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Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+9=23 ;
Friday February 8th, 2019 10:11:21 PM

Dirk follows suit and ascends the stairs with his companions. He examines the walls of the staircase as he climbs.

-------------------------------------
Perception: 23

Zanderallen (Zachary H) 86/88 AC: 25 T: 13 FF: 24 CMD: 22 
Friday February 8th, 2019 10:24:22 PM

"This place is much nicer than it looks from the outside. But don't let your guard down, we've been warned there is trouble here." Zander keeps close to the front as they head up the stairs while still giving Sid enough room to find dangerous things. Hopefully with his eyes and not his face.

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Saturday February 9th, 2019 11:27:09 AM

Dirk nods at Zander as he carefully follows the rest of the team. "I agree, sir Zander. There are likely dangers ahead."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=20 ;
Sunday February 10th, 2019 2:49:17 PM

Sid replies to Stock, "Or get caught by the ones behind. Right?" Since Stohp takes the lead he aids her on searching the stairway.

===========================================================

Perception: 20(24 v traps)

Zanderallen (Zachary H) 86/88 AC: 25 T: 13 FF: 24 CMD: 22 
Sunday February 10th, 2019 4:59:00 PM

"Anybody else get really worried when Stock and Sid start chatting away in dwarven? I get this sneaky feeling they're plotting something."

DM MikeK - Level Three 
Sunday February 10th, 2019 8:22:30 PM

The group climbs the stairs to the second level, still suspicious, and ready for trouble.

However, they find the second level is much like the first - well laid out, with light panels and levers for the windows, open doors, and absolutely nothing else.

The group has been working their way for nearly an hour since the encounter with the guardian at the trees. Micah's Detect Magic, and any other short term spell effects have expired.

Stairs lead to the third level, and Sid leads the way up.

The first hint of trouble occurs at the top of the stairs, when Sid slaps the light panel, but nothing happens.

The stairway is situated in the southeast corner of the building.
Unlike the lower two floors, the corridor here appears to be circular.
Even those with darkvision cannot see further than 30', due to the curvature of the corridor.

And, for those without darkvision, it's really dark.

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9  
Monday February 11th, 2019 9:52:02 AM

Bartomus climbed the stairs upwards to the second level and explored. He was again surprised by the way the builders had made the building responsive to who or what once occupied it with the levers and panels. Yet, they had found nothing of interest. When they decided to move upwards once again, he took another sip from his flask and follows Sid up the next flight of stairs.

It was dark. He could usually see within dimly lit places, but this was dark dark. He whispered, "I can light my glave Sid, but don't want to blind anyone who might be able to see in this, nor call attention to ourselves right off the start."
----
Prepare Light to be cast on the glaive that he uses, if he gets the green light from Sid &/or others

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday February 11th, 2019 11:36:19 AM

Dorbin doesn't notice the problems at the top of the stairs yet, he is still taking time to write down everything he sees, drawing maps, taking notes, and exploring the various levers...

Micah (John) HP: 52/52 AC: 24/12/24) CMD:18 
Monday February 11th, 2019 3:04:32 PM


Micah recasts detect magic then peers into the darkness above while waiting on the others before moving forward.

Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6; Rage: 18/22  d20+13=25 ;
Monday February 11th, 2019 4:16:57 PM

Stock shrugs and says, "I'll lead the way since even with a lit glaive I'll be able to see a bit further...and will probably make out any traps we find along the way."

He turns and leads his way through the curving corridors, head on a swivel looking for any inconsistencies in the design or clear dangers.

=========
Perception 25, 27 w/ stonecunning

Zanderallen (Zachary H) 86/88 AC: 25 T: 13 FF: 24 CMD: 22 
Monday February 11th, 2019 4:53:59 PM

"I'd say light up, with there most likely being undead up ahead being in the dark hinders only us. Micah would you do me the service of lighting my shield? Onward Stock, I would guess the object of our quest lies before us."

