on the green flickering light. The rest of the party sleeps soundly. As Wil and Toston watch, the light appears and disappears randomly, but it is very evident that each time it reappears, the green glow is closer to the grove.

Perception 20 Highlight to display spoiler: {It appears to be a humanoid being, medium height and it appears to be slowly closing on the grove. At least 200' away. The humanoid creature appears female with long hair caught in a sweeping breeze. Her clothes are gown like layers and seem to dance about her frame}

Sleeping characters Perception DC 35

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:30/20/26 - CMD 24  d20+14=25 ; d20+12=26 ; d20+5=17 ; d20+7=13 ; d20+7=20 ; d20+1=16 ; d20+1=4 ;
Wednesday September 12th, 2018 10:51:52 PM

(Perception:25)

Toston says to Wil, "Whoever or whatever she is appears to be getting closer. I think now is the time to wake everyone because who knows if she is friend or foe?"

He then racks his brain for anything that might be relevant to this green woman.

(Know[arcana]:26)
(know[religion]:17)
(know[nature]: 13)
(know[planes]: 20)
(know[local]:16)
(know[dungeoneering]:4)


Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)   d20+12=22 ;
Thursday September 13th, 2018 12:53:04 AM

(Perception d20=22)

Lornak tosses and turns in his sleep. He almost wake but then turns over onto his side and wraps an arm around Ethani. He quiets down and continues to snooze.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)   d20+13=26 ;
Thursday September 13th, 2018 4:19:18 AM

Gaffer remains asleep, he kicks off part of his blanket; to warm beneath it all, and relaxes again. If he dreams, he dreams of soaring along the outskirts of Culverwood, enjoying the wind ruffling his feathers.

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Planar Ally  d20=9 ; d20+10=14 ;
Thursday September 13th, 2018 8:24:41 AM

As Lornak puts his arm around her, Ethani snuggles in closer to him. This night was perfect and nothing could disturb her slumber.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Thursday September 13th, 2018 11:56:06 AM

"We can wake them if you would like but let me summon an Eagle to scout for us. I will send her toward the strange sight and it can report back."
Summons Eagle (AC 14 - hp: 5)
--------
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Summon Monster I, Magic weapon (+1 bonus) Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon, Aid, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str  d20+3=7 ;
Thursday September 13th, 2018 6:39:33 PM

"SNRXXX ZZZZZ KRRRYK but I don't need a bath ohhh SNRK"

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Thursday September 13th, 2018 8:15:30 PM

Dušan rolls over pulling his cloak over his eyes as a green light fails to rouse him.

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Thursday September 13th, 2018 9:53:34 PM

SSSNNNNOOONO, I am not Drow. I am a SurfaZZZRRRRR.

Asteria Amarante [HP: 92/92; AC: 22; Touch: 12; Flat: 20; CMD: 20]  d20+12=13 ;
Thursday September 13th, 2018 10:04:47 PM

Asteria does not seem affected by anything going on in her surroundings, and in fact seems to fall deeper into sleep's grasp. "SNNNNNNNRRRRRRZZZZZZZZ It was just a love tapSNNNNNNNNNNNN"

A Night in the Wilds 
Thursday September 13th, 2018 10:38:11 PM

Toston and Wilford discuss waking up the group, but they dont for now. Wilford starts a summoning spell, but stops. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. wilford has no such capability The eagle cannot scout to report back

Toston tries to put some pieces together and nothing stands out as to what the green glowing woman could be. Over the course of the next few moments, the green glowing woman closes to 100'. Flickering in and out of existence as she did so.

Toston and Wilford can now also tell she floats above the ground, as opposed to walking

Perception DC 25Highlight to display spoiler: { She has a translucent quality}

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:30/20/26 - CMD 24  d20+14=27 ;
Thursday September 13th, 2018 11:28:50 PM

(Perception:27)

Toston says to Wil, "That's it I'm waking the others. She hovers and she is see through I wonder if she is some type of undead." Toston moves over to Ethani and gently shakes her awake, he makes a shushing gesture, directs her attention over to the floating green translucent woman and whispers, "is that some sort of undead or something?"

If Ethani can't answer his query he moves on to the rest of his companions in the following order doing the same thing and asking them the same question: Dušan, Gaffer, Lornak, Hmerrin, Asteria

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak), Planar Ally  d20+10=16 ; d20+16=36 ;
Friday September 14th, 2018 9:38:47 AM

Ethani wakes with a strand of red hair plastered to her face, sleep crunchies in her eyes, and Toston in her face. "Huh...uhhh...undead. Mmmm"

Gently moving Lornak's arm and careful not to wake him, Ethani looks where Toston points, though she's not quite awake enough to focus correctly. "That glowly blurry thing over there??"

Wracking her brain, Ethani tells Toston all she knows about ghosts and undead in general.

OOC: I'm not sure how well Ethani can advise Toston. Perception check was 16, but Knowledge was a natural 20. I'm assuming that if she glows Ethani would be able to see her at 100 feet. I'm also assuming that Toston, being a mage would give Ethani an accurate description of what he sees. So to me it would be logical if Ethani can determine whether the figure is a ghost or not.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Bls Str 
Friday September 14th, 2018 5:43:57 PM

Hmerrin continues to sleep soundly.

If it gets to the point where's he awakened, the fighter is instantly on his feet, takes one look at the green ghost lady, and shakes Asteria awake.

"Trouble," he tells her.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Friday September 14th, 2018 9:11:32 PM

If Gaffer wakes, he is surprised, having expected to be the first one awake if there were any threats, given the alarm.

He looks to the others to see what they have figured out, and grabs his weapon and shield, just in case.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Friday September 14th, 2018 9:56:00 PM

"So my monsters are not friendly? That's a shame. Maybe its friendly?"

Asteria Amarante [HP: 92/92; AC: 22; Touch: 12; Flat: 20; CMD: 20] 
Sunday September 16th, 2018 12:51:52 AM

If Asteria is woken from her deep slumber, she groans, hair covering her face in a very unflattering way. "Five more minutessssss." Grumbling as she sits up, Asteria groggily grabs her axe and gets to her feet, stretching. "Can't we just like, pretend we don't see her? I'm sure she's just passing through yknow?"

She Comes in Colors Combat Rnd 1 
Sunday September 16th, 2018 9:44:22 AM

Toston decides that the rest of the party needs to be awake. He awakens Ethani first
Ethani moves so as not to wake Lornak and gets up. She can easily see the glowing figure and quickly narrows down what is most likely is. A WitchFire, the party was in danger.

She urges Toston to wake the others, which he does
Everyone is quickly woken, get to thier feet and grabs a weapon or shield as Ethani tells them about the creature. When a particularly vile Hag dies, they sometimes return as a Witchfire.

WitchFires don't just glow, they are forever being consumed by a sickening green fire and that fire spreads to any living being striking it or struck by it. They can strike at range, hurling bolts of green fire, they have been known to summon Wisps and casts Rays of Enfeeblement.
Witchfires are incorporeal and immune to fire.

The creature, now identified as a Witchfire, closes quickly to 50'. This undead is strikingly beautiful, looking more like a fairy creature than the wicked creature Ethani just described. She smiles and holds out her arms as if to give someone an embrace. Her eyes are closed and her head tilts slightly as her upper body begins to gently sway.
About the grove a gentle, soft and beautiful female voice can be heard singing a melody.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

The grove provides partial cover for ranged attacks
Combat Rounds
All PC's are standing with shield and or weapon in hand

Lornak (Frank S.) HP:79/79 AC: 27(T:13/FF:10) CMD:15(16)  
Sunday September 16th, 2018 4:20:08 PM

Lornak wakes to the hymn of a beautiful voice. In the space between waking and sleeping, seeing faint a faint green glow, he wonders if he is still dreaming; "Lovely..." escapes his lips. His eye focus his hearing pick up the rustle of the wind. He feels the ground beneath him. "I'm not dreaming am I...?"

He sees the other members of The Tide readying for battle and is shocked awake. He instinctively draws his crossbow and swiftly nocks a bolt as he stands with them. "What is that?" He asks. When Ethani tells the group what is bearing down on them, he sees the horror behind her eyes.

He stands true nonetheless even though he is pretty sure his attacks will be completely ineffectual. Crouching, he goes into a defensive posture(Standard Action, fighting defensively.) and raises his buckler.

Buckler +1 to AC Active
Partial cover and fighting defensively +2 to AC X 2 =+4 to AC



Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:30/20/26 - CMD 24 
Sunday September 16th, 2018 10:58:29 PM

Toston casts resist energy (fire) on himself giving him resist fire 10 instead of his normal resist energy 5 for the duration of the spell.

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Sunday September 16th, 2018 11:16:13 PM

Dušan wakes up groggily as he takes in the situation. Listening to Ethani, he considers his options.

(OOC: I’ll get my tactical post in tomorrow.)

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Monday September 17th, 2018 8:50:54 AM

"Shoot.. shoot.. I should of sent that eagle."
Wil casts Spiritual Weapon as a crossbow (1d8 +2)
Wil moves back 40 feet to ensure he stays as far away as possible.

--------
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Summon Monster I, Magic weapon (+1 bonus): 7 rds- Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon, Aid, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak)????, Planar Ally, Spiritual Weapon 1/8  d20+12=14 ;
Monday September 17th, 2018 9:04:13 AM

Letting out a low whistle, Ethani begins to truly realize how screwed they are. Figuring the only weapon she can bring against it is Spiritual, she summons up a Spiritual trident right next to the Witchfire.

"Hey uhhh guys...anybody got weapons that can hit an incorporeal being. 'Cus we're gonna need that."

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak (DM, is this expired??)
Spiritual Weapon 1/7 rds

Spells for the day (italicized spells cast)
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Endure Elements (3). Entropic Shield, Sanctuary

2nd level (5)
Shield Other, Spiritual Weapon, Zone of Truth, Aid, Aid

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser

Channel Energy 1/3 used today

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday September 17th, 2018 2:12:55 PM

Noticing Toston's casting, Dušan figures Resist Energy is as good a place to start as any. He steps behind Hmerrin and lays the spell upon the fighter. granting him 10 fire resistance.

Responding to Ethani, "I can cast Magic Weapon if anyone lacks means, but it is hardly an efficient spell if you have any other methods of hitting etherial."

(OOC: Spells Per Day L1 3/0, L2 3/1 L3 4/0 L4 3/1
Resist Energy on Hmerrin - 80 Minutes)

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Monday September 17th, 2018 4:03:12 PM

"Sorry my friend, but I'd rather send this burning on to you then onto one of us" Gaffer speaks apologetically before using a 4th level spell slot to conjure out a Medium Air Elemental.

****Active Effects*****

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Tracking Mark x2 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Siphon Might, Insect Spies, Magic Fang (Greater), Animal Aspect (Greater) D: [Call Lightning]
Level 4: Ball Lightning x2, [Grove of Respite] D: Sleet Storm


Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10) 
Monday September 17th, 2018 8:18:20 PM

"A ghost that burns you up," Hmerrin remarks. "That's just great."

Feeling a new spell from Dusan, and hoping it does something against beautiful green ghost women, the lad cricks his neck, sighs deeply, and steps forward to the edge of the grove.

Nonchalantly waving his handaxe toward himself, he calls out.
"Alright lady, c'mon then."

--
Move to S13. Total defense - Touch AC 19


Lornak (Frank S.) HP:79/79 AC: 27(T:13/FF:10) CMD:15(16)  
Monday September 17th, 2018 8:54:09 PM

"My bloodwitch mate. Every little bit helps." Lornak says as he hold up his crossbow towards Dusan.

