WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

Keepers of the Vale Archives


Return To Index


Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 102/103 
Wednesday January 16th, 2019 11:27:29 PM

Edson sheathes his kuhkri/shaver and pulls out his biw and knocks an arrow. Pointing it down and away, he awaits to see what happens with the dwarves.

DM Mark - Dwarves and Orcs 
Thursday January 17th, 2019 12:06:33 AM

The party moves to where the Magnificent Mansion was created. Velarin knows where the door is, but does not open it. He moves behind Brom and Baratore. Everyone readies for a fight with their prisoners. Edson pulls out his bow and knocks an arrow.

Velarin concentrates as he waves his arm in a sweeping arc, and where there once was a doorway now there are about 19 dwarves. All are badly injured, and most are still unconscious. While you had left them bound, their bonds are gone. The injured appear to have been tended to. Those that can stand do so, and glower at you. A couple of them hold daggers, which is surprising since you thought you’d disarmed them all. Brom and Barratore glower back.

Healing DC 15 - Highlight to display spoiler: { You can see that the attempts to tend to the wounded are crude, and you wonder if some of the efforts did more harm than good. These guys are in rough shape, and you’re pretty sure one is dead.}

Sense Motive DC 20 - Highlight to display spoiler: { You can tell that though those that can stand are trying to be proud and brave, they are nervous and a bit ashamed. Though they look ready to defend themselves you sense they are intimidated and afraid to face your group.}

Barratore says, "We are taking you on a short trip to a nearby colony where we believe you may learn what it truly means to be dwarves. Your alternative is death. You will be bound to each other. If you attempt to escape, we will stop you. If you succeed, however slim, you will be in the wilderness without provisions or protection. Question?"

One of the dwarves steps forward. ”I am Lefnun. I speak for those here. Brok over there is dead. The rest are injured. Maybe they’ll die too. We are in no shape for a trip, but maybe that doesn’t matter to you. Do with us as you will, but if it’s a death, let it be a quick and clean death as befits a warrior. Do not lock us away again where we will starve, or march us until we die.”

Another dwarf says, ”So where you jerks, I mean gents takin’ us? What sorta colony?” This gets him a sharp look from Lefnun.

There are a few orcs nearby and they hear what’s going on, and they wander back. A couple of them hold bags of some things they seem to have found. They look at the dwarves, at the party, and then back at the dwarves. Other orcs seem to be making their way back as well.

”Oooo. I wanna kill ‘em. Slowwwww.”
“No way you scuz! I gots beat more ‘n you did - I wanna do it!”
“Hey, there’s plenty - we kin all kill sum.”
“Yeah, we kin kill ‘em slow or fast - whatever ya guys want. As long as we kin kill em.”
“I get their stuff.”
“No way you buttsmack! I get their stuff!”
“Grrrr. I’ll fight you fer it!”


Two of the orcs square off, seemingly ready to fight. Again.


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday January 17th, 2019 5:05:46 AM

V just shakes his head rather dejectedly. Tired of dealing with both groups, V decides to stand quietly and let the others explain while he contemplates the ramifications of fireballing both groups into ash. Perhaps leaving these Orcs here wasn't such a good idea after all.

Barratore Steelwind (Dan K) AC: 32 (T 17 FF 26), CMD:42; HP: 174/211 
Thursday January 17th, 2019 8:43:18 AM

Barratore takes a step forward, leaving his blade casually on his shoulder, "Lefun, I am Barratore Steelwind and if your deaths is what we were looking for, you and I would not be talking." Barratore then squares off towards the orcs, "Get yourselves gone. Unless you want to go through me."

He gives them a glare and turns back to Lefun, "We have no intention of marching you to death and I tell you we will assist with your wounds. There is a clan of dwarves and humans who through hard work and mutual respect live in peace not far from here. We are taking you there and asking them for their good graces to accept you into their clan. In time, it is my hope you can regain your honor."

"What can any of you tell us about the lake or what lies beyond?"