Zanderallen takes a position in the middle of the group so that Micah can be in front of him with detect magic.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=16 ;
Monday February 11th, 2019 6:40:39 PM

Sid sighs as his low-light vision fails him, "Alright Stock," He says placing his hand on the dwarf's shoulder, "low and slow and I'll tell you what to look for." Hearing Z and answering Bart he says, "Let us have a little looksee, a quick yell and you can light it just as quick, while if we have surprise we can't take it back." In Dwarvish Sid starts going down his mental checklist of things to lookout for, including, but not limited to: holes in any surface, slits, raised bits, sunken bits, reliefs, etchings. string, wire, cable, creases in the surfaces or in the air, odd smells, being unusually clean or dirty... it's a long list that he repeats as a mantra every ten feet.

==============================================================

Perception(Aid Stock): 16(20 v traps) ((... stupid 4))

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+14=26 ;
Monday February 11th, 2019 7:03:29 PM

Stohp agrees with Zander and also helps out with the trap spotting (26 perception to aid Stock)

DM MikeK - Dark 
Monday February 11th, 2019 9:38:43 PM

It’s dark. How dark is it? It’s so dark, Dorbin is forced to stop scribbling notes for fear of writing over something he’s already written.

Zanderallen and Bartomus volunteer creating some light, but Sid and Stock don’t want to do that quite yet.

The dwarf takes the lead, the elf on his shoulder.

Everyone else is pretty much required to grab onto the person in front of them and shuffle forward blindly.

Stock shuffles forward as well, to keep from outpacing everyone else.
The dwarf keeps his head on a swivel, looking for anything out of the ordinary.

His task is easier due to there only being this one corridor. There are no branches, no doors, no openings, nothing but an empty corridor slowly bending to the left.

After what seems like an eternity, but is probably barely a minute, the dwarf notes a closed door coming up on his left. Reaching it, he stops, and everybody with him.

Only Stock and Micah can see anything but blackness.

Micah Highlight to display spoiler: { Behind an area that Stock is saying is a door, is a magical aura of moderate strength. }

Stock Highlight to display spoiler: { A set of large, wooden, double doors hang in the wall. Unlike every other room on the lower two levels, these are closed.
The doors are inlaid, in a series of intricate designs, with what appears to be gold.
}


Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Tuesday February 12th, 2019 9:49:31 AM

Dirk can't see a thing as he waves his hand in front of his own face. Instinctively, he grabs the shoulder of the person in front of him, not even knowing by feel who this person may be. A dark thought crosses his mind momentarily of "What if this is some monster??" but he dismisses it just as quickly.

Suddenly, everyone stops their forward motion and Dirk immediately begins to recall a spell or two that he can quickly cast to help.

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9  
Tuesday February 12th, 2019 9:53:02 AM

Bartomus followed along his hand on the shoulder, he hoped it was the shoulder, of one of the non-Taur Shields. There was a hand on his back and as they moved forward everyone tried to keep their spacing without smashing into anyone. They stopped, and he whispered "It's pretty dark, like really really dark."

Keeping the light spell at the ready.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday February 12th, 2019 11:32:57 AM

Dorbin carefully tucks his notebook away as he grabs on and follows along in the darkness.

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Tuesday February 12th, 2019 2:19:06 PM

Dirk hears the whispers from his companions about how vastly dark this area is. Dirk keeps his own comments to himself, in the off-chance that there could be something monstrous or bad lurking in the pitch black

------------------------------------------------------
Dirk will keep the Flare spell readied for casting.

Zanderallen (Zachary H) 86/88 AC: 25 T: 13 FF: 24 CMD: 22 
Tuesday February 12th, 2019 2:47:05 PM

Zanderallen is really uncomfortable as they push forward into the utter blackness but he keeps silent. He isn't about to start questioning the decisions of the scouts in these circumstances. He just hoped Stock was on his A game right now. He stifles an exclamation as the group comes to an abrupt stop, resisting the urge to call out.

Micah (John) HP: 52/52 AC: 24/12/24) CMD:18 
Tuesday February 12th, 2019 4:53:04 PM


Magic, moderately strong, behind the door we cannot see," whispers Micah. He blinks uselessly, attempting to reconcile the blackness before his eyes with the magical aura he perceives with his spell.



Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday February 12th, 2019 7:26:53 PM

Stohp finds the whole idea silly and only begrudgingly follows. "We're going to stumble on something in the dark and be helpless. Even if you turn on a light in seconds we'll all be blinded long enough for someone to get gutted. You can't just instantly see when you turn on a light in a dark room."

DM MikeK - Waiting in the Dark 
Tuesday February 12th, 2019 9:32:40 PM

The rest of the Shields wait, blindly, as Stock does whatever he is doing by what he announced is a door.

Several have light spells ready to go, and Stohp notes waiting until the last moment to cast one will cause more issues, but so far, no one has lit anything.

Stock - Highlight to display spoiler: { This doesn't look good. The stone in the floor in front of the door is thinly separated from the rest of the corridor. Essentially, there is a 10' platform before the door. And Stock, Sid, and Micah are standing on it. Nothing has happened so far, but the dwarf figures grabbing the door handles might be a bad idea. }

Micah - Highlight to display spoiler: { School is Evocation }.

Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6; Rage: 18/22  d20+13=32 ; d20=3 ;
Wednesday February 13th, 2019 9:51:21 AM

Stock carefully scans the images inlaid in gold on the door. And then checks the edges around the periphery of the two doors, looking for the telltale signs of a trap.

Assuming no traps are found
Stock turns and says, "OK, whatever is on the other side, we're in trouble if I'm the only one who can see. How about one of you pop a light spell now, and then we go in. Stohp's right..."

Once the group has adjusted to the light, Stock opens the door quietly...or at least tries to...

==========
OoC - Sorry to miss yesterday. Hell of a day and a hell of a time to miss a post!
Perception 32
Stealth opening the door 3


Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9   d20+10=12 ;
Wednesday February 13th, 2019 10:32:33 AM

"Sure thing," Bartomus triggered the light spell by touching the tip of his glave as he closed his eyes. Even closed, he could see light, or thought he could from behind his eyelids and slowly opened his eyes letting them adjust to the change. When he could, he looked about the group in the hallway and at the door with its inlaid goldwork.
===
[/i] Perception 12 - so still adjusting to the light! [/i]

Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6; Rage: 18/22 
Wednesday February 13th, 2019 11:16:11 AM

OoC: Makeup post from Yesterday...and for the fact that I didn't read the spoiler that was affecting my character

As Stock checks around the door, he grunts something foul in Dwarven. As light fills the corridor, he gestures at the ground and says to Sid, "Next time you do the scouting for traps...Ok. Here's the deal: Micah, Sid and I are standing on what may be a trap. Not sure what's happening here but I don't think we can open the door quiet yet. I'd ask the rest of you to back off down the hall...then Micah, maybe you try stepping off this plate we're standing on. If it is triggered by weight, hopefully you leaving doesn't change anything. Sid, do you see anyway to disable this?"

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Wednesday February 13th, 2019 1:25:07 PM

Dorbin cranes his neck from the rear of the group, trying to see the trap. He can't see it, but he looks at the floor underneath where he is standing, wondering if he is standing on one, too. He ponders running back down the stairs to look up at the place where the trap was indicated, but he resists the urge to explore.

Micah (John) HP: 52/52 AC: 24/12/24) CMD:18 
Wednesday February 13th, 2019 3:28:13 PM


Micah blinks his eyes with the sudden light.

"I am not moving," says the priest calmly. "I will not risk setting this off until Sid has a chance to do his thing. I will add that the type of magic is evocation. If things go badly, this could hurt."

He feels his entire body tense in anticipation of the powers that may be released, but he is determined to not risk setting of the trap by attempting to get out of harm's way.