Buckler +1 to AC Active
Partial cover and fighting defensively +2 to AC X 2 =+4 to AC

Asteria Amarante [HP: 92/92; AC: 22; Touch: 12; Flat: 20; CMD: 20] 
Monday September 17th, 2018 9:58:41 PM

Asteria groans angerly, cursing to the sky vulgarly. "Why is it always undead? And fire? This sucks. And like, can we not just get a night off? We just paid off a god's servant, I think we should be good for the day!" Grumbling, Asteria moves forwards to prepare for battle, trying to stay behind tree cover.

---
Move to T13

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:30/20/26 - CMD 24 
Monday September 17th, 2018 10:36:20 PM

Toston says to Ethani, "Missiles of force effect it normally right? I can start lobbing magic missiles at it next round."

She Comes in Colors Combat Rnd 2 
Monday September 17th, 2018 10:59:03 PM

Lornak loads his hand crossbow and takes a defensive posture
Toston casts Resist Energy Fire upon himself
Wilford casts Spiritual Weapon and though he is thinking ofa crossbow, Gargul's favored weapon, the Quarterstaff materializes.
Ethani casts Spiritual Weapon to bringa trident into being, but like Wil, her spell shifts and the favored weapon of Alemi, the Sap, shimmers into focus.
Dusan casts Resist Fire on Hmerrin and mentions that he can cast Magic Weapon in amoment if need be.
Gaffer casts a summoning spell to bring an Air Elemental to the fray
Hmerrin sighs, this was going to hurt and moves up to take a spot
Asteria moves up next to Hmerrin, grumbling about undead and fire

The beautiful woman glides along to the party's left smiling and laughin silently. Her arms and hands float about as if she is dancing with those you cannot see.
The soft melody continues through the grove and in the distance to the party's right, second humanoid figure appears glowing much more faintly.

Perception DC 15 Highlight to display spoiler: {The shape is much less defined, vaguely humanoid, unlike the very detailed original creature}
If you made the Perception check above Knowledge Arcana DC 21 Highlight to display spoiler: {It is a Dancing Lights Spell}

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak)????, Planar Ally, Spiritual Weapon 2/8  d20+12=18 ;
Tuesday September 18th, 2018 9:27:44 AM

Ethani nods briskly at Dusan. "I get the feeling we're going to need every spell we can cast."

Pulling a wand from her belt, Ethani nods at Toston. "I've never been in combat with one before...but I remember reading a tome from the priest Pafsord that said "Force spells and effects, such as from a magic missile, affect an incorporeal creature normally. so it should work.

Ethani directs Alemi's Sap to strike at the Flame Witch and yet again it misses (AC 14 from last round, AC 18 from this round). Letting out a little huff, Ethani can't help but feel ineffective. Wand in hand she moves toward the frontline fighter hoping to buff them next round (AB12).

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak (DM, is this expired??)
Spiritual Weapon 2/7 rds

Spells for the day (italicized spells cast)
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Endure Elements (3). Entropic Shield, Sanctuary

2nd level (5)
Shield Other, Spiritual Weapon, Zone of Truth, Aid, Aid

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser

Channel Energy 1/3 used today



Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+9=13 ; d20+17=23 ;
Tuesday September 18th, 2018 10:14:57 AM

Concern has Dušan hyper focused on the front lines protection. He shifts his focus to Asteria, casting Resist Energy on her as well. Hopefully the green flame will not pose as much as a threat. With that done he turns Lornak, "You got it."

(OOC: Spells Per Day L1 3/0, L2 3/1 L3 4/0 L4 3/1
Resist Energy on Asteria - 10 fire resistance - 80 Minutes
Resist Energy on Hmerrin - 10 fire resistance - 80 Minutes)

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Tuesday September 18th, 2018 10:16:28 AM

(OOC: Fixing spells
Spells Per Day L1 3/0, L2 2/1 L3 4/0 L4 3/1
Resist Energy on Asteria - 10 fire resistance - 80 Minutes
Resist Energy on Hmerrin - 10 fire resistance - 80 Minutes)

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+9=11 ;
Tuesday September 18th, 2018 12:53:01 PM

"These spiritual weapons have no issue with incorporeal creatures."
Wil says as the quarterstaff strikes at the creature but sadly misses. (Roll 11)
"That is so disappointing Wil says with a frown.
Wil casts Resistance on the nearest PC
(OOC: "You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves.")
--------
Orisons: Guidance x1, Resistance: x1 Light: 1
Lv1: Summon Monster I, Magic weapon (+1 bonus): 7 rds- Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon 6 ads, Aid, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24  2d4+2=10 ; d20+14=24 ; d20+12=26 ;
Tuesday September 18th, 2018 4:36:28 PM

Toston fires off some magic missiles at the ghost hag. pew pew he says as the 2 missiles unerringly strike their target (10 force damage)

(Perception:24; know[arcana]: 26)

"She also just cast a dancing light spell!" He calls out

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10)  d20+3=20 ;
Tuesday September 18th, 2018 6:54:54 PM

"Got it. The second light is really just this lady trying to throw us off," Hmerrin answers

The young fighter keeps his eyes on Ghost Lady.
"She's getting close enough to rush us," he notes.

Unwilling to switch to his bow, Hmerrin watches and waits.

-
Total defense - Touch AC 19


Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)   d20+13=19 ; d20+11=26 ; d6+5=10 ;
Tuesday September 18th, 2018 7:34:12 PM

(Perception: 19)
Ignoring the new light, and Not stopping his spell casting, Gaffer pushes out a palm as he places Magic Fang (Greater) on his elemental summons. He growls, "Lets get this started"

The Air Elemental easily flies into range with the Spirit and attacks with their now magical slam attack.
Attack: 15+11=26, Damage: 5+5=10

****Active Effects*****
Summon Nature's Ally 8 Rounds - Medium Air Elemental - HP 30/30 AC 19
https://www.d20pfsrd.com/bestiary/monster-listings/outsiders/elemental/elemental-air/medium-air-elemental/
Magic Fang (Greater) - On Air Elemental - 8 hours

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Slot 3, Slot 4 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: [Magic Fang (Greater)], Slot 1, Slot 2, Slot 3 D: [Call Lightning]
Level 4: [Summon Nature's Ally IV], Slot 2, [Grove of Respite] D: Sleet Storm

She Comes in Colors Combat Rnd 3  d20+1=20 ; d20+13=19 ; 8d6=29 ;
Tuesday September 18th, 2018 9:26:09 PM

Ethani tells the others that Force spells should work well. The Spiritual Weapon of Alemi misses
Dusan moves forward and casts Resist Fire on Asteria
Wilford directs his Spiritual Weapon to attack, but it misses as well. He steps forward and casts Resistance on Lornak.
Toston casts Magic Missile, which strikes her. He also identifies the Dancing Lights spell
Hmerrin keeps hie defences up
Gaffer casts Greater Magic Fang on the Air Elemental, who then rushes the spirit. It strikes the ghost with a magical fist. The elemental becomes wreathed in green fire

The haunting soft melody still softly sings through the grove. Litling higher and then swaying lower in pitch and octave. The Spirit pivots and streams effortlessy further right as it sends a bolt of the sickly fire through the air and into the elemental

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Air Elemental Sickened Dmg 29
Green Ghost AC 24/25 Vs Air Elemental Dmg 5

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24  2d4+2=5 ;
Tuesday September 18th, 2018 10:27:50 PM

Toston fires off another barrage of magic missiles at the green lady. (5 force damage)

Spells in Effect

Resist Energy (Fire)

Spell Slots used: 2 1st; 1 2nd


Lornak (Frank S.) HP:79/79 AC: 26(T:13/FF:10) CMD:15(16)   d20+8=18 ;
Tuesday September 18th, 2018 11:12:21 PM

Maybe we should just hide and let them pass... Lornak is about to mouth what is on his mind when his companions let loose with their attacks.

He is at a loss as to what to do. He stays his hand until his crossbow is imbued with something that will impact the ethereal. (Held Attack Action, When imbued he will fire his crossbow at the creature from his partial cover.) d20+8=18 vs AC

Buckler +1 to AC INACTIVE
Partial cover and fighting defensively +2 to AC X 2 =+4 to AC

(OOC sorry for the inconstant post times, my wife has OT this week.)

Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Wednesday September 19th, 2018 10:58:42 AM

With the front line covered, Dušan falls back to Lornak. "Let's try something a little different," Dušan says and casts Ghost Weapon, "If anyone else is having trouble hitting these things, call out."

(OOC: Spells Per Day L1 3/0, L2 2/1 L3 3/0 L4 3/1
Ghost Weapon on Lornak - full damage to incorporeal - 50 bolts - 8 hours
Resist Energy on Asteria - 10 fire resistance - 80 Minutes
Resist Energy on Hmerrin - 10 fire resistance - 80 Minutes)

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24 
Wednesday September 19th, 2018 12:15:09 PM

(Ooc: what happened to my 10 damage from the first barrage?)

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak)????, Planar Ally, Spiritual Weapon 3/8  d20+12=22 ; d8+2=8 ;
Wednesday September 19th, 2018 1:41:00 PM

Ethani directs the Spiritual Weapon to strike out at the witch once more. AC22 for 8 damage.

Having moved last round, Ethani taps Asteria with her Bull's Strength wand and then steps back to safety AA11.

Clearly desperate for ways to take down the witch, Ethani calls out "We can also harm it by casting positive energy spells like Cure spells, but I don't know if we want to waste those on her. I definitely want to wait to channel my energy until it cures you and hurts her. Plus she's not close enough yet. Dusan, could you use your Spectral Hand to hit her with Cure spells?"

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak (DM, is this expired??)
Spiritual Weapon 3/7 rds
Bull's Strength on Asteria

Spells for the day (italicized spells cast)
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Endure Elements (3). Entropic Shield, Sanctuary

2nd level (5)
Shield Other, Spiritual Weapon, Zone of Truth, Aid, Aid

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser

Channel Energy 1/3 used today


Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+9=23 ; d8+2=8 ;
Wednesday September 19th, 2018 4:38:42 PM

(Spiritual weapon: AC: 22 for 8 dmg)
Wil's spiritual weapon strikes at the witch.
"I'm not sure I want to pull out a summons... choices.. choice."
Will decides since this is ethereal a shadow should be able to fight. He summons...

SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10) 
Wednesday September 19th, 2018 6:03:02 PM

Hmerrin pivots around Asteria, tracking the ghost lady while remaining in the grove.

"Not sure she's planning on getting close enough," he answers Ethani.
"She keeps hanging around at charge range."


--
Move to AD11. Total Defense. Touch ac 19


Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Wednesday September 19th, 2018 6:20:25 PM

I don't think we want to risk any one of us getting caught in that... Gaffer summons a second elemental to replace the third, wondering if its whirlwind could affect the spirit.

****Active Effects*****
Summon Nature's Ally 8 Rounds - Medium Air Elemental - HP 30/30 AC 19
https://www.d20pfsrd.com/bestiary/monster-listings/outsiders/elemental/elemental-air/medium-air-elemental/
Magic Fang (Greater) - On Air Elemental - 8 hours

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Slot 3, Slot 4 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: [Magic Fang (Greater)], Slot 1, Slot 2, Slot 3 D: [Call Lightning]
Level 4: [Summon Nature's Ally IV], [Slot 2], [Grove of Respite] D: Sleet Storm

Lornak (Frank S.) HP:79/79 AC: 24(T:13/FF:10) CMD:15(16)   d20+13=21 ; d4+4=5 ;
Wednesday September 19th, 2018 7:58:39 PM

Lornak watches as his initial shot flies straight through the apparition. His eye open wide in astonishment. He wants to turn tail and run but his hand crossbow starts to turn a bluish white color. Whisps of smoke float off of it in tendrils. The Bloodwitch's work.