Darkvision 7/15 hours. 60

AC 22 / T22/ F20 CMD20. HP 129/129. Tishe' (SteveK) 
Thursday January 17th, 2019 4:40:01 PM

Tishe’ tried to back up Barratorre’s words by unpacking her healing kit and Cure Light Wounds wand. She ‘tsk’s and shakes her head. “We have used the magical mansion for our own rests before, and we know it is well-stocked with food, soft beds, and refreshment. And you were all stable if mostly unconscious when put into the mansion too, so none of that. Sieur Barratorre gave you the offer, as goodly and kindly a one as you don’t deserve. And you can accept or not. Accept and we escort you free and clear to a nearby dwarf hold. Not, and we leave. No muss, no fuss, just a simple offer.”

Active Spells and Effects
Perception 30

Endure Elements: 24 hours
Detect Scrying: 24 hours
Darkvision 7/15 hours. 60’

Lvl.... 0.1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 3. 6. 7. 4. 3

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 102/103 
Thursday January 17th, 2019 5:20:33 PM

Edson continues holding. He figures Brom and Barratore have this set... and hes just here for insurance. " Tishe, you need help?"

AC 22 / T22/ F20 CMD20. HP 129/129. Tishe' (SteveK) 
Friday January 18th, 2019 5:18:45 AM

“Sure, sweetie”, Tishe’ responds to Edson, “Everything works easier and smoother with co-operation.”

Active Spells and Effects
Perception 30

Endure Elements: 24 hours
Detect Scrying: 24 hours
Darkvision 7/15 hours. 60’

Lvl.... 0.1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 3. 6. 7. 4. 3

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 188 (175/236 raged); DR 4/- (7/- raged)  d20+18=19 ;
Friday January 18th, 2019 8:59:57 AM

Brom doesn't speak. Instead he figures him presence enough is all he needs right now. The orcs start to get rowdy and along with Barratore's words his intimating stare should keep them in line.

Intimidate DC19 (stupid die roller)

DM Mark - Dwarves and Orcs 
Friday January 18th, 2019 11:47:24 AM

Velarin is running out of patience with these folks - dwarves and orcs alike.

Tishe takes out some healing supplies, but does not use them, and Edson offers to help her. She calls the dwarves out about their mention of starving to death in a comfortable, food-filled mansion. Lefnun is a bit stung by her words. "Well, we didn't know if them ghosts were gonna run outta food, or if you jus decided to leave us in there. But yeah, I guess it was alright."

Barratore steps up. With a hard look and a sharp word the orcs melt away, almost tripping overthemsleves as they pull back with fearful apologies. Barratore tells the dwarves that if teh group wanted them dead, they would no longer be talking. He goes on to say, "We have no intention of marching you to death and I tell you we will assist with your wounds. There is a clan of dwarves and humans who through hard work and mutual respect live in peace not far from here. We are taking you there and asking them for their good graces to accept you into their clan. In time, it is my hope you can regain your honor." Tishe chimes in to back up Barratore. Brom just glares.

Lefnun takes a moment, looking at the dwarves around him for any protest or response. Then he says, "Fair enough. You have beaten us and we accept this. We will offer you no resistance on this trip, though we will need some healing to get my people in shape to travel. I ask that you give me a weapon to enforce my word, and to protect myself as we go. I also ask that you have weapons ready for the rest of us should we face trouble. But I can tell you that we will not fight you." As he looks around again he gets some angry looks from the others, but they remain silent.

Barratore asks about the lake. Lefnun says, "Hmmm. That lake is a bad place. We were told that there are monsters in its depths. Our leaders would sometimes take goods and ore across and would return. I heard some of the metal men came from there. I want no part of that, and we will not follow you there." There is general agreement on this point among the conscious dwarves.

Sense Motive DC 20 - Highlight to display spoiler: {You sense that Lefnun believes he has some authority among the dwarves. You sense no subterfuge, but there is fear and anger held in check.}

DM Mark - Dwarves and Orcs 
Friday January 18th, 2019 11:50:50 AM

[OOC: You've handled these dwarves and orcs well! 1 hero point for everyone!]