Zanderallen (Zachary H) 86/88 AC: 25 T: 13 FF: 24 CMD: 22 
Wednesday February 13th, 2019 4:35:48 PM

Blinking in the light Zanderallen quickly takes stock of what the others are saying, "Alright everyone not on the plate let's back down the hallway, carefully. And make sure we get enough Light spells up for everyone to see." He then directs or pushes everyone else down the hall from the pressure plate, asking Dorbin to cast light on his shield. He stops the group when they are 30 feet away or out of line of effect around the curvature, whichever comes first.

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9  
Wednesday February 13th, 2019 5:00:16 PM

Bartomus nodded as they were told to step back a bit. He counted off ten paces and then knelt down on one knee and leaned against the wall trying to make himself as small a target that a taur could be in anticipation of whatever had the others concerned.

[Ooc] following up on my earlier post [/ooc]

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=21 ;
Wednesday February 13th, 2019 6:42:07 PM

Sid blinks furiously then smiles at Micah, "And here I thought [i]I[i] was the foolhardy one. Ok, give me a moment." He, careful of keeping his center of balance the same, looks around them. His clicking his tongue

=========================================================================

Perception: 21(25 v traps)

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday February 13th, 2019 6:56:37 PM

Stohp strongly resists the urge to say "I told you so" and backs up silently. "Could we get some light now so we can see to disable the trap please?" she requests politely.

DM MikeK - Trapped 
Wednesday February 13th, 2019 9:49:56 PM

Stock requests light, and Bartomus obliges, casting a light spell on his glaive.

Stock then tells everybody that he and Sid and Micah could be standing on a trap.
And Micah adds there is a moderate aura of evocation behind the door.

The situation abounds with possibilities, most ranging from bad to really bad.

At Stock's request, Dorbin, Bartomus, Zanderallen, Stohp, and Dirk back away from the trio on the trap.
Zanderallen asks Dorbin for more light on his shield.
Stohp also asks for more light, and suggests disabling the trap.

Meanwhile, Sid is trying to figure out just how much trouble they're in.

The elf has good news. The 10' section of flooring does not appear to be a pressure plate, meaning its not the trigger, meaning people should be able to walk onto and off of it without anything unpleasant happening.

The bad news is there definitely is a trap. The trigger appears to be the two door handles, composed of gold horizontal bars, one on each of the double doors. Messing with them in an unapproved combination will cause something to happen.

Given Stock's observation that the floor is some kind of platform, that something is likely to be bad.

As another interesting note - Both Sid and Stock are sure this trap is mechanical, not magical.


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday February 14th, 2019 9:17:54 AM

Dorbin does as is requested and then says out loud, "If it is just a trap door and we're on the third floor, won't it just open to the floor below? I mean sure, who wants to fall, but still, it doesn't seem too dangerous at the moment."

Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6; Rage: 18/22 
Thursday February 14th, 2019 1:08:47 PM

"Yeah Dorbin, I don't mind falling but...evocation magic...doesn't that mean we could be set on fire and then dropped into a pit...Of course the pit could be lined with spikes. Alright, it's not a pressure plate so I'll bravely step off it...heh..."

Stock nervously steps off the square....and slowly exhales as he moves away from the door.

"OK Elf, see if you can fiddle with those door knobs and figure this out."

Micah (John) HP: 52/52 AC: 24/12/24) CMD:18 
Thursday February 14th, 2019 1:47:16 PM


Micah steps back with Stock, reluctantly leaving Sid to apply his skills alone. Domi, protect him, he prays silently for the elf.

Zanderallen (Zachary H) 86/88 AC: 25 T: 13 FF: 24 CMD: 22 
Thursday February 14th, 2019 1:49:33 PM

Zanderallen walks back up to the pit, uncoiling his rope from his pack. Before Sid starts fiddling with the door he ties it securely on around his middle with a length on each side. Tossing one end to Stock he takes the other end. "Stand across from me Stock, that way if Sid pulls the wrong handle we can hold him up. Might squeeze you a bit Sid but better than falling. And this will put Stock and I as the next closest to enter and cover you if something bad is inside." Taking his end Zanderallen readies to pull the rope tight if the floor opens underneath Sid.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday February 14th, 2019 6:48:08 PM

"I have some skill in trap disarming. Between the two of us we should be able to get it." (bonus of 11 on disarm trap)

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=27 ;
Thursday February 14th, 2019 7:25:49 PM

Sid smiles at Stohp, "I think we can figure this out together, just remember if my last words are endless screaming please make sure you write it down verbatim. Now what do you think about this connection here..."

==========================================================================

Perception: 27 (31 v traps)

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Thursday February 14th, 2019 8:29:14 PM

Dirk doesn't like traps, they make him nervous. "I don't like traps, they make me nervous." he says as he watches the others attempt to figure the thing out.

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Thursday February 14th, 2019 8:32:20 PM

Dirk ponders for a moment and then quietly reaches a decision. "Let me see if I can help you out a little bit, Sid. It may not be much use, but I'll see if this helps."

Dirk closes his eyes, mumble-sings a few words and touches Sid.

----------------------------------------------
Dirk reaches over and touches Sid, casting Heroism.
The target gains a +2 morale bonus on attack rolls, saves, and skill checks.



DM MikeK - I don't like traps, they make me nervous 
Thursday February 14th, 2019 9:17:46 PM

Zanderallen and Stock tie off Sid and brace themselves to keep him up if the floor is a trapdoor.

Dirk casts a spell on Sid to aid him in his investigations.

Stohp moves over next to Sid to aid him as well.

Dorbin is thinking all this prep work may be overthinking it.

Sid looks the door handles over.
Definitely a trigger.
He'll have to disable it, if they want to get through this door.

Need a Disable Device check, please. Others may also make a check to Aid Another, if they wish.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+17=26 ;
Thursday February 14th, 2019 9:42:04 PM

Sid, after consulting with Stohp, pulls out his lock picks and gets to work.

============================================================

Disable Device: 26(+4 for my Rogue lvl halved) = 30

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+11=22 ;
Friday February 15th, 2019 5:02:45 AM

Stohp provides assistance in disarming the trap (22 to aid another).

Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6; Rage: 18/22 
Friday February 15th, 2019 9:01:24 AM

Stock peaks out around Zanderallen's armored body, face scrunched up as if he's waiting for something to explode.

Strange place. Some kind of a golem groundskeeper...some kind of ancient stone temple that appears abandoned without any sign that it was intended to be evil...and the only interesting thing on the inside is trapped. Hopefully whatever is on the other side of the door is evil.

"Micah, Z...do either of you sense anything...evil here?"

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday February 15th, 2019 12:09:57 PM

Dorbin quickly pulls out his notebook and writes something down as he looks to the others working on the trapped door handles.

Zanderallen (Zachary H) 86/88 AC: 25 T: 13 FF: 24 CMD: 22 
Friday February 15th, 2019 3:30:30 PM

Zander tenses as Sid starts working at the handles, assisted by Stohp. "I looked with my divine sight earlier and saw nothing. But the stones of this place block my ability to sense it. If nothing explodes when we open the door I will take a moment to sweep the room behind."

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9  
Friday February 15th, 2019 3:40:51 PM

Bartomus had scrunched down waiting for a boom, roar, or something. But he didn't hear anything but for a small growl within his stomach. He glanced up when he heard Stock and saw that Stock was peaking about Zander. "That's a pretty good question actually, guess we shouldn't assume things right?"

Micah (John) HP: 52/52 AC: 24/12/24) CMD:18 
Friday February 15th, 2019 5:04:59 PM


Micah anxiously waits while Sid and Stohp work their own style of magic.

As the others speak, a thought occurs to him, "Remember that the protective magic cast on you is still in effect. Most undead, should there be any, will be unable to detect you.

=======================
Extended Hide Undead Duration: 160 minutes; approximately 100 minutes remaining.

To see spell description Highlight to display spoiler: { Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Non-intelligent undead creatures (such as skeletons or zombies) are automatically affected and act as though the warded creatures are not there. An intelligent undead creature gets a single Will saving throw. If it fails, the subject can’t see any of the warded creatures. If it has reason to believe unseen opponents are present, however, it can attempt to find or strike them. If a warded creature attempts to channel positive energy, turn or command undead, touches an undead creature, or attacks any creature (even with a spell), the spell ends for all recipients.}


Sid(Sub by Zach H) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Friday February 15th, 2019 8:35:38 PM

Even though he feels confident in his ability Sid can't help sweating just a little bit as he and Stohp work through the complexities of the mechanism. "I think this one next. No, no this one. Oh maybe that is the right one." He plays some of it off as banter taking a little pleasure every time Zander cringes.

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Sunday February 17th, 2019 11:35:36 AM

Dirk merely stands back and watches. He also tries to shield himself just in case this goes wrong.

DM MikeK - Open Sesame, again  d20=8 ; d20+11=18 ;
Sunday February 17th, 2019 10:13:12 PM

Sid, with Stohp's assistance, figures out how to disable the trap, but takes a few extra moments to drag out the drama.

Stock, Micah, Bartomus, and Dirk wait for the boom.

Zanderallen tries to remain calm.

Dorbin pulls out his sketchbook.

At last, Sid completes his task, and with a triumphant flourish, opens the doors.

To the relief of all, nothing goes boom.

The doors open to a very large, very dark chamber. From Bartomus's position further down the hall, his lighted glaive only illuminates a small portion of the chamber, and no one can see anything there.

From the darkened room comes a rasping voice.
In an unknown tongue it barks a couple words in a commanding voice, followed by what sounds like an incantation.

In response to that voice, several somethings can be heard shuffling toward the group.

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9  
Monday February 18th, 2019 12:34:11 AM

Bartomus heard the voice with its tones rasping like dry leaves rolling across stone. He stood, took a step and tried to see further down the hall towards the voice. When he started to hear something, or somethings, moving and their sounds grow louder, he began his own words that began to produce a growing ball of flame.


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday February 18th, 2019 12:07:40 PM

Dorbin, in the rear, can't really see what's going on up in the front. He mentally reviews spells he has prepared and puts his notebook away.

Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6; Rage: 18/22  d20+13=18 ;
Monday February 18th, 2019 12:19:41 PM

"Well done with the trap" Stock quickly moves forward and interposes himself between Sid and Stohp and whatever is inside the room moving forward.

======
Perception 18; what approaches?

Zanderallen (Zachary H) 86/88 AC: 23 T: 13 FF: 19 CMD: 22 
Monday February 18th, 2019 1:58:22 PM

"Excellent work Sid. Could we get some light in here?" Hearing the voice he calls out,"Domi grant me power to smite these foes." Zanderallen steps right inside the door drawing Micah's mace as he does so. Raising it high he calls Domi's spirit to empower the weapon.
--------------------
Move inside the lighted section of the room combined with drawing mace.
Standard action Divine Bond(Celestial Spirit) +2 bonus to weapon for 8 minutes. Adding Disruption (Any undead hit must make DC 14 will save or be destroyed) to Micah's +1 Mace

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+13=32 ;
Monday February 18th, 2019 5:48:34 PM

Stohp backs up so the tougher members of the party can move to the front. She does her best to identify the language if possible - even if they can't speak it it might give them a hint as to what or whom they're dealing with (linguistics 32).

Micah (John) HP: 52/52 AC: 24/12/24) CMD:18 
Monday February 18th, 2019 7:37:34 PM


When Micah hears the voice he assumes the worst and responds with an incantation of his own. Quickly he calls upon Domi for protection, reaching out to touch Stock as he does so.

============
Casts Magic Circle against Evilon Stock. Duration 80 minutes.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=20 ; d20+12=22 ;
Monday February 18th, 2019 7:42:13 PM

"Well, Stohp did the heavy lifting on this," he says as he draws his shortsword, "I think our host is about to greet us though. Wait, what did he say?"

=========================================================================

Perception: 20
Linguistics: 22 (To aid Stoph)

**Languages Known**

Common
Dwarven
Celestial
Gnomish
Halfling
Elven
Sylvan
Draconic
Old High Woldian
Orc
Giant
Goblins



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