"Dusan old buddy, you never cease to amaze." Lornak says as his confidence returns. He loads another bold into his crossbow. The tendrils slither up and around the shaft of the bolt as if devouring it. His weapon enveloped in the blue white mist, he aims it at the apparition, and lets the bolt fly.

(Move Action to Reload, Standard Attack Action d20=21 vs AC, 5 dmg) Thinking the shot wide again Lornak inquires about a different strategy;

"You think it could see me in stealth? Lornak shifts his position (5 foot step 11AA) I could try to get the drop on it."

Buckler +1 to AC INACTIVE
Partial cover +2 to AC
Ghost Weapon on Lornak - full damage to incorporeal - 50 bolts - 8 hours


Asteria Amarante [HP: 92/92; AC: 18; Touch: 12; Flat: 20; CMD: 20] 
Wednesday September 19th, 2018 9:28:00 PM

Asteria curses loudly, chasing after the spirit with a scowl. "This is so stupid! Coward, get closer! Stop running you jerk!" Growling, she stamps her foot impatiently. "Can I just charge at her? This is getting annoying. Can I even hit her with my stuff? That's it, after this I'm getting something to remurder undead things."

---
Move to AE10

She Comes in Colors Combat Rnd 4  d20+13=19 ;
Thursday September 20th, 2018 12:17:56 AM

Toston hits teh ghost with another volley of Magic Missiles
Lornak hold on an ally granting his weapon teh ability to strike incoporeal creatures
Dusan readily obliges, and casts Ghost Weapon.
Lornak fires, but misses
Ehtani's spiritual weapon misses and she moves behind Asteria and casts Bull Strength on her from her wand
Wil has no shadow creatures left to summon, he brought forth all of them during the orc and ogre encounter
Hmerrin moves to shadow the ghost, wondering if she will ever close
Gaffer summons another Air Elemental
Asteria, calls teh ghost a coward

The ghost pivots and reverses, and goes vertical 50'. She looses another blast of green fire into teh firist Air Elemental and detroys it with a giggle.

Air Elemental - Dead
Air Elemental
Green Ghost AC 24/25 Vs Air Elemental Dmg 20

My access to google docs is not currently an option. Ill make map adjustments as soon as i can. The Ghost is in the same position from Rnd 3, but now 50' up

Any ranged attack through the grove has a 20% chance to miss from concealment

Toston, thank you for the earlier Magic Missile damage reminder

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24  2d4+2=8 ;
Thursday September 20th, 2018 3:11:49 AM

Toston moves to AE10 and then fires off some more magic missiles. (OOC: magic missiles ignore anything less than total concealment or cover)

(8 force damage)

Spells in effect:
Resist Energy (Fire) 10
Spells used
3 1st 1 2nd


Dušan Danann (Erik) {HP:33/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Thursday September 20th, 2018 6:19:43 PM

“Never was good at slapping things,” Dišan responds to Ethani as he casts Spectral Hand, “I can also cast spells at range if I invest a little more into them. Slapping her would be more efficient though.”

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10) 
Thursday September 20th, 2018 6:50:36 PM

"And, she flies," Hmerrin deadpans.

The fighter stows his axes, and unlimbers his bow.

"Dusan, you got another one of whatever you did to Lornak's crossbow?" he asks hopefully.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Thursday September 20th, 2018 7:08:28 PM

The new, still living, Medium Air Elemental flies after the figure, and upon reaching it turns into a whirlwind. Currents of air begin to swirl at an increasing pace, and in it's new form the elemental tries to engulf the spirit, seeing if the force it generates can affect her.

Unsure how else to attack the being, Gaffer calls to the others, "Do we know why she would want to attack us?"

****Active Effects*****
Summon Nature's Ally 8 Rounds - Medium Air Elemental - HP 30/30 AC 19
https://www.d20pfsrd.com/bestiary/monster-listings/outsiders/elemental/elemental-air/medium-air-elemental/

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Slot 3, Slot 4 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: [Magic Fang (Greater)], Slot 1, Slot 2, Slot 3 D: [Call Lightning]
Level 4: [Summon Nature's Ally IV], [Slot 2], [Grove of Respite] D: Sleet Storm

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+9=12 ;
Thursday September 20th, 2018 9:52:26 PM

(The Spiritual weapon tries to swing again at the witch but misses.)
Wil casts Magic Weapon on his heavy crossbow and aims for the witch, but does not fire yet.

Orisons: Guidance x1, Resistance: x1 Light: 1
Lv1: Summon Monster I, Magic weapon (+1 bonus)- Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon 5 ads, Aid, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)


She Comes in Colors Combat Rnd 5  d20+11=31 ; d20+13=32 ; d6+4=8 ;
Thursday September 20th, 2018 10:09:51 PM

Toston moves up and sends a third barrage. Asteria moved to AE10 last Round, I moved you close
Dusan casts Spectral Hand
Hmerrin switches to his bow
The second Air Elemental charges in as a whirlwind. The ghost does not seem to be caught or bothered by the winds
Gaffer asks in general if teh party knows why the ghost is after them. Ethani has said that the being is the spirit of a particularly evil and vile Hag and so that very likely explains the creatures motives
Wil casts Magic Weapon on his Heavy Crossbow

The ghost creature drops down close to Asteria, Hmerrin and Toston. With a cast like hiss, it sends a greasey gray beam of energy into Asteria.
Asteria Touch AC 32 Fort DC 18 Strength damage 8 or 4
Spellcraft DC 23 Highlight to display spoiler: {Ray of Enfeeblement}

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Air Elemental
Green Ghost AC 24/25 Vs Air Elemental Dmg 28


Asteria Amarante [HP: 92/92; AC: 18; Touch: 12; Flat: 20; CMD: 20; Rage: 25/25]  d20+6=12 ; d20+14=30 ; d20+9=25 ; d8+6=11 ; d8+6=10 ;
Thursday September 20th, 2018 11:01:55 PM

Asteria immediately feels her strength drain from the ghost's spell, and she hisses as she tightens her grip on the hilt of her axe (Fort 12 vs. 18). This thing is really starting to get on her nerves. Feeling rage course through her blood, she flies into a rage. "That's it!"

Assuming the ghost is within range, the enraged barbarian swings at it. If not, she switches to her composite longbow.

---
Rage
30 vs. AC for 11 damage
25 vs. AC for 10 damage
OR Pull out longbow and drop weapons

Lornak (Frank S.) HP:79/79 AC: 24(T:13/FF:10) CMD:15(16)   d20+13=28 ; d4+4=6 ;
Thursday September 20th, 2018 11:42:40 PM

"Maybe because someone poked it!" Lornak shouts as he watches the apparition fly into the air and then charge Asteria. Lornak swiftly nocks a bolt into the whispy channel of his crossbow. [i]It looks hungry.[i/]

"We should spread out if this fire is as dangerous as you say!" Lornak yells as he fires another bolt at the Hag. (Attack Action d20=28 6 dmg) Following his own advice, Lornak takes a five foot step 9AA)

Buckler +1 to AC INACTIVE
Partial cover +2 to AC
Ghost Weapon on Lornak - full damage to incorporeal - 48 bolts - 8 hours

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24  d20+5=23 ; 2d4+2=5 ;
Friday September 21st, 2018 12:26:09 AM

(Spellcraft:23)

Toston says, "She just cast ray of enfeeblement" and then sends yet another barrage of magic missiles at the ghost hag.

(5 force damage)

Spells in effect:
Resist Energy (Fire) 10
Spells used
6 1st 2 2nd (OOC: forgot to update my counts from the earlier battle w/ the orcs)



Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Shield Other (Lornak)????, Planar Ally, Spiritual Weapon 4/8, Prayer 1/8  d20+12=14 ;
Friday September 21st, 2018 8:48:21 AM

Phew...good thing I cast Bull's Strength on Asteria before that thing zapped her! the Healer thinks to herself.

Calling out to Alemi, Ethani begins Praying for the group. "Sweet Healer of the Wounded, please send your blessing to us. Protect us in this battle and remove this witch from our midst."

Meanwhile, the holy sap continues its assault on the witch...it's incredibly ineffective assault. AC 14

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Shield Other on Lornak (8 hours)-need to stay w/in 45 feet of Lornak (DM, is this expired??)
Spiritual Weapon 4/8 rds
Prayer 1/8 rds-the Tide gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of our foes takes a -1 penalty on such rolls.

Spells for the day (italicized spells cast)
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Endure Elements (3). Entropic Shield, Sanctuary

2nd level (5)
Shield Other, Spiritual Weapon, Zone of Truth, Aid, Aid

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser



Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+9=21 ; d8+2=7 ; d20+10=18 ; d10=4 ;
Friday September 21st, 2018 10:14:18 PM

(The Spiritual weapon tries to swing again at the witch)
(AC: 21- 7 dmg)
Wil fires his Magic Weapon(+1) imbued heavy crossbow.
(AC 19: - 5 dmg)

Orisons: Guidance x1, Resistance: x1 Light: 1
Lv1: Summon Monster I, Magic weapon (+1 bonus)- Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon 4 Rds, Aid, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10)  d20+15=23 ; d8+8=13 ;
Saturday September 22nd, 2018 9:35:51 AM

Hmerrin watches with great irritation as Ghost Lady lands close enough to attack.
"Why you little....."

Dropping his bow, the lad joins Asteria, moving forward and taking a swing at the apparition.

--
Drop bow.
Move to AF13 while drawing axes (both are magical).
Attack hits ac 23 for 13 hp damage


She Comes in Colors Combat Rnd 6  d20+12=27 ; 8d6-1=35 ;
Saturday September 22nd, 2018 3:11:58 PM

Asteria takes the full brunt of the Spell and the Bull Strength and then some is drained away. She charges and strikes once.
Lornak takes aim and delivers a Ghost Touched weapon that strikes true. He then moves to a bit of cover.
Toston casts another barrage of force in the form of Magic Missiles
Ethani casts Prayer as the Spritual Weapon continues to harass the ghost
Wil loads his Heavy Crossbow. Heavy Crossbow takes Full round action to load
Hmerrin drops his bow to the ground and rushes forward as well. Drawing an ax as he does so, but he comes up just short of striking

The green ghost is even more beautiful up close. Her complexion and high cheek bones remind Asteria and Hmerrin of a reagal and noble elf and you can almost imagine he green eyes dancing inteh starlight.
She glides up and over Asteria, AoO vs AC 28 and shoots slightly north, before sending a balst of green fire at Lornak.
Lornak Hit Touch AC 27 Dmg 35 Will Save DC 22 or be Sickened...Shield Other spell is expired
Green fire erupts and spreads across Lornak, though it does not burn like true fire, it does assault his Will

Air Elemental
Green Ghost AC 24/25 Vs Air Elemental Dmg 44
Prayer -1 att/dmg/saves

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

I will retro Gaffer and Dusan and the Air Elemental to the post when it comes in.

Lornak (Frank S.) HP: 44/79 AC: 29(T:13/FF:10) CMD:15(16)   d20+4=19 ; d20+4=8 ;
Saturday September 22nd, 2018 8:39:35 PM

Lornak does not have to wait but a split second to feel how dangerous the green flame actually is. Lornak's body is blasted with searing white-hot pain. All he sees is green. He drops his crossbow and frantically bats at his flaming arms. Imagine his surprise when he gleans the apparition's beauty when thoughts of charred flesh surface in his mind.

He instinctively drops to the ground and begins to roll around in an effort to damp the flame. (Move Action) He knows it should be having some affect, yet it seems to do nothing for the pain. (Will Save d20=19) Through gritted teeth he digs in and continues to writhe. (Action Point Spent for Wil save, d20=8...)

He lets out a guttural scream; "The Pain!"

It is completely useless to do anything but to bear the wounds. His whole body aches. His head swimming he eventually gathers the strength to recover his crossbow as the flames die out.(Standard Action) He barely raises his buckler in defense of another volley.

Sickened: The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
Buckler +1 to AC ACTIVE
Partial cover +2 to AC
Prone +4 to AC against Range attacks
Ghost Weapon on Lornak - full damage to incorporeal - 47 bolts - 8 hours

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)   d20+8=14 ; d20+8=10 ; d6+4=8 ; d6+4=6 ;
Sunday September 23rd, 2018 10:06:08 AM

"Well I wasn't very hopeful" Gaffer mutters as the spirit flies casually past his whirlwind of an Elemental.

He moves up to try and get in 30 foot range of the elemental, while lightning begins to crackle around his staff.

Calling upon his Storm Burst he sends a jolt of lightning towards the spirit. (I'll do this for both turns.)

Attack (Ranged touch): 14, Damage: 8 (non-lethal)
Attack (Ranged touch) : 10, Damage: 6 (non-lethal)

****Active Effects*****
Summon Nature's Ally 8 Rounds - Medium Air Elemental - HP 30/30 AC 19
https://www.d20pfsrd.com/bestiary/monster-listings/outsiders/elemental/elemental-air/medium-air-elemental/

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Slot 3, Slot 4 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: [Magic Fang (Greater)], Slot 1, Slot 2, Slot 3 D: [Call Lightning]
Level 4: [Summon Nature's Ally IV], [Slot 2], [Grove of Respite] D: Sleet Storm

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+10=24 ; d10+10=18 ; d10+1=2 ; d20+9=12 ;
Sunday September 23rd, 2018 6:07:19 PM

"You know Wilford," Cicero began. "A little preparation goes a long way." Will struggled with the heavy crossbow, till finally it clicked into place.
"You know Cicero, there are plenty of other disembodied voices I could select."
(AC: 25 dmg 2) He then puts away the crossbow forever and thinks of a new strategy.
(Spiritual Weapon AC 12 miss?)


Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16}  d4=4 ;
Sunday September 23rd, 2018 6:19:27 PM

Dušan decides Asteria would benefit more Ghost Weapon then his attempt at using his Spectral Hand offensively. Sending it over to the Barbarian he casts Ghost Weapon on one of her axes.

(OOC: Spells Per Day L1 2/0, L2 2/1 L3 2/0 L4 3/1
Forgot Spectral Hand HP d4 = 4 HP
Ghost Weapon on Asteria - full damage to incorporeal - 8 hours
Spectral Hand - 4HP - 8 minutes
Ghost Weapon on Lornak - full damage to incorporeal - 50 bolts - 8 hours
Resist Energy on Asteria - 10 fire resistance - 80 Minutes
Resist Energy on Hmerrin - 10 fire resistance - 80 Minutes)

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10)  d20+17=30 ; d8+8=14 ;
Sunday September 23rd, 2018 7:45:20 PM

Hmerrin arrives just in time to see Ghost Lady fly away and blast Lornak.

Muttering under his breath, the fighter pivots and launches himself at her.

---
Charge Ghost Lady, moving to AG9. (-2 AC)
Attack hits ac 30 for 14 hp damage.


Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24  d4+2=5 ; d4=1 ;
Monday September 24th, 2018 12:51:08 AM

Toston fires his last two magic missiles and says "I'm out of magic missile with those last 2. I take it scorching ray would be a bad idea since it has fire in its name?"

(6 force damage)

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17) Endure Elements, Planar Ally, Spiritual Weapon 5/8, Prayer 2/8  d6=3 ; d6=2 ; d6=2 ; d6=5 ; d20+12=17 ;
Monday September 24th, 2018 8:45:30 AM

Her face contorting in pain when Lornak gets hit, Ethani decides it's time to stop playing nice. Moving in so she's sure to hit the witch (move to AC 10), Ethani lets loose a wave of healing for the Tide...and pain for the witch. Channel positive energy for 12.

"Stay away from my Love you witch!!" she screams as she prepares herself for front line combat.

Meanwhile, the Spiritual Sap continues to miss. If anything can be said for Alemi's Weapon...it's consistent.

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Spiritual Weapon 5/8 rds
Prayer 2/8 rds-the Tide gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of our foes takes a -1 penalty on such rolls.

Spells for the day (italicized spells cast)
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Endure Elements (3). Entropic Shield, Sanctuary

2nd level (5)
Shield Other, Spiritual Weapon, Zone of Truth, Aid, Aid

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser

Asteria Amarante [HP: 100/100; AC: 18; Touch: 12; Flat: 20; CMD: 20; Rage: 24/25]  d20+14=20 ; d8+6=10 ;
Monday September 24th, 2018 9:57:37 AM

Asteria hisses as the ghost flies away from her reach once again, and she gives pursuit just in time to watch Lornak get hit and Ethani move into potential target land. Cursing her sister for moving anywhere near its view, Asteria tries to keep herself relevant to the ghost with a little bit of help from 'Ol Choppy 2.0, now featuring ghost hunting abilities!

---
Move to AV9
20 vs. AC for 10 damage

---
Ghost Weapon - full damage to incorporeal
Resist Energy - 10 fire resistance
Endure Elements
Bull's Strength
Rage 24/25
DM Enfeeblement -8 Strength

Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday September 24th, 2018 4:36:31 PM

Dušan cringes at the rage in Ethani's "What did I do?"

He then follows the daggers from Ethani's Eye's directed at the ghostly figure and silently hopes he's never on the receiving end of that glare, "Oh! That witch. Visaura give respite, I thought I was in trouble."

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)  
Monday September 24th, 2018 7:18:18 PM

Gaffer can't help but stumble back in fear as flames reach towards his allies. He calls to the Elemental to move closer to the witch, not sure it can even understand him, but hoping the witch might target it and not his allies.

She Comes in Colors Combat Rnd 7  d20+10=20 ; d20+12=32 ; d20+12=19 ; 8d6-1=30 ; 8d6-1=21 ;
Monday September 24th, 2018 10:43:49 PM

Lornak is engulfed and quickly drops to the ground to extinguish the green fire, but to his horror it does not go out. The supernatural flames persist despite his best efforts. He regains his feet
without any other true option. The flames continue to dance about him, illuminating him as they do the spectral haunt.
Gaffer closes to his own range and sends a pair of shocking blasts at teh spirit, but both miss. The Air Elemental swoops in, but is effective against the incorporeal creature.
Wilford fires the Heavy crossbow, winging the ghost and then begins thinking of new tactics to employ. The spriritual Weapon misses
Dusan employs his Spectral Hand to gine Asteria's axe, Ghost Weapon.
Hmerrin charges after the ghost and wounds her
Toston casts his final volley of Magic Missiles
Ethani moves up to close with the ghost and lays into her with a blast of positive energy Channeling energy can heal OR hurt not both. The ghost turns to Ethani, you certainly have its attention
Asteria purues as well, Choppy 2.0 falls short and strikes only air

The ghost shoots straight through the copse of trees. The Alarm spell activates, screeching into the relatively still night air and as it passes, a green bold of fire lances out at Ethani. The green fire blasts into the cleric
Ethani Touch AC 32 crit 19 confirmed Dmg 30+21 = 51 Will DC 22 Sickened
Ethani crumples to the ground and the ghost laughs melodically

I think Gaffer can make an AoO, Wilford and Lornak do not have melee weapons out. If Gaffer does, he can. Ghost AC 28 vs AoO


Air Elemental
Green Ghost AC 24/25 Vs Lornak Dmg 63
Prayer -1 att/dmg/saves

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Lornak (Frank S.) HP: 56/79 AC: 22(T:13/FF:10) CMD:15(16)   d20+14=18 ;
Monday September 24th, 2018 11:13:33 PM

Feeling a surge of healing warmth wash through him, Lornak raises from the ground. Once on his feet he fights an inconsistent equilibrium. He wobbles a bit and feels woozy as his sight is engulfed in green flame that persists about his body. He unconsciously nocks a bolt into his Ghostly Crossbow. (Move Action)

He stumbles forward. (5-foot step to 8AB)

Unaware that his love has just dropped dead to the ground beyond his peripheral vision, Lornak trains his weapon at the horrid nightmare and looses the bolt at its flank. (Attack Action d20=18)

We cannot win this one...

***Active Effects***
Sickened: The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
Buckler +1 to AC INACTIVE
Partial cover +2 to AC
Ghost Weapon on Lornak - full damage to incorporeal - 46 bolts - 8 hours
Prayer 2/8 rds-the Tide gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks.


Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24  d20+11=22 ;
Monday September 24th, 2018 11:30:22 PM

Toston moves 30 feet to Y9 drawing his +2 Elvish Curveblade as he goes and then he attempts to attack the green ghost with the magic weapon.

(22 vs AC; miss)



Ethani (Nellie, AC 20, HP -4/47, CMB 4, CMD 17) Endure Elements, Planar Ally, Spiritual Weapon 6/8, Prayer 3/8, Dying -4/-13 possible 
Tuesday September 25th, 2018 8:29:39 AM

OOC: Thanks almighty DM...I choose to damage the witch instead of heal. Sorry Lornak. :( Also, I'm confused...according to the prd.. "While these eerie flames deal no additional damage.." where is the damage from these touch attacks coming from? Also, I'm sincerely confused as to which thing on the map is the witch. I was assuming it's S, but your post says it entered the grove but the map shows nothing inside the green (which I'm assuming is the grove). Can you help a sister out??

Finding herself wreathed in fire for the briefest of moments, Ethani collapses to the ground, blood flowing from her nose and ears. As she lays dying, she smiles mentally. At least I hurt her. And if I hurt her, they should be able to finish her."

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Spiritual Weapon 5/8 rds
Prayer 2/8 rds-the Tide gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of our foes takes a -1 penalty on such rolls.

Spells for the day (italicized spells cast)
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Endure Elements (3). Entropic Shield, Sanctuary

2nd level (5)
Shield Other, Spiritual Weapon, Zone of Truth, Aid, Aid

3rd level (3)
Delay Poison, Wind Wall, Prayer

4th level (2)
Spell Immunity, Planar Ally, Lesser

Channel Energy 2/3 used

DM the Witchfire is indeed S on the map. I used the phrase of shot through the grove to indicate how she ended up on the far side of it. The green fire that surround a victim of the initial blast does not do additional damage. But the initial attack does 8d6 damage. Hope that clears it up

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  3d6=6 ; d20+9=27 ; d8+2=9 ;
Tuesday September 25th, 2018 12:23:26 PM

"Why don't you summon a regular monster?" Cicero snaps. "You can do that, right. You only summoned the shadows."
"That's a valid point but it looks like Channelling energy may be an effective strategy."
Channel energy 3d6 (6 dmg) to the witch
The spiritual staff (AC: 27 - dmg 9)
(OOC: is this witch flying? I wanted to trip but I wasn't sure if it was)
----
Orisons: Guidance x1, Resistance: x1 Light: 1a
Lv1: Summon Monster I, Magic weapon (+1 bonus)- Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon 3 Rds, Aid, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

DM the Witchfire is indeed flying. 10' off of the ground

Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16}  d8=1 ; d8=5 ; d8=3 ; d8=2 ; d8=5 ;
Tuesday September 25th, 2018 3:46:49 PM

Dušan berates himself for joking at a time like this. Whoever said laughter was the best medicine was the best medicine never had to try to react to watching a friend crumple to a fiery inferno. Intent on being better, Dušan sends his Spectral Hand to Ethani and casts Cure Critical Wounds for 34 HP.

(OOC: Spells Per Day L1 2/0, L2 2/1 L3 2/0 L4 2/1
Cure Critical Wounds 4d8*1.5 = 1 reroll 5+3+2+5=23*1.5=34 HP
Ghost Weapon on Asteria - full damage to incorporeal - 8 hours
Spectral Hand - 4HP - 8 minutes
Ghost Weapon on Lornak - full damage to incorporeal - 50 bolts - 8 hours
Resist Energy on Asteria - 10 fire resistance - 80 Minutes
Resist Energy on Hmerrin - 10 fire resistance - 80 Minutes)

Ethani (Nellie, AC 20, HP 30/47, CMB 4, CMD 17) Endure Elements, Planar Ally, Spiritual Weapon 6/8, Prayer 3/8,   d6=2 ; d6=2 ; d6=3 ; d6=2 ; d20+12=17 ;
Tuesday September 25th, 2018 5:20:28 PM

Warmth fills her body and Ethani crawls 10 feet forward making positive she is within striking distance of the Witchfire (AA11). "Oooooh...you are sooo going to regret that!!" Ethani once more sends out positive energy against the evil witch as she wipes the blood from her nose. 9 Damage

The Spiritual Sap which had returned to her side floats back over to the Witchfire and once more completely fails to connect. Perhaps it is just wishing to take it easy on the evil creature.

Glancing at Dusan, Ethani pauses to nod her thanks. "Thank you friend!" she calls out as she points to his hallmark Spectral Hand.

"It would appear that our enemy does not care for channeled energy. Perhaps it is our turn to make her burn!" Ethani calls out to her friends...not aware that Wil has indeed just struck the Witchfire with his own Energy.

OOC: Thanks DM of epic awesomeness. That does clear things up immensely. I tremble in the presence of you greatness. ;)

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10) 
Tuesday September 25th, 2018 6:35:48 PM

"This isn't working," Hmerrin mutters to himself. "She's too fast."

The fighter moves back to his previous position while stowing his axes, and bends down to pick up his bow.

"Dusan, back to Plan A. Need you to Ghost Touch my bow."

--
Full move to AA 13


Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 2/8)   d20+8=18 ; d6+4=7 ; d20+8=25 ; d8+3=10 ;
Tuesday September 25th, 2018 8:15:58 PM

Gaffer lashes out with his magic scimitar as the ghost passes by, seconds later he sends another flash of lightning after her.

"We must be getting close right?" He asks to no one in particular. Feeling increasingly hopeless as his attacks have little affect.

Storm Burst Hit: 18, Damage: 7
Scimitar AOO Hit: 25, Damage: 10

****Active Effects*****
Summon Nature's Ally 8 Rounds - Medium Air Elemental - HP 30/30 AC 19
https://www.d20pfsrd.com/bestiary/monster-listings/outsiders/elemental/elemental-air/medium-air-elemental/

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Slot 3, Slot 4 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: [Magic Fang (Greater)], Slot 1, Slot 2, Slot 3 D: [Call Lightning]
Level 4: [Summon Nature's Ally IV], [Slot 2], [Grove of Respite] D: Sleet Storm

Lornak (Frank S.) HP: 44/79 AC: 22(T:13/FF:10) CMD:15(16)   d20+14=27 ; d4+4=5 ; d6=6 ;
Tuesday September 25th, 2018 9:37:00 PM

Lornak's arms and legs feel like mush as he loads another bolt into his crossbow(Move Action) Chagrined that the last shot he took went wide he continues to focus his vision through the constant iridescent green flames surrounding his body.

Must keep fighting...

Woozy, he decides to keep to the apparitions flank and fire his crossbow. (Attack Action d20=27, 9 dmg)

Must keep fighting...

He steps backwards, catching himself from falling. (5-foot step 7AB)

***Active Effects***
Sickened: The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
Buckler +1 to AC INACTIVE
Partial cover +2 to AC
Ghost Weapon on Lornak - full damage to incorporeal - 46 bolts - 8 hours
Prayer 2/8 rds-the Tide gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks.

Asteria Amarante [HP: 100/100; AC: 18; Touch: 12; Flat: 20; CMD: 20; Rage: 23/25] 
Tuesday September 25th, 2018 9:58:51 PM

Asteria continues to curse as not only does the ghost dash away once again, but it also hits her sister down. While she is relieved to see her get back up as quickly as she fell, Asteria's rage only builds as she gives chase, swapping to her bow once again. "I just wanna smack this stupid thing around a bit! Get back here you spineless witch!"

---
Move to AD8
Swap weapons to bow

---
Ghost Weapon on axe: full damage to incorporeal
Resist Energy: 10 fire resistance
Endure Elements: Protected against hot and cold environments
Bull's Strength: +4 Strength
Rage 23/25: +4 Strength, +4 Constitution, +2 Will, -2 AC
Ray of Enfeeblement -8 Strength


She Comes in Colors Combat Rnd 8  d20+12=16 ; 8d6-1=27 ;
Tuesday September 25th, 2018 10:28:22 PM

Lornak takes aim and fires, the ghost bolt goes wide and misses. The man begins to loose faith.
Toston heads after the ghost, drawing his enchanted elven blade as he does so, but unfortunately he misses as well.
Ethani is overcome by the ghostly fire blast and falls to the ground.
Will chanels additional positive energy into the ghost and the Spiritual Weapon also connects. Like Ethani before him, The Witchfire turns to Wolford and her face seems far less fair to him now.
Dusan sends the Spectral Hand to Ethani's aid and cures her. Heal 34 to Ethani
Hmerrin heads back and gets his bow, chasing the ghost about the area was playing right to the creatures advantage. He needed Ghost Touch on his bow
Gaffer manages to get his scimitar around as the ghost moves past, but misses. Witchfire had a AC 28 during the AoO
Asteria moves after the ghost and stows her axe and quick draws her bow

The green witch, pivots and heads north to line up Lornak with another unearthly firey blast. The blast slams into him and burns his mind and body.
Lornak Hit Touch AC 18 Dmg 27

Air Elemental
Green Ghost AC 24/25 Vs Lornak Dmg 83
Prayer -1 att/dmg/saves

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24  d20+13=29 ; d8+3=6 ; d20+9=10 ;
Tuesday September 25th, 2018 11:28:58 PM

Toston says to Wil, "If you can make me fly and I'll go after her on her own terms."

If Wil casts fly on Toston, he fly charges the ghost hag (29 vs AC; 3 damage)
(OOC: If Toston charges AC is 20/18/16)

otherwise

he drops his curveblade, draws his bow and uses arcane strike to make his arrow count as magic. (10 vs AC; miss)

Spells in effect:
Resist Energy (Fire) 10
Spells used
7 1st 2 2nd (OOC: forgot to update my counts from the earlier battle w/ the orcs)

Ethani (Nellie, AC 20, HP 30/47, CMB 4, CMD 17) Endure Elements, Planar Ally, Spiritual Weapon 6/8, Prayer 3/8,  
Wednesday September 26th, 2018 8:23:37 AM

OOC: Mike, did you count my attack last round? If not I need to know before I post.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+9=15 ; d8+2=6 ;
Wednesday September 26th, 2018 8:42:40 AM

(Spiritual Weapon: AC: 15 - 6 dmg)
"Arn't you a beautiful piece of work," Wil says as he gets a good view of her. "Let me just step over here to my friend Toston and talk to him." Wil then casts Fly onto Toston.

-----
Orisons: Guidance x1, Resistance: x1 Light: 1a
Lv1: Summon Monster I, Magic weapon (+1 bonus)- Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon 2 Rds, Aid, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Lornak (Frank S.) HP: 17/79 AC: 29(T:13/FF:10) CMD:15(16)   d20+7=20 ;
Wednesday September 26th, 2018 4:43:59 PM

The apparition is deadly quick. Lornak gets blasted off his feet. Pain lances through is already battered body. So much so he barely registers impacting the ground. "No more!" He shouts as he puts his arm up to defend himself. As the apparition floats above him he scoots back along the ground. (5 foot step to 8AD)

Reaching the edge of the clearing he finds himself inside the brush. He huddles there staving off madness with what strength he has left. All he sees is green flame, even when he closes his eyes. (Fort Save = 20)

Sickened: The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
Buckler +1 to AC ACTIVE
Partial cover +2 to AC
Prone +4 to AC
Ghost Weapon on Lornak - full damage to incorporeal - 45 bolts - 8 hours
Prayer 4/8 rds-the Tide gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks.

Ethani (Nellie, AC 20, HP 30/47, CMB 4, CMD 17) Endure Elements, Planar Ally, Spiritual Weapon 6/8, Prayer 3/8,   d6=4 ; d6=4 ; d6=4 ; d6=5 ;
Wednesday September 26th, 2018 5:16:34 PM

I REALLY hate if then posts, but I won't get another opportunity to post again this evening.

If it was just an oversight that my 2nd post was overlooked, then this round Ethani will rise, head to Lornak and heal him for 17+10=27.

If my previous post counts, then please wound the witchfire for 9 points and do the action I just wrote out.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 0/8)   d20+8=16 ;
Wednesday September 26th, 2018 5:19:03 PM

Flinching as the witch sends another flash of flames at his allies and regretting greatly the spells he gained today, Gaffer continues to chase after the flying figure, trying to stay in range for another storm burst.

He wanders if there is space for a sleet storm, but thinks better of it as Toston rises into the air.

Storm Burst: Hit 16

He lets out a shout of frustration at his own uselessness.

****Active Effects*****
Summon Nature's Ally 3 Rounds - Medium Air Elemental - HP 30/30 AC 19
https://www.d20pfsrd.com/bestiary/monster-listings/outsiders/elemental/elemental-air/medium-air-elemental/

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Slot 3, Slot 4 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: Fog Cloud
Level 3: [Magic Fang (Greater)], Slot 1, Slot 2, Slot 3 D: [Call Lightning]
Level 4: [Summon Nature's Ally IV], [Slot 2], [Grove of Respite] D: Sleet Storm

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10)  d20+12=28 ; d100=88 ; d8+2=10 ;
Wednesday September 26th, 2018 7:00:23 PM

Hmerrin picks up his bow. As soon as Dusan places his spell on it, the fighter launches an arrow at the witch.

--
Pick up bow.
Ready action for Dusan's Ghost Touch spell.
Atk hits ac 28 for 10 hp damage. 88 roll vs concealment (if applicable).


Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16} 
Wednesday September 26th, 2018 8:37:15 PM

Dušan sees Hmerrin pick up his bow again and sends his Spectral Hand over to the fighter's quiver and casts Ghost Touch

(OOC: Spells Per Day L1 2/0, L2 2/1 L3 1/0 L4 2/1
Ghost Weapon on Hmerrin - full damage to incorporeal - 50 bolts - 8 hours
Ghost Weapon on Asteria - full damage to incorporeal - 8 hours
Spectral Hand - 4HP - 8 minutes
Ghost Weapon on Lornak - full damage to incorporeal - 50 bolts - 8 hours
Resist Energy on Asteria - 10 fire resistance - 80 Minutes
Resist Energy on Hmerrin - 10 fire resistance - 80 Minutes)

Asteria Amarante [HP: 100/100; AC: 18; Touch: 12; Flat: 20; CMD: 20; Rage: 22/25]  d20+13=33 ; d20+13=33 ; d20+9=22 ; d8+6=11 ; d8+6=11 ;
Wednesday September 26th, 2018 10:50:26 PM

Asteria carefully takes aim at the spirit and fires from her position.

---
33 vs. AC for 11 damage
22 vs. AC for 11 damage

---
Ghost Weapon on axe: full damage to incorporeal
Resist Energy: 10 fire resistance
Endure Elements: Protected against hot and cold environments
Bull's Strength: +4 Strength
Rage 22/25: +4 Strength, +4 Constitution, +2 Will, -2 AC
Ray of Enfeeblement -8 Strength

OOC: Please ignore the second d20+13=33, it was a misclick. However, the d8+6=11 were both intentional, they just happened to be the same number for some strange reason.

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24 
Thursday September 27th, 2018 12:19:12 AM

Flying Toston waits to see how the witchfire reacts to him This could be a realy bad idea he thinks.

Ethani (Nellie, AC 20, HP 30/47, CMB 4, CMD 17) Endure Elements, Planar Ally, Spiritual Weapon 7/8, Prayer 4/8,  
Thursday September 27th, 2018 8:42:56 AM

Ethani steadfastly attends to Lornak's wounds focused on healing to full capacity.

Spells Cast:
Endure Elements on Asteria, Peri, and Ethani (24 hours)
Spiritual Weapon 7/8 rds
Prayer 3/8 rds-the Tide gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of our foes takes a -1 penalty on such rolls.
Channel Pos. Energy on Witchfire 12 dam
Channel Pos. Energy on Witchfire 9 dam
Cure Critical Wounds 27 hp on Lornak

Spells for the day (italicized spells cast)
0 level (4)
Guidance (2), Resistance, Virtue

1st level (5)
Endure Elements (3). Entropic Shield, Sanctuary
Domain:
1st—cure light wounds

2nd level (5)
Shield Other, Spiritual Weapon, Zone of Truth, Aid, Aid
Domain:
2nd—cure moderate wounds

3rd level (3)
Delay Poison, Wind Wall, Prayer
Domain:
3rd—cure serious wounds

4th level (2)
Spell Immunity, Planar Ally, Lesser
Domain:
4th—cure critical wounds

Channel Energy 3/3 used

Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16} 
Thursday September 27th, 2018 4:53:59 PM

Dušan takes a breath and takes stock of what he still has available. Ethani want him to go on the offensive. Seems like it might be a good gamble at the next opportunity.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Thursday September 27th, 2018 7:15:10 PM

Wil watches Toston, waiting for him to fly. "I'm thinking I could use Inflict Serious wounds or Touch of Darkness but I would need a way to deliver it safely."

Asteria Amarante [HP: 100/100; AC: 18; Touch: 12; Flat: 20; CMD: 20; Rage: 22/25] 
Thursday September 27th, 2018 8:13:26 PM

Asteria holds her breath as she waits to see if her attacks do any good.

Lornak (Frank S.) HP: 44/79 AC: 29(T:13/FF:10) CMD:15(16)   d20+7=21 ;
Thursday September 27th, 2018 10:20:57 PM

Lornak barely registers the touch of his love as she conveys her healing power upon him. As his eyes come back into focus he notices that she too has the ever-burning ethereal flames of green writhing about her body. She has also been hit by this... Thing.

As his strength returns to him, his first concern is for Ethani; "Get to cover, my love." He reaches out to grasp her shoulder. His head swims a bit. His arm hurts. "Whoa, this thing really works a number on you."

He goes to get up and then whisk her behind him but falls back down upon his haunches. (Fort Save d20=20) He eagerly wants to take revenge on the apparition but his constitution is not quite up to task. "I am going to roast that thing the way it has roasted us...!"

Sickened: The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
Buckler +1 to AC ACTIVE
Partial cover +2 to AC
Prone +4 to AC
Ghost Weapon on Lornak - full damage to incorporeal - 45 bolts - 8 hours
Prayer 4/8 rds-the Tide gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks.

She Comes in Colors Combat Rnd 9  d20+10=24 ;
Thursday September 27th, 2018 10:29:10 PM

Toston asks for a Fly spell and Wil quickly delivers one. Toston flies in and swipes at the green ghost.
Ethani Last round is brought back by Dusan and climbs to her feet and channels additional energy into the ghost.
Ethani This Round heals Lornak for 27HP
Lornak moves back and away from the ghost, having more than his fair share of her supernatural blasts.
Gaffer launches another storm burst, but misses this time
Hmerrin picks up his bow and after Dusan lends a Ghost Weapon Spell, sends an arrow into the Witch
ASteria fires a couple of arrows and strikes the Witch once

The Witch shrieks and climbs back and away from Toston. At that point she vanishes.
Spellcraft DC 25 Highlight to display spoiler: {Invisibility}

Air Elemental
Green Ghost Dmg 105
Prayer -1 att/dmg/saves

Please Note crawling 5' is a move action. going forward it will be enforced as such

We are still in Combat Rounds

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24  d20+5=6 ; d20+14=30 ;
Thursday September 27th, 2018 11:45:43 PM

Toston is completely out of area of effect attacks.

He doesn't know what the witch did (Spellcraft: 6) He attempts to pinpoint where she went.

(Perception: 30)

Spells in effect:
Resist Energy (Fire) 10
Spells used
7 1st 2 2nd (OOC: forgot to update my counts from the earlier battle w/ the orcs)


Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 0/8)   d20+13=31 ;
Friday September 28th, 2018 8:13:49 AM

Unsure whether the Witches disappearance signals her retreat, or impending pain, Gaffer casts Fog Cloud, centering it to his south east so none of his allies are inside it as it appears.(AF14?)

"If anyone needs cover, get inside the fog, if we can't see her, I'd rather she can't see us."

With that said he moves himself towards the center of the cloud, and tries to listen out for any terrifying spirits reappearing. (Perception: 31)

****Active Effects*****
Summon Nature's Ally 2 Rounds - Medium Air Elemental - HP 30/30 AC 19
https://www.d20pfsrd.com/bestiary/monster-listings/outsiders/elemental/elemental-air/medium-air-elemental/

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: [Entangle], Faerie fire x2, Slot 3, Slot 4 D: Obscuring Mist
Level 2: Endure Elements (Communal), Chill Metal, Warp Wood. D: [Fog Cloud]
Level 3: [Magic Fang (Greater)], Slot 1, Slot 2, Slot 3 D: [Call Lightning]
Level 4: [Summon Nature's Ally IV], [Slot 2], [Grove of Respite] D: Sleet Storm

Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+19=29 ;
Friday September 28th, 2018 6:35:30 PM

Dušan curses as the witch vanishes from site, "Of course she can go invisible."

Dušan considers his options and finally decides he can't do anything if he can't see her. He casts See Invisibility on himself wishing he could cast it on others as well.

(OOC: Spells Per Day L1 2/0, L2 1/1 L3 1/0 L4 2/1
See Ivisibility on Dušan - 80 Minutes
Ghost Weapon on Hmerrin - full damage to incorporeal - 50 bolts - 8 hours
Ghost Weapon on Asteria - full damage to incorporeal - 8 hours
Spectral Hand - 4HP - 8 minutes
Ghost Weapon on Lornak - full damage to incorporeal - 50 bolts - 8 hours
Resist Energy on Asteria - 10 fire resistance - 80 Minutes
Resist Energy on Hmerrin - 10 fire resistance - 80 Minutes)

Lornak (Frank S.) HP: 44/79 AC: 23(T:13/FF:10) CMD:15(16)  
Friday September 28th, 2018 7:23:03 PM

Lornak slowly gets to his feet. "Invisible?" Lornak mouths. "Again with the invisible." (Move action)

Lornak loads a bolt into his crossbow and waits cautiously for the apparition to reappear. (Standard Action).

Sickened: The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
Buckler +1 to AC ACTIVE
Ghost Weapon on Lornak - full damage to incorporeal - 45 bolts - 8 hours
Prayer 4/8 rds-the Tide gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+8=16 ; d20+11=30 ;
Friday September 28th, 2018 10:12:50 PM

"You know you did a good job when your opponent decides to hide from the enemy."
"I still have a flask of alchemist Fire... gah I don't want to get close but here it goes."
Wil pulls the flask from his backpack and goes 30 feet North next to Toston.
"I need a general location.. something close." He says as he searches for any clue, foot prints singed grass anything. (Perception: 30)

-----
Orisons: Guidance x1, Resistance: x1 Light: 1a
Lv1: Summon Monster I, Magic weapon (+1 bonus)- Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon 2 Rds, Aid, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10)  d20+3=10 ;
Saturday September 29th, 2018 8:55:39 AM

"Joy," Hmerrin mutters.

The fighter stays where he is, bow in hand, and scans the area.

[Perception 10]

Asteria Amarante [HP: 100/100; AC: 18; Touch: 12; Flat: 20; CMD: 20; Rage: 21/25]  d20+12=28 ; d20+13=19 ; d8+6=8 ;
Sunday September 30th, 2018 9:10:55 PM

Asteria watches nervously from her position to see if the ghost reappears, preparing to shoot it if she can see it.

---
Perception: 28
Hold Attack 19 vs. AC for 8 damage if she sees it

---
Ghost Weapon on axe: full damage to incorporeal
Resist Energy: 10 fire resistance
Endure Elements: Protected against hot and cold environments
Bull's Strength: +4 Strength
Rage 21/25: +4 Strength, +4 Constitution, +2 Will, -2 AC
Ray of Enfeeblement -8 Strength

Ethani (Nellie, AC 20, HP 30/47, CMB 4, CMD 17) Endure Elements, Planar Ally, Spiritual Weapon 8/8, Prayer 5/8,   d20+10=13 ; d8=7 ; d8=7 ; d8=8 ; d8=1 ; d8=7 ;
Sunday September 30th, 2018 11:01:43 PM

Ethani scans the area for the disappeared witch. Percept=13
As she searches, Ethani taps Lornak with the Cure Moderate Wounds wand once more. 29+5=34 hp restored


Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday October 1st, 2018 2:56:41 PM

Dušan attempts to point out where the witch is, if possible while using See Invibility to determine the nature of the disappearance.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 0/8)  
Monday October 1st, 2018 6:11:16 PM

Gaffer listens carefully from within his fog cloud, unsure whether any of the others have joined him, hoping that the witch has simply left.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Monday October 1st, 2018 7:37:16 PM

"She could of left," Wil says outloud.
"She didn't leave, you idiot," says Cicero.
"How do you know, you don't even live in this plane of existance."

Lornak (Frank S.) HP: 78/79 AC: 23(T:13/FF:10) CMD:15(16)   d20+6=17 ; d20+11=28 ;
Monday October 1st, 2018 8:16:19 PM

Lornak welcomes the gentle warmth of the healing spell Ethani crafts upon him. He takes a moment to just breath. [i]That green witch did a number on me.[i/] (Fort Save d20=17)

"Thank you my love." He says to Ethani. "I am going to feel that one for a while. However, let us hope she is gone..." He throws up his Ioun Stone. (Perception d20=28)

He gathers up his crossbow and looks around cautiously.

Sickened: The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
Buckler +1 to AC ACTIVE
Ghost Weapon on Lornak - full damage to incorporeal - 45 bolts - 8 hours
Prayer 4/8 rds-the Tide gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks.

Asteria Amarante [HP: 100/100; AC: 18; Touch: 12; Flat: 20; CMD: 20; Rage: 21/25] 
Monday October 1st, 2018 9:47:57 PM

Asteria holds her breath and tries to listen for any clues of the ghost's whereabouts.

She Comes in Colors Combat over 
Monday October 1st, 2018 10:24:31 PM

The group looks about for the Ghost. Dusan casts See Invisibility and soon enough, he locates the ghost. She has moved away nearly 50' from Toston and is now about 45' in the air. No one else knows where she is other than that. Northeast of Toston, about 50' away and 45' off of the ground
Ethani draws a second wand and taps Lornak with some healing.

As Dusan watches the WitchFire soars upwards and away to the north and in moments is an additional 250' away and now perhaps 200' off of the ground

The sickening Green flames wrapped about Lornak subside a few moments later

Darkness returns to the grove of trees

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24 
Monday October 1st, 2018 11:16:10 PM

Toston says, "Well I don't think we'll catch up to her wherever she went."