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday January 18th, 2019 2:32:23 PM

V waits for Barratore to wrap up the discussion regarding weapons and other details. Once completed, V will only offer up that we should camp here now and head out after we have rested. Those of us that need rest anyways.

Emrys Myrridanmyl, stephen f. ac19 hp 48/71. rituals: Warding, Spiritual Healing, Bless, True See, spectral hand.  d20+14=29 ; d20+18=31 ;
Sunday January 20th, 2019 11:23:03 PM

(Sense Motive: 29.)

Emrys approaches the group of orcs and tries to impart on them a few words of wisdom. He speaks to them in their orc language, like an orc (diplomacy: 31)

"Don't forget who you are! You are no longer slaves ... you are masters of the mine. Stand tall, strong and proud ... unified like a true clan. Don't quarrel among yourselves, especially in front of outsiders. Show each other and your neighbors dignity and respect, and it will be shown to you as well."

He then returns to face the dwarves. Emrys says, "You might as well drop your weapons ... I know you're not going to use them. I suggest you allow my mercy of healing."

(How many are there and what is the severity of their wounds ... Emrys has a number of healing spells left.)

DM Mark - "What's a digger naty?" 
Monday January 21st, 2019 1:12:29 AM

Velarin advocates for resting here before heading out of the mines.

Emrys speaks with authority to the orcs. They listen to his words, but he's not sure if they are getting this.

"Um, we're not a clan. Are we a clan? We're gonna need a name then."
"Ha, you shud call us the Mine Pickers!"
"Your clan shud be the nosepickers."
"What's a quarrel?"
"We're sposed to show our neighbors a digger naty. What's a digger naty?"
"I dunno, but he sez if we show em our digger naty, they'll show us theirs!"
"Mebbe you kin leave the dwarves here an we kin be the boss of them fer a change."


Emrys tells the dwarves to drop their weapons, and the two that had daggers do so after a bit if hesitation. He can see from their mostly unconscious state that they need some healing.

(The dwarves are in pretty bad shape. There are 18 alive and one dead. More than half are unconscious, and of those that are awake all are badly injured.)


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday January 21st, 2019 9:46:50 AM

V waits upon the healing and the final words of the fighters and Orcs before finding a comfy resting spot.

Emrys Myrridanmyl, stephen f. ac19 hp 48/71. rituals: Warding, Spiritual Healing, Bless, True See, spectral hand.  d12=12 ; d12=9 ; d12=7 ; d12=11 ; d12=8 ; d12=1 ; d12=9 ; d12=2 ; d12=3 ; d12=9 ; d12=8 ; d12=7 ; d12=4 ;
Monday January 21st, 2019 1:20:06 PM

Emrys starts in with his curing magics, concentrating on those in the most dire need (those unconscious.)

(Emrys can cast six Cure Moderate Wound spells: 2d12+10/each = 31, 28, 27, 15, 27, 21. Just one casting to each unconscious dwarf. This should wake up 6 dwarves or at least stabilize them.)

He gives the two dwarves something else to hold, other than daggers... a Cure Moderate Wound potion each.

(I can do more Cure spells, but I have to consult Emrys' Spell Power Chart at home.)

Emrys Myrridanmyl, stephen f. ac19 hp 48/71. rituals: Warding, Spiritual Healing, Bless, True See, spectral hand.  d12=12 ; d12=2 ; d12=11 ; d12=10 ; d12=11 ; d12=2 ; d12=3 ; d12=8 ; d12=6 ;
Monday January 21st, 2019 5:54:43 PM

Emrys quietly sighs and shakes his head, overhearing the idiotic blather of the orcs, while he heals the dwarves. In dwarven, he says, "Gentlemen, consider yourselves very fortunate."

(Emrys has three Cure Serious Wounds he can cast. 3d12+15: 40, 38 and 32 ... use these on the worst injured.)