He returns to the ground and says, "I don't know how we'll ever get back to sleep after all that excitement or how much use I'll be tomorrow considering I used most of my spells just now."

Ethani (Nellie, AC 20, HP 30/47, CMB 4, CMD 17) Endure Elements, Planar Ally, Spiritual Weapon 8/8, Prayer 5/8,  
Tuesday October 2nd, 2018 9:22:29 AM

Slamming her fist in the ground, Ethani lets a few choice Aquan curses loose. "Well so much for a peaceful night. We should probably be more careful about where we rest."

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Tuesday October 2nd, 2018 10:18:29 AM

"I don't think it was the place we rested. What happened to the Summoned Ally? Did it set off the witch in our direction? Maybe there was a trap and it set it off. Wonder if it's still here, in this plane?"
"So are we not going to get any rest now." Wil frowned.


Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16} 
Tuesday October 2nd, 2018 3:03:23 PM

"She's definitely high tailing out of here," Dušan comments and points in the direction she flew off, "Well there's a spell waisted. I hope she doesn't report to any one."

"I wouldn't mind a solid 8 hours, Wil, but I understand if the group wants to press on."

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 0/8)  
Tuesday October 2nd, 2018 7:31:41 PM

"I could definitely do with more rest and.." He glances around the injured party, "I think most of us could."
"If the Ally triggered her attack, it is still an impressive feat that she found us. Would moving help?"

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Tuesday October 2nd, 2018 9:20:38 PM

"She could come back, anytime." Wil adds

Asteria Amarante [HP: 84/84; AC: 18; Touch: 12; Flat: 20; CMD: 20; Fatigued] 
Tuesday October 2nd, 2018 9:30:16 PM

Asteria crosses her arms across her chest and plops to the ground with a scowl, letting her bloodlust slowly fade from her body. "Well THAT was stupid! What was her deal? Did she just want to mess with us?" Resting against a tree, she eloquently states her opinion on the topic of sleep. "'M tired."

Lornak (Frank S.) HP: 78/79 AC: 23(T:13/FF:10) CMD:15(16)  
Tuesday October 2nd, 2018 9:41:28 PM

Lornak is very very happy that the green translucent flames die away as the apparition moves off. Taking a moment to check his constitution, he finds that he feels way better than he did only a minute ago.

"Let us just be glad that she has moved on." Lornak says, eyeing Ethani. Even though he feels that the entire confrontation may have been avoided he does not speak of it. If someone would have just let the thing pass... "Thank you for the remedies, my love."

"I suggest those of us that used up a daily spell should get some rest. I do not require a full nights sleep to be full." Lornak informs the group. "I will take the first watch." Hopefully we can avoid poking another ghost...

Ghost Weapon on Lornak - full damage to incorporeal - 45 bolts - 8 hours
Prayer 5/8 rds-the Tide gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks.

A New Dawn 
Tuesday October 2nd, 2018 11:22:51 PM

The attack is over and several of the spell casters lament the interruption and the possibility that they will be without spells for the final push to the ruins.
Wil wonders about the Planar Ally, but in reality, it has only been a few hours since the Hound Archon departed. The Archon's return is still many hours away

The arcane spell casters have already gotten several hours, the interruption does not reset that time, it merely adds a bit to it. Shortly after dawn, they can begin to prepare. An advantage they have is that they can prepare spells at any time of day. Unlike any spell casters that gain their power from divine sources. Morning will come, the time to pray and prepare, in less than 8 hours.

The group does what they can to return to resting positions, some, Asteria, finding success coming quickly. The Barbarian is soon snoring in deep sleep. Lornak takes a watch.

The night concludes and the morning dawn arrives and the grove vanishes

Divine Spell casters will not gain back spells slots cast in the battle with the Witchfire. The Time of day to prepare spells will come and go before 8 hours from the battle have elapsed
Arcane spell casters will need to wait an additional 2 hours and can then prepare all spells for the day


Do you head out at first light or hold up and wait for the Hound to return?

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24  d20+14=22 ;
Tuesday October 2nd, 2018 11:48:41 PM

Toston says, "I vote we wait for the Archon to return before heading out."

Toston keeps his eye out for the archon or anything else (Perception: 22)

He also waits for his spells to return.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Wednesday October 3rd, 2018 7:30:12 AM

"I would prefer all our spellcastera are 100% before we confront the tower. We could move closer then rest but we really need to be ready."

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 0/8)  
Wednesday October 3rd, 2018 4:40:14 PM

"I suggest we wait until the ally returns, then depending on what they say we can move closer. I think I can find our tracks, just in case that is an issue. Then aim to start early tomorrow?"

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: Entangle, Faerie fire x2, Magic Fang, Pass Without A Trace D: Obscuring Mist
Level 2: Flaming Sphere, Chill Metal, Warp Wood. D: [Fog Cloud]
Level 3: [Magic Fang (Greater)], Call Lightning, Magic Fang Greater, Spike Growth D: Call Lightning
Level 4: [Summon Nature's Ally IV], [Summon Nature's Ally IV], Flame Strike D: Sleet Storm

Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16} 
Wednesday October 3rd, 2018 5:07:42 PM

Dušan falls back to sleep as soon as he is able. After he rises he spends time communing with the Wold's Blood to refresh his spells. Refreshed and recharged he agrees with the others, "Waiting for more information seems prudent, but I don't think we should camp here again in case the witch is bound to this location in some way."

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10) 
Wednesday October 3rd, 2018 6:50:45 PM

"Yeah," agrees Hmerrin. "Let's give it a couple hours for the Hound to come back, then we should probably get a couple hours away from here, call it a day, and power up in the morning."

Lornak (Frank S.) HP: 78/79 AC: 23(T:13/FF:10) CMD:15(16)   d20+8=10 ; d20+7=10 ;
Wednesday October 3rd, 2018 6:55:56 PM

When one of the group stirs, Lornak ends his watch. He stands and stretches his muscles. He only greets Ethani with a gentle kiss if she is not meditating. He heads out into the surrounding brush to find something to eat for the group.(Knowledge;Nature d20=10, Survival d20=10).

To his dismay he returns to the camp and digs into his trail rations. He munches on jerky absently. Before he realizes he finds himself eyeing his arm for just a second and sees an after image of green ethereal flames. He shivers to. That witch REALLY worked a number on me. I cannot even scrounge breakfast...

He wants to go out to the marshland and track the apparition so as to learn more about what he encountered. More importantly, to find its weakness should he encounter anything like it again. Today is not a normal hunting experience however and he shoves the thought aside. "I believe we should take the time to regroup." He says as the conversation commences. "Last night was quite a shock to the system."

Ethani (Nellie, AC 20, HP 30/47, CMB 4, CMD 17) Endure Elements, Planar Ally, Spiritual Weapon 8/8, Prayer 5/8,  
Wednesday October 3rd, 2018 9:49:58 PM

Ethani rises and enjoys her time with Lornak before she spends her time in mediation.

Thinking about her options, Ethani agrees with moving camp a few hours. "I don't relish the idea of staying here in case the witch comes back, but I would prefer to wait for the Hound's report before we approach the tower.

Asteria Amarante [HP: 84/84; AC: 18; Touch: 12; Flat: 20; CMD: 20; Fatigued] 
Wednesday October 3rd, 2018 10:28:50 PM

Asteria votes to wait for the Hound to come back, as she wants as much shut-eye as she can get.

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24 
Wednesday October 3rd, 2018 11:27:42 PM

Toston says, "I need a wand of magic missile. As long as I can see it I can hit with the magic missile."

A Day in the Wilds 
Thursday October 4th, 2018 12:20:38 AM

The group prepares and partially breaks camp. The consensus is to wait for the Hound Archon and so the group does. There is some concern about the witch's return, but if the party leaves the area, the Archon may not be able to find them. It is to this location that he is returning. So the party must remain if they wish to gain anything from the casting of the spell.

The following day overcast and dreary, though Gaffer did not expect it to be so. Perhaps even this relative distance to Bone Tower is not enough. A storm has hung in the northeastern sky for days now and the prevailing air that Gaffer can note along with the higher pressure of late, suggests that should not be. Of course, if the land itself can take on the aspects of the creatures about it, what of the land subjected to such evil as that of Marteus and his deadly twin?

The party spots a herd of antelope and later, what look to be bison in the distance. Always the predators of the wilds hound the flanks, but such is the natural wold.

As evening approaches the Hound Archon returns. Without a sound, he simply appears in the midst of the group. "My task is completed. The ruins you seek are 8 miles to the north by northeast. A small gullie can be used to mask you approach for the last mile. The marking tower has completely collapsed in on itself and appears to be an animal lair. There was none at home when I arrived, but the den is small and i would judge the animal to be of no threat to you. A small outbuilding, possibly a gatehouse or an armory at one time has a vine and brush covered wall that conceals an entrance which is trapped with a dead fall. There was evidence of recent passage and I would estimate at least 3 maybe 4 individuals have navigated the dead fall and likely passage at the bottom. The individuals are humanoid, medium build and wear boots. I would suggest your quarry of 2 has 1 or 2 accomplices with them."

The hound falls silent and then asks, "Is there anything in my initial report you wish to discuss? If not I believe my bargain full filled."

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Thursday October 4th, 2018 12:20:52 PM

Wil rests, meditates and prays.
"Cool little deal," Wil says with amazement. "A dead drop? That sounds deadly. I'm ready to move out when the rest of us are. Eager to get my hands dirty."

------
Orisons: Guidance x1, Resistance: x1, Light
Lv1: Summon Monster I, Magic weapon (+1 bonus) - Used - Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon - Used; Aid, D: Fly- Used(if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Summon Monster III
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6 - 1 used

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10) 
Thursday October 4th, 2018 6:27:54 PM

"I'm good," replies Hmerrin to the hound's question. He picks up his pack.

"Let's pay the man, or dog, or whatever, and get a couple miles under us while we can."

Lornak (Frank S.) HP: 78/79 AC: 23(T:13/FF:10) CMD:15(16)  
Thursday October 4th, 2018 7:29:43 PM

Lornak's heart begins to pound when the hound divulges the details of his scouting. "Finally, something promising." He says excitedly. He knows that he cannot dismiss the Archon but cannot think of anything more to ask it about concerning the tower. It seems a thorough bounty of reconnaissance.

"I believe that is more information that we could have hoped for!" He slaps Dusan on the shoulder heartily. "Let us make the most of it!" Lornak prepares to break camp.

Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16} 
Thursday October 4th, 2018 7:47:12 PM

Dušan is satisfied with the report. He waits to see if anyone has any follow up questions as he looks to the sky and wonders how far they’ll be able travel.

Asteria Amarante [HP: 84/84; AC: 18; Touch: 12; Flat: 20; CMD: 20] 
Thursday October 4th, 2018 7:57:05 PM

While Peri growls once again at the hound man, Asteria packs her bag and helps to break down camp. "Nice. But uh... dog dude, did you see a green lady? There was this big witchy lady who attacked us after you left. Lots of green flames, hard to miss."

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 0/8)  
Thursday October 4th, 2018 8:11:31 PM

Gaffer definitely feels uneasy as the unnatural weather take hold. "I suggest we skirt around the storm brewing that'a'way as much as we can, I just hope our destination isn't to close to it's heart."

He is impressed by what the Ally has gathered, at least the animal isn't a threat, and hopefully three or four people shouldn't be anything to beyond their ability to handle. Why did they go there though?

As the group begin to travel, if nobody objects, he casts Pass Without a Trace on everyone, just in case the wtich comes looking for them, or anything else does.

[I'm understanding the spell as up to 8 people for up to 8 hours?]

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: Entangle, Faerie fire x2, Magic Fang, [Pass Without A Trace] D: Obscuring Mist
Level 2: Flaming Sphere, Chill Metal, Warp Wood. D: [Fog Cloud]
Level 3: [Magic Fang (Greater)], Call Lightning, Magic Fang Greater, Spike Growth D: Call Lightning
Level 4: [Summon Nature's Ally IV], [Summon Nature's Ally IV], Flame Strike D: Sleet Storm

Ethani (Nellie, AC 20, HP 30/47, CMB 4, CMD 17) Endure Elements, Planar Ally, Spiritual Weapon 8/8, Prayer 5/8,  
Thursday October 4th, 2018 10:00:07 PM

Ethani nods as the archon gives his report, bowing to the ground. "Thank you right hand of Alemi. We truly appreciate your efforts. We hope that in the future we may ask for your assistance again. "

To the Ruins 
Thursday October 4th, 2018 11:00:04 PM

The group is happy with what the Archon has to say and barring a question about the glowing green ghost, none has any questions. The hound bristles a bit at Asteria's address and straightens slightly, "Have a care the ease at which you address me." The hound nods to Ethani and even returns her bow, though not as deep.

He then simply fades and is gone.

The party breaks camp the rest of the way and at the suggestion of Hmerrin and a few others, heads out to gain a few miles before dark. Gaffer casts Pass Without a Trace on the group to help them avoid detection. The party makes a mile before the deeper darkness of the night sets in and forces you to stop.

A good deal of tomorrow will be used making the rest of the way to the ruins the Hound described. The party will likely be arriving in the late afternoon



Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24  d20+14=33 ;
Thursday October 4th, 2018 11:20:58 PM

Toston says, "I take it we are setting watches tonight? Can we lengthen our sleep period so as all our casters can get 8 hours but still have coverage? I don't trust that the green lady won't come back."

(Perception: 33)

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Friday October 5th, 2018 4:29:00 PM

"Ahhh..." Wil wakes ready to fight. "Let's go take down a tower.. "

------
Orisons: Guidance x1, Resistance: x1, Light
Lv1: Summon Monster I, Magic weapon (+1 bonus) - Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon; Aid, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Glyph of Warding
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration, Summon Monster V (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 7 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10)  d20+3=23 ;
Friday October 5th, 2018 8:38:23 PM

"You betcha," Hmerrin replies to Toston. "I'll go in the middle."

Given all that's been going on the last couple days, the young figher is quite alert through his watch.
[Perception - Nat 20]

Ethani (Nellie, AC 20, HP 30/47, CMB 4, CMD 17) Endure Elements, Planar Ally, Spiritual Weapon 8/8, Prayer 5/8,  
Saturday October 6th, 2018 8:07:42 AM

Ethani spends her morning prayer time thanking Alemi for the use of the Ally and that they survived the witch. She carefully prepares her spells for the day.

"We are near a swamp. I wonder if the Witchfire just happens to live here and she stumbled upon us. If so, perhaps after our mission is done we should return and eliminate her so she doesn't kill some other traveler. "

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 0/8)  
Sunday October 7th, 2018 7:21:34 PM

Gaffer crosses his legs as he sits on the ground and begins communing with the lands around him.
"I think that is a good idea, I've thought better of my spell selection, I won't be so useless next time."

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: Entangle, Faerie fire x2, Magic Fang, Pass Without A Trace D: Obscuring Mist
Level 2: Flaming Sphere x2, Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Magic Fang (Greater) x2, Call Lightning, Spike Growth D: Call Lightning
Level 4: Spike Stones, Flame Strike x2 D: Sleet Storm

Lornak (Frank S.) HP: 78/79 AC: 23(T:13/FF:10) CMD:15(16)   d20+12=23 ;
Sunday October 7th, 2018 10:01:54 PM

"I think we should just leaver her well enough alone." Lornak says. "She is invisible to us and long gone." And I am betting the swamp will be teeming with others like her...

Lornak's sleep is restless. He takes watch when it is his turn and rises well enough to travel.

As the day march rolls around he feels a bit more like himself. He floats his Ioun stone and takes in the terrain even though he knows what is ahead of them. (Perception d20=23)

Asteria (sub Nellie) 
Monday October 8th, 2018 10:43:24 AM

Hmmmmph!

The barbarian pouts at the missed fight, but is itching for the next one. "C'mon guys...let's go. I'm sure you got enough spells."

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Monday October 8th, 2018 1:25:55 PM

"Let's go fight stuff.. Lets go!"
Win chants a few times

Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday October 8th, 2018 7:11:23 PM

Dušan does what he can help with camp and steals himself for the journey to the tower. As he pulls his haversack on he mutters half joking, "S'pose it's much to late to turn around any ways."

To the Ruins 
Monday October 8th, 2018 7:23:51 PM

I have lost power. Can’t put in much from my phone.

Lornak (Frank S.) HP: 78/79 AC: 23(T:13/FF:10) CMD:15(16)   d20+7=22 ;
Monday October 8th, 2018 10:09:05 PM

Lornak shoulders his pack and pulls up he hood to hide his face from the sun. "S'pose it's much to late to voice my opposition to notoriety." Lornak begins to walk. "Better out here than in Dirt City right now."

Lornak traverses the terrain and does his best not to make any noise as he moves through the brush. (Stealth d20=22)

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24  d20=18 ;
Monday October 8th, 2018 11:42:29 PM

Toston alternates resting with his watch in case the Witchfire comes back.

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted 
Tuesday October 9th, 2018 9:56:09 AM

Wil wondered out loud, "What's a phone? I heard this voice in my head about a phone. Think it's a warning of impending doom?"

Asteria Amarante [HP: 84/84; AC: 18; Touch: 12; Flat: 20; CMD: 20] 
Tuesday October 9th, 2018 6:07:53 PM

Asteria pats Wilford on the back a few times, a concerned look on her face. "Easy there, Wil. You sure you're doin alright? Maybe you should sit down a bit, take it easy." Turning to Ethani, she mouths to her sister. "What's a phone?"

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10) 
Tuesday October 9th, 2018 7:07:16 PM

"One, everything is warning of impending doom, and two, the only travelers out here is us."

To the Ruins 
Tuesday October 9th, 2018 9:49:34 PM

The party decides to set watches and can easily arrange for the arcane spell casters to get 8 hours of rest, either putting them on the first or last shift works. The night passes without incident this time and some talk goes around about heading into the swamp once the initial mission is done. The Witchfire poses a possible threat to other travelers and perhaps the group should end her unholy unlife. Lornak is the only real descending vote on the idea. On her home turf of the swamp with who knows what else, the flying invisible spell casting witch could prove to be a real handful.

Morning comes, spells are prepared and studied and the group is soon off. Sharp eyes and knowing what to look for, finds the dried river bed the archon spoke of and the party drops into it for the last few miles of the approach. A unspoken benefit of the out of sight passage is that the going is far easier and the last few miles are accomplished in half the time. As a result, the party spots the tower of the ruins only a few hours after noon.

The party is still in the riverbed, which looks to come within 60' of the ruins as it passes on the eastern side. Currently the party is approximately 120' away

Lornak (Frank S.) HP: 78/79 AC: 23(T:13/FF:10) CMD:15(16)   d20+7=26 ; d20+12=25 ;
Tuesday October 9th, 2018 11:21:06 PM

Lornak puts his game face on when the tower come into his sight. (Stealth d20=26) He readies his crossbow and keeps his eye open. (Perception d20=25)

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18- CMD 24  d20+14=25 ; d20+25=34 ;
Tuesday October 9th, 2018 11:28:54 PM

Toston drinks his elixir of hiding and asks, "How do we want to approach the tower?"

(Perception - 25; Stralth - 34)

Active Effects:
+10 competence to Stealth - 1 hour



Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17)  d20+10=20 ;
Tuesday October 9th, 2018 11:40:24 PM

Making sure all party members are fully healed before heading out (using the wand of Cure Moderate Wounds), Ethani shrugs at Asteria's question. She puts one finger to het temple and rotates out slowly in a small clockwise circle.

Once out in the field Ethani keeps an eye open for danger. Percept=20

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2 LL 0/8)   d20+13=17 ; d20+8=27 ;
Wednesday October 10th, 2018 8:24:30 AM

Feeling much better for being prepared Gaffer moves closer to the tower with the others. He casts Pass Without a Trace across the group again just in case, and keeps his eye out for any movement around the tower. (Perception: 17, Stealth: 27)

*****Active Effects*****
Pass without a trace - Party - 8 hours

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Level 1: Entangle, Faerie fire x2, Magic Fang, [Pass Without A Trace] D: Obscuring Mist
Level 2: Flaming Sphere x2, Chill Metal, Warp Wood. D: Fog Cloud
Level 3: Magic Fang (Greater) x2, Call Lightning, Spike Growth D: Call Lightning
Level 4: Spike Stones, Flame Strike x2 D: Sleet Storm

Wilford Grimly (HP:59/41; AC: 18; Touch: 12; Flat: 16; CMD: 18) Exhausted  d20+11=29 ;
Wednesday October 10th, 2018 12:38:14 PM

Wil stops as he holds his index finger and thumb to his ear. "I told you the Johnson account was to go out tomorrow. Now do it or it will be the last thing you do."
He then slammed his hand down as if it was on a desk.
"Sorry, employees you can't live with them sometimes."
Wil than proceeded to move on like nothing happened.
"We need to get close enough to the tower to get a good view of the area. Is there any landscape ahead that may help?"
(Perception: 29)
------
Orisons: Guidance x1, Resistance: x1, Light
Lv1: Summon Monster I, Magic weapon (+1 bonus) - Inflict Light Wounds - D: Touch of Darkness -
Lv2: Summon Monster II, Spiritual Weapon; Aid, D: Fly (if needed - Cure moderate Wounds)
Lv3: Inflict Serious Wounds, Glyph of Warding
Lv4: Summon Monster IV, Divine Power - Domain: Shadow Conjuration (summons 1d3 shadows)
-- Channel energy 3d6

Legacy Item (20% hit chance(Shadow))
Shadow amulet:
SM2 1/day 3 rnds - Shadow Spider (AC 14 - 20% hit chance)(hp 16)
SM3 1/day 5 rnds - Dire Bat (AC 14 - 20% hit chance) (hp 22)
SM4 1/day 5 rnds - Shadow Air Elemental (AC 19 - 20% hit chance)(hp 3)

Ethani (Nellie, AC 20, HP 47/47, CMB 4, CMD 17)  d8=5 ; d8=3 ; d8=7 ; d8=8 ; d8=4 ; d8=7 ; d8=2 ; d8=6 ;
Wednesday October 10th, 2018 4:56:27 PM

OOC: Healing rolls 23+6=29 to Ethani. 19+6=25 to Lornak.

Ethani looks over at Will in stunned silence. Obviously she was going to have to spend some serious time with him soon.



Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25)Edr Elmt, Fire Res (10) 
Wednesday October 10th, 2018 6:45:04 PM

Hmerrin glances over at Wil.
"Seriously Wil, you might wanna get that looked at."

Turning his attention back to the tower, he asks Gaffer.
"Can you turn into a bird or something and do a quick flyby to see if anyone's obviously about?"

Hmerrin himself peeks over the creekbed to see if there are windows in the tower.
"Which is a question we probably shoulda asked Dog Boy," he mutters, annoyed with himself.

Asteria Amarante [HP: 84/84; AC: 18; Touch: 12; Flat: 20; CMD: 20]  d20+12=19 ;
Wednesday October 10th, 2018 9:32:31 PM

Asteria quickly decides that she agrees with Ethani's earlier diagnosis of Wil, and adopts a don't ask, don't tell policy with the strange rogue. Setting her mind to ignore his strange words, she tries to focus on looking for any danger in their path. (Perception: 19)

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