AC 22 / T22/ F20 CMD20. HP 129/129. Tishe' (SteveK) 
Monday January 21st, 2019 9:30:25 PM

Tishe’ smiles. “Digger Naty sounds like a great name for a tribe. It reminds me of a great half-orc warrior of the Sargrass called Grymash. Fierce in battle, kind to those without power, and worshipped the Gray Lord. He had a knack of coming up with good names.”

Active Spells and Effects
Perception 30

Endure Elements: 24 hours
Detect Scrying: 24 hours
Darkvision 7/15 hours. 60’

Lvl.... 0.1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 3. 6. 7. 4. 3

DM Mark - “Digger Naty sounds like a great name for a tribe.“ 
Tuesday January 22nd, 2019 12:07:27 AM

Velarin waits on the healers, fighters and orcs before resting.

Emrys steps up and heals the dwarves. Between his spells and a couple potions, he finds the dwarves are able to make the trek. Probably. Some are still pretty badly hurt, but all are ambulatory. In response to the orcs’ idiotic blather, he says in dwarven, ”Gentlemen, consider yourselves very fortunate."

They respond in dwarven, ”You have no ideal That is the one silver vein among all the ore - the orcs are now your problem.” The other dwarves concede that it will be nice to be done with the orcs.

Tishe tells the confused orcs, “Digger Naty sounds like a great name for a tribe.“

The orcs seem to give this a little thought. But just a little.
“Digger Naty it is! Dats our new tribe name! Ok.”
“I guess I know what a Digger Naty is now - it’s us!”
“Yeah, beware the Digger Naty’s, or they’ll Digger your Naty.
“Ha, yeah, we’ll Digger all o’ yer Natys!”
“Ooo. I found a rat ta eat!”
“Hey, I want a rat!”


The party and the dwarves all settle down to rest. You’re not sure you really trust either these dwarves or the orcs. The orcs continue to ransack what’s left of the mines. The dwarves begrudgingly go where you tell them, though they seem compliant. Mostly. You wonder if they or the orcs would murder you in your sleep first given the chance.

You’re uneasy enough to set a watch for the night. Occasionally, the one of you on watch can see the dwarves watching and studying you, but the night passes without incident. You awaken renewed, but still in an unpleasant mine, with unpleasant company, and a rather uneasy feeling - like you can’t trust anything.


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday January 22nd, 2019 7:18:30 AM

"let us move on and be done with this place for now. Fresh air would do an Elf some good."

After memorizing spells, V moves out with the others once they are ready, and not particularly looking forward to returning and trying to advise the Orcs on civil and acceptable behavior of the area.

...Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)

1st: Protection from evil, Mage armor(extended)-C, endure elements, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strengthX2, resist energy, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: teleportX3, empower Lightning bolt, Empower fireball, Wall of force
6th: Chain lightningX2, Greater dispel magic, Disintegrate, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Polar ray, empowered chain lightningX2, Sunburst



Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 188 (175/236 raged); DR 4/- (7/- raged)  d20+25=28 ;
Tuesday January 22nd, 2019 3:27:59 PM

Brom walks along enjoying the natural terrain of the valley. In the evening, he beds down early and is up in a couple of hours. He stays the watch throughout the night. He's half tempted to strike up a conversation with the dwarves during the journey, but decides to leave the conversation to the thinkers.

Perception DC28

Barratore Steelwind (Dan K) AC: 32 (T 17 FF 26), CMD:42; HP: 174/211 
Tuesday January 22nd, 2019 10:02:58 PM

Barratore agrees with Lefun and gives him one of the Earthbreakers. "You will be turning over the weapon once we arrive"

Emrys and Tishe will be able to have the dwarves at least ready for travel is relatively short order. Barratore settles down for a couple hours of sleep and then remains on watch the the rest of the night, thanks to his Ring of Sustenance.

The uneasy feeling that is all about, Barratore cannot help but wonder if the mines or the ore in the rock, or perhaps the lake has something to do with it. If so, will the orcs suffer as a result. This will need to be a place that warrants future visits

Return To Index      Next Scene (Visit to Tishan)
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage